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1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "buffer.h"
32 #include "keyboard.h"
33 #include "frame.h"
34 #include "termhooks.h"
35 #include "window.h"
36 #include "commands.h"
37 #include "disptab.h"
38 #include "blockinput.h"
39 #include "syssignal.h"
40 #include "systime.h"
41 #include "tparam.h"
42 #include "xwidget.h"
43
44 #ifdef HAVE_WINDOW_SYSTEM
45 #include TERM_HEADER
46 #endif /* HAVE_WINDOW_SYSTEM */
47
48 #include <errno.h>
49
50 #include <fpending.h>
51
52 #ifdef WINDOWSNT
53 #include "w32.h"
54 #endif
55 \f
56 /* Structure to pass dimensions around. Used for character bounding
57 boxes, glyph matrix dimensions and alike. */
58
59 struct dim
60 {
61 int width;
62 int height;
63 };
64
65 \f
66 /* Function prototypes. */
67
68 static void update_frame_line (struct frame *, int);
69 static int required_matrix_height (struct window *);
70 static int required_matrix_width (struct window *);
71 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
72 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
73 struct window *);
74 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
75 struct window *);
76 static void adjust_decode_mode_spec_buffer (struct frame *);
77 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
78 static void clear_window_matrices (struct window *, bool);
79 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
80 static int scrolling_window (struct window *, bool);
81 static bool update_window_line (struct window *, int, bool *);
82 static void mirror_make_current (struct window *, int);
83 #ifdef GLYPH_DEBUG
84 static void check_matrix_pointers (struct glyph_matrix *,
85 struct glyph_matrix *);
86 #endif
87 static void mirror_line_dance (struct window *, int, int, int *, char *);
88 static bool update_window_tree (struct window *, bool);
89 static bool update_window (struct window *, bool);
90 static bool update_frame_1 (struct frame *, bool, bool, bool);
91 static bool scrolling (struct frame *);
92 static void set_window_cursor_after_update (struct window *);
93 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
94 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
95 static void set_window_update_flags (struct window *w, bool on_p);
96
97 /* True means last display completed. False means it was preempted. */
98
99 bool display_completed;
100
101 /* True means SIGWINCH happened when not safe. */
102
103 static bool delayed_size_change;
104
105 /* A glyph for a space. */
106
107 struct glyph space_glyph;
108
109 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
110
111 /* Counts of allocated structures. These counts serve to diagnose
112 memory leaks and double frees. */
113
114 static int glyph_matrix_count;
115 static int glyph_pool_count;
116
117 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
118
119 /* If non-null, the frame whose frame matrices are manipulated. If
120 null, window matrices are worked on. */
121
122 static struct frame *frame_matrix_frame;
123
124 /* Convert vpos and hpos from frame to window and vice versa.
125 This may only be used for terminal frames. */
126
127 #ifdef GLYPH_DEBUG
128
129 static int window_to_frame_vpos (struct window *, int);
130 static int window_to_frame_hpos (struct window *, int);
131 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
132 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
133
134 /* One element of the ring buffer containing redisplay history
135 information. */
136
137 struct redisplay_history
138 {
139 char trace[512 + 100];
140 };
141
142 /* The size of the history buffer. */
143
144 #define REDISPLAY_HISTORY_SIZE 30
145
146 /* The redisplay history buffer. */
147
148 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
149
150 /* Next free entry in redisplay_history. */
151
152 static int history_idx;
153
154 /* A tick that's incremented each time something is added to the
155 history. */
156
157 static uprintmax_t history_tick;
158 \f
159 /* Add to the redisplay history how window W has been displayed.
160 MSG is a trace containing the information how W's glyph matrix
161 has been constructed. PAUSED_P means that the update
162 has been interrupted for pending input. */
163
164 static void
165 add_window_display_history (struct window *w, const char *msg, bool paused_p)
166 {
167 char *buf;
168 void *ptr = w;
169
170 if (history_idx >= REDISPLAY_HISTORY_SIZE)
171 history_idx = 0;
172 buf = redisplay_history[history_idx].trace;
173 ++history_idx;
174
175 snprintf (buf, sizeof redisplay_history[0].trace,
176 "%"pMu": window %p (%s)%s\n%s",
177 history_tick++,
178 ptr,
179 ((BUFFERP (w->contents)
180 && STRINGP (BVAR (XBUFFER (w->contents), name)))
181 ? SSDATA (BVAR (XBUFFER (w->contents), name))
182 : "???"),
183 paused_p ? " ***paused***" : "",
184 msg);
185 }
186
187
188 /* Add to the redisplay history that frame F has been displayed.
189 PAUSED_P means that the update has been interrupted for
190 pending input. */
191
192 static void
193 add_frame_display_history (struct frame *f, bool paused_p)
194 {
195 char *buf;
196 void *ptr = f;
197
198 if (history_idx >= REDISPLAY_HISTORY_SIZE)
199 history_idx = 0;
200 buf = redisplay_history[history_idx].trace;
201 ++history_idx;
202
203 sprintf (buf, "%"pMu": update frame %p%s",
204 history_tick++,
205 ptr, paused_p ? " ***paused***" : "");
206 }
207
208
209 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
210 Sdump_redisplay_history, 0, 0, "",
211 doc: /* Dump redisplay history to stderr. */)
212 (void)
213 {
214 int i;
215
216 for (i = history_idx - 1; i != history_idx; --i)
217 {
218 if (i < 0)
219 i = REDISPLAY_HISTORY_SIZE - 1;
220 fprintf (stderr, "%s\n", redisplay_history[i].trace);
221 }
222
223 return Qnil;
224 }
225
226
227 #else /* not GLYPH_DEBUG */
228
229 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
230 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
231
232 #endif /* GLYPH_DEBUG */
233
234
235 #if (defined PROFILING \
236 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
237 && !HAVE___EXECUTABLE_START)
238 /* This function comes first in the Emacs executable and is used only
239 to estimate the text start for profiling. */
240 void
241 __executable_start (void)
242 {
243 emacs_abort ();
244 }
245 #endif
246 \f
247 /***********************************************************************
248 Glyph Matrices
249 ***********************************************************************/
250
251 /* Allocate and return a glyph_matrix structure. POOL is the glyph
252 pool from which memory for the matrix should be allocated, or null
253 for window-based redisplay where no glyph pools are used. The
254 member `pool' of the glyph matrix structure returned is set to
255 POOL, the structure is otherwise zeroed. */
256
257 static struct glyph_matrix *
258 new_glyph_matrix (struct glyph_pool *pool)
259 {
260 struct glyph_matrix *result = xzalloc (sizeof *result);
261
262 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
263 /* Increment number of allocated matrices. This count is used
264 to detect memory leaks. */
265 ++glyph_matrix_count;
266 #endif
267
268 /* Set pool and return. */
269 result->pool = pool;
270 return result;
271 }
272
273
274 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
275
276 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
277 glyph_matrix_count is decremented when a matrix is freed. If the count
278 gets negative, more structures were freed than allocated, i.e. one matrix
279 was freed more than once or a bogus pointer was passed to this function.
280
281 If MATRIX->pool is null, this means that the matrix manages its own
282 glyph memory---this is done for matrices on X frames. Freeing the
283 matrix also frees the glyph memory in this case. */
284
285 static void
286 free_glyph_matrix (struct glyph_matrix *matrix)
287 {
288 if (matrix)
289 {
290 int i;
291
292 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
293 /* Detect the case that more matrices are freed than were
294 allocated. */
295 --glyph_matrix_count;
296 eassert (glyph_matrix_count >= 0);
297 #endif
298
299 /* Free glyph memory if MATRIX owns it. */
300 if (matrix->pool == NULL)
301 for (i = 0; i < matrix->rows_allocated; ++i)
302 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
303
304 /* Free row structures and the matrix itself. */
305 xfree (matrix->rows);
306 xfree (matrix);
307 }
308 }
309
310
311 /* Return the number of glyphs to reserve for a marginal area of
312 window W. TOTAL_GLYPHS is the number of glyphs in a complete
313 display line of window W. MARGIN gives the width of the marginal
314 area in canonical character units. */
315
316 static int
317 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
318 {
319 if (margin > 0)
320 {
321 int width = w->total_cols;
322 double d = max (0, margin);
323 d = min (width / 2 - 1, d);
324 return (int) ((double) total_glyphs / width * d);
325 }
326 return 0;
327 }
328
329 /* Return true if ROW's hash value is correct.
330 Optimized away if ENABLE_CHECKING is not defined. */
331
332 static bool
333 verify_row_hash (struct glyph_row *row)
334 {
335 return row->hash == row_hash (row);
336 }
337
338 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
339 window sizes.
340
341 W is null if the function is called for a frame glyph matrix.
342 Otherwise it is the window MATRIX is a member of. X and Y are the
343 indices of the first column and row of MATRIX within the frame
344 matrix, if such a matrix exists. They are zero for purely
345 window-based redisplay. DIM is the needed size of the matrix.
346
347 In window-based redisplay, where no frame matrices exist, glyph
348 matrices manage their own glyph storage. Otherwise, they allocate
349 storage from a common frame glyph pool which can be found in
350 MATRIX->pool.
351
352 The reason for this memory management strategy is to avoid complete
353 frame redraws if possible. When we allocate from a common pool, a
354 change of the location or size of a sub-matrix within the pool
355 requires a complete redisplay of the frame because we cannot easily
356 make sure that the current matrices of all windows still agree with
357 what is displayed on the screen. While this is usually fast, it
358 leads to screen flickering. */
359
360 static void
361 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
362 {
363 int i;
364 int new_rows;
365 bool marginal_areas_changed_p = 0;
366 bool header_line_changed_p = 0;
367 bool header_line_p = 0;
368 int left = -1, right = -1;
369 int window_width = -1, window_height = -1;
370
371 /* See if W had a header line that has disappeared now, or vice versa.
372 Get W's size. */
373 if (w)
374 {
375 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
376
377 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
378 header_line_changed_p = header_line_p != matrix->header_line_p;
379 }
380 matrix->header_line_p = header_line_p;
381
382 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
383 Do nothing if MATRIX' size, position, vscroll, and marginal areas
384 haven't changed. This optimization is important because preserving
385 the matrix means preventing redisplay. */
386 if (matrix->pool == NULL)
387 {
388 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
389 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
390 eassert (left >= 0 && right >= 0);
391 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
392 || right != matrix->right_margin_glyphs);
393
394 if (!marginal_areas_changed_p
395 && !XFRAME (w->frame)->fonts_changed
396 && !header_line_changed_p
397 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
398 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
399 && matrix->window_height == window_height
400 && matrix->window_vscroll == w->vscroll
401 && matrix->window_width == window_width)
402 return;
403 }
404
405 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
406 if (matrix->rows_allocated < dim.height)
407 {
408 int old_alloc = matrix->rows_allocated;
409 new_rows = dim.height - matrix->rows_allocated;
410 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
411 new_rows, INT_MAX, sizeof *matrix->rows);
412 memset (matrix->rows + old_alloc, 0,
413 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
414 }
415 else
416 new_rows = 0;
417
418 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
419 on a frame not using window-based redisplay. Set up pointers for
420 each row into the glyph pool. */
421 if (matrix->pool)
422 {
423 eassert (matrix->pool->glyphs);
424
425 if (w)
426 {
427 left = margin_glyphs_to_reserve (w, dim.width,
428 w->left_margin_cols);
429 right = margin_glyphs_to_reserve (w, dim.width,
430 w->right_margin_cols);
431 }
432 else
433 left = right = 0;
434
435 for (i = 0; i < dim.height; ++i)
436 {
437 struct glyph_row *row = &matrix->rows[i];
438
439 row->glyphs[LEFT_MARGIN_AREA]
440 = (matrix->pool->glyphs
441 + (y + i) * matrix->pool->ncolumns
442 + x);
443
444 if (w == NULL
445 || (row == matrix->rows + dim.height - 1
446 && WINDOW_WANTS_MODELINE_P (w))
447 || (row == matrix->rows && matrix->header_line_p))
448 {
449 row->glyphs[TEXT_AREA]
450 = row->glyphs[LEFT_MARGIN_AREA];
451 row->glyphs[RIGHT_MARGIN_AREA]
452 = row->glyphs[TEXT_AREA] + dim.width;
453 row->glyphs[LAST_AREA]
454 = row->glyphs[RIGHT_MARGIN_AREA];
455 }
456 else
457 {
458 row->glyphs[TEXT_AREA]
459 = row->glyphs[LEFT_MARGIN_AREA] + left;
460 row->glyphs[RIGHT_MARGIN_AREA]
461 = row->glyphs[TEXT_AREA] + dim.width - left - right;
462 row->glyphs[LAST_AREA]
463 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
464 }
465 }
466
467 matrix->left_margin_glyphs = left;
468 matrix->right_margin_glyphs = right;
469 }
470 else
471 {
472 /* If MATRIX->pool is null, MATRIX is responsible for managing
473 its own memory. It is a window matrix for window-based redisplay.
474 Allocate glyph memory from the heap. */
475 if (dim.width > matrix->matrix_w
476 || new_rows
477 || header_line_changed_p
478 || marginal_areas_changed_p)
479 {
480 struct glyph_row *row = matrix->rows;
481 struct glyph_row *end = row + matrix->rows_allocated;
482
483 while (row < end)
484 {
485 row->glyphs[LEFT_MARGIN_AREA]
486 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
487 dim.width, sizeof (struct glyph));
488
489 /* The mode line, if displayed, never has marginal areas. */
490 if ((row == matrix->rows + dim.height - 1
491 && !(w && WINDOW_WANTS_MODELINE_P (w)))
492 || (row == matrix->rows && matrix->header_line_p))
493 {
494 row->glyphs[TEXT_AREA]
495 = row->glyphs[LEFT_MARGIN_AREA];
496 row->glyphs[RIGHT_MARGIN_AREA]
497 = row->glyphs[TEXT_AREA] + dim.width;
498 row->glyphs[LAST_AREA]
499 = row->glyphs[RIGHT_MARGIN_AREA];
500 }
501 else
502 {
503 row->glyphs[TEXT_AREA]
504 = row->glyphs[LEFT_MARGIN_AREA] + left;
505 row->glyphs[RIGHT_MARGIN_AREA]
506 = row->glyphs[TEXT_AREA] + dim.width - left - right;
507 row->glyphs[LAST_AREA]
508 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
509 }
510 ++row;
511 }
512 }
513
514 eassert (left >= 0 && right >= 0);
515 matrix->left_margin_glyphs = left;
516 matrix->right_margin_glyphs = right;
517 }
518
519 /* Number of rows to be used by MATRIX. */
520 matrix->nrows = dim.height;
521 eassert (matrix->nrows >= 0);
522
523 if (w)
524 {
525 if (matrix == w->current_matrix)
526 {
527 /* Mark rows in a current matrix of a window as not having
528 valid contents. It's important to not do this for
529 desired matrices. When Emacs starts, it may already be
530 building desired matrices when this function runs. */
531 if (window_width < 0)
532 window_width = window_box_width (w, -1);
533
534 /* Optimize the case that only the height has changed (C-x 2,
535 upper window). Invalidate all rows that are no longer part
536 of the window. */
537 if (!marginal_areas_changed_p
538 && !header_line_changed_p
539 && new_rows == 0
540 && dim.width == matrix->matrix_w
541 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
542 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
543 && matrix->window_width == window_width)
544 {
545 /* Find the last row in the window. */
546 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
547 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
548 {
549 ++i;
550 break;
551 }
552
553 /* Window end is invalid, if inside of the rows that
554 are invalidated below. */
555 if (w->window_end_vpos >= i)
556 w->window_end_valid = 0;
557
558 while (i < matrix->nrows)
559 matrix->rows[i++].enabled_p = false;
560 }
561 else
562 {
563 for (i = 0; i < matrix->nrows; ++i)
564 matrix->rows[i].enabled_p = false;
565 }
566 /* We've disabled the mode-line row, so force redrawing of
567 the mode line, if any, since otherwise it will remain
568 disabled in the current matrix, and expose events won't
569 redraw it. */
570 if (WINDOW_WANTS_MODELINE_P (w))
571 w->update_mode_line = 1;
572 }
573 else if (matrix == w->desired_matrix)
574 {
575 /* Rows in desired matrices always have to be cleared;
576 redisplay expects this is the case when it runs, so it
577 had better be the case when we adjust matrices between
578 redisplays. */
579 for (i = 0; i < matrix->nrows; ++i)
580 matrix->rows[i].enabled_p = false;
581 }
582 }
583
584
585 /* Remember last values to be able to optimize frame redraws. */
586 matrix->matrix_x = x;
587 matrix->matrix_y = y;
588 matrix->matrix_w = dim.width;
589 matrix->matrix_h = dim.height;
590
591 /* Record the top y location and height of W at the time the matrix
592 was last adjusted. This is used to optimize redisplay above. */
593 if (w)
594 {
595 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
596 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
597 matrix->window_height = window_height;
598 matrix->window_width = window_width;
599 matrix->window_vscroll = w->vscroll;
600 }
601 }
602
603
604 /* Reverse the contents of rows in MATRIX between START and END. The
605 contents of the row at END - 1 end up at START, END - 2 at START +
606 1 etc. This is part of the implementation of rotate_matrix (see
607 below). */
608
609 static void
610 reverse_rows (struct glyph_matrix *matrix, int start, int end)
611 {
612 int i, j;
613
614 for (i = start, j = end - 1; i < j; ++i, --j)
615 {
616 /* Non-ISO HP/UX compiler doesn't like auto struct
617 initialization. */
618 struct glyph_row temp;
619 temp = matrix->rows[i];
620 matrix->rows[i] = matrix->rows[j];
621 matrix->rows[j] = temp;
622 }
623 }
624
625
626 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
627 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
628 indices. (Note: this does not copy glyphs, only glyph pointers in
629 row structures are moved around).
630
631 The algorithm used for rotating the vector was, I believe, first
632 described by Kernighan. See the vector R as consisting of two
633 sub-vectors AB, where A has length BY for BY >= 0. The result
634 after rotating is then BA. Reverse both sub-vectors to get ArBr
635 and reverse the result to get (ArBr)r which is BA. Similar for
636 rotating right. */
637
638 void
639 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
640 {
641 if (by < 0)
642 {
643 /* Up (rotate left, i.e. towards lower indices). */
644 by = -by;
645 reverse_rows (matrix, first, first + by);
646 reverse_rows (matrix, first + by, last);
647 reverse_rows (matrix, first, last);
648 }
649 else if (by > 0)
650 {
651 /* Down (rotate right, i.e. towards higher indices). */
652 reverse_rows (matrix, last - by, last);
653 reverse_rows (matrix, first, last - by);
654 reverse_rows (matrix, first, last);
655 }
656 }
657
658
659 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
660 with indices START <= index < END. Increment positions by DELTA/
661 DELTA_BYTES. */
662
663 void
664 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
665 ptrdiff_t delta, ptrdiff_t delta_bytes)
666 {
667 /* Check that START and END are reasonable values. */
668 eassert (start >= 0 && start <= matrix->nrows);
669 eassert (end >= 0 && end <= matrix->nrows);
670 eassert (start <= end);
671
672 for (; start < end; ++start)
673 increment_row_positions (matrix->rows + start, delta, delta_bytes);
674 }
675
676
677 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
678 START and END are the row indices of the first and last + 1 row to clear. */
679
680 void
681 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
682 {
683 eassert (start <= end);
684 eassert (start >= 0 && (start < matrix->nrows
685 /* matrix->nrows can be 0 for the initial frame. */
686 || (matrix->nrows == 0)));
687 eassert (end >= 0 && end <= matrix->nrows);
688
689 for (; start < end; ++start)
690 matrix->rows[start].enabled_p = false;
691 }
692
693
694 /* Clear MATRIX.
695
696 Empty all rows in MATRIX by clearing their enabled_p flags.
697 The function prepare_desired_row will eventually really clear a row
698 when it sees one with a false enabled_p flag.
699
700 Reset update hints to default values. The only update hint
701 currently present is the flag MATRIX->no_scrolling_p. */
702
703 void
704 clear_glyph_matrix (struct glyph_matrix *matrix)
705 {
706 if (matrix)
707 {
708 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
709 matrix->no_scrolling_p = 0;
710 }
711 }
712
713
714 /* Shift part of the glyph matrix MATRIX of window W up or down.
715 Increment y-positions in glyph rows between START and END by DY,
716 and recompute their visible height. */
717
718 void
719 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
720 {
721 int min_y, max_y;
722
723 eassert (start <= end);
724 eassert (start >= 0 && start < matrix->nrows);
725 eassert (end >= 0 && end <= matrix->nrows);
726
727 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
728 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
729
730 for (; start < end; ++start)
731 {
732 struct glyph_row *row = &matrix->rows[start];
733
734 row->y += dy;
735 row->visible_height = row->height;
736
737 if (row->y < min_y)
738 row->visible_height -= min_y - row->y;
739 if (row->y + row->height > max_y)
740 row->visible_height -= row->y + row->height - max_y;
741 if (row->fringe_bitmap_periodic_p)
742 row->redraw_fringe_bitmaps_p = 1;
743 }
744 }
745
746
747 /* Mark all rows in current matrices of frame F as invalid. Marking
748 invalid is done by setting enabled_p to zero for all rows in a
749 current matrix. */
750
751 void
752 clear_current_matrices (register struct frame *f)
753 {
754 /* Clear frame current matrix, if we have one. */
755 if (f->current_matrix)
756 clear_glyph_matrix (f->current_matrix);
757
758 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
759 /* Clear the matrix of the menu bar window, if such a window exists.
760 The menu bar window is currently used to display menus on X when
761 no toolkit support is compiled in. */
762 if (WINDOWP (f->menu_bar_window))
763 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
764 #endif
765
766 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
767 /* Clear the matrix of the tool-bar window, if any. */
768 if (WINDOWP (f->tool_bar_window))
769 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
770 #endif
771
772 /* Clear current window matrices. */
773 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
774 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
775 }
776
777
778 /* Clear out all display lines of F for a coming redisplay. */
779
780 void
781 clear_desired_matrices (register struct frame *f)
782 {
783 if (f->desired_matrix)
784 clear_glyph_matrix (f->desired_matrix);
785
786 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
787 if (WINDOWP (f->menu_bar_window))
788 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
789 #endif
790
791 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
792 if (WINDOWP (f->tool_bar_window))
793 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
794 #endif
795
796 /* Do it for window matrices. */
797 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
798 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
799 }
800
801
802 /* Clear matrices in window tree rooted in W. If DESIRED_P,
803 clear desired matrices, otherwise clear current matrices. */
804
805 static void
806 clear_window_matrices (struct window *w, bool desired_p)
807 {
808 while (w)
809 {
810 if (WINDOWP (w->contents))
811 clear_window_matrices (XWINDOW (w->contents), desired_p);
812 else
813 {
814 if (desired_p)
815 clear_glyph_matrix (w->desired_matrix);
816 else
817 {
818 clear_glyph_matrix (w->current_matrix);
819 w->window_end_valid = 0;
820 }
821 }
822
823 w = NILP (w->next) ? 0 : XWINDOW (w->next);
824 }
825 }
826
827
828 \f
829 /***********************************************************************
830 Glyph Rows
831
832 See dispextern.h for an overall explanation of glyph rows.
833 ***********************************************************************/
834
835 /* Clear glyph row ROW. NOTE: this code relies on the current
836 layout of `glyphs' and `used' fields of `struct glyph_row'. */
837
838 void
839 clear_glyph_row (struct glyph_row *row)
840 {
841 enum { off = offsetof (struct glyph_row, used) };
842
843 /* Zero everything except pointers in `glyphs'. */
844 memset (row->used, 0, sizeof *row - off);
845 }
846
847
848 /* Make ROW an empty, enabled row of canonical character height,
849 in window W starting at y-position Y. */
850
851 void
852 blank_row (struct window *w, struct glyph_row *row, int y)
853 {
854 int min_y, max_y;
855
856 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
857 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
858
859 clear_glyph_row (row);
860 row->y = y;
861 row->ascent = row->phys_ascent = 0;
862 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
863 row->visible_height = row->height;
864
865 if (row->y < min_y)
866 row->visible_height -= min_y - row->y;
867 if (row->y + row->height > max_y)
868 row->visible_height -= row->y + row->height - max_y;
869
870 row->enabled_p = true;
871 }
872
873
874 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
875 are the amounts by which to change positions. Note that the first
876 glyph of the text area of a row can have a buffer position even if
877 the used count of the text area is zero. Such rows display line
878 ends. */
879
880 static void
881 increment_row_positions (struct glyph_row *row,
882 ptrdiff_t delta, ptrdiff_t delta_bytes)
883 {
884 int area, i;
885
886 /* Increment start and end positions. */
887 MATRIX_ROW_START_CHARPOS (row) += delta;
888 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
889 MATRIX_ROW_END_CHARPOS (row) += delta;
890 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
891 CHARPOS (row->start.pos) += delta;
892 BYTEPOS (row->start.pos) += delta_bytes;
893 CHARPOS (row->end.pos) += delta;
894 BYTEPOS (row->end.pos) += delta_bytes;
895
896 if (!row->enabled_p)
897 return;
898
899 /* Increment positions in glyphs. */
900 for (area = 0; area < LAST_AREA; ++area)
901 for (i = 0; i < row->used[area]; ++i)
902 if (BUFFERP (row->glyphs[area][i].object)
903 && row->glyphs[area][i].charpos > 0)
904 row->glyphs[area][i].charpos += delta;
905
906 /* Capture the case of rows displaying a line end. */
907 if (row->used[TEXT_AREA] == 0
908 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
909 row->glyphs[TEXT_AREA]->charpos += delta;
910 }
911
912
913 #if 0
914 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
915 contents, i.e. glyph structure contents are exchanged between A and
916 B without changing glyph pointers in A and B. */
917
918 static void
919 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
920 {
921 int area;
922
923 for (area = 0; area < LAST_AREA; ++area)
924 {
925 /* Number of glyphs to swap. */
926 int max_used = max (a->used[area], b->used[area]);
927
928 /* Start of glyphs in area of row A. */
929 struct glyph *glyph_a = a->glyphs[area];
930
931 /* End + 1 of glyphs in area of row A. */
932 struct glyph *glyph_a_end = a->glyphs[max_used];
933
934 /* Start of glyphs in area of row B. */
935 struct glyph *glyph_b = b->glyphs[area];
936
937 while (glyph_a < glyph_a_end)
938 {
939 /* Non-ISO HP/UX compiler doesn't like auto struct
940 initialization. */
941 struct glyph temp;
942 temp = *glyph_a;
943 *glyph_a = *glyph_b;
944 *glyph_b = temp;
945 ++glyph_a;
946 ++glyph_b;
947 }
948 }
949 }
950
951 #endif /* 0 */
952
953 /* Exchange pointers to glyph memory between glyph rows A and B. Also
954 exchange the used[] array and the hash values of the rows, because
955 these should all go together for the row's hash value to be
956 correct. */
957
958 static void
959 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
960 {
961 int i;
962 unsigned hash_tem = a->hash;
963
964 for (i = 0; i < LAST_AREA + 1; ++i)
965 {
966 struct glyph *temp = a->glyphs[i];
967
968 a->glyphs[i] = b->glyphs[i];
969 b->glyphs[i] = temp;
970 if (i < LAST_AREA)
971 {
972 short used_tem = a->used[i];
973
974 a->used[i] = b->used[i];
975 b->used[i] = used_tem;
976 }
977 }
978 a->hash = b->hash;
979 b->hash = hash_tem;
980 }
981
982
983 /* Copy glyph row structure FROM to glyph row structure TO, except that
984 glyph pointers, the `used' counts, and the hash values in the structures
985 are left unchanged. NOTE: this code relies on the current layout of
986 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
987
988 static void
989 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
990 {
991 enum { off = offsetof (struct glyph_row, x) };
992
993 memcpy (&to->x, &from->x, sizeof *to - off);
994 }
995
996
997 /* Assign glyph row FROM to glyph row TO. This works like a structure
998 assignment TO = FROM, except that glyph pointers are not copied but
999 exchanged between TO and FROM. Pointers must be exchanged to avoid
1000 a memory leak. */
1001
1002 static void
1003 assign_row (struct glyph_row *to, struct glyph_row *from)
1004 {
1005 swap_glyph_pointers (to, from);
1006 copy_row_except_pointers (to, from);
1007 }
1008
1009
1010 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1011 a row in a window matrix, is a slice of the glyph memory of the
1012 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1013 is true if the glyph memory of WINDOW_ROW is part of the glyph
1014 memory of FRAME_ROW. */
1015
1016 #ifdef GLYPH_DEBUG
1017
1018 static bool
1019 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1020 {
1021 struct glyph *window_glyph_start = window_row->glyphs[0];
1022 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1023 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1024
1025 return (frame_glyph_start <= window_glyph_start
1026 && window_glyph_start < frame_glyph_end);
1027 }
1028
1029 #endif /* GLYPH_DEBUG */
1030
1031 #if 0
1032
1033 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1034 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1035 in WINDOW_MATRIX is found satisfying the condition. */
1036
1037 static struct glyph_row *
1038 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1039 struct glyph_matrix *frame_matrix, int row)
1040 {
1041 int i;
1042
1043 eassert (row >= 0 && row < frame_matrix->nrows);
1044
1045 for (i = 0; i < window_matrix->nrows; ++i)
1046 if (glyph_row_slice_p (window_matrix->rows + i,
1047 frame_matrix->rows + row))
1048 break;
1049
1050 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1051 }
1052
1053 #endif /* 0 */
1054
1055 /* Prepare ROW for display in windows W. Desired rows are cleared
1056 lazily, i.e. they are only marked as to be cleared by setting their
1057 enabled_p flag to zero. When a row is to be displayed, a prior
1058 call to this function really clears it. In addition, this function
1059 makes sure the marginal areas of ROW are in sync with the window's
1060 display margins. MODE_LINE_P non-zero means we are preparing a
1061 glyph row for header line or mode line. */
1062
1063 void
1064 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1065 {
1066 if (!row->enabled_p)
1067 {
1068 bool rp = row->reversed_p;
1069
1070 clear_glyph_row (row);
1071 row->enabled_p = true;
1072 row->reversed_p = rp;
1073 }
1074 if (mode_line_p)
1075 {
1076 /* Mode and header lines, if displayed, never have marginal
1077 areas. If we are called with MODE_LINE_P non-zero, we are
1078 displaying the mode/header line in this window, and so the
1079 marginal areas of this glyph row should be eliminated. This
1080 is needed when the mode/header line is switched on in a
1081 window that has display margins. */
1082 if (w->left_margin_cols > 0)
1083 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1084 if (w->right_margin_cols > 0)
1085 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1086 }
1087 else
1088 {
1089 /* The real number of glyphs reserved for the margins is
1090 recorded in the glyph matrix, and can be different from
1091 window's left_margin_cols and right_margin_cols; see
1092 margin_glyphs_to_reserve for when that happens. */
1093 int left = w->desired_matrix->left_margin_glyphs;
1094 int right = w->desired_matrix->right_margin_glyphs;
1095
1096 /* Make sure the marginal areas of this row are in sync with
1097 what the window wants, when the row actually displays text
1098 and not header/mode line. */
1099 if (w->left_margin_cols > 0
1100 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1101 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1102 if (w->right_margin_cols > 0
1103 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1104 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1105 }
1106 }
1107
1108
1109 /* Return a hash code for glyph row ROW, which may
1110 be from current or desired matrix of frame F. */
1111
1112 static unsigned
1113 line_hash_code (struct frame *f, struct glyph_row *row)
1114 {
1115 unsigned hash = 0;
1116
1117 if (row->enabled_p)
1118 {
1119 struct glyph *glyph = row->glyphs[TEXT_AREA];
1120 struct glyph *end = glyph + row->used[TEXT_AREA];
1121
1122 while (glyph < end)
1123 {
1124 int c = glyph->u.ch;
1125 int face_id = glyph->face_id;
1126 if (FRAME_MUST_WRITE_SPACES (f))
1127 c -= SPACEGLYPH;
1128 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1129 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1130 ++glyph;
1131 }
1132
1133 if (hash == 0)
1134 hash = 1;
1135 }
1136
1137 return hash;
1138 }
1139
1140
1141 /* Return the cost of drawing line VPOS in MATRIX, which may
1142 be current or desired matrix of frame F. The cost equals
1143 the number of characters in the line. If must_write_spaces
1144 is zero, leading and trailing spaces are ignored. */
1145
1146 static int
1147 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1148 {
1149 struct glyph_row *row = matrix->rows + vpos;
1150 struct glyph *beg = row->glyphs[TEXT_AREA];
1151 struct glyph *end = beg + row->used[TEXT_AREA];
1152 int len;
1153 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1154 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1155
1156 /* Ignore trailing and leading spaces if we can. */
1157 if (!FRAME_MUST_WRITE_SPACES (f))
1158 {
1159 /* Skip from the end over trailing spaces. */
1160 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1161 --end;
1162
1163 /* All blank line. */
1164 if (end == beg)
1165 return 0;
1166
1167 /* Skip over leading spaces. */
1168 while (CHAR_GLYPH_SPACE_P (*beg))
1169 ++beg;
1170 }
1171
1172 /* If we don't have a glyph-table, each glyph is one character,
1173 so return the number of glyphs. */
1174 if (glyph_table_base == 0)
1175 len = end - beg;
1176 else
1177 {
1178 /* Otherwise, scan the glyphs and accumulate their total length
1179 in LEN. */
1180 len = 0;
1181 while (beg < end)
1182 {
1183 GLYPH g;
1184
1185 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1186
1187 if (GLYPH_INVALID_P (g)
1188 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1189 len += 1;
1190 else
1191 len += GLYPH_LENGTH (glyph_table_base, g);
1192
1193 ++beg;
1194 }
1195 }
1196
1197 return len;
1198 }
1199
1200
1201 /* Return true if the glyph rows A and B have equal contents.
1202 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1203
1204 static bool
1205 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1206 {
1207 eassert (verify_row_hash (a));
1208 eassert (verify_row_hash (b));
1209
1210 if (a == b)
1211 return 1;
1212 else if (a->hash != b->hash)
1213 return 0;
1214 else
1215 {
1216 struct glyph *a_glyph, *b_glyph, *a_end;
1217 int area;
1218
1219 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1220 return 0;
1221
1222 /* Compare glyphs. */
1223 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1224 {
1225 if (a->used[area] != b->used[area])
1226 return 0;
1227
1228 a_glyph = a->glyphs[area];
1229 a_end = a_glyph + a->used[area];
1230 b_glyph = b->glyphs[area];
1231
1232 while (a_glyph < a_end
1233 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1234 ++a_glyph, ++b_glyph;
1235
1236 if (a_glyph != a_end)
1237 return 0;
1238 }
1239
1240 if (a->fill_line_p != b->fill_line_p
1241 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1242 || a->left_fringe_bitmap != b->left_fringe_bitmap
1243 || a->left_fringe_face_id != b->left_fringe_face_id
1244 || a->left_fringe_offset != b->left_fringe_offset
1245 || a->right_fringe_bitmap != b->right_fringe_bitmap
1246 || a->right_fringe_face_id != b->right_fringe_face_id
1247 || a->right_fringe_offset != b->right_fringe_offset
1248 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1249 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1250 || a->exact_window_width_line_p != b->exact_window_width_line_p
1251 || a->overlapped_p != b->overlapped_p
1252 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1253 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1254 || a->reversed_p != b->reversed_p
1255 /* Different partially visible characters on left margin. */
1256 || a->x != b->x
1257 /* Different height. */
1258 || a->ascent != b->ascent
1259 || a->phys_ascent != b->phys_ascent
1260 || a->phys_height != b->phys_height
1261 || a->visible_height != b->visible_height)
1262 return 0;
1263 }
1264
1265 return 1;
1266 }
1267
1268
1269 \f
1270 /***********************************************************************
1271 Glyph Pool
1272
1273 See dispextern.h for an overall explanation of glyph pools.
1274 ***********************************************************************/
1275
1276 /* Allocate a glyph_pool structure. The structure returned is initialized
1277 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1278 variable glyph_pool_count is incremented for each pool allocated. */
1279
1280 static struct glyph_pool *
1281 new_glyph_pool (void)
1282 {
1283 struct glyph_pool *result = xzalloc (sizeof *result);
1284
1285 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1286 /* For memory leak and double deletion checking. */
1287 ++glyph_pool_count;
1288 #endif
1289
1290 return result;
1291 }
1292
1293
1294 /* Free a glyph_pool structure POOL. The function may be called with
1295 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1296 global variable glyph_pool_count is decremented with every pool structure
1297 freed. If this count gets negative, more structures were freed than
1298 allocated, i.e. one structure must have been freed more than once or
1299 a bogus pointer was passed to free_glyph_pool. */
1300
1301 static void
1302 free_glyph_pool (struct glyph_pool *pool)
1303 {
1304 if (pool)
1305 {
1306 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1307 /* More freed than allocated? */
1308 --glyph_pool_count;
1309 eassert (glyph_pool_count >= 0);
1310 #endif
1311 xfree (pool->glyphs);
1312 xfree (pool);
1313 }
1314 }
1315
1316
1317 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1318 columns we need. This function never shrinks a pool. The only
1319 case in which this would make sense, would be when a frame's size
1320 is changed from a large value to a smaller one. But, if someone
1321 does it once, we can expect that he will do it again.
1322
1323 Return true if the pool changed in a way which makes
1324 re-adjusting window glyph matrices necessary. */
1325
1326 static bool
1327 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1328 {
1329 ptrdiff_t needed;
1330 bool changed_p;
1331
1332 changed_p = (pool->glyphs == 0
1333 || matrix_dim.height != pool->nrows
1334 || matrix_dim.width != pool->ncolumns);
1335
1336 /* Enlarge the glyph pool. */
1337 if (INT_MULTIPLY_WRAPV (matrix_dim.height, matrix_dim.width, &needed))
1338 memory_full (SIZE_MAX);
1339 if (needed > pool->nglyphs)
1340 {
1341 ptrdiff_t old_nglyphs = pool->nglyphs;
1342 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1343 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1344 memclear (pool->glyphs + old_nglyphs,
1345 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1346 }
1347
1348 /* Remember the number of rows and columns because (a) we use them
1349 to do sanity checks, and (b) the number of columns determines
1350 where rows in the frame matrix start---this must be available to
1351 determine pointers to rows of window sub-matrices. */
1352 pool->nrows = matrix_dim.height;
1353 pool->ncolumns = matrix_dim.width;
1354
1355 return changed_p;
1356 }
1357
1358
1359 \f
1360 /***********************************************************************
1361 Debug Code
1362 ***********************************************************************/
1363
1364 #ifdef GLYPH_DEBUG
1365
1366
1367 /* Flush standard output. This is sometimes useful to call from the debugger.
1368 XXX Maybe this should be changed to flush the current terminal instead of
1369 stdout.
1370 */
1371
1372 void flush_stdout (void) EXTERNALLY_VISIBLE;
1373
1374 void
1375 flush_stdout (void)
1376 {
1377 fflush (stdout);
1378 }
1379
1380
1381 /* Check that no glyph pointers have been lost in MATRIX. If a
1382 pointer has been lost, e.g. by using a structure assignment between
1383 rows, at least one pointer must occur more than once in the rows of
1384 MATRIX. */
1385
1386 void
1387 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1388 {
1389 int i, j;
1390
1391 for (i = 0; i < matrix->nrows; ++i)
1392 for (j = 0; j < matrix->nrows; ++j)
1393 eassert (i == j
1394 || (matrix->rows[i].glyphs[TEXT_AREA]
1395 != matrix->rows[j].glyphs[TEXT_AREA]));
1396 }
1397
1398
1399 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1400
1401 struct glyph_row *
1402 matrix_row (struct glyph_matrix *matrix, int row)
1403 {
1404 eassert (matrix && matrix->rows);
1405 eassert (row >= 0 && row < matrix->nrows);
1406
1407 /* That's really too slow for normal testing because this function
1408 is called almost everywhere. Although---it's still astonishingly
1409 fast, so it is valuable to have for debugging purposes. */
1410 #if 0
1411 check_matrix_pointer_lossage (matrix);
1412 #endif
1413
1414 return matrix->rows + row;
1415 }
1416
1417
1418 #if 0 /* This function makes invalid assumptions when text is
1419 partially invisible. But it might come handy for debugging
1420 nevertheless. */
1421
1422 /* Check invariants that must hold for an up to date current matrix of
1423 window W. */
1424
1425 static void
1426 check_matrix_invariants (struct window *w)
1427 {
1428 struct glyph_matrix *matrix = w->current_matrix;
1429 int yb = window_text_bottom_y (w);
1430 struct glyph_row *row = matrix->rows;
1431 struct glyph_row *last_text_row = NULL;
1432 struct buffer *saved = current_buffer;
1433 struct buffer *buffer = XBUFFER (w->contents);
1434 int c;
1435
1436 /* This can sometimes happen for a fresh window. */
1437 if (matrix->nrows < 2)
1438 return;
1439
1440 set_buffer_temp (buffer);
1441
1442 /* Note: last row is always reserved for the mode line. */
1443 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1444 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1445 {
1446 struct glyph_row *next = row + 1;
1447
1448 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1449 last_text_row = row;
1450
1451 /* Check that character and byte positions are in sync. */
1452 eassert (MATRIX_ROW_START_BYTEPOS (row)
1453 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1454 eassert (BYTEPOS (row->start.pos)
1455 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1456
1457 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1458 have such a position temporarily in case of a minibuffer
1459 displaying something like `[Sole completion]' at its end. */
1460 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1461 {
1462 eassert (MATRIX_ROW_END_BYTEPOS (row)
1463 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1464 eassert (BYTEPOS (row->end.pos)
1465 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1466 }
1467
1468 /* Check that end position of `row' is equal to start position
1469 of next row. */
1470 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1471 {
1472 eassert (MATRIX_ROW_END_CHARPOS (row)
1473 == MATRIX_ROW_START_CHARPOS (next));
1474 eassert (MATRIX_ROW_END_BYTEPOS (row)
1475 == MATRIX_ROW_START_BYTEPOS (next));
1476 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1477 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1478 }
1479 row = next;
1480 }
1481
1482 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1483 eassert (w->desired_matrix->rows != NULL);
1484 set_buffer_temp (saved);
1485 }
1486
1487 #endif /* 0 */
1488
1489 #endif /* GLYPH_DEBUG */
1490
1491
1492 \f
1493 /**********************************************************************
1494 Allocating/ Adjusting Glyph Matrices
1495 **********************************************************************/
1496
1497 /* Allocate glyph matrices over a window tree for a frame-based
1498 redisplay
1499
1500 X and Y are column/row within the frame glyph matrix where
1501 sub-matrices for the window tree rooted at WINDOW must be
1502 allocated. DIM_ONLY_P means that the caller of this
1503 function is only interested in the result matrix dimension, and
1504 matrix adjustments should not be performed.
1505
1506 The function returns the total width/height of the sub-matrices of
1507 the window tree. If called on a frame root window, the computation
1508 will take the mini-buffer window into account.
1509
1510 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1511
1512 NEW_LEAF_MATRIX set if any window in the tree did not have a
1513 glyph matrices yet, and
1514
1515 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1516 any window in the tree will be changed or have been changed (see
1517 DIM_ONLY_P)
1518
1519 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1520 function.
1521
1522 Windows are arranged into chains of windows on the same level
1523 through the next fields of window structures. Such a level can be
1524 either a sequence of horizontally adjacent windows from left to
1525 right, or a sequence of vertically adjacent windows from top to
1526 bottom. Each window in a horizontal sequence can be either a leaf
1527 window or a vertical sequence; a window in a vertical sequence can
1528 be either a leaf or a horizontal sequence. All windows in a
1529 horizontal sequence have the same height, and all windows in a
1530 vertical sequence have the same width.
1531
1532 This function uses, for historical reasons, a more general
1533 algorithm to determine glyph matrix dimensions that would be
1534 necessary.
1535
1536 The matrix height of a horizontal sequence is determined by the
1537 maximum height of any matrix in the sequence. The matrix width of
1538 a horizontal sequence is computed by adding up matrix widths of
1539 windows in the sequence.
1540
1541 |<------- result width ------->|
1542 +---------+----------+---------+ ---
1543 | | | | |
1544 | | | |
1545 +---------+ | | result height
1546 | +---------+
1547 | | |
1548 +----------+ ---
1549
1550 The matrix width of a vertical sequence is the maximum matrix width
1551 of any window in the sequence. Its height is computed by adding up
1552 matrix heights of windows in the sequence.
1553
1554 |<---- result width -->|
1555 +---------+ ---
1556 | | |
1557 | | |
1558 +---------+--+ |
1559 | | |
1560 | | result height
1561 | |
1562 +------------+---------+ |
1563 | | |
1564 | | |
1565 +------------+---------+ --- */
1566
1567 /* Bit indicating that a new matrix will be allocated or has been
1568 allocated. */
1569
1570 #define NEW_LEAF_MATRIX (1 << 0)
1571
1572 /* Bit indicating that a matrix will or has changed its location or
1573 size. */
1574
1575 #define CHANGED_LEAF_MATRIX (1 << 1)
1576
1577 static struct dim
1578 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1579 bool dim_only_p, int *window_change_flags)
1580 {
1581 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1582 int x0 = x, y0 = y;
1583 int wmax = 0, hmax = 0;
1584 struct dim total;
1585 struct dim dim;
1586 struct window *w;
1587 bool in_horz_combination_p;
1588
1589 /* What combination is WINDOW part of? Compute this once since the
1590 result is the same for all windows in the `next' chain. The
1591 special case of a root window (parent equal to nil) is treated
1592 like a vertical combination because a root window's `next'
1593 points to the mini-buffer window, if any, which is arranged
1594 vertically below other windows. */
1595 in_horz_combination_p
1596 = (!NILP (XWINDOW (window)->parent)
1597 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1598
1599 /* For WINDOW and all windows on the same level. */
1600 do
1601 {
1602 w = XWINDOW (window);
1603
1604 /* Get the dimension of the window sub-matrix for W, depending
1605 on whether this is a combination or a leaf window. */
1606 if (WINDOWP (w->contents))
1607 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1608 dim_only_p,
1609 window_change_flags);
1610 else
1611 {
1612 /* If not already done, allocate sub-matrix structures. */
1613 if (w->desired_matrix == NULL)
1614 {
1615 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1616 w->current_matrix = new_glyph_matrix (f->current_pool);
1617 *window_change_flags |= NEW_LEAF_MATRIX;
1618 }
1619
1620 /* Width and height MUST be chosen so that there are no
1621 holes in the frame matrix. */
1622 dim.width = required_matrix_width (w);
1623 dim.height = required_matrix_height (w);
1624
1625 /* Will matrix be re-allocated? */
1626 if (x != w->desired_matrix->matrix_x
1627 || y != w->desired_matrix->matrix_y
1628 || dim.width != w->desired_matrix->matrix_w
1629 || dim.height != w->desired_matrix->matrix_h
1630 || (margin_glyphs_to_reserve (w, dim.width,
1631 w->left_margin_cols)
1632 != w->desired_matrix->left_margin_glyphs)
1633 || (margin_glyphs_to_reserve (w, dim.width,
1634 w->right_margin_cols)
1635 != w->desired_matrix->right_margin_glyphs))
1636 *window_change_flags |= CHANGED_LEAF_MATRIX;
1637
1638 /* Actually change matrices, if allowed. Do not consider
1639 CHANGED_LEAF_MATRIX computed above here because the pool
1640 may have been changed which we don't know here. We trust
1641 that we only will be called with DIM_ONLY_P when
1642 necessary. */
1643 if (!dim_only_p)
1644 {
1645 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1646 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1647 }
1648 }
1649
1650 /* If we are part of a horizontal combination, advance x for
1651 windows to the right of W; otherwise advance y for windows
1652 below W. */
1653 if (in_horz_combination_p)
1654 x += dim.width;
1655 else
1656 y += dim.height;
1657
1658 /* Remember maximum glyph matrix dimensions. */
1659 wmax = max (wmax, dim.width);
1660 hmax = max (hmax, dim.height);
1661
1662 /* Next window on same level. */
1663 window = w->next;
1664 }
1665 while (!NILP (window));
1666
1667 /* Set `total' to the total glyph matrix dimension of this window
1668 level. In a vertical combination, the width is the width of the
1669 widest window; the height is the y we finally reached, corrected
1670 by the y we started with. In a horizontal combination, the total
1671 height is the height of the tallest window, and the width is the
1672 x we finally reached, corrected by the x we started with. */
1673 if (in_horz_combination_p)
1674 {
1675 total.width = x - x0;
1676 total.height = hmax;
1677 }
1678 else
1679 {
1680 total.width = wmax;
1681 total.height = y - y0;
1682 }
1683
1684 return total;
1685 }
1686
1687
1688 /* Return the required height of glyph matrices for window W. */
1689
1690 static int
1691 required_matrix_height (struct window *w)
1692 {
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 struct frame *f = XFRAME (w->frame);
1695
1696 if (FRAME_WINDOW_P (f))
1697 {
1698 /* http://lists.gnu.org/archive/html/emacs-devel/2015-11/msg00194.html */
1699 int ch_height = max (FRAME_SMALLEST_FONT_HEIGHT (f), 1);
1700 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1701
1702 return (((window_pixel_height + ch_height - 1)
1703 / ch_height) * w->nrows_scale_factor
1704 /* One partially visible line at the top and
1705 bottom of the window. */
1706 + 2
1707 /* 2 for header and mode line. */
1708 + 2);
1709 }
1710 #endif /* HAVE_WINDOW_SYSTEM */
1711
1712 return WINDOW_TOTAL_LINES (w);
1713 }
1714
1715
1716 /* Return the required width of glyph matrices for window W. */
1717
1718 static int
1719 required_matrix_width (struct window *w)
1720 {
1721 #ifdef HAVE_WINDOW_SYSTEM
1722 struct frame *f = XFRAME (w->frame);
1723 if (FRAME_WINDOW_P (f))
1724 {
1725 /* http://lists.gnu.org/archive/html/emacs-devel/2015-11/msg00194.html */
1726 int ch_width = max (FRAME_SMALLEST_CHAR_WIDTH (f), 1);
1727
1728 /* Compute number of glyphs needed in a glyph row. */
1729 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1730 / ch_width) * w->ncols_scale_factor
1731 /* 2 partially visible columns in the text area. */
1732 + 2
1733 /* One partially visible column at the right
1734 edge of each marginal area. */
1735 + 1 + 1);
1736 }
1737 #endif /* HAVE_WINDOW_SYSTEM */
1738
1739 return w->total_cols;
1740 }
1741
1742
1743 /* Allocate window matrices for window-based redisplay. W is the
1744 window whose matrices must be allocated/reallocated. */
1745
1746 static void
1747 allocate_matrices_for_window_redisplay (struct window *w)
1748 {
1749 while (w)
1750 {
1751 if (WINDOWP (w->contents))
1752 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1753 else
1754 {
1755 /* W is a leaf window. */
1756 struct dim dim;
1757
1758 /* If matrices are not yet allocated, allocate them now. */
1759 if (w->desired_matrix == NULL)
1760 {
1761 w->desired_matrix = new_glyph_matrix (NULL);
1762 w->current_matrix = new_glyph_matrix (NULL);
1763 }
1764
1765 dim.width = required_matrix_width (w);
1766 dim.height = required_matrix_height (w);
1767 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1768 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1769 }
1770
1771 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1772 }
1773 }
1774
1775 /* Allocate/reallocate glyph matrices of a single frame F.
1776 This function must be called when a new frame is created,
1777 its size changes, or its window configuration changes. */
1778
1779 void
1780 adjust_frame_glyphs (struct frame *f)
1781 {
1782 /* Block input so that expose events and other events that access
1783 glyph matrices are not processed while we are changing them. */
1784 block_input ();
1785
1786 if (FRAME_WINDOW_P (f))
1787 adjust_frame_glyphs_for_window_redisplay (f);
1788 else
1789 adjust_frame_glyphs_for_frame_redisplay (f);
1790
1791 /* Don't forget the buffer for decode_mode_spec. */
1792 adjust_decode_mode_spec_buffer (f);
1793
1794 f->glyphs_initialized_p = 1;
1795
1796 unblock_input ();
1797 }
1798
1799 /* Return true if any window in the tree has nonzero window margins. See
1800 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1801 static bool
1802 showing_window_margins_p (struct window *w)
1803 {
1804 while (w)
1805 {
1806 if (WINDOWP (w->contents))
1807 {
1808 if (showing_window_margins_p (XWINDOW (w->contents)))
1809 return 1;
1810 }
1811 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1812 return 1;
1813
1814 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1815 }
1816 return 0;
1817 }
1818
1819
1820 /* In the window tree with root W, build current matrices of leaf
1821 windows from the frame's current matrix. */
1822
1823 static void
1824 fake_current_matrices (Lisp_Object window)
1825 {
1826 struct window *w;
1827
1828 for (; !NILP (window); window = w->next)
1829 {
1830 w = XWINDOW (window);
1831
1832 if (WINDOWP (w->contents))
1833 fake_current_matrices (w->contents);
1834 else
1835 {
1836 int i;
1837 struct frame *f = XFRAME (w->frame);
1838 struct glyph_matrix *m = w->current_matrix;
1839 struct glyph_matrix *fm = f->current_matrix;
1840
1841 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1842 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1843
1844 for (i = 0; i < m->matrix_h; ++i)
1845 {
1846 struct glyph_row *r = m->rows + i;
1847 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1848
1849 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1850 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1851
1852 r->enabled_p = fr->enabled_p;
1853 if (r->enabled_p)
1854 {
1855 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1856 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1857 r->used[TEXT_AREA] = (m->matrix_w
1858 - r->used[LEFT_MARGIN_AREA]
1859 - r->used[RIGHT_MARGIN_AREA]);
1860 r->mode_line_p = 0;
1861 }
1862 }
1863 }
1864 }
1865 }
1866
1867
1868 /* Save away the contents of frame F's current frame matrix. Value is
1869 a glyph matrix holding the contents of F's current frame matrix. */
1870
1871 static struct glyph_matrix *
1872 save_current_matrix (struct frame *f)
1873 {
1874 int i;
1875 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1876 saved->nrows = f->current_matrix->nrows;
1877 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1878
1879 for (i = 0; i < saved->nrows; ++i)
1880 {
1881 struct glyph_row *from = f->current_matrix->rows + i;
1882 struct glyph_row *to = saved->rows + i;
1883 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1884
1885 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1886 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1887 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1888 to->enabled_p = from->enabled_p;
1889 to->hash = from->hash;
1890 if (from->used[LEFT_MARGIN_AREA])
1891 {
1892 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1893 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1894 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1895 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1896 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1897 }
1898 if (from->used[RIGHT_MARGIN_AREA])
1899 {
1900 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1901 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1902 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1903 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1904 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1905 }
1906 }
1907
1908 return saved;
1909 }
1910
1911
1912 /* Restore the contents of frame F's current frame matrix from SAVED,
1913 and free memory associated with SAVED. */
1914
1915 static void
1916 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1917 {
1918 int i;
1919
1920 for (i = 0; i < saved->nrows; ++i)
1921 {
1922 struct glyph_row *from = saved->rows + i;
1923 struct glyph_row *to = f->current_matrix->rows + i;
1924 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1925
1926 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1927 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1928 xfree (from->glyphs[TEXT_AREA]);
1929 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1930 if (nbytes)
1931 {
1932 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1933 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1934 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1935 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1936 }
1937 else
1938 to->used[LEFT_MARGIN_AREA] = 0;
1939 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1940 if (nbytes)
1941 {
1942 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1943 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1944 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1945 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1946 }
1947 else
1948 to->used[RIGHT_MARGIN_AREA] = 0;
1949 }
1950
1951 xfree (saved->rows);
1952 xfree (saved);
1953 }
1954
1955
1956
1957 /* Allocate/reallocate glyph matrices of a single frame F for
1958 frame-based redisplay. */
1959
1960 static void
1961 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1962 {
1963 struct dim matrix_dim;
1964 bool pool_changed_p;
1965 int window_change_flags;
1966 int top_window_y;
1967
1968 if (!FRAME_LIVE_P (f))
1969 return;
1970
1971 top_window_y = FRAME_TOP_MARGIN (f);
1972
1973 /* Allocate glyph pool structures if not already done. */
1974 if (f->desired_pool == NULL)
1975 {
1976 f->desired_pool = new_glyph_pool ();
1977 f->current_pool = new_glyph_pool ();
1978 }
1979
1980 /* Allocate frames matrix structures if needed. */
1981 if (f->desired_matrix == NULL)
1982 {
1983 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1984 f->current_matrix = new_glyph_matrix (f->current_pool);
1985 }
1986
1987 /* Compute window glyph matrices. (This takes the mini-buffer
1988 window into account). The result is the size of the frame glyph
1989 matrix needed. The variable window_change_flags is set to a bit
1990 mask indicating whether new matrices will be allocated or
1991 existing matrices change their size or location within the frame
1992 matrix. */
1993 window_change_flags = 0;
1994 matrix_dim
1995 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1996 0, top_window_y,
1997 1,
1998 &window_change_flags);
1999
2000 /* Add in menu bar lines, if any. */
2001 matrix_dim.height += top_window_y;
2002
2003 /* Enlarge pools as necessary. */
2004 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2005 realloc_glyph_pool (f->current_pool, matrix_dim);
2006
2007 /* Set up glyph pointers within window matrices. Do this only if
2008 absolutely necessary since it requires a frame redraw. */
2009 if (pool_changed_p || window_change_flags)
2010 {
2011 /* Do it for window matrices. */
2012 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2013 0, top_window_y, 0,
2014 &window_change_flags);
2015
2016 /* Size of frame matrices must equal size of frame. Note
2017 that we are called for X frames with window widths NOT equal
2018 to the frame width (from CHANGE_FRAME_SIZE_1). */
2019 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2020 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2021 return;
2022
2023 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2024 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2025
2026 /* Pointers to glyph memory in glyph rows are exchanged during
2027 the update phase of redisplay, which means in general that a
2028 frame's current matrix consists of pointers into both the
2029 desired and current glyph pool of the frame. Adjusting a
2030 matrix sets the frame matrix up so that pointers are all into
2031 the same pool. If we want to preserve glyph contents of the
2032 current matrix over a call to adjust_glyph_matrix, we must
2033 make a copy of the current glyphs, and restore the current
2034 matrix' contents from that copy. */
2035 if (display_completed
2036 && !FRAME_GARBAGED_P (f)
2037 && matrix_dim.width == f->current_matrix->matrix_w
2038 && matrix_dim.height == f->current_matrix->matrix_h
2039 /* For some reason, the frame glyph matrix gets corrupted if
2040 any of the windows contain margins. I haven't been able
2041 to hunt down the reason, but for the moment this prevents
2042 the problem from manifesting. -- cyd */
2043 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2044 {
2045 struct glyph_matrix *copy = save_current_matrix (f);
2046 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2047 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2048 restore_current_matrix (f, copy);
2049 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2050 }
2051 else
2052 {
2053 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2054 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2055 SET_FRAME_GARBAGED (f);
2056 }
2057 }
2058 }
2059
2060
2061 /* Allocate/reallocate glyph matrices of a single frame F for
2062 window-based redisplay. */
2063
2064 static void
2065 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2066 {
2067 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2068
2069 /* Allocate/reallocate window matrices. */
2070 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2071
2072 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2073 /* Allocate/ reallocate matrices of the dummy window used to display
2074 the menu bar under X when no X toolkit support is available. */
2075 {
2076 /* Allocate a dummy window if not already done. */
2077 struct window *w;
2078 if (NILP (f->menu_bar_window))
2079 {
2080 Lisp_Object frame;
2081 fset_menu_bar_window (f, make_window ());
2082 w = XWINDOW (f->menu_bar_window);
2083 XSETFRAME (frame, f);
2084 wset_frame (w, frame);
2085 w->pseudo_window_p = 1;
2086 }
2087 else
2088 w = XWINDOW (f->menu_bar_window);
2089
2090 /* Set window dimensions to frame dimensions and allocate or
2091 adjust glyph matrices of W. */
2092 w->pixel_left = 0;
2093 w->left_col = 0;
2094 w->pixel_top = 0;
2095 w->top_line = 0;
2096 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2097 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2098 w->total_cols = FRAME_TOTAL_COLS (f);
2099 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2100 w->total_lines = FRAME_MENU_BAR_LINES (f);
2101 allocate_matrices_for_window_redisplay (w);
2102 }
2103 #endif
2104
2105 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2106 {
2107 /* Allocate/ reallocate matrices of the tool bar window. If we
2108 don't have a tool bar window yet, make one. */
2109 struct window *w;
2110 if (NILP (f->tool_bar_window))
2111 {
2112 Lisp_Object frame;
2113 fset_tool_bar_window (f, make_window ());
2114 w = XWINDOW (f->tool_bar_window);
2115 XSETFRAME (frame, f);
2116 wset_frame (w, frame);
2117 w->pseudo_window_p = 1;
2118 }
2119 else
2120 w = XWINDOW (f->tool_bar_window);
2121
2122 w->pixel_left = 0;
2123 w->left_col = 0;
2124 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2125 w->top_line = FRAME_MENU_BAR_LINES (f);
2126 w->total_cols = FRAME_TOTAL_COLS (f);
2127 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2128 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2129 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2130 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2131 allocate_matrices_for_window_redisplay (w);
2132 }
2133 #endif
2134 }
2135
2136
2137 /* Re-allocate buffer for decode_mode_spec on frame F. */
2138
2139 static void
2140 adjust_decode_mode_spec_buffer (struct frame *f)
2141 {
2142 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2143
2144 eassert (frame_message_buf_size >= 0);
2145 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2146 frame_message_buf_size + 1);
2147 }
2148
2149
2150 \f
2151 /**********************************************************************
2152 Freeing Glyph Matrices
2153 **********************************************************************/
2154
2155 /* Free glyph memory for a frame F. F may be null. This function can
2156 be called for the same frame more than once. The root window of
2157 F may be nil when this function is called. This is the case when
2158 the function is called when F is destroyed. */
2159
2160 void
2161 free_glyphs (struct frame *f)
2162 {
2163 if (f && f->glyphs_initialized_p)
2164 {
2165 /* Block interrupt input so that we don't get surprised by an X
2166 event while we're in an inconsistent state. */
2167 block_input ();
2168 f->glyphs_initialized_p = 0;
2169
2170 /* Release window sub-matrices. */
2171 if (!NILP (f->root_window))
2172 free_window_matrices (XWINDOW (f->root_window));
2173
2174 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2175 /* Free the dummy window for menu bars without X toolkit and its
2176 glyph matrices. */
2177 if (!NILP (f->menu_bar_window))
2178 {
2179 struct window *w = XWINDOW (f->menu_bar_window);
2180 free_glyph_matrix (w->desired_matrix);
2181 free_glyph_matrix (w->current_matrix);
2182 w->desired_matrix = w->current_matrix = NULL;
2183 fset_menu_bar_window (f, Qnil);
2184 }
2185 #endif
2186
2187 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2188 /* Free the tool bar window and its glyph matrices. */
2189 if (!NILP (f->tool_bar_window))
2190 {
2191 struct window *w = XWINDOW (f->tool_bar_window);
2192 free_glyph_matrix (w->desired_matrix);
2193 free_glyph_matrix (w->current_matrix);
2194 w->desired_matrix = w->current_matrix = NULL;
2195 fset_tool_bar_window (f, Qnil);
2196 }
2197 #endif
2198
2199 /* Release frame glyph matrices. Reset fields to zero in
2200 case we are called a second time. */
2201 if (f->desired_matrix)
2202 {
2203 free_glyph_matrix (f->desired_matrix);
2204 free_glyph_matrix (f->current_matrix);
2205 f->desired_matrix = f->current_matrix = NULL;
2206 }
2207
2208 /* Release glyph pools. */
2209 if (f->desired_pool)
2210 {
2211 free_glyph_pool (f->desired_pool);
2212 free_glyph_pool (f->current_pool);
2213 f->desired_pool = f->current_pool = NULL;
2214 }
2215
2216 unblock_input ();
2217 }
2218 }
2219
2220
2221 /* Free glyph sub-matrices in the window tree rooted at W. This
2222 function may be called with a null pointer, and it may be called on
2223 the same tree more than once. */
2224
2225 void
2226 free_window_matrices (struct window *w)
2227 {
2228 while (w)
2229 {
2230 if (WINDOWP (w->contents))
2231 free_window_matrices (XWINDOW (w->contents));
2232 else
2233 {
2234 /* This is a leaf window. Free its memory and reset fields
2235 to zero in case this function is called a second time for
2236 W. */
2237 free_glyph_matrix (w->current_matrix);
2238 free_glyph_matrix (w->desired_matrix);
2239 w->current_matrix = w->desired_matrix = NULL;
2240 }
2241
2242 /* Next window on same level. */
2243 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2244 }
2245 }
2246
2247
2248 /* Check glyph memory leaks. This function is called from
2249 shut_down_emacs. Note that frames are not destroyed when Emacs
2250 exits. We therefore free all glyph memory for all active frames
2251 explicitly and check that nothing is left allocated. */
2252
2253 void
2254 check_glyph_memory (void)
2255 {
2256 Lisp_Object tail, frame;
2257
2258 /* Free glyph memory for all frames. */
2259 FOR_EACH_FRAME (tail, frame)
2260 free_glyphs (XFRAME (frame));
2261
2262 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2263 /* Check that nothing is left allocated. */
2264 eassert (glyph_matrix_count == 0);
2265 eassert (glyph_pool_count == 0);
2266 #endif
2267 }
2268
2269
2270 \f
2271 /**********************************************************************
2272 Building a Frame Matrix
2273 **********************************************************************/
2274
2275 /* Most of the redisplay code works on glyph matrices attached to
2276 windows. This is a good solution most of the time, but it is not
2277 suitable for terminal code. Terminal output functions cannot rely
2278 on being able to set an arbitrary terminal window. Instead they
2279 must be provided with a view of the whole frame, i.e. the whole
2280 screen. We build such a view by constructing a frame matrix from
2281 window matrices in this section.
2282
2283 Windows that must be updated have their must_be_updated_p flag set.
2284 For all such windows, their desired matrix is made part of the
2285 desired frame matrix. For other windows, their current matrix is
2286 made part of the desired frame matrix.
2287
2288 +-----------------+----------------+
2289 | desired | desired |
2290 | | |
2291 +-----------------+----------------+
2292 | current |
2293 | |
2294 +----------------------------------+
2295
2296 Desired window matrices can be made part of the frame matrix in a
2297 cheap way: We exploit the fact that the desired frame matrix and
2298 desired window matrices share their glyph memory. This is not
2299 possible for current window matrices. Their glyphs are copied to
2300 the desired frame matrix. The latter is equivalent to
2301 preserve_other_columns in the old redisplay.
2302
2303 Used glyphs counters for frame matrix rows are the result of adding
2304 up glyph lengths of the window matrices. A line in the frame
2305 matrix is enabled, if a corresponding line in a window matrix is
2306 enabled.
2307
2308 After building the desired frame matrix, it will be passed to
2309 terminal code, which will manipulate both the desired and current
2310 frame matrix. Changes applied to the frame's current matrix have
2311 to be visible in current window matrices afterwards, of course.
2312
2313 This problem is solved like this:
2314
2315 1. Window and frame matrices share glyphs. Window matrices are
2316 constructed in a way that their glyph contents ARE the glyph
2317 contents needed in a frame matrix. Thus, any modification of
2318 glyphs done in terminal code will be reflected in window matrices
2319 automatically.
2320
2321 2. Exchanges of rows in a frame matrix done by terminal code are
2322 intercepted by hook functions so that corresponding row operations
2323 on window matrices can be performed. This is necessary because we
2324 use pointers to glyphs in glyph row structures. To satisfy the
2325 assumption of point 1 above that glyphs are updated implicitly in
2326 window matrices when they are manipulated via the frame matrix,
2327 window and frame matrix must of course agree where to find the
2328 glyphs for their rows. Possible manipulations that must be
2329 mirrored are assignments of rows of the desired frame matrix to the
2330 current frame matrix and scrolling the current frame matrix. */
2331
2332 /* Build frame F's desired matrix from window matrices. Only windows
2333 which have the flag must_be_updated_p set have to be updated. Menu
2334 bar lines of a frame are not covered by window matrices, so make
2335 sure not to touch them in this function. */
2336
2337 static void
2338 build_frame_matrix (struct frame *f)
2339 {
2340 int i;
2341
2342 /* F must have a frame matrix when this function is called. */
2343 eassert (!FRAME_WINDOW_P (f));
2344
2345 /* Clear all rows in the frame matrix covered by window matrices.
2346 Menu bar lines are not covered by windows. */
2347 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2348 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2349
2350 /* Build the matrix by walking the window tree. */
2351 build_frame_matrix_from_window_tree (f->desired_matrix,
2352 XWINDOW (FRAME_ROOT_WINDOW (f)));
2353 }
2354
2355
2356 /* Walk a window tree, building a frame matrix MATRIX from window
2357 matrices. W is the root of a window tree. */
2358
2359 static void
2360 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2361 {
2362 while (w)
2363 {
2364 if (WINDOWP (w->contents))
2365 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2366 else
2367 build_frame_matrix_from_leaf_window (matrix, w);
2368
2369 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2370 }
2371 }
2372
2373
2374 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2375 desired frame matrix built. W is a leaf window whose desired or
2376 current matrix is to be added to FRAME_MATRIX. W's flag
2377 must_be_updated_p determines which matrix it contributes to
2378 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2379 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2380 Adding a desired matrix means setting up used counters and such in
2381 frame rows, while adding a current window matrix to FRAME_MATRIX
2382 means copying glyphs. The latter case corresponds to
2383 preserve_other_columns in the old redisplay. */
2384
2385 static void
2386 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2387 {
2388 struct glyph_matrix *window_matrix;
2389 int window_y, frame_y;
2390 /* If non-zero, a glyph to insert at the right border of W. */
2391 GLYPH right_border_glyph;
2392
2393 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2394
2395 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2396 if (w->must_be_updated_p)
2397 {
2398 window_matrix = w->desired_matrix;
2399
2400 /* Decide whether we want to add a vertical border glyph. */
2401 if (!WINDOW_RIGHTMOST_P (w))
2402 {
2403 struct Lisp_Char_Table *dp = window_display_table (w);
2404 Lisp_Object gc;
2405
2406 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2407 if (dp
2408 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2409 {
2410 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2411 spec_glyph_lookup_face (w, &right_border_glyph);
2412 }
2413
2414 if (GLYPH_FACE (right_border_glyph) <= 0)
2415 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2416 }
2417 }
2418 else
2419 window_matrix = w->current_matrix;
2420
2421 /* For all rows in the window matrix and corresponding rows in the
2422 frame matrix. */
2423 window_y = 0;
2424 frame_y = window_matrix->matrix_y;
2425 while (window_y < window_matrix->nrows)
2426 {
2427 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2428 struct glyph_row *window_row = window_matrix->rows + window_y;
2429 bool current_row_p = window_matrix == w->current_matrix;
2430
2431 /* Fill up the frame row with spaces up to the left margin of the
2432 window row. */
2433 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2434
2435 /* Fill up areas in the window matrix row with spaces. */
2436 fill_up_glyph_row_with_spaces (window_row);
2437
2438 /* If only part of W's desired matrix has been built, and
2439 window_row wasn't displayed, use the corresponding current
2440 row instead. */
2441 if (window_matrix == w->desired_matrix
2442 && !window_row->enabled_p)
2443 {
2444 window_row = w->current_matrix->rows + window_y;
2445 current_row_p = 1;
2446 }
2447
2448 if (current_row_p)
2449 {
2450 /* Copy window row to frame row. */
2451 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2452 window_row->glyphs[0],
2453 window_matrix->matrix_w * sizeof (struct glyph));
2454 }
2455 else
2456 {
2457 eassert (window_row->enabled_p);
2458
2459 /* Only when a desired row has been displayed, we want
2460 the corresponding frame row to be updated. */
2461 frame_row->enabled_p = true;
2462
2463 /* Maybe insert a vertical border between horizontally adjacent
2464 windows. */
2465 if (GLYPH_CHAR (right_border_glyph) != 0)
2466 {
2467 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2468 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2469 }
2470
2471 #ifdef GLYPH_DEBUG
2472 /* Window row window_y must be a slice of frame row
2473 frame_y. */
2474 eassert (glyph_row_slice_p (window_row, frame_row));
2475
2476 /* If rows are in sync, we don't have to copy glyphs because
2477 frame and window share glyphs. */
2478
2479 strcpy (w->current_matrix->method, w->desired_matrix->method);
2480 add_window_display_history (w, w->current_matrix->method, 0);
2481 #endif
2482 }
2483
2484 /* Set number of used glyphs in the frame matrix. Since we fill
2485 up with spaces, and visit leaf windows from left to right it
2486 can be done simply. */
2487 frame_row->used[TEXT_AREA]
2488 = window_matrix->matrix_x + window_matrix->matrix_w;
2489
2490 /* Next row. */
2491 ++window_y;
2492 ++frame_y;
2493 }
2494 }
2495
2496 /* Given a user-specified glyph, possibly including a Lisp-level face
2497 ID, return a glyph that has a realized face ID.
2498 This is used for glyphs displayed specially and not part of the text;
2499 for instance, vertical separators, truncation markers, etc. */
2500
2501 void
2502 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2503 {
2504 int lface_id = GLYPH_FACE (*glyph);
2505 /* Convert the glyph's specified face to a realized (cache) face. */
2506 if (lface_id > 0)
2507 {
2508 int face_id = merge_faces (XFRAME (w->frame),
2509 Qt, lface_id, DEFAULT_FACE_ID);
2510 SET_GLYPH_FACE (*glyph, face_id);
2511 }
2512 }
2513
2514 /* Add spaces to a glyph row ROW in a window matrix.
2515
2516 Each row has the form:
2517
2518 +---------+-----------------------------+------------+
2519 | left | text | right |
2520 +---------+-----------------------------+------------+
2521
2522 Left and right marginal areas are optional. This function adds
2523 spaces to areas so that there are no empty holes between areas.
2524 In other words: If the right area is not empty, the text area
2525 is filled up with spaces up to the right area. If the text area
2526 is not empty, the left area is filled up.
2527
2528 To be called for frame-based redisplay, only. */
2529
2530 static void
2531 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2532 {
2533 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2534 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2535 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2536 }
2537
2538
2539 /* Fill area AREA of glyph row ROW with spaces. To be called for
2540 frame-based redisplay only. */
2541
2542 static void
2543 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2544 {
2545 if (row->glyphs[area] < row->glyphs[area + 1])
2546 {
2547 struct glyph *end = row->glyphs[area + 1];
2548 struct glyph *text = row->glyphs[area] + row->used[area];
2549
2550 while (text < end)
2551 *text++ = space_glyph;
2552 row->used[area] = text - row->glyphs[area];
2553 }
2554 }
2555
2556
2557 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2558 reached. In frame matrices only one area, TEXT_AREA, is used. */
2559
2560 void
2561 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2562 {
2563 int i = row->used[TEXT_AREA];
2564 struct glyph *glyph = row->glyphs[TEXT_AREA];
2565
2566 while (i < upto)
2567 glyph[i++] = space_glyph;
2568
2569 row->used[TEXT_AREA] = i;
2570 }
2571
2572
2573 \f
2574 /**********************************************************************
2575 Mirroring operations on frame matrices in window matrices
2576 **********************************************************************/
2577
2578 /* Set frame being updated via frame-based redisplay to F. This
2579 function must be called before updates to make explicit that we are
2580 working on frame matrices or not. */
2581
2582 static void
2583 set_frame_matrix_frame (struct frame *f)
2584 {
2585 frame_matrix_frame = f;
2586 }
2587
2588
2589 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2590 DESIRED_MATRIX is the desired matrix corresponding to
2591 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2592 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2593 frame_matrix_frame is non-null, this indicates that the exchange is
2594 done in frame matrices, and that we have to perform analogous
2595 operations in window matrices of frame_matrix_frame. */
2596
2597 static void
2598 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2599 {
2600 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2601 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2602 bool mouse_face_p = current_row->mouse_face_p;
2603
2604 /* Do current_row = desired_row. This exchanges glyph pointers
2605 between both rows, and does a structure assignment otherwise. */
2606 assign_row (current_row, desired_row);
2607
2608 /* Enable current_row to mark it as valid. */
2609 current_row->enabled_p = true;
2610 current_row->mouse_face_p = mouse_face_p;
2611
2612 /* If we are called on frame matrices, perform analogous operations
2613 for window matrices. */
2614 if (frame_matrix_frame)
2615 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2616 }
2617
2618
2619 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2620 W's frame which has been made current (by swapping pointers between
2621 current and desired matrix). Perform analogous operations in the
2622 matrices of leaf windows in the window tree rooted at W. */
2623
2624 static void
2625 mirror_make_current (struct window *w, int frame_row)
2626 {
2627 while (w)
2628 {
2629 if (WINDOWP (w->contents))
2630 mirror_make_current (XWINDOW (w->contents), frame_row);
2631 else
2632 {
2633 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2634 here because the checks performed in debug mode there
2635 will not allow the conversion. */
2636 int row = frame_row - w->desired_matrix->matrix_y;
2637
2638 /* If FRAME_ROW is within W, assign the desired row to the
2639 current row (exchanging glyph pointers). */
2640 if (row >= 0 && row < w->desired_matrix->matrix_h)
2641 {
2642 struct glyph_row *current_row
2643 = MATRIX_ROW (w->current_matrix, row);
2644 struct glyph_row *desired_row
2645 = MATRIX_ROW (w->desired_matrix, row);
2646
2647 if (desired_row->enabled_p)
2648 assign_row (current_row, desired_row);
2649 else
2650 swap_glyph_pointers (desired_row, current_row);
2651 current_row->enabled_p = true;
2652
2653 /* Set the Y coordinate of the mode/header line's row.
2654 It is needed in draw_row_with_mouse_face to find the
2655 screen coordinates. (Window-based redisplay sets
2656 this in update_window, but no one seems to do that
2657 for frame-based redisplay.) */
2658 if (current_row->mode_line_p)
2659 current_row->y = row;
2660 }
2661 }
2662
2663 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2664 }
2665 }
2666
2667
2668 /* Perform row dance after scrolling. We are working on the range of
2669 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2670 including) in MATRIX. COPY_FROM is a vector containing, for each
2671 row I in the range 0 <= I < NLINES, the index of the original line
2672 to move to I. This index is relative to the row range, i.e. 0 <=
2673 index < NLINES. RETAINED_P is a vector containing zero for each
2674 row 0 <= I < NLINES which is empty.
2675
2676 This function is called from do_scrolling and do_direct_scrolling. */
2677
2678 void
2679 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2680 int *copy_from, char *retained_p)
2681 {
2682 /* A copy of original rows. */
2683 struct glyph_row *old_rows;
2684
2685 /* Rows to assign to. */
2686 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2687
2688 int i;
2689
2690 /* Make a copy of the original rows. */
2691 USE_SAFE_ALLOCA;
2692 SAFE_NALLOCA (old_rows, 1, nlines);
2693 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2694
2695 /* Assign new rows, maybe clear lines. */
2696 for (i = 0; i < nlines; ++i)
2697 {
2698 bool enabled_before_p = new_rows[i].enabled_p;
2699
2700 eassert (i + unchanged_at_top < matrix->nrows);
2701 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2702 new_rows[i] = old_rows[copy_from[i]];
2703 new_rows[i].enabled_p = enabled_before_p;
2704
2705 /* RETAINED_P is zero for empty lines. */
2706 if (!retained_p[copy_from[i]])
2707 new_rows[i].enabled_p = false;
2708 }
2709
2710 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2711 if (frame_matrix_frame)
2712 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2713 unchanged_at_top, nlines, copy_from, retained_p);
2714
2715 SAFE_FREE ();
2716 }
2717
2718
2719 /* Synchronize glyph pointers in the current matrix of window W with
2720 the current frame matrix. */
2721
2722 static void
2723 sync_window_with_frame_matrix_rows (struct window *w)
2724 {
2725 struct frame *f = XFRAME (w->frame);
2726 struct glyph_row *window_row, *window_row_end, *frame_row;
2727 int left, right, x, width;
2728
2729 /* Preconditions: W must be a live window on a tty frame. */
2730 eassert (BUFFERP (w->contents));
2731 eassert (!FRAME_WINDOW_P (f));
2732
2733 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2734 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2735 x = w->current_matrix->matrix_x;
2736 width = w->current_matrix->matrix_w;
2737
2738 window_row = w->current_matrix->rows;
2739 window_row_end = window_row + w->current_matrix->nrows;
2740 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2741
2742 for (; window_row < window_row_end; ++window_row, ++frame_row)
2743 {
2744 window_row->glyphs[LEFT_MARGIN_AREA]
2745 = frame_row->glyphs[0] + x;
2746 window_row->glyphs[TEXT_AREA]
2747 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2748 window_row->glyphs[LAST_AREA]
2749 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2750 window_row->glyphs[RIGHT_MARGIN_AREA]
2751 = window_row->glyphs[LAST_AREA] - right;
2752 }
2753 }
2754
2755
2756 /* Return the window in the window tree rooted in W containing frame
2757 row ROW. Value is null if none is found. */
2758
2759 static struct window *
2760 frame_row_to_window (struct window *w, int row)
2761 {
2762 struct window *found = NULL;
2763
2764 while (w && !found)
2765 {
2766 if (WINDOWP (w->contents))
2767 found = frame_row_to_window (XWINDOW (w->contents), row);
2768 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2769 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2770 found = w;
2771
2772 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2773 }
2774
2775 return found;
2776 }
2777
2778
2779 /* Perform a line dance in the window tree rooted at W, after
2780 scrolling a frame matrix in mirrored_line_dance.
2781
2782 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2783 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2784 COPY_FROM is a vector containing, for each row I in the range 0 <=
2785 I < NLINES, the index of the original line to move to I. This
2786 index is relative to the row range, i.e. 0 <= index < NLINES.
2787 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2788 which is empty. */
2789
2790 static void
2791 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2792 {
2793 while (w)
2794 {
2795 if (WINDOWP (w->contents))
2796 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2797 nlines, copy_from, retained_p);
2798 else
2799 {
2800 /* W is a leaf window, and we are working on its current
2801 matrix m. */
2802 struct glyph_matrix *m = w->current_matrix;
2803 int i;
2804 bool sync_p = 0;
2805 struct glyph_row *old_rows;
2806
2807 /* Make a copy of the original rows of matrix m. */
2808 USE_SAFE_ALLOCA;
2809 SAFE_NALLOCA (old_rows, 1, m->nrows);
2810 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2811
2812 for (i = 0; i < nlines; ++i)
2813 {
2814 /* Frame relative line assigned to. */
2815 int frame_to = i + unchanged_at_top;
2816
2817 /* Frame relative line assigned. */
2818 int frame_from = copy_from[i] + unchanged_at_top;
2819
2820 /* Window relative line assigned to. */
2821 int window_to = frame_to - m->matrix_y;
2822
2823 /* Window relative line assigned. */
2824 int window_from = frame_from - m->matrix_y;
2825
2826 /* Is assigned line inside window? */
2827 bool from_inside_window_p
2828 = window_from >= 0 && window_from < m->matrix_h;
2829
2830 /* Is assigned to line inside window? */
2831 bool to_inside_window_p
2832 = window_to >= 0 && window_to < m->matrix_h;
2833
2834 if (from_inside_window_p && to_inside_window_p)
2835 {
2836 /* Do the assignment. The enabled_p flag is saved
2837 over the assignment because the old redisplay did
2838 that. */
2839 bool enabled_before_p = m->rows[window_to].enabled_p;
2840 m->rows[window_to] = old_rows[window_from];
2841 m->rows[window_to].enabled_p = enabled_before_p;
2842
2843 /* If frame line is empty, window line is empty, too. */
2844 if (!retained_p[copy_from[i]])
2845 m->rows[window_to].enabled_p = false;
2846 }
2847 else if (to_inside_window_p)
2848 {
2849 /* A copy between windows. This is an infrequent
2850 case not worth optimizing. */
2851 struct frame *f = XFRAME (w->frame);
2852 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2853 struct window *w2;
2854 struct glyph_matrix *m2;
2855 int m2_from;
2856
2857 w2 = frame_row_to_window (root, frame_from);
2858 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2859 -nw', FROM_FRAME sometimes has no associated window.
2860 This check avoids a segfault if W2 is null. */
2861 if (w2)
2862 {
2863 m2 = w2->current_matrix;
2864 m2_from = frame_from - m2->matrix_y;
2865 copy_row_except_pointers (m->rows + window_to,
2866 m2->rows + m2_from);
2867
2868 /* If frame line is empty, window line is empty, too. */
2869 if (!retained_p[copy_from[i]])
2870 m->rows[window_to].enabled_p = false;
2871 }
2872 sync_p = 1;
2873 }
2874 else if (from_inside_window_p)
2875 sync_p = 1;
2876 }
2877
2878 /* If there was a copy between windows, make sure glyph
2879 pointers are in sync with the frame matrix. */
2880 if (sync_p)
2881 sync_window_with_frame_matrix_rows (w);
2882
2883 /* Check that no pointers are lost. */
2884 CHECK_MATRIX (m);
2885
2886 SAFE_FREE ();
2887 }
2888
2889 /* Next window on same level. */
2890 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2891 }
2892 }
2893
2894
2895 #ifdef GLYPH_DEBUG
2896
2897 /* Check that window and frame matrices agree about their
2898 understanding where glyphs of the rows are to find. For each
2899 window in the window tree rooted at W, check that rows in the
2900 matrices of leaf window agree with their frame matrices about
2901 glyph pointers. */
2902
2903 static void
2904 check_window_matrix_pointers (struct window *w)
2905 {
2906 while (w)
2907 {
2908 if (WINDOWP (w->contents))
2909 check_window_matrix_pointers (XWINDOW (w->contents));
2910 else
2911 {
2912 struct frame *f = XFRAME (w->frame);
2913 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2914 check_matrix_pointers (w->current_matrix, f->current_matrix);
2915 }
2916
2917 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2918 }
2919 }
2920
2921
2922 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2923 a window and FRAME_MATRIX is the corresponding frame matrix. For
2924 each row in WINDOW_MATRIX check that it's a slice of the
2925 corresponding frame row. If it isn't, abort. */
2926
2927 static void
2928 check_matrix_pointers (struct glyph_matrix *window_matrix,
2929 struct glyph_matrix *frame_matrix)
2930 {
2931 /* Row number in WINDOW_MATRIX. */
2932 int i = 0;
2933
2934 /* Row number corresponding to I in FRAME_MATRIX. */
2935 int j = window_matrix->matrix_y;
2936
2937 /* For all rows check that the row in the window matrix is a
2938 slice of the row in the frame matrix. If it isn't we didn't
2939 mirror an operation on the frame matrix correctly. */
2940 while (i < window_matrix->nrows)
2941 {
2942 if (!glyph_row_slice_p (window_matrix->rows + i,
2943 frame_matrix->rows + j))
2944 emacs_abort ();
2945 ++i, ++j;
2946 }
2947 }
2948
2949 #endif /* GLYPH_DEBUG */
2950
2951
2952 \f
2953 /**********************************************************************
2954 VPOS and HPOS translations
2955 **********************************************************************/
2956
2957 #ifdef GLYPH_DEBUG
2958
2959 /* Translate vertical position VPOS which is relative to window W to a
2960 vertical position relative to W's frame. */
2961
2962 static int
2963 window_to_frame_vpos (struct window *w, int vpos)
2964 {
2965 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2966 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2967 vpos += WINDOW_TOP_EDGE_LINE (w);
2968 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2969 return vpos;
2970 }
2971
2972
2973 /* Translate horizontal position HPOS which is relative to window W to
2974 a horizontal position relative to W's frame. */
2975
2976 static int
2977 window_to_frame_hpos (struct window *w, int hpos)
2978 {
2979 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2980 hpos += WINDOW_LEFT_EDGE_COL (w);
2981 return hpos;
2982 }
2983
2984 #endif /* GLYPH_DEBUG */
2985
2986
2987 \f
2988 /**********************************************************************
2989 Redrawing Frames
2990 **********************************************************************/
2991
2992 /* Redraw frame F. */
2993
2994 void
2995 redraw_frame (struct frame *f)
2996 {
2997 /* Error if F has no glyphs. */
2998 eassert (f->glyphs_initialized_p);
2999 update_begin (f);
3000 if (FRAME_MSDOS_P (f))
3001 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3002 clear_frame (f);
3003 clear_current_matrices (f);
3004 update_end (f);
3005 fset_redisplay (f);
3006 /* Mark all windows as inaccurate, so that every window will have
3007 its redisplay done. */
3008 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3009 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3010 f->garbaged = false;
3011 }
3012
3013 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3014 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3015 If FRAME is omitted or nil, the selected frame is used. */)
3016 (Lisp_Object frame)
3017 {
3018 redraw_frame (decode_live_frame (frame));
3019 return Qnil;
3020 }
3021
3022 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3023 doc: /* Clear and redisplay all visible frames. */)
3024 (void)
3025 {
3026 Lisp_Object tail, frame;
3027
3028 FOR_EACH_FRAME (tail, frame)
3029 if (FRAME_VISIBLE_P (XFRAME (frame)))
3030 redraw_frame (XFRAME (frame));
3031
3032 return Qnil;
3033 }
3034
3035
3036 \f
3037 /***********************************************************************
3038 Frame Update
3039 ***********************************************************************/
3040
3041 /* Update frame F based on the data in desired matrices.
3042
3043 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3044 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3045
3046 Value is true if redisplay was stopped due to pending input. */
3047
3048 bool
3049 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3050 {
3051 /* True means display has been paused because of pending input. */
3052 bool paused_p;
3053 struct window *root_window = XWINDOW (f->root_window);
3054
3055 if (redisplay_dont_pause)
3056 force_p = true;
3057 else if (!force_p && detect_input_pending_ignore_squeezables ())
3058 {
3059 paused_p = true;
3060 goto do_pause;
3061 }
3062
3063 if (FRAME_WINDOW_P (f))
3064 {
3065 /* We are working on window matrix basis. All windows whose
3066 flag must_be_updated_p is set have to be updated. */
3067
3068 /* Record that we are not working on frame matrices. */
3069 set_frame_matrix_frame (NULL);
3070
3071 /* Update all windows in the window tree of F, maybe stopping
3072 when pending input is detected. */
3073 update_begin (f);
3074
3075 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3076 /* Update the menu bar on X frames that don't have toolkit
3077 support. */
3078 if (WINDOWP (f->menu_bar_window))
3079 update_window (XWINDOW (f->menu_bar_window), true);
3080 #endif
3081
3082 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3083 /* Update the tool-bar window, if present. */
3084 if (WINDOWP (f->tool_bar_window))
3085 {
3086 struct window *w = XWINDOW (f->tool_bar_window);
3087
3088 /* Update tool-bar window. */
3089 if (w->must_be_updated_p)
3090 {
3091 Lisp_Object tem;
3092
3093 update_window (w, true);
3094 w->must_be_updated_p = false;
3095
3096 /* Swap tool-bar strings. We swap because we want to
3097 reuse strings. */
3098 tem = f->current_tool_bar_string;
3099 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3100 fset_desired_tool_bar_string (f, tem);
3101 }
3102 }
3103 #endif
3104
3105 /* Update windows. */
3106 paused_p = update_window_tree (root_window, force_p);
3107 update_end (f);
3108 }
3109 else
3110 {
3111 /* We are working on frame matrix basis. Set the frame on whose
3112 frame matrix we operate. */
3113 set_frame_matrix_frame (f);
3114
3115 /* Build F's desired matrix from window matrices. */
3116 build_frame_matrix (f);
3117
3118 /* Update the display. */
3119 update_begin (f);
3120 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3121 update_end (f);
3122
3123 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3124 {
3125 if (FRAME_TTY (f)->termscript)
3126 fflush (FRAME_TTY (f)->termscript);
3127 if (FRAME_TERMCAP_P (f))
3128 fflush (FRAME_TTY (f)->output);
3129 }
3130
3131 /* Check window matrices for lost pointers. */
3132 #ifdef GLYPH_DEBUG
3133 check_window_matrix_pointers (root_window);
3134 add_frame_display_history (f, paused_p);
3135 #endif
3136 }
3137
3138 do_pause:
3139 /* Reset flags indicating that a window should be updated. */
3140 set_window_update_flags (root_window, false);
3141
3142 display_completed = !paused_p;
3143 return paused_p;
3144 }
3145
3146 /* Update a TTY frame F that has a menu dropped down over some of its
3147 glyphs. This is like the second part of update_frame, but it
3148 doesn't call build_frame_matrix, because we already have the
3149 desired matrix prepared, and don't want it to be overwritten by the
3150 text of the normal display.
3151
3152 ROW and COL, if non-negative, are the row and column of the TTY
3153 frame where to position the cursor after the frame update is
3154 complete. Negative values mean ask update_frame_1 to position the
3155 cursor "normally", i.e. at point in the selected window. */
3156 void
3157 update_frame_with_menu (struct frame *f, int row, int col)
3158 {
3159 struct window *root_window = XWINDOW (f->root_window);
3160 bool paused_p, cursor_at_point_p;
3161
3162 eassert (FRAME_TERMCAP_P (f));
3163
3164 /* We are working on frame matrix basis. Set the frame on whose
3165 frame matrix we operate. */
3166 set_frame_matrix_frame (f);
3167
3168 /* Update the display. */
3169 update_begin (f);
3170 cursor_at_point_p = !(row >= 0 && col >= 0);
3171 /* Force update_frame_1 not to stop due to pending input, and not
3172 try scrolling. */
3173 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3174 /* ROW and COL tell us where in the menu to position the cursor, so
3175 that screen readers know the active region on the screen. */
3176 if (!cursor_at_point_p)
3177 cursor_to (f, row, col);
3178 update_end (f);
3179
3180 if (FRAME_TTY (f)->termscript)
3181 fflush (FRAME_TTY (f)->termscript);
3182 fflush (FRAME_TTY (f)->output);
3183 /* Check window matrices for lost pointers. */
3184 #if GLYPH_DEBUG
3185 #if 0
3186 /* We cannot possibly survive the matrix pointers check, since
3187 we have overwritten parts of the frame glyph matrix without
3188 making any updates to the window matrices. */
3189 check_window_matrix_pointers (root_window);
3190 #endif
3191 add_frame_display_history (f, paused_p);
3192 #endif
3193
3194 /* Reset flags indicating that a window should be updated. */
3195 set_window_update_flags (root_window, false);
3196 display_completed = !paused_p;
3197 }
3198
3199 \f
3200 /************************************************************************
3201 Window-based updates
3202 ************************************************************************/
3203
3204 /* Perform updates in window tree rooted at W.
3205 If FORCE_P, don't stop updating if input is pending. */
3206
3207 static bool
3208 update_window_tree (struct window *w, bool force_p)
3209 {
3210 bool paused_p = 0;
3211
3212 while (w && !paused_p)
3213 {
3214 if (WINDOWP (w->contents))
3215 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3216 else if (w->must_be_updated_p)
3217 paused_p |= update_window (w, force_p);
3218
3219 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3220 }
3221
3222 return paused_p;
3223 }
3224
3225
3226 /* Update window W if its flag must_be_updated_p is set.
3227 If FORCE_P, don't stop updating if input is pending. */
3228
3229 void
3230 update_single_window (struct window *w)
3231 {
3232 if (w->must_be_updated_p)
3233 {
3234 struct frame *f = XFRAME (WINDOW_FRAME (w));
3235
3236 /* Record that this is not a frame-based redisplay. */
3237 set_frame_matrix_frame (NULL);
3238
3239 /* Update W. */
3240 update_begin (f);
3241 update_window (w, true);
3242 update_end (f);
3243
3244 /* Reset flag in W. */
3245 w->must_be_updated_p = false;
3246 }
3247 }
3248
3249 #ifdef HAVE_WINDOW_SYSTEM
3250
3251 /* Redraw lines from the current matrix of window W that are
3252 overlapped by other rows. YB is bottom-most y-position in W. */
3253
3254 static void
3255 redraw_overlapped_rows (struct window *w, int yb)
3256 {
3257 int i;
3258 struct frame *f = XFRAME (WINDOW_FRAME (w));
3259
3260 /* If rows overlapping others have been changed, the rows being
3261 overlapped have to be redrawn. This won't draw lines that have
3262 already been drawn in update_window_line because overlapped_p in
3263 desired rows is 0, so after row assignment overlapped_p in
3264 current rows is 0. */
3265 for (i = 0; i < w->current_matrix->nrows; ++i)
3266 {
3267 struct glyph_row *row = w->current_matrix->rows + i;
3268
3269 if (!row->enabled_p)
3270 break;
3271 else if (row->mode_line_p)
3272 continue;
3273
3274 if (row->overlapped_p)
3275 {
3276 enum glyph_row_area area;
3277
3278 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3279 {
3280 output_cursor_to (w, i, 0, row->y,
3281 area == TEXT_AREA ? row->x : 0);
3282 if (row->used[area])
3283 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3284 area, row->used[area]);
3285 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3286 }
3287
3288 row->overlapped_p = 0;
3289 }
3290
3291 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3292 break;
3293 }
3294 }
3295
3296
3297 /* Redraw lines from the current matrix of window W that overlap
3298 others. YB is bottom-most y-position in W. */
3299
3300 static void
3301 redraw_overlapping_rows (struct window *w, int yb)
3302 {
3303 int i, bottom_y;
3304 struct glyph_row *row;
3305 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3306
3307 for (i = 0; i < w->current_matrix->nrows; ++i)
3308 {
3309 row = w->current_matrix->rows + i;
3310
3311 if (!row->enabled_p)
3312 break;
3313 else if (row->mode_line_p)
3314 continue;
3315
3316 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3317
3318 if (row->overlapping_p)
3319 {
3320 int overlaps = 0;
3321
3322 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3323 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3324 overlaps |= OVERLAPS_PRED;
3325 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3326 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3327 overlaps |= OVERLAPS_SUCC;
3328
3329 if (overlaps)
3330 {
3331 if (row->used[LEFT_MARGIN_AREA])
3332 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3333
3334 if (row->used[TEXT_AREA])
3335 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3336
3337 if (row->used[RIGHT_MARGIN_AREA])
3338 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3339
3340 /* Record in neighbor rows that ROW overwrites part of
3341 their display. */
3342 if (overlaps & OVERLAPS_PRED)
3343 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3344 if (overlaps & OVERLAPS_SUCC)
3345 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3346 }
3347 }
3348
3349 if (bottom_y >= yb)
3350 break;
3351 }
3352 }
3353
3354 #endif /* HAVE_WINDOW_SYSTEM */
3355
3356
3357 #if defined GLYPH_DEBUG && 0
3358
3359 /* Check that no row in the current matrix of window W is enabled
3360 which is below what's displayed in the window. */
3361
3362 static void
3363 check_current_matrix_flags (struct window *w)
3364 {
3365 bool last_seen_p = 0;
3366 int i, yb = window_text_bottom_y (w);
3367
3368 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3369 {
3370 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3371 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3372 last_seen_p = 1;
3373 else if (last_seen_p && row->enabled_p)
3374 emacs_abort ();
3375 }
3376 }
3377
3378 #endif /* GLYPH_DEBUG */
3379
3380
3381 /* Update display of window W.
3382 If FORCE_P, don't stop updating when input is pending. */
3383
3384 static bool
3385 update_window (struct window *w, bool force_p)
3386 {
3387 struct glyph_matrix *desired_matrix = w->desired_matrix;
3388 bool paused_p;
3389 int preempt_count = baud_rate / 2400 + 1;
3390 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3391 #ifdef GLYPH_DEBUG
3392 /* Check that W's frame doesn't have glyph matrices. */
3393 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3394 #endif
3395
3396 /* Check pending input the first time so that we can quickly return. */
3397 if (!force_p)
3398 detect_input_pending_ignore_squeezables ();
3399
3400 /* If forced to complete the update, or if no input is pending, do
3401 the update. */
3402 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3403 {
3404 struct glyph_row *row, *end;
3405 struct glyph_row *mode_line_row;
3406 struct glyph_row *header_line_row;
3407 int yb;
3408 bool changed_p = 0, mouse_face_overwritten_p = 0;
3409 int n_updated = 0;
3410
3411 rif->update_window_begin_hook (w);
3412 yb = window_text_bottom_y (w);
3413 row = MATRIX_ROW (desired_matrix, 0);
3414 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3415
3416 /* Take note of the header line, if there is one. We will
3417 update it below, after updating all of the window's lines. */
3418 if (row->mode_line_p)
3419 {
3420 header_line_row = row;
3421 ++row;
3422 }
3423 else
3424 header_line_row = NULL;
3425
3426 /* Update the mode line, if necessary. */
3427 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3428 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3429 {
3430 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3431 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3432 desired_matrix),
3433 &mouse_face_overwritten_p);
3434 }
3435
3436 /* Find first enabled row. Optimizations in redisplay_internal
3437 may lead to an update with only one row enabled. There may
3438 be also completely empty matrices. */
3439 while (row < end && !row->enabled_p)
3440 ++row;
3441
3442 /* Try reusing part of the display by copying. */
3443 if (row < end && !desired_matrix->no_scrolling_p)
3444 {
3445 int rc = scrolling_window (w, header_line_row != NULL);
3446 if (rc < 0)
3447 {
3448 /* All rows were found to be equal. */
3449 paused_p = 0;
3450 goto set_cursor;
3451 }
3452 else if (rc > 0)
3453 {
3454 /* We've scrolled the display. */
3455 force_p = 1;
3456 changed_p = 1;
3457 }
3458 }
3459
3460 /* Update the rest of the lines. */
3461 for (; row < end && (force_p || !input_pending); ++row)
3462 /* scrolling_window resets the enabled_p flag of the rows it
3463 reuses from current_matrix. */
3464 if (row->enabled_p)
3465 {
3466 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3467 int i;
3468
3469 /* We'll have to play a little bit with when to
3470 detect_input_pending. If it's done too often,
3471 scrolling large windows with repeated scroll-up
3472 commands will too quickly pause redisplay. */
3473 if (!force_p && ++n_updated % preempt_count == 0)
3474 detect_input_pending_ignore_squeezables ();
3475 changed_p |= update_window_line (w, vpos,
3476 &mouse_face_overwritten_p);
3477
3478 /* Mark all rows below the last visible one in the current
3479 matrix as invalid. This is necessary because of
3480 variable line heights. Consider the case of three
3481 successive redisplays, where the first displays 5
3482 lines, the second 3 lines, and the third 5 lines again.
3483 If the second redisplay wouldn't mark rows in the
3484 current matrix invalid, the third redisplay might be
3485 tempted to optimize redisplay based on lines displayed
3486 in the first redisplay. */
3487 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3488 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3489 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3490 }
3491
3492 /* Was display preempted? */
3493 paused_p = row < end;
3494
3495 set_cursor:
3496
3497 /* Update the header line after scrolling because a new header
3498 line would otherwise overwrite lines at the top of the window
3499 that can be scrolled. */
3500 if (header_line_row && header_line_row->enabled_p)
3501 {
3502 header_line_row->y = 0;
3503 update_window_line (w, 0, &mouse_face_overwritten_p);
3504 }
3505
3506 /* Fix the appearance of overlapping/overlapped rows. */
3507 if (!paused_p && !w->pseudo_window_p)
3508 {
3509 #ifdef HAVE_WINDOW_SYSTEM
3510 if (changed_p && rif->fix_overlapping_area)
3511 {
3512 redraw_overlapped_rows (w, yb);
3513 redraw_overlapping_rows (w, yb);
3514 }
3515 #endif
3516
3517 /* Make cursor visible at cursor position of W. */
3518 set_window_cursor_after_update (w);
3519
3520 #if 0 /* Check that current matrix invariants are satisfied. This is
3521 for debugging only. See the comment of check_matrix_invariants. */
3522 IF_DEBUG (check_matrix_invariants (w));
3523 #endif
3524 }
3525
3526 #ifdef GLYPH_DEBUG
3527 /* Remember the redisplay method used to display the matrix. */
3528 strcpy (w->current_matrix->method, w->desired_matrix->method);
3529 #endif
3530
3531 #ifdef HAVE_WINDOW_SYSTEM
3532 update_window_fringes (w, 0);
3533 #endif
3534
3535 /* End the update of window W. Don't set the cursor if we
3536 paused updating the display because in this case,
3537 set_window_cursor_after_update hasn't been called, and
3538 W->output_cursor doesn't contain the cursor location. */
3539 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3540 }
3541 else
3542 paused_p = 1;
3543
3544 #ifdef GLYPH_DEBUG
3545 /* check_current_matrix_flags (w); */
3546 add_window_display_history (w, w->current_matrix->method, paused_p);
3547 #endif
3548
3549 xwidget_end_redisplay (w, w->current_matrix);
3550 clear_glyph_matrix (desired_matrix);
3551
3552 return paused_p;
3553 }
3554
3555
3556 /* Update the display of area AREA in window W, row number VPOS.
3557 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3558
3559 static void
3560 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3561 enum glyph_row_area area, int vpos)
3562 {
3563 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3564 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3565
3566 /* Set cursor to start of glyphs, write them, and clear to the end
3567 of the area. I don't think that something more sophisticated is
3568 necessary here, since marginal areas will not be the default. */
3569 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3570 if (desired_row->used[area])
3571 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3572 area, desired_row->used[area]);
3573 rif->clear_end_of_line (w, updated_row, area, -1);
3574 }
3575
3576
3577 /* Update the display of the text area of row VPOS in window W.
3578 Value is true if display has changed. */
3579
3580 static bool
3581 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3582 {
3583 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3584 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3585 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3586 bool changed_p = 0;
3587
3588 /* If rows are at different X or Y, or rows have different height,
3589 or the current row is marked invalid, write the entire line. */
3590 if (!current_row->enabled_p
3591 || desired_row->y != current_row->y
3592 || desired_row->ascent != current_row->ascent
3593 || desired_row->phys_ascent != current_row->phys_ascent
3594 || desired_row->phys_height != current_row->phys_height
3595 || desired_row->visible_height != current_row->visible_height
3596 || current_row->overlapped_p
3597 /* This next line is necessary for correctly redrawing
3598 mouse-face areas after scrolling and other operations.
3599 However, it causes excessive flickering when mouse is moved
3600 across the mode line. Luckily, turning it off for the mode
3601 line doesn't seem to hurt anything. -- cyd.
3602 But it is still needed for the header line. -- kfs. */
3603 || (current_row->mouse_face_p
3604 && !(current_row->mode_line_p && vpos > 0))
3605 || current_row->x != desired_row->x)
3606 {
3607 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3608
3609 if (desired_row->used[TEXT_AREA])
3610 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3611 TEXT_AREA, desired_row->used[TEXT_AREA]);
3612
3613 /* Clear to end of window. */
3614 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3615 changed_p = 1;
3616
3617 /* This erases the cursor. We do this here because
3618 notice_overwritten_cursor cannot easily check this, which
3619 might indicate that the whole functionality of
3620 notice_overwritten_cursor would better be implemented here.
3621 On the other hand, we need notice_overwritten_cursor as long
3622 as mouse highlighting is done asynchronously outside of
3623 redisplay. */
3624 if (vpos == w->phys_cursor.vpos)
3625 w->phys_cursor_on_p = 0;
3626 }
3627 else
3628 {
3629 int stop, i, x;
3630 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3631 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3632 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3633 int desired_stop_pos = desired_row->used[TEXT_AREA];
3634 bool abort_skipping = 0;
3635
3636 /* If the desired row extends its face to the text area end, and
3637 unless the current row also does so at the same position,
3638 make sure we write at least one glyph, so that the face
3639 extension actually takes place. */
3640 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3641 && (desired_stop_pos < current_row->used[TEXT_AREA]
3642 || (desired_stop_pos == current_row->used[TEXT_AREA]
3643 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3644 --desired_stop_pos;
3645
3646 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3647 i = 0;
3648 x = desired_row->x;
3649
3650 /* Loop over glyphs that current and desired row may have
3651 in common. */
3652 while (i < stop)
3653 {
3654 bool can_skip_p = !abort_skipping;
3655
3656 /* Skip over glyphs that both rows have in common. These
3657 don't have to be written. We can't skip if the last
3658 current glyph overlaps the glyph to its right. For
3659 example, consider a current row of `if ' with the `f' in
3660 Courier bold so that it overlaps the ` ' to its right.
3661 If the desired row is ` ', we would skip over the space
3662 after the `if' and there would remain a pixel from the
3663 `f' on the screen. */
3664 if (overlapping_glyphs_p && i > 0)
3665 {
3666 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3667 int left, right;
3668
3669 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3670 &left, &right);
3671 can_skip_p = (right == 0 && !abort_skipping);
3672 }
3673
3674 if (can_skip_p)
3675 {
3676 int start_hpos = i;
3677
3678 while (i < stop
3679 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3680 {
3681 x += desired_glyph->pixel_width;
3682 ++desired_glyph, ++current_glyph, ++i;
3683 }
3684
3685 /* Consider the case that the current row contains "xxx
3686 ppp ggg" in italic Courier font, and the desired row
3687 is "xxx ggg". The character `p' has lbearing, `g'
3688 has not. The loop above will stop in front of the
3689 first `p' in the current row. If we would start
3690 writing glyphs there, we wouldn't erase the lbearing
3691 of the `p'. The rest of the lbearing problem is then
3692 taken care of by draw_glyphs. */
3693 if (overlapping_glyphs_p
3694 && i > 0
3695 && i < current_row->used[TEXT_AREA]
3696 && (current_row->used[TEXT_AREA]
3697 != desired_row->used[TEXT_AREA]))
3698 {
3699 int left, right;
3700
3701 rif->get_glyph_overhangs (current_glyph,
3702 XFRAME (w->frame),
3703 &left, &right);
3704 while (left > 0 && i > 0)
3705 {
3706 --i, --desired_glyph, --current_glyph;
3707 x -= desired_glyph->pixel_width;
3708 left -= desired_glyph->pixel_width;
3709 }
3710
3711 /* Abort the skipping algorithm if we end up before
3712 our starting point, to avoid looping (bug#1070).
3713 This can happen when the lbearing is larger than
3714 the pixel width. */
3715 abort_skipping = (i < start_hpos);
3716 }
3717 }
3718
3719 /* Try to avoid writing the entire rest of the desired row
3720 by looking for a resync point. This mainly prevents
3721 mode line flickering in the case the mode line is in
3722 fixed-pitch font, which it usually will be. */
3723 if (i < desired_row->used[TEXT_AREA])
3724 {
3725 int start_x = x, start_hpos = i;
3726 struct glyph *start = desired_glyph;
3727 int current_x = x;
3728 bool skip_first_p = !can_skip_p;
3729
3730 /* Find the next glyph that's equal again. */
3731 while (i < stop
3732 && (skip_first_p
3733 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3734 && x == current_x)
3735 {
3736 x += desired_glyph->pixel_width;
3737 current_x += current_glyph->pixel_width;
3738 ++desired_glyph, ++current_glyph, ++i;
3739 skip_first_p = 0;
3740 }
3741
3742 if (i == start_hpos || x != current_x)
3743 {
3744 i = start_hpos;
3745 x = start_x;
3746 desired_glyph = start;
3747 break;
3748 }
3749
3750 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3751 rif->write_glyphs (w, updated_row, start,
3752 TEXT_AREA, i - start_hpos);
3753 changed_p = 1;
3754 }
3755 }
3756
3757 /* Write the rest. */
3758 if (i < desired_row->used[TEXT_AREA])
3759 {
3760 output_cursor_to (w, vpos, i, desired_row->y, x);
3761 rif->write_glyphs (w, updated_row, desired_glyph,
3762 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3763 changed_p = 1;
3764 }
3765
3766 /* Maybe clear to end of line. */
3767 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3768 {
3769 /* If new row extends to the end of the text area, nothing
3770 has to be cleared, if and only if we did a write_glyphs
3771 above. This is made sure by setting desired_stop_pos
3772 appropriately above. */
3773 eassert (i < desired_row->used[TEXT_AREA]
3774 || ((desired_row->used[TEXT_AREA]
3775 == current_row->used[TEXT_AREA])
3776 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3777 }
3778 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3779 {
3780 /* If old row extends to the end of the text area, clear. */
3781 if (i >= desired_row->used[TEXT_AREA])
3782 output_cursor_to (w, vpos, i, desired_row->y,
3783 desired_row->pixel_width);
3784 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3785 changed_p = 1;
3786 }
3787 else if (desired_row->pixel_width < current_row->pixel_width)
3788 {
3789 /* Otherwise clear to the end of the old row. Everything
3790 after that position should be clear already. */
3791 int xlim;
3792
3793 if (i >= desired_row->used[TEXT_AREA])
3794 output_cursor_to (w, vpos, i, desired_row->y,
3795 desired_row->pixel_width);
3796
3797 /* If cursor is displayed at the end of the line, make sure
3798 it's cleared. Nowadays we don't have a phys_cursor_glyph
3799 with which to erase the cursor (because this method
3800 doesn't work with lbearing/rbearing), so we must do it
3801 this way. */
3802 if (vpos == w->phys_cursor.vpos
3803 && (desired_row->reversed_p
3804 ? (w->phys_cursor.hpos < 0)
3805 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3806 {
3807 w->phys_cursor_on_p = 0;
3808 xlim = -1;
3809 }
3810 else
3811 xlim = current_row->pixel_width;
3812 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3813 changed_p = 1;
3814 }
3815 }
3816
3817 return changed_p;
3818 }
3819
3820
3821 /* Update row VPOS in window W. Value is true if display has been changed. */
3822
3823 static bool
3824 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3825 {
3826 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3827 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3828 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3829 bool changed_p = 0;
3830
3831 /* A row can be completely invisible in case a desired matrix was
3832 built with a vscroll and then make_cursor_line_fully_visible shifts
3833 the matrix. Make sure to make such rows current anyway, since
3834 we need the correct y-position, for example, in the current matrix. */
3835 if (desired_row->mode_line_p
3836 || desired_row->visible_height > 0)
3837 {
3838 eassert (desired_row->enabled_p);
3839
3840 /* Update display of the left margin area, if there is one. */
3841 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3842 {
3843 changed_p = 1;
3844 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3845 /* Setting this flag will ensure the vertical border, if
3846 any, between this window and the one on its left will be
3847 redrawn. This is necessary because updating the left
3848 margin area can potentially draw over the border. */
3849 current_row->redraw_fringe_bitmaps_p = 1;
3850 }
3851
3852 /* Update the display of the text area. */
3853 if (update_text_area (w, desired_row, vpos))
3854 {
3855 changed_p = 1;
3856 if (current_row->mouse_face_p)
3857 *mouse_face_overwritten_p = 1;
3858 }
3859
3860 /* Update display of the right margin area, if there is one. */
3861 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3862 {
3863 changed_p = 1;
3864 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3865 }
3866
3867 /* Draw truncation marks etc. */
3868 if (!current_row->enabled_p
3869 || desired_row->y != current_row->y
3870 || desired_row->visible_height != current_row->visible_height
3871 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3872 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3873 || current_row->redraw_fringe_bitmaps_p
3874 || desired_row->mode_line_p != current_row->mode_line_p
3875 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3876 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3877 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3878 rif->after_update_window_line_hook (w, desired_row);
3879 }
3880
3881 /* Update current_row from desired_row. */
3882 make_current (w->desired_matrix, w->current_matrix, vpos);
3883 return changed_p;
3884 }
3885
3886
3887 /* Set the cursor after an update of window W. This function may only
3888 be called from update_window. */
3889
3890 static void
3891 set_window_cursor_after_update (struct window *w)
3892 {
3893 struct frame *f = XFRAME (w->frame);
3894 int cx, cy, vpos, hpos;
3895
3896 /* Not intended for frame matrix updates. */
3897 eassert (FRAME_WINDOW_P (f));
3898
3899 if (cursor_in_echo_area
3900 && !NILP (echo_area_buffer[0])
3901 /* If we are showing a message instead of the mini-buffer,
3902 show the cursor for the message instead. */
3903 && XWINDOW (minibuf_window) == w
3904 && EQ (minibuf_window, echo_area_window)
3905 /* These cases apply only to the frame that contains
3906 the active mini-buffer window. */
3907 && FRAME_HAS_MINIBUF_P (f)
3908 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3909 {
3910 cx = cy = vpos = hpos = 0;
3911
3912 /* If the mini-buffer is several lines high, find the last
3913 line that has any text on it. Note: either all lines
3914 are enabled or none. Otherwise we wouldn't be able to
3915 determine Y. */
3916 struct glyph_row *last_row = NULL;
3917 int yb = window_text_bottom_y (w);
3918
3919 for (struct glyph_row *row = w->current_matrix->rows;
3920 row->enabled_p && (!last_row || MATRIX_ROW_BOTTOM_Y (row) <= yb);
3921 row++)
3922 if (row->used[TEXT_AREA] && row->glyphs[TEXT_AREA][0].charpos >= 0)
3923 last_row = row;
3924
3925 if (last_row)
3926 {
3927 struct glyph *start = last_row->glyphs[TEXT_AREA];
3928 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3929
3930 while (last > start && last->charpos < 0)
3931 --last;
3932
3933 for (struct glyph *glyph = start; glyph < last; glyph++)
3934 {
3935 cx += glyph->pixel_width;
3936 hpos++;
3937 }
3938
3939 cy = last_row->y;
3940 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3941 }
3942 }
3943 else
3944 {
3945 cx = w->cursor.x;
3946 cy = w->cursor.y;
3947 hpos = w->cursor.hpos;
3948 vpos = w->cursor.vpos;
3949 }
3950
3951 /* Window cursor can be out of sync for horizontally split windows.
3952 Horizontal position is -1 when cursor is on the left fringe. */
3953 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3954 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3955 output_cursor_to (w, vpos, hpos, cy, cx);
3956 }
3957
3958
3959 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3960 the window tree rooted at W. */
3961
3962 static void
3963 set_window_update_flags (struct window *w, bool on_p)
3964 {
3965 while (w)
3966 {
3967 if (WINDOWP (w->contents))
3968 set_window_update_flags (XWINDOW (w->contents), on_p);
3969 else
3970 w->must_be_updated_p = on_p;
3971
3972 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3973 }
3974 }
3975
3976
3977 \f
3978 /***********************************************************************
3979 Window-Based Scrolling
3980 ***********************************************************************/
3981
3982 /* Structure describing rows in scrolling_window. */
3983
3984 struct row_entry
3985 {
3986 /* Number of occurrences of this row in desired and current matrix. */
3987 int old_uses, new_uses;
3988
3989 /* Vpos of row in new matrix. */
3990 int new_line_number;
3991
3992 /* Bucket index of this row_entry in the hash table row_table. */
3993 ptrdiff_t bucket;
3994
3995 /* The row described by this entry. */
3996 struct glyph_row *row;
3997
3998 /* Hash collision chain. */
3999 struct row_entry *next;
4000 };
4001
4002 /* A pool to allocate row_entry structures from, and the size of the
4003 pool. The pool is reallocated in scrolling_window when we find
4004 that we need a larger one. */
4005
4006 static struct row_entry *row_entry_pool;
4007 static ptrdiff_t row_entry_pool_size;
4008
4009 /* Index of next free entry in row_entry_pool. */
4010
4011 static ptrdiff_t row_entry_idx;
4012
4013 /* The hash table used during scrolling, and the table's size. This
4014 table is used to quickly identify equal rows in the desired and
4015 current matrix. */
4016
4017 static struct row_entry **row_table;
4018 static ptrdiff_t row_table_size;
4019
4020 /* Vectors of pointers to row_entry structures belonging to the
4021 current and desired matrix, and the size of the vectors. */
4022
4023 static struct row_entry **old_lines, **new_lines;
4024 static ptrdiff_t old_lines_size, new_lines_size;
4025
4026 /* A pool to allocate run structures from, and its size. */
4027
4028 static struct run *run_pool;
4029 static ptrdiff_t runs_size;
4030
4031 /* A vector of runs of lines found during scrolling. */
4032
4033 static struct run **runs;
4034
4035 /* Add glyph row ROW to the scrolling hash table. */
4036
4037 static struct row_entry *
4038 add_row_entry (struct glyph_row *row)
4039 {
4040 struct row_entry *entry;
4041 ptrdiff_t i = row->hash % row_table_size;
4042
4043 entry = row_table[i];
4044 eassert (entry || verify_row_hash (row));
4045 while (entry && !row_equal_p (entry->row, row, 1))
4046 entry = entry->next;
4047
4048 if (entry == NULL)
4049 {
4050 entry = row_entry_pool + row_entry_idx++;
4051 entry->row = row;
4052 entry->old_uses = entry->new_uses = 0;
4053 entry->new_line_number = 0;
4054 entry->bucket = i;
4055 entry->next = row_table[i];
4056 row_table[i] = entry;
4057 }
4058
4059 return entry;
4060 }
4061
4062
4063 /* Try to reuse part of the current display of W by scrolling lines.
4064 HEADER_LINE_P means W has a header line.
4065
4066 The algorithm is taken from Communications of the ACM, Apr78 "A
4067 Technique for Isolating Differences Between Files." It should take
4068 O(N) time.
4069
4070 A short outline of the steps of the algorithm
4071
4072 1. Skip lines equal at the start and end of both matrices.
4073
4074 2. Enter rows in the current and desired matrix into a symbol
4075 table, counting how often they appear in both matrices.
4076
4077 3. Rows that appear exactly once in both matrices serve as anchors,
4078 i.e. we assume that such lines are likely to have been moved.
4079
4080 4. Starting from anchor lines, extend regions to be scrolled both
4081 forward and backward.
4082
4083 Value is
4084
4085 -1 if all rows were found to be equal.
4086 0 to indicate that we did not scroll the display, or
4087 1 if we did scroll. */
4088
4089 static int
4090 scrolling_window (struct window *w, bool header_line_p)
4091 {
4092 struct glyph_matrix *desired_matrix = w->desired_matrix;
4093 struct glyph_matrix *current_matrix = w->current_matrix;
4094 int yb = window_text_bottom_y (w);
4095 ptrdiff_t i;
4096 int j, first_old, first_new, last_old, last_new;
4097 int nruns, run_idx;
4098 ptrdiff_t n;
4099 struct row_entry *entry;
4100 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4101
4102 /* Skip over rows equal at the start. */
4103 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4104 {
4105 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4106 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4107
4108 if (c->enabled_p
4109 && d->enabled_p
4110 && !d->redraw_fringe_bitmaps_p
4111 && c->y == d->y
4112 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4113 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4114 && row_equal_p (c, d, 1))
4115 {
4116 assign_row (c, d);
4117 d->enabled_p = false;
4118 }
4119 else
4120 break;
4121 }
4122
4123 #ifdef HAVE_XWIDGETS
4124 /* Currently this seems needed to detect xwidget movement reliably. */
4125 return 0;
4126 #endif
4127
4128 /* Give up if some rows in the desired matrix are not enabled. */
4129 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4130 return -1;
4131
4132 first_old = first_new = i;
4133
4134 /* Set last_new to the index + 1 of the row that reaches the
4135 bottom boundary in the desired matrix. Give up if we find a
4136 disabled row before we reach the bottom boundary. */
4137 i = first_new + 1;
4138 while (i < desired_matrix->nrows - 1)
4139 {
4140 int bottom;
4141
4142 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4143 return 0;
4144 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4145 if (bottom <= yb)
4146 ++i;
4147 if (bottom >= yb)
4148 break;
4149 }
4150
4151 last_new = i;
4152
4153 /* Set last_old to the index + 1 of the row that reaches the bottom
4154 boundary in the current matrix. We don't look at the enabled
4155 flag here because we plan to reuse part of the display even if
4156 other parts are disabled. */
4157 i = first_old + 1;
4158 while (i < current_matrix->nrows - 1)
4159 {
4160 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4161 if (bottom <= yb)
4162 ++i;
4163 if (bottom >= yb)
4164 break;
4165 }
4166
4167 last_old = i;
4168
4169 /* Skip over rows equal at the bottom. */
4170 i = last_new;
4171 j = last_old;
4172 while (i - 1 > first_new
4173 && j - 1 > first_old
4174 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4175 && (MATRIX_ROW (current_matrix, j - 1)->y
4176 == MATRIX_ROW (desired_matrix, i - 1)->y)
4177 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4178 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4179 MATRIX_ROW (current_matrix, j - 1), 1))
4180 --i, --j;
4181 last_new = i;
4182 last_old = j;
4183
4184 /* Nothing to do if all rows are equal. */
4185 if (last_new == first_new)
4186 return 0;
4187
4188 /* Check for integer overflow in size calculation.
4189
4190 If next_almost_prime checks (N) for divisibility by 2..10, then
4191 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4192 So, set next_almost_prime_increment_max to 10.
4193
4194 It's just a coincidence that next_almost_prime_increment_max ==
4195 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4196 13, then next_almost_prime_increment_max would be 14, e.g.,
4197 because next_almost_prime (113) would be 127. */
4198 {
4199 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4200 enum { next_almost_prime_increment_max = 10 };
4201 ptrdiff_t row_table_max =
4202 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4203 - next_almost_prime_increment_max);
4204 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4205 if (current_nrows_max < current_matrix->nrows)
4206 memory_full (SIZE_MAX);
4207 }
4208
4209 /* Reallocate vectors, tables etc. if necessary. */
4210
4211 if (current_matrix->nrows > old_lines_size)
4212 old_lines = xpalloc (old_lines, &old_lines_size,
4213 current_matrix->nrows - old_lines_size,
4214 INT_MAX, sizeof *old_lines);
4215
4216 if (desired_matrix->nrows > new_lines_size)
4217 new_lines = xpalloc (new_lines, &new_lines_size,
4218 desired_matrix->nrows - new_lines_size,
4219 INT_MAX, sizeof *new_lines);
4220
4221 n = desired_matrix->nrows;
4222 n += current_matrix->nrows;
4223 if (row_table_size < 3 * n)
4224 {
4225 ptrdiff_t size = next_almost_prime (3 * n);
4226 row_table = xnrealloc (row_table, size, sizeof *row_table);
4227 row_table_size = size;
4228 memset (row_table, 0, size * sizeof *row_table);
4229 }
4230
4231 if (n > row_entry_pool_size)
4232 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4233 n - row_entry_pool_size,
4234 -1, sizeof *row_entry_pool);
4235
4236 if (desired_matrix->nrows > runs_size)
4237 {
4238 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4239 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4240 runs_size = desired_matrix->nrows;
4241 }
4242
4243 nruns = run_idx = 0;
4244 row_entry_idx = 0;
4245
4246 /* Add rows from the current and desired matrix to the hash table
4247 row_hash_table to be able to find equal ones quickly. */
4248
4249 for (i = first_old; i < last_old; ++i)
4250 {
4251 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4252 {
4253 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4254 old_lines[i] = entry;
4255 ++entry->old_uses;
4256 }
4257 else
4258 old_lines[i] = NULL;
4259 }
4260
4261 for (i = first_new; i < last_new; ++i)
4262 {
4263 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4264 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4265 ++entry->new_uses;
4266 entry->new_line_number = i;
4267 new_lines[i] = entry;
4268 }
4269
4270 /* Identify moves based on lines that are unique and equal
4271 in both matrices. */
4272 for (i = first_old; i < last_old;)
4273 if (old_lines[i]
4274 && old_lines[i]->old_uses == 1
4275 && old_lines[i]->new_uses == 1)
4276 {
4277 int p, q;
4278 int new_line = old_lines[i]->new_line_number;
4279 struct run *run = run_pool + run_idx++;
4280
4281 /* Record move. */
4282 run->current_vpos = i;
4283 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4284 run->desired_vpos = new_line;
4285 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4286 run->nrows = 1;
4287 run->height = MATRIX_ROW (current_matrix, i)->height;
4288
4289 /* Extend backward. */
4290 p = i - 1;
4291 q = new_line - 1;
4292 while (p > first_old
4293 && q > first_new
4294 && old_lines[p] == new_lines[q])
4295 {
4296 int h = MATRIX_ROW (current_matrix, p)->height;
4297 --run->current_vpos;
4298 --run->desired_vpos;
4299 ++run->nrows;
4300 run->height += h;
4301 run->desired_y -= h;
4302 run->current_y -= h;
4303 --p, --q;
4304 }
4305
4306 /* Extend forward. */
4307 p = i + 1;
4308 q = new_line + 1;
4309 while (p < last_old
4310 && q < last_new
4311 && old_lines[p] == new_lines[q])
4312 {
4313 int h = MATRIX_ROW (current_matrix, p)->height;
4314 ++run->nrows;
4315 run->height += h;
4316 ++p, ++q;
4317 }
4318
4319 /* Insert run into list of all runs. Order runs by copied
4320 pixel lines. Note that we record runs that don't have to
4321 be copied because they are already in place. This is done
4322 because we can avoid calling update_window_line in this
4323 case. */
4324 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4325 ;
4326 for (q = nruns; q > p; --q)
4327 runs[q] = runs[q - 1];
4328 runs[p] = run;
4329 ++nruns;
4330
4331 i += run->nrows;
4332 }
4333 else
4334 ++i;
4335
4336 /* Do the moves. Do it in a way that we don't overwrite something
4337 we want to copy later on. This is not solvable in general
4338 because there is only one display and we don't have a way to
4339 exchange areas on this display. Example:
4340
4341 +-----------+ +-----------+
4342 | A | | B |
4343 +-----------+ --> +-----------+
4344 | B | | A |
4345 +-----------+ +-----------+
4346
4347 Instead, prefer bigger moves, and invalidate moves that would
4348 copy from where we copied to. */
4349
4350 for (i = 0; i < nruns; ++i)
4351 if (runs[i]->nrows > 0)
4352 {
4353 struct run *r = runs[i];
4354
4355 /* Copy on the display. */
4356 if (r->current_y != r->desired_y)
4357 {
4358 rif->clear_window_mouse_face (w);
4359 rif->scroll_run_hook (w, r);
4360 }
4361
4362 /* Truncate runs that copy to where we copied to, and
4363 invalidate runs that copy from where we copied to. */
4364 for (j = nruns - 1; j > i; --j)
4365 {
4366 struct run *p = runs[j];
4367 bool truncated_p = 0;
4368
4369 if (p->nrows > 0
4370 && p->desired_y < r->desired_y + r->height
4371 && p->desired_y + p->height > r->desired_y)
4372 {
4373 if (p->desired_y < r->desired_y)
4374 {
4375 p->nrows = r->desired_vpos - p->desired_vpos;
4376 p->height = r->desired_y - p->desired_y;
4377 truncated_p = 1;
4378 }
4379 else
4380 {
4381 int nrows_copied = (r->desired_vpos + r->nrows
4382 - p->desired_vpos);
4383
4384 if (p->nrows <= nrows_copied)
4385 p->nrows = 0;
4386 else
4387 {
4388 int height_copied = (r->desired_y + r->height
4389 - p->desired_y);
4390
4391 p->current_vpos += nrows_copied;
4392 p->desired_vpos += nrows_copied;
4393 p->nrows -= nrows_copied;
4394 p->current_y += height_copied;
4395 p->desired_y += height_copied;
4396 p->height -= height_copied;
4397 truncated_p = 1;
4398 }
4399 }
4400 }
4401
4402 if (r->current_y != r->desired_y
4403 /* The condition below is equivalent to
4404 ((p->current_y >= r->desired_y
4405 && p->current_y < r->desired_y + r->height)
4406 || (p->current_y + p->height > r->desired_y
4407 && (p->current_y + p->height
4408 <= r->desired_y + r->height)))
4409 because we have 0 < p->height <= r->height. */
4410 && p->current_y < r->desired_y + r->height
4411 && p->current_y + p->height > r->desired_y)
4412 p->nrows = 0;
4413
4414 /* Reorder runs by copied pixel lines if truncated. */
4415 if (truncated_p && p->nrows > 0)
4416 {
4417 int k = nruns - 1;
4418
4419 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4420 k--;
4421 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4422 runs[k] = p;
4423 }
4424 }
4425
4426 /* Assign matrix rows. */
4427 for (j = 0; j < r->nrows; ++j)
4428 {
4429 struct glyph_row *from, *to;
4430 bool to_overlapped_p;
4431
4432 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4433 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4434 to_overlapped_p = to->overlapped_p;
4435 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4436 assign_row (to, from);
4437 /* The above `assign_row' actually does swap, so if we had
4438 an overlap in the copy destination of two runs, then
4439 the second run would assign a previously disabled bogus
4440 row. But thanks to the truncation code in the
4441 preceding for-loop, we no longer have such an overlap,
4442 and thus the assigned row should always be enabled. */
4443 eassert (to->enabled_p);
4444 from->enabled_p = false;
4445 to->overlapped_p = to_overlapped_p;
4446 }
4447 }
4448
4449 /* Clear the hash table, for the next time. */
4450 for (i = 0; i < row_entry_idx; ++i)
4451 row_table[row_entry_pool[i].bucket] = NULL;
4452
4453 /* Value is 1 to indicate that we scrolled the display. */
4454 return nruns > 0;
4455 }
4456
4457
4458 \f
4459 /************************************************************************
4460 Frame-Based Updates
4461 ************************************************************************/
4462
4463 /* Update the desired frame matrix of frame F.
4464
4465 FORCE_P means that the update should not be stopped by pending input.
4466 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4467 SET_CURSOR_P false means do not set cursor at point in selected window.
4468
4469 Value is true if update was stopped due to pending input. */
4470
4471 static bool
4472 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4473 bool set_cursor_p)
4474 {
4475 /* Frame matrices to work on. */
4476 struct glyph_matrix *current_matrix = f->current_matrix;
4477 struct glyph_matrix *desired_matrix = f->desired_matrix;
4478 int i;
4479 bool pause_p;
4480 int preempt_count = baud_rate / 2400 + 1;
4481
4482 eassert (current_matrix && desired_matrix);
4483
4484 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4485 calculate_costs (f);
4486
4487 if (preempt_count <= 0)
4488 preempt_count = 1;
4489
4490 if (!force_p && detect_input_pending_ignore_squeezables ())
4491 {
4492 pause_p = 1;
4493 goto do_pause;
4494 }
4495
4496 /* If we cannot insert/delete lines, it's no use trying it. */
4497 if (!FRAME_LINE_INS_DEL_OK (f))
4498 inhibit_id_p = 1;
4499
4500 /* See if any of the desired lines are enabled; don't compute for
4501 i/d line if just want cursor motion. */
4502 for (i = 0; i < desired_matrix->nrows; i++)
4503 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4504 break;
4505
4506 /* Try doing i/d line, if not yet inhibited. */
4507 if (!inhibit_id_p && i < desired_matrix->nrows)
4508 force_p |= scrolling (f);
4509
4510 /* Update the individual lines as needed. Do bottom line first. */
4511 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4512 update_frame_line (f, desired_matrix->nrows - 1);
4513
4514 /* Now update the rest of the lines. */
4515 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4516 {
4517 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4518 {
4519 if (FRAME_TERMCAP_P (f))
4520 {
4521 /* Flush out every so many lines.
4522 Also flush out if likely to have more than 1k buffered
4523 otherwise. I'm told that some telnet connections get
4524 really screwed by more than 1k output at once. */
4525 FILE *display_output = FRAME_TTY (f)->output;
4526 if (display_output)
4527 {
4528 ptrdiff_t outq = __fpending (display_output);
4529 if (outq > 900
4530 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4531 fflush (display_output);
4532 }
4533 }
4534
4535 if (!force_p && (i - 1) % preempt_count == 0)
4536 detect_input_pending_ignore_squeezables ();
4537
4538 update_frame_line (f, i);
4539 }
4540 }
4541
4542 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4543
4544 /* Now just clean up termcap drivers and set cursor, etc. */
4545 if (!pause_p && set_cursor_p)
4546 {
4547 if ((cursor_in_echo_area
4548 /* If we are showing a message instead of the mini-buffer,
4549 show the cursor for the message instead of for the
4550 (now hidden) mini-buffer contents. */
4551 || (EQ (minibuf_window, selected_window)
4552 && EQ (minibuf_window, echo_area_window)
4553 && !NILP (echo_area_buffer[0])))
4554 /* These cases apply only to the frame that contains
4555 the active mini-buffer window. */
4556 && FRAME_HAS_MINIBUF_P (f)
4557 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4558 {
4559 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4560 int col;
4561
4562 /* Put cursor at the end of the prompt. If the mini-buffer
4563 is several lines high, find the last line that has
4564 any text on it. */
4565 int row = FRAME_TOTAL_LINES (f);
4566 do
4567 {
4568 row--;
4569 col = 0;
4570
4571 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4572 {
4573 /* Frame rows are filled up with spaces that
4574 must be ignored here. */
4575 struct glyph_row *r = MATRIX_ROW (current_matrix, row);
4576 struct glyph *start = r->glyphs[TEXT_AREA];
4577
4578 col = r->used[TEXT_AREA];
4579 while (0 < col && start[col - 1].charpos < 0)
4580 col--;
4581 }
4582 }
4583 while (row > top && col == 0);
4584
4585 /* Make sure COL is not out of range. */
4586 if (col >= FRAME_CURSOR_X_LIMIT (f))
4587 {
4588 /* If we have another row, advance cursor into it. */
4589 if (row < FRAME_TOTAL_LINES (f) - 1)
4590 {
4591 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4592 row++;
4593 }
4594 /* Otherwise move it back in range. */
4595 else
4596 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4597 }
4598
4599 cursor_to (f, row, col);
4600 }
4601 else
4602 {
4603 /* We have only one cursor on terminal frames. Use it to
4604 display the cursor of the selected window. */
4605 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4606 if (w->cursor.vpos >= 0
4607 /* The cursor vpos may be temporarily out of bounds
4608 in the following situation: There is one window,
4609 with the cursor in the lower half of it. The window
4610 is split, and a message causes a redisplay before
4611 a new cursor position has been computed. */
4612 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4613 {
4614 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4615 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4616
4617 x += max (0, w->left_margin_cols);
4618 cursor_to (f, y, x);
4619 }
4620 }
4621 }
4622
4623 do_pause:
4624
4625 clear_desired_matrices (f);
4626 return pause_p;
4627 }
4628
4629
4630 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4631
4632 static bool
4633 scrolling (struct frame *frame)
4634 {
4635 int unchanged_at_top, unchanged_at_bottom;
4636 int window_size;
4637 int changed_lines;
4638 int i;
4639 int height = FRAME_TOTAL_LINES (frame);
4640 int free_at_end_vpos = height;
4641 struct glyph_matrix *current_matrix = frame->current_matrix;
4642 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4643 verify (sizeof (int) <= sizeof (unsigned));
4644 verify (alignof (unsigned) % alignof (int) == 0);
4645 unsigned *old_hash;
4646 USE_SAFE_ALLOCA;
4647 SAFE_NALLOCA (old_hash, 4, height);
4648 unsigned *new_hash = old_hash + height;
4649 int *draw_cost = (int *) (new_hash + height);
4650 int *old_draw_cost = draw_cost + height;
4651
4652 eassert (current_matrix);
4653
4654 /* Compute hash codes of all the lines. Also calculate number of
4655 changed lines, number of unchanged lines at the beginning, and
4656 number of unchanged lines at the end. */
4657 changed_lines = 0;
4658 unchanged_at_top = 0;
4659 unchanged_at_bottom = height;
4660 for (i = 0; i < height; i++)
4661 {
4662 /* Give up on this scrolling if some old lines are not enabled. */
4663 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4664 {
4665 SAFE_FREE ();
4666 return false;
4667 }
4668 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4669 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4670 {
4671 /* This line cannot be redrawn, so don't let scrolling mess it. */
4672 new_hash[i] = old_hash[i];
4673 #define INFINITY 1000000 /* Taken from scroll.c */
4674 draw_cost[i] = INFINITY;
4675 }
4676 else
4677 {
4678 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4679 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4680 }
4681
4682 if (old_hash[i] != new_hash[i])
4683 {
4684 changed_lines++;
4685 unchanged_at_bottom = height - i - 1;
4686 }
4687 else if (i == unchanged_at_top)
4688 unchanged_at_top++;
4689 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4690 }
4691
4692 /* If changed lines are few, don't allow preemption, don't scroll. */
4693 if ((!FRAME_SCROLL_REGION_OK (frame)
4694 && changed_lines < baud_rate / 2400)
4695 || unchanged_at_bottom == height)
4696 {
4697 SAFE_FREE ();
4698 return true;
4699 }
4700
4701 window_size = (height - unchanged_at_top
4702 - unchanged_at_bottom);
4703
4704 if (FRAME_SCROLL_REGION_OK (frame))
4705 free_at_end_vpos -= unchanged_at_bottom;
4706 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4707 free_at_end_vpos = -1;
4708
4709 /* Do id/calc only if small window, or slow terminal, or many lines
4710 in common between current frame and desired frame. But the
4711 window size must be at least 2. */
4712 if ((FRAME_SCROLL_REGION_OK (frame)
4713 || window_size < 18 || baud_rate <= 2400
4714 || (window_size
4715 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4716 height - unchanged_at_bottom,
4717 old_hash, new_hash, draw_cost)))
4718 && 2 <= window_size)
4719 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4720 draw_cost + unchanged_at_top - 1,
4721 old_draw_cost + unchanged_at_top - 1,
4722 old_hash + unchanged_at_top - 1,
4723 new_hash + unchanged_at_top - 1,
4724 free_at_end_vpos - unchanged_at_top);
4725
4726 SAFE_FREE ();
4727 return false;
4728 }
4729
4730
4731 /* Count the number of blanks at the start of the vector of glyphs R
4732 which is LEN glyphs long. */
4733
4734 static int
4735 count_blanks (struct glyph *r, int len)
4736 {
4737 int i;
4738
4739 for (i = 0; i < len; ++i)
4740 if (!CHAR_GLYPH_SPACE_P (r[i]))
4741 break;
4742
4743 return i;
4744 }
4745
4746
4747 /* Count the number of glyphs in common at the start of the glyph
4748 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4749 of STR2. Value is the number of equal glyphs equal at the start. */
4750
4751 static int
4752 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4753 {
4754 struct glyph *p1 = str1;
4755 struct glyph *p2 = str2;
4756
4757 while (p1 < end1
4758 && p2 < end2
4759 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4760 ++p1, ++p2;
4761
4762 return p1 - str1;
4763 }
4764
4765
4766 /* Char insertion/deletion cost vector, from term.c */
4767
4768 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4769
4770
4771 /* Perform a frame-based update on line VPOS in frame FRAME. */
4772
4773 static void
4774 update_frame_line (struct frame *f, int vpos)
4775 {
4776 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4777 int tem;
4778 int osp, nsp, begmatch, endmatch, olen, nlen;
4779 struct glyph_matrix *current_matrix = f->current_matrix;
4780 struct glyph_matrix *desired_matrix = f->desired_matrix;
4781 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4782 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4783 bool must_write_whole_line_p;
4784 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4785 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4786 != FACE_TTY_DEFAULT_BG_COLOR);
4787
4788 if (colored_spaces_p)
4789 write_spaces_p = 1;
4790
4791 /* Current row not enabled means it has unknown contents. We must
4792 write the whole desired line in that case. */
4793 must_write_whole_line_p = !current_row->enabled_p;
4794 if (must_write_whole_line_p)
4795 {
4796 obody = 0;
4797 olen = 0;
4798 }
4799 else
4800 {
4801 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4802 olen = current_row->used[TEXT_AREA];
4803
4804 /* Ignore trailing spaces, if we can. */
4805 if (!write_spaces_p)
4806 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4807 olen--;
4808 }
4809
4810 current_row->enabled_p = true;
4811 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4812
4813 /* If desired line is empty, just clear the line. */
4814 if (!desired_row->enabled_p)
4815 {
4816 nlen = 0;
4817 goto just_erase;
4818 }
4819
4820 nbody = desired_row->glyphs[TEXT_AREA];
4821 nlen = desired_row->used[TEXT_AREA];
4822 nend = nbody + nlen;
4823
4824 /* If display line has unknown contents, write the whole line. */
4825 if (must_write_whole_line_p)
4826 {
4827 /* Ignore spaces at the end, if we can. */
4828 if (!write_spaces_p)
4829 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4830 --nlen;
4831
4832 /* Write the contents of the desired line. */
4833 if (nlen)
4834 {
4835 cursor_to (f, vpos, 0);
4836 write_glyphs (f, nbody, nlen);
4837 }
4838
4839 /* Don't call clear_end_of_line if we already wrote the whole
4840 line. The cursor will not be at the right margin in that
4841 case but in the line below. */
4842 if (nlen < FRAME_TOTAL_COLS (f))
4843 {
4844 cursor_to (f, vpos, nlen);
4845 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4846 }
4847 else
4848 /* Make sure we are in the right row, otherwise cursor movement
4849 with cmgoto might use `ch' in the wrong row. */
4850 cursor_to (f, vpos, 0);
4851
4852 make_current (desired_matrix, current_matrix, vpos);
4853 return;
4854 }
4855
4856 /* Pretend trailing spaces are not there at all,
4857 unless for one reason or another we must write all spaces. */
4858 if (!write_spaces_p)
4859 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4860 nlen--;
4861
4862 /* If there's no i/d char, quickly do the best we can without it. */
4863 if (!FRAME_CHAR_INS_DEL_OK (f))
4864 {
4865 int i, j;
4866
4867 /* Find the first glyph in desired row that doesn't agree with
4868 a glyph in the current row, and write the rest from there on. */
4869 for (i = 0; i < nlen; i++)
4870 {
4871 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4872 {
4873 /* Find the end of the run of different glyphs. */
4874 j = i + 1;
4875 while (j < nlen
4876 && (j >= olen
4877 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4878 || CHAR_GLYPH_PADDING_P (nbody[j])))
4879 ++j;
4880
4881 /* Output this run of non-matching chars. */
4882 cursor_to (f, vpos, i);
4883 write_glyphs (f, nbody + i, j - i);
4884 i = j - 1;
4885
4886 /* Now find the next non-match. */
4887 }
4888 }
4889
4890 /* Clear the rest of the line, or the non-clear part of it. */
4891 if (olen > nlen)
4892 {
4893 cursor_to (f, vpos, nlen);
4894 clear_end_of_line (f, olen);
4895 }
4896
4897 /* Make current row = desired row. */
4898 make_current (desired_matrix, current_matrix, vpos);
4899 return;
4900 }
4901
4902 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4903 characters in a row. */
4904
4905 if (!olen)
4906 {
4907 /* If current line is blank, skip over initial spaces, if
4908 possible, and write the rest. */
4909 if (write_spaces_p)
4910 nsp = 0;
4911 else
4912 nsp = count_blanks (nbody, nlen);
4913
4914 if (nlen > nsp)
4915 {
4916 cursor_to (f, vpos, nsp);
4917 write_glyphs (f, nbody + nsp, nlen - nsp);
4918 }
4919
4920 /* Exchange contents between current_frame and new_frame. */
4921 make_current (desired_matrix, current_matrix, vpos);
4922 return;
4923 }
4924
4925 /* Compute number of leading blanks in old and new contents. */
4926 osp = count_blanks (obody, olen);
4927 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4928
4929 /* Compute number of matching chars starting with first non-blank. */
4930 begmatch = count_match (obody + osp, obody + olen,
4931 nbody + nsp, nbody + nlen);
4932
4933 /* Spaces in new match implicit space past the end of old. */
4934 /* A bug causing this to be a no-op was fixed in 18.29. */
4935 if (!write_spaces_p && osp + begmatch == olen)
4936 {
4937 np1 = nbody + nsp;
4938 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4939 ++begmatch;
4940 }
4941
4942 /* Avoid doing insert/delete char
4943 just cause number of leading spaces differs
4944 when the following text does not match. */
4945 if (begmatch == 0 && osp != nsp)
4946 osp = nsp = min (osp, nsp);
4947
4948 /* Find matching characters at end of line */
4949 op1 = obody + olen;
4950 np1 = nbody + nlen;
4951 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4952 while (op1 > op2
4953 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4954 {
4955 op1--;
4956 np1--;
4957 }
4958 endmatch = obody + olen - op1;
4959
4960 /* tem gets the distance to insert or delete.
4961 endmatch is how many characters we save by doing so.
4962 Is it worth it? */
4963
4964 tem = (nlen - nsp) - (olen - osp);
4965 if (endmatch && tem
4966 && (!FRAME_CHAR_INS_DEL_OK (f)
4967 || endmatch <= char_ins_del_cost (f)[tem]))
4968 endmatch = 0;
4969
4970 /* nsp - osp is the distance to insert or delete.
4971 If that is nonzero, begmatch is known to be nonzero also.
4972 begmatch + endmatch is how much we save by doing the ins/del.
4973 Is it worth it? */
4974
4975 if (nsp != osp
4976 && (!FRAME_CHAR_INS_DEL_OK (f)
4977 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4978 {
4979 begmatch = 0;
4980 endmatch = 0;
4981 osp = nsp = min (osp, nsp);
4982 }
4983
4984 /* Now go through the line, inserting, writing and
4985 deleting as appropriate. */
4986
4987 if (osp > nsp)
4988 {
4989 cursor_to (f, vpos, nsp);
4990 delete_glyphs (f, osp - nsp);
4991 }
4992 else if (nsp > osp)
4993 {
4994 /* If going to delete chars later in line
4995 and insert earlier in the line,
4996 must delete first to avoid losing data in the insert */
4997 if (endmatch && nlen < olen + nsp - osp)
4998 {
4999 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5000 delete_glyphs (f, olen + nsp - osp - nlen);
5001 olen = nlen - (nsp - osp);
5002 }
5003 cursor_to (f, vpos, osp);
5004 insert_glyphs (f, 0, nsp - osp);
5005 }
5006 olen += nsp - osp;
5007
5008 tem = nsp + begmatch + endmatch;
5009 if (nlen != tem || olen != tem)
5010 {
5011 if (!endmatch || nlen == olen)
5012 {
5013 /* If new text being written reaches right margin, there is
5014 no need to do clear-to-eol at the end of this function
5015 (and it would not be safe, since cursor is not going to
5016 be "at the margin" after the text is done). */
5017 if (nlen == FRAME_TOTAL_COLS (f))
5018 olen = 0;
5019
5020 /* Function write_glyphs is prepared to do nothing
5021 if passed a length <= 0. Check it here to avoid
5022 unnecessary cursor movement. */
5023 if (nlen - tem > 0)
5024 {
5025 cursor_to (f, vpos, nsp + begmatch);
5026 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5027 }
5028 }
5029 else if (nlen > olen)
5030 {
5031 /* Here, we used to have the following simple code:
5032 ----------------------------------------
5033 write_glyphs (nbody + nsp + begmatch, olen - tem);
5034 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5035 ----------------------------------------
5036 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5037 is a padding glyph. */
5038 int out = olen - tem; /* Columns to be overwritten originally. */
5039 int del;
5040
5041 cursor_to (f, vpos, nsp + begmatch);
5042
5043 /* Calculate columns we can actually overwrite. */
5044 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5045 out--;
5046 write_glyphs (f, nbody + nsp + begmatch, out);
5047
5048 /* If we left columns to be overwritten, we must delete them. */
5049 del = olen - tem - out;
5050 if (del > 0)
5051 delete_glyphs (f, del);
5052
5053 /* At last, we insert columns not yet written out. */
5054 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5055 olen = nlen;
5056 }
5057 else if (olen > nlen)
5058 {
5059 cursor_to (f, vpos, nsp + begmatch);
5060 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5061 delete_glyphs (f, olen - nlen);
5062 olen = nlen;
5063 }
5064 }
5065
5066 just_erase:
5067 /* If any unerased characters remain after the new line, erase them. */
5068 if (olen > nlen)
5069 {
5070 cursor_to (f, vpos, nlen);
5071 clear_end_of_line (f, olen);
5072 }
5073
5074 /* Exchange contents between current_frame and new_frame. */
5075 make_current (desired_matrix, current_matrix, vpos);
5076 }
5077
5078
5079 \f
5080 /***********************************************************************
5081 X/Y Position -> Buffer Position
5082 ***********************************************************************/
5083
5084 /* Determine what's under window-relative pixel position (*X, *Y).
5085 Return the OBJECT (string or buffer) that's there.
5086 Return in *POS the position in that object.
5087 Adjust *X and *Y to character positions.
5088 Return in *DX and *DY the pixel coordinates of the click,
5089 relative to the top left corner of OBJECT, or relative to
5090 the top left corner of the character glyph at (*X, *Y)
5091 if OBJECT is nil.
5092 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5093 if the coordinates point to an empty area of the display. */
5094
5095 Lisp_Object
5096 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5097 {
5098 struct it it;
5099 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5100 struct text_pos startp;
5101 Lisp_Object string;
5102 struct glyph_row *row;
5103 #ifdef HAVE_WINDOW_SYSTEM
5104 struct image *img = 0;
5105 #endif
5106 int x0, x1, to_x, it_vpos;
5107 void *itdata = NULL;
5108
5109 /* We used to set current_buffer directly here, but that does the
5110 wrong thing with `face-remapping-alist' (bug#2044). */
5111 Fset_buffer (w->contents);
5112 itdata = bidi_shelve_cache ();
5113 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5114 start_display (&it, w, startp);
5115 x0 = *x;
5116
5117 /* First, move to the beginning of the row corresponding to *Y. We
5118 need to be in that row to get the correct value of base paragraph
5119 direction for the text at (*X, *Y). */
5120 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5121
5122 /* TO_X is the pixel position that the iterator will compute for the
5123 glyph at *X. */
5124 to_x = x0;
5125 if (it.bidi_it.paragraph_dir == R2L)
5126 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5127 text area. This is because the iterator, even in R2L
5128 paragraphs, delivers glyphs as if they started at the left
5129 margin of the window. (When we actually produce glyphs for
5130 display, we reverse their order in PRODUCE_GLYPHS, but the
5131 iterator doesn't know about that.) The following line adjusts
5132 the pixel position to the iterator geometry, which is what
5133 move_it_* routines use. (The -1 is because in a window whose
5134 text-area width is W, the rightmost pixel position is W-1, and
5135 it should be mirrored into zero pixel position.) */
5136 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5137
5138 /* We need to add it.first_visible_x because iterator positions
5139 include the hscroll. */
5140 to_x += it.first_visible_x;
5141
5142 /* Now move horizontally in the row to the glyph under *X. Second
5143 argument is ZV to prevent move_it_in_display_line from matching
5144 based on buffer positions. */
5145 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5146 bidi_unshelve_cache (itdata, 0);
5147
5148 Fset_buffer (old_current_buffer);
5149
5150 *dx = to_x - it.current_x;
5151 *dy = *y - it.current_y;
5152
5153 string = w->contents;
5154 if (STRINGP (it.string))
5155 string = it.string;
5156 *pos = it.current;
5157 if (it.what == IT_COMPOSITION
5158 && it.cmp_it.nchars > 1
5159 && it.cmp_it.reversed_p)
5160 {
5161 /* The current display element is a grapheme cluster in a
5162 composition. In that case, we need the position of the first
5163 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5164 it.current points to the last character of the cluster, thus
5165 we must move back to the first character of the same
5166 cluster. */
5167 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5168 if (STRINGP (it.string))
5169 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5170 else
5171 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5172 CHARPOS (pos->pos));
5173 }
5174
5175 #ifdef HAVE_WINDOW_SYSTEM
5176 if (it.what == IT_IMAGE)
5177 {
5178 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5179 && !NILP (img->spec))
5180 *object = img->spec;
5181 }
5182 #endif
5183
5184 /* IT's vpos counts from the glyph row that includes the window's
5185 start position, i.e. it excludes the header-line row, but
5186 MATRIX_ROW includes the header-line row. Adjust for a possible
5187 header-line row. */
5188 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5189 if (it_vpos < w->current_matrix->nrows
5190 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5191 row->enabled_p))
5192 {
5193 if (it.hpos < row->used[TEXT_AREA])
5194 {
5195 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5196 #ifdef HAVE_WINDOW_SYSTEM
5197 if (img)
5198 {
5199 *dy -= row->ascent - glyph->ascent;
5200 *dx += glyph->slice.img.x;
5201 *dy += glyph->slice.img.y;
5202 /* Image slices positions are still relative to the entire image */
5203 *width = img->width;
5204 *height = img->height;
5205 }
5206 else
5207 #endif
5208 {
5209 *width = glyph->pixel_width;
5210 *height = glyph->ascent + glyph->descent;
5211 }
5212 }
5213 else
5214 {
5215 *width = 0;
5216 *height = row->height;
5217 }
5218 }
5219 else
5220 {
5221 *width = *height = 0;
5222 }
5223
5224 /* Add extra (default width) columns if clicked after EOL. */
5225 x1 = max (0, it.current_x + it.pixel_width);
5226 if (to_x > x1)
5227 it.hpos += (to_x - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5228
5229 *x = it.hpos;
5230 *y = it.vpos;
5231
5232 return string;
5233 }
5234
5235
5236 /* Value is the string under window-relative coordinates X/Y in the
5237 mode line or header line (PART says which) of window W, or nil if none.
5238 *CHARPOS is set to the position in the string returned. */
5239
5240 Lisp_Object
5241 mode_line_string (struct window *w, enum window_part part,
5242 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5243 int *dx, int *dy, int *width, int *height)
5244 {
5245 struct glyph_row *row;
5246 struct glyph *glyph, *end;
5247 int x0, y0;
5248 Lisp_Object string = Qnil;
5249
5250 if (part == ON_MODE_LINE)
5251 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5252 else
5253 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5254 y0 = *y - row->y;
5255 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5256
5257 if (row->mode_line_p && row->enabled_p)
5258 {
5259 /* Find the glyph under X. If we find one with a string object,
5260 it's the one we were looking for. */
5261 glyph = row->glyphs[TEXT_AREA];
5262 end = glyph + row->used[TEXT_AREA];
5263 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5264 x0 -= glyph->pixel_width;
5265 *x = glyph - row->glyphs[TEXT_AREA];
5266 if (glyph < end)
5267 {
5268 string = glyph->object;
5269 *charpos = glyph->charpos;
5270 *width = glyph->pixel_width;
5271 *height = glyph->ascent + glyph->descent;
5272 #ifdef HAVE_WINDOW_SYSTEM
5273 if (glyph->type == IMAGE_GLYPH)
5274 {
5275 struct image *img;
5276 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5277 if (img != NULL)
5278 *object = img->spec;
5279 y0 -= row->ascent - glyph->ascent;
5280 }
5281 #endif
5282 }
5283 else
5284 {
5285 /* Add extra (default width) columns if clicked after EOL. */
5286 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5287 *width = 0;
5288 *height = row->height;
5289 }
5290 }
5291 else
5292 {
5293 *x = 0;
5294 x0 = 0;
5295 *width = *height = 0;
5296 }
5297
5298 *dx = x0;
5299 *dy = y0;
5300
5301 return string;
5302 }
5303
5304
5305 /* Value is the string under window-relative coordinates X/Y in either
5306 marginal area, or nil if none. *CHARPOS is set to the position in
5307 the string returned. */
5308
5309 Lisp_Object
5310 marginal_area_string (struct window *w, enum window_part part,
5311 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5312 int *dx, int *dy, int *width, int *height)
5313 {
5314 struct glyph_row *row = w->current_matrix->rows;
5315 struct glyph *glyph, *end;
5316 int x0, y0, i, wy = *y;
5317 int area;
5318 Lisp_Object string = Qnil;
5319
5320 if (part == ON_LEFT_MARGIN)
5321 area = LEFT_MARGIN_AREA;
5322 else if (part == ON_RIGHT_MARGIN)
5323 area = RIGHT_MARGIN_AREA;
5324 else
5325 emacs_abort ();
5326
5327 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5328 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5329 break;
5330 y0 = *y - row->y;
5331 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5332
5333 if (row->enabled_p)
5334 {
5335 /* Find the glyph under X. If we find one with a string object,
5336 it's the one we were looking for. */
5337 if (area == RIGHT_MARGIN_AREA)
5338 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5339 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5340 : WINDOW_FRINGES_WIDTH (w))
5341 + window_box_width (w, LEFT_MARGIN_AREA)
5342 + window_box_width (w, TEXT_AREA));
5343 else
5344 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5345 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5346 : 0);
5347
5348 glyph = row->glyphs[area];
5349 end = glyph + row->used[area];
5350 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5351 x0 -= glyph->pixel_width;
5352 *x = glyph - row->glyphs[area];
5353 if (glyph < end)
5354 {
5355 string = glyph->object;
5356 *charpos = glyph->charpos;
5357 *width = glyph->pixel_width;
5358 *height = glyph->ascent + glyph->descent;
5359 #ifdef HAVE_WINDOW_SYSTEM
5360 if (glyph->type == IMAGE_GLYPH)
5361 {
5362 struct image *img;
5363 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5364 if (img != NULL)
5365 *object = img->spec;
5366 y0 -= row->ascent - glyph->ascent;
5367 x0 += glyph->slice.img.x;
5368 y0 += glyph->slice.img.y;
5369 }
5370 #endif
5371 }
5372 else
5373 {
5374 /* Add extra (default width) columns if clicked after EOL. */
5375 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5376 *width = 0;
5377 *height = row->height;
5378 }
5379 }
5380 else
5381 {
5382 x0 = 0;
5383 *x = 0;
5384 *width = *height = 0;
5385 }
5386
5387 *dx = x0;
5388 *dy = y0;
5389
5390 return string;
5391 }
5392
5393
5394 /***********************************************************************
5395 Changing Frame Sizes
5396 ***********************************************************************/
5397
5398 #ifdef SIGWINCH
5399
5400 static void deliver_window_change_signal (int);
5401
5402 static void
5403 handle_window_change_signal (int sig)
5404 {
5405 int width, height;
5406 struct tty_display_info *tty;
5407
5408 /* The frame size change obviously applies to a single
5409 termcap-controlled terminal, but we can't decide which.
5410 Therefore, we resize the frames corresponding to each tty.
5411 */
5412 for (tty = tty_list; tty; tty = tty->next) {
5413
5414 if (! tty->term_initted)
5415 continue;
5416
5417 /* Suspended tty frames have tty->input == NULL avoid trying to
5418 use it. */
5419 if (!tty->input)
5420 continue;
5421
5422 get_tty_size (fileno (tty->input), &width, &height);
5423
5424 if (width > 5 && height > 2) {
5425 Lisp_Object tail, frame;
5426
5427 FOR_EACH_FRAME (tail, frame)
5428 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5429 /* Record the new sizes, but don't reallocate the data
5430 structures now. Let that be done later outside of the
5431 signal handler. */
5432 change_frame_size (XFRAME (frame), width,
5433 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5434 0, 1, 0, 0);
5435 }
5436 }
5437 }
5438
5439 static void
5440 deliver_window_change_signal (int sig)
5441 {
5442 deliver_process_signal (sig, handle_window_change_signal);
5443 }
5444 #endif /* SIGWINCH */
5445
5446
5447 /* Do any change in frame size that was requested by a signal.
5448 SAFE means this function is called from a place where it is
5449 safe to change frame sizes while a redisplay is in progress. */
5450
5451 void
5452 do_pending_window_change (bool safe)
5453 {
5454 /* If window change signal handler should have run before, run it now. */
5455 if (redisplaying_p && !safe)
5456 return;
5457
5458 while (delayed_size_change)
5459 {
5460 Lisp_Object tail, frame;
5461
5462 delayed_size_change = 0;
5463
5464 FOR_EACH_FRAME (tail, frame)
5465 {
5466 struct frame *f = XFRAME (frame);
5467
5468 if (f->new_height != 0 || f->new_width != 0)
5469 change_frame_size (f, f->new_width, f->new_height,
5470 0, 0, safe, f->new_pixelwise);
5471 }
5472 }
5473 }
5474
5475
5476 static void
5477 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5478 bool pretend, bool delay, bool safe, bool pixelwise)
5479 {
5480 /* If we can't deal with the change now, queue it for later. */
5481 if (delay || (redisplaying_p && !safe))
5482 {
5483 f->new_width = new_width;
5484 f->new_height = new_height;
5485 f->new_pixelwise = pixelwise;
5486 delayed_size_change = 1;
5487 }
5488 else
5489 {
5490 /* This size-change overrides any pending one for this frame. */
5491 f->new_height = 0;
5492 f->new_width = 0;
5493 f->new_pixelwise = 0;
5494
5495 /* If an argument is zero, set it to the current value. */
5496 if (pixelwise)
5497 {
5498 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5499 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5500 }
5501 else
5502 {
5503 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5504 * FRAME_COLUMN_WIDTH (f));
5505 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5506 * FRAME_LINE_HEIGHT (f));
5507 }
5508
5509 /* Adjust frame size but make sure x_set_window_size does not
5510 get called. */
5511 adjust_frame_size (f, new_width, new_height, 5, pretend,
5512 Qchange_frame_size);
5513 }
5514 }
5515
5516
5517 /* Change text height/width of frame F. Values may be given as zero to
5518 indicate that no change is needed.
5519
5520 If DELAY, assume we're being called from a signal handler, and queue
5521 the change for later - perhaps the next redisplay. Since this tries
5522 to resize windows, we can't call it from a signal handler.
5523
5524 SAFE means this function is called from a place where it's safe to
5525 change frame sizes while a redisplay is in progress. */
5526 void
5527 change_frame_size (struct frame *f, int new_width, int new_height,
5528 bool pretend, bool delay, bool safe, bool pixelwise)
5529 {
5530 Lisp_Object tail, frame;
5531
5532 if (FRAME_MSDOS_P (f))
5533 {
5534 /* On MS-DOS, all frames use the same screen, so a change in
5535 size affects all frames. Termcap now supports multiple
5536 ttys. */
5537 FOR_EACH_FRAME (tail, frame)
5538 if (! FRAME_WINDOW_P (XFRAME (frame)))
5539 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5540 pretend, delay, safe, pixelwise);
5541 }
5542 else
5543 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5544 pixelwise);
5545 }
5546 \f
5547 /***********************************************************************
5548 Terminal Related Lisp Functions
5549 ***********************************************************************/
5550
5551 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5552 1, 1, "FOpen termscript file: ",
5553 doc: /* Start writing all terminal output to FILE as well as the terminal.
5554 FILE = nil means just close any termscript file currently open. */)
5555 (Lisp_Object file)
5556 {
5557 struct tty_display_info *tty;
5558
5559 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5560 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5561 error ("Current frame is not on a tty device");
5562
5563 tty = CURTTY ();
5564
5565 if (tty->termscript != 0)
5566 {
5567 block_input ();
5568 fclose (tty->termscript);
5569 tty->termscript = 0;
5570 unblock_input ();
5571 }
5572
5573 if (! NILP (file))
5574 {
5575 file = Fexpand_file_name (file, Qnil);
5576 tty->termscript = emacs_fopen (SSDATA (file), "w");
5577 if (tty->termscript == 0)
5578 report_file_error ("Opening termscript", file);
5579 }
5580 return Qnil;
5581 }
5582
5583
5584 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5585 Ssend_string_to_terminal, 1, 2, 0,
5586 doc: /* Send STRING to the terminal without alteration.
5587 Control characters in STRING will have terminal-dependent effects.
5588
5589 Optional parameter TERMINAL specifies the tty terminal device to use.
5590 It may be a terminal object, a frame, or nil for the terminal used by
5591 the currently selected frame. In batch mode, STRING is sent to stdout
5592 when TERMINAL is nil. */)
5593 (Lisp_Object string, Lisp_Object terminal)
5594 {
5595 struct terminal *t = decode_live_terminal (terminal);
5596 FILE *out;
5597
5598 /* ??? Perhaps we should do something special for multibyte strings here. */
5599 CHECK_STRING (string);
5600 block_input ();
5601
5602 if (t->type == output_initial)
5603 out = stdout;
5604 else if (t->type != output_termcap && t->type != output_msdos_raw)
5605 error ("Device %d is not a termcap terminal device", t->id);
5606 else
5607 {
5608 struct tty_display_info *tty = t->display_info.tty;
5609
5610 if (! tty->output)
5611 error ("Terminal is currently suspended");
5612
5613 if (tty->termscript)
5614 {
5615 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5616 fflush (tty->termscript);
5617 }
5618 out = tty->output;
5619 }
5620 fwrite (SDATA (string), 1, SBYTES (string), out);
5621 fflush (out);
5622 unblock_input ();
5623 return Qnil;
5624 }
5625
5626
5627 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5628 doc: /* Beep, or flash the screen.
5629 Also, unless an argument is given,
5630 terminate any keyboard macro currently executing. */)
5631 (Lisp_Object arg)
5632 {
5633 if (!NILP (arg))
5634 {
5635 if (noninteractive)
5636 putchar (07);
5637 else
5638 ring_bell (XFRAME (selected_frame));
5639 }
5640 else
5641 bitch_at_user ();
5642
5643 return Qnil;
5644 }
5645
5646 void
5647 bitch_at_user (void)
5648 {
5649 if (noninteractive)
5650 putchar (07);
5651 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5652 {
5653 const char *msg
5654 = "Keyboard macro terminated by a command ringing the bell";
5655 Fsignal (Quser_error, list1 (build_string (msg)));
5656 }
5657 else
5658 ring_bell (XFRAME (selected_frame));
5659 }
5660
5661
5662 \f
5663 /***********************************************************************
5664 Sleeping, Waiting
5665 ***********************************************************************/
5666
5667 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5668 doc: /* Pause, without updating display, for SECONDS seconds.
5669 SECONDS may be a floating-point value, meaning that you can wait for a
5670 fraction of a second. Optional second arg MILLISECONDS specifies an
5671 additional wait period, in milliseconds; this is for backwards compatibility.
5672 (Not all operating systems support waiting for a fraction of a second.) */)
5673 (Lisp_Object seconds, Lisp_Object milliseconds)
5674 {
5675 double duration = extract_float (seconds);
5676
5677 if (!NILP (milliseconds))
5678 {
5679 CHECK_NUMBER (milliseconds);
5680 duration += XINT (milliseconds) / 1000.0;
5681 }
5682
5683 if (duration > 0)
5684 {
5685 struct timespec t = dtotimespec (duration);
5686 struct timespec tend = timespec_add (current_timespec (), t);
5687
5688 /* wait_reading_process_output returns as soon as it detects
5689 output from any subprocess, so we wait in a loop until the
5690 time expires. */
5691 do {
5692 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5693 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5694 t = timespec_sub (tend, current_timespec ());
5695 } while (timespec_sign (t) > 0);
5696 }
5697
5698 return Qnil;
5699 }
5700
5701
5702 /* This is just like wait_reading_process_output, except that
5703 it does redisplay.
5704
5705 TIMEOUT is number of seconds to wait (float or integer),
5706 or t to wait forever.
5707 READING is true if reading input.
5708 If DISPLAY_OPTION is >0 display process output while waiting.
5709 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5710 */
5711
5712 Lisp_Object
5713 sit_for (Lisp_Object timeout, bool reading, int display_option)
5714 {
5715 intmax_t sec;
5716 int nsec;
5717 bool do_display = display_option > 0;
5718
5719 swallow_events (do_display);
5720
5721 if ((detect_input_pending_run_timers (do_display))
5722 || !NILP (Vexecuting_kbd_macro))
5723 return Qnil;
5724
5725 if (display_option > 1)
5726 redisplay_preserve_echo_area (2);
5727
5728 if (INTEGERP (timeout))
5729 {
5730 sec = XINT (timeout);
5731 if (sec <= 0)
5732 return Qt;
5733 nsec = 0;
5734 }
5735 else if (FLOATP (timeout))
5736 {
5737 double seconds = XFLOAT_DATA (timeout);
5738 if (! (0 < seconds))
5739 return Qt;
5740 else
5741 {
5742 struct timespec t = dtotimespec (seconds);
5743 sec = min (t.tv_sec, WAIT_READING_MAX);
5744 nsec = t.tv_nsec;
5745 }
5746 }
5747 else if (EQ (timeout, Qt))
5748 {
5749 sec = 0;
5750 nsec = 0;
5751 }
5752 else
5753 wrong_type_argument (Qnumberp, timeout);
5754
5755
5756 #ifdef USABLE_SIGIO
5757 gobble_input ();
5758 #endif
5759
5760 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5761 Qnil, NULL, 0);
5762
5763 return detect_input_pending () ? Qnil : Qt;
5764 }
5765
5766
5767 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5768 doc: /* Perform redisplay.
5769 Optional arg FORCE, if non-nil, prevents redisplay from being
5770 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5771 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5772 preempted by arriving input, so FORCE does nothing.
5773
5774 Return t if redisplay was performed, nil if redisplay was preempted
5775 immediately by pending input. */)
5776 (Lisp_Object force)
5777 {
5778 ptrdiff_t count;
5779
5780 swallow_events (true);
5781 if ((detect_input_pending_run_timers (1)
5782 && NILP (force) && !redisplay_dont_pause)
5783 || !NILP (Vexecuting_kbd_macro))
5784 return Qnil;
5785
5786 count = SPECPDL_INDEX ();
5787 if (!NILP (force) && !redisplay_dont_pause)
5788 specbind (Qredisplay_dont_pause, Qt);
5789 redisplay_preserve_echo_area (2);
5790 unbind_to (count, Qnil);
5791 return Qt;
5792 }
5793
5794
5795 \f
5796 /***********************************************************************
5797 Other Lisp Functions
5798 ***********************************************************************/
5799
5800 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5801 session's frames, frame names, buffers, buffer-read-only flags, and
5802 buffer-modified-flags. */
5803
5804 static Lisp_Object frame_and_buffer_state;
5805
5806
5807 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5808 Sframe_or_buffer_changed_p, 0, 1, 0,
5809 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5810 VARIABLE is a variable name whose value is either nil or a state vector
5811 that will be updated to contain all frames and buffers,
5812 aside from buffers whose names start with space,
5813 along with the buffers' read-only and modified flags. This allows a fast
5814 check to see whether buffer menus might need to be recomputed.
5815 If this function returns non-nil, it updates the internal vector to reflect
5816 the current state.
5817
5818 If VARIABLE is nil, an internal variable is used. Users should not
5819 pass nil for VARIABLE. */)
5820 (Lisp_Object variable)
5821 {
5822 Lisp_Object state, tail, frame, buf;
5823 ptrdiff_t n, idx;
5824
5825 if (! NILP (variable))
5826 {
5827 CHECK_SYMBOL (variable);
5828 state = Fsymbol_value (variable);
5829 if (! VECTORP (state))
5830 goto changed;
5831 }
5832 else
5833 state = frame_and_buffer_state;
5834
5835 idx = 0;
5836 FOR_EACH_FRAME (tail, frame)
5837 {
5838 if (idx == ASIZE (state))
5839 goto changed;
5840 if (!EQ (AREF (state, idx++), frame))
5841 goto changed;
5842 if (idx == ASIZE (state))
5843 goto changed;
5844 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5845 goto changed;
5846 }
5847 /* Check that the buffer info matches. */
5848 FOR_EACH_LIVE_BUFFER (tail, buf)
5849 {
5850 /* Ignore buffers that aren't included in buffer lists. */
5851 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5852 continue;
5853 if (idx == ASIZE (state))
5854 goto changed;
5855 if (!EQ (AREF (state, idx++), buf))
5856 goto changed;
5857 if (idx == ASIZE (state))
5858 goto changed;
5859 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5860 goto changed;
5861 if (idx == ASIZE (state))
5862 goto changed;
5863 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5864 goto changed;
5865 }
5866 if (idx == ASIZE (state))
5867 goto changed;
5868 /* Detect deletion of a buffer at the end of the list. */
5869 if (EQ (AREF (state, idx), Qlambda))
5870 return Qnil;
5871
5872 /* Come here if we decide the data has changed. */
5873 changed:
5874 /* Count the size we will need.
5875 Start with 1 so there is room for at least one lambda at the end. */
5876 n = 1;
5877 FOR_EACH_FRAME (tail, frame)
5878 n += 2;
5879 FOR_EACH_LIVE_BUFFER (tail, buf)
5880 n += 3;
5881 /* Reallocate the vector if data has grown to need it,
5882 or if it has shrunk a lot. */
5883 if (! VECTORP (state)
5884 || n > ASIZE (state)
5885 || n + 20 < ASIZE (state) / 2)
5886 /* Add 20 extra so we grow it less often. */
5887 {
5888 state = Fmake_vector (make_number (n + 20), Qlambda);
5889 if (! NILP (variable))
5890 Fset (variable, state);
5891 else
5892 frame_and_buffer_state = state;
5893 }
5894
5895 /* Record the new data in the (possibly reallocated) vector. */
5896 idx = 0;
5897 FOR_EACH_FRAME (tail, frame)
5898 {
5899 ASET (state, idx, frame);
5900 idx++;
5901 ASET (state, idx, XFRAME (frame)->name);
5902 idx++;
5903 }
5904 FOR_EACH_LIVE_BUFFER (tail, buf)
5905 {
5906 /* Ignore buffers that aren't included in buffer lists. */
5907 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5908 continue;
5909 ASET (state, idx, buf);
5910 idx++;
5911 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5912 idx++;
5913 ASET (state, idx, Fbuffer_modified_p (buf));
5914 idx++;
5915 }
5916 /* Fill up the vector with lambdas (always at least one). */
5917 ASET (state, idx, Qlambda);
5918 idx++;
5919 while (idx < ASIZE (state))
5920 {
5921 ASET (state, idx, Qlambda);
5922 idx++;
5923 }
5924 /* Make sure we didn't overflow the vector. */
5925 eassert (idx <= ASIZE (state));
5926 return Qt;
5927 }
5928
5929
5930 \f
5931 /***********************************************************************
5932 Initialization
5933 ***********************************************************************/
5934
5935 /* Initialization done when Emacs fork is started, before doing stty.
5936 Determine terminal type and set terminal_driver. Then invoke its
5937 decoding routine to set up variables in the terminal package. */
5938
5939 void
5940 init_display (void)
5941 {
5942 char *terminal_type;
5943
5944 /* Construct the space glyph. */
5945 space_glyph.type = CHAR_GLYPH;
5946 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5947 space_glyph.charpos = -1;
5948
5949 inverse_video = 0;
5950 cursor_in_echo_area = false;
5951
5952 /* Now is the time to initialize this; it's used by init_sys_modes
5953 during startup. */
5954 Vinitial_window_system = Qnil;
5955
5956 /* SIGWINCH needs to be handled no matter what display we start
5957 with. Otherwise newly opened tty frames will not resize
5958 automatically. */
5959 #ifdef SIGWINCH
5960 #ifndef CANNOT_DUMP
5961 if (initialized)
5962 #endif /* CANNOT_DUMP */
5963 {
5964 struct sigaction action;
5965 emacs_sigaction_init (&action, deliver_window_change_signal);
5966 sigaction (SIGWINCH, &action, 0);
5967 }
5968 #endif /* SIGWINCH */
5969
5970 /* If running as a daemon, no need to initialize any frames/terminal,
5971 except on Windows, where we at least want to initialize it. */
5972 #ifndef WINDOWSNT
5973 if (IS_DAEMON)
5974 return;
5975 #endif
5976
5977 /* If the user wants to use a window system, we shouldn't bother
5978 initializing the terminal. This is especially important when the
5979 terminal is so dumb that emacs gives up before and doesn't bother
5980 using the window system.
5981
5982 If the DISPLAY environment variable is set and nonempty,
5983 try to use X, and die with an error message if that doesn't work. */
5984
5985 #ifdef HAVE_X_WINDOWS
5986 if (! inhibit_window_system && ! display_arg)
5987 {
5988 char *display;
5989 display = getenv ("DISPLAY");
5990 display_arg = (display != 0 && *display != 0);
5991
5992 if (display_arg && !x_display_ok (display))
5993 {
5994 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5995 display);
5996 inhibit_window_system = 1;
5997 }
5998 }
5999
6000 if (!inhibit_window_system && display_arg)
6001 {
6002 Vinitial_window_system = Qx;
6003 #ifdef HAVE_X11
6004 Vwindow_system_version = make_number (11);
6005 #endif
6006 #ifdef USE_NCURSES
6007 /* In some versions of ncurses,
6008 tputs crashes if we have not called tgetent.
6009 So call tgetent. */
6010 { char b[2044]; tgetent (b, "xterm");}
6011 #endif
6012 return;
6013 }
6014 #endif /* HAVE_X_WINDOWS */
6015
6016 #ifdef HAVE_NTGUI
6017 if (!inhibit_window_system)
6018 {
6019 Vinitial_window_system = Qw32;
6020 Vwindow_system_version = make_number (1);
6021 return;
6022 }
6023 #endif /* HAVE_NTGUI */
6024
6025 #ifdef HAVE_NS
6026 if (!inhibit_window_system
6027 #ifndef CANNOT_DUMP
6028 && initialized
6029 #endif
6030 )
6031 {
6032 Vinitial_window_system = Qns;
6033 Vwindow_system_version = make_number (10);
6034 return;
6035 }
6036 #endif
6037
6038 /* If no window system has been specified, try to use the terminal. */
6039 if (! isatty (0))
6040 fatal ("standard input is not a tty");
6041
6042 #ifdef WINDOWSNT
6043 terminal_type = "w32console";
6044 #else
6045 terminal_type = getenv ("TERM");
6046 #endif
6047 if (!terminal_type)
6048 {
6049 #ifdef HAVE_WINDOW_SYSTEM
6050 if (! inhibit_window_system)
6051 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see 'tset').\n");
6052 else
6053 #endif /* HAVE_WINDOW_SYSTEM */
6054 fprintf (stderr, "Please set the environment variable TERM; see 'tset'.\n");
6055 exit (1);
6056 }
6057
6058 {
6059 struct terminal *t;
6060 struct frame *f = XFRAME (selected_frame);
6061
6062 init_foreground_group ();
6063
6064 /* Open a display on the controlling tty. */
6065 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6066
6067 /* Convert the initial frame to use the new display. */
6068 if (f->output_method != output_initial)
6069 emacs_abort ();
6070 f->output_method = t->type;
6071 f->terminal = t;
6072
6073 t->reference_count++;
6074 #ifdef MSDOS
6075 f->output_data.tty->display_info = &the_only_display_info;
6076 #else
6077 if (f->output_method == output_termcap)
6078 create_tty_output (f);
6079 #endif
6080 t->display_info.tty->top_frame = selected_frame;
6081 change_frame_size (XFRAME (selected_frame),
6082 FrameCols (t->display_info.tty),
6083 FrameRows (t->display_info.tty)
6084 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6085
6086 /* Delete the initial terminal. */
6087 if (--initial_terminal->reference_count == 0
6088 && initial_terminal->delete_terminal_hook)
6089 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6090
6091 /* Update frame parameters to reflect the new type. */
6092 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6093 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6094 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6095 ? build_string (t->display_info.tty->name)
6096 : Qnil));
6097 Fmodify_frame_parameters (selected_frame, tty_arg);
6098 }
6099
6100 {
6101 struct frame *sf = SELECTED_FRAME ();
6102 int width = FRAME_TOTAL_COLS (sf);
6103 int height = FRAME_TOTAL_LINES (sf);
6104 int area;
6105
6106 /* If these sizes are so big they cause overflow, just ignore the
6107 change. It's not clear what better we could do. The rest of
6108 the code assumes that (width + 2) * height * sizeof (struct glyph)
6109 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6110 if (INT_ADD_WRAPV (width, 2, &area)
6111 || INT_MULTIPLY_WRAPV (height, area, &area)
6112 || min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph) < area)
6113 fatal ("screen size %dx%d too big", width, height);
6114 }
6115
6116 calculate_costs (XFRAME (selected_frame));
6117
6118 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6119 if (initialized
6120 && !noninteractive
6121 && NILP (Vinitial_window_system))
6122 {
6123 /* For the initial frame, we don't have any way of knowing what
6124 are the foreground and background colors of the terminal. */
6125 struct frame *sf = SELECTED_FRAME ();
6126
6127 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6128 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6129 call0 (intern ("tty-set-up-initial-frame-faces"));
6130 }
6131 }
6132
6133
6134 \f
6135 /***********************************************************************
6136 Blinking cursor
6137 ***********************************************************************/
6138
6139 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6140 Sinternal_show_cursor, 2, 2, 0,
6141 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6142 WINDOW nil means use the selected window. SHOW non-nil means
6143 show a cursor in WINDOW in the next redisplay. SHOW nil means
6144 don't show a cursor. */)
6145 (Lisp_Object window, Lisp_Object show)
6146 {
6147 /* Don't change cursor state while redisplaying. This could confuse
6148 output routines. */
6149 if (!redisplaying_p)
6150 decode_any_window (window)->cursor_off_p = NILP (show);
6151 return Qnil;
6152 }
6153
6154
6155 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6156 Sinternal_show_cursor_p, 0, 1, 0,
6157 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6158 WINDOW nil or omitted means report on the selected window. */)
6159 (Lisp_Object window)
6160 {
6161 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6162 }
6163 \f
6164 /***********************************************************************
6165 Initialization
6166 ***********************************************************************/
6167
6168 void
6169 syms_of_display (void)
6170 {
6171 defsubr (&Sredraw_frame);
6172 defsubr (&Sredraw_display);
6173 defsubr (&Sframe_or_buffer_changed_p);
6174 defsubr (&Sopen_termscript);
6175 defsubr (&Sding);
6176 defsubr (&Sredisplay);
6177 defsubr (&Ssleep_for);
6178 defsubr (&Ssend_string_to_terminal);
6179 defsubr (&Sinternal_show_cursor);
6180 defsubr (&Sinternal_show_cursor_p);
6181
6182 #ifdef GLYPH_DEBUG
6183 defsubr (&Sdump_redisplay_history);
6184 #endif
6185
6186 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6187 staticpro (&frame_and_buffer_state);
6188
6189 /* This is the "purpose" slot of a display table. */
6190 DEFSYM (Qdisplay_table, "display-table");
6191
6192 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6193
6194 DEFVAR_INT ("baud-rate", baud_rate,
6195 doc: /* The output baud rate of the terminal.
6196 On most systems, changing this value will affect the amount of padding
6197 and the other strategic decisions made during redisplay. */);
6198
6199 DEFVAR_BOOL ("inverse-video", inverse_video,
6200 doc: /* Non-nil means invert the entire frame display.
6201 This means everything is in inverse video which otherwise would not be. */);
6202
6203 DEFVAR_BOOL ("visible-bell", visible_bell,
6204 doc: /* Non-nil means try to flash the frame to represent a bell.
6205
6206 See also `ring-bell-function'. */);
6207
6208 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6209 doc: /* Non-nil means no need to redraw entire frame after suspending.
6210 A non-nil value is useful if the terminal can automatically preserve
6211 Emacs's frame display when you reenter Emacs.
6212 It is up to you to set this variable if your terminal can do that. */);
6213
6214 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6215 doc: /* Name of the window system that Emacs uses for the first frame.
6216 The value is a symbol:
6217 nil for a termcap frame (a character-only terminal),
6218 `x' for an Emacs frame that is really an X window,
6219 `w32' for an Emacs frame that is a window on MS-Windows display,
6220 `ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6221 `pc' for a direct-write MS-DOS frame.
6222
6223 Use of this variable as a boolean is deprecated. Instead,
6224 use `display-graphic-p' or any of the other `display-*-p'
6225 predicates which report frame's specific UI-related capabilities. */);
6226
6227 DEFVAR_KBOARD ("window-system", Vwindow_system,
6228 doc: /* Name of window system through which the selected frame is displayed.
6229 The value is a symbol:
6230 nil for a termcap frame (a character-only terminal),
6231 `x' for an Emacs frame that is really an X window,
6232 `w32' for an Emacs frame that is a window on MS-Windows display,
6233 `ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6234 `pc' for a direct-write MS-DOS frame.
6235
6236 Use of this variable as a boolean is deprecated. Instead,
6237 use `display-graphic-p' or any of the other `display-*-p'
6238 predicates which report frame's specific UI-related capabilities. */);
6239
6240 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6241 doc: /* The version number of the window system in use.
6242 For X windows, this is 11. */);
6243
6244 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6245 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6246
6247 DEFVAR_LISP ("glyph-table", Vglyph_table,
6248 doc: /* Table defining how to output a glyph code to the frame.
6249 If not nil, this is a vector indexed by glyph code to define the glyph.
6250 Each element can be:
6251 integer: a glyph code which this glyph is an alias for.
6252 string: output this glyph using that string (not impl. in X windows).
6253 nil: this glyph mod 524288 is the code of a character to output,
6254 and this glyph / 524288 is the face number (see `face-id') to use
6255 while outputting it. */);
6256 Vglyph_table = Qnil;
6257
6258 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6259 doc: /* Display table to use for buffers that specify none.
6260 It is also used for standard output and error streams.
6261 See `buffer-display-table' for more information. */);
6262 Vstandard_display_table = Qnil;
6263
6264 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6265 doc: /* Nil means display update is paused when input is detected. */);
6266 /* Contrary to expectations, a value of "false" can be detrimental to
6267 responsiveness since aborting a redisplay throws away some of the
6268 work already performed. It's usually more efficient (and gives
6269 more prompt feedback to the user) to let the redisplay terminate,
6270 and just completely skip the next command's redisplay (which is
6271 done regardless of this setting if there's pending input at the
6272 beginning of the next redisplay). */
6273 redisplay_dont_pause = true;
6274
6275 #ifdef CANNOT_DUMP
6276 if (noninteractive)
6277 #endif
6278 {
6279 Vinitial_window_system = Qnil;
6280 Vwindow_system_version = Qnil;
6281 }
6282 }