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1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "buffer.h"
32 #include "keyboard.h"
33 #include "frame.h"
34 #include "termhooks.h"
35 #include "window.h"
36 #include "commands.h"
37 #include "disptab.h"
38 #include "blockinput.h"
39 #include "syssignal.h"
40 #include "systime.h"
41 #include "tparam.h"
42 #include "xwidget.h"
43
44 #ifdef HAVE_WINDOW_SYSTEM
45 #include TERM_HEADER
46 #endif /* HAVE_WINDOW_SYSTEM */
47
48 #include <errno.h>
49
50 #include <fpending.h>
51
52 #ifdef WINDOWSNT
53 #include "w32.h"
54 #endif
55 \f
56 /* Structure to pass dimensions around. Used for character bounding
57 boxes, glyph matrix dimensions and alike. */
58
59 struct dim
60 {
61 int width;
62 int height;
63 };
64
65 \f
66 /* Function prototypes. */
67
68 static void update_frame_line (struct frame *, int);
69 static int required_matrix_height (struct window *);
70 static int required_matrix_width (struct window *);
71 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
72 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
73 struct window *);
74 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
75 struct window *);
76 static void adjust_decode_mode_spec_buffer (struct frame *);
77 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
78 static void clear_window_matrices (struct window *, bool);
79 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
80 static int scrolling_window (struct window *, bool);
81 static bool update_window_line (struct window *, int, bool *);
82 static void mirror_make_current (struct window *, int);
83 #ifdef GLYPH_DEBUG
84 static void check_matrix_pointers (struct glyph_matrix *,
85 struct glyph_matrix *);
86 #endif
87 static void mirror_line_dance (struct window *, int, int, int *, char *);
88 static bool update_window_tree (struct window *, bool);
89 static bool update_window (struct window *, bool);
90 static bool update_frame_1 (struct frame *, bool, bool, bool);
91 static bool scrolling (struct frame *);
92 static void set_window_cursor_after_update (struct window *);
93 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
94 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
95 static void set_window_update_flags (struct window *w, bool on_p);
96
97 /* True means last display completed. False means it was preempted. */
98
99 bool display_completed;
100
101 /* True means SIGWINCH happened when not safe. */
102
103 static bool delayed_size_change;
104
105 /* A glyph for a space. */
106
107 struct glyph space_glyph;
108
109 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
110
111 /* Counts of allocated structures. These counts serve to diagnose
112 memory leaks and double frees. */
113
114 static int glyph_matrix_count;
115 static int glyph_pool_count;
116
117 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
118
119 /* If non-null, the frame whose frame matrices are manipulated. If
120 null, window matrices are worked on. */
121
122 static struct frame *frame_matrix_frame;
123
124 /* Convert vpos and hpos from frame to window and vice versa.
125 This may only be used for terminal frames. */
126
127 #ifdef GLYPH_DEBUG
128
129 static int window_to_frame_vpos (struct window *, int);
130 static int window_to_frame_hpos (struct window *, int);
131 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
132 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
133
134 /* One element of the ring buffer containing redisplay history
135 information. */
136
137 struct redisplay_history
138 {
139 char trace[512 + 100];
140 };
141
142 /* The size of the history buffer. */
143
144 #define REDISPLAY_HISTORY_SIZE 30
145
146 /* The redisplay history buffer. */
147
148 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
149
150 /* Next free entry in redisplay_history. */
151
152 static int history_idx;
153
154 /* A tick that's incremented each time something is added to the
155 history. */
156
157 static uprintmax_t history_tick;
158 \f
159 /* Add to the redisplay history how window W has been displayed.
160 MSG is a trace containing the information how W's glyph matrix
161 has been constructed. PAUSED_P means that the update
162 has been interrupted for pending input. */
163
164 static void
165 add_window_display_history (struct window *w, const char *msg, bool paused_p)
166 {
167 char *buf;
168 void *ptr = w;
169
170 if (history_idx >= REDISPLAY_HISTORY_SIZE)
171 history_idx = 0;
172 buf = redisplay_history[history_idx].trace;
173 ++history_idx;
174
175 snprintf (buf, sizeof redisplay_history[0].trace,
176 "%"pMu": window %p (%s)%s\n%s",
177 history_tick++,
178 ptr,
179 ((BUFFERP (w->contents)
180 && STRINGP (BVAR (XBUFFER (w->contents), name)))
181 ? SSDATA (BVAR (XBUFFER (w->contents), name))
182 : "???"),
183 paused_p ? " ***paused***" : "",
184 msg);
185 }
186
187
188 /* Add to the redisplay history that frame F has been displayed.
189 PAUSED_P means that the update has been interrupted for
190 pending input. */
191
192 static void
193 add_frame_display_history (struct frame *f, bool paused_p)
194 {
195 char *buf;
196 void *ptr = f;
197
198 if (history_idx >= REDISPLAY_HISTORY_SIZE)
199 history_idx = 0;
200 buf = redisplay_history[history_idx].trace;
201 ++history_idx;
202
203 sprintf (buf, "%"pMu": update frame %p%s",
204 history_tick++,
205 ptr, paused_p ? " ***paused***" : "");
206 }
207
208
209 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
210 Sdump_redisplay_history, 0, 0, "",
211 doc: /* Dump redisplay history to stderr. */)
212 (void)
213 {
214 int i;
215
216 for (i = history_idx - 1; i != history_idx; --i)
217 {
218 if (i < 0)
219 i = REDISPLAY_HISTORY_SIZE - 1;
220 fprintf (stderr, "%s\n", redisplay_history[i].trace);
221 }
222
223 return Qnil;
224 }
225
226
227 #else /* not GLYPH_DEBUG */
228
229 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
230 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
231
232 #endif /* GLYPH_DEBUG */
233
234
235 #if (defined PROFILING \
236 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
237 && !HAVE___EXECUTABLE_START)
238 /* This function comes first in the Emacs executable and is used only
239 to estimate the text start for profiling. */
240 void
241 __executable_start (void)
242 {
243 emacs_abort ();
244 }
245 #endif
246 \f
247 /***********************************************************************
248 Glyph Matrices
249 ***********************************************************************/
250
251 /* Allocate and return a glyph_matrix structure. POOL is the glyph
252 pool from which memory for the matrix should be allocated, or null
253 for window-based redisplay where no glyph pools are used. The
254 member `pool' of the glyph matrix structure returned is set to
255 POOL, the structure is otherwise zeroed. */
256
257 static struct glyph_matrix *
258 new_glyph_matrix (struct glyph_pool *pool)
259 {
260 struct glyph_matrix *result = xzalloc (sizeof *result);
261
262 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
263 /* Increment number of allocated matrices. This count is used
264 to detect memory leaks. */
265 ++glyph_matrix_count;
266 #endif
267
268 /* Set pool and return. */
269 result->pool = pool;
270 return result;
271 }
272
273
274 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
275
276 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
277 glyph_matrix_count is decremented when a matrix is freed. If the count
278 gets negative, more structures were freed than allocated, i.e. one matrix
279 was freed more than once or a bogus pointer was passed to this function.
280
281 If MATRIX->pool is null, this means that the matrix manages its own
282 glyph memory---this is done for matrices on X frames. Freeing the
283 matrix also frees the glyph memory in this case. */
284
285 static void
286 free_glyph_matrix (struct glyph_matrix *matrix)
287 {
288 if (matrix)
289 {
290 int i;
291
292 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
293 /* Detect the case that more matrices are freed than were
294 allocated. */
295 --glyph_matrix_count;
296 eassert (glyph_matrix_count >= 0);
297 #endif
298
299 /* Free glyph memory if MATRIX owns it. */
300 if (matrix->pool == NULL)
301 for (i = 0; i < matrix->rows_allocated; ++i)
302 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
303
304 /* Free row structures and the matrix itself. */
305 xfree (matrix->rows);
306 xfree (matrix);
307 }
308 }
309
310
311 /* Return the number of glyphs to reserve for a marginal area of
312 window W. TOTAL_GLYPHS is the number of glyphs in a complete
313 display line of window W. MARGIN gives the width of the marginal
314 area in canonical character units. */
315
316 static int
317 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
318 {
319 if (margin > 0)
320 {
321 int width = w->total_cols;
322 double d = max (0, margin);
323 d = min (width / 2 - 1, d);
324 /* Since MARGIN is positive, we cannot possibly have less than
325 one glyph for the marginal area. */
326 return max (1, (int) ((double) total_glyphs / width * d));
327 }
328 return 0;
329 }
330
331 /* Return true if ROW's hash value is correct.
332 Optimized away if ENABLE_CHECKING is not defined. */
333
334 static bool
335 verify_row_hash (struct glyph_row *row)
336 {
337 return row->hash == row_hash (row);
338 }
339
340 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
341 window sizes.
342
343 W is null if the function is called for a frame glyph matrix.
344 Otherwise it is the window MATRIX is a member of. X and Y are the
345 indices of the first column and row of MATRIX within the frame
346 matrix, if such a matrix exists. They are zero for purely
347 window-based redisplay. DIM is the needed size of the matrix.
348
349 In window-based redisplay, where no frame matrices exist, glyph
350 matrices manage their own glyph storage. Otherwise, they allocate
351 storage from a common frame glyph pool which can be found in
352 MATRIX->pool.
353
354 The reason for this memory management strategy is to avoid complete
355 frame redraws if possible. When we allocate from a common pool, a
356 change of the location or size of a sub-matrix within the pool
357 requires a complete redisplay of the frame because we cannot easily
358 make sure that the current matrices of all windows still agree with
359 what is displayed on the screen. While this is usually fast, it
360 leads to screen flickering. */
361
362 static void
363 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
364 {
365 int i;
366 int new_rows;
367 bool marginal_areas_changed_p = 0;
368 bool header_line_changed_p = 0;
369 bool header_line_p = 0;
370 int left = -1, right = -1;
371 int window_width = -1, window_height = -1;
372
373 /* See if W had a header line that has disappeared now, or vice versa.
374 Get W's size. */
375 if (w)
376 {
377 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
378
379 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
380 header_line_changed_p = header_line_p != matrix->header_line_p;
381 }
382 matrix->header_line_p = header_line_p;
383
384 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
385 Do nothing if MATRIX' size, position, vscroll, and marginal areas
386 haven't changed. This optimization is important because preserving
387 the matrix means preventing redisplay. */
388 if (matrix->pool == NULL)
389 {
390 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
391 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
392 eassert (left >= 0 && right >= 0);
393 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
394 || right != matrix->right_margin_glyphs);
395
396 if (!marginal_areas_changed_p
397 && !XFRAME (w->frame)->fonts_changed
398 && !header_line_changed_p
399 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
400 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
401 && matrix->window_height == window_height
402 && matrix->window_vscroll == w->vscroll
403 && matrix->window_width == window_width)
404 return;
405 }
406
407 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
408 if (matrix->rows_allocated < dim.height)
409 {
410 int old_alloc = matrix->rows_allocated;
411 new_rows = dim.height - matrix->rows_allocated;
412 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
413 new_rows, INT_MAX, sizeof *matrix->rows);
414 memset (matrix->rows + old_alloc, 0,
415 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
416 }
417 else
418 new_rows = 0;
419
420 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
421 on a frame not using window-based redisplay. Set up pointers for
422 each row into the glyph pool. */
423 if (matrix->pool)
424 {
425 eassert (matrix->pool->glyphs);
426
427 if (w)
428 {
429 left = margin_glyphs_to_reserve (w, dim.width,
430 w->left_margin_cols);
431 right = margin_glyphs_to_reserve (w, dim.width,
432 w->right_margin_cols);
433 }
434 else
435 left = right = 0;
436
437 for (i = 0; i < dim.height; ++i)
438 {
439 struct glyph_row *row = &matrix->rows[i];
440
441 row->glyphs[LEFT_MARGIN_AREA]
442 = (matrix->pool->glyphs
443 + (y + i) * matrix->pool->ncolumns
444 + x);
445
446 if (w == NULL
447 || (row == matrix->rows + dim.height - 1
448 && WINDOW_WANTS_MODELINE_P (w))
449 || (row == matrix->rows && matrix->header_line_p))
450 {
451 row->glyphs[TEXT_AREA]
452 = row->glyphs[LEFT_MARGIN_AREA];
453 row->glyphs[RIGHT_MARGIN_AREA]
454 = row->glyphs[TEXT_AREA] + dim.width;
455 row->glyphs[LAST_AREA]
456 = row->glyphs[RIGHT_MARGIN_AREA];
457 }
458 else
459 {
460 row->glyphs[TEXT_AREA]
461 = row->glyphs[LEFT_MARGIN_AREA] + left;
462 row->glyphs[RIGHT_MARGIN_AREA]
463 = row->glyphs[TEXT_AREA] + dim.width - left - right;
464 row->glyphs[LAST_AREA]
465 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
466 }
467 }
468
469 matrix->left_margin_glyphs = left;
470 matrix->right_margin_glyphs = right;
471 }
472 else
473 {
474 /* If MATRIX->pool is null, MATRIX is responsible for managing
475 its own memory. It is a window matrix for window-based redisplay.
476 Allocate glyph memory from the heap. */
477 if (dim.width > matrix->matrix_w
478 || new_rows
479 || header_line_changed_p
480 || marginal_areas_changed_p)
481 {
482 struct glyph_row *row = matrix->rows;
483 struct glyph_row *end = row + matrix->rows_allocated;
484
485 while (row < end)
486 {
487 row->glyphs[LEFT_MARGIN_AREA]
488 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
489 dim.width, sizeof (struct glyph));
490
491 /* The mode line, if displayed, never has marginal areas. */
492 if ((row == matrix->rows + dim.height - 1
493 && !(w && WINDOW_WANTS_MODELINE_P (w)))
494 || (row == matrix->rows && matrix->header_line_p))
495 {
496 row->glyphs[TEXT_AREA]
497 = row->glyphs[LEFT_MARGIN_AREA];
498 row->glyphs[RIGHT_MARGIN_AREA]
499 = row->glyphs[TEXT_AREA] + dim.width;
500 row->glyphs[LAST_AREA]
501 = row->glyphs[RIGHT_MARGIN_AREA];
502 }
503 else
504 {
505 row->glyphs[TEXT_AREA]
506 = row->glyphs[LEFT_MARGIN_AREA] + left;
507 row->glyphs[RIGHT_MARGIN_AREA]
508 = row->glyphs[TEXT_AREA] + dim.width - left - right;
509 row->glyphs[LAST_AREA]
510 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
511 }
512 ++row;
513 }
514 }
515
516 eassert (left >= 0 && right >= 0);
517 matrix->left_margin_glyphs = left;
518 matrix->right_margin_glyphs = right;
519 }
520
521 /* Number of rows to be used by MATRIX. */
522 matrix->nrows = dim.height;
523 eassert (matrix->nrows >= 0);
524
525 if (w)
526 {
527 if (matrix == w->current_matrix)
528 {
529 /* Mark rows in a current matrix of a window as not having
530 valid contents. It's important to not do this for
531 desired matrices. When Emacs starts, it may already be
532 building desired matrices when this function runs. */
533 if (window_width < 0)
534 window_width = window_box_width (w, -1);
535
536 /* Optimize the case that only the height has changed (C-x 2,
537 upper window). Invalidate all rows that are no longer part
538 of the window. */
539 if (!marginal_areas_changed_p
540 && !header_line_changed_p
541 && new_rows == 0
542 && dim.width == matrix->matrix_w
543 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
544 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
545 && matrix->window_width == window_width)
546 {
547 /* Find the last row in the window. */
548 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
549 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
550 {
551 ++i;
552 break;
553 }
554
555 /* Window end is invalid, if inside of the rows that
556 are invalidated below. */
557 if (w->window_end_vpos >= i)
558 w->window_end_valid = 0;
559
560 while (i < matrix->nrows)
561 matrix->rows[i++].enabled_p = false;
562 }
563 else
564 {
565 for (i = 0; i < matrix->nrows; ++i)
566 matrix->rows[i].enabled_p = false;
567 }
568 /* We've disabled the mode-line row, so force redrawing of
569 the mode line, if any, since otherwise it will remain
570 disabled in the current matrix, and expose events won't
571 redraw it. */
572 if (WINDOW_WANTS_MODELINE_P (w))
573 w->update_mode_line = 1;
574 }
575 else if (matrix == w->desired_matrix)
576 {
577 /* Rows in desired matrices always have to be cleared;
578 redisplay expects this is the case when it runs, so it
579 had better be the case when we adjust matrices between
580 redisplays. */
581 for (i = 0; i < matrix->nrows; ++i)
582 matrix->rows[i].enabled_p = false;
583 }
584 }
585
586
587 /* Remember last values to be able to optimize frame redraws. */
588 matrix->matrix_x = x;
589 matrix->matrix_y = y;
590 matrix->matrix_w = dim.width;
591 matrix->matrix_h = dim.height;
592
593 /* Record the top y location and height of W at the time the matrix
594 was last adjusted. This is used to optimize redisplay above. */
595 if (w)
596 {
597 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
598 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
599 matrix->window_height = window_height;
600 matrix->window_width = window_width;
601 matrix->window_vscroll = w->vscroll;
602 }
603 }
604
605
606 /* Reverse the contents of rows in MATRIX between START and END. The
607 contents of the row at END - 1 end up at START, END - 2 at START +
608 1 etc. This is part of the implementation of rotate_matrix (see
609 below). */
610
611 static void
612 reverse_rows (struct glyph_matrix *matrix, int start, int end)
613 {
614 int i, j;
615
616 for (i = start, j = end - 1; i < j; ++i, --j)
617 {
618 /* Non-ISO HP/UX compiler doesn't like auto struct
619 initialization. */
620 struct glyph_row temp;
621 temp = matrix->rows[i];
622 matrix->rows[i] = matrix->rows[j];
623 matrix->rows[j] = temp;
624 }
625 }
626
627
628 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
629 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
630 indices. (Note: this does not copy glyphs, only glyph pointers in
631 row structures are moved around).
632
633 The algorithm used for rotating the vector was, I believe, first
634 described by Kernighan. See the vector R as consisting of two
635 sub-vectors AB, where A has length BY for BY >= 0. The result
636 after rotating is then BA. Reverse both sub-vectors to get ArBr
637 and reverse the result to get (ArBr)r which is BA. Similar for
638 rotating right. */
639
640 void
641 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
642 {
643 if (by < 0)
644 {
645 /* Up (rotate left, i.e. towards lower indices). */
646 by = -by;
647 reverse_rows (matrix, first, first + by);
648 reverse_rows (matrix, first + by, last);
649 reverse_rows (matrix, first, last);
650 }
651 else if (by > 0)
652 {
653 /* Down (rotate right, i.e. towards higher indices). */
654 reverse_rows (matrix, last - by, last);
655 reverse_rows (matrix, first, last - by);
656 reverse_rows (matrix, first, last);
657 }
658 }
659
660
661 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
662 with indices START <= index < END. Increment positions by DELTA/
663 DELTA_BYTES. */
664
665 void
666 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
667 ptrdiff_t delta, ptrdiff_t delta_bytes)
668 {
669 /* Check that START and END are reasonable values. */
670 eassert (start >= 0 && start <= matrix->nrows);
671 eassert (end >= 0 && end <= matrix->nrows);
672 eassert (start <= end);
673
674 for (; start < end; ++start)
675 increment_row_positions (matrix->rows + start, delta, delta_bytes);
676 }
677
678
679 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
680 START and END are the row indices of the first and last + 1 row to clear. */
681
682 void
683 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
684 {
685 eassert (start <= end);
686 eassert (start >= 0 && (start < matrix->nrows
687 /* matrix->nrows can be 0 for the initial frame. */
688 || (matrix->nrows == 0)));
689 eassert (end >= 0 && end <= matrix->nrows);
690
691 for (; start < end; ++start)
692 matrix->rows[start].enabled_p = false;
693 }
694
695
696 /* Clear MATRIX.
697
698 Empty all rows in MATRIX by clearing their enabled_p flags.
699 The function prepare_desired_row will eventually really clear a row
700 when it sees one with a false enabled_p flag.
701
702 Reset update hints to default values. The only update hint
703 currently present is the flag MATRIX->no_scrolling_p. */
704
705 void
706 clear_glyph_matrix (struct glyph_matrix *matrix)
707 {
708 if (matrix)
709 {
710 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
711 matrix->no_scrolling_p = 0;
712 }
713 }
714
715
716 /* Shift part of the glyph matrix MATRIX of window W up or down.
717 Increment y-positions in glyph rows between START and END by DY,
718 and recompute their visible height. */
719
720 void
721 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
722 {
723 int min_y, max_y;
724
725 eassert (start <= end);
726 eassert (start >= 0 && start < matrix->nrows);
727 eassert (end >= 0 && end <= matrix->nrows);
728
729 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
730 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
731
732 for (; start < end; ++start)
733 {
734 struct glyph_row *row = &matrix->rows[start];
735
736 row->y += dy;
737 row->visible_height = row->height;
738
739 if (row->y < min_y)
740 row->visible_height -= min_y - row->y;
741 if (row->y + row->height > max_y)
742 row->visible_height -= row->y + row->height - max_y;
743 if (row->fringe_bitmap_periodic_p)
744 row->redraw_fringe_bitmaps_p = 1;
745 }
746 }
747
748
749 /* Mark all rows in current matrices of frame F as invalid. Marking
750 invalid is done by setting enabled_p to zero for all rows in a
751 current matrix. */
752
753 void
754 clear_current_matrices (register struct frame *f)
755 {
756 /* Clear frame current matrix, if we have one. */
757 if (f->current_matrix)
758 clear_glyph_matrix (f->current_matrix);
759
760 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
761 /* Clear the matrix of the menu bar window, if such a window exists.
762 The menu bar window is currently used to display menus on X when
763 no toolkit support is compiled in. */
764 if (WINDOWP (f->menu_bar_window))
765 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
766 #endif
767
768 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
769 /* Clear the matrix of the tool-bar window, if any. */
770 if (WINDOWP (f->tool_bar_window))
771 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
772 #endif
773
774 /* Clear current window matrices. */
775 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
776 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
777 }
778
779
780 /* Clear out all display lines of F for a coming redisplay. */
781
782 void
783 clear_desired_matrices (register struct frame *f)
784 {
785 if (f->desired_matrix)
786 clear_glyph_matrix (f->desired_matrix);
787
788 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
789 if (WINDOWP (f->menu_bar_window))
790 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
791 #endif
792
793 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
794 if (WINDOWP (f->tool_bar_window))
795 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
796 #endif
797
798 /* Do it for window matrices. */
799 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
800 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
801 }
802
803
804 /* Clear matrices in window tree rooted in W. If DESIRED_P,
805 clear desired matrices, otherwise clear current matrices. */
806
807 static void
808 clear_window_matrices (struct window *w, bool desired_p)
809 {
810 while (w)
811 {
812 if (WINDOWP (w->contents))
813 clear_window_matrices (XWINDOW (w->contents), desired_p);
814 else
815 {
816 if (desired_p)
817 clear_glyph_matrix (w->desired_matrix);
818 else
819 {
820 clear_glyph_matrix (w->current_matrix);
821 w->window_end_valid = 0;
822 }
823 }
824
825 w = NILP (w->next) ? 0 : XWINDOW (w->next);
826 }
827 }
828
829
830 \f
831 /***********************************************************************
832 Glyph Rows
833
834 See dispextern.h for an overall explanation of glyph rows.
835 ***********************************************************************/
836
837 /* Clear glyph row ROW. NOTE: this code relies on the current
838 layout of `glyphs' and `used' fields of `struct glyph_row'. */
839
840 void
841 clear_glyph_row (struct glyph_row *row)
842 {
843 enum { off = offsetof (struct glyph_row, used) };
844
845 /* Zero everything except pointers in `glyphs'. */
846 memset (row->used, 0, sizeof *row - off);
847 }
848
849
850 /* Make ROW an empty, enabled row of canonical character height,
851 in window W starting at y-position Y. */
852
853 void
854 blank_row (struct window *w, struct glyph_row *row, int y)
855 {
856 int min_y, max_y;
857
858 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
859 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
860
861 clear_glyph_row (row);
862 row->y = y;
863 row->ascent = row->phys_ascent = 0;
864 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
865 row->visible_height = row->height;
866
867 if (row->y < min_y)
868 row->visible_height -= min_y - row->y;
869 if (row->y + row->height > max_y)
870 row->visible_height -= row->y + row->height - max_y;
871
872 row->enabled_p = true;
873 }
874
875
876 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
877 are the amounts by which to change positions. Note that the first
878 glyph of the text area of a row can have a buffer position even if
879 the used count of the text area is zero. Such rows display line
880 ends. */
881
882 static void
883 increment_row_positions (struct glyph_row *row,
884 ptrdiff_t delta, ptrdiff_t delta_bytes)
885 {
886 int area, i;
887
888 /* Increment start and end positions. */
889 MATRIX_ROW_START_CHARPOS (row) += delta;
890 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
891 MATRIX_ROW_END_CHARPOS (row) += delta;
892 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
893 CHARPOS (row->start.pos) += delta;
894 BYTEPOS (row->start.pos) += delta_bytes;
895 CHARPOS (row->end.pos) += delta;
896 BYTEPOS (row->end.pos) += delta_bytes;
897
898 if (!row->enabled_p)
899 return;
900
901 /* Increment positions in glyphs. */
902 for (area = 0; area < LAST_AREA; ++area)
903 for (i = 0; i < row->used[area]; ++i)
904 if (BUFFERP (row->glyphs[area][i].object)
905 && row->glyphs[area][i].charpos > 0)
906 row->glyphs[area][i].charpos += delta;
907
908 /* Capture the case of rows displaying a line end. */
909 if (row->used[TEXT_AREA] == 0
910 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
911 row->glyphs[TEXT_AREA]->charpos += delta;
912 }
913
914
915 #if 0
916 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
917 contents, i.e. glyph structure contents are exchanged between A and
918 B without changing glyph pointers in A and B. */
919
920 static void
921 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
922 {
923 int area;
924
925 for (area = 0; area < LAST_AREA; ++area)
926 {
927 /* Number of glyphs to swap. */
928 int max_used = max (a->used[area], b->used[area]);
929
930 /* Start of glyphs in area of row A. */
931 struct glyph *glyph_a = a->glyphs[area];
932
933 /* End + 1 of glyphs in area of row A. */
934 struct glyph *glyph_a_end = a->glyphs[max_used];
935
936 /* Start of glyphs in area of row B. */
937 struct glyph *glyph_b = b->glyphs[area];
938
939 while (glyph_a < glyph_a_end)
940 {
941 /* Non-ISO HP/UX compiler doesn't like auto struct
942 initialization. */
943 struct glyph temp;
944 temp = *glyph_a;
945 *glyph_a = *glyph_b;
946 *glyph_b = temp;
947 ++glyph_a;
948 ++glyph_b;
949 }
950 }
951 }
952
953 #endif /* 0 */
954
955 /* Exchange pointers to glyph memory between glyph rows A and B. Also
956 exchange the used[] array and the hash values of the rows, because
957 these should all go together for the row's hash value to be
958 correct. */
959
960 static void
961 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
962 {
963 int i;
964 unsigned hash_tem = a->hash;
965
966 for (i = 0; i < LAST_AREA + 1; ++i)
967 {
968 struct glyph *temp = a->glyphs[i];
969
970 a->glyphs[i] = b->glyphs[i];
971 b->glyphs[i] = temp;
972 if (i < LAST_AREA)
973 {
974 short used_tem = a->used[i];
975
976 a->used[i] = b->used[i];
977 b->used[i] = used_tem;
978 }
979 }
980 a->hash = b->hash;
981 b->hash = hash_tem;
982 }
983
984
985 /* Copy glyph row structure FROM to glyph row structure TO, except that
986 glyph pointers, the `used' counts, and the hash values in the structures
987 are left unchanged. NOTE: this code relies on the current layout of
988 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
989
990 static void
991 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
992 {
993 enum { off = offsetof (struct glyph_row, x) };
994
995 memcpy (&to->x, &from->x, sizeof *to - off);
996 }
997
998
999 /* Assign glyph row FROM to glyph row TO. This works like a structure
1000 assignment TO = FROM, except that glyph pointers are not copied but
1001 exchanged between TO and FROM. Pointers must be exchanged to avoid
1002 a memory leak. */
1003
1004 static void
1005 assign_row (struct glyph_row *to, struct glyph_row *from)
1006 {
1007 swap_glyph_pointers (to, from);
1008 copy_row_except_pointers (to, from);
1009 }
1010
1011
1012 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1013 a row in a window matrix, is a slice of the glyph memory of the
1014 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1015 is true if the glyph memory of WINDOW_ROW is part of the glyph
1016 memory of FRAME_ROW. */
1017
1018 #ifdef GLYPH_DEBUG
1019
1020 static bool
1021 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1022 {
1023 struct glyph *window_glyph_start = window_row->glyphs[0];
1024 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1025 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1026
1027 return (frame_glyph_start <= window_glyph_start
1028 && window_glyph_start < frame_glyph_end);
1029 }
1030
1031 #endif /* GLYPH_DEBUG */
1032
1033 #if 0
1034
1035 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1036 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1037 in WINDOW_MATRIX is found satisfying the condition. */
1038
1039 static struct glyph_row *
1040 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1041 struct glyph_matrix *frame_matrix, int row)
1042 {
1043 int i;
1044
1045 eassert (row >= 0 && row < frame_matrix->nrows);
1046
1047 for (i = 0; i < window_matrix->nrows; ++i)
1048 if (glyph_row_slice_p (window_matrix->rows + i,
1049 frame_matrix->rows + row))
1050 break;
1051
1052 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1053 }
1054
1055 #endif /* 0 */
1056
1057 /* Prepare ROW for display in windows W. Desired rows are cleared
1058 lazily, i.e. they are only marked as to be cleared by setting their
1059 enabled_p flag to zero. When a row is to be displayed, a prior
1060 call to this function really clears it. In addition, this function
1061 makes sure the marginal areas of ROW are in sync with the window's
1062 display margins. MODE_LINE_P non-zero means we are preparing a
1063 glyph row for header line or mode line. */
1064
1065 void
1066 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1067 {
1068 if (!row->enabled_p)
1069 {
1070 bool rp = row->reversed_p;
1071
1072 clear_glyph_row (row);
1073 row->enabled_p = true;
1074 row->reversed_p = rp;
1075 }
1076 if (mode_line_p)
1077 {
1078 /* Mode and header lines, if displayed, never have marginal
1079 areas. If we are called with MODE_LINE_P non-zero, we are
1080 displaying the mode/header line in this window, and so the
1081 marginal areas of this glyph row should be eliminated. This
1082 is needed when the mode/header line is switched on in a
1083 window that has display margins. */
1084 if (w->left_margin_cols > 0)
1085 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1086 if (w->right_margin_cols > 0)
1087 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1088 }
1089 else
1090 {
1091 /* The real number of glyphs reserved for the margins is
1092 recorded in the glyph matrix, and can be different from
1093 window's left_margin_cols and right_margin_cols; see
1094 margin_glyphs_to_reserve for when that happens. */
1095 int left = w->desired_matrix->left_margin_glyphs;
1096 int right = w->desired_matrix->right_margin_glyphs;
1097
1098 /* Make sure the marginal areas of this row are in sync with
1099 what the window wants, when the row actually displays text
1100 and not header/mode line. */
1101 if (w->left_margin_cols > 0
1102 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1103 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1104 if (w->right_margin_cols > 0
1105 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1106 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1107 }
1108 }
1109
1110
1111 /* Return a hash code for glyph row ROW, which may
1112 be from current or desired matrix of frame F. */
1113
1114 static unsigned
1115 line_hash_code (struct frame *f, struct glyph_row *row)
1116 {
1117 unsigned hash = 0;
1118
1119 if (row->enabled_p)
1120 {
1121 struct glyph *glyph = row->glyphs[TEXT_AREA];
1122 struct glyph *end = glyph + row->used[TEXT_AREA];
1123
1124 while (glyph < end)
1125 {
1126 int c = glyph->u.ch;
1127 int face_id = glyph->face_id;
1128 if (FRAME_MUST_WRITE_SPACES (f))
1129 c -= SPACEGLYPH;
1130 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1131 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1132 ++glyph;
1133 }
1134
1135 if (hash == 0)
1136 hash = 1;
1137 }
1138
1139 return hash;
1140 }
1141
1142
1143 /* Return the cost of drawing line VPOS in MATRIX, which may
1144 be current or desired matrix of frame F. The cost equals
1145 the number of characters in the line. If must_write_spaces
1146 is zero, leading and trailing spaces are ignored. */
1147
1148 static int
1149 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1150 {
1151 struct glyph_row *row = matrix->rows + vpos;
1152 struct glyph *beg = row->glyphs[TEXT_AREA];
1153 struct glyph *end = beg + row->used[TEXT_AREA];
1154 int len;
1155 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1156 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1157
1158 /* Ignore trailing and leading spaces if we can. */
1159 if (!FRAME_MUST_WRITE_SPACES (f))
1160 {
1161 /* Skip from the end over trailing spaces. */
1162 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1163 --end;
1164
1165 /* All blank line. */
1166 if (end == beg)
1167 return 0;
1168
1169 /* Skip over leading spaces. */
1170 while (CHAR_GLYPH_SPACE_P (*beg))
1171 ++beg;
1172 }
1173
1174 /* If we don't have a glyph-table, each glyph is one character,
1175 so return the number of glyphs. */
1176 if (glyph_table_base == 0)
1177 len = end - beg;
1178 else
1179 {
1180 /* Otherwise, scan the glyphs and accumulate their total length
1181 in LEN. */
1182 len = 0;
1183 while (beg < end)
1184 {
1185 GLYPH g;
1186
1187 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1188
1189 if (GLYPH_INVALID_P (g)
1190 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1191 len += 1;
1192 else
1193 len += GLYPH_LENGTH (glyph_table_base, g);
1194
1195 ++beg;
1196 }
1197 }
1198
1199 return len;
1200 }
1201
1202
1203 /* Return true if the glyph rows A and B have equal contents.
1204 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1205
1206 static bool
1207 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1208 {
1209 eassert (verify_row_hash (a));
1210 eassert (verify_row_hash (b));
1211
1212 if (a == b)
1213 return 1;
1214 else if (a->hash != b->hash)
1215 return 0;
1216 else
1217 {
1218 struct glyph *a_glyph, *b_glyph, *a_end;
1219 int area;
1220
1221 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1222 return 0;
1223
1224 /* Compare glyphs. */
1225 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1226 {
1227 if (a->used[area] != b->used[area])
1228 return 0;
1229
1230 a_glyph = a->glyphs[area];
1231 a_end = a_glyph + a->used[area];
1232 b_glyph = b->glyphs[area];
1233
1234 while (a_glyph < a_end
1235 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1236 ++a_glyph, ++b_glyph;
1237
1238 if (a_glyph != a_end)
1239 return 0;
1240 }
1241
1242 if (a->fill_line_p != b->fill_line_p
1243 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1244 || a->left_fringe_bitmap != b->left_fringe_bitmap
1245 || a->left_fringe_face_id != b->left_fringe_face_id
1246 || a->left_fringe_offset != b->left_fringe_offset
1247 || a->right_fringe_bitmap != b->right_fringe_bitmap
1248 || a->right_fringe_face_id != b->right_fringe_face_id
1249 || a->right_fringe_offset != b->right_fringe_offset
1250 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1251 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1252 || a->exact_window_width_line_p != b->exact_window_width_line_p
1253 || a->overlapped_p != b->overlapped_p
1254 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1255 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1256 || a->reversed_p != b->reversed_p
1257 /* Different partially visible characters on left margin. */
1258 || a->x != b->x
1259 /* Different height. */
1260 || a->ascent != b->ascent
1261 || a->phys_ascent != b->phys_ascent
1262 || a->phys_height != b->phys_height
1263 || a->visible_height != b->visible_height)
1264 return 0;
1265 }
1266
1267 return 1;
1268 }
1269
1270
1271 \f
1272 /***********************************************************************
1273 Glyph Pool
1274
1275 See dispextern.h for an overall explanation of glyph pools.
1276 ***********************************************************************/
1277
1278 /* Allocate a glyph_pool structure. The structure returned is initialized
1279 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1280 variable glyph_pool_count is incremented for each pool allocated. */
1281
1282 static struct glyph_pool *
1283 new_glyph_pool (void)
1284 {
1285 struct glyph_pool *result = xzalloc (sizeof *result);
1286
1287 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1288 /* For memory leak and double deletion checking. */
1289 ++glyph_pool_count;
1290 #endif
1291
1292 return result;
1293 }
1294
1295
1296 /* Free a glyph_pool structure POOL. The function may be called with
1297 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1298 global variable glyph_pool_count is decremented with every pool structure
1299 freed. If this count gets negative, more structures were freed than
1300 allocated, i.e. one structure must have been freed more than once or
1301 a bogus pointer was passed to free_glyph_pool. */
1302
1303 static void
1304 free_glyph_pool (struct glyph_pool *pool)
1305 {
1306 if (pool)
1307 {
1308 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1309 /* More freed than allocated? */
1310 --glyph_pool_count;
1311 eassert (glyph_pool_count >= 0);
1312 #endif
1313 xfree (pool->glyphs);
1314 xfree (pool);
1315 }
1316 }
1317
1318
1319 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1320 columns we need. This function never shrinks a pool. The only
1321 case in which this would make sense, would be when a frame's size
1322 is changed from a large value to a smaller one. But, if someone
1323 does it once, we can expect that he will do it again.
1324
1325 Return true if the pool changed in a way which makes
1326 re-adjusting window glyph matrices necessary. */
1327
1328 static bool
1329 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1330 {
1331 ptrdiff_t needed;
1332 bool changed_p;
1333
1334 changed_p = (pool->glyphs == 0
1335 || matrix_dim.height != pool->nrows
1336 || matrix_dim.width != pool->ncolumns);
1337
1338 /* Enlarge the glyph pool. */
1339 if (INT_MULTIPLY_WRAPV (matrix_dim.height, matrix_dim.width, &needed))
1340 memory_full (SIZE_MAX);
1341 if (needed > pool->nglyphs)
1342 {
1343 ptrdiff_t old_nglyphs = pool->nglyphs;
1344 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1345 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1346 memclear (pool->glyphs + old_nglyphs,
1347 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1348 }
1349
1350 /* Remember the number of rows and columns because (a) we use them
1351 to do sanity checks, and (b) the number of columns determines
1352 where rows in the frame matrix start---this must be available to
1353 determine pointers to rows of window sub-matrices. */
1354 pool->nrows = matrix_dim.height;
1355 pool->ncolumns = matrix_dim.width;
1356
1357 return changed_p;
1358 }
1359
1360
1361 \f
1362 /***********************************************************************
1363 Debug Code
1364 ***********************************************************************/
1365
1366 #ifdef GLYPH_DEBUG
1367
1368
1369 /* Flush standard output. This is sometimes useful to call from the debugger.
1370 XXX Maybe this should be changed to flush the current terminal instead of
1371 stdout.
1372 */
1373
1374 void flush_stdout (void) EXTERNALLY_VISIBLE;
1375
1376 void
1377 flush_stdout (void)
1378 {
1379 fflush (stdout);
1380 }
1381
1382
1383 /* Check that no glyph pointers have been lost in MATRIX. If a
1384 pointer has been lost, e.g. by using a structure assignment between
1385 rows, at least one pointer must occur more than once in the rows of
1386 MATRIX. */
1387
1388 void
1389 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1390 {
1391 int i, j;
1392
1393 for (i = 0; i < matrix->nrows; ++i)
1394 for (j = 0; j < matrix->nrows; ++j)
1395 eassert (i == j
1396 || (matrix->rows[i].glyphs[TEXT_AREA]
1397 != matrix->rows[j].glyphs[TEXT_AREA]));
1398 }
1399
1400
1401 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1402
1403 struct glyph_row *
1404 matrix_row (struct glyph_matrix *matrix, int row)
1405 {
1406 eassert (matrix && matrix->rows);
1407 eassert (row >= 0 && row < matrix->nrows);
1408
1409 /* That's really too slow for normal testing because this function
1410 is called almost everywhere. Although---it's still astonishingly
1411 fast, so it is valuable to have for debugging purposes. */
1412 #if 0
1413 check_matrix_pointer_lossage (matrix);
1414 #endif
1415
1416 return matrix->rows + row;
1417 }
1418
1419
1420 #if 0 /* This function makes invalid assumptions when text is
1421 partially invisible. But it might come handy for debugging
1422 nevertheless. */
1423
1424 /* Check invariants that must hold for an up to date current matrix of
1425 window W. */
1426
1427 static void
1428 check_matrix_invariants (struct window *w)
1429 {
1430 struct glyph_matrix *matrix = w->current_matrix;
1431 int yb = window_text_bottom_y (w);
1432 struct glyph_row *row = matrix->rows;
1433 struct glyph_row *last_text_row = NULL;
1434 struct buffer *saved = current_buffer;
1435 struct buffer *buffer = XBUFFER (w->contents);
1436 int c;
1437
1438 /* This can sometimes happen for a fresh window. */
1439 if (matrix->nrows < 2)
1440 return;
1441
1442 set_buffer_temp (buffer);
1443
1444 /* Note: last row is always reserved for the mode line. */
1445 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1446 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1447 {
1448 struct glyph_row *next = row + 1;
1449
1450 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1451 last_text_row = row;
1452
1453 /* Check that character and byte positions are in sync. */
1454 eassert (MATRIX_ROW_START_BYTEPOS (row)
1455 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1456 eassert (BYTEPOS (row->start.pos)
1457 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1458
1459 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1460 have such a position temporarily in case of a minibuffer
1461 displaying something like `[Sole completion]' at its end. */
1462 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1463 {
1464 eassert (MATRIX_ROW_END_BYTEPOS (row)
1465 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1466 eassert (BYTEPOS (row->end.pos)
1467 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1468 }
1469
1470 /* Check that end position of `row' is equal to start position
1471 of next row. */
1472 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1473 {
1474 eassert (MATRIX_ROW_END_CHARPOS (row)
1475 == MATRIX_ROW_START_CHARPOS (next));
1476 eassert (MATRIX_ROW_END_BYTEPOS (row)
1477 == MATRIX_ROW_START_BYTEPOS (next));
1478 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1479 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1480 }
1481 row = next;
1482 }
1483
1484 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1485 eassert (w->desired_matrix->rows != NULL);
1486 set_buffer_temp (saved);
1487 }
1488
1489 #endif /* 0 */
1490
1491 #endif /* GLYPH_DEBUG */
1492
1493
1494 \f
1495 /**********************************************************************
1496 Allocating/ Adjusting Glyph Matrices
1497 **********************************************************************/
1498
1499 /* Allocate glyph matrices over a window tree for a frame-based
1500 redisplay
1501
1502 X and Y are column/row within the frame glyph matrix where
1503 sub-matrices for the window tree rooted at WINDOW must be
1504 allocated. DIM_ONLY_P means that the caller of this
1505 function is only interested in the result matrix dimension, and
1506 matrix adjustments should not be performed.
1507
1508 The function returns the total width/height of the sub-matrices of
1509 the window tree. If called on a frame root window, the computation
1510 will take the mini-buffer window into account.
1511
1512 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1513
1514 NEW_LEAF_MATRIX set if any window in the tree did not have a
1515 glyph matrices yet, and
1516
1517 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1518 any window in the tree will be changed or have been changed (see
1519 DIM_ONLY_P)
1520
1521 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1522 function.
1523
1524 Windows are arranged into chains of windows on the same level
1525 through the next fields of window structures. Such a level can be
1526 either a sequence of horizontally adjacent windows from left to
1527 right, or a sequence of vertically adjacent windows from top to
1528 bottom. Each window in a horizontal sequence can be either a leaf
1529 window or a vertical sequence; a window in a vertical sequence can
1530 be either a leaf or a horizontal sequence. All windows in a
1531 horizontal sequence have the same height, and all windows in a
1532 vertical sequence have the same width.
1533
1534 This function uses, for historical reasons, a more general
1535 algorithm to determine glyph matrix dimensions that would be
1536 necessary.
1537
1538 The matrix height of a horizontal sequence is determined by the
1539 maximum height of any matrix in the sequence. The matrix width of
1540 a horizontal sequence is computed by adding up matrix widths of
1541 windows in the sequence.
1542
1543 |<------- result width ------->|
1544 +---------+----------+---------+ ---
1545 | | | | |
1546 | | | |
1547 +---------+ | | result height
1548 | +---------+
1549 | | |
1550 +----------+ ---
1551
1552 The matrix width of a vertical sequence is the maximum matrix width
1553 of any window in the sequence. Its height is computed by adding up
1554 matrix heights of windows in the sequence.
1555
1556 |<---- result width -->|
1557 +---------+ ---
1558 | | |
1559 | | |
1560 +---------+--+ |
1561 | | |
1562 | | result height
1563 | |
1564 +------------+---------+ |
1565 | | |
1566 | | |
1567 +------------+---------+ --- */
1568
1569 /* Bit indicating that a new matrix will be allocated or has been
1570 allocated. */
1571
1572 #define NEW_LEAF_MATRIX (1 << 0)
1573
1574 /* Bit indicating that a matrix will or has changed its location or
1575 size. */
1576
1577 #define CHANGED_LEAF_MATRIX (1 << 1)
1578
1579 static struct dim
1580 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1581 bool dim_only_p, int *window_change_flags)
1582 {
1583 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1584 int x0 = x, y0 = y;
1585 int wmax = 0, hmax = 0;
1586 struct dim total;
1587 struct dim dim;
1588 struct window *w;
1589 bool in_horz_combination_p;
1590
1591 /* What combination is WINDOW part of? Compute this once since the
1592 result is the same for all windows in the `next' chain. The
1593 special case of a root window (parent equal to nil) is treated
1594 like a vertical combination because a root window's `next'
1595 points to the mini-buffer window, if any, which is arranged
1596 vertically below other windows. */
1597 in_horz_combination_p
1598 = (!NILP (XWINDOW (window)->parent)
1599 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1600
1601 /* For WINDOW and all windows on the same level. */
1602 do
1603 {
1604 w = XWINDOW (window);
1605
1606 /* Get the dimension of the window sub-matrix for W, depending
1607 on whether this is a combination or a leaf window. */
1608 if (WINDOWP (w->contents))
1609 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1610 dim_only_p,
1611 window_change_flags);
1612 else
1613 {
1614 /* If not already done, allocate sub-matrix structures. */
1615 if (w->desired_matrix == NULL)
1616 {
1617 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1618 w->current_matrix = new_glyph_matrix (f->current_pool);
1619 *window_change_flags |= NEW_LEAF_MATRIX;
1620 }
1621
1622 /* Width and height MUST be chosen so that there are no
1623 holes in the frame matrix. */
1624 dim.width = required_matrix_width (w);
1625 dim.height = required_matrix_height (w);
1626
1627 /* Will matrix be re-allocated? */
1628 if (x != w->desired_matrix->matrix_x
1629 || y != w->desired_matrix->matrix_y
1630 || dim.width != w->desired_matrix->matrix_w
1631 || dim.height != w->desired_matrix->matrix_h
1632 || (margin_glyphs_to_reserve (w, dim.width,
1633 w->left_margin_cols)
1634 != w->desired_matrix->left_margin_glyphs)
1635 || (margin_glyphs_to_reserve (w, dim.width,
1636 w->right_margin_cols)
1637 != w->desired_matrix->right_margin_glyphs))
1638 *window_change_flags |= CHANGED_LEAF_MATRIX;
1639
1640 /* Actually change matrices, if allowed. Do not consider
1641 CHANGED_LEAF_MATRIX computed above here because the pool
1642 may have been changed which we don't know here. We trust
1643 that we only will be called with DIM_ONLY_P when
1644 necessary. */
1645 if (!dim_only_p)
1646 {
1647 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1648 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1649 }
1650 }
1651
1652 /* If we are part of a horizontal combination, advance x for
1653 windows to the right of W; otherwise advance y for windows
1654 below W. */
1655 if (in_horz_combination_p)
1656 x += dim.width;
1657 else
1658 y += dim.height;
1659
1660 /* Remember maximum glyph matrix dimensions. */
1661 wmax = max (wmax, dim.width);
1662 hmax = max (hmax, dim.height);
1663
1664 /* Next window on same level. */
1665 window = w->next;
1666 }
1667 while (!NILP (window));
1668
1669 /* Set `total' to the total glyph matrix dimension of this window
1670 level. In a vertical combination, the width is the width of the
1671 widest window; the height is the y we finally reached, corrected
1672 by the y we started with. In a horizontal combination, the total
1673 height is the height of the tallest window, and the width is the
1674 x we finally reached, corrected by the x we started with. */
1675 if (in_horz_combination_p)
1676 {
1677 total.width = x - x0;
1678 total.height = hmax;
1679 }
1680 else
1681 {
1682 total.width = wmax;
1683 total.height = y - y0;
1684 }
1685
1686 return total;
1687 }
1688
1689
1690 /* Return the required height of glyph matrices for window W. */
1691
1692 static int
1693 required_matrix_height (struct window *w)
1694 {
1695 #ifdef HAVE_WINDOW_SYSTEM
1696 struct frame *f = XFRAME (w->frame);
1697
1698 if (FRAME_WINDOW_P (f))
1699 {
1700 /* http://lists.gnu.org/archive/html/emacs-devel/2015-11/msg00194.html */
1701 int ch_height = max (FRAME_SMALLEST_FONT_HEIGHT (f), 1);
1702 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1703
1704 return (((window_pixel_height + ch_height - 1)
1705 / ch_height) * w->nrows_scale_factor
1706 /* One partially visible line at the top and
1707 bottom of the window. */
1708 + 2
1709 /* 2 for header and mode line. */
1710 + 2);
1711 }
1712 #endif /* HAVE_WINDOW_SYSTEM */
1713
1714 return WINDOW_TOTAL_LINES (w);
1715 }
1716
1717
1718 /* Return the required width of glyph matrices for window W. */
1719
1720 static int
1721 required_matrix_width (struct window *w)
1722 {
1723 #ifdef HAVE_WINDOW_SYSTEM
1724 struct frame *f = XFRAME (w->frame);
1725 if (FRAME_WINDOW_P (f))
1726 {
1727 /* http://lists.gnu.org/archive/html/emacs-devel/2015-11/msg00194.html */
1728 int ch_width = max (FRAME_SMALLEST_CHAR_WIDTH (f), 1);
1729
1730 /* Compute number of glyphs needed in a glyph row. */
1731 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1732 / ch_width) * w->ncols_scale_factor
1733 /* 2 partially visible columns in the text area. */
1734 + 2
1735 /* One partially visible column at the right
1736 edge of each marginal area. */
1737 + 1 + 1);
1738 }
1739 #endif /* HAVE_WINDOW_SYSTEM */
1740
1741 return w->total_cols;
1742 }
1743
1744
1745 /* Allocate window matrices for window-based redisplay. W is the
1746 window whose matrices must be allocated/reallocated. */
1747
1748 static void
1749 allocate_matrices_for_window_redisplay (struct window *w)
1750 {
1751 while (w)
1752 {
1753 if (WINDOWP (w->contents))
1754 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1755 else
1756 {
1757 /* W is a leaf window. */
1758 struct dim dim;
1759
1760 /* If matrices are not yet allocated, allocate them now. */
1761 if (w->desired_matrix == NULL)
1762 {
1763 w->desired_matrix = new_glyph_matrix (NULL);
1764 w->current_matrix = new_glyph_matrix (NULL);
1765 }
1766
1767 dim.width = required_matrix_width (w);
1768 dim.height = required_matrix_height (w);
1769 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1770 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1771 }
1772
1773 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1774 }
1775 }
1776
1777 /* Allocate/reallocate glyph matrices of a single frame F.
1778 This function must be called when a new frame is created,
1779 its size changes, or its window configuration changes. */
1780
1781 void
1782 adjust_frame_glyphs (struct frame *f)
1783 {
1784 /* Block input so that expose events and other events that access
1785 glyph matrices are not processed while we are changing them. */
1786 block_input ();
1787
1788 if (FRAME_WINDOW_P (f))
1789 adjust_frame_glyphs_for_window_redisplay (f);
1790 else
1791 adjust_frame_glyphs_for_frame_redisplay (f);
1792
1793 /* Don't forget the buffer for decode_mode_spec. */
1794 adjust_decode_mode_spec_buffer (f);
1795
1796 f->glyphs_initialized_p = 1;
1797
1798 unblock_input ();
1799 }
1800
1801 /* Return true if any window in the tree has nonzero window margins. See
1802 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1803 static bool
1804 showing_window_margins_p (struct window *w)
1805 {
1806 while (w)
1807 {
1808 if (WINDOWP (w->contents))
1809 {
1810 if (showing_window_margins_p (XWINDOW (w->contents)))
1811 return 1;
1812 }
1813 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1814 return 1;
1815
1816 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1817 }
1818 return 0;
1819 }
1820
1821
1822 /* In the window tree with root W, build current matrices of leaf
1823 windows from the frame's current matrix. */
1824
1825 static void
1826 fake_current_matrices (Lisp_Object window)
1827 {
1828 struct window *w;
1829
1830 for (; !NILP (window); window = w->next)
1831 {
1832 w = XWINDOW (window);
1833
1834 if (WINDOWP (w->contents))
1835 fake_current_matrices (w->contents);
1836 else
1837 {
1838 int i;
1839 struct frame *f = XFRAME (w->frame);
1840 struct glyph_matrix *m = w->current_matrix;
1841 struct glyph_matrix *fm = f->current_matrix;
1842
1843 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1844 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1845
1846 for (i = 0; i < m->matrix_h; ++i)
1847 {
1848 struct glyph_row *r = m->rows + i;
1849 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1850
1851 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1852 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1853
1854 r->enabled_p = fr->enabled_p;
1855 if (r->enabled_p)
1856 {
1857 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1858 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1859 r->used[TEXT_AREA] = (m->matrix_w
1860 - r->used[LEFT_MARGIN_AREA]
1861 - r->used[RIGHT_MARGIN_AREA]);
1862 r->mode_line_p = 0;
1863 }
1864 }
1865 }
1866 }
1867 }
1868
1869
1870 /* Save away the contents of frame F's current frame matrix. Value is
1871 a glyph matrix holding the contents of F's current frame matrix. */
1872
1873 static struct glyph_matrix *
1874 save_current_matrix (struct frame *f)
1875 {
1876 int i;
1877 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1878 saved->nrows = f->current_matrix->nrows;
1879 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1880
1881 for (i = 0; i < saved->nrows; ++i)
1882 {
1883 struct glyph_row *from = f->current_matrix->rows + i;
1884 struct glyph_row *to = saved->rows + i;
1885 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1886
1887 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1888 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1889 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1890 to->enabled_p = from->enabled_p;
1891 to->hash = from->hash;
1892 if (from->used[LEFT_MARGIN_AREA])
1893 {
1894 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1895 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1896 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1897 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1898 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1899 }
1900 if (from->used[RIGHT_MARGIN_AREA])
1901 {
1902 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1903 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1904 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1905 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1906 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1907 }
1908 }
1909
1910 return saved;
1911 }
1912
1913
1914 /* Restore the contents of frame F's current frame matrix from SAVED,
1915 and free memory associated with SAVED. */
1916
1917 static void
1918 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1919 {
1920 int i;
1921
1922 for (i = 0; i < saved->nrows; ++i)
1923 {
1924 struct glyph_row *from = saved->rows + i;
1925 struct glyph_row *to = f->current_matrix->rows + i;
1926 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1927
1928 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1929 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1930 xfree (from->glyphs[TEXT_AREA]);
1931 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1932 if (nbytes)
1933 {
1934 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1935 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1936 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1937 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1938 }
1939 else
1940 to->used[LEFT_MARGIN_AREA] = 0;
1941 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1942 if (nbytes)
1943 {
1944 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1945 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1946 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1947 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1948 }
1949 else
1950 to->used[RIGHT_MARGIN_AREA] = 0;
1951 }
1952
1953 xfree (saved->rows);
1954 xfree (saved);
1955 }
1956
1957
1958
1959 /* Allocate/reallocate glyph matrices of a single frame F for
1960 frame-based redisplay. */
1961
1962 static void
1963 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1964 {
1965 struct dim matrix_dim;
1966 bool pool_changed_p;
1967 int window_change_flags;
1968 int top_window_y;
1969
1970 if (!FRAME_LIVE_P (f))
1971 return;
1972
1973 top_window_y = FRAME_TOP_MARGIN (f);
1974
1975 /* Allocate glyph pool structures if not already done. */
1976 if (f->desired_pool == NULL)
1977 {
1978 f->desired_pool = new_glyph_pool ();
1979 f->current_pool = new_glyph_pool ();
1980 }
1981
1982 /* Allocate frames matrix structures if needed. */
1983 if (f->desired_matrix == NULL)
1984 {
1985 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1986 f->current_matrix = new_glyph_matrix (f->current_pool);
1987 }
1988
1989 /* Compute window glyph matrices. (This takes the mini-buffer
1990 window into account). The result is the size of the frame glyph
1991 matrix needed. The variable window_change_flags is set to a bit
1992 mask indicating whether new matrices will be allocated or
1993 existing matrices change their size or location within the frame
1994 matrix. */
1995 window_change_flags = 0;
1996 matrix_dim
1997 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1998 0, top_window_y,
1999 1,
2000 &window_change_flags);
2001
2002 /* Add in menu bar lines, if any. */
2003 matrix_dim.height += top_window_y;
2004
2005 /* Enlarge pools as necessary. */
2006 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2007 realloc_glyph_pool (f->current_pool, matrix_dim);
2008
2009 /* Set up glyph pointers within window matrices. Do this only if
2010 absolutely necessary since it requires a frame redraw. */
2011 if (pool_changed_p || window_change_flags)
2012 {
2013 /* Do it for window matrices. */
2014 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2015 0, top_window_y, 0,
2016 &window_change_flags);
2017
2018 /* Size of frame matrices must equal size of frame. Note
2019 that we are called for X frames with window widths NOT equal
2020 to the frame width (from CHANGE_FRAME_SIZE_1). */
2021 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2022 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2023 return;
2024
2025 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2026 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2027
2028 /* Pointers to glyph memory in glyph rows are exchanged during
2029 the update phase of redisplay, which means in general that a
2030 frame's current matrix consists of pointers into both the
2031 desired and current glyph pool of the frame. Adjusting a
2032 matrix sets the frame matrix up so that pointers are all into
2033 the same pool. If we want to preserve glyph contents of the
2034 current matrix over a call to adjust_glyph_matrix, we must
2035 make a copy of the current glyphs, and restore the current
2036 matrix' contents from that copy. */
2037 if (display_completed
2038 && !FRAME_GARBAGED_P (f)
2039 && matrix_dim.width == f->current_matrix->matrix_w
2040 && matrix_dim.height == f->current_matrix->matrix_h
2041 /* For some reason, the frame glyph matrix gets corrupted if
2042 any of the windows contain margins. I haven't been able
2043 to hunt down the reason, but for the moment this prevents
2044 the problem from manifesting. -- cyd */
2045 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2046 {
2047 struct glyph_matrix *copy = save_current_matrix (f);
2048 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2049 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2050 restore_current_matrix (f, copy);
2051 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2052 }
2053 else
2054 {
2055 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2056 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2057 SET_FRAME_GARBAGED (f);
2058 }
2059 }
2060 }
2061
2062
2063 /* Allocate/reallocate glyph matrices of a single frame F for
2064 window-based redisplay. */
2065
2066 static void
2067 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2068 {
2069 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2070
2071 /* Allocate/reallocate window matrices. */
2072 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2073
2074 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2075 /* Allocate/ reallocate matrices of the dummy window used to display
2076 the menu bar under X when no X toolkit support is available. */
2077 {
2078 /* Allocate a dummy window if not already done. */
2079 struct window *w;
2080 if (NILP (f->menu_bar_window))
2081 {
2082 Lisp_Object frame;
2083 fset_menu_bar_window (f, make_window ());
2084 w = XWINDOW (f->menu_bar_window);
2085 XSETFRAME (frame, f);
2086 wset_frame (w, frame);
2087 w->pseudo_window_p = 1;
2088 }
2089 else
2090 w = XWINDOW (f->menu_bar_window);
2091
2092 /* Set window dimensions to frame dimensions and allocate or
2093 adjust glyph matrices of W. */
2094 w->pixel_left = 0;
2095 w->left_col = 0;
2096 w->pixel_top = 0;
2097 w->top_line = 0;
2098 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2099 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2100 w->total_cols = FRAME_TOTAL_COLS (f);
2101 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2102 w->total_lines = FRAME_MENU_BAR_LINES (f);
2103 allocate_matrices_for_window_redisplay (w);
2104 }
2105 #endif
2106
2107 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2108 {
2109 /* Allocate/ reallocate matrices of the tool bar window. If we
2110 don't have a tool bar window yet, make one. */
2111 struct window *w;
2112 if (NILP (f->tool_bar_window))
2113 {
2114 Lisp_Object frame;
2115 fset_tool_bar_window (f, make_window ());
2116 w = XWINDOW (f->tool_bar_window);
2117 XSETFRAME (frame, f);
2118 wset_frame (w, frame);
2119 w->pseudo_window_p = 1;
2120 }
2121 else
2122 w = XWINDOW (f->tool_bar_window);
2123
2124 w->pixel_left = 0;
2125 w->left_col = 0;
2126 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2127 w->top_line = FRAME_MENU_BAR_LINES (f);
2128 w->total_cols = FRAME_TOTAL_COLS (f);
2129 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2130 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2131 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2132 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2133 allocate_matrices_for_window_redisplay (w);
2134 }
2135 #endif
2136 }
2137
2138
2139 /* Re-allocate buffer for decode_mode_spec on frame F. */
2140
2141 static void
2142 adjust_decode_mode_spec_buffer (struct frame *f)
2143 {
2144 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2145
2146 eassert (frame_message_buf_size >= 0);
2147 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2148 frame_message_buf_size + 1);
2149 }
2150
2151
2152 \f
2153 /**********************************************************************
2154 Freeing Glyph Matrices
2155 **********************************************************************/
2156
2157 /* Free glyph memory for a frame F. F may be null. This function can
2158 be called for the same frame more than once. The root window of
2159 F may be nil when this function is called. This is the case when
2160 the function is called when F is destroyed. */
2161
2162 void
2163 free_glyphs (struct frame *f)
2164 {
2165 if (f && f->glyphs_initialized_p)
2166 {
2167 /* Block interrupt input so that we don't get surprised by an X
2168 event while we're in an inconsistent state. */
2169 block_input ();
2170 f->glyphs_initialized_p = 0;
2171
2172 /* Release window sub-matrices. */
2173 if (!NILP (f->root_window))
2174 free_window_matrices (XWINDOW (f->root_window));
2175
2176 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2177 /* Free the dummy window for menu bars without X toolkit and its
2178 glyph matrices. */
2179 if (!NILP (f->menu_bar_window))
2180 {
2181 struct window *w = XWINDOW (f->menu_bar_window);
2182 free_glyph_matrix (w->desired_matrix);
2183 free_glyph_matrix (w->current_matrix);
2184 w->desired_matrix = w->current_matrix = NULL;
2185 fset_menu_bar_window (f, Qnil);
2186 }
2187 #endif
2188
2189 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2190 /* Free the tool bar window and its glyph matrices. */
2191 if (!NILP (f->tool_bar_window))
2192 {
2193 struct window *w = XWINDOW (f->tool_bar_window);
2194 free_glyph_matrix (w->desired_matrix);
2195 free_glyph_matrix (w->current_matrix);
2196 w->desired_matrix = w->current_matrix = NULL;
2197 fset_tool_bar_window (f, Qnil);
2198 }
2199 #endif
2200
2201 /* Release frame glyph matrices. Reset fields to zero in
2202 case we are called a second time. */
2203 if (f->desired_matrix)
2204 {
2205 free_glyph_matrix (f->desired_matrix);
2206 free_glyph_matrix (f->current_matrix);
2207 f->desired_matrix = f->current_matrix = NULL;
2208 }
2209
2210 /* Release glyph pools. */
2211 if (f->desired_pool)
2212 {
2213 free_glyph_pool (f->desired_pool);
2214 free_glyph_pool (f->current_pool);
2215 f->desired_pool = f->current_pool = NULL;
2216 }
2217
2218 unblock_input ();
2219 }
2220 }
2221
2222
2223 /* Free glyph sub-matrices in the window tree rooted at W. This
2224 function may be called with a null pointer, and it may be called on
2225 the same tree more than once. */
2226
2227 void
2228 free_window_matrices (struct window *w)
2229 {
2230 while (w)
2231 {
2232 if (WINDOWP (w->contents))
2233 free_window_matrices (XWINDOW (w->contents));
2234 else
2235 {
2236 /* This is a leaf window. Free its memory and reset fields
2237 to zero in case this function is called a second time for
2238 W. */
2239 free_glyph_matrix (w->current_matrix);
2240 free_glyph_matrix (w->desired_matrix);
2241 w->current_matrix = w->desired_matrix = NULL;
2242 }
2243
2244 /* Next window on same level. */
2245 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2246 }
2247 }
2248
2249
2250 /* Check glyph memory leaks. This function is called from
2251 shut_down_emacs. Note that frames are not destroyed when Emacs
2252 exits. We therefore free all glyph memory for all active frames
2253 explicitly and check that nothing is left allocated. */
2254
2255 void
2256 check_glyph_memory (void)
2257 {
2258 Lisp_Object tail, frame;
2259
2260 /* Free glyph memory for all frames. */
2261 FOR_EACH_FRAME (tail, frame)
2262 free_glyphs (XFRAME (frame));
2263
2264 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2265 /* Check that nothing is left allocated. */
2266 eassert (glyph_matrix_count == 0);
2267 eassert (glyph_pool_count == 0);
2268 #endif
2269 }
2270
2271
2272 \f
2273 /**********************************************************************
2274 Building a Frame Matrix
2275 **********************************************************************/
2276
2277 /* Most of the redisplay code works on glyph matrices attached to
2278 windows. This is a good solution most of the time, but it is not
2279 suitable for terminal code. Terminal output functions cannot rely
2280 on being able to set an arbitrary terminal window. Instead they
2281 must be provided with a view of the whole frame, i.e. the whole
2282 screen. We build such a view by constructing a frame matrix from
2283 window matrices in this section.
2284
2285 Windows that must be updated have their must_be_updated_p flag set.
2286 For all such windows, their desired matrix is made part of the
2287 desired frame matrix. For other windows, their current matrix is
2288 made part of the desired frame matrix.
2289
2290 +-----------------+----------------+
2291 | desired | desired |
2292 | | |
2293 +-----------------+----------------+
2294 | current |
2295 | |
2296 +----------------------------------+
2297
2298 Desired window matrices can be made part of the frame matrix in a
2299 cheap way: We exploit the fact that the desired frame matrix and
2300 desired window matrices share their glyph memory. This is not
2301 possible for current window matrices. Their glyphs are copied to
2302 the desired frame matrix. The latter is equivalent to
2303 preserve_other_columns in the old redisplay.
2304
2305 Used glyphs counters for frame matrix rows are the result of adding
2306 up glyph lengths of the window matrices. A line in the frame
2307 matrix is enabled, if a corresponding line in a window matrix is
2308 enabled.
2309
2310 After building the desired frame matrix, it will be passed to
2311 terminal code, which will manipulate both the desired and current
2312 frame matrix. Changes applied to the frame's current matrix have
2313 to be visible in current window matrices afterwards, of course.
2314
2315 This problem is solved like this:
2316
2317 1. Window and frame matrices share glyphs. Window matrices are
2318 constructed in a way that their glyph contents ARE the glyph
2319 contents needed in a frame matrix. Thus, any modification of
2320 glyphs done in terminal code will be reflected in window matrices
2321 automatically.
2322
2323 2. Exchanges of rows in a frame matrix done by terminal code are
2324 intercepted by hook functions so that corresponding row operations
2325 on window matrices can be performed. This is necessary because we
2326 use pointers to glyphs in glyph row structures. To satisfy the
2327 assumption of point 1 above that glyphs are updated implicitly in
2328 window matrices when they are manipulated via the frame matrix,
2329 window and frame matrix must of course agree where to find the
2330 glyphs for their rows. Possible manipulations that must be
2331 mirrored are assignments of rows of the desired frame matrix to the
2332 current frame matrix and scrolling the current frame matrix. */
2333
2334 /* Build frame F's desired matrix from window matrices. Only windows
2335 which have the flag must_be_updated_p set have to be updated. Menu
2336 bar lines of a frame are not covered by window matrices, so make
2337 sure not to touch them in this function. */
2338
2339 static void
2340 build_frame_matrix (struct frame *f)
2341 {
2342 int i;
2343
2344 /* F must have a frame matrix when this function is called. */
2345 eassert (!FRAME_WINDOW_P (f));
2346
2347 /* Clear all rows in the frame matrix covered by window matrices.
2348 Menu bar lines are not covered by windows. */
2349 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2350 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2351
2352 /* Build the matrix by walking the window tree. */
2353 build_frame_matrix_from_window_tree (f->desired_matrix,
2354 XWINDOW (FRAME_ROOT_WINDOW (f)));
2355 }
2356
2357
2358 /* Walk a window tree, building a frame matrix MATRIX from window
2359 matrices. W is the root of a window tree. */
2360
2361 static void
2362 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2363 {
2364 while (w)
2365 {
2366 if (WINDOWP (w->contents))
2367 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2368 else
2369 build_frame_matrix_from_leaf_window (matrix, w);
2370
2371 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2372 }
2373 }
2374
2375
2376 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2377 desired frame matrix built. W is a leaf window whose desired or
2378 current matrix is to be added to FRAME_MATRIX. W's flag
2379 must_be_updated_p determines which matrix it contributes to
2380 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2381 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2382 Adding a desired matrix means setting up used counters and such in
2383 frame rows, while adding a current window matrix to FRAME_MATRIX
2384 means copying glyphs. The latter case corresponds to
2385 preserve_other_columns in the old redisplay. */
2386
2387 static void
2388 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2389 {
2390 struct glyph_matrix *window_matrix;
2391 int window_y, frame_y;
2392 /* If non-zero, a glyph to insert at the right border of W. */
2393 GLYPH right_border_glyph;
2394
2395 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2396
2397 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2398 if (w->must_be_updated_p)
2399 {
2400 window_matrix = w->desired_matrix;
2401
2402 /* Decide whether we want to add a vertical border glyph. */
2403 if (!WINDOW_RIGHTMOST_P (w))
2404 {
2405 struct Lisp_Char_Table *dp = window_display_table (w);
2406 Lisp_Object gc;
2407
2408 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2409 if (dp
2410 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2411 {
2412 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2413 spec_glyph_lookup_face (w, &right_border_glyph);
2414 }
2415
2416 if (GLYPH_FACE (right_border_glyph) <= 0)
2417 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2418 }
2419 }
2420 else
2421 window_matrix = w->current_matrix;
2422
2423 /* For all rows in the window matrix and corresponding rows in the
2424 frame matrix. */
2425 window_y = 0;
2426 frame_y = window_matrix->matrix_y;
2427 while (window_y < window_matrix->nrows)
2428 {
2429 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2430 struct glyph_row *window_row = window_matrix->rows + window_y;
2431 bool current_row_p = window_matrix == w->current_matrix;
2432
2433 /* Fill up the frame row with spaces up to the left margin of the
2434 window row. */
2435 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2436
2437 /* Fill up areas in the window matrix row with spaces. */
2438 fill_up_glyph_row_with_spaces (window_row);
2439
2440 /* If only part of W's desired matrix has been built, and
2441 window_row wasn't displayed, use the corresponding current
2442 row instead. */
2443 if (window_matrix == w->desired_matrix
2444 && !window_row->enabled_p)
2445 {
2446 window_row = w->current_matrix->rows + window_y;
2447 current_row_p = 1;
2448 }
2449
2450 if (current_row_p)
2451 {
2452 /* Copy window row to frame row. */
2453 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2454 window_row->glyphs[0],
2455 window_matrix->matrix_w * sizeof (struct glyph));
2456 }
2457 else
2458 {
2459 eassert (window_row->enabled_p);
2460
2461 /* Only when a desired row has been displayed, we want
2462 the corresponding frame row to be updated. */
2463 frame_row->enabled_p = true;
2464
2465 /* Maybe insert a vertical border between horizontally adjacent
2466 windows. */
2467 if (GLYPH_CHAR (right_border_glyph) != 0)
2468 {
2469 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2470 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2471 }
2472
2473 #ifdef GLYPH_DEBUG
2474 /* Window row window_y must be a slice of frame row
2475 frame_y. */
2476 eassert (glyph_row_slice_p (window_row, frame_row));
2477
2478 /* If rows are in sync, we don't have to copy glyphs because
2479 frame and window share glyphs. */
2480
2481 strcpy (w->current_matrix->method, w->desired_matrix->method);
2482 add_window_display_history (w, w->current_matrix->method, 0);
2483 #endif
2484 }
2485
2486 /* Set number of used glyphs in the frame matrix. Since we fill
2487 up with spaces, and visit leaf windows from left to right it
2488 can be done simply. */
2489 frame_row->used[TEXT_AREA]
2490 = window_matrix->matrix_x + window_matrix->matrix_w;
2491
2492 /* Next row. */
2493 ++window_y;
2494 ++frame_y;
2495 }
2496 }
2497
2498 /* Given a user-specified glyph, possibly including a Lisp-level face
2499 ID, return a glyph that has a realized face ID.
2500 This is used for glyphs displayed specially and not part of the text;
2501 for instance, vertical separators, truncation markers, etc. */
2502
2503 void
2504 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2505 {
2506 int lface_id = GLYPH_FACE (*glyph);
2507 /* Convert the glyph's specified face to a realized (cache) face. */
2508 if (lface_id > 0)
2509 {
2510 int face_id = merge_faces (XFRAME (w->frame),
2511 Qt, lface_id, DEFAULT_FACE_ID);
2512 SET_GLYPH_FACE (*glyph, face_id);
2513 }
2514 }
2515
2516 /* Add spaces to a glyph row ROW in a window matrix.
2517
2518 Each row has the form:
2519
2520 +---------+-----------------------------+------------+
2521 | left | text | right |
2522 +---------+-----------------------------+------------+
2523
2524 Left and right marginal areas are optional. This function adds
2525 spaces to areas so that there are no empty holes between areas.
2526 In other words: If the right area is not empty, the text area
2527 is filled up with spaces up to the right area. If the text area
2528 is not empty, the left area is filled up.
2529
2530 To be called for frame-based redisplay, only. */
2531
2532 static void
2533 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2534 {
2535 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2536 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2537 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2538 }
2539
2540
2541 /* Fill area AREA of glyph row ROW with spaces. To be called for
2542 frame-based redisplay only. */
2543
2544 static void
2545 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2546 {
2547 if (row->glyphs[area] < row->glyphs[area + 1])
2548 {
2549 struct glyph *end = row->glyphs[area + 1];
2550 struct glyph *text = row->glyphs[area] + row->used[area];
2551
2552 while (text < end)
2553 *text++ = space_glyph;
2554 row->used[area] = text - row->glyphs[area];
2555 }
2556 }
2557
2558
2559 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2560 reached. In frame matrices only one area, TEXT_AREA, is used. */
2561
2562 void
2563 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2564 {
2565 int i = row->used[TEXT_AREA];
2566 struct glyph *glyph = row->glyphs[TEXT_AREA];
2567
2568 while (i < upto)
2569 glyph[i++] = space_glyph;
2570
2571 row->used[TEXT_AREA] = i;
2572 }
2573
2574
2575 \f
2576 /**********************************************************************
2577 Mirroring operations on frame matrices in window matrices
2578 **********************************************************************/
2579
2580 /* Set frame being updated via frame-based redisplay to F. This
2581 function must be called before updates to make explicit that we are
2582 working on frame matrices or not. */
2583
2584 static void
2585 set_frame_matrix_frame (struct frame *f)
2586 {
2587 frame_matrix_frame = f;
2588 }
2589
2590
2591 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2592 DESIRED_MATRIX is the desired matrix corresponding to
2593 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2594 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2595 frame_matrix_frame is non-null, this indicates that the exchange is
2596 done in frame matrices, and that we have to perform analogous
2597 operations in window matrices of frame_matrix_frame. */
2598
2599 static void
2600 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2601 {
2602 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2603 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2604 bool mouse_face_p = current_row->mouse_face_p;
2605
2606 /* Do current_row = desired_row. This exchanges glyph pointers
2607 between both rows, and does a structure assignment otherwise. */
2608 assign_row (current_row, desired_row);
2609
2610 /* Enable current_row to mark it as valid. */
2611 current_row->enabled_p = true;
2612 current_row->mouse_face_p = mouse_face_p;
2613
2614 /* If we are called on frame matrices, perform analogous operations
2615 for window matrices. */
2616 if (frame_matrix_frame)
2617 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2618 }
2619
2620
2621 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2622 W's frame which has been made current (by swapping pointers between
2623 current and desired matrix). Perform analogous operations in the
2624 matrices of leaf windows in the window tree rooted at W. */
2625
2626 static void
2627 mirror_make_current (struct window *w, int frame_row)
2628 {
2629 while (w)
2630 {
2631 if (WINDOWP (w->contents))
2632 mirror_make_current (XWINDOW (w->contents), frame_row);
2633 else
2634 {
2635 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2636 here because the checks performed in debug mode there
2637 will not allow the conversion. */
2638 int row = frame_row - w->desired_matrix->matrix_y;
2639
2640 /* If FRAME_ROW is within W, assign the desired row to the
2641 current row (exchanging glyph pointers). */
2642 if (row >= 0 && row < w->desired_matrix->matrix_h)
2643 {
2644 struct glyph_row *current_row
2645 = MATRIX_ROW (w->current_matrix, row);
2646 struct glyph_row *desired_row
2647 = MATRIX_ROW (w->desired_matrix, row);
2648
2649 if (desired_row->enabled_p)
2650 assign_row (current_row, desired_row);
2651 else
2652 swap_glyph_pointers (desired_row, current_row);
2653 current_row->enabled_p = true;
2654
2655 /* Set the Y coordinate of the mode/header line's row.
2656 It is needed in draw_row_with_mouse_face to find the
2657 screen coordinates. (Window-based redisplay sets
2658 this in update_window, but no one seems to do that
2659 for frame-based redisplay.) */
2660 if (current_row->mode_line_p)
2661 current_row->y = row;
2662 }
2663 }
2664
2665 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2666 }
2667 }
2668
2669
2670 /* Perform row dance after scrolling. We are working on the range of
2671 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2672 including) in MATRIX. COPY_FROM is a vector containing, for each
2673 row I in the range 0 <= I < NLINES, the index of the original line
2674 to move to I. This index is relative to the row range, i.e. 0 <=
2675 index < NLINES. RETAINED_P is a vector containing zero for each
2676 row 0 <= I < NLINES which is empty.
2677
2678 This function is called from do_scrolling and do_direct_scrolling. */
2679
2680 void
2681 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2682 int *copy_from, char *retained_p)
2683 {
2684 /* A copy of original rows. */
2685 struct glyph_row *old_rows;
2686
2687 /* Rows to assign to. */
2688 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2689
2690 int i;
2691
2692 /* Make a copy of the original rows. */
2693 USE_SAFE_ALLOCA;
2694 SAFE_NALLOCA (old_rows, 1, nlines);
2695 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2696
2697 /* Assign new rows, maybe clear lines. */
2698 for (i = 0; i < nlines; ++i)
2699 {
2700 bool enabled_before_p = new_rows[i].enabled_p;
2701
2702 eassert (i + unchanged_at_top < matrix->nrows);
2703 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2704 new_rows[i] = old_rows[copy_from[i]];
2705 new_rows[i].enabled_p = enabled_before_p;
2706
2707 /* RETAINED_P is zero for empty lines. */
2708 if (!retained_p[copy_from[i]])
2709 new_rows[i].enabled_p = false;
2710 }
2711
2712 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2713 if (frame_matrix_frame)
2714 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2715 unchanged_at_top, nlines, copy_from, retained_p);
2716
2717 SAFE_FREE ();
2718 }
2719
2720
2721 /* Synchronize glyph pointers in the current matrix of window W with
2722 the current frame matrix. */
2723
2724 static void
2725 sync_window_with_frame_matrix_rows (struct window *w)
2726 {
2727 struct frame *f = XFRAME (w->frame);
2728 struct glyph_row *window_row, *window_row_end, *frame_row;
2729 int left, right, x, width;
2730
2731 /* Preconditions: W must be a live window on a tty frame. */
2732 eassert (BUFFERP (w->contents));
2733 eassert (!FRAME_WINDOW_P (f));
2734
2735 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2736 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2737 x = w->current_matrix->matrix_x;
2738 width = w->current_matrix->matrix_w;
2739
2740 window_row = w->current_matrix->rows;
2741 window_row_end = window_row + w->current_matrix->nrows;
2742 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2743
2744 for (; window_row < window_row_end; ++window_row, ++frame_row)
2745 {
2746 window_row->glyphs[LEFT_MARGIN_AREA]
2747 = frame_row->glyphs[0] + x;
2748 window_row->glyphs[TEXT_AREA]
2749 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2750 window_row->glyphs[LAST_AREA]
2751 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2752 window_row->glyphs[RIGHT_MARGIN_AREA]
2753 = window_row->glyphs[LAST_AREA] - right;
2754 }
2755 }
2756
2757
2758 /* Return the window in the window tree rooted in W containing frame
2759 row ROW. Value is null if none is found. */
2760
2761 static struct window *
2762 frame_row_to_window (struct window *w, int row)
2763 {
2764 struct window *found = NULL;
2765
2766 while (w && !found)
2767 {
2768 if (WINDOWP (w->contents))
2769 found = frame_row_to_window (XWINDOW (w->contents), row);
2770 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2771 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2772 found = w;
2773
2774 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2775 }
2776
2777 return found;
2778 }
2779
2780
2781 /* Perform a line dance in the window tree rooted at W, after
2782 scrolling a frame matrix in mirrored_line_dance.
2783
2784 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2785 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2786 COPY_FROM is a vector containing, for each row I in the range 0 <=
2787 I < NLINES, the index of the original line to move to I. This
2788 index is relative to the row range, i.e. 0 <= index < NLINES.
2789 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2790 which is empty. */
2791
2792 static void
2793 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2794 {
2795 while (w)
2796 {
2797 if (WINDOWP (w->contents))
2798 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2799 nlines, copy_from, retained_p);
2800 else
2801 {
2802 /* W is a leaf window, and we are working on its current
2803 matrix m. */
2804 struct glyph_matrix *m = w->current_matrix;
2805 int i;
2806 bool sync_p = 0;
2807 struct glyph_row *old_rows;
2808
2809 /* Make a copy of the original rows of matrix m. */
2810 USE_SAFE_ALLOCA;
2811 SAFE_NALLOCA (old_rows, 1, m->nrows);
2812 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2813
2814 for (i = 0; i < nlines; ++i)
2815 {
2816 /* Frame relative line assigned to. */
2817 int frame_to = i + unchanged_at_top;
2818
2819 /* Frame relative line assigned. */
2820 int frame_from = copy_from[i] + unchanged_at_top;
2821
2822 /* Window relative line assigned to. */
2823 int window_to = frame_to - m->matrix_y;
2824
2825 /* Window relative line assigned. */
2826 int window_from = frame_from - m->matrix_y;
2827
2828 /* Is assigned line inside window? */
2829 bool from_inside_window_p
2830 = window_from >= 0 && window_from < m->matrix_h;
2831
2832 /* Is assigned to line inside window? */
2833 bool to_inside_window_p
2834 = window_to >= 0 && window_to < m->matrix_h;
2835
2836 if (from_inside_window_p && to_inside_window_p)
2837 {
2838 /* Do the assignment. The enabled_p flag is saved
2839 over the assignment because the old redisplay did
2840 that. */
2841 bool enabled_before_p = m->rows[window_to].enabled_p;
2842 m->rows[window_to] = old_rows[window_from];
2843 m->rows[window_to].enabled_p = enabled_before_p;
2844
2845 /* If frame line is empty, window line is empty, too. */
2846 if (!retained_p[copy_from[i]])
2847 m->rows[window_to].enabled_p = false;
2848 }
2849 else if (to_inside_window_p)
2850 {
2851 /* A copy between windows. This is an infrequent
2852 case not worth optimizing. */
2853 struct frame *f = XFRAME (w->frame);
2854 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2855 struct window *w2;
2856 struct glyph_matrix *m2;
2857 int m2_from;
2858
2859 w2 = frame_row_to_window (root, frame_from);
2860 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2861 -nw', FROM_FRAME sometimes has no associated window.
2862 This check avoids a segfault if W2 is null. */
2863 if (w2)
2864 {
2865 m2 = w2->current_matrix;
2866 m2_from = frame_from - m2->matrix_y;
2867 copy_row_except_pointers (m->rows + window_to,
2868 m2->rows + m2_from);
2869
2870 /* If frame line is empty, window line is empty, too. */
2871 if (!retained_p[copy_from[i]])
2872 m->rows[window_to].enabled_p = false;
2873 }
2874 sync_p = 1;
2875 }
2876 else if (from_inside_window_p)
2877 sync_p = 1;
2878 }
2879
2880 /* If there was a copy between windows, make sure glyph
2881 pointers are in sync with the frame matrix. */
2882 if (sync_p)
2883 sync_window_with_frame_matrix_rows (w);
2884
2885 /* Check that no pointers are lost. */
2886 CHECK_MATRIX (m);
2887
2888 SAFE_FREE ();
2889 }
2890
2891 /* Next window on same level. */
2892 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2893 }
2894 }
2895
2896
2897 #ifdef GLYPH_DEBUG
2898
2899 /* Check that window and frame matrices agree about their
2900 understanding where glyphs of the rows are to find. For each
2901 window in the window tree rooted at W, check that rows in the
2902 matrices of leaf window agree with their frame matrices about
2903 glyph pointers. */
2904
2905 static void
2906 check_window_matrix_pointers (struct window *w)
2907 {
2908 while (w)
2909 {
2910 if (WINDOWP (w->contents))
2911 check_window_matrix_pointers (XWINDOW (w->contents));
2912 else
2913 {
2914 struct frame *f = XFRAME (w->frame);
2915 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2916 check_matrix_pointers (w->current_matrix, f->current_matrix);
2917 }
2918
2919 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2920 }
2921 }
2922
2923
2924 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2925 a window and FRAME_MATRIX is the corresponding frame matrix. For
2926 each row in WINDOW_MATRIX check that it's a slice of the
2927 corresponding frame row. If it isn't, abort. */
2928
2929 static void
2930 check_matrix_pointers (struct glyph_matrix *window_matrix,
2931 struct glyph_matrix *frame_matrix)
2932 {
2933 /* Row number in WINDOW_MATRIX. */
2934 int i = 0;
2935
2936 /* Row number corresponding to I in FRAME_MATRIX. */
2937 int j = window_matrix->matrix_y;
2938
2939 /* For all rows check that the row in the window matrix is a
2940 slice of the row in the frame matrix. If it isn't we didn't
2941 mirror an operation on the frame matrix correctly. */
2942 while (i < window_matrix->nrows)
2943 {
2944 if (!glyph_row_slice_p (window_matrix->rows + i,
2945 frame_matrix->rows + j))
2946 emacs_abort ();
2947 ++i, ++j;
2948 }
2949 }
2950
2951 #endif /* GLYPH_DEBUG */
2952
2953
2954 \f
2955 /**********************************************************************
2956 VPOS and HPOS translations
2957 **********************************************************************/
2958
2959 #ifdef GLYPH_DEBUG
2960
2961 /* Translate vertical position VPOS which is relative to window W to a
2962 vertical position relative to W's frame. */
2963
2964 static int
2965 window_to_frame_vpos (struct window *w, int vpos)
2966 {
2967 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2968 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2969 vpos += WINDOW_TOP_EDGE_LINE (w);
2970 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2971 return vpos;
2972 }
2973
2974
2975 /* Translate horizontal position HPOS which is relative to window W to
2976 a horizontal position relative to W's frame. */
2977
2978 static int
2979 window_to_frame_hpos (struct window *w, int hpos)
2980 {
2981 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2982 hpos += WINDOW_LEFT_EDGE_COL (w);
2983 return hpos;
2984 }
2985
2986 #endif /* GLYPH_DEBUG */
2987
2988
2989 \f
2990 /**********************************************************************
2991 Redrawing Frames
2992 **********************************************************************/
2993
2994 /* Redraw frame F. */
2995
2996 void
2997 redraw_frame (struct frame *f)
2998 {
2999 /* Error if F has no glyphs. */
3000 eassert (f->glyphs_initialized_p);
3001 update_begin (f);
3002 if (FRAME_MSDOS_P (f))
3003 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3004 clear_frame (f);
3005 clear_current_matrices (f);
3006 update_end (f);
3007 fset_redisplay (f);
3008 /* Mark all windows as inaccurate, so that every window will have
3009 its redisplay done. */
3010 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3011 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3012 f->garbaged = false;
3013 }
3014
3015 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3016 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3017 If FRAME is omitted or nil, the selected frame is used. */)
3018 (Lisp_Object frame)
3019 {
3020 redraw_frame (decode_live_frame (frame));
3021 return Qnil;
3022 }
3023
3024 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3025 doc: /* Clear and redisplay all visible frames. */)
3026 (void)
3027 {
3028 Lisp_Object tail, frame;
3029
3030 FOR_EACH_FRAME (tail, frame)
3031 if (FRAME_VISIBLE_P (XFRAME (frame)))
3032 redraw_frame (XFRAME (frame));
3033
3034 return Qnil;
3035 }
3036
3037
3038 \f
3039 /***********************************************************************
3040 Frame Update
3041 ***********************************************************************/
3042
3043 /* Update frame F based on the data in desired matrices.
3044
3045 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3046 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3047
3048 Value is true if redisplay was stopped due to pending input. */
3049
3050 bool
3051 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3052 {
3053 /* True means display has been paused because of pending input. */
3054 bool paused_p;
3055 struct window *root_window = XWINDOW (f->root_window);
3056
3057 if (redisplay_dont_pause)
3058 force_p = true;
3059 else if (!force_p && detect_input_pending_ignore_squeezables ())
3060 {
3061 paused_p = true;
3062 goto do_pause;
3063 }
3064
3065 if (FRAME_WINDOW_P (f))
3066 {
3067 /* We are working on window matrix basis. All windows whose
3068 flag must_be_updated_p is set have to be updated. */
3069
3070 /* Record that we are not working on frame matrices. */
3071 set_frame_matrix_frame (NULL);
3072
3073 /* Update all windows in the window tree of F, maybe stopping
3074 when pending input is detected. */
3075 update_begin (f);
3076
3077 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3078 /* Update the menu bar on X frames that don't have toolkit
3079 support. */
3080 if (WINDOWP (f->menu_bar_window))
3081 update_window (XWINDOW (f->menu_bar_window), true);
3082 #endif
3083
3084 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3085 /* Update the tool-bar window, if present. */
3086 if (WINDOWP (f->tool_bar_window))
3087 {
3088 struct window *w = XWINDOW (f->tool_bar_window);
3089
3090 /* Update tool-bar window. */
3091 if (w->must_be_updated_p)
3092 {
3093 Lisp_Object tem;
3094
3095 update_window (w, true);
3096 w->must_be_updated_p = false;
3097
3098 /* Swap tool-bar strings. We swap because we want to
3099 reuse strings. */
3100 tem = f->current_tool_bar_string;
3101 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3102 fset_desired_tool_bar_string (f, tem);
3103 }
3104 }
3105 #endif
3106
3107 /* Update windows. */
3108 paused_p = update_window_tree (root_window, force_p);
3109 update_end (f);
3110 }
3111 else
3112 {
3113 /* We are working on frame matrix basis. Set the frame on whose
3114 frame matrix we operate. */
3115 set_frame_matrix_frame (f);
3116
3117 /* Build F's desired matrix from window matrices. */
3118 build_frame_matrix (f);
3119
3120 /* Update the display. */
3121 update_begin (f);
3122 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3123 update_end (f);
3124
3125 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3126 {
3127 if (FRAME_TTY (f)->termscript)
3128 fflush (FRAME_TTY (f)->termscript);
3129 if (FRAME_TERMCAP_P (f))
3130 fflush (FRAME_TTY (f)->output);
3131 }
3132
3133 /* Check window matrices for lost pointers. */
3134 #ifdef GLYPH_DEBUG
3135 check_window_matrix_pointers (root_window);
3136 add_frame_display_history (f, paused_p);
3137 #endif
3138 }
3139
3140 do_pause:
3141 /* Reset flags indicating that a window should be updated. */
3142 set_window_update_flags (root_window, false);
3143
3144 display_completed = !paused_p;
3145 return paused_p;
3146 }
3147
3148 /* Update a TTY frame F that has a menu dropped down over some of its
3149 glyphs. This is like the second part of update_frame, but it
3150 doesn't call build_frame_matrix, because we already have the
3151 desired matrix prepared, and don't want it to be overwritten by the
3152 text of the normal display.
3153
3154 ROW and COL, if non-negative, are the row and column of the TTY
3155 frame where to position the cursor after the frame update is
3156 complete. Negative values mean ask update_frame_1 to position the
3157 cursor "normally", i.e. at point in the selected window. */
3158 void
3159 update_frame_with_menu (struct frame *f, int row, int col)
3160 {
3161 struct window *root_window = XWINDOW (f->root_window);
3162 bool paused_p, cursor_at_point_p;
3163
3164 eassert (FRAME_TERMCAP_P (f));
3165
3166 /* We are working on frame matrix basis. Set the frame on whose
3167 frame matrix we operate. */
3168 set_frame_matrix_frame (f);
3169
3170 /* Update the display. */
3171 update_begin (f);
3172 cursor_at_point_p = !(row >= 0 && col >= 0);
3173 /* Force update_frame_1 not to stop due to pending input, and not
3174 try scrolling. */
3175 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3176 /* ROW and COL tell us where in the menu to position the cursor, so
3177 that screen readers know the active region on the screen. */
3178 if (!cursor_at_point_p)
3179 cursor_to (f, row, col);
3180 update_end (f);
3181
3182 if (FRAME_TTY (f)->termscript)
3183 fflush (FRAME_TTY (f)->termscript);
3184 fflush (FRAME_TTY (f)->output);
3185 /* Check window matrices for lost pointers. */
3186 #if GLYPH_DEBUG
3187 #if 0
3188 /* We cannot possibly survive the matrix pointers check, since
3189 we have overwritten parts of the frame glyph matrix without
3190 making any updates to the window matrices. */
3191 check_window_matrix_pointers (root_window);
3192 #endif
3193 add_frame_display_history (f, paused_p);
3194 #endif
3195
3196 /* Reset flags indicating that a window should be updated. */
3197 set_window_update_flags (root_window, false);
3198 display_completed = !paused_p;
3199 }
3200
3201 \f
3202 /************************************************************************
3203 Window-based updates
3204 ************************************************************************/
3205
3206 /* Perform updates in window tree rooted at W.
3207 If FORCE_P, don't stop updating if input is pending. */
3208
3209 static bool
3210 update_window_tree (struct window *w, bool force_p)
3211 {
3212 bool paused_p = 0;
3213
3214 while (w && !paused_p)
3215 {
3216 if (WINDOWP (w->contents))
3217 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3218 else if (w->must_be_updated_p)
3219 paused_p |= update_window (w, force_p);
3220
3221 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3222 }
3223
3224 return paused_p;
3225 }
3226
3227
3228 /* Update window W if its flag must_be_updated_p is set.
3229 If FORCE_P, don't stop updating if input is pending. */
3230
3231 void
3232 update_single_window (struct window *w)
3233 {
3234 if (w->must_be_updated_p)
3235 {
3236 struct frame *f = XFRAME (WINDOW_FRAME (w));
3237
3238 /* Record that this is not a frame-based redisplay. */
3239 set_frame_matrix_frame (NULL);
3240
3241 /* Update W. */
3242 update_begin (f);
3243 update_window (w, true);
3244 update_end (f);
3245
3246 /* Reset flag in W. */
3247 w->must_be_updated_p = false;
3248 }
3249 }
3250
3251 #ifdef HAVE_WINDOW_SYSTEM
3252
3253 /* Redraw lines from the current matrix of window W that are
3254 overlapped by other rows. YB is bottom-most y-position in W. */
3255
3256 static void
3257 redraw_overlapped_rows (struct window *w, int yb)
3258 {
3259 int i;
3260 struct frame *f = XFRAME (WINDOW_FRAME (w));
3261
3262 /* If rows overlapping others have been changed, the rows being
3263 overlapped have to be redrawn. This won't draw lines that have
3264 already been drawn in update_window_line because overlapped_p in
3265 desired rows is 0, so after row assignment overlapped_p in
3266 current rows is 0. */
3267 for (i = 0; i < w->current_matrix->nrows; ++i)
3268 {
3269 struct glyph_row *row = w->current_matrix->rows + i;
3270
3271 if (!row->enabled_p)
3272 break;
3273 else if (row->mode_line_p)
3274 continue;
3275
3276 if (row->overlapped_p)
3277 {
3278 enum glyph_row_area area;
3279
3280 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3281 {
3282 output_cursor_to (w, i, 0, row->y,
3283 area == TEXT_AREA ? row->x : 0);
3284 if (row->used[area])
3285 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3286 area, row->used[area]);
3287 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3288 }
3289
3290 row->overlapped_p = 0;
3291 }
3292
3293 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3294 break;
3295 }
3296 }
3297
3298
3299 /* Redraw lines from the current matrix of window W that overlap
3300 others. YB is bottom-most y-position in W. */
3301
3302 static void
3303 redraw_overlapping_rows (struct window *w, int yb)
3304 {
3305 int i, bottom_y;
3306 struct glyph_row *row;
3307 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3308
3309 for (i = 0; i < w->current_matrix->nrows; ++i)
3310 {
3311 row = w->current_matrix->rows + i;
3312
3313 if (!row->enabled_p)
3314 break;
3315 else if (row->mode_line_p)
3316 continue;
3317
3318 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3319
3320 if (row->overlapping_p)
3321 {
3322 int overlaps = 0;
3323
3324 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3325 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3326 overlaps |= OVERLAPS_PRED;
3327 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3328 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3329 overlaps |= OVERLAPS_SUCC;
3330
3331 if (overlaps)
3332 {
3333 if (row->used[LEFT_MARGIN_AREA])
3334 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3335
3336 if (row->used[TEXT_AREA])
3337 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3338
3339 if (row->used[RIGHT_MARGIN_AREA])
3340 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3341
3342 /* Record in neighbor rows that ROW overwrites part of
3343 their display. */
3344 if (overlaps & OVERLAPS_PRED)
3345 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3346 if (overlaps & OVERLAPS_SUCC)
3347 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3348 }
3349 }
3350
3351 if (bottom_y >= yb)
3352 break;
3353 }
3354 }
3355
3356 #endif /* HAVE_WINDOW_SYSTEM */
3357
3358
3359 #if defined GLYPH_DEBUG && 0
3360
3361 /* Check that no row in the current matrix of window W is enabled
3362 which is below what's displayed in the window. */
3363
3364 static void
3365 check_current_matrix_flags (struct window *w)
3366 {
3367 bool last_seen_p = 0;
3368 int i, yb = window_text_bottom_y (w);
3369
3370 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3371 {
3372 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3373 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3374 last_seen_p = 1;
3375 else if (last_seen_p && row->enabled_p)
3376 emacs_abort ();
3377 }
3378 }
3379
3380 #endif /* GLYPH_DEBUG */
3381
3382
3383 /* Update display of window W.
3384 If FORCE_P, don't stop updating when input is pending. */
3385
3386 static bool
3387 update_window (struct window *w, bool force_p)
3388 {
3389 struct glyph_matrix *desired_matrix = w->desired_matrix;
3390 bool paused_p;
3391 int preempt_count = baud_rate / 2400 + 1;
3392 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3393 #ifdef GLYPH_DEBUG
3394 /* Check that W's frame doesn't have glyph matrices. */
3395 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3396 #endif
3397
3398 /* Check pending input the first time so that we can quickly return. */
3399 if (!force_p)
3400 detect_input_pending_ignore_squeezables ();
3401
3402 /* If forced to complete the update, or if no input is pending, do
3403 the update. */
3404 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3405 {
3406 struct glyph_row *row, *end;
3407 struct glyph_row *mode_line_row;
3408 struct glyph_row *header_line_row;
3409 int yb;
3410 bool changed_p = 0, mouse_face_overwritten_p = 0;
3411 int n_updated = 0;
3412
3413 rif->update_window_begin_hook (w);
3414 yb = window_text_bottom_y (w);
3415 row = MATRIX_ROW (desired_matrix, 0);
3416 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3417
3418 /* Take note of the header line, if there is one. We will
3419 update it below, after updating all of the window's lines. */
3420 if (row->mode_line_p)
3421 {
3422 header_line_row = row;
3423 ++row;
3424 }
3425 else
3426 header_line_row = NULL;
3427
3428 /* Update the mode line, if necessary. */
3429 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3430 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3431 {
3432 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3433 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3434 desired_matrix),
3435 &mouse_face_overwritten_p);
3436 }
3437
3438 /* Find first enabled row. Optimizations in redisplay_internal
3439 may lead to an update with only one row enabled. There may
3440 be also completely empty matrices. */
3441 while (row < end && !row->enabled_p)
3442 ++row;
3443
3444 /* Try reusing part of the display by copying. */
3445 if (row < end && !desired_matrix->no_scrolling_p)
3446 {
3447 int rc = scrolling_window (w, header_line_row != NULL);
3448 if (rc < 0)
3449 {
3450 /* All rows were found to be equal. */
3451 paused_p = 0;
3452 goto set_cursor;
3453 }
3454 else if (rc > 0)
3455 {
3456 /* We've scrolled the display. */
3457 force_p = 1;
3458 changed_p = 1;
3459 }
3460 }
3461
3462 /* Update the rest of the lines. */
3463 for (; row < end && (force_p || !input_pending); ++row)
3464 /* scrolling_window resets the enabled_p flag of the rows it
3465 reuses from current_matrix. */
3466 if (row->enabled_p)
3467 {
3468 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3469 int i;
3470
3471 /* We'll have to play a little bit with when to
3472 detect_input_pending. If it's done too often,
3473 scrolling large windows with repeated scroll-up
3474 commands will too quickly pause redisplay. */
3475 if (!force_p && ++n_updated % preempt_count == 0)
3476 detect_input_pending_ignore_squeezables ();
3477 changed_p |= update_window_line (w, vpos,
3478 &mouse_face_overwritten_p);
3479
3480 /* Mark all rows below the last visible one in the current
3481 matrix as invalid. This is necessary because of
3482 variable line heights. Consider the case of three
3483 successive redisplays, where the first displays 5
3484 lines, the second 3 lines, and the third 5 lines again.
3485 If the second redisplay wouldn't mark rows in the
3486 current matrix invalid, the third redisplay might be
3487 tempted to optimize redisplay based on lines displayed
3488 in the first redisplay. */
3489 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3490 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3491 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3492 }
3493
3494 /* Was display preempted? */
3495 paused_p = row < end;
3496
3497 set_cursor:
3498
3499 /* Update the header line after scrolling because a new header
3500 line would otherwise overwrite lines at the top of the window
3501 that can be scrolled. */
3502 if (header_line_row && header_line_row->enabled_p)
3503 {
3504 header_line_row->y = 0;
3505 update_window_line (w, 0, &mouse_face_overwritten_p);
3506 }
3507
3508 /* Fix the appearance of overlapping/overlapped rows. */
3509 if (!paused_p && !w->pseudo_window_p)
3510 {
3511 #ifdef HAVE_WINDOW_SYSTEM
3512 if (changed_p && rif->fix_overlapping_area)
3513 {
3514 redraw_overlapped_rows (w, yb);
3515 redraw_overlapping_rows (w, yb);
3516 }
3517 #endif
3518
3519 /* Make cursor visible at cursor position of W. */
3520 set_window_cursor_after_update (w);
3521
3522 #if 0 /* Check that current matrix invariants are satisfied. This is
3523 for debugging only. See the comment of check_matrix_invariants. */
3524 IF_DEBUG (check_matrix_invariants (w));
3525 #endif
3526 }
3527
3528 #ifdef GLYPH_DEBUG
3529 /* Remember the redisplay method used to display the matrix. */
3530 strcpy (w->current_matrix->method, w->desired_matrix->method);
3531 #endif
3532
3533 #ifdef HAVE_WINDOW_SYSTEM
3534 update_window_fringes (w, 0);
3535 #endif
3536
3537 /* End the update of window W. Don't set the cursor if we
3538 paused updating the display because in this case,
3539 set_window_cursor_after_update hasn't been called, and
3540 W->output_cursor doesn't contain the cursor location. */
3541 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3542 }
3543 else
3544 paused_p = 1;
3545
3546 #ifdef GLYPH_DEBUG
3547 /* check_current_matrix_flags (w); */
3548 add_window_display_history (w, w->current_matrix->method, paused_p);
3549 #endif
3550
3551 xwidget_end_redisplay (w, w->current_matrix);
3552 clear_glyph_matrix (desired_matrix);
3553
3554 return paused_p;
3555 }
3556
3557
3558 /* Update the display of area AREA in window W, row number VPOS.
3559 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3560
3561 static void
3562 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3563 enum glyph_row_area area, int vpos)
3564 {
3565 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3566 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3567
3568 /* Set cursor to start of glyphs, write them, and clear to the end
3569 of the area. I don't think that something more sophisticated is
3570 necessary here, since marginal areas will not be the default. */
3571 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3572 if (desired_row->used[area])
3573 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3574 area, desired_row->used[area]);
3575 rif->clear_end_of_line (w, updated_row, area, -1);
3576 }
3577
3578
3579 /* Update the display of the text area of row VPOS in window W.
3580 Value is true if display has changed. */
3581
3582 static bool
3583 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3584 {
3585 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3586 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3587 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3588 bool changed_p = 0;
3589
3590 /* If rows are at different X or Y, or rows have different height,
3591 or the current row is marked invalid, write the entire line. */
3592 if (!current_row->enabled_p
3593 || desired_row->y != current_row->y
3594 || desired_row->ascent != current_row->ascent
3595 || desired_row->phys_ascent != current_row->phys_ascent
3596 || desired_row->phys_height != current_row->phys_height
3597 || desired_row->visible_height != current_row->visible_height
3598 || current_row->overlapped_p
3599 /* This next line is necessary for correctly redrawing
3600 mouse-face areas after scrolling and other operations.
3601 However, it causes excessive flickering when mouse is moved
3602 across the mode line. Luckily, turning it off for the mode
3603 line doesn't seem to hurt anything. -- cyd.
3604 But it is still needed for the header line. -- kfs. */
3605 || (current_row->mouse_face_p
3606 && !(current_row->mode_line_p && vpos > 0))
3607 || current_row->x != desired_row->x)
3608 {
3609 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3610
3611 if (desired_row->used[TEXT_AREA])
3612 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3613 TEXT_AREA, desired_row->used[TEXT_AREA]);
3614
3615 /* Clear to end of window. */
3616 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3617 changed_p = 1;
3618
3619 /* This erases the cursor. We do this here because
3620 notice_overwritten_cursor cannot easily check this, which
3621 might indicate that the whole functionality of
3622 notice_overwritten_cursor would better be implemented here.
3623 On the other hand, we need notice_overwritten_cursor as long
3624 as mouse highlighting is done asynchronously outside of
3625 redisplay. */
3626 if (vpos == w->phys_cursor.vpos)
3627 w->phys_cursor_on_p = 0;
3628 }
3629 else
3630 {
3631 int stop, i, x;
3632 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3633 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3634 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3635 int desired_stop_pos = desired_row->used[TEXT_AREA];
3636 bool abort_skipping = 0;
3637
3638 /* If the desired row extends its face to the text area end, and
3639 unless the current row also does so at the same position,
3640 make sure we write at least one glyph, so that the face
3641 extension actually takes place. */
3642 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3643 && (desired_stop_pos < current_row->used[TEXT_AREA]
3644 || (desired_stop_pos == current_row->used[TEXT_AREA]
3645 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3646 --desired_stop_pos;
3647
3648 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3649 i = 0;
3650 x = desired_row->x;
3651
3652 /* Loop over glyphs that current and desired row may have
3653 in common. */
3654 while (i < stop)
3655 {
3656 bool can_skip_p = !abort_skipping;
3657
3658 /* Skip over glyphs that both rows have in common. These
3659 don't have to be written. We can't skip if the last
3660 current glyph overlaps the glyph to its right. For
3661 example, consider a current row of `if ' with the `f' in
3662 Courier bold so that it overlaps the ` ' to its right.
3663 If the desired row is ` ', we would skip over the space
3664 after the `if' and there would remain a pixel from the
3665 `f' on the screen. */
3666 if (overlapping_glyphs_p && i > 0)
3667 {
3668 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3669 int left, right;
3670
3671 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3672 &left, &right);
3673 can_skip_p = (right == 0 && !abort_skipping);
3674 }
3675
3676 if (can_skip_p)
3677 {
3678 int start_hpos = i;
3679
3680 while (i < stop
3681 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3682 {
3683 x += desired_glyph->pixel_width;
3684 ++desired_glyph, ++current_glyph, ++i;
3685 }
3686
3687 /* Consider the case that the current row contains "xxx
3688 ppp ggg" in italic Courier font, and the desired row
3689 is "xxx ggg". The character `p' has lbearing, `g'
3690 has not. The loop above will stop in front of the
3691 first `p' in the current row. If we would start
3692 writing glyphs there, we wouldn't erase the lbearing
3693 of the `p'. The rest of the lbearing problem is then
3694 taken care of by draw_glyphs. */
3695 if (overlapping_glyphs_p
3696 && i > 0
3697 && i < current_row->used[TEXT_AREA]
3698 && (current_row->used[TEXT_AREA]
3699 != desired_row->used[TEXT_AREA]))
3700 {
3701 int left, right;
3702
3703 rif->get_glyph_overhangs (current_glyph,
3704 XFRAME (w->frame),
3705 &left, &right);
3706 while (left > 0 && i > 0)
3707 {
3708 --i, --desired_glyph, --current_glyph;
3709 x -= desired_glyph->pixel_width;
3710 left -= desired_glyph->pixel_width;
3711 }
3712
3713 /* Abort the skipping algorithm if we end up before
3714 our starting point, to avoid looping (bug#1070).
3715 This can happen when the lbearing is larger than
3716 the pixel width. */
3717 abort_skipping = (i < start_hpos);
3718 }
3719 }
3720
3721 /* Try to avoid writing the entire rest of the desired row
3722 by looking for a resync point. This mainly prevents
3723 mode line flickering in the case the mode line is in
3724 fixed-pitch font, which it usually will be. */
3725 if (i < desired_row->used[TEXT_AREA])
3726 {
3727 int start_x = x, start_hpos = i;
3728 struct glyph *start = desired_glyph;
3729 int current_x = x;
3730 bool skip_first_p = !can_skip_p;
3731
3732 /* Find the next glyph that's equal again. */
3733 while (i < stop
3734 && (skip_first_p
3735 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3736 && x == current_x)
3737 {
3738 x += desired_glyph->pixel_width;
3739 current_x += current_glyph->pixel_width;
3740 ++desired_glyph, ++current_glyph, ++i;
3741 skip_first_p = 0;
3742 }
3743
3744 if (i == start_hpos || x != current_x)
3745 {
3746 i = start_hpos;
3747 x = start_x;
3748 desired_glyph = start;
3749 break;
3750 }
3751
3752 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3753 rif->write_glyphs (w, updated_row, start,
3754 TEXT_AREA, i - start_hpos);
3755 changed_p = 1;
3756 }
3757 }
3758
3759 /* Write the rest. */
3760 if (i < desired_row->used[TEXT_AREA])
3761 {
3762 output_cursor_to (w, vpos, i, desired_row->y, x);
3763 rif->write_glyphs (w, updated_row, desired_glyph,
3764 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3765 changed_p = 1;
3766 }
3767
3768 /* Maybe clear to end of line. */
3769 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3770 {
3771 /* If new row extends to the end of the text area, nothing
3772 has to be cleared, if and only if we did a write_glyphs
3773 above. This is made sure by setting desired_stop_pos
3774 appropriately above. */
3775 eassert (i < desired_row->used[TEXT_AREA]
3776 || ((desired_row->used[TEXT_AREA]
3777 == current_row->used[TEXT_AREA])
3778 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3779 }
3780 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3781 {
3782 /* If old row extends to the end of the text area, clear. */
3783 if (i >= desired_row->used[TEXT_AREA])
3784 output_cursor_to (w, vpos, i, desired_row->y,
3785 desired_row->pixel_width);
3786 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3787 changed_p = 1;
3788 }
3789 else if (desired_row->pixel_width < current_row->pixel_width)
3790 {
3791 /* Otherwise clear to the end of the old row. Everything
3792 after that position should be clear already. */
3793 int xlim;
3794
3795 if (i >= desired_row->used[TEXT_AREA])
3796 output_cursor_to (w, vpos, i, desired_row->y,
3797 desired_row->pixel_width);
3798
3799 /* If cursor is displayed at the end of the line, make sure
3800 it's cleared. Nowadays we don't have a phys_cursor_glyph
3801 with which to erase the cursor (because this method
3802 doesn't work with lbearing/rbearing), so we must do it
3803 this way. */
3804 if (vpos == w->phys_cursor.vpos
3805 && (desired_row->reversed_p
3806 ? (w->phys_cursor.hpos < 0)
3807 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3808 {
3809 w->phys_cursor_on_p = 0;
3810 xlim = -1;
3811 }
3812 else
3813 xlim = current_row->pixel_width;
3814 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3815 changed_p = 1;
3816 }
3817 }
3818
3819 return changed_p;
3820 }
3821
3822
3823 /* Update row VPOS in window W. Value is true if display has been changed. */
3824
3825 static bool
3826 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3827 {
3828 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3829 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3830 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3831 bool changed_p = 0;
3832
3833 /* A row can be completely invisible in case a desired matrix was
3834 built with a vscroll and then make_cursor_line_fully_visible shifts
3835 the matrix. Make sure to make such rows current anyway, since
3836 we need the correct y-position, for example, in the current matrix. */
3837 if (desired_row->mode_line_p
3838 || desired_row->visible_height > 0)
3839 {
3840 eassert (desired_row->enabled_p);
3841
3842 /* Update display of the left margin area, if there is one. */
3843 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3844 {
3845 changed_p = 1;
3846 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3847 /* Setting this flag will ensure the vertical border, if
3848 any, between this window and the one on its left will be
3849 redrawn. This is necessary because updating the left
3850 margin area can potentially draw over the border. */
3851 current_row->redraw_fringe_bitmaps_p = 1;
3852 }
3853
3854 /* Update the display of the text area. */
3855 if (update_text_area (w, desired_row, vpos))
3856 {
3857 changed_p = 1;
3858 if (current_row->mouse_face_p)
3859 *mouse_face_overwritten_p = 1;
3860 }
3861
3862 /* Update display of the right margin area, if there is one. */
3863 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3864 {
3865 changed_p = 1;
3866 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3867 }
3868
3869 /* Draw truncation marks etc. */
3870 if (!current_row->enabled_p
3871 || desired_row->y != current_row->y
3872 || desired_row->visible_height != current_row->visible_height
3873 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3874 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3875 || current_row->redraw_fringe_bitmaps_p
3876 || desired_row->mode_line_p != current_row->mode_line_p
3877 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3878 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3879 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3880 rif->after_update_window_line_hook (w, desired_row);
3881 }
3882
3883 /* Update current_row from desired_row. */
3884 make_current (w->desired_matrix, w->current_matrix, vpos);
3885 return changed_p;
3886 }
3887
3888
3889 /* Set the cursor after an update of window W. This function may only
3890 be called from update_window. */
3891
3892 static void
3893 set_window_cursor_after_update (struct window *w)
3894 {
3895 struct frame *f = XFRAME (w->frame);
3896 int cx, cy, vpos, hpos;
3897
3898 /* Not intended for frame matrix updates. */
3899 eassert (FRAME_WINDOW_P (f));
3900
3901 if (cursor_in_echo_area
3902 && !NILP (echo_area_buffer[0])
3903 /* If we are showing a message instead of the mini-buffer,
3904 show the cursor for the message instead. */
3905 && XWINDOW (minibuf_window) == w
3906 && EQ (minibuf_window, echo_area_window)
3907 /* These cases apply only to the frame that contains
3908 the active mini-buffer window. */
3909 && FRAME_HAS_MINIBUF_P (f)
3910 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3911 {
3912 cx = cy = vpos = hpos = 0;
3913
3914 /* If the mini-buffer is several lines high, find the last
3915 line that has any text on it. Note: either all lines
3916 are enabled or none. Otherwise we wouldn't be able to
3917 determine Y. */
3918 struct glyph_row *last_row = NULL;
3919 int yb = window_text_bottom_y (w);
3920
3921 for (struct glyph_row *row = w->current_matrix->rows;
3922 row->enabled_p && (!last_row || MATRIX_ROW_BOTTOM_Y (row) <= yb);
3923 row++)
3924 if (row->used[TEXT_AREA] && row->glyphs[TEXT_AREA][0].charpos >= 0)
3925 last_row = row;
3926
3927 if (last_row)
3928 {
3929 struct glyph *start = last_row->glyphs[TEXT_AREA];
3930 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3931
3932 while (last > start && last->charpos < 0)
3933 --last;
3934
3935 for (struct glyph *glyph = start; glyph < last; glyph++)
3936 {
3937 cx += glyph->pixel_width;
3938 hpos++;
3939 }
3940
3941 cy = last_row->y;
3942 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3943 }
3944 }
3945 else
3946 {
3947 cx = w->cursor.x;
3948 cy = w->cursor.y;
3949 hpos = w->cursor.hpos;
3950 vpos = w->cursor.vpos;
3951 }
3952
3953 /* Window cursor can be out of sync for horizontally split windows.
3954 Horizontal position is -1 when cursor is on the left fringe. */
3955 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3956 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3957 output_cursor_to (w, vpos, hpos, cy, cx);
3958 }
3959
3960
3961 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3962 the window tree rooted at W. */
3963
3964 static void
3965 set_window_update_flags (struct window *w, bool on_p)
3966 {
3967 while (w)
3968 {
3969 if (WINDOWP (w->contents))
3970 set_window_update_flags (XWINDOW (w->contents), on_p);
3971 else
3972 w->must_be_updated_p = on_p;
3973
3974 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3975 }
3976 }
3977
3978
3979 \f
3980 /***********************************************************************
3981 Window-Based Scrolling
3982 ***********************************************************************/
3983
3984 /* Structure describing rows in scrolling_window. */
3985
3986 struct row_entry
3987 {
3988 /* Number of occurrences of this row in desired and current matrix. */
3989 int old_uses, new_uses;
3990
3991 /* Vpos of row in new matrix. */
3992 int new_line_number;
3993
3994 /* Bucket index of this row_entry in the hash table row_table. */
3995 ptrdiff_t bucket;
3996
3997 /* The row described by this entry. */
3998 struct glyph_row *row;
3999
4000 /* Hash collision chain. */
4001 struct row_entry *next;
4002 };
4003
4004 /* A pool to allocate row_entry structures from, and the size of the
4005 pool. The pool is reallocated in scrolling_window when we find
4006 that we need a larger one. */
4007
4008 static struct row_entry *row_entry_pool;
4009 static ptrdiff_t row_entry_pool_size;
4010
4011 /* Index of next free entry in row_entry_pool. */
4012
4013 static ptrdiff_t row_entry_idx;
4014
4015 /* The hash table used during scrolling, and the table's size. This
4016 table is used to quickly identify equal rows in the desired and
4017 current matrix. */
4018
4019 static struct row_entry **row_table;
4020 static ptrdiff_t row_table_size;
4021
4022 /* Vectors of pointers to row_entry structures belonging to the
4023 current and desired matrix, and the size of the vectors. */
4024
4025 static struct row_entry **old_lines, **new_lines;
4026 static ptrdiff_t old_lines_size, new_lines_size;
4027
4028 /* A pool to allocate run structures from, and its size. */
4029
4030 static struct run *run_pool;
4031 static ptrdiff_t runs_size;
4032
4033 /* A vector of runs of lines found during scrolling. */
4034
4035 static struct run **runs;
4036
4037 /* Add glyph row ROW to the scrolling hash table. */
4038
4039 static struct row_entry *
4040 add_row_entry (struct glyph_row *row)
4041 {
4042 struct row_entry *entry;
4043 ptrdiff_t i = row->hash % row_table_size;
4044
4045 entry = row_table[i];
4046 eassert (entry || verify_row_hash (row));
4047 while (entry && !row_equal_p (entry->row, row, 1))
4048 entry = entry->next;
4049
4050 if (entry == NULL)
4051 {
4052 entry = row_entry_pool + row_entry_idx++;
4053 entry->row = row;
4054 entry->old_uses = entry->new_uses = 0;
4055 entry->new_line_number = 0;
4056 entry->bucket = i;
4057 entry->next = row_table[i];
4058 row_table[i] = entry;
4059 }
4060
4061 return entry;
4062 }
4063
4064
4065 /* Try to reuse part of the current display of W by scrolling lines.
4066 HEADER_LINE_P means W has a header line.
4067
4068 The algorithm is taken from Communications of the ACM, Apr78 "A
4069 Technique for Isolating Differences Between Files." It should take
4070 O(N) time.
4071
4072 A short outline of the steps of the algorithm
4073
4074 1. Skip lines equal at the start and end of both matrices.
4075
4076 2. Enter rows in the current and desired matrix into a symbol
4077 table, counting how often they appear in both matrices.
4078
4079 3. Rows that appear exactly once in both matrices serve as anchors,
4080 i.e. we assume that such lines are likely to have been moved.
4081
4082 4. Starting from anchor lines, extend regions to be scrolled both
4083 forward and backward.
4084
4085 Value is
4086
4087 -1 if all rows were found to be equal.
4088 0 to indicate that we did not scroll the display, or
4089 1 if we did scroll. */
4090
4091 static int
4092 scrolling_window (struct window *w, bool header_line_p)
4093 {
4094 struct glyph_matrix *desired_matrix = w->desired_matrix;
4095 struct glyph_matrix *current_matrix = w->current_matrix;
4096 int yb = window_text_bottom_y (w);
4097 ptrdiff_t i;
4098 int j, first_old, first_new, last_old, last_new;
4099 int nruns, run_idx;
4100 ptrdiff_t n;
4101 struct row_entry *entry;
4102 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4103
4104 /* Skip over rows equal at the start. */
4105 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4106 {
4107 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4108 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4109
4110 if (c->enabled_p
4111 && d->enabled_p
4112 && !d->redraw_fringe_bitmaps_p
4113 && c->y == d->y
4114 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4115 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4116 && row_equal_p (c, d, 1))
4117 {
4118 assign_row (c, d);
4119 d->enabled_p = false;
4120 }
4121 else
4122 break;
4123 }
4124
4125 #ifdef HAVE_XWIDGETS
4126 /* Currently this seems needed to detect xwidget movement reliably. */
4127 return 0;
4128 #endif
4129
4130 /* Give up if some rows in the desired matrix are not enabled. */
4131 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4132 return -1;
4133
4134 first_old = first_new = i;
4135
4136 /* Set last_new to the index + 1 of the row that reaches the
4137 bottom boundary in the desired matrix. Give up if we find a
4138 disabled row before we reach the bottom boundary. */
4139 i = first_new + 1;
4140 while (i < desired_matrix->nrows - 1)
4141 {
4142 int bottom;
4143
4144 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4145 return 0;
4146 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4147 if (bottom <= yb)
4148 ++i;
4149 if (bottom >= yb)
4150 break;
4151 }
4152
4153 last_new = i;
4154
4155 /* Set last_old to the index + 1 of the row that reaches the bottom
4156 boundary in the current matrix. We don't look at the enabled
4157 flag here because we plan to reuse part of the display even if
4158 other parts are disabled. */
4159 i = first_old + 1;
4160 while (i < current_matrix->nrows - 1)
4161 {
4162 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4163 if (bottom <= yb)
4164 ++i;
4165 if (bottom >= yb)
4166 break;
4167 }
4168
4169 last_old = i;
4170
4171 /* Skip over rows equal at the bottom. */
4172 i = last_new;
4173 j = last_old;
4174 while (i - 1 > first_new
4175 && j - 1 > first_old
4176 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4177 && (MATRIX_ROW (current_matrix, j - 1)->y
4178 == MATRIX_ROW (desired_matrix, i - 1)->y)
4179 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4180 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4181 MATRIX_ROW (current_matrix, j - 1), 1))
4182 --i, --j;
4183 last_new = i;
4184 last_old = j;
4185
4186 /* Nothing to do if all rows are equal. */
4187 if (last_new == first_new)
4188 return 0;
4189
4190 /* Check for integer overflow in size calculation.
4191
4192 If next_almost_prime checks (N) for divisibility by 2..10, then
4193 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4194 So, set next_almost_prime_increment_max to 10.
4195
4196 It's just a coincidence that next_almost_prime_increment_max ==
4197 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4198 13, then next_almost_prime_increment_max would be 14, e.g.,
4199 because next_almost_prime (113) would be 127. */
4200 {
4201 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4202 enum { next_almost_prime_increment_max = 10 };
4203 ptrdiff_t row_table_max =
4204 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4205 - next_almost_prime_increment_max);
4206 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4207 if (current_nrows_max < current_matrix->nrows)
4208 memory_full (SIZE_MAX);
4209 }
4210
4211 /* Reallocate vectors, tables etc. if necessary. */
4212
4213 if (current_matrix->nrows > old_lines_size)
4214 old_lines = xpalloc (old_lines, &old_lines_size,
4215 current_matrix->nrows - old_lines_size,
4216 INT_MAX, sizeof *old_lines);
4217
4218 if (desired_matrix->nrows > new_lines_size)
4219 new_lines = xpalloc (new_lines, &new_lines_size,
4220 desired_matrix->nrows - new_lines_size,
4221 INT_MAX, sizeof *new_lines);
4222
4223 n = desired_matrix->nrows;
4224 n += current_matrix->nrows;
4225 if (row_table_size < 3 * n)
4226 {
4227 ptrdiff_t size = next_almost_prime (3 * n);
4228 row_table = xnrealloc (row_table, size, sizeof *row_table);
4229 row_table_size = size;
4230 memset (row_table, 0, size * sizeof *row_table);
4231 }
4232
4233 if (n > row_entry_pool_size)
4234 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4235 n - row_entry_pool_size,
4236 -1, sizeof *row_entry_pool);
4237
4238 if (desired_matrix->nrows > runs_size)
4239 {
4240 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4241 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4242 runs_size = desired_matrix->nrows;
4243 }
4244
4245 nruns = run_idx = 0;
4246 row_entry_idx = 0;
4247
4248 /* Add rows from the current and desired matrix to the hash table
4249 row_hash_table to be able to find equal ones quickly. */
4250
4251 for (i = first_old; i < last_old; ++i)
4252 {
4253 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4254 {
4255 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4256 old_lines[i] = entry;
4257 ++entry->old_uses;
4258 }
4259 else
4260 old_lines[i] = NULL;
4261 }
4262
4263 for (i = first_new; i < last_new; ++i)
4264 {
4265 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4266 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4267 ++entry->new_uses;
4268 entry->new_line_number = i;
4269 new_lines[i] = entry;
4270 }
4271
4272 /* Identify moves based on lines that are unique and equal
4273 in both matrices. */
4274 for (i = first_old; i < last_old;)
4275 if (old_lines[i]
4276 && old_lines[i]->old_uses == 1
4277 && old_lines[i]->new_uses == 1)
4278 {
4279 int p, q;
4280 int new_line = old_lines[i]->new_line_number;
4281 struct run *run = run_pool + run_idx++;
4282
4283 /* Record move. */
4284 run->current_vpos = i;
4285 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4286 run->desired_vpos = new_line;
4287 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4288 run->nrows = 1;
4289 run->height = MATRIX_ROW (current_matrix, i)->height;
4290
4291 /* Extend backward. */
4292 p = i - 1;
4293 q = new_line - 1;
4294 while (p > first_old
4295 && q > first_new
4296 && old_lines[p] == new_lines[q])
4297 {
4298 int h = MATRIX_ROW (current_matrix, p)->height;
4299 --run->current_vpos;
4300 --run->desired_vpos;
4301 ++run->nrows;
4302 run->height += h;
4303 run->desired_y -= h;
4304 run->current_y -= h;
4305 --p, --q;
4306 }
4307
4308 /* Extend forward. */
4309 p = i + 1;
4310 q = new_line + 1;
4311 while (p < last_old
4312 && q < last_new
4313 && old_lines[p] == new_lines[q])
4314 {
4315 int h = MATRIX_ROW (current_matrix, p)->height;
4316 ++run->nrows;
4317 run->height += h;
4318 ++p, ++q;
4319 }
4320
4321 /* Insert run into list of all runs. Order runs by copied
4322 pixel lines. Note that we record runs that don't have to
4323 be copied because they are already in place. This is done
4324 because we can avoid calling update_window_line in this
4325 case. */
4326 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4327 ;
4328 for (q = nruns; q > p; --q)
4329 runs[q] = runs[q - 1];
4330 runs[p] = run;
4331 ++nruns;
4332
4333 i += run->nrows;
4334 }
4335 else
4336 ++i;
4337
4338 /* Do the moves. Do it in a way that we don't overwrite something
4339 we want to copy later on. This is not solvable in general
4340 because there is only one display and we don't have a way to
4341 exchange areas on this display. Example:
4342
4343 +-----------+ +-----------+
4344 | A | | B |
4345 +-----------+ --> +-----------+
4346 | B | | A |
4347 +-----------+ +-----------+
4348
4349 Instead, prefer bigger moves, and invalidate moves that would
4350 copy from where we copied to. */
4351
4352 for (i = 0; i < nruns; ++i)
4353 if (runs[i]->nrows > 0)
4354 {
4355 struct run *r = runs[i];
4356
4357 /* Copy on the display. */
4358 if (r->current_y != r->desired_y)
4359 {
4360 rif->clear_window_mouse_face (w);
4361 rif->scroll_run_hook (w, r);
4362 }
4363
4364 /* Truncate runs that copy to where we copied to, and
4365 invalidate runs that copy from where we copied to. */
4366 for (j = nruns - 1; j > i; --j)
4367 {
4368 struct run *p = runs[j];
4369 bool truncated_p = 0;
4370
4371 if (p->nrows > 0
4372 && p->desired_y < r->desired_y + r->height
4373 && p->desired_y + p->height > r->desired_y)
4374 {
4375 if (p->desired_y < r->desired_y)
4376 {
4377 p->nrows = r->desired_vpos - p->desired_vpos;
4378 p->height = r->desired_y - p->desired_y;
4379 truncated_p = 1;
4380 }
4381 else
4382 {
4383 int nrows_copied = (r->desired_vpos + r->nrows
4384 - p->desired_vpos);
4385
4386 if (p->nrows <= nrows_copied)
4387 p->nrows = 0;
4388 else
4389 {
4390 int height_copied = (r->desired_y + r->height
4391 - p->desired_y);
4392
4393 p->current_vpos += nrows_copied;
4394 p->desired_vpos += nrows_copied;
4395 p->nrows -= nrows_copied;
4396 p->current_y += height_copied;
4397 p->desired_y += height_copied;
4398 p->height -= height_copied;
4399 truncated_p = 1;
4400 }
4401 }
4402 }
4403
4404 if (r->current_y != r->desired_y
4405 /* The condition below is equivalent to
4406 ((p->current_y >= r->desired_y
4407 && p->current_y < r->desired_y + r->height)
4408 || (p->current_y + p->height > r->desired_y
4409 && (p->current_y + p->height
4410 <= r->desired_y + r->height)))
4411 because we have 0 < p->height <= r->height. */
4412 && p->current_y < r->desired_y + r->height
4413 && p->current_y + p->height > r->desired_y)
4414 p->nrows = 0;
4415
4416 /* Reorder runs by copied pixel lines if truncated. */
4417 if (truncated_p && p->nrows > 0)
4418 {
4419 int k = nruns - 1;
4420
4421 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4422 k--;
4423 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4424 runs[k] = p;
4425 }
4426 }
4427
4428 /* Assign matrix rows. */
4429 for (j = 0; j < r->nrows; ++j)
4430 {
4431 struct glyph_row *from, *to;
4432 bool to_overlapped_p;
4433
4434 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4435 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4436 to_overlapped_p = to->overlapped_p;
4437 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4438 assign_row (to, from);
4439 /* The above `assign_row' actually does swap, so if we had
4440 an overlap in the copy destination of two runs, then
4441 the second run would assign a previously disabled bogus
4442 row. But thanks to the truncation code in the
4443 preceding for-loop, we no longer have such an overlap,
4444 and thus the assigned row should always be enabled. */
4445 eassert (to->enabled_p);
4446 from->enabled_p = false;
4447 to->overlapped_p = to_overlapped_p;
4448 }
4449 }
4450
4451 /* Clear the hash table, for the next time. */
4452 for (i = 0; i < row_entry_idx; ++i)
4453 row_table[row_entry_pool[i].bucket] = NULL;
4454
4455 /* Value is 1 to indicate that we scrolled the display. */
4456 return nruns > 0;
4457 }
4458
4459
4460 \f
4461 /************************************************************************
4462 Frame-Based Updates
4463 ************************************************************************/
4464
4465 /* Update the desired frame matrix of frame F.
4466
4467 FORCE_P means that the update should not be stopped by pending input.
4468 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4469 SET_CURSOR_P false means do not set cursor at point in selected window.
4470
4471 Value is true if update was stopped due to pending input. */
4472
4473 static bool
4474 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4475 bool set_cursor_p)
4476 {
4477 /* Frame matrices to work on. */
4478 struct glyph_matrix *current_matrix = f->current_matrix;
4479 struct glyph_matrix *desired_matrix = f->desired_matrix;
4480 int i;
4481 bool pause_p;
4482 int preempt_count = baud_rate / 2400 + 1;
4483
4484 eassert (current_matrix && desired_matrix);
4485
4486 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4487 calculate_costs (f);
4488
4489 if (preempt_count <= 0)
4490 preempt_count = 1;
4491
4492 if (!force_p && detect_input_pending_ignore_squeezables ())
4493 {
4494 pause_p = 1;
4495 goto do_pause;
4496 }
4497
4498 /* If we cannot insert/delete lines, it's no use trying it. */
4499 if (!FRAME_LINE_INS_DEL_OK (f))
4500 inhibit_id_p = 1;
4501
4502 /* See if any of the desired lines are enabled; don't compute for
4503 i/d line if just want cursor motion. */
4504 for (i = 0; i < desired_matrix->nrows; i++)
4505 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4506 break;
4507
4508 /* Try doing i/d line, if not yet inhibited. */
4509 if (!inhibit_id_p && i < desired_matrix->nrows)
4510 force_p |= scrolling (f);
4511
4512 /* Update the individual lines as needed. Do bottom line first. */
4513 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4514 update_frame_line (f, desired_matrix->nrows - 1);
4515
4516 /* Now update the rest of the lines. */
4517 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4518 {
4519 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4520 {
4521 if (FRAME_TERMCAP_P (f))
4522 {
4523 /* Flush out every so many lines.
4524 Also flush out if likely to have more than 1k buffered
4525 otherwise. I'm told that some telnet connections get
4526 really screwed by more than 1k output at once. */
4527 FILE *display_output = FRAME_TTY (f)->output;
4528 if (display_output)
4529 {
4530 ptrdiff_t outq = __fpending (display_output);
4531 if (outq > 900
4532 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4533 fflush (display_output);
4534 }
4535 }
4536
4537 if (!force_p && (i - 1) % preempt_count == 0)
4538 detect_input_pending_ignore_squeezables ();
4539
4540 update_frame_line (f, i);
4541 }
4542 }
4543
4544 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4545
4546 /* Now just clean up termcap drivers and set cursor, etc. */
4547 if (!pause_p && set_cursor_p)
4548 {
4549 if ((cursor_in_echo_area
4550 /* If we are showing a message instead of the mini-buffer,
4551 show the cursor for the message instead of for the
4552 (now hidden) mini-buffer contents. */
4553 || (EQ (minibuf_window, selected_window)
4554 && EQ (minibuf_window, echo_area_window)
4555 && !NILP (echo_area_buffer[0])))
4556 /* These cases apply only to the frame that contains
4557 the active mini-buffer window. */
4558 && FRAME_HAS_MINIBUF_P (f)
4559 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4560 {
4561 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4562 int col;
4563
4564 /* Put cursor at the end of the prompt. If the mini-buffer
4565 is several lines high, find the last line that has
4566 any text on it. */
4567 int row = FRAME_TOTAL_LINES (f);
4568 do
4569 {
4570 row--;
4571 col = 0;
4572
4573 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4574 {
4575 /* Frame rows are filled up with spaces that
4576 must be ignored here. */
4577 struct glyph_row *r = MATRIX_ROW (current_matrix, row);
4578 struct glyph *start = r->glyphs[TEXT_AREA];
4579
4580 col = r->used[TEXT_AREA];
4581 while (0 < col && start[col - 1].charpos < 0)
4582 col--;
4583 }
4584 }
4585 while (row > top && col == 0);
4586
4587 /* Make sure COL is not out of range. */
4588 if (col >= FRAME_CURSOR_X_LIMIT (f))
4589 {
4590 /* If we have another row, advance cursor into it. */
4591 if (row < FRAME_TOTAL_LINES (f) - 1)
4592 {
4593 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4594 row++;
4595 }
4596 /* Otherwise move it back in range. */
4597 else
4598 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4599 }
4600
4601 cursor_to (f, row, col);
4602 }
4603 else
4604 {
4605 /* We have only one cursor on terminal frames. Use it to
4606 display the cursor of the selected window. */
4607 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4608 if (w->cursor.vpos >= 0
4609 /* The cursor vpos may be temporarily out of bounds
4610 in the following situation: There is one window,
4611 with the cursor in the lower half of it. The window
4612 is split, and a message causes a redisplay before
4613 a new cursor position has been computed. */
4614 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4615 {
4616 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4617 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4618
4619 x += max (0, w->left_margin_cols);
4620 cursor_to (f, y, x);
4621 }
4622 }
4623 }
4624
4625 do_pause:
4626
4627 clear_desired_matrices (f);
4628 return pause_p;
4629 }
4630
4631
4632 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4633
4634 static bool
4635 scrolling (struct frame *frame)
4636 {
4637 int unchanged_at_top, unchanged_at_bottom;
4638 int window_size;
4639 int changed_lines;
4640 int i;
4641 int height = FRAME_TOTAL_LINES (frame);
4642 int free_at_end_vpos = height;
4643 struct glyph_matrix *current_matrix = frame->current_matrix;
4644 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4645 verify (sizeof (int) <= sizeof (unsigned));
4646 verify (alignof (unsigned) % alignof (int) == 0);
4647 unsigned *old_hash;
4648 USE_SAFE_ALLOCA;
4649 SAFE_NALLOCA (old_hash, 4, height);
4650 unsigned *new_hash = old_hash + height;
4651 int *draw_cost = (int *) (new_hash + height);
4652 int *old_draw_cost = draw_cost + height;
4653
4654 eassert (current_matrix);
4655
4656 /* Compute hash codes of all the lines. Also calculate number of
4657 changed lines, number of unchanged lines at the beginning, and
4658 number of unchanged lines at the end. */
4659 changed_lines = 0;
4660 unchanged_at_top = 0;
4661 unchanged_at_bottom = height;
4662 for (i = 0; i < height; i++)
4663 {
4664 /* Give up on this scrolling if some old lines are not enabled. */
4665 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4666 {
4667 SAFE_FREE ();
4668 return false;
4669 }
4670 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4671 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4672 {
4673 /* This line cannot be redrawn, so don't let scrolling mess it. */
4674 new_hash[i] = old_hash[i];
4675 #define INFINITY 1000000 /* Taken from scroll.c */
4676 draw_cost[i] = INFINITY;
4677 }
4678 else
4679 {
4680 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4681 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4682 }
4683
4684 if (old_hash[i] != new_hash[i])
4685 {
4686 changed_lines++;
4687 unchanged_at_bottom = height - i - 1;
4688 }
4689 else if (i == unchanged_at_top)
4690 unchanged_at_top++;
4691 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4692 }
4693
4694 /* If changed lines are few, don't allow preemption, don't scroll. */
4695 if ((!FRAME_SCROLL_REGION_OK (frame)
4696 && changed_lines < baud_rate / 2400)
4697 || unchanged_at_bottom == height)
4698 {
4699 SAFE_FREE ();
4700 return true;
4701 }
4702
4703 window_size = (height - unchanged_at_top
4704 - unchanged_at_bottom);
4705
4706 if (FRAME_SCROLL_REGION_OK (frame))
4707 free_at_end_vpos -= unchanged_at_bottom;
4708 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4709 free_at_end_vpos = -1;
4710
4711 /* Do id/calc only if small window, or slow terminal, or many lines
4712 in common between current frame and desired frame. But the
4713 window size must be at least 2. */
4714 if ((FRAME_SCROLL_REGION_OK (frame)
4715 || window_size < 18 || baud_rate <= 2400
4716 || (window_size
4717 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4718 height - unchanged_at_bottom,
4719 old_hash, new_hash, draw_cost)))
4720 && 2 <= window_size)
4721 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4722 draw_cost + unchanged_at_top - 1,
4723 old_draw_cost + unchanged_at_top - 1,
4724 old_hash + unchanged_at_top - 1,
4725 new_hash + unchanged_at_top - 1,
4726 free_at_end_vpos - unchanged_at_top);
4727
4728 SAFE_FREE ();
4729 return false;
4730 }
4731
4732
4733 /* Count the number of blanks at the start of the vector of glyphs R
4734 which is LEN glyphs long. */
4735
4736 static int
4737 count_blanks (struct glyph *r, int len)
4738 {
4739 int i;
4740
4741 for (i = 0; i < len; ++i)
4742 if (!CHAR_GLYPH_SPACE_P (r[i]))
4743 break;
4744
4745 return i;
4746 }
4747
4748
4749 /* Count the number of glyphs in common at the start of the glyph
4750 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4751 of STR2. Value is the number of equal glyphs equal at the start. */
4752
4753 static int
4754 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4755 {
4756 struct glyph *p1 = str1;
4757 struct glyph *p2 = str2;
4758
4759 while (p1 < end1
4760 && p2 < end2
4761 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4762 ++p1, ++p2;
4763
4764 return p1 - str1;
4765 }
4766
4767
4768 /* Char insertion/deletion cost vector, from term.c */
4769
4770 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4771
4772
4773 /* Perform a frame-based update on line VPOS in frame FRAME. */
4774
4775 static void
4776 update_frame_line (struct frame *f, int vpos)
4777 {
4778 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4779 int tem;
4780 int osp, nsp, begmatch, endmatch, olen, nlen;
4781 struct glyph_matrix *current_matrix = f->current_matrix;
4782 struct glyph_matrix *desired_matrix = f->desired_matrix;
4783 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4784 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4785 bool must_write_whole_line_p;
4786 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4787 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4788 != FACE_TTY_DEFAULT_BG_COLOR);
4789
4790 if (colored_spaces_p)
4791 write_spaces_p = 1;
4792
4793 /* Current row not enabled means it has unknown contents. We must
4794 write the whole desired line in that case. */
4795 must_write_whole_line_p = !current_row->enabled_p;
4796 if (must_write_whole_line_p)
4797 {
4798 obody = 0;
4799 olen = 0;
4800 }
4801 else
4802 {
4803 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4804 olen = current_row->used[TEXT_AREA];
4805
4806 /* Ignore trailing spaces, if we can. */
4807 if (!write_spaces_p)
4808 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4809 olen--;
4810 }
4811
4812 current_row->enabled_p = true;
4813 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4814
4815 /* If desired line is empty, just clear the line. */
4816 if (!desired_row->enabled_p)
4817 {
4818 nlen = 0;
4819 goto just_erase;
4820 }
4821
4822 nbody = desired_row->glyphs[TEXT_AREA];
4823 nlen = desired_row->used[TEXT_AREA];
4824 nend = nbody + nlen;
4825
4826 /* If display line has unknown contents, write the whole line. */
4827 if (must_write_whole_line_p)
4828 {
4829 /* Ignore spaces at the end, if we can. */
4830 if (!write_spaces_p)
4831 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4832 --nlen;
4833
4834 /* Write the contents of the desired line. */
4835 if (nlen)
4836 {
4837 cursor_to (f, vpos, 0);
4838 write_glyphs (f, nbody, nlen);
4839 }
4840
4841 /* Don't call clear_end_of_line if we already wrote the whole
4842 line. The cursor will not be at the right margin in that
4843 case but in the line below. */
4844 if (nlen < FRAME_TOTAL_COLS (f))
4845 {
4846 cursor_to (f, vpos, nlen);
4847 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4848 }
4849 else
4850 /* Make sure we are in the right row, otherwise cursor movement
4851 with cmgoto might use `ch' in the wrong row. */
4852 cursor_to (f, vpos, 0);
4853
4854 make_current (desired_matrix, current_matrix, vpos);
4855 return;
4856 }
4857
4858 /* Pretend trailing spaces are not there at all,
4859 unless for one reason or another we must write all spaces. */
4860 if (!write_spaces_p)
4861 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4862 nlen--;
4863
4864 /* If there's no i/d char, quickly do the best we can without it. */
4865 if (!FRAME_CHAR_INS_DEL_OK (f))
4866 {
4867 int i, j;
4868
4869 /* Find the first glyph in desired row that doesn't agree with
4870 a glyph in the current row, and write the rest from there on. */
4871 for (i = 0; i < nlen; i++)
4872 {
4873 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4874 {
4875 /* Find the end of the run of different glyphs. */
4876 j = i + 1;
4877 while (j < nlen
4878 && (j >= olen
4879 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4880 || CHAR_GLYPH_PADDING_P (nbody[j])))
4881 ++j;
4882
4883 /* Output this run of non-matching chars. */
4884 cursor_to (f, vpos, i);
4885 write_glyphs (f, nbody + i, j - i);
4886 i = j - 1;
4887
4888 /* Now find the next non-match. */
4889 }
4890 }
4891
4892 /* Clear the rest of the line, or the non-clear part of it. */
4893 if (olen > nlen)
4894 {
4895 cursor_to (f, vpos, nlen);
4896 clear_end_of_line (f, olen);
4897 }
4898
4899 /* Make current row = desired row. */
4900 make_current (desired_matrix, current_matrix, vpos);
4901 return;
4902 }
4903
4904 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4905 characters in a row. */
4906
4907 if (!olen)
4908 {
4909 /* If current line is blank, skip over initial spaces, if
4910 possible, and write the rest. */
4911 if (write_spaces_p)
4912 nsp = 0;
4913 else
4914 nsp = count_blanks (nbody, nlen);
4915
4916 if (nlen > nsp)
4917 {
4918 cursor_to (f, vpos, nsp);
4919 write_glyphs (f, nbody + nsp, nlen - nsp);
4920 }
4921
4922 /* Exchange contents between current_frame and new_frame. */
4923 make_current (desired_matrix, current_matrix, vpos);
4924 return;
4925 }
4926
4927 /* Compute number of leading blanks in old and new contents. */
4928 osp = count_blanks (obody, olen);
4929 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4930
4931 /* Compute number of matching chars starting with first non-blank. */
4932 begmatch = count_match (obody + osp, obody + olen,
4933 nbody + nsp, nbody + nlen);
4934
4935 /* Spaces in new match implicit space past the end of old. */
4936 /* A bug causing this to be a no-op was fixed in 18.29. */
4937 if (!write_spaces_p && osp + begmatch == olen)
4938 {
4939 np1 = nbody + nsp;
4940 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4941 ++begmatch;
4942 }
4943
4944 /* Avoid doing insert/delete char
4945 just cause number of leading spaces differs
4946 when the following text does not match. */
4947 if (begmatch == 0 && osp != nsp)
4948 osp = nsp = min (osp, nsp);
4949
4950 /* Find matching characters at end of line */
4951 op1 = obody + olen;
4952 np1 = nbody + nlen;
4953 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4954 while (op1 > op2
4955 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4956 {
4957 op1--;
4958 np1--;
4959 }
4960 endmatch = obody + olen - op1;
4961
4962 /* tem gets the distance to insert or delete.
4963 endmatch is how many characters we save by doing so.
4964 Is it worth it? */
4965
4966 tem = (nlen - nsp) - (olen - osp);
4967 if (endmatch && tem
4968 && (!FRAME_CHAR_INS_DEL_OK (f)
4969 || endmatch <= char_ins_del_cost (f)[tem]))
4970 endmatch = 0;
4971
4972 /* nsp - osp is the distance to insert or delete.
4973 If that is nonzero, begmatch is known to be nonzero also.
4974 begmatch + endmatch is how much we save by doing the ins/del.
4975 Is it worth it? */
4976
4977 if (nsp != osp
4978 && (!FRAME_CHAR_INS_DEL_OK (f)
4979 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4980 {
4981 begmatch = 0;
4982 endmatch = 0;
4983 osp = nsp = min (osp, nsp);
4984 }
4985
4986 /* Now go through the line, inserting, writing and
4987 deleting as appropriate. */
4988
4989 if (osp > nsp)
4990 {
4991 cursor_to (f, vpos, nsp);
4992 delete_glyphs (f, osp - nsp);
4993 }
4994 else if (nsp > osp)
4995 {
4996 /* If going to delete chars later in line
4997 and insert earlier in the line,
4998 must delete first to avoid losing data in the insert */
4999 if (endmatch && nlen < olen + nsp - osp)
5000 {
5001 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5002 delete_glyphs (f, olen + nsp - osp - nlen);
5003 olen = nlen - (nsp - osp);
5004 }
5005 cursor_to (f, vpos, osp);
5006 insert_glyphs (f, 0, nsp - osp);
5007 }
5008 olen += nsp - osp;
5009
5010 tem = nsp + begmatch + endmatch;
5011 if (nlen != tem || olen != tem)
5012 {
5013 if (!endmatch || nlen == olen)
5014 {
5015 /* If new text being written reaches right margin, there is
5016 no need to do clear-to-eol at the end of this function
5017 (and it would not be safe, since cursor is not going to
5018 be "at the margin" after the text is done). */
5019 if (nlen == FRAME_TOTAL_COLS (f))
5020 olen = 0;
5021
5022 /* Function write_glyphs is prepared to do nothing
5023 if passed a length <= 0. Check it here to avoid
5024 unnecessary cursor movement. */
5025 if (nlen - tem > 0)
5026 {
5027 cursor_to (f, vpos, nsp + begmatch);
5028 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5029 }
5030 }
5031 else if (nlen > olen)
5032 {
5033 /* Here, we used to have the following simple code:
5034 ----------------------------------------
5035 write_glyphs (nbody + nsp + begmatch, olen - tem);
5036 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5037 ----------------------------------------
5038 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5039 is a padding glyph. */
5040 int out = olen - tem; /* Columns to be overwritten originally. */
5041 int del;
5042
5043 cursor_to (f, vpos, nsp + begmatch);
5044
5045 /* Calculate columns we can actually overwrite. */
5046 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5047 out--;
5048 write_glyphs (f, nbody + nsp + begmatch, out);
5049
5050 /* If we left columns to be overwritten, we must delete them. */
5051 del = olen - tem - out;
5052 if (del > 0)
5053 delete_glyphs (f, del);
5054
5055 /* At last, we insert columns not yet written out. */
5056 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5057 olen = nlen;
5058 }
5059 else if (olen > nlen)
5060 {
5061 cursor_to (f, vpos, nsp + begmatch);
5062 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5063 delete_glyphs (f, olen - nlen);
5064 olen = nlen;
5065 }
5066 }
5067
5068 just_erase:
5069 /* If any unerased characters remain after the new line, erase them. */
5070 if (olen > nlen)
5071 {
5072 cursor_to (f, vpos, nlen);
5073 clear_end_of_line (f, olen);
5074 }
5075
5076 /* Exchange contents between current_frame and new_frame. */
5077 make_current (desired_matrix, current_matrix, vpos);
5078 }
5079
5080
5081 \f
5082 /***********************************************************************
5083 X/Y Position -> Buffer Position
5084 ***********************************************************************/
5085
5086 /* Determine what's under window-relative pixel position (*X, *Y).
5087 Return the OBJECT (string or buffer) that's there.
5088 Return in *POS the position in that object.
5089 Adjust *X and *Y to character positions.
5090 Return in *DX and *DY the pixel coordinates of the click,
5091 relative to the top left corner of OBJECT, or relative to
5092 the top left corner of the character glyph at (*X, *Y)
5093 if OBJECT is nil.
5094 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5095 if the coordinates point to an empty area of the display. */
5096
5097 Lisp_Object
5098 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5099 {
5100 struct it it;
5101 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5102 struct text_pos startp;
5103 Lisp_Object string;
5104 struct glyph_row *row;
5105 #ifdef HAVE_WINDOW_SYSTEM
5106 struct image *img = 0;
5107 #endif
5108 int x0, x1, to_x, it_vpos;
5109 void *itdata = NULL;
5110
5111 /* We used to set current_buffer directly here, but that does the
5112 wrong thing with `face-remapping-alist' (bug#2044). */
5113 Fset_buffer (w->contents);
5114 itdata = bidi_shelve_cache ();
5115 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5116 start_display (&it, w, startp);
5117 x0 = *x;
5118
5119 /* First, move to the beginning of the row corresponding to *Y. We
5120 need to be in that row to get the correct value of base paragraph
5121 direction for the text at (*X, *Y). */
5122 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5123
5124 /* TO_X is the pixel position that the iterator will compute for the
5125 glyph at *X. */
5126 to_x = x0;
5127 if (it.bidi_it.paragraph_dir == R2L)
5128 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5129 text area. This is because the iterator, even in R2L
5130 paragraphs, delivers glyphs as if they started at the left
5131 margin of the window. (When we actually produce glyphs for
5132 display, we reverse their order in PRODUCE_GLYPHS, but the
5133 iterator doesn't know about that.) The following line adjusts
5134 the pixel position to the iterator geometry, which is what
5135 move_it_* routines use. (The -1 is because in a window whose
5136 text-area width is W, the rightmost pixel position is W-1, and
5137 it should be mirrored into zero pixel position.) */
5138 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5139
5140 /* We need to add it.first_visible_x because iterator positions
5141 include the hscroll. */
5142 to_x += it.first_visible_x;
5143
5144 /* Now move horizontally in the row to the glyph under *X. Second
5145 argument is ZV to prevent move_it_in_display_line from matching
5146 based on buffer positions. */
5147 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5148 bidi_unshelve_cache (itdata, 0);
5149
5150 Fset_buffer (old_current_buffer);
5151
5152 *dx = to_x - it.current_x;
5153 *dy = *y - it.current_y;
5154
5155 string = w->contents;
5156 if (STRINGP (it.string))
5157 string = it.string;
5158 *pos = it.current;
5159 if (it.what == IT_COMPOSITION
5160 && it.cmp_it.nchars > 1
5161 && it.cmp_it.reversed_p)
5162 {
5163 /* The current display element is a grapheme cluster in a
5164 composition. In that case, we need the position of the first
5165 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5166 it.current points to the last character of the cluster, thus
5167 we must move back to the first character of the same
5168 cluster. */
5169 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5170 if (STRINGP (it.string))
5171 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5172 else
5173 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5174 CHARPOS (pos->pos));
5175 }
5176
5177 #ifdef HAVE_WINDOW_SYSTEM
5178 if (it.what == IT_IMAGE)
5179 {
5180 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5181 && !NILP (img->spec))
5182 *object = img->spec;
5183 }
5184 #endif
5185
5186 /* IT's vpos counts from the glyph row that includes the window's
5187 start position, i.e. it excludes the header-line row, but
5188 MATRIX_ROW includes the header-line row. Adjust for a possible
5189 header-line row. */
5190 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5191 if (it_vpos < w->current_matrix->nrows
5192 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5193 row->enabled_p))
5194 {
5195 if (it.hpos < row->used[TEXT_AREA])
5196 {
5197 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5198 #ifdef HAVE_WINDOW_SYSTEM
5199 if (img)
5200 {
5201 *dy -= row->ascent - glyph->ascent;
5202 *dx += glyph->slice.img.x;
5203 *dy += glyph->slice.img.y;
5204 /* Image slices positions are still relative to the entire image */
5205 *width = img->width;
5206 *height = img->height;
5207 }
5208 else
5209 #endif
5210 {
5211 *width = glyph->pixel_width;
5212 *height = glyph->ascent + glyph->descent;
5213 }
5214 }
5215 else
5216 {
5217 *width = 0;
5218 *height = row->height;
5219 }
5220 }
5221 else
5222 {
5223 *width = *height = 0;
5224 }
5225
5226 /* Add extra (default width) columns if clicked after EOL. */
5227 x1 = max (0, it.current_x + it.pixel_width);
5228 if (to_x > x1)
5229 it.hpos += (to_x - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5230
5231 *x = it.hpos;
5232 *y = it.vpos;
5233
5234 return string;
5235 }
5236
5237
5238 /* Value is the string under window-relative coordinates X/Y in the
5239 mode line or header line (PART says which) of window W, or nil if none.
5240 *CHARPOS is set to the position in the string returned. */
5241
5242 Lisp_Object
5243 mode_line_string (struct window *w, enum window_part part,
5244 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5245 int *dx, int *dy, int *width, int *height)
5246 {
5247 struct glyph_row *row;
5248 struct glyph *glyph, *end;
5249 int x0, y0;
5250 Lisp_Object string = Qnil;
5251
5252 if (part == ON_MODE_LINE)
5253 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5254 else
5255 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5256 y0 = *y - row->y;
5257 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5258
5259 if (row->mode_line_p && row->enabled_p)
5260 {
5261 /* Find the glyph under X. If we find one with a string object,
5262 it's the one we were looking for. */
5263 glyph = row->glyphs[TEXT_AREA];
5264 end = glyph + row->used[TEXT_AREA];
5265 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5266 x0 -= glyph->pixel_width;
5267 *x = glyph - row->glyphs[TEXT_AREA];
5268 if (glyph < end)
5269 {
5270 string = glyph->object;
5271 *charpos = glyph->charpos;
5272 *width = glyph->pixel_width;
5273 *height = glyph->ascent + glyph->descent;
5274 #ifdef HAVE_WINDOW_SYSTEM
5275 if (glyph->type == IMAGE_GLYPH)
5276 {
5277 struct image *img;
5278 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5279 if (img != NULL)
5280 *object = img->spec;
5281 y0 -= row->ascent - glyph->ascent;
5282 }
5283 #endif
5284 }
5285 else
5286 {
5287 /* Add extra (default width) columns if clicked after EOL. */
5288 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5289 *width = 0;
5290 *height = row->height;
5291 }
5292 }
5293 else
5294 {
5295 *x = 0;
5296 x0 = 0;
5297 *width = *height = 0;
5298 }
5299
5300 *dx = x0;
5301 *dy = y0;
5302
5303 return string;
5304 }
5305
5306
5307 /* Value is the string under window-relative coordinates X/Y in either
5308 marginal area, or nil if none. *CHARPOS is set to the position in
5309 the string returned. */
5310
5311 Lisp_Object
5312 marginal_area_string (struct window *w, enum window_part part,
5313 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5314 int *dx, int *dy, int *width, int *height)
5315 {
5316 struct glyph_row *row = w->current_matrix->rows;
5317 struct glyph *glyph, *end;
5318 int x0, y0, i, wy = *y;
5319 int area;
5320 Lisp_Object string = Qnil;
5321
5322 if (part == ON_LEFT_MARGIN)
5323 area = LEFT_MARGIN_AREA;
5324 else if (part == ON_RIGHT_MARGIN)
5325 area = RIGHT_MARGIN_AREA;
5326 else
5327 emacs_abort ();
5328
5329 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5330 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5331 break;
5332 y0 = *y - row->y;
5333 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5334
5335 if (row->enabled_p)
5336 {
5337 /* Find the glyph under X. If we find one with a string object,
5338 it's the one we were looking for. */
5339 if (area == RIGHT_MARGIN_AREA)
5340 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5341 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5342 : WINDOW_FRINGES_WIDTH (w))
5343 + window_box_width (w, LEFT_MARGIN_AREA)
5344 + window_box_width (w, TEXT_AREA));
5345 else
5346 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5347 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5348 : 0);
5349
5350 glyph = row->glyphs[area];
5351 end = glyph + row->used[area];
5352 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5353 x0 -= glyph->pixel_width;
5354 *x = glyph - row->glyphs[area];
5355 if (glyph < end)
5356 {
5357 string = glyph->object;
5358 *charpos = glyph->charpos;
5359 *width = glyph->pixel_width;
5360 *height = glyph->ascent + glyph->descent;
5361 #ifdef HAVE_WINDOW_SYSTEM
5362 if (glyph->type == IMAGE_GLYPH)
5363 {
5364 struct image *img;
5365 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5366 if (img != NULL)
5367 *object = img->spec;
5368 y0 -= row->ascent - glyph->ascent;
5369 x0 += glyph->slice.img.x;
5370 y0 += glyph->slice.img.y;
5371 }
5372 #endif
5373 }
5374 else
5375 {
5376 /* Add extra (default width) columns if clicked after EOL. */
5377 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5378 *width = 0;
5379 *height = row->height;
5380 }
5381 }
5382 else
5383 {
5384 x0 = 0;
5385 *x = 0;
5386 *width = *height = 0;
5387 }
5388
5389 *dx = x0;
5390 *dy = y0;
5391
5392 return string;
5393 }
5394
5395
5396 /***********************************************************************
5397 Changing Frame Sizes
5398 ***********************************************************************/
5399
5400 #ifdef SIGWINCH
5401
5402 static void deliver_window_change_signal (int);
5403
5404 static void
5405 handle_window_change_signal (int sig)
5406 {
5407 int width, height;
5408 struct tty_display_info *tty;
5409
5410 /* The frame size change obviously applies to a single
5411 termcap-controlled terminal, but we can't decide which.
5412 Therefore, we resize the frames corresponding to each tty.
5413 */
5414 for (tty = tty_list; tty; tty = tty->next) {
5415
5416 if (! tty->term_initted)
5417 continue;
5418
5419 /* Suspended tty frames have tty->input == NULL avoid trying to
5420 use it. */
5421 if (!tty->input)
5422 continue;
5423
5424 get_tty_size (fileno (tty->input), &width, &height);
5425
5426 if (width > 5 && height > 2) {
5427 Lisp_Object tail, frame;
5428
5429 FOR_EACH_FRAME (tail, frame)
5430 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5431 /* Record the new sizes, but don't reallocate the data
5432 structures now. Let that be done later outside of the
5433 signal handler. */
5434 change_frame_size (XFRAME (frame), width,
5435 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5436 0, 1, 0, 0);
5437 }
5438 }
5439 }
5440
5441 static void
5442 deliver_window_change_signal (int sig)
5443 {
5444 deliver_process_signal (sig, handle_window_change_signal);
5445 }
5446 #endif /* SIGWINCH */
5447
5448
5449 /* Do any change in frame size that was requested by a signal.
5450 SAFE means this function is called from a place where it is
5451 safe to change frame sizes while a redisplay is in progress. */
5452
5453 void
5454 do_pending_window_change (bool safe)
5455 {
5456 /* If window change signal handler should have run before, run it now. */
5457 if (redisplaying_p && !safe)
5458 return;
5459
5460 while (delayed_size_change)
5461 {
5462 Lisp_Object tail, frame;
5463
5464 delayed_size_change = 0;
5465
5466 FOR_EACH_FRAME (tail, frame)
5467 {
5468 struct frame *f = XFRAME (frame);
5469
5470 if (f->new_height != 0 || f->new_width != 0)
5471 change_frame_size (f, f->new_width, f->new_height,
5472 0, 0, safe, f->new_pixelwise);
5473 }
5474 }
5475 }
5476
5477
5478 static void
5479 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5480 bool pretend, bool delay, bool safe, bool pixelwise)
5481 {
5482 /* If we can't deal with the change now, queue it for later. */
5483 if (delay || (redisplaying_p && !safe))
5484 {
5485 f->new_width = new_width;
5486 f->new_height = new_height;
5487 f->new_pixelwise = pixelwise;
5488 delayed_size_change = 1;
5489 }
5490 else
5491 {
5492 /* This size-change overrides any pending one for this frame. */
5493 f->new_height = 0;
5494 f->new_width = 0;
5495 f->new_pixelwise = 0;
5496
5497 /* If an argument is zero, set it to the current value. */
5498 if (pixelwise)
5499 {
5500 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5501 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5502 }
5503 else
5504 {
5505 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5506 * FRAME_COLUMN_WIDTH (f));
5507 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5508 * FRAME_LINE_HEIGHT (f));
5509 }
5510
5511 /* Adjust frame size but make sure x_set_window_size does not
5512 get called. */
5513 adjust_frame_size (f, new_width, new_height, 5, pretend,
5514 Qchange_frame_size);
5515 }
5516 }
5517
5518
5519 /* Change text height/width of frame F. Values may be given as zero to
5520 indicate that no change is needed.
5521
5522 If DELAY, assume we're being called from a signal handler, and queue
5523 the change for later - perhaps the next redisplay. Since this tries
5524 to resize windows, we can't call it from a signal handler.
5525
5526 SAFE means this function is called from a place where it's safe to
5527 change frame sizes while a redisplay is in progress. */
5528 void
5529 change_frame_size (struct frame *f, int new_width, int new_height,
5530 bool pretend, bool delay, bool safe, bool pixelwise)
5531 {
5532 Lisp_Object tail, frame;
5533
5534 if (FRAME_MSDOS_P (f))
5535 {
5536 /* On MS-DOS, all frames use the same screen, so a change in
5537 size affects all frames. Termcap now supports multiple
5538 ttys. */
5539 FOR_EACH_FRAME (tail, frame)
5540 if (! FRAME_WINDOW_P (XFRAME (frame)))
5541 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5542 pretend, delay, safe, pixelwise);
5543 }
5544 else
5545 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5546 pixelwise);
5547 }
5548 \f
5549 /***********************************************************************
5550 Terminal Related Lisp Functions
5551 ***********************************************************************/
5552
5553 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5554 1, 1, "FOpen termscript file: ",
5555 doc: /* Start writing all terminal output to FILE as well as the terminal.
5556 FILE = nil means just close any termscript file currently open. */)
5557 (Lisp_Object file)
5558 {
5559 struct tty_display_info *tty;
5560
5561 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5562 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5563 error ("Current frame is not on a tty device");
5564
5565 tty = CURTTY ();
5566
5567 if (tty->termscript != 0)
5568 {
5569 block_input ();
5570 fclose (tty->termscript);
5571 tty->termscript = 0;
5572 unblock_input ();
5573 }
5574
5575 if (! NILP (file))
5576 {
5577 file = Fexpand_file_name (file, Qnil);
5578 tty->termscript = emacs_fopen (SSDATA (file), "w");
5579 if (tty->termscript == 0)
5580 report_file_error ("Opening termscript", file);
5581 }
5582 return Qnil;
5583 }
5584
5585
5586 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5587 Ssend_string_to_terminal, 1, 2, 0,
5588 doc: /* Send STRING to the terminal without alteration.
5589 Control characters in STRING will have terminal-dependent effects.
5590
5591 Optional parameter TERMINAL specifies the tty terminal device to use.
5592 It may be a terminal object, a frame, or nil for the terminal used by
5593 the currently selected frame. In batch mode, STRING is sent to stdout
5594 when TERMINAL is nil. */)
5595 (Lisp_Object string, Lisp_Object terminal)
5596 {
5597 struct terminal *t = decode_live_terminal (terminal);
5598 FILE *out;
5599
5600 /* ??? Perhaps we should do something special for multibyte strings here. */
5601 CHECK_STRING (string);
5602 block_input ();
5603
5604 if (t->type == output_initial)
5605 out = stdout;
5606 else if (t->type != output_termcap && t->type != output_msdos_raw)
5607 error ("Device %d is not a termcap terminal device", t->id);
5608 else
5609 {
5610 struct tty_display_info *tty = t->display_info.tty;
5611
5612 if (! tty->output)
5613 error ("Terminal is currently suspended");
5614
5615 if (tty->termscript)
5616 {
5617 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5618 fflush (tty->termscript);
5619 }
5620 out = tty->output;
5621 }
5622 fwrite (SDATA (string), 1, SBYTES (string), out);
5623 fflush (out);
5624 unblock_input ();
5625 return Qnil;
5626 }
5627
5628
5629 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5630 doc: /* Beep, or flash the screen.
5631 Also, unless an argument is given,
5632 terminate any keyboard macro currently executing. */)
5633 (Lisp_Object arg)
5634 {
5635 if (!NILP (arg))
5636 {
5637 if (noninteractive)
5638 putchar (07);
5639 else
5640 ring_bell (XFRAME (selected_frame));
5641 }
5642 else
5643 bitch_at_user ();
5644
5645 return Qnil;
5646 }
5647
5648 void
5649 bitch_at_user (void)
5650 {
5651 if (noninteractive)
5652 putchar (07);
5653 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5654 {
5655 const char *msg
5656 = "Keyboard macro terminated by a command ringing the bell";
5657 Fsignal (Quser_error, list1 (build_string (msg)));
5658 }
5659 else
5660 ring_bell (XFRAME (selected_frame));
5661 }
5662
5663
5664 \f
5665 /***********************************************************************
5666 Sleeping, Waiting
5667 ***********************************************************************/
5668
5669 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5670 doc: /* Pause, without updating display, for SECONDS seconds.
5671 SECONDS may be a floating-point value, meaning that you can wait for a
5672 fraction of a second. Optional second arg MILLISECONDS specifies an
5673 additional wait period, in milliseconds; this is for backwards compatibility.
5674 \(Not all operating systems support waiting for a fraction of a second.) */)
5675 (Lisp_Object seconds, Lisp_Object milliseconds)
5676 {
5677 double duration = extract_float (seconds);
5678
5679 if (!NILP (milliseconds))
5680 {
5681 CHECK_NUMBER (milliseconds);
5682 duration += XINT (milliseconds) / 1000.0;
5683 }
5684
5685 if (duration > 0)
5686 {
5687 struct timespec t = dtotimespec (duration);
5688 struct timespec tend = timespec_add (current_timespec (), t);
5689
5690 /* wait_reading_process_output returns as soon as it detects
5691 output from any subprocess, so we wait in a loop until the
5692 time expires. */
5693 do {
5694 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5695 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5696 t = timespec_sub (tend, current_timespec ());
5697 } while (timespec_sign (t) > 0);
5698 }
5699
5700 return Qnil;
5701 }
5702
5703
5704 /* This is just like wait_reading_process_output, except that
5705 it does redisplay.
5706
5707 TIMEOUT is number of seconds to wait (float or integer),
5708 or t to wait forever.
5709 READING is true if reading input.
5710 If DISPLAY_OPTION is >0 display process output while waiting.
5711 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5712 */
5713
5714 Lisp_Object
5715 sit_for (Lisp_Object timeout, bool reading, int display_option)
5716 {
5717 intmax_t sec;
5718 int nsec;
5719 bool do_display = display_option > 0;
5720
5721 swallow_events (do_display);
5722
5723 if ((detect_input_pending_run_timers (do_display))
5724 || !NILP (Vexecuting_kbd_macro))
5725 return Qnil;
5726
5727 if (display_option > 1)
5728 redisplay_preserve_echo_area (2);
5729
5730 if (INTEGERP (timeout))
5731 {
5732 sec = XINT (timeout);
5733 if (sec <= 0)
5734 return Qt;
5735 nsec = 0;
5736 }
5737 else if (FLOATP (timeout))
5738 {
5739 double seconds = XFLOAT_DATA (timeout);
5740 if (! (0 < seconds))
5741 return Qt;
5742 else
5743 {
5744 struct timespec t = dtotimespec (seconds);
5745 sec = min (t.tv_sec, WAIT_READING_MAX);
5746 nsec = t.tv_nsec;
5747 }
5748 }
5749 else if (EQ (timeout, Qt))
5750 {
5751 sec = 0;
5752 nsec = 0;
5753 }
5754 else
5755 wrong_type_argument (Qnumberp, timeout);
5756
5757
5758 #ifdef USABLE_SIGIO
5759 gobble_input ();
5760 #endif
5761
5762 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5763 Qnil, NULL, 0);
5764
5765 return detect_input_pending () ? Qnil : Qt;
5766 }
5767
5768
5769 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5770 doc: /* Perform redisplay.
5771 Optional arg FORCE, if non-nil, prevents redisplay from being
5772 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5773 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5774 preempted by arriving input, so FORCE does nothing.
5775
5776 Return t if redisplay was performed, nil if redisplay was preempted
5777 immediately by pending input. */)
5778 (Lisp_Object force)
5779 {
5780 ptrdiff_t count;
5781
5782 swallow_events (true);
5783 if ((detect_input_pending_run_timers (1)
5784 && NILP (force) && !redisplay_dont_pause)
5785 || !NILP (Vexecuting_kbd_macro))
5786 return Qnil;
5787
5788 count = SPECPDL_INDEX ();
5789 if (!NILP (force) && !redisplay_dont_pause)
5790 specbind (Qredisplay_dont_pause, Qt);
5791 redisplay_preserve_echo_area (2);
5792 unbind_to (count, Qnil);
5793 return Qt;
5794 }
5795
5796
5797 \f
5798 /***********************************************************************
5799 Other Lisp Functions
5800 ***********************************************************************/
5801
5802 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5803 session's frames, frame names, buffers, buffer-read-only flags, and
5804 buffer-modified-flags. */
5805
5806 static Lisp_Object frame_and_buffer_state;
5807
5808
5809 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5810 Sframe_or_buffer_changed_p, 0, 1, 0,
5811 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5812 VARIABLE is a variable name whose value is either nil or a state vector
5813 that will be updated to contain all frames and buffers,
5814 aside from buffers whose names start with space,
5815 along with the buffers' read-only and modified flags. This allows a fast
5816 check to see whether buffer menus might need to be recomputed.
5817 If this function returns non-nil, it updates the internal vector to reflect
5818 the current state.
5819
5820 If VARIABLE is nil, an internal variable is used. Users should not
5821 pass nil for VARIABLE. */)
5822 (Lisp_Object variable)
5823 {
5824 Lisp_Object state, tail, frame, buf;
5825 ptrdiff_t n, idx;
5826
5827 if (! NILP (variable))
5828 {
5829 CHECK_SYMBOL (variable);
5830 state = Fsymbol_value (variable);
5831 if (! VECTORP (state))
5832 goto changed;
5833 }
5834 else
5835 state = frame_and_buffer_state;
5836
5837 idx = 0;
5838 FOR_EACH_FRAME (tail, frame)
5839 {
5840 if (idx == ASIZE (state))
5841 goto changed;
5842 if (!EQ (AREF (state, idx++), frame))
5843 goto changed;
5844 if (idx == ASIZE (state))
5845 goto changed;
5846 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5847 goto changed;
5848 }
5849 /* Check that the buffer info matches. */
5850 FOR_EACH_LIVE_BUFFER (tail, buf)
5851 {
5852 /* Ignore buffers that aren't included in buffer lists. */
5853 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5854 continue;
5855 if (idx == ASIZE (state))
5856 goto changed;
5857 if (!EQ (AREF (state, idx++), buf))
5858 goto changed;
5859 if (idx == ASIZE (state))
5860 goto changed;
5861 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5862 goto changed;
5863 if (idx == ASIZE (state))
5864 goto changed;
5865 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5866 goto changed;
5867 }
5868 if (idx == ASIZE (state))
5869 goto changed;
5870 /* Detect deletion of a buffer at the end of the list. */
5871 if (EQ (AREF (state, idx), Qlambda))
5872 return Qnil;
5873
5874 /* Come here if we decide the data has changed. */
5875 changed:
5876 /* Count the size we will need.
5877 Start with 1 so there is room for at least one lambda at the end. */
5878 n = 1;
5879 FOR_EACH_FRAME (tail, frame)
5880 n += 2;
5881 FOR_EACH_LIVE_BUFFER (tail, buf)
5882 n += 3;
5883 /* Reallocate the vector if data has grown to need it,
5884 or if it has shrunk a lot. */
5885 if (! VECTORP (state)
5886 || n > ASIZE (state)
5887 || n + 20 < ASIZE (state) / 2)
5888 /* Add 20 extra so we grow it less often. */
5889 {
5890 state = Fmake_vector (make_number (n + 20), Qlambda);
5891 if (! NILP (variable))
5892 Fset (variable, state);
5893 else
5894 frame_and_buffer_state = state;
5895 }
5896
5897 /* Record the new data in the (possibly reallocated) vector. */
5898 idx = 0;
5899 FOR_EACH_FRAME (tail, frame)
5900 {
5901 ASET (state, idx, frame);
5902 idx++;
5903 ASET (state, idx, XFRAME (frame)->name);
5904 idx++;
5905 }
5906 FOR_EACH_LIVE_BUFFER (tail, buf)
5907 {
5908 /* Ignore buffers that aren't included in buffer lists. */
5909 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5910 continue;
5911 ASET (state, idx, buf);
5912 idx++;
5913 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5914 idx++;
5915 ASET (state, idx, Fbuffer_modified_p (buf));
5916 idx++;
5917 }
5918 /* Fill up the vector with lambdas (always at least one). */
5919 ASET (state, idx, Qlambda);
5920 idx++;
5921 while (idx < ASIZE (state))
5922 {
5923 ASET (state, idx, Qlambda);
5924 idx++;
5925 }
5926 /* Make sure we didn't overflow the vector. */
5927 eassert (idx <= ASIZE (state));
5928 return Qt;
5929 }
5930
5931
5932 \f
5933 /***********************************************************************
5934 Initialization
5935 ***********************************************************************/
5936
5937 /* Initialization done when Emacs fork is started, before doing stty.
5938 Determine terminal type and set terminal_driver. Then invoke its
5939 decoding routine to set up variables in the terminal package. */
5940
5941 void
5942 init_display (void)
5943 {
5944 char *terminal_type;
5945
5946 /* Construct the space glyph. */
5947 space_glyph.type = CHAR_GLYPH;
5948 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5949 space_glyph.charpos = -1;
5950
5951 inverse_video = 0;
5952 cursor_in_echo_area = false;
5953
5954 /* Now is the time to initialize this; it's used by init_sys_modes
5955 during startup. */
5956 Vinitial_window_system = Qnil;
5957
5958 /* SIGWINCH needs to be handled no matter what display we start
5959 with. Otherwise newly opened tty frames will not resize
5960 automatically. */
5961 #ifdef SIGWINCH
5962 #ifndef CANNOT_DUMP
5963 if (initialized)
5964 #endif /* CANNOT_DUMP */
5965 {
5966 struct sigaction action;
5967 emacs_sigaction_init (&action, deliver_window_change_signal);
5968 sigaction (SIGWINCH, &action, 0);
5969 }
5970 #endif /* SIGWINCH */
5971
5972 /* If running as a daemon, no need to initialize any frames/terminal,
5973 except on Windows, where we at least want to initialize it. */
5974 #ifndef WINDOWSNT
5975 if (IS_DAEMON)
5976 return;
5977 #endif
5978
5979 /* If the user wants to use a window system, we shouldn't bother
5980 initializing the terminal. This is especially important when the
5981 terminal is so dumb that emacs gives up before and doesn't bother
5982 using the window system.
5983
5984 If the DISPLAY environment variable is set and nonempty,
5985 try to use X, and die with an error message if that doesn't work. */
5986
5987 #ifdef HAVE_X_WINDOWS
5988 if (! inhibit_window_system && ! display_arg)
5989 {
5990 char *display;
5991 display = getenv ("DISPLAY");
5992 display_arg = (display != 0 && *display != 0);
5993
5994 if (display_arg && !x_display_ok (display))
5995 {
5996 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5997 display);
5998 inhibit_window_system = 1;
5999 }
6000 }
6001
6002 if (!inhibit_window_system && display_arg)
6003 {
6004 Vinitial_window_system = Qx;
6005 #ifdef HAVE_X11
6006 Vwindow_system_version = make_number (11);
6007 #endif
6008 #ifdef USE_NCURSES
6009 /* In some versions of ncurses,
6010 tputs crashes if we have not called tgetent.
6011 So call tgetent. */
6012 { char b[2044]; tgetent (b, "xterm");}
6013 #endif
6014 return;
6015 }
6016 #endif /* HAVE_X_WINDOWS */
6017
6018 #ifdef HAVE_NTGUI
6019 if (!inhibit_window_system)
6020 {
6021 Vinitial_window_system = Qw32;
6022 Vwindow_system_version = make_number (1);
6023 return;
6024 }
6025 #endif /* HAVE_NTGUI */
6026
6027 #ifdef HAVE_NS
6028 if (!inhibit_window_system
6029 #ifndef CANNOT_DUMP
6030 && initialized
6031 #endif
6032 )
6033 {
6034 Vinitial_window_system = Qns;
6035 Vwindow_system_version = make_number (10);
6036 return;
6037 }
6038 #endif
6039
6040 /* If no window system has been specified, try to use the terminal. */
6041 if (! isatty (0))
6042 fatal ("standard input is not a tty");
6043
6044 #ifdef WINDOWSNT
6045 terminal_type = "w32console";
6046 #else
6047 terminal_type = getenv ("TERM");
6048 #endif
6049 if (!terminal_type)
6050 {
6051 #ifdef HAVE_WINDOW_SYSTEM
6052 if (! inhibit_window_system)
6053 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see 'tset').\n");
6054 else
6055 #endif /* HAVE_WINDOW_SYSTEM */
6056 fprintf (stderr, "Please set the environment variable TERM; see 'tset'.\n");
6057 exit (1);
6058 }
6059
6060 {
6061 struct terminal *t;
6062 struct frame *f = XFRAME (selected_frame);
6063
6064 init_foreground_group ();
6065
6066 /* Open a display on the controlling tty. */
6067 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6068
6069 /* Convert the initial frame to use the new display. */
6070 if (f->output_method != output_initial)
6071 emacs_abort ();
6072 f->output_method = t->type;
6073 f->terminal = t;
6074
6075 t->reference_count++;
6076 #ifdef MSDOS
6077 f->output_data.tty->display_info = &the_only_display_info;
6078 #else
6079 if (f->output_method == output_termcap)
6080 create_tty_output (f);
6081 #endif
6082 t->display_info.tty->top_frame = selected_frame;
6083 change_frame_size (XFRAME (selected_frame),
6084 FrameCols (t->display_info.tty),
6085 FrameRows (t->display_info.tty)
6086 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6087
6088 /* Delete the initial terminal. */
6089 if (--initial_terminal->reference_count == 0
6090 && initial_terminal->delete_terminal_hook)
6091 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6092
6093 /* Update frame parameters to reflect the new type. */
6094 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6095 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6096 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6097 ? build_string (t->display_info.tty->name)
6098 : Qnil));
6099 Fmodify_frame_parameters (selected_frame, tty_arg);
6100 }
6101
6102 {
6103 struct frame *sf = SELECTED_FRAME ();
6104 int width = FRAME_TOTAL_COLS (sf);
6105 int height = FRAME_TOTAL_LINES (sf);
6106 int area;
6107
6108 /* If these sizes are so big they cause overflow, just ignore the
6109 change. It's not clear what better we could do. The rest of
6110 the code assumes that (width + 2) * height * sizeof (struct glyph)
6111 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6112 if (INT_ADD_WRAPV (width, 2, &area)
6113 || INT_MULTIPLY_WRAPV (height, area, &area)
6114 || min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph) < area)
6115 fatal ("screen size %dx%d too big", width, height);
6116 }
6117
6118 calculate_costs (XFRAME (selected_frame));
6119
6120 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6121 if (initialized
6122 && !noninteractive
6123 && NILP (Vinitial_window_system))
6124 {
6125 /* For the initial frame, we don't have any way of knowing what
6126 are the foreground and background colors of the terminal. */
6127 struct frame *sf = SELECTED_FRAME ();
6128
6129 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6130 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6131 call0 (intern ("tty-set-up-initial-frame-faces"));
6132 }
6133 }
6134
6135
6136 \f
6137 /***********************************************************************
6138 Blinking cursor
6139 ***********************************************************************/
6140
6141 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6142 Sinternal_show_cursor, 2, 2, 0,
6143 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6144 WINDOW nil means use the selected window. SHOW non-nil means
6145 show a cursor in WINDOW in the next redisplay. SHOW nil means
6146 don't show a cursor. */)
6147 (Lisp_Object window, Lisp_Object show)
6148 {
6149 /* Don't change cursor state while redisplaying. This could confuse
6150 output routines. */
6151 if (!redisplaying_p)
6152 decode_any_window (window)->cursor_off_p = NILP (show);
6153 return Qnil;
6154 }
6155
6156
6157 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6158 Sinternal_show_cursor_p, 0, 1, 0,
6159 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6160 WINDOW nil or omitted means report on the selected window. */)
6161 (Lisp_Object window)
6162 {
6163 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6164 }
6165 \f
6166 /***********************************************************************
6167 Initialization
6168 ***********************************************************************/
6169
6170 void
6171 syms_of_display (void)
6172 {
6173 defsubr (&Sredraw_frame);
6174 defsubr (&Sredraw_display);
6175 defsubr (&Sframe_or_buffer_changed_p);
6176 defsubr (&Sopen_termscript);
6177 defsubr (&Sding);
6178 defsubr (&Sredisplay);
6179 defsubr (&Ssleep_for);
6180 defsubr (&Ssend_string_to_terminal);
6181 defsubr (&Sinternal_show_cursor);
6182 defsubr (&Sinternal_show_cursor_p);
6183
6184 #ifdef GLYPH_DEBUG
6185 defsubr (&Sdump_redisplay_history);
6186 #endif
6187
6188 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6189 staticpro (&frame_and_buffer_state);
6190
6191 /* This is the "purpose" slot of a display table. */
6192 DEFSYM (Qdisplay_table, "display-table");
6193
6194 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6195
6196 DEFVAR_INT ("baud-rate", baud_rate,
6197 doc: /* The output baud rate of the terminal.
6198 On most systems, changing this value will affect the amount of padding
6199 and the other strategic decisions made during redisplay. */);
6200
6201 DEFVAR_BOOL ("inverse-video", inverse_video,
6202 doc: /* Non-nil means invert the entire frame display.
6203 This means everything is in inverse video which otherwise would not be. */);
6204
6205 DEFVAR_BOOL ("visible-bell", visible_bell,
6206 doc: /* Non-nil means try to flash the frame to represent a bell.
6207
6208 See also `ring-bell-function'. */);
6209
6210 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6211 doc: /* Non-nil means no need to redraw entire frame after suspending.
6212 A non-nil value is useful if the terminal can automatically preserve
6213 Emacs's frame display when you reenter Emacs.
6214 It is up to you to set this variable if your terminal can do that. */);
6215
6216 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6217 doc: /* Name of the window system that Emacs uses for the first frame.
6218 The value is a symbol:
6219 nil for a termcap frame (a character-only terminal),
6220 `x' for an Emacs frame that is really an X window,
6221 `w32' for an Emacs frame that is a window on MS-Windows display,
6222 `ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6223 `pc' for a direct-write MS-DOS frame.
6224
6225 Use of this variable as a boolean is deprecated. Instead,
6226 use `display-graphic-p' or any of the other `display-*-p'
6227 predicates which report frame's specific UI-related capabilities. */);
6228
6229 DEFVAR_KBOARD ("window-system", Vwindow_system,
6230 doc: /* Name of window system through which the selected frame is displayed.
6231 The value is a symbol:
6232 nil for a termcap frame (a character-only terminal),
6233 `x' for an Emacs frame that is really an X window,
6234 `w32' for an Emacs frame that is a window on MS-Windows display,
6235 `ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6236 `pc' for a direct-write MS-DOS frame.
6237
6238 Use of this variable as a boolean is deprecated. Instead,
6239 use `display-graphic-p' or any of the other `display-*-p'
6240 predicates which report frame's specific UI-related capabilities. */);
6241
6242 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6243 doc: /* The version number of the window system in use.
6244 For X windows, this is 11. */);
6245
6246 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6247 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6248
6249 DEFVAR_LISP ("glyph-table", Vglyph_table,
6250 doc: /* Table defining how to output a glyph code to the frame.
6251 If not nil, this is a vector indexed by glyph code to define the glyph.
6252 Each element can be:
6253 integer: a glyph code which this glyph is an alias for.
6254 string: output this glyph using that string (not impl. in X windows).
6255 nil: this glyph mod 524288 is the code of a character to output,
6256 and this glyph / 524288 is the face number (see `face-id') to use
6257 while outputting it. */);
6258 Vglyph_table = Qnil;
6259
6260 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6261 doc: /* Display table to use for buffers that specify none.
6262 It is also used for standard output and error streams.
6263 See `buffer-display-table' for more information. */);
6264 Vstandard_display_table = Qnil;
6265
6266 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6267 doc: /* Nil means display update is paused when input is detected. */);
6268 /* Contrary to expectations, a value of "false" can be detrimental to
6269 responsiveness since aborting a redisplay throws away some of the
6270 work already performed. It's usually more efficient (and gives
6271 more prompt feedback to the user) to let the redisplay terminate,
6272 and just completely skip the next command's redisplay (which is
6273 done regardless of this setting if there's pending input at the
6274 beginning of the next redisplay). */
6275 redisplay_dont_pause = true;
6276
6277 #ifdef CANNOT_DUMP
6278 if (noninteractive)
6279 #endif
6280 {
6281 Vinitial_window_system = Qnil;
6282 Vwindow_system_version = Qnil;
6283 }
6284 }