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1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3 @c 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Building, Maintaining, Programs, Top
6 @chapter Compiling and Testing Programs
7 @cindex building programs
8 @cindex program building
9 @cindex running Lisp functions
10
11 The previous chapter discusses the Emacs commands that are useful for
12 making changes in programs. This chapter deals with commands that assist
13 in the larger process of compiling and testing programs.
14
15 @menu
16 * Compilation:: Compiling programs in languages other
17 than Lisp (C, Pascal, etc.).
18 * Compilation Mode:: The mode for visiting compiler errors.
19 * Compilation Shell:: Customizing your shell properly
20 for use in the compilation buffer.
21 * Grep Searching:: Searching with grep.
22 * Flymake:: Finding syntax errors on the fly.
23 * Debuggers:: Running symbolic debuggers for non-Lisp programs.
24 * Executing Lisp:: Various modes for editing Lisp programs,
25 with different facilities for running
26 the Lisp programs.
27 * Libraries: Lisp Libraries. Creating Lisp programs to run in Emacs.
28 * Eval: Lisp Eval. Executing a single Lisp expression in Emacs.
29 * Interaction: Lisp Interaction. Executing Lisp in an Emacs buffer.
30 * External Lisp:: Communicating through Emacs with a separate Lisp.
31 @end menu
32
33 @node Compilation
34 @section Running Compilations under Emacs
35 @cindex inferior process
36 @cindex make
37 @cindex compilation errors
38 @cindex error log
39
40 Emacs can run compilers for noninteractive languages such as C and
41 Fortran as inferior processes, feeding the error log into an Emacs buffer.
42 It can also parse the error messages and show you the source lines where
43 compilation errors occurred.
44
45 @table @kbd
46 @item M-x compile
47 Run a compiler asynchronously under Emacs, with error messages going to
48 the @samp{*compilation*} buffer.
49 @item M-x recompile
50 Invoke a compiler with the same command as in the last invocation of
51 @kbd{M-x compile}.
52 @item M-x kill-compilation
53 Kill the running compilation subprocess.
54 @end table
55
56 @findex compile
57 To run @code{make} or another compilation command, do @kbd{M-x
58 compile}. This command reads a shell command line using the minibuffer,
59 and then executes the command in an inferior shell, putting output in
60 the buffer named @samp{*compilation*}. The current buffer's default
61 directory is used as the working directory for the execution of the
62 command; normally, therefore, the compilation happens in this
63 directory.
64
65 @vindex compile-command
66 The default for the compilation command is normally @samp{make -k},
67 which is correct most of the time for nontrivial programs.
68 (@xref{Top,, Make, make, GNU Make Manual}.) If you have done @kbd{M-x
69 compile} before, the default each time is the command you used the
70 previous time. @code{compile} stores this command in the variable
71 @code{compile-command}, so setting that variable specifies the default
72 for the next use of @kbd{M-x compile}. If a file specifies a file
73 local value for @code{compile-command}, that provides the default when
74 you type @kbd{M-x compile} in that file's buffer. @xref{File
75 Variables}.
76
77 Starting a compilation displays the buffer @samp{*compilation*} in
78 another window but does not select it. The buffer's mode line tells
79 you whether compilation is finished, with the word @samp{run},
80 @samp{signal} or @samp{exit} inside the parentheses. You do not have
81 to keep this buffer visible; compilation continues in any case. While
82 a compilation is going on, the string @samp{Compiling} appears in the
83 mode lines of all windows. When this string disappears, the
84 compilation is finished.
85
86 If you want to watch the compilation transcript as it appears, switch
87 to the @samp{*compilation*} buffer and move point to the end of the
88 buffer. When point is at the end, new compilation output is inserted
89 above point, which remains at the end. If point is not at the end of
90 the buffer, it remains fixed while more compilation output is added at
91 the end of the buffer.
92
93 @cindex compilation buffer, keeping point at end
94 @vindex compilation-scroll-output
95 If you set the variable @code{compilation-scroll-output} to a
96 non-@code{nil} value, then the compilation buffer always scrolls to
97 follow output as it comes in.
98
99 @findex recompile
100 To rerun the last compilation with the same command, type @kbd{M-x
101 recompile}. This automatically reuses the compilation command from
102 the last invocation of @kbd{M-x compile}. It also reuses the
103 @samp{*compilation*} buffer and starts the compilation in its default
104 directory, which is the directory in which the previous compilation
105 was started.
106
107 When the compiler process terminates, for whatever reason, the mode
108 line of the @samp{*compilation*} buffer changes to say @samp{exit}
109 (followed by the exit code, @samp{[0]} for a normal exit), or
110 @samp{signal} (if a signal terminated the process), instead of
111 @samp{run}.
112
113 @findex kill-compilation
114 Starting a new compilation also kills any compilation already
115 running in @samp{*compilation*}, as the buffer can only handle one
116 compilation at any time. However, @kbd{M-x compile} asks for
117 confirmation before actually killing a compilation that is running.
118 You can also kill the compilation process with @kbd{M-x
119 kill-compilation}.
120
121 If you want to run two compilations at once, you should start the
122 first one, then rename the @samp{*compilation*} buffer (perhaps using
123 @code{rename-uniquely}; @pxref{Misc Buffer}), and start the other
124 compilation. That will create a new @samp{*compilation*} buffer.
125
126 Emacs does not expect a compiler process to launch asynchronous
127 subprocesses; if it does, and they keep running after the main
128 compiler process has terminated, Emacs may kill them or their output
129 may not arrive in Emacs. To avoid this problem, make the main process
130 wait for its subprocesses to finish. In a shell script, you can do this
131 using @samp{$!} and @samp{wait}, like this:
132
133 @example
134 (sleep 10; echo 2nd)& pid=$! # @r{Record pid of subprocess}
135 echo first message
136 wait $pid # @r{Wait for subprocess}
137 @end example
138
139 If the background process does not output to the compilation buffer,
140 so you only need to prevent it from being killed when the main
141 compilation process terminates, this is sufficient:
142
143 @example
144 nohup @var{command}; sleep 1
145 @end example
146
147 @vindex compilation-environment
148 You can control the environment passed to the compilation command
149 with the variable @code{compilation-environment}. Its value is a list
150 of environment variable settings; each element should be a string of
151 the form @code{"@var{envvarname}=@var{value}"}. These environment
152 variable settings override the usual ones.
153
154 @node Compilation Mode
155 @section Compilation Mode
156
157 @cindex Compilation mode
158 @cindex mode, Compilation
159 The @samp{*compilation*} buffer uses a special major mode,
160 Compilation mode, whose main feature is to provide a convenient way to
161 visit the source line corresponding to an error message. These
162 commands are also available in other special buffers that list
163 locations in files, including those made by @kbd{M-x grep} and
164 @kbd{M-x occur}.
165
166 @table @kbd
167 @item M-g M-n
168 @itemx M-g n
169 @itemx C-x `
170 Visit the locus of the next error message or match.
171 @item M-g M-p
172 @itemx M-g p
173 Visit the locus of the previous error message or match.
174 @item @key{RET}
175 Visit the locus of the error message that point is on.
176 This command is used in the compilation buffer.
177 @item Mouse-2
178 Visit the locus of the error message that you click on.
179 @item M-n
180 Find and highlight the locus of the next error message, without
181 selecting the source buffer.
182 @item M-p
183 Find and highlight the locus of the previous error message, without
184 selecting the source buffer.
185 @item M-@}
186 Move point to the next error for a different file than the current
187 one.
188 @item M-@{
189 Move point to the previous error for a different file than the current
190 one.
191 @item C-c C-f
192 Toggle Next Error Follow minor mode, which makes cursor motion in the
193 compilation buffer produce automatic source display.
194 @end table
195
196 @findex compile-goto-error
197 You can visit the source for any particular error message by moving
198 point in the @samp{*compilation*} buffer to that error message and
199 typing @key{RET} (@code{compile-goto-error}). Alternatively, you can
200 click @kbd{Mouse-2} on the error message; you need not switch to the
201 @samp{*compilation*} buffer first.
202
203 @kindex M-g M-n
204 @kindex M-g n
205 @kindex C-x `
206 @findex next-error
207 @vindex next-error-highlight
208 To parse the compiler error messages sequentially, type @kbd{C-x `}
209 (@code{next-error}). The character following the @kbd{C-x} is the
210 backquote or ``grave accent,'' not the single-quote. This command is
211 available in all buffers, not just in @samp{*compilation*}; it
212 displays the next error message at the top of one window and source
213 location of the error in another window. It also temporarily
214 highlights the relevant source line, for a period controlled by the
215 variable @code{next-error-highlight}.
216
217 The first time @w{@kbd{C-x `}} is used after the start of a compilation,
218 it moves to the first error's location. Subsequent uses of @kbd{C-x
219 `} advance down to subsequent errors. If you visit a specific error
220 message with @key{RET} or @kbd{Mouse-2}, subsequent @w{@kbd{C-x `}}
221 commands advance from there. When @w{@kbd{C-x `}} gets to the end of the
222 buffer and finds no more error messages to visit, it fails and signals
223 an Emacs error. @w{@kbd{C-u C-x `}} starts scanning from the beginning of
224 the compilation buffer, and goes to the first error's location.
225
226 @vindex compilation-skip-threshold
227 By default, @w{@kbd{C-x `}} skips less important messages. The variable
228 @code{compilation-skip-threshold} controls this. If its value is 2,
229 @w{@kbd{C-x `}} skips anything less than error, 1 skips anything less
230 than warning, and 0 doesn't skip any messages. The default is 1.
231
232 When the window has a left fringe, an arrow in the fringe points to
233 the current message in the compilation buffer. The variable
234 @code{compilation-context-lines} controls the number of lines of
235 leading context to display before the current message. Going to an
236 error message location scrolls the @samp{*compilation*} buffer to put
237 the message that far down from the top. The value @code{nil} is
238 special: if there's a left fringe, the window doesn't scroll at all
239 if the message is already visible. If there is no left fringe,
240 @code{nil} means display the message at the top of the window.
241
242 If you're not in the compilation buffer when you run
243 @code{next-error}, Emacs will look for a buffer that contains error
244 messages. First, it looks for one displayed in the selected frame,
245 then for one that previously had @code{next-error} called on it, and
246 then at the current buffer. Finally, Emacs looks at all the remaining
247 buffers. @code{next-error} signals an error if it can't find any such
248 buffer.
249
250 @vindex compilation-error-regexp-alist
251 @vindex grep-regexp-alist
252 To parse messages from the compiler, Compilation mode uses the
253 variable @code{compilation-error-regexp-alist} which lists various
254 formats of error messages and tells Emacs how to extract the source file
255 and the line number from the text of a message. If your compiler isn't
256 supported, you can tailor Compilation mode to it by adding elements to
257 that list. A similar variable @code{grep-regexp-alist} tells Emacs how
258 to parse output of a @code{grep} command.
259
260 @findex compilation-next-error
261 @findex compilation-previous-error
262 @findex compilation-next-file
263 @findex compilation-previous-file
264 Compilation mode also redefines the keys @key{SPC} and @key{DEL} to
265 scroll by screenfuls, and @kbd{M-n} (@code{compilation-next-error})
266 and @kbd{M-p} (@code{compilation-previous-error}) to move to the next
267 or previous error message. You can also use @kbd{M-@{}
268 (@code{compilation-next-file} and @kbd{M-@}}
269 (@code{compilation-previous-file}) to move up or down to an error
270 message for a different source file.
271
272 @cindex Next Error Follow mode
273 @findex next-error-follow-minor-mode
274 You can type @kbd{C-c C-f} to toggle Next Error Follow mode. In
275 this minor mode, ordinary cursor motion in the compilation buffer
276 automatically updates the source buffer. For instance, moving the
277 cursor to the next error message causes the location of that error to
278 be displayed immediately.
279
280 The features of Compilation mode are also available in a minor mode
281 called Compilation Minor mode. This lets you parse error messages in
282 any buffer, not just a normal compilation output buffer. Type @kbd{M-x
283 compilation-minor-mode} to enable the minor mode. This defines the keys
284 @key{RET} and @kbd{Mouse-2}, as in the Compilation major mode.
285
286 Compilation minor mode works in any buffer, as long as the contents
287 are in a format that it understands. In an Rlogin buffer (@pxref{Remote
288 Host}), Compilation minor mode automatically accesses remote source
289 files by FTP (@pxref{File Names}).
290
291 @node Compilation Shell
292 @section Subshells for Compilation
293
294 Emacs uses a shell to run the compilation command, but specifies the
295 option for a noninteractive shell. This means, in particular, that
296 the shell should start with no prompt. If you find your usual shell
297 prompt making an unsightly appearance in the @samp{*compilation*}
298 buffer, it means you have made a mistake in your shell's init file by
299 setting the prompt unconditionally. (This init file's name may be
300 @file{.bashrc}, @file{.profile}, @file{.cshrc}, @file{.shrc}, or
301 various other things, depending on the shell you use.) The shell init
302 file should set the prompt only if there already is a prompt. Here's
303 how to do it in bash:
304
305 @example
306 if [ "$@{PS1+set@}" = set ]
307 then PS1=@dots{}
308 fi
309 @end example
310
311 @noindent
312 And here's how to do it in csh:
313
314 @example
315 if ($?prompt) set prompt = @dots{}
316 @end example
317
318 There may well be other things that your shell's init file
319 ought to do only for an interactive shell. You can use the same
320 method to conditionalize them.
321
322 The MS-DOS ``operating system'' does not support asynchronous
323 subprocesses; to work around this lack, @kbd{M-x compile} runs the
324 compilation command synchronously on MS-DOS. As a consequence, you must
325 wait until the command finishes before you can do anything else in
326 Emacs.
327 @iftex
328 @inforef{MS-DOS,,emacs-xtra}.
329 @end iftex
330 @ifnottex
331 @xref{MS-DOS}.
332 @end ifnottex
333
334 @node Grep Searching
335 @section Searching with Grep under Emacs
336
337 Just as you can run a compiler from Emacs and then visit the lines
338 with compilation errors, you can also run @code{grep} and then visit
339 the lines on which matches were found. This works by treating the
340 matches reported by @code{grep} as if they were ``errors.'' The
341 buffer of matches uses Grep mode, which is a variant of Compilation
342 mode (@pxref{Compilation Mode}).
343
344 @table @kbd
345 @item M-x grep
346 @item M-x lgrep
347 Run @code{grep} asynchronously under Emacs, with matching lines
348 listed in the buffer named @samp{*grep*}.
349 @item M-x grep-find
350 @itemx M-x find-grep
351 @itemx M-x rgrep
352 Run @code{grep} via @code{find}, with user-specified arguments, and
353 collect output in the buffer named @samp{*grep*}.
354 @item M-x kill-grep
355 Kill the running @code{grep} subprocess.
356 @end table
357
358 @findex grep
359 To run @code{grep}, type @kbd{M-x grep}, then enter a command line
360 that specifies how to run @code{grep}. Use the same arguments you
361 would give @code{grep} when running it normally: a @code{grep}-style
362 regexp (usually in single-quotes to quote the shell's special
363 characters) followed by file names, which may use wildcards. If you
364 specify a prefix argument for @kbd{M-x grep}, it finds the tag
365 (@pxref{Tags}) in the buffer around point, and puts that into the
366 default @code{grep} command.
367
368 Your command need not simply run @code{grep}; you can use any shell
369 command that produces output in the same format. For instance, you
370 can chain @code{grep} commands, like this:
371
372 @example
373 grep -nH -e foo *.el | grep bar | grep toto
374 @end example
375
376 The output from @code{grep} goes in the @samp{*grep*} buffer. You
377 can find the corresponding lines in the original files using @w{@kbd{C-x
378 `}}, @key{RET}, and so forth, just like compilation errors.
379
380 Some grep programs accept a @samp{--color} option to output special
381 markers around matches for the purpose of highlighting. You can make
382 use of this feature by setting @code{grep-highlight-matches} to
383 @code{t}. When displaying a match in the source buffer, the exact
384 match will be highlighted, instead of the entire source line.
385
386 @findex grep-find
387 @findex find-grep
388 The command @kbd{M-x grep-find} (also available as @kbd{M-x
389 find-grep}) is similar to @kbd{M-x grep}, but it supplies a different
390 initial default for the command---one that runs both @code{find} and
391 @code{grep}, so as to search every file in a directory tree. See also
392 the @code{find-grep-dired} command, in @ref{Dired and Find}.
393
394 @findex lgrep
395 @findex rgrep
396 The commands @kbd{M-x lgrep} (local grep) and @kbd{M-x rgrep}
397 (recursive grep) are more user-friendly versions of @code{grep} and
398 @code{grep-find}, which prompt separately for the regular expression
399 to match, the files to search, and the base directory for the search
400 (rgrep only). Case sensitivity of the search is controlled by the
401 current value of @code{case-fold-search}.
402
403 These commands build the shell commands based on the variables
404 @code{grep-template} (for @code{lgrep}) and @code{grep-find-template}
405 (for @code{rgrep}).
406
407 The files to search can use aliases defined in the variable
408 @code{grep-files-aliases}.
409
410 Subdirectories listed in the variable
411 @code{grep-find-ignored-directories} such as those typically used by
412 various version control systems, like CVS and arch, are automatically
413 skipped by @code{rgrep}.
414
415 @node Flymake
416 @section Finding Syntax Errors On The Fly
417 @cindex checking syntax
418
419 Flymake mode is a minor mode that performs on-the-fly syntax
420 checking for many programming and markup languages, including C, C++,
421 Perl, HTML, and @TeX{}/La@TeX{}. It is somewhat analogous to Flyspell
422 mode, which performs spell checking for ordinary human languages in a
423 similar fashion (@pxref{Spelling}). As you edit a file, Flymake mode
424 runs an appropriate syntax checking tool in the background, using a
425 temporary copy of the buffer. It then parses the error and warning
426 messages, and highlights the erroneous lines in the buffer. The
427 syntax checking tool used depends on the language; for example, for
428 C/C++ files this is usually the C compiler. Flymake can also use
429 build tools such as @code{make} for checking complicated projects.
430
431 To activate Flymake mode, type @kbd{M-x flymake-mode}. You can move
432 to the errors spotted by Flymake mode with @kbd{M-x
433 flymake-goto-next-error} and @kbd{M-x flymake-goto-prev-error}. To
434 display any error messages associated with the current line, use
435 @kbd{M-x flymake-display-err-menu-for-current-line}.
436
437 For more details about using Flymake, see @ref{Top, Flymake,
438 Flymake, flymake, The Flymake Manual}.
439
440 @node Debuggers
441 @section Running Debuggers Under Emacs
442 @cindex debuggers
443 @cindex GUD library
444 @cindex GDB
445 @cindex DBX
446 @cindex SDB
447 @cindex XDB
448 @cindex Perldb
449 @cindex bashdb
450 @cindex JDB
451 @cindex PDB
452
453 @c Do you believe in GUD?
454 The GUD (Grand Unified Debugger) library provides an interface to
455 various symbolic debuggers from within Emacs. We recommend the
456 debugger GDB, which is free software, but GUD can also run DBX, SDB or
457 XDB. GUD can also serve as an interface to Perl's debugging mode, the
458 Python debugger PDB, the Bash debugger, and to JDB, the Java Debugger.
459 @xref{Debugging,, The Lisp Debugger, elisp, the Emacs Lisp Reference
460 Manual}, for information on debugging Emacs Lisp programs.
461
462 @menu
463 * Starting GUD:: How to start a debugger subprocess.
464 * Debugger Operation:: Connection between the debugger and source buffers.
465 * Commands of GUD:: Key bindings for common commands.
466 * GUD Customization:: Defining your own commands for GUD.
467 * GDB Graphical Interface:: An enhanced mode that uses GDB features to
468 implement a graphical debugging environment through
469 Emacs.
470 @end menu
471
472 @node Starting GUD
473 @subsection Starting GUD
474
475 There are several commands for starting a debugger, each corresponding
476 to a particular debugger program.
477
478 @table @kbd
479 @item M-x gdb @key{RET} @var{file} @key{RET}
480 @findex gdb
481 Run GDB as a subprocess of Emacs. By default, this uses an IDE-like
482 graphical interface; see @ref{GDB Graphical Interface}. Only GDB
483 works with the graphical interface.
484
485 @item M-x dbx @key{RET} @var{file} @key{RET}
486 @findex dbx
487 Run DBX as a subprocess of Emacs. Since Emacs does not implement a
488 graphical interface for DBX, communication with DBX works by typing
489 commands in the GUD interaction buffer. The same is true for all
490 the other supported debuggers.
491
492 @item M-x xdb @key{RET} @var{file} @key{RET}
493 @findex xdb
494 @vindex gud-xdb-directories
495 Similar, but run XDB. Use the variable
496 @code{gud-xdb-directories} to specify directories to search for source
497 files.
498
499 @item M-x sdb @key{RET} @var{file} @key{RET}
500 @findex sdb
501 Similar, but run SDB.
502
503 Some versions of SDB do not mention source file names in their
504 messages. When you use them, you need to have a valid tags table
505 (@pxref{Tags}) in order for GUD to find functions in the source code.
506 If you have not visited a tags table or the tags table doesn't list one
507 of the functions, you get a message saying @samp{The sdb support
508 requires a valid tags table to work}. If this happens, generate a valid
509 tags table in the working directory and try again.
510
511 @item M-x bashdb @key{RET} @var{file} @key{RET}
512 @findex bashdb
513 Run the bash debugger to debug @var{file}, a shell script.
514
515 @item M-x perldb @key{RET} @var{file} @key{RET}
516 @findex perldb
517 Run the Perl interpreter in debug mode to debug @var{file}, a Perl program.
518
519 @item M-x jdb @key{RET} @var{file} @key{RET}
520 @findex jdb
521 Run the Java debugger to debug @var{file}.
522
523 @item M-x pdb @key{RET} @var{file} @key{RET}
524 @findex pdb
525 Run the Python debugger to debug @var{file}.
526 @end table
527
528 Each of these commands takes one argument: a command line to invoke
529 the debugger. In the simplest case, specify just the name of the
530 executable file you want to debug. You may also use options that the
531 debugger supports. However, shell wildcards and variables are not
532 allowed. GUD assumes that the first argument not starting with a
533 @samp{-} is the executable file name.
534
535 @node Debugger Operation
536 @subsection Debugger Operation
537
538 @cindex fringes, and current execution line in GUD
539 When you run a debugger with GUD using the textual interface, the
540 debugger uses an Emacs buffer for its ordinary input and output. This
541 is called the GUD buffer. Input and output from the program you are
542 debugging also use this buffer.
543
544 The debugger displays the source files of the program by visiting
545 them in Emacs buffers. An arrow in the left fringe indicates the
546 current execution line.@footnote{On a text-only terminal, the arrow
547 appears as @samp{=>} and overlays the first two text columns.} Moving
548 point in this buffer does not move the arrow. The arrow is not part
549 of the file's text; it appears only on the screen.
550
551 You can start editing these source files at any time in the buffers
552 that display them. If you do modify a source file, keep in mind that
553 inserting or deleting lines will throw off the arrow's positioning;
554 GUD has no way of figuring out which line corresponded before your
555 changes to the line number in a debugger message. Also, you'll
556 typically have to recompile and restart the program for your changes
557 to be reflected in the debugger's tables.
558
559 @cindex tooltips with GUD
560 @vindex tooltip-gud-modes
561 @vindex gud-tooltip-mode
562 @vindex gud-tooltip-echo-area
563 The Tooltip facility (@pxref{Tooltips}) provides support for GUD@.
564 You activate this feature by turning on the minor mode
565 @code{gud-tooltip-mode}. Then you can display a variable's value in a
566 tooltip simply by pointing at it with the mouse. In graphical mode,
567 with a C program, you can also display the @code{#define} directive
568 associated with an identifier when the program is not executing. This
569 operates in the GUD buffer and in source buffers with major modes in
570 the list @code{gud-tooltip-modes}. If the variable
571 @code{gud-tooltip-echo-area} is non-@code{nil} then the variable's
572 value is displayed in the echo area.
573
574 GUD tooltips are disabled when you use GDB in text command mode
575 (@pxref{GDB Graphical Interface}), because displaying an expression's
576 value in GDB can sometimes expand a macro and result in a side effect
577 that interferes with the program's operation. The GDB graphical
578 interface supports GUD tooltips and assures they will not cause side
579 effects.
580
581 @node Commands of GUD
582 @subsection Commands of GUD
583
584 The GUD interaction buffer uses a variant of Shell mode, so the
585 Emacs commands of Shell mode are available (@pxref{Shell Mode}). All
586 the usual commands for your debugger are available, and you can use
587 the Shell mode history commands to repeat them. If you wish, you can
588 control your debugger process entirely through this buffer.
589
590 GUD mode also provides commands for setting and clearing
591 breakpoints, for selecting stack frames, and for stepping through the
592 program. These commands are available both in the GUD buffer and
593 globally, but with different key bindings. It also has its own tool
594 bar from which you can invoke the more common commands by clicking on
595 the appropriate icon. This is particularly useful for repetitive
596 commands like @code{gud-next} and @code{gud-step}, and allows you to
597 keep the GUD buffer hidden.
598
599 The breakpoint commands are normally used in source file buffers,
600 because that is the easiest way to specify where to set or clear the
601 breakpoint. Here's the global command to set a breakpoint:
602
603 @table @kbd
604 @item C-x @key{SPC}
605 @kindex C-x SPC
606 Set a breakpoint on the source line that point is on.
607 @end table
608
609 @kindex C-x C-a @r{(GUD)}
610 Here are the other special commands provided by GUD@. The keys
611 starting with @kbd{C-c} are available only in the GUD interaction
612 buffer. The key bindings that start with @kbd{C-x C-a} are available
613 in the GUD interaction buffer and also in source files. Some of these
614 commands are not available to all the supported debuggers.
615
616 @table @kbd
617 @item C-c C-l
618 @kindex C-c C-l @r{(GUD)}
619 @itemx C-x C-a C-l
620 @findex gud-refresh
621 Display in another window the last line referred to in the GUD
622 buffer (that is, the line indicated in the last location message).
623 This runs the command @code{gud-refresh}.
624
625 @item C-c C-s
626 @kindex C-c C-s @r{(GUD)}
627 @itemx C-x C-a C-s
628 @findex gud-step
629 Execute a single line of code (@code{gud-step}). If the line contains
630 a function call, execution stops after entering the called function.
631
632 @item C-c C-n
633 @kindex C-c C-n @r{(GUD)}
634 @itemx C-x C-a C-n
635 @findex gud-next
636 Execute a single line of code, stepping across entire function calls
637 at full speed (@code{gud-next}).
638
639 @item C-c C-i
640 @kindex C-c C-i @r{(GUD)}
641 @itemx C-x C-a C-i
642 @findex gud-stepi
643 Execute a single machine instruction (@code{gud-stepi}).
644
645 @item C-c C-p
646 @kindex C-c C-p @r{(GUD)}
647 @itemx C-x C-a C-p
648 @findex gud-print
649 Evaluate the expression at point (@code{gud-print}). If Emacs
650 does not print the exact expression that you want, mark it as a region
651 first.
652
653 @need 3000
654 @item C-c C-r
655 @kindex C-c C-r @r{(GUD)}
656 @itemx C-x C-a C-r
657 @findex gud-cont
658 Continue execution without specifying any stopping point. The program
659 will run until it hits a breakpoint, terminates, or gets a signal that
660 the debugger is checking for (@code{gud-cont}).
661
662 @need 1000
663 @item C-c C-d
664 @kindex C-c C-d @r{(GUD)}
665 @itemx C-x C-a C-d
666 @findex gud-remove
667 Delete the breakpoint(s) on the current source line, if any
668 (@code{gud-remove}). If you use this command in the GUD interaction
669 buffer, it applies to the line where the program last stopped.
670
671 @item C-c C-t
672 @kindex C-c C-t @r{(GUD)}
673 @itemx C-x C-a C-t
674 @findex gud-tbreak
675 Set a temporary breakpoint on the current source line, if any
676 (@code{gud-tbreak}). If you use this command in the GUD interaction
677 buffer, it applies to the line where the program last stopped.
678
679 @item C-c <
680 @kindex C-c < @r{(GUD)}
681 @itemx C-x C-a <
682 @findex gud-up
683 Select the next enclosing stack frame (@code{gud-up}). This is
684 equivalent to the GDB command @samp{up}.
685
686 @item C-c >
687 @kindex C-c > @r{(GUD)}
688 @itemx C-x C-a >
689 @findex gud-down
690 Select the next inner stack frame (@code{gud-down}). This is
691 equivalent to the GDB command @samp{down}.
692
693 @item C-c C-u
694 @kindex C-c C-u @r{(GUD)}
695 @itemx C-x C-a C-u
696 @findex gud-until
697 Continue execution to the current line (@code{gud-until}). The
698 program will run until it hits a breakpoint, terminates, gets a signal
699 that the debugger is checking for, or reaches the line on which the
700 cursor currently sits.
701
702 @item C-c C-f
703 @kindex C-c C-f @r{(GUD)}
704 @itemx C-x C-a C-f
705 @findex gud-finish
706 Run the program until the selected stack frame returns or
707 stops for some other reason (@code{gud-finish}).
708 @end table
709
710 If you are using GDB, these additional key bindings are available:
711
712 @table @kbd
713 @item C-x C-a C-j
714 @kindex C-x C-a C-j @r{(GUD)}
715 @findex gud-jump
716 Only useful in a source buffer, @code{gud-jump} transfers the
717 program's execution point to the current line. In other words, the
718 next line that the program executes will be the one where you gave the
719 command. If the new execution line is in a different function from
720 the previously one, GDB prompts for confirmation since the results may
721 be bizarre. See the GDB manual entry regarding @code{jump} for
722 details.
723
724 @item @key{TAB}
725 @kindex TAB @r{(GUD)}
726 @findex gud-gdb-complete-command
727 With GDB, complete a symbol name (@code{gud-gdb-complete-command}).
728 This key is available only in the GUD interaction buffer.
729 @end table
730
731 These commands interpret a numeric argument as a repeat count, when
732 that makes sense.
733
734 Because @key{TAB} serves as a completion command, you can't use it to
735 enter a tab as input to the program you are debugging with GDB.
736 Instead, type @kbd{C-q @key{TAB}} to enter a tab.
737
738 @node GUD Customization
739 @subsection GUD Customization
740
741 @vindex gdb-mode-hook
742 @vindex dbx-mode-hook
743 @vindex sdb-mode-hook
744 @vindex xdb-mode-hook
745 @vindex perldb-mode-hook
746 @vindex pdb-mode-hook
747 @vindex jdb-mode-hook
748 @vindex bashdb-mode-hook
749 On startup, GUD runs one of the following hooks: @code{gdb-mode-hook},
750 if you are using GDB; @code{dbx-mode-hook}, if you are using DBX;
751 @code{sdb-mode-hook}, if you are using SDB; @code{xdb-mode-hook}, if you
752 are using XDB; @code{perldb-mode-hook}, for Perl debugging mode;
753 @code{pdb-mode-hook}, for PDB; @code{jdb-mode-hook}, for JDB;
754 @code{bashdb-mode-hook}, for the Bash debugger. You can
755 use these hooks to define custom key bindings for the debugger
756 interaction buffer. @xref{Hooks}.
757
758 Here is a convenient way to define a command that sends a particular
759 command string to the debugger, and set up a key binding for it in the
760 debugger interaction buffer:
761
762 @findex gud-def
763 @example
764 (gud-def @var{function} @var{cmdstring} @var{binding} @var{docstring})
765 @end example
766
767 This defines a command named @var{function} which sends
768 @var{cmdstring} to the debugger process, and gives it the documentation
769 string @var{docstring}. You can then use the command @var{function} in any
770 buffer. If @var{binding} is non-@code{nil}, @code{gud-def} also binds
771 the command to @kbd{C-c @var{binding}} in the GUD buffer's mode and to
772 @kbd{C-x C-a @var{binding}} generally.
773
774 The command string @var{cmdstring} may contain certain
775 @samp{%}-sequences that stand for data to be filled in at the time
776 @var{function} is called:
777
778 @table @samp
779 @item %f
780 The name of the current source file. If the current buffer is the GUD
781 buffer, then the ``current source file'' is the file that the program
782 stopped in.
783
784 @item %l
785 The number of the current source line. If the current buffer is the GUD
786 buffer, then the ``current source line'' is the line that the program
787 stopped in.
788
789 @item %e
790 In transient-mark-mode the text in the region, if it is active.
791 Otherwise the text of the C lvalue or function-call expression at or
792 adjacent to point.
793
794 @item %a
795 The text of the hexadecimal address at or adjacent to point.
796
797 @item %p
798 The numeric argument of the called function, as a decimal number. If
799 the command is used without a numeric argument, @samp{%p} stands for the
800 empty string.
801
802 If you don't use @samp{%p} in the command string, the command you define
803 ignores any numeric argument.
804
805 @item %d
806 The name of the directory of the current source file.
807
808 @item %c
809 Fully qualified class name derived from the expression surrounding point
810 (jdb only).
811 @end table
812
813 @node GDB Graphical Interface
814 @subsection GDB Graphical Interface
815
816 By default, the command @code{gdb} starts GDB using a graphical
817 interface, using Emacs windows for display program state information.
818 In effect, this makes Emacs into an IDE (interactive development
819 environment). With it, you do not need to use textual GDB commands;
820 you can control the debugging session with the mouse. For example,
821 you can click in the fringe of a source buffer to set a breakpoint
822 there, or on a stack frame in the stack buffer to select that frame.
823
824 This mode requires telling GDB that its ``screen size'' is
825 unlimited, so it sets the height and width accordingly. For correct
826 operation you must not change these values during the GDB session.
827
828 @vindex gud-gdb-command-name
829 @findex gdba
830 You can also run GDB in text command mode, like other debuggers. To
831 do this, set @code{gud-gdb-command-name} to @code{"gdb --fullname"} or
832 edit the startup command in the minibuffer to say that. You need to
833 do use text command mode to run multiple debugging sessions within one
834 Emacs session. If you have customized @code{gud-gdb-command-name} in
835 that way, you can use @kbd{M-x gdba} to invoke GDB in graphical mode.
836
837 @menu
838 * GDB-UI Layout:: Control the number of displayed buffers.
839 * Source Buffers:: Use the mouse in the fringe/margin to
840 control your program.
841 * Breakpoints Buffer:: A breakpoint control panel.
842 * Stack Buffer:: Select a frame from the call stack.
843 * Other GDB-UI Buffers:: Input/output, locals, registers,
844 assembler, threads and memory buffers.
845 * Watch Expressions:: Monitor variable values in the speedbar.
846 @end menu
847
848 @node GDB-UI Layout
849 @subsubsection GDB User Interface Layout
850 @cindex GDB User Interface layout
851
852 @vindex gdb-many-windows
853 If the variable @code{gdb-many-windows} is @code{nil} (the default
854 value) then @kbd{M-x gdb} normally displays only the GUD buffer.
855 However, if the variable @code{gdb-show-main} is also non-@code{nil},
856 it starts with two windows: one displaying the GUD buffer, and the
857 other showing the source for the @code{main} function of the program
858 you are debugging.
859
860 If @code{gdb-many-windows} is non-@code{nil}, then @kbd{M-x gdb}
861 displays the following frame layout:
862
863 @smallexample
864 @group
865 +--------------------------------+--------------------------------+
866 | GUD buffer (I/O of GDB) | Locals buffer |
867 |--------------------------------+--------------------------------+
868 | Primary Source buffer | I/O buffer for debugged pgm |
869 |--------------------------------+--------------------------------+
870 | Stack buffer | Breakpoints buffer |
871 +--------------------------------+--------------------------------+
872 @end group
873 @end smallexample
874
875 However, if @code{gdb-use-separate-io-buffer} is @code{nil}, the I/O
876 buffer does not appear and the primary source buffer occupies the full
877 width of the frame.
878
879 @findex gdb-restore-windows
880 If you change the window layout, for example, while editing and
881 re-compiling your program, then you can restore this standard window
882 layout with the command @code{gdb-restore-windows}.
883
884 @findex gdb-many-windows
885 To switch between this standard layout and a simple layout
886 containing just the GUD buffer and a source file, type @kbd{M-x
887 gdb-many-windows}.
888
889 You may also specify additional GDB-related buffers to display,
890 either in the same frame or a different one. Select the buffers you
891 want with the @samp{GUD->GDB-windows} and @samp{GUD->GDB-Frames}
892 sub-menus. If the menu-bar is unavailable, type @code{M-x
893 gdb-display-@var{buffertype}-buffer} or @code{M-x
894 gdb-frame-@var{buffertype}-buffer} respectively, where
895 @var{buffertype} is the relevant buffer type, such as
896 @samp{breakpoints}. Most of these buffers are read-only, and typing
897 @kbd{q} in them kills them.
898
899 When you finish debugging, kill the GUD buffer with @kbd{C-x k},
900 which will also kill all the buffers associated with the session.
901 However you need not do this if, after editing and re-compiling your
902 source code within Emacs, you wish continue debugging. When you
903 restart execution, GDB will automatically find your new executable.
904 Keeping the GUD buffer has the advantage of keeping the shell history
905 as well as GDB's breakpoints. You do need to check that the
906 breakpoints in recently edited source files are still in the right
907 places.
908
909 @node Source Buffers
910 @subsubsection Source Buffers
911 @cindex GDB commands in Fringe
912
913 @c @findex gdb-mouse-set-clear-breakpoint
914 @c @findex gdb-mouse-toggle-breakpoint
915 Many GDB commands can be entered using keybindings or the tool bar but
916 sometimes it is quicker to use the fringe. These commands either
917 manipulate breakpoints or control program execution. When there is no
918 fringe, you can use the margin but this is only present when the
919 source file already has a breakpoint.
920
921 You can click @kbd{Mouse-1} in the fringe or display margin of a
922 source buffer to set a breakpoint there and, on a graphical display, a
923 red bullet will appear on that line. If a breakpoint already exists
924 on that line, the same click will remove it. You can also enable or
925 disable a breakpoint by clicking @kbd{C-Mouse-1} on the bullet.
926
927 A solid arrow in the left fringe of a source buffer indicates the line
928 of the innermost frame where the debugged program has stopped. A
929 hollow arrow indicates the current execution line of higher level
930 frames.
931
932 If you drag the arrow in the fringe with @kbd{Mouse-1}
933 (@code{gdb-mouse-until}), execution will continue to the line where
934 you release the button, provided it is still in the same frame.
935 Alternatively, you can click @kbd{Mouse-3} at some point in the fringe
936 of this buffer and execution will advance to there. A similar command
937 (@code{gdb-mouse-jump}) allows you to jump to a source line without
938 executing the intermediate lines by clicking @kbd{C-Mouse-3}. This
939 command allows you to go backwards which can be useful for running
940 through code that has already executed, in order to examine its
941 execution in more detail.
942
943 @table @kbd
944 @item Mouse-1
945 Set or clear a breakpoint.
946
947 @item C-Mouse-1
948 Enable or disable a breakpoint.
949
950 @item Mouse-3
951 Continue execution to here.
952
953 @item C-Mouse-3
954 Jump to here.
955 @end table
956
957 If the variable @code{gdb-find-source-frame} is non-@code{nil} and
958 execution stops in a frame for which there is no source code e.g after
959 an interrupt, then Emacs finds and displays the first frame further up
960 stack for which there is source. If it is @code{nil} then the source
961 buffer continues to display the last frame which maybe more useful,
962 for example, when re-setting a breakpoint.
963
964 @node Breakpoints Buffer
965 @subsubsection Breakpoints Buffer
966
967 The breakpoints buffer shows the existing breakpoints, watchpoints and
968 catchpoints (@pxref{Breakpoints,,, gdb, The GNU debugger}). It has
969 these special commands, which mostly apply to the @dfn{current
970 breakpoint}, the breakpoint which point is on.
971
972 @table @kbd
973 @item @key{SPC}
974 @kindex SPC @r{(GDB breakpoints buffer)}
975 @findex gdb-toggle-breakpoint
976 Enable/disable the current breakpoint (@code{gdb-toggle-breakpoint}).
977 On a graphical display, this changes the color of a bullet in the
978 margin of a source buffer at the relevant line. This is red when
979 the breakpoint is enabled and grey when it is disabled. Text-only
980 terminals correspondingly display a @samp{B} or @samp{b}.
981
982 @item D
983 @kindex D @r{(GDB breakpoints buffer)}
984 @findex gdb-delete-breakpoint
985 Delete the current breakpoint (@code{gdb-delete-breakpoint}).
986
987 @item @key{RET}
988 @kindex RET @r{(GDB breakpoints buffer)}
989 @findex gdb-goto-breakpoint
990 Visit the source line for the current breakpoint
991 (@code{gdb-goto-breakpoint}).
992
993 @item Mouse-2
994 @kindex Mouse-2 @r{(GDB breakpoints buffer)}
995 Visit the source line for the breakpoint you click on.
996 @end table
997
998 @node Stack Buffer
999 @subsubsection Stack Buffer
1000
1001 The stack buffer displays a @dfn{call stack}, with one line for each
1002 of the nested subroutine calls (@dfn{stack frames}) now active in the
1003 program. @xref{Backtrace,, Backtraces, gdb, The GNU debugger}.
1004
1005 @findex gdb-frames-select
1006 An arrow in the fringe points to the selected frame or, if the fringe is
1007 not present, the number of the selected frame is displayed in reverse
1008 contrast. To select a frame in GDB, move point in the stack buffer to
1009 that stack frame and type @key{RET} (@code{gdb-frames-select}), or click
1010 @kbd{Mouse-2} on a stack frame. If the locals buffer is visible,
1011 selecting a stack frame updates it to display the local variables of the
1012 new frame.
1013
1014 @node Other GDB-UI Buffers
1015 @subsubsection Other Buffers
1016
1017 @table @asis
1018 @item Input/Output Buffer
1019 @vindex gdb-use-separate-io-buffer
1020 If the variable @code{gdb-use-separate-io-buffer} is non-@code{nil},
1021 the program being debugged takes its input and displays its output
1022 here. Otherwise it uses the GUD buffer for that. To toggle whether
1023 GUD mode uses this buffer, do @kbd{M-x gdb-use-separate-io-buffer}.
1024 This takes effect when you next restart the program you are debugging.
1025
1026 The history and replay commands from Shell mode are available here,
1027 as are the commands to send signals to the debugged program.
1028 @xref{Shell Mode}.
1029
1030 @item Locals Buffer
1031 The locals buffer displays the values of local variables of the
1032 current frame for simple data types (@pxref{Frame Info, Frame Info,
1033 Information on a frame, gdb, The GNU debugger}). Press @key{RET} or
1034 click @kbd{Mouse-2} on the value if you want to edit it.
1035
1036 Arrays and structures display their type only. With GDB 6.4 or later,
1037 move point to their name and press @key{RET}, or alternatively click
1038 @kbd{Mouse-2} there, to examine their values. With earlier versions
1039 of GDB, use @kbd{Mouse-2} or @key{RET} on the type description
1040 (@samp{[struct/union]} or @samp{[array]}). @xref{Watch Expressions}.
1041
1042 @item Registers Buffer
1043 @findex toggle-gdb-all-registers
1044 The registers buffer displays the values held by the registers
1045 (@pxref{Registers,,, gdb, The GNU debugger}). Press @key{RET} or
1046 click @kbd{Mouse-2} on a register if you want to edit its value.
1047 With GDB 6.4 or later, recently changed register values display with
1048 @code{font-lock-warning-face}. With earlier versions of GDB, you can
1049 press @key{SPC} to toggle the display of floating point registers
1050 (@code{toggle-gdb-all-registers}).
1051
1052 @item Assembler Buffer
1053 The assembler buffer displays the current frame as machine code. An
1054 arrow points to the current instruction, and you can set and remove
1055 breakpoints as in a source buffer. Breakpoint icons also appear in
1056 the fringe or margin.
1057
1058 @item Threads Buffer
1059 @findex gdb-threads-select
1060 The threads buffer displays a summary of all threads currently in your
1061 program (@pxref{Threads, Threads, Debugging programs with multiple
1062 threads, gdb, The GNU debugger}). Move point to any thread in the
1063 list and press @key{RET} to select it (@code{gdb-threads-select}) and
1064 display the associated source in the primary source buffer.
1065 Alternatively, click @kbd{Mouse-2} on a thread to select it. If the
1066 locals buffer is visible, its contents update to display the variables
1067 that are local in the new thread.
1068
1069 @item Memory Buffer
1070 The memory buffer lets you examine sections of program memory
1071 (@pxref{Memory, Memory, Examining memory, gdb, The GNU debugger}).
1072 Click @kbd{Mouse-1} on the appropriate part of the header line to
1073 change the starting address or number of data items that the buffer
1074 displays. Click @kbd{Mouse-3} on the header line to select the
1075 display format or unit size for these data items.
1076 @end table
1077
1078 @node Watch Expressions
1079 @subsubsection Watch Expressions
1080 @cindex Watching expressions in GDB
1081
1082 @findex gud-watch
1083 @kindex C-x C-a C-w @r{(GUD)}
1084 If you want to see how a variable changes each time your program
1085 stops, move point into the variable name and click on the watch icon
1086 in the tool bar (@code{gud-watch}) or type @kbd{C-x C-a C-w}. If you
1087 specify a prefix argument, you can enter the variable name in the
1088 minibuffer.
1089
1090 Each watch expression is displayed in the speedbar. Complex data
1091 types, such as arrays, structures and unions are represented in a tree
1092 format. Leaves and simple data types show the name of the expression
1093 and its value and, when the speedbar frame is selected, display the
1094 type as a tooltip. Higher levels show the name, type and address
1095 value for pointers and just the name and type otherwise. Root expressions
1096 also display the frame address as a tooltip to help identify the frame
1097 in which they were defined.
1098
1099 To expand or contract a complex data type, click @kbd{Mouse-2}
1100 on the tag to the left of the expression.
1101
1102 @kindex D @r{(GDB speedbar)}
1103 @findex gdb-var-delete
1104 To delete a complex watch expression, move point to the root
1105 expression in the speedbar and type @kbd{D} (@code{gdb-var-delete}).
1106
1107 @kindex RET @r{(GDB speedbar)}
1108 @findex gdb-edit-value
1109 To edit a variable with a simple data type, or a simple element of a
1110 complex data type, move point there in the speedbar and type @key{RET}
1111 (@code{gdb-edit-value}). Or you can click @kbd{Mouse-2} on a value to
1112 edit it. Either way, this reads the new value using the minibuffer.
1113
1114 @vindex gdb-show-changed-values
1115 If you set the variable @code{gdb-show-changed-values} to
1116 non-@code{nil} (the default value), Emacs uses
1117 @code{font-lock-warning-face} to highlight values that have recently
1118 changed and @code{shadow} face to make variables which have gone out of
1119 scope less noticeable. When a variable goes out of scope you can't
1120 edit its value.
1121
1122 @vindex gdb-use-colon-colon-notation
1123 If the variable @code{gdb-use-colon-colon-notation} is
1124 non-@code{nil}, Emacs uses the @samp{@var{function}::@var{variable}}
1125 format. This allows the user to display watch expressions which share
1126 the same variable name. The default value is @code{nil}.
1127
1128 @vindex gdb-speedbar-auto-raise
1129 To automatically raise the speedbar every time the display of watch
1130 expressions updates, set @code{gdb-speedbar-auto-raise} to
1131 non-@code{nil}. This can be useful if you are debugging with a full
1132 screen Emacs frame.
1133
1134 @node Executing Lisp
1135 @section Executing Lisp Expressions
1136
1137 Emacs has several different major modes for Lisp and Scheme. They are
1138 the same in terms of editing commands, but differ in the commands for
1139 executing Lisp expressions. Each mode has its own purpose.
1140
1141 @table @asis
1142 @item Emacs-Lisp mode
1143 The mode for editing source files of programs to run in Emacs Lisp.
1144 This mode defines @kbd{C-M-x} to evaluate the current defun.
1145 @xref{Lisp Libraries}.
1146 @item Lisp Interaction mode
1147 The mode for an interactive session with Emacs Lisp. It defines
1148 @kbd{C-j} to evaluate the sexp before point and insert its value in the
1149 buffer. @xref{Lisp Interaction}.
1150 @item Lisp mode
1151 The mode for editing source files of programs that run in Lisps other
1152 than Emacs Lisp. This mode defines @kbd{C-M-x} to send the current defun
1153 to an inferior Lisp process. @xref{External Lisp}.
1154 @item Inferior Lisp mode
1155 The mode for an interactive session with an inferior Lisp process.
1156 This mode combines the special features of Lisp mode and Shell mode
1157 (@pxref{Shell Mode}).
1158 @item Scheme mode
1159 Like Lisp mode but for Scheme programs.
1160 @item Inferior Scheme mode
1161 The mode for an interactive session with an inferior Scheme process.
1162 @end table
1163
1164 Most editing commands for working with Lisp programs are in fact
1165 available globally. @xref{Programs}.
1166
1167 @node Lisp Libraries
1168 @section Libraries of Lisp Code for Emacs
1169 @cindex libraries
1170 @cindex loading Lisp code
1171
1172 Lisp code for Emacs editing commands is stored in files whose names
1173 conventionally end in @file{.el}. This ending tells Emacs to edit them in
1174 Emacs-Lisp mode (@pxref{Executing Lisp}).
1175
1176 @cindex byte code
1177 Emacs Lisp code can be compiled into byte-code, which loads faster,
1178 takes up less space, and executes faster. @xref{Byte Compilation,,
1179 Byte Compilation, elisp, the Emacs Lisp Reference Manual}. By
1180 convention, the compiled code for a library goes in a separate file
1181 whose name ends in @samp{.elc}. Thus, the compiled code for
1182 @file{foo.el} goes in @file{foo.elc}.
1183
1184 @findex load-file
1185 To execute a file of Emacs Lisp code, use @kbd{M-x load-file}. This
1186 command reads a file name using the minibuffer and then executes the
1187 contents of that file as Lisp code. It is not necessary to visit the
1188 file first; in any case, this command reads the file as found on disk,
1189 not text in an Emacs buffer.
1190
1191 @findex load
1192 @findex load-library
1193 Once a file of Lisp code is installed in the Emacs Lisp library
1194 directories, users can load it using @kbd{M-x load-library}. Programs
1195 can load it by calling @code{load}, a more primitive function that is
1196 similar but accepts some additional arguments.
1197
1198 @kbd{M-x load-library} differs from @kbd{M-x load-file} in that it
1199 searches a sequence of directories and tries three file names in each
1200 directory. Suppose your argument is @var{lib}; the three names are
1201 @file{@var{lib}.elc}, @file{@var{lib}.el}, and lastly just
1202 @file{@var{lib}}. If @file{@var{lib}.elc} exists, it is by convention
1203 the result of compiling @file{@var{lib}.el}; it is better to load the
1204 compiled file, since it will load and run faster.
1205
1206 If @code{load-library} finds that @file{@var{lib}.el} is newer than
1207 @file{@var{lib}.elc} file, it issues a warning, because it's likely
1208 that somebody made changes to the @file{.el} file and forgot to
1209 recompile it. Nonetheless, it loads @file{@var{lib}.elc}. This is
1210 because people often leave unfinished edits the source file, and don't
1211 recompile it until they think it is ready to use.
1212
1213 Because the argument to @code{load-library} is usually not in itself
1214 a valid file name, file name completion is not available. Indeed, when
1215 using this command, you usually do not know exactly what file name
1216 will be used.
1217
1218 @vindex load-path
1219 The sequence of directories searched by @kbd{M-x load-library} is
1220 specified by the variable @code{load-path}, a list of strings that are
1221 directory names. The default value of the list contains the directories where
1222 the Lisp code for Emacs itself is stored. If you have libraries of
1223 your own, put them in a single directory and add that directory
1224 to @code{load-path}. @code{nil} in this list stands for the current default
1225 directory, but it is probably not a good idea to put @code{nil} in the
1226 list. If you find yourself wishing that @code{nil} were in the list,
1227 most likely what you really want to do is use @kbd{M-x load-file}
1228 this once.
1229
1230 @cindex autoload
1231 Often you do not have to give any command to load a library, because
1232 the commands defined in the library are set up to @dfn{autoload} that
1233 library. Trying to run any of those commands calls @code{load} to load
1234 the library; this replaces the autoload definitions with the real ones
1235 from the library.
1236
1237 @vindex load-dangerous-libraries
1238 @cindex Lisp files byte-compiled by XEmacs
1239 By default, Emacs refuses to load compiled Lisp files which were
1240 compiled with XEmacs, a modified versions of Emacs---they can cause
1241 Emacs to crash. Set the variable @code{load-dangerous-libraries} to
1242 @code{t} if you want to try loading them.
1243
1244 @node Lisp Eval
1245 @section Evaluating Emacs Lisp Expressions
1246 @cindex Emacs-Lisp mode
1247 @cindex mode, Emacs-Lisp
1248
1249 @findex emacs-lisp-mode
1250 Lisp programs intended to be run in Emacs should be edited in
1251 Emacs-Lisp mode; this happens automatically for file names ending in
1252 @file{.el}. By contrast, Lisp mode itself is used for editing Lisp
1253 programs intended for other Lisp systems. To switch to Emacs-Lisp mode
1254 explicitly, use the command @kbd{M-x emacs-lisp-mode}.
1255
1256 For testing of Lisp programs to run in Emacs, it is often useful to
1257 evaluate part of the program as it is found in the Emacs buffer. For
1258 example, after changing the text of a Lisp function definition,
1259 evaluating the definition installs the change for future calls to the
1260 function. Evaluation of Lisp expressions is also useful in any kind of
1261 editing, for invoking noninteractive functions (functions that are
1262 not commands).
1263
1264 @table @kbd
1265 @item M-:
1266 Read a single Lisp expression in the minibuffer, evaluate it, and print
1267 the value in the echo area (@code{eval-expression}).
1268 @item C-x C-e
1269 Evaluate the Lisp expression before point, and print the value in the
1270 echo area (@code{eval-last-sexp}).
1271 @item C-M-x
1272 Evaluate the defun containing or after point, and print the value in
1273 the echo area (@code{eval-defun}).
1274 @item M-x eval-region
1275 Evaluate all the Lisp expressions in the region.
1276 @item M-x eval-buffer
1277 Evaluate all the Lisp expressions in the buffer.
1278 @end table
1279
1280 @ifinfo
1281 @c This uses ``colon'' instead of a literal `:' because Info cannot
1282 @c cope with a `:' in a menu
1283 @kindex M-@key{colon}
1284 @end ifinfo
1285 @ifnotinfo
1286 @kindex M-:
1287 @end ifnotinfo
1288 @findex eval-expression
1289 @kbd{M-:} (@code{eval-expression}) is the most basic command for evaluating
1290 a Lisp expression interactively. It reads the expression using the
1291 minibuffer, so you can execute any expression on a buffer regardless of
1292 what the buffer contains. When the expression is evaluated, the current
1293 buffer is once again the buffer that was current when @kbd{M-:} was
1294 typed.
1295
1296 @kindex C-M-x @r{(Emacs-Lisp mode)}
1297 @findex eval-defun
1298 In Emacs-Lisp mode, the key @kbd{C-M-x} is bound to the command
1299 @code{eval-defun}, which parses the defun containing or following point
1300 as a Lisp expression and evaluates it. The value is printed in the echo
1301 area. This command is convenient for installing in the Lisp environment
1302 changes that you have just made in the text of a function definition.
1303
1304 @kbd{C-M-x} treats @code{defvar} expressions specially. Normally,
1305 evaluating a @code{defvar} expression does nothing if the variable it
1306 defines already has a value. But @kbd{C-M-x} unconditionally resets the
1307 variable to the initial value specified in the @code{defvar} expression.
1308 @code{defcustom} expressions are treated similarly.
1309 This special feature is convenient for debugging Lisp programs.
1310 Typing @kbd{C-M-x} on a @code{defface} expression reinitializes
1311 the face according to the @code{defface} specification.
1312
1313 @kindex C-x C-e
1314 @findex eval-last-sexp
1315 The command @kbd{C-x C-e} (@code{eval-last-sexp}) evaluates the Lisp
1316 expression preceding point in the buffer, and displays the value in the
1317 echo area. It is available in all major modes, not just Emacs-Lisp
1318 mode. It does not treat @code{defvar} specially.
1319
1320 When the result of an evaluation is an integer, you can type
1321 @kbd{C-x C-e} a second time to display the value of the integer result
1322 in additional formats (octal, hexadecimal, and character).
1323
1324 If @kbd{C-x C-e}, or @kbd{M-:} is given a numeric argument, it
1325 inserts the value into the current buffer at point, rather than
1326 displaying it in the echo area. The argument's value does not matter.
1327 @kbd{C-M-x} with a numeric argument instruments the function
1328 definition for Edebug (@pxref{Instrumenting, Instrumenting for Edebug,, elisp, the Emacs Lisp Reference Manual}).
1329
1330 @findex eval-region
1331 @findex eval-buffer
1332 The most general command for evaluating Lisp expressions from a buffer
1333 is @code{eval-region}. @kbd{M-x eval-region} parses the text of the
1334 region as one or more Lisp expressions, evaluating them one by one.
1335 @kbd{M-x eval-buffer} is similar but evaluates the entire
1336 buffer. This is a reasonable way to install the contents of a file of
1337 Lisp code that you are ready to test. Later, as you find bugs and
1338 change individual functions, use @kbd{C-M-x} on each function that you
1339 change. This keeps the Lisp world in step with the source file.
1340
1341 @vindex eval-expression-print-level
1342 @vindex eval-expression-print-length
1343 @vindex eval-expression-debug-on-error
1344 The two customizable variables @code{eval-expression-print-level} and
1345 @code{eval-expression-print-length} control the maximum depth and length
1346 of lists to print in the result of the evaluation commands before
1347 abbreviating them. @code{eval-expression-debug-on-error} controls
1348 whether evaluation errors invoke the debugger when these commands are
1349 used; its default is @code{t}.
1350
1351 @node Lisp Interaction
1352 @section Lisp Interaction Buffers
1353
1354 The buffer @samp{*scratch*} which is selected when Emacs starts up is
1355 provided for evaluating Lisp expressions interactively inside Emacs.
1356
1357 The simplest way to use the @samp{*scratch*} buffer is to insert Lisp
1358 expressions and type @kbd{C-j} after each expression. This command
1359 reads the Lisp expression before point, evaluates it, and inserts the
1360 value in printed representation before point. The result is a complete
1361 typescript of the expressions you have evaluated and their values.
1362
1363 The @samp{*scratch*} buffer's major mode is Lisp Interaction mode, which
1364 is the same as Emacs-Lisp mode except for the binding of @kbd{C-j}.
1365
1366 @findex lisp-interaction-mode
1367 The rationale for this feature is that Emacs must have a buffer when
1368 it starts up, but that buffer is not useful for editing files since a
1369 new buffer is made for every file that you visit. The Lisp interpreter
1370 typescript is the most useful thing I can think of for the initial
1371 buffer to do. Type @kbd{M-x lisp-interaction-mode} to put the current
1372 buffer in Lisp Interaction mode.
1373
1374 @findex ielm
1375 An alternative way of evaluating Emacs Lisp expressions interactively
1376 is to use Inferior Emacs-Lisp mode, which provides an interface rather
1377 like Shell mode (@pxref{Shell Mode}) for evaluating Emacs Lisp
1378 expressions. Type @kbd{M-x ielm} to create an @samp{*ielm*} buffer
1379 which uses this mode. For more information see that command's
1380 documentation.
1381
1382 @node External Lisp
1383 @section Running an External Lisp
1384
1385 Emacs has facilities for running programs in other Lisp systems. You can
1386 run a Lisp process as an inferior of Emacs, and pass expressions to it to
1387 be evaluated. You can also pass changed function definitions directly from
1388 the Emacs buffers in which you edit the Lisp programs to the inferior Lisp
1389 process.
1390
1391 @findex run-lisp
1392 @vindex inferior-lisp-program
1393 @kindex C-x C-z
1394 To run an inferior Lisp process, type @kbd{M-x run-lisp}. This runs
1395 the program named @code{lisp}, the same program you would run by typing
1396 @code{lisp} as a shell command, with both input and output going through
1397 an Emacs buffer named @samp{*lisp*}. That is to say, any ``terminal
1398 output'' from Lisp will go into the buffer, advancing point, and any
1399 ``terminal input'' for Lisp comes from text in the buffer. (You can
1400 change the name of the Lisp executable file by setting the variable
1401 @code{inferior-lisp-program}.)
1402
1403 To give input to Lisp, go to the end of the buffer and type the input,
1404 terminated by @key{RET}. The @samp{*lisp*} buffer is in Inferior Lisp
1405 mode, which combines the special characteristics of Lisp mode with most
1406 of the features of Shell mode (@pxref{Shell Mode}). The definition of
1407 @key{RET} to send a line to a subprocess is one of the features of Shell
1408 mode.
1409
1410 @findex lisp-mode
1411 For the source files of programs to run in external Lisps, use Lisp
1412 mode. You can switch to this mode with @kbd{M-x lisp-mode}, and it is
1413 used automatically for files whose names end in @file{.l},
1414 @file{.lsp}, or @file{.lisp}.
1415
1416 @kindex C-M-x @r{(Lisp mode)}
1417 @findex lisp-eval-defun
1418 When you edit a function in a Lisp program you are running, the easiest
1419 way to send the changed definition to the inferior Lisp process is the key
1420 @kbd{C-M-x}. In Lisp mode, this runs the function @code{lisp-eval-defun},
1421 which finds the defun around or following point and sends it as input to
1422 the Lisp process. (Emacs can send input to any inferior process regardless
1423 of what buffer is current.)
1424
1425 Contrast the meanings of @kbd{C-M-x} in Lisp mode (for editing
1426 programs to be run in another Lisp system) and Emacs-Lisp mode (for
1427 editing Lisp programs to be run in Emacs; see @pxref{Lisp Eval}): in
1428 both modes it has the effect of installing the function definition
1429 that point is in, but the way of doing so is different according to
1430 where the relevant Lisp environment is found.
1431
1432
1433 @ignore
1434 arch-tag: 9c3c2f71-b332-4144-8500-3ff9945a50ed
1435 @end ignore