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1 @comment -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1992-1994, 1998-1999, 2001-2016 Free Software
4 @c Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6
7 @c This file can also be used by an independent Edebug User
8 @c Manual in which case the Edebug node below should be used
9 @c with the following links to the Bugs section and to the top level:
10
11 @c , Bugs and Todo List, Top, Top
12
13 @node Edebug
14 @section Edebug
15 @cindex Edebug debugging facility
16
17 Edebug is a source-level debugger for Emacs Lisp programs, with which
18 you can:
19
20 @itemize @bullet
21 @item
22 Step through evaluation, stopping before and after each expression.
23
24 @item
25 Set conditional or unconditional breakpoints.
26
27 @item
28 Stop when a specified condition is true (the global break event).
29
30 @item
31 Trace slow or fast, stopping briefly at each stop point, or
32 at each breakpoint.
33
34 @item
35 Display expression results and evaluate expressions as if outside of
36 Edebug.
37
38 @item
39 Automatically re-evaluate a list of expressions and
40 display their results each time Edebug updates the display.
41
42 @item
43 Output trace information on function calls and returns.
44
45 @item
46 Stop when an error occurs.
47
48 @item
49 Display a backtrace, omitting Edebug's own frames.
50
51 @item
52 Specify argument evaluation for macros and defining forms.
53
54 @item
55 Obtain rudimentary coverage testing and frequency counts.
56 @end itemize
57
58 The first three sections below should tell you enough about Edebug to
59 start using it.
60
61 @menu
62 * Using Edebug:: Introduction to use of Edebug.
63 * Instrumenting:: You must instrument your code
64 in order to debug it with Edebug.
65 * Modes: Edebug Execution Modes. Execution modes, stopping more or less often.
66 * Jumping:: Commands to jump to a specified place.
67 * Misc: Edebug Misc. Miscellaneous commands.
68 * Breaks:: Setting breakpoints to make the program stop.
69 * Trapping Errors:: Trapping errors with Edebug.
70 * Views: Edebug Views. Views inside and outside of Edebug.
71 * Eval: Edebug Eval. Evaluating expressions within Edebug.
72 * Eval List:: Expressions whose values are displayed
73 each time you enter Edebug.
74 * Printing in Edebug:: Customization of printing.
75 * Trace Buffer:: How to produce trace output in a buffer.
76 * Coverage Testing:: How to test evaluation coverage.
77 * The Outside Context:: Data that Edebug saves and restores.
78 * Edebug and Macros:: Specifying how to handle macro calls.
79 * Options: Edebug Options. Option variables for customizing Edebug.
80 @end menu
81
82 @node Using Edebug
83 @subsection Using Edebug
84
85 To debug a Lisp program with Edebug, you must first @dfn{instrument}
86 the Lisp code that you want to debug. A simple way to do this is to
87 first move point into the definition of a function or macro and then do
88 @kbd{C-u C-M-x} (@code{eval-defun} with a prefix argument). See
89 @ref{Instrumenting}, for alternative ways to instrument code.
90
91 Once a function is instrumented, any call to the function activates
92 Edebug. Depending on which Edebug execution mode you have selected,
93 activating Edebug may stop execution and let you step through the
94 function, or it may update the display and continue execution while
95 checking for debugging commands. The default execution mode is step,
96 which stops execution. @xref{Edebug Execution Modes}.
97
98 Within Edebug, you normally view an Emacs buffer showing the source of
99 the Lisp code you are debugging. This is referred to as the @dfn{source
100 code buffer}, and it is temporarily read-only.
101
102 An arrow in the left fringe indicates the line where the function is
103 executing. Point initially shows where within the line the function is
104 executing, but this ceases to be true if you move point yourself.
105
106 If you instrument the definition of @code{fac} (shown below) and then
107 execute @code{(fac 3)}, here is what you would normally see. Point is
108 at the open-parenthesis before @code{if}.
109
110 @example
111 (defun fac (n)
112 =>@point{}(if (< 0 n)
113 (* n (fac (1- n)))
114 1))
115 @end example
116
117 @cindex stop points
118 The places within a function where Edebug can stop execution are called
119 @dfn{stop points}. These occur both before and after each subexpression
120 that is a list, and also after each variable reference.
121 Here we use periods to show the stop points in the function
122 @code{fac}:
123
124 @example
125 (defun fac (n)
126 .(if .(< 0 n.).
127 .(* n. .(fac .(1- n.).).).
128 1).)
129 @end example
130
131 The special commands of Edebug are available in the source code buffer
132 in addition to the commands of Emacs Lisp mode. For example, you can
133 type the Edebug command @key{SPC} to execute until the next stop point.
134 If you type @key{SPC} once after entry to @code{fac}, here is the
135 display you will see:
136
137 @example
138 (defun fac (n)
139 =>(if @point{}(< 0 n)
140 (* n (fac (1- n)))
141 1))
142 @end example
143
144 When Edebug stops execution after an expression, it displays the
145 expression's value in the echo area.
146
147 Other frequently used commands are @kbd{b} to set a breakpoint at a stop
148 point, @kbd{g} to execute until a breakpoint is reached, and @kbd{q} to
149 exit Edebug and return to the top-level command loop. Type @kbd{?} to
150 display a list of all Edebug commands.
151
152 @node Instrumenting
153 @subsection Instrumenting for Edebug
154 @cindex instrumenting for Edebug
155
156 In order to use Edebug to debug Lisp code, you must first
157 @dfn{instrument} the code. Instrumenting code inserts additional code
158 into it, to invoke Edebug at the proper places.
159
160 @kindex C-M-x
161 @findex eval-defun (Edebug)
162 When you invoke command @kbd{C-M-x} (@code{eval-defun}) with a
163 prefix argument on a function definition, it instruments the
164 definition before evaluating it. (This does not modify the source
165 code itself.) If the variable @code{edebug-all-defs} is
166 non-@code{nil}, that inverts the meaning of the prefix argument: in
167 this case, @kbd{C-M-x} instruments the definition @emph{unless} it has
168 a prefix argument. The default value of @code{edebug-all-defs} is
169 @code{nil}. The command @kbd{M-x edebug-all-defs} toggles the value
170 of the variable @code{edebug-all-defs}.
171
172 @findex eval-region @r{(Edebug)}
173 @findex eval-buffer @r{(Edebug)}
174 @findex eval-current-buffer @r{(Edebug)}
175 If @code{edebug-all-defs} is non-@code{nil}, then the commands
176 @code{eval-region}, @code{eval-current-buffer}, and @code{eval-buffer}
177 also instrument any definitions they evaluate. Similarly,
178 @code{edebug-all-forms} controls whether @code{eval-region} should
179 instrument @emph{any} form, even non-defining forms. This doesn't apply
180 to loading or evaluations in the minibuffer. The command @kbd{M-x
181 edebug-all-forms} toggles this option.
182
183 @findex edebug-eval-top-level-form
184 @findex edebug-defun
185 Another command, @kbd{M-x edebug-eval-top-level-form}, is available to
186 instrument any top-level form regardless of the values of
187 @code{edebug-all-defs} and @code{edebug-all-forms}.
188 @code{edebug-defun} is an alias for @code{edebug-eval-top-level-form}.
189
190 While Edebug is active, the command @kbd{I}
191 (@code{edebug-instrument-callee}) instruments the definition of the
192 function or macro called by the list form after point, if it is not already
193 instrumented. This is possible only if Edebug knows where to find the
194 source for that function; for this reason, after loading Edebug,
195 @code{eval-region} records the position of every definition it
196 evaluates, even if not instrumenting it. See also the @kbd{i} command
197 (@pxref{Jumping}), which steps into the call after instrumenting the
198 function.
199
200 Edebug knows how to instrument all the standard special forms,
201 @code{interactive} forms with an expression argument, anonymous lambda
202 expressions, and other defining forms. However, Edebug cannot determine
203 on its own what a user-defined macro will do with the arguments of a
204 macro call, so you must provide that information using Edebug
205 specifications; for details, @pxref{Edebug and Macros}.
206
207 When Edebug is about to instrument code for the first time in a
208 session, it runs the hook @code{edebug-setup-hook}, then sets it to
209 @code{nil}. You can use this to load Edebug specifications
210 associated with a package you are using, but only when you use Edebug.
211
212 @findex eval-expression @r{(Edebug)}
213 To remove instrumentation from a definition, simply re-evaluate its
214 definition in a way that does not instrument. There are two ways of
215 evaluating forms that never instrument them: from a file with
216 @code{load}, and from the minibuffer with @code{eval-expression}
217 (@kbd{M-:}).
218
219 If Edebug detects a syntax error while instrumenting, it leaves point
220 at the erroneous code and signals an @code{invalid-read-syntax} error.
221 @c FIXME? I can't see that it "leaves point at the erroneous code".
222
223 @xref{Edebug Eval}, for other evaluation functions available
224 inside of Edebug.
225
226 @node Edebug Execution Modes
227 @subsection Edebug Execution Modes
228
229 @cindex Edebug execution modes
230 Edebug supports several execution modes for running the program you are
231 debugging. We call these alternatives @dfn{Edebug execution modes}; do
232 not confuse them with major or minor modes. The current Edebug execution mode
233 determines how far Edebug continues execution before stopping---whether
234 it stops at each stop point, or continues to the next breakpoint, for
235 example---and how much Edebug displays the progress of the evaluation
236 before it stops.
237
238 Normally, you specify the Edebug execution mode by typing a command to
239 continue the program in a certain mode. Here is a table of these
240 commands; all except for @kbd{S} resume execution of the program, at
241 least for a certain distance.
242
243 @table @kbd
244 @item S
245 Stop: don't execute any more of the program, but wait for more
246 Edebug commands (@code{edebug-stop}).
247 @c FIXME Does not work. http://debbugs.gnu.org/9764
248
249 @item @key{SPC}
250 Step: stop at the next stop point encountered (@code{edebug-step-mode}).
251
252 @item n
253 Next: stop at the next stop point encountered after an expression
254 (@code{edebug-next-mode}). Also see @code{edebug-forward-sexp} in
255 @ref{Jumping}.
256
257 @item t
258 Trace: pause (normally one second) at each Edebug stop point
259 (@code{edebug-trace-mode}).
260
261 @item T
262 Rapid trace: update the display at each stop point, but don't actually
263 pause (@code{edebug-Trace-fast-mode}).
264
265 @item g
266 Go: run until the next breakpoint (@code{edebug-go-mode}). @xref{Breakpoints}.
267
268 @item c
269 Continue: pause one second at each breakpoint, and then continue
270 (@code{edebug-continue-mode}).
271
272 @item C
273 Rapid continue: move point to each breakpoint, but don't pause
274 (@code{edebug-Continue-fast-mode}).
275
276 @item G
277 Go non-stop: ignore breakpoints (@code{edebug-Go-nonstop-mode}). You
278 can still stop the program by typing @kbd{S}, or any editing command.
279 @end table
280
281 In general, the execution modes earlier in the above list run the
282 program more slowly or stop sooner than the modes later in the list.
283
284 When you enter a new Edebug level, Edebug will normally stop at the
285 first instrumented function it encounters. If you prefer to stop only
286 at a break point, or not at all (for example, when gathering coverage
287 data), change the value of @code{edebug-initial-mode} from its default
288 @code{step} to @code{go}, or @code{Go-nonstop}, or one of its other
289 values (@pxref{Edebug Options}). You can do this readily with
290 @kbd{C-x C-a C-m} (@code{edebug-set-initial-mode}):
291
292 @deffn Command edebug-set-initial-mode
293 @kindex C-x C-a C-m
294 This command, bound to @kbd{C-x C-a C-m}, sets
295 @code{edebug-initial-mode}. It prompts you for a key to indicate the
296 mode. You should enter one of the eight keys listed above, which sets
297 the corresponding mode.
298 @end deffn
299
300 Note that you may reenter the same Edebug level several times if, for
301 example, an instrumented function is called several times from one
302 command.
303
304 While executing or tracing, you can interrupt the execution by typing
305 any Edebug command. Edebug stops the program at the next stop point and
306 then executes the command you typed. For example, typing @kbd{t} during
307 execution switches to trace mode at the next stop point. You can use
308 @kbd{S} to stop execution without doing anything else.
309
310 If your function happens to read input, a character you type intending
311 to interrupt execution may be read by the function instead. You can
312 avoid such unintended results by paying attention to when your program
313 wants input.
314
315 @cindex keyboard macros (Edebug)
316 Keyboard macros containing the commands in this section do not
317 completely work: exiting from Edebug, to resume the program, loses track
318 of the keyboard macro. This is not easy to fix. Also, defining or
319 executing a keyboard macro outside of Edebug does not affect commands
320 inside Edebug. This is usually an advantage. See also the
321 @code{edebug-continue-kbd-macro} option in @ref{Edebug Options}.
322
323 @defopt edebug-sit-for-seconds
324 This option specifies how many seconds to wait between execution steps
325 in trace mode or continue mode. The default is 1 second.
326 @end defopt
327
328 @node Jumping
329 @subsection Jumping
330
331 The commands described in this section execute until they reach a
332 specified location. All except @kbd{i} make a temporary breakpoint to
333 establish the place to stop, then switch to go mode. Any other
334 breakpoint reached before the intended stop point will also stop
335 execution. @xref{Breakpoints}, for the details on breakpoints.
336
337 These commands may fail to work as expected in case of nonlocal exit,
338 as that can bypass the temporary breakpoint where you expected the
339 program to stop.
340
341 @table @kbd
342 @item h
343 Proceed to the stop point near where point is (@code{edebug-goto-here}).
344
345 @item f
346 Run the program for one expression
347 (@code{edebug-forward-sexp}).
348
349 @item o
350 Run the program until the end of the containing sexp (@code{edebug-step-out}).
351
352 @item i
353 Step into the function or macro called by the form after point
354 (@code{edebug-step-in}).
355 @end table
356
357 The @kbd{h} command proceeds to the stop point at or after the current
358 location of point, using a temporary breakpoint.
359
360 The @kbd{f} command runs the program forward over one expression. More
361 precisely, it sets a temporary breakpoint at the position that
362 @code{forward-sexp} would reach, then executes in go mode so that
363 the program will stop at breakpoints.
364
365 With a prefix argument @var{n}, the temporary breakpoint is placed
366 @var{n} sexps beyond point. If the containing list ends before @var{n}
367 more elements, then the place to stop is after the containing
368 expression.
369
370 You must check that the position @code{forward-sexp} finds is a place
371 that the program will really get to. In @code{cond}, for example,
372 this may not be true.
373
374 For flexibility, the @kbd{f} command does @code{forward-sexp} starting
375 at point, rather than at the stop point. If you want to execute one
376 expression @emph{from the current stop point}, first type @kbd{w}
377 (@code{edebug-where}) to move point there, and then type @kbd{f}.
378
379 The @kbd{o} command continues out of an expression. It places a
380 temporary breakpoint at the end of the sexp containing point. If the
381 containing sexp is a function definition itself, @kbd{o} continues until
382 just before the last sexp in the definition. If that is where you are
383 now, it returns from the function and then stops. In other words, this
384 command does not exit the currently executing function unless you are
385 positioned after the last sexp.
386
387 Normally, the @kbd{h}, @kbd{f}, and @kbd{o} commands display ``Break''
388 and pause for @code{edebug-sit-for-seconds} before showing the result
389 of the form just evaluated. You can avoid this pause by setting
390 @code{edebug-sit-on-break} to @code{nil}. @xref{Edebug Options}.
391
392 The @kbd{i} command steps into the function or macro called by the list
393 form after point, and stops at its first stop point. Note that the form
394 need not be the one about to be evaluated. But if the form is a
395 function call about to be evaluated, remember to use this command before
396 any of the arguments are evaluated, since otherwise it will be too late.
397
398 The @kbd{i} command instruments the function or macro it's supposed to
399 step into, if it isn't instrumented already. This is convenient, but keep
400 in mind that the function or macro remains instrumented unless you explicitly
401 arrange to deinstrument it.
402
403 @node Edebug Misc
404 @subsection Miscellaneous Edebug Commands
405
406 Some miscellaneous Edebug commands are described here.
407
408 @table @kbd
409 @item ?
410 Display the help message for Edebug (@code{edebug-help}).
411
412 @item C-]
413 Abort one level back to the previous command level
414 (@code{abort-recursive-edit}).
415
416 @item q
417 Return to the top level editor command loop (@code{top-level}). This
418 exits all recursive editing levels, including all levels of Edebug
419 activity. However, instrumented code protected with
420 @code{unwind-protect} or @code{condition-case} forms may resume
421 debugging.
422
423 @item Q
424 Like @kbd{q}, but don't stop even for protected code
425 (@code{edebug-top-level-nonstop}).
426
427 @item r
428 Redisplay the most recently known expression result in the echo area
429 (@code{edebug-previous-result}).
430
431 @item d
432 Display a backtrace, excluding Edebug's own functions for clarity
433 (@code{edebug-backtrace}).
434
435 You cannot use debugger commands in the backtrace buffer in Edebug as
436 you would in the standard debugger.
437
438 The backtrace buffer is killed automatically when you continue
439 execution.
440 @end table
441
442 You can invoke commands from Edebug that activate Edebug again
443 recursively. Whenever Edebug is active, you can quit to the top level
444 with @kbd{q} or abort one recursive edit level with @kbd{C-]}. You can
445 display a backtrace of all the pending evaluations with @kbd{d}.
446
447 @node Breaks
448 @subsection Breaks
449
450 Edebug's step mode stops execution when the next stop point is reached.
451 There are three other ways to stop Edebug execution once it has started:
452 breakpoints, the global break condition, and source breakpoints.
453
454 @menu
455 * Breakpoints:: Breakpoints at stop points.
456 * Global Break Condition:: Breaking on an event.
457 * Source Breakpoints:: Embedding breakpoints in source code.
458 @end menu
459
460 @node Breakpoints
461 @subsubsection Edebug Breakpoints
462
463 @cindex breakpoints (Edebug)
464 While using Edebug, you can specify @dfn{breakpoints} in the program you
465 are testing: these are places where execution should stop. You can set a
466 breakpoint at any stop point, as defined in @ref{Using Edebug}. For
467 setting and unsetting breakpoints, the stop point that is affected is
468 the first one at or after point in the source code buffer. Here are the
469 Edebug commands for breakpoints:
470
471 @table @kbd
472 @item b
473 Set a breakpoint at the stop point at or after point
474 (@code{edebug-set-breakpoint}). If you use a prefix argument, the
475 breakpoint is temporary---it turns off the first time it stops the
476 program.
477
478 @item u
479 Unset the breakpoint (if any) at the stop point at or after
480 point (@code{edebug-unset-breakpoint}).
481
482 @item x @var{condition} @key{RET}
483 Set a conditional breakpoint which stops the program only if
484 evaluating @var{condition} produces a non-@code{nil} value
485 (@code{edebug-set-conditional-breakpoint}). With a prefix argument,
486 the breakpoint is temporary.
487
488 @item B
489 Move point to the next breakpoint in the current definition
490 (@code{edebug-next-breakpoint}).
491 @end table
492
493 While in Edebug, you can set a breakpoint with @kbd{b} and unset one
494 with @kbd{u}. First move point to the Edebug stop point of your choice,
495 then type @kbd{b} or @kbd{u} to set or unset a breakpoint there.
496 Unsetting a breakpoint where none has been set has no effect.
497
498 Re-evaluating or reinstrumenting a definition removes all of its
499 previous breakpoints.
500
501 A @dfn{conditional breakpoint} tests a condition each time the program
502 gets there. Any errors that occur as a result of evaluating the
503 condition are ignored, as if the result were @code{nil}. To set a
504 conditional breakpoint, use @kbd{x}, and specify the condition
505 expression in the minibuffer. Setting a conditional breakpoint at a
506 stop point that has a previously established conditional breakpoint puts
507 the previous condition expression in the minibuffer so you can edit it.
508
509 You can make a conditional or unconditional breakpoint
510 @dfn{temporary} by using a prefix argument with the command to set the
511 breakpoint. When a temporary breakpoint stops the program, it is
512 automatically unset.
513
514 Edebug always stops or pauses at a breakpoint, except when the Edebug
515 mode is Go-nonstop. In that mode, it ignores breakpoints entirely.
516
517 To find out where your breakpoints are, use the @kbd{B} command, which
518 moves point to the next breakpoint following point, within the same
519 function, or to the first breakpoint if there are no following
520 breakpoints. This command does not continue execution---it just moves
521 point in the buffer.
522
523 @node Global Break Condition
524 @subsubsection Global Break Condition
525
526 @cindex stopping on events
527 @cindex global break condition
528 A @dfn{global break condition} stops execution when a specified
529 condition is satisfied, no matter where that may occur. Edebug
530 evaluates the global break condition at every stop point; if it
531 evaluates to a non-@code{nil} value, then execution stops or pauses
532 depending on the execution mode, as if a breakpoint had been hit. If
533 evaluating the condition gets an error, execution does not stop.
534
535 @findex edebug-set-global-break-condition
536 The condition expression is stored in
537 @code{edebug-global-break-condition}. You can specify a new expression
538 using the @kbd{X} command from the source code buffer while Edebug is
539 active, or using @kbd{C-x X X} from any buffer at any time, as long as
540 Edebug is loaded (@code{edebug-set-global-break-condition}).
541
542 The global break condition is the simplest way to find where in your
543 code some event occurs, but it makes code run much more slowly. So you
544 should reset the condition to @code{nil} when not using it.
545
546 @node Source Breakpoints
547 @subsubsection Source Breakpoints
548
549 @findex edebug
550 @cindex source breakpoints
551 All breakpoints in a definition are forgotten each time you
552 reinstrument it. If you wish to make a breakpoint that won't be
553 forgotten, you can write a @dfn{source breakpoint}, which is simply a
554 call to the function @code{edebug} in your source code. You can, of
555 course, make such a call conditional. For example, in the @code{fac}
556 function, you can insert the first line as shown below, to stop when the
557 argument reaches zero:
558
559 @example
560 (defun fac (n)
561 (if (= n 0) (edebug))
562 (if (< 0 n)
563 (* n (fac (1- n)))
564 1))
565 @end example
566
567 When the @code{fac} definition is instrumented and the function is
568 called, the call to @code{edebug} acts as a breakpoint. Depending on
569 the execution mode, Edebug stops or pauses there.
570
571 If no instrumented code is being executed when @code{edebug} is called,
572 that function calls @code{debug}.
573 @c This may not be a good idea anymore.
574
575 @node Trapping Errors
576 @subsection Trapping Errors
577
578 Emacs normally displays an error message when an error is signaled and
579 not handled with @code{condition-case}. While Edebug is active and
580 executing instrumented code, it normally responds to all unhandled
581 errors. You can customize this with the options @code{edebug-on-error}
582 and @code{edebug-on-quit}; see @ref{Edebug Options}.
583
584 When Edebug responds to an error, it shows the last stop point
585 encountered before the error. This may be the location of a call to a
586 function which was not instrumented, and within which the error actually
587 occurred. For an unbound variable error, the last known stop point
588 might be quite distant from the offending variable reference. In that
589 case, you might want to display a full backtrace (@pxref{Edebug Misc}).
590
591 @c Edebug should be changed for the following: -- dan
592 If you change @code{debug-on-error} or @code{debug-on-quit} while
593 Edebug is active, these changes will be forgotten when Edebug becomes
594 inactive. Furthermore, during Edebug's recursive edit, these variables
595 are bound to the values they had outside of Edebug.
596
597 @node Edebug Views
598 @subsection Edebug Views
599
600 These Edebug commands let you view aspects of the buffer and window
601 status as they were before entry to Edebug. The outside window
602 configuration is the collection of windows and contents that were in
603 effect outside of Edebug.
604
605 @table @kbd
606 @item v
607 Switch to viewing the outside window configuration
608 (@code{edebug-view-outside}). Type @kbd{C-x X w} to return to Edebug.
609
610 @item p
611 Temporarily display the outside current buffer with point at its
612 outside position (@code{edebug-bounce-point}), pausing for one second
613 before returning to Edebug. With a prefix argument @var{n}, pause for
614 @var{n} seconds instead.
615
616 @item w
617 Move point back to the current stop point in the source code buffer
618 (@code{edebug-where}).
619
620 If you use this command in a different window displaying the same
621 buffer, that window will be used instead to display the current
622 definition in the future.
623
624 @item W
625 @c Its function is not simply to forget the saved configuration -- dan
626 Toggle whether Edebug saves and restores the outside window
627 configuration (@code{edebug-toggle-save-windows}).
628
629 With a prefix argument, @code{W} only toggles saving and restoring of
630 the selected window. To specify a window that is not displaying the
631 source code buffer, you must use @kbd{C-x X W} from the global keymap.
632 @end table
633
634 You can view the outside window configuration with @kbd{v} or just
635 bounce to the point in the current buffer with @kbd{p}, even if
636 it is not normally displayed.
637
638 After moving point, you may wish to jump back to the stop point.
639 You can do that with @kbd{w} from a source code buffer. You can jump
640 back to the stop point in the source code buffer from any buffer using
641 @kbd{C-x X w}.
642
643 Each time you use @kbd{W} to turn saving @emph{off}, Edebug forgets the
644 saved outside window configuration---so that even if you turn saving
645 back @emph{on}, the current window configuration remains unchanged when
646 you next exit Edebug (by continuing the program). However, the
647 automatic redisplay of @file{*edebug*} and @file{*edebug-trace*} may
648 conflict with the buffers you wish to see unless you have enough windows
649 open.
650
651 @node Edebug Eval
652 @subsection Evaluation
653
654 While within Edebug, you can evaluate expressions as if Edebug
655 were not running. Edebug tries to be invisible to the expression's
656 evaluation and printing. Evaluation of expressions that cause side
657 effects will work as expected, except for changes to data that Edebug
658 explicitly saves and restores. @xref{The Outside Context}, for details
659 on this process.
660
661 @table @kbd
662 @item e @var{exp} @key{RET}
663 Evaluate expression @var{exp} in the context outside of Edebug
664 (@code{edebug-eval-expression}). That is, Edebug tries to minimize its
665 interference with the evaluation.
666
667 @item M-: @var{exp} @key{RET}
668 Evaluate expression @var{exp} in the context of Edebug itself
669 (@code{eval-expression}).
670
671 @item C-x C-e
672 Evaluate the expression before point, in the context outside of Edebug
673 (@code{edebug-eval-last-sexp}).
674 @end table
675
676 @cindex lexical binding (Edebug)
677 Edebug supports evaluation of expressions containing references to
678 lexically bound symbols created by the following constructs in
679 @file{cl.el}: @code{lexical-let}, @code{macrolet}, and
680 @code{symbol-macrolet}.
681 @c FIXME? What about lexical-binding = t?
682
683 @node Eval List
684 @subsection Evaluation List Buffer
685
686 You can use the @dfn{evaluation list buffer}, called @file{*edebug*}, to
687 evaluate expressions interactively. You can also set up the
688 @dfn{evaluation list} of expressions to be evaluated automatically each
689 time Edebug updates the display.
690
691 @table @kbd
692 @item E
693 Switch to the evaluation list buffer @file{*edebug*}
694 (@code{edebug-visit-eval-list}).
695 @end table
696
697 In the @file{*edebug*} buffer you can use the commands of Lisp
698 Interaction mode (@pxref{Lisp Interaction,,, emacs, The GNU Emacs
699 Manual}) as well as these special commands:
700
701 @table @kbd
702 @item C-j
703 Evaluate the expression before point, in the outside context, and insert
704 the value in the buffer (@code{edebug-eval-print-last-sexp}).
705
706 @item C-x C-e
707 Evaluate the expression before point, in the context outside of Edebug
708 (@code{edebug-eval-last-sexp}).
709
710 @item C-c C-u
711 Build a new evaluation list from the contents of the buffer
712 (@code{edebug-update-eval-list}).
713
714 @item C-c C-d
715 Delete the evaluation list group that point is in
716 (@code{edebug-delete-eval-item}).
717
718 @item C-c C-w
719 Switch back to the source code buffer at the current stop point
720 (@code{edebug-where}).
721 @end table
722
723 You can evaluate expressions in the evaluation list window with
724 @kbd{C-j} or @kbd{C-x C-e}, just as you would in @file{*scratch*};
725 but they are evaluated in the context outside of Edebug.
726
727 The expressions you enter interactively (and their results) are lost
728 when you continue execution; but you can set up an @dfn{evaluation list}
729 consisting of expressions to be evaluated each time execution stops.
730
731 @cindex evaluation list group
732 To do this, write one or more @dfn{evaluation list groups} in the
733 evaluation list buffer. An evaluation list group consists of one or
734 more Lisp expressions. Groups are separated by comment lines.
735
736 The command @kbd{C-c C-u} (@code{edebug-update-eval-list}) rebuilds the
737 evaluation list, scanning the buffer and using the first expression of
738 each group. (The idea is that the second expression of the group is the
739 value previously computed and displayed.)
740
741 Each entry to Edebug redisplays the evaluation list by inserting each
742 expression in the buffer, followed by its current value. It also
743 inserts comment lines so that each expression becomes its own group.
744 Thus, if you type @kbd{C-c C-u} again without changing the buffer text,
745 the evaluation list is effectively unchanged.
746
747 If an error occurs during an evaluation from the evaluation list,
748 the error message is displayed in a string as if it were the result.
749 Therefore, expressions using variables that are not currently valid do
750 not interrupt your debugging.
751
752 Here is an example of what the evaluation list window looks like after
753 several expressions have been added to it:
754
755 @smallexample
756 (current-buffer)
757 #<buffer *scratch*>
758 ;---------------------------------------------------------------
759 (selected-window)
760 #<window 16 on *scratch*>
761 ;---------------------------------------------------------------
762 (point)
763 196
764 ;---------------------------------------------------------------
765 bad-var
766 "Symbol's value as variable is void: bad-var"
767 ;---------------------------------------------------------------
768 (recursion-depth)
769 0
770 ;---------------------------------------------------------------
771 this-command
772 eval-last-sexp
773 ;---------------------------------------------------------------
774 @end smallexample
775
776 To delete a group, move point into it and type @kbd{C-c C-d}, or simply
777 delete the text for the group and update the evaluation list with
778 @kbd{C-c C-u}. To add a new expression to the evaluation list, insert
779 the expression at a suitable place, insert a new comment line, then type
780 @kbd{C-c C-u}. You need not insert dashes in the comment line---its
781 contents don't matter.
782
783 After selecting @file{*edebug*}, you can return to the source code
784 buffer with @kbd{C-c C-w}. The @file{*edebug*} buffer is killed when
785 you continue execution, and recreated next time it is needed.
786
787 @node Printing in Edebug
788 @subsection Printing in Edebug
789
790 @cindex printing (Edebug)
791 @cindex printing circular structures
792 @pindex cust-print
793 If an expression in your program produces a value containing circular
794 list structure, you may get an error when Edebug attempts to print it.
795
796 One way to cope with circular structure is to set @code{print-length}
797 or @code{print-level} to truncate the printing. Edebug does this for
798 you; it binds @code{print-length} and @code{print-level} to the values
799 of the variables @code{edebug-print-length} and
800 @code{edebug-print-level} (so long as they have non-@code{nil}
801 values). @xref{Output Variables}.
802
803 @defopt edebug-print-length
804 If non-@code{nil}, Edebug binds @code{print-length} to this value while
805 printing results. The default value is @code{50}.
806 @end defopt
807
808 @defopt edebug-print-level
809 If non-@code{nil}, Edebug binds @code{print-level} to this value while
810 printing results. The default value is @code{50}.
811 @end defopt
812
813 You can also print circular structures and structures that share
814 elements more informatively by binding @code{print-circle}
815 to a non-@code{nil} value.
816
817 Here is an example of code that creates a circular structure:
818
819 @example
820 (setq a '(x y))
821 (setcar a a)
822 @end example
823
824 @noindent
825 Custom printing prints this as @samp{Result: #1=(#1# y)}. The
826 @samp{#1=} notation labels the structure that follows it with the label
827 @samp{1}, and the @samp{#1#} notation references the previously labeled
828 structure. This notation is used for any shared elements of lists or
829 vectors.
830
831 @defopt edebug-print-circle
832 If non-@code{nil}, Edebug binds @code{print-circle} to this value while
833 printing results. The default value is @code{t}.
834 @end defopt
835
836 Other programs can also use custom printing; see @file{cust-print.el}
837 for details.
838
839 @node Trace Buffer
840 @subsection Trace Buffer
841 @cindex trace buffer
842
843 Edebug can record an execution trace, storing it in a buffer named
844 @file{*edebug-trace*}. This is a log of function calls and returns,
845 showing the function names and their arguments and values. To enable
846 trace recording, set @code{edebug-trace} to a non-@code{nil} value.
847
848 Making a trace buffer is not the same thing as using trace execution
849 mode (@pxref{Edebug Execution Modes}).
850
851 When trace recording is enabled, each function entry and exit adds
852 lines to the trace buffer. A function entry record consists of
853 @samp{::::@{}, followed by the function name and argument values. A
854 function exit record consists of @samp{::::@}}, followed by the function
855 name and result of the function.
856
857 The number of @samp{:}s in an entry shows its recursion depth. You
858 can use the braces in the trace buffer to find the matching beginning or
859 end of function calls.
860
861 @findex edebug-print-trace-before
862 @findex edebug-print-trace-after
863 You can customize trace recording for function entry and exit by
864 redefining the functions @code{edebug-print-trace-before} and
865 @code{edebug-print-trace-after}.
866
867 @defmac edebug-tracing string body@dots{}
868 This macro requests additional trace information around the execution
869 of the @var{body} forms. The argument @var{string} specifies text
870 to put in the trace buffer, after the @samp{@{} or @samp{@}}. All
871 the arguments are evaluated, and @code{edebug-tracing} returns the
872 value of the last form in @var{body}.
873 @end defmac
874
875 @defun edebug-trace format-string &rest format-args
876 This function inserts text in the trace buffer. It computes the text
877 with @code{(apply 'format @var{format-string} @var{format-args})}.
878 It also appends a newline to separate entries.
879 @end defun
880
881 @code{edebug-tracing} and @code{edebug-trace} insert lines in the
882 trace buffer whenever they are called, even if Edebug is not active.
883 Adding text to the trace buffer also scrolls its window to show the last
884 lines inserted.
885
886 @node Coverage Testing
887 @subsection Coverage Testing
888
889 @cindex coverage testing (Edebug)
890 @cindex frequency counts
891 @cindex performance analysis
892 Edebug provides rudimentary coverage testing and display of execution
893 frequency.
894
895 Coverage testing works by comparing the result of each expression with
896 the previous result; each form in the program is considered covered
897 if it has returned two different values since you began testing coverage
898 in the current Emacs session. Thus, to do coverage testing on your
899 program, execute it under various conditions and note whether it behaves
900 correctly; Edebug will tell you when you have tried enough different
901 conditions that each form has returned two different values.
902
903 Coverage testing makes execution slower, so it is only done if
904 @code{edebug-test-coverage} is non-@code{nil}. Frequency counting is
905 performed for all executions of an instrumented function, even if the
906 execution mode is Go-nonstop, and regardless of whether coverage testing
907 is enabled.
908
909 @kindex C-x X =
910 @findex edebug-temp-display-freq-count
911 Use @kbd{C-x X =} (@code{edebug-display-freq-count}) to display both
912 the coverage information and the frequency counts for a definition.
913 Just @kbd{=} (@code{edebug-temp-display-freq-count}) displays the same
914 information temporarily, only until you type another key.
915
916 @deffn Command edebug-display-freq-count
917 This command displays the frequency count data for each line of the
918 current definition.
919
920 It inserts frequency counts as comment lines after each line of code.
921 You can undo all insertions with one @code{undo} command. The counts
922 appear under the @samp{(} before an expression or the @samp{)} after
923 an expression, or on the last character of a variable. To simplify
924 the display, a count is not shown if it is equal to the count of an
925 earlier expression on the same line.
926
927 The character @samp{=} following the count for an expression says that
928 the expression has returned the same value each time it was evaluated.
929 In other words, it is not yet covered for coverage testing purposes.
930
931 To clear the frequency count and coverage data for a definition,
932 simply reinstrument it with @code{eval-defun}.
933 @end deffn
934
935 For example, after evaluating @code{(fac 5)} with a source
936 breakpoint, and setting @code{edebug-test-coverage} to @code{t}, when
937 the breakpoint is reached, the frequency data looks like this:
938
939 @example
940 (defun fac (n)
941 (if (= n 0) (edebug))
942 ;#6 1 = =5
943 (if (< 0 n)
944 ;#5 =
945 (* n (fac (1- n)))
946 ;# 5 0
947 1))
948 ;# 0
949 @end example
950
951 The comment lines show that @code{fac} was called 6 times. The
952 first @code{if} statement returned 5 times with the same result each
953 time; the same is true of the condition on the second @code{if}.
954 The recursive call of @code{fac} did not return at all.
955
956
957 @node The Outside Context
958 @subsection The Outside Context
959
960 Edebug tries to be transparent to the program you are debugging, but it
961 does not succeed completely. Edebug also tries to be transparent when
962 you evaluate expressions with @kbd{e} or with the evaluation list
963 buffer, by temporarily restoring the outside context. This section
964 explains precisely what context Edebug restores, and how Edebug fails to
965 be completely transparent.
966
967 @menu
968 * Checking Whether to Stop:: When Edebug decides what to do.
969 * Edebug Display Update:: When Edebug updates the display.
970 * Edebug Recursive Edit:: When Edebug stops execution.
971 @end menu
972
973 @node Checking Whether to Stop
974 @subsubsection Checking Whether to Stop
975
976 Whenever Edebug is entered, it needs to save and restore certain data
977 before even deciding whether to make trace information or stop the
978 program.
979
980 @itemize @bullet
981 @item
982 @code{max-lisp-eval-depth} and @code{max-specpdl-size} are both
983 increased to reduce Edebug's impact on the stack. You could, however,
984 still run out of stack space when using Edebug.
985
986 @item
987 The state of keyboard macro execution is saved and restored. While
988 Edebug is active, @code{executing-kbd-macro} is bound to @code{nil}
989 unless @code{edebug-continue-kbd-macro} is non-@code{nil}.
990 @end itemize
991
992
993 @node Edebug Display Update
994 @subsubsection Edebug Display Update
995
996 @c This paragraph is not filled, because LaLiberte's conversion script
997 @c needs an xref to be on just one line.
998 When Edebug needs to display something (e.g., in trace mode), it saves
999 the current window configuration from outside Edebug
1000 (@pxref{Window Configurations}). When you exit Edebug, it restores
1001 the previous window configuration.
1002
1003 Emacs redisplays only when it pauses. Usually, when you continue
1004 execution, the program re-enters Edebug at a breakpoint or after
1005 stepping, without pausing or reading input in between. In such cases,
1006 Emacs never gets a chance to redisplay the outside configuration.
1007 Consequently, what you see is the same window configuration as the last
1008 time Edebug was active, with no interruption.
1009
1010 Entry to Edebug for displaying something also saves and restores the
1011 following data (though some of them are deliberately not restored if an
1012 error or quit signal occurs).
1013
1014 @itemize @bullet
1015 @item
1016 @cindex current buffer point and mark (Edebug)
1017 Which buffer is current, and the positions of point and the mark in the
1018 current buffer, are saved and restored.
1019
1020 @item
1021 @cindex window configuration (Edebug)
1022 The outside window configuration is saved and restored if
1023 @code{edebug-save-windows} is non-@code{nil} (@pxref{Edebug Options}).
1024
1025 The window configuration is not restored on error or quit, but the
1026 outside selected window @emph{is} reselected even on error or quit in
1027 case a @code{save-excursion} is active. If the value of
1028 @code{edebug-save-windows} is a list, only the listed windows are saved
1029 and restored.
1030
1031 The window start and horizontal scrolling of the source code buffer are
1032 not restored, however, so that the display remains coherent within Edebug.
1033
1034 @item
1035 The value of point in each displayed buffer is saved and restored if
1036 @code{edebug-save-displayed-buffer-points} is non-@code{nil}.
1037
1038 @item
1039 The variables @code{overlay-arrow-position} and
1040 @code{overlay-arrow-string} are saved and restored, so you can safely
1041 invoke Edebug from the recursive edit elsewhere in the same buffer.
1042
1043 @item
1044 @code{cursor-in-echo-area} is locally bound to @code{nil} so that
1045 the cursor shows up in the window.
1046 @end itemize
1047
1048 @node Edebug Recursive Edit
1049 @subsubsection Edebug Recursive Edit
1050
1051 When Edebug is entered and actually reads commands from the user, it
1052 saves (and later restores) these additional data:
1053
1054 @itemize @bullet
1055 @item
1056 The current match data. @xref{Match Data}.
1057
1058 @item
1059 The variables @code{last-command}, @code{this-command},
1060 @code{last-command-event}, @code{last-input-event},
1061 @code{last-event-frame}, @code{last-nonmenu-event}, and
1062 @code{track-mouse}. Commands in Edebug do not affect these variables
1063 outside of Edebug.
1064
1065 Executing commands within Edebug can change the key sequence that
1066 would be returned by @code{this-command-keys}, and there is no way to
1067 reset the key sequence from Lisp.
1068
1069 Edebug cannot save and restore the value of
1070 @code{unread-command-events}. Entering Edebug while this variable has a
1071 nontrivial value can interfere with execution of the program you are
1072 debugging.
1073
1074 @item
1075 Complex commands executed while in Edebug are added to the variable
1076 @code{command-history}. In rare cases this can alter execution.
1077
1078 @item
1079 Within Edebug, the recursion depth appears one deeper than the recursion
1080 depth outside Edebug. This is not true of the automatically updated
1081 evaluation list window.
1082
1083 @item
1084 @code{standard-output} and @code{standard-input} are bound to @code{nil}
1085 by the @code{recursive-edit}, but Edebug temporarily restores them during
1086 evaluations.
1087
1088 @item
1089 The state of keyboard macro definition is saved and restored. While
1090 Edebug is active, @code{defining-kbd-macro} is bound to
1091 @code{edebug-continue-kbd-macro}.
1092 @end itemize
1093
1094 @node Edebug and Macros
1095 @subsection Edebug and Macros
1096
1097 To make Edebug properly instrument expressions that call macros, some
1098 extra care is needed. This subsection explains the details.
1099
1100 @menu
1101 * Instrumenting Macro Calls:: The basic problem.
1102 * Specification List:: How to specify complex patterns of evaluation.
1103 * Backtracking:: What Edebug does when matching fails.
1104 * Specification Examples:: To help understand specifications.
1105 @end menu
1106
1107 @node Instrumenting Macro Calls
1108 @subsubsection Instrumenting Macro Calls
1109
1110 When Edebug instruments an expression that calls a Lisp macro, it needs
1111 additional information about the macro to do the job properly. This is
1112 because there is no a-priori way to tell which subexpressions of the
1113 macro call are forms to be evaluated. (Evaluation may occur explicitly
1114 in the macro body, or when the resulting expansion is evaluated, or any
1115 time later.)
1116
1117 Therefore, you must define an Edebug specification for each macro
1118 that Edebug will encounter, to explain the format of calls to that
1119 macro. To do this, add a @code{debug} declaration to the macro
1120 definition. Here is a simple example that shows the specification for
1121 the @code{for} example macro (@pxref{Argument Evaluation}).
1122
1123 @smallexample
1124 (defmacro for (var from init to final do &rest body)
1125 "Execute a simple \"for\" loop.
1126 For example, (for i from 1 to 10 do (print i))."
1127 (declare (debug (symbolp "from" form "to" form "do" &rest form)))
1128 ...)
1129 @end smallexample
1130
1131 The Edebug specification says which parts of a call to the macro are
1132 forms to be evaluated. For simple macros, the specification
1133 often looks very similar to the formal argument list of the macro
1134 definition, but specifications are much more general than macro
1135 arguments. @xref{Defining Macros}, for more explanation of
1136 the @code{declare} form.
1137
1138 @c See, e.g., http://debbugs.gnu.org/10577
1139 @c FIXME Maybe there should be an Edebug option to get it to
1140 @c automatically load the entire source file containing the function
1141 @c being instrumented. That would avoid this.
1142 Take care to ensure that the specifications are known to Edebug when
1143 you instrument code. If you are instrumenting a function from a file
1144 that uses @code{eval-when-compile} to require another file containing
1145 macro definitions, you may need to explicitly load that file.
1146
1147 You can also define an edebug specification for a macro separately
1148 from the macro definition with @code{def-edebug-spec}. Adding
1149 @code{debug} declarations is preferred, and more convenient, for macro
1150 definitions in Lisp, but @code{def-edebug-spec} makes it possible to
1151 define Edebug specifications for special forms implemented in C.
1152
1153 @defmac def-edebug-spec macro specification
1154 Specify which expressions of a call to macro @var{macro} are forms to be
1155 evaluated. @var{specification} should be the edebug specification.
1156 Neither argument is evaluated.
1157
1158 The @var{macro} argument can actually be any symbol, not just a macro
1159 name.
1160 @end defmac
1161
1162 Here is a table of the possibilities for @var{specification} and how each
1163 directs processing of arguments.
1164
1165 @table @asis
1166 @item @code{t}
1167 All arguments are instrumented for evaluation.
1168
1169 @item @code{0}
1170 None of the arguments is instrumented.
1171
1172 @item a symbol
1173 The symbol must have an Edebug specification, which is used instead.
1174 This indirection is repeated until another kind of specification is
1175 found. This allows you to inherit the specification from another macro.
1176
1177 @item a list
1178 The elements of the list describe the types of the arguments of a
1179 calling form. The possible elements of a specification list are
1180 described in the following sections.
1181 @end table
1182
1183 If a macro has no Edebug specification, neither through a @code{debug}
1184 declaration nor through a @code{def-edebug-spec} call, the variable
1185 @code{edebug-eval-macro-args} comes into play.
1186
1187 @defopt edebug-eval-macro-args
1188 This controls the way Edebug treats macro arguments with no explicit
1189 Edebug specification. If it is @code{nil} (the default), none of the
1190 arguments is instrumented for evaluation. Otherwise, all arguments
1191 are instrumented.
1192 @end defopt
1193
1194 @node Specification List
1195 @subsubsection Specification List
1196
1197 @cindex Edebug specification list
1198 A @dfn{specification list} is required for an Edebug specification if
1199 some arguments of a macro call are evaluated while others are not. Some
1200 elements in a specification list match one or more arguments, but others
1201 modify the processing of all following elements. The latter, called
1202 @dfn{specification keywords}, are symbols beginning with @samp{&} (such
1203 as @code{&optional}).
1204
1205 A specification list may contain sublists, which match arguments that are
1206 themselves lists, or it may contain vectors used for grouping. Sublists
1207 and groups thus subdivide the specification list into a hierarchy of
1208 levels. Specification keywords apply only to the remainder of the
1209 sublist or group they are contained in.
1210
1211 When a specification list involves alternatives or repetition, matching
1212 it against an actual macro call may require backtracking. For more
1213 details, @pxref{Backtracking}.
1214
1215 Edebug specifications provide the power of regular expression matching,
1216 plus some context-free grammar constructs: the matching of sublists with
1217 balanced parentheses, recursive processing of forms, and recursion via
1218 indirect specifications.
1219
1220 Here's a table of the possible elements of a specification list, with
1221 their meanings (see @ref{Specification Examples}, for the referenced
1222 examples):
1223
1224 @table @code
1225 @item sexp
1226 A single unevaluated Lisp object, which is not instrumented.
1227 @c an "expression" is not necessarily intended for evaluation.
1228
1229 @item form
1230 A single evaluated expression, which is instrumented.
1231
1232 @item place
1233 A generalized variable. @xref{Generalized Variables}.
1234
1235 @item body
1236 Short for @code{&rest form}. See @code{&rest} below.
1237
1238 @item function-form
1239 A function form: either a quoted function symbol, a quoted lambda
1240 expression, or a form (that should evaluate to a function symbol or
1241 lambda expression). This is useful when an argument that's a lambda
1242 expression might be quoted with @code{quote} rather than
1243 @code{function}, since it instruments the body of the lambda expression
1244 either way.
1245
1246 @item lambda-expr
1247 A lambda expression with no quoting.
1248
1249 @item &optional
1250 @c @kindex &optional @r{(Edebug)}
1251 All following elements in the specification list are optional; as soon
1252 as one does not match, Edebug stops matching at this level.
1253
1254 To make just a few elements optional, followed by non-optional elements,
1255 use @code{[&optional @var{specs}@dots{}]}. To specify that several
1256 elements must all match or none, use @code{&optional
1257 [@var{specs}@dots{}]}. See the @code{defun} example.
1258
1259 @item &rest
1260 @c @kindex &rest @r{(Edebug)}
1261 All following elements in the specification list are repeated zero or
1262 more times. In the last repetition, however, it is not a problem if the
1263 expression runs out before matching all of the elements of the
1264 specification list.
1265
1266 To repeat only a few elements, use @code{[&rest @var{specs}@dots{}]}.
1267 To specify several elements that must all match on every repetition, use
1268 @code{&rest [@var{specs}@dots{}]}.
1269
1270 @item &or
1271 @c @kindex &or @r{(Edebug)}
1272 Each of the following elements in the specification list is an
1273 alternative. One of the alternatives must match, or the @code{&or}
1274 specification fails.
1275
1276 Each list element following @code{&or} is a single alternative. To
1277 group two or more list elements as a single alternative, enclose them in
1278 @code{[@dots{}]}.
1279
1280 @item &not
1281 @c @kindex &not @r{(Edebug)}
1282 Each of the following elements is matched as alternatives as if by using
1283 @code{&or}, but if any of them match, the specification fails. If none
1284 of them match, nothing is matched, but the @code{&not} specification
1285 succeeds.
1286
1287 @c FIXME &key?
1288
1289 @item &define
1290 @c @kindex &define @r{(Edebug)}
1291 Indicates that the specification is for a defining form. The defining
1292 form itself is not instrumented (that is, Edebug does not stop before and
1293 after the defining form), but forms inside it typically will be
1294 instrumented. The @code{&define} keyword should be the first element in
1295 a list specification.
1296
1297 @item nil
1298 This is successful when there are no more arguments to match at the
1299 current argument list level; otherwise it fails. See sublist
1300 specifications and the backquote example.
1301
1302 @item gate
1303 @cindex preventing backtracking
1304 No argument is matched but backtracking through the gate is disabled
1305 while matching the remainder of the specifications at this level. This
1306 is primarily used to generate more specific syntax error messages. See
1307 @ref{Backtracking}, for more details. Also see the @code{let} example.
1308
1309 @item @var{other-symbol}
1310 @cindex indirect specifications
1311 Any other symbol in a specification list may be a predicate or an
1312 indirect specification.
1313
1314 If the symbol has an Edebug specification, this @dfn{indirect
1315 specification} should be either a list specification that is used in
1316 place of the symbol, or a function that is called to process the
1317 arguments. The specification may be defined with @code{def-edebug-spec}
1318 just as for macros. See the @code{defun} example.
1319
1320 Otherwise, the symbol should be a predicate. The predicate is called
1321 with the argument, and if the predicate returns @code{nil}, the
1322 specification fails and the argument is not instrumented.
1323
1324 Some suitable predicates include @code{symbolp}, @code{integerp},
1325 @code{stringp}, @code{vectorp}, and @code{atom}.
1326
1327 @item [@var{elements}@dots{}]
1328 @cindex [@dots{}] (Edebug)
1329 A vector of elements groups the elements into a single @dfn{group
1330 specification}. Its meaning has nothing to do with vectors.
1331
1332 @item "@var{string}"
1333 The argument should be a symbol named @var{string}. This specification
1334 is equivalent to the quoted symbol, @code{'@var{symbol}}, where the name
1335 of @var{symbol} is the @var{string}, but the string form is preferred.
1336
1337 @item (vector @var{elements}@dots{})
1338 The argument should be a vector whose elements must match the
1339 @var{elements} in the specification. See the backquote example.
1340
1341 @item (@var{elements}@dots{})
1342 Any other list is a @dfn{sublist specification} and the argument must be
1343 a list whose elements match the specification @var{elements}.
1344
1345 @cindex dotted lists (Edebug)
1346 A sublist specification may be a dotted list and the corresponding list
1347 argument may then be a dotted list. Alternatively, the last @sc{cdr} of a
1348 dotted list specification may be another sublist specification (via a
1349 grouping or an indirect specification, e.g., @code{(spec . [(more
1350 specs@dots{})])}) whose elements match the non-dotted list arguments.
1351 This is useful in recursive specifications such as in the backquote
1352 example. Also see the description of a @code{nil} specification
1353 above for terminating such recursion.
1354
1355 Note that a sublist specification written as @code{(specs . nil)}
1356 is equivalent to @code{(specs)}, and @code{(specs .
1357 (sublist-elements@dots{}))} is equivalent to @code{(specs
1358 sublist-elements@dots{})}.
1359 @end table
1360
1361 @c Need to document extensions with &symbol and :symbol
1362
1363 Here is a list of additional specifications that may appear only after
1364 @code{&define}. See the @code{defun} example.
1365
1366 @table @code
1367 @item name
1368 The argument, a symbol, is the name of the defining form.
1369
1370 A defining form is not required to have a name field; and it may have
1371 multiple name fields.
1372
1373 @item :name
1374 This construct does not actually match an argument. The element
1375 following @code{:name} should be a symbol; it is used as an additional
1376 name component for the definition. You can use this to add a unique,
1377 static component to the name of the definition. It may be used more
1378 than once.
1379
1380 @item arg
1381 The argument, a symbol, is the name of an argument of the defining form.
1382 However, lambda-list keywords (symbols starting with @samp{&})
1383 are not allowed.
1384
1385 @item lambda-list
1386 @cindex lambda-list (Edebug)
1387 This matches a lambda list---the argument list of a lambda expression.
1388
1389 @item def-body
1390 The argument is the body of code in a definition. This is like
1391 @code{body}, described above, but a definition body must be instrumented
1392 with a different Edebug call that looks up information associated with
1393 the definition. Use @code{def-body} for the highest level list of forms
1394 within the definition.
1395
1396 @item def-form
1397 The argument is a single, highest-level form in a definition. This is
1398 like @code{def-body}, except it is used to match a single form rather than
1399 a list of forms. As a special case, @code{def-form} also means that
1400 tracing information is not output when the form is executed. See the
1401 @code{interactive} example.
1402 @end table
1403
1404 @node Backtracking
1405 @subsubsection Backtracking in Specifications
1406
1407 @cindex backtracking
1408 @cindex syntax error (Edebug)
1409 If a specification fails to match at some point, this does not
1410 necessarily mean a syntax error will be signaled; instead,
1411 @dfn{backtracking} will take place until all alternatives have been
1412 exhausted. Eventually every element of the argument list must be
1413 matched by some element in the specification, and every required element
1414 in the specification must match some argument.
1415
1416 When a syntax error is detected, it might not be reported until much
1417 later, after higher-level alternatives have been exhausted, and with the
1418 point positioned further from the real error. But if backtracking is
1419 disabled when an error occurs, it can be reported immediately. Note
1420 that backtracking is also reenabled automatically in several situations;
1421 when a new alternative is established by @code{&optional},
1422 @code{&rest}, or @code{&or}, or at the start of processing a sublist,
1423 group, or indirect specification. The effect of enabling or disabling
1424 backtracking is limited to the remainder of the level currently being
1425 processed and lower levels.
1426
1427 Backtracking is disabled while matching any of the
1428 form specifications (that is, @code{form}, @code{body}, @code{def-form}, and
1429 @code{def-body}). These specifications will match any form so any error
1430 must be in the form itself rather than at a higher level.
1431
1432 Backtracking is also disabled after successfully matching a quoted
1433 symbol or string specification, since this usually indicates a
1434 recognized construct. But if you have a set of alternative constructs that
1435 all begin with the same symbol, you can usually work around this
1436 constraint by factoring the symbol out of the alternatives, e.g.,
1437 @code{["foo" &or [first case] [second case] ...]}.
1438
1439 Most needs are satisfied by these two ways that backtracking is
1440 automatically disabled, but occasionally it is useful to explicitly
1441 disable backtracking by using the @code{gate} specification. This is
1442 useful when you know that no higher alternatives could apply. See the
1443 example of the @code{let} specification.
1444
1445 @node Specification Examples
1446 @subsubsection Specification Examples
1447
1448 It may be easier to understand Edebug specifications by studying
1449 the examples provided here.
1450
1451 A @code{let} special form has a sequence of bindings and a body. Each
1452 of the bindings is either a symbol or a sublist with a symbol and
1453 optional expression. In the specification below, notice the @code{gate}
1454 inside of the sublist to prevent backtracking once a sublist is found.
1455
1456 @ignore
1457 @c FIXME? The actual definition in edebug.el looks like this (and always
1458 @c has AFAICS). In fact, nothing in edebug.el uses gate. So maybe
1459 @c this is just an example for illustration?
1460 (def-edebug-spec let
1461 ((&rest
1462 &or (symbolp &optional form) symbolp)
1463 body))
1464 @end ignore
1465 @example
1466 (def-edebug-spec let
1467 ((&rest
1468 &or symbolp (gate symbolp &optional form))
1469 body))
1470 @end example
1471
1472 Edebug uses the following specifications for @code{defun} and the
1473 associated argument list and @code{interactive} specifications. It is
1474 necessary to handle interactive forms specially since an expression
1475 argument is actually evaluated outside of the function body. (The
1476 specification for @code{defmacro} is very similar to that for
1477 @code{defun}, but allows for the @code{declare} statement.)
1478
1479 @smallexample
1480 (def-edebug-spec defun
1481 (&define name lambda-list
1482 [&optional stringp] ; @r{Match the doc string, if present.}
1483 [&optional ("interactive" interactive)]
1484 def-body))
1485
1486 (def-edebug-spec lambda-list
1487 (([&rest arg]
1488 [&optional ["&optional" arg &rest arg]]
1489 &optional ["&rest" arg]
1490 )))
1491
1492 (def-edebug-spec interactive
1493 (&optional &or stringp def-form)) ; @r{Notice: @code{def-form}}
1494 @end smallexample
1495
1496 The specification for backquote below illustrates how to match
1497 dotted lists and use @code{nil} to terminate recursion. It also
1498 illustrates how components of a vector may be matched. (The actual
1499 specification defined by Edebug is a little different, and does not
1500 support dotted lists because doing so causes very deep recursion that
1501 could fail.)
1502
1503 @smallexample
1504 (def-edebug-spec \` (backquote-form)) ; @r{Alias just for clarity.}
1505
1506 (def-edebug-spec backquote-form
1507 (&or ([&or "," ",@@"] &or ("quote" backquote-form) form)
1508 (backquote-form . [&or nil backquote-form])
1509 (vector &rest backquote-form)
1510 sexp))
1511 @end smallexample
1512
1513
1514 @node Edebug Options
1515 @subsection Edebug Options
1516
1517 These options affect the behavior of Edebug:
1518 @c Previously defopt'd:
1519 @c edebug-sit-for-seconds, edebug-print-length, edebug-print-level
1520 @c edebug-print-circle, edebug-eval-macro-args
1521
1522 @defopt edebug-setup-hook
1523 Functions to call before Edebug is used. Each time it is set to a new
1524 value, Edebug will call those functions once and then
1525 reset @code{edebug-setup-hook} to @code{nil}. You could use this to
1526 load up Edebug specifications associated with a package you are using,
1527 but only when you also use Edebug.
1528 @xref{Instrumenting}.
1529 @end defopt
1530
1531 @defopt edebug-all-defs
1532 If this is non-@code{nil}, normal evaluation of defining forms such as
1533 @code{defun} and @code{defmacro} instruments them for Edebug. This
1534 applies to @code{eval-defun}, @code{eval-region}, @code{eval-buffer},
1535 and @code{eval-current-buffer}.
1536
1537 Use the command @kbd{M-x edebug-all-defs} to toggle the value of this
1538 option. @xref{Instrumenting}.
1539 @end defopt
1540
1541 @defopt edebug-all-forms
1542 If this is non-@code{nil}, the commands @code{eval-defun},
1543 @code{eval-region}, @code{eval-buffer}, and @code{eval-current-buffer}
1544 instrument all forms, even those that don't define anything.
1545 This doesn't apply to loading or evaluations in the minibuffer.
1546
1547 Use the command @kbd{M-x edebug-all-forms} to toggle the value of this
1548 option. @xref{Instrumenting}.
1549 @end defopt
1550
1551 @defopt edebug-eval-macro-args
1552 When this is non-@code{nil}, all macro arguments will be instrumented
1553 in the generated code. For any macro, an @code{edebug-form-spec}
1554 overrides this option. So to specify exceptions for macros that have
1555 some arguments evaluated and some not, use @code{def-edebug-spec} to
1556 specify an @code{edebug-form-spec}.
1557 @end defopt
1558
1559 @defopt edebug-save-windows
1560 If this is non-@code{nil}, Edebug saves and restores the window
1561 configuration. That takes some time, so if your program does not care
1562 what happens to the window configurations, it is better to set this
1563 variable to @code{nil}.
1564
1565 If the value is a list, only the listed windows are saved and
1566 restored.
1567
1568 You can use the @kbd{W} command in Edebug to change this variable
1569 interactively. @xref{Edebug Display Update}.
1570 @end defopt
1571
1572 @defopt edebug-save-displayed-buffer-points
1573 If this is non-@code{nil}, Edebug saves and restores point in all
1574 displayed buffers.
1575
1576 Saving and restoring point in other buffers is necessary if you are
1577 debugging code that changes the point of a buffer that is displayed in
1578 a non-selected window. If Edebug or the user then selects the window,
1579 point in that buffer will move to the window's value of point.
1580
1581 Saving and restoring point in all buffers is expensive, since it
1582 requires selecting each window twice, so enable this only if you need
1583 it. @xref{Edebug Display Update}.
1584 @end defopt
1585
1586 @defopt edebug-initial-mode
1587 If this variable is non-@code{nil}, it specifies the initial execution
1588 mode for Edebug when it is first activated. Possible values are
1589 @code{step}, @code{next}, @code{go}, @code{Go-nonstop}, @code{trace},
1590 @code{Trace-fast}, @code{continue}, and @code{Continue-fast}.
1591
1592 The default value is @code{step}. This variable can be set
1593 interactively with @kbd{C-x C-a C-m} (@code{edebug-set-initial-mode}).
1594 @xref{Edebug Execution Modes}.
1595 @end defopt
1596
1597 @defopt edebug-trace
1598 If this is non-@code{nil}, trace each function entry and exit.
1599 Tracing output is displayed in a buffer named @file{*edebug-trace*}, one
1600 function entry or exit per line, indented by the recursion level.
1601
1602 Also see @code{edebug-tracing}, in @ref{Trace Buffer}.
1603 @end defopt
1604
1605 @defopt edebug-test-coverage
1606 If non-@code{nil}, Edebug tests coverage of all expressions debugged.
1607 @xref{Coverage Testing}.
1608 @end defopt
1609
1610 @defopt edebug-continue-kbd-macro
1611 If non-@code{nil}, continue defining or executing any keyboard macro
1612 that is executing outside of Edebug. Use this with caution since it is not
1613 debugged.
1614 @xref{Edebug Execution Modes}.
1615 @end defopt
1616
1617 @defopt edebug-print-length
1618 If non-@code{nil}, the default value of @code{print-length} for
1619 printing results in Edebug. @xref{Output Variables}.
1620 @end defopt
1621
1622 @defopt edebug-print-level
1623 If non-@code{nil}, the default value of @code{print-level} for
1624 printing results in Edebug. @xref{Output Variables}.
1625 @end defopt
1626
1627 @defopt edebug-print-circle
1628 If non-@code{nil}, the default value of @code{print-circle} for
1629 printing results in Edebug. @xref{Output Variables}.
1630 @end defopt
1631
1632 @defopt edebug-unwrap-results
1633 If non-@code{nil}, Edebug tries to remove any of its own
1634 instrumentation when showing the results of expressions. This is
1635 relevant when debugging macros where the results of expressions are
1636 themselves instrumented expressions. As a very artificial example,
1637 suppose that the example function @code{fac} has been instrumented,
1638 and consider a macro of the form:
1639
1640 @c FIXME find a less silly example.
1641 @smallexample
1642 (defmacro test () "Edebug example."
1643 (if (symbol-function 'fac)
1644 @dots{}))
1645 @end smallexample
1646
1647 If you instrument the @code{test} macro and step through it, then by
1648 default the result of the @code{symbol-function} call has numerous
1649 @code{edebug-after} and @code{edebug-before} forms, which can make it
1650 difficult to see the actual result. If
1651 @code{edebug-unwrap-results} is non-@code{nil}, Edebug tries to remove
1652 these forms from the result.
1653 @end defopt
1654
1655 @defopt edebug-on-error
1656 Edebug binds @code{debug-on-error} to this value, if
1657 @code{debug-on-error} was previously @code{nil}. @xref{Trapping
1658 Errors}.
1659 @end defopt
1660
1661 @defopt edebug-on-quit
1662 Edebug binds @code{debug-on-quit} to this value, if
1663 @code{debug-on-quit} was previously @code{nil}. @xref{Trapping
1664 Errors}.
1665 @end defopt
1666
1667 If you change the values of @code{edebug-on-error} or
1668 @code{edebug-on-quit} while Edebug is active, their values won't be used
1669 until the @emph{next} time Edebug is invoked via a new command.
1670 @c Not necessarily a deeper command level.
1671 @c A new command is not precisely true, but that is close enough -- dan
1672
1673 @defopt edebug-global-break-condition
1674 If non-@code{nil}, an expression to test for at every stop point. If
1675 the result is non-@code{nil}, then break. Errors are ignored.
1676 @xref{Global Break Condition}.
1677 @end defopt
1678
1679 @defopt edebug-sit-for-seconds
1680 Number of seconds to pause when a breakpoint is reached and the execution
1681 mode is trace or continue. @xref{Edebug Execution Modes}.
1682 @end defopt
1683
1684 @defopt edebug-sit-on-break
1685 Whether or not to pause for @code{edebug-sit-for-seconds} on reaching
1686 a breakpoint. Set to @code{nil} to prevent the pause, non-@code{nil}
1687 to allow it.
1688 @end defopt