]> code.delx.au - gnu-emacs/blob - src/indent.c
Fix vertical-motion in truncated lines that end in a stretch
[gnu-emacs] / src / indent.c
1 /* Indentation functions.
2 Copyright (C) 1985-1988, 1993-1995, 1998, 2000-2015 Free Software
3 Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21 #include <stdio.h>
22
23 #include "lisp.h"
24 #include "character.h"
25 #include "buffer.h"
26 #include "category.h"
27 #include "composite.h"
28 #include "indent.h"
29 #include "keyboard.h"
30 #include "frame.h"
31 #include "window.h"
32 #include "termchar.h"
33 #include "disptab.h"
34 #include "intervals.h"
35 #include "dispextern.h"
36 #include "region-cache.h"
37
38 #define CR 015
39
40 /* These three values memorize the current column to avoid recalculation. */
41
42 /* Last value returned by current_column.
43 Some things in set last_known_column_point to -1
44 to mark the memorized value as invalid. */
45
46 static ptrdiff_t last_known_column;
47
48 /* Value of point when current_column was called. */
49
50 ptrdiff_t last_known_column_point;
51
52 /* Value of MODIFF when current_column was called. */
53
54 static EMACS_INT last_known_column_modified;
55
56 static ptrdiff_t current_column_1 (void);
57 static ptrdiff_t position_indentation (ptrdiff_t);
58
59 /* Get the display table to use for the current buffer. */
60
61 struct Lisp_Char_Table *
62 buffer_display_table (void)
63 {
64 Lisp_Object thisbuf;
65
66 thisbuf = BVAR (current_buffer, display_table);
67 if (DISP_TABLE_P (thisbuf))
68 return XCHAR_TABLE (thisbuf);
69 if (DISP_TABLE_P (Vstandard_display_table))
70 return XCHAR_TABLE (Vstandard_display_table);
71 return 0;
72 }
73 \f
74 /* Width run cache considerations. */
75
76 /* Return the width of character C under display table DP. */
77
78 static int
79 character_width (int c, struct Lisp_Char_Table *dp)
80 {
81 Lisp_Object elt;
82
83 /* These width computations were determined by examining the cases
84 in display_text_line. */
85
86 /* Everything can be handled by the display table, if it's
87 present and the element is right. */
88 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
89 return ASIZE (elt);
90
91 /* Some characters are special. */
92 if (c == '\n' || c == '\t' || c == '\015')
93 return 0;
94
95 /* Printing characters have width 1. */
96 else if (c >= 040 && c < 0177)
97 return 1;
98
99 /* Everybody else (control characters, metacharacters) has other
100 widths. We could return their actual widths here, but they
101 depend on things like ctl_arrow and crud like that, and they're
102 not very common at all. So we'll just claim we don't know their
103 widths. */
104 else
105 return 0;
106 }
107
108 /* Return true if the display table DISPTAB specifies the same widths
109 for characters as WIDTHTAB. We use this to decide when to
110 invalidate the buffer's width_run_cache. */
111
112 bool
113 disptab_matches_widthtab (struct Lisp_Char_Table *disptab, struct Lisp_Vector *widthtab)
114 {
115 int i;
116
117 eassert (widthtab->header.size == 256);
118
119 for (i = 0; i < 256; i++)
120 if (character_width (i, disptab)
121 != XFASTINT (widthtab->contents[i]))
122 return 0;
123
124 return 1;
125 }
126
127 /* Recompute BUF's width table, using the display table DISPTAB. */
128
129 void
130 recompute_width_table (struct buffer *buf, struct Lisp_Char_Table *disptab)
131 {
132 int i;
133 struct Lisp_Vector *widthtab;
134
135 if (!VECTORP (BVAR (buf, width_table)))
136 bset_width_table (buf, make_uninit_vector (256));
137 widthtab = XVECTOR (BVAR (buf, width_table));
138 eassert (widthtab->header.size == 256);
139
140 for (i = 0; i < 256; i++)
141 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
142 }
143
144 /* Allocate or free the width run cache, as requested by the
145 current state of current_buffer's cache_long_scans variable. */
146
147 static struct region_cache *
148 width_run_cache_on_off (void)
149 {
150 struct buffer *cache_buffer = current_buffer;
151 bool indirect_p = false;
152
153 if (cache_buffer->base_buffer)
154 {
155 cache_buffer = cache_buffer->base_buffer;
156 indirect_p = true;
157 }
158
159 if (NILP (BVAR (current_buffer, cache_long_scans))
160 /* And, for the moment, this feature doesn't work on multibyte
161 characters. */
162 || !NILP (BVAR (current_buffer, enable_multibyte_characters)))
163 {
164 if (!indirect_p
165 || NILP (BVAR (cache_buffer, cache_long_scans))
166 || !NILP (BVAR (cache_buffer, enable_multibyte_characters)))
167 {
168 /* It should be off. */
169 if (cache_buffer->width_run_cache)
170 {
171 free_region_cache (cache_buffer->width_run_cache);
172 cache_buffer->width_run_cache = 0;
173 bset_width_table (current_buffer, Qnil);
174 }
175 }
176 return NULL;
177 }
178 else
179 {
180 if (!indirect_p
181 || (!NILP (BVAR (cache_buffer, cache_long_scans))
182 && NILP (BVAR (cache_buffer, enable_multibyte_characters))))
183 {
184 /* It should be on. */
185 if (cache_buffer->width_run_cache == 0)
186 {
187 cache_buffer->width_run_cache = new_region_cache ();
188 recompute_width_table (current_buffer, buffer_display_table ());
189 }
190 }
191 return cache_buffer->width_run_cache;
192 }
193 }
194
195 \f
196 /* Skip some invisible characters starting from POS.
197 This includes characters invisible because of text properties
198 and characters invisible because of overlays.
199
200 If position POS is followed by invisible characters,
201 skip some of them and return the position after them.
202 Otherwise return POS itself.
203
204 Set *NEXT_BOUNDARY_P to the next position at which
205 it will be necessary to call this function again.
206
207 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
208 to a value greater than TO.
209
210 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
211 take account of overlays that apply only in WINDOW.
212
213 We don't necessarily skip all the invisible characters after POS
214 because that could take a long time. We skip a reasonable number
215 which can be skipped quickly. If there might be more invisible
216 characters immediately following, then *NEXT_BOUNDARY_P
217 will equal the return value. */
218
219 ptrdiff_t
220 skip_invisible (ptrdiff_t pos, ptrdiff_t *next_boundary_p, ptrdiff_t to, Lisp_Object window)
221 {
222 Lisp_Object prop, position, overlay_limit, proplimit;
223 Lisp_Object buffer, tmp;
224 ptrdiff_t end;
225 int inv_p;
226
227 XSETFASTINT (position, pos);
228 XSETBUFFER (buffer, current_buffer);
229
230 /* Give faster response for overlay lookup near POS. */
231 recenter_overlay_lists (current_buffer, pos);
232
233 /* We must not advance farther than the next overlay change.
234 The overlay change might change the invisible property;
235 or there might be overlay strings to be displayed there. */
236 overlay_limit = Fnext_overlay_change (position);
237 /* As for text properties, this gives a lower bound
238 for where the invisible text property could change. */
239 proplimit = Fnext_property_change (position, buffer, Qt);
240 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
241 proplimit = overlay_limit;
242 /* PROPLIMIT is now a lower bound for the next change
243 in invisible status. If that is plenty far away,
244 use that lower bound. */
245 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
246 *next_boundary_p = XFASTINT (proplimit);
247 /* Otherwise, scan for the next `invisible' property change. */
248 else
249 {
250 /* Don't scan terribly far. */
251 XSETFASTINT (proplimit, min (pos + 100, to));
252 /* No matter what, don't go past next overlay change. */
253 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
254 proplimit = overlay_limit;
255 tmp = Fnext_single_property_change (position, Qinvisible,
256 buffer, proplimit);
257 end = XFASTINT (tmp);
258 #if 0
259 /* Don't put the boundary in the middle of multibyte form if
260 there is no actual property change. */
261 if (end == pos + 100
262 && !NILP (current_buffer->enable_multibyte_characters)
263 && end < ZV)
264 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
265 end--;
266 #endif
267 *next_boundary_p = end;
268 }
269 /* if the `invisible' property is set, we can skip to
270 the next property change */
271 prop = Fget_char_property (position, Qinvisible,
272 (!NILP (window)
273 && EQ (XWINDOW (window)->contents, buffer))
274 ? window : buffer);
275 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
276 /* When counting columns (window == nil), don't skip over ellipsis text. */
277 if (NILP (window) ? inv_p == 1 : inv_p)
278 return *next_boundary_p;
279 return pos;
280 }
281 \f
282 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
283
284 DP is a display table or NULL.
285
286 This macro is used in scan_for_column and in
287 compute_motion. */
288
289 #define MULTIBYTE_BYTES_WIDTH(p, dp, bytes, width) \
290 do { \
291 int ch; \
292 \
293 ch = STRING_CHAR_AND_LENGTH (p, bytes); \
294 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
295 width = bytes * 4; \
296 else \
297 { \
298 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, ch))) \
299 width = sanitize_char_width (ASIZE (DISP_CHAR_VECTOR (dp, ch))); \
300 else \
301 width = CHAR_WIDTH (ch); \
302 } \
303 } while (0)
304
305
306 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
307 doc: /* Return the horizontal position of point. Beginning of line is column 0.
308 This is calculated by adding together the widths of all the displayed
309 representations of the character between the start of the previous line
310 and point (e.g., control characters will have a width of 2 or 4, tabs
311 will have a variable width).
312 Ignores finite width of frame, which means that this function may return
313 values greater than (frame-width).
314 Whether the line is visible (if `selective-display' is t) has no effect;
315 however, ^M is treated as end of line when `selective-display' is t.
316 Text that has an invisible property is considered as having width 0, unless
317 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
318 (void)
319 {
320 Lisp_Object temp;
321 XSETFASTINT (temp, current_column ());
322 return temp;
323 }
324
325 /* Cancel any recorded value of the horizontal position. */
326
327 void
328 invalidate_current_column (void)
329 {
330 last_known_column_point = 0;
331 }
332
333 ptrdiff_t
334 current_column (void)
335 {
336 ptrdiff_t col;
337 unsigned char *ptr, *stop;
338 bool tab_seen;
339 ptrdiff_t post_tab;
340 int c;
341 int tab_width = SANE_TAB_WIDTH (current_buffer);
342 bool ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
343 struct Lisp_Char_Table *dp = buffer_display_table ();
344
345 if (PT == last_known_column_point
346 && MODIFF == last_known_column_modified)
347 return last_known_column;
348
349 /* If the buffer has overlays, text properties,
350 or multibyte characters, use a more general algorithm. */
351 if (buffer_intervals (current_buffer)
352 || buffer_has_overlays ()
353 || Z != Z_BYTE)
354 return current_column_1 ();
355
356 /* Scan backwards from point to the previous newline,
357 counting width. Tab characters are the only complicated case. */
358
359 /* Make a pointer for decrementing through the chars before point. */
360 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
361 /* Make a pointer to where consecutive chars leave off,
362 going backwards from point. */
363 if (PT == BEGV)
364 stop = ptr;
365 else if (PT <= GPT || BEGV > GPT)
366 stop = BEGV_ADDR;
367 else
368 stop = GAP_END_ADDR;
369
370 col = 0, tab_seen = 0, post_tab = 0;
371
372 while (1)
373 {
374 ptrdiff_t i, n;
375 Lisp_Object charvec;
376
377 if (ptr == stop)
378 {
379 /* We stopped either for the beginning of the buffer
380 or for the gap. */
381 if (ptr == BEGV_ADDR)
382 break;
383
384 /* It was the gap. Jump back over it. */
385 stop = BEGV_ADDR;
386 ptr = GPT_ADDR;
387
388 /* Check whether that brings us to beginning of buffer. */
389 if (BEGV >= GPT)
390 break;
391 }
392
393 c = *--ptr;
394
395 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
396 {
397 charvec = DISP_CHAR_VECTOR (dp, c);
398 n = ASIZE (charvec);
399 }
400 else
401 {
402 charvec = Qnil;
403 n = 1;
404 }
405
406 for (i = n - 1; i >= 0; --i)
407 {
408 if (VECTORP (charvec))
409 {
410 /* This should be handled the same as
411 next_element_from_display_vector does it. */
412 Lisp_Object entry = AREF (charvec, i);
413
414 if (GLYPH_CODE_P (entry))
415 c = GLYPH_CODE_CHAR (entry);
416 else
417 c = ' ';
418 }
419
420 if (c >= 040 && c < 0177)
421 col++;
422 else if (c == '\n'
423 || (c == '\r'
424 && EQ (BVAR (current_buffer, selective_display), Qt)))
425 {
426 ptr++;
427 goto start_of_line_found;
428 }
429 else if (c == '\t')
430 {
431 if (tab_seen)
432 col = ((col + tab_width) / tab_width) * tab_width;
433
434 post_tab += col;
435 col = 0;
436 tab_seen = 1;
437 }
438 else if (VECTORP (charvec))
439 /* With a display table entry, C is displayed as is, and
440 not displayed as \NNN or as ^N. If C is a single-byte
441 character, it takes one column. If C is multi-byte in
442 a unibyte buffer, it's translated to unibyte, so it
443 also takes one column. */
444 ++col;
445 else
446 col += (ctl_arrow && c < 0200) ? 2 : 4;
447 }
448 }
449
450 start_of_line_found:
451
452 if (tab_seen)
453 {
454 col = ((col + tab_width) / tab_width) * tab_width;
455 col += post_tab;
456 }
457
458 last_known_column = col;
459 last_known_column_point = PT;
460 last_known_column_modified = MODIFF;
461
462 return col;
463 }
464 \f
465
466 /* Check the presence of a display property and compute its width.
467 If a property was found and its width was found as well, return
468 its width (>= 0) and set the position of the end of the property
469 in ENDPOS.
470 Otherwise just return -1. */
471 static int
472 check_display_width (ptrdiff_t pos, ptrdiff_t col, ptrdiff_t *endpos)
473 {
474 Lisp_Object val, overlay;
475
476 if (CONSP (val = get_char_property_and_overlay
477 (make_number (pos), Qdisplay, Qnil, &overlay))
478 && EQ (Qspace, XCAR (val)))
479 { /* FIXME: Use calc_pixel_width_or_height. */
480 Lisp_Object plist = XCDR (val), prop;
481 int width = -1;
482 EMACS_INT align_to_max =
483 (col < MOST_POSITIVE_FIXNUM - INT_MAX
484 ? (EMACS_INT) INT_MAX + col
485 : MOST_POSITIVE_FIXNUM);
486
487 if ((prop = Fplist_get (plist, QCwidth),
488 RANGED_INTEGERP (0, prop, INT_MAX))
489 || (prop = Fplist_get (plist, QCrelative_width),
490 RANGED_INTEGERP (0, prop, INT_MAX)))
491 width = XINT (prop);
492 else if (FLOATP (prop) && 0 <= XFLOAT_DATA (prop)
493 && XFLOAT_DATA (prop) <= INT_MAX)
494 width = (int)(XFLOAT_DATA (prop) + 0.5);
495 else if ((prop = Fplist_get (plist, QCalign_to),
496 RANGED_INTEGERP (col, prop, align_to_max)))
497 width = XINT (prop) - col;
498 else if (FLOATP (prop) && col <= XFLOAT_DATA (prop)
499 && (XFLOAT_DATA (prop) <= align_to_max))
500 width = (int)(XFLOAT_DATA (prop) + 0.5) - col;
501
502 if (width >= 0)
503 {
504 ptrdiff_t start;
505 if (OVERLAYP (overlay))
506 *endpos = OVERLAY_POSITION (OVERLAY_END (overlay));
507 else
508 get_property_and_range (pos, Qdisplay, &val, &start, endpos, Qnil);
509
510 /* For :relative-width, we need to multiply by the column
511 width of the character at POS, if it is greater than 1. */
512 if (!NILP (Fplist_get (plist, QCrelative_width))
513 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
514 {
515 int b, wd;
516 unsigned char *p = BYTE_POS_ADDR (CHAR_TO_BYTE (pos));
517
518 MULTIBYTE_BYTES_WIDTH (p, buffer_display_table (), b, wd);
519 width *= wd;
520 }
521 return width;
522 }
523 }
524 return -1;
525 }
526
527 /* Scanning from the beginning of the current line, stop at the buffer
528 position ENDPOS or at the column GOALCOL or at the end of line, whichever
529 comes first.
530 Return the resulting buffer position and column in ENDPOS and GOALCOL.
531 PREVCOL gets set to the column of the previous position (it's always
532 strictly smaller than the goal column). */
533 static void
534 scan_for_column (ptrdiff_t *endpos, EMACS_INT *goalcol, ptrdiff_t *prevcol)
535 {
536 int tab_width = SANE_TAB_WIDTH (current_buffer);
537 bool ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
538 struct Lisp_Char_Table *dp = buffer_display_table ();
539 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
540 struct composition_it cmp_it;
541 Lisp_Object window;
542 struct window *w;
543
544 /* Start the scan at the beginning of this line with column number 0. */
545 register ptrdiff_t col = 0, prev_col = 0;
546 EMACS_INT goal = goalcol ? *goalcol : MOST_POSITIVE_FIXNUM;
547 ptrdiff_t end = endpos ? *endpos : PT;
548 ptrdiff_t scan, scan_byte, next_boundary;
549
550 scan = find_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, NULL, &scan_byte, 1);
551 next_boundary = scan;
552
553 window = Fget_buffer_window (Fcurrent_buffer (), Qnil);
554 w = ! NILP (window) ? XWINDOW (window) : NULL;
555
556 memset (&cmp_it, 0, sizeof cmp_it);
557 cmp_it.id = -1;
558 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end, Qnil);
559
560 /* Scan forward to the target position. */
561 while (scan < end)
562 {
563 int c;
564
565 /* Occasionally we may need to skip invisible text. */
566 while (scan == next_boundary)
567 {
568 ptrdiff_t old_scan = scan;
569 /* This updates NEXT_BOUNDARY to the next place
570 where we might need to skip more invisible text. */
571 scan = skip_invisible (scan, &next_boundary, end, Qnil);
572 if (scan != old_scan)
573 scan_byte = CHAR_TO_BYTE (scan);
574 if (scan >= end)
575 goto endloop;
576 }
577
578 /* Test reaching the goal column. We do this after skipping
579 invisible characters, so that we put point before the
580 character on which the cursor will appear. */
581 if (col >= goal)
582 break;
583 prev_col = col;
584
585 { /* Check display property. */
586 ptrdiff_t endp;
587 int width = check_display_width (scan, col, &endp);
588 if (width >= 0)
589 {
590 col += width;
591 if (endp > scan) /* Avoid infinite loops with 0-width overlays. */
592 {
593 scan = endp;
594 scan_byte = CHAR_TO_BYTE (scan);
595 continue;
596 }
597 }
598 }
599
600 /* Check composition sequence. */
601 if (cmp_it.id >= 0
602 || (scan == cmp_it.stop_pos
603 && composition_reseat_it (&cmp_it, scan, scan_byte, end,
604 w, NULL, Qnil)))
605 composition_update_it (&cmp_it, scan, scan_byte, Qnil);
606 if (cmp_it.id >= 0)
607 {
608 scan += cmp_it.nchars;
609 scan_byte += cmp_it.nbytes;
610 if (scan <= end)
611 col += cmp_it.width;
612 if (cmp_it.to == cmp_it.nglyphs)
613 {
614 cmp_it.id = -1;
615 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end,
616 Qnil);
617 }
618 else
619 cmp_it.from = cmp_it.to;
620 continue;
621 }
622
623 c = FETCH_BYTE (scan_byte);
624
625 /* See if there is a display table and it relates
626 to this character. */
627
628 if (dp != 0
629 && ! (multibyte && LEADING_CODE_P (c))
630 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
631 {
632 Lisp_Object charvec;
633 ptrdiff_t i, n;
634
635 /* This character is displayed using a vector of glyphs.
636 Update the column/position based on those glyphs. */
637
638 charvec = DISP_CHAR_VECTOR (dp, c);
639 n = ASIZE (charvec);
640
641 for (i = 0; i < n; i++)
642 {
643 /* This should be handled the same as
644 next_element_from_display_vector does it. */
645 Lisp_Object entry = AREF (charvec, i);
646
647 if (GLYPH_CODE_P (entry))
648 c = GLYPH_CODE_CHAR (entry);
649 else
650 c = ' ';
651
652 if (c == '\n')
653 goto endloop;
654 if (c == '\r' && EQ (BVAR (current_buffer, selective_display), Qt))
655 goto endloop;
656 if (c == '\t')
657 {
658 col += tab_width;
659 col = col / tab_width * tab_width;
660 }
661 else
662 ++col;
663 }
664 }
665 else
666 {
667 /* The display table doesn't affect this character;
668 it displays as itself. */
669
670 if (c == '\n')
671 goto endloop;
672 if (c == '\r' && EQ (BVAR (current_buffer, selective_display), Qt))
673 goto endloop;
674 if (c == '\t')
675 {
676 col += tab_width;
677 col = col / tab_width * tab_width;
678 }
679 else if (multibyte && LEADING_CODE_P (c))
680 {
681 /* Start of multi-byte form. */
682 unsigned char *ptr;
683 int bytes, width;
684
685 ptr = BYTE_POS_ADDR (scan_byte);
686 MULTIBYTE_BYTES_WIDTH (ptr, dp, bytes, width);
687 /* Subtract one to compensate for the increment
688 that is going to happen below. */
689 scan_byte += bytes - 1;
690 col += width;
691 }
692 else if (ctl_arrow && (c < 040 || c == 0177))
693 col += 2;
694 else if (c < 040 || c >= 0177)
695 col += 4;
696 else
697 col++;
698 }
699 scan++;
700 scan_byte++;
701
702 }
703 endloop:
704
705 last_known_column = col;
706 last_known_column_point = PT;
707 last_known_column_modified = MODIFF;
708
709 if (goalcol)
710 *goalcol = col;
711 if (endpos)
712 *endpos = scan;
713 if (prevcol)
714 *prevcol = prev_col;
715 }
716
717 /* Return the column number of point
718 by scanning forward from the beginning of the line.
719 This function handles characters that are invisible
720 due to text properties or overlays. */
721
722 static ptrdiff_t
723 current_column_1 (void)
724 {
725 EMACS_INT col = MOST_POSITIVE_FIXNUM;
726 ptrdiff_t opoint = PT;
727
728 scan_for_column (&opoint, &col, NULL);
729 return col;
730 }
731 \f
732
733 #if 0 /* Not used. */
734
735 /* Return the width in columns of the part of STRING from BEG to END.
736 If BEG is nil, that stands for the beginning of STRING.
737 If END is nil, that stands for the end of STRING. */
738
739 static double
740 string_display_width (Lisp_Object string, Lisp_Object beg, Lisp_Object end)
741 {
742 int col;
743 unsigned char *ptr, *stop;
744 bool tab_seen;
745 int post_tab;
746 int c;
747 int tab_width = SANE_TAB_WIDTH (current_buffer);
748 bool ctl_arrow = !NILP (current_buffer->ctl_arrow);
749 struct Lisp_Char_Table *dp = buffer_display_table ();
750 int b, e;
751
752 if (NILP (end))
753 e = SCHARS (string);
754 else
755 {
756 CHECK_NUMBER (end);
757 e = XINT (end);
758 }
759
760 if (NILP (beg))
761 b = 0;
762 else
763 {
764 CHECK_NUMBER (beg);
765 b = XINT (beg);
766 }
767
768 /* Make a pointer for decrementing through the chars before point. */
769 ptr = SDATA (string) + e;
770 /* Make a pointer to where consecutive chars leave off,
771 going backwards from point. */
772 stop = SDATA (string) + b;
773
774 col = 0, tab_seen = 0, post_tab = 0;
775
776 while (1)
777 {
778 if (ptr == stop)
779 break;
780
781 c = *--ptr;
782 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
783 col += ASIZE (DISP_CHAR_VECTOR (dp, c));
784 else if (c >= 040 && c < 0177)
785 col++;
786 else if (c == '\n')
787 break;
788 else if (c == '\t')
789 {
790 if (tab_seen)
791 col = ((col + tab_width) / tab_width) * tab_width;
792
793 post_tab += col;
794 col = 0;
795 tab_seen = 1;
796 }
797 else
798 col += (ctl_arrow && c < 0200) ? 2 : 4;
799 }
800
801 if (tab_seen)
802 {
803 col = ((col + tab_width) / tab_width) * tab_width;
804 col += post_tab;
805 }
806
807 return col;
808 }
809
810 #endif /* 0 */
811
812 \f
813 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
814 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
815 Optional second argument MINIMUM says always do at least MINIMUM spaces
816 even if that goes past COLUMN; by default, MINIMUM is zero.
817
818 The return value is COLUMN. */)
819 (Lisp_Object column, Lisp_Object minimum)
820 {
821 EMACS_INT mincol;
822 register ptrdiff_t fromcol;
823 int tab_width = SANE_TAB_WIDTH (current_buffer);
824
825 CHECK_NUMBER (column);
826 if (NILP (minimum))
827 XSETFASTINT (minimum, 0);
828 CHECK_NUMBER (minimum);
829
830 fromcol = current_column ();
831 mincol = fromcol + XINT (minimum);
832 if (mincol < XINT (column)) mincol = XINT (column);
833
834 if (fromcol == mincol)
835 return make_number (mincol);
836
837 if (indent_tabs_mode)
838 {
839 Lisp_Object n;
840 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
841 if (XFASTINT (n) != 0)
842 {
843 Finsert_char (make_number ('\t'), n, Qt);
844
845 fromcol = (mincol / tab_width) * tab_width;
846 }
847 }
848
849 XSETFASTINT (column, mincol - fromcol);
850 Finsert_char (make_number (' '), column, Qt);
851
852 last_known_column = mincol;
853 last_known_column_point = PT;
854 last_known_column_modified = MODIFF;
855
856 XSETINT (column, mincol);
857 return column;
858 }
859
860 \f
861 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
862 0, 0, 0,
863 doc: /* Return the indentation of the current line.
864 This is the horizontal position of the character
865 following any initial whitespace. */)
866 (void)
867 {
868 ptrdiff_t posbyte;
869
870 find_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, NULL, &posbyte, 1);
871 return make_number (position_indentation (posbyte));
872 }
873
874 static ptrdiff_t
875 position_indentation (ptrdiff_t pos_byte)
876 {
877 register ptrdiff_t column = 0;
878 int tab_width = SANE_TAB_WIDTH (current_buffer);
879 register unsigned char *p;
880 register unsigned char *stop;
881 unsigned char *start;
882 ptrdiff_t next_boundary_byte = pos_byte;
883 ptrdiff_t ceiling = next_boundary_byte;
884
885 p = BYTE_POS_ADDR (pos_byte);
886 /* STOP records the value of P at which we will need
887 to think about the gap, or about invisible text,
888 or about the end of the buffer. */
889 stop = p;
890 /* START records the starting value of P. */
891 start = p;
892 while (1)
893 {
894 while (p == stop)
895 {
896 ptrdiff_t stop_pos_byte;
897
898 /* If we have updated P, set POS_BYTE to match.
899 The first time we enter the loop, POS_BYTE is already right. */
900 if (p != start)
901 pos_byte = PTR_BYTE_POS (p);
902 /* Consider the various reasons STOP might have been set here. */
903 if (pos_byte == ZV_BYTE)
904 return column;
905 if (pos_byte == next_boundary_byte)
906 {
907 ptrdiff_t next_boundary;
908 ptrdiff_t pos = BYTE_TO_CHAR (pos_byte);
909 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
910 pos_byte = CHAR_TO_BYTE (pos);
911 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
912 }
913 if (pos_byte >= ceiling)
914 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
915 /* Compute the next place we need to stop and think,
916 and set STOP accordingly. */
917 stop_pos_byte = min (ceiling, next_boundary_byte);
918 /* The -1 and +1 arrange to point at the first byte of gap
919 (if STOP_POS_BYTE is the position of the gap)
920 rather than at the data after the gap. */
921
922 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
923 p = BYTE_POS_ADDR (pos_byte);
924 }
925 switch (*p++)
926 {
927 case 0240:
928 if (! NILP (BVAR (current_buffer, enable_multibyte_characters)))
929 return column;
930 case ' ':
931 column++;
932 break;
933 case '\t':
934 column += tab_width - column % tab_width;
935 break;
936 default:
937 if (ASCII_CHAR_P (p[-1])
938 || NILP (BVAR (current_buffer, enable_multibyte_characters)))
939 return column;
940 {
941 int c;
942 pos_byte = PTR_BYTE_POS (p - 1);
943 c = FETCH_MULTIBYTE_CHAR (pos_byte);
944 if (CHAR_HAS_CATEGORY (c, ' '))
945 {
946 column++;
947 INC_POS (pos_byte);
948 p = BYTE_POS_ADDR (pos_byte);
949 }
950 else
951 return column;
952 }
953 }
954 }
955 }
956
957 /* Test whether the line beginning at POS is indented beyond COLUMN.
958 Blank lines are treated as if they had the same indentation as the
959 preceding line. */
960
961 bool
962 indented_beyond_p (ptrdiff_t pos, ptrdiff_t pos_byte, EMACS_INT column)
963 {
964 while (pos > BEGV && FETCH_BYTE (pos_byte) == '\n')
965 {
966 DEC_BOTH (pos, pos_byte);
967 pos = find_newline (pos, pos_byte, BEGV, BEGV_BYTE,
968 -1, NULL, &pos_byte, 0);
969 }
970 return position_indentation (pos_byte) >= column;
971 }
972 \f
973 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2,
974 "NMove to column: ",
975 doc: /* Move point to column COLUMN in the current line.
976 Interactively, COLUMN is the value of prefix numeric argument.
977 The column of a character is calculated by adding together the widths
978 as displayed of the previous characters in the line.
979 This function ignores line-continuation;
980 there is no upper limit on the column number a character can have
981 and horizontal scrolling has no effect.
982
983 If specified column is within a character, point goes after that character.
984 If it's past end of line, point goes to end of line.
985
986 Optional second argument FORCE non-nil means if COLUMN is in the
987 middle of a tab character, change it to spaces.
988 In addition, if FORCE is t, and the line is too short to reach
989 COLUMN, add spaces/tabs to get there.
990
991 The return value is the current column. */)
992 (Lisp_Object column, Lisp_Object force)
993 {
994 ptrdiff_t pos, prev_col;
995 EMACS_INT col;
996 EMACS_INT goal;
997
998 CHECK_NATNUM (column);
999 goal = XINT (column);
1000
1001 col = goal;
1002 pos = ZV;
1003 scan_for_column (&pos, &col, &prev_col);
1004
1005 SET_PT (pos);
1006
1007 /* If a tab char made us overshoot, change it to spaces
1008 and scan through it again. */
1009 if (!NILP (force) && col > goal)
1010 {
1011 int c;
1012 ptrdiff_t pos_byte = PT_BYTE;
1013
1014 DEC_POS (pos_byte);
1015 c = FETCH_CHAR (pos_byte);
1016 if (c == '\t' && prev_col < goal)
1017 {
1018 ptrdiff_t goal_pt, goal_pt_byte;
1019
1020 /* Insert spaces in front of the tab to reach GOAL. Do this
1021 first so that a marker at the end of the tab gets
1022 adjusted. */
1023 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1024 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1025
1026 /* Now delete the tab, and indent to COL. */
1027 del_range (PT, PT + 1);
1028 goal_pt = PT;
1029 goal_pt_byte = PT_BYTE;
1030 Findent_to (make_number (col), Qnil);
1031 SET_PT_BOTH (goal_pt, goal_pt_byte);
1032
1033 /* Set the last_known... vars consistently. */
1034 col = goal;
1035 }
1036 }
1037
1038 /* If line ends prematurely, add space to the end. */
1039 if (col < goal && EQ (force, Qt))
1040 Findent_to (make_number (col = goal), Qnil);
1041
1042 last_known_column = col;
1043 last_known_column_point = PT;
1044 last_known_column_modified = MODIFF;
1045
1046 return make_number (col);
1047 }
1048 \f
1049 /* compute_motion: compute buffer posn given screen posn and vice versa */
1050
1051 static struct position val_compute_motion;
1052
1053 /* Scan the current buffer forward from offset FROM, pretending that
1054 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1055 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1056 and return the ending buffer position and screen location. If we
1057 can't hit the requested column exactly (because of a tab or other
1058 multi-column character), overshoot.
1059
1060 DID_MOTION is true if FROMHPOS has already accounted for overlay strings
1061 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1062 earlier call to compute_motion. The other common case is that FROMHPOS
1063 is zero and FROM is a position that "belongs" at column zero, but might
1064 be shifted by overlay strings; in this case DID_MOTION should be false.
1065
1066 WIDTH is the number of columns available to display text;
1067 compute_motion uses this to handle continuation lines and such.
1068 If WIDTH is -1, use width of window's text area adjusted for
1069 continuation glyph when needed.
1070
1071 HSCROLL is the number of columns not being displayed at the left
1072 margin; this is usually taken from a window's hscroll member.
1073 TAB_OFFSET is the number of columns of the first tab that aren't
1074 being displayed, perhaps because of a continuation line or
1075 something.
1076
1077 compute_motion returns a pointer to a struct position. The bufpos
1078 member gives the buffer position at the end of the scan, and hpos
1079 and vpos give its cartesian location. prevhpos is the column at
1080 which the character before bufpos started, and contin is non-zero
1081 if we reached the current line by continuing the previous.
1082
1083 Note that FROMHPOS and TOHPOS should be expressed in real screen
1084 columns, taking HSCROLL and the truncation glyph at the left margin
1085 into account. That is, beginning-of-line moves you to the hpos
1086 -HSCROLL + (HSCROLL > 0).
1087
1088 For example, to find the buffer position of column COL of line LINE
1089 of a certain window, pass the window's starting location as FROM
1090 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1091 Pass the buffer's ZV as TO, to limit the scan to the end of the
1092 visible section of the buffer, and pass LINE and COL as TOVPOS and
1093 TOHPOS.
1094
1095 When displaying in window w, a typical formula for WIDTH is:
1096
1097 window_width - 1
1098 - (has_vertical_scroll_bars
1099 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1100 : (window_width + window_left != frame_cols))
1101
1102 where
1103 window_width is w->total_cols,
1104 window_left is w->left_col,
1105 has_vertical_scroll_bars is
1106 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1107 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1108
1109 Or you can let window_body_cols do this all for you, and write:
1110 window_body_cols (w) - 1
1111
1112 The `-1' accounts for the continuation-line backslashes; the rest
1113 accounts for window borders if the window is split horizontally, and
1114 the scroll bars if they are turned on. */
1115
1116 struct position *
1117 compute_motion (ptrdiff_t from, ptrdiff_t frombyte, EMACS_INT fromvpos,
1118 EMACS_INT fromhpos, bool did_motion, ptrdiff_t to,
1119 EMACS_INT tovpos, EMACS_INT tohpos, EMACS_INT width,
1120 ptrdiff_t hscroll, int tab_offset, struct window *win)
1121 {
1122 EMACS_INT hpos = fromhpos;
1123 EMACS_INT vpos = fromvpos;
1124
1125 ptrdiff_t pos;
1126 ptrdiff_t pos_byte;
1127 int c = 0;
1128 int tab_width = SANE_TAB_WIDTH (current_buffer);
1129 bool ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
1130 struct Lisp_Char_Table *dp = window_display_table (win);
1131 EMACS_INT selective
1132 = (INTEGERP (BVAR (current_buffer, selective_display))
1133 ? XINT (BVAR (current_buffer, selective_display))
1134 : !NILP (BVAR (current_buffer, selective_display)) ? -1 : 0);
1135 ptrdiff_t selective_rlen
1136 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1137 ? ASIZE (DISP_INVIS_VECTOR (dp)) : 0);
1138 /* The next location where the `invisible' property changes, or an
1139 overlay starts or ends. */
1140 ptrdiff_t next_boundary = from;
1141
1142 /* For computing runs of characters with similar widths.
1143 Invariant: width_run_width is zero, or all the characters
1144 from width_run_start to width_run_end have a fixed width of
1145 width_run_width. */
1146 ptrdiff_t width_run_start = from;
1147 ptrdiff_t width_run_end = from;
1148 ptrdiff_t width_run_width = 0;
1149 Lisp_Object *width_table;
1150
1151 /* The next buffer pos where we should consult the width run cache. */
1152 ptrdiff_t next_width_run = from;
1153 Lisp_Object window;
1154
1155 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
1156 /* If previous char scanned was a wide character,
1157 this is the column where it ended. Otherwise, this is 0. */
1158 EMACS_INT wide_column_end_hpos = 0;
1159 ptrdiff_t prev_pos; /* Previous buffer position. */
1160 ptrdiff_t prev_pos_byte; /* Previous buffer position. */
1161 EMACS_INT prev_hpos = 0;
1162 EMACS_INT prev_vpos = 0;
1163 EMACS_INT contin_hpos; /* HPOS of last column of continued line. */
1164 int prev_tab_offset; /* Previous tab offset. */
1165 int continuation_glyph_width;
1166 struct buffer *cache_buffer = current_buffer;
1167 struct region_cache *width_cache;
1168
1169 struct composition_it cmp_it;
1170
1171 XSETWINDOW (window, win);
1172
1173 if (cache_buffer->base_buffer)
1174 cache_buffer = cache_buffer->base_buffer;
1175 width_cache = width_run_cache_on_off ();
1176 if (dp == buffer_display_table ())
1177 width_table = (VECTORP (BVAR (current_buffer, width_table))
1178 ? XVECTOR (BVAR (current_buffer, width_table))->contents
1179 : 0);
1180 else
1181 /* If the window has its own display table, we can't use the width
1182 run cache, because that's based on the buffer's display table. */
1183 width_table = 0;
1184
1185 /* Negative width means use all available text columns. */
1186 if (width < 0)
1187 {
1188 width = window_body_width (win, 0);
1189 /* We must make room for continuation marks if we don't have fringes. */
1190 #ifdef HAVE_WINDOW_SYSTEM
1191 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1192 #endif
1193 width -= 1;
1194 }
1195
1196 continuation_glyph_width = 1;
1197 #ifdef HAVE_WINDOW_SYSTEM
1198 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1199 continuation_glyph_width = 0; /* In the fringe. */
1200 #endif
1201
1202 immediate_quit = 1;
1203 QUIT;
1204
1205 /* It's just impossible to be too paranoid here. */
1206 eassert (from == BYTE_TO_CHAR (frombyte) && frombyte == CHAR_TO_BYTE (from));
1207
1208 pos = prev_pos = from;
1209 pos_byte = prev_pos_byte = frombyte;
1210 contin_hpos = 0;
1211 prev_tab_offset = tab_offset;
1212 memset (&cmp_it, 0, sizeof cmp_it);
1213 cmp_it.id = -1;
1214 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to, Qnil);
1215
1216 while (1)
1217 {
1218 while (pos == next_boundary)
1219 {
1220 ptrdiff_t pos_here = pos;
1221 ptrdiff_t newpos;
1222
1223 /* Don't skip invisible if we are already at the margin. */
1224 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1225 {
1226 if (contin_hpos && prev_hpos == 0
1227 && hpos > tohpos
1228 && (contin_hpos == width || wide_column_end_hpos > width))
1229 { /* Line breaks because we can't put the character at the
1230 previous line any more. It is not the multi-column
1231 character continued in middle. Go back to previous
1232 buffer position, screen position, and set tab offset
1233 to previous value. It's the beginning of the
1234 line. */
1235 pos = prev_pos;
1236 pos_byte = prev_pos_byte;
1237 hpos = prev_hpos;
1238 vpos = prev_vpos;
1239 tab_offset = prev_tab_offset;
1240 }
1241 break;
1242 }
1243
1244 /* If the caller says that the screen position came from an earlier
1245 call to compute_motion, then we've already accounted for the
1246 overlay strings at point. This is only true the first time
1247 through, so clear the flag after testing it. */
1248 if (!did_motion)
1249 /* We need to skip past the overlay strings. Currently those
1250 strings must not contain TAB;
1251 if we want to relax that restriction, something will have
1252 to be changed here. */
1253 {
1254 unsigned char *ovstr;
1255 ptrdiff_t ovlen = overlay_strings (pos, win, &ovstr);
1256 hpos += ((multibyte && ovlen > 0)
1257 ? strwidth ((char *) ovstr, ovlen) : ovlen);
1258 }
1259 did_motion = 0;
1260
1261 if (pos >= to)
1262 break;
1263
1264 /* Advance POS past invisible characters
1265 (but not necessarily all that there are here),
1266 and store in next_boundary the next position where
1267 we need to call skip_invisible. */
1268 newpos = skip_invisible (pos, &next_boundary, to, window);
1269
1270 if (newpos >= to)
1271 {
1272 pos = min (to, newpos);
1273 pos_byte = CHAR_TO_BYTE (pos);
1274 goto after_loop;
1275 }
1276
1277 if (newpos != pos_here)
1278 {
1279 pos = newpos;
1280 pos_byte = CHAR_TO_BYTE (pos);
1281 }
1282 }
1283
1284 /* Handle right margin. */
1285 /* Note on a wide-column character.
1286
1287 Characters are classified into the following three categories
1288 according to the width (columns occupied on screen).
1289
1290 (1) single-column character: ex. `a'
1291 (2) multi-column character: ex. `^A', TAB, `\033'
1292 (3) wide-column character: ex. Japanese character, Chinese character
1293 (In the following example, `W_' stands for them.)
1294
1295 Multi-column characters can be divided around the right margin,
1296 but wide-column characters cannot.
1297
1298 NOTE:
1299
1300 (*) The cursor is placed on the next character after the point.
1301
1302 ----------
1303 abcdefghi\
1304 j ^---- next after the point
1305 ^--- next char. after the point.
1306 ----------
1307 In case of sigle-column character
1308
1309 ----------
1310 abcdefgh\\
1311 033 ^---- next after the point, next char. after the point.
1312 ----------
1313 In case of multi-column character
1314
1315 ----------
1316 abcdefgh\\
1317 W_ ^---- next after the point
1318 ^---- next char. after the point.
1319 ----------
1320 In case of wide-column character
1321
1322 The problem here is continuation at a wide-column character.
1323 In this case, the line may shorter less than WIDTH.
1324 And we find the continuation AFTER it occurs.
1325
1326 */
1327
1328 if (hpos > width)
1329 {
1330 EMACS_INT total_width = width + continuation_glyph_width;
1331 bool truncate = 0;
1332
1333 if (!NILP (Vtruncate_partial_width_windows)
1334 && (total_width < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1335 {
1336 if (INTEGERP (Vtruncate_partial_width_windows))
1337 truncate
1338 = total_width < XFASTINT (Vtruncate_partial_width_windows);
1339 else
1340 truncate = 1;
1341 }
1342
1343 if (hscroll || truncate
1344 || !NILP (BVAR (current_buffer, truncate_lines)))
1345 {
1346 /* Truncating: skip to newline, unless we are already past
1347 TO (we need to go back below). */
1348 if (pos <= to)
1349 {
1350 pos = find_before_next_newline (pos, to, 1, &pos_byte);
1351 hpos = width;
1352 /* If we just skipped next_boundary,
1353 loop around in the main while
1354 and handle it. */
1355 if (pos >= next_boundary)
1356 next_boundary = pos + 1;
1357 prev_hpos = width;
1358 prev_vpos = vpos;
1359 prev_tab_offset = tab_offset;
1360 }
1361 }
1362 else
1363 {
1364 /* Continuing. */
1365 /* Remember the previous value. */
1366 prev_tab_offset = tab_offset;
1367
1368 if (wide_column_end_hpos > width)
1369 {
1370 hpos -= prev_hpos;
1371 tab_offset += prev_hpos;
1372 }
1373 else
1374 {
1375 tab_offset += width;
1376 hpos -= width;
1377 }
1378 vpos++;
1379 contin_hpos = prev_hpos;
1380 prev_hpos = 0;
1381 prev_vpos = vpos;
1382 }
1383 }
1384
1385 /* Stop if past the target buffer position or screen position. */
1386 if (pos > to)
1387 {
1388 /* Go back to the previous position. */
1389 pos = prev_pos;
1390 pos_byte = prev_pos_byte;
1391 hpos = prev_hpos;
1392 vpos = prev_vpos;
1393 tab_offset = prev_tab_offset;
1394
1395 /* NOTE on contin_hpos, hpos, and prev_hpos.
1396
1397 ----------
1398 abcdefgh\\
1399 W_ ^---- contin_hpos
1400 | ^----- hpos
1401 \---- prev_hpos
1402 ----------
1403 */
1404
1405 if (contin_hpos && prev_hpos == 0
1406 && contin_hpos < width && !wide_column_end_hpos)
1407 {
1408 /* Line breaking occurs in the middle of multi-column
1409 character. Go back to previous line. */
1410 hpos = contin_hpos;
1411 vpos = vpos - 1;
1412 }
1413 break;
1414 }
1415
1416 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1417 {
1418 if (contin_hpos && prev_hpos == 0
1419 && hpos > tohpos
1420 && (contin_hpos == width || wide_column_end_hpos > width))
1421 { /* Line breaks because we can't put the character at the
1422 previous line any more. It is not the multi-column
1423 character continued in middle. Go back to previous
1424 buffer position, screen position, and set tab offset
1425 to previous value. It's the beginning of the
1426 line. */
1427 pos = prev_pos;
1428 pos_byte = prev_pos_byte;
1429 hpos = prev_hpos;
1430 vpos = prev_vpos;
1431 tab_offset = prev_tab_offset;
1432 }
1433 break;
1434 }
1435 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1436 break;
1437
1438 prev_hpos = hpos;
1439 prev_vpos = vpos;
1440 prev_pos = pos;
1441 prev_pos_byte = pos_byte;
1442 wide_column_end_hpos = 0;
1443
1444 /* Consult the width run cache to see if we can avoid inspecting
1445 the text character-by-character. */
1446 if (width_cache && pos >= next_width_run)
1447 {
1448 ptrdiff_t run_end;
1449 int common_width
1450 = region_cache_forward (cache_buffer, width_cache, pos, &run_end);
1451
1452 /* A width of zero means the character's width varies (like
1453 a tab), is meaningless (like a newline), or we just don't
1454 want to skip over it for some other reason. */
1455 if (common_width != 0)
1456 {
1457 ptrdiff_t run_end_hpos;
1458
1459 /* Don't go past the final buffer posn the user
1460 requested. */
1461 if (run_end > to)
1462 run_end = to;
1463
1464 run_end_hpos = hpos + (run_end - pos) * common_width;
1465
1466 /* Don't go past the final horizontal position the user
1467 requested. */
1468 if (vpos == tovpos && run_end_hpos > tohpos)
1469 {
1470 run_end = pos + (tohpos - hpos) / common_width;
1471 run_end_hpos = hpos + (run_end - pos) * common_width;
1472 }
1473
1474 /* Don't go past the margin. */
1475 if (run_end_hpos >= width)
1476 {
1477 run_end = pos + (width - hpos) / common_width;
1478 run_end_hpos = hpos + (run_end - pos) * common_width;
1479 }
1480
1481 hpos = run_end_hpos;
1482 if (run_end > pos)
1483 prev_hpos = hpos - common_width;
1484 if (pos != run_end)
1485 {
1486 pos = run_end;
1487 pos_byte = CHAR_TO_BYTE (pos);
1488 }
1489 }
1490
1491 next_width_run = run_end + 1;
1492 }
1493
1494 /* We have to scan the text character-by-character. */
1495 else
1496 {
1497 ptrdiff_t i, n;
1498 Lisp_Object charvec;
1499
1500 /* Check composition sequence. */
1501 if (cmp_it.id >= 0
1502 || (pos == cmp_it.stop_pos
1503 && composition_reseat_it (&cmp_it, pos, pos_byte, to, win,
1504 NULL, Qnil)))
1505 composition_update_it (&cmp_it, pos, pos_byte, Qnil);
1506 if (cmp_it.id >= 0)
1507 {
1508 pos += cmp_it.nchars;
1509 pos_byte += cmp_it.nbytes;
1510 hpos += cmp_it.width;
1511 if (cmp_it.to == cmp_it.nglyphs)
1512 {
1513 cmp_it.id = -1;
1514 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to,
1515 Qnil);
1516 }
1517 else
1518 cmp_it.from = cmp_it.to;
1519 continue;
1520 }
1521
1522 c = FETCH_BYTE (pos_byte);
1523 pos++, pos_byte++;
1524
1525 /* Perhaps add some info to the width_run_cache. */
1526 if (width_cache)
1527 {
1528 /* Is this character part of the current run? If so, extend
1529 the run. */
1530 if (pos - 1 == width_run_end
1531 && XFASTINT (width_table[c]) == width_run_width)
1532 width_run_end = pos;
1533
1534 /* The previous run is over, since this is a character at a
1535 different position, or a different width. */
1536 else
1537 {
1538 /* Have we accumulated a run to put in the cache?
1539 (Currently, we only cache runs of width == 1). */
1540 if (width_run_start < width_run_end
1541 && width_run_width == 1)
1542 know_region_cache (cache_buffer, width_cache,
1543 width_run_start, width_run_end);
1544
1545 /* Start recording a new width run. */
1546 width_run_width = XFASTINT (width_table[c]);
1547 width_run_start = pos - 1;
1548 width_run_end = pos;
1549 }
1550 }
1551
1552 if (dp != 0
1553 && ! (multibyte && LEADING_CODE_P (c))
1554 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1555 {
1556 charvec = DISP_CHAR_VECTOR (dp, c);
1557 n = ASIZE (charvec);
1558 }
1559 else
1560 {
1561 charvec = Qnil;
1562 n = 1;
1563 }
1564
1565 for (i = 0; i < n; ++i)
1566 {
1567 if (VECTORP (charvec))
1568 {
1569 /* This should be handled the same as
1570 next_element_from_display_vector does it. */
1571 Lisp_Object entry = AREF (charvec, i);
1572
1573 if (GLYPH_CODE_P (entry))
1574 c = GLYPH_CODE_CHAR (entry);
1575 else
1576 c = ' ';
1577 }
1578
1579 if (c >= 040 && c < 0177)
1580 hpos++;
1581 else if (c == '\t')
1582 {
1583 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1584 % tab_width);
1585 if (tem < 0)
1586 tem += tab_width;
1587 hpos += tab_width - tem;
1588 }
1589 else if (c == '\n')
1590 {
1591 if (selective > 0
1592 && indented_beyond_p (pos, pos_byte, selective))
1593 {
1594 /* If (pos == to), we don't have to take care of
1595 selective display. */
1596 if (pos < to)
1597 {
1598 /* Skip any number of invisible lines all at once */
1599 do
1600 {
1601 pos = find_before_next_newline (pos, to, 1, &pos_byte);
1602 if (pos < to)
1603 INC_BOTH (pos, pos_byte);
1604 }
1605 while (pos < to
1606 && indented_beyond_p (pos, pos_byte,
1607 selective));
1608 /* Allow for the " ..." that is displayed for them. */
1609 if (selective_rlen)
1610 {
1611 hpos += selective_rlen;
1612 if (hpos >= width)
1613 hpos = width;
1614 }
1615 DEC_BOTH (pos, pos_byte);
1616 /* We have skipped the invis text, but not the
1617 newline after. */
1618 }
1619 }
1620 else
1621 {
1622 /* A visible line. */
1623 vpos++;
1624 hpos = 0;
1625 hpos -= hscroll;
1626 /* Count the truncation glyph on column 0 */
1627 if (hscroll > 0)
1628 hpos += continuation_glyph_width;
1629 tab_offset = 0;
1630 }
1631 contin_hpos = 0;
1632 }
1633 else if (c == CR && selective < 0)
1634 {
1635 /* In selective display mode,
1636 everything from a ^M to the end of the line is invisible.
1637 Stop *before* the real newline. */
1638 if (pos < to)
1639 pos = find_before_next_newline (pos, to, 1, &pos_byte);
1640 /* If we just skipped next_boundary,
1641 loop around in the main while
1642 and handle it. */
1643 if (pos > next_boundary)
1644 next_boundary = pos;
1645 /* Allow for the " ..." that is displayed for them. */
1646 if (selective_rlen)
1647 {
1648 hpos += selective_rlen;
1649 if (hpos >= width)
1650 hpos = width;
1651 }
1652 }
1653 else if (multibyte && LEADING_CODE_P (c))
1654 {
1655 /* Start of multi-byte form. */
1656 unsigned char *ptr;
1657 int mb_bytes, mb_width;
1658
1659 pos_byte--; /* rewind POS_BYTE */
1660 ptr = BYTE_POS_ADDR (pos_byte);
1661 MULTIBYTE_BYTES_WIDTH (ptr, dp, mb_bytes, mb_width);
1662 pos_byte += mb_bytes;
1663 if (mb_width > 1 && BYTES_BY_CHAR_HEAD (*ptr) == mb_bytes)
1664 wide_column_end_hpos = hpos + mb_width;
1665 hpos += mb_width;
1666 }
1667 else if (VECTORP (charvec))
1668 ++hpos;
1669 else
1670 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1671 }
1672 }
1673 }
1674
1675 after_loop:
1676
1677 /* Remember any final width run in the cache. */
1678 if (width_cache
1679 && width_run_width == 1
1680 && width_run_start < width_run_end)
1681 know_region_cache (cache_buffer, width_cache,
1682 width_run_start, width_run_end);
1683
1684 val_compute_motion.bufpos = pos;
1685 val_compute_motion.bytepos = pos_byte;
1686 val_compute_motion.hpos = hpos;
1687 val_compute_motion.vpos = vpos;
1688 if (contin_hpos && prev_hpos == 0)
1689 val_compute_motion.prevhpos = contin_hpos;
1690 else
1691 val_compute_motion.prevhpos = prev_hpos;
1692
1693 /* Nonzero if have just continued a line */
1694 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1695
1696 immediate_quit = 0;
1697 return &val_compute_motion;
1698 }
1699
1700
1701 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1702 doc: /* Scan through the current buffer, calculating screen position.
1703 Scan the current buffer forward from offset FROM,
1704 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1705 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1706 and return the ending buffer position and screen location.
1707
1708 If TOPOS is nil, the actual width and height of the window's
1709 text area are used.
1710
1711 There are three additional arguments:
1712
1713 WIDTH is the number of columns available to display text;
1714 this affects handling of continuation lines. A value of nil
1715 corresponds to the actual number of available text columns.
1716
1717 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1718 HSCROLL is the number of columns not being displayed at the left
1719 margin; this is usually taken from a window's hscroll member.
1720 TAB-OFFSET is the number of columns of the first tab that aren't
1721 being displayed, perhaps because the line was continued within it.
1722 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1723
1724 WINDOW is the window to operate on. It is used to choose the display table;
1725 if it is showing the current buffer, it is used also for
1726 deciding which overlay properties apply.
1727 Note that `compute-motion' always operates on the current buffer.
1728
1729 The value is a list of five elements:
1730 (POS HPOS VPOS PREVHPOS CONTIN)
1731 POS is the buffer position where the scan stopped.
1732 VPOS is the vertical position where the scan stopped.
1733 HPOS is the horizontal position where the scan stopped.
1734
1735 PREVHPOS is the horizontal position one character back from POS.
1736 CONTIN is t if a line was continued after (or within) the previous character.
1737
1738 For example, to find the buffer position of column COL of line LINE
1739 of a certain window, pass the window's starting location as FROM
1740 and the window's upper-left coordinates as FROMPOS.
1741 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1742 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1743 (Lisp_Object from, Lisp_Object frompos, Lisp_Object to, Lisp_Object topos,
1744 Lisp_Object width, Lisp_Object offsets, Lisp_Object window)
1745 {
1746 struct window *w;
1747 Lisp_Object bufpos, hpos, vpos, prevhpos;
1748 struct position *pos;
1749 ptrdiff_t hscroll;
1750 int tab_offset;
1751
1752 CHECK_NUMBER_COERCE_MARKER (from);
1753 CHECK_CONS (frompos);
1754 CHECK_NUMBER_CAR (frompos);
1755 CHECK_NUMBER_CDR (frompos);
1756 CHECK_NUMBER_COERCE_MARKER (to);
1757 if (!NILP (topos))
1758 {
1759 CHECK_CONS (topos);
1760 CHECK_NUMBER_CAR (topos);
1761 CHECK_NUMBER_CDR (topos);
1762 }
1763 if (!NILP (width))
1764 CHECK_NUMBER (width);
1765
1766 if (!NILP (offsets))
1767 {
1768 CHECK_CONS (offsets);
1769 CHECK_NUMBER_CAR (offsets);
1770 CHECK_NUMBER_CDR (offsets);
1771 if (! (0 <= XINT (XCAR (offsets)) && XINT (XCAR (offsets)) <= PTRDIFF_MAX
1772 && 0 <= XINT (XCDR (offsets)) && XINT (XCDR (offsets)) <= INT_MAX))
1773 args_out_of_range (XCAR (offsets), XCDR (offsets));
1774 hscroll = XINT (XCAR (offsets));
1775 tab_offset = XINT (XCDR (offsets));
1776 }
1777 else
1778 hscroll = tab_offset = 0;
1779
1780 w = decode_live_window (window);
1781
1782 if (XINT (from) < BEGV || XINT (from) > ZV)
1783 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1784 if (XINT (to) < BEGV || XINT (to) > ZV)
1785 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1786
1787 pos = compute_motion (XINT (from), CHAR_TO_BYTE (XINT (from)),
1788 XINT (XCDR (frompos)),
1789 XINT (XCAR (frompos)), 0,
1790 XINT (to),
1791 (NILP (topos)
1792 ? window_internal_height (w)
1793 : XINT (XCDR (topos))),
1794 (NILP (topos)
1795 ? (window_body_width (w, 0)
1796 - (
1797 #ifdef HAVE_WINDOW_SYSTEM
1798 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1799 #endif
1800 1))
1801 : XINT (XCAR (topos))),
1802 (NILP (width) ? -1 : XINT (width)),
1803 hscroll, tab_offset, w);
1804
1805 XSETFASTINT (bufpos, pos->bufpos);
1806 XSETINT (hpos, pos->hpos);
1807 XSETINT (vpos, pos->vpos);
1808 XSETINT (prevhpos, pos->prevhpos);
1809
1810 return list5 (bufpos, hpos, vpos, prevhpos, pos->contin ? Qt : Qnil);
1811 }
1812
1813 /* Fvertical_motion and vmotion. */
1814
1815 static struct position val_vmotion;
1816
1817 struct position *
1818 vmotion (register ptrdiff_t from, register ptrdiff_t from_byte,
1819 register EMACS_INT vtarget, struct window *w)
1820 {
1821 ptrdiff_t hscroll = w->hscroll;
1822 struct position pos;
1823 /* VPOS is cumulative vertical position, changed as from is changed. */
1824 register EMACS_INT vpos = 0;
1825 ptrdiff_t prevline;
1826 register ptrdiff_t first;
1827 ptrdiff_t lmargin = hscroll > 0 ? 1 - hscroll : 0;
1828 ptrdiff_t selective
1829 = (INTEGERP (BVAR (current_buffer, selective_display))
1830 ? clip_to_bounds (-1, XINT (BVAR (current_buffer, selective_display)),
1831 PTRDIFF_MAX)
1832 : !NILP (BVAR (current_buffer, selective_display)) ? -1 : 0);
1833 Lisp_Object window;
1834 bool did_motion;
1835 /* This is the object we use for fetching character properties. */
1836 Lisp_Object text_prop_object;
1837
1838 XSETWINDOW (window, w);
1839
1840 /* If the window contains this buffer, use it for getting text properties.
1841 Otherwise use the current buffer as arg for doing that. */
1842 if (EQ (w->contents, Fcurrent_buffer ()))
1843 text_prop_object = window;
1844 else
1845 text_prop_object = Fcurrent_buffer ();
1846
1847 if (vpos >= vtarget)
1848 {
1849 /* To move upward, go a line at a time until
1850 we have gone at least far enough. */
1851
1852 first = 1;
1853
1854 while ((vpos > vtarget || first) && from > BEGV)
1855 {
1856 ptrdiff_t bytepos = from_byte;
1857 Lisp_Object propval;
1858
1859 prevline = from;
1860 DEC_BOTH (prevline, bytepos);
1861 prevline = find_newline_no_quit (prevline, bytepos, -1, &bytepos);
1862
1863 while (prevline > BEGV
1864 && ((selective > 0
1865 && indented_beyond_p (prevline, bytepos, selective))
1866 /* Watch out for newlines with `invisible' property.
1867 When moving upward, check the newline before. */
1868 || (propval = Fget_char_property (make_number (prevline - 1),
1869 Qinvisible,
1870 text_prop_object),
1871 TEXT_PROP_MEANS_INVISIBLE (propval))))
1872 {
1873 DEC_BOTH (prevline, bytepos);
1874 prevline = find_newline_no_quit (prevline, bytepos, -1, &bytepos);
1875 }
1876 pos = *compute_motion (prevline, bytepos, 0, lmargin, 0, from,
1877 /* Don't care for VPOS... */
1878 1 << (BITS_PER_SHORT - 1),
1879 /* ... nor HPOS. */
1880 1 << (BITS_PER_SHORT - 1),
1881 -1, hscroll, 0, w);
1882 vpos -= pos.vpos;
1883 first = 0;
1884 from = prevline;
1885 from_byte = bytepos;
1886 }
1887
1888 /* If we made exactly the desired vertical distance, or
1889 if we hit beginning of buffer, return point found. */
1890 if (vpos >= vtarget)
1891 {
1892 val_vmotion.bufpos = from;
1893 val_vmotion.bytepos = from_byte;
1894 val_vmotion.vpos = vpos;
1895 val_vmotion.hpos = lmargin;
1896 val_vmotion.contin = 0;
1897 val_vmotion.prevhpos = 0;
1898 return &val_vmotion;
1899 }
1900
1901 /* Otherwise find the correct spot by moving down. */
1902 }
1903
1904 /* Moving downward is simple, but must calculate from
1905 beg of line to determine hpos of starting point. */
1906
1907 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1908 {
1909 ptrdiff_t bytepos;
1910 Lisp_Object propval;
1911
1912 prevline = find_newline_no_quit (from, from_byte, -1, &bytepos);
1913 while (prevline > BEGV
1914 && ((selective > 0
1915 && indented_beyond_p (prevline, bytepos, selective))
1916 /* Watch out for newlines with `invisible' property.
1917 When moving downward, check the newline after. */
1918 || (propval = Fget_char_property (make_number (prevline),
1919 Qinvisible,
1920 text_prop_object),
1921 TEXT_PROP_MEANS_INVISIBLE (propval))))
1922 {
1923 DEC_BOTH (prevline, bytepos);
1924 prevline = find_newline_no_quit (prevline, bytepos, -1, &bytepos);
1925 }
1926 pos = *compute_motion (prevline, bytepos, 0, lmargin, 0, from,
1927 /* Don't care for VPOS... */
1928 1 << (BITS_PER_SHORT - 1),
1929 /* ... nor HPOS. */
1930 1 << (BITS_PER_SHORT - 1),
1931 -1, hscroll, 0, w);
1932 did_motion = 1;
1933 }
1934 else
1935 {
1936 pos.hpos = lmargin;
1937 pos.vpos = 0;
1938 did_motion = 0;
1939 }
1940 return compute_motion (from, from_byte, vpos, pos.hpos, did_motion,
1941 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1942 -1, hscroll, 0, w);
1943 }
1944
1945 /* In window W (derived from WINDOW), return x coordinate for column
1946 COL (derived from COLUMN). */
1947 static int
1948 window_column_x (struct window *w, Lisp_Object window,
1949 double col, Lisp_Object column)
1950 {
1951 double x = col * FRAME_COLUMN_WIDTH (XFRAME (w->frame)) + 0.5;
1952
1953 /* FIXME: Should this be limited to W's dimensions? */
1954 if (! (INT_MIN <= x && x <= INT_MAX))
1955 args_out_of_range (window, column);
1956
1957 return x;
1958 }
1959
1960 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 3, 0,
1961 doc: /* Move point to start of the screen line LINES lines down.
1962 If LINES is negative, this means moving up.
1963
1964 This function is an ordinary cursor motion function
1965 which calculates the new position based on how text would be displayed.
1966 The new position may be the start of a line,
1967 or just the start of a continuation line.
1968 The function returns number of screen lines moved over;
1969 that usually equals LINES, but may be closer to zero
1970 if beginning or end of buffer was reached.
1971
1972 The optional second argument WINDOW specifies the window to use for
1973 parameters such as width, horizontal scrolling, and so on.
1974 The default is to use the selected window's parameters.
1975
1976 LINES can optionally take the form (COLS . LINES), in which case the
1977 motion will not stop at the start of a screen line but COLS column
1978 from the visual start of the line (if such exists on that line, that
1979 is). If the line is scrolled horizontally, COLS is interpreted
1980 visually, i.e., as addition to the columns of text beyond the left
1981 edge of the window.
1982
1983 The optional third argument CUR-COL specifies the horizontal
1984 window-relative coordinate of point, in units of frame's canonical
1985 character width, where the function is invoked. If this argument is
1986 omitted or nil, the function will determine the point coordinate by
1987 going back to the beginning of the line.
1988
1989 `vertical-motion' always uses the current buffer,
1990 regardless of which buffer is displayed in WINDOW.
1991 This is consistent with other cursor motion functions
1992 and makes it possible to use `vertical-motion' in any buffer,
1993 whether or not it is currently displayed in some window. */)
1994 (Lisp_Object lines, Lisp_Object window, Lisp_Object cur_col)
1995 {
1996 struct it it;
1997 struct text_pos pt;
1998 struct window *w;
1999 Lisp_Object old_buffer;
2000 EMACS_INT old_charpos IF_LINT (= 0), old_bytepos IF_LINT (= 0);
2001 Lisp_Object lcols;
2002 void *itdata = NULL;
2003
2004 /* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
2005 bool lcols_given = CONSP (lines);
2006 if (lcols_given)
2007 {
2008 lcols = XCAR (lines);
2009 lines = XCDR (lines);
2010 }
2011
2012 CHECK_NUMBER (lines);
2013 w = decode_live_window (window);
2014
2015 old_buffer = Qnil;
2016 if (XBUFFER (w->contents) != current_buffer)
2017 {
2018 /* Set the window's buffer temporarily to the current buffer. */
2019 old_buffer = w->contents;
2020 old_charpos = marker_position (w->pointm);
2021 old_bytepos = marker_byte_position (w->pointm);
2022 wset_buffer (w, Fcurrent_buffer ());
2023 set_marker_both (w->pointm, w->contents,
2024 BUF_PT (current_buffer), BUF_PT_BYTE (current_buffer));
2025 }
2026
2027 if (noninteractive)
2028 {
2029 struct position pos;
2030 pos = *vmotion (PT, PT_BYTE, XINT (lines), w);
2031 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2032 }
2033 else
2034 {
2035 ptrdiff_t it_start, it_overshoot_count = 0;
2036 int first_x;
2037 bool overshoot_handled = 0;
2038 bool disp_string_at_start_p = 0;
2039 ptrdiff_t nlines = XINT (lines);
2040 int vpos_init = 0;
2041 double start_col;
2042 int start_x IF_LINT (= 0);
2043 int to_x = -1;
2044
2045 bool start_x_given = !NILP (cur_col);
2046 if (start_x_given)
2047 {
2048 start_col = extract_float (cur_col);
2049 start_x = window_column_x (w, window, start_col, cur_col);
2050 }
2051
2052 itdata = bidi_shelve_cache ();
2053 SET_TEXT_POS (pt, PT, PT_BYTE);
2054 start_display (&it, w, pt);
2055 first_x = it.first_visible_x;
2056 it_start = IT_CHARPOS (it);
2057
2058 /* See comments below for why we calculate this. */
2059 if (it.cmp_it.id >= 0)
2060 it_overshoot_count = 0;
2061 else if (it.method == GET_FROM_STRING)
2062 {
2063 const char *s = SSDATA (it.string);
2064 const char *e = s + SBYTES (it.string);
2065
2066 disp_string_at_start_p =
2067 /* If it.area is anything but TEXT_AREA, we need not bother
2068 about the display string, as it doesn't affect cursor
2069 positioning. */
2070 it.area == TEXT_AREA
2071 && it.string_from_display_prop_p
2072 /* A display string on anything but buffer text (e.g., on
2073 an overlay string) doesn't affect cursor positioning. */
2074 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER);
2075 while (s < e)
2076 {
2077 if (*s++ == '\n')
2078 it_overshoot_count++;
2079 }
2080 if (!it_overshoot_count)
2081 it_overshoot_count = -1;
2082 }
2083 else
2084 it_overshoot_count =
2085 (!(it.method == GET_FROM_IMAGE
2086 || it.method == GET_FROM_STRETCH)
2087 /* We will overshoot if lines are truncated and PT lies
2088 beyond the right margin of the window. */
2089 || it.line_wrap == TRUNCATE);
2090
2091 if (start_x_given)
2092 {
2093 it.hpos = start_col;
2094 it.current_x = start_x;
2095 }
2096 else
2097 {
2098 /* Scan from the start of the line containing PT. If we don't
2099 do this, we start moving with IT->current_x == 0, while PT is
2100 really at some x > 0. */
2101 reseat_at_previous_visible_line_start (&it);
2102 it.current_x = it.hpos = 0;
2103 }
2104 if (IT_CHARPOS (it) != PT)
2105 /* We used to temporarily disable selective display here; the
2106 comment said this is "so we don't move too far" (2005-01-19
2107 checkin by kfs). But this does nothing useful that I can
2108 tell, and it causes Bug#2694 . -- cyd */
2109 /* When the position we started from is covered by a display
2110 string, move_it_to will overshoot it, while vertical-motion
2111 wants to put the cursor _before_ the display string. So in
2112 that case, we move to buffer position before the display
2113 string, and avoid overshooting. But if the position before
2114 the display string is a newline, we don't do this, because
2115 otherwise we will end up in a screen line that is one too
2116 far back. */
2117 move_it_to (&it,
2118 (!disp_string_at_start_p
2119 || FETCH_BYTE (IT_BYTEPOS (it)) == '\n')
2120 ? PT
2121 : PT - 1,
2122 -1, -1, -1, MOVE_TO_POS);
2123
2124 /* IT may move too far if truncate-lines is on and PT lies
2125 beyond the right margin. IT may also move too far if the
2126 starting point is on a Lisp string that has embedded
2127 newlines, or spans several screen lines. In these cases,
2128 backtrack. */
2129 if (IT_CHARPOS (it) > it_start)
2130 {
2131 /* We need to backtrack also if the Lisp string contains no
2132 newlines, but there is a newline right after it. In this
2133 case, IT overshoots if there is an after-string just
2134 before the newline. */
2135 if (it_overshoot_count < 0
2136 && it.method == GET_FROM_BUFFER
2137 && it.c == '\n')
2138 it_overshoot_count = 1;
2139 else if (disp_string_at_start_p && it.vpos > 0)
2140 {
2141 /* This is the case of a display string that spans
2142 several screen lines. In that case, we end up at the
2143 end of the string, and it.vpos tells us how many
2144 screen lines we need to backtrack. */
2145 it_overshoot_count = it.vpos;
2146 }
2147 if (it_overshoot_count > 0)
2148 move_it_by_lines (&it, -it_overshoot_count);
2149
2150 overshoot_handled = 1;
2151 }
2152 else if (IT_CHARPOS (it) == PT - 1
2153 && FETCH_BYTE (PT_BYTE - 1) == '\n'
2154 && nlines <= 0)
2155 {
2156 /* The position we started from was covered by a display
2157 property, so we moved to position before the string, and
2158 backed up one line, because the character at PT - 1 is
2159 a newline. So we need one less line to go up (or exactly
2160 one line to go down if nlines == 0). */
2161 nlines++;
2162 /* But we still need to record that one line, in order to
2163 return the correct value to the caller. */
2164 vpos_init = -1;
2165
2166 overshoot_handled = 1;
2167 }
2168 if (lcols_given)
2169 to_x = window_column_x (w, window, extract_float (lcols), lcols);
2170 if (nlines <= 0)
2171 {
2172 it.vpos = vpos_init;
2173 /* Do this even if LINES is 0, so that we move back to the
2174 beginning of the current line as we ought. */
2175 if ((nlines < 0 && IT_CHARPOS (it) > 0)
2176 || (nlines == 0 && !(start_x_given && start_x <= to_x)))
2177 move_it_by_lines (&it, max (PTRDIFF_MIN, nlines));
2178 }
2179 else if (overshoot_handled)
2180 {
2181 it.vpos = vpos_init;
2182 move_it_by_lines (&it, min (PTRDIFF_MAX, nlines));
2183 }
2184 else
2185 {
2186 /* Otherwise, we are at the first row occupied by PT, which
2187 might span multiple screen lines (e.g., if it's on a
2188 multi-line display string). We want to start from the
2189 last line that it occupies. */
2190 if (it_start < ZV)
2191 {
2192 while (IT_CHARPOS (it) <= it_start)
2193 {
2194 it.vpos = 0;
2195 move_it_by_lines (&it, 1);
2196 }
2197 if (nlines > 1)
2198 move_it_by_lines (&it, min (PTRDIFF_MAX, nlines - 1));
2199 }
2200 else /* it_start = ZV */
2201 {
2202 it.vpos = 0;
2203 move_it_by_lines (&it, min (PTRDIFF_MAX, nlines));
2204 /* We could have some display or overlay string at ZV,
2205 in which case it.vpos will be nonzero now, while
2206 actually we didn't move vertically at all. */
2207 if (IT_CHARPOS (it) == CHARPOS (pt) && CHARPOS (pt) == it_start)
2208 it.vpos = 0;
2209 }
2210 }
2211
2212 /* Move to the goal column, if one was specified. If the window
2213 was originally hscrolled, the goal column is interpreted as
2214 an addition to the hscroll amount. */
2215 if (lcols_given)
2216 {
2217 move_it_in_display_line (&it, ZV, first_x + to_x, MOVE_TO_X);
2218 /* If we find ourselves in the middle of an overlay string
2219 which includes a newline after current string position,
2220 we need to move by lines until we get out of the string,
2221 and then reposition point at the requested X coordinate;
2222 if we don't, the cursor will be placed just after the
2223 string, which might not be the requested column. */
2224 if (nlines > 0 && it.area == TEXT_AREA)
2225 {
2226 while (it.method == GET_FROM_STRING
2227 && !it.string_from_display_prop_p
2228 && memchr (SSDATA (it.string) + IT_STRING_BYTEPOS (it),
2229 '\n',
2230 SBYTES (it.string) - IT_STRING_BYTEPOS (it)))
2231 {
2232 move_it_by_lines (&it, 1);
2233 move_it_in_display_line (&it, ZV, first_x + to_x, MOVE_TO_X);
2234 }
2235 }
2236 }
2237
2238 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2239 bidi_unshelve_cache (itdata, 0);
2240 }
2241
2242 if (BUFFERP (old_buffer))
2243 {
2244 wset_buffer (w, old_buffer);
2245 set_marker_both (w->pointm, w->contents,
2246 old_charpos, old_bytepos);
2247 }
2248
2249 return make_number (it.vpos);
2250 }
2251
2252
2253 \f
2254 /* File's initialization. */
2255
2256 void
2257 syms_of_indent (void)
2258 {
2259 DEFVAR_BOOL ("indent-tabs-mode", indent_tabs_mode,
2260 doc: /* Indentation can insert tabs if this is non-nil. */);
2261 indent_tabs_mode = 1;
2262
2263 defsubr (&Scurrent_indentation);
2264 defsubr (&Sindent_to);
2265 defsubr (&Scurrent_column);
2266 defsubr (&Smove_to_column);
2267 defsubr (&Svertical_motion);
2268 defsubr (&Scompute_motion);
2269 }