]> code.delx.au - gnu-emacs/blob - src/xdisp.c
Merge changes from emacs-23 branch
[gnu-emacs] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 inline int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 inline int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 inline int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 inline int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 inline int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1219
1220 int
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1223 {
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1229
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1232
1233 if (XBUFFER (w->buffer) != current_buffer)
1234 {
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1237 }
1238
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1240
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1246
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1251
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1255
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1264 {
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1277
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1283 {
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1285 {
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1291 {
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1301 {
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1304 }
1305 }
1306 }
1307
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1315 }
1316 }
1317 else
1318 {
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1322
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1328 {
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1342 }
1343 else
1344 bidi_unshelve_cache (it2data, 1);
1345 }
1346 bidi_unshelve_cache (itdata, 0);
1347
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1350
1351 current_header_line_height = current_mode_line_height = -1;
1352
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1355
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1364
1365 return visible_p;
1366 }
1367
1368
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1373
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1376 {
1377 int c;
1378
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1385
1386 return c;
1387 }
1388
1389
1390
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1393
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1403
1404 while (nchars--)
1405 {
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1421
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1424 {
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1430 }
1431
1432
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1436
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1439 {
1440 struct text_pos pos;
1441
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1444
1445 if (multibyte_p)
1446 {
1447 int len;
1448
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1451 {
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1456 }
1457 }
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1460
1461 return pos;
1462 }
1463
1464
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1467
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1470 {
1471 EMACS_INT nchars;
1472
1473 if (multibyte_p)
1474 {
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1478
1479 for (nchars = 0; rest > 0; ++nchars)
1480 {
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1483 }
1484 }
1485 else
1486 nchars = strlen (s);
1487
1488 return nchars;
1489 }
1490
1491
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1495
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1498 {
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1501
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1507 }
1508
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1512
1513 int
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1515 {
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1518 {
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1520
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1524 {
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1527 {
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1532 }
1533 }
1534
1535 return height;
1536 }
1537 #endif
1538
1539 return 1;
1540 }
1541
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1546
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1550 {
1551
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1554 {
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1561
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1564
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1571
1572 if (!noclip)
1573 {
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1578
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1583 }
1584 }
1585 #endif
1586
1587 *x = pix_x;
1588 *y = pix_y;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (struct it *it)
2255 {
2256 if (it->method == GET_FROM_STRING)
2257 {
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2260 }
2261 else
2262 {
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2265 {
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2268 }
2269 }
2270
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2275 }
2276
2277 #define CHECK_IT(IT) check_it ((IT))
2278
2279 #else /* not 0 */
2280
2281 #define CHECK_IT(IT) (void) 0
2282
2283 #endif /* not 0 */
2284
2285
2286 #if GLYPH_DEBUG && XASSERTS
2287
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2290
2291 static void
2292 check_window_end (struct window *w)
2293 {
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2296 {
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2303 }
2304 }
2305
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2307
2308 #else
2309
2310 #define CHECK_WINDOW_END(W) (void) 0
2311
2312 #endif
2313
2314
2315 \f
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2319
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2325
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2328
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2333
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2338
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2343 {
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2346
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2351
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2357 {
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2360 }
2361
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2365
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2369 {
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2375 }
2376
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2388
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2393
2394 it->cmp_it.id = -1;
2395
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2399 {
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2408 }
2409
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2418
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2424
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2427
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2437
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2440
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2443
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2449
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2464 {
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2468 }
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2471
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2480
2481 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2482
2483 /* Are lines in the display truncated? */
2484 if (base_face_id != DEFAULT_FACE_ID
2485 || XINT (it->w->hscroll)
2486 || (! WINDOW_FULL_WIDTH_P (it->w)
2487 && ((!NILP (Vtruncate_partial_width_windows)
2488 && !INTEGERP (Vtruncate_partial_width_windows))
2489 || (INTEGERP (Vtruncate_partial_width_windows)
2490 && (WINDOW_TOTAL_COLS (it->w)
2491 < XINT (Vtruncate_partial_width_windows))))))
2492 it->line_wrap = TRUNCATE;
2493 else if (NILP (BVAR (current_buffer, truncate_lines)))
2494 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2495 ? WINDOW_WRAP : WORD_WRAP;
2496 else
2497 it->line_wrap = TRUNCATE;
2498
2499 /* Get dimensions of truncation and continuation glyphs. These are
2500 displayed as fringe bitmaps under X, so we don't need them for such
2501 frames. */
2502 if (!FRAME_WINDOW_P (it->f))
2503 {
2504 if (it->line_wrap == TRUNCATE)
2505 {
2506 /* We will need the truncation glyph. */
2507 xassert (it->glyph_row == NULL);
2508 produce_special_glyphs (it, IT_TRUNCATION);
2509 it->truncation_pixel_width = it->pixel_width;
2510 }
2511 else
2512 {
2513 /* We will need the continuation glyph. */
2514 xassert (it->glyph_row == NULL);
2515 produce_special_glyphs (it, IT_CONTINUATION);
2516 it->continuation_pixel_width = it->pixel_width;
2517 }
2518
2519 /* Reset these values to zero because the produce_special_glyphs
2520 above has changed them. */
2521 it->pixel_width = it->ascent = it->descent = 0;
2522 it->phys_ascent = it->phys_descent = 0;
2523 }
2524
2525 /* Set this after getting the dimensions of truncation and
2526 continuation glyphs, so that we don't produce glyphs when calling
2527 produce_special_glyphs, above. */
2528 it->glyph_row = row;
2529 it->area = TEXT_AREA;
2530
2531 /* Forget any previous info about this row being reversed. */
2532 if (it->glyph_row)
2533 it->glyph_row->reversed_p = 0;
2534
2535 /* Get the dimensions of the display area. The display area
2536 consists of the visible window area plus a horizontally scrolled
2537 part to the left of the window. All x-values are relative to the
2538 start of this total display area. */
2539 if (base_face_id != DEFAULT_FACE_ID)
2540 {
2541 /* Mode lines, menu bar in terminal frames. */
2542 it->first_visible_x = 0;
2543 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2544 }
2545 else
2546 {
2547 it->first_visible_x
2548 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2549 it->last_visible_x = (it->first_visible_x
2550 + window_box_width (w, TEXT_AREA));
2551
2552 /* If we truncate lines, leave room for the truncator glyph(s) at
2553 the right margin. Otherwise, leave room for the continuation
2554 glyph(s). Truncation and continuation glyphs are not inserted
2555 for window-based redisplay. */
2556 if (!FRAME_WINDOW_P (it->f))
2557 {
2558 if (it->line_wrap == TRUNCATE)
2559 it->last_visible_x -= it->truncation_pixel_width;
2560 else
2561 it->last_visible_x -= it->continuation_pixel_width;
2562 }
2563
2564 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2565 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2566 }
2567
2568 /* Leave room for a border glyph. */
2569 if (!FRAME_WINDOW_P (it->f)
2570 && !WINDOW_RIGHTMOST_P (it->w))
2571 it->last_visible_x -= 1;
2572
2573 it->last_visible_y = window_text_bottom_y (w);
2574
2575 /* For mode lines and alike, arrange for the first glyph having a
2576 left box line if the face specifies a box. */
2577 if (base_face_id != DEFAULT_FACE_ID)
2578 {
2579 struct face *face;
2580
2581 it->face_id = remapped_base_face_id;
2582
2583 /* If we have a boxed mode line, make the first character appear
2584 with a left box line. */
2585 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2586 if (face->box != FACE_NO_BOX)
2587 it->start_of_box_run_p = 1;
2588 }
2589
2590 /* If a buffer position was specified, set the iterator there,
2591 getting overlays and face properties from that position. */
2592 if (charpos >= BUF_BEG (current_buffer))
2593 {
2594 it->end_charpos = ZV;
2595 it->face_id = -1;
2596 IT_CHARPOS (*it) = charpos;
2597
2598 /* Compute byte position if not specified. */
2599 if (bytepos < charpos)
2600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2601 else
2602 IT_BYTEPOS (*it) = bytepos;
2603
2604 it->start = it->current;
2605 /* Do we need to reorder bidirectional text? Not if this is a
2606 unibyte buffer: by definition, none of the single-byte
2607 characters are strong R2L, so no reordering is needed. And
2608 bidi.c doesn't support unibyte buffers anyway. */
2609 it->bidi_p =
2610 !NILP (BVAR (current_buffer, bidi_display_reordering))
2611 && it->multibyte_p;
2612
2613 /* If we are to reorder bidirectional text, init the bidi
2614 iterator. */
2615 if (it->bidi_p)
2616 {
2617 /* Note the paragraph direction that this buffer wants to
2618 use. */
2619 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2620 Qleft_to_right))
2621 it->paragraph_embedding = L2R;
2622 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qright_to_left))
2624 it->paragraph_embedding = R2L;
2625 else
2626 it->paragraph_embedding = NEUTRAL_DIR;
2627 bidi_unshelve_cache (NULL, 0);
2628 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2629 &it->bidi_it);
2630 }
2631
2632 /* Compute faces etc. */
2633 reseat (it, it->current.pos, 1);
2634 }
2635
2636 CHECK_IT (it);
2637 }
2638
2639
2640 /* Initialize IT for the display of window W with window start POS. */
2641
2642 void
2643 start_display (struct it *it, struct window *w, struct text_pos pos)
2644 {
2645 struct glyph_row *row;
2646 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2647
2648 row = w->desired_matrix->rows + first_vpos;
2649 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2650 it->first_vpos = first_vpos;
2651
2652 /* Don't reseat to previous visible line start if current start
2653 position is in a string or image. */
2654 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2655 {
2656 int start_at_line_beg_p;
2657 int first_y = it->current_y;
2658
2659 /* If window start is not at a line start, skip forward to POS to
2660 get the correct continuation lines width. */
2661 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2662 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2663 if (!start_at_line_beg_p)
2664 {
2665 int new_x;
2666
2667 reseat_at_previous_visible_line_start (it);
2668 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2669
2670 new_x = it->current_x + it->pixel_width;
2671
2672 /* If lines are continued, this line may end in the middle
2673 of a multi-glyph character (e.g. a control character
2674 displayed as \003, or in the middle of an overlay
2675 string). In this case move_it_to above will not have
2676 taken us to the start of the continuation line but to the
2677 end of the continued line. */
2678 if (it->current_x > 0
2679 && it->line_wrap != TRUNCATE /* Lines are continued. */
2680 && (/* And glyph doesn't fit on the line. */
2681 new_x > it->last_visible_x
2682 /* Or it fits exactly and we're on a window
2683 system frame. */
2684 || (new_x == it->last_visible_x
2685 && FRAME_WINDOW_P (it->f))))
2686 {
2687 if (it->current.dpvec_index >= 0
2688 || it->current.overlay_string_index >= 0)
2689 {
2690 set_iterator_to_next (it, 1);
2691 move_it_in_display_line_to (it, -1, -1, 0);
2692 }
2693
2694 it->continuation_lines_width += it->current_x;
2695 }
2696
2697 /* We're starting a new display line, not affected by the
2698 height of the continued line, so clear the appropriate
2699 fields in the iterator structure. */
2700 it->max_ascent = it->max_descent = 0;
2701 it->max_phys_ascent = it->max_phys_descent = 0;
2702
2703 it->current_y = first_y;
2704 it->vpos = 0;
2705 it->current_x = it->hpos = 0;
2706 }
2707 }
2708 }
2709
2710
2711 /* Return 1 if POS is a position in ellipses displayed for invisible
2712 text. W is the window we display, for text property lookup. */
2713
2714 static int
2715 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2716 {
2717 Lisp_Object prop, window;
2718 int ellipses_p = 0;
2719 EMACS_INT charpos = CHARPOS (pos->pos);
2720
2721 /* If POS specifies a position in a display vector, this might
2722 be for an ellipsis displayed for invisible text. We won't
2723 get the iterator set up for delivering that ellipsis unless
2724 we make sure that it gets aware of the invisible text. */
2725 if (pos->dpvec_index >= 0
2726 && pos->overlay_string_index < 0
2727 && CHARPOS (pos->string_pos) < 0
2728 && charpos > BEGV
2729 && (XSETWINDOW (window, w),
2730 prop = Fget_char_property (make_number (charpos),
2731 Qinvisible, window),
2732 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2733 {
2734 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2735 window);
2736 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2737 }
2738
2739 return ellipses_p;
2740 }
2741
2742
2743 /* Initialize IT for stepping through current_buffer in window W,
2744 starting at position POS that includes overlay string and display
2745 vector/ control character translation position information. Value
2746 is zero if there are overlay strings with newlines at POS. */
2747
2748 static int
2749 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2750 {
2751 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2752 int i, overlay_strings_with_newlines = 0;
2753
2754 /* If POS specifies a position in a display vector, this might
2755 be for an ellipsis displayed for invisible text. We won't
2756 get the iterator set up for delivering that ellipsis unless
2757 we make sure that it gets aware of the invisible text. */
2758 if (in_ellipses_for_invisible_text_p (pos, w))
2759 {
2760 --charpos;
2761 bytepos = 0;
2762 }
2763
2764 /* Keep in mind: the call to reseat in init_iterator skips invisible
2765 text, so we might end up at a position different from POS. This
2766 is only a problem when POS is a row start after a newline and an
2767 overlay starts there with an after-string, and the overlay has an
2768 invisible property. Since we don't skip invisible text in
2769 display_line and elsewhere immediately after consuming the
2770 newline before the row start, such a POS will not be in a string,
2771 but the call to init_iterator below will move us to the
2772 after-string. */
2773 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2774
2775 /* This only scans the current chunk -- it should scan all chunks.
2776 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2777 to 16 in 22.1 to make this a lesser problem. */
2778 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2779 {
2780 const char *s = SSDATA (it->overlay_strings[i]);
2781 const char *e = s + SBYTES (it->overlay_strings[i]);
2782
2783 while (s < e && *s != '\n')
2784 ++s;
2785
2786 if (s < e)
2787 {
2788 overlay_strings_with_newlines = 1;
2789 break;
2790 }
2791 }
2792
2793 /* If position is within an overlay string, set up IT to the right
2794 overlay string. */
2795 if (pos->overlay_string_index >= 0)
2796 {
2797 int relative_index;
2798
2799 /* If the first overlay string happens to have a `display'
2800 property for an image, the iterator will be set up for that
2801 image, and we have to undo that setup first before we can
2802 correct the overlay string index. */
2803 if (it->method == GET_FROM_IMAGE)
2804 pop_it (it);
2805
2806 /* We already have the first chunk of overlay strings in
2807 IT->overlay_strings. Load more until the one for
2808 pos->overlay_string_index is in IT->overlay_strings. */
2809 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2810 {
2811 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2812 it->current.overlay_string_index = 0;
2813 while (n--)
2814 {
2815 load_overlay_strings (it, 0);
2816 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2817 }
2818 }
2819
2820 it->current.overlay_string_index = pos->overlay_string_index;
2821 relative_index = (it->current.overlay_string_index
2822 % OVERLAY_STRING_CHUNK_SIZE);
2823 it->string = it->overlay_strings[relative_index];
2824 xassert (STRINGP (it->string));
2825 it->current.string_pos = pos->string_pos;
2826 it->method = GET_FROM_STRING;
2827 }
2828
2829 if (CHARPOS (pos->string_pos) >= 0)
2830 {
2831 /* Recorded position is not in an overlay string, but in another
2832 string. This can only be a string from a `display' property.
2833 IT should already be filled with that string. */
2834 it->current.string_pos = pos->string_pos;
2835 xassert (STRINGP (it->string));
2836 }
2837
2838 /* Restore position in display vector translations, control
2839 character translations or ellipses. */
2840 if (pos->dpvec_index >= 0)
2841 {
2842 if (it->dpvec == NULL)
2843 get_next_display_element (it);
2844 xassert (it->dpvec && it->current.dpvec_index == 0);
2845 it->current.dpvec_index = pos->dpvec_index;
2846 }
2847
2848 CHECK_IT (it);
2849 return !overlay_strings_with_newlines;
2850 }
2851
2852
2853 /* Initialize IT for stepping through current_buffer in window W
2854 starting at ROW->start. */
2855
2856 static void
2857 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2858 {
2859 init_from_display_pos (it, w, &row->start);
2860 it->start = row->start;
2861 it->continuation_lines_width = row->continuation_lines_width;
2862 CHECK_IT (it);
2863 }
2864
2865
2866 /* Initialize IT for stepping through current_buffer in window W
2867 starting in the line following ROW, i.e. starting at ROW->end.
2868 Value is zero if there are overlay strings with newlines at ROW's
2869 end position. */
2870
2871 static int
2872 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2873 {
2874 int success = 0;
2875
2876 if (init_from_display_pos (it, w, &row->end))
2877 {
2878 if (row->continued_p)
2879 it->continuation_lines_width
2880 = row->continuation_lines_width + row->pixel_width;
2881 CHECK_IT (it);
2882 success = 1;
2883 }
2884
2885 return success;
2886 }
2887
2888
2889
2890 \f
2891 /***********************************************************************
2892 Text properties
2893 ***********************************************************************/
2894
2895 /* Called when IT reaches IT->stop_charpos. Handle text property and
2896 overlay changes. Set IT->stop_charpos to the next position where
2897 to stop. */
2898
2899 static void
2900 handle_stop (struct it *it)
2901 {
2902 enum prop_handled handled;
2903 int handle_overlay_change_p;
2904 struct props *p;
2905
2906 it->dpvec = NULL;
2907 it->current.dpvec_index = -1;
2908 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2909 it->ignore_overlay_strings_at_pos_p = 0;
2910 it->ellipsis_p = 0;
2911
2912 /* Use face of preceding text for ellipsis (if invisible) */
2913 if (it->selective_display_ellipsis_p)
2914 it->saved_face_id = it->face_id;
2915
2916 do
2917 {
2918 handled = HANDLED_NORMALLY;
2919
2920 /* Call text property handlers. */
2921 for (p = it_props; p->handler; ++p)
2922 {
2923 handled = p->handler (it);
2924
2925 if (handled == HANDLED_RECOMPUTE_PROPS)
2926 break;
2927 else if (handled == HANDLED_RETURN)
2928 {
2929 /* We still want to show before and after strings from
2930 overlays even if the actual buffer text is replaced. */
2931 if (!handle_overlay_change_p
2932 || it->sp > 1
2933 || !get_overlay_strings_1 (it, 0, 0))
2934 {
2935 if (it->ellipsis_p)
2936 setup_for_ellipsis (it, 0);
2937 /* When handling a display spec, we might load an
2938 empty string. In that case, discard it here. We
2939 used to discard it in handle_single_display_spec,
2940 but that causes get_overlay_strings_1, above, to
2941 ignore overlay strings that we must check. */
2942 if (STRINGP (it->string) && !SCHARS (it->string))
2943 pop_it (it);
2944 return;
2945 }
2946 else if (STRINGP (it->string) && !SCHARS (it->string))
2947 pop_it (it);
2948 else
2949 {
2950 it->ignore_overlay_strings_at_pos_p = 1;
2951 it->string_from_display_prop_p = 0;
2952 it->from_disp_prop_p = 0;
2953 handle_overlay_change_p = 0;
2954 }
2955 handled = HANDLED_RECOMPUTE_PROPS;
2956 break;
2957 }
2958 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2959 handle_overlay_change_p = 0;
2960 }
2961
2962 if (handled != HANDLED_RECOMPUTE_PROPS)
2963 {
2964 /* Don't check for overlay strings below when set to deliver
2965 characters from a display vector. */
2966 if (it->method == GET_FROM_DISPLAY_VECTOR)
2967 handle_overlay_change_p = 0;
2968
2969 /* Handle overlay changes.
2970 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2971 if it finds overlays. */
2972 if (handle_overlay_change_p)
2973 handled = handle_overlay_change (it);
2974 }
2975
2976 if (it->ellipsis_p)
2977 {
2978 setup_for_ellipsis (it, 0);
2979 break;
2980 }
2981 }
2982 while (handled == HANDLED_RECOMPUTE_PROPS);
2983
2984 /* Determine where to stop next. */
2985 if (handled == HANDLED_NORMALLY)
2986 compute_stop_pos (it);
2987 }
2988
2989
2990 /* Compute IT->stop_charpos from text property and overlay change
2991 information for IT's current position. */
2992
2993 static void
2994 compute_stop_pos (struct it *it)
2995 {
2996 register INTERVAL iv, next_iv;
2997 Lisp_Object object, limit, position;
2998 EMACS_INT charpos, bytepos;
2999
3000 /* If nowhere else, stop at the end. */
3001 it->stop_charpos = it->end_charpos;
3002
3003 if (STRINGP (it->string))
3004 {
3005 /* Strings are usually short, so don't limit the search for
3006 properties. */
3007 object = it->string;
3008 limit = Qnil;
3009 charpos = IT_STRING_CHARPOS (*it);
3010 bytepos = IT_STRING_BYTEPOS (*it);
3011 }
3012 else
3013 {
3014 EMACS_INT pos;
3015
3016 /* If next overlay change is in front of the current stop pos
3017 (which is IT->end_charpos), stop there. Note: value of
3018 next_overlay_change is point-max if no overlay change
3019 follows. */
3020 charpos = IT_CHARPOS (*it);
3021 bytepos = IT_BYTEPOS (*it);
3022 pos = next_overlay_change (charpos);
3023 if (pos < it->stop_charpos)
3024 it->stop_charpos = pos;
3025
3026 /* If showing the region, we have to stop at the region
3027 start or end because the face might change there. */
3028 if (it->region_beg_charpos > 0)
3029 {
3030 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3031 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3032 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3033 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3034 }
3035
3036 /* Set up variables for computing the stop position from text
3037 property changes. */
3038 XSETBUFFER (object, current_buffer);
3039 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3040 }
3041
3042 /* Get the interval containing IT's position. Value is a null
3043 interval if there isn't such an interval. */
3044 position = make_number (charpos);
3045 iv = validate_interval_range (object, &position, &position, 0);
3046 if (!NULL_INTERVAL_P (iv))
3047 {
3048 Lisp_Object values_here[LAST_PROP_IDX];
3049 struct props *p;
3050
3051 /* Get properties here. */
3052 for (p = it_props; p->handler; ++p)
3053 values_here[p->idx] = textget (iv->plist, *p->name);
3054
3055 /* Look for an interval following iv that has different
3056 properties. */
3057 for (next_iv = next_interval (iv);
3058 (!NULL_INTERVAL_P (next_iv)
3059 && (NILP (limit)
3060 || XFASTINT (limit) > next_iv->position));
3061 next_iv = next_interval (next_iv))
3062 {
3063 for (p = it_props; p->handler; ++p)
3064 {
3065 Lisp_Object new_value;
3066
3067 new_value = textget (next_iv->plist, *p->name);
3068 if (!EQ (values_here[p->idx], new_value))
3069 break;
3070 }
3071
3072 if (p->handler)
3073 break;
3074 }
3075
3076 if (!NULL_INTERVAL_P (next_iv))
3077 {
3078 if (INTEGERP (limit)
3079 && next_iv->position >= XFASTINT (limit))
3080 /* No text property change up to limit. */
3081 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3082 else
3083 /* Text properties change in next_iv. */
3084 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3085 }
3086 }
3087
3088 if (it->cmp_it.id < 0)
3089 {
3090 EMACS_INT stoppos = it->end_charpos;
3091
3092 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3093 stoppos = -1;
3094 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3095 stoppos, it->string);
3096 }
3097
3098 xassert (STRINGP (it->string)
3099 || (it->stop_charpos >= BEGV
3100 && it->stop_charpos >= IT_CHARPOS (*it)));
3101 }
3102
3103
3104 /* Return the position of the next overlay change after POS in
3105 current_buffer. Value is point-max if no overlay change
3106 follows. This is like `next-overlay-change' but doesn't use
3107 xmalloc. */
3108
3109 static EMACS_INT
3110 next_overlay_change (EMACS_INT pos)
3111 {
3112 ptrdiff_t i, noverlays;
3113 EMACS_INT endpos;
3114 Lisp_Object *overlays;
3115
3116 /* Get all overlays at the given position. */
3117 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3118
3119 /* If any of these overlays ends before endpos,
3120 use its ending point instead. */
3121 for (i = 0; i < noverlays; ++i)
3122 {
3123 Lisp_Object oend;
3124 EMACS_INT oendpos;
3125
3126 oend = OVERLAY_END (overlays[i]);
3127 oendpos = OVERLAY_POSITION (oend);
3128 endpos = min (endpos, oendpos);
3129 }
3130
3131 return endpos;
3132 }
3133
3134 /* How many characters forward to search for a display property or
3135 display string. Searching too far forward makes the bidi display
3136 sluggish, especially in small windows. */
3137 #define MAX_DISP_SCAN 250
3138
3139 /* Return the character position of a display string at or after
3140 position specified by POSITION. If no display string exists at or
3141 after POSITION, return ZV. A display string is either an overlay
3142 with `display' property whose value is a string, or a `display'
3143 text property whose value is a string. STRING is data about the
3144 string to iterate; if STRING->lstring is nil, we are iterating a
3145 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3146 on a GUI frame. DISP_PROP is set to zero if we searched
3147 MAX_DISP_SCAN characters forward without finding any display
3148 strings, non-zero otherwise. It is set to 2 if the display string
3149 uses any kind of `(space ...)' spec that will produce a stretch of
3150 white space in the text area. */
3151 EMACS_INT
3152 compute_display_string_pos (struct text_pos *position,
3153 struct bidi_string_data *string,
3154 int frame_window_p, int *disp_prop)
3155 {
3156 /* OBJECT = nil means current buffer. */
3157 Lisp_Object object =
3158 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3159 Lisp_Object pos, spec, limpos;
3160 int string_p = (string && (STRINGP (string->lstring) || string->s));
3161 EMACS_INT eob = string_p ? string->schars : ZV;
3162 EMACS_INT begb = string_p ? 0 : BEGV;
3163 EMACS_INT bufpos, charpos = CHARPOS (*position);
3164 EMACS_INT lim =
3165 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3166 struct text_pos tpos;
3167 int rv = 0;
3168
3169 *disp_prop = 1;
3170
3171 if (charpos >= eob
3172 /* We don't support display properties whose values are strings
3173 that have display string properties. */
3174 || string->from_disp_str
3175 /* C strings cannot have display properties. */
3176 || (string->s && !STRINGP (object)))
3177 {
3178 *disp_prop = 0;
3179 return eob;
3180 }
3181
3182 /* If the character at CHARPOS is where the display string begins,
3183 return CHARPOS. */
3184 pos = make_number (charpos);
3185 if (STRINGP (object))
3186 bufpos = string->bufpos;
3187 else
3188 bufpos = charpos;
3189 tpos = *position;
3190 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3191 && (charpos <= begb
3192 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3193 object),
3194 spec))
3195 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3196 frame_window_p)))
3197 {
3198 if (rv == 2)
3199 *disp_prop = 2;
3200 return charpos;
3201 }
3202
3203 /* Look forward for the first character with a `display' property
3204 that will replace the underlying text when displayed. */
3205 limpos = make_number (lim);
3206 do {
3207 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3208 CHARPOS (tpos) = XFASTINT (pos);
3209 if (CHARPOS (tpos) >= lim)
3210 {
3211 *disp_prop = 0;
3212 break;
3213 }
3214 if (STRINGP (object))
3215 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3216 else
3217 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3218 spec = Fget_char_property (pos, Qdisplay, object);
3219 if (!STRINGP (object))
3220 bufpos = CHARPOS (tpos);
3221 } while (NILP (spec)
3222 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3223 bufpos, frame_window_p)));
3224 if (rv == 2)
3225 *disp_prop = 2;
3226
3227 return CHARPOS (tpos);
3228 }
3229
3230 /* Return the character position of the end of the display string that
3231 started at CHARPOS. A display string is either an overlay with
3232 `display' property whose value is a string or a `display' text
3233 property whose value is a string. */
3234 EMACS_INT
3235 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3236 {
3237 /* OBJECT = nil means current buffer. */
3238 Lisp_Object object =
3239 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3240 Lisp_Object pos = make_number (charpos);
3241 EMACS_INT eob =
3242 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3243
3244 if (charpos >= eob || (string->s && !STRINGP (object)))
3245 return eob;
3246
3247 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3248 abort ();
3249
3250 /* Look forward for the first character where the `display' property
3251 changes. */
3252 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3253
3254 return XFASTINT (pos);
3255 }
3256
3257
3258 \f
3259 /***********************************************************************
3260 Fontification
3261 ***********************************************************************/
3262
3263 /* Handle changes in the `fontified' property of the current buffer by
3264 calling hook functions from Qfontification_functions to fontify
3265 regions of text. */
3266
3267 static enum prop_handled
3268 handle_fontified_prop (struct it *it)
3269 {
3270 Lisp_Object prop, pos;
3271 enum prop_handled handled = HANDLED_NORMALLY;
3272
3273 if (!NILP (Vmemory_full))
3274 return handled;
3275
3276 /* Get the value of the `fontified' property at IT's current buffer
3277 position. (The `fontified' property doesn't have a special
3278 meaning in strings.) If the value is nil, call functions from
3279 Qfontification_functions. */
3280 if (!STRINGP (it->string)
3281 && it->s == NULL
3282 && !NILP (Vfontification_functions)
3283 && !NILP (Vrun_hooks)
3284 && (pos = make_number (IT_CHARPOS (*it)),
3285 prop = Fget_char_property (pos, Qfontified, Qnil),
3286 /* Ignore the special cased nil value always present at EOB since
3287 no amount of fontifying will be able to change it. */
3288 NILP (prop) && IT_CHARPOS (*it) < Z))
3289 {
3290 int count = SPECPDL_INDEX ();
3291 Lisp_Object val;
3292 struct buffer *obuf = current_buffer;
3293 int begv = BEGV, zv = ZV;
3294 int old_clip_changed = current_buffer->clip_changed;
3295
3296 val = Vfontification_functions;
3297 specbind (Qfontification_functions, Qnil);
3298
3299 xassert (it->end_charpos == ZV);
3300
3301 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3302 safe_call1 (val, pos);
3303 else
3304 {
3305 Lisp_Object fns, fn;
3306 struct gcpro gcpro1, gcpro2;
3307
3308 fns = Qnil;
3309 GCPRO2 (val, fns);
3310
3311 for (; CONSP (val); val = XCDR (val))
3312 {
3313 fn = XCAR (val);
3314
3315 if (EQ (fn, Qt))
3316 {
3317 /* A value of t indicates this hook has a local
3318 binding; it means to run the global binding too.
3319 In a global value, t should not occur. If it
3320 does, we must ignore it to avoid an endless
3321 loop. */
3322 for (fns = Fdefault_value (Qfontification_functions);
3323 CONSP (fns);
3324 fns = XCDR (fns))
3325 {
3326 fn = XCAR (fns);
3327 if (!EQ (fn, Qt))
3328 safe_call1 (fn, pos);
3329 }
3330 }
3331 else
3332 safe_call1 (fn, pos);
3333 }
3334
3335 UNGCPRO;
3336 }
3337
3338 unbind_to (count, Qnil);
3339
3340 /* Fontification functions routinely call `save-restriction'.
3341 Normally, this tags clip_changed, which can confuse redisplay
3342 (see discussion in Bug#6671). Since we don't perform any
3343 special handling of fontification changes in the case where
3344 `save-restriction' isn't called, there's no point doing so in
3345 this case either. So, if the buffer's restrictions are
3346 actually left unchanged, reset clip_changed. */
3347 if (obuf == current_buffer)
3348 {
3349 if (begv == BEGV && zv == ZV)
3350 current_buffer->clip_changed = old_clip_changed;
3351 }
3352 /* There isn't much we can reasonably do to protect against
3353 misbehaving fontification, but here's a fig leaf. */
3354 else if (!NILP (BVAR (obuf, name)))
3355 set_buffer_internal_1 (obuf);
3356
3357 /* The fontification code may have added/removed text.
3358 It could do even a lot worse, but let's at least protect against
3359 the most obvious case where only the text past `pos' gets changed',
3360 as is/was done in grep.el where some escapes sequences are turned
3361 into face properties (bug#7876). */
3362 it->end_charpos = ZV;
3363
3364 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3365 something. This avoids an endless loop if they failed to
3366 fontify the text for which reason ever. */
3367 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3368 handled = HANDLED_RECOMPUTE_PROPS;
3369 }
3370
3371 return handled;
3372 }
3373
3374
3375 \f
3376 /***********************************************************************
3377 Faces
3378 ***********************************************************************/
3379
3380 /* Set up iterator IT from face properties at its current position.
3381 Called from handle_stop. */
3382
3383 static enum prop_handled
3384 handle_face_prop (struct it *it)
3385 {
3386 int new_face_id;
3387 EMACS_INT next_stop;
3388
3389 if (!STRINGP (it->string))
3390 {
3391 new_face_id
3392 = face_at_buffer_position (it->w,
3393 IT_CHARPOS (*it),
3394 it->region_beg_charpos,
3395 it->region_end_charpos,
3396 &next_stop,
3397 (IT_CHARPOS (*it)
3398 + TEXT_PROP_DISTANCE_LIMIT),
3399 0, it->base_face_id);
3400
3401 /* Is this a start of a run of characters with box face?
3402 Caveat: this can be called for a freshly initialized
3403 iterator; face_id is -1 in this case. We know that the new
3404 face will not change until limit, i.e. if the new face has a
3405 box, all characters up to limit will have one. But, as
3406 usual, we don't know whether limit is really the end. */
3407 if (new_face_id != it->face_id)
3408 {
3409 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3410
3411 /* If new face has a box but old face has not, this is
3412 the start of a run of characters with box, i.e. it has
3413 a shadow on the left side. The value of face_id of the
3414 iterator will be -1 if this is the initial call that gets
3415 the face. In this case, we have to look in front of IT's
3416 position and see whether there is a face != new_face_id. */
3417 it->start_of_box_run_p
3418 = (new_face->box != FACE_NO_BOX
3419 && (it->face_id >= 0
3420 || IT_CHARPOS (*it) == BEG
3421 || new_face_id != face_before_it_pos (it)));
3422 it->face_box_p = new_face->box != FACE_NO_BOX;
3423 }
3424 }
3425 else
3426 {
3427 int base_face_id;
3428 EMACS_INT bufpos;
3429 int i;
3430 Lisp_Object from_overlay
3431 = (it->current.overlay_string_index >= 0
3432 ? it->string_overlays[it->current.overlay_string_index]
3433 : Qnil);
3434
3435 /* See if we got to this string directly or indirectly from
3436 an overlay property. That includes the before-string or
3437 after-string of an overlay, strings in display properties
3438 provided by an overlay, their text properties, etc.
3439
3440 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3441 if (! NILP (from_overlay))
3442 for (i = it->sp - 1; i >= 0; i--)
3443 {
3444 if (it->stack[i].current.overlay_string_index >= 0)
3445 from_overlay
3446 = it->string_overlays[it->stack[i].current.overlay_string_index];
3447 else if (! NILP (it->stack[i].from_overlay))
3448 from_overlay = it->stack[i].from_overlay;
3449
3450 if (!NILP (from_overlay))
3451 break;
3452 }
3453
3454 if (! NILP (from_overlay))
3455 {
3456 bufpos = IT_CHARPOS (*it);
3457 /* For a string from an overlay, the base face depends
3458 only on text properties and ignores overlays. */
3459 base_face_id
3460 = face_for_overlay_string (it->w,
3461 IT_CHARPOS (*it),
3462 it->region_beg_charpos,
3463 it->region_end_charpos,
3464 &next_stop,
3465 (IT_CHARPOS (*it)
3466 + TEXT_PROP_DISTANCE_LIMIT),
3467 0,
3468 from_overlay);
3469 }
3470 else
3471 {
3472 bufpos = 0;
3473
3474 /* For strings from a `display' property, use the face at
3475 IT's current buffer position as the base face to merge
3476 with, so that overlay strings appear in the same face as
3477 surrounding text, unless they specify their own
3478 faces. */
3479 base_face_id = underlying_face_id (it);
3480 }
3481
3482 new_face_id = face_at_string_position (it->w,
3483 it->string,
3484 IT_STRING_CHARPOS (*it),
3485 bufpos,
3486 it->region_beg_charpos,
3487 it->region_end_charpos,
3488 &next_stop,
3489 base_face_id, 0);
3490
3491 /* Is this a start of a run of characters with box? Caveat:
3492 this can be called for a freshly allocated iterator; face_id
3493 is -1 is this case. We know that the new face will not
3494 change until the next check pos, i.e. if the new face has a
3495 box, all characters up to that position will have a
3496 box. But, as usual, we don't know whether that position
3497 is really the end. */
3498 if (new_face_id != it->face_id)
3499 {
3500 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3501 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3502
3503 /* If new face has a box but old face hasn't, this is the
3504 start of a run of characters with box, i.e. it has a
3505 shadow on the left side. */
3506 it->start_of_box_run_p
3507 = new_face->box && (old_face == NULL || !old_face->box);
3508 it->face_box_p = new_face->box != FACE_NO_BOX;
3509 }
3510 }
3511
3512 it->face_id = new_face_id;
3513 return HANDLED_NORMALLY;
3514 }
3515
3516
3517 /* Return the ID of the face ``underlying'' IT's current position,
3518 which is in a string. If the iterator is associated with a
3519 buffer, return the face at IT's current buffer position.
3520 Otherwise, use the iterator's base_face_id. */
3521
3522 static int
3523 underlying_face_id (struct it *it)
3524 {
3525 int face_id = it->base_face_id, i;
3526
3527 xassert (STRINGP (it->string));
3528
3529 for (i = it->sp - 1; i >= 0; --i)
3530 if (NILP (it->stack[i].string))
3531 face_id = it->stack[i].face_id;
3532
3533 return face_id;
3534 }
3535
3536
3537 /* Compute the face one character before or after the current position
3538 of IT, in the visual order. BEFORE_P non-zero means get the face
3539 in front (to the left in L2R paragraphs, to the right in R2L
3540 paragraphs) of IT's screen position. Value is the ID of the face. */
3541
3542 static int
3543 face_before_or_after_it_pos (struct it *it, int before_p)
3544 {
3545 int face_id, limit;
3546 EMACS_INT next_check_charpos;
3547 struct it it_copy;
3548 void *it_copy_data = NULL;
3549
3550 xassert (it->s == NULL);
3551
3552 if (STRINGP (it->string))
3553 {
3554 EMACS_INT bufpos, charpos;
3555 int base_face_id;
3556
3557 /* No face change past the end of the string (for the case
3558 we are padding with spaces). No face change before the
3559 string start. */
3560 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3561 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3562 return it->face_id;
3563
3564 if (!it->bidi_p)
3565 {
3566 /* Set charpos to the position before or after IT's current
3567 position, in the logical order, which in the non-bidi
3568 case is the same as the visual order. */
3569 if (before_p)
3570 charpos = IT_STRING_CHARPOS (*it) - 1;
3571 else if (it->what == IT_COMPOSITION)
3572 /* For composition, we must check the character after the
3573 composition. */
3574 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3575 else
3576 charpos = IT_STRING_CHARPOS (*it) + 1;
3577 }
3578 else
3579 {
3580 if (before_p)
3581 {
3582 /* With bidi iteration, the character before the current
3583 in the visual order cannot be found by simple
3584 iteration, because "reverse" reordering is not
3585 supported. Instead, we need to use the move_it_*
3586 family of functions. */
3587 /* Ignore face changes before the first visible
3588 character on this display line. */
3589 if (it->current_x <= it->first_visible_x)
3590 return it->face_id;
3591 SAVE_IT (it_copy, *it, it_copy_data);
3592 /* Implementation note: Since move_it_in_display_line
3593 works in the iterator geometry, and thinks the first
3594 character is always the leftmost, even in R2L lines,
3595 we don't need to distinguish between the R2L and L2R
3596 cases here. */
3597 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3598 it_copy.current_x - 1, MOVE_TO_X);
3599 charpos = IT_STRING_CHARPOS (it_copy);
3600 RESTORE_IT (it, it, it_copy_data);
3601 }
3602 else
3603 {
3604 /* Set charpos to the string position of the character
3605 that comes after IT's current position in the visual
3606 order. */
3607 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3608
3609 it_copy = *it;
3610 while (n--)
3611 bidi_move_to_visually_next (&it_copy.bidi_it);
3612
3613 charpos = it_copy.bidi_it.charpos;
3614 }
3615 }
3616 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3617
3618 if (it->current.overlay_string_index >= 0)
3619 bufpos = IT_CHARPOS (*it);
3620 else
3621 bufpos = 0;
3622
3623 base_face_id = underlying_face_id (it);
3624
3625 /* Get the face for ASCII, or unibyte. */
3626 face_id = face_at_string_position (it->w,
3627 it->string,
3628 charpos,
3629 bufpos,
3630 it->region_beg_charpos,
3631 it->region_end_charpos,
3632 &next_check_charpos,
3633 base_face_id, 0);
3634
3635 /* Correct the face for charsets different from ASCII. Do it
3636 for the multibyte case only. The face returned above is
3637 suitable for unibyte text if IT->string is unibyte. */
3638 if (STRING_MULTIBYTE (it->string))
3639 {
3640 struct text_pos pos1 = string_pos (charpos, it->string);
3641 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3642 int c, len;
3643 struct face *face = FACE_FROM_ID (it->f, face_id);
3644
3645 c = string_char_and_length (p, &len);
3646 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3647 }
3648 }
3649 else
3650 {
3651 struct text_pos pos;
3652
3653 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3654 || (IT_CHARPOS (*it) <= BEGV && before_p))
3655 return it->face_id;
3656
3657 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3658 pos = it->current.pos;
3659
3660 if (!it->bidi_p)
3661 {
3662 if (before_p)
3663 DEC_TEXT_POS (pos, it->multibyte_p);
3664 else
3665 {
3666 if (it->what == IT_COMPOSITION)
3667 {
3668 /* For composition, we must check the position after
3669 the composition. */
3670 pos.charpos += it->cmp_it.nchars;
3671 pos.bytepos += it->len;
3672 }
3673 else
3674 INC_TEXT_POS (pos, it->multibyte_p);
3675 }
3676 }
3677 else
3678 {
3679 if (before_p)
3680 {
3681 /* With bidi iteration, the character before the current
3682 in the visual order cannot be found by simple
3683 iteration, because "reverse" reordering is not
3684 supported. Instead, we need to use the move_it_*
3685 family of functions. */
3686 /* Ignore face changes before the first visible
3687 character on this display line. */
3688 if (it->current_x <= it->first_visible_x)
3689 return it->face_id;
3690 SAVE_IT (it_copy, *it, it_copy_data);
3691 /* Implementation note: Since move_it_in_display_line
3692 works in the iterator geometry, and thinks the first
3693 character is always the leftmost, even in R2L lines,
3694 we don't need to distinguish between the R2L and L2R
3695 cases here. */
3696 move_it_in_display_line (&it_copy, ZV,
3697 it_copy.current_x - 1, MOVE_TO_X);
3698 pos = it_copy.current.pos;
3699 RESTORE_IT (it, it, it_copy_data);
3700 }
3701 else
3702 {
3703 /* Set charpos to the buffer position of the character
3704 that comes after IT's current position in the visual
3705 order. */
3706 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3707
3708 it_copy = *it;
3709 while (n--)
3710 bidi_move_to_visually_next (&it_copy.bidi_it);
3711
3712 SET_TEXT_POS (pos,
3713 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3714 }
3715 }
3716 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3717
3718 /* Determine face for CHARSET_ASCII, or unibyte. */
3719 face_id = face_at_buffer_position (it->w,
3720 CHARPOS (pos),
3721 it->region_beg_charpos,
3722 it->region_end_charpos,
3723 &next_check_charpos,
3724 limit, 0, -1);
3725
3726 /* Correct the face for charsets different from ASCII. Do it
3727 for the multibyte case only. The face returned above is
3728 suitable for unibyte text if current_buffer is unibyte. */
3729 if (it->multibyte_p)
3730 {
3731 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3732 struct face *face = FACE_FROM_ID (it->f, face_id);
3733 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3734 }
3735 }
3736
3737 return face_id;
3738 }
3739
3740
3741 \f
3742 /***********************************************************************
3743 Invisible text
3744 ***********************************************************************/
3745
3746 /* Set up iterator IT from invisible properties at its current
3747 position. Called from handle_stop. */
3748
3749 static enum prop_handled
3750 handle_invisible_prop (struct it *it)
3751 {
3752 enum prop_handled handled = HANDLED_NORMALLY;
3753
3754 if (STRINGP (it->string))
3755 {
3756 Lisp_Object prop, end_charpos, limit, charpos;
3757
3758 /* Get the value of the invisible text property at the
3759 current position. Value will be nil if there is no such
3760 property. */
3761 charpos = make_number (IT_STRING_CHARPOS (*it));
3762 prop = Fget_text_property (charpos, Qinvisible, it->string);
3763
3764 if (!NILP (prop)
3765 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3766 {
3767 EMACS_INT endpos;
3768
3769 handled = HANDLED_RECOMPUTE_PROPS;
3770
3771 /* Get the position at which the next change of the
3772 invisible text property can be found in IT->string.
3773 Value will be nil if the property value is the same for
3774 all the rest of IT->string. */
3775 XSETINT (limit, SCHARS (it->string));
3776 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3777 it->string, limit);
3778
3779 /* Text at current position is invisible. The next
3780 change in the property is at position end_charpos.
3781 Move IT's current position to that position. */
3782 if (INTEGERP (end_charpos)
3783 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3784 {
3785 struct text_pos old;
3786 EMACS_INT oldpos;
3787
3788 old = it->current.string_pos;
3789 oldpos = CHARPOS (old);
3790 if (it->bidi_p)
3791 {
3792 if (it->bidi_it.first_elt
3793 && it->bidi_it.charpos < SCHARS (it->string))
3794 bidi_paragraph_init (it->paragraph_embedding,
3795 &it->bidi_it, 1);
3796 /* Bidi-iterate out of the invisible text. */
3797 do
3798 {
3799 bidi_move_to_visually_next (&it->bidi_it);
3800 }
3801 while (oldpos <= it->bidi_it.charpos
3802 && it->bidi_it.charpos < endpos);
3803
3804 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3805 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3806 if (IT_CHARPOS (*it) >= endpos)
3807 it->prev_stop = endpos;
3808 }
3809 else
3810 {
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3813 }
3814 }
3815 else
3816 {
3817 /* The rest of the string is invisible. If this is an
3818 overlay string, proceed with the next overlay string
3819 or whatever comes and return a character from there. */
3820 if (it->current.overlay_string_index >= 0)
3821 {
3822 next_overlay_string (it);
3823 /* Don't check for overlay strings when we just
3824 finished processing them. */
3825 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3826 }
3827 else
3828 {
3829 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3830 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3831 }
3832 }
3833 }
3834 }
3835 else
3836 {
3837 int invis_p;
3838 EMACS_INT newpos, next_stop, start_charpos, tem;
3839 Lisp_Object pos, prop, overlay;
3840
3841 /* First of all, is there invisible text at this position? */
3842 tem = start_charpos = IT_CHARPOS (*it);
3843 pos = make_number (tem);
3844 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3845 &overlay);
3846 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3847
3848 /* If we are on invisible text, skip over it. */
3849 if (invis_p && start_charpos < it->end_charpos)
3850 {
3851 /* Record whether we have to display an ellipsis for the
3852 invisible text. */
3853 int display_ellipsis_p = invis_p == 2;
3854
3855 handled = HANDLED_RECOMPUTE_PROPS;
3856
3857 /* Loop skipping over invisible text. The loop is left at
3858 ZV or with IT on the first char being visible again. */
3859 do
3860 {
3861 /* Try to skip some invisible text. Return value is the
3862 position reached which can be equal to where we start
3863 if there is nothing invisible there. This skips both
3864 over invisible text properties and overlays with
3865 invisible property. */
3866 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3867
3868 /* If we skipped nothing at all we weren't at invisible
3869 text in the first place. If everything to the end of
3870 the buffer was skipped, end the loop. */
3871 if (newpos == tem || newpos >= ZV)
3872 invis_p = 0;
3873 else
3874 {
3875 /* We skipped some characters but not necessarily
3876 all there are. Check if we ended up on visible
3877 text. Fget_char_property returns the property of
3878 the char before the given position, i.e. if we
3879 get invis_p = 0, this means that the char at
3880 newpos is visible. */
3881 pos = make_number (newpos);
3882 prop = Fget_char_property (pos, Qinvisible, it->window);
3883 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3884 }
3885
3886 /* If we ended up on invisible text, proceed to
3887 skip starting with next_stop. */
3888 if (invis_p)
3889 tem = next_stop;
3890
3891 /* If there are adjacent invisible texts, don't lose the
3892 second one's ellipsis. */
3893 if (invis_p == 2)
3894 display_ellipsis_p = 1;
3895 }
3896 while (invis_p);
3897
3898 /* The position newpos is now either ZV or on visible text. */
3899 if (it->bidi_p && newpos < ZV)
3900 {
3901 /* With bidi iteration, the region of invisible text
3902 could start and/or end in the middle of a non-base
3903 embedding level. Therefore, we need to skip
3904 invisible text using the bidi iterator, starting at
3905 IT's current position, until we find ourselves
3906 outside the invisible text. Skipping invisible text
3907 _after_ bidi iteration avoids affecting the visual
3908 order of the displayed text when invisible properties
3909 are added or removed. */
3910 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3911 {
3912 /* If we were `reseat'ed to a new paragraph,
3913 determine the paragraph base direction. We need
3914 to do it now because next_element_from_buffer may
3915 not have a chance to do it, if we are going to
3916 skip any text at the beginning, which resets the
3917 FIRST_ELT flag. */
3918 bidi_paragraph_init (it->paragraph_embedding,
3919 &it->bidi_it, 1);
3920 }
3921 do
3922 {
3923 bidi_move_to_visually_next (&it->bidi_it);
3924 }
3925 while (it->stop_charpos <= it->bidi_it.charpos
3926 && it->bidi_it.charpos < newpos);
3927 IT_CHARPOS (*it) = it->bidi_it.charpos;
3928 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3929 /* If we overstepped NEWPOS, record its position in the
3930 iterator, so that we skip invisible text if later the
3931 bidi iteration lands us in the invisible region
3932 again. */
3933 if (IT_CHARPOS (*it) >= newpos)
3934 it->prev_stop = newpos;
3935 }
3936 else
3937 {
3938 IT_CHARPOS (*it) = newpos;
3939 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3940 }
3941
3942 /* If there are before-strings at the start of invisible
3943 text, and the text is invisible because of a text
3944 property, arrange to show before-strings because 20.x did
3945 it that way. (If the text is invisible because of an
3946 overlay property instead of a text property, this is
3947 already handled in the overlay code.) */
3948 if (NILP (overlay)
3949 && get_overlay_strings (it, it->stop_charpos))
3950 {
3951 handled = HANDLED_RECOMPUTE_PROPS;
3952 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3953 }
3954 else if (display_ellipsis_p)
3955 {
3956 /* Make sure that the glyphs of the ellipsis will get
3957 correct `charpos' values. If we would not update
3958 it->position here, the glyphs would belong to the
3959 last visible character _before_ the invisible
3960 text, which confuses `set_cursor_from_row'.
3961
3962 We use the last invisible position instead of the
3963 first because this way the cursor is always drawn on
3964 the first "." of the ellipsis, whenever PT is inside
3965 the invisible text. Otherwise the cursor would be
3966 placed _after_ the ellipsis when the point is after the
3967 first invisible character. */
3968 if (!STRINGP (it->object))
3969 {
3970 it->position.charpos = newpos - 1;
3971 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3972 }
3973 it->ellipsis_p = 1;
3974 /* Let the ellipsis display before
3975 considering any properties of the following char.
3976 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3977 handled = HANDLED_RETURN;
3978 }
3979 }
3980 }
3981
3982 return handled;
3983 }
3984
3985
3986 /* Make iterator IT return `...' next.
3987 Replaces LEN characters from buffer. */
3988
3989 static void
3990 setup_for_ellipsis (struct it *it, int len)
3991 {
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3995 {
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->header.size;
3999 }
4000 else
4001 {
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4005 }
4006
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4010
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4016
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4019 }
4020
4021
4022 \f
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4026
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4032
4033 static enum prop_handled
4034 handle_display_prop (struct it *it)
4035 {
4036 Lisp_Object propval, object, overlay;
4037 struct text_pos *position;
4038 EMACS_INT bufpos;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4041
4042 if (STRINGP (it->string))
4043 {
4044 object = it->string;
4045 position = &it->current.string_pos;
4046 bufpos = CHARPOS (it->current.pos);
4047 }
4048 else
4049 {
4050 XSETWINDOW (object, it->w);
4051 position = &it->current.pos;
4052 bufpos = CHARPOS (*position);
4053 }
4054
4055 /* Reset those iterator values set from display property values. */
4056 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4057 it->space_width = Qnil;
4058 it->font_height = Qnil;
4059 it->voffset = 0;
4060
4061 /* We don't support recursive `display' properties, i.e. string
4062 values that have a string `display' property, that have a string
4063 `display' property etc. */
4064 if (!it->string_from_display_prop_p)
4065 it->area = TEXT_AREA;
4066
4067 propval = get_char_property_and_overlay (make_number (position->charpos),
4068 Qdisplay, object, &overlay);
4069 if (NILP (propval))
4070 return HANDLED_NORMALLY;
4071 /* Now OVERLAY is the overlay that gave us this property, or nil
4072 if it was a text property. */
4073
4074 if (!STRINGP (it->string))
4075 object = it->w->buffer;
4076
4077 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4078 position, bufpos,
4079 FRAME_WINDOW_P (it->f));
4080
4081 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4082 }
4083
4084 /* Subroutine of handle_display_prop. Returns non-zero if the display
4085 specification in SPEC is a replacing specification, i.e. it would
4086 replace the text covered by `display' property with something else,
4087 such as an image or a display string. If SPEC includes any kind or
4088 `(space ...) specification, the value is 2; this is used by
4089 compute_display_string_pos, which see.
4090
4091 See handle_single_display_spec for documentation of arguments.
4092 frame_window_p is non-zero if the window being redisplayed is on a
4093 GUI frame; this argument is used only if IT is NULL, see below.
4094
4095 IT can be NULL, if this is called by the bidi reordering code
4096 through compute_display_string_pos, which see. In that case, this
4097 function only examines SPEC, but does not otherwise "handle" it, in
4098 the sense that it doesn't set up members of IT from the display
4099 spec. */
4100 static int
4101 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4102 Lisp_Object overlay, struct text_pos *position,
4103 EMACS_INT bufpos, int frame_window_p)
4104 {
4105 int replacing_p = 0;
4106 int rv;
4107
4108 if (CONSP (spec)
4109 /* Simple specerties. */
4110 && !EQ (XCAR (spec), Qimage)
4111 && !EQ (XCAR (spec), Qspace)
4112 && !EQ (XCAR (spec), Qwhen)
4113 && !EQ (XCAR (spec), Qslice)
4114 && !EQ (XCAR (spec), Qspace_width)
4115 && !EQ (XCAR (spec), Qheight)
4116 && !EQ (XCAR (spec), Qraise)
4117 /* Marginal area specifications. */
4118 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4119 && !EQ (XCAR (spec), Qleft_fringe)
4120 && !EQ (XCAR (spec), Qright_fringe)
4121 && !NILP (XCAR (spec)))
4122 {
4123 for (; CONSP (spec); spec = XCDR (spec))
4124 {
4125 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4126 overlay, position, bufpos,
4127 replacing_p, frame_window_p)))
4128 {
4129 replacing_p = rv;
4130 /* If some text in a string is replaced, `position' no
4131 longer points to the position of `object'. */
4132 if (!it || STRINGP (object))
4133 break;
4134 }
4135 }
4136 }
4137 else if (VECTORP (spec))
4138 {
4139 int i;
4140 for (i = 0; i < ASIZE (spec); ++i)
4141 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4142 overlay, position, bufpos,
4143 replacing_p, frame_window_p)))
4144 {
4145 replacing_p = rv;
4146 /* If some text in a string is replaced, `position' no
4147 longer points to the position of `object'. */
4148 if (!it || STRINGP (object))
4149 break;
4150 }
4151 }
4152 else
4153 {
4154 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4155 position, bufpos, 0,
4156 frame_window_p)))
4157 replacing_p = rv;
4158 }
4159
4160 return replacing_p;
4161 }
4162
4163 /* Value is the position of the end of the `display' property starting
4164 at START_POS in OBJECT. */
4165
4166 static struct text_pos
4167 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4168 {
4169 Lisp_Object end;
4170 struct text_pos end_pos;
4171
4172 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4173 Qdisplay, object, Qnil);
4174 CHARPOS (end_pos) = XFASTINT (end);
4175 if (STRINGP (object))
4176 compute_string_pos (&end_pos, start_pos, it->string);
4177 else
4178 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4179
4180 return end_pos;
4181 }
4182
4183
4184 /* Set up IT from a single `display' property specification SPEC. OBJECT
4185 is the object in which the `display' property was found. *POSITION
4186 is the position in OBJECT at which the `display' property was found.
4187 BUFPOS is the buffer position of OBJECT (different from POSITION if
4188 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4189 previously saw a display specification which already replaced text
4190 display with something else, for example an image; we ignore such
4191 properties after the first one has been processed.
4192
4193 OVERLAY is the overlay this `display' property came from,
4194 or nil if it was a text property.
4195
4196 If SPEC is a `space' or `image' specification, and in some other
4197 cases too, set *POSITION to the position where the `display'
4198 property ends.
4199
4200 If IT is NULL, only examine the property specification in SPEC, but
4201 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4202 is intended to be displayed in a window on a GUI frame.
4203
4204 Value is non-zero if something was found which replaces the display
4205 of buffer or string text. */
4206
4207 static int
4208 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4209 Lisp_Object overlay, struct text_pos *position,
4210 EMACS_INT bufpos, int display_replaced_p,
4211 int frame_window_p)
4212 {
4213 Lisp_Object form;
4214 Lisp_Object location, value;
4215 struct text_pos start_pos = *position;
4216 int valid_p;
4217
4218 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4219 If the result is non-nil, use VALUE instead of SPEC. */
4220 form = Qt;
4221 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4222 {
4223 spec = XCDR (spec);
4224 if (!CONSP (spec))
4225 return 0;
4226 form = XCAR (spec);
4227 spec = XCDR (spec);
4228 }
4229
4230 if (!NILP (form) && !EQ (form, Qt))
4231 {
4232 int count = SPECPDL_INDEX ();
4233 struct gcpro gcpro1;
4234
4235 /* Bind `object' to the object having the `display' property, a
4236 buffer or string. Bind `position' to the position in the
4237 object where the property was found, and `buffer-position'
4238 to the current position in the buffer. */
4239
4240 if (NILP (object))
4241 XSETBUFFER (object, current_buffer);
4242 specbind (Qobject, object);
4243 specbind (Qposition, make_number (CHARPOS (*position)));
4244 specbind (Qbuffer_position, make_number (bufpos));
4245 GCPRO1 (form);
4246 form = safe_eval (form);
4247 UNGCPRO;
4248 unbind_to (count, Qnil);
4249 }
4250
4251 if (NILP (form))
4252 return 0;
4253
4254 /* Handle `(height HEIGHT)' specifications. */
4255 if (CONSP (spec)
4256 && EQ (XCAR (spec), Qheight)
4257 && CONSP (XCDR (spec)))
4258 {
4259 if (it)
4260 {
4261 if (!FRAME_WINDOW_P (it->f))
4262 return 0;
4263
4264 it->font_height = XCAR (XCDR (spec));
4265 if (!NILP (it->font_height))
4266 {
4267 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4268 int new_height = -1;
4269
4270 if (CONSP (it->font_height)
4271 && (EQ (XCAR (it->font_height), Qplus)
4272 || EQ (XCAR (it->font_height), Qminus))
4273 && CONSP (XCDR (it->font_height))
4274 && INTEGERP (XCAR (XCDR (it->font_height))))
4275 {
4276 /* `(+ N)' or `(- N)' where N is an integer. */
4277 int steps = XINT (XCAR (XCDR (it->font_height)));
4278 if (EQ (XCAR (it->font_height), Qplus))
4279 steps = - steps;
4280 it->face_id = smaller_face (it->f, it->face_id, steps);
4281 }
4282 else if (FUNCTIONP (it->font_height))
4283 {
4284 /* Call function with current height as argument.
4285 Value is the new height. */
4286 Lisp_Object height;
4287 height = safe_call1 (it->font_height,
4288 face->lface[LFACE_HEIGHT_INDEX]);
4289 if (NUMBERP (height))
4290 new_height = XFLOATINT (height);
4291 }
4292 else if (NUMBERP (it->font_height))
4293 {
4294 /* Value is a multiple of the canonical char height. */
4295 struct face *f;
4296
4297 f = FACE_FROM_ID (it->f,
4298 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4299 new_height = (XFLOATINT (it->font_height)
4300 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4301 }
4302 else
4303 {
4304 /* Evaluate IT->font_height with `height' bound to the
4305 current specified height to get the new height. */
4306 int count = SPECPDL_INDEX ();
4307
4308 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4309 value = safe_eval (it->font_height);
4310 unbind_to (count, Qnil);
4311
4312 if (NUMBERP (value))
4313 new_height = XFLOATINT (value);
4314 }
4315
4316 if (new_height > 0)
4317 it->face_id = face_with_height (it->f, it->face_id, new_height);
4318 }
4319 }
4320
4321 return 0;
4322 }
4323
4324 /* Handle `(space-width WIDTH)'. */
4325 if (CONSP (spec)
4326 && EQ (XCAR (spec), Qspace_width)
4327 && CONSP (XCDR (spec)))
4328 {
4329 if (it)
4330 {
4331 if (!FRAME_WINDOW_P (it->f))
4332 return 0;
4333
4334 value = XCAR (XCDR (spec));
4335 if (NUMBERP (value) && XFLOATINT (value) > 0)
4336 it->space_width = value;
4337 }
4338
4339 return 0;
4340 }
4341
4342 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4343 if (CONSP (spec)
4344 && EQ (XCAR (spec), Qslice))
4345 {
4346 Lisp_Object tem;
4347
4348 if (it)
4349 {
4350 if (!FRAME_WINDOW_P (it->f))
4351 return 0;
4352
4353 if (tem = XCDR (spec), CONSP (tem))
4354 {
4355 it->slice.x = XCAR (tem);
4356 if (tem = XCDR (tem), CONSP (tem))
4357 {
4358 it->slice.y = XCAR (tem);
4359 if (tem = XCDR (tem), CONSP (tem))
4360 {
4361 it->slice.width = XCAR (tem);
4362 if (tem = XCDR (tem), CONSP (tem))
4363 it->slice.height = XCAR (tem);
4364 }
4365 }
4366 }
4367 }
4368
4369 return 0;
4370 }
4371
4372 /* Handle `(raise FACTOR)'. */
4373 if (CONSP (spec)
4374 && EQ (XCAR (spec), Qraise)
4375 && CONSP (XCDR (spec)))
4376 {
4377 if (it)
4378 {
4379 if (!FRAME_WINDOW_P (it->f))
4380 return 0;
4381
4382 #ifdef HAVE_WINDOW_SYSTEM
4383 value = XCAR (XCDR (spec));
4384 if (NUMBERP (value))
4385 {
4386 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4387 it->voffset = - (XFLOATINT (value)
4388 * (FONT_HEIGHT (face->font)));
4389 }
4390 #endif /* HAVE_WINDOW_SYSTEM */
4391 }
4392
4393 return 0;
4394 }
4395
4396 /* Don't handle the other kinds of display specifications
4397 inside a string that we got from a `display' property. */
4398 if (it && it->string_from_display_prop_p)
4399 return 0;
4400
4401 /* Characters having this form of property are not displayed, so
4402 we have to find the end of the property. */
4403 if (it)
4404 {
4405 start_pos = *position;
4406 *position = display_prop_end (it, object, start_pos);
4407 }
4408 value = Qnil;
4409
4410 /* Stop the scan at that end position--we assume that all
4411 text properties change there. */
4412 if (it)
4413 it->stop_charpos = position->charpos;
4414
4415 /* Handle `(left-fringe BITMAP [FACE])'
4416 and `(right-fringe BITMAP [FACE])'. */
4417 if (CONSP (spec)
4418 && (EQ (XCAR (spec), Qleft_fringe)
4419 || EQ (XCAR (spec), Qright_fringe))
4420 && CONSP (XCDR (spec)))
4421 {
4422 int fringe_bitmap;
4423
4424 if (it)
4425 {
4426 if (!FRAME_WINDOW_P (it->f))
4427 /* If we return here, POSITION has been advanced
4428 across the text with this property. */
4429 return 0;
4430 }
4431 else if (!frame_window_p)
4432 return 0;
4433
4434 #ifdef HAVE_WINDOW_SYSTEM
4435 value = XCAR (XCDR (spec));
4436 if (!SYMBOLP (value)
4437 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4438 /* If we return here, POSITION has been advanced
4439 across the text with this property. */
4440 return 0;
4441
4442 if (it)
4443 {
4444 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4445
4446 if (CONSP (XCDR (XCDR (spec))))
4447 {
4448 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4449 int face_id2 = lookup_derived_face (it->f, face_name,
4450 FRINGE_FACE_ID, 0);
4451 if (face_id2 >= 0)
4452 face_id = face_id2;
4453 }
4454
4455 /* Save current settings of IT so that we can restore them
4456 when we are finished with the glyph property value. */
4457 push_it (it, position);
4458
4459 it->area = TEXT_AREA;
4460 it->what = IT_IMAGE;
4461 it->image_id = -1; /* no image */
4462 it->position = start_pos;
4463 it->object = NILP (object) ? it->w->buffer : object;
4464 it->method = GET_FROM_IMAGE;
4465 it->from_overlay = Qnil;
4466 it->face_id = face_id;
4467 it->from_disp_prop_p = 1;
4468
4469 /* Say that we haven't consumed the characters with
4470 `display' property yet. The call to pop_it in
4471 set_iterator_to_next will clean this up. */
4472 *position = start_pos;
4473
4474 if (EQ (XCAR (spec), Qleft_fringe))
4475 {
4476 it->left_user_fringe_bitmap = fringe_bitmap;
4477 it->left_user_fringe_face_id = face_id;
4478 }
4479 else
4480 {
4481 it->right_user_fringe_bitmap = fringe_bitmap;
4482 it->right_user_fringe_face_id = face_id;
4483 }
4484 }
4485 #endif /* HAVE_WINDOW_SYSTEM */
4486 return 1;
4487 }
4488
4489 /* Prepare to handle `((margin left-margin) ...)',
4490 `((margin right-margin) ...)' and `((margin nil) ...)'
4491 prefixes for display specifications. */
4492 location = Qunbound;
4493 if (CONSP (spec) && CONSP (XCAR (spec)))
4494 {
4495 Lisp_Object tem;
4496
4497 value = XCDR (spec);
4498 if (CONSP (value))
4499 value = XCAR (value);
4500
4501 tem = XCAR (spec);
4502 if (EQ (XCAR (tem), Qmargin)
4503 && (tem = XCDR (tem),
4504 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4505 (NILP (tem)
4506 || EQ (tem, Qleft_margin)
4507 || EQ (tem, Qright_margin))))
4508 location = tem;
4509 }
4510
4511 if (EQ (location, Qunbound))
4512 {
4513 location = Qnil;
4514 value = spec;
4515 }
4516
4517 /* After this point, VALUE is the property after any
4518 margin prefix has been stripped. It must be a string,
4519 an image specification, or `(space ...)'.
4520
4521 LOCATION specifies where to display: `left-margin',
4522 `right-margin' or nil. */
4523
4524 valid_p = (STRINGP (value)
4525 #ifdef HAVE_WINDOW_SYSTEM
4526 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4527 && valid_image_p (value))
4528 #endif /* not HAVE_WINDOW_SYSTEM */
4529 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4530
4531 if (valid_p && !display_replaced_p)
4532 {
4533 int retval = 1;
4534
4535 if (!it)
4536 {
4537 /* Callers need to know whether the display spec is any kind
4538 of `(space ...)' spec that is about to affect text-area
4539 display. */
4540 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4541 retval = 2;
4542 return retval;
4543 }
4544
4545 /* Save current settings of IT so that we can restore them
4546 when we are finished with the glyph property value. */
4547 push_it (it, position);
4548 it->from_overlay = overlay;
4549 it->from_disp_prop_p = 1;
4550
4551 if (NILP (location))
4552 it->area = TEXT_AREA;
4553 else if (EQ (location, Qleft_margin))
4554 it->area = LEFT_MARGIN_AREA;
4555 else
4556 it->area = RIGHT_MARGIN_AREA;
4557
4558 if (STRINGP (value))
4559 {
4560 it->string = value;
4561 it->multibyte_p = STRING_MULTIBYTE (it->string);
4562 it->current.overlay_string_index = -1;
4563 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4564 it->end_charpos = it->string_nchars = SCHARS (it->string);
4565 it->method = GET_FROM_STRING;
4566 it->stop_charpos = 0;
4567 it->prev_stop = 0;
4568 it->base_level_stop = 0;
4569 it->string_from_display_prop_p = 1;
4570 /* Say that we haven't consumed the characters with
4571 `display' property yet. The call to pop_it in
4572 set_iterator_to_next will clean this up. */
4573 if (BUFFERP (object))
4574 *position = start_pos;
4575
4576 /* Force paragraph direction to be that of the parent
4577 object. If the parent object's paragraph direction is
4578 not yet determined, default to L2R. */
4579 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4580 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4581 else
4582 it->paragraph_embedding = L2R;
4583
4584 /* Set up the bidi iterator for this display string. */
4585 if (it->bidi_p)
4586 {
4587 it->bidi_it.string.lstring = it->string;
4588 it->bidi_it.string.s = NULL;
4589 it->bidi_it.string.schars = it->end_charpos;
4590 it->bidi_it.string.bufpos = bufpos;
4591 it->bidi_it.string.from_disp_str = 1;
4592 it->bidi_it.string.unibyte = !it->multibyte_p;
4593 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4594 }
4595 }
4596 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4597 {
4598 it->method = GET_FROM_STRETCH;
4599 it->object = value;
4600 *position = it->position = start_pos;
4601 retval = 1 + (it->area == TEXT_AREA);
4602 }
4603 #ifdef HAVE_WINDOW_SYSTEM
4604 else
4605 {
4606 it->what = IT_IMAGE;
4607 it->image_id = lookup_image (it->f, value);
4608 it->position = start_pos;
4609 it->object = NILP (object) ? it->w->buffer : object;
4610 it->method = GET_FROM_IMAGE;
4611
4612 /* Say that we haven't consumed the characters with
4613 `display' property yet. The call to pop_it in
4614 set_iterator_to_next will clean this up. */
4615 *position = start_pos;
4616 }
4617 #endif /* HAVE_WINDOW_SYSTEM */
4618
4619 return retval;
4620 }
4621
4622 /* Invalid property or property not supported. Restore
4623 POSITION to what it was before. */
4624 *position = start_pos;
4625 return 0;
4626 }
4627
4628 /* Check if PROP is a display property value whose text should be
4629 treated as intangible. OVERLAY is the overlay from which PROP
4630 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4631 specify the buffer position covered by PROP. */
4632
4633 int
4634 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4635 EMACS_INT charpos, EMACS_INT bytepos)
4636 {
4637 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4638 struct text_pos position;
4639
4640 SET_TEXT_POS (position, charpos, bytepos);
4641 return handle_display_spec (NULL, prop, Qnil, overlay,
4642 &position, charpos, frame_window_p);
4643 }
4644
4645
4646 /* Return 1 if PROP is a display sub-property value containing STRING.
4647
4648 Implementation note: this and the following function are really
4649 special cases of handle_display_spec and
4650 handle_single_display_spec, and should ideally use the same code.
4651 Until they do, these two pairs must be consistent and must be
4652 modified in sync. */
4653
4654 static int
4655 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4656 {
4657 if (EQ (string, prop))
4658 return 1;
4659
4660 /* Skip over `when FORM'. */
4661 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4662 {
4663 prop = XCDR (prop);
4664 if (!CONSP (prop))
4665 return 0;
4666 /* Actually, the condition following `when' should be eval'ed,
4667 like handle_single_display_spec does, and we should return
4668 zero if it evaluates to nil. However, this function is
4669 called only when the buffer was already displayed and some
4670 glyph in the glyph matrix was found to come from a display
4671 string. Therefore, the condition was already evaluated, and
4672 the result was non-nil, otherwise the display string wouldn't
4673 have been displayed and we would have never been called for
4674 this property. Thus, we can skip the evaluation and assume
4675 its result is non-nil. */
4676 prop = XCDR (prop);
4677 }
4678
4679 if (CONSP (prop))
4680 /* Skip over `margin LOCATION'. */
4681 if (EQ (XCAR (prop), Qmargin))
4682 {
4683 prop = XCDR (prop);
4684 if (!CONSP (prop))
4685 return 0;
4686
4687 prop = XCDR (prop);
4688 if (!CONSP (prop))
4689 return 0;
4690 }
4691
4692 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4693 }
4694
4695
4696 /* Return 1 if STRING appears in the `display' property PROP. */
4697
4698 static int
4699 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4700 {
4701 if (CONSP (prop)
4702 && !EQ (XCAR (prop), Qwhen)
4703 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4704 {
4705 /* A list of sub-properties. */
4706 while (CONSP (prop))
4707 {
4708 if (single_display_spec_string_p (XCAR (prop), string))
4709 return 1;
4710 prop = XCDR (prop);
4711 }
4712 }
4713 else if (VECTORP (prop))
4714 {
4715 /* A vector of sub-properties. */
4716 int i;
4717 for (i = 0; i < ASIZE (prop); ++i)
4718 if (single_display_spec_string_p (AREF (prop, i), string))
4719 return 1;
4720 }
4721 else
4722 return single_display_spec_string_p (prop, string);
4723
4724 return 0;
4725 }
4726
4727 /* Look for STRING in overlays and text properties in the current
4728 buffer, between character positions FROM and TO (excluding TO).
4729 BACK_P non-zero means look back (in this case, TO is supposed to be
4730 less than FROM).
4731 Value is the first character position where STRING was found, or
4732 zero if it wasn't found before hitting TO.
4733
4734 This function may only use code that doesn't eval because it is
4735 called asynchronously from note_mouse_highlight. */
4736
4737 static EMACS_INT
4738 string_buffer_position_lim (Lisp_Object string,
4739 EMACS_INT from, EMACS_INT to, int back_p)
4740 {
4741 Lisp_Object limit, prop, pos;
4742 int found = 0;
4743
4744 pos = make_number (from);
4745
4746 if (!back_p) /* looking forward */
4747 {
4748 limit = make_number (min (to, ZV));
4749 while (!found && !EQ (pos, limit))
4750 {
4751 prop = Fget_char_property (pos, Qdisplay, Qnil);
4752 if (!NILP (prop) && display_prop_string_p (prop, string))
4753 found = 1;
4754 else
4755 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4756 limit);
4757 }
4758 }
4759 else /* looking back */
4760 {
4761 limit = make_number (max (to, BEGV));
4762 while (!found && !EQ (pos, limit))
4763 {
4764 prop = Fget_char_property (pos, Qdisplay, Qnil);
4765 if (!NILP (prop) && display_prop_string_p (prop, string))
4766 found = 1;
4767 else
4768 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4769 limit);
4770 }
4771 }
4772
4773 return found ? XINT (pos) : 0;
4774 }
4775
4776 /* Determine which buffer position in current buffer STRING comes from.
4777 AROUND_CHARPOS is an approximate position where it could come from.
4778 Value is the buffer position or 0 if it couldn't be determined.
4779
4780 This function is necessary because we don't record buffer positions
4781 in glyphs generated from strings (to keep struct glyph small).
4782 This function may only use code that doesn't eval because it is
4783 called asynchronously from note_mouse_highlight. */
4784
4785 static EMACS_INT
4786 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4787 {
4788 const int MAX_DISTANCE = 1000;
4789 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4790 around_charpos + MAX_DISTANCE,
4791 0);
4792
4793 if (!found)
4794 found = string_buffer_position_lim (string, around_charpos,
4795 around_charpos - MAX_DISTANCE, 1);
4796 return found;
4797 }
4798
4799
4800 \f
4801 /***********************************************************************
4802 `composition' property
4803 ***********************************************************************/
4804
4805 /* Set up iterator IT from `composition' property at its current
4806 position. Called from handle_stop. */
4807
4808 static enum prop_handled
4809 handle_composition_prop (struct it *it)
4810 {
4811 Lisp_Object prop, string;
4812 EMACS_INT pos, pos_byte, start, end;
4813
4814 if (STRINGP (it->string))
4815 {
4816 unsigned char *s;
4817
4818 pos = IT_STRING_CHARPOS (*it);
4819 pos_byte = IT_STRING_BYTEPOS (*it);
4820 string = it->string;
4821 s = SDATA (string) + pos_byte;
4822 it->c = STRING_CHAR (s);
4823 }
4824 else
4825 {
4826 pos = IT_CHARPOS (*it);
4827 pos_byte = IT_BYTEPOS (*it);
4828 string = Qnil;
4829 it->c = FETCH_CHAR (pos_byte);
4830 }
4831
4832 /* If there's a valid composition and point is not inside of the
4833 composition (in the case that the composition is from the current
4834 buffer), draw a glyph composed from the composition components. */
4835 if (find_composition (pos, -1, &start, &end, &prop, string)
4836 && COMPOSITION_VALID_P (start, end, prop)
4837 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4838 {
4839 if (start < pos)
4840 /* As we can't handle this situation (perhaps font-lock added
4841 a new composition), we just return here hoping that next
4842 redisplay will detect this composition much earlier. */
4843 return HANDLED_NORMALLY;
4844 if (start != pos)
4845 {
4846 if (STRINGP (it->string))
4847 pos_byte = string_char_to_byte (it->string, start);
4848 else
4849 pos_byte = CHAR_TO_BYTE (start);
4850 }
4851 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4852 prop, string);
4853
4854 if (it->cmp_it.id >= 0)
4855 {
4856 it->cmp_it.ch = -1;
4857 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4858 it->cmp_it.nglyphs = -1;
4859 }
4860 }
4861
4862 return HANDLED_NORMALLY;
4863 }
4864
4865
4866 \f
4867 /***********************************************************************
4868 Overlay strings
4869 ***********************************************************************/
4870
4871 /* The following structure is used to record overlay strings for
4872 later sorting in load_overlay_strings. */
4873
4874 struct overlay_entry
4875 {
4876 Lisp_Object overlay;
4877 Lisp_Object string;
4878 int priority;
4879 int after_string_p;
4880 };
4881
4882
4883 /* Set up iterator IT from overlay strings at its current position.
4884 Called from handle_stop. */
4885
4886 static enum prop_handled
4887 handle_overlay_change (struct it *it)
4888 {
4889 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4890 return HANDLED_RECOMPUTE_PROPS;
4891 else
4892 return HANDLED_NORMALLY;
4893 }
4894
4895
4896 /* Set up the next overlay string for delivery by IT, if there is an
4897 overlay string to deliver. Called by set_iterator_to_next when the
4898 end of the current overlay string is reached. If there are more
4899 overlay strings to display, IT->string and
4900 IT->current.overlay_string_index are set appropriately here.
4901 Otherwise IT->string is set to nil. */
4902
4903 static void
4904 next_overlay_string (struct it *it)
4905 {
4906 ++it->current.overlay_string_index;
4907 if (it->current.overlay_string_index == it->n_overlay_strings)
4908 {
4909 /* No more overlay strings. Restore IT's settings to what
4910 they were before overlay strings were processed, and
4911 continue to deliver from current_buffer. */
4912
4913 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4914 pop_it (it);
4915 xassert (it->sp > 0
4916 || (NILP (it->string)
4917 && it->method == GET_FROM_BUFFER
4918 && it->stop_charpos >= BEGV
4919 && it->stop_charpos <= it->end_charpos));
4920 it->current.overlay_string_index = -1;
4921 it->n_overlay_strings = 0;
4922 it->overlay_strings_charpos = -1;
4923
4924 /* If we're at the end of the buffer, record that we have
4925 processed the overlay strings there already, so that
4926 next_element_from_buffer doesn't try it again. */
4927 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4928 it->overlay_strings_at_end_processed_p = 1;
4929 }
4930 else
4931 {
4932 /* There are more overlay strings to process. If
4933 IT->current.overlay_string_index has advanced to a position
4934 where we must load IT->overlay_strings with more strings, do
4935 it. We must load at the IT->overlay_strings_charpos where
4936 IT->n_overlay_strings was originally computed; when invisible
4937 text is present, this might not be IT_CHARPOS (Bug#7016). */
4938 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4939
4940 if (it->current.overlay_string_index && i == 0)
4941 load_overlay_strings (it, it->overlay_strings_charpos);
4942
4943 /* Initialize IT to deliver display elements from the overlay
4944 string. */
4945 it->string = it->overlay_strings[i];
4946 it->multibyte_p = STRING_MULTIBYTE (it->string);
4947 SET_TEXT_POS (it->current.string_pos, 0, 0);
4948 it->method = GET_FROM_STRING;
4949 it->stop_charpos = 0;
4950 if (it->cmp_it.stop_pos >= 0)
4951 it->cmp_it.stop_pos = 0;
4952 it->prev_stop = 0;
4953 it->base_level_stop = 0;
4954
4955 /* Set up the bidi iterator for this overlay string. */
4956 if (it->bidi_p)
4957 {
4958 it->bidi_it.string.lstring = it->string;
4959 it->bidi_it.string.s = NULL;
4960 it->bidi_it.string.schars = SCHARS (it->string);
4961 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4962 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4963 it->bidi_it.string.unibyte = !it->multibyte_p;
4964 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4965 }
4966 }
4967
4968 CHECK_IT (it);
4969 }
4970
4971
4972 /* Compare two overlay_entry structures E1 and E2. Used as a
4973 comparison function for qsort in load_overlay_strings. Overlay
4974 strings for the same position are sorted so that
4975
4976 1. All after-strings come in front of before-strings, except
4977 when they come from the same overlay.
4978
4979 2. Within after-strings, strings are sorted so that overlay strings
4980 from overlays with higher priorities come first.
4981
4982 2. Within before-strings, strings are sorted so that overlay
4983 strings from overlays with higher priorities come last.
4984
4985 Value is analogous to strcmp. */
4986
4987
4988 static int
4989 compare_overlay_entries (const void *e1, const void *e2)
4990 {
4991 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4992 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4993 int result;
4994
4995 if (entry1->after_string_p != entry2->after_string_p)
4996 {
4997 /* Let after-strings appear in front of before-strings if
4998 they come from different overlays. */
4999 if (EQ (entry1->overlay, entry2->overlay))
5000 result = entry1->after_string_p ? 1 : -1;
5001 else
5002 result = entry1->after_string_p ? -1 : 1;
5003 }
5004 else if (entry1->after_string_p)
5005 /* After-strings sorted in order of decreasing priority. */
5006 result = entry2->priority - entry1->priority;
5007 else
5008 /* Before-strings sorted in order of increasing priority. */
5009 result = entry1->priority - entry2->priority;
5010
5011 return result;
5012 }
5013
5014
5015 /* Load the vector IT->overlay_strings with overlay strings from IT's
5016 current buffer position, or from CHARPOS if that is > 0. Set
5017 IT->n_overlays to the total number of overlay strings found.
5018
5019 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5020 a time. On entry into load_overlay_strings,
5021 IT->current.overlay_string_index gives the number of overlay
5022 strings that have already been loaded by previous calls to this
5023 function.
5024
5025 IT->add_overlay_start contains an additional overlay start
5026 position to consider for taking overlay strings from, if non-zero.
5027 This position comes into play when the overlay has an `invisible'
5028 property, and both before and after-strings. When we've skipped to
5029 the end of the overlay, because of its `invisible' property, we
5030 nevertheless want its before-string to appear.
5031 IT->add_overlay_start will contain the overlay start position
5032 in this case.
5033
5034 Overlay strings are sorted so that after-string strings come in
5035 front of before-string strings. Within before and after-strings,
5036 strings are sorted by overlay priority. See also function
5037 compare_overlay_entries. */
5038
5039 static void
5040 load_overlay_strings (struct it *it, EMACS_INT charpos)
5041 {
5042 Lisp_Object overlay, window, str, invisible;
5043 struct Lisp_Overlay *ov;
5044 EMACS_INT start, end;
5045 int size = 20;
5046 int n = 0, i, j, invis_p;
5047 struct overlay_entry *entries
5048 = (struct overlay_entry *) alloca (size * sizeof *entries);
5049
5050 if (charpos <= 0)
5051 charpos = IT_CHARPOS (*it);
5052
5053 /* Append the overlay string STRING of overlay OVERLAY to vector
5054 `entries' which has size `size' and currently contains `n'
5055 elements. AFTER_P non-zero means STRING is an after-string of
5056 OVERLAY. */
5057 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5058 do \
5059 { \
5060 Lisp_Object priority; \
5061 \
5062 if (n == size) \
5063 { \
5064 int new_size = 2 * size; \
5065 struct overlay_entry *old = entries; \
5066 entries = \
5067 (struct overlay_entry *) alloca (new_size \
5068 * sizeof *entries); \
5069 memcpy (entries, old, size * sizeof *entries); \
5070 size = new_size; \
5071 } \
5072 \
5073 entries[n].string = (STRING); \
5074 entries[n].overlay = (OVERLAY); \
5075 priority = Foverlay_get ((OVERLAY), Qpriority); \
5076 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5077 entries[n].after_string_p = (AFTER_P); \
5078 ++n; \
5079 } \
5080 while (0)
5081
5082 /* Process overlay before the overlay center. */
5083 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5084 {
5085 XSETMISC (overlay, ov);
5086 xassert (OVERLAYP (overlay));
5087 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5088 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5089
5090 if (end < charpos)
5091 break;
5092
5093 /* Skip this overlay if it doesn't start or end at IT's current
5094 position. */
5095 if (end != charpos && start != charpos)
5096 continue;
5097
5098 /* Skip this overlay if it doesn't apply to IT->w. */
5099 window = Foverlay_get (overlay, Qwindow);
5100 if (WINDOWP (window) && XWINDOW (window) != it->w)
5101 continue;
5102
5103 /* If the text ``under'' the overlay is invisible, both before-
5104 and after-strings from this overlay are visible; start and
5105 end position are indistinguishable. */
5106 invisible = Foverlay_get (overlay, Qinvisible);
5107 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5108
5109 /* If overlay has a non-empty before-string, record it. */
5110 if ((start == charpos || (end == charpos && invis_p))
5111 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5112 && SCHARS (str))
5113 RECORD_OVERLAY_STRING (overlay, str, 0);
5114
5115 /* If overlay has a non-empty after-string, record it. */
5116 if ((end == charpos || (start == charpos && invis_p))
5117 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5118 && SCHARS (str))
5119 RECORD_OVERLAY_STRING (overlay, str, 1);
5120 }
5121
5122 /* Process overlays after the overlay center. */
5123 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5124 {
5125 XSETMISC (overlay, ov);
5126 xassert (OVERLAYP (overlay));
5127 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5128 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5129
5130 if (start > charpos)
5131 break;
5132
5133 /* Skip this overlay if it doesn't start or end at IT's current
5134 position. */
5135 if (end != charpos && start != charpos)
5136 continue;
5137
5138 /* Skip this overlay if it doesn't apply to IT->w. */
5139 window = Foverlay_get (overlay, Qwindow);
5140 if (WINDOWP (window) && XWINDOW (window) != it->w)
5141 continue;
5142
5143 /* If the text ``under'' the overlay is invisible, it has a zero
5144 dimension, and both before- and after-strings apply. */
5145 invisible = Foverlay_get (overlay, Qinvisible);
5146 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5147
5148 /* If overlay has a non-empty before-string, record it. */
5149 if ((start == charpos || (end == charpos && invis_p))
5150 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5151 && SCHARS (str))
5152 RECORD_OVERLAY_STRING (overlay, str, 0);
5153
5154 /* If overlay has a non-empty after-string, record it. */
5155 if ((end == charpos || (start == charpos && invis_p))
5156 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5157 && SCHARS (str))
5158 RECORD_OVERLAY_STRING (overlay, str, 1);
5159 }
5160
5161 #undef RECORD_OVERLAY_STRING
5162
5163 /* Sort entries. */
5164 if (n > 1)
5165 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5166
5167 /* Record number of overlay strings, and where we computed it. */
5168 it->n_overlay_strings = n;
5169 it->overlay_strings_charpos = charpos;
5170
5171 /* IT->current.overlay_string_index is the number of overlay strings
5172 that have already been consumed by IT. Copy some of the
5173 remaining overlay strings to IT->overlay_strings. */
5174 i = 0;
5175 j = it->current.overlay_string_index;
5176 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5177 {
5178 it->overlay_strings[i] = entries[j].string;
5179 it->string_overlays[i++] = entries[j++].overlay;
5180 }
5181
5182 CHECK_IT (it);
5183 }
5184
5185
5186 /* Get the first chunk of overlay strings at IT's current buffer
5187 position, or at CHARPOS if that is > 0. Value is non-zero if at
5188 least one overlay string was found. */
5189
5190 static int
5191 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5192 {
5193 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5194 process. This fills IT->overlay_strings with strings, and sets
5195 IT->n_overlay_strings to the total number of strings to process.
5196 IT->pos.overlay_string_index has to be set temporarily to zero
5197 because load_overlay_strings needs this; it must be set to -1
5198 when no overlay strings are found because a zero value would
5199 indicate a position in the first overlay string. */
5200 it->current.overlay_string_index = 0;
5201 load_overlay_strings (it, charpos);
5202
5203 /* If we found overlay strings, set up IT to deliver display
5204 elements from the first one. Otherwise set up IT to deliver
5205 from current_buffer. */
5206 if (it->n_overlay_strings)
5207 {
5208 /* Make sure we know settings in current_buffer, so that we can
5209 restore meaningful values when we're done with the overlay
5210 strings. */
5211 if (compute_stop_p)
5212 compute_stop_pos (it);
5213 xassert (it->face_id >= 0);
5214
5215 /* Save IT's settings. They are restored after all overlay
5216 strings have been processed. */
5217 xassert (!compute_stop_p || it->sp == 0);
5218
5219 /* When called from handle_stop, there might be an empty display
5220 string loaded. In that case, don't bother saving it. */
5221 if (!STRINGP (it->string) || SCHARS (it->string))
5222 push_it (it, NULL);
5223
5224 /* Set up IT to deliver display elements from the first overlay
5225 string. */
5226 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5227 it->string = it->overlay_strings[0];
5228 it->from_overlay = Qnil;
5229 it->stop_charpos = 0;
5230 xassert (STRINGP (it->string));
5231 it->end_charpos = SCHARS (it->string);
5232 it->prev_stop = 0;
5233 it->base_level_stop = 0;
5234 it->multibyte_p = STRING_MULTIBYTE (it->string);
5235 it->method = GET_FROM_STRING;
5236 it->from_disp_prop_p = 0;
5237
5238 /* Force paragraph direction to be that of the parent
5239 buffer. */
5240 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5241 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5242 else
5243 it->paragraph_embedding = L2R;
5244
5245 /* Set up the bidi iterator for this overlay string. */
5246 if (it->bidi_p)
5247 {
5248 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5249
5250 it->bidi_it.string.lstring = it->string;
5251 it->bidi_it.string.s = NULL;
5252 it->bidi_it.string.schars = SCHARS (it->string);
5253 it->bidi_it.string.bufpos = pos;
5254 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5255 it->bidi_it.string.unibyte = !it->multibyte_p;
5256 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5257 }
5258 return 1;
5259 }
5260
5261 it->current.overlay_string_index = -1;
5262 return 0;
5263 }
5264
5265 static int
5266 get_overlay_strings (struct it *it, EMACS_INT charpos)
5267 {
5268 it->string = Qnil;
5269 it->method = GET_FROM_BUFFER;
5270
5271 (void) get_overlay_strings_1 (it, charpos, 1);
5272
5273 CHECK_IT (it);
5274
5275 /* Value is non-zero if we found at least one overlay string. */
5276 return STRINGP (it->string);
5277 }
5278
5279
5280 \f
5281 /***********************************************************************
5282 Saving and restoring state
5283 ***********************************************************************/
5284
5285 /* Save current settings of IT on IT->stack. Called, for example,
5286 before setting up IT for an overlay string, to be able to restore
5287 IT's settings to what they were after the overlay string has been
5288 processed. If POSITION is non-NULL, it is the position to save on
5289 the stack instead of IT->position. */
5290
5291 static void
5292 push_it (struct it *it, struct text_pos *position)
5293 {
5294 struct iterator_stack_entry *p;
5295
5296 xassert (it->sp < IT_STACK_SIZE);
5297 p = it->stack + it->sp;
5298
5299 p->stop_charpos = it->stop_charpos;
5300 p->prev_stop = it->prev_stop;
5301 p->base_level_stop = it->base_level_stop;
5302 p->cmp_it = it->cmp_it;
5303 xassert (it->face_id >= 0);
5304 p->face_id = it->face_id;
5305 p->string = it->string;
5306 p->method = it->method;
5307 p->from_overlay = it->from_overlay;
5308 switch (p->method)
5309 {
5310 case GET_FROM_IMAGE:
5311 p->u.image.object = it->object;
5312 p->u.image.image_id = it->image_id;
5313 p->u.image.slice = it->slice;
5314 break;
5315 case GET_FROM_STRETCH:
5316 p->u.stretch.object = it->object;
5317 break;
5318 }
5319 p->position = position ? *position : it->position;
5320 p->current = it->current;
5321 p->end_charpos = it->end_charpos;
5322 p->string_nchars = it->string_nchars;
5323 p->area = it->area;
5324 p->multibyte_p = it->multibyte_p;
5325 p->avoid_cursor_p = it->avoid_cursor_p;
5326 p->space_width = it->space_width;
5327 p->font_height = it->font_height;
5328 p->voffset = it->voffset;
5329 p->string_from_display_prop_p = it->string_from_display_prop_p;
5330 p->display_ellipsis_p = 0;
5331 p->line_wrap = it->line_wrap;
5332 p->bidi_p = it->bidi_p;
5333 p->paragraph_embedding = it->paragraph_embedding;
5334 p->from_disp_prop_p = it->from_disp_prop_p;
5335 ++it->sp;
5336
5337 /* Save the state of the bidi iterator as well. */
5338 if (it->bidi_p)
5339 bidi_push_it (&it->bidi_it);
5340 }
5341
5342 static void
5343 iterate_out_of_display_property (struct it *it)
5344 {
5345 int buffer_p = BUFFERP (it->object);
5346 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5347 EMACS_INT bob = (buffer_p ? BEGV : 0);
5348
5349 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5350
5351 /* Maybe initialize paragraph direction. If we are at the beginning
5352 of a new paragraph, next_element_from_buffer may not have a
5353 chance to do that. */
5354 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5355 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5356 /* prev_stop can be zero, so check against BEGV as well. */
5357 while (it->bidi_it.charpos >= bob
5358 && it->prev_stop <= it->bidi_it.charpos
5359 && it->bidi_it.charpos < CHARPOS (it->position)
5360 && it->bidi_it.charpos < eob)
5361 bidi_move_to_visually_next (&it->bidi_it);
5362 /* Record the stop_pos we just crossed, for when we cross it
5363 back, maybe. */
5364 if (it->bidi_it.charpos > CHARPOS (it->position))
5365 it->prev_stop = CHARPOS (it->position);
5366 /* If we ended up not where pop_it put us, resync IT's
5367 positional members with the bidi iterator. */
5368 if (it->bidi_it.charpos != CHARPOS (it->position))
5369 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5370 if (buffer_p)
5371 it->current.pos = it->position;
5372 else
5373 it->current.string_pos = it->position;
5374 }
5375
5376 /* Restore IT's settings from IT->stack. Called, for example, when no
5377 more overlay strings must be processed, and we return to delivering
5378 display elements from a buffer, or when the end of a string from a
5379 `display' property is reached and we return to delivering display
5380 elements from an overlay string, or from a buffer. */
5381
5382 static void
5383 pop_it (struct it *it)
5384 {
5385 struct iterator_stack_entry *p;
5386 int from_display_prop = it->from_disp_prop_p;
5387
5388 xassert (it->sp > 0);
5389 --it->sp;
5390 p = it->stack + it->sp;
5391 it->stop_charpos = p->stop_charpos;
5392 it->prev_stop = p->prev_stop;
5393 it->base_level_stop = p->base_level_stop;
5394 it->cmp_it = p->cmp_it;
5395 it->face_id = p->face_id;
5396 it->current = p->current;
5397 it->position = p->position;
5398 it->string = p->string;
5399 it->from_overlay = p->from_overlay;
5400 if (NILP (it->string))
5401 SET_TEXT_POS (it->current.string_pos, -1, -1);
5402 it->method = p->method;
5403 switch (it->method)
5404 {
5405 case GET_FROM_IMAGE:
5406 it->image_id = p->u.image.image_id;
5407 it->object = p->u.image.object;
5408 it->slice = p->u.image.slice;
5409 break;
5410 case GET_FROM_STRETCH:
5411 it->object = p->u.stretch.object;
5412 break;
5413 case GET_FROM_BUFFER:
5414 it->object = it->w->buffer;
5415 break;
5416 case GET_FROM_STRING:
5417 it->object = it->string;
5418 break;
5419 case GET_FROM_DISPLAY_VECTOR:
5420 if (it->s)
5421 it->method = GET_FROM_C_STRING;
5422 else if (STRINGP (it->string))
5423 it->method = GET_FROM_STRING;
5424 else
5425 {
5426 it->method = GET_FROM_BUFFER;
5427 it->object = it->w->buffer;
5428 }
5429 }
5430 it->end_charpos = p->end_charpos;
5431 it->string_nchars = p->string_nchars;
5432 it->area = p->area;
5433 it->multibyte_p = p->multibyte_p;
5434 it->avoid_cursor_p = p->avoid_cursor_p;
5435 it->space_width = p->space_width;
5436 it->font_height = p->font_height;
5437 it->voffset = p->voffset;
5438 it->string_from_display_prop_p = p->string_from_display_prop_p;
5439 it->line_wrap = p->line_wrap;
5440 it->bidi_p = p->bidi_p;
5441 it->paragraph_embedding = p->paragraph_embedding;
5442 it->from_disp_prop_p = p->from_disp_prop_p;
5443 if (it->bidi_p)
5444 {
5445 bidi_pop_it (&it->bidi_it);
5446 /* Bidi-iterate until we get out of the portion of text, if any,
5447 covered by a `display' text property or by an overlay with
5448 `display' property. (We cannot just jump there, because the
5449 internal coherency of the bidi iterator state can not be
5450 preserved across such jumps.) We also must determine the
5451 paragraph base direction if the overlay we just processed is
5452 at the beginning of a new paragraph. */
5453 if (from_display_prop
5454 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5455 iterate_out_of_display_property (it);
5456
5457 xassert ((BUFFERP (it->object)
5458 && IT_CHARPOS (*it) == it->bidi_it.charpos
5459 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5460 || (STRINGP (it->object)
5461 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5462 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5463 }
5464 }
5465
5466
5467 \f
5468 /***********************************************************************
5469 Moving over lines
5470 ***********************************************************************/
5471
5472 /* Set IT's current position to the previous line start. */
5473
5474 static void
5475 back_to_previous_line_start (struct it *it)
5476 {
5477 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5478 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5479 }
5480
5481
5482 /* Move IT to the next line start.
5483
5484 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5485 we skipped over part of the text (as opposed to moving the iterator
5486 continuously over the text). Otherwise, don't change the value
5487 of *SKIPPED_P.
5488
5489 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5490 iterator on the newline, if it was found.
5491
5492 Newlines may come from buffer text, overlay strings, or strings
5493 displayed via the `display' property. That's the reason we can't
5494 simply use find_next_newline_no_quit.
5495
5496 Note that this function may not skip over invisible text that is so
5497 because of text properties and immediately follows a newline. If
5498 it would, function reseat_at_next_visible_line_start, when called
5499 from set_iterator_to_next, would effectively make invisible
5500 characters following a newline part of the wrong glyph row, which
5501 leads to wrong cursor motion. */
5502
5503 static int
5504 forward_to_next_line_start (struct it *it, int *skipped_p,
5505 struct bidi_it *bidi_it_prev)
5506 {
5507 EMACS_INT old_selective;
5508 int newline_found_p, n;
5509 const int MAX_NEWLINE_DISTANCE = 500;
5510
5511 /* If already on a newline, just consume it to avoid unintended
5512 skipping over invisible text below. */
5513 if (it->what == IT_CHARACTER
5514 && it->c == '\n'
5515 && CHARPOS (it->position) == IT_CHARPOS (*it))
5516 {
5517 if (it->bidi_p && bidi_it_prev)
5518 *bidi_it_prev = it->bidi_it;
5519 set_iterator_to_next (it, 0);
5520 it->c = 0;
5521 return 1;
5522 }
5523
5524 /* Don't handle selective display in the following. It's (a)
5525 unnecessary because it's done by the caller, and (b) leads to an
5526 infinite recursion because next_element_from_ellipsis indirectly
5527 calls this function. */
5528 old_selective = it->selective;
5529 it->selective = 0;
5530
5531 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5532 from buffer text. */
5533 for (n = newline_found_p = 0;
5534 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5535 n += STRINGP (it->string) ? 0 : 1)
5536 {
5537 if (!get_next_display_element (it))
5538 return 0;
5539 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5540 if (newline_found_p && it->bidi_p && bidi_it_prev)
5541 *bidi_it_prev = it->bidi_it;
5542 set_iterator_to_next (it, 0);
5543 }
5544
5545 /* If we didn't find a newline near enough, see if we can use a
5546 short-cut. */
5547 if (!newline_found_p)
5548 {
5549 EMACS_INT start = IT_CHARPOS (*it);
5550 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5551 Lisp_Object pos;
5552
5553 xassert (!STRINGP (it->string));
5554
5555 /* If there isn't any `display' property in sight, and no
5556 overlays, we can just use the position of the newline in
5557 buffer text. */
5558 if (it->stop_charpos >= limit
5559 || ((pos = Fnext_single_property_change (make_number (start),
5560 Qdisplay, Qnil,
5561 make_number (limit)),
5562 NILP (pos))
5563 && next_overlay_change (start) == ZV))
5564 {
5565 if (!it->bidi_p)
5566 {
5567 IT_CHARPOS (*it) = limit;
5568 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5569 }
5570 else
5571 {
5572 struct bidi_it bprev;
5573
5574 /* Help bidi.c avoid expensive searches for display
5575 properties and overlays, by telling it that there are
5576 none up to `limit'. */
5577 if (it->bidi_it.disp_pos < limit)
5578 {
5579 it->bidi_it.disp_pos = limit;
5580 it->bidi_it.disp_prop = 0;
5581 }
5582 do {
5583 bprev = it->bidi_it;
5584 bidi_move_to_visually_next (&it->bidi_it);
5585 } while (it->bidi_it.charpos != limit);
5586 IT_CHARPOS (*it) = limit;
5587 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5588 if (bidi_it_prev)
5589 *bidi_it_prev = bprev;
5590 }
5591 *skipped_p = newline_found_p = 1;
5592 }
5593 else
5594 {
5595 while (get_next_display_element (it)
5596 && !newline_found_p)
5597 {
5598 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5599 if (newline_found_p && it->bidi_p && bidi_it_prev)
5600 *bidi_it_prev = it->bidi_it;
5601 set_iterator_to_next (it, 0);
5602 }
5603 }
5604 }
5605
5606 it->selective = old_selective;
5607 return newline_found_p;
5608 }
5609
5610
5611 /* Set IT's current position to the previous visible line start. Skip
5612 invisible text that is so either due to text properties or due to
5613 selective display. Caution: this does not change IT->current_x and
5614 IT->hpos. */
5615
5616 static void
5617 back_to_previous_visible_line_start (struct it *it)
5618 {
5619 while (IT_CHARPOS (*it) > BEGV)
5620 {
5621 back_to_previous_line_start (it);
5622
5623 if (IT_CHARPOS (*it) <= BEGV)
5624 break;
5625
5626 /* If selective > 0, then lines indented more than its value are
5627 invisible. */
5628 if (it->selective > 0
5629 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5630 it->selective))
5631 continue;
5632
5633 /* Check the newline before point for invisibility. */
5634 {
5635 Lisp_Object prop;
5636 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5637 Qinvisible, it->window);
5638 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5639 continue;
5640 }
5641
5642 if (IT_CHARPOS (*it) <= BEGV)
5643 break;
5644
5645 {
5646 struct it it2;
5647 void *it2data = NULL;
5648 EMACS_INT pos;
5649 EMACS_INT beg, end;
5650 Lisp_Object val, overlay;
5651
5652 SAVE_IT (it2, *it, it2data);
5653
5654 /* If newline is part of a composition, continue from start of composition */
5655 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5656 && beg < IT_CHARPOS (*it))
5657 goto replaced;
5658
5659 /* If newline is replaced by a display property, find start of overlay
5660 or interval and continue search from that point. */
5661 pos = --IT_CHARPOS (it2);
5662 --IT_BYTEPOS (it2);
5663 it2.sp = 0;
5664 bidi_unshelve_cache (NULL, 0);
5665 it2.string_from_display_prop_p = 0;
5666 it2.from_disp_prop_p = 0;
5667 if (handle_display_prop (&it2) == HANDLED_RETURN
5668 && !NILP (val = get_char_property_and_overlay
5669 (make_number (pos), Qdisplay, Qnil, &overlay))
5670 && (OVERLAYP (overlay)
5671 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5672 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5673 {
5674 RESTORE_IT (it, it, it2data);
5675 goto replaced;
5676 }
5677
5678 /* Newline is not replaced by anything -- so we are done. */
5679 RESTORE_IT (it, it, it2data);
5680 break;
5681
5682 replaced:
5683 if (beg < BEGV)
5684 beg = BEGV;
5685 IT_CHARPOS (*it) = beg;
5686 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5687 }
5688 }
5689
5690 it->continuation_lines_width = 0;
5691
5692 xassert (IT_CHARPOS (*it) >= BEGV);
5693 xassert (IT_CHARPOS (*it) == BEGV
5694 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5695 CHECK_IT (it);
5696 }
5697
5698
5699 /* Reseat iterator IT at the previous visible line start. Skip
5700 invisible text that is so either due to text properties or due to
5701 selective display. At the end, update IT's overlay information,
5702 face information etc. */
5703
5704 void
5705 reseat_at_previous_visible_line_start (struct it *it)
5706 {
5707 back_to_previous_visible_line_start (it);
5708 reseat (it, it->current.pos, 1);
5709 CHECK_IT (it);
5710 }
5711
5712
5713 /* Reseat iterator IT on the next visible line start in the current
5714 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5715 preceding the line start. Skip over invisible text that is so
5716 because of selective display. Compute faces, overlays etc at the
5717 new position. Note that this function does not skip over text that
5718 is invisible because of text properties. */
5719
5720 static void
5721 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5722 {
5723 int newline_found_p, skipped_p = 0;
5724 struct bidi_it bidi_it_prev;
5725 int new_paragraph IF_LINT (= 0), first_elt IF_LINT (= 0);
5726 int disp_prop IF_LINT (= 0);
5727 EMACS_INT paragraph_end IF_LINT (= 0), disp_pos IF_LINT (= 0);
5728 bidi_dir_t paragraph_dir IF_LINT (= 0);
5729
5730 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5731
5732 /* Skip over lines that are invisible because they are indented
5733 more than the value of IT->selective. */
5734 if (it->selective > 0)
5735 while (IT_CHARPOS (*it) < ZV
5736 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5737 it->selective))
5738 {
5739 xassert (IT_BYTEPOS (*it) == BEGV
5740 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5741 newline_found_p =
5742 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5743 }
5744
5745 /* Under bidi iteration, save the attributes of the paragraph we are
5746 in, to be restored after the call to `reseat' below. That's
5747 because `reseat' overwrites them, which requires unneeded and
5748 potentially expensive backward search for paragraph beginning.
5749 This search is unnecessary because we will be `reseat'ed to the
5750 same position where we are now, for which we already have all the
5751 information we need in the bidi iterator. */
5752 if (it->bidi_p && !STRINGP (it->string))
5753 {
5754 new_paragraph = it->bidi_it.new_paragraph;
5755 first_elt = it->bidi_it.first_elt;
5756 paragraph_end = it->bidi_it.separator_limit;
5757 paragraph_dir = it->bidi_it.paragraph_dir;
5758 disp_pos = it->bidi_it.disp_pos;
5759 disp_prop = it->bidi_it.disp_prop;
5760 }
5761
5762 /* Position on the newline if that's what's requested. */
5763 if (on_newline_p && newline_found_p)
5764 {
5765 if (STRINGP (it->string))
5766 {
5767 if (IT_STRING_CHARPOS (*it) > 0)
5768 {
5769 if (!it->bidi_p)
5770 {
5771 --IT_STRING_CHARPOS (*it);
5772 --IT_STRING_BYTEPOS (*it);
5773 }
5774 else
5775 {
5776 /* We need to restore the bidi iterator to the state
5777 it had on the newline, and resync the IT's
5778 position with that. */
5779 it->bidi_it = bidi_it_prev;
5780 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5781 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5782 }
5783 }
5784 }
5785 else if (IT_CHARPOS (*it) > BEGV)
5786 {
5787 if (!it->bidi_p)
5788 {
5789 --IT_CHARPOS (*it);
5790 --IT_BYTEPOS (*it);
5791 }
5792 else
5793 {
5794 /* We need to restore the bidi iterator to the state it
5795 had on the newline and resync IT with that. */
5796 it->bidi_it = bidi_it_prev;
5797 IT_CHARPOS (*it) = it->bidi_it.charpos;
5798 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5799 }
5800 reseat (it, it->current.pos, 0);
5801 if (it->bidi_p)
5802 {
5803 it->bidi_it.new_paragraph = new_paragraph;
5804 it->bidi_it.first_elt = first_elt;
5805 it->bidi_it.separator_limit = paragraph_end;
5806 it->bidi_it.paragraph_dir = paragraph_dir;
5807 it->bidi_it.disp_pos = disp_pos;
5808 it->bidi_it.disp_prop = disp_prop;
5809 }
5810 }
5811 }
5812 else if (skipped_p)
5813 {
5814 reseat (it, it->current.pos, 0);
5815 if (it->bidi_p && !STRINGP (it->string))
5816 {
5817 it->bidi_it.new_paragraph = new_paragraph;
5818 it->bidi_it.first_elt = first_elt;
5819 it->bidi_it.separator_limit = paragraph_end;
5820 it->bidi_it.paragraph_dir = paragraph_dir;
5821 it->bidi_it.disp_pos = disp_pos;
5822 it->bidi_it.disp_prop = disp_prop;
5823 }
5824 }
5825
5826 CHECK_IT (it);
5827 }
5828
5829
5830 \f
5831 /***********************************************************************
5832 Changing an iterator's position
5833 ***********************************************************************/
5834
5835 /* Change IT's current position to POS in current_buffer. If FORCE_P
5836 is non-zero, always check for text properties at the new position.
5837 Otherwise, text properties are only looked up if POS >=
5838 IT->check_charpos of a property. */
5839
5840 static void
5841 reseat (struct it *it, struct text_pos pos, int force_p)
5842 {
5843 EMACS_INT original_pos = IT_CHARPOS (*it);
5844
5845 reseat_1 (it, pos, 0);
5846
5847 /* Determine where to check text properties. Avoid doing it
5848 where possible because text property lookup is very expensive. */
5849 if (force_p
5850 || CHARPOS (pos) > it->stop_charpos
5851 || CHARPOS (pos) < original_pos)
5852 {
5853 if (it->bidi_p)
5854 {
5855 /* For bidi iteration, we need to prime prev_stop and
5856 base_level_stop with our best estimations. */
5857 /* Implementation note: Of course, POS is not necessarily a
5858 stop position, so assigning prev_pos to it is a lie; we
5859 should have called compute_stop_backwards. However, if
5860 the current buffer does not include any R2L characters,
5861 that call would be a waste of cycles, because the
5862 iterator will never move back, and thus never cross this
5863 "fake" stop position. So we delay that backward search
5864 until the time we really need it, in next_element_from_buffer. */
5865 if (CHARPOS (pos) != it->prev_stop)
5866 it->prev_stop = CHARPOS (pos);
5867 if (CHARPOS (pos) < it->base_level_stop)
5868 it->base_level_stop = 0; /* meaning it's unknown */
5869 handle_stop (it);
5870 }
5871 else
5872 {
5873 handle_stop (it);
5874 it->prev_stop = it->base_level_stop = 0;
5875 }
5876
5877 }
5878
5879 CHECK_IT (it);
5880 }
5881
5882
5883 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5884 IT->stop_pos to POS, also. */
5885
5886 static void
5887 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5888 {
5889 /* Don't call this function when scanning a C string. */
5890 xassert (it->s == NULL);
5891
5892 /* POS must be a reasonable value. */
5893 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5894
5895 it->current.pos = it->position = pos;
5896 it->end_charpos = ZV;
5897 it->dpvec = NULL;
5898 it->current.dpvec_index = -1;
5899 it->current.overlay_string_index = -1;
5900 IT_STRING_CHARPOS (*it) = -1;
5901 IT_STRING_BYTEPOS (*it) = -1;
5902 it->string = Qnil;
5903 it->method = GET_FROM_BUFFER;
5904 it->object = it->w->buffer;
5905 it->area = TEXT_AREA;
5906 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5907 it->sp = 0;
5908 it->string_from_display_prop_p = 0;
5909 it->from_disp_prop_p = 0;
5910 it->face_before_selective_p = 0;
5911 if (it->bidi_p)
5912 {
5913 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5914 &it->bidi_it);
5915 bidi_unshelve_cache (NULL, 0);
5916 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5917 it->bidi_it.string.s = NULL;
5918 it->bidi_it.string.lstring = Qnil;
5919 it->bidi_it.string.bufpos = 0;
5920 it->bidi_it.string.unibyte = 0;
5921 }
5922
5923 if (set_stop_p)
5924 {
5925 it->stop_charpos = CHARPOS (pos);
5926 it->base_level_stop = CHARPOS (pos);
5927 }
5928 }
5929
5930
5931 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5932 If S is non-null, it is a C string to iterate over. Otherwise,
5933 STRING gives a Lisp string to iterate over.
5934
5935 If PRECISION > 0, don't return more then PRECISION number of
5936 characters from the string.
5937
5938 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5939 characters have been returned. FIELD_WIDTH < 0 means an infinite
5940 field width.
5941
5942 MULTIBYTE = 0 means disable processing of multibyte characters,
5943 MULTIBYTE > 0 means enable it,
5944 MULTIBYTE < 0 means use IT->multibyte_p.
5945
5946 IT must be initialized via a prior call to init_iterator before
5947 calling this function. */
5948
5949 static void
5950 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5951 EMACS_INT charpos, EMACS_INT precision, int field_width,
5952 int multibyte)
5953 {
5954 /* No region in strings. */
5955 it->region_beg_charpos = it->region_end_charpos = -1;
5956
5957 /* No text property checks performed by default, but see below. */
5958 it->stop_charpos = -1;
5959
5960 /* Set iterator position and end position. */
5961 memset (&it->current, 0, sizeof it->current);
5962 it->current.overlay_string_index = -1;
5963 it->current.dpvec_index = -1;
5964 xassert (charpos >= 0);
5965
5966 /* If STRING is specified, use its multibyteness, otherwise use the
5967 setting of MULTIBYTE, if specified. */
5968 if (multibyte >= 0)
5969 it->multibyte_p = multibyte > 0;
5970
5971 /* Bidirectional reordering of strings is controlled by the default
5972 value of bidi-display-reordering. */
5973 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5974
5975 if (s == NULL)
5976 {
5977 xassert (STRINGP (string));
5978 it->string = string;
5979 it->s = NULL;
5980 it->end_charpos = it->string_nchars = SCHARS (string);
5981 it->method = GET_FROM_STRING;
5982 it->current.string_pos = string_pos (charpos, string);
5983
5984 if (it->bidi_p)
5985 {
5986 it->bidi_it.string.lstring = string;
5987 it->bidi_it.string.s = NULL;
5988 it->bidi_it.string.schars = it->end_charpos;
5989 it->bidi_it.string.bufpos = 0;
5990 it->bidi_it.string.from_disp_str = 0;
5991 it->bidi_it.string.unibyte = !it->multibyte_p;
5992 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5993 FRAME_WINDOW_P (it->f), &it->bidi_it);
5994 }
5995 }
5996 else
5997 {
5998 it->s = (const unsigned char *) s;
5999 it->string = Qnil;
6000
6001 /* Note that we use IT->current.pos, not it->current.string_pos,
6002 for displaying C strings. */
6003 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6004 if (it->multibyte_p)
6005 {
6006 it->current.pos = c_string_pos (charpos, s, 1);
6007 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6008 }
6009 else
6010 {
6011 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6012 it->end_charpos = it->string_nchars = strlen (s);
6013 }
6014
6015 if (it->bidi_p)
6016 {
6017 it->bidi_it.string.lstring = Qnil;
6018 it->bidi_it.string.s = (const unsigned char *) s;
6019 it->bidi_it.string.schars = it->end_charpos;
6020 it->bidi_it.string.bufpos = 0;
6021 it->bidi_it.string.from_disp_str = 0;
6022 it->bidi_it.string.unibyte = !it->multibyte_p;
6023 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6024 &it->bidi_it);
6025 }
6026 it->method = GET_FROM_C_STRING;
6027 }
6028
6029 /* PRECISION > 0 means don't return more than PRECISION characters
6030 from the string. */
6031 if (precision > 0 && it->end_charpos - charpos > precision)
6032 {
6033 it->end_charpos = it->string_nchars = charpos + precision;
6034 if (it->bidi_p)
6035 it->bidi_it.string.schars = it->end_charpos;
6036 }
6037
6038 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6039 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6040 FIELD_WIDTH < 0 means infinite field width. This is useful for
6041 padding with `-' at the end of a mode line. */
6042 if (field_width < 0)
6043 field_width = INFINITY;
6044 /* Implementation note: We deliberately don't enlarge
6045 it->bidi_it.string.schars here to fit it->end_charpos, because
6046 the bidi iterator cannot produce characters out of thin air. */
6047 if (field_width > it->end_charpos - charpos)
6048 it->end_charpos = charpos + field_width;
6049
6050 /* Use the standard display table for displaying strings. */
6051 if (DISP_TABLE_P (Vstandard_display_table))
6052 it->dp = XCHAR_TABLE (Vstandard_display_table);
6053
6054 it->stop_charpos = charpos;
6055 it->prev_stop = charpos;
6056 it->base_level_stop = 0;
6057 if (it->bidi_p)
6058 {
6059 it->bidi_it.first_elt = 1;
6060 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6061 it->bidi_it.disp_pos = -1;
6062 }
6063 if (s == NULL && it->multibyte_p)
6064 {
6065 EMACS_INT endpos = SCHARS (it->string);
6066 if (endpos > it->end_charpos)
6067 endpos = it->end_charpos;
6068 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6069 it->string);
6070 }
6071 CHECK_IT (it);
6072 }
6073
6074
6075 \f
6076 /***********************************************************************
6077 Iteration
6078 ***********************************************************************/
6079
6080 /* Map enum it_method value to corresponding next_element_from_* function. */
6081
6082 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6083 {
6084 next_element_from_buffer,
6085 next_element_from_display_vector,
6086 next_element_from_string,
6087 next_element_from_c_string,
6088 next_element_from_image,
6089 next_element_from_stretch
6090 };
6091
6092 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6093
6094
6095 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6096 (possibly with the following characters). */
6097
6098 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6099 ((IT)->cmp_it.id >= 0 \
6100 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6101 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6102 END_CHARPOS, (IT)->w, \
6103 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6104 (IT)->string)))
6105
6106
6107 /* Lookup the char-table Vglyphless_char_display for character C (-1
6108 if we want information for no-font case), and return the display
6109 method symbol. By side-effect, update it->what and
6110 it->glyphless_method. This function is called from
6111 get_next_display_element for each character element, and from
6112 x_produce_glyphs when no suitable font was found. */
6113
6114 Lisp_Object
6115 lookup_glyphless_char_display (int c, struct it *it)
6116 {
6117 Lisp_Object glyphless_method = Qnil;
6118
6119 if (CHAR_TABLE_P (Vglyphless_char_display)
6120 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6121 {
6122 if (c >= 0)
6123 {
6124 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6125 if (CONSP (glyphless_method))
6126 glyphless_method = FRAME_WINDOW_P (it->f)
6127 ? XCAR (glyphless_method)
6128 : XCDR (glyphless_method);
6129 }
6130 else
6131 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6132 }
6133
6134 retry:
6135 if (NILP (glyphless_method))
6136 {
6137 if (c >= 0)
6138 /* The default is to display the character by a proper font. */
6139 return Qnil;
6140 /* The default for the no-font case is to display an empty box. */
6141 glyphless_method = Qempty_box;
6142 }
6143 if (EQ (glyphless_method, Qzero_width))
6144 {
6145 if (c >= 0)
6146 return glyphless_method;
6147 /* This method can't be used for the no-font case. */
6148 glyphless_method = Qempty_box;
6149 }
6150 if (EQ (glyphless_method, Qthin_space))
6151 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6152 else if (EQ (glyphless_method, Qempty_box))
6153 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6154 else if (EQ (glyphless_method, Qhex_code))
6155 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6156 else if (STRINGP (glyphless_method))
6157 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6158 else
6159 {
6160 /* Invalid value. We use the default method. */
6161 glyphless_method = Qnil;
6162 goto retry;
6163 }
6164 it->what = IT_GLYPHLESS;
6165 return glyphless_method;
6166 }
6167
6168 /* Load IT's display element fields with information about the next
6169 display element from the current position of IT. Value is zero if
6170 end of buffer (or C string) is reached. */
6171
6172 static struct frame *last_escape_glyph_frame = NULL;
6173 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6174 static int last_escape_glyph_merged_face_id = 0;
6175
6176 struct frame *last_glyphless_glyph_frame = NULL;
6177 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6178 int last_glyphless_glyph_merged_face_id = 0;
6179
6180 static int
6181 get_next_display_element (struct it *it)
6182 {
6183 /* Non-zero means that we found a display element. Zero means that
6184 we hit the end of what we iterate over. Performance note: the
6185 function pointer `method' used here turns out to be faster than
6186 using a sequence of if-statements. */
6187 int success_p;
6188
6189 get_next:
6190 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6191
6192 if (it->what == IT_CHARACTER)
6193 {
6194 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6195 and only if (a) the resolved directionality of that character
6196 is R..." */
6197 /* FIXME: Do we need an exception for characters from display
6198 tables? */
6199 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6200 it->c = bidi_mirror_char (it->c);
6201 /* Map via display table or translate control characters.
6202 IT->c, IT->len etc. have been set to the next character by
6203 the function call above. If we have a display table, and it
6204 contains an entry for IT->c, translate it. Don't do this if
6205 IT->c itself comes from a display table, otherwise we could
6206 end up in an infinite recursion. (An alternative could be to
6207 count the recursion depth of this function and signal an
6208 error when a certain maximum depth is reached.) Is it worth
6209 it? */
6210 if (success_p && it->dpvec == NULL)
6211 {
6212 Lisp_Object dv;
6213 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6214 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6215 nbsp_or_shy = char_is_other;
6216 int c = it->c; /* This is the character to display. */
6217
6218 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6219 {
6220 xassert (SINGLE_BYTE_CHAR_P (c));
6221 if (unibyte_display_via_language_environment)
6222 {
6223 c = DECODE_CHAR (unibyte, c);
6224 if (c < 0)
6225 c = BYTE8_TO_CHAR (it->c);
6226 }
6227 else
6228 c = BYTE8_TO_CHAR (it->c);
6229 }
6230
6231 if (it->dp
6232 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6233 VECTORP (dv)))
6234 {
6235 struct Lisp_Vector *v = XVECTOR (dv);
6236
6237 /* Return the first character from the display table
6238 entry, if not empty. If empty, don't display the
6239 current character. */
6240 if (v->header.size)
6241 {
6242 it->dpvec_char_len = it->len;
6243 it->dpvec = v->contents;
6244 it->dpend = v->contents + v->header.size;
6245 it->current.dpvec_index = 0;
6246 it->dpvec_face_id = -1;
6247 it->saved_face_id = it->face_id;
6248 it->method = GET_FROM_DISPLAY_VECTOR;
6249 it->ellipsis_p = 0;
6250 }
6251 else
6252 {
6253 set_iterator_to_next (it, 0);
6254 }
6255 goto get_next;
6256 }
6257
6258 if (! NILP (lookup_glyphless_char_display (c, it)))
6259 {
6260 if (it->what == IT_GLYPHLESS)
6261 goto done;
6262 /* Don't display this character. */
6263 set_iterator_to_next (it, 0);
6264 goto get_next;
6265 }
6266
6267 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6268 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6269 : c == 0xAD ? char_is_soft_hyphen
6270 : char_is_other);
6271
6272 /* Translate control characters into `\003' or `^C' form.
6273 Control characters coming from a display table entry are
6274 currently not translated because we use IT->dpvec to hold
6275 the translation. This could easily be changed but I
6276 don't believe that it is worth doing.
6277
6278 NBSP and SOFT-HYPEN are property translated too.
6279
6280 Non-printable characters and raw-byte characters are also
6281 translated to octal form. */
6282 if (((c < ' ' || c == 127) /* ASCII control chars */
6283 ? (it->area != TEXT_AREA
6284 /* In mode line, treat \n, \t like other crl chars. */
6285 || (c != '\t'
6286 && it->glyph_row
6287 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6288 || (c != '\n' && c != '\t'))
6289 : (nbsp_or_shy
6290 || CHAR_BYTE8_P (c)
6291 || ! CHAR_PRINTABLE_P (c))))
6292 {
6293 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6294 or a non-printable character which must be displayed
6295 either as '\003' or as `^C' where the '\\' and '^'
6296 can be defined in the display table. Fill
6297 IT->ctl_chars with glyphs for what we have to
6298 display. Then, set IT->dpvec to these glyphs. */
6299 Lisp_Object gc;
6300 int ctl_len;
6301 int face_id;
6302 EMACS_INT lface_id = 0;
6303 int escape_glyph;
6304
6305 /* Handle control characters with ^. */
6306
6307 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6308 {
6309 int g;
6310
6311 g = '^'; /* default glyph for Control */
6312 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6313 if (it->dp
6314 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6315 && GLYPH_CODE_CHAR_VALID_P (gc))
6316 {
6317 g = GLYPH_CODE_CHAR (gc);
6318 lface_id = GLYPH_CODE_FACE (gc);
6319 }
6320 if (lface_id)
6321 {
6322 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6323 }
6324 else if (it->f == last_escape_glyph_frame
6325 && it->face_id == last_escape_glyph_face_id)
6326 {
6327 face_id = last_escape_glyph_merged_face_id;
6328 }
6329 else
6330 {
6331 /* Merge the escape-glyph face into the current face. */
6332 face_id = merge_faces (it->f, Qescape_glyph, 0,
6333 it->face_id);
6334 last_escape_glyph_frame = it->f;
6335 last_escape_glyph_face_id = it->face_id;
6336 last_escape_glyph_merged_face_id = face_id;
6337 }
6338
6339 XSETINT (it->ctl_chars[0], g);
6340 XSETINT (it->ctl_chars[1], c ^ 0100);
6341 ctl_len = 2;
6342 goto display_control;
6343 }
6344
6345 /* Handle non-break space in the mode where it only gets
6346 highlighting. */
6347
6348 if (EQ (Vnobreak_char_display, Qt)
6349 && nbsp_or_shy == char_is_nbsp)
6350 {
6351 /* Merge the no-break-space face into the current face. */
6352 face_id = merge_faces (it->f, Qnobreak_space, 0,
6353 it->face_id);
6354
6355 c = ' ';
6356 XSETINT (it->ctl_chars[0], ' ');
6357 ctl_len = 1;
6358 goto display_control;
6359 }
6360
6361 /* Handle sequences that start with the "escape glyph". */
6362
6363 /* the default escape glyph is \. */
6364 escape_glyph = '\\';
6365
6366 if (it->dp
6367 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6368 && GLYPH_CODE_CHAR_VALID_P (gc))
6369 {
6370 escape_glyph = GLYPH_CODE_CHAR (gc);
6371 lface_id = GLYPH_CODE_FACE (gc);
6372 }
6373 if (lface_id)
6374 {
6375 /* The display table specified a face.
6376 Merge it into face_id and also into escape_glyph. */
6377 face_id = merge_faces (it->f, Qt, lface_id,
6378 it->face_id);
6379 }
6380 else if (it->f == last_escape_glyph_frame
6381 && it->face_id == last_escape_glyph_face_id)
6382 {
6383 face_id = last_escape_glyph_merged_face_id;
6384 }
6385 else
6386 {
6387 /* Merge the escape-glyph face into the current face. */
6388 face_id = merge_faces (it->f, Qescape_glyph, 0,
6389 it->face_id);
6390 last_escape_glyph_frame = it->f;
6391 last_escape_glyph_face_id = it->face_id;
6392 last_escape_glyph_merged_face_id = face_id;
6393 }
6394
6395 /* Handle soft hyphens in the mode where they only get
6396 highlighting. */
6397
6398 if (EQ (Vnobreak_char_display, Qt)
6399 && nbsp_or_shy == char_is_soft_hyphen)
6400 {
6401 XSETINT (it->ctl_chars[0], '-');
6402 ctl_len = 1;
6403 goto display_control;
6404 }
6405
6406 /* Handle non-break space and soft hyphen
6407 with the escape glyph. */
6408
6409 if (nbsp_or_shy)
6410 {
6411 XSETINT (it->ctl_chars[0], escape_glyph);
6412 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6413 XSETINT (it->ctl_chars[1], c);
6414 ctl_len = 2;
6415 goto display_control;
6416 }
6417
6418 {
6419 char str[10];
6420 int len, i;
6421
6422 if (CHAR_BYTE8_P (c))
6423 /* Display \200 instead of \17777600. */
6424 c = CHAR_TO_BYTE8 (c);
6425 len = sprintf (str, "%03o", c);
6426
6427 XSETINT (it->ctl_chars[0], escape_glyph);
6428 for (i = 0; i < len; i++)
6429 XSETINT (it->ctl_chars[i + 1], str[i]);
6430 ctl_len = len + 1;
6431 }
6432
6433 display_control:
6434 /* Set up IT->dpvec and return first character from it. */
6435 it->dpvec_char_len = it->len;
6436 it->dpvec = it->ctl_chars;
6437 it->dpend = it->dpvec + ctl_len;
6438 it->current.dpvec_index = 0;
6439 it->dpvec_face_id = face_id;
6440 it->saved_face_id = it->face_id;
6441 it->method = GET_FROM_DISPLAY_VECTOR;
6442 it->ellipsis_p = 0;
6443 goto get_next;
6444 }
6445 it->char_to_display = c;
6446 }
6447 else if (success_p)
6448 {
6449 it->char_to_display = it->c;
6450 }
6451 }
6452
6453 /* Adjust face id for a multibyte character. There are no multibyte
6454 character in unibyte text. */
6455 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6456 && it->multibyte_p
6457 && success_p
6458 && FRAME_WINDOW_P (it->f))
6459 {
6460 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6461
6462 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6463 {
6464 /* Automatic composition with glyph-string. */
6465 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6466
6467 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6468 }
6469 else
6470 {
6471 EMACS_INT pos = (it->s ? -1
6472 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6473 : IT_CHARPOS (*it));
6474 int c;
6475
6476 if (it->what == IT_CHARACTER)
6477 c = it->char_to_display;
6478 else
6479 {
6480 struct composition *cmp = composition_table[it->cmp_it.id];
6481 int i;
6482
6483 c = ' ';
6484 for (i = 0; i < cmp->glyph_len; i++)
6485 /* TAB in a composition means display glyphs with
6486 padding space on the left or right. */
6487 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6488 break;
6489 }
6490 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6491 }
6492 }
6493
6494 done:
6495 /* Is this character the last one of a run of characters with
6496 box? If yes, set IT->end_of_box_run_p to 1. */
6497 if (it->face_box_p
6498 && it->s == NULL)
6499 {
6500 if (it->method == GET_FROM_STRING && it->sp)
6501 {
6502 int face_id = underlying_face_id (it);
6503 struct face *face = FACE_FROM_ID (it->f, face_id);
6504
6505 if (face)
6506 {
6507 if (face->box == FACE_NO_BOX)
6508 {
6509 /* If the box comes from face properties in a
6510 display string, check faces in that string. */
6511 int string_face_id = face_after_it_pos (it);
6512 it->end_of_box_run_p
6513 = (FACE_FROM_ID (it->f, string_face_id)->box
6514 == FACE_NO_BOX);
6515 }
6516 /* Otherwise, the box comes from the underlying face.
6517 If this is the last string character displayed, check
6518 the next buffer location. */
6519 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6520 && (it->current.overlay_string_index
6521 == it->n_overlay_strings - 1))
6522 {
6523 EMACS_INT ignore;
6524 int next_face_id;
6525 struct text_pos pos = it->current.pos;
6526 INC_TEXT_POS (pos, it->multibyte_p);
6527
6528 next_face_id = face_at_buffer_position
6529 (it->w, CHARPOS (pos), it->region_beg_charpos,
6530 it->region_end_charpos, &ignore,
6531 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6532 -1);
6533 it->end_of_box_run_p
6534 = (FACE_FROM_ID (it->f, next_face_id)->box
6535 == FACE_NO_BOX);
6536 }
6537 }
6538 }
6539 else
6540 {
6541 int face_id = face_after_it_pos (it);
6542 it->end_of_box_run_p
6543 = (face_id != it->face_id
6544 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6545 }
6546 }
6547
6548 /* Value is 0 if end of buffer or string reached. */
6549 return success_p;
6550 }
6551
6552
6553 /* Move IT to the next display element.
6554
6555 RESEAT_P non-zero means if called on a newline in buffer text,
6556 skip to the next visible line start.
6557
6558 Functions get_next_display_element and set_iterator_to_next are
6559 separate because I find this arrangement easier to handle than a
6560 get_next_display_element function that also increments IT's
6561 position. The way it is we can first look at an iterator's current
6562 display element, decide whether it fits on a line, and if it does,
6563 increment the iterator position. The other way around we probably
6564 would either need a flag indicating whether the iterator has to be
6565 incremented the next time, or we would have to implement a
6566 decrement position function which would not be easy to write. */
6567
6568 void
6569 set_iterator_to_next (struct it *it, int reseat_p)
6570 {
6571 /* Reset flags indicating start and end of a sequence of characters
6572 with box. Reset them at the start of this function because
6573 moving the iterator to a new position might set them. */
6574 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6575
6576 switch (it->method)
6577 {
6578 case GET_FROM_BUFFER:
6579 /* The current display element of IT is a character from
6580 current_buffer. Advance in the buffer, and maybe skip over
6581 invisible lines that are so because of selective display. */
6582 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6583 reseat_at_next_visible_line_start (it, 0);
6584 else if (it->cmp_it.id >= 0)
6585 {
6586 /* We are currently getting glyphs from a composition. */
6587 int i;
6588
6589 if (! it->bidi_p)
6590 {
6591 IT_CHARPOS (*it) += it->cmp_it.nchars;
6592 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6593 if (it->cmp_it.to < it->cmp_it.nglyphs)
6594 {
6595 it->cmp_it.from = it->cmp_it.to;
6596 }
6597 else
6598 {
6599 it->cmp_it.id = -1;
6600 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6601 IT_BYTEPOS (*it),
6602 it->end_charpos, Qnil);
6603 }
6604 }
6605 else if (! it->cmp_it.reversed_p)
6606 {
6607 /* Composition created while scanning forward. */
6608 /* Update IT's char/byte positions to point to the first
6609 character of the next grapheme cluster, or to the
6610 character visually after the current composition. */
6611 for (i = 0; i < it->cmp_it.nchars; i++)
6612 bidi_move_to_visually_next (&it->bidi_it);
6613 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6614 IT_CHARPOS (*it) = it->bidi_it.charpos;
6615
6616 if (it->cmp_it.to < it->cmp_it.nglyphs)
6617 {
6618 /* Proceed to the next grapheme cluster. */
6619 it->cmp_it.from = it->cmp_it.to;
6620 }
6621 else
6622 {
6623 /* No more grapheme clusters in this composition.
6624 Find the next stop position. */
6625 EMACS_INT stop = it->end_charpos;
6626 if (it->bidi_it.scan_dir < 0)
6627 /* Now we are scanning backward and don't know
6628 where to stop. */
6629 stop = -1;
6630 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6631 IT_BYTEPOS (*it), stop, Qnil);
6632 }
6633 }
6634 else
6635 {
6636 /* Composition created while scanning backward. */
6637 /* Update IT's char/byte positions to point to the last
6638 character of the previous grapheme cluster, or the
6639 character visually after the current composition. */
6640 for (i = 0; i < it->cmp_it.nchars; i++)
6641 bidi_move_to_visually_next (&it->bidi_it);
6642 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6643 IT_CHARPOS (*it) = it->bidi_it.charpos;
6644 if (it->cmp_it.from > 0)
6645 {
6646 /* Proceed to the previous grapheme cluster. */
6647 it->cmp_it.to = it->cmp_it.from;
6648 }
6649 else
6650 {
6651 /* No more grapheme clusters in this composition.
6652 Find the next stop position. */
6653 EMACS_INT stop = it->end_charpos;
6654 if (it->bidi_it.scan_dir < 0)
6655 /* Now we are scanning backward and don't know
6656 where to stop. */
6657 stop = -1;
6658 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6659 IT_BYTEPOS (*it), stop, Qnil);
6660 }
6661 }
6662 }
6663 else
6664 {
6665 xassert (it->len != 0);
6666
6667 if (!it->bidi_p)
6668 {
6669 IT_BYTEPOS (*it) += it->len;
6670 IT_CHARPOS (*it) += 1;
6671 }
6672 else
6673 {
6674 int prev_scan_dir = it->bidi_it.scan_dir;
6675 /* If this is a new paragraph, determine its base
6676 direction (a.k.a. its base embedding level). */
6677 if (it->bidi_it.new_paragraph)
6678 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6679 bidi_move_to_visually_next (&it->bidi_it);
6680 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6681 IT_CHARPOS (*it) = it->bidi_it.charpos;
6682 if (prev_scan_dir != it->bidi_it.scan_dir)
6683 {
6684 /* As the scan direction was changed, we must
6685 re-compute the stop position for composition. */
6686 EMACS_INT stop = it->end_charpos;
6687 if (it->bidi_it.scan_dir < 0)
6688 stop = -1;
6689 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6690 IT_BYTEPOS (*it), stop, Qnil);
6691 }
6692 }
6693 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6694 }
6695 break;
6696
6697 case GET_FROM_C_STRING:
6698 /* Current display element of IT is from a C string. */
6699 if (!it->bidi_p
6700 /* If the string position is beyond string's end, it means
6701 next_element_from_c_string is padding the string with
6702 blanks, in which case we bypass the bidi iterator,
6703 because it cannot deal with such virtual characters. */
6704 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6705 {
6706 IT_BYTEPOS (*it) += it->len;
6707 IT_CHARPOS (*it) += 1;
6708 }
6709 else
6710 {
6711 bidi_move_to_visually_next (&it->bidi_it);
6712 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6713 IT_CHARPOS (*it) = it->bidi_it.charpos;
6714 }
6715 break;
6716
6717 case GET_FROM_DISPLAY_VECTOR:
6718 /* Current display element of IT is from a display table entry.
6719 Advance in the display table definition. Reset it to null if
6720 end reached, and continue with characters from buffers/
6721 strings. */
6722 ++it->current.dpvec_index;
6723
6724 /* Restore face of the iterator to what they were before the
6725 display vector entry (these entries may contain faces). */
6726 it->face_id = it->saved_face_id;
6727
6728 if (it->dpvec + it->current.dpvec_index == it->dpend)
6729 {
6730 int recheck_faces = it->ellipsis_p;
6731
6732 if (it->s)
6733 it->method = GET_FROM_C_STRING;
6734 else if (STRINGP (it->string))
6735 it->method = GET_FROM_STRING;
6736 else
6737 {
6738 it->method = GET_FROM_BUFFER;
6739 it->object = it->w->buffer;
6740 }
6741
6742 it->dpvec = NULL;
6743 it->current.dpvec_index = -1;
6744
6745 /* Skip over characters which were displayed via IT->dpvec. */
6746 if (it->dpvec_char_len < 0)
6747 reseat_at_next_visible_line_start (it, 1);
6748 else if (it->dpvec_char_len > 0)
6749 {
6750 if (it->method == GET_FROM_STRING
6751 && it->n_overlay_strings > 0)
6752 it->ignore_overlay_strings_at_pos_p = 1;
6753 it->len = it->dpvec_char_len;
6754 set_iterator_to_next (it, reseat_p);
6755 }
6756
6757 /* Maybe recheck faces after display vector */
6758 if (recheck_faces)
6759 it->stop_charpos = IT_CHARPOS (*it);
6760 }
6761 break;
6762
6763 case GET_FROM_STRING:
6764 /* Current display element is a character from a Lisp string. */
6765 xassert (it->s == NULL && STRINGP (it->string));
6766 if (it->cmp_it.id >= 0)
6767 {
6768 int i;
6769
6770 if (! it->bidi_p)
6771 {
6772 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6773 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6774 if (it->cmp_it.to < it->cmp_it.nglyphs)
6775 it->cmp_it.from = it->cmp_it.to;
6776 else
6777 {
6778 it->cmp_it.id = -1;
6779 composition_compute_stop_pos (&it->cmp_it,
6780 IT_STRING_CHARPOS (*it),
6781 IT_STRING_BYTEPOS (*it),
6782 it->end_charpos, it->string);
6783 }
6784 }
6785 else if (! it->cmp_it.reversed_p)
6786 {
6787 for (i = 0; i < it->cmp_it.nchars; i++)
6788 bidi_move_to_visually_next (&it->bidi_it);
6789 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6790 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6791
6792 if (it->cmp_it.to < it->cmp_it.nglyphs)
6793 it->cmp_it.from = it->cmp_it.to;
6794 else
6795 {
6796 EMACS_INT stop = it->end_charpos;
6797 if (it->bidi_it.scan_dir < 0)
6798 stop = -1;
6799 composition_compute_stop_pos (&it->cmp_it,
6800 IT_STRING_CHARPOS (*it),
6801 IT_STRING_BYTEPOS (*it), stop,
6802 it->string);
6803 }
6804 }
6805 else
6806 {
6807 for (i = 0; i < it->cmp_it.nchars; i++)
6808 bidi_move_to_visually_next (&it->bidi_it);
6809 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6810 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6811 if (it->cmp_it.from > 0)
6812 it->cmp_it.to = it->cmp_it.from;
6813 else
6814 {
6815 EMACS_INT stop = it->end_charpos;
6816 if (it->bidi_it.scan_dir < 0)
6817 stop = -1;
6818 composition_compute_stop_pos (&it->cmp_it,
6819 IT_STRING_CHARPOS (*it),
6820 IT_STRING_BYTEPOS (*it), stop,
6821 it->string);
6822 }
6823 }
6824 }
6825 else
6826 {
6827 if (!it->bidi_p
6828 /* If the string position is beyond string's end, it
6829 means next_element_from_string is padding the string
6830 with blanks, in which case we bypass the bidi
6831 iterator, because it cannot deal with such virtual
6832 characters. */
6833 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6834 {
6835 IT_STRING_BYTEPOS (*it) += it->len;
6836 IT_STRING_CHARPOS (*it) += 1;
6837 }
6838 else
6839 {
6840 int prev_scan_dir = it->bidi_it.scan_dir;
6841
6842 bidi_move_to_visually_next (&it->bidi_it);
6843 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6844 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6845 if (prev_scan_dir != it->bidi_it.scan_dir)
6846 {
6847 EMACS_INT stop = it->end_charpos;
6848
6849 if (it->bidi_it.scan_dir < 0)
6850 stop = -1;
6851 composition_compute_stop_pos (&it->cmp_it,
6852 IT_STRING_CHARPOS (*it),
6853 IT_STRING_BYTEPOS (*it), stop,
6854 it->string);
6855 }
6856 }
6857 }
6858
6859 consider_string_end:
6860
6861 if (it->current.overlay_string_index >= 0)
6862 {
6863 /* IT->string is an overlay string. Advance to the
6864 next, if there is one. */
6865 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6866 {
6867 it->ellipsis_p = 0;
6868 next_overlay_string (it);
6869 if (it->ellipsis_p)
6870 setup_for_ellipsis (it, 0);
6871 }
6872 }
6873 else
6874 {
6875 /* IT->string is not an overlay string. If we reached
6876 its end, and there is something on IT->stack, proceed
6877 with what is on the stack. This can be either another
6878 string, this time an overlay string, or a buffer. */
6879 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6880 && it->sp > 0)
6881 {
6882 pop_it (it);
6883 if (it->method == GET_FROM_STRING)
6884 goto consider_string_end;
6885 }
6886 }
6887 break;
6888
6889 case GET_FROM_IMAGE:
6890 case GET_FROM_STRETCH:
6891 /* The position etc with which we have to proceed are on
6892 the stack. The position may be at the end of a string,
6893 if the `display' property takes up the whole string. */
6894 xassert (it->sp > 0);
6895 pop_it (it);
6896 if (it->method == GET_FROM_STRING)
6897 goto consider_string_end;
6898 break;
6899
6900 default:
6901 /* There are no other methods defined, so this should be a bug. */
6902 abort ();
6903 }
6904
6905 xassert (it->method != GET_FROM_STRING
6906 || (STRINGP (it->string)
6907 && IT_STRING_CHARPOS (*it) >= 0));
6908 }
6909
6910 /* Load IT's display element fields with information about the next
6911 display element which comes from a display table entry or from the
6912 result of translating a control character to one of the forms `^C'
6913 or `\003'.
6914
6915 IT->dpvec holds the glyphs to return as characters.
6916 IT->saved_face_id holds the face id before the display vector--it
6917 is restored into IT->face_id in set_iterator_to_next. */
6918
6919 static int
6920 next_element_from_display_vector (struct it *it)
6921 {
6922 Lisp_Object gc;
6923
6924 /* Precondition. */
6925 xassert (it->dpvec && it->current.dpvec_index >= 0);
6926
6927 it->face_id = it->saved_face_id;
6928
6929 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6930 That seemed totally bogus - so I changed it... */
6931 gc = it->dpvec[it->current.dpvec_index];
6932
6933 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6934 {
6935 it->c = GLYPH_CODE_CHAR (gc);
6936 it->len = CHAR_BYTES (it->c);
6937
6938 /* The entry may contain a face id to use. Such a face id is
6939 the id of a Lisp face, not a realized face. A face id of
6940 zero means no face is specified. */
6941 if (it->dpvec_face_id >= 0)
6942 it->face_id = it->dpvec_face_id;
6943 else
6944 {
6945 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6946 if (lface_id > 0)
6947 it->face_id = merge_faces (it->f, Qt, lface_id,
6948 it->saved_face_id);
6949 }
6950 }
6951 else
6952 /* Display table entry is invalid. Return a space. */
6953 it->c = ' ', it->len = 1;
6954
6955 /* Don't change position and object of the iterator here. They are
6956 still the values of the character that had this display table
6957 entry or was translated, and that's what we want. */
6958 it->what = IT_CHARACTER;
6959 return 1;
6960 }
6961
6962 /* Get the first element of string/buffer in the visual order, after
6963 being reseated to a new position in a string or a buffer. */
6964 static void
6965 get_visually_first_element (struct it *it)
6966 {
6967 int string_p = STRINGP (it->string) || it->s;
6968 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6969 EMACS_INT bob = (string_p ? 0 : BEGV);
6970
6971 if (STRINGP (it->string))
6972 {
6973 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6974 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6975 }
6976 else
6977 {
6978 it->bidi_it.charpos = IT_CHARPOS (*it);
6979 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6980 }
6981
6982 if (it->bidi_it.charpos == eob)
6983 {
6984 /* Nothing to do, but reset the FIRST_ELT flag, like
6985 bidi_paragraph_init does, because we are not going to
6986 call it. */
6987 it->bidi_it.first_elt = 0;
6988 }
6989 else if (it->bidi_it.charpos == bob
6990 || (!string_p
6991 /* FIXME: Should support all Unicode line separators. */
6992 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6993 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6994 {
6995 /* If we are at the beginning of a line/string, we can produce
6996 the next element right away. */
6997 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6998 bidi_move_to_visually_next (&it->bidi_it);
6999 }
7000 else
7001 {
7002 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7003
7004 /* We need to prime the bidi iterator starting at the line's or
7005 string's beginning, before we will be able to produce the
7006 next element. */
7007 if (string_p)
7008 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7009 else
7010 {
7011 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7012 -1);
7013 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7014 }
7015 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7016 do
7017 {
7018 /* Now return to buffer/string position where we were asked
7019 to get the next display element, and produce that. */
7020 bidi_move_to_visually_next (&it->bidi_it);
7021 }
7022 while (it->bidi_it.bytepos != orig_bytepos
7023 && it->bidi_it.charpos < eob);
7024 }
7025
7026 /* Adjust IT's position information to where we ended up. */
7027 if (STRINGP (it->string))
7028 {
7029 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7030 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7031 }
7032 else
7033 {
7034 IT_CHARPOS (*it) = it->bidi_it.charpos;
7035 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7036 }
7037
7038 if (STRINGP (it->string) || !it->s)
7039 {
7040 EMACS_INT stop, charpos, bytepos;
7041
7042 if (STRINGP (it->string))
7043 {
7044 xassert (!it->s);
7045 stop = SCHARS (it->string);
7046 if (stop > it->end_charpos)
7047 stop = it->end_charpos;
7048 charpos = IT_STRING_CHARPOS (*it);
7049 bytepos = IT_STRING_BYTEPOS (*it);
7050 }
7051 else
7052 {
7053 stop = it->end_charpos;
7054 charpos = IT_CHARPOS (*it);
7055 bytepos = IT_BYTEPOS (*it);
7056 }
7057 if (it->bidi_it.scan_dir < 0)
7058 stop = -1;
7059 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7060 it->string);
7061 }
7062 }
7063
7064 /* Load IT with the next display element from Lisp string IT->string.
7065 IT->current.string_pos is the current position within the string.
7066 If IT->current.overlay_string_index >= 0, the Lisp string is an
7067 overlay string. */
7068
7069 static int
7070 next_element_from_string (struct it *it)
7071 {
7072 struct text_pos position;
7073
7074 xassert (STRINGP (it->string));
7075 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7076 xassert (IT_STRING_CHARPOS (*it) >= 0);
7077 position = it->current.string_pos;
7078
7079 /* With bidi reordering, the character to display might not be the
7080 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7081 that we were reseat()ed to a new string, whose paragraph
7082 direction is not known. */
7083 if (it->bidi_p && it->bidi_it.first_elt)
7084 {
7085 get_visually_first_element (it);
7086 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7087 }
7088
7089 /* Time to check for invisible text? */
7090 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7091 {
7092 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7093 {
7094 if (!(!it->bidi_p
7095 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7096 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7097 {
7098 /* With bidi non-linear iteration, we could find
7099 ourselves far beyond the last computed stop_charpos,
7100 with several other stop positions in between that we
7101 missed. Scan them all now, in buffer's logical
7102 order, until we find and handle the last stop_charpos
7103 that precedes our current position. */
7104 handle_stop_backwards (it, it->stop_charpos);
7105 return GET_NEXT_DISPLAY_ELEMENT (it);
7106 }
7107 else
7108 {
7109 if (it->bidi_p)
7110 {
7111 /* Take note of the stop position we just moved
7112 across, for when we will move back across it. */
7113 it->prev_stop = it->stop_charpos;
7114 /* If we are at base paragraph embedding level, take
7115 note of the last stop position seen at this
7116 level. */
7117 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7118 it->base_level_stop = it->stop_charpos;
7119 }
7120 handle_stop (it);
7121
7122 /* Since a handler may have changed IT->method, we must
7123 recurse here. */
7124 return GET_NEXT_DISPLAY_ELEMENT (it);
7125 }
7126 }
7127 else if (it->bidi_p
7128 /* If we are before prev_stop, we may have overstepped
7129 on our way backwards a stop_pos, and if so, we need
7130 to handle that stop_pos. */
7131 && IT_STRING_CHARPOS (*it) < it->prev_stop
7132 /* We can sometimes back up for reasons that have nothing
7133 to do with bidi reordering. E.g., compositions. The
7134 code below is only needed when we are above the base
7135 embedding level, so test for that explicitly. */
7136 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7137 {
7138 /* If we lost track of base_level_stop, we have no better
7139 place for handle_stop_backwards to start from than string
7140 beginning. This happens, e.g., when we were reseated to
7141 the previous screenful of text by vertical-motion. */
7142 if (it->base_level_stop <= 0
7143 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7144 it->base_level_stop = 0;
7145 handle_stop_backwards (it, it->base_level_stop);
7146 return GET_NEXT_DISPLAY_ELEMENT (it);
7147 }
7148 }
7149
7150 if (it->current.overlay_string_index >= 0)
7151 {
7152 /* Get the next character from an overlay string. In overlay
7153 strings, There is no field width or padding with spaces to
7154 do. */
7155 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7156 {
7157 it->what = IT_EOB;
7158 return 0;
7159 }
7160 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7161 IT_STRING_BYTEPOS (*it),
7162 it->bidi_it.scan_dir < 0
7163 ? -1
7164 : SCHARS (it->string))
7165 && next_element_from_composition (it))
7166 {
7167 return 1;
7168 }
7169 else if (STRING_MULTIBYTE (it->string))
7170 {
7171 const unsigned char *s = (SDATA (it->string)
7172 + IT_STRING_BYTEPOS (*it));
7173 it->c = string_char_and_length (s, &it->len);
7174 }
7175 else
7176 {
7177 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7178 it->len = 1;
7179 }
7180 }
7181 else
7182 {
7183 /* Get the next character from a Lisp string that is not an
7184 overlay string. Such strings come from the mode line, for
7185 example. We may have to pad with spaces, or truncate the
7186 string. See also next_element_from_c_string. */
7187 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7188 {
7189 it->what = IT_EOB;
7190 return 0;
7191 }
7192 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7193 {
7194 /* Pad with spaces. */
7195 it->c = ' ', it->len = 1;
7196 CHARPOS (position) = BYTEPOS (position) = -1;
7197 }
7198 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7199 IT_STRING_BYTEPOS (*it),
7200 it->bidi_it.scan_dir < 0
7201 ? -1
7202 : it->string_nchars)
7203 && next_element_from_composition (it))
7204 {
7205 return 1;
7206 }
7207 else if (STRING_MULTIBYTE (it->string))
7208 {
7209 const unsigned char *s = (SDATA (it->string)
7210 + IT_STRING_BYTEPOS (*it));
7211 it->c = string_char_and_length (s, &it->len);
7212 }
7213 else
7214 {
7215 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7216 it->len = 1;
7217 }
7218 }
7219
7220 /* Record what we have and where it came from. */
7221 it->what = IT_CHARACTER;
7222 it->object = it->string;
7223 it->position = position;
7224 return 1;
7225 }
7226
7227
7228 /* Load IT with next display element from C string IT->s.
7229 IT->string_nchars is the maximum number of characters to return
7230 from the string. IT->end_charpos may be greater than
7231 IT->string_nchars when this function is called, in which case we
7232 may have to return padding spaces. Value is zero if end of string
7233 reached, including padding spaces. */
7234
7235 static int
7236 next_element_from_c_string (struct it *it)
7237 {
7238 int success_p = 1;
7239
7240 xassert (it->s);
7241 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7242 it->what = IT_CHARACTER;
7243 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7244 it->object = Qnil;
7245
7246 /* With bidi reordering, the character to display might not be the
7247 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7248 we were reseated to a new string, whose paragraph direction is
7249 not known. */
7250 if (it->bidi_p && it->bidi_it.first_elt)
7251 get_visually_first_element (it);
7252
7253 /* IT's position can be greater than IT->string_nchars in case a
7254 field width or precision has been specified when the iterator was
7255 initialized. */
7256 if (IT_CHARPOS (*it) >= it->end_charpos)
7257 {
7258 /* End of the game. */
7259 it->what = IT_EOB;
7260 success_p = 0;
7261 }
7262 else if (IT_CHARPOS (*it) >= it->string_nchars)
7263 {
7264 /* Pad with spaces. */
7265 it->c = ' ', it->len = 1;
7266 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7267 }
7268 else if (it->multibyte_p)
7269 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7270 else
7271 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7272
7273 return success_p;
7274 }
7275
7276
7277 /* Set up IT to return characters from an ellipsis, if appropriate.
7278 The definition of the ellipsis glyphs may come from a display table
7279 entry. This function fills IT with the first glyph from the
7280 ellipsis if an ellipsis is to be displayed. */
7281
7282 static int
7283 next_element_from_ellipsis (struct it *it)
7284 {
7285 if (it->selective_display_ellipsis_p)
7286 setup_for_ellipsis (it, it->len);
7287 else
7288 {
7289 /* The face at the current position may be different from the
7290 face we find after the invisible text. Remember what it
7291 was in IT->saved_face_id, and signal that it's there by
7292 setting face_before_selective_p. */
7293 it->saved_face_id = it->face_id;
7294 it->method = GET_FROM_BUFFER;
7295 it->object = it->w->buffer;
7296 reseat_at_next_visible_line_start (it, 1);
7297 it->face_before_selective_p = 1;
7298 }
7299
7300 return GET_NEXT_DISPLAY_ELEMENT (it);
7301 }
7302
7303
7304 /* Deliver an image display element. The iterator IT is already
7305 filled with image information (done in handle_display_prop). Value
7306 is always 1. */
7307
7308
7309 static int
7310 next_element_from_image (struct it *it)
7311 {
7312 it->what = IT_IMAGE;
7313 it->ignore_overlay_strings_at_pos_p = 0;
7314 return 1;
7315 }
7316
7317
7318 /* Fill iterator IT with next display element from a stretch glyph
7319 property. IT->object is the value of the text property. Value is
7320 always 1. */
7321
7322 static int
7323 next_element_from_stretch (struct it *it)
7324 {
7325 it->what = IT_STRETCH;
7326 return 1;
7327 }
7328
7329 /* Scan backwards from IT's current position until we find a stop
7330 position, or until BEGV. This is called when we find ourself
7331 before both the last known prev_stop and base_level_stop while
7332 reordering bidirectional text. */
7333
7334 static void
7335 compute_stop_pos_backwards (struct it *it)
7336 {
7337 const int SCAN_BACK_LIMIT = 1000;
7338 struct text_pos pos;
7339 struct display_pos save_current = it->current;
7340 struct text_pos save_position = it->position;
7341 EMACS_INT charpos = IT_CHARPOS (*it);
7342 EMACS_INT where_we_are = charpos;
7343 EMACS_INT save_stop_pos = it->stop_charpos;
7344 EMACS_INT save_end_pos = it->end_charpos;
7345
7346 xassert (NILP (it->string) && !it->s);
7347 xassert (it->bidi_p);
7348 it->bidi_p = 0;
7349 do
7350 {
7351 it->end_charpos = min (charpos + 1, ZV);
7352 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7353 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7354 reseat_1 (it, pos, 0);
7355 compute_stop_pos (it);
7356 /* We must advance forward, right? */
7357 if (it->stop_charpos <= charpos)
7358 abort ();
7359 }
7360 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7361
7362 if (it->stop_charpos <= where_we_are)
7363 it->prev_stop = it->stop_charpos;
7364 else
7365 it->prev_stop = BEGV;
7366 it->bidi_p = 1;
7367 it->current = save_current;
7368 it->position = save_position;
7369 it->stop_charpos = save_stop_pos;
7370 it->end_charpos = save_end_pos;
7371 }
7372
7373 /* Scan forward from CHARPOS in the current buffer/string, until we
7374 find a stop position > current IT's position. Then handle the stop
7375 position before that. This is called when we bump into a stop
7376 position while reordering bidirectional text. CHARPOS should be
7377 the last previously processed stop_pos (or BEGV/0, if none were
7378 processed yet) whose position is less that IT's current
7379 position. */
7380
7381 static void
7382 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7383 {
7384 int bufp = !STRINGP (it->string);
7385 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7386 struct display_pos save_current = it->current;
7387 struct text_pos save_position = it->position;
7388 struct text_pos pos1;
7389 EMACS_INT next_stop;
7390
7391 /* Scan in strict logical order. */
7392 xassert (it->bidi_p);
7393 it->bidi_p = 0;
7394 do
7395 {
7396 it->prev_stop = charpos;
7397 if (bufp)
7398 {
7399 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7400 reseat_1 (it, pos1, 0);
7401 }
7402 else
7403 it->current.string_pos = string_pos (charpos, it->string);
7404 compute_stop_pos (it);
7405 /* We must advance forward, right? */
7406 if (it->stop_charpos <= it->prev_stop)
7407 abort ();
7408 charpos = it->stop_charpos;
7409 }
7410 while (charpos <= where_we_are);
7411
7412 it->bidi_p = 1;
7413 it->current = save_current;
7414 it->position = save_position;
7415 next_stop = it->stop_charpos;
7416 it->stop_charpos = it->prev_stop;
7417 handle_stop (it);
7418 it->stop_charpos = next_stop;
7419 }
7420
7421 /* Load IT with the next display element from current_buffer. Value
7422 is zero if end of buffer reached. IT->stop_charpos is the next
7423 position at which to stop and check for text properties or buffer
7424 end. */
7425
7426 static int
7427 next_element_from_buffer (struct it *it)
7428 {
7429 int success_p = 1;
7430
7431 xassert (IT_CHARPOS (*it) >= BEGV);
7432 xassert (NILP (it->string) && !it->s);
7433 xassert (!it->bidi_p
7434 || (EQ (it->bidi_it.string.lstring, Qnil)
7435 && it->bidi_it.string.s == NULL));
7436
7437 /* With bidi reordering, the character to display might not be the
7438 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7439 we were reseat()ed to a new buffer position, which is potentially
7440 a different paragraph. */
7441 if (it->bidi_p && it->bidi_it.first_elt)
7442 {
7443 get_visually_first_element (it);
7444 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7445 }
7446
7447 if (IT_CHARPOS (*it) >= it->stop_charpos)
7448 {
7449 if (IT_CHARPOS (*it) >= it->end_charpos)
7450 {
7451 int overlay_strings_follow_p;
7452
7453 /* End of the game, except when overlay strings follow that
7454 haven't been returned yet. */
7455 if (it->overlay_strings_at_end_processed_p)
7456 overlay_strings_follow_p = 0;
7457 else
7458 {
7459 it->overlay_strings_at_end_processed_p = 1;
7460 overlay_strings_follow_p = get_overlay_strings (it, 0);
7461 }
7462
7463 if (overlay_strings_follow_p)
7464 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7465 else
7466 {
7467 it->what = IT_EOB;
7468 it->position = it->current.pos;
7469 success_p = 0;
7470 }
7471 }
7472 else if (!(!it->bidi_p
7473 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7474 || IT_CHARPOS (*it) == it->stop_charpos))
7475 {
7476 /* With bidi non-linear iteration, we could find ourselves
7477 far beyond the last computed stop_charpos, with several
7478 other stop positions in between that we missed. Scan
7479 them all now, in buffer's logical order, until we find
7480 and handle the last stop_charpos that precedes our
7481 current position. */
7482 handle_stop_backwards (it, it->stop_charpos);
7483 return GET_NEXT_DISPLAY_ELEMENT (it);
7484 }
7485 else
7486 {
7487 if (it->bidi_p)
7488 {
7489 /* Take note of the stop position we just moved across,
7490 for when we will move back across it. */
7491 it->prev_stop = it->stop_charpos;
7492 /* If we are at base paragraph embedding level, take
7493 note of the last stop position seen at this
7494 level. */
7495 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7496 it->base_level_stop = it->stop_charpos;
7497 }
7498 handle_stop (it);
7499 return GET_NEXT_DISPLAY_ELEMENT (it);
7500 }
7501 }
7502 else if (it->bidi_p
7503 /* If we are before prev_stop, we may have overstepped on
7504 our way backwards a stop_pos, and if so, we need to
7505 handle that stop_pos. */
7506 && IT_CHARPOS (*it) < it->prev_stop
7507 /* We can sometimes back up for reasons that have nothing
7508 to do with bidi reordering. E.g., compositions. The
7509 code below is only needed when we are above the base
7510 embedding level, so test for that explicitly. */
7511 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7512 {
7513 if (it->base_level_stop <= 0
7514 || IT_CHARPOS (*it) < it->base_level_stop)
7515 {
7516 /* If we lost track of base_level_stop, we need to find
7517 prev_stop by looking backwards. This happens, e.g., when
7518 we were reseated to the previous screenful of text by
7519 vertical-motion. */
7520 it->base_level_stop = BEGV;
7521 compute_stop_pos_backwards (it);
7522 handle_stop_backwards (it, it->prev_stop);
7523 }
7524 else
7525 handle_stop_backwards (it, it->base_level_stop);
7526 return GET_NEXT_DISPLAY_ELEMENT (it);
7527 }
7528 else
7529 {
7530 /* No face changes, overlays etc. in sight, so just return a
7531 character from current_buffer. */
7532 unsigned char *p;
7533 EMACS_INT stop;
7534
7535 /* Maybe run the redisplay end trigger hook. Performance note:
7536 This doesn't seem to cost measurable time. */
7537 if (it->redisplay_end_trigger_charpos
7538 && it->glyph_row
7539 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7540 run_redisplay_end_trigger_hook (it);
7541
7542 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7543 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7544 stop)
7545 && next_element_from_composition (it))
7546 {
7547 return 1;
7548 }
7549
7550 /* Get the next character, maybe multibyte. */
7551 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7552 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7553 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7554 else
7555 it->c = *p, it->len = 1;
7556
7557 /* Record what we have and where it came from. */
7558 it->what = IT_CHARACTER;
7559 it->object = it->w->buffer;
7560 it->position = it->current.pos;
7561
7562 /* Normally we return the character found above, except when we
7563 really want to return an ellipsis for selective display. */
7564 if (it->selective)
7565 {
7566 if (it->c == '\n')
7567 {
7568 /* A value of selective > 0 means hide lines indented more
7569 than that number of columns. */
7570 if (it->selective > 0
7571 && IT_CHARPOS (*it) + 1 < ZV
7572 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7573 IT_BYTEPOS (*it) + 1,
7574 it->selective))
7575 {
7576 success_p = next_element_from_ellipsis (it);
7577 it->dpvec_char_len = -1;
7578 }
7579 }
7580 else if (it->c == '\r' && it->selective == -1)
7581 {
7582 /* A value of selective == -1 means that everything from the
7583 CR to the end of the line is invisible, with maybe an
7584 ellipsis displayed for it. */
7585 success_p = next_element_from_ellipsis (it);
7586 it->dpvec_char_len = -1;
7587 }
7588 }
7589 }
7590
7591 /* Value is zero if end of buffer reached. */
7592 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7593 return success_p;
7594 }
7595
7596
7597 /* Run the redisplay end trigger hook for IT. */
7598
7599 static void
7600 run_redisplay_end_trigger_hook (struct it *it)
7601 {
7602 Lisp_Object args[3];
7603
7604 /* IT->glyph_row should be non-null, i.e. we should be actually
7605 displaying something, or otherwise we should not run the hook. */
7606 xassert (it->glyph_row);
7607
7608 /* Set up hook arguments. */
7609 args[0] = Qredisplay_end_trigger_functions;
7610 args[1] = it->window;
7611 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7612 it->redisplay_end_trigger_charpos = 0;
7613
7614 /* Since we are *trying* to run these functions, don't try to run
7615 them again, even if they get an error. */
7616 it->w->redisplay_end_trigger = Qnil;
7617 Frun_hook_with_args (3, args);
7618
7619 /* Notice if it changed the face of the character we are on. */
7620 handle_face_prop (it);
7621 }
7622
7623
7624 /* Deliver a composition display element. Unlike the other
7625 next_element_from_XXX, this function is not registered in the array
7626 get_next_element[]. It is called from next_element_from_buffer and
7627 next_element_from_string when necessary. */
7628
7629 static int
7630 next_element_from_composition (struct it *it)
7631 {
7632 it->what = IT_COMPOSITION;
7633 it->len = it->cmp_it.nbytes;
7634 if (STRINGP (it->string))
7635 {
7636 if (it->c < 0)
7637 {
7638 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7639 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7640 return 0;
7641 }
7642 it->position = it->current.string_pos;
7643 it->object = it->string;
7644 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7645 IT_STRING_BYTEPOS (*it), it->string);
7646 }
7647 else
7648 {
7649 if (it->c < 0)
7650 {
7651 IT_CHARPOS (*it) += it->cmp_it.nchars;
7652 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7653 if (it->bidi_p)
7654 {
7655 if (it->bidi_it.new_paragraph)
7656 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7657 /* Resync the bidi iterator with IT's new position.
7658 FIXME: this doesn't support bidirectional text. */
7659 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7660 bidi_move_to_visually_next (&it->bidi_it);
7661 }
7662 return 0;
7663 }
7664 it->position = it->current.pos;
7665 it->object = it->w->buffer;
7666 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7667 IT_BYTEPOS (*it), Qnil);
7668 }
7669 return 1;
7670 }
7671
7672
7673 \f
7674 /***********************************************************************
7675 Moving an iterator without producing glyphs
7676 ***********************************************************************/
7677
7678 /* Check if iterator is at a position corresponding to a valid buffer
7679 position after some move_it_ call. */
7680
7681 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7682 ((it)->method == GET_FROM_STRING \
7683 ? IT_STRING_CHARPOS (*it) == 0 \
7684 : 1)
7685
7686
7687 /* Move iterator IT to a specified buffer or X position within one
7688 line on the display without producing glyphs.
7689
7690 OP should be a bit mask including some or all of these bits:
7691 MOVE_TO_X: Stop upon reaching x-position TO_X.
7692 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7693 Regardless of OP's value, stop upon reaching the end of the display line.
7694
7695 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7696 This means, in particular, that TO_X includes window's horizontal
7697 scroll amount.
7698
7699 The return value has several possible values that
7700 say what condition caused the scan to stop:
7701
7702 MOVE_POS_MATCH_OR_ZV
7703 - when TO_POS or ZV was reached.
7704
7705 MOVE_X_REACHED
7706 -when TO_X was reached before TO_POS or ZV were reached.
7707
7708 MOVE_LINE_CONTINUED
7709 - when we reached the end of the display area and the line must
7710 be continued.
7711
7712 MOVE_LINE_TRUNCATED
7713 - when we reached the end of the display area and the line is
7714 truncated.
7715
7716 MOVE_NEWLINE_OR_CR
7717 - when we stopped at a line end, i.e. a newline or a CR and selective
7718 display is on. */
7719
7720 static enum move_it_result
7721 move_it_in_display_line_to (struct it *it,
7722 EMACS_INT to_charpos, int to_x,
7723 enum move_operation_enum op)
7724 {
7725 enum move_it_result result = MOVE_UNDEFINED;
7726 struct glyph_row *saved_glyph_row;
7727 struct it wrap_it, atpos_it, atx_it, ppos_it;
7728 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7729 void *ppos_data = NULL;
7730 int may_wrap = 0;
7731 enum it_method prev_method = it->method;
7732 EMACS_INT prev_pos = IT_CHARPOS (*it);
7733 int saw_smaller_pos = prev_pos < to_charpos;
7734
7735 /* Don't produce glyphs in produce_glyphs. */
7736 saved_glyph_row = it->glyph_row;
7737 it->glyph_row = NULL;
7738
7739 /* Use wrap_it to save a copy of IT wherever a word wrap could
7740 occur. Use atpos_it to save a copy of IT at the desired buffer
7741 position, if found, so that we can scan ahead and check if the
7742 word later overshoots the window edge. Use atx_it similarly, for
7743 pixel positions. */
7744 wrap_it.sp = -1;
7745 atpos_it.sp = -1;
7746 atx_it.sp = -1;
7747
7748 /* Use ppos_it under bidi reordering to save a copy of IT for the
7749 position > CHARPOS that is the closest to CHARPOS. We restore
7750 that position in IT when we have scanned the entire display line
7751 without finding a match for CHARPOS and all the character
7752 positions are greater than CHARPOS. */
7753 if (it->bidi_p)
7754 {
7755 SAVE_IT (ppos_it, *it, ppos_data);
7756 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7757 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7758 SAVE_IT (ppos_it, *it, ppos_data);
7759 }
7760
7761 #define BUFFER_POS_REACHED_P() \
7762 ((op & MOVE_TO_POS) != 0 \
7763 && BUFFERP (it->object) \
7764 && (IT_CHARPOS (*it) == to_charpos \
7765 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos) \
7766 || (it->what == IT_COMPOSITION \
7767 && ((IT_CHARPOS (*it) > to_charpos \
7768 && to_charpos >= it->cmp_it.charpos) \
7769 || (IT_CHARPOS (*it) < to_charpos \
7770 && to_charpos <= it->cmp_it.charpos)))) \
7771 && (it->method == GET_FROM_BUFFER \
7772 || (it->method == GET_FROM_DISPLAY_VECTOR \
7773 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7774
7775 /* If there's a line-/wrap-prefix, handle it. */
7776 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7777 && it->current_y < it->last_visible_y)
7778 handle_line_prefix (it);
7779
7780 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7781 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7782
7783 while (1)
7784 {
7785 int x, i, ascent = 0, descent = 0;
7786
7787 /* Utility macro to reset an iterator with x, ascent, and descent. */
7788 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7789 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7790 (IT)->max_descent = descent)
7791
7792 /* Stop if we move beyond TO_CHARPOS (after an image or a
7793 display string or stretch glyph). */
7794 if ((op & MOVE_TO_POS) != 0
7795 && BUFFERP (it->object)
7796 && it->method == GET_FROM_BUFFER
7797 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7798 || (it->bidi_p
7799 && (prev_method == GET_FROM_IMAGE
7800 || prev_method == GET_FROM_STRETCH
7801 || prev_method == GET_FROM_STRING)
7802 /* Passed TO_CHARPOS from left to right. */
7803 && ((prev_pos < to_charpos
7804 && IT_CHARPOS (*it) > to_charpos)
7805 /* Passed TO_CHARPOS from right to left. */
7806 || (prev_pos > to_charpos
7807 && IT_CHARPOS (*it) < to_charpos)))))
7808 {
7809 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7810 {
7811 result = MOVE_POS_MATCH_OR_ZV;
7812 break;
7813 }
7814 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7815 /* If wrap_it is valid, the current position might be in a
7816 word that is wrapped. So, save the iterator in
7817 atpos_it and continue to see if wrapping happens. */
7818 SAVE_IT (atpos_it, *it, atpos_data);
7819 }
7820
7821 /* Stop when ZV reached.
7822 We used to stop here when TO_CHARPOS reached as well, but that is
7823 too soon if this glyph does not fit on this line. So we handle it
7824 explicitly below. */
7825 if (!get_next_display_element (it))
7826 {
7827 result = MOVE_POS_MATCH_OR_ZV;
7828 break;
7829 }
7830
7831 if (it->line_wrap == TRUNCATE)
7832 {
7833 if (BUFFER_POS_REACHED_P ())
7834 {
7835 result = MOVE_POS_MATCH_OR_ZV;
7836 break;
7837 }
7838 }
7839 else
7840 {
7841 if (it->line_wrap == WORD_WRAP)
7842 {
7843 if (IT_DISPLAYING_WHITESPACE (it))
7844 may_wrap = 1;
7845 else if (may_wrap)
7846 {
7847 /* We have reached a glyph that follows one or more
7848 whitespace characters. If the position is
7849 already found, we are done. */
7850 if (atpos_it.sp >= 0)
7851 {
7852 RESTORE_IT (it, &atpos_it, atpos_data);
7853 result = MOVE_POS_MATCH_OR_ZV;
7854 goto done;
7855 }
7856 if (atx_it.sp >= 0)
7857 {
7858 RESTORE_IT (it, &atx_it, atx_data);
7859 result = MOVE_X_REACHED;
7860 goto done;
7861 }
7862 /* Otherwise, we can wrap here. */
7863 SAVE_IT (wrap_it, *it, wrap_data);
7864 may_wrap = 0;
7865 }
7866 }
7867 }
7868
7869 /* Remember the line height for the current line, in case
7870 the next element doesn't fit on the line. */
7871 ascent = it->max_ascent;
7872 descent = it->max_descent;
7873
7874 /* The call to produce_glyphs will get the metrics of the
7875 display element IT is loaded with. Record the x-position
7876 before this display element, in case it doesn't fit on the
7877 line. */
7878 x = it->current_x;
7879
7880 PRODUCE_GLYPHS (it);
7881
7882 if (it->area != TEXT_AREA)
7883 {
7884 prev_method = it->method;
7885 if (it->method == GET_FROM_BUFFER)
7886 prev_pos = IT_CHARPOS (*it);
7887 set_iterator_to_next (it, 1);
7888 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7889 SET_TEXT_POS (this_line_min_pos,
7890 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7891 if (it->bidi_p
7892 && (op & MOVE_TO_POS)
7893 && IT_CHARPOS (*it) > to_charpos
7894 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7895 SAVE_IT (ppos_it, *it, ppos_data);
7896 continue;
7897 }
7898
7899 /* The number of glyphs we get back in IT->nglyphs will normally
7900 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7901 character on a terminal frame, or (iii) a line end. For the
7902 second case, IT->nglyphs - 1 padding glyphs will be present.
7903 (On X frames, there is only one glyph produced for a
7904 composite character.)
7905
7906 The behavior implemented below means, for continuation lines,
7907 that as many spaces of a TAB as fit on the current line are
7908 displayed there. For terminal frames, as many glyphs of a
7909 multi-glyph character are displayed in the current line, too.
7910 This is what the old redisplay code did, and we keep it that
7911 way. Under X, the whole shape of a complex character must
7912 fit on the line or it will be completely displayed in the
7913 next line.
7914
7915 Note that both for tabs and padding glyphs, all glyphs have
7916 the same width. */
7917 if (it->nglyphs)
7918 {
7919 /* More than one glyph or glyph doesn't fit on line. All
7920 glyphs have the same width. */
7921 int single_glyph_width = it->pixel_width / it->nglyphs;
7922 int new_x;
7923 int x_before_this_char = x;
7924 int hpos_before_this_char = it->hpos;
7925
7926 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7927 {
7928 new_x = x + single_glyph_width;
7929
7930 /* We want to leave anything reaching TO_X to the caller. */
7931 if ((op & MOVE_TO_X) && new_x > to_x)
7932 {
7933 if (BUFFER_POS_REACHED_P ())
7934 {
7935 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7936 goto buffer_pos_reached;
7937 if (atpos_it.sp < 0)
7938 {
7939 SAVE_IT (atpos_it, *it, atpos_data);
7940 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7941 }
7942 }
7943 else
7944 {
7945 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7946 {
7947 it->current_x = x;
7948 result = MOVE_X_REACHED;
7949 break;
7950 }
7951 if (atx_it.sp < 0)
7952 {
7953 SAVE_IT (atx_it, *it, atx_data);
7954 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7955 }
7956 }
7957 }
7958
7959 if (/* Lines are continued. */
7960 it->line_wrap != TRUNCATE
7961 && (/* And glyph doesn't fit on the line. */
7962 new_x > it->last_visible_x
7963 /* Or it fits exactly and we're on a window
7964 system frame. */
7965 || (new_x == it->last_visible_x
7966 && FRAME_WINDOW_P (it->f))))
7967 {
7968 if (/* IT->hpos == 0 means the very first glyph
7969 doesn't fit on the line, e.g. a wide image. */
7970 it->hpos == 0
7971 || (new_x == it->last_visible_x
7972 && FRAME_WINDOW_P (it->f)))
7973 {
7974 ++it->hpos;
7975 it->current_x = new_x;
7976
7977 /* The character's last glyph just barely fits
7978 in this row. */
7979 if (i == it->nglyphs - 1)
7980 {
7981 /* If this is the destination position,
7982 return a position *before* it in this row,
7983 now that we know it fits in this row. */
7984 if (BUFFER_POS_REACHED_P ())
7985 {
7986 if (it->line_wrap != WORD_WRAP
7987 || wrap_it.sp < 0)
7988 {
7989 it->hpos = hpos_before_this_char;
7990 it->current_x = x_before_this_char;
7991 result = MOVE_POS_MATCH_OR_ZV;
7992 break;
7993 }
7994 if (it->line_wrap == WORD_WRAP
7995 && atpos_it.sp < 0)
7996 {
7997 SAVE_IT (atpos_it, *it, atpos_data);
7998 atpos_it.current_x = x_before_this_char;
7999 atpos_it.hpos = hpos_before_this_char;
8000 }
8001 }
8002
8003 prev_method = it->method;
8004 if (it->method == GET_FROM_BUFFER)
8005 prev_pos = IT_CHARPOS (*it);
8006 set_iterator_to_next (it, 1);
8007 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8008 SET_TEXT_POS (this_line_min_pos,
8009 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8010 /* On graphical terminals, newlines may
8011 "overflow" into the fringe if
8012 overflow-newline-into-fringe is non-nil.
8013 On text-only terminals, newlines may
8014 overflow into the last glyph on the
8015 display line.*/
8016 if (!FRAME_WINDOW_P (it->f)
8017 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8018 {
8019 if (!get_next_display_element (it))
8020 {
8021 result = MOVE_POS_MATCH_OR_ZV;
8022 break;
8023 }
8024 if (BUFFER_POS_REACHED_P ())
8025 {
8026 if (ITERATOR_AT_END_OF_LINE_P (it))
8027 result = MOVE_POS_MATCH_OR_ZV;
8028 else
8029 result = MOVE_LINE_CONTINUED;
8030 break;
8031 }
8032 if (ITERATOR_AT_END_OF_LINE_P (it))
8033 {
8034 result = MOVE_NEWLINE_OR_CR;
8035 break;
8036 }
8037 }
8038 }
8039 }
8040 else
8041 IT_RESET_X_ASCENT_DESCENT (it);
8042
8043 if (wrap_it.sp >= 0)
8044 {
8045 RESTORE_IT (it, &wrap_it, wrap_data);
8046 atpos_it.sp = -1;
8047 atx_it.sp = -1;
8048 }
8049
8050 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8051 IT_CHARPOS (*it)));
8052 result = MOVE_LINE_CONTINUED;
8053 break;
8054 }
8055
8056 if (BUFFER_POS_REACHED_P ())
8057 {
8058 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8059 goto buffer_pos_reached;
8060 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8061 {
8062 SAVE_IT (atpos_it, *it, atpos_data);
8063 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8064 }
8065 }
8066
8067 if (new_x > it->first_visible_x)
8068 {
8069 /* Glyph is visible. Increment number of glyphs that
8070 would be displayed. */
8071 ++it->hpos;
8072 }
8073 }
8074
8075 if (result != MOVE_UNDEFINED)
8076 break;
8077 }
8078 else if (BUFFER_POS_REACHED_P ())
8079 {
8080 buffer_pos_reached:
8081 IT_RESET_X_ASCENT_DESCENT (it);
8082 result = MOVE_POS_MATCH_OR_ZV;
8083 break;
8084 }
8085 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8086 {
8087 /* Stop when TO_X specified and reached. This check is
8088 necessary here because of lines consisting of a line end,
8089 only. The line end will not produce any glyphs and we
8090 would never get MOVE_X_REACHED. */
8091 xassert (it->nglyphs == 0);
8092 result = MOVE_X_REACHED;
8093 break;
8094 }
8095
8096 /* Is this a line end? If yes, we're done. */
8097 if (ITERATOR_AT_END_OF_LINE_P (it))
8098 {
8099 /* If we are past TO_CHARPOS, but never saw any character
8100 positions smaller than TO_CHARPOS, return
8101 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8102 did. */
8103 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8104 {
8105 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8106 {
8107 if (IT_CHARPOS (ppos_it) < ZV)
8108 {
8109 RESTORE_IT (it, &ppos_it, ppos_data);
8110 result = MOVE_POS_MATCH_OR_ZV;
8111 }
8112 else
8113 goto buffer_pos_reached;
8114 }
8115 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8116 && IT_CHARPOS (*it) > to_charpos)
8117 goto buffer_pos_reached;
8118 else
8119 result = MOVE_NEWLINE_OR_CR;
8120 }
8121 else
8122 result = MOVE_NEWLINE_OR_CR;
8123 break;
8124 }
8125
8126 prev_method = it->method;
8127 if (it->method == GET_FROM_BUFFER)
8128 prev_pos = IT_CHARPOS (*it);
8129 /* The current display element has been consumed. Advance
8130 to the next. */
8131 set_iterator_to_next (it, 1);
8132 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8133 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8134 if (IT_CHARPOS (*it) < to_charpos)
8135 saw_smaller_pos = 1;
8136 if (it->bidi_p
8137 && (op & MOVE_TO_POS)
8138 && IT_CHARPOS (*it) >= to_charpos
8139 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8140 SAVE_IT (ppos_it, *it, ppos_data);
8141
8142 /* Stop if lines are truncated and IT's current x-position is
8143 past the right edge of the window now. */
8144 if (it->line_wrap == TRUNCATE
8145 && it->current_x >= it->last_visible_x)
8146 {
8147 if (!FRAME_WINDOW_P (it->f)
8148 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8149 {
8150 int at_eob_p = 0;
8151
8152 if ((at_eob_p = !get_next_display_element (it))
8153 || BUFFER_POS_REACHED_P ()
8154 /* If we are past TO_CHARPOS, but never saw any
8155 character positions smaller than TO_CHARPOS,
8156 return MOVE_POS_MATCH_OR_ZV, like the
8157 unidirectional display did. */
8158 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8159 && !saw_smaller_pos
8160 && IT_CHARPOS (*it) > to_charpos))
8161 {
8162 if (it->bidi_p
8163 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8164 RESTORE_IT (it, &ppos_it, ppos_data);
8165 result = MOVE_POS_MATCH_OR_ZV;
8166 break;
8167 }
8168 if (ITERATOR_AT_END_OF_LINE_P (it))
8169 {
8170 result = MOVE_NEWLINE_OR_CR;
8171 break;
8172 }
8173 }
8174 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8175 && !saw_smaller_pos
8176 && IT_CHARPOS (*it) > to_charpos)
8177 {
8178 if (IT_CHARPOS (ppos_it) < ZV)
8179 RESTORE_IT (it, &ppos_it, ppos_data);
8180 result = MOVE_POS_MATCH_OR_ZV;
8181 break;
8182 }
8183 result = MOVE_LINE_TRUNCATED;
8184 break;
8185 }
8186 #undef IT_RESET_X_ASCENT_DESCENT
8187 }
8188
8189 #undef BUFFER_POS_REACHED_P
8190
8191 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8192 restore the saved iterator. */
8193 if (atpos_it.sp >= 0)
8194 RESTORE_IT (it, &atpos_it, atpos_data);
8195 else if (atx_it.sp >= 0)
8196 RESTORE_IT (it, &atx_it, atx_data);
8197
8198 done:
8199
8200 if (atpos_data)
8201 bidi_unshelve_cache (atpos_data, 1);
8202 if (atx_data)
8203 bidi_unshelve_cache (atx_data, 1);
8204 if (wrap_data)
8205 bidi_unshelve_cache (wrap_data, 1);
8206 if (ppos_data)
8207 bidi_unshelve_cache (ppos_data, 1);
8208
8209 /* Restore the iterator settings altered at the beginning of this
8210 function. */
8211 it->glyph_row = saved_glyph_row;
8212 return result;
8213 }
8214
8215 /* For external use. */
8216 void
8217 move_it_in_display_line (struct it *it,
8218 EMACS_INT to_charpos, int to_x,
8219 enum move_operation_enum op)
8220 {
8221 if (it->line_wrap == WORD_WRAP
8222 && (op & MOVE_TO_X))
8223 {
8224 struct it save_it;
8225 void *save_data = NULL;
8226 int skip;
8227
8228 SAVE_IT (save_it, *it, save_data);
8229 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8230 /* When word-wrap is on, TO_X may lie past the end
8231 of a wrapped line. Then it->current is the
8232 character on the next line, so backtrack to the
8233 space before the wrap point. */
8234 if (skip == MOVE_LINE_CONTINUED)
8235 {
8236 int prev_x = max (it->current_x - 1, 0);
8237 RESTORE_IT (it, &save_it, save_data);
8238 move_it_in_display_line_to
8239 (it, -1, prev_x, MOVE_TO_X);
8240 }
8241 else
8242 bidi_unshelve_cache (save_data, 1);
8243 }
8244 else
8245 move_it_in_display_line_to (it, to_charpos, to_x, op);
8246 }
8247
8248
8249 /* Move IT forward until it satisfies one or more of the criteria in
8250 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8251
8252 OP is a bit-mask that specifies where to stop, and in particular,
8253 which of those four position arguments makes a difference. See the
8254 description of enum move_operation_enum.
8255
8256 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8257 screen line, this function will set IT to the next position that is
8258 displayed to the right of TO_CHARPOS on the screen. */
8259
8260 void
8261 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8262 {
8263 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8264 int line_height, line_start_x = 0, reached = 0;
8265 void *backup_data = NULL;
8266
8267 for (;;)
8268 {
8269 if (op & MOVE_TO_VPOS)
8270 {
8271 /* If no TO_CHARPOS and no TO_X specified, stop at the
8272 start of the line TO_VPOS. */
8273 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8274 {
8275 if (it->vpos == to_vpos)
8276 {
8277 reached = 1;
8278 break;
8279 }
8280 else
8281 skip = move_it_in_display_line_to (it, -1, -1, 0);
8282 }
8283 else
8284 {
8285 /* TO_VPOS >= 0 means stop at TO_X in the line at
8286 TO_VPOS, or at TO_POS, whichever comes first. */
8287 if (it->vpos == to_vpos)
8288 {
8289 reached = 2;
8290 break;
8291 }
8292
8293 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8294
8295 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8296 {
8297 reached = 3;
8298 break;
8299 }
8300 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8301 {
8302 /* We have reached TO_X but not in the line we want. */
8303 skip = move_it_in_display_line_to (it, to_charpos,
8304 -1, MOVE_TO_POS);
8305 if (skip == MOVE_POS_MATCH_OR_ZV)
8306 {
8307 reached = 4;
8308 break;
8309 }
8310 }
8311 }
8312 }
8313 else if (op & MOVE_TO_Y)
8314 {
8315 struct it it_backup;
8316
8317 if (it->line_wrap == WORD_WRAP)
8318 SAVE_IT (it_backup, *it, backup_data);
8319
8320 /* TO_Y specified means stop at TO_X in the line containing
8321 TO_Y---or at TO_CHARPOS if this is reached first. The
8322 problem is that we can't really tell whether the line
8323 contains TO_Y before we have completely scanned it, and
8324 this may skip past TO_X. What we do is to first scan to
8325 TO_X.
8326
8327 If TO_X is not specified, use a TO_X of zero. The reason
8328 is to make the outcome of this function more predictable.
8329 If we didn't use TO_X == 0, we would stop at the end of
8330 the line which is probably not what a caller would expect
8331 to happen. */
8332 skip = move_it_in_display_line_to
8333 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8334 (MOVE_TO_X | (op & MOVE_TO_POS)));
8335
8336 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8337 if (skip == MOVE_POS_MATCH_OR_ZV)
8338 reached = 5;
8339 else if (skip == MOVE_X_REACHED)
8340 {
8341 /* If TO_X was reached, we want to know whether TO_Y is
8342 in the line. We know this is the case if the already
8343 scanned glyphs make the line tall enough. Otherwise,
8344 we must check by scanning the rest of the line. */
8345 line_height = it->max_ascent + it->max_descent;
8346 if (to_y >= it->current_y
8347 && to_y < it->current_y + line_height)
8348 {
8349 reached = 6;
8350 break;
8351 }
8352 SAVE_IT (it_backup, *it, backup_data);
8353 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8354 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8355 op & MOVE_TO_POS);
8356 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8357 line_height = it->max_ascent + it->max_descent;
8358 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8359
8360 if (to_y >= it->current_y
8361 && to_y < it->current_y + line_height)
8362 {
8363 /* If TO_Y is in this line and TO_X was reached
8364 above, we scanned too far. We have to restore
8365 IT's settings to the ones before skipping. */
8366 RESTORE_IT (it, &it_backup, backup_data);
8367 reached = 6;
8368 }
8369 else
8370 {
8371 skip = skip2;
8372 if (skip == MOVE_POS_MATCH_OR_ZV)
8373 reached = 7;
8374 }
8375 }
8376 else
8377 {
8378 /* Check whether TO_Y is in this line. */
8379 line_height = it->max_ascent + it->max_descent;
8380 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8381
8382 if (to_y >= it->current_y
8383 && to_y < it->current_y + line_height)
8384 {
8385 /* When word-wrap is on, TO_X may lie past the end
8386 of a wrapped line. Then it->current is the
8387 character on the next line, so backtrack to the
8388 space before the wrap point. */
8389 if (skip == MOVE_LINE_CONTINUED
8390 && it->line_wrap == WORD_WRAP)
8391 {
8392 int prev_x = max (it->current_x - 1, 0);
8393 RESTORE_IT (it, &it_backup, backup_data);
8394 skip = move_it_in_display_line_to
8395 (it, -1, prev_x, MOVE_TO_X);
8396 }
8397 reached = 6;
8398 }
8399 }
8400
8401 if (reached)
8402 break;
8403 }
8404 else if (BUFFERP (it->object)
8405 && (it->method == GET_FROM_BUFFER
8406 || it->method == GET_FROM_STRETCH)
8407 && IT_CHARPOS (*it) >= to_charpos
8408 /* Under bidi iteration, a call to set_iterator_to_next
8409 can scan far beyond to_charpos if the initial
8410 portion of the next line needs to be reordered. In
8411 that case, give move_it_in_display_line_to another
8412 chance below. */
8413 && !(it->bidi_p
8414 && it->bidi_it.scan_dir == -1))
8415 skip = MOVE_POS_MATCH_OR_ZV;
8416 else
8417 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8418
8419 switch (skip)
8420 {
8421 case MOVE_POS_MATCH_OR_ZV:
8422 reached = 8;
8423 goto out;
8424
8425 case MOVE_NEWLINE_OR_CR:
8426 set_iterator_to_next (it, 1);
8427 it->continuation_lines_width = 0;
8428 break;
8429
8430 case MOVE_LINE_TRUNCATED:
8431 it->continuation_lines_width = 0;
8432 reseat_at_next_visible_line_start (it, 0);
8433 if ((op & MOVE_TO_POS) != 0
8434 && IT_CHARPOS (*it) > to_charpos)
8435 {
8436 reached = 9;
8437 goto out;
8438 }
8439 break;
8440
8441 case MOVE_LINE_CONTINUED:
8442 /* For continued lines ending in a tab, some of the glyphs
8443 associated with the tab are displayed on the current
8444 line. Since it->current_x does not include these glyphs,
8445 we use it->last_visible_x instead. */
8446 if (it->c == '\t')
8447 {
8448 it->continuation_lines_width += it->last_visible_x;
8449 /* When moving by vpos, ensure that the iterator really
8450 advances to the next line (bug#847, bug#969). Fixme:
8451 do we need to do this in other circumstances? */
8452 if (it->current_x != it->last_visible_x
8453 && (op & MOVE_TO_VPOS)
8454 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8455 {
8456 line_start_x = it->current_x + it->pixel_width
8457 - it->last_visible_x;
8458 set_iterator_to_next (it, 0);
8459 }
8460 }
8461 else
8462 it->continuation_lines_width += it->current_x;
8463 break;
8464
8465 default:
8466 abort ();
8467 }
8468
8469 /* Reset/increment for the next run. */
8470 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8471 it->current_x = line_start_x;
8472 line_start_x = 0;
8473 it->hpos = 0;
8474 it->current_y += it->max_ascent + it->max_descent;
8475 ++it->vpos;
8476 last_height = it->max_ascent + it->max_descent;
8477 last_max_ascent = it->max_ascent;
8478 it->max_ascent = it->max_descent = 0;
8479 }
8480
8481 out:
8482
8483 /* On text terminals, we may stop at the end of a line in the middle
8484 of a multi-character glyph. If the glyph itself is continued,
8485 i.e. it is actually displayed on the next line, don't treat this
8486 stopping point as valid; move to the next line instead (unless
8487 that brings us offscreen). */
8488 if (!FRAME_WINDOW_P (it->f)
8489 && op & MOVE_TO_POS
8490 && IT_CHARPOS (*it) == to_charpos
8491 && it->what == IT_CHARACTER
8492 && it->nglyphs > 1
8493 && it->line_wrap == WINDOW_WRAP
8494 && it->current_x == it->last_visible_x - 1
8495 && it->c != '\n'
8496 && it->c != '\t'
8497 && it->vpos < XFASTINT (it->w->window_end_vpos))
8498 {
8499 it->continuation_lines_width += it->current_x;
8500 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8501 it->current_y += it->max_ascent + it->max_descent;
8502 ++it->vpos;
8503 last_height = it->max_ascent + it->max_descent;
8504 last_max_ascent = it->max_ascent;
8505 }
8506
8507 if (backup_data)
8508 bidi_unshelve_cache (backup_data, 1);
8509
8510 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8511 }
8512
8513
8514 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8515
8516 If DY > 0, move IT backward at least that many pixels. DY = 0
8517 means move IT backward to the preceding line start or BEGV. This
8518 function may move over more than DY pixels if IT->current_y - DY
8519 ends up in the middle of a line; in this case IT->current_y will be
8520 set to the top of the line moved to. */
8521
8522 void
8523 move_it_vertically_backward (struct it *it, int dy)
8524 {
8525 int nlines, h;
8526 struct it it2, it3;
8527 void *it2data = NULL, *it3data = NULL;
8528 EMACS_INT start_pos;
8529
8530 move_further_back:
8531 xassert (dy >= 0);
8532
8533 start_pos = IT_CHARPOS (*it);
8534
8535 /* Estimate how many newlines we must move back. */
8536 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8537
8538 /* Set the iterator's position that many lines back. */
8539 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8540 back_to_previous_visible_line_start (it);
8541
8542 /* Reseat the iterator here. When moving backward, we don't want
8543 reseat to skip forward over invisible text, set up the iterator
8544 to deliver from overlay strings at the new position etc. So,
8545 use reseat_1 here. */
8546 reseat_1 (it, it->current.pos, 1);
8547
8548 /* We are now surely at a line start. */
8549 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8550 reordering is in effect. */
8551 it->continuation_lines_width = 0;
8552
8553 /* Move forward and see what y-distance we moved. First move to the
8554 start of the next line so that we get its height. We need this
8555 height to be able to tell whether we reached the specified
8556 y-distance. */
8557 SAVE_IT (it2, *it, it2data);
8558 it2.max_ascent = it2.max_descent = 0;
8559 do
8560 {
8561 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8562 MOVE_TO_POS | MOVE_TO_VPOS);
8563 }
8564 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8565 xassert (IT_CHARPOS (*it) >= BEGV);
8566 SAVE_IT (it3, it2, it3data);
8567
8568 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8569 xassert (IT_CHARPOS (*it) >= BEGV);
8570 /* H is the actual vertical distance from the position in *IT
8571 and the starting position. */
8572 h = it2.current_y - it->current_y;
8573 /* NLINES is the distance in number of lines. */
8574 nlines = it2.vpos - it->vpos;
8575
8576 /* Correct IT's y and vpos position
8577 so that they are relative to the starting point. */
8578 it->vpos -= nlines;
8579 it->current_y -= h;
8580
8581 if (dy == 0)
8582 {
8583 /* DY == 0 means move to the start of the screen line. The
8584 value of nlines is > 0 if continuation lines were involved,
8585 or if the original IT position was at start of a line. */
8586 RESTORE_IT (it, it, it2data);
8587 if (nlines > 0)
8588 move_it_by_lines (it, nlines);
8589 /* The above code moves us to some position NLINES down,
8590 usually to its first glyph (leftmost in an L2R line), but
8591 that's not necessarily the start of the line, under bidi
8592 reordering. We want to get to the character position
8593 that is immediately after the newline of the previous
8594 line. */
8595 if (it->bidi_p && IT_CHARPOS (*it) > BEGV
8596 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8597 {
8598 EMACS_INT nl_pos =
8599 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8600
8601 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8602 }
8603 bidi_unshelve_cache (it3data, 1);
8604 }
8605 else
8606 {
8607 /* The y-position we try to reach, relative to *IT.
8608 Note that H has been subtracted in front of the if-statement. */
8609 int target_y = it->current_y + h - dy;
8610 int y0 = it3.current_y;
8611 int y1;
8612 int line_height;
8613
8614 RESTORE_IT (&it3, &it3, it3data);
8615 y1 = line_bottom_y (&it3);
8616 line_height = y1 - y0;
8617 RESTORE_IT (it, it, it2data);
8618 /* If we did not reach target_y, try to move further backward if
8619 we can. If we moved too far backward, try to move forward. */
8620 if (target_y < it->current_y
8621 /* This is heuristic. In a window that's 3 lines high, with
8622 a line height of 13 pixels each, recentering with point
8623 on the bottom line will try to move -39/2 = 19 pixels
8624 backward. Try to avoid moving into the first line. */
8625 && (it->current_y - target_y
8626 > min (window_box_height (it->w), line_height * 2 / 3))
8627 && IT_CHARPOS (*it) > BEGV)
8628 {
8629 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8630 target_y - it->current_y));
8631 dy = it->current_y - target_y;
8632 goto move_further_back;
8633 }
8634 else if (target_y >= it->current_y + line_height
8635 && IT_CHARPOS (*it) < ZV)
8636 {
8637 /* Should move forward by at least one line, maybe more.
8638
8639 Note: Calling move_it_by_lines can be expensive on
8640 terminal frames, where compute_motion is used (via
8641 vmotion) to do the job, when there are very long lines
8642 and truncate-lines is nil. That's the reason for
8643 treating terminal frames specially here. */
8644
8645 if (!FRAME_WINDOW_P (it->f))
8646 move_it_vertically (it, target_y - (it->current_y + line_height));
8647 else
8648 {
8649 do
8650 {
8651 move_it_by_lines (it, 1);
8652 }
8653 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8654 }
8655 }
8656 }
8657 }
8658
8659
8660 /* Move IT by a specified amount of pixel lines DY. DY negative means
8661 move backwards. DY = 0 means move to start of screen line. At the
8662 end, IT will be on the start of a screen line. */
8663
8664 void
8665 move_it_vertically (struct it *it, int dy)
8666 {
8667 if (dy <= 0)
8668 move_it_vertically_backward (it, -dy);
8669 else
8670 {
8671 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8672 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8673 MOVE_TO_POS | MOVE_TO_Y);
8674 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8675
8676 /* If buffer ends in ZV without a newline, move to the start of
8677 the line to satisfy the post-condition. */
8678 if (IT_CHARPOS (*it) == ZV
8679 && ZV > BEGV
8680 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8681 move_it_by_lines (it, 0);
8682 }
8683 }
8684
8685
8686 /* Move iterator IT past the end of the text line it is in. */
8687
8688 void
8689 move_it_past_eol (struct it *it)
8690 {
8691 enum move_it_result rc;
8692
8693 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8694 if (rc == MOVE_NEWLINE_OR_CR)
8695 set_iterator_to_next (it, 0);
8696 }
8697
8698
8699 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8700 negative means move up. DVPOS == 0 means move to the start of the
8701 screen line.
8702
8703 Optimization idea: If we would know that IT->f doesn't use
8704 a face with proportional font, we could be faster for
8705 truncate-lines nil. */
8706
8707 void
8708 move_it_by_lines (struct it *it, int dvpos)
8709 {
8710
8711 /* The commented-out optimization uses vmotion on terminals. This
8712 gives bad results, because elements like it->what, on which
8713 callers such as pos_visible_p rely, aren't updated. */
8714 /* struct position pos;
8715 if (!FRAME_WINDOW_P (it->f))
8716 {
8717 struct text_pos textpos;
8718
8719 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8720 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8721 reseat (it, textpos, 1);
8722 it->vpos += pos.vpos;
8723 it->current_y += pos.vpos;
8724 }
8725 else */
8726
8727 if (dvpos == 0)
8728 {
8729 /* DVPOS == 0 means move to the start of the screen line. */
8730 move_it_vertically_backward (it, 0);
8731 xassert (it->current_x == 0 && it->hpos == 0);
8732 /* Let next call to line_bottom_y calculate real line height */
8733 last_height = 0;
8734 }
8735 else if (dvpos > 0)
8736 {
8737 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8738 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8739 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8740 }
8741 else
8742 {
8743 struct it it2;
8744 void *it2data = NULL;
8745 EMACS_INT start_charpos, i;
8746
8747 /* Start at the beginning of the screen line containing IT's
8748 position. This may actually move vertically backwards,
8749 in case of overlays, so adjust dvpos accordingly. */
8750 dvpos += it->vpos;
8751 move_it_vertically_backward (it, 0);
8752 dvpos -= it->vpos;
8753
8754 /* Go back -DVPOS visible lines and reseat the iterator there. */
8755 start_charpos = IT_CHARPOS (*it);
8756 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8757 back_to_previous_visible_line_start (it);
8758 reseat (it, it->current.pos, 1);
8759
8760 /* Move further back if we end up in a string or an image. */
8761 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8762 {
8763 /* First try to move to start of display line. */
8764 dvpos += it->vpos;
8765 move_it_vertically_backward (it, 0);
8766 dvpos -= it->vpos;
8767 if (IT_POS_VALID_AFTER_MOVE_P (it))
8768 break;
8769 /* If start of line is still in string or image,
8770 move further back. */
8771 back_to_previous_visible_line_start (it);
8772 reseat (it, it->current.pos, 1);
8773 dvpos--;
8774 }
8775
8776 it->current_x = it->hpos = 0;
8777
8778 /* Above call may have moved too far if continuation lines
8779 are involved. Scan forward and see if it did. */
8780 SAVE_IT (it2, *it, it2data);
8781 it2.vpos = it2.current_y = 0;
8782 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8783 it->vpos -= it2.vpos;
8784 it->current_y -= it2.current_y;
8785 it->current_x = it->hpos = 0;
8786
8787 /* If we moved too far back, move IT some lines forward. */
8788 if (it2.vpos > -dvpos)
8789 {
8790 int delta = it2.vpos + dvpos;
8791
8792 RESTORE_IT (&it2, &it2, it2data);
8793 SAVE_IT (it2, *it, it2data);
8794 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8795 /* Move back again if we got too far ahead. */
8796 if (IT_CHARPOS (*it) >= start_charpos)
8797 RESTORE_IT (it, &it2, it2data);
8798 else
8799 bidi_unshelve_cache (it2data, 1);
8800 }
8801 else
8802 RESTORE_IT (it, it, it2data);
8803 }
8804 }
8805
8806 /* Return 1 if IT points into the middle of a display vector. */
8807
8808 int
8809 in_display_vector_p (struct it *it)
8810 {
8811 return (it->method == GET_FROM_DISPLAY_VECTOR
8812 && it->current.dpvec_index > 0
8813 && it->dpvec + it->current.dpvec_index != it->dpend);
8814 }
8815
8816 \f
8817 /***********************************************************************
8818 Messages
8819 ***********************************************************************/
8820
8821
8822 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8823 to *Messages*. */
8824
8825 void
8826 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8827 {
8828 Lisp_Object args[3];
8829 Lisp_Object msg, fmt;
8830 char *buffer;
8831 EMACS_INT len;
8832 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8833 USE_SAFE_ALLOCA;
8834
8835 /* Do nothing if called asynchronously. Inserting text into
8836 a buffer may call after-change-functions and alike and
8837 that would means running Lisp asynchronously. */
8838 if (handling_signal)
8839 return;
8840
8841 fmt = msg = Qnil;
8842 GCPRO4 (fmt, msg, arg1, arg2);
8843
8844 args[0] = fmt = build_string (format);
8845 args[1] = arg1;
8846 args[2] = arg2;
8847 msg = Fformat (3, args);
8848
8849 len = SBYTES (msg) + 1;
8850 SAFE_ALLOCA (buffer, char *, len);
8851 memcpy (buffer, SDATA (msg), len);
8852
8853 message_dolog (buffer, len - 1, 1, 0);
8854 SAFE_FREE ();
8855
8856 UNGCPRO;
8857 }
8858
8859
8860 /* Output a newline in the *Messages* buffer if "needs" one. */
8861
8862 void
8863 message_log_maybe_newline (void)
8864 {
8865 if (message_log_need_newline)
8866 message_dolog ("", 0, 1, 0);
8867 }
8868
8869
8870 /* Add a string M of length NBYTES to the message log, optionally
8871 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8872 nonzero, means interpret the contents of M as multibyte. This
8873 function calls low-level routines in order to bypass text property
8874 hooks, etc. which might not be safe to run.
8875
8876 This may GC (insert may run before/after change hooks),
8877 so the buffer M must NOT point to a Lisp string. */
8878
8879 void
8880 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8881 {
8882 const unsigned char *msg = (const unsigned char *) m;
8883
8884 if (!NILP (Vmemory_full))
8885 return;
8886
8887 if (!NILP (Vmessage_log_max))
8888 {
8889 struct buffer *oldbuf;
8890 Lisp_Object oldpoint, oldbegv, oldzv;
8891 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8892 EMACS_INT point_at_end = 0;
8893 EMACS_INT zv_at_end = 0;
8894 Lisp_Object old_deactivate_mark, tem;
8895 struct gcpro gcpro1;
8896
8897 old_deactivate_mark = Vdeactivate_mark;
8898 oldbuf = current_buffer;
8899 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8900 BVAR (current_buffer, undo_list) = Qt;
8901
8902 oldpoint = message_dolog_marker1;
8903 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8904 oldbegv = message_dolog_marker2;
8905 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8906 oldzv = message_dolog_marker3;
8907 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8908 GCPRO1 (old_deactivate_mark);
8909
8910 if (PT == Z)
8911 point_at_end = 1;
8912 if (ZV == Z)
8913 zv_at_end = 1;
8914
8915 BEGV = BEG;
8916 BEGV_BYTE = BEG_BYTE;
8917 ZV = Z;
8918 ZV_BYTE = Z_BYTE;
8919 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8920
8921 /* Insert the string--maybe converting multibyte to single byte
8922 or vice versa, so that all the text fits the buffer. */
8923 if (multibyte
8924 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8925 {
8926 EMACS_INT i;
8927 int c, char_bytes;
8928 char work[1];
8929
8930 /* Convert a multibyte string to single-byte
8931 for the *Message* buffer. */
8932 for (i = 0; i < nbytes; i += char_bytes)
8933 {
8934 c = string_char_and_length (msg + i, &char_bytes);
8935 work[0] = (ASCII_CHAR_P (c)
8936 ? c
8937 : multibyte_char_to_unibyte (c));
8938 insert_1_both (work, 1, 1, 1, 0, 0);
8939 }
8940 }
8941 else if (! multibyte
8942 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8943 {
8944 EMACS_INT i;
8945 int c, char_bytes;
8946 unsigned char str[MAX_MULTIBYTE_LENGTH];
8947 /* Convert a single-byte string to multibyte
8948 for the *Message* buffer. */
8949 for (i = 0; i < nbytes; i++)
8950 {
8951 c = msg[i];
8952 MAKE_CHAR_MULTIBYTE (c);
8953 char_bytes = CHAR_STRING (c, str);
8954 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8955 }
8956 }
8957 else if (nbytes)
8958 insert_1 (m, nbytes, 1, 0, 0);
8959
8960 if (nlflag)
8961 {
8962 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8963 printmax_t dups;
8964 insert_1 ("\n", 1, 1, 0, 0);
8965
8966 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8967 this_bol = PT;
8968 this_bol_byte = PT_BYTE;
8969
8970 /* See if this line duplicates the previous one.
8971 If so, combine duplicates. */
8972 if (this_bol > BEG)
8973 {
8974 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8975 prev_bol = PT;
8976 prev_bol_byte = PT_BYTE;
8977
8978 dups = message_log_check_duplicate (prev_bol_byte,
8979 this_bol_byte);
8980 if (dups)
8981 {
8982 del_range_both (prev_bol, prev_bol_byte,
8983 this_bol, this_bol_byte, 0);
8984 if (dups > 1)
8985 {
8986 char dupstr[sizeof " [ times]"
8987 + INT_STRLEN_BOUND (printmax_t)];
8988 int duplen;
8989
8990 /* If you change this format, don't forget to also
8991 change message_log_check_duplicate. */
8992 sprintf (dupstr, " [%"pMd" times]", dups);
8993 duplen = strlen (dupstr);
8994 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8995 insert_1 (dupstr, duplen, 1, 0, 1);
8996 }
8997 }
8998 }
8999
9000 /* If we have more than the desired maximum number of lines
9001 in the *Messages* buffer now, delete the oldest ones.
9002 This is safe because we don't have undo in this buffer. */
9003
9004 if (NATNUMP (Vmessage_log_max))
9005 {
9006 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9007 -XFASTINT (Vmessage_log_max) - 1, 0);
9008 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9009 }
9010 }
9011 BEGV = XMARKER (oldbegv)->charpos;
9012 BEGV_BYTE = marker_byte_position (oldbegv);
9013
9014 if (zv_at_end)
9015 {
9016 ZV = Z;
9017 ZV_BYTE = Z_BYTE;
9018 }
9019 else
9020 {
9021 ZV = XMARKER (oldzv)->charpos;
9022 ZV_BYTE = marker_byte_position (oldzv);
9023 }
9024
9025 if (point_at_end)
9026 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9027 else
9028 /* We can't do Fgoto_char (oldpoint) because it will run some
9029 Lisp code. */
9030 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9031 XMARKER (oldpoint)->bytepos);
9032
9033 UNGCPRO;
9034 unchain_marker (XMARKER (oldpoint));
9035 unchain_marker (XMARKER (oldbegv));
9036 unchain_marker (XMARKER (oldzv));
9037
9038 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9039 set_buffer_internal (oldbuf);
9040 if (NILP (tem))
9041 windows_or_buffers_changed = old_windows_or_buffers_changed;
9042 message_log_need_newline = !nlflag;
9043 Vdeactivate_mark = old_deactivate_mark;
9044 }
9045 }
9046
9047
9048 /* We are at the end of the buffer after just having inserted a newline.
9049 (Note: We depend on the fact we won't be crossing the gap.)
9050 Check to see if the most recent message looks a lot like the previous one.
9051 Return 0 if different, 1 if the new one should just replace it, or a
9052 value N > 1 if we should also append " [N times]". */
9053
9054 static intmax_t
9055 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9056 {
9057 EMACS_INT i;
9058 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9059 int seen_dots = 0;
9060 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9061 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9062
9063 for (i = 0; i < len; i++)
9064 {
9065 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9066 seen_dots = 1;
9067 if (p1[i] != p2[i])
9068 return seen_dots;
9069 }
9070 p1 += len;
9071 if (*p1 == '\n')
9072 return 2;
9073 if (*p1++ == ' ' && *p1++ == '[')
9074 {
9075 char *pend;
9076 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9077 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9078 return n+1;
9079 }
9080 return 0;
9081 }
9082 \f
9083
9084 /* Display an echo area message M with a specified length of NBYTES
9085 bytes. The string may include null characters. If M is 0, clear
9086 out any existing message, and let the mini-buffer text show
9087 through.
9088
9089 This may GC, so the buffer M must NOT point to a Lisp string. */
9090
9091 void
9092 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9093 {
9094 /* First flush out any partial line written with print. */
9095 message_log_maybe_newline ();
9096 if (m)
9097 message_dolog (m, nbytes, 1, multibyte);
9098 message2_nolog (m, nbytes, multibyte);
9099 }
9100
9101
9102 /* The non-logging counterpart of message2. */
9103
9104 void
9105 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9106 {
9107 struct frame *sf = SELECTED_FRAME ();
9108 message_enable_multibyte = multibyte;
9109
9110 if (FRAME_INITIAL_P (sf))
9111 {
9112 if (noninteractive_need_newline)
9113 putc ('\n', stderr);
9114 noninteractive_need_newline = 0;
9115 if (m)
9116 fwrite (m, nbytes, 1, stderr);
9117 if (cursor_in_echo_area == 0)
9118 fprintf (stderr, "\n");
9119 fflush (stderr);
9120 }
9121 /* A null message buffer means that the frame hasn't really been
9122 initialized yet. Error messages get reported properly by
9123 cmd_error, so this must be just an informative message; toss it. */
9124 else if (INTERACTIVE
9125 && sf->glyphs_initialized_p
9126 && FRAME_MESSAGE_BUF (sf))
9127 {
9128 Lisp_Object mini_window;
9129 struct frame *f;
9130
9131 /* Get the frame containing the mini-buffer
9132 that the selected frame is using. */
9133 mini_window = FRAME_MINIBUF_WINDOW (sf);
9134 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9135
9136 FRAME_SAMPLE_VISIBILITY (f);
9137 if (FRAME_VISIBLE_P (sf)
9138 && ! FRAME_VISIBLE_P (f))
9139 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9140
9141 if (m)
9142 {
9143 set_message (m, Qnil, nbytes, multibyte);
9144 if (minibuffer_auto_raise)
9145 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9146 }
9147 else
9148 clear_message (1, 1);
9149
9150 do_pending_window_change (0);
9151 echo_area_display (1);
9152 do_pending_window_change (0);
9153 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9154 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9155 }
9156 }
9157
9158
9159 /* Display an echo area message M with a specified length of NBYTES
9160 bytes. The string may include null characters. If M is not a
9161 string, clear out any existing message, and let the mini-buffer
9162 text show through.
9163
9164 This function cancels echoing. */
9165
9166 void
9167 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9168 {
9169 struct gcpro gcpro1;
9170
9171 GCPRO1 (m);
9172 clear_message (1,1);
9173 cancel_echoing ();
9174
9175 /* First flush out any partial line written with print. */
9176 message_log_maybe_newline ();
9177 if (STRINGP (m))
9178 {
9179 char *buffer;
9180 USE_SAFE_ALLOCA;
9181
9182 SAFE_ALLOCA (buffer, char *, nbytes);
9183 memcpy (buffer, SDATA (m), nbytes);
9184 message_dolog (buffer, nbytes, 1, multibyte);
9185 SAFE_FREE ();
9186 }
9187 message3_nolog (m, nbytes, multibyte);
9188
9189 UNGCPRO;
9190 }
9191
9192
9193 /* The non-logging version of message3.
9194 This does not cancel echoing, because it is used for echoing.
9195 Perhaps we need to make a separate function for echoing
9196 and make this cancel echoing. */
9197
9198 void
9199 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9200 {
9201 struct frame *sf = SELECTED_FRAME ();
9202 message_enable_multibyte = multibyte;
9203
9204 if (FRAME_INITIAL_P (sf))
9205 {
9206 if (noninteractive_need_newline)
9207 putc ('\n', stderr);
9208 noninteractive_need_newline = 0;
9209 if (STRINGP (m))
9210 fwrite (SDATA (m), nbytes, 1, stderr);
9211 if (cursor_in_echo_area == 0)
9212 fprintf (stderr, "\n");
9213 fflush (stderr);
9214 }
9215 /* A null message buffer means that the frame hasn't really been
9216 initialized yet. Error messages get reported properly by
9217 cmd_error, so this must be just an informative message; toss it. */
9218 else if (INTERACTIVE
9219 && sf->glyphs_initialized_p
9220 && FRAME_MESSAGE_BUF (sf))
9221 {
9222 Lisp_Object mini_window;
9223 Lisp_Object frame;
9224 struct frame *f;
9225
9226 /* Get the frame containing the mini-buffer
9227 that the selected frame is using. */
9228 mini_window = FRAME_MINIBUF_WINDOW (sf);
9229 frame = XWINDOW (mini_window)->frame;
9230 f = XFRAME (frame);
9231
9232 FRAME_SAMPLE_VISIBILITY (f);
9233 if (FRAME_VISIBLE_P (sf)
9234 && !FRAME_VISIBLE_P (f))
9235 Fmake_frame_visible (frame);
9236
9237 if (STRINGP (m) && SCHARS (m) > 0)
9238 {
9239 set_message (NULL, m, nbytes, multibyte);
9240 if (minibuffer_auto_raise)
9241 Fraise_frame (frame);
9242 /* Assume we are not echoing.
9243 (If we are, echo_now will override this.) */
9244 echo_message_buffer = Qnil;
9245 }
9246 else
9247 clear_message (1, 1);
9248
9249 do_pending_window_change (0);
9250 echo_area_display (1);
9251 do_pending_window_change (0);
9252 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9253 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9254 }
9255 }
9256
9257
9258 /* Display a null-terminated echo area message M. If M is 0, clear
9259 out any existing message, and let the mini-buffer text show through.
9260
9261 The buffer M must continue to exist until after the echo area gets
9262 cleared or some other message gets displayed there. Do not pass
9263 text that is stored in a Lisp string. Do not pass text in a buffer
9264 that was alloca'd. */
9265
9266 void
9267 message1 (const char *m)
9268 {
9269 message2 (m, (m ? strlen (m) : 0), 0);
9270 }
9271
9272
9273 /* The non-logging counterpart of message1. */
9274
9275 void
9276 message1_nolog (const char *m)
9277 {
9278 message2_nolog (m, (m ? strlen (m) : 0), 0);
9279 }
9280
9281 /* Display a message M which contains a single %s
9282 which gets replaced with STRING. */
9283
9284 void
9285 message_with_string (const char *m, Lisp_Object string, int log)
9286 {
9287 CHECK_STRING (string);
9288
9289 if (noninteractive)
9290 {
9291 if (m)
9292 {
9293 if (noninteractive_need_newline)
9294 putc ('\n', stderr);
9295 noninteractive_need_newline = 0;
9296 fprintf (stderr, m, SDATA (string));
9297 if (!cursor_in_echo_area)
9298 fprintf (stderr, "\n");
9299 fflush (stderr);
9300 }
9301 }
9302 else if (INTERACTIVE)
9303 {
9304 /* The frame whose minibuffer we're going to display the message on.
9305 It may be larger than the selected frame, so we need
9306 to use its buffer, not the selected frame's buffer. */
9307 Lisp_Object mini_window;
9308 struct frame *f, *sf = SELECTED_FRAME ();
9309
9310 /* Get the frame containing the minibuffer
9311 that the selected frame is using. */
9312 mini_window = FRAME_MINIBUF_WINDOW (sf);
9313 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9314
9315 /* A null message buffer means that the frame hasn't really been
9316 initialized yet. Error messages get reported properly by
9317 cmd_error, so this must be just an informative message; toss it. */
9318 if (FRAME_MESSAGE_BUF (f))
9319 {
9320 Lisp_Object args[2], msg;
9321 struct gcpro gcpro1, gcpro2;
9322
9323 args[0] = build_string (m);
9324 args[1] = msg = string;
9325 GCPRO2 (args[0], msg);
9326 gcpro1.nvars = 2;
9327
9328 msg = Fformat (2, args);
9329
9330 if (log)
9331 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9332 else
9333 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9334
9335 UNGCPRO;
9336
9337 /* Print should start at the beginning of the message
9338 buffer next time. */
9339 message_buf_print = 0;
9340 }
9341 }
9342 }
9343
9344
9345 /* Dump an informative message to the minibuf. If M is 0, clear out
9346 any existing message, and let the mini-buffer text show through. */
9347
9348 static void
9349 vmessage (const char *m, va_list ap)
9350 {
9351 if (noninteractive)
9352 {
9353 if (m)
9354 {
9355 if (noninteractive_need_newline)
9356 putc ('\n', stderr);
9357 noninteractive_need_newline = 0;
9358 vfprintf (stderr, m, ap);
9359 if (cursor_in_echo_area == 0)
9360 fprintf (stderr, "\n");
9361 fflush (stderr);
9362 }
9363 }
9364 else if (INTERACTIVE)
9365 {
9366 /* The frame whose mini-buffer we're going to display the message
9367 on. It may be larger than the selected frame, so we need to
9368 use its buffer, not the selected frame's buffer. */
9369 Lisp_Object mini_window;
9370 struct frame *f, *sf = SELECTED_FRAME ();
9371
9372 /* Get the frame containing the mini-buffer
9373 that the selected frame is using. */
9374 mini_window = FRAME_MINIBUF_WINDOW (sf);
9375 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9376
9377 /* A null message buffer means that the frame hasn't really been
9378 initialized yet. Error messages get reported properly by
9379 cmd_error, so this must be just an informative message; toss
9380 it. */
9381 if (FRAME_MESSAGE_BUF (f))
9382 {
9383 if (m)
9384 {
9385 ptrdiff_t len;
9386
9387 len = doprnt (FRAME_MESSAGE_BUF (f),
9388 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9389
9390 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9391 }
9392 else
9393 message1 (0);
9394
9395 /* Print should start at the beginning of the message
9396 buffer next time. */
9397 message_buf_print = 0;
9398 }
9399 }
9400 }
9401
9402 void
9403 message (const char *m, ...)
9404 {
9405 va_list ap;
9406 va_start (ap, m);
9407 vmessage (m, ap);
9408 va_end (ap);
9409 }
9410
9411
9412 #if 0
9413 /* The non-logging version of message. */
9414
9415 void
9416 message_nolog (const char *m, ...)
9417 {
9418 Lisp_Object old_log_max;
9419 va_list ap;
9420 va_start (ap, m);
9421 old_log_max = Vmessage_log_max;
9422 Vmessage_log_max = Qnil;
9423 vmessage (m, ap);
9424 Vmessage_log_max = old_log_max;
9425 va_end (ap);
9426 }
9427 #endif
9428
9429
9430 /* Display the current message in the current mini-buffer. This is
9431 only called from error handlers in process.c, and is not time
9432 critical. */
9433
9434 void
9435 update_echo_area (void)
9436 {
9437 if (!NILP (echo_area_buffer[0]))
9438 {
9439 Lisp_Object string;
9440 string = Fcurrent_message ();
9441 message3 (string, SBYTES (string),
9442 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9443 }
9444 }
9445
9446
9447 /* Make sure echo area buffers in `echo_buffers' are live.
9448 If they aren't, make new ones. */
9449
9450 static void
9451 ensure_echo_area_buffers (void)
9452 {
9453 int i;
9454
9455 for (i = 0; i < 2; ++i)
9456 if (!BUFFERP (echo_buffer[i])
9457 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9458 {
9459 char name[30];
9460 Lisp_Object old_buffer;
9461 int j;
9462
9463 old_buffer = echo_buffer[i];
9464 sprintf (name, " *Echo Area %d*", i);
9465 echo_buffer[i] = Fget_buffer_create (build_string (name));
9466 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9467 /* to force word wrap in echo area -
9468 it was decided to postpone this*/
9469 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9470
9471 for (j = 0; j < 2; ++j)
9472 if (EQ (old_buffer, echo_area_buffer[j]))
9473 echo_area_buffer[j] = echo_buffer[i];
9474 }
9475 }
9476
9477
9478 /* Call FN with args A1..A4 with either the current or last displayed
9479 echo_area_buffer as current buffer.
9480
9481 WHICH zero means use the current message buffer
9482 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9483 from echo_buffer[] and clear it.
9484
9485 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9486 suitable buffer from echo_buffer[] and clear it.
9487
9488 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9489 that the current message becomes the last displayed one, make
9490 choose a suitable buffer for echo_area_buffer[0], and clear it.
9491
9492 Value is what FN returns. */
9493
9494 static int
9495 with_echo_area_buffer (struct window *w, int which,
9496 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9497 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9498 {
9499 Lisp_Object buffer;
9500 int this_one, the_other, clear_buffer_p, rc;
9501 int count = SPECPDL_INDEX ();
9502
9503 /* If buffers aren't live, make new ones. */
9504 ensure_echo_area_buffers ();
9505
9506 clear_buffer_p = 0;
9507
9508 if (which == 0)
9509 this_one = 0, the_other = 1;
9510 else if (which > 0)
9511 this_one = 1, the_other = 0;
9512 else
9513 {
9514 this_one = 0, the_other = 1;
9515 clear_buffer_p = 1;
9516
9517 /* We need a fresh one in case the current echo buffer equals
9518 the one containing the last displayed echo area message. */
9519 if (!NILP (echo_area_buffer[this_one])
9520 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9521 echo_area_buffer[this_one] = Qnil;
9522 }
9523
9524 /* Choose a suitable buffer from echo_buffer[] is we don't
9525 have one. */
9526 if (NILP (echo_area_buffer[this_one]))
9527 {
9528 echo_area_buffer[this_one]
9529 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9530 ? echo_buffer[the_other]
9531 : echo_buffer[this_one]);
9532 clear_buffer_p = 1;
9533 }
9534
9535 buffer = echo_area_buffer[this_one];
9536
9537 /* Don't get confused by reusing the buffer used for echoing
9538 for a different purpose. */
9539 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9540 cancel_echoing ();
9541
9542 record_unwind_protect (unwind_with_echo_area_buffer,
9543 with_echo_area_buffer_unwind_data (w));
9544
9545 /* Make the echo area buffer current. Note that for display
9546 purposes, it is not necessary that the displayed window's buffer
9547 == current_buffer, except for text property lookup. So, let's
9548 only set that buffer temporarily here without doing a full
9549 Fset_window_buffer. We must also change w->pointm, though,
9550 because otherwise an assertions in unshow_buffer fails, and Emacs
9551 aborts. */
9552 set_buffer_internal_1 (XBUFFER (buffer));
9553 if (w)
9554 {
9555 w->buffer = buffer;
9556 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9557 }
9558
9559 BVAR (current_buffer, undo_list) = Qt;
9560 BVAR (current_buffer, read_only) = Qnil;
9561 specbind (Qinhibit_read_only, Qt);
9562 specbind (Qinhibit_modification_hooks, Qt);
9563
9564 if (clear_buffer_p && Z > BEG)
9565 del_range (BEG, Z);
9566
9567 xassert (BEGV >= BEG);
9568 xassert (ZV <= Z && ZV >= BEGV);
9569
9570 rc = fn (a1, a2, a3, a4);
9571
9572 xassert (BEGV >= BEG);
9573 xassert (ZV <= Z && ZV >= BEGV);
9574
9575 unbind_to (count, Qnil);
9576 return rc;
9577 }
9578
9579
9580 /* Save state that should be preserved around the call to the function
9581 FN called in with_echo_area_buffer. */
9582
9583 static Lisp_Object
9584 with_echo_area_buffer_unwind_data (struct window *w)
9585 {
9586 int i = 0;
9587 Lisp_Object vector, tmp;
9588
9589 /* Reduce consing by keeping one vector in
9590 Vwith_echo_area_save_vector. */
9591 vector = Vwith_echo_area_save_vector;
9592 Vwith_echo_area_save_vector = Qnil;
9593
9594 if (NILP (vector))
9595 vector = Fmake_vector (make_number (7), Qnil);
9596
9597 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9598 ASET (vector, i, Vdeactivate_mark); ++i;
9599 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9600
9601 if (w)
9602 {
9603 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9604 ASET (vector, i, w->buffer); ++i;
9605 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9606 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9607 }
9608 else
9609 {
9610 int end = i + 4;
9611 for (; i < end; ++i)
9612 ASET (vector, i, Qnil);
9613 }
9614
9615 xassert (i == ASIZE (vector));
9616 return vector;
9617 }
9618
9619
9620 /* Restore global state from VECTOR which was created by
9621 with_echo_area_buffer_unwind_data. */
9622
9623 static Lisp_Object
9624 unwind_with_echo_area_buffer (Lisp_Object vector)
9625 {
9626 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9627 Vdeactivate_mark = AREF (vector, 1);
9628 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9629
9630 if (WINDOWP (AREF (vector, 3)))
9631 {
9632 struct window *w;
9633 Lisp_Object buffer, charpos, bytepos;
9634
9635 w = XWINDOW (AREF (vector, 3));
9636 buffer = AREF (vector, 4);
9637 charpos = AREF (vector, 5);
9638 bytepos = AREF (vector, 6);
9639
9640 w->buffer = buffer;
9641 set_marker_both (w->pointm, buffer,
9642 XFASTINT (charpos), XFASTINT (bytepos));
9643 }
9644
9645 Vwith_echo_area_save_vector = vector;
9646 return Qnil;
9647 }
9648
9649
9650 /* Set up the echo area for use by print functions. MULTIBYTE_P
9651 non-zero means we will print multibyte. */
9652
9653 void
9654 setup_echo_area_for_printing (int multibyte_p)
9655 {
9656 /* If we can't find an echo area any more, exit. */
9657 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9658 Fkill_emacs (Qnil);
9659
9660 ensure_echo_area_buffers ();
9661
9662 if (!message_buf_print)
9663 {
9664 /* A message has been output since the last time we printed.
9665 Choose a fresh echo area buffer. */
9666 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9667 echo_area_buffer[0] = echo_buffer[1];
9668 else
9669 echo_area_buffer[0] = echo_buffer[0];
9670
9671 /* Switch to that buffer and clear it. */
9672 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9673 BVAR (current_buffer, truncate_lines) = Qnil;
9674
9675 if (Z > BEG)
9676 {
9677 int count = SPECPDL_INDEX ();
9678 specbind (Qinhibit_read_only, Qt);
9679 /* Note that undo recording is always disabled. */
9680 del_range (BEG, Z);
9681 unbind_to (count, Qnil);
9682 }
9683 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9684
9685 /* Set up the buffer for the multibyteness we need. */
9686 if (multibyte_p
9687 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9688 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9689
9690 /* Raise the frame containing the echo area. */
9691 if (minibuffer_auto_raise)
9692 {
9693 struct frame *sf = SELECTED_FRAME ();
9694 Lisp_Object mini_window;
9695 mini_window = FRAME_MINIBUF_WINDOW (sf);
9696 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9697 }
9698
9699 message_log_maybe_newline ();
9700 message_buf_print = 1;
9701 }
9702 else
9703 {
9704 if (NILP (echo_area_buffer[0]))
9705 {
9706 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9707 echo_area_buffer[0] = echo_buffer[1];
9708 else
9709 echo_area_buffer[0] = echo_buffer[0];
9710 }
9711
9712 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9713 {
9714 /* Someone switched buffers between print requests. */
9715 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9716 BVAR (current_buffer, truncate_lines) = Qnil;
9717 }
9718 }
9719 }
9720
9721
9722 /* Display an echo area message in window W. Value is non-zero if W's
9723 height is changed. If display_last_displayed_message_p is
9724 non-zero, display the message that was last displayed, otherwise
9725 display the current message. */
9726
9727 static int
9728 display_echo_area (struct window *w)
9729 {
9730 int i, no_message_p, window_height_changed_p, count;
9731
9732 /* Temporarily disable garbage collections while displaying the echo
9733 area. This is done because a GC can print a message itself.
9734 That message would modify the echo area buffer's contents while a
9735 redisplay of the buffer is going on, and seriously confuse
9736 redisplay. */
9737 count = inhibit_garbage_collection ();
9738
9739 /* If there is no message, we must call display_echo_area_1
9740 nevertheless because it resizes the window. But we will have to
9741 reset the echo_area_buffer in question to nil at the end because
9742 with_echo_area_buffer will sets it to an empty buffer. */
9743 i = display_last_displayed_message_p ? 1 : 0;
9744 no_message_p = NILP (echo_area_buffer[i]);
9745
9746 window_height_changed_p
9747 = with_echo_area_buffer (w, display_last_displayed_message_p,
9748 display_echo_area_1,
9749 (intptr_t) w, Qnil, 0, 0);
9750
9751 if (no_message_p)
9752 echo_area_buffer[i] = Qnil;
9753
9754 unbind_to (count, Qnil);
9755 return window_height_changed_p;
9756 }
9757
9758
9759 /* Helper for display_echo_area. Display the current buffer which
9760 contains the current echo area message in window W, a mini-window,
9761 a pointer to which is passed in A1. A2..A4 are currently not used.
9762 Change the height of W so that all of the message is displayed.
9763 Value is non-zero if height of W was changed. */
9764
9765 static int
9766 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9767 {
9768 intptr_t i1 = a1;
9769 struct window *w = (struct window *) i1;
9770 Lisp_Object window;
9771 struct text_pos start;
9772 int window_height_changed_p = 0;
9773
9774 /* Do this before displaying, so that we have a large enough glyph
9775 matrix for the display. If we can't get enough space for the
9776 whole text, display the last N lines. That works by setting w->start. */
9777 window_height_changed_p = resize_mini_window (w, 0);
9778
9779 /* Use the starting position chosen by resize_mini_window. */
9780 SET_TEXT_POS_FROM_MARKER (start, w->start);
9781
9782 /* Display. */
9783 clear_glyph_matrix (w->desired_matrix);
9784 XSETWINDOW (window, w);
9785 try_window (window, start, 0);
9786
9787 return window_height_changed_p;
9788 }
9789
9790
9791 /* Resize the echo area window to exactly the size needed for the
9792 currently displayed message, if there is one. If a mini-buffer
9793 is active, don't shrink it. */
9794
9795 void
9796 resize_echo_area_exactly (void)
9797 {
9798 if (BUFFERP (echo_area_buffer[0])
9799 && WINDOWP (echo_area_window))
9800 {
9801 struct window *w = XWINDOW (echo_area_window);
9802 int resized_p;
9803 Lisp_Object resize_exactly;
9804
9805 if (minibuf_level == 0)
9806 resize_exactly = Qt;
9807 else
9808 resize_exactly = Qnil;
9809
9810 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9811 (intptr_t) w, resize_exactly,
9812 0, 0);
9813 if (resized_p)
9814 {
9815 ++windows_or_buffers_changed;
9816 ++update_mode_lines;
9817 redisplay_internal ();
9818 }
9819 }
9820 }
9821
9822
9823 /* Callback function for with_echo_area_buffer, when used from
9824 resize_echo_area_exactly. A1 contains a pointer to the window to
9825 resize, EXACTLY non-nil means resize the mini-window exactly to the
9826 size of the text displayed. A3 and A4 are not used. Value is what
9827 resize_mini_window returns. */
9828
9829 static int
9830 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9831 {
9832 intptr_t i1 = a1;
9833 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9834 }
9835
9836
9837 /* Resize mini-window W to fit the size of its contents. EXACT_P
9838 means size the window exactly to the size needed. Otherwise, it's
9839 only enlarged until W's buffer is empty.
9840
9841 Set W->start to the right place to begin display. If the whole
9842 contents fit, start at the beginning. Otherwise, start so as
9843 to make the end of the contents appear. This is particularly
9844 important for y-or-n-p, but seems desirable generally.
9845
9846 Value is non-zero if the window height has been changed. */
9847
9848 int
9849 resize_mini_window (struct window *w, int exact_p)
9850 {
9851 struct frame *f = XFRAME (w->frame);
9852 int window_height_changed_p = 0;
9853
9854 xassert (MINI_WINDOW_P (w));
9855
9856 /* By default, start display at the beginning. */
9857 set_marker_both (w->start, w->buffer,
9858 BUF_BEGV (XBUFFER (w->buffer)),
9859 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9860
9861 /* Don't resize windows while redisplaying a window; it would
9862 confuse redisplay functions when the size of the window they are
9863 displaying changes from under them. Such a resizing can happen,
9864 for instance, when which-func prints a long message while
9865 we are running fontification-functions. We're running these
9866 functions with safe_call which binds inhibit-redisplay to t. */
9867 if (!NILP (Vinhibit_redisplay))
9868 return 0;
9869
9870 /* Nil means don't try to resize. */
9871 if (NILP (Vresize_mini_windows)
9872 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9873 return 0;
9874
9875 if (!FRAME_MINIBUF_ONLY_P (f))
9876 {
9877 struct it it;
9878 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9879 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9880 int height, max_height;
9881 int unit = FRAME_LINE_HEIGHT (f);
9882 struct text_pos start;
9883 struct buffer *old_current_buffer = NULL;
9884
9885 if (current_buffer != XBUFFER (w->buffer))
9886 {
9887 old_current_buffer = current_buffer;
9888 set_buffer_internal (XBUFFER (w->buffer));
9889 }
9890
9891 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9892
9893 /* Compute the max. number of lines specified by the user. */
9894 if (FLOATP (Vmax_mini_window_height))
9895 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9896 else if (INTEGERP (Vmax_mini_window_height))
9897 max_height = XINT (Vmax_mini_window_height);
9898 else
9899 max_height = total_height / 4;
9900
9901 /* Correct that max. height if it's bogus. */
9902 max_height = max (1, max_height);
9903 max_height = min (total_height, max_height);
9904
9905 /* Find out the height of the text in the window. */
9906 if (it.line_wrap == TRUNCATE)
9907 height = 1;
9908 else
9909 {
9910 last_height = 0;
9911 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9912 if (it.max_ascent == 0 && it.max_descent == 0)
9913 height = it.current_y + last_height;
9914 else
9915 height = it.current_y + it.max_ascent + it.max_descent;
9916 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9917 height = (height + unit - 1) / unit;
9918 }
9919
9920 /* Compute a suitable window start. */
9921 if (height > max_height)
9922 {
9923 height = max_height;
9924 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9925 move_it_vertically_backward (&it, (height - 1) * unit);
9926 start = it.current.pos;
9927 }
9928 else
9929 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9930 SET_MARKER_FROM_TEXT_POS (w->start, start);
9931
9932 if (EQ (Vresize_mini_windows, Qgrow_only))
9933 {
9934 /* Let it grow only, until we display an empty message, in which
9935 case the window shrinks again. */
9936 if (height > WINDOW_TOTAL_LINES (w))
9937 {
9938 int old_height = WINDOW_TOTAL_LINES (w);
9939 freeze_window_starts (f, 1);
9940 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9941 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9942 }
9943 else if (height < WINDOW_TOTAL_LINES (w)
9944 && (exact_p || BEGV == ZV))
9945 {
9946 int old_height = WINDOW_TOTAL_LINES (w);
9947 freeze_window_starts (f, 0);
9948 shrink_mini_window (w);
9949 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9950 }
9951 }
9952 else
9953 {
9954 /* Always resize to exact size needed. */
9955 if (height > WINDOW_TOTAL_LINES (w))
9956 {
9957 int old_height = WINDOW_TOTAL_LINES (w);
9958 freeze_window_starts (f, 1);
9959 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9960 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9961 }
9962 else if (height < WINDOW_TOTAL_LINES (w))
9963 {
9964 int old_height = WINDOW_TOTAL_LINES (w);
9965 freeze_window_starts (f, 0);
9966 shrink_mini_window (w);
9967
9968 if (height)
9969 {
9970 freeze_window_starts (f, 1);
9971 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9972 }
9973
9974 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9975 }
9976 }
9977
9978 if (old_current_buffer)
9979 set_buffer_internal (old_current_buffer);
9980 }
9981
9982 return window_height_changed_p;
9983 }
9984
9985
9986 /* Value is the current message, a string, or nil if there is no
9987 current message. */
9988
9989 Lisp_Object
9990 current_message (void)
9991 {
9992 Lisp_Object msg;
9993
9994 if (!BUFFERP (echo_area_buffer[0]))
9995 msg = Qnil;
9996 else
9997 {
9998 with_echo_area_buffer (0, 0, current_message_1,
9999 (intptr_t) &msg, Qnil, 0, 0);
10000 if (NILP (msg))
10001 echo_area_buffer[0] = Qnil;
10002 }
10003
10004 return msg;
10005 }
10006
10007
10008 static int
10009 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10010 {
10011 intptr_t i1 = a1;
10012 Lisp_Object *msg = (Lisp_Object *) i1;
10013
10014 if (Z > BEG)
10015 *msg = make_buffer_string (BEG, Z, 1);
10016 else
10017 *msg = Qnil;
10018 return 0;
10019 }
10020
10021
10022 /* Push the current message on Vmessage_stack for later restauration
10023 by restore_message. Value is non-zero if the current message isn't
10024 empty. This is a relatively infrequent operation, so it's not
10025 worth optimizing. */
10026
10027 int
10028 push_message (void)
10029 {
10030 Lisp_Object msg;
10031 msg = current_message ();
10032 Vmessage_stack = Fcons (msg, Vmessage_stack);
10033 return STRINGP (msg);
10034 }
10035
10036
10037 /* Restore message display from the top of Vmessage_stack. */
10038
10039 void
10040 restore_message (void)
10041 {
10042 Lisp_Object msg;
10043
10044 xassert (CONSP (Vmessage_stack));
10045 msg = XCAR (Vmessage_stack);
10046 if (STRINGP (msg))
10047 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10048 else
10049 message3_nolog (msg, 0, 0);
10050 }
10051
10052
10053 /* Handler for record_unwind_protect calling pop_message. */
10054
10055 Lisp_Object
10056 pop_message_unwind (Lisp_Object dummy)
10057 {
10058 pop_message ();
10059 return Qnil;
10060 }
10061
10062 /* Pop the top-most entry off Vmessage_stack. */
10063
10064 static void
10065 pop_message (void)
10066 {
10067 xassert (CONSP (Vmessage_stack));
10068 Vmessage_stack = XCDR (Vmessage_stack);
10069 }
10070
10071
10072 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10073 exits. If the stack is not empty, we have a missing pop_message
10074 somewhere. */
10075
10076 void
10077 check_message_stack (void)
10078 {
10079 if (!NILP (Vmessage_stack))
10080 abort ();
10081 }
10082
10083
10084 /* Truncate to NCHARS what will be displayed in the echo area the next
10085 time we display it---but don't redisplay it now. */
10086
10087 void
10088 truncate_echo_area (EMACS_INT nchars)
10089 {
10090 if (nchars == 0)
10091 echo_area_buffer[0] = Qnil;
10092 /* A null message buffer means that the frame hasn't really been
10093 initialized yet. Error messages get reported properly by
10094 cmd_error, so this must be just an informative message; toss it. */
10095 else if (!noninteractive
10096 && INTERACTIVE
10097 && !NILP (echo_area_buffer[0]))
10098 {
10099 struct frame *sf = SELECTED_FRAME ();
10100 if (FRAME_MESSAGE_BUF (sf))
10101 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10102 }
10103 }
10104
10105
10106 /* Helper function for truncate_echo_area. Truncate the current
10107 message to at most NCHARS characters. */
10108
10109 static int
10110 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10111 {
10112 if (BEG + nchars < Z)
10113 del_range (BEG + nchars, Z);
10114 if (Z == BEG)
10115 echo_area_buffer[0] = Qnil;
10116 return 0;
10117 }
10118
10119
10120 /* Set the current message to a substring of S or STRING.
10121
10122 If STRING is a Lisp string, set the message to the first NBYTES
10123 bytes from STRING. NBYTES zero means use the whole string. If
10124 STRING is multibyte, the message will be displayed multibyte.
10125
10126 If S is not null, set the message to the first LEN bytes of S. LEN
10127 zero means use the whole string. MULTIBYTE_P non-zero means S is
10128 multibyte. Display the message multibyte in that case.
10129
10130 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10131 to t before calling set_message_1 (which calls insert).
10132 */
10133
10134 static void
10135 set_message (const char *s, Lisp_Object string,
10136 EMACS_INT nbytes, int multibyte_p)
10137 {
10138 message_enable_multibyte
10139 = ((s && multibyte_p)
10140 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10141
10142 with_echo_area_buffer (0, -1, set_message_1,
10143 (intptr_t) s, string, nbytes, multibyte_p);
10144 message_buf_print = 0;
10145 help_echo_showing_p = 0;
10146 }
10147
10148
10149 /* Helper function for set_message. Arguments have the same meaning
10150 as there, with A1 corresponding to S and A2 corresponding to STRING
10151 This function is called with the echo area buffer being
10152 current. */
10153
10154 static int
10155 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10156 {
10157 intptr_t i1 = a1;
10158 const char *s = (const char *) i1;
10159 const unsigned char *msg = (const unsigned char *) s;
10160 Lisp_Object string = a2;
10161
10162 /* Change multibyteness of the echo buffer appropriately. */
10163 if (message_enable_multibyte
10164 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10165 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10166
10167 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10168 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10169 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10170
10171 /* Insert new message at BEG. */
10172 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10173
10174 if (STRINGP (string))
10175 {
10176 EMACS_INT nchars;
10177
10178 if (nbytes == 0)
10179 nbytes = SBYTES (string);
10180 nchars = string_byte_to_char (string, nbytes);
10181
10182 /* This function takes care of single/multibyte conversion. We
10183 just have to ensure that the echo area buffer has the right
10184 setting of enable_multibyte_characters. */
10185 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10186 }
10187 else if (s)
10188 {
10189 if (nbytes == 0)
10190 nbytes = strlen (s);
10191
10192 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10193 {
10194 /* Convert from multi-byte to single-byte. */
10195 EMACS_INT i;
10196 int c, n;
10197 char work[1];
10198
10199 /* Convert a multibyte string to single-byte. */
10200 for (i = 0; i < nbytes; i += n)
10201 {
10202 c = string_char_and_length (msg + i, &n);
10203 work[0] = (ASCII_CHAR_P (c)
10204 ? c
10205 : multibyte_char_to_unibyte (c));
10206 insert_1_both (work, 1, 1, 1, 0, 0);
10207 }
10208 }
10209 else if (!multibyte_p
10210 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10211 {
10212 /* Convert from single-byte to multi-byte. */
10213 EMACS_INT i;
10214 int c, n;
10215 unsigned char str[MAX_MULTIBYTE_LENGTH];
10216
10217 /* Convert a single-byte string to multibyte. */
10218 for (i = 0; i < nbytes; i++)
10219 {
10220 c = msg[i];
10221 MAKE_CHAR_MULTIBYTE (c);
10222 n = CHAR_STRING (c, str);
10223 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10224 }
10225 }
10226 else
10227 insert_1 (s, nbytes, 1, 0, 0);
10228 }
10229
10230 return 0;
10231 }
10232
10233
10234 /* Clear messages. CURRENT_P non-zero means clear the current
10235 message. LAST_DISPLAYED_P non-zero means clear the message
10236 last displayed. */
10237
10238 void
10239 clear_message (int current_p, int last_displayed_p)
10240 {
10241 if (current_p)
10242 {
10243 echo_area_buffer[0] = Qnil;
10244 message_cleared_p = 1;
10245 }
10246
10247 if (last_displayed_p)
10248 echo_area_buffer[1] = Qnil;
10249
10250 message_buf_print = 0;
10251 }
10252
10253 /* Clear garbaged frames.
10254
10255 This function is used where the old redisplay called
10256 redraw_garbaged_frames which in turn called redraw_frame which in
10257 turn called clear_frame. The call to clear_frame was a source of
10258 flickering. I believe a clear_frame is not necessary. It should
10259 suffice in the new redisplay to invalidate all current matrices,
10260 and ensure a complete redisplay of all windows. */
10261
10262 static void
10263 clear_garbaged_frames (void)
10264 {
10265 if (frame_garbaged)
10266 {
10267 Lisp_Object tail, frame;
10268 int changed_count = 0;
10269
10270 FOR_EACH_FRAME (tail, frame)
10271 {
10272 struct frame *f = XFRAME (frame);
10273
10274 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10275 {
10276 if (f->resized_p)
10277 {
10278 Fredraw_frame (frame);
10279 f->force_flush_display_p = 1;
10280 }
10281 clear_current_matrices (f);
10282 changed_count++;
10283 f->garbaged = 0;
10284 f->resized_p = 0;
10285 }
10286 }
10287
10288 frame_garbaged = 0;
10289 if (changed_count)
10290 ++windows_or_buffers_changed;
10291 }
10292 }
10293
10294
10295 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10296 is non-zero update selected_frame. Value is non-zero if the
10297 mini-windows height has been changed. */
10298
10299 static int
10300 echo_area_display (int update_frame_p)
10301 {
10302 Lisp_Object mini_window;
10303 struct window *w;
10304 struct frame *f;
10305 int window_height_changed_p = 0;
10306 struct frame *sf = SELECTED_FRAME ();
10307
10308 mini_window = FRAME_MINIBUF_WINDOW (sf);
10309 w = XWINDOW (mini_window);
10310 f = XFRAME (WINDOW_FRAME (w));
10311
10312 /* Don't display if frame is invisible or not yet initialized. */
10313 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10314 return 0;
10315
10316 #ifdef HAVE_WINDOW_SYSTEM
10317 /* When Emacs starts, selected_frame may be the initial terminal
10318 frame. If we let this through, a message would be displayed on
10319 the terminal. */
10320 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10321 return 0;
10322 #endif /* HAVE_WINDOW_SYSTEM */
10323
10324 /* Redraw garbaged frames. */
10325 if (frame_garbaged)
10326 clear_garbaged_frames ();
10327
10328 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10329 {
10330 echo_area_window = mini_window;
10331 window_height_changed_p = display_echo_area (w);
10332 w->must_be_updated_p = 1;
10333
10334 /* Update the display, unless called from redisplay_internal.
10335 Also don't update the screen during redisplay itself. The
10336 update will happen at the end of redisplay, and an update
10337 here could cause confusion. */
10338 if (update_frame_p && !redisplaying_p)
10339 {
10340 int n = 0;
10341
10342 /* If the display update has been interrupted by pending
10343 input, update mode lines in the frame. Due to the
10344 pending input, it might have been that redisplay hasn't
10345 been called, so that mode lines above the echo area are
10346 garbaged. This looks odd, so we prevent it here. */
10347 if (!display_completed)
10348 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10349
10350 if (window_height_changed_p
10351 /* Don't do this if Emacs is shutting down. Redisplay
10352 needs to run hooks. */
10353 && !NILP (Vrun_hooks))
10354 {
10355 /* Must update other windows. Likewise as in other
10356 cases, don't let this update be interrupted by
10357 pending input. */
10358 int count = SPECPDL_INDEX ();
10359 specbind (Qredisplay_dont_pause, Qt);
10360 windows_or_buffers_changed = 1;
10361 redisplay_internal ();
10362 unbind_to (count, Qnil);
10363 }
10364 else if (FRAME_WINDOW_P (f) && n == 0)
10365 {
10366 /* Window configuration is the same as before.
10367 Can do with a display update of the echo area,
10368 unless we displayed some mode lines. */
10369 update_single_window (w, 1);
10370 FRAME_RIF (f)->flush_display (f);
10371 }
10372 else
10373 update_frame (f, 1, 1);
10374
10375 /* If cursor is in the echo area, make sure that the next
10376 redisplay displays the minibuffer, so that the cursor will
10377 be replaced with what the minibuffer wants. */
10378 if (cursor_in_echo_area)
10379 ++windows_or_buffers_changed;
10380 }
10381 }
10382 else if (!EQ (mini_window, selected_window))
10383 windows_or_buffers_changed++;
10384
10385 /* Last displayed message is now the current message. */
10386 echo_area_buffer[1] = echo_area_buffer[0];
10387 /* Inform read_char that we're not echoing. */
10388 echo_message_buffer = Qnil;
10389
10390 /* Prevent redisplay optimization in redisplay_internal by resetting
10391 this_line_start_pos. This is done because the mini-buffer now
10392 displays the message instead of its buffer text. */
10393 if (EQ (mini_window, selected_window))
10394 CHARPOS (this_line_start_pos) = 0;
10395
10396 return window_height_changed_p;
10397 }
10398
10399
10400 \f
10401 /***********************************************************************
10402 Mode Lines and Frame Titles
10403 ***********************************************************************/
10404
10405 /* A buffer for constructing non-propertized mode-line strings and
10406 frame titles in it; allocated from the heap in init_xdisp and
10407 resized as needed in store_mode_line_noprop_char. */
10408
10409 static char *mode_line_noprop_buf;
10410
10411 /* The buffer's end, and a current output position in it. */
10412
10413 static char *mode_line_noprop_buf_end;
10414 static char *mode_line_noprop_ptr;
10415
10416 #define MODE_LINE_NOPROP_LEN(start) \
10417 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10418
10419 static enum {
10420 MODE_LINE_DISPLAY = 0,
10421 MODE_LINE_TITLE,
10422 MODE_LINE_NOPROP,
10423 MODE_LINE_STRING
10424 } mode_line_target;
10425
10426 /* Alist that caches the results of :propertize.
10427 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10428 static Lisp_Object mode_line_proptrans_alist;
10429
10430 /* List of strings making up the mode-line. */
10431 static Lisp_Object mode_line_string_list;
10432
10433 /* Base face property when building propertized mode line string. */
10434 static Lisp_Object mode_line_string_face;
10435 static Lisp_Object mode_line_string_face_prop;
10436
10437
10438 /* Unwind data for mode line strings */
10439
10440 static Lisp_Object Vmode_line_unwind_vector;
10441
10442 static Lisp_Object
10443 format_mode_line_unwind_data (struct buffer *obuf,
10444 Lisp_Object owin,
10445 int save_proptrans)
10446 {
10447 Lisp_Object vector, tmp;
10448
10449 /* Reduce consing by keeping one vector in
10450 Vwith_echo_area_save_vector. */
10451 vector = Vmode_line_unwind_vector;
10452 Vmode_line_unwind_vector = Qnil;
10453
10454 if (NILP (vector))
10455 vector = Fmake_vector (make_number (8), Qnil);
10456
10457 ASET (vector, 0, make_number (mode_line_target));
10458 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10459 ASET (vector, 2, mode_line_string_list);
10460 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10461 ASET (vector, 4, mode_line_string_face);
10462 ASET (vector, 5, mode_line_string_face_prop);
10463
10464 if (obuf)
10465 XSETBUFFER (tmp, obuf);
10466 else
10467 tmp = Qnil;
10468 ASET (vector, 6, tmp);
10469 ASET (vector, 7, owin);
10470
10471 return vector;
10472 }
10473
10474 static Lisp_Object
10475 unwind_format_mode_line (Lisp_Object vector)
10476 {
10477 mode_line_target = XINT (AREF (vector, 0));
10478 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10479 mode_line_string_list = AREF (vector, 2);
10480 if (! EQ (AREF (vector, 3), Qt))
10481 mode_line_proptrans_alist = AREF (vector, 3);
10482 mode_line_string_face = AREF (vector, 4);
10483 mode_line_string_face_prop = AREF (vector, 5);
10484
10485 if (!NILP (AREF (vector, 7)))
10486 /* Select window before buffer, since it may change the buffer. */
10487 Fselect_window (AREF (vector, 7), Qt);
10488
10489 if (!NILP (AREF (vector, 6)))
10490 {
10491 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10492 ASET (vector, 6, Qnil);
10493 }
10494
10495 Vmode_line_unwind_vector = vector;
10496 return Qnil;
10497 }
10498
10499
10500 /* Store a single character C for the frame title in mode_line_noprop_buf.
10501 Re-allocate mode_line_noprop_buf if necessary. */
10502
10503 static void
10504 store_mode_line_noprop_char (char c)
10505 {
10506 /* If output position has reached the end of the allocated buffer,
10507 increase the buffer's size. */
10508 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10509 {
10510 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10511 ptrdiff_t size = len;
10512 mode_line_noprop_buf =
10513 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10514 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10515 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10516 }
10517
10518 *mode_line_noprop_ptr++ = c;
10519 }
10520
10521
10522 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10523 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10524 characters that yield more columns than PRECISION; PRECISION <= 0
10525 means copy the whole string. Pad with spaces until FIELD_WIDTH
10526 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10527 pad. Called from display_mode_element when it is used to build a
10528 frame title. */
10529
10530 static int
10531 store_mode_line_noprop (const char *string, int field_width, int precision)
10532 {
10533 const unsigned char *str = (const unsigned char *) string;
10534 int n = 0;
10535 EMACS_INT dummy, nbytes;
10536
10537 /* Copy at most PRECISION chars from STR. */
10538 nbytes = strlen (string);
10539 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10540 while (nbytes--)
10541 store_mode_line_noprop_char (*str++);
10542
10543 /* Fill up with spaces until FIELD_WIDTH reached. */
10544 while (field_width > 0
10545 && n < field_width)
10546 {
10547 store_mode_line_noprop_char (' ');
10548 ++n;
10549 }
10550
10551 return n;
10552 }
10553
10554 /***********************************************************************
10555 Frame Titles
10556 ***********************************************************************/
10557
10558 #ifdef HAVE_WINDOW_SYSTEM
10559
10560 /* Set the title of FRAME, if it has changed. The title format is
10561 Vicon_title_format if FRAME is iconified, otherwise it is
10562 frame_title_format. */
10563
10564 static void
10565 x_consider_frame_title (Lisp_Object frame)
10566 {
10567 struct frame *f = XFRAME (frame);
10568
10569 if (FRAME_WINDOW_P (f)
10570 || FRAME_MINIBUF_ONLY_P (f)
10571 || f->explicit_name)
10572 {
10573 /* Do we have more than one visible frame on this X display? */
10574 Lisp_Object tail;
10575 Lisp_Object fmt;
10576 ptrdiff_t title_start;
10577 char *title;
10578 ptrdiff_t len;
10579 struct it it;
10580 int count = SPECPDL_INDEX ();
10581
10582 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10583 {
10584 Lisp_Object other_frame = XCAR (tail);
10585 struct frame *tf = XFRAME (other_frame);
10586
10587 if (tf != f
10588 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10589 && !FRAME_MINIBUF_ONLY_P (tf)
10590 && !EQ (other_frame, tip_frame)
10591 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10592 break;
10593 }
10594
10595 /* Set global variable indicating that multiple frames exist. */
10596 multiple_frames = CONSP (tail);
10597
10598 /* Switch to the buffer of selected window of the frame. Set up
10599 mode_line_target so that display_mode_element will output into
10600 mode_line_noprop_buf; then display the title. */
10601 record_unwind_protect (unwind_format_mode_line,
10602 format_mode_line_unwind_data
10603 (current_buffer, selected_window, 0));
10604
10605 Fselect_window (f->selected_window, Qt);
10606 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10607 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10608
10609 mode_line_target = MODE_LINE_TITLE;
10610 title_start = MODE_LINE_NOPROP_LEN (0);
10611 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10612 NULL, DEFAULT_FACE_ID);
10613 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10614 len = MODE_LINE_NOPROP_LEN (title_start);
10615 title = mode_line_noprop_buf + title_start;
10616 unbind_to (count, Qnil);
10617
10618 /* Set the title only if it's changed. This avoids consing in
10619 the common case where it hasn't. (If it turns out that we've
10620 already wasted too much time by walking through the list with
10621 display_mode_element, then we might need to optimize at a
10622 higher level than this.) */
10623 if (! STRINGP (f->name)
10624 || SBYTES (f->name) != len
10625 || memcmp (title, SDATA (f->name), len) != 0)
10626 x_implicitly_set_name (f, make_string (title, len), Qnil);
10627 }
10628 }
10629
10630 #endif /* not HAVE_WINDOW_SYSTEM */
10631
10632
10633
10634 \f
10635 /***********************************************************************
10636 Menu Bars
10637 ***********************************************************************/
10638
10639
10640 /* Prepare for redisplay by updating menu-bar item lists when
10641 appropriate. This can call eval. */
10642
10643 void
10644 prepare_menu_bars (void)
10645 {
10646 int all_windows;
10647 struct gcpro gcpro1, gcpro2;
10648 struct frame *f;
10649 Lisp_Object tooltip_frame;
10650
10651 #ifdef HAVE_WINDOW_SYSTEM
10652 tooltip_frame = tip_frame;
10653 #else
10654 tooltip_frame = Qnil;
10655 #endif
10656
10657 /* Update all frame titles based on their buffer names, etc. We do
10658 this before the menu bars so that the buffer-menu will show the
10659 up-to-date frame titles. */
10660 #ifdef HAVE_WINDOW_SYSTEM
10661 if (windows_or_buffers_changed || update_mode_lines)
10662 {
10663 Lisp_Object tail, frame;
10664
10665 FOR_EACH_FRAME (tail, frame)
10666 {
10667 f = XFRAME (frame);
10668 if (!EQ (frame, tooltip_frame)
10669 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10670 x_consider_frame_title (frame);
10671 }
10672 }
10673 #endif /* HAVE_WINDOW_SYSTEM */
10674
10675 /* Update the menu bar item lists, if appropriate. This has to be
10676 done before any actual redisplay or generation of display lines. */
10677 all_windows = (update_mode_lines
10678 || buffer_shared > 1
10679 || windows_or_buffers_changed);
10680 if (all_windows)
10681 {
10682 Lisp_Object tail, frame;
10683 int count = SPECPDL_INDEX ();
10684 /* 1 means that update_menu_bar has run its hooks
10685 so any further calls to update_menu_bar shouldn't do so again. */
10686 int menu_bar_hooks_run = 0;
10687
10688 record_unwind_save_match_data ();
10689
10690 FOR_EACH_FRAME (tail, frame)
10691 {
10692 f = XFRAME (frame);
10693
10694 /* Ignore tooltip frame. */
10695 if (EQ (frame, tooltip_frame))
10696 continue;
10697
10698 /* If a window on this frame changed size, report that to
10699 the user and clear the size-change flag. */
10700 if (FRAME_WINDOW_SIZES_CHANGED (f))
10701 {
10702 Lisp_Object functions;
10703
10704 /* Clear flag first in case we get an error below. */
10705 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10706 functions = Vwindow_size_change_functions;
10707 GCPRO2 (tail, functions);
10708
10709 while (CONSP (functions))
10710 {
10711 if (!EQ (XCAR (functions), Qt))
10712 call1 (XCAR (functions), frame);
10713 functions = XCDR (functions);
10714 }
10715 UNGCPRO;
10716 }
10717
10718 GCPRO1 (tail);
10719 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10720 #ifdef HAVE_WINDOW_SYSTEM
10721 update_tool_bar (f, 0);
10722 #endif
10723 #ifdef HAVE_NS
10724 if (windows_or_buffers_changed
10725 && FRAME_NS_P (f))
10726 ns_set_doc_edited (f, Fbuffer_modified_p
10727 (XWINDOW (f->selected_window)->buffer));
10728 #endif
10729 UNGCPRO;
10730 }
10731
10732 unbind_to (count, Qnil);
10733 }
10734 else
10735 {
10736 struct frame *sf = SELECTED_FRAME ();
10737 update_menu_bar (sf, 1, 0);
10738 #ifdef HAVE_WINDOW_SYSTEM
10739 update_tool_bar (sf, 1);
10740 #endif
10741 }
10742 }
10743
10744
10745 /* Update the menu bar item list for frame F. This has to be done
10746 before we start to fill in any display lines, because it can call
10747 eval.
10748
10749 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10750
10751 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10752 already ran the menu bar hooks for this redisplay, so there
10753 is no need to run them again. The return value is the
10754 updated value of this flag, to pass to the next call. */
10755
10756 static int
10757 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10758 {
10759 Lisp_Object window;
10760 register struct window *w;
10761
10762 /* If called recursively during a menu update, do nothing. This can
10763 happen when, for instance, an activate-menubar-hook causes a
10764 redisplay. */
10765 if (inhibit_menubar_update)
10766 return hooks_run;
10767
10768 window = FRAME_SELECTED_WINDOW (f);
10769 w = XWINDOW (window);
10770
10771 if (FRAME_WINDOW_P (f)
10772 ?
10773 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10774 || defined (HAVE_NS) || defined (USE_GTK)
10775 FRAME_EXTERNAL_MENU_BAR (f)
10776 #else
10777 FRAME_MENU_BAR_LINES (f) > 0
10778 #endif
10779 : FRAME_MENU_BAR_LINES (f) > 0)
10780 {
10781 /* If the user has switched buffers or windows, we need to
10782 recompute to reflect the new bindings. But we'll
10783 recompute when update_mode_lines is set too; that means
10784 that people can use force-mode-line-update to request
10785 that the menu bar be recomputed. The adverse effect on
10786 the rest of the redisplay algorithm is about the same as
10787 windows_or_buffers_changed anyway. */
10788 if (windows_or_buffers_changed
10789 /* This used to test w->update_mode_line, but we believe
10790 there is no need to recompute the menu in that case. */
10791 || update_mode_lines
10792 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10793 < BUF_MODIFF (XBUFFER (w->buffer)))
10794 != !NILP (w->last_had_star))
10795 || ((!NILP (Vtransient_mark_mode)
10796 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10797 != !NILP (w->region_showing)))
10798 {
10799 struct buffer *prev = current_buffer;
10800 int count = SPECPDL_INDEX ();
10801
10802 specbind (Qinhibit_menubar_update, Qt);
10803
10804 set_buffer_internal_1 (XBUFFER (w->buffer));
10805 if (save_match_data)
10806 record_unwind_save_match_data ();
10807 if (NILP (Voverriding_local_map_menu_flag))
10808 {
10809 specbind (Qoverriding_terminal_local_map, Qnil);
10810 specbind (Qoverriding_local_map, Qnil);
10811 }
10812
10813 if (!hooks_run)
10814 {
10815 /* Run the Lucid hook. */
10816 safe_run_hooks (Qactivate_menubar_hook);
10817
10818 /* If it has changed current-menubar from previous value,
10819 really recompute the menu-bar from the value. */
10820 if (! NILP (Vlucid_menu_bar_dirty_flag))
10821 call0 (Qrecompute_lucid_menubar);
10822
10823 safe_run_hooks (Qmenu_bar_update_hook);
10824
10825 hooks_run = 1;
10826 }
10827
10828 XSETFRAME (Vmenu_updating_frame, f);
10829 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10830
10831 /* Redisplay the menu bar in case we changed it. */
10832 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10833 || defined (HAVE_NS) || defined (USE_GTK)
10834 if (FRAME_WINDOW_P (f))
10835 {
10836 #if defined (HAVE_NS)
10837 /* All frames on Mac OS share the same menubar. So only
10838 the selected frame should be allowed to set it. */
10839 if (f == SELECTED_FRAME ())
10840 #endif
10841 set_frame_menubar (f, 0, 0);
10842 }
10843 else
10844 /* On a terminal screen, the menu bar is an ordinary screen
10845 line, and this makes it get updated. */
10846 w->update_mode_line = Qt;
10847 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10848 /* In the non-toolkit version, the menu bar is an ordinary screen
10849 line, and this makes it get updated. */
10850 w->update_mode_line = Qt;
10851 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10852
10853 unbind_to (count, Qnil);
10854 set_buffer_internal_1 (prev);
10855 }
10856 }
10857
10858 return hooks_run;
10859 }
10860
10861
10862 \f
10863 /***********************************************************************
10864 Output Cursor
10865 ***********************************************************************/
10866
10867 #ifdef HAVE_WINDOW_SYSTEM
10868
10869 /* EXPORT:
10870 Nominal cursor position -- where to draw output.
10871 HPOS and VPOS are window relative glyph matrix coordinates.
10872 X and Y are window relative pixel coordinates. */
10873
10874 struct cursor_pos output_cursor;
10875
10876
10877 /* EXPORT:
10878 Set the global variable output_cursor to CURSOR. All cursor
10879 positions are relative to updated_window. */
10880
10881 void
10882 set_output_cursor (struct cursor_pos *cursor)
10883 {
10884 output_cursor.hpos = cursor->hpos;
10885 output_cursor.vpos = cursor->vpos;
10886 output_cursor.x = cursor->x;
10887 output_cursor.y = cursor->y;
10888 }
10889
10890
10891 /* EXPORT for RIF:
10892 Set a nominal cursor position.
10893
10894 HPOS and VPOS are column/row positions in a window glyph matrix. X
10895 and Y are window text area relative pixel positions.
10896
10897 If this is done during an update, updated_window will contain the
10898 window that is being updated and the position is the future output
10899 cursor position for that window. If updated_window is null, use
10900 selected_window and display the cursor at the given position. */
10901
10902 void
10903 x_cursor_to (int vpos, int hpos, int y, int x)
10904 {
10905 struct window *w;
10906
10907 /* If updated_window is not set, work on selected_window. */
10908 if (updated_window)
10909 w = updated_window;
10910 else
10911 w = XWINDOW (selected_window);
10912
10913 /* Set the output cursor. */
10914 output_cursor.hpos = hpos;
10915 output_cursor.vpos = vpos;
10916 output_cursor.x = x;
10917 output_cursor.y = y;
10918
10919 /* If not called as part of an update, really display the cursor.
10920 This will also set the cursor position of W. */
10921 if (updated_window == NULL)
10922 {
10923 BLOCK_INPUT;
10924 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10925 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10926 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10927 UNBLOCK_INPUT;
10928 }
10929 }
10930
10931 #endif /* HAVE_WINDOW_SYSTEM */
10932
10933 \f
10934 /***********************************************************************
10935 Tool-bars
10936 ***********************************************************************/
10937
10938 #ifdef HAVE_WINDOW_SYSTEM
10939
10940 /* Where the mouse was last time we reported a mouse event. */
10941
10942 FRAME_PTR last_mouse_frame;
10943
10944 /* Tool-bar item index of the item on which a mouse button was pressed
10945 or -1. */
10946
10947 int last_tool_bar_item;
10948
10949
10950 static Lisp_Object
10951 update_tool_bar_unwind (Lisp_Object frame)
10952 {
10953 selected_frame = frame;
10954 return Qnil;
10955 }
10956
10957 /* Update the tool-bar item list for frame F. This has to be done
10958 before we start to fill in any display lines. Called from
10959 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10960 and restore it here. */
10961
10962 static void
10963 update_tool_bar (struct frame *f, int save_match_data)
10964 {
10965 #if defined (USE_GTK) || defined (HAVE_NS)
10966 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10967 #else
10968 int do_update = WINDOWP (f->tool_bar_window)
10969 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10970 #endif
10971
10972 if (do_update)
10973 {
10974 Lisp_Object window;
10975 struct window *w;
10976
10977 window = FRAME_SELECTED_WINDOW (f);
10978 w = XWINDOW (window);
10979
10980 /* If the user has switched buffers or windows, we need to
10981 recompute to reflect the new bindings. But we'll
10982 recompute when update_mode_lines is set too; that means
10983 that people can use force-mode-line-update to request
10984 that the menu bar be recomputed. The adverse effect on
10985 the rest of the redisplay algorithm is about the same as
10986 windows_or_buffers_changed anyway. */
10987 if (windows_or_buffers_changed
10988 || !NILP (w->update_mode_line)
10989 || update_mode_lines
10990 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10991 < BUF_MODIFF (XBUFFER (w->buffer)))
10992 != !NILP (w->last_had_star))
10993 || ((!NILP (Vtransient_mark_mode)
10994 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10995 != !NILP (w->region_showing)))
10996 {
10997 struct buffer *prev = current_buffer;
10998 int count = SPECPDL_INDEX ();
10999 Lisp_Object frame, new_tool_bar;
11000 int new_n_tool_bar;
11001 struct gcpro gcpro1;
11002
11003 /* Set current_buffer to the buffer of the selected
11004 window of the frame, so that we get the right local
11005 keymaps. */
11006 set_buffer_internal_1 (XBUFFER (w->buffer));
11007
11008 /* Save match data, if we must. */
11009 if (save_match_data)
11010 record_unwind_save_match_data ();
11011
11012 /* Make sure that we don't accidentally use bogus keymaps. */
11013 if (NILP (Voverriding_local_map_menu_flag))
11014 {
11015 specbind (Qoverriding_terminal_local_map, Qnil);
11016 specbind (Qoverriding_local_map, Qnil);
11017 }
11018
11019 GCPRO1 (new_tool_bar);
11020
11021 /* We must temporarily set the selected frame to this frame
11022 before calling tool_bar_items, because the calculation of
11023 the tool-bar keymap uses the selected frame (see
11024 `tool-bar-make-keymap' in tool-bar.el). */
11025 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11026 XSETFRAME (frame, f);
11027 selected_frame = frame;
11028
11029 /* Build desired tool-bar items from keymaps. */
11030 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11031 &new_n_tool_bar);
11032
11033 /* Redisplay the tool-bar if we changed it. */
11034 if (new_n_tool_bar != f->n_tool_bar_items
11035 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11036 {
11037 /* Redisplay that happens asynchronously due to an expose event
11038 may access f->tool_bar_items. Make sure we update both
11039 variables within BLOCK_INPUT so no such event interrupts. */
11040 BLOCK_INPUT;
11041 f->tool_bar_items = new_tool_bar;
11042 f->n_tool_bar_items = new_n_tool_bar;
11043 w->update_mode_line = Qt;
11044 UNBLOCK_INPUT;
11045 }
11046
11047 UNGCPRO;
11048
11049 unbind_to (count, Qnil);
11050 set_buffer_internal_1 (prev);
11051 }
11052 }
11053 }
11054
11055
11056 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11057 F's desired tool-bar contents. F->tool_bar_items must have
11058 been set up previously by calling prepare_menu_bars. */
11059
11060 static void
11061 build_desired_tool_bar_string (struct frame *f)
11062 {
11063 int i, size, size_needed;
11064 struct gcpro gcpro1, gcpro2, gcpro3;
11065 Lisp_Object image, plist, props;
11066
11067 image = plist = props = Qnil;
11068 GCPRO3 (image, plist, props);
11069
11070 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11071 Otherwise, make a new string. */
11072
11073 /* The size of the string we might be able to reuse. */
11074 size = (STRINGP (f->desired_tool_bar_string)
11075 ? SCHARS (f->desired_tool_bar_string)
11076 : 0);
11077
11078 /* We need one space in the string for each image. */
11079 size_needed = f->n_tool_bar_items;
11080
11081 /* Reuse f->desired_tool_bar_string, if possible. */
11082 if (size < size_needed || NILP (f->desired_tool_bar_string))
11083 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11084 make_number (' '));
11085 else
11086 {
11087 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11088 Fremove_text_properties (make_number (0), make_number (size),
11089 props, f->desired_tool_bar_string);
11090 }
11091
11092 /* Put a `display' property on the string for the images to display,
11093 put a `menu_item' property on tool-bar items with a value that
11094 is the index of the item in F's tool-bar item vector. */
11095 for (i = 0; i < f->n_tool_bar_items; ++i)
11096 {
11097 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11098
11099 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11100 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11101 int hmargin, vmargin, relief, idx, end;
11102
11103 /* If image is a vector, choose the image according to the
11104 button state. */
11105 image = PROP (TOOL_BAR_ITEM_IMAGES);
11106 if (VECTORP (image))
11107 {
11108 if (enabled_p)
11109 idx = (selected_p
11110 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11111 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11112 else
11113 idx = (selected_p
11114 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11115 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11116
11117 xassert (ASIZE (image) >= idx);
11118 image = AREF (image, idx);
11119 }
11120 else
11121 idx = -1;
11122
11123 /* Ignore invalid image specifications. */
11124 if (!valid_image_p (image))
11125 continue;
11126
11127 /* Display the tool-bar button pressed, or depressed. */
11128 plist = Fcopy_sequence (XCDR (image));
11129
11130 /* Compute margin and relief to draw. */
11131 relief = (tool_bar_button_relief >= 0
11132 ? tool_bar_button_relief
11133 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11134 hmargin = vmargin = relief;
11135
11136 if (INTEGERP (Vtool_bar_button_margin)
11137 && XINT (Vtool_bar_button_margin) > 0)
11138 {
11139 hmargin += XFASTINT (Vtool_bar_button_margin);
11140 vmargin += XFASTINT (Vtool_bar_button_margin);
11141 }
11142 else if (CONSP (Vtool_bar_button_margin))
11143 {
11144 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11145 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11146 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11147
11148 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11149 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11150 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11151 }
11152
11153 if (auto_raise_tool_bar_buttons_p)
11154 {
11155 /* Add a `:relief' property to the image spec if the item is
11156 selected. */
11157 if (selected_p)
11158 {
11159 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11160 hmargin -= relief;
11161 vmargin -= relief;
11162 }
11163 }
11164 else
11165 {
11166 /* If image is selected, display it pressed, i.e. with a
11167 negative relief. If it's not selected, display it with a
11168 raised relief. */
11169 plist = Fplist_put (plist, QCrelief,
11170 (selected_p
11171 ? make_number (-relief)
11172 : make_number (relief)));
11173 hmargin -= relief;
11174 vmargin -= relief;
11175 }
11176
11177 /* Put a margin around the image. */
11178 if (hmargin || vmargin)
11179 {
11180 if (hmargin == vmargin)
11181 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11182 else
11183 plist = Fplist_put (plist, QCmargin,
11184 Fcons (make_number (hmargin),
11185 make_number (vmargin)));
11186 }
11187
11188 /* If button is not enabled, and we don't have special images
11189 for the disabled state, make the image appear disabled by
11190 applying an appropriate algorithm to it. */
11191 if (!enabled_p && idx < 0)
11192 plist = Fplist_put (plist, QCconversion, Qdisabled);
11193
11194 /* Put a `display' text property on the string for the image to
11195 display. Put a `menu-item' property on the string that gives
11196 the start of this item's properties in the tool-bar items
11197 vector. */
11198 image = Fcons (Qimage, plist);
11199 props = list4 (Qdisplay, image,
11200 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11201
11202 /* Let the last image hide all remaining spaces in the tool bar
11203 string. The string can be longer than needed when we reuse a
11204 previous string. */
11205 if (i + 1 == f->n_tool_bar_items)
11206 end = SCHARS (f->desired_tool_bar_string);
11207 else
11208 end = i + 1;
11209 Fadd_text_properties (make_number (i), make_number (end),
11210 props, f->desired_tool_bar_string);
11211 #undef PROP
11212 }
11213
11214 UNGCPRO;
11215 }
11216
11217
11218 /* Display one line of the tool-bar of frame IT->f.
11219
11220 HEIGHT specifies the desired height of the tool-bar line.
11221 If the actual height of the glyph row is less than HEIGHT, the
11222 row's height is increased to HEIGHT, and the icons are centered
11223 vertically in the new height.
11224
11225 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11226 count a final empty row in case the tool-bar width exactly matches
11227 the window width.
11228 */
11229
11230 static void
11231 display_tool_bar_line (struct it *it, int height)
11232 {
11233 struct glyph_row *row = it->glyph_row;
11234 int max_x = it->last_visible_x;
11235 struct glyph *last;
11236
11237 prepare_desired_row (row);
11238 row->y = it->current_y;
11239
11240 /* Note that this isn't made use of if the face hasn't a box,
11241 so there's no need to check the face here. */
11242 it->start_of_box_run_p = 1;
11243
11244 while (it->current_x < max_x)
11245 {
11246 int x, n_glyphs_before, i, nglyphs;
11247 struct it it_before;
11248
11249 /* Get the next display element. */
11250 if (!get_next_display_element (it))
11251 {
11252 /* Don't count empty row if we are counting needed tool-bar lines. */
11253 if (height < 0 && !it->hpos)
11254 return;
11255 break;
11256 }
11257
11258 /* Produce glyphs. */
11259 n_glyphs_before = row->used[TEXT_AREA];
11260 it_before = *it;
11261
11262 PRODUCE_GLYPHS (it);
11263
11264 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11265 i = 0;
11266 x = it_before.current_x;
11267 while (i < nglyphs)
11268 {
11269 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11270
11271 if (x + glyph->pixel_width > max_x)
11272 {
11273 /* Glyph doesn't fit on line. Backtrack. */
11274 row->used[TEXT_AREA] = n_glyphs_before;
11275 *it = it_before;
11276 /* If this is the only glyph on this line, it will never fit on the
11277 tool-bar, so skip it. But ensure there is at least one glyph,
11278 so we don't accidentally disable the tool-bar. */
11279 if (n_glyphs_before == 0
11280 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11281 break;
11282 goto out;
11283 }
11284
11285 ++it->hpos;
11286 x += glyph->pixel_width;
11287 ++i;
11288 }
11289
11290 /* Stop at line end. */
11291 if (ITERATOR_AT_END_OF_LINE_P (it))
11292 break;
11293
11294 set_iterator_to_next (it, 1);
11295 }
11296
11297 out:;
11298
11299 row->displays_text_p = row->used[TEXT_AREA] != 0;
11300
11301 /* Use default face for the border below the tool bar.
11302
11303 FIXME: When auto-resize-tool-bars is grow-only, there is
11304 no additional border below the possibly empty tool-bar lines.
11305 So to make the extra empty lines look "normal", we have to
11306 use the tool-bar face for the border too. */
11307 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11308 it->face_id = DEFAULT_FACE_ID;
11309
11310 extend_face_to_end_of_line (it);
11311 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11312 last->right_box_line_p = 1;
11313 if (last == row->glyphs[TEXT_AREA])
11314 last->left_box_line_p = 1;
11315
11316 /* Make line the desired height and center it vertically. */
11317 if ((height -= it->max_ascent + it->max_descent) > 0)
11318 {
11319 /* Don't add more than one line height. */
11320 height %= FRAME_LINE_HEIGHT (it->f);
11321 it->max_ascent += height / 2;
11322 it->max_descent += (height + 1) / 2;
11323 }
11324
11325 compute_line_metrics (it);
11326
11327 /* If line is empty, make it occupy the rest of the tool-bar. */
11328 if (!row->displays_text_p)
11329 {
11330 row->height = row->phys_height = it->last_visible_y - row->y;
11331 row->visible_height = row->height;
11332 row->ascent = row->phys_ascent = 0;
11333 row->extra_line_spacing = 0;
11334 }
11335
11336 row->full_width_p = 1;
11337 row->continued_p = 0;
11338 row->truncated_on_left_p = 0;
11339 row->truncated_on_right_p = 0;
11340
11341 it->current_x = it->hpos = 0;
11342 it->current_y += row->height;
11343 ++it->vpos;
11344 ++it->glyph_row;
11345 }
11346
11347
11348 /* Max tool-bar height. */
11349
11350 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11351 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11352
11353 /* Value is the number of screen lines needed to make all tool-bar
11354 items of frame F visible. The number of actual rows needed is
11355 returned in *N_ROWS if non-NULL. */
11356
11357 static int
11358 tool_bar_lines_needed (struct frame *f, int *n_rows)
11359 {
11360 struct window *w = XWINDOW (f->tool_bar_window);
11361 struct it it;
11362 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11363 the desired matrix, so use (unused) mode-line row as temporary row to
11364 avoid destroying the first tool-bar row. */
11365 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11366
11367 /* Initialize an iterator for iteration over
11368 F->desired_tool_bar_string in the tool-bar window of frame F. */
11369 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11370 it.first_visible_x = 0;
11371 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11372 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11373 it.paragraph_embedding = L2R;
11374
11375 while (!ITERATOR_AT_END_P (&it))
11376 {
11377 clear_glyph_row (temp_row);
11378 it.glyph_row = temp_row;
11379 display_tool_bar_line (&it, -1);
11380 }
11381 clear_glyph_row (temp_row);
11382
11383 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11384 if (n_rows)
11385 *n_rows = it.vpos > 0 ? it.vpos : -1;
11386
11387 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11388 }
11389
11390
11391 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11392 0, 1, 0,
11393 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11394 (Lisp_Object frame)
11395 {
11396 struct frame *f;
11397 struct window *w;
11398 int nlines = 0;
11399
11400 if (NILP (frame))
11401 frame = selected_frame;
11402 else
11403 CHECK_FRAME (frame);
11404 f = XFRAME (frame);
11405
11406 if (WINDOWP (f->tool_bar_window)
11407 && (w = XWINDOW (f->tool_bar_window),
11408 WINDOW_TOTAL_LINES (w) > 0))
11409 {
11410 update_tool_bar (f, 1);
11411 if (f->n_tool_bar_items)
11412 {
11413 build_desired_tool_bar_string (f);
11414 nlines = tool_bar_lines_needed (f, NULL);
11415 }
11416 }
11417
11418 return make_number (nlines);
11419 }
11420
11421
11422 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11423 height should be changed. */
11424
11425 static int
11426 redisplay_tool_bar (struct frame *f)
11427 {
11428 struct window *w;
11429 struct it it;
11430 struct glyph_row *row;
11431
11432 #if defined (USE_GTK) || defined (HAVE_NS)
11433 if (FRAME_EXTERNAL_TOOL_BAR (f))
11434 update_frame_tool_bar (f);
11435 return 0;
11436 #endif
11437
11438 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11439 do anything. This means you must start with tool-bar-lines
11440 non-zero to get the auto-sizing effect. Or in other words, you
11441 can turn off tool-bars by specifying tool-bar-lines zero. */
11442 if (!WINDOWP (f->tool_bar_window)
11443 || (w = XWINDOW (f->tool_bar_window),
11444 WINDOW_TOTAL_LINES (w) == 0))
11445 return 0;
11446
11447 /* Set up an iterator for the tool-bar window. */
11448 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11449 it.first_visible_x = 0;
11450 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11451 row = it.glyph_row;
11452
11453 /* Build a string that represents the contents of the tool-bar. */
11454 build_desired_tool_bar_string (f);
11455 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11456 /* FIXME: This should be controlled by a user option. But it
11457 doesn't make sense to have an R2L tool bar if the menu bar cannot
11458 be drawn also R2L, and making the menu bar R2L is tricky due
11459 toolkit-specific code that implements it. If an R2L tool bar is
11460 ever supported, display_tool_bar_line should also be augmented to
11461 call unproduce_glyphs like display_line and display_string
11462 do. */
11463 it.paragraph_embedding = L2R;
11464
11465 if (f->n_tool_bar_rows == 0)
11466 {
11467 int nlines;
11468
11469 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11470 nlines != WINDOW_TOTAL_LINES (w)))
11471 {
11472 Lisp_Object frame;
11473 int old_height = WINDOW_TOTAL_LINES (w);
11474
11475 XSETFRAME (frame, f);
11476 Fmodify_frame_parameters (frame,
11477 Fcons (Fcons (Qtool_bar_lines,
11478 make_number (nlines)),
11479 Qnil));
11480 if (WINDOW_TOTAL_LINES (w) != old_height)
11481 {
11482 clear_glyph_matrix (w->desired_matrix);
11483 fonts_changed_p = 1;
11484 return 1;
11485 }
11486 }
11487 }
11488
11489 /* Display as many lines as needed to display all tool-bar items. */
11490
11491 if (f->n_tool_bar_rows > 0)
11492 {
11493 int border, rows, height, extra;
11494
11495 if (INTEGERP (Vtool_bar_border))
11496 border = XINT (Vtool_bar_border);
11497 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11498 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11499 else if (EQ (Vtool_bar_border, Qborder_width))
11500 border = f->border_width;
11501 else
11502 border = 0;
11503 if (border < 0)
11504 border = 0;
11505
11506 rows = f->n_tool_bar_rows;
11507 height = max (1, (it.last_visible_y - border) / rows);
11508 extra = it.last_visible_y - border - height * rows;
11509
11510 while (it.current_y < it.last_visible_y)
11511 {
11512 int h = 0;
11513 if (extra > 0 && rows-- > 0)
11514 {
11515 h = (extra + rows - 1) / rows;
11516 extra -= h;
11517 }
11518 display_tool_bar_line (&it, height + h);
11519 }
11520 }
11521 else
11522 {
11523 while (it.current_y < it.last_visible_y)
11524 display_tool_bar_line (&it, 0);
11525 }
11526
11527 /* It doesn't make much sense to try scrolling in the tool-bar
11528 window, so don't do it. */
11529 w->desired_matrix->no_scrolling_p = 1;
11530 w->must_be_updated_p = 1;
11531
11532 if (!NILP (Vauto_resize_tool_bars))
11533 {
11534 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11535 int change_height_p = 0;
11536
11537 /* If we couldn't display everything, change the tool-bar's
11538 height if there is room for more. */
11539 if (IT_STRING_CHARPOS (it) < it.end_charpos
11540 && it.current_y < max_tool_bar_height)
11541 change_height_p = 1;
11542
11543 row = it.glyph_row - 1;
11544
11545 /* If there are blank lines at the end, except for a partially
11546 visible blank line at the end that is smaller than
11547 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11548 if (!row->displays_text_p
11549 && row->height >= FRAME_LINE_HEIGHT (f))
11550 change_height_p = 1;
11551
11552 /* If row displays tool-bar items, but is partially visible,
11553 change the tool-bar's height. */
11554 if (row->displays_text_p
11555 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11556 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11557 change_height_p = 1;
11558
11559 /* Resize windows as needed by changing the `tool-bar-lines'
11560 frame parameter. */
11561 if (change_height_p)
11562 {
11563 Lisp_Object frame;
11564 int old_height = WINDOW_TOTAL_LINES (w);
11565 int nrows;
11566 int nlines = tool_bar_lines_needed (f, &nrows);
11567
11568 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11569 && !f->minimize_tool_bar_window_p)
11570 ? (nlines > old_height)
11571 : (nlines != old_height));
11572 f->minimize_tool_bar_window_p = 0;
11573
11574 if (change_height_p)
11575 {
11576 XSETFRAME (frame, f);
11577 Fmodify_frame_parameters (frame,
11578 Fcons (Fcons (Qtool_bar_lines,
11579 make_number (nlines)),
11580 Qnil));
11581 if (WINDOW_TOTAL_LINES (w) != old_height)
11582 {
11583 clear_glyph_matrix (w->desired_matrix);
11584 f->n_tool_bar_rows = nrows;
11585 fonts_changed_p = 1;
11586 return 1;
11587 }
11588 }
11589 }
11590 }
11591
11592 f->minimize_tool_bar_window_p = 0;
11593 return 0;
11594 }
11595
11596
11597 /* Get information about the tool-bar item which is displayed in GLYPH
11598 on frame F. Return in *PROP_IDX the index where tool-bar item
11599 properties start in F->tool_bar_items. Value is zero if
11600 GLYPH doesn't display a tool-bar item. */
11601
11602 static int
11603 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11604 {
11605 Lisp_Object prop;
11606 int success_p;
11607 int charpos;
11608
11609 /* This function can be called asynchronously, which means we must
11610 exclude any possibility that Fget_text_property signals an
11611 error. */
11612 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11613 charpos = max (0, charpos);
11614
11615 /* Get the text property `menu-item' at pos. The value of that
11616 property is the start index of this item's properties in
11617 F->tool_bar_items. */
11618 prop = Fget_text_property (make_number (charpos),
11619 Qmenu_item, f->current_tool_bar_string);
11620 if (INTEGERP (prop))
11621 {
11622 *prop_idx = XINT (prop);
11623 success_p = 1;
11624 }
11625 else
11626 success_p = 0;
11627
11628 return success_p;
11629 }
11630
11631 \f
11632 /* Get information about the tool-bar item at position X/Y on frame F.
11633 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11634 the current matrix of the tool-bar window of F, or NULL if not
11635 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11636 item in F->tool_bar_items. Value is
11637
11638 -1 if X/Y is not on a tool-bar item
11639 0 if X/Y is on the same item that was highlighted before.
11640 1 otherwise. */
11641
11642 static int
11643 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11644 int *hpos, int *vpos, int *prop_idx)
11645 {
11646 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11647 struct window *w = XWINDOW (f->tool_bar_window);
11648 int area;
11649
11650 /* Find the glyph under X/Y. */
11651 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11652 if (*glyph == NULL)
11653 return -1;
11654
11655 /* Get the start of this tool-bar item's properties in
11656 f->tool_bar_items. */
11657 if (!tool_bar_item_info (f, *glyph, prop_idx))
11658 return -1;
11659
11660 /* Is mouse on the highlighted item? */
11661 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11662 && *vpos >= hlinfo->mouse_face_beg_row
11663 && *vpos <= hlinfo->mouse_face_end_row
11664 && (*vpos > hlinfo->mouse_face_beg_row
11665 || *hpos >= hlinfo->mouse_face_beg_col)
11666 && (*vpos < hlinfo->mouse_face_end_row
11667 || *hpos < hlinfo->mouse_face_end_col
11668 || hlinfo->mouse_face_past_end))
11669 return 0;
11670
11671 return 1;
11672 }
11673
11674
11675 /* EXPORT:
11676 Handle mouse button event on the tool-bar of frame F, at
11677 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11678 0 for button release. MODIFIERS is event modifiers for button
11679 release. */
11680
11681 void
11682 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11683 unsigned int modifiers)
11684 {
11685 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11686 struct window *w = XWINDOW (f->tool_bar_window);
11687 int hpos, vpos, prop_idx;
11688 struct glyph *glyph;
11689 Lisp_Object enabled_p;
11690
11691 /* If not on the highlighted tool-bar item, return. */
11692 frame_to_window_pixel_xy (w, &x, &y);
11693 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11694 return;
11695
11696 /* If item is disabled, do nothing. */
11697 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11698 if (NILP (enabled_p))
11699 return;
11700
11701 if (down_p)
11702 {
11703 /* Show item in pressed state. */
11704 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11705 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11706 last_tool_bar_item = prop_idx;
11707 }
11708 else
11709 {
11710 Lisp_Object key, frame;
11711 struct input_event event;
11712 EVENT_INIT (event);
11713
11714 /* Show item in released state. */
11715 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11716 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11717
11718 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11719
11720 XSETFRAME (frame, f);
11721 event.kind = TOOL_BAR_EVENT;
11722 event.frame_or_window = frame;
11723 event.arg = frame;
11724 kbd_buffer_store_event (&event);
11725
11726 event.kind = TOOL_BAR_EVENT;
11727 event.frame_or_window = frame;
11728 event.arg = key;
11729 event.modifiers = modifiers;
11730 kbd_buffer_store_event (&event);
11731 last_tool_bar_item = -1;
11732 }
11733 }
11734
11735
11736 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11737 tool-bar window-relative coordinates X/Y. Called from
11738 note_mouse_highlight. */
11739
11740 static void
11741 note_tool_bar_highlight (struct frame *f, int x, int y)
11742 {
11743 Lisp_Object window = f->tool_bar_window;
11744 struct window *w = XWINDOW (window);
11745 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11746 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11747 int hpos, vpos;
11748 struct glyph *glyph;
11749 struct glyph_row *row;
11750 int i;
11751 Lisp_Object enabled_p;
11752 int prop_idx;
11753 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11754 int mouse_down_p, rc;
11755
11756 /* Function note_mouse_highlight is called with negative X/Y
11757 values when mouse moves outside of the frame. */
11758 if (x <= 0 || y <= 0)
11759 {
11760 clear_mouse_face (hlinfo);
11761 return;
11762 }
11763
11764 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11765 if (rc < 0)
11766 {
11767 /* Not on tool-bar item. */
11768 clear_mouse_face (hlinfo);
11769 return;
11770 }
11771 else if (rc == 0)
11772 /* On same tool-bar item as before. */
11773 goto set_help_echo;
11774
11775 clear_mouse_face (hlinfo);
11776
11777 /* Mouse is down, but on different tool-bar item? */
11778 mouse_down_p = (dpyinfo->grabbed
11779 && f == last_mouse_frame
11780 && FRAME_LIVE_P (f));
11781 if (mouse_down_p
11782 && last_tool_bar_item != prop_idx)
11783 return;
11784
11785 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11786 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11787
11788 /* If tool-bar item is not enabled, don't highlight it. */
11789 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11790 if (!NILP (enabled_p))
11791 {
11792 /* Compute the x-position of the glyph. In front and past the
11793 image is a space. We include this in the highlighted area. */
11794 row = MATRIX_ROW (w->current_matrix, vpos);
11795 for (i = x = 0; i < hpos; ++i)
11796 x += row->glyphs[TEXT_AREA][i].pixel_width;
11797
11798 /* Record this as the current active region. */
11799 hlinfo->mouse_face_beg_col = hpos;
11800 hlinfo->mouse_face_beg_row = vpos;
11801 hlinfo->mouse_face_beg_x = x;
11802 hlinfo->mouse_face_beg_y = row->y;
11803 hlinfo->mouse_face_past_end = 0;
11804
11805 hlinfo->mouse_face_end_col = hpos + 1;
11806 hlinfo->mouse_face_end_row = vpos;
11807 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11808 hlinfo->mouse_face_end_y = row->y;
11809 hlinfo->mouse_face_window = window;
11810 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11811
11812 /* Display it as active. */
11813 show_mouse_face (hlinfo, draw);
11814 hlinfo->mouse_face_image_state = draw;
11815 }
11816
11817 set_help_echo:
11818
11819 /* Set help_echo_string to a help string to display for this tool-bar item.
11820 XTread_socket does the rest. */
11821 help_echo_object = help_echo_window = Qnil;
11822 help_echo_pos = -1;
11823 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11824 if (NILP (help_echo_string))
11825 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11826 }
11827
11828 #endif /* HAVE_WINDOW_SYSTEM */
11829
11830
11831 \f
11832 /************************************************************************
11833 Horizontal scrolling
11834 ************************************************************************/
11835
11836 static int hscroll_window_tree (Lisp_Object);
11837 static int hscroll_windows (Lisp_Object);
11838
11839 /* For all leaf windows in the window tree rooted at WINDOW, set their
11840 hscroll value so that PT is (i) visible in the window, and (ii) so
11841 that it is not within a certain margin at the window's left and
11842 right border. Value is non-zero if any window's hscroll has been
11843 changed. */
11844
11845 static int
11846 hscroll_window_tree (Lisp_Object window)
11847 {
11848 int hscrolled_p = 0;
11849 int hscroll_relative_p = FLOATP (Vhscroll_step);
11850 int hscroll_step_abs = 0;
11851 double hscroll_step_rel = 0;
11852
11853 if (hscroll_relative_p)
11854 {
11855 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11856 if (hscroll_step_rel < 0)
11857 {
11858 hscroll_relative_p = 0;
11859 hscroll_step_abs = 0;
11860 }
11861 }
11862 else if (INTEGERP (Vhscroll_step))
11863 {
11864 hscroll_step_abs = XINT (Vhscroll_step);
11865 if (hscroll_step_abs < 0)
11866 hscroll_step_abs = 0;
11867 }
11868 else
11869 hscroll_step_abs = 0;
11870
11871 while (WINDOWP (window))
11872 {
11873 struct window *w = XWINDOW (window);
11874
11875 if (WINDOWP (w->hchild))
11876 hscrolled_p |= hscroll_window_tree (w->hchild);
11877 else if (WINDOWP (w->vchild))
11878 hscrolled_p |= hscroll_window_tree (w->vchild);
11879 else if (w->cursor.vpos >= 0)
11880 {
11881 int h_margin;
11882 int text_area_width;
11883 struct glyph_row *current_cursor_row
11884 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11885 struct glyph_row *desired_cursor_row
11886 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11887 struct glyph_row *cursor_row
11888 = (desired_cursor_row->enabled_p
11889 ? desired_cursor_row
11890 : current_cursor_row);
11891
11892 text_area_width = window_box_width (w, TEXT_AREA);
11893
11894 /* Scroll when cursor is inside this scroll margin. */
11895 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11896
11897 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11898 && ((XFASTINT (w->hscroll)
11899 && w->cursor.x <= h_margin)
11900 || (cursor_row->enabled_p
11901 && cursor_row->truncated_on_right_p
11902 && (w->cursor.x >= text_area_width - h_margin))))
11903 {
11904 struct it it;
11905 int hscroll;
11906 struct buffer *saved_current_buffer;
11907 EMACS_INT pt;
11908 int wanted_x;
11909
11910 /* Find point in a display of infinite width. */
11911 saved_current_buffer = current_buffer;
11912 current_buffer = XBUFFER (w->buffer);
11913
11914 if (w == XWINDOW (selected_window))
11915 pt = PT;
11916 else
11917 {
11918 pt = marker_position (w->pointm);
11919 pt = max (BEGV, pt);
11920 pt = min (ZV, pt);
11921 }
11922
11923 /* Move iterator to pt starting at cursor_row->start in
11924 a line with infinite width. */
11925 init_to_row_start (&it, w, cursor_row);
11926 it.last_visible_x = INFINITY;
11927 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11928 current_buffer = saved_current_buffer;
11929
11930 /* Position cursor in window. */
11931 if (!hscroll_relative_p && hscroll_step_abs == 0)
11932 hscroll = max (0, (it.current_x
11933 - (ITERATOR_AT_END_OF_LINE_P (&it)
11934 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11935 : (text_area_width / 2))))
11936 / FRAME_COLUMN_WIDTH (it.f);
11937 else if (w->cursor.x >= text_area_width - h_margin)
11938 {
11939 if (hscroll_relative_p)
11940 wanted_x = text_area_width * (1 - hscroll_step_rel)
11941 - h_margin;
11942 else
11943 wanted_x = text_area_width
11944 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11945 - h_margin;
11946 hscroll
11947 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11948 }
11949 else
11950 {
11951 if (hscroll_relative_p)
11952 wanted_x = text_area_width * hscroll_step_rel
11953 + h_margin;
11954 else
11955 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11956 + h_margin;
11957 hscroll
11958 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11959 }
11960 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11961
11962 /* Don't prevent redisplay optimizations if hscroll
11963 hasn't changed, as it will unnecessarily slow down
11964 redisplay. */
11965 if (XFASTINT (w->hscroll) != hscroll)
11966 {
11967 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11968 w->hscroll = make_number (hscroll);
11969 hscrolled_p = 1;
11970 }
11971 }
11972 }
11973
11974 window = w->next;
11975 }
11976
11977 /* Value is non-zero if hscroll of any leaf window has been changed. */
11978 return hscrolled_p;
11979 }
11980
11981
11982 /* Set hscroll so that cursor is visible and not inside horizontal
11983 scroll margins for all windows in the tree rooted at WINDOW. See
11984 also hscroll_window_tree above. Value is non-zero if any window's
11985 hscroll has been changed. If it has, desired matrices on the frame
11986 of WINDOW are cleared. */
11987
11988 static int
11989 hscroll_windows (Lisp_Object window)
11990 {
11991 int hscrolled_p = hscroll_window_tree (window);
11992 if (hscrolled_p)
11993 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11994 return hscrolled_p;
11995 }
11996
11997
11998 \f
11999 /************************************************************************
12000 Redisplay
12001 ************************************************************************/
12002
12003 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12004 to a non-zero value. This is sometimes handy to have in a debugger
12005 session. */
12006
12007 #if GLYPH_DEBUG
12008
12009 /* First and last unchanged row for try_window_id. */
12010
12011 static int debug_first_unchanged_at_end_vpos;
12012 static int debug_last_unchanged_at_beg_vpos;
12013
12014 /* Delta vpos and y. */
12015
12016 static int debug_dvpos, debug_dy;
12017
12018 /* Delta in characters and bytes for try_window_id. */
12019
12020 static EMACS_INT debug_delta, debug_delta_bytes;
12021
12022 /* Values of window_end_pos and window_end_vpos at the end of
12023 try_window_id. */
12024
12025 static EMACS_INT debug_end_vpos;
12026
12027 /* Append a string to W->desired_matrix->method. FMT is a printf
12028 format string. If trace_redisplay_p is non-zero also printf the
12029 resulting string to stderr. */
12030
12031 static void debug_method_add (struct window *, char const *, ...)
12032 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12033
12034 static void
12035 debug_method_add (struct window *w, char const *fmt, ...)
12036 {
12037 char buffer[512];
12038 char *method = w->desired_matrix->method;
12039 int len = strlen (method);
12040 int size = sizeof w->desired_matrix->method;
12041 int remaining = size - len - 1;
12042 va_list ap;
12043
12044 va_start (ap, fmt);
12045 vsprintf (buffer, fmt, ap);
12046 va_end (ap);
12047 if (len && remaining)
12048 {
12049 method[len] = '|';
12050 --remaining, ++len;
12051 }
12052
12053 strncpy (method + len, buffer, remaining);
12054
12055 if (trace_redisplay_p)
12056 fprintf (stderr, "%p (%s): %s\n",
12057 w,
12058 ((BUFFERP (w->buffer)
12059 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12060 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12061 : "no buffer"),
12062 buffer);
12063 }
12064
12065 #endif /* GLYPH_DEBUG */
12066
12067
12068 /* Value is non-zero if all changes in window W, which displays
12069 current_buffer, are in the text between START and END. START is a
12070 buffer position, END is given as a distance from Z. Used in
12071 redisplay_internal for display optimization. */
12072
12073 static inline int
12074 text_outside_line_unchanged_p (struct window *w,
12075 EMACS_INT start, EMACS_INT end)
12076 {
12077 int unchanged_p = 1;
12078
12079 /* If text or overlays have changed, see where. */
12080 if (XFASTINT (w->last_modified) < MODIFF
12081 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12082 {
12083 /* Gap in the line? */
12084 if (GPT < start || Z - GPT < end)
12085 unchanged_p = 0;
12086
12087 /* Changes start in front of the line, or end after it? */
12088 if (unchanged_p
12089 && (BEG_UNCHANGED < start - 1
12090 || END_UNCHANGED < end))
12091 unchanged_p = 0;
12092
12093 /* If selective display, can't optimize if changes start at the
12094 beginning of the line. */
12095 if (unchanged_p
12096 && INTEGERP (BVAR (current_buffer, selective_display))
12097 && XINT (BVAR (current_buffer, selective_display)) > 0
12098 && (BEG_UNCHANGED < start || GPT <= start))
12099 unchanged_p = 0;
12100
12101 /* If there are overlays at the start or end of the line, these
12102 may have overlay strings with newlines in them. A change at
12103 START, for instance, may actually concern the display of such
12104 overlay strings as well, and they are displayed on different
12105 lines. So, quickly rule out this case. (For the future, it
12106 might be desirable to implement something more telling than
12107 just BEG/END_UNCHANGED.) */
12108 if (unchanged_p)
12109 {
12110 if (BEG + BEG_UNCHANGED == start
12111 && overlay_touches_p (start))
12112 unchanged_p = 0;
12113 if (END_UNCHANGED == end
12114 && overlay_touches_p (Z - end))
12115 unchanged_p = 0;
12116 }
12117
12118 /* Under bidi reordering, adding or deleting a character in the
12119 beginning of a paragraph, before the first strong directional
12120 character, can change the base direction of the paragraph (unless
12121 the buffer specifies a fixed paragraph direction), which will
12122 require to redisplay the whole paragraph. It might be worthwhile
12123 to find the paragraph limits and widen the range of redisplayed
12124 lines to that, but for now just give up this optimization. */
12125 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12126 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12127 unchanged_p = 0;
12128 }
12129
12130 return unchanged_p;
12131 }
12132
12133
12134 /* Do a frame update, taking possible shortcuts into account. This is
12135 the main external entry point for redisplay.
12136
12137 If the last redisplay displayed an echo area message and that message
12138 is no longer requested, we clear the echo area or bring back the
12139 mini-buffer if that is in use. */
12140
12141 void
12142 redisplay (void)
12143 {
12144 redisplay_internal ();
12145 }
12146
12147
12148 static Lisp_Object
12149 overlay_arrow_string_or_property (Lisp_Object var)
12150 {
12151 Lisp_Object val;
12152
12153 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12154 return val;
12155
12156 return Voverlay_arrow_string;
12157 }
12158
12159 /* Return 1 if there are any overlay-arrows in current_buffer. */
12160 static int
12161 overlay_arrow_in_current_buffer_p (void)
12162 {
12163 Lisp_Object vlist;
12164
12165 for (vlist = Voverlay_arrow_variable_list;
12166 CONSP (vlist);
12167 vlist = XCDR (vlist))
12168 {
12169 Lisp_Object var = XCAR (vlist);
12170 Lisp_Object val;
12171
12172 if (!SYMBOLP (var))
12173 continue;
12174 val = find_symbol_value (var);
12175 if (MARKERP (val)
12176 && current_buffer == XMARKER (val)->buffer)
12177 return 1;
12178 }
12179 return 0;
12180 }
12181
12182
12183 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12184 has changed. */
12185
12186 static int
12187 overlay_arrows_changed_p (void)
12188 {
12189 Lisp_Object vlist;
12190
12191 for (vlist = Voverlay_arrow_variable_list;
12192 CONSP (vlist);
12193 vlist = XCDR (vlist))
12194 {
12195 Lisp_Object var = XCAR (vlist);
12196 Lisp_Object val, pstr;
12197
12198 if (!SYMBOLP (var))
12199 continue;
12200 val = find_symbol_value (var);
12201 if (!MARKERP (val))
12202 continue;
12203 if (! EQ (COERCE_MARKER (val),
12204 Fget (var, Qlast_arrow_position))
12205 || ! (pstr = overlay_arrow_string_or_property (var),
12206 EQ (pstr, Fget (var, Qlast_arrow_string))))
12207 return 1;
12208 }
12209 return 0;
12210 }
12211
12212 /* Mark overlay arrows to be updated on next redisplay. */
12213
12214 static void
12215 update_overlay_arrows (int up_to_date)
12216 {
12217 Lisp_Object vlist;
12218
12219 for (vlist = Voverlay_arrow_variable_list;
12220 CONSP (vlist);
12221 vlist = XCDR (vlist))
12222 {
12223 Lisp_Object var = XCAR (vlist);
12224
12225 if (!SYMBOLP (var))
12226 continue;
12227
12228 if (up_to_date > 0)
12229 {
12230 Lisp_Object val = find_symbol_value (var);
12231 Fput (var, Qlast_arrow_position,
12232 COERCE_MARKER (val));
12233 Fput (var, Qlast_arrow_string,
12234 overlay_arrow_string_or_property (var));
12235 }
12236 else if (up_to_date < 0
12237 || !NILP (Fget (var, Qlast_arrow_position)))
12238 {
12239 Fput (var, Qlast_arrow_position, Qt);
12240 Fput (var, Qlast_arrow_string, Qt);
12241 }
12242 }
12243 }
12244
12245
12246 /* Return overlay arrow string to display at row.
12247 Return integer (bitmap number) for arrow bitmap in left fringe.
12248 Return nil if no overlay arrow. */
12249
12250 static Lisp_Object
12251 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12252 {
12253 Lisp_Object vlist;
12254
12255 for (vlist = Voverlay_arrow_variable_list;
12256 CONSP (vlist);
12257 vlist = XCDR (vlist))
12258 {
12259 Lisp_Object var = XCAR (vlist);
12260 Lisp_Object val;
12261
12262 if (!SYMBOLP (var))
12263 continue;
12264
12265 val = find_symbol_value (var);
12266
12267 if (MARKERP (val)
12268 && current_buffer == XMARKER (val)->buffer
12269 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12270 {
12271 if (FRAME_WINDOW_P (it->f)
12272 /* FIXME: if ROW->reversed_p is set, this should test
12273 the right fringe, not the left one. */
12274 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12275 {
12276 #ifdef HAVE_WINDOW_SYSTEM
12277 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12278 {
12279 int fringe_bitmap;
12280 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12281 return make_number (fringe_bitmap);
12282 }
12283 #endif
12284 return make_number (-1); /* Use default arrow bitmap */
12285 }
12286 return overlay_arrow_string_or_property (var);
12287 }
12288 }
12289
12290 return Qnil;
12291 }
12292
12293 /* Return 1 if point moved out of or into a composition. Otherwise
12294 return 0. PREV_BUF and PREV_PT are the last point buffer and
12295 position. BUF and PT are the current point buffer and position. */
12296
12297 static int
12298 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12299 struct buffer *buf, EMACS_INT pt)
12300 {
12301 EMACS_INT start, end;
12302 Lisp_Object prop;
12303 Lisp_Object buffer;
12304
12305 XSETBUFFER (buffer, buf);
12306 /* Check a composition at the last point if point moved within the
12307 same buffer. */
12308 if (prev_buf == buf)
12309 {
12310 if (prev_pt == pt)
12311 /* Point didn't move. */
12312 return 0;
12313
12314 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12315 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12316 && COMPOSITION_VALID_P (start, end, prop)
12317 && start < prev_pt && end > prev_pt)
12318 /* The last point was within the composition. Return 1 iff
12319 point moved out of the composition. */
12320 return (pt <= start || pt >= end);
12321 }
12322
12323 /* Check a composition at the current point. */
12324 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12325 && find_composition (pt, -1, &start, &end, &prop, buffer)
12326 && COMPOSITION_VALID_P (start, end, prop)
12327 && start < pt && end > pt);
12328 }
12329
12330
12331 /* Reconsider the setting of B->clip_changed which is displayed
12332 in window W. */
12333
12334 static inline void
12335 reconsider_clip_changes (struct window *w, struct buffer *b)
12336 {
12337 if (b->clip_changed
12338 && !NILP (w->window_end_valid)
12339 && w->current_matrix->buffer == b
12340 && w->current_matrix->zv == BUF_ZV (b)
12341 && w->current_matrix->begv == BUF_BEGV (b))
12342 b->clip_changed = 0;
12343
12344 /* If display wasn't paused, and W is not a tool bar window, see if
12345 point has been moved into or out of a composition. In that case,
12346 we set b->clip_changed to 1 to force updating the screen. If
12347 b->clip_changed has already been set to 1, we can skip this
12348 check. */
12349 if (!b->clip_changed
12350 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12351 {
12352 EMACS_INT pt;
12353
12354 if (w == XWINDOW (selected_window))
12355 pt = PT;
12356 else
12357 pt = marker_position (w->pointm);
12358
12359 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12360 || pt != XINT (w->last_point))
12361 && check_point_in_composition (w->current_matrix->buffer,
12362 XINT (w->last_point),
12363 XBUFFER (w->buffer), pt))
12364 b->clip_changed = 1;
12365 }
12366 }
12367 \f
12368
12369 /* Select FRAME to forward the values of frame-local variables into C
12370 variables so that the redisplay routines can access those values
12371 directly. */
12372
12373 static void
12374 select_frame_for_redisplay (Lisp_Object frame)
12375 {
12376 Lisp_Object tail, tem;
12377 Lisp_Object old = selected_frame;
12378 struct Lisp_Symbol *sym;
12379
12380 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12381
12382 selected_frame = frame;
12383
12384 do {
12385 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12386 if (CONSP (XCAR (tail))
12387 && (tem = XCAR (XCAR (tail)),
12388 SYMBOLP (tem))
12389 && (sym = indirect_variable (XSYMBOL (tem)),
12390 sym->redirect == SYMBOL_LOCALIZED)
12391 && sym->val.blv->frame_local)
12392 /* Use find_symbol_value rather than Fsymbol_value
12393 to avoid an error if it is void. */
12394 find_symbol_value (tem);
12395 } while (!EQ (frame, old) && (frame = old, 1));
12396 }
12397
12398
12399 #define STOP_POLLING \
12400 do { if (! polling_stopped_here) stop_polling (); \
12401 polling_stopped_here = 1; } while (0)
12402
12403 #define RESUME_POLLING \
12404 do { if (polling_stopped_here) start_polling (); \
12405 polling_stopped_here = 0; } while (0)
12406
12407
12408 /* Perhaps in the future avoid recentering windows if it
12409 is not necessary; currently that causes some problems. */
12410
12411 static void
12412 redisplay_internal (void)
12413 {
12414 struct window *w = XWINDOW (selected_window);
12415 struct window *sw;
12416 struct frame *fr;
12417 int pending;
12418 int must_finish = 0;
12419 struct text_pos tlbufpos, tlendpos;
12420 int number_of_visible_frames;
12421 int count, count1;
12422 struct frame *sf;
12423 int polling_stopped_here = 0;
12424 Lisp_Object old_frame = selected_frame;
12425
12426 /* Non-zero means redisplay has to consider all windows on all
12427 frames. Zero means, only selected_window is considered. */
12428 int consider_all_windows_p;
12429
12430 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12431
12432 /* No redisplay if running in batch mode or frame is not yet fully
12433 initialized, or redisplay is explicitly turned off by setting
12434 Vinhibit_redisplay. */
12435 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12436 || !NILP (Vinhibit_redisplay))
12437 return;
12438
12439 /* Don't examine these until after testing Vinhibit_redisplay.
12440 When Emacs is shutting down, perhaps because its connection to
12441 X has dropped, we should not look at them at all. */
12442 fr = XFRAME (w->frame);
12443 sf = SELECTED_FRAME ();
12444
12445 if (!fr->glyphs_initialized_p)
12446 return;
12447
12448 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12449 if (popup_activated ())
12450 return;
12451 #endif
12452
12453 /* I don't think this happens but let's be paranoid. */
12454 if (redisplaying_p)
12455 return;
12456
12457 /* Record a function that resets redisplaying_p to its old value
12458 when we leave this function. */
12459 count = SPECPDL_INDEX ();
12460 record_unwind_protect (unwind_redisplay,
12461 Fcons (make_number (redisplaying_p), selected_frame));
12462 ++redisplaying_p;
12463 specbind (Qinhibit_free_realized_faces, Qnil);
12464
12465 {
12466 Lisp_Object tail, frame;
12467
12468 FOR_EACH_FRAME (tail, frame)
12469 {
12470 struct frame *f = XFRAME (frame);
12471 f->already_hscrolled_p = 0;
12472 }
12473 }
12474
12475 retry:
12476 /* Remember the currently selected window. */
12477 sw = w;
12478
12479 if (!EQ (old_frame, selected_frame)
12480 && FRAME_LIVE_P (XFRAME (old_frame)))
12481 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12482 selected_frame and selected_window to be temporarily out-of-sync so
12483 when we come back here via `goto retry', we need to resync because we
12484 may need to run Elisp code (via prepare_menu_bars). */
12485 select_frame_for_redisplay (old_frame);
12486
12487 pending = 0;
12488 reconsider_clip_changes (w, current_buffer);
12489 last_escape_glyph_frame = NULL;
12490 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12491 last_glyphless_glyph_frame = NULL;
12492 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12493
12494 /* If new fonts have been loaded that make a glyph matrix adjustment
12495 necessary, do it. */
12496 if (fonts_changed_p)
12497 {
12498 adjust_glyphs (NULL);
12499 ++windows_or_buffers_changed;
12500 fonts_changed_p = 0;
12501 }
12502
12503 /* If face_change_count is non-zero, init_iterator will free all
12504 realized faces, which includes the faces referenced from current
12505 matrices. So, we can't reuse current matrices in this case. */
12506 if (face_change_count)
12507 ++windows_or_buffers_changed;
12508
12509 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12510 && FRAME_TTY (sf)->previous_frame != sf)
12511 {
12512 /* Since frames on a single ASCII terminal share the same
12513 display area, displaying a different frame means redisplay
12514 the whole thing. */
12515 windows_or_buffers_changed++;
12516 SET_FRAME_GARBAGED (sf);
12517 #ifndef DOS_NT
12518 set_tty_color_mode (FRAME_TTY (sf), sf);
12519 #endif
12520 FRAME_TTY (sf)->previous_frame = sf;
12521 }
12522
12523 /* Set the visible flags for all frames. Do this before checking
12524 for resized or garbaged frames; they want to know if their frames
12525 are visible. See the comment in frame.h for
12526 FRAME_SAMPLE_VISIBILITY. */
12527 {
12528 Lisp_Object tail, frame;
12529
12530 number_of_visible_frames = 0;
12531
12532 FOR_EACH_FRAME (tail, frame)
12533 {
12534 struct frame *f = XFRAME (frame);
12535
12536 FRAME_SAMPLE_VISIBILITY (f);
12537 if (FRAME_VISIBLE_P (f))
12538 ++number_of_visible_frames;
12539 clear_desired_matrices (f);
12540 }
12541 }
12542
12543 /* Notice any pending interrupt request to change frame size. */
12544 do_pending_window_change (1);
12545
12546 /* do_pending_window_change could change the selected_window due to
12547 frame resizing which makes the selected window too small. */
12548 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12549 {
12550 sw = w;
12551 reconsider_clip_changes (w, current_buffer);
12552 }
12553
12554 /* Clear frames marked as garbaged. */
12555 if (frame_garbaged)
12556 clear_garbaged_frames ();
12557
12558 /* Build menubar and tool-bar items. */
12559 if (NILP (Vmemory_full))
12560 prepare_menu_bars ();
12561
12562 if (windows_or_buffers_changed)
12563 update_mode_lines++;
12564
12565 /* Detect case that we need to write or remove a star in the mode line. */
12566 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12567 {
12568 w->update_mode_line = Qt;
12569 if (buffer_shared > 1)
12570 update_mode_lines++;
12571 }
12572
12573 /* Avoid invocation of point motion hooks by `current_column' below. */
12574 count1 = SPECPDL_INDEX ();
12575 specbind (Qinhibit_point_motion_hooks, Qt);
12576
12577 /* If %c is in the mode line, update it if needed. */
12578 if (!NILP (w->column_number_displayed)
12579 /* This alternative quickly identifies a common case
12580 where no change is needed. */
12581 && !(PT == XFASTINT (w->last_point)
12582 && XFASTINT (w->last_modified) >= MODIFF
12583 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12584 && (XFASTINT (w->column_number_displayed) != current_column ()))
12585 w->update_mode_line = Qt;
12586
12587 unbind_to (count1, Qnil);
12588
12589 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12590
12591 /* The variable buffer_shared is set in redisplay_window and
12592 indicates that we redisplay a buffer in different windows. See
12593 there. */
12594 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12595 || cursor_type_changed);
12596
12597 /* If specs for an arrow have changed, do thorough redisplay
12598 to ensure we remove any arrow that should no longer exist. */
12599 if (overlay_arrows_changed_p ())
12600 consider_all_windows_p = windows_or_buffers_changed = 1;
12601
12602 /* Normally the message* functions will have already displayed and
12603 updated the echo area, but the frame may have been trashed, or
12604 the update may have been preempted, so display the echo area
12605 again here. Checking message_cleared_p captures the case that
12606 the echo area should be cleared. */
12607 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12608 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12609 || (message_cleared_p
12610 && minibuf_level == 0
12611 /* If the mini-window is currently selected, this means the
12612 echo-area doesn't show through. */
12613 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12614 {
12615 int window_height_changed_p = echo_area_display (0);
12616 must_finish = 1;
12617
12618 /* If we don't display the current message, don't clear the
12619 message_cleared_p flag, because, if we did, we wouldn't clear
12620 the echo area in the next redisplay which doesn't preserve
12621 the echo area. */
12622 if (!display_last_displayed_message_p)
12623 message_cleared_p = 0;
12624
12625 if (fonts_changed_p)
12626 goto retry;
12627 else if (window_height_changed_p)
12628 {
12629 consider_all_windows_p = 1;
12630 ++update_mode_lines;
12631 ++windows_or_buffers_changed;
12632
12633 /* If window configuration was changed, frames may have been
12634 marked garbaged. Clear them or we will experience
12635 surprises wrt scrolling. */
12636 if (frame_garbaged)
12637 clear_garbaged_frames ();
12638 }
12639 }
12640 else if (EQ (selected_window, minibuf_window)
12641 && (current_buffer->clip_changed
12642 || XFASTINT (w->last_modified) < MODIFF
12643 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12644 && resize_mini_window (w, 0))
12645 {
12646 /* Resized active mini-window to fit the size of what it is
12647 showing if its contents might have changed. */
12648 must_finish = 1;
12649 /* FIXME: this causes all frames to be updated, which seems unnecessary
12650 since only the current frame needs to be considered. This function needs
12651 to be rewritten with two variables, consider_all_windows and
12652 consider_all_frames. */
12653 consider_all_windows_p = 1;
12654 ++windows_or_buffers_changed;
12655 ++update_mode_lines;
12656
12657 /* If window configuration was changed, frames may have been
12658 marked garbaged. Clear them or we will experience
12659 surprises wrt scrolling. */
12660 if (frame_garbaged)
12661 clear_garbaged_frames ();
12662 }
12663
12664
12665 /* If showing the region, and mark has changed, we must redisplay
12666 the whole window. The assignment to this_line_start_pos prevents
12667 the optimization directly below this if-statement. */
12668 if (((!NILP (Vtransient_mark_mode)
12669 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12670 != !NILP (w->region_showing))
12671 || (!NILP (w->region_showing)
12672 && !EQ (w->region_showing,
12673 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12674 CHARPOS (this_line_start_pos) = 0;
12675
12676 /* Optimize the case that only the line containing the cursor in the
12677 selected window has changed. Variables starting with this_ are
12678 set in display_line and record information about the line
12679 containing the cursor. */
12680 tlbufpos = this_line_start_pos;
12681 tlendpos = this_line_end_pos;
12682 if (!consider_all_windows_p
12683 && CHARPOS (tlbufpos) > 0
12684 && NILP (w->update_mode_line)
12685 && !current_buffer->clip_changed
12686 && !current_buffer->prevent_redisplay_optimizations_p
12687 && FRAME_VISIBLE_P (XFRAME (w->frame))
12688 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12689 /* Make sure recorded data applies to current buffer, etc. */
12690 && this_line_buffer == current_buffer
12691 && current_buffer == XBUFFER (w->buffer)
12692 && NILP (w->force_start)
12693 && NILP (w->optional_new_start)
12694 /* Point must be on the line that we have info recorded about. */
12695 && PT >= CHARPOS (tlbufpos)
12696 && PT <= Z - CHARPOS (tlendpos)
12697 /* All text outside that line, including its final newline,
12698 must be unchanged. */
12699 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12700 CHARPOS (tlendpos)))
12701 {
12702 if (CHARPOS (tlbufpos) > BEGV
12703 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12704 && (CHARPOS (tlbufpos) == ZV
12705 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12706 /* Former continuation line has disappeared by becoming empty. */
12707 goto cancel;
12708 else if (XFASTINT (w->last_modified) < MODIFF
12709 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12710 || MINI_WINDOW_P (w))
12711 {
12712 /* We have to handle the case of continuation around a
12713 wide-column character (see the comment in indent.c around
12714 line 1340).
12715
12716 For instance, in the following case:
12717
12718 -------- Insert --------
12719 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12720 J_I_ ==> J_I_ `^^' are cursors.
12721 ^^ ^^
12722 -------- --------
12723
12724 As we have to redraw the line above, we cannot use this
12725 optimization. */
12726
12727 struct it it;
12728 int line_height_before = this_line_pixel_height;
12729
12730 /* Note that start_display will handle the case that the
12731 line starting at tlbufpos is a continuation line. */
12732 start_display (&it, w, tlbufpos);
12733
12734 /* Implementation note: It this still necessary? */
12735 if (it.current_x != this_line_start_x)
12736 goto cancel;
12737
12738 TRACE ((stderr, "trying display optimization 1\n"));
12739 w->cursor.vpos = -1;
12740 overlay_arrow_seen = 0;
12741 it.vpos = this_line_vpos;
12742 it.current_y = this_line_y;
12743 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12744 display_line (&it);
12745
12746 /* If line contains point, is not continued,
12747 and ends at same distance from eob as before, we win. */
12748 if (w->cursor.vpos >= 0
12749 /* Line is not continued, otherwise this_line_start_pos
12750 would have been set to 0 in display_line. */
12751 && CHARPOS (this_line_start_pos)
12752 /* Line ends as before. */
12753 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12754 /* Line has same height as before. Otherwise other lines
12755 would have to be shifted up or down. */
12756 && this_line_pixel_height == line_height_before)
12757 {
12758 /* If this is not the window's last line, we must adjust
12759 the charstarts of the lines below. */
12760 if (it.current_y < it.last_visible_y)
12761 {
12762 struct glyph_row *row
12763 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12764 EMACS_INT delta, delta_bytes;
12765
12766 /* We used to distinguish between two cases here,
12767 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12768 when the line ends in a newline or the end of the
12769 buffer's accessible portion. But both cases did
12770 the same, so they were collapsed. */
12771 delta = (Z
12772 - CHARPOS (tlendpos)
12773 - MATRIX_ROW_START_CHARPOS (row));
12774 delta_bytes = (Z_BYTE
12775 - BYTEPOS (tlendpos)
12776 - MATRIX_ROW_START_BYTEPOS (row));
12777
12778 increment_matrix_positions (w->current_matrix,
12779 this_line_vpos + 1,
12780 w->current_matrix->nrows,
12781 delta, delta_bytes);
12782 }
12783
12784 /* If this row displays text now but previously didn't,
12785 or vice versa, w->window_end_vpos may have to be
12786 adjusted. */
12787 if ((it.glyph_row - 1)->displays_text_p)
12788 {
12789 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12790 XSETINT (w->window_end_vpos, this_line_vpos);
12791 }
12792 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12793 && this_line_vpos > 0)
12794 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12795 w->window_end_valid = Qnil;
12796
12797 /* Update hint: No need to try to scroll in update_window. */
12798 w->desired_matrix->no_scrolling_p = 1;
12799
12800 #if GLYPH_DEBUG
12801 *w->desired_matrix->method = 0;
12802 debug_method_add (w, "optimization 1");
12803 #endif
12804 #ifdef HAVE_WINDOW_SYSTEM
12805 update_window_fringes (w, 0);
12806 #endif
12807 goto update;
12808 }
12809 else
12810 goto cancel;
12811 }
12812 else if (/* Cursor position hasn't changed. */
12813 PT == XFASTINT (w->last_point)
12814 /* Make sure the cursor was last displayed
12815 in this window. Otherwise we have to reposition it. */
12816 && 0 <= w->cursor.vpos
12817 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12818 {
12819 if (!must_finish)
12820 {
12821 do_pending_window_change (1);
12822 /* If selected_window changed, redisplay again. */
12823 if (WINDOWP (selected_window)
12824 && (w = XWINDOW (selected_window)) != sw)
12825 goto retry;
12826
12827 /* We used to always goto end_of_redisplay here, but this
12828 isn't enough if we have a blinking cursor. */
12829 if (w->cursor_off_p == w->last_cursor_off_p)
12830 goto end_of_redisplay;
12831 }
12832 goto update;
12833 }
12834 /* If highlighting the region, or if the cursor is in the echo area,
12835 then we can't just move the cursor. */
12836 else if (! (!NILP (Vtransient_mark_mode)
12837 && !NILP (BVAR (current_buffer, mark_active)))
12838 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12839 || highlight_nonselected_windows)
12840 && NILP (w->region_showing)
12841 && NILP (Vshow_trailing_whitespace)
12842 && !cursor_in_echo_area)
12843 {
12844 struct it it;
12845 struct glyph_row *row;
12846
12847 /* Skip from tlbufpos to PT and see where it is. Note that
12848 PT may be in invisible text. If so, we will end at the
12849 next visible position. */
12850 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12851 NULL, DEFAULT_FACE_ID);
12852 it.current_x = this_line_start_x;
12853 it.current_y = this_line_y;
12854 it.vpos = this_line_vpos;
12855
12856 /* The call to move_it_to stops in front of PT, but
12857 moves over before-strings. */
12858 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12859
12860 if (it.vpos == this_line_vpos
12861 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12862 row->enabled_p))
12863 {
12864 xassert (this_line_vpos == it.vpos);
12865 xassert (this_line_y == it.current_y);
12866 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12867 #if GLYPH_DEBUG
12868 *w->desired_matrix->method = 0;
12869 debug_method_add (w, "optimization 3");
12870 #endif
12871 goto update;
12872 }
12873 else
12874 goto cancel;
12875 }
12876
12877 cancel:
12878 /* Text changed drastically or point moved off of line. */
12879 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12880 }
12881
12882 CHARPOS (this_line_start_pos) = 0;
12883 consider_all_windows_p |= buffer_shared > 1;
12884 ++clear_face_cache_count;
12885 #ifdef HAVE_WINDOW_SYSTEM
12886 ++clear_image_cache_count;
12887 #endif
12888
12889 /* Build desired matrices, and update the display. If
12890 consider_all_windows_p is non-zero, do it for all windows on all
12891 frames. Otherwise do it for selected_window, only. */
12892
12893 if (consider_all_windows_p)
12894 {
12895 Lisp_Object tail, frame;
12896
12897 FOR_EACH_FRAME (tail, frame)
12898 XFRAME (frame)->updated_p = 0;
12899
12900 /* Recompute # windows showing selected buffer. This will be
12901 incremented each time such a window is displayed. */
12902 buffer_shared = 0;
12903
12904 FOR_EACH_FRAME (tail, frame)
12905 {
12906 struct frame *f = XFRAME (frame);
12907
12908 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12909 {
12910 if (! EQ (frame, selected_frame))
12911 /* Select the frame, for the sake of frame-local
12912 variables. */
12913 select_frame_for_redisplay (frame);
12914
12915 /* Mark all the scroll bars to be removed; we'll redeem
12916 the ones we want when we redisplay their windows. */
12917 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12918 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12919
12920 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12921 redisplay_windows (FRAME_ROOT_WINDOW (f));
12922
12923 /* The X error handler may have deleted that frame. */
12924 if (!FRAME_LIVE_P (f))
12925 continue;
12926
12927 /* Any scroll bars which redisplay_windows should have
12928 nuked should now go away. */
12929 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12930 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12931
12932 /* If fonts changed, display again. */
12933 /* ??? rms: I suspect it is a mistake to jump all the way
12934 back to retry here. It should just retry this frame. */
12935 if (fonts_changed_p)
12936 goto retry;
12937
12938 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12939 {
12940 /* See if we have to hscroll. */
12941 if (!f->already_hscrolled_p)
12942 {
12943 f->already_hscrolled_p = 1;
12944 if (hscroll_windows (f->root_window))
12945 goto retry;
12946 }
12947
12948 /* Prevent various kinds of signals during display
12949 update. stdio is not robust about handling
12950 signals, which can cause an apparent I/O
12951 error. */
12952 if (interrupt_input)
12953 unrequest_sigio ();
12954 STOP_POLLING;
12955
12956 /* Update the display. */
12957 set_window_update_flags (XWINDOW (f->root_window), 1);
12958 pending |= update_frame (f, 0, 0);
12959 f->updated_p = 1;
12960 }
12961 }
12962 }
12963
12964 if (!EQ (old_frame, selected_frame)
12965 && FRAME_LIVE_P (XFRAME (old_frame)))
12966 /* We played a bit fast-and-loose above and allowed selected_frame
12967 and selected_window to be temporarily out-of-sync but let's make
12968 sure this stays contained. */
12969 select_frame_for_redisplay (old_frame);
12970 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12971
12972 if (!pending)
12973 {
12974 /* Do the mark_window_display_accurate after all windows have
12975 been redisplayed because this call resets flags in buffers
12976 which are needed for proper redisplay. */
12977 FOR_EACH_FRAME (tail, frame)
12978 {
12979 struct frame *f = XFRAME (frame);
12980 if (f->updated_p)
12981 {
12982 mark_window_display_accurate (f->root_window, 1);
12983 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12984 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12985 }
12986 }
12987 }
12988 }
12989 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12990 {
12991 Lisp_Object mini_window;
12992 struct frame *mini_frame;
12993
12994 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12995 /* Use list_of_error, not Qerror, so that
12996 we catch only errors and don't run the debugger. */
12997 internal_condition_case_1 (redisplay_window_1, selected_window,
12998 list_of_error,
12999 redisplay_window_error);
13000
13001 /* Compare desired and current matrices, perform output. */
13002
13003 update:
13004 /* If fonts changed, display again. */
13005 if (fonts_changed_p)
13006 goto retry;
13007
13008 /* Prevent various kinds of signals during display update.
13009 stdio is not robust about handling signals,
13010 which can cause an apparent I/O error. */
13011 if (interrupt_input)
13012 unrequest_sigio ();
13013 STOP_POLLING;
13014
13015 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13016 {
13017 if (hscroll_windows (selected_window))
13018 goto retry;
13019
13020 XWINDOW (selected_window)->must_be_updated_p = 1;
13021 pending = update_frame (sf, 0, 0);
13022 }
13023
13024 /* We may have called echo_area_display at the top of this
13025 function. If the echo area is on another frame, that may
13026 have put text on a frame other than the selected one, so the
13027 above call to update_frame would not have caught it. Catch
13028 it here. */
13029 mini_window = FRAME_MINIBUF_WINDOW (sf);
13030 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13031
13032 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13033 {
13034 XWINDOW (mini_window)->must_be_updated_p = 1;
13035 pending |= update_frame (mini_frame, 0, 0);
13036 if (!pending && hscroll_windows (mini_window))
13037 goto retry;
13038 }
13039 }
13040
13041 /* If display was paused because of pending input, make sure we do a
13042 thorough update the next time. */
13043 if (pending)
13044 {
13045 /* Prevent the optimization at the beginning of
13046 redisplay_internal that tries a single-line update of the
13047 line containing the cursor in the selected window. */
13048 CHARPOS (this_line_start_pos) = 0;
13049
13050 /* Let the overlay arrow be updated the next time. */
13051 update_overlay_arrows (0);
13052
13053 /* If we pause after scrolling, some rows in the current
13054 matrices of some windows are not valid. */
13055 if (!WINDOW_FULL_WIDTH_P (w)
13056 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13057 update_mode_lines = 1;
13058 }
13059 else
13060 {
13061 if (!consider_all_windows_p)
13062 {
13063 /* This has already been done above if
13064 consider_all_windows_p is set. */
13065 mark_window_display_accurate_1 (w, 1);
13066
13067 /* Say overlay arrows are up to date. */
13068 update_overlay_arrows (1);
13069
13070 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13071 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13072 }
13073
13074 update_mode_lines = 0;
13075 windows_or_buffers_changed = 0;
13076 cursor_type_changed = 0;
13077 }
13078
13079 /* Start SIGIO interrupts coming again. Having them off during the
13080 code above makes it less likely one will discard output, but not
13081 impossible, since there might be stuff in the system buffer here.
13082 But it is much hairier to try to do anything about that. */
13083 if (interrupt_input)
13084 request_sigio ();
13085 RESUME_POLLING;
13086
13087 /* If a frame has become visible which was not before, redisplay
13088 again, so that we display it. Expose events for such a frame
13089 (which it gets when becoming visible) don't call the parts of
13090 redisplay constructing glyphs, so simply exposing a frame won't
13091 display anything in this case. So, we have to display these
13092 frames here explicitly. */
13093 if (!pending)
13094 {
13095 Lisp_Object tail, frame;
13096 int new_count = 0;
13097
13098 FOR_EACH_FRAME (tail, frame)
13099 {
13100 int this_is_visible = 0;
13101
13102 if (XFRAME (frame)->visible)
13103 this_is_visible = 1;
13104 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13105 if (XFRAME (frame)->visible)
13106 this_is_visible = 1;
13107
13108 if (this_is_visible)
13109 new_count++;
13110 }
13111
13112 if (new_count != number_of_visible_frames)
13113 windows_or_buffers_changed++;
13114 }
13115
13116 /* Change frame size now if a change is pending. */
13117 do_pending_window_change (1);
13118
13119 /* If we just did a pending size change, or have additional
13120 visible frames, or selected_window changed, redisplay again. */
13121 if ((windows_or_buffers_changed && !pending)
13122 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13123 goto retry;
13124
13125 /* Clear the face and image caches.
13126
13127 We used to do this only if consider_all_windows_p. But the cache
13128 needs to be cleared if a timer creates images in the current
13129 buffer (e.g. the test case in Bug#6230). */
13130
13131 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13132 {
13133 clear_face_cache (0);
13134 clear_face_cache_count = 0;
13135 }
13136
13137 #ifdef HAVE_WINDOW_SYSTEM
13138 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13139 {
13140 clear_image_caches (Qnil);
13141 clear_image_cache_count = 0;
13142 }
13143 #endif /* HAVE_WINDOW_SYSTEM */
13144
13145 end_of_redisplay:
13146 unbind_to (count, Qnil);
13147 RESUME_POLLING;
13148 }
13149
13150
13151 /* Redisplay, but leave alone any recent echo area message unless
13152 another message has been requested in its place.
13153
13154 This is useful in situations where you need to redisplay but no
13155 user action has occurred, making it inappropriate for the message
13156 area to be cleared. See tracking_off and
13157 wait_reading_process_output for examples of these situations.
13158
13159 FROM_WHERE is an integer saying from where this function was
13160 called. This is useful for debugging. */
13161
13162 void
13163 redisplay_preserve_echo_area (int from_where)
13164 {
13165 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13166
13167 if (!NILP (echo_area_buffer[1]))
13168 {
13169 /* We have a previously displayed message, but no current
13170 message. Redisplay the previous message. */
13171 display_last_displayed_message_p = 1;
13172 redisplay_internal ();
13173 display_last_displayed_message_p = 0;
13174 }
13175 else
13176 redisplay_internal ();
13177
13178 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13179 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13180 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13181 }
13182
13183
13184 /* Function registered with record_unwind_protect in
13185 redisplay_internal. Reset redisplaying_p to the value it had
13186 before redisplay_internal was called, and clear
13187 prevent_freeing_realized_faces_p. It also selects the previously
13188 selected frame, unless it has been deleted (by an X connection
13189 failure during redisplay, for example). */
13190
13191 static Lisp_Object
13192 unwind_redisplay (Lisp_Object val)
13193 {
13194 Lisp_Object old_redisplaying_p, old_frame;
13195
13196 old_redisplaying_p = XCAR (val);
13197 redisplaying_p = XFASTINT (old_redisplaying_p);
13198 old_frame = XCDR (val);
13199 if (! EQ (old_frame, selected_frame)
13200 && FRAME_LIVE_P (XFRAME (old_frame)))
13201 select_frame_for_redisplay (old_frame);
13202 return Qnil;
13203 }
13204
13205
13206 /* Mark the display of window W as accurate or inaccurate. If
13207 ACCURATE_P is non-zero mark display of W as accurate. If
13208 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13209 redisplay_internal is called. */
13210
13211 static void
13212 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13213 {
13214 if (BUFFERP (w->buffer))
13215 {
13216 struct buffer *b = XBUFFER (w->buffer);
13217
13218 w->last_modified
13219 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13220 w->last_overlay_modified
13221 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13222 w->last_had_star
13223 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13224
13225 if (accurate_p)
13226 {
13227 b->clip_changed = 0;
13228 b->prevent_redisplay_optimizations_p = 0;
13229
13230 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13231 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13232 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13233 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13234
13235 w->current_matrix->buffer = b;
13236 w->current_matrix->begv = BUF_BEGV (b);
13237 w->current_matrix->zv = BUF_ZV (b);
13238
13239 w->last_cursor = w->cursor;
13240 w->last_cursor_off_p = w->cursor_off_p;
13241
13242 if (w == XWINDOW (selected_window))
13243 w->last_point = make_number (BUF_PT (b));
13244 else
13245 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13246 }
13247 }
13248
13249 if (accurate_p)
13250 {
13251 w->window_end_valid = w->buffer;
13252 w->update_mode_line = Qnil;
13253 }
13254 }
13255
13256
13257 /* Mark the display of windows in the window tree rooted at WINDOW as
13258 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13259 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13260 be redisplayed the next time redisplay_internal is called. */
13261
13262 void
13263 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13264 {
13265 struct window *w;
13266
13267 for (; !NILP (window); window = w->next)
13268 {
13269 w = XWINDOW (window);
13270 mark_window_display_accurate_1 (w, accurate_p);
13271
13272 if (!NILP (w->vchild))
13273 mark_window_display_accurate (w->vchild, accurate_p);
13274 if (!NILP (w->hchild))
13275 mark_window_display_accurate (w->hchild, accurate_p);
13276 }
13277
13278 if (accurate_p)
13279 {
13280 update_overlay_arrows (1);
13281 }
13282 else
13283 {
13284 /* Force a thorough redisplay the next time by setting
13285 last_arrow_position and last_arrow_string to t, which is
13286 unequal to any useful value of Voverlay_arrow_... */
13287 update_overlay_arrows (-1);
13288 }
13289 }
13290
13291
13292 /* Return value in display table DP (Lisp_Char_Table *) for character
13293 C. Since a display table doesn't have any parent, we don't have to
13294 follow parent. Do not call this function directly but use the
13295 macro DISP_CHAR_VECTOR. */
13296
13297 Lisp_Object
13298 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13299 {
13300 Lisp_Object val;
13301
13302 if (ASCII_CHAR_P (c))
13303 {
13304 val = dp->ascii;
13305 if (SUB_CHAR_TABLE_P (val))
13306 val = XSUB_CHAR_TABLE (val)->contents[c];
13307 }
13308 else
13309 {
13310 Lisp_Object table;
13311
13312 XSETCHAR_TABLE (table, dp);
13313 val = char_table_ref (table, c);
13314 }
13315 if (NILP (val))
13316 val = dp->defalt;
13317 return val;
13318 }
13319
13320
13321 \f
13322 /***********************************************************************
13323 Window Redisplay
13324 ***********************************************************************/
13325
13326 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13327
13328 static void
13329 redisplay_windows (Lisp_Object window)
13330 {
13331 while (!NILP (window))
13332 {
13333 struct window *w = XWINDOW (window);
13334
13335 if (!NILP (w->hchild))
13336 redisplay_windows (w->hchild);
13337 else if (!NILP (w->vchild))
13338 redisplay_windows (w->vchild);
13339 else if (!NILP (w->buffer))
13340 {
13341 displayed_buffer = XBUFFER (w->buffer);
13342 /* Use list_of_error, not Qerror, so that
13343 we catch only errors and don't run the debugger. */
13344 internal_condition_case_1 (redisplay_window_0, window,
13345 list_of_error,
13346 redisplay_window_error);
13347 }
13348
13349 window = w->next;
13350 }
13351 }
13352
13353 static Lisp_Object
13354 redisplay_window_error (Lisp_Object ignore)
13355 {
13356 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13357 return Qnil;
13358 }
13359
13360 static Lisp_Object
13361 redisplay_window_0 (Lisp_Object window)
13362 {
13363 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13364 redisplay_window (window, 0);
13365 return Qnil;
13366 }
13367
13368 static Lisp_Object
13369 redisplay_window_1 (Lisp_Object window)
13370 {
13371 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13372 redisplay_window (window, 1);
13373 return Qnil;
13374 }
13375 \f
13376
13377 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13378 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13379 which positions recorded in ROW differ from current buffer
13380 positions.
13381
13382 Return 0 if cursor is not on this row, 1 otherwise. */
13383
13384 static int
13385 set_cursor_from_row (struct window *w, struct glyph_row *row,
13386 struct glyph_matrix *matrix,
13387 EMACS_INT delta, EMACS_INT delta_bytes,
13388 int dy, int dvpos)
13389 {
13390 struct glyph *glyph = row->glyphs[TEXT_AREA];
13391 struct glyph *end = glyph + row->used[TEXT_AREA];
13392 struct glyph *cursor = NULL;
13393 /* The last known character position in row. */
13394 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13395 int x = row->x;
13396 EMACS_INT pt_old = PT - delta;
13397 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13398 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13399 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13400 /* A glyph beyond the edge of TEXT_AREA which we should never
13401 touch. */
13402 struct glyph *glyphs_end = end;
13403 /* Non-zero means we've found a match for cursor position, but that
13404 glyph has the avoid_cursor_p flag set. */
13405 int match_with_avoid_cursor = 0;
13406 /* Non-zero means we've seen at least one glyph that came from a
13407 display string. */
13408 int string_seen = 0;
13409 /* Largest and smalles buffer positions seen so far during scan of
13410 glyph row. */
13411 EMACS_INT bpos_max = pos_before;
13412 EMACS_INT bpos_min = pos_after;
13413 /* Last buffer position covered by an overlay string with an integer
13414 `cursor' property. */
13415 EMACS_INT bpos_covered = 0;
13416 /* Non-zero means the display string on which to display the cursor
13417 comes from a text property, not from an overlay. */
13418 int string_from_text_prop = 0;
13419
13420 /* Skip over glyphs not having an object at the start and the end of
13421 the row. These are special glyphs like truncation marks on
13422 terminal frames. */
13423 if (row->displays_text_p)
13424 {
13425 if (!row->reversed_p)
13426 {
13427 while (glyph < end
13428 && INTEGERP (glyph->object)
13429 && glyph->charpos < 0)
13430 {
13431 x += glyph->pixel_width;
13432 ++glyph;
13433 }
13434 while (end > glyph
13435 && INTEGERP ((end - 1)->object)
13436 /* CHARPOS is zero for blanks and stretch glyphs
13437 inserted by extend_face_to_end_of_line. */
13438 && (end - 1)->charpos <= 0)
13439 --end;
13440 glyph_before = glyph - 1;
13441 glyph_after = end;
13442 }
13443 else
13444 {
13445 struct glyph *g;
13446
13447 /* If the glyph row is reversed, we need to process it from back
13448 to front, so swap the edge pointers. */
13449 glyphs_end = end = glyph - 1;
13450 glyph += row->used[TEXT_AREA] - 1;
13451
13452 while (glyph > end + 1
13453 && INTEGERP (glyph->object)
13454 && glyph->charpos < 0)
13455 {
13456 --glyph;
13457 x -= glyph->pixel_width;
13458 }
13459 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13460 --glyph;
13461 /* By default, in reversed rows we put the cursor on the
13462 rightmost (first in the reading order) glyph. */
13463 for (g = end + 1; g < glyph; g++)
13464 x += g->pixel_width;
13465 while (end < glyph
13466 && INTEGERP ((end + 1)->object)
13467 && (end + 1)->charpos <= 0)
13468 ++end;
13469 glyph_before = glyph + 1;
13470 glyph_after = end;
13471 }
13472 }
13473 else if (row->reversed_p)
13474 {
13475 /* In R2L rows that don't display text, put the cursor on the
13476 rightmost glyph. Case in point: an empty last line that is
13477 part of an R2L paragraph. */
13478 cursor = end - 1;
13479 /* Avoid placing the cursor on the last glyph of the row, where
13480 on terminal frames we hold the vertical border between
13481 adjacent windows. */
13482 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13483 && !WINDOW_RIGHTMOST_P (w)
13484 && cursor == row->glyphs[LAST_AREA] - 1)
13485 cursor--;
13486 x = -1; /* will be computed below, at label compute_x */
13487 }
13488
13489 /* Step 1: Try to find the glyph whose character position
13490 corresponds to point. If that's not possible, find 2 glyphs
13491 whose character positions are the closest to point, one before
13492 point, the other after it. */
13493 if (!row->reversed_p)
13494 while (/* not marched to end of glyph row */
13495 glyph < end
13496 /* glyph was not inserted by redisplay for internal purposes */
13497 && !INTEGERP (glyph->object))
13498 {
13499 if (BUFFERP (glyph->object))
13500 {
13501 EMACS_INT dpos = glyph->charpos - pt_old;
13502
13503 if (glyph->charpos > bpos_max)
13504 bpos_max = glyph->charpos;
13505 if (glyph->charpos < bpos_min)
13506 bpos_min = glyph->charpos;
13507 if (!glyph->avoid_cursor_p)
13508 {
13509 /* If we hit point, we've found the glyph on which to
13510 display the cursor. */
13511 if (dpos == 0)
13512 {
13513 match_with_avoid_cursor = 0;
13514 break;
13515 }
13516 /* See if we've found a better approximation to
13517 POS_BEFORE or to POS_AFTER. Note that we want the
13518 first (leftmost) glyph of all those that are the
13519 closest from below, and the last (rightmost) of all
13520 those from above. */
13521 if (0 > dpos && dpos > pos_before - pt_old)
13522 {
13523 pos_before = glyph->charpos;
13524 glyph_before = glyph;
13525 }
13526 else if (0 < dpos && dpos <= pos_after - pt_old)
13527 {
13528 pos_after = glyph->charpos;
13529 glyph_after = glyph;
13530 }
13531 }
13532 else if (dpos == 0)
13533 match_with_avoid_cursor = 1;
13534 }
13535 else if (STRINGP (glyph->object))
13536 {
13537 Lisp_Object chprop;
13538 EMACS_INT glyph_pos = glyph->charpos;
13539
13540 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13541 glyph->object);
13542 if (INTEGERP (chprop))
13543 {
13544 bpos_covered = bpos_max + XINT (chprop);
13545 /* If the `cursor' property covers buffer positions up
13546 to and including point, we should display cursor on
13547 this glyph. Note that overlays and text properties
13548 with string values stop bidi reordering, so every
13549 buffer position to the left of the string is always
13550 smaller than any position to the right of the
13551 string. Therefore, if a `cursor' property on one
13552 of the string's characters has an integer value, we
13553 will break out of the loop below _before_ we get to
13554 the position match above. IOW, integer values of
13555 the `cursor' property override the "exact match for
13556 point" strategy of positioning the cursor. */
13557 /* Implementation note: bpos_max == pt_old when, e.g.,
13558 we are in an empty line, where bpos_max is set to
13559 MATRIX_ROW_START_CHARPOS, see above. */
13560 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13561 {
13562 cursor = glyph;
13563 break;
13564 }
13565 }
13566
13567 string_seen = 1;
13568 }
13569 x += glyph->pixel_width;
13570 ++glyph;
13571 }
13572 else if (glyph > end) /* row is reversed */
13573 while (!INTEGERP (glyph->object))
13574 {
13575 if (BUFFERP (glyph->object))
13576 {
13577 EMACS_INT dpos = glyph->charpos - pt_old;
13578
13579 if (glyph->charpos > bpos_max)
13580 bpos_max = glyph->charpos;
13581 if (glyph->charpos < bpos_min)
13582 bpos_min = glyph->charpos;
13583 if (!glyph->avoid_cursor_p)
13584 {
13585 if (dpos == 0)
13586 {
13587 match_with_avoid_cursor = 0;
13588 break;
13589 }
13590 if (0 > dpos && dpos > pos_before - pt_old)
13591 {
13592 pos_before = glyph->charpos;
13593 glyph_before = glyph;
13594 }
13595 else if (0 < dpos && dpos <= pos_after - pt_old)
13596 {
13597 pos_after = glyph->charpos;
13598 glyph_after = glyph;
13599 }
13600 }
13601 else if (dpos == 0)
13602 match_with_avoid_cursor = 1;
13603 }
13604 else if (STRINGP (glyph->object))
13605 {
13606 Lisp_Object chprop;
13607 EMACS_INT glyph_pos = glyph->charpos;
13608
13609 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13610 glyph->object);
13611 if (INTEGERP (chprop))
13612 {
13613 bpos_covered = bpos_max + XINT (chprop);
13614 /* If the `cursor' property covers buffer positions up
13615 to and including point, we should display cursor on
13616 this glyph. */
13617 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13618 {
13619 cursor = glyph;
13620 break;
13621 }
13622 }
13623 string_seen = 1;
13624 }
13625 --glyph;
13626 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13627 {
13628 x--; /* can't use any pixel_width */
13629 break;
13630 }
13631 x -= glyph->pixel_width;
13632 }
13633
13634 /* Step 2: If we didn't find an exact match for point, we need to
13635 look for a proper place to put the cursor among glyphs between
13636 GLYPH_BEFORE and GLYPH_AFTER. */
13637 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13638 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13639 && bpos_covered < pt_old)
13640 {
13641 /* An empty line has a single glyph whose OBJECT is zero and
13642 whose CHARPOS is the position of a newline on that line.
13643 Note that on a TTY, there are more glyphs after that, which
13644 were produced by extend_face_to_end_of_line, but their
13645 CHARPOS is zero or negative. */
13646 int empty_line_p =
13647 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13648 && INTEGERP (glyph->object) && glyph->charpos > 0;
13649
13650 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13651 {
13652 EMACS_INT ellipsis_pos;
13653
13654 /* Scan back over the ellipsis glyphs. */
13655 if (!row->reversed_p)
13656 {
13657 ellipsis_pos = (glyph - 1)->charpos;
13658 while (glyph > row->glyphs[TEXT_AREA]
13659 && (glyph - 1)->charpos == ellipsis_pos)
13660 glyph--, x -= glyph->pixel_width;
13661 /* That loop always goes one position too far, including
13662 the glyph before the ellipsis. So scan forward over
13663 that one. */
13664 x += glyph->pixel_width;
13665 glyph++;
13666 }
13667 else /* row is reversed */
13668 {
13669 ellipsis_pos = (glyph + 1)->charpos;
13670 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13671 && (glyph + 1)->charpos == ellipsis_pos)
13672 glyph++, x += glyph->pixel_width;
13673 x -= glyph->pixel_width;
13674 glyph--;
13675 }
13676 }
13677 else if (match_with_avoid_cursor
13678 /* A truncated row may not include PT among its
13679 character positions. Setting the cursor inside the
13680 scroll margin will trigger recalculation of hscroll
13681 in hscroll_window_tree. But if a display string
13682 covers point, defer to the string-handling code
13683 below to figure this out. */
13684 || (!string_seen
13685 && ((row->truncated_on_left_p && pt_old < bpos_min)
13686 || (row->truncated_on_right_p && pt_old > bpos_max)
13687 /* Zero-width characters produce no glyphs. */
13688 || (!empty_line_p
13689 && (row->reversed_p
13690 ? glyph_after > glyphs_end
13691 : glyph_after < glyphs_end)))))
13692 {
13693 cursor = glyph_after;
13694 x = -1;
13695 }
13696 else if (string_seen)
13697 {
13698 int incr = row->reversed_p ? -1 : +1;
13699
13700 /* Need to find the glyph that came out of a string which is
13701 present at point. That glyph is somewhere between
13702 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13703 positioned between POS_BEFORE and POS_AFTER in the
13704 buffer. */
13705 struct glyph *start, *stop;
13706 EMACS_INT pos = pos_before;
13707
13708 x = -1;
13709
13710 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13711 correspond to POS_BEFORE and POS_AFTER, respectively. We
13712 need START and STOP in the order that corresponds to the
13713 row's direction as given by its reversed_p flag. If the
13714 directionality of characters between POS_BEFORE and
13715 POS_AFTER is the opposite of the row's base direction,
13716 these characters will have been reordered for display,
13717 and we need to reverse START and STOP. */
13718 if (!row->reversed_p)
13719 {
13720 start = min (glyph_before, glyph_after);
13721 stop = max (glyph_before, glyph_after);
13722 }
13723 else
13724 {
13725 start = max (glyph_before, glyph_after);
13726 stop = min (glyph_before, glyph_after);
13727 }
13728 for (glyph = start + incr;
13729 row->reversed_p ? glyph > stop : glyph < stop; )
13730 {
13731
13732 /* Any glyphs that come from the buffer are here because
13733 of bidi reordering. Skip them, and only pay
13734 attention to glyphs that came from some string. */
13735 if (STRINGP (glyph->object))
13736 {
13737 Lisp_Object str;
13738 EMACS_INT tem;
13739 /* If the display property covers the newline, we
13740 need to search for it one position farther. */
13741 EMACS_INT lim = pos_after
13742 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13743
13744 string_from_text_prop = 0;
13745 str = glyph->object;
13746 tem = string_buffer_position_lim (str, pos, lim, 0);
13747 if (tem == 0 /* from overlay */
13748 || pos <= tem)
13749 {
13750 /* If the string from which this glyph came is
13751 found in the buffer at point, then we've
13752 found the glyph we've been looking for. If
13753 it comes from an overlay (tem == 0), and it
13754 has the `cursor' property on one of its
13755 glyphs, record that glyph as a candidate for
13756 displaying the cursor. (As in the
13757 unidirectional version, we will display the
13758 cursor on the last candidate we find.) */
13759 if (tem == 0 || tem == pt_old)
13760 {
13761 /* The glyphs from this string could have
13762 been reordered. Find the one with the
13763 smallest string position. Or there could
13764 be a character in the string with the
13765 `cursor' property, which means display
13766 cursor on that character's glyph. */
13767 EMACS_INT strpos = glyph->charpos;
13768
13769 if (tem)
13770 {
13771 cursor = glyph;
13772 string_from_text_prop = 1;
13773 }
13774 for ( ;
13775 (row->reversed_p ? glyph > stop : glyph < stop)
13776 && EQ (glyph->object, str);
13777 glyph += incr)
13778 {
13779 Lisp_Object cprop;
13780 EMACS_INT gpos = glyph->charpos;
13781
13782 cprop = Fget_char_property (make_number (gpos),
13783 Qcursor,
13784 glyph->object);
13785 if (!NILP (cprop))
13786 {
13787 cursor = glyph;
13788 break;
13789 }
13790 if (tem && glyph->charpos < strpos)
13791 {
13792 strpos = glyph->charpos;
13793 cursor = glyph;
13794 }
13795 }
13796
13797 if (tem == pt_old)
13798 goto compute_x;
13799 }
13800 if (tem)
13801 pos = tem + 1; /* don't find previous instances */
13802 }
13803 /* This string is not what we want; skip all of the
13804 glyphs that came from it. */
13805 while ((row->reversed_p ? glyph > stop : glyph < stop)
13806 && EQ (glyph->object, str))
13807 glyph += incr;
13808 }
13809 else
13810 glyph += incr;
13811 }
13812
13813 /* If we reached the end of the line, and END was from a string,
13814 the cursor is not on this line. */
13815 if (cursor == NULL
13816 && (row->reversed_p ? glyph <= end : glyph >= end)
13817 && STRINGP (end->object)
13818 && row->continued_p)
13819 return 0;
13820 }
13821 }
13822
13823 compute_x:
13824 if (cursor != NULL)
13825 glyph = cursor;
13826 if (x < 0)
13827 {
13828 struct glyph *g;
13829
13830 /* Need to compute x that corresponds to GLYPH. */
13831 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13832 {
13833 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13834 abort ();
13835 x += g->pixel_width;
13836 }
13837 }
13838
13839 /* ROW could be part of a continued line, which, under bidi
13840 reordering, might have other rows whose start and end charpos
13841 occlude point. Only set w->cursor if we found a better
13842 approximation to the cursor position than we have from previously
13843 examined candidate rows belonging to the same continued line. */
13844 if (/* we already have a candidate row */
13845 w->cursor.vpos >= 0
13846 /* that candidate is not the row we are processing */
13847 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13848 /* Make sure cursor.vpos specifies a row whose start and end
13849 charpos occlude point, and it is valid candidate for being a
13850 cursor-row. This is because some callers of this function
13851 leave cursor.vpos at the row where the cursor was displayed
13852 during the last redisplay cycle. */
13853 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13854 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13855 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
13856 {
13857 struct glyph *g1 =
13858 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13859
13860 /* Don't consider glyphs that are outside TEXT_AREA. */
13861 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13862 return 0;
13863 /* Keep the candidate whose buffer position is the closest to
13864 point or has the `cursor' property. */
13865 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13866 w->cursor.hpos >= 0
13867 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13868 && ((BUFFERP (g1->object)
13869 && (g1->charpos == pt_old /* an exact match always wins */
13870 || (BUFFERP (glyph->object)
13871 && eabs (g1->charpos - pt_old)
13872 < eabs (glyph->charpos - pt_old))))
13873 /* previous candidate is a glyph from a string that has
13874 a non-nil `cursor' property */
13875 || (STRINGP (g1->object)
13876 && (!NILP (Fget_char_property (make_number (g1->charpos),
13877 Qcursor, g1->object))
13878 /* pevious candidate is from the same display
13879 string as this one, and the display string
13880 came from a text property */
13881 || (EQ (g1->object, glyph->object)
13882 && string_from_text_prop)
13883 /* this candidate is from newline and its
13884 position is not an exact match */
13885 || (INTEGERP (glyph->object)
13886 && glyph->charpos != pt_old)))))
13887 return 0;
13888 /* If this candidate gives an exact match, use that. */
13889 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
13890 /* If this candidate is a glyph created for the
13891 terminating newline of a line, and point is on that
13892 newline, it wins because it's an exact match. */
13893 || (!row->continued_p
13894 && INTEGERP (glyph->object)
13895 && glyph->charpos == 0
13896 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
13897 /* Otherwise, keep the candidate that comes from a row
13898 spanning less buffer positions. This may win when one or
13899 both candidate positions are on glyphs that came from
13900 display strings, for which we cannot compare buffer
13901 positions. */
13902 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13903 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13904 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13905 return 0;
13906 }
13907 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13908 w->cursor.x = x;
13909 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13910 w->cursor.y = row->y + dy;
13911
13912 if (w == XWINDOW (selected_window))
13913 {
13914 if (!row->continued_p
13915 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13916 && row->x == 0)
13917 {
13918 this_line_buffer = XBUFFER (w->buffer);
13919
13920 CHARPOS (this_line_start_pos)
13921 = MATRIX_ROW_START_CHARPOS (row) + delta;
13922 BYTEPOS (this_line_start_pos)
13923 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13924
13925 CHARPOS (this_line_end_pos)
13926 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13927 BYTEPOS (this_line_end_pos)
13928 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13929
13930 this_line_y = w->cursor.y;
13931 this_line_pixel_height = row->height;
13932 this_line_vpos = w->cursor.vpos;
13933 this_line_start_x = row->x;
13934 }
13935 else
13936 CHARPOS (this_line_start_pos) = 0;
13937 }
13938
13939 return 1;
13940 }
13941
13942
13943 /* Run window scroll functions, if any, for WINDOW with new window
13944 start STARTP. Sets the window start of WINDOW to that position.
13945
13946 We assume that the window's buffer is really current. */
13947
13948 static inline struct text_pos
13949 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13950 {
13951 struct window *w = XWINDOW (window);
13952 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13953
13954 if (current_buffer != XBUFFER (w->buffer))
13955 abort ();
13956
13957 if (!NILP (Vwindow_scroll_functions))
13958 {
13959 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13960 make_number (CHARPOS (startp)));
13961 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13962 /* In case the hook functions switch buffers. */
13963 if (current_buffer != XBUFFER (w->buffer))
13964 set_buffer_internal_1 (XBUFFER (w->buffer));
13965 }
13966
13967 return startp;
13968 }
13969
13970
13971 /* Make sure the line containing the cursor is fully visible.
13972 A value of 1 means there is nothing to be done.
13973 (Either the line is fully visible, or it cannot be made so,
13974 or we cannot tell.)
13975
13976 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13977 is higher than window.
13978
13979 A value of 0 means the caller should do scrolling
13980 as if point had gone off the screen. */
13981
13982 static int
13983 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13984 {
13985 struct glyph_matrix *matrix;
13986 struct glyph_row *row;
13987 int window_height;
13988
13989 if (!make_cursor_line_fully_visible_p)
13990 return 1;
13991
13992 /* It's not always possible to find the cursor, e.g, when a window
13993 is full of overlay strings. Don't do anything in that case. */
13994 if (w->cursor.vpos < 0)
13995 return 1;
13996
13997 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13998 row = MATRIX_ROW (matrix, w->cursor.vpos);
13999
14000 /* If the cursor row is not partially visible, there's nothing to do. */
14001 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14002 return 1;
14003
14004 /* If the row the cursor is in is taller than the window's height,
14005 it's not clear what to do, so do nothing. */
14006 window_height = window_box_height (w);
14007 if (row->height >= window_height)
14008 {
14009 if (!force_p || MINI_WINDOW_P (w)
14010 || w->vscroll || w->cursor.vpos == 0)
14011 return 1;
14012 }
14013 return 0;
14014 }
14015
14016
14017 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14018 non-zero means only WINDOW is redisplayed in redisplay_internal.
14019 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14020 in redisplay_window to bring a partially visible line into view in
14021 the case that only the cursor has moved.
14022
14023 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14024 last screen line's vertical height extends past the end of the screen.
14025
14026 Value is
14027
14028 1 if scrolling succeeded
14029
14030 0 if scrolling didn't find point.
14031
14032 -1 if new fonts have been loaded so that we must interrupt
14033 redisplay, adjust glyph matrices, and try again. */
14034
14035 enum
14036 {
14037 SCROLLING_SUCCESS,
14038 SCROLLING_FAILED,
14039 SCROLLING_NEED_LARGER_MATRICES
14040 };
14041
14042 /* If scroll-conservatively is more than this, never recenter.
14043
14044 If you change this, don't forget to update the doc string of
14045 `scroll-conservatively' and the Emacs manual. */
14046 #define SCROLL_LIMIT 100
14047
14048 static int
14049 try_scrolling (Lisp_Object window, int just_this_one_p,
14050 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14051 int temp_scroll_step, int last_line_misfit)
14052 {
14053 struct window *w = XWINDOW (window);
14054 struct frame *f = XFRAME (w->frame);
14055 struct text_pos pos, startp;
14056 struct it it;
14057 int this_scroll_margin, scroll_max, rc, height;
14058 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14059 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14060 Lisp_Object aggressive;
14061 /* We will never try scrolling more than this number of lines. */
14062 int scroll_limit = SCROLL_LIMIT;
14063
14064 #if GLYPH_DEBUG
14065 debug_method_add (w, "try_scrolling");
14066 #endif
14067
14068 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14069
14070 /* Compute scroll margin height in pixels. We scroll when point is
14071 within this distance from the top or bottom of the window. */
14072 if (scroll_margin > 0)
14073 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14074 * FRAME_LINE_HEIGHT (f);
14075 else
14076 this_scroll_margin = 0;
14077
14078 /* Force arg_scroll_conservatively to have a reasonable value, to
14079 avoid scrolling too far away with slow move_it_* functions. Note
14080 that the user can supply scroll-conservatively equal to
14081 `most-positive-fixnum', which can be larger than INT_MAX. */
14082 if (arg_scroll_conservatively > scroll_limit)
14083 {
14084 arg_scroll_conservatively = scroll_limit + 1;
14085 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14086 }
14087 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14088 /* Compute how much we should try to scroll maximally to bring
14089 point into view. */
14090 scroll_max = (max (scroll_step,
14091 max (arg_scroll_conservatively, temp_scroll_step))
14092 * FRAME_LINE_HEIGHT (f));
14093 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14094 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14095 /* We're trying to scroll because of aggressive scrolling but no
14096 scroll_step is set. Choose an arbitrary one. */
14097 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14098 else
14099 scroll_max = 0;
14100
14101 too_near_end:
14102
14103 /* Decide whether to scroll down. */
14104 if (PT > CHARPOS (startp))
14105 {
14106 int scroll_margin_y;
14107
14108 /* Compute the pixel ypos of the scroll margin, then move it to
14109 either that ypos or PT, whichever comes first. */
14110 start_display (&it, w, startp);
14111 scroll_margin_y = it.last_visible_y - this_scroll_margin
14112 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14113 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14114 (MOVE_TO_POS | MOVE_TO_Y));
14115
14116 if (PT > CHARPOS (it.current.pos))
14117 {
14118 int y0 = line_bottom_y (&it);
14119 /* Compute how many pixels below window bottom to stop searching
14120 for PT. This avoids costly search for PT that is far away if
14121 the user limited scrolling by a small number of lines, but
14122 always finds PT if scroll_conservatively is set to a large
14123 number, such as most-positive-fixnum. */
14124 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14125 int y_to_move = it.last_visible_y + slack;
14126
14127 /* Compute the distance from the scroll margin to PT or to
14128 the scroll limit, whichever comes first. This should
14129 include the height of the cursor line, to make that line
14130 fully visible. */
14131 move_it_to (&it, PT, -1, y_to_move,
14132 -1, MOVE_TO_POS | MOVE_TO_Y);
14133 dy = line_bottom_y (&it) - y0;
14134
14135 if (dy > scroll_max)
14136 return SCROLLING_FAILED;
14137
14138 scroll_down_p = 1;
14139 }
14140 }
14141
14142 if (scroll_down_p)
14143 {
14144 /* Point is in or below the bottom scroll margin, so move the
14145 window start down. If scrolling conservatively, move it just
14146 enough down to make point visible. If scroll_step is set,
14147 move it down by scroll_step. */
14148 if (arg_scroll_conservatively)
14149 amount_to_scroll
14150 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14151 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14152 else if (scroll_step || temp_scroll_step)
14153 amount_to_scroll = scroll_max;
14154 else
14155 {
14156 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14157 height = WINDOW_BOX_TEXT_HEIGHT (w);
14158 if (NUMBERP (aggressive))
14159 {
14160 double float_amount = XFLOATINT (aggressive) * height;
14161 amount_to_scroll = float_amount;
14162 if (amount_to_scroll == 0 && float_amount > 0)
14163 amount_to_scroll = 1;
14164 /* Don't let point enter the scroll margin near top of
14165 the window. */
14166 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14167 amount_to_scroll = height - 2*this_scroll_margin + dy;
14168 }
14169 }
14170
14171 if (amount_to_scroll <= 0)
14172 return SCROLLING_FAILED;
14173
14174 start_display (&it, w, startp);
14175 if (arg_scroll_conservatively <= scroll_limit)
14176 move_it_vertically (&it, amount_to_scroll);
14177 else
14178 {
14179 /* Extra precision for users who set scroll-conservatively
14180 to a large number: make sure the amount we scroll
14181 the window start is never less than amount_to_scroll,
14182 which was computed as distance from window bottom to
14183 point. This matters when lines at window top and lines
14184 below window bottom have different height. */
14185 struct it it1;
14186 void *it1data = NULL;
14187 /* We use a temporary it1 because line_bottom_y can modify
14188 its argument, if it moves one line down; see there. */
14189 int start_y;
14190
14191 SAVE_IT (it1, it, it1data);
14192 start_y = line_bottom_y (&it1);
14193 do {
14194 RESTORE_IT (&it, &it, it1data);
14195 move_it_by_lines (&it, 1);
14196 SAVE_IT (it1, it, it1data);
14197 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14198 }
14199
14200 /* If STARTP is unchanged, move it down another screen line. */
14201 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14202 move_it_by_lines (&it, 1);
14203 startp = it.current.pos;
14204 }
14205 else
14206 {
14207 struct text_pos scroll_margin_pos = startp;
14208
14209 /* See if point is inside the scroll margin at the top of the
14210 window. */
14211 if (this_scroll_margin)
14212 {
14213 start_display (&it, w, startp);
14214 move_it_vertically (&it, this_scroll_margin);
14215 scroll_margin_pos = it.current.pos;
14216 }
14217
14218 if (PT < CHARPOS (scroll_margin_pos))
14219 {
14220 /* Point is in the scroll margin at the top of the window or
14221 above what is displayed in the window. */
14222 int y0, y_to_move;
14223
14224 /* Compute the vertical distance from PT to the scroll
14225 margin position. Move as far as scroll_max allows, or
14226 one screenful, or 10 screen lines, whichever is largest.
14227 Give up if distance is greater than scroll_max. */
14228 SET_TEXT_POS (pos, PT, PT_BYTE);
14229 start_display (&it, w, pos);
14230 y0 = it.current_y;
14231 y_to_move = max (it.last_visible_y,
14232 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14233 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14234 y_to_move, -1,
14235 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14236 dy = it.current_y - y0;
14237 if (dy > scroll_max)
14238 return SCROLLING_FAILED;
14239
14240 /* Compute new window start. */
14241 start_display (&it, w, startp);
14242
14243 if (arg_scroll_conservatively)
14244 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14245 max (scroll_step, temp_scroll_step));
14246 else if (scroll_step || temp_scroll_step)
14247 amount_to_scroll = scroll_max;
14248 else
14249 {
14250 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14251 height = WINDOW_BOX_TEXT_HEIGHT (w);
14252 if (NUMBERP (aggressive))
14253 {
14254 double float_amount = XFLOATINT (aggressive) * height;
14255 amount_to_scroll = float_amount;
14256 if (amount_to_scroll == 0 && float_amount > 0)
14257 amount_to_scroll = 1;
14258 amount_to_scroll -=
14259 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14260 /* Don't let point enter the scroll margin near
14261 bottom of the window. */
14262 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14263 amount_to_scroll = height - 2*this_scroll_margin + dy;
14264 }
14265 }
14266
14267 if (amount_to_scroll <= 0)
14268 return SCROLLING_FAILED;
14269
14270 move_it_vertically_backward (&it, amount_to_scroll);
14271 startp = it.current.pos;
14272 }
14273 }
14274
14275 /* Run window scroll functions. */
14276 startp = run_window_scroll_functions (window, startp);
14277
14278 /* Display the window. Give up if new fonts are loaded, or if point
14279 doesn't appear. */
14280 if (!try_window (window, startp, 0))
14281 rc = SCROLLING_NEED_LARGER_MATRICES;
14282 else if (w->cursor.vpos < 0)
14283 {
14284 clear_glyph_matrix (w->desired_matrix);
14285 rc = SCROLLING_FAILED;
14286 }
14287 else
14288 {
14289 /* Maybe forget recorded base line for line number display. */
14290 if (!just_this_one_p
14291 || current_buffer->clip_changed
14292 || BEG_UNCHANGED < CHARPOS (startp))
14293 w->base_line_number = Qnil;
14294
14295 /* If cursor ends up on a partially visible line,
14296 treat that as being off the bottom of the screen. */
14297 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14298 /* It's possible that the cursor is on the first line of the
14299 buffer, which is partially obscured due to a vscroll
14300 (Bug#7537). In that case, avoid looping forever . */
14301 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14302 {
14303 clear_glyph_matrix (w->desired_matrix);
14304 ++extra_scroll_margin_lines;
14305 goto too_near_end;
14306 }
14307 rc = SCROLLING_SUCCESS;
14308 }
14309
14310 return rc;
14311 }
14312
14313
14314 /* Compute a suitable window start for window W if display of W starts
14315 on a continuation line. Value is non-zero if a new window start
14316 was computed.
14317
14318 The new window start will be computed, based on W's width, starting
14319 from the start of the continued line. It is the start of the
14320 screen line with the minimum distance from the old start W->start. */
14321
14322 static int
14323 compute_window_start_on_continuation_line (struct window *w)
14324 {
14325 struct text_pos pos, start_pos;
14326 int window_start_changed_p = 0;
14327
14328 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14329
14330 /* If window start is on a continuation line... Window start may be
14331 < BEGV in case there's invisible text at the start of the
14332 buffer (M-x rmail, for example). */
14333 if (CHARPOS (start_pos) > BEGV
14334 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14335 {
14336 struct it it;
14337 struct glyph_row *row;
14338
14339 /* Handle the case that the window start is out of range. */
14340 if (CHARPOS (start_pos) < BEGV)
14341 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14342 else if (CHARPOS (start_pos) > ZV)
14343 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14344
14345 /* Find the start of the continued line. This should be fast
14346 because scan_buffer is fast (newline cache). */
14347 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14348 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14349 row, DEFAULT_FACE_ID);
14350 reseat_at_previous_visible_line_start (&it);
14351
14352 /* If the line start is "too far" away from the window start,
14353 say it takes too much time to compute a new window start. */
14354 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14355 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14356 {
14357 int min_distance, distance;
14358
14359 /* Move forward by display lines to find the new window
14360 start. If window width was enlarged, the new start can
14361 be expected to be > the old start. If window width was
14362 decreased, the new window start will be < the old start.
14363 So, we're looking for the display line start with the
14364 minimum distance from the old window start. */
14365 pos = it.current.pos;
14366 min_distance = INFINITY;
14367 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14368 distance < min_distance)
14369 {
14370 min_distance = distance;
14371 pos = it.current.pos;
14372 move_it_by_lines (&it, 1);
14373 }
14374
14375 /* Set the window start there. */
14376 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14377 window_start_changed_p = 1;
14378 }
14379 }
14380
14381 return window_start_changed_p;
14382 }
14383
14384
14385 /* Try cursor movement in case text has not changed in window WINDOW,
14386 with window start STARTP. Value is
14387
14388 CURSOR_MOVEMENT_SUCCESS if successful
14389
14390 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14391
14392 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14393 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14394 we want to scroll as if scroll-step were set to 1. See the code.
14395
14396 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14397 which case we have to abort this redisplay, and adjust matrices
14398 first. */
14399
14400 enum
14401 {
14402 CURSOR_MOVEMENT_SUCCESS,
14403 CURSOR_MOVEMENT_CANNOT_BE_USED,
14404 CURSOR_MOVEMENT_MUST_SCROLL,
14405 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14406 };
14407
14408 static int
14409 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14410 {
14411 struct window *w = XWINDOW (window);
14412 struct frame *f = XFRAME (w->frame);
14413 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14414
14415 #if GLYPH_DEBUG
14416 if (inhibit_try_cursor_movement)
14417 return rc;
14418 #endif
14419
14420 /* Handle case where text has not changed, only point, and it has
14421 not moved off the frame. */
14422 if (/* Point may be in this window. */
14423 PT >= CHARPOS (startp)
14424 /* Selective display hasn't changed. */
14425 && !current_buffer->clip_changed
14426 /* Function force-mode-line-update is used to force a thorough
14427 redisplay. It sets either windows_or_buffers_changed or
14428 update_mode_lines. So don't take a shortcut here for these
14429 cases. */
14430 && !update_mode_lines
14431 && !windows_or_buffers_changed
14432 && !cursor_type_changed
14433 /* Can't use this case if highlighting a region. When a
14434 region exists, cursor movement has to do more than just
14435 set the cursor. */
14436 && !(!NILP (Vtransient_mark_mode)
14437 && !NILP (BVAR (current_buffer, mark_active)))
14438 && NILP (w->region_showing)
14439 && NILP (Vshow_trailing_whitespace)
14440 /* Right after splitting windows, last_point may be nil. */
14441 && INTEGERP (w->last_point)
14442 /* This code is not used for mini-buffer for the sake of the case
14443 of redisplaying to replace an echo area message; since in
14444 that case the mini-buffer contents per se are usually
14445 unchanged. This code is of no real use in the mini-buffer
14446 since the handling of this_line_start_pos, etc., in redisplay
14447 handles the same cases. */
14448 && !EQ (window, minibuf_window)
14449 /* When splitting windows or for new windows, it happens that
14450 redisplay is called with a nil window_end_vpos or one being
14451 larger than the window. This should really be fixed in
14452 window.c. I don't have this on my list, now, so we do
14453 approximately the same as the old redisplay code. --gerd. */
14454 && INTEGERP (w->window_end_vpos)
14455 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14456 && (FRAME_WINDOW_P (f)
14457 || !overlay_arrow_in_current_buffer_p ()))
14458 {
14459 int this_scroll_margin, top_scroll_margin;
14460 struct glyph_row *row = NULL;
14461
14462 #if GLYPH_DEBUG
14463 debug_method_add (w, "cursor movement");
14464 #endif
14465
14466 /* Scroll if point within this distance from the top or bottom
14467 of the window. This is a pixel value. */
14468 if (scroll_margin > 0)
14469 {
14470 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14471 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14472 }
14473 else
14474 this_scroll_margin = 0;
14475
14476 top_scroll_margin = this_scroll_margin;
14477 if (WINDOW_WANTS_HEADER_LINE_P (w))
14478 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14479
14480 /* Start with the row the cursor was displayed during the last
14481 not paused redisplay. Give up if that row is not valid. */
14482 if (w->last_cursor.vpos < 0
14483 || w->last_cursor.vpos >= w->current_matrix->nrows)
14484 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14485 else
14486 {
14487 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14488 if (row->mode_line_p)
14489 ++row;
14490 if (!row->enabled_p)
14491 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14492 }
14493
14494 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14495 {
14496 int scroll_p = 0, must_scroll = 0;
14497 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14498
14499 if (PT > XFASTINT (w->last_point))
14500 {
14501 /* Point has moved forward. */
14502 while (MATRIX_ROW_END_CHARPOS (row) < PT
14503 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14504 {
14505 xassert (row->enabled_p);
14506 ++row;
14507 }
14508
14509 /* If the end position of a row equals the start
14510 position of the next row, and PT is at that position,
14511 we would rather display cursor in the next line. */
14512 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14513 && MATRIX_ROW_END_CHARPOS (row) == PT
14514 && row < w->current_matrix->rows
14515 + w->current_matrix->nrows - 1
14516 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14517 && !cursor_row_p (row))
14518 ++row;
14519
14520 /* If within the scroll margin, scroll. Note that
14521 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14522 the next line would be drawn, and that
14523 this_scroll_margin can be zero. */
14524 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14525 || PT > MATRIX_ROW_END_CHARPOS (row)
14526 /* Line is completely visible last line in window
14527 and PT is to be set in the next line. */
14528 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14529 && PT == MATRIX_ROW_END_CHARPOS (row)
14530 && !row->ends_at_zv_p
14531 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14532 scroll_p = 1;
14533 }
14534 else if (PT < XFASTINT (w->last_point))
14535 {
14536 /* Cursor has to be moved backward. Note that PT >=
14537 CHARPOS (startp) because of the outer if-statement. */
14538 while (!row->mode_line_p
14539 && (MATRIX_ROW_START_CHARPOS (row) > PT
14540 || (MATRIX_ROW_START_CHARPOS (row) == PT
14541 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14542 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14543 row > w->current_matrix->rows
14544 && (row-1)->ends_in_newline_from_string_p))))
14545 && (row->y > top_scroll_margin
14546 || CHARPOS (startp) == BEGV))
14547 {
14548 xassert (row->enabled_p);
14549 --row;
14550 }
14551
14552 /* Consider the following case: Window starts at BEGV,
14553 there is invisible, intangible text at BEGV, so that
14554 display starts at some point START > BEGV. It can
14555 happen that we are called with PT somewhere between
14556 BEGV and START. Try to handle that case. */
14557 if (row < w->current_matrix->rows
14558 || row->mode_line_p)
14559 {
14560 row = w->current_matrix->rows;
14561 if (row->mode_line_p)
14562 ++row;
14563 }
14564
14565 /* Due to newlines in overlay strings, we may have to
14566 skip forward over overlay strings. */
14567 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14568 && MATRIX_ROW_END_CHARPOS (row) == PT
14569 && !cursor_row_p (row))
14570 ++row;
14571
14572 /* If within the scroll margin, scroll. */
14573 if (row->y < top_scroll_margin
14574 && CHARPOS (startp) != BEGV)
14575 scroll_p = 1;
14576 }
14577 else
14578 {
14579 /* Cursor did not move. So don't scroll even if cursor line
14580 is partially visible, as it was so before. */
14581 rc = CURSOR_MOVEMENT_SUCCESS;
14582 }
14583
14584 if (PT < MATRIX_ROW_START_CHARPOS (row)
14585 || PT > MATRIX_ROW_END_CHARPOS (row))
14586 {
14587 /* if PT is not in the glyph row, give up. */
14588 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14589 must_scroll = 1;
14590 }
14591 else if (rc != CURSOR_MOVEMENT_SUCCESS
14592 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14593 {
14594 /* If rows are bidi-reordered and point moved, back up
14595 until we find a row that does not belong to a
14596 continuation line. This is because we must consider
14597 all rows of a continued line as candidates for the
14598 new cursor positioning, since row start and end
14599 positions change non-linearly with vertical position
14600 in such rows. */
14601 /* FIXME: Revisit this when glyph ``spilling'' in
14602 continuation lines' rows is implemented for
14603 bidi-reordered rows. */
14604 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14605 {
14606 xassert (row->enabled_p);
14607 --row;
14608 /* If we hit the beginning of the displayed portion
14609 without finding the first row of a continued
14610 line, give up. */
14611 if (row <= w->current_matrix->rows)
14612 {
14613 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14614 break;
14615 }
14616
14617 }
14618 }
14619 if (must_scroll)
14620 ;
14621 else if (rc != CURSOR_MOVEMENT_SUCCESS
14622 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14623 && make_cursor_line_fully_visible_p)
14624 {
14625 if (PT == MATRIX_ROW_END_CHARPOS (row)
14626 && !row->ends_at_zv_p
14627 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14628 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14629 else if (row->height > window_box_height (w))
14630 {
14631 /* If we end up in a partially visible line, let's
14632 make it fully visible, except when it's taller
14633 than the window, in which case we can't do much
14634 about it. */
14635 *scroll_step = 1;
14636 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14637 }
14638 else
14639 {
14640 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14641 if (!cursor_row_fully_visible_p (w, 0, 1))
14642 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14643 else
14644 rc = CURSOR_MOVEMENT_SUCCESS;
14645 }
14646 }
14647 else if (scroll_p)
14648 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14649 else if (rc != CURSOR_MOVEMENT_SUCCESS
14650 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14651 {
14652 /* With bidi-reordered rows, there could be more than
14653 one candidate row whose start and end positions
14654 occlude point. We need to let set_cursor_from_row
14655 find the best candidate. */
14656 /* FIXME: Revisit this when glyph ``spilling'' in
14657 continuation lines' rows is implemented for
14658 bidi-reordered rows. */
14659 int rv = 0;
14660
14661 do
14662 {
14663 int at_zv_p = 0, exact_match_p = 0;
14664
14665 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14666 && PT <= MATRIX_ROW_END_CHARPOS (row)
14667 && cursor_row_p (row))
14668 rv |= set_cursor_from_row (w, row, w->current_matrix,
14669 0, 0, 0, 0);
14670 /* As soon as we've found the exact match for point,
14671 or the first suitable row whose ends_at_zv_p flag
14672 is set, we are done. */
14673 at_zv_p =
14674 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14675 if (rv && !at_zv_p
14676 && w->cursor.hpos >= 0
14677 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14678 w->cursor.vpos))
14679 {
14680 struct glyph_row *candidate =
14681 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14682 struct glyph *g =
14683 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14684 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14685
14686 exact_match_p =
14687 (BUFFERP (g->object) && g->charpos == PT)
14688 || (INTEGERP (g->object)
14689 && (g->charpos == PT
14690 || (g->charpos == 0 && endpos - 1 == PT)));
14691 }
14692 if (rv && (at_zv_p || exact_match_p))
14693 {
14694 rc = CURSOR_MOVEMENT_SUCCESS;
14695 break;
14696 }
14697 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14698 break;
14699 ++row;
14700 }
14701 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14702 || row->continued_p)
14703 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14704 || (MATRIX_ROW_START_CHARPOS (row) == PT
14705 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14706 /* If we didn't find any candidate rows, or exited the
14707 loop before all the candidates were examined, signal
14708 to the caller that this method failed. */
14709 if (rc != CURSOR_MOVEMENT_SUCCESS
14710 && !(rv
14711 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14712 && !row->continued_p))
14713 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14714 else if (rv)
14715 rc = CURSOR_MOVEMENT_SUCCESS;
14716 }
14717 else
14718 {
14719 do
14720 {
14721 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14722 {
14723 rc = CURSOR_MOVEMENT_SUCCESS;
14724 break;
14725 }
14726 ++row;
14727 }
14728 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14729 && MATRIX_ROW_START_CHARPOS (row) == PT
14730 && cursor_row_p (row));
14731 }
14732 }
14733 }
14734
14735 return rc;
14736 }
14737
14738 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14739 static
14740 #endif
14741 void
14742 set_vertical_scroll_bar (struct window *w)
14743 {
14744 EMACS_INT start, end, whole;
14745
14746 /* Calculate the start and end positions for the current window.
14747 At some point, it would be nice to choose between scrollbars
14748 which reflect the whole buffer size, with special markers
14749 indicating narrowing, and scrollbars which reflect only the
14750 visible region.
14751
14752 Note that mini-buffers sometimes aren't displaying any text. */
14753 if (!MINI_WINDOW_P (w)
14754 || (w == XWINDOW (minibuf_window)
14755 && NILP (echo_area_buffer[0])))
14756 {
14757 struct buffer *buf = XBUFFER (w->buffer);
14758 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14759 start = marker_position (w->start) - BUF_BEGV (buf);
14760 /* I don't think this is guaranteed to be right. For the
14761 moment, we'll pretend it is. */
14762 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14763
14764 if (end < start)
14765 end = start;
14766 if (whole < (end - start))
14767 whole = end - start;
14768 }
14769 else
14770 start = end = whole = 0;
14771
14772 /* Indicate what this scroll bar ought to be displaying now. */
14773 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14774 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14775 (w, end - start, whole, start);
14776 }
14777
14778
14779 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14780 selected_window is redisplayed.
14781
14782 We can return without actually redisplaying the window if
14783 fonts_changed_p is nonzero. In that case, redisplay_internal will
14784 retry. */
14785
14786 static void
14787 redisplay_window (Lisp_Object window, int just_this_one_p)
14788 {
14789 struct window *w = XWINDOW (window);
14790 struct frame *f = XFRAME (w->frame);
14791 struct buffer *buffer = XBUFFER (w->buffer);
14792 struct buffer *old = current_buffer;
14793 struct text_pos lpoint, opoint, startp;
14794 int update_mode_line;
14795 int tem;
14796 struct it it;
14797 /* Record it now because it's overwritten. */
14798 int current_matrix_up_to_date_p = 0;
14799 int used_current_matrix_p = 0;
14800 /* This is less strict than current_matrix_up_to_date_p.
14801 It indictes that the buffer contents and narrowing are unchanged. */
14802 int buffer_unchanged_p = 0;
14803 int temp_scroll_step = 0;
14804 int count = SPECPDL_INDEX ();
14805 int rc;
14806 int centering_position = -1;
14807 int last_line_misfit = 0;
14808 EMACS_INT beg_unchanged, end_unchanged;
14809
14810 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14811 opoint = lpoint;
14812
14813 /* W must be a leaf window here. */
14814 xassert (!NILP (w->buffer));
14815 #if GLYPH_DEBUG
14816 *w->desired_matrix->method = 0;
14817 #endif
14818
14819 restart:
14820 reconsider_clip_changes (w, buffer);
14821
14822 /* Has the mode line to be updated? */
14823 update_mode_line = (!NILP (w->update_mode_line)
14824 || update_mode_lines
14825 || buffer->clip_changed
14826 || buffer->prevent_redisplay_optimizations_p);
14827
14828 if (MINI_WINDOW_P (w))
14829 {
14830 if (w == XWINDOW (echo_area_window)
14831 && !NILP (echo_area_buffer[0]))
14832 {
14833 if (update_mode_line)
14834 /* We may have to update a tty frame's menu bar or a
14835 tool-bar. Example `M-x C-h C-h C-g'. */
14836 goto finish_menu_bars;
14837 else
14838 /* We've already displayed the echo area glyphs in this window. */
14839 goto finish_scroll_bars;
14840 }
14841 else if ((w != XWINDOW (minibuf_window)
14842 || minibuf_level == 0)
14843 /* When buffer is nonempty, redisplay window normally. */
14844 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14845 /* Quail displays non-mini buffers in minibuffer window.
14846 In that case, redisplay the window normally. */
14847 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14848 {
14849 /* W is a mini-buffer window, but it's not active, so clear
14850 it. */
14851 int yb = window_text_bottom_y (w);
14852 struct glyph_row *row;
14853 int y;
14854
14855 for (y = 0, row = w->desired_matrix->rows;
14856 y < yb;
14857 y += row->height, ++row)
14858 blank_row (w, row, y);
14859 goto finish_scroll_bars;
14860 }
14861
14862 clear_glyph_matrix (w->desired_matrix);
14863 }
14864
14865 /* Otherwise set up data on this window; select its buffer and point
14866 value. */
14867 /* Really select the buffer, for the sake of buffer-local
14868 variables. */
14869 set_buffer_internal_1 (XBUFFER (w->buffer));
14870
14871 current_matrix_up_to_date_p
14872 = (!NILP (w->window_end_valid)
14873 && !current_buffer->clip_changed
14874 && !current_buffer->prevent_redisplay_optimizations_p
14875 && XFASTINT (w->last_modified) >= MODIFF
14876 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14877
14878 /* Run the window-bottom-change-functions
14879 if it is possible that the text on the screen has changed
14880 (either due to modification of the text, or any other reason). */
14881 if (!current_matrix_up_to_date_p
14882 && !NILP (Vwindow_text_change_functions))
14883 {
14884 safe_run_hooks (Qwindow_text_change_functions);
14885 goto restart;
14886 }
14887
14888 beg_unchanged = BEG_UNCHANGED;
14889 end_unchanged = END_UNCHANGED;
14890
14891 SET_TEXT_POS (opoint, PT, PT_BYTE);
14892
14893 specbind (Qinhibit_point_motion_hooks, Qt);
14894
14895 buffer_unchanged_p
14896 = (!NILP (w->window_end_valid)
14897 && !current_buffer->clip_changed
14898 && XFASTINT (w->last_modified) >= MODIFF
14899 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14900
14901 /* When windows_or_buffers_changed is non-zero, we can't rely on
14902 the window end being valid, so set it to nil there. */
14903 if (windows_or_buffers_changed)
14904 {
14905 /* If window starts on a continuation line, maybe adjust the
14906 window start in case the window's width changed. */
14907 if (XMARKER (w->start)->buffer == current_buffer)
14908 compute_window_start_on_continuation_line (w);
14909
14910 w->window_end_valid = Qnil;
14911 }
14912
14913 /* Some sanity checks. */
14914 CHECK_WINDOW_END (w);
14915 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14916 abort ();
14917 if (BYTEPOS (opoint) < CHARPOS (opoint))
14918 abort ();
14919
14920 /* If %c is in mode line, update it if needed. */
14921 if (!NILP (w->column_number_displayed)
14922 /* This alternative quickly identifies a common case
14923 where no change is needed. */
14924 && !(PT == XFASTINT (w->last_point)
14925 && XFASTINT (w->last_modified) >= MODIFF
14926 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14927 && (XFASTINT (w->column_number_displayed) != current_column ()))
14928 update_mode_line = 1;
14929
14930 /* Count number of windows showing the selected buffer. An indirect
14931 buffer counts as its base buffer. */
14932 if (!just_this_one_p)
14933 {
14934 struct buffer *current_base, *window_base;
14935 current_base = current_buffer;
14936 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14937 if (current_base->base_buffer)
14938 current_base = current_base->base_buffer;
14939 if (window_base->base_buffer)
14940 window_base = window_base->base_buffer;
14941 if (current_base == window_base)
14942 buffer_shared++;
14943 }
14944
14945 /* Point refers normally to the selected window. For any other
14946 window, set up appropriate value. */
14947 if (!EQ (window, selected_window))
14948 {
14949 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14950 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14951 if (new_pt < BEGV)
14952 {
14953 new_pt = BEGV;
14954 new_pt_byte = BEGV_BYTE;
14955 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14956 }
14957 else if (new_pt > (ZV - 1))
14958 {
14959 new_pt = ZV;
14960 new_pt_byte = ZV_BYTE;
14961 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14962 }
14963
14964 /* We don't use SET_PT so that the point-motion hooks don't run. */
14965 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14966 }
14967
14968 /* If any of the character widths specified in the display table
14969 have changed, invalidate the width run cache. It's true that
14970 this may be a bit late to catch such changes, but the rest of
14971 redisplay goes (non-fatally) haywire when the display table is
14972 changed, so why should we worry about doing any better? */
14973 if (current_buffer->width_run_cache)
14974 {
14975 struct Lisp_Char_Table *disptab = buffer_display_table ();
14976
14977 if (! disptab_matches_widthtab (disptab,
14978 XVECTOR (BVAR (current_buffer, width_table))))
14979 {
14980 invalidate_region_cache (current_buffer,
14981 current_buffer->width_run_cache,
14982 BEG, Z);
14983 recompute_width_table (current_buffer, disptab);
14984 }
14985 }
14986
14987 /* If window-start is screwed up, choose a new one. */
14988 if (XMARKER (w->start)->buffer != current_buffer)
14989 goto recenter;
14990
14991 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14992
14993 /* If someone specified a new starting point but did not insist,
14994 check whether it can be used. */
14995 if (!NILP (w->optional_new_start)
14996 && CHARPOS (startp) >= BEGV
14997 && CHARPOS (startp) <= ZV)
14998 {
14999 w->optional_new_start = Qnil;
15000 start_display (&it, w, startp);
15001 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15002 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15003 if (IT_CHARPOS (it) == PT)
15004 w->force_start = Qt;
15005 /* IT may overshoot PT if text at PT is invisible. */
15006 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15007 w->force_start = Qt;
15008 }
15009
15010 force_start:
15011
15012 /* Handle case where place to start displaying has been specified,
15013 unless the specified location is outside the accessible range. */
15014 if (!NILP (w->force_start)
15015 || w->frozen_window_start_p)
15016 {
15017 /* We set this later on if we have to adjust point. */
15018 int new_vpos = -1;
15019
15020 w->force_start = Qnil;
15021 w->vscroll = 0;
15022 w->window_end_valid = Qnil;
15023
15024 /* Forget any recorded base line for line number display. */
15025 if (!buffer_unchanged_p)
15026 w->base_line_number = Qnil;
15027
15028 /* Redisplay the mode line. Select the buffer properly for that.
15029 Also, run the hook window-scroll-functions
15030 because we have scrolled. */
15031 /* Note, we do this after clearing force_start because
15032 if there's an error, it is better to forget about force_start
15033 than to get into an infinite loop calling the hook functions
15034 and having them get more errors. */
15035 if (!update_mode_line
15036 || ! NILP (Vwindow_scroll_functions))
15037 {
15038 update_mode_line = 1;
15039 w->update_mode_line = Qt;
15040 startp = run_window_scroll_functions (window, startp);
15041 }
15042
15043 w->last_modified = make_number (0);
15044 w->last_overlay_modified = make_number (0);
15045 if (CHARPOS (startp) < BEGV)
15046 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15047 else if (CHARPOS (startp) > ZV)
15048 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15049
15050 /* Redisplay, then check if cursor has been set during the
15051 redisplay. Give up if new fonts were loaded. */
15052 /* We used to issue a CHECK_MARGINS argument to try_window here,
15053 but this causes scrolling to fail when point begins inside
15054 the scroll margin (bug#148) -- cyd */
15055 if (!try_window (window, startp, 0))
15056 {
15057 w->force_start = Qt;
15058 clear_glyph_matrix (w->desired_matrix);
15059 goto need_larger_matrices;
15060 }
15061
15062 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15063 {
15064 /* If point does not appear, try to move point so it does
15065 appear. The desired matrix has been built above, so we
15066 can use it here. */
15067 new_vpos = window_box_height (w) / 2;
15068 }
15069
15070 if (!cursor_row_fully_visible_p (w, 0, 0))
15071 {
15072 /* Point does appear, but on a line partly visible at end of window.
15073 Move it back to a fully-visible line. */
15074 new_vpos = window_box_height (w);
15075 }
15076
15077 /* If we need to move point for either of the above reasons,
15078 now actually do it. */
15079 if (new_vpos >= 0)
15080 {
15081 struct glyph_row *row;
15082
15083 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15084 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15085 ++row;
15086
15087 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15088 MATRIX_ROW_START_BYTEPOS (row));
15089
15090 if (w != XWINDOW (selected_window))
15091 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15092 else if (current_buffer == old)
15093 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15094
15095 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15096
15097 /* If we are highlighting the region, then we just changed
15098 the region, so redisplay to show it. */
15099 if (!NILP (Vtransient_mark_mode)
15100 && !NILP (BVAR (current_buffer, mark_active)))
15101 {
15102 clear_glyph_matrix (w->desired_matrix);
15103 if (!try_window (window, startp, 0))
15104 goto need_larger_matrices;
15105 }
15106 }
15107
15108 #if GLYPH_DEBUG
15109 debug_method_add (w, "forced window start");
15110 #endif
15111 goto done;
15112 }
15113
15114 /* Handle case where text has not changed, only point, and it has
15115 not moved off the frame, and we are not retrying after hscroll.
15116 (current_matrix_up_to_date_p is nonzero when retrying.) */
15117 if (current_matrix_up_to_date_p
15118 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15119 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15120 {
15121 switch (rc)
15122 {
15123 case CURSOR_MOVEMENT_SUCCESS:
15124 used_current_matrix_p = 1;
15125 goto done;
15126
15127 case CURSOR_MOVEMENT_MUST_SCROLL:
15128 goto try_to_scroll;
15129
15130 default:
15131 abort ();
15132 }
15133 }
15134 /* If current starting point was originally the beginning of a line
15135 but no longer is, find a new starting point. */
15136 else if (!NILP (w->start_at_line_beg)
15137 && !(CHARPOS (startp) <= BEGV
15138 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15139 {
15140 #if GLYPH_DEBUG
15141 debug_method_add (w, "recenter 1");
15142 #endif
15143 goto recenter;
15144 }
15145
15146 /* Try scrolling with try_window_id. Value is > 0 if update has
15147 been done, it is -1 if we know that the same window start will
15148 not work. It is 0 if unsuccessful for some other reason. */
15149 else if ((tem = try_window_id (w)) != 0)
15150 {
15151 #if GLYPH_DEBUG
15152 debug_method_add (w, "try_window_id %d", tem);
15153 #endif
15154
15155 if (fonts_changed_p)
15156 goto need_larger_matrices;
15157 if (tem > 0)
15158 goto done;
15159
15160 /* Otherwise try_window_id has returned -1 which means that we
15161 don't want the alternative below this comment to execute. */
15162 }
15163 else if (CHARPOS (startp) >= BEGV
15164 && CHARPOS (startp) <= ZV
15165 && PT >= CHARPOS (startp)
15166 && (CHARPOS (startp) < ZV
15167 /* Avoid starting at end of buffer. */
15168 || CHARPOS (startp) == BEGV
15169 || (XFASTINT (w->last_modified) >= MODIFF
15170 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15171 {
15172 int d1, d2, d3, d4, d5, d6;
15173
15174 /* If first window line is a continuation line, and window start
15175 is inside the modified region, but the first change is before
15176 current window start, we must select a new window start.
15177
15178 However, if this is the result of a down-mouse event (e.g. by
15179 extending the mouse-drag-overlay), we don't want to select a
15180 new window start, since that would change the position under
15181 the mouse, resulting in an unwanted mouse-movement rather
15182 than a simple mouse-click. */
15183 if (NILP (w->start_at_line_beg)
15184 && NILP (do_mouse_tracking)
15185 && CHARPOS (startp) > BEGV
15186 && CHARPOS (startp) > BEG + beg_unchanged
15187 && CHARPOS (startp) <= Z - end_unchanged
15188 /* Even if w->start_at_line_beg is nil, a new window may
15189 start at a line_beg, since that's how set_buffer_window
15190 sets it. So, we need to check the return value of
15191 compute_window_start_on_continuation_line. (See also
15192 bug#197). */
15193 && XMARKER (w->start)->buffer == current_buffer
15194 && compute_window_start_on_continuation_line (w)
15195 /* It doesn't make sense to force the window start like we
15196 do at label force_start if it is already known that point
15197 will not be visible in the resulting window, because
15198 doing so will move point from its correct position
15199 instead of scrolling the window to bring point into view.
15200 See bug#9324. */
15201 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15202 {
15203 w->force_start = Qt;
15204 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15205 goto force_start;
15206 }
15207
15208 #if GLYPH_DEBUG
15209 debug_method_add (w, "same window start");
15210 #endif
15211
15212 /* Try to redisplay starting at same place as before.
15213 If point has not moved off frame, accept the results. */
15214 if (!current_matrix_up_to_date_p
15215 /* Don't use try_window_reusing_current_matrix in this case
15216 because a window scroll function can have changed the
15217 buffer. */
15218 || !NILP (Vwindow_scroll_functions)
15219 || MINI_WINDOW_P (w)
15220 || !(used_current_matrix_p
15221 = try_window_reusing_current_matrix (w)))
15222 {
15223 IF_DEBUG (debug_method_add (w, "1"));
15224 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15225 /* -1 means we need to scroll.
15226 0 means we need new matrices, but fonts_changed_p
15227 is set in that case, so we will detect it below. */
15228 goto try_to_scroll;
15229 }
15230
15231 if (fonts_changed_p)
15232 goto need_larger_matrices;
15233
15234 if (w->cursor.vpos >= 0)
15235 {
15236 if (!just_this_one_p
15237 || current_buffer->clip_changed
15238 || BEG_UNCHANGED < CHARPOS (startp))
15239 /* Forget any recorded base line for line number display. */
15240 w->base_line_number = Qnil;
15241
15242 if (!cursor_row_fully_visible_p (w, 1, 0))
15243 {
15244 clear_glyph_matrix (w->desired_matrix);
15245 last_line_misfit = 1;
15246 }
15247 /* Drop through and scroll. */
15248 else
15249 goto done;
15250 }
15251 else
15252 clear_glyph_matrix (w->desired_matrix);
15253 }
15254
15255 try_to_scroll:
15256
15257 w->last_modified = make_number (0);
15258 w->last_overlay_modified = make_number (0);
15259
15260 /* Redisplay the mode line. Select the buffer properly for that. */
15261 if (!update_mode_line)
15262 {
15263 update_mode_line = 1;
15264 w->update_mode_line = Qt;
15265 }
15266
15267 /* Try to scroll by specified few lines. */
15268 if ((scroll_conservatively
15269 || emacs_scroll_step
15270 || temp_scroll_step
15271 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15272 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15273 && CHARPOS (startp) >= BEGV
15274 && CHARPOS (startp) <= ZV)
15275 {
15276 /* The function returns -1 if new fonts were loaded, 1 if
15277 successful, 0 if not successful. */
15278 int ss = try_scrolling (window, just_this_one_p,
15279 scroll_conservatively,
15280 emacs_scroll_step,
15281 temp_scroll_step, last_line_misfit);
15282 switch (ss)
15283 {
15284 case SCROLLING_SUCCESS:
15285 goto done;
15286
15287 case SCROLLING_NEED_LARGER_MATRICES:
15288 goto need_larger_matrices;
15289
15290 case SCROLLING_FAILED:
15291 break;
15292
15293 default:
15294 abort ();
15295 }
15296 }
15297
15298 /* Finally, just choose a place to start which positions point
15299 according to user preferences. */
15300
15301 recenter:
15302
15303 #if GLYPH_DEBUG
15304 debug_method_add (w, "recenter");
15305 #endif
15306
15307 /* w->vscroll = 0; */
15308
15309 /* Forget any previously recorded base line for line number display. */
15310 if (!buffer_unchanged_p)
15311 w->base_line_number = Qnil;
15312
15313 /* Determine the window start relative to point. */
15314 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15315 it.current_y = it.last_visible_y;
15316 if (centering_position < 0)
15317 {
15318 int margin =
15319 scroll_margin > 0
15320 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15321 : 0;
15322 EMACS_INT margin_pos = CHARPOS (startp);
15323 int scrolling_up;
15324 Lisp_Object aggressive;
15325
15326 /* If there is a scroll margin at the top of the window, find
15327 its character position. */
15328 if (margin
15329 /* Cannot call start_display if startp is not in the
15330 accessible region of the buffer. This can happen when we
15331 have just switched to a different buffer and/or changed
15332 its restriction. In that case, startp is initialized to
15333 the character position 1 (BEG) because we did not yet
15334 have chance to display the buffer even once. */
15335 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15336 {
15337 struct it it1;
15338 void *it1data = NULL;
15339
15340 SAVE_IT (it1, it, it1data);
15341 start_display (&it1, w, startp);
15342 move_it_vertically (&it1, margin);
15343 margin_pos = IT_CHARPOS (it1);
15344 RESTORE_IT (&it, &it, it1data);
15345 }
15346 scrolling_up = PT > margin_pos;
15347 aggressive =
15348 scrolling_up
15349 ? BVAR (current_buffer, scroll_up_aggressively)
15350 : BVAR (current_buffer, scroll_down_aggressively);
15351
15352 if (!MINI_WINDOW_P (w)
15353 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15354 {
15355 int pt_offset = 0;
15356
15357 /* Setting scroll-conservatively overrides
15358 scroll-*-aggressively. */
15359 if (!scroll_conservatively && NUMBERP (aggressive))
15360 {
15361 double float_amount = XFLOATINT (aggressive);
15362
15363 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15364 if (pt_offset == 0 && float_amount > 0)
15365 pt_offset = 1;
15366 if (pt_offset)
15367 margin -= 1;
15368 }
15369 /* Compute how much to move the window start backward from
15370 point so that point will be displayed where the user
15371 wants it. */
15372 if (scrolling_up)
15373 {
15374 centering_position = it.last_visible_y;
15375 if (pt_offset)
15376 centering_position -= pt_offset;
15377 centering_position -=
15378 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15379 + WINDOW_HEADER_LINE_HEIGHT (w);
15380 /* Don't let point enter the scroll margin near top of
15381 the window. */
15382 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15383 centering_position = margin * FRAME_LINE_HEIGHT (f);
15384 }
15385 else
15386 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15387 }
15388 else
15389 /* Set the window start half the height of the window backward
15390 from point. */
15391 centering_position = window_box_height (w) / 2;
15392 }
15393 move_it_vertically_backward (&it, centering_position);
15394
15395 xassert (IT_CHARPOS (it) >= BEGV);
15396
15397 /* The function move_it_vertically_backward may move over more
15398 than the specified y-distance. If it->w is small, e.g. a
15399 mini-buffer window, we may end up in front of the window's
15400 display area. Start displaying at the start of the line
15401 containing PT in this case. */
15402 if (it.current_y <= 0)
15403 {
15404 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15405 move_it_vertically_backward (&it, 0);
15406 it.current_y = 0;
15407 }
15408
15409 it.current_x = it.hpos = 0;
15410
15411 /* Set the window start position here explicitly, to avoid an
15412 infinite loop in case the functions in window-scroll-functions
15413 get errors. */
15414 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15415
15416 /* Run scroll hooks. */
15417 startp = run_window_scroll_functions (window, it.current.pos);
15418
15419 /* Redisplay the window. */
15420 if (!current_matrix_up_to_date_p
15421 || windows_or_buffers_changed
15422 || cursor_type_changed
15423 /* Don't use try_window_reusing_current_matrix in this case
15424 because it can have changed the buffer. */
15425 || !NILP (Vwindow_scroll_functions)
15426 || !just_this_one_p
15427 || MINI_WINDOW_P (w)
15428 || !(used_current_matrix_p
15429 = try_window_reusing_current_matrix (w)))
15430 try_window (window, startp, 0);
15431
15432 /* If new fonts have been loaded (due to fontsets), give up. We
15433 have to start a new redisplay since we need to re-adjust glyph
15434 matrices. */
15435 if (fonts_changed_p)
15436 goto need_larger_matrices;
15437
15438 /* If cursor did not appear assume that the middle of the window is
15439 in the first line of the window. Do it again with the next line.
15440 (Imagine a window of height 100, displaying two lines of height
15441 60. Moving back 50 from it->last_visible_y will end in the first
15442 line.) */
15443 if (w->cursor.vpos < 0)
15444 {
15445 if (!NILP (w->window_end_valid)
15446 && PT >= Z - XFASTINT (w->window_end_pos))
15447 {
15448 clear_glyph_matrix (w->desired_matrix);
15449 move_it_by_lines (&it, 1);
15450 try_window (window, it.current.pos, 0);
15451 }
15452 else if (PT < IT_CHARPOS (it))
15453 {
15454 clear_glyph_matrix (w->desired_matrix);
15455 move_it_by_lines (&it, -1);
15456 try_window (window, it.current.pos, 0);
15457 }
15458 else
15459 {
15460 /* Not much we can do about it. */
15461 }
15462 }
15463
15464 /* Consider the following case: Window starts at BEGV, there is
15465 invisible, intangible text at BEGV, so that display starts at
15466 some point START > BEGV. It can happen that we are called with
15467 PT somewhere between BEGV and START. Try to handle that case. */
15468 if (w->cursor.vpos < 0)
15469 {
15470 struct glyph_row *row = w->current_matrix->rows;
15471 if (row->mode_line_p)
15472 ++row;
15473 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15474 }
15475
15476 if (!cursor_row_fully_visible_p (w, 0, 0))
15477 {
15478 /* If vscroll is enabled, disable it and try again. */
15479 if (w->vscroll)
15480 {
15481 w->vscroll = 0;
15482 clear_glyph_matrix (w->desired_matrix);
15483 goto recenter;
15484 }
15485
15486 /* If centering point failed to make the whole line visible,
15487 put point at the top instead. That has to make the whole line
15488 visible, if it can be done. */
15489 if (centering_position == 0)
15490 goto done;
15491
15492 clear_glyph_matrix (w->desired_matrix);
15493 centering_position = 0;
15494 goto recenter;
15495 }
15496
15497 done:
15498
15499 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15500 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15501 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15502 ? Qt : Qnil);
15503
15504 /* Display the mode line, if we must. */
15505 if ((update_mode_line
15506 /* If window not full width, must redo its mode line
15507 if (a) the window to its side is being redone and
15508 (b) we do a frame-based redisplay. This is a consequence
15509 of how inverted lines are drawn in frame-based redisplay. */
15510 || (!just_this_one_p
15511 && !FRAME_WINDOW_P (f)
15512 && !WINDOW_FULL_WIDTH_P (w))
15513 /* Line number to display. */
15514 || INTEGERP (w->base_line_pos)
15515 /* Column number is displayed and different from the one displayed. */
15516 || (!NILP (w->column_number_displayed)
15517 && (XFASTINT (w->column_number_displayed) != current_column ())))
15518 /* This means that the window has a mode line. */
15519 && (WINDOW_WANTS_MODELINE_P (w)
15520 || WINDOW_WANTS_HEADER_LINE_P (w)))
15521 {
15522 display_mode_lines (w);
15523
15524 /* If mode line height has changed, arrange for a thorough
15525 immediate redisplay using the correct mode line height. */
15526 if (WINDOW_WANTS_MODELINE_P (w)
15527 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15528 {
15529 fonts_changed_p = 1;
15530 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15531 = DESIRED_MODE_LINE_HEIGHT (w);
15532 }
15533
15534 /* If header line height has changed, arrange for a thorough
15535 immediate redisplay using the correct header line height. */
15536 if (WINDOW_WANTS_HEADER_LINE_P (w)
15537 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15538 {
15539 fonts_changed_p = 1;
15540 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15541 = DESIRED_HEADER_LINE_HEIGHT (w);
15542 }
15543
15544 if (fonts_changed_p)
15545 goto need_larger_matrices;
15546 }
15547
15548 if (!line_number_displayed
15549 && !BUFFERP (w->base_line_pos))
15550 {
15551 w->base_line_pos = Qnil;
15552 w->base_line_number = Qnil;
15553 }
15554
15555 finish_menu_bars:
15556
15557 /* When we reach a frame's selected window, redo the frame's menu bar. */
15558 if (update_mode_line
15559 && EQ (FRAME_SELECTED_WINDOW (f), window))
15560 {
15561 int redisplay_menu_p = 0;
15562
15563 if (FRAME_WINDOW_P (f))
15564 {
15565 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15566 || defined (HAVE_NS) || defined (USE_GTK)
15567 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15568 #else
15569 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15570 #endif
15571 }
15572 else
15573 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15574
15575 if (redisplay_menu_p)
15576 display_menu_bar (w);
15577
15578 #ifdef HAVE_WINDOW_SYSTEM
15579 if (FRAME_WINDOW_P (f))
15580 {
15581 #if defined (USE_GTK) || defined (HAVE_NS)
15582 if (FRAME_EXTERNAL_TOOL_BAR (f))
15583 redisplay_tool_bar (f);
15584 #else
15585 if (WINDOWP (f->tool_bar_window)
15586 && (FRAME_TOOL_BAR_LINES (f) > 0
15587 || !NILP (Vauto_resize_tool_bars))
15588 && redisplay_tool_bar (f))
15589 ignore_mouse_drag_p = 1;
15590 #endif
15591 }
15592 #endif
15593 }
15594
15595 #ifdef HAVE_WINDOW_SYSTEM
15596 if (FRAME_WINDOW_P (f)
15597 && update_window_fringes (w, (just_this_one_p
15598 || (!used_current_matrix_p && !overlay_arrow_seen)
15599 || w->pseudo_window_p)))
15600 {
15601 update_begin (f);
15602 BLOCK_INPUT;
15603 if (draw_window_fringes (w, 1))
15604 x_draw_vertical_border (w);
15605 UNBLOCK_INPUT;
15606 update_end (f);
15607 }
15608 #endif /* HAVE_WINDOW_SYSTEM */
15609
15610 /* We go to this label, with fonts_changed_p nonzero,
15611 if it is necessary to try again using larger glyph matrices.
15612 We have to redeem the scroll bar even in this case,
15613 because the loop in redisplay_internal expects that. */
15614 need_larger_matrices:
15615 ;
15616 finish_scroll_bars:
15617
15618 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15619 {
15620 /* Set the thumb's position and size. */
15621 set_vertical_scroll_bar (w);
15622
15623 /* Note that we actually used the scroll bar attached to this
15624 window, so it shouldn't be deleted at the end of redisplay. */
15625 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15626 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15627 }
15628
15629 /* Restore current_buffer and value of point in it. The window
15630 update may have changed the buffer, so first make sure `opoint'
15631 is still valid (Bug#6177). */
15632 if (CHARPOS (opoint) < BEGV)
15633 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15634 else if (CHARPOS (opoint) > ZV)
15635 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15636 else
15637 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15638
15639 set_buffer_internal_1 (old);
15640 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15641 shorter. This can be caused by log truncation in *Messages*. */
15642 if (CHARPOS (lpoint) <= ZV)
15643 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15644
15645 unbind_to (count, Qnil);
15646 }
15647
15648
15649 /* Build the complete desired matrix of WINDOW with a window start
15650 buffer position POS.
15651
15652 Value is 1 if successful. It is zero if fonts were loaded during
15653 redisplay which makes re-adjusting glyph matrices necessary, and -1
15654 if point would appear in the scroll margins.
15655 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15656 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15657 set in FLAGS.) */
15658
15659 int
15660 try_window (Lisp_Object window, struct text_pos pos, int flags)
15661 {
15662 struct window *w = XWINDOW (window);
15663 struct it it;
15664 struct glyph_row *last_text_row = NULL;
15665 struct frame *f = XFRAME (w->frame);
15666
15667 /* Make POS the new window start. */
15668 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15669
15670 /* Mark cursor position as unknown. No overlay arrow seen. */
15671 w->cursor.vpos = -1;
15672 overlay_arrow_seen = 0;
15673
15674 /* Initialize iterator and info to start at POS. */
15675 start_display (&it, w, pos);
15676
15677 /* Display all lines of W. */
15678 while (it.current_y < it.last_visible_y)
15679 {
15680 if (display_line (&it))
15681 last_text_row = it.glyph_row - 1;
15682 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15683 return 0;
15684 }
15685
15686 /* Don't let the cursor end in the scroll margins. */
15687 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15688 && !MINI_WINDOW_P (w))
15689 {
15690 int this_scroll_margin;
15691
15692 if (scroll_margin > 0)
15693 {
15694 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15695 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15696 }
15697 else
15698 this_scroll_margin = 0;
15699
15700 if ((w->cursor.y >= 0 /* not vscrolled */
15701 && w->cursor.y < this_scroll_margin
15702 && CHARPOS (pos) > BEGV
15703 && IT_CHARPOS (it) < ZV)
15704 /* rms: considering make_cursor_line_fully_visible_p here
15705 seems to give wrong results. We don't want to recenter
15706 when the last line is partly visible, we want to allow
15707 that case to be handled in the usual way. */
15708 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15709 {
15710 w->cursor.vpos = -1;
15711 clear_glyph_matrix (w->desired_matrix);
15712 return -1;
15713 }
15714 }
15715
15716 /* If bottom moved off end of frame, change mode line percentage. */
15717 if (XFASTINT (w->window_end_pos) <= 0
15718 && Z != IT_CHARPOS (it))
15719 w->update_mode_line = Qt;
15720
15721 /* Set window_end_pos to the offset of the last character displayed
15722 on the window from the end of current_buffer. Set
15723 window_end_vpos to its row number. */
15724 if (last_text_row)
15725 {
15726 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15727 w->window_end_bytepos
15728 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15729 w->window_end_pos
15730 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15731 w->window_end_vpos
15732 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15733 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15734 ->displays_text_p);
15735 }
15736 else
15737 {
15738 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15739 w->window_end_pos = make_number (Z - ZV);
15740 w->window_end_vpos = make_number (0);
15741 }
15742
15743 /* But that is not valid info until redisplay finishes. */
15744 w->window_end_valid = Qnil;
15745 return 1;
15746 }
15747
15748
15749 \f
15750 /************************************************************************
15751 Window redisplay reusing current matrix when buffer has not changed
15752 ************************************************************************/
15753
15754 /* Try redisplay of window W showing an unchanged buffer with a
15755 different window start than the last time it was displayed by
15756 reusing its current matrix. Value is non-zero if successful.
15757 W->start is the new window start. */
15758
15759 static int
15760 try_window_reusing_current_matrix (struct window *w)
15761 {
15762 struct frame *f = XFRAME (w->frame);
15763 struct glyph_row *bottom_row;
15764 struct it it;
15765 struct run run;
15766 struct text_pos start, new_start;
15767 int nrows_scrolled, i;
15768 struct glyph_row *last_text_row;
15769 struct glyph_row *last_reused_text_row;
15770 struct glyph_row *start_row;
15771 int start_vpos, min_y, max_y;
15772
15773 #if GLYPH_DEBUG
15774 if (inhibit_try_window_reusing)
15775 return 0;
15776 #endif
15777
15778 if (/* This function doesn't handle terminal frames. */
15779 !FRAME_WINDOW_P (f)
15780 /* Don't try to reuse the display if windows have been split
15781 or such. */
15782 || windows_or_buffers_changed
15783 || cursor_type_changed)
15784 return 0;
15785
15786 /* Can't do this if region may have changed. */
15787 if ((!NILP (Vtransient_mark_mode)
15788 && !NILP (BVAR (current_buffer, mark_active)))
15789 || !NILP (w->region_showing)
15790 || !NILP (Vshow_trailing_whitespace))
15791 return 0;
15792
15793 /* If top-line visibility has changed, give up. */
15794 if (WINDOW_WANTS_HEADER_LINE_P (w)
15795 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15796 return 0;
15797
15798 /* Give up if old or new display is scrolled vertically. We could
15799 make this function handle this, but right now it doesn't. */
15800 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15801 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15802 return 0;
15803
15804 /* The variable new_start now holds the new window start. The old
15805 start `start' can be determined from the current matrix. */
15806 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15807 start = start_row->minpos;
15808 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15809
15810 /* Clear the desired matrix for the display below. */
15811 clear_glyph_matrix (w->desired_matrix);
15812
15813 if (CHARPOS (new_start) <= CHARPOS (start))
15814 {
15815 /* Don't use this method if the display starts with an ellipsis
15816 displayed for invisible text. It's not easy to handle that case
15817 below, and it's certainly not worth the effort since this is
15818 not a frequent case. */
15819 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15820 return 0;
15821
15822 IF_DEBUG (debug_method_add (w, "twu1"));
15823
15824 /* Display up to a row that can be reused. The variable
15825 last_text_row is set to the last row displayed that displays
15826 text. Note that it.vpos == 0 if or if not there is a
15827 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15828 start_display (&it, w, new_start);
15829 w->cursor.vpos = -1;
15830 last_text_row = last_reused_text_row = NULL;
15831
15832 while (it.current_y < it.last_visible_y
15833 && !fonts_changed_p)
15834 {
15835 /* If we have reached into the characters in the START row,
15836 that means the line boundaries have changed. So we
15837 can't start copying with the row START. Maybe it will
15838 work to start copying with the following row. */
15839 while (IT_CHARPOS (it) > CHARPOS (start))
15840 {
15841 /* Advance to the next row as the "start". */
15842 start_row++;
15843 start = start_row->minpos;
15844 /* If there are no more rows to try, or just one, give up. */
15845 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15846 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15847 || CHARPOS (start) == ZV)
15848 {
15849 clear_glyph_matrix (w->desired_matrix);
15850 return 0;
15851 }
15852
15853 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15854 }
15855 /* If we have reached alignment,
15856 we can copy the rest of the rows. */
15857 if (IT_CHARPOS (it) == CHARPOS (start))
15858 break;
15859
15860 if (display_line (&it))
15861 last_text_row = it.glyph_row - 1;
15862 }
15863
15864 /* A value of current_y < last_visible_y means that we stopped
15865 at the previous window start, which in turn means that we
15866 have at least one reusable row. */
15867 if (it.current_y < it.last_visible_y)
15868 {
15869 struct glyph_row *row;
15870
15871 /* IT.vpos always starts from 0; it counts text lines. */
15872 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15873
15874 /* Find PT if not already found in the lines displayed. */
15875 if (w->cursor.vpos < 0)
15876 {
15877 int dy = it.current_y - start_row->y;
15878
15879 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15880 row = row_containing_pos (w, PT, row, NULL, dy);
15881 if (row)
15882 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15883 dy, nrows_scrolled);
15884 else
15885 {
15886 clear_glyph_matrix (w->desired_matrix);
15887 return 0;
15888 }
15889 }
15890
15891 /* Scroll the display. Do it before the current matrix is
15892 changed. The problem here is that update has not yet
15893 run, i.e. part of the current matrix is not up to date.
15894 scroll_run_hook will clear the cursor, and use the
15895 current matrix to get the height of the row the cursor is
15896 in. */
15897 run.current_y = start_row->y;
15898 run.desired_y = it.current_y;
15899 run.height = it.last_visible_y - it.current_y;
15900
15901 if (run.height > 0 && run.current_y != run.desired_y)
15902 {
15903 update_begin (f);
15904 FRAME_RIF (f)->update_window_begin_hook (w);
15905 FRAME_RIF (f)->clear_window_mouse_face (w);
15906 FRAME_RIF (f)->scroll_run_hook (w, &run);
15907 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15908 update_end (f);
15909 }
15910
15911 /* Shift current matrix down by nrows_scrolled lines. */
15912 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15913 rotate_matrix (w->current_matrix,
15914 start_vpos,
15915 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15916 nrows_scrolled);
15917
15918 /* Disable lines that must be updated. */
15919 for (i = 0; i < nrows_scrolled; ++i)
15920 (start_row + i)->enabled_p = 0;
15921
15922 /* Re-compute Y positions. */
15923 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15924 max_y = it.last_visible_y;
15925 for (row = start_row + nrows_scrolled;
15926 row < bottom_row;
15927 ++row)
15928 {
15929 row->y = it.current_y;
15930 row->visible_height = row->height;
15931
15932 if (row->y < min_y)
15933 row->visible_height -= min_y - row->y;
15934 if (row->y + row->height > max_y)
15935 row->visible_height -= row->y + row->height - max_y;
15936 if (row->fringe_bitmap_periodic_p)
15937 row->redraw_fringe_bitmaps_p = 1;
15938
15939 it.current_y += row->height;
15940
15941 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15942 last_reused_text_row = row;
15943 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15944 break;
15945 }
15946
15947 /* Disable lines in the current matrix which are now
15948 below the window. */
15949 for (++row; row < bottom_row; ++row)
15950 row->enabled_p = row->mode_line_p = 0;
15951 }
15952
15953 /* Update window_end_pos etc.; last_reused_text_row is the last
15954 reused row from the current matrix containing text, if any.
15955 The value of last_text_row is the last displayed line
15956 containing text. */
15957 if (last_reused_text_row)
15958 {
15959 w->window_end_bytepos
15960 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15961 w->window_end_pos
15962 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15963 w->window_end_vpos
15964 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15965 w->current_matrix));
15966 }
15967 else if (last_text_row)
15968 {
15969 w->window_end_bytepos
15970 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15971 w->window_end_pos
15972 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15973 w->window_end_vpos
15974 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15975 }
15976 else
15977 {
15978 /* This window must be completely empty. */
15979 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15980 w->window_end_pos = make_number (Z - ZV);
15981 w->window_end_vpos = make_number (0);
15982 }
15983 w->window_end_valid = Qnil;
15984
15985 /* Update hint: don't try scrolling again in update_window. */
15986 w->desired_matrix->no_scrolling_p = 1;
15987
15988 #if GLYPH_DEBUG
15989 debug_method_add (w, "try_window_reusing_current_matrix 1");
15990 #endif
15991 return 1;
15992 }
15993 else if (CHARPOS (new_start) > CHARPOS (start))
15994 {
15995 struct glyph_row *pt_row, *row;
15996 struct glyph_row *first_reusable_row;
15997 struct glyph_row *first_row_to_display;
15998 int dy;
15999 int yb = window_text_bottom_y (w);
16000
16001 /* Find the row starting at new_start, if there is one. Don't
16002 reuse a partially visible line at the end. */
16003 first_reusable_row = start_row;
16004 while (first_reusable_row->enabled_p
16005 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16006 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16007 < CHARPOS (new_start)))
16008 ++first_reusable_row;
16009
16010 /* Give up if there is no row to reuse. */
16011 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16012 || !first_reusable_row->enabled_p
16013 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16014 != CHARPOS (new_start)))
16015 return 0;
16016
16017 /* We can reuse fully visible rows beginning with
16018 first_reusable_row to the end of the window. Set
16019 first_row_to_display to the first row that cannot be reused.
16020 Set pt_row to the row containing point, if there is any. */
16021 pt_row = NULL;
16022 for (first_row_to_display = first_reusable_row;
16023 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16024 ++first_row_to_display)
16025 {
16026 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16027 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16028 pt_row = first_row_to_display;
16029 }
16030
16031 /* Start displaying at the start of first_row_to_display. */
16032 xassert (first_row_to_display->y < yb);
16033 init_to_row_start (&it, w, first_row_to_display);
16034
16035 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16036 - start_vpos);
16037 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16038 - nrows_scrolled);
16039 it.current_y = (first_row_to_display->y - first_reusable_row->y
16040 + WINDOW_HEADER_LINE_HEIGHT (w));
16041
16042 /* Display lines beginning with first_row_to_display in the
16043 desired matrix. Set last_text_row to the last row displayed
16044 that displays text. */
16045 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16046 if (pt_row == NULL)
16047 w->cursor.vpos = -1;
16048 last_text_row = NULL;
16049 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16050 if (display_line (&it))
16051 last_text_row = it.glyph_row - 1;
16052
16053 /* If point is in a reused row, adjust y and vpos of the cursor
16054 position. */
16055 if (pt_row)
16056 {
16057 w->cursor.vpos -= nrows_scrolled;
16058 w->cursor.y -= first_reusable_row->y - start_row->y;
16059 }
16060
16061 /* Give up if point isn't in a row displayed or reused. (This
16062 also handles the case where w->cursor.vpos < nrows_scrolled
16063 after the calls to display_line, which can happen with scroll
16064 margins. See bug#1295.) */
16065 if (w->cursor.vpos < 0)
16066 {
16067 clear_glyph_matrix (w->desired_matrix);
16068 return 0;
16069 }
16070
16071 /* Scroll the display. */
16072 run.current_y = first_reusable_row->y;
16073 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16074 run.height = it.last_visible_y - run.current_y;
16075 dy = run.current_y - run.desired_y;
16076
16077 if (run.height)
16078 {
16079 update_begin (f);
16080 FRAME_RIF (f)->update_window_begin_hook (w);
16081 FRAME_RIF (f)->clear_window_mouse_face (w);
16082 FRAME_RIF (f)->scroll_run_hook (w, &run);
16083 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16084 update_end (f);
16085 }
16086
16087 /* Adjust Y positions of reused rows. */
16088 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16089 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16090 max_y = it.last_visible_y;
16091 for (row = first_reusable_row; row < first_row_to_display; ++row)
16092 {
16093 row->y -= dy;
16094 row->visible_height = row->height;
16095 if (row->y < min_y)
16096 row->visible_height -= min_y - row->y;
16097 if (row->y + row->height > max_y)
16098 row->visible_height -= row->y + row->height - max_y;
16099 if (row->fringe_bitmap_periodic_p)
16100 row->redraw_fringe_bitmaps_p = 1;
16101 }
16102
16103 /* Scroll the current matrix. */
16104 xassert (nrows_scrolled > 0);
16105 rotate_matrix (w->current_matrix,
16106 start_vpos,
16107 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16108 -nrows_scrolled);
16109
16110 /* Disable rows not reused. */
16111 for (row -= nrows_scrolled; row < bottom_row; ++row)
16112 row->enabled_p = 0;
16113
16114 /* Point may have moved to a different line, so we cannot assume that
16115 the previous cursor position is valid; locate the correct row. */
16116 if (pt_row)
16117 {
16118 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16119 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16120 row++)
16121 {
16122 w->cursor.vpos++;
16123 w->cursor.y = row->y;
16124 }
16125 if (row < bottom_row)
16126 {
16127 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16128 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16129
16130 /* Can't use this optimization with bidi-reordered glyph
16131 rows, unless cursor is already at point. */
16132 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16133 {
16134 if (!(w->cursor.hpos >= 0
16135 && w->cursor.hpos < row->used[TEXT_AREA]
16136 && BUFFERP (glyph->object)
16137 && glyph->charpos == PT))
16138 return 0;
16139 }
16140 else
16141 for (; glyph < end
16142 && (!BUFFERP (glyph->object)
16143 || glyph->charpos < PT);
16144 glyph++)
16145 {
16146 w->cursor.hpos++;
16147 w->cursor.x += glyph->pixel_width;
16148 }
16149 }
16150 }
16151
16152 /* Adjust window end. A null value of last_text_row means that
16153 the window end is in reused rows which in turn means that
16154 only its vpos can have changed. */
16155 if (last_text_row)
16156 {
16157 w->window_end_bytepos
16158 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16159 w->window_end_pos
16160 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16161 w->window_end_vpos
16162 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16163 }
16164 else
16165 {
16166 w->window_end_vpos
16167 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16168 }
16169
16170 w->window_end_valid = Qnil;
16171 w->desired_matrix->no_scrolling_p = 1;
16172
16173 #if GLYPH_DEBUG
16174 debug_method_add (w, "try_window_reusing_current_matrix 2");
16175 #endif
16176 return 1;
16177 }
16178
16179 return 0;
16180 }
16181
16182
16183 \f
16184 /************************************************************************
16185 Window redisplay reusing current matrix when buffer has changed
16186 ************************************************************************/
16187
16188 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16189 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16190 EMACS_INT *, EMACS_INT *);
16191 static struct glyph_row *
16192 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16193 struct glyph_row *);
16194
16195
16196 /* Return the last row in MATRIX displaying text. If row START is
16197 non-null, start searching with that row. IT gives the dimensions
16198 of the display. Value is null if matrix is empty; otherwise it is
16199 a pointer to the row found. */
16200
16201 static struct glyph_row *
16202 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16203 struct glyph_row *start)
16204 {
16205 struct glyph_row *row, *row_found;
16206
16207 /* Set row_found to the last row in IT->w's current matrix
16208 displaying text. The loop looks funny but think of partially
16209 visible lines. */
16210 row_found = NULL;
16211 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16212 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16213 {
16214 xassert (row->enabled_p);
16215 row_found = row;
16216 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16217 break;
16218 ++row;
16219 }
16220
16221 return row_found;
16222 }
16223
16224
16225 /* Return the last row in the current matrix of W that is not affected
16226 by changes at the start of current_buffer that occurred since W's
16227 current matrix was built. Value is null if no such row exists.
16228
16229 BEG_UNCHANGED us the number of characters unchanged at the start of
16230 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16231 first changed character in current_buffer. Characters at positions <
16232 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16233 when the current matrix was built. */
16234
16235 static struct glyph_row *
16236 find_last_unchanged_at_beg_row (struct window *w)
16237 {
16238 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16239 struct glyph_row *row;
16240 struct glyph_row *row_found = NULL;
16241 int yb = window_text_bottom_y (w);
16242
16243 /* Find the last row displaying unchanged text. */
16244 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16245 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16246 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16247 ++row)
16248 {
16249 if (/* If row ends before first_changed_pos, it is unchanged,
16250 except in some case. */
16251 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16252 /* When row ends in ZV and we write at ZV it is not
16253 unchanged. */
16254 && !row->ends_at_zv_p
16255 /* When first_changed_pos is the end of a continued line,
16256 row is not unchanged because it may be no longer
16257 continued. */
16258 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16259 && (row->continued_p
16260 || row->exact_window_width_line_p)))
16261 row_found = row;
16262
16263 /* Stop if last visible row. */
16264 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16265 break;
16266 }
16267
16268 return row_found;
16269 }
16270
16271
16272 /* Find the first glyph row in the current matrix of W that is not
16273 affected by changes at the end of current_buffer since the
16274 time W's current matrix was built.
16275
16276 Return in *DELTA the number of chars by which buffer positions in
16277 unchanged text at the end of current_buffer must be adjusted.
16278
16279 Return in *DELTA_BYTES the corresponding number of bytes.
16280
16281 Value is null if no such row exists, i.e. all rows are affected by
16282 changes. */
16283
16284 static struct glyph_row *
16285 find_first_unchanged_at_end_row (struct window *w,
16286 EMACS_INT *delta, EMACS_INT *delta_bytes)
16287 {
16288 struct glyph_row *row;
16289 struct glyph_row *row_found = NULL;
16290
16291 *delta = *delta_bytes = 0;
16292
16293 /* Display must not have been paused, otherwise the current matrix
16294 is not up to date. */
16295 eassert (!NILP (w->window_end_valid));
16296
16297 /* A value of window_end_pos >= END_UNCHANGED means that the window
16298 end is in the range of changed text. If so, there is no
16299 unchanged row at the end of W's current matrix. */
16300 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16301 return NULL;
16302
16303 /* Set row to the last row in W's current matrix displaying text. */
16304 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16305
16306 /* If matrix is entirely empty, no unchanged row exists. */
16307 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16308 {
16309 /* The value of row is the last glyph row in the matrix having a
16310 meaningful buffer position in it. The end position of row
16311 corresponds to window_end_pos. This allows us to translate
16312 buffer positions in the current matrix to current buffer
16313 positions for characters not in changed text. */
16314 EMACS_INT Z_old =
16315 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16316 EMACS_INT Z_BYTE_old =
16317 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16318 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16319 struct glyph_row *first_text_row
16320 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16321
16322 *delta = Z - Z_old;
16323 *delta_bytes = Z_BYTE - Z_BYTE_old;
16324
16325 /* Set last_unchanged_pos to the buffer position of the last
16326 character in the buffer that has not been changed. Z is the
16327 index + 1 of the last character in current_buffer, i.e. by
16328 subtracting END_UNCHANGED we get the index of the last
16329 unchanged character, and we have to add BEG to get its buffer
16330 position. */
16331 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16332 last_unchanged_pos_old = last_unchanged_pos - *delta;
16333
16334 /* Search backward from ROW for a row displaying a line that
16335 starts at a minimum position >= last_unchanged_pos_old. */
16336 for (; row > first_text_row; --row)
16337 {
16338 /* This used to abort, but it can happen.
16339 It is ok to just stop the search instead here. KFS. */
16340 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16341 break;
16342
16343 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16344 row_found = row;
16345 }
16346 }
16347
16348 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16349
16350 return row_found;
16351 }
16352
16353
16354 /* Make sure that glyph rows in the current matrix of window W
16355 reference the same glyph memory as corresponding rows in the
16356 frame's frame matrix. This function is called after scrolling W's
16357 current matrix on a terminal frame in try_window_id and
16358 try_window_reusing_current_matrix. */
16359
16360 static void
16361 sync_frame_with_window_matrix_rows (struct window *w)
16362 {
16363 struct frame *f = XFRAME (w->frame);
16364 struct glyph_row *window_row, *window_row_end, *frame_row;
16365
16366 /* Preconditions: W must be a leaf window and full-width. Its frame
16367 must have a frame matrix. */
16368 xassert (NILP (w->hchild) && NILP (w->vchild));
16369 xassert (WINDOW_FULL_WIDTH_P (w));
16370 xassert (!FRAME_WINDOW_P (f));
16371
16372 /* If W is a full-width window, glyph pointers in W's current matrix
16373 have, by definition, to be the same as glyph pointers in the
16374 corresponding frame matrix. Note that frame matrices have no
16375 marginal areas (see build_frame_matrix). */
16376 window_row = w->current_matrix->rows;
16377 window_row_end = window_row + w->current_matrix->nrows;
16378 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16379 while (window_row < window_row_end)
16380 {
16381 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16382 struct glyph *end = window_row->glyphs[LAST_AREA];
16383
16384 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16385 frame_row->glyphs[TEXT_AREA] = start;
16386 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16387 frame_row->glyphs[LAST_AREA] = end;
16388
16389 /* Disable frame rows whose corresponding window rows have
16390 been disabled in try_window_id. */
16391 if (!window_row->enabled_p)
16392 frame_row->enabled_p = 0;
16393
16394 ++window_row, ++frame_row;
16395 }
16396 }
16397
16398
16399 /* Find the glyph row in window W containing CHARPOS. Consider all
16400 rows between START and END (not inclusive). END null means search
16401 all rows to the end of the display area of W. Value is the row
16402 containing CHARPOS or null. */
16403
16404 struct glyph_row *
16405 row_containing_pos (struct window *w, EMACS_INT charpos,
16406 struct glyph_row *start, struct glyph_row *end, int dy)
16407 {
16408 struct glyph_row *row = start;
16409 struct glyph_row *best_row = NULL;
16410 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16411 int last_y;
16412
16413 /* If we happen to start on a header-line, skip that. */
16414 if (row->mode_line_p)
16415 ++row;
16416
16417 if ((end && row >= end) || !row->enabled_p)
16418 return NULL;
16419
16420 last_y = window_text_bottom_y (w) - dy;
16421
16422 while (1)
16423 {
16424 /* Give up if we have gone too far. */
16425 if (end && row >= end)
16426 return NULL;
16427 /* This formerly returned if they were equal.
16428 I think that both quantities are of a "last plus one" type;
16429 if so, when they are equal, the row is within the screen. -- rms. */
16430 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16431 return NULL;
16432
16433 /* If it is in this row, return this row. */
16434 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16435 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16436 /* The end position of a row equals the start
16437 position of the next row. If CHARPOS is there, we
16438 would rather display it in the next line, except
16439 when this line ends in ZV. */
16440 && !row->ends_at_zv_p
16441 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16442 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16443 {
16444 struct glyph *g;
16445
16446 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16447 || (!best_row && !row->continued_p))
16448 return row;
16449 /* In bidi-reordered rows, there could be several rows
16450 occluding point, all of them belonging to the same
16451 continued line. We need to find the row which fits
16452 CHARPOS the best. */
16453 for (g = row->glyphs[TEXT_AREA];
16454 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16455 g++)
16456 {
16457 if (!STRINGP (g->object))
16458 {
16459 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16460 {
16461 mindif = eabs (g->charpos - charpos);
16462 best_row = row;
16463 /* Exact match always wins. */
16464 if (mindif == 0)
16465 return best_row;
16466 }
16467 }
16468 }
16469 }
16470 else if (best_row && !row->continued_p)
16471 return best_row;
16472 ++row;
16473 }
16474 }
16475
16476
16477 /* Try to redisplay window W by reusing its existing display. W's
16478 current matrix must be up to date when this function is called,
16479 i.e. window_end_valid must not be nil.
16480
16481 Value is
16482
16483 1 if display has been updated
16484 0 if otherwise unsuccessful
16485 -1 if redisplay with same window start is known not to succeed
16486
16487 The following steps are performed:
16488
16489 1. Find the last row in the current matrix of W that is not
16490 affected by changes at the start of current_buffer. If no such row
16491 is found, give up.
16492
16493 2. Find the first row in W's current matrix that is not affected by
16494 changes at the end of current_buffer. Maybe there is no such row.
16495
16496 3. Display lines beginning with the row + 1 found in step 1 to the
16497 row found in step 2 or, if step 2 didn't find a row, to the end of
16498 the window.
16499
16500 4. If cursor is not known to appear on the window, give up.
16501
16502 5. If display stopped at the row found in step 2, scroll the
16503 display and current matrix as needed.
16504
16505 6. Maybe display some lines at the end of W, if we must. This can
16506 happen under various circumstances, like a partially visible line
16507 becoming fully visible, or because newly displayed lines are displayed
16508 in smaller font sizes.
16509
16510 7. Update W's window end information. */
16511
16512 static int
16513 try_window_id (struct window *w)
16514 {
16515 struct frame *f = XFRAME (w->frame);
16516 struct glyph_matrix *current_matrix = w->current_matrix;
16517 struct glyph_matrix *desired_matrix = w->desired_matrix;
16518 struct glyph_row *last_unchanged_at_beg_row;
16519 struct glyph_row *first_unchanged_at_end_row;
16520 struct glyph_row *row;
16521 struct glyph_row *bottom_row;
16522 int bottom_vpos;
16523 struct it it;
16524 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16525 int dvpos, dy;
16526 struct text_pos start_pos;
16527 struct run run;
16528 int first_unchanged_at_end_vpos = 0;
16529 struct glyph_row *last_text_row, *last_text_row_at_end;
16530 struct text_pos start;
16531 EMACS_INT first_changed_charpos, last_changed_charpos;
16532
16533 #if GLYPH_DEBUG
16534 if (inhibit_try_window_id)
16535 return 0;
16536 #endif
16537
16538 /* This is handy for debugging. */
16539 #if 0
16540 #define GIVE_UP(X) \
16541 do { \
16542 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16543 return 0; \
16544 } while (0)
16545 #else
16546 #define GIVE_UP(X) return 0
16547 #endif
16548
16549 SET_TEXT_POS_FROM_MARKER (start, w->start);
16550
16551 /* Don't use this for mini-windows because these can show
16552 messages and mini-buffers, and we don't handle that here. */
16553 if (MINI_WINDOW_P (w))
16554 GIVE_UP (1);
16555
16556 /* This flag is used to prevent redisplay optimizations. */
16557 if (windows_or_buffers_changed || cursor_type_changed)
16558 GIVE_UP (2);
16559
16560 /* Verify that narrowing has not changed.
16561 Also verify that we were not told to prevent redisplay optimizations.
16562 It would be nice to further
16563 reduce the number of cases where this prevents try_window_id. */
16564 if (current_buffer->clip_changed
16565 || current_buffer->prevent_redisplay_optimizations_p)
16566 GIVE_UP (3);
16567
16568 /* Window must either use window-based redisplay or be full width. */
16569 if (!FRAME_WINDOW_P (f)
16570 && (!FRAME_LINE_INS_DEL_OK (f)
16571 || !WINDOW_FULL_WIDTH_P (w)))
16572 GIVE_UP (4);
16573
16574 /* Give up if point is known NOT to appear in W. */
16575 if (PT < CHARPOS (start))
16576 GIVE_UP (5);
16577
16578 /* Another way to prevent redisplay optimizations. */
16579 if (XFASTINT (w->last_modified) == 0)
16580 GIVE_UP (6);
16581
16582 /* Verify that window is not hscrolled. */
16583 if (XFASTINT (w->hscroll) != 0)
16584 GIVE_UP (7);
16585
16586 /* Verify that display wasn't paused. */
16587 if (NILP (w->window_end_valid))
16588 GIVE_UP (8);
16589
16590 /* Can't use this if highlighting a region because a cursor movement
16591 will do more than just set the cursor. */
16592 if (!NILP (Vtransient_mark_mode)
16593 && !NILP (BVAR (current_buffer, mark_active)))
16594 GIVE_UP (9);
16595
16596 /* Likewise if highlighting trailing whitespace. */
16597 if (!NILP (Vshow_trailing_whitespace))
16598 GIVE_UP (11);
16599
16600 /* Likewise if showing a region. */
16601 if (!NILP (w->region_showing))
16602 GIVE_UP (10);
16603
16604 /* Can't use this if overlay arrow position and/or string have
16605 changed. */
16606 if (overlay_arrows_changed_p ())
16607 GIVE_UP (12);
16608
16609 /* When word-wrap is on, adding a space to the first word of a
16610 wrapped line can change the wrap position, altering the line
16611 above it. It might be worthwhile to handle this more
16612 intelligently, but for now just redisplay from scratch. */
16613 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16614 GIVE_UP (21);
16615
16616 /* Under bidi reordering, adding or deleting a character in the
16617 beginning of a paragraph, before the first strong directional
16618 character, can change the base direction of the paragraph (unless
16619 the buffer specifies a fixed paragraph direction), which will
16620 require to redisplay the whole paragraph. It might be worthwhile
16621 to find the paragraph limits and widen the range of redisplayed
16622 lines to that, but for now just give up this optimization and
16623 redisplay from scratch. */
16624 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16625 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16626 GIVE_UP (22);
16627
16628 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16629 only if buffer has really changed. The reason is that the gap is
16630 initially at Z for freshly visited files. The code below would
16631 set end_unchanged to 0 in that case. */
16632 if (MODIFF > SAVE_MODIFF
16633 /* This seems to happen sometimes after saving a buffer. */
16634 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16635 {
16636 if (GPT - BEG < BEG_UNCHANGED)
16637 BEG_UNCHANGED = GPT - BEG;
16638 if (Z - GPT < END_UNCHANGED)
16639 END_UNCHANGED = Z - GPT;
16640 }
16641
16642 /* The position of the first and last character that has been changed. */
16643 first_changed_charpos = BEG + BEG_UNCHANGED;
16644 last_changed_charpos = Z - END_UNCHANGED;
16645
16646 /* If window starts after a line end, and the last change is in
16647 front of that newline, then changes don't affect the display.
16648 This case happens with stealth-fontification. Note that although
16649 the display is unchanged, glyph positions in the matrix have to
16650 be adjusted, of course. */
16651 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16652 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16653 && ((last_changed_charpos < CHARPOS (start)
16654 && CHARPOS (start) == BEGV)
16655 || (last_changed_charpos < CHARPOS (start) - 1
16656 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16657 {
16658 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16659 struct glyph_row *r0;
16660
16661 /* Compute how many chars/bytes have been added to or removed
16662 from the buffer. */
16663 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16664 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16665 Z_delta = Z - Z_old;
16666 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16667
16668 /* Give up if PT is not in the window. Note that it already has
16669 been checked at the start of try_window_id that PT is not in
16670 front of the window start. */
16671 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16672 GIVE_UP (13);
16673
16674 /* If window start is unchanged, we can reuse the whole matrix
16675 as is, after adjusting glyph positions. No need to compute
16676 the window end again, since its offset from Z hasn't changed. */
16677 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16678 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16679 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16680 /* PT must not be in a partially visible line. */
16681 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16682 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16683 {
16684 /* Adjust positions in the glyph matrix. */
16685 if (Z_delta || Z_delta_bytes)
16686 {
16687 struct glyph_row *r1
16688 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16689 increment_matrix_positions (w->current_matrix,
16690 MATRIX_ROW_VPOS (r0, current_matrix),
16691 MATRIX_ROW_VPOS (r1, current_matrix),
16692 Z_delta, Z_delta_bytes);
16693 }
16694
16695 /* Set the cursor. */
16696 row = row_containing_pos (w, PT, r0, NULL, 0);
16697 if (row)
16698 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16699 else
16700 abort ();
16701 return 1;
16702 }
16703 }
16704
16705 /* Handle the case that changes are all below what is displayed in
16706 the window, and that PT is in the window. This shortcut cannot
16707 be taken if ZV is visible in the window, and text has been added
16708 there that is visible in the window. */
16709 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16710 /* ZV is not visible in the window, or there are no
16711 changes at ZV, actually. */
16712 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16713 || first_changed_charpos == last_changed_charpos))
16714 {
16715 struct glyph_row *r0;
16716
16717 /* Give up if PT is not in the window. Note that it already has
16718 been checked at the start of try_window_id that PT is not in
16719 front of the window start. */
16720 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16721 GIVE_UP (14);
16722
16723 /* If window start is unchanged, we can reuse the whole matrix
16724 as is, without changing glyph positions since no text has
16725 been added/removed in front of the window end. */
16726 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16727 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16728 /* PT must not be in a partially visible line. */
16729 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16730 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16731 {
16732 /* We have to compute the window end anew since text
16733 could have been added/removed after it. */
16734 w->window_end_pos
16735 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16736 w->window_end_bytepos
16737 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16738
16739 /* Set the cursor. */
16740 row = row_containing_pos (w, PT, r0, NULL, 0);
16741 if (row)
16742 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16743 else
16744 abort ();
16745 return 2;
16746 }
16747 }
16748
16749 /* Give up if window start is in the changed area.
16750
16751 The condition used to read
16752
16753 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16754
16755 but why that was tested escapes me at the moment. */
16756 if (CHARPOS (start) >= first_changed_charpos
16757 && CHARPOS (start) <= last_changed_charpos)
16758 GIVE_UP (15);
16759
16760 /* Check that window start agrees with the start of the first glyph
16761 row in its current matrix. Check this after we know the window
16762 start is not in changed text, otherwise positions would not be
16763 comparable. */
16764 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16765 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16766 GIVE_UP (16);
16767
16768 /* Give up if the window ends in strings. Overlay strings
16769 at the end are difficult to handle, so don't try. */
16770 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16771 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16772 GIVE_UP (20);
16773
16774 /* Compute the position at which we have to start displaying new
16775 lines. Some of the lines at the top of the window might be
16776 reusable because they are not displaying changed text. Find the
16777 last row in W's current matrix not affected by changes at the
16778 start of current_buffer. Value is null if changes start in the
16779 first line of window. */
16780 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16781 if (last_unchanged_at_beg_row)
16782 {
16783 /* Avoid starting to display in the moddle of a character, a TAB
16784 for instance. This is easier than to set up the iterator
16785 exactly, and it's not a frequent case, so the additional
16786 effort wouldn't really pay off. */
16787 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16788 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16789 && last_unchanged_at_beg_row > w->current_matrix->rows)
16790 --last_unchanged_at_beg_row;
16791
16792 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16793 GIVE_UP (17);
16794
16795 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16796 GIVE_UP (18);
16797 start_pos = it.current.pos;
16798
16799 /* Start displaying new lines in the desired matrix at the same
16800 vpos we would use in the current matrix, i.e. below
16801 last_unchanged_at_beg_row. */
16802 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16803 current_matrix);
16804 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16805 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16806
16807 xassert (it.hpos == 0 && it.current_x == 0);
16808 }
16809 else
16810 {
16811 /* There are no reusable lines at the start of the window.
16812 Start displaying in the first text line. */
16813 start_display (&it, w, start);
16814 it.vpos = it.first_vpos;
16815 start_pos = it.current.pos;
16816 }
16817
16818 /* Find the first row that is not affected by changes at the end of
16819 the buffer. Value will be null if there is no unchanged row, in
16820 which case we must redisplay to the end of the window. delta
16821 will be set to the value by which buffer positions beginning with
16822 first_unchanged_at_end_row have to be adjusted due to text
16823 changes. */
16824 first_unchanged_at_end_row
16825 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16826 IF_DEBUG (debug_delta = delta);
16827 IF_DEBUG (debug_delta_bytes = delta_bytes);
16828
16829 /* Set stop_pos to the buffer position up to which we will have to
16830 display new lines. If first_unchanged_at_end_row != NULL, this
16831 is the buffer position of the start of the line displayed in that
16832 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16833 that we don't stop at a buffer position. */
16834 stop_pos = 0;
16835 if (first_unchanged_at_end_row)
16836 {
16837 xassert (last_unchanged_at_beg_row == NULL
16838 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16839
16840 /* If this is a continuation line, move forward to the next one
16841 that isn't. Changes in lines above affect this line.
16842 Caution: this may move first_unchanged_at_end_row to a row
16843 not displaying text. */
16844 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16845 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16846 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16847 < it.last_visible_y))
16848 ++first_unchanged_at_end_row;
16849
16850 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16851 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16852 >= it.last_visible_y))
16853 first_unchanged_at_end_row = NULL;
16854 else
16855 {
16856 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16857 + delta);
16858 first_unchanged_at_end_vpos
16859 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16860 xassert (stop_pos >= Z - END_UNCHANGED);
16861 }
16862 }
16863 else if (last_unchanged_at_beg_row == NULL)
16864 GIVE_UP (19);
16865
16866
16867 #if GLYPH_DEBUG
16868
16869 /* Either there is no unchanged row at the end, or the one we have
16870 now displays text. This is a necessary condition for the window
16871 end pos calculation at the end of this function. */
16872 xassert (first_unchanged_at_end_row == NULL
16873 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16874
16875 debug_last_unchanged_at_beg_vpos
16876 = (last_unchanged_at_beg_row
16877 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16878 : -1);
16879 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16880
16881 #endif /* GLYPH_DEBUG != 0 */
16882
16883
16884 /* Display new lines. Set last_text_row to the last new line
16885 displayed which has text on it, i.e. might end up as being the
16886 line where the window_end_vpos is. */
16887 w->cursor.vpos = -1;
16888 last_text_row = NULL;
16889 overlay_arrow_seen = 0;
16890 while (it.current_y < it.last_visible_y
16891 && !fonts_changed_p
16892 && (first_unchanged_at_end_row == NULL
16893 || IT_CHARPOS (it) < stop_pos))
16894 {
16895 if (display_line (&it))
16896 last_text_row = it.glyph_row - 1;
16897 }
16898
16899 if (fonts_changed_p)
16900 return -1;
16901
16902
16903 /* Compute differences in buffer positions, y-positions etc. for
16904 lines reused at the bottom of the window. Compute what we can
16905 scroll. */
16906 if (first_unchanged_at_end_row
16907 /* No lines reused because we displayed everything up to the
16908 bottom of the window. */
16909 && it.current_y < it.last_visible_y)
16910 {
16911 dvpos = (it.vpos
16912 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16913 current_matrix));
16914 dy = it.current_y - first_unchanged_at_end_row->y;
16915 run.current_y = first_unchanged_at_end_row->y;
16916 run.desired_y = run.current_y + dy;
16917 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16918 }
16919 else
16920 {
16921 delta = delta_bytes = dvpos = dy
16922 = run.current_y = run.desired_y = run.height = 0;
16923 first_unchanged_at_end_row = NULL;
16924 }
16925 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16926
16927
16928 /* Find the cursor if not already found. We have to decide whether
16929 PT will appear on this window (it sometimes doesn't, but this is
16930 not a very frequent case.) This decision has to be made before
16931 the current matrix is altered. A value of cursor.vpos < 0 means
16932 that PT is either in one of the lines beginning at
16933 first_unchanged_at_end_row or below the window. Don't care for
16934 lines that might be displayed later at the window end; as
16935 mentioned, this is not a frequent case. */
16936 if (w->cursor.vpos < 0)
16937 {
16938 /* Cursor in unchanged rows at the top? */
16939 if (PT < CHARPOS (start_pos)
16940 && last_unchanged_at_beg_row)
16941 {
16942 row = row_containing_pos (w, PT,
16943 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16944 last_unchanged_at_beg_row + 1, 0);
16945 if (row)
16946 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16947 }
16948
16949 /* Start from first_unchanged_at_end_row looking for PT. */
16950 else if (first_unchanged_at_end_row)
16951 {
16952 row = row_containing_pos (w, PT - delta,
16953 first_unchanged_at_end_row, NULL, 0);
16954 if (row)
16955 set_cursor_from_row (w, row, w->current_matrix, delta,
16956 delta_bytes, dy, dvpos);
16957 }
16958
16959 /* Give up if cursor was not found. */
16960 if (w->cursor.vpos < 0)
16961 {
16962 clear_glyph_matrix (w->desired_matrix);
16963 return -1;
16964 }
16965 }
16966
16967 /* Don't let the cursor end in the scroll margins. */
16968 {
16969 int this_scroll_margin, cursor_height;
16970
16971 this_scroll_margin =
16972 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
16973 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16974 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16975
16976 if ((w->cursor.y < this_scroll_margin
16977 && CHARPOS (start) > BEGV)
16978 /* Old redisplay didn't take scroll margin into account at the bottom,
16979 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16980 || (w->cursor.y + (make_cursor_line_fully_visible_p
16981 ? cursor_height + this_scroll_margin
16982 : 1)) > it.last_visible_y)
16983 {
16984 w->cursor.vpos = -1;
16985 clear_glyph_matrix (w->desired_matrix);
16986 return -1;
16987 }
16988 }
16989
16990 /* Scroll the display. Do it before changing the current matrix so
16991 that xterm.c doesn't get confused about where the cursor glyph is
16992 found. */
16993 if (dy && run.height)
16994 {
16995 update_begin (f);
16996
16997 if (FRAME_WINDOW_P (f))
16998 {
16999 FRAME_RIF (f)->update_window_begin_hook (w);
17000 FRAME_RIF (f)->clear_window_mouse_face (w);
17001 FRAME_RIF (f)->scroll_run_hook (w, &run);
17002 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17003 }
17004 else
17005 {
17006 /* Terminal frame. In this case, dvpos gives the number of
17007 lines to scroll by; dvpos < 0 means scroll up. */
17008 int from_vpos
17009 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17010 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17011 int end = (WINDOW_TOP_EDGE_LINE (w)
17012 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17013 + window_internal_height (w));
17014
17015 #if defined (HAVE_GPM) || defined (MSDOS)
17016 x_clear_window_mouse_face (w);
17017 #endif
17018 /* Perform the operation on the screen. */
17019 if (dvpos > 0)
17020 {
17021 /* Scroll last_unchanged_at_beg_row to the end of the
17022 window down dvpos lines. */
17023 set_terminal_window (f, end);
17024
17025 /* On dumb terminals delete dvpos lines at the end
17026 before inserting dvpos empty lines. */
17027 if (!FRAME_SCROLL_REGION_OK (f))
17028 ins_del_lines (f, end - dvpos, -dvpos);
17029
17030 /* Insert dvpos empty lines in front of
17031 last_unchanged_at_beg_row. */
17032 ins_del_lines (f, from, dvpos);
17033 }
17034 else if (dvpos < 0)
17035 {
17036 /* Scroll up last_unchanged_at_beg_vpos to the end of
17037 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17038 set_terminal_window (f, end);
17039
17040 /* Delete dvpos lines in front of
17041 last_unchanged_at_beg_vpos. ins_del_lines will set
17042 the cursor to the given vpos and emit |dvpos| delete
17043 line sequences. */
17044 ins_del_lines (f, from + dvpos, dvpos);
17045
17046 /* On a dumb terminal insert dvpos empty lines at the
17047 end. */
17048 if (!FRAME_SCROLL_REGION_OK (f))
17049 ins_del_lines (f, end + dvpos, -dvpos);
17050 }
17051
17052 set_terminal_window (f, 0);
17053 }
17054
17055 update_end (f);
17056 }
17057
17058 /* Shift reused rows of the current matrix to the right position.
17059 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17060 text. */
17061 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17062 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17063 if (dvpos < 0)
17064 {
17065 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17066 bottom_vpos, dvpos);
17067 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17068 bottom_vpos, 0);
17069 }
17070 else if (dvpos > 0)
17071 {
17072 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17073 bottom_vpos, dvpos);
17074 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17075 first_unchanged_at_end_vpos + dvpos, 0);
17076 }
17077
17078 /* For frame-based redisplay, make sure that current frame and window
17079 matrix are in sync with respect to glyph memory. */
17080 if (!FRAME_WINDOW_P (f))
17081 sync_frame_with_window_matrix_rows (w);
17082
17083 /* Adjust buffer positions in reused rows. */
17084 if (delta || delta_bytes)
17085 increment_matrix_positions (current_matrix,
17086 first_unchanged_at_end_vpos + dvpos,
17087 bottom_vpos, delta, delta_bytes);
17088
17089 /* Adjust Y positions. */
17090 if (dy)
17091 shift_glyph_matrix (w, current_matrix,
17092 first_unchanged_at_end_vpos + dvpos,
17093 bottom_vpos, dy);
17094
17095 if (first_unchanged_at_end_row)
17096 {
17097 first_unchanged_at_end_row += dvpos;
17098 if (first_unchanged_at_end_row->y >= it.last_visible_y
17099 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17100 first_unchanged_at_end_row = NULL;
17101 }
17102
17103 /* If scrolling up, there may be some lines to display at the end of
17104 the window. */
17105 last_text_row_at_end = NULL;
17106 if (dy < 0)
17107 {
17108 /* Scrolling up can leave for example a partially visible line
17109 at the end of the window to be redisplayed. */
17110 /* Set last_row to the glyph row in the current matrix where the
17111 window end line is found. It has been moved up or down in
17112 the matrix by dvpos. */
17113 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17114 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17115
17116 /* If last_row is the window end line, it should display text. */
17117 xassert (last_row->displays_text_p);
17118
17119 /* If window end line was partially visible before, begin
17120 displaying at that line. Otherwise begin displaying with the
17121 line following it. */
17122 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17123 {
17124 init_to_row_start (&it, w, last_row);
17125 it.vpos = last_vpos;
17126 it.current_y = last_row->y;
17127 }
17128 else
17129 {
17130 init_to_row_end (&it, w, last_row);
17131 it.vpos = 1 + last_vpos;
17132 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17133 ++last_row;
17134 }
17135
17136 /* We may start in a continuation line. If so, we have to
17137 get the right continuation_lines_width and current_x. */
17138 it.continuation_lines_width = last_row->continuation_lines_width;
17139 it.hpos = it.current_x = 0;
17140
17141 /* Display the rest of the lines at the window end. */
17142 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17143 while (it.current_y < it.last_visible_y
17144 && !fonts_changed_p)
17145 {
17146 /* Is it always sure that the display agrees with lines in
17147 the current matrix? I don't think so, so we mark rows
17148 displayed invalid in the current matrix by setting their
17149 enabled_p flag to zero. */
17150 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17151 if (display_line (&it))
17152 last_text_row_at_end = it.glyph_row - 1;
17153 }
17154 }
17155
17156 /* Update window_end_pos and window_end_vpos. */
17157 if (first_unchanged_at_end_row
17158 && !last_text_row_at_end)
17159 {
17160 /* Window end line if one of the preserved rows from the current
17161 matrix. Set row to the last row displaying text in current
17162 matrix starting at first_unchanged_at_end_row, after
17163 scrolling. */
17164 xassert (first_unchanged_at_end_row->displays_text_p);
17165 row = find_last_row_displaying_text (w->current_matrix, &it,
17166 first_unchanged_at_end_row);
17167 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17168
17169 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17170 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17171 w->window_end_vpos
17172 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17173 xassert (w->window_end_bytepos >= 0);
17174 IF_DEBUG (debug_method_add (w, "A"));
17175 }
17176 else if (last_text_row_at_end)
17177 {
17178 w->window_end_pos
17179 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17180 w->window_end_bytepos
17181 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17182 w->window_end_vpos
17183 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17184 xassert (w->window_end_bytepos >= 0);
17185 IF_DEBUG (debug_method_add (w, "B"));
17186 }
17187 else if (last_text_row)
17188 {
17189 /* We have displayed either to the end of the window or at the
17190 end of the window, i.e. the last row with text is to be found
17191 in the desired matrix. */
17192 w->window_end_pos
17193 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17194 w->window_end_bytepos
17195 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17196 w->window_end_vpos
17197 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17198 xassert (w->window_end_bytepos >= 0);
17199 }
17200 else if (first_unchanged_at_end_row == NULL
17201 && last_text_row == NULL
17202 && last_text_row_at_end == NULL)
17203 {
17204 /* Displayed to end of window, but no line containing text was
17205 displayed. Lines were deleted at the end of the window. */
17206 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17207 int vpos = XFASTINT (w->window_end_vpos);
17208 struct glyph_row *current_row = current_matrix->rows + vpos;
17209 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17210
17211 for (row = NULL;
17212 row == NULL && vpos >= first_vpos;
17213 --vpos, --current_row, --desired_row)
17214 {
17215 if (desired_row->enabled_p)
17216 {
17217 if (desired_row->displays_text_p)
17218 row = desired_row;
17219 }
17220 else if (current_row->displays_text_p)
17221 row = current_row;
17222 }
17223
17224 xassert (row != NULL);
17225 w->window_end_vpos = make_number (vpos + 1);
17226 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17227 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17228 xassert (w->window_end_bytepos >= 0);
17229 IF_DEBUG (debug_method_add (w, "C"));
17230 }
17231 else
17232 abort ();
17233
17234 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17235 debug_end_vpos = XFASTINT (w->window_end_vpos));
17236
17237 /* Record that display has not been completed. */
17238 w->window_end_valid = Qnil;
17239 w->desired_matrix->no_scrolling_p = 1;
17240 return 3;
17241
17242 #undef GIVE_UP
17243 }
17244
17245
17246 \f
17247 /***********************************************************************
17248 More debugging support
17249 ***********************************************************************/
17250
17251 #if GLYPH_DEBUG
17252
17253 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17254 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17255 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17256
17257
17258 /* Dump the contents of glyph matrix MATRIX on stderr.
17259
17260 GLYPHS 0 means don't show glyph contents.
17261 GLYPHS 1 means show glyphs in short form
17262 GLYPHS > 1 means show glyphs in long form. */
17263
17264 void
17265 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17266 {
17267 int i;
17268 for (i = 0; i < matrix->nrows; ++i)
17269 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17270 }
17271
17272
17273 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17274 the glyph row and area where the glyph comes from. */
17275
17276 void
17277 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17278 {
17279 if (glyph->type == CHAR_GLYPH)
17280 {
17281 fprintf (stderr,
17282 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17283 glyph - row->glyphs[TEXT_AREA],
17284 'C',
17285 glyph->charpos,
17286 (BUFFERP (glyph->object)
17287 ? 'B'
17288 : (STRINGP (glyph->object)
17289 ? 'S'
17290 : '-')),
17291 glyph->pixel_width,
17292 glyph->u.ch,
17293 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17294 ? glyph->u.ch
17295 : '.'),
17296 glyph->face_id,
17297 glyph->left_box_line_p,
17298 glyph->right_box_line_p);
17299 }
17300 else if (glyph->type == STRETCH_GLYPH)
17301 {
17302 fprintf (stderr,
17303 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17304 glyph - row->glyphs[TEXT_AREA],
17305 'S',
17306 glyph->charpos,
17307 (BUFFERP (glyph->object)
17308 ? 'B'
17309 : (STRINGP (glyph->object)
17310 ? 'S'
17311 : '-')),
17312 glyph->pixel_width,
17313 0,
17314 '.',
17315 glyph->face_id,
17316 glyph->left_box_line_p,
17317 glyph->right_box_line_p);
17318 }
17319 else if (glyph->type == IMAGE_GLYPH)
17320 {
17321 fprintf (stderr,
17322 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17323 glyph - row->glyphs[TEXT_AREA],
17324 'I',
17325 glyph->charpos,
17326 (BUFFERP (glyph->object)
17327 ? 'B'
17328 : (STRINGP (glyph->object)
17329 ? 'S'
17330 : '-')),
17331 glyph->pixel_width,
17332 glyph->u.img_id,
17333 '.',
17334 glyph->face_id,
17335 glyph->left_box_line_p,
17336 glyph->right_box_line_p);
17337 }
17338 else if (glyph->type == COMPOSITE_GLYPH)
17339 {
17340 fprintf (stderr,
17341 " %5td %4c %6"pI"d %c %3d 0x%05x",
17342 glyph - row->glyphs[TEXT_AREA],
17343 '+',
17344 glyph->charpos,
17345 (BUFFERP (glyph->object)
17346 ? 'B'
17347 : (STRINGP (glyph->object)
17348 ? 'S'
17349 : '-')),
17350 glyph->pixel_width,
17351 glyph->u.cmp.id);
17352 if (glyph->u.cmp.automatic)
17353 fprintf (stderr,
17354 "[%d-%d]",
17355 glyph->slice.cmp.from, glyph->slice.cmp.to);
17356 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17357 glyph->face_id,
17358 glyph->left_box_line_p,
17359 glyph->right_box_line_p);
17360 }
17361 }
17362
17363
17364 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17365 GLYPHS 0 means don't show glyph contents.
17366 GLYPHS 1 means show glyphs in short form
17367 GLYPHS > 1 means show glyphs in long form. */
17368
17369 void
17370 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17371 {
17372 if (glyphs != 1)
17373 {
17374 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17375 fprintf (stderr, "======================================================================\n");
17376
17377 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17378 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17379 vpos,
17380 MATRIX_ROW_START_CHARPOS (row),
17381 MATRIX_ROW_END_CHARPOS (row),
17382 row->used[TEXT_AREA],
17383 row->contains_overlapping_glyphs_p,
17384 row->enabled_p,
17385 row->truncated_on_left_p,
17386 row->truncated_on_right_p,
17387 row->continued_p,
17388 MATRIX_ROW_CONTINUATION_LINE_P (row),
17389 row->displays_text_p,
17390 row->ends_at_zv_p,
17391 row->fill_line_p,
17392 row->ends_in_middle_of_char_p,
17393 row->starts_in_middle_of_char_p,
17394 row->mouse_face_p,
17395 row->x,
17396 row->y,
17397 row->pixel_width,
17398 row->height,
17399 row->visible_height,
17400 row->ascent,
17401 row->phys_ascent);
17402 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17403 row->end.overlay_string_index,
17404 row->continuation_lines_width);
17405 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17406 CHARPOS (row->start.string_pos),
17407 CHARPOS (row->end.string_pos));
17408 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17409 row->end.dpvec_index);
17410 }
17411
17412 if (glyphs > 1)
17413 {
17414 int area;
17415
17416 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17417 {
17418 struct glyph *glyph = row->glyphs[area];
17419 struct glyph *glyph_end = glyph + row->used[area];
17420
17421 /* Glyph for a line end in text. */
17422 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17423 ++glyph_end;
17424
17425 if (glyph < glyph_end)
17426 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17427
17428 for (; glyph < glyph_end; ++glyph)
17429 dump_glyph (row, glyph, area);
17430 }
17431 }
17432 else if (glyphs == 1)
17433 {
17434 int area;
17435
17436 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17437 {
17438 char *s = (char *) alloca (row->used[area] + 1);
17439 int i;
17440
17441 for (i = 0; i < row->used[area]; ++i)
17442 {
17443 struct glyph *glyph = row->glyphs[area] + i;
17444 if (glyph->type == CHAR_GLYPH
17445 && glyph->u.ch < 0x80
17446 && glyph->u.ch >= ' ')
17447 s[i] = glyph->u.ch;
17448 else
17449 s[i] = '.';
17450 }
17451
17452 s[i] = '\0';
17453 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17454 }
17455 }
17456 }
17457
17458
17459 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17460 Sdump_glyph_matrix, 0, 1, "p",
17461 doc: /* Dump the current matrix of the selected window to stderr.
17462 Shows contents of glyph row structures. With non-nil
17463 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17464 glyphs in short form, otherwise show glyphs in long form. */)
17465 (Lisp_Object glyphs)
17466 {
17467 struct window *w = XWINDOW (selected_window);
17468 struct buffer *buffer = XBUFFER (w->buffer);
17469
17470 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17471 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17472 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17473 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17474 fprintf (stderr, "=============================================\n");
17475 dump_glyph_matrix (w->current_matrix,
17476 NILP (glyphs) ? 0 : XINT (glyphs));
17477 return Qnil;
17478 }
17479
17480
17481 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17482 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17483 (void)
17484 {
17485 struct frame *f = XFRAME (selected_frame);
17486 dump_glyph_matrix (f->current_matrix, 1);
17487 return Qnil;
17488 }
17489
17490
17491 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17492 doc: /* Dump glyph row ROW to stderr.
17493 GLYPH 0 means don't dump glyphs.
17494 GLYPH 1 means dump glyphs in short form.
17495 GLYPH > 1 or omitted means dump glyphs in long form. */)
17496 (Lisp_Object row, Lisp_Object glyphs)
17497 {
17498 struct glyph_matrix *matrix;
17499 int vpos;
17500
17501 CHECK_NUMBER (row);
17502 matrix = XWINDOW (selected_window)->current_matrix;
17503 vpos = XINT (row);
17504 if (vpos >= 0 && vpos < matrix->nrows)
17505 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17506 vpos,
17507 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17508 return Qnil;
17509 }
17510
17511
17512 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17513 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17514 GLYPH 0 means don't dump glyphs.
17515 GLYPH 1 means dump glyphs in short form.
17516 GLYPH > 1 or omitted means dump glyphs in long form. */)
17517 (Lisp_Object row, Lisp_Object glyphs)
17518 {
17519 struct frame *sf = SELECTED_FRAME ();
17520 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17521 int vpos;
17522
17523 CHECK_NUMBER (row);
17524 vpos = XINT (row);
17525 if (vpos >= 0 && vpos < m->nrows)
17526 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17527 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17528 return Qnil;
17529 }
17530
17531
17532 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17533 doc: /* Toggle tracing of redisplay.
17534 With ARG, turn tracing on if and only if ARG is positive. */)
17535 (Lisp_Object arg)
17536 {
17537 if (NILP (arg))
17538 trace_redisplay_p = !trace_redisplay_p;
17539 else
17540 {
17541 arg = Fprefix_numeric_value (arg);
17542 trace_redisplay_p = XINT (arg) > 0;
17543 }
17544
17545 return Qnil;
17546 }
17547
17548
17549 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17550 doc: /* Like `format', but print result to stderr.
17551 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17552 (ptrdiff_t nargs, Lisp_Object *args)
17553 {
17554 Lisp_Object s = Fformat (nargs, args);
17555 fprintf (stderr, "%s", SDATA (s));
17556 return Qnil;
17557 }
17558
17559 #endif /* GLYPH_DEBUG */
17560
17561
17562 \f
17563 /***********************************************************************
17564 Building Desired Matrix Rows
17565 ***********************************************************************/
17566
17567 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17568 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17569
17570 static struct glyph_row *
17571 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17572 {
17573 struct frame *f = XFRAME (WINDOW_FRAME (w));
17574 struct buffer *buffer = XBUFFER (w->buffer);
17575 struct buffer *old = current_buffer;
17576 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17577 int arrow_len = SCHARS (overlay_arrow_string);
17578 const unsigned char *arrow_end = arrow_string + arrow_len;
17579 const unsigned char *p;
17580 struct it it;
17581 int multibyte_p;
17582 int n_glyphs_before;
17583
17584 set_buffer_temp (buffer);
17585 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17586 it.glyph_row->used[TEXT_AREA] = 0;
17587 SET_TEXT_POS (it.position, 0, 0);
17588
17589 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17590 p = arrow_string;
17591 while (p < arrow_end)
17592 {
17593 Lisp_Object face, ilisp;
17594
17595 /* Get the next character. */
17596 if (multibyte_p)
17597 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17598 else
17599 {
17600 it.c = it.char_to_display = *p, it.len = 1;
17601 if (! ASCII_CHAR_P (it.c))
17602 it.char_to_display = BYTE8_TO_CHAR (it.c);
17603 }
17604 p += it.len;
17605
17606 /* Get its face. */
17607 ilisp = make_number (p - arrow_string);
17608 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17609 it.face_id = compute_char_face (f, it.char_to_display, face);
17610
17611 /* Compute its width, get its glyphs. */
17612 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17613 SET_TEXT_POS (it.position, -1, -1);
17614 PRODUCE_GLYPHS (&it);
17615
17616 /* If this character doesn't fit any more in the line, we have
17617 to remove some glyphs. */
17618 if (it.current_x > it.last_visible_x)
17619 {
17620 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17621 break;
17622 }
17623 }
17624
17625 set_buffer_temp (old);
17626 return it.glyph_row;
17627 }
17628
17629
17630 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17631 glyphs are only inserted for terminal frames since we can't really
17632 win with truncation glyphs when partially visible glyphs are
17633 involved. Which glyphs to insert is determined by
17634 produce_special_glyphs. */
17635
17636 static void
17637 insert_left_trunc_glyphs (struct it *it)
17638 {
17639 struct it truncate_it;
17640 struct glyph *from, *end, *to, *toend;
17641
17642 xassert (!FRAME_WINDOW_P (it->f));
17643
17644 /* Get the truncation glyphs. */
17645 truncate_it = *it;
17646 truncate_it.current_x = 0;
17647 truncate_it.face_id = DEFAULT_FACE_ID;
17648 truncate_it.glyph_row = &scratch_glyph_row;
17649 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17650 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17651 truncate_it.object = make_number (0);
17652 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17653
17654 /* Overwrite glyphs from IT with truncation glyphs. */
17655 if (!it->glyph_row->reversed_p)
17656 {
17657 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17658 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17659 to = it->glyph_row->glyphs[TEXT_AREA];
17660 toend = to + it->glyph_row->used[TEXT_AREA];
17661
17662 while (from < end)
17663 *to++ = *from++;
17664
17665 /* There may be padding glyphs left over. Overwrite them too. */
17666 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17667 {
17668 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17669 while (from < end)
17670 *to++ = *from++;
17671 }
17672
17673 if (to > toend)
17674 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17675 }
17676 else
17677 {
17678 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17679 that back to front. */
17680 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17681 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17682 toend = it->glyph_row->glyphs[TEXT_AREA];
17683 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17684
17685 while (from >= end && to >= toend)
17686 *to-- = *from--;
17687 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17688 {
17689 from =
17690 truncate_it.glyph_row->glyphs[TEXT_AREA]
17691 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17692 while (from >= end && to >= toend)
17693 *to-- = *from--;
17694 }
17695 if (from >= end)
17696 {
17697 /* Need to free some room before prepending additional
17698 glyphs. */
17699 int move_by = from - end + 1;
17700 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17701 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17702
17703 for ( ; g >= g0; g--)
17704 g[move_by] = *g;
17705 while (from >= end)
17706 *to-- = *from--;
17707 it->glyph_row->used[TEXT_AREA] += move_by;
17708 }
17709 }
17710 }
17711
17712
17713 /* Compute the pixel height and width of IT->glyph_row.
17714
17715 Most of the time, ascent and height of a display line will be equal
17716 to the max_ascent and max_height values of the display iterator
17717 structure. This is not the case if
17718
17719 1. We hit ZV without displaying anything. In this case, max_ascent
17720 and max_height will be zero.
17721
17722 2. We have some glyphs that don't contribute to the line height.
17723 (The glyph row flag contributes_to_line_height_p is for future
17724 pixmap extensions).
17725
17726 The first case is easily covered by using default values because in
17727 these cases, the line height does not really matter, except that it
17728 must not be zero. */
17729
17730 static void
17731 compute_line_metrics (struct it *it)
17732 {
17733 struct glyph_row *row = it->glyph_row;
17734
17735 if (FRAME_WINDOW_P (it->f))
17736 {
17737 int i, min_y, max_y;
17738
17739 /* The line may consist of one space only, that was added to
17740 place the cursor on it. If so, the row's height hasn't been
17741 computed yet. */
17742 if (row->height == 0)
17743 {
17744 if (it->max_ascent + it->max_descent == 0)
17745 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17746 row->ascent = it->max_ascent;
17747 row->height = it->max_ascent + it->max_descent;
17748 row->phys_ascent = it->max_phys_ascent;
17749 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17750 row->extra_line_spacing = it->max_extra_line_spacing;
17751 }
17752
17753 /* Compute the width of this line. */
17754 row->pixel_width = row->x;
17755 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17756 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17757
17758 xassert (row->pixel_width >= 0);
17759 xassert (row->ascent >= 0 && row->height > 0);
17760
17761 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17762 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17763
17764 /* If first line's physical ascent is larger than its logical
17765 ascent, use the physical ascent, and make the row taller.
17766 This makes accented characters fully visible. */
17767 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17768 && row->phys_ascent > row->ascent)
17769 {
17770 row->height += row->phys_ascent - row->ascent;
17771 row->ascent = row->phys_ascent;
17772 }
17773
17774 /* Compute how much of the line is visible. */
17775 row->visible_height = row->height;
17776
17777 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17778 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17779
17780 if (row->y < min_y)
17781 row->visible_height -= min_y - row->y;
17782 if (row->y + row->height > max_y)
17783 row->visible_height -= row->y + row->height - max_y;
17784 }
17785 else
17786 {
17787 row->pixel_width = row->used[TEXT_AREA];
17788 if (row->continued_p)
17789 row->pixel_width -= it->continuation_pixel_width;
17790 else if (row->truncated_on_right_p)
17791 row->pixel_width -= it->truncation_pixel_width;
17792 row->ascent = row->phys_ascent = 0;
17793 row->height = row->phys_height = row->visible_height = 1;
17794 row->extra_line_spacing = 0;
17795 }
17796
17797 /* Compute a hash code for this row. */
17798 {
17799 int area, i;
17800 row->hash = 0;
17801 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17802 for (i = 0; i < row->used[area]; ++i)
17803 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17804 + row->glyphs[area][i].u.val
17805 + row->glyphs[area][i].face_id
17806 + row->glyphs[area][i].padding_p
17807 + (row->glyphs[area][i].type << 2));
17808 }
17809
17810 it->max_ascent = it->max_descent = 0;
17811 it->max_phys_ascent = it->max_phys_descent = 0;
17812 }
17813
17814
17815 /* Append one space to the glyph row of iterator IT if doing a
17816 window-based redisplay. The space has the same face as
17817 IT->face_id. Value is non-zero if a space was added.
17818
17819 This function is called to make sure that there is always one glyph
17820 at the end of a glyph row that the cursor can be set on under
17821 window-systems. (If there weren't such a glyph we would not know
17822 how wide and tall a box cursor should be displayed).
17823
17824 At the same time this space let's a nicely handle clearing to the
17825 end of the line if the row ends in italic text. */
17826
17827 static int
17828 append_space_for_newline (struct it *it, int default_face_p)
17829 {
17830 if (FRAME_WINDOW_P (it->f))
17831 {
17832 int n = it->glyph_row->used[TEXT_AREA];
17833
17834 if (it->glyph_row->glyphs[TEXT_AREA] + n
17835 < it->glyph_row->glyphs[1 + TEXT_AREA])
17836 {
17837 /* Save some values that must not be changed.
17838 Must save IT->c and IT->len because otherwise
17839 ITERATOR_AT_END_P wouldn't work anymore after
17840 append_space_for_newline has been called. */
17841 enum display_element_type saved_what = it->what;
17842 int saved_c = it->c, saved_len = it->len;
17843 int saved_char_to_display = it->char_to_display;
17844 int saved_x = it->current_x;
17845 int saved_face_id = it->face_id;
17846 struct text_pos saved_pos;
17847 Lisp_Object saved_object;
17848 struct face *face;
17849
17850 saved_object = it->object;
17851 saved_pos = it->position;
17852
17853 it->what = IT_CHARACTER;
17854 memset (&it->position, 0, sizeof it->position);
17855 it->object = make_number (0);
17856 it->c = it->char_to_display = ' ';
17857 it->len = 1;
17858
17859 if (default_face_p)
17860 it->face_id = DEFAULT_FACE_ID;
17861 else if (it->face_before_selective_p)
17862 it->face_id = it->saved_face_id;
17863 face = FACE_FROM_ID (it->f, it->face_id);
17864 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17865
17866 PRODUCE_GLYPHS (it);
17867
17868 it->override_ascent = -1;
17869 it->constrain_row_ascent_descent_p = 0;
17870 it->current_x = saved_x;
17871 it->object = saved_object;
17872 it->position = saved_pos;
17873 it->what = saved_what;
17874 it->face_id = saved_face_id;
17875 it->len = saved_len;
17876 it->c = saved_c;
17877 it->char_to_display = saved_char_to_display;
17878 return 1;
17879 }
17880 }
17881
17882 return 0;
17883 }
17884
17885
17886 /* Extend the face of the last glyph in the text area of IT->glyph_row
17887 to the end of the display line. Called from display_line. If the
17888 glyph row is empty, add a space glyph to it so that we know the
17889 face to draw. Set the glyph row flag fill_line_p. If the glyph
17890 row is R2L, prepend a stretch glyph to cover the empty space to the
17891 left of the leftmost glyph. */
17892
17893 static void
17894 extend_face_to_end_of_line (struct it *it)
17895 {
17896 struct face *face;
17897 struct frame *f = it->f;
17898
17899 /* If line is already filled, do nothing. Non window-system frames
17900 get a grace of one more ``pixel'' because their characters are
17901 1-``pixel'' wide, so they hit the equality too early. This grace
17902 is needed only for R2L rows that are not continued, to produce
17903 one extra blank where we could display the cursor. */
17904 if (it->current_x >= it->last_visible_x
17905 + (!FRAME_WINDOW_P (f)
17906 && it->glyph_row->reversed_p
17907 && !it->glyph_row->continued_p))
17908 return;
17909
17910 /* Face extension extends the background and box of IT->face_id
17911 to the end of the line. If the background equals the background
17912 of the frame, we don't have to do anything. */
17913 if (it->face_before_selective_p)
17914 face = FACE_FROM_ID (f, it->saved_face_id);
17915 else
17916 face = FACE_FROM_ID (f, it->face_id);
17917
17918 if (FRAME_WINDOW_P (f)
17919 && it->glyph_row->displays_text_p
17920 && face->box == FACE_NO_BOX
17921 && face->background == FRAME_BACKGROUND_PIXEL (f)
17922 && !face->stipple
17923 && !it->glyph_row->reversed_p)
17924 return;
17925
17926 /* Set the glyph row flag indicating that the face of the last glyph
17927 in the text area has to be drawn to the end of the text area. */
17928 it->glyph_row->fill_line_p = 1;
17929
17930 /* If current character of IT is not ASCII, make sure we have the
17931 ASCII face. This will be automatically undone the next time
17932 get_next_display_element returns a multibyte character. Note
17933 that the character will always be single byte in unibyte
17934 text. */
17935 if (!ASCII_CHAR_P (it->c))
17936 {
17937 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17938 }
17939
17940 if (FRAME_WINDOW_P (f))
17941 {
17942 /* If the row is empty, add a space with the current face of IT,
17943 so that we know which face to draw. */
17944 if (it->glyph_row->used[TEXT_AREA] == 0)
17945 {
17946 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17947 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17948 it->glyph_row->used[TEXT_AREA] = 1;
17949 }
17950 #ifdef HAVE_WINDOW_SYSTEM
17951 if (it->glyph_row->reversed_p)
17952 {
17953 /* Prepend a stretch glyph to the row, such that the
17954 rightmost glyph will be drawn flushed all the way to the
17955 right margin of the window. The stretch glyph that will
17956 occupy the empty space, if any, to the left of the
17957 glyphs. */
17958 struct font *font = face->font ? face->font : FRAME_FONT (f);
17959 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17960 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17961 struct glyph *g;
17962 int row_width, stretch_ascent, stretch_width;
17963 struct text_pos saved_pos;
17964 int saved_face_id, saved_avoid_cursor;
17965
17966 for (row_width = 0, g = row_start; g < row_end; g++)
17967 row_width += g->pixel_width;
17968 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17969 if (stretch_width > 0)
17970 {
17971 stretch_ascent =
17972 (((it->ascent + it->descent)
17973 * FONT_BASE (font)) / FONT_HEIGHT (font));
17974 saved_pos = it->position;
17975 memset (&it->position, 0, sizeof it->position);
17976 saved_avoid_cursor = it->avoid_cursor_p;
17977 it->avoid_cursor_p = 1;
17978 saved_face_id = it->face_id;
17979 /* The last row's stretch glyph should get the default
17980 face, to avoid painting the rest of the window with
17981 the region face, if the region ends at ZV. */
17982 if (it->glyph_row->ends_at_zv_p)
17983 it->face_id = DEFAULT_FACE_ID;
17984 else
17985 it->face_id = face->id;
17986 append_stretch_glyph (it, make_number (0), stretch_width,
17987 it->ascent + it->descent, stretch_ascent);
17988 it->position = saved_pos;
17989 it->avoid_cursor_p = saved_avoid_cursor;
17990 it->face_id = saved_face_id;
17991 }
17992 }
17993 #endif /* HAVE_WINDOW_SYSTEM */
17994 }
17995 else
17996 {
17997 /* Save some values that must not be changed. */
17998 int saved_x = it->current_x;
17999 struct text_pos saved_pos;
18000 Lisp_Object saved_object;
18001 enum display_element_type saved_what = it->what;
18002 int saved_face_id = it->face_id;
18003
18004 saved_object = it->object;
18005 saved_pos = it->position;
18006
18007 it->what = IT_CHARACTER;
18008 memset (&it->position, 0, sizeof it->position);
18009 it->object = make_number (0);
18010 it->c = it->char_to_display = ' ';
18011 it->len = 1;
18012 /* The last row's blank glyphs should get the default face, to
18013 avoid painting the rest of the window with the region face,
18014 if the region ends at ZV. */
18015 if (it->glyph_row->ends_at_zv_p)
18016 it->face_id = DEFAULT_FACE_ID;
18017 else
18018 it->face_id = face->id;
18019
18020 PRODUCE_GLYPHS (it);
18021
18022 while (it->current_x <= it->last_visible_x)
18023 PRODUCE_GLYPHS (it);
18024
18025 /* Don't count these blanks really. It would let us insert a left
18026 truncation glyph below and make us set the cursor on them, maybe. */
18027 it->current_x = saved_x;
18028 it->object = saved_object;
18029 it->position = saved_pos;
18030 it->what = saved_what;
18031 it->face_id = saved_face_id;
18032 }
18033 }
18034
18035
18036 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18037 trailing whitespace. */
18038
18039 static int
18040 trailing_whitespace_p (EMACS_INT charpos)
18041 {
18042 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18043 int c = 0;
18044
18045 while (bytepos < ZV_BYTE
18046 && (c = FETCH_CHAR (bytepos),
18047 c == ' ' || c == '\t'))
18048 ++bytepos;
18049
18050 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18051 {
18052 if (bytepos != PT_BYTE)
18053 return 1;
18054 }
18055 return 0;
18056 }
18057
18058
18059 /* Highlight trailing whitespace, if any, in ROW. */
18060
18061 static void
18062 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18063 {
18064 int used = row->used[TEXT_AREA];
18065
18066 if (used)
18067 {
18068 struct glyph *start = row->glyphs[TEXT_AREA];
18069 struct glyph *glyph = start + used - 1;
18070
18071 if (row->reversed_p)
18072 {
18073 /* Right-to-left rows need to be processed in the opposite
18074 direction, so swap the edge pointers. */
18075 glyph = start;
18076 start = row->glyphs[TEXT_AREA] + used - 1;
18077 }
18078
18079 /* Skip over glyphs inserted to display the cursor at the
18080 end of a line, for extending the face of the last glyph
18081 to the end of the line on terminals, and for truncation
18082 and continuation glyphs. */
18083 if (!row->reversed_p)
18084 {
18085 while (glyph >= start
18086 && glyph->type == CHAR_GLYPH
18087 && INTEGERP (glyph->object))
18088 --glyph;
18089 }
18090 else
18091 {
18092 while (glyph <= start
18093 && glyph->type == CHAR_GLYPH
18094 && INTEGERP (glyph->object))
18095 ++glyph;
18096 }
18097
18098 /* If last glyph is a space or stretch, and it's trailing
18099 whitespace, set the face of all trailing whitespace glyphs in
18100 IT->glyph_row to `trailing-whitespace'. */
18101 if ((row->reversed_p ? glyph <= start : glyph >= start)
18102 && BUFFERP (glyph->object)
18103 && (glyph->type == STRETCH_GLYPH
18104 || (glyph->type == CHAR_GLYPH
18105 && glyph->u.ch == ' '))
18106 && trailing_whitespace_p (glyph->charpos))
18107 {
18108 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18109 if (face_id < 0)
18110 return;
18111
18112 if (!row->reversed_p)
18113 {
18114 while (glyph >= start
18115 && BUFFERP (glyph->object)
18116 && (glyph->type == STRETCH_GLYPH
18117 || (glyph->type == CHAR_GLYPH
18118 && glyph->u.ch == ' ')))
18119 (glyph--)->face_id = face_id;
18120 }
18121 else
18122 {
18123 while (glyph <= start
18124 && BUFFERP (glyph->object)
18125 && (glyph->type == STRETCH_GLYPH
18126 || (glyph->type == CHAR_GLYPH
18127 && glyph->u.ch == ' ')))
18128 (glyph++)->face_id = face_id;
18129 }
18130 }
18131 }
18132 }
18133
18134
18135 /* Value is non-zero if glyph row ROW should be
18136 used to hold the cursor. */
18137
18138 static int
18139 cursor_row_p (struct glyph_row *row)
18140 {
18141 int result = 1;
18142
18143 if (PT == CHARPOS (row->end.pos)
18144 || PT == MATRIX_ROW_END_CHARPOS (row))
18145 {
18146 /* Suppose the row ends on a string.
18147 Unless the row is continued, that means it ends on a newline
18148 in the string. If it's anything other than a display string
18149 (e.g. a before-string from an overlay), we don't want the
18150 cursor there. (This heuristic seems to give the optimal
18151 behavior for the various types of multi-line strings.) */
18152 if (CHARPOS (row->end.string_pos) >= 0)
18153 {
18154 if (row->continued_p)
18155 result = 1;
18156 else
18157 {
18158 /* Check for `display' property. */
18159 struct glyph *beg = row->glyphs[TEXT_AREA];
18160 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18161 struct glyph *glyph;
18162
18163 result = 0;
18164 for (glyph = end; glyph >= beg; --glyph)
18165 if (STRINGP (glyph->object))
18166 {
18167 Lisp_Object prop
18168 = Fget_char_property (make_number (PT),
18169 Qdisplay, Qnil);
18170 result =
18171 (!NILP (prop)
18172 && display_prop_string_p (prop, glyph->object));
18173 break;
18174 }
18175 }
18176 }
18177 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18178 {
18179 /* If the row ends in middle of a real character,
18180 and the line is continued, we want the cursor here.
18181 That's because CHARPOS (ROW->end.pos) would equal
18182 PT if PT is before the character. */
18183 if (!row->ends_in_ellipsis_p)
18184 result = row->continued_p;
18185 else
18186 /* If the row ends in an ellipsis, then
18187 CHARPOS (ROW->end.pos) will equal point after the
18188 invisible text. We want that position to be displayed
18189 after the ellipsis. */
18190 result = 0;
18191 }
18192 /* If the row ends at ZV, display the cursor at the end of that
18193 row instead of at the start of the row below. */
18194 else if (row->ends_at_zv_p)
18195 result = 1;
18196 else
18197 result = 0;
18198 }
18199
18200 return result;
18201 }
18202
18203 \f
18204
18205 /* Push the property PROP so that it will be rendered at the current
18206 position in IT. Return 1 if PROP was successfully pushed, 0
18207 otherwise. Called from handle_line_prefix to handle the
18208 `line-prefix' and `wrap-prefix' properties. */
18209
18210 static int
18211 push_display_prop (struct it *it, Lisp_Object prop)
18212 {
18213 struct text_pos pos =
18214 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18215
18216 xassert (it->method == GET_FROM_BUFFER
18217 || it->method == GET_FROM_STRING);
18218
18219 /* We need to save the current buffer/string position, so it will be
18220 restored by pop_it, because iterate_out_of_display_property
18221 depends on that being set correctly, but some situations leave
18222 it->position not yet set when this function is called. */
18223 push_it (it, &pos);
18224
18225 if (STRINGP (prop))
18226 {
18227 if (SCHARS (prop) == 0)
18228 {
18229 pop_it (it);
18230 return 0;
18231 }
18232
18233 it->string = prop;
18234 it->multibyte_p = STRING_MULTIBYTE (it->string);
18235 it->current.overlay_string_index = -1;
18236 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18237 it->end_charpos = it->string_nchars = SCHARS (it->string);
18238 it->method = GET_FROM_STRING;
18239 it->stop_charpos = 0;
18240 it->prev_stop = 0;
18241 it->base_level_stop = 0;
18242
18243 /* Force paragraph direction to be that of the parent
18244 buffer/string. */
18245 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18246 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18247 else
18248 it->paragraph_embedding = L2R;
18249
18250 /* Set up the bidi iterator for this display string. */
18251 if (it->bidi_p)
18252 {
18253 it->bidi_it.string.lstring = it->string;
18254 it->bidi_it.string.s = NULL;
18255 it->bidi_it.string.schars = it->end_charpos;
18256 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18257 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18258 it->bidi_it.string.unibyte = !it->multibyte_p;
18259 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18260 }
18261 }
18262 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18263 {
18264 it->method = GET_FROM_STRETCH;
18265 it->object = prop;
18266 }
18267 #ifdef HAVE_WINDOW_SYSTEM
18268 else if (IMAGEP (prop))
18269 {
18270 it->what = IT_IMAGE;
18271 it->image_id = lookup_image (it->f, prop);
18272 it->method = GET_FROM_IMAGE;
18273 }
18274 #endif /* HAVE_WINDOW_SYSTEM */
18275 else
18276 {
18277 pop_it (it); /* bogus display property, give up */
18278 return 0;
18279 }
18280
18281 return 1;
18282 }
18283
18284 /* Return the character-property PROP at the current position in IT. */
18285
18286 static Lisp_Object
18287 get_it_property (struct it *it, Lisp_Object prop)
18288 {
18289 Lisp_Object position;
18290
18291 if (STRINGP (it->object))
18292 position = make_number (IT_STRING_CHARPOS (*it));
18293 else if (BUFFERP (it->object))
18294 position = make_number (IT_CHARPOS (*it));
18295 else
18296 return Qnil;
18297
18298 return Fget_char_property (position, prop, it->object);
18299 }
18300
18301 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18302
18303 static void
18304 handle_line_prefix (struct it *it)
18305 {
18306 Lisp_Object prefix;
18307
18308 if (it->continuation_lines_width > 0)
18309 {
18310 prefix = get_it_property (it, Qwrap_prefix);
18311 if (NILP (prefix))
18312 prefix = Vwrap_prefix;
18313 }
18314 else
18315 {
18316 prefix = get_it_property (it, Qline_prefix);
18317 if (NILP (prefix))
18318 prefix = Vline_prefix;
18319 }
18320 if (! NILP (prefix) && push_display_prop (it, prefix))
18321 {
18322 /* If the prefix is wider than the window, and we try to wrap
18323 it, it would acquire its own wrap prefix, and so on till the
18324 iterator stack overflows. So, don't wrap the prefix. */
18325 it->line_wrap = TRUNCATE;
18326 it->avoid_cursor_p = 1;
18327 }
18328 }
18329
18330 \f
18331
18332 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18333 only for R2L lines from display_line and display_string, when they
18334 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18335 the line/string needs to be continued on the next glyph row. */
18336 static void
18337 unproduce_glyphs (struct it *it, int n)
18338 {
18339 struct glyph *glyph, *end;
18340
18341 xassert (it->glyph_row);
18342 xassert (it->glyph_row->reversed_p);
18343 xassert (it->area == TEXT_AREA);
18344 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18345
18346 if (n > it->glyph_row->used[TEXT_AREA])
18347 n = it->glyph_row->used[TEXT_AREA];
18348 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18349 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18350 for ( ; glyph < end; glyph++)
18351 glyph[-n] = *glyph;
18352 }
18353
18354 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18355 and ROW->maxpos. */
18356 static void
18357 find_row_edges (struct it *it, struct glyph_row *row,
18358 EMACS_INT min_pos, EMACS_INT min_bpos,
18359 EMACS_INT max_pos, EMACS_INT max_bpos)
18360 {
18361 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18362 lines' rows is implemented for bidi-reordered rows. */
18363
18364 /* ROW->minpos is the value of min_pos, the minimal buffer position
18365 we have in ROW, or ROW->start.pos if that is smaller. */
18366 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18367 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18368 else
18369 /* We didn't find buffer positions smaller than ROW->start, or
18370 didn't find _any_ valid buffer positions in any of the glyphs,
18371 so we must trust the iterator's computed positions. */
18372 row->minpos = row->start.pos;
18373 if (max_pos <= 0)
18374 {
18375 max_pos = CHARPOS (it->current.pos);
18376 max_bpos = BYTEPOS (it->current.pos);
18377 }
18378
18379 /* Here are the various use-cases for ending the row, and the
18380 corresponding values for ROW->maxpos:
18381
18382 Line ends in a newline from buffer eol_pos + 1
18383 Line is continued from buffer max_pos + 1
18384 Line is truncated on right it->current.pos
18385 Line ends in a newline from string max_pos
18386 Line is continued from string max_pos
18387 Line is continued from display vector max_pos
18388 Line is entirely from a string min_pos == max_pos
18389 Line is entirely from a display vector min_pos == max_pos
18390 Line that ends at ZV ZV
18391
18392 If you discover other use-cases, please add them here as
18393 appropriate. */
18394 if (row->ends_at_zv_p)
18395 row->maxpos = it->current.pos;
18396 else if (row->used[TEXT_AREA])
18397 {
18398 if (row->ends_in_newline_from_string_p)
18399 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18400 else if (CHARPOS (it->eol_pos) > 0)
18401 SET_TEXT_POS (row->maxpos,
18402 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18403 else if (row->continued_p)
18404 {
18405 /* If max_pos is different from IT's current position, it
18406 means IT->method does not belong to the display element
18407 at max_pos. However, it also means that the display
18408 element at max_pos was displayed in its entirety on this
18409 line, which is equivalent to saying that the next line
18410 starts at the next buffer position. */
18411 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18412 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18413 else
18414 {
18415 INC_BOTH (max_pos, max_bpos);
18416 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18417 }
18418 }
18419 else if (row->truncated_on_right_p)
18420 /* display_line already called reseat_at_next_visible_line_start,
18421 which puts the iterator at the beginning of the next line, in
18422 the logical order. */
18423 row->maxpos = it->current.pos;
18424 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18425 /* A line that is entirely from a string/image/stretch... */
18426 row->maxpos = row->minpos;
18427 else
18428 abort ();
18429 }
18430 else
18431 row->maxpos = it->current.pos;
18432 }
18433
18434 /* Construct the glyph row IT->glyph_row in the desired matrix of
18435 IT->w from text at the current position of IT. See dispextern.h
18436 for an overview of struct it. Value is non-zero if
18437 IT->glyph_row displays text, as opposed to a line displaying ZV
18438 only. */
18439
18440 static int
18441 display_line (struct it *it)
18442 {
18443 struct glyph_row *row = it->glyph_row;
18444 Lisp_Object overlay_arrow_string;
18445 struct it wrap_it;
18446 void *wrap_data = NULL;
18447 int may_wrap = 0, wrap_x IF_LINT (= 0);
18448 int wrap_row_used = -1;
18449 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18450 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18451 int wrap_row_extra_line_spacing IF_LINT (= 0);
18452 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18453 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18454 int cvpos;
18455 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18456 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18457
18458 /* We always start displaying at hpos zero even if hscrolled. */
18459 xassert (it->hpos == 0 && it->current_x == 0);
18460
18461 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18462 >= it->w->desired_matrix->nrows)
18463 {
18464 it->w->nrows_scale_factor++;
18465 fonts_changed_p = 1;
18466 return 0;
18467 }
18468
18469 /* Is IT->w showing the region? */
18470 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18471
18472 /* Clear the result glyph row and enable it. */
18473 prepare_desired_row (row);
18474
18475 row->y = it->current_y;
18476 row->start = it->start;
18477 row->continuation_lines_width = it->continuation_lines_width;
18478 row->displays_text_p = 1;
18479 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18480 it->starts_in_middle_of_char_p = 0;
18481
18482 /* Arrange the overlays nicely for our purposes. Usually, we call
18483 display_line on only one line at a time, in which case this
18484 can't really hurt too much, or we call it on lines which appear
18485 one after another in the buffer, in which case all calls to
18486 recenter_overlay_lists but the first will be pretty cheap. */
18487 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18488
18489 /* Move over display elements that are not visible because we are
18490 hscrolled. This may stop at an x-position < IT->first_visible_x
18491 if the first glyph is partially visible or if we hit a line end. */
18492 if (it->current_x < it->first_visible_x)
18493 {
18494 this_line_min_pos = row->start.pos;
18495 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18496 MOVE_TO_POS | MOVE_TO_X);
18497 /* Record the smallest positions seen while we moved over
18498 display elements that are not visible. This is needed by
18499 redisplay_internal for optimizing the case where the cursor
18500 stays inside the same line. The rest of this function only
18501 considers positions that are actually displayed, so
18502 RECORD_MAX_MIN_POS will not otherwise record positions that
18503 are hscrolled to the left of the left edge of the window. */
18504 min_pos = CHARPOS (this_line_min_pos);
18505 min_bpos = BYTEPOS (this_line_min_pos);
18506 }
18507 else
18508 {
18509 /* We only do this when not calling `move_it_in_display_line_to'
18510 above, because move_it_in_display_line_to calls
18511 handle_line_prefix itself. */
18512 handle_line_prefix (it);
18513 }
18514
18515 /* Get the initial row height. This is either the height of the
18516 text hscrolled, if there is any, or zero. */
18517 row->ascent = it->max_ascent;
18518 row->height = it->max_ascent + it->max_descent;
18519 row->phys_ascent = it->max_phys_ascent;
18520 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18521 row->extra_line_spacing = it->max_extra_line_spacing;
18522
18523 /* Utility macro to record max and min buffer positions seen until now. */
18524 #define RECORD_MAX_MIN_POS(IT) \
18525 do \
18526 { \
18527 int composition_p = (IT)->what == IT_COMPOSITION; \
18528 EMACS_INT current_pos = \
18529 composition_p ? (IT)->cmp_it.charpos \
18530 : IT_CHARPOS (*(IT)); \
18531 EMACS_INT current_bpos = \
18532 composition_p ? CHAR_TO_BYTE (current_pos) \
18533 : IT_BYTEPOS (*(IT)); \
18534 if (current_pos < min_pos) \
18535 { \
18536 min_pos = current_pos; \
18537 min_bpos = current_bpos; \
18538 } \
18539 if (IT_CHARPOS (*it) > max_pos) \
18540 { \
18541 max_pos = IT_CHARPOS (*it); \
18542 max_bpos = IT_BYTEPOS (*it); \
18543 } \
18544 } \
18545 while (0)
18546
18547 /* Loop generating characters. The loop is left with IT on the next
18548 character to display. */
18549 while (1)
18550 {
18551 int n_glyphs_before, hpos_before, x_before;
18552 int x, nglyphs;
18553 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18554
18555 /* Retrieve the next thing to display. Value is zero if end of
18556 buffer reached. */
18557 if (!get_next_display_element (it))
18558 {
18559 /* Maybe add a space at the end of this line that is used to
18560 display the cursor there under X. Set the charpos of the
18561 first glyph of blank lines not corresponding to any text
18562 to -1. */
18563 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18564 row->exact_window_width_line_p = 1;
18565 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18566 || row->used[TEXT_AREA] == 0)
18567 {
18568 row->glyphs[TEXT_AREA]->charpos = -1;
18569 row->displays_text_p = 0;
18570
18571 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18572 && (!MINI_WINDOW_P (it->w)
18573 || (minibuf_level && EQ (it->window, minibuf_window))))
18574 row->indicate_empty_line_p = 1;
18575 }
18576
18577 it->continuation_lines_width = 0;
18578 row->ends_at_zv_p = 1;
18579 /* A row that displays right-to-left text must always have
18580 its last face extended all the way to the end of line,
18581 even if this row ends in ZV, because we still write to
18582 the screen left to right. */
18583 if (row->reversed_p)
18584 extend_face_to_end_of_line (it);
18585 break;
18586 }
18587
18588 /* Now, get the metrics of what we want to display. This also
18589 generates glyphs in `row' (which is IT->glyph_row). */
18590 n_glyphs_before = row->used[TEXT_AREA];
18591 x = it->current_x;
18592
18593 /* Remember the line height so far in case the next element doesn't
18594 fit on the line. */
18595 if (it->line_wrap != TRUNCATE)
18596 {
18597 ascent = it->max_ascent;
18598 descent = it->max_descent;
18599 phys_ascent = it->max_phys_ascent;
18600 phys_descent = it->max_phys_descent;
18601
18602 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18603 {
18604 if (IT_DISPLAYING_WHITESPACE (it))
18605 may_wrap = 1;
18606 else if (may_wrap)
18607 {
18608 SAVE_IT (wrap_it, *it, wrap_data);
18609 wrap_x = x;
18610 wrap_row_used = row->used[TEXT_AREA];
18611 wrap_row_ascent = row->ascent;
18612 wrap_row_height = row->height;
18613 wrap_row_phys_ascent = row->phys_ascent;
18614 wrap_row_phys_height = row->phys_height;
18615 wrap_row_extra_line_spacing = row->extra_line_spacing;
18616 wrap_row_min_pos = min_pos;
18617 wrap_row_min_bpos = min_bpos;
18618 wrap_row_max_pos = max_pos;
18619 wrap_row_max_bpos = max_bpos;
18620 may_wrap = 0;
18621 }
18622 }
18623 }
18624
18625 PRODUCE_GLYPHS (it);
18626
18627 /* If this display element was in marginal areas, continue with
18628 the next one. */
18629 if (it->area != TEXT_AREA)
18630 {
18631 row->ascent = max (row->ascent, it->max_ascent);
18632 row->height = max (row->height, it->max_ascent + it->max_descent);
18633 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18634 row->phys_height = max (row->phys_height,
18635 it->max_phys_ascent + it->max_phys_descent);
18636 row->extra_line_spacing = max (row->extra_line_spacing,
18637 it->max_extra_line_spacing);
18638 set_iterator_to_next (it, 1);
18639 continue;
18640 }
18641
18642 /* Does the display element fit on the line? If we truncate
18643 lines, we should draw past the right edge of the window. If
18644 we don't truncate, we want to stop so that we can display the
18645 continuation glyph before the right margin. If lines are
18646 continued, there are two possible strategies for characters
18647 resulting in more than 1 glyph (e.g. tabs): Display as many
18648 glyphs as possible in this line and leave the rest for the
18649 continuation line, or display the whole element in the next
18650 line. Original redisplay did the former, so we do it also. */
18651 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18652 hpos_before = it->hpos;
18653 x_before = x;
18654
18655 if (/* Not a newline. */
18656 nglyphs > 0
18657 /* Glyphs produced fit entirely in the line. */
18658 && it->current_x < it->last_visible_x)
18659 {
18660 it->hpos += nglyphs;
18661 row->ascent = max (row->ascent, it->max_ascent);
18662 row->height = max (row->height, it->max_ascent + it->max_descent);
18663 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18664 row->phys_height = max (row->phys_height,
18665 it->max_phys_ascent + it->max_phys_descent);
18666 row->extra_line_spacing = max (row->extra_line_spacing,
18667 it->max_extra_line_spacing);
18668 if (it->current_x - it->pixel_width < it->first_visible_x)
18669 row->x = x - it->first_visible_x;
18670 /* Record the maximum and minimum buffer positions seen so
18671 far in glyphs that will be displayed by this row. */
18672 if (it->bidi_p)
18673 RECORD_MAX_MIN_POS (it);
18674 }
18675 else
18676 {
18677 int i, new_x;
18678 struct glyph *glyph;
18679
18680 for (i = 0; i < nglyphs; ++i, x = new_x)
18681 {
18682 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18683 new_x = x + glyph->pixel_width;
18684
18685 if (/* Lines are continued. */
18686 it->line_wrap != TRUNCATE
18687 && (/* Glyph doesn't fit on the line. */
18688 new_x > it->last_visible_x
18689 /* Or it fits exactly on a window system frame. */
18690 || (new_x == it->last_visible_x
18691 && FRAME_WINDOW_P (it->f))))
18692 {
18693 /* End of a continued line. */
18694
18695 if (it->hpos == 0
18696 || (new_x == it->last_visible_x
18697 && FRAME_WINDOW_P (it->f)))
18698 {
18699 /* Current glyph is the only one on the line or
18700 fits exactly on the line. We must continue
18701 the line because we can't draw the cursor
18702 after the glyph. */
18703 row->continued_p = 1;
18704 it->current_x = new_x;
18705 it->continuation_lines_width += new_x;
18706 ++it->hpos;
18707 /* Record the maximum and minimum buffer
18708 positions seen so far in glyphs that will be
18709 displayed by this row. */
18710 if (it->bidi_p)
18711 RECORD_MAX_MIN_POS (it);
18712 if (i == nglyphs - 1)
18713 {
18714 /* If line-wrap is on, check if a previous
18715 wrap point was found. */
18716 if (wrap_row_used > 0
18717 /* Even if there is a previous wrap
18718 point, continue the line here as
18719 usual, if (i) the previous character
18720 was a space or tab AND (ii) the
18721 current character is not. */
18722 && (!may_wrap
18723 || IT_DISPLAYING_WHITESPACE (it)))
18724 goto back_to_wrap;
18725
18726 set_iterator_to_next (it, 1);
18727 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18728 {
18729 if (!get_next_display_element (it))
18730 {
18731 row->exact_window_width_line_p = 1;
18732 it->continuation_lines_width = 0;
18733 row->continued_p = 0;
18734 row->ends_at_zv_p = 1;
18735 }
18736 else if (ITERATOR_AT_END_OF_LINE_P (it))
18737 {
18738 row->continued_p = 0;
18739 row->exact_window_width_line_p = 1;
18740 }
18741 }
18742 }
18743 }
18744 else if (CHAR_GLYPH_PADDING_P (*glyph)
18745 && !FRAME_WINDOW_P (it->f))
18746 {
18747 /* A padding glyph that doesn't fit on this line.
18748 This means the whole character doesn't fit
18749 on the line. */
18750 if (row->reversed_p)
18751 unproduce_glyphs (it, row->used[TEXT_AREA]
18752 - n_glyphs_before);
18753 row->used[TEXT_AREA] = n_glyphs_before;
18754
18755 /* Fill the rest of the row with continuation
18756 glyphs like in 20.x. */
18757 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18758 < row->glyphs[1 + TEXT_AREA])
18759 produce_special_glyphs (it, IT_CONTINUATION);
18760
18761 row->continued_p = 1;
18762 it->current_x = x_before;
18763 it->continuation_lines_width += x_before;
18764
18765 /* Restore the height to what it was before the
18766 element not fitting on the line. */
18767 it->max_ascent = ascent;
18768 it->max_descent = descent;
18769 it->max_phys_ascent = phys_ascent;
18770 it->max_phys_descent = phys_descent;
18771 }
18772 else if (wrap_row_used > 0)
18773 {
18774 back_to_wrap:
18775 if (row->reversed_p)
18776 unproduce_glyphs (it,
18777 row->used[TEXT_AREA] - wrap_row_used);
18778 RESTORE_IT (it, &wrap_it, wrap_data);
18779 it->continuation_lines_width += wrap_x;
18780 row->used[TEXT_AREA] = wrap_row_used;
18781 row->ascent = wrap_row_ascent;
18782 row->height = wrap_row_height;
18783 row->phys_ascent = wrap_row_phys_ascent;
18784 row->phys_height = wrap_row_phys_height;
18785 row->extra_line_spacing = wrap_row_extra_line_spacing;
18786 min_pos = wrap_row_min_pos;
18787 min_bpos = wrap_row_min_bpos;
18788 max_pos = wrap_row_max_pos;
18789 max_bpos = wrap_row_max_bpos;
18790 row->continued_p = 1;
18791 row->ends_at_zv_p = 0;
18792 row->exact_window_width_line_p = 0;
18793 it->continuation_lines_width += x;
18794
18795 /* Make sure that a non-default face is extended
18796 up to the right margin of the window. */
18797 extend_face_to_end_of_line (it);
18798 }
18799 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18800 {
18801 /* A TAB that extends past the right edge of the
18802 window. This produces a single glyph on
18803 window system frames. We leave the glyph in
18804 this row and let it fill the row, but don't
18805 consume the TAB. */
18806 it->continuation_lines_width += it->last_visible_x;
18807 row->ends_in_middle_of_char_p = 1;
18808 row->continued_p = 1;
18809 glyph->pixel_width = it->last_visible_x - x;
18810 it->starts_in_middle_of_char_p = 1;
18811 }
18812 else
18813 {
18814 /* Something other than a TAB that draws past
18815 the right edge of the window. Restore
18816 positions to values before the element. */
18817 if (row->reversed_p)
18818 unproduce_glyphs (it, row->used[TEXT_AREA]
18819 - (n_glyphs_before + i));
18820 row->used[TEXT_AREA] = n_glyphs_before + i;
18821
18822 /* Display continuation glyphs. */
18823 if (!FRAME_WINDOW_P (it->f))
18824 produce_special_glyphs (it, IT_CONTINUATION);
18825 row->continued_p = 1;
18826
18827 it->current_x = x_before;
18828 it->continuation_lines_width += x;
18829 extend_face_to_end_of_line (it);
18830
18831 if (nglyphs > 1 && i > 0)
18832 {
18833 row->ends_in_middle_of_char_p = 1;
18834 it->starts_in_middle_of_char_p = 1;
18835 }
18836
18837 /* Restore the height to what it was before the
18838 element not fitting on the line. */
18839 it->max_ascent = ascent;
18840 it->max_descent = descent;
18841 it->max_phys_ascent = phys_ascent;
18842 it->max_phys_descent = phys_descent;
18843 }
18844
18845 break;
18846 }
18847 else if (new_x > it->first_visible_x)
18848 {
18849 /* Increment number of glyphs actually displayed. */
18850 ++it->hpos;
18851
18852 /* Record the maximum and minimum buffer positions
18853 seen so far in glyphs that will be displayed by
18854 this row. */
18855 if (it->bidi_p)
18856 RECORD_MAX_MIN_POS (it);
18857
18858 if (x < it->first_visible_x)
18859 /* Glyph is partially visible, i.e. row starts at
18860 negative X position. */
18861 row->x = x - it->first_visible_x;
18862 }
18863 else
18864 {
18865 /* Glyph is completely off the left margin of the
18866 window. This should not happen because of the
18867 move_it_in_display_line at the start of this
18868 function, unless the text display area of the
18869 window is empty. */
18870 xassert (it->first_visible_x <= it->last_visible_x);
18871 }
18872 }
18873
18874 row->ascent = max (row->ascent, it->max_ascent);
18875 row->height = max (row->height, it->max_ascent + it->max_descent);
18876 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18877 row->phys_height = max (row->phys_height,
18878 it->max_phys_ascent + it->max_phys_descent);
18879 row->extra_line_spacing = max (row->extra_line_spacing,
18880 it->max_extra_line_spacing);
18881
18882 /* End of this display line if row is continued. */
18883 if (row->continued_p || row->ends_at_zv_p)
18884 break;
18885 }
18886
18887 at_end_of_line:
18888 /* Is this a line end? If yes, we're also done, after making
18889 sure that a non-default face is extended up to the right
18890 margin of the window. */
18891 if (ITERATOR_AT_END_OF_LINE_P (it))
18892 {
18893 int used_before = row->used[TEXT_AREA];
18894
18895 row->ends_in_newline_from_string_p = STRINGP (it->object);
18896
18897 /* Add a space at the end of the line that is used to
18898 display the cursor there. */
18899 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18900 append_space_for_newline (it, 0);
18901
18902 /* Extend the face to the end of the line. */
18903 extend_face_to_end_of_line (it);
18904
18905 /* Make sure we have the position. */
18906 if (used_before == 0)
18907 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18908
18909 /* Record the position of the newline, for use in
18910 find_row_edges. */
18911 it->eol_pos = it->current.pos;
18912
18913 /* Consume the line end. This skips over invisible lines. */
18914 set_iterator_to_next (it, 1);
18915 it->continuation_lines_width = 0;
18916 break;
18917 }
18918
18919 /* Proceed with next display element. Note that this skips
18920 over lines invisible because of selective display. */
18921 set_iterator_to_next (it, 1);
18922
18923 /* If we truncate lines, we are done when the last displayed
18924 glyphs reach past the right margin of the window. */
18925 if (it->line_wrap == TRUNCATE
18926 && (FRAME_WINDOW_P (it->f)
18927 ? (it->current_x >= it->last_visible_x)
18928 : (it->current_x > it->last_visible_x)))
18929 {
18930 /* Maybe add truncation glyphs. */
18931 if (!FRAME_WINDOW_P (it->f))
18932 {
18933 int i, n;
18934
18935 if (!row->reversed_p)
18936 {
18937 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18938 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18939 break;
18940 }
18941 else
18942 {
18943 for (i = 0; i < row->used[TEXT_AREA]; i++)
18944 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18945 break;
18946 /* Remove any padding glyphs at the front of ROW, to
18947 make room for the truncation glyphs we will be
18948 adding below. The loop below always inserts at
18949 least one truncation glyph, so also remove the
18950 last glyph added to ROW. */
18951 unproduce_glyphs (it, i + 1);
18952 /* Adjust i for the loop below. */
18953 i = row->used[TEXT_AREA] - (i + 1);
18954 }
18955
18956 for (n = row->used[TEXT_AREA]; i < n; ++i)
18957 {
18958 row->used[TEXT_AREA] = i;
18959 produce_special_glyphs (it, IT_TRUNCATION);
18960 }
18961 }
18962 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18963 {
18964 /* Don't truncate if we can overflow newline into fringe. */
18965 if (!get_next_display_element (it))
18966 {
18967 it->continuation_lines_width = 0;
18968 row->ends_at_zv_p = 1;
18969 row->exact_window_width_line_p = 1;
18970 break;
18971 }
18972 if (ITERATOR_AT_END_OF_LINE_P (it))
18973 {
18974 row->exact_window_width_line_p = 1;
18975 goto at_end_of_line;
18976 }
18977 }
18978
18979 row->truncated_on_right_p = 1;
18980 it->continuation_lines_width = 0;
18981 reseat_at_next_visible_line_start (it, 0);
18982 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18983 it->hpos = hpos_before;
18984 it->current_x = x_before;
18985 break;
18986 }
18987 }
18988
18989 if (wrap_data)
18990 bidi_unshelve_cache (wrap_data, 1);
18991
18992 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18993 at the left window margin. */
18994 if (it->first_visible_x
18995 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18996 {
18997 if (!FRAME_WINDOW_P (it->f))
18998 insert_left_trunc_glyphs (it);
18999 row->truncated_on_left_p = 1;
19000 }
19001
19002 /* Remember the position at which this line ends.
19003
19004 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19005 cannot be before the call to find_row_edges below, since that is
19006 where these positions are determined. */
19007 row->end = it->current;
19008 if (!it->bidi_p)
19009 {
19010 row->minpos = row->start.pos;
19011 row->maxpos = row->end.pos;
19012 }
19013 else
19014 {
19015 /* ROW->minpos and ROW->maxpos must be the smallest and
19016 `1 + the largest' buffer positions in ROW. But if ROW was
19017 bidi-reordered, these two positions can be anywhere in the
19018 row, so we must determine them now. */
19019 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19020 }
19021
19022 /* If the start of this line is the overlay arrow-position, then
19023 mark this glyph row as the one containing the overlay arrow.
19024 This is clearly a mess with variable size fonts. It would be
19025 better to let it be displayed like cursors under X. */
19026 if ((row->displays_text_p || !overlay_arrow_seen)
19027 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19028 !NILP (overlay_arrow_string)))
19029 {
19030 /* Overlay arrow in window redisplay is a fringe bitmap. */
19031 if (STRINGP (overlay_arrow_string))
19032 {
19033 struct glyph_row *arrow_row
19034 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19035 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19036 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19037 struct glyph *p = row->glyphs[TEXT_AREA];
19038 struct glyph *p2, *end;
19039
19040 /* Copy the arrow glyphs. */
19041 while (glyph < arrow_end)
19042 *p++ = *glyph++;
19043
19044 /* Throw away padding glyphs. */
19045 p2 = p;
19046 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19047 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19048 ++p2;
19049 if (p2 > p)
19050 {
19051 while (p2 < end)
19052 *p++ = *p2++;
19053 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19054 }
19055 }
19056 else
19057 {
19058 xassert (INTEGERP (overlay_arrow_string));
19059 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19060 }
19061 overlay_arrow_seen = 1;
19062 }
19063
19064 /* Compute pixel dimensions of this line. */
19065 compute_line_metrics (it);
19066
19067 /* Record whether this row ends inside an ellipsis. */
19068 row->ends_in_ellipsis_p
19069 = (it->method == GET_FROM_DISPLAY_VECTOR
19070 && it->ellipsis_p);
19071
19072 /* Save fringe bitmaps in this row. */
19073 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19074 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19075 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19076 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19077
19078 it->left_user_fringe_bitmap = 0;
19079 it->left_user_fringe_face_id = 0;
19080 it->right_user_fringe_bitmap = 0;
19081 it->right_user_fringe_face_id = 0;
19082
19083 /* Maybe set the cursor. */
19084 cvpos = it->w->cursor.vpos;
19085 if ((cvpos < 0
19086 /* In bidi-reordered rows, keep checking for proper cursor
19087 position even if one has been found already, because buffer
19088 positions in such rows change non-linearly with ROW->VPOS,
19089 when a line is continued. One exception: when we are at ZV,
19090 display cursor on the first suitable glyph row, since all
19091 the empty rows after that also have their position set to ZV. */
19092 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19093 lines' rows is implemented for bidi-reordered rows. */
19094 || (it->bidi_p
19095 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19096 && PT >= MATRIX_ROW_START_CHARPOS (row)
19097 && PT <= MATRIX_ROW_END_CHARPOS (row)
19098 && cursor_row_p (row))
19099 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19100
19101 /* Highlight trailing whitespace. */
19102 if (!NILP (Vshow_trailing_whitespace))
19103 highlight_trailing_whitespace (it->f, it->glyph_row);
19104
19105 /* Prepare for the next line. This line starts horizontally at (X
19106 HPOS) = (0 0). Vertical positions are incremented. As a
19107 convenience for the caller, IT->glyph_row is set to the next
19108 row to be used. */
19109 it->current_x = it->hpos = 0;
19110 it->current_y += row->height;
19111 SET_TEXT_POS (it->eol_pos, 0, 0);
19112 ++it->vpos;
19113 ++it->glyph_row;
19114 /* The next row should by default use the same value of the
19115 reversed_p flag as this one. set_iterator_to_next decides when
19116 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19117 the flag accordingly. */
19118 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19119 it->glyph_row->reversed_p = row->reversed_p;
19120 it->start = row->end;
19121 return row->displays_text_p;
19122
19123 #undef RECORD_MAX_MIN_POS
19124 }
19125
19126 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19127 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19128 doc: /* Return paragraph direction at point in BUFFER.
19129 Value is either `left-to-right' or `right-to-left'.
19130 If BUFFER is omitted or nil, it defaults to the current buffer.
19131
19132 Paragraph direction determines how the text in the paragraph is displayed.
19133 In left-to-right paragraphs, text begins at the left margin of the window
19134 and the reading direction is generally left to right. In right-to-left
19135 paragraphs, text begins at the right margin and is read from right to left.
19136
19137 See also `bidi-paragraph-direction'. */)
19138 (Lisp_Object buffer)
19139 {
19140 struct buffer *buf = current_buffer;
19141 struct buffer *old = buf;
19142
19143 if (! NILP (buffer))
19144 {
19145 CHECK_BUFFER (buffer);
19146 buf = XBUFFER (buffer);
19147 }
19148
19149 if (NILP (BVAR (buf, bidi_display_reordering))
19150 || NILP (BVAR (buf, enable_multibyte_characters)))
19151 return Qleft_to_right;
19152 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19153 return BVAR (buf, bidi_paragraph_direction);
19154 else
19155 {
19156 /* Determine the direction from buffer text. We could try to
19157 use current_matrix if it is up to date, but this seems fast
19158 enough as it is. */
19159 struct bidi_it itb;
19160 EMACS_INT pos = BUF_PT (buf);
19161 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19162 int c;
19163
19164 set_buffer_temp (buf);
19165 /* bidi_paragraph_init finds the base direction of the paragraph
19166 by searching forward from paragraph start. We need the base
19167 direction of the current or _previous_ paragraph, so we need
19168 to make sure we are within that paragraph. To that end, find
19169 the previous non-empty line. */
19170 if (pos >= ZV && pos > BEGV)
19171 {
19172 pos--;
19173 bytepos = CHAR_TO_BYTE (pos);
19174 }
19175 while ((c = FETCH_BYTE (bytepos)) == '\n'
19176 || c == ' ' || c == '\t' || c == '\f')
19177 {
19178 if (bytepos <= BEGV_BYTE)
19179 break;
19180 bytepos--;
19181 pos--;
19182 }
19183 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19184 bytepos--;
19185 itb.charpos = pos;
19186 itb.bytepos = bytepos;
19187 itb.nchars = -1;
19188 itb.string.s = NULL;
19189 itb.string.lstring = Qnil;
19190 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
19191 itb.first_elt = 1;
19192 itb.separator_limit = -1;
19193 itb.paragraph_dir = NEUTRAL_DIR;
19194
19195 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19196 set_buffer_temp (old);
19197 switch (itb.paragraph_dir)
19198 {
19199 case L2R:
19200 return Qleft_to_right;
19201 break;
19202 case R2L:
19203 return Qright_to_left;
19204 break;
19205 default:
19206 abort ();
19207 }
19208 }
19209 }
19210
19211
19212 \f
19213 /***********************************************************************
19214 Menu Bar
19215 ***********************************************************************/
19216
19217 /* Redisplay the menu bar in the frame for window W.
19218
19219 The menu bar of X frames that don't have X toolkit support is
19220 displayed in a special window W->frame->menu_bar_window.
19221
19222 The menu bar of terminal frames is treated specially as far as
19223 glyph matrices are concerned. Menu bar lines are not part of
19224 windows, so the update is done directly on the frame matrix rows
19225 for the menu bar. */
19226
19227 static void
19228 display_menu_bar (struct window *w)
19229 {
19230 struct frame *f = XFRAME (WINDOW_FRAME (w));
19231 struct it it;
19232 Lisp_Object items;
19233 int i;
19234
19235 /* Don't do all this for graphical frames. */
19236 #ifdef HAVE_NTGUI
19237 if (FRAME_W32_P (f))
19238 return;
19239 #endif
19240 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19241 if (FRAME_X_P (f))
19242 return;
19243 #endif
19244
19245 #ifdef HAVE_NS
19246 if (FRAME_NS_P (f))
19247 return;
19248 #endif /* HAVE_NS */
19249
19250 #ifdef USE_X_TOOLKIT
19251 xassert (!FRAME_WINDOW_P (f));
19252 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19253 it.first_visible_x = 0;
19254 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19255 #else /* not USE_X_TOOLKIT */
19256 if (FRAME_WINDOW_P (f))
19257 {
19258 /* Menu bar lines are displayed in the desired matrix of the
19259 dummy window menu_bar_window. */
19260 struct window *menu_w;
19261 xassert (WINDOWP (f->menu_bar_window));
19262 menu_w = XWINDOW (f->menu_bar_window);
19263 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19264 MENU_FACE_ID);
19265 it.first_visible_x = 0;
19266 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19267 }
19268 else
19269 {
19270 /* This is a TTY frame, i.e. character hpos/vpos are used as
19271 pixel x/y. */
19272 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19273 MENU_FACE_ID);
19274 it.first_visible_x = 0;
19275 it.last_visible_x = FRAME_COLS (f);
19276 }
19277 #endif /* not USE_X_TOOLKIT */
19278
19279 /* FIXME: This should be controlled by a user option. See the
19280 comments in redisplay_tool_bar and display_mode_line about
19281 this. */
19282 it.paragraph_embedding = L2R;
19283
19284 if (! mode_line_inverse_video)
19285 /* Force the menu-bar to be displayed in the default face. */
19286 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19287
19288 /* Clear all rows of the menu bar. */
19289 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19290 {
19291 struct glyph_row *row = it.glyph_row + i;
19292 clear_glyph_row (row);
19293 row->enabled_p = 1;
19294 row->full_width_p = 1;
19295 }
19296
19297 /* Display all items of the menu bar. */
19298 items = FRAME_MENU_BAR_ITEMS (it.f);
19299 for (i = 0; i < ASIZE (items); i += 4)
19300 {
19301 Lisp_Object string;
19302
19303 /* Stop at nil string. */
19304 string = AREF (items, i + 1);
19305 if (NILP (string))
19306 break;
19307
19308 /* Remember where item was displayed. */
19309 ASET (items, i + 3, make_number (it.hpos));
19310
19311 /* Display the item, pad with one space. */
19312 if (it.current_x < it.last_visible_x)
19313 display_string (NULL, string, Qnil, 0, 0, &it,
19314 SCHARS (string) + 1, 0, 0, -1);
19315 }
19316
19317 /* Fill out the line with spaces. */
19318 if (it.current_x < it.last_visible_x)
19319 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19320
19321 /* Compute the total height of the lines. */
19322 compute_line_metrics (&it);
19323 }
19324
19325
19326 \f
19327 /***********************************************************************
19328 Mode Line
19329 ***********************************************************************/
19330
19331 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19332 FORCE is non-zero, redisplay mode lines unconditionally.
19333 Otherwise, redisplay only mode lines that are garbaged. Value is
19334 the number of windows whose mode lines were redisplayed. */
19335
19336 static int
19337 redisplay_mode_lines (Lisp_Object window, int force)
19338 {
19339 int nwindows = 0;
19340
19341 while (!NILP (window))
19342 {
19343 struct window *w = XWINDOW (window);
19344
19345 if (WINDOWP (w->hchild))
19346 nwindows += redisplay_mode_lines (w->hchild, force);
19347 else if (WINDOWP (w->vchild))
19348 nwindows += redisplay_mode_lines (w->vchild, force);
19349 else if (force
19350 || FRAME_GARBAGED_P (XFRAME (w->frame))
19351 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19352 {
19353 struct text_pos lpoint;
19354 struct buffer *old = current_buffer;
19355
19356 /* Set the window's buffer for the mode line display. */
19357 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19358 set_buffer_internal_1 (XBUFFER (w->buffer));
19359
19360 /* Point refers normally to the selected window. For any
19361 other window, set up appropriate value. */
19362 if (!EQ (window, selected_window))
19363 {
19364 struct text_pos pt;
19365
19366 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19367 if (CHARPOS (pt) < BEGV)
19368 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19369 else if (CHARPOS (pt) > (ZV - 1))
19370 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19371 else
19372 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19373 }
19374
19375 /* Display mode lines. */
19376 clear_glyph_matrix (w->desired_matrix);
19377 if (display_mode_lines (w))
19378 {
19379 ++nwindows;
19380 w->must_be_updated_p = 1;
19381 }
19382
19383 /* Restore old settings. */
19384 set_buffer_internal_1 (old);
19385 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19386 }
19387
19388 window = w->next;
19389 }
19390
19391 return nwindows;
19392 }
19393
19394
19395 /* Display the mode and/or header line of window W. Value is the
19396 sum number of mode lines and header lines displayed. */
19397
19398 static int
19399 display_mode_lines (struct window *w)
19400 {
19401 Lisp_Object old_selected_window, old_selected_frame;
19402 int n = 0;
19403
19404 old_selected_frame = selected_frame;
19405 selected_frame = w->frame;
19406 old_selected_window = selected_window;
19407 XSETWINDOW (selected_window, w);
19408
19409 /* These will be set while the mode line specs are processed. */
19410 line_number_displayed = 0;
19411 w->column_number_displayed = Qnil;
19412
19413 if (WINDOW_WANTS_MODELINE_P (w))
19414 {
19415 struct window *sel_w = XWINDOW (old_selected_window);
19416
19417 /* Select mode line face based on the real selected window. */
19418 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19419 BVAR (current_buffer, mode_line_format));
19420 ++n;
19421 }
19422
19423 if (WINDOW_WANTS_HEADER_LINE_P (w))
19424 {
19425 display_mode_line (w, HEADER_LINE_FACE_ID,
19426 BVAR (current_buffer, header_line_format));
19427 ++n;
19428 }
19429
19430 selected_frame = old_selected_frame;
19431 selected_window = old_selected_window;
19432 return n;
19433 }
19434
19435
19436 /* Display mode or header line of window W. FACE_ID specifies which
19437 line to display; it is either MODE_LINE_FACE_ID or
19438 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19439 display. Value is the pixel height of the mode/header line
19440 displayed. */
19441
19442 static int
19443 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19444 {
19445 struct it it;
19446 struct face *face;
19447 int count = SPECPDL_INDEX ();
19448
19449 init_iterator (&it, w, -1, -1, NULL, face_id);
19450 /* Don't extend on a previously drawn mode-line.
19451 This may happen if called from pos_visible_p. */
19452 it.glyph_row->enabled_p = 0;
19453 prepare_desired_row (it.glyph_row);
19454
19455 it.glyph_row->mode_line_p = 1;
19456
19457 if (! mode_line_inverse_video)
19458 /* Force the mode-line to be displayed in the default face. */
19459 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19460
19461 /* FIXME: This should be controlled by a user option. But
19462 supporting such an option is not trivial, since the mode line is
19463 made up of many separate strings. */
19464 it.paragraph_embedding = L2R;
19465
19466 record_unwind_protect (unwind_format_mode_line,
19467 format_mode_line_unwind_data (NULL, Qnil, 0));
19468
19469 mode_line_target = MODE_LINE_DISPLAY;
19470
19471 /* Temporarily make frame's keyboard the current kboard so that
19472 kboard-local variables in the mode_line_format will get the right
19473 values. */
19474 push_kboard (FRAME_KBOARD (it.f));
19475 record_unwind_save_match_data ();
19476 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19477 pop_kboard ();
19478
19479 unbind_to (count, Qnil);
19480
19481 /* Fill up with spaces. */
19482 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19483
19484 compute_line_metrics (&it);
19485 it.glyph_row->full_width_p = 1;
19486 it.glyph_row->continued_p = 0;
19487 it.glyph_row->truncated_on_left_p = 0;
19488 it.glyph_row->truncated_on_right_p = 0;
19489
19490 /* Make a 3D mode-line have a shadow at its right end. */
19491 face = FACE_FROM_ID (it.f, face_id);
19492 extend_face_to_end_of_line (&it);
19493 if (face->box != FACE_NO_BOX)
19494 {
19495 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19496 + it.glyph_row->used[TEXT_AREA] - 1);
19497 last->right_box_line_p = 1;
19498 }
19499
19500 return it.glyph_row->height;
19501 }
19502
19503 /* Move element ELT in LIST to the front of LIST.
19504 Return the updated list. */
19505
19506 static Lisp_Object
19507 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19508 {
19509 register Lisp_Object tail, prev;
19510 register Lisp_Object tem;
19511
19512 tail = list;
19513 prev = Qnil;
19514 while (CONSP (tail))
19515 {
19516 tem = XCAR (tail);
19517
19518 if (EQ (elt, tem))
19519 {
19520 /* Splice out the link TAIL. */
19521 if (NILP (prev))
19522 list = XCDR (tail);
19523 else
19524 Fsetcdr (prev, XCDR (tail));
19525
19526 /* Now make it the first. */
19527 Fsetcdr (tail, list);
19528 return tail;
19529 }
19530 else
19531 prev = tail;
19532 tail = XCDR (tail);
19533 QUIT;
19534 }
19535
19536 /* Not found--return unchanged LIST. */
19537 return list;
19538 }
19539
19540 /* Contribute ELT to the mode line for window IT->w. How it
19541 translates into text depends on its data type.
19542
19543 IT describes the display environment in which we display, as usual.
19544
19545 DEPTH is the depth in recursion. It is used to prevent
19546 infinite recursion here.
19547
19548 FIELD_WIDTH is the number of characters the display of ELT should
19549 occupy in the mode line, and PRECISION is the maximum number of
19550 characters to display from ELT's representation. See
19551 display_string for details.
19552
19553 Returns the hpos of the end of the text generated by ELT.
19554
19555 PROPS is a property list to add to any string we encounter.
19556
19557 If RISKY is nonzero, remove (disregard) any properties in any string
19558 we encounter, and ignore :eval and :propertize.
19559
19560 The global variable `mode_line_target' determines whether the
19561 output is passed to `store_mode_line_noprop',
19562 `store_mode_line_string', or `display_string'. */
19563
19564 static int
19565 display_mode_element (struct it *it, int depth, int field_width, int precision,
19566 Lisp_Object elt, Lisp_Object props, int risky)
19567 {
19568 int n = 0, field, prec;
19569 int literal = 0;
19570
19571 tail_recurse:
19572 if (depth > 100)
19573 elt = build_string ("*too-deep*");
19574
19575 depth++;
19576
19577 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19578 {
19579 case Lisp_String:
19580 {
19581 /* A string: output it and check for %-constructs within it. */
19582 unsigned char c;
19583 EMACS_INT offset = 0;
19584
19585 if (SCHARS (elt) > 0
19586 && (!NILP (props) || risky))
19587 {
19588 Lisp_Object oprops, aelt;
19589 oprops = Ftext_properties_at (make_number (0), elt);
19590
19591 /* If the starting string's properties are not what
19592 we want, translate the string. Also, if the string
19593 is risky, do that anyway. */
19594
19595 if (NILP (Fequal (props, oprops)) || risky)
19596 {
19597 /* If the starting string has properties,
19598 merge the specified ones onto the existing ones. */
19599 if (! NILP (oprops) && !risky)
19600 {
19601 Lisp_Object tem;
19602
19603 oprops = Fcopy_sequence (oprops);
19604 tem = props;
19605 while (CONSP (tem))
19606 {
19607 oprops = Fplist_put (oprops, XCAR (tem),
19608 XCAR (XCDR (tem)));
19609 tem = XCDR (XCDR (tem));
19610 }
19611 props = oprops;
19612 }
19613
19614 aelt = Fassoc (elt, mode_line_proptrans_alist);
19615 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19616 {
19617 /* AELT is what we want. Move it to the front
19618 without consing. */
19619 elt = XCAR (aelt);
19620 mode_line_proptrans_alist
19621 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19622 }
19623 else
19624 {
19625 Lisp_Object tem;
19626
19627 /* If AELT has the wrong props, it is useless.
19628 so get rid of it. */
19629 if (! NILP (aelt))
19630 mode_line_proptrans_alist
19631 = Fdelq (aelt, mode_line_proptrans_alist);
19632
19633 elt = Fcopy_sequence (elt);
19634 Fset_text_properties (make_number (0), Flength (elt),
19635 props, elt);
19636 /* Add this item to mode_line_proptrans_alist. */
19637 mode_line_proptrans_alist
19638 = Fcons (Fcons (elt, props),
19639 mode_line_proptrans_alist);
19640 /* Truncate mode_line_proptrans_alist
19641 to at most 50 elements. */
19642 tem = Fnthcdr (make_number (50),
19643 mode_line_proptrans_alist);
19644 if (! NILP (tem))
19645 XSETCDR (tem, Qnil);
19646 }
19647 }
19648 }
19649
19650 offset = 0;
19651
19652 if (literal)
19653 {
19654 prec = precision - n;
19655 switch (mode_line_target)
19656 {
19657 case MODE_LINE_NOPROP:
19658 case MODE_LINE_TITLE:
19659 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19660 break;
19661 case MODE_LINE_STRING:
19662 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19663 break;
19664 case MODE_LINE_DISPLAY:
19665 n += display_string (NULL, elt, Qnil, 0, 0, it,
19666 0, prec, 0, STRING_MULTIBYTE (elt));
19667 break;
19668 }
19669
19670 break;
19671 }
19672
19673 /* Handle the non-literal case. */
19674
19675 while ((precision <= 0 || n < precision)
19676 && SREF (elt, offset) != 0
19677 && (mode_line_target != MODE_LINE_DISPLAY
19678 || it->current_x < it->last_visible_x))
19679 {
19680 EMACS_INT last_offset = offset;
19681
19682 /* Advance to end of string or next format specifier. */
19683 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19684 ;
19685
19686 if (offset - 1 != last_offset)
19687 {
19688 EMACS_INT nchars, nbytes;
19689
19690 /* Output to end of string or up to '%'. Field width
19691 is length of string. Don't output more than
19692 PRECISION allows us. */
19693 offset--;
19694
19695 prec = c_string_width (SDATA (elt) + last_offset,
19696 offset - last_offset, precision - n,
19697 &nchars, &nbytes);
19698
19699 switch (mode_line_target)
19700 {
19701 case MODE_LINE_NOPROP:
19702 case MODE_LINE_TITLE:
19703 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19704 break;
19705 case MODE_LINE_STRING:
19706 {
19707 EMACS_INT bytepos = last_offset;
19708 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19709 EMACS_INT endpos = (precision <= 0
19710 ? string_byte_to_char (elt, offset)
19711 : charpos + nchars);
19712
19713 n += store_mode_line_string (NULL,
19714 Fsubstring (elt, make_number (charpos),
19715 make_number (endpos)),
19716 0, 0, 0, Qnil);
19717 }
19718 break;
19719 case MODE_LINE_DISPLAY:
19720 {
19721 EMACS_INT bytepos = last_offset;
19722 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19723
19724 if (precision <= 0)
19725 nchars = string_byte_to_char (elt, offset) - charpos;
19726 n += display_string (NULL, elt, Qnil, 0, charpos,
19727 it, 0, nchars, 0,
19728 STRING_MULTIBYTE (elt));
19729 }
19730 break;
19731 }
19732 }
19733 else /* c == '%' */
19734 {
19735 EMACS_INT percent_position = offset;
19736
19737 /* Get the specified minimum width. Zero means
19738 don't pad. */
19739 field = 0;
19740 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19741 field = field * 10 + c - '0';
19742
19743 /* Don't pad beyond the total padding allowed. */
19744 if (field_width - n > 0 && field > field_width - n)
19745 field = field_width - n;
19746
19747 /* Note that either PRECISION <= 0 or N < PRECISION. */
19748 prec = precision - n;
19749
19750 if (c == 'M')
19751 n += display_mode_element (it, depth, field, prec,
19752 Vglobal_mode_string, props,
19753 risky);
19754 else if (c != 0)
19755 {
19756 int multibyte;
19757 EMACS_INT bytepos, charpos;
19758 const char *spec;
19759 Lisp_Object string;
19760
19761 bytepos = percent_position;
19762 charpos = (STRING_MULTIBYTE (elt)
19763 ? string_byte_to_char (elt, bytepos)
19764 : bytepos);
19765 spec = decode_mode_spec (it->w, c, field, &string);
19766 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19767
19768 switch (mode_line_target)
19769 {
19770 case MODE_LINE_NOPROP:
19771 case MODE_LINE_TITLE:
19772 n += store_mode_line_noprop (spec, field, prec);
19773 break;
19774 case MODE_LINE_STRING:
19775 {
19776 Lisp_Object tem = build_string (spec);
19777 props = Ftext_properties_at (make_number (charpos), elt);
19778 /* Should only keep face property in props */
19779 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19780 }
19781 break;
19782 case MODE_LINE_DISPLAY:
19783 {
19784 int nglyphs_before, nwritten;
19785
19786 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19787 nwritten = display_string (spec, string, elt,
19788 charpos, 0, it,
19789 field, prec, 0,
19790 multibyte);
19791
19792 /* Assign to the glyphs written above the
19793 string where the `%x' came from, position
19794 of the `%'. */
19795 if (nwritten > 0)
19796 {
19797 struct glyph *glyph
19798 = (it->glyph_row->glyphs[TEXT_AREA]
19799 + nglyphs_before);
19800 int i;
19801
19802 for (i = 0; i < nwritten; ++i)
19803 {
19804 glyph[i].object = elt;
19805 glyph[i].charpos = charpos;
19806 }
19807
19808 n += nwritten;
19809 }
19810 }
19811 break;
19812 }
19813 }
19814 else /* c == 0 */
19815 break;
19816 }
19817 }
19818 }
19819 break;
19820
19821 case Lisp_Symbol:
19822 /* A symbol: process the value of the symbol recursively
19823 as if it appeared here directly. Avoid error if symbol void.
19824 Special case: if value of symbol is a string, output the string
19825 literally. */
19826 {
19827 register Lisp_Object tem;
19828
19829 /* If the variable is not marked as risky to set
19830 then its contents are risky to use. */
19831 if (NILP (Fget (elt, Qrisky_local_variable)))
19832 risky = 1;
19833
19834 tem = Fboundp (elt);
19835 if (!NILP (tem))
19836 {
19837 tem = Fsymbol_value (elt);
19838 /* If value is a string, output that string literally:
19839 don't check for % within it. */
19840 if (STRINGP (tem))
19841 literal = 1;
19842
19843 if (!EQ (tem, elt))
19844 {
19845 /* Give up right away for nil or t. */
19846 elt = tem;
19847 goto tail_recurse;
19848 }
19849 }
19850 }
19851 break;
19852
19853 case Lisp_Cons:
19854 {
19855 register Lisp_Object car, tem;
19856
19857 /* A cons cell: five distinct cases.
19858 If first element is :eval or :propertize, do something special.
19859 If first element is a string or a cons, process all the elements
19860 and effectively concatenate them.
19861 If first element is a negative number, truncate displaying cdr to
19862 at most that many characters. If positive, pad (with spaces)
19863 to at least that many characters.
19864 If first element is a symbol, process the cadr or caddr recursively
19865 according to whether the symbol's value is non-nil or nil. */
19866 car = XCAR (elt);
19867 if (EQ (car, QCeval))
19868 {
19869 /* An element of the form (:eval FORM) means evaluate FORM
19870 and use the result as mode line elements. */
19871
19872 if (risky)
19873 break;
19874
19875 if (CONSP (XCDR (elt)))
19876 {
19877 Lisp_Object spec;
19878 spec = safe_eval (XCAR (XCDR (elt)));
19879 n += display_mode_element (it, depth, field_width - n,
19880 precision - n, spec, props,
19881 risky);
19882 }
19883 }
19884 else if (EQ (car, QCpropertize))
19885 {
19886 /* An element of the form (:propertize ELT PROPS...)
19887 means display ELT but applying properties PROPS. */
19888
19889 if (risky)
19890 break;
19891
19892 if (CONSP (XCDR (elt)))
19893 n += display_mode_element (it, depth, field_width - n,
19894 precision - n, XCAR (XCDR (elt)),
19895 XCDR (XCDR (elt)), risky);
19896 }
19897 else if (SYMBOLP (car))
19898 {
19899 tem = Fboundp (car);
19900 elt = XCDR (elt);
19901 if (!CONSP (elt))
19902 goto invalid;
19903 /* elt is now the cdr, and we know it is a cons cell.
19904 Use its car if CAR has a non-nil value. */
19905 if (!NILP (tem))
19906 {
19907 tem = Fsymbol_value (car);
19908 if (!NILP (tem))
19909 {
19910 elt = XCAR (elt);
19911 goto tail_recurse;
19912 }
19913 }
19914 /* Symbol's value is nil (or symbol is unbound)
19915 Get the cddr of the original list
19916 and if possible find the caddr and use that. */
19917 elt = XCDR (elt);
19918 if (NILP (elt))
19919 break;
19920 else if (!CONSP (elt))
19921 goto invalid;
19922 elt = XCAR (elt);
19923 goto tail_recurse;
19924 }
19925 else if (INTEGERP (car))
19926 {
19927 register int lim = XINT (car);
19928 elt = XCDR (elt);
19929 if (lim < 0)
19930 {
19931 /* Negative int means reduce maximum width. */
19932 if (precision <= 0)
19933 precision = -lim;
19934 else
19935 precision = min (precision, -lim);
19936 }
19937 else if (lim > 0)
19938 {
19939 /* Padding specified. Don't let it be more than
19940 current maximum. */
19941 if (precision > 0)
19942 lim = min (precision, lim);
19943
19944 /* If that's more padding than already wanted, queue it.
19945 But don't reduce padding already specified even if
19946 that is beyond the current truncation point. */
19947 field_width = max (lim, field_width);
19948 }
19949 goto tail_recurse;
19950 }
19951 else if (STRINGP (car) || CONSP (car))
19952 {
19953 Lisp_Object halftail = elt;
19954 int len = 0;
19955
19956 while (CONSP (elt)
19957 && (precision <= 0 || n < precision))
19958 {
19959 n += display_mode_element (it, depth,
19960 /* Do padding only after the last
19961 element in the list. */
19962 (! CONSP (XCDR (elt))
19963 ? field_width - n
19964 : 0),
19965 precision - n, XCAR (elt),
19966 props, risky);
19967 elt = XCDR (elt);
19968 len++;
19969 if ((len & 1) == 0)
19970 halftail = XCDR (halftail);
19971 /* Check for cycle. */
19972 if (EQ (halftail, elt))
19973 break;
19974 }
19975 }
19976 }
19977 break;
19978
19979 default:
19980 invalid:
19981 elt = build_string ("*invalid*");
19982 goto tail_recurse;
19983 }
19984
19985 /* Pad to FIELD_WIDTH. */
19986 if (field_width > 0 && n < field_width)
19987 {
19988 switch (mode_line_target)
19989 {
19990 case MODE_LINE_NOPROP:
19991 case MODE_LINE_TITLE:
19992 n += store_mode_line_noprop ("", field_width - n, 0);
19993 break;
19994 case MODE_LINE_STRING:
19995 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19996 break;
19997 case MODE_LINE_DISPLAY:
19998 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19999 0, 0, 0);
20000 break;
20001 }
20002 }
20003
20004 return n;
20005 }
20006
20007 /* Store a mode-line string element in mode_line_string_list.
20008
20009 If STRING is non-null, display that C string. Otherwise, the Lisp
20010 string LISP_STRING is displayed.
20011
20012 FIELD_WIDTH is the minimum number of output glyphs to produce.
20013 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20014 with spaces. FIELD_WIDTH <= 0 means don't pad.
20015
20016 PRECISION is the maximum number of characters to output from
20017 STRING. PRECISION <= 0 means don't truncate the string.
20018
20019 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20020 properties to the string.
20021
20022 PROPS are the properties to add to the string.
20023 The mode_line_string_face face property is always added to the string.
20024 */
20025
20026 static int
20027 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20028 int field_width, int precision, Lisp_Object props)
20029 {
20030 EMACS_INT len;
20031 int n = 0;
20032
20033 if (string != NULL)
20034 {
20035 len = strlen (string);
20036 if (precision > 0 && len > precision)
20037 len = precision;
20038 lisp_string = make_string (string, len);
20039 if (NILP (props))
20040 props = mode_line_string_face_prop;
20041 else if (!NILP (mode_line_string_face))
20042 {
20043 Lisp_Object face = Fplist_get (props, Qface);
20044 props = Fcopy_sequence (props);
20045 if (NILP (face))
20046 face = mode_line_string_face;
20047 else
20048 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20049 props = Fplist_put (props, Qface, face);
20050 }
20051 Fadd_text_properties (make_number (0), make_number (len),
20052 props, lisp_string);
20053 }
20054 else
20055 {
20056 len = XFASTINT (Flength (lisp_string));
20057 if (precision > 0 && len > precision)
20058 {
20059 len = precision;
20060 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20061 precision = -1;
20062 }
20063 if (!NILP (mode_line_string_face))
20064 {
20065 Lisp_Object face;
20066 if (NILP (props))
20067 props = Ftext_properties_at (make_number (0), lisp_string);
20068 face = Fplist_get (props, Qface);
20069 if (NILP (face))
20070 face = mode_line_string_face;
20071 else
20072 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20073 props = Fcons (Qface, Fcons (face, Qnil));
20074 if (copy_string)
20075 lisp_string = Fcopy_sequence (lisp_string);
20076 }
20077 if (!NILP (props))
20078 Fadd_text_properties (make_number (0), make_number (len),
20079 props, lisp_string);
20080 }
20081
20082 if (len > 0)
20083 {
20084 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20085 n += len;
20086 }
20087
20088 if (field_width > len)
20089 {
20090 field_width -= len;
20091 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20092 if (!NILP (props))
20093 Fadd_text_properties (make_number (0), make_number (field_width),
20094 props, lisp_string);
20095 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20096 n += field_width;
20097 }
20098
20099 return n;
20100 }
20101
20102
20103 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20104 1, 4, 0,
20105 doc: /* Format a string out of a mode line format specification.
20106 First arg FORMAT specifies the mode line format (see `mode-line-format'
20107 for details) to use.
20108
20109 By default, the format is evaluated for the currently selected window.
20110
20111 Optional second arg FACE specifies the face property to put on all
20112 characters for which no face is specified. The value nil means the
20113 default face. The value t means whatever face the window's mode line
20114 currently uses (either `mode-line' or `mode-line-inactive',
20115 depending on whether the window is the selected window or not).
20116 An integer value means the value string has no text
20117 properties.
20118
20119 Optional third and fourth args WINDOW and BUFFER specify the window
20120 and buffer to use as the context for the formatting (defaults
20121 are the selected window and the WINDOW's buffer). */)
20122 (Lisp_Object format, Lisp_Object face,
20123 Lisp_Object window, Lisp_Object buffer)
20124 {
20125 struct it it;
20126 int len;
20127 struct window *w;
20128 struct buffer *old_buffer = NULL;
20129 int face_id;
20130 int no_props = INTEGERP (face);
20131 int count = SPECPDL_INDEX ();
20132 Lisp_Object str;
20133 int string_start = 0;
20134
20135 if (NILP (window))
20136 window = selected_window;
20137 CHECK_WINDOW (window);
20138 w = XWINDOW (window);
20139
20140 if (NILP (buffer))
20141 buffer = w->buffer;
20142 CHECK_BUFFER (buffer);
20143
20144 /* Make formatting the modeline a non-op when noninteractive, otherwise
20145 there will be problems later caused by a partially initialized frame. */
20146 if (NILP (format) || noninteractive)
20147 return empty_unibyte_string;
20148
20149 if (no_props)
20150 face = Qnil;
20151
20152 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20153 : EQ (face, Qt) ? (EQ (window, selected_window)
20154 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20155 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20156 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20157 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20158 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20159 : DEFAULT_FACE_ID;
20160
20161 if (XBUFFER (buffer) != current_buffer)
20162 old_buffer = current_buffer;
20163
20164 /* Save things including mode_line_proptrans_alist,
20165 and set that to nil so that we don't alter the outer value. */
20166 record_unwind_protect (unwind_format_mode_line,
20167 format_mode_line_unwind_data
20168 (old_buffer, selected_window, 1));
20169 mode_line_proptrans_alist = Qnil;
20170
20171 Fselect_window (window, Qt);
20172 if (old_buffer)
20173 set_buffer_internal_1 (XBUFFER (buffer));
20174
20175 init_iterator (&it, w, -1, -1, NULL, face_id);
20176
20177 if (no_props)
20178 {
20179 mode_line_target = MODE_LINE_NOPROP;
20180 mode_line_string_face_prop = Qnil;
20181 mode_line_string_list = Qnil;
20182 string_start = MODE_LINE_NOPROP_LEN (0);
20183 }
20184 else
20185 {
20186 mode_line_target = MODE_LINE_STRING;
20187 mode_line_string_list = Qnil;
20188 mode_line_string_face = face;
20189 mode_line_string_face_prop
20190 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20191 }
20192
20193 push_kboard (FRAME_KBOARD (it.f));
20194 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20195 pop_kboard ();
20196
20197 if (no_props)
20198 {
20199 len = MODE_LINE_NOPROP_LEN (string_start);
20200 str = make_string (mode_line_noprop_buf + string_start, len);
20201 }
20202 else
20203 {
20204 mode_line_string_list = Fnreverse (mode_line_string_list);
20205 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20206 empty_unibyte_string);
20207 }
20208
20209 unbind_to (count, Qnil);
20210 return str;
20211 }
20212
20213 /* Write a null-terminated, right justified decimal representation of
20214 the positive integer D to BUF using a minimal field width WIDTH. */
20215
20216 static void
20217 pint2str (register char *buf, register int width, register EMACS_INT d)
20218 {
20219 register char *p = buf;
20220
20221 if (d <= 0)
20222 *p++ = '0';
20223 else
20224 {
20225 while (d > 0)
20226 {
20227 *p++ = d % 10 + '0';
20228 d /= 10;
20229 }
20230 }
20231
20232 for (width -= (int) (p - buf); width > 0; --width)
20233 *p++ = ' ';
20234 *p-- = '\0';
20235 while (p > buf)
20236 {
20237 d = *buf;
20238 *buf++ = *p;
20239 *p-- = d;
20240 }
20241 }
20242
20243 /* Write a null-terminated, right justified decimal and "human
20244 readable" representation of the nonnegative integer D to BUF using
20245 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20246
20247 static const char power_letter[] =
20248 {
20249 0, /* no letter */
20250 'k', /* kilo */
20251 'M', /* mega */
20252 'G', /* giga */
20253 'T', /* tera */
20254 'P', /* peta */
20255 'E', /* exa */
20256 'Z', /* zetta */
20257 'Y' /* yotta */
20258 };
20259
20260 static void
20261 pint2hrstr (char *buf, int width, EMACS_INT d)
20262 {
20263 /* We aim to represent the nonnegative integer D as
20264 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20265 EMACS_INT quotient = d;
20266 int remainder = 0;
20267 /* -1 means: do not use TENTHS. */
20268 int tenths = -1;
20269 int exponent = 0;
20270
20271 /* Length of QUOTIENT.TENTHS as a string. */
20272 int length;
20273
20274 char * psuffix;
20275 char * p;
20276
20277 if (1000 <= quotient)
20278 {
20279 /* Scale to the appropriate EXPONENT. */
20280 do
20281 {
20282 remainder = quotient % 1000;
20283 quotient /= 1000;
20284 exponent++;
20285 }
20286 while (1000 <= quotient);
20287
20288 /* Round to nearest and decide whether to use TENTHS or not. */
20289 if (quotient <= 9)
20290 {
20291 tenths = remainder / 100;
20292 if (50 <= remainder % 100)
20293 {
20294 if (tenths < 9)
20295 tenths++;
20296 else
20297 {
20298 quotient++;
20299 if (quotient == 10)
20300 tenths = -1;
20301 else
20302 tenths = 0;
20303 }
20304 }
20305 }
20306 else
20307 if (500 <= remainder)
20308 {
20309 if (quotient < 999)
20310 quotient++;
20311 else
20312 {
20313 quotient = 1;
20314 exponent++;
20315 tenths = 0;
20316 }
20317 }
20318 }
20319
20320 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20321 if (tenths == -1 && quotient <= 99)
20322 if (quotient <= 9)
20323 length = 1;
20324 else
20325 length = 2;
20326 else
20327 length = 3;
20328 p = psuffix = buf + max (width, length);
20329
20330 /* Print EXPONENT. */
20331 *psuffix++ = power_letter[exponent];
20332 *psuffix = '\0';
20333
20334 /* Print TENTHS. */
20335 if (tenths >= 0)
20336 {
20337 *--p = '0' + tenths;
20338 *--p = '.';
20339 }
20340
20341 /* Print QUOTIENT. */
20342 do
20343 {
20344 int digit = quotient % 10;
20345 *--p = '0' + digit;
20346 }
20347 while ((quotient /= 10) != 0);
20348
20349 /* Print leading spaces. */
20350 while (buf < p)
20351 *--p = ' ';
20352 }
20353
20354 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20355 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20356 type of CODING_SYSTEM. Return updated pointer into BUF. */
20357
20358 static unsigned char invalid_eol_type[] = "(*invalid*)";
20359
20360 static char *
20361 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20362 {
20363 Lisp_Object val;
20364 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20365 const unsigned char *eol_str;
20366 int eol_str_len;
20367 /* The EOL conversion we are using. */
20368 Lisp_Object eoltype;
20369
20370 val = CODING_SYSTEM_SPEC (coding_system);
20371 eoltype = Qnil;
20372
20373 if (!VECTORP (val)) /* Not yet decided. */
20374 {
20375 if (multibyte)
20376 *buf++ = '-';
20377 if (eol_flag)
20378 eoltype = eol_mnemonic_undecided;
20379 /* Don't mention EOL conversion if it isn't decided. */
20380 }
20381 else
20382 {
20383 Lisp_Object attrs;
20384 Lisp_Object eolvalue;
20385
20386 attrs = AREF (val, 0);
20387 eolvalue = AREF (val, 2);
20388
20389 if (multibyte)
20390 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20391
20392 if (eol_flag)
20393 {
20394 /* The EOL conversion that is normal on this system. */
20395
20396 if (NILP (eolvalue)) /* Not yet decided. */
20397 eoltype = eol_mnemonic_undecided;
20398 else if (VECTORP (eolvalue)) /* Not yet decided. */
20399 eoltype = eol_mnemonic_undecided;
20400 else /* eolvalue is Qunix, Qdos, or Qmac. */
20401 eoltype = (EQ (eolvalue, Qunix)
20402 ? eol_mnemonic_unix
20403 : (EQ (eolvalue, Qdos) == 1
20404 ? eol_mnemonic_dos : eol_mnemonic_mac));
20405 }
20406 }
20407
20408 if (eol_flag)
20409 {
20410 /* Mention the EOL conversion if it is not the usual one. */
20411 if (STRINGP (eoltype))
20412 {
20413 eol_str = SDATA (eoltype);
20414 eol_str_len = SBYTES (eoltype);
20415 }
20416 else if (CHARACTERP (eoltype))
20417 {
20418 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20419 int c = XFASTINT (eoltype);
20420 eol_str_len = CHAR_STRING (c, tmp);
20421 eol_str = tmp;
20422 }
20423 else
20424 {
20425 eol_str = invalid_eol_type;
20426 eol_str_len = sizeof (invalid_eol_type) - 1;
20427 }
20428 memcpy (buf, eol_str, eol_str_len);
20429 buf += eol_str_len;
20430 }
20431
20432 return buf;
20433 }
20434
20435 /* Return a string for the output of a mode line %-spec for window W,
20436 generated by character C. FIELD_WIDTH > 0 means pad the string
20437 returned with spaces to that value. Return a Lisp string in
20438 *STRING if the resulting string is taken from that Lisp string.
20439
20440 Note we operate on the current buffer for most purposes,
20441 the exception being w->base_line_pos. */
20442
20443 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20444
20445 static const char *
20446 decode_mode_spec (struct window *w, register int c, int field_width,
20447 Lisp_Object *string)
20448 {
20449 Lisp_Object obj;
20450 struct frame *f = XFRAME (WINDOW_FRAME (w));
20451 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20452 struct buffer *b = current_buffer;
20453
20454 obj = Qnil;
20455 *string = Qnil;
20456
20457 switch (c)
20458 {
20459 case '*':
20460 if (!NILP (BVAR (b, read_only)))
20461 return "%";
20462 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20463 return "*";
20464 return "-";
20465
20466 case '+':
20467 /* This differs from %* only for a modified read-only buffer. */
20468 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20469 return "*";
20470 if (!NILP (BVAR (b, read_only)))
20471 return "%";
20472 return "-";
20473
20474 case '&':
20475 /* This differs from %* in ignoring read-only-ness. */
20476 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20477 return "*";
20478 return "-";
20479
20480 case '%':
20481 return "%";
20482
20483 case '[':
20484 {
20485 int i;
20486 char *p;
20487
20488 if (command_loop_level > 5)
20489 return "[[[... ";
20490 p = decode_mode_spec_buf;
20491 for (i = 0; i < command_loop_level; i++)
20492 *p++ = '[';
20493 *p = 0;
20494 return decode_mode_spec_buf;
20495 }
20496
20497 case ']':
20498 {
20499 int i;
20500 char *p;
20501
20502 if (command_loop_level > 5)
20503 return " ...]]]";
20504 p = decode_mode_spec_buf;
20505 for (i = 0; i < command_loop_level; i++)
20506 *p++ = ']';
20507 *p = 0;
20508 return decode_mode_spec_buf;
20509 }
20510
20511 case '-':
20512 {
20513 register int i;
20514
20515 /* Let lots_of_dashes be a string of infinite length. */
20516 if (mode_line_target == MODE_LINE_NOPROP ||
20517 mode_line_target == MODE_LINE_STRING)
20518 return "--";
20519 if (field_width <= 0
20520 || field_width > sizeof (lots_of_dashes))
20521 {
20522 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20523 decode_mode_spec_buf[i] = '-';
20524 decode_mode_spec_buf[i] = '\0';
20525 return decode_mode_spec_buf;
20526 }
20527 else
20528 return lots_of_dashes;
20529 }
20530
20531 case 'b':
20532 obj = BVAR (b, name);
20533 break;
20534
20535 case 'c':
20536 /* %c and %l are ignored in `frame-title-format'.
20537 (In redisplay_internal, the frame title is drawn _before_ the
20538 windows are updated, so the stuff which depends on actual
20539 window contents (such as %l) may fail to render properly, or
20540 even crash emacs.) */
20541 if (mode_line_target == MODE_LINE_TITLE)
20542 return "";
20543 else
20544 {
20545 EMACS_INT col = current_column ();
20546 w->column_number_displayed = make_number (col);
20547 pint2str (decode_mode_spec_buf, field_width, col);
20548 return decode_mode_spec_buf;
20549 }
20550
20551 case 'e':
20552 #ifndef SYSTEM_MALLOC
20553 {
20554 if (NILP (Vmemory_full))
20555 return "";
20556 else
20557 return "!MEM FULL! ";
20558 }
20559 #else
20560 return "";
20561 #endif
20562
20563 case 'F':
20564 /* %F displays the frame name. */
20565 if (!NILP (f->title))
20566 return SSDATA (f->title);
20567 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20568 return SSDATA (f->name);
20569 return "Emacs";
20570
20571 case 'f':
20572 obj = BVAR (b, filename);
20573 break;
20574
20575 case 'i':
20576 {
20577 EMACS_INT size = ZV - BEGV;
20578 pint2str (decode_mode_spec_buf, field_width, size);
20579 return decode_mode_spec_buf;
20580 }
20581
20582 case 'I':
20583 {
20584 EMACS_INT size = ZV - BEGV;
20585 pint2hrstr (decode_mode_spec_buf, field_width, size);
20586 return decode_mode_spec_buf;
20587 }
20588
20589 case 'l':
20590 {
20591 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20592 EMACS_INT topline, nlines, height;
20593 EMACS_INT junk;
20594
20595 /* %c and %l are ignored in `frame-title-format'. */
20596 if (mode_line_target == MODE_LINE_TITLE)
20597 return "";
20598
20599 startpos = XMARKER (w->start)->charpos;
20600 startpos_byte = marker_byte_position (w->start);
20601 height = WINDOW_TOTAL_LINES (w);
20602
20603 /* If we decided that this buffer isn't suitable for line numbers,
20604 don't forget that too fast. */
20605 if (EQ (w->base_line_pos, w->buffer))
20606 goto no_value;
20607 /* But do forget it, if the window shows a different buffer now. */
20608 else if (BUFFERP (w->base_line_pos))
20609 w->base_line_pos = Qnil;
20610
20611 /* If the buffer is very big, don't waste time. */
20612 if (INTEGERP (Vline_number_display_limit)
20613 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20614 {
20615 w->base_line_pos = Qnil;
20616 w->base_line_number = Qnil;
20617 goto no_value;
20618 }
20619
20620 if (INTEGERP (w->base_line_number)
20621 && INTEGERP (w->base_line_pos)
20622 && XFASTINT (w->base_line_pos) <= startpos)
20623 {
20624 line = XFASTINT (w->base_line_number);
20625 linepos = XFASTINT (w->base_line_pos);
20626 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20627 }
20628 else
20629 {
20630 line = 1;
20631 linepos = BUF_BEGV (b);
20632 linepos_byte = BUF_BEGV_BYTE (b);
20633 }
20634
20635 /* Count lines from base line to window start position. */
20636 nlines = display_count_lines (linepos_byte,
20637 startpos_byte,
20638 startpos, &junk);
20639
20640 topline = nlines + line;
20641
20642 /* Determine a new base line, if the old one is too close
20643 or too far away, or if we did not have one.
20644 "Too close" means it's plausible a scroll-down would
20645 go back past it. */
20646 if (startpos == BUF_BEGV (b))
20647 {
20648 w->base_line_number = make_number (topline);
20649 w->base_line_pos = make_number (BUF_BEGV (b));
20650 }
20651 else if (nlines < height + 25 || nlines > height * 3 + 50
20652 || linepos == BUF_BEGV (b))
20653 {
20654 EMACS_INT limit = BUF_BEGV (b);
20655 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20656 EMACS_INT position;
20657 EMACS_INT distance =
20658 (height * 2 + 30) * line_number_display_limit_width;
20659
20660 if (startpos - distance > limit)
20661 {
20662 limit = startpos - distance;
20663 limit_byte = CHAR_TO_BYTE (limit);
20664 }
20665
20666 nlines = display_count_lines (startpos_byte,
20667 limit_byte,
20668 - (height * 2 + 30),
20669 &position);
20670 /* If we couldn't find the lines we wanted within
20671 line_number_display_limit_width chars per line,
20672 give up on line numbers for this window. */
20673 if (position == limit_byte && limit == startpos - distance)
20674 {
20675 w->base_line_pos = w->buffer;
20676 w->base_line_number = Qnil;
20677 goto no_value;
20678 }
20679
20680 w->base_line_number = make_number (topline - nlines);
20681 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20682 }
20683
20684 /* Now count lines from the start pos to point. */
20685 nlines = display_count_lines (startpos_byte,
20686 PT_BYTE, PT, &junk);
20687
20688 /* Record that we did display the line number. */
20689 line_number_displayed = 1;
20690
20691 /* Make the string to show. */
20692 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20693 return decode_mode_spec_buf;
20694 no_value:
20695 {
20696 char* p = decode_mode_spec_buf;
20697 int pad = field_width - 2;
20698 while (pad-- > 0)
20699 *p++ = ' ';
20700 *p++ = '?';
20701 *p++ = '?';
20702 *p = '\0';
20703 return decode_mode_spec_buf;
20704 }
20705 }
20706 break;
20707
20708 case 'm':
20709 obj = BVAR (b, mode_name);
20710 break;
20711
20712 case 'n':
20713 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20714 return " Narrow";
20715 break;
20716
20717 case 'p':
20718 {
20719 EMACS_INT pos = marker_position (w->start);
20720 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20721
20722 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20723 {
20724 if (pos <= BUF_BEGV (b))
20725 return "All";
20726 else
20727 return "Bottom";
20728 }
20729 else if (pos <= BUF_BEGV (b))
20730 return "Top";
20731 else
20732 {
20733 if (total > 1000000)
20734 /* Do it differently for a large value, to avoid overflow. */
20735 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20736 else
20737 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20738 /* We can't normally display a 3-digit number,
20739 so get us a 2-digit number that is close. */
20740 if (total == 100)
20741 total = 99;
20742 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20743 return decode_mode_spec_buf;
20744 }
20745 }
20746
20747 /* Display percentage of size above the bottom of the screen. */
20748 case 'P':
20749 {
20750 EMACS_INT toppos = marker_position (w->start);
20751 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20752 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20753
20754 if (botpos >= BUF_ZV (b))
20755 {
20756 if (toppos <= BUF_BEGV (b))
20757 return "All";
20758 else
20759 return "Bottom";
20760 }
20761 else
20762 {
20763 if (total > 1000000)
20764 /* Do it differently for a large value, to avoid overflow. */
20765 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20766 else
20767 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20768 /* We can't normally display a 3-digit number,
20769 so get us a 2-digit number that is close. */
20770 if (total == 100)
20771 total = 99;
20772 if (toppos <= BUF_BEGV (b))
20773 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20774 else
20775 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20776 return decode_mode_spec_buf;
20777 }
20778 }
20779
20780 case 's':
20781 /* status of process */
20782 obj = Fget_buffer_process (Fcurrent_buffer ());
20783 if (NILP (obj))
20784 return "no process";
20785 #ifndef MSDOS
20786 obj = Fsymbol_name (Fprocess_status (obj));
20787 #endif
20788 break;
20789
20790 case '@':
20791 {
20792 int count = inhibit_garbage_collection ();
20793 Lisp_Object val = call1 (intern ("file-remote-p"),
20794 BVAR (current_buffer, directory));
20795 unbind_to (count, Qnil);
20796
20797 if (NILP (val))
20798 return "-";
20799 else
20800 return "@";
20801 }
20802
20803 case 't': /* indicate TEXT or BINARY */
20804 return "T";
20805
20806 case 'z':
20807 /* coding-system (not including end-of-line format) */
20808 case 'Z':
20809 /* coding-system (including end-of-line type) */
20810 {
20811 int eol_flag = (c == 'Z');
20812 char *p = decode_mode_spec_buf;
20813
20814 if (! FRAME_WINDOW_P (f))
20815 {
20816 /* No need to mention EOL here--the terminal never needs
20817 to do EOL conversion. */
20818 p = decode_mode_spec_coding (CODING_ID_NAME
20819 (FRAME_KEYBOARD_CODING (f)->id),
20820 p, 0);
20821 p = decode_mode_spec_coding (CODING_ID_NAME
20822 (FRAME_TERMINAL_CODING (f)->id),
20823 p, 0);
20824 }
20825 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20826 p, eol_flag);
20827
20828 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20829 #ifdef subprocesses
20830 obj = Fget_buffer_process (Fcurrent_buffer ());
20831 if (PROCESSP (obj))
20832 {
20833 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20834 p, eol_flag);
20835 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20836 p, eol_flag);
20837 }
20838 #endif /* subprocesses */
20839 #endif /* 0 */
20840 *p = 0;
20841 return decode_mode_spec_buf;
20842 }
20843 }
20844
20845 if (STRINGP (obj))
20846 {
20847 *string = obj;
20848 return SSDATA (obj);
20849 }
20850 else
20851 return "";
20852 }
20853
20854
20855 /* Count up to COUNT lines starting from START_BYTE.
20856 But don't go beyond LIMIT_BYTE.
20857 Return the number of lines thus found (always nonnegative).
20858
20859 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20860
20861 static EMACS_INT
20862 display_count_lines (EMACS_INT start_byte,
20863 EMACS_INT limit_byte, EMACS_INT count,
20864 EMACS_INT *byte_pos_ptr)
20865 {
20866 register unsigned char *cursor;
20867 unsigned char *base;
20868
20869 register EMACS_INT ceiling;
20870 register unsigned char *ceiling_addr;
20871 EMACS_INT orig_count = count;
20872
20873 /* If we are not in selective display mode,
20874 check only for newlines. */
20875 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20876 && !INTEGERP (BVAR (current_buffer, selective_display)));
20877
20878 if (count > 0)
20879 {
20880 while (start_byte < limit_byte)
20881 {
20882 ceiling = BUFFER_CEILING_OF (start_byte);
20883 ceiling = min (limit_byte - 1, ceiling);
20884 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20885 base = (cursor = BYTE_POS_ADDR (start_byte));
20886 while (1)
20887 {
20888 if (selective_display)
20889 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20890 ;
20891 else
20892 while (*cursor != '\n' && ++cursor != ceiling_addr)
20893 ;
20894
20895 if (cursor != ceiling_addr)
20896 {
20897 if (--count == 0)
20898 {
20899 start_byte += cursor - base + 1;
20900 *byte_pos_ptr = start_byte;
20901 return orig_count;
20902 }
20903 else
20904 if (++cursor == ceiling_addr)
20905 break;
20906 }
20907 else
20908 break;
20909 }
20910 start_byte += cursor - base;
20911 }
20912 }
20913 else
20914 {
20915 while (start_byte > limit_byte)
20916 {
20917 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20918 ceiling = max (limit_byte, ceiling);
20919 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20920 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20921 while (1)
20922 {
20923 if (selective_display)
20924 while (--cursor != ceiling_addr
20925 && *cursor != '\n' && *cursor != 015)
20926 ;
20927 else
20928 while (--cursor != ceiling_addr && *cursor != '\n')
20929 ;
20930
20931 if (cursor != ceiling_addr)
20932 {
20933 if (++count == 0)
20934 {
20935 start_byte += cursor - base + 1;
20936 *byte_pos_ptr = start_byte;
20937 /* When scanning backwards, we should
20938 not count the newline posterior to which we stop. */
20939 return - orig_count - 1;
20940 }
20941 }
20942 else
20943 break;
20944 }
20945 /* Here we add 1 to compensate for the last decrement
20946 of CURSOR, which took it past the valid range. */
20947 start_byte += cursor - base + 1;
20948 }
20949 }
20950
20951 *byte_pos_ptr = limit_byte;
20952
20953 if (count < 0)
20954 return - orig_count + count;
20955 return orig_count - count;
20956
20957 }
20958
20959
20960 \f
20961 /***********************************************************************
20962 Displaying strings
20963 ***********************************************************************/
20964
20965 /* Display a NUL-terminated string, starting with index START.
20966
20967 If STRING is non-null, display that C string. Otherwise, the Lisp
20968 string LISP_STRING is displayed. There's a case that STRING is
20969 non-null and LISP_STRING is not nil. It means STRING is a string
20970 data of LISP_STRING. In that case, we display LISP_STRING while
20971 ignoring its text properties.
20972
20973 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20974 FACE_STRING. Display STRING or LISP_STRING with the face at
20975 FACE_STRING_POS in FACE_STRING:
20976
20977 Display the string in the environment given by IT, but use the
20978 standard display table, temporarily.
20979
20980 FIELD_WIDTH is the minimum number of output glyphs to produce.
20981 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20982 with spaces. If STRING has more characters, more than FIELD_WIDTH
20983 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20984
20985 PRECISION is the maximum number of characters to output from
20986 STRING. PRECISION < 0 means don't truncate the string.
20987
20988 This is roughly equivalent to printf format specifiers:
20989
20990 FIELD_WIDTH PRECISION PRINTF
20991 ----------------------------------------
20992 -1 -1 %s
20993 -1 10 %.10s
20994 10 -1 %10s
20995 20 10 %20.10s
20996
20997 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20998 display them, and < 0 means obey the current buffer's value of
20999 enable_multibyte_characters.
21000
21001 Value is the number of columns displayed. */
21002
21003 static int
21004 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21005 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21006 int field_width, int precision, int max_x, int multibyte)
21007 {
21008 int hpos_at_start = it->hpos;
21009 int saved_face_id = it->face_id;
21010 struct glyph_row *row = it->glyph_row;
21011 EMACS_INT it_charpos;
21012
21013 /* Initialize the iterator IT for iteration over STRING beginning
21014 with index START. */
21015 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21016 precision, field_width, multibyte);
21017 if (string && STRINGP (lisp_string))
21018 /* LISP_STRING is the one returned by decode_mode_spec. We should
21019 ignore its text properties. */
21020 it->stop_charpos = it->end_charpos;
21021
21022 /* If displaying STRING, set up the face of the iterator from
21023 FACE_STRING, if that's given. */
21024 if (STRINGP (face_string))
21025 {
21026 EMACS_INT endptr;
21027 struct face *face;
21028
21029 it->face_id
21030 = face_at_string_position (it->w, face_string, face_string_pos,
21031 0, it->region_beg_charpos,
21032 it->region_end_charpos,
21033 &endptr, it->base_face_id, 0);
21034 face = FACE_FROM_ID (it->f, it->face_id);
21035 it->face_box_p = face->box != FACE_NO_BOX;
21036 }
21037
21038 /* Set max_x to the maximum allowed X position. Don't let it go
21039 beyond the right edge of the window. */
21040 if (max_x <= 0)
21041 max_x = it->last_visible_x;
21042 else
21043 max_x = min (max_x, it->last_visible_x);
21044
21045 /* Skip over display elements that are not visible. because IT->w is
21046 hscrolled. */
21047 if (it->current_x < it->first_visible_x)
21048 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21049 MOVE_TO_POS | MOVE_TO_X);
21050
21051 row->ascent = it->max_ascent;
21052 row->height = it->max_ascent + it->max_descent;
21053 row->phys_ascent = it->max_phys_ascent;
21054 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21055 row->extra_line_spacing = it->max_extra_line_spacing;
21056
21057 if (STRINGP (it->string))
21058 it_charpos = IT_STRING_CHARPOS (*it);
21059 else
21060 it_charpos = IT_CHARPOS (*it);
21061
21062 /* This condition is for the case that we are called with current_x
21063 past last_visible_x. */
21064 while (it->current_x < max_x)
21065 {
21066 int x_before, x, n_glyphs_before, i, nglyphs;
21067
21068 /* Get the next display element. */
21069 if (!get_next_display_element (it))
21070 break;
21071
21072 /* Produce glyphs. */
21073 x_before = it->current_x;
21074 n_glyphs_before = row->used[TEXT_AREA];
21075 PRODUCE_GLYPHS (it);
21076
21077 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21078 i = 0;
21079 x = x_before;
21080 while (i < nglyphs)
21081 {
21082 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21083
21084 if (it->line_wrap != TRUNCATE
21085 && x + glyph->pixel_width > max_x)
21086 {
21087 /* End of continued line or max_x reached. */
21088 if (CHAR_GLYPH_PADDING_P (*glyph))
21089 {
21090 /* A wide character is unbreakable. */
21091 if (row->reversed_p)
21092 unproduce_glyphs (it, row->used[TEXT_AREA]
21093 - n_glyphs_before);
21094 row->used[TEXT_AREA] = n_glyphs_before;
21095 it->current_x = x_before;
21096 }
21097 else
21098 {
21099 if (row->reversed_p)
21100 unproduce_glyphs (it, row->used[TEXT_AREA]
21101 - (n_glyphs_before + i));
21102 row->used[TEXT_AREA] = n_glyphs_before + i;
21103 it->current_x = x;
21104 }
21105 break;
21106 }
21107 else if (x + glyph->pixel_width >= it->first_visible_x)
21108 {
21109 /* Glyph is at least partially visible. */
21110 ++it->hpos;
21111 if (x < it->first_visible_x)
21112 row->x = x - it->first_visible_x;
21113 }
21114 else
21115 {
21116 /* Glyph is off the left margin of the display area.
21117 Should not happen. */
21118 abort ();
21119 }
21120
21121 row->ascent = max (row->ascent, it->max_ascent);
21122 row->height = max (row->height, it->max_ascent + it->max_descent);
21123 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21124 row->phys_height = max (row->phys_height,
21125 it->max_phys_ascent + it->max_phys_descent);
21126 row->extra_line_spacing = max (row->extra_line_spacing,
21127 it->max_extra_line_spacing);
21128 x += glyph->pixel_width;
21129 ++i;
21130 }
21131
21132 /* Stop if max_x reached. */
21133 if (i < nglyphs)
21134 break;
21135
21136 /* Stop at line ends. */
21137 if (ITERATOR_AT_END_OF_LINE_P (it))
21138 {
21139 it->continuation_lines_width = 0;
21140 break;
21141 }
21142
21143 set_iterator_to_next (it, 1);
21144 if (STRINGP (it->string))
21145 it_charpos = IT_STRING_CHARPOS (*it);
21146 else
21147 it_charpos = IT_CHARPOS (*it);
21148
21149 /* Stop if truncating at the right edge. */
21150 if (it->line_wrap == TRUNCATE
21151 && it->current_x >= it->last_visible_x)
21152 {
21153 /* Add truncation mark, but don't do it if the line is
21154 truncated at a padding space. */
21155 if (it_charpos < it->string_nchars)
21156 {
21157 if (!FRAME_WINDOW_P (it->f))
21158 {
21159 int ii, n;
21160
21161 if (it->current_x > it->last_visible_x)
21162 {
21163 if (!row->reversed_p)
21164 {
21165 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21166 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21167 break;
21168 }
21169 else
21170 {
21171 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21172 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21173 break;
21174 unproduce_glyphs (it, ii + 1);
21175 ii = row->used[TEXT_AREA] - (ii + 1);
21176 }
21177 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21178 {
21179 row->used[TEXT_AREA] = ii;
21180 produce_special_glyphs (it, IT_TRUNCATION);
21181 }
21182 }
21183 produce_special_glyphs (it, IT_TRUNCATION);
21184 }
21185 row->truncated_on_right_p = 1;
21186 }
21187 break;
21188 }
21189 }
21190
21191 /* Maybe insert a truncation at the left. */
21192 if (it->first_visible_x
21193 && it_charpos > 0)
21194 {
21195 if (!FRAME_WINDOW_P (it->f))
21196 insert_left_trunc_glyphs (it);
21197 row->truncated_on_left_p = 1;
21198 }
21199
21200 it->face_id = saved_face_id;
21201
21202 /* Value is number of columns displayed. */
21203 return it->hpos - hpos_at_start;
21204 }
21205
21206
21207 \f
21208 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21209 appears as an element of LIST or as the car of an element of LIST.
21210 If PROPVAL is a list, compare each element against LIST in that
21211 way, and return 1/2 if any element of PROPVAL is found in LIST.
21212 Otherwise return 0. This function cannot quit.
21213 The return value is 2 if the text is invisible but with an ellipsis
21214 and 1 if it's invisible and without an ellipsis. */
21215
21216 int
21217 invisible_p (register Lisp_Object propval, Lisp_Object list)
21218 {
21219 register Lisp_Object tail, proptail;
21220
21221 for (tail = list; CONSP (tail); tail = XCDR (tail))
21222 {
21223 register Lisp_Object tem;
21224 tem = XCAR (tail);
21225 if (EQ (propval, tem))
21226 return 1;
21227 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21228 return NILP (XCDR (tem)) ? 1 : 2;
21229 }
21230
21231 if (CONSP (propval))
21232 {
21233 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21234 {
21235 Lisp_Object propelt;
21236 propelt = XCAR (proptail);
21237 for (tail = list; CONSP (tail); tail = XCDR (tail))
21238 {
21239 register Lisp_Object tem;
21240 tem = XCAR (tail);
21241 if (EQ (propelt, tem))
21242 return 1;
21243 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21244 return NILP (XCDR (tem)) ? 1 : 2;
21245 }
21246 }
21247 }
21248
21249 return 0;
21250 }
21251
21252 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21253 doc: /* Non-nil if the property makes the text invisible.
21254 POS-OR-PROP can be a marker or number, in which case it is taken to be
21255 a position in the current buffer and the value of the `invisible' property
21256 is checked; or it can be some other value, which is then presumed to be the
21257 value of the `invisible' property of the text of interest.
21258 The non-nil value returned can be t for truly invisible text or something
21259 else if the text is replaced by an ellipsis. */)
21260 (Lisp_Object pos_or_prop)
21261 {
21262 Lisp_Object prop
21263 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21264 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21265 : pos_or_prop);
21266 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21267 return (invis == 0 ? Qnil
21268 : invis == 1 ? Qt
21269 : make_number (invis));
21270 }
21271
21272 /* Calculate a width or height in pixels from a specification using
21273 the following elements:
21274
21275 SPEC ::=
21276 NUM - a (fractional) multiple of the default font width/height
21277 (NUM) - specifies exactly NUM pixels
21278 UNIT - a fixed number of pixels, see below.
21279 ELEMENT - size of a display element in pixels, see below.
21280 (NUM . SPEC) - equals NUM * SPEC
21281 (+ SPEC SPEC ...) - add pixel values
21282 (- SPEC SPEC ...) - subtract pixel values
21283 (- SPEC) - negate pixel value
21284
21285 NUM ::=
21286 INT or FLOAT - a number constant
21287 SYMBOL - use symbol's (buffer local) variable binding.
21288
21289 UNIT ::=
21290 in - pixels per inch *)
21291 mm - pixels per 1/1000 meter *)
21292 cm - pixels per 1/100 meter *)
21293 width - width of current font in pixels.
21294 height - height of current font in pixels.
21295
21296 *) using the ratio(s) defined in display-pixels-per-inch.
21297
21298 ELEMENT ::=
21299
21300 left-fringe - left fringe width in pixels
21301 right-fringe - right fringe width in pixels
21302
21303 left-margin - left margin width in pixels
21304 right-margin - right margin width in pixels
21305
21306 scroll-bar - scroll-bar area width in pixels
21307
21308 Examples:
21309
21310 Pixels corresponding to 5 inches:
21311 (5 . in)
21312
21313 Total width of non-text areas on left side of window (if scroll-bar is on left):
21314 '(space :width (+ left-fringe left-margin scroll-bar))
21315
21316 Align to first text column (in header line):
21317 '(space :align-to 0)
21318
21319 Align to middle of text area minus half the width of variable `my-image'
21320 containing a loaded image:
21321 '(space :align-to (0.5 . (- text my-image)))
21322
21323 Width of left margin minus width of 1 character in the default font:
21324 '(space :width (- left-margin 1))
21325
21326 Width of left margin minus width of 2 characters in the current font:
21327 '(space :width (- left-margin (2 . width)))
21328
21329 Center 1 character over left-margin (in header line):
21330 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21331
21332 Different ways to express width of left fringe plus left margin minus one pixel:
21333 '(space :width (- (+ left-fringe left-margin) (1)))
21334 '(space :width (+ left-fringe left-margin (- (1))))
21335 '(space :width (+ left-fringe left-margin (-1)))
21336
21337 */
21338
21339 #define NUMVAL(X) \
21340 ((INTEGERP (X) || FLOATP (X)) \
21341 ? XFLOATINT (X) \
21342 : - 1)
21343
21344 static int
21345 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21346 struct font *font, int width_p, int *align_to)
21347 {
21348 double pixels;
21349
21350 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21351 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21352
21353 if (NILP (prop))
21354 return OK_PIXELS (0);
21355
21356 xassert (FRAME_LIVE_P (it->f));
21357
21358 if (SYMBOLP (prop))
21359 {
21360 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21361 {
21362 char *unit = SSDATA (SYMBOL_NAME (prop));
21363
21364 if (unit[0] == 'i' && unit[1] == 'n')
21365 pixels = 1.0;
21366 else if (unit[0] == 'm' && unit[1] == 'm')
21367 pixels = 25.4;
21368 else if (unit[0] == 'c' && unit[1] == 'm')
21369 pixels = 2.54;
21370 else
21371 pixels = 0;
21372 if (pixels > 0)
21373 {
21374 double ppi;
21375 #ifdef HAVE_WINDOW_SYSTEM
21376 if (FRAME_WINDOW_P (it->f)
21377 && (ppi = (width_p
21378 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21379 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21380 ppi > 0))
21381 return OK_PIXELS (ppi / pixels);
21382 #endif
21383
21384 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21385 || (CONSP (Vdisplay_pixels_per_inch)
21386 && (ppi = (width_p
21387 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21388 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21389 ppi > 0)))
21390 return OK_PIXELS (ppi / pixels);
21391
21392 return 0;
21393 }
21394 }
21395
21396 #ifdef HAVE_WINDOW_SYSTEM
21397 if (EQ (prop, Qheight))
21398 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21399 if (EQ (prop, Qwidth))
21400 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21401 #else
21402 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21403 return OK_PIXELS (1);
21404 #endif
21405
21406 if (EQ (prop, Qtext))
21407 return OK_PIXELS (width_p
21408 ? window_box_width (it->w, TEXT_AREA)
21409 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21410
21411 if (align_to && *align_to < 0)
21412 {
21413 *res = 0;
21414 if (EQ (prop, Qleft))
21415 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21416 if (EQ (prop, Qright))
21417 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21418 if (EQ (prop, Qcenter))
21419 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21420 + window_box_width (it->w, TEXT_AREA) / 2);
21421 if (EQ (prop, Qleft_fringe))
21422 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21423 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21424 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21425 if (EQ (prop, Qright_fringe))
21426 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21427 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21428 : window_box_right_offset (it->w, TEXT_AREA));
21429 if (EQ (prop, Qleft_margin))
21430 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21431 if (EQ (prop, Qright_margin))
21432 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21433 if (EQ (prop, Qscroll_bar))
21434 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21435 ? 0
21436 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21437 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21438 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21439 : 0)));
21440 }
21441 else
21442 {
21443 if (EQ (prop, Qleft_fringe))
21444 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21445 if (EQ (prop, Qright_fringe))
21446 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21447 if (EQ (prop, Qleft_margin))
21448 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21449 if (EQ (prop, Qright_margin))
21450 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21451 if (EQ (prop, Qscroll_bar))
21452 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21453 }
21454
21455 prop = Fbuffer_local_value (prop, it->w->buffer);
21456 }
21457
21458 if (INTEGERP (prop) || FLOATP (prop))
21459 {
21460 int base_unit = (width_p
21461 ? FRAME_COLUMN_WIDTH (it->f)
21462 : FRAME_LINE_HEIGHT (it->f));
21463 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21464 }
21465
21466 if (CONSP (prop))
21467 {
21468 Lisp_Object car = XCAR (prop);
21469 Lisp_Object cdr = XCDR (prop);
21470
21471 if (SYMBOLP (car))
21472 {
21473 #ifdef HAVE_WINDOW_SYSTEM
21474 if (FRAME_WINDOW_P (it->f)
21475 && valid_image_p (prop))
21476 {
21477 ptrdiff_t id = lookup_image (it->f, prop);
21478 struct image *img = IMAGE_FROM_ID (it->f, id);
21479
21480 return OK_PIXELS (width_p ? img->width : img->height);
21481 }
21482 #endif
21483 if (EQ (car, Qplus) || EQ (car, Qminus))
21484 {
21485 int first = 1;
21486 double px;
21487
21488 pixels = 0;
21489 while (CONSP (cdr))
21490 {
21491 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21492 font, width_p, align_to))
21493 return 0;
21494 if (first)
21495 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21496 else
21497 pixels += px;
21498 cdr = XCDR (cdr);
21499 }
21500 if (EQ (car, Qminus))
21501 pixels = -pixels;
21502 return OK_PIXELS (pixels);
21503 }
21504
21505 car = Fbuffer_local_value (car, it->w->buffer);
21506 }
21507
21508 if (INTEGERP (car) || FLOATP (car))
21509 {
21510 double fact;
21511 pixels = XFLOATINT (car);
21512 if (NILP (cdr))
21513 return OK_PIXELS (pixels);
21514 if (calc_pixel_width_or_height (&fact, it, cdr,
21515 font, width_p, align_to))
21516 return OK_PIXELS (pixels * fact);
21517 return 0;
21518 }
21519
21520 return 0;
21521 }
21522
21523 return 0;
21524 }
21525
21526 \f
21527 /***********************************************************************
21528 Glyph Display
21529 ***********************************************************************/
21530
21531 #ifdef HAVE_WINDOW_SYSTEM
21532
21533 #if GLYPH_DEBUG
21534
21535 void
21536 dump_glyph_string (struct glyph_string *s)
21537 {
21538 fprintf (stderr, "glyph string\n");
21539 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21540 s->x, s->y, s->width, s->height);
21541 fprintf (stderr, " ybase = %d\n", s->ybase);
21542 fprintf (stderr, " hl = %d\n", s->hl);
21543 fprintf (stderr, " left overhang = %d, right = %d\n",
21544 s->left_overhang, s->right_overhang);
21545 fprintf (stderr, " nchars = %d\n", s->nchars);
21546 fprintf (stderr, " extends to end of line = %d\n",
21547 s->extends_to_end_of_line_p);
21548 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21549 fprintf (stderr, " bg width = %d\n", s->background_width);
21550 }
21551
21552 #endif /* GLYPH_DEBUG */
21553
21554 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21555 of XChar2b structures for S; it can't be allocated in
21556 init_glyph_string because it must be allocated via `alloca'. W
21557 is the window on which S is drawn. ROW and AREA are the glyph row
21558 and area within the row from which S is constructed. START is the
21559 index of the first glyph structure covered by S. HL is a
21560 face-override for drawing S. */
21561
21562 #ifdef HAVE_NTGUI
21563 #define OPTIONAL_HDC(hdc) HDC hdc,
21564 #define DECLARE_HDC(hdc) HDC hdc;
21565 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21566 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21567 #endif
21568
21569 #ifndef OPTIONAL_HDC
21570 #define OPTIONAL_HDC(hdc)
21571 #define DECLARE_HDC(hdc)
21572 #define ALLOCATE_HDC(hdc, f)
21573 #define RELEASE_HDC(hdc, f)
21574 #endif
21575
21576 static void
21577 init_glyph_string (struct glyph_string *s,
21578 OPTIONAL_HDC (hdc)
21579 XChar2b *char2b, struct window *w, struct glyph_row *row,
21580 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21581 {
21582 memset (s, 0, sizeof *s);
21583 s->w = w;
21584 s->f = XFRAME (w->frame);
21585 #ifdef HAVE_NTGUI
21586 s->hdc = hdc;
21587 #endif
21588 s->display = FRAME_X_DISPLAY (s->f);
21589 s->window = FRAME_X_WINDOW (s->f);
21590 s->char2b = char2b;
21591 s->hl = hl;
21592 s->row = row;
21593 s->area = area;
21594 s->first_glyph = row->glyphs[area] + start;
21595 s->height = row->height;
21596 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21597 s->ybase = s->y + row->ascent;
21598 }
21599
21600
21601 /* Append the list of glyph strings with head H and tail T to the list
21602 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21603
21604 static inline void
21605 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21606 struct glyph_string *h, struct glyph_string *t)
21607 {
21608 if (h)
21609 {
21610 if (*head)
21611 (*tail)->next = h;
21612 else
21613 *head = h;
21614 h->prev = *tail;
21615 *tail = t;
21616 }
21617 }
21618
21619
21620 /* Prepend the list of glyph strings with head H and tail T to the
21621 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21622 result. */
21623
21624 static inline void
21625 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21626 struct glyph_string *h, struct glyph_string *t)
21627 {
21628 if (h)
21629 {
21630 if (*head)
21631 (*head)->prev = t;
21632 else
21633 *tail = t;
21634 t->next = *head;
21635 *head = h;
21636 }
21637 }
21638
21639
21640 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21641 Set *HEAD and *TAIL to the resulting list. */
21642
21643 static inline void
21644 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21645 struct glyph_string *s)
21646 {
21647 s->next = s->prev = NULL;
21648 append_glyph_string_lists (head, tail, s, s);
21649 }
21650
21651
21652 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21653 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21654 make sure that X resources for the face returned are allocated.
21655 Value is a pointer to a realized face that is ready for display if
21656 DISPLAY_P is non-zero. */
21657
21658 static inline struct face *
21659 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21660 XChar2b *char2b, int display_p)
21661 {
21662 struct face *face = FACE_FROM_ID (f, face_id);
21663
21664 if (face->font)
21665 {
21666 unsigned code = face->font->driver->encode_char (face->font, c);
21667
21668 if (code != FONT_INVALID_CODE)
21669 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21670 else
21671 STORE_XCHAR2B (char2b, 0, 0);
21672 }
21673
21674 /* Make sure X resources of the face are allocated. */
21675 #ifdef HAVE_X_WINDOWS
21676 if (display_p)
21677 #endif
21678 {
21679 xassert (face != NULL);
21680 PREPARE_FACE_FOR_DISPLAY (f, face);
21681 }
21682
21683 return face;
21684 }
21685
21686
21687 /* Get face and two-byte form of character glyph GLYPH on frame F.
21688 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21689 a pointer to a realized face that is ready for display. */
21690
21691 static inline struct face *
21692 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21693 XChar2b *char2b, int *two_byte_p)
21694 {
21695 struct face *face;
21696
21697 xassert (glyph->type == CHAR_GLYPH);
21698 face = FACE_FROM_ID (f, glyph->face_id);
21699
21700 if (two_byte_p)
21701 *two_byte_p = 0;
21702
21703 if (face->font)
21704 {
21705 unsigned code;
21706
21707 if (CHAR_BYTE8_P (glyph->u.ch))
21708 code = CHAR_TO_BYTE8 (glyph->u.ch);
21709 else
21710 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21711
21712 if (code != FONT_INVALID_CODE)
21713 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21714 else
21715 STORE_XCHAR2B (char2b, 0, 0);
21716 }
21717
21718 /* Make sure X resources of the face are allocated. */
21719 xassert (face != NULL);
21720 PREPARE_FACE_FOR_DISPLAY (f, face);
21721 return face;
21722 }
21723
21724
21725 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21726 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21727
21728 static inline int
21729 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21730 {
21731 unsigned code;
21732
21733 if (CHAR_BYTE8_P (c))
21734 code = CHAR_TO_BYTE8 (c);
21735 else
21736 code = font->driver->encode_char (font, c);
21737
21738 if (code == FONT_INVALID_CODE)
21739 return 0;
21740 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21741 return 1;
21742 }
21743
21744
21745 /* Fill glyph string S with composition components specified by S->cmp.
21746
21747 BASE_FACE is the base face of the composition.
21748 S->cmp_from is the index of the first component for S.
21749
21750 OVERLAPS non-zero means S should draw the foreground only, and use
21751 its physical height for clipping. See also draw_glyphs.
21752
21753 Value is the index of a component not in S. */
21754
21755 static int
21756 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21757 int overlaps)
21758 {
21759 int i;
21760 /* For all glyphs of this composition, starting at the offset
21761 S->cmp_from, until we reach the end of the definition or encounter a
21762 glyph that requires the different face, add it to S. */
21763 struct face *face;
21764
21765 xassert (s);
21766
21767 s->for_overlaps = overlaps;
21768 s->face = NULL;
21769 s->font = NULL;
21770 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21771 {
21772 int c = COMPOSITION_GLYPH (s->cmp, i);
21773
21774 /* TAB in a composition means display glyphs with padding space
21775 on the left or right. */
21776 if (c != '\t')
21777 {
21778 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21779 -1, Qnil);
21780
21781 face = get_char_face_and_encoding (s->f, c, face_id,
21782 s->char2b + i, 1);
21783 if (face)
21784 {
21785 if (! s->face)
21786 {
21787 s->face = face;
21788 s->font = s->face->font;
21789 }
21790 else if (s->face != face)
21791 break;
21792 }
21793 }
21794 ++s->nchars;
21795 }
21796 s->cmp_to = i;
21797
21798 /* All glyph strings for the same composition has the same width,
21799 i.e. the width set for the first component of the composition. */
21800 s->width = s->first_glyph->pixel_width;
21801
21802 /* If the specified font could not be loaded, use the frame's
21803 default font, but record the fact that we couldn't load it in
21804 the glyph string so that we can draw rectangles for the
21805 characters of the glyph string. */
21806 if (s->font == NULL)
21807 {
21808 s->font_not_found_p = 1;
21809 s->font = FRAME_FONT (s->f);
21810 }
21811
21812 /* Adjust base line for subscript/superscript text. */
21813 s->ybase += s->first_glyph->voffset;
21814
21815 /* This glyph string must always be drawn with 16-bit functions. */
21816 s->two_byte_p = 1;
21817
21818 return s->cmp_to;
21819 }
21820
21821 static int
21822 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21823 int start, int end, int overlaps)
21824 {
21825 struct glyph *glyph, *last;
21826 Lisp_Object lgstring;
21827 int i;
21828
21829 s->for_overlaps = overlaps;
21830 glyph = s->row->glyphs[s->area] + start;
21831 last = s->row->glyphs[s->area] + end;
21832 s->cmp_id = glyph->u.cmp.id;
21833 s->cmp_from = glyph->slice.cmp.from;
21834 s->cmp_to = glyph->slice.cmp.to + 1;
21835 s->face = FACE_FROM_ID (s->f, face_id);
21836 lgstring = composition_gstring_from_id (s->cmp_id);
21837 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21838 glyph++;
21839 while (glyph < last
21840 && glyph->u.cmp.automatic
21841 && glyph->u.cmp.id == s->cmp_id
21842 && s->cmp_to == glyph->slice.cmp.from)
21843 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21844
21845 for (i = s->cmp_from; i < s->cmp_to; i++)
21846 {
21847 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21848 unsigned code = LGLYPH_CODE (lglyph);
21849
21850 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21851 }
21852 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21853 return glyph - s->row->glyphs[s->area];
21854 }
21855
21856
21857 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21858 See the comment of fill_glyph_string for arguments.
21859 Value is the index of the first glyph not in S. */
21860
21861
21862 static int
21863 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21864 int start, int end, int overlaps)
21865 {
21866 struct glyph *glyph, *last;
21867 int voffset;
21868
21869 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21870 s->for_overlaps = overlaps;
21871 glyph = s->row->glyphs[s->area] + start;
21872 last = s->row->glyphs[s->area] + end;
21873 voffset = glyph->voffset;
21874 s->face = FACE_FROM_ID (s->f, face_id);
21875 s->font = s->face->font;
21876 s->nchars = 1;
21877 s->width = glyph->pixel_width;
21878 glyph++;
21879 while (glyph < last
21880 && glyph->type == GLYPHLESS_GLYPH
21881 && glyph->voffset == voffset
21882 && glyph->face_id == face_id)
21883 {
21884 s->nchars++;
21885 s->width += glyph->pixel_width;
21886 glyph++;
21887 }
21888 s->ybase += voffset;
21889 return glyph - s->row->glyphs[s->area];
21890 }
21891
21892
21893 /* Fill glyph string S from a sequence of character glyphs.
21894
21895 FACE_ID is the face id of the string. START is the index of the
21896 first glyph to consider, END is the index of the last + 1.
21897 OVERLAPS non-zero means S should draw the foreground only, and use
21898 its physical height for clipping. See also draw_glyphs.
21899
21900 Value is the index of the first glyph not in S. */
21901
21902 static int
21903 fill_glyph_string (struct glyph_string *s, int face_id,
21904 int start, int end, int overlaps)
21905 {
21906 struct glyph *glyph, *last;
21907 int voffset;
21908 int glyph_not_available_p;
21909
21910 xassert (s->f == XFRAME (s->w->frame));
21911 xassert (s->nchars == 0);
21912 xassert (start >= 0 && end > start);
21913
21914 s->for_overlaps = overlaps;
21915 glyph = s->row->glyphs[s->area] + start;
21916 last = s->row->glyphs[s->area] + end;
21917 voffset = glyph->voffset;
21918 s->padding_p = glyph->padding_p;
21919 glyph_not_available_p = glyph->glyph_not_available_p;
21920
21921 while (glyph < last
21922 && glyph->type == CHAR_GLYPH
21923 && glyph->voffset == voffset
21924 /* Same face id implies same font, nowadays. */
21925 && glyph->face_id == face_id
21926 && glyph->glyph_not_available_p == glyph_not_available_p)
21927 {
21928 int two_byte_p;
21929
21930 s->face = get_glyph_face_and_encoding (s->f, glyph,
21931 s->char2b + s->nchars,
21932 &two_byte_p);
21933 s->two_byte_p = two_byte_p;
21934 ++s->nchars;
21935 xassert (s->nchars <= end - start);
21936 s->width += glyph->pixel_width;
21937 if (glyph++->padding_p != s->padding_p)
21938 break;
21939 }
21940
21941 s->font = s->face->font;
21942
21943 /* If the specified font could not be loaded, use the frame's font,
21944 but record the fact that we couldn't load it in
21945 S->font_not_found_p so that we can draw rectangles for the
21946 characters of the glyph string. */
21947 if (s->font == NULL || glyph_not_available_p)
21948 {
21949 s->font_not_found_p = 1;
21950 s->font = FRAME_FONT (s->f);
21951 }
21952
21953 /* Adjust base line for subscript/superscript text. */
21954 s->ybase += voffset;
21955
21956 xassert (s->face && s->face->gc);
21957 return glyph - s->row->glyphs[s->area];
21958 }
21959
21960
21961 /* Fill glyph string S from image glyph S->first_glyph. */
21962
21963 static void
21964 fill_image_glyph_string (struct glyph_string *s)
21965 {
21966 xassert (s->first_glyph->type == IMAGE_GLYPH);
21967 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21968 xassert (s->img);
21969 s->slice = s->first_glyph->slice.img;
21970 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21971 s->font = s->face->font;
21972 s->width = s->first_glyph->pixel_width;
21973
21974 /* Adjust base line for subscript/superscript text. */
21975 s->ybase += s->first_glyph->voffset;
21976 }
21977
21978
21979 /* Fill glyph string S from a sequence of stretch glyphs.
21980
21981 START is the index of the first glyph to consider,
21982 END is the index of the last + 1.
21983
21984 Value is the index of the first glyph not in S. */
21985
21986 static int
21987 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21988 {
21989 struct glyph *glyph, *last;
21990 int voffset, face_id;
21991
21992 xassert (s->first_glyph->type == STRETCH_GLYPH);
21993
21994 glyph = s->row->glyphs[s->area] + start;
21995 last = s->row->glyphs[s->area] + end;
21996 face_id = glyph->face_id;
21997 s->face = FACE_FROM_ID (s->f, face_id);
21998 s->font = s->face->font;
21999 s->width = glyph->pixel_width;
22000 s->nchars = 1;
22001 voffset = glyph->voffset;
22002
22003 for (++glyph;
22004 (glyph < last
22005 && glyph->type == STRETCH_GLYPH
22006 && glyph->voffset == voffset
22007 && glyph->face_id == face_id);
22008 ++glyph)
22009 s->width += glyph->pixel_width;
22010
22011 /* Adjust base line for subscript/superscript text. */
22012 s->ybase += voffset;
22013
22014 /* The case that face->gc == 0 is handled when drawing the glyph
22015 string by calling PREPARE_FACE_FOR_DISPLAY. */
22016 xassert (s->face);
22017 return glyph - s->row->glyphs[s->area];
22018 }
22019
22020 static struct font_metrics *
22021 get_per_char_metric (struct font *font, XChar2b *char2b)
22022 {
22023 static struct font_metrics metrics;
22024 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22025
22026 if (! font || code == FONT_INVALID_CODE)
22027 return NULL;
22028 font->driver->text_extents (font, &code, 1, &metrics);
22029 return &metrics;
22030 }
22031
22032 /* EXPORT for RIF:
22033 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22034 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22035 assumed to be zero. */
22036
22037 void
22038 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22039 {
22040 *left = *right = 0;
22041
22042 if (glyph->type == CHAR_GLYPH)
22043 {
22044 struct face *face;
22045 XChar2b char2b;
22046 struct font_metrics *pcm;
22047
22048 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22049 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22050 {
22051 if (pcm->rbearing > pcm->width)
22052 *right = pcm->rbearing - pcm->width;
22053 if (pcm->lbearing < 0)
22054 *left = -pcm->lbearing;
22055 }
22056 }
22057 else if (glyph->type == COMPOSITE_GLYPH)
22058 {
22059 if (! glyph->u.cmp.automatic)
22060 {
22061 struct composition *cmp = composition_table[glyph->u.cmp.id];
22062
22063 if (cmp->rbearing > cmp->pixel_width)
22064 *right = cmp->rbearing - cmp->pixel_width;
22065 if (cmp->lbearing < 0)
22066 *left = - cmp->lbearing;
22067 }
22068 else
22069 {
22070 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22071 struct font_metrics metrics;
22072
22073 composition_gstring_width (gstring, glyph->slice.cmp.from,
22074 glyph->slice.cmp.to + 1, &metrics);
22075 if (metrics.rbearing > metrics.width)
22076 *right = metrics.rbearing - metrics.width;
22077 if (metrics.lbearing < 0)
22078 *left = - metrics.lbearing;
22079 }
22080 }
22081 }
22082
22083
22084 /* Return the index of the first glyph preceding glyph string S that
22085 is overwritten by S because of S's left overhang. Value is -1
22086 if no glyphs are overwritten. */
22087
22088 static int
22089 left_overwritten (struct glyph_string *s)
22090 {
22091 int k;
22092
22093 if (s->left_overhang)
22094 {
22095 int x = 0, i;
22096 struct glyph *glyphs = s->row->glyphs[s->area];
22097 int first = s->first_glyph - glyphs;
22098
22099 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22100 x -= glyphs[i].pixel_width;
22101
22102 k = i + 1;
22103 }
22104 else
22105 k = -1;
22106
22107 return k;
22108 }
22109
22110
22111 /* Return the index of the first glyph preceding glyph string S that
22112 is overwriting S because of its right overhang. Value is -1 if no
22113 glyph in front of S overwrites S. */
22114
22115 static int
22116 left_overwriting (struct glyph_string *s)
22117 {
22118 int i, k, x;
22119 struct glyph *glyphs = s->row->glyphs[s->area];
22120 int first = s->first_glyph - glyphs;
22121
22122 k = -1;
22123 x = 0;
22124 for (i = first - 1; i >= 0; --i)
22125 {
22126 int left, right;
22127 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22128 if (x + right > 0)
22129 k = i;
22130 x -= glyphs[i].pixel_width;
22131 }
22132
22133 return k;
22134 }
22135
22136
22137 /* Return the index of the last glyph following glyph string S that is
22138 overwritten by S because of S's right overhang. Value is -1 if
22139 no such glyph is found. */
22140
22141 static int
22142 right_overwritten (struct glyph_string *s)
22143 {
22144 int k = -1;
22145
22146 if (s->right_overhang)
22147 {
22148 int x = 0, i;
22149 struct glyph *glyphs = s->row->glyphs[s->area];
22150 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22151 int end = s->row->used[s->area];
22152
22153 for (i = first; i < end && s->right_overhang > x; ++i)
22154 x += glyphs[i].pixel_width;
22155
22156 k = i;
22157 }
22158
22159 return k;
22160 }
22161
22162
22163 /* Return the index of the last glyph following glyph string S that
22164 overwrites S because of its left overhang. Value is negative
22165 if no such glyph is found. */
22166
22167 static int
22168 right_overwriting (struct glyph_string *s)
22169 {
22170 int i, k, x;
22171 int end = s->row->used[s->area];
22172 struct glyph *glyphs = s->row->glyphs[s->area];
22173 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22174
22175 k = -1;
22176 x = 0;
22177 for (i = first; i < end; ++i)
22178 {
22179 int left, right;
22180 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22181 if (x - left < 0)
22182 k = i;
22183 x += glyphs[i].pixel_width;
22184 }
22185
22186 return k;
22187 }
22188
22189
22190 /* Set background width of glyph string S. START is the index of the
22191 first glyph following S. LAST_X is the right-most x-position + 1
22192 in the drawing area. */
22193
22194 static inline void
22195 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22196 {
22197 /* If the face of this glyph string has to be drawn to the end of
22198 the drawing area, set S->extends_to_end_of_line_p. */
22199
22200 if (start == s->row->used[s->area]
22201 && s->area == TEXT_AREA
22202 && ((s->row->fill_line_p
22203 && (s->hl == DRAW_NORMAL_TEXT
22204 || s->hl == DRAW_IMAGE_RAISED
22205 || s->hl == DRAW_IMAGE_SUNKEN))
22206 || s->hl == DRAW_MOUSE_FACE))
22207 s->extends_to_end_of_line_p = 1;
22208
22209 /* If S extends its face to the end of the line, set its
22210 background_width to the distance to the right edge of the drawing
22211 area. */
22212 if (s->extends_to_end_of_line_p)
22213 s->background_width = last_x - s->x + 1;
22214 else
22215 s->background_width = s->width;
22216 }
22217
22218
22219 /* Compute overhangs and x-positions for glyph string S and its
22220 predecessors, or successors. X is the starting x-position for S.
22221 BACKWARD_P non-zero means process predecessors. */
22222
22223 static void
22224 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22225 {
22226 if (backward_p)
22227 {
22228 while (s)
22229 {
22230 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22231 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22232 x -= s->width;
22233 s->x = x;
22234 s = s->prev;
22235 }
22236 }
22237 else
22238 {
22239 while (s)
22240 {
22241 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22242 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22243 s->x = x;
22244 x += s->width;
22245 s = s->next;
22246 }
22247 }
22248 }
22249
22250
22251
22252 /* The following macros are only called from draw_glyphs below.
22253 They reference the following parameters of that function directly:
22254 `w', `row', `area', and `overlap_p'
22255 as well as the following local variables:
22256 `s', `f', and `hdc' (in W32) */
22257
22258 #ifdef HAVE_NTGUI
22259 /* On W32, silently add local `hdc' variable to argument list of
22260 init_glyph_string. */
22261 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22262 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22263 #else
22264 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22265 init_glyph_string (s, char2b, w, row, area, start, hl)
22266 #endif
22267
22268 /* Add a glyph string for a stretch glyph to the list of strings
22269 between HEAD and TAIL. START is the index of the stretch glyph in
22270 row area AREA of glyph row ROW. END is the index of the last glyph
22271 in that glyph row area. X is the current output position assigned
22272 to the new glyph string constructed. HL overrides that face of the
22273 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22274 is the right-most x-position of the drawing area. */
22275
22276 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22277 and below -- keep them on one line. */
22278 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22279 do \
22280 { \
22281 s = (struct glyph_string *) alloca (sizeof *s); \
22282 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22283 START = fill_stretch_glyph_string (s, START, END); \
22284 append_glyph_string (&HEAD, &TAIL, s); \
22285 s->x = (X); \
22286 } \
22287 while (0)
22288
22289
22290 /* Add a glyph string for an image glyph to the list of strings
22291 between HEAD and TAIL. START is the index of the image glyph in
22292 row area AREA of glyph row ROW. END is the index of the last glyph
22293 in that glyph row area. X is the current output position assigned
22294 to the new glyph string constructed. HL overrides that face of the
22295 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22296 is the right-most x-position of the drawing area. */
22297
22298 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22299 do \
22300 { \
22301 s = (struct glyph_string *) alloca (sizeof *s); \
22302 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22303 fill_image_glyph_string (s); \
22304 append_glyph_string (&HEAD, &TAIL, s); \
22305 ++START; \
22306 s->x = (X); \
22307 } \
22308 while (0)
22309
22310
22311 /* Add a glyph string for a sequence of character glyphs to the list
22312 of strings between HEAD and TAIL. START is the index of the first
22313 glyph in row area AREA of glyph row ROW that is part of the new
22314 glyph string. END is the index of the last glyph in that glyph row
22315 area. X is the current output position assigned to the new glyph
22316 string constructed. HL overrides that face of the glyph; e.g. it
22317 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22318 right-most x-position of the drawing area. */
22319
22320 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22321 do \
22322 { \
22323 int face_id; \
22324 XChar2b *char2b; \
22325 \
22326 face_id = (row)->glyphs[area][START].face_id; \
22327 \
22328 s = (struct glyph_string *) alloca (sizeof *s); \
22329 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22330 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22331 append_glyph_string (&HEAD, &TAIL, s); \
22332 s->x = (X); \
22333 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22334 } \
22335 while (0)
22336
22337
22338 /* Add a glyph string for a composite sequence to the list of strings
22339 between HEAD and TAIL. START is the index of the first glyph in
22340 row area AREA of glyph row ROW that is part of the new glyph
22341 string. END is the index of the last glyph in that glyph row area.
22342 X is the current output position assigned to the new glyph string
22343 constructed. HL overrides that face of the glyph; e.g. it is
22344 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22345 x-position of the drawing area. */
22346
22347 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22348 do { \
22349 int face_id = (row)->glyphs[area][START].face_id; \
22350 struct face *base_face = FACE_FROM_ID (f, face_id); \
22351 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22352 struct composition *cmp = composition_table[cmp_id]; \
22353 XChar2b *char2b; \
22354 struct glyph_string *first_s IF_LINT (= NULL); \
22355 int n; \
22356 \
22357 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22358 \
22359 /* Make glyph_strings for each glyph sequence that is drawable by \
22360 the same face, and append them to HEAD/TAIL. */ \
22361 for (n = 0; n < cmp->glyph_len;) \
22362 { \
22363 s = (struct glyph_string *) alloca (sizeof *s); \
22364 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22365 append_glyph_string (&(HEAD), &(TAIL), s); \
22366 s->cmp = cmp; \
22367 s->cmp_from = n; \
22368 s->x = (X); \
22369 if (n == 0) \
22370 first_s = s; \
22371 n = fill_composite_glyph_string (s, base_face, overlaps); \
22372 } \
22373 \
22374 ++START; \
22375 s = first_s; \
22376 } while (0)
22377
22378
22379 /* Add a glyph string for a glyph-string sequence to the list of strings
22380 between HEAD and TAIL. */
22381
22382 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22383 do { \
22384 int face_id; \
22385 XChar2b *char2b; \
22386 Lisp_Object gstring; \
22387 \
22388 face_id = (row)->glyphs[area][START].face_id; \
22389 gstring = (composition_gstring_from_id \
22390 ((row)->glyphs[area][START].u.cmp.id)); \
22391 s = (struct glyph_string *) alloca (sizeof *s); \
22392 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22393 * LGSTRING_GLYPH_LEN (gstring)); \
22394 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22395 append_glyph_string (&(HEAD), &(TAIL), s); \
22396 s->x = (X); \
22397 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22398 } while (0)
22399
22400
22401 /* Add a glyph string for a sequence of glyphless character's glyphs
22402 to the list of strings between HEAD and TAIL. The meanings of
22403 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22404
22405 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22406 do \
22407 { \
22408 int face_id; \
22409 \
22410 face_id = (row)->glyphs[area][START].face_id; \
22411 \
22412 s = (struct glyph_string *) alloca (sizeof *s); \
22413 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22414 append_glyph_string (&HEAD, &TAIL, s); \
22415 s->x = (X); \
22416 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22417 overlaps); \
22418 } \
22419 while (0)
22420
22421
22422 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22423 of AREA of glyph row ROW on window W between indices START and END.
22424 HL overrides the face for drawing glyph strings, e.g. it is
22425 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22426 x-positions of the drawing area.
22427
22428 This is an ugly monster macro construct because we must use alloca
22429 to allocate glyph strings (because draw_glyphs can be called
22430 asynchronously). */
22431
22432 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22433 do \
22434 { \
22435 HEAD = TAIL = NULL; \
22436 while (START < END) \
22437 { \
22438 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22439 switch (first_glyph->type) \
22440 { \
22441 case CHAR_GLYPH: \
22442 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22443 HL, X, LAST_X); \
22444 break; \
22445 \
22446 case COMPOSITE_GLYPH: \
22447 if (first_glyph->u.cmp.automatic) \
22448 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22449 HL, X, LAST_X); \
22450 else \
22451 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22452 HL, X, LAST_X); \
22453 break; \
22454 \
22455 case STRETCH_GLYPH: \
22456 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22457 HL, X, LAST_X); \
22458 break; \
22459 \
22460 case IMAGE_GLYPH: \
22461 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22462 HL, X, LAST_X); \
22463 break; \
22464 \
22465 case GLYPHLESS_GLYPH: \
22466 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22467 HL, X, LAST_X); \
22468 break; \
22469 \
22470 default: \
22471 abort (); \
22472 } \
22473 \
22474 if (s) \
22475 { \
22476 set_glyph_string_background_width (s, START, LAST_X); \
22477 (X) += s->width; \
22478 } \
22479 } \
22480 } while (0)
22481
22482
22483 /* Draw glyphs between START and END in AREA of ROW on window W,
22484 starting at x-position X. X is relative to AREA in W. HL is a
22485 face-override with the following meaning:
22486
22487 DRAW_NORMAL_TEXT draw normally
22488 DRAW_CURSOR draw in cursor face
22489 DRAW_MOUSE_FACE draw in mouse face.
22490 DRAW_INVERSE_VIDEO draw in mode line face
22491 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22492 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22493
22494 If OVERLAPS is non-zero, draw only the foreground of characters and
22495 clip to the physical height of ROW. Non-zero value also defines
22496 the overlapping part to be drawn:
22497
22498 OVERLAPS_PRED overlap with preceding rows
22499 OVERLAPS_SUCC overlap with succeeding rows
22500 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22501 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22502
22503 Value is the x-position reached, relative to AREA of W. */
22504
22505 static int
22506 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22507 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22508 enum draw_glyphs_face hl, int overlaps)
22509 {
22510 struct glyph_string *head, *tail;
22511 struct glyph_string *s;
22512 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22513 int i, j, x_reached, last_x, area_left = 0;
22514 struct frame *f = XFRAME (WINDOW_FRAME (w));
22515 DECLARE_HDC (hdc);
22516
22517 ALLOCATE_HDC (hdc, f);
22518
22519 /* Let's rather be paranoid than getting a SEGV. */
22520 end = min (end, row->used[area]);
22521 start = max (0, start);
22522 start = min (end, start);
22523
22524 /* Translate X to frame coordinates. Set last_x to the right
22525 end of the drawing area. */
22526 if (row->full_width_p)
22527 {
22528 /* X is relative to the left edge of W, without scroll bars
22529 or fringes. */
22530 area_left = WINDOW_LEFT_EDGE_X (w);
22531 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22532 }
22533 else
22534 {
22535 area_left = window_box_left (w, area);
22536 last_x = area_left + window_box_width (w, area);
22537 }
22538 x += area_left;
22539
22540 /* Build a doubly-linked list of glyph_string structures between
22541 head and tail from what we have to draw. Note that the macro
22542 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22543 the reason we use a separate variable `i'. */
22544 i = start;
22545 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22546 if (tail)
22547 x_reached = tail->x + tail->background_width;
22548 else
22549 x_reached = x;
22550
22551 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22552 the row, redraw some glyphs in front or following the glyph
22553 strings built above. */
22554 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22555 {
22556 struct glyph_string *h, *t;
22557 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22558 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22559 int check_mouse_face = 0;
22560 int dummy_x = 0;
22561
22562 /* If mouse highlighting is on, we may need to draw adjacent
22563 glyphs using mouse-face highlighting. */
22564 if (area == TEXT_AREA && row->mouse_face_p)
22565 {
22566 struct glyph_row *mouse_beg_row, *mouse_end_row;
22567
22568 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22569 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22570
22571 if (row >= mouse_beg_row && row <= mouse_end_row)
22572 {
22573 check_mouse_face = 1;
22574 mouse_beg_col = (row == mouse_beg_row)
22575 ? hlinfo->mouse_face_beg_col : 0;
22576 mouse_end_col = (row == mouse_end_row)
22577 ? hlinfo->mouse_face_end_col
22578 : row->used[TEXT_AREA];
22579 }
22580 }
22581
22582 /* Compute overhangs for all glyph strings. */
22583 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22584 for (s = head; s; s = s->next)
22585 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22586
22587 /* Prepend glyph strings for glyphs in front of the first glyph
22588 string that are overwritten because of the first glyph
22589 string's left overhang. The background of all strings
22590 prepended must be drawn because the first glyph string
22591 draws over it. */
22592 i = left_overwritten (head);
22593 if (i >= 0)
22594 {
22595 enum draw_glyphs_face overlap_hl;
22596
22597 /* If this row contains mouse highlighting, attempt to draw
22598 the overlapped glyphs with the correct highlight. This
22599 code fails if the overlap encompasses more than one glyph
22600 and mouse-highlight spans only some of these glyphs.
22601 However, making it work perfectly involves a lot more
22602 code, and I don't know if the pathological case occurs in
22603 practice, so we'll stick to this for now. --- cyd */
22604 if (check_mouse_face
22605 && mouse_beg_col < start && mouse_end_col > i)
22606 overlap_hl = DRAW_MOUSE_FACE;
22607 else
22608 overlap_hl = DRAW_NORMAL_TEXT;
22609
22610 j = i;
22611 BUILD_GLYPH_STRINGS (j, start, h, t,
22612 overlap_hl, dummy_x, last_x);
22613 start = i;
22614 compute_overhangs_and_x (t, head->x, 1);
22615 prepend_glyph_string_lists (&head, &tail, h, t);
22616 clip_head = head;
22617 }
22618
22619 /* Prepend glyph strings for glyphs in front of the first glyph
22620 string that overwrite that glyph string because of their
22621 right overhang. For these strings, only the foreground must
22622 be drawn, because it draws over the glyph string at `head'.
22623 The background must not be drawn because this would overwrite
22624 right overhangs of preceding glyphs for which no glyph
22625 strings exist. */
22626 i = left_overwriting (head);
22627 if (i >= 0)
22628 {
22629 enum draw_glyphs_face overlap_hl;
22630
22631 if (check_mouse_face
22632 && mouse_beg_col < start && mouse_end_col > i)
22633 overlap_hl = DRAW_MOUSE_FACE;
22634 else
22635 overlap_hl = DRAW_NORMAL_TEXT;
22636
22637 clip_head = head;
22638 BUILD_GLYPH_STRINGS (i, start, h, t,
22639 overlap_hl, dummy_x, last_x);
22640 for (s = h; s; s = s->next)
22641 s->background_filled_p = 1;
22642 compute_overhangs_and_x (t, head->x, 1);
22643 prepend_glyph_string_lists (&head, &tail, h, t);
22644 }
22645
22646 /* Append glyphs strings for glyphs following the last glyph
22647 string tail that are overwritten by tail. The background of
22648 these strings has to be drawn because tail's foreground draws
22649 over it. */
22650 i = right_overwritten (tail);
22651 if (i >= 0)
22652 {
22653 enum draw_glyphs_face overlap_hl;
22654
22655 if (check_mouse_face
22656 && mouse_beg_col < i && mouse_end_col > end)
22657 overlap_hl = DRAW_MOUSE_FACE;
22658 else
22659 overlap_hl = DRAW_NORMAL_TEXT;
22660
22661 BUILD_GLYPH_STRINGS (end, i, h, t,
22662 overlap_hl, x, last_x);
22663 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22664 we don't have `end = i;' here. */
22665 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22666 append_glyph_string_lists (&head, &tail, h, t);
22667 clip_tail = tail;
22668 }
22669
22670 /* Append glyph strings for glyphs following the last glyph
22671 string tail that overwrite tail. The foreground of such
22672 glyphs has to be drawn because it writes into the background
22673 of tail. The background must not be drawn because it could
22674 paint over the foreground of following glyphs. */
22675 i = right_overwriting (tail);
22676 if (i >= 0)
22677 {
22678 enum draw_glyphs_face overlap_hl;
22679 if (check_mouse_face
22680 && mouse_beg_col < i && mouse_end_col > end)
22681 overlap_hl = DRAW_MOUSE_FACE;
22682 else
22683 overlap_hl = DRAW_NORMAL_TEXT;
22684
22685 clip_tail = tail;
22686 i++; /* We must include the Ith glyph. */
22687 BUILD_GLYPH_STRINGS (end, i, h, t,
22688 overlap_hl, x, last_x);
22689 for (s = h; s; s = s->next)
22690 s->background_filled_p = 1;
22691 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22692 append_glyph_string_lists (&head, &tail, h, t);
22693 }
22694 if (clip_head || clip_tail)
22695 for (s = head; s; s = s->next)
22696 {
22697 s->clip_head = clip_head;
22698 s->clip_tail = clip_tail;
22699 }
22700 }
22701
22702 /* Draw all strings. */
22703 for (s = head; s; s = s->next)
22704 FRAME_RIF (f)->draw_glyph_string (s);
22705
22706 #ifndef HAVE_NS
22707 /* When focus a sole frame and move horizontally, this sets on_p to 0
22708 causing a failure to erase prev cursor position. */
22709 if (area == TEXT_AREA
22710 && !row->full_width_p
22711 /* When drawing overlapping rows, only the glyph strings'
22712 foreground is drawn, which doesn't erase a cursor
22713 completely. */
22714 && !overlaps)
22715 {
22716 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22717 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22718 : (tail ? tail->x + tail->background_width : x));
22719 x0 -= area_left;
22720 x1 -= area_left;
22721
22722 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22723 row->y, MATRIX_ROW_BOTTOM_Y (row));
22724 }
22725 #endif
22726
22727 /* Value is the x-position up to which drawn, relative to AREA of W.
22728 This doesn't include parts drawn because of overhangs. */
22729 if (row->full_width_p)
22730 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22731 else
22732 x_reached -= area_left;
22733
22734 RELEASE_HDC (hdc, f);
22735
22736 return x_reached;
22737 }
22738
22739 /* Expand row matrix if too narrow. Don't expand if area
22740 is not present. */
22741
22742 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22743 { \
22744 if (!fonts_changed_p \
22745 && (it->glyph_row->glyphs[area] \
22746 < it->glyph_row->glyphs[area + 1])) \
22747 { \
22748 it->w->ncols_scale_factor++; \
22749 fonts_changed_p = 1; \
22750 } \
22751 }
22752
22753 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22754 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22755
22756 static inline void
22757 append_glyph (struct it *it)
22758 {
22759 struct glyph *glyph;
22760 enum glyph_row_area area = it->area;
22761
22762 xassert (it->glyph_row);
22763 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22764
22765 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22766 if (glyph < it->glyph_row->glyphs[area + 1])
22767 {
22768 /* If the glyph row is reversed, we need to prepend the glyph
22769 rather than append it. */
22770 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22771 {
22772 struct glyph *g;
22773
22774 /* Make room for the additional glyph. */
22775 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22776 g[1] = *g;
22777 glyph = it->glyph_row->glyphs[area];
22778 }
22779 glyph->charpos = CHARPOS (it->position);
22780 glyph->object = it->object;
22781 if (it->pixel_width > 0)
22782 {
22783 glyph->pixel_width = it->pixel_width;
22784 glyph->padding_p = 0;
22785 }
22786 else
22787 {
22788 /* Assure at least 1-pixel width. Otherwise, cursor can't
22789 be displayed correctly. */
22790 glyph->pixel_width = 1;
22791 glyph->padding_p = 1;
22792 }
22793 glyph->ascent = it->ascent;
22794 glyph->descent = it->descent;
22795 glyph->voffset = it->voffset;
22796 glyph->type = CHAR_GLYPH;
22797 glyph->avoid_cursor_p = it->avoid_cursor_p;
22798 glyph->multibyte_p = it->multibyte_p;
22799 glyph->left_box_line_p = it->start_of_box_run_p;
22800 glyph->right_box_line_p = it->end_of_box_run_p;
22801 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22802 || it->phys_descent > it->descent);
22803 glyph->glyph_not_available_p = it->glyph_not_available_p;
22804 glyph->face_id = it->face_id;
22805 glyph->u.ch = it->char_to_display;
22806 glyph->slice.img = null_glyph_slice;
22807 glyph->font_type = FONT_TYPE_UNKNOWN;
22808 if (it->bidi_p)
22809 {
22810 glyph->resolved_level = it->bidi_it.resolved_level;
22811 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22812 abort ();
22813 glyph->bidi_type = it->bidi_it.type;
22814 }
22815 else
22816 {
22817 glyph->resolved_level = 0;
22818 glyph->bidi_type = UNKNOWN_BT;
22819 }
22820 ++it->glyph_row->used[area];
22821 }
22822 else
22823 IT_EXPAND_MATRIX_WIDTH (it, area);
22824 }
22825
22826 /* Store one glyph for the composition IT->cmp_it.id in
22827 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22828 non-null. */
22829
22830 static inline void
22831 append_composite_glyph (struct it *it)
22832 {
22833 struct glyph *glyph;
22834 enum glyph_row_area area = it->area;
22835
22836 xassert (it->glyph_row);
22837
22838 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22839 if (glyph < it->glyph_row->glyphs[area + 1])
22840 {
22841 /* If the glyph row is reversed, we need to prepend the glyph
22842 rather than append it. */
22843 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22844 {
22845 struct glyph *g;
22846
22847 /* Make room for the new glyph. */
22848 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22849 g[1] = *g;
22850 glyph = it->glyph_row->glyphs[it->area];
22851 }
22852 glyph->charpos = it->cmp_it.charpos;
22853 glyph->object = it->object;
22854 glyph->pixel_width = it->pixel_width;
22855 glyph->ascent = it->ascent;
22856 glyph->descent = it->descent;
22857 glyph->voffset = it->voffset;
22858 glyph->type = COMPOSITE_GLYPH;
22859 if (it->cmp_it.ch < 0)
22860 {
22861 glyph->u.cmp.automatic = 0;
22862 glyph->u.cmp.id = it->cmp_it.id;
22863 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22864 }
22865 else
22866 {
22867 glyph->u.cmp.automatic = 1;
22868 glyph->u.cmp.id = it->cmp_it.id;
22869 glyph->slice.cmp.from = it->cmp_it.from;
22870 glyph->slice.cmp.to = it->cmp_it.to - 1;
22871 }
22872 glyph->avoid_cursor_p = it->avoid_cursor_p;
22873 glyph->multibyte_p = it->multibyte_p;
22874 glyph->left_box_line_p = it->start_of_box_run_p;
22875 glyph->right_box_line_p = it->end_of_box_run_p;
22876 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22877 || it->phys_descent > it->descent);
22878 glyph->padding_p = 0;
22879 glyph->glyph_not_available_p = 0;
22880 glyph->face_id = it->face_id;
22881 glyph->font_type = FONT_TYPE_UNKNOWN;
22882 if (it->bidi_p)
22883 {
22884 glyph->resolved_level = it->bidi_it.resolved_level;
22885 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22886 abort ();
22887 glyph->bidi_type = it->bidi_it.type;
22888 }
22889 ++it->glyph_row->used[area];
22890 }
22891 else
22892 IT_EXPAND_MATRIX_WIDTH (it, area);
22893 }
22894
22895
22896 /* Change IT->ascent and IT->height according to the setting of
22897 IT->voffset. */
22898
22899 static inline void
22900 take_vertical_position_into_account (struct it *it)
22901 {
22902 if (it->voffset)
22903 {
22904 if (it->voffset < 0)
22905 /* Increase the ascent so that we can display the text higher
22906 in the line. */
22907 it->ascent -= it->voffset;
22908 else
22909 /* Increase the descent so that we can display the text lower
22910 in the line. */
22911 it->descent += it->voffset;
22912 }
22913 }
22914
22915
22916 /* Produce glyphs/get display metrics for the image IT is loaded with.
22917 See the description of struct display_iterator in dispextern.h for
22918 an overview of struct display_iterator. */
22919
22920 static void
22921 produce_image_glyph (struct it *it)
22922 {
22923 struct image *img;
22924 struct face *face;
22925 int glyph_ascent, crop;
22926 struct glyph_slice slice;
22927
22928 xassert (it->what == IT_IMAGE);
22929
22930 face = FACE_FROM_ID (it->f, it->face_id);
22931 xassert (face);
22932 /* Make sure X resources of the face is loaded. */
22933 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22934
22935 if (it->image_id < 0)
22936 {
22937 /* Fringe bitmap. */
22938 it->ascent = it->phys_ascent = 0;
22939 it->descent = it->phys_descent = 0;
22940 it->pixel_width = 0;
22941 it->nglyphs = 0;
22942 return;
22943 }
22944
22945 img = IMAGE_FROM_ID (it->f, it->image_id);
22946 xassert (img);
22947 /* Make sure X resources of the image is loaded. */
22948 prepare_image_for_display (it->f, img);
22949
22950 slice.x = slice.y = 0;
22951 slice.width = img->width;
22952 slice.height = img->height;
22953
22954 if (INTEGERP (it->slice.x))
22955 slice.x = XINT (it->slice.x);
22956 else if (FLOATP (it->slice.x))
22957 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22958
22959 if (INTEGERP (it->slice.y))
22960 slice.y = XINT (it->slice.y);
22961 else if (FLOATP (it->slice.y))
22962 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22963
22964 if (INTEGERP (it->slice.width))
22965 slice.width = XINT (it->slice.width);
22966 else if (FLOATP (it->slice.width))
22967 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22968
22969 if (INTEGERP (it->slice.height))
22970 slice.height = XINT (it->slice.height);
22971 else if (FLOATP (it->slice.height))
22972 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22973
22974 if (slice.x >= img->width)
22975 slice.x = img->width;
22976 if (slice.y >= img->height)
22977 slice.y = img->height;
22978 if (slice.x + slice.width >= img->width)
22979 slice.width = img->width - slice.x;
22980 if (slice.y + slice.height > img->height)
22981 slice.height = img->height - slice.y;
22982
22983 if (slice.width == 0 || slice.height == 0)
22984 return;
22985
22986 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22987
22988 it->descent = slice.height - glyph_ascent;
22989 if (slice.y == 0)
22990 it->descent += img->vmargin;
22991 if (slice.y + slice.height == img->height)
22992 it->descent += img->vmargin;
22993 it->phys_descent = it->descent;
22994
22995 it->pixel_width = slice.width;
22996 if (slice.x == 0)
22997 it->pixel_width += img->hmargin;
22998 if (slice.x + slice.width == img->width)
22999 it->pixel_width += img->hmargin;
23000
23001 /* It's quite possible for images to have an ascent greater than
23002 their height, so don't get confused in that case. */
23003 if (it->descent < 0)
23004 it->descent = 0;
23005
23006 it->nglyphs = 1;
23007
23008 if (face->box != FACE_NO_BOX)
23009 {
23010 if (face->box_line_width > 0)
23011 {
23012 if (slice.y == 0)
23013 it->ascent += face->box_line_width;
23014 if (slice.y + slice.height == img->height)
23015 it->descent += face->box_line_width;
23016 }
23017
23018 if (it->start_of_box_run_p && slice.x == 0)
23019 it->pixel_width += eabs (face->box_line_width);
23020 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23021 it->pixel_width += eabs (face->box_line_width);
23022 }
23023
23024 take_vertical_position_into_account (it);
23025
23026 /* Automatically crop wide image glyphs at right edge so we can
23027 draw the cursor on same display row. */
23028 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23029 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23030 {
23031 it->pixel_width -= crop;
23032 slice.width -= crop;
23033 }
23034
23035 if (it->glyph_row)
23036 {
23037 struct glyph *glyph;
23038 enum glyph_row_area area = it->area;
23039
23040 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23041 if (glyph < it->glyph_row->glyphs[area + 1])
23042 {
23043 glyph->charpos = CHARPOS (it->position);
23044 glyph->object = it->object;
23045 glyph->pixel_width = it->pixel_width;
23046 glyph->ascent = glyph_ascent;
23047 glyph->descent = it->descent;
23048 glyph->voffset = it->voffset;
23049 glyph->type = IMAGE_GLYPH;
23050 glyph->avoid_cursor_p = it->avoid_cursor_p;
23051 glyph->multibyte_p = it->multibyte_p;
23052 glyph->left_box_line_p = it->start_of_box_run_p;
23053 glyph->right_box_line_p = it->end_of_box_run_p;
23054 glyph->overlaps_vertically_p = 0;
23055 glyph->padding_p = 0;
23056 glyph->glyph_not_available_p = 0;
23057 glyph->face_id = it->face_id;
23058 glyph->u.img_id = img->id;
23059 glyph->slice.img = slice;
23060 glyph->font_type = FONT_TYPE_UNKNOWN;
23061 if (it->bidi_p)
23062 {
23063 glyph->resolved_level = it->bidi_it.resolved_level;
23064 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23065 abort ();
23066 glyph->bidi_type = it->bidi_it.type;
23067 }
23068 ++it->glyph_row->used[area];
23069 }
23070 else
23071 IT_EXPAND_MATRIX_WIDTH (it, area);
23072 }
23073 }
23074
23075
23076 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23077 of the glyph, WIDTH and HEIGHT are the width and height of the
23078 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23079
23080 static void
23081 append_stretch_glyph (struct it *it, Lisp_Object object,
23082 int width, int height, int ascent)
23083 {
23084 struct glyph *glyph;
23085 enum glyph_row_area area = it->area;
23086
23087 xassert (ascent >= 0 && ascent <= height);
23088
23089 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23090 if (glyph < it->glyph_row->glyphs[area + 1])
23091 {
23092 /* If the glyph row is reversed, we need to prepend the glyph
23093 rather than append it. */
23094 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23095 {
23096 struct glyph *g;
23097
23098 /* Make room for the additional glyph. */
23099 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23100 g[1] = *g;
23101 glyph = it->glyph_row->glyphs[area];
23102 }
23103 glyph->charpos = CHARPOS (it->position);
23104 glyph->object = object;
23105 glyph->pixel_width = width;
23106 glyph->ascent = ascent;
23107 glyph->descent = height - ascent;
23108 glyph->voffset = it->voffset;
23109 glyph->type = STRETCH_GLYPH;
23110 glyph->avoid_cursor_p = it->avoid_cursor_p;
23111 glyph->multibyte_p = it->multibyte_p;
23112 glyph->left_box_line_p = it->start_of_box_run_p;
23113 glyph->right_box_line_p = it->end_of_box_run_p;
23114 glyph->overlaps_vertically_p = 0;
23115 glyph->padding_p = 0;
23116 glyph->glyph_not_available_p = 0;
23117 glyph->face_id = it->face_id;
23118 glyph->u.stretch.ascent = ascent;
23119 glyph->u.stretch.height = height;
23120 glyph->slice.img = null_glyph_slice;
23121 glyph->font_type = FONT_TYPE_UNKNOWN;
23122 if (it->bidi_p)
23123 {
23124 glyph->resolved_level = it->bidi_it.resolved_level;
23125 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23126 abort ();
23127 glyph->bidi_type = it->bidi_it.type;
23128 }
23129 else
23130 {
23131 glyph->resolved_level = 0;
23132 glyph->bidi_type = UNKNOWN_BT;
23133 }
23134 ++it->glyph_row->used[area];
23135 }
23136 else
23137 IT_EXPAND_MATRIX_WIDTH (it, area);
23138 }
23139
23140 #endif /* HAVE_WINDOW_SYSTEM */
23141
23142 /* Produce a stretch glyph for iterator IT. IT->object is the value
23143 of the glyph property displayed. The value must be a list
23144 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23145 being recognized:
23146
23147 1. `:width WIDTH' specifies that the space should be WIDTH *
23148 canonical char width wide. WIDTH may be an integer or floating
23149 point number.
23150
23151 2. `:relative-width FACTOR' specifies that the width of the stretch
23152 should be computed from the width of the first character having the
23153 `glyph' property, and should be FACTOR times that width.
23154
23155 3. `:align-to HPOS' specifies that the space should be wide enough
23156 to reach HPOS, a value in canonical character units.
23157
23158 Exactly one of the above pairs must be present.
23159
23160 4. `:height HEIGHT' specifies that the height of the stretch produced
23161 should be HEIGHT, measured in canonical character units.
23162
23163 5. `:relative-height FACTOR' specifies that the height of the
23164 stretch should be FACTOR times the height of the characters having
23165 the glyph property.
23166
23167 Either none or exactly one of 4 or 5 must be present.
23168
23169 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23170 of the stretch should be used for the ascent of the stretch.
23171 ASCENT must be in the range 0 <= ASCENT <= 100. */
23172
23173 void
23174 produce_stretch_glyph (struct it *it)
23175 {
23176 /* (space :width WIDTH :height HEIGHT ...) */
23177 Lisp_Object prop, plist;
23178 int width = 0, height = 0, align_to = -1;
23179 int zero_width_ok_p = 0;
23180 int ascent = 0;
23181 double tem;
23182 struct face *face = NULL;
23183 struct font *font = NULL;
23184
23185 #ifdef HAVE_WINDOW_SYSTEM
23186 int zero_height_ok_p = 0;
23187
23188 if (FRAME_WINDOW_P (it->f))
23189 {
23190 face = FACE_FROM_ID (it->f, it->face_id);
23191 font = face->font ? face->font : FRAME_FONT (it->f);
23192 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23193 }
23194 #endif
23195
23196 /* List should start with `space'. */
23197 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23198 plist = XCDR (it->object);
23199
23200 /* Compute the width of the stretch. */
23201 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23202 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23203 {
23204 /* Absolute width `:width WIDTH' specified and valid. */
23205 zero_width_ok_p = 1;
23206 width = (int)tem;
23207 }
23208 #ifdef HAVE_WINDOW_SYSTEM
23209 else if (FRAME_WINDOW_P (it->f)
23210 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23211 {
23212 /* Relative width `:relative-width FACTOR' specified and valid.
23213 Compute the width of the characters having the `glyph'
23214 property. */
23215 struct it it2;
23216 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23217
23218 it2 = *it;
23219 if (it->multibyte_p)
23220 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23221 else
23222 {
23223 it2.c = it2.char_to_display = *p, it2.len = 1;
23224 if (! ASCII_CHAR_P (it2.c))
23225 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23226 }
23227
23228 it2.glyph_row = NULL;
23229 it2.what = IT_CHARACTER;
23230 x_produce_glyphs (&it2);
23231 width = NUMVAL (prop) * it2.pixel_width;
23232 }
23233 #endif /* HAVE_WINDOW_SYSTEM */
23234 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23235 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23236 {
23237 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23238 align_to = (align_to < 0
23239 ? 0
23240 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23241 else if (align_to < 0)
23242 align_to = window_box_left_offset (it->w, TEXT_AREA);
23243 width = max (0, (int)tem + align_to - it->current_x);
23244 zero_width_ok_p = 1;
23245 }
23246 else
23247 /* Nothing specified -> width defaults to canonical char width. */
23248 width = FRAME_COLUMN_WIDTH (it->f);
23249
23250 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23251 width = 1;
23252
23253 #ifdef HAVE_WINDOW_SYSTEM
23254 /* Compute height. */
23255 if (FRAME_WINDOW_P (it->f))
23256 {
23257 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23258 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23259 {
23260 height = (int)tem;
23261 zero_height_ok_p = 1;
23262 }
23263 else if (prop = Fplist_get (plist, QCrelative_height),
23264 NUMVAL (prop) > 0)
23265 height = FONT_HEIGHT (font) * NUMVAL (prop);
23266 else
23267 height = FONT_HEIGHT (font);
23268
23269 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23270 height = 1;
23271
23272 /* Compute percentage of height used for ascent. If
23273 `:ascent ASCENT' is present and valid, use that. Otherwise,
23274 derive the ascent from the font in use. */
23275 if (prop = Fplist_get (plist, QCascent),
23276 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23277 ascent = height * NUMVAL (prop) / 100.0;
23278 else if (!NILP (prop)
23279 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23280 ascent = min (max (0, (int)tem), height);
23281 else
23282 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23283 }
23284 else
23285 #endif /* HAVE_WINDOW_SYSTEM */
23286 height = 1;
23287
23288 if (width > 0 && it->line_wrap != TRUNCATE
23289 && it->current_x + width > it->last_visible_x)
23290 width = it->last_visible_x - it->current_x - 1;
23291
23292 if (width > 0 && height > 0 && it->glyph_row)
23293 {
23294 Lisp_Object o_object = it->object;
23295 Lisp_Object object = it->stack[it->sp - 1].string;
23296 int n = width;
23297
23298 if (!STRINGP (object))
23299 object = it->w->buffer;
23300 #ifdef HAVE_WINDOW_SYSTEM
23301 if (FRAME_WINDOW_P (it->f))
23302 append_stretch_glyph (it, object, width, height, ascent);
23303 else
23304 #endif
23305 {
23306 it->object = object;
23307 it->char_to_display = ' ';
23308 it->pixel_width = it->len = 1;
23309 while (n--)
23310 tty_append_glyph (it);
23311 it->object = o_object;
23312 }
23313 }
23314
23315 it->pixel_width = width;
23316 #ifdef HAVE_WINDOW_SYSTEM
23317 if (FRAME_WINDOW_P (it->f))
23318 {
23319 it->ascent = it->phys_ascent = ascent;
23320 it->descent = it->phys_descent = height - it->ascent;
23321 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23322 take_vertical_position_into_account (it);
23323 }
23324 else
23325 #endif
23326 it->nglyphs = width;
23327 }
23328
23329 #ifdef HAVE_WINDOW_SYSTEM
23330
23331 /* Calculate line-height and line-spacing properties.
23332 An integer value specifies explicit pixel value.
23333 A float value specifies relative value to current face height.
23334 A cons (float . face-name) specifies relative value to
23335 height of specified face font.
23336
23337 Returns height in pixels, or nil. */
23338
23339
23340 static Lisp_Object
23341 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23342 int boff, int override)
23343 {
23344 Lisp_Object face_name = Qnil;
23345 int ascent, descent, height;
23346
23347 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23348 return val;
23349
23350 if (CONSP (val))
23351 {
23352 face_name = XCAR (val);
23353 val = XCDR (val);
23354 if (!NUMBERP (val))
23355 val = make_number (1);
23356 if (NILP (face_name))
23357 {
23358 height = it->ascent + it->descent;
23359 goto scale;
23360 }
23361 }
23362
23363 if (NILP (face_name))
23364 {
23365 font = FRAME_FONT (it->f);
23366 boff = FRAME_BASELINE_OFFSET (it->f);
23367 }
23368 else if (EQ (face_name, Qt))
23369 {
23370 override = 0;
23371 }
23372 else
23373 {
23374 int face_id;
23375 struct face *face;
23376
23377 face_id = lookup_named_face (it->f, face_name, 0);
23378 if (face_id < 0)
23379 return make_number (-1);
23380
23381 face = FACE_FROM_ID (it->f, face_id);
23382 font = face->font;
23383 if (font == NULL)
23384 return make_number (-1);
23385 boff = font->baseline_offset;
23386 if (font->vertical_centering)
23387 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23388 }
23389
23390 ascent = FONT_BASE (font) + boff;
23391 descent = FONT_DESCENT (font) - boff;
23392
23393 if (override)
23394 {
23395 it->override_ascent = ascent;
23396 it->override_descent = descent;
23397 it->override_boff = boff;
23398 }
23399
23400 height = ascent + descent;
23401
23402 scale:
23403 if (FLOATP (val))
23404 height = (int)(XFLOAT_DATA (val) * height);
23405 else if (INTEGERP (val))
23406 height *= XINT (val);
23407
23408 return make_number (height);
23409 }
23410
23411
23412 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23413 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23414 and only if this is for a character for which no font was found.
23415
23416 If the display method (it->glyphless_method) is
23417 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23418 length of the acronym or the hexadecimal string, UPPER_XOFF and
23419 UPPER_YOFF are pixel offsets for the upper part of the string,
23420 LOWER_XOFF and LOWER_YOFF are for the lower part.
23421
23422 For the other display methods, LEN through LOWER_YOFF are zero. */
23423
23424 static void
23425 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23426 short upper_xoff, short upper_yoff,
23427 short lower_xoff, short lower_yoff)
23428 {
23429 struct glyph *glyph;
23430 enum glyph_row_area area = it->area;
23431
23432 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23433 if (glyph < it->glyph_row->glyphs[area + 1])
23434 {
23435 /* If the glyph row is reversed, we need to prepend the glyph
23436 rather than append it. */
23437 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23438 {
23439 struct glyph *g;
23440
23441 /* Make room for the additional glyph. */
23442 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23443 g[1] = *g;
23444 glyph = it->glyph_row->glyphs[area];
23445 }
23446 glyph->charpos = CHARPOS (it->position);
23447 glyph->object = it->object;
23448 glyph->pixel_width = it->pixel_width;
23449 glyph->ascent = it->ascent;
23450 glyph->descent = it->descent;
23451 glyph->voffset = it->voffset;
23452 glyph->type = GLYPHLESS_GLYPH;
23453 glyph->u.glyphless.method = it->glyphless_method;
23454 glyph->u.glyphless.for_no_font = for_no_font;
23455 glyph->u.glyphless.len = len;
23456 glyph->u.glyphless.ch = it->c;
23457 glyph->slice.glyphless.upper_xoff = upper_xoff;
23458 glyph->slice.glyphless.upper_yoff = upper_yoff;
23459 glyph->slice.glyphless.lower_xoff = lower_xoff;
23460 glyph->slice.glyphless.lower_yoff = lower_yoff;
23461 glyph->avoid_cursor_p = it->avoid_cursor_p;
23462 glyph->multibyte_p = it->multibyte_p;
23463 glyph->left_box_line_p = it->start_of_box_run_p;
23464 glyph->right_box_line_p = it->end_of_box_run_p;
23465 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23466 || it->phys_descent > it->descent);
23467 glyph->padding_p = 0;
23468 glyph->glyph_not_available_p = 0;
23469 glyph->face_id = face_id;
23470 glyph->font_type = FONT_TYPE_UNKNOWN;
23471 if (it->bidi_p)
23472 {
23473 glyph->resolved_level = it->bidi_it.resolved_level;
23474 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23475 abort ();
23476 glyph->bidi_type = it->bidi_it.type;
23477 }
23478 ++it->glyph_row->used[area];
23479 }
23480 else
23481 IT_EXPAND_MATRIX_WIDTH (it, area);
23482 }
23483
23484
23485 /* Produce a glyph for a glyphless character for iterator IT.
23486 IT->glyphless_method specifies which method to use for displaying
23487 the character. See the description of enum
23488 glyphless_display_method in dispextern.h for the detail.
23489
23490 FOR_NO_FONT is nonzero if and only if this is for a character for
23491 which no font was found. ACRONYM, if non-nil, is an acronym string
23492 for the character. */
23493
23494 static void
23495 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23496 {
23497 int face_id;
23498 struct face *face;
23499 struct font *font;
23500 int base_width, base_height, width, height;
23501 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23502 int len;
23503
23504 /* Get the metrics of the base font. We always refer to the current
23505 ASCII face. */
23506 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23507 font = face->font ? face->font : FRAME_FONT (it->f);
23508 it->ascent = FONT_BASE (font) + font->baseline_offset;
23509 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23510 base_height = it->ascent + it->descent;
23511 base_width = font->average_width;
23512
23513 /* Get a face ID for the glyph by utilizing a cache (the same way as
23514 done for `escape-glyph' in get_next_display_element). */
23515 if (it->f == last_glyphless_glyph_frame
23516 && it->face_id == last_glyphless_glyph_face_id)
23517 {
23518 face_id = last_glyphless_glyph_merged_face_id;
23519 }
23520 else
23521 {
23522 /* Merge the `glyphless-char' face into the current face. */
23523 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23524 last_glyphless_glyph_frame = it->f;
23525 last_glyphless_glyph_face_id = it->face_id;
23526 last_glyphless_glyph_merged_face_id = face_id;
23527 }
23528
23529 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23530 {
23531 it->pixel_width = THIN_SPACE_WIDTH;
23532 len = 0;
23533 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23534 }
23535 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23536 {
23537 width = CHAR_WIDTH (it->c);
23538 if (width == 0)
23539 width = 1;
23540 else if (width > 4)
23541 width = 4;
23542 it->pixel_width = base_width * width;
23543 len = 0;
23544 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23545 }
23546 else
23547 {
23548 char buf[7];
23549 const char *str;
23550 unsigned int code[6];
23551 int upper_len;
23552 int ascent, descent;
23553 struct font_metrics metrics_upper, metrics_lower;
23554
23555 face = FACE_FROM_ID (it->f, face_id);
23556 font = face->font ? face->font : FRAME_FONT (it->f);
23557 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23558
23559 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23560 {
23561 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23562 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23563 if (CONSP (acronym))
23564 acronym = XCAR (acronym);
23565 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23566 }
23567 else
23568 {
23569 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23570 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23571 str = buf;
23572 }
23573 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23574 code[len] = font->driver->encode_char (font, str[len]);
23575 upper_len = (len + 1) / 2;
23576 font->driver->text_extents (font, code, upper_len,
23577 &metrics_upper);
23578 font->driver->text_extents (font, code + upper_len, len - upper_len,
23579 &metrics_lower);
23580
23581
23582
23583 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23584 width = max (metrics_upper.width, metrics_lower.width) + 4;
23585 upper_xoff = upper_yoff = 2; /* the typical case */
23586 if (base_width >= width)
23587 {
23588 /* Align the upper to the left, the lower to the right. */
23589 it->pixel_width = base_width;
23590 lower_xoff = base_width - 2 - metrics_lower.width;
23591 }
23592 else
23593 {
23594 /* Center the shorter one. */
23595 it->pixel_width = width;
23596 if (metrics_upper.width >= metrics_lower.width)
23597 lower_xoff = (width - metrics_lower.width) / 2;
23598 else
23599 {
23600 /* FIXME: This code doesn't look right. It formerly was
23601 missing the "lower_xoff = 0;", which couldn't have
23602 been right since it left lower_xoff uninitialized. */
23603 lower_xoff = 0;
23604 upper_xoff = (width - metrics_upper.width) / 2;
23605 }
23606 }
23607
23608 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23609 top, bottom, and between upper and lower strings. */
23610 height = (metrics_upper.ascent + metrics_upper.descent
23611 + metrics_lower.ascent + metrics_lower.descent) + 5;
23612 /* Center vertically.
23613 H:base_height, D:base_descent
23614 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23615
23616 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23617 descent = D - H/2 + h/2;
23618 lower_yoff = descent - 2 - ld;
23619 upper_yoff = lower_yoff - la - 1 - ud; */
23620 ascent = - (it->descent - (base_height + height + 1) / 2);
23621 descent = it->descent - (base_height - height) / 2;
23622 lower_yoff = descent - 2 - metrics_lower.descent;
23623 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23624 - metrics_upper.descent);
23625 /* Don't make the height shorter than the base height. */
23626 if (height > base_height)
23627 {
23628 it->ascent = ascent;
23629 it->descent = descent;
23630 }
23631 }
23632
23633 it->phys_ascent = it->ascent;
23634 it->phys_descent = it->descent;
23635 if (it->glyph_row)
23636 append_glyphless_glyph (it, face_id, for_no_font, len,
23637 upper_xoff, upper_yoff,
23638 lower_xoff, lower_yoff);
23639 it->nglyphs = 1;
23640 take_vertical_position_into_account (it);
23641 }
23642
23643
23644 /* RIF:
23645 Produce glyphs/get display metrics for the display element IT is
23646 loaded with. See the description of struct it in dispextern.h
23647 for an overview of struct it. */
23648
23649 void
23650 x_produce_glyphs (struct it *it)
23651 {
23652 int extra_line_spacing = it->extra_line_spacing;
23653
23654 it->glyph_not_available_p = 0;
23655
23656 if (it->what == IT_CHARACTER)
23657 {
23658 XChar2b char2b;
23659 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23660 struct font *font = face->font;
23661 struct font_metrics *pcm = NULL;
23662 int boff; /* baseline offset */
23663
23664 if (font == NULL)
23665 {
23666 /* When no suitable font is found, display this character by
23667 the method specified in the first extra slot of
23668 Vglyphless_char_display. */
23669 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23670
23671 xassert (it->what == IT_GLYPHLESS);
23672 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23673 goto done;
23674 }
23675
23676 boff = font->baseline_offset;
23677 if (font->vertical_centering)
23678 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23679
23680 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23681 {
23682 int stretched_p;
23683
23684 it->nglyphs = 1;
23685
23686 if (it->override_ascent >= 0)
23687 {
23688 it->ascent = it->override_ascent;
23689 it->descent = it->override_descent;
23690 boff = it->override_boff;
23691 }
23692 else
23693 {
23694 it->ascent = FONT_BASE (font) + boff;
23695 it->descent = FONT_DESCENT (font) - boff;
23696 }
23697
23698 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23699 {
23700 pcm = get_per_char_metric (font, &char2b);
23701 if (pcm->width == 0
23702 && pcm->rbearing == 0 && pcm->lbearing == 0)
23703 pcm = NULL;
23704 }
23705
23706 if (pcm)
23707 {
23708 it->phys_ascent = pcm->ascent + boff;
23709 it->phys_descent = pcm->descent - boff;
23710 it->pixel_width = pcm->width;
23711 }
23712 else
23713 {
23714 it->glyph_not_available_p = 1;
23715 it->phys_ascent = it->ascent;
23716 it->phys_descent = it->descent;
23717 it->pixel_width = font->space_width;
23718 }
23719
23720 if (it->constrain_row_ascent_descent_p)
23721 {
23722 if (it->descent > it->max_descent)
23723 {
23724 it->ascent += it->descent - it->max_descent;
23725 it->descent = it->max_descent;
23726 }
23727 if (it->ascent > it->max_ascent)
23728 {
23729 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23730 it->ascent = it->max_ascent;
23731 }
23732 it->phys_ascent = min (it->phys_ascent, it->ascent);
23733 it->phys_descent = min (it->phys_descent, it->descent);
23734 extra_line_spacing = 0;
23735 }
23736
23737 /* If this is a space inside a region of text with
23738 `space-width' property, change its width. */
23739 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23740 if (stretched_p)
23741 it->pixel_width *= XFLOATINT (it->space_width);
23742
23743 /* If face has a box, add the box thickness to the character
23744 height. If character has a box line to the left and/or
23745 right, add the box line width to the character's width. */
23746 if (face->box != FACE_NO_BOX)
23747 {
23748 int thick = face->box_line_width;
23749
23750 if (thick > 0)
23751 {
23752 it->ascent += thick;
23753 it->descent += thick;
23754 }
23755 else
23756 thick = -thick;
23757
23758 if (it->start_of_box_run_p)
23759 it->pixel_width += thick;
23760 if (it->end_of_box_run_p)
23761 it->pixel_width += thick;
23762 }
23763
23764 /* If face has an overline, add the height of the overline
23765 (1 pixel) and a 1 pixel margin to the character height. */
23766 if (face->overline_p)
23767 it->ascent += overline_margin;
23768
23769 if (it->constrain_row_ascent_descent_p)
23770 {
23771 if (it->ascent > it->max_ascent)
23772 it->ascent = it->max_ascent;
23773 if (it->descent > it->max_descent)
23774 it->descent = it->max_descent;
23775 }
23776
23777 take_vertical_position_into_account (it);
23778
23779 /* If we have to actually produce glyphs, do it. */
23780 if (it->glyph_row)
23781 {
23782 if (stretched_p)
23783 {
23784 /* Translate a space with a `space-width' property
23785 into a stretch glyph. */
23786 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23787 / FONT_HEIGHT (font));
23788 append_stretch_glyph (it, it->object, it->pixel_width,
23789 it->ascent + it->descent, ascent);
23790 }
23791 else
23792 append_glyph (it);
23793
23794 /* If characters with lbearing or rbearing are displayed
23795 in this line, record that fact in a flag of the
23796 glyph row. This is used to optimize X output code. */
23797 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23798 it->glyph_row->contains_overlapping_glyphs_p = 1;
23799 }
23800 if (! stretched_p && it->pixel_width == 0)
23801 /* We assure that all visible glyphs have at least 1-pixel
23802 width. */
23803 it->pixel_width = 1;
23804 }
23805 else if (it->char_to_display == '\n')
23806 {
23807 /* A newline has no width, but we need the height of the
23808 line. But if previous part of the line sets a height,
23809 don't increase that height */
23810
23811 Lisp_Object height;
23812 Lisp_Object total_height = Qnil;
23813
23814 it->override_ascent = -1;
23815 it->pixel_width = 0;
23816 it->nglyphs = 0;
23817
23818 height = get_it_property (it, Qline_height);
23819 /* Split (line-height total-height) list */
23820 if (CONSP (height)
23821 && CONSP (XCDR (height))
23822 && NILP (XCDR (XCDR (height))))
23823 {
23824 total_height = XCAR (XCDR (height));
23825 height = XCAR (height);
23826 }
23827 height = calc_line_height_property (it, height, font, boff, 1);
23828
23829 if (it->override_ascent >= 0)
23830 {
23831 it->ascent = it->override_ascent;
23832 it->descent = it->override_descent;
23833 boff = it->override_boff;
23834 }
23835 else
23836 {
23837 it->ascent = FONT_BASE (font) + boff;
23838 it->descent = FONT_DESCENT (font) - boff;
23839 }
23840
23841 if (EQ (height, Qt))
23842 {
23843 if (it->descent > it->max_descent)
23844 {
23845 it->ascent += it->descent - it->max_descent;
23846 it->descent = it->max_descent;
23847 }
23848 if (it->ascent > it->max_ascent)
23849 {
23850 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23851 it->ascent = it->max_ascent;
23852 }
23853 it->phys_ascent = min (it->phys_ascent, it->ascent);
23854 it->phys_descent = min (it->phys_descent, it->descent);
23855 it->constrain_row_ascent_descent_p = 1;
23856 extra_line_spacing = 0;
23857 }
23858 else
23859 {
23860 Lisp_Object spacing;
23861
23862 it->phys_ascent = it->ascent;
23863 it->phys_descent = it->descent;
23864
23865 if ((it->max_ascent > 0 || it->max_descent > 0)
23866 && face->box != FACE_NO_BOX
23867 && face->box_line_width > 0)
23868 {
23869 it->ascent += face->box_line_width;
23870 it->descent += face->box_line_width;
23871 }
23872 if (!NILP (height)
23873 && XINT (height) > it->ascent + it->descent)
23874 it->ascent = XINT (height) - it->descent;
23875
23876 if (!NILP (total_height))
23877 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23878 else
23879 {
23880 spacing = get_it_property (it, Qline_spacing);
23881 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23882 }
23883 if (INTEGERP (spacing))
23884 {
23885 extra_line_spacing = XINT (spacing);
23886 if (!NILP (total_height))
23887 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23888 }
23889 }
23890 }
23891 else /* i.e. (it->char_to_display == '\t') */
23892 {
23893 if (font->space_width > 0)
23894 {
23895 int tab_width = it->tab_width * font->space_width;
23896 int x = it->current_x + it->continuation_lines_width;
23897 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23898
23899 /* If the distance from the current position to the next tab
23900 stop is less than a space character width, use the
23901 tab stop after that. */
23902 if (next_tab_x - x < font->space_width)
23903 next_tab_x += tab_width;
23904
23905 it->pixel_width = next_tab_x - x;
23906 it->nglyphs = 1;
23907 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23908 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23909
23910 if (it->glyph_row)
23911 {
23912 append_stretch_glyph (it, it->object, it->pixel_width,
23913 it->ascent + it->descent, it->ascent);
23914 }
23915 }
23916 else
23917 {
23918 it->pixel_width = 0;
23919 it->nglyphs = 1;
23920 }
23921 }
23922 }
23923 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23924 {
23925 /* A static composition.
23926
23927 Note: A composition is represented as one glyph in the
23928 glyph matrix. There are no padding glyphs.
23929
23930 Important note: pixel_width, ascent, and descent are the
23931 values of what is drawn by draw_glyphs (i.e. the values of
23932 the overall glyphs composed). */
23933 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23934 int boff; /* baseline offset */
23935 struct composition *cmp = composition_table[it->cmp_it.id];
23936 int glyph_len = cmp->glyph_len;
23937 struct font *font = face->font;
23938
23939 it->nglyphs = 1;
23940
23941 /* If we have not yet calculated pixel size data of glyphs of
23942 the composition for the current face font, calculate them
23943 now. Theoretically, we have to check all fonts for the
23944 glyphs, but that requires much time and memory space. So,
23945 here we check only the font of the first glyph. This may
23946 lead to incorrect display, but it's very rare, and C-l
23947 (recenter-top-bottom) can correct the display anyway. */
23948 if (! cmp->font || cmp->font != font)
23949 {
23950 /* Ascent and descent of the font of the first character
23951 of this composition (adjusted by baseline offset).
23952 Ascent and descent of overall glyphs should not be less
23953 than these, respectively. */
23954 int font_ascent, font_descent, font_height;
23955 /* Bounding box of the overall glyphs. */
23956 int leftmost, rightmost, lowest, highest;
23957 int lbearing, rbearing;
23958 int i, width, ascent, descent;
23959 int left_padded = 0, right_padded = 0;
23960 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23961 XChar2b char2b;
23962 struct font_metrics *pcm;
23963 int font_not_found_p;
23964 EMACS_INT pos;
23965
23966 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23967 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23968 break;
23969 if (glyph_len < cmp->glyph_len)
23970 right_padded = 1;
23971 for (i = 0; i < glyph_len; i++)
23972 {
23973 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23974 break;
23975 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23976 }
23977 if (i > 0)
23978 left_padded = 1;
23979
23980 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23981 : IT_CHARPOS (*it));
23982 /* If no suitable font is found, use the default font. */
23983 font_not_found_p = font == NULL;
23984 if (font_not_found_p)
23985 {
23986 face = face->ascii_face;
23987 font = face->font;
23988 }
23989 boff = font->baseline_offset;
23990 if (font->vertical_centering)
23991 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23992 font_ascent = FONT_BASE (font) + boff;
23993 font_descent = FONT_DESCENT (font) - boff;
23994 font_height = FONT_HEIGHT (font);
23995
23996 cmp->font = (void *) font;
23997
23998 pcm = NULL;
23999 if (! font_not_found_p)
24000 {
24001 get_char_face_and_encoding (it->f, c, it->face_id,
24002 &char2b, 0);
24003 pcm = get_per_char_metric (font, &char2b);
24004 }
24005
24006 /* Initialize the bounding box. */
24007 if (pcm)
24008 {
24009 width = pcm->width;
24010 ascent = pcm->ascent;
24011 descent = pcm->descent;
24012 lbearing = pcm->lbearing;
24013 rbearing = pcm->rbearing;
24014 }
24015 else
24016 {
24017 width = font->space_width;
24018 ascent = FONT_BASE (font);
24019 descent = FONT_DESCENT (font);
24020 lbearing = 0;
24021 rbearing = width;
24022 }
24023
24024 rightmost = width;
24025 leftmost = 0;
24026 lowest = - descent + boff;
24027 highest = ascent + boff;
24028
24029 if (! font_not_found_p
24030 && font->default_ascent
24031 && CHAR_TABLE_P (Vuse_default_ascent)
24032 && !NILP (Faref (Vuse_default_ascent,
24033 make_number (it->char_to_display))))
24034 highest = font->default_ascent + boff;
24035
24036 /* Draw the first glyph at the normal position. It may be
24037 shifted to right later if some other glyphs are drawn
24038 at the left. */
24039 cmp->offsets[i * 2] = 0;
24040 cmp->offsets[i * 2 + 1] = boff;
24041 cmp->lbearing = lbearing;
24042 cmp->rbearing = rbearing;
24043
24044 /* Set cmp->offsets for the remaining glyphs. */
24045 for (i++; i < glyph_len; i++)
24046 {
24047 int left, right, btm, top;
24048 int ch = COMPOSITION_GLYPH (cmp, i);
24049 int face_id;
24050 struct face *this_face;
24051
24052 if (ch == '\t')
24053 ch = ' ';
24054 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24055 this_face = FACE_FROM_ID (it->f, face_id);
24056 font = this_face->font;
24057
24058 if (font == NULL)
24059 pcm = NULL;
24060 else
24061 {
24062 get_char_face_and_encoding (it->f, ch, face_id,
24063 &char2b, 0);
24064 pcm = get_per_char_metric (font, &char2b);
24065 }
24066 if (! pcm)
24067 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24068 else
24069 {
24070 width = pcm->width;
24071 ascent = pcm->ascent;
24072 descent = pcm->descent;
24073 lbearing = pcm->lbearing;
24074 rbearing = pcm->rbearing;
24075 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24076 {
24077 /* Relative composition with or without
24078 alternate chars. */
24079 left = (leftmost + rightmost - width) / 2;
24080 btm = - descent + boff;
24081 if (font->relative_compose
24082 && (! CHAR_TABLE_P (Vignore_relative_composition)
24083 || NILP (Faref (Vignore_relative_composition,
24084 make_number (ch)))))
24085 {
24086
24087 if (- descent >= font->relative_compose)
24088 /* One extra pixel between two glyphs. */
24089 btm = highest + 1;
24090 else if (ascent <= 0)
24091 /* One extra pixel between two glyphs. */
24092 btm = lowest - 1 - ascent - descent;
24093 }
24094 }
24095 else
24096 {
24097 /* A composition rule is specified by an integer
24098 value that encodes global and new reference
24099 points (GREF and NREF). GREF and NREF are
24100 specified by numbers as below:
24101
24102 0---1---2 -- ascent
24103 | |
24104 | |
24105 | |
24106 9--10--11 -- center
24107 | |
24108 ---3---4---5--- baseline
24109 | |
24110 6---7---8 -- descent
24111 */
24112 int rule = COMPOSITION_RULE (cmp, i);
24113 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24114
24115 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24116 grefx = gref % 3, nrefx = nref % 3;
24117 grefy = gref / 3, nrefy = nref / 3;
24118 if (xoff)
24119 xoff = font_height * (xoff - 128) / 256;
24120 if (yoff)
24121 yoff = font_height * (yoff - 128) / 256;
24122
24123 left = (leftmost
24124 + grefx * (rightmost - leftmost) / 2
24125 - nrefx * width / 2
24126 + xoff);
24127
24128 btm = ((grefy == 0 ? highest
24129 : grefy == 1 ? 0
24130 : grefy == 2 ? lowest
24131 : (highest + lowest) / 2)
24132 - (nrefy == 0 ? ascent + descent
24133 : nrefy == 1 ? descent - boff
24134 : nrefy == 2 ? 0
24135 : (ascent + descent) / 2)
24136 + yoff);
24137 }
24138
24139 cmp->offsets[i * 2] = left;
24140 cmp->offsets[i * 2 + 1] = btm + descent;
24141
24142 /* Update the bounding box of the overall glyphs. */
24143 if (width > 0)
24144 {
24145 right = left + width;
24146 if (left < leftmost)
24147 leftmost = left;
24148 if (right > rightmost)
24149 rightmost = right;
24150 }
24151 top = btm + descent + ascent;
24152 if (top > highest)
24153 highest = top;
24154 if (btm < lowest)
24155 lowest = btm;
24156
24157 if (cmp->lbearing > left + lbearing)
24158 cmp->lbearing = left + lbearing;
24159 if (cmp->rbearing < left + rbearing)
24160 cmp->rbearing = left + rbearing;
24161 }
24162 }
24163
24164 /* If there are glyphs whose x-offsets are negative,
24165 shift all glyphs to the right and make all x-offsets
24166 non-negative. */
24167 if (leftmost < 0)
24168 {
24169 for (i = 0; i < cmp->glyph_len; i++)
24170 cmp->offsets[i * 2] -= leftmost;
24171 rightmost -= leftmost;
24172 cmp->lbearing -= leftmost;
24173 cmp->rbearing -= leftmost;
24174 }
24175
24176 if (left_padded && cmp->lbearing < 0)
24177 {
24178 for (i = 0; i < cmp->glyph_len; i++)
24179 cmp->offsets[i * 2] -= cmp->lbearing;
24180 rightmost -= cmp->lbearing;
24181 cmp->rbearing -= cmp->lbearing;
24182 cmp->lbearing = 0;
24183 }
24184 if (right_padded && rightmost < cmp->rbearing)
24185 {
24186 rightmost = cmp->rbearing;
24187 }
24188
24189 cmp->pixel_width = rightmost;
24190 cmp->ascent = highest;
24191 cmp->descent = - lowest;
24192 if (cmp->ascent < font_ascent)
24193 cmp->ascent = font_ascent;
24194 if (cmp->descent < font_descent)
24195 cmp->descent = font_descent;
24196 }
24197
24198 if (it->glyph_row
24199 && (cmp->lbearing < 0
24200 || cmp->rbearing > cmp->pixel_width))
24201 it->glyph_row->contains_overlapping_glyphs_p = 1;
24202
24203 it->pixel_width = cmp->pixel_width;
24204 it->ascent = it->phys_ascent = cmp->ascent;
24205 it->descent = it->phys_descent = cmp->descent;
24206 if (face->box != FACE_NO_BOX)
24207 {
24208 int thick = face->box_line_width;
24209
24210 if (thick > 0)
24211 {
24212 it->ascent += thick;
24213 it->descent += thick;
24214 }
24215 else
24216 thick = - thick;
24217
24218 if (it->start_of_box_run_p)
24219 it->pixel_width += thick;
24220 if (it->end_of_box_run_p)
24221 it->pixel_width += thick;
24222 }
24223
24224 /* If face has an overline, add the height of the overline
24225 (1 pixel) and a 1 pixel margin to the character height. */
24226 if (face->overline_p)
24227 it->ascent += overline_margin;
24228
24229 take_vertical_position_into_account (it);
24230 if (it->ascent < 0)
24231 it->ascent = 0;
24232 if (it->descent < 0)
24233 it->descent = 0;
24234
24235 if (it->glyph_row)
24236 append_composite_glyph (it);
24237 }
24238 else if (it->what == IT_COMPOSITION)
24239 {
24240 /* A dynamic (automatic) composition. */
24241 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24242 Lisp_Object gstring;
24243 struct font_metrics metrics;
24244
24245 it->nglyphs = 1;
24246
24247 gstring = composition_gstring_from_id (it->cmp_it.id);
24248 it->pixel_width
24249 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24250 &metrics);
24251 if (it->glyph_row
24252 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24253 it->glyph_row->contains_overlapping_glyphs_p = 1;
24254 it->ascent = it->phys_ascent = metrics.ascent;
24255 it->descent = it->phys_descent = metrics.descent;
24256 if (face->box != FACE_NO_BOX)
24257 {
24258 int thick = face->box_line_width;
24259
24260 if (thick > 0)
24261 {
24262 it->ascent += thick;
24263 it->descent += thick;
24264 }
24265 else
24266 thick = - thick;
24267
24268 if (it->start_of_box_run_p)
24269 it->pixel_width += thick;
24270 if (it->end_of_box_run_p)
24271 it->pixel_width += thick;
24272 }
24273 /* If face has an overline, add the height of the overline
24274 (1 pixel) and a 1 pixel margin to the character height. */
24275 if (face->overline_p)
24276 it->ascent += overline_margin;
24277 take_vertical_position_into_account (it);
24278 if (it->ascent < 0)
24279 it->ascent = 0;
24280 if (it->descent < 0)
24281 it->descent = 0;
24282
24283 if (it->glyph_row)
24284 append_composite_glyph (it);
24285 }
24286 else if (it->what == IT_GLYPHLESS)
24287 produce_glyphless_glyph (it, 0, Qnil);
24288 else if (it->what == IT_IMAGE)
24289 produce_image_glyph (it);
24290 else if (it->what == IT_STRETCH)
24291 produce_stretch_glyph (it);
24292
24293 done:
24294 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24295 because this isn't true for images with `:ascent 100'. */
24296 xassert (it->ascent >= 0 && it->descent >= 0);
24297 if (it->area == TEXT_AREA)
24298 it->current_x += it->pixel_width;
24299
24300 if (extra_line_spacing > 0)
24301 {
24302 it->descent += extra_line_spacing;
24303 if (extra_line_spacing > it->max_extra_line_spacing)
24304 it->max_extra_line_spacing = extra_line_spacing;
24305 }
24306
24307 it->max_ascent = max (it->max_ascent, it->ascent);
24308 it->max_descent = max (it->max_descent, it->descent);
24309 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24310 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24311 }
24312
24313 /* EXPORT for RIF:
24314 Output LEN glyphs starting at START at the nominal cursor position.
24315 Advance the nominal cursor over the text. The global variable
24316 updated_window contains the window being updated, updated_row is
24317 the glyph row being updated, and updated_area is the area of that
24318 row being updated. */
24319
24320 void
24321 x_write_glyphs (struct glyph *start, int len)
24322 {
24323 int x, hpos;
24324
24325 xassert (updated_window && updated_row);
24326 BLOCK_INPUT;
24327
24328 /* Write glyphs. */
24329
24330 hpos = start - updated_row->glyphs[updated_area];
24331 x = draw_glyphs (updated_window, output_cursor.x,
24332 updated_row, updated_area,
24333 hpos, hpos + len,
24334 DRAW_NORMAL_TEXT, 0);
24335
24336 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24337 if (updated_area == TEXT_AREA
24338 && updated_window->phys_cursor_on_p
24339 && updated_window->phys_cursor.vpos == output_cursor.vpos
24340 && updated_window->phys_cursor.hpos >= hpos
24341 && updated_window->phys_cursor.hpos < hpos + len)
24342 updated_window->phys_cursor_on_p = 0;
24343
24344 UNBLOCK_INPUT;
24345
24346 /* Advance the output cursor. */
24347 output_cursor.hpos += len;
24348 output_cursor.x = x;
24349 }
24350
24351
24352 /* EXPORT for RIF:
24353 Insert LEN glyphs from START at the nominal cursor position. */
24354
24355 void
24356 x_insert_glyphs (struct glyph *start, int len)
24357 {
24358 struct frame *f;
24359 struct window *w;
24360 int line_height, shift_by_width, shifted_region_width;
24361 struct glyph_row *row;
24362 struct glyph *glyph;
24363 int frame_x, frame_y;
24364 EMACS_INT hpos;
24365
24366 xassert (updated_window && updated_row);
24367 BLOCK_INPUT;
24368 w = updated_window;
24369 f = XFRAME (WINDOW_FRAME (w));
24370
24371 /* Get the height of the line we are in. */
24372 row = updated_row;
24373 line_height = row->height;
24374
24375 /* Get the width of the glyphs to insert. */
24376 shift_by_width = 0;
24377 for (glyph = start; glyph < start + len; ++glyph)
24378 shift_by_width += glyph->pixel_width;
24379
24380 /* Get the width of the region to shift right. */
24381 shifted_region_width = (window_box_width (w, updated_area)
24382 - output_cursor.x
24383 - shift_by_width);
24384
24385 /* Shift right. */
24386 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24387 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24388
24389 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24390 line_height, shift_by_width);
24391
24392 /* Write the glyphs. */
24393 hpos = start - row->glyphs[updated_area];
24394 draw_glyphs (w, output_cursor.x, row, updated_area,
24395 hpos, hpos + len,
24396 DRAW_NORMAL_TEXT, 0);
24397
24398 /* Advance the output cursor. */
24399 output_cursor.hpos += len;
24400 output_cursor.x += shift_by_width;
24401 UNBLOCK_INPUT;
24402 }
24403
24404
24405 /* EXPORT for RIF:
24406 Erase the current text line from the nominal cursor position
24407 (inclusive) to pixel column TO_X (exclusive). The idea is that
24408 everything from TO_X onward is already erased.
24409
24410 TO_X is a pixel position relative to updated_area of
24411 updated_window. TO_X == -1 means clear to the end of this area. */
24412
24413 void
24414 x_clear_end_of_line (int to_x)
24415 {
24416 struct frame *f;
24417 struct window *w = updated_window;
24418 int max_x, min_y, max_y;
24419 int from_x, from_y, to_y;
24420
24421 xassert (updated_window && updated_row);
24422 f = XFRAME (w->frame);
24423
24424 if (updated_row->full_width_p)
24425 max_x = WINDOW_TOTAL_WIDTH (w);
24426 else
24427 max_x = window_box_width (w, updated_area);
24428 max_y = window_text_bottom_y (w);
24429
24430 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24431 of window. For TO_X > 0, truncate to end of drawing area. */
24432 if (to_x == 0)
24433 return;
24434 else if (to_x < 0)
24435 to_x = max_x;
24436 else
24437 to_x = min (to_x, max_x);
24438
24439 to_y = min (max_y, output_cursor.y + updated_row->height);
24440
24441 /* Notice if the cursor will be cleared by this operation. */
24442 if (!updated_row->full_width_p)
24443 notice_overwritten_cursor (w, updated_area,
24444 output_cursor.x, -1,
24445 updated_row->y,
24446 MATRIX_ROW_BOTTOM_Y (updated_row));
24447
24448 from_x = output_cursor.x;
24449
24450 /* Translate to frame coordinates. */
24451 if (updated_row->full_width_p)
24452 {
24453 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24454 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24455 }
24456 else
24457 {
24458 int area_left = window_box_left (w, updated_area);
24459 from_x += area_left;
24460 to_x += area_left;
24461 }
24462
24463 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24464 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24465 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24466
24467 /* Prevent inadvertently clearing to end of the X window. */
24468 if (to_x > from_x && to_y > from_y)
24469 {
24470 BLOCK_INPUT;
24471 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24472 to_x - from_x, to_y - from_y);
24473 UNBLOCK_INPUT;
24474 }
24475 }
24476
24477 #endif /* HAVE_WINDOW_SYSTEM */
24478
24479
24480 \f
24481 /***********************************************************************
24482 Cursor types
24483 ***********************************************************************/
24484
24485 /* Value is the internal representation of the specified cursor type
24486 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24487 of the bar cursor. */
24488
24489 static enum text_cursor_kinds
24490 get_specified_cursor_type (Lisp_Object arg, int *width)
24491 {
24492 enum text_cursor_kinds type;
24493
24494 if (NILP (arg))
24495 return NO_CURSOR;
24496
24497 if (EQ (arg, Qbox))
24498 return FILLED_BOX_CURSOR;
24499
24500 if (EQ (arg, Qhollow))
24501 return HOLLOW_BOX_CURSOR;
24502
24503 if (EQ (arg, Qbar))
24504 {
24505 *width = 2;
24506 return BAR_CURSOR;
24507 }
24508
24509 if (CONSP (arg)
24510 && EQ (XCAR (arg), Qbar)
24511 && INTEGERP (XCDR (arg))
24512 && XINT (XCDR (arg)) >= 0)
24513 {
24514 *width = XINT (XCDR (arg));
24515 return BAR_CURSOR;
24516 }
24517
24518 if (EQ (arg, Qhbar))
24519 {
24520 *width = 2;
24521 return HBAR_CURSOR;
24522 }
24523
24524 if (CONSP (arg)
24525 && EQ (XCAR (arg), Qhbar)
24526 && INTEGERP (XCDR (arg))
24527 && XINT (XCDR (arg)) >= 0)
24528 {
24529 *width = XINT (XCDR (arg));
24530 return HBAR_CURSOR;
24531 }
24532
24533 /* Treat anything unknown as "hollow box cursor".
24534 It was bad to signal an error; people have trouble fixing
24535 .Xdefaults with Emacs, when it has something bad in it. */
24536 type = HOLLOW_BOX_CURSOR;
24537
24538 return type;
24539 }
24540
24541 /* Set the default cursor types for specified frame. */
24542 void
24543 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24544 {
24545 int width = 1;
24546 Lisp_Object tem;
24547
24548 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24549 FRAME_CURSOR_WIDTH (f) = width;
24550
24551 /* By default, set up the blink-off state depending on the on-state. */
24552
24553 tem = Fassoc (arg, Vblink_cursor_alist);
24554 if (!NILP (tem))
24555 {
24556 FRAME_BLINK_OFF_CURSOR (f)
24557 = get_specified_cursor_type (XCDR (tem), &width);
24558 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24559 }
24560 else
24561 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24562 }
24563
24564
24565 #ifdef HAVE_WINDOW_SYSTEM
24566
24567 /* Return the cursor we want to be displayed in window W. Return
24568 width of bar/hbar cursor through WIDTH arg. Return with
24569 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24570 (i.e. if the `system caret' should track this cursor).
24571
24572 In a mini-buffer window, we want the cursor only to appear if we
24573 are reading input from this window. For the selected window, we
24574 want the cursor type given by the frame parameter or buffer local
24575 setting of cursor-type. If explicitly marked off, draw no cursor.
24576 In all other cases, we want a hollow box cursor. */
24577
24578 static enum text_cursor_kinds
24579 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24580 int *active_cursor)
24581 {
24582 struct frame *f = XFRAME (w->frame);
24583 struct buffer *b = XBUFFER (w->buffer);
24584 int cursor_type = DEFAULT_CURSOR;
24585 Lisp_Object alt_cursor;
24586 int non_selected = 0;
24587
24588 *active_cursor = 1;
24589
24590 /* Echo area */
24591 if (cursor_in_echo_area
24592 && FRAME_HAS_MINIBUF_P (f)
24593 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24594 {
24595 if (w == XWINDOW (echo_area_window))
24596 {
24597 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24598 {
24599 *width = FRAME_CURSOR_WIDTH (f);
24600 return FRAME_DESIRED_CURSOR (f);
24601 }
24602 else
24603 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24604 }
24605
24606 *active_cursor = 0;
24607 non_selected = 1;
24608 }
24609
24610 /* Detect a nonselected window or nonselected frame. */
24611 else if (w != XWINDOW (f->selected_window)
24612 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24613 {
24614 *active_cursor = 0;
24615
24616 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24617 return NO_CURSOR;
24618
24619 non_selected = 1;
24620 }
24621
24622 /* Never display a cursor in a window in which cursor-type is nil. */
24623 if (NILP (BVAR (b, cursor_type)))
24624 return NO_CURSOR;
24625
24626 /* Get the normal cursor type for this window. */
24627 if (EQ (BVAR (b, cursor_type), Qt))
24628 {
24629 cursor_type = FRAME_DESIRED_CURSOR (f);
24630 *width = FRAME_CURSOR_WIDTH (f);
24631 }
24632 else
24633 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24634
24635 /* Use cursor-in-non-selected-windows instead
24636 for non-selected window or frame. */
24637 if (non_selected)
24638 {
24639 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24640 if (!EQ (Qt, alt_cursor))
24641 return get_specified_cursor_type (alt_cursor, width);
24642 /* t means modify the normal cursor type. */
24643 if (cursor_type == FILLED_BOX_CURSOR)
24644 cursor_type = HOLLOW_BOX_CURSOR;
24645 else if (cursor_type == BAR_CURSOR && *width > 1)
24646 --*width;
24647 return cursor_type;
24648 }
24649
24650 /* Use normal cursor if not blinked off. */
24651 if (!w->cursor_off_p)
24652 {
24653 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24654 {
24655 if (cursor_type == FILLED_BOX_CURSOR)
24656 {
24657 /* Using a block cursor on large images can be very annoying.
24658 So use a hollow cursor for "large" images.
24659 If image is not transparent (no mask), also use hollow cursor. */
24660 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24661 if (img != NULL && IMAGEP (img->spec))
24662 {
24663 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24664 where N = size of default frame font size.
24665 This should cover most of the "tiny" icons people may use. */
24666 if (!img->mask
24667 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24668 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24669 cursor_type = HOLLOW_BOX_CURSOR;
24670 }
24671 }
24672 else if (cursor_type != NO_CURSOR)
24673 {
24674 /* Display current only supports BOX and HOLLOW cursors for images.
24675 So for now, unconditionally use a HOLLOW cursor when cursor is
24676 not a solid box cursor. */
24677 cursor_type = HOLLOW_BOX_CURSOR;
24678 }
24679 }
24680 return cursor_type;
24681 }
24682
24683 /* Cursor is blinked off, so determine how to "toggle" it. */
24684
24685 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24686 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24687 return get_specified_cursor_type (XCDR (alt_cursor), width);
24688
24689 /* Then see if frame has specified a specific blink off cursor type. */
24690 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24691 {
24692 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24693 return FRAME_BLINK_OFF_CURSOR (f);
24694 }
24695
24696 #if 0
24697 /* Some people liked having a permanently visible blinking cursor,
24698 while others had very strong opinions against it. So it was
24699 decided to remove it. KFS 2003-09-03 */
24700
24701 /* Finally perform built-in cursor blinking:
24702 filled box <-> hollow box
24703 wide [h]bar <-> narrow [h]bar
24704 narrow [h]bar <-> no cursor
24705 other type <-> no cursor */
24706
24707 if (cursor_type == FILLED_BOX_CURSOR)
24708 return HOLLOW_BOX_CURSOR;
24709
24710 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24711 {
24712 *width = 1;
24713 return cursor_type;
24714 }
24715 #endif
24716
24717 return NO_CURSOR;
24718 }
24719
24720
24721 /* Notice when the text cursor of window W has been completely
24722 overwritten by a drawing operation that outputs glyphs in AREA
24723 starting at X0 and ending at X1 in the line starting at Y0 and
24724 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24725 the rest of the line after X0 has been written. Y coordinates
24726 are window-relative. */
24727
24728 static void
24729 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24730 int x0, int x1, int y0, int y1)
24731 {
24732 int cx0, cx1, cy0, cy1;
24733 struct glyph_row *row;
24734
24735 if (!w->phys_cursor_on_p)
24736 return;
24737 if (area != TEXT_AREA)
24738 return;
24739
24740 if (w->phys_cursor.vpos < 0
24741 || w->phys_cursor.vpos >= w->current_matrix->nrows
24742 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24743 !(row->enabled_p && row->displays_text_p)))
24744 return;
24745
24746 if (row->cursor_in_fringe_p)
24747 {
24748 row->cursor_in_fringe_p = 0;
24749 draw_fringe_bitmap (w, row, row->reversed_p);
24750 w->phys_cursor_on_p = 0;
24751 return;
24752 }
24753
24754 cx0 = w->phys_cursor.x;
24755 cx1 = cx0 + w->phys_cursor_width;
24756 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24757 return;
24758
24759 /* The cursor image will be completely removed from the
24760 screen if the output area intersects the cursor area in
24761 y-direction. When we draw in [y0 y1[, and some part of
24762 the cursor is at y < y0, that part must have been drawn
24763 before. When scrolling, the cursor is erased before
24764 actually scrolling, so we don't come here. When not
24765 scrolling, the rows above the old cursor row must have
24766 changed, and in this case these rows must have written
24767 over the cursor image.
24768
24769 Likewise if part of the cursor is below y1, with the
24770 exception of the cursor being in the first blank row at
24771 the buffer and window end because update_text_area
24772 doesn't draw that row. (Except when it does, but
24773 that's handled in update_text_area.) */
24774
24775 cy0 = w->phys_cursor.y;
24776 cy1 = cy0 + w->phys_cursor_height;
24777 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24778 return;
24779
24780 w->phys_cursor_on_p = 0;
24781 }
24782
24783 #endif /* HAVE_WINDOW_SYSTEM */
24784
24785 \f
24786 /************************************************************************
24787 Mouse Face
24788 ************************************************************************/
24789
24790 #ifdef HAVE_WINDOW_SYSTEM
24791
24792 /* EXPORT for RIF:
24793 Fix the display of area AREA of overlapping row ROW in window W
24794 with respect to the overlapping part OVERLAPS. */
24795
24796 void
24797 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24798 enum glyph_row_area area, int overlaps)
24799 {
24800 int i, x;
24801
24802 BLOCK_INPUT;
24803
24804 x = 0;
24805 for (i = 0; i < row->used[area];)
24806 {
24807 if (row->glyphs[area][i].overlaps_vertically_p)
24808 {
24809 int start = i, start_x = x;
24810
24811 do
24812 {
24813 x += row->glyphs[area][i].pixel_width;
24814 ++i;
24815 }
24816 while (i < row->used[area]
24817 && row->glyphs[area][i].overlaps_vertically_p);
24818
24819 draw_glyphs (w, start_x, row, area,
24820 start, i,
24821 DRAW_NORMAL_TEXT, overlaps);
24822 }
24823 else
24824 {
24825 x += row->glyphs[area][i].pixel_width;
24826 ++i;
24827 }
24828 }
24829
24830 UNBLOCK_INPUT;
24831 }
24832
24833
24834 /* EXPORT:
24835 Draw the cursor glyph of window W in glyph row ROW. See the
24836 comment of draw_glyphs for the meaning of HL. */
24837
24838 void
24839 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24840 enum draw_glyphs_face hl)
24841 {
24842 /* If cursor hpos is out of bounds, don't draw garbage. This can
24843 happen in mini-buffer windows when switching between echo area
24844 glyphs and mini-buffer. */
24845 if ((row->reversed_p
24846 ? (w->phys_cursor.hpos >= 0)
24847 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24848 {
24849 int on_p = w->phys_cursor_on_p;
24850 int x1;
24851 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24852 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24853 hl, 0);
24854 w->phys_cursor_on_p = on_p;
24855
24856 if (hl == DRAW_CURSOR)
24857 w->phys_cursor_width = x1 - w->phys_cursor.x;
24858 /* When we erase the cursor, and ROW is overlapped by other
24859 rows, make sure that these overlapping parts of other rows
24860 are redrawn. */
24861 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24862 {
24863 w->phys_cursor_width = x1 - w->phys_cursor.x;
24864
24865 if (row > w->current_matrix->rows
24866 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24867 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24868 OVERLAPS_ERASED_CURSOR);
24869
24870 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24871 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24872 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24873 OVERLAPS_ERASED_CURSOR);
24874 }
24875 }
24876 }
24877
24878
24879 /* EXPORT:
24880 Erase the image of a cursor of window W from the screen. */
24881
24882 void
24883 erase_phys_cursor (struct window *w)
24884 {
24885 struct frame *f = XFRAME (w->frame);
24886 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24887 int hpos = w->phys_cursor.hpos;
24888 int vpos = w->phys_cursor.vpos;
24889 int mouse_face_here_p = 0;
24890 struct glyph_matrix *active_glyphs = w->current_matrix;
24891 struct glyph_row *cursor_row;
24892 struct glyph *cursor_glyph;
24893 enum draw_glyphs_face hl;
24894
24895 /* No cursor displayed or row invalidated => nothing to do on the
24896 screen. */
24897 if (w->phys_cursor_type == NO_CURSOR)
24898 goto mark_cursor_off;
24899
24900 /* VPOS >= active_glyphs->nrows means that window has been resized.
24901 Don't bother to erase the cursor. */
24902 if (vpos >= active_glyphs->nrows)
24903 goto mark_cursor_off;
24904
24905 /* If row containing cursor is marked invalid, there is nothing we
24906 can do. */
24907 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24908 if (!cursor_row->enabled_p)
24909 goto mark_cursor_off;
24910
24911 /* If line spacing is > 0, old cursor may only be partially visible in
24912 window after split-window. So adjust visible height. */
24913 cursor_row->visible_height = min (cursor_row->visible_height,
24914 window_text_bottom_y (w) - cursor_row->y);
24915
24916 /* If row is completely invisible, don't attempt to delete a cursor which
24917 isn't there. This can happen if cursor is at top of a window, and
24918 we switch to a buffer with a header line in that window. */
24919 if (cursor_row->visible_height <= 0)
24920 goto mark_cursor_off;
24921
24922 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24923 if (cursor_row->cursor_in_fringe_p)
24924 {
24925 cursor_row->cursor_in_fringe_p = 0;
24926 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24927 goto mark_cursor_off;
24928 }
24929
24930 /* This can happen when the new row is shorter than the old one.
24931 In this case, either draw_glyphs or clear_end_of_line
24932 should have cleared the cursor. Note that we wouldn't be
24933 able to erase the cursor in this case because we don't have a
24934 cursor glyph at hand. */
24935 if ((cursor_row->reversed_p
24936 ? (w->phys_cursor.hpos < 0)
24937 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24938 goto mark_cursor_off;
24939
24940 /* If the cursor is in the mouse face area, redisplay that when
24941 we clear the cursor. */
24942 if (! NILP (hlinfo->mouse_face_window)
24943 && coords_in_mouse_face_p (w, hpos, vpos)
24944 /* Don't redraw the cursor's spot in mouse face if it is at the
24945 end of a line (on a newline). The cursor appears there, but
24946 mouse highlighting does not. */
24947 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24948 mouse_face_here_p = 1;
24949
24950 /* Maybe clear the display under the cursor. */
24951 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24952 {
24953 int x, y, left_x;
24954 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24955 int width;
24956
24957 cursor_glyph = get_phys_cursor_glyph (w);
24958 if (cursor_glyph == NULL)
24959 goto mark_cursor_off;
24960
24961 width = cursor_glyph->pixel_width;
24962 left_x = window_box_left_offset (w, TEXT_AREA);
24963 x = w->phys_cursor.x;
24964 if (x < left_x)
24965 width -= left_x - x;
24966 width = min (width, window_box_width (w, TEXT_AREA) - x);
24967 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24968 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24969
24970 if (width > 0)
24971 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24972 }
24973
24974 /* Erase the cursor by redrawing the character underneath it. */
24975 if (mouse_face_here_p)
24976 hl = DRAW_MOUSE_FACE;
24977 else
24978 hl = DRAW_NORMAL_TEXT;
24979 draw_phys_cursor_glyph (w, cursor_row, hl);
24980
24981 mark_cursor_off:
24982 w->phys_cursor_on_p = 0;
24983 w->phys_cursor_type = NO_CURSOR;
24984 }
24985
24986
24987 /* EXPORT:
24988 Display or clear cursor of window W. If ON is zero, clear the
24989 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24990 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24991
24992 void
24993 display_and_set_cursor (struct window *w, int on,
24994 int hpos, int vpos, int x, int y)
24995 {
24996 struct frame *f = XFRAME (w->frame);
24997 int new_cursor_type;
24998 int new_cursor_width;
24999 int active_cursor;
25000 struct glyph_row *glyph_row;
25001 struct glyph *glyph;
25002
25003 /* This is pointless on invisible frames, and dangerous on garbaged
25004 windows and frames; in the latter case, the frame or window may
25005 be in the midst of changing its size, and x and y may be off the
25006 window. */
25007 if (! FRAME_VISIBLE_P (f)
25008 || FRAME_GARBAGED_P (f)
25009 || vpos >= w->current_matrix->nrows
25010 || hpos >= w->current_matrix->matrix_w)
25011 return;
25012
25013 /* If cursor is off and we want it off, return quickly. */
25014 if (!on && !w->phys_cursor_on_p)
25015 return;
25016
25017 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25018 /* If cursor row is not enabled, we don't really know where to
25019 display the cursor. */
25020 if (!glyph_row->enabled_p)
25021 {
25022 w->phys_cursor_on_p = 0;
25023 return;
25024 }
25025
25026 glyph = NULL;
25027 if (!glyph_row->exact_window_width_line_p
25028 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25029 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25030
25031 xassert (interrupt_input_blocked);
25032
25033 /* Set new_cursor_type to the cursor we want to be displayed. */
25034 new_cursor_type = get_window_cursor_type (w, glyph,
25035 &new_cursor_width, &active_cursor);
25036
25037 /* If cursor is currently being shown and we don't want it to be or
25038 it is in the wrong place, or the cursor type is not what we want,
25039 erase it. */
25040 if (w->phys_cursor_on_p
25041 && (!on
25042 || w->phys_cursor.x != x
25043 || w->phys_cursor.y != y
25044 || new_cursor_type != w->phys_cursor_type
25045 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25046 && new_cursor_width != w->phys_cursor_width)))
25047 erase_phys_cursor (w);
25048
25049 /* Don't check phys_cursor_on_p here because that flag is only set
25050 to zero in some cases where we know that the cursor has been
25051 completely erased, to avoid the extra work of erasing the cursor
25052 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25053 still not be visible, or it has only been partly erased. */
25054 if (on)
25055 {
25056 w->phys_cursor_ascent = glyph_row->ascent;
25057 w->phys_cursor_height = glyph_row->height;
25058
25059 /* Set phys_cursor_.* before x_draw_.* is called because some
25060 of them may need the information. */
25061 w->phys_cursor.x = x;
25062 w->phys_cursor.y = glyph_row->y;
25063 w->phys_cursor.hpos = hpos;
25064 w->phys_cursor.vpos = vpos;
25065 }
25066
25067 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25068 new_cursor_type, new_cursor_width,
25069 on, active_cursor);
25070 }
25071
25072
25073 /* Switch the display of W's cursor on or off, according to the value
25074 of ON. */
25075
25076 static void
25077 update_window_cursor (struct window *w, int on)
25078 {
25079 /* Don't update cursor in windows whose frame is in the process
25080 of being deleted. */
25081 if (w->current_matrix)
25082 {
25083 BLOCK_INPUT;
25084 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25085 w->phys_cursor.x, w->phys_cursor.y);
25086 UNBLOCK_INPUT;
25087 }
25088 }
25089
25090
25091 /* Call update_window_cursor with parameter ON_P on all leaf windows
25092 in the window tree rooted at W. */
25093
25094 static void
25095 update_cursor_in_window_tree (struct window *w, int on_p)
25096 {
25097 while (w)
25098 {
25099 if (!NILP (w->hchild))
25100 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25101 else if (!NILP (w->vchild))
25102 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25103 else
25104 update_window_cursor (w, on_p);
25105
25106 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25107 }
25108 }
25109
25110
25111 /* EXPORT:
25112 Display the cursor on window W, or clear it, according to ON_P.
25113 Don't change the cursor's position. */
25114
25115 void
25116 x_update_cursor (struct frame *f, int on_p)
25117 {
25118 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25119 }
25120
25121
25122 /* EXPORT:
25123 Clear the cursor of window W to background color, and mark the
25124 cursor as not shown. This is used when the text where the cursor
25125 is about to be rewritten. */
25126
25127 void
25128 x_clear_cursor (struct window *w)
25129 {
25130 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25131 update_window_cursor (w, 0);
25132 }
25133
25134 #endif /* HAVE_WINDOW_SYSTEM */
25135
25136 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25137 and MSDOS. */
25138 static void
25139 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25140 int start_hpos, int end_hpos,
25141 enum draw_glyphs_face draw)
25142 {
25143 #ifdef HAVE_WINDOW_SYSTEM
25144 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25145 {
25146 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25147 return;
25148 }
25149 #endif
25150 #if defined (HAVE_GPM) || defined (MSDOS)
25151 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25152 #endif
25153 }
25154
25155 /* Display the active region described by mouse_face_* according to DRAW. */
25156
25157 static void
25158 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25159 {
25160 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25161 struct frame *f = XFRAME (WINDOW_FRAME (w));
25162
25163 if (/* If window is in the process of being destroyed, don't bother
25164 to do anything. */
25165 w->current_matrix != NULL
25166 /* Don't update mouse highlight if hidden */
25167 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25168 /* Recognize when we are called to operate on rows that don't exist
25169 anymore. This can happen when a window is split. */
25170 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25171 {
25172 int phys_cursor_on_p = w->phys_cursor_on_p;
25173 struct glyph_row *row, *first, *last;
25174
25175 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25176 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25177
25178 for (row = first; row <= last && row->enabled_p; ++row)
25179 {
25180 int start_hpos, end_hpos, start_x;
25181
25182 /* For all but the first row, the highlight starts at column 0. */
25183 if (row == first)
25184 {
25185 /* R2L rows have BEG and END in reversed order, but the
25186 screen drawing geometry is always left to right. So
25187 we need to mirror the beginning and end of the
25188 highlighted area in R2L rows. */
25189 if (!row->reversed_p)
25190 {
25191 start_hpos = hlinfo->mouse_face_beg_col;
25192 start_x = hlinfo->mouse_face_beg_x;
25193 }
25194 else if (row == last)
25195 {
25196 start_hpos = hlinfo->mouse_face_end_col;
25197 start_x = hlinfo->mouse_face_end_x;
25198 }
25199 else
25200 {
25201 start_hpos = 0;
25202 start_x = 0;
25203 }
25204 }
25205 else if (row->reversed_p && row == last)
25206 {
25207 start_hpos = hlinfo->mouse_face_end_col;
25208 start_x = hlinfo->mouse_face_end_x;
25209 }
25210 else
25211 {
25212 start_hpos = 0;
25213 start_x = 0;
25214 }
25215
25216 if (row == last)
25217 {
25218 if (!row->reversed_p)
25219 end_hpos = hlinfo->mouse_face_end_col;
25220 else if (row == first)
25221 end_hpos = hlinfo->mouse_face_beg_col;
25222 else
25223 {
25224 end_hpos = row->used[TEXT_AREA];
25225 if (draw == DRAW_NORMAL_TEXT)
25226 row->fill_line_p = 1; /* Clear to end of line */
25227 }
25228 }
25229 else if (row->reversed_p && row == first)
25230 end_hpos = hlinfo->mouse_face_beg_col;
25231 else
25232 {
25233 end_hpos = row->used[TEXT_AREA];
25234 if (draw == DRAW_NORMAL_TEXT)
25235 row->fill_line_p = 1; /* Clear to end of line */
25236 }
25237
25238 if (end_hpos > start_hpos)
25239 {
25240 draw_row_with_mouse_face (w, start_x, row,
25241 start_hpos, end_hpos, draw);
25242
25243 row->mouse_face_p
25244 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25245 }
25246 }
25247
25248 #ifdef HAVE_WINDOW_SYSTEM
25249 /* When we've written over the cursor, arrange for it to
25250 be displayed again. */
25251 if (FRAME_WINDOW_P (f)
25252 && phys_cursor_on_p && !w->phys_cursor_on_p)
25253 {
25254 BLOCK_INPUT;
25255 display_and_set_cursor (w, 1,
25256 w->phys_cursor.hpos, w->phys_cursor.vpos,
25257 w->phys_cursor.x, w->phys_cursor.y);
25258 UNBLOCK_INPUT;
25259 }
25260 #endif /* HAVE_WINDOW_SYSTEM */
25261 }
25262
25263 #ifdef HAVE_WINDOW_SYSTEM
25264 /* Change the mouse cursor. */
25265 if (FRAME_WINDOW_P (f))
25266 {
25267 if (draw == DRAW_NORMAL_TEXT
25268 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25269 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25270 else if (draw == DRAW_MOUSE_FACE)
25271 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25272 else
25273 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25274 }
25275 #endif /* HAVE_WINDOW_SYSTEM */
25276 }
25277
25278 /* EXPORT:
25279 Clear out the mouse-highlighted active region.
25280 Redraw it un-highlighted first. Value is non-zero if mouse
25281 face was actually drawn unhighlighted. */
25282
25283 int
25284 clear_mouse_face (Mouse_HLInfo *hlinfo)
25285 {
25286 int cleared = 0;
25287
25288 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25289 {
25290 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25291 cleared = 1;
25292 }
25293
25294 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25295 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25296 hlinfo->mouse_face_window = Qnil;
25297 hlinfo->mouse_face_overlay = Qnil;
25298 return cleared;
25299 }
25300
25301 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25302 within the mouse face on that window. */
25303 static int
25304 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25305 {
25306 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25307
25308 /* Quickly resolve the easy cases. */
25309 if (!(WINDOWP (hlinfo->mouse_face_window)
25310 && XWINDOW (hlinfo->mouse_face_window) == w))
25311 return 0;
25312 if (vpos < hlinfo->mouse_face_beg_row
25313 || vpos > hlinfo->mouse_face_end_row)
25314 return 0;
25315 if (vpos > hlinfo->mouse_face_beg_row
25316 && vpos < hlinfo->mouse_face_end_row)
25317 return 1;
25318
25319 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25320 {
25321 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25322 {
25323 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25324 return 1;
25325 }
25326 else if ((vpos == hlinfo->mouse_face_beg_row
25327 && hpos >= hlinfo->mouse_face_beg_col)
25328 || (vpos == hlinfo->mouse_face_end_row
25329 && hpos < hlinfo->mouse_face_end_col))
25330 return 1;
25331 }
25332 else
25333 {
25334 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25335 {
25336 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25337 return 1;
25338 }
25339 else if ((vpos == hlinfo->mouse_face_beg_row
25340 && hpos <= hlinfo->mouse_face_beg_col)
25341 || (vpos == hlinfo->mouse_face_end_row
25342 && hpos > hlinfo->mouse_face_end_col))
25343 return 1;
25344 }
25345 return 0;
25346 }
25347
25348
25349 /* EXPORT:
25350 Non-zero if physical cursor of window W is within mouse face. */
25351
25352 int
25353 cursor_in_mouse_face_p (struct window *w)
25354 {
25355 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25356 }
25357
25358
25359 \f
25360 /* Find the glyph rows START_ROW and END_ROW of window W that display
25361 characters between buffer positions START_CHARPOS and END_CHARPOS
25362 (excluding END_CHARPOS). This is similar to row_containing_pos,
25363 but is more accurate when bidi reordering makes buffer positions
25364 change non-linearly with glyph rows. */
25365 static void
25366 rows_from_pos_range (struct window *w,
25367 EMACS_INT start_charpos, EMACS_INT end_charpos,
25368 struct glyph_row **start, struct glyph_row **end)
25369 {
25370 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25371 int last_y = window_text_bottom_y (w);
25372 struct glyph_row *row;
25373
25374 *start = NULL;
25375 *end = NULL;
25376
25377 while (!first->enabled_p
25378 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25379 first++;
25380
25381 /* Find the START row. */
25382 for (row = first;
25383 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25384 row++)
25385 {
25386 /* A row can potentially be the START row if the range of the
25387 characters it displays intersects the range
25388 [START_CHARPOS..END_CHARPOS). */
25389 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25390 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25391 /* See the commentary in row_containing_pos, for the
25392 explanation of the complicated way to check whether
25393 some position is beyond the end of the characters
25394 displayed by a row. */
25395 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25396 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25397 && !row->ends_at_zv_p
25398 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25399 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25400 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25401 && !row->ends_at_zv_p
25402 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25403 {
25404 /* Found a candidate row. Now make sure at least one of the
25405 glyphs it displays has a charpos from the range
25406 [START_CHARPOS..END_CHARPOS).
25407
25408 This is not obvious because bidi reordering could make
25409 buffer positions of a row be 1,2,3,102,101,100, and if we
25410 want to highlight characters in [50..60), we don't want
25411 this row, even though [50..60) does intersect [1..103),
25412 the range of character positions given by the row's start
25413 and end positions. */
25414 struct glyph *g = row->glyphs[TEXT_AREA];
25415 struct glyph *e = g + row->used[TEXT_AREA];
25416
25417 while (g < e)
25418 {
25419 if ((BUFFERP (g->object) || INTEGERP (g->object))
25420 && start_charpos <= g->charpos && g->charpos < end_charpos)
25421 *start = row;
25422 g++;
25423 }
25424 if (*start)
25425 break;
25426 }
25427 }
25428
25429 /* Find the END row. */
25430 if (!*start
25431 /* If the last row is partially visible, start looking for END
25432 from that row, instead of starting from FIRST. */
25433 && !(row->enabled_p
25434 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25435 row = first;
25436 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25437 {
25438 struct glyph_row *next = row + 1;
25439
25440 if (!next->enabled_p
25441 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25442 /* The first row >= START whose range of displayed characters
25443 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25444 is the row END + 1. */
25445 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25446 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25447 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25448 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25449 && !next->ends_at_zv_p
25450 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25451 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25452 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25453 && !next->ends_at_zv_p
25454 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25455 {
25456 *end = row;
25457 break;
25458 }
25459 else
25460 {
25461 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25462 but none of the characters it displays are in the range, it is
25463 also END + 1. */
25464 struct glyph *g = next->glyphs[TEXT_AREA];
25465 struct glyph *e = g + next->used[TEXT_AREA];
25466
25467 while (g < e)
25468 {
25469 if ((BUFFERP (g->object) || INTEGERP (g->object))
25470 && start_charpos <= g->charpos && g->charpos < end_charpos)
25471 break;
25472 g++;
25473 }
25474 if (g == e)
25475 {
25476 *end = row;
25477 break;
25478 }
25479 }
25480 }
25481 }
25482
25483 /* This function sets the mouse_face_* elements of HLINFO, assuming
25484 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25485 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25486 for the overlay or run of text properties specifying the mouse
25487 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25488 before-string and after-string that must also be highlighted.
25489 COVER_STRING, if non-nil, is a display string that may cover some
25490 or all of the highlighted text. */
25491
25492 static void
25493 mouse_face_from_buffer_pos (Lisp_Object window,
25494 Mouse_HLInfo *hlinfo,
25495 EMACS_INT mouse_charpos,
25496 EMACS_INT start_charpos,
25497 EMACS_INT end_charpos,
25498 Lisp_Object before_string,
25499 Lisp_Object after_string,
25500 Lisp_Object cover_string)
25501 {
25502 struct window *w = XWINDOW (window);
25503 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25504 struct glyph_row *r1, *r2;
25505 struct glyph *glyph, *end;
25506 EMACS_INT ignore, pos;
25507 int x;
25508
25509 xassert (NILP (cover_string) || STRINGP (cover_string));
25510 xassert (NILP (before_string) || STRINGP (before_string));
25511 xassert (NILP (after_string) || STRINGP (after_string));
25512
25513 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25514 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25515 if (r1 == NULL)
25516 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25517 /* If the before-string or display-string contains newlines,
25518 rows_from_pos_range skips to its last row. Move back. */
25519 if (!NILP (before_string) || !NILP (cover_string))
25520 {
25521 struct glyph_row *prev;
25522 while ((prev = r1 - 1, prev >= first)
25523 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25524 && prev->used[TEXT_AREA] > 0)
25525 {
25526 struct glyph *beg = prev->glyphs[TEXT_AREA];
25527 glyph = beg + prev->used[TEXT_AREA];
25528 while (--glyph >= beg && INTEGERP (glyph->object));
25529 if (glyph < beg
25530 || !(EQ (glyph->object, before_string)
25531 || EQ (glyph->object, cover_string)))
25532 break;
25533 r1 = prev;
25534 }
25535 }
25536 if (r2 == NULL)
25537 {
25538 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25539 hlinfo->mouse_face_past_end = 1;
25540 }
25541 else if (!NILP (after_string))
25542 {
25543 /* If the after-string has newlines, advance to its last row. */
25544 struct glyph_row *next;
25545 struct glyph_row *last
25546 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25547
25548 for (next = r2 + 1;
25549 next <= last
25550 && next->used[TEXT_AREA] > 0
25551 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25552 ++next)
25553 r2 = next;
25554 }
25555 /* The rest of the display engine assumes that mouse_face_beg_row is
25556 either above below mouse_face_end_row or identical to it. But
25557 with bidi-reordered continued lines, the row for START_CHARPOS
25558 could be below the row for END_CHARPOS. If so, swap the rows and
25559 store them in correct order. */
25560 if (r1->y > r2->y)
25561 {
25562 struct glyph_row *tem = r2;
25563
25564 r2 = r1;
25565 r1 = tem;
25566 }
25567
25568 hlinfo->mouse_face_beg_y = r1->y;
25569 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25570 hlinfo->mouse_face_end_y = r2->y;
25571 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25572
25573 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25574 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25575 could be anywhere in the row and in any order. The strategy
25576 below is to find the leftmost and the rightmost glyph that
25577 belongs to either of these 3 strings, or whose position is
25578 between START_CHARPOS and END_CHARPOS, and highlight all the
25579 glyphs between those two. This may cover more than just the text
25580 between START_CHARPOS and END_CHARPOS if the range of characters
25581 strides the bidi level boundary, e.g. if the beginning is in R2L
25582 text while the end is in L2R text or vice versa. */
25583 if (!r1->reversed_p)
25584 {
25585 /* This row is in a left to right paragraph. Scan it left to
25586 right. */
25587 glyph = r1->glyphs[TEXT_AREA];
25588 end = glyph + r1->used[TEXT_AREA];
25589 x = r1->x;
25590
25591 /* Skip truncation glyphs at the start of the glyph row. */
25592 if (r1->displays_text_p)
25593 for (; glyph < end
25594 && INTEGERP (glyph->object)
25595 && glyph->charpos < 0;
25596 ++glyph)
25597 x += glyph->pixel_width;
25598
25599 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25600 or COVER_STRING, and the first glyph from buffer whose
25601 position is between START_CHARPOS and END_CHARPOS. */
25602 for (; glyph < end
25603 && !INTEGERP (glyph->object)
25604 && !EQ (glyph->object, cover_string)
25605 && !(BUFFERP (glyph->object)
25606 && (glyph->charpos >= start_charpos
25607 && glyph->charpos < end_charpos));
25608 ++glyph)
25609 {
25610 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25611 are present at buffer positions between START_CHARPOS and
25612 END_CHARPOS, or if they come from an overlay. */
25613 if (EQ (glyph->object, before_string))
25614 {
25615 pos = string_buffer_position (before_string,
25616 start_charpos);
25617 /* If pos == 0, it means before_string came from an
25618 overlay, not from a buffer position. */
25619 if (!pos || (pos >= start_charpos && pos < end_charpos))
25620 break;
25621 }
25622 else if (EQ (glyph->object, after_string))
25623 {
25624 pos = string_buffer_position (after_string, end_charpos);
25625 if (!pos || (pos >= start_charpos && pos < end_charpos))
25626 break;
25627 }
25628 x += glyph->pixel_width;
25629 }
25630 hlinfo->mouse_face_beg_x = x;
25631 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25632 }
25633 else
25634 {
25635 /* This row is in a right to left paragraph. Scan it right to
25636 left. */
25637 struct glyph *g;
25638
25639 end = r1->glyphs[TEXT_AREA] - 1;
25640 glyph = end + r1->used[TEXT_AREA];
25641
25642 /* Skip truncation glyphs at the start of the glyph row. */
25643 if (r1->displays_text_p)
25644 for (; glyph > end
25645 && INTEGERP (glyph->object)
25646 && glyph->charpos < 0;
25647 --glyph)
25648 ;
25649
25650 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25651 or COVER_STRING, and the first glyph from buffer whose
25652 position is between START_CHARPOS and END_CHARPOS. */
25653 for (; glyph > end
25654 && !INTEGERP (glyph->object)
25655 && !EQ (glyph->object, cover_string)
25656 && !(BUFFERP (glyph->object)
25657 && (glyph->charpos >= start_charpos
25658 && glyph->charpos < end_charpos));
25659 --glyph)
25660 {
25661 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25662 are present at buffer positions between START_CHARPOS and
25663 END_CHARPOS, or if they come from an overlay. */
25664 if (EQ (glyph->object, before_string))
25665 {
25666 pos = string_buffer_position (before_string, start_charpos);
25667 /* If pos == 0, it means before_string came from an
25668 overlay, not from a buffer position. */
25669 if (!pos || (pos >= start_charpos && pos < end_charpos))
25670 break;
25671 }
25672 else if (EQ (glyph->object, after_string))
25673 {
25674 pos = string_buffer_position (after_string, end_charpos);
25675 if (!pos || (pos >= start_charpos && pos < end_charpos))
25676 break;
25677 }
25678 }
25679
25680 glyph++; /* first glyph to the right of the highlighted area */
25681 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25682 x += g->pixel_width;
25683 hlinfo->mouse_face_beg_x = x;
25684 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25685 }
25686
25687 /* If the highlight ends in a different row, compute GLYPH and END
25688 for the end row. Otherwise, reuse the values computed above for
25689 the row where the highlight begins. */
25690 if (r2 != r1)
25691 {
25692 if (!r2->reversed_p)
25693 {
25694 glyph = r2->glyphs[TEXT_AREA];
25695 end = glyph + r2->used[TEXT_AREA];
25696 x = r2->x;
25697 }
25698 else
25699 {
25700 end = r2->glyphs[TEXT_AREA] - 1;
25701 glyph = end + r2->used[TEXT_AREA];
25702 }
25703 }
25704
25705 if (!r2->reversed_p)
25706 {
25707 /* Skip truncation and continuation glyphs near the end of the
25708 row, and also blanks and stretch glyphs inserted by
25709 extend_face_to_end_of_line. */
25710 while (end > glyph
25711 && INTEGERP ((end - 1)->object)
25712 && (end - 1)->charpos <= 0)
25713 --end;
25714 /* Scan the rest of the glyph row from the end, looking for the
25715 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25716 COVER_STRING, or whose position is between START_CHARPOS
25717 and END_CHARPOS */
25718 for (--end;
25719 end > glyph
25720 && !INTEGERP (end->object)
25721 && !EQ (end->object, cover_string)
25722 && !(BUFFERP (end->object)
25723 && (end->charpos >= start_charpos
25724 && end->charpos < end_charpos));
25725 --end)
25726 {
25727 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25728 are present at buffer positions between START_CHARPOS and
25729 END_CHARPOS, or if they come from an overlay. */
25730 if (EQ (end->object, before_string))
25731 {
25732 pos = string_buffer_position (before_string, start_charpos);
25733 if (!pos || (pos >= start_charpos && pos < end_charpos))
25734 break;
25735 }
25736 else if (EQ (end->object, after_string))
25737 {
25738 pos = string_buffer_position (after_string, end_charpos);
25739 if (!pos || (pos >= start_charpos && pos < end_charpos))
25740 break;
25741 }
25742 }
25743 /* Find the X coordinate of the last glyph to be highlighted. */
25744 for (; glyph <= end; ++glyph)
25745 x += glyph->pixel_width;
25746
25747 hlinfo->mouse_face_end_x = x;
25748 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25749 }
25750 else
25751 {
25752 /* Skip truncation and continuation glyphs near the end of the
25753 row, and also blanks and stretch glyphs inserted by
25754 extend_face_to_end_of_line. */
25755 x = r2->x;
25756 end++;
25757 while (end < glyph
25758 && INTEGERP (end->object)
25759 && end->charpos <= 0)
25760 {
25761 x += end->pixel_width;
25762 ++end;
25763 }
25764 /* Scan the rest of the glyph row from the end, looking for the
25765 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25766 COVER_STRING, or whose position is between START_CHARPOS
25767 and END_CHARPOS */
25768 for ( ;
25769 end < glyph
25770 && !INTEGERP (end->object)
25771 && !EQ (end->object, cover_string)
25772 && !(BUFFERP (end->object)
25773 && (end->charpos >= start_charpos
25774 && end->charpos < end_charpos));
25775 ++end)
25776 {
25777 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25778 are present at buffer positions between START_CHARPOS and
25779 END_CHARPOS, or if they come from an overlay. */
25780 if (EQ (end->object, before_string))
25781 {
25782 pos = string_buffer_position (before_string, start_charpos);
25783 if (!pos || (pos >= start_charpos && pos < end_charpos))
25784 break;
25785 }
25786 else if (EQ (end->object, after_string))
25787 {
25788 pos = string_buffer_position (after_string, end_charpos);
25789 if (!pos || (pos >= start_charpos && pos < end_charpos))
25790 break;
25791 }
25792 x += end->pixel_width;
25793 }
25794 hlinfo->mouse_face_end_x = x;
25795 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25796 }
25797
25798 hlinfo->mouse_face_window = window;
25799 hlinfo->mouse_face_face_id
25800 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25801 mouse_charpos + 1,
25802 !hlinfo->mouse_face_hidden, -1);
25803 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25804 }
25805
25806 /* The following function is not used anymore (replaced with
25807 mouse_face_from_string_pos), but I leave it here for the time
25808 being, in case someone would. */
25809
25810 #if 0 /* not used */
25811
25812 /* Find the position of the glyph for position POS in OBJECT in
25813 window W's current matrix, and return in *X, *Y the pixel
25814 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25815
25816 RIGHT_P non-zero means return the position of the right edge of the
25817 glyph, RIGHT_P zero means return the left edge position.
25818
25819 If no glyph for POS exists in the matrix, return the position of
25820 the glyph with the next smaller position that is in the matrix, if
25821 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25822 exists in the matrix, return the position of the glyph with the
25823 next larger position in OBJECT.
25824
25825 Value is non-zero if a glyph was found. */
25826
25827 static int
25828 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25829 int *hpos, int *vpos, int *x, int *y, int right_p)
25830 {
25831 int yb = window_text_bottom_y (w);
25832 struct glyph_row *r;
25833 struct glyph *best_glyph = NULL;
25834 struct glyph_row *best_row = NULL;
25835 int best_x = 0;
25836
25837 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25838 r->enabled_p && r->y < yb;
25839 ++r)
25840 {
25841 struct glyph *g = r->glyphs[TEXT_AREA];
25842 struct glyph *e = g + r->used[TEXT_AREA];
25843 int gx;
25844
25845 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25846 if (EQ (g->object, object))
25847 {
25848 if (g->charpos == pos)
25849 {
25850 best_glyph = g;
25851 best_x = gx;
25852 best_row = r;
25853 goto found;
25854 }
25855 else if (best_glyph == NULL
25856 || ((eabs (g->charpos - pos)
25857 < eabs (best_glyph->charpos - pos))
25858 && (right_p
25859 ? g->charpos < pos
25860 : g->charpos > pos)))
25861 {
25862 best_glyph = g;
25863 best_x = gx;
25864 best_row = r;
25865 }
25866 }
25867 }
25868
25869 found:
25870
25871 if (best_glyph)
25872 {
25873 *x = best_x;
25874 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25875
25876 if (right_p)
25877 {
25878 *x += best_glyph->pixel_width;
25879 ++*hpos;
25880 }
25881
25882 *y = best_row->y;
25883 *vpos = best_row - w->current_matrix->rows;
25884 }
25885
25886 return best_glyph != NULL;
25887 }
25888 #endif /* not used */
25889
25890 /* Find the positions of the first and the last glyphs in window W's
25891 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25892 (assumed to be a string), and return in HLINFO's mouse_face_*
25893 members the pixel and column/row coordinates of those glyphs. */
25894
25895 static void
25896 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25897 Lisp_Object object,
25898 EMACS_INT startpos, EMACS_INT endpos)
25899 {
25900 int yb = window_text_bottom_y (w);
25901 struct glyph_row *r;
25902 struct glyph *g, *e;
25903 int gx;
25904 int found = 0;
25905
25906 /* Find the glyph row with at least one position in the range
25907 [STARTPOS..ENDPOS], and the first glyph in that row whose
25908 position belongs to that range. */
25909 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25910 r->enabled_p && r->y < yb;
25911 ++r)
25912 {
25913 if (!r->reversed_p)
25914 {
25915 g = r->glyphs[TEXT_AREA];
25916 e = g + r->used[TEXT_AREA];
25917 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25918 if (EQ (g->object, object)
25919 && startpos <= g->charpos && g->charpos <= endpos)
25920 {
25921 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25922 hlinfo->mouse_face_beg_y = r->y;
25923 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25924 hlinfo->mouse_face_beg_x = gx;
25925 found = 1;
25926 break;
25927 }
25928 }
25929 else
25930 {
25931 struct glyph *g1;
25932
25933 e = r->glyphs[TEXT_AREA];
25934 g = e + r->used[TEXT_AREA];
25935 for ( ; g > e; --g)
25936 if (EQ ((g-1)->object, object)
25937 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25938 {
25939 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25940 hlinfo->mouse_face_beg_y = r->y;
25941 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25942 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25943 gx += g1->pixel_width;
25944 hlinfo->mouse_face_beg_x = gx;
25945 found = 1;
25946 break;
25947 }
25948 }
25949 if (found)
25950 break;
25951 }
25952
25953 if (!found)
25954 return;
25955
25956 /* Starting with the next row, look for the first row which does NOT
25957 include any glyphs whose positions are in the range. */
25958 for (++r; r->enabled_p && r->y < yb; ++r)
25959 {
25960 g = r->glyphs[TEXT_AREA];
25961 e = g + r->used[TEXT_AREA];
25962 found = 0;
25963 for ( ; g < e; ++g)
25964 if (EQ (g->object, object)
25965 && startpos <= g->charpos && g->charpos <= endpos)
25966 {
25967 found = 1;
25968 break;
25969 }
25970 if (!found)
25971 break;
25972 }
25973
25974 /* The highlighted region ends on the previous row. */
25975 r--;
25976
25977 /* Set the end row and its vertical pixel coordinate. */
25978 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25979 hlinfo->mouse_face_end_y = r->y;
25980
25981 /* Compute and set the end column and the end column's horizontal
25982 pixel coordinate. */
25983 if (!r->reversed_p)
25984 {
25985 g = r->glyphs[TEXT_AREA];
25986 e = g + r->used[TEXT_AREA];
25987 for ( ; e > g; --e)
25988 if (EQ ((e-1)->object, object)
25989 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25990 break;
25991 hlinfo->mouse_face_end_col = e - g;
25992
25993 for (gx = r->x; g < e; ++g)
25994 gx += g->pixel_width;
25995 hlinfo->mouse_face_end_x = gx;
25996 }
25997 else
25998 {
25999 e = r->glyphs[TEXT_AREA];
26000 g = e + r->used[TEXT_AREA];
26001 for (gx = r->x ; e < g; ++e)
26002 {
26003 if (EQ (e->object, object)
26004 && startpos <= e->charpos && e->charpos <= endpos)
26005 break;
26006 gx += e->pixel_width;
26007 }
26008 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26009 hlinfo->mouse_face_end_x = gx;
26010 }
26011 }
26012
26013 #ifdef HAVE_WINDOW_SYSTEM
26014
26015 /* See if position X, Y is within a hot-spot of an image. */
26016
26017 static int
26018 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26019 {
26020 if (!CONSP (hot_spot))
26021 return 0;
26022
26023 if (EQ (XCAR (hot_spot), Qrect))
26024 {
26025 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26026 Lisp_Object rect = XCDR (hot_spot);
26027 Lisp_Object tem;
26028 if (!CONSP (rect))
26029 return 0;
26030 if (!CONSP (XCAR (rect)))
26031 return 0;
26032 if (!CONSP (XCDR (rect)))
26033 return 0;
26034 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26035 return 0;
26036 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26037 return 0;
26038 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26039 return 0;
26040 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26041 return 0;
26042 return 1;
26043 }
26044 else if (EQ (XCAR (hot_spot), Qcircle))
26045 {
26046 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26047 Lisp_Object circ = XCDR (hot_spot);
26048 Lisp_Object lr, lx0, ly0;
26049 if (CONSP (circ)
26050 && CONSP (XCAR (circ))
26051 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26052 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26053 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26054 {
26055 double r = XFLOATINT (lr);
26056 double dx = XINT (lx0) - x;
26057 double dy = XINT (ly0) - y;
26058 return (dx * dx + dy * dy <= r * r);
26059 }
26060 }
26061 else if (EQ (XCAR (hot_spot), Qpoly))
26062 {
26063 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26064 if (VECTORP (XCDR (hot_spot)))
26065 {
26066 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26067 Lisp_Object *poly = v->contents;
26068 int n = v->header.size;
26069 int i;
26070 int inside = 0;
26071 Lisp_Object lx, ly;
26072 int x0, y0;
26073
26074 /* Need an even number of coordinates, and at least 3 edges. */
26075 if (n < 6 || n & 1)
26076 return 0;
26077
26078 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26079 If count is odd, we are inside polygon. Pixels on edges
26080 may or may not be included depending on actual geometry of the
26081 polygon. */
26082 if ((lx = poly[n-2], !INTEGERP (lx))
26083 || (ly = poly[n-1], !INTEGERP (lx)))
26084 return 0;
26085 x0 = XINT (lx), y0 = XINT (ly);
26086 for (i = 0; i < n; i += 2)
26087 {
26088 int x1 = x0, y1 = y0;
26089 if ((lx = poly[i], !INTEGERP (lx))
26090 || (ly = poly[i+1], !INTEGERP (ly)))
26091 return 0;
26092 x0 = XINT (lx), y0 = XINT (ly);
26093
26094 /* Does this segment cross the X line? */
26095 if (x0 >= x)
26096 {
26097 if (x1 >= x)
26098 continue;
26099 }
26100 else if (x1 < x)
26101 continue;
26102 if (y > y0 && y > y1)
26103 continue;
26104 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26105 inside = !inside;
26106 }
26107 return inside;
26108 }
26109 }
26110 return 0;
26111 }
26112
26113 Lisp_Object
26114 find_hot_spot (Lisp_Object map, int x, int y)
26115 {
26116 while (CONSP (map))
26117 {
26118 if (CONSP (XCAR (map))
26119 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26120 return XCAR (map);
26121 map = XCDR (map);
26122 }
26123
26124 return Qnil;
26125 }
26126
26127 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26128 3, 3, 0,
26129 doc: /* Lookup in image map MAP coordinates X and Y.
26130 An image map is an alist where each element has the format (AREA ID PLIST).
26131 An AREA is specified as either a rectangle, a circle, or a polygon:
26132 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26133 pixel coordinates of the upper left and bottom right corners.
26134 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26135 and the radius of the circle; r may be a float or integer.
26136 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26137 vector describes one corner in the polygon.
26138 Returns the alist element for the first matching AREA in MAP. */)
26139 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26140 {
26141 if (NILP (map))
26142 return Qnil;
26143
26144 CHECK_NUMBER (x);
26145 CHECK_NUMBER (y);
26146
26147 return find_hot_spot (map, XINT (x), XINT (y));
26148 }
26149
26150
26151 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26152 static void
26153 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26154 {
26155 /* Do not change cursor shape while dragging mouse. */
26156 if (!NILP (do_mouse_tracking))
26157 return;
26158
26159 if (!NILP (pointer))
26160 {
26161 if (EQ (pointer, Qarrow))
26162 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26163 else if (EQ (pointer, Qhand))
26164 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26165 else if (EQ (pointer, Qtext))
26166 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26167 else if (EQ (pointer, intern ("hdrag")))
26168 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26169 #ifdef HAVE_X_WINDOWS
26170 else if (EQ (pointer, intern ("vdrag")))
26171 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26172 #endif
26173 else if (EQ (pointer, intern ("hourglass")))
26174 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26175 else if (EQ (pointer, Qmodeline))
26176 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26177 else
26178 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26179 }
26180
26181 if (cursor != No_Cursor)
26182 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26183 }
26184
26185 #endif /* HAVE_WINDOW_SYSTEM */
26186
26187 /* Take proper action when mouse has moved to the mode or header line
26188 or marginal area AREA of window W, x-position X and y-position Y.
26189 X is relative to the start of the text display area of W, so the
26190 width of bitmap areas and scroll bars must be subtracted to get a
26191 position relative to the start of the mode line. */
26192
26193 static void
26194 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26195 enum window_part area)
26196 {
26197 struct window *w = XWINDOW (window);
26198 struct frame *f = XFRAME (w->frame);
26199 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26200 #ifdef HAVE_WINDOW_SYSTEM
26201 Display_Info *dpyinfo;
26202 #endif
26203 Cursor cursor = No_Cursor;
26204 Lisp_Object pointer = Qnil;
26205 int dx, dy, width, height;
26206 EMACS_INT charpos;
26207 Lisp_Object string, object = Qnil;
26208 Lisp_Object pos, help;
26209
26210 Lisp_Object mouse_face;
26211 int original_x_pixel = x;
26212 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26213 struct glyph_row *row;
26214
26215 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26216 {
26217 int x0;
26218 struct glyph *end;
26219
26220 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26221 returns them in row/column units! */
26222 string = mode_line_string (w, area, &x, &y, &charpos,
26223 &object, &dx, &dy, &width, &height);
26224
26225 row = (area == ON_MODE_LINE
26226 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26227 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26228
26229 /* Find the glyph under the mouse pointer. */
26230 if (row->mode_line_p && row->enabled_p)
26231 {
26232 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26233 end = glyph + row->used[TEXT_AREA];
26234
26235 for (x0 = original_x_pixel;
26236 glyph < end && x0 >= glyph->pixel_width;
26237 ++glyph)
26238 x0 -= glyph->pixel_width;
26239
26240 if (glyph >= end)
26241 glyph = NULL;
26242 }
26243 }
26244 else
26245 {
26246 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26247 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26248 returns them in row/column units! */
26249 string = marginal_area_string (w, area, &x, &y, &charpos,
26250 &object, &dx, &dy, &width, &height);
26251 }
26252
26253 help = Qnil;
26254
26255 #ifdef HAVE_WINDOW_SYSTEM
26256 if (IMAGEP (object))
26257 {
26258 Lisp_Object image_map, hotspot;
26259 if ((image_map = Fplist_get (XCDR (object), QCmap),
26260 !NILP (image_map))
26261 && (hotspot = find_hot_spot (image_map, dx, dy),
26262 CONSP (hotspot))
26263 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26264 {
26265 Lisp_Object plist;
26266
26267 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26268 If so, we could look for mouse-enter, mouse-leave
26269 properties in PLIST (and do something...). */
26270 hotspot = XCDR (hotspot);
26271 if (CONSP (hotspot)
26272 && (plist = XCAR (hotspot), CONSP (plist)))
26273 {
26274 pointer = Fplist_get (plist, Qpointer);
26275 if (NILP (pointer))
26276 pointer = Qhand;
26277 help = Fplist_get (plist, Qhelp_echo);
26278 if (!NILP (help))
26279 {
26280 help_echo_string = help;
26281 /* Is this correct? ++kfs */
26282 XSETWINDOW (help_echo_window, w);
26283 help_echo_object = w->buffer;
26284 help_echo_pos = charpos;
26285 }
26286 }
26287 }
26288 if (NILP (pointer))
26289 pointer = Fplist_get (XCDR (object), QCpointer);
26290 }
26291 #endif /* HAVE_WINDOW_SYSTEM */
26292
26293 if (STRINGP (string))
26294 {
26295 pos = make_number (charpos);
26296 /* If we're on a string with `help-echo' text property, arrange
26297 for the help to be displayed. This is done by setting the
26298 global variable help_echo_string to the help string. */
26299 if (NILP (help))
26300 {
26301 help = Fget_text_property (pos, Qhelp_echo, string);
26302 if (!NILP (help))
26303 {
26304 help_echo_string = help;
26305 XSETWINDOW (help_echo_window, w);
26306 help_echo_object = string;
26307 help_echo_pos = charpos;
26308 }
26309 }
26310
26311 #ifdef HAVE_WINDOW_SYSTEM
26312 if (FRAME_WINDOW_P (f))
26313 {
26314 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26315 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26316 if (NILP (pointer))
26317 pointer = Fget_text_property (pos, Qpointer, string);
26318
26319 /* Change the mouse pointer according to what is under X/Y. */
26320 if (NILP (pointer)
26321 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26322 {
26323 Lisp_Object map;
26324 map = Fget_text_property (pos, Qlocal_map, string);
26325 if (!KEYMAPP (map))
26326 map = Fget_text_property (pos, Qkeymap, string);
26327 if (!KEYMAPP (map))
26328 cursor = dpyinfo->vertical_scroll_bar_cursor;
26329 }
26330 }
26331 #endif
26332
26333 /* Change the mouse face according to what is under X/Y. */
26334 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26335 if (!NILP (mouse_face)
26336 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26337 && glyph)
26338 {
26339 Lisp_Object b, e;
26340
26341 struct glyph * tmp_glyph;
26342
26343 int gpos;
26344 int gseq_length;
26345 int total_pixel_width;
26346 EMACS_INT begpos, endpos, ignore;
26347
26348 int vpos, hpos;
26349
26350 b = Fprevious_single_property_change (make_number (charpos + 1),
26351 Qmouse_face, string, Qnil);
26352 if (NILP (b))
26353 begpos = 0;
26354 else
26355 begpos = XINT (b);
26356
26357 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26358 if (NILP (e))
26359 endpos = SCHARS (string);
26360 else
26361 endpos = XINT (e);
26362
26363 /* Calculate the glyph position GPOS of GLYPH in the
26364 displayed string, relative to the beginning of the
26365 highlighted part of the string.
26366
26367 Note: GPOS is different from CHARPOS. CHARPOS is the
26368 position of GLYPH in the internal string object. A mode
26369 line string format has structures which are converted to
26370 a flattened string by the Emacs Lisp interpreter. The
26371 internal string is an element of those structures. The
26372 displayed string is the flattened string. */
26373 tmp_glyph = row_start_glyph;
26374 while (tmp_glyph < glyph
26375 && (!(EQ (tmp_glyph->object, glyph->object)
26376 && begpos <= tmp_glyph->charpos
26377 && tmp_glyph->charpos < endpos)))
26378 tmp_glyph++;
26379 gpos = glyph - tmp_glyph;
26380
26381 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26382 the highlighted part of the displayed string to which
26383 GLYPH belongs. Note: GSEQ_LENGTH is different from
26384 SCHARS (STRING), because the latter returns the length of
26385 the internal string. */
26386 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26387 tmp_glyph > glyph
26388 && (!(EQ (tmp_glyph->object, glyph->object)
26389 && begpos <= tmp_glyph->charpos
26390 && tmp_glyph->charpos < endpos));
26391 tmp_glyph--)
26392 ;
26393 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26394
26395 /* Calculate the total pixel width of all the glyphs between
26396 the beginning of the highlighted area and GLYPH. */
26397 total_pixel_width = 0;
26398 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26399 total_pixel_width += tmp_glyph->pixel_width;
26400
26401 /* Pre calculation of re-rendering position. Note: X is in
26402 column units here, after the call to mode_line_string or
26403 marginal_area_string. */
26404 hpos = x - gpos;
26405 vpos = (area == ON_MODE_LINE
26406 ? (w->current_matrix)->nrows - 1
26407 : 0);
26408
26409 /* If GLYPH's position is included in the region that is
26410 already drawn in mouse face, we have nothing to do. */
26411 if ( EQ (window, hlinfo->mouse_face_window)
26412 && (!row->reversed_p
26413 ? (hlinfo->mouse_face_beg_col <= hpos
26414 && hpos < hlinfo->mouse_face_end_col)
26415 /* In R2L rows we swap BEG and END, see below. */
26416 : (hlinfo->mouse_face_end_col <= hpos
26417 && hpos < hlinfo->mouse_face_beg_col))
26418 && hlinfo->mouse_face_beg_row == vpos )
26419 return;
26420
26421 if (clear_mouse_face (hlinfo))
26422 cursor = No_Cursor;
26423
26424 if (!row->reversed_p)
26425 {
26426 hlinfo->mouse_face_beg_col = hpos;
26427 hlinfo->mouse_face_beg_x = original_x_pixel
26428 - (total_pixel_width + dx);
26429 hlinfo->mouse_face_end_col = hpos + gseq_length;
26430 hlinfo->mouse_face_end_x = 0;
26431 }
26432 else
26433 {
26434 /* In R2L rows, show_mouse_face expects BEG and END
26435 coordinates to be swapped. */
26436 hlinfo->mouse_face_end_col = hpos;
26437 hlinfo->mouse_face_end_x = original_x_pixel
26438 - (total_pixel_width + dx);
26439 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26440 hlinfo->mouse_face_beg_x = 0;
26441 }
26442
26443 hlinfo->mouse_face_beg_row = vpos;
26444 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26445 hlinfo->mouse_face_beg_y = 0;
26446 hlinfo->mouse_face_end_y = 0;
26447 hlinfo->mouse_face_past_end = 0;
26448 hlinfo->mouse_face_window = window;
26449
26450 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26451 charpos,
26452 0, 0, 0,
26453 &ignore,
26454 glyph->face_id,
26455 1);
26456 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26457
26458 if (NILP (pointer))
26459 pointer = Qhand;
26460 }
26461 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26462 clear_mouse_face (hlinfo);
26463 }
26464 #ifdef HAVE_WINDOW_SYSTEM
26465 if (FRAME_WINDOW_P (f))
26466 define_frame_cursor1 (f, cursor, pointer);
26467 #endif
26468 }
26469
26470
26471 /* EXPORT:
26472 Take proper action when the mouse has moved to position X, Y on
26473 frame F as regards highlighting characters that have mouse-face
26474 properties. Also de-highlighting chars where the mouse was before.
26475 X and Y can be negative or out of range. */
26476
26477 void
26478 note_mouse_highlight (struct frame *f, int x, int y)
26479 {
26480 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26481 enum window_part part;
26482 Lisp_Object window;
26483 struct window *w;
26484 Cursor cursor = No_Cursor;
26485 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26486 struct buffer *b;
26487
26488 /* When a menu is active, don't highlight because this looks odd. */
26489 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26490 if (popup_activated ())
26491 return;
26492 #endif
26493
26494 if (NILP (Vmouse_highlight)
26495 || !f->glyphs_initialized_p
26496 || f->pointer_invisible)
26497 return;
26498
26499 hlinfo->mouse_face_mouse_x = x;
26500 hlinfo->mouse_face_mouse_y = y;
26501 hlinfo->mouse_face_mouse_frame = f;
26502
26503 if (hlinfo->mouse_face_defer)
26504 return;
26505
26506 if (gc_in_progress)
26507 {
26508 hlinfo->mouse_face_deferred_gc = 1;
26509 return;
26510 }
26511
26512 /* Which window is that in? */
26513 window = window_from_coordinates (f, x, y, &part, 1);
26514
26515 /* If we were displaying active text in another window, clear that.
26516 Also clear if we move out of text area in same window. */
26517 if (! EQ (window, hlinfo->mouse_face_window)
26518 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26519 && !NILP (hlinfo->mouse_face_window)))
26520 clear_mouse_face (hlinfo);
26521
26522 /* Not on a window -> return. */
26523 if (!WINDOWP (window))
26524 return;
26525
26526 /* Reset help_echo_string. It will get recomputed below. */
26527 help_echo_string = Qnil;
26528
26529 /* Convert to window-relative pixel coordinates. */
26530 w = XWINDOW (window);
26531 frame_to_window_pixel_xy (w, &x, &y);
26532
26533 #ifdef HAVE_WINDOW_SYSTEM
26534 /* Handle tool-bar window differently since it doesn't display a
26535 buffer. */
26536 if (EQ (window, f->tool_bar_window))
26537 {
26538 note_tool_bar_highlight (f, x, y);
26539 return;
26540 }
26541 #endif
26542
26543 /* Mouse is on the mode, header line or margin? */
26544 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26545 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26546 {
26547 note_mode_line_or_margin_highlight (window, x, y, part);
26548 return;
26549 }
26550
26551 #ifdef HAVE_WINDOW_SYSTEM
26552 if (part == ON_VERTICAL_BORDER)
26553 {
26554 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26555 help_echo_string = build_string ("drag-mouse-1: resize");
26556 }
26557 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26558 || part == ON_SCROLL_BAR)
26559 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26560 else
26561 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26562 #endif
26563
26564 /* Are we in a window whose display is up to date?
26565 And verify the buffer's text has not changed. */
26566 b = XBUFFER (w->buffer);
26567 if (part == ON_TEXT
26568 && EQ (w->window_end_valid, w->buffer)
26569 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26570 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26571 {
26572 int hpos, vpos, dx, dy, area;
26573 EMACS_INT pos;
26574 struct glyph *glyph;
26575 Lisp_Object object;
26576 Lisp_Object mouse_face = Qnil, position;
26577 Lisp_Object *overlay_vec = NULL;
26578 ptrdiff_t i, noverlays;
26579 struct buffer *obuf;
26580 EMACS_INT obegv, ozv;
26581 int same_region;
26582
26583 /* Find the glyph under X/Y. */
26584 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26585
26586 #ifdef HAVE_WINDOW_SYSTEM
26587 /* Look for :pointer property on image. */
26588 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26589 {
26590 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26591 if (img != NULL && IMAGEP (img->spec))
26592 {
26593 Lisp_Object image_map, hotspot;
26594 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26595 !NILP (image_map))
26596 && (hotspot = find_hot_spot (image_map,
26597 glyph->slice.img.x + dx,
26598 glyph->slice.img.y + dy),
26599 CONSP (hotspot))
26600 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26601 {
26602 Lisp_Object plist;
26603
26604 /* Could check XCAR (hotspot) to see if we enter/leave
26605 this hot-spot.
26606 If so, we could look for mouse-enter, mouse-leave
26607 properties in PLIST (and do something...). */
26608 hotspot = XCDR (hotspot);
26609 if (CONSP (hotspot)
26610 && (plist = XCAR (hotspot), CONSP (plist)))
26611 {
26612 pointer = Fplist_get (plist, Qpointer);
26613 if (NILP (pointer))
26614 pointer = Qhand;
26615 help_echo_string = Fplist_get (plist, Qhelp_echo);
26616 if (!NILP (help_echo_string))
26617 {
26618 help_echo_window = window;
26619 help_echo_object = glyph->object;
26620 help_echo_pos = glyph->charpos;
26621 }
26622 }
26623 }
26624 if (NILP (pointer))
26625 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26626 }
26627 }
26628 #endif /* HAVE_WINDOW_SYSTEM */
26629
26630 /* Clear mouse face if X/Y not over text. */
26631 if (glyph == NULL
26632 || area != TEXT_AREA
26633 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26634 /* Glyph's OBJECT is an integer for glyphs inserted by the
26635 display engine for its internal purposes, like truncation
26636 and continuation glyphs and blanks beyond the end of
26637 line's text on text terminals. If we are over such a
26638 glyph, we are not over any text. */
26639 || INTEGERP (glyph->object)
26640 /* R2L rows have a stretch glyph at their front, which
26641 stands for no text, whereas L2R rows have no glyphs at
26642 all beyond the end of text. Treat such stretch glyphs
26643 like we do with NULL glyphs in L2R rows. */
26644 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26645 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26646 && glyph->type == STRETCH_GLYPH
26647 && glyph->avoid_cursor_p))
26648 {
26649 if (clear_mouse_face (hlinfo))
26650 cursor = No_Cursor;
26651 #ifdef HAVE_WINDOW_SYSTEM
26652 if (FRAME_WINDOW_P (f) && NILP (pointer))
26653 {
26654 if (area != TEXT_AREA)
26655 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26656 else
26657 pointer = Vvoid_text_area_pointer;
26658 }
26659 #endif
26660 goto set_cursor;
26661 }
26662
26663 pos = glyph->charpos;
26664 object = glyph->object;
26665 if (!STRINGP (object) && !BUFFERP (object))
26666 goto set_cursor;
26667
26668 /* If we get an out-of-range value, return now; avoid an error. */
26669 if (BUFFERP (object) && pos > BUF_Z (b))
26670 goto set_cursor;
26671
26672 /* Make the window's buffer temporarily current for
26673 overlays_at and compute_char_face. */
26674 obuf = current_buffer;
26675 current_buffer = b;
26676 obegv = BEGV;
26677 ozv = ZV;
26678 BEGV = BEG;
26679 ZV = Z;
26680
26681 /* Is this char mouse-active or does it have help-echo? */
26682 position = make_number (pos);
26683
26684 if (BUFFERP (object))
26685 {
26686 /* Put all the overlays we want in a vector in overlay_vec. */
26687 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26688 /* Sort overlays into increasing priority order. */
26689 noverlays = sort_overlays (overlay_vec, noverlays, w);
26690 }
26691 else
26692 noverlays = 0;
26693
26694 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26695
26696 if (same_region)
26697 cursor = No_Cursor;
26698
26699 /* Check mouse-face highlighting. */
26700 if (! same_region
26701 /* If there exists an overlay with mouse-face overlapping
26702 the one we are currently highlighting, we have to
26703 check if we enter the overlapping overlay, and then
26704 highlight only that. */
26705 || (OVERLAYP (hlinfo->mouse_face_overlay)
26706 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26707 {
26708 /* Find the highest priority overlay with a mouse-face. */
26709 Lisp_Object overlay = Qnil;
26710 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26711 {
26712 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26713 if (!NILP (mouse_face))
26714 overlay = overlay_vec[i];
26715 }
26716
26717 /* If we're highlighting the same overlay as before, there's
26718 no need to do that again. */
26719 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26720 goto check_help_echo;
26721 hlinfo->mouse_face_overlay = overlay;
26722
26723 /* Clear the display of the old active region, if any. */
26724 if (clear_mouse_face (hlinfo))
26725 cursor = No_Cursor;
26726
26727 /* If no overlay applies, get a text property. */
26728 if (NILP (overlay))
26729 mouse_face = Fget_text_property (position, Qmouse_face, object);
26730
26731 /* Next, compute the bounds of the mouse highlighting and
26732 display it. */
26733 if (!NILP (mouse_face) && STRINGP (object))
26734 {
26735 /* The mouse-highlighting comes from a display string
26736 with a mouse-face. */
26737 Lisp_Object s, e;
26738 EMACS_INT ignore;
26739
26740 s = Fprevious_single_property_change
26741 (make_number (pos + 1), Qmouse_face, object, Qnil);
26742 e = Fnext_single_property_change
26743 (position, Qmouse_face, object, Qnil);
26744 if (NILP (s))
26745 s = make_number (0);
26746 if (NILP (e))
26747 e = make_number (SCHARS (object) - 1);
26748 mouse_face_from_string_pos (w, hlinfo, object,
26749 XINT (s), XINT (e));
26750 hlinfo->mouse_face_past_end = 0;
26751 hlinfo->mouse_face_window = window;
26752 hlinfo->mouse_face_face_id
26753 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26754 glyph->face_id, 1);
26755 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26756 cursor = No_Cursor;
26757 }
26758 else
26759 {
26760 /* The mouse-highlighting, if any, comes from an overlay
26761 or text property in the buffer. */
26762 Lisp_Object buffer IF_LINT (= Qnil);
26763 Lisp_Object cover_string IF_LINT (= Qnil);
26764
26765 if (STRINGP (object))
26766 {
26767 /* If we are on a display string with no mouse-face,
26768 check if the text under it has one. */
26769 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26770 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26771 pos = string_buffer_position (object, start);
26772 if (pos > 0)
26773 {
26774 mouse_face = get_char_property_and_overlay
26775 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26776 buffer = w->buffer;
26777 cover_string = object;
26778 }
26779 }
26780 else
26781 {
26782 buffer = object;
26783 cover_string = Qnil;
26784 }
26785
26786 if (!NILP (mouse_face))
26787 {
26788 Lisp_Object before, after;
26789 Lisp_Object before_string, after_string;
26790 /* To correctly find the limits of mouse highlight
26791 in a bidi-reordered buffer, we must not use the
26792 optimization of limiting the search in
26793 previous-single-property-change and
26794 next-single-property-change, because
26795 rows_from_pos_range needs the real start and end
26796 positions to DTRT in this case. That's because
26797 the first row visible in a window does not
26798 necessarily display the character whose position
26799 is the smallest. */
26800 Lisp_Object lim1 =
26801 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26802 ? Fmarker_position (w->start)
26803 : Qnil;
26804 Lisp_Object lim2 =
26805 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26806 ? make_number (BUF_Z (XBUFFER (buffer))
26807 - XFASTINT (w->window_end_pos))
26808 : Qnil;
26809
26810 if (NILP (overlay))
26811 {
26812 /* Handle the text property case. */
26813 before = Fprevious_single_property_change
26814 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26815 after = Fnext_single_property_change
26816 (make_number (pos), Qmouse_face, buffer, lim2);
26817 before_string = after_string = Qnil;
26818 }
26819 else
26820 {
26821 /* Handle the overlay case. */
26822 before = Foverlay_start (overlay);
26823 after = Foverlay_end (overlay);
26824 before_string = Foverlay_get (overlay, Qbefore_string);
26825 after_string = Foverlay_get (overlay, Qafter_string);
26826
26827 if (!STRINGP (before_string)) before_string = Qnil;
26828 if (!STRINGP (after_string)) after_string = Qnil;
26829 }
26830
26831 mouse_face_from_buffer_pos (window, hlinfo, pos,
26832 XFASTINT (before),
26833 XFASTINT (after),
26834 before_string, after_string,
26835 cover_string);
26836 cursor = No_Cursor;
26837 }
26838 }
26839 }
26840
26841 check_help_echo:
26842
26843 /* Look for a `help-echo' property. */
26844 if (NILP (help_echo_string)) {
26845 Lisp_Object help, overlay;
26846
26847 /* Check overlays first. */
26848 help = overlay = Qnil;
26849 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26850 {
26851 overlay = overlay_vec[i];
26852 help = Foverlay_get (overlay, Qhelp_echo);
26853 }
26854
26855 if (!NILP (help))
26856 {
26857 help_echo_string = help;
26858 help_echo_window = window;
26859 help_echo_object = overlay;
26860 help_echo_pos = pos;
26861 }
26862 else
26863 {
26864 Lisp_Object obj = glyph->object;
26865 EMACS_INT charpos = glyph->charpos;
26866
26867 /* Try text properties. */
26868 if (STRINGP (obj)
26869 && charpos >= 0
26870 && charpos < SCHARS (obj))
26871 {
26872 help = Fget_text_property (make_number (charpos),
26873 Qhelp_echo, obj);
26874 if (NILP (help))
26875 {
26876 /* If the string itself doesn't specify a help-echo,
26877 see if the buffer text ``under'' it does. */
26878 struct glyph_row *r
26879 = MATRIX_ROW (w->current_matrix, vpos);
26880 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26881 EMACS_INT p = string_buffer_position (obj, start);
26882 if (p > 0)
26883 {
26884 help = Fget_char_property (make_number (p),
26885 Qhelp_echo, w->buffer);
26886 if (!NILP (help))
26887 {
26888 charpos = p;
26889 obj = w->buffer;
26890 }
26891 }
26892 }
26893 }
26894 else if (BUFFERP (obj)
26895 && charpos >= BEGV
26896 && charpos < ZV)
26897 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26898 obj);
26899
26900 if (!NILP (help))
26901 {
26902 help_echo_string = help;
26903 help_echo_window = window;
26904 help_echo_object = obj;
26905 help_echo_pos = charpos;
26906 }
26907 }
26908 }
26909
26910 #ifdef HAVE_WINDOW_SYSTEM
26911 /* Look for a `pointer' property. */
26912 if (FRAME_WINDOW_P (f) && NILP (pointer))
26913 {
26914 /* Check overlays first. */
26915 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26916 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26917
26918 if (NILP (pointer))
26919 {
26920 Lisp_Object obj = glyph->object;
26921 EMACS_INT charpos = glyph->charpos;
26922
26923 /* Try text properties. */
26924 if (STRINGP (obj)
26925 && charpos >= 0
26926 && charpos < SCHARS (obj))
26927 {
26928 pointer = Fget_text_property (make_number (charpos),
26929 Qpointer, obj);
26930 if (NILP (pointer))
26931 {
26932 /* If the string itself doesn't specify a pointer,
26933 see if the buffer text ``under'' it does. */
26934 struct glyph_row *r
26935 = MATRIX_ROW (w->current_matrix, vpos);
26936 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26937 EMACS_INT p = string_buffer_position (obj, start);
26938 if (p > 0)
26939 pointer = Fget_char_property (make_number (p),
26940 Qpointer, w->buffer);
26941 }
26942 }
26943 else if (BUFFERP (obj)
26944 && charpos >= BEGV
26945 && charpos < ZV)
26946 pointer = Fget_text_property (make_number (charpos),
26947 Qpointer, obj);
26948 }
26949 }
26950 #endif /* HAVE_WINDOW_SYSTEM */
26951
26952 BEGV = obegv;
26953 ZV = ozv;
26954 current_buffer = obuf;
26955 }
26956
26957 set_cursor:
26958
26959 #ifdef HAVE_WINDOW_SYSTEM
26960 if (FRAME_WINDOW_P (f))
26961 define_frame_cursor1 (f, cursor, pointer);
26962 #else
26963 /* This is here to prevent a compiler error, about "label at end of
26964 compound statement". */
26965 return;
26966 #endif
26967 }
26968
26969
26970 /* EXPORT for RIF:
26971 Clear any mouse-face on window W. This function is part of the
26972 redisplay interface, and is called from try_window_id and similar
26973 functions to ensure the mouse-highlight is off. */
26974
26975 void
26976 x_clear_window_mouse_face (struct window *w)
26977 {
26978 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26979 Lisp_Object window;
26980
26981 BLOCK_INPUT;
26982 XSETWINDOW (window, w);
26983 if (EQ (window, hlinfo->mouse_face_window))
26984 clear_mouse_face (hlinfo);
26985 UNBLOCK_INPUT;
26986 }
26987
26988
26989 /* EXPORT:
26990 Just discard the mouse face information for frame F, if any.
26991 This is used when the size of F is changed. */
26992
26993 void
26994 cancel_mouse_face (struct frame *f)
26995 {
26996 Lisp_Object window;
26997 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26998
26999 window = hlinfo->mouse_face_window;
27000 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27001 {
27002 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27003 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27004 hlinfo->mouse_face_window = Qnil;
27005 }
27006 }
27007
27008
27009 \f
27010 /***********************************************************************
27011 Exposure Events
27012 ***********************************************************************/
27013
27014 #ifdef HAVE_WINDOW_SYSTEM
27015
27016 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27017 which intersects rectangle R. R is in window-relative coordinates. */
27018
27019 static void
27020 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27021 enum glyph_row_area area)
27022 {
27023 struct glyph *first = row->glyphs[area];
27024 struct glyph *end = row->glyphs[area] + row->used[area];
27025 struct glyph *last;
27026 int first_x, start_x, x;
27027
27028 if (area == TEXT_AREA && row->fill_line_p)
27029 /* If row extends face to end of line write the whole line. */
27030 draw_glyphs (w, 0, row, area,
27031 0, row->used[area],
27032 DRAW_NORMAL_TEXT, 0);
27033 else
27034 {
27035 /* Set START_X to the window-relative start position for drawing glyphs of
27036 AREA. The first glyph of the text area can be partially visible.
27037 The first glyphs of other areas cannot. */
27038 start_x = window_box_left_offset (w, area);
27039 x = start_x;
27040 if (area == TEXT_AREA)
27041 x += row->x;
27042
27043 /* Find the first glyph that must be redrawn. */
27044 while (first < end
27045 && x + first->pixel_width < r->x)
27046 {
27047 x += first->pixel_width;
27048 ++first;
27049 }
27050
27051 /* Find the last one. */
27052 last = first;
27053 first_x = x;
27054 while (last < end
27055 && x < r->x + r->width)
27056 {
27057 x += last->pixel_width;
27058 ++last;
27059 }
27060
27061 /* Repaint. */
27062 if (last > first)
27063 draw_glyphs (w, first_x - start_x, row, area,
27064 first - row->glyphs[area], last - row->glyphs[area],
27065 DRAW_NORMAL_TEXT, 0);
27066 }
27067 }
27068
27069
27070 /* Redraw the parts of the glyph row ROW on window W intersecting
27071 rectangle R. R is in window-relative coordinates. Value is
27072 non-zero if mouse-face was overwritten. */
27073
27074 static int
27075 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27076 {
27077 xassert (row->enabled_p);
27078
27079 if (row->mode_line_p || w->pseudo_window_p)
27080 draw_glyphs (w, 0, row, TEXT_AREA,
27081 0, row->used[TEXT_AREA],
27082 DRAW_NORMAL_TEXT, 0);
27083 else
27084 {
27085 if (row->used[LEFT_MARGIN_AREA])
27086 expose_area (w, row, r, LEFT_MARGIN_AREA);
27087 if (row->used[TEXT_AREA])
27088 expose_area (w, row, r, TEXT_AREA);
27089 if (row->used[RIGHT_MARGIN_AREA])
27090 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27091 draw_row_fringe_bitmaps (w, row);
27092 }
27093
27094 return row->mouse_face_p;
27095 }
27096
27097
27098 /* Redraw those parts of glyphs rows during expose event handling that
27099 overlap other rows. Redrawing of an exposed line writes over parts
27100 of lines overlapping that exposed line; this function fixes that.
27101
27102 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27103 row in W's current matrix that is exposed and overlaps other rows.
27104 LAST_OVERLAPPING_ROW is the last such row. */
27105
27106 static void
27107 expose_overlaps (struct window *w,
27108 struct glyph_row *first_overlapping_row,
27109 struct glyph_row *last_overlapping_row,
27110 XRectangle *r)
27111 {
27112 struct glyph_row *row;
27113
27114 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27115 if (row->overlapping_p)
27116 {
27117 xassert (row->enabled_p && !row->mode_line_p);
27118
27119 row->clip = r;
27120 if (row->used[LEFT_MARGIN_AREA])
27121 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27122
27123 if (row->used[TEXT_AREA])
27124 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27125
27126 if (row->used[RIGHT_MARGIN_AREA])
27127 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27128 row->clip = NULL;
27129 }
27130 }
27131
27132
27133 /* Return non-zero if W's cursor intersects rectangle R. */
27134
27135 static int
27136 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27137 {
27138 XRectangle cr, result;
27139 struct glyph *cursor_glyph;
27140 struct glyph_row *row;
27141
27142 if (w->phys_cursor.vpos >= 0
27143 && w->phys_cursor.vpos < w->current_matrix->nrows
27144 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27145 row->enabled_p)
27146 && row->cursor_in_fringe_p)
27147 {
27148 /* Cursor is in the fringe. */
27149 cr.x = window_box_right_offset (w,
27150 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27151 ? RIGHT_MARGIN_AREA
27152 : TEXT_AREA));
27153 cr.y = row->y;
27154 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27155 cr.height = row->height;
27156 return x_intersect_rectangles (&cr, r, &result);
27157 }
27158
27159 cursor_glyph = get_phys_cursor_glyph (w);
27160 if (cursor_glyph)
27161 {
27162 /* r is relative to W's box, but w->phys_cursor.x is relative
27163 to left edge of W's TEXT area. Adjust it. */
27164 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27165 cr.y = w->phys_cursor.y;
27166 cr.width = cursor_glyph->pixel_width;
27167 cr.height = w->phys_cursor_height;
27168 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27169 I assume the effect is the same -- and this is portable. */
27170 return x_intersect_rectangles (&cr, r, &result);
27171 }
27172 /* If we don't understand the format, pretend we're not in the hot-spot. */
27173 return 0;
27174 }
27175
27176
27177 /* EXPORT:
27178 Draw a vertical window border to the right of window W if W doesn't
27179 have vertical scroll bars. */
27180
27181 void
27182 x_draw_vertical_border (struct window *w)
27183 {
27184 struct frame *f = XFRAME (WINDOW_FRAME (w));
27185
27186 /* We could do better, if we knew what type of scroll-bar the adjacent
27187 windows (on either side) have... But we don't :-(
27188 However, I think this works ok. ++KFS 2003-04-25 */
27189
27190 /* Redraw borders between horizontally adjacent windows. Don't
27191 do it for frames with vertical scroll bars because either the
27192 right scroll bar of a window, or the left scroll bar of its
27193 neighbor will suffice as a border. */
27194 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27195 return;
27196
27197 if (!WINDOW_RIGHTMOST_P (w)
27198 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27199 {
27200 int x0, x1, y0, y1;
27201
27202 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27203 y1 -= 1;
27204
27205 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27206 x1 -= 1;
27207
27208 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27209 }
27210 else if (!WINDOW_LEFTMOST_P (w)
27211 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27212 {
27213 int x0, x1, y0, y1;
27214
27215 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27216 y1 -= 1;
27217
27218 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27219 x0 -= 1;
27220
27221 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27222 }
27223 }
27224
27225
27226 /* Redraw the part of window W intersection rectangle FR. Pixel
27227 coordinates in FR are frame-relative. Call this function with
27228 input blocked. Value is non-zero if the exposure overwrites
27229 mouse-face. */
27230
27231 static int
27232 expose_window (struct window *w, XRectangle *fr)
27233 {
27234 struct frame *f = XFRAME (w->frame);
27235 XRectangle wr, r;
27236 int mouse_face_overwritten_p = 0;
27237
27238 /* If window is not yet fully initialized, do nothing. This can
27239 happen when toolkit scroll bars are used and a window is split.
27240 Reconfiguring the scroll bar will generate an expose for a newly
27241 created window. */
27242 if (w->current_matrix == NULL)
27243 return 0;
27244
27245 /* When we're currently updating the window, display and current
27246 matrix usually don't agree. Arrange for a thorough display
27247 later. */
27248 if (w == updated_window)
27249 {
27250 SET_FRAME_GARBAGED (f);
27251 return 0;
27252 }
27253
27254 /* Frame-relative pixel rectangle of W. */
27255 wr.x = WINDOW_LEFT_EDGE_X (w);
27256 wr.y = WINDOW_TOP_EDGE_Y (w);
27257 wr.width = WINDOW_TOTAL_WIDTH (w);
27258 wr.height = WINDOW_TOTAL_HEIGHT (w);
27259
27260 if (x_intersect_rectangles (fr, &wr, &r))
27261 {
27262 int yb = window_text_bottom_y (w);
27263 struct glyph_row *row;
27264 int cursor_cleared_p, phys_cursor_on_p;
27265 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27266
27267 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27268 r.x, r.y, r.width, r.height));
27269
27270 /* Convert to window coordinates. */
27271 r.x -= WINDOW_LEFT_EDGE_X (w);
27272 r.y -= WINDOW_TOP_EDGE_Y (w);
27273
27274 /* Turn off the cursor. */
27275 if (!w->pseudo_window_p
27276 && phys_cursor_in_rect_p (w, &r))
27277 {
27278 x_clear_cursor (w);
27279 cursor_cleared_p = 1;
27280 }
27281 else
27282 cursor_cleared_p = 0;
27283
27284 /* If the row containing the cursor extends face to end of line,
27285 then expose_area might overwrite the cursor outside the
27286 rectangle and thus notice_overwritten_cursor might clear
27287 w->phys_cursor_on_p. We remember the original value and
27288 check later if it is changed. */
27289 phys_cursor_on_p = w->phys_cursor_on_p;
27290
27291 /* Update lines intersecting rectangle R. */
27292 first_overlapping_row = last_overlapping_row = NULL;
27293 for (row = w->current_matrix->rows;
27294 row->enabled_p;
27295 ++row)
27296 {
27297 int y0 = row->y;
27298 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27299
27300 if ((y0 >= r.y && y0 < r.y + r.height)
27301 || (y1 > r.y && y1 < r.y + r.height)
27302 || (r.y >= y0 && r.y < y1)
27303 || (r.y + r.height > y0 && r.y + r.height < y1))
27304 {
27305 /* A header line may be overlapping, but there is no need
27306 to fix overlapping areas for them. KFS 2005-02-12 */
27307 if (row->overlapping_p && !row->mode_line_p)
27308 {
27309 if (first_overlapping_row == NULL)
27310 first_overlapping_row = row;
27311 last_overlapping_row = row;
27312 }
27313
27314 row->clip = fr;
27315 if (expose_line (w, row, &r))
27316 mouse_face_overwritten_p = 1;
27317 row->clip = NULL;
27318 }
27319 else if (row->overlapping_p)
27320 {
27321 /* We must redraw a row overlapping the exposed area. */
27322 if (y0 < r.y
27323 ? y0 + row->phys_height > r.y
27324 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27325 {
27326 if (first_overlapping_row == NULL)
27327 first_overlapping_row = row;
27328 last_overlapping_row = row;
27329 }
27330 }
27331
27332 if (y1 >= yb)
27333 break;
27334 }
27335
27336 /* Display the mode line if there is one. */
27337 if (WINDOW_WANTS_MODELINE_P (w)
27338 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27339 row->enabled_p)
27340 && row->y < r.y + r.height)
27341 {
27342 if (expose_line (w, row, &r))
27343 mouse_face_overwritten_p = 1;
27344 }
27345
27346 if (!w->pseudo_window_p)
27347 {
27348 /* Fix the display of overlapping rows. */
27349 if (first_overlapping_row)
27350 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27351 fr);
27352
27353 /* Draw border between windows. */
27354 x_draw_vertical_border (w);
27355
27356 /* Turn the cursor on again. */
27357 if (cursor_cleared_p
27358 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27359 update_window_cursor (w, 1);
27360 }
27361 }
27362
27363 return mouse_face_overwritten_p;
27364 }
27365
27366
27367
27368 /* Redraw (parts) of all windows in the window tree rooted at W that
27369 intersect R. R contains frame pixel coordinates. Value is
27370 non-zero if the exposure overwrites mouse-face. */
27371
27372 static int
27373 expose_window_tree (struct window *w, XRectangle *r)
27374 {
27375 struct frame *f = XFRAME (w->frame);
27376 int mouse_face_overwritten_p = 0;
27377
27378 while (w && !FRAME_GARBAGED_P (f))
27379 {
27380 if (!NILP (w->hchild))
27381 mouse_face_overwritten_p
27382 |= expose_window_tree (XWINDOW (w->hchild), r);
27383 else if (!NILP (w->vchild))
27384 mouse_face_overwritten_p
27385 |= expose_window_tree (XWINDOW (w->vchild), r);
27386 else
27387 mouse_face_overwritten_p |= expose_window (w, r);
27388
27389 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27390 }
27391
27392 return mouse_face_overwritten_p;
27393 }
27394
27395
27396 /* EXPORT:
27397 Redisplay an exposed area of frame F. X and Y are the upper-left
27398 corner of the exposed rectangle. W and H are width and height of
27399 the exposed area. All are pixel values. W or H zero means redraw
27400 the entire frame. */
27401
27402 void
27403 expose_frame (struct frame *f, int x, int y, int w, int h)
27404 {
27405 XRectangle r;
27406 int mouse_face_overwritten_p = 0;
27407
27408 TRACE ((stderr, "expose_frame "));
27409
27410 /* No need to redraw if frame will be redrawn soon. */
27411 if (FRAME_GARBAGED_P (f))
27412 {
27413 TRACE ((stderr, " garbaged\n"));
27414 return;
27415 }
27416
27417 /* If basic faces haven't been realized yet, there is no point in
27418 trying to redraw anything. This can happen when we get an expose
27419 event while Emacs is starting, e.g. by moving another window. */
27420 if (FRAME_FACE_CACHE (f) == NULL
27421 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27422 {
27423 TRACE ((stderr, " no faces\n"));
27424 return;
27425 }
27426
27427 if (w == 0 || h == 0)
27428 {
27429 r.x = r.y = 0;
27430 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27431 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27432 }
27433 else
27434 {
27435 r.x = x;
27436 r.y = y;
27437 r.width = w;
27438 r.height = h;
27439 }
27440
27441 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27442 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27443
27444 if (WINDOWP (f->tool_bar_window))
27445 mouse_face_overwritten_p
27446 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27447
27448 #ifdef HAVE_X_WINDOWS
27449 #ifndef MSDOS
27450 #ifndef USE_X_TOOLKIT
27451 if (WINDOWP (f->menu_bar_window))
27452 mouse_face_overwritten_p
27453 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27454 #endif /* not USE_X_TOOLKIT */
27455 #endif
27456 #endif
27457
27458 /* Some window managers support a focus-follows-mouse style with
27459 delayed raising of frames. Imagine a partially obscured frame,
27460 and moving the mouse into partially obscured mouse-face on that
27461 frame. The visible part of the mouse-face will be highlighted,
27462 then the WM raises the obscured frame. With at least one WM, KDE
27463 2.1, Emacs is not getting any event for the raising of the frame
27464 (even tried with SubstructureRedirectMask), only Expose events.
27465 These expose events will draw text normally, i.e. not
27466 highlighted. Which means we must redo the highlight here.
27467 Subsume it under ``we love X''. --gerd 2001-08-15 */
27468 /* Included in Windows version because Windows most likely does not
27469 do the right thing if any third party tool offers
27470 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27471 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27472 {
27473 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27474 if (f == hlinfo->mouse_face_mouse_frame)
27475 {
27476 int mouse_x = hlinfo->mouse_face_mouse_x;
27477 int mouse_y = hlinfo->mouse_face_mouse_y;
27478 clear_mouse_face (hlinfo);
27479 note_mouse_highlight (f, mouse_x, mouse_y);
27480 }
27481 }
27482 }
27483
27484
27485 /* EXPORT:
27486 Determine the intersection of two rectangles R1 and R2. Return
27487 the intersection in *RESULT. Value is non-zero if RESULT is not
27488 empty. */
27489
27490 int
27491 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27492 {
27493 XRectangle *left, *right;
27494 XRectangle *upper, *lower;
27495 int intersection_p = 0;
27496
27497 /* Rearrange so that R1 is the left-most rectangle. */
27498 if (r1->x < r2->x)
27499 left = r1, right = r2;
27500 else
27501 left = r2, right = r1;
27502
27503 /* X0 of the intersection is right.x0, if this is inside R1,
27504 otherwise there is no intersection. */
27505 if (right->x <= left->x + left->width)
27506 {
27507 result->x = right->x;
27508
27509 /* The right end of the intersection is the minimum of
27510 the right ends of left and right. */
27511 result->width = (min (left->x + left->width, right->x + right->width)
27512 - result->x);
27513
27514 /* Same game for Y. */
27515 if (r1->y < r2->y)
27516 upper = r1, lower = r2;
27517 else
27518 upper = r2, lower = r1;
27519
27520 /* The upper end of the intersection is lower.y0, if this is inside
27521 of upper. Otherwise, there is no intersection. */
27522 if (lower->y <= upper->y + upper->height)
27523 {
27524 result->y = lower->y;
27525
27526 /* The lower end of the intersection is the minimum of the lower
27527 ends of upper and lower. */
27528 result->height = (min (lower->y + lower->height,
27529 upper->y + upper->height)
27530 - result->y);
27531 intersection_p = 1;
27532 }
27533 }
27534
27535 return intersection_p;
27536 }
27537
27538 #endif /* HAVE_WINDOW_SYSTEM */
27539
27540 \f
27541 /***********************************************************************
27542 Initialization
27543 ***********************************************************************/
27544
27545 void
27546 syms_of_xdisp (void)
27547 {
27548 Vwith_echo_area_save_vector = Qnil;
27549 staticpro (&Vwith_echo_area_save_vector);
27550
27551 Vmessage_stack = Qnil;
27552 staticpro (&Vmessage_stack);
27553
27554 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27555
27556 message_dolog_marker1 = Fmake_marker ();
27557 staticpro (&message_dolog_marker1);
27558 message_dolog_marker2 = Fmake_marker ();
27559 staticpro (&message_dolog_marker2);
27560 message_dolog_marker3 = Fmake_marker ();
27561 staticpro (&message_dolog_marker3);
27562
27563 #if GLYPH_DEBUG
27564 defsubr (&Sdump_frame_glyph_matrix);
27565 defsubr (&Sdump_glyph_matrix);
27566 defsubr (&Sdump_glyph_row);
27567 defsubr (&Sdump_tool_bar_row);
27568 defsubr (&Strace_redisplay);
27569 defsubr (&Strace_to_stderr);
27570 #endif
27571 #ifdef HAVE_WINDOW_SYSTEM
27572 defsubr (&Stool_bar_lines_needed);
27573 defsubr (&Slookup_image_map);
27574 #endif
27575 defsubr (&Sformat_mode_line);
27576 defsubr (&Sinvisible_p);
27577 defsubr (&Scurrent_bidi_paragraph_direction);
27578
27579 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27580 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27581 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27582 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27583 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27584 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27585 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27586 DEFSYM (Qeval, "eval");
27587 DEFSYM (QCdata, ":data");
27588 DEFSYM (Qdisplay, "display");
27589 DEFSYM (Qspace_width, "space-width");
27590 DEFSYM (Qraise, "raise");
27591 DEFSYM (Qslice, "slice");
27592 DEFSYM (Qspace, "space");
27593 DEFSYM (Qmargin, "margin");
27594 DEFSYM (Qpointer, "pointer");
27595 DEFSYM (Qleft_margin, "left-margin");
27596 DEFSYM (Qright_margin, "right-margin");
27597 DEFSYM (Qcenter, "center");
27598 DEFSYM (Qline_height, "line-height");
27599 DEFSYM (QCalign_to, ":align-to");
27600 DEFSYM (QCrelative_width, ":relative-width");
27601 DEFSYM (QCrelative_height, ":relative-height");
27602 DEFSYM (QCeval, ":eval");
27603 DEFSYM (QCpropertize, ":propertize");
27604 DEFSYM (QCfile, ":file");
27605 DEFSYM (Qfontified, "fontified");
27606 DEFSYM (Qfontification_functions, "fontification-functions");
27607 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27608 DEFSYM (Qescape_glyph, "escape-glyph");
27609 DEFSYM (Qnobreak_space, "nobreak-space");
27610 DEFSYM (Qimage, "image");
27611 DEFSYM (Qtext, "text");
27612 DEFSYM (Qboth, "both");
27613 DEFSYM (Qboth_horiz, "both-horiz");
27614 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27615 DEFSYM (QCmap, ":map");
27616 DEFSYM (QCpointer, ":pointer");
27617 DEFSYM (Qrect, "rect");
27618 DEFSYM (Qcircle, "circle");
27619 DEFSYM (Qpoly, "poly");
27620 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27621 DEFSYM (Qgrow_only, "grow-only");
27622 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27623 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27624 DEFSYM (Qposition, "position");
27625 DEFSYM (Qbuffer_position, "buffer-position");
27626 DEFSYM (Qobject, "object");
27627 DEFSYM (Qbar, "bar");
27628 DEFSYM (Qhbar, "hbar");
27629 DEFSYM (Qbox, "box");
27630 DEFSYM (Qhollow, "hollow");
27631 DEFSYM (Qhand, "hand");
27632 DEFSYM (Qarrow, "arrow");
27633 DEFSYM (Qtext, "text");
27634 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27635
27636 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27637 Fcons (intern_c_string ("void-variable"), Qnil)),
27638 Qnil);
27639 staticpro (&list_of_error);
27640
27641 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27642 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27643 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27644 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27645
27646 echo_buffer[0] = echo_buffer[1] = Qnil;
27647 staticpro (&echo_buffer[0]);
27648 staticpro (&echo_buffer[1]);
27649
27650 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27651 staticpro (&echo_area_buffer[0]);
27652 staticpro (&echo_area_buffer[1]);
27653
27654 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27655 staticpro (&Vmessages_buffer_name);
27656
27657 mode_line_proptrans_alist = Qnil;
27658 staticpro (&mode_line_proptrans_alist);
27659 mode_line_string_list = Qnil;
27660 staticpro (&mode_line_string_list);
27661 mode_line_string_face = Qnil;
27662 staticpro (&mode_line_string_face);
27663 mode_line_string_face_prop = Qnil;
27664 staticpro (&mode_line_string_face_prop);
27665 Vmode_line_unwind_vector = Qnil;
27666 staticpro (&Vmode_line_unwind_vector);
27667
27668 help_echo_string = Qnil;
27669 staticpro (&help_echo_string);
27670 help_echo_object = Qnil;
27671 staticpro (&help_echo_object);
27672 help_echo_window = Qnil;
27673 staticpro (&help_echo_window);
27674 previous_help_echo_string = Qnil;
27675 staticpro (&previous_help_echo_string);
27676 help_echo_pos = -1;
27677
27678 DEFSYM (Qright_to_left, "right-to-left");
27679 DEFSYM (Qleft_to_right, "left-to-right");
27680
27681 #ifdef HAVE_WINDOW_SYSTEM
27682 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27683 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27684 For example, if a block cursor is over a tab, it will be drawn as
27685 wide as that tab on the display. */);
27686 x_stretch_cursor_p = 0;
27687 #endif
27688
27689 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27690 doc: /* *Non-nil means highlight trailing whitespace.
27691 The face used for trailing whitespace is `trailing-whitespace'. */);
27692 Vshow_trailing_whitespace = Qnil;
27693
27694 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27695 doc: /* *Control highlighting of nobreak space and soft hyphen.
27696 A value of t means highlight the character itself (for nobreak space,
27697 use face `nobreak-space').
27698 A value of nil means no highlighting.
27699 Other values mean display the escape glyph followed by an ordinary
27700 space or ordinary hyphen. */);
27701 Vnobreak_char_display = Qt;
27702
27703 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27704 doc: /* *The pointer shape to show in void text areas.
27705 A value of nil means to show the text pointer. Other options are `arrow',
27706 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27707 Vvoid_text_area_pointer = Qarrow;
27708
27709 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27710 doc: /* Non-nil means don't actually do any redisplay.
27711 This is used for internal purposes. */);
27712 Vinhibit_redisplay = Qnil;
27713
27714 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27715 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27716 Vglobal_mode_string = Qnil;
27717
27718 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27719 doc: /* Marker for where to display an arrow on top of the buffer text.
27720 This must be the beginning of a line in order to work.
27721 See also `overlay-arrow-string'. */);
27722 Voverlay_arrow_position = Qnil;
27723
27724 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27725 doc: /* String to display as an arrow in non-window frames.
27726 See also `overlay-arrow-position'. */);
27727 Voverlay_arrow_string = make_pure_c_string ("=>");
27728
27729 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27730 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27731 The symbols on this list are examined during redisplay to determine
27732 where to display overlay arrows. */);
27733 Voverlay_arrow_variable_list
27734 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27735
27736 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27737 doc: /* *The number of lines to try scrolling a window by when point moves out.
27738 If that fails to bring point back on frame, point is centered instead.
27739 If this is zero, point is always centered after it moves off frame.
27740 If you want scrolling to always be a line at a time, you should set
27741 `scroll-conservatively' to a large value rather than set this to 1. */);
27742
27743 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27744 doc: /* *Scroll up to this many lines, to bring point back on screen.
27745 If point moves off-screen, redisplay will scroll by up to
27746 `scroll-conservatively' lines in order to bring point just barely
27747 onto the screen again. If that cannot be done, then redisplay
27748 recenters point as usual.
27749
27750 If the value is greater than 100, redisplay will never recenter point,
27751 but will always scroll just enough text to bring point into view, even
27752 if you move far away.
27753
27754 A value of zero means always recenter point if it moves off screen. */);
27755 scroll_conservatively = 0;
27756
27757 DEFVAR_INT ("scroll-margin", scroll_margin,
27758 doc: /* *Number of lines of margin at the top and bottom of a window.
27759 Recenter the window whenever point gets within this many lines
27760 of the top or bottom of the window. */);
27761 scroll_margin = 0;
27762
27763 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27764 doc: /* Pixels per inch value for non-window system displays.
27765 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27766 Vdisplay_pixels_per_inch = make_float (72.0);
27767
27768 #if GLYPH_DEBUG
27769 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27770 #endif
27771
27772 DEFVAR_LISP ("truncate-partial-width-windows",
27773 Vtruncate_partial_width_windows,
27774 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27775 For an integer value, truncate lines in each window narrower than the
27776 full frame width, provided the window width is less than that integer;
27777 otherwise, respect the value of `truncate-lines'.
27778
27779 For any other non-nil value, truncate lines in all windows that do
27780 not span the full frame width.
27781
27782 A value of nil means to respect the value of `truncate-lines'.
27783
27784 If `word-wrap' is enabled, you might want to reduce this. */);
27785 Vtruncate_partial_width_windows = make_number (50);
27786
27787 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27788 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27789 Any other value means to use the appropriate face, `mode-line',
27790 `header-line', or `menu' respectively. */);
27791 mode_line_inverse_video = 1;
27792
27793 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27794 doc: /* *Maximum buffer size for which line number should be displayed.
27795 If the buffer is bigger than this, the line number does not appear
27796 in the mode line. A value of nil means no limit. */);
27797 Vline_number_display_limit = Qnil;
27798
27799 DEFVAR_INT ("line-number-display-limit-width",
27800 line_number_display_limit_width,
27801 doc: /* *Maximum line width (in characters) for line number display.
27802 If the average length of the lines near point is bigger than this, then the
27803 line number may be omitted from the mode line. */);
27804 line_number_display_limit_width = 200;
27805
27806 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27807 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27808 highlight_nonselected_windows = 0;
27809
27810 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27811 doc: /* Non-nil if more than one frame is visible on this display.
27812 Minibuffer-only frames don't count, but iconified frames do.
27813 This variable is not guaranteed to be accurate except while processing
27814 `frame-title-format' and `icon-title-format'. */);
27815
27816 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27817 doc: /* Template for displaying the title bar of visible frames.
27818 \(Assuming the window manager supports this feature.)
27819
27820 This variable has the same structure as `mode-line-format', except that
27821 the %c and %l constructs are ignored. It is used only on frames for
27822 which no explicit name has been set \(see `modify-frame-parameters'). */);
27823
27824 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27825 doc: /* Template for displaying the title bar of an iconified frame.
27826 \(Assuming the window manager supports this feature.)
27827 This variable has the same structure as `mode-line-format' (which see),
27828 and is used only on frames for which no explicit name has been set
27829 \(see `modify-frame-parameters'). */);
27830 Vicon_title_format
27831 = Vframe_title_format
27832 = pure_cons (intern_c_string ("multiple-frames"),
27833 pure_cons (make_pure_c_string ("%b"),
27834 pure_cons (pure_cons (empty_unibyte_string,
27835 pure_cons (intern_c_string ("invocation-name"),
27836 pure_cons (make_pure_c_string ("@"),
27837 pure_cons (intern_c_string ("system-name"),
27838 Qnil)))),
27839 Qnil)));
27840
27841 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27842 doc: /* Maximum number of lines to keep in the message log buffer.
27843 If nil, disable message logging. If t, log messages but don't truncate
27844 the buffer when it becomes large. */);
27845 Vmessage_log_max = make_number (100);
27846
27847 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27848 doc: /* Functions called before redisplay, if window sizes have changed.
27849 The value should be a list of functions that take one argument.
27850 Just before redisplay, for each frame, if any of its windows have changed
27851 size since the last redisplay, or have been split or deleted,
27852 all the functions in the list are called, with the frame as argument. */);
27853 Vwindow_size_change_functions = Qnil;
27854
27855 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27856 doc: /* List of functions to call before redisplaying a window with scrolling.
27857 Each function is called with two arguments, the window and its new
27858 display-start position. Note that these functions are also called by
27859 `set-window-buffer'. Also note that the value of `window-end' is not
27860 valid when these functions are called. */);
27861 Vwindow_scroll_functions = Qnil;
27862
27863 DEFVAR_LISP ("window-text-change-functions",
27864 Vwindow_text_change_functions,
27865 doc: /* Functions to call in redisplay when text in the window might change. */);
27866 Vwindow_text_change_functions = Qnil;
27867
27868 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27869 doc: /* Functions called when redisplay of a window reaches the end trigger.
27870 Each function is called with two arguments, the window and the end trigger value.
27871 See `set-window-redisplay-end-trigger'. */);
27872 Vredisplay_end_trigger_functions = Qnil;
27873
27874 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27875 doc: /* *Non-nil means autoselect window with mouse pointer.
27876 If nil, do not autoselect windows.
27877 A positive number means delay autoselection by that many seconds: a
27878 window is autoselected only after the mouse has remained in that
27879 window for the duration of the delay.
27880 A negative number has a similar effect, but causes windows to be
27881 autoselected only after the mouse has stopped moving. \(Because of
27882 the way Emacs compares mouse events, you will occasionally wait twice
27883 that time before the window gets selected.\)
27884 Any other value means to autoselect window instantaneously when the
27885 mouse pointer enters it.
27886
27887 Autoselection selects the minibuffer only if it is active, and never
27888 unselects the minibuffer if it is active.
27889
27890 When customizing this variable make sure that the actual value of
27891 `focus-follows-mouse' matches the behavior of your window manager. */);
27892 Vmouse_autoselect_window = Qnil;
27893
27894 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27895 doc: /* *Non-nil means automatically resize tool-bars.
27896 This dynamically changes the tool-bar's height to the minimum height
27897 that is needed to make all tool-bar items visible.
27898 If value is `grow-only', the tool-bar's height is only increased
27899 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27900 Vauto_resize_tool_bars = Qt;
27901
27902 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27903 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27904 auto_raise_tool_bar_buttons_p = 1;
27905
27906 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27907 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27908 make_cursor_line_fully_visible_p = 1;
27909
27910 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27911 doc: /* *Border below tool-bar in pixels.
27912 If an integer, use it as the height of the border.
27913 If it is one of `internal-border-width' or `border-width', use the
27914 value of the corresponding frame parameter.
27915 Otherwise, no border is added below the tool-bar. */);
27916 Vtool_bar_border = Qinternal_border_width;
27917
27918 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27919 doc: /* *Margin around tool-bar buttons in pixels.
27920 If an integer, use that for both horizontal and vertical margins.
27921 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27922 HORZ specifying the horizontal margin, and VERT specifying the
27923 vertical margin. */);
27924 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27925
27926 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27927 doc: /* *Relief thickness of tool-bar buttons. */);
27928 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27929
27930 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27931 doc: /* Tool bar style to use.
27932 It can be one of
27933 image - show images only
27934 text - show text only
27935 both - show both, text below image
27936 both-horiz - show text to the right of the image
27937 text-image-horiz - show text to the left of the image
27938 any other - use system default or image if no system default. */);
27939 Vtool_bar_style = Qnil;
27940
27941 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27942 doc: /* *Maximum number of characters a label can have to be shown.
27943 The tool bar style must also show labels for this to have any effect, see
27944 `tool-bar-style'. */);
27945 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27946
27947 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27948 doc: /* List of functions to call to fontify regions of text.
27949 Each function is called with one argument POS. Functions must
27950 fontify a region starting at POS in the current buffer, and give
27951 fontified regions the property `fontified'. */);
27952 Vfontification_functions = Qnil;
27953 Fmake_variable_buffer_local (Qfontification_functions);
27954
27955 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27956 unibyte_display_via_language_environment,
27957 doc: /* *Non-nil means display unibyte text according to language environment.
27958 Specifically, this means that raw bytes in the range 160-255 decimal
27959 are displayed by converting them to the equivalent multibyte characters
27960 according to the current language environment. As a result, they are
27961 displayed according to the current fontset.
27962
27963 Note that this variable affects only how these bytes are displayed,
27964 but does not change the fact they are interpreted as raw bytes. */);
27965 unibyte_display_via_language_environment = 0;
27966
27967 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27968 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27969 If a float, it specifies a fraction of the mini-window frame's height.
27970 If an integer, it specifies a number of lines. */);
27971 Vmax_mini_window_height = make_float (0.25);
27972
27973 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27974 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27975 A value of nil means don't automatically resize mini-windows.
27976 A value of t means resize them to fit the text displayed in them.
27977 A value of `grow-only', the default, means let mini-windows grow only;
27978 they return to their normal size when the minibuffer is closed, or the
27979 echo area becomes empty. */);
27980 Vresize_mini_windows = Qgrow_only;
27981
27982 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27983 doc: /* Alist specifying how to blink the cursor off.
27984 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27985 `cursor-type' frame-parameter or variable equals ON-STATE,
27986 comparing using `equal', Emacs uses OFF-STATE to specify
27987 how to blink it off. ON-STATE and OFF-STATE are values for
27988 the `cursor-type' frame parameter.
27989
27990 If a frame's ON-STATE has no entry in this list,
27991 the frame's other specifications determine how to blink the cursor off. */);
27992 Vblink_cursor_alist = Qnil;
27993
27994 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27995 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27996 If non-nil, windows are automatically scrolled horizontally to make
27997 point visible. */);
27998 automatic_hscrolling_p = 1;
27999 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28000
28001 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28002 doc: /* *How many columns away from the window edge point is allowed to get
28003 before automatic hscrolling will horizontally scroll the window. */);
28004 hscroll_margin = 5;
28005
28006 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28007 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28008 When point is less than `hscroll-margin' columns from the window
28009 edge, automatic hscrolling will scroll the window by the amount of columns
28010 determined by this variable. If its value is a positive integer, scroll that
28011 many columns. If it's a positive floating-point number, it specifies the
28012 fraction of the window's width to scroll. If it's nil or zero, point will be
28013 centered horizontally after the scroll. Any other value, including negative
28014 numbers, are treated as if the value were zero.
28015
28016 Automatic hscrolling always moves point outside the scroll margin, so if
28017 point was more than scroll step columns inside the margin, the window will
28018 scroll more than the value given by the scroll step.
28019
28020 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28021 and `scroll-right' overrides this variable's effect. */);
28022 Vhscroll_step = make_number (0);
28023
28024 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28025 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28026 Bind this around calls to `message' to let it take effect. */);
28027 message_truncate_lines = 0;
28028
28029 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28030 doc: /* Normal hook run to update the menu bar definitions.
28031 Redisplay runs this hook before it redisplays the menu bar.
28032 This is used to update submenus such as Buffers,
28033 whose contents depend on various data. */);
28034 Vmenu_bar_update_hook = Qnil;
28035
28036 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28037 doc: /* Frame for which we are updating a menu.
28038 The enable predicate for a menu binding should check this variable. */);
28039 Vmenu_updating_frame = Qnil;
28040
28041 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28042 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28043 inhibit_menubar_update = 0;
28044
28045 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28046 doc: /* Prefix prepended to all continuation lines at display time.
28047 The value may be a string, an image, or a stretch-glyph; it is
28048 interpreted in the same way as the value of a `display' text property.
28049
28050 This variable is overridden by any `wrap-prefix' text or overlay
28051 property.
28052
28053 To add a prefix to non-continuation lines, use `line-prefix'. */);
28054 Vwrap_prefix = Qnil;
28055 DEFSYM (Qwrap_prefix, "wrap-prefix");
28056 Fmake_variable_buffer_local (Qwrap_prefix);
28057
28058 DEFVAR_LISP ("line-prefix", Vline_prefix,
28059 doc: /* Prefix prepended to all non-continuation lines at display time.
28060 The value may be a string, an image, or a stretch-glyph; it is
28061 interpreted in the same way as the value of a `display' text property.
28062
28063 This variable is overridden by any `line-prefix' text or overlay
28064 property.
28065
28066 To add a prefix to continuation lines, use `wrap-prefix'. */);
28067 Vline_prefix = Qnil;
28068 DEFSYM (Qline_prefix, "line-prefix");
28069 Fmake_variable_buffer_local (Qline_prefix);
28070
28071 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28072 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28073 inhibit_eval_during_redisplay = 0;
28074
28075 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28076 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28077 inhibit_free_realized_faces = 0;
28078
28079 #if GLYPH_DEBUG
28080 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28081 doc: /* Inhibit try_window_id display optimization. */);
28082 inhibit_try_window_id = 0;
28083
28084 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28085 doc: /* Inhibit try_window_reusing display optimization. */);
28086 inhibit_try_window_reusing = 0;
28087
28088 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28089 doc: /* Inhibit try_cursor_movement display optimization. */);
28090 inhibit_try_cursor_movement = 0;
28091 #endif /* GLYPH_DEBUG */
28092
28093 DEFVAR_INT ("overline-margin", overline_margin,
28094 doc: /* *Space between overline and text, in pixels.
28095 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28096 margin to the caracter height. */);
28097 overline_margin = 2;
28098
28099 DEFVAR_INT ("underline-minimum-offset",
28100 underline_minimum_offset,
28101 doc: /* Minimum distance between baseline and underline.
28102 This can improve legibility of underlined text at small font sizes,
28103 particularly when using variable `x-use-underline-position-properties'
28104 with fonts that specify an UNDERLINE_POSITION relatively close to the
28105 baseline. The default value is 1. */);
28106 underline_minimum_offset = 1;
28107
28108 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28109 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28110 This feature only works when on a window system that can change
28111 cursor shapes. */);
28112 display_hourglass_p = 1;
28113
28114 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28115 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28116 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28117
28118 hourglass_atimer = NULL;
28119 hourglass_shown_p = 0;
28120
28121 DEFSYM (Qglyphless_char, "glyphless-char");
28122 DEFSYM (Qhex_code, "hex-code");
28123 DEFSYM (Qempty_box, "empty-box");
28124 DEFSYM (Qthin_space, "thin-space");
28125 DEFSYM (Qzero_width, "zero-width");
28126
28127 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28128 /* Intern this now in case it isn't already done.
28129 Setting this variable twice is harmless.
28130 But don't staticpro it here--that is done in alloc.c. */
28131 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28132 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28133
28134 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28135 doc: /* Char-table defining glyphless characters.
28136 Each element, if non-nil, should be one of the following:
28137 an ASCII acronym string: display this string in a box
28138 `hex-code': display the hexadecimal code of a character in a box
28139 `empty-box': display as an empty box
28140 `thin-space': display as 1-pixel width space
28141 `zero-width': don't display
28142 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28143 display method for graphical terminals and text terminals respectively.
28144 GRAPHICAL and TEXT should each have one of the values listed above.
28145
28146 The char-table has one extra slot to control the display of a character for
28147 which no font is found. This slot only takes effect on graphical terminals.
28148 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28149 `thin-space'. The default is `empty-box'. */);
28150 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28151 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28152 Qempty_box);
28153 }
28154
28155
28156 /* Initialize this module when Emacs starts. */
28157
28158 void
28159 init_xdisp (void)
28160 {
28161 current_header_line_height = current_mode_line_height = -1;
28162
28163 CHARPOS (this_line_start_pos) = 0;
28164
28165 if (!noninteractive)
28166 {
28167 struct window *m = XWINDOW (minibuf_window);
28168 Lisp_Object frame = m->frame;
28169 struct frame *f = XFRAME (frame);
28170 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28171 struct window *r = XWINDOW (root);
28172 int i;
28173
28174 echo_area_window = minibuf_window;
28175
28176 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28177 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28178 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28179 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28180 XSETFASTINT (m->total_lines, 1);
28181 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28182
28183 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28184 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28185 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28186
28187 /* The default ellipsis glyphs `...'. */
28188 for (i = 0; i < 3; ++i)
28189 default_invis_vector[i] = make_number ('.');
28190 }
28191
28192 {
28193 /* Allocate the buffer for frame titles.
28194 Also used for `format-mode-line'. */
28195 int size = 100;
28196 mode_line_noprop_buf = (char *) xmalloc (size);
28197 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28198 mode_line_noprop_ptr = mode_line_noprop_buf;
28199 mode_line_target = MODE_LINE_DISPLAY;
28200 }
28201
28202 help_echo_showing_p = 0;
28203 }
28204
28205 /* Since w32 does not support atimers, it defines its own implementation of
28206 the following three functions in w32fns.c. */
28207 #ifndef WINDOWSNT
28208
28209 /* Platform-independent portion of hourglass implementation. */
28210
28211 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28212 int
28213 hourglass_started (void)
28214 {
28215 return hourglass_shown_p || hourglass_atimer != NULL;
28216 }
28217
28218 /* Cancel a currently active hourglass timer, and start a new one. */
28219 void
28220 start_hourglass (void)
28221 {
28222 #if defined (HAVE_WINDOW_SYSTEM)
28223 EMACS_TIME delay;
28224 int secs, usecs = 0;
28225
28226 cancel_hourglass ();
28227
28228 if (INTEGERP (Vhourglass_delay)
28229 && XINT (Vhourglass_delay) > 0)
28230 secs = XFASTINT (Vhourglass_delay);
28231 else if (FLOATP (Vhourglass_delay)
28232 && XFLOAT_DATA (Vhourglass_delay) > 0)
28233 {
28234 Lisp_Object tem;
28235 tem = Ftruncate (Vhourglass_delay, Qnil);
28236 secs = XFASTINT (tem);
28237 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28238 }
28239 else
28240 secs = DEFAULT_HOURGLASS_DELAY;
28241
28242 EMACS_SET_SECS_USECS (delay, secs, usecs);
28243 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28244 show_hourglass, NULL);
28245 #endif
28246 }
28247
28248
28249 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28250 shown. */
28251 void
28252 cancel_hourglass (void)
28253 {
28254 #if defined (HAVE_WINDOW_SYSTEM)
28255 if (hourglass_atimer)
28256 {
28257 cancel_atimer (hourglass_atimer);
28258 hourglass_atimer = NULL;
28259 }
28260
28261 if (hourglass_shown_p)
28262 hide_hourglass ();
28263 #endif
28264 }
28265 #endif /* ! WINDOWSNT */