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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static void append_stretch_glyph (struct it *, Lisp_Object,
837 int, int, int);
838
839
840 #endif /* HAVE_WINDOW_SYSTEM */
841
842 static void produce_special_glyphs (struct it *, enum display_element_type);
843 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
844 static bool coords_in_mouse_face_p (struct window *, int, int);
845
846
847 \f
848 /***********************************************************************
849 Window display dimensions
850 ***********************************************************************/
851
852 /* Return the bottom boundary y-position for text lines in window W.
853 This is the first y position at which a line cannot start.
854 It is relative to the top of the window.
855
856 This is the height of W minus the height of a mode line, if any. */
857
858 int
859 window_text_bottom_y (struct window *w)
860 {
861 int height = WINDOW_PIXEL_HEIGHT (w);
862
863 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
864
865 if (WINDOW_WANTS_MODELINE_P (w))
866 height -= CURRENT_MODE_LINE_HEIGHT (w);
867
868 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
869
870 return height;
871 }
872
873 /* Return the pixel width of display area AREA of window W.
874 ANY_AREA means return the total width of W, not including
875 fringes to the left and right of the window. */
876
877 int
878 window_box_width (struct window *w, enum glyph_row_area area)
879 {
880 int width = w->pixel_width;
881
882 if (!w->pseudo_window_p)
883 {
884 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
885 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
886
887 if (area == TEXT_AREA)
888 width -= (WINDOW_MARGINS_WIDTH (w)
889 + WINDOW_FRINGES_WIDTH (w));
890 else if (area == LEFT_MARGIN_AREA)
891 width = WINDOW_LEFT_MARGIN_WIDTH (w);
892 else if (area == RIGHT_MARGIN_AREA)
893 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
894 }
895
896 /* With wide margins, fringes, etc. we might end up with a negative
897 width, correct that here. */
898 return max (0, width);
899 }
900
901
902 /* Return the pixel height of the display area of window W, not
903 including mode lines of W, if any. */
904
905 int
906 window_box_height (struct window *w)
907 {
908 struct frame *f = XFRAME (w->frame);
909 int height = WINDOW_PIXEL_HEIGHT (w);
910
911 eassert (height >= 0);
912
913 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
914 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
915
916 /* Note: the code below that determines the mode-line/header-line
917 height is essentially the same as that contained in the macro
918 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
919 the appropriate glyph row has its `mode_line_p' flag set,
920 and if it doesn't, uses estimate_mode_line_height instead. */
921
922 if (WINDOW_WANTS_MODELINE_P (w))
923 {
924 struct glyph_row *ml_row
925 = (w->current_matrix && w->current_matrix->rows
926 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
927 : 0);
928 if (ml_row && ml_row->mode_line_p)
929 height -= ml_row->height;
930 else
931 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
932 }
933
934 if (WINDOW_WANTS_HEADER_LINE_P (w))
935 {
936 struct glyph_row *hl_row
937 = (w->current_matrix && w->current_matrix->rows
938 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
939 : 0);
940 if (hl_row && hl_row->mode_line_p)
941 height -= hl_row->height;
942 else
943 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
944 }
945
946 /* With a very small font and a mode-line that's taller than
947 default, we might end up with a negative height. */
948 return max (0, height);
949 }
950
951 /* Return the window-relative coordinate of the left edge of display
952 area AREA of window W. ANY_AREA means return the left edge of the
953 whole window, to the right of the left fringe of W. */
954
955 int
956 window_box_left_offset (struct window *w, enum glyph_row_area area)
957 {
958 int x;
959
960 if (w->pseudo_window_p)
961 return 0;
962
963 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
964
965 if (area == TEXT_AREA)
966 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
967 + window_box_width (w, LEFT_MARGIN_AREA));
968 else if (area == RIGHT_MARGIN_AREA)
969 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
970 + window_box_width (w, LEFT_MARGIN_AREA)
971 + window_box_width (w, TEXT_AREA)
972 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
973 ? 0
974 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
975 else if (area == LEFT_MARGIN_AREA
976 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
977 x += WINDOW_LEFT_FRINGE_WIDTH (w);
978
979 /* Don't return more than the window's pixel width. */
980 return min (x, w->pixel_width);
981 }
982
983
984 /* Return the window-relative coordinate of the right edge of display
985 area AREA of window W. ANY_AREA means return the right edge of the
986 whole window, to the left of the right fringe of W. */
987
988 static int
989 window_box_right_offset (struct window *w, enum glyph_row_area area)
990 {
991 /* Don't return more than the window's pixel width. */
992 return min (window_box_left_offset (w, area) + window_box_width (w, area),
993 w->pixel_width);
994 }
995
996 /* Return the frame-relative coordinate of the left edge of display
997 area AREA of window W. ANY_AREA means return the left edge of the
998 whole window, to the right of the left fringe of W. */
999
1000 int
1001 window_box_left (struct window *w, enum glyph_row_area area)
1002 {
1003 struct frame *f = XFRAME (w->frame);
1004 int x;
1005
1006 if (w->pseudo_window_p)
1007 return FRAME_INTERNAL_BORDER_WIDTH (f);
1008
1009 x = (WINDOW_LEFT_EDGE_X (w)
1010 + window_box_left_offset (w, area));
1011
1012 return x;
1013 }
1014
1015
1016 /* Return the frame-relative coordinate of the right edge of display
1017 area AREA of window W. ANY_AREA means return the right edge of the
1018 whole window, to the left of the right fringe of W. */
1019
1020 int
1021 window_box_right (struct window *w, enum glyph_row_area area)
1022 {
1023 return window_box_left (w, area) + window_box_width (w, area);
1024 }
1025
1026 /* Get the bounding box of the display area AREA of window W, without
1027 mode lines, in frame-relative coordinates. ANY_AREA means the
1028 whole window, not including the left and right fringes of
1029 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1030 coordinates of the upper-left corner of the box. Return in
1031 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1032
1033 void
1034 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1035 int *box_y, int *box_width, int *box_height)
1036 {
1037 if (box_width)
1038 *box_width = window_box_width (w, area);
1039 if (box_height)
1040 *box_height = window_box_height (w);
1041 if (box_x)
1042 *box_x = window_box_left (w, area);
1043 if (box_y)
1044 {
1045 *box_y = WINDOW_TOP_EDGE_Y (w);
1046 if (WINDOW_WANTS_HEADER_LINE_P (w))
1047 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1048 }
1049 }
1050
1051 #ifdef HAVE_WINDOW_SYSTEM
1052
1053 /* Get the bounding box of the display area AREA of window W, without
1054 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1055 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1056 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1057 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1058 box. */
1059
1060 static void
1061 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1062 int *bottom_right_x, int *bottom_right_y)
1063 {
1064 window_box (w, ANY_AREA, top_left_x, top_left_y,
1065 bottom_right_x, bottom_right_y);
1066 *bottom_right_x += *top_left_x;
1067 *bottom_right_y += *top_left_y;
1068 }
1069
1070 #endif /* HAVE_WINDOW_SYSTEM */
1071
1072 /***********************************************************************
1073 Utilities
1074 ***********************************************************************/
1075
1076 /* Return the bottom y-position of the line the iterator IT is in.
1077 This can modify IT's settings. */
1078
1079 int
1080 line_bottom_y (struct it *it)
1081 {
1082 int line_height = it->max_ascent + it->max_descent;
1083 int line_top_y = it->current_y;
1084
1085 if (line_height == 0)
1086 {
1087 if (last_height)
1088 line_height = last_height;
1089 else if (IT_CHARPOS (*it) < ZV)
1090 {
1091 move_it_by_lines (it, 1);
1092 line_height = (it->max_ascent || it->max_descent
1093 ? it->max_ascent + it->max_descent
1094 : last_height);
1095 }
1096 else
1097 {
1098 struct glyph_row *row = it->glyph_row;
1099
1100 /* Use the default character height. */
1101 it->glyph_row = NULL;
1102 it->what = IT_CHARACTER;
1103 it->c = ' ';
1104 it->len = 1;
1105 PRODUCE_GLYPHS (it);
1106 line_height = it->ascent + it->descent;
1107 it->glyph_row = row;
1108 }
1109 }
1110
1111 return line_top_y + line_height;
1112 }
1113
1114 DEFUN ("line-pixel-height", Fline_pixel_height,
1115 Sline_pixel_height, 0, 0, 0,
1116 doc: /* Return height in pixels of text line in the selected window.
1117
1118 Value is the height in pixels of the line at point. */)
1119 (void)
1120 {
1121 struct it it;
1122 struct text_pos pt;
1123 struct window *w = XWINDOW (selected_window);
1124 struct buffer *old_buffer = NULL;
1125 Lisp_Object result;
1126
1127 if (XBUFFER (w->contents) != current_buffer)
1128 {
1129 old_buffer = current_buffer;
1130 set_buffer_internal_1 (XBUFFER (w->contents));
1131 }
1132 SET_TEXT_POS (pt, PT, PT_BYTE);
1133 start_display (&it, w, pt);
1134 it.vpos = it.current_y = 0;
1135 last_height = 0;
1136 result = make_number (line_bottom_y (&it));
1137 if (old_buffer)
1138 set_buffer_internal_1 (old_buffer);
1139
1140 return result;
1141 }
1142
1143 /* Return the default pixel height of text lines in window W. The
1144 value is the canonical height of the W frame's default font, plus
1145 any extra space required by the line-spacing variable or frame
1146 parameter.
1147
1148 Implementation note: this ignores any line-spacing text properties
1149 put on the newline characters. This is because those properties
1150 only affect the _screen_ line ending in the newline (i.e., in a
1151 continued line, only the last screen line will be affected), which
1152 means only a small number of lines in a buffer can ever use this
1153 feature. Since this function is used to compute the default pixel
1154 equivalent of text lines in a window, we can safely ignore those
1155 few lines. For the same reasons, we ignore the line-height
1156 properties. */
1157 int
1158 default_line_pixel_height (struct window *w)
1159 {
1160 struct frame *f = WINDOW_XFRAME (w);
1161 int height = FRAME_LINE_HEIGHT (f);
1162
1163 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1164 {
1165 struct buffer *b = XBUFFER (w->contents);
1166 Lisp_Object val = BVAR (b, extra_line_spacing);
1167
1168 if (NILP (val))
1169 val = BVAR (&buffer_defaults, extra_line_spacing);
1170 if (!NILP (val))
1171 {
1172 if (RANGED_INTEGERP (0, val, INT_MAX))
1173 height += XFASTINT (val);
1174 else if (FLOATP (val))
1175 {
1176 int addon = XFLOAT_DATA (val) * height + 0.5;
1177
1178 if (addon >= 0)
1179 height += addon;
1180 }
1181 }
1182 else
1183 height += f->extra_line_spacing;
1184 }
1185
1186 return height;
1187 }
1188
1189 /* Subroutine of pos_visible_p below. Extracts a display string, if
1190 any, from the display spec given as its argument. */
1191 static Lisp_Object
1192 string_from_display_spec (Lisp_Object spec)
1193 {
1194 if (CONSP (spec))
1195 {
1196 while (CONSP (spec))
1197 {
1198 if (STRINGP (XCAR (spec)))
1199 return XCAR (spec);
1200 spec = XCDR (spec);
1201 }
1202 }
1203 else if (VECTORP (spec))
1204 {
1205 ptrdiff_t i;
1206
1207 for (i = 0; i < ASIZE (spec); i++)
1208 {
1209 if (STRINGP (AREF (spec, i)))
1210 return AREF (spec, i);
1211 }
1212 return Qnil;
1213 }
1214
1215 return spec;
1216 }
1217
1218
1219 /* Limit insanely large values of W->hscroll on frame F to the largest
1220 value that will still prevent first_visible_x and last_visible_x of
1221 'struct it' from overflowing an int. */
1222 static int
1223 window_hscroll_limited (struct window *w, struct frame *f)
1224 {
1225 ptrdiff_t window_hscroll = w->hscroll;
1226 int window_text_width = window_box_width (w, TEXT_AREA);
1227 int colwidth = FRAME_COLUMN_WIDTH (f);
1228
1229 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1230 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1231
1232 return window_hscroll;
1233 }
1234
1235 /* Return true if position CHARPOS is visible in window W.
1236 CHARPOS < 0 means return info about WINDOW_END position.
1237 If visible, set *X and *Y to pixel coordinates of top left corner.
1238 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1239 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1240
1241 bool
1242 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1243 int *rtop, int *rbot, int *rowh, int *vpos)
1244 {
1245 struct it it;
1246 void *itdata = bidi_shelve_cache ();
1247 struct text_pos top;
1248 bool visible_p = false;
1249 struct buffer *old_buffer = NULL;
1250 bool r2l = false;
1251
1252 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1253 return visible_p;
1254
1255 if (XBUFFER (w->contents) != current_buffer)
1256 {
1257 old_buffer = current_buffer;
1258 set_buffer_internal_1 (XBUFFER (w->contents));
1259 }
1260
1261 SET_TEXT_POS_FROM_MARKER (top, w->start);
1262 /* Scrolling a minibuffer window via scroll bar when the echo area
1263 shows long text sometimes resets the minibuffer contents behind
1264 our backs. */
1265 if (CHARPOS (top) > ZV)
1266 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1267
1268 /* Compute exact mode line heights. */
1269 if (WINDOW_WANTS_MODELINE_P (w))
1270 w->mode_line_height
1271 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1272 BVAR (current_buffer, mode_line_format));
1273
1274 if (WINDOW_WANTS_HEADER_LINE_P (w))
1275 w->header_line_height
1276 = display_mode_line (w, HEADER_LINE_FACE_ID,
1277 BVAR (current_buffer, header_line_format));
1278
1279 start_display (&it, w, top);
1280 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1281 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1282
1283 if (charpos >= 0
1284 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1285 && IT_CHARPOS (it) >= charpos)
1286 /* When scanning backwards under bidi iteration, move_it_to
1287 stops at or _before_ CHARPOS, because it stops at or to
1288 the _right_ of the character at CHARPOS. */
1289 || (it.bidi_p && it.bidi_it.scan_dir == -1
1290 && IT_CHARPOS (it) <= charpos)))
1291 {
1292 /* We have reached CHARPOS, or passed it. How the call to
1293 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1294 or covered by a display property, move_it_to stops at the end
1295 of the invisible text, to the right of CHARPOS. (ii) If
1296 CHARPOS is in a display vector, move_it_to stops on its last
1297 glyph. */
1298 int top_x = it.current_x;
1299 int top_y = it.current_y;
1300 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1301 int bottom_y;
1302 struct it save_it;
1303 void *save_it_data = NULL;
1304
1305 /* Calling line_bottom_y may change it.method, it.position, etc. */
1306 SAVE_IT (save_it, it, save_it_data);
1307 last_height = 0;
1308 bottom_y = line_bottom_y (&it);
1309 if (top_y < window_top_y)
1310 visible_p = bottom_y > window_top_y;
1311 else if (top_y < it.last_visible_y)
1312 visible_p = true;
1313 if (bottom_y >= it.last_visible_y
1314 && it.bidi_p && it.bidi_it.scan_dir == -1
1315 && IT_CHARPOS (it) < charpos)
1316 {
1317 /* When the last line of the window is scanned backwards
1318 under bidi iteration, we could be duped into thinking
1319 that we have passed CHARPOS, when in fact move_it_to
1320 simply stopped short of CHARPOS because it reached
1321 last_visible_y. To see if that's what happened, we call
1322 move_it_to again with a slightly larger vertical limit,
1323 and see if it actually moved vertically; if it did, we
1324 didn't really reach CHARPOS, which is beyond window end. */
1325 /* Why 10? because we don't know how many canonical lines
1326 will the height of the next line(s) be. So we guess. */
1327 int ten_more_lines = 10 * default_line_pixel_height (w);
1328
1329 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1330 MOVE_TO_POS | MOVE_TO_Y);
1331 if (it.current_y > top_y)
1332 visible_p = false;
1333
1334 }
1335 RESTORE_IT (&it, &save_it, save_it_data);
1336 if (visible_p)
1337 {
1338 if (it.method == GET_FROM_DISPLAY_VECTOR)
1339 {
1340 /* We stopped on the last glyph of a display vector.
1341 Try and recompute. Hack alert! */
1342 if (charpos < 2 || top.charpos >= charpos)
1343 top_x = it.glyph_row->x;
1344 else
1345 {
1346 struct it it2, it2_prev;
1347 /* The idea is to get to the previous buffer
1348 position, consume the character there, and use
1349 the pixel coordinates we get after that. But if
1350 the previous buffer position is also displayed
1351 from a display vector, we need to consume all of
1352 the glyphs from that display vector. */
1353 start_display (&it2, w, top);
1354 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1355 /* If we didn't get to CHARPOS - 1, there's some
1356 replacing display property at that position, and
1357 we stopped after it. That is exactly the place
1358 whose coordinates we want. */
1359 if (IT_CHARPOS (it2) != charpos - 1)
1360 it2_prev = it2;
1361 else
1362 {
1363 /* Iterate until we get out of the display
1364 vector that displays the character at
1365 CHARPOS - 1. */
1366 do {
1367 get_next_display_element (&it2);
1368 PRODUCE_GLYPHS (&it2);
1369 it2_prev = it2;
1370 set_iterator_to_next (&it2, true);
1371 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1372 && IT_CHARPOS (it2) < charpos);
1373 }
1374 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1375 || it2_prev.current_x > it2_prev.last_visible_x)
1376 top_x = it.glyph_row->x;
1377 else
1378 {
1379 top_x = it2_prev.current_x;
1380 top_y = it2_prev.current_y;
1381 }
1382 }
1383 }
1384 else if (IT_CHARPOS (it) != charpos)
1385 {
1386 Lisp_Object cpos = make_number (charpos);
1387 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1388 Lisp_Object string = string_from_display_spec (spec);
1389 struct text_pos tpos;
1390 bool newline_in_string
1391 = (STRINGP (string)
1392 && memchr (SDATA (string), '\n', SBYTES (string)));
1393
1394 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1395 bool replacing_spec_p
1396 = (!NILP (spec)
1397 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1398 charpos, FRAME_WINDOW_P (it.f)));
1399 /* The tricky code below is needed because there's a
1400 discrepancy between move_it_to and how we set cursor
1401 when PT is at the beginning of a portion of text
1402 covered by a display property or an overlay with a
1403 display property, or the display line ends in a
1404 newline from a display string. move_it_to will stop
1405 _after_ such display strings, whereas
1406 set_cursor_from_row conspires with cursor_row_p to
1407 place the cursor on the first glyph produced from the
1408 display string. */
1409
1410 /* We have overshoot PT because it is covered by a
1411 display property that replaces the text it covers.
1412 If the string includes embedded newlines, we are also
1413 in the wrong display line. Backtrack to the correct
1414 line, where the display property begins. */
1415 if (replacing_spec_p)
1416 {
1417 Lisp_Object startpos, endpos;
1418 EMACS_INT start, end;
1419 struct it it3;
1420
1421 /* Find the first and the last buffer positions
1422 covered by the display string. */
1423 endpos =
1424 Fnext_single_char_property_change (cpos, Qdisplay,
1425 Qnil, Qnil);
1426 startpos =
1427 Fprevious_single_char_property_change (endpos, Qdisplay,
1428 Qnil, Qnil);
1429 start = XFASTINT (startpos);
1430 end = XFASTINT (endpos);
1431 /* Move to the last buffer position before the
1432 display property. */
1433 start_display (&it3, w, top);
1434 if (start > CHARPOS (top))
1435 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1436 /* Move forward one more line if the position before
1437 the display string is a newline or if it is the
1438 rightmost character on a line that is
1439 continued or word-wrapped. */
1440 if (it3.method == GET_FROM_BUFFER
1441 && (it3.c == '\n'
1442 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1443 move_it_by_lines (&it3, 1);
1444 else if (move_it_in_display_line_to (&it3, -1,
1445 it3.current_x
1446 + it3.pixel_width,
1447 MOVE_TO_X)
1448 == MOVE_LINE_CONTINUED)
1449 {
1450 move_it_by_lines (&it3, 1);
1451 /* When we are under word-wrap, the #$@%!
1452 move_it_by_lines moves 2 lines, so we need to
1453 fix that up. */
1454 if (it3.line_wrap == WORD_WRAP)
1455 move_it_by_lines (&it3, -1);
1456 }
1457
1458 /* Record the vertical coordinate of the display
1459 line where we wound up. */
1460 top_y = it3.current_y;
1461 if (it3.bidi_p)
1462 {
1463 /* When characters are reordered for display,
1464 the character displayed to the left of the
1465 display string could be _after_ the display
1466 property in the logical order. Use the
1467 smallest vertical position of these two. */
1468 start_display (&it3, w, top);
1469 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1470 if (it3.current_y < top_y)
1471 top_y = it3.current_y;
1472 }
1473 /* Move from the top of the window to the beginning
1474 of the display line where the display string
1475 begins. */
1476 start_display (&it3, w, top);
1477 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1478 /* If it3_moved stays false after the 'while' loop
1479 below, that means we already were at a newline
1480 before the loop (e.g., the display string begins
1481 with a newline), so we don't need to (and cannot)
1482 inspect the glyphs of it3.glyph_row, because
1483 PRODUCE_GLYPHS will not produce anything for a
1484 newline, and thus it3.glyph_row stays at its
1485 stale content it got at top of the window. */
1486 bool it3_moved = false;
1487 /* Finally, advance the iterator until we hit the
1488 first display element whose character position is
1489 CHARPOS, or until the first newline from the
1490 display string, which signals the end of the
1491 display line. */
1492 while (get_next_display_element (&it3))
1493 {
1494 PRODUCE_GLYPHS (&it3);
1495 if (IT_CHARPOS (it3) == charpos
1496 || ITERATOR_AT_END_OF_LINE_P (&it3))
1497 break;
1498 it3_moved = true;
1499 set_iterator_to_next (&it3, false);
1500 }
1501 top_x = it3.current_x - it3.pixel_width;
1502 /* Normally, we would exit the above loop because we
1503 found the display element whose character
1504 position is CHARPOS. For the contingency that we
1505 didn't, and stopped at the first newline from the
1506 display string, move back over the glyphs
1507 produced from the string, until we find the
1508 rightmost glyph not from the string. */
1509 if (it3_moved
1510 && newline_in_string
1511 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1512 {
1513 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1514 + it3.glyph_row->used[TEXT_AREA];
1515
1516 while (EQ ((g - 1)->object, string))
1517 {
1518 --g;
1519 top_x -= g->pixel_width;
1520 }
1521 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1522 + it3.glyph_row->used[TEXT_AREA]);
1523 }
1524 }
1525 }
1526
1527 *x = top_x;
1528 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1529 *rtop = max (0, window_top_y - top_y);
1530 *rbot = max (0, bottom_y - it.last_visible_y);
1531 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1532 - max (top_y, window_top_y)));
1533 *vpos = it.vpos;
1534 if (it.bidi_it.paragraph_dir == R2L)
1535 r2l = true;
1536 }
1537 }
1538 else
1539 {
1540 /* Either we were asked to provide info about WINDOW_END, or
1541 CHARPOS is in the partially visible glyph row at end of
1542 window. */
1543 struct it it2;
1544 void *it2data = NULL;
1545
1546 SAVE_IT (it2, it, it2data);
1547 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1548 move_it_by_lines (&it, 1);
1549 if (charpos < IT_CHARPOS (it)
1550 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1551 {
1552 visible_p = true;
1553 RESTORE_IT (&it2, &it2, it2data);
1554 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1555 *x = it2.current_x;
1556 *y = it2.current_y + it2.max_ascent - it2.ascent;
1557 *rtop = max (0, -it2.current_y);
1558 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1559 - it.last_visible_y));
1560 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1561 it.last_visible_y)
1562 - max (it2.current_y,
1563 WINDOW_HEADER_LINE_HEIGHT (w))));
1564 *vpos = it2.vpos;
1565 if (it2.bidi_it.paragraph_dir == R2L)
1566 r2l = true;
1567 }
1568 else
1569 bidi_unshelve_cache (it2data, true);
1570 }
1571 bidi_unshelve_cache (itdata, false);
1572
1573 if (old_buffer)
1574 set_buffer_internal_1 (old_buffer);
1575
1576 if (visible_p)
1577 {
1578 if (w->hscroll > 0)
1579 *x -=
1580 window_hscroll_limited (w, WINDOW_XFRAME (w))
1581 * WINDOW_FRAME_COLUMN_WIDTH (w);
1582 /* For lines in an R2L paragraph, we need to mirror the X pixel
1583 coordinate wrt the text area. For the reasons, see the
1584 commentary in buffer_posn_from_coords and the explanation of
1585 the geometry used by the move_it_* functions at the end of
1586 the large commentary near the beginning of this file. */
1587 if (r2l)
1588 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1589 }
1590
1591 #if false
1592 /* Debugging code. */
1593 if (visible_p)
1594 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1595 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1596 else
1597 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1598 #endif
1599
1600 return visible_p;
1601 }
1602
1603
1604 /* Return the next character from STR. Return in *LEN the length of
1605 the character. This is like STRING_CHAR_AND_LENGTH but never
1606 returns an invalid character. If we find one, we return a `?', but
1607 with the length of the invalid character. */
1608
1609 static int
1610 string_char_and_length (const unsigned char *str, int *len)
1611 {
1612 int c;
1613
1614 c = STRING_CHAR_AND_LENGTH (str, *len);
1615 if (!CHAR_VALID_P (c))
1616 /* We may not change the length here because other places in Emacs
1617 don't use this function, i.e. they silently accept invalid
1618 characters. */
1619 c = '?';
1620
1621 return c;
1622 }
1623
1624
1625
1626 /* Given a position POS containing a valid character and byte position
1627 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1628
1629 static struct text_pos
1630 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1631 {
1632 eassert (STRINGP (string) && nchars >= 0);
1633
1634 if (STRING_MULTIBYTE (string))
1635 {
1636 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1637 int len;
1638
1639 while (nchars--)
1640 {
1641 string_char_and_length (p, &len);
1642 p += len;
1643 CHARPOS (pos) += 1;
1644 BYTEPOS (pos) += len;
1645 }
1646 }
1647 else
1648 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1649
1650 return pos;
1651 }
1652
1653
1654 /* Value is the text position, i.e. character and byte position,
1655 for character position CHARPOS in STRING. */
1656
1657 static struct text_pos
1658 string_pos (ptrdiff_t charpos, Lisp_Object string)
1659 {
1660 struct text_pos pos;
1661 eassert (STRINGP (string));
1662 eassert (charpos >= 0);
1663 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1664 return pos;
1665 }
1666
1667
1668 /* Value is a text position, i.e. character and byte position, for
1669 character position CHARPOS in C string S. MULTIBYTE_P
1670 means recognize multibyte characters. */
1671
1672 static struct text_pos
1673 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1674 {
1675 struct text_pos pos;
1676
1677 eassert (s != NULL);
1678 eassert (charpos >= 0);
1679
1680 if (multibyte_p)
1681 {
1682 int len;
1683
1684 SET_TEXT_POS (pos, 0, 0);
1685 while (charpos--)
1686 {
1687 string_char_and_length ((const unsigned char *) s, &len);
1688 s += len;
1689 CHARPOS (pos) += 1;
1690 BYTEPOS (pos) += len;
1691 }
1692 }
1693 else
1694 SET_TEXT_POS (pos, charpos, charpos);
1695
1696 return pos;
1697 }
1698
1699
1700 /* Value is the number of characters in C string S. MULTIBYTE_P
1701 means recognize multibyte characters. */
1702
1703 static ptrdiff_t
1704 number_of_chars (const char *s, bool multibyte_p)
1705 {
1706 ptrdiff_t nchars;
1707
1708 if (multibyte_p)
1709 {
1710 ptrdiff_t rest = strlen (s);
1711 int len;
1712 const unsigned char *p = (const unsigned char *) s;
1713
1714 for (nchars = 0; rest > 0; ++nchars)
1715 {
1716 string_char_and_length (p, &len);
1717 rest -= len, p += len;
1718 }
1719 }
1720 else
1721 nchars = strlen (s);
1722
1723 return nchars;
1724 }
1725
1726
1727 /* Compute byte position NEWPOS->bytepos corresponding to
1728 NEWPOS->charpos. POS is a known position in string STRING.
1729 NEWPOS->charpos must be >= POS.charpos. */
1730
1731 static void
1732 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1733 {
1734 eassert (STRINGP (string));
1735 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1736
1737 if (STRING_MULTIBYTE (string))
1738 *newpos = string_pos_nchars_ahead (pos, string,
1739 CHARPOS (*newpos) - CHARPOS (pos));
1740 else
1741 BYTEPOS (*newpos) = CHARPOS (*newpos);
1742 }
1743
1744 /* EXPORT:
1745 Return an estimation of the pixel height of mode or header lines on
1746 frame F. FACE_ID specifies what line's height to estimate. */
1747
1748 int
1749 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1750 {
1751 #ifdef HAVE_WINDOW_SYSTEM
1752 if (FRAME_WINDOW_P (f))
1753 {
1754 int height = FONT_HEIGHT (FRAME_FONT (f));
1755
1756 /* This function is called so early when Emacs starts that the face
1757 cache and mode line face are not yet initialized. */
1758 if (FRAME_FACE_CACHE (f))
1759 {
1760 struct face *face = FACE_FROM_ID (f, face_id);
1761 if (face)
1762 {
1763 if (face->font)
1764 height = FONT_HEIGHT (face->font);
1765 if (face->box_line_width > 0)
1766 height += 2 * face->box_line_width;
1767 }
1768 }
1769
1770 return height;
1771 }
1772 #endif
1773
1774 return 1;
1775 }
1776
1777 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1778 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1779 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1780 not force the value into range. */
1781
1782 void
1783 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1784 NativeRectangle *bounds, bool noclip)
1785 {
1786
1787 #ifdef HAVE_WINDOW_SYSTEM
1788 if (FRAME_WINDOW_P (f))
1789 {
1790 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1791 even for negative values. */
1792 if (pix_x < 0)
1793 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1794 if (pix_y < 0)
1795 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1796
1797 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1798 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1799
1800 if (bounds)
1801 STORE_NATIVE_RECT (*bounds,
1802 FRAME_COL_TO_PIXEL_X (f, pix_x),
1803 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1804 FRAME_COLUMN_WIDTH (f) - 1,
1805 FRAME_LINE_HEIGHT (f) - 1);
1806
1807 /* PXW: Should we clip pixels before converting to columns/lines? */
1808 if (!noclip)
1809 {
1810 if (pix_x < 0)
1811 pix_x = 0;
1812 else if (pix_x > FRAME_TOTAL_COLS (f))
1813 pix_x = FRAME_TOTAL_COLS (f);
1814
1815 if (pix_y < 0)
1816 pix_y = 0;
1817 else if (pix_y > FRAME_TOTAL_LINES (f))
1818 pix_y = FRAME_TOTAL_LINES (f);
1819 }
1820 }
1821 #endif
1822
1823 *x = pix_x;
1824 *y = pix_y;
1825 }
1826
1827
1828 /* Find the glyph under window-relative coordinates X/Y in window W.
1829 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1830 strings. Return in *HPOS and *VPOS the row and column number of
1831 the glyph found. Return in *AREA the glyph area containing X.
1832 Value is a pointer to the glyph found or null if X/Y is not on
1833 text, or we can't tell because W's current matrix is not up to
1834 date. */
1835
1836 static struct glyph *
1837 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1838 int *dx, int *dy, int *area)
1839 {
1840 struct glyph *glyph, *end;
1841 struct glyph_row *row = NULL;
1842 int x0, i;
1843
1844 /* Find row containing Y. Give up if some row is not enabled. */
1845 for (i = 0; i < w->current_matrix->nrows; ++i)
1846 {
1847 row = MATRIX_ROW (w->current_matrix, i);
1848 if (!row->enabled_p)
1849 return NULL;
1850 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1851 break;
1852 }
1853
1854 *vpos = i;
1855 *hpos = 0;
1856
1857 /* Give up if Y is not in the window. */
1858 if (i == w->current_matrix->nrows)
1859 return NULL;
1860
1861 /* Get the glyph area containing X. */
1862 if (w->pseudo_window_p)
1863 {
1864 *area = TEXT_AREA;
1865 x0 = 0;
1866 }
1867 else
1868 {
1869 if (x < window_box_left_offset (w, TEXT_AREA))
1870 {
1871 *area = LEFT_MARGIN_AREA;
1872 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1873 }
1874 else if (x < window_box_right_offset (w, TEXT_AREA))
1875 {
1876 *area = TEXT_AREA;
1877 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1878 }
1879 else
1880 {
1881 *area = RIGHT_MARGIN_AREA;
1882 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1883 }
1884 }
1885
1886 /* Find glyph containing X. */
1887 glyph = row->glyphs[*area];
1888 end = glyph + row->used[*area];
1889 x -= x0;
1890 while (glyph < end && x >= glyph->pixel_width)
1891 {
1892 x -= glyph->pixel_width;
1893 ++glyph;
1894 }
1895
1896 if (glyph == end)
1897 return NULL;
1898
1899 if (dx)
1900 {
1901 *dx = x;
1902 *dy = y - (row->y + row->ascent - glyph->ascent);
1903 }
1904
1905 *hpos = glyph - row->glyphs[*area];
1906 return glyph;
1907 }
1908
1909 /* Convert frame-relative x/y to coordinates relative to window W.
1910 Takes pseudo-windows into account. */
1911
1912 static void
1913 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1914 {
1915 if (w->pseudo_window_p)
1916 {
1917 /* A pseudo-window is always full-width, and starts at the
1918 left edge of the frame, plus a frame border. */
1919 struct frame *f = XFRAME (w->frame);
1920 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1921 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1922 }
1923 else
1924 {
1925 *x -= WINDOW_LEFT_EDGE_X (w);
1926 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1927 }
1928 }
1929
1930 #ifdef HAVE_WINDOW_SYSTEM
1931
1932 /* EXPORT:
1933 Return in RECTS[] at most N clipping rectangles for glyph string S.
1934 Return the number of stored rectangles. */
1935
1936 int
1937 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1938 {
1939 XRectangle r;
1940
1941 if (n <= 0)
1942 return 0;
1943
1944 if (s->row->full_width_p)
1945 {
1946 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1947 r.x = WINDOW_LEFT_EDGE_X (s->w);
1948 if (s->row->mode_line_p)
1949 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1950 else
1951 r.width = WINDOW_PIXEL_WIDTH (s->w);
1952
1953 /* Unless displaying a mode or menu bar line, which are always
1954 fully visible, clip to the visible part of the row. */
1955 if (s->w->pseudo_window_p)
1956 r.height = s->row->visible_height;
1957 else
1958 r.height = s->height;
1959 }
1960 else
1961 {
1962 /* This is a text line that may be partially visible. */
1963 r.x = window_box_left (s->w, s->area);
1964 r.width = window_box_width (s->w, s->area);
1965 r.height = s->row->visible_height;
1966 }
1967
1968 if (s->clip_head)
1969 if (r.x < s->clip_head->x)
1970 {
1971 if (r.width >= s->clip_head->x - r.x)
1972 r.width -= s->clip_head->x - r.x;
1973 else
1974 r.width = 0;
1975 r.x = s->clip_head->x;
1976 }
1977 if (s->clip_tail)
1978 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1979 {
1980 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1981 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1982 else
1983 r.width = 0;
1984 }
1985
1986 /* If S draws overlapping rows, it's sufficient to use the top and
1987 bottom of the window for clipping because this glyph string
1988 intentionally draws over other lines. */
1989 if (s->for_overlaps)
1990 {
1991 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1992 r.height = window_text_bottom_y (s->w) - r.y;
1993
1994 /* Alas, the above simple strategy does not work for the
1995 environments with anti-aliased text: if the same text is
1996 drawn onto the same place multiple times, it gets thicker.
1997 If the overlap we are processing is for the erased cursor, we
1998 take the intersection with the rectangle of the cursor. */
1999 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2000 {
2001 XRectangle rc, r_save = r;
2002
2003 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2004 rc.y = s->w->phys_cursor.y;
2005 rc.width = s->w->phys_cursor_width;
2006 rc.height = s->w->phys_cursor_height;
2007
2008 x_intersect_rectangles (&r_save, &rc, &r);
2009 }
2010 }
2011 else
2012 {
2013 /* Don't use S->y for clipping because it doesn't take partially
2014 visible lines into account. For example, it can be negative for
2015 partially visible lines at the top of a window. */
2016 if (!s->row->full_width_p
2017 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2018 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2019 else
2020 r.y = max (0, s->row->y);
2021 }
2022
2023 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2024
2025 /* If drawing the cursor, don't let glyph draw outside its
2026 advertised boundaries. Cleartype does this under some circumstances. */
2027 if (s->hl == DRAW_CURSOR)
2028 {
2029 struct glyph *glyph = s->first_glyph;
2030 int height, max_y;
2031
2032 if (s->x > r.x)
2033 {
2034 if (r.width >= s->x - r.x)
2035 r.width -= s->x - r.x;
2036 else /* R2L hscrolled row with cursor outside text area */
2037 r.width = 0;
2038 r.x = s->x;
2039 }
2040 r.width = min (r.width, glyph->pixel_width);
2041
2042 /* If r.y is below window bottom, ensure that we still see a cursor. */
2043 height = min (glyph->ascent + glyph->descent,
2044 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2045 max_y = window_text_bottom_y (s->w) - height;
2046 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2047 if (s->ybase - glyph->ascent > max_y)
2048 {
2049 r.y = max_y;
2050 r.height = height;
2051 }
2052 else
2053 {
2054 /* Don't draw cursor glyph taller than our actual glyph. */
2055 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2056 if (height < r.height)
2057 {
2058 max_y = r.y + r.height;
2059 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2060 r.height = min (max_y - r.y, height);
2061 }
2062 }
2063 }
2064
2065 if (s->row->clip)
2066 {
2067 XRectangle r_save = r;
2068
2069 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2070 r.width = 0;
2071 }
2072
2073 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2074 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2075 {
2076 #ifdef CONVERT_FROM_XRECT
2077 CONVERT_FROM_XRECT (r, *rects);
2078 #else
2079 *rects = r;
2080 #endif
2081 return 1;
2082 }
2083 else
2084 {
2085 /* If we are processing overlapping and allowed to return
2086 multiple clipping rectangles, we exclude the row of the glyph
2087 string from the clipping rectangle. This is to avoid drawing
2088 the same text on the environment with anti-aliasing. */
2089 #ifdef CONVERT_FROM_XRECT
2090 XRectangle rs[2];
2091 #else
2092 XRectangle *rs = rects;
2093 #endif
2094 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2095
2096 if (s->for_overlaps & OVERLAPS_PRED)
2097 {
2098 rs[i] = r;
2099 if (r.y + r.height > row_y)
2100 {
2101 if (r.y < row_y)
2102 rs[i].height = row_y - r.y;
2103 else
2104 rs[i].height = 0;
2105 }
2106 i++;
2107 }
2108 if (s->for_overlaps & OVERLAPS_SUCC)
2109 {
2110 rs[i] = r;
2111 if (r.y < row_y + s->row->visible_height)
2112 {
2113 if (r.y + r.height > row_y + s->row->visible_height)
2114 {
2115 rs[i].y = row_y + s->row->visible_height;
2116 rs[i].height = r.y + r.height - rs[i].y;
2117 }
2118 else
2119 rs[i].height = 0;
2120 }
2121 i++;
2122 }
2123
2124 n = i;
2125 #ifdef CONVERT_FROM_XRECT
2126 for (i = 0; i < n; i++)
2127 CONVERT_FROM_XRECT (rs[i], rects[i]);
2128 #endif
2129 return n;
2130 }
2131 }
2132
2133 /* EXPORT:
2134 Return in *NR the clipping rectangle for glyph string S. */
2135
2136 void
2137 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2138 {
2139 get_glyph_string_clip_rects (s, nr, 1);
2140 }
2141
2142
2143 /* EXPORT:
2144 Return the position and height of the phys cursor in window W.
2145 Set w->phys_cursor_width to width of phys cursor.
2146 */
2147
2148 void
2149 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2150 struct glyph *glyph, int *xp, int *yp, int *heightp)
2151 {
2152 struct frame *f = XFRAME (WINDOW_FRAME (w));
2153 int x, y, wd, h, h0, y0;
2154
2155 /* Compute the width of the rectangle to draw. If on a stretch
2156 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2157 rectangle as wide as the glyph, but use a canonical character
2158 width instead. */
2159 wd = glyph->pixel_width;
2160
2161 x = w->phys_cursor.x;
2162 if (x < 0)
2163 {
2164 wd += x;
2165 x = 0;
2166 }
2167
2168 if (glyph->type == STRETCH_GLYPH
2169 && !x_stretch_cursor_p)
2170 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2171 w->phys_cursor_width = wd;
2172
2173 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2174
2175 /* If y is below window bottom, ensure that we still see a cursor. */
2176 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2177
2178 h = max (h0, glyph->ascent + glyph->descent);
2179 h0 = min (h0, glyph->ascent + glyph->descent);
2180
2181 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2182 if (y < y0)
2183 {
2184 h = max (h - (y0 - y) + 1, h0);
2185 y = y0 - 1;
2186 }
2187 else
2188 {
2189 y0 = window_text_bottom_y (w) - h0;
2190 if (y > y0)
2191 {
2192 h += y - y0;
2193 y = y0;
2194 }
2195 }
2196
2197 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2198 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2199 *heightp = h;
2200 }
2201
2202 /*
2203 * Remember which glyph the mouse is over.
2204 */
2205
2206 void
2207 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2208 {
2209 Lisp_Object window;
2210 struct window *w;
2211 struct glyph_row *r, *gr, *end_row;
2212 enum window_part part;
2213 enum glyph_row_area area;
2214 int x, y, width, height;
2215
2216 /* Try to determine frame pixel position and size of the glyph under
2217 frame pixel coordinates X/Y on frame F. */
2218
2219 if (window_resize_pixelwise)
2220 {
2221 width = height = 1;
2222 goto virtual_glyph;
2223 }
2224 else if (!f->glyphs_initialized_p
2225 || (window = window_from_coordinates (f, gx, gy, &part, false),
2226 NILP (window)))
2227 {
2228 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2229 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2230 goto virtual_glyph;
2231 }
2232
2233 w = XWINDOW (window);
2234 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2235 height = WINDOW_FRAME_LINE_HEIGHT (w);
2236
2237 x = window_relative_x_coord (w, part, gx);
2238 y = gy - WINDOW_TOP_EDGE_Y (w);
2239
2240 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2241 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2242
2243 if (w->pseudo_window_p)
2244 {
2245 area = TEXT_AREA;
2246 part = ON_MODE_LINE; /* Don't adjust margin. */
2247 goto text_glyph;
2248 }
2249
2250 switch (part)
2251 {
2252 case ON_LEFT_MARGIN:
2253 area = LEFT_MARGIN_AREA;
2254 goto text_glyph;
2255
2256 case ON_RIGHT_MARGIN:
2257 area = RIGHT_MARGIN_AREA;
2258 goto text_glyph;
2259
2260 case ON_HEADER_LINE:
2261 case ON_MODE_LINE:
2262 gr = (part == ON_HEADER_LINE
2263 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2264 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2265 gy = gr->y;
2266 area = TEXT_AREA;
2267 goto text_glyph_row_found;
2268
2269 case ON_TEXT:
2270 area = TEXT_AREA;
2271
2272 text_glyph:
2273 gr = 0; gy = 0;
2274 for (; r <= end_row && r->enabled_p; ++r)
2275 if (r->y + r->height > y)
2276 {
2277 gr = r; gy = r->y;
2278 break;
2279 }
2280
2281 text_glyph_row_found:
2282 if (gr && gy <= y)
2283 {
2284 struct glyph *g = gr->glyphs[area];
2285 struct glyph *end = g + gr->used[area];
2286
2287 height = gr->height;
2288 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2289 if (gx + g->pixel_width > x)
2290 break;
2291
2292 if (g < end)
2293 {
2294 if (g->type == IMAGE_GLYPH)
2295 {
2296 /* Don't remember when mouse is over image, as
2297 image may have hot-spots. */
2298 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2299 return;
2300 }
2301 width = g->pixel_width;
2302 }
2303 else
2304 {
2305 /* Use nominal char spacing at end of line. */
2306 x -= gx;
2307 gx += (x / width) * width;
2308 }
2309
2310 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2311 {
2312 gx += window_box_left_offset (w, area);
2313 /* Don't expand over the modeline to make sure the vertical
2314 drag cursor is shown early enough. */
2315 height = min (height,
2316 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2317 }
2318 }
2319 else
2320 {
2321 /* Use nominal line height at end of window. */
2322 gx = (x / width) * width;
2323 y -= gy;
2324 gy += (y / height) * height;
2325 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2326 /* See comment above. */
2327 height = min (height,
2328 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2329 }
2330 break;
2331
2332 case ON_LEFT_FRINGE:
2333 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2334 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2335 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2336 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2337 goto row_glyph;
2338
2339 case ON_RIGHT_FRINGE:
2340 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2341 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2342 : window_box_right_offset (w, TEXT_AREA));
2343 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2344 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2345 && !WINDOW_RIGHTMOST_P (w))
2346 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2347 /* Make sure the vertical border can get her own glyph to the
2348 right of the one we build here. */
2349 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2350 else
2351 width = WINDOW_PIXEL_WIDTH (w) - gx;
2352 else
2353 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2354
2355 goto row_glyph;
2356
2357 case ON_VERTICAL_BORDER:
2358 gx = WINDOW_PIXEL_WIDTH (w) - width;
2359 goto row_glyph;
2360
2361 case ON_VERTICAL_SCROLL_BAR:
2362 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2363 ? 0
2364 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2365 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2366 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2367 : 0)));
2368 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2369
2370 row_glyph:
2371 gr = 0, gy = 0;
2372 for (; r <= end_row && r->enabled_p; ++r)
2373 if (r->y + r->height > y)
2374 {
2375 gr = r; gy = r->y;
2376 break;
2377 }
2378
2379 if (gr && gy <= y)
2380 height = gr->height;
2381 else
2382 {
2383 /* Use nominal line height at end of window. */
2384 y -= gy;
2385 gy += (y / height) * height;
2386 }
2387 break;
2388
2389 case ON_RIGHT_DIVIDER:
2390 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2391 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2392 gy = 0;
2393 /* The bottom divider prevails. */
2394 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2395 goto add_edge;
2396
2397 case ON_BOTTOM_DIVIDER:
2398 gx = 0;
2399 width = WINDOW_PIXEL_WIDTH (w);
2400 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2401 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2402 goto add_edge;
2403
2404 default:
2405 ;
2406 virtual_glyph:
2407 /* If there is no glyph under the mouse, then we divide the screen
2408 into a grid of the smallest glyph in the frame, and use that
2409 as our "glyph". */
2410
2411 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2412 round down even for negative values. */
2413 if (gx < 0)
2414 gx -= width - 1;
2415 if (gy < 0)
2416 gy -= height - 1;
2417
2418 gx = (gx / width) * width;
2419 gy = (gy / height) * height;
2420
2421 goto store_rect;
2422 }
2423
2424 add_edge:
2425 gx += WINDOW_LEFT_EDGE_X (w);
2426 gy += WINDOW_TOP_EDGE_Y (w);
2427
2428 store_rect:
2429 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2430
2431 /* Visible feedback for debugging. */
2432 #if false && defined HAVE_X_WINDOWS
2433 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2434 f->output_data.x->normal_gc,
2435 gx, gy, width, height);
2436 #endif
2437 }
2438
2439
2440 #endif /* HAVE_WINDOW_SYSTEM */
2441
2442 static void
2443 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2444 {
2445 eassert (w);
2446 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2447 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2448 w->window_end_vpos
2449 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2450 }
2451
2452 /***********************************************************************
2453 Lisp form evaluation
2454 ***********************************************************************/
2455
2456 /* Error handler for safe_eval and safe_call. */
2457
2458 static Lisp_Object
2459 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2460 {
2461 add_to_log ("Error during redisplay: %S signaled %S",
2462 Flist (nargs, args), arg);
2463 return Qnil;
2464 }
2465
2466 /* Call function FUNC with the rest of NARGS - 1 arguments
2467 following. Return the result, or nil if something went
2468 wrong. Prevent redisplay during the evaluation. */
2469
2470 static Lisp_Object
2471 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2472 {
2473 Lisp_Object val;
2474
2475 if (inhibit_eval_during_redisplay)
2476 val = Qnil;
2477 else
2478 {
2479 ptrdiff_t i;
2480 ptrdiff_t count = SPECPDL_INDEX ();
2481 Lisp_Object *args;
2482 USE_SAFE_ALLOCA;
2483 SAFE_ALLOCA_LISP (args, nargs);
2484
2485 args[0] = func;
2486 for (i = 1; i < nargs; i++)
2487 args[i] = va_arg (ap, Lisp_Object);
2488
2489 specbind (Qinhibit_redisplay, Qt);
2490 if (inhibit_quit)
2491 specbind (Qinhibit_quit, Qt);
2492 /* Use Qt to ensure debugger does not run,
2493 so there is no possibility of wanting to redisplay. */
2494 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2495 safe_eval_handler);
2496 SAFE_FREE ();
2497 val = unbind_to (count, val);
2498 }
2499
2500 return val;
2501 }
2502
2503 Lisp_Object
2504 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2505 {
2506 Lisp_Object retval;
2507 va_list ap;
2508
2509 va_start (ap, func);
2510 retval = safe__call (false, nargs, func, ap);
2511 va_end (ap);
2512 return retval;
2513 }
2514
2515 /* Call function FN with one argument ARG.
2516 Return the result, or nil if something went wrong. */
2517
2518 Lisp_Object
2519 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2520 {
2521 return safe_call (2, fn, arg);
2522 }
2523
2524 static Lisp_Object
2525 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2526 {
2527 Lisp_Object retval;
2528 va_list ap;
2529
2530 va_start (ap, fn);
2531 retval = safe__call (inhibit_quit, 2, fn, ap);
2532 va_end (ap);
2533 return retval;
2534 }
2535
2536 Lisp_Object
2537 safe_eval (Lisp_Object sexpr)
2538 {
2539 return safe__call1 (false, Qeval, sexpr);
2540 }
2541
2542 static Lisp_Object
2543 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2544 {
2545 return safe__call1 (inhibit_quit, Qeval, sexpr);
2546 }
2547
2548 /* Call function FN with two arguments ARG1 and ARG2.
2549 Return the result, or nil if something went wrong. */
2550
2551 Lisp_Object
2552 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2553 {
2554 return safe_call (3, fn, arg1, arg2);
2555 }
2556
2557
2558 \f
2559 /***********************************************************************
2560 Debugging
2561 ***********************************************************************/
2562
2563 /* Define CHECK_IT to perform sanity checks on iterators.
2564 This is for debugging. It is too slow to do unconditionally. */
2565
2566 static void
2567 CHECK_IT (struct it *it)
2568 {
2569 #if false
2570 if (it->method == GET_FROM_STRING)
2571 {
2572 eassert (STRINGP (it->string));
2573 eassert (IT_STRING_CHARPOS (*it) >= 0);
2574 }
2575 else
2576 {
2577 eassert (IT_STRING_CHARPOS (*it) < 0);
2578 if (it->method == GET_FROM_BUFFER)
2579 {
2580 /* Check that character and byte positions agree. */
2581 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2582 }
2583 }
2584
2585 if (it->dpvec)
2586 eassert (it->current.dpvec_index >= 0);
2587 else
2588 eassert (it->current.dpvec_index < 0);
2589 #endif
2590 }
2591
2592
2593 /* Check that the window end of window W is what we expect it
2594 to be---the last row in the current matrix displaying text. */
2595
2596 static void
2597 CHECK_WINDOW_END (struct window *w)
2598 {
2599 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2600 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2601 {
2602 struct glyph_row *row;
2603 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2604 !row->enabled_p
2605 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2606 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2607 }
2608 #endif
2609 }
2610
2611 /***********************************************************************
2612 Iterator initialization
2613 ***********************************************************************/
2614
2615 /* Initialize IT for displaying current_buffer in window W, starting
2616 at character position CHARPOS. CHARPOS < 0 means that no buffer
2617 position is specified which is useful when the iterator is assigned
2618 a position later. BYTEPOS is the byte position corresponding to
2619 CHARPOS.
2620
2621 If ROW is not null, calls to produce_glyphs with IT as parameter
2622 will produce glyphs in that row.
2623
2624 BASE_FACE_ID is the id of a base face to use. It must be one of
2625 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2626 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2627 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2628
2629 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2630 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2631 will be initialized to use the corresponding mode line glyph row of
2632 the desired matrix of W. */
2633
2634 void
2635 init_iterator (struct it *it, struct window *w,
2636 ptrdiff_t charpos, ptrdiff_t bytepos,
2637 struct glyph_row *row, enum face_id base_face_id)
2638 {
2639 enum face_id remapped_base_face_id = base_face_id;
2640
2641 /* Some precondition checks. */
2642 eassert (w != NULL && it != NULL);
2643 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2644 && charpos <= ZV));
2645
2646 /* If face attributes have been changed since the last redisplay,
2647 free realized faces now because they depend on face definitions
2648 that might have changed. Don't free faces while there might be
2649 desired matrices pending which reference these faces. */
2650 if (face_change && !inhibit_free_realized_faces)
2651 {
2652 face_change = false;
2653 free_all_realized_faces (Qnil);
2654 }
2655
2656 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2657 if (! NILP (Vface_remapping_alist))
2658 remapped_base_face_id
2659 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2660
2661 /* Use one of the mode line rows of W's desired matrix if
2662 appropriate. */
2663 if (row == NULL)
2664 {
2665 if (base_face_id == MODE_LINE_FACE_ID
2666 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2667 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2668 else if (base_face_id == HEADER_LINE_FACE_ID)
2669 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2670 }
2671
2672 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2673 Other parts of redisplay rely on that. */
2674 memclear (it, sizeof *it);
2675 it->current.overlay_string_index = -1;
2676 it->current.dpvec_index = -1;
2677 it->base_face_id = remapped_base_face_id;
2678 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2679 it->paragraph_embedding = L2R;
2680 it->bidi_it.w = w;
2681
2682 /* The window in which we iterate over current_buffer: */
2683 XSETWINDOW (it->window, w);
2684 it->w = w;
2685 it->f = XFRAME (w->frame);
2686
2687 it->cmp_it.id = -1;
2688
2689 /* Extra space between lines (on window systems only). */
2690 if (base_face_id == DEFAULT_FACE_ID
2691 && FRAME_WINDOW_P (it->f))
2692 {
2693 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2694 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2695 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2696 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2697 * FRAME_LINE_HEIGHT (it->f));
2698 else if (it->f->extra_line_spacing > 0)
2699 it->extra_line_spacing = it->f->extra_line_spacing;
2700 }
2701
2702 /* If realized faces have been removed, e.g. because of face
2703 attribute changes of named faces, recompute them. When running
2704 in batch mode, the face cache of the initial frame is null. If
2705 we happen to get called, make a dummy face cache. */
2706 if (FRAME_FACE_CACHE (it->f) == NULL)
2707 init_frame_faces (it->f);
2708 if (FRAME_FACE_CACHE (it->f)->used == 0)
2709 recompute_basic_faces (it->f);
2710
2711 it->override_ascent = -1;
2712
2713 /* Are control characters displayed as `^C'? */
2714 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2715
2716 /* -1 means everything between a CR and the following line end
2717 is invisible. >0 means lines indented more than this value are
2718 invisible. */
2719 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2720 ? (clip_to_bounds
2721 (-1, XINT (BVAR (current_buffer, selective_display)),
2722 PTRDIFF_MAX))
2723 : (!NILP (BVAR (current_buffer, selective_display))
2724 ? -1 : 0));
2725 it->selective_display_ellipsis_p
2726 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2727
2728 /* Display table to use. */
2729 it->dp = window_display_table (w);
2730
2731 /* Are multibyte characters enabled in current_buffer? */
2732 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2733
2734 /* Get the position at which the redisplay_end_trigger hook should
2735 be run, if it is to be run at all. */
2736 if (MARKERP (w->redisplay_end_trigger)
2737 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2738 it->redisplay_end_trigger_charpos
2739 = marker_position (w->redisplay_end_trigger);
2740 else if (INTEGERP (w->redisplay_end_trigger))
2741 it->redisplay_end_trigger_charpos
2742 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2743 PTRDIFF_MAX);
2744
2745 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2746
2747 /* Are lines in the display truncated? */
2748 if (TRUNCATE != 0)
2749 it->line_wrap = TRUNCATE;
2750 if (base_face_id == DEFAULT_FACE_ID
2751 && !it->w->hscroll
2752 && (WINDOW_FULL_WIDTH_P (it->w)
2753 || NILP (Vtruncate_partial_width_windows)
2754 || (INTEGERP (Vtruncate_partial_width_windows)
2755 /* PXW: Shall we do something about this? */
2756 && (XINT (Vtruncate_partial_width_windows)
2757 <= WINDOW_TOTAL_COLS (it->w))))
2758 && NILP (BVAR (current_buffer, truncate_lines)))
2759 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2760 ? WINDOW_WRAP : WORD_WRAP;
2761
2762 /* Get dimensions of truncation and continuation glyphs. These are
2763 displayed as fringe bitmaps under X, but we need them for such
2764 frames when the fringes are turned off. But leave the dimensions
2765 zero for tooltip frames, as these glyphs look ugly there and also
2766 sabotage calculations of tooltip dimensions in x-show-tip. */
2767 #ifdef HAVE_WINDOW_SYSTEM
2768 if (!(FRAME_WINDOW_P (it->f)
2769 && FRAMEP (tip_frame)
2770 && it->f == XFRAME (tip_frame)))
2771 #endif
2772 {
2773 if (it->line_wrap == TRUNCATE)
2774 {
2775 /* We will need the truncation glyph. */
2776 eassert (it->glyph_row == NULL);
2777 produce_special_glyphs (it, IT_TRUNCATION);
2778 it->truncation_pixel_width = it->pixel_width;
2779 }
2780 else
2781 {
2782 /* We will need the continuation glyph. */
2783 eassert (it->glyph_row == NULL);
2784 produce_special_glyphs (it, IT_CONTINUATION);
2785 it->continuation_pixel_width = it->pixel_width;
2786 }
2787 }
2788
2789 /* Reset these values to zero because the produce_special_glyphs
2790 above has changed them. */
2791 it->pixel_width = it->ascent = it->descent = 0;
2792 it->phys_ascent = it->phys_descent = 0;
2793
2794 /* Set this after getting the dimensions of truncation and
2795 continuation glyphs, so that we don't produce glyphs when calling
2796 produce_special_glyphs, above. */
2797 it->glyph_row = row;
2798 it->area = TEXT_AREA;
2799
2800 /* Get the dimensions of the display area. The display area
2801 consists of the visible window area plus a horizontally scrolled
2802 part to the left of the window. All x-values are relative to the
2803 start of this total display area. */
2804 if (base_face_id != DEFAULT_FACE_ID)
2805 {
2806 /* Mode lines, menu bar in terminal frames. */
2807 it->first_visible_x = 0;
2808 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2809 }
2810 else
2811 {
2812 it->first_visible_x
2813 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2814 it->last_visible_x = (it->first_visible_x
2815 + window_box_width (w, TEXT_AREA));
2816
2817 /* If we truncate lines, leave room for the truncation glyph(s) at
2818 the right margin. Otherwise, leave room for the continuation
2819 glyph(s). Done only if the window has no right fringe. */
2820 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2821 {
2822 if (it->line_wrap == TRUNCATE)
2823 it->last_visible_x -= it->truncation_pixel_width;
2824 else
2825 it->last_visible_x -= it->continuation_pixel_width;
2826 }
2827
2828 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2829 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2830 }
2831
2832 /* Leave room for a border glyph. */
2833 if (!FRAME_WINDOW_P (it->f)
2834 && !WINDOW_RIGHTMOST_P (it->w))
2835 it->last_visible_x -= 1;
2836
2837 it->last_visible_y = window_text_bottom_y (w);
2838
2839 /* For mode lines and alike, arrange for the first glyph having a
2840 left box line if the face specifies a box. */
2841 if (base_face_id != DEFAULT_FACE_ID)
2842 {
2843 struct face *face;
2844
2845 it->face_id = remapped_base_face_id;
2846
2847 /* If we have a boxed mode line, make the first character appear
2848 with a left box line. */
2849 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2850 if (face && face->box != FACE_NO_BOX)
2851 it->start_of_box_run_p = true;
2852 }
2853
2854 /* If a buffer position was specified, set the iterator there,
2855 getting overlays and face properties from that position. */
2856 if (charpos >= BUF_BEG (current_buffer))
2857 {
2858 it->stop_charpos = charpos;
2859 it->end_charpos = ZV;
2860 eassert (charpos == BYTE_TO_CHAR (bytepos));
2861 IT_CHARPOS (*it) = charpos;
2862 IT_BYTEPOS (*it) = bytepos;
2863
2864 /* We will rely on `reseat' to set this up properly, via
2865 handle_face_prop. */
2866 it->face_id = it->base_face_id;
2867
2868 it->start = it->current;
2869 /* Do we need to reorder bidirectional text? Not if this is a
2870 unibyte buffer: by definition, none of the single-byte
2871 characters are strong R2L, so no reordering is needed. And
2872 bidi.c doesn't support unibyte buffers anyway. Also, don't
2873 reorder while we are loading loadup.el, since the tables of
2874 character properties needed for reordering are not yet
2875 available. */
2876 it->bidi_p =
2877 NILP (Vpurify_flag)
2878 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2879 && it->multibyte_p;
2880
2881 /* If we are to reorder bidirectional text, init the bidi
2882 iterator. */
2883 if (it->bidi_p)
2884 {
2885 /* Since we don't know at this point whether there will be
2886 any R2L lines in the window, we reserve space for
2887 truncation/continuation glyphs even if only the left
2888 fringe is absent. */
2889 if (base_face_id == DEFAULT_FACE_ID
2890 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2891 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2892 {
2893 if (it->line_wrap == TRUNCATE)
2894 it->last_visible_x -= it->truncation_pixel_width;
2895 else
2896 it->last_visible_x -= it->continuation_pixel_width;
2897 }
2898 /* Note the paragraph direction that this buffer wants to
2899 use. */
2900 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2901 Qleft_to_right))
2902 it->paragraph_embedding = L2R;
2903 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2904 Qright_to_left))
2905 it->paragraph_embedding = R2L;
2906 else
2907 it->paragraph_embedding = NEUTRAL_DIR;
2908 bidi_unshelve_cache (NULL, false);
2909 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2910 &it->bidi_it);
2911 }
2912
2913 /* Compute faces etc. */
2914 reseat (it, it->current.pos, true);
2915 }
2916
2917 CHECK_IT (it);
2918 }
2919
2920
2921 /* Initialize IT for the display of window W with window start POS. */
2922
2923 void
2924 start_display (struct it *it, struct window *w, struct text_pos pos)
2925 {
2926 struct glyph_row *row;
2927 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2928
2929 row = w->desired_matrix->rows + first_vpos;
2930 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2931 it->first_vpos = first_vpos;
2932
2933 /* Don't reseat to previous visible line start if current start
2934 position is in a string or image. */
2935 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2936 {
2937 int first_y = it->current_y;
2938
2939 /* If window start is not at a line start, skip forward to POS to
2940 get the correct continuation lines width. */
2941 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2942 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2943 if (!start_at_line_beg_p)
2944 {
2945 int new_x;
2946
2947 reseat_at_previous_visible_line_start (it);
2948 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2949
2950 new_x = it->current_x + it->pixel_width;
2951
2952 /* If lines are continued, this line may end in the middle
2953 of a multi-glyph character (e.g. a control character
2954 displayed as \003, or in the middle of an overlay
2955 string). In this case move_it_to above will not have
2956 taken us to the start of the continuation line but to the
2957 end of the continued line. */
2958 if (it->current_x > 0
2959 && it->line_wrap != TRUNCATE /* Lines are continued. */
2960 && (/* And glyph doesn't fit on the line. */
2961 new_x > it->last_visible_x
2962 /* Or it fits exactly and we're on a window
2963 system frame. */
2964 || (new_x == it->last_visible_x
2965 && FRAME_WINDOW_P (it->f)
2966 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2967 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2968 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2969 {
2970 if ((it->current.dpvec_index >= 0
2971 || it->current.overlay_string_index >= 0)
2972 /* If we are on a newline from a display vector or
2973 overlay string, then we are already at the end of
2974 a screen line; no need to go to the next line in
2975 that case, as this line is not really continued.
2976 (If we do go to the next line, C-e will not DTRT.) */
2977 && it->c != '\n')
2978 {
2979 set_iterator_to_next (it, true);
2980 move_it_in_display_line_to (it, -1, -1, 0);
2981 }
2982
2983 it->continuation_lines_width += it->current_x;
2984 }
2985 /* If the character at POS is displayed via a display
2986 vector, move_it_to above stops at the final glyph of
2987 IT->dpvec. To make the caller redisplay that character
2988 again (a.k.a. start at POS), we need to reset the
2989 dpvec_index to the beginning of IT->dpvec. */
2990 else if (it->current.dpvec_index >= 0)
2991 it->current.dpvec_index = 0;
2992
2993 /* We're starting a new display line, not affected by the
2994 height of the continued line, so clear the appropriate
2995 fields in the iterator structure. */
2996 it->max_ascent = it->max_descent = 0;
2997 it->max_phys_ascent = it->max_phys_descent = 0;
2998
2999 it->current_y = first_y;
3000 it->vpos = 0;
3001 it->current_x = it->hpos = 0;
3002 }
3003 }
3004 }
3005
3006
3007 /* Return true if POS is a position in ellipses displayed for invisible
3008 text. W is the window we display, for text property lookup. */
3009
3010 static bool
3011 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3012 {
3013 Lisp_Object prop, window;
3014 bool ellipses_p = false;
3015 ptrdiff_t charpos = CHARPOS (pos->pos);
3016
3017 /* If POS specifies a position in a display vector, this might
3018 be for an ellipsis displayed for invisible text. We won't
3019 get the iterator set up for delivering that ellipsis unless
3020 we make sure that it gets aware of the invisible text. */
3021 if (pos->dpvec_index >= 0
3022 && pos->overlay_string_index < 0
3023 && CHARPOS (pos->string_pos) < 0
3024 && charpos > BEGV
3025 && (XSETWINDOW (window, w),
3026 prop = Fget_char_property (make_number (charpos),
3027 Qinvisible, window),
3028 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3029 {
3030 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3031 window);
3032 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3033 }
3034
3035 return ellipses_p;
3036 }
3037
3038
3039 /* Initialize IT for stepping through current_buffer in window W,
3040 starting at position POS that includes overlay string and display
3041 vector/ control character translation position information. Value
3042 is false if there are overlay strings with newlines at POS. */
3043
3044 static bool
3045 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3046 {
3047 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3048 int i;
3049 bool overlay_strings_with_newlines = false;
3050
3051 /* If POS specifies a position in a display vector, this might
3052 be for an ellipsis displayed for invisible text. We won't
3053 get the iterator set up for delivering that ellipsis unless
3054 we make sure that it gets aware of the invisible text. */
3055 if (in_ellipses_for_invisible_text_p (pos, w))
3056 {
3057 --charpos;
3058 bytepos = 0;
3059 }
3060
3061 /* Keep in mind: the call to reseat in init_iterator skips invisible
3062 text, so we might end up at a position different from POS. This
3063 is only a problem when POS is a row start after a newline and an
3064 overlay starts there with an after-string, and the overlay has an
3065 invisible property. Since we don't skip invisible text in
3066 display_line and elsewhere immediately after consuming the
3067 newline before the row start, such a POS will not be in a string,
3068 but the call to init_iterator below will move us to the
3069 after-string. */
3070 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3071
3072 /* This only scans the current chunk -- it should scan all chunks.
3073 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3074 to 16 in 22.1 to make this a lesser problem. */
3075 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3076 {
3077 const char *s = SSDATA (it->overlay_strings[i]);
3078 const char *e = s + SBYTES (it->overlay_strings[i]);
3079
3080 while (s < e && *s != '\n')
3081 ++s;
3082
3083 if (s < e)
3084 {
3085 overlay_strings_with_newlines = true;
3086 break;
3087 }
3088 }
3089
3090 /* If position is within an overlay string, set up IT to the right
3091 overlay string. */
3092 if (pos->overlay_string_index >= 0)
3093 {
3094 int relative_index;
3095
3096 /* If the first overlay string happens to have a `display'
3097 property for an image, the iterator will be set up for that
3098 image, and we have to undo that setup first before we can
3099 correct the overlay string index. */
3100 if (it->method == GET_FROM_IMAGE)
3101 pop_it (it);
3102
3103 /* We already have the first chunk of overlay strings in
3104 IT->overlay_strings. Load more until the one for
3105 pos->overlay_string_index is in IT->overlay_strings. */
3106 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3107 {
3108 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3109 it->current.overlay_string_index = 0;
3110 while (n--)
3111 {
3112 load_overlay_strings (it, 0);
3113 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3114 }
3115 }
3116
3117 it->current.overlay_string_index = pos->overlay_string_index;
3118 relative_index = (it->current.overlay_string_index
3119 % OVERLAY_STRING_CHUNK_SIZE);
3120 it->string = it->overlay_strings[relative_index];
3121 eassert (STRINGP (it->string));
3122 it->current.string_pos = pos->string_pos;
3123 it->method = GET_FROM_STRING;
3124 it->end_charpos = SCHARS (it->string);
3125 /* Set up the bidi iterator for this overlay string. */
3126 if (it->bidi_p)
3127 {
3128 it->bidi_it.string.lstring = it->string;
3129 it->bidi_it.string.s = NULL;
3130 it->bidi_it.string.schars = SCHARS (it->string);
3131 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3132 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3133 it->bidi_it.string.unibyte = !it->multibyte_p;
3134 it->bidi_it.w = it->w;
3135 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3136 FRAME_WINDOW_P (it->f), &it->bidi_it);
3137
3138 /* Synchronize the state of the bidi iterator with
3139 pos->string_pos. For any string position other than
3140 zero, this will be done automagically when we resume
3141 iteration over the string and get_visually_first_element
3142 is called. But if string_pos is zero, and the string is
3143 to be reordered for display, we need to resync manually,
3144 since it could be that the iteration state recorded in
3145 pos ended at string_pos of 0 moving backwards in string. */
3146 if (CHARPOS (pos->string_pos) == 0)
3147 {
3148 get_visually_first_element (it);
3149 if (IT_STRING_CHARPOS (*it) != 0)
3150 do {
3151 /* Paranoia. */
3152 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3153 bidi_move_to_visually_next (&it->bidi_it);
3154 } while (it->bidi_it.charpos != 0);
3155 }
3156 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3157 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3158 }
3159 }
3160
3161 if (CHARPOS (pos->string_pos) >= 0)
3162 {
3163 /* Recorded position is not in an overlay string, but in another
3164 string. This can only be a string from a `display' property.
3165 IT should already be filled with that string. */
3166 it->current.string_pos = pos->string_pos;
3167 eassert (STRINGP (it->string));
3168 if (it->bidi_p)
3169 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3170 FRAME_WINDOW_P (it->f), &it->bidi_it);
3171 }
3172
3173 /* Restore position in display vector translations, control
3174 character translations or ellipses. */
3175 if (pos->dpvec_index >= 0)
3176 {
3177 if (it->dpvec == NULL)
3178 get_next_display_element (it);
3179 eassert (it->dpvec && it->current.dpvec_index == 0);
3180 it->current.dpvec_index = pos->dpvec_index;
3181 }
3182
3183 CHECK_IT (it);
3184 return !overlay_strings_with_newlines;
3185 }
3186
3187
3188 /* Initialize IT for stepping through current_buffer in window W
3189 starting at ROW->start. */
3190
3191 static void
3192 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3193 {
3194 init_from_display_pos (it, w, &row->start);
3195 it->start = row->start;
3196 it->continuation_lines_width = row->continuation_lines_width;
3197 CHECK_IT (it);
3198 }
3199
3200
3201 /* Initialize IT for stepping through current_buffer in window W
3202 starting in the line following ROW, i.e. starting at ROW->end.
3203 Value is false if there are overlay strings with newlines at ROW's
3204 end position. */
3205
3206 static bool
3207 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3208 {
3209 bool success = false;
3210
3211 if (init_from_display_pos (it, w, &row->end))
3212 {
3213 if (row->continued_p)
3214 it->continuation_lines_width
3215 = row->continuation_lines_width + row->pixel_width;
3216 CHECK_IT (it);
3217 success = true;
3218 }
3219
3220 return success;
3221 }
3222
3223
3224
3225 \f
3226 /***********************************************************************
3227 Text properties
3228 ***********************************************************************/
3229
3230 /* Called when IT reaches IT->stop_charpos. Handle text property and
3231 overlay changes. Set IT->stop_charpos to the next position where
3232 to stop. */
3233
3234 static void
3235 handle_stop (struct it *it)
3236 {
3237 enum prop_handled handled;
3238 bool handle_overlay_change_p;
3239 struct props *p;
3240
3241 it->dpvec = NULL;
3242 it->current.dpvec_index = -1;
3243 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3244 it->ellipsis_p = false;
3245
3246 /* Use face of preceding text for ellipsis (if invisible) */
3247 if (it->selective_display_ellipsis_p)
3248 it->saved_face_id = it->face_id;
3249
3250 /* Here's the description of the semantics of, and the logic behind,
3251 the various HANDLED_* statuses:
3252
3253 HANDLED_NORMALLY means the handler did its job, and the loop
3254 should proceed to calling the next handler in order.
3255
3256 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3257 change in the properties and overlays at current position, so the
3258 loop should be restarted, to re-invoke the handlers that were
3259 already called. This happens when fontification-functions were
3260 called by handle_fontified_prop, and actually fontified
3261 something. Another case where HANDLED_RECOMPUTE_PROPS is
3262 returned is when we discover overlay strings that need to be
3263 displayed right away. The loop below will continue for as long
3264 as the status is HANDLED_RECOMPUTE_PROPS.
3265
3266 HANDLED_RETURN means return immediately to the caller, to
3267 continue iteration without calling any further handlers. This is
3268 used when we need to act on some property right away, for example
3269 when we need to display the ellipsis or a replacing display
3270 property, such as display string or image.
3271
3272 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3273 consumed, and the handler switched to the next overlay string.
3274 This signals the loop below to refrain from looking for more
3275 overlays before all the overlay strings of the current overlay
3276 are processed.
3277
3278 Some of the handlers called by the loop push the iterator state
3279 onto the stack (see 'push_it'), and arrange for the iteration to
3280 continue with another object, such as an image, a display string,
3281 or an overlay string. In most such cases, it->stop_charpos is
3282 set to the first character of the string, so that when the
3283 iteration resumes, this function will immediately be called
3284 again, to examine the properties at the beginning of the string.
3285
3286 When a display or overlay string is exhausted, the iterator state
3287 is popped (see 'pop_it'), and iteration continues with the
3288 previous object. Again, in many such cases this function is
3289 called again to find the next position where properties might
3290 change. */
3291
3292 do
3293 {
3294 handled = HANDLED_NORMALLY;
3295
3296 /* Call text property handlers. */
3297 for (p = it_props; p->handler; ++p)
3298 {
3299 handled = p->handler (it);
3300
3301 if (handled == HANDLED_RECOMPUTE_PROPS)
3302 break;
3303 else if (handled == HANDLED_RETURN)
3304 {
3305 /* We still want to show before and after strings from
3306 overlays even if the actual buffer text is replaced. */
3307 if (!handle_overlay_change_p
3308 || it->sp > 1
3309 /* Don't call get_overlay_strings_1 if we already
3310 have overlay strings loaded, because doing so
3311 will load them again and push the iterator state
3312 onto the stack one more time, which is not
3313 expected by the rest of the code that processes
3314 overlay strings. */
3315 || (it->current.overlay_string_index < 0
3316 && !get_overlay_strings_1 (it, 0, false)))
3317 {
3318 if (it->ellipsis_p)
3319 setup_for_ellipsis (it, 0);
3320 /* When handling a display spec, we might load an
3321 empty string. In that case, discard it here. We
3322 used to discard it in handle_single_display_spec,
3323 but that causes get_overlay_strings_1, above, to
3324 ignore overlay strings that we must check. */
3325 if (STRINGP (it->string) && !SCHARS (it->string))
3326 pop_it (it);
3327 return;
3328 }
3329 else if (STRINGP (it->string) && !SCHARS (it->string))
3330 pop_it (it);
3331 else
3332 {
3333 it->string_from_display_prop_p = false;
3334 it->from_disp_prop_p = false;
3335 handle_overlay_change_p = false;
3336 }
3337 handled = HANDLED_RECOMPUTE_PROPS;
3338 break;
3339 }
3340 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3341 handle_overlay_change_p = false;
3342 }
3343
3344 if (handled != HANDLED_RECOMPUTE_PROPS)
3345 {
3346 /* Don't check for overlay strings below when set to deliver
3347 characters from a display vector. */
3348 if (it->method == GET_FROM_DISPLAY_VECTOR)
3349 handle_overlay_change_p = false;
3350
3351 /* Handle overlay changes.
3352 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3353 if it finds overlays. */
3354 if (handle_overlay_change_p)
3355 handled = handle_overlay_change (it);
3356 }
3357
3358 if (it->ellipsis_p)
3359 {
3360 setup_for_ellipsis (it, 0);
3361 break;
3362 }
3363 }
3364 while (handled == HANDLED_RECOMPUTE_PROPS);
3365
3366 /* Determine where to stop next. */
3367 if (handled == HANDLED_NORMALLY)
3368 compute_stop_pos (it);
3369 }
3370
3371
3372 /* Compute IT->stop_charpos from text property and overlay change
3373 information for IT's current position. */
3374
3375 static void
3376 compute_stop_pos (struct it *it)
3377 {
3378 register INTERVAL iv, next_iv;
3379 Lisp_Object object, limit, position;
3380 ptrdiff_t charpos, bytepos;
3381
3382 if (STRINGP (it->string))
3383 {
3384 /* Strings are usually short, so don't limit the search for
3385 properties. */
3386 it->stop_charpos = it->end_charpos;
3387 object = it->string;
3388 limit = Qnil;
3389 charpos = IT_STRING_CHARPOS (*it);
3390 bytepos = IT_STRING_BYTEPOS (*it);
3391 }
3392 else
3393 {
3394 ptrdiff_t pos;
3395
3396 /* If end_charpos is out of range for some reason, such as a
3397 misbehaving display function, rationalize it (Bug#5984). */
3398 if (it->end_charpos > ZV)
3399 it->end_charpos = ZV;
3400 it->stop_charpos = it->end_charpos;
3401
3402 /* If next overlay change is in front of the current stop pos
3403 (which is IT->end_charpos), stop there. Note: value of
3404 next_overlay_change is point-max if no overlay change
3405 follows. */
3406 charpos = IT_CHARPOS (*it);
3407 bytepos = IT_BYTEPOS (*it);
3408 pos = next_overlay_change (charpos);
3409 if (pos < it->stop_charpos)
3410 it->stop_charpos = pos;
3411
3412 /* Set up variables for computing the stop position from text
3413 property changes. */
3414 XSETBUFFER (object, current_buffer);
3415 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3416 }
3417
3418 /* Get the interval containing IT's position. Value is a null
3419 interval if there isn't such an interval. */
3420 position = make_number (charpos);
3421 iv = validate_interval_range (object, &position, &position, false);
3422 if (iv)
3423 {
3424 Lisp_Object values_here[LAST_PROP_IDX];
3425 struct props *p;
3426
3427 /* Get properties here. */
3428 for (p = it_props; p->handler; ++p)
3429 values_here[p->idx] = textget (iv->plist,
3430 builtin_lisp_symbol (p->name));
3431
3432 /* Look for an interval following iv that has different
3433 properties. */
3434 for (next_iv = next_interval (iv);
3435 (next_iv
3436 && (NILP (limit)
3437 || XFASTINT (limit) > next_iv->position));
3438 next_iv = next_interval (next_iv))
3439 {
3440 for (p = it_props; p->handler; ++p)
3441 {
3442 Lisp_Object new_value = textget (next_iv->plist,
3443 builtin_lisp_symbol (p->name));
3444 if (!EQ (values_here[p->idx], new_value))
3445 break;
3446 }
3447
3448 if (p->handler)
3449 break;
3450 }
3451
3452 if (next_iv)
3453 {
3454 if (INTEGERP (limit)
3455 && next_iv->position >= XFASTINT (limit))
3456 /* No text property change up to limit. */
3457 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3458 else
3459 /* Text properties change in next_iv. */
3460 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3461 }
3462 }
3463
3464 if (it->cmp_it.id < 0)
3465 {
3466 ptrdiff_t stoppos = it->end_charpos;
3467
3468 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3469 stoppos = -1;
3470 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3471 stoppos, it->string);
3472 }
3473
3474 eassert (STRINGP (it->string)
3475 || (it->stop_charpos >= BEGV
3476 && it->stop_charpos >= IT_CHARPOS (*it)));
3477 }
3478
3479
3480 /* Return the position of the next overlay change after POS in
3481 current_buffer. Value is point-max if no overlay change
3482 follows. This is like `next-overlay-change' but doesn't use
3483 xmalloc. */
3484
3485 static ptrdiff_t
3486 next_overlay_change (ptrdiff_t pos)
3487 {
3488 ptrdiff_t i, noverlays;
3489 ptrdiff_t endpos;
3490 Lisp_Object *overlays;
3491 USE_SAFE_ALLOCA;
3492
3493 /* Get all overlays at the given position. */
3494 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3495
3496 /* If any of these overlays ends before endpos,
3497 use its ending point instead. */
3498 for (i = 0; i < noverlays; ++i)
3499 {
3500 Lisp_Object oend;
3501 ptrdiff_t oendpos;
3502
3503 oend = OVERLAY_END (overlays[i]);
3504 oendpos = OVERLAY_POSITION (oend);
3505 endpos = min (endpos, oendpos);
3506 }
3507
3508 SAFE_FREE ();
3509 return endpos;
3510 }
3511
3512 /* How many characters forward to search for a display property or
3513 display string. Searching too far forward makes the bidi display
3514 sluggish, especially in small windows. */
3515 #define MAX_DISP_SCAN 250
3516
3517 /* Return the character position of a display string at or after
3518 position specified by POSITION. If no display string exists at or
3519 after POSITION, return ZV. A display string is either an overlay
3520 with `display' property whose value is a string, or a `display'
3521 text property whose value is a string. STRING is data about the
3522 string to iterate; if STRING->lstring is nil, we are iterating a
3523 buffer. FRAME_WINDOW_P is true when we are displaying a window
3524 on a GUI frame. DISP_PROP is set to zero if we searched
3525 MAX_DISP_SCAN characters forward without finding any display
3526 strings, non-zero otherwise. It is set to 2 if the display string
3527 uses any kind of `(space ...)' spec that will produce a stretch of
3528 white space in the text area. */
3529 ptrdiff_t
3530 compute_display_string_pos (struct text_pos *position,
3531 struct bidi_string_data *string,
3532 struct window *w,
3533 bool frame_window_p, int *disp_prop)
3534 {
3535 /* OBJECT = nil means current buffer. */
3536 Lisp_Object object, object1;
3537 Lisp_Object pos, spec, limpos;
3538 bool string_p = string && (STRINGP (string->lstring) || string->s);
3539 ptrdiff_t eob = string_p ? string->schars : ZV;
3540 ptrdiff_t begb = string_p ? 0 : BEGV;
3541 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3542 ptrdiff_t lim =
3543 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3544 struct text_pos tpos;
3545 int rv = 0;
3546
3547 if (string && STRINGP (string->lstring))
3548 object1 = object = string->lstring;
3549 else if (w && !string_p)
3550 {
3551 XSETWINDOW (object, w);
3552 object1 = Qnil;
3553 }
3554 else
3555 object1 = object = Qnil;
3556
3557 *disp_prop = 1;
3558
3559 if (charpos >= eob
3560 /* We don't support display properties whose values are strings
3561 that have display string properties. */
3562 || string->from_disp_str
3563 /* C strings cannot have display properties. */
3564 || (string->s && !STRINGP (object)))
3565 {
3566 *disp_prop = 0;
3567 return eob;
3568 }
3569
3570 /* If the character at CHARPOS is where the display string begins,
3571 return CHARPOS. */
3572 pos = make_number (charpos);
3573 if (STRINGP (object))
3574 bufpos = string->bufpos;
3575 else
3576 bufpos = charpos;
3577 tpos = *position;
3578 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3579 && (charpos <= begb
3580 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3581 object),
3582 spec))
3583 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3584 frame_window_p)))
3585 {
3586 if (rv == 2)
3587 *disp_prop = 2;
3588 return charpos;
3589 }
3590
3591 /* Look forward for the first character with a `display' property
3592 that will replace the underlying text when displayed. */
3593 limpos = make_number (lim);
3594 do {
3595 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3596 CHARPOS (tpos) = XFASTINT (pos);
3597 if (CHARPOS (tpos) >= lim)
3598 {
3599 *disp_prop = 0;
3600 break;
3601 }
3602 if (STRINGP (object))
3603 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3604 else
3605 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3606 spec = Fget_char_property (pos, Qdisplay, object);
3607 if (!STRINGP (object))
3608 bufpos = CHARPOS (tpos);
3609 } while (NILP (spec)
3610 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3611 bufpos, frame_window_p)));
3612 if (rv == 2)
3613 *disp_prop = 2;
3614
3615 return CHARPOS (tpos);
3616 }
3617
3618 /* Return the character position of the end of the display string that
3619 started at CHARPOS. If there's no display string at CHARPOS,
3620 return -1. A display string is either an overlay with `display'
3621 property whose value is a string or a `display' text property whose
3622 value is a string. */
3623 ptrdiff_t
3624 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3625 {
3626 /* OBJECT = nil means current buffer. */
3627 Lisp_Object object =
3628 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3629 Lisp_Object pos = make_number (charpos);
3630 ptrdiff_t eob =
3631 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3632
3633 if (charpos >= eob || (string->s && !STRINGP (object)))
3634 return eob;
3635
3636 /* It could happen that the display property or overlay was removed
3637 since we found it in compute_display_string_pos above. One way
3638 this can happen is if JIT font-lock was called (through
3639 handle_fontified_prop), and jit-lock-functions remove text
3640 properties or overlays from the portion of buffer that includes
3641 CHARPOS. Muse mode is known to do that, for example. In this
3642 case, we return -1 to the caller, to signal that no display
3643 string is actually present at CHARPOS. See bidi_fetch_char for
3644 how this is handled.
3645
3646 An alternative would be to never look for display properties past
3647 it->stop_charpos. But neither compute_display_string_pos nor
3648 bidi_fetch_char that calls it know or care where the next
3649 stop_charpos is. */
3650 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3651 return -1;
3652
3653 /* Look forward for the first character where the `display' property
3654 changes. */
3655 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3656
3657 return XFASTINT (pos);
3658 }
3659
3660
3661 \f
3662 /***********************************************************************
3663 Fontification
3664 ***********************************************************************/
3665
3666 /* Handle changes in the `fontified' property of the current buffer by
3667 calling hook functions from Qfontification_functions to fontify
3668 regions of text. */
3669
3670 static enum prop_handled
3671 handle_fontified_prop (struct it *it)
3672 {
3673 Lisp_Object prop, pos;
3674 enum prop_handled handled = HANDLED_NORMALLY;
3675
3676 if (!NILP (Vmemory_full))
3677 return handled;
3678
3679 /* Get the value of the `fontified' property at IT's current buffer
3680 position. (The `fontified' property doesn't have a special
3681 meaning in strings.) If the value is nil, call functions from
3682 Qfontification_functions. */
3683 if (!STRINGP (it->string)
3684 && it->s == NULL
3685 && !NILP (Vfontification_functions)
3686 && !NILP (Vrun_hooks)
3687 && (pos = make_number (IT_CHARPOS (*it)),
3688 prop = Fget_char_property (pos, Qfontified, Qnil),
3689 /* Ignore the special cased nil value always present at EOB since
3690 no amount of fontifying will be able to change it. */
3691 NILP (prop) && IT_CHARPOS (*it) < Z))
3692 {
3693 ptrdiff_t count = SPECPDL_INDEX ();
3694 Lisp_Object val;
3695 struct buffer *obuf = current_buffer;
3696 ptrdiff_t begv = BEGV, zv = ZV;
3697 bool old_clip_changed = current_buffer->clip_changed;
3698
3699 val = Vfontification_functions;
3700 specbind (Qfontification_functions, Qnil);
3701
3702 eassert (it->end_charpos == ZV);
3703
3704 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3705 safe_call1 (val, pos);
3706 else
3707 {
3708 Lisp_Object fns, fn;
3709 struct gcpro gcpro1, gcpro2;
3710
3711 fns = Qnil;
3712 GCPRO2 (val, fns);
3713
3714 for (; CONSP (val); val = XCDR (val))
3715 {
3716 fn = XCAR (val);
3717
3718 if (EQ (fn, Qt))
3719 {
3720 /* A value of t indicates this hook has a local
3721 binding; it means to run the global binding too.
3722 In a global value, t should not occur. If it
3723 does, we must ignore it to avoid an endless
3724 loop. */
3725 for (fns = Fdefault_value (Qfontification_functions);
3726 CONSP (fns);
3727 fns = XCDR (fns))
3728 {
3729 fn = XCAR (fns);
3730 if (!EQ (fn, Qt))
3731 safe_call1 (fn, pos);
3732 }
3733 }
3734 else
3735 safe_call1 (fn, pos);
3736 }
3737
3738 UNGCPRO;
3739 }
3740
3741 unbind_to (count, Qnil);
3742
3743 /* Fontification functions routinely call `save-restriction'.
3744 Normally, this tags clip_changed, which can confuse redisplay
3745 (see discussion in Bug#6671). Since we don't perform any
3746 special handling of fontification changes in the case where
3747 `save-restriction' isn't called, there's no point doing so in
3748 this case either. So, if the buffer's restrictions are
3749 actually left unchanged, reset clip_changed. */
3750 if (obuf == current_buffer)
3751 {
3752 if (begv == BEGV && zv == ZV)
3753 current_buffer->clip_changed = old_clip_changed;
3754 }
3755 /* There isn't much we can reasonably do to protect against
3756 misbehaving fontification, but here's a fig leaf. */
3757 else if (BUFFER_LIVE_P (obuf))
3758 set_buffer_internal_1 (obuf);
3759
3760 /* The fontification code may have added/removed text.
3761 It could do even a lot worse, but let's at least protect against
3762 the most obvious case where only the text past `pos' gets changed',
3763 as is/was done in grep.el where some escapes sequences are turned
3764 into face properties (bug#7876). */
3765 it->end_charpos = ZV;
3766
3767 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3768 something. This avoids an endless loop if they failed to
3769 fontify the text for which reason ever. */
3770 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3771 handled = HANDLED_RECOMPUTE_PROPS;
3772 }
3773
3774 return handled;
3775 }
3776
3777
3778 \f
3779 /***********************************************************************
3780 Faces
3781 ***********************************************************************/
3782
3783 /* Set up iterator IT from face properties at its current position.
3784 Called from handle_stop. */
3785
3786 static enum prop_handled
3787 handle_face_prop (struct it *it)
3788 {
3789 int new_face_id;
3790 ptrdiff_t next_stop;
3791
3792 if (!STRINGP (it->string))
3793 {
3794 new_face_id
3795 = face_at_buffer_position (it->w,
3796 IT_CHARPOS (*it),
3797 &next_stop,
3798 (IT_CHARPOS (*it)
3799 + TEXT_PROP_DISTANCE_LIMIT),
3800 false, it->base_face_id);
3801
3802 /* Is this a start of a run of characters with box face?
3803 Caveat: this can be called for a freshly initialized
3804 iterator; face_id is -1 in this case. We know that the new
3805 face will not change until limit, i.e. if the new face has a
3806 box, all characters up to limit will have one. But, as
3807 usual, we don't know whether limit is really the end. */
3808 if (new_face_id != it->face_id)
3809 {
3810 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3811 /* If it->face_id is -1, old_face below will be NULL, see
3812 the definition of FACE_FROM_ID. This will happen if this
3813 is the initial call that gets the face. */
3814 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3815
3816 /* If the value of face_id of the iterator is -1, we have to
3817 look in front of IT's position and see whether there is a
3818 face there that's different from new_face_id. */
3819 if (!old_face && IT_CHARPOS (*it) > BEG)
3820 {
3821 int prev_face_id = face_before_it_pos (it);
3822
3823 old_face = FACE_FROM_ID (it->f, prev_face_id);
3824 }
3825
3826 /* If the new face has a box, but the old face does not,
3827 this is the start of a run of characters with box face,
3828 i.e. this character has a shadow on the left side. */
3829 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3830 && (old_face == NULL || !old_face->box));
3831 it->face_box_p = new_face->box != FACE_NO_BOX;
3832 }
3833 }
3834 else
3835 {
3836 int base_face_id;
3837 ptrdiff_t bufpos;
3838 int i;
3839 Lisp_Object from_overlay
3840 = (it->current.overlay_string_index >= 0
3841 ? it->string_overlays[it->current.overlay_string_index
3842 % OVERLAY_STRING_CHUNK_SIZE]
3843 : Qnil);
3844
3845 /* See if we got to this string directly or indirectly from
3846 an overlay property. That includes the before-string or
3847 after-string of an overlay, strings in display properties
3848 provided by an overlay, their text properties, etc.
3849
3850 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3851 if (! NILP (from_overlay))
3852 for (i = it->sp - 1; i >= 0; i--)
3853 {
3854 if (it->stack[i].current.overlay_string_index >= 0)
3855 from_overlay
3856 = it->string_overlays[it->stack[i].current.overlay_string_index
3857 % OVERLAY_STRING_CHUNK_SIZE];
3858 else if (! NILP (it->stack[i].from_overlay))
3859 from_overlay = it->stack[i].from_overlay;
3860
3861 if (!NILP (from_overlay))
3862 break;
3863 }
3864
3865 if (! NILP (from_overlay))
3866 {
3867 bufpos = IT_CHARPOS (*it);
3868 /* For a string from an overlay, the base face depends
3869 only on text properties and ignores overlays. */
3870 base_face_id
3871 = face_for_overlay_string (it->w,
3872 IT_CHARPOS (*it),
3873 &next_stop,
3874 (IT_CHARPOS (*it)
3875 + TEXT_PROP_DISTANCE_LIMIT),
3876 false,
3877 from_overlay);
3878 }
3879 else
3880 {
3881 bufpos = 0;
3882
3883 /* For strings from a `display' property, use the face at
3884 IT's current buffer position as the base face to merge
3885 with, so that overlay strings appear in the same face as
3886 surrounding text, unless they specify their own faces.
3887 For strings from wrap-prefix and line-prefix properties,
3888 use the default face, possibly remapped via
3889 Vface_remapping_alist. */
3890 /* Note that the fact that we use the face at _buffer_
3891 position means that a 'display' property on an overlay
3892 string will not inherit the face of that overlay string,
3893 but will instead revert to the face of buffer text
3894 covered by the overlay. This is visible, e.g., when the
3895 overlay specifies a box face, but neither the buffer nor
3896 the display string do. This sounds like a design bug,
3897 but Emacs always did that since v21.1, so changing that
3898 might be a big deal. */
3899 base_face_id = it->string_from_prefix_prop_p
3900 ? (!NILP (Vface_remapping_alist)
3901 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3902 : DEFAULT_FACE_ID)
3903 : underlying_face_id (it);
3904 }
3905
3906 new_face_id = face_at_string_position (it->w,
3907 it->string,
3908 IT_STRING_CHARPOS (*it),
3909 bufpos,
3910 &next_stop,
3911 base_face_id, false);
3912
3913 /* Is this a start of a run of characters with box? Caveat:
3914 this can be called for a freshly allocated iterator; face_id
3915 is -1 is this case. We know that the new face will not
3916 change until the next check pos, i.e. if the new face has a
3917 box, all characters up to that position will have a
3918 box. But, as usual, we don't know whether that position
3919 is really the end. */
3920 if (new_face_id != it->face_id)
3921 {
3922 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3923 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3924
3925 /* If new face has a box but old face hasn't, this is the
3926 start of a run of characters with box, i.e. it has a
3927 shadow on the left side. */
3928 it->start_of_box_run_p
3929 = new_face->box && (old_face == NULL || !old_face->box);
3930 it->face_box_p = new_face->box != FACE_NO_BOX;
3931 }
3932 }
3933
3934 it->face_id = new_face_id;
3935 return HANDLED_NORMALLY;
3936 }
3937
3938
3939 /* Return the ID of the face ``underlying'' IT's current position,
3940 which is in a string. If the iterator is associated with a
3941 buffer, return the face at IT's current buffer position.
3942 Otherwise, use the iterator's base_face_id. */
3943
3944 static int
3945 underlying_face_id (struct it *it)
3946 {
3947 int face_id = it->base_face_id, i;
3948
3949 eassert (STRINGP (it->string));
3950
3951 for (i = it->sp - 1; i >= 0; --i)
3952 if (NILP (it->stack[i].string))
3953 face_id = it->stack[i].face_id;
3954
3955 return face_id;
3956 }
3957
3958
3959 /* Compute the face one character before or after the current position
3960 of IT, in the visual order. BEFORE_P means get the face
3961 in front (to the left in L2R paragraphs, to the right in R2L
3962 paragraphs) of IT's screen position. Value is the ID of the face. */
3963
3964 static int
3965 face_before_or_after_it_pos (struct it *it, bool before_p)
3966 {
3967 int face_id, limit;
3968 ptrdiff_t next_check_charpos;
3969 struct it it_copy;
3970 void *it_copy_data = NULL;
3971
3972 eassert (it->s == NULL);
3973
3974 if (STRINGP (it->string))
3975 {
3976 ptrdiff_t bufpos, charpos;
3977 int base_face_id;
3978
3979 /* No face change past the end of the string (for the case
3980 we are padding with spaces). No face change before the
3981 string start. */
3982 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3983 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3984 return it->face_id;
3985
3986 if (!it->bidi_p)
3987 {
3988 /* Set charpos to the position before or after IT's current
3989 position, in the logical order, which in the non-bidi
3990 case is the same as the visual order. */
3991 if (before_p)
3992 charpos = IT_STRING_CHARPOS (*it) - 1;
3993 else if (it->what == IT_COMPOSITION)
3994 /* For composition, we must check the character after the
3995 composition. */
3996 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3997 else
3998 charpos = IT_STRING_CHARPOS (*it) + 1;
3999 }
4000 else
4001 {
4002 if (before_p)
4003 {
4004 /* With bidi iteration, the character before the current
4005 in the visual order cannot be found by simple
4006 iteration, because "reverse" reordering is not
4007 supported. Instead, we need to use the move_it_*
4008 family of functions. */
4009 /* Ignore face changes before the first visible
4010 character on this display line. */
4011 if (it->current_x <= it->first_visible_x)
4012 return it->face_id;
4013 SAVE_IT (it_copy, *it, it_copy_data);
4014 /* Implementation note: Since move_it_in_display_line
4015 works in the iterator geometry, and thinks the first
4016 character is always the leftmost, even in R2L lines,
4017 we don't need to distinguish between the R2L and L2R
4018 cases here. */
4019 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4020 it_copy.current_x - 1, MOVE_TO_X);
4021 charpos = IT_STRING_CHARPOS (it_copy);
4022 RESTORE_IT (it, it, it_copy_data);
4023 }
4024 else
4025 {
4026 /* Set charpos to the string position of the character
4027 that comes after IT's current position in the visual
4028 order. */
4029 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4030
4031 it_copy = *it;
4032 while (n--)
4033 bidi_move_to_visually_next (&it_copy.bidi_it);
4034
4035 charpos = it_copy.bidi_it.charpos;
4036 }
4037 }
4038 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4039
4040 if (it->current.overlay_string_index >= 0)
4041 bufpos = IT_CHARPOS (*it);
4042 else
4043 bufpos = 0;
4044
4045 base_face_id = underlying_face_id (it);
4046
4047 /* Get the face for ASCII, or unibyte. */
4048 face_id = face_at_string_position (it->w,
4049 it->string,
4050 charpos,
4051 bufpos,
4052 &next_check_charpos,
4053 base_face_id, false);
4054
4055 /* Correct the face for charsets different from ASCII. Do it
4056 for the multibyte case only. The face returned above is
4057 suitable for unibyte text if IT->string is unibyte. */
4058 if (STRING_MULTIBYTE (it->string))
4059 {
4060 struct text_pos pos1 = string_pos (charpos, it->string);
4061 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4062 int c, len;
4063 struct face *face = FACE_FROM_ID (it->f, face_id);
4064
4065 c = string_char_and_length (p, &len);
4066 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4067 }
4068 }
4069 else
4070 {
4071 struct text_pos pos;
4072
4073 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4074 || (IT_CHARPOS (*it) <= BEGV && before_p))
4075 return it->face_id;
4076
4077 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4078 pos = it->current.pos;
4079
4080 if (!it->bidi_p)
4081 {
4082 if (before_p)
4083 DEC_TEXT_POS (pos, it->multibyte_p);
4084 else
4085 {
4086 if (it->what == IT_COMPOSITION)
4087 {
4088 /* For composition, we must check the position after
4089 the composition. */
4090 pos.charpos += it->cmp_it.nchars;
4091 pos.bytepos += it->len;
4092 }
4093 else
4094 INC_TEXT_POS (pos, it->multibyte_p);
4095 }
4096 }
4097 else
4098 {
4099 if (before_p)
4100 {
4101 /* With bidi iteration, the character before the current
4102 in the visual order cannot be found by simple
4103 iteration, because "reverse" reordering is not
4104 supported. Instead, we need to use the move_it_*
4105 family of functions. */
4106 /* Ignore face changes before the first visible
4107 character on this display line. */
4108 if (it->current_x <= it->first_visible_x)
4109 return it->face_id;
4110 SAVE_IT (it_copy, *it, it_copy_data);
4111 /* Implementation note: Since move_it_in_display_line
4112 works in the iterator geometry, and thinks the first
4113 character is always the leftmost, even in R2L lines,
4114 we don't need to distinguish between the R2L and L2R
4115 cases here. */
4116 move_it_in_display_line (&it_copy, ZV,
4117 it_copy.current_x - 1, MOVE_TO_X);
4118 pos = it_copy.current.pos;
4119 RESTORE_IT (it, it, it_copy_data);
4120 }
4121 else
4122 {
4123 /* Set charpos to the buffer position of the character
4124 that comes after IT's current position in the visual
4125 order. */
4126 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4127
4128 it_copy = *it;
4129 while (n--)
4130 bidi_move_to_visually_next (&it_copy.bidi_it);
4131
4132 SET_TEXT_POS (pos,
4133 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4134 }
4135 }
4136 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4137
4138 /* Determine face for CHARSET_ASCII, or unibyte. */
4139 face_id = face_at_buffer_position (it->w,
4140 CHARPOS (pos),
4141 &next_check_charpos,
4142 limit, false, -1);
4143
4144 /* Correct the face for charsets different from ASCII. Do it
4145 for the multibyte case only. The face returned above is
4146 suitable for unibyte text if current_buffer is unibyte. */
4147 if (it->multibyte_p)
4148 {
4149 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4150 struct face *face = FACE_FROM_ID (it->f, face_id);
4151 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4152 }
4153 }
4154
4155 return face_id;
4156 }
4157
4158
4159 \f
4160 /***********************************************************************
4161 Invisible text
4162 ***********************************************************************/
4163
4164 /* Set up iterator IT from invisible properties at its current
4165 position. Called from handle_stop. */
4166
4167 static enum prop_handled
4168 handle_invisible_prop (struct it *it)
4169 {
4170 enum prop_handled handled = HANDLED_NORMALLY;
4171 int invis;
4172 Lisp_Object prop;
4173
4174 if (STRINGP (it->string))
4175 {
4176 Lisp_Object end_charpos, limit, charpos;
4177
4178 /* Get the value of the invisible text property at the
4179 current position. Value will be nil if there is no such
4180 property. */
4181 charpos = make_number (IT_STRING_CHARPOS (*it));
4182 prop = Fget_text_property (charpos, Qinvisible, it->string);
4183 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4184
4185 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4186 {
4187 /* Record whether we have to display an ellipsis for the
4188 invisible text. */
4189 bool display_ellipsis_p = (invis == 2);
4190 ptrdiff_t len, endpos;
4191
4192 handled = HANDLED_RECOMPUTE_PROPS;
4193
4194 /* Get the position at which the next visible text can be
4195 found in IT->string, if any. */
4196 endpos = len = SCHARS (it->string);
4197 XSETINT (limit, len);
4198 do
4199 {
4200 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4201 it->string, limit);
4202 if (INTEGERP (end_charpos))
4203 {
4204 endpos = XFASTINT (end_charpos);
4205 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4206 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4207 if (invis == 2)
4208 display_ellipsis_p = true;
4209 }
4210 }
4211 while (invis != 0 && endpos < len);
4212
4213 if (display_ellipsis_p)
4214 it->ellipsis_p = true;
4215
4216 if (endpos < len)
4217 {
4218 /* Text at END_CHARPOS is visible. Move IT there. */
4219 struct text_pos old;
4220 ptrdiff_t oldpos;
4221
4222 old = it->current.string_pos;
4223 oldpos = CHARPOS (old);
4224 if (it->bidi_p)
4225 {
4226 if (it->bidi_it.first_elt
4227 && it->bidi_it.charpos < SCHARS (it->string))
4228 bidi_paragraph_init (it->paragraph_embedding,
4229 &it->bidi_it, true);
4230 /* Bidi-iterate out of the invisible text. */
4231 do
4232 {
4233 bidi_move_to_visually_next (&it->bidi_it);
4234 }
4235 while (oldpos <= it->bidi_it.charpos
4236 && it->bidi_it.charpos < endpos);
4237
4238 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4239 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4240 if (IT_CHARPOS (*it) >= endpos)
4241 it->prev_stop = endpos;
4242 }
4243 else
4244 {
4245 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4246 compute_string_pos (&it->current.string_pos, old, it->string);
4247 }
4248 }
4249 else
4250 {
4251 /* The rest of the string is invisible. If this is an
4252 overlay string, proceed with the next overlay string
4253 or whatever comes and return a character from there. */
4254 if (it->current.overlay_string_index >= 0
4255 && !display_ellipsis_p)
4256 {
4257 next_overlay_string (it);
4258 /* Don't check for overlay strings when we just
4259 finished processing them. */
4260 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4261 }
4262 else
4263 {
4264 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4265 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4266 }
4267 }
4268 }
4269 }
4270 else
4271 {
4272 ptrdiff_t newpos, next_stop, start_charpos, tem;
4273 Lisp_Object pos, overlay;
4274
4275 /* First of all, is there invisible text at this position? */
4276 tem = start_charpos = IT_CHARPOS (*it);
4277 pos = make_number (tem);
4278 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4279 &overlay);
4280 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4281
4282 /* If we are on invisible text, skip over it. */
4283 if (invis != 0 && start_charpos < it->end_charpos)
4284 {
4285 /* Record whether we have to display an ellipsis for the
4286 invisible text. */
4287 bool display_ellipsis_p = invis == 2;
4288
4289 handled = HANDLED_RECOMPUTE_PROPS;
4290
4291 /* Loop skipping over invisible text. The loop is left at
4292 ZV or with IT on the first char being visible again. */
4293 do
4294 {
4295 /* Try to skip some invisible text. Return value is the
4296 position reached which can be equal to where we start
4297 if there is nothing invisible there. This skips both
4298 over invisible text properties and overlays with
4299 invisible property. */
4300 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4301
4302 /* If we skipped nothing at all we weren't at invisible
4303 text in the first place. If everything to the end of
4304 the buffer was skipped, end the loop. */
4305 if (newpos == tem || newpos >= ZV)
4306 invis = 0;
4307 else
4308 {
4309 /* We skipped some characters but not necessarily
4310 all there are. Check if we ended up on visible
4311 text. Fget_char_property returns the property of
4312 the char before the given position, i.e. if we
4313 get invis = 0, this means that the char at
4314 newpos is visible. */
4315 pos = make_number (newpos);
4316 prop = Fget_char_property (pos, Qinvisible, it->window);
4317 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4318 }
4319
4320 /* If we ended up on invisible text, proceed to
4321 skip starting with next_stop. */
4322 if (invis != 0)
4323 tem = next_stop;
4324
4325 /* If there are adjacent invisible texts, don't lose the
4326 second one's ellipsis. */
4327 if (invis == 2)
4328 display_ellipsis_p = true;
4329 }
4330 while (invis != 0);
4331
4332 /* The position newpos is now either ZV or on visible text. */
4333 if (it->bidi_p)
4334 {
4335 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4336 bool on_newline
4337 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4338 bool after_newline
4339 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4340
4341 /* If the invisible text ends on a newline or on a
4342 character after a newline, we can avoid the costly,
4343 character by character, bidi iteration to NEWPOS, and
4344 instead simply reseat the iterator there. That's
4345 because all bidi reordering information is tossed at
4346 the newline. This is a big win for modes that hide
4347 complete lines, like Outline, Org, etc. */
4348 if (on_newline || after_newline)
4349 {
4350 struct text_pos tpos;
4351 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4352
4353 SET_TEXT_POS (tpos, newpos, bpos);
4354 reseat_1 (it, tpos, false);
4355 /* If we reseat on a newline/ZV, we need to prep the
4356 bidi iterator for advancing to the next character
4357 after the newline/EOB, keeping the current paragraph
4358 direction (so that PRODUCE_GLYPHS does TRT wrt
4359 prepending/appending glyphs to a glyph row). */
4360 if (on_newline)
4361 {
4362 it->bidi_it.first_elt = false;
4363 it->bidi_it.paragraph_dir = pdir;
4364 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4365 it->bidi_it.nchars = 1;
4366 it->bidi_it.ch_len = 1;
4367 }
4368 }
4369 else /* Must use the slow method. */
4370 {
4371 /* With bidi iteration, the region of invisible text
4372 could start and/or end in the middle of a
4373 non-base embedding level. Therefore, we need to
4374 skip invisible text using the bidi iterator,
4375 starting at IT's current position, until we find
4376 ourselves outside of the invisible text.
4377 Skipping invisible text _after_ bidi iteration
4378 avoids affecting the visual order of the
4379 displayed text when invisible properties are
4380 added or removed. */
4381 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4382 {
4383 /* If we were `reseat'ed to a new paragraph,
4384 determine the paragraph base direction. We
4385 need to do it now because
4386 next_element_from_buffer may not have a
4387 chance to do it, if we are going to skip any
4388 text at the beginning, which resets the
4389 FIRST_ELT flag. */
4390 bidi_paragraph_init (it->paragraph_embedding,
4391 &it->bidi_it, true);
4392 }
4393 do
4394 {
4395 bidi_move_to_visually_next (&it->bidi_it);
4396 }
4397 while (it->stop_charpos <= it->bidi_it.charpos
4398 && it->bidi_it.charpos < newpos);
4399 IT_CHARPOS (*it) = it->bidi_it.charpos;
4400 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4401 /* If we overstepped NEWPOS, record its position in
4402 the iterator, so that we skip invisible text if
4403 later the bidi iteration lands us in the
4404 invisible region again. */
4405 if (IT_CHARPOS (*it) >= newpos)
4406 it->prev_stop = newpos;
4407 }
4408 }
4409 else
4410 {
4411 IT_CHARPOS (*it) = newpos;
4412 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4413 }
4414
4415 if (display_ellipsis_p)
4416 {
4417 /* Make sure that the glyphs of the ellipsis will get
4418 correct `charpos' values. If we would not update
4419 it->position here, the glyphs would belong to the
4420 last visible character _before_ the invisible
4421 text, which confuses `set_cursor_from_row'.
4422
4423 We use the last invisible position instead of the
4424 first because this way the cursor is always drawn on
4425 the first "." of the ellipsis, whenever PT is inside
4426 the invisible text. Otherwise the cursor would be
4427 placed _after_ the ellipsis when the point is after the
4428 first invisible character. */
4429 if (!STRINGP (it->object))
4430 {
4431 it->position.charpos = newpos - 1;
4432 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4433 }
4434 }
4435
4436 /* If there are before-strings at the start of invisible
4437 text, and the text is invisible because of a text
4438 property, arrange to show before-strings because 20.x did
4439 it that way. (If the text is invisible because of an
4440 overlay property instead of a text property, this is
4441 already handled in the overlay code.) */
4442 if (NILP (overlay)
4443 && get_overlay_strings (it, it->stop_charpos))
4444 {
4445 handled = HANDLED_RECOMPUTE_PROPS;
4446 if (it->sp > 0)
4447 {
4448 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4449 /* The call to get_overlay_strings above recomputes
4450 it->stop_charpos, but it only considers changes
4451 in properties and overlays beyond iterator's
4452 current position. This causes us to miss changes
4453 that happen exactly where the invisible property
4454 ended. So we play it safe here and force the
4455 iterator to check for potential stop positions
4456 immediately after the invisible text. Note that
4457 if get_overlay_strings returns true, it
4458 normally also pushed the iterator stack, so we
4459 need to update the stop position in the slot
4460 below the current one. */
4461 it->stack[it->sp - 1].stop_charpos
4462 = CHARPOS (it->stack[it->sp - 1].current.pos);
4463 }
4464 }
4465 else if (display_ellipsis_p)
4466 {
4467 it->ellipsis_p = true;
4468 /* Let the ellipsis display before
4469 considering any properties of the following char.
4470 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4471 handled = HANDLED_RETURN;
4472 }
4473 }
4474 }
4475
4476 return handled;
4477 }
4478
4479
4480 /* Make iterator IT return `...' next.
4481 Replaces LEN characters from buffer. */
4482
4483 static void
4484 setup_for_ellipsis (struct it *it, int len)
4485 {
4486 /* Use the display table definition for `...'. Invalid glyphs
4487 will be handled by the method returning elements from dpvec. */
4488 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4489 {
4490 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4491 it->dpvec = v->contents;
4492 it->dpend = v->contents + v->header.size;
4493 }
4494 else
4495 {
4496 /* Default `...'. */
4497 it->dpvec = default_invis_vector;
4498 it->dpend = default_invis_vector + 3;
4499 }
4500
4501 it->dpvec_char_len = len;
4502 it->current.dpvec_index = 0;
4503 it->dpvec_face_id = -1;
4504
4505 /* Remember the current face id in case glyphs specify faces.
4506 IT's face is restored in set_iterator_to_next.
4507 saved_face_id was set to preceding char's face in handle_stop. */
4508 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4509 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4510
4511 /* If the ellipsis represents buffer text, it means we advanced in
4512 the buffer, so we should no longer ignore overlay strings. */
4513 if (it->method == GET_FROM_BUFFER)
4514 it->ignore_overlay_strings_at_pos_p = false;
4515
4516 it->method = GET_FROM_DISPLAY_VECTOR;
4517 it->ellipsis_p = true;
4518 }
4519
4520
4521 \f
4522 /***********************************************************************
4523 'display' property
4524 ***********************************************************************/
4525
4526 /* Set up iterator IT from `display' property at its current position.
4527 Called from handle_stop.
4528 We return HANDLED_RETURN if some part of the display property
4529 overrides the display of the buffer text itself.
4530 Otherwise we return HANDLED_NORMALLY. */
4531
4532 static enum prop_handled
4533 handle_display_prop (struct it *it)
4534 {
4535 Lisp_Object propval, object, overlay;
4536 struct text_pos *position;
4537 ptrdiff_t bufpos;
4538 /* Nonzero if some property replaces the display of the text itself. */
4539 int display_replaced = 0;
4540
4541 if (STRINGP (it->string))
4542 {
4543 object = it->string;
4544 position = &it->current.string_pos;
4545 bufpos = CHARPOS (it->current.pos);
4546 }
4547 else
4548 {
4549 XSETWINDOW (object, it->w);
4550 position = &it->current.pos;
4551 bufpos = CHARPOS (*position);
4552 }
4553
4554 /* Reset those iterator values set from display property values. */
4555 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4556 it->space_width = Qnil;
4557 it->font_height = Qnil;
4558 it->voffset = 0;
4559
4560 /* We don't support recursive `display' properties, i.e. string
4561 values that have a string `display' property, that have a string
4562 `display' property etc. */
4563 if (!it->string_from_display_prop_p)
4564 it->area = TEXT_AREA;
4565
4566 propval = get_char_property_and_overlay (make_number (position->charpos),
4567 Qdisplay, object, &overlay);
4568 if (NILP (propval))
4569 return HANDLED_NORMALLY;
4570 /* Now OVERLAY is the overlay that gave us this property, or nil
4571 if it was a text property. */
4572
4573 if (!STRINGP (it->string))
4574 object = it->w->contents;
4575
4576 display_replaced = handle_display_spec (it, propval, object, overlay,
4577 position, bufpos,
4578 FRAME_WINDOW_P (it->f));
4579 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4580 }
4581
4582 /* Subroutine of handle_display_prop. Returns non-zero if the display
4583 specification in SPEC is a replacing specification, i.e. it would
4584 replace the text covered by `display' property with something else,
4585 such as an image or a display string. If SPEC includes any kind or
4586 `(space ...) specification, the value is 2; this is used by
4587 compute_display_string_pos, which see.
4588
4589 See handle_single_display_spec for documentation of arguments.
4590 FRAME_WINDOW_P is true if the window being redisplayed is on a
4591 GUI frame; this argument is used only if IT is NULL, see below.
4592
4593 IT can be NULL, if this is called by the bidi reordering code
4594 through compute_display_string_pos, which see. In that case, this
4595 function only examines SPEC, but does not otherwise "handle" it, in
4596 the sense that it doesn't set up members of IT from the display
4597 spec. */
4598 static int
4599 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4600 Lisp_Object overlay, struct text_pos *position,
4601 ptrdiff_t bufpos, bool frame_window_p)
4602 {
4603 int replacing = 0;
4604
4605 if (CONSP (spec)
4606 /* Simple specifications. */
4607 && !EQ (XCAR (spec), Qimage)
4608 && !EQ (XCAR (spec), Qspace)
4609 && !EQ (XCAR (spec), Qwhen)
4610 && !EQ (XCAR (spec), Qslice)
4611 && !EQ (XCAR (spec), Qspace_width)
4612 && !EQ (XCAR (spec), Qheight)
4613 && !EQ (XCAR (spec), Qraise)
4614 /* Marginal area specifications. */
4615 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4616 && !EQ (XCAR (spec), Qleft_fringe)
4617 && !EQ (XCAR (spec), Qright_fringe)
4618 && !NILP (XCAR (spec)))
4619 {
4620 for (; CONSP (spec); spec = XCDR (spec))
4621 {
4622 int rv = handle_single_display_spec (it, XCAR (spec), object,
4623 overlay, position, bufpos,
4624 replacing, frame_window_p);
4625 if (rv != 0)
4626 {
4627 replacing = rv;
4628 /* If some text in a string is replaced, `position' no
4629 longer points to the position of `object'. */
4630 if (!it || STRINGP (object))
4631 break;
4632 }
4633 }
4634 }
4635 else if (VECTORP (spec))
4636 {
4637 ptrdiff_t i;
4638 for (i = 0; i < ASIZE (spec); ++i)
4639 {
4640 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4641 overlay, position, bufpos,
4642 replacing, frame_window_p);
4643 if (rv != 0)
4644 {
4645 replacing = rv;
4646 /* If some text in a string is replaced, `position' no
4647 longer points to the position of `object'. */
4648 if (!it || STRINGP (object))
4649 break;
4650 }
4651 }
4652 }
4653 else
4654 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4655 bufpos, 0, frame_window_p);
4656 return replacing;
4657 }
4658
4659 /* Value is the position of the end of the `display' property starting
4660 at START_POS in OBJECT. */
4661
4662 static struct text_pos
4663 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4664 {
4665 Lisp_Object end;
4666 struct text_pos end_pos;
4667
4668 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4669 Qdisplay, object, Qnil);
4670 CHARPOS (end_pos) = XFASTINT (end);
4671 if (STRINGP (object))
4672 compute_string_pos (&end_pos, start_pos, it->string);
4673 else
4674 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4675
4676 return end_pos;
4677 }
4678
4679
4680 /* Set up IT from a single `display' property specification SPEC. OBJECT
4681 is the object in which the `display' property was found. *POSITION
4682 is the position in OBJECT at which the `display' property was found.
4683 BUFPOS is the buffer position of OBJECT (different from POSITION if
4684 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4685 previously saw a display specification which already replaced text
4686 display with something else, for example an image; we ignore such
4687 properties after the first one has been processed.
4688
4689 OVERLAY is the overlay this `display' property came from,
4690 or nil if it was a text property.
4691
4692 If SPEC is a `space' or `image' specification, and in some other
4693 cases too, set *POSITION to the position where the `display'
4694 property ends.
4695
4696 If IT is NULL, only examine the property specification in SPEC, but
4697 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4698 is intended to be displayed in a window on a GUI frame.
4699
4700 Value is non-zero if something was found which replaces the display
4701 of buffer or string text. */
4702
4703 static int
4704 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4705 Lisp_Object overlay, struct text_pos *position,
4706 ptrdiff_t bufpos, int display_replaced,
4707 bool frame_window_p)
4708 {
4709 Lisp_Object form;
4710 Lisp_Object location, value;
4711 struct text_pos start_pos = *position;
4712
4713 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4714 If the result is non-nil, use VALUE instead of SPEC. */
4715 form = Qt;
4716 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4717 {
4718 spec = XCDR (spec);
4719 if (!CONSP (spec))
4720 return 0;
4721 form = XCAR (spec);
4722 spec = XCDR (spec);
4723 }
4724
4725 if (!NILP (form) && !EQ (form, Qt))
4726 {
4727 ptrdiff_t count = SPECPDL_INDEX ();
4728 struct gcpro gcpro1;
4729
4730 /* Bind `object' to the object having the `display' property, a
4731 buffer or string. Bind `position' to the position in the
4732 object where the property was found, and `buffer-position'
4733 to the current position in the buffer. */
4734
4735 if (NILP (object))
4736 XSETBUFFER (object, current_buffer);
4737 specbind (Qobject, object);
4738 specbind (Qposition, make_number (CHARPOS (*position)));
4739 specbind (Qbuffer_position, make_number (bufpos));
4740 GCPRO1 (form);
4741 form = safe_eval (form);
4742 UNGCPRO;
4743 unbind_to (count, Qnil);
4744 }
4745
4746 if (NILP (form))
4747 return 0;
4748
4749 /* Handle `(height HEIGHT)' specifications. */
4750 if (CONSP (spec)
4751 && EQ (XCAR (spec), Qheight)
4752 && CONSP (XCDR (spec)))
4753 {
4754 if (it)
4755 {
4756 if (!FRAME_WINDOW_P (it->f))
4757 return 0;
4758
4759 it->font_height = XCAR (XCDR (spec));
4760 if (!NILP (it->font_height))
4761 {
4762 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4763 int new_height = -1;
4764
4765 if (CONSP (it->font_height)
4766 && (EQ (XCAR (it->font_height), Qplus)
4767 || EQ (XCAR (it->font_height), Qminus))
4768 && CONSP (XCDR (it->font_height))
4769 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4770 {
4771 /* `(+ N)' or `(- N)' where N is an integer. */
4772 int steps = XINT (XCAR (XCDR (it->font_height)));
4773 if (EQ (XCAR (it->font_height), Qplus))
4774 steps = - steps;
4775 it->face_id = smaller_face (it->f, it->face_id, steps);
4776 }
4777 else if (FUNCTIONP (it->font_height))
4778 {
4779 /* Call function with current height as argument.
4780 Value is the new height. */
4781 Lisp_Object height;
4782 height = safe_call1 (it->font_height,
4783 face->lface[LFACE_HEIGHT_INDEX]);
4784 if (NUMBERP (height))
4785 new_height = XFLOATINT (height);
4786 }
4787 else if (NUMBERP (it->font_height))
4788 {
4789 /* Value is a multiple of the canonical char height. */
4790 struct face *f;
4791
4792 f = FACE_FROM_ID (it->f,
4793 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4794 new_height = (XFLOATINT (it->font_height)
4795 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4796 }
4797 else
4798 {
4799 /* Evaluate IT->font_height with `height' bound to the
4800 current specified height to get the new height. */
4801 ptrdiff_t count = SPECPDL_INDEX ();
4802
4803 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4804 value = safe_eval (it->font_height);
4805 unbind_to (count, Qnil);
4806
4807 if (NUMBERP (value))
4808 new_height = XFLOATINT (value);
4809 }
4810
4811 if (new_height > 0)
4812 it->face_id = face_with_height (it->f, it->face_id, new_height);
4813 }
4814 }
4815
4816 return 0;
4817 }
4818
4819 /* Handle `(space-width WIDTH)'. */
4820 if (CONSP (spec)
4821 && EQ (XCAR (spec), Qspace_width)
4822 && CONSP (XCDR (spec)))
4823 {
4824 if (it)
4825 {
4826 if (!FRAME_WINDOW_P (it->f))
4827 return 0;
4828
4829 value = XCAR (XCDR (spec));
4830 if (NUMBERP (value) && XFLOATINT (value) > 0)
4831 it->space_width = value;
4832 }
4833
4834 return 0;
4835 }
4836
4837 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qslice))
4840 {
4841 Lisp_Object tem;
4842
4843 if (it)
4844 {
4845 if (!FRAME_WINDOW_P (it->f))
4846 return 0;
4847
4848 if (tem = XCDR (spec), CONSP (tem))
4849 {
4850 it->slice.x = XCAR (tem);
4851 if (tem = XCDR (tem), CONSP (tem))
4852 {
4853 it->slice.y = XCAR (tem);
4854 if (tem = XCDR (tem), CONSP (tem))
4855 {
4856 it->slice.width = XCAR (tem);
4857 if (tem = XCDR (tem), CONSP (tem))
4858 it->slice.height = XCAR (tem);
4859 }
4860 }
4861 }
4862 }
4863
4864 return 0;
4865 }
4866
4867 /* Handle `(raise FACTOR)'. */
4868 if (CONSP (spec)
4869 && EQ (XCAR (spec), Qraise)
4870 && CONSP (XCDR (spec)))
4871 {
4872 if (it)
4873 {
4874 if (!FRAME_WINDOW_P (it->f))
4875 return 0;
4876
4877 #ifdef HAVE_WINDOW_SYSTEM
4878 value = XCAR (XCDR (spec));
4879 if (NUMBERP (value))
4880 {
4881 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4882 it->voffset = - (XFLOATINT (value)
4883 * (FONT_HEIGHT (face->font)));
4884 }
4885 #endif /* HAVE_WINDOW_SYSTEM */
4886 }
4887
4888 return 0;
4889 }
4890
4891 /* Don't handle the other kinds of display specifications
4892 inside a string that we got from a `display' property. */
4893 if (it && it->string_from_display_prop_p)
4894 return 0;
4895
4896 /* Characters having this form of property are not displayed, so
4897 we have to find the end of the property. */
4898 if (it)
4899 {
4900 start_pos = *position;
4901 *position = display_prop_end (it, object, start_pos);
4902 /* If the display property comes from an overlay, don't consider
4903 any potential stop_charpos values before the end of that
4904 overlay. Since display_prop_end will happily find another
4905 'display' property coming from some other overlay or text
4906 property on buffer positions before this overlay's end, we
4907 need to ignore them, or else we risk displaying this
4908 overlay's display string/image twice. */
4909 if (!NILP (overlay))
4910 {
4911 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4912
4913 if (ovendpos > CHARPOS (*position))
4914 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4915 }
4916 }
4917 value = Qnil;
4918
4919 /* Stop the scan at that end position--we assume that all
4920 text properties change there. */
4921 if (it)
4922 it->stop_charpos = position->charpos;
4923
4924 /* Handle `(left-fringe BITMAP [FACE])'
4925 and `(right-fringe BITMAP [FACE])'. */
4926 if (CONSP (spec)
4927 && (EQ (XCAR (spec), Qleft_fringe)
4928 || EQ (XCAR (spec), Qright_fringe))
4929 && CONSP (XCDR (spec)))
4930 {
4931 int fringe_bitmap;
4932
4933 if (it)
4934 {
4935 if (!FRAME_WINDOW_P (it->f))
4936 /* If we return here, POSITION has been advanced
4937 across the text with this property. */
4938 {
4939 /* Synchronize the bidi iterator with POSITION. This is
4940 needed because we are not going to push the iterator
4941 on behalf of this display property, so there will be
4942 no pop_it call to do this synchronization for us. */
4943 if (it->bidi_p)
4944 {
4945 it->position = *position;
4946 iterate_out_of_display_property (it);
4947 *position = it->position;
4948 }
4949 return 1;
4950 }
4951 }
4952 else if (!frame_window_p)
4953 return 1;
4954
4955 #ifdef HAVE_WINDOW_SYSTEM
4956 value = XCAR (XCDR (spec));
4957 if (!SYMBOLP (value)
4958 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4959 /* If we return here, POSITION has been advanced
4960 across the text with this property. */
4961 {
4962 if (it && it->bidi_p)
4963 {
4964 it->position = *position;
4965 iterate_out_of_display_property (it);
4966 *position = it->position;
4967 }
4968 return 1;
4969 }
4970
4971 if (it)
4972 {
4973 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4974
4975 if (CONSP (XCDR (XCDR (spec))))
4976 {
4977 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4978 int face_id2 = lookup_derived_face (it->f, face_name,
4979 FRINGE_FACE_ID, false);
4980 if (face_id2 >= 0)
4981 face_id = face_id2;
4982 }
4983
4984 /* Save current settings of IT so that we can restore them
4985 when we are finished with the glyph property value. */
4986 push_it (it, position);
4987
4988 it->area = TEXT_AREA;
4989 it->what = IT_IMAGE;
4990 it->image_id = -1; /* no image */
4991 it->position = start_pos;
4992 it->object = NILP (object) ? it->w->contents : object;
4993 it->method = GET_FROM_IMAGE;
4994 it->from_overlay = Qnil;
4995 it->face_id = face_id;
4996 it->from_disp_prop_p = true;
4997
4998 /* Say that we haven't consumed the characters with
4999 `display' property yet. The call to pop_it in
5000 set_iterator_to_next will clean this up. */
5001 *position = start_pos;
5002
5003 if (EQ (XCAR (spec), Qleft_fringe))
5004 {
5005 it->left_user_fringe_bitmap = fringe_bitmap;
5006 it->left_user_fringe_face_id = face_id;
5007 }
5008 else
5009 {
5010 it->right_user_fringe_bitmap = fringe_bitmap;
5011 it->right_user_fringe_face_id = face_id;
5012 }
5013 }
5014 #endif /* HAVE_WINDOW_SYSTEM */
5015 return 1;
5016 }
5017
5018 /* Prepare to handle `((margin left-margin) ...)',
5019 `((margin right-margin) ...)' and `((margin nil) ...)'
5020 prefixes for display specifications. */
5021 location = Qunbound;
5022 if (CONSP (spec) && CONSP (XCAR (spec)))
5023 {
5024 Lisp_Object tem;
5025
5026 value = XCDR (spec);
5027 if (CONSP (value))
5028 value = XCAR (value);
5029
5030 tem = XCAR (spec);
5031 if (EQ (XCAR (tem), Qmargin)
5032 && (tem = XCDR (tem),
5033 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5034 (NILP (tem)
5035 || EQ (tem, Qleft_margin)
5036 || EQ (tem, Qright_margin))))
5037 location = tem;
5038 }
5039
5040 if (EQ (location, Qunbound))
5041 {
5042 location = Qnil;
5043 value = spec;
5044 }
5045
5046 /* After this point, VALUE is the property after any
5047 margin prefix has been stripped. It must be a string,
5048 an image specification, or `(space ...)'.
5049
5050 LOCATION specifies where to display: `left-margin',
5051 `right-margin' or nil. */
5052
5053 bool valid_p = (STRINGP (value)
5054 #ifdef HAVE_WINDOW_SYSTEM
5055 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5056 && valid_image_p (value))
5057 #endif /* not HAVE_WINDOW_SYSTEM */
5058 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5059
5060 if (valid_p && display_replaced == 0)
5061 {
5062 int retval = 1;
5063
5064 if (!it)
5065 {
5066 /* Callers need to know whether the display spec is any kind
5067 of `(space ...)' spec that is about to affect text-area
5068 display. */
5069 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5070 retval = 2;
5071 return retval;
5072 }
5073
5074 /* Save current settings of IT so that we can restore them
5075 when we are finished with the glyph property value. */
5076 push_it (it, position);
5077 it->from_overlay = overlay;
5078 it->from_disp_prop_p = true;
5079
5080 if (NILP (location))
5081 it->area = TEXT_AREA;
5082 else if (EQ (location, Qleft_margin))
5083 it->area = LEFT_MARGIN_AREA;
5084 else
5085 it->area = RIGHT_MARGIN_AREA;
5086
5087 if (STRINGP (value))
5088 {
5089 it->string = value;
5090 it->multibyte_p = STRING_MULTIBYTE (it->string);
5091 it->current.overlay_string_index = -1;
5092 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5093 it->end_charpos = it->string_nchars = SCHARS (it->string);
5094 it->method = GET_FROM_STRING;
5095 it->stop_charpos = 0;
5096 it->prev_stop = 0;
5097 it->base_level_stop = 0;
5098 it->string_from_display_prop_p = true;
5099 /* Say that we haven't consumed the characters with
5100 `display' property yet. The call to pop_it in
5101 set_iterator_to_next will clean this up. */
5102 if (BUFFERP (object))
5103 *position = start_pos;
5104
5105 /* Force paragraph direction to be that of the parent
5106 object. If the parent object's paragraph direction is
5107 not yet determined, default to L2R. */
5108 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5109 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5110 else
5111 it->paragraph_embedding = L2R;
5112
5113 /* Set up the bidi iterator for this display string. */
5114 if (it->bidi_p)
5115 {
5116 it->bidi_it.string.lstring = it->string;
5117 it->bidi_it.string.s = NULL;
5118 it->bidi_it.string.schars = it->end_charpos;
5119 it->bidi_it.string.bufpos = bufpos;
5120 it->bidi_it.string.from_disp_str = true;
5121 it->bidi_it.string.unibyte = !it->multibyte_p;
5122 it->bidi_it.w = it->w;
5123 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5124 }
5125 }
5126 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5127 {
5128 it->method = GET_FROM_STRETCH;
5129 it->object = value;
5130 *position = it->position = start_pos;
5131 retval = 1 + (it->area == TEXT_AREA);
5132 }
5133 #ifdef HAVE_WINDOW_SYSTEM
5134 else
5135 {
5136 it->what = IT_IMAGE;
5137 it->image_id = lookup_image (it->f, value);
5138 it->position = start_pos;
5139 it->object = NILP (object) ? it->w->contents : object;
5140 it->method = GET_FROM_IMAGE;
5141
5142 /* Say that we haven't consumed the characters with
5143 `display' property yet. The call to pop_it in
5144 set_iterator_to_next will clean this up. */
5145 *position = start_pos;
5146 }
5147 #endif /* HAVE_WINDOW_SYSTEM */
5148
5149 return retval;
5150 }
5151
5152 /* Invalid property or property not supported. Restore
5153 POSITION to what it was before. */
5154 *position = start_pos;
5155 return 0;
5156 }
5157
5158 /* Check if PROP is a display property value whose text should be
5159 treated as intangible. OVERLAY is the overlay from which PROP
5160 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5161 specify the buffer position covered by PROP. */
5162
5163 bool
5164 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5165 ptrdiff_t charpos, ptrdiff_t bytepos)
5166 {
5167 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5168 struct text_pos position;
5169
5170 SET_TEXT_POS (position, charpos, bytepos);
5171 return (handle_display_spec (NULL, prop, Qnil, overlay,
5172 &position, charpos, frame_window_p)
5173 != 0);
5174 }
5175
5176
5177 /* Return true if PROP is a display sub-property value containing STRING.
5178
5179 Implementation note: this and the following function are really
5180 special cases of handle_display_spec and
5181 handle_single_display_spec, and should ideally use the same code.
5182 Until they do, these two pairs must be consistent and must be
5183 modified in sync. */
5184
5185 static bool
5186 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5187 {
5188 if (EQ (string, prop))
5189 return true;
5190
5191 /* Skip over `when FORM'. */
5192 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5193 {
5194 prop = XCDR (prop);
5195 if (!CONSP (prop))
5196 return false;
5197 /* Actually, the condition following `when' should be eval'ed,
5198 like handle_single_display_spec does, and we should return
5199 false if it evaluates to nil. However, this function is
5200 called only when the buffer was already displayed and some
5201 glyph in the glyph matrix was found to come from a display
5202 string. Therefore, the condition was already evaluated, and
5203 the result was non-nil, otherwise the display string wouldn't
5204 have been displayed and we would have never been called for
5205 this property. Thus, we can skip the evaluation and assume
5206 its result is non-nil. */
5207 prop = XCDR (prop);
5208 }
5209
5210 if (CONSP (prop))
5211 /* Skip over `margin LOCATION'. */
5212 if (EQ (XCAR (prop), Qmargin))
5213 {
5214 prop = XCDR (prop);
5215 if (!CONSP (prop))
5216 return false;
5217
5218 prop = XCDR (prop);
5219 if (!CONSP (prop))
5220 return false;
5221 }
5222
5223 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5224 }
5225
5226
5227 /* Return true if STRING appears in the `display' property PROP. */
5228
5229 static bool
5230 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5231 {
5232 if (CONSP (prop)
5233 && !EQ (XCAR (prop), Qwhen)
5234 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5235 {
5236 /* A list of sub-properties. */
5237 while (CONSP (prop))
5238 {
5239 if (single_display_spec_string_p (XCAR (prop), string))
5240 return true;
5241 prop = XCDR (prop);
5242 }
5243 }
5244 else if (VECTORP (prop))
5245 {
5246 /* A vector of sub-properties. */
5247 ptrdiff_t i;
5248 for (i = 0; i < ASIZE (prop); ++i)
5249 if (single_display_spec_string_p (AREF (prop, i), string))
5250 return true;
5251 }
5252 else
5253 return single_display_spec_string_p (prop, string);
5254
5255 return false;
5256 }
5257
5258 /* Look for STRING in overlays and text properties in the current
5259 buffer, between character positions FROM and TO (excluding TO).
5260 BACK_P means look back (in this case, TO is supposed to be
5261 less than FROM).
5262 Value is the first character position where STRING was found, or
5263 zero if it wasn't found before hitting TO.
5264
5265 This function may only use code that doesn't eval because it is
5266 called asynchronously from note_mouse_highlight. */
5267
5268 static ptrdiff_t
5269 string_buffer_position_lim (Lisp_Object string,
5270 ptrdiff_t from, ptrdiff_t to, bool back_p)
5271 {
5272 Lisp_Object limit, prop, pos;
5273 bool found = false;
5274
5275 pos = make_number (max (from, BEGV));
5276
5277 if (!back_p) /* looking forward */
5278 {
5279 limit = make_number (min (to, ZV));
5280 while (!found && !EQ (pos, limit))
5281 {
5282 prop = Fget_char_property (pos, Qdisplay, Qnil);
5283 if (!NILP (prop) && display_prop_string_p (prop, string))
5284 found = true;
5285 else
5286 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5287 limit);
5288 }
5289 }
5290 else /* looking back */
5291 {
5292 limit = make_number (max (to, BEGV));
5293 while (!found && !EQ (pos, limit))
5294 {
5295 prop = Fget_char_property (pos, Qdisplay, Qnil);
5296 if (!NILP (prop) && display_prop_string_p (prop, string))
5297 found = true;
5298 else
5299 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5300 limit);
5301 }
5302 }
5303
5304 return found ? XINT (pos) : 0;
5305 }
5306
5307 /* Determine which buffer position in current buffer STRING comes from.
5308 AROUND_CHARPOS is an approximate position where it could come from.
5309 Value is the buffer position or 0 if it couldn't be determined.
5310
5311 This function is necessary because we don't record buffer positions
5312 in glyphs generated from strings (to keep struct glyph small).
5313 This function may only use code that doesn't eval because it is
5314 called asynchronously from note_mouse_highlight. */
5315
5316 static ptrdiff_t
5317 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5318 {
5319 const int MAX_DISTANCE = 1000;
5320 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5321 around_charpos + MAX_DISTANCE,
5322 false);
5323
5324 if (!found)
5325 found = string_buffer_position_lim (string, around_charpos,
5326 around_charpos - MAX_DISTANCE, true);
5327 return found;
5328 }
5329
5330
5331 \f
5332 /***********************************************************************
5333 `composition' property
5334 ***********************************************************************/
5335
5336 /* Set up iterator IT from `composition' property at its current
5337 position. Called from handle_stop. */
5338
5339 static enum prop_handled
5340 handle_composition_prop (struct it *it)
5341 {
5342 Lisp_Object prop, string;
5343 ptrdiff_t pos, pos_byte, start, end;
5344
5345 if (STRINGP (it->string))
5346 {
5347 unsigned char *s;
5348
5349 pos = IT_STRING_CHARPOS (*it);
5350 pos_byte = IT_STRING_BYTEPOS (*it);
5351 string = it->string;
5352 s = SDATA (string) + pos_byte;
5353 it->c = STRING_CHAR (s);
5354 }
5355 else
5356 {
5357 pos = IT_CHARPOS (*it);
5358 pos_byte = IT_BYTEPOS (*it);
5359 string = Qnil;
5360 it->c = FETCH_CHAR (pos_byte);
5361 }
5362
5363 /* If there's a valid composition and point is not inside of the
5364 composition (in the case that the composition is from the current
5365 buffer), draw a glyph composed from the composition components. */
5366 if (find_composition (pos, -1, &start, &end, &prop, string)
5367 && composition_valid_p (start, end, prop)
5368 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5369 {
5370 if (start < pos)
5371 /* As we can't handle this situation (perhaps font-lock added
5372 a new composition), we just return here hoping that next
5373 redisplay will detect this composition much earlier. */
5374 return HANDLED_NORMALLY;
5375 if (start != pos)
5376 {
5377 if (STRINGP (it->string))
5378 pos_byte = string_char_to_byte (it->string, start);
5379 else
5380 pos_byte = CHAR_TO_BYTE (start);
5381 }
5382 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5383 prop, string);
5384
5385 if (it->cmp_it.id >= 0)
5386 {
5387 it->cmp_it.ch = -1;
5388 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5389 it->cmp_it.nglyphs = -1;
5390 }
5391 }
5392
5393 return HANDLED_NORMALLY;
5394 }
5395
5396
5397 \f
5398 /***********************************************************************
5399 Overlay strings
5400 ***********************************************************************/
5401
5402 /* The following structure is used to record overlay strings for
5403 later sorting in load_overlay_strings. */
5404
5405 struct overlay_entry
5406 {
5407 Lisp_Object overlay;
5408 Lisp_Object string;
5409 EMACS_INT priority;
5410 bool after_string_p;
5411 };
5412
5413
5414 /* Set up iterator IT from overlay strings at its current position.
5415 Called from handle_stop. */
5416
5417 static enum prop_handled
5418 handle_overlay_change (struct it *it)
5419 {
5420 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5421 return HANDLED_RECOMPUTE_PROPS;
5422 else
5423 return HANDLED_NORMALLY;
5424 }
5425
5426
5427 /* Set up the next overlay string for delivery by IT, if there is an
5428 overlay string to deliver. Called by set_iterator_to_next when the
5429 end of the current overlay string is reached. If there are more
5430 overlay strings to display, IT->string and
5431 IT->current.overlay_string_index are set appropriately here.
5432 Otherwise IT->string is set to nil. */
5433
5434 static void
5435 next_overlay_string (struct it *it)
5436 {
5437 ++it->current.overlay_string_index;
5438 if (it->current.overlay_string_index == it->n_overlay_strings)
5439 {
5440 /* No more overlay strings. Restore IT's settings to what
5441 they were before overlay strings were processed, and
5442 continue to deliver from current_buffer. */
5443
5444 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5445 pop_it (it);
5446 eassert (it->sp > 0
5447 || (NILP (it->string)
5448 && it->method == GET_FROM_BUFFER
5449 && it->stop_charpos >= BEGV
5450 && it->stop_charpos <= it->end_charpos));
5451 it->current.overlay_string_index = -1;
5452 it->n_overlay_strings = 0;
5453 /* If there's an empty display string on the stack, pop the
5454 stack, to resync the bidi iterator with IT's position. Such
5455 empty strings are pushed onto the stack in
5456 get_overlay_strings_1. */
5457 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5458 pop_it (it);
5459
5460 /* Since we've exhausted overlay strings at this buffer
5461 position, set the flag to ignore overlays until we move to
5462 another position. The flag is reset in
5463 next_element_from_buffer. */
5464 it->ignore_overlay_strings_at_pos_p = true;
5465
5466 /* If we're at the end of the buffer, record that we have
5467 processed the overlay strings there already, so that
5468 next_element_from_buffer doesn't try it again. */
5469 if (NILP (it->string)
5470 && IT_CHARPOS (*it) >= it->end_charpos
5471 && it->overlay_strings_charpos >= it->end_charpos)
5472 it->overlay_strings_at_end_processed_p = true;
5473 /* Note: we reset overlay_strings_charpos only here, to make
5474 sure the just-processed overlays were indeed at EOB.
5475 Otherwise, overlays on text with invisible text property,
5476 which are processed with IT's position past the invisible
5477 text, might fool us into thinking the overlays at EOB were
5478 already processed (linum-mode can cause this, for
5479 example). */
5480 it->overlay_strings_charpos = -1;
5481 }
5482 else
5483 {
5484 /* There are more overlay strings to process. If
5485 IT->current.overlay_string_index has advanced to a position
5486 where we must load IT->overlay_strings with more strings, do
5487 it. We must load at the IT->overlay_strings_charpos where
5488 IT->n_overlay_strings was originally computed; when invisible
5489 text is present, this might not be IT_CHARPOS (Bug#7016). */
5490 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5491
5492 if (it->current.overlay_string_index && i == 0)
5493 load_overlay_strings (it, it->overlay_strings_charpos);
5494
5495 /* Initialize IT to deliver display elements from the overlay
5496 string. */
5497 it->string = it->overlay_strings[i];
5498 it->multibyte_p = STRING_MULTIBYTE (it->string);
5499 SET_TEXT_POS (it->current.string_pos, 0, 0);
5500 it->method = GET_FROM_STRING;
5501 it->stop_charpos = 0;
5502 it->end_charpos = SCHARS (it->string);
5503 if (it->cmp_it.stop_pos >= 0)
5504 it->cmp_it.stop_pos = 0;
5505 it->prev_stop = 0;
5506 it->base_level_stop = 0;
5507
5508 /* Set up the bidi iterator for this overlay string. */
5509 if (it->bidi_p)
5510 {
5511 it->bidi_it.string.lstring = it->string;
5512 it->bidi_it.string.s = NULL;
5513 it->bidi_it.string.schars = SCHARS (it->string);
5514 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5515 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5516 it->bidi_it.string.unibyte = !it->multibyte_p;
5517 it->bidi_it.w = it->w;
5518 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5519 }
5520 }
5521
5522 CHECK_IT (it);
5523 }
5524
5525
5526 /* Compare two overlay_entry structures E1 and E2. Used as a
5527 comparison function for qsort in load_overlay_strings. Overlay
5528 strings for the same position are sorted so that
5529
5530 1. All after-strings come in front of before-strings, except
5531 when they come from the same overlay.
5532
5533 2. Within after-strings, strings are sorted so that overlay strings
5534 from overlays with higher priorities come first.
5535
5536 2. Within before-strings, strings are sorted so that overlay
5537 strings from overlays with higher priorities come last.
5538
5539 Value is analogous to strcmp. */
5540
5541
5542 static int
5543 compare_overlay_entries (const void *e1, const void *e2)
5544 {
5545 struct overlay_entry const *entry1 = e1;
5546 struct overlay_entry const *entry2 = e2;
5547 int result;
5548
5549 if (entry1->after_string_p != entry2->after_string_p)
5550 {
5551 /* Let after-strings appear in front of before-strings if
5552 they come from different overlays. */
5553 if (EQ (entry1->overlay, entry2->overlay))
5554 result = entry1->after_string_p ? 1 : -1;
5555 else
5556 result = entry1->after_string_p ? -1 : 1;
5557 }
5558 else if (entry1->priority != entry2->priority)
5559 {
5560 if (entry1->after_string_p)
5561 /* After-strings sorted in order of decreasing priority. */
5562 result = entry2->priority < entry1->priority ? -1 : 1;
5563 else
5564 /* Before-strings sorted in order of increasing priority. */
5565 result = entry1->priority < entry2->priority ? -1 : 1;
5566 }
5567 else
5568 result = 0;
5569
5570 return result;
5571 }
5572
5573
5574 /* Load the vector IT->overlay_strings with overlay strings from IT's
5575 current buffer position, or from CHARPOS if that is > 0. Set
5576 IT->n_overlays to the total number of overlay strings found.
5577
5578 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5579 a time. On entry into load_overlay_strings,
5580 IT->current.overlay_string_index gives the number of overlay
5581 strings that have already been loaded by previous calls to this
5582 function.
5583
5584 IT->add_overlay_start contains an additional overlay start
5585 position to consider for taking overlay strings from, if non-zero.
5586 This position comes into play when the overlay has an `invisible'
5587 property, and both before and after-strings. When we've skipped to
5588 the end of the overlay, because of its `invisible' property, we
5589 nevertheless want its before-string to appear.
5590 IT->add_overlay_start will contain the overlay start position
5591 in this case.
5592
5593 Overlay strings are sorted so that after-string strings come in
5594 front of before-string strings. Within before and after-strings,
5595 strings are sorted by overlay priority. See also function
5596 compare_overlay_entries. */
5597
5598 static void
5599 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5600 {
5601 Lisp_Object overlay, window, str, invisible;
5602 struct Lisp_Overlay *ov;
5603 ptrdiff_t start, end;
5604 ptrdiff_t n = 0, i, j;
5605 int invis;
5606 struct overlay_entry entriesbuf[20];
5607 ptrdiff_t size = ARRAYELTS (entriesbuf);
5608 struct overlay_entry *entries = entriesbuf;
5609 USE_SAFE_ALLOCA;
5610
5611 if (charpos <= 0)
5612 charpos = IT_CHARPOS (*it);
5613
5614 /* Append the overlay string STRING of overlay OVERLAY to vector
5615 `entries' which has size `size' and currently contains `n'
5616 elements. AFTER_P means STRING is an after-string of
5617 OVERLAY. */
5618 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5619 do \
5620 { \
5621 Lisp_Object priority; \
5622 \
5623 if (n == size) \
5624 { \
5625 struct overlay_entry *old = entries; \
5626 SAFE_NALLOCA (entries, 2, size); \
5627 memcpy (entries, old, size * sizeof *entries); \
5628 size *= 2; \
5629 } \
5630 \
5631 entries[n].string = (STRING); \
5632 entries[n].overlay = (OVERLAY); \
5633 priority = Foverlay_get ((OVERLAY), Qpriority); \
5634 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5635 entries[n].after_string_p = (AFTER_P); \
5636 ++n; \
5637 } \
5638 while (false)
5639
5640 /* Process overlay before the overlay center. */
5641 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5642 {
5643 XSETMISC (overlay, ov);
5644 eassert (OVERLAYP (overlay));
5645 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5646 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5647
5648 if (end < charpos)
5649 break;
5650
5651 /* Skip this overlay if it doesn't start or end at IT's current
5652 position. */
5653 if (end != charpos && start != charpos)
5654 continue;
5655
5656 /* Skip this overlay if it doesn't apply to IT->w. */
5657 window = Foverlay_get (overlay, Qwindow);
5658 if (WINDOWP (window) && XWINDOW (window) != it->w)
5659 continue;
5660
5661 /* If the text ``under'' the overlay is invisible, both before-
5662 and after-strings from this overlay are visible; start and
5663 end position are indistinguishable. */
5664 invisible = Foverlay_get (overlay, Qinvisible);
5665 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5666
5667 /* If overlay has a non-empty before-string, record it. */
5668 if ((start == charpos || (end == charpos && invis != 0))
5669 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5670 && SCHARS (str))
5671 RECORD_OVERLAY_STRING (overlay, str, false);
5672
5673 /* If overlay has a non-empty after-string, record it. */
5674 if ((end == charpos || (start == charpos && invis != 0))
5675 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5676 && SCHARS (str))
5677 RECORD_OVERLAY_STRING (overlay, str, true);
5678 }
5679
5680 /* Process overlays after the overlay center. */
5681 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5682 {
5683 XSETMISC (overlay, ov);
5684 eassert (OVERLAYP (overlay));
5685 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5686 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5687
5688 if (start > charpos)
5689 break;
5690
5691 /* Skip this overlay if it doesn't start or end at IT's current
5692 position. */
5693 if (end != charpos && start != charpos)
5694 continue;
5695
5696 /* Skip this overlay if it doesn't apply to IT->w. */
5697 window = Foverlay_get (overlay, Qwindow);
5698 if (WINDOWP (window) && XWINDOW (window) != it->w)
5699 continue;
5700
5701 /* If the text ``under'' the overlay is invisible, it has a zero
5702 dimension, and both before- and after-strings apply. */
5703 invisible = Foverlay_get (overlay, Qinvisible);
5704 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5705
5706 /* If overlay has a non-empty before-string, record it. */
5707 if ((start == charpos || (end == charpos && invis != 0))
5708 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5709 && SCHARS (str))
5710 RECORD_OVERLAY_STRING (overlay, str, false);
5711
5712 /* If overlay has a non-empty after-string, record it. */
5713 if ((end == charpos || (start == charpos && invis != 0))
5714 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5715 && SCHARS (str))
5716 RECORD_OVERLAY_STRING (overlay, str, true);
5717 }
5718
5719 #undef RECORD_OVERLAY_STRING
5720
5721 /* Sort entries. */
5722 if (n > 1)
5723 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5724
5725 /* Record number of overlay strings, and where we computed it. */
5726 it->n_overlay_strings = n;
5727 it->overlay_strings_charpos = charpos;
5728
5729 /* IT->current.overlay_string_index is the number of overlay strings
5730 that have already been consumed by IT. Copy some of the
5731 remaining overlay strings to IT->overlay_strings. */
5732 i = 0;
5733 j = it->current.overlay_string_index;
5734 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5735 {
5736 it->overlay_strings[i] = entries[j].string;
5737 it->string_overlays[i++] = entries[j++].overlay;
5738 }
5739
5740 CHECK_IT (it);
5741 SAFE_FREE ();
5742 }
5743
5744
5745 /* Get the first chunk of overlay strings at IT's current buffer
5746 position, or at CHARPOS if that is > 0. Value is true if at
5747 least one overlay string was found. */
5748
5749 static bool
5750 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5751 {
5752 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5753 process. This fills IT->overlay_strings with strings, and sets
5754 IT->n_overlay_strings to the total number of strings to process.
5755 IT->pos.overlay_string_index has to be set temporarily to zero
5756 because load_overlay_strings needs this; it must be set to -1
5757 when no overlay strings are found because a zero value would
5758 indicate a position in the first overlay string. */
5759 it->current.overlay_string_index = 0;
5760 load_overlay_strings (it, charpos);
5761
5762 /* If we found overlay strings, set up IT to deliver display
5763 elements from the first one. Otherwise set up IT to deliver
5764 from current_buffer. */
5765 if (it->n_overlay_strings)
5766 {
5767 /* Make sure we know settings in current_buffer, so that we can
5768 restore meaningful values when we're done with the overlay
5769 strings. */
5770 if (compute_stop_p)
5771 compute_stop_pos (it);
5772 eassert (it->face_id >= 0);
5773
5774 /* Save IT's settings. They are restored after all overlay
5775 strings have been processed. */
5776 eassert (!compute_stop_p || it->sp == 0);
5777
5778 /* When called from handle_stop, there might be an empty display
5779 string loaded. In that case, don't bother saving it. But
5780 don't use this optimization with the bidi iterator, since we
5781 need the corresponding pop_it call to resync the bidi
5782 iterator's position with IT's position, after we are done
5783 with the overlay strings. (The corresponding call to pop_it
5784 in case of an empty display string is in
5785 next_overlay_string.) */
5786 if (!(!it->bidi_p
5787 && STRINGP (it->string) && !SCHARS (it->string)))
5788 push_it (it, NULL);
5789
5790 /* Set up IT to deliver display elements from the first overlay
5791 string. */
5792 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5793 it->string = it->overlay_strings[0];
5794 it->from_overlay = Qnil;
5795 it->stop_charpos = 0;
5796 eassert (STRINGP (it->string));
5797 it->end_charpos = SCHARS (it->string);
5798 it->prev_stop = 0;
5799 it->base_level_stop = 0;
5800 it->multibyte_p = STRING_MULTIBYTE (it->string);
5801 it->method = GET_FROM_STRING;
5802 it->from_disp_prop_p = 0;
5803
5804 /* Force paragraph direction to be that of the parent
5805 buffer. */
5806 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5807 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5808 else
5809 it->paragraph_embedding = L2R;
5810
5811 /* Set up the bidi iterator for this overlay string. */
5812 if (it->bidi_p)
5813 {
5814 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5815
5816 it->bidi_it.string.lstring = it->string;
5817 it->bidi_it.string.s = NULL;
5818 it->bidi_it.string.schars = SCHARS (it->string);
5819 it->bidi_it.string.bufpos = pos;
5820 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5821 it->bidi_it.string.unibyte = !it->multibyte_p;
5822 it->bidi_it.w = it->w;
5823 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5824 }
5825 return true;
5826 }
5827
5828 it->current.overlay_string_index = -1;
5829 return false;
5830 }
5831
5832 static bool
5833 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5834 {
5835 it->string = Qnil;
5836 it->method = GET_FROM_BUFFER;
5837
5838 get_overlay_strings_1 (it, charpos, true);
5839
5840 CHECK_IT (it);
5841
5842 /* Value is true if we found at least one overlay string. */
5843 return STRINGP (it->string);
5844 }
5845
5846
5847 \f
5848 /***********************************************************************
5849 Saving and restoring state
5850 ***********************************************************************/
5851
5852 /* Save current settings of IT on IT->stack. Called, for example,
5853 before setting up IT for an overlay string, to be able to restore
5854 IT's settings to what they were after the overlay string has been
5855 processed. If POSITION is non-NULL, it is the position to save on
5856 the stack instead of IT->position. */
5857
5858 static void
5859 push_it (struct it *it, struct text_pos *position)
5860 {
5861 struct iterator_stack_entry *p;
5862
5863 eassert (it->sp < IT_STACK_SIZE);
5864 p = it->stack + it->sp;
5865
5866 p->stop_charpos = it->stop_charpos;
5867 p->prev_stop = it->prev_stop;
5868 p->base_level_stop = it->base_level_stop;
5869 p->cmp_it = it->cmp_it;
5870 eassert (it->face_id >= 0);
5871 p->face_id = it->face_id;
5872 p->string = it->string;
5873 p->method = it->method;
5874 p->from_overlay = it->from_overlay;
5875 switch (p->method)
5876 {
5877 case GET_FROM_IMAGE:
5878 p->u.image.object = it->object;
5879 p->u.image.image_id = it->image_id;
5880 p->u.image.slice = it->slice;
5881 break;
5882 case GET_FROM_STRETCH:
5883 p->u.stretch.object = it->object;
5884 break;
5885 }
5886 p->position = position ? *position : it->position;
5887 p->current = it->current;
5888 p->end_charpos = it->end_charpos;
5889 p->string_nchars = it->string_nchars;
5890 p->area = it->area;
5891 p->multibyte_p = it->multibyte_p;
5892 p->avoid_cursor_p = it->avoid_cursor_p;
5893 p->space_width = it->space_width;
5894 p->font_height = it->font_height;
5895 p->voffset = it->voffset;
5896 p->string_from_display_prop_p = it->string_from_display_prop_p;
5897 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5898 p->display_ellipsis_p = false;
5899 p->line_wrap = it->line_wrap;
5900 p->bidi_p = it->bidi_p;
5901 p->paragraph_embedding = it->paragraph_embedding;
5902 p->from_disp_prop_p = it->from_disp_prop_p;
5903 ++it->sp;
5904
5905 /* Save the state of the bidi iterator as well. */
5906 if (it->bidi_p)
5907 bidi_push_it (&it->bidi_it);
5908 }
5909
5910 static void
5911 iterate_out_of_display_property (struct it *it)
5912 {
5913 bool buffer_p = !STRINGP (it->string);
5914 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5915 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5916
5917 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5918
5919 /* Maybe initialize paragraph direction. If we are at the beginning
5920 of a new paragraph, next_element_from_buffer may not have a
5921 chance to do that. */
5922 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5923 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5924 /* prev_stop can be zero, so check against BEGV as well. */
5925 while (it->bidi_it.charpos >= bob
5926 && it->prev_stop <= it->bidi_it.charpos
5927 && it->bidi_it.charpos < CHARPOS (it->position)
5928 && it->bidi_it.charpos < eob)
5929 bidi_move_to_visually_next (&it->bidi_it);
5930 /* Record the stop_pos we just crossed, for when we cross it
5931 back, maybe. */
5932 if (it->bidi_it.charpos > CHARPOS (it->position))
5933 it->prev_stop = CHARPOS (it->position);
5934 /* If we ended up not where pop_it put us, resync IT's
5935 positional members with the bidi iterator. */
5936 if (it->bidi_it.charpos != CHARPOS (it->position))
5937 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5938 if (buffer_p)
5939 it->current.pos = it->position;
5940 else
5941 it->current.string_pos = it->position;
5942 }
5943
5944 /* Restore IT's settings from IT->stack. Called, for example, when no
5945 more overlay strings must be processed, and we return to delivering
5946 display elements from a buffer, or when the end of a string from a
5947 `display' property is reached and we return to delivering display
5948 elements from an overlay string, or from a buffer. */
5949
5950 static void
5951 pop_it (struct it *it)
5952 {
5953 struct iterator_stack_entry *p;
5954 bool from_display_prop = it->from_disp_prop_p;
5955
5956 eassert (it->sp > 0);
5957 --it->sp;
5958 p = it->stack + it->sp;
5959 it->stop_charpos = p->stop_charpos;
5960 it->prev_stop = p->prev_stop;
5961 it->base_level_stop = p->base_level_stop;
5962 it->cmp_it = p->cmp_it;
5963 it->face_id = p->face_id;
5964 it->current = p->current;
5965 it->position = p->position;
5966 it->string = p->string;
5967 it->from_overlay = p->from_overlay;
5968 if (NILP (it->string))
5969 SET_TEXT_POS (it->current.string_pos, -1, -1);
5970 it->method = p->method;
5971 switch (it->method)
5972 {
5973 case GET_FROM_IMAGE:
5974 it->image_id = p->u.image.image_id;
5975 it->object = p->u.image.object;
5976 it->slice = p->u.image.slice;
5977 break;
5978 case GET_FROM_STRETCH:
5979 it->object = p->u.stretch.object;
5980 break;
5981 case GET_FROM_BUFFER:
5982 it->object = it->w->contents;
5983 break;
5984 case GET_FROM_STRING:
5985 {
5986 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5987
5988 /* Restore the face_box_p flag, since it could have been
5989 overwritten by the face of the object that we just finished
5990 displaying. */
5991 if (face)
5992 it->face_box_p = face->box != FACE_NO_BOX;
5993 it->object = it->string;
5994 }
5995 break;
5996 case GET_FROM_DISPLAY_VECTOR:
5997 if (it->s)
5998 it->method = GET_FROM_C_STRING;
5999 else if (STRINGP (it->string))
6000 it->method = GET_FROM_STRING;
6001 else
6002 {
6003 it->method = GET_FROM_BUFFER;
6004 it->object = it->w->contents;
6005 }
6006 }
6007 it->end_charpos = p->end_charpos;
6008 it->string_nchars = p->string_nchars;
6009 it->area = p->area;
6010 it->multibyte_p = p->multibyte_p;
6011 it->avoid_cursor_p = p->avoid_cursor_p;
6012 it->space_width = p->space_width;
6013 it->font_height = p->font_height;
6014 it->voffset = p->voffset;
6015 it->string_from_display_prop_p = p->string_from_display_prop_p;
6016 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6017 it->line_wrap = p->line_wrap;
6018 it->bidi_p = p->bidi_p;
6019 it->paragraph_embedding = p->paragraph_embedding;
6020 it->from_disp_prop_p = p->from_disp_prop_p;
6021 if (it->bidi_p)
6022 {
6023 bidi_pop_it (&it->bidi_it);
6024 /* Bidi-iterate until we get out of the portion of text, if any,
6025 covered by a `display' text property or by an overlay with
6026 `display' property. (We cannot just jump there, because the
6027 internal coherency of the bidi iterator state can not be
6028 preserved across such jumps.) We also must determine the
6029 paragraph base direction if the overlay we just processed is
6030 at the beginning of a new paragraph. */
6031 if (from_display_prop
6032 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6033 iterate_out_of_display_property (it);
6034
6035 eassert ((BUFFERP (it->object)
6036 && IT_CHARPOS (*it) == it->bidi_it.charpos
6037 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6038 || (STRINGP (it->object)
6039 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6040 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6041 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6042 }
6043 }
6044
6045
6046 \f
6047 /***********************************************************************
6048 Moving over lines
6049 ***********************************************************************/
6050
6051 /* Set IT's current position to the previous line start. */
6052
6053 static void
6054 back_to_previous_line_start (struct it *it)
6055 {
6056 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6057
6058 DEC_BOTH (cp, bp);
6059 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6060 }
6061
6062
6063 /* Move IT to the next line start.
6064
6065 Value is true if a newline was found. Set *SKIPPED_P to true if
6066 we skipped over part of the text (as opposed to moving the iterator
6067 continuously over the text). Otherwise, don't change the value
6068 of *SKIPPED_P.
6069
6070 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6071 iterator on the newline, if it was found.
6072
6073 Newlines may come from buffer text, overlay strings, or strings
6074 displayed via the `display' property. That's the reason we can't
6075 simply use find_newline_no_quit.
6076
6077 Note that this function may not skip over invisible text that is so
6078 because of text properties and immediately follows a newline. If
6079 it would, function reseat_at_next_visible_line_start, when called
6080 from set_iterator_to_next, would effectively make invisible
6081 characters following a newline part of the wrong glyph row, which
6082 leads to wrong cursor motion. */
6083
6084 static bool
6085 forward_to_next_line_start (struct it *it, bool *skipped_p,
6086 struct bidi_it *bidi_it_prev)
6087 {
6088 ptrdiff_t old_selective;
6089 bool newline_found_p = false;
6090 int n;
6091 const int MAX_NEWLINE_DISTANCE = 500;
6092
6093 /* If already on a newline, just consume it to avoid unintended
6094 skipping over invisible text below. */
6095 if (it->what == IT_CHARACTER
6096 && it->c == '\n'
6097 && CHARPOS (it->position) == IT_CHARPOS (*it))
6098 {
6099 if (it->bidi_p && bidi_it_prev)
6100 *bidi_it_prev = it->bidi_it;
6101 set_iterator_to_next (it, false);
6102 it->c = 0;
6103 return true;
6104 }
6105
6106 /* Don't handle selective display in the following. It's (a)
6107 unnecessary because it's done by the caller, and (b) leads to an
6108 infinite recursion because next_element_from_ellipsis indirectly
6109 calls this function. */
6110 old_selective = it->selective;
6111 it->selective = 0;
6112
6113 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6114 from buffer text. */
6115 for (n = 0;
6116 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6117 n += !STRINGP (it->string))
6118 {
6119 if (!get_next_display_element (it))
6120 return false;
6121 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6122 if (newline_found_p && it->bidi_p && bidi_it_prev)
6123 *bidi_it_prev = it->bidi_it;
6124 set_iterator_to_next (it, false);
6125 }
6126
6127 /* If we didn't find a newline near enough, see if we can use a
6128 short-cut. */
6129 if (!newline_found_p)
6130 {
6131 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6132 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6133 1, &bytepos);
6134 Lisp_Object pos;
6135
6136 eassert (!STRINGP (it->string));
6137
6138 /* If there isn't any `display' property in sight, and no
6139 overlays, we can just use the position of the newline in
6140 buffer text. */
6141 if (it->stop_charpos >= limit
6142 || ((pos = Fnext_single_property_change (make_number (start),
6143 Qdisplay, Qnil,
6144 make_number (limit)),
6145 NILP (pos))
6146 && next_overlay_change (start) == ZV))
6147 {
6148 if (!it->bidi_p)
6149 {
6150 IT_CHARPOS (*it) = limit;
6151 IT_BYTEPOS (*it) = bytepos;
6152 }
6153 else
6154 {
6155 struct bidi_it bprev;
6156
6157 /* Help bidi.c avoid expensive searches for display
6158 properties and overlays, by telling it that there are
6159 none up to `limit'. */
6160 if (it->bidi_it.disp_pos < limit)
6161 {
6162 it->bidi_it.disp_pos = limit;
6163 it->bidi_it.disp_prop = 0;
6164 }
6165 do {
6166 bprev = it->bidi_it;
6167 bidi_move_to_visually_next (&it->bidi_it);
6168 } while (it->bidi_it.charpos != limit);
6169 IT_CHARPOS (*it) = limit;
6170 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6171 if (bidi_it_prev)
6172 *bidi_it_prev = bprev;
6173 }
6174 *skipped_p = newline_found_p = true;
6175 }
6176 else
6177 {
6178 while (get_next_display_element (it)
6179 && !newline_found_p)
6180 {
6181 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6182 if (newline_found_p && it->bidi_p && bidi_it_prev)
6183 *bidi_it_prev = it->bidi_it;
6184 set_iterator_to_next (it, false);
6185 }
6186 }
6187 }
6188
6189 it->selective = old_selective;
6190 return newline_found_p;
6191 }
6192
6193
6194 /* Set IT's current position to the previous visible line start. Skip
6195 invisible text that is so either due to text properties or due to
6196 selective display. Caution: this does not change IT->current_x and
6197 IT->hpos. */
6198
6199 static void
6200 back_to_previous_visible_line_start (struct it *it)
6201 {
6202 while (IT_CHARPOS (*it) > BEGV)
6203 {
6204 back_to_previous_line_start (it);
6205
6206 if (IT_CHARPOS (*it) <= BEGV)
6207 break;
6208
6209 /* If selective > 0, then lines indented more than its value are
6210 invisible. */
6211 if (it->selective > 0
6212 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6213 it->selective))
6214 continue;
6215
6216 /* Check the newline before point for invisibility. */
6217 {
6218 Lisp_Object prop;
6219 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6220 Qinvisible, it->window);
6221 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6222 continue;
6223 }
6224
6225 if (IT_CHARPOS (*it) <= BEGV)
6226 break;
6227
6228 {
6229 struct it it2;
6230 void *it2data = NULL;
6231 ptrdiff_t pos;
6232 ptrdiff_t beg, end;
6233 Lisp_Object val, overlay;
6234
6235 SAVE_IT (it2, *it, it2data);
6236
6237 /* If newline is part of a composition, continue from start of composition */
6238 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6239 && beg < IT_CHARPOS (*it))
6240 goto replaced;
6241
6242 /* If newline is replaced by a display property, find start of overlay
6243 or interval and continue search from that point. */
6244 pos = --IT_CHARPOS (it2);
6245 --IT_BYTEPOS (it2);
6246 it2.sp = 0;
6247 bidi_unshelve_cache (NULL, false);
6248 it2.string_from_display_prop_p = false;
6249 it2.from_disp_prop_p = false;
6250 if (handle_display_prop (&it2) == HANDLED_RETURN
6251 && !NILP (val = get_char_property_and_overlay
6252 (make_number (pos), Qdisplay, Qnil, &overlay))
6253 && (OVERLAYP (overlay)
6254 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6255 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6256 {
6257 RESTORE_IT (it, it, it2data);
6258 goto replaced;
6259 }
6260
6261 /* Newline is not replaced by anything -- so we are done. */
6262 RESTORE_IT (it, it, it2data);
6263 break;
6264
6265 replaced:
6266 if (beg < BEGV)
6267 beg = BEGV;
6268 IT_CHARPOS (*it) = beg;
6269 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6270 }
6271 }
6272
6273 it->continuation_lines_width = 0;
6274
6275 eassert (IT_CHARPOS (*it) >= BEGV);
6276 eassert (IT_CHARPOS (*it) == BEGV
6277 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6278 CHECK_IT (it);
6279 }
6280
6281
6282 /* Reseat iterator IT at the previous visible line start. Skip
6283 invisible text that is so either due to text properties or due to
6284 selective display. At the end, update IT's overlay information,
6285 face information etc. */
6286
6287 void
6288 reseat_at_previous_visible_line_start (struct it *it)
6289 {
6290 back_to_previous_visible_line_start (it);
6291 reseat (it, it->current.pos, true);
6292 CHECK_IT (it);
6293 }
6294
6295
6296 /* Reseat iterator IT on the next visible line start in the current
6297 buffer. ON_NEWLINE_P means position IT on the newline
6298 preceding the line start. Skip over invisible text that is so
6299 because of selective display. Compute faces, overlays etc at the
6300 new position. Note that this function does not skip over text that
6301 is invisible because of text properties. */
6302
6303 static void
6304 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6305 {
6306 bool skipped_p = false;
6307 struct bidi_it bidi_it_prev;
6308 bool newline_found_p
6309 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6310
6311 /* Skip over lines that are invisible because they are indented
6312 more than the value of IT->selective. */
6313 if (it->selective > 0)
6314 while (IT_CHARPOS (*it) < ZV
6315 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6316 it->selective))
6317 {
6318 eassert (IT_BYTEPOS (*it) == BEGV
6319 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6320 newline_found_p =
6321 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6322 }
6323
6324 /* Position on the newline if that's what's requested. */
6325 if (on_newline_p && newline_found_p)
6326 {
6327 if (STRINGP (it->string))
6328 {
6329 if (IT_STRING_CHARPOS (*it) > 0)
6330 {
6331 if (!it->bidi_p)
6332 {
6333 --IT_STRING_CHARPOS (*it);
6334 --IT_STRING_BYTEPOS (*it);
6335 }
6336 else
6337 {
6338 /* We need to restore the bidi iterator to the state
6339 it had on the newline, and resync the IT's
6340 position with that. */
6341 it->bidi_it = bidi_it_prev;
6342 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6343 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6344 }
6345 }
6346 }
6347 else if (IT_CHARPOS (*it) > BEGV)
6348 {
6349 if (!it->bidi_p)
6350 {
6351 --IT_CHARPOS (*it);
6352 --IT_BYTEPOS (*it);
6353 }
6354 else
6355 {
6356 /* We need to restore the bidi iterator to the state it
6357 had on the newline and resync IT with that. */
6358 it->bidi_it = bidi_it_prev;
6359 IT_CHARPOS (*it) = it->bidi_it.charpos;
6360 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6361 }
6362 reseat (it, it->current.pos, false);
6363 }
6364 }
6365 else if (skipped_p)
6366 reseat (it, it->current.pos, false);
6367
6368 CHECK_IT (it);
6369 }
6370
6371
6372 \f
6373 /***********************************************************************
6374 Changing an iterator's position
6375 ***********************************************************************/
6376
6377 /* Change IT's current position to POS in current_buffer.
6378 If FORCE_P, always check for text properties at the new position.
6379 Otherwise, text properties are only looked up if POS >=
6380 IT->check_charpos of a property. */
6381
6382 static void
6383 reseat (struct it *it, struct text_pos pos, bool force_p)
6384 {
6385 ptrdiff_t original_pos = IT_CHARPOS (*it);
6386
6387 reseat_1 (it, pos, false);
6388
6389 /* Determine where to check text properties. Avoid doing it
6390 where possible because text property lookup is very expensive. */
6391 if (force_p
6392 || CHARPOS (pos) > it->stop_charpos
6393 || CHARPOS (pos) < original_pos)
6394 {
6395 if (it->bidi_p)
6396 {
6397 /* For bidi iteration, we need to prime prev_stop and
6398 base_level_stop with our best estimations. */
6399 /* Implementation note: Of course, POS is not necessarily a
6400 stop position, so assigning prev_pos to it is a lie; we
6401 should have called compute_stop_backwards. However, if
6402 the current buffer does not include any R2L characters,
6403 that call would be a waste of cycles, because the
6404 iterator will never move back, and thus never cross this
6405 "fake" stop position. So we delay that backward search
6406 until the time we really need it, in next_element_from_buffer. */
6407 if (CHARPOS (pos) != it->prev_stop)
6408 it->prev_stop = CHARPOS (pos);
6409 if (CHARPOS (pos) < it->base_level_stop)
6410 it->base_level_stop = 0; /* meaning it's unknown */
6411 handle_stop (it);
6412 }
6413 else
6414 {
6415 handle_stop (it);
6416 it->prev_stop = it->base_level_stop = 0;
6417 }
6418
6419 }
6420
6421 CHECK_IT (it);
6422 }
6423
6424
6425 /* Change IT's buffer position to POS. SET_STOP_P means set
6426 IT->stop_pos to POS, also. */
6427
6428 static void
6429 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6430 {
6431 /* Don't call this function when scanning a C string. */
6432 eassert (it->s == NULL);
6433
6434 /* POS must be a reasonable value. */
6435 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6436
6437 it->current.pos = it->position = pos;
6438 it->end_charpos = ZV;
6439 it->dpvec = NULL;
6440 it->current.dpvec_index = -1;
6441 it->current.overlay_string_index = -1;
6442 IT_STRING_CHARPOS (*it) = -1;
6443 IT_STRING_BYTEPOS (*it) = -1;
6444 it->string = Qnil;
6445 it->method = GET_FROM_BUFFER;
6446 it->object = it->w->contents;
6447 it->area = TEXT_AREA;
6448 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6449 it->sp = 0;
6450 it->string_from_display_prop_p = false;
6451 it->string_from_prefix_prop_p = false;
6452
6453 it->from_disp_prop_p = false;
6454 it->face_before_selective_p = false;
6455 if (it->bidi_p)
6456 {
6457 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6458 &it->bidi_it);
6459 bidi_unshelve_cache (NULL, false);
6460 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6461 it->bidi_it.string.s = NULL;
6462 it->bidi_it.string.lstring = Qnil;
6463 it->bidi_it.string.bufpos = 0;
6464 it->bidi_it.string.from_disp_str = false;
6465 it->bidi_it.string.unibyte = false;
6466 it->bidi_it.w = it->w;
6467 }
6468
6469 if (set_stop_p)
6470 {
6471 it->stop_charpos = CHARPOS (pos);
6472 it->base_level_stop = CHARPOS (pos);
6473 }
6474 /* This make the information stored in it->cmp_it invalidate. */
6475 it->cmp_it.id = -1;
6476 }
6477
6478
6479 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6480 If S is non-null, it is a C string to iterate over. Otherwise,
6481 STRING gives a Lisp string to iterate over.
6482
6483 If PRECISION > 0, don't return more then PRECISION number of
6484 characters from the string.
6485
6486 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6487 characters have been returned. FIELD_WIDTH < 0 means an infinite
6488 field width.
6489
6490 MULTIBYTE = 0 means disable processing of multibyte characters,
6491 MULTIBYTE > 0 means enable it,
6492 MULTIBYTE < 0 means use IT->multibyte_p.
6493
6494 IT must be initialized via a prior call to init_iterator before
6495 calling this function. */
6496
6497 static void
6498 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6499 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6500 int multibyte)
6501 {
6502 /* No text property checks performed by default, but see below. */
6503 it->stop_charpos = -1;
6504
6505 /* Set iterator position and end position. */
6506 memset (&it->current, 0, sizeof it->current);
6507 it->current.overlay_string_index = -1;
6508 it->current.dpvec_index = -1;
6509 eassert (charpos >= 0);
6510
6511 /* If STRING is specified, use its multibyteness, otherwise use the
6512 setting of MULTIBYTE, if specified. */
6513 if (multibyte >= 0)
6514 it->multibyte_p = multibyte > 0;
6515
6516 /* Bidirectional reordering of strings is controlled by the default
6517 value of bidi-display-reordering. Don't try to reorder while
6518 loading loadup.el, as the necessary character property tables are
6519 not yet available. */
6520 it->bidi_p =
6521 NILP (Vpurify_flag)
6522 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6523
6524 if (s == NULL)
6525 {
6526 eassert (STRINGP (string));
6527 it->string = string;
6528 it->s = NULL;
6529 it->end_charpos = it->string_nchars = SCHARS (string);
6530 it->method = GET_FROM_STRING;
6531 it->current.string_pos = string_pos (charpos, string);
6532
6533 if (it->bidi_p)
6534 {
6535 it->bidi_it.string.lstring = string;
6536 it->bidi_it.string.s = NULL;
6537 it->bidi_it.string.schars = it->end_charpos;
6538 it->bidi_it.string.bufpos = 0;
6539 it->bidi_it.string.from_disp_str = false;
6540 it->bidi_it.string.unibyte = !it->multibyte_p;
6541 it->bidi_it.w = it->w;
6542 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6543 FRAME_WINDOW_P (it->f), &it->bidi_it);
6544 }
6545 }
6546 else
6547 {
6548 it->s = (const unsigned char *) s;
6549 it->string = Qnil;
6550
6551 /* Note that we use IT->current.pos, not it->current.string_pos,
6552 for displaying C strings. */
6553 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6554 if (it->multibyte_p)
6555 {
6556 it->current.pos = c_string_pos (charpos, s, true);
6557 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6558 }
6559 else
6560 {
6561 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6562 it->end_charpos = it->string_nchars = strlen (s);
6563 }
6564
6565 if (it->bidi_p)
6566 {
6567 it->bidi_it.string.lstring = Qnil;
6568 it->bidi_it.string.s = (const unsigned char *) s;
6569 it->bidi_it.string.schars = it->end_charpos;
6570 it->bidi_it.string.bufpos = 0;
6571 it->bidi_it.string.from_disp_str = false;
6572 it->bidi_it.string.unibyte = !it->multibyte_p;
6573 it->bidi_it.w = it->w;
6574 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6575 &it->bidi_it);
6576 }
6577 it->method = GET_FROM_C_STRING;
6578 }
6579
6580 /* PRECISION > 0 means don't return more than PRECISION characters
6581 from the string. */
6582 if (precision > 0 && it->end_charpos - charpos > precision)
6583 {
6584 it->end_charpos = it->string_nchars = charpos + precision;
6585 if (it->bidi_p)
6586 it->bidi_it.string.schars = it->end_charpos;
6587 }
6588
6589 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6590 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6591 FIELD_WIDTH < 0 means infinite field width. This is useful for
6592 padding with `-' at the end of a mode line. */
6593 if (field_width < 0)
6594 field_width = INFINITY;
6595 /* Implementation note: We deliberately don't enlarge
6596 it->bidi_it.string.schars here to fit it->end_charpos, because
6597 the bidi iterator cannot produce characters out of thin air. */
6598 if (field_width > it->end_charpos - charpos)
6599 it->end_charpos = charpos + field_width;
6600
6601 /* Use the standard display table for displaying strings. */
6602 if (DISP_TABLE_P (Vstandard_display_table))
6603 it->dp = XCHAR_TABLE (Vstandard_display_table);
6604
6605 it->stop_charpos = charpos;
6606 it->prev_stop = charpos;
6607 it->base_level_stop = 0;
6608 if (it->bidi_p)
6609 {
6610 it->bidi_it.first_elt = true;
6611 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6612 it->bidi_it.disp_pos = -1;
6613 }
6614 if (s == NULL && it->multibyte_p)
6615 {
6616 ptrdiff_t endpos = SCHARS (it->string);
6617 if (endpos > it->end_charpos)
6618 endpos = it->end_charpos;
6619 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6620 it->string);
6621 }
6622 CHECK_IT (it);
6623 }
6624
6625
6626 \f
6627 /***********************************************************************
6628 Iteration
6629 ***********************************************************************/
6630
6631 /* Map enum it_method value to corresponding next_element_from_* function. */
6632
6633 typedef bool (*next_element_function) (struct it *);
6634
6635 static next_element_function const get_next_element[NUM_IT_METHODS] =
6636 {
6637 next_element_from_buffer,
6638 next_element_from_display_vector,
6639 next_element_from_string,
6640 next_element_from_c_string,
6641 next_element_from_image,
6642 next_element_from_stretch
6643 };
6644
6645 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6646
6647
6648 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6649 (possibly with the following characters). */
6650
6651 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6652 ((IT)->cmp_it.id >= 0 \
6653 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6654 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6655 END_CHARPOS, (IT)->w, \
6656 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6657 (IT)->string)))
6658
6659
6660 /* Lookup the char-table Vglyphless_char_display for character C (-1
6661 if we want information for no-font case), and return the display
6662 method symbol. By side-effect, update it->what and
6663 it->glyphless_method. This function is called from
6664 get_next_display_element for each character element, and from
6665 x_produce_glyphs when no suitable font was found. */
6666
6667 Lisp_Object
6668 lookup_glyphless_char_display (int c, struct it *it)
6669 {
6670 Lisp_Object glyphless_method = Qnil;
6671
6672 if (CHAR_TABLE_P (Vglyphless_char_display)
6673 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6674 {
6675 if (c >= 0)
6676 {
6677 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6678 if (CONSP (glyphless_method))
6679 glyphless_method = FRAME_WINDOW_P (it->f)
6680 ? XCAR (glyphless_method)
6681 : XCDR (glyphless_method);
6682 }
6683 else
6684 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6685 }
6686
6687 retry:
6688 if (NILP (glyphless_method))
6689 {
6690 if (c >= 0)
6691 /* The default is to display the character by a proper font. */
6692 return Qnil;
6693 /* The default for the no-font case is to display an empty box. */
6694 glyphless_method = Qempty_box;
6695 }
6696 if (EQ (glyphless_method, Qzero_width))
6697 {
6698 if (c >= 0)
6699 return glyphless_method;
6700 /* This method can't be used for the no-font case. */
6701 glyphless_method = Qempty_box;
6702 }
6703 if (EQ (glyphless_method, Qthin_space))
6704 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6705 else if (EQ (glyphless_method, Qempty_box))
6706 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6707 else if (EQ (glyphless_method, Qhex_code))
6708 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6709 else if (STRINGP (glyphless_method))
6710 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6711 else
6712 {
6713 /* Invalid value. We use the default method. */
6714 glyphless_method = Qnil;
6715 goto retry;
6716 }
6717 it->what = IT_GLYPHLESS;
6718 return glyphless_method;
6719 }
6720
6721 /* Merge escape glyph face and cache the result. */
6722
6723 static struct frame *last_escape_glyph_frame = NULL;
6724 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6725 static int last_escape_glyph_merged_face_id = 0;
6726
6727 static int
6728 merge_escape_glyph_face (struct it *it)
6729 {
6730 int face_id;
6731
6732 if (it->f == last_escape_glyph_frame
6733 && it->face_id == last_escape_glyph_face_id)
6734 face_id = last_escape_glyph_merged_face_id;
6735 else
6736 {
6737 /* Merge the `escape-glyph' face into the current face. */
6738 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6739 last_escape_glyph_frame = it->f;
6740 last_escape_glyph_face_id = it->face_id;
6741 last_escape_glyph_merged_face_id = face_id;
6742 }
6743 return face_id;
6744 }
6745
6746 /* Likewise for glyphless glyph face. */
6747
6748 static struct frame *last_glyphless_glyph_frame = NULL;
6749 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6750 static int last_glyphless_glyph_merged_face_id = 0;
6751
6752 int
6753 merge_glyphless_glyph_face (struct it *it)
6754 {
6755 int face_id;
6756
6757 if (it->f == last_glyphless_glyph_frame
6758 && it->face_id == last_glyphless_glyph_face_id)
6759 face_id = last_glyphless_glyph_merged_face_id;
6760 else
6761 {
6762 /* Merge the `glyphless-char' face into the current face. */
6763 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6764 last_glyphless_glyph_frame = it->f;
6765 last_glyphless_glyph_face_id = it->face_id;
6766 last_glyphless_glyph_merged_face_id = face_id;
6767 }
6768 return face_id;
6769 }
6770
6771 /* Load IT's display element fields with information about the next
6772 display element from the current position of IT. Value is false if
6773 end of buffer (or C string) is reached. */
6774
6775 static bool
6776 get_next_display_element (struct it *it)
6777 {
6778 /* True means that we found a display element. False means that
6779 we hit the end of what we iterate over. Performance note: the
6780 function pointer `method' used here turns out to be faster than
6781 using a sequence of if-statements. */
6782 bool success_p;
6783
6784 get_next:
6785 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6786
6787 if (it->what == IT_CHARACTER)
6788 {
6789 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6790 and only if (a) the resolved directionality of that character
6791 is R..." */
6792 /* FIXME: Do we need an exception for characters from display
6793 tables? */
6794 if (it->bidi_p && it->bidi_it.type == STRONG_R
6795 && !inhibit_bidi_mirroring)
6796 it->c = bidi_mirror_char (it->c);
6797 /* Map via display table or translate control characters.
6798 IT->c, IT->len etc. have been set to the next character by
6799 the function call above. If we have a display table, and it
6800 contains an entry for IT->c, translate it. Don't do this if
6801 IT->c itself comes from a display table, otherwise we could
6802 end up in an infinite recursion. (An alternative could be to
6803 count the recursion depth of this function and signal an
6804 error when a certain maximum depth is reached.) Is it worth
6805 it? */
6806 if (success_p && it->dpvec == NULL)
6807 {
6808 Lisp_Object dv;
6809 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6810 bool nonascii_space_p = false;
6811 bool nonascii_hyphen_p = false;
6812 int c = it->c; /* This is the character to display. */
6813
6814 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6815 {
6816 eassert (SINGLE_BYTE_CHAR_P (c));
6817 if (unibyte_display_via_language_environment)
6818 {
6819 c = DECODE_CHAR (unibyte, c);
6820 if (c < 0)
6821 c = BYTE8_TO_CHAR (it->c);
6822 }
6823 else
6824 c = BYTE8_TO_CHAR (it->c);
6825 }
6826
6827 if (it->dp
6828 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6829 VECTORP (dv)))
6830 {
6831 struct Lisp_Vector *v = XVECTOR (dv);
6832
6833 /* Return the first character from the display table
6834 entry, if not empty. If empty, don't display the
6835 current character. */
6836 if (v->header.size)
6837 {
6838 it->dpvec_char_len = it->len;
6839 it->dpvec = v->contents;
6840 it->dpend = v->contents + v->header.size;
6841 it->current.dpvec_index = 0;
6842 it->dpvec_face_id = -1;
6843 it->saved_face_id = it->face_id;
6844 it->method = GET_FROM_DISPLAY_VECTOR;
6845 it->ellipsis_p = false;
6846 }
6847 else
6848 {
6849 set_iterator_to_next (it, false);
6850 }
6851 goto get_next;
6852 }
6853
6854 if (! NILP (lookup_glyphless_char_display (c, it)))
6855 {
6856 if (it->what == IT_GLYPHLESS)
6857 goto done;
6858 /* Don't display this character. */
6859 set_iterator_to_next (it, false);
6860 goto get_next;
6861 }
6862
6863 /* If `nobreak-char-display' is non-nil, we display
6864 non-ASCII spaces and hyphens specially. */
6865 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6866 {
6867 if (c == 0xA0)
6868 nonascii_space_p = true;
6869 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6870 nonascii_hyphen_p = true;
6871 }
6872
6873 /* Translate control characters into `\003' or `^C' form.
6874 Control characters coming from a display table entry are
6875 currently not translated because we use IT->dpvec to hold
6876 the translation. This could easily be changed but I
6877 don't believe that it is worth doing.
6878
6879 The characters handled by `nobreak-char-display' must be
6880 translated too.
6881
6882 Non-printable characters and raw-byte characters are also
6883 translated to octal form. */
6884 if (((c < ' ' || c == 127) /* ASCII control chars. */
6885 ? (it->area != TEXT_AREA
6886 /* In mode line, treat \n, \t like other crl chars. */
6887 || (c != '\t'
6888 && it->glyph_row
6889 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6890 || (c != '\n' && c != '\t'))
6891 : (nonascii_space_p
6892 || nonascii_hyphen_p
6893 || CHAR_BYTE8_P (c)
6894 || ! CHAR_PRINTABLE_P (c))))
6895 {
6896 /* C is a control character, non-ASCII space/hyphen,
6897 raw-byte, or a non-printable character which must be
6898 displayed either as '\003' or as `^C' where the '\\'
6899 and '^' can be defined in the display table. Fill
6900 IT->ctl_chars with glyphs for what we have to
6901 display. Then, set IT->dpvec to these glyphs. */
6902 Lisp_Object gc;
6903 int ctl_len;
6904 int face_id;
6905 int lface_id = 0;
6906 int escape_glyph;
6907
6908 /* Handle control characters with ^. */
6909
6910 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6911 {
6912 int g;
6913
6914 g = '^'; /* default glyph for Control */
6915 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6916 if (it->dp
6917 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6918 {
6919 g = GLYPH_CODE_CHAR (gc);
6920 lface_id = GLYPH_CODE_FACE (gc);
6921 }
6922
6923 face_id = (lface_id
6924 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6925 : merge_escape_glyph_face (it));
6926
6927 XSETINT (it->ctl_chars[0], g);
6928 XSETINT (it->ctl_chars[1], c ^ 0100);
6929 ctl_len = 2;
6930 goto display_control;
6931 }
6932
6933 /* Handle non-ascii space in the mode where it only gets
6934 highlighting. */
6935
6936 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6937 {
6938 /* Merge `nobreak-space' into the current face. */
6939 face_id = merge_faces (it->f, Qnobreak_space, 0,
6940 it->face_id);
6941 XSETINT (it->ctl_chars[0], ' ');
6942 ctl_len = 1;
6943 goto display_control;
6944 }
6945
6946 /* Handle sequences that start with the "escape glyph". */
6947
6948 /* the default escape glyph is \. */
6949 escape_glyph = '\\';
6950
6951 if (it->dp
6952 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6953 {
6954 escape_glyph = GLYPH_CODE_CHAR (gc);
6955 lface_id = GLYPH_CODE_FACE (gc);
6956 }
6957
6958 face_id = (lface_id
6959 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6960 : merge_escape_glyph_face (it));
6961
6962 /* Draw non-ASCII hyphen with just highlighting: */
6963
6964 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6965 {
6966 XSETINT (it->ctl_chars[0], '-');
6967 ctl_len = 1;
6968 goto display_control;
6969 }
6970
6971 /* Draw non-ASCII space/hyphen with escape glyph: */
6972
6973 if (nonascii_space_p || nonascii_hyphen_p)
6974 {
6975 XSETINT (it->ctl_chars[0], escape_glyph);
6976 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6977 ctl_len = 2;
6978 goto display_control;
6979 }
6980
6981 {
6982 char str[10];
6983 int len, i;
6984
6985 if (CHAR_BYTE8_P (c))
6986 /* Display \200 instead of \17777600. */
6987 c = CHAR_TO_BYTE8 (c);
6988 len = sprintf (str, "%03o", c + 0u);
6989
6990 XSETINT (it->ctl_chars[0], escape_glyph);
6991 for (i = 0; i < len; i++)
6992 XSETINT (it->ctl_chars[i + 1], str[i]);
6993 ctl_len = len + 1;
6994 }
6995
6996 display_control:
6997 /* Set up IT->dpvec and return first character from it. */
6998 it->dpvec_char_len = it->len;
6999 it->dpvec = it->ctl_chars;
7000 it->dpend = it->dpvec + ctl_len;
7001 it->current.dpvec_index = 0;
7002 it->dpvec_face_id = face_id;
7003 it->saved_face_id = it->face_id;
7004 it->method = GET_FROM_DISPLAY_VECTOR;
7005 it->ellipsis_p = false;
7006 goto get_next;
7007 }
7008 it->char_to_display = c;
7009 }
7010 else if (success_p)
7011 {
7012 it->char_to_display = it->c;
7013 }
7014 }
7015
7016 #ifdef HAVE_WINDOW_SYSTEM
7017 /* Adjust face id for a multibyte character. There are no multibyte
7018 character in unibyte text. */
7019 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7020 && it->multibyte_p
7021 && success_p
7022 && FRAME_WINDOW_P (it->f))
7023 {
7024 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7025
7026 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7027 {
7028 /* Automatic composition with glyph-string. */
7029 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7030
7031 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7032 }
7033 else
7034 {
7035 ptrdiff_t pos = (it->s ? -1
7036 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7037 : IT_CHARPOS (*it));
7038 int c;
7039
7040 if (it->what == IT_CHARACTER)
7041 c = it->char_to_display;
7042 else
7043 {
7044 struct composition *cmp = composition_table[it->cmp_it.id];
7045 int i;
7046
7047 c = ' ';
7048 for (i = 0; i < cmp->glyph_len; i++)
7049 /* TAB in a composition means display glyphs with
7050 padding space on the left or right. */
7051 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7052 break;
7053 }
7054 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7055 }
7056 }
7057 #endif /* HAVE_WINDOW_SYSTEM */
7058
7059 done:
7060 /* Is this character the last one of a run of characters with
7061 box? If yes, set IT->end_of_box_run_p to true. */
7062 if (it->face_box_p
7063 && it->s == NULL)
7064 {
7065 if (it->method == GET_FROM_STRING && it->sp)
7066 {
7067 int face_id = underlying_face_id (it);
7068 struct face *face = FACE_FROM_ID (it->f, face_id);
7069
7070 if (face)
7071 {
7072 if (face->box == FACE_NO_BOX)
7073 {
7074 /* If the box comes from face properties in a
7075 display string, check faces in that string. */
7076 int string_face_id = face_after_it_pos (it);
7077 it->end_of_box_run_p
7078 = (FACE_FROM_ID (it->f, string_face_id)->box
7079 == FACE_NO_BOX);
7080 }
7081 /* Otherwise, the box comes from the underlying face.
7082 If this is the last string character displayed, check
7083 the next buffer location. */
7084 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7085 /* n_overlay_strings is unreliable unless
7086 overlay_string_index is non-negative. */
7087 && ((it->current.overlay_string_index >= 0
7088 && (it->current.overlay_string_index
7089 == it->n_overlay_strings - 1))
7090 /* A string from display property. */
7091 || it->from_disp_prop_p))
7092 {
7093 ptrdiff_t ignore;
7094 int next_face_id;
7095 struct text_pos pos = it->current.pos;
7096
7097 /* For a string from a display property, the next
7098 buffer position is stored in the 'position'
7099 member of the iteration stack slot below the
7100 current one, see handle_single_display_spec. By
7101 contrast, it->current.pos was is not yet updated
7102 to point to that buffer position; that will
7103 happen in pop_it, after we finish displaying the
7104 current string. Note that we already checked
7105 above that it->sp is positive, so subtracting one
7106 from it is safe. */
7107 if (it->from_disp_prop_p)
7108 pos = (it->stack + it->sp - 1)->position;
7109 else
7110 INC_TEXT_POS (pos, it->multibyte_p);
7111
7112 if (CHARPOS (pos) >= ZV)
7113 it->end_of_box_run_p = true;
7114 else
7115 {
7116 next_face_id = face_at_buffer_position
7117 (it->w, CHARPOS (pos), &ignore,
7118 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7119 it->end_of_box_run_p
7120 = (FACE_FROM_ID (it->f, next_face_id)->box
7121 == FACE_NO_BOX);
7122 }
7123 }
7124 }
7125 }
7126 /* next_element_from_display_vector sets this flag according to
7127 faces of the display vector glyphs, see there. */
7128 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7129 {
7130 int face_id = face_after_it_pos (it);
7131 it->end_of_box_run_p
7132 = (face_id != it->face_id
7133 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7134 }
7135 }
7136 /* If we reached the end of the object we've been iterating (e.g., a
7137 display string or an overlay string), and there's something on
7138 IT->stack, proceed with what's on the stack. It doesn't make
7139 sense to return false if there's unprocessed stuff on the stack,
7140 because otherwise that stuff will never be displayed. */
7141 if (!success_p && it->sp > 0)
7142 {
7143 set_iterator_to_next (it, false);
7144 success_p = get_next_display_element (it);
7145 }
7146
7147 /* Value is false if end of buffer or string reached. */
7148 return success_p;
7149 }
7150
7151
7152 /* Move IT to the next display element.
7153
7154 RESEAT_P means if called on a newline in buffer text,
7155 skip to the next visible line start.
7156
7157 Functions get_next_display_element and set_iterator_to_next are
7158 separate because I find this arrangement easier to handle than a
7159 get_next_display_element function that also increments IT's
7160 position. The way it is we can first look at an iterator's current
7161 display element, decide whether it fits on a line, and if it does,
7162 increment the iterator position. The other way around we probably
7163 would either need a flag indicating whether the iterator has to be
7164 incremented the next time, or we would have to implement a
7165 decrement position function which would not be easy to write. */
7166
7167 void
7168 set_iterator_to_next (struct it *it, bool reseat_p)
7169 {
7170 /* Reset flags indicating start and end of a sequence of characters
7171 with box. Reset them at the start of this function because
7172 moving the iterator to a new position might set them. */
7173 it->start_of_box_run_p = it->end_of_box_run_p = false;
7174
7175 switch (it->method)
7176 {
7177 case GET_FROM_BUFFER:
7178 /* The current display element of IT is a character from
7179 current_buffer. Advance in the buffer, and maybe skip over
7180 invisible lines that are so because of selective display. */
7181 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7182 reseat_at_next_visible_line_start (it, false);
7183 else if (it->cmp_it.id >= 0)
7184 {
7185 /* We are currently getting glyphs from a composition. */
7186 if (! it->bidi_p)
7187 {
7188 IT_CHARPOS (*it) += it->cmp_it.nchars;
7189 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7190 }
7191 else
7192 {
7193 int i;
7194
7195 /* Update IT's char/byte positions to point to the first
7196 character of the next grapheme cluster, or to the
7197 character visually after the current composition. */
7198 for (i = 0; i < it->cmp_it.nchars; i++)
7199 bidi_move_to_visually_next (&it->bidi_it);
7200 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7201 IT_CHARPOS (*it) = it->bidi_it.charpos;
7202 }
7203
7204 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7205 && it->cmp_it.to < it->cmp_it.nglyphs)
7206 {
7207 /* Composition created while scanning forward. Proceed
7208 to the next grapheme cluster. */
7209 it->cmp_it.from = it->cmp_it.to;
7210 }
7211 else if ((it->bidi_p && it->cmp_it.reversed_p)
7212 && it->cmp_it.from > 0)
7213 {
7214 /* Composition created while scanning backward. Proceed
7215 to the previous grapheme cluster. */
7216 it->cmp_it.to = it->cmp_it.from;
7217 }
7218 else
7219 {
7220 /* No more grapheme clusters in this composition.
7221 Find the next stop position. */
7222 ptrdiff_t stop = it->end_charpos;
7223
7224 if (it->bidi_it.scan_dir < 0)
7225 /* Now we are scanning backward and don't know
7226 where to stop. */
7227 stop = -1;
7228 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7229 IT_BYTEPOS (*it), stop, Qnil);
7230 }
7231 }
7232 else
7233 {
7234 eassert (it->len != 0);
7235
7236 if (!it->bidi_p)
7237 {
7238 IT_BYTEPOS (*it) += it->len;
7239 IT_CHARPOS (*it) += 1;
7240 }
7241 else
7242 {
7243 int prev_scan_dir = it->bidi_it.scan_dir;
7244 /* If this is a new paragraph, determine its base
7245 direction (a.k.a. its base embedding level). */
7246 if (it->bidi_it.new_paragraph)
7247 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7248 false);
7249 bidi_move_to_visually_next (&it->bidi_it);
7250 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7251 IT_CHARPOS (*it) = it->bidi_it.charpos;
7252 if (prev_scan_dir != it->bidi_it.scan_dir)
7253 {
7254 /* As the scan direction was changed, we must
7255 re-compute the stop position for composition. */
7256 ptrdiff_t stop = it->end_charpos;
7257 if (it->bidi_it.scan_dir < 0)
7258 stop = -1;
7259 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7260 IT_BYTEPOS (*it), stop, Qnil);
7261 }
7262 }
7263 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7264 }
7265 break;
7266
7267 case GET_FROM_C_STRING:
7268 /* Current display element of IT is from a C string. */
7269 if (!it->bidi_p
7270 /* If the string position is beyond string's end, it means
7271 next_element_from_c_string is padding the string with
7272 blanks, in which case we bypass the bidi iterator,
7273 because it cannot deal with such virtual characters. */
7274 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7275 {
7276 IT_BYTEPOS (*it) += it->len;
7277 IT_CHARPOS (*it) += 1;
7278 }
7279 else
7280 {
7281 bidi_move_to_visually_next (&it->bidi_it);
7282 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7283 IT_CHARPOS (*it) = it->bidi_it.charpos;
7284 }
7285 break;
7286
7287 case GET_FROM_DISPLAY_VECTOR:
7288 /* Current display element of IT is from a display table entry.
7289 Advance in the display table definition. Reset it to null if
7290 end reached, and continue with characters from buffers/
7291 strings. */
7292 ++it->current.dpvec_index;
7293
7294 /* Restore face of the iterator to what they were before the
7295 display vector entry (these entries may contain faces). */
7296 it->face_id = it->saved_face_id;
7297
7298 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7299 {
7300 bool recheck_faces = it->ellipsis_p;
7301
7302 if (it->s)
7303 it->method = GET_FROM_C_STRING;
7304 else if (STRINGP (it->string))
7305 it->method = GET_FROM_STRING;
7306 else
7307 {
7308 it->method = GET_FROM_BUFFER;
7309 it->object = it->w->contents;
7310 }
7311
7312 it->dpvec = NULL;
7313 it->current.dpvec_index = -1;
7314
7315 /* Skip over characters which were displayed via IT->dpvec. */
7316 if (it->dpvec_char_len < 0)
7317 reseat_at_next_visible_line_start (it, true);
7318 else if (it->dpvec_char_len > 0)
7319 {
7320 it->len = it->dpvec_char_len;
7321 set_iterator_to_next (it, reseat_p);
7322 }
7323
7324 /* Maybe recheck faces after display vector. */
7325 if (recheck_faces)
7326 {
7327 if (it->method == GET_FROM_STRING)
7328 it->stop_charpos = IT_STRING_CHARPOS (*it);
7329 else
7330 it->stop_charpos = IT_CHARPOS (*it);
7331 }
7332 }
7333 break;
7334
7335 case GET_FROM_STRING:
7336 /* Current display element is a character from a Lisp string. */
7337 eassert (it->s == NULL && STRINGP (it->string));
7338 /* Don't advance past string end. These conditions are true
7339 when set_iterator_to_next is called at the end of
7340 get_next_display_element, in which case the Lisp string is
7341 already exhausted, and all we want is pop the iterator
7342 stack. */
7343 if (it->current.overlay_string_index >= 0)
7344 {
7345 /* This is an overlay string, so there's no padding with
7346 spaces, and the number of characters in the string is
7347 where the string ends. */
7348 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7349 goto consider_string_end;
7350 }
7351 else
7352 {
7353 /* Not an overlay string. There could be padding, so test
7354 against it->end_charpos. */
7355 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7356 goto consider_string_end;
7357 }
7358 if (it->cmp_it.id >= 0)
7359 {
7360 /* We are delivering display elements from a composition.
7361 Update the string position past the grapheme cluster
7362 we've just processed. */
7363 if (! it->bidi_p)
7364 {
7365 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7366 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7367 }
7368 else
7369 {
7370 int i;
7371
7372 for (i = 0; i < it->cmp_it.nchars; i++)
7373 bidi_move_to_visually_next (&it->bidi_it);
7374 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7375 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7376 }
7377
7378 /* Did we exhaust all the grapheme clusters of this
7379 composition? */
7380 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7381 && (it->cmp_it.to < it->cmp_it.nglyphs))
7382 {
7383 /* Not all the grapheme clusters were processed yet;
7384 advance to the next cluster. */
7385 it->cmp_it.from = it->cmp_it.to;
7386 }
7387 else if ((it->bidi_p && it->cmp_it.reversed_p)
7388 && it->cmp_it.from > 0)
7389 {
7390 /* Likewise: advance to the next cluster, but going in
7391 the reverse direction. */
7392 it->cmp_it.to = it->cmp_it.from;
7393 }
7394 else
7395 {
7396 /* This composition was fully processed; find the next
7397 candidate place for checking for composed
7398 characters. */
7399 /* Always limit string searches to the string length;
7400 any padding spaces are not part of the string, and
7401 there cannot be any compositions in that padding. */
7402 ptrdiff_t stop = SCHARS (it->string);
7403
7404 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7405 stop = -1;
7406 else if (it->end_charpos < stop)
7407 {
7408 /* Cf. PRECISION in reseat_to_string: we might be
7409 limited in how many of the string characters we
7410 need to deliver. */
7411 stop = it->end_charpos;
7412 }
7413 composition_compute_stop_pos (&it->cmp_it,
7414 IT_STRING_CHARPOS (*it),
7415 IT_STRING_BYTEPOS (*it), stop,
7416 it->string);
7417 }
7418 }
7419 else
7420 {
7421 if (!it->bidi_p
7422 /* If the string position is beyond string's end, it
7423 means next_element_from_string is padding the string
7424 with blanks, in which case we bypass the bidi
7425 iterator, because it cannot deal with such virtual
7426 characters. */
7427 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7428 {
7429 IT_STRING_BYTEPOS (*it) += it->len;
7430 IT_STRING_CHARPOS (*it) += 1;
7431 }
7432 else
7433 {
7434 int prev_scan_dir = it->bidi_it.scan_dir;
7435
7436 bidi_move_to_visually_next (&it->bidi_it);
7437 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7438 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7439 /* If the scan direction changes, we may need to update
7440 the place where to check for composed characters. */
7441 if (prev_scan_dir != it->bidi_it.scan_dir)
7442 {
7443 ptrdiff_t stop = SCHARS (it->string);
7444
7445 if (it->bidi_it.scan_dir < 0)
7446 stop = -1;
7447 else if (it->end_charpos < stop)
7448 stop = it->end_charpos;
7449
7450 composition_compute_stop_pos (&it->cmp_it,
7451 IT_STRING_CHARPOS (*it),
7452 IT_STRING_BYTEPOS (*it), stop,
7453 it->string);
7454 }
7455 }
7456 }
7457
7458 consider_string_end:
7459
7460 if (it->current.overlay_string_index >= 0)
7461 {
7462 /* IT->string is an overlay string. Advance to the
7463 next, if there is one. */
7464 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7465 {
7466 it->ellipsis_p = false;
7467 next_overlay_string (it);
7468 if (it->ellipsis_p)
7469 setup_for_ellipsis (it, 0);
7470 }
7471 }
7472 else
7473 {
7474 /* IT->string is not an overlay string. If we reached
7475 its end, and there is something on IT->stack, proceed
7476 with what is on the stack. This can be either another
7477 string, this time an overlay string, or a buffer. */
7478 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7479 && it->sp > 0)
7480 {
7481 pop_it (it);
7482 if (it->method == GET_FROM_STRING)
7483 goto consider_string_end;
7484 }
7485 }
7486 break;
7487
7488 case GET_FROM_IMAGE:
7489 case GET_FROM_STRETCH:
7490 /* The position etc with which we have to proceed are on
7491 the stack. The position may be at the end of a string,
7492 if the `display' property takes up the whole string. */
7493 eassert (it->sp > 0);
7494 pop_it (it);
7495 if (it->method == GET_FROM_STRING)
7496 goto consider_string_end;
7497 break;
7498
7499 default:
7500 /* There are no other methods defined, so this should be a bug. */
7501 emacs_abort ();
7502 }
7503
7504 eassert (it->method != GET_FROM_STRING
7505 || (STRINGP (it->string)
7506 && IT_STRING_CHARPOS (*it) >= 0));
7507 }
7508
7509 /* Load IT's display element fields with information about the next
7510 display element which comes from a display table entry or from the
7511 result of translating a control character to one of the forms `^C'
7512 or `\003'.
7513
7514 IT->dpvec holds the glyphs to return as characters.
7515 IT->saved_face_id holds the face id before the display vector--it
7516 is restored into IT->face_id in set_iterator_to_next. */
7517
7518 static bool
7519 next_element_from_display_vector (struct it *it)
7520 {
7521 Lisp_Object gc;
7522 int prev_face_id = it->face_id;
7523 int next_face_id;
7524
7525 /* Precondition. */
7526 eassert (it->dpvec && it->current.dpvec_index >= 0);
7527
7528 it->face_id = it->saved_face_id;
7529
7530 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7531 That seemed totally bogus - so I changed it... */
7532 gc = it->dpvec[it->current.dpvec_index];
7533
7534 if (GLYPH_CODE_P (gc))
7535 {
7536 struct face *this_face, *prev_face, *next_face;
7537
7538 it->c = GLYPH_CODE_CHAR (gc);
7539 it->len = CHAR_BYTES (it->c);
7540
7541 /* The entry may contain a face id to use. Such a face id is
7542 the id of a Lisp face, not a realized face. A face id of
7543 zero means no face is specified. */
7544 if (it->dpvec_face_id >= 0)
7545 it->face_id = it->dpvec_face_id;
7546 else
7547 {
7548 int lface_id = GLYPH_CODE_FACE (gc);
7549 if (lface_id > 0)
7550 it->face_id = merge_faces (it->f, Qt, lface_id,
7551 it->saved_face_id);
7552 }
7553
7554 /* Glyphs in the display vector could have the box face, so we
7555 need to set the related flags in the iterator, as
7556 appropriate. */
7557 this_face = FACE_FROM_ID (it->f, it->face_id);
7558 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7559
7560 /* Is this character the first character of a box-face run? */
7561 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7562 && (!prev_face
7563 || prev_face->box == FACE_NO_BOX));
7564
7565 /* For the last character of the box-face run, we need to look
7566 either at the next glyph from the display vector, or at the
7567 face we saw before the display vector. */
7568 next_face_id = it->saved_face_id;
7569 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7570 {
7571 if (it->dpvec_face_id >= 0)
7572 next_face_id = it->dpvec_face_id;
7573 else
7574 {
7575 int lface_id =
7576 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7577
7578 if (lface_id > 0)
7579 next_face_id = merge_faces (it->f, Qt, lface_id,
7580 it->saved_face_id);
7581 }
7582 }
7583 next_face = FACE_FROM_ID (it->f, next_face_id);
7584 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7585 && (!next_face
7586 || next_face->box == FACE_NO_BOX));
7587 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7588 }
7589 else
7590 /* Display table entry is invalid. Return a space. */
7591 it->c = ' ', it->len = 1;
7592
7593 /* Don't change position and object of the iterator here. They are
7594 still the values of the character that had this display table
7595 entry or was translated, and that's what we want. */
7596 it->what = IT_CHARACTER;
7597 return true;
7598 }
7599
7600 /* Get the first element of string/buffer in the visual order, after
7601 being reseated to a new position in a string or a buffer. */
7602 static void
7603 get_visually_first_element (struct it *it)
7604 {
7605 bool string_p = STRINGP (it->string) || it->s;
7606 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7607 ptrdiff_t bob = (string_p ? 0 : BEGV);
7608
7609 if (STRINGP (it->string))
7610 {
7611 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7612 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7613 }
7614 else
7615 {
7616 it->bidi_it.charpos = IT_CHARPOS (*it);
7617 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7618 }
7619
7620 if (it->bidi_it.charpos == eob)
7621 {
7622 /* Nothing to do, but reset the FIRST_ELT flag, like
7623 bidi_paragraph_init does, because we are not going to
7624 call it. */
7625 it->bidi_it.first_elt = false;
7626 }
7627 else if (it->bidi_it.charpos == bob
7628 || (!string_p
7629 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7630 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7631 {
7632 /* If we are at the beginning of a line/string, we can produce
7633 the next element right away. */
7634 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7635 bidi_move_to_visually_next (&it->bidi_it);
7636 }
7637 else
7638 {
7639 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7640
7641 /* We need to prime the bidi iterator starting at the line's or
7642 string's beginning, before we will be able to produce the
7643 next element. */
7644 if (string_p)
7645 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7646 else
7647 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7648 IT_BYTEPOS (*it), -1,
7649 &it->bidi_it.bytepos);
7650 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7651 do
7652 {
7653 /* Now return to buffer/string position where we were asked
7654 to get the next display element, and produce that. */
7655 bidi_move_to_visually_next (&it->bidi_it);
7656 }
7657 while (it->bidi_it.bytepos != orig_bytepos
7658 && it->bidi_it.charpos < eob);
7659 }
7660
7661 /* Adjust IT's position information to where we ended up. */
7662 if (STRINGP (it->string))
7663 {
7664 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7665 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7666 }
7667 else
7668 {
7669 IT_CHARPOS (*it) = it->bidi_it.charpos;
7670 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7671 }
7672
7673 if (STRINGP (it->string) || !it->s)
7674 {
7675 ptrdiff_t stop, charpos, bytepos;
7676
7677 if (STRINGP (it->string))
7678 {
7679 eassert (!it->s);
7680 stop = SCHARS (it->string);
7681 if (stop > it->end_charpos)
7682 stop = it->end_charpos;
7683 charpos = IT_STRING_CHARPOS (*it);
7684 bytepos = IT_STRING_BYTEPOS (*it);
7685 }
7686 else
7687 {
7688 stop = it->end_charpos;
7689 charpos = IT_CHARPOS (*it);
7690 bytepos = IT_BYTEPOS (*it);
7691 }
7692 if (it->bidi_it.scan_dir < 0)
7693 stop = -1;
7694 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7695 it->string);
7696 }
7697 }
7698
7699 /* Load IT with the next display element from Lisp string IT->string.
7700 IT->current.string_pos is the current position within the string.
7701 If IT->current.overlay_string_index >= 0, the Lisp string is an
7702 overlay string. */
7703
7704 static bool
7705 next_element_from_string (struct it *it)
7706 {
7707 struct text_pos position;
7708
7709 eassert (STRINGP (it->string));
7710 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7711 eassert (IT_STRING_CHARPOS (*it) >= 0);
7712 position = it->current.string_pos;
7713
7714 /* With bidi reordering, the character to display might not be the
7715 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7716 that we were reseat()ed to a new string, whose paragraph
7717 direction is not known. */
7718 if (it->bidi_p && it->bidi_it.first_elt)
7719 {
7720 get_visually_first_element (it);
7721 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7722 }
7723
7724 /* Time to check for invisible text? */
7725 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7726 {
7727 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7728 {
7729 if (!(!it->bidi_p
7730 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7731 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7732 {
7733 /* With bidi non-linear iteration, we could find
7734 ourselves far beyond the last computed stop_charpos,
7735 with several other stop positions in between that we
7736 missed. Scan them all now, in buffer's logical
7737 order, until we find and handle the last stop_charpos
7738 that precedes our current position. */
7739 handle_stop_backwards (it, it->stop_charpos);
7740 return GET_NEXT_DISPLAY_ELEMENT (it);
7741 }
7742 else
7743 {
7744 if (it->bidi_p)
7745 {
7746 /* Take note of the stop position we just moved
7747 across, for when we will move back across it. */
7748 it->prev_stop = it->stop_charpos;
7749 /* If we are at base paragraph embedding level, take
7750 note of the last stop position seen at this
7751 level. */
7752 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7753 it->base_level_stop = it->stop_charpos;
7754 }
7755 handle_stop (it);
7756
7757 /* Since a handler may have changed IT->method, we must
7758 recurse here. */
7759 return GET_NEXT_DISPLAY_ELEMENT (it);
7760 }
7761 }
7762 else if (it->bidi_p
7763 /* If we are before prev_stop, we may have overstepped
7764 on our way backwards a stop_pos, and if so, we need
7765 to handle that stop_pos. */
7766 && IT_STRING_CHARPOS (*it) < it->prev_stop
7767 /* We can sometimes back up for reasons that have nothing
7768 to do with bidi reordering. E.g., compositions. The
7769 code below is only needed when we are above the base
7770 embedding level, so test for that explicitly. */
7771 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7772 {
7773 /* If we lost track of base_level_stop, we have no better
7774 place for handle_stop_backwards to start from than string
7775 beginning. This happens, e.g., when we were reseated to
7776 the previous screenful of text by vertical-motion. */
7777 if (it->base_level_stop <= 0
7778 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7779 it->base_level_stop = 0;
7780 handle_stop_backwards (it, it->base_level_stop);
7781 return GET_NEXT_DISPLAY_ELEMENT (it);
7782 }
7783 }
7784
7785 if (it->current.overlay_string_index >= 0)
7786 {
7787 /* Get the next character from an overlay string. In overlay
7788 strings, there is no field width or padding with spaces to
7789 do. */
7790 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7791 {
7792 it->what = IT_EOB;
7793 return false;
7794 }
7795 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7796 IT_STRING_BYTEPOS (*it),
7797 it->bidi_it.scan_dir < 0
7798 ? -1
7799 : SCHARS (it->string))
7800 && next_element_from_composition (it))
7801 {
7802 return true;
7803 }
7804 else if (STRING_MULTIBYTE (it->string))
7805 {
7806 const unsigned char *s = (SDATA (it->string)
7807 + IT_STRING_BYTEPOS (*it));
7808 it->c = string_char_and_length (s, &it->len);
7809 }
7810 else
7811 {
7812 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7813 it->len = 1;
7814 }
7815 }
7816 else
7817 {
7818 /* Get the next character from a Lisp string that is not an
7819 overlay string. Such strings come from the mode line, for
7820 example. We may have to pad with spaces, or truncate the
7821 string. See also next_element_from_c_string. */
7822 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7823 {
7824 it->what = IT_EOB;
7825 return false;
7826 }
7827 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7828 {
7829 /* Pad with spaces. */
7830 it->c = ' ', it->len = 1;
7831 CHARPOS (position) = BYTEPOS (position) = -1;
7832 }
7833 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7834 IT_STRING_BYTEPOS (*it),
7835 it->bidi_it.scan_dir < 0
7836 ? -1
7837 : it->string_nchars)
7838 && next_element_from_composition (it))
7839 {
7840 return true;
7841 }
7842 else if (STRING_MULTIBYTE (it->string))
7843 {
7844 const unsigned char *s = (SDATA (it->string)
7845 + IT_STRING_BYTEPOS (*it));
7846 it->c = string_char_and_length (s, &it->len);
7847 }
7848 else
7849 {
7850 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7851 it->len = 1;
7852 }
7853 }
7854
7855 /* Record what we have and where it came from. */
7856 it->what = IT_CHARACTER;
7857 it->object = it->string;
7858 it->position = position;
7859 return true;
7860 }
7861
7862
7863 /* Load IT with next display element from C string IT->s.
7864 IT->string_nchars is the maximum number of characters to return
7865 from the string. IT->end_charpos may be greater than
7866 IT->string_nchars when this function is called, in which case we
7867 may have to return padding spaces. Value is false if end of string
7868 reached, including padding spaces. */
7869
7870 static bool
7871 next_element_from_c_string (struct it *it)
7872 {
7873 bool success_p = true;
7874
7875 eassert (it->s);
7876 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7877 it->what = IT_CHARACTER;
7878 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7879 it->object = make_number (0);
7880
7881 /* With bidi reordering, the character to display might not be the
7882 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7883 we were reseated to a new string, whose paragraph direction is
7884 not known. */
7885 if (it->bidi_p && it->bidi_it.first_elt)
7886 get_visually_first_element (it);
7887
7888 /* IT's position can be greater than IT->string_nchars in case a
7889 field width or precision has been specified when the iterator was
7890 initialized. */
7891 if (IT_CHARPOS (*it) >= it->end_charpos)
7892 {
7893 /* End of the game. */
7894 it->what = IT_EOB;
7895 success_p = false;
7896 }
7897 else if (IT_CHARPOS (*it) >= it->string_nchars)
7898 {
7899 /* Pad with spaces. */
7900 it->c = ' ', it->len = 1;
7901 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7902 }
7903 else if (it->multibyte_p)
7904 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7905 else
7906 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7907
7908 return success_p;
7909 }
7910
7911
7912 /* Set up IT to return characters from an ellipsis, if appropriate.
7913 The definition of the ellipsis glyphs may come from a display table
7914 entry. This function fills IT with the first glyph from the
7915 ellipsis if an ellipsis is to be displayed. */
7916
7917 static bool
7918 next_element_from_ellipsis (struct it *it)
7919 {
7920 if (it->selective_display_ellipsis_p)
7921 setup_for_ellipsis (it, it->len);
7922 else
7923 {
7924 /* The face at the current position may be different from the
7925 face we find after the invisible text. Remember what it
7926 was in IT->saved_face_id, and signal that it's there by
7927 setting face_before_selective_p. */
7928 it->saved_face_id = it->face_id;
7929 it->method = GET_FROM_BUFFER;
7930 it->object = it->w->contents;
7931 reseat_at_next_visible_line_start (it, true);
7932 it->face_before_selective_p = true;
7933 }
7934
7935 return GET_NEXT_DISPLAY_ELEMENT (it);
7936 }
7937
7938
7939 /* Deliver an image display element. The iterator IT is already
7940 filled with image information (done in handle_display_prop). Value
7941 is always true. */
7942
7943
7944 static bool
7945 next_element_from_image (struct it *it)
7946 {
7947 it->what = IT_IMAGE;
7948 return true;
7949 }
7950
7951
7952 /* Fill iterator IT with next display element from a stretch glyph
7953 property. IT->object is the value of the text property. Value is
7954 always true. */
7955
7956 static bool
7957 next_element_from_stretch (struct it *it)
7958 {
7959 it->what = IT_STRETCH;
7960 return true;
7961 }
7962
7963 /* Scan backwards from IT's current position until we find a stop
7964 position, or until BEGV. This is called when we find ourself
7965 before both the last known prev_stop and base_level_stop while
7966 reordering bidirectional text. */
7967
7968 static void
7969 compute_stop_pos_backwards (struct it *it)
7970 {
7971 const int SCAN_BACK_LIMIT = 1000;
7972 struct text_pos pos;
7973 struct display_pos save_current = it->current;
7974 struct text_pos save_position = it->position;
7975 ptrdiff_t charpos = IT_CHARPOS (*it);
7976 ptrdiff_t where_we_are = charpos;
7977 ptrdiff_t save_stop_pos = it->stop_charpos;
7978 ptrdiff_t save_end_pos = it->end_charpos;
7979
7980 eassert (NILP (it->string) && !it->s);
7981 eassert (it->bidi_p);
7982 it->bidi_p = false;
7983 do
7984 {
7985 it->end_charpos = min (charpos + 1, ZV);
7986 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7987 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7988 reseat_1 (it, pos, false);
7989 compute_stop_pos (it);
7990 /* We must advance forward, right? */
7991 if (it->stop_charpos <= charpos)
7992 emacs_abort ();
7993 }
7994 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7995
7996 if (it->stop_charpos <= where_we_are)
7997 it->prev_stop = it->stop_charpos;
7998 else
7999 it->prev_stop = BEGV;
8000 it->bidi_p = true;
8001 it->current = save_current;
8002 it->position = save_position;
8003 it->stop_charpos = save_stop_pos;
8004 it->end_charpos = save_end_pos;
8005 }
8006
8007 /* Scan forward from CHARPOS in the current buffer/string, until we
8008 find a stop position > current IT's position. Then handle the stop
8009 position before that. This is called when we bump into a stop
8010 position while reordering bidirectional text. CHARPOS should be
8011 the last previously processed stop_pos (or BEGV/0, if none were
8012 processed yet) whose position is less that IT's current
8013 position. */
8014
8015 static void
8016 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8017 {
8018 bool bufp = !STRINGP (it->string);
8019 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8020 struct display_pos save_current = it->current;
8021 struct text_pos save_position = it->position;
8022 struct text_pos pos1;
8023 ptrdiff_t next_stop;
8024
8025 /* Scan in strict logical order. */
8026 eassert (it->bidi_p);
8027 it->bidi_p = false;
8028 do
8029 {
8030 it->prev_stop = charpos;
8031 if (bufp)
8032 {
8033 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8034 reseat_1 (it, pos1, false);
8035 }
8036 else
8037 it->current.string_pos = string_pos (charpos, it->string);
8038 compute_stop_pos (it);
8039 /* We must advance forward, right? */
8040 if (it->stop_charpos <= it->prev_stop)
8041 emacs_abort ();
8042 charpos = it->stop_charpos;
8043 }
8044 while (charpos <= where_we_are);
8045
8046 it->bidi_p = true;
8047 it->current = save_current;
8048 it->position = save_position;
8049 next_stop = it->stop_charpos;
8050 it->stop_charpos = it->prev_stop;
8051 handle_stop (it);
8052 it->stop_charpos = next_stop;
8053 }
8054
8055 /* Load IT with the next display element from current_buffer. Value
8056 is false if end of buffer reached. IT->stop_charpos is the next
8057 position at which to stop and check for text properties or buffer
8058 end. */
8059
8060 static bool
8061 next_element_from_buffer (struct it *it)
8062 {
8063 bool success_p = true;
8064
8065 eassert (IT_CHARPOS (*it) >= BEGV);
8066 eassert (NILP (it->string) && !it->s);
8067 eassert (!it->bidi_p
8068 || (EQ (it->bidi_it.string.lstring, Qnil)
8069 && it->bidi_it.string.s == NULL));
8070
8071 /* With bidi reordering, the character to display might not be the
8072 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8073 we were reseat()ed to a new buffer position, which is potentially
8074 a different paragraph. */
8075 if (it->bidi_p && it->bidi_it.first_elt)
8076 {
8077 get_visually_first_element (it);
8078 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8079 }
8080
8081 if (IT_CHARPOS (*it) >= it->stop_charpos)
8082 {
8083 if (IT_CHARPOS (*it) >= it->end_charpos)
8084 {
8085 bool overlay_strings_follow_p;
8086
8087 /* End of the game, except when overlay strings follow that
8088 haven't been returned yet. */
8089 if (it->overlay_strings_at_end_processed_p)
8090 overlay_strings_follow_p = false;
8091 else
8092 {
8093 it->overlay_strings_at_end_processed_p = true;
8094 overlay_strings_follow_p = get_overlay_strings (it, 0);
8095 }
8096
8097 if (overlay_strings_follow_p)
8098 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8099 else
8100 {
8101 it->what = IT_EOB;
8102 it->position = it->current.pos;
8103 success_p = false;
8104 }
8105 }
8106 else if (!(!it->bidi_p
8107 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8108 || IT_CHARPOS (*it) == it->stop_charpos))
8109 {
8110 /* With bidi non-linear iteration, we could find ourselves
8111 far beyond the last computed stop_charpos, with several
8112 other stop positions in between that we missed. Scan
8113 them all now, in buffer's logical order, until we find
8114 and handle the last stop_charpos that precedes our
8115 current position. */
8116 handle_stop_backwards (it, it->stop_charpos);
8117 it->ignore_overlay_strings_at_pos_p = false;
8118 return GET_NEXT_DISPLAY_ELEMENT (it);
8119 }
8120 else
8121 {
8122 if (it->bidi_p)
8123 {
8124 /* Take note of the stop position we just moved across,
8125 for when we will move back across it. */
8126 it->prev_stop = it->stop_charpos;
8127 /* If we are at base paragraph embedding level, take
8128 note of the last stop position seen at this
8129 level. */
8130 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8131 it->base_level_stop = it->stop_charpos;
8132 }
8133 handle_stop (it);
8134 it->ignore_overlay_strings_at_pos_p = false;
8135 return GET_NEXT_DISPLAY_ELEMENT (it);
8136 }
8137 }
8138 else if (it->bidi_p
8139 /* If we are before prev_stop, we may have overstepped on
8140 our way backwards a stop_pos, and if so, we need to
8141 handle that stop_pos. */
8142 && IT_CHARPOS (*it) < it->prev_stop
8143 /* We can sometimes back up for reasons that have nothing
8144 to do with bidi reordering. E.g., compositions. The
8145 code below is only needed when we are above the base
8146 embedding level, so test for that explicitly. */
8147 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8148 {
8149 if (it->base_level_stop <= 0
8150 || IT_CHARPOS (*it) < it->base_level_stop)
8151 {
8152 /* If we lost track of base_level_stop, we need to find
8153 prev_stop by looking backwards. This happens, e.g., when
8154 we were reseated to the previous screenful of text by
8155 vertical-motion. */
8156 it->base_level_stop = BEGV;
8157 compute_stop_pos_backwards (it);
8158 handle_stop_backwards (it, it->prev_stop);
8159 }
8160 else
8161 handle_stop_backwards (it, it->base_level_stop);
8162 it->ignore_overlay_strings_at_pos_p = false;
8163 return GET_NEXT_DISPLAY_ELEMENT (it);
8164 }
8165 else
8166 {
8167 /* No face changes, overlays etc. in sight, so just return a
8168 character from current_buffer. */
8169 unsigned char *p;
8170 ptrdiff_t stop;
8171
8172 /* We moved to the next buffer position, so any info about
8173 previously seen overlays is no longer valid. */
8174 it->ignore_overlay_strings_at_pos_p = false;
8175
8176 /* Maybe run the redisplay end trigger hook. Performance note:
8177 This doesn't seem to cost measurable time. */
8178 if (it->redisplay_end_trigger_charpos
8179 && it->glyph_row
8180 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8181 run_redisplay_end_trigger_hook (it);
8182
8183 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8184 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8185 stop)
8186 && next_element_from_composition (it))
8187 {
8188 return true;
8189 }
8190
8191 /* Get the next character, maybe multibyte. */
8192 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8193 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8194 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8195 else
8196 it->c = *p, it->len = 1;
8197
8198 /* Record what we have and where it came from. */
8199 it->what = IT_CHARACTER;
8200 it->object = it->w->contents;
8201 it->position = it->current.pos;
8202
8203 /* Normally we return the character found above, except when we
8204 really want to return an ellipsis for selective display. */
8205 if (it->selective)
8206 {
8207 if (it->c == '\n')
8208 {
8209 /* A value of selective > 0 means hide lines indented more
8210 than that number of columns. */
8211 if (it->selective > 0
8212 && IT_CHARPOS (*it) + 1 < ZV
8213 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8214 IT_BYTEPOS (*it) + 1,
8215 it->selective))
8216 {
8217 success_p = next_element_from_ellipsis (it);
8218 it->dpvec_char_len = -1;
8219 }
8220 }
8221 else if (it->c == '\r' && it->selective == -1)
8222 {
8223 /* A value of selective == -1 means that everything from the
8224 CR to the end of the line is invisible, with maybe an
8225 ellipsis displayed for it. */
8226 success_p = next_element_from_ellipsis (it);
8227 it->dpvec_char_len = -1;
8228 }
8229 }
8230 }
8231
8232 /* Value is false if end of buffer reached. */
8233 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8234 return success_p;
8235 }
8236
8237
8238 /* Run the redisplay end trigger hook for IT. */
8239
8240 static void
8241 run_redisplay_end_trigger_hook (struct it *it)
8242 {
8243 /* IT->glyph_row should be non-null, i.e. we should be actually
8244 displaying something, or otherwise we should not run the hook. */
8245 eassert (it->glyph_row);
8246
8247 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8248 it->redisplay_end_trigger_charpos = 0;
8249
8250 /* Since we are *trying* to run these functions, don't try to run
8251 them again, even if they get an error. */
8252 wset_redisplay_end_trigger (it->w, Qnil);
8253 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8254 make_number (charpos));
8255
8256 /* Notice if it changed the face of the character we are on. */
8257 handle_face_prop (it);
8258 }
8259
8260
8261 /* Deliver a composition display element. Unlike the other
8262 next_element_from_XXX, this function is not registered in the array
8263 get_next_element[]. It is called from next_element_from_buffer and
8264 next_element_from_string when necessary. */
8265
8266 static bool
8267 next_element_from_composition (struct it *it)
8268 {
8269 it->what = IT_COMPOSITION;
8270 it->len = it->cmp_it.nbytes;
8271 if (STRINGP (it->string))
8272 {
8273 if (it->c < 0)
8274 {
8275 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8276 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8277 return false;
8278 }
8279 it->position = it->current.string_pos;
8280 it->object = it->string;
8281 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8282 IT_STRING_BYTEPOS (*it), it->string);
8283 }
8284 else
8285 {
8286 if (it->c < 0)
8287 {
8288 IT_CHARPOS (*it) += it->cmp_it.nchars;
8289 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8290 if (it->bidi_p)
8291 {
8292 if (it->bidi_it.new_paragraph)
8293 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8294 false);
8295 /* Resync the bidi iterator with IT's new position.
8296 FIXME: this doesn't support bidirectional text. */
8297 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8298 bidi_move_to_visually_next (&it->bidi_it);
8299 }
8300 return false;
8301 }
8302 it->position = it->current.pos;
8303 it->object = it->w->contents;
8304 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8305 IT_BYTEPOS (*it), Qnil);
8306 }
8307 return true;
8308 }
8309
8310
8311 \f
8312 /***********************************************************************
8313 Moving an iterator without producing glyphs
8314 ***********************************************************************/
8315
8316 /* Check if iterator is at a position corresponding to a valid buffer
8317 position after some move_it_ call. */
8318
8319 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8320 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8321
8322
8323 /* Move iterator IT to a specified buffer or X position within one
8324 line on the display without producing glyphs.
8325
8326 OP should be a bit mask including some or all of these bits:
8327 MOVE_TO_X: Stop upon reaching x-position TO_X.
8328 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8329 Regardless of OP's value, stop upon reaching the end of the display line.
8330
8331 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8332 This means, in particular, that TO_X includes window's horizontal
8333 scroll amount.
8334
8335 The return value has several possible values that
8336 say what condition caused the scan to stop:
8337
8338 MOVE_POS_MATCH_OR_ZV
8339 - when TO_POS or ZV was reached.
8340
8341 MOVE_X_REACHED
8342 -when TO_X was reached before TO_POS or ZV were reached.
8343
8344 MOVE_LINE_CONTINUED
8345 - when we reached the end of the display area and the line must
8346 be continued.
8347
8348 MOVE_LINE_TRUNCATED
8349 - when we reached the end of the display area and the line is
8350 truncated.
8351
8352 MOVE_NEWLINE_OR_CR
8353 - when we stopped at a line end, i.e. a newline or a CR and selective
8354 display is on. */
8355
8356 static enum move_it_result
8357 move_it_in_display_line_to (struct it *it,
8358 ptrdiff_t to_charpos, int to_x,
8359 enum move_operation_enum op)
8360 {
8361 enum move_it_result result = MOVE_UNDEFINED;
8362 struct glyph_row *saved_glyph_row;
8363 struct it wrap_it, atpos_it, atx_it, ppos_it;
8364 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8365 void *ppos_data = NULL;
8366 bool may_wrap = false;
8367 enum it_method prev_method = it->method;
8368 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8369 bool saw_smaller_pos = prev_pos < to_charpos;
8370
8371 /* Don't produce glyphs in produce_glyphs. */
8372 saved_glyph_row = it->glyph_row;
8373 it->glyph_row = NULL;
8374
8375 /* Use wrap_it to save a copy of IT wherever a word wrap could
8376 occur. Use atpos_it to save a copy of IT at the desired buffer
8377 position, if found, so that we can scan ahead and check if the
8378 word later overshoots the window edge. Use atx_it similarly, for
8379 pixel positions. */
8380 wrap_it.sp = -1;
8381 atpos_it.sp = -1;
8382 atx_it.sp = -1;
8383
8384 /* Use ppos_it under bidi reordering to save a copy of IT for the
8385 initial position. We restore that position in IT when we have
8386 scanned the entire display line without finding a match for
8387 TO_CHARPOS and all the character positions are greater than
8388 TO_CHARPOS. We then restart the scan from the initial position,
8389 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8390 the closest to TO_CHARPOS. */
8391 if (it->bidi_p)
8392 {
8393 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8394 {
8395 SAVE_IT (ppos_it, *it, ppos_data);
8396 closest_pos = IT_CHARPOS (*it);
8397 }
8398 else
8399 closest_pos = ZV;
8400 }
8401
8402 #define BUFFER_POS_REACHED_P() \
8403 ((op & MOVE_TO_POS) != 0 \
8404 && BUFFERP (it->object) \
8405 && (IT_CHARPOS (*it) == to_charpos \
8406 || ((!it->bidi_p \
8407 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8408 && IT_CHARPOS (*it) > to_charpos) \
8409 || (it->what == IT_COMPOSITION \
8410 && ((IT_CHARPOS (*it) > to_charpos \
8411 && to_charpos >= it->cmp_it.charpos) \
8412 || (IT_CHARPOS (*it) < to_charpos \
8413 && to_charpos <= it->cmp_it.charpos)))) \
8414 && (it->method == GET_FROM_BUFFER \
8415 || (it->method == GET_FROM_DISPLAY_VECTOR \
8416 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8417
8418 /* If there's a line-/wrap-prefix, handle it. */
8419 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8420 && it->current_y < it->last_visible_y)
8421 handle_line_prefix (it);
8422
8423 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8424 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8425
8426 while (true)
8427 {
8428 int x, i, ascent = 0, descent = 0;
8429
8430 /* Utility macro to reset an iterator with x, ascent, and descent. */
8431 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8432 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8433 (IT)->max_descent = descent)
8434
8435 /* Stop if we move beyond TO_CHARPOS (after an image or a
8436 display string or stretch glyph). */
8437 if ((op & MOVE_TO_POS) != 0
8438 && BUFFERP (it->object)
8439 && it->method == GET_FROM_BUFFER
8440 && (((!it->bidi_p
8441 /* When the iterator is at base embedding level, we
8442 are guaranteed that characters are delivered for
8443 display in strictly increasing order of their
8444 buffer positions. */
8445 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8446 && IT_CHARPOS (*it) > to_charpos)
8447 || (it->bidi_p
8448 && (prev_method == GET_FROM_IMAGE
8449 || prev_method == GET_FROM_STRETCH
8450 || prev_method == GET_FROM_STRING)
8451 /* Passed TO_CHARPOS from left to right. */
8452 && ((prev_pos < to_charpos
8453 && IT_CHARPOS (*it) > to_charpos)
8454 /* Passed TO_CHARPOS from right to left. */
8455 || (prev_pos > to_charpos
8456 && IT_CHARPOS (*it) < to_charpos)))))
8457 {
8458 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8459 {
8460 result = MOVE_POS_MATCH_OR_ZV;
8461 break;
8462 }
8463 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8464 /* If wrap_it is valid, the current position might be in a
8465 word that is wrapped. So, save the iterator in
8466 atpos_it and continue to see if wrapping happens. */
8467 SAVE_IT (atpos_it, *it, atpos_data);
8468 }
8469
8470 /* Stop when ZV reached.
8471 We used to stop here when TO_CHARPOS reached as well, but that is
8472 too soon if this glyph does not fit on this line. So we handle it
8473 explicitly below. */
8474 if (!get_next_display_element (it))
8475 {
8476 result = MOVE_POS_MATCH_OR_ZV;
8477 break;
8478 }
8479
8480 if (it->line_wrap == TRUNCATE)
8481 {
8482 if (BUFFER_POS_REACHED_P ())
8483 {
8484 result = MOVE_POS_MATCH_OR_ZV;
8485 break;
8486 }
8487 }
8488 else
8489 {
8490 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8491 {
8492 if (IT_DISPLAYING_WHITESPACE (it))
8493 may_wrap = true;
8494 else if (may_wrap)
8495 {
8496 /* We have reached a glyph that follows one or more
8497 whitespace characters. If the position is
8498 already found, we are done. */
8499 if (atpos_it.sp >= 0)
8500 {
8501 RESTORE_IT (it, &atpos_it, atpos_data);
8502 result = MOVE_POS_MATCH_OR_ZV;
8503 goto done;
8504 }
8505 if (atx_it.sp >= 0)
8506 {
8507 RESTORE_IT (it, &atx_it, atx_data);
8508 result = MOVE_X_REACHED;
8509 goto done;
8510 }
8511 /* Otherwise, we can wrap here. */
8512 SAVE_IT (wrap_it, *it, wrap_data);
8513 may_wrap = false;
8514 }
8515 }
8516 }
8517
8518 /* Remember the line height for the current line, in case
8519 the next element doesn't fit on the line. */
8520 ascent = it->max_ascent;
8521 descent = it->max_descent;
8522
8523 /* The call to produce_glyphs will get the metrics of the
8524 display element IT is loaded with. Record the x-position
8525 before this display element, in case it doesn't fit on the
8526 line. */
8527 x = it->current_x;
8528
8529 PRODUCE_GLYPHS (it);
8530
8531 if (it->area != TEXT_AREA)
8532 {
8533 prev_method = it->method;
8534 if (it->method == GET_FROM_BUFFER)
8535 prev_pos = IT_CHARPOS (*it);
8536 set_iterator_to_next (it, true);
8537 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8538 SET_TEXT_POS (this_line_min_pos,
8539 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8540 if (it->bidi_p
8541 && (op & MOVE_TO_POS)
8542 && IT_CHARPOS (*it) > to_charpos
8543 && IT_CHARPOS (*it) < closest_pos)
8544 closest_pos = IT_CHARPOS (*it);
8545 continue;
8546 }
8547
8548 /* The number of glyphs we get back in IT->nglyphs will normally
8549 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8550 character on a terminal frame, or (iii) a line end. For the
8551 second case, IT->nglyphs - 1 padding glyphs will be present.
8552 (On X frames, there is only one glyph produced for a
8553 composite character.)
8554
8555 The behavior implemented below means, for continuation lines,
8556 that as many spaces of a TAB as fit on the current line are
8557 displayed there. For terminal frames, as many glyphs of a
8558 multi-glyph character are displayed in the current line, too.
8559 This is what the old redisplay code did, and we keep it that
8560 way. Under X, the whole shape of a complex character must
8561 fit on the line or it will be completely displayed in the
8562 next line.
8563
8564 Note that both for tabs and padding glyphs, all glyphs have
8565 the same width. */
8566 if (it->nglyphs)
8567 {
8568 /* More than one glyph or glyph doesn't fit on line. All
8569 glyphs have the same width. */
8570 int single_glyph_width = it->pixel_width / it->nglyphs;
8571 int new_x;
8572 int x_before_this_char = x;
8573 int hpos_before_this_char = it->hpos;
8574
8575 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8576 {
8577 new_x = x + single_glyph_width;
8578
8579 /* We want to leave anything reaching TO_X to the caller. */
8580 if ((op & MOVE_TO_X) && new_x > to_x)
8581 {
8582 if (BUFFER_POS_REACHED_P ())
8583 {
8584 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8585 goto buffer_pos_reached;
8586 if (atpos_it.sp < 0)
8587 {
8588 SAVE_IT (atpos_it, *it, atpos_data);
8589 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8590 }
8591 }
8592 else
8593 {
8594 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8595 {
8596 it->current_x = x;
8597 result = MOVE_X_REACHED;
8598 break;
8599 }
8600 if (atx_it.sp < 0)
8601 {
8602 SAVE_IT (atx_it, *it, atx_data);
8603 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8604 }
8605 }
8606 }
8607
8608 if (/* Lines are continued. */
8609 it->line_wrap != TRUNCATE
8610 && (/* And glyph doesn't fit on the line. */
8611 new_x > it->last_visible_x
8612 /* Or it fits exactly and we're on a window
8613 system frame. */
8614 || (new_x == it->last_visible_x
8615 && FRAME_WINDOW_P (it->f)
8616 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8617 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8618 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8619 {
8620 if (/* IT->hpos == 0 means the very first glyph
8621 doesn't fit on the line, e.g. a wide image. */
8622 it->hpos == 0
8623 || (new_x == it->last_visible_x
8624 && FRAME_WINDOW_P (it->f)))
8625 {
8626 ++it->hpos;
8627 it->current_x = new_x;
8628
8629 /* The character's last glyph just barely fits
8630 in this row. */
8631 if (i == it->nglyphs - 1)
8632 {
8633 /* If this is the destination position,
8634 return a position *before* it in this row,
8635 now that we know it fits in this row. */
8636 if (BUFFER_POS_REACHED_P ())
8637 {
8638 if (it->line_wrap != WORD_WRAP
8639 || wrap_it.sp < 0
8640 /* If we've just found whitespace to
8641 wrap, effectively ignore the
8642 previous wrap point -- it is no
8643 longer relevant, but we won't
8644 have an opportunity to update it,
8645 since we've reached the edge of
8646 this screen line. */
8647 || (may_wrap
8648 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8649 {
8650 it->hpos = hpos_before_this_char;
8651 it->current_x = x_before_this_char;
8652 result = MOVE_POS_MATCH_OR_ZV;
8653 break;
8654 }
8655 if (it->line_wrap == WORD_WRAP
8656 && atpos_it.sp < 0)
8657 {
8658 SAVE_IT (atpos_it, *it, atpos_data);
8659 atpos_it.current_x = x_before_this_char;
8660 atpos_it.hpos = hpos_before_this_char;
8661 }
8662 }
8663
8664 prev_method = it->method;
8665 if (it->method == GET_FROM_BUFFER)
8666 prev_pos = IT_CHARPOS (*it);
8667 set_iterator_to_next (it, true);
8668 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8669 SET_TEXT_POS (this_line_min_pos,
8670 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8671 /* On graphical terminals, newlines may
8672 "overflow" into the fringe if
8673 overflow-newline-into-fringe is non-nil.
8674 On text terminals, and on graphical
8675 terminals with no right margin, newlines
8676 may overflow into the last glyph on the
8677 display line.*/
8678 if (!FRAME_WINDOW_P (it->f)
8679 || ((it->bidi_p
8680 && it->bidi_it.paragraph_dir == R2L)
8681 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8682 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8683 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8684 {
8685 if (!get_next_display_element (it))
8686 {
8687 result = MOVE_POS_MATCH_OR_ZV;
8688 break;
8689 }
8690 if (BUFFER_POS_REACHED_P ())
8691 {
8692 if (ITERATOR_AT_END_OF_LINE_P (it))
8693 result = MOVE_POS_MATCH_OR_ZV;
8694 else
8695 result = MOVE_LINE_CONTINUED;
8696 break;
8697 }
8698 if (ITERATOR_AT_END_OF_LINE_P (it)
8699 && (it->line_wrap != WORD_WRAP
8700 || wrap_it.sp < 0
8701 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8702 {
8703 result = MOVE_NEWLINE_OR_CR;
8704 break;
8705 }
8706 }
8707 }
8708 }
8709 else
8710 IT_RESET_X_ASCENT_DESCENT (it);
8711
8712 /* If the screen line ends with whitespace, and we
8713 are under word-wrap, don't use wrap_it: it is no
8714 longer relevant, but we won't have an opportunity
8715 to update it, since we are done with this screen
8716 line. */
8717 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8718 {
8719 /* If we've found TO_X, go back there, as we now
8720 know the last word fits on this screen line. */
8721 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8722 && atx_it.sp >= 0)
8723 {
8724 RESTORE_IT (it, &atx_it, atx_data);
8725 atpos_it.sp = -1;
8726 atx_it.sp = -1;
8727 result = MOVE_X_REACHED;
8728 break;
8729 }
8730 }
8731 else if (wrap_it.sp >= 0)
8732 {
8733 RESTORE_IT (it, &wrap_it, wrap_data);
8734 atpos_it.sp = -1;
8735 atx_it.sp = -1;
8736 }
8737
8738 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8739 IT_CHARPOS (*it)));
8740 result = MOVE_LINE_CONTINUED;
8741 break;
8742 }
8743
8744 if (BUFFER_POS_REACHED_P ())
8745 {
8746 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8747 goto buffer_pos_reached;
8748 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8749 {
8750 SAVE_IT (atpos_it, *it, atpos_data);
8751 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8752 }
8753 }
8754
8755 if (new_x > it->first_visible_x)
8756 {
8757 /* Glyph is visible. Increment number of glyphs that
8758 would be displayed. */
8759 ++it->hpos;
8760 }
8761 }
8762
8763 if (result != MOVE_UNDEFINED)
8764 break;
8765 }
8766 else if (BUFFER_POS_REACHED_P ())
8767 {
8768 buffer_pos_reached:
8769 IT_RESET_X_ASCENT_DESCENT (it);
8770 result = MOVE_POS_MATCH_OR_ZV;
8771 break;
8772 }
8773 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8774 {
8775 /* Stop when TO_X specified and reached. This check is
8776 necessary here because of lines consisting of a line end,
8777 only. The line end will not produce any glyphs and we
8778 would never get MOVE_X_REACHED. */
8779 eassert (it->nglyphs == 0);
8780 result = MOVE_X_REACHED;
8781 break;
8782 }
8783
8784 /* Is this a line end? If yes, we're done. */
8785 if (ITERATOR_AT_END_OF_LINE_P (it))
8786 {
8787 /* If we are past TO_CHARPOS, but never saw any character
8788 positions smaller than TO_CHARPOS, return
8789 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8790 did. */
8791 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8792 {
8793 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8794 {
8795 if (closest_pos < ZV)
8796 {
8797 RESTORE_IT (it, &ppos_it, ppos_data);
8798 /* Don't recurse if closest_pos is equal to
8799 to_charpos, since we have just tried that. */
8800 if (closest_pos != to_charpos)
8801 move_it_in_display_line_to (it, closest_pos, -1,
8802 MOVE_TO_POS);
8803 result = MOVE_POS_MATCH_OR_ZV;
8804 }
8805 else
8806 goto buffer_pos_reached;
8807 }
8808 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8809 && IT_CHARPOS (*it) > to_charpos)
8810 goto buffer_pos_reached;
8811 else
8812 result = MOVE_NEWLINE_OR_CR;
8813 }
8814 else
8815 result = MOVE_NEWLINE_OR_CR;
8816 break;
8817 }
8818
8819 prev_method = it->method;
8820 if (it->method == GET_FROM_BUFFER)
8821 prev_pos = IT_CHARPOS (*it);
8822 /* The current display element has been consumed. Advance
8823 to the next. */
8824 set_iterator_to_next (it, true);
8825 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8826 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8827 if (IT_CHARPOS (*it) < to_charpos)
8828 saw_smaller_pos = true;
8829 if (it->bidi_p
8830 && (op & MOVE_TO_POS)
8831 && IT_CHARPOS (*it) >= to_charpos
8832 && IT_CHARPOS (*it) < closest_pos)
8833 closest_pos = IT_CHARPOS (*it);
8834
8835 /* Stop if lines are truncated and IT's current x-position is
8836 past the right edge of the window now. */
8837 if (it->line_wrap == TRUNCATE
8838 && it->current_x >= it->last_visible_x)
8839 {
8840 if (!FRAME_WINDOW_P (it->f)
8841 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8842 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8843 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8844 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8845 {
8846 bool at_eob_p = false;
8847
8848 if ((at_eob_p = !get_next_display_element (it))
8849 || BUFFER_POS_REACHED_P ()
8850 /* If we are past TO_CHARPOS, but never saw any
8851 character positions smaller than TO_CHARPOS,
8852 return MOVE_POS_MATCH_OR_ZV, like the
8853 unidirectional display did. */
8854 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8855 && !saw_smaller_pos
8856 && IT_CHARPOS (*it) > to_charpos))
8857 {
8858 if (it->bidi_p
8859 && !BUFFER_POS_REACHED_P ()
8860 && !at_eob_p && closest_pos < ZV)
8861 {
8862 RESTORE_IT (it, &ppos_it, ppos_data);
8863 if (closest_pos != to_charpos)
8864 move_it_in_display_line_to (it, closest_pos, -1,
8865 MOVE_TO_POS);
8866 }
8867 result = MOVE_POS_MATCH_OR_ZV;
8868 break;
8869 }
8870 if (ITERATOR_AT_END_OF_LINE_P (it))
8871 {
8872 result = MOVE_NEWLINE_OR_CR;
8873 break;
8874 }
8875 }
8876 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8877 && !saw_smaller_pos
8878 && IT_CHARPOS (*it) > to_charpos)
8879 {
8880 if (closest_pos < ZV)
8881 {
8882 RESTORE_IT (it, &ppos_it, ppos_data);
8883 if (closest_pos != to_charpos)
8884 move_it_in_display_line_to (it, closest_pos, -1,
8885 MOVE_TO_POS);
8886 }
8887 result = MOVE_POS_MATCH_OR_ZV;
8888 break;
8889 }
8890 result = MOVE_LINE_TRUNCATED;
8891 break;
8892 }
8893 #undef IT_RESET_X_ASCENT_DESCENT
8894 }
8895
8896 #undef BUFFER_POS_REACHED_P
8897
8898 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8899 restore the saved iterator. */
8900 if (atpos_it.sp >= 0)
8901 RESTORE_IT (it, &atpos_it, atpos_data);
8902 else if (atx_it.sp >= 0)
8903 RESTORE_IT (it, &atx_it, atx_data);
8904
8905 done:
8906
8907 if (atpos_data)
8908 bidi_unshelve_cache (atpos_data, true);
8909 if (atx_data)
8910 bidi_unshelve_cache (atx_data, true);
8911 if (wrap_data)
8912 bidi_unshelve_cache (wrap_data, true);
8913 if (ppos_data)
8914 bidi_unshelve_cache (ppos_data, true);
8915
8916 /* Restore the iterator settings altered at the beginning of this
8917 function. */
8918 it->glyph_row = saved_glyph_row;
8919 return result;
8920 }
8921
8922 /* For external use. */
8923 void
8924 move_it_in_display_line (struct it *it,
8925 ptrdiff_t to_charpos, int to_x,
8926 enum move_operation_enum op)
8927 {
8928 if (it->line_wrap == WORD_WRAP
8929 && (op & MOVE_TO_X))
8930 {
8931 struct it save_it;
8932 void *save_data = NULL;
8933 int skip;
8934
8935 SAVE_IT (save_it, *it, save_data);
8936 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8937 /* When word-wrap is on, TO_X may lie past the end
8938 of a wrapped line. Then it->current is the
8939 character on the next line, so backtrack to the
8940 space before the wrap point. */
8941 if (skip == MOVE_LINE_CONTINUED)
8942 {
8943 int prev_x = max (it->current_x - 1, 0);
8944 RESTORE_IT (it, &save_it, save_data);
8945 move_it_in_display_line_to
8946 (it, -1, prev_x, MOVE_TO_X);
8947 }
8948 else
8949 bidi_unshelve_cache (save_data, true);
8950 }
8951 else
8952 move_it_in_display_line_to (it, to_charpos, to_x, op);
8953 }
8954
8955
8956 /* Move IT forward until it satisfies one or more of the criteria in
8957 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8958
8959 OP is a bit-mask that specifies where to stop, and in particular,
8960 which of those four position arguments makes a difference. See the
8961 description of enum move_operation_enum.
8962
8963 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8964 screen line, this function will set IT to the next position that is
8965 displayed to the right of TO_CHARPOS on the screen.
8966
8967 Return the maximum pixel length of any line scanned but never more
8968 than it.last_visible_x. */
8969
8970 int
8971 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8972 {
8973 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8974 int line_height, line_start_x = 0, reached = 0;
8975 int max_current_x = 0;
8976 void *backup_data = NULL;
8977
8978 for (;;)
8979 {
8980 if (op & MOVE_TO_VPOS)
8981 {
8982 /* If no TO_CHARPOS and no TO_X specified, stop at the
8983 start of the line TO_VPOS. */
8984 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8985 {
8986 if (it->vpos == to_vpos)
8987 {
8988 reached = 1;
8989 break;
8990 }
8991 else
8992 skip = move_it_in_display_line_to (it, -1, -1, 0);
8993 }
8994 else
8995 {
8996 /* TO_VPOS >= 0 means stop at TO_X in the line at
8997 TO_VPOS, or at TO_POS, whichever comes first. */
8998 if (it->vpos == to_vpos)
8999 {
9000 reached = 2;
9001 break;
9002 }
9003
9004 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9005
9006 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9007 {
9008 reached = 3;
9009 break;
9010 }
9011 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9012 {
9013 /* We have reached TO_X but not in the line we want. */
9014 skip = move_it_in_display_line_to (it, to_charpos,
9015 -1, MOVE_TO_POS);
9016 if (skip == MOVE_POS_MATCH_OR_ZV)
9017 {
9018 reached = 4;
9019 break;
9020 }
9021 }
9022 }
9023 }
9024 else if (op & MOVE_TO_Y)
9025 {
9026 struct it it_backup;
9027
9028 if (it->line_wrap == WORD_WRAP)
9029 SAVE_IT (it_backup, *it, backup_data);
9030
9031 /* TO_Y specified means stop at TO_X in the line containing
9032 TO_Y---or at TO_CHARPOS if this is reached first. The
9033 problem is that we can't really tell whether the line
9034 contains TO_Y before we have completely scanned it, and
9035 this may skip past TO_X. What we do is to first scan to
9036 TO_X.
9037
9038 If TO_X is not specified, use a TO_X of zero. The reason
9039 is to make the outcome of this function more predictable.
9040 If we didn't use TO_X == 0, we would stop at the end of
9041 the line which is probably not what a caller would expect
9042 to happen. */
9043 skip = move_it_in_display_line_to
9044 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9045 (MOVE_TO_X | (op & MOVE_TO_POS)));
9046
9047 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9048 if (skip == MOVE_POS_MATCH_OR_ZV)
9049 reached = 5;
9050 else if (skip == MOVE_X_REACHED)
9051 {
9052 /* If TO_X was reached, we want to know whether TO_Y is
9053 in the line. We know this is the case if the already
9054 scanned glyphs make the line tall enough. Otherwise,
9055 we must check by scanning the rest of the line. */
9056 line_height = it->max_ascent + it->max_descent;
9057 if (to_y >= it->current_y
9058 && to_y < it->current_y + line_height)
9059 {
9060 reached = 6;
9061 break;
9062 }
9063 SAVE_IT (it_backup, *it, backup_data);
9064 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9065 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9066 op & MOVE_TO_POS);
9067 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9068 line_height = it->max_ascent + it->max_descent;
9069 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9070
9071 if (to_y >= it->current_y
9072 && to_y < it->current_y + line_height)
9073 {
9074 /* If TO_Y is in this line and TO_X was reached
9075 above, we scanned too far. We have to restore
9076 IT's settings to the ones before skipping. But
9077 keep the more accurate values of max_ascent and
9078 max_descent we've found while skipping the rest
9079 of the line, for the sake of callers, such as
9080 pos_visible_p, that need to know the line
9081 height. */
9082 int max_ascent = it->max_ascent;
9083 int max_descent = it->max_descent;
9084
9085 RESTORE_IT (it, &it_backup, backup_data);
9086 it->max_ascent = max_ascent;
9087 it->max_descent = max_descent;
9088 reached = 6;
9089 }
9090 else
9091 {
9092 skip = skip2;
9093 if (skip == MOVE_POS_MATCH_OR_ZV)
9094 reached = 7;
9095 }
9096 }
9097 else
9098 {
9099 /* Check whether TO_Y is in this line. */
9100 line_height = it->max_ascent + it->max_descent;
9101 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9102
9103 if (to_y >= it->current_y
9104 && to_y < it->current_y + line_height)
9105 {
9106 if (to_y > it->current_y)
9107 max_current_x = max (it->current_x, max_current_x);
9108
9109 /* When word-wrap is on, TO_X may lie past the end
9110 of a wrapped line. Then it->current is the
9111 character on the next line, so backtrack to the
9112 space before the wrap point. */
9113 if (skip == MOVE_LINE_CONTINUED
9114 && it->line_wrap == WORD_WRAP)
9115 {
9116 int prev_x = max (it->current_x - 1, 0);
9117 RESTORE_IT (it, &it_backup, backup_data);
9118 skip = move_it_in_display_line_to
9119 (it, -1, prev_x, MOVE_TO_X);
9120 }
9121
9122 reached = 6;
9123 }
9124 }
9125
9126 if (reached)
9127 {
9128 max_current_x = max (it->current_x, max_current_x);
9129 break;
9130 }
9131 }
9132 else if (BUFFERP (it->object)
9133 && (it->method == GET_FROM_BUFFER
9134 || it->method == GET_FROM_STRETCH)
9135 && IT_CHARPOS (*it) >= to_charpos
9136 /* Under bidi iteration, a call to set_iterator_to_next
9137 can scan far beyond to_charpos if the initial
9138 portion of the next line needs to be reordered. In
9139 that case, give move_it_in_display_line_to another
9140 chance below. */
9141 && !(it->bidi_p
9142 && it->bidi_it.scan_dir == -1))
9143 skip = MOVE_POS_MATCH_OR_ZV;
9144 else
9145 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9146
9147 switch (skip)
9148 {
9149 case MOVE_POS_MATCH_OR_ZV:
9150 max_current_x = max (it->current_x, max_current_x);
9151 reached = 8;
9152 goto out;
9153
9154 case MOVE_NEWLINE_OR_CR:
9155 max_current_x = max (it->current_x, max_current_x);
9156 set_iterator_to_next (it, true);
9157 it->continuation_lines_width = 0;
9158 break;
9159
9160 case MOVE_LINE_TRUNCATED:
9161 max_current_x = it->last_visible_x;
9162 it->continuation_lines_width = 0;
9163 reseat_at_next_visible_line_start (it, false);
9164 if ((op & MOVE_TO_POS) != 0
9165 && IT_CHARPOS (*it) > to_charpos)
9166 {
9167 reached = 9;
9168 goto out;
9169 }
9170 break;
9171
9172 case MOVE_LINE_CONTINUED:
9173 max_current_x = it->last_visible_x;
9174 /* For continued lines ending in a tab, some of the glyphs
9175 associated with the tab are displayed on the current
9176 line. Since it->current_x does not include these glyphs,
9177 we use it->last_visible_x instead. */
9178 if (it->c == '\t')
9179 {
9180 it->continuation_lines_width += it->last_visible_x;
9181 /* When moving by vpos, ensure that the iterator really
9182 advances to the next line (bug#847, bug#969). Fixme:
9183 do we need to do this in other circumstances? */
9184 if (it->current_x != it->last_visible_x
9185 && (op & MOVE_TO_VPOS)
9186 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9187 {
9188 line_start_x = it->current_x + it->pixel_width
9189 - it->last_visible_x;
9190 if (FRAME_WINDOW_P (it->f))
9191 {
9192 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9193 struct font *face_font = face->font;
9194
9195 /* When display_line produces a continued line
9196 that ends in a TAB, it skips a tab stop that
9197 is closer than the font's space character
9198 width (see x_produce_glyphs where it produces
9199 the stretch glyph which represents a TAB).
9200 We need to reproduce the same logic here. */
9201 eassert (face_font);
9202 if (face_font)
9203 {
9204 if (line_start_x < face_font->space_width)
9205 line_start_x
9206 += it->tab_width * face_font->space_width;
9207 }
9208 }
9209 set_iterator_to_next (it, false);
9210 }
9211 }
9212 else
9213 it->continuation_lines_width += it->current_x;
9214 break;
9215
9216 default:
9217 emacs_abort ();
9218 }
9219
9220 /* Reset/increment for the next run. */
9221 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9222 it->current_x = line_start_x;
9223 line_start_x = 0;
9224 it->hpos = 0;
9225 it->current_y += it->max_ascent + it->max_descent;
9226 ++it->vpos;
9227 last_height = it->max_ascent + it->max_descent;
9228 it->max_ascent = it->max_descent = 0;
9229 }
9230
9231 out:
9232
9233 /* On text terminals, we may stop at the end of a line in the middle
9234 of a multi-character glyph. If the glyph itself is continued,
9235 i.e. it is actually displayed on the next line, don't treat this
9236 stopping point as valid; move to the next line instead (unless
9237 that brings us offscreen). */
9238 if (!FRAME_WINDOW_P (it->f)
9239 && op & MOVE_TO_POS
9240 && IT_CHARPOS (*it) == to_charpos
9241 && it->what == IT_CHARACTER
9242 && it->nglyphs > 1
9243 && it->line_wrap == WINDOW_WRAP
9244 && it->current_x == it->last_visible_x - 1
9245 && it->c != '\n'
9246 && it->c != '\t'
9247 && it->w->window_end_valid
9248 && it->vpos < it->w->window_end_vpos)
9249 {
9250 it->continuation_lines_width += it->current_x;
9251 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9252 it->current_y += it->max_ascent + it->max_descent;
9253 ++it->vpos;
9254 last_height = it->max_ascent + it->max_descent;
9255 }
9256
9257 if (backup_data)
9258 bidi_unshelve_cache (backup_data, true);
9259
9260 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9261
9262 return max_current_x;
9263 }
9264
9265
9266 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9267
9268 If DY > 0, move IT backward at least that many pixels. DY = 0
9269 means move IT backward to the preceding line start or BEGV. This
9270 function may move over more than DY pixels if IT->current_y - DY
9271 ends up in the middle of a line; in this case IT->current_y will be
9272 set to the top of the line moved to. */
9273
9274 void
9275 move_it_vertically_backward (struct it *it, int dy)
9276 {
9277 int nlines, h;
9278 struct it it2, it3;
9279 void *it2data = NULL, *it3data = NULL;
9280 ptrdiff_t start_pos;
9281 int nchars_per_row
9282 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9283 ptrdiff_t pos_limit;
9284
9285 move_further_back:
9286 eassert (dy >= 0);
9287
9288 start_pos = IT_CHARPOS (*it);
9289
9290 /* Estimate how many newlines we must move back. */
9291 nlines = max (1, dy / default_line_pixel_height (it->w));
9292 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9293 pos_limit = BEGV;
9294 else
9295 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9296
9297 /* Set the iterator's position that many lines back. But don't go
9298 back more than NLINES full screen lines -- this wins a day with
9299 buffers which have very long lines. */
9300 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9301 back_to_previous_visible_line_start (it);
9302
9303 /* Reseat the iterator here. When moving backward, we don't want
9304 reseat to skip forward over invisible text, set up the iterator
9305 to deliver from overlay strings at the new position etc. So,
9306 use reseat_1 here. */
9307 reseat_1 (it, it->current.pos, true);
9308
9309 /* We are now surely at a line start. */
9310 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9311 reordering is in effect. */
9312 it->continuation_lines_width = 0;
9313
9314 /* Move forward and see what y-distance we moved. First move to the
9315 start of the next line so that we get its height. We need this
9316 height to be able to tell whether we reached the specified
9317 y-distance. */
9318 SAVE_IT (it2, *it, it2data);
9319 it2.max_ascent = it2.max_descent = 0;
9320 do
9321 {
9322 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9323 MOVE_TO_POS | MOVE_TO_VPOS);
9324 }
9325 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9326 /* If we are in a display string which starts at START_POS,
9327 and that display string includes a newline, and we are
9328 right after that newline (i.e. at the beginning of a
9329 display line), exit the loop, because otherwise we will
9330 infloop, since move_it_to will see that it is already at
9331 START_POS and will not move. */
9332 || (it2.method == GET_FROM_STRING
9333 && IT_CHARPOS (it2) == start_pos
9334 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9335 eassert (IT_CHARPOS (*it) >= BEGV);
9336 SAVE_IT (it3, it2, it3data);
9337
9338 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9339 eassert (IT_CHARPOS (*it) >= BEGV);
9340 /* H is the actual vertical distance from the position in *IT
9341 and the starting position. */
9342 h = it2.current_y - it->current_y;
9343 /* NLINES is the distance in number of lines. */
9344 nlines = it2.vpos - it->vpos;
9345
9346 /* Correct IT's y and vpos position
9347 so that they are relative to the starting point. */
9348 it->vpos -= nlines;
9349 it->current_y -= h;
9350
9351 if (dy == 0)
9352 {
9353 /* DY == 0 means move to the start of the screen line. The
9354 value of nlines is > 0 if continuation lines were involved,
9355 or if the original IT position was at start of a line. */
9356 RESTORE_IT (it, it, it2data);
9357 if (nlines > 0)
9358 move_it_by_lines (it, nlines);
9359 /* The above code moves us to some position NLINES down,
9360 usually to its first glyph (leftmost in an L2R line), but
9361 that's not necessarily the start of the line, under bidi
9362 reordering. We want to get to the character position
9363 that is immediately after the newline of the previous
9364 line. */
9365 if (it->bidi_p
9366 && !it->continuation_lines_width
9367 && !STRINGP (it->string)
9368 && IT_CHARPOS (*it) > BEGV
9369 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9370 {
9371 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9372
9373 DEC_BOTH (cp, bp);
9374 cp = find_newline_no_quit (cp, bp, -1, NULL);
9375 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9376 }
9377 bidi_unshelve_cache (it3data, true);
9378 }
9379 else
9380 {
9381 /* The y-position we try to reach, relative to *IT.
9382 Note that H has been subtracted in front of the if-statement. */
9383 int target_y = it->current_y + h - dy;
9384 int y0 = it3.current_y;
9385 int y1;
9386 int line_height;
9387
9388 RESTORE_IT (&it3, &it3, it3data);
9389 y1 = line_bottom_y (&it3);
9390 line_height = y1 - y0;
9391 RESTORE_IT (it, it, it2data);
9392 /* If we did not reach target_y, try to move further backward if
9393 we can. If we moved too far backward, try to move forward. */
9394 if (target_y < it->current_y
9395 /* This is heuristic. In a window that's 3 lines high, with
9396 a line height of 13 pixels each, recentering with point
9397 on the bottom line will try to move -39/2 = 19 pixels
9398 backward. Try to avoid moving into the first line. */
9399 && (it->current_y - target_y
9400 > min (window_box_height (it->w), line_height * 2 / 3))
9401 && IT_CHARPOS (*it) > BEGV)
9402 {
9403 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9404 target_y - it->current_y));
9405 dy = it->current_y - target_y;
9406 goto move_further_back;
9407 }
9408 else if (target_y >= it->current_y + line_height
9409 && IT_CHARPOS (*it) < ZV)
9410 {
9411 /* Should move forward by at least one line, maybe more.
9412
9413 Note: Calling move_it_by_lines can be expensive on
9414 terminal frames, where compute_motion is used (via
9415 vmotion) to do the job, when there are very long lines
9416 and truncate-lines is nil. That's the reason for
9417 treating terminal frames specially here. */
9418
9419 if (!FRAME_WINDOW_P (it->f))
9420 move_it_vertically (it, target_y - (it->current_y + line_height));
9421 else
9422 {
9423 do
9424 {
9425 move_it_by_lines (it, 1);
9426 }
9427 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9428 }
9429 }
9430 }
9431 }
9432
9433
9434 /* Move IT by a specified amount of pixel lines DY. DY negative means
9435 move backwards. DY = 0 means move to start of screen line. At the
9436 end, IT will be on the start of a screen line. */
9437
9438 void
9439 move_it_vertically (struct it *it, int dy)
9440 {
9441 if (dy <= 0)
9442 move_it_vertically_backward (it, -dy);
9443 else
9444 {
9445 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9446 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9447 MOVE_TO_POS | MOVE_TO_Y);
9448 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9449
9450 /* If buffer ends in ZV without a newline, move to the start of
9451 the line to satisfy the post-condition. */
9452 if (IT_CHARPOS (*it) == ZV
9453 && ZV > BEGV
9454 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9455 move_it_by_lines (it, 0);
9456 }
9457 }
9458
9459
9460 /* Move iterator IT past the end of the text line it is in. */
9461
9462 void
9463 move_it_past_eol (struct it *it)
9464 {
9465 enum move_it_result rc;
9466
9467 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9468 if (rc == MOVE_NEWLINE_OR_CR)
9469 set_iterator_to_next (it, false);
9470 }
9471
9472
9473 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9474 negative means move up. DVPOS == 0 means move to the start of the
9475 screen line.
9476
9477 Optimization idea: If we would know that IT->f doesn't use
9478 a face with proportional font, we could be faster for
9479 truncate-lines nil. */
9480
9481 void
9482 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9483 {
9484
9485 /* The commented-out optimization uses vmotion on terminals. This
9486 gives bad results, because elements like it->what, on which
9487 callers such as pos_visible_p rely, aren't updated. */
9488 /* struct position pos;
9489 if (!FRAME_WINDOW_P (it->f))
9490 {
9491 struct text_pos textpos;
9492
9493 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9494 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9495 reseat (it, textpos, true);
9496 it->vpos += pos.vpos;
9497 it->current_y += pos.vpos;
9498 }
9499 else */
9500
9501 if (dvpos == 0)
9502 {
9503 /* DVPOS == 0 means move to the start of the screen line. */
9504 move_it_vertically_backward (it, 0);
9505 /* Let next call to line_bottom_y calculate real line height. */
9506 last_height = 0;
9507 }
9508 else if (dvpos > 0)
9509 {
9510 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9511 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9512 {
9513 /* Only move to the next buffer position if we ended up in a
9514 string from display property, not in an overlay string
9515 (before-string or after-string). That is because the
9516 latter don't conceal the underlying buffer position, so
9517 we can ask to move the iterator to the exact position we
9518 are interested in. Note that, even if we are already at
9519 IT_CHARPOS (*it), the call below is not a no-op, as it
9520 will detect that we are at the end of the string, pop the
9521 iterator, and compute it->current_x and it->hpos
9522 correctly. */
9523 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9524 -1, -1, -1, MOVE_TO_POS);
9525 }
9526 }
9527 else
9528 {
9529 struct it it2;
9530 void *it2data = NULL;
9531 ptrdiff_t start_charpos, i;
9532 int nchars_per_row
9533 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9534 bool hit_pos_limit = false;
9535 ptrdiff_t pos_limit;
9536
9537 /* Start at the beginning of the screen line containing IT's
9538 position. This may actually move vertically backwards,
9539 in case of overlays, so adjust dvpos accordingly. */
9540 dvpos += it->vpos;
9541 move_it_vertically_backward (it, 0);
9542 dvpos -= it->vpos;
9543
9544 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9545 screen lines, and reseat the iterator there. */
9546 start_charpos = IT_CHARPOS (*it);
9547 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9548 pos_limit = BEGV;
9549 else
9550 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9551
9552 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9553 back_to_previous_visible_line_start (it);
9554 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9555 hit_pos_limit = true;
9556 reseat (it, it->current.pos, true);
9557
9558 /* Move further back if we end up in a string or an image. */
9559 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9560 {
9561 /* First try to move to start of display line. */
9562 dvpos += it->vpos;
9563 move_it_vertically_backward (it, 0);
9564 dvpos -= it->vpos;
9565 if (IT_POS_VALID_AFTER_MOVE_P (it))
9566 break;
9567 /* If start of line is still in string or image,
9568 move further back. */
9569 back_to_previous_visible_line_start (it);
9570 reseat (it, it->current.pos, true);
9571 dvpos--;
9572 }
9573
9574 it->current_x = it->hpos = 0;
9575
9576 /* Above call may have moved too far if continuation lines
9577 are involved. Scan forward and see if it did. */
9578 SAVE_IT (it2, *it, it2data);
9579 it2.vpos = it2.current_y = 0;
9580 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9581 it->vpos -= it2.vpos;
9582 it->current_y -= it2.current_y;
9583 it->current_x = it->hpos = 0;
9584
9585 /* If we moved too far back, move IT some lines forward. */
9586 if (it2.vpos > -dvpos)
9587 {
9588 int delta = it2.vpos + dvpos;
9589
9590 RESTORE_IT (&it2, &it2, it2data);
9591 SAVE_IT (it2, *it, it2data);
9592 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9593 /* Move back again if we got too far ahead. */
9594 if (IT_CHARPOS (*it) >= start_charpos)
9595 RESTORE_IT (it, &it2, it2data);
9596 else
9597 bidi_unshelve_cache (it2data, true);
9598 }
9599 else if (hit_pos_limit && pos_limit > BEGV
9600 && dvpos < 0 && it2.vpos < -dvpos)
9601 {
9602 /* If we hit the limit, but still didn't make it far enough
9603 back, that means there's a display string with a newline
9604 covering a large chunk of text, and that caused
9605 back_to_previous_visible_line_start try to go too far.
9606 Punish those who commit such atrocities by going back
9607 until we've reached DVPOS, after lifting the limit, which
9608 could make it slow for very long lines. "If it hurts,
9609 don't do that!" */
9610 dvpos += it2.vpos;
9611 RESTORE_IT (it, it, it2data);
9612 for (i = -dvpos; i > 0; --i)
9613 {
9614 back_to_previous_visible_line_start (it);
9615 it->vpos--;
9616 }
9617 reseat_1 (it, it->current.pos, true);
9618 }
9619 else
9620 RESTORE_IT (it, it, it2data);
9621 }
9622 }
9623
9624 /* Return true if IT points into the middle of a display vector. */
9625
9626 bool
9627 in_display_vector_p (struct it *it)
9628 {
9629 return (it->method == GET_FROM_DISPLAY_VECTOR
9630 && it->current.dpvec_index > 0
9631 && it->dpvec + it->current.dpvec_index != it->dpend);
9632 }
9633
9634 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9635 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9636 WINDOW must be a live window and defaults to the selected one. The
9637 return value is a cons of the maximum pixel-width of any text line and
9638 the maximum pixel-height of all text lines.
9639
9640 The optional argument FROM, if non-nil, specifies the first text
9641 position and defaults to the minimum accessible position of the buffer.
9642 If FROM is t, use the minimum accessible position that is not a newline
9643 character. TO, if non-nil, specifies the last text position and
9644 defaults to the maximum accessible position of the buffer. If TO is t,
9645 use the maximum accessible position that is not a newline character.
9646
9647 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9648 width that can be returned. X-LIMIT nil or omitted, means to use the
9649 pixel-width of WINDOW's body; use this if you do not intend to change
9650 the width of WINDOW. Use the maximum width WINDOW may assume if you
9651 intend to change WINDOW's width. In any case, text whose x-coordinate
9652 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9653 can take some time, it's always a good idea to make this argument as
9654 small as possible; in particular, if the buffer contains long lines that
9655 shall be truncated anyway.
9656
9657 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9658 height that can be returned. Text lines whose y-coordinate is beyond
9659 Y-LIMIT are ignored. Since calculating the text height of a large
9660 buffer can take some time, it makes sense to specify this argument if
9661 the size of the buffer is unknown.
9662
9663 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9664 include the height of the mode- or header-line of WINDOW in the return
9665 value. If it is either the symbol `mode-line' or `header-line', include
9666 only the height of that line, if present, in the return value. If t,
9667 include the height of both, if present, in the return value. */)
9668 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9669 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9670 {
9671 struct window *w = decode_live_window (window);
9672 Lisp_Object buffer = w->contents;
9673 struct buffer *b;
9674 struct it it;
9675 struct buffer *old_b = NULL;
9676 ptrdiff_t start, end, pos;
9677 struct text_pos startp;
9678 void *itdata = NULL;
9679 int c, max_y = -1, x = 0, y = 0;
9680
9681 CHECK_BUFFER (buffer);
9682 b = XBUFFER (buffer);
9683
9684 if (b != current_buffer)
9685 {
9686 old_b = current_buffer;
9687 set_buffer_internal (b);
9688 }
9689
9690 if (NILP (from))
9691 start = BEGV;
9692 else if (EQ (from, Qt))
9693 {
9694 start = pos = BEGV;
9695 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9696 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9697 start = pos;
9698 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9699 start = pos;
9700 }
9701 else
9702 {
9703 CHECK_NUMBER_COERCE_MARKER (from);
9704 start = min (max (XINT (from), BEGV), ZV);
9705 }
9706
9707 if (NILP (to))
9708 end = ZV;
9709 else if (EQ (to, Qt))
9710 {
9711 end = pos = ZV;
9712 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9713 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9714 end = pos;
9715 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9716 end = pos;
9717 }
9718 else
9719 {
9720 CHECK_NUMBER_COERCE_MARKER (to);
9721 end = max (start, min (XINT (to), ZV));
9722 }
9723
9724 if (!NILP (y_limit))
9725 {
9726 CHECK_NUMBER (y_limit);
9727 max_y = min (XINT (y_limit), INT_MAX);
9728 }
9729
9730 itdata = bidi_shelve_cache ();
9731 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9732 start_display (&it, w, startp);
9733
9734 if (NILP (x_limit))
9735 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9736 else
9737 {
9738 CHECK_NUMBER (x_limit);
9739 it.last_visible_x = min (XINT (x_limit), INFINITY);
9740 /* Actually, we never want move_it_to stop at to_x. But to make
9741 sure that move_it_in_display_line_to always moves far enough,
9742 we set it to INT_MAX and specify MOVE_TO_X. */
9743 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9744 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9745 }
9746
9747 y = it.current_y + it.max_ascent + it.max_descent;
9748
9749 if (!EQ (mode_and_header_line, Qheader_line)
9750 && !EQ (mode_and_header_line, Qt))
9751 /* Do not count the header-line which was counted automatically by
9752 start_display. */
9753 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9754
9755 if (EQ (mode_and_header_line, Qmode_line)
9756 || EQ (mode_and_header_line, Qt))
9757 /* Do count the mode-line which is not included automatically by
9758 start_display. */
9759 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9760
9761 bidi_unshelve_cache (itdata, false);
9762
9763 if (old_b)
9764 set_buffer_internal (old_b);
9765
9766 return Fcons (make_number (x), make_number (y));
9767 }
9768 \f
9769 /***********************************************************************
9770 Messages
9771 ***********************************************************************/
9772
9773
9774 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9775 to *Messages*. */
9776
9777 void
9778 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9779 {
9780 Lisp_Object msg, fmt;
9781 char *buffer;
9782 ptrdiff_t len;
9783 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9784 USE_SAFE_ALLOCA;
9785
9786 fmt = msg = Qnil;
9787 GCPRO4 (fmt, msg, arg1, arg2);
9788
9789 fmt = build_string (format);
9790 msg = CALLN (Fformat, fmt, arg1, arg2);
9791
9792 len = SBYTES (msg) + 1;
9793 buffer = SAFE_ALLOCA (len);
9794 memcpy (buffer, SDATA (msg), len);
9795
9796 message_dolog (buffer, len - 1, true, false);
9797 SAFE_FREE ();
9798
9799 UNGCPRO;
9800 }
9801
9802
9803 /* Output a newline in the *Messages* buffer if "needs" one. */
9804
9805 void
9806 message_log_maybe_newline (void)
9807 {
9808 if (message_log_need_newline)
9809 message_dolog ("", 0, true, false);
9810 }
9811
9812
9813 /* Add a string M of length NBYTES to the message log, optionally
9814 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9815 true, means interpret the contents of M as multibyte. This
9816 function calls low-level routines in order to bypass text property
9817 hooks, etc. which might not be safe to run.
9818
9819 This may GC (insert may run before/after change hooks),
9820 so the buffer M must NOT point to a Lisp string. */
9821
9822 void
9823 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9824 {
9825 const unsigned char *msg = (const unsigned char *) m;
9826
9827 if (!NILP (Vmemory_full))
9828 return;
9829
9830 if (!NILP (Vmessage_log_max))
9831 {
9832 struct buffer *oldbuf;
9833 Lisp_Object oldpoint, oldbegv, oldzv;
9834 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9835 ptrdiff_t point_at_end = 0;
9836 ptrdiff_t zv_at_end = 0;
9837 Lisp_Object old_deactivate_mark;
9838 struct gcpro gcpro1;
9839
9840 old_deactivate_mark = Vdeactivate_mark;
9841 oldbuf = current_buffer;
9842
9843 /* Ensure the Messages buffer exists, and switch to it.
9844 If we created it, set the major-mode. */
9845 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9846 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9847 if (newbuffer
9848 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9849 call0 (intern ("messages-buffer-mode"));
9850
9851 bset_undo_list (current_buffer, Qt);
9852 bset_cache_long_scans (current_buffer, Qnil);
9853
9854 oldpoint = message_dolog_marker1;
9855 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9856 oldbegv = message_dolog_marker2;
9857 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9858 oldzv = message_dolog_marker3;
9859 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9860 GCPRO1 (old_deactivate_mark);
9861
9862 if (PT == Z)
9863 point_at_end = 1;
9864 if (ZV == Z)
9865 zv_at_end = 1;
9866
9867 BEGV = BEG;
9868 BEGV_BYTE = BEG_BYTE;
9869 ZV = Z;
9870 ZV_BYTE = Z_BYTE;
9871 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9872
9873 /* Insert the string--maybe converting multibyte to single byte
9874 or vice versa, so that all the text fits the buffer. */
9875 if (multibyte
9876 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9877 {
9878 ptrdiff_t i;
9879 int c, char_bytes;
9880 char work[1];
9881
9882 /* Convert a multibyte string to single-byte
9883 for the *Message* buffer. */
9884 for (i = 0; i < nbytes; i += char_bytes)
9885 {
9886 c = string_char_and_length (msg + i, &char_bytes);
9887 work[0] = CHAR_TO_BYTE8 (c);
9888 insert_1_both (work, 1, 1, true, false, false);
9889 }
9890 }
9891 else if (! multibyte
9892 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9893 {
9894 ptrdiff_t i;
9895 int c, char_bytes;
9896 unsigned char str[MAX_MULTIBYTE_LENGTH];
9897 /* Convert a single-byte string to multibyte
9898 for the *Message* buffer. */
9899 for (i = 0; i < nbytes; i++)
9900 {
9901 c = msg[i];
9902 MAKE_CHAR_MULTIBYTE (c);
9903 char_bytes = CHAR_STRING (c, str);
9904 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9905 }
9906 }
9907 else if (nbytes)
9908 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9909 true, false, false);
9910
9911 if (nlflag)
9912 {
9913 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9914 printmax_t dups;
9915
9916 insert_1_both ("\n", 1, 1, true, false, false);
9917
9918 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9919 this_bol = PT;
9920 this_bol_byte = PT_BYTE;
9921
9922 /* See if this line duplicates the previous one.
9923 If so, combine duplicates. */
9924 if (this_bol > BEG)
9925 {
9926 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9927 prev_bol = PT;
9928 prev_bol_byte = PT_BYTE;
9929
9930 dups = message_log_check_duplicate (prev_bol_byte,
9931 this_bol_byte);
9932 if (dups)
9933 {
9934 del_range_both (prev_bol, prev_bol_byte,
9935 this_bol, this_bol_byte, false);
9936 if (dups > 1)
9937 {
9938 char dupstr[sizeof " [ times]"
9939 + INT_STRLEN_BOUND (printmax_t)];
9940
9941 /* If you change this format, don't forget to also
9942 change message_log_check_duplicate. */
9943 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9944 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9945 insert_1_both (dupstr, duplen, duplen,
9946 true, false, true);
9947 }
9948 }
9949 }
9950
9951 /* If we have more than the desired maximum number of lines
9952 in the *Messages* buffer now, delete the oldest ones.
9953 This is safe because we don't have undo in this buffer. */
9954
9955 if (NATNUMP (Vmessage_log_max))
9956 {
9957 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9958 -XFASTINT (Vmessage_log_max) - 1, false);
9959 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
9960 }
9961 }
9962 BEGV = marker_position (oldbegv);
9963 BEGV_BYTE = marker_byte_position (oldbegv);
9964
9965 if (zv_at_end)
9966 {
9967 ZV = Z;
9968 ZV_BYTE = Z_BYTE;
9969 }
9970 else
9971 {
9972 ZV = marker_position (oldzv);
9973 ZV_BYTE = marker_byte_position (oldzv);
9974 }
9975
9976 if (point_at_end)
9977 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9978 else
9979 /* We can't do Fgoto_char (oldpoint) because it will run some
9980 Lisp code. */
9981 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9982 marker_byte_position (oldpoint));
9983
9984 UNGCPRO;
9985 unchain_marker (XMARKER (oldpoint));
9986 unchain_marker (XMARKER (oldbegv));
9987 unchain_marker (XMARKER (oldzv));
9988
9989 /* We called insert_1_both above with its 5th argument (PREPARE)
9990 false, which prevents insert_1_both from calling
9991 prepare_to_modify_buffer, which in turns prevents us from
9992 incrementing windows_or_buffers_changed even if *Messages* is
9993 shown in some window. So we must manually set
9994 windows_or_buffers_changed here to make up for that. */
9995 windows_or_buffers_changed = old_windows_or_buffers_changed;
9996 bset_redisplay (current_buffer);
9997
9998 set_buffer_internal (oldbuf);
9999
10000 message_log_need_newline = !nlflag;
10001 Vdeactivate_mark = old_deactivate_mark;
10002 }
10003 }
10004
10005
10006 /* We are at the end of the buffer after just having inserted a newline.
10007 (Note: We depend on the fact we won't be crossing the gap.)
10008 Check to see if the most recent message looks a lot like the previous one.
10009 Return 0 if different, 1 if the new one should just replace it, or a
10010 value N > 1 if we should also append " [N times]". */
10011
10012 static intmax_t
10013 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10014 {
10015 ptrdiff_t i;
10016 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10017 bool seen_dots = false;
10018 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10019 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10020
10021 for (i = 0; i < len; i++)
10022 {
10023 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10024 seen_dots = true;
10025 if (p1[i] != p2[i])
10026 return seen_dots;
10027 }
10028 p1 += len;
10029 if (*p1 == '\n')
10030 return 2;
10031 if (*p1++ == ' ' && *p1++ == '[')
10032 {
10033 char *pend;
10034 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10035 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10036 return n + 1;
10037 }
10038 return 0;
10039 }
10040 \f
10041
10042 /* Display an echo area message M with a specified length of NBYTES
10043 bytes. The string may include null characters. If M is not a
10044 string, clear out any existing message, and let the mini-buffer
10045 text show through.
10046
10047 This function cancels echoing. */
10048
10049 void
10050 message3 (Lisp_Object m)
10051 {
10052 struct gcpro gcpro1;
10053
10054 GCPRO1 (m);
10055 clear_message (true, true);
10056 cancel_echoing ();
10057
10058 /* First flush out any partial line written with print. */
10059 message_log_maybe_newline ();
10060 if (STRINGP (m))
10061 {
10062 ptrdiff_t nbytes = SBYTES (m);
10063 bool multibyte = STRING_MULTIBYTE (m);
10064 char *buffer;
10065 USE_SAFE_ALLOCA;
10066 SAFE_ALLOCA_STRING (buffer, m);
10067 message_dolog (buffer, nbytes, true, multibyte);
10068 SAFE_FREE ();
10069 }
10070 if (! inhibit_message)
10071 message3_nolog (m);
10072 UNGCPRO;
10073 }
10074
10075
10076 /* The non-logging version of message3.
10077 This does not cancel echoing, because it is used for echoing.
10078 Perhaps we need to make a separate function for echoing
10079 and make this cancel echoing. */
10080
10081 void
10082 message3_nolog (Lisp_Object m)
10083 {
10084 struct frame *sf = SELECTED_FRAME ();
10085
10086 if (FRAME_INITIAL_P (sf))
10087 {
10088 if (noninteractive_need_newline)
10089 putc ('\n', stderr);
10090 noninteractive_need_newline = false;
10091 if (STRINGP (m))
10092 {
10093 Lisp_Object s = ENCODE_SYSTEM (m);
10094
10095 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10096 }
10097 if (!cursor_in_echo_area)
10098 fprintf (stderr, "\n");
10099 fflush (stderr);
10100 }
10101 /* Error messages get reported properly by cmd_error, so this must be just an
10102 informative message; if the frame hasn't really been initialized yet, just
10103 toss it. */
10104 else if (INTERACTIVE && sf->glyphs_initialized_p)
10105 {
10106 /* Get the frame containing the mini-buffer
10107 that the selected frame is using. */
10108 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10109 Lisp_Object frame = XWINDOW (mini_window)->frame;
10110 struct frame *f = XFRAME (frame);
10111
10112 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10113 Fmake_frame_visible (frame);
10114
10115 if (STRINGP (m) && SCHARS (m) > 0)
10116 {
10117 set_message (m);
10118 if (minibuffer_auto_raise)
10119 Fraise_frame (frame);
10120 /* Assume we are not echoing.
10121 (If we are, echo_now will override this.) */
10122 echo_message_buffer = Qnil;
10123 }
10124 else
10125 clear_message (true, true);
10126
10127 do_pending_window_change (false);
10128 echo_area_display (true);
10129 do_pending_window_change (false);
10130 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10131 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10132 }
10133 }
10134
10135
10136 /* Display a null-terminated echo area message M. If M is 0, clear
10137 out any existing message, and let the mini-buffer text show through.
10138
10139 The buffer M must continue to exist until after the echo area gets
10140 cleared or some other message gets displayed there. Do not pass
10141 text that is stored in a Lisp string. Do not pass text in a buffer
10142 that was alloca'd. */
10143
10144 void
10145 message1 (const char *m)
10146 {
10147 message3 (m ? build_unibyte_string (m) : Qnil);
10148 }
10149
10150
10151 /* The non-logging counterpart of message1. */
10152
10153 void
10154 message1_nolog (const char *m)
10155 {
10156 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10157 }
10158
10159 /* Display a message M which contains a single %s
10160 which gets replaced with STRING. */
10161
10162 void
10163 message_with_string (const char *m, Lisp_Object string, bool log)
10164 {
10165 CHECK_STRING (string);
10166
10167 if (noninteractive)
10168 {
10169 if (m)
10170 {
10171 /* ENCODE_SYSTEM below can GC and/or relocate the
10172 Lisp data, so make sure we don't use it here. */
10173 eassert (relocatable_string_data_p (m) != 1);
10174
10175 if (noninteractive_need_newline)
10176 putc ('\n', stderr);
10177 noninteractive_need_newline = false;
10178 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10179 if (!cursor_in_echo_area)
10180 fprintf (stderr, "\n");
10181 fflush (stderr);
10182 }
10183 }
10184 else if (INTERACTIVE)
10185 {
10186 /* The frame whose minibuffer we're going to display the message on.
10187 It may be larger than the selected frame, so we need
10188 to use its buffer, not the selected frame's buffer. */
10189 Lisp_Object mini_window;
10190 struct frame *f, *sf = SELECTED_FRAME ();
10191
10192 /* Get the frame containing the minibuffer
10193 that the selected frame is using. */
10194 mini_window = FRAME_MINIBUF_WINDOW (sf);
10195 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10196
10197 /* Error messages get reported properly by cmd_error, so this must be
10198 just an informative message; if the frame hasn't really been
10199 initialized yet, just toss it. */
10200 if (f->glyphs_initialized_p)
10201 {
10202 struct gcpro gcpro1, gcpro2;
10203
10204 Lisp_Object fmt = build_string (m);
10205 Lisp_Object msg = string;
10206 GCPRO2 (fmt, msg);
10207
10208 msg = CALLN (Fformat, fmt, msg);
10209
10210 if (log)
10211 message3 (msg);
10212 else
10213 message3_nolog (msg);
10214
10215 UNGCPRO;
10216
10217 /* Print should start at the beginning of the message
10218 buffer next time. */
10219 message_buf_print = false;
10220 }
10221 }
10222 }
10223
10224
10225 /* Dump an informative message to the minibuf. If M is 0, clear out
10226 any existing message, and let the mini-buffer text show through.
10227
10228 The message must be safe ASCII only. If strings may contain escape
10229 sequences or non-ASCII characters, convert them to Lisp strings and
10230 use Fmessage. */
10231
10232 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10233 vmessage (const char *m, va_list ap)
10234 {
10235 if (noninteractive)
10236 {
10237 if (m)
10238 {
10239 if (noninteractive_need_newline)
10240 putc ('\n', stderr);
10241 noninteractive_need_newline = false;
10242 vfprintf (stderr, m, ap);
10243 if (!cursor_in_echo_area)
10244 fprintf (stderr, "\n");
10245 fflush (stderr);
10246 }
10247 }
10248 else if (INTERACTIVE)
10249 {
10250 /* The frame whose mini-buffer we're going to display the message
10251 on. It may be larger than the selected frame, so we need to
10252 use its buffer, not the selected frame's buffer. */
10253 Lisp_Object mini_window;
10254 struct frame *f, *sf = SELECTED_FRAME ();
10255
10256 /* Get the frame containing the mini-buffer
10257 that the selected frame is using. */
10258 mini_window = FRAME_MINIBUF_WINDOW (sf);
10259 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10260
10261 /* Error messages get reported properly by cmd_error, so this must be
10262 just an informative message; if the frame hasn't really been
10263 initialized yet, just toss it. */
10264 if (f->glyphs_initialized_p)
10265 {
10266 if (m)
10267 {
10268 ptrdiff_t len;
10269 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10270 USE_SAFE_ALLOCA;
10271 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10272
10273 len = doprnt (message_buf, maxsize, m, 0, ap);
10274
10275 message3 (make_string (message_buf, len));
10276 SAFE_FREE ();
10277 }
10278 else
10279 message1 (0);
10280
10281 /* Print should start at the beginning of the message
10282 buffer next time. */
10283 message_buf_print = false;
10284 }
10285 }
10286 }
10287
10288 void
10289 message (const char *m, ...)
10290 {
10291 va_list ap;
10292 va_start (ap, m);
10293 vmessage (m, ap);
10294 va_end (ap);
10295 }
10296
10297
10298 /* Display the current message in the current mini-buffer. This is
10299 only called from error handlers in process.c, and is not time
10300 critical. */
10301
10302 void
10303 update_echo_area (void)
10304 {
10305 if (!NILP (echo_area_buffer[0]))
10306 {
10307 Lisp_Object string;
10308 string = Fcurrent_message ();
10309 message3 (string);
10310 }
10311 }
10312
10313
10314 /* Make sure echo area buffers in `echo_buffers' are live.
10315 If they aren't, make new ones. */
10316
10317 static void
10318 ensure_echo_area_buffers (void)
10319 {
10320 int i;
10321
10322 for (i = 0; i < 2; ++i)
10323 if (!BUFFERP (echo_buffer[i])
10324 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10325 {
10326 char name[30];
10327 Lisp_Object old_buffer;
10328 int j;
10329
10330 old_buffer = echo_buffer[i];
10331 echo_buffer[i] = Fget_buffer_create
10332 (make_formatted_string (name, " *Echo Area %d*", i));
10333 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10334 /* to force word wrap in echo area -
10335 it was decided to postpone this*/
10336 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10337
10338 for (j = 0; j < 2; ++j)
10339 if (EQ (old_buffer, echo_area_buffer[j]))
10340 echo_area_buffer[j] = echo_buffer[i];
10341 }
10342 }
10343
10344
10345 /* Call FN with args A1..A2 with either the current or last displayed
10346 echo_area_buffer as current buffer.
10347
10348 WHICH zero means use the current message buffer
10349 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10350 from echo_buffer[] and clear it.
10351
10352 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10353 suitable buffer from echo_buffer[] and clear it.
10354
10355 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10356 that the current message becomes the last displayed one, make
10357 choose a suitable buffer for echo_area_buffer[0], and clear it.
10358
10359 Value is what FN returns. */
10360
10361 static bool
10362 with_echo_area_buffer (struct window *w, int which,
10363 bool (*fn) (ptrdiff_t, Lisp_Object),
10364 ptrdiff_t a1, Lisp_Object a2)
10365 {
10366 Lisp_Object buffer;
10367 bool this_one, the_other, clear_buffer_p, rc;
10368 ptrdiff_t count = SPECPDL_INDEX ();
10369
10370 /* If buffers aren't live, make new ones. */
10371 ensure_echo_area_buffers ();
10372
10373 clear_buffer_p = false;
10374
10375 if (which == 0)
10376 this_one = false, the_other = true;
10377 else if (which > 0)
10378 this_one = true, the_other = false;
10379 else
10380 {
10381 this_one = false, the_other = true;
10382 clear_buffer_p = true;
10383
10384 /* We need a fresh one in case the current echo buffer equals
10385 the one containing the last displayed echo area message. */
10386 if (!NILP (echo_area_buffer[this_one])
10387 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10388 echo_area_buffer[this_one] = Qnil;
10389 }
10390
10391 /* Choose a suitable buffer from echo_buffer[] is we don't
10392 have one. */
10393 if (NILP (echo_area_buffer[this_one]))
10394 {
10395 echo_area_buffer[this_one]
10396 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10397 ? echo_buffer[the_other]
10398 : echo_buffer[this_one]);
10399 clear_buffer_p = true;
10400 }
10401
10402 buffer = echo_area_buffer[this_one];
10403
10404 /* Don't get confused by reusing the buffer used for echoing
10405 for a different purpose. */
10406 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10407 cancel_echoing ();
10408
10409 record_unwind_protect (unwind_with_echo_area_buffer,
10410 with_echo_area_buffer_unwind_data (w));
10411
10412 /* Make the echo area buffer current. Note that for display
10413 purposes, it is not necessary that the displayed window's buffer
10414 == current_buffer, except for text property lookup. So, let's
10415 only set that buffer temporarily here without doing a full
10416 Fset_window_buffer. We must also change w->pointm, though,
10417 because otherwise an assertions in unshow_buffer fails, and Emacs
10418 aborts. */
10419 set_buffer_internal_1 (XBUFFER (buffer));
10420 if (w)
10421 {
10422 wset_buffer (w, buffer);
10423 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10424 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10425 }
10426
10427 bset_undo_list (current_buffer, Qt);
10428 bset_read_only (current_buffer, Qnil);
10429 specbind (Qinhibit_read_only, Qt);
10430 specbind (Qinhibit_modification_hooks, Qt);
10431
10432 if (clear_buffer_p && Z > BEG)
10433 del_range (BEG, Z);
10434
10435 eassert (BEGV >= BEG);
10436 eassert (ZV <= Z && ZV >= BEGV);
10437
10438 rc = fn (a1, a2);
10439
10440 eassert (BEGV >= BEG);
10441 eassert (ZV <= Z && ZV >= BEGV);
10442
10443 unbind_to (count, Qnil);
10444 return rc;
10445 }
10446
10447
10448 /* Save state that should be preserved around the call to the function
10449 FN called in with_echo_area_buffer. */
10450
10451 static Lisp_Object
10452 with_echo_area_buffer_unwind_data (struct window *w)
10453 {
10454 int i = 0;
10455 Lisp_Object vector, tmp;
10456
10457 /* Reduce consing by keeping one vector in
10458 Vwith_echo_area_save_vector. */
10459 vector = Vwith_echo_area_save_vector;
10460 Vwith_echo_area_save_vector = Qnil;
10461
10462 if (NILP (vector))
10463 vector = Fmake_vector (make_number (11), Qnil);
10464
10465 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10466 ASET (vector, i, Vdeactivate_mark); ++i;
10467 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10468
10469 if (w)
10470 {
10471 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10472 ASET (vector, i, w->contents); ++i;
10473 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10474 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10475 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10476 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10477 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10478 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10479 }
10480 else
10481 {
10482 int end = i + 8;
10483 for (; i < end; ++i)
10484 ASET (vector, i, Qnil);
10485 }
10486
10487 eassert (i == ASIZE (vector));
10488 return vector;
10489 }
10490
10491
10492 /* Restore global state from VECTOR which was created by
10493 with_echo_area_buffer_unwind_data. */
10494
10495 static void
10496 unwind_with_echo_area_buffer (Lisp_Object vector)
10497 {
10498 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10499 Vdeactivate_mark = AREF (vector, 1);
10500 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10501
10502 if (WINDOWP (AREF (vector, 3)))
10503 {
10504 struct window *w;
10505 Lisp_Object buffer;
10506
10507 w = XWINDOW (AREF (vector, 3));
10508 buffer = AREF (vector, 4);
10509
10510 wset_buffer (w, buffer);
10511 set_marker_both (w->pointm, buffer,
10512 XFASTINT (AREF (vector, 5)),
10513 XFASTINT (AREF (vector, 6)));
10514 set_marker_both (w->old_pointm, buffer,
10515 XFASTINT (AREF (vector, 7)),
10516 XFASTINT (AREF (vector, 8)));
10517 set_marker_both (w->start, buffer,
10518 XFASTINT (AREF (vector, 9)),
10519 XFASTINT (AREF (vector, 10)));
10520 }
10521
10522 Vwith_echo_area_save_vector = vector;
10523 }
10524
10525
10526 /* Set up the echo area for use by print functions. MULTIBYTE_P
10527 means we will print multibyte. */
10528
10529 void
10530 setup_echo_area_for_printing (bool multibyte_p)
10531 {
10532 /* If we can't find an echo area any more, exit. */
10533 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10534 Fkill_emacs (Qnil);
10535
10536 ensure_echo_area_buffers ();
10537
10538 if (!message_buf_print)
10539 {
10540 /* A message has been output since the last time we printed.
10541 Choose a fresh echo area buffer. */
10542 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10543 echo_area_buffer[0] = echo_buffer[1];
10544 else
10545 echo_area_buffer[0] = echo_buffer[0];
10546
10547 /* Switch to that buffer and clear it. */
10548 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10549 bset_truncate_lines (current_buffer, Qnil);
10550
10551 if (Z > BEG)
10552 {
10553 ptrdiff_t count = SPECPDL_INDEX ();
10554 specbind (Qinhibit_read_only, Qt);
10555 /* Note that undo recording is always disabled. */
10556 del_range (BEG, Z);
10557 unbind_to (count, Qnil);
10558 }
10559 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10560
10561 /* Set up the buffer for the multibyteness we need. */
10562 if (multibyte_p
10563 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10564 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10565
10566 /* Raise the frame containing the echo area. */
10567 if (minibuffer_auto_raise)
10568 {
10569 struct frame *sf = SELECTED_FRAME ();
10570 Lisp_Object mini_window;
10571 mini_window = FRAME_MINIBUF_WINDOW (sf);
10572 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10573 }
10574
10575 message_log_maybe_newline ();
10576 message_buf_print = true;
10577 }
10578 else
10579 {
10580 if (NILP (echo_area_buffer[0]))
10581 {
10582 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10583 echo_area_buffer[0] = echo_buffer[1];
10584 else
10585 echo_area_buffer[0] = echo_buffer[0];
10586 }
10587
10588 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10589 {
10590 /* Someone switched buffers between print requests. */
10591 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10592 bset_truncate_lines (current_buffer, Qnil);
10593 }
10594 }
10595 }
10596
10597
10598 /* Display an echo area message in window W. Value is true if W's
10599 height is changed. If display_last_displayed_message_p,
10600 display the message that was last displayed, otherwise
10601 display the current message. */
10602
10603 static bool
10604 display_echo_area (struct window *w)
10605 {
10606 bool no_message_p, window_height_changed_p;
10607
10608 /* Temporarily disable garbage collections while displaying the echo
10609 area. This is done because a GC can print a message itself.
10610 That message would modify the echo area buffer's contents while a
10611 redisplay of the buffer is going on, and seriously confuse
10612 redisplay. */
10613 ptrdiff_t count = inhibit_garbage_collection ();
10614
10615 /* If there is no message, we must call display_echo_area_1
10616 nevertheless because it resizes the window. But we will have to
10617 reset the echo_area_buffer in question to nil at the end because
10618 with_echo_area_buffer will sets it to an empty buffer. */
10619 bool i = display_last_displayed_message_p;
10620 no_message_p = NILP (echo_area_buffer[i]);
10621
10622 window_height_changed_p
10623 = with_echo_area_buffer (w, display_last_displayed_message_p,
10624 display_echo_area_1,
10625 (intptr_t) w, Qnil);
10626
10627 if (no_message_p)
10628 echo_area_buffer[i] = Qnil;
10629
10630 unbind_to (count, Qnil);
10631 return window_height_changed_p;
10632 }
10633
10634
10635 /* Helper for display_echo_area. Display the current buffer which
10636 contains the current echo area message in window W, a mini-window,
10637 a pointer to which is passed in A1. A2..A4 are currently not used.
10638 Change the height of W so that all of the message is displayed.
10639 Value is true if height of W was changed. */
10640
10641 static bool
10642 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10643 {
10644 intptr_t i1 = a1;
10645 struct window *w = (struct window *) i1;
10646 Lisp_Object window;
10647 struct text_pos start;
10648
10649 /* Do this before displaying, so that we have a large enough glyph
10650 matrix for the display. If we can't get enough space for the
10651 whole text, display the last N lines. That works by setting w->start. */
10652 bool window_height_changed_p = resize_mini_window (w, false);
10653
10654 /* Use the starting position chosen by resize_mini_window. */
10655 SET_TEXT_POS_FROM_MARKER (start, w->start);
10656
10657 /* Display. */
10658 clear_glyph_matrix (w->desired_matrix);
10659 XSETWINDOW (window, w);
10660 try_window (window, start, 0);
10661
10662 return window_height_changed_p;
10663 }
10664
10665
10666 /* Resize the echo area window to exactly the size needed for the
10667 currently displayed message, if there is one. If a mini-buffer
10668 is active, don't shrink it. */
10669
10670 void
10671 resize_echo_area_exactly (void)
10672 {
10673 if (BUFFERP (echo_area_buffer[0])
10674 && WINDOWP (echo_area_window))
10675 {
10676 struct window *w = XWINDOW (echo_area_window);
10677 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10678 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10679 (intptr_t) w, resize_exactly);
10680 if (resized_p)
10681 {
10682 windows_or_buffers_changed = 42;
10683 update_mode_lines = 30;
10684 redisplay_internal ();
10685 }
10686 }
10687 }
10688
10689
10690 /* Callback function for with_echo_area_buffer, when used from
10691 resize_echo_area_exactly. A1 contains a pointer to the window to
10692 resize, EXACTLY non-nil means resize the mini-window exactly to the
10693 size of the text displayed. A3 and A4 are not used. Value is what
10694 resize_mini_window returns. */
10695
10696 static bool
10697 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10698 {
10699 intptr_t i1 = a1;
10700 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10701 }
10702
10703
10704 /* Resize mini-window W to fit the size of its contents. EXACT_P
10705 means size the window exactly to the size needed. Otherwise, it's
10706 only enlarged until W's buffer is empty.
10707
10708 Set W->start to the right place to begin display. If the whole
10709 contents fit, start at the beginning. Otherwise, start so as
10710 to make the end of the contents appear. This is particularly
10711 important for y-or-n-p, but seems desirable generally.
10712
10713 Value is true if the window height has been changed. */
10714
10715 bool
10716 resize_mini_window (struct window *w, bool exact_p)
10717 {
10718 struct frame *f = XFRAME (w->frame);
10719 bool window_height_changed_p = false;
10720
10721 eassert (MINI_WINDOW_P (w));
10722
10723 /* By default, start display at the beginning. */
10724 set_marker_both (w->start, w->contents,
10725 BUF_BEGV (XBUFFER (w->contents)),
10726 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10727
10728 /* Don't resize windows while redisplaying a window; it would
10729 confuse redisplay functions when the size of the window they are
10730 displaying changes from under them. Such a resizing can happen,
10731 for instance, when which-func prints a long message while
10732 we are running fontification-functions. We're running these
10733 functions with safe_call which binds inhibit-redisplay to t. */
10734 if (!NILP (Vinhibit_redisplay))
10735 return false;
10736
10737 /* Nil means don't try to resize. */
10738 if (NILP (Vresize_mini_windows)
10739 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10740 return false;
10741
10742 if (!FRAME_MINIBUF_ONLY_P (f))
10743 {
10744 struct it it;
10745 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10746 + WINDOW_PIXEL_HEIGHT (w));
10747 int unit = FRAME_LINE_HEIGHT (f);
10748 int height, max_height;
10749 struct text_pos start;
10750 struct buffer *old_current_buffer = NULL;
10751
10752 if (current_buffer != XBUFFER (w->contents))
10753 {
10754 old_current_buffer = current_buffer;
10755 set_buffer_internal (XBUFFER (w->contents));
10756 }
10757
10758 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10759
10760 /* Compute the max. number of lines specified by the user. */
10761 if (FLOATP (Vmax_mini_window_height))
10762 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10763 else if (INTEGERP (Vmax_mini_window_height))
10764 max_height = XINT (Vmax_mini_window_height) * unit;
10765 else
10766 max_height = total_height / 4;
10767
10768 /* Correct that max. height if it's bogus. */
10769 max_height = clip_to_bounds (unit, max_height, total_height);
10770
10771 /* Find out the height of the text in the window. */
10772 if (it.line_wrap == TRUNCATE)
10773 height = unit;
10774 else
10775 {
10776 last_height = 0;
10777 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10778 if (it.max_ascent == 0 && it.max_descent == 0)
10779 height = it.current_y + last_height;
10780 else
10781 height = it.current_y + it.max_ascent + it.max_descent;
10782 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10783 }
10784
10785 /* Compute a suitable window start. */
10786 if (height > max_height)
10787 {
10788 height = (max_height / unit) * unit;
10789 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10790 move_it_vertically_backward (&it, height - unit);
10791 start = it.current.pos;
10792 }
10793 else
10794 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10795 SET_MARKER_FROM_TEXT_POS (w->start, start);
10796
10797 if (EQ (Vresize_mini_windows, Qgrow_only))
10798 {
10799 /* Let it grow only, until we display an empty message, in which
10800 case the window shrinks again. */
10801 if (height > WINDOW_PIXEL_HEIGHT (w))
10802 {
10803 int old_height = WINDOW_PIXEL_HEIGHT (w);
10804
10805 FRAME_WINDOWS_FROZEN (f) = true;
10806 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10807 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10808 }
10809 else if (height < WINDOW_PIXEL_HEIGHT (w)
10810 && (exact_p || BEGV == ZV))
10811 {
10812 int old_height = WINDOW_PIXEL_HEIGHT (w);
10813
10814 FRAME_WINDOWS_FROZEN (f) = false;
10815 shrink_mini_window (w, true);
10816 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10817 }
10818 }
10819 else
10820 {
10821 /* Always resize to exact size needed. */
10822 if (height > WINDOW_PIXEL_HEIGHT (w))
10823 {
10824 int old_height = WINDOW_PIXEL_HEIGHT (w);
10825
10826 FRAME_WINDOWS_FROZEN (f) = true;
10827 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10828 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10829 }
10830 else if (height < WINDOW_PIXEL_HEIGHT (w))
10831 {
10832 int old_height = WINDOW_PIXEL_HEIGHT (w);
10833
10834 FRAME_WINDOWS_FROZEN (f) = false;
10835 shrink_mini_window (w, true);
10836
10837 if (height)
10838 {
10839 FRAME_WINDOWS_FROZEN (f) = true;
10840 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10841 }
10842
10843 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10844 }
10845 }
10846
10847 if (old_current_buffer)
10848 set_buffer_internal (old_current_buffer);
10849 }
10850
10851 return window_height_changed_p;
10852 }
10853
10854
10855 /* Value is the current message, a string, or nil if there is no
10856 current message. */
10857
10858 Lisp_Object
10859 current_message (void)
10860 {
10861 Lisp_Object msg;
10862
10863 if (!BUFFERP (echo_area_buffer[0]))
10864 msg = Qnil;
10865 else
10866 {
10867 with_echo_area_buffer (0, 0, current_message_1,
10868 (intptr_t) &msg, Qnil);
10869 if (NILP (msg))
10870 echo_area_buffer[0] = Qnil;
10871 }
10872
10873 return msg;
10874 }
10875
10876
10877 static bool
10878 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10879 {
10880 intptr_t i1 = a1;
10881 Lisp_Object *msg = (Lisp_Object *) i1;
10882
10883 if (Z > BEG)
10884 *msg = make_buffer_string (BEG, Z, true);
10885 else
10886 *msg = Qnil;
10887 return false;
10888 }
10889
10890
10891 /* Push the current message on Vmessage_stack for later restoration
10892 by restore_message. Value is true if the current message isn't
10893 empty. This is a relatively infrequent operation, so it's not
10894 worth optimizing. */
10895
10896 bool
10897 push_message (void)
10898 {
10899 Lisp_Object msg = current_message ();
10900 Vmessage_stack = Fcons (msg, Vmessage_stack);
10901 return STRINGP (msg);
10902 }
10903
10904
10905 /* Restore message display from the top of Vmessage_stack. */
10906
10907 void
10908 restore_message (void)
10909 {
10910 eassert (CONSP (Vmessage_stack));
10911 message3_nolog (XCAR (Vmessage_stack));
10912 }
10913
10914
10915 /* Handler for unwind-protect calling pop_message. */
10916
10917 void
10918 pop_message_unwind (void)
10919 {
10920 /* Pop the top-most entry off Vmessage_stack. */
10921 eassert (CONSP (Vmessage_stack));
10922 Vmessage_stack = XCDR (Vmessage_stack);
10923 }
10924
10925
10926 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10927 exits. If the stack is not empty, we have a missing pop_message
10928 somewhere. */
10929
10930 void
10931 check_message_stack (void)
10932 {
10933 if (!NILP (Vmessage_stack))
10934 emacs_abort ();
10935 }
10936
10937
10938 /* Truncate to NCHARS what will be displayed in the echo area the next
10939 time we display it---but don't redisplay it now. */
10940
10941 void
10942 truncate_echo_area (ptrdiff_t nchars)
10943 {
10944 if (nchars == 0)
10945 echo_area_buffer[0] = Qnil;
10946 else if (!noninteractive
10947 && INTERACTIVE
10948 && !NILP (echo_area_buffer[0]))
10949 {
10950 struct frame *sf = SELECTED_FRAME ();
10951 /* Error messages get reported properly by cmd_error, so this must be
10952 just an informative message; if the frame hasn't really been
10953 initialized yet, just toss it. */
10954 if (sf->glyphs_initialized_p)
10955 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10956 }
10957 }
10958
10959
10960 /* Helper function for truncate_echo_area. Truncate the current
10961 message to at most NCHARS characters. */
10962
10963 static bool
10964 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10965 {
10966 if (BEG + nchars < Z)
10967 del_range (BEG + nchars, Z);
10968 if (Z == BEG)
10969 echo_area_buffer[0] = Qnil;
10970 return false;
10971 }
10972
10973 /* Set the current message to STRING. */
10974
10975 static void
10976 set_message (Lisp_Object string)
10977 {
10978 eassert (STRINGP (string));
10979
10980 message_enable_multibyte = STRING_MULTIBYTE (string);
10981
10982 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10983 message_buf_print = false;
10984 help_echo_showing_p = false;
10985
10986 if (STRINGP (Vdebug_on_message)
10987 && STRINGP (string)
10988 && fast_string_match (Vdebug_on_message, string) >= 0)
10989 call_debugger (list2 (Qerror, string));
10990 }
10991
10992
10993 /* Helper function for set_message. First argument is ignored and second
10994 argument has the same meaning as for set_message.
10995 This function is called with the echo area buffer being current. */
10996
10997 static bool
10998 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10999 {
11000 eassert (STRINGP (string));
11001
11002 /* Change multibyteness of the echo buffer appropriately. */
11003 if (message_enable_multibyte
11004 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11005 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11006
11007 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11008 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11009 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11010
11011 /* Insert new message at BEG. */
11012 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11013
11014 /* This function takes care of single/multibyte conversion.
11015 We just have to ensure that the echo area buffer has the right
11016 setting of enable_multibyte_characters. */
11017 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11018
11019 return false;
11020 }
11021
11022
11023 /* Clear messages. CURRENT_P means clear the current message.
11024 LAST_DISPLAYED_P means clear the message last displayed. */
11025
11026 void
11027 clear_message (bool current_p, bool last_displayed_p)
11028 {
11029 if (current_p)
11030 {
11031 echo_area_buffer[0] = Qnil;
11032 message_cleared_p = true;
11033 }
11034
11035 if (last_displayed_p)
11036 echo_area_buffer[1] = Qnil;
11037
11038 message_buf_print = false;
11039 }
11040
11041 /* Clear garbaged frames.
11042
11043 This function is used where the old redisplay called
11044 redraw_garbaged_frames which in turn called redraw_frame which in
11045 turn called clear_frame. The call to clear_frame was a source of
11046 flickering. I believe a clear_frame is not necessary. It should
11047 suffice in the new redisplay to invalidate all current matrices,
11048 and ensure a complete redisplay of all windows. */
11049
11050 static void
11051 clear_garbaged_frames (void)
11052 {
11053 if (frame_garbaged)
11054 {
11055 Lisp_Object tail, frame;
11056
11057 FOR_EACH_FRAME (tail, frame)
11058 {
11059 struct frame *f = XFRAME (frame);
11060
11061 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11062 {
11063 if (f->resized_p)
11064 redraw_frame (f);
11065 else
11066 clear_current_matrices (f);
11067 fset_redisplay (f);
11068 f->garbaged = false;
11069 f->resized_p = false;
11070 }
11071 }
11072
11073 frame_garbaged = false;
11074 }
11075 }
11076
11077
11078 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11079 update selected_frame. Value is true if the mini-windows height
11080 has been changed. */
11081
11082 static bool
11083 echo_area_display (bool update_frame_p)
11084 {
11085 Lisp_Object mini_window;
11086 struct window *w;
11087 struct frame *f;
11088 bool window_height_changed_p = false;
11089 struct frame *sf = SELECTED_FRAME ();
11090
11091 mini_window = FRAME_MINIBUF_WINDOW (sf);
11092 w = XWINDOW (mini_window);
11093 f = XFRAME (WINDOW_FRAME (w));
11094
11095 /* Don't display if frame is invisible or not yet initialized. */
11096 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11097 return false;
11098
11099 #ifdef HAVE_WINDOW_SYSTEM
11100 /* When Emacs starts, selected_frame may be the initial terminal
11101 frame. If we let this through, a message would be displayed on
11102 the terminal. */
11103 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11104 return false;
11105 #endif /* HAVE_WINDOW_SYSTEM */
11106
11107 /* Redraw garbaged frames. */
11108 clear_garbaged_frames ();
11109
11110 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11111 {
11112 echo_area_window = mini_window;
11113 window_height_changed_p = display_echo_area (w);
11114 w->must_be_updated_p = true;
11115
11116 /* Update the display, unless called from redisplay_internal.
11117 Also don't update the screen during redisplay itself. The
11118 update will happen at the end of redisplay, and an update
11119 here could cause confusion. */
11120 if (update_frame_p && !redisplaying_p)
11121 {
11122 int n = 0;
11123
11124 /* If the display update has been interrupted by pending
11125 input, update mode lines in the frame. Due to the
11126 pending input, it might have been that redisplay hasn't
11127 been called, so that mode lines above the echo area are
11128 garbaged. This looks odd, so we prevent it here. */
11129 if (!display_completed)
11130 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11131
11132 if (window_height_changed_p
11133 /* Don't do this if Emacs is shutting down. Redisplay
11134 needs to run hooks. */
11135 && !NILP (Vrun_hooks))
11136 {
11137 /* Must update other windows. Likewise as in other
11138 cases, don't let this update be interrupted by
11139 pending input. */
11140 ptrdiff_t count = SPECPDL_INDEX ();
11141 specbind (Qredisplay_dont_pause, Qt);
11142 windows_or_buffers_changed = 44;
11143 redisplay_internal ();
11144 unbind_to (count, Qnil);
11145 }
11146 else if (FRAME_WINDOW_P (f) && n == 0)
11147 {
11148 /* Window configuration is the same as before.
11149 Can do with a display update of the echo area,
11150 unless we displayed some mode lines. */
11151 update_single_window (w);
11152 flush_frame (f);
11153 }
11154 else
11155 update_frame (f, true, true);
11156
11157 /* If cursor is in the echo area, make sure that the next
11158 redisplay displays the minibuffer, so that the cursor will
11159 be replaced with what the minibuffer wants. */
11160 if (cursor_in_echo_area)
11161 wset_redisplay (XWINDOW (mini_window));
11162 }
11163 }
11164 else if (!EQ (mini_window, selected_window))
11165 wset_redisplay (XWINDOW (mini_window));
11166
11167 /* Last displayed message is now the current message. */
11168 echo_area_buffer[1] = echo_area_buffer[0];
11169 /* Inform read_char that we're not echoing. */
11170 echo_message_buffer = Qnil;
11171
11172 /* Prevent redisplay optimization in redisplay_internal by resetting
11173 this_line_start_pos. This is done because the mini-buffer now
11174 displays the message instead of its buffer text. */
11175 if (EQ (mini_window, selected_window))
11176 CHARPOS (this_line_start_pos) = 0;
11177
11178 return window_height_changed_p;
11179 }
11180
11181 /* True if W's buffer was changed but not saved. */
11182
11183 static bool
11184 window_buffer_changed (struct window *w)
11185 {
11186 struct buffer *b = XBUFFER (w->contents);
11187
11188 eassert (BUFFER_LIVE_P (b));
11189
11190 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11191 }
11192
11193 /* True if W has %c in its mode line and mode line should be updated. */
11194
11195 static bool
11196 mode_line_update_needed (struct window *w)
11197 {
11198 return (w->column_number_displayed != -1
11199 && !(PT == w->last_point && !window_outdated (w))
11200 && (w->column_number_displayed != current_column ()));
11201 }
11202
11203 /* True if window start of W is frozen and may not be changed during
11204 redisplay. */
11205
11206 static bool
11207 window_frozen_p (struct window *w)
11208 {
11209 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11210 {
11211 Lisp_Object window;
11212
11213 XSETWINDOW (window, w);
11214 if (MINI_WINDOW_P (w))
11215 return false;
11216 else if (EQ (window, selected_window))
11217 return false;
11218 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11219 && EQ (window, Vminibuf_scroll_window))
11220 /* This special window can't be frozen too. */
11221 return false;
11222 else
11223 return true;
11224 }
11225 return false;
11226 }
11227
11228 /***********************************************************************
11229 Mode Lines and Frame Titles
11230 ***********************************************************************/
11231
11232 /* A buffer for constructing non-propertized mode-line strings and
11233 frame titles in it; allocated from the heap in init_xdisp and
11234 resized as needed in store_mode_line_noprop_char. */
11235
11236 static char *mode_line_noprop_buf;
11237
11238 /* The buffer's end, and a current output position in it. */
11239
11240 static char *mode_line_noprop_buf_end;
11241 static char *mode_line_noprop_ptr;
11242
11243 #define MODE_LINE_NOPROP_LEN(start) \
11244 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11245
11246 static enum {
11247 MODE_LINE_DISPLAY = 0,
11248 MODE_LINE_TITLE,
11249 MODE_LINE_NOPROP,
11250 MODE_LINE_STRING
11251 } mode_line_target;
11252
11253 /* Alist that caches the results of :propertize.
11254 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11255 static Lisp_Object mode_line_proptrans_alist;
11256
11257 /* List of strings making up the mode-line. */
11258 static Lisp_Object mode_line_string_list;
11259
11260 /* Base face property when building propertized mode line string. */
11261 static Lisp_Object mode_line_string_face;
11262 static Lisp_Object mode_line_string_face_prop;
11263
11264
11265 /* Unwind data for mode line strings */
11266
11267 static Lisp_Object Vmode_line_unwind_vector;
11268
11269 static Lisp_Object
11270 format_mode_line_unwind_data (struct frame *target_frame,
11271 struct buffer *obuf,
11272 Lisp_Object owin,
11273 bool save_proptrans)
11274 {
11275 Lisp_Object vector, tmp;
11276
11277 /* Reduce consing by keeping one vector in
11278 Vwith_echo_area_save_vector. */
11279 vector = Vmode_line_unwind_vector;
11280 Vmode_line_unwind_vector = Qnil;
11281
11282 if (NILP (vector))
11283 vector = Fmake_vector (make_number (10), Qnil);
11284
11285 ASET (vector, 0, make_number (mode_line_target));
11286 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11287 ASET (vector, 2, mode_line_string_list);
11288 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11289 ASET (vector, 4, mode_line_string_face);
11290 ASET (vector, 5, mode_line_string_face_prop);
11291
11292 if (obuf)
11293 XSETBUFFER (tmp, obuf);
11294 else
11295 tmp = Qnil;
11296 ASET (vector, 6, tmp);
11297 ASET (vector, 7, owin);
11298 if (target_frame)
11299 {
11300 /* Similarly to `with-selected-window', if the operation selects
11301 a window on another frame, we must restore that frame's
11302 selected window, and (for a tty) the top-frame. */
11303 ASET (vector, 8, target_frame->selected_window);
11304 if (FRAME_TERMCAP_P (target_frame))
11305 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11306 }
11307
11308 return vector;
11309 }
11310
11311 static void
11312 unwind_format_mode_line (Lisp_Object vector)
11313 {
11314 Lisp_Object old_window = AREF (vector, 7);
11315 Lisp_Object target_frame_window = AREF (vector, 8);
11316 Lisp_Object old_top_frame = AREF (vector, 9);
11317
11318 mode_line_target = XINT (AREF (vector, 0));
11319 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11320 mode_line_string_list = AREF (vector, 2);
11321 if (! EQ (AREF (vector, 3), Qt))
11322 mode_line_proptrans_alist = AREF (vector, 3);
11323 mode_line_string_face = AREF (vector, 4);
11324 mode_line_string_face_prop = AREF (vector, 5);
11325
11326 /* Select window before buffer, since it may change the buffer. */
11327 if (!NILP (old_window))
11328 {
11329 /* If the operation that we are unwinding had selected a window
11330 on a different frame, reset its frame-selected-window. For a
11331 text terminal, reset its top-frame if necessary. */
11332 if (!NILP (target_frame_window))
11333 {
11334 Lisp_Object frame
11335 = WINDOW_FRAME (XWINDOW (target_frame_window));
11336
11337 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11338 Fselect_window (target_frame_window, Qt);
11339
11340 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11341 Fselect_frame (old_top_frame, Qt);
11342 }
11343
11344 Fselect_window (old_window, Qt);
11345 }
11346
11347 if (!NILP (AREF (vector, 6)))
11348 {
11349 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11350 ASET (vector, 6, Qnil);
11351 }
11352
11353 Vmode_line_unwind_vector = vector;
11354 }
11355
11356
11357 /* Store a single character C for the frame title in mode_line_noprop_buf.
11358 Re-allocate mode_line_noprop_buf if necessary. */
11359
11360 static void
11361 store_mode_line_noprop_char (char c)
11362 {
11363 /* If output position has reached the end of the allocated buffer,
11364 increase the buffer's size. */
11365 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11366 {
11367 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11368 ptrdiff_t size = len;
11369 mode_line_noprop_buf =
11370 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11371 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11372 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11373 }
11374
11375 *mode_line_noprop_ptr++ = c;
11376 }
11377
11378
11379 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11380 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11381 characters that yield more columns than PRECISION; PRECISION <= 0
11382 means copy the whole string. Pad with spaces until FIELD_WIDTH
11383 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11384 pad. Called from display_mode_element when it is used to build a
11385 frame title. */
11386
11387 static int
11388 store_mode_line_noprop (const char *string, int field_width, int precision)
11389 {
11390 const unsigned char *str = (const unsigned char *) string;
11391 int n = 0;
11392 ptrdiff_t dummy, nbytes;
11393
11394 /* Copy at most PRECISION chars from STR. */
11395 nbytes = strlen (string);
11396 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11397 while (nbytes--)
11398 store_mode_line_noprop_char (*str++);
11399
11400 /* Fill up with spaces until FIELD_WIDTH reached. */
11401 while (field_width > 0
11402 && n < field_width)
11403 {
11404 store_mode_line_noprop_char (' ');
11405 ++n;
11406 }
11407
11408 return n;
11409 }
11410
11411 /***********************************************************************
11412 Frame Titles
11413 ***********************************************************************/
11414
11415 #ifdef HAVE_WINDOW_SYSTEM
11416
11417 /* Set the title of FRAME, if it has changed. The title format is
11418 Vicon_title_format if FRAME is iconified, otherwise it is
11419 frame_title_format. */
11420
11421 static void
11422 x_consider_frame_title (Lisp_Object frame)
11423 {
11424 struct frame *f = XFRAME (frame);
11425
11426 if (FRAME_WINDOW_P (f)
11427 || FRAME_MINIBUF_ONLY_P (f)
11428 || f->explicit_name)
11429 {
11430 /* Do we have more than one visible frame on this X display? */
11431 Lisp_Object tail, other_frame, fmt;
11432 ptrdiff_t title_start;
11433 char *title;
11434 ptrdiff_t len;
11435 struct it it;
11436 ptrdiff_t count = SPECPDL_INDEX ();
11437
11438 FOR_EACH_FRAME (tail, other_frame)
11439 {
11440 struct frame *tf = XFRAME (other_frame);
11441
11442 if (tf != f
11443 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11444 && !FRAME_MINIBUF_ONLY_P (tf)
11445 && !EQ (other_frame, tip_frame)
11446 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11447 break;
11448 }
11449
11450 /* Set global variable indicating that multiple frames exist. */
11451 multiple_frames = CONSP (tail);
11452
11453 /* Switch to the buffer of selected window of the frame. Set up
11454 mode_line_target so that display_mode_element will output into
11455 mode_line_noprop_buf; then display the title. */
11456 record_unwind_protect (unwind_format_mode_line,
11457 format_mode_line_unwind_data
11458 (f, current_buffer, selected_window, false));
11459
11460 Fselect_window (f->selected_window, Qt);
11461 set_buffer_internal_1
11462 (XBUFFER (XWINDOW (f->selected_window)->contents));
11463 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11464
11465 mode_line_target = MODE_LINE_TITLE;
11466 title_start = MODE_LINE_NOPROP_LEN (0);
11467 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11468 NULL, DEFAULT_FACE_ID);
11469 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11470 len = MODE_LINE_NOPROP_LEN (title_start);
11471 title = mode_line_noprop_buf + title_start;
11472 unbind_to (count, Qnil);
11473
11474 /* Set the title only if it's changed. This avoids consing in
11475 the common case where it hasn't. (If it turns out that we've
11476 already wasted too much time by walking through the list with
11477 display_mode_element, then we might need to optimize at a
11478 higher level than this.) */
11479 if (! STRINGP (f->name)
11480 || SBYTES (f->name) != len
11481 || memcmp (title, SDATA (f->name), len) != 0)
11482 x_implicitly_set_name (f, make_string (title, len), Qnil);
11483 }
11484 }
11485
11486 #endif /* not HAVE_WINDOW_SYSTEM */
11487
11488 \f
11489 /***********************************************************************
11490 Menu Bars
11491 ***********************************************************************/
11492
11493 /* True if we will not redisplay all visible windows. */
11494 #define REDISPLAY_SOME_P() \
11495 ((windows_or_buffers_changed == 0 \
11496 || windows_or_buffers_changed == REDISPLAY_SOME) \
11497 && (update_mode_lines == 0 \
11498 || update_mode_lines == REDISPLAY_SOME))
11499
11500 /* Prepare for redisplay by updating menu-bar item lists when
11501 appropriate. This can call eval. */
11502
11503 static void
11504 prepare_menu_bars (void)
11505 {
11506 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11507 bool some_windows = REDISPLAY_SOME_P ();
11508 struct gcpro gcpro1, gcpro2;
11509 Lisp_Object tooltip_frame;
11510
11511 #ifdef HAVE_WINDOW_SYSTEM
11512 tooltip_frame = tip_frame;
11513 #else
11514 tooltip_frame = Qnil;
11515 #endif
11516
11517 if (FUNCTIONP (Vpre_redisplay_function))
11518 {
11519 Lisp_Object windows = all_windows ? Qt : Qnil;
11520 if (all_windows && some_windows)
11521 {
11522 Lisp_Object ws = window_list ();
11523 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11524 {
11525 Lisp_Object this = XCAR (ws);
11526 struct window *w = XWINDOW (this);
11527 if (w->redisplay
11528 || XFRAME (w->frame)->redisplay
11529 || XBUFFER (w->contents)->text->redisplay)
11530 {
11531 windows = Fcons (this, windows);
11532 }
11533 }
11534 }
11535 safe__call1 (true, Vpre_redisplay_function, windows);
11536 }
11537
11538 /* Update all frame titles based on their buffer names, etc. We do
11539 this before the menu bars so that the buffer-menu will show the
11540 up-to-date frame titles. */
11541 #ifdef HAVE_WINDOW_SYSTEM
11542 if (all_windows)
11543 {
11544 Lisp_Object tail, frame;
11545
11546 FOR_EACH_FRAME (tail, frame)
11547 {
11548 struct frame *f = XFRAME (frame);
11549 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11550 if (some_windows
11551 && !f->redisplay
11552 && !w->redisplay
11553 && !XBUFFER (w->contents)->text->redisplay)
11554 continue;
11555
11556 if (!EQ (frame, tooltip_frame)
11557 && (FRAME_ICONIFIED_P (f)
11558 || FRAME_VISIBLE_P (f) == 1
11559 /* Exclude TTY frames that are obscured because they
11560 are not the top frame on their console. This is
11561 because x_consider_frame_title actually switches
11562 to the frame, which for TTY frames means it is
11563 marked as garbaged, and will be completely
11564 redrawn on the next redisplay cycle. This causes
11565 TTY frames to be completely redrawn, when there
11566 are more than one of them, even though nothing
11567 should be changed on display. */
11568 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11569 x_consider_frame_title (frame);
11570 }
11571 }
11572 #endif /* HAVE_WINDOW_SYSTEM */
11573
11574 /* Update the menu bar item lists, if appropriate. This has to be
11575 done before any actual redisplay or generation of display lines. */
11576
11577 if (all_windows)
11578 {
11579 Lisp_Object tail, frame;
11580 ptrdiff_t count = SPECPDL_INDEX ();
11581 /* True means that update_menu_bar has run its hooks
11582 so any further calls to update_menu_bar shouldn't do so again. */
11583 bool menu_bar_hooks_run = false;
11584
11585 record_unwind_save_match_data ();
11586
11587 FOR_EACH_FRAME (tail, frame)
11588 {
11589 struct frame *f = XFRAME (frame);
11590 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11591
11592 /* Ignore tooltip frame. */
11593 if (EQ (frame, tooltip_frame))
11594 continue;
11595
11596 if (some_windows
11597 && !f->redisplay
11598 && !w->redisplay
11599 && !XBUFFER (w->contents)->text->redisplay)
11600 continue;
11601
11602 /* If a window on this frame changed size, report that to
11603 the user and clear the size-change flag. */
11604 if (FRAME_WINDOW_SIZES_CHANGED (f))
11605 {
11606 Lisp_Object functions;
11607
11608 /* Clear flag first in case we get an error below. */
11609 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11610 functions = Vwindow_size_change_functions;
11611 GCPRO2 (tail, functions);
11612
11613 while (CONSP (functions))
11614 {
11615 if (!EQ (XCAR (functions), Qt))
11616 call1 (XCAR (functions), frame);
11617 functions = XCDR (functions);
11618 }
11619 UNGCPRO;
11620 }
11621
11622 GCPRO1 (tail);
11623 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11624 #ifdef HAVE_WINDOW_SYSTEM
11625 update_tool_bar (f, false);
11626 #endif
11627 UNGCPRO;
11628 }
11629
11630 unbind_to (count, Qnil);
11631 }
11632 else
11633 {
11634 struct frame *sf = SELECTED_FRAME ();
11635 update_menu_bar (sf, true, false);
11636 #ifdef HAVE_WINDOW_SYSTEM
11637 update_tool_bar (sf, true);
11638 #endif
11639 }
11640 }
11641
11642
11643 /* Update the menu bar item list for frame F. This has to be done
11644 before we start to fill in any display lines, because it can call
11645 eval.
11646
11647 If SAVE_MATCH_DATA, we must save and restore it here.
11648
11649 If HOOKS_RUN, a previous call to update_menu_bar
11650 already ran the menu bar hooks for this redisplay, so there
11651 is no need to run them again. The return value is the
11652 updated value of this flag, to pass to the next call. */
11653
11654 static bool
11655 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11656 {
11657 Lisp_Object window;
11658 struct window *w;
11659
11660 /* If called recursively during a menu update, do nothing. This can
11661 happen when, for instance, an activate-menubar-hook causes a
11662 redisplay. */
11663 if (inhibit_menubar_update)
11664 return hooks_run;
11665
11666 window = FRAME_SELECTED_WINDOW (f);
11667 w = XWINDOW (window);
11668
11669 if (FRAME_WINDOW_P (f)
11670 ?
11671 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11672 || defined (HAVE_NS) || defined (USE_GTK)
11673 FRAME_EXTERNAL_MENU_BAR (f)
11674 #else
11675 FRAME_MENU_BAR_LINES (f) > 0
11676 #endif
11677 : FRAME_MENU_BAR_LINES (f) > 0)
11678 {
11679 /* If the user has switched buffers or windows, we need to
11680 recompute to reflect the new bindings. But we'll
11681 recompute when update_mode_lines is set too; that means
11682 that people can use force-mode-line-update to request
11683 that the menu bar be recomputed. The adverse effect on
11684 the rest of the redisplay algorithm is about the same as
11685 windows_or_buffers_changed anyway. */
11686 if (windows_or_buffers_changed
11687 /* This used to test w->update_mode_line, but we believe
11688 there is no need to recompute the menu in that case. */
11689 || update_mode_lines
11690 || window_buffer_changed (w))
11691 {
11692 struct buffer *prev = current_buffer;
11693 ptrdiff_t count = SPECPDL_INDEX ();
11694
11695 specbind (Qinhibit_menubar_update, Qt);
11696
11697 set_buffer_internal_1 (XBUFFER (w->contents));
11698 if (save_match_data)
11699 record_unwind_save_match_data ();
11700 if (NILP (Voverriding_local_map_menu_flag))
11701 {
11702 specbind (Qoverriding_terminal_local_map, Qnil);
11703 specbind (Qoverriding_local_map, Qnil);
11704 }
11705
11706 if (!hooks_run)
11707 {
11708 /* Run the Lucid hook. */
11709 safe_run_hooks (Qactivate_menubar_hook);
11710
11711 /* If it has changed current-menubar from previous value,
11712 really recompute the menu-bar from the value. */
11713 if (! NILP (Vlucid_menu_bar_dirty_flag))
11714 call0 (Qrecompute_lucid_menubar);
11715
11716 safe_run_hooks (Qmenu_bar_update_hook);
11717
11718 hooks_run = true;
11719 }
11720
11721 XSETFRAME (Vmenu_updating_frame, f);
11722 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11723
11724 /* Redisplay the menu bar in case we changed it. */
11725 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11726 || defined (HAVE_NS) || defined (USE_GTK)
11727 if (FRAME_WINDOW_P (f))
11728 {
11729 #if defined (HAVE_NS)
11730 /* All frames on Mac OS share the same menubar. So only
11731 the selected frame should be allowed to set it. */
11732 if (f == SELECTED_FRAME ())
11733 #endif
11734 set_frame_menubar (f, false, false);
11735 }
11736 else
11737 /* On a terminal screen, the menu bar is an ordinary screen
11738 line, and this makes it get updated. */
11739 w->update_mode_line = true;
11740 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11741 /* In the non-toolkit version, the menu bar is an ordinary screen
11742 line, and this makes it get updated. */
11743 w->update_mode_line = true;
11744 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11745
11746 unbind_to (count, Qnil);
11747 set_buffer_internal_1 (prev);
11748 }
11749 }
11750
11751 return hooks_run;
11752 }
11753
11754 /***********************************************************************
11755 Tool-bars
11756 ***********************************************************************/
11757
11758 #ifdef HAVE_WINDOW_SYSTEM
11759
11760 /* Select `frame' temporarily without running all the code in
11761 do_switch_frame.
11762 FIXME: Maybe do_switch_frame should be trimmed down similarly
11763 when `norecord' is set. */
11764 static void
11765 fast_set_selected_frame (Lisp_Object frame)
11766 {
11767 if (!EQ (selected_frame, frame))
11768 {
11769 selected_frame = frame;
11770 selected_window = XFRAME (frame)->selected_window;
11771 }
11772 }
11773
11774 /* Update the tool-bar item list for frame F. This has to be done
11775 before we start to fill in any display lines. Called from
11776 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11777 and restore it here. */
11778
11779 static void
11780 update_tool_bar (struct frame *f, bool save_match_data)
11781 {
11782 #if defined (USE_GTK) || defined (HAVE_NS)
11783 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11784 #else
11785 bool do_update = (WINDOWP (f->tool_bar_window)
11786 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11787 #endif
11788
11789 if (do_update)
11790 {
11791 Lisp_Object window;
11792 struct window *w;
11793
11794 window = FRAME_SELECTED_WINDOW (f);
11795 w = XWINDOW (window);
11796
11797 /* If the user has switched buffers or windows, we need to
11798 recompute to reflect the new bindings. But we'll
11799 recompute when update_mode_lines is set too; that means
11800 that people can use force-mode-line-update to request
11801 that the menu bar be recomputed. The adverse effect on
11802 the rest of the redisplay algorithm is about the same as
11803 windows_or_buffers_changed anyway. */
11804 if (windows_or_buffers_changed
11805 || w->update_mode_line
11806 || update_mode_lines
11807 || window_buffer_changed (w))
11808 {
11809 struct buffer *prev = current_buffer;
11810 ptrdiff_t count = SPECPDL_INDEX ();
11811 Lisp_Object frame, new_tool_bar;
11812 int new_n_tool_bar;
11813 struct gcpro gcpro1;
11814
11815 /* Set current_buffer to the buffer of the selected
11816 window of the frame, so that we get the right local
11817 keymaps. */
11818 set_buffer_internal_1 (XBUFFER (w->contents));
11819
11820 /* Save match data, if we must. */
11821 if (save_match_data)
11822 record_unwind_save_match_data ();
11823
11824 /* Make sure that we don't accidentally use bogus keymaps. */
11825 if (NILP (Voverriding_local_map_menu_flag))
11826 {
11827 specbind (Qoverriding_terminal_local_map, Qnil);
11828 specbind (Qoverriding_local_map, Qnil);
11829 }
11830
11831 GCPRO1 (new_tool_bar);
11832
11833 /* We must temporarily set the selected frame to this frame
11834 before calling tool_bar_items, because the calculation of
11835 the tool-bar keymap uses the selected frame (see
11836 `tool-bar-make-keymap' in tool-bar.el). */
11837 eassert (EQ (selected_window,
11838 /* Since we only explicitly preserve selected_frame,
11839 check that selected_window would be redundant. */
11840 XFRAME (selected_frame)->selected_window));
11841 record_unwind_protect (fast_set_selected_frame, selected_frame);
11842 XSETFRAME (frame, f);
11843 fast_set_selected_frame (frame);
11844
11845 /* Build desired tool-bar items from keymaps. */
11846 new_tool_bar
11847 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11848 &new_n_tool_bar);
11849
11850 /* Redisplay the tool-bar if we changed it. */
11851 if (new_n_tool_bar != f->n_tool_bar_items
11852 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11853 {
11854 /* Redisplay that happens asynchronously due to an expose event
11855 may access f->tool_bar_items. Make sure we update both
11856 variables within BLOCK_INPUT so no such event interrupts. */
11857 block_input ();
11858 fset_tool_bar_items (f, new_tool_bar);
11859 f->n_tool_bar_items = new_n_tool_bar;
11860 w->update_mode_line = true;
11861 unblock_input ();
11862 }
11863
11864 UNGCPRO;
11865
11866 unbind_to (count, Qnil);
11867 set_buffer_internal_1 (prev);
11868 }
11869 }
11870 }
11871
11872 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11873
11874 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11875 F's desired tool-bar contents. F->tool_bar_items must have
11876 been set up previously by calling prepare_menu_bars. */
11877
11878 static void
11879 build_desired_tool_bar_string (struct frame *f)
11880 {
11881 int i, size, size_needed;
11882 struct gcpro gcpro1, gcpro2;
11883 Lisp_Object image, plist;
11884
11885 image = plist = Qnil;
11886 GCPRO2 (image, plist);
11887
11888 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11889 Otherwise, make a new string. */
11890
11891 /* The size of the string we might be able to reuse. */
11892 size = (STRINGP (f->desired_tool_bar_string)
11893 ? SCHARS (f->desired_tool_bar_string)
11894 : 0);
11895
11896 /* We need one space in the string for each image. */
11897 size_needed = f->n_tool_bar_items;
11898
11899 /* Reuse f->desired_tool_bar_string, if possible. */
11900 if (size < size_needed || NILP (f->desired_tool_bar_string))
11901 fset_desired_tool_bar_string
11902 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11903 else
11904 {
11905 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11906 struct gcpro gcpro1;
11907 GCPRO1 (props);
11908 Fremove_text_properties (make_number (0), make_number (size),
11909 props, f->desired_tool_bar_string);
11910 UNGCPRO;
11911 }
11912
11913 /* Put a `display' property on the string for the images to display,
11914 put a `menu_item' property on tool-bar items with a value that
11915 is the index of the item in F's tool-bar item vector. */
11916 for (i = 0; i < f->n_tool_bar_items; ++i)
11917 {
11918 #define PROP(IDX) \
11919 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11920
11921 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11922 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11923 int hmargin, vmargin, relief, idx, end;
11924
11925 /* If image is a vector, choose the image according to the
11926 button state. */
11927 image = PROP (TOOL_BAR_ITEM_IMAGES);
11928 if (VECTORP (image))
11929 {
11930 if (enabled_p)
11931 idx = (selected_p
11932 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11933 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11934 else
11935 idx = (selected_p
11936 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11937 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11938
11939 eassert (ASIZE (image) >= idx);
11940 image = AREF (image, idx);
11941 }
11942 else
11943 idx = -1;
11944
11945 /* Ignore invalid image specifications. */
11946 if (!valid_image_p (image))
11947 continue;
11948
11949 /* Display the tool-bar button pressed, or depressed. */
11950 plist = Fcopy_sequence (XCDR (image));
11951
11952 /* Compute margin and relief to draw. */
11953 relief = (tool_bar_button_relief >= 0
11954 ? tool_bar_button_relief
11955 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11956 hmargin = vmargin = relief;
11957
11958 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11959 INT_MAX - max (hmargin, vmargin)))
11960 {
11961 hmargin += XFASTINT (Vtool_bar_button_margin);
11962 vmargin += XFASTINT (Vtool_bar_button_margin);
11963 }
11964 else if (CONSP (Vtool_bar_button_margin))
11965 {
11966 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11967 INT_MAX - hmargin))
11968 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11969
11970 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11971 INT_MAX - vmargin))
11972 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11973 }
11974
11975 if (auto_raise_tool_bar_buttons_p)
11976 {
11977 /* Add a `:relief' property to the image spec if the item is
11978 selected. */
11979 if (selected_p)
11980 {
11981 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11982 hmargin -= relief;
11983 vmargin -= relief;
11984 }
11985 }
11986 else
11987 {
11988 /* If image is selected, display it pressed, i.e. with a
11989 negative relief. If it's not selected, display it with a
11990 raised relief. */
11991 plist = Fplist_put (plist, QCrelief,
11992 (selected_p
11993 ? make_number (-relief)
11994 : make_number (relief)));
11995 hmargin -= relief;
11996 vmargin -= relief;
11997 }
11998
11999 /* Put a margin around the image. */
12000 if (hmargin || vmargin)
12001 {
12002 if (hmargin == vmargin)
12003 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12004 else
12005 plist = Fplist_put (plist, QCmargin,
12006 Fcons (make_number (hmargin),
12007 make_number (vmargin)));
12008 }
12009
12010 /* If button is not enabled, and we don't have special images
12011 for the disabled state, make the image appear disabled by
12012 applying an appropriate algorithm to it. */
12013 if (!enabled_p && idx < 0)
12014 plist = Fplist_put (plist, QCconversion, Qdisabled);
12015
12016 /* Put a `display' text property on the string for the image to
12017 display. Put a `menu-item' property on the string that gives
12018 the start of this item's properties in the tool-bar items
12019 vector. */
12020 image = Fcons (Qimage, plist);
12021 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12022 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12023 struct gcpro gcpro1;
12024 GCPRO1 (props);
12025
12026 /* Let the last image hide all remaining spaces in the tool bar
12027 string. The string can be longer than needed when we reuse a
12028 previous string. */
12029 if (i + 1 == f->n_tool_bar_items)
12030 end = SCHARS (f->desired_tool_bar_string);
12031 else
12032 end = i + 1;
12033 Fadd_text_properties (make_number (i), make_number (end),
12034 props, f->desired_tool_bar_string);
12035 UNGCPRO;
12036 #undef PROP
12037 }
12038
12039 UNGCPRO;
12040 }
12041
12042
12043 /* Display one line of the tool-bar of frame IT->f.
12044
12045 HEIGHT specifies the desired height of the tool-bar line.
12046 If the actual height of the glyph row is less than HEIGHT, the
12047 row's height is increased to HEIGHT, and the icons are centered
12048 vertically in the new height.
12049
12050 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12051 count a final empty row in case the tool-bar width exactly matches
12052 the window width.
12053 */
12054
12055 static void
12056 display_tool_bar_line (struct it *it, int height)
12057 {
12058 struct glyph_row *row = it->glyph_row;
12059 int max_x = it->last_visible_x;
12060 struct glyph *last;
12061
12062 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12063 clear_glyph_row (row);
12064 row->enabled_p = true;
12065 row->y = it->current_y;
12066
12067 /* Note that this isn't made use of if the face hasn't a box,
12068 so there's no need to check the face here. */
12069 it->start_of_box_run_p = true;
12070
12071 while (it->current_x < max_x)
12072 {
12073 int x, n_glyphs_before, i, nglyphs;
12074 struct it it_before;
12075
12076 /* Get the next display element. */
12077 if (!get_next_display_element (it))
12078 {
12079 /* Don't count empty row if we are counting needed tool-bar lines. */
12080 if (height < 0 && !it->hpos)
12081 return;
12082 break;
12083 }
12084
12085 /* Produce glyphs. */
12086 n_glyphs_before = row->used[TEXT_AREA];
12087 it_before = *it;
12088
12089 PRODUCE_GLYPHS (it);
12090
12091 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12092 i = 0;
12093 x = it_before.current_x;
12094 while (i < nglyphs)
12095 {
12096 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12097
12098 if (x + glyph->pixel_width > max_x)
12099 {
12100 /* Glyph doesn't fit on line. Backtrack. */
12101 row->used[TEXT_AREA] = n_glyphs_before;
12102 *it = it_before;
12103 /* If this is the only glyph on this line, it will never fit on the
12104 tool-bar, so skip it. But ensure there is at least one glyph,
12105 so we don't accidentally disable the tool-bar. */
12106 if (n_glyphs_before == 0
12107 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12108 break;
12109 goto out;
12110 }
12111
12112 ++it->hpos;
12113 x += glyph->pixel_width;
12114 ++i;
12115 }
12116
12117 /* Stop at line end. */
12118 if (ITERATOR_AT_END_OF_LINE_P (it))
12119 break;
12120
12121 set_iterator_to_next (it, true);
12122 }
12123
12124 out:;
12125
12126 row->displays_text_p = row->used[TEXT_AREA] != 0;
12127
12128 /* Use default face for the border below the tool bar.
12129
12130 FIXME: When auto-resize-tool-bars is grow-only, there is
12131 no additional border below the possibly empty tool-bar lines.
12132 So to make the extra empty lines look "normal", we have to
12133 use the tool-bar face for the border too. */
12134 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12135 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12136 it->face_id = DEFAULT_FACE_ID;
12137
12138 extend_face_to_end_of_line (it);
12139 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12140 last->right_box_line_p = true;
12141 if (last == row->glyphs[TEXT_AREA])
12142 last->left_box_line_p = true;
12143
12144 /* Make line the desired height and center it vertically. */
12145 if ((height -= it->max_ascent + it->max_descent) > 0)
12146 {
12147 /* Don't add more than one line height. */
12148 height %= FRAME_LINE_HEIGHT (it->f);
12149 it->max_ascent += height / 2;
12150 it->max_descent += (height + 1) / 2;
12151 }
12152
12153 compute_line_metrics (it);
12154
12155 /* If line is empty, make it occupy the rest of the tool-bar. */
12156 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12157 {
12158 row->height = row->phys_height = it->last_visible_y - row->y;
12159 row->visible_height = row->height;
12160 row->ascent = row->phys_ascent = 0;
12161 row->extra_line_spacing = 0;
12162 }
12163
12164 row->full_width_p = true;
12165 row->continued_p = false;
12166 row->truncated_on_left_p = false;
12167 row->truncated_on_right_p = false;
12168
12169 it->current_x = it->hpos = 0;
12170 it->current_y += row->height;
12171 ++it->vpos;
12172 ++it->glyph_row;
12173 }
12174
12175
12176 /* Value is the number of pixels needed to make all tool-bar items of
12177 frame F visible. The actual number of glyph rows needed is
12178 returned in *N_ROWS if non-NULL. */
12179 static int
12180 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12181 {
12182 struct window *w = XWINDOW (f->tool_bar_window);
12183 struct it it;
12184 /* tool_bar_height is called from redisplay_tool_bar after building
12185 the desired matrix, so use (unused) mode-line row as temporary row to
12186 avoid destroying the first tool-bar row. */
12187 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12188
12189 /* Initialize an iterator for iteration over
12190 F->desired_tool_bar_string in the tool-bar window of frame F. */
12191 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12192 temp_row->reversed_p = false;
12193 it.first_visible_x = 0;
12194 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12195 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12196 it.paragraph_embedding = L2R;
12197
12198 while (!ITERATOR_AT_END_P (&it))
12199 {
12200 clear_glyph_row (temp_row);
12201 it.glyph_row = temp_row;
12202 display_tool_bar_line (&it, -1);
12203 }
12204 clear_glyph_row (temp_row);
12205
12206 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12207 if (n_rows)
12208 *n_rows = it.vpos > 0 ? it.vpos : -1;
12209
12210 if (pixelwise)
12211 return it.current_y;
12212 else
12213 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12214 }
12215
12216 #endif /* !USE_GTK && !HAVE_NS */
12217
12218 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12219 0, 2, 0,
12220 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12221 If FRAME is nil or omitted, use the selected frame. Optional argument
12222 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12223 (Lisp_Object frame, Lisp_Object pixelwise)
12224 {
12225 int height = 0;
12226
12227 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12228 struct frame *f = decode_any_frame (frame);
12229
12230 if (WINDOWP (f->tool_bar_window)
12231 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12232 {
12233 update_tool_bar (f, true);
12234 if (f->n_tool_bar_items)
12235 {
12236 build_desired_tool_bar_string (f);
12237 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12238 }
12239 }
12240 #endif
12241
12242 return make_number (height);
12243 }
12244
12245
12246 /* Display the tool-bar of frame F. Value is true if tool-bar's
12247 height should be changed. */
12248 static bool
12249 redisplay_tool_bar (struct frame *f)
12250 {
12251 #if defined (USE_GTK) || defined (HAVE_NS)
12252
12253 if (FRAME_EXTERNAL_TOOL_BAR (f))
12254 update_frame_tool_bar (f);
12255 return false;
12256
12257 #else /* !USE_GTK && !HAVE_NS */
12258
12259 struct window *w;
12260 struct it it;
12261 struct glyph_row *row;
12262
12263 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12264 do anything. This means you must start with tool-bar-lines
12265 non-zero to get the auto-sizing effect. Or in other words, you
12266 can turn off tool-bars by specifying tool-bar-lines zero. */
12267 if (!WINDOWP (f->tool_bar_window)
12268 || (w = XWINDOW (f->tool_bar_window),
12269 WINDOW_TOTAL_LINES (w) == 0))
12270 return false;
12271
12272 /* Set up an iterator for the tool-bar window. */
12273 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12274 it.first_visible_x = 0;
12275 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12276 row = it.glyph_row;
12277 row->reversed_p = false;
12278
12279 /* Build a string that represents the contents of the tool-bar. */
12280 build_desired_tool_bar_string (f);
12281 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12282 /* FIXME: This should be controlled by a user option. But it
12283 doesn't make sense to have an R2L tool bar if the menu bar cannot
12284 be drawn also R2L, and making the menu bar R2L is tricky due
12285 toolkit-specific code that implements it. If an R2L tool bar is
12286 ever supported, display_tool_bar_line should also be augmented to
12287 call unproduce_glyphs like display_line and display_string
12288 do. */
12289 it.paragraph_embedding = L2R;
12290
12291 if (f->n_tool_bar_rows == 0)
12292 {
12293 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12294
12295 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12296 {
12297 x_change_tool_bar_height (f, new_height);
12298 frame_default_tool_bar_height = new_height;
12299 /* Always do that now. */
12300 clear_glyph_matrix (w->desired_matrix);
12301 f->fonts_changed = true;
12302 return true;
12303 }
12304 }
12305
12306 /* Display as many lines as needed to display all tool-bar items. */
12307
12308 if (f->n_tool_bar_rows > 0)
12309 {
12310 int border, rows, height, extra;
12311
12312 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12313 border = XINT (Vtool_bar_border);
12314 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12315 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12316 else if (EQ (Vtool_bar_border, Qborder_width))
12317 border = f->border_width;
12318 else
12319 border = 0;
12320 if (border < 0)
12321 border = 0;
12322
12323 rows = f->n_tool_bar_rows;
12324 height = max (1, (it.last_visible_y - border) / rows);
12325 extra = it.last_visible_y - border - height * rows;
12326
12327 while (it.current_y < it.last_visible_y)
12328 {
12329 int h = 0;
12330 if (extra > 0 && rows-- > 0)
12331 {
12332 h = (extra + rows - 1) / rows;
12333 extra -= h;
12334 }
12335 display_tool_bar_line (&it, height + h);
12336 }
12337 }
12338 else
12339 {
12340 while (it.current_y < it.last_visible_y)
12341 display_tool_bar_line (&it, 0);
12342 }
12343
12344 /* It doesn't make much sense to try scrolling in the tool-bar
12345 window, so don't do it. */
12346 w->desired_matrix->no_scrolling_p = true;
12347 w->must_be_updated_p = true;
12348
12349 if (!NILP (Vauto_resize_tool_bars))
12350 {
12351 bool change_height_p = true;
12352
12353 /* If we couldn't display everything, change the tool-bar's
12354 height if there is room for more. */
12355 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12356 change_height_p = true;
12357
12358 /* We subtract 1 because display_tool_bar_line advances the
12359 glyph_row pointer before returning to its caller. We want to
12360 examine the last glyph row produced by
12361 display_tool_bar_line. */
12362 row = it.glyph_row - 1;
12363
12364 /* If there are blank lines at the end, except for a partially
12365 visible blank line at the end that is smaller than
12366 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12367 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12368 && row->height >= FRAME_LINE_HEIGHT (f))
12369 change_height_p = true;
12370
12371 /* If row displays tool-bar items, but is partially visible,
12372 change the tool-bar's height. */
12373 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12374 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12375 change_height_p = true;
12376
12377 /* Resize windows as needed by changing the `tool-bar-lines'
12378 frame parameter. */
12379 if (change_height_p)
12380 {
12381 int nrows;
12382 int new_height = tool_bar_height (f, &nrows, true);
12383
12384 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12385 && !f->minimize_tool_bar_window_p)
12386 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12387 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12388 f->minimize_tool_bar_window_p = false;
12389
12390 if (change_height_p)
12391 {
12392 x_change_tool_bar_height (f, new_height);
12393 frame_default_tool_bar_height = new_height;
12394 clear_glyph_matrix (w->desired_matrix);
12395 f->n_tool_bar_rows = nrows;
12396 f->fonts_changed = true;
12397
12398 return true;
12399 }
12400 }
12401 }
12402
12403 f->minimize_tool_bar_window_p = false;
12404 return false;
12405
12406 #endif /* USE_GTK || HAVE_NS */
12407 }
12408
12409 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12410
12411 /* Get information about the tool-bar item which is displayed in GLYPH
12412 on frame F. Return in *PROP_IDX the index where tool-bar item
12413 properties start in F->tool_bar_items. Value is false if
12414 GLYPH doesn't display a tool-bar item. */
12415
12416 static bool
12417 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12418 {
12419 Lisp_Object prop;
12420 int charpos;
12421
12422 /* This function can be called asynchronously, which means we must
12423 exclude any possibility that Fget_text_property signals an
12424 error. */
12425 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12426 charpos = max (0, charpos);
12427
12428 /* Get the text property `menu-item' at pos. The value of that
12429 property is the start index of this item's properties in
12430 F->tool_bar_items. */
12431 prop = Fget_text_property (make_number (charpos),
12432 Qmenu_item, f->current_tool_bar_string);
12433 if (! INTEGERP (prop))
12434 return false;
12435 *prop_idx = XINT (prop);
12436 return true;
12437 }
12438
12439 \f
12440 /* Get information about the tool-bar item at position X/Y on frame F.
12441 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12442 the current matrix of the tool-bar window of F, or NULL if not
12443 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12444 item in F->tool_bar_items. Value is
12445
12446 -1 if X/Y is not on a tool-bar item
12447 0 if X/Y is on the same item that was highlighted before.
12448 1 otherwise. */
12449
12450 static int
12451 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12452 int *hpos, int *vpos, int *prop_idx)
12453 {
12454 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12455 struct window *w = XWINDOW (f->tool_bar_window);
12456 int area;
12457
12458 /* Find the glyph under X/Y. */
12459 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12460 if (*glyph == NULL)
12461 return -1;
12462
12463 /* Get the start of this tool-bar item's properties in
12464 f->tool_bar_items. */
12465 if (!tool_bar_item_info (f, *glyph, prop_idx))
12466 return -1;
12467
12468 /* Is mouse on the highlighted item? */
12469 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12470 && *vpos >= hlinfo->mouse_face_beg_row
12471 && *vpos <= hlinfo->mouse_face_end_row
12472 && (*vpos > hlinfo->mouse_face_beg_row
12473 || *hpos >= hlinfo->mouse_face_beg_col)
12474 && (*vpos < hlinfo->mouse_face_end_row
12475 || *hpos < hlinfo->mouse_face_end_col
12476 || hlinfo->mouse_face_past_end))
12477 return 0;
12478
12479 return 1;
12480 }
12481
12482
12483 /* EXPORT:
12484 Handle mouse button event on the tool-bar of frame F, at
12485 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12486 false for button release. MODIFIERS is event modifiers for button
12487 release. */
12488
12489 void
12490 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12491 int modifiers)
12492 {
12493 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12494 struct window *w = XWINDOW (f->tool_bar_window);
12495 int hpos, vpos, prop_idx;
12496 struct glyph *glyph;
12497 Lisp_Object enabled_p;
12498 int ts;
12499
12500 /* If not on the highlighted tool-bar item, and mouse-highlight is
12501 non-nil, return. This is so we generate the tool-bar button
12502 click only when the mouse button is released on the same item as
12503 where it was pressed. However, when mouse-highlight is disabled,
12504 generate the click when the button is released regardless of the
12505 highlight, since tool-bar items are not highlighted in that
12506 case. */
12507 frame_to_window_pixel_xy (w, &x, &y);
12508 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12509 if (ts == -1
12510 || (ts != 0 && !NILP (Vmouse_highlight)))
12511 return;
12512
12513 /* When mouse-highlight is off, generate the click for the item
12514 where the button was pressed, disregarding where it was
12515 released. */
12516 if (NILP (Vmouse_highlight) && !down_p)
12517 prop_idx = f->last_tool_bar_item;
12518
12519 /* If item is disabled, do nothing. */
12520 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12521 if (NILP (enabled_p))
12522 return;
12523
12524 if (down_p)
12525 {
12526 /* Show item in pressed state. */
12527 if (!NILP (Vmouse_highlight))
12528 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12529 f->last_tool_bar_item = prop_idx;
12530 }
12531 else
12532 {
12533 Lisp_Object key, frame;
12534 struct input_event event;
12535 EVENT_INIT (event);
12536
12537 /* Show item in released state. */
12538 if (!NILP (Vmouse_highlight))
12539 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12540
12541 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12542
12543 XSETFRAME (frame, f);
12544 event.kind = TOOL_BAR_EVENT;
12545 event.frame_or_window = frame;
12546 event.arg = frame;
12547 kbd_buffer_store_event (&event);
12548
12549 event.kind = TOOL_BAR_EVENT;
12550 event.frame_or_window = frame;
12551 event.arg = key;
12552 event.modifiers = modifiers;
12553 kbd_buffer_store_event (&event);
12554 f->last_tool_bar_item = -1;
12555 }
12556 }
12557
12558
12559 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12560 tool-bar window-relative coordinates X/Y. Called from
12561 note_mouse_highlight. */
12562
12563 static void
12564 note_tool_bar_highlight (struct frame *f, int x, int y)
12565 {
12566 Lisp_Object window = f->tool_bar_window;
12567 struct window *w = XWINDOW (window);
12568 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12569 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12570 int hpos, vpos;
12571 struct glyph *glyph;
12572 struct glyph_row *row;
12573 int i;
12574 Lisp_Object enabled_p;
12575 int prop_idx;
12576 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12577 bool mouse_down_p;
12578 int rc;
12579
12580 /* Function note_mouse_highlight is called with negative X/Y
12581 values when mouse moves outside of the frame. */
12582 if (x <= 0 || y <= 0)
12583 {
12584 clear_mouse_face (hlinfo);
12585 return;
12586 }
12587
12588 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12589 if (rc < 0)
12590 {
12591 /* Not on tool-bar item. */
12592 clear_mouse_face (hlinfo);
12593 return;
12594 }
12595 else if (rc == 0)
12596 /* On same tool-bar item as before. */
12597 goto set_help_echo;
12598
12599 clear_mouse_face (hlinfo);
12600
12601 /* Mouse is down, but on different tool-bar item? */
12602 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12603 && f == dpyinfo->last_mouse_frame);
12604
12605 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12606 return;
12607
12608 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12609
12610 /* If tool-bar item is not enabled, don't highlight it. */
12611 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12612 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12613 {
12614 /* Compute the x-position of the glyph. In front and past the
12615 image is a space. We include this in the highlighted area. */
12616 row = MATRIX_ROW (w->current_matrix, vpos);
12617 for (i = x = 0; i < hpos; ++i)
12618 x += row->glyphs[TEXT_AREA][i].pixel_width;
12619
12620 /* Record this as the current active region. */
12621 hlinfo->mouse_face_beg_col = hpos;
12622 hlinfo->mouse_face_beg_row = vpos;
12623 hlinfo->mouse_face_beg_x = x;
12624 hlinfo->mouse_face_past_end = false;
12625
12626 hlinfo->mouse_face_end_col = hpos + 1;
12627 hlinfo->mouse_face_end_row = vpos;
12628 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12629 hlinfo->mouse_face_window = window;
12630 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12631
12632 /* Display it as active. */
12633 show_mouse_face (hlinfo, draw);
12634 }
12635
12636 set_help_echo:
12637
12638 /* Set help_echo_string to a help string to display for this tool-bar item.
12639 XTread_socket does the rest. */
12640 help_echo_object = help_echo_window = Qnil;
12641 help_echo_pos = -1;
12642 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12643 if (NILP (help_echo_string))
12644 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12645 }
12646
12647 #endif /* !USE_GTK && !HAVE_NS */
12648
12649 #endif /* HAVE_WINDOW_SYSTEM */
12650
12651
12652 \f
12653 /************************************************************************
12654 Horizontal scrolling
12655 ************************************************************************/
12656
12657 /* For all leaf windows in the window tree rooted at WINDOW, set their
12658 hscroll value so that PT is (i) visible in the window, and (ii) so
12659 that it is not within a certain margin at the window's left and
12660 right border. Value is true if any window's hscroll has been
12661 changed. */
12662
12663 static bool
12664 hscroll_window_tree (Lisp_Object window)
12665 {
12666 bool hscrolled_p = false;
12667 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12668 int hscroll_step_abs = 0;
12669 double hscroll_step_rel = 0;
12670
12671 if (hscroll_relative_p)
12672 {
12673 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12674 if (hscroll_step_rel < 0)
12675 {
12676 hscroll_relative_p = false;
12677 hscroll_step_abs = 0;
12678 }
12679 }
12680 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12681 {
12682 hscroll_step_abs = XINT (Vhscroll_step);
12683 if (hscroll_step_abs < 0)
12684 hscroll_step_abs = 0;
12685 }
12686 else
12687 hscroll_step_abs = 0;
12688
12689 while (WINDOWP (window))
12690 {
12691 struct window *w = XWINDOW (window);
12692
12693 if (WINDOWP (w->contents))
12694 hscrolled_p |= hscroll_window_tree (w->contents);
12695 else if (w->cursor.vpos >= 0)
12696 {
12697 int h_margin;
12698 int text_area_width;
12699 struct glyph_row *cursor_row;
12700 struct glyph_row *bottom_row;
12701
12702 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12703 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12704 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12705 else
12706 cursor_row = bottom_row - 1;
12707
12708 if (!cursor_row->enabled_p)
12709 {
12710 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12711 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12712 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12713 else
12714 cursor_row = bottom_row - 1;
12715 }
12716 bool row_r2l_p = cursor_row->reversed_p;
12717
12718 text_area_width = window_box_width (w, TEXT_AREA);
12719
12720 /* Scroll when cursor is inside this scroll margin. */
12721 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12722
12723 /* If the position of this window's point has explicitly
12724 changed, no more suspend auto hscrolling. */
12725 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12726 w->suspend_auto_hscroll = false;
12727
12728 /* Remember window point. */
12729 Fset_marker (w->old_pointm,
12730 ((w == XWINDOW (selected_window))
12731 ? make_number (BUF_PT (XBUFFER (w->contents)))
12732 : Fmarker_position (w->pointm)),
12733 w->contents);
12734
12735 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12736 && !w->suspend_auto_hscroll
12737 /* In some pathological cases, like restoring a window
12738 configuration into a frame that is much smaller than
12739 the one from which the configuration was saved, we
12740 get glyph rows whose start and end have zero buffer
12741 positions, which we cannot handle below. Just skip
12742 such windows. */
12743 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12744 /* For left-to-right rows, hscroll when cursor is either
12745 (i) inside the right hscroll margin, or (ii) if it is
12746 inside the left margin and the window is already
12747 hscrolled. */
12748 && ((!row_r2l_p
12749 && ((w->hscroll && w->cursor.x <= h_margin)
12750 || (cursor_row->enabled_p
12751 && cursor_row->truncated_on_right_p
12752 && (w->cursor.x >= text_area_width - h_margin))))
12753 /* For right-to-left rows, the logic is similar,
12754 except that rules for scrolling to left and right
12755 are reversed. E.g., if cursor.x <= h_margin, we
12756 need to hscroll "to the right" unconditionally,
12757 and that will scroll the screen to the left so as
12758 to reveal the next portion of the row. */
12759 || (row_r2l_p
12760 && ((cursor_row->enabled_p
12761 /* FIXME: It is confusing to set the
12762 truncated_on_right_p flag when R2L rows
12763 are actually truncated on the left. */
12764 && cursor_row->truncated_on_right_p
12765 && w->cursor.x <= h_margin)
12766 || (w->hscroll
12767 && (w->cursor.x >= text_area_width - h_margin))))))
12768 {
12769 struct it it;
12770 ptrdiff_t hscroll;
12771 struct buffer *saved_current_buffer;
12772 ptrdiff_t pt;
12773 int wanted_x;
12774
12775 /* Find point in a display of infinite width. */
12776 saved_current_buffer = current_buffer;
12777 current_buffer = XBUFFER (w->contents);
12778
12779 if (w == XWINDOW (selected_window))
12780 pt = PT;
12781 else
12782 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12783
12784 /* Move iterator to pt starting at cursor_row->start in
12785 a line with infinite width. */
12786 init_to_row_start (&it, w, cursor_row);
12787 it.last_visible_x = INFINITY;
12788 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12789 current_buffer = saved_current_buffer;
12790
12791 /* Position cursor in window. */
12792 if (!hscroll_relative_p && hscroll_step_abs == 0)
12793 hscroll = max (0, (it.current_x
12794 - (ITERATOR_AT_END_OF_LINE_P (&it)
12795 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12796 : (text_area_width / 2))))
12797 / FRAME_COLUMN_WIDTH (it.f);
12798 else if ((!row_r2l_p
12799 && w->cursor.x >= text_area_width - h_margin)
12800 || (row_r2l_p && w->cursor.x <= h_margin))
12801 {
12802 if (hscroll_relative_p)
12803 wanted_x = text_area_width * (1 - hscroll_step_rel)
12804 - h_margin;
12805 else
12806 wanted_x = text_area_width
12807 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12808 - h_margin;
12809 hscroll
12810 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12811 }
12812 else
12813 {
12814 if (hscroll_relative_p)
12815 wanted_x = text_area_width * hscroll_step_rel
12816 + h_margin;
12817 else
12818 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12819 + h_margin;
12820 hscroll
12821 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12822 }
12823 hscroll = max (hscroll, w->min_hscroll);
12824
12825 /* Don't prevent redisplay optimizations if hscroll
12826 hasn't changed, as it will unnecessarily slow down
12827 redisplay. */
12828 if (w->hscroll != hscroll)
12829 {
12830 struct buffer *b = XBUFFER (w->contents);
12831 b->prevent_redisplay_optimizations_p = true;
12832 w->hscroll = hscroll;
12833 hscrolled_p = true;
12834 }
12835 }
12836 }
12837
12838 window = w->next;
12839 }
12840
12841 /* Value is true if hscroll of any leaf window has been changed. */
12842 return hscrolled_p;
12843 }
12844
12845
12846 /* Set hscroll so that cursor is visible and not inside horizontal
12847 scroll margins for all windows in the tree rooted at WINDOW. See
12848 also hscroll_window_tree above. Value is true if any window's
12849 hscroll has been changed. If it has, desired matrices on the frame
12850 of WINDOW are cleared. */
12851
12852 static bool
12853 hscroll_windows (Lisp_Object window)
12854 {
12855 bool hscrolled_p = hscroll_window_tree (window);
12856 if (hscrolled_p)
12857 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12858 return hscrolled_p;
12859 }
12860
12861
12862 \f
12863 /************************************************************************
12864 Redisplay
12865 ************************************************************************/
12866
12867 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12868 This is sometimes handy to have in a debugger session. */
12869
12870 #ifdef GLYPH_DEBUG
12871
12872 /* First and last unchanged row for try_window_id. */
12873
12874 static int debug_first_unchanged_at_end_vpos;
12875 static int debug_last_unchanged_at_beg_vpos;
12876
12877 /* Delta vpos and y. */
12878
12879 static int debug_dvpos, debug_dy;
12880
12881 /* Delta in characters and bytes for try_window_id. */
12882
12883 static ptrdiff_t debug_delta, debug_delta_bytes;
12884
12885 /* Values of window_end_pos and window_end_vpos at the end of
12886 try_window_id. */
12887
12888 static ptrdiff_t debug_end_vpos;
12889
12890 /* Append a string to W->desired_matrix->method. FMT is a printf
12891 format string. If trace_redisplay_p is true also printf the
12892 resulting string to stderr. */
12893
12894 static void debug_method_add (struct window *, char const *, ...)
12895 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12896
12897 static void
12898 debug_method_add (struct window *w, char const *fmt, ...)
12899 {
12900 void *ptr = w;
12901 char *method = w->desired_matrix->method;
12902 int len = strlen (method);
12903 int size = sizeof w->desired_matrix->method;
12904 int remaining = size - len - 1;
12905 va_list ap;
12906
12907 if (len && remaining)
12908 {
12909 method[len] = '|';
12910 --remaining, ++len;
12911 }
12912
12913 va_start (ap, fmt);
12914 vsnprintf (method + len, remaining + 1, fmt, ap);
12915 va_end (ap);
12916
12917 if (trace_redisplay_p)
12918 fprintf (stderr, "%p (%s): %s\n",
12919 ptr,
12920 ((BUFFERP (w->contents)
12921 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12922 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12923 : "no buffer"),
12924 method + len);
12925 }
12926
12927 #endif /* GLYPH_DEBUG */
12928
12929
12930 /* Value is true if all changes in window W, which displays
12931 current_buffer, are in the text between START and END. START is a
12932 buffer position, END is given as a distance from Z. Used in
12933 redisplay_internal for display optimization. */
12934
12935 static bool
12936 text_outside_line_unchanged_p (struct window *w,
12937 ptrdiff_t start, ptrdiff_t end)
12938 {
12939 bool unchanged_p = true;
12940
12941 /* If text or overlays have changed, see where. */
12942 if (window_outdated (w))
12943 {
12944 /* Gap in the line? */
12945 if (GPT < start || Z - GPT < end)
12946 unchanged_p = false;
12947
12948 /* Changes start in front of the line, or end after it? */
12949 if (unchanged_p
12950 && (BEG_UNCHANGED < start - 1
12951 || END_UNCHANGED < end))
12952 unchanged_p = false;
12953
12954 /* If selective display, can't optimize if changes start at the
12955 beginning of the line. */
12956 if (unchanged_p
12957 && INTEGERP (BVAR (current_buffer, selective_display))
12958 && XINT (BVAR (current_buffer, selective_display)) > 0
12959 && (BEG_UNCHANGED < start || GPT <= start))
12960 unchanged_p = false;
12961
12962 /* If there are overlays at the start or end of the line, these
12963 may have overlay strings with newlines in them. A change at
12964 START, for instance, may actually concern the display of such
12965 overlay strings as well, and they are displayed on different
12966 lines. So, quickly rule out this case. (For the future, it
12967 might be desirable to implement something more telling than
12968 just BEG/END_UNCHANGED.) */
12969 if (unchanged_p)
12970 {
12971 if (BEG + BEG_UNCHANGED == start
12972 && overlay_touches_p (start))
12973 unchanged_p = false;
12974 if (END_UNCHANGED == end
12975 && overlay_touches_p (Z - end))
12976 unchanged_p = false;
12977 }
12978
12979 /* Under bidi reordering, adding or deleting a character in the
12980 beginning of a paragraph, before the first strong directional
12981 character, can change the base direction of the paragraph (unless
12982 the buffer specifies a fixed paragraph direction), which will
12983 require to redisplay the whole paragraph. It might be worthwhile
12984 to find the paragraph limits and widen the range of redisplayed
12985 lines to that, but for now just give up this optimization. */
12986 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12987 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12988 unchanged_p = false;
12989 }
12990
12991 return unchanged_p;
12992 }
12993
12994
12995 /* Do a frame update, taking possible shortcuts into account. This is
12996 the main external entry point for redisplay.
12997
12998 If the last redisplay displayed an echo area message and that message
12999 is no longer requested, we clear the echo area or bring back the
13000 mini-buffer if that is in use. */
13001
13002 void
13003 redisplay (void)
13004 {
13005 redisplay_internal ();
13006 }
13007
13008
13009 static Lisp_Object
13010 overlay_arrow_string_or_property (Lisp_Object var)
13011 {
13012 Lisp_Object val;
13013
13014 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13015 return val;
13016
13017 return Voverlay_arrow_string;
13018 }
13019
13020 /* Return true if there are any overlay-arrows in current_buffer. */
13021 static bool
13022 overlay_arrow_in_current_buffer_p (void)
13023 {
13024 Lisp_Object vlist;
13025
13026 for (vlist = Voverlay_arrow_variable_list;
13027 CONSP (vlist);
13028 vlist = XCDR (vlist))
13029 {
13030 Lisp_Object var = XCAR (vlist);
13031 Lisp_Object val;
13032
13033 if (!SYMBOLP (var))
13034 continue;
13035 val = find_symbol_value (var);
13036 if (MARKERP (val)
13037 && current_buffer == XMARKER (val)->buffer)
13038 return true;
13039 }
13040 return false;
13041 }
13042
13043
13044 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13045 has changed. */
13046
13047 static bool
13048 overlay_arrows_changed_p (void)
13049 {
13050 Lisp_Object vlist;
13051
13052 for (vlist = Voverlay_arrow_variable_list;
13053 CONSP (vlist);
13054 vlist = XCDR (vlist))
13055 {
13056 Lisp_Object var = XCAR (vlist);
13057 Lisp_Object val, pstr;
13058
13059 if (!SYMBOLP (var))
13060 continue;
13061 val = find_symbol_value (var);
13062 if (!MARKERP (val))
13063 continue;
13064 if (! EQ (COERCE_MARKER (val),
13065 Fget (var, Qlast_arrow_position))
13066 || ! (pstr = overlay_arrow_string_or_property (var),
13067 EQ (pstr, Fget (var, Qlast_arrow_string))))
13068 return true;
13069 }
13070 return false;
13071 }
13072
13073 /* Mark overlay arrows to be updated on next redisplay. */
13074
13075 static void
13076 update_overlay_arrows (int up_to_date)
13077 {
13078 Lisp_Object vlist;
13079
13080 for (vlist = Voverlay_arrow_variable_list;
13081 CONSP (vlist);
13082 vlist = XCDR (vlist))
13083 {
13084 Lisp_Object var = XCAR (vlist);
13085
13086 if (!SYMBOLP (var))
13087 continue;
13088
13089 if (up_to_date > 0)
13090 {
13091 Lisp_Object val = find_symbol_value (var);
13092 Fput (var, Qlast_arrow_position,
13093 COERCE_MARKER (val));
13094 Fput (var, Qlast_arrow_string,
13095 overlay_arrow_string_or_property (var));
13096 }
13097 else if (up_to_date < 0
13098 || !NILP (Fget (var, Qlast_arrow_position)))
13099 {
13100 Fput (var, Qlast_arrow_position, Qt);
13101 Fput (var, Qlast_arrow_string, Qt);
13102 }
13103 }
13104 }
13105
13106
13107 /* Return overlay arrow string to display at row.
13108 Return integer (bitmap number) for arrow bitmap in left fringe.
13109 Return nil if no overlay arrow. */
13110
13111 static Lisp_Object
13112 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13113 {
13114 Lisp_Object vlist;
13115
13116 for (vlist = Voverlay_arrow_variable_list;
13117 CONSP (vlist);
13118 vlist = XCDR (vlist))
13119 {
13120 Lisp_Object var = XCAR (vlist);
13121 Lisp_Object val;
13122
13123 if (!SYMBOLP (var))
13124 continue;
13125
13126 val = find_symbol_value (var);
13127
13128 if (MARKERP (val)
13129 && current_buffer == XMARKER (val)->buffer
13130 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13131 {
13132 if (FRAME_WINDOW_P (it->f)
13133 /* FIXME: if ROW->reversed_p is set, this should test
13134 the right fringe, not the left one. */
13135 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13136 {
13137 #ifdef HAVE_WINDOW_SYSTEM
13138 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13139 {
13140 int fringe_bitmap = lookup_fringe_bitmap (val);
13141 if (fringe_bitmap != 0)
13142 return make_number (fringe_bitmap);
13143 }
13144 #endif
13145 return make_number (-1); /* Use default arrow bitmap. */
13146 }
13147 return overlay_arrow_string_or_property (var);
13148 }
13149 }
13150
13151 return Qnil;
13152 }
13153
13154 /* Return true if point moved out of or into a composition. Otherwise
13155 return false. PREV_BUF and PREV_PT are the last point buffer and
13156 position. BUF and PT are the current point buffer and position. */
13157
13158 static bool
13159 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13160 struct buffer *buf, ptrdiff_t pt)
13161 {
13162 ptrdiff_t start, end;
13163 Lisp_Object prop;
13164 Lisp_Object buffer;
13165
13166 XSETBUFFER (buffer, buf);
13167 /* Check a composition at the last point if point moved within the
13168 same buffer. */
13169 if (prev_buf == buf)
13170 {
13171 if (prev_pt == pt)
13172 /* Point didn't move. */
13173 return false;
13174
13175 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13176 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13177 && composition_valid_p (start, end, prop)
13178 && start < prev_pt && end > prev_pt)
13179 /* The last point was within the composition. Return true iff
13180 point moved out of the composition. */
13181 return (pt <= start || pt >= end);
13182 }
13183
13184 /* Check a composition at the current point. */
13185 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13186 && find_composition (pt, -1, &start, &end, &prop, buffer)
13187 && composition_valid_p (start, end, prop)
13188 && start < pt && end > pt);
13189 }
13190
13191 /* Reconsider the clip changes of buffer which is displayed in W. */
13192
13193 static void
13194 reconsider_clip_changes (struct window *w)
13195 {
13196 struct buffer *b = XBUFFER (w->contents);
13197
13198 if (b->clip_changed
13199 && w->window_end_valid
13200 && w->current_matrix->buffer == b
13201 && w->current_matrix->zv == BUF_ZV (b)
13202 && w->current_matrix->begv == BUF_BEGV (b))
13203 b->clip_changed = false;
13204
13205 /* If display wasn't paused, and W is not a tool bar window, see if
13206 point has been moved into or out of a composition. In that case,
13207 set b->clip_changed to force updating the screen. If
13208 b->clip_changed has already been set, skip this check. */
13209 if (!b->clip_changed && w->window_end_valid)
13210 {
13211 ptrdiff_t pt = (w == XWINDOW (selected_window)
13212 ? PT : marker_position (w->pointm));
13213
13214 if ((w->current_matrix->buffer != b || pt != w->last_point)
13215 && check_point_in_composition (w->current_matrix->buffer,
13216 w->last_point, b, pt))
13217 b->clip_changed = true;
13218 }
13219 }
13220
13221 static void
13222 propagate_buffer_redisplay (void)
13223 { /* Resetting b->text->redisplay is problematic!
13224 We can't just reset it in the case that some window that displays
13225 it has not been redisplayed; and such a window can stay
13226 unredisplayed for a long time if it's currently invisible.
13227 But we do want to reset it at the end of redisplay otherwise
13228 its displayed windows will keep being redisplayed over and over
13229 again.
13230 So we copy all b->text->redisplay flags up to their windows here,
13231 such that mark_window_display_accurate can safely reset
13232 b->text->redisplay. */
13233 Lisp_Object ws = window_list ();
13234 for (; CONSP (ws); ws = XCDR (ws))
13235 {
13236 struct window *thisw = XWINDOW (XCAR (ws));
13237 struct buffer *thisb = XBUFFER (thisw->contents);
13238 if (thisb->text->redisplay)
13239 thisw->redisplay = true;
13240 }
13241 }
13242
13243 #define STOP_POLLING \
13244 do { if (! polling_stopped_here) stop_polling (); \
13245 polling_stopped_here = true; } while (false)
13246
13247 #define RESUME_POLLING \
13248 do { if (polling_stopped_here) start_polling (); \
13249 polling_stopped_here = false; } while (false)
13250
13251
13252 /* Perhaps in the future avoid recentering windows if it
13253 is not necessary; currently that causes some problems. */
13254
13255 static void
13256 redisplay_internal (void)
13257 {
13258 struct window *w = XWINDOW (selected_window);
13259 struct window *sw;
13260 struct frame *fr;
13261 bool pending;
13262 bool must_finish = false, match_p;
13263 struct text_pos tlbufpos, tlendpos;
13264 int number_of_visible_frames;
13265 ptrdiff_t count;
13266 struct frame *sf;
13267 bool polling_stopped_here = false;
13268 Lisp_Object tail, frame;
13269
13270 /* True means redisplay has to consider all windows on all
13271 frames. False, only selected_window is considered. */
13272 bool consider_all_windows_p;
13273
13274 /* True means redisplay has to redisplay the miniwindow. */
13275 bool update_miniwindow_p = false;
13276
13277 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13278
13279 /* No redisplay if running in batch mode or frame is not yet fully
13280 initialized, or redisplay is explicitly turned off by setting
13281 Vinhibit_redisplay. */
13282 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13283 || !NILP (Vinhibit_redisplay))
13284 return;
13285
13286 /* Don't examine these until after testing Vinhibit_redisplay.
13287 When Emacs is shutting down, perhaps because its connection to
13288 X has dropped, we should not look at them at all. */
13289 fr = XFRAME (w->frame);
13290 sf = SELECTED_FRAME ();
13291
13292 if (!fr->glyphs_initialized_p)
13293 return;
13294
13295 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13296 if (popup_activated ())
13297 return;
13298 #endif
13299
13300 /* I don't think this happens but let's be paranoid. */
13301 if (redisplaying_p)
13302 return;
13303
13304 /* Record a function that clears redisplaying_p
13305 when we leave this function. */
13306 count = SPECPDL_INDEX ();
13307 record_unwind_protect_void (unwind_redisplay);
13308 redisplaying_p = true;
13309 specbind (Qinhibit_free_realized_faces, Qnil);
13310
13311 /* Record this function, so it appears on the profiler's backtraces. */
13312 record_in_backtrace (Qredisplay_internal, 0, 0);
13313
13314 FOR_EACH_FRAME (tail, frame)
13315 XFRAME (frame)->already_hscrolled_p = false;
13316
13317 retry:
13318 /* Remember the currently selected window. */
13319 sw = w;
13320
13321 pending = false;
13322 last_escape_glyph_frame = NULL;
13323 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13324 last_glyphless_glyph_frame = NULL;
13325 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13326
13327 /* If face_change, init_iterator will free all realized faces, which
13328 includes the faces referenced from current matrices. So, we
13329 can't reuse current matrices in this case. */
13330 if (face_change)
13331 windows_or_buffers_changed = 47;
13332
13333 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13334 && FRAME_TTY (sf)->previous_frame != sf)
13335 {
13336 /* Since frames on a single ASCII terminal share the same
13337 display area, displaying a different frame means redisplay
13338 the whole thing. */
13339 SET_FRAME_GARBAGED (sf);
13340 #ifndef DOS_NT
13341 set_tty_color_mode (FRAME_TTY (sf), sf);
13342 #endif
13343 FRAME_TTY (sf)->previous_frame = sf;
13344 }
13345
13346 /* Set the visible flags for all frames. Do this before checking for
13347 resized or garbaged frames; they want to know if their frames are
13348 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13349 number_of_visible_frames = 0;
13350
13351 FOR_EACH_FRAME (tail, frame)
13352 {
13353 struct frame *f = XFRAME (frame);
13354
13355 if (FRAME_VISIBLE_P (f))
13356 {
13357 ++number_of_visible_frames;
13358 /* Adjust matrices for visible frames only. */
13359 if (f->fonts_changed)
13360 {
13361 adjust_frame_glyphs (f);
13362 /* Disable all redisplay optimizations for this frame.
13363 This is because adjust_frame_glyphs resets the
13364 enabled_p flag for all glyph rows of all windows, so
13365 many optimizations will fail anyway, and some might
13366 fail to test that flag and do bogus things as
13367 result. */
13368 SET_FRAME_GARBAGED (f);
13369 f->fonts_changed = false;
13370 }
13371 /* If cursor type has been changed on the frame
13372 other than selected, consider all frames. */
13373 if (f != sf && f->cursor_type_changed)
13374 update_mode_lines = 31;
13375 }
13376 clear_desired_matrices (f);
13377 }
13378
13379 /* Notice any pending interrupt request to change frame size. */
13380 do_pending_window_change (true);
13381
13382 /* do_pending_window_change could change the selected_window due to
13383 frame resizing which makes the selected window too small. */
13384 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13385 sw = w;
13386
13387 /* Clear frames marked as garbaged. */
13388 clear_garbaged_frames ();
13389
13390 /* Build menubar and tool-bar items. */
13391 if (NILP (Vmemory_full))
13392 prepare_menu_bars ();
13393
13394 reconsider_clip_changes (w);
13395
13396 /* In most cases selected window displays current buffer. */
13397 match_p = XBUFFER (w->contents) == current_buffer;
13398 if (match_p)
13399 {
13400 /* Detect case that we need to write or remove a star in the mode line. */
13401 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13402 w->update_mode_line = true;
13403
13404 if (mode_line_update_needed (w))
13405 w->update_mode_line = true;
13406
13407 /* If reconsider_clip_changes above decided that the narrowing
13408 in the current buffer changed, make sure all other windows
13409 showing that buffer will be redisplayed. */
13410 if (current_buffer->clip_changed)
13411 bset_update_mode_line (current_buffer);
13412 }
13413
13414 /* Normally the message* functions will have already displayed and
13415 updated the echo area, but the frame may have been trashed, or
13416 the update may have been preempted, so display the echo area
13417 again here. Checking message_cleared_p captures the case that
13418 the echo area should be cleared. */
13419 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13420 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13421 || (message_cleared_p
13422 && minibuf_level == 0
13423 /* If the mini-window is currently selected, this means the
13424 echo-area doesn't show through. */
13425 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13426 {
13427 bool window_height_changed_p = echo_area_display (false);
13428
13429 if (message_cleared_p)
13430 update_miniwindow_p = true;
13431
13432 must_finish = true;
13433
13434 /* If we don't display the current message, don't clear the
13435 message_cleared_p flag, because, if we did, we wouldn't clear
13436 the echo area in the next redisplay which doesn't preserve
13437 the echo area. */
13438 if (!display_last_displayed_message_p)
13439 message_cleared_p = false;
13440
13441 if (window_height_changed_p)
13442 {
13443 windows_or_buffers_changed = 50;
13444
13445 /* If window configuration was changed, frames may have been
13446 marked garbaged. Clear them or we will experience
13447 surprises wrt scrolling. */
13448 clear_garbaged_frames ();
13449 }
13450 }
13451 else if (EQ (selected_window, minibuf_window)
13452 && (current_buffer->clip_changed || window_outdated (w))
13453 && resize_mini_window (w, false))
13454 {
13455 /* Resized active mini-window to fit the size of what it is
13456 showing if its contents might have changed. */
13457 must_finish = true;
13458
13459 /* If window configuration was changed, frames may have been
13460 marked garbaged. Clear them or we will experience
13461 surprises wrt scrolling. */
13462 clear_garbaged_frames ();
13463 }
13464
13465 if (windows_or_buffers_changed && !update_mode_lines)
13466 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13467 only the windows's contents needs to be refreshed, or whether the
13468 mode-lines also need a refresh. */
13469 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13470 ? REDISPLAY_SOME : 32);
13471
13472 /* If specs for an arrow have changed, do thorough redisplay
13473 to ensure we remove any arrow that should no longer exist. */
13474 if (overlay_arrows_changed_p ())
13475 /* Apparently, this is the only case where we update other windows,
13476 without updating other mode-lines. */
13477 windows_or_buffers_changed = 49;
13478
13479 consider_all_windows_p = (update_mode_lines
13480 || windows_or_buffers_changed);
13481
13482 #define AINC(a,i) \
13483 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13484 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13485
13486 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13487 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13488
13489 /* Optimize the case that only the line containing the cursor in the
13490 selected window has changed. Variables starting with this_ are
13491 set in display_line and record information about the line
13492 containing the cursor. */
13493 tlbufpos = this_line_start_pos;
13494 tlendpos = this_line_end_pos;
13495 if (!consider_all_windows_p
13496 && CHARPOS (tlbufpos) > 0
13497 && !w->update_mode_line
13498 && !current_buffer->clip_changed
13499 && !current_buffer->prevent_redisplay_optimizations_p
13500 && FRAME_VISIBLE_P (XFRAME (w->frame))
13501 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13502 && !XFRAME (w->frame)->cursor_type_changed
13503 /* Make sure recorded data applies to current buffer, etc. */
13504 && this_line_buffer == current_buffer
13505 && match_p
13506 && !w->force_start
13507 && !w->optional_new_start
13508 /* Point must be on the line that we have info recorded about. */
13509 && PT >= CHARPOS (tlbufpos)
13510 && PT <= Z - CHARPOS (tlendpos)
13511 /* All text outside that line, including its final newline,
13512 must be unchanged. */
13513 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13514 CHARPOS (tlendpos)))
13515 {
13516 if (CHARPOS (tlbufpos) > BEGV
13517 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13518 && (CHARPOS (tlbufpos) == ZV
13519 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13520 /* Former continuation line has disappeared by becoming empty. */
13521 goto cancel;
13522 else if (window_outdated (w) || MINI_WINDOW_P (w))
13523 {
13524 /* We have to handle the case of continuation around a
13525 wide-column character (see the comment in indent.c around
13526 line 1340).
13527
13528 For instance, in the following case:
13529
13530 -------- Insert --------
13531 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13532 J_I_ ==> J_I_ `^^' are cursors.
13533 ^^ ^^
13534 -------- --------
13535
13536 As we have to redraw the line above, we cannot use this
13537 optimization. */
13538
13539 struct it it;
13540 int line_height_before = this_line_pixel_height;
13541
13542 /* Note that start_display will handle the case that the
13543 line starting at tlbufpos is a continuation line. */
13544 start_display (&it, w, tlbufpos);
13545
13546 /* Implementation note: It this still necessary? */
13547 if (it.current_x != this_line_start_x)
13548 goto cancel;
13549
13550 TRACE ((stderr, "trying display optimization 1\n"));
13551 w->cursor.vpos = -1;
13552 overlay_arrow_seen = false;
13553 it.vpos = this_line_vpos;
13554 it.current_y = this_line_y;
13555 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13556 display_line (&it);
13557
13558 /* If line contains point, is not continued,
13559 and ends at same distance from eob as before, we win. */
13560 if (w->cursor.vpos >= 0
13561 /* Line is not continued, otherwise this_line_start_pos
13562 would have been set to 0 in display_line. */
13563 && CHARPOS (this_line_start_pos)
13564 /* Line ends as before. */
13565 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13566 /* Line has same height as before. Otherwise other lines
13567 would have to be shifted up or down. */
13568 && this_line_pixel_height == line_height_before)
13569 {
13570 /* If this is not the window's last line, we must adjust
13571 the charstarts of the lines below. */
13572 if (it.current_y < it.last_visible_y)
13573 {
13574 struct glyph_row *row
13575 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13576 ptrdiff_t delta, delta_bytes;
13577
13578 /* We used to distinguish between two cases here,
13579 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13580 when the line ends in a newline or the end of the
13581 buffer's accessible portion. But both cases did
13582 the same, so they were collapsed. */
13583 delta = (Z
13584 - CHARPOS (tlendpos)
13585 - MATRIX_ROW_START_CHARPOS (row));
13586 delta_bytes = (Z_BYTE
13587 - BYTEPOS (tlendpos)
13588 - MATRIX_ROW_START_BYTEPOS (row));
13589
13590 increment_matrix_positions (w->current_matrix,
13591 this_line_vpos + 1,
13592 w->current_matrix->nrows,
13593 delta, delta_bytes);
13594 }
13595
13596 /* If this row displays text now but previously didn't,
13597 or vice versa, w->window_end_vpos may have to be
13598 adjusted. */
13599 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13600 {
13601 if (w->window_end_vpos < this_line_vpos)
13602 w->window_end_vpos = this_line_vpos;
13603 }
13604 else if (w->window_end_vpos == this_line_vpos
13605 && this_line_vpos > 0)
13606 w->window_end_vpos = this_line_vpos - 1;
13607 w->window_end_valid = false;
13608
13609 /* Update hint: No need to try to scroll in update_window. */
13610 w->desired_matrix->no_scrolling_p = true;
13611
13612 #ifdef GLYPH_DEBUG
13613 *w->desired_matrix->method = 0;
13614 debug_method_add (w, "optimization 1");
13615 #endif
13616 #ifdef HAVE_WINDOW_SYSTEM
13617 update_window_fringes (w, false);
13618 #endif
13619 goto update;
13620 }
13621 else
13622 goto cancel;
13623 }
13624 else if (/* Cursor position hasn't changed. */
13625 PT == w->last_point
13626 /* Make sure the cursor was last displayed
13627 in this window. Otherwise we have to reposition it. */
13628
13629 /* PXW: Must be converted to pixels, probably. */
13630 && 0 <= w->cursor.vpos
13631 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13632 {
13633 if (!must_finish)
13634 {
13635 do_pending_window_change (true);
13636 /* If selected_window changed, redisplay again. */
13637 if (WINDOWP (selected_window)
13638 && (w = XWINDOW (selected_window)) != sw)
13639 goto retry;
13640
13641 /* We used to always goto end_of_redisplay here, but this
13642 isn't enough if we have a blinking cursor. */
13643 if (w->cursor_off_p == w->last_cursor_off_p)
13644 goto end_of_redisplay;
13645 }
13646 goto update;
13647 }
13648 /* If highlighting the region, or if the cursor is in the echo area,
13649 then we can't just move the cursor. */
13650 else if (NILP (Vshow_trailing_whitespace)
13651 && !cursor_in_echo_area)
13652 {
13653 struct it it;
13654 struct glyph_row *row;
13655
13656 /* Skip from tlbufpos to PT and see where it is. Note that
13657 PT may be in invisible text. If so, we will end at the
13658 next visible position. */
13659 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13660 NULL, DEFAULT_FACE_ID);
13661 it.current_x = this_line_start_x;
13662 it.current_y = this_line_y;
13663 it.vpos = this_line_vpos;
13664
13665 /* The call to move_it_to stops in front of PT, but
13666 moves over before-strings. */
13667 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13668
13669 if (it.vpos == this_line_vpos
13670 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13671 row->enabled_p))
13672 {
13673 eassert (this_line_vpos == it.vpos);
13674 eassert (this_line_y == it.current_y);
13675 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13676 #ifdef GLYPH_DEBUG
13677 *w->desired_matrix->method = 0;
13678 debug_method_add (w, "optimization 3");
13679 #endif
13680 goto update;
13681 }
13682 else
13683 goto cancel;
13684 }
13685
13686 cancel:
13687 /* Text changed drastically or point moved off of line. */
13688 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13689 }
13690
13691 CHARPOS (this_line_start_pos) = 0;
13692 ++clear_face_cache_count;
13693 #ifdef HAVE_WINDOW_SYSTEM
13694 ++clear_image_cache_count;
13695 #endif
13696
13697 /* Build desired matrices, and update the display. If
13698 consider_all_windows_p, do it for all windows on all frames.
13699 Otherwise do it for selected_window, only. */
13700
13701 if (consider_all_windows_p)
13702 {
13703 FOR_EACH_FRAME (tail, frame)
13704 XFRAME (frame)->updated_p = false;
13705
13706 propagate_buffer_redisplay ();
13707
13708 FOR_EACH_FRAME (tail, frame)
13709 {
13710 struct frame *f = XFRAME (frame);
13711
13712 /* We don't have to do anything for unselected terminal
13713 frames. */
13714 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13715 && !EQ (FRAME_TTY (f)->top_frame, frame))
13716 continue;
13717
13718 retry_frame:
13719
13720 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13721 /* Redisplay internal tool bar if this is the first time so we
13722 can adjust the frame height right now, if necessary. */
13723 if (!f->tool_bar_redisplayed_once)
13724 {
13725 if (redisplay_tool_bar (f))
13726 adjust_frame_glyphs (f);
13727 f->tool_bar_redisplayed_once = true;
13728 }
13729 #endif
13730
13731 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13732 {
13733 bool gcscrollbars
13734 /* Only GC scrollbars when we redisplay the whole frame. */
13735 = f->redisplay || !REDISPLAY_SOME_P ();
13736 /* Mark all the scroll bars to be removed; we'll redeem
13737 the ones we want when we redisplay their windows. */
13738 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13739 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13740
13741 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13742 redisplay_windows (FRAME_ROOT_WINDOW (f));
13743 /* Remember that the invisible frames need to be redisplayed next
13744 time they're visible. */
13745 else if (!REDISPLAY_SOME_P ())
13746 f->redisplay = true;
13747
13748 /* The X error handler may have deleted that frame. */
13749 if (!FRAME_LIVE_P (f))
13750 continue;
13751
13752 /* Any scroll bars which redisplay_windows should have
13753 nuked should now go away. */
13754 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13755 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13756
13757 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13758 {
13759 /* If fonts changed on visible frame, display again. */
13760 if (f->fonts_changed)
13761 {
13762 adjust_frame_glyphs (f);
13763 /* Disable all redisplay optimizations for this
13764 frame. For the reasons, see the comment near
13765 the previous call to adjust_frame_glyphs above. */
13766 SET_FRAME_GARBAGED (f);
13767 f->fonts_changed = false;
13768 goto retry_frame;
13769 }
13770
13771 /* See if we have to hscroll. */
13772 if (!f->already_hscrolled_p)
13773 {
13774 f->already_hscrolled_p = true;
13775 if (hscroll_windows (f->root_window))
13776 goto retry_frame;
13777 }
13778
13779 /* Prevent various kinds of signals during display
13780 update. stdio is not robust about handling
13781 signals, which can cause an apparent I/O error. */
13782 if (interrupt_input)
13783 unrequest_sigio ();
13784 STOP_POLLING;
13785
13786 pending |= update_frame (f, false, false);
13787 f->cursor_type_changed = false;
13788 f->updated_p = true;
13789 }
13790 }
13791 }
13792
13793 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13794
13795 if (!pending)
13796 {
13797 /* Do the mark_window_display_accurate after all windows have
13798 been redisplayed because this call resets flags in buffers
13799 which are needed for proper redisplay. */
13800 FOR_EACH_FRAME (tail, frame)
13801 {
13802 struct frame *f = XFRAME (frame);
13803 if (f->updated_p)
13804 {
13805 f->redisplay = false;
13806 mark_window_display_accurate (f->root_window, true);
13807 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13808 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13809 }
13810 }
13811 }
13812 }
13813 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13814 {
13815 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13816 struct frame *mini_frame;
13817
13818 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13819 /* Use list_of_error, not Qerror, so that
13820 we catch only errors and don't run the debugger. */
13821 internal_condition_case_1 (redisplay_window_1, selected_window,
13822 list_of_error,
13823 redisplay_window_error);
13824 if (update_miniwindow_p)
13825 internal_condition_case_1 (redisplay_window_1, mini_window,
13826 list_of_error,
13827 redisplay_window_error);
13828
13829 /* Compare desired and current matrices, perform output. */
13830
13831 update:
13832 /* If fonts changed, display again. */
13833 if (sf->fonts_changed)
13834 goto retry;
13835
13836 /* Prevent various kinds of signals during display update.
13837 stdio is not robust about handling signals,
13838 which can cause an apparent I/O error. */
13839 if (interrupt_input)
13840 unrequest_sigio ();
13841 STOP_POLLING;
13842
13843 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13844 {
13845 if (hscroll_windows (selected_window))
13846 goto retry;
13847
13848 XWINDOW (selected_window)->must_be_updated_p = true;
13849 pending = update_frame (sf, false, false);
13850 sf->cursor_type_changed = false;
13851 }
13852
13853 /* We may have called echo_area_display at the top of this
13854 function. If the echo area is on another frame, that may
13855 have put text on a frame other than the selected one, so the
13856 above call to update_frame would not have caught it. Catch
13857 it here. */
13858 mini_window = FRAME_MINIBUF_WINDOW (sf);
13859 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13860
13861 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13862 {
13863 XWINDOW (mini_window)->must_be_updated_p = true;
13864 pending |= update_frame (mini_frame, false, false);
13865 mini_frame->cursor_type_changed = false;
13866 if (!pending && hscroll_windows (mini_window))
13867 goto retry;
13868 }
13869 }
13870
13871 /* If display was paused because of pending input, make sure we do a
13872 thorough update the next time. */
13873 if (pending)
13874 {
13875 /* Prevent the optimization at the beginning of
13876 redisplay_internal that tries a single-line update of the
13877 line containing the cursor in the selected window. */
13878 CHARPOS (this_line_start_pos) = 0;
13879
13880 /* Let the overlay arrow be updated the next time. */
13881 update_overlay_arrows (0);
13882
13883 /* If we pause after scrolling, some rows in the current
13884 matrices of some windows are not valid. */
13885 if (!WINDOW_FULL_WIDTH_P (w)
13886 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13887 update_mode_lines = 36;
13888 }
13889 else
13890 {
13891 if (!consider_all_windows_p)
13892 {
13893 /* This has already been done above if
13894 consider_all_windows_p is set. */
13895 if (XBUFFER (w->contents)->text->redisplay
13896 && buffer_window_count (XBUFFER (w->contents)) > 1)
13897 /* This can happen if b->text->redisplay was set during
13898 jit-lock. */
13899 propagate_buffer_redisplay ();
13900 mark_window_display_accurate_1 (w, true);
13901
13902 /* Say overlay arrows are up to date. */
13903 update_overlay_arrows (1);
13904
13905 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13906 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13907 }
13908
13909 update_mode_lines = 0;
13910 windows_or_buffers_changed = 0;
13911 }
13912
13913 /* Start SIGIO interrupts coming again. Having them off during the
13914 code above makes it less likely one will discard output, but not
13915 impossible, since there might be stuff in the system buffer here.
13916 But it is much hairier to try to do anything about that. */
13917 if (interrupt_input)
13918 request_sigio ();
13919 RESUME_POLLING;
13920
13921 /* If a frame has become visible which was not before, redisplay
13922 again, so that we display it. Expose events for such a frame
13923 (which it gets when becoming visible) don't call the parts of
13924 redisplay constructing glyphs, so simply exposing a frame won't
13925 display anything in this case. So, we have to display these
13926 frames here explicitly. */
13927 if (!pending)
13928 {
13929 int new_count = 0;
13930
13931 FOR_EACH_FRAME (tail, frame)
13932 {
13933 if (XFRAME (frame)->visible)
13934 new_count++;
13935 }
13936
13937 if (new_count != number_of_visible_frames)
13938 windows_or_buffers_changed = 52;
13939 }
13940
13941 /* Change frame size now if a change is pending. */
13942 do_pending_window_change (true);
13943
13944 /* If we just did a pending size change, or have additional
13945 visible frames, or selected_window changed, redisplay again. */
13946 if ((windows_or_buffers_changed && !pending)
13947 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13948 goto retry;
13949
13950 /* Clear the face and image caches.
13951
13952 We used to do this only if consider_all_windows_p. But the cache
13953 needs to be cleared if a timer creates images in the current
13954 buffer (e.g. the test case in Bug#6230). */
13955
13956 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13957 {
13958 clear_face_cache (false);
13959 clear_face_cache_count = 0;
13960 }
13961
13962 #ifdef HAVE_WINDOW_SYSTEM
13963 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13964 {
13965 clear_image_caches (Qnil);
13966 clear_image_cache_count = 0;
13967 }
13968 #endif /* HAVE_WINDOW_SYSTEM */
13969
13970 end_of_redisplay:
13971 #ifdef HAVE_NS
13972 ns_set_doc_edited ();
13973 #endif
13974 if (interrupt_input && interrupts_deferred)
13975 request_sigio ();
13976
13977 unbind_to (count, Qnil);
13978 RESUME_POLLING;
13979 }
13980
13981
13982 /* Redisplay, but leave alone any recent echo area message unless
13983 another message has been requested in its place.
13984
13985 This is useful in situations where you need to redisplay but no
13986 user action has occurred, making it inappropriate for the message
13987 area to be cleared. See tracking_off and
13988 wait_reading_process_output for examples of these situations.
13989
13990 FROM_WHERE is an integer saying from where this function was
13991 called. This is useful for debugging. */
13992
13993 void
13994 redisplay_preserve_echo_area (int from_where)
13995 {
13996 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13997
13998 if (!NILP (echo_area_buffer[1]))
13999 {
14000 /* We have a previously displayed message, but no current
14001 message. Redisplay the previous message. */
14002 display_last_displayed_message_p = true;
14003 redisplay_internal ();
14004 display_last_displayed_message_p = false;
14005 }
14006 else
14007 redisplay_internal ();
14008
14009 flush_frame (SELECTED_FRAME ());
14010 }
14011
14012
14013 /* Function registered with record_unwind_protect in redisplay_internal. */
14014
14015 static void
14016 unwind_redisplay (void)
14017 {
14018 redisplaying_p = false;
14019 }
14020
14021
14022 /* Mark the display of leaf window W as accurate or inaccurate.
14023 If ACCURATE_P, mark display of W as accurate.
14024 If !ACCURATE_P, arrange for W to be redisplayed the next
14025 time redisplay_internal is called. */
14026
14027 static void
14028 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14029 {
14030 struct buffer *b = XBUFFER (w->contents);
14031
14032 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14033 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14034 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14035
14036 if (accurate_p)
14037 {
14038 b->clip_changed = false;
14039 b->prevent_redisplay_optimizations_p = false;
14040 eassert (buffer_window_count (b) > 0);
14041 /* Resetting b->text->redisplay is problematic!
14042 In order to make it safer to do it here, redisplay_internal must
14043 have copied all b->text->redisplay to their respective windows. */
14044 b->text->redisplay = false;
14045
14046 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14047 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14048 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14049 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14050
14051 w->current_matrix->buffer = b;
14052 w->current_matrix->begv = BUF_BEGV (b);
14053 w->current_matrix->zv = BUF_ZV (b);
14054
14055 w->last_cursor_vpos = w->cursor.vpos;
14056 w->last_cursor_off_p = w->cursor_off_p;
14057
14058 if (w == XWINDOW (selected_window))
14059 w->last_point = BUF_PT (b);
14060 else
14061 w->last_point = marker_position (w->pointm);
14062
14063 w->window_end_valid = true;
14064 w->update_mode_line = false;
14065 }
14066
14067 w->redisplay = !accurate_p;
14068 }
14069
14070
14071 /* Mark the display of windows in the window tree rooted at WINDOW as
14072 accurate or inaccurate. If ACCURATE_P, mark display of
14073 windows as accurate. If !ACCURATE_P, arrange for windows to
14074 be redisplayed the next time redisplay_internal is called. */
14075
14076 void
14077 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14078 {
14079 struct window *w;
14080
14081 for (; !NILP (window); window = w->next)
14082 {
14083 w = XWINDOW (window);
14084 if (WINDOWP (w->contents))
14085 mark_window_display_accurate (w->contents, accurate_p);
14086 else
14087 mark_window_display_accurate_1 (w, accurate_p);
14088 }
14089
14090 if (accurate_p)
14091 update_overlay_arrows (1);
14092 else
14093 /* Force a thorough redisplay the next time by setting
14094 last_arrow_position and last_arrow_string to t, which is
14095 unequal to any useful value of Voverlay_arrow_... */
14096 update_overlay_arrows (-1);
14097 }
14098
14099
14100 /* Return value in display table DP (Lisp_Char_Table *) for character
14101 C. Since a display table doesn't have any parent, we don't have to
14102 follow parent. Do not call this function directly but use the
14103 macro DISP_CHAR_VECTOR. */
14104
14105 Lisp_Object
14106 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14107 {
14108 Lisp_Object val;
14109
14110 if (ASCII_CHAR_P (c))
14111 {
14112 val = dp->ascii;
14113 if (SUB_CHAR_TABLE_P (val))
14114 val = XSUB_CHAR_TABLE (val)->contents[c];
14115 }
14116 else
14117 {
14118 Lisp_Object table;
14119
14120 XSETCHAR_TABLE (table, dp);
14121 val = char_table_ref (table, c);
14122 }
14123 if (NILP (val))
14124 val = dp->defalt;
14125 return val;
14126 }
14127
14128
14129 \f
14130 /***********************************************************************
14131 Window Redisplay
14132 ***********************************************************************/
14133
14134 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14135
14136 static void
14137 redisplay_windows (Lisp_Object window)
14138 {
14139 while (!NILP (window))
14140 {
14141 struct window *w = XWINDOW (window);
14142
14143 if (WINDOWP (w->contents))
14144 redisplay_windows (w->contents);
14145 else if (BUFFERP (w->contents))
14146 {
14147 displayed_buffer = XBUFFER (w->contents);
14148 /* Use list_of_error, not Qerror, so that
14149 we catch only errors and don't run the debugger. */
14150 internal_condition_case_1 (redisplay_window_0, window,
14151 list_of_error,
14152 redisplay_window_error);
14153 }
14154
14155 window = w->next;
14156 }
14157 }
14158
14159 static Lisp_Object
14160 redisplay_window_error (Lisp_Object ignore)
14161 {
14162 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14163 return Qnil;
14164 }
14165
14166 static Lisp_Object
14167 redisplay_window_0 (Lisp_Object window)
14168 {
14169 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14170 redisplay_window (window, false);
14171 return Qnil;
14172 }
14173
14174 static Lisp_Object
14175 redisplay_window_1 (Lisp_Object window)
14176 {
14177 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14178 redisplay_window (window, true);
14179 return Qnil;
14180 }
14181 \f
14182
14183 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14184 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14185 which positions recorded in ROW differ from current buffer
14186 positions.
14187
14188 Return true iff cursor is on this row. */
14189
14190 static bool
14191 set_cursor_from_row (struct window *w, struct glyph_row *row,
14192 struct glyph_matrix *matrix,
14193 ptrdiff_t delta, ptrdiff_t delta_bytes,
14194 int dy, int dvpos)
14195 {
14196 struct glyph *glyph = row->glyphs[TEXT_AREA];
14197 struct glyph *end = glyph + row->used[TEXT_AREA];
14198 struct glyph *cursor = NULL;
14199 /* The last known character position in row. */
14200 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14201 int x = row->x;
14202 ptrdiff_t pt_old = PT - delta;
14203 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14204 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14205 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14206 /* A glyph beyond the edge of TEXT_AREA which we should never
14207 touch. */
14208 struct glyph *glyphs_end = end;
14209 /* True means we've found a match for cursor position, but that
14210 glyph has the avoid_cursor_p flag set. */
14211 bool match_with_avoid_cursor = false;
14212 /* True means we've seen at least one glyph that came from a
14213 display string. */
14214 bool string_seen = false;
14215 /* Largest and smallest buffer positions seen so far during scan of
14216 glyph row. */
14217 ptrdiff_t bpos_max = pos_before;
14218 ptrdiff_t bpos_min = pos_after;
14219 /* Last buffer position covered by an overlay string with an integer
14220 `cursor' property. */
14221 ptrdiff_t bpos_covered = 0;
14222 /* True means the display string on which to display the cursor
14223 comes from a text property, not from an overlay. */
14224 bool string_from_text_prop = false;
14225
14226 /* Don't even try doing anything if called for a mode-line or
14227 header-line row, since the rest of the code isn't prepared to
14228 deal with such calamities. */
14229 eassert (!row->mode_line_p);
14230 if (row->mode_line_p)
14231 return false;
14232
14233 /* Skip over glyphs not having an object at the start and the end of
14234 the row. These are special glyphs like truncation marks on
14235 terminal frames. */
14236 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14237 {
14238 if (!row->reversed_p)
14239 {
14240 while (glyph < end
14241 && NILP (glyph->object)
14242 && glyph->charpos < 0)
14243 {
14244 x += glyph->pixel_width;
14245 ++glyph;
14246 }
14247 while (end > glyph
14248 && NILP ((end - 1)->object)
14249 /* CHARPOS is zero for blanks and stretch glyphs
14250 inserted by extend_face_to_end_of_line. */
14251 && (end - 1)->charpos <= 0)
14252 --end;
14253 glyph_before = glyph - 1;
14254 glyph_after = end;
14255 }
14256 else
14257 {
14258 struct glyph *g;
14259
14260 /* If the glyph row is reversed, we need to process it from back
14261 to front, so swap the edge pointers. */
14262 glyphs_end = end = glyph - 1;
14263 glyph += row->used[TEXT_AREA] - 1;
14264
14265 while (glyph > end + 1
14266 && NILP (glyph->object)
14267 && glyph->charpos < 0)
14268 {
14269 --glyph;
14270 x -= glyph->pixel_width;
14271 }
14272 if (NILP (glyph->object) && glyph->charpos < 0)
14273 --glyph;
14274 /* By default, in reversed rows we put the cursor on the
14275 rightmost (first in the reading order) glyph. */
14276 for (g = end + 1; g < glyph; g++)
14277 x += g->pixel_width;
14278 while (end < glyph
14279 && NILP ((end + 1)->object)
14280 && (end + 1)->charpos <= 0)
14281 ++end;
14282 glyph_before = glyph + 1;
14283 glyph_after = end;
14284 }
14285 }
14286 else if (row->reversed_p)
14287 {
14288 /* In R2L rows that don't display text, put the cursor on the
14289 rightmost glyph. Case in point: an empty last line that is
14290 part of an R2L paragraph. */
14291 cursor = end - 1;
14292 /* Avoid placing the cursor on the last glyph of the row, where
14293 on terminal frames we hold the vertical border between
14294 adjacent windows. */
14295 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14296 && !WINDOW_RIGHTMOST_P (w)
14297 && cursor == row->glyphs[LAST_AREA] - 1)
14298 cursor--;
14299 x = -1; /* will be computed below, at label compute_x */
14300 }
14301
14302 /* Step 1: Try to find the glyph whose character position
14303 corresponds to point. If that's not possible, find 2 glyphs
14304 whose character positions are the closest to point, one before
14305 point, the other after it. */
14306 if (!row->reversed_p)
14307 while (/* not marched to end of glyph row */
14308 glyph < end
14309 /* glyph was not inserted by redisplay for internal purposes */
14310 && !NILP (glyph->object))
14311 {
14312 if (BUFFERP (glyph->object))
14313 {
14314 ptrdiff_t dpos = glyph->charpos - pt_old;
14315
14316 if (glyph->charpos > bpos_max)
14317 bpos_max = glyph->charpos;
14318 if (glyph->charpos < bpos_min)
14319 bpos_min = glyph->charpos;
14320 if (!glyph->avoid_cursor_p)
14321 {
14322 /* If we hit point, we've found the glyph on which to
14323 display the cursor. */
14324 if (dpos == 0)
14325 {
14326 match_with_avoid_cursor = false;
14327 break;
14328 }
14329 /* See if we've found a better approximation to
14330 POS_BEFORE or to POS_AFTER. */
14331 if (0 > dpos && dpos > pos_before - pt_old)
14332 {
14333 pos_before = glyph->charpos;
14334 glyph_before = glyph;
14335 }
14336 else if (0 < dpos && dpos < pos_after - pt_old)
14337 {
14338 pos_after = glyph->charpos;
14339 glyph_after = glyph;
14340 }
14341 }
14342 else if (dpos == 0)
14343 match_with_avoid_cursor = true;
14344 }
14345 else if (STRINGP (glyph->object))
14346 {
14347 Lisp_Object chprop;
14348 ptrdiff_t glyph_pos = glyph->charpos;
14349
14350 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14351 glyph->object);
14352 if (!NILP (chprop))
14353 {
14354 /* If the string came from a `display' text property,
14355 look up the buffer position of that property and
14356 use that position to update bpos_max, as if we
14357 actually saw such a position in one of the row's
14358 glyphs. This helps with supporting integer values
14359 of `cursor' property on the display string in
14360 situations where most or all of the row's buffer
14361 text is completely covered by display properties,
14362 so that no glyph with valid buffer positions is
14363 ever seen in the row. */
14364 ptrdiff_t prop_pos =
14365 string_buffer_position_lim (glyph->object, pos_before,
14366 pos_after, false);
14367
14368 if (prop_pos >= pos_before)
14369 bpos_max = prop_pos;
14370 }
14371 if (INTEGERP (chprop))
14372 {
14373 bpos_covered = bpos_max + XINT (chprop);
14374 /* If the `cursor' property covers buffer positions up
14375 to and including point, we should display cursor on
14376 this glyph. Note that, if a `cursor' property on one
14377 of the string's characters has an integer value, we
14378 will break out of the loop below _before_ we get to
14379 the position match above. IOW, integer values of
14380 the `cursor' property override the "exact match for
14381 point" strategy of positioning the cursor. */
14382 /* Implementation note: bpos_max == pt_old when, e.g.,
14383 we are in an empty line, where bpos_max is set to
14384 MATRIX_ROW_START_CHARPOS, see above. */
14385 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14386 {
14387 cursor = glyph;
14388 break;
14389 }
14390 }
14391
14392 string_seen = true;
14393 }
14394 x += glyph->pixel_width;
14395 ++glyph;
14396 }
14397 else if (glyph > end) /* row is reversed */
14398 while (!NILP (glyph->object))
14399 {
14400 if (BUFFERP (glyph->object))
14401 {
14402 ptrdiff_t dpos = glyph->charpos - pt_old;
14403
14404 if (glyph->charpos > bpos_max)
14405 bpos_max = glyph->charpos;
14406 if (glyph->charpos < bpos_min)
14407 bpos_min = glyph->charpos;
14408 if (!glyph->avoid_cursor_p)
14409 {
14410 if (dpos == 0)
14411 {
14412 match_with_avoid_cursor = false;
14413 break;
14414 }
14415 if (0 > dpos && dpos > pos_before - pt_old)
14416 {
14417 pos_before = glyph->charpos;
14418 glyph_before = glyph;
14419 }
14420 else if (0 < dpos && dpos < pos_after - pt_old)
14421 {
14422 pos_after = glyph->charpos;
14423 glyph_after = glyph;
14424 }
14425 }
14426 else if (dpos == 0)
14427 match_with_avoid_cursor = true;
14428 }
14429 else if (STRINGP (glyph->object))
14430 {
14431 Lisp_Object chprop;
14432 ptrdiff_t glyph_pos = glyph->charpos;
14433
14434 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14435 glyph->object);
14436 if (!NILP (chprop))
14437 {
14438 ptrdiff_t prop_pos =
14439 string_buffer_position_lim (glyph->object, pos_before,
14440 pos_after, false);
14441
14442 if (prop_pos >= pos_before)
14443 bpos_max = prop_pos;
14444 }
14445 if (INTEGERP (chprop))
14446 {
14447 bpos_covered = bpos_max + XINT (chprop);
14448 /* If the `cursor' property covers buffer positions up
14449 to and including point, we should display cursor on
14450 this glyph. */
14451 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14452 {
14453 cursor = glyph;
14454 break;
14455 }
14456 }
14457 string_seen = true;
14458 }
14459 --glyph;
14460 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14461 {
14462 x--; /* can't use any pixel_width */
14463 break;
14464 }
14465 x -= glyph->pixel_width;
14466 }
14467
14468 /* Step 2: If we didn't find an exact match for point, we need to
14469 look for a proper place to put the cursor among glyphs between
14470 GLYPH_BEFORE and GLYPH_AFTER. */
14471 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14472 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14473 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14474 {
14475 /* An empty line has a single glyph whose OBJECT is nil and
14476 whose CHARPOS is the position of a newline on that line.
14477 Note that on a TTY, there are more glyphs after that, which
14478 were produced by extend_face_to_end_of_line, but their
14479 CHARPOS is zero or negative. */
14480 bool empty_line_p =
14481 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14482 && NILP (glyph->object) && glyph->charpos > 0
14483 /* On a TTY, continued and truncated rows also have a glyph at
14484 their end whose OBJECT is nil and whose CHARPOS is
14485 positive (the continuation and truncation glyphs), but such
14486 rows are obviously not "empty". */
14487 && !(row->continued_p || row->truncated_on_right_p));
14488
14489 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14490 {
14491 ptrdiff_t ellipsis_pos;
14492
14493 /* Scan back over the ellipsis glyphs. */
14494 if (!row->reversed_p)
14495 {
14496 ellipsis_pos = (glyph - 1)->charpos;
14497 while (glyph > row->glyphs[TEXT_AREA]
14498 && (glyph - 1)->charpos == ellipsis_pos)
14499 glyph--, x -= glyph->pixel_width;
14500 /* That loop always goes one position too far, including
14501 the glyph before the ellipsis. So scan forward over
14502 that one. */
14503 x += glyph->pixel_width;
14504 glyph++;
14505 }
14506 else /* row is reversed */
14507 {
14508 ellipsis_pos = (glyph + 1)->charpos;
14509 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14510 && (glyph + 1)->charpos == ellipsis_pos)
14511 glyph++, x += glyph->pixel_width;
14512 x -= glyph->pixel_width;
14513 glyph--;
14514 }
14515 }
14516 else if (match_with_avoid_cursor)
14517 {
14518 cursor = glyph_after;
14519 x = -1;
14520 }
14521 else if (string_seen)
14522 {
14523 int incr = row->reversed_p ? -1 : +1;
14524
14525 /* Need to find the glyph that came out of a string which is
14526 present at point. That glyph is somewhere between
14527 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14528 positioned between POS_BEFORE and POS_AFTER in the
14529 buffer. */
14530 struct glyph *start, *stop;
14531 ptrdiff_t pos = pos_before;
14532
14533 x = -1;
14534
14535 /* If the row ends in a newline from a display string,
14536 reordering could have moved the glyphs belonging to the
14537 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14538 in this case we extend the search to the last glyph in
14539 the row that was not inserted by redisplay. */
14540 if (row->ends_in_newline_from_string_p)
14541 {
14542 glyph_after = end;
14543 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14544 }
14545
14546 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14547 correspond to POS_BEFORE and POS_AFTER, respectively. We
14548 need START and STOP in the order that corresponds to the
14549 row's direction as given by its reversed_p flag. If the
14550 directionality of characters between POS_BEFORE and
14551 POS_AFTER is the opposite of the row's base direction,
14552 these characters will have been reordered for display,
14553 and we need to reverse START and STOP. */
14554 if (!row->reversed_p)
14555 {
14556 start = min (glyph_before, glyph_after);
14557 stop = max (glyph_before, glyph_after);
14558 }
14559 else
14560 {
14561 start = max (glyph_before, glyph_after);
14562 stop = min (glyph_before, glyph_after);
14563 }
14564 for (glyph = start + incr;
14565 row->reversed_p ? glyph > stop : glyph < stop; )
14566 {
14567
14568 /* Any glyphs that come from the buffer are here because
14569 of bidi reordering. Skip them, and only pay
14570 attention to glyphs that came from some string. */
14571 if (STRINGP (glyph->object))
14572 {
14573 Lisp_Object str;
14574 ptrdiff_t tem;
14575 /* If the display property covers the newline, we
14576 need to search for it one position farther. */
14577 ptrdiff_t lim = pos_after
14578 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14579
14580 string_from_text_prop = false;
14581 str = glyph->object;
14582 tem = string_buffer_position_lim (str, pos, lim, false);
14583 if (tem == 0 /* from overlay */
14584 || pos <= tem)
14585 {
14586 /* If the string from which this glyph came is
14587 found in the buffer at point, or at position
14588 that is closer to point than pos_after, then
14589 we've found the glyph we've been looking for.
14590 If it comes from an overlay (tem == 0), and
14591 it has the `cursor' property on one of its
14592 glyphs, record that glyph as a candidate for
14593 displaying the cursor. (As in the
14594 unidirectional version, we will display the
14595 cursor on the last candidate we find.) */
14596 if (tem == 0
14597 || tem == pt_old
14598 || (tem - pt_old > 0 && tem < pos_after))
14599 {
14600 /* The glyphs from this string could have
14601 been reordered. Find the one with the
14602 smallest string position. Or there could
14603 be a character in the string with the
14604 `cursor' property, which means display
14605 cursor on that character's glyph. */
14606 ptrdiff_t strpos = glyph->charpos;
14607
14608 if (tem)
14609 {
14610 cursor = glyph;
14611 string_from_text_prop = true;
14612 }
14613 for ( ;
14614 (row->reversed_p ? glyph > stop : glyph < stop)
14615 && EQ (glyph->object, str);
14616 glyph += incr)
14617 {
14618 Lisp_Object cprop;
14619 ptrdiff_t gpos = glyph->charpos;
14620
14621 cprop = Fget_char_property (make_number (gpos),
14622 Qcursor,
14623 glyph->object);
14624 if (!NILP (cprop))
14625 {
14626 cursor = glyph;
14627 break;
14628 }
14629 if (tem && glyph->charpos < strpos)
14630 {
14631 strpos = glyph->charpos;
14632 cursor = glyph;
14633 }
14634 }
14635
14636 if (tem == pt_old
14637 || (tem - pt_old > 0 && tem < pos_after))
14638 goto compute_x;
14639 }
14640 if (tem)
14641 pos = tem + 1; /* don't find previous instances */
14642 }
14643 /* This string is not what we want; skip all of the
14644 glyphs that came from it. */
14645 while ((row->reversed_p ? glyph > stop : glyph < stop)
14646 && EQ (glyph->object, str))
14647 glyph += incr;
14648 }
14649 else
14650 glyph += incr;
14651 }
14652
14653 /* If we reached the end of the line, and END was from a string,
14654 the cursor is not on this line. */
14655 if (cursor == NULL
14656 && (row->reversed_p ? glyph <= end : glyph >= end)
14657 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14658 && STRINGP (end->object)
14659 && row->continued_p)
14660 return false;
14661 }
14662 /* A truncated row may not include PT among its character positions.
14663 Setting the cursor inside the scroll margin will trigger
14664 recalculation of hscroll in hscroll_window_tree. But if a
14665 display string covers point, defer to the string-handling
14666 code below to figure this out. */
14667 else if (row->truncated_on_left_p && pt_old < bpos_min)
14668 {
14669 cursor = glyph_before;
14670 x = -1;
14671 }
14672 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14673 /* Zero-width characters produce no glyphs. */
14674 || (!empty_line_p
14675 && (row->reversed_p
14676 ? glyph_after > glyphs_end
14677 : glyph_after < glyphs_end)))
14678 {
14679 cursor = glyph_after;
14680 x = -1;
14681 }
14682 }
14683
14684 compute_x:
14685 if (cursor != NULL)
14686 glyph = cursor;
14687 else if (glyph == glyphs_end
14688 && pos_before == pos_after
14689 && STRINGP ((row->reversed_p
14690 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14691 : row->glyphs[TEXT_AREA])->object))
14692 {
14693 /* If all the glyphs of this row came from strings, put the
14694 cursor on the first glyph of the row. This avoids having the
14695 cursor outside of the text area in this very rare and hard
14696 use case. */
14697 glyph =
14698 row->reversed_p
14699 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14700 : row->glyphs[TEXT_AREA];
14701 }
14702 if (x < 0)
14703 {
14704 struct glyph *g;
14705
14706 /* Need to compute x that corresponds to GLYPH. */
14707 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14708 {
14709 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14710 emacs_abort ();
14711 x += g->pixel_width;
14712 }
14713 }
14714
14715 /* ROW could be part of a continued line, which, under bidi
14716 reordering, might have other rows whose start and end charpos
14717 occlude point. Only set w->cursor if we found a better
14718 approximation to the cursor position than we have from previously
14719 examined candidate rows belonging to the same continued line. */
14720 if (/* We already have a candidate row. */
14721 w->cursor.vpos >= 0
14722 /* That candidate is not the row we are processing. */
14723 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14724 /* Make sure cursor.vpos specifies a row whose start and end
14725 charpos occlude point, and it is valid candidate for being a
14726 cursor-row. This is because some callers of this function
14727 leave cursor.vpos at the row where the cursor was displayed
14728 during the last redisplay cycle. */
14729 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14730 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14731 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14732 {
14733 struct glyph *g1
14734 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14735
14736 /* Don't consider glyphs that are outside TEXT_AREA. */
14737 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14738 return false;
14739 /* Keep the candidate whose buffer position is the closest to
14740 point or has the `cursor' property. */
14741 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14742 w->cursor.hpos >= 0
14743 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14744 && ((BUFFERP (g1->object)
14745 && (g1->charpos == pt_old /* An exact match always wins. */
14746 || (BUFFERP (glyph->object)
14747 && eabs (g1->charpos - pt_old)
14748 < eabs (glyph->charpos - pt_old))))
14749 /* Previous candidate is a glyph from a string that has
14750 a non-nil `cursor' property. */
14751 || (STRINGP (g1->object)
14752 && (!NILP (Fget_char_property (make_number (g1->charpos),
14753 Qcursor, g1->object))
14754 /* Previous candidate is from the same display
14755 string as this one, and the display string
14756 came from a text property. */
14757 || (EQ (g1->object, glyph->object)
14758 && string_from_text_prop)
14759 /* this candidate is from newline and its
14760 position is not an exact match */
14761 || (NILP (glyph->object)
14762 && glyph->charpos != pt_old)))))
14763 return false;
14764 /* If this candidate gives an exact match, use that. */
14765 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14766 /* If this candidate is a glyph created for the
14767 terminating newline of a line, and point is on that
14768 newline, it wins because it's an exact match. */
14769 || (!row->continued_p
14770 && NILP (glyph->object)
14771 && glyph->charpos == 0
14772 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14773 /* Otherwise, keep the candidate that comes from a row
14774 spanning less buffer positions. This may win when one or
14775 both candidate positions are on glyphs that came from
14776 display strings, for which we cannot compare buffer
14777 positions. */
14778 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14779 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14780 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14781 return false;
14782 }
14783 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14784 w->cursor.x = x;
14785 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14786 w->cursor.y = row->y + dy;
14787
14788 if (w == XWINDOW (selected_window))
14789 {
14790 if (!row->continued_p
14791 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14792 && row->x == 0)
14793 {
14794 this_line_buffer = XBUFFER (w->contents);
14795
14796 CHARPOS (this_line_start_pos)
14797 = MATRIX_ROW_START_CHARPOS (row) + delta;
14798 BYTEPOS (this_line_start_pos)
14799 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14800
14801 CHARPOS (this_line_end_pos)
14802 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14803 BYTEPOS (this_line_end_pos)
14804 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14805
14806 this_line_y = w->cursor.y;
14807 this_line_pixel_height = row->height;
14808 this_line_vpos = w->cursor.vpos;
14809 this_line_start_x = row->x;
14810 }
14811 else
14812 CHARPOS (this_line_start_pos) = 0;
14813 }
14814
14815 return true;
14816 }
14817
14818
14819 /* Run window scroll functions, if any, for WINDOW with new window
14820 start STARTP. Sets the window start of WINDOW to that position.
14821
14822 We assume that the window's buffer is really current. */
14823
14824 static struct text_pos
14825 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14826 {
14827 struct window *w = XWINDOW (window);
14828 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14829
14830 eassert (current_buffer == XBUFFER (w->contents));
14831
14832 if (!NILP (Vwindow_scroll_functions))
14833 {
14834 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14835 make_number (CHARPOS (startp)));
14836 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14837 /* In case the hook functions switch buffers. */
14838 set_buffer_internal (XBUFFER (w->contents));
14839 }
14840
14841 return startp;
14842 }
14843
14844
14845 /* Make sure the line containing the cursor is fully visible.
14846 A value of true means there is nothing to be done.
14847 (Either the line is fully visible, or it cannot be made so,
14848 or we cannot tell.)
14849
14850 If FORCE_P, return false even if partial visible cursor row
14851 is higher than window.
14852
14853 If CURRENT_MATRIX_P, use the information from the
14854 window's current glyph matrix; otherwise use the desired glyph
14855 matrix.
14856
14857 A value of false means the caller should do scrolling
14858 as if point had gone off the screen. */
14859
14860 static bool
14861 cursor_row_fully_visible_p (struct window *w, bool force_p,
14862 bool current_matrix_p)
14863 {
14864 struct glyph_matrix *matrix;
14865 struct glyph_row *row;
14866 int window_height;
14867
14868 if (!make_cursor_line_fully_visible_p)
14869 return true;
14870
14871 /* It's not always possible to find the cursor, e.g, when a window
14872 is full of overlay strings. Don't do anything in that case. */
14873 if (w->cursor.vpos < 0)
14874 return true;
14875
14876 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14877 row = MATRIX_ROW (matrix, w->cursor.vpos);
14878
14879 /* If the cursor row is not partially visible, there's nothing to do. */
14880 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14881 return true;
14882
14883 /* If the row the cursor is in is taller than the window's height,
14884 it's not clear what to do, so do nothing. */
14885 window_height = window_box_height (w);
14886 if (row->height >= window_height)
14887 {
14888 if (!force_p || MINI_WINDOW_P (w)
14889 || w->vscroll || w->cursor.vpos == 0)
14890 return true;
14891 }
14892 return false;
14893 }
14894
14895
14896 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14897 means only WINDOW is redisplayed in redisplay_internal.
14898 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14899 in redisplay_window to bring a partially visible line into view in
14900 the case that only the cursor has moved.
14901
14902 LAST_LINE_MISFIT should be true if we're scrolling because the
14903 last screen line's vertical height extends past the end of the screen.
14904
14905 Value is
14906
14907 1 if scrolling succeeded
14908
14909 0 if scrolling didn't find point.
14910
14911 -1 if new fonts have been loaded so that we must interrupt
14912 redisplay, adjust glyph matrices, and try again. */
14913
14914 enum
14915 {
14916 SCROLLING_SUCCESS,
14917 SCROLLING_FAILED,
14918 SCROLLING_NEED_LARGER_MATRICES
14919 };
14920
14921 /* If scroll-conservatively is more than this, never recenter.
14922
14923 If you change this, don't forget to update the doc string of
14924 `scroll-conservatively' and the Emacs manual. */
14925 #define SCROLL_LIMIT 100
14926
14927 static int
14928 try_scrolling (Lisp_Object window, bool just_this_one_p,
14929 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14930 bool temp_scroll_step, bool last_line_misfit)
14931 {
14932 struct window *w = XWINDOW (window);
14933 struct frame *f = XFRAME (w->frame);
14934 struct text_pos pos, startp;
14935 struct it it;
14936 int this_scroll_margin, scroll_max, rc, height;
14937 int dy = 0, amount_to_scroll = 0;
14938 bool scroll_down_p = false;
14939 int extra_scroll_margin_lines = last_line_misfit;
14940 Lisp_Object aggressive;
14941 /* We will never try scrolling more than this number of lines. */
14942 int scroll_limit = SCROLL_LIMIT;
14943 int frame_line_height = default_line_pixel_height (w);
14944 int window_total_lines
14945 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14946
14947 #ifdef GLYPH_DEBUG
14948 debug_method_add (w, "try_scrolling");
14949 #endif
14950
14951 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14952
14953 /* Compute scroll margin height in pixels. We scroll when point is
14954 within this distance from the top or bottom of the window. */
14955 if (scroll_margin > 0)
14956 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14957 * frame_line_height;
14958 else
14959 this_scroll_margin = 0;
14960
14961 /* Force arg_scroll_conservatively to have a reasonable value, to
14962 avoid scrolling too far away with slow move_it_* functions. Note
14963 that the user can supply scroll-conservatively equal to
14964 `most-positive-fixnum', which can be larger than INT_MAX. */
14965 if (arg_scroll_conservatively > scroll_limit)
14966 {
14967 arg_scroll_conservatively = scroll_limit + 1;
14968 scroll_max = scroll_limit * frame_line_height;
14969 }
14970 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14971 /* Compute how much we should try to scroll maximally to bring
14972 point into view. */
14973 scroll_max = (max (scroll_step,
14974 max (arg_scroll_conservatively, temp_scroll_step))
14975 * frame_line_height);
14976 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14977 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14978 /* We're trying to scroll because of aggressive scrolling but no
14979 scroll_step is set. Choose an arbitrary one. */
14980 scroll_max = 10 * frame_line_height;
14981 else
14982 scroll_max = 0;
14983
14984 too_near_end:
14985
14986 /* Decide whether to scroll down. */
14987 if (PT > CHARPOS (startp))
14988 {
14989 int scroll_margin_y;
14990
14991 /* Compute the pixel ypos of the scroll margin, then move IT to
14992 either that ypos or PT, whichever comes first. */
14993 start_display (&it, w, startp);
14994 scroll_margin_y = it.last_visible_y - this_scroll_margin
14995 - frame_line_height * extra_scroll_margin_lines;
14996 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14997 (MOVE_TO_POS | MOVE_TO_Y));
14998
14999 if (PT > CHARPOS (it.current.pos))
15000 {
15001 int y0 = line_bottom_y (&it);
15002 /* Compute how many pixels below window bottom to stop searching
15003 for PT. This avoids costly search for PT that is far away if
15004 the user limited scrolling by a small number of lines, but
15005 always finds PT if scroll_conservatively is set to a large
15006 number, such as most-positive-fixnum. */
15007 int slack = max (scroll_max, 10 * frame_line_height);
15008 int y_to_move = it.last_visible_y + slack;
15009
15010 /* Compute the distance from the scroll margin to PT or to
15011 the scroll limit, whichever comes first. This should
15012 include the height of the cursor line, to make that line
15013 fully visible. */
15014 move_it_to (&it, PT, -1, y_to_move,
15015 -1, MOVE_TO_POS | MOVE_TO_Y);
15016 dy = line_bottom_y (&it) - y0;
15017
15018 if (dy > scroll_max)
15019 return SCROLLING_FAILED;
15020
15021 if (dy > 0)
15022 scroll_down_p = true;
15023 }
15024 }
15025
15026 if (scroll_down_p)
15027 {
15028 /* Point is in or below the bottom scroll margin, so move the
15029 window start down. If scrolling conservatively, move it just
15030 enough down to make point visible. If scroll_step is set,
15031 move it down by scroll_step. */
15032 if (arg_scroll_conservatively)
15033 amount_to_scroll
15034 = min (max (dy, frame_line_height),
15035 frame_line_height * arg_scroll_conservatively);
15036 else if (scroll_step || temp_scroll_step)
15037 amount_to_scroll = scroll_max;
15038 else
15039 {
15040 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15041 height = WINDOW_BOX_TEXT_HEIGHT (w);
15042 if (NUMBERP (aggressive))
15043 {
15044 double float_amount = XFLOATINT (aggressive) * height;
15045 int aggressive_scroll = float_amount;
15046 if (aggressive_scroll == 0 && float_amount > 0)
15047 aggressive_scroll = 1;
15048 /* Don't let point enter the scroll margin near top of
15049 the window. This could happen if the value of
15050 scroll_up_aggressively is too large and there are
15051 non-zero margins, because scroll_up_aggressively
15052 means put point that fraction of window height
15053 _from_the_bottom_margin_. */
15054 if (aggressive_scroll + 2 * this_scroll_margin > height)
15055 aggressive_scroll = height - 2 * this_scroll_margin;
15056 amount_to_scroll = dy + aggressive_scroll;
15057 }
15058 }
15059
15060 if (amount_to_scroll <= 0)
15061 return SCROLLING_FAILED;
15062
15063 start_display (&it, w, startp);
15064 if (arg_scroll_conservatively <= scroll_limit)
15065 move_it_vertically (&it, amount_to_scroll);
15066 else
15067 {
15068 /* Extra precision for users who set scroll-conservatively
15069 to a large number: make sure the amount we scroll
15070 the window start is never less than amount_to_scroll,
15071 which was computed as distance from window bottom to
15072 point. This matters when lines at window top and lines
15073 below window bottom have different height. */
15074 struct it it1;
15075 void *it1data = NULL;
15076 /* We use a temporary it1 because line_bottom_y can modify
15077 its argument, if it moves one line down; see there. */
15078 int start_y;
15079
15080 SAVE_IT (it1, it, it1data);
15081 start_y = line_bottom_y (&it1);
15082 do {
15083 RESTORE_IT (&it, &it, it1data);
15084 move_it_by_lines (&it, 1);
15085 SAVE_IT (it1, it, it1data);
15086 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15087 }
15088
15089 /* If STARTP is unchanged, move it down another screen line. */
15090 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15091 move_it_by_lines (&it, 1);
15092 startp = it.current.pos;
15093 }
15094 else
15095 {
15096 struct text_pos scroll_margin_pos = startp;
15097 int y_offset = 0;
15098
15099 /* See if point is inside the scroll margin at the top of the
15100 window. */
15101 if (this_scroll_margin)
15102 {
15103 int y_start;
15104
15105 start_display (&it, w, startp);
15106 y_start = it.current_y;
15107 move_it_vertically (&it, this_scroll_margin);
15108 scroll_margin_pos = it.current.pos;
15109 /* If we didn't move enough before hitting ZV, request
15110 additional amount of scroll, to move point out of the
15111 scroll margin. */
15112 if (IT_CHARPOS (it) == ZV
15113 && it.current_y - y_start < this_scroll_margin)
15114 y_offset = this_scroll_margin - (it.current_y - y_start);
15115 }
15116
15117 if (PT < CHARPOS (scroll_margin_pos))
15118 {
15119 /* Point is in the scroll margin at the top of the window or
15120 above what is displayed in the window. */
15121 int y0, y_to_move;
15122
15123 /* Compute the vertical distance from PT to the scroll
15124 margin position. Move as far as scroll_max allows, or
15125 one screenful, or 10 screen lines, whichever is largest.
15126 Give up if distance is greater than scroll_max or if we
15127 didn't reach the scroll margin position. */
15128 SET_TEXT_POS (pos, PT, PT_BYTE);
15129 start_display (&it, w, pos);
15130 y0 = it.current_y;
15131 y_to_move = max (it.last_visible_y,
15132 max (scroll_max, 10 * frame_line_height));
15133 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15134 y_to_move, -1,
15135 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15136 dy = it.current_y - y0;
15137 if (dy > scroll_max
15138 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15139 return SCROLLING_FAILED;
15140
15141 /* Additional scroll for when ZV was too close to point. */
15142 dy += y_offset;
15143
15144 /* Compute new window start. */
15145 start_display (&it, w, startp);
15146
15147 if (arg_scroll_conservatively)
15148 amount_to_scroll = max (dy, frame_line_height
15149 * max (scroll_step, temp_scroll_step));
15150 else if (scroll_step || temp_scroll_step)
15151 amount_to_scroll = scroll_max;
15152 else
15153 {
15154 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15155 height = WINDOW_BOX_TEXT_HEIGHT (w);
15156 if (NUMBERP (aggressive))
15157 {
15158 double float_amount = XFLOATINT (aggressive) * height;
15159 int aggressive_scroll = float_amount;
15160 if (aggressive_scroll == 0 && float_amount > 0)
15161 aggressive_scroll = 1;
15162 /* Don't let point enter the scroll margin near
15163 bottom of the window, if the value of
15164 scroll_down_aggressively happens to be too
15165 large. */
15166 if (aggressive_scroll + 2 * this_scroll_margin > height)
15167 aggressive_scroll = height - 2 * this_scroll_margin;
15168 amount_to_scroll = dy + aggressive_scroll;
15169 }
15170 }
15171
15172 if (amount_to_scroll <= 0)
15173 return SCROLLING_FAILED;
15174
15175 move_it_vertically_backward (&it, amount_to_scroll);
15176 startp = it.current.pos;
15177 }
15178 }
15179
15180 /* Run window scroll functions. */
15181 startp = run_window_scroll_functions (window, startp);
15182
15183 /* Display the window. Give up if new fonts are loaded, or if point
15184 doesn't appear. */
15185 if (!try_window (window, startp, 0))
15186 rc = SCROLLING_NEED_LARGER_MATRICES;
15187 else if (w->cursor.vpos < 0)
15188 {
15189 clear_glyph_matrix (w->desired_matrix);
15190 rc = SCROLLING_FAILED;
15191 }
15192 else
15193 {
15194 /* Maybe forget recorded base line for line number display. */
15195 if (!just_this_one_p
15196 || current_buffer->clip_changed
15197 || BEG_UNCHANGED < CHARPOS (startp))
15198 w->base_line_number = 0;
15199
15200 /* If cursor ends up on a partially visible line,
15201 treat that as being off the bottom of the screen. */
15202 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15203 false)
15204 /* It's possible that the cursor is on the first line of the
15205 buffer, which is partially obscured due to a vscroll
15206 (Bug#7537). In that case, avoid looping forever. */
15207 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15208 {
15209 clear_glyph_matrix (w->desired_matrix);
15210 ++extra_scroll_margin_lines;
15211 goto too_near_end;
15212 }
15213 rc = SCROLLING_SUCCESS;
15214 }
15215
15216 return rc;
15217 }
15218
15219
15220 /* Compute a suitable window start for window W if display of W starts
15221 on a continuation line. Value is true if a new window start
15222 was computed.
15223
15224 The new window start will be computed, based on W's width, starting
15225 from the start of the continued line. It is the start of the
15226 screen line with the minimum distance from the old start W->start. */
15227
15228 static bool
15229 compute_window_start_on_continuation_line (struct window *w)
15230 {
15231 struct text_pos pos, start_pos;
15232 bool window_start_changed_p = false;
15233
15234 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15235
15236 /* If window start is on a continuation line... Window start may be
15237 < BEGV in case there's invisible text at the start of the
15238 buffer (M-x rmail, for example). */
15239 if (CHARPOS (start_pos) > BEGV
15240 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15241 {
15242 struct it it;
15243 struct glyph_row *row;
15244
15245 /* Handle the case that the window start is out of range. */
15246 if (CHARPOS (start_pos) < BEGV)
15247 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15248 else if (CHARPOS (start_pos) > ZV)
15249 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15250
15251 /* Find the start of the continued line. This should be fast
15252 because find_newline is fast (newline cache). */
15253 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15254 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15255 row, DEFAULT_FACE_ID);
15256 reseat_at_previous_visible_line_start (&it);
15257
15258 /* If the line start is "too far" away from the window start,
15259 say it takes too much time to compute a new window start. */
15260 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15261 /* PXW: Do we need upper bounds here? */
15262 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15263 {
15264 int min_distance, distance;
15265
15266 /* Move forward by display lines to find the new window
15267 start. If window width was enlarged, the new start can
15268 be expected to be > the old start. If window width was
15269 decreased, the new window start will be < the old start.
15270 So, we're looking for the display line start with the
15271 minimum distance from the old window start. */
15272 pos = it.current.pos;
15273 min_distance = INFINITY;
15274 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15275 distance < min_distance)
15276 {
15277 min_distance = distance;
15278 pos = it.current.pos;
15279 if (it.line_wrap == WORD_WRAP)
15280 {
15281 /* Under WORD_WRAP, move_it_by_lines is likely to
15282 overshoot and stop not at the first, but the
15283 second character from the left margin. So in
15284 that case, we need a more tight control on the X
15285 coordinate of the iterator than move_it_by_lines
15286 promises in its contract. The method is to first
15287 go to the last (rightmost) visible character of a
15288 line, then move to the leftmost character on the
15289 next line in a separate call. */
15290 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15291 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15292 move_it_to (&it, ZV, 0,
15293 it.current_y + it.max_ascent + it.max_descent, -1,
15294 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15295 }
15296 else
15297 move_it_by_lines (&it, 1);
15298 }
15299
15300 /* Set the window start there. */
15301 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15302 window_start_changed_p = true;
15303 }
15304 }
15305
15306 return window_start_changed_p;
15307 }
15308
15309
15310 /* Try cursor movement in case text has not changed in window WINDOW,
15311 with window start STARTP. Value is
15312
15313 CURSOR_MOVEMENT_SUCCESS if successful
15314
15315 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15316
15317 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15318 display. *SCROLL_STEP is set to true, under certain circumstances, if
15319 we want to scroll as if scroll-step were set to 1. See the code.
15320
15321 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15322 which case we have to abort this redisplay, and adjust matrices
15323 first. */
15324
15325 enum
15326 {
15327 CURSOR_MOVEMENT_SUCCESS,
15328 CURSOR_MOVEMENT_CANNOT_BE_USED,
15329 CURSOR_MOVEMENT_MUST_SCROLL,
15330 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15331 };
15332
15333 static int
15334 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15335 bool *scroll_step)
15336 {
15337 struct window *w = XWINDOW (window);
15338 struct frame *f = XFRAME (w->frame);
15339 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15340
15341 #ifdef GLYPH_DEBUG
15342 if (inhibit_try_cursor_movement)
15343 return rc;
15344 #endif
15345
15346 /* Previously, there was a check for Lisp integer in the
15347 if-statement below. Now, this field is converted to
15348 ptrdiff_t, thus zero means invalid position in a buffer. */
15349 eassert (w->last_point > 0);
15350 /* Likewise there was a check whether window_end_vpos is nil or larger
15351 than the window. Now window_end_vpos is int and so never nil, but
15352 let's leave eassert to check whether it fits in the window. */
15353 eassert (!w->window_end_valid
15354 || w->window_end_vpos < w->current_matrix->nrows);
15355
15356 /* Handle case where text has not changed, only point, and it has
15357 not moved off the frame. */
15358 if (/* Point may be in this window. */
15359 PT >= CHARPOS (startp)
15360 /* Selective display hasn't changed. */
15361 && !current_buffer->clip_changed
15362 /* Function force-mode-line-update is used to force a thorough
15363 redisplay. It sets either windows_or_buffers_changed or
15364 update_mode_lines. So don't take a shortcut here for these
15365 cases. */
15366 && !update_mode_lines
15367 && !windows_or_buffers_changed
15368 && !f->cursor_type_changed
15369 && NILP (Vshow_trailing_whitespace)
15370 /* This code is not used for mini-buffer for the sake of the case
15371 of redisplaying to replace an echo area message; since in
15372 that case the mini-buffer contents per se are usually
15373 unchanged. This code is of no real use in the mini-buffer
15374 since the handling of this_line_start_pos, etc., in redisplay
15375 handles the same cases. */
15376 && !EQ (window, minibuf_window)
15377 && (FRAME_WINDOW_P (f)
15378 || !overlay_arrow_in_current_buffer_p ()))
15379 {
15380 int this_scroll_margin, top_scroll_margin;
15381 struct glyph_row *row = NULL;
15382 int frame_line_height = default_line_pixel_height (w);
15383 int window_total_lines
15384 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15385
15386 #ifdef GLYPH_DEBUG
15387 debug_method_add (w, "cursor movement");
15388 #endif
15389
15390 /* Scroll if point within this distance from the top or bottom
15391 of the window. This is a pixel value. */
15392 if (scroll_margin > 0)
15393 {
15394 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15395 this_scroll_margin *= frame_line_height;
15396 }
15397 else
15398 this_scroll_margin = 0;
15399
15400 top_scroll_margin = this_scroll_margin;
15401 if (WINDOW_WANTS_HEADER_LINE_P (w))
15402 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15403
15404 /* Start with the row the cursor was displayed during the last
15405 not paused redisplay. Give up if that row is not valid. */
15406 if (w->last_cursor_vpos < 0
15407 || w->last_cursor_vpos >= w->current_matrix->nrows)
15408 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15409 else
15410 {
15411 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15412 if (row->mode_line_p)
15413 ++row;
15414 if (!row->enabled_p)
15415 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15416 }
15417
15418 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15419 {
15420 bool scroll_p = false, must_scroll = false;
15421 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15422
15423 if (PT > w->last_point)
15424 {
15425 /* Point has moved forward. */
15426 while (MATRIX_ROW_END_CHARPOS (row) < PT
15427 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15428 {
15429 eassert (row->enabled_p);
15430 ++row;
15431 }
15432
15433 /* If the end position of a row equals the start
15434 position of the next row, and PT is at that position,
15435 we would rather display cursor in the next line. */
15436 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15437 && MATRIX_ROW_END_CHARPOS (row) == PT
15438 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15439 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15440 && !cursor_row_p (row))
15441 ++row;
15442
15443 /* If within the scroll margin, scroll. Note that
15444 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15445 the next line would be drawn, and that
15446 this_scroll_margin can be zero. */
15447 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15448 || PT > MATRIX_ROW_END_CHARPOS (row)
15449 /* Line is completely visible last line in window
15450 and PT is to be set in the next line. */
15451 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15452 && PT == MATRIX_ROW_END_CHARPOS (row)
15453 && !row->ends_at_zv_p
15454 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15455 scroll_p = true;
15456 }
15457 else if (PT < w->last_point)
15458 {
15459 /* Cursor has to be moved backward. Note that PT >=
15460 CHARPOS (startp) because of the outer if-statement. */
15461 while (!row->mode_line_p
15462 && (MATRIX_ROW_START_CHARPOS (row) > PT
15463 || (MATRIX_ROW_START_CHARPOS (row) == PT
15464 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15465 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15466 row > w->current_matrix->rows
15467 && (row-1)->ends_in_newline_from_string_p))))
15468 && (row->y > top_scroll_margin
15469 || CHARPOS (startp) == BEGV))
15470 {
15471 eassert (row->enabled_p);
15472 --row;
15473 }
15474
15475 /* Consider the following case: Window starts at BEGV,
15476 there is invisible, intangible text at BEGV, so that
15477 display starts at some point START > BEGV. It can
15478 happen that we are called with PT somewhere between
15479 BEGV and START. Try to handle that case. */
15480 if (row < w->current_matrix->rows
15481 || row->mode_line_p)
15482 {
15483 row = w->current_matrix->rows;
15484 if (row->mode_line_p)
15485 ++row;
15486 }
15487
15488 /* Due to newlines in overlay strings, we may have to
15489 skip forward over overlay strings. */
15490 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15491 && MATRIX_ROW_END_CHARPOS (row) == PT
15492 && !cursor_row_p (row))
15493 ++row;
15494
15495 /* If within the scroll margin, scroll. */
15496 if (row->y < top_scroll_margin
15497 && CHARPOS (startp) != BEGV)
15498 scroll_p = true;
15499 }
15500 else
15501 {
15502 /* Cursor did not move. So don't scroll even if cursor line
15503 is partially visible, as it was so before. */
15504 rc = CURSOR_MOVEMENT_SUCCESS;
15505 }
15506
15507 if (PT < MATRIX_ROW_START_CHARPOS (row)
15508 || PT > MATRIX_ROW_END_CHARPOS (row))
15509 {
15510 /* if PT is not in the glyph row, give up. */
15511 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15512 must_scroll = true;
15513 }
15514 else if (rc != CURSOR_MOVEMENT_SUCCESS
15515 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15516 {
15517 struct glyph_row *row1;
15518
15519 /* If rows are bidi-reordered and point moved, back up
15520 until we find a row that does not belong to a
15521 continuation line. This is because we must consider
15522 all rows of a continued line as candidates for the
15523 new cursor positioning, since row start and end
15524 positions change non-linearly with vertical position
15525 in such rows. */
15526 /* FIXME: Revisit this when glyph ``spilling'' in
15527 continuation lines' rows is implemented for
15528 bidi-reordered rows. */
15529 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15530 MATRIX_ROW_CONTINUATION_LINE_P (row);
15531 --row)
15532 {
15533 /* If we hit the beginning of the displayed portion
15534 without finding the first row of a continued
15535 line, give up. */
15536 if (row <= row1)
15537 {
15538 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15539 break;
15540 }
15541 eassert (row->enabled_p);
15542 }
15543 }
15544 if (must_scroll)
15545 ;
15546 else if (rc != CURSOR_MOVEMENT_SUCCESS
15547 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15548 /* Make sure this isn't a header line by any chance, since
15549 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15550 && !row->mode_line_p
15551 && make_cursor_line_fully_visible_p)
15552 {
15553 if (PT == MATRIX_ROW_END_CHARPOS (row)
15554 && !row->ends_at_zv_p
15555 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15556 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15557 else if (row->height > window_box_height (w))
15558 {
15559 /* If we end up in a partially visible line, let's
15560 make it fully visible, except when it's taller
15561 than the window, in which case we can't do much
15562 about it. */
15563 *scroll_step = true;
15564 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15565 }
15566 else
15567 {
15568 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15569 if (!cursor_row_fully_visible_p (w, false, true))
15570 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15571 else
15572 rc = CURSOR_MOVEMENT_SUCCESS;
15573 }
15574 }
15575 else if (scroll_p)
15576 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15577 else if (rc != CURSOR_MOVEMENT_SUCCESS
15578 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15579 {
15580 /* With bidi-reordered rows, there could be more than
15581 one candidate row whose start and end positions
15582 occlude point. We need to let set_cursor_from_row
15583 find the best candidate. */
15584 /* FIXME: Revisit this when glyph ``spilling'' in
15585 continuation lines' rows is implemented for
15586 bidi-reordered rows. */
15587 bool rv = false;
15588
15589 do
15590 {
15591 bool at_zv_p = false, exact_match_p = false;
15592
15593 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15594 && PT <= MATRIX_ROW_END_CHARPOS (row)
15595 && cursor_row_p (row))
15596 rv |= set_cursor_from_row (w, row, w->current_matrix,
15597 0, 0, 0, 0);
15598 /* As soon as we've found the exact match for point,
15599 or the first suitable row whose ends_at_zv_p flag
15600 is set, we are done. */
15601 if (rv)
15602 {
15603 at_zv_p = MATRIX_ROW (w->current_matrix,
15604 w->cursor.vpos)->ends_at_zv_p;
15605 if (!at_zv_p
15606 && w->cursor.hpos >= 0
15607 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15608 w->cursor.vpos))
15609 {
15610 struct glyph_row *candidate =
15611 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15612 struct glyph *g =
15613 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15614 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15615
15616 exact_match_p =
15617 (BUFFERP (g->object) && g->charpos == PT)
15618 || (NILP (g->object)
15619 && (g->charpos == PT
15620 || (g->charpos == 0 && endpos - 1 == PT)));
15621 }
15622 if (at_zv_p || exact_match_p)
15623 {
15624 rc = CURSOR_MOVEMENT_SUCCESS;
15625 break;
15626 }
15627 }
15628 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15629 break;
15630 ++row;
15631 }
15632 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15633 || row->continued_p)
15634 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15635 || (MATRIX_ROW_START_CHARPOS (row) == PT
15636 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15637 /* If we didn't find any candidate rows, or exited the
15638 loop before all the candidates were examined, signal
15639 to the caller that this method failed. */
15640 if (rc != CURSOR_MOVEMENT_SUCCESS
15641 && !(rv
15642 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15643 && !row->continued_p))
15644 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15645 else if (rv)
15646 rc = CURSOR_MOVEMENT_SUCCESS;
15647 }
15648 else
15649 {
15650 do
15651 {
15652 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15653 {
15654 rc = CURSOR_MOVEMENT_SUCCESS;
15655 break;
15656 }
15657 ++row;
15658 }
15659 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15660 && MATRIX_ROW_START_CHARPOS (row) == PT
15661 && cursor_row_p (row));
15662 }
15663 }
15664 }
15665
15666 return rc;
15667 }
15668
15669
15670 void
15671 set_vertical_scroll_bar (struct window *w)
15672 {
15673 ptrdiff_t start, end, whole;
15674
15675 /* Calculate the start and end positions for the current window.
15676 At some point, it would be nice to choose between scrollbars
15677 which reflect the whole buffer size, with special markers
15678 indicating narrowing, and scrollbars which reflect only the
15679 visible region.
15680
15681 Note that mini-buffers sometimes aren't displaying any text. */
15682 if (!MINI_WINDOW_P (w)
15683 || (w == XWINDOW (minibuf_window)
15684 && NILP (echo_area_buffer[0])))
15685 {
15686 struct buffer *buf = XBUFFER (w->contents);
15687 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15688 start = marker_position (w->start) - BUF_BEGV (buf);
15689 /* I don't think this is guaranteed to be right. For the
15690 moment, we'll pretend it is. */
15691 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15692
15693 if (end < start)
15694 end = start;
15695 if (whole < (end - start))
15696 whole = end - start;
15697 }
15698 else
15699 start = end = whole = 0;
15700
15701 /* Indicate what this scroll bar ought to be displaying now. */
15702 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15703 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15704 (w, end - start, whole, start);
15705 }
15706
15707
15708 void
15709 set_horizontal_scroll_bar (struct window *w)
15710 {
15711 int start, end, whole, portion;
15712
15713 if (!MINI_WINDOW_P (w)
15714 || (w == XWINDOW (minibuf_window)
15715 && NILP (echo_area_buffer[0])))
15716 {
15717 struct buffer *b = XBUFFER (w->contents);
15718 struct buffer *old_buffer = NULL;
15719 struct it it;
15720 struct text_pos startp;
15721
15722 if (b != current_buffer)
15723 {
15724 old_buffer = current_buffer;
15725 set_buffer_internal (b);
15726 }
15727
15728 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15729 start_display (&it, w, startp);
15730 it.last_visible_x = INT_MAX;
15731 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15732 MOVE_TO_X | MOVE_TO_Y);
15733 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15734 window_box_height (w), -1,
15735 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15736
15737 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15738 end = start + window_box_width (w, TEXT_AREA);
15739 portion = end - start;
15740 /* After enlarging a horizontally scrolled window such that it
15741 gets at least as wide as the text it contains, make sure that
15742 the thumb doesn't fill the entire scroll bar so we can still
15743 drag it back to see the entire text. */
15744 whole = max (whole, end);
15745
15746 if (it.bidi_p)
15747 {
15748 Lisp_Object pdir;
15749
15750 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15751 if (EQ (pdir, Qright_to_left))
15752 {
15753 start = whole - end;
15754 end = start + portion;
15755 }
15756 }
15757
15758 if (old_buffer)
15759 set_buffer_internal (old_buffer);
15760 }
15761 else
15762 start = end = whole = portion = 0;
15763
15764 w->hscroll_whole = whole;
15765
15766 /* Indicate what this scroll bar ought to be displaying now. */
15767 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15768 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15769 (w, portion, whole, start);
15770 }
15771
15772
15773 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15774 selected_window is redisplayed.
15775
15776 We can return without actually redisplaying the window if fonts has been
15777 changed on window's frame. In that case, redisplay_internal will retry.
15778
15779 As one of the important parts of redisplaying a window, we need to
15780 decide whether the previous window-start position (stored in the
15781 window's w->start marker position) is still valid, and if it isn't,
15782 recompute it. Some details about that:
15783
15784 . The previous window-start could be in a continuation line, in
15785 which case we need to recompute it when the window width
15786 changes. See compute_window_start_on_continuation_line and its
15787 call below.
15788
15789 . The text that changed since last redisplay could include the
15790 previous window-start position. In that case, we try to salvage
15791 what we can from the current glyph matrix by calling
15792 try_scrolling, which see.
15793
15794 . Some Emacs command could force us to use a specific window-start
15795 position by setting the window's force_start flag, or gently
15796 propose doing that by setting the window's optional_new_start
15797 flag. In these cases, we try using the specified start point if
15798 that succeeds (i.e. the window desired matrix is successfully
15799 recomputed, and point location is within the window). In case
15800 of optional_new_start, we first check if the specified start
15801 position is feasible, i.e. if it will allow point to be
15802 displayed in the window. If using the specified start point
15803 fails, e.g., if new fonts are needed to be loaded, we abort the
15804 redisplay cycle and leave it up to the next cycle to figure out
15805 things.
15806
15807 . Note that the window's force_start flag is sometimes set by
15808 redisplay itself, when it decides that the previous window start
15809 point is fine and should be kept. Search for "goto force_start"
15810 below to see the details. Like the values of window-start
15811 specified outside of redisplay, these internally-deduced values
15812 are tested for feasibility, and ignored if found to be
15813 unfeasible.
15814
15815 . Note that the function try_window, used to completely redisplay
15816 a window, accepts the window's start point as its argument.
15817 This is used several times in the redisplay code to control
15818 where the window start will be, according to user options such
15819 as scroll-conservatively, and also to ensure the screen line
15820 showing point will be fully (as opposed to partially) visible on
15821 display. */
15822
15823 static void
15824 redisplay_window (Lisp_Object window, bool just_this_one_p)
15825 {
15826 struct window *w = XWINDOW (window);
15827 struct frame *f = XFRAME (w->frame);
15828 struct buffer *buffer = XBUFFER (w->contents);
15829 struct buffer *old = current_buffer;
15830 struct text_pos lpoint, opoint, startp;
15831 bool update_mode_line;
15832 int tem;
15833 struct it it;
15834 /* Record it now because it's overwritten. */
15835 bool current_matrix_up_to_date_p = false;
15836 bool used_current_matrix_p = false;
15837 /* This is less strict than current_matrix_up_to_date_p.
15838 It indicates that the buffer contents and narrowing are unchanged. */
15839 bool buffer_unchanged_p = false;
15840 bool temp_scroll_step = false;
15841 ptrdiff_t count = SPECPDL_INDEX ();
15842 int rc;
15843 int centering_position = -1;
15844 bool last_line_misfit = false;
15845 ptrdiff_t beg_unchanged, end_unchanged;
15846 int frame_line_height;
15847
15848 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15849 opoint = lpoint;
15850
15851 #ifdef GLYPH_DEBUG
15852 *w->desired_matrix->method = 0;
15853 #endif
15854
15855 if (!just_this_one_p
15856 && REDISPLAY_SOME_P ()
15857 && !w->redisplay
15858 && !w->update_mode_line
15859 && !f->redisplay
15860 && !buffer->text->redisplay
15861 && BUF_PT (buffer) == w->last_point)
15862 return;
15863
15864 /* Make sure that both W's markers are valid. */
15865 eassert (XMARKER (w->start)->buffer == buffer);
15866 eassert (XMARKER (w->pointm)->buffer == buffer);
15867
15868 /* We come here again if we need to run window-text-change-functions
15869 below. */
15870 restart:
15871 reconsider_clip_changes (w);
15872 frame_line_height = default_line_pixel_height (w);
15873
15874 /* Has the mode line to be updated? */
15875 update_mode_line = (w->update_mode_line
15876 || update_mode_lines
15877 || buffer->clip_changed
15878 || buffer->prevent_redisplay_optimizations_p);
15879
15880 if (!just_this_one_p)
15881 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15882 cleverly elsewhere. */
15883 w->must_be_updated_p = true;
15884
15885 if (MINI_WINDOW_P (w))
15886 {
15887 if (w == XWINDOW (echo_area_window)
15888 && !NILP (echo_area_buffer[0]))
15889 {
15890 if (update_mode_line)
15891 /* We may have to update a tty frame's menu bar or a
15892 tool-bar. Example `M-x C-h C-h C-g'. */
15893 goto finish_menu_bars;
15894 else
15895 /* We've already displayed the echo area glyphs in this window. */
15896 goto finish_scroll_bars;
15897 }
15898 else if ((w != XWINDOW (minibuf_window)
15899 || minibuf_level == 0)
15900 /* When buffer is nonempty, redisplay window normally. */
15901 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15902 /* Quail displays non-mini buffers in minibuffer window.
15903 In that case, redisplay the window normally. */
15904 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15905 {
15906 /* W is a mini-buffer window, but it's not active, so clear
15907 it. */
15908 int yb = window_text_bottom_y (w);
15909 struct glyph_row *row;
15910 int y;
15911
15912 for (y = 0, row = w->desired_matrix->rows;
15913 y < yb;
15914 y += row->height, ++row)
15915 blank_row (w, row, y);
15916 goto finish_scroll_bars;
15917 }
15918
15919 clear_glyph_matrix (w->desired_matrix);
15920 }
15921
15922 /* Otherwise set up data on this window; select its buffer and point
15923 value. */
15924 /* Really select the buffer, for the sake of buffer-local
15925 variables. */
15926 set_buffer_internal_1 (XBUFFER (w->contents));
15927
15928 current_matrix_up_to_date_p
15929 = (w->window_end_valid
15930 && !current_buffer->clip_changed
15931 && !current_buffer->prevent_redisplay_optimizations_p
15932 && !window_outdated (w));
15933
15934 /* Run the window-text-change-functions
15935 if it is possible that the text on the screen has changed
15936 (either due to modification of the text, or any other reason). */
15937 if (!current_matrix_up_to_date_p
15938 && !NILP (Vwindow_text_change_functions))
15939 {
15940 safe_run_hooks (Qwindow_text_change_functions);
15941 goto restart;
15942 }
15943
15944 beg_unchanged = BEG_UNCHANGED;
15945 end_unchanged = END_UNCHANGED;
15946
15947 SET_TEXT_POS (opoint, PT, PT_BYTE);
15948
15949 specbind (Qinhibit_point_motion_hooks, Qt);
15950
15951 buffer_unchanged_p
15952 = (w->window_end_valid
15953 && !current_buffer->clip_changed
15954 && !window_outdated (w));
15955
15956 /* When windows_or_buffers_changed is non-zero, we can't rely
15957 on the window end being valid, so set it to zero there. */
15958 if (windows_or_buffers_changed)
15959 {
15960 /* If window starts on a continuation line, maybe adjust the
15961 window start in case the window's width changed. */
15962 if (XMARKER (w->start)->buffer == current_buffer)
15963 compute_window_start_on_continuation_line (w);
15964
15965 w->window_end_valid = false;
15966 /* If so, we also can't rely on current matrix
15967 and should not fool try_cursor_movement below. */
15968 current_matrix_up_to_date_p = false;
15969 }
15970
15971 /* Some sanity checks. */
15972 CHECK_WINDOW_END (w);
15973 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15974 emacs_abort ();
15975 if (BYTEPOS (opoint) < CHARPOS (opoint))
15976 emacs_abort ();
15977
15978 if (mode_line_update_needed (w))
15979 update_mode_line = true;
15980
15981 /* Point refers normally to the selected window. For any other
15982 window, set up appropriate value. */
15983 if (!EQ (window, selected_window))
15984 {
15985 ptrdiff_t new_pt = marker_position (w->pointm);
15986 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15987
15988 if (new_pt < BEGV)
15989 {
15990 new_pt = BEGV;
15991 new_pt_byte = BEGV_BYTE;
15992 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15993 }
15994 else if (new_pt > (ZV - 1))
15995 {
15996 new_pt = ZV;
15997 new_pt_byte = ZV_BYTE;
15998 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15999 }
16000
16001 /* We don't use SET_PT so that the point-motion hooks don't run. */
16002 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16003 }
16004
16005 /* If any of the character widths specified in the display table
16006 have changed, invalidate the width run cache. It's true that
16007 this may be a bit late to catch such changes, but the rest of
16008 redisplay goes (non-fatally) haywire when the display table is
16009 changed, so why should we worry about doing any better? */
16010 if (current_buffer->width_run_cache
16011 || (current_buffer->base_buffer
16012 && current_buffer->base_buffer->width_run_cache))
16013 {
16014 struct Lisp_Char_Table *disptab = buffer_display_table ();
16015
16016 if (! disptab_matches_widthtab
16017 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16018 {
16019 struct buffer *buf = current_buffer;
16020
16021 if (buf->base_buffer)
16022 buf = buf->base_buffer;
16023 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16024 recompute_width_table (current_buffer, disptab);
16025 }
16026 }
16027
16028 /* If window-start is screwed up, choose a new one. */
16029 if (XMARKER (w->start)->buffer != current_buffer)
16030 goto recenter;
16031
16032 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16033
16034 /* If someone specified a new starting point but did not insist,
16035 check whether it can be used. */
16036 if ((w->optional_new_start || window_frozen_p (w))
16037 && CHARPOS (startp) >= BEGV
16038 && CHARPOS (startp) <= ZV)
16039 {
16040 ptrdiff_t it_charpos;
16041
16042 w->optional_new_start = false;
16043 start_display (&it, w, startp);
16044 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16045 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16046 /* Record IT's position now, since line_bottom_y might change
16047 that. */
16048 it_charpos = IT_CHARPOS (it);
16049 /* Make sure we set the force_start flag only if the cursor row
16050 will be fully visible. Otherwise, the code under force_start
16051 label below will try to move point back into view, which is
16052 not what the code which sets optional_new_start wants. */
16053 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16054 && !w->force_start)
16055 {
16056 if (it_charpos == PT)
16057 w->force_start = true;
16058 /* IT may overshoot PT if text at PT is invisible. */
16059 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16060 w->force_start = true;
16061 #ifdef GLYPH_DEBUG
16062 if (w->force_start)
16063 {
16064 if (window_frozen_p (w))
16065 debug_method_add (w, "set force_start from frozen window start");
16066 else
16067 debug_method_add (w, "set force_start from optional_new_start");
16068 }
16069 #endif
16070 }
16071 }
16072
16073 force_start:
16074
16075 /* Handle case where place to start displaying has been specified,
16076 unless the specified location is outside the accessible range. */
16077 if (w->force_start)
16078 {
16079 /* We set this later on if we have to adjust point. */
16080 int new_vpos = -1;
16081
16082 w->force_start = false;
16083 w->vscroll = 0;
16084 w->window_end_valid = false;
16085
16086 /* Forget any recorded base line for line number display. */
16087 if (!buffer_unchanged_p)
16088 w->base_line_number = 0;
16089
16090 /* Redisplay the mode line. Select the buffer properly for that.
16091 Also, run the hook window-scroll-functions
16092 because we have scrolled. */
16093 /* Note, we do this after clearing force_start because
16094 if there's an error, it is better to forget about force_start
16095 than to get into an infinite loop calling the hook functions
16096 and having them get more errors. */
16097 if (!update_mode_line
16098 || ! NILP (Vwindow_scroll_functions))
16099 {
16100 update_mode_line = true;
16101 w->update_mode_line = true;
16102 startp = run_window_scroll_functions (window, startp);
16103 }
16104
16105 if (CHARPOS (startp) < BEGV)
16106 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16107 else if (CHARPOS (startp) > ZV)
16108 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16109
16110 /* Redisplay, then check if cursor has been set during the
16111 redisplay. Give up if new fonts were loaded. */
16112 /* We used to issue a CHECK_MARGINS argument to try_window here,
16113 but this causes scrolling to fail when point begins inside
16114 the scroll margin (bug#148) -- cyd */
16115 if (!try_window (window, startp, 0))
16116 {
16117 w->force_start = true;
16118 clear_glyph_matrix (w->desired_matrix);
16119 goto need_larger_matrices;
16120 }
16121
16122 if (w->cursor.vpos < 0)
16123 {
16124 /* If point does not appear, try to move point so it does
16125 appear. The desired matrix has been built above, so we
16126 can use it here. */
16127 new_vpos = window_box_height (w) / 2;
16128 }
16129
16130 if (!cursor_row_fully_visible_p (w, false, false))
16131 {
16132 /* Point does appear, but on a line partly visible at end of window.
16133 Move it back to a fully-visible line. */
16134 new_vpos = window_box_height (w);
16135 /* But if window_box_height suggests a Y coordinate that is
16136 not less than we already have, that line will clearly not
16137 be fully visible, so give up and scroll the display.
16138 This can happen when the default face uses a font whose
16139 dimensions are different from the frame's default
16140 font. */
16141 if (new_vpos >= w->cursor.y)
16142 {
16143 w->cursor.vpos = -1;
16144 clear_glyph_matrix (w->desired_matrix);
16145 goto try_to_scroll;
16146 }
16147 }
16148 else if (w->cursor.vpos >= 0)
16149 {
16150 /* Some people insist on not letting point enter the scroll
16151 margin, even though this part handles windows that didn't
16152 scroll at all. */
16153 int window_total_lines
16154 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16155 int margin = min (scroll_margin, window_total_lines / 4);
16156 int pixel_margin = margin * frame_line_height;
16157 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16158
16159 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16160 below, which finds the row to move point to, advances by
16161 the Y coordinate of the _next_ row, see the definition of
16162 MATRIX_ROW_BOTTOM_Y. */
16163 if (w->cursor.vpos < margin + header_line)
16164 {
16165 w->cursor.vpos = -1;
16166 clear_glyph_matrix (w->desired_matrix);
16167 goto try_to_scroll;
16168 }
16169 else
16170 {
16171 int window_height = window_box_height (w);
16172
16173 if (header_line)
16174 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16175 if (w->cursor.y >= window_height - pixel_margin)
16176 {
16177 w->cursor.vpos = -1;
16178 clear_glyph_matrix (w->desired_matrix);
16179 goto try_to_scroll;
16180 }
16181 }
16182 }
16183
16184 /* If we need to move point for either of the above reasons,
16185 now actually do it. */
16186 if (new_vpos >= 0)
16187 {
16188 struct glyph_row *row;
16189
16190 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16191 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16192 ++row;
16193
16194 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16195 MATRIX_ROW_START_BYTEPOS (row));
16196
16197 if (w != XWINDOW (selected_window))
16198 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16199 else if (current_buffer == old)
16200 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16201
16202 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16203
16204 /* Re-run pre-redisplay-function so it can update the region
16205 according to the new position of point. */
16206 /* Other than the cursor, w's redisplay is done so we can set its
16207 redisplay to false. Also the buffer's redisplay can be set to
16208 false, since propagate_buffer_redisplay should have already
16209 propagated its info to `w' anyway. */
16210 w->redisplay = false;
16211 XBUFFER (w->contents)->text->redisplay = false;
16212 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16213
16214 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16215 {
16216 /* pre-redisplay-function made changes (e.g. move the region)
16217 that require another round of redisplay. */
16218 clear_glyph_matrix (w->desired_matrix);
16219 if (!try_window (window, startp, 0))
16220 goto need_larger_matrices;
16221 }
16222 }
16223 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16224 {
16225 clear_glyph_matrix (w->desired_matrix);
16226 goto try_to_scroll;
16227 }
16228
16229 #ifdef GLYPH_DEBUG
16230 debug_method_add (w, "forced window start");
16231 #endif
16232 goto done;
16233 }
16234
16235 /* Handle case where text has not changed, only point, and it has
16236 not moved off the frame, and we are not retrying after hscroll.
16237 (current_matrix_up_to_date_p is true when retrying.) */
16238 if (current_matrix_up_to_date_p
16239 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16240 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16241 {
16242 switch (rc)
16243 {
16244 case CURSOR_MOVEMENT_SUCCESS:
16245 used_current_matrix_p = true;
16246 goto done;
16247
16248 case CURSOR_MOVEMENT_MUST_SCROLL:
16249 goto try_to_scroll;
16250
16251 default:
16252 emacs_abort ();
16253 }
16254 }
16255 /* If current starting point was originally the beginning of a line
16256 but no longer is, find a new starting point. */
16257 else if (w->start_at_line_beg
16258 && !(CHARPOS (startp) <= BEGV
16259 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16260 {
16261 #ifdef GLYPH_DEBUG
16262 debug_method_add (w, "recenter 1");
16263 #endif
16264 goto recenter;
16265 }
16266
16267 /* Try scrolling with try_window_id. Value is > 0 if update has
16268 been done, it is -1 if we know that the same window start will
16269 not work. It is 0 if unsuccessful for some other reason. */
16270 else if ((tem = try_window_id (w)) != 0)
16271 {
16272 #ifdef GLYPH_DEBUG
16273 debug_method_add (w, "try_window_id %d", tem);
16274 #endif
16275
16276 if (f->fonts_changed)
16277 goto need_larger_matrices;
16278 if (tem > 0)
16279 goto done;
16280
16281 /* Otherwise try_window_id has returned -1 which means that we
16282 don't want the alternative below this comment to execute. */
16283 }
16284 else if (CHARPOS (startp) >= BEGV
16285 && CHARPOS (startp) <= ZV
16286 && PT >= CHARPOS (startp)
16287 && (CHARPOS (startp) < ZV
16288 /* Avoid starting at end of buffer. */
16289 || CHARPOS (startp) == BEGV
16290 || !window_outdated (w)))
16291 {
16292 int d1, d2, d5, d6;
16293 int rtop, rbot;
16294
16295 /* If first window line is a continuation line, and window start
16296 is inside the modified region, but the first change is before
16297 current window start, we must select a new window start.
16298
16299 However, if this is the result of a down-mouse event (e.g. by
16300 extending the mouse-drag-overlay), we don't want to select a
16301 new window start, since that would change the position under
16302 the mouse, resulting in an unwanted mouse-movement rather
16303 than a simple mouse-click. */
16304 if (!w->start_at_line_beg
16305 && NILP (do_mouse_tracking)
16306 && CHARPOS (startp) > BEGV
16307 && CHARPOS (startp) > BEG + beg_unchanged
16308 && CHARPOS (startp) <= Z - end_unchanged
16309 /* Even if w->start_at_line_beg is nil, a new window may
16310 start at a line_beg, since that's how set_buffer_window
16311 sets it. So, we need to check the return value of
16312 compute_window_start_on_continuation_line. (See also
16313 bug#197). */
16314 && XMARKER (w->start)->buffer == current_buffer
16315 && compute_window_start_on_continuation_line (w)
16316 /* It doesn't make sense to force the window start like we
16317 do at label force_start if it is already known that point
16318 will not be fully visible in the resulting window, because
16319 doing so will move point from its correct position
16320 instead of scrolling the window to bring point into view.
16321 See bug#9324. */
16322 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16323 /* A very tall row could need more than the window height,
16324 in which case we accept that it is partially visible. */
16325 && (rtop != 0) == (rbot != 0))
16326 {
16327 w->force_start = true;
16328 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16329 #ifdef GLYPH_DEBUG
16330 debug_method_add (w, "recomputed window start in continuation line");
16331 #endif
16332 goto force_start;
16333 }
16334
16335 #ifdef GLYPH_DEBUG
16336 debug_method_add (w, "same window start");
16337 #endif
16338
16339 /* Try to redisplay starting at same place as before.
16340 If point has not moved off frame, accept the results. */
16341 if (!current_matrix_up_to_date_p
16342 /* Don't use try_window_reusing_current_matrix in this case
16343 because a window scroll function can have changed the
16344 buffer. */
16345 || !NILP (Vwindow_scroll_functions)
16346 || MINI_WINDOW_P (w)
16347 || !(used_current_matrix_p
16348 = try_window_reusing_current_matrix (w)))
16349 {
16350 IF_DEBUG (debug_method_add (w, "1"));
16351 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16352 /* -1 means we need to scroll.
16353 0 means we need new matrices, but fonts_changed
16354 is set in that case, so we will detect it below. */
16355 goto try_to_scroll;
16356 }
16357
16358 if (f->fonts_changed)
16359 goto need_larger_matrices;
16360
16361 if (w->cursor.vpos >= 0)
16362 {
16363 if (!just_this_one_p
16364 || current_buffer->clip_changed
16365 || BEG_UNCHANGED < CHARPOS (startp))
16366 /* Forget any recorded base line for line number display. */
16367 w->base_line_number = 0;
16368
16369 if (!cursor_row_fully_visible_p (w, true, false))
16370 {
16371 clear_glyph_matrix (w->desired_matrix);
16372 last_line_misfit = true;
16373 }
16374 /* Drop through and scroll. */
16375 else
16376 goto done;
16377 }
16378 else
16379 clear_glyph_matrix (w->desired_matrix);
16380 }
16381
16382 try_to_scroll:
16383
16384 /* Redisplay the mode line. Select the buffer properly for that. */
16385 if (!update_mode_line)
16386 {
16387 update_mode_line = true;
16388 w->update_mode_line = true;
16389 }
16390
16391 /* Try to scroll by specified few lines. */
16392 if ((scroll_conservatively
16393 || emacs_scroll_step
16394 || temp_scroll_step
16395 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16396 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16397 && CHARPOS (startp) >= BEGV
16398 && CHARPOS (startp) <= ZV)
16399 {
16400 /* The function returns -1 if new fonts were loaded, 1 if
16401 successful, 0 if not successful. */
16402 int ss = try_scrolling (window, just_this_one_p,
16403 scroll_conservatively,
16404 emacs_scroll_step,
16405 temp_scroll_step, last_line_misfit);
16406 switch (ss)
16407 {
16408 case SCROLLING_SUCCESS:
16409 goto done;
16410
16411 case SCROLLING_NEED_LARGER_MATRICES:
16412 goto need_larger_matrices;
16413
16414 case SCROLLING_FAILED:
16415 break;
16416
16417 default:
16418 emacs_abort ();
16419 }
16420 }
16421
16422 /* Finally, just choose a place to start which positions point
16423 according to user preferences. */
16424
16425 recenter:
16426
16427 #ifdef GLYPH_DEBUG
16428 debug_method_add (w, "recenter");
16429 #endif
16430
16431 /* Forget any previously recorded base line for line number display. */
16432 if (!buffer_unchanged_p)
16433 w->base_line_number = 0;
16434
16435 /* Determine the window start relative to point. */
16436 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16437 it.current_y = it.last_visible_y;
16438 if (centering_position < 0)
16439 {
16440 int window_total_lines
16441 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16442 int margin
16443 = scroll_margin > 0
16444 ? min (scroll_margin, window_total_lines / 4)
16445 : 0;
16446 ptrdiff_t margin_pos = CHARPOS (startp);
16447 Lisp_Object aggressive;
16448 bool scrolling_up;
16449
16450 /* If there is a scroll margin at the top of the window, find
16451 its character position. */
16452 if (margin
16453 /* Cannot call start_display if startp is not in the
16454 accessible region of the buffer. This can happen when we
16455 have just switched to a different buffer and/or changed
16456 its restriction. In that case, startp is initialized to
16457 the character position 1 (BEGV) because we did not yet
16458 have chance to display the buffer even once. */
16459 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16460 {
16461 struct it it1;
16462 void *it1data = NULL;
16463
16464 SAVE_IT (it1, it, it1data);
16465 start_display (&it1, w, startp);
16466 move_it_vertically (&it1, margin * frame_line_height);
16467 margin_pos = IT_CHARPOS (it1);
16468 RESTORE_IT (&it, &it, it1data);
16469 }
16470 scrolling_up = PT > margin_pos;
16471 aggressive =
16472 scrolling_up
16473 ? BVAR (current_buffer, scroll_up_aggressively)
16474 : BVAR (current_buffer, scroll_down_aggressively);
16475
16476 if (!MINI_WINDOW_P (w)
16477 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16478 {
16479 int pt_offset = 0;
16480
16481 /* Setting scroll-conservatively overrides
16482 scroll-*-aggressively. */
16483 if (!scroll_conservatively && NUMBERP (aggressive))
16484 {
16485 double float_amount = XFLOATINT (aggressive);
16486
16487 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16488 if (pt_offset == 0 && float_amount > 0)
16489 pt_offset = 1;
16490 if (pt_offset && margin > 0)
16491 margin -= 1;
16492 }
16493 /* Compute how much to move the window start backward from
16494 point so that point will be displayed where the user
16495 wants it. */
16496 if (scrolling_up)
16497 {
16498 centering_position = it.last_visible_y;
16499 if (pt_offset)
16500 centering_position -= pt_offset;
16501 centering_position -=
16502 (frame_line_height * (1 + margin + last_line_misfit)
16503 + WINDOW_HEADER_LINE_HEIGHT (w));
16504 /* Don't let point enter the scroll margin near top of
16505 the window. */
16506 if (centering_position < margin * frame_line_height)
16507 centering_position = margin * frame_line_height;
16508 }
16509 else
16510 centering_position = margin * frame_line_height + pt_offset;
16511 }
16512 else
16513 /* Set the window start half the height of the window backward
16514 from point. */
16515 centering_position = window_box_height (w) / 2;
16516 }
16517 move_it_vertically_backward (&it, centering_position);
16518
16519 eassert (IT_CHARPOS (it) >= BEGV);
16520
16521 /* The function move_it_vertically_backward may move over more
16522 than the specified y-distance. If it->w is small, e.g. a
16523 mini-buffer window, we may end up in front of the window's
16524 display area. Start displaying at the start of the line
16525 containing PT in this case. */
16526 if (it.current_y <= 0)
16527 {
16528 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16529 move_it_vertically_backward (&it, 0);
16530 it.current_y = 0;
16531 }
16532
16533 it.current_x = it.hpos = 0;
16534
16535 /* Set the window start position here explicitly, to avoid an
16536 infinite loop in case the functions in window-scroll-functions
16537 get errors. */
16538 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16539
16540 /* Run scroll hooks. */
16541 startp = run_window_scroll_functions (window, it.current.pos);
16542
16543 /* Redisplay the window. */
16544 if (!current_matrix_up_to_date_p
16545 || windows_or_buffers_changed
16546 || f->cursor_type_changed
16547 /* Don't use try_window_reusing_current_matrix in this case
16548 because it can have changed the buffer. */
16549 || !NILP (Vwindow_scroll_functions)
16550 || !just_this_one_p
16551 || MINI_WINDOW_P (w)
16552 || !(used_current_matrix_p
16553 = try_window_reusing_current_matrix (w)))
16554 try_window (window, startp, 0);
16555
16556 /* If new fonts have been loaded (due to fontsets), give up. We
16557 have to start a new redisplay since we need to re-adjust glyph
16558 matrices. */
16559 if (f->fonts_changed)
16560 goto need_larger_matrices;
16561
16562 /* If cursor did not appear assume that the middle of the window is
16563 in the first line of the window. Do it again with the next line.
16564 (Imagine a window of height 100, displaying two lines of height
16565 60. Moving back 50 from it->last_visible_y will end in the first
16566 line.) */
16567 if (w->cursor.vpos < 0)
16568 {
16569 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16570 {
16571 clear_glyph_matrix (w->desired_matrix);
16572 move_it_by_lines (&it, 1);
16573 try_window (window, it.current.pos, 0);
16574 }
16575 else if (PT < IT_CHARPOS (it))
16576 {
16577 clear_glyph_matrix (w->desired_matrix);
16578 move_it_by_lines (&it, -1);
16579 try_window (window, it.current.pos, 0);
16580 }
16581 else
16582 {
16583 /* Not much we can do about it. */
16584 }
16585 }
16586
16587 /* Consider the following case: Window starts at BEGV, there is
16588 invisible, intangible text at BEGV, so that display starts at
16589 some point START > BEGV. It can happen that we are called with
16590 PT somewhere between BEGV and START. Try to handle that case,
16591 and similar ones. */
16592 if (w->cursor.vpos < 0)
16593 {
16594 /* First, try locating the proper glyph row for PT. */
16595 struct glyph_row *row =
16596 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16597
16598 /* Sometimes point is at the beginning of invisible text that is
16599 before the 1st character displayed in the row. In that case,
16600 row_containing_pos fails to find the row, because no glyphs
16601 with appropriate buffer positions are present in the row.
16602 Therefore, we next try to find the row which shows the 1st
16603 position after the invisible text. */
16604 if (!row)
16605 {
16606 Lisp_Object val =
16607 get_char_property_and_overlay (make_number (PT), Qinvisible,
16608 Qnil, NULL);
16609
16610 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16611 {
16612 ptrdiff_t alt_pos;
16613 Lisp_Object invis_end =
16614 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16615 Qnil, Qnil);
16616
16617 if (NATNUMP (invis_end))
16618 alt_pos = XFASTINT (invis_end);
16619 else
16620 alt_pos = ZV;
16621 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16622 NULL, 0);
16623 }
16624 }
16625 /* Finally, fall back on the first row of the window after the
16626 header line (if any). This is slightly better than not
16627 displaying the cursor at all. */
16628 if (!row)
16629 {
16630 row = w->current_matrix->rows;
16631 if (row->mode_line_p)
16632 ++row;
16633 }
16634 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16635 }
16636
16637 if (!cursor_row_fully_visible_p (w, false, false))
16638 {
16639 /* If vscroll is enabled, disable it and try again. */
16640 if (w->vscroll)
16641 {
16642 w->vscroll = 0;
16643 clear_glyph_matrix (w->desired_matrix);
16644 goto recenter;
16645 }
16646
16647 /* Users who set scroll-conservatively to a large number want
16648 point just above/below the scroll margin. If we ended up
16649 with point's row partially visible, move the window start to
16650 make that row fully visible and out of the margin. */
16651 if (scroll_conservatively > SCROLL_LIMIT)
16652 {
16653 int window_total_lines
16654 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16655 int margin =
16656 scroll_margin > 0
16657 ? min (scroll_margin, window_total_lines / 4)
16658 : 0;
16659 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16660
16661 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16662 clear_glyph_matrix (w->desired_matrix);
16663 if (1 == try_window (window, it.current.pos,
16664 TRY_WINDOW_CHECK_MARGINS))
16665 goto done;
16666 }
16667
16668 /* If centering point failed to make the whole line visible,
16669 put point at the top instead. That has to make the whole line
16670 visible, if it can be done. */
16671 if (centering_position == 0)
16672 goto done;
16673
16674 clear_glyph_matrix (w->desired_matrix);
16675 centering_position = 0;
16676 goto recenter;
16677 }
16678
16679 done:
16680
16681 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16682 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16683 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16684
16685 /* Display the mode line, if we must. */
16686 if ((update_mode_line
16687 /* If window not full width, must redo its mode line
16688 if (a) the window to its side is being redone and
16689 (b) we do a frame-based redisplay. This is a consequence
16690 of how inverted lines are drawn in frame-based redisplay. */
16691 || (!just_this_one_p
16692 && !FRAME_WINDOW_P (f)
16693 && !WINDOW_FULL_WIDTH_P (w))
16694 /* Line number to display. */
16695 || w->base_line_pos > 0
16696 /* Column number is displayed and different from the one displayed. */
16697 || (w->column_number_displayed != -1
16698 && (w->column_number_displayed != current_column ())))
16699 /* This means that the window has a mode line. */
16700 && (WINDOW_WANTS_MODELINE_P (w)
16701 || WINDOW_WANTS_HEADER_LINE_P (w)))
16702 {
16703
16704 display_mode_lines (w);
16705
16706 /* If mode line height has changed, arrange for a thorough
16707 immediate redisplay using the correct mode line height. */
16708 if (WINDOW_WANTS_MODELINE_P (w)
16709 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16710 {
16711 f->fonts_changed = true;
16712 w->mode_line_height = -1;
16713 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16714 = DESIRED_MODE_LINE_HEIGHT (w);
16715 }
16716
16717 /* If header line height has changed, arrange for a thorough
16718 immediate redisplay using the correct header line height. */
16719 if (WINDOW_WANTS_HEADER_LINE_P (w)
16720 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16721 {
16722 f->fonts_changed = true;
16723 w->header_line_height = -1;
16724 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16725 = DESIRED_HEADER_LINE_HEIGHT (w);
16726 }
16727
16728 if (f->fonts_changed)
16729 goto need_larger_matrices;
16730 }
16731
16732 if (!line_number_displayed && w->base_line_pos != -1)
16733 {
16734 w->base_line_pos = 0;
16735 w->base_line_number = 0;
16736 }
16737
16738 finish_menu_bars:
16739
16740 /* When we reach a frame's selected window, redo the frame's menu bar. */
16741 if (update_mode_line
16742 && EQ (FRAME_SELECTED_WINDOW (f), window))
16743 {
16744 bool redisplay_menu_p;
16745
16746 if (FRAME_WINDOW_P (f))
16747 {
16748 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16749 || defined (HAVE_NS) || defined (USE_GTK)
16750 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16751 #else
16752 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16753 #endif
16754 }
16755 else
16756 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16757
16758 if (redisplay_menu_p)
16759 display_menu_bar (w);
16760
16761 #ifdef HAVE_WINDOW_SYSTEM
16762 if (FRAME_WINDOW_P (f))
16763 {
16764 #if defined (USE_GTK) || defined (HAVE_NS)
16765 if (FRAME_EXTERNAL_TOOL_BAR (f))
16766 redisplay_tool_bar (f);
16767 #else
16768 if (WINDOWP (f->tool_bar_window)
16769 && (FRAME_TOOL_BAR_LINES (f) > 0
16770 || !NILP (Vauto_resize_tool_bars))
16771 && redisplay_tool_bar (f))
16772 ignore_mouse_drag_p = true;
16773 #endif
16774 }
16775 #endif
16776 }
16777
16778 #ifdef HAVE_WINDOW_SYSTEM
16779 if (FRAME_WINDOW_P (f)
16780 && update_window_fringes (w, (just_this_one_p
16781 || (!used_current_matrix_p && !overlay_arrow_seen)
16782 || w->pseudo_window_p)))
16783 {
16784 update_begin (f);
16785 block_input ();
16786 if (draw_window_fringes (w, true))
16787 {
16788 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16789 x_draw_right_divider (w);
16790 else
16791 x_draw_vertical_border (w);
16792 }
16793 unblock_input ();
16794 update_end (f);
16795 }
16796
16797 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16798 x_draw_bottom_divider (w);
16799 #endif /* HAVE_WINDOW_SYSTEM */
16800
16801 /* We go to this label, with fonts_changed set, if it is
16802 necessary to try again using larger glyph matrices.
16803 We have to redeem the scroll bar even in this case,
16804 because the loop in redisplay_internal expects that. */
16805 need_larger_matrices:
16806 ;
16807 finish_scroll_bars:
16808
16809 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16810 {
16811 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16812 /* Set the thumb's position and size. */
16813 set_vertical_scroll_bar (w);
16814
16815 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16816 /* Set the thumb's position and size. */
16817 set_horizontal_scroll_bar (w);
16818
16819 /* Note that we actually used the scroll bar attached to this
16820 window, so it shouldn't be deleted at the end of redisplay. */
16821 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16822 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16823 }
16824
16825 /* Restore current_buffer and value of point in it. The window
16826 update may have changed the buffer, so first make sure `opoint'
16827 is still valid (Bug#6177). */
16828 if (CHARPOS (opoint) < BEGV)
16829 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16830 else if (CHARPOS (opoint) > ZV)
16831 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16832 else
16833 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16834
16835 set_buffer_internal_1 (old);
16836 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16837 shorter. This can be caused by log truncation in *Messages*. */
16838 if (CHARPOS (lpoint) <= ZV)
16839 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16840
16841 unbind_to (count, Qnil);
16842 }
16843
16844
16845 /* Build the complete desired matrix of WINDOW with a window start
16846 buffer position POS.
16847
16848 Value is 1 if successful. It is zero if fonts were loaded during
16849 redisplay which makes re-adjusting glyph matrices necessary, and -1
16850 if point would appear in the scroll margins.
16851 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16852 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16853 set in FLAGS.) */
16854
16855 int
16856 try_window (Lisp_Object window, struct text_pos pos, int flags)
16857 {
16858 struct window *w = XWINDOW (window);
16859 struct it it;
16860 struct glyph_row *last_text_row = NULL;
16861 struct frame *f = XFRAME (w->frame);
16862 int frame_line_height = default_line_pixel_height (w);
16863
16864 /* Make POS the new window start. */
16865 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16866
16867 /* Mark cursor position as unknown. No overlay arrow seen. */
16868 w->cursor.vpos = -1;
16869 overlay_arrow_seen = false;
16870
16871 /* Initialize iterator and info to start at POS. */
16872 start_display (&it, w, pos);
16873 it.glyph_row->reversed_p = false;
16874
16875 /* Display all lines of W. */
16876 while (it.current_y < it.last_visible_y)
16877 {
16878 if (display_line (&it))
16879 last_text_row = it.glyph_row - 1;
16880 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16881 return 0;
16882 }
16883
16884 /* Don't let the cursor end in the scroll margins. */
16885 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16886 && !MINI_WINDOW_P (w))
16887 {
16888 int this_scroll_margin;
16889 int window_total_lines
16890 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16891
16892 if (scroll_margin > 0)
16893 {
16894 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16895 this_scroll_margin *= frame_line_height;
16896 }
16897 else
16898 this_scroll_margin = 0;
16899
16900 if ((w->cursor.y >= 0 /* not vscrolled */
16901 && w->cursor.y < this_scroll_margin
16902 && CHARPOS (pos) > BEGV
16903 && IT_CHARPOS (it) < ZV)
16904 /* rms: considering make_cursor_line_fully_visible_p here
16905 seems to give wrong results. We don't want to recenter
16906 when the last line is partly visible, we want to allow
16907 that case to be handled in the usual way. */
16908 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16909 {
16910 w->cursor.vpos = -1;
16911 clear_glyph_matrix (w->desired_matrix);
16912 return -1;
16913 }
16914 }
16915
16916 /* If bottom moved off end of frame, change mode line percentage. */
16917 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16918 w->update_mode_line = true;
16919
16920 /* Set window_end_pos to the offset of the last character displayed
16921 on the window from the end of current_buffer. Set
16922 window_end_vpos to its row number. */
16923 if (last_text_row)
16924 {
16925 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16926 adjust_window_ends (w, last_text_row, false);
16927 eassert
16928 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16929 w->window_end_vpos)));
16930 }
16931 else
16932 {
16933 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16934 w->window_end_pos = Z - ZV;
16935 w->window_end_vpos = 0;
16936 }
16937
16938 /* But that is not valid info until redisplay finishes. */
16939 w->window_end_valid = false;
16940 return 1;
16941 }
16942
16943
16944 \f
16945 /************************************************************************
16946 Window redisplay reusing current matrix when buffer has not changed
16947 ************************************************************************/
16948
16949 /* Try redisplay of window W showing an unchanged buffer with a
16950 different window start than the last time it was displayed by
16951 reusing its current matrix. Value is true if successful.
16952 W->start is the new window start. */
16953
16954 static bool
16955 try_window_reusing_current_matrix (struct window *w)
16956 {
16957 struct frame *f = XFRAME (w->frame);
16958 struct glyph_row *bottom_row;
16959 struct it it;
16960 struct run run;
16961 struct text_pos start, new_start;
16962 int nrows_scrolled, i;
16963 struct glyph_row *last_text_row;
16964 struct glyph_row *last_reused_text_row;
16965 struct glyph_row *start_row;
16966 int start_vpos, min_y, max_y;
16967
16968 #ifdef GLYPH_DEBUG
16969 if (inhibit_try_window_reusing)
16970 return false;
16971 #endif
16972
16973 if (/* This function doesn't handle terminal frames. */
16974 !FRAME_WINDOW_P (f)
16975 /* Don't try to reuse the display if windows have been split
16976 or such. */
16977 || windows_or_buffers_changed
16978 || f->cursor_type_changed)
16979 return false;
16980
16981 /* Can't do this if showing trailing whitespace. */
16982 if (!NILP (Vshow_trailing_whitespace))
16983 return false;
16984
16985 /* If top-line visibility has changed, give up. */
16986 if (WINDOW_WANTS_HEADER_LINE_P (w)
16987 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16988 return false;
16989
16990 /* Give up if old or new display is scrolled vertically. We could
16991 make this function handle this, but right now it doesn't. */
16992 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16993 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16994 return false;
16995
16996 /* The variable new_start now holds the new window start. The old
16997 start `start' can be determined from the current matrix. */
16998 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16999 start = start_row->minpos;
17000 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17001
17002 /* Clear the desired matrix for the display below. */
17003 clear_glyph_matrix (w->desired_matrix);
17004
17005 if (CHARPOS (new_start) <= CHARPOS (start))
17006 {
17007 /* Don't use this method if the display starts with an ellipsis
17008 displayed for invisible text. It's not easy to handle that case
17009 below, and it's certainly not worth the effort since this is
17010 not a frequent case. */
17011 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17012 return false;
17013
17014 IF_DEBUG (debug_method_add (w, "twu1"));
17015
17016 /* Display up to a row that can be reused. The variable
17017 last_text_row is set to the last row displayed that displays
17018 text. Note that it.vpos == 0 if or if not there is a
17019 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17020 start_display (&it, w, new_start);
17021 w->cursor.vpos = -1;
17022 last_text_row = last_reused_text_row = NULL;
17023
17024 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17025 {
17026 /* If we have reached into the characters in the START row,
17027 that means the line boundaries have changed. So we
17028 can't start copying with the row START. Maybe it will
17029 work to start copying with the following row. */
17030 while (IT_CHARPOS (it) > CHARPOS (start))
17031 {
17032 /* Advance to the next row as the "start". */
17033 start_row++;
17034 start = start_row->minpos;
17035 /* If there are no more rows to try, or just one, give up. */
17036 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17037 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17038 || CHARPOS (start) == ZV)
17039 {
17040 clear_glyph_matrix (w->desired_matrix);
17041 return false;
17042 }
17043
17044 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17045 }
17046 /* If we have reached alignment, we can copy the rest of the
17047 rows. */
17048 if (IT_CHARPOS (it) == CHARPOS (start)
17049 /* Don't accept "alignment" inside a display vector,
17050 since start_row could have started in the middle of
17051 that same display vector (thus their character
17052 positions match), and we have no way of telling if
17053 that is the case. */
17054 && it.current.dpvec_index < 0)
17055 break;
17056
17057 it.glyph_row->reversed_p = false;
17058 if (display_line (&it))
17059 last_text_row = it.glyph_row - 1;
17060
17061 }
17062
17063 /* A value of current_y < last_visible_y means that we stopped
17064 at the previous window start, which in turn means that we
17065 have at least one reusable row. */
17066 if (it.current_y < it.last_visible_y)
17067 {
17068 struct glyph_row *row;
17069
17070 /* IT.vpos always starts from 0; it counts text lines. */
17071 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17072
17073 /* Find PT if not already found in the lines displayed. */
17074 if (w->cursor.vpos < 0)
17075 {
17076 int dy = it.current_y - start_row->y;
17077
17078 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17079 row = row_containing_pos (w, PT, row, NULL, dy);
17080 if (row)
17081 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17082 dy, nrows_scrolled);
17083 else
17084 {
17085 clear_glyph_matrix (w->desired_matrix);
17086 return false;
17087 }
17088 }
17089
17090 /* Scroll the display. Do it before the current matrix is
17091 changed. The problem here is that update has not yet
17092 run, i.e. part of the current matrix is not up to date.
17093 scroll_run_hook will clear the cursor, and use the
17094 current matrix to get the height of the row the cursor is
17095 in. */
17096 run.current_y = start_row->y;
17097 run.desired_y = it.current_y;
17098 run.height = it.last_visible_y - it.current_y;
17099
17100 if (run.height > 0 && run.current_y != run.desired_y)
17101 {
17102 update_begin (f);
17103 FRAME_RIF (f)->update_window_begin_hook (w);
17104 FRAME_RIF (f)->clear_window_mouse_face (w);
17105 FRAME_RIF (f)->scroll_run_hook (w, &run);
17106 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17107 update_end (f);
17108 }
17109
17110 /* Shift current matrix down by nrows_scrolled lines. */
17111 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17112 rotate_matrix (w->current_matrix,
17113 start_vpos,
17114 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17115 nrows_scrolled);
17116
17117 /* Disable lines that must be updated. */
17118 for (i = 0; i < nrows_scrolled; ++i)
17119 (start_row + i)->enabled_p = false;
17120
17121 /* Re-compute Y positions. */
17122 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17123 max_y = it.last_visible_y;
17124 for (row = start_row + nrows_scrolled;
17125 row < bottom_row;
17126 ++row)
17127 {
17128 row->y = it.current_y;
17129 row->visible_height = row->height;
17130
17131 if (row->y < min_y)
17132 row->visible_height -= min_y - row->y;
17133 if (row->y + row->height > max_y)
17134 row->visible_height -= row->y + row->height - max_y;
17135 if (row->fringe_bitmap_periodic_p)
17136 row->redraw_fringe_bitmaps_p = true;
17137
17138 it.current_y += row->height;
17139
17140 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17141 last_reused_text_row = row;
17142 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17143 break;
17144 }
17145
17146 /* Disable lines in the current matrix which are now
17147 below the window. */
17148 for (++row; row < bottom_row; ++row)
17149 row->enabled_p = row->mode_line_p = false;
17150 }
17151
17152 /* Update window_end_pos etc.; last_reused_text_row is the last
17153 reused row from the current matrix containing text, if any.
17154 The value of last_text_row is the last displayed line
17155 containing text. */
17156 if (last_reused_text_row)
17157 adjust_window_ends (w, last_reused_text_row, true);
17158 else if (last_text_row)
17159 adjust_window_ends (w, last_text_row, false);
17160 else
17161 {
17162 /* This window must be completely empty. */
17163 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17164 w->window_end_pos = Z - ZV;
17165 w->window_end_vpos = 0;
17166 }
17167 w->window_end_valid = false;
17168
17169 /* Update hint: don't try scrolling again in update_window. */
17170 w->desired_matrix->no_scrolling_p = true;
17171
17172 #ifdef GLYPH_DEBUG
17173 debug_method_add (w, "try_window_reusing_current_matrix 1");
17174 #endif
17175 return true;
17176 }
17177 else if (CHARPOS (new_start) > CHARPOS (start))
17178 {
17179 struct glyph_row *pt_row, *row;
17180 struct glyph_row *first_reusable_row;
17181 struct glyph_row *first_row_to_display;
17182 int dy;
17183 int yb = window_text_bottom_y (w);
17184
17185 /* Find the row starting at new_start, if there is one. Don't
17186 reuse a partially visible line at the end. */
17187 first_reusable_row = start_row;
17188 while (first_reusable_row->enabled_p
17189 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17190 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17191 < CHARPOS (new_start)))
17192 ++first_reusable_row;
17193
17194 /* Give up if there is no row to reuse. */
17195 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17196 || !first_reusable_row->enabled_p
17197 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17198 != CHARPOS (new_start)))
17199 return false;
17200
17201 /* We can reuse fully visible rows beginning with
17202 first_reusable_row to the end of the window. Set
17203 first_row_to_display to the first row that cannot be reused.
17204 Set pt_row to the row containing point, if there is any. */
17205 pt_row = NULL;
17206 for (first_row_to_display = first_reusable_row;
17207 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17208 ++first_row_to_display)
17209 {
17210 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17211 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17212 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17213 && first_row_to_display->ends_at_zv_p
17214 && pt_row == NULL)))
17215 pt_row = first_row_to_display;
17216 }
17217
17218 /* Start displaying at the start of first_row_to_display. */
17219 eassert (first_row_to_display->y < yb);
17220 init_to_row_start (&it, w, first_row_to_display);
17221
17222 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17223 - start_vpos);
17224 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17225 - nrows_scrolled);
17226 it.current_y = (first_row_to_display->y - first_reusable_row->y
17227 + WINDOW_HEADER_LINE_HEIGHT (w));
17228
17229 /* Display lines beginning with first_row_to_display in the
17230 desired matrix. Set last_text_row to the last row displayed
17231 that displays text. */
17232 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17233 if (pt_row == NULL)
17234 w->cursor.vpos = -1;
17235 last_text_row = NULL;
17236 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17237 if (display_line (&it))
17238 last_text_row = it.glyph_row - 1;
17239
17240 /* If point is in a reused row, adjust y and vpos of the cursor
17241 position. */
17242 if (pt_row)
17243 {
17244 w->cursor.vpos -= nrows_scrolled;
17245 w->cursor.y -= first_reusable_row->y - start_row->y;
17246 }
17247
17248 /* Give up if point isn't in a row displayed or reused. (This
17249 also handles the case where w->cursor.vpos < nrows_scrolled
17250 after the calls to display_line, which can happen with scroll
17251 margins. See bug#1295.) */
17252 if (w->cursor.vpos < 0)
17253 {
17254 clear_glyph_matrix (w->desired_matrix);
17255 return false;
17256 }
17257
17258 /* Scroll the display. */
17259 run.current_y = first_reusable_row->y;
17260 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17261 run.height = it.last_visible_y - run.current_y;
17262 dy = run.current_y - run.desired_y;
17263
17264 if (run.height)
17265 {
17266 update_begin (f);
17267 FRAME_RIF (f)->update_window_begin_hook (w);
17268 FRAME_RIF (f)->clear_window_mouse_face (w);
17269 FRAME_RIF (f)->scroll_run_hook (w, &run);
17270 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17271 update_end (f);
17272 }
17273
17274 /* Adjust Y positions of reused rows. */
17275 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17276 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17277 max_y = it.last_visible_y;
17278 for (row = first_reusable_row; row < first_row_to_display; ++row)
17279 {
17280 row->y -= dy;
17281 row->visible_height = row->height;
17282 if (row->y < min_y)
17283 row->visible_height -= min_y - row->y;
17284 if (row->y + row->height > max_y)
17285 row->visible_height -= row->y + row->height - max_y;
17286 if (row->fringe_bitmap_periodic_p)
17287 row->redraw_fringe_bitmaps_p = true;
17288 }
17289
17290 /* Scroll the current matrix. */
17291 eassert (nrows_scrolled > 0);
17292 rotate_matrix (w->current_matrix,
17293 start_vpos,
17294 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17295 -nrows_scrolled);
17296
17297 /* Disable rows not reused. */
17298 for (row -= nrows_scrolled; row < bottom_row; ++row)
17299 row->enabled_p = false;
17300
17301 /* Point may have moved to a different line, so we cannot assume that
17302 the previous cursor position is valid; locate the correct row. */
17303 if (pt_row)
17304 {
17305 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17306 row < bottom_row
17307 && PT >= MATRIX_ROW_END_CHARPOS (row)
17308 && !row->ends_at_zv_p;
17309 row++)
17310 {
17311 w->cursor.vpos++;
17312 w->cursor.y = row->y;
17313 }
17314 if (row < bottom_row)
17315 {
17316 /* Can't simply scan the row for point with
17317 bidi-reordered glyph rows. Let set_cursor_from_row
17318 figure out where to put the cursor, and if it fails,
17319 give up. */
17320 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17321 {
17322 if (!set_cursor_from_row (w, row, w->current_matrix,
17323 0, 0, 0, 0))
17324 {
17325 clear_glyph_matrix (w->desired_matrix);
17326 return false;
17327 }
17328 }
17329 else
17330 {
17331 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17332 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17333
17334 for (; glyph < end
17335 && (!BUFFERP (glyph->object)
17336 || glyph->charpos < PT);
17337 glyph++)
17338 {
17339 w->cursor.hpos++;
17340 w->cursor.x += glyph->pixel_width;
17341 }
17342 }
17343 }
17344 }
17345
17346 /* Adjust window end. A null value of last_text_row means that
17347 the window end is in reused rows which in turn means that
17348 only its vpos can have changed. */
17349 if (last_text_row)
17350 adjust_window_ends (w, last_text_row, false);
17351 else
17352 w->window_end_vpos -= nrows_scrolled;
17353
17354 w->window_end_valid = false;
17355 w->desired_matrix->no_scrolling_p = true;
17356
17357 #ifdef GLYPH_DEBUG
17358 debug_method_add (w, "try_window_reusing_current_matrix 2");
17359 #endif
17360 return true;
17361 }
17362
17363 return false;
17364 }
17365
17366
17367 \f
17368 /************************************************************************
17369 Window redisplay reusing current matrix when buffer has changed
17370 ************************************************************************/
17371
17372 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17373 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17374 ptrdiff_t *, ptrdiff_t *);
17375 static struct glyph_row *
17376 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17377 struct glyph_row *);
17378
17379
17380 /* Return the last row in MATRIX displaying text. If row START is
17381 non-null, start searching with that row. IT gives the dimensions
17382 of the display. Value is null if matrix is empty; otherwise it is
17383 a pointer to the row found. */
17384
17385 static struct glyph_row *
17386 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17387 struct glyph_row *start)
17388 {
17389 struct glyph_row *row, *row_found;
17390
17391 /* Set row_found to the last row in IT->w's current matrix
17392 displaying text. The loop looks funny but think of partially
17393 visible lines. */
17394 row_found = NULL;
17395 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17396 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17397 {
17398 eassert (row->enabled_p);
17399 row_found = row;
17400 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17401 break;
17402 ++row;
17403 }
17404
17405 return row_found;
17406 }
17407
17408
17409 /* Return the last row in the current matrix of W that is not affected
17410 by changes at the start of current_buffer that occurred since W's
17411 current matrix was built. Value is null if no such row exists.
17412
17413 BEG_UNCHANGED us the number of characters unchanged at the start of
17414 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17415 first changed character in current_buffer. Characters at positions <
17416 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17417 when the current matrix was built. */
17418
17419 static struct glyph_row *
17420 find_last_unchanged_at_beg_row (struct window *w)
17421 {
17422 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17423 struct glyph_row *row;
17424 struct glyph_row *row_found = NULL;
17425 int yb = window_text_bottom_y (w);
17426
17427 /* Find the last row displaying unchanged text. */
17428 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17429 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17430 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17431 ++row)
17432 {
17433 if (/* If row ends before first_changed_pos, it is unchanged,
17434 except in some case. */
17435 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17436 /* When row ends in ZV and we write at ZV it is not
17437 unchanged. */
17438 && !row->ends_at_zv_p
17439 /* When first_changed_pos is the end of a continued line,
17440 row is not unchanged because it may be no longer
17441 continued. */
17442 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17443 && (row->continued_p
17444 || row->exact_window_width_line_p))
17445 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17446 needs to be recomputed, so don't consider this row as
17447 unchanged. This happens when the last line was
17448 bidi-reordered and was killed immediately before this
17449 redisplay cycle. In that case, ROW->end stores the
17450 buffer position of the first visual-order character of
17451 the killed text, which is now beyond ZV. */
17452 && CHARPOS (row->end.pos) <= ZV)
17453 row_found = row;
17454
17455 /* Stop if last visible row. */
17456 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17457 break;
17458 }
17459
17460 return row_found;
17461 }
17462
17463
17464 /* Find the first glyph row in the current matrix of W that is not
17465 affected by changes at the end of current_buffer since the
17466 time W's current matrix was built.
17467
17468 Return in *DELTA the number of chars by which buffer positions in
17469 unchanged text at the end of current_buffer must be adjusted.
17470
17471 Return in *DELTA_BYTES the corresponding number of bytes.
17472
17473 Value is null if no such row exists, i.e. all rows are affected by
17474 changes. */
17475
17476 static struct glyph_row *
17477 find_first_unchanged_at_end_row (struct window *w,
17478 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17479 {
17480 struct glyph_row *row;
17481 struct glyph_row *row_found = NULL;
17482
17483 *delta = *delta_bytes = 0;
17484
17485 /* Display must not have been paused, otherwise the current matrix
17486 is not up to date. */
17487 eassert (w->window_end_valid);
17488
17489 /* A value of window_end_pos >= END_UNCHANGED means that the window
17490 end is in the range of changed text. If so, there is no
17491 unchanged row at the end of W's current matrix. */
17492 if (w->window_end_pos >= END_UNCHANGED)
17493 return NULL;
17494
17495 /* Set row to the last row in W's current matrix displaying text. */
17496 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17497
17498 /* If matrix is entirely empty, no unchanged row exists. */
17499 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17500 {
17501 /* The value of row is the last glyph row in the matrix having a
17502 meaningful buffer position in it. The end position of row
17503 corresponds to window_end_pos. This allows us to translate
17504 buffer positions in the current matrix to current buffer
17505 positions for characters not in changed text. */
17506 ptrdiff_t Z_old =
17507 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17508 ptrdiff_t Z_BYTE_old =
17509 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17510 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17511 struct glyph_row *first_text_row
17512 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17513
17514 *delta = Z - Z_old;
17515 *delta_bytes = Z_BYTE - Z_BYTE_old;
17516
17517 /* Set last_unchanged_pos to the buffer position of the last
17518 character in the buffer that has not been changed. Z is the
17519 index + 1 of the last character in current_buffer, i.e. by
17520 subtracting END_UNCHANGED we get the index of the last
17521 unchanged character, and we have to add BEG to get its buffer
17522 position. */
17523 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17524 last_unchanged_pos_old = last_unchanged_pos - *delta;
17525
17526 /* Search backward from ROW for a row displaying a line that
17527 starts at a minimum position >= last_unchanged_pos_old. */
17528 for (; row > first_text_row; --row)
17529 {
17530 /* This used to abort, but it can happen.
17531 It is ok to just stop the search instead here. KFS. */
17532 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17533 break;
17534
17535 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17536 row_found = row;
17537 }
17538 }
17539
17540 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17541
17542 return row_found;
17543 }
17544
17545
17546 /* Make sure that glyph rows in the current matrix of window W
17547 reference the same glyph memory as corresponding rows in the
17548 frame's frame matrix. This function is called after scrolling W's
17549 current matrix on a terminal frame in try_window_id and
17550 try_window_reusing_current_matrix. */
17551
17552 static void
17553 sync_frame_with_window_matrix_rows (struct window *w)
17554 {
17555 struct frame *f = XFRAME (w->frame);
17556 struct glyph_row *window_row, *window_row_end, *frame_row;
17557
17558 /* Preconditions: W must be a leaf window and full-width. Its frame
17559 must have a frame matrix. */
17560 eassert (BUFFERP (w->contents));
17561 eassert (WINDOW_FULL_WIDTH_P (w));
17562 eassert (!FRAME_WINDOW_P (f));
17563
17564 /* If W is a full-width window, glyph pointers in W's current matrix
17565 have, by definition, to be the same as glyph pointers in the
17566 corresponding frame matrix. Note that frame matrices have no
17567 marginal areas (see build_frame_matrix). */
17568 window_row = w->current_matrix->rows;
17569 window_row_end = window_row + w->current_matrix->nrows;
17570 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17571 while (window_row < window_row_end)
17572 {
17573 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17574 struct glyph *end = window_row->glyphs[LAST_AREA];
17575
17576 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17577 frame_row->glyphs[TEXT_AREA] = start;
17578 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17579 frame_row->glyphs[LAST_AREA] = end;
17580
17581 /* Disable frame rows whose corresponding window rows have
17582 been disabled in try_window_id. */
17583 if (!window_row->enabled_p)
17584 frame_row->enabled_p = false;
17585
17586 ++window_row, ++frame_row;
17587 }
17588 }
17589
17590
17591 /* Find the glyph row in window W containing CHARPOS. Consider all
17592 rows between START and END (not inclusive). END null means search
17593 all rows to the end of the display area of W. Value is the row
17594 containing CHARPOS or null. */
17595
17596 struct glyph_row *
17597 row_containing_pos (struct window *w, ptrdiff_t charpos,
17598 struct glyph_row *start, struct glyph_row *end, int dy)
17599 {
17600 struct glyph_row *row = start;
17601 struct glyph_row *best_row = NULL;
17602 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17603 int last_y;
17604
17605 /* If we happen to start on a header-line, skip that. */
17606 if (row->mode_line_p)
17607 ++row;
17608
17609 if ((end && row >= end) || !row->enabled_p)
17610 return NULL;
17611
17612 last_y = window_text_bottom_y (w) - dy;
17613
17614 while (true)
17615 {
17616 /* Give up if we have gone too far. */
17617 if (end && row >= end)
17618 return NULL;
17619 /* This formerly returned if they were equal.
17620 I think that both quantities are of a "last plus one" type;
17621 if so, when they are equal, the row is within the screen. -- rms. */
17622 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17623 return NULL;
17624
17625 /* If it is in this row, return this row. */
17626 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17627 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17628 /* The end position of a row equals the start
17629 position of the next row. If CHARPOS is there, we
17630 would rather consider it displayed in the next
17631 line, except when this line ends in ZV. */
17632 && !row_for_charpos_p (row, charpos)))
17633 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17634 {
17635 struct glyph *g;
17636
17637 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17638 || (!best_row && !row->continued_p))
17639 return row;
17640 /* In bidi-reordered rows, there could be several rows whose
17641 edges surround CHARPOS, all of these rows belonging to
17642 the same continued line. We need to find the row which
17643 fits CHARPOS the best. */
17644 for (g = row->glyphs[TEXT_AREA];
17645 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17646 g++)
17647 {
17648 if (!STRINGP (g->object))
17649 {
17650 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17651 {
17652 mindif = eabs (g->charpos - charpos);
17653 best_row = row;
17654 /* Exact match always wins. */
17655 if (mindif == 0)
17656 return best_row;
17657 }
17658 }
17659 }
17660 }
17661 else if (best_row && !row->continued_p)
17662 return best_row;
17663 ++row;
17664 }
17665 }
17666
17667
17668 /* Try to redisplay window W by reusing its existing display. W's
17669 current matrix must be up to date when this function is called,
17670 i.e., window_end_valid must be true.
17671
17672 Value is
17673
17674 >= 1 if successful, i.e. display has been updated
17675 specifically:
17676 1 means the changes were in front of a newline that precedes
17677 the window start, and the whole current matrix was reused
17678 2 means the changes were after the last position displayed
17679 in the window, and the whole current matrix was reused
17680 3 means portions of the current matrix were reused, while
17681 some of the screen lines were redrawn
17682 -1 if redisplay with same window start is known not to succeed
17683 0 if otherwise unsuccessful
17684
17685 The following steps are performed:
17686
17687 1. Find the last row in the current matrix of W that is not
17688 affected by changes at the start of current_buffer. If no such row
17689 is found, give up.
17690
17691 2. Find the first row in W's current matrix that is not affected by
17692 changes at the end of current_buffer. Maybe there is no such row.
17693
17694 3. Display lines beginning with the row + 1 found in step 1 to the
17695 row found in step 2 or, if step 2 didn't find a row, to the end of
17696 the window.
17697
17698 4. If cursor is not known to appear on the window, give up.
17699
17700 5. If display stopped at the row found in step 2, scroll the
17701 display and current matrix as needed.
17702
17703 6. Maybe display some lines at the end of W, if we must. This can
17704 happen under various circumstances, like a partially visible line
17705 becoming fully visible, or because newly displayed lines are displayed
17706 in smaller font sizes.
17707
17708 7. Update W's window end information. */
17709
17710 static int
17711 try_window_id (struct window *w)
17712 {
17713 struct frame *f = XFRAME (w->frame);
17714 struct glyph_matrix *current_matrix = w->current_matrix;
17715 struct glyph_matrix *desired_matrix = w->desired_matrix;
17716 struct glyph_row *last_unchanged_at_beg_row;
17717 struct glyph_row *first_unchanged_at_end_row;
17718 struct glyph_row *row;
17719 struct glyph_row *bottom_row;
17720 int bottom_vpos;
17721 struct it it;
17722 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17723 int dvpos, dy;
17724 struct text_pos start_pos;
17725 struct run run;
17726 int first_unchanged_at_end_vpos = 0;
17727 struct glyph_row *last_text_row, *last_text_row_at_end;
17728 struct text_pos start;
17729 ptrdiff_t first_changed_charpos, last_changed_charpos;
17730
17731 #ifdef GLYPH_DEBUG
17732 if (inhibit_try_window_id)
17733 return 0;
17734 #endif
17735
17736 /* This is handy for debugging. */
17737 #if false
17738 #define GIVE_UP(X) \
17739 do { \
17740 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17741 return 0; \
17742 } while (false)
17743 #else
17744 #define GIVE_UP(X) return 0
17745 #endif
17746
17747 SET_TEXT_POS_FROM_MARKER (start, w->start);
17748
17749 /* Don't use this for mini-windows because these can show
17750 messages and mini-buffers, and we don't handle that here. */
17751 if (MINI_WINDOW_P (w))
17752 GIVE_UP (1);
17753
17754 /* This flag is used to prevent redisplay optimizations. */
17755 if (windows_or_buffers_changed || f->cursor_type_changed)
17756 GIVE_UP (2);
17757
17758 /* This function's optimizations cannot be used if overlays have
17759 changed in the buffer displayed by the window, so give up if they
17760 have. */
17761 if (w->last_overlay_modified != OVERLAY_MODIFF)
17762 GIVE_UP (21);
17763
17764 /* Verify that narrowing has not changed.
17765 Also verify that we were not told to prevent redisplay optimizations.
17766 It would be nice to further
17767 reduce the number of cases where this prevents try_window_id. */
17768 if (current_buffer->clip_changed
17769 || current_buffer->prevent_redisplay_optimizations_p)
17770 GIVE_UP (3);
17771
17772 /* Window must either use window-based redisplay or be full width. */
17773 if (!FRAME_WINDOW_P (f)
17774 && (!FRAME_LINE_INS_DEL_OK (f)
17775 || !WINDOW_FULL_WIDTH_P (w)))
17776 GIVE_UP (4);
17777
17778 /* Give up if point is known NOT to appear in W. */
17779 if (PT < CHARPOS (start))
17780 GIVE_UP (5);
17781
17782 /* Another way to prevent redisplay optimizations. */
17783 if (w->last_modified == 0)
17784 GIVE_UP (6);
17785
17786 /* Verify that window is not hscrolled. */
17787 if (w->hscroll != 0)
17788 GIVE_UP (7);
17789
17790 /* Verify that display wasn't paused. */
17791 if (!w->window_end_valid)
17792 GIVE_UP (8);
17793
17794 /* Likewise if highlighting trailing whitespace. */
17795 if (!NILP (Vshow_trailing_whitespace))
17796 GIVE_UP (11);
17797
17798 /* Can't use this if overlay arrow position and/or string have
17799 changed. */
17800 if (overlay_arrows_changed_p ())
17801 GIVE_UP (12);
17802
17803 /* When word-wrap is on, adding a space to the first word of a
17804 wrapped line can change the wrap position, altering the line
17805 above it. It might be worthwhile to handle this more
17806 intelligently, but for now just redisplay from scratch. */
17807 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17808 GIVE_UP (21);
17809
17810 /* Under bidi reordering, adding or deleting a character in the
17811 beginning of a paragraph, before the first strong directional
17812 character, can change the base direction of the paragraph (unless
17813 the buffer specifies a fixed paragraph direction), which will
17814 require to redisplay the whole paragraph. It might be worthwhile
17815 to find the paragraph limits and widen the range of redisplayed
17816 lines to that, but for now just give up this optimization and
17817 redisplay from scratch. */
17818 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17819 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17820 GIVE_UP (22);
17821
17822 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17823 only if buffer has really changed. The reason is that the gap is
17824 initially at Z for freshly visited files. The code below would
17825 set end_unchanged to 0 in that case. */
17826 if (MODIFF > SAVE_MODIFF
17827 /* This seems to happen sometimes after saving a buffer. */
17828 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17829 {
17830 if (GPT - BEG < BEG_UNCHANGED)
17831 BEG_UNCHANGED = GPT - BEG;
17832 if (Z - GPT < END_UNCHANGED)
17833 END_UNCHANGED = Z - GPT;
17834 }
17835
17836 /* The position of the first and last character that has been changed. */
17837 first_changed_charpos = BEG + BEG_UNCHANGED;
17838 last_changed_charpos = Z - END_UNCHANGED;
17839
17840 /* If window starts after a line end, and the last change is in
17841 front of that newline, then changes don't affect the display.
17842 This case happens with stealth-fontification. Note that although
17843 the display is unchanged, glyph positions in the matrix have to
17844 be adjusted, of course. */
17845 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17846 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17847 && ((last_changed_charpos < CHARPOS (start)
17848 && CHARPOS (start) == BEGV)
17849 || (last_changed_charpos < CHARPOS (start) - 1
17850 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17851 {
17852 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17853 struct glyph_row *r0;
17854
17855 /* Compute how many chars/bytes have been added to or removed
17856 from the buffer. */
17857 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17858 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17859 Z_delta = Z - Z_old;
17860 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17861
17862 /* Give up if PT is not in the window. Note that it already has
17863 been checked at the start of try_window_id that PT is not in
17864 front of the window start. */
17865 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17866 GIVE_UP (13);
17867
17868 /* If window start is unchanged, we can reuse the whole matrix
17869 as is, after adjusting glyph positions. No need to compute
17870 the window end again, since its offset from Z hasn't changed. */
17871 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17872 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17873 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17874 /* PT must not be in a partially visible line. */
17875 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17876 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17877 {
17878 /* Adjust positions in the glyph matrix. */
17879 if (Z_delta || Z_delta_bytes)
17880 {
17881 struct glyph_row *r1
17882 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17883 increment_matrix_positions (w->current_matrix,
17884 MATRIX_ROW_VPOS (r0, current_matrix),
17885 MATRIX_ROW_VPOS (r1, current_matrix),
17886 Z_delta, Z_delta_bytes);
17887 }
17888
17889 /* Set the cursor. */
17890 row = row_containing_pos (w, PT, r0, NULL, 0);
17891 if (row)
17892 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17893 return 1;
17894 }
17895 }
17896
17897 /* Handle the case that changes are all below what is displayed in
17898 the window, and that PT is in the window. This shortcut cannot
17899 be taken if ZV is visible in the window, and text has been added
17900 there that is visible in the window. */
17901 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17902 /* ZV is not visible in the window, or there are no
17903 changes at ZV, actually. */
17904 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17905 || first_changed_charpos == last_changed_charpos))
17906 {
17907 struct glyph_row *r0;
17908
17909 /* Give up if PT is not in the window. Note that it already has
17910 been checked at the start of try_window_id that PT is not in
17911 front of the window start. */
17912 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17913 GIVE_UP (14);
17914
17915 /* If window start is unchanged, we can reuse the whole matrix
17916 as is, without changing glyph positions since no text has
17917 been added/removed in front of the window end. */
17918 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17919 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17920 /* PT must not be in a partially visible line. */
17921 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17922 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17923 {
17924 /* We have to compute the window end anew since text
17925 could have been added/removed after it. */
17926 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17927 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17928
17929 /* Set the cursor. */
17930 row = row_containing_pos (w, PT, r0, NULL, 0);
17931 if (row)
17932 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17933 return 2;
17934 }
17935 }
17936
17937 /* Give up if window start is in the changed area.
17938
17939 The condition used to read
17940
17941 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17942
17943 but why that was tested escapes me at the moment. */
17944 if (CHARPOS (start) >= first_changed_charpos
17945 && CHARPOS (start) <= last_changed_charpos)
17946 GIVE_UP (15);
17947
17948 /* Check that window start agrees with the start of the first glyph
17949 row in its current matrix. Check this after we know the window
17950 start is not in changed text, otherwise positions would not be
17951 comparable. */
17952 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17953 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17954 GIVE_UP (16);
17955
17956 /* Give up if the window ends in strings. Overlay strings
17957 at the end are difficult to handle, so don't try. */
17958 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17959 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17960 GIVE_UP (20);
17961
17962 /* Compute the position at which we have to start displaying new
17963 lines. Some of the lines at the top of the window might be
17964 reusable because they are not displaying changed text. Find the
17965 last row in W's current matrix not affected by changes at the
17966 start of current_buffer. Value is null if changes start in the
17967 first line of window. */
17968 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17969 if (last_unchanged_at_beg_row)
17970 {
17971 /* Avoid starting to display in the middle of a character, a TAB
17972 for instance. This is easier than to set up the iterator
17973 exactly, and it's not a frequent case, so the additional
17974 effort wouldn't really pay off. */
17975 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17976 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17977 && last_unchanged_at_beg_row > w->current_matrix->rows)
17978 --last_unchanged_at_beg_row;
17979
17980 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17981 GIVE_UP (17);
17982
17983 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
17984 GIVE_UP (18);
17985 start_pos = it.current.pos;
17986
17987 /* Start displaying new lines in the desired matrix at the same
17988 vpos we would use in the current matrix, i.e. below
17989 last_unchanged_at_beg_row. */
17990 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17991 current_matrix);
17992 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17993 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17994
17995 eassert (it.hpos == 0 && it.current_x == 0);
17996 }
17997 else
17998 {
17999 /* There are no reusable lines at the start of the window.
18000 Start displaying in the first text line. */
18001 start_display (&it, w, start);
18002 it.vpos = it.first_vpos;
18003 start_pos = it.current.pos;
18004 }
18005
18006 /* Find the first row that is not affected by changes at the end of
18007 the buffer. Value will be null if there is no unchanged row, in
18008 which case we must redisplay to the end of the window. delta
18009 will be set to the value by which buffer positions beginning with
18010 first_unchanged_at_end_row have to be adjusted due to text
18011 changes. */
18012 first_unchanged_at_end_row
18013 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18014 IF_DEBUG (debug_delta = delta);
18015 IF_DEBUG (debug_delta_bytes = delta_bytes);
18016
18017 /* Set stop_pos to the buffer position up to which we will have to
18018 display new lines. If first_unchanged_at_end_row != NULL, this
18019 is the buffer position of the start of the line displayed in that
18020 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18021 that we don't stop at a buffer position. */
18022 stop_pos = 0;
18023 if (first_unchanged_at_end_row)
18024 {
18025 eassert (last_unchanged_at_beg_row == NULL
18026 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18027
18028 /* If this is a continuation line, move forward to the next one
18029 that isn't. Changes in lines above affect this line.
18030 Caution: this may move first_unchanged_at_end_row to a row
18031 not displaying text. */
18032 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18033 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18034 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18035 < it.last_visible_y))
18036 ++first_unchanged_at_end_row;
18037
18038 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18039 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18040 >= it.last_visible_y))
18041 first_unchanged_at_end_row = NULL;
18042 else
18043 {
18044 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18045 + delta);
18046 first_unchanged_at_end_vpos
18047 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18048 eassert (stop_pos >= Z - END_UNCHANGED);
18049 }
18050 }
18051 else if (last_unchanged_at_beg_row == NULL)
18052 GIVE_UP (19);
18053
18054
18055 #ifdef GLYPH_DEBUG
18056
18057 /* Either there is no unchanged row at the end, or the one we have
18058 now displays text. This is a necessary condition for the window
18059 end pos calculation at the end of this function. */
18060 eassert (first_unchanged_at_end_row == NULL
18061 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18062
18063 debug_last_unchanged_at_beg_vpos
18064 = (last_unchanged_at_beg_row
18065 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18066 : -1);
18067 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18068
18069 #endif /* GLYPH_DEBUG */
18070
18071
18072 /* Display new lines. Set last_text_row to the last new line
18073 displayed which has text on it, i.e. might end up as being the
18074 line where the window_end_vpos is. */
18075 w->cursor.vpos = -1;
18076 last_text_row = NULL;
18077 overlay_arrow_seen = false;
18078 if (it.current_y < it.last_visible_y
18079 && !f->fonts_changed
18080 && (first_unchanged_at_end_row == NULL
18081 || IT_CHARPOS (it) < stop_pos))
18082 it.glyph_row->reversed_p = false;
18083 while (it.current_y < it.last_visible_y
18084 && !f->fonts_changed
18085 && (first_unchanged_at_end_row == NULL
18086 || IT_CHARPOS (it) < stop_pos))
18087 {
18088 if (display_line (&it))
18089 last_text_row = it.glyph_row - 1;
18090 }
18091
18092 if (f->fonts_changed)
18093 return -1;
18094
18095 /* The redisplay iterations in display_line above could have
18096 triggered font-lock, which could have done something that
18097 invalidates IT->w window's end-point information, on which we
18098 rely below. E.g., one package, which will remain unnamed, used
18099 to install a font-lock-fontify-region-function that called
18100 bury-buffer, whose side effect is to switch the buffer displayed
18101 by IT->w, and that predictably resets IT->w's window_end_valid
18102 flag, which we already tested at the entry to this function.
18103 Amply punish such packages/modes by giving up on this
18104 optimization in those cases. */
18105 if (!w->window_end_valid)
18106 {
18107 clear_glyph_matrix (w->desired_matrix);
18108 return -1;
18109 }
18110
18111 /* Compute differences in buffer positions, y-positions etc. for
18112 lines reused at the bottom of the window. Compute what we can
18113 scroll. */
18114 if (first_unchanged_at_end_row
18115 /* No lines reused because we displayed everything up to the
18116 bottom of the window. */
18117 && it.current_y < it.last_visible_y)
18118 {
18119 dvpos = (it.vpos
18120 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18121 current_matrix));
18122 dy = it.current_y - first_unchanged_at_end_row->y;
18123 run.current_y = first_unchanged_at_end_row->y;
18124 run.desired_y = run.current_y + dy;
18125 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18126 }
18127 else
18128 {
18129 delta = delta_bytes = dvpos = dy
18130 = run.current_y = run.desired_y = run.height = 0;
18131 first_unchanged_at_end_row = NULL;
18132 }
18133 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18134
18135
18136 /* Find the cursor if not already found. We have to decide whether
18137 PT will appear on this window (it sometimes doesn't, but this is
18138 not a very frequent case.) This decision has to be made before
18139 the current matrix is altered. A value of cursor.vpos < 0 means
18140 that PT is either in one of the lines beginning at
18141 first_unchanged_at_end_row or below the window. Don't care for
18142 lines that might be displayed later at the window end; as
18143 mentioned, this is not a frequent case. */
18144 if (w->cursor.vpos < 0)
18145 {
18146 /* Cursor in unchanged rows at the top? */
18147 if (PT < CHARPOS (start_pos)
18148 && last_unchanged_at_beg_row)
18149 {
18150 row = row_containing_pos (w, PT,
18151 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18152 last_unchanged_at_beg_row + 1, 0);
18153 if (row)
18154 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18155 }
18156
18157 /* Start from first_unchanged_at_end_row looking for PT. */
18158 else if (first_unchanged_at_end_row)
18159 {
18160 row = row_containing_pos (w, PT - delta,
18161 first_unchanged_at_end_row, NULL, 0);
18162 if (row)
18163 set_cursor_from_row (w, row, w->current_matrix, delta,
18164 delta_bytes, dy, dvpos);
18165 }
18166
18167 /* Give up if cursor was not found. */
18168 if (w->cursor.vpos < 0)
18169 {
18170 clear_glyph_matrix (w->desired_matrix);
18171 return -1;
18172 }
18173 }
18174
18175 /* Don't let the cursor end in the scroll margins. */
18176 {
18177 int this_scroll_margin, cursor_height;
18178 int frame_line_height = default_line_pixel_height (w);
18179 int window_total_lines
18180 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18181
18182 this_scroll_margin =
18183 max (0, min (scroll_margin, window_total_lines / 4));
18184 this_scroll_margin *= frame_line_height;
18185 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18186
18187 if ((w->cursor.y < this_scroll_margin
18188 && CHARPOS (start) > BEGV)
18189 /* Old redisplay didn't take scroll margin into account at the bottom,
18190 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18191 || (w->cursor.y + (make_cursor_line_fully_visible_p
18192 ? cursor_height + this_scroll_margin
18193 : 1)) > it.last_visible_y)
18194 {
18195 w->cursor.vpos = -1;
18196 clear_glyph_matrix (w->desired_matrix);
18197 return -1;
18198 }
18199 }
18200
18201 /* Scroll the display. Do it before changing the current matrix so
18202 that xterm.c doesn't get confused about where the cursor glyph is
18203 found. */
18204 if (dy && run.height)
18205 {
18206 update_begin (f);
18207
18208 if (FRAME_WINDOW_P (f))
18209 {
18210 FRAME_RIF (f)->update_window_begin_hook (w);
18211 FRAME_RIF (f)->clear_window_mouse_face (w);
18212 FRAME_RIF (f)->scroll_run_hook (w, &run);
18213 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18214 }
18215 else
18216 {
18217 /* Terminal frame. In this case, dvpos gives the number of
18218 lines to scroll by; dvpos < 0 means scroll up. */
18219 int from_vpos
18220 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18221 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18222 int end = (WINDOW_TOP_EDGE_LINE (w)
18223 + WINDOW_WANTS_HEADER_LINE_P (w)
18224 + window_internal_height (w));
18225
18226 #if defined (HAVE_GPM) || defined (MSDOS)
18227 x_clear_window_mouse_face (w);
18228 #endif
18229 /* Perform the operation on the screen. */
18230 if (dvpos > 0)
18231 {
18232 /* Scroll last_unchanged_at_beg_row to the end of the
18233 window down dvpos lines. */
18234 set_terminal_window (f, end);
18235
18236 /* On dumb terminals delete dvpos lines at the end
18237 before inserting dvpos empty lines. */
18238 if (!FRAME_SCROLL_REGION_OK (f))
18239 ins_del_lines (f, end - dvpos, -dvpos);
18240
18241 /* Insert dvpos empty lines in front of
18242 last_unchanged_at_beg_row. */
18243 ins_del_lines (f, from, dvpos);
18244 }
18245 else if (dvpos < 0)
18246 {
18247 /* Scroll up last_unchanged_at_beg_vpos to the end of
18248 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18249 set_terminal_window (f, end);
18250
18251 /* Delete dvpos lines in front of
18252 last_unchanged_at_beg_vpos. ins_del_lines will set
18253 the cursor to the given vpos and emit |dvpos| delete
18254 line sequences. */
18255 ins_del_lines (f, from + dvpos, dvpos);
18256
18257 /* On a dumb terminal insert dvpos empty lines at the
18258 end. */
18259 if (!FRAME_SCROLL_REGION_OK (f))
18260 ins_del_lines (f, end + dvpos, -dvpos);
18261 }
18262
18263 set_terminal_window (f, 0);
18264 }
18265
18266 update_end (f);
18267 }
18268
18269 /* Shift reused rows of the current matrix to the right position.
18270 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18271 text. */
18272 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18273 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18274 if (dvpos < 0)
18275 {
18276 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18277 bottom_vpos, dvpos);
18278 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18279 bottom_vpos);
18280 }
18281 else if (dvpos > 0)
18282 {
18283 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18284 bottom_vpos, dvpos);
18285 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18286 first_unchanged_at_end_vpos + dvpos);
18287 }
18288
18289 /* For frame-based redisplay, make sure that current frame and window
18290 matrix are in sync with respect to glyph memory. */
18291 if (!FRAME_WINDOW_P (f))
18292 sync_frame_with_window_matrix_rows (w);
18293
18294 /* Adjust buffer positions in reused rows. */
18295 if (delta || delta_bytes)
18296 increment_matrix_positions (current_matrix,
18297 first_unchanged_at_end_vpos + dvpos,
18298 bottom_vpos, delta, delta_bytes);
18299
18300 /* Adjust Y positions. */
18301 if (dy)
18302 shift_glyph_matrix (w, current_matrix,
18303 first_unchanged_at_end_vpos + dvpos,
18304 bottom_vpos, dy);
18305
18306 if (first_unchanged_at_end_row)
18307 {
18308 first_unchanged_at_end_row += dvpos;
18309 if (first_unchanged_at_end_row->y >= it.last_visible_y
18310 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18311 first_unchanged_at_end_row = NULL;
18312 }
18313
18314 /* If scrolling up, there may be some lines to display at the end of
18315 the window. */
18316 last_text_row_at_end = NULL;
18317 if (dy < 0)
18318 {
18319 /* Scrolling up can leave for example a partially visible line
18320 at the end of the window to be redisplayed. */
18321 /* Set last_row to the glyph row in the current matrix where the
18322 window end line is found. It has been moved up or down in
18323 the matrix by dvpos. */
18324 int last_vpos = w->window_end_vpos + dvpos;
18325 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18326
18327 /* If last_row is the window end line, it should display text. */
18328 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18329
18330 /* If window end line was partially visible before, begin
18331 displaying at that line. Otherwise begin displaying with the
18332 line following it. */
18333 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18334 {
18335 init_to_row_start (&it, w, last_row);
18336 it.vpos = last_vpos;
18337 it.current_y = last_row->y;
18338 }
18339 else
18340 {
18341 init_to_row_end (&it, w, last_row);
18342 it.vpos = 1 + last_vpos;
18343 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18344 ++last_row;
18345 }
18346
18347 /* We may start in a continuation line. If so, we have to
18348 get the right continuation_lines_width and current_x. */
18349 it.continuation_lines_width = last_row->continuation_lines_width;
18350 it.hpos = it.current_x = 0;
18351
18352 /* Display the rest of the lines at the window end. */
18353 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18354 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18355 {
18356 /* Is it always sure that the display agrees with lines in
18357 the current matrix? I don't think so, so we mark rows
18358 displayed invalid in the current matrix by setting their
18359 enabled_p flag to false. */
18360 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18361 if (display_line (&it))
18362 last_text_row_at_end = it.glyph_row - 1;
18363 }
18364 }
18365
18366 /* Update window_end_pos and window_end_vpos. */
18367 if (first_unchanged_at_end_row && !last_text_row_at_end)
18368 {
18369 /* Window end line if one of the preserved rows from the current
18370 matrix. Set row to the last row displaying text in current
18371 matrix starting at first_unchanged_at_end_row, after
18372 scrolling. */
18373 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18374 row = find_last_row_displaying_text (w->current_matrix, &it,
18375 first_unchanged_at_end_row);
18376 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18377 adjust_window_ends (w, row, true);
18378 eassert (w->window_end_bytepos >= 0);
18379 IF_DEBUG (debug_method_add (w, "A"));
18380 }
18381 else if (last_text_row_at_end)
18382 {
18383 adjust_window_ends (w, last_text_row_at_end, false);
18384 eassert (w->window_end_bytepos >= 0);
18385 IF_DEBUG (debug_method_add (w, "B"));
18386 }
18387 else if (last_text_row)
18388 {
18389 /* We have displayed either to the end of the window or at the
18390 end of the window, i.e. the last row with text is to be found
18391 in the desired matrix. */
18392 adjust_window_ends (w, last_text_row, false);
18393 eassert (w->window_end_bytepos >= 0);
18394 }
18395 else if (first_unchanged_at_end_row == NULL
18396 && last_text_row == NULL
18397 && last_text_row_at_end == NULL)
18398 {
18399 /* Displayed to end of window, but no line containing text was
18400 displayed. Lines were deleted at the end of the window. */
18401 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18402 int vpos = w->window_end_vpos;
18403 struct glyph_row *current_row = current_matrix->rows + vpos;
18404 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18405
18406 for (row = NULL;
18407 row == NULL && vpos >= first_vpos;
18408 --vpos, --current_row, --desired_row)
18409 {
18410 if (desired_row->enabled_p)
18411 {
18412 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18413 row = desired_row;
18414 }
18415 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18416 row = current_row;
18417 }
18418
18419 eassert (row != NULL);
18420 w->window_end_vpos = vpos + 1;
18421 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18422 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18423 eassert (w->window_end_bytepos >= 0);
18424 IF_DEBUG (debug_method_add (w, "C"));
18425 }
18426 else
18427 emacs_abort ();
18428
18429 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18430 debug_end_vpos = w->window_end_vpos));
18431
18432 /* Record that display has not been completed. */
18433 w->window_end_valid = false;
18434 w->desired_matrix->no_scrolling_p = true;
18435 return 3;
18436
18437 #undef GIVE_UP
18438 }
18439
18440
18441 \f
18442 /***********************************************************************
18443 More debugging support
18444 ***********************************************************************/
18445
18446 #ifdef GLYPH_DEBUG
18447
18448 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18449 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18450 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18451
18452
18453 /* Dump the contents of glyph matrix MATRIX on stderr.
18454
18455 GLYPHS 0 means don't show glyph contents.
18456 GLYPHS 1 means show glyphs in short form
18457 GLYPHS > 1 means show glyphs in long form. */
18458
18459 void
18460 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18461 {
18462 int i;
18463 for (i = 0; i < matrix->nrows; ++i)
18464 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18465 }
18466
18467
18468 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18469 the glyph row and area where the glyph comes from. */
18470
18471 void
18472 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18473 {
18474 if (glyph->type == CHAR_GLYPH
18475 || glyph->type == GLYPHLESS_GLYPH)
18476 {
18477 fprintf (stderr,
18478 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18479 glyph - row->glyphs[TEXT_AREA],
18480 (glyph->type == CHAR_GLYPH
18481 ? 'C'
18482 : 'G'),
18483 glyph->charpos,
18484 (BUFFERP (glyph->object)
18485 ? 'B'
18486 : (STRINGP (glyph->object)
18487 ? 'S'
18488 : (NILP (glyph->object)
18489 ? '0'
18490 : '-'))),
18491 glyph->pixel_width,
18492 glyph->u.ch,
18493 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18494 ? glyph->u.ch
18495 : '.'),
18496 glyph->face_id,
18497 glyph->left_box_line_p,
18498 glyph->right_box_line_p);
18499 }
18500 else if (glyph->type == STRETCH_GLYPH)
18501 {
18502 fprintf (stderr,
18503 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18504 glyph - row->glyphs[TEXT_AREA],
18505 'S',
18506 glyph->charpos,
18507 (BUFFERP (glyph->object)
18508 ? 'B'
18509 : (STRINGP (glyph->object)
18510 ? 'S'
18511 : (NILP (glyph->object)
18512 ? '0'
18513 : '-'))),
18514 glyph->pixel_width,
18515 0,
18516 ' ',
18517 glyph->face_id,
18518 glyph->left_box_line_p,
18519 glyph->right_box_line_p);
18520 }
18521 else if (glyph->type == IMAGE_GLYPH)
18522 {
18523 fprintf (stderr,
18524 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18525 glyph - row->glyphs[TEXT_AREA],
18526 'I',
18527 glyph->charpos,
18528 (BUFFERP (glyph->object)
18529 ? 'B'
18530 : (STRINGP (glyph->object)
18531 ? 'S'
18532 : (NILP (glyph->object)
18533 ? '0'
18534 : '-'))),
18535 glyph->pixel_width,
18536 glyph->u.img_id,
18537 '.',
18538 glyph->face_id,
18539 glyph->left_box_line_p,
18540 glyph->right_box_line_p);
18541 }
18542 else if (glyph->type == COMPOSITE_GLYPH)
18543 {
18544 fprintf (stderr,
18545 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18546 glyph - row->glyphs[TEXT_AREA],
18547 '+',
18548 glyph->charpos,
18549 (BUFFERP (glyph->object)
18550 ? 'B'
18551 : (STRINGP (glyph->object)
18552 ? 'S'
18553 : (NILP (glyph->object)
18554 ? '0'
18555 : '-'))),
18556 glyph->pixel_width,
18557 glyph->u.cmp.id);
18558 if (glyph->u.cmp.automatic)
18559 fprintf (stderr,
18560 "[%d-%d]",
18561 glyph->slice.cmp.from, glyph->slice.cmp.to);
18562 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18563 glyph->face_id,
18564 glyph->left_box_line_p,
18565 glyph->right_box_line_p);
18566 }
18567 }
18568
18569
18570 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18571 GLYPHS 0 means don't show glyph contents.
18572 GLYPHS 1 means show glyphs in short form
18573 GLYPHS > 1 means show glyphs in long form. */
18574
18575 void
18576 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18577 {
18578 if (glyphs != 1)
18579 {
18580 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18581 fprintf (stderr, "==============================================================================\n");
18582
18583 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18584 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18585 vpos,
18586 MATRIX_ROW_START_CHARPOS (row),
18587 MATRIX_ROW_END_CHARPOS (row),
18588 row->used[TEXT_AREA],
18589 row->contains_overlapping_glyphs_p,
18590 row->enabled_p,
18591 row->truncated_on_left_p,
18592 row->truncated_on_right_p,
18593 row->continued_p,
18594 MATRIX_ROW_CONTINUATION_LINE_P (row),
18595 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18596 row->ends_at_zv_p,
18597 row->fill_line_p,
18598 row->ends_in_middle_of_char_p,
18599 row->starts_in_middle_of_char_p,
18600 row->mouse_face_p,
18601 row->x,
18602 row->y,
18603 row->pixel_width,
18604 row->height,
18605 row->visible_height,
18606 row->ascent,
18607 row->phys_ascent);
18608 /* The next 3 lines should align to "Start" in the header. */
18609 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18610 row->end.overlay_string_index,
18611 row->continuation_lines_width);
18612 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18613 CHARPOS (row->start.string_pos),
18614 CHARPOS (row->end.string_pos));
18615 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18616 row->end.dpvec_index);
18617 }
18618
18619 if (glyphs > 1)
18620 {
18621 int area;
18622
18623 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18624 {
18625 struct glyph *glyph = row->glyphs[area];
18626 struct glyph *glyph_end = glyph + row->used[area];
18627
18628 /* Glyph for a line end in text. */
18629 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18630 ++glyph_end;
18631
18632 if (glyph < glyph_end)
18633 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18634
18635 for (; glyph < glyph_end; ++glyph)
18636 dump_glyph (row, glyph, area);
18637 }
18638 }
18639 else if (glyphs == 1)
18640 {
18641 int area;
18642 char s[SHRT_MAX + 4];
18643
18644 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18645 {
18646 int i;
18647
18648 for (i = 0; i < row->used[area]; ++i)
18649 {
18650 struct glyph *glyph = row->glyphs[area] + i;
18651 if (i == row->used[area] - 1
18652 && area == TEXT_AREA
18653 && NILP (glyph->object)
18654 && glyph->type == CHAR_GLYPH
18655 && glyph->u.ch == ' ')
18656 {
18657 strcpy (&s[i], "[\\n]");
18658 i += 4;
18659 }
18660 else if (glyph->type == CHAR_GLYPH
18661 && glyph->u.ch < 0x80
18662 && glyph->u.ch >= ' ')
18663 s[i] = glyph->u.ch;
18664 else
18665 s[i] = '.';
18666 }
18667
18668 s[i] = '\0';
18669 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18670 }
18671 }
18672 }
18673
18674
18675 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18676 Sdump_glyph_matrix, 0, 1, "p",
18677 doc: /* Dump the current matrix of the selected window to stderr.
18678 Shows contents of glyph row structures. With non-nil
18679 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18680 glyphs in short form, otherwise show glyphs in long form.
18681
18682 Interactively, no argument means show glyphs in short form;
18683 with numeric argument, its value is passed as the GLYPHS flag. */)
18684 (Lisp_Object glyphs)
18685 {
18686 struct window *w = XWINDOW (selected_window);
18687 struct buffer *buffer = XBUFFER (w->contents);
18688
18689 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18690 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18691 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18692 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18693 fprintf (stderr, "=============================================\n");
18694 dump_glyph_matrix (w->current_matrix,
18695 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18696 return Qnil;
18697 }
18698
18699
18700 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18701 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18702 Only text-mode frames have frame glyph matrices. */)
18703 (void)
18704 {
18705 struct frame *f = XFRAME (selected_frame);
18706
18707 if (f->current_matrix)
18708 dump_glyph_matrix (f->current_matrix, 1);
18709 else
18710 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18711 return Qnil;
18712 }
18713
18714
18715 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18716 doc: /* Dump glyph row ROW to stderr.
18717 GLYPH 0 means don't dump glyphs.
18718 GLYPH 1 means dump glyphs in short form.
18719 GLYPH > 1 or omitted means dump glyphs in long form. */)
18720 (Lisp_Object row, Lisp_Object glyphs)
18721 {
18722 struct glyph_matrix *matrix;
18723 EMACS_INT vpos;
18724
18725 CHECK_NUMBER (row);
18726 matrix = XWINDOW (selected_window)->current_matrix;
18727 vpos = XINT (row);
18728 if (vpos >= 0 && vpos < matrix->nrows)
18729 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18730 vpos,
18731 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18732 return Qnil;
18733 }
18734
18735
18736 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18737 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18738 GLYPH 0 means don't dump glyphs.
18739 GLYPH 1 means dump glyphs in short form.
18740 GLYPH > 1 or omitted means dump glyphs in long form.
18741
18742 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18743 do nothing. */)
18744 (Lisp_Object row, Lisp_Object glyphs)
18745 {
18746 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18747 struct frame *sf = SELECTED_FRAME ();
18748 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18749 EMACS_INT vpos;
18750
18751 CHECK_NUMBER (row);
18752 vpos = XINT (row);
18753 if (vpos >= 0 && vpos < m->nrows)
18754 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18755 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18756 #endif
18757 return Qnil;
18758 }
18759
18760
18761 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18762 doc: /* Toggle tracing of redisplay.
18763 With ARG, turn tracing on if and only if ARG is positive. */)
18764 (Lisp_Object arg)
18765 {
18766 if (NILP (arg))
18767 trace_redisplay_p = !trace_redisplay_p;
18768 else
18769 {
18770 arg = Fprefix_numeric_value (arg);
18771 trace_redisplay_p = XINT (arg) > 0;
18772 }
18773
18774 return Qnil;
18775 }
18776
18777
18778 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18779 doc: /* Like `format', but print result to stderr.
18780 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18781 (ptrdiff_t nargs, Lisp_Object *args)
18782 {
18783 Lisp_Object s = Fformat (nargs, args);
18784 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18785 return Qnil;
18786 }
18787
18788 #endif /* GLYPH_DEBUG */
18789
18790
18791 \f
18792 /***********************************************************************
18793 Building Desired Matrix Rows
18794 ***********************************************************************/
18795
18796 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18797 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18798
18799 static struct glyph_row *
18800 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18801 {
18802 struct frame *f = XFRAME (WINDOW_FRAME (w));
18803 struct buffer *buffer = XBUFFER (w->contents);
18804 struct buffer *old = current_buffer;
18805 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18806 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18807 const unsigned char *arrow_end = arrow_string + arrow_len;
18808 const unsigned char *p;
18809 struct it it;
18810 bool multibyte_p;
18811 int n_glyphs_before;
18812
18813 set_buffer_temp (buffer);
18814 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18815 scratch_glyph_row.reversed_p = false;
18816 it.glyph_row->used[TEXT_AREA] = 0;
18817 SET_TEXT_POS (it.position, 0, 0);
18818
18819 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18820 p = arrow_string;
18821 while (p < arrow_end)
18822 {
18823 Lisp_Object face, ilisp;
18824
18825 /* Get the next character. */
18826 if (multibyte_p)
18827 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18828 else
18829 {
18830 it.c = it.char_to_display = *p, it.len = 1;
18831 if (! ASCII_CHAR_P (it.c))
18832 it.char_to_display = BYTE8_TO_CHAR (it.c);
18833 }
18834 p += it.len;
18835
18836 /* Get its face. */
18837 ilisp = make_number (p - arrow_string);
18838 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18839 it.face_id = compute_char_face (f, it.char_to_display, face);
18840
18841 /* Compute its width, get its glyphs. */
18842 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18843 SET_TEXT_POS (it.position, -1, -1);
18844 PRODUCE_GLYPHS (&it);
18845
18846 /* If this character doesn't fit any more in the line, we have
18847 to remove some glyphs. */
18848 if (it.current_x > it.last_visible_x)
18849 {
18850 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18851 break;
18852 }
18853 }
18854
18855 set_buffer_temp (old);
18856 return it.glyph_row;
18857 }
18858
18859
18860 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18861 glyphs to insert is determined by produce_special_glyphs. */
18862
18863 static void
18864 insert_left_trunc_glyphs (struct it *it)
18865 {
18866 struct it truncate_it;
18867 struct glyph *from, *end, *to, *toend;
18868
18869 eassert (!FRAME_WINDOW_P (it->f)
18870 || (!it->glyph_row->reversed_p
18871 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18872 || (it->glyph_row->reversed_p
18873 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18874
18875 /* Get the truncation glyphs. */
18876 truncate_it = *it;
18877 truncate_it.current_x = 0;
18878 truncate_it.face_id = DEFAULT_FACE_ID;
18879 truncate_it.glyph_row = &scratch_glyph_row;
18880 truncate_it.area = TEXT_AREA;
18881 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18882 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18883 truncate_it.object = Qnil;
18884 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18885
18886 /* Overwrite glyphs from IT with truncation glyphs. */
18887 if (!it->glyph_row->reversed_p)
18888 {
18889 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18890
18891 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18892 end = from + tused;
18893 to = it->glyph_row->glyphs[TEXT_AREA];
18894 toend = to + it->glyph_row->used[TEXT_AREA];
18895 if (FRAME_WINDOW_P (it->f))
18896 {
18897 /* On GUI frames, when variable-size fonts are displayed,
18898 the truncation glyphs may need more pixels than the row's
18899 glyphs they overwrite. We overwrite more glyphs to free
18900 enough screen real estate, and enlarge the stretch glyph
18901 on the right (see display_line), if there is one, to
18902 preserve the screen position of the truncation glyphs on
18903 the right. */
18904 int w = 0;
18905 struct glyph *g = to;
18906 short used;
18907
18908 /* The first glyph could be partially visible, in which case
18909 it->glyph_row->x will be negative. But we want the left
18910 truncation glyphs to be aligned at the left margin of the
18911 window, so we override the x coordinate at which the row
18912 will begin. */
18913 it->glyph_row->x = 0;
18914 while (g < toend && w < it->truncation_pixel_width)
18915 {
18916 w += g->pixel_width;
18917 ++g;
18918 }
18919 if (g - to - tused > 0)
18920 {
18921 memmove (to + tused, g, (toend - g) * sizeof(*g));
18922 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18923 }
18924 used = it->glyph_row->used[TEXT_AREA];
18925 if (it->glyph_row->truncated_on_right_p
18926 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18927 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18928 == STRETCH_GLYPH)
18929 {
18930 int extra = w - it->truncation_pixel_width;
18931
18932 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18933 }
18934 }
18935
18936 while (from < end)
18937 *to++ = *from++;
18938
18939 /* There may be padding glyphs left over. Overwrite them too. */
18940 if (!FRAME_WINDOW_P (it->f))
18941 {
18942 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18943 {
18944 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18945 while (from < end)
18946 *to++ = *from++;
18947 }
18948 }
18949
18950 if (to > toend)
18951 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18952 }
18953 else
18954 {
18955 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18956
18957 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18958 that back to front. */
18959 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18960 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18961 toend = it->glyph_row->glyphs[TEXT_AREA];
18962 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18963 if (FRAME_WINDOW_P (it->f))
18964 {
18965 int w = 0;
18966 struct glyph *g = to;
18967
18968 while (g >= toend && w < it->truncation_pixel_width)
18969 {
18970 w += g->pixel_width;
18971 --g;
18972 }
18973 if (to - g - tused > 0)
18974 to = g + tused;
18975 if (it->glyph_row->truncated_on_right_p
18976 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18977 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18978 {
18979 int extra = w - it->truncation_pixel_width;
18980
18981 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18982 }
18983 }
18984
18985 while (from >= end && to >= toend)
18986 *to-- = *from--;
18987 if (!FRAME_WINDOW_P (it->f))
18988 {
18989 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18990 {
18991 from =
18992 truncate_it.glyph_row->glyphs[TEXT_AREA]
18993 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18994 while (from >= end && to >= toend)
18995 *to-- = *from--;
18996 }
18997 }
18998 if (from >= end)
18999 {
19000 /* Need to free some room before prepending additional
19001 glyphs. */
19002 int move_by = from - end + 1;
19003 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19004 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19005
19006 for ( ; g >= g0; g--)
19007 g[move_by] = *g;
19008 while (from >= end)
19009 *to-- = *from--;
19010 it->glyph_row->used[TEXT_AREA] += move_by;
19011 }
19012 }
19013 }
19014
19015 /* Compute the hash code for ROW. */
19016 unsigned
19017 row_hash (struct glyph_row *row)
19018 {
19019 int area, k;
19020 unsigned hashval = 0;
19021
19022 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19023 for (k = 0; k < row->used[area]; ++k)
19024 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19025 + row->glyphs[area][k].u.val
19026 + row->glyphs[area][k].face_id
19027 + row->glyphs[area][k].padding_p
19028 + (row->glyphs[area][k].type << 2));
19029
19030 return hashval;
19031 }
19032
19033 /* Compute the pixel height and width of IT->glyph_row.
19034
19035 Most of the time, ascent and height of a display line will be equal
19036 to the max_ascent and max_height values of the display iterator
19037 structure. This is not the case if
19038
19039 1. We hit ZV without displaying anything. In this case, max_ascent
19040 and max_height will be zero.
19041
19042 2. We have some glyphs that don't contribute to the line height.
19043 (The glyph row flag contributes_to_line_height_p is for future
19044 pixmap extensions).
19045
19046 The first case is easily covered by using default values because in
19047 these cases, the line height does not really matter, except that it
19048 must not be zero. */
19049
19050 static void
19051 compute_line_metrics (struct it *it)
19052 {
19053 struct glyph_row *row = it->glyph_row;
19054
19055 if (FRAME_WINDOW_P (it->f))
19056 {
19057 int i, min_y, max_y;
19058
19059 /* The line may consist of one space only, that was added to
19060 place the cursor on it. If so, the row's height hasn't been
19061 computed yet. */
19062 if (row->height == 0)
19063 {
19064 if (it->max_ascent + it->max_descent == 0)
19065 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19066 row->ascent = it->max_ascent;
19067 row->height = it->max_ascent + it->max_descent;
19068 row->phys_ascent = it->max_phys_ascent;
19069 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19070 row->extra_line_spacing = it->max_extra_line_spacing;
19071 }
19072
19073 /* Compute the width of this line. */
19074 row->pixel_width = row->x;
19075 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19076 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19077
19078 eassert (row->pixel_width >= 0);
19079 eassert (row->ascent >= 0 && row->height > 0);
19080
19081 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19082 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19083
19084 /* If first line's physical ascent is larger than its logical
19085 ascent, use the physical ascent, and make the row taller.
19086 This makes accented characters fully visible. */
19087 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19088 && row->phys_ascent > row->ascent)
19089 {
19090 row->height += row->phys_ascent - row->ascent;
19091 row->ascent = row->phys_ascent;
19092 }
19093
19094 /* Compute how much of the line is visible. */
19095 row->visible_height = row->height;
19096
19097 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19098 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19099
19100 if (row->y < min_y)
19101 row->visible_height -= min_y - row->y;
19102 if (row->y + row->height > max_y)
19103 row->visible_height -= row->y + row->height - max_y;
19104 }
19105 else
19106 {
19107 row->pixel_width = row->used[TEXT_AREA];
19108 if (row->continued_p)
19109 row->pixel_width -= it->continuation_pixel_width;
19110 else if (row->truncated_on_right_p)
19111 row->pixel_width -= it->truncation_pixel_width;
19112 row->ascent = row->phys_ascent = 0;
19113 row->height = row->phys_height = row->visible_height = 1;
19114 row->extra_line_spacing = 0;
19115 }
19116
19117 /* Compute a hash code for this row. */
19118 row->hash = row_hash (row);
19119
19120 it->max_ascent = it->max_descent = 0;
19121 it->max_phys_ascent = it->max_phys_descent = 0;
19122 }
19123
19124
19125 /* Append one space to the glyph row of iterator IT if doing a
19126 window-based redisplay. The space has the same face as
19127 IT->face_id. Value is true if a space was added.
19128
19129 This function is called to make sure that there is always one glyph
19130 at the end of a glyph row that the cursor can be set on under
19131 window-systems. (If there weren't such a glyph we would not know
19132 how wide and tall a box cursor should be displayed).
19133
19134 At the same time this space let's a nicely handle clearing to the
19135 end of the line if the row ends in italic text. */
19136
19137 static bool
19138 append_space_for_newline (struct it *it, bool default_face_p)
19139 {
19140 if (FRAME_WINDOW_P (it->f))
19141 {
19142 int n = it->glyph_row->used[TEXT_AREA];
19143
19144 if (it->glyph_row->glyphs[TEXT_AREA] + n
19145 < it->glyph_row->glyphs[1 + TEXT_AREA])
19146 {
19147 /* Save some values that must not be changed.
19148 Must save IT->c and IT->len because otherwise
19149 ITERATOR_AT_END_P wouldn't work anymore after
19150 append_space_for_newline has been called. */
19151 enum display_element_type saved_what = it->what;
19152 int saved_c = it->c, saved_len = it->len;
19153 int saved_char_to_display = it->char_to_display;
19154 int saved_x = it->current_x;
19155 int saved_face_id = it->face_id;
19156 bool saved_box_end = it->end_of_box_run_p;
19157 struct text_pos saved_pos;
19158 Lisp_Object saved_object;
19159 struct face *face;
19160
19161 saved_object = it->object;
19162 saved_pos = it->position;
19163
19164 it->what = IT_CHARACTER;
19165 memset (&it->position, 0, sizeof it->position);
19166 it->object = Qnil;
19167 it->c = it->char_to_display = ' ';
19168 it->len = 1;
19169
19170 /* If the default face was remapped, be sure to use the
19171 remapped face for the appended newline. */
19172 if (default_face_p)
19173 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19174 else if (it->face_before_selective_p)
19175 it->face_id = it->saved_face_id;
19176 face = FACE_FROM_ID (it->f, it->face_id);
19177 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19178 /* In R2L rows, we will prepend a stretch glyph that will
19179 have the end_of_box_run_p flag set for it, so there's no
19180 need for the appended newline glyph to have that flag
19181 set. */
19182 if (it->glyph_row->reversed_p
19183 /* But if the appended newline glyph goes all the way to
19184 the end of the row, there will be no stretch glyph,
19185 so leave the box flag set. */
19186 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19187 it->end_of_box_run_p = false;
19188
19189 PRODUCE_GLYPHS (it);
19190
19191 it->override_ascent = -1;
19192 it->constrain_row_ascent_descent_p = false;
19193 it->current_x = saved_x;
19194 it->object = saved_object;
19195 it->position = saved_pos;
19196 it->what = saved_what;
19197 it->face_id = saved_face_id;
19198 it->len = saved_len;
19199 it->c = saved_c;
19200 it->char_to_display = saved_char_to_display;
19201 it->end_of_box_run_p = saved_box_end;
19202 return true;
19203 }
19204 }
19205
19206 return false;
19207 }
19208
19209
19210 /* Extend the face of the last glyph in the text area of IT->glyph_row
19211 to the end of the display line. Called from display_line. If the
19212 glyph row is empty, add a space glyph to it so that we know the
19213 face to draw. Set the glyph row flag fill_line_p. If the glyph
19214 row is R2L, prepend a stretch glyph to cover the empty space to the
19215 left of the leftmost glyph. */
19216
19217 static void
19218 extend_face_to_end_of_line (struct it *it)
19219 {
19220 struct face *face, *default_face;
19221 struct frame *f = it->f;
19222
19223 /* If line is already filled, do nothing. Non window-system frames
19224 get a grace of one more ``pixel'' because their characters are
19225 1-``pixel'' wide, so they hit the equality too early. This grace
19226 is needed only for R2L rows that are not continued, to produce
19227 one extra blank where we could display the cursor. */
19228 if ((it->current_x >= it->last_visible_x
19229 + (!FRAME_WINDOW_P (f)
19230 && it->glyph_row->reversed_p
19231 && !it->glyph_row->continued_p))
19232 /* If the window has display margins, we will need to extend
19233 their face even if the text area is filled. */
19234 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19235 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19236 return;
19237
19238 /* The default face, possibly remapped. */
19239 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19240
19241 /* Face extension extends the background and box of IT->face_id
19242 to the end of the line. If the background equals the background
19243 of the frame, we don't have to do anything. */
19244 if (it->face_before_selective_p)
19245 face = FACE_FROM_ID (f, it->saved_face_id);
19246 else
19247 face = FACE_FROM_ID (f, it->face_id);
19248
19249 if (FRAME_WINDOW_P (f)
19250 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19251 && face->box == FACE_NO_BOX
19252 && face->background == FRAME_BACKGROUND_PIXEL (f)
19253 #ifdef HAVE_WINDOW_SYSTEM
19254 && !face->stipple
19255 #endif
19256 && !it->glyph_row->reversed_p)
19257 return;
19258
19259 /* Set the glyph row flag indicating that the face of the last glyph
19260 in the text area has to be drawn to the end of the text area. */
19261 it->glyph_row->fill_line_p = true;
19262
19263 /* If current character of IT is not ASCII, make sure we have the
19264 ASCII face. This will be automatically undone the next time
19265 get_next_display_element returns a multibyte character. Note
19266 that the character will always be single byte in unibyte
19267 text. */
19268 if (!ASCII_CHAR_P (it->c))
19269 {
19270 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19271 }
19272
19273 if (FRAME_WINDOW_P (f))
19274 {
19275 /* If the row is empty, add a space with the current face of IT,
19276 so that we know which face to draw. */
19277 if (it->glyph_row->used[TEXT_AREA] == 0)
19278 {
19279 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19280 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19281 it->glyph_row->used[TEXT_AREA] = 1;
19282 }
19283 /* Mode line and the header line don't have margins, and
19284 likewise the frame's tool-bar window, if there is any. */
19285 if (!(it->glyph_row->mode_line_p
19286 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19287 || (WINDOWP (f->tool_bar_window)
19288 && it->w == XWINDOW (f->tool_bar_window))
19289 #endif
19290 ))
19291 {
19292 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19293 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19294 {
19295 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19296 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19297 default_face->id;
19298 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19299 }
19300 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19301 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19302 {
19303 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19304 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19305 default_face->id;
19306 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19307 }
19308 }
19309 #ifdef HAVE_WINDOW_SYSTEM
19310 if (it->glyph_row->reversed_p)
19311 {
19312 /* Prepend a stretch glyph to the row, such that the
19313 rightmost glyph will be drawn flushed all the way to the
19314 right margin of the window. The stretch glyph that will
19315 occupy the empty space, if any, to the left of the
19316 glyphs. */
19317 struct font *font = face->font ? face->font : FRAME_FONT (f);
19318 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19319 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19320 struct glyph *g;
19321 int row_width, stretch_ascent, stretch_width;
19322 struct text_pos saved_pos;
19323 int saved_face_id;
19324 bool saved_avoid_cursor, saved_box_start;
19325
19326 for (row_width = 0, g = row_start; g < row_end; g++)
19327 row_width += g->pixel_width;
19328
19329 /* FIXME: There are various minor display glitches in R2L
19330 rows when only one of the fringes is missing. The
19331 strange condition below produces the least bad effect. */
19332 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19333 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19334 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19335 stretch_width = window_box_width (it->w, TEXT_AREA);
19336 else
19337 stretch_width = it->last_visible_x - it->first_visible_x;
19338 stretch_width -= row_width;
19339
19340 if (stretch_width > 0)
19341 {
19342 stretch_ascent =
19343 (((it->ascent + it->descent)
19344 * FONT_BASE (font)) / FONT_HEIGHT (font));
19345 saved_pos = it->position;
19346 memset (&it->position, 0, sizeof it->position);
19347 saved_avoid_cursor = it->avoid_cursor_p;
19348 it->avoid_cursor_p = true;
19349 saved_face_id = it->face_id;
19350 saved_box_start = it->start_of_box_run_p;
19351 /* The last row's stretch glyph should get the default
19352 face, to avoid painting the rest of the window with
19353 the region face, if the region ends at ZV. */
19354 if (it->glyph_row->ends_at_zv_p)
19355 it->face_id = default_face->id;
19356 else
19357 it->face_id = face->id;
19358 it->start_of_box_run_p = false;
19359 append_stretch_glyph (it, Qnil, stretch_width,
19360 it->ascent + it->descent, stretch_ascent);
19361 it->position = saved_pos;
19362 it->avoid_cursor_p = saved_avoid_cursor;
19363 it->face_id = saved_face_id;
19364 it->start_of_box_run_p = saved_box_start;
19365 }
19366 /* If stretch_width comes out negative, it means that the
19367 last glyph is only partially visible. In R2L rows, we
19368 want the leftmost glyph to be partially visible, so we
19369 need to give the row the corresponding left offset. */
19370 if (stretch_width < 0)
19371 it->glyph_row->x = stretch_width;
19372 }
19373 #endif /* HAVE_WINDOW_SYSTEM */
19374 }
19375 else
19376 {
19377 /* Save some values that must not be changed. */
19378 int saved_x = it->current_x;
19379 struct text_pos saved_pos;
19380 Lisp_Object saved_object;
19381 enum display_element_type saved_what = it->what;
19382 int saved_face_id = it->face_id;
19383
19384 saved_object = it->object;
19385 saved_pos = it->position;
19386
19387 it->what = IT_CHARACTER;
19388 memset (&it->position, 0, sizeof it->position);
19389 it->object = Qnil;
19390 it->c = it->char_to_display = ' ';
19391 it->len = 1;
19392
19393 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19394 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19395 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19396 && !it->glyph_row->mode_line_p
19397 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19398 {
19399 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19400 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19401
19402 for (it->current_x = 0; g < e; g++)
19403 it->current_x += g->pixel_width;
19404
19405 it->area = LEFT_MARGIN_AREA;
19406 it->face_id = default_face->id;
19407 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19408 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19409 {
19410 PRODUCE_GLYPHS (it);
19411 /* term.c:produce_glyphs advances it->current_x only for
19412 TEXT_AREA. */
19413 it->current_x += it->pixel_width;
19414 }
19415
19416 it->current_x = saved_x;
19417 it->area = TEXT_AREA;
19418 }
19419
19420 /* The last row's blank glyphs should get the default face, to
19421 avoid painting the rest of the window with the region face,
19422 if the region ends at ZV. */
19423 if (it->glyph_row->ends_at_zv_p)
19424 it->face_id = default_face->id;
19425 else
19426 it->face_id = face->id;
19427 PRODUCE_GLYPHS (it);
19428
19429 while (it->current_x <= it->last_visible_x)
19430 PRODUCE_GLYPHS (it);
19431
19432 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19433 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19434 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19435 && !it->glyph_row->mode_line_p
19436 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19437 {
19438 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19439 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19440
19441 for ( ; g < e; g++)
19442 it->current_x += g->pixel_width;
19443
19444 it->area = RIGHT_MARGIN_AREA;
19445 it->face_id = default_face->id;
19446 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19447 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19448 {
19449 PRODUCE_GLYPHS (it);
19450 it->current_x += it->pixel_width;
19451 }
19452
19453 it->area = TEXT_AREA;
19454 }
19455
19456 /* Don't count these blanks really. It would let us insert a left
19457 truncation glyph below and make us set the cursor on them, maybe. */
19458 it->current_x = saved_x;
19459 it->object = saved_object;
19460 it->position = saved_pos;
19461 it->what = saved_what;
19462 it->face_id = saved_face_id;
19463 }
19464 }
19465
19466
19467 /* Value is true if text starting at CHARPOS in current_buffer is
19468 trailing whitespace. */
19469
19470 static bool
19471 trailing_whitespace_p (ptrdiff_t charpos)
19472 {
19473 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19474 int c = 0;
19475
19476 while (bytepos < ZV_BYTE
19477 && (c = FETCH_CHAR (bytepos),
19478 c == ' ' || c == '\t'))
19479 ++bytepos;
19480
19481 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19482 {
19483 if (bytepos != PT_BYTE)
19484 return true;
19485 }
19486 return false;
19487 }
19488
19489
19490 /* Highlight trailing whitespace, if any, in ROW. */
19491
19492 static void
19493 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19494 {
19495 int used = row->used[TEXT_AREA];
19496
19497 if (used)
19498 {
19499 struct glyph *start = row->glyphs[TEXT_AREA];
19500 struct glyph *glyph = start + used - 1;
19501
19502 if (row->reversed_p)
19503 {
19504 /* Right-to-left rows need to be processed in the opposite
19505 direction, so swap the edge pointers. */
19506 glyph = start;
19507 start = row->glyphs[TEXT_AREA] + used - 1;
19508 }
19509
19510 /* Skip over glyphs inserted to display the cursor at the
19511 end of a line, for extending the face of the last glyph
19512 to the end of the line on terminals, and for truncation
19513 and continuation glyphs. */
19514 if (!row->reversed_p)
19515 {
19516 while (glyph >= start
19517 && glyph->type == CHAR_GLYPH
19518 && NILP (glyph->object))
19519 --glyph;
19520 }
19521 else
19522 {
19523 while (glyph <= start
19524 && glyph->type == CHAR_GLYPH
19525 && NILP (glyph->object))
19526 ++glyph;
19527 }
19528
19529 /* If last glyph is a space or stretch, and it's trailing
19530 whitespace, set the face of all trailing whitespace glyphs in
19531 IT->glyph_row to `trailing-whitespace'. */
19532 if ((row->reversed_p ? glyph <= start : glyph >= start)
19533 && BUFFERP (glyph->object)
19534 && (glyph->type == STRETCH_GLYPH
19535 || (glyph->type == CHAR_GLYPH
19536 && glyph->u.ch == ' '))
19537 && trailing_whitespace_p (glyph->charpos))
19538 {
19539 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19540 if (face_id < 0)
19541 return;
19542
19543 if (!row->reversed_p)
19544 {
19545 while (glyph >= start
19546 && BUFFERP (glyph->object)
19547 && (glyph->type == STRETCH_GLYPH
19548 || (glyph->type == CHAR_GLYPH
19549 && glyph->u.ch == ' ')))
19550 (glyph--)->face_id = face_id;
19551 }
19552 else
19553 {
19554 while (glyph <= start
19555 && BUFFERP (glyph->object)
19556 && (glyph->type == STRETCH_GLYPH
19557 || (glyph->type == CHAR_GLYPH
19558 && glyph->u.ch == ' ')))
19559 (glyph++)->face_id = face_id;
19560 }
19561 }
19562 }
19563 }
19564
19565
19566 /* Value is true if glyph row ROW should be
19567 considered to hold the buffer position CHARPOS. */
19568
19569 static bool
19570 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19571 {
19572 bool result = true;
19573
19574 if (charpos == CHARPOS (row->end.pos)
19575 || charpos == MATRIX_ROW_END_CHARPOS (row))
19576 {
19577 /* Suppose the row ends on a string.
19578 Unless the row is continued, that means it ends on a newline
19579 in the string. If it's anything other than a display string
19580 (e.g., a before-string from an overlay), we don't want the
19581 cursor there. (This heuristic seems to give the optimal
19582 behavior for the various types of multi-line strings.)
19583 One exception: if the string has `cursor' property on one of
19584 its characters, we _do_ want the cursor there. */
19585 if (CHARPOS (row->end.string_pos) >= 0)
19586 {
19587 if (row->continued_p)
19588 result = true;
19589 else
19590 {
19591 /* Check for `display' property. */
19592 struct glyph *beg = row->glyphs[TEXT_AREA];
19593 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19594 struct glyph *glyph;
19595
19596 result = false;
19597 for (glyph = end; glyph >= beg; --glyph)
19598 if (STRINGP (glyph->object))
19599 {
19600 Lisp_Object prop
19601 = Fget_char_property (make_number (charpos),
19602 Qdisplay, Qnil);
19603 result =
19604 (!NILP (prop)
19605 && display_prop_string_p (prop, glyph->object));
19606 /* If there's a `cursor' property on one of the
19607 string's characters, this row is a cursor row,
19608 even though this is not a display string. */
19609 if (!result)
19610 {
19611 Lisp_Object s = glyph->object;
19612
19613 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19614 {
19615 ptrdiff_t gpos = glyph->charpos;
19616
19617 if (!NILP (Fget_char_property (make_number (gpos),
19618 Qcursor, s)))
19619 {
19620 result = true;
19621 break;
19622 }
19623 }
19624 }
19625 break;
19626 }
19627 }
19628 }
19629 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19630 {
19631 /* If the row ends in middle of a real character,
19632 and the line is continued, we want the cursor here.
19633 That's because CHARPOS (ROW->end.pos) would equal
19634 PT if PT is before the character. */
19635 if (!row->ends_in_ellipsis_p)
19636 result = row->continued_p;
19637 else
19638 /* If the row ends in an ellipsis, then
19639 CHARPOS (ROW->end.pos) will equal point after the
19640 invisible text. We want that position to be displayed
19641 after the ellipsis. */
19642 result = false;
19643 }
19644 /* If the row ends at ZV, display the cursor at the end of that
19645 row instead of at the start of the row below. */
19646 else
19647 result = row->ends_at_zv_p;
19648 }
19649
19650 return result;
19651 }
19652
19653 /* Value is true if glyph row ROW should be
19654 used to hold the cursor. */
19655
19656 static bool
19657 cursor_row_p (struct glyph_row *row)
19658 {
19659 return row_for_charpos_p (row, PT);
19660 }
19661
19662 \f
19663
19664 /* Push the property PROP so that it will be rendered at the current
19665 position in IT. Return true if PROP was successfully pushed, false
19666 otherwise. Called from handle_line_prefix to handle the
19667 `line-prefix' and `wrap-prefix' properties. */
19668
19669 static bool
19670 push_prefix_prop (struct it *it, Lisp_Object prop)
19671 {
19672 struct text_pos pos =
19673 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19674
19675 eassert (it->method == GET_FROM_BUFFER
19676 || it->method == GET_FROM_DISPLAY_VECTOR
19677 || it->method == GET_FROM_STRING);
19678
19679 /* We need to save the current buffer/string position, so it will be
19680 restored by pop_it, because iterate_out_of_display_property
19681 depends on that being set correctly, but some situations leave
19682 it->position not yet set when this function is called. */
19683 push_it (it, &pos);
19684
19685 if (STRINGP (prop))
19686 {
19687 if (SCHARS (prop) == 0)
19688 {
19689 pop_it (it);
19690 return false;
19691 }
19692
19693 it->string = prop;
19694 it->string_from_prefix_prop_p = true;
19695 it->multibyte_p = STRING_MULTIBYTE (it->string);
19696 it->current.overlay_string_index = -1;
19697 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19698 it->end_charpos = it->string_nchars = SCHARS (it->string);
19699 it->method = GET_FROM_STRING;
19700 it->stop_charpos = 0;
19701 it->prev_stop = 0;
19702 it->base_level_stop = 0;
19703
19704 /* Force paragraph direction to be that of the parent
19705 buffer/string. */
19706 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19707 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19708 else
19709 it->paragraph_embedding = L2R;
19710
19711 /* Set up the bidi iterator for this display string. */
19712 if (it->bidi_p)
19713 {
19714 it->bidi_it.string.lstring = it->string;
19715 it->bidi_it.string.s = NULL;
19716 it->bidi_it.string.schars = it->end_charpos;
19717 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19718 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19719 it->bidi_it.string.unibyte = !it->multibyte_p;
19720 it->bidi_it.w = it->w;
19721 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19722 }
19723 }
19724 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19725 {
19726 it->method = GET_FROM_STRETCH;
19727 it->object = prop;
19728 }
19729 #ifdef HAVE_WINDOW_SYSTEM
19730 else if (IMAGEP (prop))
19731 {
19732 it->what = IT_IMAGE;
19733 it->image_id = lookup_image (it->f, prop);
19734 it->method = GET_FROM_IMAGE;
19735 }
19736 #endif /* HAVE_WINDOW_SYSTEM */
19737 else
19738 {
19739 pop_it (it); /* bogus display property, give up */
19740 return false;
19741 }
19742
19743 return true;
19744 }
19745
19746 /* Return the character-property PROP at the current position in IT. */
19747
19748 static Lisp_Object
19749 get_it_property (struct it *it, Lisp_Object prop)
19750 {
19751 Lisp_Object position, object = it->object;
19752
19753 if (STRINGP (object))
19754 position = make_number (IT_STRING_CHARPOS (*it));
19755 else if (BUFFERP (object))
19756 {
19757 position = make_number (IT_CHARPOS (*it));
19758 object = it->window;
19759 }
19760 else
19761 return Qnil;
19762
19763 return Fget_char_property (position, prop, object);
19764 }
19765
19766 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19767
19768 static void
19769 handle_line_prefix (struct it *it)
19770 {
19771 Lisp_Object prefix;
19772
19773 if (it->continuation_lines_width > 0)
19774 {
19775 prefix = get_it_property (it, Qwrap_prefix);
19776 if (NILP (prefix))
19777 prefix = Vwrap_prefix;
19778 }
19779 else
19780 {
19781 prefix = get_it_property (it, Qline_prefix);
19782 if (NILP (prefix))
19783 prefix = Vline_prefix;
19784 }
19785 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19786 {
19787 /* If the prefix is wider than the window, and we try to wrap
19788 it, it would acquire its own wrap prefix, and so on till the
19789 iterator stack overflows. So, don't wrap the prefix. */
19790 it->line_wrap = TRUNCATE;
19791 it->avoid_cursor_p = true;
19792 }
19793 }
19794
19795 \f
19796
19797 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19798 only for R2L lines from display_line and display_string, when they
19799 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19800 the line/string needs to be continued on the next glyph row. */
19801 static void
19802 unproduce_glyphs (struct it *it, int n)
19803 {
19804 struct glyph *glyph, *end;
19805
19806 eassert (it->glyph_row);
19807 eassert (it->glyph_row->reversed_p);
19808 eassert (it->area == TEXT_AREA);
19809 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19810
19811 if (n > it->glyph_row->used[TEXT_AREA])
19812 n = it->glyph_row->used[TEXT_AREA];
19813 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19814 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19815 for ( ; glyph < end; glyph++)
19816 glyph[-n] = *glyph;
19817 }
19818
19819 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19820 and ROW->maxpos. */
19821 static void
19822 find_row_edges (struct it *it, struct glyph_row *row,
19823 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19824 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19825 {
19826 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19827 lines' rows is implemented for bidi-reordered rows. */
19828
19829 /* ROW->minpos is the value of min_pos, the minimal buffer position
19830 we have in ROW, or ROW->start.pos if that is smaller. */
19831 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19832 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19833 else
19834 /* We didn't find buffer positions smaller than ROW->start, or
19835 didn't find _any_ valid buffer positions in any of the glyphs,
19836 so we must trust the iterator's computed positions. */
19837 row->minpos = row->start.pos;
19838 if (max_pos <= 0)
19839 {
19840 max_pos = CHARPOS (it->current.pos);
19841 max_bpos = BYTEPOS (it->current.pos);
19842 }
19843
19844 /* Here are the various use-cases for ending the row, and the
19845 corresponding values for ROW->maxpos:
19846
19847 Line ends in a newline from buffer eol_pos + 1
19848 Line is continued from buffer max_pos + 1
19849 Line is truncated on right it->current.pos
19850 Line ends in a newline from string max_pos + 1(*)
19851 (*) + 1 only when line ends in a forward scan
19852 Line is continued from string max_pos
19853 Line is continued from display vector max_pos
19854 Line is entirely from a string min_pos == max_pos
19855 Line is entirely from a display vector min_pos == max_pos
19856 Line that ends at ZV ZV
19857
19858 If you discover other use-cases, please add them here as
19859 appropriate. */
19860 if (row->ends_at_zv_p)
19861 row->maxpos = it->current.pos;
19862 else if (row->used[TEXT_AREA])
19863 {
19864 bool seen_this_string = false;
19865 struct glyph_row *r1 = row - 1;
19866
19867 /* Did we see the same display string on the previous row? */
19868 if (STRINGP (it->object)
19869 /* this is not the first row */
19870 && row > it->w->desired_matrix->rows
19871 /* previous row is not the header line */
19872 && !r1->mode_line_p
19873 /* previous row also ends in a newline from a string */
19874 && r1->ends_in_newline_from_string_p)
19875 {
19876 struct glyph *start, *end;
19877
19878 /* Search for the last glyph of the previous row that came
19879 from buffer or string. Depending on whether the row is
19880 L2R or R2L, we need to process it front to back or the
19881 other way round. */
19882 if (!r1->reversed_p)
19883 {
19884 start = r1->glyphs[TEXT_AREA];
19885 end = start + r1->used[TEXT_AREA];
19886 /* Glyphs inserted by redisplay have nil as their object. */
19887 while (end > start
19888 && NILP ((end - 1)->object)
19889 && (end - 1)->charpos <= 0)
19890 --end;
19891 if (end > start)
19892 {
19893 if (EQ ((end - 1)->object, it->object))
19894 seen_this_string = true;
19895 }
19896 else
19897 /* If all the glyphs of the previous row were inserted
19898 by redisplay, it means the previous row was
19899 produced from a single newline, which is only
19900 possible if that newline came from the same string
19901 as the one which produced this ROW. */
19902 seen_this_string = true;
19903 }
19904 else
19905 {
19906 end = r1->glyphs[TEXT_AREA] - 1;
19907 start = end + r1->used[TEXT_AREA];
19908 while (end < start
19909 && NILP ((end + 1)->object)
19910 && (end + 1)->charpos <= 0)
19911 ++end;
19912 if (end < start)
19913 {
19914 if (EQ ((end + 1)->object, it->object))
19915 seen_this_string = true;
19916 }
19917 else
19918 seen_this_string = true;
19919 }
19920 }
19921 /* Take note of each display string that covers a newline only
19922 once, the first time we see it. This is for when a display
19923 string includes more than one newline in it. */
19924 if (row->ends_in_newline_from_string_p && !seen_this_string)
19925 {
19926 /* If we were scanning the buffer forward when we displayed
19927 the string, we want to account for at least one buffer
19928 position that belongs to this row (position covered by
19929 the display string), so that cursor positioning will
19930 consider this row as a candidate when point is at the end
19931 of the visual line represented by this row. This is not
19932 required when scanning back, because max_pos will already
19933 have a much larger value. */
19934 if (CHARPOS (row->end.pos) > max_pos)
19935 INC_BOTH (max_pos, max_bpos);
19936 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19937 }
19938 else if (CHARPOS (it->eol_pos) > 0)
19939 SET_TEXT_POS (row->maxpos,
19940 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19941 else if (row->continued_p)
19942 {
19943 /* If max_pos is different from IT's current position, it
19944 means IT->method does not belong to the display element
19945 at max_pos. However, it also means that the display
19946 element at max_pos was displayed in its entirety on this
19947 line, which is equivalent to saying that the next line
19948 starts at the next buffer position. */
19949 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19950 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19951 else
19952 {
19953 INC_BOTH (max_pos, max_bpos);
19954 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19955 }
19956 }
19957 else if (row->truncated_on_right_p)
19958 /* display_line already called reseat_at_next_visible_line_start,
19959 which puts the iterator at the beginning of the next line, in
19960 the logical order. */
19961 row->maxpos = it->current.pos;
19962 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19963 /* A line that is entirely from a string/image/stretch... */
19964 row->maxpos = row->minpos;
19965 else
19966 emacs_abort ();
19967 }
19968 else
19969 row->maxpos = it->current.pos;
19970 }
19971
19972 /* Construct the glyph row IT->glyph_row in the desired matrix of
19973 IT->w from text at the current position of IT. See dispextern.h
19974 for an overview of struct it. Value is true if
19975 IT->glyph_row displays text, as opposed to a line displaying ZV
19976 only. */
19977
19978 static bool
19979 display_line (struct it *it)
19980 {
19981 struct glyph_row *row = it->glyph_row;
19982 Lisp_Object overlay_arrow_string;
19983 struct it wrap_it;
19984 void *wrap_data = NULL;
19985 bool may_wrap = false;
19986 int wrap_x IF_LINT (= 0);
19987 int wrap_row_used = -1;
19988 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19989 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19990 int wrap_row_extra_line_spacing IF_LINT (= 0);
19991 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19992 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19993 int cvpos;
19994 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19995 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19996 bool pending_handle_line_prefix = false;
19997
19998 /* We always start displaying at hpos zero even if hscrolled. */
19999 eassert (it->hpos == 0 && it->current_x == 0);
20000
20001 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20002 >= it->w->desired_matrix->nrows)
20003 {
20004 it->w->nrows_scale_factor++;
20005 it->f->fonts_changed = true;
20006 return false;
20007 }
20008
20009 /* Clear the result glyph row and enable it. */
20010 prepare_desired_row (it->w, row, false);
20011
20012 row->y = it->current_y;
20013 row->start = it->start;
20014 row->continuation_lines_width = it->continuation_lines_width;
20015 row->displays_text_p = true;
20016 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20017 it->starts_in_middle_of_char_p = false;
20018
20019 /* Arrange the overlays nicely for our purposes. Usually, we call
20020 display_line on only one line at a time, in which case this
20021 can't really hurt too much, or we call it on lines which appear
20022 one after another in the buffer, in which case all calls to
20023 recenter_overlay_lists but the first will be pretty cheap. */
20024 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20025
20026 /* Move over display elements that are not visible because we are
20027 hscrolled. This may stop at an x-position < IT->first_visible_x
20028 if the first glyph is partially visible or if we hit a line end. */
20029 if (it->current_x < it->first_visible_x)
20030 {
20031 enum move_it_result move_result;
20032
20033 this_line_min_pos = row->start.pos;
20034 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20035 MOVE_TO_POS | MOVE_TO_X);
20036 /* If we are under a large hscroll, move_it_in_display_line_to
20037 could hit the end of the line without reaching
20038 it->first_visible_x. Pretend that we did reach it. This is
20039 especially important on a TTY, where we will call
20040 extend_face_to_end_of_line, which needs to know how many
20041 blank glyphs to produce. */
20042 if (it->current_x < it->first_visible_x
20043 && (move_result == MOVE_NEWLINE_OR_CR
20044 || move_result == MOVE_POS_MATCH_OR_ZV))
20045 it->current_x = it->first_visible_x;
20046
20047 /* Record the smallest positions seen while we moved over
20048 display elements that are not visible. This is needed by
20049 redisplay_internal for optimizing the case where the cursor
20050 stays inside the same line. The rest of this function only
20051 considers positions that are actually displayed, so
20052 RECORD_MAX_MIN_POS will not otherwise record positions that
20053 are hscrolled to the left of the left edge of the window. */
20054 min_pos = CHARPOS (this_line_min_pos);
20055 min_bpos = BYTEPOS (this_line_min_pos);
20056 }
20057 else if (it->area == TEXT_AREA)
20058 {
20059 /* We only do this when not calling move_it_in_display_line_to
20060 above, because that function calls itself handle_line_prefix. */
20061 handle_line_prefix (it);
20062 }
20063 else
20064 {
20065 /* Line-prefix and wrap-prefix are always displayed in the text
20066 area. But if this is the first call to display_line after
20067 init_iterator, the iterator might have been set up to write
20068 into a marginal area, e.g. if the line begins with some
20069 display property that writes to the margins. So we need to
20070 wait with the call to handle_line_prefix until whatever
20071 writes to the margin has done its job. */
20072 pending_handle_line_prefix = true;
20073 }
20074
20075 /* Get the initial row height. This is either the height of the
20076 text hscrolled, if there is any, or zero. */
20077 row->ascent = it->max_ascent;
20078 row->height = it->max_ascent + it->max_descent;
20079 row->phys_ascent = it->max_phys_ascent;
20080 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20081 row->extra_line_spacing = it->max_extra_line_spacing;
20082
20083 /* Utility macro to record max and min buffer positions seen until now. */
20084 #define RECORD_MAX_MIN_POS(IT) \
20085 do \
20086 { \
20087 bool composition_p \
20088 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20089 ptrdiff_t current_pos = \
20090 composition_p ? (IT)->cmp_it.charpos \
20091 : IT_CHARPOS (*(IT)); \
20092 ptrdiff_t current_bpos = \
20093 composition_p ? CHAR_TO_BYTE (current_pos) \
20094 : IT_BYTEPOS (*(IT)); \
20095 if (current_pos < min_pos) \
20096 { \
20097 min_pos = current_pos; \
20098 min_bpos = current_bpos; \
20099 } \
20100 if (IT_CHARPOS (*it) > max_pos) \
20101 { \
20102 max_pos = IT_CHARPOS (*it); \
20103 max_bpos = IT_BYTEPOS (*it); \
20104 } \
20105 } \
20106 while (false)
20107
20108 /* Loop generating characters. The loop is left with IT on the next
20109 character to display. */
20110 while (true)
20111 {
20112 int n_glyphs_before, hpos_before, x_before;
20113 int x, nglyphs;
20114 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20115
20116 /* Retrieve the next thing to display. Value is false if end of
20117 buffer reached. */
20118 if (!get_next_display_element (it))
20119 {
20120 /* Maybe add a space at the end of this line that is used to
20121 display the cursor there under X. Set the charpos of the
20122 first glyph of blank lines not corresponding to any text
20123 to -1. */
20124 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20125 row->exact_window_width_line_p = true;
20126 else if ((append_space_for_newline (it, true)
20127 && row->used[TEXT_AREA] == 1)
20128 || row->used[TEXT_AREA] == 0)
20129 {
20130 row->glyphs[TEXT_AREA]->charpos = -1;
20131 row->displays_text_p = false;
20132
20133 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20134 && (!MINI_WINDOW_P (it->w)
20135 || (minibuf_level && EQ (it->window, minibuf_window))))
20136 row->indicate_empty_line_p = true;
20137 }
20138
20139 it->continuation_lines_width = 0;
20140 row->ends_at_zv_p = true;
20141 /* A row that displays right-to-left text must always have
20142 its last face extended all the way to the end of line,
20143 even if this row ends in ZV, because we still write to
20144 the screen left to right. We also need to extend the
20145 last face if the default face is remapped to some
20146 different face, otherwise the functions that clear
20147 portions of the screen will clear with the default face's
20148 background color. */
20149 if (row->reversed_p
20150 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20151 extend_face_to_end_of_line (it);
20152 break;
20153 }
20154
20155 /* Now, get the metrics of what we want to display. This also
20156 generates glyphs in `row' (which is IT->glyph_row). */
20157 n_glyphs_before = row->used[TEXT_AREA];
20158 x = it->current_x;
20159
20160 /* Remember the line height so far in case the next element doesn't
20161 fit on the line. */
20162 if (it->line_wrap != TRUNCATE)
20163 {
20164 ascent = it->max_ascent;
20165 descent = it->max_descent;
20166 phys_ascent = it->max_phys_ascent;
20167 phys_descent = it->max_phys_descent;
20168
20169 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20170 {
20171 if (IT_DISPLAYING_WHITESPACE (it))
20172 may_wrap = true;
20173 else if (may_wrap)
20174 {
20175 SAVE_IT (wrap_it, *it, wrap_data);
20176 wrap_x = x;
20177 wrap_row_used = row->used[TEXT_AREA];
20178 wrap_row_ascent = row->ascent;
20179 wrap_row_height = row->height;
20180 wrap_row_phys_ascent = row->phys_ascent;
20181 wrap_row_phys_height = row->phys_height;
20182 wrap_row_extra_line_spacing = row->extra_line_spacing;
20183 wrap_row_min_pos = min_pos;
20184 wrap_row_min_bpos = min_bpos;
20185 wrap_row_max_pos = max_pos;
20186 wrap_row_max_bpos = max_bpos;
20187 may_wrap = false;
20188 }
20189 }
20190 }
20191
20192 PRODUCE_GLYPHS (it);
20193
20194 /* If this display element was in marginal areas, continue with
20195 the next one. */
20196 if (it->area != TEXT_AREA)
20197 {
20198 row->ascent = max (row->ascent, it->max_ascent);
20199 row->height = max (row->height, it->max_ascent + it->max_descent);
20200 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20201 row->phys_height = max (row->phys_height,
20202 it->max_phys_ascent + it->max_phys_descent);
20203 row->extra_line_spacing = max (row->extra_line_spacing,
20204 it->max_extra_line_spacing);
20205 set_iterator_to_next (it, true);
20206 /* If we didn't handle the line/wrap prefix above, and the
20207 call to set_iterator_to_next just switched to TEXT_AREA,
20208 process the prefix now. */
20209 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20210 {
20211 pending_handle_line_prefix = false;
20212 handle_line_prefix (it);
20213 }
20214 continue;
20215 }
20216
20217 /* Does the display element fit on the line? If we truncate
20218 lines, we should draw past the right edge of the window. If
20219 we don't truncate, we want to stop so that we can display the
20220 continuation glyph before the right margin. If lines are
20221 continued, there are two possible strategies for characters
20222 resulting in more than 1 glyph (e.g. tabs): Display as many
20223 glyphs as possible in this line and leave the rest for the
20224 continuation line, or display the whole element in the next
20225 line. Original redisplay did the former, so we do it also. */
20226 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20227 hpos_before = it->hpos;
20228 x_before = x;
20229
20230 if (/* Not a newline. */
20231 nglyphs > 0
20232 /* Glyphs produced fit entirely in the line. */
20233 && it->current_x < it->last_visible_x)
20234 {
20235 it->hpos += nglyphs;
20236 row->ascent = max (row->ascent, it->max_ascent);
20237 row->height = max (row->height, it->max_ascent + it->max_descent);
20238 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20239 row->phys_height = max (row->phys_height,
20240 it->max_phys_ascent + it->max_phys_descent);
20241 row->extra_line_spacing = max (row->extra_line_spacing,
20242 it->max_extra_line_spacing);
20243 if (it->current_x - it->pixel_width < it->first_visible_x
20244 /* In R2L rows, we arrange in extend_face_to_end_of_line
20245 to add a right offset to the line, by a suitable
20246 change to the stretch glyph that is the leftmost
20247 glyph of the line. */
20248 && !row->reversed_p)
20249 row->x = x - it->first_visible_x;
20250 /* Record the maximum and minimum buffer positions seen so
20251 far in glyphs that will be displayed by this row. */
20252 if (it->bidi_p)
20253 RECORD_MAX_MIN_POS (it);
20254 }
20255 else
20256 {
20257 int i, new_x;
20258 struct glyph *glyph;
20259
20260 for (i = 0; i < nglyphs; ++i, x = new_x)
20261 {
20262 /* Identify the glyphs added by the last call to
20263 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20264 the previous glyphs. */
20265 if (!row->reversed_p)
20266 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20267 else
20268 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20269 new_x = x + glyph->pixel_width;
20270
20271 if (/* Lines are continued. */
20272 it->line_wrap != TRUNCATE
20273 && (/* Glyph doesn't fit on the line. */
20274 new_x > it->last_visible_x
20275 /* Or it fits exactly on a window system frame. */
20276 || (new_x == it->last_visible_x
20277 && FRAME_WINDOW_P (it->f)
20278 && (row->reversed_p
20279 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20280 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20281 {
20282 /* End of a continued line. */
20283
20284 if (it->hpos == 0
20285 || (new_x == it->last_visible_x
20286 && FRAME_WINDOW_P (it->f)
20287 && (row->reversed_p
20288 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20289 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20290 {
20291 /* Current glyph is the only one on the line or
20292 fits exactly on the line. We must continue
20293 the line because we can't draw the cursor
20294 after the glyph. */
20295 row->continued_p = true;
20296 it->current_x = new_x;
20297 it->continuation_lines_width += new_x;
20298 ++it->hpos;
20299 if (i == nglyphs - 1)
20300 {
20301 /* If line-wrap is on, check if a previous
20302 wrap point was found. */
20303 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20304 && wrap_row_used > 0
20305 /* Even if there is a previous wrap
20306 point, continue the line here as
20307 usual, if (i) the previous character
20308 was a space or tab AND (ii) the
20309 current character is not. */
20310 && (!may_wrap
20311 || IT_DISPLAYING_WHITESPACE (it)))
20312 goto back_to_wrap;
20313
20314 /* Record the maximum and minimum buffer
20315 positions seen so far in glyphs that will be
20316 displayed by this row. */
20317 if (it->bidi_p)
20318 RECORD_MAX_MIN_POS (it);
20319 set_iterator_to_next (it, true);
20320 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20321 {
20322 if (!get_next_display_element (it))
20323 {
20324 row->exact_window_width_line_p = true;
20325 it->continuation_lines_width = 0;
20326 row->continued_p = false;
20327 row->ends_at_zv_p = true;
20328 }
20329 else if (ITERATOR_AT_END_OF_LINE_P (it))
20330 {
20331 row->continued_p = false;
20332 row->exact_window_width_line_p = true;
20333 }
20334 /* If line-wrap is on, check if a
20335 previous wrap point was found. */
20336 else if (wrap_row_used > 0
20337 /* Even if there is a previous wrap
20338 point, continue the line here as
20339 usual, if (i) the previous character
20340 was a space or tab AND (ii) the
20341 current character is not. */
20342 && (!may_wrap
20343 || IT_DISPLAYING_WHITESPACE (it)))
20344 goto back_to_wrap;
20345
20346 }
20347 }
20348 else if (it->bidi_p)
20349 RECORD_MAX_MIN_POS (it);
20350 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20351 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20352 extend_face_to_end_of_line (it);
20353 }
20354 else if (CHAR_GLYPH_PADDING_P (*glyph)
20355 && !FRAME_WINDOW_P (it->f))
20356 {
20357 /* A padding glyph that doesn't fit on this line.
20358 This means the whole character doesn't fit
20359 on the line. */
20360 if (row->reversed_p)
20361 unproduce_glyphs (it, row->used[TEXT_AREA]
20362 - n_glyphs_before);
20363 row->used[TEXT_AREA] = n_glyphs_before;
20364
20365 /* Fill the rest of the row with continuation
20366 glyphs like in 20.x. */
20367 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20368 < row->glyphs[1 + TEXT_AREA])
20369 produce_special_glyphs (it, IT_CONTINUATION);
20370
20371 row->continued_p = true;
20372 it->current_x = x_before;
20373 it->continuation_lines_width += x_before;
20374
20375 /* Restore the height to what it was before the
20376 element not fitting on the line. */
20377 it->max_ascent = ascent;
20378 it->max_descent = descent;
20379 it->max_phys_ascent = phys_ascent;
20380 it->max_phys_descent = phys_descent;
20381 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20382 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20383 extend_face_to_end_of_line (it);
20384 }
20385 else if (wrap_row_used > 0)
20386 {
20387 back_to_wrap:
20388 if (row->reversed_p)
20389 unproduce_glyphs (it,
20390 row->used[TEXT_AREA] - wrap_row_used);
20391 RESTORE_IT (it, &wrap_it, wrap_data);
20392 it->continuation_lines_width += wrap_x;
20393 row->used[TEXT_AREA] = wrap_row_used;
20394 row->ascent = wrap_row_ascent;
20395 row->height = wrap_row_height;
20396 row->phys_ascent = wrap_row_phys_ascent;
20397 row->phys_height = wrap_row_phys_height;
20398 row->extra_line_spacing = wrap_row_extra_line_spacing;
20399 min_pos = wrap_row_min_pos;
20400 min_bpos = wrap_row_min_bpos;
20401 max_pos = wrap_row_max_pos;
20402 max_bpos = wrap_row_max_bpos;
20403 row->continued_p = true;
20404 row->ends_at_zv_p = false;
20405 row->exact_window_width_line_p = false;
20406 it->continuation_lines_width += x;
20407
20408 /* Make sure that a non-default face is extended
20409 up to the right margin of the window. */
20410 extend_face_to_end_of_line (it);
20411 }
20412 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20413 {
20414 /* A TAB that extends past the right edge of the
20415 window. This produces a single glyph on
20416 window system frames. We leave the glyph in
20417 this row and let it fill the row, but don't
20418 consume the TAB. */
20419 if ((row->reversed_p
20420 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20421 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20422 produce_special_glyphs (it, IT_CONTINUATION);
20423 it->continuation_lines_width += it->last_visible_x;
20424 row->ends_in_middle_of_char_p = true;
20425 row->continued_p = true;
20426 glyph->pixel_width = it->last_visible_x - x;
20427 it->starts_in_middle_of_char_p = true;
20428 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20429 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20430 extend_face_to_end_of_line (it);
20431 }
20432 else
20433 {
20434 /* Something other than a TAB that draws past
20435 the right edge of the window. Restore
20436 positions to values before the element. */
20437 if (row->reversed_p)
20438 unproduce_glyphs (it, row->used[TEXT_AREA]
20439 - (n_glyphs_before + i));
20440 row->used[TEXT_AREA] = n_glyphs_before + i;
20441
20442 /* Display continuation glyphs. */
20443 it->current_x = x_before;
20444 it->continuation_lines_width += x;
20445 if (!FRAME_WINDOW_P (it->f)
20446 || (row->reversed_p
20447 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20448 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20449 produce_special_glyphs (it, IT_CONTINUATION);
20450 row->continued_p = true;
20451
20452 extend_face_to_end_of_line (it);
20453
20454 if (nglyphs > 1 && i > 0)
20455 {
20456 row->ends_in_middle_of_char_p = true;
20457 it->starts_in_middle_of_char_p = true;
20458 }
20459
20460 /* Restore the height to what it was before the
20461 element not fitting on the line. */
20462 it->max_ascent = ascent;
20463 it->max_descent = descent;
20464 it->max_phys_ascent = phys_ascent;
20465 it->max_phys_descent = phys_descent;
20466 }
20467
20468 break;
20469 }
20470 else if (new_x > it->first_visible_x)
20471 {
20472 /* Increment number of glyphs actually displayed. */
20473 ++it->hpos;
20474
20475 /* Record the maximum and minimum buffer positions
20476 seen so far in glyphs that will be displayed by
20477 this row. */
20478 if (it->bidi_p)
20479 RECORD_MAX_MIN_POS (it);
20480
20481 if (x < it->first_visible_x && !row->reversed_p)
20482 /* Glyph is partially visible, i.e. row starts at
20483 negative X position. Don't do that in R2L
20484 rows, where we arrange to add a right offset to
20485 the line in extend_face_to_end_of_line, by a
20486 suitable change to the stretch glyph that is
20487 the leftmost glyph of the line. */
20488 row->x = x - it->first_visible_x;
20489 /* When the last glyph of an R2L row only fits
20490 partially on the line, we need to set row->x to a
20491 negative offset, so that the leftmost glyph is
20492 the one that is partially visible. But if we are
20493 going to produce the truncation glyph, this will
20494 be taken care of in produce_special_glyphs. */
20495 if (row->reversed_p
20496 && new_x > it->last_visible_x
20497 && !(it->line_wrap == TRUNCATE
20498 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20499 {
20500 eassert (FRAME_WINDOW_P (it->f));
20501 row->x = it->last_visible_x - new_x;
20502 }
20503 }
20504 else
20505 {
20506 /* Glyph is completely off the left margin of the
20507 window. This should not happen because of the
20508 move_it_in_display_line at the start of this
20509 function, unless the text display area of the
20510 window is empty. */
20511 eassert (it->first_visible_x <= it->last_visible_x);
20512 }
20513 }
20514 /* Even if this display element produced no glyphs at all,
20515 we want to record its position. */
20516 if (it->bidi_p && nglyphs == 0)
20517 RECORD_MAX_MIN_POS (it);
20518
20519 row->ascent = max (row->ascent, it->max_ascent);
20520 row->height = max (row->height, it->max_ascent + it->max_descent);
20521 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20522 row->phys_height = max (row->phys_height,
20523 it->max_phys_ascent + it->max_phys_descent);
20524 row->extra_line_spacing = max (row->extra_line_spacing,
20525 it->max_extra_line_spacing);
20526
20527 /* End of this display line if row is continued. */
20528 if (row->continued_p || row->ends_at_zv_p)
20529 break;
20530 }
20531
20532 at_end_of_line:
20533 /* Is this a line end? If yes, we're also done, after making
20534 sure that a non-default face is extended up to the right
20535 margin of the window. */
20536 if (ITERATOR_AT_END_OF_LINE_P (it))
20537 {
20538 int used_before = row->used[TEXT_AREA];
20539
20540 row->ends_in_newline_from_string_p = STRINGP (it->object);
20541
20542 /* Add a space at the end of the line that is used to
20543 display the cursor there. */
20544 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20545 append_space_for_newline (it, false);
20546
20547 /* Extend the face to the end of the line. */
20548 extend_face_to_end_of_line (it);
20549
20550 /* Make sure we have the position. */
20551 if (used_before == 0)
20552 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20553
20554 /* Record the position of the newline, for use in
20555 find_row_edges. */
20556 it->eol_pos = it->current.pos;
20557
20558 /* Consume the line end. This skips over invisible lines. */
20559 set_iterator_to_next (it, true);
20560 it->continuation_lines_width = 0;
20561 break;
20562 }
20563
20564 /* Proceed with next display element. Note that this skips
20565 over lines invisible because of selective display. */
20566 set_iterator_to_next (it, true);
20567
20568 /* If we truncate lines, we are done when the last displayed
20569 glyphs reach past the right margin of the window. */
20570 if (it->line_wrap == TRUNCATE
20571 && ((FRAME_WINDOW_P (it->f)
20572 /* Images are preprocessed in produce_image_glyph such
20573 that they are cropped at the right edge of the
20574 window, so an image glyph will always end exactly at
20575 last_visible_x, even if there's no right fringe. */
20576 && ((row->reversed_p
20577 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20578 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20579 || it->what == IT_IMAGE))
20580 ? (it->current_x >= it->last_visible_x)
20581 : (it->current_x > it->last_visible_x)))
20582 {
20583 /* Maybe add truncation glyphs. */
20584 if (!FRAME_WINDOW_P (it->f)
20585 || (row->reversed_p
20586 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20587 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20588 {
20589 int i, n;
20590
20591 if (!row->reversed_p)
20592 {
20593 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20594 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20595 break;
20596 }
20597 else
20598 {
20599 for (i = 0; i < row->used[TEXT_AREA]; i++)
20600 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20601 break;
20602 /* Remove any padding glyphs at the front of ROW, to
20603 make room for the truncation glyphs we will be
20604 adding below. The loop below always inserts at
20605 least one truncation glyph, so also remove the
20606 last glyph added to ROW. */
20607 unproduce_glyphs (it, i + 1);
20608 /* Adjust i for the loop below. */
20609 i = row->used[TEXT_AREA] - (i + 1);
20610 }
20611
20612 /* produce_special_glyphs overwrites the last glyph, so
20613 we don't want that if we want to keep that last
20614 glyph, which means it's an image. */
20615 if (it->current_x > it->last_visible_x)
20616 {
20617 it->current_x = x_before;
20618 if (!FRAME_WINDOW_P (it->f))
20619 {
20620 for (n = row->used[TEXT_AREA]; i < n; ++i)
20621 {
20622 row->used[TEXT_AREA] = i;
20623 produce_special_glyphs (it, IT_TRUNCATION);
20624 }
20625 }
20626 else
20627 {
20628 row->used[TEXT_AREA] = i;
20629 produce_special_glyphs (it, IT_TRUNCATION);
20630 }
20631 it->hpos = hpos_before;
20632 }
20633 }
20634 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20635 {
20636 /* Don't truncate if we can overflow newline into fringe. */
20637 if (!get_next_display_element (it))
20638 {
20639 it->continuation_lines_width = 0;
20640 row->ends_at_zv_p = true;
20641 row->exact_window_width_line_p = true;
20642 break;
20643 }
20644 if (ITERATOR_AT_END_OF_LINE_P (it))
20645 {
20646 row->exact_window_width_line_p = true;
20647 goto at_end_of_line;
20648 }
20649 it->current_x = x_before;
20650 it->hpos = hpos_before;
20651 }
20652
20653 row->truncated_on_right_p = true;
20654 it->continuation_lines_width = 0;
20655 reseat_at_next_visible_line_start (it, false);
20656 /* We insist below that IT's position be at ZV because in
20657 bidi-reordered lines the character at visible line start
20658 might not be the character that follows the newline in
20659 the logical order. */
20660 if (IT_BYTEPOS (*it) > BEG_BYTE)
20661 row->ends_at_zv_p =
20662 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20663 else
20664 row->ends_at_zv_p = false;
20665 break;
20666 }
20667 }
20668
20669 if (wrap_data)
20670 bidi_unshelve_cache (wrap_data, true);
20671
20672 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20673 at the left window margin. */
20674 if (it->first_visible_x
20675 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20676 {
20677 if (!FRAME_WINDOW_P (it->f)
20678 || (((row->reversed_p
20679 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20680 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20681 /* Don't let insert_left_trunc_glyphs overwrite the
20682 first glyph of the row if it is an image. */
20683 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20684 insert_left_trunc_glyphs (it);
20685 row->truncated_on_left_p = true;
20686 }
20687
20688 /* Remember the position at which this line ends.
20689
20690 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20691 cannot be before the call to find_row_edges below, since that is
20692 where these positions are determined. */
20693 row->end = it->current;
20694 if (!it->bidi_p)
20695 {
20696 row->minpos = row->start.pos;
20697 row->maxpos = row->end.pos;
20698 }
20699 else
20700 {
20701 /* ROW->minpos and ROW->maxpos must be the smallest and
20702 `1 + the largest' buffer positions in ROW. But if ROW was
20703 bidi-reordered, these two positions can be anywhere in the
20704 row, so we must determine them now. */
20705 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20706 }
20707
20708 /* If the start of this line is the overlay arrow-position, then
20709 mark this glyph row as the one containing the overlay arrow.
20710 This is clearly a mess with variable size fonts. It would be
20711 better to let it be displayed like cursors under X. */
20712 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20713 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20714 !NILP (overlay_arrow_string)))
20715 {
20716 /* Overlay arrow in window redisplay is a fringe bitmap. */
20717 if (STRINGP (overlay_arrow_string))
20718 {
20719 struct glyph_row *arrow_row
20720 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20721 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20722 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20723 struct glyph *p = row->glyphs[TEXT_AREA];
20724 struct glyph *p2, *end;
20725
20726 /* Copy the arrow glyphs. */
20727 while (glyph < arrow_end)
20728 *p++ = *glyph++;
20729
20730 /* Throw away padding glyphs. */
20731 p2 = p;
20732 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20733 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20734 ++p2;
20735 if (p2 > p)
20736 {
20737 while (p2 < end)
20738 *p++ = *p2++;
20739 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20740 }
20741 }
20742 else
20743 {
20744 eassert (INTEGERP (overlay_arrow_string));
20745 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20746 }
20747 overlay_arrow_seen = true;
20748 }
20749
20750 /* Highlight trailing whitespace. */
20751 if (!NILP (Vshow_trailing_whitespace))
20752 highlight_trailing_whitespace (it->f, it->glyph_row);
20753
20754 /* Compute pixel dimensions of this line. */
20755 compute_line_metrics (it);
20756
20757 /* Implementation note: No changes in the glyphs of ROW or in their
20758 faces can be done past this point, because compute_line_metrics
20759 computes ROW's hash value and stores it within the glyph_row
20760 structure. */
20761
20762 /* Record whether this row ends inside an ellipsis. */
20763 row->ends_in_ellipsis_p
20764 = (it->method == GET_FROM_DISPLAY_VECTOR
20765 && it->ellipsis_p);
20766
20767 /* Save fringe bitmaps in this row. */
20768 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20769 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20770 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20771 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20772
20773 it->left_user_fringe_bitmap = 0;
20774 it->left_user_fringe_face_id = 0;
20775 it->right_user_fringe_bitmap = 0;
20776 it->right_user_fringe_face_id = 0;
20777
20778 /* Maybe set the cursor. */
20779 cvpos = it->w->cursor.vpos;
20780 if ((cvpos < 0
20781 /* In bidi-reordered rows, keep checking for proper cursor
20782 position even if one has been found already, because buffer
20783 positions in such rows change non-linearly with ROW->VPOS,
20784 when a line is continued. One exception: when we are at ZV,
20785 display cursor on the first suitable glyph row, since all
20786 the empty rows after that also have their position set to ZV. */
20787 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20788 lines' rows is implemented for bidi-reordered rows. */
20789 || (it->bidi_p
20790 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20791 && PT >= MATRIX_ROW_START_CHARPOS (row)
20792 && PT <= MATRIX_ROW_END_CHARPOS (row)
20793 && cursor_row_p (row))
20794 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20795
20796 /* Prepare for the next line. This line starts horizontally at (X
20797 HPOS) = (0 0). Vertical positions are incremented. As a
20798 convenience for the caller, IT->glyph_row is set to the next
20799 row to be used. */
20800 it->current_x = it->hpos = 0;
20801 it->current_y += row->height;
20802 SET_TEXT_POS (it->eol_pos, 0, 0);
20803 ++it->vpos;
20804 ++it->glyph_row;
20805 /* The next row should by default use the same value of the
20806 reversed_p flag as this one. set_iterator_to_next decides when
20807 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20808 the flag accordingly. */
20809 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20810 it->glyph_row->reversed_p = row->reversed_p;
20811 it->start = row->end;
20812 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20813
20814 #undef RECORD_MAX_MIN_POS
20815 }
20816
20817 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20818 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20819 doc: /* Return paragraph direction at point in BUFFER.
20820 Value is either `left-to-right' or `right-to-left'.
20821 If BUFFER is omitted or nil, it defaults to the current buffer.
20822
20823 Paragraph direction determines how the text in the paragraph is displayed.
20824 In left-to-right paragraphs, text begins at the left margin of the window
20825 and the reading direction is generally left to right. In right-to-left
20826 paragraphs, text begins at the right margin and is read from right to left.
20827
20828 See also `bidi-paragraph-direction'. */)
20829 (Lisp_Object buffer)
20830 {
20831 struct buffer *buf = current_buffer;
20832 struct buffer *old = buf;
20833
20834 if (! NILP (buffer))
20835 {
20836 CHECK_BUFFER (buffer);
20837 buf = XBUFFER (buffer);
20838 }
20839
20840 if (NILP (BVAR (buf, bidi_display_reordering))
20841 || NILP (BVAR (buf, enable_multibyte_characters))
20842 /* When we are loading loadup.el, the character property tables
20843 needed for bidi iteration are not yet available. */
20844 || !NILP (Vpurify_flag))
20845 return Qleft_to_right;
20846 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20847 return BVAR (buf, bidi_paragraph_direction);
20848 else
20849 {
20850 /* Determine the direction from buffer text. We could try to
20851 use current_matrix if it is up to date, but this seems fast
20852 enough as it is. */
20853 struct bidi_it itb;
20854 ptrdiff_t pos = BUF_PT (buf);
20855 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20856 int c;
20857 void *itb_data = bidi_shelve_cache ();
20858
20859 set_buffer_temp (buf);
20860 /* bidi_paragraph_init finds the base direction of the paragraph
20861 by searching forward from paragraph start. We need the base
20862 direction of the current or _previous_ paragraph, so we need
20863 to make sure we are within that paragraph. To that end, find
20864 the previous non-empty line. */
20865 if (pos >= ZV && pos > BEGV)
20866 DEC_BOTH (pos, bytepos);
20867 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20868 if (fast_looking_at (trailing_white_space,
20869 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20870 {
20871 while ((c = FETCH_BYTE (bytepos)) == '\n'
20872 || c == ' ' || c == '\t' || c == '\f')
20873 {
20874 if (bytepos <= BEGV_BYTE)
20875 break;
20876 bytepos--;
20877 pos--;
20878 }
20879 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20880 bytepos--;
20881 }
20882 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20883 itb.paragraph_dir = NEUTRAL_DIR;
20884 itb.string.s = NULL;
20885 itb.string.lstring = Qnil;
20886 itb.string.bufpos = 0;
20887 itb.string.from_disp_str = false;
20888 itb.string.unibyte = false;
20889 /* We have no window to use here for ignoring window-specific
20890 overlays. Using NULL for window pointer will cause
20891 compute_display_string_pos to use the current buffer. */
20892 itb.w = NULL;
20893 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
20894 bidi_unshelve_cache (itb_data, false);
20895 set_buffer_temp (old);
20896 switch (itb.paragraph_dir)
20897 {
20898 case L2R:
20899 return Qleft_to_right;
20900 break;
20901 case R2L:
20902 return Qright_to_left;
20903 break;
20904 default:
20905 emacs_abort ();
20906 }
20907 }
20908 }
20909
20910 DEFUN ("bidi-find-overridden-directionality",
20911 Fbidi_find_overridden_directionality,
20912 Sbidi_find_overridden_directionality, 2, 3, 0,
20913 doc: /* Return position between FROM and TO where directionality was overridden.
20914
20915 This function returns the first character position in the specified
20916 region of OBJECT where there is a character whose `bidi-class' property
20917 is `L', but which was forced to display as `R' by a directional
20918 override, and likewise with characters whose `bidi-class' is `R'
20919 or `AL' that were forced to display as `L'.
20920
20921 If no such character is found, the function returns nil.
20922
20923 OBJECT is a Lisp string or buffer to search for overridden
20924 directionality, and defaults to the current buffer if nil or omitted.
20925 OBJECT can also be a window, in which case the function will search
20926 the buffer displayed in that window. Passing the window instead of
20927 a buffer is preferable when the buffer is displayed in some window,
20928 because this function will then be able to correctly account for
20929 window-specific overlays, which can affect the results.
20930
20931 Strong directional characters `L', `R', and `AL' can have their
20932 intrinsic directionality overridden by directional override
20933 control characters RLO \(u+202e) and LRO \(u+202d). See the
20934 function `get-char-code-property' for a way to inquire about
20935 the `bidi-class' property of a character. */)
20936 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
20937 {
20938 struct buffer *buf = current_buffer;
20939 struct buffer *old = buf;
20940 struct window *w = NULL;
20941 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
20942 struct bidi_it itb;
20943 ptrdiff_t from_pos, to_pos, from_bpos;
20944 void *itb_data;
20945
20946 if (!NILP (object))
20947 {
20948 if (BUFFERP (object))
20949 buf = XBUFFER (object);
20950 else if (WINDOWP (object))
20951 {
20952 w = decode_live_window (object);
20953 buf = XBUFFER (w->contents);
20954 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
20955 }
20956 else
20957 CHECK_STRING (object);
20958 }
20959
20960 if (STRINGP (object))
20961 {
20962 /* Characters in unibyte strings are always treated by bidi.c as
20963 strong LTR. */
20964 if (!STRING_MULTIBYTE (object)
20965 /* When we are loading loadup.el, the character property
20966 tables needed for bidi iteration are not yet
20967 available. */
20968 || !NILP (Vpurify_flag))
20969 return Qnil;
20970
20971 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
20972 if (from_pos >= SCHARS (object))
20973 return Qnil;
20974
20975 /* Set up the bidi iterator. */
20976 itb_data = bidi_shelve_cache ();
20977 itb.paragraph_dir = NEUTRAL_DIR;
20978 itb.string.lstring = object;
20979 itb.string.s = NULL;
20980 itb.string.schars = SCHARS (object);
20981 itb.string.bufpos = 0;
20982 itb.string.from_disp_str = false;
20983 itb.string.unibyte = false;
20984 itb.w = w;
20985 bidi_init_it (0, 0, frame_window_p, &itb);
20986 }
20987 else
20988 {
20989 /* Nothing this fancy can happen in unibyte buffers, or in a
20990 buffer that disabled reordering, or if FROM is at EOB. */
20991 if (NILP (BVAR (buf, bidi_display_reordering))
20992 || NILP (BVAR (buf, enable_multibyte_characters))
20993 /* When we are loading loadup.el, the character property
20994 tables needed for bidi iteration are not yet
20995 available. */
20996 || !NILP (Vpurify_flag))
20997 return Qnil;
20998
20999 set_buffer_temp (buf);
21000 validate_region (&from, &to);
21001 from_pos = XINT (from);
21002 to_pos = XINT (to);
21003 if (from_pos >= ZV)
21004 return Qnil;
21005
21006 /* Set up the bidi iterator. */
21007 itb_data = bidi_shelve_cache ();
21008 from_bpos = CHAR_TO_BYTE (from_pos);
21009 if (from_pos == BEGV)
21010 {
21011 itb.charpos = BEGV;
21012 itb.bytepos = BEGV_BYTE;
21013 }
21014 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21015 {
21016 itb.charpos = from_pos;
21017 itb.bytepos = from_bpos;
21018 }
21019 else
21020 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21021 -1, &itb.bytepos);
21022 itb.paragraph_dir = NEUTRAL_DIR;
21023 itb.string.s = NULL;
21024 itb.string.lstring = Qnil;
21025 itb.string.bufpos = 0;
21026 itb.string.from_disp_str = false;
21027 itb.string.unibyte = false;
21028 itb.w = w;
21029 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21030 }
21031
21032 ptrdiff_t found;
21033 do {
21034 /* For the purposes of this function, the actual base direction of
21035 the paragraph doesn't matter, so just set it to L2R. */
21036 bidi_paragraph_init (L2R, &itb, false);
21037 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21038 ;
21039 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21040
21041 bidi_unshelve_cache (itb_data, false);
21042 set_buffer_temp (old);
21043
21044 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21045 }
21046
21047 DEFUN ("move-point-visually", Fmove_point_visually,
21048 Smove_point_visually, 1, 1, 0,
21049 doc: /* Move point in the visual order in the specified DIRECTION.
21050 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21051 left.
21052
21053 Value is the new character position of point. */)
21054 (Lisp_Object direction)
21055 {
21056 struct window *w = XWINDOW (selected_window);
21057 struct buffer *b = XBUFFER (w->contents);
21058 struct glyph_row *row;
21059 int dir;
21060 Lisp_Object paragraph_dir;
21061
21062 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21063 (!(ROW)->continued_p \
21064 && NILP ((GLYPH)->object) \
21065 && (GLYPH)->type == CHAR_GLYPH \
21066 && (GLYPH)->u.ch == ' ' \
21067 && (GLYPH)->charpos >= 0 \
21068 && !(GLYPH)->avoid_cursor_p)
21069
21070 CHECK_NUMBER (direction);
21071 dir = XINT (direction);
21072 if (dir > 0)
21073 dir = 1;
21074 else
21075 dir = -1;
21076
21077 /* If current matrix is up-to-date, we can use the information
21078 recorded in the glyphs, at least as long as the goal is on the
21079 screen. */
21080 if (w->window_end_valid
21081 && !windows_or_buffers_changed
21082 && b
21083 && !b->clip_changed
21084 && !b->prevent_redisplay_optimizations_p
21085 && !window_outdated (w)
21086 /* We rely below on the cursor coordinates to be up to date, but
21087 we cannot trust them if some command moved point since the
21088 last complete redisplay. */
21089 && w->last_point == BUF_PT (b)
21090 && w->cursor.vpos >= 0
21091 && w->cursor.vpos < w->current_matrix->nrows
21092 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21093 {
21094 struct glyph *g = row->glyphs[TEXT_AREA];
21095 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21096 struct glyph *gpt = g + w->cursor.hpos;
21097
21098 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21099 {
21100 if (BUFFERP (g->object) && g->charpos != PT)
21101 {
21102 SET_PT (g->charpos);
21103 w->cursor.vpos = -1;
21104 return make_number (PT);
21105 }
21106 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21107 {
21108 ptrdiff_t new_pos;
21109
21110 if (BUFFERP (gpt->object))
21111 {
21112 new_pos = PT;
21113 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21114 new_pos += (row->reversed_p ? -dir : dir);
21115 else
21116 new_pos -= (row->reversed_p ? -dir : dir);
21117 }
21118 else if (BUFFERP (g->object))
21119 new_pos = g->charpos;
21120 else
21121 break;
21122 SET_PT (new_pos);
21123 w->cursor.vpos = -1;
21124 return make_number (PT);
21125 }
21126 else if (ROW_GLYPH_NEWLINE_P (row, g))
21127 {
21128 /* Glyphs inserted at the end of a non-empty line for
21129 positioning the cursor have zero charpos, so we must
21130 deduce the value of point by other means. */
21131 if (g->charpos > 0)
21132 SET_PT (g->charpos);
21133 else if (row->ends_at_zv_p && PT != ZV)
21134 SET_PT (ZV);
21135 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21136 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21137 else
21138 break;
21139 w->cursor.vpos = -1;
21140 return make_number (PT);
21141 }
21142 }
21143 if (g == e || NILP (g->object))
21144 {
21145 if (row->truncated_on_left_p || row->truncated_on_right_p)
21146 goto simulate_display;
21147 if (!row->reversed_p)
21148 row += dir;
21149 else
21150 row -= dir;
21151 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21152 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21153 goto simulate_display;
21154
21155 if (dir > 0)
21156 {
21157 if (row->reversed_p && !row->continued_p)
21158 {
21159 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21160 w->cursor.vpos = -1;
21161 return make_number (PT);
21162 }
21163 g = row->glyphs[TEXT_AREA];
21164 e = g + row->used[TEXT_AREA];
21165 for ( ; g < e; g++)
21166 {
21167 if (BUFFERP (g->object)
21168 /* Empty lines have only one glyph, which stands
21169 for the newline, and whose charpos is the
21170 buffer position of the newline. */
21171 || ROW_GLYPH_NEWLINE_P (row, g)
21172 /* When the buffer ends in a newline, the line at
21173 EOB also has one glyph, but its charpos is -1. */
21174 || (row->ends_at_zv_p
21175 && !row->reversed_p
21176 && NILP (g->object)
21177 && g->type == CHAR_GLYPH
21178 && g->u.ch == ' '))
21179 {
21180 if (g->charpos > 0)
21181 SET_PT (g->charpos);
21182 else if (!row->reversed_p
21183 && row->ends_at_zv_p
21184 && PT != ZV)
21185 SET_PT (ZV);
21186 else
21187 continue;
21188 w->cursor.vpos = -1;
21189 return make_number (PT);
21190 }
21191 }
21192 }
21193 else
21194 {
21195 if (!row->reversed_p && !row->continued_p)
21196 {
21197 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21198 w->cursor.vpos = -1;
21199 return make_number (PT);
21200 }
21201 e = row->glyphs[TEXT_AREA];
21202 g = e + row->used[TEXT_AREA] - 1;
21203 for ( ; g >= e; g--)
21204 {
21205 if (BUFFERP (g->object)
21206 || (ROW_GLYPH_NEWLINE_P (row, g)
21207 && g->charpos > 0)
21208 /* Empty R2L lines on GUI frames have the buffer
21209 position of the newline stored in the stretch
21210 glyph. */
21211 || g->type == STRETCH_GLYPH
21212 || (row->ends_at_zv_p
21213 && row->reversed_p
21214 && NILP (g->object)
21215 && g->type == CHAR_GLYPH
21216 && g->u.ch == ' '))
21217 {
21218 if (g->charpos > 0)
21219 SET_PT (g->charpos);
21220 else if (row->reversed_p
21221 && row->ends_at_zv_p
21222 && PT != ZV)
21223 SET_PT (ZV);
21224 else
21225 continue;
21226 w->cursor.vpos = -1;
21227 return make_number (PT);
21228 }
21229 }
21230 }
21231 }
21232 }
21233
21234 simulate_display:
21235
21236 /* If we wind up here, we failed to move by using the glyphs, so we
21237 need to simulate display instead. */
21238
21239 if (b)
21240 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21241 else
21242 paragraph_dir = Qleft_to_right;
21243 if (EQ (paragraph_dir, Qright_to_left))
21244 dir = -dir;
21245 if (PT <= BEGV && dir < 0)
21246 xsignal0 (Qbeginning_of_buffer);
21247 else if (PT >= ZV && dir > 0)
21248 xsignal0 (Qend_of_buffer);
21249 else
21250 {
21251 struct text_pos pt;
21252 struct it it;
21253 int pt_x, target_x, pixel_width, pt_vpos;
21254 bool at_eol_p;
21255 bool overshoot_expected = false;
21256 bool target_is_eol_p = false;
21257
21258 /* Setup the arena. */
21259 SET_TEXT_POS (pt, PT, PT_BYTE);
21260 start_display (&it, w, pt);
21261
21262 if (it.cmp_it.id < 0
21263 && it.method == GET_FROM_STRING
21264 && it.area == TEXT_AREA
21265 && it.string_from_display_prop_p
21266 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21267 overshoot_expected = true;
21268
21269 /* Find the X coordinate of point. We start from the beginning
21270 of this or previous line to make sure we are before point in
21271 the logical order (since the move_it_* functions can only
21272 move forward). */
21273 reseat:
21274 reseat_at_previous_visible_line_start (&it);
21275 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21276 if (IT_CHARPOS (it) != PT)
21277 {
21278 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21279 -1, -1, -1, MOVE_TO_POS);
21280 /* If we missed point because the character there is
21281 displayed out of a display vector that has more than one
21282 glyph, retry expecting overshoot. */
21283 if (it.method == GET_FROM_DISPLAY_VECTOR
21284 && it.current.dpvec_index > 0
21285 && !overshoot_expected)
21286 {
21287 overshoot_expected = true;
21288 goto reseat;
21289 }
21290 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21291 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21292 }
21293 pt_x = it.current_x;
21294 pt_vpos = it.vpos;
21295 if (dir > 0 || overshoot_expected)
21296 {
21297 struct glyph_row *row = it.glyph_row;
21298
21299 /* When point is at beginning of line, we don't have
21300 information about the glyph there loaded into struct
21301 it. Calling get_next_display_element fixes that. */
21302 if (pt_x == 0)
21303 get_next_display_element (&it);
21304 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21305 it.glyph_row = NULL;
21306 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21307 it.glyph_row = row;
21308 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21309 it, lest it will become out of sync with it's buffer
21310 position. */
21311 it.current_x = pt_x;
21312 }
21313 else
21314 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21315 pixel_width = it.pixel_width;
21316 if (overshoot_expected && at_eol_p)
21317 pixel_width = 0;
21318 else if (pixel_width <= 0)
21319 pixel_width = 1;
21320
21321 /* If there's a display string (or something similar) at point,
21322 we are actually at the glyph to the left of point, so we need
21323 to correct the X coordinate. */
21324 if (overshoot_expected)
21325 {
21326 if (it.bidi_p)
21327 pt_x += pixel_width * it.bidi_it.scan_dir;
21328 else
21329 pt_x += pixel_width;
21330 }
21331
21332 /* Compute target X coordinate, either to the left or to the
21333 right of point. On TTY frames, all characters have the same
21334 pixel width of 1, so we can use that. On GUI frames we don't
21335 have an easy way of getting at the pixel width of the
21336 character to the left of point, so we use a different method
21337 of getting to that place. */
21338 if (dir > 0)
21339 target_x = pt_x + pixel_width;
21340 else
21341 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21342
21343 /* Target X coordinate could be one line above or below the line
21344 of point, in which case we need to adjust the target X
21345 coordinate. Also, if moving to the left, we need to begin at
21346 the left edge of the point's screen line. */
21347 if (dir < 0)
21348 {
21349 if (pt_x > 0)
21350 {
21351 start_display (&it, w, pt);
21352 reseat_at_previous_visible_line_start (&it);
21353 it.current_x = it.current_y = it.hpos = 0;
21354 if (pt_vpos != 0)
21355 move_it_by_lines (&it, pt_vpos);
21356 }
21357 else
21358 {
21359 move_it_by_lines (&it, -1);
21360 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21361 target_is_eol_p = true;
21362 /* Under word-wrap, we don't know the x coordinate of
21363 the last character displayed on the previous line,
21364 which immediately precedes the wrap point. To find
21365 out its x coordinate, we try moving to the right
21366 margin of the window, which will stop at the wrap
21367 point, and then reset target_x to point at the
21368 character that precedes the wrap point. This is not
21369 needed on GUI frames, because (see below) there we
21370 move from the left margin one grapheme cluster at a
21371 time, and stop when we hit the wrap point. */
21372 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21373 {
21374 void *it_data = NULL;
21375 struct it it2;
21376
21377 SAVE_IT (it2, it, it_data);
21378 move_it_in_display_line_to (&it, ZV, target_x,
21379 MOVE_TO_POS | MOVE_TO_X);
21380 /* If we arrived at target_x, that _is_ the last
21381 character on the previous line. */
21382 if (it.current_x != target_x)
21383 target_x = it.current_x - 1;
21384 RESTORE_IT (&it, &it2, it_data);
21385 }
21386 }
21387 }
21388 else
21389 {
21390 if (at_eol_p
21391 || (target_x >= it.last_visible_x
21392 && it.line_wrap != TRUNCATE))
21393 {
21394 if (pt_x > 0)
21395 move_it_by_lines (&it, 0);
21396 move_it_by_lines (&it, 1);
21397 target_x = 0;
21398 }
21399 }
21400
21401 /* Move to the target X coordinate. */
21402 #ifdef HAVE_WINDOW_SYSTEM
21403 /* On GUI frames, as we don't know the X coordinate of the
21404 character to the left of point, moving point to the left
21405 requires walking, one grapheme cluster at a time, until we
21406 find ourself at a place immediately to the left of the
21407 character at point. */
21408 if (FRAME_WINDOW_P (it.f) && dir < 0)
21409 {
21410 struct text_pos new_pos;
21411 enum move_it_result rc = MOVE_X_REACHED;
21412
21413 if (it.current_x == 0)
21414 get_next_display_element (&it);
21415 if (it.what == IT_COMPOSITION)
21416 {
21417 new_pos.charpos = it.cmp_it.charpos;
21418 new_pos.bytepos = -1;
21419 }
21420 else
21421 new_pos = it.current.pos;
21422
21423 while (it.current_x + it.pixel_width <= target_x
21424 && (rc == MOVE_X_REACHED
21425 /* Under word-wrap, move_it_in_display_line_to
21426 stops at correct coordinates, but sometimes
21427 returns MOVE_POS_MATCH_OR_ZV. */
21428 || (it.line_wrap == WORD_WRAP
21429 && rc == MOVE_POS_MATCH_OR_ZV)))
21430 {
21431 int new_x = it.current_x + it.pixel_width;
21432
21433 /* For composed characters, we want the position of the
21434 first character in the grapheme cluster (usually, the
21435 composition's base character), whereas it.current
21436 might give us the position of the _last_ one, e.g. if
21437 the composition is rendered in reverse due to bidi
21438 reordering. */
21439 if (it.what == IT_COMPOSITION)
21440 {
21441 new_pos.charpos = it.cmp_it.charpos;
21442 new_pos.bytepos = -1;
21443 }
21444 else
21445 new_pos = it.current.pos;
21446 if (new_x == it.current_x)
21447 new_x++;
21448 rc = move_it_in_display_line_to (&it, ZV, new_x,
21449 MOVE_TO_POS | MOVE_TO_X);
21450 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21451 break;
21452 }
21453 /* The previous position we saw in the loop is the one we
21454 want. */
21455 if (new_pos.bytepos == -1)
21456 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21457 it.current.pos = new_pos;
21458 }
21459 else
21460 #endif
21461 if (it.current_x != target_x)
21462 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21463
21464 /* When lines are truncated, the above loop will stop at the
21465 window edge. But we want to get to the end of line, even if
21466 it is beyond the window edge; automatic hscroll will then
21467 scroll the window to show point as appropriate. */
21468 if (target_is_eol_p && it.line_wrap == TRUNCATE
21469 && get_next_display_element (&it))
21470 {
21471 struct text_pos new_pos = it.current.pos;
21472
21473 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21474 {
21475 set_iterator_to_next (&it, false);
21476 if (it.method == GET_FROM_BUFFER)
21477 new_pos = it.current.pos;
21478 if (!get_next_display_element (&it))
21479 break;
21480 }
21481
21482 it.current.pos = new_pos;
21483 }
21484
21485 /* If we ended up in a display string that covers point, move to
21486 buffer position to the right in the visual order. */
21487 if (dir > 0)
21488 {
21489 while (IT_CHARPOS (it) == PT)
21490 {
21491 set_iterator_to_next (&it, false);
21492 if (!get_next_display_element (&it))
21493 break;
21494 }
21495 }
21496
21497 /* Move point to that position. */
21498 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21499 }
21500
21501 return make_number (PT);
21502
21503 #undef ROW_GLYPH_NEWLINE_P
21504 }
21505
21506 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21507 Sbidi_resolved_levels, 0, 1, 0,
21508 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21509
21510 The resolved levels are produced by the Emacs bidi reordering engine
21511 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21512 read the Unicode Standard Annex 9 (UAX#9) for background information
21513 about these levels.
21514
21515 VPOS is the zero-based number of the current window's screen line
21516 for which to produce the resolved levels. If VPOS is nil or omitted,
21517 it defaults to the screen line of point. If the window displays a
21518 header line, VPOS of zero will report on the header line, and first
21519 line of text in the window will have VPOS of 1.
21520
21521 Value is an array of resolved levels, indexed by glyph number.
21522 Glyphs are numbered from zero starting from the beginning of the
21523 screen line, i.e. the left edge of the window for left-to-right lines
21524 and from the right edge for right-to-left lines. The resolved levels
21525 are produced only for the window's text area; text in display margins
21526 is not included.
21527
21528 If the selected window's display is not up-to-date, or if the specified
21529 screen line does not display text, this function returns nil. It is
21530 highly recommended to bind this function to some simple key, like F8,
21531 in order to avoid these problems.
21532
21533 This function exists mainly for testing the correctness of the
21534 Emacs UBA implementation, in particular with the test suite. */)
21535 (Lisp_Object vpos)
21536 {
21537 struct window *w = XWINDOW (selected_window);
21538 struct buffer *b = XBUFFER (w->contents);
21539 int nrow;
21540 struct glyph_row *row;
21541
21542 if (NILP (vpos))
21543 {
21544 int d1, d2, d3, d4, d5;
21545
21546 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21547 }
21548 else
21549 {
21550 CHECK_NUMBER_COERCE_MARKER (vpos);
21551 nrow = XINT (vpos);
21552 }
21553
21554 /* We require up-to-date glyph matrix for this window. */
21555 if (w->window_end_valid
21556 && !windows_or_buffers_changed
21557 && b
21558 && !b->clip_changed
21559 && !b->prevent_redisplay_optimizations_p
21560 && !window_outdated (w)
21561 && nrow >= 0
21562 && nrow < w->current_matrix->nrows
21563 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21564 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21565 {
21566 struct glyph *g, *e, *g1;
21567 int nglyphs, i;
21568 Lisp_Object levels;
21569
21570 if (!row->reversed_p) /* Left-to-right glyph row. */
21571 {
21572 g = g1 = row->glyphs[TEXT_AREA];
21573 e = g + row->used[TEXT_AREA];
21574
21575 /* Skip over glyphs at the start of the row that was
21576 generated by redisplay for its own needs. */
21577 while (g < e
21578 && NILP (g->object)
21579 && g->charpos < 0)
21580 g++;
21581 g1 = g;
21582
21583 /* Count the "interesting" glyphs in this row. */
21584 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21585 nglyphs++;
21586
21587 /* Create and fill the array. */
21588 levels = make_uninit_vector (nglyphs);
21589 for (i = 0; g1 < g; i++, g1++)
21590 ASET (levels, i, make_number (g1->resolved_level));
21591 }
21592 else /* Right-to-left glyph row. */
21593 {
21594 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21595 e = row->glyphs[TEXT_AREA] - 1;
21596 while (g > e
21597 && NILP (g->object)
21598 && g->charpos < 0)
21599 g--;
21600 g1 = g;
21601 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21602 nglyphs++;
21603 levels = make_uninit_vector (nglyphs);
21604 for (i = 0; g1 > g; i++, g1--)
21605 ASET (levels, i, make_number (g1->resolved_level));
21606 }
21607 return levels;
21608 }
21609 else
21610 return Qnil;
21611 }
21612
21613
21614 \f
21615 /***********************************************************************
21616 Menu Bar
21617 ***********************************************************************/
21618
21619 /* Redisplay the menu bar in the frame for window W.
21620
21621 The menu bar of X frames that don't have X toolkit support is
21622 displayed in a special window W->frame->menu_bar_window.
21623
21624 The menu bar of terminal frames is treated specially as far as
21625 glyph matrices are concerned. Menu bar lines are not part of
21626 windows, so the update is done directly on the frame matrix rows
21627 for the menu bar. */
21628
21629 static void
21630 display_menu_bar (struct window *w)
21631 {
21632 struct frame *f = XFRAME (WINDOW_FRAME (w));
21633 struct it it;
21634 Lisp_Object items;
21635 int i;
21636
21637 /* Don't do all this for graphical frames. */
21638 #ifdef HAVE_NTGUI
21639 if (FRAME_W32_P (f))
21640 return;
21641 #endif
21642 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21643 if (FRAME_X_P (f))
21644 return;
21645 #endif
21646
21647 #ifdef HAVE_NS
21648 if (FRAME_NS_P (f))
21649 return;
21650 #endif /* HAVE_NS */
21651
21652 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21653 eassert (!FRAME_WINDOW_P (f));
21654 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21655 it.first_visible_x = 0;
21656 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21657 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21658 if (FRAME_WINDOW_P (f))
21659 {
21660 /* Menu bar lines are displayed in the desired matrix of the
21661 dummy window menu_bar_window. */
21662 struct window *menu_w;
21663 menu_w = XWINDOW (f->menu_bar_window);
21664 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21665 MENU_FACE_ID);
21666 it.first_visible_x = 0;
21667 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21668 }
21669 else
21670 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21671 {
21672 /* This is a TTY frame, i.e. character hpos/vpos are used as
21673 pixel x/y. */
21674 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21675 MENU_FACE_ID);
21676 it.first_visible_x = 0;
21677 it.last_visible_x = FRAME_COLS (f);
21678 }
21679
21680 /* FIXME: This should be controlled by a user option. See the
21681 comments in redisplay_tool_bar and display_mode_line about
21682 this. */
21683 it.paragraph_embedding = L2R;
21684
21685 /* Clear all rows of the menu bar. */
21686 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21687 {
21688 struct glyph_row *row = it.glyph_row + i;
21689 clear_glyph_row (row);
21690 row->enabled_p = true;
21691 row->full_width_p = true;
21692 row->reversed_p = false;
21693 }
21694
21695 /* Display all items of the menu bar. */
21696 items = FRAME_MENU_BAR_ITEMS (it.f);
21697 for (i = 0; i < ASIZE (items); i += 4)
21698 {
21699 Lisp_Object string;
21700
21701 /* Stop at nil string. */
21702 string = AREF (items, i + 1);
21703 if (NILP (string))
21704 break;
21705
21706 /* Remember where item was displayed. */
21707 ASET (items, i + 3, make_number (it.hpos));
21708
21709 /* Display the item, pad with one space. */
21710 if (it.current_x < it.last_visible_x)
21711 display_string (NULL, string, Qnil, 0, 0, &it,
21712 SCHARS (string) + 1, 0, 0, -1);
21713 }
21714
21715 /* Fill out the line with spaces. */
21716 if (it.current_x < it.last_visible_x)
21717 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21718
21719 /* Compute the total height of the lines. */
21720 compute_line_metrics (&it);
21721 }
21722
21723 /* Deep copy of a glyph row, including the glyphs. */
21724 static void
21725 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21726 {
21727 struct glyph *pointers[1 + LAST_AREA];
21728 int to_used = to->used[TEXT_AREA];
21729
21730 /* Save glyph pointers of TO. */
21731 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21732
21733 /* Do a structure assignment. */
21734 *to = *from;
21735
21736 /* Restore original glyph pointers of TO. */
21737 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21738
21739 /* Copy the glyphs. */
21740 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21741 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21742
21743 /* If we filled only part of the TO row, fill the rest with
21744 space_glyph (which will display as empty space). */
21745 if (to_used > from->used[TEXT_AREA])
21746 fill_up_frame_row_with_spaces (to, to_used);
21747 }
21748
21749 /* Display one menu item on a TTY, by overwriting the glyphs in the
21750 frame F's desired glyph matrix with glyphs produced from the menu
21751 item text. Called from term.c to display TTY drop-down menus one
21752 item at a time.
21753
21754 ITEM_TEXT is the menu item text as a C string.
21755
21756 FACE_ID is the face ID to be used for this menu item. FACE_ID
21757 could specify one of 3 faces: a face for an enabled item, a face
21758 for a disabled item, or a face for a selected item.
21759
21760 X and Y are coordinates of the first glyph in the frame's desired
21761 matrix to be overwritten by the menu item. Since this is a TTY, Y
21762 is the zero-based number of the glyph row and X is the zero-based
21763 glyph number in the row, starting from left, where to start
21764 displaying the item.
21765
21766 SUBMENU means this menu item drops down a submenu, which
21767 should be indicated by displaying a proper visual cue after the
21768 item text. */
21769
21770 void
21771 display_tty_menu_item (const char *item_text, int width, int face_id,
21772 int x, int y, bool submenu)
21773 {
21774 struct it it;
21775 struct frame *f = SELECTED_FRAME ();
21776 struct window *w = XWINDOW (f->selected_window);
21777 struct glyph_row *row;
21778 size_t item_len = strlen (item_text);
21779
21780 eassert (FRAME_TERMCAP_P (f));
21781
21782 /* Don't write beyond the matrix's last row. This can happen for
21783 TTY screens that are not high enough to show the entire menu.
21784 (This is actually a bit of defensive programming, as
21785 tty_menu_display already limits the number of menu items to one
21786 less than the number of screen lines.) */
21787 if (y >= f->desired_matrix->nrows)
21788 return;
21789
21790 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21791 it.first_visible_x = 0;
21792 it.last_visible_x = FRAME_COLS (f) - 1;
21793 row = it.glyph_row;
21794 /* Start with the row contents from the current matrix. */
21795 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21796 bool saved_width = row->full_width_p;
21797 row->full_width_p = true;
21798 bool saved_reversed = row->reversed_p;
21799 row->reversed_p = false;
21800 row->enabled_p = true;
21801
21802 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21803 desired face. */
21804 eassert (x < f->desired_matrix->matrix_w);
21805 it.current_x = it.hpos = x;
21806 it.current_y = it.vpos = y;
21807 int saved_used = row->used[TEXT_AREA];
21808 bool saved_truncated = row->truncated_on_right_p;
21809 row->used[TEXT_AREA] = x;
21810 it.face_id = face_id;
21811 it.line_wrap = TRUNCATE;
21812
21813 /* FIXME: This should be controlled by a user option. See the
21814 comments in redisplay_tool_bar and display_mode_line about this.
21815 Also, if paragraph_embedding could ever be R2L, changes will be
21816 needed to avoid shifting to the right the row characters in
21817 term.c:append_glyph. */
21818 it.paragraph_embedding = L2R;
21819
21820 /* Pad with a space on the left. */
21821 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21822 width--;
21823 /* Display the menu item, pad with spaces to WIDTH. */
21824 if (submenu)
21825 {
21826 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21827 item_len, 0, FRAME_COLS (f) - 1, -1);
21828 width -= item_len;
21829 /* Indicate with " >" that there's a submenu. */
21830 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21831 FRAME_COLS (f) - 1, -1);
21832 }
21833 else
21834 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21835 width, 0, FRAME_COLS (f) - 1, -1);
21836
21837 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21838 row->truncated_on_right_p = saved_truncated;
21839 row->hash = row_hash (row);
21840 row->full_width_p = saved_width;
21841 row->reversed_p = saved_reversed;
21842 }
21843 \f
21844 /***********************************************************************
21845 Mode Line
21846 ***********************************************************************/
21847
21848 /* Redisplay mode lines in the window tree whose root is WINDOW.
21849 If FORCE, redisplay mode lines unconditionally.
21850 Otherwise, redisplay only mode lines that are garbaged. Value is
21851 the number of windows whose mode lines were redisplayed. */
21852
21853 static int
21854 redisplay_mode_lines (Lisp_Object window, bool force)
21855 {
21856 int nwindows = 0;
21857
21858 while (!NILP (window))
21859 {
21860 struct window *w = XWINDOW (window);
21861
21862 if (WINDOWP (w->contents))
21863 nwindows += redisplay_mode_lines (w->contents, force);
21864 else if (force
21865 || FRAME_GARBAGED_P (XFRAME (w->frame))
21866 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21867 {
21868 struct text_pos lpoint;
21869 struct buffer *old = current_buffer;
21870
21871 /* Set the window's buffer for the mode line display. */
21872 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21873 set_buffer_internal_1 (XBUFFER (w->contents));
21874
21875 /* Point refers normally to the selected window. For any
21876 other window, set up appropriate value. */
21877 if (!EQ (window, selected_window))
21878 {
21879 struct text_pos pt;
21880
21881 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21882 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21883 }
21884
21885 /* Display mode lines. */
21886 clear_glyph_matrix (w->desired_matrix);
21887 if (display_mode_lines (w))
21888 ++nwindows;
21889
21890 /* Restore old settings. */
21891 set_buffer_internal_1 (old);
21892 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21893 }
21894
21895 window = w->next;
21896 }
21897
21898 return nwindows;
21899 }
21900
21901
21902 /* Display the mode and/or header line of window W. Value is the
21903 sum number of mode lines and header lines displayed. */
21904
21905 static int
21906 display_mode_lines (struct window *w)
21907 {
21908 Lisp_Object old_selected_window = selected_window;
21909 Lisp_Object old_selected_frame = selected_frame;
21910 Lisp_Object new_frame = w->frame;
21911 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21912 int n = 0;
21913
21914 selected_frame = new_frame;
21915 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21916 or window's point, then we'd need select_window_1 here as well. */
21917 XSETWINDOW (selected_window, w);
21918 XFRAME (new_frame)->selected_window = selected_window;
21919
21920 /* These will be set while the mode line specs are processed. */
21921 line_number_displayed = false;
21922 w->column_number_displayed = -1;
21923
21924 if (WINDOW_WANTS_MODELINE_P (w))
21925 {
21926 struct window *sel_w = XWINDOW (old_selected_window);
21927
21928 /* Select mode line face based on the real selected window. */
21929 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21930 BVAR (current_buffer, mode_line_format));
21931 ++n;
21932 }
21933
21934 if (WINDOW_WANTS_HEADER_LINE_P (w))
21935 {
21936 display_mode_line (w, HEADER_LINE_FACE_ID,
21937 BVAR (current_buffer, header_line_format));
21938 ++n;
21939 }
21940
21941 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21942 selected_frame = old_selected_frame;
21943 selected_window = old_selected_window;
21944 if (n > 0)
21945 w->must_be_updated_p = true;
21946 return n;
21947 }
21948
21949
21950 /* Display mode or header line of window W. FACE_ID specifies which
21951 line to display; it is either MODE_LINE_FACE_ID or
21952 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21953 display. Value is the pixel height of the mode/header line
21954 displayed. */
21955
21956 static int
21957 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21958 {
21959 struct it it;
21960 struct face *face;
21961 ptrdiff_t count = SPECPDL_INDEX ();
21962
21963 init_iterator (&it, w, -1, -1, NULL, face_id);
21964 /* Don't extend on a previously drawn mode-line.
21965 This may happen if called from pos_visible_p. */
21966 it.glyph_row->enabled_p = false;
21967 prepare_desired_row (w, it.glyph_row, true);
21968
21969 it.glyph_row->mode_line_p = true;
21970
21971 /* FIXME: This should be controlled by a user option. But
21972 supporting such an option is not trivial, since the mode line is
21973 made up of many separate strings. */
21974 it.paragraph_embedding = L2R;
21975
21976 record_unwind_protect (unwind_format_mode_line,
21977 format_mode_line_unwind_data (NULL, NULL,
21978 Qnil, false));
21979
21980 mode_line_target = MODE_LINE_DISPLAY;
21981
21982 /* Temporarily make frame's keyboard the current kboard so that
21983 kboard-local variables in the mode_line_format will get the right
21984 values. */
21985 push_kboard (FRAME_KBOARD (it.f));
21986 record_unwind_save_match_data ();
21987 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
21988 pop_kboard ();
21989
21990 unbind_to (count, Qnil);
21991
21992 /* Fill up with spaces. */
21993 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21994
21995 compute_line_metrics (&it);
21996 it.glyph_row->full_width_p = true;
21997 it.glyph_row->continued_p = false;
21998 it.glyph_row->truncated_on_left_p = false;
21999 it.glyph_row->truncated_on_right_p = false;
22000
22001 /* Make a 3D mode-line have a shadow at its right end. */
22002 face = FACE_FROM_ID (it.f, face_id);
22003 extend_face_to_end_of_line (&it);
22004 if (face->box != FACE_NO_BOX)
22005 {
22006 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22007 + it.glyph_row->used[TEXT_AREA] - 1);
22008 last->right_box_line_p = true;
22009 }
22010
22011 return it.glyph_row->height;
22012 }
22013
22014 /* Move element ELT in LIST to the front of LIST.
22015 Return the updated list. */
22016
22017 static Lisp_Object
22018 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22019 {
22020 register Lisp_Object tail, prev;
22021 register Lisp_Object tem;
22022
22023 tail = list;
22024 prev = Qnil;
22025 while (CONSP (tail))
22026 {
22027 tem = XCAR (tail);
22028
22029 if (EQ (elt, tem))
22030 {
22031 /* Splice out the link TAIL. */
22032 if (NILP (prev))
22033 list = XCDR (tail);
22034 else
22035 Fsetcdr (prev, XCDR (tail));
22036
22037 /* Now make it the first. */
22038 Fsetcdr (tail, list);
22039 return tail;
22040 }
22041 else
22042 prev = tail;
22043 tail = XCDR (tail);
22044 QUIT;
22045 }
22046
22047 /* Not found--return unchanged LIST. */
22048 return list;
22049 }
22050
22051 /* Contribute ELT to the mode line for window IT->w. How it
22052 translates into text depends on its data type.
22053
22054 IT describes the display environment in which we display, as usual.
22055
22056 DEPTH is the depth in recursion. It is used to prevent
22057 infinite recursion here.
22058
22059 FIELD_WIDTH is the number of characters the display of ELT should
22060 occupy in the mode line, and PRECISION is the maximum number of
22061 characters to display from ELT's representation. See
22062 display_string for details.
22063
22064 Returns the hpos of the end of the text generated by ELT.
22065
22066 PROPS is a property list to add to any string we encounter.
22067
22068 If RISKY, remove (disregard) any properties in any string
22069 we encounter, and ignore :eval and :propertize.
22070
22071 The global variable `mode_line_target' determines whether the
22072 output is passed to `store_mode_line_noprop',
22073 `store_mode_line_string', or `display_string'. */
22074
22075 static int
22076 display_mode_element (struct it *it, int depth, int field_width, int precision,
22077 Lisp_Object elt, Lisp_Object props, bool risky)
22078 {
22079 int n = 0, field, prec;
22080 bool literal = false;
22081
22082 tail_recurse:
22083 if (depth > 100)
22084 elt = build_string ("*too-deep*");
22085
22086 depth++;
22087
22088 switch (XTYPE (elt))
22089 {
22090 case Lisp_String:
22091 {
22092 /* A string: output it and check for %-constructs within it. */
22093 unsigned char c;
22094 ptrdiff_t offset = 0;
22095
22096 if (SCHARS (elt) > 0
22097 && (!NILP (props) || risky))
22098 {
22099 Lisp_Object oprops, aelt;
22100 oprops = Ftext_properties_at (make_number (0), elt);
22101
22102 /* If the starting string's properties are not what
22103 we want, translate the string. Also, if the string
22104 is risky, do that anyway. */
22105
22106 if (NILP (Fequal (props, oprops)) || risky)
22107 {
22108 /* If the starting string has properties,
22109 merge the specified ones onto the existing ones. */
22110 if (! NILP (oprops) && !risky)
22111 {
22112 Lisp_Object tem;
22113
22114 oprops = Fcopy_sequence (oprops);
22115 tem = props;
22116 while (CONSP (tem))
22117 {
22118 oprops = Fplist_put (oprops, XCAR (tem),
22119 XCAR (XCDR (tem)));
22120 tem = XCDR (XCDR (tem));
22121 }
22122 props = oprops;
22123 }
22124
22125 aelt = Fassoc (elt, mode_line_proptrans_alist);
22126 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22127 {
22128 /* AELT is what we want. Move it to the front
22129 without consing. */
22130 elt = XCAR (aelt);
22131 mode_line_proptrans_alist
22132 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22133 }
22134 else
22135 {
22136 Lisp_Object tem;
22137
22138 /* If AELT has the wrong props, it is useless.
22139 so get rid of it. */
22140 if (! NILP (aelt))
22141 mode_line_proptrans_alist
22142 = Fdelq (aelt, mode_line_proptrans_alist);
22143
22144 elt = Fcopy_sequence (elt);
22145 Fset_text_properties (make_number (0), Flength (elt),
22146 props, elt);
22147 /* Add this item to mode_line_proptrans_alist. */
22148 mode_line_proptrans_alist
22149 = Fcons (Fcons (elt, props),
22150 mode_line_proptrans_alist);
22151 /* Truncate mode_line_proptrans_alist
22152 to at most 50 elements. */
22153 tem = Fnthcdr (make_number (50),
22154 mode_line_proptrans_alist);
22155 if (! NILP (tem))
22156 XSETCDR (tem, Qnil);
22157 }
22158 }
22159 }
22160
22161 offset = 0;
22162
22163 if (literal)
22164 {
22165 prec = precision - n;
22166 switch (mode_line_target)
22167 {
22168 case MODE_LINE_NOPROP:
22169 case MODE_LINE_TITLE:
22170 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22171 break;
22172 case MODE_LINE_STRING:
22173 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22174 break;
22175 case MODE_LINE_DISPLAY:
22176 n += display_string (NULL, elt, Qnil, 0, 0, it,
22177 0, prec, 0, STRING_MULTIBYTE (elt));
22178 break;
22179 }
22180
22181 break;
22182 }
22183
22184 /* Handle the non-literal case. */
22185
22186 while ((precision <= 0 || n < precision)
22187 && SREF (elt, offset) != 0
22188 && (mode_line_target != MODE_LINE_DISPLAY
22189 || it->current_x < it->last_visible_x))
22190 {
22191 ptrdiff_t last_offset = offset;
22192
22193 /* Advance to end of string or next format specifier. */
22194 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22195 ;
22196
22197 if (offset - 1 != last_offset)
22198 {
22199 ptrdiff_t nchars, nbytes;
22200
22201 /* Output to end of string or up to '%'. Field width
22202 is length of string. Don't output more than
22203 PRECISION allows us. */
22204 offset--;
22205
22206 prec = c_string_width (SDATA (elt) + last_offset,
22207 offset - last_offset, precision - n,
22208 &nchars, &nbytes);
22209
22210 switch (mode_line_target)
22211 {
22212 case MODE_LINE_NOPROP:
22213 case MODE_LINE_TITLE:
22214 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22215 break;
22216 case MODE_LINE_STRING:
22217 {
22218 ptrdiff_t bytepos = last_offset;
22219 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22220 ptrdiff_t endpos = (precision <= 0
22221 ? string_byte_to_char (elt, offset)
22222 : charpos + nchars);
22223 Lisp_Object mode_string
22224 = Fsubstring (elt, make_number (charpos),
22225 make_number (endpos));
22226 n += store_mode_line_string (NULL, mode_string, false,
22227 0, 0, Qnil);
22228 }
22229 break;
22230 case MODE_LINE_DISPLAY:
22231 {
22232 ptrdiff_t bytepos = last_offset;
22233 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22234
22235 if (precision <= 0)
22236 nchars = string_byte_to_char (elt, offset) - charpos;
22237 n += display_string (NULL, elt, Qnil, 0, charpos,
22238 it, 0, nchars, 0,
22239 STRING_MULTIBYTE (elt));
22240 }
22241 break;
22242 }
22243 }
22244 else /* c == '%' */
22245 {
22246 ptrdiff_t percent_position = offset;
22247
22248 /* Get the specified minimum width. Zero means
22249 don't pad. */
22250 field = 0;
22251 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22252 field = field * 10 + c - '0';
22253
22254 /* Don't pad beyond the total padding allowed. */
22255 if (field_width - n > 0 && field > field_width - n)
22256 field = field_width - n;
22257
22258 /* Note that either PRECISION <= 0 or N < PRECISION. */
22259 prec = precision - n;
22260
22261 if (c == 'M')
22262 n += display_mode_element (it, depth, field, prec,
22263 Vglobal_mode_string, props,
22264 risky);
22265 else if (c != 0)
22266 {
22267 bool multibyte;
22268 ptrdiff_t bytepos, charpos;
22269 const char *spec;
22270 Lisp_Object string;
22271
22272 bytepos = percent_position;
22273 charpos = (STRING_MULTIBYTE (elt)
22274 ? string_byte_to_char (elt, bytepos)
22275 : bytepos);
22276 spec = decode_mode_spec (it->w, c, field, &string);
22277 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22278
22279 switch (mode_line_target)
22280 {
22281 case MODE_LINE_NOPROP:
22282 case MODE_LINE_TITLE:
22283 n += store_mode_line_noprop (spec, field, prec);
22284 break;
22285 case MODE_LINE_STRING:
22286 {
22287 Lisp_Object tem = build_string (spec);
22288 props = Ftext_properties_at (make_number (charpos), elt);
22289 /* Should only keep face property in props */
22290 n += store_mode_line_string (NULL, tem, false,
22291 field, prec, props);
22292 }
22293 break;
22294 case MODE_LINE_DISPLAY:
22295 {
22296 int nglyphs_before, nwritten;
22297
22298 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22299 nwritten = display_string (spec, string, elt,
22300 charpos, 0, it,
22301 field, prec, 0,
22302 multibyte);
22303
22304 /* Assign to the glyphs written above the
22305 string where the `%x' came from, position
22306 of the `%'. */
22307 if (nwritten > 0)
22308 {
22309 struct glyph *glyph
22310 = (it->glyph_row->glyphs[TEXT_AREA]
22311 + nglyphs_before);
22312 int i;
22313
22314 for (i = 0; i < nwritten; ++i)
22315 {
22316 glyph[i].object = elt;
22317 glyph[i].charpos = charpos;
22318 }
22319
22320 n += nwritten;
22321 }
22322 }
22323 break;
22324 }
22325 }
22326 else /* c == 0 */
22327 break;
22328 }
22329 }
22330 }
22331 break;
22332
22333 case Lisp_Symbol:
22334 /* A symbol: process the value of the symbol recursively
22335 as if it appeared here directly. Avoid error if symbol void.
22336 Special case: if value of symbol is a string, output the string
22337 literally. */
22338 {
22339 register Lisp_Object tem;
22340
22341 /* If the variable is not marked as risky to set
22342 then its contents are risky to use. */
22343 if (NILP (Fget (elt, Qrisky_local_variable)))
22344 risky = true;
22345
22346 tem = Fboundp (elt);
22347 if (!NILP (tem))
22348 {
22349 tem = Fsymbol_value (elt);
22350 /* If value is a string, output that string literally:
22351 don't check for % within it. */
22352 if (STRINGP (tem))
22353 literal = true;
22354
22355 if (!EQ (tem, elt))
22356 {
22357 /* Give up right away for nil or t. */
22358 elt = tem;
22359 goto tail_recurse;
22360 }
22361 }
22362 }
22363 break;
22364
22365 case Lisp_Cons:
22366 {
22367 register Lisp_Object car, tem;
22368
22369 /* A cons cell: five distinct cases.
22370 If first element is :eval or :propertize, do something special.
22371 If first element is a string or a cons, process all the elements
22372 and effectively concatenate them.
22373 If first element is a negative number, truncate displaying cdr to
22374 at most that many characters. If positive, pad (with spaces)
22375 to at least that many characters.
22376 If first element is a symbol, process the cadr or caddr recursively
22377 according to whether the symbol's value is non-nil or nil. */
22378 car = XCAR (elt);
22379 if (EQ (car, QCeval))
22380 {
22381 /* An element of the form (:eval FORM) means evaluate FORM
22382 and use the result as mode line elements. */
22383
22384 if (risky)
22385 break;
22386
22387 if (CONSP (XCDR (elt)))
22388 {
22389 Lisp_Object spec;
22390 spec = safe__eval (true, XCAR (XCDR (elt)));
22391 n += display_mode_element (it, depth, field_width - n,
22392 precision - n, spec, props,
22393 risky);
22394 }
22395 }
22396 else if (EQ (car, QCpropertize))
22397 {
22398 /* An element of the form (:propertize ELT PROPS...)
22399 means display ELT but applying properties PROPS. */
22400
22401 if (risky)
22402 break;
22403
22404 if (CONSP (XCDR (elt)))
22405 n += display_mode_element (it, depth, field_width - n,
22406 precision - n, XCAR (XCDR (elt)),
22407 XCDR (XCDR (elt)), risky);
22408 }
22409 else if (SYMBOLP (car))
22410 {
22411 tem = Fboundp (car);
22412 elt = XCDR (elt);
22413 if (!CONSP (elt))
22414 goto invalid;
22415 /* elt is now the cdr, and we know it is a cons cell.
22416 Use its car if CAR has a non-nil value. */
22417 if (!NILP (tem))
22418 {
22419 tem = Fsymbol_value (car);
22420 if (!NILP (tem))
22421 {
22422 elt = XCAR (elt);
22423 goto tail_recurse;
22424 }
22425 }
22426 /* Symbol's value is nil (or symbol is unbound)
22427 Get the cddr of the original list
22428 and if possible find the caddr and use that. */
22429 elt = XCDR (elt);
22430 if (NILP (elt))
22431 break;
22432 else if (!CONSP (elt))
22433 goto invalid;
22434 elt = XCAR (elt);
22435 goto tail_recurse;
22436 }
22437 else if (INTEGERP (car))
22438 {
22439 register int lim = XINT (car);
22440 elt = XCDR (elt);
22441 if (lim < 0)
22442 {
22443 /* Negative int means reduce maximum width. */
22444 if (precision <= 0)
22445 precision = -lim;
22446 else
22447 precision = min (precision, -lim);
22448 }
22449 else if (lim > 0)
22450 {
22451 /* Padding specified. Don't let it be more than
22452 current maximum. */
22453 if (precision > 0)
22454 lim = min (precision, lim);
22455
22456 /* If that's more padding than already wanted, queue it.
22457 But don't reduce padding already specified even if
22458 that is beyond the current truncation point. */
22459 field_width = max (lim, field_width);
22460 }
22461 goto tail_recurse;
22462 }
22463 else if (STRINGP (car) || CONSP (car))
22464 {
22465 Lisp_Object halftail = elt;
22466 int len = 0;
22467
22468 while (CONSP (elt)
22469 && (precision <= 0 || n < precision))
22470 {
22471 n += display_mode_element (it, depth,
22472 /* Do padding only after the last
22473 element in the list. */
22474 (! CONSP (XCDR (elt))
22475 ? field_width - n
22476 : 0),
22477 precision - n, XCAR (elt),
22478 props, risky);
22479 elt = XCDR (elt);
22480 len++;
22481 if ((len & 1) == 0)
22482 halftail = XCDR (halftail);
22483 /* Check for cycle. */
22484 if (EQ (halftail, elt))
22485 break;
22486 }
22487 }
22488 }
22489 break;
22490
22491 default:
22492 invalid:
22493 elt = build_string ("*invalid*");
22494 goto tail_recurse;
22495 }
22496
22497 /* Pad to FIELD_WIDTH. */
22498 if (field_width > 0 && n < field_width)
22499 {
22500 switch (mode_line_target)
22501 {
22502 case MODE_LINE_NOPROP:
22503 case MODE_LINE_TITLE:
22504 n += store_mode_line_noprop ("", field_width - n, 0);
22505 break;
22506 case MODE_LINE_STRING:
22507 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22508 Qnil);
22509 break;
22510 case MODE_LINE_DISPLAY:
22511 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22512 0, 0, 0);
22513 break;
22514 }
22515 }
22516
22517 return n;
22518 }
22519
22520 /* Store a mode-line string element in mode_line_string_list.
22521
22522 If STRING is non-null, display that C string. Otherwise, the Lisp
22523 string LISP_STRING is displayed.
22524
22525 FIELD_WIDTH is the minimum number of output glyphs to produce.
22526 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22527 with spaces. FIELD_WIDTH <= 0 means don't pad.
22528
22529 PRECISION is the maximum number of characters to output from
22530 STRING. PRECISION <= 0 means don't truncate the string.
22531
22532 If COPY_STRING, make a copy of LISP_STRING before adding
22533 properties to the string.
22534
22535 PROPS are the properties to add to the string.
22536 The mode_line_string_face face property is always added to the string.
22537 */
22538
22539 static int
22540 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22541 bool copy_string,
22542 int field_width, int precision, Lisp_Object props)
22543 {
22544 ptrdiff_t len;
22545 int n = 0;
22546
22547 if (string != NULL)
22548 {
22549 len = strlen (string);
22550 if (precision > 0 && len > precision)
22551 len = precision;
22552 lisp_string = make_string (string, len);
22553 if (NILP (props))
22554 props = mode_line_string_face_prop;
22555 else if (!NILP (mode_line_string_face))
22556 {
22557 Lisp_Object face = Fplist_get (props, Qface);
22558 props = Fcopy_sequence (props);
22559 if (NILP (face))
22560 face = mode_line_string_face;
22561 else
22562 face = list2 (face, mode_line_string_face);
22563 props = Fplist_put (props, Qface, face);
22564 }
22565 Fadd_text_properties (make_number (0), make_number (len),
22566 props, lisp_string);
22567 }
22568 else
22569 {
22570 len = XFASTINT (Flength (lisp_string));
22571 if (precision > 0 && len > precision)
22572 {
22573 len = precision;
22574 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22575 precision = -1;
22576 }
22577 if (!NILP (mode_line_string_face))
22578 {
22579 Lisp_Object face;
22580 if (NILP (props))
22581 props = Ftext_properties_at (make_number (0), lisp_string);
22582 face = Fplist_get (props, Qface);
22583 if (NILP (face))
22584 face = mode_line_string_face;
22585 else
22586 face = list2 (face, mode_line_string_face);
22587 props = list2 (Qface, face);
22588 if (copy_string)
22589 lisp_string = Fcopy_sequence (lisp_string);
22590 }
22591 if (!NILP (props))
22592 Fadd_text_properties (make_number (0), make_number (len),
22593 props, lisp_string);
22594 }
22595
22596 if (len > 0)
22597 {
22598 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22599 n += len;
22600 }
22601
22602 if (field_width > len)
22603 {
22604 field_width -= len;
22605 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22606 if (!NILP (props))
22607 Fadd_text_properties (make_number (0), make_number (field_width),
22608 props, lisp_string);
22609 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22610 n += field_width;
22611 }
22612
22613 return n;
22614 }
22615
22616
22617 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22618 1, 4, 0,
22619 doc: /* Format a string out of a mode line format specification.
22620 First arg FORMAT specifies the mode line format (see `mode-line-format'
22621 for details) to use.
22622
22623 By default, the format is evaluated for the currently selected window.
22624
22625 Optional second arg FACE specifies the face property to put on all
22626 characters for which no face is specified. The value nil means the
22627 default face. The value t means whatever face the window's mode line
22628 currently uses (either `mode-line' or `mode-line-inactive',
22629 depending on whether the window is the selected window or not).
22630 An integer value means the value string has no text
22631 properties.
22632
22633 Optional third and fourth args WINDOW and BUFFER specify the window
22634 and buffer to use as the context for the formatting (defaults
22635 are the selected window and the WINDOW's buffer). */)
22636 (Lisp_Object format, Lisp_Object face,
22637 Lisp_Object window, Lisp_Object buffer)
22638 {
22639 struct it it;
22640 int len;
22641 struct window *w;
22642 struct buffer *old_buffer = NULL;
22643 int face_id;
22644 bool no_props = INTEGERP (face);
22645 ptrdiff_t count = SPECPDL_INDEX ();
22646 Lisp_Object str;
22647 int string_start = 0;
22648
22649 w = decode_any_window (window);
22650 XSETWINDOW (window, w);
22651
22652 if (NILP (buffer))
22653 buffer = w->contents;
22654 CHECK_BUFFER (buffer);
22655
22656 /* Make formatting the modeline a non-op when noninteractive, otherwise
22657 there will be problems later caused by a partially initialized frame. */
22658 if (NILP (format) || noninteractive)
22659 return empty_unibyte_string;
22660
22661 if (no_props)
22662 face = Qnil;
22663
22664 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22665 : EQ (face, Qt) ? (EQ (window, selected_window)
22666 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22667 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22668 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22669 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22670 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22671 : DEFAULT_FACE_ID;
22672
22673 old_buffer = current_buffer;
22674
22675 /* Save things including mode_line_proptrans_alist,
22676 and set that to nil so that we don't alter the outer value. */
22677 record_unwind_protect (unwind_format_mode_line,
22678 format_mode_line_unwind_data
22679 (XFRAME (WINDOW_FRAME (w)),
22680 old_buffer, selected_window, true));
22681 mode_line_proptrans_alist = Qnil;
22682
22683 Fselect_window (window, Qt);
22684 set_buffer_internal_1 (XBUFFER (buffer));
22685
22686 init_iterator (&it, w, -1, -1, NULL, face_id);
22687
22688 if (no_props)
22689 {
22690 mode_line_target = MODE_LINE_NOPROP;
22691 mode_line_string_face_prop = Qnil;
22692 mode_line_string_list = Qnil;
22693 string_start = MODE_LINE_NOPROP_LEN (0);
22694 }
22695 else
22696 {
22697 mode_line_target = MODE_LINE_STRING;
22698 mode_line_string_list = Qnil;
22699 mode_line_string_face = face;
22700 mode_line_string_face_prop
22701 = NILP (face) ? Qnil : list2 (Qface, face);
22702 }
22703
22704 push_kboard (FRAME_KBOARD (it.f));
22705 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22706 pop_kboard ();
22707
22708 if (no_props)
22709 {
22710 len = MODE_LINE_NOPROP_LEN (string_start);
22711 str = make_string (mode_line_noprop_buf + string_start, len);
22712 }
22713 else
22714 {
22715 mode_line_string_list = Fnreverse (mode_line_string_list);
22716 str = Fmapconcat (Qidentity, mode_line_string_list,
22717 empty_unibyte_string);
22718 }
22719
22720 unbind_to (count, Qnil);
22721 return str;
22722 }
22723
22724 /* Write a null-terminated, right justified decimal representation of
22725 the positive integer D to BUF using a minimal field width WIDTH. */
22726
22727 static void
22728 pint2str (register char *buf, register int width, register ptrdiff_t d)
22729 {
22730 register char *p = buf;
22731
22732 if (d <= 0)
22733 *p++ = '0';
22734 else
22735 {
22736 while (d > 0)
22737 {
22738 *p++ = d % 10 + '0';
22739 d /= 10;
22740 }
22741 }
22742
22743 for (width -= (int) (p - buf); width > 0; --width)
22744 *p++ = ' ';
22745 *p-- = '\0';
22746 while (p > buf)
22747 {
22748 d = *buf;
22749 *buf++ = *p;
22750 *p-- = d;
22751 }
22752 }
22753
22754 /* Write a null-terminated, right justified decimal and "human
22755 readable" representation of the nonnegative integer D to BUF using
22756 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22757
22758 static const char power_letter[] =
22759 {
22760 0, /* no letter */
22761 'k', /* kilo */
22762 'M', /* mega */
22763 'G', /* giga */
22764 'T', /* tera */
22765 'P', /* peta */
22766 'E', /* exa */
22767 'Z', /* zetta */
22768 'Y' /* yotta */
22769 };
22770
22771 static void
22772 pint2hrstr (char *buf, int width, ptrdiff_t d)
22773 {
22774 /* We aim to represent the nonnegative integer D as
22775 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22776 ptrdiff_t quotient = d;
22777 int remainder = 0;
22778 /* -1 means: do not use TENTHS. */
22779 int tenths = -1;
22780 int exponent = 0;
22781
22782 /* Length of QUOTIENT.TENTHS as a string. */
22783 int length;
22784
22785 char * psuffix;
22786 char * p;
22787
22788 if (quotient >= 1000)
22789 {
22790 /* Scale to the appropriate EXPONENT. */
22791 do
22792 {
22793 remainder = quotient % 1000;
22794 quotient /= 1000;
22795 exponent++;
22796 }
22797 while (quotient >= 1000);
22798
22799 /* Round to nearest and decide whether to use TENTHS or not. */
22800 if (quotient <= 9)
22801 {
22802 tenths = remainder / 100;
22803 if (remainder % 100 >= 50)
22804 {
22805 if (tenths < 9)
22806 tenths++;
22807 else
22808 {
22809 quotient++;
22810 if (quotient == 10)
22811 tenths = -1;
22812 else
22813 tenths = 0;
22814 }
22815 }
22816 }
22817 else
22818 if (remainder >= 500)
22819 {
22820 if (quotient < 999)
22821 quotient++;
22822 else
22823 {
22824 quotient = 1;
22825 exponent++;
22826 tenths = 0;
22827 }
22828 }
22829 }
22830
22831 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22832 if (tenths == -1 && quotient <= 99)
22833 if (quotient <= 9)
22834 length = 1;
22835 else
22836 length = 2;
22837 else
22838 length = 3;
22839 p = psuffix = buf + max (width, length);
22840
22841 /* Print EXPONENT. */
22842 *psuffix++ = power_letter[exponent];
22843 *psuffix = '\0';
22844
22845 /* Print TENTHS. */
22846 if (tenths >= 0)
22847 {
22848 *--p = '0' + tenths;
22849 *--p = '.';
22850 }
22851
22852 /* Print QUOTIENT. */
22853 do
22854 {
22855 int digit = quotient % 10;
22856 *--p = '0' + digit;
22857 }
22858 while ((quotient /= 10) != 0);
22859
22860 /* Print leading spaces. */
22861 while (buf < p)
22862 *--p = ' ';
22863 }
22864
22865 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22866 If EOL_FLAG, set also a mnemonic character for end-of-line
22867 type of CODING_SYSTEM. Return updated pointer into BUF. */
22868
22869 static unsigned char invalid_eol_type[] = "(*invalid*)";
22870
22871 static char *
22872 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22873 {
22874 Lisp_Object val;
22875 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22876 const unsigned char *eol_str;
22877 int eol_str_len;
22878 /* The EOL conversion we are using. */
22879 Lisp_Object eoltype;
22880
22881 val = CODING_SYSTEM_SPEC (coding_system);
22882 eoltype = Qnil;
22883
22884 if (!VECTORP (val)) /* Not yet decided. */
22885 {
22886 *buf++ = multibyte ? '-' : ' ';
22887 if (eol_flag)
22888 eoltype = eol_mnemonic_undecided;
22889 /* Don't mention EOL conversion if it isn't decided. */
22890 }
22891 else
22892 {
22893 Lisp_Object attrs;
22894 Lisp_Object eolvalue;
22895
22896 attrs = AREF (val, 0);
22897 eolvalue = AREF (val, 2);
22898
22899 *buf++ = multibyte
22900 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22901 : ' ';
22902
22903 if (eol_flag)
22904 {
22905 /* The EOL conversion that is normal on this system. */
22906
22907 if (NILP (eolvalue)) /* Not yet decided. */
22908 eoltype = eol_mnemonic_undecided;
22909 else if (VECTORP (eolvalue)) /* Not yet decided. */
22910 eoltype = eol_mnemonic_undecided;
22911 else /* eolvalue is Qunix, Qdos, or Qmac. */
22912 eoltype = (EQ (eolvalue, Qunix)
22913 ? eol_mnemonic_unix
22914 : EQ (eolvalue, Qdos)
22915 ? eol_mnemonic_dos : eol_mnemonic_mac);
22916 }
22917 }
22918
22919 if (eol_flag)
22920 {
22921 /* Mention the EOL conversion if it is not the usual one. */
22922 if (STRINGP (eoltype))
22923 {
22924 eol_str = SDATA (eoltype);
22925 eol_str_len = SBYTES (eoltype);
22926 }
22927 else if (CHARACTERP (eoltype))
22928 {
22929 int c = XFASTINT (eoltype);
22930 return buf + CHAR_STRING (c, (unsigned char *) buf);
22931 }
22932 else
22933 {
22934 eol_str = invalid_eol_type;
22935 eol_str_len = sizeof (invalid_eol_type) - 1;
22936 }
22937 memcpy (buf, eol_str, eol_str_len);
22938 buf += eol_str_len;
22939 }
22940
22941 return buf;
22942 }
22943
22944 /* Return a string for the output of a mode line %-spec for window W,
22945 generated by character C. FIELD_WIDTH > 0 means pad the string
22946 returned with spaces to that value. Return a Lisp string in
22947 *STRING if the resulting string is taken from that Lisp string.
22948
22949 Note we operate on the current buffer for most purposes. */
22950
22951 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22952
22953 static const char *
22954 decode_mode_spec (struct window *w, register int c, int field_width,
22955 Lisp_Object *string)
22956 {
22957 Lisp_Object obj;
22958 struct frame *f = XFRAME (WINDOW_FRAME (w));
22959 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22960 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22961 produce strings from numerical values, so limit preposterously
22962 large values of FIELD_WIDTH to avoid overrunning the buffer's
22963 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22964 bytes plus the terminating null. */
22965 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22966 struct buffer *b = current_buffer;
22967
22968 obj = Qnil;
22969 *string = Qnil;
22970
22971 switch (c)
22972 {
22973 case '*':
22974 if (!NILP (BVAR (b, read_only)))
22975 return "%";
22976 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22977 return "*";
22978 return "-";
22979
22980 case '+':
22981 /* This differs from %* only for a modified read-only buffer. */
22982 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22983 return "*";
22984 if (!NILP (BVAR (b, read_only)))
22985 return "%";
22986 return "-";
22987
22988 case '&':
22989 /* This differs from %* in ignoring read-only-ness. */
22990 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22991 return "*";
22992 return "-";
22993
22994 case '%':
22995 return "%";
22996
22997 case '[':
22998 {
22999 int i;
23000 char *p;
23001
23002 if (command_loop_level > 5)
23003 return "[[[... ";
23004 p = decode_mode_spec_buf;
23005 for (i = 0; i < command_loop_level; i++)
23006 *p++ = '[';
23007 *p = 0;
23008 return decode_mode_spec_buf;
23009 }
23010
23011 case ']':
23012 {
23013 int i;
23014 char *p;
23015
23016 if (command_loop_level > 5)
23017 return " ...]]]";
23018 p = decode_mode_spec_buf;
23019 for (i = 0; i < command_loop_level; i++)
23020 *p++ = ']';
23021 *p = 0;
23022 return decode_mode_spec_buf;
23023 }
23024
23025 case '-':
23026 {
23027 register int i;
23028
23029 /* Let lots_of_dashes be a string of infinite length. */
23030 if (mode_line_target == MODE_LINE_NOPROP
23031 || mode_line_target == MODE_LINE_STRING)
23032 return "--";
23033 if (field_width <= 0
23034 || field_width > sizeof (lots_of_dashes))
23035 {
23036 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23037 decode_mode_spec_buf[i] = '-';
23038 decode_mode_spec_buf[i] = '\0';
23039 return decode_mode_spec_buf;
23040 }
23041 else
23042 return lots_of_dashes;
23043 }
23044
23045 case 'b':
23046 obj = BVAR (b, name);
23047 break;
23048
23049 case 'c':
23050 /* %c and %l are ignored in `frame-title-format'.
23051 (In redisplay_internal, the frame title is drawn _before_ the
23052 windows are updated, so the stuff which depends on actual
23053 window contents (such as %l) may fail to render properly, or
23054 even crash emacs.) */
23055 if (mode_line_target == MODE_LINE_TITLE)
23056 return "";
23057 else
23058 {
23059 ptrdiff_t col = current_column ();
23060 w->column_number_displayed = col;
23061 pint2str (decode_mode_spec_buf, width, col);
23062 return decode_mode_spec_buf;
23063 }
23064
23065 case 'e':
23066 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23067 {
23068 if (NILP (Vmemory_full))
23069 return "";
23070 else
23071 return "!MEM FULL! ";
23072 }
23073 #else
23074 return "";
23075 #endif
23076
23077 case 'F':
23078 /* %F displays the frame name. */
23079 if (!NILP (f->title))
23080 return SSDATA (f->title);
23081 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23082 return SSDATA (f->name);
23083 return "Emacs";
23084
23085 case 'f':
23086 obj = BVAR (b, filename);
23087 break;
23088
23089 case 'i':
23090 {
23091 ptrdiff_t size = ZV - BEGV;
23092 pint2str (decode_mode_spec_buf, width, size);
23093 return decode_mode_spec_buf;
23094 }
23095
23096 case 'I':
23097 {
23098 ptrdiff_t size = ZV - BEGV;
23099 pint2hrstr (decode_mode_spec_buf, width, size);
23100 return decode_mode_spec_buf;
23101 }
23102
23103 case 'l':
23104 {
23105 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23106 ptrdiff_t topline, nlines, height;
23107 ptrdiff_t junk;
23108
23109 /* %c and %l are ignored in `frame-title-format'. */
23110 if (mode_line_target == MODE_LINE_TITLE)
23111 return "";
23112
23113 startpos = marker_position (w->start);
23114 startpos_byte = marker_byte_position (w->start);
23115 height = WINDOW_TOTAL_LINES (w);
23116
23117 /* If we decided that this buffer isn't suitable for line numbers,
23118 don't forget that too fast. */
23119 if (w->base_line_pos == -1)
23120 goto no_value;
23121
23122 /* If the buffer is very big, don't waste time. */
23123 if (INTEGERP (Vline_number_display_limit)
23124 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23125 {
23126 w->base_line_pos = 0;
23127 w->base_line_number = 0;
23128 goto no_value;
23129 }
23130
23131 if (w->base_line_number > 0
23132 && w->base_line_pos > 0
23133 && w->base_line_pos <= startpos)
23134 {
23135 line = w->base_line_number;
23136 linepos = w->base_line_pos;
23137 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23138 }
23139 else
23140 {
23141 line = 1;
23142 linepos = BUF_BEGV (b);
23143 linepos_byte = BUF_BEGV_BYTE (b);
23144 }
23145
23146 /* Count lines from base line to window start position. */
23147 nlines = display_count_lines (linepos_byte,
23148 startpos_byte,
23149 startpos, &junk);
23150
23151 topline = nlines + line;
23152
23153 /* Determine a new base line, if the old one is too close
23154 or too far away, or if we did not have one.
23155 "Too close" means it's plausible a scroll-down would
23156 go back past it. */
23157 if (startpos == BUF_BEGV (b))
23158 {
23159 w->base_line_number = topline;
23160 w->base_line_pos = BUF_BEGV (b);
23161 }
23162 else if (nlines < height + 25 || nlines > height * 3 + 50
23163 || linepos == BUF_BEGV (b))
23164 {
23165 ptrdiff_t limit = BUF_BEGV (b);
23166 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23167 ptrdiff_t position;
23168 ptrdiff_t distance =
23169 (height * 2 + 30) * line_number_display_limit_width;
23170
23171 if (startpos - distance > limit)
23172 {
23173 limit = startpos - distance;
23174 limit_byte = CHAR_TO_BYTE (limit);
23175 }
23176
23177 nlines = display_count_lines (startpos_byte,
23178 limit_byte,
23179 - (height * 2 + 30),
23180 &position);
23181 /* If we couldn't find the lines we wanted within
23182 line_number_display_limit_width chars per line,
23183 give up on line numbers for this window. */
23184 if (position == limit_byte && limit == startpos - distance)
23185 {
23186 w->base_line_pos = -1;
23187 w->base_line_number = 0;
23188 goto no_value;
23189 }
23190
23191 w->base_line_number = topline - nlines;
23192 w->base_line_pos = BYTE_TO_CHAR (position);
23193 }
23194
23195 /* Now count lines from the start pos to point. */
23196 nlines = display_count_lines (startpos_byte,
23197 PT_BYTE, PT, &junk);
23198
23199 /* Record that we did display the line number. */
23200 line_number_displayed = true;
23201
23202 /* Make the string to show. */
23203 pint2str (decode_mode_spec_buf, width, topline + nlines);
23204 return decode_mode_spec_buf;
23205 no_value:
23206 {
23207 char *p = decode_mode_spec_buf;
23208 int pad = width - 2;
23209 while (pad-- > 0)
23210 *p++ = ' ';
23211 *p++ = '?';
23212 *p++ = '?';
23213 *p = '\0';
23214 return decode_mode_spec_buf;
23215 }
23216 }
23217 break;
23218
23219 case 'm':
23220 obj = BVAR (b, mode_name);
23221 break;
23222
23223 case 'n':
23224 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23225 return " Narrow";
23226 break;
23227
23228 case 'p':
23229 {
23230 ptrdiff_t pos = marker_position (w->start);
23231 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23232
23233 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23234 {
23235 if (pos <= BUF_BEGV (b))
23236 return "All";
23237 else
23238 return "Bottom";
23239 }
23240 else if (pos <= BUF_BEGV (b))
23241 return "Top";
23242 else
23243 {
23244 if (total > 1000000)
23245 /* Do it differently for a large value, to avoid overflow. */
23246 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23247 else
23248 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23249 /* We can't normally display a 3-digit number,
23250 so get us a 2-digit number that is close. */
23251 if (total == 100)
23252 total = 99;
23253 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23254 return decode_mode_spec_buf;
23255 }
23256 }
23257
23258 /* Display percentage of size above the bottom of the screen. */
23259 case 'P':
23260 {
23261 ptrdiff_t toppos = marker_position (w->start);
23262 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23263 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23264
23265 if (botpos >= BUF_ZV (b))
23266 {
23267 if (toppos <= BUF_BEGV (b))
23268 return "All";
23269 else
23270 return "Bottom";
23271 }
23272 else
23273 {
23274 if (total > 1000000)
23275 /* Do it differently for a large value, to avoid overflow. */
23276 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23277 else
23278 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23279 /* We can't normally display a 3-digit number,
23280 so get us a 2-digit number that is close. */
23281 if (total == 100)
23282 total = 99;
23283 if (toppos <= BUF_BEGV (b))
23284 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23285 else
23286 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23287 return decode_mode_spec_buf;
23288 }
23289 }
23290
23291 case 's':
23292 /* status of process */
23293 obj = Fget_buffer_process (Fcurrent_buffer ());
23294 if (NILP (obj))
23295 return "no process";
23296 #ifndef MSDOS
23297 obj = Fsymbol_name (Fprocess_status (obj));
23298 #endif
23299 break;
23300
23301 case '@':
23302 {
23303 ptrdiff_t count = inhibit_garbage_collection ();
23304 Lisp_Object curdir = BVAR (current_buffer, directory);
23305 Lisp_Object val = Qnil;
23306
23307 if (STRINGP (curdir))
23308 val = call1 (intern ("file-remote-p"), curdir);
23309
23310 unbind_to (count, Qnil);
23311
23312 if (NILP (val))
23313 return "-";
23314 else
23315 return "@";
23316 }
23317
23318 case 'z':
23319 /* coding-system (not including end-of-line format) */
23320 case 'Z':
23321 /* coding-system (including end-of-line type) */
23322 {
23323 bool eol_flag = (c == 'Z');
23324 char *p = decode_mode_spec_buf;
23325
23326 if (! FRAME_WINDOW_P (f))
23327 {
23328 /* No need to mention EOL here--the terminal never needs
23329 to do EOL conversion. */
23330 p = decode_mode_spec_coding (CODING_ID_NAME
23331 (FRAME_KEYBOARD_CODING (f)->id),
23332 p, false);
23333 p = decode_mode_spec_coding (CODING_ID_NAME
23334 (FRAME_TERMINAL_CODING (f)->id),
23335 p, false);
23336 }
23337 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23338 p, eol_flag);
23339
23340 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23341 #ifdef subprocesses
23342 obj = Fget_buffer_process (Fcurrent_buffer ());
23343 if (PROCESSP (obj))
23344 {
23345 p = decode_mode_spec_coding
23346 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23347 p = decode_mode_spec_coding
23348 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23349 }
23350 #endif /* subprocesses */
23351 #endif /* false */
23352 *p = 0;
23353 return decode_mode_spec_buf;
23354 }
23355 }
23356
23357 if (STRINGP (obj))
23358 {
23359 *string = obj;
23360 return SSDATA (obj);
23361 }
23362 else
23363 return "";
23364 }
23365
23366
23367 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23368 means count lines back from START_BYTE. But don't go beyond
23369 LIMIT_BYTE. Return the number of lines thus found (always
23370 nonnegative).
23371
23372 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23373 either the position COUNT lines after/before START_BYTE, if we
23374 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23375 COUNT lines. */
23376
23377 static ptrdiff_t
23378 display_count_lines (ptrdiff_t start_byte,
23379 ptrdiff_t limit_byte, ptrdiff_t count,
23380 ptrdiff_t *byte_pos_ptr)
23381 {
23382 register unsigned char *cursor;
23383 unsigned char *base;
23384
23385 register ptrdiff_t ceiling;
23386 register unsigned char *ceiling_addr;
23387 ptrdiff_t orig_count = count;
23388
23389 /* If we are not in selective display mode,
23390 check only for newlines. */
23391 bool selective_display
23392 = (!NILP (BVAR (current_buffer, selective_display))
23393 && !INTEGERP (BVAR (current_buffer, selective_display)));
23394
23395 if (count > 0)
23396 {
23397 while (start_byte < limit_byte)
23398 {
23399 ceiling = BUFFER_CEILING_OF (start_byte);
23400 ceiling = min (limit_byte - 1, ceiling);
23401 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23402 base = (cursor = BYTE_POS_ADDR (start_byte));
23403
23404 do
23405 {
23406 if (selective_display)
23407 {
23408 while (*cursor != '\n' && *cursor != 015
23409 && ++cursor != ceiling_addr)
23410 continue;
23411 if (cursor == ceiling_addr)
23412 break;
23413 }
23414 else
23415 {
23416 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23417 if (! cursor)
23418 break;
23419 }
23420
23421 cursor++;
23422
23423 if (--count == 0)
23424 {
23425 start_byte += cursor - base;
23426 *byte_pos_ptr = start_byte;
23427 return orig_count;
23428 }
23429 }
23430 while (cursor < ceiling_addr);
23431
23432 start_byte += ceiling_addr - base;
23433 }
23434 }
23435 else
23436 {
23437 while (start_byte > limit_byte)
23438 {
23439 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23440 ceiling = max (limit_byte, ceiling);
23441 ceiling_addr = BYTE_POS_ADDR (ceiling);
23442 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23443 while (true)
23444 {
23445 if (selective_display)
23446 {
23447 while (--cursor >= ceiling_addr
23448 && *cursor != '\n' && *cursor != 015)
23449 continue;
23450 if (cursor < ceiling_addr)
23451 break;
23452 }
23453 else
23454 {
23455 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23456 if (! cursor)
23457 break;
23458 }
23459
23460 if (++count == 0)
23461 {
23462 start_byte += cursor - base + 1;
23463 *byte_pos_ptr = start_byte;
23464 /* When scanning backwards, we should
23465 not count the newline posterior to which we stop. */
23466 return - orig_count - 1;
23467 }
23468 }
23469 start_byte += ceiling_addr - base;
23470 }
23471 }
23472
23473 *byte_pos_ptr = limit_byte;
23474
23475 if (count < 0)
23476 return - orig_count + count;
23477 return orig_count - count;
23478
23479 }
23480
23481
23482 \f
23483 /***********************************************************************
23484 Displaying strings
23485 ***********************************************************************/
23486
23487 /* Display a NUL-terminated string, starting with index START.
23488
23489 If STRING is non-null, display that C string. Otherwise, the Lisp
23490 string LISP_STRING is displayed. There's a case that STRING is
23491 non-null and LISP_STRING is not nil. It means STRING is a string
23492 data of LISP_STRING. In that case, we display LISP_STRING while
23493 ignoring its text properties.
23494
23495 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23496 FACE_STRING. Display STRING or LISP_STRING with the face at
23497 FACE_STRING_POS in FACE_STRING:
23498
23499 Display the string in the environment given by IT, but use the
23500 standard display table, temporarily.
23501
23502 FIELD_WIDTH is the minimum number of output glyphs to produce.
23503 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23504 with spaces. If STRING has more characters, more than FIELD_WIDTH
23505 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23506
23507 PRECISION is the maximum number of characters to output from
23508 STRING. PRECISION < 0 means don't truncate the string.
23509
23510 This is roughly equivalent to printf format specifiers:
23511
23512 FIELD_WIDTH PRECISION PRINTF
23513 ----------------------------------------
23514 -1 -1 %s
23515 -1 10 %.10s
23516 10 -1 %10s
23517 20 10 %20.10s
23518
23519 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23520 display them, and < 0 means obey the current buffer's value of
23521 enable_multibyte_characters.
23522
23523 Value is the number of columns displayed. */
23524
23525 static int
23526 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23527 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23528 int field_width, int precision, int max_x, int multibyte)
23529 {
23530 int hpos_at_start = it->hpos;
23531 int saved_face_id = it->face_id;
23532 struct glyph_row *row = it->glyph_row;
23533 ptrdiff_t it_charpos;
23534
23535 /* Initialize the iterator IT for iteration over STRING beginning
23536 with index START. */
23537 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23538 precision, field_width, multibyte);
23539 if (string && STRINGP (lisp_string))
23540 /* LISP_STRING is the one returned by decode_mode_spec. We should
23541 ignore its text properties. */
23542 it->stop_charpos = it->end_charpos;
23543
23544 /* If displaying STRING, set up the face of the iterator from
23545 FACE_STRING, if that's given. */
23546 if (STRINGP (face_string))
23547 {
23548 ptrdiff_t endptr;
23549 struct face *face;
23550
23551 it->face_id
23552 = face_at_string_position (it->w, face_string, face_string_pos,
23553 0, &endptr, it->base_face_id, false);
23554 face = FACE_FROM_ID (it->f, it->face_id);
23555 it->face_box_p = face->box != FACE_NO_BOX;
23556 }
23557
23558 /* Set max_x to the maximum allowed X position. Don't let it go
23559 beyond the right edge of the window. */
23560 if (max_x <= 0)
23561 max_x = it->last_visible_x;
23562 else
23563 max_x = min (max_x, it->last_visible_x);
23564
23565 /* Skip over display elements that are not visible. because IT->w is
23566 hscrolled. */
23567 if (it->current_x < it->first_visible_x)
23568 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23569 MOVE_TO_POS | MOVE_TO_X);
23570
23571 row->ascent = it->max_ascent;
23572 row->height = it->max_ascent + it->max_descent;
23573 row->phys_ascent = it->max_phys_ascent;
23574 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23575 row->extra_line_spacing = it->max_extra_line_spacing;
23576
23577 if (STRINGP (it->string))
23578 it_charpos = IT_STRING_CHARPOS (*it);
23579 else
23580 it_charpos = IT_CHARPOS (*it);
23581
23582 /* This condition is for the case that we are called with current_x
23583 past last_visible_x. */
23584 while (it->current_x < max_x)
23585 {
23586 int x_before, x, n_glyphs_before, i, nglyphs;
23587
23588 /* Get the next display element. */
23589 if (!get_next_display_element (it))
23590 break;
23591
23592 /* Produce glyphs. */
23593 x_before = it->current_x;
23594 n_glyphs_before = row->used[TEXT_AREA];
23595 PRODUCE_GLYPHS (it);
23596
23597 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23598 i = 0;
23599 x = x_before;
23600 while (i < nglyphs)
23601 {
23602 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23603
23604 if (it->line_wrap != TRUNCATE
23605 && x + glyph->pixel_width > max_x)
23606 {
23607 /* End of continued line or max_x reached. */
23608 if (CHAR_GLYPH_PADDING_P (*glyph))
23609 {
23610 /* A wide character is unbreakable. */
23611 if (row->reversed_p)
23612 unproduce_glyphs (it, row->used[TEXT_AREA]
23613 - n_glyphs_before);
23614 row->used[TEXT_AREA] = n_glyphs_before;
23615 it->current_x = x_before;
23616 }
23617 else
23618 {
23619 if (row->reversed_p)
23620 unproduce_glyphs (it, row->used[TEXT_AREA]
23621 - (n_glyphs_before + i));
23622 row->used[TEXT_AREA] = n_glyphs_before + i;
23623 it->current_x = x;
23624 }
23625 break;
23626 }
23627 else if (x + glyph->pixel_width >= it->first_visible_x)
23628 {
23629 /* Glyph is at least partially visible. */
23630 ++it->hpos;
23631 if (x < it->first_visible_x)
23632 row->x = x - it->first_visible_x;
23633 }
23634 else
23635 {
23636 /* Glyph is off the left margin of the display area.
23637 Should not happen. */
23638 emacs_abort ();
23639 }
23640
23641 row->ascent = max (row->ascent, it->max_ascent);
23642 row->height = max (row->height, it->max_ascent + it->max_descent);
23643 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23644 row->phys_height = max (row->phys_height,
23645 it->max_phys_ascent + it->max_phys_descent);
23646 row->extra_line_spacing = max (row->extra_line_spacing,
23647 it->max_extra_line_spacing);
23648 x += glyph->pixel_width;
23649 ++i;
23650 }
23651
23652 /* Stop if max_x reached. */
23653 if (i < nglyphs)
23654 break;
23655
23656 /* Stop at line ends. */
23657 if (ITERATOR_AT_END_OF_LINE_P (it))
23658 {
23659 it->continuation_lines_width = 0;
23660 break;
23661 }
23662
23663 set_iterator_to_next (it, true);
23664 if (STRINGP (it->string))
23665 it_charpos = IT_STRING_CHARPOS (*it);
23666 else
23667 it_charpos = IT_CHARPOS (*it);
23668
23669 /* Stop if truncating at the right edge. */
23670 if (it->line_wrap == TRUNCATE
23671 && it->current_x >= it->last_visible_x)
23672 {
23673 /* Add truncation mark, but don't do it if the line is
23674 truncated at a padding space. */
23675 if (it_charpos < it->string_nchars)
23676 {
23677 if (!FRAME_WINDOW_P (it->f))
23678 {
23679 int ii, n;
23680
23681 if (it->current_x > it->last_visible_x)
23682 {
23683 if (!row->reversed_p)
23684 {
23685 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23686 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23687 break;
23688 }
23689 else
23690 {
23691 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23692 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23693 break;
23694 unproduce_glyphs (it, ii + 1);
23695 ii = row->used[TEXT_AREA] - (ii + 1);
23696 }
23697 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23698 {
23699 row->used[TEXT_AREA] = ii;
23700 produce_special_glyphs (it, IT_TRUNCATION);
23701 }
23702 }
23703 produce_special_glyphs (it, IT_TRUNCATION);
23704 }
23705 row->truncated_on_right_p = true;
23706 }
23707 break;
23708 }
23709 }
23710
23711 /* Maybe insert a truncation at the left. */
23712 if (it->first_visible_x
23713 && it_charpos > 0)
23714 {
23715 if (!FRAME_WINDOW_P (it->f)
23716 || (row->reversed_p
23717 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23718 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23719 insert_left_trunc_glyphs (it);
23720 row->truncated_on_left_p = true;
23721 }
23722
23723 it->face_id = saved_face_id;
23724
23725 /* Value is number of columns displayed. */
23726 return it->hpos - hpos_at_start;
23727 }
23728
23729
23730 \f
23731 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23732 appears as an element of LIST or as the car of an element of LIST.
23733 If PROPVAL is a list, compare each element against LIST in that
23734 way, and return 1/2 if any element of PROPVAL is found in LIST.
23735 Otherwise return 0. This function cannot quit.
23736 The return value is 2 if the text is invisible but with an ellipsis
23737 and 1 if it's invisible and without an ellipsis. */
23738
23739 int
23740 invisible_prop (Lisp_Object propval, Lisp_Object list)
23741 {
23742 Lisp_Object tail, proptail;
23743
23744 for (tail = list; CONSP (tail); tail = XCDR (tail))
23745 {
23746 register Lisp_Object tem;
23747 tem = XCAR (tail);
23748 if (EQ (propval, tem))
23749 return 1;
23750 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23751 return NILP (XCDR (tem)) ? 1 : 2;
23752 }
23753
23754 if (CONSP (propval))
23755 {
23756 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23757 {
23758 Lisp_Object propelt;
23759 propelt = XCAR (proptail);
23760 for (tail = list; CONSP (tail); tail = XCDR (tail))
23761 {
23762 register Lisp_Object tem;
23763 tem = XCAR (tail);
23764 if (EQ (propelt, tem))
23765 return 1;
23766 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23767 return NILP (XCDR (tem)) ? 1 : 2;
23768 }
23769 }
23770 }
23771
23772 return 0;
23773 }
23774
23775 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23776 doc: /* Non-nil if the property makes the text invisible.
23777 POS-OR-PROP can be a marker or number, in which case it is taken to be
23778 a position in the current buffer and the value of the `invisible' property
23779 is checked; or it can be some other value, which is then presumed to be the
23780 value of the `invisible' property of the text of interest.
23781 The non-nil value returned can be t for truly invisible text or something
23782 else if the text is replaced by an ellipsis. */)
23783 (Lisp_Object pos_or_prop)
23784 {
23785 Lisp_Object prop
23786 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23787 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23788 : pos_or_prop);
23789 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23790 return (invis == 0 ? Qnil
23791 : invis == 1 ? Qt
23792 : make_number (invis));
23793 }
23794
23795 /* Calculate a width or height in pixels from a specification using
23796 the following elements:
23797
23798 SPEC ::=
23799 NUM - a (fractional) multiple of the default font width/height
23800 (NUM) - specifies exactly NUM pixels
23801 UNIT - a fixed number of pixels, see below.
23802 ELEMENT - size of a display element in pixels, see below.
23803 (NUM . SPEC) - equals NUM * SPEC
23804 (+ SPEC SPEC ...) - add pixel values
23805 (- SPEC SPEC ...) - subtract pixel values
23806 (- SPEC) - negate pixel value
23807
23808 NUM ::=
23809 INT or FLOAT - a number constant
23810 SYMBOL - use symbol's (buffer local) variable binding.
23811
23812 UNIT ::=
23813 in - pixels per inch *)
23814 mm - pixels per 1/1000 meter *)
23815 cm - pixels per 1/100 meter *)
23816 width - width of current font in pixels.
23817 height - height of current font in pixels.
23818
23819 *) using the ratio(s) defined in display-pixels-per-inch.
23820
23821 ELEMENT ::=
23822
23823 left-fringe - left fringe width in pixels
23824 right-fringe - right fringe width in pixels
23825
23826 left-margin - left margin width in pixels
23827 right-margin - right margin width in pixels
23828
23829 scroll-bar - scroll-bar area width in pixels
23830
23831 Examples:
23832
23833 Pixels corresponding to 5 inches:
23834 (5 . in)
23835
23836 Total width of non-text areas on left side of window (if scroll-bar is on left):
23837 '(space :width (+ left-fringe left-margin scroll-bar))
23838
23839 Align to first text column (in header line):
23840 '(space :align-to 0)
23841
23842 Align to middle of text area minus half the width of variable `my-image'
23843 containing a loaded image:
23844 '(space :align-to (0.5 . (- text my-image)))
23845
23846 Width of left margin minus width of 1 character in the default font:
23847 '(space :width (- left-margin 1))
23848
23849 Width of left margin minus width of 2 characters in the current font:
23850 '(space :width (- left-margin (2 . width)))
23851
23852 Center 1 character over left-margin (in header line):
23853 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23854
23855 Different ways to express width of left fringe plus left margin minus one pixel:
23856 '(space :width (- (+ left-fringe left-margin) (1)))
23857 '(space :width (+ left-fringe left-margin (- (1))))
23858 '(space :width (+ left-fringe left-margin (-1)))
23859
23860 */
23861
23862 static bool
23863 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23864 struct font *font, bool width_p, int *align_to)
23865 {
23866 double pixels;
23867
23868 # define OK_PIXELS(val) (*res = (val), true)
23869 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23870
23871 if (NILP (prop))
23872 return OK_PIXELS (0);
23873
23874 eassert (FRAME_LIVE_P (it->f));
23875
23876 if (SYMBOLP (prop))
23877 {
23878 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23879 {
23880 char *unit = SSDATA (SYMBOL_NAME (prop));
23881
23882 if (unit[0] == 'i' && unit[1] == 'n')
23883 pixels = 1.0;
23884 else if (unit[0] == 'm' && unit[1] == 'm')
23885 pixels = 25.4;
23886 else if (unit[0] == 'c' && unit[1] == 'm')
23887 pixels = 2.54;
23888 else
23889 pixels = 0;
23890 if (pixels > 0)
23891 {
23892 double ppi = (width_p ? FRAME_RES_X (it->f)
23893 : FRAME_RES_Y (it->f));
23894
23895 if (ppi > 0)
23896 return OK_PIXELS (ppi / pixels);
23897 return false;
23898 }
23899 }
23900
23901 #ifdef HAVE_WINDOW_SYSTEM
23902 if (EQ (prop, Qheight))
23903 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23904 if (EQ (prop, Qwidth))
23905 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23906 #else
23907 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23908 return OK_PIXELS (1);
23909 #endif
23910
23911 if (EQ (prop, Qtext))
23912 return OK_PIXELS (width_p
23913 ? window_box_width (it->w, TEXT_AREA)
23914 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23915
23916 if (align_to && *align_to < 0)
23917 {
23918 *res = 0;
23919 if (EQ (prop, Qleft))
23920 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23921 if (EQ (prop, Qright))
23922 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23923 if (EQ (prop, Qcenter))
23924 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23925 + window_box_width (it->w, TEXT_AREA) / 2);
23926 if (EQ (prop, Qleft_fringe))
23927 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23928 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23929 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23930 if (EQ (prop, Qright_fringe))
23931 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23932 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23933 : window_box_right_offset (it->w, TEXT_AREA));
23934 if (EQ (prop, Qleft_margin))
23935 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23936 if (EQ (prop, Qright_margin))
23937 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23938 if (EQ (prop, Qscroll_bar))
23939 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23940 ? 0
23941 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23942 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23943 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23944 : 0)));
23945 }
23946 else
23947 {
23948 if (EQ (prop, Qleft_fringe))
23949 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23950 if (EQ (prop, Qright_fringe))
23951 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23952 if (EQ (prop, Qleft_margin))
23953 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23954 if (EQ (prop, Qright_margin))
23955 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23956 if (EQ (prop, Qscroll_bar))
23957 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23958 }
23959
23960 prop = buffer_local_value (prop, it->w->contents);
23961 if (EQ (prop, Qunbound))
23962 prop = Qnil;
23963 }
23964
23965 if (INTEGERP (prop) || FLOATP (prop))
23966 {
23967 int base_unit = (width_p
23968 ? FRAME_COLUMN_WIDTH (it->f)
23969 : FRAME_LINE_HEIGHT (it->f));
23970 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23971 }
23972
23973 if (CONSP (prop))
23974 {
23975 Lisp_Object car = XCAR (prop);
23976 Lisp_Object cdr = XCDR (prop);
23977
23978 if (SYMBOLP (car))
23979 {
23980 #ifdef HAVE_WINDOW_SYSTEM
23981 if (FRAME_WINDOW_P (it->f)
23982 && valid_image_p (prop))
23983 {
23984 ptrdiff_t id = lookup_image (it->f, prop);
23985 struct image *img = IMAGE_FROM_ID (it->f, id);
23986
23987 return OK_PIXELS (width_p ? img->width : img->height);
23988 }
23989 #endif
23990 if (EQ (car, Qplus) || EQ (car, Qminus))
23991 {
23992 bool first = true;
23993 double px;
23994
23995 pixels = 0;
23996 while (CONSP (cdr))
23997 {
23998 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23999 font, width_p, align_to))
24000 return false;
24001 if (first)
24002 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24003 else
24004 pixels += px;
24005 cdr = XCDR (cdr);
24006 }
24007 if (EQ (car, Qminus))
24008 pixels = -pixels;
24009 return OK_PIXELS (pixels);
24010 }
24011
24012 car = buffer_local_value (car, it->w->contents);
24013 if (EQ (car, Qunbound))
24014 car = Qnil;
24015 }
24016
24017 if (INTEGERP (car) || FLOATP (car))
24018 {
24019 double fact;
24020 pixels = XFLOATINT (car);
24021 if (NILP (cdr))
24022 return OK_PIXELS (pixels);
24023 if (calc_pixel_width_or_height (&fact, it, cdr,
24024 font, width_p, align_to))
24025 return OK_PIXELS (pixels * fact);
24026 return false;
24027 }
24028
24029 return false;
24030 }
24031
24032 return false;
24033 }
24034
24035 \f
24036 /***********************************************************************
24037 Glyph Display
24038 ***********************************************************************/
24039
24040 #ifdef HAVE_WINDOW_SYSTEM
24041
24042 #ifdef GLYPH_DEBUG
24043
24044 void
24045 dump_glyph_string (struct glyph_string *s)
24046 {
24047 fprintf (stderr, "glyph string\n");
24048 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24049 s->x, s->y, s->width, s->height);
24050 fprintf (stderr, " ybase = %d\n", s->ybase);
24051 fprintf (stderr, " hl = %d\n", s->hl);
24052 fprintf (stderr, " left overhang = %d, right = %d\n",
24053 s->left_overhang, s->right_overhang);
24054 fprintf (stderr, " nchars = %d\n", s->nchars);
24055 fprintf (stderr, " extends to end of line = %d\n",
24056 s->extends_to_end_of_line_p);
24057 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24058 fprintf (stderr, " bg width = %d\n", s->background_width);
24059 }
24060
24061 #endif /* GLYPH_DEBUG */
24062
24063 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24064 of XChar2b structures for S; it can't be allocated in
24065 init_glyph_string because it must be allocated via `alloca'. W
24066 is the window on which S is drawn. ROW and AREA are the glyph row
24067 and area within the row from which S is constructed. START is the
24068 index of the first glyph structure covered by S. HL is a
24069 face-override for drawing S. */
24070
24071 #ifdef HAVE_NTGUI
24072 #define OPTIONAL_HDC(hdc) HDC hdc,
24073 #define DECLARE_HDC(hdc) HDC hdc;
24074 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24075 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24076 #endif
24077
24078 #ifndef OPTIONAL_HDC
24079 #define OPTIONAL_HDC(hdc)
24080 #define DECLARE_HDC(hdc)
24081 #define ALLOCATE_HDC(hdc, f)
24082 #define RELEASE_HDC(hdc, f)
24083 #endif
24084
24085 static void
24086 init_glyph_string (struct glyph_string *s,
24087 OPTIONAL_HDC (hdc)
24088 XChar2b *char2b, struct window *w, struct glyph_row *row,
24089 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24090 {
24091 memset (s, 0, sizeof *s);
24092 s->w = w;
24093 s->f = XFRAME (w->frame);
24094 #ifdef HAVE_NTGUI
24095 s->hdc = hdc;
24096 #endif
24097 s->display = FRAME_X_DISPLAY (s->f);
24098 s->window = FRAME_X_WINDOW (s->f);
24099 s->char2b = char2b;
24100 s->hl = hl;
24101 s->row = row;
24102 s->area = area;
24103 s->first_glyph = row->glyphs[area] + start;
24104 s->height = row->height;
24105 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24106 s->ybase = s->y + row->ascent;
24107 }
24108
24109
24110 /* Append the list of glyph strings with head H and tail T to the list
24111 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24112
24113 static void
24114 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24115 struct glyph_string *h, struct glyph_string *t)
24116 {
24117 if (h)
24118 {
24119 if (*head)
24120 (*tail)->next = h;
24121 else
24122 *head = h;
24123 h->prev = *tail;
24124 *tail = t;
24125 }
24126 }
24127
24128
24129 /* Prepend the list of glyph strings with head H and tail T to the
24130 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24131 result. */
24132
24133 static void
24134 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24135 struct glyph_string *h, struct glyph_string *t)
24136 {
24137 if (h)
24138 {
24139 if (*head)
24140 (*head)->prev = t;
24141 else
24142 *tail = t;
24143 t->next = *head;
24144 *head = h;
24145 }
24146 }
24147
24148
24149 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24150 Set *HEAD and *TAIL to the resulting list. */
24151
24152 static void
24153 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24154 struct glyph_string *s)
24155 {
24156 s->next = s->prev = NULL;
24157 append_glyph_string_lists (head, tail, s, s);
24158 }
24159
24160
24161 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24162 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24163 make sure that X resources for the face returned are allocated.
24164 Value is a pointer to a realized face that is ready for display if
24165 DISPLAY_P. */
24166
24167 static struct face *
24168 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24169 XChar2b *char2b, bool display_p)
24170 {
24171 struct face *face = FACE_FROM_ID (f, face_id);
24172 unsigned code = 0;
24173
24174 if (face->font)
24175 {
24176 code = face->font->driver->encode_char (face->font, c);
24177
24178 if (code == FONT_INVALID_CODE)
24179 code = 0;
24180 }
24181 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24182
24183 /* Make sure X resources of the face are allocated. */
24184 #ifdef HAVE_X_WINDOWS
24185 if (display_p)
24186 #endif
24187 {
24188 eassert (face != NULL);
24189 prepare_face_for_display (f, face);
24190 }
24191
24192 return face;
24193 }
24194
24195
24196 /* Get face and two-byte form of character glyph GLYPH on frame F.
24197 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24198 a pointer to a realized face that is ready for display. */
24199
24200 static struct face *
24201 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24202 XChar2b *char2b)
24203 {
24204 struct face *face;
24205 unsigned code = 0;
24206
24207 eassert (glyph->type == CHAR_GLYPH);
24208 face = FACE_FROM_ID (f, glyph->face_id);
24209
24210 /* Make sure X resources of the face are allocated. */
24211 eassert (face != NULL);
24212 prepare_face_for_display (f, face);
24213
24214 if (face->font)
24215 {
24216 if (CHAR_BYTE8_P (glyph->u.ch))
24217 code = CHAR_TO_BYTE8 (glyph->u.ch);
24218 else
24219 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24220
24221 if (code == FONT_INVALID_CODE)
24222 code = 0;
24223 }
24224
24225 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24226 return face;
24227 }
24228
24229
24230 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24231 Return true iff FONT has a glyph for C. */
24232
24233 static bool
24234 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24235 {
24236 unsigned code;
24237
24238 if (CHAR_BYTE8_P (c))
24239 code = CHAR_TO_BYTE8 (c);
24240 else
24241 code = font->driver->encode_char (font, c);
24242
24243 if (code == FONT_INVALID_CODE)
24244 return false;
24245 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24246 return true;
24247 }
24248
24249
24250 /* Fill glyph string S with composition components specified by S->cmp.
24251
24252 BASE_FACE is the base face of the composition.
24253 S->cmp_from is the index of the first component for S.
24254
24255 OVERLAPS non-zero means S should draw the foreground only, and use
24256 its physical height for clipping. See also draw_glyphs.
24257
24258 Value is the index of a component not in S. */
24259
24260 static int
24261 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24262 int overlaps)
24263 {
24264 int i;
24265 /* For all glyphs of this composition, starting at the offset
24266 S->cmp_from, until we reach the end of the definition or encounter a
24267 glyph that requires the different face, add it to S. */
24268 struct face *face;
24269
24270 eassert (s);
24271
24272 s->for_overlaps = overlaps;
24273 s->face = NULL;
24274 s->font = NULL;
24275 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24276 {
24277 int c = COMPOSITION_GLYPH (s->cmp, i);
24278
24279 /* TAB in a composition means display glyphs with padding space
24280 on the left or right. */
24281 if (c != '\t')
24282 {
24283 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24284 -1, Qnil);
24285
24286 face = get_char_face_and_encoding (s->f, c, face_id,
24287 s->char2b + i, true);
24288 if (face)
24289 {
24290 if (! s->face)
24291 {
24292 s->face = face;
24293 s->font = s->face->font;
24294 }
24295 else if (s->face != face)
24296 break;
24297 }
24298 }
24299 ++s->nchars;
24300 }
24301 s->cmp_to = i;
24302
24303 if (s->face == NULL)
24304 {
24305 s->face = base_face->ascii_face;
24306 s->font = s->face->font;
24307 }
24308
24309 /* All glyph strings for the same composition has the same width,
24310 i.e. the width set for the first component of the composition. */
24311 s->width = s->first_glyph->pixel_width;
24312
24313 /* If the specified font could not be loaded, use the frame's
24314 default font, but record the fact that we couldn't load it in
24315 the glyph string so that we can draw rectangles for the
24316 characters of the glyph string. */
24317 if (s->font == NULL)
24318 {
24319 s->font_not_found_p = true;
24320 s->font = FRAME_FONT (s->f);
24321 }
24322
24323 /* Adjust base line for subscript/superscript text. */
24324 s->ybase += s->first_glyph->voffset;
24325
24326 return s->cmp_to;
24327 }
24328
24329 static int
24330 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24331 int start, int end, int overlaps)
24332 {
24333 struct glyph *glyph, *last;
24334 Lisp_Object lgstring;
24335 int i;
24336
24337 s->for_overlaps = overlaps;
24338 glyph = s->row->glyphs[s->area] + start;
24339 last = s->row->glyphs[s->area] + end;
24340 s->cmp_id = glyph->u.cmp.id;
24341 s->cmp_from = glyph->slice.cmp.from;
24342 s->cmp_to = glyph->slice.cmp.to + 1;
24343 s->face = FACE_FROM_ID (s->f, face_id);
24344 lgstring = composition_gstring_from_id (s->cmp_id);
24345 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24346 glyph++;
24347 while (glyph < last
24348 && glyph->u.cmp.automatic
24349 && glyph->u.cmp.id == s->cmp_id
24350 && s->cmp_to == glyph->slice.cmp.from)
24351 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24352
24353 for (i = s->cmp_from; i < s->cmp_to; i++)
24354 {
24355 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24356 unsigned code = LGLYPH_CODE (lglyph);
24357
24358 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24359 }
24360 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24361 return glyph - s->row->glyphs[s->area];
24362 }
24363
24364
24365 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24366 See the comment of fill_glyph_string for arguments.
24367 Value is the index of the first glyph not in S. */
24368
24369
24370 static int
24371 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24372 int start, int end, int overlaps)
24373 {
24374 struct glyph *glyph, *last;
24375 int voffset;
24376
24377 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24378 s->for_overlaps = overlaps;
24379 glyph = s->row->glyphs[s->area] + start;
24380 last = s->row->glyphs[s->area] + end;
24381 voffset = glyph->voffset;
24382 s->face = FACE_FROM_ID (s->f, face_id);
24383 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24384 s->nchars = 1;
24385 s->width = glyph->pixel_width;
24386 glyph++;
24387 while (glyph < last
24388 && glyph->type == GLYPHLESS_GLYPH
24389 && glyph->voffset == voffset
24390 && glyph->face_id == face_id)
24391 {
24392 s->nchars++;
24393 s->width += glyph->pixel_width;
24394 glyph++;
24395 }
24396 s->ybase += voffset;
24397 return glyph - s->row->glyphs[s->area];
24398 }
24399
24400
24401 /* Fill glyph string S from a sequence of character glyphs.
24402
24403 FACE_ID is the face id of the string. START is the index of the
24404 first glyph to consider, END is the index of the last + 1.
24405 OVERLAPS non-zero means S should draw the foreground only, and use
24406 its physical height for clipping. See also draw_glyphs.
24407
24408 Value is the index of the first glyph not in S. */
24409
24410 static int
24411 fill_glyph_string (struct glyph_string *s, int face_id,
24412 int start, int end, int overlaps)
24413 {
24414 struct glyph *glyph, *last;
24415 int voffset;
24416 bool glyph_not_available_p;
24417
24418 eassert (s->f == XFRAME (s->w->frame));
24419 eassert (s->nchars == 0);
24420 eassert (start >= 0 && end > start);
24421
24422 s->for_overlaps = overlaps;
24423 glyph = s->row->glyphs[s->area] + start;
24424 last = s->row->glyphs[s->area] + end;
24425 voffset = glyph->voffset;
24426 s->padding_p = glyph->padding_p;
24427 glyph_not_available_p = glyph->glyph_not_available_p;
24428
24429 while (glyph < last
24430 && glyph->type == CHAR_GLYPH
24431 && glyph->voffset == voffset
24432 /* Same face id implies same font, nowadays. */
24433 && glyph->face_id == face_id
24434 && glyph->glyph_not_available_p == glyph_not_available_p)
24435 {
24436 s->face = get_glyph_face_and_encoding (s->f, glyph,
24437 s->char2b + s->nchars);
24438 ++s->nchars;
24439 eassert (s->nchars <= end - start);
24440 s->width += glyph->pixel_width;
24441 if (glyph++->padding_p != s->padding_p)
24442 break;
24443 }
24444
24445 s->font = s->face->font;
24446
24447 /* If the specified font could not be loaded, use the frame's font,
24448 but record the fact that we couldn't load it in
24449 S->font_not_found_p so that we can draw rectangles for the
24450 characters of the glyph string. */
24451 if (s->font == NULL || glyph_not_available_p)
24452 {
24453 s->font_not_found_p = true;
24454 s->font = FRAME_FONT (s->f);
24455 }
24456
24457 /* Adjust base line for subscript/superscript text. */
24458 s->ybase += voffset;
24459
24460 eassert (s->face && s->face->gc);
24461 return glyph - s->row->glyphs[s->area];
24462 }
24463
24464
24465 /* Fill glyph string S from image glyph S->first_glyph. */
24466
24467 static void
24468 fill_image_glyph_string (struct glyph_string *s)
24469 {
24470 eassert (s->first_glyph->type == IMAGE_GLYPH);
24471 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24472 eassert (s->img);
24473 s->slice = s->first_glyph->slice.img;
24474 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24475 s->font = s->face->font;
24476 s->width = s->first_glyph->pixel_width;
24477
24478 /* Adjust base line for subscript/superscript text. */
24479 s->ybase += s->first_glyph->voffset;
24480 }
24481
24482
24483 /* Fill glyph string S from a sequence of stretch glyphs.
24484
24485 START is the index of the first glyph to consider,
24486 END is the index of the last + 1.
24487
24488 Value is the index of the first glyph not in S. */
24489
24490 static int
24491 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24492 {
24493 struct glyph *glyph, *last;
24494 int voffset, face_id;
24495
24496 eassert (s->first_glyph->type == STRETCH_GLYPH);
24497
24498 glyph = s->row->glyphs[s->area] + start;
24499 last = s->row->glyphs[s->area] + end;
24500 face_id = glyph->face_id;
24501 s->face = FACE_FROM_ID (s->f, face_id);
24502 s->font = s->face->font;
24503 s->width = glyph->pixel_width;
24504 s->nchars = 1;
24505 voffset = glyph->voffset;
24506
24507 for (++glyph;
24508 (glyph < last
24509 && glyph->type == STRETCH_GLYPH
24510 && glyph->voffset == voffset
24511 && glyph->face_id == face_id);
24512 ++glyph)
24513 s->width += glyph->pixel_width;
24514
24515 /* Adjust base line for subscript/superscript text. */
24516 s->ybase += voffset;
24517
24518 /* The case that face->gc == 0 is handled when drawing the glyph
24519 string by calling prepare_face_for_display. */
24520 eassert (s->face);
24521 return glyph - s->row->glyphs[s->area];
24522 }
24523
24524 static struct font_metrics *
24525 get_per_char_metric (struct font *font, XChar2b *char2b)
24526 {
24527 static struct font_metrics metrics;
24528 unsigned code;
24529
24530 if (! font)
24531 return NULL;
24532 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24533 if (code == FONT_INVALID_CODE)
24534 return NULL;
24535 font->driver->text_extents (font, &code, 1, &metrics);
24536 return &metrics;
24537 }
24538
24539 /* EXPORT for RIF:
24540 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24541 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24542 assumed to be zero. */
24543
24544 void
24545 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24546 {
24547 *left = *right = 0;
24548
24549 if (glyph->type == CHAR_GLYPH)
24550 {
24551 XChar2b char2b;
24552 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24553 if (face->font)
24554 {
24555 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24556 if (pcm)
24557 {
24558 if (pcm->rbearing > pcm->width)
24559 *right = pcm->rbearing - pcm->width;
24560 if (pcm->lbearing < 0)
24561 *left = -pcm->lbearing;
24562 }
24563 }
24564 }
24565 else if (glyph->type == COMPOSITE_GLYPH)
24566 {
24567 if (! glyph->u.cmp.automatic)
24568 {
24569 struct composition *cmp = composition_table[glyph->u.cmp.id];
24570
24571 if (cmp->rbearing > cmp->pixel_width)
24572 *right = cmp->rbearing - cmp->pixel_width;
24573 if (cmp->lbearing < 0)
24574 *left = - cmp->lbearing;
24575 }
24576 else
24577 {
24578 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24579 struct font_metrics metrics;
24580
24581 composition_gstring_width (gstring, glyph->slice.cmp.from,
24582 glyph->slice.cmp.to + 1, &metrics);
24583 if (metrics.rbearing > metrics.width)
24584 *right = metrics.rbearing - metrics.width;
24585 if (metrics.lbearing < 0)
24586 *left = - metrics.lbearing;
24587 }
24588 }
24589 }
24590
24591
24592 /* Return the index of the first glyph preceding glyph string S that
24593 is overwritten by S because of S's left overhang. Value is -1
24594 if no glyphs are overwritten. */
24595
24596 static int
24597 left_overwritten (struct glyph_string *s)
24598 {
24599 int k;
24600
24601 if (s->left_overhang)
24602 {
24603 int x = 0, i;
24604 struct glyph *glyphs = s->row->glyphs[s->area];
24605 int first = s->first_glyph - glyphs;
24606
24607 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24608 x -= glyphs[i].pixel_width;
24609
24610 k = i + 1;
24611 }
24612 else
24613 k = -1;
24614
24615 return k;
24616 }
24617
24618
24619 /* Return the index of the first glyph preceding glyph string S that
24620 is overwriting S because of its right overhang. Value is -1 if no
24621 glyph in front of S overwrites S. */
24622
24623 static int
24624 left_overwriting (struct glyph_string *s)
24625 {
24626 int i, k, x;
24627 struct glyph *glyphs = s->row->glyphs[s->area];
24628 int first = s->first_glyph - glyphs;
24629
24630 k = -1;
24631 x = 0;
24632 for (i = first - 1; i >= 0; --i)
24633 {
24634 int left, right;
24635 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24636 if (x + right > 0)
24637 k = i;
24638 x -= glyphs[i].pixel_width;
24639 }
24640
24641 return k;
24642 }
24643
24644
24645 /* Return the index of the last glyph following glyph string S that is
24646 overwritten by S because of S's right overhang. Value is -1 if
24647 no such glyph is found. */
24648
24649 static int
24650 right_overwritten (struct glyph_string *s)
24651 {
24652 int k = -1;
24653
24654 if (s->right_overhang)
24655 {
24656 int x = 0, i;
24657 struct glyph *glyphs = s->row->glyphs[s->area];
24658 int first = (s->first_glyph - glyphs
24659 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24660 int end = s->row->used[s->area];
24661
24662 for (i = first; i < end && s->right_overhang > x; ++i)
24663 x += glyphs[i].pixel_width;
24664
24665 k = i;
24666 }
24667
24668 return k;
24669 }
24670
24671
24672 /* Return the index of the last glyph following glyph string S that
24673 overwrites S because of its left overhang. Value is negative
24674 if no such glyph is found. */
24675
24676 static int
24677 right_overwriting (struct glyph_string *s)
24678 {
24679 int i, k, x;
24680 int end = s->row->used[s->area];
24681 struct glyph *glyphs = s->row->glyphs[s->area];
24682 int first = (s->first_glyph - glyphs
24683 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24684
24685 k = -1;
24686 x = 0;
24687 for (i = first; i < end; ++i)
24688 {
24689 int left, right;
24690 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24691 if (x - left < 0)
24692 k = i;
24693 x += glyphs[i].pixel_width;
24694 }
24695
24696 return k;
24697 }
24698
24699
24700 /* Set background width of glyph string S. START is the index of the
24701 first glyph following S. LAST_X is the right-most x-position + 1
24702 in the drawing area. */
24703
24704 static void
24705 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24706 {
24707 /* If the face of this glyph string has to be drawn to the end of
24708 the drawing area, set S->extends_to_end_of_line_p. */
24709
24710 if (start == s->row->used[s->area]
24711 && ((s->row->fill_line_p
24712 && (s->hl == DRAW_NORMAL_TEXT
24713 || s->hl == DRAW_IMAGE_RAISED
24714 || s->hl == DRAW_IMAGE_SUNKEN))
24715 || s->hl == DRAW_MOUSE_FACE))
24716 s->extends_to_end_of_line_p = true;
24717
24718 /* If S extends its face to the end of the line, set its
24719 background_width to the distance to the right edge of the drawing
24720 area. */
24721 if (s->extends_to_end_of_line_p)
24722 s->background_width = last_x - s->x + 1;
24723 else
24724 s->background_width = s->width;
24725 }
24726
24727
24728 /* Compute overhangs and x-positions for glyph string S and its
24729 predecessors, or successors. X is the starting x-position for S.
24730 BACKWARD_P means process predecessors. */
24731
24732 static void
24733 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24734 {
24735 if (backward_p)
24736 {
24737 while (s)
24738 {
24739 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24740 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24741 x -= s->width;
24742 s->x = x;
24743 s = s->prev;
24744 }
24745 }
24746 else
24747 {
24748 while (s)
24749 {
24750 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24751 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24752 s->x = x;
24753 x += s->width;
24754 s = s->next;
24755 }
24756 }
24757 }
24758
24759
24760
24761 /* The following macros are only called from draw_glyphs below.
24762 They reference the following parameters of that function directly:
24763 `w', `row', `area', and `overlap_p'
24764 as well as the following local variables:
24765 `s', `f', and `hdc' (in W32) */
24766
24767 #ifdef HAVE_NTGUI
24768 /* On W32, silently add local `hdc' variable to argument list of
24769 init_glyph_string. */
24770 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24771 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24772 #else
24773 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24774 init_glyph_string (s, char2b, w, row, area, start, hl)
24775 #endif
24776
24777 /* Add a glyph string for a stretch glyph to the list of strings
24778 between HEAD and TAIL. START is the index of the stretch glyph in
24779 row area AREA of glyph row ROW. END is the index of the last glyph
24780 in that glyph row area. X is the current output position assigned
24781 to the new glyph string constructed. HL overrides that face of the
24782 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24783 is the right-most x-position of the drawing area. */
24784
24785 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24786 and below -- keep them on one line. */
24787 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24788 do \
24789 { \
24790 s = alloca (sizeof *s); \
24791 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24792 START = fill_stretch_glyph_string (s, START, END); \
24793 append_glyph_string (&HEAD, &TAIL, s); \
24794 s->x = (X); \
24795 } \
24796 while (false)
24797
24798
24799 /* Add a glyph string for an image glyph to the list of strings
24800 between HEAD and TAIL. START is the index of the image glyph in
24801 row area AREA of glyph row ROW. END is the index of the last glyph
24802 in that glyph row area. X is the current output position assigned
24803 to the new glyph string constructed. HL overrides that face of the
24804 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24805 is the right-most x-position of the drawing area. */
24806
24807 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24808 do \
24809 { \
24810 s = alloca (sizeof *s); \
24811 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24812 fill_image_glyph_string (s); \
24813 append_glyph_string (&HEAD, &TAIL, s); \
24814 ++START; \
24815 s->x = (X); \
24816 } \
24817 while (false)
24818
24819
24820 /* Add a glyph string for a sequence of character glyphs to the list
24821 of strings between HEAD and TAIL. START is the index of the first
24822 glyph in row area AREA of glyph row ROW that is part of the new
24823 glyph string. END is the index of the last glyph in that glyph row
24824 area. X is the current output position assigned to the new glyph
24825 string constructed. HL overrides that face of the glyph; e.g. it
24826 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24827 right-most x-position of the drawing area. */
24828
24829 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24830 do \
24831 { \
24832 int face_id; \
24833 XChar2b *char2b; \
24834 \
24835 face_id = (row)->glyphs[area][START].face_id; \
24836 \
24837 s = alloca (sizeof *s); \
24838 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24839 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24840 append_glyph_string (&HEAD, &TAIL, s); \
24841 s->x = (X); \
24842 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24843 } \
24844 while (false)
24845
24846
24847 /* Add a glyph string for a composite sequence to the list of strings
24848 between HEAD and TAIL. START is the index of the first glyph in
24849 row area AREA of glyph row ROW that is part of the new glyph
24850 string. END is the index of the last glyph in that glyph row area.
24851 X is the current output position assigned to the new glyph string
24852 constructed. HL overrides that face of the glyph; e.g. it is
24853 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24854 x-position of the drawing area. */
24855
24856 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24857 do { \
24858 int face_id = (row)->glyphs[area][START].face_id; \
24859 struct face *base_face = FACE_FROM_ID (f, face_id); \
24860 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24861 struct composition *cmp = composition_table[cmp_id]; \
24862 XChar2b *char2b; \
24863 struct glyph_string *first_s = NULL; \
24864 int n; \
24865 \
24866 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24867 \
24868 /* Make glyph_strings for each glyph sequence that is drawable by \
24869 the same face, and append them to HEAD/TAIL. */ \
24870 for (n = 0; n < cmp->glyph_len;) \
24871 { \
24872 s = alloca (sizeof *s); \
24873 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24874 append_glyph_string (&(HEAD), &(TAIL), s); \
24875 s->cmp = cmp; \
24876 s->cmp_from = n; \
24877 s->x = (X); \
24878 if (n == 0) \
24879 first_s = s; \
24880 n = fill_composite_glyph_string (s, base_face, overlaps); \
24881 } \
24882 \
24883 ++START; \
24884 s = first_s; \
24885 } while (false)
24886
24887
24888 /* Add a glyph string for a glyph-string sequence to the list of strings
24889 between HEAD and TAIL. */
24890
24891 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24892 do { \
24893 int face_id; \
24894 XChar2b *char2b; \
24895 Lisp_Object gstring; \
24896 \
24897 face_id = (row)->glyphs[area][START].face_id; \
24898 gstring = (composition_gstring_from_id \
24899 ((row)->glyphs[area][START].u.cmp.id)); \
24900 s = alloca (sizeof *s); \
24901 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
24902 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24903 append_glyph_string (&(HEAD), &(TAIL), s); \
24904 s->x = (X); \
24905 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24906 } while (false)
24907
24908
24909 /* Add a glyph string for a sequence of glyphless character's glyphs
24910 to the list of strings between HEAD and TAIL. The meanings of
24911 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24912
24913 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24914 do \
24915 { \
24916 int face_id; \
24917 \
24918 face_id = (row)->glyphs[area][START].face_id; \
24919 \
24920 s = alloca (sizeof *s); \
24921 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24922 append_glyph_string (&HEAD, &TAIL, s); \
24923 s->x = (X); \
24924 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24925 overlaps); \
24926 } \
24927 while (false)
24928
24929
24930 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24931 of AREA of glyph row ROW on window W between indices START and END.
24932 HL overrides the face for drawing glyph strings, e.g. it is
24933 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24934 x-positions of the drawing area.
24935
24936 This is an ugly monster macro construct because we must use alloca
24937 to allocate glyph strings (because draw_glyphs can be called
24938 asynchronously). */
24939
24940 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24941 do \
24942 { \
24943 HEAD = TAIL = NULL; \
24944 while (START < END) \
24945 { \
24946 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24947 switch (first_glyph->type) \
24948 { \
24949 case CHAR_GLYPH: \
24950 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24951 HL, X, LAST_X); \
24952 break; \
24953 \
24954 case COMPOSITE_GLYPH: \
24955 if (first_glyph->u.cmp.automatic) \
24956 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24957 HL, X, LAST_X); \
24958 else \
24959 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24960 HL, X, LAST_X); \
24961 break; \
24962 \
24963 case STRETCH_GLYPH: \
24964 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24965 HL, X, LAST_X); \
24966 break; \
24967 \
24968 case IMAGE_GLYPH: \
24969 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24970 HL, X, LAST_X); \
24971 break; \
24972 \
24973 case GLYPHLESS_GLYPH: \
24974 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24975 HL, X, LAST_X); \
24976 break; \
24977 \
24978 default: \
24979 emacs_abort (); \
24980 } \
24981 \
24982 if (s) \
24983 { \
24984 set_glyph_string_background_width (s, START, LAST_X); \
24985 (X) += s->width; \
24986 } \
24987 } \
24988 } while (false)
24989
24990
24991 /* Draw glyphs between START and END in AREA of ROW on window W,
24992 starting at x-position X. X is relative to AREA in W. HL is a
24993 face-override with the following meaning:
24994
24995 DRAW_NORMAL_TEXT draw normally
24996 DRAW_CURSOR draw in cursor face
24997 DRAW_MOUSE_FACE draw in mouse face.
24998 DRAW_INVERSE_VIDEO draw in mode line face
24999 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25000 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25001
25002 If OVERLAPS is non-zero, draw only the foreground of characters and
25003 clip to the physical height of ROW. Non-zero value also defines
25004 the overlapping part to be drawn:
25005
25006 OVERLAPS_PRED overlap with preceding rows
25007 OVERLAPS_SUCC overlap with succeeding rows
25008 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25009 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25010
25011 Value is the x-position reached, relative to AREA of W. */
25012
25013 static int
25014 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25015 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25016 enum draw_glyphs_face hl, int overlaps)
25017 {
25018 struct glyph_string *head, *tail;
25019 struct glyph_string *s;
25020 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25021 int i, j, x_reached, last_x, area_left = 0;
25022 struct frame *f = XFRAME (WINDOW_FRAME (w));
25023 DECLARE_HDC (hdc);
25024
25025 ALLOCATE_HDC (hdc, f);
25026
25027 /* Let's rather be paranoid than getting a SEGV. */
25028 end = min (end, row->used[area]);
25029 start = clip_to_bounds (0, start, end);
25030
25031 /* Translate X to frame coordinates. Set last_x to the right
25032 end of the drawing area. */
25033 if (row->full_width_p)
25034 {
25035 /* X is relative to the left edge of W, without scroll bars
25036 or fringes. */
25037 area_left = WINDOW_LEFT_EDGE_X (w);
25038 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25039 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25040 }
25041 else
25042 {
25043 area_left = window_box_left (w, area);
25044 last_x = area_left + window_box_width (w, area);
25045 }
25046 x += area_left;
25047
25048 /* Build a doubly-linked list of glyph_string structures between
25049 head and tail from what we have to draw. Note that the macro
25050 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25051 the reason we use a separate variable `i'. */
25052 i = start;
25053 USE_SAFE_ALLOCA;
25054 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25055 if (tail)
25056 x_reached = tail->x + tail->background_width;
25057 else
25058 x_reached = x;
25059
25060 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25061 the row, redraw some glyphs in front or following the glyph
25062 strings built above. */
25063 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25064 {
25065 struct glyph_string *h, *t;
25066 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25067 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25068 bool check_mouse_face = false;
25069 int dummy_x = 0;
25070
25071 /* If mouse highlighting is on, we may need to draw adjacent
25072 glyphs using mouse-face highlighting. */
25073 if (area == TEXT_AREA && row->mouse_face_p
25074 && hlinfo->mouse_face_beg_row >= 0
25075 && hlinfo->mouse_face_end_row >= 0)
25076 {
25077 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25078
25079 if (row_vpos >= hlinfo->mouse_face_beg_row
25080 && row_vpos <= hlinfo->mouse_face_end_row)
25081 {
25082 check_mouse_face = true;
25083 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25084 ? hlinfo->mouse_face_beg_col : 0;
25085 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25086 ? hlinfo->mouse_face_end_col
25087 : row->used[TEXT_AREA];
25088 }
25089 }
25090
25091 /* Compute overhangs for all glyph strings. */
25092 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25093 for (s = head; s; s = s->next)
25094 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25095
25096 /* Prepend glyph strings for glyphs in front of the first glyph
25097 string that are overwritten because of the first glyph
25098 string's left overhang. The background of all strings
25099 prepended must be drawn because the first glyph string
25100 draws over it. */
25101 i = left_overwritten (head);
25102 if (i >= 0)
25103 {
25104 enum draw_glyphs_face overlap_hl;
25105
25106 /* If this row contains mouse highlighting, attempt to draw
25107 the overlapped glyphs with the correct highlight. This
25108 code fails if the overlap encompasses more than one glyph
25109 and mouse-highlight spans only some of these glyphs.
25110 However, making it work perfectly involves a lot more
25111 code, and I don't know if the pathological case occurs in
25112 practice, so we'll stick to this for now. --- cyd */
25113 if (check_mouse_face
25114 && mouse_beg_col < start && mouse_end_col > i)
25115 overlap_hl = DRAW_MOUSE_FACE;
25116 else
25117 overlap_hl = DRAW_NORMAL_TEXT;
25118
25119 if (hl != overlap_hl)
25120 clip_head = head;
25121 j = i;
25122 BUILD_GLYPH_STRINGS (j, start, h, t,
25123 overlap_hl, dummy_x, last_x);
25124 start = i;
25125 compute_overhangs_and_x (t, head->x, true);
25126 prepend_glyph_string_lists (&head, &tail, h, t);
25127 if (clip_head == NULL)
25128 clip_head = head;
25129 }
25130
25131 /* Prepend glyph strings for glyphs in front of the first glyph
25132 string that overwrite that glyph string because of their
25133 right overhang. For these strings, only the foreground must
25134 be drawn, because it draws over the glyph string at `head'.
25135 The background must not be drawn because this would overwrite
25136 right overhangs of preceding glyphs for which no glyph
25137 strings exist. */
25138 i = left_overwriting (head);
25139 if (i >= 0)
25140 {
25141 enum draw_glyphs_face overlap_hl;
25142
25143 if (check_mouse_face
25144 && mouse_beg_col < start && mouse_end_col > i)
25145 overlap_hl = DRAW_MOUSE_FACE;
25146 else
25147 overlap_hl = DRAW_NORMAL_TEXT;
25148
25149 if (hl == overlap_hl || clip_head == NULL)
25150 clip_head = head;
25151 BUILD_GLYPH_STRINGS (i, start, h, t,
25152 overlap_hl, dummy_x, last_x);
25153 for (s = h; s; s = s->next)
25154 s->background_filled_p = true;
25155 compute_overhangs_and_x (t, head->x, true);
25156 prepend_glyph_string_lists (&head, &tail, h, t);
25157 }
25158
25159 /* Append glyphs strings for glyphs following the last glyph
25160 string tail that are overwritten by tail. The background of
25161 these strings has to be drawn because tail's foreground draws
25162 over it. */
25163 i = right_overwritten (tail);
25164 if (i >= 0)
25165 {
25166 enum draw_glyphs_face overlap_hl;
25167
25168 if (check_mouse_face
25169 && mouse_beg_col < i && mouse_end_col > end)
25170 overlap_hl = DRAW_MOUSE_FACE;
25171 else
25172 overlap_hl = DRAW_NORMAL_TEXT;
25173
25174 if (hl != overlap_hl)
25175 clip_tail = tail;
25176 BUILD_GLYPH_STRINGS (end, i, h, t,
25177 overlap_hl, x, last_x);
25178 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25179 we don't have `end = i;' here. */
25180 compute_overhangs_and_x (h, tail->x + tail->width, false);
25181 append_glyph_string_lists (&head, &tail, h, t);
25182 if (clip_tail == NULL)
25183 clip_tail = tail;
25184 }
25185
25186 /* Append glyph strings for glyphs following the last glyph
25187 string tail that overwrite tail. The foreground of such
25188 glyphs has to be drawn because it writes into the background
25189 of tail. The background must not be drawn because it could
25190 paint over the foreground of following glyphs. */
25191 i = right_overwriting (tail);
25192 if (i >= 0)
25193 {
25194 enum draw_glyphs_face overlap_hl;
25195 if (check_mouse_face
25196 && mouse_beg_col < i && mouse_end_col > end)
25197 overlap_hl = DRAW_MOUSE_FACE;
25198 else
25199 overlap_hl = DRAW_NORMAL_TEXT;
25200
25201 if (hl == overlap_hl || clip_tail == NULL)
25202 clip_tail = tail;
25203 i++; /* We must include the Ith glyph. */
25204 BUILD_GLYPH_STRINGS (end, i, h, t,
25205 overlap_hl, x, last_x);
25206 for (s = h; s; s = s->next)
25207 s->background_filled_p = true;
25208 compute_overhangs_and_x (h, tail->x + tail->width, false);
25209 append_glyph_string_lists (&head, &tail, h, t);
25210 }
25211 if (clip_head || clip_tail)
25212 for (s = head; s; s = s->next)
25213 {
25214 s->clip_head = clip_head;
25215 s->clip_tail = clip_tail;
25216 }
25217 }
25218
25219 /* Draw all strings. */
25220 for (s = head; s; s = s->next)
25221 FRAME_RIF (f)->draw_glyph_string (s);
25222
25223 #ifndef HAVE_NS
25224 /* When focus a sole frame and move horizontally, this clears on_p
25225 causing a failure to erase prev cursor position. */
25226 if (area == TEXT_AREA
25227 && !row->full_width_p
25228 /* When drawing overlapping rows, only the glyph strings'
25229 foreground is drawn, which doesn't erase a cursor
25230 completely. */
25231 && !overlaps)
25232 {
25233 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25234 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25235 : (tail ? tail->x + tail->background_width : x));
25236 x0 -= area_left;
25237 x1 -= area_left;
25238
25239 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25240 row->y, MATRIX_ROW_BOTTOM_Y (row));
25241 }
25242 #endif
25243
25244 /* Value is the x-position up to which drawn, relative to AREA of W.
25245 This doesn't include parts drawn because of overhangs. */
25246 if (row->full_width_p)
25247 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25248 else
25249 x_reached -= area_left;
25250
25251 RELEASE_HDC (hdc, f);
25252
25253 SAFE_FREE ();
25254 return x_reached;
25255 }
25256
25257 /* Expand row matrix if too narrow. Don't expand if area
25258 is not present. */
25259
25260 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25261 { \
25262 if (!it->f->fonts_changed \
25263 && (it->glyph_row->glyphs[area] \
25264 < it->glyph_row->glyphs[area + 1])) \
25265 { \
25266 it->w->ncols_scale_factor++; \
25267 it->f->fonts_changed = true; \
25268 } \
25269 }
25270
25271 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25272 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25273
25274 static void
25275 append_glyph (struct it *it)
25276 {
25277 struct glyph *glyph;
25278 enum glyph_row_area area = it->area;
25279
25280 eassert (it->glyph_row);
25281 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25282
25283 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25284 if (glyph < it->glyph_row->glyphs[area + 1])
25285 {
25286 /* If the glyph row is reversed, we need to prepend the glyph
25287 rather than append it. */
25288 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25289 {
25290 struct glyph *g;
25291
25292 /* Make room for the additional glyph. */
25293 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25294 g[1] = *g;
25295 glyph = it->glyph_row->glyphs[area];
25296 }
25297 glyph->charpos = CHARPOS (it->position);
25298 glyph->object = it->object;
25299 if (it->pixel_width > 0)
25300 {
25301 glyph->pixel_width = it->pixel_width;
25302 glyph->padding_p = false;
25303 }
25304 else
25305 {
25306 /* Assure at least 1-pixel width. Otherwise, cursor can't
25307 be displayed correctly. */
25308 glyph->pixel_width = 1;
25309 glyph->padding_p = true;
25310 }
25311 glyph->ascent = it->ascent;
25312 glyph->descent = it->descent;
25313 glyph->voffset = it->voffset;
25314 glyph->type = CHAR_GLYPH;
25315 glyph->avoid_cursor_p = it->avoid_cursor_p;
25316 glyph->multibyte_p = it->multibyte_p;
25317 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25318 {
25319 /* In R2L rows, the left and the right box edges need to be
25320 drawn in reverse direction. */
25321 glyph->right_box_line_p = it->start_of_box_run_p;
25322 glyph->left_box_line_p = it->end_of_box_run_p;
25323 }
25324 else
25325 {
25326 glyph->left_box_line_p = it->start_of_box_run_p;
25327 glyph->right_box_line_p = it->end_of_box_run_p;
25328 }
25329 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25330 || it->phys_descent > it->descent);
25331 glyph->glyph_not_available_p = it->glyph_not_available_p;
25332 glyph->face_id = it->face_id;
25333 glyph->u.ch = it->char_to_display;
25334 glyph->slice.img = null_glyph_slice;
25335 glyph->font_type = FONT_TYPE_UNKNOWN;
25336 if (it->bidi_p)
25337 {
25338 glyph->resolved_level = it->bidi_it.resolved_level;
25339 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25340 glyph->bidi_type = it->bidi_it.type;
25341 }
25342 else
25343 {
25344 glyph->resolved_level = 0;
25345 glyph->bidi_type = UNKNOWN_BT;
25346 }
25347 ++it->glyph_row->used[area];
25348 }
25349 else
25350 IT_EXPAND_MATRIX_WIDTH (it, area);
25351 }
25352
25353 /* Store one glyph for the composition IT->cmp_it.id in
25354 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25355 non-null. */
25356
25357 static void
25358 append_composite_glyph (struct it *it)
25359 {
25360 struct glyph *glyph;
25361 enum glyph_row_area area = it->area;
25362
25363 eassert (it->glyph_row);
25364
25365 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25366 if (glyph < it->glyph_row->glyphs[area + 1])
25367 {
25368 /* If the glyph row is reversed, we need to prepend the glyph
25369 rather than append it. */
25370 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25371 {
25372 struct glyph *g;
25373
25374 /* Make room for the new glyph. */
25375 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25376 g[1] = *g;
25377 glyph = it->glyph_row->glyphs[it->area];
25378 }
25379 glyph->charpos = it->cmp_it.charpos;
25380 glyph->object = it->object;
25381 glyph->pixel_width = it->pixel_width;
25382 glyph->ascent = it->ascent;
25383 glyph->descent = it->descent;
25384 glyph->voffset = it->voffset;
25385 glyph->type = COMPOSITE_GLYPH;
25386 if (it->cmp_it.ch < 0)
25387 {
25388 glyph->u.cmp.automatic = false;
25389 glyph->u.cmp.id = it->cmp_it.id;
25390 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25391 }
25392 else
25393 {
25394 glyph->u.cmp.automatic = true;
25395 glyph->u.cmp.id = it->cmp_it.id;
25396 glyph->slice.cmp.from = it->cmp_it.from;
25397 glyph->slice.cmp.to = it->cmp_it.to - 1;
25398 }
25399 glyph->avoid_cursor_p = it->avoid_cursor_p;
25400 glyph->multibyte_p = it->multibyte_p;
25401 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25402 {
25403 /* In R2L rows, the left and the right box edges need to be
25404 drawn in reverse direction. */
25405 glyph->right_box_line_p = it->start_of_box_run_p;
25406 glyph->left_box_line_p = it->end_of_box_run_p;
25407 }
25408 else
25409 {
25410 glyph->left_box_line_p = it->start_of_box_run_p;
25411 glyph->right_box_line_p = it->end_of_box_run_p;
25412 }
25413 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25414 || it->phys_descent > it->descent);
25415 glyph->padding_p = false;
25416 glyph->glyph_not_available_p = false;
25417 glyph->face_id = it->face_id;
25418 glyph->font_type = FONT_TYPE_UNKNOWN;
25419 if (it->bidi_p)
25420 {
25421 glyph->resolved_level = it->bidi_it.resolved_level;
25422 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25423 glyph->bidi_type = it->bidi_it.type;
25424 }
25425 ++it->glyph_row->used[area];
25426 }
25427 else
25428 IT_EXPAND_MATRIX_WIDTH (it, area);
25429 }
25430
25431
25432 /* Change IT->ascent and IT->height according to the setting of
25433 IT->voffset. */
25434
25435 static void
25436 take_vertical_position_into_account (struct it *it)
25437 {
25438 if (it->voffset)
25439 {
25440 if (it->voffset < 0)
25441 /* Increase the ascent so that we can display the text higher
25442 in the line. */
25443 it->ascent -= it->voffset;
25444 else
25445 /* Increase the descent so that we can display the text lower
25446 in the line. */
25447 it->descent += it->voffset;
25448 }
25449 }
25450
25451
25452 /* Produce glyphs/get display metrics for the image IT is loaded with.
25453 See the description of struct display_iterator in dispextern.h for
25454 an overview of struct display_iterator. */
25455
25456 static void
25457 produce_image_glyph (struct it *it)
25458 {
25459 struct image *img;
25460 struct face *face;
25461 int glyph_ascent, crop;
25462 struct glyph_slice slice;
25463
25464 eassert (it->what == IT_IMAGE);
25465
25466 face = FACE_FROM_ID (it->f, it->face_id);
25467 eassert (face);
25468 /* Make sure X resources of the face is loaded. */
25469 prepare_face_for_display (it->f, face);
25470
25471 if (it->image_id < 0)
25472 {
25473 /* Fringe bitmap. */
25474 it->ascent = it->phys_ascent = 0;
25475 it->descent = it->phys_descent = 0;
25476 it->pixel_width = 0;
25477 it->nglyphs = 0;
25478 return;
25479 }
25480
25481 img = IMAGE_FROM_ID (it->f, it->image_id);
25482 eassert (img);
25483 /* Make sure X resources of the image is loaded. */
25484 prepare_image_for_display (it->f, img);
25485
25486 slice.x = slice.y = 0;
25487 slice.width = img->width;
25488 slice.height = img->height;
25489
25490 if (INTEGERP (it->slice.x))
25491 slice.x = XINT (it->slice.x);
25492 else if (FLOATP (it->slice.x))
25493 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25494
25495 if (INTEGERP (it->slice.y))
25496 slice.y = XINT (it->slice.y);
25497 else if (FLOATP (it->slice.y))
25498 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25499
25500 if (INTEGERP (it->slice.width))
25501 slice.width = XINT (it->slice.width);
25502 else if (FLOATP (it->slice.width))
25503 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25504
25505 if (INTEGERP (it->slice.height))
25506 slice.height = XINT (it->slice.height);
25507 else if (FLOATP (it->slice.height))
25508 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25509
25510 if (slice.x >= img->width)
25511 slice.x = img->width;
25512 if (slice.y >= img->height)
25513 slice.y = img->height;
25514 if (slice.x + slice.width >= img->width)
25515 slice.width = img->width - slice.x;
25516 if (slice.y + slice.height > img->height)
25517 slice.height = img->height - slice.y;
25518
25519 if (slice.width == 0 || slice.height == 0)
25520 return;
25521
25522 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25523
25524 it->descent = slice.height - glyph_ascent;
25525 if (slice.y == 0)
25526 it->descent += img->vmargin;
25527 if (slice.y + slice.height == img->height)
25528 it->descent += img->vmargin;
25529 it->phys_descent = it->descent;
25530
25531 it->pixel_width = slice.width;
25532 if (slice.x == 0)
25533 it->pixel_width += img->hmargin;
25534 if (slice.x + slice.width == img->width)
25535 it->pixel_width += img->hmargin;
25536
25537 /* It's quite possible for images to have an ascent greater than
25538 their height, so don't get confused in that case. */
25539 if (it->descent < 0)
25540 it->descent = 0;
25541
25542 it->nglyphs = 1;
25543
25544 if (face->box != FACE_NO_BOX)
25545 {
25546 if (face->box_line_width > 0)
25547 {
25548 if (slice.y == 0)
25549 it->ascent += face->box_line_width;
25550 if (slice.y + slice.height == img->height)
25551 it->descent += face->box_line_width;
25552 }
25553
25554 if (it->start_of_box_run_p && slice.x == 0)
25555 it->pixel_width += eabs (face->box_line_width);
25556 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25557 it->pixel_width += eabs (face->box_line_width);
25558 }
25559
25560 take_vertical_position_into_account (it);
25561
25562 /* Automatically crop wide image glyphs at right edge so we can
25563 draw the cursor on same display row. */
25564 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25565 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25566 {
25567 it->pixel_width -= crop;
25568 slice.width -= crop;
25569 }
25570
25571 if (it->glyph_row)
25572 {
25573 struct glyph *glyph;
25574 enum glyph_row_area area = it->area;
25575
25576 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25577 if (it->glyph_row->reversed_p)
25578 {
25579 struct glyph *g;
25580
25581 /* Make room for the new glyph. */
25582 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25583 g[1] = *g;
25584 glyph = it->glyph_row->glyphs[it->area];
25585 }
25586 if (glyph < it->glyph_row->glyphs[area + 1])
25587 {
25588 glyph->charpos = CHARPOS (it->position);
25589 glyph->object = it->object;
25590 glyph->pixel_width = it->pixel_width;
25591 glyph->ascent = glyph_ascent;
25592 glyph->descent = it->descent;
25593 glyph->voffset = it->voffset;
25594 glyph->type = IMAGE_GLYPH;
25595 glyph->avoid_cursor_p = it->avoid_cursor_p;
25596 glyph->multibyte_p = it->multibyte_p;
25597 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25598 {
25599 /* In R2L rows, the left and the right box edges need to be
25600 drawn in reverse direction. */
25601 glyph->right_box_line_p = it->start_of_box_run_p;
25602 glyph->left_box_line_p = it->end_of_box_run_p;
25603 }
25604 else
25605 {
25606 glyph->left_box_line_p = it->start_of_box_run_p;
25607 glyph->right_box_line_p = it->end_of_box_run_p;
25608 }
25609 glyph->overlaps_vertically_p = false;
25610 glyph->padding_p = false;
25611 glyph->glyph_not_available_p = false;
25612 glyph->face_id = it->face_id;
25613 glyph->u.img_id = img->id;
25614 glyph->slice.img = slice;
25615 glyph->font_type = FONT_TYPE_UNKNOWN;
25616 if (it->bidi_p)
25617 {
25618 glyph->resolved_level = it->bidi_it.resolved_level;
25619 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25620 glyph->bidi_type = it->bidi_it.type;
25621 }
25622 ++it->glyph_row->used[area];
25623 }
25624 else
25625 IT_EXPAND_MATRIX_WIDTH (it, area);
25626 }
25627 }
25628
25629
25630 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25631 of the glyph, WIDTH and HEIGHT are the width and height of the
25632 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25633
25634 static void
25635 append_stretch_glyph (struct it *it, Lisp_Object object,
25636 int width, int height, int ascent)
25637 {
25638 struct glyph *glyph;
25639 enum glyph_row_area area = it->area;
25640
25641 eassert (ascent >= 0 && ascent <= height);
25642
25643 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25644 if (glyph < it->glyph_row->glyphs[area + 1])
25645 {
25646 /* If the glyph row is reversed, we need to prepend the glyph
25647 rather than append it. */
25648 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25649 {
25650 struct glyph *g;
25651
25652 /* Make room for the additional glyph. */
25653 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25654 g[1] = *g;
25655 glyph = it->glyph_row->glyphs[area];
25656
25657 /* Decrease the width of the first glyph of the row that
25658 begins before first_visible_x (e.g., due to hscroll).
25659 This is so the overall width of the row becomes smaller
25660 by the scroll amount, and the stretch glyph appended by
25661 extend_face_to_end_of_line will be wider, to shift the
25662 row glyphs to the right. (In L2R rows, the corresponding
25663 left-shift effect is accomplished by setting row->x to a
25664 negative value, which won't work with R2L rows.)
25665
25666 This must leave us with a positive value of WIDTH, since
25667 otherwise the call to move_it_in_display_line_to at the
25668 beginning of display_line would have got past the entire
25669 first glyph, and then it->current_x would have been
25670 greater or equal to it->first_visible_x. */
25671 if (it->current_x < it->first_visible_x)
25672 width -= it->first_visible_x - it->current_x;
25673 eassert (width > 0);
25674 }
25675 glyph->charpos = CHARPOS (it->position);
25676 glyph->object = object;
25677 glyph->pixel_width = width;
25678 glyph->ascent = ascent;
25679 glyph->descent = height - ascent;
25680 glyph->voffset = it->voffset;
25681 glyph->type = STRETCH_GLYPH;
25682 glyph->avoid_cursor_p = it->avoid_cursor_p;
25683 glyph->multibyte_p = it->multibyte_p;
25684 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25685 {
25686 /* In R2L rows, the left and the right box edges need to be
25687 drawn in reverse direction. */
25688 glyph->right_box_line_p = it->start_of_box_run_p;
25689 glyph->left_box_line_p = it->end_of_box_run_p;
25690 }
25691 else
25692 {
25693 glyph->left_box_line_p = it->start_of_box_run_p;
25694 glyph->right_box_line_p = it->end_of_box_run_p;
25695 }
25696 glyph->overlaps_vertically_p = false;
25697 glyph->padding_p = false;
25698 glyph->glyph_not_available_p = false;
25699 glyph->face_id = it->face_id;
25700 glyph->u.stretch.ascent = ascent;
25701 glyph->u.stretch.height = height;
25702 glyph->slice.img = null_glyph_slice;
25703 glyph->font_type = FONT_TYPE_UNKNOWN;
25704 if (it->bidi_p)
25705 {
25706 glyph->resolved_level = it->bidi_it.resolved_level;
25707 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25708 glyph->bidi_type = it->bidi_it.type;
25709 }
25710 else
25711 {
25712 glyph->resolved_level = 0;
25713 glyph->bidi_type = UNKNOWN_BT;
25714 }
25715 ++it->glyph_row->used[area];
25716 }
25717 else
25718 IT_EXPAND_MATRIX_WIDTH (it, area);
25719 }
25720
25721 #endif /* HAVE_WINDOW_SYSTEM */
25722
25723 /* Produce a stretch glyph for iterator IT. IT->object is the value
25724 of the glyph property displayed. The value must be a list
25725 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25726 being recognized:
25727
25728 1. `:width WIDTH' specifies that the space should be WIDTH *
25729 canonical char width wide. WIDTH may be an integer or floating
25730 point number.
25731
25732 2. `:relative-width FACTOR' specifies that the width of the stretch
25733 should be computed from the width of the first character having the
25734 `glyph' property, and should be FACTOR times that width.
25735
25736 3. `:align-to HPOS' specifies that the space should be wide enough
25737 to reach HPOS, a value in canonical character units.
25738
25739 Exactly one of the above pairs must be present.
25740
25741 4. `:height HEIGHT' specifies that the height of the stretch produced
25742 should be HEIGHT, measured in canonical character units.
25743
25744 5. `:relative-height FACTOR' specifies that the height of the
25745 stretch should be FACTOR times the height of the characters having
25746 the glyph property.
25747
25748 Either none or exactly one of 4 or 5 must be present.
25749
25750 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25751 of the stretch should be used for the ascent of the stretch.
25752 ASCENT must be in the range 0 <= ASCENT <= 100. */
25753
25754 void
25755 produce_stretch_glyph (struct it *it)
25756 {
25757 /* (space :width WIDTH :height HEIGHT ...) */
25758 Lisp_Object prop, plist;
25759 int width = 0, height = 0, align_to = -1;
25760 bool zero_width_ok_p = false;
25761 double tem;
25762 struct font *font = NULL;
25763
25764 #ifdef HAVE_WINDOW_SYSTEM
25765 int ascent = 0;
25766 bool zero_height_ok_p = false;
25767
25768 if (FRAME_WINDOW_P (it->f))
25769 {
25770 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25771 font = face->font ? face->font : FRAME_FONT (it->f);
25772 prepare_face_for_display (it->f, face);
25773 }
25774 #endif
25775
25776 /* List should start with `space'. */
25777 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25778 plist = XCDR (it->object);
25779
25780 /* Compute the width of the stretch. */
25781 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25782 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25783 {
25784 /* Absolute width `:width WIDTH' specified and valid. */
25785 zero_width_ok_p = true;
25786 width = (int)tem;
25787 }
25788 #ifdef HAVE_WINDOW_SYSTEM
25789 else if (FRAME_WINDOW_P (it->f)
25790 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25791 {
25792 /* Relative width `:relative-width FACTOR' specified and valid.
25793 Compute the width of the characters having the `glyph'
25794 property. */
25795 struct it it2;
25796 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25797
25798 it2 = *it;
25799 if (it->multibyte_p)
25800 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25801 else
25802 {
25803 it2.c = it2.char_to_display = *p, it2.len = 1;
25804 if (! ASCII_CHAR_P (it2.c))
25805 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25806 }
25807
25808 it2.glyph_row = NULL;
25809 it2.what = IT_CHARACTER;
25810 x_produce_glyphs (&it2);
25811 width = NUMVAL (prop) * it2.pixel_width;
25812 }
25813 #endif /* HAVE_WINDOW_SYSTEM */
25814 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25815 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25816 &align_to))
25817 {
25818 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25819 align_to = (align_to < 0
25820 ? 0
25821 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25822 else if (align_to < 0)
25823 align_to = window_box_left_offset (it->w, TEXT_AREA);
25824 width = max (0, (int)tem + align_to - it->current_x);
25825 zero_width_ok_p = true;
25826 }
25827 else
25828 /* Nothing specified -> width defaults to canonical char width. */
25829 width = FRAME_COLUMN_WIDTH (it->f);
25830
25831 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25832 width = 1;
25833
25834 #ifdef HAVE_WINDOW_SYSTEM
25835 /* Compute height. */
25836 if (FRAME_WINDOW_P (it->f))
25837 {
25838 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25839 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25840 {
25841 height = (int)tem;
25842 zero_height_ok_p = true;
25843 }
25844 else if (prop = Fplist_get (plist, QCrelative_height),
25845 NUMVAL (prop) > 0)
25846 height = FONT_HEIGHT (font) * NUMVAL (prop);
25847 else
25848 height = FONT_HEIGHT (font);
25849
25850 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25851 height = 1;
25852
25853 /* Compute percentage of height used for ascent. If
25854 `:ascent ASCENT' is present and valid, use that. Otherwise,
25855 derive the ascent from the font in use. */
25856 if (prop = Fplist_get (plist, QCascent),
25857 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25858 ascent = height * NUMVAL (prop) / 100.0;
25859 else if (!NILP (prop)
25860 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25861 ascent = min (max (0, (int)tem), height);
25862 else
25863 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25864 }
25865 else
25866 #endif /* HAVE_WINDOW_SYSTEM */
25867 height = 1;
25868
25869 if (width > 0 && it->line_wrap != TRUNCATE
25870 && it->current_x + width > it->last_visible_x)
25871 {
25872 width = it->last_visible_x - it->current_x;
25873 #ifdef HAVE_WINDOW_SYSTEM
25874 /* Subtract one more pixel from the stretch width, but only on
25875 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25876 width -= FRAME_WINDOW_P (it->f);
25877 #endif
25878 }
25879
25880 if (width > 0 && height > 0 && it->glyph_row)
25881 {
25882 Lisp_Object o_object = it->object;
25883 Lisp_Object object = it->stack[it->sp - 1].string;
25884 int n = width;
25885
25886 if (!STRINGP (object))
25887 object = it->w->contents;
25888 #ifdef HAVE_WINDOW_SYSTEM
25889 if (FRAME_WINDOW_P (it->f))
25890 append_stretch_glyph (it, object, width, height, ascent);
25891 else
25892 #endif
25893 {
25894 it->object = object;
25895 it->char_to_display = ' ';
25896 it->pixel_width = it->len = 1;
25897 while (n--)
25898 tty_append_glyph (it);
25899 it->object = o_object;
25900 }
25901 }
25902
25903 it->pixel_width = width;
25904 #ifdef HAVE_WINDOW_SYSTEM
25905 if (FRAME_WINDOW_P (it->f))
25906 {
25907 it->ascent = it->phys_ascent = ascent;
25908 it->descent = it->phys_descent = height - it->ascent;
25909 it->nglyphs = width > 0 && height > 0;
25910 take_vertical_position_into_account (it);
25911 }
25912 else
25913 #endif
25914 it->nglyphs = width;
25915 }
25916
25917 /* Get information about special display element WHAT in an
25918 environment described by IT. WHAT is one of IT_TRUNCATION or
25919 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25920 non-null glyph_row member. This function ensures that fields like
25921 face_id, c, len of IT are left untouched. */
25922
25923 static void
25924 produce_special_glyphs (struct it *it, enum display_element_type what)
25925 {
25926 struct it temp_it;
25927 Lisp_Object gc;
25928 GLYPH glyph;
25929
25930 temp_it = *it;
25931 temp_it.object = Qnil;
25932 memset (&temp_it.current, 0, sizeof temp_it.current);
25933
25934 if (what == IT_CONTINUATION)
25935 {
25936 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25937 if (it->bidi_it.paragraph_dir == R2L)
25938 SET_GLYPH_FROM_CHAR (glyph, '/');
25939 else
25940 SET_GLYPH_FROM_CHAR (glyph, '\\');
25941 if (it->dp
25942 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25943 {
25944 /* FIXME: Should we mirror GC for R2L lines? */
25945 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25946 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25947 }
25948 }
25949 else if (what == IT_TRUNCATION)
25950 {
25951 /* Truncation glyph. */
25952 SET_GLYPH_FROM_CHAR (glyph, '$');
25953 if (it->dp
25954 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25955 {
25956 /* FIXME: Should we mirror GC for R2L lines? */
25957 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25958 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25959 }
25960 }
25961 else
25962 emacs_abort ();
25963
25964 #ifdef HAVE_WINDOW_SYSTEM
25965 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25966 is turned off, we precede the truncation/continuation glyphs by a
25967 stretch glyph whose width is computed such that these special
25968 glyphs are aligned at the window margin, even when very different
25969 fonts are used in different glyph rows. */
25970 if (FRAME_WINDOW_P (temp_it.f)
25971 /* init_iterator calls this with it->glyph_row == NULL, and it
25972 wants only the pixel width of the truncation/continuation
25973 glyphs. */
25974 && temp_it.glyph_row
25975 /* insert_left_trunc_glyphs calls us at the beginning of the
25976 row, and it has its own calculation of the stretch glyph
25977 width. */
25978 && temp_it.glyph_row->used[TEXT_AREA] > 0
25979 && (temp_it.glyph_row->reversed_p
25980 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25981 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25982 {
25983 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25984
25985 if (stretch_width > 0)
25986 {
25987 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25988 struct font *font =
25989 face->font ? face->font : FRAME_FONT (temp_it.f);
25990 int stretch_ascent =
25991 (((temp_it.ascent + temp_it.descent)
25992 * FONT_BASE (font)) / FONT_HEIGHT (font));
25993
25994 append_stretch_glyph (&temp_it, Qnil, stretch_width,
25995 temp_it.ascent + temp_it.descent,
25996 stretch_ascent);
25997 }
25998 }
25999 #endif
26000
26001 temp_it.dp = NULL;
26002 temp_it.what = IT_CHARACTER;
26003 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26004 temp_it.face_id = GLYPH_FACE (glyph);
26005 temp_it.len = CHAR_BYTES (temp_it.c);
26006
26007 PRODUCE_GLYPHS (&temp_it);
26008 it->pixel_width = temp_it.pixel_width;
26009 it->nglyphs = temp_it.nglyphs;
26010 }
26011
26012 #ifdef HAVE_WINDOW_SYSTEM
26013
26014 /* Calculate line-height and line-spacing properties.
26015 An integer value specifies explicit pixel value.
26016 A float value specifies relative value to current face height.
26017 A cons (float . face-name) specifies relative value to
26018 height of specified face font.
26019
26020 Returns height in pixels, or nil. */
26021
26022 static Lisp_Object
26023 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26024 int boff, bool override)
26025 {
26026 Lisp_Object face_name = Qnil;
26027 int ascent, descent, height;
26028
26029 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26030 return val;
26031
26032 if (CONSP (val))
26033 {
26034 face_name = XCAR (val);
26035 val = XCDR (val);
26036 if (!NUMBERP (val))
26037 val = make_number (1);
26038 if (NILP (face_name))
26039 {
26040 height = it->ascent + it->descent;
26041 goto scale;
26042 }
26043 }
26044
26045 if (NILP (face_name))
26046 {
26047 font = FRAME_FONT (it->f);
26048 boff = FRAME_BASELINE_OFFSET (it->f);
26049 }
26050 else if (EQ (face_name, Qt))
26051 {
26052 override = false;
26053 }
26054 else
26055 {
26056 int face_id;
26057 struct face *face;
26058
26059 face_id = lookup_named_face (it->f, face_name, false);
26060 if (face_id < 0)
26061 return make_number (-1);
26062
26063 face = FACE_FROM_ID (it->f, face_id);
26064 font = face->font;
26065 if (font == NULL)
26066 return make_number (-1);
26067 boff = font->baseline_offset;
26068 if (font->vertical_centering)
26069 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26070 }
26071
26072 ascent = FONT_BASE (font) + boff;
26073 descent = FONT_DESCENT (font) - boff;
26074
26075 if (override)
26076 {
26077 it->override_ascent = ascent;
26078 it->override_descent = descent;
26079 it->override_boff = boff;
26080 }
26081
26082 height = ascent + descent;
26083
26084 scale:
26085 if (FLOATP (val))
26086 height = (int)(XFLOAT_DATA (val) * height);
26087 else if (INTEGERP (val))
26088 height *= XINT (val);
26089
26090 return make_number (height);
26091 }
26092
26093
26094 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26095 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26096 and only if this is for a character for which no font was found.
26097
26098 If the display method (it->glyphless_method) is
26099 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26100 length of the acronym or the hexadecimal string, UPPER_XOFF and
26101 UPPER_YOFF are pixel offsets for the upper part of the string,
26102 LOWER_XOFF and LOWER_YOFF are for the lower part.
26103
26104 For the other display methods, LEN through LOWER_YOFF are zero. */
26105
26106 static void
26107 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26108 short upper_xoff, short upper_yoff,
26109 short lower_xoff, short lower_yoff)
26110 {
26111 struct glyph *glyph;
26112 enum glyph_row_area area = it->area;
26113
26114 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26115 if (glyph < it->glyph_row->glyphs[area + 1])
26116 {
26117 /* If the glyph row is reversed, we need to prepend the glyph
26118 rather than append it. */
26119 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26120 {
26121 struct glyph *g;
26122
26123 /* Make room for the additional glyph. */
26124 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26125 g[1] = *g;
26126 glyph = it->glyph_row->glyphs[area];
26127 }
26128 glyph->charpos = CHARPOS (it->position);
26129 glyph->object = it->object;
26130 glyph->pixel_width = it->pixel_width;
26131 glyph->ascent = it->ascent;
26132 glyph->descent = it->descent;
26133 glyph->voffset = it->voffset;
26134 glyph->type = GLYPHLESS_GLYPH;
26135 glyph->u.glyphless.method = it->glyphless_method;
26136 glyph->u.glyphless.for_no_font = for_no_font;
26137 glyph->u.glyphless.len = len;
26138 glyph->u.glyphless.ch = it->c;
26139 glyph->slice.glyphless.upper_xoff = upper_xoff;
26140 glyph->slice.glyphless.upper_yoff = upper_yoff;
26141 glyph->slice.glyphless.lower_xoff = lower_xoff;
26142 glyph->slice.glyphless.lower_yoff = lower_yoff;
26143 glyph->avoid_cursor_p = it->avoid_cursor_p;
26144 glyph->multibyte_p = it->multibyte_p;
26145 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26146 {
26147 /* In R2L rows, the left and the right box edges need to be
26148 drawn in reverse direction. */
26149 glyph->right_box_line_p = it->start_of_box_run_p;
26150 glyph->left_box_line_p = it->end_of_box_run_p;
26151 }
26152 else
26153 {
26154 glyph->left_box_line_p = it->start_of_box_run_p;
26155 glyph->right_box_line_p = it->end_of_box_run_p;
26156 }
26157 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26158 || it->phys_descent > it->descent);
26159 glyph->padding_p = false;
26160 glyph->glyph_not_available_p = false;
26161 glyph->face_id = face_id;
26162 glyph->font_type = FONT_TYPE_UNKNOWN;
26163 if (it->bidi_p)
26164 {
26165 glyph->resolved_level = it->bidi_it.resolved_level;
26166 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26167 glyph->bidi_type = it->bidi_it.type;
26168 }
26169 ++it->glyph_row->used[area];
26170 }
26171 else
26172 IT_EXPAND_MATRIX_WIDTH (it, area);
26173 }
26174
26175
26176 /* Produce a glyph for a glyphless character for iterator IT.
26177 IT->glyphless_method specifies which method to use for displaying
26178 the character. See the description of enum
26179 glyphless_display_method in dispextern.h for the detail.
26180
26181 FOR_NO_FONT is true if and only if this is for a character for
26182 which no font was found. ACRONYM, if non-nil, is an acronym string
26183 for the character. */
26184
26185 static void
26186 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26187 {
26188 int face_id;
26189 struct face *face;
26190 struct font *font;
26191 int base_width, base_height, width, height;
26192 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26193 int len;
26194
26195 /* Get the metrics of the base font. We always refer to the current
26196 ASCII face. */
26197 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26198 font = face->font ? face->font : FRAME_FONT (it->f);
26199 it->ascent = FONT_BASE (font) + font->baseline_offset;
26200 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26201 base_height = it->ascent + it->descent;
26202 base_width = font->average_width;
26203
26204 face_id = merge_glyphless_glyph_face (it);
26205
26206 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26207 {
26208 it->pixel_width = THIN_SPACE_WIDTH;
26209 len = 0;
26210 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26211 }
26212 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26213 {
26214 width = CHAR_WIDTH (it->c);
26215 if (width == 0)
26216 width = 1;
26217 else if (width > 4)
26218 width = 4;
26219 it->pixel_width = base_width * width;
26220 len = 0;
26221 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26222 }
26223 else
26224 {
26225 char buf[7];
26226 const char *str;
26227 unsigned int code[6];
26228 int upper_len;
26229 int ascent, descent;
26230 struct font_metrics metrics_upper, metrics_lower;
26231
26232 face = FACE_FROM_ID (it->f, face_id);
26233 font = face->font ? face->font : FRAME_FONT (it->f);
26234 prepare_face_for_display (it->f, face);
26235
26236 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26237 {
26238 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26239 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26240 if (CONSP (acronym))
26241 acronym = XCAR (acronym);
26242 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26243 }
26244 else
26245 {
26246 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26247 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26248 str = buf;
26249 }
26250 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26251 code[len] = font->driver->encode_char (font, str[len]);
26252 upper_len = (len + 1) / 2;
26253 font->driver->text_extents (font, code, upper_len,
26254 &metrics_upper);
26255 font->driver->text_extents (font, code + upper_len, len - upper_len,
26256 &metrics_lower);
26257
26258
26259
26260 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26261 width = max (metrics_upper.width, metrics_lower.width) + 4;
26262 upper_xoff = upper_yoff = 2; /* the typical case */
26263 if (base_width >= width)
26264 {
26265 /* Align the upper to the left, the lower to the right. */
26266 it->pixel_width = base_width;
26267 lower_xoff = base_width - 2 - metrics_lower.width;
26268 }
26269 else
26270 {
26271 /* Center the shorter one. */
26272 it->pixel_width = width;
26273 if (metrics_upper.width >= metrics_lower.width)
26274 lower_xoff = (width - metrics_lower.width) / 2;
26275 else
26276 {
26277 /* FIXME: This code doesn't look right. It formerly was
26278 missing the "lower_xoff = 0;", which couldn't have
26279 been right since it left lower_xoff uninitialized. */
26280 lower_xoff = 0;
26281 upper_xoff = (width - metrics_upper.width) / 2;
26282 }
26283 }
26284
26285 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26286 top, bottom, and between upper and lower strings. */
26287 height = (metrics_upper.ascent + metrics_upper.descent
26288 + metrics_lower.ascent + metrics_lower.descent) + 5;
26289 /* Center vertically.
26290 H:base_height, D:base_descent
26291 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26292
26293 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26294 descent = D - H/2 + h/2;
26295 lower_yoff = descent - 2 - ld;
26296 upper_yoff = lower_yoff - la - 1 - ud; */
26297 ascent = - (it->descent - (base_height + height + 1) / 2);
26298 descent = it->descent - (base_height - height) / 2;
26299 lower_yoff = descent - 2 - metrics_lower.descent;
26300 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26301 - metrics_upper.descent);
26302 /* Don't make the height shorter than the base height. */
26303 if (height > base_height)
26304 {
26305 it->ascent = ascent;
26306 it->descent = descent;
26307 }
26308 }
26309
26310 it->phys_ascent = it->ascent;
26311 it->phys_descent = it->descent;
26312 if (it->glyph_row)
26313 append_glyphless_glyph (it, face_id, for_no_font, len,
26314 upper_xoff, upper_yoff,
26315 lower_xoff, lower_yoff);
26316 it->nglyphs = 1;
26317 take_vertical_position_into_account (it);
26318 }
26319
26320
26321 /* RIF:
26322 Produce glyphs/get display metrics for the display element IT is
26323 loaded with. See the description of struct it in dispextern.h
26324 for an overview of struct it. */
26325
26326 void
26327 x_produce_glyphs (struct it *it)
26328 {
26329 int extra_line_spacing = it->extra_line_spacing;
26330
26331 it->glyph_not_available_p = false;
26332
26333 if (it->what == IT_CHARACTER)
26334 {
26335 XChar2b char2b;
26336 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26337 struct font *font = face->font;
26338 struct font_metrics *pcm = NULL;
26339 int boff; /* Baseline offset. */
26340
26341 if (font == NULL)
26342 {
26343 /* When no suitable font is found, display this character by
26344 the method specified in the first extra slot of
26345 Vglyphless_char_display. */
26346 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26347
26348 eassert (it->what == IT_GLYPHLESS);
26349 produce_glyphless_glyph (it, true,
26350 STRINGP (acronym) ? acronym : Qnil);
26351 goto done;
26352 }
26353
26354 boff = font->baseline_offset;
26355 if (font->vertical_centering)
26356 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26357
26358 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26359 {
26360 it->nglyphs = 1;
26361
26362 if (it->override_ascent >= 0)
26363 {
26364 it->ascent = it->override_ascent;
26365 it->descent = it->override_descent;
26366 boff = it->override_boff;
26367 }
26368 else
26369 {
26370 it->ascent = FONT_BASE (font) + boff;
26371 it->descent = FONT_DESCENT (font) - boff;
26372 }
26373
26374 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26375 {
26376 pcm = get_per_char_metric (font, &char2b);
26377 if (pcm->width == 0
26378 && pcm->rbearing == 0 && pcm->lbearing == 0)
26379 pcm = NULL;
26380 }
26381
26382 if (pcm)
26383 {
26384 it->phys_ascent = pcm->ascent + boff;
26385 it->phys_descent = pcm->descent - boff;
26386 it->pixel_width = pcm->width;
26387 }
26388 else
26389 {
26390 it->glyph_not_available_p = true;
26391 it->phys_ascent = it->ascent;
26392 it->phys_descent = it->descent;
26393 it->pixel_width = font->space_width;
26394 }
26395
26396 if (it->constrain_row_ascent_descent_p)
26397 {
26398 if (it->descent > it->max_descent)
26399 {
26400 it->ascent += it->descent - it->max_descent;
26401 it->descent = it->max_descent;
26402 }
26403 if (it->ascent > it->max_ascent)
26404 {
26405 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26406 it->ascent = it->max_ascent;
26407 }
26408 it->phys_ascent = min (it->phys_ascent, it->ascent);
26409 it->phys_descent = min (it->phys_descent, it->descent);
26410 extra_line_spacing = 0;
26411 }
26412
26413 /* If this is a space inside a region of text with
26414 `space-width' property, change its width. */
26415 bool stretched_p
26416 = it->char_to_display == ' ' && !NILP (it->space_width);
26417 if (stretched_p)
26418 it->pixel_width *= XFLOATINT (it->space_width);
26419
26420 /* If face has a box, add the box thickness to the character
26421 height. If character has a box line to the left and/or
26422 right, add the box line width to the character's width. */
26423 if (face->box != FACE_NO_BOX)
26424 {
26425 int thick = face->box_line_width;
26426
26427 if (thick > 0)
26428 {
26429 it->ascent += thick;
26430 it->descent += thick;
26431 }
26432 else
26433 thick = -thick;
26434
26435 if (it->start_of_box_run_p)
26436 it->pixel_width += thick;
26437 if (it->end_of_box_run_p)
26438 it->pixel_width += thick;
26439 }
26440
26441 /* If face has an overline, add the height of the overline
26442 (1 pixel) and a 1 pixel margin to the character height. */
26443 if (face->overline_p)
26444 it->ascent += overline_margin;
26445
26446 if (it->constrain_row_ascent_descent_p)
26447 {
26448 if (it->ascent > it->max_ascent)
26449 it->ascent = it->max_ascent;
26450 if (it->descent > it->max_descent)
26451 it->descent = it->max_descent;
26452 }
26453
26454 take_vertical_position_into_account (it);
26455
26456 /* If we have to actually produce glyphs, do it. */
26457 if (it->glyph_row)
26458 {
26459 if (stretched_p)
26460 {
26461 /* Translate a space with a `space-width' property
26462 into a stretch glyph. */
26463 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26464 / FONT_HEIGHT (font));
26465 append_stretch_glyph (it, it->object, it->pixel_width,
26466 it->ascent + it->descent, ascent);
26467 }
26468 else
26469 append_glyph (it);
26470
26471 /* If characters with lbearing or rbearing are displayed
26472 in this line, record that fact in a flag of the
26473 glyph row. This is used to optimize X output code. */
26474 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26475 it->glyph_row->contains_overlapping_glyphs_p = true;
26476 }
26477 if (! stretched_p && it->pixel_width == 0)
26478 /* We assure that all visible glyphs have at least 1-pixel
26479 width. */
26480 it->pixel_width = 1;
26481 }
26482 else if (it->char_to_display == '\n')
26483 {
26484 /* A newline has no width, but we need the height of the
26485 line. But if previous part of the line sets a height,
26486 don't increase that height. */
26487
26488 Lisp_Object height;
26489 Lisp_Object total_height = Qnil;
26490
26491 it->override_ascent = -1;
26492 it->pixel_width = 0;
26493 it->nglyphs = 0;
26494
26495 height = get_it_property (it, Qline_height);
26496 /* Split (line-height total-height) list. */
26497 if (CONSP (height)
26498 && CONSP (XCDR (height))
26499 && NILP (XCDR (XCDR (height))))
26500 {
26501 total_height = XCAR (XCDR (height));
26502 height = XCAR (height);
26503 }
26504 height = calc_line_height_property (it, height, font, boff, true);
26505
26506 if (it->override_ascent >= 0)
26507 {
26508 it->ascent = it->override_ascent;
26509 it->descent = it->override_descent;
26510 boff = it->override_boff;
26511 }
26512 else
26513 {
26514 it->ascent = FONT_BASE (font) + boff;
26515 it->descent = FONT_DESCENT (font) - boff;
26516 }
26517
26518 if (EQ (height, Qt))
26519 {
26520 if (it->descent > it->max_descent)
26521 {
26522 it->ascent += it->descent - it->max_descent;
26523 it->descent = it->max_descent;
26524 }
26525 if (it->ascent > it->max_ascent)
26526 {
26527 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26528 it->ascent = it->max_ascent;
26529 }
26530 it->phys_ascent = min (it->phys_ascent, it->ascent);
26531 it->phys_descent = min (it->phys_descent, it->descent);
26532 it->constrain_row_ascent_descent_p = true;
26533 extra_line_spacing = 0;
26534 }
26535 else
26536 {
26537 Lisp_Object spacing;
26538
26539 it->phys_ascent = it->ascent;
26540 it->phys_descent = it->descent;
26541
26542 if ((it->max_ascent > 0 || it->max_descent > 0)
26543 && face->box != FACE_NO_BOX
26544 && face->box_line_width > 0)
26545 {
26546 it->ascent += face->box_line_width;
26547 it->descent += face->box_line_width;
26548 }
26549 if (!NILP (height)
26550 && XINT (height) > it->ascent + it->descent)
26551 it->ascent = XINT (height) - it->descent;
26552
26553 if (!NILP (total_height))
26554 spacing = calc_line_height_property (it, total_height, font,
26555 boff, false);
26556 else
26557 {
26558 spacing = get_it_property (it, Qline_spacing);
26559 spacing = calc_line_height_property (it, spacing, font,
26560 boff, false);
26561 }
26562 if (INTEGERP (spacing))
26563 {
26564 extra_line_spacing = XINT (spacing);
26565 if (!NILP (total_height))
26566 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26567 }
26568 }
26569 }
26570 else /* i.e. (it->char_to_display == '\t') */
26571 {
26572 if (font->space_width > 0)
26573 {
26574 int tab_width = it->tab_width * font->space_width;
26575 int x = it->current_x + it->continuation_lines_width;
26576 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26577
26578 /* If the distance from the current position to the next tab
26579 stop is less than a space character width, use the
26580 tab stop after that. */
26581 if (next_tab_x - x < font->space_width)
26582 next_tab_x += tab_width;
26583
26584 it->pixel_width = next_tab_x - x;
26585 it->nglyphs = 1;
26586 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26587 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26588
26589 if (it->glyph_row)
26590 {
26591 append_stretch_glyph (it, it->object, it->pixel_width,
26592 it->ascent + it->descent, it->ascent);
26593 }
26594 }
26595 else
26596 {
26597 it->pixel_width = 0;
26598 it->nglyphs = 1;
26599 }
26600 }
26601 }
26602 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26603 {
26604 /* A static composition.
26605
26606 Note: A composition is represented as one glyph in the
26607 glyph matrix. There are no padding glyphs.
26608
26609 Important note: pixel_width, ascent, and descent are the
26610 values of what is drawn by draw_glyphs (i.e. the values of
26611 the overall glyphs composed). */
26612 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26613 int boff; /* baseline offset */
26614 struct composition *cmp = composition_table[it->cmp_it.id];
26615 int glyph_len = cmp->glyph_len;
26616 struct font *font = face->font;
26617
26618 it->nglyphs = 1;
26619
26620 /* If we have not yet calculated pixel size data of glyphs of
26621 the composition for the current face font, calculate them
26622 now. Theoretically, we have to check all fonts for the
26623 glyphs, but that requires much time and memory space. So,
26624 here we check only the font of the first glyph. This may
26625 lead to incorrect display, but it's very rare, and C-l
26626 (recenter-top-bottom) can correct the display anyway. */
26627 if (! cmp->font || cmp->font != font)
26628 {
26629 /* Ascent and descent of the font of the first character
26630 of this composition (adjusted by baseline offset).
26631 Ascent and descent of overall glyphs should not be less
26632 than these, respectively. */
26633 int font_ascent, font_descent, font_height;
26634 /* Bounding box of the overall glyphs. */
26635 int leftmost, rightmost, lowest, highest;
26636 int lbearing, rbearing;
26637 int i, width, ascent, descent;
26638 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26639 XChar2b char2b;
26640 struct font_metrics *pcm;
26641 ptrdiff_t pos;
26642
26643 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26644 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26645 break;
26646 bool right_padded = glyph_len < cmp->glyph_len;
26647 for (i = 0; i < glyph_len; i++)
26648 {
26649 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26650 break;
26651 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26652 }
26653 bool left_padded = i > 0;
26654
26655 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26656 : IT_CHARPOS (*it));
26657 /* If no suitable font is found, use the default font. */
26658 bool font_not_found_p = font == NULL;
26659 if (font_not_found_p)
26660 {
26661 face = face->ascii_face;
26662 font = face->font;
26663 }
26664 boff = font->baseline_offset;
26665 if (font->vertical_centering)
26666 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26667 font_ascent = FONT_BASE (font) + boff;
26668 font_descent = FONT_DESCENT (font) - boff;
26669 font_height = FONT_HEIGHT (font);
26670
26671 cmp->font = font;
26672
26673 pcm = NULL;
26674 if (! font_not_found_p)
26675 {
26676 get_char_face_and_encoding (it->f, c, it->face_id,
26677 &char2b, false);
26678 pcm = get_per_char_metric (font, &char2b);
26679 }
26680
26681 /* Initialize the bounding box. */
26682 if (pcm)
26683 {
26684 width = cmp->glyph_len > 0 ? pcm->width : 0;
26685 ascent = pcm->ascent;
26686 descent = pcm->descent;
26687 lbearing = pcm->lbearing;
26688 rbearing = pcm->rbearing;
26689 }
26690 else
26691 {
26692 width = cmp->glyph_len > 0 ? font->space_width : 0;
26693 ascent = FONT_BASE (font);
26694 descent = FONT_DESCENT (font);
26695 lbearing = 0;
26696 rbearing = width;
26697 }
26698
26699 rightmost = width;
26700 leftmost = 0;
26701 lowest = - descent + boff;
26702 highest = ascent + boff;
26703
26704 if (! font_not_found_p
26705 && font->default_ascent
26706 && CHAR_TABLE_P (Vuse_default_ascent)
26707 && !NILP (Faref (Vuse_default_ascent,
26708 make_number (it->char_to_display))))
26709 highest = font->default_ascent + boff;
26710
26711 /* Draw the first glyph at the normal position. It may be
26712 shifted to right later if some other glyphs are drawn
26713 at the left. */
26714 cmp->offsets[i * 2] = 0;
26715 cmp->offsets[i * 2 + 1] = boff;
26716 cmp->lbearing = lbearing;
26717 cmp->rbearing = rbearing;
26718
26719 /* Set cmp->offsets for the remaining glyphs. */
26720 for (i++; i < glyph_len; i++)
26721 {
26722 int left, right, btm, top;
26723 int ch = COMPOSITION_GLYPH (cmp, i);
26724 int face_id;
26725 struct face *this_face;
26726
26727 if (ch == '\t')
26728 ch = ' ';
26729 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26730 this_face = FACE_FROM_ID (it->f, face_id);
26731 font = this_face->font;
26732
26733 if (font == NULL)
26734 pcm = NULL;
26735 else
26736 {
26737 get_char_face_and_encoding (it->f, ch, face_id,
26738 &char2b, false);
26739 pcm = get_per_char_metric (font, &char2b);
26740 }
26741 if (! pcm)
26742 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26743 else
26744 {
26745 width = pcm->width;
26746 ascent = pcm->ascent;
26747 descent = pcm->descent;
26748 lbearing = pcm->lbearing;
26749 rbearing = pcm->rbearing;
26750 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26751 {
26752 /* Relative composition with or without
26753 alternate chars. */
26754 left = (leftmost + rightmost - width) / 2;
26755 btm = - descent + boff;
26756 if (font->relative_compose
26757 && (! CHAR_TABLE_P (Vignore_relative_composition)
26758 || NILP (Faref (Vignore_relative_composition,
26759 make_number (ch)))))
26760 {
26761
26762 if (- descent >= font->relative_compose)
26763 /* One extra pixel between two glyphs. */
26764 btm = highest + 1;
26765 else if (ascent <= 0)
26766 /* One extra pixel between two glyphs. */
26767 btm = lowest - 1 - ascent - descent;
26768 }
26769 }
26770 else
26771 {
26772 /* A composition rule is specified by an integer
26773 value that encodes global and new reference
26774 points (GREF and NREF). GREF and NREF are
26775 specified by numbers as below:
26776
26777 0---1---2 -- ascent
26778 | |
26779 | |
26780 | |
26781 9--10--11 -- center
26782 | |
26783 ---3---4---5--- baseline
26784 | |
26785 6---7---8 -- descent
26786 */
26787 int rule = COMPOSITION_RULE (cmp, i);
26788 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26789
26790 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26791 grefx = gref % 3, nrefx = nref % 3;
26792 grefy = gref / 3, nrefy = nref / 3;
26793 if (xoff)
26794 xoff = font_height * (xoff - 128) / 256;
26795 if (yoff)
26796 yoff = font_height * (yoff - 128) / 256;
26797
26798 left = (leftmost
26799 + grefx * (rightmost - leftmost) / 2
26800 - nrefx * width / 2
26801 + xoff);
26802
26803 btm = ((grefy == 0 ? highest
26804 : grefy == 1 ? 0
26805 : grefy == 2 ? lowest
26806 : (highest + lowest) / 2)
26807 - (nrefy == 0 ? ascent + descent
26808 : nrefy == 1 ? descent - boff
26809 : nrefy == 2 ? 0
26810 : (ascent + descent) / 2)
26811 + yoff);
26812 }
26813
26814 cmp->offsets[i * 2] = left;
26815 cmp->offsets[i * 2 + 1] = btm + descent;
26816
26817 /* Update the bounding box of the overall glyphs. */
26818 if (width > 0)
26819 {
26820 right = left + width;
26821 if (left < leftmost)
26822 leftmost = left;
26823 if (right > rightmost)
26824 rightmost = right;
26825 }
26826 top = btm + descent + ascent;
26827 if (top > highest)
26828 highest = top;
26829 if (btm < lowest)
26830 lowest = btm;
26831
26832 if (cmp->lbearing > left + lbearing)
26833 cmp->lbearing = left + lbearing;
26834 if (cmp->rbearing < left + rbearing)
26835 cmp->rbearing = left + rbearing;
26836 }
26837 }
26838
26839 /* If there are glyphs whose x-offsets are negative,
26840 shift all glyphs to the right and make all x-offsets
26841 non-negative. */
26842 if (leftmost < 0)
26843 {
26844 for (i = 0; i < cmp->glyph_len; i++)
26845 cmp->offsets[i * 2] -= leftmost;
26846 rightmost -= leftmost;
26847 cmp->lbearing -= leftmost;
26848 cmp->rbearing -= leftmost;
26849 }
26850
26851 if (left_padded && cmp->lbearing < 0)
26852 {
26853 for (i = 0; i < cmp->glyph_len; i++)
26854 cmp->offsets[i * 2] -= cmp->lbearing;
26855 rightmost -= cmp->lbearing;
26856 cmp->rbearing -= cmp->lbearing;
26857 cmp->lbearing = 0;
26858 }
26859 if (right_padded && rightmost < cmp->rbearing)
26860 {
26861 rightmost = cmp->rbearing;
26862 }
26863
26864 cmp->pixel_width = rightmost;
26865 cmp->ascent = highest;
26866 cmp->descent = - lowest;
26867 if (cmp->ascent < font_ascent)
26868 cmp->ascent = font_ascent;
26869 if (cmp->descent < font_descent)
26870 cmp->descent = font_descent;
26871 }
26872
26873 if (it->glyph_row
26874 && (cmp->lbearing < 0
26875 || cmp->rbearing > cmp->pixel_width))
26876 it->glyph_row->contains_overlapping_glyphs_p = true;
26877
26878 it->pixel_width = cmp->pixel_width;
26879 it->ascent = it->phys_ascent = cmp->ascent;
26880 it->descent = it->phys_descent = cmp->descent;
26881 if (face->box != FACE_NO_BOX)
26882 {
26883 int thick = face->box_line_width;
26884
26885 if (thick > 0)
26886 {
26887 it->ascent += thick;
26888 it->descent += thick;
26889 }
26890 else
26891 thick = - thick;
26892
26893 if (it->start_of_box_run_p)
26894 it->pixel_width += thick;
26895 if (it->end_of_box_run_p)
26896 it->pixel_width += thick;
26897 }
26898
26899 /* If face has an overline, add the height of the overline
26900 (1 pixel) and a 1 pixel margin to the character height. */
26901 if (face->overline_p)
26902 it->ascent += overline_margin;
26903
26904 take_vertical_position_into_account (it);
26905 if (it->ascent < 0)
26906 it->ascent = 0;
26907 if (it->descent < 0)
26908 it->descent = 0;
26909
26910 if (it->glyph_row && cmp->glyph_len > 0)
26911 append_composite_glyph (it);
26912 }
26913 else if (it->what == IT_COMPOSITION)
26914 {
26915 /* A dynamic (automatic) composition. */
26916 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26917 Lisp_Object gstring;
26918 struct font_metrics metrics;
26919
26920 it->nglyphs = 1;
26921
26922 gstring = composition_gstring_from_id (it->cmp_it.id);
26923 it->pixel_width
26924 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26925 &metrics);
26926 if (it->glyph_row
26927 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26928 it->glyph_row->contains_overlapping_glyphs_p = true;
26929 it->ascent = it->phys_ascent = metrics.ascent;
26930 it->descent = it->phys_descent = metrics.descent;
26931 if (face->box != FACE_NO_BOX)
26932 {
26933 int thick = face->box_line_width;
26934
26935 if (thick > 0)
26936 {
26937 it->ascent += thick;
26938 it->descent += thick;
26939 }
26940 else
26941 thick = - thick;
26942
26943 if (it->start_of_box_run_p)
26944 it->pixel_width += thick;
26945 if (it->end_of_box_run_p)
26946 it->pixel_width += thick;
26947 }
26948 /* If face has an overline, add the height of the overline
26949 (1 pixel) and a 1 pixel margin to the character height. */
26950 if (face->overline_p)
26951 it->ascent += overline_margin;
26952 take_vertical_position_into_account (it);
26953 if (it->ascent < 0)
26954 it->ascent = 0;
26955 if (it->descent < 0)
26956 it->descent = 0;
26957
26958 if (it->glyph_row)
26959 append_composite_glyph (it);
26960 }
26961 else if (it->what == IT_GLYPHLESS)
26962 produce_glyphless_glyph (it, false, Qnil);
26963 else if (it->what == IT_IMAGE)
26964 produce_image_glyph (it);
26965 else if (it->what == IT_STRETCH)
26966 produce_stretch_glyph (it);
26967
26968 done:
26969 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26970 because this isn't true for images with `:ascent 100'. */
26971 eassert (it->ascent >= 0 && it->descent >= 0);
26972 if (it->area == TEXT_AREA)
26973 it->current_x += it->pixel_width;
26974
26975 if (extra_line_spacing > 0)
26976 {
26977 it->descent += extra_line_spacing;
26978 if (extra_line_spacing > it->max_extra_line_spacing)
26979 it->max_extra_line_spacing = extra_line_spacing;
26980 }
26981
26982 it->max_ascent = max (it->max_ascent, it->ascent);
26983 it->max_descent = max (it->max_descent, it->descent);
26984 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26985 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26986 }
26987
26988 /* EXPORT for RIF:
26989 Output LEN glyphs starting at START at the nominal cursor position.
26990 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26991 being updated, and UPDATED_AREA is the area of that row being updated. */
26992
26993 void
26994 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26995 struct glyph *start, enum glyph_row_area updated_area, int len)
26996 {
26997 int x, hpos, chpos = w->phys_cursor.hpos;
26998
26999 eassert (updated_row);
27000 /* When the window is hscrolled, cursor hpos can legitimately be out
27001 of bounds, but we draw the cursor at the corresponding window
27002 margin in that case. */
27003 if (!updated_row->reversed_p && chpos < 0)
27004 chpos = 0;
27005 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27006 chpos = updated_row->used[TEXT_AREA] - 1;
27007
27008 block_input ();
27009
27010 /* Write glyphs. */
27011
27012 hpos = start - updated_row->glyphs[updated_area];
27013 x = draw_glyphs (w, w->output_cursor.x,
27014 updated_row, updated_area,
27015 hpos, hpos + len,
27016 DRAW_NORMAL_TEXT, 0);
27017
27018 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27019 if (updated_area == TEXT_AREA
27020 && w->phys_cursor_on_p
27021 && w->phys_cursor.vpos == w->output_cursor.vpos
27022 && chpos >= hpos
27023 && chpos < hpos + len)
27024 w->phys_cursor_on_p = false;
27025
27026 unblock_input ();
27027
27028 /* Advance the output cursor. */
27029 w->output_cursor.hpos += len;
27030 w->output_cursor.x = x;
27031 }
27032
27033
27034 /* EXPORT for RIF:
27035 Insert LEN glyphs from START at the nominal cursor position. */
27036
27037 void
27038 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27039 struct glyph *start, enum glyph_row_area updated_area, int len)
27040 {
27041 struct frame *f;
27042 int line_height, shift_by_width, shifted_region_width;
27043 struct glyph_row *row;
27044 struct glyph *glyph;
27045 int frame_x, frame_y;
27046 ptrdiff_t hpos;
27047
27048 eassert (updated_row);
27049 block_input ();
27050 f = XFRAME (WINDOW_FRAME (w));
27051
27052 /* Get the height of the line we are in. */
27053 row = updated_row;
27054 line_height = row->height;
27055
27056 /* Get the width of the glyphs to insert. */
27057 shift_by_width = 0;
27058 for (glyph = start; glyph < start + len; ++glyph)
27059 shift_by_width += glyph->pixel_width;
27060
27061 /* Get the width of the region to shift right. */
27062 shifted_region_width = (window_box_width (w, updated_area)
27063 - w->output_cursor.x
27064 - shift_by_width);
27065
27066 /* Shift right. */
27067 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27068 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27069
27070 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27071 line_height, shift_by_width);
27072
27073 /* Write the glyphs. */
27074 hpos = start - row->glyphs[updated_area];
27075 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27076 hpos, hpos + len,
27077 DRAW_NORMAL_TEXT, 0);
27078
27079 /* Advance the output cursor. */
27080 w->output_cursor.hpos += len;
27081 w->output_cursor.x += shift_by_width;
27082 unblock_input ();
27083 }
27084
27085
27086 /* EXPORT for RIF:
27087 Erase the current text line from the nominal cursor position
27088 (inclusive) to pixel column TO_X (exclusive). The idea is that
27089 everything from TO_X onward is already erased.
27090
27091 TO_X is a pixel position relative to UPDATED_AREA of currently
27092 updated window W. TO_X == -1 means clear to the end of this area. */
27093
27094 void
27095 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27096 enum glyph_row_area updated_area, int to_x)
27097 {
27098 struct frame *f;
27099 int max_x, min_y, max_y;
27100 int from_x, from_y, to_y;
27101
27102 eassert (updated_row);
27103 f = XFRAME (w->frame);
27104
27105 if (updated_row->full_width_p)
27106 max_x = (WINDOW_PIXEL_WIDTH (w)
27107 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27108 else
27109 max_x = window_box_width (w, updated_area);
27110 max_y = window_text_bottom_y (w);
27111
27112 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27113 of window. For TO_X > 0, truncate to end of drawing area. */
27114 if (to_x == 0)
27115 return;
27116 else if (to_x < 0)
27117 to_x = max_x;
27118 else
27119 to_x = min (to_x, max_x);
27120
27121 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27122
27123 /* Notice if the cursor will be cleared by this operation. */
27124 if (!updated_row->full_width_p)
27125 notice_overwritten_cursor (w, updated_area,
27126 w->output_cursor.x, -1,
27127 updated_row->y,
27128 MATRIX_ROW_BOTTOM_Y (updated_row));
27129
27130 from_x = w->output_cursor.x;
27131
27132 /* Translate to frame coordinates. */
27133 if (updated_row->full_width_p)
27134 {
27135 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27136 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27137 }
27138 else
27139 {
27140 int area_left = window_box_left (w, updated_area);
27141 from_x += area_left;
27142 to_x += area_left;
27143 }
27144
27145 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27146 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27147 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27148
27149 /* Prevent inadvertently clearing to end of the X window. */
27150 if (to_x > from_x && to_y > from_y)
27151 {
27152 block_input ();
27153 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27154 to_x - from_x, to_y - from_y);
27155 unblock_input ();
27156 }
27157 }
27158
27159 #endif /* HAVE_WINDOW_SYSTEM */
27160
27161
27162 \f
27163 /***********************************************************************
27164 Cursor types
27165 ***********************************************************************/
27166
27167 /* Value is the internal representation of the specified cursor type
27168 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27169 of the bar cursor. */
27170
27171 static enum text_cursor_kinds
27172 get_specified_cursor_type (Lisp_Object arg, int *width)
27173 {
27174 enum text_cursor_kinds type;
27175
27176 if (NILP (arg))
27177 return NO_CURSOR;
27178
27179 if (EQ (arg, Qbox))
27180 return FILLED_BOX_CURSOR;
27181
27182 if (EQ (arg, Qhollow))
27183 return HOLLOW_BOX_CURSOR;
27184
27185 if (EQ (arg, Qbar))
27186 {
27187 *width = 2;
27188 return BAR_CURSOR;
27189 }
27190
27191 if (CONSP (arg)
27192 && EQ (XCAR (arg), Qbar)
27193 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27194 {
27195 *width = XINT (XCDR (arg));
27196 return BAR_CURSOR;
27197 }
27198
27199 if (EQ (arg, Qhbar))
27200 {
27201 *width = 2;
27202 return HBAR_CURSOR;
27203 }
27204
27205 if (CONSP (arg)
27206 && EQ (XCAR (arg), Qhbar)
27207 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27208 {
27209 *width = XINT (XCDR (arg));
27210 return HBAR_CURSOR;
27211 }
27212
27213 /* Treat anything unknown as "hollow box cursor".
27214 It was bad to signal an error; people have trouble fixing
27215 .Xdefaults with Emacs, when it has something bad in it. */
27216 type = HOLLOW_BOX_CURSOR;
27217
27218 return type;
27219 }
27220
27221 /* Set the default cursor types for specified frame. */
27222 void
27223 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27224 {
27225 int width = 1;
27226 Lisp_Object tem;
27227
27228 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27229 FRAME_CURSOR_WIDTH (f) = width;
27230
27231 /* By default, set up the blink-off state depending on the on-state. */
27232
27233 tem = Fassoc (arg, Vblink_cursor_alist);
27234 if (!NILP (tem))
27235 {
27236 FRAME_BLINK_OFF_CURSOR (f)
27237 = get_specified_cursor_type (XCDR (tem), &width);
27238 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27239 }
27240 else
27241 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27242
27243 /* Make sure the cursor gets redrawn. */
27244 f->cursor_type_changed = true;
27245 }
27246
27247
27248 #ifdef HAVE_WINDOW_SYSTEM
27249
27250 /* Return the cursor we want to be displayed in window W. Return
27251 width of bar/hbar cursor through WIDTH arg. Return with
27252 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27253 (i.e. if the `system caret' should track this cursor).
27254
27255 In a mini-buffer window, we want the cursor only to appear if we
27256 are reading input from this window. For the selected window, we
27257 want the cursor type given by the frame parameter or buffer local
27258 setting of cursor-type. If explicitly marked off, draw no cursor.
27259 In all other cases, we want a hollow box cursor. */
27260
27261 static enum text_cursor_kinds
27262 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27263 bool *active_cursor)
27264 {
27265 struct frame *f = XFRAME (w->frame);
27266 struct buffer *b = XBUFFER (w->contents);
27267 int cursor_type = DEFAULT_CURSOR;
27268 Lisp_Object alt_cursor;
27269 bool non_selected = false;
27270
27271 *active_cursor = true;
27272
27273 /* Echo area */
27274 if (cursor_in_echo_area
27275 && FRAME_HAS_MINIBUF_P (f)
27276 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27277 {
27278 if (w == XWINDOW (echo_area_window))
27279 {
27280 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27281 {
27282 *width = FRAME_CURSOR_WIDTH (f);
27283 return FRAME_DESIRED_CURSOR (f);
27284 }
27285 else
27286 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27287 }
27288
27289 *active_cursor = false;
27290 non_selected = true;
27291 }
27292
27293 /* Detect a nonselected window or nonselected frame. */
27294 else if (w != XWINDOW (f->selected_window)
27295 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27296 {
27297 *active_cursor = false;
27298
27299 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27300 return NO_CURSOR;
27301
27302 non_selected = true;
27303 }
27304
27305 /* Never display a cursor in a window in which cursor-type is nil. */
27306 if (NILP (BVAR (b, cursor_type)))
27307 return NO_CURSOR;
27308
27309 /* Get the normal cursor type for this window. */
27310 if (EQ (BVAR (b, cursor_type), Qt))
27311 {
27312 cursor_type = FRAME_DESIRED_CURSOR (f);
27313 *width = FRAME_CURSOR_WIDTH (f);
27314 }
27315 else
27316 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27317
27318 /* Use cursor-in-non-selected-windows instead
27319 for non-selected window or frame. */
27320 if (non_selected)
27321 {
27322 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27323 if (!EQ (Qt, alt_cursor))
27324 return get_specified_cursor_type (alt_cursor, width);
27325 /* t means modify the normal cursor type. */
27326 if (cursor_type == FILLED_BOX_CURSOR)
27327 cursor_type = HOLLOW_BOX_CURSOR;
27328 else if (cursor_type == BAR_CURSOR && *width > 1)
27329 --*width;
27330 return cursor_type;
27331 }
27332
27333 /* Use normal cursor if not blinked off. */
27334 if (!w->cursor_off_p)
27335 {
27336 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27337 {
27338 if (cursor_type == FILLED_BOX_CURSOR)
27339 {
27340 /* Using a block cursor on large images can be very annoying.
27341 So use a hollow cursor for "large" images.
27342 If image is not transparent (no mask), also use hollow cursor. */
27343 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27344 if (img != NULL && IMAGEP (img->spec))
27345 {
27346 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27347 where N = size of default frame font size.
27348 This should cover most of the "tiny" icons people may use. */
27349 if (!img->mask
27350 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27351 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27352 cursor_type = HOLLOW_BOX_CURSOR;
27353 }
27354 }
27355 else if (cursor_type != NO_CURSOR)
27356 {
27357 /* Display current only supports BOX and HOLLOW cursors for images.
27358 So for now, unconditionally use a HOLLOW cursor when cursor is
27359 not a solid box cursor. */
27360 cursor_type = HOLLOW_BOX_CURSOR;
27361 }
27362 }
27363 return cursor_type;
27364 }
27365
27366 /* Cursor is blinked off, so determine how to "toggle" it. */
27367
27368 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27369 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27370 return get_specified_cursor_type (XCDR (alt_cursor), width);
27371
27372 /* Then see if frame has specified a specific blink off cursor type. */
27373 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27374 {
27375 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27376 return FRAME_BLINK_OFF_CURSOR (f);
27377 }
27378
27379 #if false
27380 /* Some people liked having a permanently visible blinking cursor,
27381 while others had very strong opinions against it. So it was
27382 decided to remove it. KFS 2003-09-03 */
27383
27384 /* Finally perform built-in cursor blinking:
27385 filled box <-> hollow box
27386 wide [h]bar <-> narrow [h]bar
27387 narrow [h]bar <-> no cursor
27388 other type <-> no cursor */
27389
27390 if (cursor_type == FILLED_BOX_CURSOR)
27391 return HOLLOW_BOX_CURSOR;
27392
27393 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27394 {
27395 *width = 1;
27396 return cursor_type;
27397 }
27398 #endif
27399
27400 return NO_CURSOR;
27401 }
27402
27403
27404 /* Notice when the text cursor of window W has been completely
27405 overwritten by a drawing operation that outputs glyphs in AREA
27406 starting at X0 and ending at X1 in the line starting at Y0 and
27407 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27408 the rest of the line after X0 has been written. Y coordinates
27409 are window-relative. */
27410
27411 static void
27412 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27413 int x0, int x1, int y0, int y1)
27414 {
27415 int cx0, cx1, cy0, cy1;
27416 struct glyph_row *row;
27417
27418 if (!w->phys_cursor_on_p)
27419 return;
27420 if (area != TEXT_AREA)
27421 return;
27422
27423 if (w->phys_cursor.vpos < 0
27424 || w->phys_cursor.vpos >= w->current_matrix->nrows
27425 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27426 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27427 return;
27428
27429 if (row->cursor_in_fringe_p)
27430 {
27431 row->cursor_in_fringe_p = false;
27432 draw_fringe_bitmap (w, row, row->reversed_p);
27433 w->phys_cursor_on_p = false;
27434 return;
27435 }
27436
27437 cx0 = w->phys_cursor.x;
27438 cx1 = cx0 + w->phys_cursor_width;
27439 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27440 return;
27441
27442 /* The cursor image will be completely removed from the
27443 screen if the output area intersects the cursor area in
27444 y-direction. When we draw in [y0 y1[, and some part of
27445 the cursor is at y < y0, that part must have been drawn
27446 before. When scrolling, the cursor is erased before
27447 actually scrolling, so we don't come here. When not
27448 scrolling, the rows above the old cursor row must have
27449 changed, and in this case these rows must have written
27450 over the cursor image.
27451
27452 Likewise if part of the cursor is below y1, with the
27453 exception of the cursor being in the first blank row at
27454 the buffer and window end because update_text_area
27455 doesn't draw that row. (Except when it does, but
27456 that's handled in update_text_area.) */
27457
27458 cy0 = w->phys_cursor.y;
27459 cy1 = cy0 + w->phys_cursor_height;
27460 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27461 return;
27462
27463 w->phys_cursor_on_p = false;
27464 }
27465
27466 #endif /* HAVE_WINDOW_SYSTEM */
27467
27468 \f
27469 /************************************************************************
27470 Mouse Face
27471 ************************************************************************/
27472
27473 #ifdef HAVE_WINDOW_SYSTEM
27474
27475 /* EXPORT for RIF:
27476 Fix the display of area AREA of overlapping row ROW in window W
27477 with respect to the overlapping part OVERLAPS. */
27478
27479 void
27480 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27481 enum glyph_row_area area, int overlaps)
27482 {
27483 int i, x;
27484
27485 block_input ();
27486
27487 x = 0;
27488 for (i = 0; i < row->used[area];)
27489 {
27490 if (row->glyphs[area][i].overlaps_vertically_p)
27491 {
27492 int start = i, start_x = x;
27493
27494 do
27495 {
27496 x += row->glyphs[area][i].pixel_width;
27497 ++i;
27498 }
27499 while (i < row->used[area]
27500 && row->glyphs[area][i].overlaps_vertically_p);
27501
27502 draw_glyphs (w, start_x, row, area,
27503 start, i,
27504 DRAW_NORMAL_TEXT, overlaps);
27505 }
27506 else
27507 {
27508 x += row->glyphs[area][i].pixel_width;
27509 ++i;
27510 }
27511 }
27512
27513 unblock_input ();
27514 }
27515
27516
27517 /* EXPORT:
27518 Draw the cursor glyph of window W in glyph row ROW. See the
27519 comment of draw_glyphs for the meaning of HL. */
27520
27521 void
27522 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27523 enum draw_glyphs_face hl)
27524 {
27525 /* If cursor hpos is out of bounds, don't draw garbage. This can
27526 happen in mini-buffer windows when switching between echo area
27527 glyphs and mini-buffer. */
27528 if ((row->reversed_p
27529 ? (w->phys_cursor.hpos >= 0)
27530 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27531 {
27532 bool on_p = w->phys_cursor_on_p;
27533 int x1;
27534 int hpos = w->phys_cursor.hpos;
27535
27536 /* When the window is hscrolled, cursor hpos can legitimately be
27537 out of bounds, but we draw the cursor at the corresponding
27538 window margin in that case. */
27539 if (!row->reversed_p && hpos < 0)
27540 hpos = 0;
27541 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27542 hpos = row->used[TEXT_AREA] - 1;
27543
27544 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27545 hl, 0);
27546 w->phys_cursor_on_p = on_p;
27547
27548 if (hl == DRAW_CURSOR)
27549 w->phys_cursor_width = x1 - w->phys_cursor.x;
27550 /* When we erase the cursor, and ROW is overlapped by other
27551 rows, make sure that these overlapping parts of other rows
27552 are redrawn. */
27553 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27554 {
27555 w->phys_cursor_width = x1 - w->phys_cursor.x;
27556
27557 if (row > w->current_matrix->rows
27558 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27559 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27560 OVERLAPS_ERASED_CURSOR);
27561
27562 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27563 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27564 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27565 OVERLAPS_ERASED_CURSOR);
27566 }
27567 }
27568 }
27569
27570
27571 /* Erase the image of a cursor of window W from the screen. */
27572
27573 void
27574 erase_phys_cursor (struct window *w)
27575 {
27576 struct frame *f = XFRAME (w->frame);
27577 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27578 int hpos = w->phys_cursor.hpos;
27579 int vpos = w->phys_cursor.vpos;
27580 bool mouse_face_here_p = false;
27581 struct glyph_matrix *active_glyphs = w->current_matrix;
27582 struct glyph_row *cursor_row;
27583 struct glyph *cursor_glyph;
27584 enum draw_glyphs_face hl;
27585
27586 /* No cursor displayed or row invalidated => nothing to do on the
27587 screen. */
27588 if (w->phys_cursor_type == NO_CURSOR)
27589 goto mark_cursor_off;
27590
27591 /* VPOS >= active_glyphs->nrows means that window has been resized.
27592 Don't bother to erase the cursor. */
27593 if (vpos >= active_glyphs->nrows)
27594 goto mark_cursor_off;
27595
27596 /* If row containing cursor is marked invalid, there is nothing we
27597 can do. */
27598 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27599 if (!cursor_row->enabled_p)
27600 goto mark_cursor_off;
27601
27602 /* If line spacing is > 0, old cursor may only be partially visible in
27603 window after split-window. So adjust visible height. */
27604 cursor_row->visible_height = min (cursor_row->visible_height,
27605 window_text_bottom_y (w) - cursor_row->y);
27606
27607 /* If row is completely invisible, don't attempt to delete a cursor which
27608 isn't there. This can happen if cursor is at top of a window, and
27609 we switch to a buffer with a header line in that window. */
27610 if (cursor_row->visible_height <= 0)
27611 goto mark_cursor_off;
27612
27613 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27614 if (cursor_row->cursor_in_fringe_p)
27615 {
27616 cursor_row->cursor_in_fringe_p = false;
27617 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27618 goto mark_cursor_off;
27619 }
27620
27621 /* This can happen when the new row is shorter than the old one.
27622 In this case, either draw_glyphs or clear_end_of_line
27623 should have cleared the cursor. Note that we wouldn't be
27624 able to erase the cursor in this case because we don't have a
27625 cursor glyph at hand. */
27626 if ((cursor_row->reversed_p
27627 ? (w->phys_cursor.hpos < 0)
27628 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27629 goto mark_cursor_off;
27630
27631 /* When the window is hscrolled, cursor hpos can legitimately be out
27632 of bounds, but we draw the cursor at the corresponding window
27633 margin in that case. */
27634 if (!cursor_row->reversed_p && hpos < 0)
27635 hpos = 0;
27636 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27637 hpos = cursor_row->used[TEXT_AREA] - 1;
27638
27639 /* If the cursor is in the mouse face area, redisplay that when
27640 we clear the cursor. */
27641 if (! NILP (hlinfo->mouse_face_window)
27642 && coords_in_mouse_face_p (w, hpos, vpos)
27643 /* Don't redraw the cursor's spot in mouse face if it is at the
27644 end of a line (on a newline). The cursor appears there, but
27645 mouse highlighting does not. */
27646 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27647 mouse_face_here_p = true;
27648
27649 /* Maybe clear the display under the cursor. */
27650 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27651 {
27652 int x, y;
27653 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27654 int width;
27655
27656 cursor_glyph = get_phys_cursor_glyph (w);
27657 if (cursor_glyph == NULL)
27658 goto mark_cursor_off;
27659
27660 width = cursor_glyph->pixel_width;
27661 x = w->phys_cursor.x;
27662 if (x < 0)
27663 {
27664 width += x;
27665 x = 0;
27666 }
27667 width = min (width, window_box_width (w, TEXT_AREA) - x);
27668 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27669 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27670
27671 if (width > 0)
27672 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27673 }
27674
27675 /* Erase the cursor by redrawing the character underneath it. */
27676 if (mouse_face_here_p)
27677 hl = DRAW_MOUSE_FACE;
27678 else
27679 hl = DRAW_NORMAL_TEXT;
27680 draw_phys_cursor_glyph (w, cursor_row, hl);
27681
27682 mark_cursor_off:
27683 w->phys_cursor_on_p = false;
27684 w->phys_cursor_type = NO_CURSOR;
27685 }
27686
27687
27688 /* Display or clear cursor of window W. If !ON, clear the cursor.
27689 If ON, display the cursor; where to put the cursor is specified by
27690 HPOS, VPOS, X and Y. */
27691
27692 void
27693 display_and_set_cursor (struct window *w, bool on,
27694 int hpos, int vpos, int x, int y)
27695 {
27696 struct frame *f = XFRAME (w->frame);
27697 int new_cursor_type;
27698 int new_cursor_width;
27699 bool active_cursor;
27700 struct glyph_row *glyph_row;
27701 struct glyph *glyph;
27702
27703 /* This is pointless on invisible frames, and dangerous on garbaged
27704 windows and frames; in the latter case, the frame or window may
27705 be in the midst of changing its size, and x and y may be off the
27706 window. */
27707 if (! FRAME_VISIBLE_P (f)
27708 || FRAME_GARBAGED_P (f)
27709 || vpos >= w->current_matrix->nrows
27710 || hpos >= w->current_matrix->matrix_w)
27711 return;
27712
27713 /* If cursor is off and we want it off, return quickly. */
27714 if (!on && !w->phys_cursor_on_p)
27715 return;
27716
27717 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27718 /* If cursor row is not enabled, we don't really know where to
27719 display the cursor. */
27720 if (!glyph_row->enabled_p)
27721 {
27722 w->phys_cursor_on_p = false;
27723 return;
27724 }
27725
27726 glyph = NULL;
27727 if (!glyph_row->exact_window_width_line_p
27728 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27729 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27730
27731 eassert (input_blocked_p ());
27732
27733 /* Set new_cursor_type to the cursor we want to be displayed. */
27734 new_cursor_type = get_window_cursor_type (w, glyph,
27735 &new_cursor_width, &active_cursor);
27736
27737 /* If cursor is currently being shown and we don't want it to be or
27738 it is in the wrong place, or the cursor type is not what we want,
27739 erase it. */
27740 if (w->phys_cursor_on_p
27741 && (!on
27742 || w->phys_cursor.x != x
27743 || w->phys_cursor.y != y
27744 /* HPOS can be negative in R2L rows whose
27745 exact_window_width_line_p flag is set (i.e. their newline
27746 would "overflow into the fringe"). */
27747 || hpos < 0
27748 || new_cursor_type != w->phys_cursor_type
27749 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27750 && new_cursor_width != w->phys_cursor_width)))
27751 erase_phys_cursor (w);
27752
27753 /* Don't check phys_cursor_on_p here because that flag is only set
27754 to false in some cases where we know that the cursor has been
27755 completely erased, to avoid the extra work of erasing the cursor
27756 twice. In other words, phys_cursor_on_p can be true and the cursor
27757 still not be visible, or it has only been partly erased. */
27758 if (on)
27759 {
27760 w->phys_cursor_ascent = glyph_row->ascent;
27761 w->phys_cursor_height = glyph_row->height;
27762
27763 /* Set phys_cursor_.* before x_draw_.* is called because some
27764 of them may need the information. */
27765 w->phys_cursor.x = x;
27766 w->phys_cursor.y = glyph_row->y;
27767 w->phys_cursor.hpos = hpos;
27768 w->phys_cursor.vpos = vpos;
27769 }
27770
27771 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27772 new_cursor_type, new_cursor_width,
27773 on, active_cursor);
27774 }
27775
27776
27777 /* Switch the display of W's cursor on or off, according to the value
27778 of ON. */
27779
27780 static void
27781 update_window_cursor (struct window *w, bool on)
27782 {
27783 /* Don't update cursor in windows whose frame is in the process
27784 of being deleted. */
27785 if (w->current_matrix)
27786 {
27787 int hpos = w->phys_cursor.hpos;
27788 int vpos = w->phys_cursor.vpos;
27789 struct glyph_row *row;
27790
27791 if (vpos >= w->current_matrix->nrows
27792 || hpos >= w->current_matrix->matrix_w)
27793 return;
27794
27795 row = MATRIX_ROW (w->current_matrix, vpos);
27796
27797 /* When the window is hscrolled, cursor hpos can legitimately be
27798 out of bounds, but we draw the cursor at the corresponding
27799 window margin in that case. */
27800 if (!row->reversed_p && hpos < 0)
27801 hpos = 0;
27802 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27803 hpos = row->used[TEXT_AREA] - 1;
27804
27805 block_input ();
27806 display_and_set_cursor (w, on, hpos, vpos,
27807 w->phys_cursor.x, w->phys_cursor.y);
27808 unblock_input ();
27809 }
27810 }
27811
27812
27813 /* Call update_window_cursor with parameter ON_P on all leaf windows
27814 in the window tree rooted at W. */
27815
27816 static void
27817 update_cursor_in_window_tree (struct window *w, bool on_p)
27818 {
27819 while (w)
27820 {
27821 if (WINDOWP (w->contents))
27822 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27823 else
27824 update_window_cursor (w, on_p);
27825
27826 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27827 }
27828 }
27829
27830
27831 /* EXPORT:
27832 Display the cursor on window W, or clear it, according to ON_P.
27833 Don't change the cursor's position. */
27834
27835 void
27836 x_update_cursor (struct frame *f, bool on_p)
27837 {
27838 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27839 }
27840
27841
27842 /* EXPORT:
27843 Clear the cursor of window W to background color, and mark the
27844 cursor as not shown. This is used when the text where the cursor
27845 is about to be rewritten. */
27846
27847 void
27848 x_clear_cursor (struct window *w)
27849 {
27850 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27851 update_window_cursor (w, false);
27852 }
27853
27854 #endif /* HAVE_WINDOW_SYSTEM */
27855
27856 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27857 and MSDOS. */
27858 static void
27859 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27860 int start_hpos, int end_hpos,
27861 enum draw_glyphs_face draw)
27862 {
27863 #ifdef HAVE_WINDOW_SYSTEM
27864 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27865 {
27866 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27867 return;
27868 }
27869 #endif
27870 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27871 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27872 #endif
27873 }
27874
27875 /* Display the active region described by mouse_face_* according to DRAW. */
27876
27877 static void
27878 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27879 {
27880 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27881 struct frame *f = XFRAME (WINDOW_FRAME (w));
27882
27883 if (/* If window is in the process of being destroyed, don't bother
27884 to do anything. */
27885 w->current_matrix != NULL
27886 /* Don't update mouse highlight if hidden. */
27887 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27888 /* Recognize when we are called to operate on rows that don't exist
27889 anymore. This can happen when a window is split. */
27890 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27891 {
27892 bool phys_cursor_on_p = w->phys_cursor_on_p;
27893 struct glyph_row *row, *first, *last;
27894
27895 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27896 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27897
27898 for (row = first; row <= last && row->enabled_p; ++row)
27899 {
27900 int start_hpos, end_hpos, start_x;
27901
27902 /* For all but the first row, the highlight starts at column 0. */
27903 if (row == first)
27904 {
27905 /* R2L rows have BEG and END in reversed order, but the
27906 screen drawing geometry is always left to right. So
27907 we need to mirror the beginning and end of the
27908 highlighted area in R2L rows. */
27909 if (!row->reversed_p)
27910 {
27911 start_hpos = hlinfo->mouse_face_beg_col;
27912 start_x = hlinfo->mouse_face_beg_x;
27913 }
27914 else if (row == last)
27915 {
27916 start_hpos = hlinfo->mouse_face_end_col;
27917 start_x = hlinfo->mouse_face_end_x;
27918 }
27919 else
27920 {
27921 start_hpos = 0;
27922 start_x = 0;
27923 }
27924 }
27925 else if (row->reversed_p && row == last)
27926 {
27927 start_hpos = hlinfo->mouse_face_end_col;
27928 start_x = hlinfo->mouse_face_end_x;
27929 }
27930 else
27931 {
27932 start_hpos = 0;
27933 start_x = 0;
27934 }
27935
27936 if (row == last)
27937 {
27938 if (!row->reversed_p)
27939 end_hpos = hlinfo->mouse_face_end_col;
27940 else if (row == first)
27941 end_hpos = hlinfo->mouse_face_beg_col;
27942 else
27943 {
27944 end_hpos = row->used[TEXT_AREA];
27945 if (draw == DRAW_NORMAL_TEXT)
27946 row->fill_line_p = true; /* Clear to end of line. */
27947 }
27948 }
27949 else if (row->reversed_p && row == first)
27950 end_hpos = hlinfo->mouse_face_beg_col;
27951 else
27952 {
27953 end_hpos = row->used[TEXT_AREA];
27954 if (draw == DRAW_NORMAL_TEXT)
27955 row->fill_line_p = true; /* Clear to end of line. */
27956 }
27957
27958 if (end_hpos > start_hpos)
27959 {
27960 draw_row_with_mouse_face (w, start_x, row,
27961 start_hpos, end_hpos, draw);
27962
27963 row->mouse_face_p
27964 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27965 }
27966 }
27967
27968 #ifdef HAVE_WINDOW_SYSTEM
27969 /* When we've written over the cursor, arrange for it to
27970 be displayed again. */
27971 if (FRAME_WINDOW_P (f)
27972 && phys_cursor_on_p && !w->phys_cursor_on_p)
27973 {
27974 int hpos = w->phys_cursor.hpos;
27975
27976 /* When the window is hscrolled, cursor hpos can legitimately be
27977 out of bounds, but we draw the cursor at the corresponding
27978 window margin in that case. */
27979 if (!row->reversed_p && hpos < 0)
27980 hpos = 0;
27981 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27982 hpos = row->used[TEXT_AREA] - 1;
27983
27984 block_input ();
27985 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
27986 w->phys_cursor.x, w->phys_cursor.y);
27987 unblock_input ();
27988 }
27989 #endif /* HAVE_WINDOW_SYSTEM */
27990 }
27991
27992 #ifdef HAVE_WINDOW_SYSTEM
27993 /* Change the mouse cursor. */
27994 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
27995 {
27996 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27997 if (draw == DRAW_NORMAL_TEXT
27998 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27999 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28000 else
28001 #endif
28002 if (draw == DRAW_MOUSE_FACE)
28003 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28004 else
28005 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28006 }
28007 #endif /* HAVE_WINDOW_SYSTEM */
28008 }
28009
28010 /* EXPORT:
28011 Clear out the mouse-highlighted active region.
28012 Redraw it un-highlighted first. Value is true if mouse
28013 face was actually drawn unhighlighted. */
28014
28015 bool
28016 clear_mouse_face (Mouse_HLInfo *hlinfo)
28017 {
28018 bool cleared
28019 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28020 if (cleared)
28021 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28022 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28023 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28024 hlinfo->mouse_face_window = Qnil;
28025 hlinfo->mouse_face_overlay = Qnil;
28026 return cleared;
28027 }
28028
28029 /* Return true if the coordinates HPOS and VPOS on windows W are
28030 within the mouse face on that window. */
28031 static bool
28032 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28033 {
28034 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28035
28036 /* Quickly resolve the easy cases. */
28037 if (!(WINDOWP (hlinfo->mouse_face_window)
28038 && XWINDOW (hlinfo->mouse_face_window) == w))
28039 return false;
28040 if (vpos < hlinfo->mouse_face_beg_row
28041 || vpos > hlinfo->mouse_face_end_row)
28042 return false;
28043 if (vpos > hlinfo->mouse_face_beg_row
28044 && vpos < hlinfo->mouse_face_end_row)
28045 return true;
28046
28047 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28048 {
28049 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28050 {
28051 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28052 return true;
28053 }
28054 else if ((vpos == hlinfo->mouse_face_beg_row
28055 && hpos >= hlinfo->mouse_face_beg_col)
28056 || (vpos == hlinfo->mouse_face_end_row
28057 && hpos < hlinfo->mouse_face_end_col))
28058 return true;
28059 }
28060 else
28061 {
28062 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28063 {
28064 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28065 return true;
28066 }
28067 else if ((vpos == hlinfo->mouse_face_beg_row
28068 && hpos <= hlinfo->mouse_face_beg_col)
28069 || (vpos == hlinfo->mouse_face_end_row
28070 && hpos > hlinfo->mouse_face_end_col))
28071 return true;
28072 }
28073 return false;
28074 }
28075
28076
28077 /* EXPORT:
28078 True if physical cursor of window W is within mouse face. */
28079
28080 bool
28081 cursor_in_mouse_face_p (struct window *w)
28082 {
28083 int hpos = w->phys_cursor.hpos;
28084 int vpos = w->phys_cursor.vpos;
28085 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28086
28087 /* When the window is hscrolled, cursor hpos can legitimately be out
28088 of bounds, but we draw the cursor at the corresponding window
28089 margin in that case. */
28090 if (!row->reversed_p && hpos < 0)
28091 hpos = 0;
28092 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28093 hpos = row->used[TEXT_AREA] - 1;
28094
28095 return coords_in_mouse_face_p (w, hpos, vpos);
28096 }
28097
28098
28099 \f
28100 /* Find the glyph rows START_ROW and END_ROW of window W that display
28101 characters between buffer positions START_CHARPOS and END_CHARPOS
28102 (excluding END_CHARPOS). DISP_STRING is a display string that
28103 covers these buffer positions. This is similar to
28104 row_containing_pos, but is more accurate when bidi reordering makes
28105 buffer positions change non-linearly with glyph rows. */
28106 static void
28107 rows_from_pos_range (struct window *w,
28108 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28109 Lisp_Object disp_string,
28110 struct glyph_row **start, struct glyph_row **end)
28111 {
28112 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28113 int last_y = window_text_bottom_y (w);
28114 struct glyph_row *row;
28115
28116 *start = NULL;
28117 *end = NULL;
28118
28119 while (!first->enabled_p
28120 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28121 first++;
28122
28123 /* Find the START row. */
28124 for (row = first;
28125 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28126 row++)
28127 {
28128 /* A row can potentially be the START row if the range of the
28129 characters it displays intersects the range
28130 [START_CHARPOS..END_CHARPOS). */
28131 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28132 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28133 /* See the commentary in row_containing_pos, for the
28134 explanation of the complicated way to check whether
28135 some position is beyond the end of the characters
28136 displayed by a row. */
28137 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28138 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28139 && !row->ends_at_zv_p
28140 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28141 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28142 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28143 && !row->ends_at_zv_p
28144 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28145 {
28146 /* Found a candidate row. Now make sure at least one of the
28147 glyphs it displays has a charpos from the range
28148 [START_CHARPOS..END_CHARPOS).
28149
28150 This is not obvious because bidi reordering could make
28151 buffer positions of a row be 1,2,3,102,101,100, and if we
28152 want to highlight characters in [50..60), we don't want
28153 this row, even though [50..60) does intersect [1..103),
28154 the range of character positions given by the row's start
28155 and end positions. */
28156 struct glyph *g = row->glyphs[TEXT_AREA];
28157 struct glyph *e = g + row->used[TEXT_AREA];
28158
28159 while (g < e)
28160 {
28161 if (((BUFFERP (g->object) || NILP (g->object))
28162 && start_charpos <= g->charpos && g->charpos < end_charpos)
28163 /* A glyph that comes from DISP_STRING is by
28164 definition to be highlighted. */
28165 || EQ (g->object, disp_string))
28166 *start = row;
28167 g++;
28168 }
28169 if (*start)
28170 break;
28171 }
28172 }
28173
28174 /* Find the END row. */
28175 if (!*start
28176 /* If the last row is partially visible, start looking for END
28177 from that row, instead of starting from FIRST. */
28178 && !(row->enabled_p
28179 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28180 row = first;
28181 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28182 {
28183 struct glyph_row *next = row + 1;
28184 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28185
28186 if (!next->enabled_p
28187 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28188 /* The first row >= START whose range of displayed characters
28189 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28190 is the row END + 1. */
28191 || (start_charpos < next_start
28192 && end_charpos < next_start)
28193 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28194 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28195 && !next->ends_at_zv_p
28196 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28197 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28198 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28199 && !next->ends_at_zv_p
28200 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28201 {
28202 *end = row;
28203 break;
28204 }
28205 else
28206 {
28207 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28208 but none of the characters it displays are in the range, it is
28209 also END + 1. */
28210 struct glyph *g = next->glyphs[TEXT_AREA];
28211 struct glyph *s = g;
28212 struct glyph *e = g + next->used[TEXT_AREA];
28213
28214 while (g < e)
28215 {
28216 if (((BUFFERP (g->object) || NILP (g->object))
28217 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28218 /* If the buffer position of the first glyph in
28219 the row is equal to END_CHARPOS, it means
28220 the last character to be highlighted is the
28221 newline of ROW, and we must consider NEXT as
28222 END, not END+1. */
28223 || (((!next->reversed_p && g == s)
28224 || (next->reversed_p && g == e - 1))
28225 && (g->charpos == end_charpos
28226 /* Special case for when NEXT is an
28227 empty line at ZV. */
28228 || (g->charpos == -1
28229 && !row->ends_at_zv_p
28230 && next_start == end_charpos)))))
28231 /* A glyph that comes from DISP_STRING is by
28232 definition to be highlighted. */
28233 || EQ (g->object, disp_string))
28234 break;
28235 g++;
28236 }
28237 if (g == e)
28238 {
28239 *end = row;
28240 break;
28241 }
28242 /* The first row that ends at ZV must be the last to be
28243 highlighted. */
28244 else if (next->ends_at_zv_p)
28245 {
28246 *end = next;
28247 break;
28248 }
28249 }
28250 }
28251 }
28252
28253 /* This function sets the mouse_face_* elements of HLINFO, assuming
28254 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28255 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28256 for the overlay or run of text properties specifying the mouse
28257 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28258 before-string and after-string that must also be highlighted.
28259 DISP_STRING, if non-nil, is a display string that may cover some
28260 or all of the highlighted text. */
28261
28262 static void
28263 mouse_face_from_buffer_pos (Lisp_Object window,
28264 Mouse_HLInfo *hlinfo,
28265 ptrdiff_t mouse_charpos,
28266 ptrdiff_t start_charpos,
28267 ptrdiff_t end_charpos,
28268 Lisp_Object before_string,
28269 Lisp_Object after_string,
28270 Lisp_Object disp_string)
28271 {
28272 struct window *w = XWINDOW (window);
28273 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28274 struct glyph_row *r1, *r2;
28275 struct glyph *glyph, *end;
28276 ptrdiff_t ignore, pos;
28277 int x;
28278
28279 eassert (NILP (disp_string) || STRINGP (disp_string));
28280 eassert (NILP (before_string) || STRINGP (before_string));
28281 eassert (NILP (after_string) || STRINGP (after_string));
28282
28283 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28284 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28285 if (r1 == NULL)
28286 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28287 /* If the before-string or display-string contains newlines,
28288 rows_from_pos_range skips to its last row. Move back. */
28289 if (!NILP (before_string) || !NILP (disp_string))
28290 {
28291 struct glyph_row *prev;
28292 while ((prev = r1 - 1, prev >= first)
28293 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28294 && prev->used[TEXT_AREA] > 0)
28295 {
28296 struct glyph *beg = prev->glyphs[TEXT_AREA];
28297 glyph = beg + prev->used[TEXT_AREA];
28298 while (--glyph >= beg && NILP (glyph->object));
28299 if (glyph < beg
28300 || !(EQ (glyph->object, before_string)
28301 || EQ (glyph->object, disp_string)))
28302 break;
28303 r1 = prev;
28304 }
28305 }
28306 if (r2 == NULL)
28307 {
28308 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28309 hlinfo->mouse_face_past_end = true;
28310 }
28311 else if (!NILP (after_string))
28312 {
28313 /* If the after-string has newlines, advance to its last row. */
28314 struct glyph_row *next;
28315 struct glyph_row *last
28316 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28317
28318 for (next = r2 + 1;
28319 next <= last
28320 && next->used[TEXT_AREA] > 0
28321 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28322 ++next)
28323 r2 = next;
28324 }
28325 /* The rest of the display engine assumes that mouse_face_beg_row is
28326 either above mouse_face_end_row or identical to it. But with
28327 bidi-reordered continued lines, the row for START_CHARPOS could
28328 be below the row for END_CHARPOS. If so, swap the rows and store
28329 them in correct order. */
28330 if (r1->y > r2->y)
28331 {
28332 struct glyph_row *tem = r2;
28333
28334 r2 = r1;
28335 r1 = tem;
28336 }
28337
28338 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28339 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28340
28341 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28342 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28343 could be anywhere in the row and in any order. The strategy
28344 below is to find the leftmost and the rightmost glyph that
28345 belongs to either of these 3 strings, or whose position is
28346 between START_CHARPOS and END_CHARPOS, and highlight all the
28347 glyphs between those two. This may cover more than just the text
28348 between START_CHARPOS and END_CHARPOS if the range of characters
28349 strides the bidi level boundary, e.g. if the beginning is in R2L
28350 text while the end is in L2R text or vice versa. */
28351 if (!r1->reversed_p)
28352 {
28353 /* This row is in a left to right paragraph. Scan it left to
28354 right. */
28355 glyph = r1->glyphs[TEXT_AREA];
28356 end = glyph + r1->used[TEXT_AREA];
28357 x = r1->x;
28358
28359 /* Skip truncation glyphs at the start of the glyph row. */
28360 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28361 for (; glyph < end
28362 && NILP (glyph->object)
28363 && glyph->charpos < 0;
28364 ++glyph)
28365 x += glyph->pixel_width;
28366
28367 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28368 or DISP_STRING, and the first glyph from buffer whose
28369 position is between START_CHARPOS and END_CHARPOS. */
28370 for (; glyph < end
28371 && !NILP (glyph->object)
28372 && !EQ (glyph->object, disp_string)
28373 && !(BUFFERP (glyph->object)
28374 && (glyph->charpos >= start_charpos
28375 && glyph->charpos < end_charpos));
28376 ++glyph)
28377 {
28378 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28379 are present at buffer positions between START_CHARPOS and
28380 END_CHARPOS, or if they come from an overlay. */
28381 if (EQ (glyph->object, before_string))
28382 {
28383 pos = string_buffer_position (before_string,
28384 start_charpos);
28385 /* If pos == 0, it means before_string came from an
28386 overlay, not from a buffer position. */
28387 if (!pos || (pos >= start_charpos && pos < end_charpos))
28388 break;
28389 }
28390 else if (EQ (glyph->object, after_string))
28391 {
28392 pos = string_buffer_position (after_string, end_charpos);
28393 if (!pos || (pos >= start_charpos && pos < end_charpos))
28394 break;
28395 }
28396 x += glyph->pixel_width;
28397 }
28398 hlinfo->mouse_face_beg_x = x;
28399 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28400 }
28401 else
28402 {
28403 /* This row is in a right to left paragraph. Scan it right to
28404 left. */
28405 struct glyph *g;
28406
28407 end = r1->glyphs[TEXT_AREA] - 1;
28408 glyph = end + r1->used[TEXT_AREA];
28409
28410 /* Skip truncation glyphs at the start of the glyph row. */
28411 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28412 for (; glyph > end
28413 && NILP (glyph->object)
28414 && glyph->charpos < 0;
28415 --glyph)
28416 ;
28417
28418 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28419 or DISP_STRING, and the first glyph from buffer whose
28420 position is between START_CHARPOS and END_CHARPOS. */
28421 for (; glyph > end
28422 && !NILP (glyph->object)
28423 && !EQ (glyph->object, disp_string)
28424 && !(BUFFERP (glyph->object)
28425 && (glyph->charpos >= start_charpos
28426 && glyph->charpos < end_charpos));
28427 --glyph)
28428 {
28429 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28430 are present at buffer positions between START_CHARPOS and
28431 END_CHARPOS, or if they come from an overlay. */
28432 if (EQ (glyph->object, before_string))
28433 {
28434 pos = string_buffer_position (before_string, start_charpos);
28435 /* If pos == 0, it means before_string came from an
28436 overlay, not from a buffer position. */
28437 if (!pos || (pos >= start_charpos && pos < end_charpos))
28438 break;
28439 }
28440 else if (EQ (glyph->object, after_string))
28441 {
28442 pos = string_buffer_position (after_string, end_charpos);
28443 if (!pos || (pos >= start_charpos && pos < end_charpos))
28444 break;
28445 }
28446 }
28447
28448 glyph++; /* first glyph to the right of the highlighted area */
28449 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28450 x += g->pixel_width;
28451 hlinfo->mouse_face_beg_x = x;
28452 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28453 }
28454
28455 /* If the highlight ends in a different row, compute GLYPH and END
28456 for the end row. Otherwise, reuse the values computed above for
28457 the row where the highlight begins. */
28458 if (r2 != r1)
28459 {
28460 if (!r2->reversed_p)
28461 {
28462 glyph = r2->glyphs[TEXT_AREA];
28463 end = glyph + r2->used[TEXT_AREA];
28464 x = r2->x;
28465 }
28466 else
28467 {
28468 end = r2->glyphs[TEXT_AREA] - 1;
28469 glyph = end + r2->used[TEXT_AREA];
28470 }
28471 }
28472
28473 if (!r2->reversed_p)
28474 {
28475 /* Skip truncation and continuation glyphs near the end of the
28476 row, and also blanks and stretch glyphs inserted by
28477 extend_face_to_end_of_line. */
28478 while (end > glyph
28479 && NILP ((end - 1)->object))
28480 --end;
28481 /* Scan the rest of the glyph row from the end, looking for the
28482 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28483 DISP_STRING, or whose position is between START_CHARPOS
28484 and END_CHARPOS */
28485 for (--end;
28486 end > glyph
28487 && !NILP (end->object)
28488 && !EQ (end->object, disp_string)
28489 && !(BUFFERP (end->object)
28490 && (end->charpos >= start_charpos
28491 && end->charpos < end_charpos));
28492 --end)
28493 {
28494 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28495 are present at buffer positions between START_CHARPOS and
28496 END_CHARPOS, or if they come from an overlay. */
28497 if (EQ (end->object, before_string))
28498 {
28499 pos = string_buffer_position (before_string, start_charpos);
28500 if (!pos || (pos >= start_charpos && pos < end_charpos))
28501 break;
28502 }
28503 else if (EQ (end->object, after_string))
28504 {
28505 pos = string_buffer_position (after_string, end_charpos);
28506 if (!pos || (pos >= start_charpos && pos < end_charpos))
28507 break;
28508 }
28509 }
28510 /* Find the X coordinate of the last glyph to be highlighted. */
28511 for (; glyph <= end; ++glyph)
28512 x += glyph->pixel_width;
28513
28514 hlinfo->mouse_face_end_x = x;
28515 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28516 }
28517 else
28518 {
28519 /* Skip truncation and continuation glyphs near the end of the
28520 row, and also blanks and stretch glyphs inserted by
28521 extend_face_to_end_of_line. */
28522 x = r2->x;
28523 end++;
28524 while (end < glyph
28525 && NILP (end->object))
28526 {
28527 x += end->pixel_width;
28528 ++end;
28529 }
28530 /* Scan the rest of the glyph row from the end, looking for the
28531 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28532 DISP_STRING, or whose position is between START_CHARPOS
28533 and END_CHARPOS */
28534 for ( ;
28535 end < glyph
28536 && !NILP (end->object)
28537 && !EQ (end->object, disp_string)
28538 && !(BUFFERP (end->object)
28539 && (end->charpos >= start_charpos
28540 && end->charpos < end_charpos));
28541 ++end)
28542 {
28543 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28544 are present at buffer positions between START_CHARPOS and
28545 END_CHARPOS, or if they come from an overlay. */
28546 if (EQ (end->object, before_string))
28547 {
28548 pos = string_buffer_position (before_string, start_charpos);
28549 if (!pos || (pos >= start_charpos && pos < end_charpos))
28550 break;
28551 }
28552 else if (EQ (end->object, after_string))
28553 {
28554 pos = string_buffer_position (after_string, end_charpos);
28555 if (!pos || (pos >= start_charpos && pos < end_charpos))
28556 break;
28557 }
28558 x += end->pixel_width;
28559 }
28560 /* If we exited the above loop because we arrived at the last
28561 glyph of the row, and its buffer position is still not in
28562 range, it means the last character in range is the preceding
28563 newline. Bump the end column and x values to get past the
28564 last glyph. */
28565 if (end == glyph
28566 && BUFFERP (end->object)
28567 && (end->charpos < start_charpos
28568 || end->charpos >= end_charpos))
28569 {
28570 x += end->pixel_width;
28571 ++end;
28572 }
28573 hlinfo->mouse_face_end_x = x;
28574 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28575 }
28576
28577 hlinfo->mouse_face_window = window;
28578 hlinfo->mouse_face_face_id
28579 = face_at_buffer_position (w, mouse_charpos, &ignore,
28580 mouse_charpos + 1,
28581 !hlinfo->mouse_face_hidden, -1);
28582 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28583 }
28584
28585 /* The following function is not used anymore (replaced with
28586 mouse_face_from_string_pos), but I leave it here for the time
28587 being, in case someone would. */
28588
28589 #if false /* not used */
28590
28591 /* Find the position of the glyph for position POS in OBJECT in
28592 window W's current matrix, and return in *X, *Y the pixel
28593 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28594
28595 RIGHT_P means return the position of the right edge of the glyph.
28596 !RIGHT_P means return the left edge position.
28597
28598 If no glyph for POS exists in the matrix, return the position of
28599 the glyph with the next smaller position that is in the matrix, if
28600 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28601 exists in the matrix, return the position of the glyph with the
28602 next larger position in OBJECT.
28603
28604 Value is true if a glyph was found. */
28605
28606 static bool
28607 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28608 int *hpos, int *vpos, int *x, int *y, bool right_p)
28609 {
28610 int yb = window_text_bottom_y (w);
28611 struct glyph_row *r;
28612 struct glyph *best_glyph = NULL;
28613 struct glyph_row *best_row = NULL;
28614 int best_x = 0;
28615
28616 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28617 r->enabled_p && r->y < yb;
28618 ++r)
28619 {
28620 struct glyph *g = r->glyphs[TEXT_AREA];
28621 struct glyph *e = g + r->used[TEXT_AREA];
28622 int gx;
28623
28624 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28625 if (EQ (g->object, object))
28626 {
28627 if (g->charpos == pos)
28628 {
28629 best_glyph = g;
28630 best_x = gx;
28631 best_row = r;
28632 goto found;
28633 }
28634 else if (best_glyph == NULL
28635 || ((eabs (g->charpos - pos)
28636 < eabs (best_glyph->charpos - pos))
28637 && (right_p
28638 ? g->charpos < pos
28639 : g->charpos > pos)))
28640 {
28641 best_glyph = g;
28642 best_x = gx;
28643 best_row = r;
28644 }
28645 }
28646 }
28647
28648 found:
28649
28650 if (best_glyph)
28651 {
28652 *x = best_x;
28653 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28654
28655 if (right_p)
28656 {
28657 *x += best_glyph->pixel_width;
28658 ++*hpos;
28659 }
28660
28661 *y = best_row->y;
28662 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28663 }
28664
28665 return best_glyph != NULL;
28666 }
28667 #endif /* not used */
28668
28669 /* Find the positions of the first and the last glyphs in window W's
28670 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28671 (assumed to be a string), and return in HLINFO's mouse_face_*
28672 members the pixel and column/row coordinates of those glyphs. */
28673
28674 static void
28675 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28676 Lisp_Object object,
28677 ptrdiff_t startpos, ptrdiff_t endpos)
28678 {
28679 int yb = window_text_bottom_y (w);
28680 struct glyph_row *r;
28681 struct glyph *g, *e;
28682 int gx;
28683 bool found = false;
28684
28685 /* Find the glyph row with at least one position in the range
28686 [STARTPOS..ENDPOS), and the first glyph in that row whose
28687 position belongs to that range. */
28688 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28689 r->enabled_p && r->y < yb;
28690 ++r)
28691 {
28692 if (!r->reversed_p)
28693 {
28694 g = r->glyphs[TEXT_AREA];
28695 e = g + r->used[TEXT_AREA];
28696 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28697 if (EQ (g->object, object)
28698 && startpos <= g->charpos && g->charpos < endpos)
28699 {
28700 hlinfo->mouse_face_beg_row
28701 = MATRIX_ROW_VPOS (r, w->current_matrix);
28702 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28703 hlinfo->mouse_face_beg_x = gx;
28704 found = true;
28705 break;
28706 }
28707 }
28708 else
28709 {
28710 struct glyph *g1;
28711
28712 e = r->glyphs[TEXT_AREA];
28713 g = e + r->used[TEXT_AREA];
28714 for ( ; g > e; --g)
28715 if (EQ ((g-1)->object, object)
28716 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28717 {
28718 hlinfo->mouse_face_beg_row
28719 = MATRIX_ROW_VPOS (r, w->current_matrix);
28720 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28721 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28722 gx += g1->pixel_width;
28723 hlinfo->mouse_face_beg_x = gx;
28724 found = true;
28725 break;
28726 }
28727 }
28728 if (found)
28729 break;
28730 }
28731
28732 if (!found)
28733 return;
28734
28735 /* Starting with the next row, look for the first row which does NOT
28736 include any glyphs whose positions are in the range. */
28737 for (++r; r->enabled_p && r->y < yb; ++r)
28738 {
28739 g = r->glyphs[TEXT_AREA];
28740 e = g + r->used[TEXT_AREA];
28741 found = false;
28742 for ( ; g < e; ++g)
28743 if (EQ (g->object, object)
28744 && startpos <= g->charpos && g->charpos < endpos)
28745 {
28746 found = true;
28747 break;
28748 }
28749 if (!found)
28750 break;
28751 }
28752
28753 /* The highlighted region ends on the previous row. */
28754 r--;
28755
28756 /* Set the end row. */
28757 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28758
28759 /* Compute and set the end column and the end column's horizontal
28760 pixel coordinate. */
28761 if (!r->reversed_p)
28762 {
28763 g = r->glyphs[TEXT_AREA];
28764 e = g + r->used[TEXT_AREA];
28765 for ( ; e > g; --e)
28766 if (EQ ((e-1)->object, object)
28767 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28768 break;
28769 hlinfo->mouse_face_end_col = e - g;
28770
28771 for (gx = r->x; g < e; ++g)
28772 gx += g->pixel_width;
28773 hlinfo->mouse_face_end_x = gx;
28774 }
28775 else
28776 {
28777 e = r->glyphs[TEXT_AREA];
28778 g = e + r->used[TEXT_AREA];
28779 for (gx = r->x ; e < g; ++e)
28780 {
28781 if (EQ (e->object, object)
28782 && startpos <= e->charpos && e->charpos < endpos)
28783 break;
28784 gx += e->pixel_width;
28785 }
28786 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28787 hlinfo->mouse_face_end_x = gx;
28788 }
28789 }
28790
28791 #ifdef HAVE_WINDOW_SYSTEM
28792
28793 /* See if position X, Y is within a hot-spot of an image. */
28794
28795 static bool
28796 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28797 {
28798 if (!CONSP (hot_spot))
28799 return false;
28800
28801 if (EQ (XCAR (hot_spot), Qrect))
28802 {
28803 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28804 Lisp_Object rect = XCDR (hot_spot);
28805 Lisp_Object tem;
28806 if (!CONSP (rect))
28807 return false;
28808 if (!CONSP (XCAR (rect)))
28809 return false;
28810 if (!CONSP (XCDR (rect)))
28811 return false;
28812 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28813 return false;
28814 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28815 return false;
28816 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28817 return false;
28818 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28819 return false;
28820 return true;
28821 }
28822 else if (EQ (XCAR (hot_spot), Qcircle))
28823 {
28824 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28825 Lisp_Object circ = XCDR (hot_spot);
28826 Lisp_Object lr, lx0, ly0;
28827 if (CONSP (circ)
28828 && CONSP (XCAR (circ))
28829 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28830 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28831 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28832 {
28833 double r = XFLOATINT (lr);
28834 double dx = XINT (lx0) - x;
28835 double dy = XINT (ly0) - y;
28836 return (dx * dx + dy * dy <= r * r);
28837 }
28838 }
28839 else if (EQ (XCAR (hot_spot), Qpoly))
28840 {
28841 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28842 if (VECTORP (XCDR (hot_spot)))
28843 {
28844 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28845 Lisp_Object *poly = v->contents;
28846 ptrdiff_t n = v->header.size;
28847 ptrdiff_t i;
28848 bool inside = false;
28849 Lisp_Object lx, ly;
28850 int x0, y0;
28851
28852 /* Need an even number of coordinates, and at least 3 edges. */
28853 if (n < 6 || n & 1)
28854 return false;
28855
28856 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28857 If count is odd, we are inside polygon. Pixels on edges
28858 may or may not be included depending on actual geometry of the
28859 polygon. */
28860 if ((lx = poly[n-2], !INTEGERP (lx))
28861 || (ly = poly[n-1], !INTEGERP (lx)))
28862 return false;
28863 x0 = XINT (lx), y0 = XINT (ly);
28864 for (i = 0; i < n; i += 2)
28865 {
28866 int x1 = x0, y1 = y0;
28867 if ((lx = poly[i], !INTEGERP (lx))
28868 || (ly = poly[i+1], !INTEGERP (ly)))
28869 return false;
28870 x0 = XINT (lx), y0 = XINT (ly);
28871
28872 /* Does this segment cross the X line? */
28873 if (x0 >= x)
28874 {
28875 if (x1 >= x)
28876 continue;
28877 }
28878 else if (x1 < x)
28879 continue;
28880 if (y > y0 && y > y1)
28881 continue;
28882 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28883 inside = !inside;
28884 }
28885 return inside;
28886 }
28887 }
28888 return false;
28889 }
28890
28891 Lisp_Object
28892 find_hot_spot (Lisp_Object map, int x, int y)
28893 {
28894 while (CONSP (map))
28895 {
28896 if (CONSP (XCAR (map))
28897 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28898 return XCAR (map);
28899 map = XCDR (map);
28900 }
28901
28902 return Qnil;
28903 }
28904
28905 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28906 3, 3, 0,
28907 doc: /* Lookup in image map MAP coordinates X and Y.
28908 An image map is an alist where each element has the format (AREA ID PLIST).
28909 An AREA is specified as either a rectangle, a circle, or a polygon:
28910 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28911 pixel coordinates of the upper left and bottom right corners.
28912 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28913 and the radius of the circle; r may be a float or integer.
28914 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28915 vector describes one corner in the polygon.
28916 Returns the alist element for the first matching AREA in MAP. */)
28917 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28918 {
28919 if (NILP (map))
28920 return Qnil;
28921
28922 CHECK_NUMBER (x);
28923 CHECK_NUMBER (y);
28924
28925 return find_hot_spot (map,
28926 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28927 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28928 }
28929
28930
28931 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28932 static void
28933 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28934 {
28935 /* Do not change cursor shape while dragging mouse. */
28936 if (!NILP (do_mouse_tracking))
28937 return;
28938
28939 if (!NILP (pointer))
28940 {
28941 if (EQ (pointer, Qarrow))
28942 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28943 else if (EQ (pointer, Qhand))
28944 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28945 else if (EQ (pointer, Qtext))
28946 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28947 else if (EQ (pointer, intern ("hdrag")))
28948 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28949 else if (EQ (pointer, intern ("nhdrag")))
28950 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28951 #ifdef HAVE_X_WINDOWS
28952 else if (EQ (pointer, intern ("vdrag")))
28953 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28954 #endif
28955 else if (EQ (pointer, intern ("hourglass")))
28956 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28957 else if (EQ (pointer, Qmodeline))
28958 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28959 else
28960 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28961 }
28962
28963 if (cursor != No_Cursor)
28964 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28965 }
28966
28967 #endif /* HAVE_WINDOW_SYSTEM */
28968
28969 /* Take proper action when mouse has moved to the mode or header line
28970 or marginal area AREA of window W, x-position X and y-position Y.
28971 X is relative to the start of the text display area of W, so the
28972 width of bitmap areas and scroll bars must be subtracted to get a
28973 position relative to the start of the mode line. */
28974
28975 static void
28976 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28977 enum window_part area)
28978 {
28979 struct window *w = XWINDOW (window);
28980 struct frame *f = XFRAME (w->frame);
28981 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28982 #ifdef HAVE_WINDOW_SYSTEM
28983 Display_Info *dpyinfo;
28984 #endif
28985 Cursor cursor = No_Cursor;
28986 Lisp_Object pointer = Qnil;
28987 int dx, dy, width, height;
28988 ptrdiff_t charpos;
28989 Lisp_Object string, object = Qnil;
28990 Lisp_Object pos IF_LINT (= Qnil), help;
28991
28992 Lisp_Object mouse_face;
28993 int original_x_pixel = x;
28994 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28995 struct glyph_row *row IF_LINT (= 0);
28996
28997 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28998 {
28999 int x0;
29000 struct glyph *end;
29001
29002 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29003 returns them in row/column units! */
29004 string = mode_line_string (w, area, &x, &y, &charpos,
29005 &object, &dx, &dy, &width, &height);
29006
29007 row = (area == ON_MODE_LINE
29008 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29009 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29010
29011 /* Find the glyph under the mouse pointer. */
29012 if (row->mode_line_p && row->enabled_p)
29013 {
29014 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29015 end = glyph + row->used[TEXT_AREA];
29016
29017 for (x0 = original_x_pixel;
29018 glyph < end && x0 >= glyph->pixel_width;
29019 ++glyph)
29020 x0 -= glyph->pixel_width;
29021
29022 if (glyph >= end)
29023 glyph = NULL;
29024 }
29025 }
29026 else
29027 {
29028 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29029 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29030 returns them in row/column units! */
29031 string = marginal_area_string (w, area, &x, &y, &charpos,
29032 &object, &dx, &dy, &width, &height);
29033 }
29034
29035 help = Qnil;
29036
29037 #ifdef HAVE_WINDOW_SYSTEM
29038 if (IMAGEP (object))
29039 {
29040 Lisp_Object image_map, hotspot;
29041 if ((image_map = Fplist_get (XCDR (object), QCmap),
29042 !NILP (image_map))
29043 && (hotspot = find_hot_spot (image_map, dx, dy),
29044 CONSP (hotspot))
29045 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29046 {
29047 Lisp_Object plist;
29048
29049 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29050 If so, we could look for mouse-enter, mouse-leave
29051 properties in PLIST (and do something...). */
29052 hotspot = XCDR (hotspot);
29053 if (CONSP (hotspot)
29054 && (plist = XCAR (hotspot), CONSP (plist)))
29055 {
29056 pointer = Fplist_get (plist, Qpointer);
29057 if (NILP (pointer))
29058 pointer = Qhand;
29059 help = Fplist_get (plist, Qhelp_echo);
29060 if (!NILP (help))
29061 {
29062 help_echo_string = help;
29063 XSETWINDOW (help_echo_window, w);
29064 help_echo_object = w->contents;
29065 help_echo_pos = charpos;
29066 }
29067 }
29068 }
29069 if (NILP (pointer))
29070 pointer = Fplist_get (XCDR (object), QCpointer);
29071 }
29072 #endif /* HAVE_WINDOW_SYSTEM */
29073
29074 if (STRINGP (string))
29075 pos = make_number (charpos);
29076
29077 /* Set the help text and mouse pointer. If the mouse is on a part
29078 of the mode line without any text (e.g. past the right edge of
29079 the mode line text), use the default help text and pointer. */
29080 if (STRINGP (string) || area == ON_MODE_LINE)
29081 {
29082 /* Arrange to display the help by setting the global variables
29083 help_echo_string, help_echo_object, and help_echo_pos. */
29084 if (NILP (help))
29085 {
29086 if (STRINGP (string))
29087 help = Fget_text_property (pos, Qhelp_echo, string);
29088
29089 if (!NILP (help))
29090 {
29091 help_echo_string = help;
29092 XSETWINDOW (help_echo_window, w);
29093 help_echo_object = string;
29094 help_echo_pos = charpos;
29095 }
29096 else if (area == ON_MODE_LINE)
29097 {
29098 Lisp_Object default_help
29099 = buffer_local_value (Qmode_line_default_help_echo,
29100 w->contents);
29101
29102 if (STRINGP (default_help))
29103 {
29104 help_echo_string = default_help;
29105 XSETWINDOW (help_echo_window, w);
29106 help_echo_object = Qnil;
29107 help_echo_pos = -1;
29108 }
29109 }
29110 }
29111
29112 #ifdef HAVE_WINDOW_SYSTEM
29113 /* Change the mouse pointer according to what is under it. */
29114 if (FRAME_WINDOW_P (f))
29115 {
29116 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29117 || minibuf_level
29118 || NILP (Vresize_mini_windows));
29119
29120 dpyinfo = FRAME_DISPLAY_INFO (f);
29121 if (STRINGP (string))
29122 {
29123 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29124
29125 if (NILP (pointer))
29126 pointer = Fget_text_property (pos, Qpointer, string);
29127
29128 /* Change the mouse pointer according to what is under X/Y. */
29129 if (NILP (pointer)
29130 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29131 {
29132 Lisp_Object map;
29133 map = Fget_text_property (pos, Qlocal_map, string);
29134 if (!KEYMAPP (map))
29135 map = Fget_text_property (pos, Qkeymap, string);
29136 if (!KEYMAPP (map) && draggable)
29137 cursor = dpyinfo->vertical_scroll_bar_cursor;
29138 }
29139 }
29140 else if (draggable)
29141 /* Default mode-line pointer. */
29142 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29143 }
29144 #endif
29145 }
29146
29147 /* Change the mouse face according to what is under X/Y. */
29148 bool mouse_face_shown = false;
29149 if (STRINGP (string))
29150 {
29151 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29152 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29153 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29154 && glyph)
29155 {
29156 Lisp_Object b, e;
29157
29158 struct glyph * tmp_glyph;
29159
29160 int gpos;
29161 int gseq_length;
29162 int total_pixel_width;
29163 ptrdiff_t begpos, endpos, ignore;
29164
29165 int vpos, hpos;
29166
29167 b = Fprevious_single_property_change (make_number (charpos + 1),
29168 Qmouse_face, string, Qnil);
29169 if (NILP (b))
29170 begpos = 0;
29171 else
29172 begpos = XINT (b);
29173
29174 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29175 if (NILP (e))
29176 endpos = SCHARS (string);
29177 else
29178 endpos = XINT (e);
29179
29180 /* Calculate the glyph position GPOS of GLYPH in the
29181 displayed string, relative to the beginning of the
29182 highlighted part of the string.
29183
29184 Note: GPOS is different from CHARPOS. CHARPOS is the
29185 position of GLYPH in the internal string object. A mode
29186 line string format has structures which are converted to
29187 a flattened string by the Emacs Lisp interpreter. The
29188 internal string is an element of those structures. The
29189 displayed string is the flattened string. */
29190 tmp_glyph = row_start_glyph;
29191 while (tmp_glyph < glyph
29192 && (!(EQ (tmp_glyph->object, glyph->object)
29193 && begpos <= tmp_glyph->charpos
29194 && tmp_glyph->charpos < endpos)))
29195 tmp_glyph++;
29196 gpos = glyph - tmp_glyph;
29197
29198 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29199 the highlighted part of the displayed string to which
29200 GLYPH belongs. Note: GSEQ_LENGTH is different from
29201 SCHARS (STRING), because the latter returns the length of
29202 the internal string. */
29203 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29204 tmp_glyph > glyph
29205 && (!(EQ (tmp_glyph->object, glyph->object)
29206 && begpos <= tmp_glyph->charpos
29207 && tmp_glyph->charpos < endpos));
29208 tmp_glyph--)
29209 ;
29210 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29211
29212 /* Calculate the total pixel width of all the glyphs between
29213 the beginning of the highlighted area and GLYPH. */
29214 total_pixel_width = 0;
29215 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29216 total_pixel_width += tmp_glyph->pixel_width;
29217
29218 /* Pre calculation of re-rendering position. Note: X is in
29219 column units here, after the call to mode_line_string or
29220 marginal_area_string. */
29221 hpos = x - gpos;
29222 vpos = (area == ON_MODE_LINE
29223 ? (w->current_matrix)->nrows - 1
29224 : 0);
29225
29226 /* If GLYPH's position is included in the region that is
29227 already drawn in mouse face, we have nothing to do. */
29228 if ( EQ (window, hlinfo->mouse_face_window)
29229 && (!row->reversed_p
29230 ? (hlinfo->mouse_face_beg_col <= hpos
29231 && hpos < hlinfo->mouse_face_end_col)
29232 /* In R2L rows we swap BEG and END, see below. */
29233 : (hlinfo->mouse_face_end_col <= hpos
29234 && hpos < hlinfo->mouse_face_beg_col))
29235 && hlinfo->mouse_face_beg_row == vpos )
29236 return;
29237
29238 if (clear_mouse_face (hlinfo))
29239 cursor = No_Cursor;
29240
29241 if (!row->reversed_p)
29242 {
29243 hlinfo->mouse_face_beg_col = hpos;
29244 hlinfo->mouse_face_beg_x = original_x_pixel
29245 - (total_pixel_width + dx);
29246 hlinfo->mouse_face_end_col = hpos + gseq_length;
29247 hlinfo->mouse_face_end_x = 0;
29248 }
29249 else
29250 {
29251 /* In R2L rows, show_mouse_face expects BEG and END
29252 coordinates to be swapped. */
29253 hlinfo->mouse_face_end_col = hpos;
29254 hlinfo->mouse_face_end_x = original_x_pixel
29255 - (total_pixel_width + dx);
29256 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29257 hlinfo->mouse_face_beg_x = 0;
29258 }
29259
29260 hlinfo->mouse_face_beg_row = vpos;
29261 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29262 hlinfo->mouse_face_past_end = false;
29263 hlinfo->mouse_face_window = window;
29264
29265 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29266 charpos,
29267 0, &ignore,
29268 glyph->face_id,
29269 true);
29270 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29271 mouse_face_shown = true;
29272
29273 if (NILP (pointer))
29274 pointer = Qhand;
29275 }
29276 }
29277
29278 /* If mouse-face doesn't need to be shown, clear any existing
29279 mouse-face. */
29280 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29281 clear_mouse_face (hlinfo);
29282
29283 #ifdef HAVE_WINDOW_SYSTEM
29284 if (FRAME_WINDOW_P (f))
29285 define_frame_cursor1 (f, cursor, pointer);
29286 #endif
29287 }
29288
29289
29290 /* EXPORT:
29291 Take proper action when the mouse has moved to position X, Y on
29292 frame F with regards to highlighting portions of display that have
29293 mouse-face properties. Also de-highlight portions of display where
29294 the mouse was before, set the mouse pointer shape as appropriate
29295 for the mouse coordinates, and activate help echo (tooltips).
29296 X and Y can be negative or out of range. */
29297
29298 void
29299 note_mouse_highlight (struct frame *f, int x, int y)
29300 {
29301 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29302 enum window_part part = ON_NOTHING;
29303 Lisp_Object window;
29304 struct window *w;
29305 Cursor cursor = No_Cursor;
29306 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29307 struct buffer *b;
29308
29309 /* When a menu is active, don't highlight because this looks odd. */
29310 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29311 if (popup_activated ())
29312 return;
29313 #endif
29314
29315 if (!f->glyphs_initialized_p
29316 || f->pointer_invisible)
29317 return;
29318
29319 hlinfo->mouse_face_mouse_x = x;
29320 hlinfo->mouse_face_mouse_y = y;
29321 hlinfo->mouse_face_mouse_frame = f;
29322
29323 if (hlinfo->mouse_face_defer)
29324 return;
29325
29326 /* Which window is that in? */
29327 window = window_from_coordinates (f, x, y, &part, true);
29328
29329 /* If displaying active text in another window, clear that. */
29330 if (! EQ (window, hlinfo->mouse_face_window)
29331 /* Also clear if we move out of text area in same window. */
29332 || (!NILP (hlinfo->mouse_face_window)
29333 && !NILP (window)
29334 && part != ON_TEXT
29335 && part != ON_MODE_LINE
29336 && part != ON_HEADER_LINE))
29337 clear_mouse_face (hlinfo);
29338
29339 /* Not on a window -> return. */
29340 if (!WINDOWP (window))
29341 return;
29342
29343 /* Reset help_echo_string. It will get recomputed below. */
29344 help_echo_string = Qnil;
29345
29346 /* Convert to window-relative pixel coordinates. */
29347 w = XWINDOW (window);
29348 frame_to_window_pixel_xy (w, &x, &y);
29349
29350 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29351 /* Handle tool-bar window differently since it doesn't display a
29352 buffer. */
29353 if (EQ (window, f->tool_bar_window))
29354 {
29355 note_tool_bar_highlight (f, x, y);
29356 return;
29357 }
29358 #endif
29359
29360 /* Mouse is on the mode, header line or margin? */
29361 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29362 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29363 {
29364 note_mode_line_or_margin_highlight (window, x, y, part);
29365
29366 #ifdef HAVE_WINDOW_SYSTEM
29367 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29368 {
29369 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29370 /* Show non-text cursor (Bug#16647). */
29371 goto set_cursor;
29372 }
29373 else
29374 #endif
29375 return;
29376 }
29377
29378 #ifdef HAVE_WINDOW_SYSTEM
29379 if (part == ON_VERTICAL_BORDER)
29380 {
29381 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29382 help_echo_string = build_string ("drag-mouse-1: resize");
29383 }
29384 else if (part == ON_RIGHT_DIVIDER)
29385 {
29386 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29387 help_echo_string = build_string ("drag-mouse-1: resize");
29388 }
29389 else if (part == ON_BOTTOM_DIVIDER)
29390 if (! WINDOW_BOTTOMMOST_P (w)
29391 || minibuf_level
29392 || NILP (Vresize_mini_windows))
29393 {
29394 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29395 help_echo_string = build_string ("drag-mouse-1: resize");
29396 }
29397 else
29398 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29399 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29400 || part == ON_VERTICAL_SCROLL_BAR
29401 || part == ON_HORIZONTAL_SCROLL_BAR)
29402 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29403 else
29404 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29405 #endif
29406
29407 /* Are we in a window whose display is up to date?
29408 And verify the buffer's text has not changed. */
29409 b = XBUFFER (w->contents);
29410 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29411 {
29412 int hpos, vpos, dx, dy, area = LAST_AREA;
29413 ptrdiff_t pos;
29414 struct glyph *glyph;
29415 Lisp_Object object;
29416 Lisp_Object mouse_face = Qnil, position;
29417 Lisp_Object *overlay_vec = NULL;
29418 ptrdiff_t i, noverlays;
29419 struct buffer *obuf;
29420 ptrdiff_t obegv, ozv;
29421 bool same_region;
29422
29423 /* Find the glyph under X/Y. */
29424 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29425
29426 #ifdef HAVE_WINDOW_SYSTEM
29427 /* Look for :pointer property on image. */
29428 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29429 {
29430 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29431 if (img != NULL && IMAGEP (img->spec))
29432 {
29433 Lisp_Object image_map, hotspot;
29434 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29435 !NILP (image_map))
29436 && (hotspot = find_hot_spot (image_map,
29437 glyph->slice.img.x + dx,
29438 glyph->slice.img.y + dy),
29439 CONSP (hotspot))
29440 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29441 {
29442 Lisp_Object plist;
29443
29444 /* Could check XCAR (hotspot) to see if we enter/leave
29445 this hot-spot.
29446 If so, we could look for mouse-enter, mouse-leave
29447 properties in PLIST (and do something...). */
29448 hotspot = XCDR (hotspot);
29449 if (CONSP (hotspot)
29450 && (plist = XCAR (hotspot), CONSP (plist)))
29451 {
29452 pointer = Fplist_get (plist, Qpointer);
29453 if (NILP (pointer))
29454 pointer = Qhand;
29455 help_echo_string = Fplist_get (plist, Qhelp_echo);
29456 if (!NILP (help_echo_string))
29457 {
29458 help_echo_window = window;
29459 help_echo_object = glyph->object;
29460 help_echo_pos = glyph->charpos;
29461 }
29462 }
29463 }
29464 if (NILP (pointer))
29465 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29466 }
29467 }
29468 #endif /* HAVE_WINDOW_SYSTEM */
29469
29470 /* Clear mouse face if X/Y not over text. */
29471 if (glyph == NULL
29472 || area != TEXT_AREA
29473 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29474 /* Glyph's OBJECT is nil for glyphs inserted by the
29475 display engine for its internal purposes, like truncation
29476 and continuation glyphs and blanks beyond the end of
29477 line's text on text terminals. If we are over such a
29478 glyph, we are not over any text. */
29479 || NILP (glyph->object)
29480 /* R2L rows have a stretch glyph at their front, which
29481 stands for no text, whereas L2R rows have no glyphs at
29482 all beyond the end of text. Treat such stretch glyphs
29483 like we do with NULL glyphs in L2R rows. */
29484 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29485 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29486 && glyph->type == STRETCH_GLYPH
29487 && glyph->avoid_cursor_p))
29488 {
29489 if (clear_mouse_face (hlinfo))
29490 cursor = No_Cursor;
29491 #ifdef HAVE_WINDOW_SYSTEM
29492 if (FRAME_WINDOW_P (f) && NILP (pointer))
29493 {
29494 if (area != TEXT_AREA)
29495 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29496 else
29497 pointer = Vvoid_text_area_pointer;
29498 }
29499 #endif
29500 goto set_cursor;
29501 }
29502
29503 pos = glyph->charpos;
29504 object = glyph->object;
29505 if (!STRINGP (object) && !BUFFERP (object))
29506 goto set_cursor;
29507
29508 /* If we get an out-of-range value, return now; avoid an error. */
29509 if (BUFFERP (object) && pos > BUF_Z (b))
29510 goto set_cursor;
29511
29512 /* Make the window's buffer temporarily current for
29513 overlays_at and compute_char_face. */
29514 obuf = current_buffer;
29515 current_buffer = b;
29516 obegv = BEGV;
29517 ozv = ZV;
29518 BEGV = BEG;
29519 ZV = Z;
29520
29521 /* Is this char mouse-active or does it have help-echo? */
29522 position = make_number (pos);
29523
29524 USE_SAFE_ALLOCA;
29525
29526 if (BUFFERP (object))
29527 {
29528 /* Put all the overlays we want in a vector in overlay_vec. */
29529 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29530 /* Sort overlays into increasing priority order. */
29531 noverlays = sort_overlays (overlay_vec, noverlays, w);
29532 }
29533 else
29534 noverlays = 0;
29535
29536 if (NILP (Vmouse_highlight))
29537 {
29538 clear_mouse_face (hlinfo);
29539 goto check_help_echo;
29540 }
29541
29542 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29543
29544 if (same_region)
29545 cursor = No_Cursor;
29546
29547 /* Check mouse-face highlighting. */
29548 if (! same_region
29549 /* If there exists an overlay with mouse-face overlapping
29550 the one we are currently highlighting, we have to
29551 check if we enter the overlapping overlay, and then
29552 highlight only that. */
29553 || (OVERLAYP (hlinfo->mouse_face_overlay)
29554 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29555 {
29556 /* Find the highest priority overlay with a mouse-face. */
29557 Lisp_Object overlay = Qnil;
29558 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29559 {
29560 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29561 if (!NILP (mouse_face))
29562 overlay = overlay_vec[i];
29563 }
29564
29565 /* If we're highlighting the same overlay as before, there's
29566 no need to do that again. */
29567 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29568 goto check_help_echo;
29569 hlinfo->mouse_face_overlay = overlay;
29570
29571 /* Clear the display of the old active region, if any. */
29572 if (clear_mouse_face (hlinfo))
29573 cursor = No_Cursor;
29574
29575 /* If no overlay applies, get a text property. */
29576 if (NILP (overlay))
29577 mouse_face = Fget_text_property (position, Qmouse_face, object);
29578
29579 /* Next, compute the bounds of the mouse highlighting and
29580 display it. */
29581 if (!NILP (mouse_face) && STRINGP (object))
29582 {
29583 /* The mouse-highlighting comes from a display string
29584 with a mouse-face. */
29585 Lisp_Object s, e;
29586 ptrdiff_t ignore;
29587
29588 s = Fprevious_single_property_change
29589 (make_number (pos + 1), Qmouse_face, object, Qnil);
29590 e = Fnext_single_property_change
29591 (position, Qmouse_face, object, Qnil);
29592 if (NILP (s))
29593 s = make_number (0);
29594 if (NILP (e))
29595 e = make_number (SCHARS (object));
29596 mouse_face_from_string_pos (w, hlinfo, object,
29597 XINT (s), XINT (e));
29598 hlinfo->mouse_face_past_end = false;
29599 hlinfo->mouse_face_window = window;
29600 hlinfo->mouse_face_face_id
29601 = face_at_string_position (w, object, pos, 0, &ignore,
29602 glyph->face_id, true);
29603 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29604 cursor = No_Cursor;
29605 }
29606 else
29607 {
29608 /* The mouse-highlighting, if any, comes from an overlay
29609 or text property in the buffer. */
29610 Lisp_Object buffer IF_LINT (= Qnil);
29611 Lisp_Object disp_string IF_LINT (= Qnil);
29612
29613 if (STRINGP (object))
29614 {
29615 /* If we are on a display string with no mouse-face,
29616 check if the text under it has one. */
29617 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29618 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29619 pos = string_buffer_position (object, start);
29620 if (pos > 0)
29621 {
29622 mouse_face = get_char_property_and_overlay
29623 (make_number (pos), Qmouse_face, w->contents, &overlay);
29624 buffer = w->contents;
29625 disp_string = object;
29626 }
29627 }
29628 else
29629 {
29630 buffer = object;
29631 disp_string = Qnil;
29632 }
29633
29634 if (!NILP (mouse_face))
29635 {
29636 Lisp_Object before, after;
29637 Lisp_Object before_string, after_string;
29638 /* To correctly find the limits of mouse highlight
29639 in a bidi-reordered buffer, we must not use the
29640 optimization of limiting the search in
29641 previous-single-property-change and
29642 next-single-property-change, because
29643 rows_from_pos_range needs the real start and end
29644 positions to DTRT in this case. That's because
29645 the first row visible in a window does not
29646 necessarily display the character whose position
29647 is the smallest. */
29648 Lisp_Object lim1
29649 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29650 ? Fmarker_position (w->start)
29651 : Qnil;
29652 Lisp_Object lim2
29653 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29654 ? make_number (BUF_Z (XBUFFER (buffer))
29655 - w->window_end_pos)
29656 : Qnil;
29657
29658 if (NILP (overlay))
29659 {
29660 /* Handle the text property case. */
29661 before = Fprevious_single_property_change
29662 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29663 after = Fnext_single_property_change
29664 (make_number (pos), Qmouse_face, buffer, lim2);
29665 before_string = after_string = Qnil;
29666 }
29667 else
29668 {
29669 /* Handle the overlay case. */
29670 before = Foverlay_start (overlay);
29671 after = Foverlay_end (overlay);
29672 before_string = Foverlay_get (overlay, Qbefore_string);
29673 after_string = Foverlay_get (overlay, Qafter_string);
29674
29675 if (!STRINGP (before_string)) before_string = Qnil;
29676 if (!STRINGP (after_string)) after_string = Qnil;
29677 }
29678
29679 mouse_face_from_buffer_pos (window, hlinfo, pos,
29680 NILP (before)
29681 ? 1
29682 : XFASTINT (before),
29683 NILP (after)
29684 ? BUF_Z (XBUFFER (buffer))
29685 : XFASTINT (after),
29686 before_string, after_string,
29687 disp_string);
29688 cursor = No_Cursor;
29689 }
29690 }
29691 }
29692
29693 check_help_echo:
29694
29695 /* Look for a `help-echo' property. */
29696 if (NILP (help_echo_string)) {
29697 Lisp_Object help, overlay;
29698
29699 /* Check overlays first. */
29700 help = overlay = Qnil;
29701 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29702 {
29703 overlay = overlay_vec[i];
29704 help = Foverlay_get (overlay, Qhelp_echo);
29705 }
29706
29707 if (!NILP (help))
29708 {
29709 help_echo_string = help;
29710 help_echo_window = window;
29711 help_echo_object = overlay;
29712 help_echo_pos = pos;
29713 }
29714 else
29715 {
29716 Lisp_Object obj = glyph->object;
29717 ptrdiff_t charpos = glyph->charpos;
29718
29719 /* Try text properties. */
29720 if (STRINGP (obj)
29721 && charpos >= 0
29722 && charpos < SCHARS (obj))
29723 {
29724 help = Fget_text_property (make_number (charpos),
29725 Qhelp_echo, obj);
29726 if (NILP (help))
29727 {
29728 /* If the string itself doesn't specify a help-echo,
29729 see if the buffer text ``under'' it does. */
29730 struct glyph_row *r
29731 = MATRIX_ROW (w->current_matrix, vpos);
29732 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29733 ptrdiff_t p = string_buffer_position (obj, start);
29734 if (p > 0)
29735 {
29736 help = Fget_char_property (make_number (p),
29737 Qhelp_echo, w->contents);
29738 if (!NILP (help))
29739 {
29740 charpos = p;
29741 obj = w->contents;
29742 }
29743 }
29744 }
29745 }
29746 else if (BUFFERP (obj)
29747 && charpos >= BEGV
29748 && charpos < ZV)
29749 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29750 obj);
29751
29752 if (!NILP (help))
29753 {
29754 help_echo_string = help;
29755 help_echo_window = window;
29756 help_echo_object = obj;
29757 help_echo_pos = charpos;
29758 }
29759 }
29760 }
29761
29762 #ifdef HAVE_WINDOW_SYSTEM
29763 /* Look for a `pointer' property. */
29764 if (FRAME_WINDOW_P (f) && NILP (pointer))
29765 {
29766 /* Check overlays first. */
29767 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29768 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29769
29770 if (NILP (pointer))
29771 {
29772 Lisp_Object obj = glyph->object;
29773 ptrdiff_t charpos = glyph->charpos;
29774
29775 /* Try text properties. */
29776 if (STRINGP (obj)
29777 && charpos >= 0
29778 && charpos < SCHARS (obj))
29779 {
29780 pointer = Fget_text_property (make_number (charpos),
29781 Qpointer, obj);
29782 if (NILP (pointer))
29783 {
29784 /* If the string itself doesn't specify a pointer,
29785 see if the buffer text ``under'' it does. */
29786 struct glyph_row *r
29787 = MATRIX_ROW (w->current_matrix, vpos);
29788 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29789 ptrdiff_t p = string_buffer_position (obj, start);
29790 if (p > 0)
29791 pointer = Fget_char_property (make_number (p),
29792 Qpointer, w->contents);
29793 }
29794 }
29795 else if (BUFFERP (obj)
29796 && charpos >= BEGV
29797 && charpos < ZV)
29798 pointer = Fget_text_property (make_number (charpos),
29799 Qpointer, obj);
29800 }
29801 }
29802 #endif /* HAVE_WINDOW_SYSTEM */
29803
29804 BEGV = obegv;
29805 ZV = ozv;
29806 current_buffer = obuf;
29807 SAFE_FREE ();
29808 }
29809
29810 set_cursor:
29811
29812 #ifdef HAVE_WINDOW_SYSTEM
29813 if (FRAME_WINDOW_P (f))
29814 define_frame_cursor1 (f, cursor, pointer);
29815 #else
29816 /* This is here to prevent a compiler error, about "label at end of
29817 compound statement". */
29818 return;
29819 #endif
29820 }
29821
29822
29823 /* EXPORT for RIF:
29824 Clear any mouse-face on window W. This function is part of the
29825 redisplay interface, and is called from try_window_id and similar
29826 functions to ensure the mouse-highlight is off. */
29827
29828 void
29829 x_clear_window_mouse_face (struct window *w)
29830 {
29831 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29832 Lisp_Object window;
29833
29834 block_input ();
29835 XSETWINDOW (window, w);
29836 if (EQ (window, hlinfo->mouse_face_window))
29837 clear_mouse_face (hlinfo);
29838 unblock_input ();
29839 }
29840
29841
29842 /* EXPORT:
29843 Just discard the mouse face information for frame F, if any.
29844 This is used when the size of F is changed. */
29845
29846 void
29847 cancel_mouse_face (struct frame *f)
29848 {
29849 Lisp_Object window;
29850 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29851
29852 window = hlinfo->mouse_face_window;
29853 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29854 reset_mouse_highlight (hlinfo);
29855 }
29856
29857
29858 \f
29859 /***********************************************************************
29860 Exposure Events
29861 ***********************************************************************/
29862
29863 #ifdef HAVE_WINDOW_SYSTEM
29864
29865 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29866 which intersects rectangle R. R is in window-relative coordinates. */
29867
29868 static void
29869 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29870 enum glyph_row_area area)
29871 {
29872 struct glyph *first = row->glyphs[area];
29873 struct glyph *end = row->glyphs[area] + row->used[area];
29874 struct glyph *last;
29875 int first_x, start_x, x;
29876
29877 if (area == TEXT_AREA && row->fill_line_p)
29878 /* If row extends face to end of line write the whole line. */
29879 draw_glyphs (w, 0, row, area,
29880 0, row->used[area],
29881 DRAW_NORMAL_TEXT, 0);
29882 else
29883 {
29884 /* Set START_X to the window-relative start position for drawing glyphs of
29885 AREA. The first glyph of the text area can be partially visible.
29886 The first glyphs of other areas cannot. */
29887 start_x = window_box_left_offset (w, area);
29888 x = start_x;
29889 if (area == TEXT_AREA)
29890 x += row->x;
29891
29892 /* Find the first glyph that must be redrawn. */
29893 while (first < end
29894 && x + first->pixel_width < r->x)
29895 {
29896 x += first->pixel_width;
29897 ++first;
29898 }
29899
29900 /* Find the last one. */
29901 last = first;
29902 first_x = x;
29903 while (last < end
29904 && x < r->x + r->width)
29905 {
29906 x += last->pixel_width;
29907 ++last;
29908 }
29909
29910 /* Repaint. */
29911 if (last > first)
29912 draw_glyphs (w, first_x - start_x, row, area,
29913 first - row->glyphs[area], last - row->glyphs[area],
29914 DRAW_NORMAL_TEXT, 0);
29915 }
29916 }
29917
29918
29919 /* Redraw the parts of the glyph row ROW on window W intersecting
29920 rectangle R. R is in window-relative coordinates. Value is
29921 true if mouse-face was overwritten. */
29922
29923 static bool
29924 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29925 {
29926 eassert (row->enabled_p);
29927
29928 if (row->mode_line_p || w->pseudo_window_p)
29929 draw_glyphs (w, 0, row, TEXT_AREA,
29930 0, row->used[TEXT_AREA],
29931 DRAW_NORMAL_TEXT, 0);
29932 else
29933 {
29934 if (row->used[LEFT_MARGIN_AREA])
29935 expose_area (w, row, r, LEFT_MARGIN_AREA);
29936 if (row->used[TEXT_AREA])
29937 expose_area (w, row, r, TEXT_AREA);
29938 if (row->used[RIGHT_MARGIN_AREA])
29939 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29940 draw_row_fringe_bitmaps (w, row);
29941 }
29942
29943 return row->mouse_face_p;
29944 }
29945
29946
29947 /* Redraw those parts of glyphs rows during expose event handling that
29948 overlap other rows. Redrawing of an exposed line writes over parts
29949 of lines overlapping that exposed line; this function fixes that.
29950
29951 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29952 row in W's current matrix that is exposed and overlaps other rows.
29953 LAST_OVERLAPPING_ROW is the last such row. */
29954
29955 static void
29956 expose_overlaps (struct window *w,
29957 struct glyph_row *first_overlapping_row,
29958 struct glyph_row *last_overlapping_row,
29959 XRectangle *r)
29960 {
29961 struct glyph_row *row;
29962
29963 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29964 if (row->overlapping_p)
29965 {
29966 eassert (row->enabled_p && !row->mode_line_p);
29967
29968 row->clip = r;
29969 if (row->used[LEFT_MARGIN_AREA])
29970 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29971
29972 if (row->used[TEXT_AREA])
29973 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29974
29975 if (row->used[RIGHT_MARGIN_AREA])
29976 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29977 row->clip = NULL;
29978 }
29979 }
29980
29981
29982 /* Return true if W's cursor intersects rectangle R. */
29983
29984 static bool
29985 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29986 {
29987 XRectangle cr, result;
29988 struct glyph *cursor_glyph;
29989 struct glyph_row *row;
29990
29991 if (w->phys_cursor.vpos >= 0
29992 && w->phys_cursor.vpos < w->current_matrix->nrows
29993 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29994 row->enabled_p)
29995 && row->cursor_in_fringe_p)
29996 {
29997 /* Cursor is in the fringe. */
29998 cr.x = window_box_right_offset (w,
29999 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30000 ? RIGHT_MARGIN_AREA
30001 : TEXT_AREA));
30002 cr.y = row->y;
30003 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30004 cr.height = row->height;
30005 return x_intersect_rectangles (&cr, r, &result);
30006 }
30007
30008 cursor_glyph = get_phys_cursor_glyph (w);
30009 if (cursor_glyph)
30010 {
30011 /* r is relative to W's box, but w->phys_cursor.x is relative
30012 to left edge of W's TEXT area. Adjust it. */
30013 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30014 cr.y = w->phys_cursor.y;
30015 cr.width = cursor_glyph->pixel_width;
30016 cr.height = w->phys_cursor_height;
30017 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30018 I assume the effect is the same -- and this is portable. */
30019 return x_intersect_rectangles (&cr, r, &result);
30020 }
30021 /* If we don't understand the format, pretend we're not in the hot-spot. */
30022 return false;
30023 }
30024
30025
30026 /* EXPORT:
30027 Draw a vertical window border to the right of window W if W doesn't
30028 have vertical scroll bars. */
30029
30030 void
30031 x_draw_vertical_border (struct window *w)
30032 {
30033 struct frame *f = XFRAME (WINDOW_FRAME (w));
30034
30035 /* We could do better, if we knew what type of scroll-bar the adjacent
30036 windows (on either side) have... But we don't :-(
30037 However, I think this works ok. ++KFS 2003-04-25 */
30038
30039 /* Redraw borders between horizontally adjacent windows. Don't
30040 do it for frames with vertical scroll bars because either the
30041 right scroll bar of a window, or the left scroll bar of its
30042 neighbor will suffice as a border. */
30043 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30044 return;
30045
30046 /* Note: It is necessary to redraw both the left and the right
30047 borders, for when only this single window W is being
30048 redisplayed. */
30049 if (!WINDOW_RIGHTMOST_P (w)
30050 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30051 {
30052 int x0, x1, y0, y1;
30053
30054 window_box_edges (w, &x0, &y0, &x1, &y1);
30055 y1 -= 1;
30056
30057 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30058 x1 -= 1;
30059
30060 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30061 }
30062
30063 if (!WINDOW_LEFTMOST_P (w)
30064 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30065 {
30066 int x0, x1, y0, y1;
30067
30068 window_box_edges (w, &x0, &y0, &x1, &y1);
30069 y1 -= 1;
30070
30071 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30072 x0 -= 1;
30073
30074 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30075 }
30076 }
30077
30078
30079 /* Draw window dividers for window W. */
30080
30081 void
30082 x_draw_right_divider (struct window *w)
30083 {
30084 struct frame *f = WINDOW_XFRAME (w);
30085
30086 if (w->mini || w->pseudo_window_p)
30087 return;
30088 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30089 {
30090 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30091 int x1 = WINDOW_RIGHT_EDGE_X (w);
30092 int y0 = WINDOW_TOP_EDGE_Y (w);
30093 /* The bottom divider prevails. */
30094 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30095
30096 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30097 }
30098 }
30099
30100 static void
30101 x_draw_bottom_divider (struct window *w)
30102 {
30103 struct frame *f = XFRAME (WINDOW_FRAME (w));
30104
30105 if (w->mini || w->pseudo_window_p)
30106 return;
30107 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30108 {
30109 int x0 = WINDOW_LEFT_EDGE_X (w);
30110 int x1 = WINDOW_RIGHT_EDGE_X (w);
30111 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30112 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30113
30114 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30115 }
30116 }
30117
30118 /* Redraw the part of window W intersection rectangle FR. Pixel
30119 coordinates in FR are frame-relative. Call this function with
30120 input blocked. Value is true if the exposure overwrites
30121 mouse-face. */
30122
30123 static bool
30124 expose_window (struct window *w, XRectangle *fr)
30125 {
30126 struct frame *f = XFRAME (w->frame);
30127 XRectangle wr, r;
30128 bool mouse_face_overwritten_p = false;
30129
30130 /* If window is not yet fully initialized, do nothing. This can
30131 happen when toolkit scroll bars are used and a window is split.
30132 Reconfiguring the scroll bar will generate an expose for a newly
30133 created window. */
30134 if (w->current_matrix == NULL)
30135 return false;
30136
30137 /* When we're currently updating the window, display and current
30138 matrix usually don't agree. Arrange for a thorough display
30139 later. */
30140 if (w->must_be_updated_p)
30141 {
30142 SET_FRAME_GARBAGED (f);
30143 return false;
30144 }
30145
30146 /* Frame-relative pixel rectangle of W. */
30147 wr.x = WINDOW_LEFT_EDGE_X (w);
30148 wr.y = WINDOW_TOP_EDGE_Y (w);
30149 wr.width = WINDOW_PIXEL_WIDTH (w);
30150 wr.height = WINDOW_PIXEL_HEIGHT (w);
30151
30152 if (x_intersect_rectangles (fr, &wr, &r))
30153 {
30154 int yb = window_text_bottom_y (w);
30155 struct glyph_row *row;
30156 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30157
30158 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30159 r.x, r.y, r.width, r.height));
30160
30161 /* Convert to window coordinates. */
30162 r.x -= WINDOW_LEFT_EDGE_X (w);
30163 r.y -= WINDOW_TOP_EDGE_Y (w);
30164
30165 /* Turn off the cursor. */
30166 bool cursor_cleared_p = (!w->pseudo_window_p
30167 && phys_cursor_in_rect_p (w, &r));
30168 if (cursor_cleared_p)
30169 x_clear_cursor (w);
30170
30171 /* If the row containing the cursor extends face to end of line,
30172 then expose_area might overwrite the cursor outside the
30173 rectangle and thus notice_overwritten_cursor might clear
30174 w->phys_cursor_on_p. We remember the original value and
30175 check later if it is changed. */
30176 bool phys_cursor_on_p = w->phys_cursor_on_p;
30177
30178 /* Update lines intersecting rectangle R. */
30179 first_overlapping_row = last_overlapping_row = NULL;
30180 for (row = w->current_matrix->rows;
30181 row->enabled_p;
30182 ++row)
30183 {
30184 int y0 = row->y;
30185 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30186
30187 if ((y0 >= r.y && y0 < r.y + r.height)
30188 || (y1 > r.y && y1 < r.y + r.height)
30189 || (r.y >= y0 && r.y < y1)
30190 || (r.y + r.height > y0 && r.y + r.height < y1))
30191 {
30192 /* A header line may be overlapping, but there is no need
30193 to fix overlapping areas for them. KFS 2005-02-12 */
30194 if (row->overlapping_p && !row->mode_line_p)
30195 {
30196 if (first_overlapping_row == NULL)
30197 first_overlapping_row = row;
30198 last_overlapping_row = row;
30199 }
30200
30201 row->clip = fr;
30202 if (expose_line (w, row, &r))
30203 mouse_face_overwritten_p = true;
30204 row->clip = NULL;
30205 }
30206 else if (row->overlapping_p)
30207 {
30208 /* We must redraw a row overlapping the exposed area. */
30209 if (y0 < r.y
30210 ? y0 + row->phys_height > r.y
30211 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30212 {
30213 if (first_overlapping_row == NULL)
30214 first_overlapping_row = row;
30215 last_overlapping_row = row;
30216 }
30217 }
30218
30219 if (y1 >= yb)
30220 break;
30221 }
30222
30223 /* Display the mode line if there is one. */
30224 if (WINDOW_WANTS_MODELINE_P (w)
30225 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30226 row->enabled_p)
30227 && row->y < r.y + r.height)
30228 {
30229 if (expose_line (w, row, &r))
30230 mouse_face_overwritten_p = true;
30231 }
30232
30233 if (!w->pseudo_window_p)
30234 {
30235 /* Fix the display of overlapping rows. */
30236 if (first_overlapping_row)
30237 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30238 fr);
30239
30240 /* Draw border between windows. */
30241 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30242 x_draw_right_divider (w);
30243 else
30244 x_draw_vertical_border (w);
30245
30246 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30247 x_draw_bottom_divider (w);
30248
30249 /* Turn the cursor on again. */
30250 if (cursor_cleared_p
30251 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30252 update_window_cursor (w, true);
30253 }
30254 }
30255
30256 return mouse_face_overwritten_p;
30257 }
30258
30259
30260
30261 /* Redraw (parts) of all windows in the window tree rooted at W that
30262 intersect R. R contains frame pixel coordinates. Value is
30263 true if the exposure overwrites mouse-face. */
30264
30265 static bool
30266 expose_window_tree (struct window *w, XRectangle *r)
30267 {
30268 struct frame *f = XFRAME (w->frame);
30269 bool mouse_face_overwritten_p = false;
30270
30271 while (w && !FRAME_GARBAGED_P (f))
30272 {
30273 mouse_face_overwritten_p
30274 |= (WINDOWP (w->contents)
30275 ? expose_window_tree (XWINDOW (w->contents), r)
30276 : expose_window (w, r));
30277
30278 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30279 }
30280
30281 return mouse_face_overwritten_p;
30282 }
30283
30284
30285 /* EXPORT:
30286 Redisplay an exposed area of frame F. X and Y are the upper-left
30287 corner of the exposed rectangle. W and H are width and height of
30288 the exposed area. All are pixel values. W or H zero means redraw
30289 the entire frame. */
30290
30291 void
30292 expose_frame (struct frame *f, int x, int y, int w, int h)
30293 {
30294 XRectangle r;
30295 bool mouse_face_overwritten_p = false;
30296
30297 TRACE ((stderr, "expose_frame "));
30298
30299 /* No need to redraw if frame will be redrawn soon. */
30300 if (FRAME_GARBAGED_P (f))
30301 {
30302 TRACE ((stderr, " garbaged\n"));
30303 return;
30304 }
30305
30306 /* If basic faces haven't been realized yet, there is no point in
30307 trying to redraw anything. This can happen when we get an expose
30308 event while Emacs is starting, e.g. by moving another window. */
30309 if (FRAME_FACE_CACHE (f) == NULL
30310 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30311 {
30312 TRACE ((stderr, " no faces\n"));
30313 return;
30314 }
30315
30316 if (w == 0 || h == 0)
30317 {
30318 r.x = r.y = 0;
30319 r.width = FRAME_TEXT_WIDTH (f);
30320 r.height = FRAME_TEXT_HEIGHT (f);
30321 }
30322 else
30323 {
30324 r.x = x;
30325 r.y = y;
30326 r.width = w;
30327 r.height = h;
30328 }
30329
30330 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30331 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30332
30333 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30334 if (WINDOWP (f->tool_bar_window))
30335 mouse_face_overwritten_p
30336 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30337 #endif
30338
30339 #ifdef HAVE_X_WINDOWS
30340 #ifndef MSDOS
30341 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30342 if (WINDOWP (f->menu_bar_window))
30343 mouse_face_overwritten_p
30344 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30345 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30346 #endif
30347 #endif
30348
30349 /* Some window managers support a focus-follows-mouse style with
30350 delayed raising of frames. Imagine a partially obscured frame,
30351 and moving the mouse into partially obscured mouse-face on that
30352 frame. The visible part of the mouse-face will be highlighted,
30353 then the WM raises the obscured frame. With at least one WM, KDE
30354 2.1, Emacs is not getting any event for the raising of the frame
30355 (even tried with SubstructureRedirectMask), only Expose events.
30356 These expose events will draw text normally, i.e. not
30357 highlighted. Which means we must redo the highlight here.
30358 Subsume it under ``we love X''. --gerd 2001-08-15 */
30359 /* Included in Windows version because Windows most likely does not
30360 do the right thing if any third party tool offers
30361 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30362 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30363 {
30364 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30365 if (f == hlinfo->mouse_face_mouse_frame)
30366 {
30367 int mouse_x = hlinfo->mouse_face_mouse_x;
30368 int mouse_y = hlinfo->mouse_face_mouse_y;
30369 clear_mouse_face (hlinfo);
30370 note_mouse_highlight (f, mouse_x, mouse_y);
30371 }
30372 }
30373 }
30374
30375
30376 /* EXPORT:
30377 Determine the intersection of two rectangles R1 and R2. Return
30378 the intersection in *RESULT. Value is true if RESULT is not
30379 empty. */
30380
30381 bool
30382 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30383 {
30384 XRectangle *left, *right;
30385 XRectangle *upper, *lower;
30386 bool intersection_p = false;
30387
30388 /* Rearrange so that R1 is the left-most rectangle. */
30389 if (r1->x < r2->x)
30390 left = r1, right = r2;
30391 else
30392 left = r2, right = r1;
30393
30394 /* X0 of the intersection is right.x0, if this is inside R1,
30395 otherwise there is no intersection. */
30396 if (right->x <= left->x + left->width)
30397 {
30398 result->x = right->x;
30399
30400 /* The right end of the intersection is the minimum of
30401 the right ends of left and right. */
30402 result->width = (min (left->x + left->width, right->x + right->width)
30403 - result->x);
30404
30405 /* Same game for Y. */
30406 if (r1->y < r2->y)
30407 upper = r1, lower = r2;
30408 else
30409 upper = r2, lower = r1;
30410
30411 /* The upper end of the intersection is lower.y0, if this is inside
30412 of upper. Otherwise, there is no intersection. */
30413 if (lower->y <= upper->y + upper->height)
30414 {
30415 result->y = lower->y;
30416
30417 /* The lower end of the intersection is the minimum of the lower
30418 ends of upper and lower. */
30419 result->height = (min (lower->y + lower->height,
30420 upper->y + upper->height)
30421 - result->y);
30422 intersection_p = true;
30423 }
30424 }
30425
30426 return intersection_p;
30427 }
30428
30429 #endif /* HAVE_WINDOW_SYSTEM */
30430
30431 \f
30432 /***********************************************************************
30433 Initialization
30434 ***********************************************************************/
30435
30436 void
30437 syms_of_xdisp (void)
30438 {
30439 Vwith_echo_area_save_vector = Qnil;
30440 staticpro (&Vwith_echo_area_save_vector);
30441
30442 Vmessage_stack = Qnil;
30443 staticpro (&Vmessage_stack);
30444
30445 /* Non-nil means don't actually do any redisplay. */
30446 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30447
30448 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30449
30450 DEFVAR_BOOL("inhibit-message", inhibit_message,
30451 doc: /* Non-nil means calls to `message' are not displayed.
30452 They are still logged to the *Messages* buffer. */);
30453 inhibit_message = 0;
30454
30455 message_dolog_marker1 = Fmake_marker ();
30456 staticpro (&message_dolog_marker1);
30457 message_dolog_marker2 = Fmake_marker ();
30458 staticpro (&message_dolog_marker2);
30459 message_dolog_marker3 = Fmake_marker ();
30460 staticpro (&message_dolog_marker3);
30461
30462 #ifdef GLYPH_DEBUG
30463 defsubr (&Sdump_frame_glyph_matrix);
30464 defsubr (&Sdump_glyph_matrix);
30465 defsubr (&Sdump_glyph_row);
30466 defsubr (&Sdump_tool_bar_row);
30467 defsubr (&Strace_redisplay);
30468 defsubr (&Strace_to_stderr);
30469 #endif
30470 #ifdef HAVE_WINDOW_SYSTEM
30471 defsubr (&Stool_bar_height);
30472 defsubr (&Slookup_image_map);
30473 #endif
30474 defsubr (&Sline_pixel_height);
30475 defsubr (&Sformat_mode_line);
30476 defsubr (&Sinvisible_p);
30477 defsubr (&Scurrent_bidi_paragraph_direction);
30478 defsubr (&Swindow_text_pixel_size);
30479 defsubr (&Smove_point_visually);
30480 defsubr (&Sbidi_find_overridden_directionality);
30481
30482 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30483 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30484 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30485 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30486 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30487 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30488 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30489 DEFSYM (Qeval, "eval");
30490 DEFSYM (QCdata, ":data");
30491
30492 /* Names of text properties relevant for redisplay. */
30493 DEFSYM (Qdisplay, "display");
30494 DEFSYM (Qspace_width, "space-width");
30495 DEFSYM (Qraise, "raise");
30496 DEFSYM (Qslice, "slice");
30497 DEFSYM (Qspace, "space");
30498 DEFSYM (Qmargin, "margin");
30499 DEFSYM (Qpointer, "pointer");
30500 DEFSYM (Qleft_margin, "left-margin");
30501 DEFSYM (Qright_margin, "right-margin");
30502 DEFSYM (Qcenter, "center");
30503 DEFSYM (Qline_height, "line-height");
30504 DEFSYM (QCalign_to, ":align-to");
30505 DEFSYM (QCrelative_width, ":relative-width");
30506 DEFSYM (QCrelative_height, ":relative-height");
30507 DEFSYM (QCeval, ":eval");
30508 DEFSYM (QCpropertize, ":propertize");
30509 DEFSYM (QCfile, ":file");
30510 DEFSYM (Qfontified, "fontified");
30511 DEFSYM (Qfontification_functions, "fontification-functions");
30512
30513 /* Name of the face used to highlight trailing whitespace. */
30514 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30515
30516 /* Name and number of the face used to highlight escape glyphs. */
30517 DEFSYM (Qescape_glyph, "escape-glyph");
30518
30519 /* Name and number of the face used to highlight non-breaking spaces. */
30520 DEFSYM (Qnobreak_space, "nobreak-space");
30521
30522 /* The symbol 'image' which is the car of the lists used to represent
30523 images in Lisp. Also a tool bar style. */
30524 DEFSYM (Qimage, "image");
30525
30526 /* Tool bar styles. */
30527 DEFSYM (Qtext, "text");
30528 DEFSYM (Qboth, "both");
30529 DEFSYM (Qboth_horiz, "both-horiz");
30530 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30531
30532 /* The image map types. */
30533 DEFSYM (QCmap, ":map");
30534 DEFSYM (QCpointer, ":pointer");
30535 DEFSYM (Qrect, "rect");
30536 DEFSYM (Qcircle, "circle");
30537 DEFSYM (Qpoly, "poly");
30538
30539 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30540
30541 DEFSYM (Qgrow_only, "grow-only");
30542 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30543 DEFSYM (Qposition, "position");
30544 DEFSYM (Qbuffer_position, "buffer-position");
30545 DEFSYM (Qobject, "object");
30546
30547 /* Cursor shapes. */
30548 DEFSYM (Qbar, "bar");
30549 DEFSYM (Qhbar, "hbar");
30550 DEFSYM (Qbox, "box");
30551 DEFSYM (Qhollow, "hollow");
30552
30553 /* Pointer shapes. */
30554 DEFSYM (Qhand, "hand");
30555 DEFSYM (Qarrow, "arrow");
30556 /* also Qtext */
30557
30558 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30559
30560 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30561 staticpro (&list_of_error);
30562
30563 /* Values of those variables at last redisplay are stored as
30564 properties on 'overlay-arrow-position' symbol. However, if
30565 Voverlay_arrow_position is a marker, last-arrow-position is its
30566 numerical position. */
30567 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30568 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30569
30570 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30571 properties on a symbol in overlay-arrow-variable-list. */
30572 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30573 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30574
30575 echo_buffer[0] = echo_buffer[1] = Qnil;
30576 staticpro (&echo_buffer[0]);
30577 staticpro (&echo_buffer[1]);
30578
30579 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30580 staticpro (&echo_area_buffer[0]);
30581 staticpro (&echo_area_buffer[1]);
30582
30583 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30584 staticpro (&Vmessages_buffer_name);
30585
30586 mode_line_proptrans_alist = Qnil;
30587 staticpro (&mode_line_proptrans_alist);
30588 mode_line_string_list = Qnil;
30589 staticpro (&mode_line_string_list);
30590 mode_line_string_face = Qnil;
30591 staticpro (&mode_line_string_face);
30592 mode_line_string_face_prop = Qnil;
30593 staticpro (&mode_line_string_face_prop);
30594 Vmode_line_unwind_vector = Qnil;
30595 staticpro (&Vmode_line_unwind_vector);
30596
30597 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30598
30599 help_echo_string = Qnil;
30600 staticpro (&help_echo_string);
30601 help_echo_object = Qnil;
30602 staticpro (&help_echo_object);
30603 help_echo_window = Qnil;
30604 staticpro (&help_echo_window);
30605 previous_help_echo_string = Qnil;
30606 staticpro (&previous_help_echo_string);
30607 help_echo_pos = -1;
30608
30609 DEFSYM (Qright_to_left, "right-to-left");
30610 DEFSYM (Qleft_to_right, "left-to-right");
30611 defsubr (&Sbidi_resolved_levels);
30612
30613 #ifdef HAVE_WINDOW_SYSTEM
30614 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30615 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30616 For example, if a block cursor is over a tab, it will be drawn as
30617 wide as that tab on the display. */);
30618 x_stretch_cursor_p = 0;
30619 #endif
30620
30621 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30622 doc: /* Non-nil means highlight trailing whitespace.
30623 The face used for trailing whitespace is `trailing-whitespace'. */);
30624 Vshow_trailing_whitespace = Qnil;
30625
30626 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30627 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30628 If the value is t, Emacs highlights non-ASCII chars which have the
30629 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30630 or `escape-glyph' face respectively.
30631
30632 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30633 U+2011 (non-breaking hyphen) are affected.
30634
30635 Any other non-nil value means to display these characters as a escape
30636 glyph followed by an ordinary space or hyphen.
30637
30638 A value of nil means no special handling of these characters. */);
30639 Vnobreak_char_display = Qt;
30640
30641 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30642 doc: /* The pointer shape to show in void text areas.
30643 A value of nil means to show the text pointer. Other options are
30644 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30645 `hourglass'. */);
30646 Vvoid_text_area_pointer = Qarrow;
30647
30648 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30649 doc: /* Non-nil means don't actually do any redisplay.
30650 This is used for internal purposes. */);
30651 Vinhibit_redisplay = Qnil;
30652
30653 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30654 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30655 Vglobal_mode_string = Qnil;
30656
30657 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30658 doc: /* Marker for where to display an arrow on top of the buffer text.
30659 This must be the beginning of a line in order to work.
30660 See also `overlay-arrow-string'. */);
30661 Voverlay_arrow_position = Qnil;
30662
30663 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30664 doc: /* String to display as an arrow in non-window frames.
30665 See also `overlay-arrow-position'. */);
30666 Voverlay_arrow_string = build_pure_c_string ("=>");
30667
30668 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30669 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30670 The symbols on this list are examined during redisplay to determine
30671 where to display overlay arrows. */);
30672 Voverlay_arrow_variable_list
30673 = list1 (intern_c_string ("overlay-arrow-position"));
30674
30675 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30676 doc: /* The number of lines to try scrolling a window by when point moves out.
30677 If that fails to bring point back on frame, point is centered instead.
30678 If this is zero, point is always centered after it moves off frame.
30679 If you want scrolling to always be a line at a time, you should set
30680 `scroll-conservatively' to a large value rather than set this to 1. */);
30681
30682 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30683 doc: /* Scroll up to this many lines, to bring point back on screen.
30684 If point moves off-screen, redisplay will scroll by up to
30685 `scroll-conservatively' lines in order to bring point just barely
30686 onto the screen again. If that cannot be done, then redisplay
30687 recenters point as usual.
30688
30689 If the value is greater than 100, redisplay will never recenter point,
30690 but will always scroll just enough text to bring point into view, even
30691 if you move far away.
30692
30693 A value of zero means always recenter point if it moves off screen. */);
30694 scroll_conservatively = 0;
30695
30696 DEFVAR_INT ("scroll-margin", scroll_margin,
30697 doc: /* Number of lines of margin at the top and bottom of a window.
30698 Recenter the window whenever point gets within this many lines
30699 of the top or bottom of the window. */);
30700 scroll_margin = 0;
30701
30702 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30703 doc: /* Pixels per inch value for non-window system displays.
30704 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30705 Vdisplay_pixels_per_inch = make_float (72.0);
30706
30707 #ifdef GLYPH_DEBUG
30708 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30709 #endif
30710
30711 DEFVAR_LISP ("truncate-partial-width-windows",
30712 Vtruncate_partial_width_windows,
30713 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30714 For an integer value, truncate lines in each window narrower than the
30715 full frame width, provided the window width is less than that integer;
30716 otherwise, respect the value of `truncate-lines'.
30717
30718 For any other non-nil value, truncate lines in all windows that do
30719 not span the full frame width.
30720
30721 A value of nil means to respect the value of `truncate-lines'.
30722
30723 If `word-wrap' is enabled, you might want to reduce this. */);
30724 Vtruncate_partial_width_windows = make_number (50);
30725
30726 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30727 doc: /* Maximum buffer size for which line number should be displayed.
30728 If the buffer is bigger than this, the line number does not appear
30729 in the mode line. A value of nil means no limit. */);
30730 Vline_number_display_limit = Qnil;
30731
30732 DEFVAR_INT ("line-number-display-limit-width",
30733 line_number_display_limit_width,
30734 doc: /* Maximum line width (in characters) for line number display.
30735 If the average length of the lines near point is bigger than this, then the
30736 line number may be omitted from the mode line. */);
30737 line_number_display_limit_width = 200;
30738
30739 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30740 doc: /* Non-nil means highlight region even in nonselected windows. */);
30741 highlight_nonselected_windows = false;
30742
30743 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30744 doc: /* Non-nil if more than one frame is visible on this display.
30745 Minibuffer-only frames don't count, but iconified frames do.
30746 This variable is not guaranteed to be accurate except while processing
30747 `frame-title-format' and `icon-title-format'. */);
30748
30749 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30750 doc: /* Template for displaying the title bar of visible frames.
30751 \(Assuming the window manager supports this feature.)
30752
30753 This variable has the same structure as `mode-line-format', except that
30754 the %c and %l constructs are ignored. It is used only on frames for
30755 which no explicit name has been set \(see `modify-frame-parameters'). */);
30756
30757 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30758 doc: /* Template for displaying the title bar of an iconified frame.
30759 \(Assuming the window manager supports this feature.)
30760 This variable has the same structure as `mode-line-format' (which see),
30761 and is used only on frames for which no explicit name has been set
30762 \(see `modify-frame-parameters'). */);
30763 Vicon_title_format
30764 = Vframe_title_format
30765 = listn (CONSTYPE_PURE, 3,
30766 intern_c_string ("multiple-frames"),
30767 build_pure_c_string ("%b"),
30768 listn (CONSTYPE_PURE, 4,
30769 empty_unibyte_string,
30770 intern_c_string ("invocation-name"),
30771 build_pure_c_string ("@"),
30772 intern_c_string ("system-name")));
30773
30774 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30775 doc: /* Maximum number of lines to keep in the message log buffer.
30776 If nil, disable message logging. If t, log messages but don't truncate
30777 the buffer when it becomes large. */);
30778 Vmessage_log_max = make_number (1000);
30779
30780 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30781 doc: /* Functions called before redisplay, if window sizes have changed.
30782 The value should be a list of functions that take one argument.
30783 Just before redisplay, for each frame, if any of its windows have changed
30784 size since the last redisplay, or have been split or deleted,
30785 all the functions in the list are called, with the frame as argument. */);
30786 Vwindow_size_change_functions = Qnil;
30787
30788 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30789 doc: /* List of functions to call before redisplaying a window with scrolling.
30790 Each function is called with two arguments, the window and its new
30791 display-start position.
30792 These functions are called whenever the `window-start' marker is modified,
30793 either to point into another buffer (e.g. via `set-window-buffer') or another
30794 place in the same buffer.
30795 Note that the value of `window-end' is not valid when these functions are
30796 called.
30797
30798 Warning: Do not use this feature to alter the way the window
30799 is scrolled. It is not designed for that, and such use probably won't
30800 work. */);
30801 Vwindow_scroll_functions = Qnil;
30802
30803 DEFVAR_LISP ("window-text-change-functions",
30804 Vwindow_text_change_functions,
30805 doc: /* Functions to call in redisplay when text in the window might change. */);
30806 Vwindow_text_change_functions = Qnil;
30807
30808 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30809 doc: /* Functions called when redisplay of a window reaches the end trigger.
30810 Each function is called with two arguments, the window and the end trigger value.
30811 See `set-window-redisplay-end-trigger'. */);
30812 Vredisplay_end_trigger_functions = Qnil;
30813
30814 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30815 doc: /* Non-nil means autoselect window with mouse pointer.
30816 If nil, do not autoselect windows.
30817 A positive number means delay autoselection by that many seconds: a
30818 window is autoselected only after the mouse has remained in that
30819 window for the duration of the delay.
30820 A negative number has a similar effect, but causes windows to be
30821 autoselected only after the mouse has stopped moving. \(Because of
30822 the way Emacs compares mouse events, you will occasionally wait twice
30823 that time before the window gets selected.\)
30824 Any other value means to autoselect window instantaneously when the
30825 mouse pointer enters it.
30826
30827 Autoselection selects the minibuffer only if it is active, and never
30828 unselects the minibuffer if it is active.
30829
30830 When customizing this variable make sure that the actual value of
30831 `focus-follows-mouse' matches the behavior of your window manager. */);
30832 Vmouse_autoselect_window = Qnil;
30833
30834 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30835 doc: /* Non-nil means automatically resize tool-bars.
30836 This dynamically changes the tool-bar's height to the minimum height
30837 that is needed to make all tool-bar items visible.
30838 If value is `grow-only', the tool-bar's height is only increased
30839 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30840 Vauto_resize_tool_bars = Qt;
30841
30842 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30843 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30844 auto_raise_tool_bar_buttons_p = true;
30845
30846 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30847 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30848 make_cursor_line_fully_visible_p = true;
30849
30850 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30851 doc: /* Border below tool-bar in pixels.
30852 If an integer, use it as the height of the border.
30853 If it is one of `internal-border-width' or `border-width', use the
30854 value of the corresponding frame parameter.
30855 Otherwise, no border is added below the tool-bar. */);
30856 Vtool_bar_border = Qinternal_border_width;
30857
30858 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30859 doc: /* Margin around tool-bar buttons in pixels.
30860 If an integer, use that for both horizontal and vertical margins.
30861 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30862 HORZ specifying the horizontal margin, and VERT specifying the
30863 vertical margin. */);
30864 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30865
30866 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30867 doc: /* Relief thickness of tool-bar buttons. */);
30868 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30869
30870 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30871 doc: /* Tool bar style to use.
30872 It can be one of
30873 image - show images only
30874 text - show text only
30875 both - show both, text below image
30876 both-horiz - show text to the right of the image
30877 text-image-horiz - show text to the left of the image
30878 any other - use system default or image if no system default.
30879
30880 This variable only affects the GTK+ toolkit version of Emacs. */);
30881 Vtool_bar_style = Qnil;
30882
30883 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30884 doc: /* Maximum number of characters a label can have to be shown.
30885 The tool bar style must also show labels for this to have any effect, see
30886 `tool-bar-style'. */);
30887 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30888
30889 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30890 doc: /* List of functions to call to fontify regions of text.
30891 Each function is called with one argument POS. Functions must
30892 fontify a region starting at POS in the current buffer, and give
30893 fontified regions the property `fontified'. */);
30894 Vfontification_functions = Qnil;
30895 Fmake_variable_buffer_local (Qfontification_functions);
30896
30897 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30898 unibyte_display_via_language_environment,
30899 doc: /* Non-nil means display unibyte text according to language environment.
30900 Specifically, this means that raw bytes in the range 160-255 decimal
30901 are displayed by converting them to the equivalent multibyte characters
30902 according to the current language environment. As a result, they are
30903 displayed according to the current fontset.
30904
30905 Note that this variable affects only how these bytes are displayed,
30906 but does not change the fact they are interpreted as raw bytes. */);
30907 unibyte_display_via_language_environment = false;
30908
30909 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30910 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30911 If a float, it specifies a fraction of the mini-window frame's height.
30912 If an integer, it specifies a number of lines. */);
30913 Vmax_mini_window_height = make_float (0.25);
30914
30915 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30916 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30917 A value of nil means don't automatically resize mini-windows.
30918 A value of t means resize them to fit the text displayed in them.
30919 A value of `grow-only', the default, means let mini-windows grow only;
30920 they return to their normal size when the minibuffer is closed, or the
30921 echo area becomes empty. */);
30922 Vresize_mini_windows = Qgrow_only;
30923
30924 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30925 doc: /* Alist specifying how to blink the cursor off.
30926 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30927 `cursor-type' frame-parameter or variable equals ON-STATE,
30928 comparing using `equal', Emacs uses OFF-STATE to specify
30929 how to blink it off. ON-STATE and OFF-STATE are values for
30930 the `cursor-type' frame parameter.
30931
30932 If a frame's ON-STATE has no entry in this list,
30933 the frame's other specifications determine how to blink the cursor off. */);
30934 Vblink_cursor_alist = Qnil;
30935
30936 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30937 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30938 If non-nil, windows are automatically scrolled horizontally to make
30939 point visible. */);
30940 automatic_hscrolling_p = true;
30941 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30942
30943 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30944 doc: /* How many columns away from the window edge point is allowed to get
30945 before automatic hscrolling will horizontally scroll the window. */);
30946 hscroll_margin = 5;
30947
30948 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30949 doc: /* How many columns to scroll the window when point gets too close to the edge.
30950 When point is less than `hscroll-margin' columns from the window
30951 edge, automatic hscrolling will scroll the window by the amount of columns
30952 determined by this variable. If its value is a positive integer, scroll that
30953 many columns. If it's a positive floating-point number, it specifies the
30954 fraction of the window's width to scroll. If it's nil or zero, point will be
30955 centered horizontally after the scroll. Any other value, including negative
30956 numbers, are treated as if the value were zero.
30957
30958 Automatic hscrolling always moves point outside the scroll margin, so if
30959 point was more than scroll step columns inside the margin, the window will
30960 scroll more than the value given by the scroll step.
30961
30962 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30963 and `scroll-right' overrides this variable's effect. */);
30964 Vhscroll_step = make_number (0);
30965
30966 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30967 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30968 Bind this around calls to `message' to let it take effect. */);
30969 message_truncate_lines = false;
30970
30971 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30972 doc: /* Normal hook run to update the menu bar definitions.
30973 Redisplay runs this hook before it redisplays the menu bar.
30974 This is used to update menus such as Buffers, whose contents depend on
30975 various data. */);
30976 Vmenu_bar_update_hook = Qnil;
30977
30978 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30979 doc: /* Frame for which we are updating a menu.
30980 The enable predicate for a menu binding should check this variable. */);
30981 Vmenu_updating_frame = Qnil;
30982
30983 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30984 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30985 inhibit_menubar_update = false;
30986
30987 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30988 doc: /* Prefix prepended to all continuation lines at display time.
30989 The value may be a string, an image, or a stretch-glyph; it is
30990 interpreted in the same way as the value of a `display' text property.
30991
30992 This variable is overridden by any `wrap-prefix' text or overlay
30993 property.
30994
30995 To add a prefix to non-continuation lines, use `line-prefix'. */);
30996 Vwrap_prefix = Qnil;
30997 DEFSYM (Qwrap_prefix, "wrap-prefix");
30998 Fmake_variable_buffer_local (Qwrap_prefix);
30999
31000 DEFVAR_LISP ("line-prefix", Vline_prefix,
31001 doc: /* Prefix prepended to all non-continuation lines at display time.
31002 The value may be a string, an image, or a stretch-glyph; it is
31003 interpreted in the same way as the value of a `display' text property.
31004
31005 This variable is overridden by any `line-prefix' text or overlay
31006 property.
31007
31008 To add a prefix to continuation lines, use `wrap-prefix'. */);
31009 Vline_prefix = Qnil;
31010 DEFSYM (Qline_prefix, "line-prefix");
31011 Fmake_variable_buffer_local (Qline_prefix);
31012
31013 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31014 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31015 inhibit_eval_during_redisplay = false;
31016
31017 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31018 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31019 inhibit_free_realized_faces = false;
31020
31021 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31022 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31023 Intended for use during debugging and for testing bidi display;
31024 see biditest.el in the test suite. */);
31025 inhibit_bidi_mirroring = false;
31026
31027 #ifdef GLYPH_DEBUG
31028 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31029 doc: /* Inhibit try_window_id display optimization. */);
31030 inhibit_try_window_id = false;
31031
31032 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31033 doc: /* Inhibit try_window_reusing display optimization. */);
31034 inhibit_try_window_reusing = false;
31035
31036 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31037 doc: /* Inhibit try_cursor_movement display optimization. */);
31038 inhibit_try_cursor_movement = false;
31039 #endif /* GLYPH_DEBUG */
31040
31041 DEFVAR_INT ("overline-margin", overline_margin,
31042 doc: /* Space between overline and text, in pixels.
31043 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31044 margin to the character height. */);
31045 overline_margin = 2;
31046
31047 DEFVAR_INT ("underline-minimum-offset",
31048 underline_minimum_offset,
31049 doc: /* Minimum distance between baseline and underline.
31050 This can improve legibility of underlined text at small font sizes,
31051 particularly when using variable `x-use-underline-position-properties'
31052 with fonts that specify an UNDERLINE_POSITION relatively close to the
31053 baseline. The default value is 1. */);
31054 underline_minimum_offset = 1;
31055
31056 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31057 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31058 This feature only works when on a window system that can change
31059 cursor shapes. */);
31060 display_hourglass_p = true;
31061
31062 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31063 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31064 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31065
31066 #ifdef HAVE_WINDOW_SYSTEM
31067 hourglass_atimer = NULL;
31068 hourglass_shown_p = false;
31069 #endif /* HAVE_WINDOW_SYSTEM */
31070
31071 /* Name of the face used to display glyphless characters. */
31072 DEFSYM (Qglyphless_char, "glyphless-char");
31073
31074 /* Method symbols for Vglyphless_char_display. */
31075 DEFSYM (Qhex_code, "hex-code");
31076 DEFSYM (Qempty_box, "empty-box");
31077 DEFSYM (Qthin_space, "thin-space");
31078 DEFSYM (Qzero_width, "zero-width");
31079
31080 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31081 doc: /* Function run just before redisplay.
31082 It is called with one argument, which is the set of windows that are to
31083 be redisplayed. This set can be nil (meaning, only the selected window),
31084 or t (meaning all windows). */);
31085 Vpre_redisplay_function = intern ("ignore");
31086
31087 /* Symbol for the purpose of Vglyphless_char_display. */
31088 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31089 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31090
31091 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31092 doc: /* Char-table defining glyphless characters.
31093 Each element, if non-nil, should be one of the following:
31094 an ASCII acronym string: display this string in a box
31095 `hex-code': display the hexadecimal code of a character in a box
31096 `empty-box': display as an empty box
31097 `thin-space': display as 1-pixel width space
31098 `zero-width': don't display
31099 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31100 display method for graphical terminals and text terminals respectively.
31101 GRAPHICAL and TEXT should each have one of the values listed above.
31102
31103 The char-table has one extra slot to control the display of a character for
31104 which no font is found. This slot only takes effect on graphical terminals.
31105 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31106 `thin-space'. The default is `empty-box'.
31107
31108 If a character has a non-nil entry in an active display table, the
31109 display table takes effect; in this case, Emacs does not consult
31110 `glyphless-char-display' at all. */);
31111 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31112 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31113 Qempty_box);
31114
31115 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31116 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31117 Vdebug_on_message = Qnil;
31118
31119 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31120 doc: /* */);
31121 Vredisplay__all_windows_cause
31122 = Fmake_vector (make_number (100), make_number (0));
31123
31124 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31125 doc: /* */);
31126 Vredisplay__mode_lines_cause
31127 = Fmake_vector (make_number (100), make_number (0));
31128 }
31129
31130
31131 /* Initialize this module when Emacs starts. */
31132
31133 void
31134 init_xdisp (void)
31135 {
31136 CHARPOS (this_line_start_pos) = 0;
31137
31138 if (!noninteractive)
31139 {
31140 struct window *m = XWINDOW (minibuf_window);
31141 Lisp_Object frame = m->frame;
31142 struct frame *f = XFRAME (frame);
31143 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31144 struct window *r = XWINDOW (root);
31145 int i;
31146
31147 echo_area_window = minibuf_window;
31148
31149 r->top_line = FRAME_TOP_MARGIN (f);
31150 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31151 r->total_cols = FRAME_COLS (f);
31152 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31153 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31154 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31155
31156 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31157 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31158 m->total_cols = FRAME_COLS (f);
31159 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31160 m->total_lines = 1;
31161 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31162
31163 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31164 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31165 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31166
31167 /* The default ellipsis glyphs `...'. */
31168 for (i = 0; i < 3; ++i)
31169 default_invis_vector[i] = make_number ('.');
31170 }
31171
31172 {
31173 /* Allocate the buffer for frame titles.
31174 Also used for `format-mode-line'. */
31175 int size = 100;
31176 mode_line_noprop_buf = xmalloc (size);
31177 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31178 mode_line_noprop_ptr = mode_line_noprop_buf;
31179 mode_line_target = MODE_LINE_DISPLAY;
31180 }
31181
31182 help_echo_showing_p = false;
31183 }
31184
31185 #ifdef HAVE_WINDOW_SYSTEM
31186
31187 /* Platform-independent portion of hourglass implementation. */
31188
31189 /* Timer function of hourglass_atimer. */
31190
31191 static void
31192 show_hourglass (struct atimer *timer)
31193 {
31194 /* The timer implementation will cancel this timer automatically
31195 after this function has run. Set hourglass_atimer to null
31196 so that we know the timer doesn't have to be canceled. */
31197 hourglass_atimer = NULL;
31198
31199 if (!hourglass_shown_p)
31200 {
31201 Lisp_Object tail, frame;
31202
31203 block_input ();
31204
31205 FOR_EACH_FRAME (tail, frame)
31206 {
31207 struct frame *f = XFRAME (frame);
31208
31209 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31210 && FRAME_RIF (f)->show_hourglass)
31211 FRAME_RIF (f)->show_hourglass (f);
31212 }
31213
31214 hourglass_shown_p = true;
31215 unblock_input ();
31216 }
31217 }
31218
31219 /* Cancel a currently active hourglass timer, and start a new one. */
31220
31221 void
31222 start_hourglass (void)
31223 {
31224 struct timespec delay;
31225
31226 cancel_hourglass ();
31227
31228 if (INTEGERP (Vhourglass_delay)
31229 && XINT (Vhourglass_delay) > 0)
31230 delay = make_timespec (min (XINT (Vhourglass_delay),
31231 TYPE_MAXIMUM (time_t)),
31232 0);
31233 else if (FLOATP (Vhourglass_delay)
31234 && XFLOAT_DATA (Vhourglass_delay) > 0)
31235 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31236 else
31237 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31238
31239 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31240 show_hourglass, NULL);
31241 }
31242
31243 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31244 shown. */
31245
31246 void
31247 cancel_hourglass (void)
31248 {
31249 if (hourglass_atimer)
31250 {
31251 cancel_atimer (hourglass_atimer);
31252 hourglass_atimer = NULL;
31253 }
31254
31255 if (hourglass_shown_p)
31256 {
31257 Lisp_Object tail, frame;
31258
31259 block_input ();
31260
31261 FOR_EACH_FRAME (tail, frame)
31262 {
31263 struct frame *f = XFRAME (frame);
31264
31265 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31266 && FRAME_RIF (f)->hide_hourglass)
31267 FRAME_RIF (f)->hide_hourglass (f);
31268 #ifdef HAVE_NTGUI
31269 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31270 else if (!FRAME_W32_P (f))
31271 w32_arrow_cursor ();
31272 #endif
31273 }
31274
31275 hourglass_shown_p = false;
31276 unblock_input ();
31277 }
31278 }
31279
31280 #endif /* HAVE_WINDOW_SYSTEM */