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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_FROM_ID (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_FROM_ID (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4851 int new_height = -1;
4852
4853 if (CONSP (it->font_height)
4854 && (EQ (XCAR (it->font_height), Qplus)
4855 || EQ (XCAR (it->font_height), Qminus))
4856 && CONSP (XCDR (it->font_height))
4857 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4858 {
4859 /* `(+ N)' or `(- N)' where N is an integer. */
4860 int steps = XINT (XCAR (XCDR (it->font_height)));
4861 if (EQ (XCAR (it->font_height), Qplus))
4862 steps = - steps;
4863 it->face_id = smaller_face (it->f, it->face_id, steps);
4864 }
4865 else if (FUNCTIONP (it->font_height))
4866 {
4867 /* Call function with current height as argument.
4868 Value is the new height. */
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890
4891 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4892 value = safe_eval (it->font_height);
4893 unbind_to (count, Qnil);
4894
4895 if (NUMBERP (value))
4896 new_height = XFLOATINT (value);
4897 }
4898
4899 if (new_height > 0)
4900 it->face_id = face_with_height (it->f, it->face_id, new_height);
4901 }
4902 }
4903
4904 return 0;
4905 }
4906
4907 /* Handle `(space-width WIDTH)'. */
4908 if (CONSP (spec)
4909 && EQ (XCAR (spec), Qspace_width)
4910 && CONSP (XCDR (spec)))
4911 {
4912 if (it)
4913 {
4914 if (!FRAME_WINDOW_P (it->f))
4915 return 0;
4916
4917 value = XCAR (XCDR (spec));
4918 if (NUMBERP (value) && XFLOATINT (value) > 0)
4919 it->space_width = value;
4920 }
4921
4922 return 0;
4923 }
4924
4925 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4926 if (CONSP (spec)
4927 && EQ (XCAR (spec), Qslice))
4928 {
4929 Lisp_Object tem;
4930
4931 if (it)
4932 {
4933 if (!FRAME_WINDOW_P (it->f))
4934 return 0;
4935
4936 if (tem = XCDR (spec), CONSP (tem))
4937 {
4938 it->slice.x = XCAR (tem);
4939 if (tem = XCDR (tem), CONSP (tem))
4940 {
4941 it->slice.y = XCAR (tem);
4942 if (tem = XCDR (tem), CONSP (tem))
4943 {
4944 it->slice.width = XCAR (tem);
4945 if (tem = XCDR (tem), CONSP (tem))
4946 it->slice.height = XCAR (tem);
4947 }
4948 }
4949 }
4950 }
4951
4952 return 0;
4953 }
4954
4955 /* Handle `(raise FACTOR)'. */
4956 if (CONSP (spec)
4957 && EQ (XCAR (spec), Qraise)
4958 && CONSP (XCDR (spec)))
4959 {
4960 if (it)
4961 {
4962 if (!FRAME_WINDOW_P (it->f))
4963 return 0;
4964
4965 #ifdef HAVE_WINDOW_SYSTEM
4966 value = XCAR (XCDR (spec));
4967 if (NUMBERP (value))
4968 {
4969 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4970 it->voffset = - (XFLOATINT (value)
4971 * (normal_char_height (face->font, -1)));
4972 }
4973 #endif /* HAVE_WINDOW_SYSTEM */
4974 }
4975
4976 return 0;
4977 }
4978
4979 /* Don't handle the other kinds of display specifications
4980 inside a string that we got from a `display' property. */
4981 if (it && it->string_from_display_prop_p)
4982 return 0;
4983
4984 /* Characters having this form of property are not displayed, so
4985 we have to find the end of the property. */
4986 if (it)
4987 {
4988 start_pos = *position;
4989 *position = display_prop_end (it, object, start_pos);
4990 /* If the display property comes from an overlay, don't consider
4991 any potential stop_charpos values before the end of that
4992 overlay. Since display_prop_end will happily find another
4993 'display' property coming from some other overlay or text
4994 property on buffer positions before this overlay's end, we
4995 need to ignore them, or else we risk displaying this
4996 overlay's display string/image twice. */
4997 if (!NILP (overlay))
4998 {
4999 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5000
5001 if (ovendpos > CHARPOS (*position))
5002 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5003 }
5004 }
5005 value = Qnil;
5006
5007 /* Stop the scan at that end position--we assume that all
5008 text properties change there. */
5009 if (it)
5010 it->stop_charpos = position->charpos;
5011
5012 /* Handle `(left-fringe BITMAP [FACE])'
5013 and `(right-fringe BITMAP [FACE])'. */
5014 if (CONSP (spec)
5015 && (EQ (XCAR (spec), Qleft_fringe)
5016 || EQ (XCAR (spec), Qright_fringe))
5017 && CONSP (XCDR (spec)))
5018 {
5019 int fringe_bitmap;
5020
5021 if (it)
5022 {
5023 if (!FRAME_WINDOW_P (it->f))
5024 /* If we return here, POSITION has been advanced
5025 across the text with this property. */
5026 {
5027 /* Synchronize the bidi iterator with POSITION. This is
5028 needed because we are not going to push the iterator
5029 on behalf of this display property, so there will be
5030 no pop_it call to do this synchronization for us. */
5031 if (it->bidi_p)
5032 {
5033 it->position = *position;
5034 iterate_out_of_display_property (it);
5035 *position = it->position;
5036 }
5037 return 1;
5038 }
5039 }
5040 else if (!frame_window_p)
5041 return 1;
5042
5043 #ifdef HAVE_WINDOW_SYSTEM
5044 value = XCAR (XCDR (spec));
5045 if (!SYMBOLP (value)
5046 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5047 /* If we return here, POSITION has been advanced
5048 across the text with this property. */
5049 {
5050 if (it && it->bidi_p)
5051 {
5052 it->position = *position;
5053 iterate_out_of_display_property (it);
5054 *position = it->position;
5055 }
5056 return 1;
5057 }
5058
5059 if (it)
5060 {
5061 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5062
5063 if (CONSP (XCDR (XCDR (spec))))
5064 {
5065 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5066 int face_id2 = lookup_derived_face (it->f, face_name,
5067 FRINGE_FACE_ID, false);
5068 if (face_id2 >= 0)
5069 face_id = face_id2;
5070 }
5071
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it, position);
5075
5076 it->area = TEXT_AREA;
5077 it->what = IT_IMAGE;
5078 it->image_id = -1; /* no image */
5079 it->position = start_pos;
5080 it->object = NILP (object) ? it->w->contents : object;
5081 it->method = GET_FROM_IMAGE;
5082 it->from_overlay = Qnil;
5083 it->face_id = face_id;
5084 it->from_disp_prop_p = true;
5085
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position = start_pos;
5090
5091 if (EQ (XCAR (spec), Qleft_fringe))
5092 {
5093 it->left_user_fringe_bitmap = fringe_bitmap;
5094 it->left_user_fringe_face_id = face_id;
5095 }
5096 else
5097 {
5098 it->right_user_fringe_bitmap = fringe_bitmap;
5099 it->right_user_fringe_face_id = face_id;
5100 }
5101 }
5102 #endif /* HAVE_WINDOW_SYSTEM */
5103 return 1;
5104 }
5105
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location = Qunbound;
5110 if (CONSP (spec) && CONSP (XCAR (spec)))
5111 {
5112 Lisp_Object tem;
5113
5114 value = XCDR (spec);
5115 if (CONSP (value))
5116 value = XCAR (value);
5117
5118 tem = XCAR (spec);
5119 if (EQ (XCAR (tem), Qmargin)
5120 && (tem = XCDR (tem),
5121 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5122 (NILP (tem)
5123 || EQ (tem, Qleft_margin)
5124 || EQ (tem, Qright_margin))))
5125 location = tem;
5126 }
5127
5128 if (EQ (location, Qunbound))
5129 {
5130 location = Qnil;
5131 value = spec;
5132 }
5133
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5137
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5140
5141 bool valid_p = (STRINGP (value)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5144 && valid_image_p (value))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value) && EQ (XCAR (value), Qspace))
5147 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5148 && valid_xwidget_spec_p (value)));
5149
5150 if (valid_p && display_replaced == 0)
5151 {
5152 int retval = 1;
5153
5154 if (!it)
5155 {
5156 /* Callers need to know whether the display spec is any kind
5157 of `(space ...)' spec that is about to affect text-area
5158 display. */
5159 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5160 retval = 2;
5161 return retval;
5162 }
5163
5164 /* Save current settings of IT so that we can restore them
5165 when we are finished with the glyph property value. */
5166 push_it (it, position);
5167 it->from_overlay = overlay;
5168 it->from_disp_prop_p = true;
5169
5170 if (NILP (location))
5171 it->area = TEXT_AREA;
5172 else if (EQ (location, Qleft_margin))
5173 it->area = LEFT_MARGIN_AREA;
5174 else
5175 it->area = RIGHT_MARGIN_AREA;
5176
5177 if (STRINGP (value))
5178 {
5179 it->string = value;
5180 it->multibyte_p = STRING_MULTIBYTE (it->string);
5181 it->current.overlay_string_index = -1;
5182 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5183 it->end_charpos = it->string_nchars = SCHARS (it->string);
5184 it->method = GET_FROM_STRING;
5185 it->stop_charpos = 0;
5186 it->prev_stop = 0;
5187 it->base_level_stop = 0;
5188 it->string_from_display_prop_p = true;
5189 /* Say that we haven't consumed the characters with
5190 `display' property yet. The call to pop_it in
5191 set_iterator_to_next will clean this up. */
5192 if (BUFFERP (object))
5193 *position = start_pos;
5194
5195 /* Force paragraph direction to be that of the parent
5196 object. If the parent object's paragraph direction is
5197 not yet determined, default to L2R. */
5198 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5199 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5200 else
5201 it->paragraph_embedding = L2R;
5202
5203 /* Set up the bidi iterator for this display string. */
5204 if (it->bidi_p)
5205 {
5206 it->bidi_it.string.lstring = it->string;
5207 it->bidi_it.string.s = NULL;
5208 it->bidi_it.string.schars = it->end_charpos;
5209 it->bidi_it.string.bufpos = bufpos;
5210 it->bidi_it.string.from_disp_str = true;
5211 it->bidi_it.string.unibyte = !it->multibyte_p;
5212 it->bidi_it.w = it->w;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5214 }
5215 }
5216 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5217 {
5218 it->method = GET_FROM_STRETCH;
5219 it->object = value;
5220 *position = it->position = start_pos;
5221 retval = 1 + (it->area == TEXT_AREA);
5222 }
5223 else if (valid_xwidget_spec_p (value))
5224 {
5225 it->what = IT_XWIDGET;
5226 it->method = GET_FROM_XWIDGET;
5227 it->position = start_pos;
5228 it->object = NILP (object) ? it->w->contents : object;
5229 *position = start_pos;
5230 it->xwidget = lookup_xwidget (value);
5231 }
5232 #ifdef HAVE_WINDOW_SYSTEM
5233 else
5234 {
5235 it->what = IT_IMAGE;
5236 it->image_id = lookup_image (it->f, value);
5237 it->position = start_pos;
5238 it->object = NILP (object) ? it->w->contents : object;
5239 it->method = GET_FROM_IMAGE;
5240
5241 /* Say that we haven't consumed the characters with
5242 `display' property yet. The call to pop_it in
5243 set_iterator_to_next will clean this up. */
5244 *position = start_pos;
5245 }
5246 #endif /* HAVE_WINDOW_SYSTEM */
5247
5248 return retval;
5249 }
5250
5251 /* Invalid property or property not supported. Restore
5252 POSITION to what it was before. */
5253 *position = start_pos;
5254 return 0;
5255 }
5256
5257 /* Check if PROP is a display property value whose text should be
5258 treated as intangible. OVERLAY is the overlay from which PROP
5259 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5260 specify the buffer position covered by PROP. */
5261
5262 bool
5263 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5264 ptrdiff_t charpos, ptrdiff_t bytepos)
5265 {
5266 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5267 struct text_pos position;
5268
5269 SET_TEXT_POS (position, charpos, bytepos);
5270 return (handle_display_spec (NULL, prop, Qnil, overlay,
5271 &position, charpos, frame_window_p)
5272 != 0);
5273 }
5274
5275
5276 /* Return true if PROP is a display sub-property value containing STRING.
5277
5278 Implementation note: this and the following function are really
5279 special cases of handle_display_spec and
5280 handle_single_display_spec, and should ideally use the same code.
5281 Until they do, these two pairs must be consistent and must be
5282 modified in sync. */
5283
5284 static bool
5285 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5286 {
5287 if (EQ (string, prop))
5288 return true;
5289
5290 /* Skip over `when FORM'. */
5291 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5292 {
5293 prop = XCDR (prop);
5294 if (!CONSP (prop))
5295 return false;
5296 /* Actually, the condition following `when' should be eval'ed,
5297 like handle_single_display_spec does, and we should return
5298 false if it evaluates to nil. However, this function is
5299 called only when the buffer was already displayed and some
5300 glyph in the glyph matrix was found to come from a display
5301 string. Therefore, the condition was already evaluated, and
5302 the result was non-nil, otherwise the display string wouldn't
5303 have been displayed and we would have never been called for
5304 this property. Thus, we can skip the evaluation and assume
5305 its result is non-nil. */
5306 prop = XCDR (prop);
5307 }
5308
5309 if (CONSP (prop))
5310 /* Skip over `margin LOCATION'. */
5311 if (EQ (XCAR (prop), Qmargin))
5312 {
5313 prop = XCDR (prop);
5314 if (!CONSP (prop))
5315 return false;
5316
5317 prop = XCDR (prop);
5318 if (!CONSP (prop))
5319 return false;
5320 }
5321
5322 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5323 }
5324
5325
5326 /* Return true if STRING appears in the `display' property PROP. */
5327
5328 static bool
5329 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5330 {
5331 if (CONSP (prop)
5332 && !EQ (XCAR (prop), Qwhen)
5333 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5334 {
5335 /* A list of sub-properties. */
5336 while (CONSP (prop))
5337 {
5338 if (single_display_spec_string_p (XCAR (prop), string))
5339 return true;
5340 prop = XCDR (prop);
5341 }
5342 }
5343 else if (VECTORP (prop))
5344 {
5345 /* A vector of sub-properties. */
5346 ptrdiff_t i;
5347 for (i = 0; i < ASIZE (prop); ++i)
5348 if (single_display_spec_string_p (AREF (prop, i), string))
5349 return true;
5350 }
5351 else
5352 return single_display_spec_string_p (prop, string);
5353
5354 return false;
5355 }
5356
5357 /* Look for STRING in overlays and text properties in the current
5358 buffer, between character positions FROM and TO (excluding TO).
5359 BACK_P means look back (in this case, TO is supposed to be
5360 less than FROM).
5361 Value is the first character position where STRING was found, or
5362 zero if it wasn't found before hitting TO.
5363
5364 This function may only use code that doesn't eval because it is
5365 called asynchronously from note_mouse_highlight. */
5366
5367 static ptrdiff_t
5368 string_buffer_position_lim (Lisp_Object string,
5369 ptrdiff_t from, ptrdiff_t to, bool back_p)
5370 {
5371 Lisp_Object limit, prop, pos;
5372 bool found = false;
5373
5374 pos = make_number (max (from, BEGV));
5375
5376 if (!back_p) /* looking forward */
5377 {
5378 limit = make_number (min (to, ZV));
5379 while (!found && !EQ (pos, limit))
5380 {
5381 prop = Fget_char_property (pos, Qdisplay, Qnil);
5382 if (!NILP (prop) && display_prop_string_p (prop, string))
5383 found = true;
5384 else
5385 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5386 limit);
5387 }
5388 }
5389 else /* looking back */
5390 {
5391 limit = make_number (max (to, BEGV));
5392 while (!found && !EQ (pos, limit))
5393 {
5394 prop = Fget_char_property (pos, Qdisplay, Qnil);
5395 if (!NILP (prop) && display_prop_string_p (prop, string))
5396 found = true;
5397 else
5398 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5399 limit);
5400 }
5401 }
5402
5403 return found ? XINT (pos) : 0;
5404 }
5405
5406 /* Determine which buffer position in current buffer STRING comes from.
5407 AROUND_CHARPOS is an approximate position where it could come from.
5408 Value is the buffer position or 0 if it couldn't be determined.
5409
5410 This function is necessary because we don't record buffer positions
5411 in glyphs generated from strings (to keep struct glyph small).
5412 This function may only use code that doesn't eval because it is
5413 called asynchronously from note_mouse_highlight. */
5414
5415 static ptrdiff_t
5416 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5417 {
5418 const int MAX_DISTANCE = 1000;
5419 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5420 around_charpos + MAX_DISTANCE,
5421 false);
5422
5423 if (!found)
5424 found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos - MAX_DISTANCE, true);
5426 return found;
5427 }
5428
5429
5430 \f
5431 /***********************************************************************
5432 `composition' property
5433 ***********************************************************************/
5434
5435 /* Set up iterator IT from `composition' property at its current
5436 position. Called from handle_stop. */
5437
5438 static enum prop_handled
5439 handle_composition_prop (struct it *it)
5440 {
5441 Lisp_Object prop, string;
5442 ptrdiff_t pos, pos_byte, start, end;
5443
5444 if (STRINGP (it->string))
5445 {
5446 unsigned char *s;
5447
5448 pos = IT_STRING_CHARPOS (*it);
5449 pos_byte = IT_STRING_BYTEPOS (*it);
5450 string = it->string;
5451 s = SDATA (string) + pos_byte;
5452 it->c = STRING_CHAR (s);
5453 }
5454 else
5455 {
5456 pos = IT_CHARPOS (*it);
5457 pos_byte = IT_BYTEPOS (*it);
5458 string = Qnil;
5459 it->c = FETCH_CHAR (pos_byte);
5460 }
5461
5462 /* If there's a valid composition and point is not inside of the
5463 composition (in the case that the composition is from the current
5464 buffer), draw a glyph composed from the composition components. */
5465 if (find_composition (pos, -1, &start, &end, &prop, string)
5466 && composition_valid_p (start, end, prop)
5467 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5468 {
5469 if (start < pos)
5470 /* As we can't handle this situation (perhaps font-lock added
5471 a new composition), we just return here hoping that next
5472 redisplay will detect this composition much earlier. */
5473 return HANDLED_NORMALLY;
5474 if (start != pos)
5475 {
5476 if (STRINGP (it->string))
5477 pos_byte = string_char_to_byte (it->string, start);
5478 else
5479 pos_byte = CHAR_TO_BYTE (start);
5480 }
5481 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5482 prop, string);
5483
5484 if (it->cmp_it.id >= 0)
5485 {
5486 it->cmp_it.ch = -1;
5487 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5488 it->cmp_it.nglyphs = -1;
5489 }
5490 }
5491
5492 return HANDLED_NORMALLY;
5493 }
5494
5495
5496 \f
5497 /***********************************************************************
5498 Overlay strings
5499 ***********************************************************************/
5500
5501 /* The following structure is used to record overlay strings for
5502 later sorting in load_overlay_strings. */
5503
5504 struct overlay_entry
5505 {
5506 Lisp_Object overlay;
5507 Lisp_Object string;
5508 EMACS_INT priority;
5509 bool after_string_p;
5510 };
5511
5512
5513 /* Set up iterator IT from overlay strings at its current position.
5514 Called from handle_stop. */
5515
5516 static enum prop_handled
5517 handle_overlay_change (struct it *it)
5518 {
5519 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5520 return HANDLED_RECOMPUTE_PROPS;
5521 else
5522 return HANDLED_NORMALLY;
5523 }
5524
5525
5526 /* Set up the next overlay string for delivery by IT, if there is an
5527 overlay string to deliver. Called by set_iterator_to_next when the
5528 end of the current overlay string is reached. If there are more
5529 overlay strings to display, IT->string and
5530 IT->current.overlay_string_index are set appropriately here.
5531 Otherwise IT->string is set to nil. */
5532
5533 static void
5534 next_overlay_string (struct it *it)
5535 {
5536 ++it->current.overlay_string_index;
5537 if (it->current.overlay_string_index == it->n_overlay_strings)
5538 {
5539 /* No more overlay strings. Restore IT's settings to what
5540 they were before overlay strings were processed, and
5541 continue to deliver from current_buffer. */
5542
5543 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5544 pop_it (it);
5545 eassert (it->sp > 0
5546 || (NILP (it->string)
5547 && it->method == GET_FROM_BUFFER
5548 && it->stop_charpos >= BEGV
5549 && it->stop_charpos <= it->end_charpos));
5550 it->current.overlay_string_index = -1;
5551 it->n_overlay_strings = 0;
5552 /* If there's an empty display string on the stack, pop the
5553 stack, to resync the bidi iterator with IT's position. Such
5554 empty strings are pushed onto the stack in
5555 get_overlay_strings_1. */
5556 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5557 pop_it (it);
5558
5559 /* Since we've exhausted overlay strings at this buffer
5560 position, set the flag to ignore overlays until we move to
5561 another position. The flag is reset in
5562 next_element_from_buffer. */
5563 it->ignore_overlay_strings_at_pos_p = true;
5564
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string)
5569 && IT_CHARPOS (*it) >= it->end_charpos
5570 && it->overlay_strings_charpos >= it->end_charpos)
5571 it->overlay_strings_at_end_processed_p = true;
5572 /* Note: we reset overlay_strings_charpos only here, to make
5573 sure the just-processed overlays were indeed at EOB.
5574 Otherwise, overlays on text with invisible text property,
5575 which are processed with IT's position past the invisible
5576 text, might fool us into thinking the overlays at EOB were
5577 already processed (linum-mode can cause this, for
5578 example). */
5579 it->overlay_strings_charpos = -1;
5580 }
5581 else
5582 {
5583 /* There are more overlay strings to process. If
5584 IT->current.overlay_string_index has advanced to a position
5585 where we must load IT->overlay_strings with more strings, do
5586 it. We must load at the IT->overlay_strings_charpos where
5587 IT->n_overlay_strings was originally computed; when invisible
5588 text is present, this might not be IT_CHARPOS (Bug#7016). */
5589 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5590
5591 if (it->current.overlay_string_index && i == 0)
5592 load_overlay_strings (it, it->overlay_strings_charpos);
5593
5594 /* Initialize IT to deliver display elements from the overlay
5595 string. */
5596 it->string = it->overlay_strings[i];
5597 it->multibyte_p = STRING_MULTIBYTE (it->string);
5598 SET_TEXT_POS (it->current.string_pos, 0, 0);
5599 it->method = GET_FROM_STRING;
5600 it->stop_charpos = 0;
5601 it->end_charpos = SCHARS (it->string);
5602 if (it->cmp_it.stop_pos >= 0)
5603 it->cmp_it.stop_pos = 0;
5604 it->prev_stop = 0;
5605 it->base_level_stop = 0;
5606
5607 /* Set up the bidi iterator for this overlay string. */
5608 if (it->bidi_p)
5609 {
5610 it->bidi_it.string.lstring = it->string;
5611 it->bidi_it.string.s = NULL;
5612 it->bidi_it.string.schars = SCHARS (it->string);
5613 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5614 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5615 it->bidi_it.string.unibyte = !it->multibyte_p;
5616 it->bidi_it.w = it->w;
5617 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5618 }
5619 }
5620
5621 CHECK_IT (it);
5622 }
5623
5624
5625 /* Compare two overlay_entry structures E1 and E2. Used as a
5626 comparison function for qsort in load_overlay_strings. Overlay
5627 strings for the same position are sorted so that
5628
5629 1. All after-strings come in front of before-strings, except
5630 when they come from the same overlay.
5631
5632 2. Within after-strings, strings are sorted so that overlay strings
5633 from overlays with higher priorities come first.
5634
5635 2. Within before-strings, strings are sorted so that overlay
5636 strings from overlays with higher priorities come last.
5637
5638 Value is analogous to strcmp. */
5639
5640
5641 static int
5642 compare_overlay_entries (const void *e1, const void *e2)
5643 {
5644 struct overlay_entry const *entry1 = e1;
5645 struct overlay_entry const *entry2 = e2;
5646 int result;
5647
5648 if (entry1->after_string_p != entry2->after_string_p)
5649 {
5650 /* Let after-strings appear in front of before-strings if
5651 they come from different overlays. */
5652 if (EQ (entry1->overlay, entry2->overlay))
5653 result = entry1->after_string_p ? 1 : -1;
5654 else
5655 result = entry1->after_string_p ? -1 : 1;
5656 }
5657 else if (entry1->priority != entry2->priority)
5658 {
5659 if (entry1->after_string_p)
5660 /* After-strings sorted in order of decreasing priority. */
5661 result = entry2->priority < entry1->priority ? -1 : 1;
5662 else
5663 /* Before-strings sorted in order of increasing priority. */
5664 result = entry1->priority < entry2->priority ? -1 : 1;
5665 }
5666 else
5667 result = 0;
5668
5669 return result;
5670 }
5671
5672
5673 /* Load the vector IT->overlay_strings with overlay strings from IT's
5674 current buffer position, or from CHARPOS if that is > 0. Set
5675 IT->n_overlays to the total number of overlay strings found.
5676
5677 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5678 a time. On entry into load_overlay_strings,
5679 IT->current.overlay_string_index gives the number of overlay
5680 strings that have already been loaded by previous calls to this
5681 function.
5682
5683 IT->add_overlay_start contains an additional overlay start
5684 position to consider for taking overlay strings from, if non-zero.
5685 This position comes into play when the overlay has an `invisible'
5686 property, and both before and after-strings. When we've skipped to
5687 the end of the overlay, because of its `invisible' property, we
5688 nevertheless want its before-string to appear.
5689 IT->add_overlay_start will contain the overlay start position
5690 in this case.
5691
5692 Overlay strings are sorted so that after-string strings come in
5693 front of before-string strings. Within before and after-strings,
5694 strings are sorted by overlay priority. See also function
5695 compare_overlay_entries. */
5696
5697 static void
5698 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5699 {
5700 Lisp_Object overlay, window, str, invisible;
5701 struct Lisp_Overlay *ov;
5702 ptrdiff_t start, end;
5703 ptrdiff_t n = 0, i, j;
5704 int invis;
5705 struct overlay_entry entriesbuf[20];
5706 ptrdiff_t size = ARRAYELTS (entriesbuf);
5707 struct overlay_entry *entries = entriesbuf;
5708 USE_SAFE_ALLOCA;
5709
5710 if (charpos <= 0)
5711 charpos = IT_CHARPOS (*it);
5712
5713 /* Append the overlay string STRING of overlay OVERLAY to vector
5714 `entries' which has size `size' and currently contains `n'
5715 elements. AFTER_P means STRING is an after-string of
5716 OVERLAY. */
5717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5718 do \
5719 { \
5720 Lisp_Object priority; \
5721 \
5722 if (n == size) \
5723 { \
5724 struct overlay_entry *old = entries; \
5725 SAFE_NALLOCA (entries, 2, size); \
5726 memcpy (entries, old, size * sizeof *entries); \
5727 size *= 2; \
5728 } \
5729 \
5730 entries[n].string = (STRING); \
5731 entries[n].overlay = (OVERLAY); \
5732 priority = Foverlay_get ((OVERLAY), Qpriority); \
5733 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5734 entries[n].after_string_p = (AFTER_P); \
5735 ++n; \
5736 } \
5737 while (false)
5738
5739 /* Process overlay before the overlay center. */
5740 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5741 {
5742 XSETMISC (overlay, ov);
5743 eassert (OVERLAYP (overlay));
5744 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5745 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5746
5747 if (end < charpos)
5748 break;
5749
5750 /* Skip this overlay if it doesn't start or end at IT's current
5751 position. */
5752 if (end != charpos && start != charpos)
5753 continue;
5754
5755 /* Skip this overlay if it doesn't apply to IT->w. */
5756 window = Foverlay_get (overlay, Qwindow);
5757 if (WINDOWP (window) && XWINDOW (window) != it->w)
5758 continue;
5759
5760 /* If the text ``under'' the overlay is invisible, both before-
5761 and after-strings from this overlay are visible; start and
5762 end position are indistinguishable. */
5763 invisible = Foverlay_get (overlay, Qinvisible);
5764 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5765
5766 /* If overlay has a non-empty before-string, record it. */
5767 if ((start == charpos || (end == charpos && invis != 0))
5768 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5769 && SCHARS (str))
5770 RECORD_OVERLAY_STRING (overlay, str, false);
5771
5772 /* If overlay has a non-empty after-string, record it. */
5773 if ((end == charpos || (start == charpos && invis != 0))
5774 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5775 && SCHARS (str))
5776 RECORD_OVERLAY_STRING (overlay, str, true);
5777 }
5778
5779 /* Process overlays after the overlay center. */
5780 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5781 {
5782 XSETMISC (overlay, ov);
5783 eassert (OVERLAYP (overlay));
5784 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5785 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5786
5787 if (start > charpos)
5788 break;
5789
5790 /* Skip this overlay if it doesn't start or end at IT's current
5791 position. */
5792 if (end != charpos && start != charpos)
5793 continue;
5794
5795 /* Skip this overlay if it doesn't apply to IT->w. */
5796 window = Foverlay_get (overlay, Qwindow);
5797 if (WINDOWP (window) && XWINDOW (window) != it->w)
5798 continue;
5799
5800 /* If the text ``under'' the overlay is invisible, it has a zero
5801 dimension, and both before- and after-strings apply. */
5802 invisible = Foverlay_get (overlay, Qinvisible);
5803 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5804
5805 /* If overlay has a non-empty before-string, record it. */
5806 if ((start == charpos || (end == charpos && invis != 0))
5807 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5808 && SCHARS (str))
5809 RECORD_OVERLAY_STRING (overlay, str, false);
5810
5811 /* If overlay has a non-empty after-string, record it. */
5812 if ((end == charpos || (start == charpos && invis != 0))
5813 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, true);
5816 }
5817
5818 #undef RECORD_OVERLAY_STRING
5819
5820 /* Sort entries. */
5821 if (n > 1)
5822 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5823
5824 /* Record number of overlay strings, and where we computed it. */
5825 it->n_overlay_strings = n;
5826 it->overlay_strings_charpos = charpos;
5827
5828 /* IT->current.overlay_string_index is the number of overlay strings
5829 that have already been consumed by IT. Copy some of the
5830 remaining overlay strings to IT->overlay_strings. */
5831 i = 0;
5832 j = it->current.overlay_string_index;
5833 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5834 {
5835 it->overlay_strings[i] = entries[j].string;
5836 it->string_overlays[i++] = entries[j++].overlay;
5837 }
5838
5839 CHECK_IT (it);
5840 SAFE_FREE ();
5841 }
5842
5843
5844 /* Get the first chunk of overlay strings at IT's current buffer
5845 position, or at CHARPOS if that is > 0. Value is true if at
5846 least one overlay string was found. */
5847
5848 static bool
5849 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5850 {
5851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5852 process. This fills IT->overlay_strings with strings, and sets
5853 IT->n_overlay_strings to the total number of strings to process.
5854 IT->pos.overlay_string_index has to be set temporarily to zero
5855 because load_overlay_strings needs this; it must be set to -1
5856 when no overlay strings are found because a zero value would
5857 indicate a position in the first overlay string. */
5858 it->current.overlay_string_index = 0;
5859 load_overlay_strings (it, charpos);
5860
5861 /* If we found overlay strings, set up IT to deliver display
5862 elements from the first one. Otherwise set up IT to deliver
5863 from current_buffer. */
5864 if (it->n_overlay_strings)
5865 {
5866 /* Make sure we know settings in current_buffer, so that we can
5867 restore meaningful values when we're done with the overlay
5868 strings. */
5869 if (compute_stop_p)
5870 compute_stop_pos (it);
5871 eassert (it->face_id >= 0);
5872
5873 /* Save IT's settings. They are restored after all overlay
5874 strings have been processed. */
5875 eassert (!compute_stop_p || it->sp == 0);
5876
5877 /* When called from handle_stop, there might be an empty display
5878 string loaded. In that case, don't bother saving it. But
5879 don't use this optimization with the bidi iterator, since we
5880 need the corresponding pop_it call to resync the bidi
5881 iterator's position with IT's position, after we are done
5882 with the overlay strings. (The corresponding call to pop_it
5883 in case of an empty display string is in
5884 next_overlay_string.) */
5885 if (!(!it->bidi_p
5886 && STRINGP (it->string) && !SCHARS (it->string)))
5887 push_it (it, NULL);
5888
5889 /* Set up IT to deliver display elements from the first overlay
5890 string. */
5891 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5892 it->string = it->overlay_strings[0];
5893 it->from_overlay = Qnil;
5894 it->stop_charpos = 0;
5895 eassert (STRINGP (it->string));
5896 it->end_charpos = SCHARS (it->string);
5897 it->prev_stop = 0;
5898 it->base_level_stop = 0;
5899 it->multibyte_p = STRING_MULTIBYTE (it->string);
5900 it->method = GET_FROM_STRING;
5901 it->from_disp_prop_p = 0;
5902
5903 /* Force paragraph direction to be that of the parent
5904 buffer. */
5905 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5906 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5907 else
5908 it->paragraph_embedding = L2R;
5909
5910 /* Set up the bidi iterator for this overlay string. */
5911 if (it->bidi_p)
5912 {
5913 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5914
5915 it->bidi_it.string.lstring = it->string;
5916 it->bidi_it.string.s = NULL;
5917 it->bidi_it.string.schars = SCHARS (it->string);
5918 it->bidi_it.string.bufpos = pos;
5919 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5920 it->bidi_it.string.unibyte = !it->multibyte_p;
5921 it->bidi_it.w = it->w;
5922 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5923 }
5924 return true;
5925 }
5926
5927 it->current.overlay_string_index = -1;
5928 return false;
5929 }
5930
5931 static bool
5932 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5933 {
5934 it->string = Qnil;
5935 it->method = GET_FROM_BUFFER;
5936
5937 get_overlay_strings_1 (it, charpos, true);
5938
5939 CHECK_IT (it);
5940
5941 /* Value is true if we found at least one overlay string. */
5942 return STRINGP (it->string);
5943 }
5944
5945
5946 \f
5947 /***********************************************************************
5948 Saving and restoring state
5949 ***********************************************************************/
5950
5951 /* Save current settings of IT on IT->stack. Called, for example,
5952 before setting up IT for an overlay string, to be able to restore
5953 IT's settings to what they were after the overlay string has been
5954 processed. If POSITION is non-NULL, it is the position to save on
5955 the stack instead of IT->position. */
5956
5957 static void
5958 push_it (struct it *it, struct text_pos *position)
5959 {
5960 struct iterator_stack_entry *p;
5961
5962 eassert (it->sp < IT_STACK_SIZE);
5963 p = it->stack + it->sp;
5964
5965 p->stop_charpos = it->stop_charpos;
5966 p->prev_stop = it->prev_stop;
5967 p->base_level_stop = it->base_level_stop;
5968 p->cmp_it = it->cmp_it;
5969 eassert (it->face_id >= 0);
5970 p->face_id = it->face_id;
5971 p->string = it->string;
5972 p->method = it->method;
5973 p->from_overlay = it->from_overlay;
5974 switch (p->method)
5975 {
5976 case GET_FROM_IMAGE:
5977 p->u.image.object = it->object;
5978 p->u.image.image_id = it->image_id;
5979 p->u.image.slice = it->slice;
5980 break;
5981 case GET_FROM_STRETCH:
5982 p->u.stretch.object = it->object;
5983 break;
5984 case GET_FROM_XWIDGET:
5985 p->u.xwidget.object = it->object;
5986 break;
5987 case GET_FROM_BUFFER:
5988 case GET_FROM_DISPLAY_VECTOR:
5989 case GET_FROM_STRING:
5990 case GET_FROM_C_STRING:
5991 break;
5992 default:
5993 emacs_abort ();
5994 }
5995 p->position = position ? *position : it->position;
5996 p->current = it->current;
5997 p->end_charpos = it->end_charpos;
5998 p->string_nchars = it->string_nchars;
5999 p->area = it->area;
6000 p->multibyte_p = it->multibyte_p;
6001 p->avoid_cursor_p = it->avoid_cursor_p;
6002 p->space_width = it->space_width;
6003 p->font_height = it->font_height;
6004 p->voffset = it->voffset;
6005 p->string_from_display_prop_p = it->string_from_display_prop_p;
6006 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6007 p->display_ellipsis_p = false;
6008 p->line_wrap = it->line_wrap;
6009 p->bidi_p = it->bidi_p;
6010 p->paragraph_embedding = it->paragraph_embedding;
6011 p->from_disp_prop_p = it->from_disp_prop_p;
6012 ++it->sp;
6013
6014 /* Save the state of the bidi iterator as well. */
6015 if (it->bidi_p)
6016 bidi_push_it (&it->bidi_it);
6017 }
6018
6019 static void
6020 iterate_out_of_display_property (struct it *it)
6021 {
6022 bool buffer_p = !STRINGP (it->string);
6023 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6024 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6025
6026 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6027
6028 /* Maybe initialize paragraph direction. If we are at the beginning
6029 of a new paragraph, next_element_from_buffer may not have a
6030 chance to do that. */
6031 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6032 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6033 /* prev_stop can be zero, so check against BEGV as well. */
6034 while (it->bidi_it.charpos >= bob
6035 && it->prev_stop <= it->bidi_it.charpos
6036 && it->bidi_it.charpos < CHARPOS (it->position)
6037 && it->bidi_it.charpos < eob)
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 /* Record the stop_pos we just crossed, for when we cross it
6040 back, maybe. */
6041 if (it->bidi_it.charpos > CHARPOS (it->position))
6042 it->prev_stop = CHARPOS (it->position);
6043 /* If we ended up not where pop_it put us, resync IT's
6044 positional members with the bidi iterator. */
6045 if (it->bidi_it.charpos != CHARPOS (it->position))
6046 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6047 if (buffer_p)
6048 it->current.pos = it->position;
6049 else
6050 it->current.string_pos = it->position;
6051 }
6052
6053 /* Restore IT's settings from IT->stack. Called, for example, when no
6054 more overlay strings must be processed, and we return to delivering
6055 display elements from a buffer, or when the end of a string from a
6056 `display' property is reached and we return to delivering display
6057 elements from an overlay string, or from a buffer. */
6058
6059 static void
6060 pop_it (struct it *it)
6061 {
6062 struct iterator_stack_entry *p;
6063 bool from_display_prop = it->from_disp_prop_p;
6064 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6065
6066 eassert (it->sp > 0);
6067 --it->sp;
6068 p = it->stack + it->sp;
6069 it->stop_charpos = p->stop_charpos;
6070 it->prev_stop = p->prev_stop;
6071 it->base_level_stop = p->base_level_stop;
6072 it->cmp_it = p->cmp_it;
6073 it->face_id = p->face_id;
6074 it->current = p->current;
6075 it->position = p->position;
6076 it->string = p->string;
6077 it->from_overlay = p->from_overlay;
6078 if (NILP (it->string))
6079 SET_TEXT_POS (it->current.string_pos, -1, -1);
6080 it->method = p->method;
6081 switch (it->method)
6082 {
6083 case GET_FROM_IMAGE:
6084 it->image_id = p->u.image.image_id;
6085 it->object = p->u.image.object;
6086 it->slice = p->u.image.slice;
6087 break;
6088 case GET_FROM_XWIDGET:
6089 it->object = p->u.xwidget.object;
6090 break;
6091 case GET_FROM_STRETCH:
6092 it->object = p->u.stretch.object;
6093 break;
6094 case GET_FROM_BUFFER:
6095 it->object = it->w->contents;
6096 break;
6097 case GET_FROM_STRING:
6098 {
6099 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6100
6101 /* Restore the face_box_p flag, since it could have been
6102 overwritten by the face of the object that we just finished
6103 displaying. */
6104 if (face)
6105 it->face_box_p = face->box != FACE_NO_BOX;
6106 it->object = it->string;
6107 }
6108 break;
6109 case GET_FROM_DISPLAY_VECTOR:
6110 if (it->s)
6111 it->method = GET_FROM_C_STRING;
6112 else if (STRINGP (it->string))
6113 it->method = GET_FROM_STRING;
6114 else
6115 {
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->contents;
6118 }
6119 break;
6120 case GET_FROM_C_STRING:
6121 break;
6122 default:
6123 emacs_abort ();
6124 }
6125 it->end_charpos = p->end_charpos;
6126 it->string_nchars = p->string_nchars;
6127 it->area = p->area;
6128 it->multibyte_p = p->multibyte_p;
6129 it->avoid_cursor_p = p->avoid_cursor_p;
6130 it->space_width = p->space_width;
6131 it->font_height = p->font_height;
6132 it->voffset = p->voffset;
6133 it->string_from_display_prop_p = p->string_from_display_prop_p;
6134 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6135 it->line_wrap = p->line_wrap;
6136 it->bidi_p = p->bidi_p;
6137 it->paragraph_embedding = p->paragraph_embedding;
6138 it->from_disp_prop_p = p->from_disp_prop_p;
6139 if (it->bidi_p)
6140 {
6141 bidi_pop_it (&it->bidi_it);
6142 /* Bidi-iterate until we get out of the portion of text, if any,
6143 covered by a `display' text property or by an overlay with
6144 `display' property. (We cannot just jump there, because the
6145 internal coherency of the bidi iterator state can not be
6146 preserved across such jumps.) We also must determine the
6147 paragraph base direction if the overlay we just processed is
6148 at the beginning of a new paragraph. */
6149 if (from_display_prop
6150 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6151 iterate_out_of_display_property (it);
6152
6153 eassert ((BUFFERP (it->object)
6154 && IT_CHARPOS (*it) == it->bidi_it.charpos
6155 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6156 || (STRINGP (it->object)
6157 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6158 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6159 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6160 }
6161 /* If we move the iterator over text covered by a display property
6162 to a new buffer position, any info about previously seen overlays
6163 is no longer valid. */
6164 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6165 it->ignore_overlay_strings_at_pos_p = false;
6166 }
6167
6168
6169 \f
6170 /***********************************************************************
6171 Moving over lines
6172 ***********************************************************************/
6173
6174 /* Set IT's current position to the previous line start. */
6175
6176 static void
6177 back_to_previous_line_start (struct it *it)
6178 {
6179 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6180
6181 DEC_BOTH (cp, bp);
6182 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6183 }
6184
6185
6186 /* Move IT to the next line start.
6187
6188 Value is true if a newline was found. Set *SKIPPED_P to true if
6189 we skipped over part of the text (as opposed to moving the iterator
6190 continuously over the text). Otherwise, don't change the value
6191 of *SKIPPED_P.
6192
6193 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6194 iterator on the newline, if it was found.
6195
6196 Newlines may come from buffer text, overlay strings, or strings
6197 displayed via the `display' property. That's the reason we can't
6198 simply use find_newline_no_quit.
6199
6200 Note that this function may not skip over invisible text that is so
6201 because of text properties and immediately follows a newline. If
6202 it would, function reseat_at_next_visible_line_start, when called
6203 from set_iterator_to_next, would effectively make invisible
6204 characters following a newline part of the wrong glyph row, which
6205 leads to wrong cursor motion. */
6206
6207 static bool
6208 forward_to_next_line_start (struct it *it, bool *skipped_p,
6209 struct bidi_it *bidi_it_prev)
6210 {
6211 ptrdiff_t old_selective;
6212 bool newline_found_p = false;
6213 int n;
6214 const int MAX_NEWLINE_DISTANCE = 500;
6215
6216 /* If already on a newline, just consume it to avoid unintended
6217 skipping over invisible text below. */
6218 if (it->what == IT_CHARACTER
6219 && it->c == '\n'
6220 && CHARPOS (it->position) == IT_CHARPOS (*it))
6221 {
6222 if (it->bidi_p && bidi_it_prev)
6223 *bidi_it_prev = it->bidi_it;
6224 set_iterator_to_next (it, false);
6225 it->c = 0;
6226 return true;
6227 }
6228
6229 /* Don't handle selective display in the following. It's (a)
6230 unnecessary because it's done by the caller, and (b) leads to an
6231 infinite recursion because next_element_from_ellipsis indirectly
6232 calls this function. */
6233 old_selective = it->selective;
6234 it->selective = 0;
6235
6236 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6237 from buffer text. */
6238 for (n = 0;
6239 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6240 n += !STRINGP (it->string))
6241 {
6242 if (!get_next_display_element (it))
6243 return false;
6244 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6245 if (newline_found_p && it->bidi_p && bidi_it_prev)
6246 *bidi_it_prev = it->bidi_it;
6247 set_iterator_to_next (it, false);
6248 }
6249
6250 /* If we didn't find a newline near enough, see if we can use a
6251 short-cut. */
6252 if (!newline_found_p)
6253 {
6254 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6255 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6256 1, &bytepos);
6257 Lisp_Object pos;
6258
6259 eassert (!STRINGP (it->string));
6260
6261 /* If there isn't any `display' property in sight, and no
6262 overlays, we can just use the position of the newline in
6263 buffer text. */
6264 if (it->stop_charpos >= limit
6265 || ((pos = Fnext_single_property_change (make_number (start),
6266 Qdisplay, Qnil,
6267 make_number (limit)),
6268 NILP (pos))
6269 && next_overlay_change (start) == ZV))
6270 {
6271 if (!it->bidi_p)
6272 {
6273 IT_CHARPOS (*it) = limit;
6274 IT_BYTEPOS (*it) = bytepos;
6275 }
6276 else
6277 {
6278 struct bidi_it bprev;
6279
6280 /* Help bidi.c avoid expensive searches for display
6281 properties and overlays, by telling it that there are
6282 none up to `limit'. */
6283 if (it->bidi_it.disp_pos < limit)
6284 {
6285 it->bidi_it.disp_pos = limit;
6286 it->bidi_it.disp_prop = 0;
6287 }
6288 do {
6289 bprev = it->bidi_it;
6290 bidi_move_to_visually_next (&it->bidi_it);
6291 } while (it->bidi_it.charpos != limit);
6292 IT_CHARPOS (*it) = limit;
6293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6294 if (bidi_it_prev)
6295 *bidi_it_prev = bprev;
6296 }
6297 *skipped_p = newline_found_p = true;
6298 }
6299 else
6300 {
6301 while (get_next_display_element (it)
6302 && !newline_found_p)
6303 {
6304 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6305 if (newline_found_p && it->bidi_p && bidi_it_prev)
6306 *bidi_it_prev = it->bidi_it;
6307 set_iterator_to_next (it, false);
6308 }
6309 }
6310 }
6311
6312 it->selective = old_selective;
6313 return newline_found_p;
6314 }
6315
6316
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6320 IT->hpos. */
6321
6322 static void
6323 back_to_previous_visible_line_start (struct it *it)
6324 {
6325 while (IT_CHARPOS (*it) > BEGV)
6326 {
6327 back_to_previous_line_start (it);
6328
6329 if (IT_CHARPOS (*it) <= BEGV)
6330 break;
6331
6332 /* If selective > 0, then lines indented more than its value are
6333 invisible. */
6334 if (it->selective > 0
6335 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6336 it->selective))
6337 continue;
6338
6339 /* Check the newline before point for invisibility. */
6340 {
6341 Lisp_Object prop;
6342 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6343 Qinvisible, it->window);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6345 continue;
6346 }
6347
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6350
6351 {
6352 struct it it2;
6353 void *it2data = NULL;
6354 ptrdiff_t pos;
6355 ptrdiff_t beg, end;
6356 Lisp_Object val, overlay;
6357
6358 SAVE_IT (it2, *it, it2data);
6359
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6362 && beg < IT_CHARPOS (*it))
6363 goto replaced;
6364
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos = --IT_CHARPOS (it2);
6368 --IT_BYTEPOS (it2);
6369 it2.sp = 0;
6370 bidi_unshelve_cache (NULL, false);
6371 it2.string_from_display_prop_p = false;
6372 it2.from_disp_prop_p = false;
6373 if (handle_display_prop (&it2) == HANDLED_RETURN
6374 && !NILP (val = get_char_property_and_overlay
6375 (make_number (pos), Qdisplay, Qnil, &overlay))
6376 && (OVERLAYP (overlay)
6377 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6378 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6379 {
6380 RESTORE_IT (it, it, it2data);
6381 goto replaced;
6382 }
6383
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it, it, it2data);
6386 break;
6387
6388 replaced:
6389 if (beg < BEGV)
6390 beg = BEGV;
6391 IT_CHARPOS (*it) = beg;
6392 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6393 }
6394 }
6395
6396 it->continuation_lines_width = 0;
6397
6398 eassert (IT_CHARPOS (*it) >= BEGV);
6399 eassert (IT_CHARPOS (*it) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6401 CHECK_IT (it);
6402 }
6403
6404
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6409
6410 void
6411 reseat_at_previous_visible_line_start (struct it *it)
6412 {
6413 back_to_previous_visible_line_start (it);
6414 reseat (it, it->current.pos, true);
6415 CHECK_IT (it);
6416 }
6417
6418
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6425
6426 static void
6427 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6428 {
6429 bool skipped_p = false;
6430 struct bidi_it bidi_it_prev;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6433
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it->selective > 0)
6437 while (IT_CHARPOS (*it) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6439 it->selective))
6440 {
6441 eassert (IT_BYTEPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 newline_found_p =
6444 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6445 }
6446
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p && newline_found_p)
6449 {
6450 if (STRINGP (it->string))
6451 {
6452 if (IT_STRING_CHARPOS (*it) > 0)
6453 {
6454 if (!it->bidi_p)
6455 {
6456 --IT_STRING_CHARPOS (*it);
6457 --IT_STRING_BYTEPOS (*it);
6458 }
6459 else
6460 {
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it->bidi_it = bidi_it_prev;
6465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6466 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6467 }
6468 }
6469 }
6470 else if (IT_CHARPOS (*it) > BEGV)
6471 {
6472 if (!it->bidi_p)
6473 {
6474 --IT_CHARPOS (*it);
6475 --IT_BYTEPOS (*it);
6476 }
6477 else
6478 {
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it->bidi_it = bidi_it_prev;
6482 IT_CHARPOS (*it) = it->bidi_it.charpos;
6483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6484 }
6485 reseat (it, it->current.pos, false);
6486 }
6487 }
6488 else if (skipped_p)
6489 reseat (it, it->current.pos, false);
6490
6491 CHECK_IT (it);
6492 }
6493
6494
6495 \f
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6499
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6504
6505 static void
6506 reseat (struct it *it, struct text_pos pos, bool force_p)
6507 {
6508 ptrdiff_t original_pos = IT_CHARPOS (*it);
6509
6510 reseat_1 (it, pos, false);
6511
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6514 if (force_p
6515 || CHARPOS (pos) > it->stop_charpos
6516 || CHARPOS (pos) < original_pos)
6517 {
6518 if (it->bidi_p)
6519 {
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos) != it->prev_stop)
6531 it->prev_stop = CHARPOS (pos);
6532 if (CHARPOS (pos) < it->base_level_stop)
6533 it->base_level_stop = 0; /* meaning it's unknown */
6534 handle_stop (it);
6535 }
6536 else
6537 {
6538 handle_stop (it);
6539 it->prev_stop = it->base_level_stop = 0;
6540 }
6541
6542 }
6543
6544 CHECK_IT (it);
6545 }
6546
6547
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6550
6551 static void
6552 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6553 {
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it->s == NULL);
6556
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6559
6560 it->current.pos = it->position = pos;
6561 it->end_charpos = ZV;
6562 it->dpvec = NULL;
6563 it->current.dpvec_index = -1;
6564 it->current.overlay_string_index = -1;
6565 IT_STRING_CHARPOS (*it) = -1;
6566 IT_STRING_BYTEPOS (*it) = -1;
6567 it->string = Qnil;
6568 it->method = GET_FROM_BUFFER;
6569 it->object = it->w->contents;
6570 it->area = TEXT_AREA;
6571 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6572 it->sp = 0;
6573 it->string_from_display_prop_p = false;
6574 it->string_from_prefix_prop_p = false;
6575
6576 it->from_disp_prop_p = false;
6577 it->face_before_selective_p = false;
6578 if (it->bidi_p)
6579 {
6580 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6581 &it->bidi_it);
6582 bidi_unshelve_cache (NULL, false);
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.string.s = NULL;
6585 it->bidi_it.string.lstring = Qnil;
6586 it->bidi_it.string.bufpos = 0;
6587 it->bidi_it.string.from_disp_str = false;
6588 it->bidi_it.string.unibyte = false;
6589 it->bidi_it.w = it->w;
6590 }
6591
6592 if (set_stop_p)
6593 {
6594 it->stop_charpos = CHARPOS (pos);
6595 it->base_level_stop = CHARPOS (pos);
6596 }
6597 /* This make the information stored in it->cmp_it invalidate. */
6598 it->cmp_it.id = -1;
6599 }
6600
6601
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6605
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6608
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6611 field width.
6612
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6616
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6619
6620 static void
6621 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6622 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6623 int multibyte)
6624 {
6625 /* No text property checks performed by default, but see below. */
6626 it->stop_charpos = -1;
6627
6628 /* Set iterator position and end position. */
6629 memset (&it->current, 0, sizeof it->current);
6630 it->current.overlay_string_index = -1;
6631 it->current.dpvec_index = -1;
6632 eassert (charpos >= 0);
6633
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6636 if (multibyte >= 0)
6637 it->multibyte_p = multibyte > 0;
6638
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6643 it->bidi_p =
6644 !redisplay__inhibit_bidi
6645 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6646
6647 if (s == NULL)
6648 {
6649 eassert (STRINGP (string));
6650 it->string = string;
6651 it->s = NULL;
6652 it->end_charpos = it->string_nchars = SCHARS (string);
6653 it->method = GET_FROM_STRING;
6654 it->current.string_pos = string_pos (charpos, string);
6655
6656 if (it->bidi_p)
6657 {
6658 it->bidi_it.string.lstring = string;
6659 it->bidi_it.string.s = NULL;
6660 it->bidi_it.string.schars = it->end_charpos;
6661 it->bidi_it.string.bufpos = 0;
6662 it->bidi_it.string.from_disp_str = false;
6663 it->bidi_it.string.unibyte = !it->multibyte_p;
6664 it->bidi_it.w = it->w;
6665 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6666 FRAME_WINDOW_P (it->f), &it->bidi_it);
6667 }
6668 }
6669 else
6670 {
6671 it->s = (const unsigned char *) s;
6672 it->string = Qnil;
6673
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6677 if (it->multibyte_p)
6678 {
6679 it->current.pos = c_string_pos (charpos, s, true);
6680 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6681 }
6682 else
6683 {
6684 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6685 it->end_charpos = it->string_nchars = strlen (s);
6686 }
6687
6688 if (it->bidi_p)
6689 {
6690 it->bidi_it.string.lstring = Qnil;
6691 it->bidi_it.string.s = (const unsigned char *) s;
6692 it->bidi_it.string.schars = it->end_charpos;
6693 it->bidi_it.string.bufpos = 0;
6694 it->bidi_it.string.from_disp_str = false;
6695 it->bidi_it.string.unibyte = !it->multibyte_p;
6696 it->bidi_it.w = it->w;
6697 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6698 &it->bidi_it);
6699 }
6700 it->method = GET_FROM_C_STRING;
6701 }
6702
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6704 from the string. */
6705 if (precision > 0 && it->end_charpos - charpos > precision)
6706 {
6707 it->end_charpos = it->string_nchars = charpos + precision;
6708 if (it->bidi_p)
6709 it->bidi_it.string.schars = it->end_charpos;
6710 }
6711
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width < 0)
6717 field_width = INFINITY;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width > it->end_charpos - charpos)
6722 it->end_charpos = charpos + field_width;
6723
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table))
6726 it->dp = XCHAR_TABLE (Vstandard_display_table);
6727
6728 it->stop_charpos = charpos;
6729 it->prev_stop = charpos;
6730 it->base_level_stop = 0;
6731 if (it->bidi_p)
6732 {
6733 it->bidi_it.first_elt = true;
6734 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6735 it->bidi_it.disp_pos = -1;
6736 }
6737 if (s == NULL && it->multibyte_p)
6738 {
6739 ptrdiff_t endpos = SCHARS (it->string);
6740 if (endpos > it->end_charpos)
6741 endpos = it->end_charpos;
6742 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6743 it->string);
6744 }
6745 CHECK_IT (it);
6746 }
6747
6748
6749 \f
6750 /***********************************************************************
6751 Iteration
6752 ***********************************************************************/
6753
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6755
6756 typedef bool (*next_element_function) (struct it *);
6757
6758 static next_element_function const get_next_element[NUM_IT_METHODS] =
6759 {
6760 next_element_from_buffer,
6761 next_element_from_display_vector,
6762 next_element_from_string,
6763 next_element_from_c_string,
6764 next_element_from_image,
6765 next_element_from_stretch,
6766 next_element_from_xwidget,
6767 };
6768
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6770
6771
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6774
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6781 (IT)->string)))
6782
6783
6784 /* Lookup the char-table Vglyphless_char_display for character C (-1
6785 if we want information for no-font case), and return the display
6786 method symbol. By side-effect, update it->what and
6787 it->glyphless_method. This function is called from
6788 get_next_display_element for each character element, and from
6789 x_produce_glyphs when no suitable font was found. */
6790
6791 Lisp_Object
6792 lookup_glyphless_char_display (int c, struct it *it)
6793 {
6794 Lisp_Object glyphless_method = Qnil;
6795
6796 if (CHAR_TABLE_P (Vglyphless_char_display)
6797 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6798 {
6799 if (c >= 0)
6800 {
6801 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6802 if (CONSP (glyphless_method))
6803 glyphless_method = FRAME_WINDOW_P (it->f)
6804 ? XCAR (glyphless_method)
6805 : XCDR (glyphless_method);
6806 }
6807 else
6808 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6809 }
6810
6811 retry:
6812 if (NILP (glyphless_method))
6813 {
6814 if (c >= 0)
6815 /* The default is to display the character by a proper font. */
6816 return Qnil;
6817 /* The default for the no-font case is to display an empty box. */
6818 glyphless_method = Qempty_box;
6819 }
6820 if (EQ (glyphless_method, Qzero_width))
6821 {
6822 if (c >= 0)
6823 return glyphless_method;
6824 /* This method can't be used for the no-font case. */
6825 glyphless_method = Qempty_box;
6826 }
6827 if (EQ (glyphless_method, Qthin_space))
6828 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6829 else if (EQ (glyphless_method, Qempty_box))
6830 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6831 else if (EQ (glyphless_method, Qhex_code))
6832 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6833 else if (STRINGP (glyphless_method))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6835 else
6836 {
6837 /* Invalid value. We use the default method. */
6838 glyphless_method = Qnil;
6839 goto retry;
6840 }
6841 it->what = IT_GLYPHLESS;
6842 return glyphless_method;
6843 }
6844
6845 /* Merge escape glyph face and cache the result. */
6846
6847 static struct frame *last_escape_glyph_frame = NULL;
6848 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6849 static int last_escape_glyph_merged_face_id = 0;
6850
6851 static int
6852 merge_escape_glyph_face (struct it *it)
6853 {
6854 int face_id;
6855
6856 if (it->f == last_escape_glyph_frame
6857 && it->face_id == last_escape_glyph_face_id)
6858 face_id = last_escape_glyph_merged_face_id;
6859 else
6860 {
6861 /* Merge the `escape-glyph' face into the current face. */
6862 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6863 last_escape_glyph_frame = it->f;
6864 last_escape_glyph_face_id = it->face_id;
6865 last_escape_glyph_merged_face_id = face_id;
6866 }
6867 return face_id;
6868 }
6869
6870 /* Likewise for glyphless glyph face. */
6871
6872 static struct frame *last_glyphless_glyph_frame = NULL;
6873 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_glyphless_glyph_merged_face_id = 0;
6875
6876 int
6877 merge_glyphless_glyph_face (struct it *it)
6878 {
6879 int face_id;
6880
6881 if (it->f == last_glyphless_glyph_frame
6882 && it->face_id == last_glyphless_glyph_face_id)
6883 face_id = last_glyphless_glyph_merged_face_id;
6884 else
6885 {
6886 /* Merge the `glyphless-char' face into the current face. */
6887 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6888 last_glyphless_glyph_frame = it->f;
6889 last_glyphless_glyph_face_id = it->face_id;
6890 last_glyphless_glyph_merged_face_id = face_id;
6891 }
6892 return face_id;
6893 }
6894
6895 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6896 be called before redisplaying windows, and when the frame's face
6897 cache is freed. */
6898 void
6899 forget_escape_and_glyphless_faces (void)
6900 {
6901 last_escape_glyph_frame = NULL;
6902 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6903 last_glyphless_glyph_frame = NULL;
6904 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6905 }
6906
6907 /* Load IT's display element fields with information about the next
6908 display element from the current position of IT. Value is false if
6909 end of buffer (or C string) is reached. */
6910
6911 static bool
6912 get_next_display_element (struct it *it)
6913 {
6914 /* True means that we found a display element. False means that
6915 we hit the end of what we iterate over. Performance note: the
6916 function pointer `method' used here turns out to be faster than
6917 using a sequence of if-statements. */
6918 bool success_p;
6919
6920 get_next:
6921 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6922
6923 if (it->what == IT_CHARACTER)
6924 {
6925 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6926 and only if (a) the resolved directionality of that character
6927 is R..." */
6928 /* FIXME: Do we need an exception for characters from display
6929 tables? */
6930 if (it->bidi_p && it->bidi_it.type == STRONG_R
6931 && !inhibit_bidi_mirroring)
6932 it->c = bidi_mirror_char (it->c);
6933 /* Map via display table or translate control characters.
6934 IT->c, IT->len etc. have been set to the next character by
6935 the function call above. If we have a display table, and it
6936 contains an entry for IT->c, translate it. Don't do this if
6937 IT->c itself comes from a display table, otherwise we could
6938 end up in an infinite recursion. (An alternative could be to
6939 count the recursion depth of this function and signal an
6940 error when a certain maximum depth is reached.) Is it worth
6941 it? */
6942 if (success_p && it->dpvec == NULL)
6943 {
6944 Lisp_Object dv;
6945 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6946 bool nonascii_space_p = false;
6947 bool nonascii_hyphen_p = false;
6948 int c = it->c; /* This is the character to display. */
6949
6950 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6951 {
6952 eassert (SINGLE_BYTE_CHAR_P (c));
6953 if (unibyte_display_via_language_environment)
6954 {
6955 c = DECODE_CHAR (unibyte, c);
6956 if (c < 0)
6957 c = BYTE8_TO_CHAR (it->c);
6958 }
6959 else
6960 c = BYTE8_TO_CHAR (it->c);
6961 }
6962
6963 if (it->dp
6964 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6965 VECTORP (dv)))
6966 {
6967 struct Lisp_Vector *v = XVECTOR (dv);
6968
6969 /* Return the first character from the display table
6970 entry, if not empty. If empty, don't display the
6971 current character. */
6972 if (v->header.size)
6973 {
6974 it->dpvec_char_len = it->len;
6975 it->dpvec = v->contents;
6976 it->dpend = v->contents + v->header.size;
6977 it->current.dpvec_index = 0;
6978 it->dpvec_face_id = -1;
6979 it->saved_face_id = it->face_id;
6980 it->method = GET_FROM_DISPLAY_VECTOR;
6981 it->ellipsis_p = false;
6982 }
6983 else
6984 {
6985 set_iterator_to_next (it, false);
6986 }
6987 goto get_next;
6988 }
6989
6990 if (! NILP (lookup_glyphless_char_display (c, it)))
6991 {
6992 if (it->what == IT_GLYPHLESS)
6993 goto done;
6994 /* Don't display this character. */
6995 set_iterator_to_next (it, false);
6996 goto get_next;
6997 }
6998
6999 /* If `nobreak-char-display' is non-nil, we display
7000 non-ASCII spaces and hyphens specially. */
7001 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7002 {
7003 if (c == NO_BREAK_SPACE)
7004 nonascii_space_p = true;
7005 else if (c == SOFT_HYPHEN || c == HYPHEN
7006 || c == NON_BREAKING_HYPHEN)
7007 nonascii_hyphen_p = true;
7008 }
7009
7010 /* Translate control characters into `\003' or `^C' form.
7011 Control characters coming from a display table entry are
7012 currently not translated because we use IT->dpvec to hold
7013 the translation. This could easily be changed but I
7014 don't believe that it is worth doing.
7015
7016 The characters handled by `nobreak-char-display' must be
7017 translated too.
7018
7019 Non-printable characters and raw-byte characters are also
7020 translated to octal form. */
7021 if (((c < ' ' || c == 127) /* ASCII control chars. */
7022 ? (it->area != TEXT_AREA
7023 /* In mode line, treat \n, \t like other crl chars. */
7024 || (c != '\t'
7025 && it->glyph_row
7026 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7027 || (c != '\n' && c != '\t'))
7028 : (nonascii_space_p
7029 || nonascii_hyphen_p
7030 || CHAR_BYTE8_P (c)
7031 || ! CHAR_PRINTABLE_P (c))))
7032 {
7033 /* C is a control character, non-ASCII space/hyphen,
7034 raw-byte, or a non-printable character which must be
7035 displayed either as '\003' or as `^C' where the '\\'
7036 and '^' can be defined in the display table. Fill
7037 IT->ctl_chars with glyphs for what we have to
7038 display. Then, set IT->dpvec to these glyphs. */
7039 Lisp_Object gc;
7040 int ctl_len;
7041 int face_id;
7042 int lface_id = 0;
7043 int escape_glyph;
7044
7045 /* Handle control characters with ^. */
7046
7047 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7048 {
7049 int g;
7050
7051 g = '^'; /* default glyph for Control */
7052 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7053 if (it->dp
7054 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7055 {
7056 g = GLYPH_CODE_CHAR (gc);
7057 lface_id = GLYPH_CODE_FACE (gc);
7058 }
7059
7060 face_id = (lface_id
7061 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7062 : merge_escape_glyph_face (it));
7063
7064 XSETINT (it->ctl_chars[0], g);
7065 XSETINT (it->ctl_chars[1], c ^ 0100);
7066 ctl_len = 2;
7067 goto display_control;
7068 }
7069
7070 /* Handle non-ascii space in the mode where it only gets
7071 highlighting. */
7072
7073 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 /* Merge `nobreak-space' into the current face. */
7076 face_id = merge_faces (it->f, Qnobreak_space, 0,
7077 it->face_id);
7078 XSETINT (it->ctl_chars[0], ' ');
7079 ctl_len = 1;
7080 goto display_control;
7081 }
7082
7083 /* Handle sequences that start with the "escape glyph". */
7084
7085 /* the default escape glyph is \. */
7086 escape_glyph = '\\';
7087
7088 if (it->dp
7089 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7090 {
7091 escape_glyph = GLYPH_CODE_CHAR (gc);
7092 lface_id = GLYPH_CODE_FACE (gc);
7093 }
7094
7095 face_id = (lface_id
7096 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7097 : merge_escape_glyph_face (it));
7098
7099 /* Draw non-ASCII hyphen with just highlighting: */
7100
7101 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7102 {
7103 XSETINT (it->ctl_chars[0], '-');
7104 ctl_len = 1;
7105 goto display_control;
7106 }
7107
7108 /* Draw non-ASCII space/hyphen with escape glyph: */
7109
7110 if (nonascii_space_p || nonascii_hyphen_p)
7111 {
7112 XSETINT (it->ctl_chars[0], escape_glyph);
7113 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7114 ctl_len = 2;
7115 goto display_control;
7116 }
7117
7118 {
7119 char str[10];
7120 int len, i;
7121
7122 if (CHAR_BYTE8_P (c))
7123 /* Display \200 instead of \17777600. */
7124 c = CHAR_TO_BYTE8 (c);
7125 len = sprintf (str, "%03o", c + 0u);
7126
7127 XSETINT (it->ctl_chars[0], escape_glyph);
7128 for (i = 0; i < len; i++)
7129 XSETINT (it->ctl_chars[i + 1], str[i]);
7130 ctl_len = len + 1;
7131 }
7132
7133 display_control:
7134 /* Set up IT->dpvec and return first character from it. */
7135 it->dpvec_char_len = it->len;
7136 it->dpvec = it->ctl_chars;
7137 it->dpend = it->dpvec + ctl_len;
7138 it->current.dpvec_index = 0;
7139 it->dpvec_face_id = face_id;
7140 it->saved_face_id = it->face_id;
7141 it->method = GET_FROM_DISPLAY_VECTOR;
7142 it->ellipsis_p = false;
7143 goto get_next;
7144 }
7145 it->char_to_display = c;
7146 }
7147 else if (success_p)
7148 {
7149 it->char_to_display = it->c;
7150 }
7151 }
7152
7153 #ifdef HAVE_WINDOW_SYSTEM
7154 /* Adjust face id for a multibyte character. There are no multibyte
7155 character in unibyte text. */
7156 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7157 && it->multibyte_p
7158 && success_p
7159 && FRAME_WINDOW_P (it->f))
7160 {
7161 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7162
7163 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7164 {
7165 /* Automatic composition with glyph-string. */
7166 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7167
7168 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7169 }
7170 else
7171 {
7172 ptrdiff_t pos = (it->s ? -1
7173 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7174 : IT_CHARPOS (*it));
7175 int c;
7176
7177 if (it->what == IT_CHARACTER)
7178 c = it->char_to_display;
7179 else
7180 {
7181 struct composition *cmp = composition_table[it->cmp_it.id];
7182 int i;
7183
7184 c = ' ';
7185 for (i = 0; i < cmp->glyph_len; i++)
7186 /* TAB in a composition means display glyphs with
7187 padding space on the left or right. */
7188 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7189 break;
7190 }
7191 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7192 }
7193 }
7194 #endif /* HAVE_WINDOW_SYSTEM */
7195
7196 done:
7197 /* Is this character the last one of a run of characters with
7198 box? If yes, set IT->end_of_box_run_p to true. */
7199 if (it->face_box_p
7200 && it->s == NULL)
7201 {
7202 if (it->method == GET_FROM_STRING && it->sp)
7203 {
7204 int face_id = underlying_face_id (it);
7205 struct face *face = FACE_FROM_ID (it->f, face_id);
7206
7207 if (face)
7208 {
7209 if (face->box == FACE_NO_BOX)
7210 {
7211 /* If the box comes from face properties in a
7212 display string, check faces in that string. */
7213 int string_face_id = face_after_it_pos (it);
7214 it->end_of_box_run_p
7215 = (FACE_FROM_ID (it->f, string_face_id)->box
7216 == FACE_NO_BOX);
7217 }
7218 /* Otherwise, the box comes from the underlying face.
7219 If this is the last string character displayed, check
7220 the next buffer location. */
7221 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7222 /* n_overlay_strings is unreliable unless
7223 overlay_string_index is non-negative. */
7224 && ((it->current.overlay_string_index >= 0
7225 && (it->current.overlay_string_index
7226 == it->n_overlay_strings - 1))
7227 /* A string from display property. */
7228 || it->from_disp_prop_p))
7229 {
7230 ptrdiff_t ignore;
7231 int next_face_id;
7232 bool text_from_string = false;
7233 /* Normally, the next buffer location is stored in
7234 IT->current.pos... */
7235 struct text_pos pos = it->current.pos;
7236
7237 /* ...but for a string from a display property, the
7238 next buffer position is stored in the 'position'
7239 member of the iteration stack slot below the
7240 current one, see handle_single_display_spec. By
7241 contrast, it->current.pos was not yet updated to
7242 point to that buffer position; that will happen
7243 in pop_it, after we finish displaying the current
7244 string. Note that we already checked above that
7245 it->sp is positive, so subtracting one from it is
7246 safe. */
7247 if (it->from_disp_prop_p)
7248 {
7249 int stackp = it->sp - 1;
7250
7251 /* Find the stack level with data from buffer. */
7252 while (stackp >= 0
7253 && STRINGP ((it->stack + stackp)->string))
7254 stackp--;
7255 if (stackp < 0)
7256 {
7257 /* If no stack slot was found for iterating
7258 a buffer, we are displaying text from a
7259 string, most probably the mode line or
7260 the header line, and that string has a
7261 display string on some of its
7262 characters. */
7263 text_from_string = true;
7264 pos = it->stack[it->sp - 1].position;
7265 }
7266 else
7267 pos = (it->stack + stackp)->position;
7268 }
7269 else
7270 INC_TEXT_POS (pos, it->multibyte_p);
7271
7272 if (text_from_string)
7273 {
7274 Lisp_Object base_string = it->stack[it->sp - 1].string;
7275
7276 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7277 it->end_of_box_run_p = true;
7278 else
7279 {
7280 next_face_id
7281 = face_at_string_position (it->w, base_string,
7282 CHARPOS (pos), 0,
7283 &ignore, face_id, false);
7284 it->end_of_box_run_p
7285 = (FACE_FROM_ID (it->f, next_face_id)->box
7286 == FACE_NO_BOX);
7287 }
7288 }
7289 else if (CHARPOS (pos) >= ZV)
7290 it->end_of_box_run_p = true;
7291 else
7292 {
7293 next_face_id =
7294 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7295 CHARPOS (pos)
7296 + TEXT_PROP_DISTANCE_LIMIT,
7297 false, -1);
7298 it->end_of_box_run_p
7299 = (FACE_FROM_ID (it->f, next_face_id)->box
7300 == FACE_NO_BOX);
7301 }
7302 }
7303 }
7304 }
7305 /* next_element_from_display_vector sets this flag according to
7306 faces of the display vector glyphs, see there. */
7307 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7308 {
7309 int face_id = face_after_it_pos (it);
7310 it->end_of_box_run_p
7311 = (face_id != it->face_id
7312 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7313 }
7314 }
7315 /* If we reached the end of the object we've been iterating (e.g., a
7316 display string or an overlay string), and there's something on
7317 IT->stack, proceed with what's on the stack. It doesn't make
7318 sense to return false if there's unprocessed stuff on the stack,
7319 because otherwise that stuff will never be displayed. */
7320 if (!success_p && it->sp > 0)
7321 {
7322 set_iterator_to_next (it, false);
7323 success_p = get_next_display_element (it);
7324 }
7325
7326 /* Value is false if end of buffer or string reached. */
7327 return success_p;
7328 }
7329
7330
7331 /* Move IT to the next display element.
7332
7333 RESEAT_P means if called on a newline in buffer text,
7334 skip to the next visible line start.
7335
7336 Functions get_next_display_element and set_iterator_to_next are
7337 separate because I find this arrangement easier to handle than a
7338 get_next_display_element function that also increments IT's
7339 position. The way it is we can first look at an iterator's current
7340 display element, decide whether it fits on a line, and if it does,
7341 increment the iterator position. The other way around we probably
7342 would either need a flag indicating whether the iterator has to be
7343 incremented the next time, or we would have to implement a
7344 decrement position function which would not be easy to write. */
7345
7346 void
7347 set_iterator_to_next (struct it *it, bool reseat_p)
7348 {
7349 /* Reset flags indicating start and end of a sequence of characters
7350 with box. Reset them at the start of this function because
7351 moving the iterator to a new position might set them. */
7352 it->start_of_box_run_p = it->end_of_box_run_p = false;
7353
7354 switch (it->method)
7355 {
7356 case GET_FROM_BUFFER:
7357 /* The current display element of IT is a character from
7358 current_buffer. Advance in the buffer, and maybe skip over
7359 invisible lines that are so because of selective display. */
7360 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7361 reseat_at_next_visible_line_start (it, false);
7362 else if (it->cmp_it.id >= 0)
7363 {
7364 /* We are currently getting glyphs from a composition. */
7365 if (! it->bidi_p)
7366 {
7367 IT_CHARPOS (*it) += it->cmp_it.nchars;
7368 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7369 }
7370 else
7371 {
7372 int i;
7373
7374 /* Update IT's char/byte positions to point to the first
7375 character of the next grapheme cluster, or to the
7376 character visually after the current composition. */
7377 for (i = 0; i < it->cmp_it.nchars; i++)
7378 bidi_move_to_visually_next (&it->bidi_it);
7379 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7380 IT_CHARPOS (*it) = it->bidi_it.charpos;
7381 }
7382
7383 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7384 && it->cmp_it.to < it->cmp_it.nglyphs)
7385 {
7386 /* Composition created while scanning forward. Proceed
7387 to the next grapheme cluster. */
7388 it->cmp_it.from = it->cmp_it.to;
7389 }
7390 else if ((it->bidi_p && it->cmp_it.reversed_p)
7391 && it->cmp_it.from > 0)
7392 {
7393 /* Composition created while scanning backward. Proceed
7394 to the previous grapheme cluster. */
7395 it->cmp_it.to = it->cmp_it.from;
7396 }
7397 else
7398 {
7399 /* No more grapheme clusters in this composition.
7400 Find the next stop position. */
7401 ptrdiff_t stop = it->end_charpos;
7402
7403 if (it->bidi_it.scan_dir < 0)
7404 /* Now we are scanning backward and don't know
7405 where to stop. */
7406 stop = -1;
7407 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7408 IT_BYTEPOS (*it), stop, Qnil);
7409 }
7410 }
7411 else
7412 {
7413 eassert (it->len != 0);
7414
7415 if (!it->bidi_p)
7416 {
7417 IT_BYTEPOS (*it) += it->len;
7418 IT_CHARPOS (*it) += 1;
7419 }
7420 else
7421 {
7422 int prev_scan_dir = it->bidi_it.scan_dir;
7423 /* If this is a new paragraph, determine its base
7424 direction (a.k.a. its base embedding level). */
7425 if (it->bidi_it.new_paragraph)
7426 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7427 false);
7428 bidi_move_to_visually_next (&it->bidi_it);
7429 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7430 IT_CHARPOS (*it) = it->bidi_it.charpos;
7431 if (prev_scan_dir != it->bidi_it.scan_dir)
7432 {
7433 /* As the scan direction was changed, we must
7434 re-compute the stop position for composition. */
7435 ptrdiff_t stop = it->end_charpos;
7436 if (it->bidi_it.scan_dir < 0)
7437 stop = -1;
7438 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7439 IT_BYTEPOS (*it), stop, Qnil);
7440 }
7441 }
7442 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7443 }
7444 break;
7445
7446 case GET_FROM_C_STRING:
7447 /* Current display element of IT is from a C string. */
7448 if (!it->bidi_p
7449 /* If the string position is beyond string's end, it means
7450 next_element_from_c_string is padding the string with
7451 blanks, in which case we bypass the bidi iterator,
7452 because it cannot deal with such virtual characters. */
7453 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7454 {
7455 IT_BYTEPOS (*it) += it->len;
7456 IT_CHARPOS (*it) += 1;
7457 }
7458 else
7459 {
7460 bidi_move_to_visually_next (&it->bidi_it);
7461 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7462 IT_CHARPOS (*it) = it->bidi_it.charpos;
7463 }
7464 break;
7465
7466 case GET_FROM_DISPLAY_VECTOR:
7467 /* Current display element of IT is from a display table entry.
7468 Advance in the display table definition. Reset it to null if
7469 end reached, and continue with characters from buffers/
7470 strings. */
7471 ++it->current.dpvec_index;
7472
7473 /* Restore face of the iterator to what they were before the
7474 display vector entry (these entries may contain faces). */
7475 it->face_id = it->saved_face_id;
7476
7477 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7478 {
7479 bool recheck_faces = it->ellipsis_p;
7480
7481 if (it->s)
7482 it->method = GET_FROM_C_STRING;
7483 else if (STRINGP (it->string))
7484 it->method = GET_FROM_STRING;
7485 else
7486 {
7487 it->method = GET_FROM_BUFFER;
7488 it->object = it->w->contents;
7489 }
7490
7491 it->dpvec = NULL;
7492 it->current.dpvec_index = -1;
7493
7494 /* Skip over characters which were displayed via IT->dpvec. */
7495 if (it->dpvec_char_len < 0)
7496 reseat_at_next_visible_line_start (it, true);
7497 else if (it->dpvec_char_len > 0)
7498 {
7499 it->len = it->dpvec_char_len;
7500 set_iterator_to_next (it, reseat_p);
7501 }
7502
7503 /* Maybe recheck faces after display vector. */
7504 if (recheck_faces)
7505 {
7506 if (it->method == GET_FROM_STRING)
7507 it->stop_charpos = IT_STRING_CHARPOS (*it);
7508 else
7509 it->stop_charpos = IT_CHARPOS (*it);
7510 }
7511 }
7512 break;
7513
7514 case GET_FROM_STRING:
7515 /* Current display element is a character from a Lisp string. */
7516 eassert (it->s == NULL && STRINGP (it->string));
7517 /* Don't advance past string end. These conditions are true
7518 when set_iterator_to_next is called at the end of
7519 get_next_display_element, in which case the Lisp string is
7520 already exhausted, and all we want is pop the iterator
7521 stack. */
7522 if (it->current.overlay_string_index >= 0)
7523 {
7524 /* This is an overlay string, so there's no padding with
7525 spaces, and the number of characters in the string is
7526 where the string ends. */
7527 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7528 goto consider_string_end;
7529 }
7530 else
7531 {
7532 /* Not an overlay string. There could be padding, so test
7533 against it->end_charpos. */
7534 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7535 goto consider_string_end;
7536 }
7537 if (it->cmp_it.id >= 0)
7538 {
7539 /* We are delivering display elements from a composition.
7540 Update the string position past the grapheme cluster
7541 we've just processed. */
7542 if (! it->bidi_p)
7543 {
7544 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7545 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7546 }
7547 else
7548 {
7549 int i;
7550
7551 for (i = 0; i < it->cmp_it.nchars; i++)
7552 bidi_move_to_visually_next (&it->bidi_it);
7553 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7554 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7555 }
7556
7557 /* Did we exhaust all the grapheme clusters of this
7558 composition? */
7559 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7560 && (it->cmp_it.to < it->cmp_it.nglyphs))
7561 {
7562 /* Not all the grapheme clusters were processed yet;
7563 advance to the next cluster. */
7564 it->cmp_it.from = it->cmp_it.to;
7565 }
7566 else if ((it->bidi_p && it->cmp_it.reversed_p)
7567 && it->cmp_it.from > 0)
7568 {
7569 /* Likewise: advance to the next cluster, but going in
7570 the reverse direction. */
7571 it->cmp_it.to = it->cmp_it.from;
7572 }
7573 else
7574 {
7575 /* This composition was fully processed; find the next
7576 candidate place for checking for composed
7577 characters. */
7578 /* Always limit string searches to the string length;
7579 any padding spaces are not part of the string, and
7580 there cannot be any compositions in that padding. */
7581 ptrdiff_t stop = SCHARS (it->string);
7582
7583 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7584 stop = -1;
7585 else if (it->end_charpos < stop)
7586 {
7587 /* Cf. PRECISION in reseat_to_string: we might be
7588 limited in how many of the string characters we
7589 need to deliver. */
7590 stop = it->end_charpos;
7591 }
7592 composition_compute_stop_pos (&it->cmp_it,
7593 IT_STRING_CHARPOS (*it),
7594 IT_STRING_BYTEPOS (*it), stop,
7595 it->string);
7596 }
7597 }
7598 else
7599 {
7600 if (!it->bidi_p
7601 /* If the string position is beyond string's end, it
7602 means next_element_from_string is padding the string
7603 with blanks, in which case we bypass the bidi
7604 iterator, because it cannot deal with such virtual
7605 characters. */
7606 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7607 {
7608 IT_STRING_BYTEPOS (*it) += it->len;
7609 IT_STRING_CHARPOS (*it) += 1;
7610 }
7611 else
7612 {
7613 int prev_scan_dir = it->bidi_it.scan_dir;
7614
7615 bidi_move_to_visually_next (&it->bidi_it);
7616 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7617 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7618 /* If the scan direction changes, we may need to update
7619 the place where to check for composed characters. */
7620 if (prev_scan_dir != it->bidi_it.scan_dir)
7621 {
7622 ptrdiff_t stop = SCHARS (it->string);
7623
7624 if (it->bidi_it.scan_dir < 0)
7625 stop = -1;
7626 else if (it->end_charpos < stop)
7627 stop = it->end_charpos;
7628
7629 composition_compute_stop_pos (&it->cmp_it,
7630 IT_STRING_CHARPOS (*it),
7631 IT_STRING_BYTEPOS (*it), stop,
7632 it->string);
7633 }
7634 }
7635 }
7636
7637 consider_string_end:
7638
7639 if (it->current.overlay_string_index >= 0)
7640 {
7641 /* IT->string is an overlay string. Advance to the
7642 next, if there is one. */
7643 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7644 {
7645 it->ellipsis_p = false;
7646 next_overlay_string (it);
7647 if (it->ellipsis_p)
7648 setup_for_ellipsis (it, 0);
7649 }
7650 }
7651 else
7652 {
7653 /* IT->string is not an overlay string. If we reached
7654 its end, and there is something on IT->stack, proceed
7655 with what is on the stack. This can be either another
7656 string, this time an overlay string, or a buffer. */
7657 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7658 && it->sp > 0)
7659 {
7660 pop_it (it);
7661 if (it->method == GET_FROM_STRING)
7662 goto consider_string_end;
7663 }
7664 }
7665 break;
7666
7667 case GET_FROM_IMAGE:
7668 case GET_FROM_STRETCH:
7669 case GET_FROM_XWIDGET:
7670
7671 /* The position etc with which we have to proceed are on
7672 the stack. The position may be at the end of a string,
7673 if the `display' property takes up the whole string. */
7674 eassert (it->sp > 0);
7675 pop_it (it);
7676 if (it->method == GET_FROM_STRING)
7677 goto consider_string_end;
7678 break;
7679
7680 default:
7681 /* There are no other methods defined, so this should be a bug. */
7682 emacs_abort ();
7683 }
7684
7685 eassert (it->method != GET_FROM_STRING
7686 || (STRINGP (it->string)
7687 && IT_STRING_CHARPOS (*it) >= 0));
7688 }
7689
7690 /* Load IT's display element fields with information about the next
7691 display element which comes from a display table entry or from the
7692 result of translating a control character to one of the forms `^C'
7693 or `\003'.
7694
7695 IT->dpvec holds the glyphs to return as characters.
7696 IT->saved_face_id holds the face id before the display vector--it
7697 is restored into IT->face_id in set_iterator_to_next. */
7698
7699 static bool
7700 next_element_from_display_vector (struct it *it)
7701 {
7702 Lisp_Object gc;
7703 int prev_face_id = it->face_id;
7704 int next_face_id;
7705
7706 /* Precondition. */
7707 eassert (it->dpvec && it->current.dpvec_index >= 0);
7708
7709 it->face_id = it->saved_face_id;
7710
7711 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7712 That seemed totally bogus - so I changed it... */
7713 gc = it->dpvec[it->current.dpvec_index];
7714
7715 if (GLYPH_CODE_P (gc))
7716 {
7717 struct face *this_face, *prev_face, *next_face;
7718
7719 it->c = GLYPH_CODE_CHAR (gc);
7720 it->len = CHAR_BYTES (it->c);
7721
7722 /* The entry may contain a face id to use. Such a face id is
7723 the id of a Lisp face, not a realized face. A face id of
7724 zero means no face is specified. */
7725 if (it->dpvec_face_id >= 0)
7726 it->face_id = it->dpvec_face_id;
7727 else
7728 {
7729 int lface_id = GLYPH_CODE_FACE (gc);
7730 if (lface_id > 0)
7731 it->face_id = merge_faces (it->f, Qt, lface_id,
7732 it->saved_face_id);
7733 }
7734
7735 /* Glyphs in the display vector could have the box face, so we
7736 need to set the related flags in the iterator, as
7737 appropriate. */
7738 this_face = FACE_FROM_ID (it->f, it->face_id);
7739 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7740
7741 /* Is this character the first character of a box-face run? */
7742 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7743 && (!prev_face
7744 || prev_face->box == FACE_NO_BOX));
7745
7746 /* For the last character of the box-face run, we need to look
7747 either at the next glyph from the display vector, or at the
7748 face we saw before the display vector. */
7749 next_face_id = it->saved_face_id;
7750 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7751 {
7752 if (it->dpvec_face_id >= 0)
7753 next_face_id = it->dpvec_face_id;
7754 else
7755 {
7756 int lface_id =
7757 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7758
7759 if (lface_id > 0)
7760 next_face_id = merge_faces (it->f, Qt, lface_id,
7761 it->saved_face_id);
7762 }
7763 }
7764 next_face = FACE_FROM_ID (it->f, next_face_id);
7765 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7766 && (!next_face
7767 || next_face->box == FACE_NO_BOX));
7768 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7769 }
7770 else
7771 /* Display table entry is invalid. Return a space. */
7772 it->c = ' ', it->len = 1;
7773
7774 /* Don't change position and object of the iterator here. They are
7775 still the values of the character that had this display table
7776 entry or was translated, and that's what we want. */
7777 it->what = IT_CHARACTER;
7778 return true;
7779 }
7780
7781 /* Get the first element of string/buffer in the visual order, after
7782 being reseated to a new position in a string or a buffer. */
7783 static void
7784 get_visually_first_element (struct it *it)
7785 {
7786 bool string_p = STRINGP (it->string) || it->s;
7787 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7788 ptrdiff_t bob = (string_p ? 0 : BEGV);
7789
7790 if (STRINGP (it->string))
7791 {
7792 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7793 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7794 }
7795 else
7796 {
7797 it->bidi_it.charpos = IT_CHARPOS (*it);
7798 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7799 }
7800
7801 if (it->bidi_it.charpos == eob)
7802 {
7803 /* Nothing to do, but reset the FIRST_ELT flag, like
7804 bidi_paragraph_init does, because we are not going to
7805 call it. */
7806 it->bidi_it.first_elt = false;
7807 }
7808 else if (it->bidi_it.charpos == bob
7809 || (!string_p
7810 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7811 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7812 {
7813 /* If we are at the beginning of a line/string, we can produce
7814 the next element right away. */
7815 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7816 bidi_move_to_visually_next (&it->bidi_it);
7817 }
7818 else
7819 {
7820 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7821
7822 /* We need to prime the bidi iterator starting at the line's or
7823 string's beginning, before we will be able to produce the
7824 next element. */
7825 if (string_p)
7826 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7827 else
7828 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7829 IT_BYTEPOS (*it), -1,
7830 &it->bidi_it.bytepos);
7831 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7832 do
7833 {
7834 /* Now return to buffer/string position where we were asked
7835 to get the next display element, and produce that. */
7836 bidi_move_to_visually_next (&it->bidi_it);
7837 }
7838 while (it->bidi_it.bytepos != orig_bytepos
7839 && it->bidi_it.charpos < eob);
7840 }
7841
7842 /* Adjust IT's position information to where we ended up. */
7843 if (STRINGP (it->string))
7844 {
7845 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7846 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7847 }
7848 else
7849 {
7850 IT_CHARPOS (*it) = it->bidi_it.charpos;
7851 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7852 }
7853
7854 if (STRINGP (it->string) || !it->s)
7855 {
7856 ptrdiff_t stop, charpos, bytepos;
7857
7858 if (STRINGP (it->string))
7859 {
7860 eassert (!it->s);
7861 stop = SCHARS (it->string);
7862 if (stop > it->end_charpos)
7863 stop = it->end_charpos;
7864 charpos = IT_STRING_CHARPOS (*it);
7865 bytepos = IT_STRING_BYTEPOS (*it);
7866 }
7867 else
7868 {
7869 stop = it->end_charpos;
7870 charpos = IT_CHARPOS (*it);
7871 bytepos = IT_BYTEPOS (*it);
7872 }
7873 if (it->bidi_it.scan_dir < 0)
7874 stop = -1;
7875 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7876 it->string);
7877 }
7878 }
7879
7880 /* Load IT with the next display element from Lisp string IT->string.
7881 IT->current.string_pos is the current position within the string.
7882 If IT->current.overlay_string_index >= 0, the Lisp string is an
7883 overlay string. */
7884
7885 static bool
7886 next_element_from_string (struct it *it)
7887 {
7888 struct text_pos position;
7889
7890 eassert (STRINGP (it->string));
7891 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7892 eassert (IT_STRING_CHARPOS (*it) >= 0);
7893 position = it->current.string_pos;
7894
7895 /* With bidi reordering, the character to display might not be the
7896 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7897 that we were reseat()ed to a new string, whose paragraph
7898 direction is not known. */
7899 if (it->bidi_p && it->bidi_it.first_elt)
7900 {
7901 get_visually_first_element (it);
7902 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7903 }
7904
7905 /* Time to check for invisible text? */
7906 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7907 {
7908 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7909 {
7910 if (!(!it->bidi_p
7911 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7912 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7913 {
7914 /* With bidi non-linear iteration, we could find
7915 ourselves far beyond the last computed stop_charpos,
7916 with several other stop positions in between that we
7917 missed. Scan them all now, in buffer's logical
7918 order, until we find and handle the last stop_charpos
7919 that precedes our current position. */
7920 handle_stop_backwards (it, it->stop_charpos);
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7922 }
7923 else
7924 {
7925 if (it->bidi_p)
7926 {
7927 /* Take note of the stop position we just moved
7928 across, for when we will move back across it. */
7929 it->prev_stop = it->stop_charpos;
7930 /* If we are at base paragraph embedding level, take
7931 note of the last stop position seen at this
7932 level. */
7933 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7934 it->base_level_stop = it->stop_charpos;
7935 }
7936 handle_stop (it);
7937
7938 /* Since a handler may have changed IT->method, we must
7939 recurse here. */
7940 return GET_NEXT_DISPLAY_ELEMENT (it);
7941 }
7942 }
7943 else if (it->bidi_p
7944 /* If we are before prev_stop, we may have overstepped
7945 on our way backwards a stop_pos, and if so, we need
7946 to handle that stop_pos. */
7947 && IT_STRING_CHARPOS (*it) < it->prev_stop
7948 /* We can sometimes back up for reasons that have nothing
7949 to do with bidi reordering. E.g., compositions. The
7950 code below is only needed when we are above the base
7951 embedding level, so test for that explicitly. */
7952 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7953 {
7954 /* If we lost track of base_level_stop, we have no better
7955 place for handle_stop_backwards to start from than string
7956 beginning. This happens, e.g., when we were reseated to
7957 the previous screenful of text by vertical-motion. */
7958 if (it->base_level_stop <= 0
7959 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7960 it->base_level_stop = 0;
7961 handle_stop_backwards (it, it->base_level_stop);
7962 return GET_NEXT_DISPLAY_ELEMENT (it);
7963 }
7964 }
7965
7966 if (it->current.overlay_string_index >= 0)
7967 {
7968 /* Get the next character from an overlay string. In overlay
7969 strings, there is no field width or padding with spaces to
7970 do. */
7971 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7972 {
7973 it->what = IT_EOB;
7974 return false;
7975 }
7976 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7977 IT_STRING_BYTEPOS (*it),
7978 it->bidi_it.scan_dir < 0
7979 ? -1
7980 : SCHARS (it->string))
7981 && next_element_from_composition (it))
7982 {
7983 return true;
7984 }
7985 else if (STRING_MULTIBYTE (it->string))
7986 {
7987 const unsigned char *s = (SDATA (it->string)
7988 + IT_STRING_BYTEPOS (*it));
7989 it->c = string_char_and_length (s, &it->len);
7990 }
7991 else
7992 {
7993 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7994 it->len = 1;
7995 }
7996 }
7997 else
7998 {
7999 /* Get the next character from a Lisp string that is not an
8000 overlay string. Such strings come from the mode line, for
8001 example. We may have to pad with spaces, or truncate the
8002 string. See also next_element_from_c_string. */
8003 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8004 {
8005 it->what = IT_EOB;
8006 return false;
8007 }
8008 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8009 {
8010 /* Pad with spaces. */
8011 it->c = ' ', it->len = 1;
8012 CHARPOS (position) = BYTEPOS (position) = -1;
8013 }
8014 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8015 IT_STRING_BYTEPOS (*it),
8016 it->bidi_it.scan_dir < 0
8017 ? -1
8018 : it->string_nchars)
8019 && next_element_from_composition (it))
8020 {
8021 return true;
8022 }
8023 else if (STRING_MULTIBYTE (it->string))
8024 {
8025 const unsigned char *s = (SDATA (it->string)
8026 + IT_STRING_BYTEPOS (*it));
8027 it->c = string_char_and_length (s, &it->len);
8028 }
8029 else
8030 {
8031 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8032 it->len = 1;
8033 }
8034 }
8035
8036 /* Record what we have and where it came from. */
8037 it->what = IT_CHARACTER;
8038 it->object = it->string;
8039 it->position = position;
8040 return true;
8041 }
8042
8043
8044 /* Load IT with next display element from C string IT->s.
8045 IT->string_nchars is the maximum number of characters to return
8046 from the string. IT->end_charpos may be greater than
8047 IT->string_nchars when this function is called, in which case we
8048 may have to return padding spaces. Value is false if end of string
8049 reached, including padding spaces. */
8050
8051 static bool
8052 next_element_from_c_string (struct it *it)
8053 {
8054 bool success_p = true;
8055
8056 eassert (it->s);
8057 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8058 it->what = IT_CHARACTER;
8059 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8060 it->object = make_number (0);
8061
8062 /* With bidi reordering, the character to display might not be the
8063 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8064 we were reseated to a new string, whose paragraph direction is
8065 not known. */
8066 if (it->bidi_p && it->bidi_it.first_elt)
8067 get_visually_first_element (it);
8068
8069 /* IT's position can be greater than IT->string_nchars in case a
8070 field width or precision has been specified when the iterator was
8071 initialized. */
8072 if (IT_CHARPOS (*it) >= it->end_charpos)
8073 {
8074 /* End of the game. */
8075 it->what = IT_EOB;
8076 success_p = false;
8077 }
8078 else if (IT_CHARPOS (*it) >= it->string_nchars)
8079 {
8080 /* Pad with spaces. */
8081 it->c = ' ', it->len = 1;
8082 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8083 }
8084 else if (it->multibyte_p)
8085 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8086 else
8087 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8088
8089 return success_p;
8090 }
8091
8092
8093 /* Set up IT to return characters from an ellipsis, if appropriate.
8094 The definition of the ellipsis glyphs may come from a display table
8095 entry. This function fills IT with the first glyph from the
8096 ellipsis if an ellipsis is to be displayed. */
8097
8098 static bool
8099 next_element_from_ellipsis (struct it *it)
8100 {
8101 if (it->selective_display_ellipsis_p)
8102 setup_for_ellipsis (it, it->len);
8103 else
8104 {
8105 /* The face at the current position may be different from the
8106 face we find after the invisible text. Remember what it
8107 was in IT->saved_face_id, and signal that it's there by
8108 setting face_before_selective_p. */
8109 it->saved_face_id = it->face_id;
8110 it->method = GET_FROM_BUFFER;
8111 it->object = it->w->contents;
8112 reseat_at_next_visible_line_start (it, true);
8113 it->face_before_selective_p = true;
8114 }
8115
8116 return GET_NEXT_DISPLAY_ELEMENT (it);
8117 }
8118
8119
8120 /* Deliver an image display element. The iterator IT is already
8121 filled with image information (done in handle_display_prop). Value
8122 is always true. */
8123
8124
8125 static bool
8126 next_element_from_image (struct it *it)
8127 {
8128 it->what = IT_IMAGE;
8129 return true;
8130 }
8131
8132 static bool
8133 next_element_from_xwidget (struct it *it)
8134 {
8135 it->what = IT_XWIDGET;
8136 return true;
8137 }
8138
8139
8140 /* Fill iterator IT with next display element from a stretch glyph
8141 property. IT->object is the value of the text property. Value is
8142 always true. */
8143
8144 static bool
8145 next_element_from_stretch (struct it *it)
8146 {
8147 it->what = IT_STRETCH;
8148 return true;
8149 }
8150
8151 /* Scan backwards from IT's current position until we find a stop
8152 position, or until BEGV. This is called when we find ourself
8153 before both the last known prev_stop and base_level_stop while
8154 reordering bidirectional text. */
8155
8156 static void
8157 compute_stop_pos_backwards (struct it *it)
8158 {
8159 const int SCAN_BACK_LIMIT = 1000;
8160 struct text_pos pos;
8161 struct display_pos save_current = it->current;
8162 struct text_pos save_position = it->position;
8163 ptrdiff_t charpos = IT_CHARPOS (*it);
8164 ptrdiff_t where_we_are = charpos;
8165 ptrdiff_t save_stop_pos = it->stop_charpos;
8166 ptrdiff_t save_end_pos = it->end_charpos;
8167
8168 eassert (NILP (it->string) && !it->s);
8169 eassert (it->bidi_p);
8170 it->bidi_p = false;
8171 do
8172 {
8173 it->end_charpos = min (charpos + 1, ZV);
8174 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8175 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8176 reseat_1 (it, pos, false);
8177 compute_stop_pos (it);
8178 /* We must advance forward, right? */
8179 if (it->stop_charpos <= charpos)
8180 emacs_abort ();
8181 }
8182 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8183
8184 if (it->stop_charpos <= where_we_are)
8185 it->prev_stop = it->stop_charpos;
8186 else
8187 it->prev_stop = BEGV;
8188 it->bidi_p = true;
8189 it->current = save_current;
8190 it->position = save_position;
8191 it->stop_charpos = save_stop_pos;
8192 it->end_charpos = save_end_pos;
8193 }
8194
8195 /* Scan forward from CHARPOS in the current buffer/string, until we
8196 find a stop position > current IT's position. Then handle the stop
8197 position before that. This is called when we bump into a stop
8198 position while reordering bidirectional text. CHARPOS should be
8199 the last previously processed stop_pos (or BEGV/0, if none were
8200 processed yet) whose position is less that IT's current
8201 position. */
8202
8203 static void
8204 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8205 {
8206 bool bufp = !STRINGP (it->string);
8207 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8208 struct display_pos save_current = it->current;
8209 struct text_pos save_position = it->position;
8210 struct text_pos pos1;
8211 ptrdiff_t next_stop;
8212
8213 /* Scan in strict logical order. */
8214 eassert (it->bidi_p);
8215 it->bidi_p = false;
8216 do
8217 {
8218 it->prev_stop = charpos;
8219 if (bufp)
8220 {
8221 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8222 reseat_1 (it, pos1, false);
8223 }
8224 else
8225 it->current.string_pos = string_pos (charpos, it->string);
8226 compute_stop_pos (it);
8227 /* We must advance forward, right? */
8228 if (it->stop_charpos <= it->prev_stop)
8229 emacs_abort ();
8230 charpos = it->stop_charpos;
8231 }
8232 while (charpos <= where_we_are);
8233
8234 it->bidi_p = true;
8235 it->current = save_current;
8236 it->position = save_position;
8237 next_stop = it->stop_charpos;
8238 it->stop_charpos = it->prev_stop;
8239 handle_stop (it);
8240 it->stop_charpos = next_stop;
8241 }
8242
8243 /* Load IT with the next display element from current_buffer. Value
8244 is false if end of buffer reached. IT->stop_charpos is the next
8245 position at which to stop and check for text properties or buffer
8246 end. */
8247
8248 static bool
8249 next_element_from_buffer (struct it *it)
8250 {
8251 bool success_p = true;
8252
8253 eassert (IT_CHARPOS (*it) >= BEGV);
8254 eassert (NILP (it->string) && !it->s);
8255 eassert (!it->bidi_p
8256 || (EQ (it->bidi_it.string.lstring, Qnil)
8257 && it->bidi_it.string.s == NULL));
8258
8259 /* With bidi reordering, the character to display might not be the
8260 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8261 we were reseat()ed to a new buffer position, which is potentially
8262 a different paragraph. */
8263 if (it->bidi_p && it->bidi_it.first_elt)
8264 {
8265 get_visually_first_element (it);
8266 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8267 }
8268
8269 if (IT_CHARPOS (*it) >= it->stop_charpos)
8270 {
8271 if (IT_CHARPOS (*it) >= it->end_charpos)
8272 {
8273 bool overlay_strings_follow_p;
8274
8275 /* End of the game, except when overlay strings follow that
8276 haven't been returned yet. */
8277 if (it->overlay_strings_at_end_processed_p)
8278 overlay_strings_follow_p = false;
8279 else
8280 {
8281 it->overlay_strings_at_end_processed_p = true;
8282 overlay_strings_follow_p = get_overlay_strings (it, 0);
8283 }
8284
8285 if (overlay_strings_follow_p)
8286 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8287 else
8288 {
8289 it->what = IT_EOB;
8290 it->position = it->current.pos;
8291 success_p = false;
8292 }
8293 }
8294 else if (!(!it->bidi_p
8295 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8296 || IT_CHARPOS (*it) == it->stop_charpos))
8297 {
8298 /* With bidi non-linear iteration, we could find ourselves
8299 far beyond the last computed stop_charpos, with several
8300 other stop positions in between that we missed. Scan
8301 them all now, in buffer's logical order, until we find
8302 and handle the last stop_charpos that precedes our
8303 current position. */
8304 handle_stop_backwards (it, it->stop_charpos);
8305 it->ignore_overlay_strings_at_pos_p = false;
8306 return GET_NEXT_DISPLAY_ELEMENT (it);
8307 }
8308 else
8309 {
8310 if (it->bidi_p)
8311 {
8312 /* Take note of the stop position we just moved across,
8313 for when we will move back across it. */
8314 it->prev_stop = it->stop_charpos;
8315 /* If we are at base paragraph embedding level, take
8316 note of the last stop position seen at this
8317 level. */
8318 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8319 it->base_level_stop = it->stop_charpos;
8320 }
8321 handle_stop (it);
8322 it->ignore_overlay_strings_at_pos_p = false;
8323 return GET_NEXT_DISPLAY_ELEMENT (it);
8324 }
8325 }
8326 else if (it->bidi_p
8327 /* If we are before prev_stop, we may have overstepped on
8328 our way backwards a stop_pos, and if so, we need to
8329 handle that stop_pos. */
8330 && IT_CHARPOS (*it) < it->prev_stop
8331 /* We can sometimes back up for reasons that have nothing
8332 to do with bidi reordering. E.g., compositions. The
8333 code below is only needed when we are above the base
8334 embedding level, so test for that explicitly. */
8335 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8336 {
8337 if (it->base_level_stop <= 0
8338 || IT_CHARPOS (*it) < it->base_level_stop)
8339 {
8340 /* If we lost track of base_level_stop, we need to find
8341 prev_stop by looking backwards. This happens, e.g., when
8342 we were reseated to the previous screenful of text by
8343 vertical-motion. */
8344 it->base_level_stop = BEGV;
8345 compute_stop_pos_backwards (it);
8346 handle_stop_backwards (it, it->prev_stop);
8347 }
8348 else
8349 handle_stop_backwards (it, it->base_level_stop);
8350 it->ignore_overlay_strings_at_pos_p = false;
8351 return GET_NEXT_DISPLAY_ELEMENT (it);
8352 }
8353 else
8354 {
8355 /* No face changes, overlays etc. in sight, so just return a
8356 character from current_buffer. */
8357 unsigned char *p;
8358 ptrdiff_t stop;
8359
8360 /* We moved to the next buffer position, so any info about
8361 previously seen overlays is no longer valid. */
8362 it->ignore_overlay_strings_at_pos_p = false;
8363
8364 /* Maybe run the redisplay end trigger hook. Performance note:
8365 This doesn't seem to cost measurable time. */
8366 if (it->redisplay_end_trigger_charpos
8367 && it->glyph_row
8368 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8369 run_redisplay_end_trigger_hook (it);
8370
8371 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8372 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8373 stop)
8374 && next_element_from_composition (it))
8375 {
8376 return true;
8377 }
8378
8379 /* Get the next character, maybe multibyte. */
8380 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8381 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8382 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8383 else
8384 it->c = *p, it->len = 1;
8385
8386 /* Record what we have and where it came from. */
8387 it->what = IT_CHARACTER;
8388 it->object = it->w->contents;
8389 it->position = it->current.pos;
8390
8391 /* Normally we return the character found above, except when we
8392 really want to return an ellipsis for selective display. */
8393 if (it->selective)
8394 {
8395 if (it->c == '\n')
8396 {
8397 /* A value of selective > 0 means hide lines indented more
8398 than that number of columns. */
8399 if (it->selective > 0
8400 && IT_CHARPOS (*it) + 1 < ZV
8401 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8402 IT_BYTEPOS (*it) + 1,
8403 it->selective))
8404 {
8405 success_p = next_element_from_ellipsis (it);
8406 it->dpvec_char_len = -1;
8407 }
8408 }
8409 else if (it->c == '\r' && it->selective == -1)
8410 {
8411 /* A value of selective == -1 means that everything from the
8412 CR to the end of the line is invisible, with maybe an
8413 ellipsis displayed for it. */
8414 success_p = next_element_from_ellipsis (it);
8415 it->dpvec_char_len = -1;
8416 }
8417 }
8418 }
8419
8420 /* Value is false if end of buffer reached. */
8421 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8422 return success_p;
8423 }
8424
8425
8426 /* Run the redisplay end trigger hook for IT. */
8427
8428 static void
8429 run_redisplay_end_trigger_hook (struct it *it)
8430 {
8431 /* IT->glyph_row should be non-null, i.e. we should be actually
8432 displaying something, or otherwise we should not run the hook. */
8433 eassert (it->glyph_row);
8434
8435 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8436 it->redisplay_end_trigger_charpos = 0;
8437
8438 /* Since we are *trying* to run these functions, don't try to run
8439 them again, even if they get an error. */
8440 wset_redisplay_end_trigger (it->w, Qnil);
8441 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8442 make_number (charpos));
8443
8444 /* Notice if it changed the face of the character we are on. */
8445 handle_face_prop (it);
8446 }
8447
8448
8449 /* Deliver a composition display element. Unlike the other
8450 next_element_from_XXX, this function is not registered in the array
8451 get_next_element[]. It is called from next_element_from_buffer and
8452 next_element_from_string when necessary. */
8453
8454 static bool
8455 next_element_from_composition (struct it *it)
8456 {
8457 it->what = IT_COMPOSITION;
8458 it->len = it->cmp_it.nbytes;
8459 if (STRINGP (it->string))
8460 {
8461 if (it->c < 0)
8462 {
8463 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8464 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8465 return false;
8466 }
8467 it->position = it->current.string_pos;
8468 it->object = it->string;
8469 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8470 IT_STRING_BYTEPOS (*it), it->string);
8471 }
8472 else
8473 {
8474 if (it->c < 0)
8475 {
8476 IT_CHARPOS (*it) += it->cmp_it.nchars;
8477 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8478 if (it->bidi_p)
8479 {
8480 if (it->bidi_it.new_paragraph)
8481 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8482 false);
8483 /* Resync the bidi iterator with IT's new position.
8484 FIXME: this doesn't support bidirectional text. */
8485 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8486 bidi_move_to_visually_next (&it->bidi_it);
8487 }
8488 return false;
8489 }
8490 it->position = it->current.pos;
8491 it->object = it->w->contents;
8492 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8493 IT_BYTEPOS (*it), Qnil);
8494 }
8495 return true;
8496 }
8497
8498
8499 \f
8500 /***********************************************************************
8501 Moving an iterator without producing glyphs
8502 ***********************************************************************/
8503
8504 /* Check if iterator is at a position corresponding to a valid buffer
8505 position after some move_it_ call. */
8506
8507 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8508 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8509
8510
8511 /* Move iterator IT to a specified buffer or X position within one
8512 line on the display without producing glyphs.
8513
8514 OP should be a bit mask including some or all of these bits:
8515 MOVE_TO_X: Stop upon reaching x-position TO_X.
8516 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8517 Regardless of OP's value, stop upon reaching the end of the display line.
8518
8519 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8520 This means, in particular, that TO_X includes window's horizontal
8521 scroll amount.
8522
8523 The return value has several possible values that
8524 say what condition caused the scan to stop:
8525
8526 MOVE_POS_MATCH_OR_ZV
8527 - when TO_POS or ZV was reached.
8528
8529 MOVE_X_REACHED
8530 -when TO_X was reached before TO_POS or ZV were reached.
8531
8532 MOVE_LINE_CONTINUED
8533 - when we reached the end of the display area and the line must
8534 be continued.
8535
8536 MOVE_LINE_TRUNCATED
8537 - when we reached the end of the display area and the line is
8538 truncated.
8539
8540 MOVE_NEWLINE_OR_CR
8541 - when we stopped at a line end, i.e. a newline or a CR and selective
8542 display is on. */
8543
8544 static enum move_it_result
8545 move_it_in_display_line_to (struct it *it,
8546 ptrdiff_t to_charpos, int to_x,
8547 enum move_operation_enum op)
8548 {
8549 enum move_it_result result = MOVE_UNDEFINED;
8550 struct glyph_row *saved_glyph_row;
8551 struct it wrap_it, atpos_it, atx_it, ppos_it;
8552 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8553 void *ppos_data = NULL;
8554 bool may_wrap = false;
8555 enum it_method prev_method = it->method;
8556 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8557 bool saw_smaller_pos = prev_pos < to_charpos;
8558
8559 /* Don't produce glyphs in produce_glyphs. */
8560 saved_glyph_row = it->glyph_row;
8561 it->glyph_row = NULL;
8562
8563 /* Use wrap_it to save a copy of IT wherever a word wrap could
8564 occur. Use atpos_it to save a copy of IT at the desired buffer
8565 position, if found, so that we can scan ahead and check if the
8566 word later overshoots the window edge. Use atx_it similarly, for
8567 pixel positions. */
8568 wrap_it.sp = -1;
8569 atpos_it.sp = -1;
8570 atx_it.sp = -1;
8571
8572 /* Use ppos_it under bidi reordering to save a copy of IT for the
8573 initial position. We restore that position in IT when we have
8574 scanned the entire display line without finding a match for
8575 TO_CHARPOS and all the character positions are greater than
8576 TO_CHARPOS. We then restart the scan from the initial position,
8577 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8578 the closest to TO_CHARPOS. */
8579 if (it->bidi_p)
8580 {
8581 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8582 {
8583 SAVE_IT (ppos_it, *it, ppos_data);
8584 closest_pos = IT_CHARPOS (*it);
8585 }
8586 else
8587 closest_pos = ZV;
8588 }
8589
8590 #define BUFFER_POS_REACHED_P() \
8591 ((op & MOVE_TO_POS) != 0 \
8592 && BUFFERP (it->object) \
8593 && (IT_CHARPOS (*it) == to_charpos \
8594 || ((!it->bidi_p \
8595 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8596 && IT_CHARPOS (*it) > to_charpos) \
8597 || (it->what == IT_COMPOSITION \
8598 && ((IT_CHARPOS (*it) > to_charpos \
8599 && to_charpos >= it->cmp_it.charpos) \
8600 || (IT_CHARPOS (*it) < to_charpos \
8601 && to_charpos <= it->cmp_it.charpos)))) \
8602 && (it->method == GET_FROM_BUFFER \
8603 || (it->method == GET_FROM_DISPLAY_VECTOR \
8604 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8605
8606 /* If there's a line-/wrap-prefix, handle it. */
8607 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8608 && it->current_y < it->last_visible_y)
8609 handle_line_prefix (it);
8610
8611 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8612 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8613
8614 while (true)
8615 {
8616 int x, i, ascent = 0, descent = 0;
8617
8618 /* Utility macro to reset an iterator with x, ascent, and descent. */
8619 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8620 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8621 (IT)->max_descent = descent)
8622
8623 /* Stop if we move beyond TO_CHARPOS (after an image or a
8624 display string or stretch glyph). */
8625 if ((op & MOVE_TO_POS) != 0
8626 && BUFFERP (it->object)
8627 && it->method == GET_FROM_BUFFER
8628 && (((!it->bidi_p
8629 /* When the iterator is at base embedding level, we
8630 are guaranteed that characters are delivered for
8631 display in strictly increasing order of their
8632 buffer positions. */
8633 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8634 && IT_CHARPOS (*it) > to_charpos)
8635 || (it->bidi_p
8636 && (prev_method == GET_FROM_IMAGE
8637 || prev_method == GET_FROM_STRETCH
8638 || prev_method == GET_FROM_STRING)
8639 /* Passed TO_CHARPOS from left to right. */
8640 && ((prev_pos < to_charpos
8641 && IT_CHARPOS (*it) > to_charpos)
8642 /* Passed TO_CHARPOS from right to left. */
8643 || (prev_pos > to_charpos
8644 && IT_CHARPOS (*it) < to_charpos)))))
8645 {
8646 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8647 {
8648 result = MOVE_POS_MATCH_OR_ZV;
8649 break;
8650 }
8651 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8652 /* If wrap_it is valid, the current position might be in a
8653 word that is wrapped. So, save the iterator in
8654 atpos_it and continue to see if wrapping happens. */
8655 SAVE_IT (atpos_it, *it, atpos_data);
8656 }
8657
8658 /* Stop when ZV reached.
8659 We used to stop here when TO_CHARPOS reached as well, but that is
8660 too soon if this glyph does not fit on this line. So we handle it
8661 explicitly below. */
8662 if (!get_next_display_element (it))
8663 {
8664 result = MOVE_POS_MATCH_OR_ZV;
8665 break;
8666 }
8667
8668 if (it->line_wrap == TRUNCATE)
8669 {
8670 if (BUFFER_POS_REACHED_P ())
8671 {
8672 result = MOVE_POS_MATCH_OR_ZV;
8673 break;
8674 }
8675 }
8676 else
8677 {
8678 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8679 {
8680 if (IT_DISPLAYING_WHITESPACE (it))
8681 may_wrap = true;
8682 else if (may_wrap)
8683 {
8684 /* We have reached a glyph that follows one or more
8685 whitespace characters. If the position is
8686 already found, we are done. */
8687 if (atpos_it.sp >= 0)
8688 {
8689 RESTORE_IT (it, &atpos_it, atpos_data);
8690 result = MOVE_POS_MATCH_OR_ZV;
8691 goto done;
8692 }
8693 if (atx_it.sp >= 0)
8694 {
8695 RESTORE_IT (it, &atx_it, atx_data);
8696 result = MOVE_X_REACHED;
8697 goto done;
8698 }
8699 /* Otherwise, we can wrap here. */
8700 SAVE_IT (wrap_it, *it, wrap_data);
8701 may_wrap = false;
8702 }
8703 }
8704 }
8705
8706 /* Remember the line height for the current line, in case
8707 the next element doesn't fit on the line. */
8708 ascent = it->max_ascent;
8709 descent = it->max_descent;
8710
8711 /* The call to produce_glyphs will get the metrics of the
8712 display element IT is loaded with. Record the x-position
8713 before this display element, in case it doesn't fit on the
8714 line. */
8715 x = it->current_x;
8716
8717 PRODUCE_GLYPHS (it);
8718
8719 if (it->area != TEXT_AREA)
8720 {
8721 prev_method = it->method;
8722 if (it->method == GET_FROM_BUFFER)
8723 prev_pos = IT_CHARPOS (*it);
8724 set_iterator_to_next (it, true);
8725 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8726 SET_TEXT_POS (this_line_min_pos,
8727 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (it->bidi_p
8729 && (op & MOVE_TO_POS)
8730 && IT_CHARPOS (*it) > to_charpos
8731 && IT_CHARPOS (*it) < closest_pos)
8732 closest_pos = IT_CHARPOS (*it);
8733 continue;
8734 }
8735
8736 /* The number of glyphs we get back in IT->nglyphs will normally
8737 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8738 character on a terminal frame, or (iii) a line end. For the
8739 second case, IT->nglyphs - 1 padding glyphs will be present.
8740 (On X frames, there is only one glyph produced for a
8741 composite character.)
8742
8743 The behavior implemented below means, for continuation lines,
8744 that as many spaces of a TAB as fit on the current line are
8745 displayed there. For terminal frames, as many glyphs of a
8746 multi-glyph character are displayed in the current line, too.
8747 This is what the old redisplay code did, and we keep it that
8748 way. Under X, the whole shape of a complex character must
8749 fit on the line or it will be completely displayed in the
8750 next line.
8751
8752 Note that both for tabs and padding glyphs, all glyphs have
8753 the same width. */
8754 if (it->nglyphs)
8755 {
8756 /* More than one glyph or glyph doesn't fit on line. All
8757 glyphs have the same width. */
8758 int single_glyph_width = it->pixel_width / it->nglyphs;
8759 int new_x;
8760 int x_before_this_char = x;
8761 int hpos_before_this_char = it->hpos;
8762
8763 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8764 {
8765 new_x = x + single_glyph_width;
8766
8767 /* We want to leave anything reaching TO_X to the caller. */
8768 if ((op & MOVE_TO_X) && new_x > to_x)
8769 {
8770 if (BUFFER_POS_REACHED_P ())
8771 {
8772 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8773 goto buffer_pos_reached;
8774 if (atpos_it.sp < 0)
8775 {
8776 SAVE_IT (atpos_it, *it, atpos_data);
8777 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8778 }
8779 }
8780 else
8781 {
8782 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8783 {
8784 it->current_x = x;
8785 result = MOVE_X_REACHED;
8786 break;
8787 }
8788 if (atx_it.sp < 0)
8789 {
8790 SAVE_IT (atx_it, *it, atx_data);
8791 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8792 }
8793 }
8794 }
8795
8796 if (/* Lines are continued. */
8797 it->line_wrap != TRUNCATE
8798 && (/* And glyph doesn't fit on the line. */
8799 new_x > it->last_visible_x
8800 /* Or it fits exactly and we're on a window
8801 system frame. */
8802 || (new_x == it->last_visible_x
8803 && FRAME_WINDOW_P (it->f)
8804 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8805 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8806 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8807 {
8808 if (/* IT->hpos == 0 means the very first glyph
8809 doesn't fit on the line, e.g. a wide image. */
8810 it->hpos == 0
8811 || (new_x == it->last_visible_x
8812 && FRAME_WINDOW_P (it->f)))
8813 {
8814 ++it->hpos;
8815 it->current_x = new_x;
8816
8817 /* The character's last glyph just barely fits
8818 in this row. */
8819 if (i == it->nglyphs - 1)
8820 {
8821 /* If this is the destination position,
8822 return a position *before* it in this row,
8823 now that we know it fits in this row. */
8824 if (BUFFER_POS_REACHED_P ())
8825 {
8826 if (it->line_wrap != WORD_WRAP
8827 || wrap_it.sp < 0
8828 /* If we've just found whitespace to
8829 wrap, effectively ignore the
8830 previous wrap point -- it is no
8831 longer relevant, but we won't
8832 have an opportunity to update it,
8833 since we've reached the edge of
8834 this screen line. */
8835 || (may_wrap
8836 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8837 {
8838 it->hpos = hpos_before_this_char;
8839 it->current_x = x_before_this_char;
8840 result = MOVE_POS_MATCH_OR_ZV;
8841 break;
8842 }
8843 if (it->line_wrap == WORD_WRAP
8844 && atpos_it.sp < 0)
8845 {
8846 SAVE_IT (atpos_it, *it, atpos_data);
8847 atpos_it.current_x = x_before_this_char;
8848 atpos_it.hpos = hpos_before_this_char;
8849 }
8850 }
8851
8852 prev_method = it->method;
8853 if (it->method == GET_FROM_BUFFER)
8854 prev_pos = IT_CHARPOS (*it);
8855 set_iterator_to_next (it, true);
8856 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8857 SET_TEXT_POS (this_line_min_pos,
8858 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8859 /* On graphical terminals, newlines may
8860 "overflow" into the fringe if
8861 overflow-newline-into-fringe is non-nil.
8862 On text terminals, and on graphical
8863 terminals with no right margin, newlines
8864 may overflow into the last glyph on the
8865 display line.*/
8866 if (!FRAME_WINDOW_P (it->f)
8867 || ((it->bidi_p
8868 && it->bidi_it.paragraph_dir == R2L)
8869 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8870 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8871 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8872 {
8873 if (!get_next_display_element (it))
8874 {
8875 result = MOVE_POS_MATCH_OR_ZV;
8876 break;
8877 }
8878 if (BUFFER_POS_REACHED_P ())
8879 {
8880 if (ITERATOR_AT_END_OF_LINE_P (it))
8881 result = MOVE_POS_MATCH_OR_ZV;
8882 else
8883 result = MOVE_LINE_CONTINUED;
8884 break;
8885 }
8886 if (ITERATOR_AT_END_OF_LINE_P (it)
8887 && (it->line_wrap != WORD_WRAP
8888 || wrap_it.sp < 0
8889 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8890 {
8891 result = MOVE_NEWLINE_OR_CR;
8892 break;
8893 }
8894 }
8895 }
8896 }
8897 else
8898 IT_RESET_X_ASCENT_DESCENT (it);
8899
8900 /* If the screen line ends with whitespace, and we
8901 are under word-wrap, don't use wrap_it: it is no
8902 longer relevant, but we won't have an opportunity
8903 to update it, since we are done with this screen
8904 line. */
8905 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8906 {
8907 /* If we've found TO_X, go back there, as we now
8908 know the last word fits on this screen line. */
8909 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8910 && atx_it.sp >= 0)
8911 {
8912 RESTORE_IT (it, &atx_it, atx_data);
8913 atpos_it.sp = -1;
8914 atx_it.sp = -1;
8915 result = MOVE_X_REACHED;
8916 break;
8917 }
8918 }
8919 else if (wrap_it.sp >= 0)
8920 {
8921 RESTORE_IT (it, &wrap_it, wrap_data);
8922 atpos_it.sp = -1;
8923 atx_it.sp = -1;
8924 }
8925
8926 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8927 IT_CHARPOS (*it)));
8928 result = MOVE_LINE_CONTINUED;
8929 break;
8930 }
8931
8932 if (BUFFER_POS_REACHED_P ())
8933 {
8934 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8935 goto buffer_pos_reached;
8936 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8937 {
8938 SAVE_IT (atpos_it, *it, atpos_data);
8939 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8940 }
8941 }
8942
8943 if (new_x > it->first_visible_x)
8944 {
8945 /* Glyph is visible. Increment number of glyphs that
8946 would be displayed. */
8947 ++it->hpos;
8948 }
8949 }
8950
8951 if (result != MOVE_UNDEFINED)
8952 break;
8953 }
8954 else if (BUFFER_POS_REACHED_P ())
8955 {
8956 buffer_pos_reached:
8957 IT_RESET_X_ASCENT_DESCENT (it);
8958 result = MOVE_POS_MATCH_OR_ZV;
8959 break;
8960 }
8961 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8962 {
8963 /* Stop when TO_X specified and reached. This check is
8964 necessary here because of lines consisting of a line end,
8965 only. The line end will not produce any glyphs and we
8966 would never get MOVE_X_REACHED. */
8967 eassert (it->nglyphs == 0);
8968 result = MOVE_X_REACHED;
8969 break;
8970 }
8971
8972 /* Is this a line end? If yes, we're done. */
8973 if (ITERATOR_AT_END_OF_LINE_P (it))
8974 {
8975 /* If we are past TO_CHARPOS, but never saw any character
8976 positions smaller than TO_CHARPOS, return
8977 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8978 did. */
8979 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8980 {
8981 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8982 {
8983 if (closest_pos < ZV)
8984 {
8985 RESTORE_IT (it, &ppos_it, ppos_data);
8986 /* Don't recurse if closest_pos is equal to
8987 to_charpos, since we have just tried that. */
8988 if (closest_pos != to_charpos)
8989 move_it_in_display_line_to (it, closest_pos, -1,
8990 MOVE_TO_POS);
8991 result = MOVE_POS_MATCH_OR_ZV;
8992 }
8993 else
8994 goto buffer_pos_reached;
8995 }
8996 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8997 && IT_CHARPOS (*it) > to_charpos)
8998 goto buffer_pos_reached;
8999 else
9000 result = MOVE_NEWLINE_OR_CR;
9001 }
9002 else
9003 result = MOVE_NEWLINE_OR_CR;
9004 break;
9005 }
9006
9007 prev_method = it->method;
9008 if (it->method == GET_FROM_BUFFER)
9009 prev_pos = IT_CHARPOS (*it);
9010 /* The current display element has been consumed. Advance
9011 to the next. */
9012 set_iterator_to_next (it, true);
9013 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9014 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9015 if (IT_CHARPOS (*it) < to_charpos)
9016 saw_smaller_pos = true;
9017 if (it->bidi_p
9018 && (op & MOVE_TO_POS)
9019 && IT_CHARPOS (*it) >= to_charpos
9020 && IT_CHARPOS (*it) < closest_pos)
9021 closest_pos = IT_CHARPOS (*it);
9022
9023 /* Stop if lines are truncated and IT's current x-position is
9024 past the right edge of the window now. */
9025 if (it->line_wrap == TRUNCATE
9026 && it->current_x >= it->last_visible_x)
9027 {
9028 if (!FRAME_WINDOW_P (it->f)
9029 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9030 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9031 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9032 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9033 {
9034 bool at_eob_p = false;
9035
9036 if ((at_eob_p = !get_next_display_element (it))
9037 || BUFFER_POS_REACHED_P ()
9038 /* If we are past TO_CHARPOS, but never saw any
9039 character positions smaller than TO_CHARPOS,
9040 return MOVE_POS_MATCH_OR_ZV, like the
9041 unidirectional display did. */
9042 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9043 && !saw_smaller_pos
9044 && IT_CHARPOS (*it) > to_charpos))
9045 {
9046 if (it->bidi_p
9047 && !BUFFER_POS_REACHED_P ()
9048 && !at_eob_p && closest_pos < ZV)
9049 {
9050 RESTORE_IT (it, &ppos_it, ppos_data);
9051 if (closest_pos != to_charpos)
9052 move_it_in_display_line_to (it, closest_pos, -1,
9053 MOVE_TO_POS);
9054 }
9055 result = MOVE_POS_MATCH_OR_ZV;
9056 break;
9057 }
9058 if (ITERATOR_AT_END_OF_LINE_P (it))
9059 {
9060 result = MOVE_NEWLINE_OR_CR;
9061 break;
9062 }
9063 }
9064 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9065 && !saw_smaller_pos
9066 && IT_CHARPOS (*it) > to_charpos)
9067 {
9068 if (closest_pos < ZV)
9069 {
9070 RESTORE_IT (it, &ppos_it, ppos_data);
9071 if (closest_pos != to_charpos)
9072 move_it_in_display_line_to (it, closest_pos, -1,
9073 MOVE_TO_POS);
9074 }
9075 result = MOVE_POS_MATCH_OR_ZV;
9076 break;
9077 }
9078 result = MOVE_LINE_TRUNCATED;
9079 break;
9080 }
9081 #undef IT_RESET_X_ASCENT_DESCENT
9082 }
9083
9084 #undef BUFFER_POS_REACHED_P
9085
9086 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9087 restore the saved iterator. */
9088 if (atpos_it.sp >= 0)
9089 RESTORE_IT (it, &atpos_it, atpos_data);
9090 else if (atx_it.sp >= 0)
9091 RESTORE_IT (it, &atx_it, atx_data);
9092
9093 done:
9094
9095 if (atpos_data)
9096 bidi_unshelve_cache (atpos_data, true);
9097 if (atx_data)
9098 bidi_unshelve_cache (atx_data, true);
9099 if (wrap_data)
9100 bidi_unshelve_cache (wrap_data, true);
9101 if (ppos_data)
9102 bidi_unshelve_cache (ppos_data, true);
9103
9104 /* Restore the iterator settings altered at the beginning of this
9105 function. */
9106 it->glyph_row = saved_glyph_row;
9107 return result;
9108 }
9109
9110 /* For external use. */
9111 void
9112 move_it_in_display_line (struct it *it,
9113 ptrdiff_t to_charpos, int to_x,
9114 enum move_operation_enum op)
9115 {
9116 if (it->line_wrap == WORD_WRAP
9117 && (op & MOVE_TO_X))
9118 {
9119 struct it save_it;
9120 void *save_data = NULL;
9121 int skip;
9122
9123 SAVE_IT (save_it, *it, save_data);
9124 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9125 /* When word-wrap is on, TO_X may lie past the end
9126 of a wrapped line. Then it->current is the
9127 character on the next line, so backtrack to the
9128 space before the wrap point. */
9129 if (skip == MOVE_LINE_CONTINUED)
9130 {
9131 int prev_x = max (it->current_x - 1, 0);
9132 RESTORE_IT (it, &save_it, save_data);
9133 move_it_in_display_line_to
9134 (it, -1, prev_x, MOVE_TO_X);
9135 }
9136 else
9137 bidi_unshelve_cache (save_data, true);
9138 }
9139 else
9140 move_it_in_display_line_to (it, to_charpos, to_x, op);
9141 }
9142
9143
9144 /* Move IT forward until it satisfies one or more of the criteria in
9145 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9146
9147 OP is a bit-mask that specifies where to stop, and in particular,
9148 which of those four position arguments makes a difference. See the
9149 description of enum move_operation_enum.
9150
9151 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9152 screen line, this function will set IT to the next position that is
9153 displayed to the right of TO_CHARPOS on the screen.
9154
9155 Return the maximum pixel length of any line scanned but never more
9156 than it.last_visible_x. */
9157
9158 int
9159 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9160 {
9161 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9162 int line_height, line_start_x = 0, reached = 0;
9163 int max_current_x = 0;
9164 void *backup_data = NULL;
9165
9166 for (;;)
9167 {
9168 if (op & MOVE_TO_VPOS)
9169 {
9170 /* If no TO_CHARPOS and no TO_X specified, stop at the
9171 start of the line TO_VPOS. */
9172 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9173 {
9174 if (it->vpos == to_vpos)
9175 {
9176 reached = 1;
9177 break;
9178 }
9179 else
9180 skip = move_it_in_display_line_to (it, -1, -1, 0);
9181 }
9182 else
9183 {
9184 /* TO_VPOS >= 0 means stop at TO_X in the line at
9185 TO_VPOS, or at TO_POS, whichever comes first. */
9186 if (it->vpos == to_vpos)
9187 {
9188 reached = 2;
9189 break;
9190 }
9191
9192 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9193
9194 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9195 {
9196 reached = 3;
9197 break;
9198 }
9199 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9200 {
9201 /* We have reached TO_X but not in the line we want. */
9202 skip = move_it_in_display_line_to (it, to_charpos,
9203 -1, MOVE_TO_POS);
9204 if (skip == MOVE_POS_MATCH_OR_ZV)
9205 {
9206 reached = 4;
9207 break;
9208 }
9209 }
9210 }
9211 }
9212 else if (op & MOVE_TO_Y)
9213 {
9214 struct it it_backup;
9215
9216 if (it->line_wrap == WORD_WRAP)
9217 SAVE_IT (it_backup, *it, backup_data);
9218
9219 /* TO_Y specified means stop at TO_X in the line containing
9220 TO_Y---or at TO_CHARPOS if this is reached first. The
9221 problem is that we can't really tell whether the line
9222 contains TO_Y before we have completely scanned it, and
9223 this may skip past TO_X. What we do is to first scan to
9224 TO_X.
9225
9226 If TO_X is not specified, use a TO_X of zero. The reason
9227 is to make the outcome of this function more predictable.
9228 If we didn't use TO_X == 0, we would stop at the end of
9229 the line which is probably not what a caller would expect
9230 to happen. */
9231 skip = move_it_in_display_line_to
9232 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9233 (MOVE_TO_X | (op & MOVE_TO_POS)));
9234
9235 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9236 if (skip == MOVE_POS_MATCH_OR_ZV)
9237 reached = 5;
9238 else if (skip == MOVE_X_REACHED)
9239 {
9240 /* If TO_X was reached, we want to know whether TO_Y is
9241 in the line. We know this is the case if the already
9242 scanned glyphs make the line tall enough. Otherwise,
9243 we must check by scanning the rest of the line. */
9244 line_height = it->max_ascent + it->max_descent;
9245 if (to_y >= it->current_y
9246 && to_y < it->current_y + line_height)
9247 {
9248 reached = 6;
9249 break;
9250 }
9251 SAVE_IT (it_backup, *it, backup_data);
9252 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9253 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9254 op & MOVE_TO_POS);
9255 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9256 line_height = it->max_ascent + it->max_descent;
9257 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9258
9259 if (to_y >= it->current_y
9260 && to_y < it->current_y + line_height)
9261 {
9262 /* If TO_Y is in this line and TO_X was reached
9263 above, we scanned too far. We have to restore
9264 IT's settings to the ones before skipping. But
9265 keep the more accurate values of max_ascent and
9266 max_descent we've found while skipping the rest
9267 of the line, for the sake of callers, such as
9268 pos_visible_p, that need to know the line
9269 height. */
9270 int max_ascent = it->max_ascent;
9271 int max_descent = it->max_descent;
9272
9273 RESTORE_IT (it, &it_backup, backup_data);
9274 it->max_ascent = max_ascent;
9275 it->max_descent = max_descent;
9276 reached = 6;
9277 }
9278 else
9279 {
9280 skip = skip2;
9281 if (skip == MOVE_POS_MATCH_OR_ZV)
9282 reached = 7;
9283 }
9284 }
9285 else
9286 {
9287 /* Check whether TO_Y is in this line. */
9288 line_height = it->max_ascent + it->max_descent;
9289 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9290
9291 if (to_y >= it->current_y
9292 && to_y < it->current_y + line_height)
9293 {
9294 if (to_y > it->current_y)
9295 max_current_x = max (it->current_x, max_current_x);
9296
9297 /* When word-wrap is on, TO_X may lie past the end
9298 of a wrapped line. Then it->current is the
9299 character on the next line, so backtrack to the
9300 space before the wrap point. */
9301 if (skip == MOVE_LINE_CONTINUED
9302 && it->line_wrap == WORD_WRAP)
9303 {
9304 int prev_x = max (it->current_x - 1, 0);
9305 RESTORE_IT (it, &it_backup, backup_data);
9306 skip = move_it_in_display_line_to
9307 (it, -1, prev_x, MOVE_TO_X);
9308 }
9309
9310 reached = 6;
9311 }
9312 }
9313
9314 if (reached)
9315 {
9316 max_current_x = max (it->current_x, max_current_x);
9317 break;
9318 }
9319 }
9320 else if (BUFFERP (it->object)
9321 && (it->method == GET_FROM_BUFFER
9322 || it->method == GET_FROM_STRETCH)
9323 && IT_CHARPOS (*it) >= to_charpos
9324 /* Under bidi iteration, a call to set_iterator_to_next
9325 can scan far beyond to_charpos if the initial
9326 portion of the next line needs to be reordered. In
9327 that case, give move_it_in_display_line_to another
9328 chance below. */
9329 && !(it->bidi_p
9330 && it->bidi_it.scan_dir == -1))
9331 skip = MOVE_POS_MATCH_OR_ZV;
9332 else
9333 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9334
9335 switch (skip)
9336 {
9337 case MOVE_POS_MATCH_OR_ZV:
9338 max_current_x = max (it->current_x, max_current_x);
9339 reached = 8;
9340 goto out;
9341
9342 case MOVE_NEWLINE_OR_CR:
9343 max_current_x = max (it->current_x, max_current_x);
9344 set_iterator_to_next (it, true);
9345 it->continuation_lines_width = 0;
9346 break;
9347
9348 case MOVE_LINE_TRUNCATED:
9349 max_current_x = it->last_visible_x;
9350 it->continuation_lines_width = 0;
9351 reseat_at_next_visible_line_start (it, false);
9352 if ((op & MOVE_TO_POS) != 0
9353 && IT_CHARPOS (*it) > to_charpos)
9354 {
9355 reached = 9;
9356 goto out;
9357 }
9358 break;
9359
9360 case MOVE_LINE_CONTINUED:
9361 max_current_x = it->last_visible_x;
9362 /* For continued lines ending in a tab, some of the glyphs
9363 associated with the tab are displayed on the current
9364 line. Since it->current_x does not include these glyphs,
9365 we use it->last_visible_x instead. */
9366 if (it->c == '\t')
9367 {
9368 it->continuation_lines_width += it->last_visible_x;
9369 /* When moving by vpos, ensure that the iterator really
9370 advances to the next line (bug#847, bug#969). Fixme:
9371 do we need to do this in other circumstances? */
9372 if (it->current_x != it->last_visible_x
9373 && (op & MOVE_TO_VPOS)
9374 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9375 {
9376 line_start_x = it->current_x + it->pixel_width
9377 - it->last_visible_x;
9378 if (FRAME_WINDOW_P (it->f))
9379 {
9380 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9381 struct font *face_font = face->font;
9382
9383 /* When display_line produces a continued line
9384 that ends in a TAB, it skips a tab stop that
9385 is closer than the font's space character
9386 width (see x_produce_glyphs where it produces
9387 the stretch glyph which represents a TAB).
9388 We need to reproduce the same logic here. */
9389 eassert (face_font);
9390 if (face_font)
9391 {
9392 if (line_start_x < face_font->space_width)
9393 line_start_x
9394 += it->tab_width * face_font->space_width;
9395 }
9396 }
9397 set_iterator_to_next (it, false);
9398 }
9399 }
9400 else
9401 it->continuation_lines_width += it->current_x;
9402 break;
9403
9404 default:
9405 emacs_abort ();
9406 }
9407
9408 /* Reset/increment for the next run. */
9409 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9410 it->current_x = line_start_x;
9411 line_start_x = 0;
9412 it->hpos = 0;
9413 it->current_y += it->max_ascent + it->max_descent;
9414 ++it->vpos;
9415 last_height = it->max_ascent + it->max_descent;
9416 it->max_ascent = it->max_descent = 0;
9417 }
9418
9419 out:
9420
9421 /* On text terminals, we may stop at the end of a line in the middle
9422 of a multi-character glyph. If the glyph itself is continued,
9423 i.e. it is actually displayed on the next line, don't treat this
9424 stopping point as valid; move to the next line instead (unless
9425 that brings us offscreen). */
9426 if (!FRAME_WINDOW_P (it->f)
9427 && op & MOVE_TO_POS
9428 && IT_CHARPOS (*it) == to_charpos
9429 && it->what == IT_CHARACTER
9430 && it->nglyphs > 1
9431 && it->line_wrap == WINDOW_WRAP
9432 && it->current_x == it->last_visible_x - 1
9433 && it->c != '\n'
9434 && it->c != '\t'
9435 && it->w->window_end_valid
9436 && it->vpos < it->w->window_end_vpos)
9437 {
9438 it->continuation_lines_width += it->current_x;
9439 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9440 it->current_y += it->max_ascent + it->max_descent;
9441 ++it->vpos;
9442 last_height = it->max_ascent + it->max_descent;
9443 }
9444
9445 if (backup_data)
9446 bidi_unshelve_cache (backup_data, true);
9447
9448 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9449
9450 return max_current_x;
9451 }
9452
9453
9454 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9455
9456 If DY > 0, move IT backward at least that many pixels. DY = 0
9457 means move IT backward to the preceding line start or BEGV. This
9458 function may move over more than DY pixels if IT->current_y - DY
9459 ends up in the middle of a line; in this case IT->current_y will be
9460 set to the top of the line moved to. */
9461
9462 void
9463 move_it_vertically_backward (struct it *it, int dy)
9464 {
9465 int nlines, h;
9466 struct it it2, it3;
9467 void *it2data = NULL, *it3data = NULL;
9468 ptrdiff_t start_pos;
9469 int nchars_per_row
9470 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9471 ptrdiff_t pos_limit;
9472
9473 move_further_back:
9474 eassert (dy >= 0);
9475
9476 start_pos = IT_CHARPOS (*it);
9477
9478 /* Estimate how many newlines we must move back. */
9479 nlines = max (1, dy / default_line_pixel_height (it->w));
9480 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9481 pos_limit = BEGV;
9482 else
9483 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9484
9485 /* Set the iterator's position that many lines back. But don't go
9486 back more than NLINES full screen lines -- this wins a day with
9487 buffers which have very long lines. */
9488 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9489 back_to_previous_visible_line_start (it);
9490
9491 /* Reseat the iterator here. When moving backward, we don't want
9492 reseat to skip forward over invisible text, set up the iterator
9493 to deliver from overlay strings at the new position etc. So,
9494 use reseat_1 here. */
9495 reseat_1 (it, it->current.pos, true);
9496
9497 /* We are now surely at a line start. */
9498 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9499 reordering is in effect. */
9500 it->continuation_lines_width = 0;
9501
9502 /* Move forward and see what y-distance we moved. First move to the
9503 start of the next line so that we get its height. We need this
9504 height to be able to tell whether we reached the specified
9505 y-distance. */
9506 SAVE_IT (it2, *it, it2data);
9507 it2.max_ascent = it2.max_descent = 0;
9508 do
9509 {
9510 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9511 MOVE_TO_POS | MOVE_TO_VPOS);
9512 }
9513 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9514 /* If we are in a display string which starts at START_POS,
9515 and that display string includes a newline, and we are
9516 right after that newline (i.e. at the beginning of a
9517 display line), exit the loop, because otherwise we will
9518 infloop, since move_it_to will see that it is already at
9519 START_POS and will not move. */
9520 || (it2.method == GET_FROM_STRING
9521 && IT_CHARPOS (it2) == start_pos
9522 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9523 eassert (IT_CHARPOS (*it) >= BEGV);
9524 SAVE_IT (it3, it2, it3data);
9525
9526 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9527 eassert (IT_CHARPOS (*it) >= BEGV);
9528 /* H is the actual vertical distance from the position in *IT
9529 and the starting position. */
9530 h = it2.current_y - it->current_y;
9531 /* NLINES is the distance in number of lines. */
9532 nlines = it2.vpos - it->vpos;
9533
9534 /* Correct IT's y and vpos position
9535 so that they are relative to the starting point. */
9536 it->vpos -= nlines;
9537 it->current_y -= h;
9538
9539 if (dy == 0)
9540 {
9541 /* DY == 0 means move to the start of the screen line. The
9542 value of nlines is > 0 if continuation lines were involved,
9543 or if the original IT position was at start of a line. */
9544 RESTORE_IT (it, it, it2data);
9545 if (nlines > 0)
9546 move_it_by_lines (it, nlines);
9547 /* The above code moves us to some position NLINES down,
9548 usually to its first glyph (leftmost in an L2R line), but
9549 that's not necessarily the start of the line, under bidi
9550 reordering. We want to get to the character position
9551 that is immediately after the newline of the previous
9552 line. */
9553 if (it->bidi_p
9554 && !it->continuation_lines_width
9555 && !STRINGP (it->string)
9556 && IT_CHARPOS (*it) > BEGV
9557 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9558 {
9559 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9560
9561 DEC_BOTH (cp, bp);
9562 cp = find_newline_no_quit (cp, bp, -1, NULL);
9563 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9564 }
9565 bidi_unshelve_cache (it3data, true);
9566 }
9567 else
9568 {
9569 /* The y-position we try to reach, relative to *IT.
9570 Note that H has been subtracted in front of the if-statement. */
9571 int target_y = it->current_y + h - dy;
9572 int y0 = it3.current_y;
9573 int y1;
9574 int line_height;
9575
9576 RESTORE_IT (&it3, &it3, it3data);
9577 y1 = line_bottom_y (&it3);
9578 line_height = y1 - y0;
9579 RESTORE_IT (it, it, it2data);
9580 /* If we did not reach target_y, try to move further backward if
9581 we can. If we moved too far backward, try to move forward. */
9582 if (target_y < it->current_y
9583 /* This is heuristic. In a window that's 3 lines high, with
9584 a line height of 13 pixels each, recentering with point
9585 on the bottom line will try to move -39/2 = 19 pixels
9586 backward. Try to avoid moving into the first line. */
9587 && (it->current_y - target_y
9588 > min (window_box_height (it->w), line_height * 2 / 3))
9589 && IT_CHARPOS (*it) > BEGV)
9590 {
9591 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9592 target_y - it->current_y));
9593 dy = it->current_y - target_y;
9594 goto move_further_back;
9595 }
9596 else if (target_y >= it->current_y + line_height
9597 && IT_CHARPOS (*it) < ZV)
9598 {
9599 /* Should move forward by at least one line, maybe more.
9600
9601 Note: Calling move_it_by_lines can be expensive on
9602 terminal frames, where compute_motion is used (via
9603 vmotion) to do the job, when there are very long lines
9604 and truncate-lines is nil. That's the reason for
9605 treating terminal frames specially here. */
9606
9607 if (!FRAME_WINDOW_P (it->f))
9608 move_it_vertically (it, target_y - it->current_y);
9609 else
9610 {
9611 do
9612 {
9613 move_it_by_lines (it, 1);
9614 }
9615 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9616 }
9617 }
9618 }
9619 }
9620
9621
9622 /* Move IT by a specified amount of pixel lines DY. DY negative means
9623 move backwards. DY = 0 means move to start of screen line. At the
9624 end, IT will be on the start of a screen line. */
9625
9626 void
9627 move_it_vertically (struct it *it, int dy)
9628 {
9629 if (dy <= 0)
9630 move_it_vertically_backward (it, -dy);
9631 else
9632 {
9633 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9634 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9635 MOVE_TO_POS | MOVE_TO_Y);
9636 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9637
9638 /* If buffer ends in ZV without a newline, move to the start of
9639 the line to satisfy the post-condition. */
9640 if (IT_CHARPOS (*it) == ZV
9641 && ZV > BEGV
9642 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9643 move_it_by_lines (it, 0);
9644 }
9645 }
9646
9647
9648 /* Move iterator IT past the end of the text line it is in. */
9649
9650 void
9651 move_it_past_eol (struct it *it)
9652 {
9653 enum move_it_result rc;
9654
9655 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9656 if (rc == MOVE_NEWLINE_OR_CR)
9657 set_iterator_to_next (it, false);
9658 }
9659
9660
9661 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9662 negative means move up. DVPOS == 0 means move to the start of the
9663 screen line.
9664
9665 Optimization idea: If we would know that IT->f doesn't use
9666 a face with proportional font, we could be faster for
9667 truncate-lines nil. */
9668
9669 void
9670 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9671 {
9672
9673 /* The commented-out optimization uses vmotion on terminals. This
9674 gives bad results, because elements like it->what, on which
9675 callers such as pos_visible_p rely, aren't updated. */
9676 /* struct position pos;
9677 if (!FRAME_WINDOW_P (it->f))
9678 {
9679 struct text_pos textpos;
9680
9681 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9682 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9683 reseat (it, textpos, true);
9684 it->vpos += pos.vpos;
9685 it->current_y += pos.vpos;
9686 }
9687 else */
9688
9689 if (dvpos == 0)
9690 {
9691 /* DVPOS == 0 means move to the start of the screen line. */
9692 move_it_vertically_backward (it, 0);
9693 /* Let next call to line_bottom_y calculate real line height. */
9694 last_height = 0;
9695 }
9696 else if (dvpos > 0)
9697 {
9698 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9699 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9700 {
9701 /* Only move to the next buffer position if we ended up in a
9702 string from display property, not in an overlay string
9703 (before-string or after-string). That is because the
9704 latter don't conceal the underlying buffer position, so
9705 we can ask to move the iterator to the exact position we
9706 are interested in. Note that, even if we are already at
9707 IT_CHARPOS (*it), the call below is not a no-op, as it
9708 will detect that we are at the end of the string, pop the
9709 iterator, and compute it->current_x and it->hpos
9710 correctly. */
9711 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9712 -1, -1, -1, MOVE_TO_POS);
9713 }
9714 }
9715 else
9716 {
9717 struct it it2;
9718 void *it2data = NULL;
9719 ptrdiff_t start_charpos, i;
9720 int nchars_per_row
9721 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9722 bool hit_pos_limit = false;
9723 ptrdiff_t pos_limit;
9724
9725 /* Start at the beginning of the screen line containing IT's
9726 position. This may actually move vertically backwards,
9727 in case of overlays, so adjust dvpos accordingly. */
9728 dvpos += it->vpos;
9729 move_it_vertically_backward (it, 0);
9730 dvpos -= it->vpos;
9731
9732 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9733 screen lines, and reseat the iterator there. */
9734 start_charpos = IT_CHARPOS (*it);
9735 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9736 pos_limit = BEGV;
9737 else
9738 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9739
9740 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9741 back_to_previous_visible_line_start (it);
9742 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9743 hit_pos_limit = true;
9744 reseat (it, it->current.pos, true);
9745
9746 /* Move further back if we end up in a string or an image. */
9747 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9748 {
9749 /* First try to move to start of display line. */
9750 dvpos += it->vpos;
9751 move_it_vertically_backward (it, 0);
9752 dvpos -= it->vpos;
9753 if (IT_POS_VALID_AFTER_MOVE_P (it))
9754 break;
9755 /* If start of line is still in string or image,
9756 move further back. */
9757 back_to_previous_visible_line_start (it);
9758 reseat (it, it->current.pos, true);
9759 dvpos--;
9760 }
9761
9762 it->current_x = it->hpos = 0;
9763
9764 /* Above call may have moved too far if continuation lines
9765 are involved. Scan forward and see if it did. */
9766 SAVE_IT (it2, *it, it2data);
9767 it2.vpos = it2.current_y = 0;
9768 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9769 it->vpos -= it2.vpos;
9770 it->current_y -= it2.current_y;
9771 it->current_x = it->hpos = 0;
9772
9773 /* If we moved too far back, move IT some lines forward. */
9774 if (it2.vpos > -dvpos)
9775 {
9776 int delta = it2.vpos + dvpos;
9777
9778 RESTORE_IT (&it2, &it2, it2data);
9779 SAVE_IT (it2, *it, it2data);
9780 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9781 /* Move back again if we got too far ahead. */
9782 if (IT_CHARPOS (*it) >= start_charpos)
9783 RESTORE_IT (it, &it2, it2data);
9784 else
9785 bidi_unshelve_cache (it2data, true);
9786 }
9787 else if (hit_pos_limit && pos_limit > BEGV
9788 && dvpos < 0 && it2.vpos < -dvpos)
9789 {
9790 /* If we hit the limit, but still didn't make it far enough
9791 back, that means there's a display string with a newline
9792 covering a large chunk of text, and that caused
9793 back_to_previous_visible_line_start try to go too far.
9794 Punish those who commit such atrocities by going back
9795 until we've reached DVPOS, after lifting the limit, which
9796 could make it slow for very long lines. "If it hurts,
9797 don't do that!" */
9798 dvpos += it2.vpos;
9799 RESTORE_IT (it, it, it2data);
9800 for (i = -dvpos; i > 0; --i)
9801 {
9802 back_to_previous_visible_line_start (it);
9803 it->vpos--;
9804 }
9805 reseat_1 (it, it->current.pos, true);
9806 }
9807 else
9808 RESTORE_IT (it, it, it2data);
9809 }
9810 }
9811
9812 /* Return true if IT points into the middle of a display vector. */
9813
9814 bool
9815 in_display_vector_p (struct it *it)
9816 {
9817 return (it->method == GET_FROM_DISPLAY_VECTOR
9818 && it->current.dpvec_index > 0
9819 && it->dpvec + it->current.dpvec_index != it->dpend);
9820 }
9821
9822 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9823 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9824 WINDOW must be a live window and defaults to the selected one. The
9825 return value is a cons of the maximum pixel-width of any text line and
9826 the maximum pixel-height of all text lines.
9827
9828 The optional argument FROM, if non-nil, specifies the first text
9829 position and defaults to the minimum accessible position of the buffer.
9830 If FROM is t, use the minimum accessible position that starts a
9831 non-empty line. TO, if non-nil, specifies the last text position and
9832 defaults to the maximum accessible position of the buffer. If TO is t,
9833 use the maximum accessible position that ends a non-empty line.
9834
9835 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9836 width that can be returned. X-LIMIT nil or omitted, means to use the
9837 pixel-width of WINDOW's body; use this if you want to know how high
9838 WINDOW should be become in order to fit all of its buffer's text with
9839 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9840 if you intend to change WINDOW's width. In any case, text whose
9841 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9842 of long lines can take some time, it's always a good idea to make this
9843 argument as small as possible; in particular, if the buffer contains
9844 long lines that shall be truncated anyway.
9845
9846 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9847 height (excluding the height of the mode- or header-line, if any) that
9848 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9849 ignored. Since calculating the text height of a large buffer can take
9850 some time, it makes sense to specify this argument if the size of the
9851 buffer is large or unknown.
9852
9853 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9854 include the height of the mode- or header-line of WINDOW in the return
9855 value. If it is either the symbol `mode-line' or `header-line', include
9856 only the height of that line, if present, in the return value. If t,
9857 include the height of both, if present, in the return value. */)
9858 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9859 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9860 {
9861 struct window *w = decode_live_window (window);
9862 Lisp_Object buffer = w->contents;
9863 struct buffer *b;
9864 struct it it;
9865 struct buffer *old_b = NULL;
9866 ptrdiff_t start, end, pos;
9867 struct text_pos startp;
9868 void *itdata = NULL;
9869 int c, max_x = 0, max_y = 0, x = 0, y = 0;
9870
9871 CHECK_BUFFER (buffer);
9872 b = XBUFFER (buffer);
9873
9874 if (b != current_buffer)
9875 {
9876 old_b = current_buffer;
9877 set_buffer_internal (b);
9878 }
9879
9880 if (NILP (from))
9881 start = BEGV;
9882 else if (EQ (from, Qt))
9883 {
9884 start = pos = BEGV;
9885 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9886 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9887 start = pos;
9888 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9889 start = pos;
9890 }
9891 else
9892 {
9893 CHECK_NUMBER_COERCE_MARKER (from);
9894 start = min (max (XINT (from), BEGV), ZV);
9895 }
9896
9897 if (NILP (to))
9898 end = ZV;
9899 else if (EQ (to, Qt))
9900 {
9901 end = pos = ZV;
9902 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9903 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9904 end = pos;
9905 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9906 end = pos;
9907 }
9908 else
9909 {
9910 CHECK_NUMBER_COERCE_MARKER (to);
9911 end = max (start, min (XINT (to), ZV));
9912 }
9913
9914 if (!NILP (x_limit) && RANGED_INTEGERP (0, x_limit, INT_MAX))
9915 max_x = XINT (x_limit);
9916
9917 if (NILP (y_limit))
9918 max_y = INT_MAX;
9919 else if (RANGED_INTEGERP (0, y_limit, INT_MAX))
9920 max_y = XINT (y_limit);
9921
9922 itdata = bidi_shelve_cache ();
9923 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9924 start_display (&it, w, startp);
9925
9926 if (NILP (x_limit))
9927 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9928 else
9929 {
9930 it.last_visible_x = max_x;
9931 /* Actually, we never want move_it_to stop at to_x. But to make
9932 sure that move_it_in_display_line_to always moves far enough,
9933 we set it to INT_MAX and specify MOVE_TO_X. Also bound width
9934 value by X-LIMIT. */
9935 x = min (move_it_to (&it, end, INT_MAX, max_y, -1,
9936 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y),
9937 max_x);
9938 }
9939
9940 /* Subtract height of header-line which was counted automatically by
9941 start_display. */
9942 y = min (it.current_y + it.max_ascent + it.max_descent
9943 - WINDOW_HEADER_LINE_HEIGHT (w),
9944 max_y);
9945
9946 if (EQ (mode_and_header_line, Qheader_line)
9947 || EQ (mode_and_header_line, Qt))
9948 /* Re-add height of header-line as requested. */
9949 y = y + WINDOW_HEADER_LINE_HEIGHT (w);
9950
9951 if (EQ (mode_and_header_line, Qmode_line)
9952 || EQ (mode_and_header_line, Qt))
9953 /* Add height of mode-line as requested. */
9954 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9955
9956 bidi_unshelve_cache (itdata, false);
9957
9958 if (old_b)
9959 set_buffer_internal (old_b);
9960
9961 return Fcons (make_number (x), make_number (y));
9962 }
9963 \f
9964 /***********************************************************************
9965 Messages
9966 ***********************************************************************/
9967
9968 /* Return the number of arguments the format string FORMAT needs. */
9969
9970 static ptrdiff_t
9971 format_nargs (char const *format)
9972 {
9973 ptrdiff_t nargs = 0;
9974 for (char const *p = format; (p = strchr (p, '%')); p++)
9975 if (p[1] == '%')
9976 p++;
9977 else
9978 nargs++;
9979 return nargs;
9980 }
9981
9982 /* Add a message with format string FORMAT and formatted arguments
9983 to *Messages*. */
9984
9985 void
9986 add_to_log (const char *format, ...)
9987 {
9988 va_list ap;
9989 va_start (ap, format);
9990 vadd_to_log (format, ap);
9991 va_end (ap);
9992 }
9993
9994 void
9995 vadd_to_log (char const *format, va_list ap)
9996 {
9997 ptrdiff_t form_nargs = format_nargs (format);
9998 ptrdiff_t nargs = 1 + form_nargs;
9999 Lisp_Object args[10];
10000 eassert (nargs <= ARRAYELTS (args));
10001 AUTO_STRING (args0, format);
10002 args[0] = args0;
10003 for (ptrdiff_t i = 1; i <= nargs; i++)
10004 args[i] = va_arg (ap, Lisp_Object);
10005 Lisp_Object msg = Qnil;
10006 msg = Fformat_message (nargs, args);
10007
10008 ptrdiff_t len = SBYTES (msg) + 1;
10009 USE_SAFE_ALLOCA;
10010 char *buffer = SAFE_ALLOCA (len);
10011 memcpy (buffer, SDATA (msg), len);
10012
10013 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10014 SAFE_FREE ();
10015 }
10016
10017
10018 /* Output a newline in the *Messages* buffer if "needs" one. */
10019
10020 void
10021 message_log_maybe_newline (void)
10022 {
10023 if (message_log_need_newline)
10024 message_dolog ("", 0, true, false);
10025 }
10026
10027
10028 /* Add a string M of length NBYTES to the message log, optionally
10029 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10030 true, means interpret the contents of M as multibyte. This
10031 function calls low-level routines in order to bypass text property
10032 hooks, etc. which might not be safe to run.
10033
10034 This may GC (insert may run before/after change hooks),
10035 so the buffer M must NOT point to a Lisp string. */
10036
10037 void
10038 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10039 {
10040 const unsigned char *msg = (const unsigned char *) m;
10041
10042 if (!NILP (Vmemory_full))
10043 return;
10044
10045 if (!NILP (Vmessage_log_max))
10046 {
10047 struct buffer *oldbuf;
10048 Lisp_Object oldpoint, oldbegv, oldzv;
10049 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10050 ptrdiff_t point_at_end = 0;
10051 ptrdiff_t zv_at_end = 0;
10052 Lisp_Object old_deactivate_mark;
10053
10054 old_deactivate_mark = Vdeactivate_mark;
10055 oldbuf = current_buffer;
10056
10057 /* Ensure the Messages buffer exists, and switch to it.
10058 If we created it, set the major-mode. */
10059 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10060 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10061 if (newbuffer
10062 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10063 call0 (intern ("messages-buffer-mode"));
10064
10065 bset_undo_list (current_buffer, Qt);
10066 bset_cache_long_scans (current_buffer, Qnil);
10067
10068 oldpoint = message_dolog_marker1;
10069 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10070 oldbegv = message_dolog_marker2;
10071 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10072 oldzv = message_dolog_marker3;
10073 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10074
10075 if (PT == Z)
10076 point_at_end = 1;
10077 if (ZV == Z)
10078 zv_at_end = 1;
10079
10080 BEGV = BEG;
10081 BEGV_BYTE = BEG_BYTE;
10082 ZV = Z;
10083 ZV_BYTE = Z_BYTE;
10084 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10085
10086 /* Insert the string--maybe converting multibyte to single byte
10087 or vice versa, so that all the text fits the buffer. */
10088 if (multibyte
10089 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10090 {
10091 ptrdiff_t i;
10092 int c, char_bytes;
10093 char work[1];
10094
10095 /* Convert a multibyte string to single-byte
10096 for the *Message* buffer. */
10097 for (i = 0; i < nbytes; i += char_bytes)
10098 {
10099 c = string_char_and_length (msg + i, &char_bytes);
10100 work[0] = CHAR_TO_BYTE8 (c);
10101 insert_1_both (work, 1, 1, true, false, false);
10102 }
10103 }
10104 else if (! multibyte
10105 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10106 {
10107 ptrdiff_t i;
10108 int c, char_bytes;
10109 unsigned char str[MAX_MULTIBYTE_LENGTH];
10110 /* Convert a single-byte string to multibyte
10111 for the *Message* buffer. */
10112 for (i = 0; i < nbytes; i++)
10113 {
10114 c = msg[i];
10115 MAKE_CHAR_MULTIBYTE (c);
10116 char_bytes = CHAR_STRING (c, str);
10117 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10118 }
10119 }
10120 else if (nbytes)
10121 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10122 true, false, false);
10123
10124 if (nlflag)
10125 {
10126 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10127 printmax_t dups;
10128
10129 insert_1_both ("\n", 1, 1, true, false, false);
10130
10131 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10132 this_bol = PT;
10133 this_bol_byte = PT_BYTE;
10134
10135 /* See if this line duplicates the previous one.
10136 If so, combine duplicates. */
10137 if (this_bol > BEG)
10138 {
10139 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10140 prev_bol = PT;
10141 prev_bol_byte = PT_BYTE;
10142
10143 dups = message_log_check_duplicate (prev_bol_byte,
10144 this_bol_byte);
10145 if (dups)
10146 {
10147 del_range_both (prev_bol, prev_bol_byte,
10148 this_bol, this_bol_byte, false);
10149 if (dups > 1)
10150 {
10151 char dupstr[sizeof " [ times]"
10152 + INT_STRLEN_BOUND (printmax_t)];
10153
10154 /* If you change this format, don't forget to also
10155 change message_log_check_duplicate. */
10156 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10157 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10158 insert_1_both (dupstr, duplen, duplen,
10159 true, false, true);
10160 }
10161 }
10162 }
10163
10164 /* If we have more than the desired maximum number of lines
10165 in the *Messages* buffer now, delete the oldest ones.
10166 This is safe because we don't have undo in this buffer. */
10167
10168 if (NATNUMP (Vmessage_log_max))
10169 {
10170 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10171 -XFASTINT (Vmessage_log_max) - 1, false);
10172 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10173 }
10174 }
10175 BEGV = marker_position (oldbegv);
10176 BEGV_BYTE = marker_byte_position (oldbegv);
10177
10178 if (zv_at_end)
10179 {
10180 ZV = Z;
10181 ZV_BYTE = Z_BYTE;
10182 }
10183 else
10184 {
10185 ZV = marker_position (oldzv);
10186 ZV_BYTE = marker_byte_position (oldzv);
10187 }
10188
10189 if (point_at_end)
10190 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10191 else
10192 /* We can't do Fgoto_char (oldpoint) because it will run some
10193 Lisp code. */
10194 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10195 marker_byte_position (oldpoint));
10196
10197 unchain_marker (XMARKER (oldpoint));
10198 unchain_marker (XMARKER (oldbegv));
10199 unchain_marker (XMARKER (oldzv));
10200
10201 /* We called insert_1_both above with its 5th argument (PREPARE)
10202 false, which prevents insert_1_both from calling
10203 prepare_to_modify_buffer, which in turns prevents us from
10204 incrementing windows_or_buffers_changed even if *Messages* is
10205 shown in some window. So we must manually set
10206 windows_or_buffers_changed here to make up for that. */
10207 windows_or_buffers_changed = old_windows_or_buffers_changed;
10208 bset_redisplay (current_buffer);
10209
10210 set_buffer_internal (oldbuf);
10211
10212 message_log_need_newline = !nlflag;
10213 Vdeactivate_mark = old_deactivate_mark;
10214 }
10215 }
10216
10217
10218 /* We are at the end of the buffer after just having inserted a newline.
10219 (Note: We depend on the fact we won't be crossing the gap.)
10220 Check to see if the most recent message looks a lot like the previous one.
10221 Return 0 if different, 1 if the new one should just replace it, or a
10222 value N > 1 if we should also append " [N times]". */
10223
10224 static intmax_t
10225 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10226 {
10227 ptrdiff_t i;
10228 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10229 bool seen_dots = false;
10230 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10231 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10232
10233 for (i = 0; i < len; i++)
10234 {
10235 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10236 seen_dots = true;
10237 if (p1[i] != p2[i])
10238 return seen_dots;
10239 }
10240 p1 += len;
10241 if (*p1 == '\n')
10242 return 2;
10243 if (*p1++ == ' ' && *p1++ == '[')
10244 {
10245 char *pend;
10246 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10247 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10248 return n + 1;
10249 }
10250 return 0;
10251 }
10252 \f
10253
10254 /* Display an echo area message M with a specified length of NBYTES
10255 bytes. The string may include null characters. If M is not a
10256 string, clear out any existing message, and let the mini-buffer
10257 text show through.
10258
10259 This function cancels echoing. */
10260
10261 void
10262 message3 (Lisp_Object m)
10263 {
10264 clear_message (true, true);
10265 cancel_echoing ();
10266
10267 /* First flush out any partial line written with print. */
10268 message_log_maybe_newline ();
10269 if (STRINGP (m))
10270 {
10271 ptrdiff_t nbytes = SBYTES (m);
10272 bool multibyte = STRING_MULTIBYTE (m);
10273 char *buffer;
10274 USE_SAFE_ALLOCA;
10275 SAFE_ALLOCA_STRING (buffer, m);
10276 message_dolog (buffer, nbytes, true, multibyte);
10277 SAFE_FREE ();
10278 }
10279 if (! inhibit_message)
10280 message3_nolog (m);
10281 }
10282
10283 /* Log the message M to stderr. Log an empty line if M is not a string. */
10284
10285 static void
10286 message_to_stderr (Lisp_Object m)
10287 {
10288 if (noninteractive_need_newline)
10289 {
10290 noninteractive_need_newline = false;
10291 fputc ('\n', stderr);
10292 }
10293 if (STRINGP (m))
10294 {
10295 Lisp_Object coding_system = Vlocale_coding_system;
10296 Lisp_Object s;
10297
10298 if (!NILP (Vcoding_system_for_write))
10299 coding_system = Vcoding_system_for_write;
10300 if (!NILP (coding_system))
10301 s = code_convert_string_norecord (m, coding_system, true);
10302 else
10303 s = m;
10304
10305 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10306 }
10307 if (!cursor_in_echo_area)
10308 fputc ('\n', stderr);
10309 fflush (stderr);
10310 }
10311
10312 /* The non-logging version of message3.
10313 This does not cancel echoing, because it is used for echoing.
10314 Perhaps we need to make a separate function for echoing
10315 and make this cancel echoing. */
10316
10317 void
10318 message3_nolog (Lisp_Object m)
10319 {
10320 struct frame *sf = SELECTED_FRAME ();
10321
10322 if (FRAME_INITIAL_P (sf))
10323 message_to_stderr (m);
10324 /* Error messages get reported properly by cmd_error, so this must be just an
10325 informative message; if the frame hasn't really been initialized yet, just
10326 toss it. */
10327 else if (INTERACTIVE && sf->glyphs_initialized_p)
10328 {
10329 /* Get the frame containing the mini-buffer
10330 that the selected frame is using. */
10331 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10332 Lisp_Object frame = XWINDOW (mini_window)->frame;
10333 struct frame *f = XFRAME (frame);
10334
10335 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10336 Fmake_frame_visible (frame);
10337
10338 if (STRINGP (m) && SCHARS (m) > 0)
10339 {
10340 set_message (m);
10341 if (minibuffer_auto_raise)
10342 Fraise_frame (frame);
10343 /* Assume we are not echoing.
10344 (If we are, echo_now will override this.) */
10345 echo_message_buffer = Qnil;
10346 }
10347 else
10348 clear_message (true, true);
10349
10350 do_pending_window_change (false);
10351 echo_area_display (true);
10352 do_pending_window_change (false);
10353 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10354 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10355 }
10356 }
10357
10358
10359 /* Display a null-terminated echo area message M. If M is 0, clear
10360 out any existing message, and let the mini-buffer text show through.
10361
10362 The buffer M must continue to exist until after the echo area gets
10363 cleared or some other message gets displayed there. Do not pass
10364 text that is stored in a Lisp string. Do not pass text in a buffer
10365 that was alloca'd. */
10366
10367 void
10368 message1 (const char *m)
10369 {
10370 message3 (m ? build_unibyte_string (m) : Qnil);
10371 }
10372
10373
10374 /* The non-logging counterpart of message1. */
10375
10376 void
10377 message1_nolog (const char *m)
10378 {
10379 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10380 }
10381
10382 /* Display a message M which contains a single %s
10383 which gets replaced with STRING. */
10384
10385 void
10386 message_with_string (const char *m, Lisp_Object string, bool log)
10387 {
10388 CHECK_STRING (string);
10389
10390 bool need_message;
10391 if (noninteractive)
10392 need_message = !!m;
10393 else if (!INTERACTIVE)
10394 need_message = false;
10395 else
10396 {
10397 /* The frame whose minibuffer we're going to display the message on.
10398 It may be larger than the selected frame, so we need
10399 to use its buffer, not the selected frame's buffer. */
10400 Lisp_Object mini_window;
10401 struct frame *f, *sf = SELECTED_FRAME ();
10402
10403 /* Get the frame containing the minibuffer
10404 that the selected frame is using. */
10405 mini_window = FRAME_MINIBUF_WINDOW (sf);
10406 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10407
10408 /* Error messages get reported properly by cmd_error, so this must be
10409 just an informative message; if the frame hasn't really been
10410 initialized yet, just toss it. */
10411 need_message = f->glyphs_initialized_p;
10412 }
10413
10414 if (need_message)
10415 {
10416 AUTO_STRING (fmt, m);
10417 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10418
10419 if (noninteractive)
10420 message_to_stderr (msg);
10421 else
10422 {
10423 if (log)
10424 message3 (msg);
10425 else
10426 message3_nolog (msg);
10427
10428 /* Print should start at the beginning of the message
10429 buffer next time. */
10430 message_buf_print = false;
10431 }
10432 }
10433 }
10434
10435
10436 /* Dump an informative message to the minibuf. If M is 0, clear out
10437 any existing message, and let the mini-buffer text show through.
10438
10439 The message must be safe ASCII and the format must not contain ` or
10440 '. If your message and format do not fit into this category,
10441 convert your arguments to Lisp objects and use Fmessage instead. */
10442
10443 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10444 vmessage (const char *m, va_list ap)
10445 {
10446 if (noninteractive)
10447 {
10448 if (m)
10449 {
10450 if (noninteractive_need_newline)
10451 putc ('\n', stderr);
10452 noninteractive_need_newline = false;
10453 vfprintf (stderr, m, ap);
10454 if (!cursor_in_echo_area)
10455 fprintf (stderr, "\n");
10456 fflush (stderr);
10457 }
10458 }
10459 else if (INTERACTIVE)
10460 {
10461 /* The frame whose mini-buffer we're going to display the message
10462 on. It may be larger than the selected frame, so we need to
10463 use its buffer, not the selected frame's buffer. */
10464 Lisp_Object mini_window;
10465 struct frame *f, *sf = SELECTED_FRAME ();
10466
10467 /* Get the frame containing the mini-buffer
10468 that the selected frame is using. */
10469 mini_window = FRAME_MINIBUF_WINDOW (sf);
10470 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10471
10472 /* Error messages get reported properly by cmd_error, so this must be
10473 just an informative message; if the frame hasn't really been
10474 initialized yet, just toss it. */
10475 if (f->glyphs_initialized_p)
10476 {
10477 if (m)
10478 {
10479 ptrdiff_t len;
10480 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10481 USE_SAFE_ALLOCA;
10482 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10483
10484 len = doprnt (message_buf, maxsize, m, 0, ap);
10485
10486 message3 (make_string (message_buf, len));
10487 SAFE_FREE ();
10488 }
10489 else
10490 message1 (0);
10491
10492 /* Print should start at the beginning of the message
10493 buffer next time. */
10494 message_buf_print = false;
10495 }
10496 }
10497 }
10498
10499 void
10500 message (const char *m, ...)
10501 {
10502 va_list ap;
10503 va_start (ap, m);
10504 vmessage (m, ap);
10505 va_end (ap);
10506 }
10507
10508
10509 /* Display the current message in the current mini-buffer. This is
10510 only called from error handlers in process.c, and is not time
10511 critical. */
10512
10513 void
10514 update_echo_area (void)
10515 {
10516 if (!NILP (echo_area_buffer[0]))
10517 {
10518 Lisp_Object string;
10519 string = Fcurrent_message ();
10520 message3 (string);
10521 }
10522 }
10523
10524
10525 /* Make sure echo area buffers in `echo_buffers' are live.
10526 If they aren't, make new ones. */
10527
10528 static void
10529 ensure_echo_area_buffers (void)
10530 {
10531 for (int i = 0; i < 2; i++)
10532 if (!BUFFERP (echo_buffer[i])
10533 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10534 {
10535 Lisp_Object old_buffer = echo_buffer[i];
10536 static char const name_fmt[] = " *Echo Area %d*";
10537 char name[sizeof name_fmt + INT_STRLEN_BOUND (int)];
10538 AUTO_STRING_WITH_LEN (lname, name, sprintf (name, name_fmt, i));
10539 echo_buffer[i] = Fget_buffer_create (lname);
10540 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10541 /* to force word wrap in echo area -
10542 it was decided to postpone this*/
10543 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10544
10545 for (int j = 0; j < 2; j++)
10546 if (EQ (old_buffer, echo_area_buffer[j]))
10547 echo_area_buffer[j] = echo_buffer[i];
10548 }
10549 }
10550
10551
10552 /* Call FN with args A1..A2 with either the current or last displayed
10553 echo_area_buffer as current buffer.
10554
10555 WHICH zero means use the current message buffer
10556 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10557 from echo_buffer[] and clear it.
10558
10559 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10560 suitable buffer from echo_buffer[] and clear it.
10561
10562 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10563 that the current message becomes the last displayed one, choose a
10564 suitable buffer for echo_area_buffer[0], and clear it.
10565
10566 Value is what FN returns. */
10567
10568 static bool
10569 with_echo_area_buffer (struct window *w, int which,
10570 bool (*fn) (ptrdiff_t, Lisp_Object),
10571 ptrdiff_t a1, Lisp_Object a2)
10572 {
10573 Lisp_Object buffer;
10574 bool this_one, the_other, clear_buffer_p, rc;
10575 ptrdiff_t count = SPECPDL_INDEX ();
10576
10577 /* If buffers aren't live, make new ones. */
10578 ensure_echo_area_buffers ();
10579
10580 clear_buffer_p = false;
10581
10582 if (which == 0)
10583 this_one = false, the_other = true;
10584 else if (which > 0)
10585 this_one = true, the_other = false;
10586 else
10587 {
10588 this_one = false, the_other = true;
10589 clear_buffer_p = true;
10590
10591 /* We need a fresh one in case the current echo buffer equals
10592 the one containing the last displayed echo area message. */
10593 if (!NILP (echo_area_buffer[this_one])
10594 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10595 echo_area_buffer[this_one] = Qnil;
10596 }
10597
10598 /* Choose a suitable buffer from echo_buffer[] if we don't
10599 have one. */
10600 if (NILP (echo_area_buffer[this_one]))
10601 {
10602 echo_area_buffer[this_one]
10603 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10604 ? echo_buffer[the_other]
10605 : echo_buffer[this_one]);
10606 clear_buffer_p = true;
10607 }
10608
10609 buffer = echo_area_buffer[this_one];
10610
10611 /* Don't get confused by reusing the buffer used for echoing
10612 for a different purpose. */
10613 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10614 cancel_echoing ();
10615
10616 record_unwind_protect (unwind_with_echo_area_buffer,
10617 with_echo_area_buffer_unwind_data (w));
10618
10619 /* Make the echo area buffer current. Note that for display
10620 purposes, it is not necessary that the displayed window's buffer
10621 == current_buffer, except for text property lookup. So, let's
10622 only set that buffer temporarily here without doing a full
10623 Fset_window_buffer. We must also change w->pointm, though,
10624 because otherwise an assertions in unshow_buffer fails, and Emacs
10625 aborts. */
10626 set_buffer_internal_1 (XBUFFER (buffer));
10627 if (w)
10628 {
10629 wset_buffer (w, buffer);
10630 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10631 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10632 }
10633
10634 bset_undo_list (current_buffer, Qt);
10635 bset_read_only (current_buffer, Qnil);
10636 specbind (Qinhibit_read_only, Qt);
10637 specbind (Qinhibit_modification_hooks, Qt);
10638
10639 if (clear_buffer_p && Z > BEG)
10640 del_range (BEG, Z);
10641
10642 eassert (BEGV >= BEG);
10643 eassert (ZV <= Z && ZV >= BEGV);
10644
10645 rc = fn (a1, a2);
10646
10647 eassert (BEGV >= BEG);
10648 eassert (ZV <= Z && ZV >= BEGV);
10649
10650 unbind_to (count, Qnil);
10651 return rc;
10652 }
10653
10654
10655 /* Save state that should be preserved around the call to the function
10656 FN called in with_echo_area_buffer. */
10657
10658 static Lisp_Object
10659 with_echo_area_buffer_unwind_data (struct window *w)
10660 {
10661 int i = 0;
10662 Lisp_Object vector, tmp;
10663
10664 /* Reduce consing by keeping one vector in
10665 Vwith_echo_area_save_vector. */
10666 vector = Vwith_echo_area_save_vector;
10667 Vwith_echo_area_save_vector = Qnil;
10668
10669 if (NILP (vector))
10670 vector = Fmake_vector (make_number (11), Qnil);
10671
10672 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10673 ASET (vector, i, Vdeactivate_mark); ++i;
10674 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10675
10676 if (w)
10677 {
10678 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10679 ASET (vector, i, w->contents); ++i;
10680 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10681 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10682 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10683 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10684 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10685 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10686 }
10687 else
10688 {
10689 int end = i + 8;
10690 for (; i < end; ++i)
10691 ASET (vector, i, Qnil);
10692 }
10693
10694 eassert (i == ASIZE (vector));
10695 return vector;
10696 }
10697
10698
10699 /* Restore global state from VECTOR which was created by
10700 with_echo_area_buffer_unwind_data. */
10701
10702 static void
10703 unwind_with_echo_area_buffer (Lisp_Object vector)
10704 {
10705 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10706 Vdeactivate_mark = AREF (vector, 1);
10707 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10708
10709 if (WINDOWP (AREF (vector, 3)))
10710 {
10711 struct window *w;
10712 Lisp_Object buffer;
10713
10714 w = XWINDOW (AREF (vector, 3));
10715 buffer = AREF (vector, 4);
10716
10717 wset_buffer (w, buffer);
10718 set_marker_both (w->pointm, buffer,
10719 XFASTINT (AREF (vector, 5)),
10720 XFASTINT (AREF (vector, 6)));
10721 set_marker_both (w->old_pointm, buffer,
10722 XFASTINT (AREF (vector, 7)),
10723 XFASTINT (AREF (vector, 8)));
10724 set_marker_both (w->start, buffer,
10725 XFASTINT (AREF (vector, 9)),
10726 XFASTINT (AREF (vector, 10)));
10727 }
10728
10729 Vwith_echo_area_save_vector = vector;
10730 }
10731
10732
10733 /* Set up the echo area for use by print functions. MULTIBYTE_P
10734 means we will print multibyte. */
10735
10736 void
10737 setup_echo_area_for_printing (bool multibyte_p)
10738 {
10739 /* If we can't find an echo area any more, exit. */
10740 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10741 Fkill_emacs (Qnil);
10742
10743 ensure_echo_area_buffers ();
10744
10745 if (!message_buf_print)
10746 {
10747 /* A message has been output since the last time we printed.
10748 Choose a fresh echo area buffer. */
10749 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10750 echo_area_buffer[0] = echo_buffer[1];
10751 else
10752 echo_area_buffer[0] = echo_buffer[0];
10753
10754 /* Switch to that buffer and clear it. */
10755 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10756 bset_truncate_lines (current_buffer, Qnil);
10757
10758 if (Z > BEG)
10759 {
10760 ptrdiff_t count = SPECPDL_INDEX ();
10761 specbind (Qinhibit_read_only, Qt);
10762 /* Note that undo recording is always disabled. */
10763 del_range (BEG, Z);
10764 unbind_to (count, Qnil);
10765 }
10766 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10767
10768 /* Set up the buffer for the multibyteness we need. */
10769 if (multibyte_p
10770 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10771 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10772
10773 /* Raise the frame containing the echo area. */
10774 if (minibuffer_auto_raise)
10775 {
10776 struct frame *sf = SELECTED_FRAME ();
10777 Lisp_Object mini_window;
10778 mini_window = FRAME_MINIBUF_WINDOW (sf);
10779 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10780 }
10781
10782 message_log_maybe_newline ();
10783 message_buf_print = true;
10784 }
10785 else
10786 {
10787 if (NILP (echo_area_buffer[0]))
10788 {
10789 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10790 echo_area_buffer[0] = echo_buffer[1];
10791 else
10792 echo_area_buffer[0] = echo_buffer[0];
10793 }
10794
10795 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10796 {
10797 /* Someone switched buffers between print requests. */
10798 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10799 bset_truncate_lines (current_buffer, Qnil);
10800 }
10801 }
10802 }
10803
10804
10805 /* Display an echo area message in window W. Value is true if W's
10806 height is changed. If display_last_displayed_message_p,
10807 display the message that was last displayed, otherwise
10808 display the current message. */
10809
10810 static bool
10811 display_echo_area (struct window *w)
10812 {
10813 bool no_message_p, window_height_changed_p;
10814
10815 /* Temporarily disable garbage collections while displaying the echo
10816 area. This is done because a GC can print a message itself.
10817 That message would modify the echo area buffer's contents while a
10818 redisplay of the buffer is going on, and seriously confuse
10819 redisplay. */
10820 ptrdiff_t count = inhibit_garbage_collection ();
10821
10822 /* If there is no message, we must call display_echo_area_1
10823 nevertheless because it resizes the window. But we will have to
10824 reset the echo_area_buffer in question to nil at the end because
10825 with_echo_area_buffer will sets it to an empty buffer. */
10826 bool i = display_last_displayed_message_p;
10827 /* According to the C99, C11 and C++11 standards, the integral value
10828 of a "bool" is always 0 or 1, so this array access is safe here,
10829 if oddly typed. */
10830 no_message_p = NILP (echo_area_buffer[i]);
10831
10832 window_height_changed_p
10833 = with_echo_area_buffer (w, display_last_displayed_message_p,
10834 display_echo_area_1,
10835 (intptr_t) w, Qnil);
10836
10837 if (no_message_p)
10838 echo_area_buffer[i] = Qnil;
10839
10840 unbind_to (count, Qnil);
10841 return window_height_changed_p;
10842 }
10843
10844
10845 /* Helper for display_echo_area. Display the current buffer which
10846 contains the current echo area message in window W, a mini-window,
10847 a pointer to which is passed in A1. A2..A4 are currently not used.
10848 Change the height of W so that all of the message is displayed.
10849 Value is true if height of W was changed. */
10850
10851 static bool
10852 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10853 {
10854 intptr_t i1 = a1;
10855 struct window *w = (struct window *) i1;
10856 Lisp_Object window;
10857 struct text_pos start;
10858
10859 /* We are about to enter redisplay without going through
10860 redisplay_internal, so we need to forget these faces by hand
10861 here. */
10862 forget_escape_and_glyphless_faces ();
10863
10864 /* Do this before displaying, so that we have a large enough glyph
10865 matrix for the display. If we can't get enough space for the
10866 whole text, display the last N lines. That works by setting w->start. */
10867 bool window_height_changed_p = resize_mini_window (w, false);
10868
10869 /* Use the starting position chosen by resize_mini_window. */
10870 SET_TEXT_POS_FROM_MARKER (start, w->start);
10871
10872 /* Display. */
10873 clear_glyph_matrix (w->desired_matrix);
10874 XSETWINDOW (window, w);
10875 try_window (window, start, 0);
10876
10877 return window_height_changed_p;
10878 }
10879
10880
10881 /* Resize the echo area window to exactly the size needed for the
10882 currently displayed message, if there is one. If a mini-buffer
10883 is active, don't shrink it. */
10884
10885 void
10886 resize_echo_area_exactly (void)
10887 {
10888 if (BUFFERP (echo_area_buffer[0])
10889 && WINDOWP (echo_area_window))
10890 {
10891 struct window *w = XWINDOW (echo_area_window);
10892 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10893 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10894 (intptr_t) w, resize_exactly);
10895 if (resized_p)
10896 {
10897 windows_or_buffers_changed = 42;
10898 update_mode_lines = 30;
10899 redisplay_internal ();
10900 }
10901 }
10902 }
10903
10904
10905 /* Callback function for with_echo_area_buffer, when used from
10906 resize_echo_area_exactly. A1 contains a pointer to the window to
10907 resize, EXACTLY non-nil means resize the mini-window exactly to the
10908 size of the text displayed. A3 and A4 are not used. Value is what
10909 resize_mini_window returns. */
10910
10911 static bool
10912 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10913 {
10914 intptr_t i1 = a1;
10915 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10916 }
10917
10918
10919 /* Resize mini-window W to fit the size of its contents. EXACT_P
10920 means size the window exactly to the size needed. Otherwise, it's
10921 only enlarged until W's buffer is empty.
10922
10923 Set W->start to the right place to begin display. If the whole
10924 contents fit, start at the beginning. Otherwise, start so as
10925 to make the end of the contents appear. This is particularly
10926 important for y-or-n-p, but seems desirable generally.
10927
10928 Value is true if the window height has been changed. */
10929
10930 bool
10931 resize_mini_window (struct window *w, bool exact_p)
10932 {
10933 struct frame *f = XFRAME (w->frame);
10934 bool window_height_changed_p = false;
10935
10936 eassert (MINI_WINDOW_P (w));
10937
10938 /* By default, start display at the beginning. */
10939 set_marker_both (w->start, w->contents,
10940 BUF_BEGV (XBUFFER (w->contents)),
10941 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10942
10943 /* Don't resize windows while redisplaying a window; it would
10944 confuse redisplay functions when the size of the window they are
10945 displaying changes from under them. Such a resizing can happen,
10946 for instance, when which-func prints a long message while
10947 we are running fontification-functions. We're running these
10948 functions with safe_call which binds inhibit-redisplay to t. */
10949 if (!NILP (Vinhibit_redisplay))
10950 return false;
10951
10952 /* Nil means don't try to resize. */
10953 if (NILP (Vresize_mini_windows)
10954 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10955 return false;
10956
10957 if (!FRAME_MINIBUF_ONLY_P (f))
10958 {
10959 struct it it;
10960 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10961 + WINDOW_PIXEL_HEIGHT (w));
10962 int unit = FRAME_LINE_HEIGHT (f);
10963 int height, max_height;
10964 struct text_pos start;
10965 struct buffer *old_current_buffer = NULL;
10966
10967 if (current_buffer != XBUFFER (w->contents))
10968 {
10969 old_current_buffer = current_buffer;
10970 set_buffer_internal (XBUFFER (w->contents));
10971 }
10972
10973 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10974
10975 /* Compute the max. number of lines specified by the user. */
10976 if (FLOATP (Vmax_mini_window_height))
10977 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10978 else if (INTEGERP (Vmax_mini_window_height))
10979 max_height = XINT (Vmax_mini_window_height) * unit;
10980 else
10981 max_height = total_height / 4;
10982
10983 /* Correct that max. height if it's bogus. */
10984 max_height = clip_to_bounds (unit, max_height, total_height);
10985
10986 /* Find out the height of the text in the window. */
10987 if (it.line_wrap == TRUNCATE)
10988 height = unit;
10989 else
10990 {
10991 last_height = 0;
10992 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10993 if (it.max_ascent == 0 && it.max_descent == 0)
10994 height = it.current_y + last_height;
10995 else
10996 height = it.current_y + it.max_ascent + it.max_descent;
10997 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10998 }
10999
11000 /* Compute a suitable window start. */
11001 if (height > max_height)
11002 {
11003 height = (max_height / unit) * unit;
11004 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11005 move_it_vertically_backward (&it, height - unit);
11006 start = it.current.pos;
11007 }
11008 else
11009 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11010 SET_MARKER_FROM_TEXT_POS (w->start, start);
11011
11012 if (EQ (Vresize_mini_windows, Qgrow_only))
11013 {
11014 /* Let it grow only, until we display an empty message, in which
11015 case the window shrinks again. */
11016 if (height > WINDOW_PIXEL_HEIGHT (w))
11017 {
11018 int old_height = WINDOW_PIXEL_HEIGHT (w);
11019
11020 FRAME_WINDOWS_FROZEN (f) = true;
11021 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11022 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11023 }
11024 else if (height < WINDOW_PIXEL_HEIGHT (w)
11025 && (exact_p || BEGV == ZV))
11026 {
11027 int old_height = WINDOW_PIXEL_HEIGHT (w);
11028
11029 FRAME_WINDOWS_FROZEN (f) = false;
11030 shrink_mini_window (w, true);
11031 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11032 }
11033 }
11034 else
11035 {
11036 /* Always resize to exact size needed. */
11037 if (height > WINDOW_PIXEL_HEIGHT (w))
11038 {
11039 int old_height = WINDOW_PIXEL_HEIGHT (w);
11040
11041 FRAME_WINDOWS_FROZEN (f) = true;
11042 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11043 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11044 }
11045 else if (height < WINDOW_PIXEL_HEIGHT (w))
11046 {
11047 int old_height = WINDOW_PIXEL_HEIGHT (w);
11048
11049 FRAME_WINDOWS_FROZEN (f) = false;
11050 shrink_mini_window (w, true);
11051
11052 if (height)
11053 {
11054 FRAME_WINDOWS_FROZEN (f) = true;
11055 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11056 }
11057
11058 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11059 }
11060 }
11061
11062 if (old_current_buffer)
11063 set_buffer_internal (old_current_buffer);
11064 }
11065
11066 return window_height_changed_p;
11067 }
11068
11069
11070 /* Value is the current message, a string, or nil if there is no
11071 current message. */
11072
11073 Lisp_Object
11074 current_message (void)
11075 {
11076 Lisp_Object msg;
11077
11078 if (!BUFFERP (echo_area_buffer[0]))
11079 msg = Qnil;
11080 else
11081 {
11082 with_echo_area_buffer (0, 0, current_message_1,
11083 (intptr_t) &msg, Qnil);
11084 if (NILP (msg))
11085 echo_area_buffer[0] = Qnil;
11086 }
11087
11088 return msg;
11089 }
11090
11091
11092 static bool
11093 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11094 {
11095 intptr_t i1 = a1;
11096 Lisp_Object *msg = (Lisp_Object *) i1;
11097
11098 if (Z > BEG)
11099 *msg = make_buffer_string (BEG, Z, true);
11100 else
11101 *msg = Qnil;
11102 return false;
11103 }
11104
11105
11106 /* Push the current message on Vmessage_stack for later restoration
11107 by restore_message. Value is true if the current message isn't
11108 empty. This is a relatively infrequent operation, so it's not
11109 worth optimizing. */
11110
11111 bool
11112 push_message (void)
11113 {
11114 Lisp_Object msg = current_message ();
11115 Vmessage_stack = Fcons (msg, Vmessage_stack);
11116 return STRINGP (msg);
11117 }
11118
11119
11120 /* Restore message display from the top of Vmessage_stack. */
11121
11122 void
11123 restore_message (void)
11124 {
11125 eassert (CONSP (Vmessage_stack));
11126 message3_nolog (XCAR (Vmessage_stack));
11127 }
11128
11129
11130 /* Handler for unwind-protect calling pop_message. */
11131
11132 void
11133 pop_message_unwind (void)
11134 {
11135 /* Pop the top-most entry off Vmessage_stack. */
11136 eassert (CONSP (Vmessage_stack));
11137 Vmessage_stack = XCDR (Vmessage_stack);
11138 }
11139
11140
11141 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11142 exits. If the stack is not empty, we have a missing pop_message
11143 somewhere. */
11144
11145 void
11146 check_message_stack (void)
11147 {
11148 if (!NILP (Vmessage_stack))
11149 emacs_abort ();
11150 }
11151
11152
11153 /* Truncate to NCHARS what will be displayed in the echo area the next
11154 time we display it---but don't redisplay it now. */
11155
11156 void
11157 truncate_echo_area (ptrdiff_t nchars)
11158 {
11159 if (nchars == 0)
11160 echo_area_buffer[0] = Qnil;
11161 else if (!noninteractive
11162 && INTERACTIVE
11163 && !NILP (echo_area_buffer[0]))
11164 {
11165 struct frame *sf = SELECTED_FRAME ();
11166 /* Error messages get reported properly by cmd_error, so this must be
11167 just an informative message; if the frame hasn't really been
11168 initialized yet, just toss it. */
11169 if (sf->glyphs_initialized_p)
11170 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11171 }
11172 }
11173
11174
11175 /* Helper function for truncate_echo_area. Truncate the current
11176 message to at most NCHARS characters. */
11177
11178 static bool
11179 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11180 {
11181 if (BEG + nchars < Z)
11182 del_range (BEG + nchars, Z);
11183 if (Z == BEG)
11184 echo_area_buffer[0] = Qnil;
11185 return false;
11186 }
11187
11188 /* Set the current message to STRING. */
11189
11190 static void
11191 set_message (Lisp_Object string)
11192 {
11193 eassert (STRINGP (string));
11194
11195 message_enable_multibyte = STRING_MULTIBYTE (string);
11196
11197 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11198 message_buf_print = false;
11199 help_echo_showing_p = false;
11200
11201 if (STRINGP (Vdebug_on_message)
11202 && STRINGP (string)
11203 && fast_string_match (Vdebug_on_message, string) >= 0)
11204 call_debugger (list2 (Qerror, string));
11205 }
11206
11207
11208 /* Helper function for set_message. First argument is ignored and second
11209 argument has the same meaning as for set_message.
11210 This function is called with the echo area buffer being current. */
11211
11212 static bool
11213 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11214 {
11215 eassert (STRINGP (string));
11216
11217 /* Change multibyteness of the echo buffer appropriately. */
11218 if (message_enable_multibyte
11219 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11220 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11221
11222 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11223 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11224 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11225
11226 /* Insert new message at BEG. */
11227 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11228
11229 /* This function takes care of single/multibyte conversion.
11230 We just have to ensure that the echo area buffer has the right
11231 setting of enable_multibyte_characters. */
11232 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11233
11234 return false;
11235 }
11236
11237
11238 /* Clear messages. CURRENT_P means clear the current message.
11239 LAST_DISPLAYED_P means clear the message last displayed. */
11240
11241 void
11242 clear_message (bool current_p, bool last_displayed_p)
11243 {
11244 if (current_p)
11245 {
11246 echo_area_buffer[0] = Qnil;
11247 message_cleared_p = true;
11248 }
11249
11250 if (last_displayed_p)
11251 echo_area_buffer[1] = Qnil;
11252
11253 message_buf_print = false;
11254 }
11255
11256 /* Clear garbaged frames.
11257
11258 This function is used where the old redisplay called
11259 redraw_garbaged_frames which in turn called redraw_frame which in
11260 turn called clear_frame. The call to clear_frame was a source of
11261 flickering. I believe a clear_frame is not necessary. It should
11262 suffice in the new redisplay to invalidate all current matrices,
11263 and ensure a complete redisplay of all windows. */
11264
11265 static void
11266 clear_garbaged_frames (void)
11267 {
11268 if (frame_garbaged)
11269 {
11270 Lisp_Object tail, frame;
11271 struct frame *sf = SELECTED_FRAME ();
11272
11273 FOR_EACH_FRAME (tail, frame)
11274 {
11275 struct frame *f = XFRAME (frame);
11276
11277 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11278 {
11279 if (f->resized_p
11280 /* It makes no sense to redraw a non-selected TTY
11281 frame, since that will actually clear the
11282 selected frame, and might leave the selected
11283 frame with corrupted display, if it happens not
11284 to be marked garbaged. */
11285 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11286 redraw_frame (f);
11287 else
11288 clear_current_matrices (f);
11289 fset_redisplay (f);
11290 f->garbaged = false;
11291 f->resized_p = false;
11292 }
11293 }
11294
11295 frame_garbaged = false;
11296 }
11297 }
11298
11299
11300 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11301 selected_frame. */
11302
11303 static void
11304 echo_area_display (bool update_frame_p)
11305 {
11306 Lisp_Object mini_window;
11307 struct window *w;
11308 struct frame *f;
11309 bool window_height_changed_p = false;
11310 struct frame *sf = SELECTED_FRAME ();
11311
11312 mini_window = FRAME_MINIBUF_WINDOW (sf);
11313 w = XWINDOW (mini_window);
11314 f = XFRAME (WINDOW_FRAME (w));
11315
11316 /* Don't display if frame is invisible or not yet initialized. */
11317 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11318 return;
11319
11320 #ifdef HAVE_WINDOW_SYSTEM
11321 /* When Emacs starts, selected_frame may be the initial terminal
11322 frame. If we let this through, a message would be displayed on
11323 the terminal. */
11324 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11325 return;
11326 #endif /* HAVE_WINDOW_SYSTEM */
11327
11328 /* Redraw garbaged frames. */
11329 clear_garbaged_frames ();
11330
11331 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11332 {
11333 echo_area_window = mini_window;
11334 window_height_changed_p = display_echo_area (w);
11335 w->must_be_updated_p = true;
11336
11337 /* Update the display, unless called from redisplay_internal.
11338 Also don't update the screen during redisplay itself. The
11339 update will happen at the end of redisplay, and an update
11340 here could cause confusion. */
11341 if (update_frame_p && !redisplaying_p)
11342 {
11343 int n = 0;
11344
11345 /* If the display update has been interrupted by pending
11346 input, update mode lines in the frame. Due to the
11347 pending input, it might have been that redisplay hasn't
11348 been called, so that mode lines above the echo area are
11349 garbaged. This looks odd, so we prevent it here. */
11350 if (!display_completed)
11351 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11352
11353 if (window_height_changed_p
11354 /* Don't do this if Emacs is shutting down. Redisplay
11355 needs to run hooks. */
11356 && !NILP (Vrun_hooks))
11357 {
11358 /* Must update other windows. Likewise as in other
11359 cases, don't let this update be interrupted by
11360 pending input. */
11361 ptrdiff_t count = SPECPDL_INDEX ();
11362 specbind (Qredisplay_dont_pause, Qt);
11363 fset_redisplay (f);
11364 redisplay_internal ();
11365 unbind_to (count, Qnil);
11366 }
11367 else if (FRAME_WINDOW_P (f) && n == 0)
11368 {
11369 /* Window configuration is the same as before.
11370 Can do with a display update of the echo area,
11371 unless we displayed some mode lines. */
11372 update_single_window (w);
11373 flush_frame (f);
11374 }
11375 else
11376 update_frame (f, true, true);
11377
11378 /* If cursor is in the echo area, make sure that the next
11379 redisplay displays the minibuffer, so that the cursor will
11380 be replaced with what the minibuffer wants. */
11381 if (cursor_in_echo_area)
11382 wset_redisplay (XWINDOW (mini_window));
11383 }
11384 }
11385 else if (!EQ (mini_window, selected_window))
11386 wset_redisplay (XWINDOW (mini_window));
11387
11388 /* Last displayed message is now the current message. */
11389 echo_area_buffer[1] = echo_area_buffer[0];
11390 /* Inform read_char that we're not echoing. */
11391 echo_message_buffer = Qnil;
11392
11393 /* Prevent redisplay optimization in redisplay_internal by resetting
11394 this_line_start_pos. This is done because the mini-buffer now
11395 displays the message instead of its buffer text. */
11396 if (EQ (mini_window, selected_window))
11397 CHARPOS (this_line_start_pos) = 0;
11398
11399 if (window_height_changed_p)
11400 {
11401 fset_redisplay (f);
11402
11403 /* If window configuration was changed, frames may have been
11404 marked garbaged. Clear them or we will experience
11405 surprises wrt scrolling.
11406 FIXME: How/why/when? */
11407 clear_garbaged_frames ();
11408 }
11409 }
11410
11411 /* True if W's buffer was changed but not saved. */
11412
11413 static bool
11414 window_buffer_changed (struct window *w)
11415 {
11416 struct buffer *b = XBUFFER (w->contents);
11417
11418 eassert (BUFFER_LIVE_P (b));
11419
11420 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11421 }
11422
11423 /* True if W has %c in its mode line and mode line should be updated. */
11424
11425 static bool
11426 mode_line_update_needed (struct window *w)
11427 {
11428 return (w->column_number_displayed != -1
11429 && !(PT == w->last_point && !window_outdated (w))
11430 && (w->column_number_displayed != current_column ()));
11431 }
11432
11433 /* True if window start of W is frozen and may not be changed during
11434 redisplay. */
11435
11436 static bool
11437 window_frozen_p (struct window *w)
11438 {
11439 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11440 {
11441 Lisp_Object window;
11442
11443 XSETWINDOW (window, w);
11444 if (MINI_WINDOW_P (w))
11445 return false;
11446 else if (EQ (window, selected_window))
11447 return false;
11448 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11449 && EQ (window, Vminibuf_scroll_window))
11450 /* This special window can't be frozen too. */
11451 return false;
11452 else
11453 return true;
11454 }
11455 return false;
11456 }
11457
11458 /***********************************************************************
11459 Mode Lines and Frame Titles
11460 ***********************************************************************/
11461
11462 /* A buffer for constructing non-propertized mode-line strings and
11463 frame titles in it; allocated from the heap in init_xdisp and
11464 resized as needed in store_mode_line_noprop_char. */
11465
11466 static char *mode_line_noprop_buf;
11467
11468 /* The buffer's end, and a current output position in it. */
11469
11470 static char *mode_line_noprop_buf_end;
11471 static char *mode_line_noprop_ptr;
11472
11473 #define MODE_LINE_NOPROP_LEN(start) \
11474 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11475
11476 static enum {
11477 MODE_LINE_DISPLAY = 0,
11478 MODE_LINE_TITLE,
11479 MODE_LINE_NOPROP,
11480 MODE_LINE_STRING
11481 } mode_line_target;
11482
11483 /* Alist that caches the results of :propertize.
11484 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11485 static Lisp_Object mode_line_proptrans_alist;
11486
11487 /* List of strings making up the mode-line. */
11488 static Lisp_Object mode_line_string_list;
11489
11490 /* Base face property when building propertized mode line string. */
11491 static Lisp_Object mode_line_string_face;
11492 static Lisp_Object mode_line_string_face_prop;
11493
11494
11495 /* Unwind data for mode line strings */
11496
11497 static Lisp_Object Vmode_line_unwind_vector;
11498
11499 static Lisp_Object
11500 format_mode_line_unwind_data (struct frame *target_frame,
11501 struct buffer *obuf,
11502 Lisp_Object owin,
11503 bool save_proptrans)
11504 {
11505 Lisp_Object vector, tmp;
11506
11507 /* Reduce consing by keeping one vector in
11508 Vwith_echo_area_save_vector. */
11509 vector = Vmode_line_unwind_vector;
11510 Vmode_line_unwind_vector = Qnil;
11511
11512 if (NILP (vector))
11513 vector = Fmake_vector (make_number (10), Qnil);
11514
11515 ASET (vector, 0, make_number (mode_line_target));
11516 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11517 ASET (vector, 2, mode_line_string_list);
11518 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11519 ASET (vector, 4, mode_line_string_face);
11520 ASET (vector, 5, mode_line_string_face_prop);
11521
11522 if (obuf)
11523 XSETBUFFER (tmp, obuf);
11524 else
11525 tmp = Qnil;
11526 ASET (vector, 6, tmp);
11527 ASET (vector, 7, owin);
11528 if (target_frame)
11529 {
11530 /* Similarly to `with-selected-window', if the operation selects
11531 a window on another frame, we must restore that frame's
11532 selected window, and (for a tty) the top-frame. */
11533 ASET (vector, 8, target_frame->selected_window);
11534 if (FRAME_TERMCAP_P (target_frame))
11535 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11536 }
11537
11538 return vector;
11539 }
11540
11541 static void
11542 unwind_format_mode_line (Lisp_Object vector)
11543 {
11544 Lisp_Object old_window = AREF (vector, 7);
11545 Lisp_Object target_frame_window = AREF (vector, 8);
11546 Lisp_Object old_top_frame = AREF (vector, 9);
11547
11548 mode_line_target = XINT (AREF (vector, 0));
11549 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11550 mode_line_string_list = AREF (vector, 2);
11551 if (! EQ (AREF (vector, 3), Qt))
11552 mode_line_proptrans_alist = AREF (vector, 3);
11553 mode_line_string_face = AREF (vector, 4);
11554 mode_line_string_face_prop = AREF (vector, 5);
11555
11556 /* Select window before buffer, since it may change the buffer. */
11557 if (!NILP (old_window))
11558 {
11559 /* If the operation that we are unwinding had selected a window
11560 on a different frame, reset its frame-selected-window. For a
11561 text terminal, reset its top-frame if necessary. */
11562 if (!NILP (target_frame_window))
11563 {
11564 Lisp_Object frame
11565 = WINDOW_FRAME (XWINDOW (target_frame_window));
11566
11567 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11568 Fselect_window (target_frame_window, Qt);
11569
11570 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11571 Fselect_frame (old_top_frame, Qt);
11572 }
11573
11574 Fselect_window (old_window, Qt);
11575 }
11576
11577 if (!NILP (AREF (vector, 6)))
11578 {
11579 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11580 ASET (vector, 6, Qnil);
11581 }
11582
11583 Vmode_line_unwind_vector = vector;
11584 }
11585
11586
11587 /* Store a single character C for the frame title in mode_line_noprop_buf.
11588 Re-allocate mode_line_noprop_buf if necessary. */
11589
11590 static void
11591 store_mode_line_noprop_char (char c)
11592 {
11593 /* If output position has reached the end of the allocated buffer,
11594 increase the buffer's size. */
11595 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11596 {
11597 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11598 ptrdiff_t size = len;
11599 mode_line_noprop_buf =
11600 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11601 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11602 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11603 }
11604
11605 *mode_line_noprop_ptr++ = c;
11606 }
11607
11608
11609 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11610 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11611 characters that yield more columns than PRECISION; PRECISION <= 0
11612 means copy the whole string. Pad with spaces until FIELD_WIDTH
11613 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11614 pad. Called from display_mode_element when it is used to build a
11615 frame title. */
11616
11617 static int
11618 store_mode_line_noprop (const char *string, int field_width, int precision)
11619 {
11620 const unsigned char *str = (const unsigned char *) string;
11621 int n = 0;
11622 ptrdiff_t dummy, nbytes;
11623
11624 /* Copy at most PRECISION chars from STR. */
11625 nbytes = strlen (string);
11626 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11627 while (nbytes--)
11628 store_mode_line_noprop_char (*str++);
11629
11630 /* Fill up with spaces until FIELD_WIDTH reached. */
11631 while (field_width > 0
11632 && n < field_width)
11633 {
11634 store_mode_line_noprop_char (' ');
11635 ++n;
11636 }
11637
11638 return n;
11639 }
11640
11641 /***********************************************************************
11642 Frame Titles
11643 ***********************************************************************/
11644
11645 #ifdef HAVE_WINDOW_SYSTEM
11646
11647 /* Set the title of FRAME, if it has changed. The title format is
11648 Vicon_title_format if FRAME is iconified, otherwise it is
11649 frame_title_format. */
11650
11651 static void
11652 x_consider_frame_title (Lisp_Object frame)
11653 {
11654 struct frame *f = XFRAME (frame);
11655
11656 if ((FRAME_WINDOW_P (f)
11657 || FRAME_MINIBUF_ONLY_P (f)
11658 || f->explicit_name)
11659 && NILP (Fframe_parameter (frame, Qtooltip)))
11660 {
11661 /* Do we have more than one visible frame on this X display? */
11662 Lisp_Object tail, other_frame, fmt;
11663 ptrdiff_t title_start;
11664 char *title;
11665 ptrdiff_t len;
11666 struct it it;
11667 ptrdiff_t count = SPECPDL_INDEX ();
11668
11669 FOR_EACH_FRAME (tail, other_frame)
11670 {
11671 struct frame *tf = XFRAME (other_frame);
11672
11673 if (tf != f
11674 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11675 && !FRAME_MINIBUF_ONLY_P (tf)
11676 && !EQ (other_frame, tip_frame)
11677 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11678 break;
11679 }
11680
11681 /* Set global variable indicating that multiple frames exist. */
11682 multiple_frames = CONSP (tail);
11683
11684 /* Switch to the buffer of selected window of the frame. Set up
11685 mode_line_target so that display_mode_element will output into
11686 mode_line_noprop_buf; then display the title. */
11687 record_unwind_protect (unwind_format_mode_line,
11688 format_mode_line_unwind_data
11689 (f, current_buffer, selected_window, false));
11690
11691 Fselect_window (f->selected_window, Qt);
11692 set_buffer_internal_1
11693 (XBUFFER (XWINDOW (f->selected_window)->contents));
11694 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11695
11696 mode_line_target = MODE_LINE_TITLE;
11697 title_start = MODE_LINE_NOPROP_LEN (0);
11698 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11699 NULL, DEFAULT_FACE_ID);
11700 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11701 len = MODE_LINE_NOPROP_LEN (title_start);
11702 title = mode_line_noprop_buf + title_start;
11703 unbind_to (count, Qnil);
11704
11705 /* Set the title only if it's changed. This avoids consing in
11706 the common case where it hasn't. (If it turns out that we've
11707 already wasted too much time by walking through the list with
11708 display_mode_element, then we might need to optimize at a
11709 higher level than this.) */
11710 if (! STRINGP (f->name)
11711 || SBYTES (f->name) != len
11712 || memcmp (title, SDATA (f->name), len) != 0)
11713 x_implicitly_set_name (f, make_string (title, len), Qnil);
11714 }
11715 }
11716
11717 #endif /* not HAVE_WINDOW_SYSTEM */
11718
11719 \f
11720 /***********************************************************************
11721 Menu Bars
11722 ***********************************************************************/
11723
11724 /* True if we will not redisplay all visible windows. */
11725 #define REDISPLAY_SOME_P() \
11726 ((windows_or_buffers_changed == 0 \
11727 || windows_or_buffers_changed == REDISPLAY_SOME) \
11728 && (update_mode_lines == 0 \
11729 || update_mode_lines == REDISPLAY_SOME))
11730
11731 /* Prepare for redisplay by updating menu-bar item lists when
11732 appropriate. This can call eval. */
11733
11734 static void
11735 prepare_menu_bars (void)
11736 {
11737 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11738 bool some_windows = REDISPLAY_SOME_P ();
11739 Lisp_Object tooltip_frame;
11740
11741 #ifdef HAVE_WINDOW_SYSTEM
11742 tooltip_frame = tip_frame;
11743 #else
11744 tooltip_frame = Qnil;
11745 #endif
11746
11747 if (FUNCTIONP (Vpre_redisplay_function))
11748 {
11749 Lisp_Object windows = all_windows ? Qt : Qnil;
11750 if (all_windows && some_windows)
11751 {
11752 Lisp_Object ws = window_list ();
11753 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11754 {
11755 Lisp_Object this = XCAR (ws);
11756 struct window *w = XWINDOW (this);
11757 if (w->redisplay
11758 || XFRAME (w->frame)->redisplay
11759 || XBUFFER (w->contents)->text->redisplay)
11760 {
11761 windows = Fcons (this, windows);
11762 }
11763 }
11764 }
11765 safe__call1 (true, Vpre_redisplay_function, windows);
11766 }
11767
11768 /* Update all frame titles based on their buffer names, etc. We do
11769 this before the menu bars so that the buffer-menu will show the
11770 up-to-date frame titles. */
11771 #ifdef HAVE_WINDOW_SYSTEM
11772 if (all_windows)
11773 {
11774 Lisp_Object tail, frame;
11775
11776 FOR_EACH_FRAME (tail, frame)
11777 {
11778 struct frame *f = XFRAME (frame);
11779 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11780 if (some_windows
11781 && !f->redisplay
11782 && !w->redisplay
11783 && !XBUFFER (w->contents)->text->redisplay)
11784 continue;
11785
11786 if (!EQ (frame, tooltip_frame)
11787 && (FRAME_ICONIFIED_P (f)
11788 || FRAME_VISIBLE_P (f) == 1
11789 /* Exclude TTY frames that are obscured because they
11790 are not the top frame on their console. This is
11791 because x_consider_frame_title actually switches
11792 to the frame, which for TTY frames means it is
11793 marked as garbaged, and will be completely
11794 redrawn on the next redisplay cycle. This causes
11795 TTY frames to be completely redrawn, when there
11796 are more than one of them, even though nothing
11797 should be changed on display. */
11798 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11799 x_consider_frame_title (frame);
11800 }
11801 }
11802 #endif /* HAVE_WINDOW_SYSTEM */
11803
11804 /* Update the menu bar item lists, if appropriate. This has to be
11805 done before any actual redisplay or generation of display lines. */
11806
11807 if (all_windows)
11808 {
11809 Lisp_Object tail, frame;
11810 ptrdiff_t count = SPECPDL_INDEX ();
11811 /* True means that update_menu_bar has run its hooks
11812 so any further calls to update_menu_bar shouldn't do so again. */
11813 bool menu_bar_hooks_run = false;
11814
11815 record_unwind_save_match_data ();
11816
11817 FOR_EACH_FRAME (tail, frame)
11818 {
11819 struct frame *f = XFRAME (frame);
11820 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11821
11822 /* Ignore tooltip frame. */
11823 if (EQ (frame, tooltip_frame))
11824 continue;
11825
11826 if (some_windows
11827 && !f->redisplay
11828 && !w->redisplay
11829 && !XBUFFER (w->contents)->text->redisplay)
11830 continue;
11831
11832 run_window_size_change_functions (frame);
11833 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11834 #ifdef HAVE_WINDOW_SYSTEM
11835 update_tool_bar (f, false);
11836 #endif
11837 }
11838
11839 unbind_to (count, Qnil);
11840 }
11841 else
11842 {
11843 struct frame *sf = SELECTED_FRAME ();
11844 update_menu_bar (sf, true, false);
11845 #ifdef HAVE_WINDOW_SYSTEM
11846 update_tool_bar (sf, true);
11847 #endif
11848 }
11849 }
11850
11851
11852 /* Update the menu bar item list for frame F. This has to be done
11853 before we start to fill in any display lines, because it can call
11854 eval.
11855
11856 If SAVE_MATCH_DATA, we must save and restore it here.
11857
11858 If HOOKS_RUN, a previous call to update_menu_bar
11859 already ran the menu bar hooks for this redisplay, so there
11860 is no need to run them again. The return value is the
11861 updated value of this flag, to pass to the next call. */
11862
11863 static bool
11864 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11865 {
11866 Lisp_Object window;
11867 struct window *w;
11868
11869 /* If called recursively during a menu update, do nothing. This can
11870 happen when, for instance, an activate-menubar-hook causes a
11871 redisplay. */
11872 if (inhibit_menubar_update)
11873 return hooks_run;
11874
11875 window = FRAME_SELECTED_WINDOW (f);
11876 w = XWINDOW (window);
11877
11878 if (FRAME_WINDOW_P (f)
11879 ?
11880 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11881 || defined (HAVE_NS) || defined (USE_GTK)
11882 FRAME_EXTERNAL_MENU_BAR (f)
11883 #else
11884 FRAME_MENU_BAR_LINES (f) > 0
11885 #endif
11886 : FRAME_MENU_BAR_LINES (f) > 0)
11887 {
11888 /* If the user has switched buffers or windows, we need to
11889 recompute to reflect the new bindings. But we'll
11890 recompute when update_mode_lines is set too; that means
11891 that people can use force-mode-line-update to request
11892 that the menu bar be recomputed. The adverse effect on
11893 the rest of the redisplay algorithm is about the same as
11894 windows_or_buffers_changed anyway. */
11895 if (windows_or_buffers_changed
11896 /* This used to test w->update_mode_line, but we believe
11897 there is no need to recompute the menu in that case. */
11898 || update_mode_lines
11899 || window_buffer_changed (w))
11900 {
11901 struct buffer *prev = current_buffer;
11902 ptrdiff_t count = SPECPDL_INDEX ();
11903
11904 specbind (Qinhibit_menubar_update, Qt);
11905
11906 set_buffer_internal_1 (XBUFFER (w->contents));
11907 if (save_match_data)
11908 record_unwind_save_match_data ();
11909 if (NILP (Voverriding_local_map_menu_flag))
11910 {
11911 specbind (Qoverriding_terminal_local_map, Qnil);
11912 specbind (Qoverriding_local_map, Qnil);
11913 }
11914
11915 if (!hooks_run)
11916 {
11917 /* Run the Lucid hook. */
11918 safe_run_hooks (Qactivate_menubar_hook);
11919
11920 /* If it has changed current-menubar from previous value,
11921 really recompute the menu-bar from the value. */
11922 if (! NILP (Vlucid_menu_bar_dirty_flag))
11923 call0 (Qrecompute_lucid_menubar);
11924
11925 safe_run_hooks (Qmenu_bar_update_hook);
11926
11927 hooks_run = true;
11928 }
11929
11930 XSETFRAME (Vmenu_updating_frame, f);
11931 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11932
11933 /* Redisplay the menu bar in case we changed it. */
11934 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11935 || defined (HAVE_NS) || defined (USE_GTK)
11936 if (FRAME_WINDOW_P (f))
11937 {
11938 #if defined (HAVE_NS)
11939 /* All frames on Mac OS share the same menubar. So only
11940 the selected frame should be allowed to set it. */
11941 if (f == SELECTED_FRAME ())
11942 #endif
11943 set_frame_menubar (f, false, false);
11944 }
11945 else
11946 /* On a terminal screen, the menu bar is an ordinary screen
11947 line, and this makes it get updated. */
11948 w->update_mode_line = true;
11949 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11950 /* In the non-toolkit version, the menu bar is an ordinary screen
11951 line, and this makes it get updated. */
11952 w->update_mode_line = true;
11953 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11954
11955 unbind_to (count, Qnil);
11956 set_buffer_internal_1 (prev);
11957 }
11958 }
11959
11960 return hooks_run;
11961 }
11962
11963 /***********************************************************************
11964 Tool-bars
11965 ***********************************************************************/
11966
11967 #ifdef HAVE_WINDOW_SYSTEM
11968
11969 /* Select `frame' temporarily without running all the code in
11970 do_switch_frame.
11971 FIXME: Maybe do_switch_frame should be trimmed down similarly
11972 when `norecord' is set. */
11973 static void
11974 fast_set_selected_frame (Lisp_Object frame)
11975 {
11976 if (!EQ (selected_frame, frame))
11977 {
11978 selected_frame = frame;
11979 selected_window = XFRAME (frame)->selected_window;
11980 }
11981 }
11982
11983 /* Update the tool-bar item list for frame F. This has to be done
11984 before we start to fill in any display lines. Called from
11985 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11986 and restore it here. */
11987
11988 static void
11989 update_tool_bar (struct frame *f, bool save_match_data)
11990 {
11991 #if defined (USE_GTK) || defined (HAVE_NS)
11992 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11993 #else
11994 bool do_update = (WINDOWP (f->tool_bar_window)
11995 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11996 #endif
11997
11998 if (do_update)
11999 {
12000 Lisp_Object window;
12001 struct window *w;
12002
12003 window = FRAME_SELECTED_WINDOW (f);
12004 w = XWINDOW (window);
12005
12006 /* If the user has switched buffers or windows, we need to
12007 recompute to reflect the new bindings. But we'll
12008 recompute when update_mode_lines is set too; that means
12009 that people can use force-mode-line-update to request
12010 that the menu bar be recomputed. The adverse effect on
12011 the rest of the redisplay algorithm is about the same as
12012 windows_or_buffers_changed anyway. */
12013 if (windows_or_buffers_changed
12014 || w->update_mode_line
12015 || update_mode_lines
12016 || window_buffer_changed (w))
12017 {
12018 struct buffer *prev = current_buffer;
12019 ptrdiff_t count = SPECPDL_INDEX ();
12020 Lisp_Object frame, new_tool_bar;
12021 int new_n_tool_bar;
12022
12023 /* Set current_buffer to the buffer of the selected
12024 window of the frame, so that we get the right local
12025 keymaps. */
12026 set_buffer_internal_1 (XBUFFER (w->contents));
12027
12028 /* Save match data, if we must. */
12029 if (save_match_data)
12030 record_unwind_save_match_data ();
12031
12032 /* Make sure that we don't accidentally use bogus keymaps. */
12033 if (NILP (Voverriding_local_map_menu_flag))
12034 {
12035 specbind (Qoverriding_terminal_local_map, Qnil);
12036 specbind (Qoverriding_local_map, Qnil);
12037 }
12038
12039 /* We must temporarily set the selected frame to this frame
12040 before calling tool_bar_items, because the calculation of
12041 the tool-bar keymap uses the selected frame (see
12042 `tool-bar-make-keymap' in tool-bar.el). */
12043 eassert (EQ (selected_window,
12044 /* Since we only explicitly preserve selected_frame,
12045 check that selected_window would be redundant. */
12046 XFRAME (selected_frame)->selected_window));
12047 record_unwind_protect (fast_set_selected_frame, selected_frame);
12048 XSETFRAME (frame, f);
12049 fast_set_selected_frame (frame);
12050
12051 /* Build desired tool-bar items from keymaps. */
12052 new_tool_bar
12053 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12054 &new_n_tool_bar);
12055
12056 /* Redisplay the tool-bar if we changed it. */
12057 if (new_n_tool_bar != f->n_tool_bar_items
12058 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12059 {
12060 /* Redisplay that happens asynchronously due to an expose event
12061 may access f->tool_bar_items. Make sure we update both
12062 variables within BLOCK_INPUT so no such event interrupts. */
12063 block_input ();
12064 fset_tool_bar_items (f, new_tool_bar);
12065 f->n_tool_bar_items = new_n_tool_bar;
12066 w->update_mode_line = true;
12067 unblock_input ();
12068 }
12069
12070 unbind_to (count, Qnil);
12071 set_buffer_internal_1 (prev);
12072 }
12073 }
12074 }
12075
12076 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12077
12078 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12079 F's desired tool-bar contents. F->tool_bar_items must have
12080 been set up previously by calling prepare_menu_bars. */
12081
12082 static void
12083 build_desired_tool_bar_string (struct frame *f)
12084 {
12085 int i, size, size_needed;
12086 Lisp_Object image, plist;
12087
12088 image = plist = Qnil;
12089
12090 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12091 Otherwise, make a new string. */
12092
12093 /* The size of the string we might be able to reuse. */
12094 size = (STRINGP (f->desired_tool_bar_string)
12095 ? SCHARS (f->desired_tool_bar_string)
12096 : 0);
12097
12098 /* We need one space in the string for each image. */
12099 size_needed = f->n_tool_bar_items;
12100
12101 /* Reuse f->desired_tool_bar_string, if possible. */
12102 if (size < size_needed || NILP (f->desired_tool_bar_string))
12103 fset_desired_tool_bar_string
12104 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12105 else
12106 {
12107 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12108 Fremove_text_properties (make_number (0), make_number (size),
12109 props, f->desired_tool_bar_string);
12110 }
12111
12112 /* Put a `display' property on the string for the images to display,
12113 put a `menu_item' property on tool-bar items with a value that
12114 is the index of the item in F's tool-bar item vector. */
12115 for (i = 0; i < f->n_tool_bar_items; ++i)
12116 {
12117 #define PROP(IDX) \
12118 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12119
12120 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12121 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12122 int hmargin, vmargin, relief, idx, end;
12123
12124 /* If image is a vector, choose the image according to the
12125 button state. */
12126 image = PROP (TOOL_BAR_ITEM_IMAGES);
12127 if (VECTORP (image))
12128 {
12129 if (enabled_p)
12130 idx = (selected_p
12131 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12132 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12133 else
12134 idx = (selected_p
12135 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12136 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12137
12138 eassert (ASIZE (image) >= idx);
12139 image = AREF (image, idx);
12140 }
12141 else
12142 idx = -1;
12143
12144 /* Ignore invalid image specifications. */
12145 if (!valid_image_p (image))
12146 continue;
12147
12148 /* Display the tool-bar button pressed, or depressed. */
12149 plist = Fcopy_sequence (XCDR (image));
12150
12151 /* Compute margin and relief to draw. */
12152 relief = (tool_bar_button_relief >= 0
12153 ? tool_bar_button_relief
12154 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12155 hmargin = vmargin = relief;
12156
12157 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12158 INT_MAX - max (hmargin, vmargin)))
12159 {
12160 hmargin += XFASTINT (Vtool_bar_button_margin);
12161 vmargin += XFASTINT (Vtool_bar_button_margin);
12162 }
12163 else if (CONSP (Vtool_bar_button_margin))
12164 {
12165 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12166 INT_MAX - hmargin))
12167 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12168
12169 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12170 INT_MAX - vmargin))
12171 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12172 }
12173
12174 if (auto_raise_tool_bar_buttons_p)
12175 {
12176 /* Add a `:relief' property to the image spec if the item is
12177 selected. */
12178 if (selected_p)
12179 {
12180 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12181 hmargin -= relief;
12182 vmargin -= relief;
12183 }
12184 }
12185 else
12186 {
12187 /* If image is selected, display it pressed, i.e. with a
12188 negative relief. If it's not selected, display it with a
12189 raised relief. */
12190 plist = Fplist_put (plist, QCrelief,
12191 (selected_p
12192 ? make_number (-relief)
12193 : make_number (relief)));
12194 hmargin -= relief;
12195 vmargin -= relief;
12196 }
12197
12198 /* Put a margin around the image. */
12199 if (hmargin || vmargin)
12200 {
12201 if (hmargin == vmargin)
12202 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12203 else
12204 plist = Fplist_put (plist, QCmargin,
12205 Fcons (make_number (hmargin),
12206 make_number (vmargin)));
12207 }
12208
12209 /* If button is not enabled, and we don't have special images
12210 for the disabled state, make the image appear disabled by
12211 applying an appropriate algorithm to it. */
12212 if (!enabled_p && idx < 0)
12213 plist = Fplist_put (plist, QCconversion, Qdisabled);
12214
12215 /* Put a `display' text property on the string for the image to
12216 display. Put a `menu-item' property on the string that gives
12217 the start of this item's properties in the tool-bar items
12218 vector. */
12219 image = Fcons (Qimage, plist);
12220 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12221 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12222
12223 /* Let the last image hide all remaining spaces in the tool bar
12224 string. The string can be longer than needed when we reuse a
12225 previous string. */
12226 if (i + 1 == f->n_tool_bar_items)
12227 end = SCHARS (f->desired_tool_bar_string);
12228 else
12229 end = i + 1;
12230 Fadd_text_properties (make_number (i), make_number (end),
12231 props, f->desired_tool_bar_string);
12232 #undef PROP
12233 }
12234 }
12235
12236
12237 /* Display one line of the tool-bar of frame IT->f.
12238
12239 HEIGHT specifies the desired height of the tool-bar line.
12240 If the actual height of the glyph row is less than HEIGHT, the
12241 row's height is increased to HEIGHT, and the icons are centered
12242 vertically in the new height.
12243
12244 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12245 count a final empty row in case the tool-bar width exactly matches
12246 the window width.
12247 */
12248
12249 static void
12250 display_tool_bar_line (struct it *it, int height)
12251 {
12252 struct glyph_row *row = it->glyph_row;
12253 int max_x = it->last_visible_x;
12254 struct glyph *last;
12255
12256 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12257 clear_glyph_row (row);
12258 row->enabled_p = true;
12259 row->y = it->current_y;
12260
12261 /* Note that this isn't made use of if the face hasn't a box,
12262 so there's no need to check the face here. */
12263 it->start_of_box_run_p = true;
12264
12265 while (it->current_x < max_x)
12266 {
12267 int x, n_glyphs_before, i, nglyphs;
12268 struct it it_before;
12269
12270 /* Get the next display element. */
12271 if (!get_next_display_element (it))
12272 {
12273 /* Don't count empty row if we are counting needed tool-bar lines. */
12274 if (height < 0 && !it->hpos)
12275 return;
12276 break;
12277 }
12278
12279 /* Produce glyphs. */
12280 n_glyphs_before = row->used[TEXT_AREA];
12281 it_before = *it;
12282
12283 PRODUCE_GLYPHS (it);
12284
12285 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12286 i = 0;
12287 x = it_before.current_x;
12288 while (i < nglyphs)
12289 {
12290 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12291
12292 if (x + glyph->pixel_width > max_x)
12293 {
12294 /* Glyph doesn't fit on line. Backtrack. */
12295 row->used[TEXT_AREA] = n_glyphs_before;
12296 *it = it_before;
12297 /* If this is the only glyph on this line, it will never fit on the
12298 tool-bar, so skip it. But ensure there is at least one glyph,
12299 so we don't accidentally disable the tool-bar. */
12300 if (n_glyphs_before == 0
12301 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12302 break;
12303 goto out;
12304 }
12305
12306 ++it->hpos;
12307 x += glyph->pixel_width;
12308 ++i;
12309 }
12310
12311 /* Stop at line end. */
12312 if (ITERATOR_AT_END_OF_LINE_P (it))
12313 break;
12314
12315 set_iterator_to_next (it, true);
12316 }
12317
12318 out:;
12319
12320 row->displays_text_p = row->used[TEXT_AREA] != 0;
12321
12322 /* Use default face for the border below the tool bar.
12323
12324 FIXME: When auto-resize-tool-bars is grow-only, there is
12325 no additional border below the possibly empty tool-bar lines.
12326 So to make the extra empty lines look "normal", we have to
12327 use the tool-bar face for the border too. */
12328 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12329 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12330 it->face_id = DEFAULT_FACE_ID;
12331
12332 extend_face_to_end_of_line (it);
12333 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12334 last->right_box_line_p = true;
12335 if (last == row->glyphs[TEXT_AREA])
12336 last->left_box_line_p = true;
12337
12338 /* Make line the desired height and center it vertically. */
12339 if ((height -= it->max_ascent + it->max_descent) > 0)
12340 {
12341 /* Don't add more than one line height. */
12342 height %= FRAME_LINE_HEIGHT (it->f);
12343 it->max_ascent += height / 2;
12344 it->max_descent += (height + 1) / 2;
12345 }
12346
12347 compute_line_metrics (it);
12348
12349 /* If line is empty, make it occupy the rest of the tool-bar. */
12350 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12351 {
12352 row->height = row->phys_height = it->last_visible_y - row->y;
12353 row->visible_height = row->height;
12354 row->ascent = row->phys_ascent = 0;
12355 row->extra_line_spacing = 0;
12356 }
12357
12358 row->full_width_p = true;
12359 row->continued_p = false;
12360 row->truncated_on_left_p = false;
12361 row->truncated_on_right_p = false;
12362
12363 it->current_x = it->hpos = 0;
12364 it->current_y += row->height;
12365 ++it->vpos;
12366 ++it->glyph_row;
12367 }
12368
12369
12370 /* Value is the number of pixels needed to make all tool-bar items of
12371 frame F visible. The actual number of glyph rows needed is
12372 returned in *N_ROWS if non-NULL. */
12373 static int
12374 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12375 {
12376 struct window *w = XWINDOW (f->tool_bar_window);
12377 struct it it;
12378 /* tool_bar_height is called from redisplay_tool_bar after building
12379 the desired matrix, so use (unused) mode-line row as temporary row to
12380 avoid destroying the first tool-bar row. */
12381 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12382
12383 /* Initialize an iterator for iteration over
12384 F->desired_tool_bar_string in the tool-bar window of frame F. */
12385 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12386 temp_row->reversed_p = false;
12387 it.first_visible_x = 0;
12388 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12389 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12390 it.paragraph_embedding = L2R;
12391
12392 while (!ITERATOR_AT_END_P (&it))
12393 {
12394 clear_glyph_row (temp_row);
12395 it.glyph_row = temp_row;
12396 display_tool_bar_line (&it, -1);
12397 }
12398 clear_glyph_row (temp_row);
12399
12400 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12401 if (n_rows)
12402 *n_rows = it.vpos > 0 ? it.vpos : -1;
12403
12404 if (pixelwise)
12405 return it.current_y;
12406 else
12407 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12408 }
12409
12410 #endif /* !USE_GTK && !HAVE_NS */
12411
12412 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12413 0, 2, 0,
12414 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12415 If FRAME is nil or omitted, use the selected frame. Optional argument
12416 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12417 (Lisp_Object frame, Lisp_Object pixelwise)
12418 {
12419 int height = 0;
12420
12421 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12422 struct frame *f = decode_any_frame (frame);
12423
12424 if (WINDOWP (f->tool_bar_window)
12425 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12426 {
12427 update_tool_bar (f, true);
12428 if (f->n_tool_bar_items)
12429 {
12430 build_desired_tool_bar_string (f);
12431 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12432 }
12433 }
12434 #endif
12435
12436 return make_number (height);
12437 }
12438
12439
12440 /* Display the tool-bar of frame F. Value is true if tool-bar's
12441 height should be changed. */
12442 static bool
12443 redisplay_tool_bar (struct frame *f)
12444 {
12445 f->tool_bar_redisplayed = true;
12446 #if defined (USE_GTK) || defined (HAVE_NS)
12447
12448 if (FRAME_EXTERNAL_TOOL_BAR (f))
12449 update_frame_tool_bar (f);
12450 return false;
12451
12452 #else /* !USE_GTK && !HAVE_NS */
12453
12454 struct window *w;
12455 struct it it;
12456 struct glyph_row *row;
12457
12458 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12459 do anything. This means you must start with tool-bar-lines
12460 non-zero to get the auto-sizing effect. Or in other words, you
12461 can turn off tool-bars by specifying tool-bar-lines zero. */
12462 if (!WINDOWP (f->tool_bar_window)
12463 || (w = XWINDOW (f->tool_bar_window),
12464 WINDOW_TOTAL_LINES (w) == 0))
12465 return false;
12466
12467 /* Set up an iterator for the tool-bar window. */
12468 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12469 it.first_visible_x = 0;
12470 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12471 row = it.glyph_row;
12472 row->reversed_p = false;
12473
12474 /* Build a string that represents the contents of the tool-bar. */
12475 build_desired_tool_bar_string (f);
12476 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12477 /* FIXME: This should be controlled by a user option. But it
12478 doesn't make sense to have an R2L tool bar if the menu bar cannot
12479 be drawn also R2L, and making the menu bar R2L is tricky due
12480 toolkit-specific code that implements it. If an R2L tool bar is
12481 ever supported, display_tool_bar_line should also be augmented to
12482 call unproduce_glyphs like display_line and display_string
12483 do. */
12484 it.paragraph_embedding = L2R;
12485
12486 if (f->n_tool_bar_rows == 0)
12487 {
12488 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12489
12490 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12491 {
12492 x_change_tool_bar_height (f, new_height);
12493 frame_default_tool_bar_height = new_height;
12494 /* Always do that now. */
12495 clear_glyph_matrix (w->desired_matrix);
12496 f->fonts_changed = true;
12497 return true;
12498 }
12499 }
12500
12501 /* Display as many lines as needed to display all tool-bar items. */
12502
12503 if (f->n_tool_bar_rows > 0)
12504 {
12505 int border, rows, height, extra;
12506
12507 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12508 border = XINT (Vtool_bar_border);
12509 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12510 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12511 else if (EQ (Vtool_bar_border, Qborder_width))
12512 border = f->border_width;
12513 else
12514 border = 0;
12515 if (border < 0)
12516 border = 0;
12517
12518 rows = f->n_tool_bar_rows;
12519 height = max (1, (it.last_visible_y - border) / rows);
12520 extra = it.last_visible_y - border - height * rows;
12521
12522 while (it.current_y < it.last_visible_y)
12523 {
12524 int h = 0;
12525 if (extra > 0 && rows-- > 0)
12526 {
12527 h = (extra + rows - 1) / rows;
12528 extra -= h;
12529 }
12530 display_tool_bar_line (&it, height + h);
12531 }
12532 }
12533 else
12534 {
12535 while (it.current_y < it.last_visible_y)
12536 display_tool_bar_line (&it, 0);
12537 }
12538
12539 /* It doesn't make much sense to try scrolling in the tool-bar
12540 window, so don't do it. */
12541 w->desired_matrix->no_scrolling_p = true;
12542 w->must_be_updated_p = true;
12543
12544 if (!NILP (Vauto_resize_tool_bars))
12545 {
12546 bool change_height_p = true;
12547
12548 /* If we couldn't display everything, change the tool-bar's
12549 height if there is room for more. */
12550 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12551 change_height_p = true;
12552
12553 /* We subtract 1 because display_tool_bar_line advances the
12554 glyph_row pointer before returning to its caller. We want to
12555 examine the last glyph row produced by
12556 display_tool_bar_line. */
12557 row = it.glyph_row - 1;
12558
12559 /* If there are blank lines at the end, except for a partially
12560 visible blank line at the end that is smaller than
12561 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12562 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12563 && row->height >= FRAME_LINE_HEIGHT (f))
12564 change_height_p = true;
12565
12566 /* If row displays tool-bar items, but is partially visible,
12567 change the tool-bar's height. */
12568 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12569 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12570 change_height_p = true;
12571
12572 /* Resize windows as needed by changing the `tool-bar-lines'
12573 frame parameter. */
12574 if (change_height_p)
12575 {
12576 int nrows;
12577 int new_height = tool_bar_height (f, &nrows, true);
12578
12579 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12580 && !f->minimize_tool_bar_window_p)
12581 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12582 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12583 f->minimize_tool_bar_window_p = false;
12584
12585 if (change_height_p)
12586 {
12587 x_change_tool_bar_height (f, new_height);
12588 frame_default_tool_bar_height = new_height;
12589 clear_glyph_matrix (w->desired_matrix);
12590 f->n_tool_bar_rows = nrows;
12591 f->fonts_changed = true;
12592
12593 return true;
12594 }
12595 }
12596 }
12597
12598 f->minimize_tool_bar_window_p = false;
12599 return false;
12600
12601 #endif /* USE_GTK || HAVE_NS */
12602 }
12603
12604 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12605
12606 /* Get information about the tool-bar item which is displayed in GLYPH
12607 on frame F. Return in *PROP_IDX the index where tool-bar item
12608 properties start in F->tool_bar_items. Value is false if
12609 GLYPH doesn't display a tool-bar item. */
12610
12611 static bool
12612 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12613 {
12614 Lisp_Object prop;
12615 int charpos;
12616
12617 /* This function can be called asynchronously, which means we must
12618 exclude any possibility that Fget_text_property signals an
12619 error. */
12620 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12621 charpos = max (0, charpos);
12622
12623 /* Get the text property `menu-item' at pos. The value of that
12624 property is the start index of this item's properties in
12625 F->tool_bar_items. */
12626 prop = Fget_text_property (make_number (charpos),
12627 Qmenu_item, f->current_tool_bar_string);
12628 if (! INTEGERP (prop))
12629 return false;
12630 *prop_idx = XINT (prop);
12631 return true;
12632 }
12633
12634 \f
12635 /* Get information about the tool-bar item at position X/Y on frame F.
12636 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12637 the current matrix of the tool-bar window of F, or NULL if not
12638 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12639 item in F->tool_bar_items. Value is
12640
12641 -1 if X/Y is not on a tool-bar item
12642 0 if X/Y is on the same item that was highlighted before.
12643 1 otherwise. */
12644
12645 static int
12646 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12647 int *hpos, int *vpos, int *prop_idx)
12648 {
12649 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12650 struct window *w = XWINDOW (f->tool_bar_window);
12651 int area;
12652
12653 /* Find the glyph under X/Y. */
12654 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12655 if (*glyph == NULL)
12656 return -1;
12657
12658 /* Get the start of this tool-bar item's properties in
12659 f->tool_bar_items. */
12660 if (!tool_bar_item_info (f, *glyph, prop_idx))
12661 return -1;
12662
12663 /* Is mouse on the highlighted item? */
12664 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12665 && *vpos >= hlinfo->mouse_face_beg_row
12666 && *vpos <= hlinfo->mouse_face_end_row
12667 && (*vpos > hlinfo->mouse_face_beg_row
12668 || *hpos >= hlinfo->mouse_face_beg_col)
12669 && (*vpos < hlinfo->mouse_face_end_row
12670 || *hpos < hlinfo->mouse_face_end_col
12671 || hlinfo->mouse_face_past_end))
12672 return 0;
12673
12674 return 1;
12675 }
12676
12677
12678 /* EXPORT:
12679 Handle mouse button event on the tool-bar of frame F, at
12680 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12681 false for button release. MODIFIERS is event modifiers for button
12682 release. */
12683
12684 void
12685 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12686 int modifiers)
12687 {
12688 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12689 struct window *w = XWINDOW (f->tool_bar_window);
12690 int hpos, vpos, prop_idx;
12691 struct glyph *glyph;
12692 Lisp_Object enabled_p;
12693 int ts;
12694
12695 /* If not on the highlighted tool-bar item, and mouse-highlight is
12696 non-nil, return. This is so we generate the tool-bar button
12697 click only when the mouse button is released on the same item as
12698 where it was pressed. However, when mouse-highlight is disabled,
12699 generate the click when the button is released regardless of the
12700 highlight, since tool-bar items are not highlighted in that
12701 case. */
12702 frame_to_window_pixel_xy (w, &x, &y);
12703 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12704 if (ts == -1
12705 || (ts != 0 && !NILP (Vmouse_highlight)))
12706 return;
12707
12708 /* When mouse-highlight is off, generate the click for the item
12709 where the button was pressed, disregarding where it was
12710 released. */
12711 if (NILP (Vmouse_highlight) && !down_p)
12712 prop_idx = f->last_tool_bar_item;
12713
12714 /* If item is disabled, do nothing. */
12715 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12716 if (NILP (enabled_p))
12717 return;
12718
12719 if (down_p)
12720 {
12721 /* Show item in pressed state. */
12722 if (!NILP (Vmouse_highlight))
12723 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12724 f->last_tool_bar_item = prop_idx;
12725 }
12726 else
12727 {
12728 Lisp_Object key, frame;
12729 struct input_event event;
12730 EVENT_INIT (event);
12731
12732 /* Show item in released state. */
12733 if (!NILP (Vmouse_highlight))
12734 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12735
12736 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12737
12738 XSETFRAME (frame, f);
12739 event.kind = TOOL_BAR_EVENT;
12740 event.frame_or_window = frame;
12741 event.arg = frame;
12742 kbd_buffer_store_event (&event);
12743
12744 event.kind = TOOL_BAR_EVENT;
12745 event.frame_or_window = frame;
12746 event.arg = key;
12747 event.modifiers = modifiers;
12748 kbd_buffer_store_event (&event);
12749 f->last_tool_bar_item = -1;
12750 }
12751 }
12752
12753
12754 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12755 tool-bar window-relative coordinates X/Y. Called from
12756 note_mouse_highlight. */
12757
12758 static void
12759 note_tool_bar_highlight (struct frame *f, int x, int y)
12760 {
12761 Lisp_Object window = f->tool_bar_window;
12762 struct window *w = XWINDOW (window);
12763 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12764 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12765 int hpos, vpos;
12766 struct glyph *glyph;
12767 struct glyph_row *row;
12768 int i;
12769 Lisp_Object enabled_p;
12770 int prop_idx;
12771 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12772 bool mouse_down_p;
12773 int rc;
12774
12775 /* Function note_mouse_highlight is called with negative X/Y
12776 values when mouse moves outside of the frame. */
12777 if (x <= 0 || y <= 0)
12778 {
12779 clear_mouse_face (hlinfo);
12780 return;
12781 }
12782
12783 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12784 if (rc < 0)
12785 {
12786 /* Not on tool-bar item. */
12787 clear_mouse_face (hlinfo);
12788 return;
12789 }
12790 else if (rc == 0)
12791 /* On same tool-bar item as before. */
12792 goto set_help_echo;
12793
12794 clear_mouse_face (hlinfo);
12795
12796 /* Mouse is down, but on different tool-bar item? */
12797 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12798 && f == dpyinfo->last_mouse_frame);
12799
12800 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12801 return;
12802
12803 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12804
12805 /* If tool-bar item is not enabled, don't highlight it. */
12806 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12807 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12808 {
12809 /* Compute the x-position of the glyph. In front and past the
12810 image is a space. We include this in the highlighted area. */
12811 row = MATRIX_ROW (w->current_matrix, vpos);
12812 for (i = x = 0; i < hpos; ++i)
12813 x += row->glyphs[TEXT_AREA][i].pixel_width;
12814
12815 /* Record this as the current active region. */
12816 hlinfo->mouse_face_beg_col = hpos;
12817 hlinfo->mouse_face_beg_row = vpos;
12818 hlinfo->mouse_face_beg_x = x;
12819 hlinfo->mouse_face_past_end = false;
12820
12821 hlinfo->mouse_face_end_col = hpos + 1;
12822 hlinfo->mouse_face_end_row = vpos;
12823 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12824 hlinfo->mouse_face_window = window;
12825 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12826
12827 /* Display it as active. */
12828 show_mouse_face (hlinfo, draw);
12829 }
12830
12831 set_help_echo:
12832
12833 /* Set help_echo_string to a help string to display for this tool-bar item.
12834 XTread_socket does the rest. */
12835 help_echo_object = help_echo_window = Qnil;
12836 help_echo_pos = -1;
12837 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12838 if (NILP (help_echo_string))
12839 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12840 }
12841
12842 #endif /* !USE_GTK && !HAVE_NS */
12843
12844 #endif /* HAVE_WINDOW_SYSTEM */
12845
12846
12847 \f
12848 /************************************************************************
12849 Horizontal scrolling
12850 ************************************************************************/
12851
12852 /* For all leaf windows in the window tree rooted at WINDOW, set their
12853 hscroll value so that PT is (i) visible in the window, and (ii) so
12854 that it is not within a certain margin at the window's left and
12855 right border. Value is true if any window's hscroll has been
12856 changed. */
12857
12858 static bool
12859 hscroll_window_tree (Lisp_Object window)
12860 {
12861 bool hscrolled_p = false;
12862 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12863 int hscroll_step_abs = 0;
12864 double hscroll_step_rel = 0;
12865
12866 if (hscroll_relative_p)
12867 {
12868 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12869 if (hscroll_step_rel < 0)
12870 {
12871 hscroll_relative_p = false;
12872 hscroll_step_abs = 0;
12873 }
12874 }
12875 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12876 {
12877 hscroll_step_abs = XINT (Vhscroll_step);
12878 if (hscroll_step_abs < 0)
12879 hscroll_step_abs = 0;
12880 }
12881 else
12882 hscroll_step_abs = 0;
12883
12884 while (WINDOWP (window))
12885 {
12886 struct window *w = XWINDOW (window);
12887
12888 if (WINDOWP (w->contents))
12889 hscrolled_p |= hscroll_window_tree (w->contents);
12890 else if (w->cursor.vpos >= 0)
12891 {
12892 int h_margin;
12893 int text_area_width;
12894 struct glyph_row *cursor_row;
12895 struct glyph_row *bottom_row;
12896
12897 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12898 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12899 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12900 else
12901 cursor_row = bottom_row - 1;
12902
12903 if (!cursor_row->enabled_p)
12904 {
12905 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12906 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12907 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12908 else
12909 cursor_row = bottom_row - 1;
12910 }
12911 bool row_r2l_p = cursor_row->reversed_p;
12912
12913 text_area_width = window_box_width (w, TEXT_AREA);
12914
12915 /* Scroll when cursor is inside this scroll margin. */
12916 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12917
12918 /* If the position of this window's point has explicitly
12919 changed, no more suspend auto hscrolling. */
12920 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12921 w->suspend_auto_hscroll = false;
12922
12923 /* Remember window point. */
12924 Fset_marker (w->old_pointm,
12925 ((w == XWINDOW (selected_window))
12926 ? make_number (BUF_PT (XBUFFER (w->contents)))
12927 : Fmarker_position (w->pointm)),
12928 w->contents);
12929
12930 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12931 && !w->suspend_auto_hscroll
12932 /* In some pathological cases, like restoring a window
12933 configuration into a frame that is much smaller than
12934 the one from which the configuration was saved, we
12935 get glyph rows whose start and end have zero buffer
12936 positions, which we cannot handle below. Just skip
12937 such windows. */
12938 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12939 /* For left-to-right rows, hscroll when cursor is either
12940 (i) inside the right hscroll margin, or (ii) if it is
12941 inside the left margin and the window is already
12942 hscrolled. */
12943 && ((!row_r2l_p
12944 && ((w->hscroll && w->cursor.x <= h_margin)
12945 || (cursor_row->enabled_p
12946 && cursor_row->truncated_on_right_p
12947 && (w->cursor.x >= text_area_width - h_margin))))
12948 /* For right-to-left rows, the logic is similar,
12949 except that rules for scrolling to left and right
12950 are reversed. E.g., if cursor.x <= h_margin, we
12951 need to hscroll "to the right" unconditionally,
12952 and that will scroll the screen to the left so as
12953 to reveal the next portion of the row. */
12954 || (row_r2l_p
12955 && ((cursor_row->enabled_p
12956 /* FIXME: It is confusing to set the
12957 truncated_on_right_p flag when R2L rows
12958 are actually truncated on the left. */
12959 && cursor_row->truncated_on_right_p
12960 && w->cursor.x <= h_margin)
12961 || (w->hscroll
12962 && (w->cursor.x >= text_area_width - h_margin))))))
12963 {
12964 struct it it;
12965 ptrdiff_t hscroll;
12966 struct buffer *saved_current_buffer;
12967 ptrdiff_t pt;
12968 int wanted_x;
12969
12970 /* Find point in a display of infinite width. */
12971 saved_current_buffer = current_buffer;
12972 current_buffer = XBUFFER (w->contents);
12973
12974 if (w == XWINDOW (selected_window))
12975 pt = PT;
12976 else
12977 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12978
12979 /* Move iterator to pt starting at cursor_row->start in
12980 a line with infinite width. */
12981 init_to_row_start (&it, w, cursor_row);
12982 it.last_visible_x = INFINITY;
12983 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12984 current_buffer = saved_current_buffer;
12985
12986 /* Position cursor in window. */
12987 if (!hscroll_relative_p && hscroll_step_abs == 0)
12988 hscroll = max (0, (it.current_x
12989 - (ITERATOR_AT_END_OF_LINE_P (&it)
12990 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12991 : (text_area_width / 2))))
12992 / FRAME_COLUMN_WIDTH (it.f);
12993 else if ((!row_r2l_p
12994 && w->cursor.x >= text_area_width - h_margin)
12995 || (row_r2l_p && w->cursor.x <= h_margin))
12996 {
12997 if (hscroll_relative_p)
12998 wanted_x = text_area_width * (1 - hscroll_step_rel)
12999 - h_margin;
13000 else
13001 wanted_x = text_area_width
13002 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13003 - h_margin;
13004 hscroll
13005 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13006 }
13007 else
13008 {
13009 if (hscroll_relative_p)
13010 wanted_x = text_area_width * hscroll_step_rel
13011 + h_margin;
13012 else
13013 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13014 + h_margin;
13015 hscroll
13016 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13017 }
13018 hscroll = max (hscroll, w->min_hscroll);
13019
13020 /* Don't prevent redisplay optimizations if hscroll
13021 hasn't changed, as it will unnecessarily slow down
13022 redisplay. */
13023 if (w->hscroll != hscroll)
13024 {
13025 struct buffer *b = XBUFFER (w->contents);
13026 b->prevent_redisplay_optimizations_p = true;
13027 w->hscroll = hscroll;
13028 hscrolled_p = true;
13029 }
13030 }
13031 }
13032
13033 window = w->next;
13034 }
13035
13036 /* Value is true if hscroll of any leaf window has been changed. */
13037 return hscrolled_p;
13038 }
13039
13040
13041 /* Set hscroll so that cursor is visible and not inside horizontal
13042 scroll margins for all windows in the tree rooted at WINDOW. See
13043 also hscroll_window_tree above. Value is true if any window's
13044 hscroll has been changed. If it has, desired matrices on the frame
13045 of WINDOW are cleared. */
13046
13047 static bool
13048 hscroll_windows (Lisp_Object window)
13049 {
13050 bool hscrolled_p = hscroll_window_tree (window);
13051 if (hscrolled_p)
13052 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13053 return hscrolled_p;
13054 }
13055
13056
13057 \f
13058 /************************************************************************
13059 Redisplay
13060 ************************************************************************/
13061
13062 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13063 This is sometimes handy to have in a debugger session. */
13064
13065 #ifdef GLYPH_DEBUG
13066
13067 /* First and last unchanged row for try_window_id. */
13068
13069 static int debug_first_unchanged_at_end_vpos;
13070 static int debug_last_unchanged_at_beg_vpos;
13071
13072 /* Delta vpos and y. */
13073
13074 static int debug_dvpos, debug_dy;
13075
13076 /* Delta in characters and bytes for try_window_id. */
13077
13078 static ptrdiff_t debug_delta, debug_delta_bytes;
13079
13080 /* Values of window_end_pos and window_end_vpos at the end of
13081 try_window_id. */
13082
13083 static ptrdiff_t debug_end_vpos;
13084
13085 /* Append a string to W->desired_matrix->method. FMT is a printf
13086 format string. If trace_redisplay_p is true also printf the
13087 resulting string to stderr. */
13088
13089 static void debug_method_add (struct window *, char const *, ...)
13090 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13091
13092 static void
13093 debug_method_add (struct window *w, char const *fmt, ...)
13094 {
13095 void *ptr = w;
13096 char *method = w->desired_matrix->method;
13097 int len = strlen (method);
13098 int size = sizeof w->desired_matrix->method;
13099 int remaining = size - len - 1;
13100 va_list ap;
13101
13102 if (len && remaining)
13103 {
13104 method[len] = '|';
13105 --remaining, ++len;
13106 }
13107
13108 va_start (ap, fmt);
13109 vsnprintf (method + len, remaining + 1, fmt, ap);
13110 va_end (ap);
13111
13112 if (trace_redisplay_p)
13113 fprintf (stderr, "%p (%s): %s\n",
13114 ptr,
13115 ((BUFFERP (w->contents)
13116 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13117 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13118 : "no buffer"),
13119 method + len);
13120 }
13121
13122 #endif /* GLYPH_DEBUG */
13123
13124
13125 /* Value is true if all changes in window W, which displays
13126 current_buffer, are in the text between START and END. START is a
13127 buffer position, END is given as a distance from Z. Used in
13128 redisplay_internal for display optimization. */
13129
13130 static bool
13131 text_outside_line_unchanged_p (struct window *w,
13132 ptrdiff_t start, ptrdiff_t end)
13133 {
13134 bool unchanged_p = true;
13135
13136 /* If text or overlays have changed, see where. */
13137 if (window_outdated (w))
13138 {
13139 /* Gap in the line? */
13140 if (GPT < start || Z - GPT < end)
13141 unchanged_p = false;
13142
13143 /* Changes start in front of the line, or end after it? */
13144 if (unchanged_p
13145 && (BEG_UNCHANGED < start - 1
13146 || END_UNCHANGED < end))
13147 unchanged_p = false;
13148
13149 /* If selective display, can't optimize if changes start at the
13150 beginning of the line. */
13151 if (unchanged_p
13152 && INTEGERP (BVAR (current_buffer, selective_display))
13153 && XINT (BVAR (current_buffer, selective_display)) > 0
13154 && (BEG_UNCHANGED < start || GPT <= start))
13155 unchanged_p = false;
13156
13157 /* If there are overlays at the start or end of the line, these
13158 may have overlay strings with newlines in them. A change at
13159 START, for instance, may actually concern the display of such
13160 overlay strings as well, and they are displayed on different
13161 lines. So, quickly rule out this case. (For the future, it
13162 might be desirable to implement something more telling than
13163 just BEG/END_UNCHANGED.) */
13164 if (unchanged_p)
13165 {
13166 if (BEG + BEG_UNCHANGED == start
13167 && overlay_touches_p (start))
13168 unchanged_p = false;
13169 if (END_UNCHANGED == end
13170 && overlay_touches_p (Z - end))
13171 unchanged_p = false;
13172 }
13173
13174 /* Under bidi reordering, adding or deleting a character in the
13175 beginning of a paragraph, before the first strong directional
13176 character, can change the base direction of the paragraph (unless
13177 the buffer specifies a fixed paragraph direction), which will
13178 require redisplaying the whole paragraph. It might be worthwhile
13179 to find the paragraph limits and widen the range of redisplayed
13180 lines to that, but for now just give up this optimization. */
13181 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13182 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13183 unchanged_p = false;
13184 }
13185
13186 return unchanged_p;
13187 }
13188
13189
13190 /* Do a frame update, taking possible shortcuts into account. This is
13191 the main external entry point for redisplay.
13192
13193 If the last redisplay displayed an echo area message and that message
13194 is no longer requested, we clear the echo area or bring back the
13195 mini-buffer if that is in use. */
13196
13197 void
13198 redisplay (void)
13199 {
13200 redisplay_internal ();
13201 }
13202
13203
13204 static Lisp_Object
13205 overlay_arrow_string_or_property (Lisp_Object var)
13206 {
13207 Lisp_Object val;
13208
13209 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13210 return val;
13211
13212 return Voverlay_arrow_string;
13213 }
13214
13215 /* Return true if there are any overlay-arrows in current_buffer. */
13216 static bool
13217 overlay_arrow_in_current_buffer_p (void)
13218 {
13219 Lisp_Object vlist;
13220
13221 for (vlist = Voverlay_arrow_variable_list;
13222 CONSP (vlist);
13223 vlist = XCDR (vlist))
13224 {
13225 Lisp_Object var = XCAR (vlist);
13226 Lisp_Object val;
13227
13228 if (!SYMBOLP (var))
13229 continue;
13230 val = find_symbol_value (var);
13231 if (MARKERP (val)
13232 && current_buffer == XMARKER (val)->buffer)
13233 return true;
13234 }
13235 return false;
13236 }
13237
13238
13239 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13240 has changed. */
13241
13242 static bool
13243 overlay_arrows_changed_p (void)
13244 {
13245 Lisp_Object vlist;
13246
13247 for (vlist = Voverlay_arrow_variable_list;
13248 CONSP (vlist);
13249 vlist = XCDR (vlist))
13250 {
13251 Lisp_Object var = XCAR (vlist);
13252 Lisp_Object val, pstr;
13253
13254 if (!SYMBOLP (var))
13255 continue;
13256 val = find_symbol_value (var);
13257 if (!MARKERP (val))
13258 continue;
13259 if (! EQ (COERCE_MARKER (val),
13260 Fget (var, Qlast_arrow_position))
13261 || ! (pstr = overlay_arrow_string_or_property (var),
13262 EQ (pstr, Fget (var, Qlast_arrow_string))))
13263 return true;
13264 }
13265 return false;
13266 }
13267
13268 /* Mark overlay arrows to be updated on next redisplay. */
13269
13270 static void
13271 update_overlay_arrows (int up_to_date)
13272 {
13273 Lisp_Object vlist;
13274
13275 for (vlist = Voverlay_arrow_variable_list;
13276 CONSP (vlist);
13277 vlist = XCDR (vlist))
13278 {
13279 Lisp_Object var = XCAR (vlist);
13280
13281 if (!SYMBOLP (var))
13282 continue;
13283
13284 if (up_to_date > 0)
13285 {
13286 Lisp_Object val = find_symbol_value (var);
13287 Fput (var, Qlast_arrow_position,
13288 COERCE_MARKER (val));
13289 Fput (var, Qlast_arrow_string,
13290 overlay_arrow_string_or_property (var));
13291 }
13292 else if (up_to_date < 0
13293 || !NILP (Fget (var, Qlast_arrow_position)))
13294 {
13295 Fput (var, Qlast_arrow_position, Qt);
13296 Fput (var, Qlast_arrow_string, Qt);
13297 }
13298 }
13299 }
13300
13301
13302 /* Return overlay arrow string to display at row.
13303 Return integer (bitmap number) for arrow bitmap in left fringe.
13304 Return nil if no overlay arrow. */
13305
13306 static Lisp_Object
13307 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13308 {
13309 Lisp_Object vlist;
13310
13311 for (vlist = Voverlay_arrow_variable_list;
13312 CONSP (vlist);
13313 vlist = XCDR (vlist))
13314 {
13315 Lisp_Object var = XCAR (vlist);
13316 Lisp_Object val;
13317
13318 if (!SYMBOLP (var))
13319 continue;
13320
13321 val = find_symbol_value (var);
13322
13323 if (MARKERP (val)
13324 && current_buffer == XMARKER (val)->buffer
13325 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13326 {
13327 if (FRAME_WINDOW_P (it->f)
13328 /* FIXME: if ROW->reversed_p is set, this should test
13329 the right fringe, not the left one. */
13330 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13331 {
13332 #ifdef HAVE_WINDOW_SYSTEM
13333 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13334 {
13335 int fringe_bitmap = lookup_fringe_bitmap (val);
13336 if (fringe_bitmap != 0)
13337 return make_number (fringe_bitmap);
13338 }
13339 #endif
13340 return make_number (-1); /* Use default arrow bitmap. */
13341 }
13342 return overlay_arrow_string_or_property (var);
13343 }
13344 }
13345
13346 return Qnil;
13347 }
13348
13349 /* Return true if point moved out of or into a composition. Otherwise
13350 return false. PREV_BUF and PREV_PT are the last point buffer and
13351 position. BUF and PT are the current point buffer and position. */
13352
13353 static bool
13354 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13355 struct buffer *buf, ptrdiff_t pt)
13356 {
13357 ptrdiff_t start, end;
13358 Lisp_Object prop;
13359 Lisp_Object buffer;
13360
13361 XSETBUFFER (buffer, buf);
13362 /* Check a composition at the last point if point moved within the
13363 same buffer. */
13364 if (prev_buf == buf)
13365 {
13366 if (prev_pt == pt)
13367 /* Point didn't move. */
13368 return false;
13369
13370 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13371 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13372 && composition_valid_p (start, end, prop)
13373 && start < prev_pt && end > prev_pt)
13374 /* The last point was within the composition. Return true iff
13375 point moved out of the composition. */
13376 return (pt <= start || pt >= end);
13377 }
13378
13379 /* Check a composition at the current point. */
13380 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13381 && find_composition (pt, -1, &start, &end, &prop, buffer)
13382 && composition_valid_p (start, end, prop)
13383 && start < pt && end > pt);
13384 }
13385
13386 /* Reconsider the clip changes of buffer which is displayed in W. */
13387
13388 static void
13389 reconsider_clip_changes (struct window *w)
13390 {
13391 struct buffer *b = XBUFFER (w->contents);
13392
13393 if (b->clip_changed
13394 && w->window_end_valid
13395 && w->current_matrix->buffer == b
13396 && w->current_matrix->zv == BUF_ZV (b)
13397 && w->current_matrix->begv == BUF_BEGV (b))
13398 b->clip_changed = false;
13399
13400 /* If display wasn't paused, and W is not a tool bar window, see if
13401 point has been moved into or out of a composition. In that case,
13402 set b->clip_changed to force updating the screen. If
13403 b->clip_changed has already been set, skip this check. */
13404 if (!b->clip_changed && w->window_end_valid)
13405 {
13406 ptrdiff_t pt = (w == XWINDOW (selected_window)
13407 ? PT : marker_position (w->pointm));
13408
13409 if ((w->current_matrix->buffer != b || pt != w->last_point)
13410 && check_point_in_composition (w->current_matrix->buffer,
13411 w->last_point, b, pt))
13412 b->clip_changed = true;
13413 }
13414 }
13415
13416 static void
13417 propagate_buffer_redisplay (void)
13418 { /* Resetting b->text->redisplay is problematic!
13419 We can't just reset it in the case that some window that displays
13420 it has not been redisplayed; and such a window can stay
13421 unredisplayed for a long time if it's currently invisible.
13422 But we do want to reset it at the end of redisplay otherwise
13423 its displayed windows will keep being redisplayed over and over
13424 again.
13425 So we copy all b->text->redisplay flags up to their windows here,
13426 such that mark_window_display_accurate can safely reset
13427 b->text->redisplay. */
13428 Lisp_Object ws = window_list ();
13429 for (; CONSP (ws); ws = XCDR (ws))
13430 {
13431 struct window *thisw = XWINDOW (XCAR (ws));
13432 struct buffer *thisb = XBUFFER (thisw->contents);
13433 if (thisb->text->redisplay)
13434 thisw->redisplay = true;
13435 }
13436 }
13437
13438 #define STOP_POLLING \
13439 do { if (! polling_stopped_here) stop_polling (); \
13440 polling_stopped_here = true; } while (false)
13441
13442 #define RESUME_POLLING \
13443 do { if (polling_stopped_here) start_polling (); \
13444 polling_stopped_here = false; } while (false)
13445
13446
13447 /* Perhaps in the future avoid recentering windows if it
13448 is not necessary; currently that causes some problems. */
13449
13450 static void
13451 redisplay_internal (void)
13452 {
13453 struct window *w = XWINDOW (selected_window);
13454 struct window *sw;
13455 struct frame *fr;
13456 bool pending;
13457 bool must_finish = false, match_p;
13458 struct text_pos tlbufpos, tlendpos;
13459 int number_of_visible_frames;
13460 ptrdiff_t count;
13461 struct frame *sf;
13462 bool polling_stopped_here = false;
13463 Lisp_Object tail, frame;
13464
13465 /* True means redisplay has to consider all windows on all
13466 frames. False, only selected_window is considered. */
13467 bool consider_all_windows_p;
13468
13469 /* True means redisplay has to redisplay the miniwindow. */
13470 bool update_miniwindow_p = false;
13471
13472 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13473
13474 /* No redisplay if running in batch mode or frame is not yet fully
13475 initialized, or redisplay is explicitly turned off by setting
13476 Vinhibit_redisplay. */
13477 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13478 || !NILP (Vinhibit_redisplay))
13479 return;
13480
13481 /* Don't examine these until after testing Vinhibit_redisplay.
13482 When Emacs is shutting down, perhaps because its connection to
13483 X has dropped, we should not look at them at all. */
13484 fr = XFRAME (w->frame);
13485 sf = SELECTED_FRAME ();
13486
13487 if (!fr->glyphs_initialized_p)
13488 return;
13489
13490 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13491 if (popup_activated ())
13492 return;
13493 #endif
13494
13495 /* I don't think this happens but let's be paranoid. */
13496 if (redisplaying_p)
13497 return;
13498
13499 /* Record a function that clears redisplaying_p
13500 when we leave this function. */
13501 count = SPECPDL_INDEX ();
13502 record_unwind_protect_void (unwind_redisplay);
13503 redisplaying_p = true;
13504 specbind (Qinhibit_free_realized_faces, Qnil);
13505
13506 /* Record this function, so it appears on the profiler's backtraces. */
13507 record_in_backtrace (Qredisplay_internal_xC_functionx, 0, 0);
13508
13509 FOR_EACH_FRAME (tail, frame)
13510 XFRAME (frame)->already_hscrolled_p = false;
13511
13512 retry:
13513 /* Remember the currently selected window. */
13514 sw = w;
13515
13516 pending = false;
13517 forget_escape_and_glyphless_faces ();
13518
13519 inhibit_free_realized_faces = false;
13520
13521 /* If face_change, init_iterator will free all realized faces, which
13522 includes the faces referenced from current matrices. So, we
13523 can't reuse current matrices in this case. */
13524 if (face_change)
13525 windows_or_buffers_changed = 47;
13526
13527 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13528 && FRAME_TTY (sf)->previous_frame != sf)
13529 {
13530 /* Since frames on a single ASCII terminal share the same
13531 display area, displaying a different frame means redisplay
13532 the whole thing. */
13533 SET_FRAME_GARBAGED (sf);
13534 #ifndef DOS_NT
13535 set_tty_color_mode (FRAME_TTY (sf), sf);
13536 #endif
13537 FRAME_TTY (sf)->previous_frame = sf;
13538 }
13539
13540 /* Set the visible flags for all frames. Do this before checking for
13541 resized or garbaged frames; they want to know if their frames are
13542 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13543 number_of_visible_frames = 0;
13544
13545 FOR_EACH_FRAME (tail, frame)
13546 {
13547 struct frame *f = XFRAME (frame);
13548
13549 if (FRAME_VISIBLE_P (f))
13550 {
13551 ++number_of_visible_frames;
13552 /* Adjust matrices for visible frames only. */
13553 if (f->fonts_changed)
13554 {
13555 adjust_frame_glyphs (f);
13556 /* Disable all redisplay optimizations for this frame.
13557 This is because adjust_frame_glyphs resets the
13558 enabled_p flag for all glyph rows of all windows, so
13559 many optimizations will fail anyway, and some might
13560 fail to test that flag and do bogus things as
13561 result. */
13562 SET_FRAME_GARBAGED (f);
13563 f->fonts_changed = false;
13564 }
13565 /* If cursor type has been changed on the frame
13566 other than selected, consider all frames. */
13567 if (f != sf && f->cursor_type_changed)
13568 fset_redisplay (f);
13569 }
13570 clear_desired_matrices (f);
13571 }
13572
13573 /* Notice any pending interrupt request to change frame size. */
13574 do_pending_window_change (true);
13575
13576 /* do_pending_window_change could change the selected_window due to
13577 frame resizing which makes the selected window too small. */
13578 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13579 sw = w;
13580
13581 /* Clear frames marked as garbaged. */
13582 clear_garbaged_frames ();
13583
13584 /* Build menubar and tool-bar items. */
13585 if (NILP (Vmemory_full))
13586 prepare_menu_bars ();
13587
13588 reconsider_clip_changes (w);
13589
13590 /* In most cases selected window displays current buffer. */
13591 match_p = XBUFFER (w->contents) == current_buffer;
13592 if (match_p)
13593 {
13594 /* Detect case that we need to write or remove a star in the mode line. */
13595 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13596 w->update_mode_line = true;
13597
13598 if (mode_line_update_needed (w))
13599 w->update_mode_line = true;
13600
13601 /* If reconsider_clip_changes above decided that the narrowing
13602 in the current buffer changed, make sure all other windows
13603 showing that buffer will be redisplayed. */
13604 if (current_buffer->clip_changed)
13605 bset_update_mode_line (current_buffer);
13606 }
13607
13608 /* Normally the message* functions will have already displayed and
13609 updated the echo area, but the frame may have been trashed, or
13610 the update may have been preempted, so display the echo area
13611 again here. Checking message_cleared_p captures the case that
13612 the echo area should be cleared. */
13613 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13614 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13615 || (message_cleared_p
13616 && minibuf_level == 0
13617 /* If the mini-window is currently selected, this means the
13618 echo-area doesn't show through. */
13619 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13620 {
13621 echo_area_display (false);
13622
13623 /* If echo_area_display resizes the mini-window, the redisplay and
13624 window_sizes_changed flags of the selected frame are set, but
13625 it's too late for the hooks in window-size-change-functions,
13626 which have been examined already in prepare_menu_bars. So in
13627 that case we call the hooks here only for the selected frame. */
13628 if (sf->redisplay)
13629 {
13630 ptrdiff_t count1 = SPECPDL_INDEX ();
13631
13632 record_unwind_save_match_data ();
13633 run_window_size_change_functions (selected_frame);
13634 unbind_to (count1, Qnil);
13635 }
13636
13637 if (message_cleared_p)
13638 update_miniwindow_p = true;
13639
13640 must_finish = true;
13641
13642 /* If we don't display the current message, don't clear the
13643 message_cleared_p flag, because, if we did, we wouldn't clear
13644 the echo area in the next redisplay which doesn't preserve
13645 the echo area. */
13646 if (!display_last_displayed_message_p)
13647 message_cleared_p = false;
13648 }
13649 else if (EQ (selected_window, minibuf_window)
13650 && (current_buffer->clip_changed || window_outdated (w))
13651 && resize_mini_window (w, false))
13652 {
13653 if (sf->redisplay)
13654 {
13655 ptrdiff_t count1 = SPECPDL_INDEX ();
13656
13657 record_unwind_save_match_data ();
13658 run_window_size_change_functions (selected_frame);
13659 unbind_to (count1, Qnil);
13660 }
13661
13662 /* Resized active mini-window to fit the size of what it is
13663 showing if its contents might have changed. */
13664 must_finish = true;
13665
13666 /* If window configuration was changed, frames may have been
13667 marked garbaged. Clear them or we will experience
13668 surprises wrt scrolling. */
13669 clear_garbaged_frames ();
13670 }
13671
13672 if (windows_or_buffers_changed && !update_mode_lines)
13673 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13674 only the windows's contents needs to be refreshed, or whether the
13675 mode-lines also need a refresh. */
13676 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13677 ? REDISPLAY_SOME : 32);
13678
13679 /* If specs for an arrow have changed, do thorough redisplay
13680 to ensure we remove any arrow that should no longer exist. */
13681 if (overlay_arrows_changed_p ())
13682 /* Apparently, this is the only case where we update other windows,
13683 without updating other mode-lines. */
13684 windows_or_buffers_changed = 49;
13685
13686 consider_all_windows_p = (update_mode_lines
13687 || windows_or_buffers_changed);
13688
13689 #define AINC(a,i) \
13690 { \
13691 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13692 if (INTEGERP (entry)) \
13693 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13694 }
13695
13696 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13697 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13698
13699 /* Optimize the case that only the line containing the cursor in the
13700 selected window has changed. Variables starting with this_ are
13701 set in display_line and record information about the line
13702 containing the cursor. */
13703 tlbufpos = this_line_start_pos;
13704 tlendpos = this_line_end_pos;
13705 if (!consider_all_windows_p
13706 && CHARPOS (tlbufpos) > 0
13707 && !w->update_mode_line
13708 && !current_buffer->clip_changed
13709 && !current_buffer->prevent_redisplay_optimizations_p
13710 && FRAME_VISIBLE_P (XFRAME (w->frame))
13711 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13712 && !XFRAME (w->frame)->cursor_type_changed
13713 && !XFRAME (w->frame)->face_change
13714 /* Make sure recorded data applies to current buffer, etc. */
13715 && this_line_buffer == current_buffer
13716 && match_p
13717 && !w->force_start
13718 && !w->optional_new_start
13719 /* Point must be on the line that we have info recorded about. */
13720 && PT >= CHARPOS (tlbufpos)
13721 && PT <= Z - CHARPOS (tlendpos)
13722 /* All text outside that line, including its final newline,
13723 must be unchanged. */
13724 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13725 CHARPOS (tlendpos)))
13726 {
13727 if (CHARPOS (tlbufpos) > BEGV
13728 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13729 && (CHARPOS (tlbufpos) == ZV
13730 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13731 /* Former continuation line has disappeared by becoming empty. */
13732 goto cancel;
13733 else if (window_outdated (w) || MINI_WINDOW_P (w))
13734 {
13735 /* We have to handle the case of continuation around a
13736 wide-column character (see the comment in indent.c around
13737 line 1340).
13738
13739 For instance, in the following case:
13740
13741 -------- Insert --------
13742 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13743 J_I_ ==> J_I_ `^^' are cursors.
13744 ^^ ^^
13745 -------- --------
13746
13747 As we have to redraw the line above, we cannot use this
13748 optimization. */
13749
13750 struct it it;
13751 int line_height_before = this_line_pixel_height;
13752
13753 /* Note that start_display will handle the case that the
13754 line starting at tlbufpos is a continuation line. */
13755 start_display (&it, w, tlbufpos);
13756
13757 /* Implementation note: It this still necessary? */
13758 if (it.current_x != this_line_start_x)
13759 goto cancel;
13760
13761 TRACE ((stderr, "trying display optimization 1\n"));
13762 w->cursor.vpos = -1;
13763 overlay_arrow_seen = false;
13764 it.vpos = this_line_vpos;
13765 it.current_y = this_line_y;
13766 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13767 display_line (&it);
13768
13769 /* If line contains point, is not continued,
13770 and ends at same distance from eob as before, we win. */
13771 if (w->cursor.vpos >= 0
13772 /* Line is not continued, otherwise this_line_start_pos
13773 would have been set to 0 in display_line. */
13774 && CHARPOS (this_line_start_pos)
13775 /* Line ends as before. */
13776 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13777 /* Line has same height as before. Otherwise other lines
13778 would have to be shifted up or down. */
13779 && this_line_pixel_height == line_height_before)
13780 {
13781 /* If this is not the window's last line, we must adjust
13782 the charstarts of the lines below. */
13783 if (it.current_y < it.last_visible_y)
13784 {
13785 struct glyph_row *row
13786 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13787 ptrdiff_t delta, delta_bytes;
13788
13789 /* We used to distinguish between two cases here,
13790 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13791 when the line ends in a newline or the end of the
13792 buffer's accessible portion. But both cases did
13793 the same, so they were collapsed. */
13794 delta = (Z
13795 - CHARPOS (tlendpos)
13796 - MATRIX_ROW_START_CHARPOS (row));
13797 delta_bytes = (Z_BYTE
13798 - BYTEPOS (tlendpos)
13799 - MATRIX_ROW_START_BYTEPOS (row));
13800
13801 increment_matrix_positions (w->current_matrix,
13802 this_line_vpos + 1,
13803 w->current_matrix->nrows,
13804 delta, delta_bytes);
13805 }
13806
13807 /* If this row displays text now but previously didn't,
13808 or vice versa, w->window_end_vpos may have to be
13809 adjusted. */
13810 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13811 {
13812 if (w->window_end_vpos < this_line_vpos)
13813 w->window_end_vpos = this_line_vpos;
13814 }
13815 else if (w->window_end_vpos == this_line_vpos
13816 && this_line_vpos > 0)
13817 w->window_end_vpos = this_line_vpos - 1;
13818 w->window_end_valid = false;
13819
13820 /* Update hint: No need to try to scroll in update_window. */
13821 w->desired_matrix->no_scrolling_p = true;
13822
13823 #ifdef GLYPH_DEBUG
13824 *w->desired_matrix->method = 0;
13825 debug_method_add (w, "optimization 1");
13826 #endif
13827 #ifdef HAVE_WINDOW_SYSTEM
13828 update_window_fringes (w, false);
13829 #endif
13830 goto update;
13831 }
13832 else
13833 goto cancel;
13834 }
13835 else if (/* Cursor position hasn't changed. */
13836 PT == w->last_point
13837 /* Make sure the cursor was last displayed
13838 in this window. Otherwise we have to reposition it. */
13839
13840 /* PXW: Must be converted to pixels, probably. */
13841 && 0 <= w->cursor.vpos
13842 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13843 {
13844 if (!must_finish)
13845 {
13846 do_pending_window_change (true);
13847 /* If selected_window changed, redisplay again. */
13848 if (WINDOWP (selected_window)
13849 && (w = XWINDOW (selected_window)) != sw)
13850 goto retry;
13851
13852 /* We used to always goto end_of_redisplay here, but this
13853 isn't enough if we have a blinking cursor. */
13854 if (w->cursor_off_p == w->last_cursor_off_p)
13855 goto end_of_redisplay;
13856 }
13857 goto update;
13858 }
13859 /* If highlighting the region, or if the cursor is in the echo area,
13860 then we can't just move the cursor. */
13861 else if (NILP (Vshow_trailing_whitespace)
13862 && !cursor_in_echo_area)
13863 {
13864 struct it it;
13865 struct glyph_row *row;
13866
13867 /* Skip from tlbufpos to PT and see where it is. Note that
13868 PT may be in invisible text. If so, we will end at the
13869 next visible position. */
13870 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13871 NULL, DEFAULT_FACE_ID);
13872 it.current_x = this_line_start_x;
13873 it.current_y = this_line_y;
13874 it.vpos = this_line_vpos;
13875
13876 /* The call to move_it_to stops in front of PT, but
13877 moves over before-strings. */
13878 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13879
13880 if (it.vpos == this_line_vpos
13881 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13882 row->enabled_p))
13883 {
13884 eassert (this_line_vpos == it.vpos);
13885 eassert (this_line_y == it.current_y);
13886 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13887 if (cursor_row_fully_visible_p (w, false, true))
13888 {
13889 #ifdef GLYPH_DEBUG
13890 *w->desired_matrix->method = 0;
13891 debug_method_add (w, "optimization 3");
13892 #endif
13893 goto update;
13894 }
13895 else
13896 goto cancel;
13897 }
13898 else
13899 goto cancel;
13900 }
13901
13902 cancel:
13903 /* Text changed drastically or point moved off of line. */
13904 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13905 }
13906
13907 CHARPOS (this_line_start_pos) = 0;
13908 ++clear_face_cache_count;
13909 #ifdef HAVE_WINDOW_SYSTEM
13910 ++clear_image_cache_count;
13911 #endif
13912
13913 /* Build desired matrices, and update the display. If
13914 consider_all_windows_p, do it for all windows on all frames that
13915 require redisplay, as specified by their 'redisplay' flag.
13916 Otherwise do it for selected_window, only. */
13917
13918 if (consider_all_windows_p)
13919 {
13920 FOR_EACH_FRAME (tail, frame)
13921 XFRAME (frame)->updated_p = false;
13922
13923 propagate_buffer_redisplay ();
13924
13925 FOR_EACH_FRAME (tail, frame)
13926 {
13927 struct frame *f = XFRAME (frame);
13928
13929 /* We don't have to do anything for unselected terminal
13930 frames. */
13931 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13932 && !EQ (FRAME_TTY (f)->top_frame, frame))
13933 continue;
13934
13935 retry_frame:
13936 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13937 {
13938 bool gcscrollbars
13939 /* Only GC scrollbars when we redisplay the whole frame. */
13940 = f->redisplay || !REDISPLAY_SOME_P ();
13941 bool f_redisplay_flag = f->redisplay;
13942 /* Mark all the scroll bars to be removed; we'll redeem
13943 the ones we want when we redisplay their windows. */
13944 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13945 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13946
13947 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13948 redisplay_windows (FRAME_ROOT_WINDOW (f));
13949 /* Remember that the invisible frames need to be redisplayed next
13950 time they're visible. */
13951 else if (!REDISPLAY_SOME_P ())
13952 f->redisplay = true;
13953
13954 /* The X error handler may have deleted that frame. */
13955 if (!FRAME_LIVE_P (f))
13956 continue;
13957
13958 /* Any scroll bars which redisplay_windows should have
13959 nuked should now go away. */
13960 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13961 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13962
13963 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13964 {
13965 /* If fonts changed on visible frame, display again. */
13966 if (f->fonts_changed)
13967 {
13968 adjust_frame_glyphs (f);
13969 /* Disable all redisplay optimizations for this
13970 frame. For the reasons, see the comment near
13971 the previous call to adjust_frame_glyphs above. */
13972 SET_FRAME_GARBAGED (f);
13973 f->fonts_changed = false;
13974 goto retry_frame;
13975 }
13976
13977 /* See if we have to hscroll. */
13978 if (!f->already_hscrolled_p)
13979 {
13980 f->already_hscrolled_p = true;
13981 if (hscroll_windows (f->root_window))
13982 goto retry_frame;
13983 }
13984
13985 /* If the frame's redisplay flag was not set before
13986 we went about redisplaying its windows, but it is
13987 set now, that means we employed some redisplay
13988 optimizations inside redisplay_windows, and
13989 bypassed producing some screen lines. But if
13990 f->redisplay is now set, it might mean the old
13991 faces are no longer valid (e.g., if redisplaying
13992 some window called some Lisp which defined a new
13993 face or redefined an existing face), so trying to
13994 use them in update_frame will segfault.
13995 Therefore, we must redisplay this frame. */
13996 if (!f_redisplay_flag && f->redisplay)
13997 goto retry_frame;
13998
13999 /* Prevent various kinds of signals during display
14000 update. stdio is not robust about handling
14001 signals, which can cause an apparent I/O error. */
14002 if (interrupt_input)
14003 unrequest_sigio ();
14004 STOP_POLLING;
14005
14006 pending |= update_frame (f, false, false);
14007 f->cursor_type_changed = false;
14008 f->updated_p = true;
14009 }
14010 }
14011 }
14012
14013 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14014
14015 if (!pending)
14016 {
14017 /* Do the mark_window_display_accurate after all windows have
14018 been redisplayed because this call resets flags in buffers
14019 which are needed for proper redisplay. */
14020 FOR_EACH_FRAME (tail, frame)
14021 {
14022 struct frame *f = XFRAME (frame);
14023 if (f->updated_p)
14024 {
14025 f->redisplay = false;
14026 mark_window_display_accurate (f->root_window, true);
14027 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14028 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14029 }
14030 }
14031 }
14032 }
14033 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14034 {
14035 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14036 /* Use list_of_error, not Qerror, so that
14037 we catch only errors and don't run the debugger. */
14038 internal_condition_case_1 (redisplay_window_1, selected_window,
14039 list_of_error,
14040 redisplay_window_error);
14041 if (update_miniwindow_p)
14042 internal_condition_case_1 (redisplay_window_1,
14043 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14044 redisplay_window_error);
14045
14046 /* Compare desired and current matrices, perform output. */
14047
14048 update:
14049 /* If fonts changed, display again. Likewise if redisplay_window_1
14050 above caused some change (e.g., a change in faces) that requires
14051 considering the entire frame again. */
14052 if (sf->fonts_changed || sf->redisplay)
14053 {
14054 if (sf->redisplay)
14055 {
14056 /* Set this to force a more thorough redisplay.
14057 Otherwise, we might immediately loop back to the
14058 above "else-if" clause (since all the conditions that
14059 led here might still be true), and we will then
14060 infloop, because the selected-frame's redisplay flag
14061 is not (and cannot be) reset. */
14062 windows_or_buffers_changed = 50;
14063 }
14064 goto retry;
14065 }
14066
14067 /* Prevent freeing of realized faces, since desired matrices are
14068 pending that reference the faces we computed and cached. */
14069 inhibit_free_realized_faces = true;
14070
14071 /* Prevent various kinds of signals during display update.
14072 stdio is not robust about handling signals,
14073 which can cause an apparent I/O error. */
14074 if (interrupt_input)
14075 unrequest_sigio ();
14076 STOP_POLLING;
14077
14078 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14079 {
14080 if (hscroll_windows (selected_window))
14081 goto retry;
14082
14083 XWINDOW (selected_window)->must_be_updated_p = true;
14084 pending = update_frame (sf, false, false);
14085 sf->cursor_type_changed = false;
14086 }
14087
14088 /* We may have called echo_area_display at the top of this
14089 function. If the echo area is on another frame, that may
14090 have put text on a frame other than the selected one, so the
14091 above call to update_frame would not have caught it. Catch
14092 it here. */
14093 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14094 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14095
14096 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14097 {
14098 XWINDOW (mini_window)->must_be_updated_p = true;
14099 pending |= update_frame (mini_frame, false, false);
14100 mini_frame->cursor_type_changed = false;
14101 if (!pending && hscroll_windows (mini_window))
14102 goto retry;
14103 }
14104 }
14105
14106 /* If display was paused because of pending input, make sure we do a
14107 thorough update the next time. */
14108 if (pending)
14109 {
14110 /* Prevent the optimization at the beginning of
14111 redisplay_internal that tries a single-line update of the
14112 line containing the cursor in the selected window. */
14113 CHARPOS (this_line_start_pos) = 0;
14114
14115 /* Let the overlay arrow be updated the next time. */
14116 update_overlay_arrows (0);
14117
14118 /* If we pause after scrolling, some rows in the current
14119 matrices of some windows are not valid. */
14120 if (!WINDOW_FULL_WIDTH_P (w)
14121 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14122 update_mode_lines = 36;
14123 }
14124 else
14125 {
14126 if (!consider_all_windows_p)
14127 {
14128 /* This has already been done above if
14129 consider_all_windows_p is set. */
14130 if (XBUFFER (w->contents)->text->redisplay
14131 && buffer_window_count (XBUFFER (w->contents)) > 1)
14132 /* This can happen if b->text->redisplay was set during
14133 jit-lock. */
14134 propagate_buffer_redisplay ();
14135 mark_window_display_accurate_1 (w, true);
14136
14137 /* Say overlay arrows are up to date. */
14138 update_overlay_arrows (1);
14139
14140 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14141 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14142 }
14143
14144 update_mode_lines = 0;
14145 windows_or_buffers_changed = 0;
14146 }
14147
14148 /* Start SIGIO interrupts coming again. Having them off during the
14149 code above makes it less likely one will discard output, but not
14150 impossible, since there might be stuff in the system buffer here.
14151 But it is much hairier to try to do anything about that. */
14152 if (interrupt_input)
14153 request_sigio ();
14154 RESUME_POLLING;
14155
14156 /* If a frame has become visible which was not before, redisplay
14157 again, so that we display it. Expose events for such a frame
14158 (which it gets when becoming visible) don't call the parts of
14159 redisplay constructing glyphs, so simply exposing a frame won't
14160 display anything in this case. So, we have to display these
14161 frames here explicitly. */
14162 if (!pending)
14163 {
14164 int new_count = 0;
14165
14166 FOR_EACH_FRAME (tail, frame)
14167 {
14168 if (XFRAME (frame)->visible)
14169 new_count++;
14170 }
14171
14172 if (new_count != number_of_visible_frames)
14173 windows_or_buffers_changed = 52;
14174 }
14175
14176 /* Change frame size now if a change is pending. */
14177 do_pending_window_change (true);
14178
14179 /* If we just did a pending size change, or have additional
14180 visible frames, or selected_window changed, redisplay again. */
14181 if ((windows_or_buffers_changed && !pending)
14182 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14183 goto retry;
14184
14185 /* Clear the face and image caches.
14186
14187 We used to do this only if consider_all_windows_p. But the cache
14188 needs to be cleared if a timer creates images in the current
14189 buffer (e.g. the test case in Bug#6230). */
14190
14191 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14192 {
14193 clear_face_cache (false);
14194 clear_face_cache_count = 0;
14195 }
14196
14197 #ifdef HAVE_WINDOW_SYSTEM
14198 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14199 {
14200 clear_image_caches (Qnil);
14201 clear_image_cache_count = 0;
14202 }
14203 #endif /* HAVE_WINDOW_SYSTEM */
14204
14205 end_of_redisplay:
14206 #ifdef HAVE_NS
14207 ns_set_doc_edited ();
14208 #endif
14209 if (interrupt_input && interrupts_deferred)
14210 request_sigio ();
14211
14212 unbind_to (count, Qnil);
14213 RESUME_POLLING;
14214 }
14215
14216
14217 /* Redisplay, but leave alone any recent echo area message unless
14218 another message has been requested in its place.
14219
14220 This is useful in situations where you need to redisplay but no
14221 user action has occurred, making it inappropriate for the message
14222 area to be cleared. See tracking_off and
14223 wait_reading_process_output for examples of these situations.
14224
14225 FROM_WHERE is an integer saying from where this function was
14226 called. This is useful for debugging. */
14227
14228 void
14229 redisplay_preserve_echo_area (int from_where)
14230 {
14231 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14232
14233 if (!NILP (echo_area_buffer[1]))
14234 {
14235 /* We have a previously displayed message, but no current
14236 message. Redisplay the previous message. */
14237 display_last_displayed_message_p = true;
14238 redisplay_internal ();
14239 display_last_displayed_message_p = false;
14240 }
14241 else
14242 redisplay_internal ();
14243
14244 flush_frame (SELECTED_FRAME ());
14245 }
14246
14247
14248 /* Function registered with record_unwind_protect in redisplay_internal. */
14249
14250 static void
14251 unwind_redisplay (void)
14252 {
14253 redisplaying_p = false;
14254 }
14255
14256
14257 /* Mark the display of leaf window W as accurate or inaccurate.
14258 If ACCURATE_P, mark display of W as accurate.
14259 If !ACCURATE_P, arrange for W to be redisplayed the next
14260 time redisplay_internal is called. */
14261
14262 static void
14263 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14264 {
14265 struct buffer *b = XBUFFER (w->contents);
14266
14267 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14268 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14269 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14270
14271 if (accurate_p)
14272 {
14273 b->clip_changed = false;
14274 b->prevent_redisplay_optimizations_p = false;
14275 eassert (buffer_window_count (b) > 0);
14276 /* Resetting b->text->redisplay is problematic!
14277 In order to make it safer to do it here, redisplay_internal must
14278 have copied all b->text->redisplay to their respective windows. */
14279 b->text->redisplay = false;
14280
14281 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14282 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14283 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14284 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14285
14286 w->current_matrix->buffer = b;
14287 w->current_matrix->begv = BUF_BEGV (b);
14288 w->current_matrix->zv = BUF_ZV (b);
14289
14290 w->last_cursor_vpos = w->cursor.vpos;
14291 w->last_cursor_off_p = w->cursor_off_p;
14292
14293 if (w == XWINDOW (selected_window))
14294 w->last_point = BUF_PT (b);
14295 else
14296 w->last_point = marker_position (w->pointm);
14297
14298 w->window_end_valid = true;
14299 w->update_mode_line = false;
14300 }
14301
14302 w->redisplay = !accurate_p;
14303 }
14304
14305
14306 /* Mark the display of windows in the window tree rooted at WINDOW as
14307 accurate or inaccurate. If ACCURATE_P, mark display of
14308 windows as accurate. If !ACCURATE_P, arrange for windows to
14309 be redisplayed the next time redisplay_internal is called. */
14310
14311 void
14312 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14313 {
14314 struct window *w;
14315
14316 for (; !NILP (window); window = w->next)
14317 {
14318 w = XWINDOW (window);
14319 if (WINDOWP (w->contents))
14320 mark_window_display_accurate (w->contents, accurate_p);
14321 else
14322 mark_window_display_accurate_1 (w, accurate_p);
14323 }
14324
14325 if (accurate_p)
14326 update_overlay_arrows (1);
14327 else
14328 /* Force a thorough redisplay the next time by setting
14329 last_arrow_position and last_arrow_string to t, which is
14330 unequal to any useful value of Voverlay_arrow_... */
14331 update_overlay_arrows (-1);
14332 }
14333
14334
14335 /* Return value in display table DP (Lisp_Char_Table *) for character
14336 C. Since a display table doesn't have any parent, we don't have to
14337 follow parent. Do not call this function directly but use the
14338 macro DISP_CHAR_VECTOR. */
14339
14340 Lisp_Object
14341 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14342 {
14343 Lisp_Object val;
14344
14345 if (ASCII_CHAR_P (c))
14346 {
14347 val = dp->ascii;
14348 if (SUB_CHAR_TABLE_P (val))
14349 val = XSUB_CHAR_TABLE (val)->contents[c];
14350 }
14351 else
14352 {
14353 Lisp_Object table;
14354
14355 XSETCHAR_TABLE (table, dp);
14356 val = char_table_ref (table, c);
14357 }
14358 if (NILP (val))
14359 val = dp->defalt;
14360 return val;
14361 }
14362
14363
14364 \f
14365 /***********************************************************************
14366 Window Redisplay
14367 ***********************************************************************/
14368
14369 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14370
14371 static void
14372 redisplay_windows (Lisp_Object window)
14373 {
14374 while (!NILP (window))
14375 {
14376 struct window *w = XWINDOW (window);
14377
14378 if (WINDOWP (w->contents))
14379 redisplay_windows (w->contents);
14380 else if (BUFFERP (w->contents))
14381 {
14382 displayed_buffer = XBUFFER (w->contents);
14383 /* Use list_of_error, not Qerror, so that
14384 we catch only errors and don't run the debugger. */
14385 internal_condition_case_1 (redisplay_window_0, window,
14386 list_of_error,
14387 redisplay_window_error);
14388 }
14389
14390 window = w->next;
14391 }
14392 }
14393
14394 static Lisp_Object
14395 redisplay_window_error (Lisp_Object ignore)
14396 {
14397 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14398 return Qnil;
14399 }
14400
14401 static Lisp_Object
14402 redisplay_window_0 (Lisp_Object window)
14403 {
14404 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14405 redisplay_window (window, false);
14406 return Qnil;
14407 }
14408
14409 static Lisp_Object
14410 redisplay_window_1 (Lisp_Object window)
14411 {
14412 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14413 redisplay_window (window, true);
14414 return Qnil;
14415 }
14416 \f
14417
14418 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14419 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14420 which positions recorded in ROW differ from current buffer
14421 positions.
14422
14423 Return true iff cursor is on this row. */
14424
14425 static bool
14426 set_cursor_from_row (struct window *w, struct glyph_row *row,
14427 struct glyph_matrix *matrix,
14428 ptrdiff_t delta, ptrdiff_t delta_bytes,
14429 int dy, int dvpos)
14430 {
14431 struct glyph *glyph = row->glyphs[TEXT_AREA];
14432 struct glyph *end = glyph + row->used[TEXT_AREA];
14433 struct glyph *cursor = NULL;
14434 /* The last known character position in row. */
14435 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14436 int x = row->x;
14437 ptrdiff_t pt_old = PT - delta;
14438 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14439 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14440 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14441 /* A glyph beyond the edge of TEXT_AREA which we should never
14442 touch. */
14443 struct glyph *glyphs_end = end;
14444 /* True means we've found a match for cursor position, but that
14445 glyph has the avoid_cursor_p flag set. */
14446 bool match_with_avoid_cursor = false;
14447 /* True means we've seen at least one glyph that came from a
14448 display string. */
14449 bool string_seen = false;
14450 /* Largest and smallest buffer positions seen so far during scan of
14451 glyph row. */
14452 ptrdiff_t bpos_max = pos_before;
14453 ptrdiff_t bpos_min = pos_after;
14454 /* Last buffer position covered by an overlay string with an integer
14455 `cursor' property. */
14456 ptrdiff_t bpos_covered = 0;
14457 /* True means the display string on which to display the cursor
14458 comes from a text property, not from an overlay. */
14459 bool string_from_text_prop = false;
14460
14461 /* Don't even try doing anything if called for a mode-line or
14462 header-line row, since the rest of the code isn't prepared to
14463 deal with such calamities. */
14464 eassert (!row->mode_line_p);
14465 if (row->mode_line_p)
14466 return false;
14467
14468 /* Skip over glyphs not having an object at the start and the end of
14469 the row. These are special glyphs like truncation marks on
14470 terminal frames. */
14471 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14472 {
14473 if (!row->reversed_p)
14474 {
14475 while (glyph < end
14476 && NILP (glyph->object)
14477 && glyph->charpos < 0)
14478 {
14479 x += glyph->pixel_width;
14480 ++glyph;
14481 }
14482 while (end > glyph
14483 && NILP ((end - 1)->object)
14484 /* CHARPOS is zero for blanks and stretch glyphs
14485 inserted by extend_face_to_end_of_line. */
14486 && (end - 1)->charpos <= 0)
14487 --end;
14488 glyph_before = glyph - 1;
14489 glyph_after = end;
14490 }
14491 else
14492 {
14493 struct glyph *g;
14494
14495 /* If the glyph row is reversed, we need to process it from back
14496 to front, so swap the edge pointers. */
14497 glyphs_end = end = glyph - 1;
14498 glyph += row->used[TEXT_AREA] - 1;
14499
14500 while (glyph > end + 1
14501 && NILP (glyph->object)
14502 && glyph->charpos < 0)
14503 {
14504 --glyph;
14505 x -= glyph->pixel_width;
14506 }
14507 if (NILP (glyph->object) && glyph->charpos < 0)
14508 --glyph;
14509 /* By default, in reversed rows we put the cursor on the
14510 rightmost (first in the reading order) glyph. */
14511 for (g = end + 1; g < glyph; g++)
14512 x += g->pixel_width;
14513 while (end < glyph
14514 && NILP ((end + 1)->object)
14515 && (end + 1)->charpos <= 0)
14516 ++end;
14517 glyph_before = glyph + 1;
14518 glyph_after = end;
14519 }
14520 }
14521 else if (row->reversed_p)
14522 {
14523 /* In R2L rows that don't display text, put the cursor on the
14524 rightmost glyph. Case in point: an empty last line that is
14525 part of an R2L paragraph. */
14526 cursor = end - 1;
14527 /* Avoid placing the cursor on the last glyph of the row, where
14528 on terminal frames we hold the vertical border between
14529 adjacent windows. */
14530 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14531 && !WINDOW_RIGHTMOST_P (w)
14532 && cursor == row->glyphs[LAST_AREA] - 1)
14533 cursor--;
14534 x = -1; /* will be computed below, at label compute_x */
14535 }
14536
14537 /* Step 1: Try to find the glyph whose character position
14538 corresponds to point. If that's not possible, find 2 glyphs
14539 whose character positions are the closest to point, one before
14540 point, the other after it. */
14541 if (!row->reversed_p)
14542 while (/* not marched to end of glyph row */
14543 glyph < end
14544 /* glyph was not inserted by redisplay for internal purposes */
14545 && !NILP (glyph->object))
14546 {
14547 if (BUFFERP (glyph->object))
14548 {
14549 ptrdiff_t dpos = glyph->charpos - pt_old;
14550
14551 if (glyph->charpos > bpos_max)
14552 bpos_max = glyph->charpos;
14553 if (glyph->charpos < bpos_min)
14554 bpos_min = glyph->charpos;
14555 if (!glyph->avoid_cursor_p)
14556 {
14557 /* If we hit point, we've found the glyph on which to
14558 display the cursor. */
14559 if (dpos == 0)
14560 {
14561 match_with_avoid_cursor = false;
14562 break;
14563 }
14564 /* See if we've found a better approximation to
14565 POS_BEFORE or to POS_AFTER. */
14566 if (0 > dpos && dpos > pos_before - pt_old)
14567 {
14568 pos_before = glyph->charpos;
14569 glyph_before = glyph;
14570 }
14571 else if (0 < dpos && dpos < pos_after - pt_old)
14572 {
14573 pos_after = glyph->charpos;
14574 glyph_after = glyph;
14575 }
14576 }
14577 else if (dpos == 0)
14578 match_with_avoid_cursor = true;
14579 }
14580 else if (STRINGP (glyph->object))
14581 {
14582 Lisp_Object chprop;
14583 ptrdiff_t glyph_pos = glyph->charpos;
14584
14585 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14586 glyph->object);
14587 if (!NILP (chprop))
14588 {
14589 /* If the string came from a `display' text property,
14590 look up the buffer position of that property and
14591 use that position to update bpos_max, as if we
14592 actually saw such a position in one of the row's
14593 glyphs. This helps with supporting integer values
14594 of `cursor' property on the display string in
14595 situations where most or all of the row's buffer
14596 text is completely covered by display properties,
14597 so that no glyph with valid buffer positions is
14598 ever seen in the row. */
14599 ptrdiff_t prop_pos =
14600 string_buffer_position_lim (glyph->object, pos_before,
14601 pos_after, false);
14602
14603 if (prop_pos >= pos_before)
14604 bpos_max = prop_pos;
14605 }
14606 if (INTEGERP (chprop))
14607 {
14608 bpos_covered = bpos_max + XINT (chprop);
14609 /* If the `cursor' property covers buffer positions up
14610 to and including point, we should display cursor on
14611 this glyph. Note that, if a `cursor' property on one
14612 of the string's characters has an integer value, we
14613 will break out of the loop below _before_ we get to
14614 the position match above. IOW, integer values of
14615 the `cursor' property override the "exact match for
14616 point" strategy of positioning the cursor. */
14617 /* Implementation note: bpos_max == pt_old when, e.g.,
14618 we are in an empty line, where bpos_max is set to
14619 MATRIX_ROW_START_CHARPOS, see above. */
14620 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14621 {
14622 cursor = glyph;
14623 break;
14624 }
14625 }
14626
14627 string_seen = true;
14628 }
14629 x += glyph->pixel_width;
14630 ++glyph;
14631 }
14632 else if (glyph > end) /* row is reversed */
14633 while (!NILP (glyph->object))
14634 {
14635 if (BUFFERP (glyph->object))
14636 {
14637 ptrdiff_t dpos = glyph->charpos - pt_old;
14638
14639 if (glyph->charpos > bpos_max)
14640 bpos_max = glyph->charpos;
14641 if (glyph->charpos < bpos_min)
14642 bpos_min = glyph->charpos;
14643 if (!glyph->avoid_cursor_p)
14644 {
14645 if (dpos == 0)
14646 {
14647 match_with_avoid_cursor = false;
14648 break;
14649 }
14650 if (0 > dpos && dpos > pos_before - pt_old)
14651 {
14652 pos_before = glyph->charpos;
14653 glyph_before = glyph;
14654 }
14655 else if (0 < dpos && dpos < pos_after - pt_old)
14656 {
14657 pos_after = glyph->charpos;
14658 glyph_after = glyph;
14659 }
14660 }
14661 else if (dpos == 0)
14662 match_with_avoid_cursor = true;
14663 }
14664 else if (STRINGP (glyph->object))
14665 {
14666 Lisp_Object chprop;
14667 ptrdiff_t glyph_pos = glyph->charpos;
14668
14669 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14670 glyph->object);
14671 if (!NILP (chprop))
14672 {
14673 ptrdiff_t prop_pos =
14674 string_buffer_position_lim (glyph->object, pos_before,
14675 pos_after, false);
14676
14677 if (prop_pos >= pos_before)
14678 bpos_max = prop_pos;
14679 }
14680 if (INTEGERP (chprop))
14681 {
14682 bpos_covered = bpos_max + XINT (chprop);
14683 /* If the `cursor' property covers buffer positions up
14684 to and including point, we should display cursor on
14685 this glyph. */
14686 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14687 {
14688 cursor = glyph;
14689 break;
14690 }
14691 }
14692 string_seen = true;
14693 }
14694 --glyph;
14695 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14696 {
14697 x--; /* can't use any pixel_width */
14698 break;
14699 }
14700 x -= glyph->pixel_width;
14701 }
14702
14703 /* Step 2: If we didn't find an exact match for point, we need to
14704 look for a proper place to put the cursor among glyphs between
14705 GLYPH_BEFORE and GLYPH_AFTER. */
14706 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14707 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14708 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14709 {
14710 /* An empty line has a single glyph whose OBJECT is nil and
14711 whose CHARPOS is the position of a newline on that line.
14712 Note that on a TTY, there are more glyphs after that, which
14713 were produced by extend_face_to_end_of_line, but their
14714 CHARPOS is zero or negative. */
14715 bool empty_line_p =
14716 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14717 && NILP (glyph->object) && glyph->charpos > 0
14718 /* On a TTY, continued and truncated rows also have a glyph at
14719 their end whose OBJECT is nil and whose CHARPOS is
14720 positive (the continuation and truncation glyphs), but such
14721 rows are obviously not "empty". */
14722 && !(row->continued_p || row->truncated_on_right_p));
14723
14724 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14725 {
14726 ptrdiff_t ellipsis_pos;
14727
14728 /* Scan back over the ellipsis glyphs. */
14729 if (!row->reversed_p)
14730 {
14731 ellipsis_pos = (glyph - 1)->charpos;
14732 while (glyph > row->glyphs[TEXT_AREA]
14733 && (glyph - 1)->charpos == ellipsis_pos)
14734 glyph--, x -= glyph->pixel_width;
14735 /* That loop always goes one position too far, including
14736 the glyph before the ellipsis. So scan forward over
14737 that one. */
14738 x += glyph->pixel_width;
14739 glyph++;
14740 }
14741 else /* row is reversed */
14742 {
14743 ellipsis_pos = (glyph + 1)->charpos;
14744 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14745 && (glyph + 1)->charpos == ellipsis_pos)
14746 glyph++, x += glyph->pixel_width;
14747 x -= glyph->pixel_width;
14748 glyph--;
14749 }
14750 }
14751 else if (match_with_avoid_cursor)
14752 {
14753 cursor = glyph_after;
14754 x = -1;
14755 }
14756 else if (string_seen)
14757 {
14758 int incr = row->reversed_p ? -1 : +1;
14759
14760 /* Need to find the glyph that came out of a string which is
14761 present at point. That glyph is somewhere between
14762 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14763 positioned between POS_BEFORE and POS_AFTER in the
14764 buffer. */
14765 struct glyph *start, *stop;
14766 ptrdiff_t pos = pos_before;
14767
14768 x = -1;
14769
14770 /* If the row ends in a newline from a display string,
14771 reordering could have moved the glyphs belonging to the
14772 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14773 in this case we extend the search to the last glyph in
14774 the row that was not inserted by redisplay. */
14775 if (row->ends_in_newline_from_string_p)
14776 {
14777 glyph_after = end;
14778 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14779 }
14780
14781 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14782 correspond to POS_BEFORE and POS_AFTER, respectively. We
14783 need START and STOP in the order that corresponds to the
14784 row's direction as given by its reversed_p flag. If the
14785 directionality of characters between POS_BEFORE and
14786 POS_AFTER is the opposite of the row's base direction,
14787 these characters will have been reordered for display,
14788 and we need to reverse START and STOP. */
14789 if (!row->reversed_p)
14790 {
14791 start = min (glyph_before, glyph_after);
14792 stop = max (glyph_before, glyph_after);
14793 }
14794 else
14795 {
14796 start = max (glyph_before, glyph_after);
14797 stop = min (glyph_before, glyph_after);
14798 }
14799 for (glyph = start + incr;
14800 row->reversed_p ? glyph > stop : glyph < stop; )
14801 {
14802
14803 /* Any glyphs that come from the buffer are here because
14804 of bidi reordering. Skip them, and only pay
14805 attention to glyphs that came from some string. */
14806 if (STRINGP (glyph->object))
14807 {
14808 Lisp_Object str;
14809 ptrdiff_t tem;
14810 /* If the display property covers the newline, we
14811 need to search for it one position farther. */
14812 ptrdiff_t lim = pos_after
14813 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14814
14815 string_from_text_prop = false;
14816 str = glyph->object;
14817 tem = string_buffer_position_lim (str, pos, lim, false);
14818 if (tem == 0 /* from overlay */
14819 || pos <= tem)
14820 {
14821 /* If the string from which this glyph came is
14822 found in the buffer at point, or at position
14823 that is closer to point than pos_after, then
14824 we've found the glyph we've been looking for.
14825 If it comes from an overlay (tem == 0), and
14826 it has the `cursor' property on one of its
14827 glyphs, record that glyph as a candidate for
14828 displaying the cursor. (As in the
14829 unidirectional version, we will display the
14830 cursor on the last candidate we find.) */
14831 if (tem == 0
14832 || tem == pt_old
14833 || (tem - pt_old > 0 && tem < pos_after))
14834 {
14835 /* The glyphs from this string could have
14836 been reordered. Find the one with the
14837 smallest string position. Or there could
14838 be a character in the string with the
14839 `cursor' property, which means display
14840 cursor on that character's glyph. */
14841 ptrdiff_t strpos = glyph->charpos;
14842
14843 if (tem)
14844 {
14845 cursor = glyph;
14846 string_from_text_prop = true;
14847 }
14848 for ( ;
14849 (row->reversed_p ? glyph > stop : glyph < stop)
14850 && EQ (glyph->object, str);
14851 glyph += incr)
14852 {
14853 Lisp_Object cprop;
14854 ptrdiff_t gpos = glyph->charpos;
14855
14856 cprop = Fget_char_property (make_number (gpos),
14857 Qcursor,
14858 glyph->object);
14859 if (!NILP (cprop))
14860 {
14861 cursor = glyph;
14862 break;
14863 }
14864 if (tem && glyph->charpos < strpos)
14865 {
14866 strpos = glyph->charpos;
14867 cursor = glyph;
14868 }
14869 }
14870
14871 if (tem == pt_old
14872 || (tem - pt_old > 0 && tem < pos_after))
14873 goto compute_x;
14874 }
14875 if (tem)
14876 pos = tem + 1; /* don't find previous instances */
14877 }
14878 /* This string is not what we want; skip all of the
14879 glyphs that came from it. */
14880 while ((row->reversed_p ? glyph > stop : glyph < stop)
14881 && EQ (glyph->object, str))
14882 glyph += incr;
14883 }
14884 else
14885 glyph += incr;
14886 }
14887
14888 /* If we reached the end of the line, and END was from a string,
14889 the cursor is not on this line. */
14890 if (cursor == NULL
14891 && (row->reversed_p ? glyph <= end : glyph >= end)
14892 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14893 && STRINGP (end->object)
14894 && row->continued_p)
14895 return false;
14896 }
14897 /* A truncated row may not include PT among its character positions.
14898 Setting the cursor inside the scroll margin will trigger
14899 recalculation of hscroll in hscroll_window_tree. But if a
14900 display string covers point, defer to the string-handling
14901 code below to figure this out. */
14902 else if (row->truncated_on_left_p && pt_old < bpos_min)
14903 {
14904 cursor = glyph_before;
14905 x = -1;
14906 }
14907 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14908 /* Zero-width characters produce no glyphs. */
14909 || (!empty_line_p
14910 && (row->reversed_p
14911 ? glyph_after > glyphs_end
14912 : glyph_after < glyphs_end)))
14913 {
14914 cursor = glyph_after;
14915 x = -1;
14916 }
14917 }
14918
14919 compute_x:
14920 if (cursor != NULL)
14921 glyph = cursor;
14922 else if (glyph == glyphs_end
14923 && pos_before == pos_after
14924 && STRINGP ((row->reversed_p
14925 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14926 : row->glyphs[TEXT_AREA])->object))
14927 {
14928 /* If all the glyphs of this row came from strings, put the
14929 cursor on the first glyph of the row. This avoids having the
14930 cursor outside of the text area in this very rare and hard
14931 use case. */
14932 glyph =
14933 row->reversed_p
14934 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14935 : row->glyphs[TEXT_AREA];
14936 }
14937 if (x < 0)
14938 {
14939 struct glyph *g;
14940
14941 /* Need to compute x that corresponds to GLYPH. */
14942 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14943 {
14944 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14945 emacs_abort ();
14946 x += g->pixel_width;
14947 }
14948 }
14949
14950 /* ROW could be part of a continued line, which, under bidi
14951 reordering, might have other rows whose start and end charpos
14952 occlude point. Only set w->cursor if we found a better
14953 approximation to the cursor position than we have from previously
14954 examined candidate rows belonging to the same continued line. */
14955 if (/* We already have a candidate row. */
14956 w->cursor.vpos >= 0
14957 /* That candidate is not the row we are processing. */
14958 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14959 /* Make sure cursor.vpos specifies a row whose start and end
14960 charpos occlude point, and it is valid candidate for being a
14961 cursor-row. This is because some callers of this function
14962 leave cursor.vpos at the row where the cursor was displayed
14963 during the last redisplay cycle. */
14964 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14965 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14966 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14967 {
14968 struct glyph *g1
14969 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14970
14971 /* Don't consider glyphs that are outside TEXT_AREA. */
14972 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14973 return false;
14974 /* Keep the candidate whose buffer position is the closest to
14975 point or has the `cursor' property. */
14976 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14977 w->cursor.hpos >= 0
14978 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14979 && ((BUFFERP (g1->object)
14980 && (g1->charpos == pt_old /* An exact match always wins. */
14981 || (BUFFERP (glyph->object)
14982 && eabs (g1->charpos - pt_old)
14983 < eabs (glyph->charpos - pt_old))))
14984 /* Previous candidate is a glyph from a string that has
14985 a non-nil `cursor' property. */
14986 || (STRINGP (g1->object)
14987 && (!NILP (Fget_char_property (make_number (g1->charpos),
14988 Qcursor, g1->object))
14989 /* Previous candidate is from the same display
14990 string as this one, and the display string
14991 came from a text property. */
14992 || (EQ (g1->object, glyph->object)
14993 && string_from_text_prop)
14994 /* this candidate is from newline and its
14995 position is not an exact match */
14996 || (NILP (glyph->object)
14997 && glyph->charpos != pt_old)))))
14998 return false;
14999 /* If this candidate gives an exact match, use that. */
15000 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15001 /* If this candidate is a glyph created for the
15002 terminating newline of a line, and point is on that
15003 newline, it wins because it's an exact match. */
15004 || (!row->continued_p
15005 && NILP (glyph->object)
15006 && glyph->charpos == 0
15007 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15008 /* Otherwise, keep the candidate that comes from a row
15009 spanning less buffer positions. This may win when one or
15010 both candidate positions are on glyphs that came from
15011 display strings, for which we cannot compare buffer
15012 positions. */
15013 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15014 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15015 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15016 return false;
15017 }
15018 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15019 w->cursor.x = x;
15020 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15021 w->cursor.y = row->y + dy;
15022
15023 if (w == XWINDOW (selected_window))
15024 {
15025 if (!row->continued_p
15026 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15027 && row->x == 0)
15028 {
15029 this_line_buffer = XBUFFER (w->contents);
15030
15031 CHARPOS (this_line_start_pos)
15032 = MATRIX_ROW_START_CHARPOS (row) + delta;
15033 BYTEPOS (this_line_start_pos)
15034 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15035
15036 CHARPOS (this_line_end_pos)
15037 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15038 BYTEPOS (this_line_end_pos)
15039 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15040
15041 this_line_y = w->cursor.y;
15042 this_line_pixel_height = row->height;
15043 this_line_vpos = w->cursor.vpos;
15044 this_line_start_x = row->x;
15045 }
15046 else
15047 CHARPOS (this_line_start_pos) = 0;
15048 }
15049
15050 return true;
15051 }
15052
15053
15054 /* Run window scroll functions, if any, for WINDOW with new window
15055 start STARTP. Sets the window start of WINDOW to that position.
15056
15057 We assume that the window's buffer is really current. */
15058
15059 static struct text_pos
15060 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15061 {
15062 struct window *w = XWINDOW (window);
15063 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15064
15065 eassert (current_buffer == XBUFFER (w->contents));
15066
15067 if (!NILP (Vwindow_scroll_functions))
15068 {
15069 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15070 make_number (CHARPOS (startp)));
15071 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15072 /* In case the hook functions switch buffers. */
15073 set_buffer_internal (XBUFFER (w->contents));
15074 }
15075
15076 return startp;
15077 }
15078
15079
15080 /* Make sure the line containing the cursor is fully visible.
15081 A value of true means there is nothing to be done.
15082 (Either the line is fully visible, or it cannot be made so,
15083 or we cannot tell.)
15084
15085 If FORCE_P, return false even if partial visible cursor row
15086 is higher than window.
15087
15088 If CURRENT_MATRIX_P, use the information from the
15089 window's current glyph matrix; otherwise use the desired glyph
15090 matrix.
15091
15092 A value of false means the caller should do scrolling
15093 as if point had gone off the screen. */
15094
15095 static bool
15096 cursor_row_fully_visible_p (struct window *w, bool force_p,
15097 bool current_matrix_p)
15098 {
15099 struct glyph_matrix *matrix;
15100 struct glyph_row *row;
15101 int window_height;
15102
15103 if (!make_cursor_line_fully_visible_p)
15104 return true;
15105
15106 /* It's not always possible to find the cursor, e.g, when a window
15107 is full of overlay strings. Don't do anything in that case. */
15108 if (w->cursor.vpos < 0)
15109 return true;
15110
15111 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15112 row = MATRIX_ROW (matrix, w->cursor.vpos);
15113
15114 /* If the cursor row is not partially visible, there's nothing to do. */
15115 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15116 return true;
15117
15118 /* If the row the cursor is in is taller than the window's height,
15119 it's not clear what to do, so do nothing. */
15120 window_height = window_box_height (w);
15121 if (row->height >= window_height)
15122 {
15123 if (!force_p || MINI_WINDOW_P (w)
15124 || w->vscroll || w->cursor.vpos == 0)
15125 return true;
15126 }
15127 return false;
15128 }
15129
15130
15131 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15132 means only WINDOW is redisplayed in redisplay_internal.
15133 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15134 in redisplay_window to bring a partially visible line into view in
15135 the case that only the cursor has moved.
15136
15137 LAST_LINE_MISFIT should be true if we're scrolling because the
15138 last screen line's vertical height extends past the end of the screen.
15139
15140 Value is
15141
15142 1 if scrolling succeeded
15143
15144 0 if scrolling didn't find point.
15145
15146 -1 if new fonts have been loaded so that we must interrupt
15147 redisplay, adjust glyph matrices, and try again. */
15148
15149 enum
15150 {
15151 SCROLLING_SUCCESS,
15152 SCROLLING_FAILED,
15153 SCROLLING_NEED_LARGER_MATRICES
15154 };
15155
15156 /* If scroll-conservatively is more than this, never recenter.
15157
15158 If you change this, don't forget to update the doc string of
15159 `scroll-conservatively' and the Emacs manual. */
15160 #define SCROLL_LIMIT 100
15161
15162 static int
15163 try_scrolling (Lisp_Object window, bool just_this_one_p,
15164 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15165 bool temp_scroll_step, bool last_line_misfit)
15166 {
15167 struct window *w = XWINDOW (window);
15168 struct frame *f = XFRAME (w->frame);
15169 struct text_pos pos, startp;
15170 struct it it;
15171 int this_scroll_margin, scroll_max, rc, height;
15172 int dy = 0, amount_to_scroll = 0;
15173 bool scroll_down_p = false;
15174 int extra_scroll_margin_lines = last_line_misfit;
15175 Lisp_Object aggressive;
15176 /* We will never try scrolling more than this number of lines. */
15177 int scroll_limit = SCROLL_LIMIT;
15178 int frame_line_height = default_line_pixel_height (w);
15179 int window_total_lines
15180 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15181
15182 #ifdef GLYPH_DEBUG
15183 debug_method_add (w, "try_scrolling");
15184 #endif
15185
15186 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15187
15188 /* Compute scroll margin height in pixels. We scroll when point is
15189 within this distance from the top or bottom of the window. */
15190 if (scroll_margin > 0)
15191 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15192 * frame_line_height;
15193 else
15194 this_scroll_margin = 0;
15195
15196 /* Force arg_scroll_conservatively to have a reasonable value, to
15197 avoid scrolling too far away with slow move_it_* functions. Note
15198 that the user can supply scroll-conservatively equal to
15199 `most-positive-fixnum', which can be larger than INT_MAX. */
15200 if (arg_scroll_conservatively > scroll_limit)
15201 {
15202 arg_scroll_conservatively = scroll_limit + 1;
15203 scroll_max = scroll_limit * frame_line_height;
15204 }
15205 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15206 /* Compute how much we should try to scroll maximally to bring
15207 point into view. */
15208 scroll_max = (max (scroll_step,
15209 max (arg_scroll_conservatively, temp_scroll_step))
15210 * frame_line_height);
15211 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15212 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15213 /* We're trying to scroll because of aggressive scrolling but no
15214 scroll_step is set. Choose an arbitrary one. */
15215 scroll_max = 10 * frame_line_height;
15216 else
15217 scroll_max = 0;
15218
15219 too_near_end:
15220
15221 /* Decide whether to scroll down. */
15222 if (PT > CHARPOS (startp))
15223 {
15224 int scroll_margin_y;
15225
15226 /* Compute the pixel ypos of the scroll margin, then move IT to
15227 either that ypos or PT, whichever comes first. */
15228 start_display (&it, w, startp);
15229 scroll_margin_y = it.last_visible_y - this_scroll_margin
15230 - frame_line_height * extra_scroll_margin_lines;
15231 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15232 (MOVE_TO_POS | MOVE_TO_Y));
15233
15234 if (PT > CHARPOS (it.current.pos))
15235 {
15236 int y0 = line_bottom_y (&it);
15237 /* Compute how many pixels below window bottom to stop searching
15238 for PT. This avoids costly search for PT that is far away if
15239 the user limited scrolling by a small number of lines, but
15240 always finds PT if scroll_conservatively is set to a large
15241 number, such as most-positive-fixnum. */
15242 int slack = max (scroll_max, 10 * frame_line_height);
15243 int y_to_move = it.last_visible_y + slack;
15244
15245 /* Compute the distance from the scroll margin to PT or to
15246 the scroll limit, whichever comes first. This should
15247 include the height of the cursor line, to make that line
15248 fully visible. */
15249 move_it_to (&it, PT, -1, y_to_move,
15250 -1, MOVE_TO_POS | MOVE_TO_Y);
15251 dy = line_bottom_y (&it) - y0;
15252
15253 if (dy > scroll_max)
15254 return SCROLLING_FAILED;
15255
15256 if (dy > 0)
15257 scroll_down_p = true;
15258 }
15259 }
15260
15261 if (scroll_down_p)
15262 {
15263 /* Point is in or below the bottom scroll margin, so move the
15264 window start down. If scrolling conservatively, move it just
15265 enough down to make point visible. If scroll_step is set,
15266 move it down by scroll_step. */
15267 if (arg_scroll_conservatively)
15268 amount_to_scroll
15269 = min (max (dy, frame_line_height),
15270 frame_line_height * arg_scroll_conservatively);
15271 else if (scroll_step || temp_scroll_step)
15272 amount_to_scroll = scroll_max;
15273 else
15274 {
15275 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15276 height = WINDOW_BOX_TEXT_HEIGHT (w);
15277 if (NUMBERP (aggressive))
15278 {
15279 double float_amount = XFLOATINT (aggressive) * height;
15280 int aggressive_scroll = float_amount;
15281 if (aggressive_scroll == 0 && float_amount > 0)
15282 aggressive_scroll = 1;
15283 /* Don't let point enter the scroll margin near top of
15284 the window. This could happen if the value of
15285 scroll_up_aggressively is too large and there are
15286 non-zero margins, because scroll_up_aggressively
15287 means put point that fraction of window height
15288 _from_the_bottom_margin_. */
15289 if (aggressive_scroll + 2 * this_scroll_margin > height)
15290 aggressive_scroll = height - 2 * this_scroll_margin;
15291 amount_to_scroll = dy + aggressive_scroll;
15292 }
15293 }
15294
15295 if (amount_to_scroll <= 0)
15296 return SCROLLING_FAILED;
15297
15298 start_display (&it, w, startp);
15299 if (arg_scroll_conservatively <= scroll_limit)
15300 move_it_vertically (&it, amount_to_scroll);
15301 else
15302 {
15303 /* Extra precision for users who set scroll-conservatively
15304 to a large number: make sure the amount we scroll
15305 the window start is never less than amount_to_scroll,
15306 which was computed as distance from window bottom to
15307 point. This matters when lines at window top and lines
15308 below window bottom have different height. */
15309 struct it it1;
15310 void *it1data = NULL;
15311 /* We use a temporary it1 because line_bottom_y can modify
15312 its argument, if it moves one line down; see there. */
15313 int start_y;
15314
15315 SAVE_IT (it1, it, it1data);
15316 start_y = line_bottom_y (&it1);
15317 do {
15318 RESTORE_IT (&it, &it, it1data);
15319 move_it_by_lines (&it, 1);
15320 SAVE_IT (it1, it, it1data);
15321 } while (IT_CHARPOS (it) < ZV
15322 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15323 bidi_unshelve_cache (it1data, true);
15324 }
15325
15326 /* If STARTP is unchanged, move it down another screen line. */
15327 if (IT_CHARPOS (it) == CHARPOS (startp))
15328 move_it_by_lines (&it, 1);
15329 startp = it.current.pos;
15330 }
15331 else
15332 {
15333 struct text_pos scroll_margin_pos = startp;
15334 int y_offset = 0;
15335
15336 /* See if point is inside the scroll margin at the top of the
15337 window. */
15338 if (this_scroll_margin)
15339 {
15340 int y_start;
15341
15342 start_display (&it, w, startp);
15343 y_start = it.current_y;
15344 move_it_vertically (&it, this_scroll_margin);
15345 scroll_margin_pos = it.current.pos;
15346 /* If we didn't move enough before hitting ZV, request
15347 additional amount of scroll, to move point out of the
15348 scroll margin. */
15349 if (IT_CHARPOS (it) == ZV
15350 && it.current_y - y_start < this_scroll_margin)
15351 y_offset = this_scroll_margin - (it.current_y - y_start);
15352 }
15353
15354 if (PT < CHARPOS (scroll_margin_pos))
15355 {
15356 /* Point is in the scroll margin at the top of the window or
15357 above what is displayed in the window. */
15358 int y0, y_to_move;
15359
15360 /* Compute the vertical distance from PT to the scroll
15361 margin position. Move as far as scroll_max allows, or
15362 one screenful, or 10 screen lines, whichever is largest.
15363 Give up if distance is greater than scroll_max or if we
15364 didn't reach the scroll margin position. */
15365 SET_TEXT_POS (pos, PT, PT_BYTE);
15366 start_display (&it, w, pos);
15367 y0 = it.current_y;
15368 y_to_move = max (it.last_visible_y,
15369 max (scroll_max, 10 * frame_line_height));
15370 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15371 y_to_move, -1,
15372 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15373 dy = it.current_y - y0;
15374 if (dy > scroll_max
15375 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15376 return SCROLLING_FAILED;
15377
15378 /* Additional scroll for when ZV was too close to point. */
15379 dy += y_offset;
15380
15381 /* Compute new window start. */
15382 start_display (&it, w, startp);
15383
15384 if (arg_scroll_conservatively)
15385 amount_to_scroll = max (dy, frame_line_height
15386 * max (scroll_step, temp_scroll_step));
15387 else if (scroll_step || temp_scroll_step)
15388 amount_to_scroll = scroll_max;
15389 else
15390 {
15391 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15392 height = WINDOW_BOX_TEXT_HEIGHT (w);
15393 if (NUMBERP (aggressive))
15394 {
15395 double float_amount = XFLOATINT (aggressive) * height;
15396 int aggressive_scroll = float_amount;
15397 if (aggressive_scroll == 0 && float_amount > 0)
15398 aggressive_scroll = 1;
15399 /* Don't let point enter the scroll margin near
15400 bottom of the window, if the value of
15401 scroll_down_aggressively happens to be too
15402 large. */
15403 if (aggressive_scroll + 2 * this_scroll_margin > height)
15404 aggressive_scroll = height - 2 * this_scroll_margin;
15405 amount_to_scroll = dy + aggressive_scroll;
15406 }
15407 }
15408
15409 if (amount_to_scroll <= 0)
15410 return SCROLLING_FAILED;
15411
15412 move_it_vertically_backward (&it, amount_to_scroll);
15413 startp = it.current.pos;
15414 }
15415 }
15416
15417 /* Run window scroll functions. */
15418 startp = run_window_scroll_functions (window, startp);
15419
15420 /* Display the window. Give up if new fonts are loaded, or if point
15421 doesn't appear. */
15422 if (!try_window (window, startp, 0))
15423 rc = SCROLLING_NEED_LARGER_MATRICES;
15424 else if (w->cursor.vpos < 0)
15425 {
15426 clear_glyph_matrix (w->desired_matrix);
15427 rc = SCROLLING_FAILED;
15428 }
15429 else
15430 {
15431 /* Maybe forget recorded base line for line number display. */
15432 if (!just_this_one_p
15433 || current_buffer->clip_changed
15434 || BEG_UNCHANGED < CHARPOS (startp))
15435 w->base_line_number = 0;
15436
15437 /* If cursor ends up on a partially visible line,
15438 treat that as being off the bottom of the screen. */
15439 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15440 false)
15441 /* It's possible that the cursor is on the first line of the
15442 buffer, which is partially obscured due to a vscroll
15443 (Bug#7537). In that case, avoid looping forever. */
15444 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15445 {
15446 clear_glyph_matrix (w->desired_matrix);
15447 ++extra_scroll_margin_lines;
15448 goto too_near_end;
15449 }
15450 rc = SCROLLING_SUCCESS;
15451 }
15452
15453 return rc;
15454 }
15455
15456
15457 /* Compute a suitable window start for window W if display of W starts
15458 on a continuation line. Value is true if a new window start
15459 was computed.
15460
15461 The new window start will be computed, based on W's width, starting
15462 from the start of the continued line. It is the start of the
15463 screen line with the minimum distance from the old start W->start. */
15464
15465 static bool
15466 compute_window_start_on_continuation_line (struct window *w)
15467 {
15468 struct text_pos pos, start_pos;
15469 bool window_start_changed_p = false;
15470
15471 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15472
15473 /* If window start is on a continuation line... Window start may be
15474 < BEGV in case there's invisible text at the start of the
15475 buffer (M-x rmail, for example). */
15476 if (CHARPOS (start_pos) > BEGV
15477 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15478 {
15479 struct it it;
15480 struct glyph_row *row;
15481
15482 /* Handle the case that the window start is out of range. */
15483 if (CHARPOS (start_pos) < BEGV)
15484 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15485 else if (CHARPOS (start_pos) > ZV)
15486 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15487
15488 /* Find the start of the continued line. This should be fast
15489 because find_newline is fast (newline cache). */
15490 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15491 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15492 row, DEFAULT_FACE_ID);
15493 reseat_at_previous_visible_line_start (&it);
15494
15495 /* If the line start is "too far" away from the window start,
15496 say it takes too much time to compute a new window start. */
15497 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15498 /* PXW: Do we need upper bounds here? */
15499 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15500 {
15501 int min_distance, distance;
15502
15503 /* Move forward by display lines to find the new window
15504 start. If window width was enlarged, the new start can
15505 be expected to be > the old start. If window width was
15506 decreased, the new window start will be < the old start.
15507 So, we're looking for the display line start with the
15508 minimum distance from the old window start. */
15509 pos = it.current.pos;
15510 min_distance = INFINITY;
15511 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15512 distance < min_distance)
15513 {
15514 min_distance = distance;
15515 pos = it.current.pos;
15516 if (it.line_wrap == WORD_WRAP)
15517 {
15518 /* Under WORD_WRAP, move_it_by_lines is likely to
15519 overshoot and stop not at the first, but the
15520 second character from the left margin. So in
15521 that case, we need a more tight control on the X
15522 coordinate of the iterator than move_it_by_lines
15523 promises in its contract. The method is to first
15524 go to the last (rightmost) visible character of a
15525 line, then move to the leftmost character on the
15526 next line in a separate call. */
15527 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15528 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15529 move_it_to (&it, ZV, 0,
15530 it.current_y + it.max_ascent + it.max_descent, -1,
15531 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15532 }
15533 else
15534 move_it_by_lines (&it, 1);
15535 }
15536
15537 /* Set the window start there. */
15538 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15539 window_start_changed_p = true;
15540 }
15541 }
15542
15543 return window_start_changed_p;
15544 }
15545
15546
15547 /* Try cursor movement in case text has not changed in window WINDOW,
15548 with window start STARTP. Value is
15549
15550 CURSOR_MOVEMENT_SUCCESS if successful
15551
15552 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15553
15554 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15555 display. *SCROLL_STEP is set to true, under certain circumstances, if
15556 we want to scroll as if scroll-step were set to 1. See the code.
15557
15558 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15559 which case we have to abort this redisplay, and adjust matrices
15560 first. */
15561
15562 enum
15563 {
15564 CURSOR_MOVEMENT_SUCCESS,
15565 CURSOR_MOVEMENT_CANNOT_BE_USED,
15566 CURSOR_MOVEMENT_MUST_SCROLL,
15567 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15568 };
15569
15570 static int
15571 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15572 bool *scroll_step)
15573 {
15574 struct window *w = XWINDOW (window);
15575 struct frame *f = XFRAME (w->frame);
15576 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15577
15578 #ifdef GLYPH_DEBUG
15579 if (inhibit_try_cursor_movement)
15580 return rc;
15581 #endif
15582
15583 /* Previously, there was a check for Lisp integer in the
15584 if-statement below. Now, this field is converted to
15585 ptrdiff_t, thus zero means invalid position in a buffer. */
15586 eassert (w->last_point > 0);
15587 /* Likewise there was a check whether window_end_vpos is nil or larger
15588 than the window. Now window_end_vpos is int and so never nil, but
15589 let's leave eassert to check whether it fits in the window. */
15590 eassert (!w->window_end_valid
15591 || w->window_end_vpos < w->current_matrix->nrows);
15592
15593 /* Handle case where text has not changed, only point, and it has
15594 not moved off the frame. */
15595 if (/* Point may be in this window. */
15596 PT >= CHARPOS (startp)
15597 /* Selective display hasn't changed. */
15598 && !current_buffer->clip_changed
15599 /* Function force-mode-line-update is used to force a thorough
15600 redisplay. It sets either windows_or_buffers_changed or
15601 update_mode_lines. So don't take a shortcut here for these
15602 cases. */
15603 && !update_mode_lines
15604 && !windows_or_buffers_changed
15605 && !f->cursor_type_changed
15606 && NILP (Vshow_trailing_whitespace)
15607 /* This code is not used for mini-buffer for the sake of the case
15608 of redisplaying to replace an echo area message; since in
15609 that case the mini-buffer contents per se are usually
15610 unchanged. This code is of no real use in the mini-buffer
15611 since the handling of this_line_start_pos, etc., in redisplay
15612 handles the same cases. */
15613 && !EQ (window, minibuf_window)
15614 && (FRAME_WINDOW_P (f)
15615 || !overlay_arrow_in_current_buffer_p ()))
15616 {
15617 int this_scroll_margin, top_scroll_margin;
15618 struct glyph_row *row = NULL;
15619 int frame_line_height = default_line_pixel_height (w);
15620 int window_total_lines
15621 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15622
15623 #ifdef GLYPH_DEBUG
15624 debug_method_add (w, "cursor movement");
15625 #endif
15626
15627 /* Scroll if point within this distance from the top or bottom
15628 of the window. This is a pixel value. */
15629 if (scroll_margin > 0)
15630 {
15631 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15632 this_scroll_margin *= frame_line_height;
15633 }
15634 else
15635 this_scroll_margin = 0;
15636
15637 top_scroll_margin = this_scroll_margin;
15638 if (WINDOW_WANTS_HEADER_LINE_P (w))
15639 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15640
15641 /* Start with the row the cursor was displayed during the last
15642 not paused redisplay. Give up if that row is not valid. */
15643 if (w->last_cursor_vpos < 0
15644 || w->last_cursor_vpos >= w->current_matrix->nrows)
15645 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15646 else
15647 {
15648 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15649 if (row->mode_line_p)
15650 ++row;
15651 if (!row->enabled_p)
15652 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15653 }
15654
15655 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15656 {
15657 bool scroll_p = false, must_scroll = false;
15658 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15659
15660 if (PT > w->last_point)
15661 {
15662 /* Point has moved forward. */
15663 while (MATRIX_ROW_END_CHARPOS (row) < PT
15664 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15665 {
15666 eassert (row->enabled_p);
15667 ++row;
15668 }
15669
15670 /* If the end position of a row equals the start
15671 position of the next row, and PT is at that position,
15672 we would rather display cursor in the next line. */
15673 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15674 && MATRIX_ROW_END_CHARPOS (row) == PT
15675 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15676 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15677 && !cursor_row_p (row))
15678 ++row;
15679
15680 /* If within the scroll margin, scroll. Note that
15681 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15682 the next line would be drawn, and that
15683 this_scroll_margin can be zero. */
15684 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15685 || PT > MATRIX_ROW_END_CHARPOS (row)
15686 /* Line is completely visible last line in window
15687 and PT is to be set in the next line. */
15688 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15689 && PT == MATRIX_ROW_END_CHARPOS (row)
15690 && !row->ends_at_zv_p
15691 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15692 scroll_p = true;
15693 }
15694 else if (PT < w->last_point)
15695 {
15696 /* Cursor has to be moved backward. Note that PT >=
15697 CHARPOS (startp) because of the outer if-statement. */
15698 while (!row->mode_line_p
15699 && (MATRIX_ROW_START_CHARPOS (row) > PT
15700 || (MATRIX_ROW_START_CHARPOS (row) == PT
15701 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15702 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15703 row > w->current_matrix->rows
15704 && (row-1)->ends_in_newline_from_string_p))))
15705 && (row->y > top_scroll_margin
15706 || CHARPOS (startp) == BEGV))
15707 {
15708 eassert (row->enabled_p);
15709 --row;
15710 }
15711
15712 /* Consider the following case: Window starts at BEGV,
15713 there is invisible, intangible text at BEGV, so that
15714 display starts at some point START > BEGV. It can
15715 happen that we are called with PT somewhere between
15716 BEGV and START. Try to handle that case. */
15717 if (row < w->current_matrix->rows
15718 || row->mode_line_p)
15719 {
15720 row = w->current_matrix->rows;
15721 if (row->mode_line_p)
15722 ++row;
15723 }
15724
15725 /* Due to newlines in overlay strings, we may have to
15726 skip forward over overlay strings. */
15727 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15728 && MATRIX_ROW_END_CHARPOS (row) == PT
15729 && !cursor_row_p (row))
15730 ++row;
15731
15732 /* If within the scroll margin, scroll. */
15733 if (row->y < top_scroll_margin
15734 && CHARPOS (startp) != BEGV)
15735 scroll_p = true;
15736 }
15737 else
15738 {
15739 /* Cursor did not move. So don't scroll even if cursor line
15740 is partially visible, as it was so before. */
15741 rc = CURSOR_MOVEMENT_SUCCESS;
15742 }
15743
15744 if (PT < MATRIX_ROW_START_CHARPOS (row)
15745 || PT > MATRIX_ROW_END_CHARPOS (row))
15746 {
15747 /* if PT is not in the glyph row, give up. */
15748 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15749 must_scroll = true;
15750 }
15751 else if (rc != CURSOR_MOVEMENT_SUCCESS
15752 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15753 {
15754 struct glyph_row *row1;
15755
15756 /* If rows are bidi-reordered and point moved, back up
15757 until we find a row that does not belong to a
15758 continuation line. This is because we must consider
15759 all rows of a continued line as candidates for the
15760 new cursor positioning, since row start and end
15761 positions change non-linearly with vertical position
15762 in such rows. */
15763 /* FIXME: Revisit this when glyph ``spilling'' in
15764 continuation lines' rows is implemented for
15765 bidi-reordered rows. */
15766 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15767 MATRIX_ROW_CONTINUATION_LINE_P (row);
15768 --row)
15769 {
15770 /* If we hit the beginning of the displayed portion
15771 without finding the first row of a continued
15772 line, give up. */
15773 if (row <= row1)
15774 {
15775 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15776 break;
15777 }
15778 eassert (row->enabled_p);
15779 }
15780 }
15781 if (must_scroll)
15782 ;
15783 else if (rc != CURSOR_MOVEMENT_SUCCESS
15784 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15785 /* Make sure this isn't a header line by any chance, since
15786 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15787 && !row->mode_line_p
15788 && make_cursor_line_fully_visible_p)
15789 {
15790 if (PT == MATRIX_ROW_END_CHARPOS (row)
15791 && !row->ends_at_zv_p
15792 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15793 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15794 else if (row->height > window_box_height (w))
15795 {
15796 /* If we end up in a partially visible line, let's
15797 make it fully visible, except when it's taller
15798 than the window, in which case we can't do much
15799 about it. */
15800 *scroll_step = true;
15801 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15802 }
15803 else
15804 {
15805 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15806 if (!cursor_row_fully_visible_p (w, false, true))
15807 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15808 else
15809 rc = CURSOR_MOVEMENT_SUCCESS;
15810 }
15811 }
15812 else if (scroll_p)
15813 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15814 else if (rc != CURSOR_MOVEMENT_SUCCESS
15815 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15816 {
15817 /* With bidi-reordered rows, there could be more than
15818 one candidate row whose start and end positions
15819 occlude point. We need to let set_cursor_from_row
15820 find the best candidate. */
15821 /* FIXME: Revisit this when glyph ``spilling'' in
15822 continuation lines' rows is implemented for
15823 bidi-reordered rows. */
15824 bool rv = false;
15825
15826 do
15827 {
15828 bool at_zv_p = false, exact_match_p = false;
15829
15830 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15831 && PT <= MATRIX_ROW_END_CHARPOS (row)
15832 && cursor_row_p (row))
15833 rv |= set_cursor_from_row (w, row, w->current_matrix,
15834 0, 0, 0, 0);
15835 /* As soon as we've found the exact match for point,
15836 or the first suitable row whose ends_at_zv_p flag
15837 is set, we are done. */
15838 if (rv)
15839 {
15840 at_zv_p = MATRIX_ROW (w->current_matrix,
15841 w->cursor.vpos)->ends_at_zv_p;
15842 if (!at_zv_p
15843 && w->cursor.hpos >= 0
15844 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15845 w->cursor.vpos))
15846 {
15847 struct glyph_row *candidate =
15848 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15849 struct glyph *g =
15850 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15851 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15852
15853 exact_match_p =
15854 (BUFFERP (g->object) && g->charpos == PT)
15855 || (NILP (g->object)
15856 && (g->charpos == PT
15857 || (g->charpos == 0 && endpos - 1 == PT)));
15858 }
15859 if (at_zv_p || exact_match_p)
15860 {
15861 rc = CURSOR_MOVEMENT_SUCCESS;
15862 break;
15863 }
15864 }
15865 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15866 break;
15867 ++row;
15868 }
15869 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15870 || row->continued_p)
15871 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15872 || (MATRIX_ROW_START_CHARPOS (row) == PT
15873 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15874 /* If we didn't find any candidate rows, or exited the
15875 loop before all the candidates were examined, signal
15876 to the caller that this method failed. */
15877 if (rc != CURSOR_MOVEMENT_SUCCESS
15878 && !(rv
15879 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15880 && !row->continued_p))
15881 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15882 else if (rv)
15883 rc = CURSOR_MOVEMENT_SUCCESS;
15884 }
15885 else
15886 {
15887 do
15888 {
15889 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15890 {
15891 rc = CURSOR_MOVEMENT_SUCCESS;
15892 break;
15893 }
15894 ++row;
15895 }
15896 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15897 && MATRIX_ROW_START_CHARPOS (row) == PT
15898 && cursor_row_p (row));
15899 }
15900 }
15901 }
15902
15903 return rc;
15904 }
15905
15906
15907 void
15908 set_vertical_scroll_bar (struct window *w)
15909 {
15910 ptrdiff_t start, end, whole;
15911
15912 /* Calculate the start and end positions for the current window.
15913 At some point, it would be nice to choose between scrollbars
15914 which reflect the whole buffer size, with special markers
15915 indicating narrowing, and scrollbars which reflect only the
15916 visible region.
15917
15918 Note that mini-buffers sometimes aren't displaying any text. */
15919 if (!MINI_WINDOW_P (w)
15920 || (w == XWINDOW (minibuf_window)
15921 && NILP (echo_area_buffer[0])))
15922 {
15923 struct buffer *buf = XBUFFER (w->contents);
15924 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15925 start = marker_position (w->start) - BUF_BEGV (buf);
15926 /* I don't think this is guaranteed to be right. For the
15927 moment, we'll pretend it is. */
15928 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15929
15930 if (end < start)
15931 end = start;
15932 if (whole < (end - start))
15933 whole = end - start;
15934 }
15935 else
15936 start = end = whole = 0;
15937
15938 /* Indicate what this scroll bar ought to be displaying now. */
15939 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15940 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15941 (w, end - start, whole, start);
15942 }
15943
15944
15945 void
15946 set_horizontal_scroll_bar (struct window *w)
15947 {
15948 int start, end, whole, portion;
15949
15950 if (!MINI_WINDOW_P (w)
15951 || (w == XWINDOW (minibuf_window)
15952 && NILP (echo_area_buffer[0])))
15953 {
15954 struct buffer *b = XBUFFER (w->contents);
15955 struct buffer *old_buffer = NULL;
15956 struct it it;
15957 struct text_pos startp;
15958
15959 if (b != current_buffer)
15960 {
15961 old_buffer = current_buffer;
15962 set_buffer_internal (b);
15963 }
15964
15965 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15966 start_display (&it, w, startp);
15967 it.last_visible_x = INT_MAX;
15968 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15969 MOVE_TO_X | MOVE_TO_Y);
15970 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15971 window_box_height (w), -1,
15972 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15973
15974 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15975 end = start + window_box_width (w, TEXT_AREA);
15976 portion = end - start;
15977 /* After enlarging a horizontally scrolled window such that it
15978 gets at least as wide as the text it contains, make sure that
15979 the thumb doesn't fill the entire scroll bar so we can still
15980 drag it back to see the entire text. */
15981 whole = max (whole, end);
15982
15983 if (it.bidi_p)
15984 {
15985 Lisp_Object pdir;
15986
15987 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15988 if (EQ (pdir, Qright_to_left))
15989 {
15990 start = whole - end;
15991 end = start + portion;
15992 }
15993 }
15994
15995 if (old_buffer)
15996 set_buffer_internal (old_buffer);
15997 }
15998 else
15999 start = end = whole = portion = 0;
16000
16001 w->hscroll_whole = whole;
16002
16003 /* Indicate what this scroll bar ought to be displaying now. */
16004 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16005 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16006 (w, portion, whole, start);
16007 }
16008
16009
16010 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16011 selected_window is redisplayed.
16012
16013 We can return without actually redisplaying the window if fonts has been
16014 changed on window's frame. In that case, redisplay_internal will retry.
16015
16016 As one of the important parts of redisplaying a window, we need to
16017 decide whether the previous window-start position (stored in the
16018 window's w->start marker position) is still valid, and if it isn't,
16019 recompute it. Some details about that:
16020
16021 . The previous window-start could be in a continuation line, in
16022 which case we need to recompute it when the window width
16023 changes. See compute_window_start_on_continuation_line and its
16024 call below.
16025
16026 . The text that changed since last redisplay could include the
16027 previous window-start position. In that case, we try to salvage
16028 what we can from the current glyph matrix by calling
16029 try_scrolling, which see.
16030
16031 . Some Emacs command could force us to use a specific window-start
16032 position by setting the window's force_start flag, or gently
16033 propose doing that by setting the window's optional_new_start
16034 flag. In these cases, we try using the specified start point if
16035 that succeeds (i.e. the window desired matrix is successfully
16036 recomputed, and point location is within the window). In case
16037 of optional_new_start, we first check if the specified start
16038 position is feasible, i.e. if it will allow point to be
16039 displayed in the window. If using the specified start point
16040 fails, e.g., if new fonts are needed to be loaded, we abort the
16041 redisplay cycle and leave it up to the next cycle to figure out
16042 things.
16043
16044 . Note that the window's force_start flag is sometimes set by
16045 redisplay itself, when it decides that the previous window start
16046 point is fine and should be kept. Search for "goto force_start"
16047 below to see the details. Like the values of window-start
16048 specified outside of redisplay, these internally-deduced values
16049 are tested for feasibility, and ignored if found to be
16050 unfeasible.
16051
16052 . Note that the function try_window, used to completely redisplay
16053 a window, accepts the window's start point as its argument.
16054 This is used several times in the redisplay code to control
16055 where the window start will be, according to user options such
16056 as scroll-conservatively, and also to ensure the screen line
16057 showing point will be fully (as opposed to partially) visible on
16058 display. */
16059
16060 static void
16061 redisplay_window (Lisp_Object window, bool just_this_one_p)
16062 {
16063 struct window *w = XWINDOW (window);
16064 struct frame *f = XFRAME (w->frame);
16065 struct buffer *buffer = XBUFFER (w->contents);
16066 struct buffer *old = current_buffer;
16067 struct text_pos lpoint, opoint, startp;
16068 bool update_mode_line;
16069 int tem;
16070 struct it it;
16071 /* Record it now because it's overwritten. */
16072 bool current_matrix_up_to_date_p = false;
16073 bool used_current_matrix_p = false;
16074 /* This is less strict than current_matrix_up_to_date_p.
16075 It indicates that the buffer contents and narrowing are unchanged. */
16076 bool buffer_unchanged_p = false;
16077 bool temp_scroll_step = false;
16078 ptrdiff_t count = SPECPDL_INDEX ();
16079 int rc;
16080 int centering_position = -1;
16081 bool last_line_misfit = false;
16082 ptrdiff_t beg_unchanged, end_unchanged;
16083 int frame_line_height;
16084 bool use_desired_matrix;
16085
16086 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16087 opoint = lpoint;
16088
16089 #ifdef GLYPH_DEBUG
16090 *w->desired_matrix->method = 0;
16091 #endif
16092
16093 if (!just_this_one_p
16094 && REDISPLAY_SOME_P ()
16095 && !w->redisplay
16096 && !w->update_mode_line
16097 && !f->face_change
16098 && !f->redisplay
16099 && !buffer->text->redisplay
16100 && BUF_PT (buffer) == w->last_point)
16101 return;
16102
16103 /* Make sure that both W's markers are valid. */
16104 eassert (XMARKER (w->start)->buffer == buffer);
16105 eassert (XMARKER (w->pointm)->buffer == buffer);
16106
16107 /* We come here again if we need to run window-text-change-functions
16108 below. */
16109 restart:
16110 reconsider_clip_changes (w);
16111 frame_line_height = default_line_pixel_height (w);
16112
16113 /* Has the mode line to be updated? */
16114 update_mode_line = (w->update_mode_line
16115 || update_mode_lines
16116 || buffer->clip_changed
16117 || buffer->prevent_redisplay_optimizations_p);
16118
16119 if (!just_this_one_p)
16120 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16121 cleverly elsewhere. */
16122 w->must_be_updated_p = true;
16123
16124 if (MINI_WINDOW_P (w))
16125 {
16126 if (w == XWINDOW (echo_area_window)
16127 && !NILP (echo_area_buffer[0]))
16128 {
16129 if (update_mode_line)
16130 /* We may have to update a tty frame's menu bar or a
16131 tool-bar. Example `M-x C-h C-h C-g'. */
16132 goto finish_menu_bars;
16133 else
16134 /* We've already displayed the echo area glyphs in this window. */
16135 goto finish_scroll_bars;
16136 }
16137 else if ((w != XWINDOW (minibuf_window)
16138 || minibuf_level == 0)
16139 /* When buffer is nonempty, redisplay window normally. */
16140 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16141 /* Quail displays non-mini buffers in minibuffer window.
16142 In that case, redisplay the window normally. */
16143 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16144 {
16145 /* W is a mini-buffer window, but it's not active, so clear
16146 it. */
16147 int yb = window_text_bottom_y (w);
16148 struct glyph_row *row;
16149 int y;
16150
16151 for (y = 0, row = w->desired_matrix->rows;
16152 y < yb;
16153 y += row->height, ++row)
16154 blank_row (w, row, y);
16155 goto finish_scroll_bars;
16156 }
16157
16158 clear_glyph_matrix (w->desired_matrix);
16159 }
16160
16161 /* Otherwise set up data on this window; select its buffer and point
16162 value. */
16163 /* Really select the buffer, for the sake of buffer-local
16164 variables. */
16165 set_buffer_internal_1 (XBUFFER (w->contents));
16166
16167 current_matrix_up_to_date_p
16168 = (w->window_end_valid
16169 && !current_buffer->clip_changed
16170 && !current_buffer->prevent_redisplay_optimizations_p
16171 && !window_outdated (w));
16172
16173 /* Run the window-text-change-functions
16174 if it is possible that the text on the screen has changed
16175 (either due to modification of the text, or any other reason). */
16176 if (!current_matrix_up_to_date_p
16177 && !NILP (Vwindow_text_change_functions))
16178 {
16179 safe_run_hooks (Qwindow_text_change_functions);
16180 goto restart;
16181 }
16182
16183 beg_unchanged = BEG_UNCHANGED;
16184 end_unchanged = END_UNCHANGED;
16185
16186 SET_TEXT_POS (opoint, PT, PT_BYTE);
16187
16188 specbind (Qinhibit_point_motion_hooks, Qt);
16189
16190 buffer_unchanged_p
16191 = (w->window_end_valid
16192 && !current_buffer->clip_changed
16193 && !window_outdated (w));
16194
16195 /* When windows_or_buffers_changed is non-zero, we can't rely
16196 on the window end being valid, so set it to zero there. */
16197 if (windows_or_buffers_changed)
16198 {
16199 /* If window starts on a continuation line, maybe adjust the
16200 window start in case the window's width changed. */
16201 if (XMARKER (w->start)->buffer == current_buffer)
16202 compute_window_start_on_continuation_line (w);
16203
16204 w->window_end_valid = false;
16205 /* If so, we also can't rely on current matrix
16206 and should not fool try_cursor_movement below. */
16207 current_matrix_up_to_date_p = false;
16208 }
16209
16210 /* Some sanity checks. */
16211 CHECK_WINDOW_END (w);
16212 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16213 emacs_abort ();
16214 if (BYTEPOS (opoint) < CHARPOS (opoint))
16215 emacs_abort ();
16216
16217 if (mode_line_update_needed (w))
16218 update_mode_line = true;
16219
16220 /* Point refers normally to the selected window. For any other
16221 window, set up appropriate value. */
16222 if (!EQ (window, selected_window))
16223 {
16224 ptrdiff_t new_pt = marker_position (w->pointm);
16225 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16226
16227 if (new_pt < BEGV)
16228 {
16229 new_pt = BEGV;
16230 new_pt_byte = BEGV_BYTE;
16231 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16232 }
16233 else if (new_pt > (ZV - 1))
16234 {
16235 new_pt = ZV;
16236 new_pt_byte = ZV_BYTE;
16237 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16238 }
16239
16240 /* We don't use SET_PT so that the point-motion hooks don't run. */
16241 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16242 }
16243
16244 /* If any of the character widths specified in the display table
16245 have changed, invalidate the width run cache. It's true that
16246 this may be a bit late to catch such changes, but the rest of
16247 redisplay goes (non-fatally) haywire when the display table is
16248 changed, so why should we worry about doing any better? */
16249 if (current_buffer->width_run_cache
16250 || (current_buffer->base_buffer
16251 && current_buffer->base_buffer->width_run_cache))
16252 {
16253 struct Lisp_Char_Table *disptab = buffer_display_table ();
16254
16255 if (! disptab_matches_widthtab
16256 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16257 {
16258 struct buffer *buf = current_buffer;
16259
16260 if (buf->base_buffer)
16261 buf = buf->base_buffer;
16262 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16263 recompute_width_table (current_buffer, disptab);
16264 }
16265 }
16266
16267 /* If window-start is screwed up, choose a new one. */
16268 if (XMARKER (w->start)->buffer != current_buffer)
16269 goto recenter;
16270
16271 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16272
16273 /* If someone specified a new starting point but did not insist,
16274 check whether it can be used. */
16275 if ((w->optional_new_start || window_frozen_p (w))
16276 && CHARPOS (startp) >= BEGV
16277 && CHARPOS (startp) <= ZV)
16278 {
16279 ptrdiff_t it_charpos;
16280
16281 w->optional_new_start = false;
16282 start_display (&it, w, startp);
16283 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16284 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16285 /* Record IT's position now, since line_bottom_y might change
16286 that. */
16287 it_charpos = IT_CHARPOS (it);
16288 /* Make sure we set the force_start flag only if the cursor row
16289 will be fully visible. Otherwise, the code under force_start
16290 label below will try to move point back into view, which is
16291 not what the code which sets optional_new_start wants. */
16292 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16293 && !w->force_start)
16294 {
16295 if (it_charpos == PT)
16296 w->force_start = true;
16297 /* IT may overshoot PT if text at PT is invisible. */
16298 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16299 w->force_start = true;
16300 #ifdef GLYPH_DEBUG
16301 if (w->force_start)
16302 {
16303 if (window_frozen_p (w))
16304 debug_method_add (w, "set force_start from frozen window start");
16305 else
16306 debug_method_add (w, "set force_start from optional_new_start");
16307 }
16308 #endif
16309 }
16310 }
16311
16312 force_start:
16313
16314 /* Handle case where place to start displaying has been specified,
16315 unless the specified location is outside the accessible range. */
16316 if (w->force_start)
16317 {
16318 /* We set this later on if we have to adjust point. */
16319 int new_vpos = -1;
16320
16321 w->force_start = false;
16322 w->vscroll = 0;
16323 w->window_end_valid = false;
16324
16325 /* Forget any recorded base line for line number display. */
16326 if (!buffer_unchanged_p)
16327 w->base_line_number = 0;
16328
16329 /* Redisplay the mode line. Select the buffer properly for that.
16330 Also, run the hook window-scroll-functions
16331 because we have scrolled. */
16332 /* Note, we do this after clearing force_start because
16333 if there's an error, it is better to forget about force_start
16334 than to get into an infinite loop calling the hook functions
16335 and having them get more errors. */
16336 if (!update_mode_line
16337 || ! NILP (Vwindow_scroll_functions))
16338 {
16339 update_mode_line = true;
16340 w->update_mode_line = true;
16341 startp = run_window_scroll_functions (window, startp);
16342 }
16343
16344 if (CHARPOS (startp) < BEGV)
16345 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16346 else if (CHARPOS (startp) > ZV)
16347 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16348
16349 /* Redisplay, then check if cursor has been set during the
16350 redisplay. Give up if new fonts were loaded. */
16351 /* We used to issue a CHECK_MARGINS argument to try_window here,
16352 but this causes scrolling to fail when point begins inside
16353 the scroll margin (bug#148) -- cyd */
16354 if (!try_window (window, startp, 0))
16355 {
16356 w->force_start = true;
16357 clear_glyph_matrix (w->desired_matrix);
16358 goto need_larger_matrices;
16359 }
16360
16361 if (w->cursor.vpos < 0)
16362 {
16363 /* If point does not appear, try to move point so it does
16364 appear. The desired matrix has been built above, so we
16365 can use it here. First see if point is in invisible
16366 text, and if so, move it to the first visible buffer
16367 position past that. */
16368 struct glyph_row *r = NULL;
16369 Lisp_Object invprop =
16370 get_char_property_and_overlay (make_number (PT), Qinvisible,
16371 Qnil, NULL);
16372
16373 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16374 {
16375 ptrdiff_t alt_pt;
16376 Lisp_Object invprop_end =
16377 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16378 Qnil, Qnil);
16379
16380 if (NATNUMP (invprop_end))
16381 alt_pt = XFASTINT (invprop_end);
16382 else
16383 alt_pt = ZV;
16384 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16385 NULL, 0);
16386 }
16387 if (r)
16388 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16389 else /* Give up and just move to the middle of the window. */
16390 new_vpos = window_box_height (w) / 2;
16391 }
16392
16393 if (!cursor_row_fully_visible_p (w, false, false))
16394 {
16395 /* Point does appear, but on a line partly visible at end of window.
16396 Move it back to a fully-visible line. */
16397 new_vpos = window_box_height (w);
16398 /* But if window_box_height suggests a Y coordinate that is
16399 not less than we already have, that line will clearly not
16400 be fully visible, so give up and scroll the display.
16401 This can happen when the default face uses a font whose
16402 dimensions are different from the frame's default
16403 font. */
16404 if (new_vpos >= w->cursor.y)
16405 {
16406 w->cursor.vpos = -1;
16407 clear_glyph_matrix (w->desired_matrix);
16408 goto try_to_scroll;
16409 }
16410 }
16411 else if (w->cursor.vpos >= 0)
16412 {
16413 /* Some people insist on not letting point enter the scroll
16414 margin, even though this part handles windows that didn't
16415 scroll at all. */
16416 int window_total_lines
16417 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16418 int margin = min (scroll_margin, window_total_lines / 4);
16419 int pixel_margin = margin * frame_line_height;
16420 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16421
16422 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16423 below, which finds the row to move point to, advances by
16424 the Y coordinate of the _next_ row, see the definition of
16425 MATRIX_ROW_BOTTOM_Y. */
16426 if (w->cursor.vpos < margin + header_line)
16427 {
16428 w->cursor.vpos = -1;
16429 clear_glyph_matrix (w->desired_matrix);
16430 goto try_to_scroll;
16431 }
16432 else
16433 {
16434 int window_height = window_box_height (w);
16435
16436 if (header_line)
16437 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16438 if (w->cursor.y >= window_height - pixel_margin)
16439 {
16440 w->cursor.vpos = -1;
16441 clear_glyph_matrix (w->desired_matrix);
16442 goto try_to_scroll;
16443 }
16444 }
16445 }
16446
16447 /* If we need to move point for either of the above reasons,
16448 now actually do it. */
16449 if (new_vpos >= 0)
16450 {
16451 struct glyph_row *row;
16452
16453 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16454 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16455 ++row;
16456
16457 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16458 MATRIX_ROW_START_BYTEPOS (row));
16459
16460 if (w != XWINDOW (selected_window))
16461 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16462 else if (current_buffer == old)
16463 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16464
16465 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16466
16467 /* Re-run pre-redisplay-function so it can update the region
16468 according to the new position of point. */
16469 /* Other than the cursor, w's redisplay is done so we can set its
16470 redisplay to false. Also the buffer's redisplay can be set to
16471 false, since propagate_buffer_redisplay should have already
16472 propagated its info to `w' anyway. */
16473 w->redisplay = false;
16474 XBUFFER (w->contents)->text->redisplay = false;
16475 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16476
16477 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16478 {
16479 /* pre-redisplay-function made changes (e.g. move the region)
16480 that require another round of redisplay. */
16481 clear_glyph_matrix (w->desired_matrix);
16482 if (!try_window (window, startp, 0))
16483 goto need_larger_matrices;
16484 }
16485 }
16486 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16487 {
16488 clear_glyph_matrix (w->desired_matrix);
16489 goto try_to_scroll;
16490 }
16491
16492 #ifdef GLYPH_DEBUG
16493 debug_method_add (w, "forced window start");
16494 #endif
16495 goto done;
16496 }
16497
16498 /* Handle case where text has not changed, only point, and it has
16499 not moved off the frame, and we are not retrying after hscroll.
16500 (current_matrix_up_to_date_p is true when retrying.) */
16501 if (current_matrix_up_to_date_p
16502 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16503 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16504 {
16505 switch (rc)
16506 {
16507 case CURSOR_MOVEMENT_SUCCESS:
16508 used_current_matrix_p = true;
16509 goto done;
16510
16511 case CURSOR_MOVEMENT_MUST_SCROLL:
16512 goto try_to_scroll;
16513
16514 default:
16515 emacs_abort ();
16516 }
16517 }
16518 /* If current starting point was originally the beginning of a line
16519 but no longer is, find a new starting point. */
16520 else if (w->start_at_line_beg
16521 && !(CHARPOS (startp) <= BEGV
16522 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16523 {
16524 #ifdef GLYPH_DEBUG
16525 debug_method_add (w, "recenter 1");
16526 #endif
16527 goto recenter;
16528 }
16529
16530 /* Try scrolling with try_window_id. Value is > 0 if update has
16531 been done, it is -1 if we know that the same window start will
16532 not work. It is 0 if unsuccessful for some other reason. */
16533 else if ((tem = try_window_id (w)) != 0)
16534 {
16535 #ifdef GLYPH_DEBUG
16536 debug_method_add (w, "try_window_id %d", tem);
16537 #endif
16538
16539 if (f->fonts_changed)
16540 goto need_larger_matrices;
16541 if (tem > 0)
16542 goto done;
16543
16544 /* Otherwise try_window_id has returned -1 which means that we
16545 don't want the alternative below this comment to execute. */
16546 }
16547 else if (CHARPOS (startp) >= BEGV
16548 && CHARPOS (startp) <= ZV
16549 && PT >= CHARPOS (startp)
16550 && (CHARPOS (startp) < ZV
16551 /* Avoid starting at end of buffer. */
16552 || CHARPOS (startp) == BEGV
16553 || !window_outdated (w)))
16554 {
16555 int d1, d2, d5, d6;
16556 int rtop, rbot;
16557
16558 /* If first window line is a continuation line, and window start
16559 is inside the modified region, but the first change is before
16560 current window start, we must select a new window start.
16561
16562 However, if this is the result of a down-mouse event (e.g. by
16563 extending the mouse-drag-overlay), we don't want to select a
16564 new window start, since that would change the position under
16565 the mouse, resulting in an unwanted mouse-movement rather
16566 than a simple mouse-click. */
16567 if (!w->start_at_line_beg
16568 && NILP (do_mouse_tracking)
16569 && CHARPOS (startp) > BEGV
16570 && CHARPOS (startp) > BEG + beg_unchanged
16571 && CHARPOS (startp) <= Z - end_unchanged
16572 /* Even if w->start_at_line_beg is nil, a new window may
16573 start at a line_beg, since that's how set_buffer_window
16574 sets it. So, we need to check the return value of
16575 compute_window_start_on_continuation_line. (See also
16576 bug#197). */
16577 && XMARKER (w->start)->buffer == current_buffer
16578 && compute_window_start_on_continuation_line (w)
16579 /* It doesn't make sense to force the window start like we
16580 do at label force_start if it is already known that point
16581 will not be fully visible in the resulting window, because
16582 doing so will move point from its correct position
16583 instead of scrolling the window to bring point into view.
16584 See bug#9324. */
16585 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16586 /* A very tall row could need more than the window height,
16587 in which case we accept that it is partially visible. */
16588 && (rtop != 0) == (rbot != 0))
16589 {
16590 w->force_start = true;
16591 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16592 #ifdef GLYPH_DEBUG
16593 debug_method_add (w, "recomputed window start in continuation line");
16594 #endif
16595 goto force_start;
16596 }
16597
16598 #ifdef GLYPH_DEBUG
16599 debug_method_add (w, "same window start");
16600 #endif
16601
16602 /* Try to redisplay starting at same place as before.
16603 If point has not moved off frame, accept the results. */
16604 if (!current_matrix_up_to_date_p
16605 /* Don't use try_window_reusing_current_matrix in this case
16606 because a window scroll function can have changed the
16607 buffer. */
16608 || !NILP (Vwindow_scroll_functions)
16609 || MINI_WINDOW_P (w)
16610 || !(used_current_matrix_p
16611 = try_window_reusing_current_matrix (w)))
16612 {
16613 IF_DEBUG (debug_method_add (w, "1"));
16614 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16615 /* -1 means we need to scroll.
16616 0 means we need new matrices, but fonts_changed
16617 is set in that case, so we will detect it below. */
16618 goto try_to_scroll;
16619 }
16620
16621 if (f->fonts_changed)
16622 goto need_larger_matrices;
16623
16624 if (w->cursor.vpos >= 0)
16625 {
16626 if (!just_this_one_p
16627 || current_buffer->clip_changed
16628 || BEG_UNCHANGED < CHARPOS (startp))
16629 /* Forget any recorded base line for line number display. */
16630 w->base_line_number = 0;
16631
16632 if (!cursor_row_fully_visible_p (w, true, false))
16633 {
16634 clear_glyph_matrix (w->desired_matrix);
16635 last_line_misfit = true;
16636 }
16637 /* Drop through and scroll. */
16638 else
16639 goto done;
16640 }
16641 else
16642 clear_glyph_matrix (w->desired_matrix);
16643 }
16644
16645 try_to_scroll:
16646
16647 /* Redisplay the mode line. Select the buffer properly for that. */
16648 if (!update_mode_line)
16649 {
16650 update_mode_line = true;
16651 w->update_mode_line = true;
16652 }
16653
16654 /* Try to scroll by specified few lines. */
16655 if ((scroll_conservatively
16656 || emacs_scroll_step
16657 || temp_scroll_step
16658 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16659 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16660 && CHARPOS (startp) >= BEGV
16661 && CHARPOS (startp) <= ZV)
16662 {
16663 /* The function returns -1 if new fonts were loaded, 1 if
16664 successful, 0 if not successful. */
16665 int ss = try_scrolling (window, just_this_one_p,
16666 scroll_conservatively,
16667 emacs_scroll_step,
16668 temp_scroll_step, last_line_misfit);
16669 switch (ss)
16670 {
16671 case SCROLLING_SUCCESS:
16672 goto done;
16673
16674 case SCROLLING_NEED_LARGER_MATRICES:
16675 goto need_larger_matrices;
16676
16677 case SCROLLING_FAILED:
16678 break;
16679
16680 default:
16681 emacs_abort ();
16682 }
16683 }
16684
16685 /* Finally, just choose a place to start which positions point
16686 according to user preferences. */
16687
16688 recenter:
16689
16690 #ifdef GLYPH_DEBUG
16691 debug_method_add (w, "recenter");
16692 #endif
16693
16694 /* Forget any previously recorded base line for line number display. */
16695 if (!buffer_unchanged_p)
16696 w->base_line_number = 0;
16697
16698 /* Determine the window start relative to point. */
16699 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16700 it.current_y = it.last_visible_y;
16701 if (centering_position < 0)
16702 {
16703 int window_total_lines
16704 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16705 int margin
16706 = scroll_margin > 0
16707 ? min (scroll_margin, window_total_lines / 4)
16708 : 0;
16709 ptrdiff_t margin_pos = CHARPOS (startp);
16710 Lisp_Object aggressive;
16711 bool scrolling_up;
16712
16713 /* If there is a scroll margin at the top of the window, find
16714 its character position. */
16715 if (margin
16716 /* Cannot call start_display if startp is not in the
16717 accessible region of the buffer. This can happen when we
16718 have just switched to a different buffer and/or changed
16719 its restriction. In that case, startp is initialized to
16720 the character position 1 (BEGV) because we did not yet
16721 have chance to display the buffer even once. */
16722 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16723 {
16724 struct it it1;
16725 void *it1data = NULL;
16726
16727 SAVE_IT (it1, it, it1data);
16728 start_display (&it1, w, startp);
16729 move_it_vertically (&it1, margin * frame_line_height);
16730 margin_pos = IT_CHARPOS (it1);
16731 RESTORE_IT (&it, &it, it1data);
16732 }
16733 scrolling_up = PT > margin_pos;
16734 aggressive =
16735 scrolling_up
16736 ? BVAR (current_buffer, scroll_up_aggressively)
16737 : BVAR (current_buffer, scroll_down_aggressively);
16738
16739 if (!MINI_WINDOW_P (w)
16740 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16741 {
16742 int pt_offset = 0;
16743
16744 /* Setting scroll-conservatively overrides
16745 scroll-*-aggressively. */
16746 if (!scroll_conservatively && NUMBERP (aggressive))
16747 {
16748 double float_amount = XFLOATINT (aggressive);
16749
16750 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16751 if (pt_offset == 0 && float_amount > 0)
16752 pt_offset = 1;
16753 if (pt_offset && margin > 0)
16754 margin -= 1;
16755 }
16756 /* Compute how much to move the window start backward from
16757 point so that point will be displayed where the user
16758 wants it. */
16759 if (scrolling_up)
16760 {
16761 centering_position = it.last_visible_y;
16762 if (pt_offset)
16763 centering_position -= pt_offset;
16764 centering_position -=
16765 (frame_line_height * (1 + margin + last_line_misfit)
16766 + WINDOW_HEADER_LINE_HEIGHT (w));
16767 /* Don't let point enter the scroll margin near top of
16768 the window. */
16769 if (centering_position < margin * frame_line_height)
16770 centering_position = margin * frame_line_height;
16771 }
16772 else
16773 centering_position = margin * frame_line_height + pt_offset;
16774 }
16775 else
16776 /* Set the window start half the height of the window backward
16777 from point. */
16778 centering_position = window_box_height (w) / 2;
16779 }
16780 move_it_vertically_backward (&it, centering_position);
16781
16782 eassert (IT_CHARPOS (it) >= BEGV);
16783
16784 /* The function move_it_vertically_backward may move over more
16785 than the specified y-distance. If it->w is small, e.g. a
16786 mini-buffer window, we may end up in front of the window's
16787 display area. Start displaying at the start of the line
16788 containing PT in this case. */
16789 if (it.current_y <= 0)
16790 {
16791 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16792 move_it_vertically_backward (&it, 0);
16793 it.current_y = 0;
16794 }
16795
16796 it.current_x = it.hpos = 0;
16797
16798 /* Set the window start position here explicitly, to avoid an
16799 infinite loop in case the functions in window-scroll-functions
16800 get errors. */
16801 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16802
16803 /* Run scroll hooks. */
16804 startp = run_window_scroll_functions (window, it.current.pos);
16805
16806 /* Redisplay the window. */
16807 use_desired_matrix = false;
16808 if (!current_matrix_up_to_date_p
16809 || windows_or_buffers_changed
16810 || f->cursor_type_changed
16811 /* Don't use try_window_reusing_current_matrix in this case
16812 because it can have changed the buffer. */
16813 || !NILP (Vwindow_scroll_functions)
16814 || !just_this_one_p
16815 || MINI_WINDOW_P (w)
16816 || !(used_current_matrix_p
16817 = try_window_reusing_current_matrix (w)))
16818 use_desired_matrix = (try_window (window, startp, 0) == 1);
16819
16820 /* If new fonts have been loaded (due to fontsets), give up. We
16821 have to start a new redisplay since we need to re-adjust glyph
16822 matrices. */
16823 if (f->fonts_changed)
16824 goto need_larger_matrices;
16825
16826 /* If cursor did not appear assume that the middle of the window is
16827 in the first line of the window. Do it again with the next line.
16828 (Imagine a window of height 100, displaying two lines of height
16829 60. Moving back 50 from it->last_visible_y will end in the first
16830 line.) */
16831 if (w->cursor.vpos < 0)
16832 {
16833 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16834 {
16835 clear_glyph_matrix (w->desired_matrix);
16836 move_it_by_lines (&it, 1);
16837 try_window (window, it.current.pos, 0);
16838 }
16839 else if (PT < IT_CHARPOS (it))
16840 {
16841 clear_glyph_matrix (w->desired_matrix);
16842 move_it_by_lines (&it, -1);
16843 try_window (window, it.current.pos, 0);
16844 }
16845 else
16846 {
16847 /* Not much we can do about it. */
16848 }
16849 }
16850
16851 /* Consider the following case: Window starts at BEGV, there is
16852 invisible, intangible text at BEGV, so that display starts at
16853 some point START > BEGV. It can happen that we are called with
16854 PT somewhere between BEGV and START. Try to handle that case,
16855 and similar ones. */
16856 if (w->cursor.vpos < 0)
16857 {
16858 /* Prefer the desired matrix to the current matrix, if possible,
16859 in the fallback calculations below. This is because using
16860 the current matrix might completely goof, e.g. if its first
16861 row is after point. */
16862 struct glyph_matrix *matrix =
16863 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16864 /* First, try locating the proper glyph row for PT. */
16865 struct glyph_row *row =
16866 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16867
16868 /* Sometimes point is at the beginning of invisible text that is
16869 before the 1st character displayed in the row. In that case,
16870 row_containing_pos fails to find the row, because no glyphs
16871 with appropriate buffer positions are present in the row.
16872 Therefore, we next try to find the row which shows the 1st
16873 position after the invisible text. */
16874 if (!row)
16875 {
16876 Lisp_Object val =
16877 get_char_property_and_overlay (make_number (PT), Qinvisible,
16878 Qnil, NULL);
16879
16880 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16881 {
16882 ptrdiff_t alt_pos;
16883 Lisp_Object invis_end =
16884 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16885 Qnil, Qnil);
16886
16887 if (NATNUMP (invis_end))
16888 alt_pos = XFASTINT (invis_end);
16889 else
16890 alt_pos = ZV;
16891 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16892 }
16893 }
16894 /* Finally, fall back on the first row of the window after the
16895 header line (if any). This is slightly better than not
16896 displaying the cursor at all. */
16897 if (!row)
16898 {
16899 row = matrix->rows;
16900 if (row->mode_line_p)
16901 ++row;
16902 }
16903 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16904 }
16905
16906 if (!cursor_row_fully_visible_p (w, false, false))
16907 {
16908 /* If vscroll is enabled, disable it and try again. */
16909 if (w->vscroll)
16910 {
16911 w->vscroll = 0;
16912 clear_glyph_matrix (w->desired_matrix);
16913 goto recenter;
16914 }
16915
16916 /* Users who set scroll-conservatively to a large number want
16917 point just above/below the scroll margin. If we ended up
16918 with point's row partially visible, move the window start to
16919 make that row fully visible and out of the margin. */
16920 if (scroll_conservatively > SCROLL_LIMIT)
16921 {
16922 int window_total_lines
16923 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16924 int margin =
16925 scroll_margin > 0
16926 ? min (scroll_margin, window_total_lines / 4)
16927 : 0;
16928 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16929
16930 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16931 clear_glyph_matrix (w->desired_matrix);
16932 if (1 == try_window (window, it.current.pos,
16933 TRY_WINDOW_CHECK_MARGINS))
16934 goto done;
16935 }
16936
16937 /* If centering point failed to make the whole line visible,
16938 put point at the top instead. That has to make the whole line
16939 visible, if it can be done. */
16940 if (centering_position == 0)
16941 goto done;
16942
16943 clear_glyph_matrix (w->desired_matrix);
16944 centering_position = 0;
16945 goto recenter;
16946 }
16947
16948 done:
16949
16950 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16951 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16952 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16953
16954 /* Display the mode line, if we must. */
16955 if ((update_mode_line
16956 /* If window not full width, must redo its mode line
16957 if (a) the window to its side is being redone and
16958 (b) we do a frame-based redisplay. This is a consequence
16959 of how inverted lines are drawn in frame-based redisplay. */
16960 || (!just_this_one_p
16961 && !FRAME_WINDOW_P (f)
16962 && !WINDOW_FULL_WIDTH_P (w))
16963 /* Line number to display. */
16964 || w->base_line_pos > 0
16965 /* Column number is displayed and different from the one displayed. */
16966 || (w->column_number_displayed != -1
16967 && (w->column_number_displayed != current_column ())))
16968 /* This means that the window has a mode line. */
16969 && (WINDOW_WANTS_MODELINE_P (w)
16970 || WINDOW_WANTS_HEADER_LINE_P (w)))
16971 {
16972
16973 display_mode_lines (w);
16974
16975 /* If mode line height has changed, arrange for a thorough
16976 immediate redisplay using the correct mode line height. */
16977 if (WINDOW_WANTS_MODELINE_P (w)
16978 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16979 {
16980 f->fonts_changed = true;
16981 w->mode_line_height = -1;
16982 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16983 = DESIRED_MODE_LINE_HEIGHT (w);
16984 }
16985
16986 /* If header line height has changed, arrange for a thorough
16987 immediate redisplay using the correct header line height. */
16988 if (WINDOW_WANTS_HEADER_LINE_P (w)
16989 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16990 {
16991 f->fonts_changed = true;
16992 w->header_line_height = -1;
16993 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16994 = DESIRED_HEADER_LINE_HEIGHT (w);
16995 }
16996
16997 if (f->fonts_changed)
16998 goto need_larger_matrices;
16999 }
17000
17001 if (!line_number_displayed && w->base_line_pos != -1)
17002 {
17003 w->base_line_pos = 0;
17004 w->base_line_number = 0;
17005 }
17006
17007 finish_menu_bars:
17008
17009 /* When we reach a frame's selected window, redo the frame's menu
17010 bar and the frame's title. */
17011 if (update_mode_line
17012 && EQ (FRAME_SELECTED_WINDOW (f), window))
17013 {
17014 bool redisplay_menu_p;
17015
17016 if (FRAME_WINDOW_P (f))
17017 {
17018 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17019 || defined (HAVE_NS) || defined (USE_GTK)
17020 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17021 #else
17022 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17023 #endif
17024 }
17025 else
17026 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17027
17028 if (redisplay_menu_p)
17029 display_menu_bar (w);
17030
17031 #ifdef HAVE_WINDOW_SYSTEM
17032 if (FRAME_WINDOW_P (f))
17033 {
17034 #if defined (USE_GTK) || defined (HAVE_NS)
17035 if (FRAME_EXTERNAL_TOOL_BAR (f))
17036 redisplay_tool_bar (f);
17037 #else
17038 if (WINDOWP (f->tool_bar_window)
17039 && (FRAME_TOOL_BAR_LINES (f) > 0
17040 || !NILP (Vauto_resize_tool_bars))
17041 && redisplay_tool_bar (f))
17042 ignore_mouse_drag_p = true;
17043 #endif
17044 }
17045 ptrdiff_t count1 = SPECPDL_INDEX ();
17046 /* x_consider_frame_title calls select-frame, which calls
17047 resize_mini_window, which could resize the mini-window and by
17048 that undo the effect of this redisplay cycle wrt minibuffer
17049 and echo-area display. Binding inhibit-redisplay to t makes
17050 the call to resize_mini_window a no-op, thus avoiding the
17051 adverse side effects. */
17052 specbind (Qinhibit_redisplay, Qt);
17053 x_consider_frame_title (w->frame);
17054 unbind_to (count1, Qnil);
17055 #endif
17056 }
17057
17058 #ifdef HAVE_WINDOW_SYSTEM
17059 if (FRAME_WINDOW_P (f)
17060 && update_window_fringes (w, (just_this_one_p
17061 || (!used_current_matrix_p && !overlay_arrow_seen)
17062 || w->pseudo_window_p)))
17063 {
17064 update_begin (f);
17065 block_input ();
17066 if (draw_window_fringes (w, true))
17067 {
17068 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17069 x_draw_right_divider (w);
17070 else
17071 x_draw_vertical_border (w);
17072 }
17073 unblock_input ();
17074 update_end (f);
17075 }
17076
17077 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17078 x_draw_bottom_divider (w);
17079 #endif /* HAVE_WINDOW_SYSTEM */
17080
17081 /* We go to this label, with fonts_changed set, if it is
17082 necessary to try again using larger glyph matrices.
17083 We have to redeem the scroll bar even in this case,
17084 because the loop in redisplay_internal expects that. */
17085 need_larger_matrices:
17086 ;
17087 finish_scroll_bars:
17088
17089 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17090 {
17091 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17092 /* Set the thumb's position and size. */
17093 set_vertical_scroll_bar (w);
17094
17095 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17096 /* Set the thumb's position and size. */
17097 set_horizontal_scroll_bar (w);
17098
17099 /* Note that we actually used the scroll bar attached to this
17100 window, so it shouldn't be deleted at the end of redisplay. */
17101 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17102 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17103 }
17104
17105 /* Restore current_buffer and value of point in it. The window
17106 update may have changed the buffer, so first make sure `opoint'
17107 is still valid (Bug#6177). */
17108 if (CHARPOS (opoint) < BEGV)
17109 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17110 else if (CHARPOS (opoint) > ZV)
17111 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17112 else
17113 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17114
17115 set_buffer_internal_1 (old);
17116 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17117 shorter. This can be caused by log truncation in *Messages*. */
17118 if (CHARPOS (lpoint) <= ZV)
17119 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17120
17121 unbind_to (count, Qnil);
17122 }
17123
17124
17125 /* Build the complete desired matrix of WINDOW with a window start
17126 buffer position POS.
17127
17128 Value is 1 if successful. It is zero if fonts were loaded during
17129 redisplay which makes re-adjusting glyph matrices necessary, and -1
17130 if point would appear in the scroll margins.
17131 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17132 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17133 set in FLAGS.) */
17134
17135 int
17136 try_window (Lisp_Object window, struct text_pos pos, int flags)
17137 {
17138 struct window *w = XWINDOW (window);
17139 struct it it;
17140 struct glyph_row *last_text_row = NULL;
17141 struct frame *f = XFRAME (w->frame);
17142 int frame_line_height = default_line_pixel_height (w);
17143
17144 /* Make POS the new window start. */
17145 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17146
17147 /* Mark cursor position as unknown. No overlay arrow seen. */
17148 w->cursor.vpos = -1;
17149 overlay_arrow_seen = false;
17150
17151 /* Initialize iterator and info to start at POS. */
17152 start_display (&it, w, pos);
17153 it.glyph_row->reversed_p = false;
17154
17155 /* Display all lines of W. */
17156 while (it.current_y < it.last_visible_y)
17157 {
17158 if (display_line (&it))
17159 last_text_row = it.glyph_row - 1;
17160 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17161 return 0;
17162 }
17163
17164 /* Don't let the cursor end in the scroll margins. */
17165 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17166 && !MINI_WINDOW_P (w))
17167 {
17168 int this_scroll_margin;
17169 int window_total_lines
17170 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17171
17172 if (scroll_margin > 0)
17173 {
17174 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17175 this_scroll_margin *= frame_line_height;
17176 }
17177 else
17178 this_scroll_margin = 0;
17179
17180 if ((w->cursor.y >= 0 /* not vscrolled */
17181 && w->cursor.y < this_scroll_margin
17182 && CHARPOS (pos) > BEGV
17183 && IT_CHARPOS (it) < ZV)
17184 /* rms: considering make_cursor_line_fully_visible_p here
17185 seems to give wrong results. We don't want to recenter
17186 when the last line is partly visible, we want to allow
17187 that case to be handled in the usual way. */
17188 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17189 {
17190 w->cursor.vpos = -1;
17191 clear_glyph_matrix (w->desired_matrix);
17192 return -1;
17193 }
17194 }
17195
17196 /* If bottom moved off end of frame, change mode line percentage. */
17197 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17198 w->update_mode_line = true;
17199
17200 /* Set window_end_pos to the offset of the last character displayed
17201 on the window from the end of current_buffer. Set
17202 window_end_vpos to its row number. */
17203 if (last_text_row)
17204 {
17205 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17206 adjust_window_ends (w, last_text_row, false);
17207 eassert
17208 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17209 w->window_end_vpos)));
17210 }
17211 else
17212 {
17213 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17214 w->window_end_pos = Z - ZV;
17215 w->window_end_vpos = 0;
17216 }
17217
17218 /* But that is not valid info until redisplay finishes. */
17219 w->window_end_valid = false;
17220 return 1;
17221 }
17222
17223
17224 \f
17225 /************************************************************************
17226 Window redisplay reusing current matrix when buffer has not changed
17227 ************************************************************************/
17228
17229 /* Try redisplay of window W showing an unchanged buffer with a
17230 different window start than the last time it was displayed by
17231 reusing its current matrix. Value is true if successful.
17232 W->start is the new window start. */
17233
17234 static bool
17235 try_window_reusing_current_matrix (struct window *w)
17236 {
17237 struct frame *f = XFRAME (w->frame);
17238 struct glyph_row *bottom_row;
17239 struct it it;
17240 struct run run;
17241 struct text_pos start, new_start;
17242 int nrows_scrolled, i;
17243 struct glyph_row *last_text_row;
17244 struct glyph_row *last_reused_text_row;
17245 struct glyph_row *start_row;
17246 int start_vpos, min_y, max_y;
17247
17248 #ifdef GLYPH_DEBUG
17249 if (inhibit_try_window_reusing)
17250 return false;
17251 #endif
17252
17253 if (/* This function doesn't handle terminal frames. */
17254 !FRAME_WINDOW_P (f)
17255 /* Don't try to reuse the display if windows have been split
17256 or such. */
17257 || windows_or_buffers_changed
17258 || f->cursor_type_changed)
17259 return false;
17260
17261 /* Can't do this if showing trailing whitespace. */
17262 if (!NILP (Vshow_trailing_whitespace))
17263 return false;
17264
17265 /* If top-line visibility has changed, give up. */
17266 if (WINDOW_WANTS_HEADER_LINE_P (w)
17267 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17268 return false;
17269
17270 /* Give up if old or new display is scrolled vertically. We could
17271 make this function handle this, but right now it doesn't. */
17272 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17273 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17274 return false;
17275
17276 /* The variable new_start now holds the new window start. The old
17277 start `start' can be determined from the current matrix. */
17278 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17279 start = start_row->minpos;
17280 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17281
17282 /* Clear the desired matrix for the display below. */
17283 clear_glyph_matrix (w->desired_matrix);
17284
17285 if (CHARPOS (new_start) <= CHARPOS (start))
17286 {
17287 /* Don't use this method if the display starts with an ellipsis
17288 displayed for invisible text. It's not easy to handle that case
17289 below, and it's certainly not worth the effort since this is
17290 not a frequent case. */
17291 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17292 return false;
17293
17294 IF_DEBUG (debug_method_add (w, "twu1"));
17295
17296 /* Display up to a row that can be reused. The variable
17297 last_text_row is set to the last row displayed that displays
17298 text. Note that it.vpos == 0 if or if not there is a
17299 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17300 start_display (&it, w, new_start);
17301 w->cursor.vpos = -1;
17302 last_text_row = last_reused_text_row = NULL;
17303
17304 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17305 {
17306 /* If we have reached into the characters in the START row,
17307 that means the line boundaries have changed. So we
17308 can't start copying with the row START. Maybe it will
17309 work to start copying with the following row. */
17310 while (IT_CHARPOS (it) > CHARPOS (start))
17311 {
17312 /* Advance to the next row as the "start". */
17313 start_row++;
17314 start = start_row->minpos;
17315 /* If there are no more rows to try, or just one, give up. */
17316 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17317 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17318 || CHARPOS (start) == ZV)
17319 {
17320 clear_glyph_matrix (w->desired_matrix);
17321 return false;
17322 }
17323
17324 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17325 }
17326 /* If we have reached alignment, we can copy the rest of the
17327 rows. */
17328 if (IT_CHARPOS (it) == CHARPOS (start)
17329 /* Don't accept "alignment" inside a display vector,
17330 since start_row could have started in the middle of
17331 that same display vector (thus their character
17332 positions match), and we have no way of telling if
17333 that is the case. */
17334 && it.current.dpvec_index < 0)
17335 break;
17336
17337 it.glyph_row->reversed_p = false;
17338 if (display_line (&it))
17339 last_text_row = it.glyph_row - 1;
17340
17341 }
17342
17343 /* A value of current_y < last_visible_y means that we stopped
17344 at the previous window start, which in turn means that we
17345 have at least one reusable row. */
17346 if (it.current_y < it.last_visible_y)
17347 {
17348 struct glyph_row *row;
17349
17350 /* IT.vpos always starts from 0; it counts text lines. */
17351 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17352
17353 /* Find PT if not already found in the lines displayed. */
17354 if (w->cursor.vpos < 0)
17355 {
17356 int dy = it.current_y - start_row->y;
17357
17358 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17359 row = row_containing_pos (w, PT, row, NULL, dy);
17360 if (row)
17361 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17362 dy, nrows_scrolled);
17363 else
17364 {
17365 clear_glyph_matrix (w->desired_matrix);
17366 return false;
17367 }
17368 }
17369
17370 /* Scroll the display. Do it before the current matrix is
17371 changed. The problem here is that update has not yet
17372 run, i.e. part of the current matrix is not up to date.
17373 scroll_run_hook will clear the cursor, and use the
17374 current matrix to get the height of the row the cursor is
17375 in. */
17376 run.current_y = start_row->y;
17377 run.desired_y = it.current_y;
17378 run.height = it.last_visible_y - it.current_y;
17379
17380 if (run.height > 0 && run.current_y != run.desired_y)
17381 {
17382 update_begin (f);
17383 FRAME_RIF (f)->update_window_begin_hook (w);
17384 FRAME_RIF (f)->clear_window_mouse_face (w);
17385 FRAME_RIF (f)->scroll_run_hook (w, &run);
17386 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17387 update_end (f);
17388 }
17389
17390 /* Shift current matrix down by nrows_scrolled lines. */
17391 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17392 rotate_matrix (w->current_matrix,
17393 start_vpos,
17394 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17395 nrows_scrolled);
17396
17397 /* Disable lines that must be updated. */
17398 for (i = 0; i < nrows_scrolled; ++i)
17399 (start_row + i)->enabled_p = false;
17400
17401 /* Re-compute Y positions. */
17402 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17403 max_y = it.last_visible_y;
17404 for (row = start_row + nrows_scrolled;
17405 row < bottom_row;
17406 ++row)
17407 {
17408 row->y = it.current_y;
17409 row->visible_height = row->height;
17410
17411 if (row->y < min_y)
17412 row->visible_height -= min_y - row->y;
17413 if (row->y + row->height > max_y)
17414 row->visible_height -= row->y + row->height - max_y;
17415 if (row->fringe_bitmap_periodic_p)
17416 row->redraw_fringe_bitmaps_p = true;
17417
17418 it.current_y += row->height;
17419
17420 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17421 last_reused_text_row = row;
17422 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17423 break;
17424 }
17425
17426 /* Disable lines in the current matrix which are now
17427 below the window. */
17428 for (++row; row < bottom_row; ++row)
17429 row->enabled_p = row->mode_line_p = false;
17430 }
17431
17432 /* Update window_end_pos etc.; last_reused_text_row is the last
17433 reused row from the current matrix containing text, if any.
17434 The value of last_text_row is the last displayed line
17435 containing text. */
17436 if (last_reused_text_row)
17437 adjust_window_ends (w, last_reused_text_row, true);
17438 else if (last_text_row)
17439 adjust_window_ends (w, last_text_row, false);
17440 else
17441 {
17442 /* This window must be completely empty. */
17443 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17444 w->window_end_pos = Z - ZV;
17445 w->window_end_vpos = 0;
17446 }
17447 w->window_end_valid = false;
17448
17449 /* Update hint: don't try scrolling again in update_window. */
17450 w->desired_matrix->no_scrolling_p = true;
17451
17452 #ifdef GLYPH_DEBUG
17453 debug_method_add (w, "try_window_reusing_current_matrix 1");
17454 #endif
17455 return true;
17456 }
17457 else if (CHARPOS (new_start) > CHARPOS (start))
17458 {
17459 struct glyph_row *pt_row, *row;
17460 struct glyph_row *first_reusable_row;
17461 struct glyph_row *first_row_to_display;
17462 int dy;
17463 int yb = window_text_bottom_y (w);
17464
17465 /* Find the row starting at new_start, if there is one. Don't
17466 reuse a partially visible line at the end. */
17467 first_reusable_row = start_row;
17468 while (first_reusable_row->enabled_p
17469 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17470 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17471 < CHARPOS (new_start)))
17472 ++first_reusable_row;
17473
17474 /* Give up if there is no row to reuse. */
17475 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17476 || !first_reusable_row->enabled_p
17477 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17478 != CHARPOS (new_start)))
17479 return false;
17480
17481 /* We can reuse fully visible rows beginning with
17482 first_reusable_row to the end of the window. Set
17483 first_row_to_display to the first row that cannot be reused.
17484 Set pt_row to the row containing point, if there is any. */
17485 pt_row = NULL;
17486 for (first_row_to_display = first_reusable_row;
17487 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17488 ++first_row_to_display)
17489 {
17490 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17491 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17492 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17493 && first_row_to_display->ends_at_zv_p
17494 && pt_row == NULL)))
17495 pt_row = first_row_to_display;
17496 }
17497
17498 /* Start displaying at the start of first_row_to_display. */
17499 eassert (first_row_to_display->y < yb);
17500 init_to_row_start (&it, w, first_row_to_display);
17501
17502 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17503 - start_vpos);
17504 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17505 - nrows_scrolled);
17506 it.current_y = (first_row_to_display->y - first_reusable_row->y
17507 + WINDOW_HEADER_LINE_HEIGHT (w));
17508
17509 /* Display lines beginning with first_row_to_display in the
17510 desired matrix. Set last_text_row to the last row displayed
17511 that displays text. */
17512 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17513 if (pt_row == NULL)
17514 w->cursor.vpos = -1;
17515 last_text_row = NULL;
17516 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17517 if (display_line (&it))
17518 last_text_row = it.glyph_row - 1;
17519
17520 /* If point is in a reused row, adjust y and vpos of the cursor
17521 position. */
17522 if (pt_row)
17523 {
17524 w->cursor.vpos -= nrows_scrolled;
17525 w->cursor.y -= first_reusable_row->y - start_row->y;
17526 }
17527
17528 /* Give up if point isn't in a row displayed or reused. (This
17529 also handles the case where w->cursor.vpos < nrows_scrolled
17530 after the calls to display_line, which can happen with scroll
17531 margins. See bug#1295.) */
17532 if (w->cursor.vpos < 0)
17533 {
17534 clear_glyph_matrix (w->desired_matrix);
17535 return false;
17536 }
17537
17538 /* Scroll the display. */
17539 run.current_y = first_reusable_row->y;
17540 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17541 run.height = it.last_visible_y - run.current_y;
17542 dy = run.current_y - run.desired_y;
17543
17544 if (run.height)
17545 {
17546 update_begin (f);
17547 FRAME_RIF (f)->update_window_begin_hook (w);
17548 FRAME_RIF (f)->clear_window_mouse_face (w);
17549 FRAME_RIF (f)->scroll_run_hook (w, &run);
17550 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17551 update_end (f);
17552 }
17553
17554 /* Adjust Y positions of reused rows. */
17555 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17556 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17557 max_y = it.last_visible_y;
17558 for (row = first_reusable_row; row < first_row_to_display; ++row)
17559 {
17560 row->y -= dy;
17561 row->visible_height = row->height;
17562 if (row->y < min_y)
17563 row->visible_height -= min_y - row->y;
17564 if (row->y + row->height > max_y)
17565 row->visible_height -= row->y + row->height - max_y;
17566 if (row->fringe_bitmap_periodic_p)
17567 row->redraw_fringe_bitmaps_p = true;
17568 }
17569
17570 /* Scroll the current matrix. */
17571 eassert (nrows_scrolled > 0);
17572 rotate_matrix (w->current_matrix,
17573 start_vpos,
17574 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17575 -nrows_scrolled);
17576
17577 /* Disable rows not reused. */
17578 for (row -= nrows_scrolled; row < bottom_row; ++row)
17579 row->enabled_p = false;
17580
17581 /* Point may have moved to a different line, so we cannot assume that
17582 the previous cursor position is valid; locate the correct row. */
17583 if (pt_row)
17584 {
17585 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17586 row < bottom_row
17587 && PT >= MATRIX_ROW_END_CHARPOS (row)
17588 && !row->ends_at_zv_p;
17589 row++)
17590 {
17591 w->cursor.vpos++;
17592 w->cursor.y = row->y;
17593 }
17594 if (row < bottom_row)
17595 {
17596 /* Can't simply scan the row for point with
17597 bidi-reordered glyph rows. Let set_cursor_from_row
17598 figure out where to put the cursor, and if it fails,
17599 give up. */
17600 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17601 {
17602 if (!set_cursor_from_row (w, row, w->current_matrix,
17603 0, 0, 0, 0))
17604 {
17605 clear_glyph_matrix (w->desired_matrix);
17606 return false;
17607 }
17608 }
17609 else
17610 {
17611 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17612 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17613
17614 for (; glyph < end
17615 && (!BUFFERP (glyph->object)
17616 || glyph->charpos < PT);
17617 glyph++)
17618 {
17619 w->cursor.hpos++;
17620 w->cursor.x += glyph->pixel_width;
17621 }
17622 }
17623 }
17624 }
17625
17626 /* Adjust window end. A null value of last_text_row means that
17627 the window end is in reused rows which in turn means that
17628 only its vpos can have changed. */
17629 if (last_text_row)
17630 adjust_window_ends (w, last_text_row, false);
17631 else
17632 w->window_end_vpos -= nrows_scrolled;
17633
17634 w->window_end_valid = false;
17635 w->desired_matrix->no_scrolling_p = true;
17636
17637 #ifdef GLYPH_DEBUG
17638 debug_method_add (w, "try_window_reusing_current_matrix 2");
17639 #endif
17640 return true;
17641 }
17642
17643 return false;
17644 }
17645
17646
17647 \f
17648 /************************************************************************
17649 Window redisplay reusing current matrix when buffer has changed
17650 ************************************************************************/
17651
17652 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17653 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17654 ptrdiff_t *, ptrdiff_t *);
17655 static struct glyph_row *
17656 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17657 struct glyph_row *);
17658
17659
17660 /* Return the last row in MATRIX displaying text. If row START is
17661 non-null, start searching with that row. IT gives the dimensions
17662 of the display. Value is null if matrix is empty; otherwise it is
17663 a pointer to the row found. */
17664
17665 static struct glyph_row *
17666 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17667 struct glyph_row *start)
17668 {
17669 struct glyph_row *row, *row_found;
17670
17671 /* Set row_found to the last row in IT->w's current matrix
17672 displaying text. The loop looks funny but think of partially
17673 visible lines. */
17674 row_found = NULL;
17675 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17676 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17677 {
17678 eassert (row->enabled_p);
17679 row_found = row;
17680 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17681 break;
17682 ++row;
17683 }
17684
17685 return row_found;
17686 }
17687
17688
17689 /* Return the last row in the current matrix of W that is not affected
17690 by changes at the start of current_buffer that occurred since W's
17691 current matrix was built. Value is null if no such row exists.
17692
17693 BEG_UNCHANGED us the number of characters unchanged at the start of
17694 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17695 first changed character in current_buffer. Characters at positions <
17696 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17697 when the current matrix was built. */
17698
17699 static struct glyph_row *
17700 find_last_unchanged_at_beg_row (struct window *w)
17701 {
17702 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17703 struct glyph_row *row;
17704 struct glyph_row *row_found = NULL;
17705 int yb = window_text_bottom_y (w);
17706
17707 /* Find the last row displaying unchanged text. */
17708 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17709 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17710 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17711 ++row)
17712 {
17713 if (/* If row ends before first_changed_pos, it is unchanged,
17714 except in some case. */
17715 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17716 /* When row ends in ZV and we write at ZV it is not
17717 unchanged. */
17718 && !row->ends_at_zv_p
17719 /* When first_changed_pos is the end of a continued line,
17720 row is not unchanged because it may be no longer
17721 continued. */
17722 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17723 && (row->continued_p
17724 || row->exact_window_width_line_p))
17725 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17726 needs to be recomputed, so don't consider this row as
17727 unchanged. This happens when the last line was
17728 bidi-reordered and was killed immediately before this
17729 redisplay cycle. In that case, ROW->end stores the
17730 buffer position of the first visual-order character of
17731 the killed text, which is now beyond ZV. */
17732 && CHARPOS (row->end.pos) <= ZV)
17733 row_found = row;
17734
17735 /* Stop if last visible row. */
17736 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17737 break;
17738 }
17739
17740 return row_found;
17741 }
17742
17743
17744 /* Find the first glyph row in the current matrix of W that is not
17745 affected by changes at the end of current_buffer since the
17746 time W's current matrix was built.
17747
17748 Return in *DELTA the number of chars by which buffer positions in
17749 unchanged text at the end of current_buffer must be adjusted.
17750
17751 Return in *DELTA_BYTES the corresponding number of bytes.
17752
17753 Value is null if no such row exists, i.e. all rows are affected by
17754 changes. */
17755
17756 static struct glyph_row *
17757 find_first_unchanged_at_end_row (struct window *w,
17758 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17759 {
17760 struct glyph_row *row;
17761 struct glyph_row *row_found = NULL;
17762
17763 *delta = *delta_bytes = 0;
17764
17765 /* Display must not have been paused, otherwise the current matrix
17766 is not up to date. */
17767 eassert (w->window_end_valid);
17768
17769 /* A value of window_end_pos >= END_UNCHANGED means that the window
17770 end is in the range of changed text. If so, there is no
17771 unchanged row at the end of W's current matrix. */
17772 if (w->window_end_pos >= END_UNCHANGED)
17773 return NULL;
17774
17775 /* Set row to the last row in W's current matrix displaying text. */
17776 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17777
17778 /* If matrix is entirely empty, no unchanged row exists. */
17779 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17780 {
17781 /* The value of row is the last glyph row in the matrix having a
17782 meaningful buffer position in it. The end position of row
17783 corresponds to window_end_pos. This allows us to translate
17784 buffer positions in the current matrix to current buffer
17785 positions for characters not in changed text. */
17786 ptrdiff_t Z_old =
17787 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17788 ptrdiff_t Z_BYTE_old =
17789 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17790 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17791 struct glyph_row *first_text_row
17792 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17793
17794 *delta = Z - Z_old;
17795 *delta_bytes = Z_BYTE - Z_BYTE_old;
17796
17797 /* Set last_unchanged_pos to the buffer position of the last
17798 character in the buffer that has not been changed. Z is the
17799 index + 1 of the last character in current_buffer, i.e. by
17800 subtracting END_UNCHANGED we get the index of the last
17801 unchanged character, and we have to add BEG to get its buffer
17802 position. */
17803 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17804 last_unchanged_pos_old = last_unchanged_pos - *delta;
17805
17806 /* Search backward from ROW for a row displaying a line that
17807 starts at a minimum position >= last_unchanged_pos_old. */
17808 for (; row > first_text_row; --row)
17809 {
17810 /* This used to abort, but it can happen.
17811 It is ok to just stop the search instead here. KFS. */
17812 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17813 break;
17814
17815 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17816 row_found = row;
17817 }
17818 }
17819
17820 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17821
17822 return row_found;
17823 }
17824
17825
17826 /* Make sure that glyph rows in the current matrix of window W
17827 reference the same glyph memory as corresponding rows in the
17828 frame's frame matrix. This function is called after scrolling W's
17829 current matrix on a terminal frame in try_window_id and
17830 try_window_reusing_current_matrix. */
17831
17832 static void
17833 sync_frame_with_window_matrix_rows (struct window *w)
17834 {
17835 struct frame *f = XFRAME (w->frame);
17836 struct glyph_row *window_row, *window_row_end, *frame_row;
17837
17838 /* Preconditions: W must be a leaf window and full-width. Its frame
17839 must have a frame matrix. */
17840 eassert (BUFFERP (w->contents));
17841 eassert (WINDOW_FULL_WIDTH_P (w));
17842 eassert (!FRAME_WINDOW_P (f));
17843
17844 /* If W is a full-width window, glyph pointers in W's current matrix
17845 have, by definition, to be the same as glyph pointers in the
17846 corresponding frame matrix. Note that frame matrices have no
17847 marginal areas (see build_frame_matrix). */
17848 window_row = w->current_matrix->rows;
17849 window_row_end = window_row + w->current_matrix->nrows;
17850 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17851 while (window_row < window_row_end)
17852 {
17853 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17854 struct glyph *end = window_row->glyphs[LAST_AREA];
17855
17856 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17857 frame_row->glyphs[TEXT_AREA] = start;
17858 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17859 frame_row->glyphs[LAST_AREA] = end;
17860
17861 /* Disable frame rows whose corresponding window rows have
17862 been disabled in try_window_id. */
17863 if (!window_row->enabled_p)
17864 frame_row->enabled_p = false;
17865
17866 ++window_row, ++frame_row;
17867 }
17868 }
17869
17870
17871 /* Find the glyph row in window W containing CHARPOS. Consider all
17872 rows between START and END (not inclusive). END null means search
17873 all rows to the end of the display area of W. Value is the row
17874 containing CHARPOS or null. */
17875
17876 struct glyph_row *
17877 row_containing_pos (struct window *w, ptrdiff_t charpos,
17878 struct glyph_row *start, struct glyph_row *end, int dy)
17879 {
17880 struct glyph_row *row = start;
17881 struct glyph_row *best_row = NULL;
17882 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17883 int last_y;
17884
17885 /* If we happen to start on a header-line, skip that. */
17886 if (row->mode_line_p)
17887 ++row;
17888
17889 if ((end && row >= end) || !row->enabled_p)
17890 return NULL;
17891
17892 last_y = window_text_bottom_y (w) - dy;
17893
17894 while (true)
17895 {
17896 /* Give up if we have gone too far. */
17897 if ((end && row >= end) || !row->enabled_p)
17898 return NULL;
17899 /* This formerly returned if they were equal.
17900 I think that both quantities are of a "last plus one" type;
17901 if so, when they are equal, the row is within the screen. -- rms. */
17902 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17903 return NULL;
17904
17905 /* If it is in this row, return this row. */
17906 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17907 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17908 /* The end position of a row equals the start
17909 position of the next row. If CHARPOS is there, we
17910 would rather consider it displayed in the next
17911 line, except when this line ends in ZV. */
17912 && !row_for_charpos_p (row, charpos)))
17913 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17914 {
17915 struct glyph *g;
17916
17917 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17918 || (!best_row && !row->continued_p))
17919 return row;
17920 /* In bidi-reordered rows, there could be several rows whose
17921 edges surround CHARPOS, all of these rows belonging to
17922 the same continued line. We need to find the row which
17923 fits CHARPOS the best. */
17924 for (g = row->glyphs[TEXT_AREA];
17925 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17926 g++)
17927 {
17928 if (!STRINGP (g->object))
17929 {
17930 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17931 {
17932 mindif = eabs (g->charpos - charpos);
17933 best_row = row;
17934 /* Exact match always wins. */
17935 if (mindif == 0)
17936 return best_row;
17937 }
17938 }
17939 }
17940 }
17941 else if (best_row && !row->continued_p)
17942 return best_row;
17943 ++row;
17944 }
17945 }
17946
17947
17948 /* Try to redisplay window W by reusing its existing display. W's
17949 current matrix must be up to date when this function is called,
17950 i.e., window_end_valid must be true.
17951
17952 Value is
17953
17954 >= 1 if successful, i.e. display has been updated
17955 specifically:
17956 1 means the changes were in front of a newline that precedes
17957 the window start, and the whole current matrix was reused
17958 2 means the changes were after the last position displayed
17959 in the window, and the whole current matrix was reused
17960 3 means portions of the current matrix were reused, while
17961 some of the screen lines were redrawn
17962 -1 if redisplay with same window start is known not to succeed
17963 0 if otherwise unsuccessful
17964
17965 The following steps are performed:
17966
17967 1. Find the last row in the current matrix of W that is not
17968 affected by changes at the start of current_buffer. If no such row
17969 is found, give up.
17970
17971 2. Find the first row in W's current matrix that is not affected by
17972 changes at the end of current_buffer. Maybe there is no such row.
17973
17974 3. Display lines beginning with the row + 1 found in step 1 to the
17975 row found in step 2 or, if step 2 didn't find a row, to the end of
17976 the window.
17977
17978 4. If cursor is not known to appear on the window, give up.
17979
17980 5. If display stopped at the row found in step 2, scroll the
17981 display and current matrix as needed.
17982
17983 6. Maybe display some lines at the end of W, if we must. This can
17984 happen under various circumstances, like a partially visible line
17985 becoming fully visible, or because newly displayed lines are displayed
17986 in smaller font sizes.
17987
17988 7. Update W's window end information. */
17989
17990 static int
17991 try_window_id (struct window *w)
17992 {
17993 struct frame *f = XFRAME (w->frame);
17994 struct glyph_matrix *current_matrix = w->current_matrix;
17995 struct glyph_matrix *desired_matrix = w->desired_matrix;
17996 struct glyph_row *last_unchanged_at_beg_row;
17997 struct glyph_row *first_unchanged_at_end_row;
17998 struct glyph_row *row;
17999 struct glyph_row *bottom_row;
18000 int bottom_vpos;
18001 struct it it;
18002 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18003 int dvpos, dy;
18004 struct text_pos start_pos;
18005 struct run run;
18006 int first_unchanged_at_end_vpos = 0;
18007 struct glyph_row *last_text_row, *last_text_row_at_end;
18008 struct text_pos start;
18009 ptrdiff_t first_changed_charpos, last_changed_charpos;
18010
18011 #ifdef GLYPH_DEBUG
18012 if (inhibit_try_window_id)
18013 return 0;
18014 #endif
18015
18016 /* This is handy for debugging. */
18017 #if false
18018 #define GIVE_UP(X) \
18019 do { \
18020 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18021 return 0; \
18022 } while (false)
18023 #else
18024 #define GIVE_UP(X) return 0
18025 #endif
18026
18027 SET_TEXT_POS_FROM_MARKER (start, w->start);
18028
18029 /* Don't use this for mini-windows because these can show
18030 messages and mini-buffers, and we don't handle that here. */
18031 if (MINI_WINDOW_P (w))
18032 GIVE_UP (1);
18033
18034 /* This flag is used to prevent redisplay optimizations. */
18035 if (windows_or_buffers_changed || f->cursor_type_changed)
18036 GIVE_UP (2);
18037
18038 /* This function's optimizations cannot be used if overlays have
18039 changed in the buffer displayed by the window, so give up if they
18040 have. */
18041 if (w->last_overlay_modified != OVERLAY_MODIFF)
18042 GIVE_UP (200);
18043
18044 /* Verify that narrowing has not changed.
18045 Also verify that we were not told to prevent redisplay optimizations.
18046 It would be nice to further
18047 reduce the number of cases where this prevents try_window_id. */
18048 if (current_buffer->clip_changed
18049 || current_buffer->prevent_redisplay_optimizations_p)
18050 GIVE_UP (3);
18051
18052 /* Window must either use window-based redisplay or be full width. */
18053 if (!FRAME_WINDOW_P (f)
18054 && (!FRAME_LINE_INS_DEL_OK (f)
18055 || !WINDOW_FULL_WIDTH_P (w)))
18056 GIVE_UP (4);
18057
18058 /* Give up if point is known NOT to appear in W. */
18059 if (PT < CHARPOS (start))
18060 GIVE_UP (5);
18061
18062 /* Another way to prevent redisplay optimizations. */
18063 if (w->last_modified == 0)
18064 GIVE_UP (6);
18065
18066 /* Verify that window is not hscrolled. */
18067 if (w->hscroll != 0)
18068 GIVE_UP (7);
18069
18070 /* Verify that display wasn't paused. */
18071 if (!w->window_end_valid)
18072 GIVE_UP (8);
18073
18074 /* Likewise if highlighting trailing whitespace. */
18075 if (!NILP (Vshow_trailing_whitespace))
18076 GIVE_UP (11);
18077
18078 /* Can't use this if overlay arrow position and/or string have
18079 changed. */
18080 if (overlay_arrows_changed_p ())
18081 GIVE_UP (12);
18082
18083 /* When word-wrap is on, adding a space to the first word of a
18084 wrapped line can change the wrap position, altering the line
18085 above it. It might be worthwhile to handle this more
18086 intelligently, but for now just redisplay from scratch. */
18087 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18088 GIVE_UP (21);
18089
18090 /* Under bidi reordering, adding or deleting a character in the
18091 beginning of a paragraph, before the first strong directional
18092 character, can change the base direction of the paragraph (unless
18093 the buffer specifies a fixed paragraph direction), which will
18094 require redisplaying the whole paragraph. It might be worthwhile
18095 to find the paragraph limits and widen the range of redisplayed
18096 lines to that, but for now just give up this optimization and
18097 redisplay from scratch. */
18098 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18099 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18100 GIVE_UP (22);
18101
18102 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18103 to that variable require thorough redisplay. */
18104 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18105 GIVE_UP (23);
18106
18107 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18108 only if buffer has really changed. The reason is that the gap is
18109 initially at Z for freshly visited files. The code below would
18110 set end_unchanged to 0 in that case. */
18111 if (MODIFF > SAVE_MODIFF
18112 /* This seems to happen sometimes after saving a buffer. */
18113 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18114 {
18115 if (GPT - BEG < BEG_UNCHANGED)
18116 BEG_UNCHANGED = GPT - BEG;
18117 if (Z - GPT < END_UNCHANGED)
18118 END_UNCHANGED = Z - GPT;
18119 }
18120
18121 /* The position of the first and last character that has been changed. */
18122 first_changed_charpos = BEG + BEG_UNCHANGED;
18123 last_changed_charpos = Z - END_UNCHANGED;
18124
18125 /* If window starts after a line end, and the last change is in
18126 front of that newline, then changes don't affect the display.
18127 This case happens with stealth-fontification. Note that although
18128 the display is unchanged, glyph positions in the matrix have to
18129 be adjusted, of course. */
18130 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18131 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18132 && ((last_changed_charpos < CHARPOS (start)
18133 && CHARPOS (start) == BEGV)
18134 || (last_changed_charpos < CHARPOS (start) - 1
18135 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18136 {
18137 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18138 struct glyph_row *r0;
18139
18140 /* Compute how many chars/bytes have been added to or removed
18141 from the buffer. */
18142 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18143 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18144 Z_delta = Z - Z_old;
18145 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18146
18147 /* Give up if PT is not in the window. Note that it already has
18148 been checked at the start of try_window_id that PT is not in
18149 front of the window start. */
18150 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18151 GIVE_UP (13);
18152
18153 /* If window start is unchanged, we can reuse the whole matrix
18154 as is, after adjusting glyph positions. No need to compute
18155 the window end again, since its offset from Z hasn't changed. */
18156 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18157 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18158 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18159 /* PT must not be in a partially visible line. */
18160 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18161 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18162 {
18163 /* Adjust positions in the glyph matrix. */
18164 if (Z_delta || Z_delta_bytes)
18165 {
18166 struct glyph_row *r1
18167 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18168 increment_matrix_positions (w->current_matrix,
18169 MATRIX_ROW_VPOS (r0, current_matrix),
18170 MATRIX_ROW_VPOS (r1, current_matrix),
18171 Z_delta, Z_delta_bytes);
18172 }
18173
18174 /* Set the cursor. */
18175 row = row_containing_pos (w, PT, r0, NULL, 0);
18176 if (row)
18177 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18178 return 1;
18179 }
18180 }
18181
18182 /* Handle the case that changes are all below what is displayed in
18183 the window, and that PT is in the window. This shortcut cannot
18184 be taken if ZV is visible in the window, and text has been added
18185 there that is visible in the window. */
18186 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18187 /* ZV is not visible in the window, or there are no
18188 changes at ZV, actually. */
18189 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18190 || first_changed_charpos == last_changed_charpos))
18191 {
18192 struct glyph_row *r0;
18193
18194 /* Give up if PT is not in the window. Note that it already has
18195 been checked at the start of try_window_id that PT is not in
18196 front of the window start. */
18197 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18198 GIVE_UP (14);
18199
18200 /* If window start is unchanged, we can reuse the whole matrix
18201 as is, without changing glyph positions since no text has
18202 been added/removed in front of the window end. */
18203 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18204 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18205 /* PT must not be in a partially visible line. */
18206 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18207 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18208 {
18209 /* We have to compute the window end anew since text
18210 could have been added/removed after it. */
18211 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18212 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18213
18214 /* Set the cursor. */
18215 row = row_containing_pos (w, PT, r0, NULL, 0);
18216 if (row)
18217 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18218 return 2;
18219 }
18220 }
18221
18222 /* Give up if window start is in the changed area.
18223
18224 The condition used to read
18225
18226 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18227
18228 but why that was tested escapes me at the moment. */
18229 if (CHARPOS (start) >= first_changed_charpos
18230 && CHARPOS (start) <= last_changed_charpos)
18231 GIVE_UP (15);
18232
18233 /* Check that window start agrees with the start of the first glyph
18234 row in its current matrix. Check this after we know the window
18235 start is not in changed text, otherwise positions would not be
18236 comparable. */
18237 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18238 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18239 GIVE_UP (16);
18240
18241 /* Give up if the window ends in strings. Overlay strings
18242 at the end are difficult to handle, so don't try. */
18243 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18244 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18245 GIVE_UP (20);
18246
18247 /* Compute the position at which we have to start displaying new
18248 lines. Some of the lines at the top of the window might be
18249 reusable because they are not displaying changed text. Find the
18250 last row in W's current matrix not affected by changes at the
18251 start of current_buffer. Value is null if changes start in the
18252 first line of window. */
18253 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18254 if (last_unchanged_at_beg_row)
18255 {
18256 /* Avoid starting to display in the middle of a character, a TAB
18257 for instance. This is easier than to set up the iterator
18258 exactly, and it's not a frequent case, so the additional
18259 effort wouldn't really pay off. */
18260 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18261 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18262 && last_unchanged_at_beg_row > w->current_matrix->rows)
18263 --last_unchanged_at_beg_row;
18264
18265 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18266 GIVE_UP (17);
18267
18268 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18269 GIVE_UP (18);
18270 start_pos = it.current.pos;
18271
18272 /* Start displaying new lines in the desired matrix at the same
18273 vpos we would use in the current matrix, i.e. below
18274 last_unchanged_at_beg_row. */
18275 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18276 current_matrix);
18277 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18278 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18279
18280 eassert (it.hpos == 0 && it.current_x == 0);
18281 }
18282 else
18283 {
18284 /* There are no reusable lines at the start of the window.
18285 Start displaying in the first text line. */
18286 start_display (&it, w, start);
18287 it.vpos = it.first_vpos;
18288 start_pos = it.current.pos;
18289 }
18290
18291 /* Find the first row that is not affected by changes at the end of
18292 the buffer. Value will be null if there is no unchanged row, in
18293 which case we must redisplay to the end of the window. delta
18294 will be set to the value by which buffer positions beginning with
18295 first_unchanged_at_end_row have to be adjusted due to text
18296 changes. */
18297 first_unchanged_at_end_row
18298 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18299 IF_DEBUG (debug_delta = delta);
18300 IF_DEBUG (debug_delta_bytes = delta_bytes);
18301
18302 /* Set stop_pos to the buffer position up to which we will have to
18303 display new lines. If first_unchanged_at_end_row != NULL, this
18304 is the buffer position of the start of the line displayed in that
18305 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18306 that we don't stop at a buffer position. */
18307 stop_pos = 0;
18308 if (first_unchanged_at_end_row)
18309 {
18310 eassert (last_unchanged_at_beg_row == NULL
18311 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18312
18313 /* If this is a continuation line, move forward to the next one
18314 that isn't. Changes in lines above affect this line.
18315 Caution: this may move first_unchanged_at_end_row to a row
18316 not displaying text. */
18317 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18318 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18319 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18320 < it.last_visible_y))
18321 ++first_unchanged_at_end_row;
18322
18323 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18324 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18325 >= it.last_visible_y))
18326 first_unchanged_at_end_row = NULL;
18327 else
18328 {
18329 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18330 + delta);
18331 first_unchanged_at_end_vpos
18332 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18333 eassert (stop_pos >= Z - END_UNCHANGED);
18334 }
18335 }
18336 else if (last_unchanged_at_beg_row == NULL)
18337 GIVE_UP (19);
18338
18339
18340 #ifdef GLYPH_DEBUG
18341
18342 /* Either there is no unchanged row at the end, or the one we have
18343 now displays text. This is a necessary condition for the window
18344 end pos calculation at the end of this function. */
18345 eassert (first_unchanged_at_end_row == NULL
18346 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18347
18348 debug_last_unchanged_at_beg_vpos
18349 = (last_unchanged_at_beg_row
18350 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18351 : -1);
18352 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18353
18354 #endif /* GLYPH_DEBUG */
18355
18356
18357 /* Display new lines. Set last_text_row to the last new line
18358 displayed which has text on it, i.e. might end up as being the
18359 line where the window_end_vpos is. */
18360 w->cursor.vpos = -1;
18361 last_text_row = NULL;
18362 overlay_arrow_seen = false;
18363 if (it.current_y < it.last_visible_y
18364 && !f->fonts_changed
18365 && (first_unchanged_at_end_row == NULL
18366 || IT_CHARPOS (it) < stop_pos))
18367 it.glyph_row->reversed_p = false;
18368 while (it.current_y < it.last_visible_y
18369 && !f->fonts_changed
18370 && (first_unchanged_at_end_row == NULL
18371 || IT_CHARPOS (it) < stop_pos))
18372 {
18373 if (display_line (&it))
18374 last_text_row = it.glyph_row - 1;
18375 }
18376
18377 if (f->fonts_changed)
18378 return -1;
18379
18380 /* The redisplay iterations in display_line above could have
18381 triggered font-lock, which could have done something that
18382 invalidates IT->w window's end-point information, on which we
18383 rely below. E.g., one package, which will remain unnamed, used
18384 to install a font-lock-fontify-region-function that called
18385 bury-buffer, whose side effect is to switch the buffer displayed
18386 by IT->w, and that predictably resets IT->w's window_end_valid
18387 flag, which we already tested at the entry to this function.
18388 Amply punish such packages/modes by giving up on this
18389 optimization in those cases. */
18390 if (!w->window_end_valid)
18391 {
18392 clear_glyph_matrix (w->desired_matrix);
18393 return -1;
18394 }
18395
18396 /* Compute differences in buffer positions, y-positions etc. for
18397 lines reused at the bottom of the window. Compute what we can
18398 scroll. */
18399 if (first_unchanged_at_end_row
18400 /* No lines reused because we displayed everything up to the
18401 bottom of the window. */
18402 && it.current_y < it.last_visible_y)
18403 {
18404 dvpos = (it.vpos
18405 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18406 current_matrix));
18407 dy = it.current_y - first_unchanged_at_end_row->y;
18408 run.current_y = first_unchanged_at_end_row->y;
18409 run.desired_y = run.current_y + dy;
18410 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18411 }
18412 else
18413 {
18414 delta = delta_bytes = dvpos = dy
18415 = run.current_y = run.desired_y = run.height = 0;
18416 first_unchanged_at_end_row = NULL;
18417 }
18418 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18419
18420
18421 /* Find the cursor if not already found. We have to decide whether
18422 PT will appear on this window (it sometimes doesn't, but this is
18423 not a very frequent case.) This decision has to be made before
18424 the current matrix is altered. A value of cursor.vpos < 0 means
18425 that PT is either in one of the lines beginning at
18426 first_unchanged_at_end_row or below the window. Don't care for
18427 lines that might be displayed later at the window end; as
18428 mentioned, this is not a frequent case. */
18429 if (w->cursor.vpos < 0)
18430 {
18431 /* Cursor in unchanged rows at the top? */
18432 if (PT < CHARPOS (start_pos)
18433 && last_unchanged_at_beg_row)
18434 {
18435 row = row_containing_pos (w, PT,
18436 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18437 last_unchanged_at_beg_row + 1, 0);
18438 if (row)
18439 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18440 }
18441
18442 /* Start from first_unchanged_at_end_row looking for PT. */
18443 else if (first_unchanged_at_end_row)
18444 {
18445 row = row_containing_pos (w, PT - delta,
18446 first_unchanged_at_end_row, NULL, 0);
18447 if (row)
18448 set_cursor_from_row (w, row, w->current_matrix, delta,
18449 delta_bytes, dy, dvpos);
18450 }
18451
18452 /* Give up if cursor was not found. */
18453 if (w->cursor.vpos < 0)
18454 {
18455 clear_glyph_matrix (w->desired_matrix);
18456 return -1;
18457 }
18458 }
18459
18460 /* Don't let the cursor end in the scroll margins. */
18461 {
18462 int this_scroll_margin, cursor_height;
18463 int frame_line_height = default_line_pixel_height (w);
18464 int window_total_lines
18465 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18466
18467 this_scroll_margin =
18468 max (0, min (scroll_margin, window_total_lines / 4));
18469 this_scroll_margin *= frame_line_height;
18470 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18471
18472 if ((w->cursor.y < this_scroll_margin
18473 && CHARPOS (start) > BEGV)
18474 /* Old redisplay didn't take scroll margin into account at the bottom,
18475 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18476 || (w->cursor.y + (make_cursor_line_fully_visible_p
18477 ? cursor_height + this_scroll_margin
18478 : 1)) > it.last_visible_y)
18479 {
18480 w->cursor.vpos = -1;
18481 clear_glyph_matrix (w->desired_matrix);
18482 return -1;
18483 }
18484 }
18485
18486 /* Scroll the display. Do it before changing the current matrix so
18487 that xterm.c doesn't get confused about where the cursor glyph is
18488 found. */
18489 if (dy && run.height)
18490 {
18491 update_begin (f);
18492
18493 if (FRAME_WINDOW_P (f))
18494 {
18495 FRAME_RIF (f)->update_window_begin_hook (w);
18496 FRAME_RIF (f)->clear_window_mouse_face (w);
18497 FRAME_RIF (f)->scroll_run_hook (w, &run);
18498 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18499 }
18500 else
18501 {
18502 /* Terminal frame. In this case, dvpos gives the number of
18503 lines to scroll by; dvpos < 0 means scroll up. */
18504 int from_vpos
18505 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18506 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18507 int end = (WINDOW_TOP_EDGE_LINE (w)
18508 + WINDOW_WANTS_HEADER_LINE_P (w)
18509 + window_internal_height (w));
18510
18511 #if defined (HAVE_GPM) || defined (MSDOS)
18512 x_clear_window_mouse_face (w);
18513 #endif
18514 /* Perform the operation on the screen. */
18515 if (dvpos > 0)
18516 {
18517 /* Scroll last_unchanged_at_beg_row to the end of the
18518 window down dvpos lines. */
18519 set_terminal_window (f, end);
18520
18521 /* On dumb terminals delete dvpos lines at the end
18522 before inserting dvpos empty lines. */
18523 if (!FRAME_SCROLL_REGION_OK (f))
18524 ins_del_lines (f, end - dvpos, -dvpos);
18525
18526 /* Insert dvpos empty lines in front of
18527 last_unchanged_at_beg_row. */
18528 ins_del_lines (f, from, dvpos);
18529 }
18530 else if (dvpos < 0)
18531 {
18532 /* Scroll up last_unchanged_at_beg_vpos to the end of
18533 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18534 set_terminal_window (f, end);
18535
18536 /* Delete dvpos lines in front of
18537 last_unchanged_at_beg_vpos. ins_del_lines will set
18538 the cursor to the given vpos and emit |dvpos| delete
18539 line sequences. */
18540 ins_del_lines (f, from + dvpos, dvpos);
18541
18542 /* On a dumb terminal insert dvpos empty lines at the
18543 end. */
18544 if (!FRAME_SCROLL_REGION_OK (f))
18545 ins_del_lines (f, end + dvpos, -dvpos);
18546 }
18547
18548 set_terminal_window (f, 0);
18549 }
18550
18551 update_end (f);
18552 }
18553
18554 /* Shift reused rows of the current matrix to the right position.
18555 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18556 text. */
18557 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18558 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18559 if (dvpos < 0)
18560 {
18561 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18562 bottom_vpos, dvpos);
18563 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18564 bottom_vpos);
18565 }
18566 else if (dvpos > 0)
18567 {
18568 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18569 bottom_vpos, dvpos);
18570 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18571 first_unchanged_at_end_vpos + dvpos);
18572 }
18573
18574 /* For frame-based redisplay, make sure that current frame and window
18575 matrix are in sync with respect to glyph memory. */
18576 if (!FRAME_WINDOW_P (f))
18577 sync_frame_with_window_matrix_rows (w);
18578
18579 /* Adjust buffer positions in reused rows. */
18580 if (delta || delta_bytes)
18581 increment_matrix_positions (current_matrix,
18582 first_unchanged_at_end_vpos + dvpos,
18583 bottom_vpos, delta, delta_bytes);
18584
18585 /* Adjust Y positions. */
18586 if (dy)
18587 shift_glyph_matrix (w, current_matrix,
18588 first_unchanged_at_end_vpos + dvpos,
18589 bottom_vpos, dy);
18590
18591 if (first_unchanged_at_end_row)
18592 {
18593 first_unchanged_at_end_row += dvpos;
18594 if (first_unchanged_at_end_row->y >= it.last_visible_y
18595 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18596 first_unchanged_at_end_row = NULL;
18597 }
18598
18599 /* If scrolling up, there may be some lines to display at the end of
18600 the window. */
18601 last_text_row_at_end = NULL;
18602 if (dy < 0)
18603 {
18604 /* Scrolling up can leave for example a partially visible line
18605 at the end of the window to be redisplayed. */
18606 /* Set last_row to the glyph row in the current matrix where the
18607 window end line is found. It has been moved up or down in
18608 the matrix by dvpos. */
18609 int last_vpos = w->window_end_vpos + dvpos;
18610 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18611
18612 /* If last_row is the window end line, it should display text. */
18613 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18614
18615 /* If window end line was partially visible before, begin
18616 displaying at that line. Otherwise begin displaying with the
18617 line following it. */
18618 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18619 {
18620 init_to_row_start (&it, w, last_row);
18621 it.vpos = last_vpos;
18622 it.current_y = last_row->y;
18623 }
18624 else
18625 {
18626 init_to_row_end (&it, w, last_row);
18627 it.vpos = 1 + last_vpos;
18628 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18629 ++last_row;
18630 }
18631
18632 /* We may start in a continuation line. If so, we have to
18633 get the right continuation_lines_width and current_x. */
18634 it.continuation_lines_width = last_row->continuation_lines_width;
18635 it.hpos = it.current_x = 0;
18636
18637 /* Display the rest of the lines at the window end. */
18638 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18639 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18640 {
18641 /* Is it always sure that the display agrees with lines in
18642 the current matrix? I don't think so, so we mark rows
18643 displayed invalid in the current matrix by setting their
18644 enabled_p flag to false. */
18645 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18646 if (display_line (&it))
18647 last_text_row_at_end = it.glyph_row - 1;
18648 }
18649 }
18650
18651 /* Update window_end_pos and window_end_vpos. */
18652 if (first_unchanged_at_end_row && !last_text_row_at_end)
18653 {
18654 /* Window end line if one of the preserved rows from the current
18655 matrix. Set row to the last row displaying text in current
18656 matrix starting at first_unchanged_at_end_row, after
18657 scrolling. */
18658 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18659 row = find_last_row_displaying_text (w->current_matrix, &it,
18660 first_unchanged_at_end_row);
18661 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18662 adjust_window_ends (w, row, true);
18663 eassert (w->window_end_bytepos >= 0);
18664 IF_DEBUG (debug_method_add (w, "A"));
18665 }
18666 else if (last_text_row_at_end)
18667 {
18668 adjust_window_ends (w, last_text_row_at_end, false);
18669 eassert (w->window_end_bytepos >= 0);
18670 IF_DEBUG (debug_method_add (w, "B"));
18671 }
18672 else if (last_text_row)
18673 {
18674 /* We have displayed either to the end of the window or at the
18675 end of the window, i.e. the last row with text is to be found
18676 in the desired matrix. */
18677 adjust_window_ends (w, last_text_row, false);
18678 eassert (w->window_end_bytepos >= 0);
18679 }
18680 else if (first_unchanged_at_end_row == NULL
18681 && last_text_row == NULL
18682 && last_text_row_at_end == NULL)
18683 {
18684 /* Displayed to end of window, but no line containing text was
18685 displayed. Lines were deleted at the end of the window. */
18686 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18687 int vpos = w->window_end_vpos;
18688 struct glyph_row *current_row = current_matrix->rows + vpos;
18689 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18690
18691 for (row = NULL;
18692 row == NULL && vpos >= first_vpos;
18693 --vpos, --current_row, --desired_row)
18694 {
18695 if (desired_row->enabled_p)
18696 {
18697 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18698 row = desired_row;
18699 }
18700 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18701 row = current_row;
18702 }
18703
18704 eassert (row != NULL);
18705 w->window_end_vpos = vpos + 1;
18706 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18707 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18708 eassert (w->window_end_bytepos >= 0);
18709 IF_DEBUG (debug_method_add (w, "C"));
18710 }
18711 else
18712 emacs_abort ();
18713
18714 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18715 debug_end_vpos = w->window_end_vpos));
18716
18717 /* Record that display has not been completed. */
18718 w->window_end_valid = false;
18719 w->desired_matrix->no_scrolling_p = true;
18720 return 3;
18721
18722 #undef GIVE_UP
18723 }
18724
18725
18726 \f
18727 /***********************************************************************
18728 More debugging support
18729 ***********************************************************************/
18730
18731 #ifdef GLYPH_DEBUG
18732
18733 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18734 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18735 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18736
18737
18738 /* Dump the contents of glyph matrix MATRIX on stderr.
18739
18740 GLYPHS 0 means don't show glyph contents.
18741 GLYPHS 1 means show glyphs in short form
18742 GLYPHS > 1 means show glyphs in long form. */
18743
18744 void
18745 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18746 {
18747 int i;
18748 for (i = 0; i < matrix->nrows; ++i)
18749 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18750 }
18751
18752
18753 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18754 the glyph row and area where the glyph comes from. */
18755
18756 void
18757 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18758 {
18759 if (glyph->type == CHAR_GLYPH
18760 || glyph->type == GLYPHLESS_GLYPH)
18761 {
18762 fprintf (stderr,
18763 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18764 glyph - row->glyphs[TEXT_AREA],
18765 (glyph->type == CHAR_GLYPH
18766 ? 'C'
18767 : 'G'),
18768 glyph->charpos,
18769 (BUFFERP (glyph->object)
18770 ? 'B'
18771 : (STRINGP (glyph->object)
18772 ? 'S'
18773 : (NILP (glyph->object)
18774 ? '0'
18775 : '-'))),
18776 glyph->pixel_width,
18777 glyph->u.ch,
18778 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18779 ? glyph->u.ch
18780 : '.'),
18781 glyph->face_id,
18782 glyph->left_box_line_p,
18783 glyph->right_box_line_p);
18784 }
18785 else if (glyph->type == STRETCH_GLYPH)
18786 {
18787 fprintf (stderr,
18788 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18789 glyph - row->glyphs[TEXT_AREA],
18790 'S',
18791 glyph->charpos,
18792 (BUFFERP (glyph->object)
18793 ? 'B'
18794 : (STRINGP (glyph->object)
18795 ? 'S'
18796 : (NILP (glyph->object)
18797 ? '0'
18798 : '-'))),
18799 glyph->pixel_width,
18800 0,
18801 ' ',
18802 glyph->face_id,
18803 glyph->left_box_line_p,
18804 glyph->right_box_line_p);
18805 }
18806 else if (glyph->type == IMAGE_GLYPH)
18807 {
18808 fprintf (stderr,
18809 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18810 glyph - row->glyphs[TEXT_AREA],
18811 'I',
18812 glyph->charpos,
18813 (BUFFERP (glyph->object)
18814 ? 'B'
18815 : (STRINGP (glyph->object)
18816 ? 'S'
18817 : (NILP (glyph->object)
18818 ? '0'
18819 : '-'))),
18820 glyph->pixel_width,
18821 glyph->u.img_id,
18822 '.',
18823 glyph->face_id,
18824 glyph->left_box_line_p,
18825 glyph->right_box_line_p);
18826 }
18827 else if (glyph->type == COMPOSITE_GLYPH)
18828 {
18829 fprintf (stderr,
18830 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18831 glyph - row->glyphs[TEXT_AREA],
18832 '+',
18833 glyph->charpos,
18834 (BUFFERP (glyph->object)
18835 ? 'B'
18836 : (STRINGP (glyph->object)
18837 ? 'S'
18838 : (NILP (glyph->object)
18839 ? '0'
18840 : '-'))),
18841 glyph->pixel_width,
18842 glyph->u.cmp.id);
18843 if (glyph->u.cmp.automatic)
18844 fprintf (stderr,
18845 "[%d-%d]",
18846 glyph->slice.cmp.from, glyph->slice.cmp.to);
18847 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18848 glyph->face_id,
18849 glyph->left_box_line_p,
18850 glyph->right_box_line_p);
18851 }
18852 else if (glyph->type == XWIDGET_GLYPH)
18853 {
18854 #ifndef HAVE_XWIDGETS
18855 eassume (false);
18856 #else
18857 fprintf (stderr,
18858 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18859 glyph - row->glyphs[TEXT_AREA],
18860 'X',
18861 glyph->charpos,
18862 (BUFFERP (glyph->object)
18863 ? 'B'
18864 : (STRINGP (glyph->object)
18865 ? 'S'
18866 : '-')),
18867 glyph->pixel_width,
18868 glyph->u.xwidget,
18869 '.',
18870 glyph->face_id,
18871 glyph->left_box_line_p,
18872 glyph->right_box_line_p);
18873 #endif
18874 }
18875 }
18876
18877
18878 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18879 GLYPHS 0 means don't show glyph contents.
18880 GLYPHS 1 means show glyphs in short form
18881 GLYPHS > 1 means show glyphs in long form. */
18882
18883 void
18884 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18885 {
18886 if (glyphs != 1)
18887 {
18888 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18889 fprintf (stderr, "==============================================================================\n");
18890
18891 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18892 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18893 vpos,
18894 MATRIX_ROW_START_CHARPOS (row),
18895 MATRIX_ROW_END_CHARPOS (row),
18896 row->used[TEXT_AREA],
18897 row->contains_overlapping_glyphs_p,
18898 row->enabled_p,
18899 row->truncated_on_left_p,
18900 row->truncated_on_right_p,
18901 row->continued_p,
18902 MATRIX_ROW_CONTINUATION_LINE_P (row),
18903 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18904 row->ends_at_zv_p,
18905 row->fill_line_p,
18906 row->ends_in_middle_of_char_p,
18907 row->starts_in_middle_of_char_p,
18908 row->mouse_face_p,
18909 row->x,
18910 row->y,
18911 row->pixel_width,
18912 row->height,
18913 row->visible_height,
18914 row->ascent,
18915 row->phys_ascent);
18916 /* The next 3 lines should align to "Start" in the header. */
18917 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18918 row->end.overlay_string_index,
18919 row->continuation_lines_width);
18920 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18921 CHARPOS (row->start.string_pos),
18922 CHARPOS (row->end.string_pos));
18923 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18924 row->end.dpvec_index);
18925 }
18926
18927 if (glyphs > 1)
18928 {
18929 int area;
18930
18931 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18932 {
18933 struct glyph *glyph = row->glyphs[area];
18934 struct glyph *glyph_end = glyph + row->used[area];
18935
18936 /* Glyph for a line end in text. */
18937 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18938 ++glyph_end;
18939
18940 if (glyph < glyph_end)
18941 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18942
18943 for (; glyph < glyph_end; ++glyph)
18944 dump_glyph (row, glyph, area);
18945 }
18946 }
18947 else if (glyphs == 1)
18948 {
18949 int area;
18950 char s[SHRT_MAX + 4];
18951
18952 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18953 {
18954 int i;
18955
18956 for (i = 0; i < row->used[area]; ++i)
18957 {
18958 struct glyph *glyph = row->glyphs[area] + i;
18959 if (i == row->used[area] - 1
18960 && area == TEXT_AREA
18961 && NILP (glyph->object)
18962 && glyph->type == CHAR_GLYPH
18963 && glyph->u.ch == ' ')
18964 {
18965 strcpy (&s[i], "[\\n]");
18966 i += 4;
18967 }
18968 else if (glyph->type == CHAR_GLYPH
18969 && glyph->u.ch < 0x80
18970 && glyph->u.ch >= ' ')
18971 s[i] = glyph->u.ch;
18972 else
18973 s[i] = '.';
18974 }
18975
18976 s[i] = '\0';
18977 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18978 }
18979 }
18980 }
18981
18982
18983 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18984 Sdump_glyph_matrix, 0, 1, "p",
18985 doc: /* Dump the current matrix of the selected window to stderr.
18986 Shows contents of glyph row structures. With non-nil
18987 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18988 glyphs in short form, otherwise show glyphs in long form.
18989
18990 Interactively, no argument means show glyphs in short form;
18991 with numeric argument, its value is passed as the GLYPHS flag. */)
18992 (Lisp_Object glyphs)
18993 {
18994 struct window *w = XWINDOW (selected_window);
18995 struct buffer *buffer = XBUFFER (w->contents);
18996
18997 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18998 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18999 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19000 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19001 fprintf (stderr, "=============================================\n");
19002 dump_glyph_matrix (w->current_matrix,
19003 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19004 return Qnil;
19005 }
19006
19007
19008 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19009 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19010 Only text-mode frames have frame glyph matrices. */)
19011 (void)
19012 {
19013 struct frame *f = XFRAME (selected_frame);
19014
19015 if (f->current_matrix)
19016 dump_glyph_matrix (f->current_matrix, 1);
19017 else
19018 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19019 return Qnil;
19020 }
19021
19022
19023 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19024 doc: /* Dump glyph row ROW to stderr.
19025 GLYPH 0 means don't dump glyphs.
19026 GLYPH 1 means dump glyphs in short form.
19027 GLYPH > 1 or omitted means dump glyphs in long form. */)
19028 (Lisp_Object row, Lisp_Object glyphs)
19029 {
19030 struct glyph_matrix *matrix;
19031 EMACS_INT vpos;
19032
19033 CHECK_NUMBER (row);
19034 matrix = XWINDOW (selected_window)->current_matrix;
19035 vpos = XINT (row);
19036 if (vpos >= 0 && vpos < matrix->nrows)
19037 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19038 vpos,
19039 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19040 return Qnil;
19041 }
19042
19043
19044 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19045 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19046 GLYPH 0 means don't dump glyphs.
19047 GLYPH 1 means dump glyphs in short form.
19048 GLYPH > 1 or omitted means dump glyphs in long form.
19049
19050 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19051 do nothing. */)
19052 (Lisp_Object row, Lisp_Object glyphs)
19053 {
19054 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19055 struct frame *sf = SELECTED_FRAME ();
19056 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19057 EMACS_INT vpos;
19058
19059 CHECK_NUMBER (row);
19060 vpos = XINT (row);
19061 if (vpos >= 0 && vpos < m->nrows)
19062 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19063 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19064 #endif
19065 return Qnil;
19066 }
19067
19068
19069 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19070 doc: /* Toggle tracing of redisplay.
19071 With ARG, turn tracing on if and only if ARG is positive. */)
19072 (Lisp_Object arg)
19073 {
19074 if (NILP (arg))
19075 trace_redisplay_p = !trace_redisplay_p;
19076 else
19077 {
19078 arg = Fprefix_numeric_value (arg);
19079 trace_redisplay_p = XINT (arg) > 0;
19080 }
19081
19082 return Qnil;
19083 }
19084
19085
19086 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19087 doc: /* Like `format', but print result to stderr.
19088 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19089 (ptrdiff_t nargs, Lisp_Object *args)
19090 {
19091 Lisp_Object s = Fformat (nargs, args);
19092 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19093 return Qnil;
19094 }
19095
19096 #endif /* GLYPH_DEBUG */
19097
19098
19099 \f
19100 /***********************************************************************
19101 Building Desired Matrix Rows
19102 ***********************************************************************/
19103
19104 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19105 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19106
19107 static struct glyph_row *
19108 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19109 {
19110 struct frame *f = XFRAME (WINDOW_FRAME (w));
19111 struct buffer *buffer = XBUFFER (w->contents);
19112 struct buffer *old = current_buffer;
19113 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19114 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19115 const unsigned char *arrow_end = arrow_string + arrow_len;
19116 const unsigned char *p;
19117 struct it it;
19118 bool multibyte_p;
19119 int n_glyphs_before;
19120
19121 set_buffer_temp (buffer);
19122 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19123 scratch_glyph_row.reversed_p = false;
19124 it.glyph_row->used[TEXT_AREA] = 0;
19125 SET_TEXT_POS (it.position, 0, 0);
19126
19127 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19128 p = arrow_string;
19129 while (p < arrow_end)
19130 {
19131 Lisp_Object face, ilisp;
19132
19133 /* Get the next character. */
19134 if (multibyte_p)
19135 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19136 else
19137 {
19138 it.c = it.char_to_display = *p, it.len = 1;
19139 if (! ASCII_CHAR_P (it.c))
19140 it.char_to_display = BYTE8_TO_CHAR (it.c);
19141 }
19142 p += it.len;
19143
19144 /* Get its face. */
19145 ilisp = make_number (p - arrow_string);
19146 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19147 it.face_id = compute_char_face (f, it.char_to_display, face);
19148
19149 /* Compute its width, get its glyphs. */
19150 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19151 SET_TEXT_POS (it.position, -1, -1);
19152 PRODUCE_GLYPHS (&it);
19153
19154 /* If this character doesn't fit any more in the line, we have
19155 to remove some glyphs. */
19156 if (it.current_x > it.last_visible_x)
19157 {
19158 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19159 break;
19160 }
19161 }
19162
19163 set_buffer_temp (old);
19164 return it.glyph_row;
19165 }
19166
19167
19168 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19169 glyphs to insert is determined by produce_special_glyphs. */
19170
19171 static void
19172 insert_left_trunc_glyphs (struct it *it)
19173 {
19174 struct it truncate_it;
19175 struct glyph *from, *end, *to, *toend;
19176
19177 eassert (!FRAME_WINDOW_P (it->f)
19178 || (!it->glyph_row->reversed_p
19179 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19180 || (it->glyph_row->reversed_p
19181 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19182
19183 /* Get the truncation glyphs. */
19184 truncate_it = *it;
19185 truncate_it.current_x = 0;
19186 truncate_it.face_id = DEFAULT_FACE_ID;
19187 truncate_it.glyph_row = &scratch_glyph_row;
19188 truncate_it.area = TEXT_AREA;
19189 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19190 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19191 truncate_it.object = Qnil;
19192 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19193
19194 /* Overwrite glyphs from IT with truncation glyphs. */
19195 if (!it->glyph_row->reversed_p)
19196 {
19197 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19198
19199 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19200 end = from + tused;
19201 to = it->glyph_row->glyphs[TEXT_AREA];
19202 toend = to + it->glyph_row->used[TEXT_AREA];
19203 if (FRAME_WINDOW_P (it->f))
19204 {
19205 /* On GUI frames, when variable-size fonts are displayed,
19206 the truncation glyphs may need more pixels than the row's
19207 glyphs they overwrite. We overwrite more glyphs to free
19208 enough screen real estate, and enlarge the stretch glyph
19209 on the right (see display_line), if there is one, to
19210 preserve the screen position of the truncation glyphs on
19211 the right. */
19212 int w = 0;
19213 struct glyph *g = to;
19214 short used;
19215
19216 /* The first glyph could be partially visible, in which case
19217 it->glyph_row->x will be negative. But we want the left
19218 truncation glyphs to be aligned at the left margin of the
19219 window, so we override the x coordinate at which the row
19220 will begin. */
19221 it->glyph_row->x = 0;
19222 while (g < toend && w < it->truncation_pixel_width)
19223 {
19224 w += g->pixel_width;
19225 ++g;
19226 }
19227 if (g - to - tused > 0)
19228 {
19229 memmove (to + tused, g, (toend - g) * sizeof(*g));
19230 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19231 }
19232 used = it->glyph_row->used[TEXT_AREA];
19233 if (it->glyph_row->truncated_on_right_p
19234 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19235 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19236 == STRETCH_GLYPH)
19237 {
19238 int extra = w - it->truncation_pixel_width;
19239
19240 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19241 }
19242 }
19243
19244 while (from < end)
19245 *to++ = *from++;
19246
19247 /* There may be padding glyphs left over. Overwrite them too. */
19248 if (!FRAME_WINDOW_P (it->f))
19249 {
19250 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19251 {
19252 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19253 while (from < end)
19254 *to++ = *from++;
19255 }
19256 }
19257
19258 if (to > toend)
19259 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19260 }
19261 else
19262 {
19263 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19264
19265 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19266 that back to front. */
19267 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19268 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19269 toend = it->glyph_row->glyphs[TEXT_AREA];
19270 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19271 if (FRAME_WINDOW_P (it->f))
19272 {
19273 int w = 0;
19274 struct glyph *g = to;
19275
19276 while (g >= toend && w < it->truncation_pixel_width)
19277 {
19278 w += g->pixel_width;
19279 --g;
19280 }
19281 if (to - g - tused > 0)
19282 to = g + tused;
19283 if (it->glyph_row->truncated_on_right_p
19284 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19285 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19286 {
19287 int extra = w - it->truncation_pixel_width;
19288
19289 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19290 }
19291 }
19292
19293 while (from >= end && to >= toend)
19294 *to-- = *from--;
19295 if (!FRAME_WINDOW_P (it->f))
19296 {
19297 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19298 {
19299 from =
19300 truncate_it.glyph_row->glyphs[TEXT_AREA]
19301 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19302 while (from >= end && to >= toend)
19303 *to-- = *from--;
19304 }
19305 }
19306 if (from >= end)
19307 {
19308 /* Need to free some room before prepending additional
19309 glyphs. */
19310 int move_by = from - end + 1;
19311 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19312 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19313
19314 for ( ; g >= g0; g--)
19315 g[move_by] = *g;
19316 while (from >= end)
19317 *to-- = *from--;
19318 it->glyph_row->used[TEXT_AREA] += move_by;
19319 }
19320 }
19321 }
19322
19323 /* Compute the hash code for ROW. */
19324 unsigned
19325 row_hash (struct glyph_row *row)
19326 {
19327 int area, k;
19328 unsigned hashval = 0;
19329
19330 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19331 for (k = 0; k < row->used[area]; ++k)
19332 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19333 + row->glyphs[area][k].u.val
19334 + row->glyphs[area][k].face_id
19335 + row->glyphs[area][k].padding_p
19336 + (row->glyphs[area][k].type << 2));
19337
19338 return hashval;
19339 }
19340
19341 /* Compute the pixel height and width of IT->glyph_row.
19342
19343 Most of the time, ascent and height of a display line will be equal
19344 to the max_ascent and max_height values of the display iterator
19345 structure. This is not the case if
19346
19347 1. We hit ZV without displaying anything. In this case, max_ascent
19348 and max_height will be zero.
19349
19350 2. We have some glyphs that don't contribute to the line height.
19351 (The glyph row flag contributes_to_line_height_p is for future
19352 pixmap extensions).
19353
19354 The first case is easily covered by using default values because in
19355 these cases, the line height does not really matter, except that it
19356 must not be zero. */
19357
19358 static void
19359 compute_line_metrics (struct it *it)
19360 {
19361 struct glyph_row *row = it->glyph_row;
19362
19363 if (FRAME_WINDOW_P (it->f))
19364 {
19365 int i, min_y, max_y;
19366
19367 /* The line may consist of one space only, that was added to
19368 place the cursor on it. If so, the row's height hasn't been
19369 computed yet. */
19370 if (row->height == 0)
19371 {
19372 if (it->max_ascent + it->max_descent == 0)
19373 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19374 row->ascent = it->max_ascent;
19375 row->height = it->max_ascent + it->max_descent;
19376 row->phys_ascent = it->max_phys_ascent;
19377 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19378 row->extra_line_spacing = it->max_extra_line_spacing;
19379 }
19380
19381 /* Compute the width of this line. */
19382 row->pixel_width = row->x;
19383 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19384 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19385
19386 eassert (row->pixel_width >= 0);
19387 eassert (row->ascent >= 0 && row->height > 0);
19388
19389 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19390 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19391
19392 /* If first line's physical ascent is larger than its logical
19393 ascent, use the physical ascent, and make the row taller.
19394 This makes accented characters fully visible. */
19395 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19396 && row->phys_ascent > row->ascent)
19397 {
19398 row->height += row->phys_ascent - row->ascent;
19399 row->ascent = row->phys_ascent;
19400 }
19401
19402 /* Compute how much of the line is visible. */
19403 row->visible_height = row->height;
19404
19405 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19406 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19407
19408 if (row->y < min_y)
19409 row->visible_height -= min_y - row->y;
19410 if (row->y + row->height > max_y)
19411 row->visible_height -= row->y + row->height - max_y;
19412 }
19413 else
19414 {
19415 row->pixel_width = row->used[TEXT_AREA];
19416 if (row->continued_p)
19417 row->pixel_width -= it->continuation_pixel_width;
19418 else if (row->truncated_on_right_p)
19419 row->pixel_width -= it->truncation_pixel_width;
19420 row->ascent = row->phys_ascent = 0;
19421 row->height = row->phys_height = row->visible_height = 1;
19422 row->extra_line_spacing = 0;
19423 }
19424
19425 /* Compute a hash code for this row. */
19426 row->hash = row_hash (row);
19427
19428 it->max_ascent = it->max_descent = 0;
19429 it->max_phys_ascent = it->max_phys_descent = 0;
19430 }
19431
19432
19433 /* Append one space to the glyph row of iterator IT if doing a
19434 window-based redisplay. The space has the same face as
19435 IT->face_id. Value is true if a space was added.
19436
19437 This function is called to make sure that there is always one glyph
19438 at the end of a glyph row that the cursor can be set on under
19439 window-systems. (If there weren't such a glyph we would not know
19440 how wide and tall a box cursor should be displayed).
19441
19442 At the same time this space let's a nicely handle clearing to the
19443 end of the line if the row ends in italic text. */
19444
19445 static bool
19446 append_space_for_newline (struct it *it, bool default_face_p)
19447 {
19448 if (FRAME_WINDOW_P (it->f))
19449 {
19450 int n = it->glyph_row->used[TEXT_AREA];
19451
19452 if (it->glyph_row->glyphs[TEXT_AREA] + n
19453 < it->glyph_row->glyphs[1 + TEXT_AREA])
19454 {
19455 /* Save some values that must not be changed.
19456 Must save IT->c and IT->len because otherwise
19457 ITERATOR_AT_END_P wouldn't work anymore after
19458 append_space_for_newline has been called. */
19459 enum display_element_type saved_what = it->what;
19460 int saved_c = it->c, saved_len = it->len;
19461 int saved_char_to_display = it->char_to_display;
19462 int saved_x = it->current_x;
19463 int saved_face_id = it->face_id;
19464 bool saved_box_end = it->end_of_box_run_p;
19465 struct text_pos saved_pos;
19466 Lisp_Object saved_object;
19467 struct face *face;
19468 struct glyph *g;
19469
19470 saved_object = it->object;
19471 saved_pos = it->position;
19472
19473 it->what = IT_CHARACTER;
19474 memset (&it->position, 0, sizeof it->position);
19475 it->object = Qnil;
19476 it->c = it->char_to_display = ' ';
19477 it->len = 1;
19478
19479 /* If the default face was remapped, be sure to use the
19480 remapped face for the appended newline. */
19481 if (default_face_p)
19482 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19483 else if (it->face_before_selective_p)
19484 it->face_id = it->saved_face_id;
19485 face = FACE_FROM_ID (it->f, it->face_id);
19486 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19487 /* In R2L rows, we will prepend a stretch glyph that will
19488 have the end_of_box_run_p flag set for it, so there's no
19489 need for the appended newline glyph to have that flag
19490 set. */
19491 if (it->glyph_row->reversed_p
19492 /* But if the appended newline glyph goes all the way to
19493 the end of the row, there will be no stretch glyph,
19494 so leave the box flag set. */
19495 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19496 it->end_of_box_run_p = false;
19497
19498 PRODUCE_GLYPHS (it);
19499
19500 #ifdef HAVE_WINDOW_SYSTEM
19501 /* Make sure this space glyph has the right ascent and
19502 descent values, or else cursor at end of line will look
19503 funny, and height of empty lines will be incorrect. */
19504 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19505 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19506 if (n == 0)
19507 {
19508 Lisp_Object height, total_height;
19509 int extra_line_spacing = it->extra_line_spacing;
19510 int boff = font->baseline_offset;
19511
19512 if (font->vertical_centering)
19513 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19514
19515 it->object = saved_object; /* get_it_property needs this */
19516 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19517 /* Must do a subset of line height processing from
19518 x_produce_glyph for newline characters. */
19519 height = get_it_property (it, Qline_height);
19520 if (CONSP (height)
19521 && CONSP (XCDR (height))
19522 && NILP (XCDR (XCDR (height))))
19523 {
19524 total_height = XCAR (XCDR (height));
19525 height = XCAR (height);
19526 }
19527 else
19528 total_height = Qnil;
19529 height = calc_line_height_property (it, height, font, boff, true);
19530
19531 if (it->override_ascent >= 0)
19532 {
19533 it->ascent = it->override_ascent;
19534 it->descent = it->override_descent;
19535 boff = it->override_boff;
19536 }
19537 if (EQ (height, Qt))
19538 extra_line_spacing = 0;
19539 else
19540 {
19541 Lisp_Object spacing;
19542
19543 it->phys_ascent = it->ascent;
19544 it->phys_descent = it->descent;
19545 if (!NILP (height)
19546 && XINT (height) > it->ascent + it->descent)
19547 it->ascent = XINT (height) - it->descent;
19548
19549 if (!NILP (total_height))
19550 spacing = calc_line_height_property (it, total_height, font,
19551 boff, false);
19552 else
19553 {
19554 spacing = get_it_property (it, Qline_spacing);
19555 spacing = calc_line_height_property (it, spacing, font,
19556 boff, false);
19557 }
19558 if (INTEGERP (spacing))
19559 {
19560 extra_line_spacing = XINT (spacing);
19561 if (!NILP (total_height))
19562 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19563 }
19564 }
19565 if (extra_line_spacing > 0)
19566 {
19567 it->descent += extra_line_spacing;
19568 if (extra_line_spacing > it->max_extra_line_spacing)
19569 it->max_extra_line_spacing = extra_line_spacing;
19570 }
19571 it->max_ascent = it->ascent;
19572 it->max_descent = it->descent;
19573 /* Make sure compute_line_metrics recomputes the row height. */
19574 it->glyph_row->height = 0;
19575 }
19576
19577 g->ascent = it->max_ascent;
19578 g->descent = it->max_descent;
19579 #endif
19580
19581 it->override_ascent = -1;
19582 it->constrain_row_ascent_descent_p = false;
19583 it->current_x = saved_x;
19584 it->object = saved_object;
19585 it->position = saved_pos;
19586 it->what = saved_what;
19587 it->face_id = saved_face_id;
19588 it->len = saved_len;
19589 it->c = saved_c;
19590 it->char_to_display = saved_char_to_display;
19591 it->end_of_box_run_p = saved_box_end;
19592 return true;
19593 }
19594 }
19595
19596 return false;
19597 }
19598
19599
19600 /* Extend the face of the last glyph in the text area of IT->glyph_row
19601 to the end of the display line. Called from display_line. If the
19602 glyph row is empty, add a space glyph to it so that we know the
19603 face to draw. Set the glyph row flag fill_line_p. If the glyph
19604 row is R2L, prepend a stretch glyph to cover the empty space to the
19605 left of the leftmost glyph. */
19606
19607 static void
19608 extend_face_to_end_of_line (struct it *it)
19609 {
19610 struct face *face, *default_face;
19611 struct frame *f = it->f;
19612
19613 /* If line is already filled, do nothing. Non window-system frames
19614 get a grace of one more ``pixel'' because their characters are
19615 1-``pixel'' wide, so they hit the equality too early. This grace
19616 is needed only for R2L rows that are not continued, to produce
19617 one extra blank where we could display the cursor. */
19618 if ((it->current_x >= it->last_visible_x
19619 + (!FRAME_WINDOW_P (f)
19620 && it->glyph_row->reversed_p
19621 && !it->glyph_row->continued_p))
19622 /* If the window has display margins, we will need to extend
19623 their face even if the text area is filled. */
19624 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19625 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19626 return;
19627
19628 /* The default face, possibly remapped. */
19629 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19630
19631 /* Face extension extends the background and box of IT->face_id
19632 to the end of the line. If the background equals the background
19633 of the frame, we don't have to do anything. */
19634 if (it->face_before_selective_p)
19635 face = FACE_FROM_ID (f, it->saved_face_id);
19636 else
19637 face = FACE_FROM_ID (f, it->face_id);
19638
19639 if (FRAME_WINDOW_P (f)
19640 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19641 && face->box == FACE_NO_BOX
19642 && face->background == FRAME_BACKGROUND_PIXEL (f)
19643 #ifdef HAVE_WINDOW_SYSTEM
19644 && !face->stipple
19645 #endif
19646 && !it->glyph_row->reversed_p)
19647 return;
19648
19649 /* Set the glyph row flag indicating that the face of the last glyph
19650 in the text area has to be drawn to the end of the text area. */
19651 it->glyph_row->fill_line_p = true;
19652
19653 /* If current character of IT is not ASCII, make sure we have the
19654 ASCII face. This will be automatically undone the next time
19655 get_next_display_element returns a multibyte character. Note
19656 that the character will always be single byte in unibyte
19657 text. */
19658 if (!ASCII_CHAR_P (it->c))
19659 {
19660 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19661 }
19662
19663 if (FRAME_WINDOW_P (f))
19664 {
19665 /* If the row is empty, add a space with the current face of IT,
19666 so that we know which face to draw. */
19667 if (it->glyph_row->used[TEXT_AREA] == 0)
19668 {
19669 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19670 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19671 it->glyph_row->used[TEXT_AREA] = 1;
19672 }
19673 /* Mode line and the header line don't have margins, and
19674 likewise the frame's tool-bar window, if there is any. */
19675 if (!(it->glyph_row->mode_line_p
19676 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19677 || (WINDOWP (f->tool_bar_window)
19678 && it->w == XWINDOW (f->tool_bar_window))
19679 #endif
19680 ))
19681 {
19682 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19683 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19684 {
19685 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19686 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19687 default_face->id;
19688 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19689 }
19690 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19691 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19692 {
19693 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19694 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19695 default_face->id;
19696 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19697 }
19698 }
19699 #ifdef HAVE_WINDOW_SYSTEM
19700 if (it->glyph_row->reversed_p)
19701 {
19702 /* Prepend a stretch glyph to the row, such that the
19703 rightmost glyph will be drawn flushed all the way to the
19704 right margin of the window. The stretch glyph that will
19705 occupy the empty space, if any, to the left of the
19706 glyphs. */
19707 struct font *font = face->font ? face->font : FRAME_FONT (f);
19708 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19709 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19710 struct glyph *g;
19711 int row_width, stretch_ascent, stretch_width;
19712 struct text_pos saved_pos;
19713 int saved_face_id;
19714 bool saved_avoid_cursor, saved_box_start;
19715
19716 for (row_width = 0, g = row_start; g < row_end; g++)
19717 row_width += g->pixel_width;
19718
19719 /* FIXME: There are various minor display glitches in R2L
19720 rows when only one of the fringes is missing. The
19721 strange condition below produces the least bad effect. */
19722 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19723 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19724 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19725 stretch_width = window_box_width (it->w, TEXT_AREA);
19726 else
19727 stretch_width = it->last_visible_x - it->first_visible_x;
19728 stretch_width -= row_width;
19729
19730 if (stretch_width > 0)
19731 {
19732 stretch_ascent =
19733 (((it->ascent + it->descent)
19734 * FONT_BASE (font)) / FONT_HEIGHT (font));
19735 saved_pos = it->position;
19736 memset (&it->position, 0, sizeof it->position);
19737 saved_avoid_cursor = it->avoid_cursor_p;
19738 it->avoid_cursor_p = true;
19739 saved_face_id = it->face_id;
19740 saved_box_start = it->start_of_box_run_p;
19741 /* The last row's stretch glyph should get the default
19742 face, to avoid painting the rest of the window with
19743 the region face, if the region ends at ZV. */
19744 if (it->glyph_row->ends_at_zv_p)
19745 it->face_id = default_face->id;
19746 else
19747 it->face_id = face->id;
19748 it->start_of_box_run_p = false;
19749 append_stretch_glyph (it, Qnil, stretch_width,
19750 it->ascent + it->descent, stretch_ascent);
19751 it->position = saved_pos;
19752 it->avoid_cursor_p = saved_avoid_cursor;
19753 it->face_id = saved_face_id;
19754 it->start_of_box_run_p = saved_box_start;
19755 }
19756 /* If stretch_width comes out negative, it means that the
19757 last glyph is only partially visible. In R2L rows, we
19758 want the leftmost glyph to be partially visible, so we
19759 need to give the row the corresponding left offset. */
19760 if (stretch_width < 0)
19761 it->glyph_row->x = stretch_width;
19762 }
19763 #endif /* HAVE_WINDOW_SYSTEM */
19764 }
19765 else
19766 {
19767 /* Save some values that must not be changed. */
19768 int saved_x = it->current_x;
19769 struct text_pos saved_pos;
19770 Lisp_Object saved_object;
19771 enum display_element_type saved_what = it->what;
19772 int saved_face_id = it->face_id;
19773
19774 saved_object = it->object;
19775 saved_pos = it->position;
19776
19777 it->what = IT_CHARACTER;
19778 memset (&it->position, 0, sizeof it->position);
19779 it->object = Qnil;
19780 it->c = it->char_to_display = ' ';
19781 it->len = 1;
19782
19783 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19784 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19785 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19786 && !it->glyph_row->mode_line_p
19787 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19788 {
19789 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19790 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19791
19792 for (it->current_x = 0; g < e; g++)
19793 it->current_x += g->pixel_width;
19794
19795 it->area = LEFT_MARGIN_AREA;
19796 it->face_id = default_face->id;
19797 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19798 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19799 {
19800 PRODUCE_GLYPHS (it);
19801 /* term.c:produce_glyphs advances it->current_x only for
19802 TEXT_AREA. */
19803 it->current_x += it->pixel_width;
19804 }
19805
19806 it->current_x = saved_x;
19807 it->area = TEXT_AREA;
19808 }
19809
19810 /* The last row's blank glyphs should get the default face, to
19811 avoid painting the rest of the window with the region face,
19812 if the region ends at ZV. */
19813 if (it->glyph_row->ends_at_zv_p)
19814 it->face_id = default_face->id;
19815 else
19816 it->face_id = face->id;
19817 PRODUCE_GLYPHS (it);
19818
19819 while (it->current_x <= it->last_visible_x)
19820 PRODUCE_GLYPHS (it);
19821
19822 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19823 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19824 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19825 && !it->glyph_row->mode_line_p
19826 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19827 {
19828 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19829 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19830
19831 for ( ; g < e; g++)
19832 it->current_x += g->pixel_width;
19833
19834 it->area = RIGHT_MARGIN_AREA;
19835 it->face_id = default_face->id;
19836 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19837 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19838 {
19839 PRODUCE_GLYPHS (it);
19840 it->current_x += it->pixel_width;
19841 }
19842
19843 it->area = TEXT_AREA;
19844 }
19845
19846 /* Don't count these blanks really. It would let us insert a left
19847 truncation glyph below and make us set the cursor on them, maybe. */
19848 it->current_x = saved_x;
19849 it->object = saved_object;
19850 it->position = saved_pos;
19851 it->what = saved_what;
19852 it->face_id = saved_face_id;
19853 }
19854 }
19855
19856
19857 /* Value is true if text starting at CHARPOS in current_buffer is
19858 trailing whitespace. */
19859
19860 static bool
19861 trailing_whitespace_p (ptrdiff_t charpos)
19862 {
19863 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19864 int c = 0;
19865
19866 while (bytepos < ZV_BYTE
19867 && (c = FETCH_CHAR (bytepos),
19868 c == ' ' || c == '\t'))
19869 ++bytepos;
19870
19871 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19872 {
19873 if (bytepos != PT_BYTE)
19874 return true;
19875 }
19876 return false;
19877 }
19878
19879
19880 /* Highlight trailing whitespace, if any, in ROW. */
19881
19882 static void
19883 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19884 {
19885 int used = row->used[TEXT_AREA];
19886
19887 if (used)
19888 {
19889 struct glyph *start = row->glyphs[TEXT_AREA];
19890 struct glyph *glyph = start + used - 1;
19891
19892 if (row->reversed_p)
19893 {
19894 /* Right-to-left rows need to be processed in the opposite
19895 direction, so swap the edge pointers. */
19896 glyph = start;
19897 start = row->glyphs[TEXT_AREA] + used - 1;
19898 }
19899
19900 /* Skip over glyphs inserted to display the cursor at the
19901 end of a line, for extending the face of the last glyph
19902 to the end of the line on terminals, and for truncation
19903 and continuation glyphs. */
19904 if (!row->reversed_p)
19905 {
19906 while (glyph >= start
19907 && glyph->type == CHAR_GLYPH
19908 && NILP (glyph->object))
19909 --glyph;
19910 }
19911 else
19912 {
19913 while (glyph <= start
19914 && glyph->type == CHAR_GLYPH
19915 && NILP (glyph->object))
19916 ++glyph;
19917 }
19918
19919 /* If last glyph is a space or stretch, and it's trailing
19920 whitespace, set the face of all trailing whitespace glyphs in
19921 IT->glyph_row to `trailing-whitespace'. */
19922 if ((row->reversed_p ? glyph <= start : glyph >= start)
19923 && BUFFERP (glyph->object)
19924 && (glyph->type == STRETCH_GLYPH
19925 || (glyph->type == CHAR_GLYPH
19926 && glyph->u.ch == ' '))
19927 && trailing_whitespace_p (glyph->charpos))
19928 {
19929 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19930 if (face_id < 0)
19931 return;
19932
19933 if (!row->reversed_p)
19934 {
19935 while (glyph >= start
19936 && BUFFERP (glyph->object)
19937 && (glyph->type == STRETCH_GLYPH
19938 || (glyph->type == CHAR_GLYPH
19939 && glyph->u.ch == ' ')))
19940 (glyph--)->face_id = face_id;
19941 }
19942 else
19943 {
19944 while (glyph <= start
19945 && BUFFERP (glyph->object)
19946 && (glyph->type == STRETCH_GLYPH
19947 || (glyph->type == CHAR_GLYPH
19948 && glyph->u.ch == ' ')))
19949 (glyph++)->face_id = face_id;
19950 }
19951 }
19952 }
19953 }
19954
19955
19956 /* Value is true if glyph row ROW should be
19957 considered to hold the buffer position CHARPOS. */
19958
19959 static bool
19960 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19961 {
19962 bool result = true;
19963
19964 if (charpos == CHARPOS (row->end.pos)
19965 || charpos == MATRIX_ROW_END_CHARPOS (row))
19966 {
19967 /* Suppose the row ends on a string.
19968 Unless the row is continued, that means it ends on a newline
19969 in the string. If it's anything other than a display string
19970 (e.g., a before-string from an overlay), we don't want the
19971 cursor there. (This heuristic seems to give the optimal
19972 behavior for the various types of multi-line strings.)
19973 One exception: if the string has `cursor' property on one of
19974 its characters, we _do_ want the cursor there. */
19975 if (CHARPOS (row->end.string_pos) >= 0)
19976 {
19977 if (row->continued_p)
19978 result = true;
19979 else
19980 {
19981 /* Check for `display' property. */
19982 struct glyph *beg = row->glyphs[TEXT_AREA];
19983 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19984 struct glyph *glyph;
19985
19986 result = false;
19987 for (glyph = end; glyph >= beg; --glyph)
19988 if (STRINGP (glyph->object))
19989 {
19990 Lisp_Object prop
19991 = Fget_char_property (make_number (charpos),
19992 Qdisplay, Qnil);
19993 result =
19994 (!NILP (prop)
19995 && display_prop_string_p (prop, glyph->object));
19996 /* If there's a `cursor' property on one of the
19997 string's characters, this row is a cursor row,
19998 even though this is not a display string. */
19999 if (!result)
20000 {
20001 Lisp_Object s = glyph->object;
20002
20003 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20004 {
20005 ptrdiff_t gpos = glyph->charpos;
20006
20007 if (!NILP (Fget_char_property (make_number (gpos),
20008 Qcursor, s)))
20009 {
20010 result = true;
20011 break;
20012 }
20013 }
20014 }
20015 break;
20016 }
20017 }
20018 }
20019 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20020 {
20021 /* If the row ends in middle of a real character,
20022 and the line is continued, we want the cursor here.
20023 That's because CHARPOS (ROW->end.pos) would equal
20024 PT if PT is before the character. */
20025 if (!row->ends_in_ellipsis_p)
20026 result = row->continued_p;
20027 else
20028 /* If the row ends in an ellipsis, then
20029 CHARPOS (ROW->end.pos) will equal point after the
20030 invisible text. We want that position to be displayed
20031 after the ellipsis. */
20032 result = false;
20033 }
20034 /* If the row ends at ZV, display the cursor at the end of that
20035 row instead of at the start of the row below. */
20036 else
20037 result = row->ends_at_zv_p;
20038 }
20039
20040 return result;
20041 }
20042
20043 /* Value is true if glyph row ROW should be
20044 used to hold the cursor. */
20045
20046 static bool
20047 cursor_row_p (struct glyph_row *row)
20048 {
20049 return row_for_charpos_p (row, PT);
20050 }
20051
20052 \f
20053
20054 /* Push the property PROP so that it will be rendered at the current
20055 position in IT. Return true if PROP was successfully pushed, false
20056 otherwise. Called from handle_line_prefix to handle the
20057 `line-prefix' and `wrap-prefix' properties. */
20058
20059 static bool
20060 push_prefix_prop (struct it *it, Lisp_Object prop)
20061 {
20062 struct text_pos pos =
20063 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20064
20065 eassert (it->method == GET_FROM_BUFFER
20066 || it->method == GET_FROM_DISPLAY_VECTOR
20067 || it->method == GET_FROM_STRING
20068 || it->method == GET_FROM_IMAGE);
20069
20070 /* We need to save the current buffer/string position, so it will be
20071 restored by pop_it, because iterate_out_of_display_property
20072 depends on that being set correctly, but some situations leave
20073 it->position not yet set when this function is called. */
20074 push_it (it, &pos);
20075
20076 if (STRINGP (prop))
20077 {
20078 if (SCHARS (prop) == 0)
20079 {
20080 pop_it (it);
20081 return false;
20082 }
20083
20084 it->string = prop;
20085 it->string_from_prefix_prop_p = true;
20086 it->multibyte_p = STRING_MULTIBYTE (it->string);
20087 it->current.overlay_string_index = -1;
20088 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20089 it->end_charpos = it->string_nchars = SCHARS (it->string);
20090 it->method = GET_FROM_STRING;
20091 it->stop_charpos = 0;
20092 it->prev_stop = 0;
20093 it->base_level_stop = 0;
20094
20095 /* Force paragraph direction to be that of the parent
20096 buffer/string. */
20097 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20098 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20099 else
20100 it->paragraph_embedding = L2R;
20101
20102 /* Set up the bidi iterator for this display string. */
20103 if (it->bidi_p)
20104 {
20105 it->bidi_it.string.lstring = it->string;
20106 it->bidi_it.string.s = NULL;
20107 it->bidi_it.string.schars = it->end_charpos;
20108 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20109 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20110 it->bidi_it.string.unibyte = !it->multibyte_p;
20111 it->bidi_it.w = it->w;
20112 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20113 }
20114 }
20115 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20116 {
20117 it->method = GET_FROM_STRETCH;
20118 it->object = prop;
20119 }
20120 #ifdef HAVE_WINDOW_SYSTEM
20121 else if (IMAGEP (prop))
20122 {
20123 it->what = IT_IMAGE;
20124 it->image_id = lookup_image (it->f, prop);
20125 it->method = GET_FROM_IMAGE;
20126 }
20127 #endif /* HAVE_WINDOW_SYSTEM */
20128 else
20129 {
20130 pop_it (it); /* bogus display property, give up */
20131 return false;
20132 }
20133
20134 return true;
20135 }
20136
20137 /* Return the character-property PROP at the current position in IT. */
20138
20139 static Lisp_Object
20140 get_it_property (struct it *it, Lisp_Object prop)
20141 {
20142 Lisp_Object position, object = it->object;
20143
20144 if (STRINGP (object))
20145 position = make_number (IT_STRING_CHARPOS (*it));
20146 else if (BUFFERP (object))
20147 {
20148 position = make_number (IT_CHARPOS (*it));
20149 object = it->window;
20150 }
20151 else
20152 return Qnil;
20153
20154 return Fget_char_property (position, prop, object);
20155 }
20156
20157 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20158
20159 static void
20160 handle_line_prefix (struct it *it)
20161 {
20162 Lisp_Object prefix;
20163
20164 if (it->continuation_lines_width > 0)
20165 {
20166 prefix = get_it_property (it, Qwrap_prefix);
20167 if (NILP (prefix))
20168 prefix = Vwrap_prefix;
20169 }
20170 else
20171 {
20172 prefix = get_it_property (it, Qline_prefix);
20173 if (NILP (prefix))
20174 prefix = Vline_prefix;
20175 }
20176 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20177 {
20178 /* If the prefix is wider than the window, and we try to wrap
20179 it, it would acquire its own wrap prefix, and so on till the
20180 iterator stack overflows. So, don't wrap the prefix. */
20181 it->line_wrap = TRUNCATE;
20182 it->avoid_cursor_p = true;
20183 }
20184 }
20185
20186 \f
20187
20188 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20189 only for R2L lines from display_line and display_string, when they
20190 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20191 the line/string needs to be continued on the next glyph row. */
20192 static void
20193 unproduce_glyphs (struct it *it, int n)
20194 {
20195 struct glyph *glyph, *end;
20196
20197 eassert (it->glyph_row);
20198 eassert (it->glyph_row->reversed_p);
20199 eassert (it->area == TEXT_AREA);
20200 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20201
20202 if (n > it->glyph_row->used[TEXT_AREA])
20203 n = it->glyph_row->used[TEXT_AREA];
20204 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20205 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20206 for ( ; glyph < end; glyph++)
20207 glyph[-n] = *glyph;
20208 }
20209
20210 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20211 and ROW->maxpos. */
20212 static void
20213 find_row_edges (struct it *it, struct glyph_row *row,
20214 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20215 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20216 {
20217 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20218 lines' rows is implemented for bidi-reordered rows. */
20219
20220 /* ROW->minpos is the value of min_pos, the minimal buffer position
20221 we have in ROW, or ROW->start.pos if that is smaller. */
20222 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20223 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20224 else
20225 /* We didn't find buffer positions smaller than ROW->start, or
20226 didn't find _any_ valid buffer positions in any of the glyphs,
20227 so we must trust the iterator's computed positions. */
20228 row->minpos = row->start.pos;
20229 if (max_pos <= 0)
20230 {
20231 max_pos = CHARPOS (it->current.pos);
20232 max_bpos = BYTEPOS (it->current.pos);
20233 }
20234
20235 /* Here are the various use-cases for ending the row, and the
20236 corresponding values for ROW->maxpos:
20237
20238 Line ends in a newline from buffer eol_pos + 1
20239 Line is continued from buffer max_pos + 1
20240 Line is truncated on right it->current.pos
20241 Line ends in a newline from string max_pos + 1(*)
20242 (*) + 1 only when line ends in a forward scan
20243 Line is continued from string max_pos
20244 Line is continued from display vector max_pos
20245 Line is entirely from a string min_pos == max_pos
20246 Line is entirely from a display vector min_pos == max_pos
20247 Line that ends at ZV ZV
20248
20249 If you discover other use-cases, please add them here as
20250 appropriate. */
20251 if (row->ends_at_zv_p)
20252 row->maxpos = it->current.pos;
20253 else if (row->used[TEXT_AREA])
20254 {
20255 bool seen_this_string = false;
20256 struct glyph_row *r1 = row - 1;
20257
20258 /* Did we see the same display string on the previous row? */
20259 if (STRINGP (it->object)
20260 /* this is not the first row */
20261 && row > it->w->desired_matrix->rows
20262 /* previous row is not the header line */
20263 && !r1->mode_line_p
20264 /* previous row also ends in a newline from a string */
20265 && r1->ends_in_newline_from_string_p)
20266 {
20267 struct glyph *start, *end;
20268
20269 /* Search for the last glyph of the previous row that came
20270 from buffer or string. Depending on whether the row is
20271 L2R or R2L, we need to process it front to back or the
20272 other way round. */
20273 if (!r1->reversed_p)
20274 {
20275 start = r1->glyphs[TEXT_AREA];
20276 end = start + r1->used[TEXT_AREA];
20277 /* Glyphs inserted by redisplay have nil as their object. */
20278 while (end > start
20279 && NILP ((end - 1)->object)
20280 && (end - 1)->charpos <= 0)
20281 --end;
20282 if (end > start)
20283 {
20284 if (EQ ((end - 1)->object, it->object))
20285 seen_this_string = true;
20286 }
20287 else
20288 /* If all the glyphs of the previous row were inserted
20289 by redisplay, it means the previous row was
20290 produced from a single newline, which is only
20291 possible if that newline came from the same string
20292 as the one which produced this ROW. */
20293 seen_this_string = true;
20294 }
20295 else
20296 {
20297 end = r1->glyphs[TEXT_AREA] - 1;
20298 start = end + r1->used[TEXT_AREA];
20299 while (end < start
20300 && NILP ((end + 1)->object)
20301 && (end + 1)->charpos <= 0)
20302 ++end;
20303 if (end < start)
20304 {
20305 if (EQ ((end + 1)->object, it->object))
20306 seen_this_string = true;
20307 }
20308 else
20309 seen_this_string = true;
20310 }
20311 }
20312 /* Take note of each display string that covers a newline only
20313 once, the first time we see it. This is for when a display
20314 string includes more than one newline in it. */
20315 if (row->ends_in_newline_from_string_p && !seen_this_string)
20316 {
20317 /* If we were scanning the buffer forward when we displayed
20318 the string, we want to account for at least one buffer
20319 position that belongs to this row (position covered by
20320 the display string), so that cursor positioning will
20321 consider this row as a candidate when point is at the end
20322 of the visual line represented by this row. This is not
20323 required when scanning back, because max_pos will already
20324 have a much larger value. */
20325 if (CHARPOS (row->end.pos) > max_pos)
20326 INC_BOTH (max_pos, max_bpos);
20327 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20328 }
20329 else if (CHARPOS (it->eol_pos) > 0)
20330 SET_TEXT_POS (row->maxpos,
20331 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20332 else if (row->continued_p)
20333 {
20334 /* If max_pos is different from IT's current position, it
20335 means IT->method does not belong to the display element
20336 at max_pos. However, it also means that the display
20337 element at max_pos was displayed in its entirety on this
20338 line, which is equivalent to saying that the next line
20339 starts at the next buffer position. */
20340 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20341 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20342 else
20343 {
20344 INC_BOTH (max_pos, max_bpos);
20345 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20346 }
20347 }
20348 else if (row->truncated_on_right_p)
20349 /* display_line already called reseat_at_next_visible_line_start,
20350 which puts the iterator at the beginning of the next line, in
20351 the logical order. */
20352 row->maxpos = it->current.pos;
20353 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20354 /* A line that is entirely from a string/image/stretch... */
20355 row->maxpos = row->minpos;
20356 else
20357 emacs_abort ();
20358 }
20359 else
20360 row->maxpos = it->current.pos;
20361 }
20362
20363 /* Construct the glyph row IT->glyph_row in the desired matrix of
20364 IT->w from text at the current position of IT. See dispextern.h
20365 for an overview of struct it. Value is true if
20366 IT->glyph_row displays text, as opposed to a line displaying ZV
20367 only. */
20368
20369 static bool
20370 display_line (struct it *it)
20371 {
20372 struct glyph_row *row = it->glyph_row;
20373 Lisp_Object overlay_arrow_string;
20374 struct it wrap_it;
20375 void *wrap_data = NULL;
20376 bool may_wrap = false;
20377 int wrap_x IF_LINT (= 0);
20378 int wrap_row_used = -1;
20379 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20380 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20381 int wrap_row_extra_line_spacing IF_LINT (= 0);
20382 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20383 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20384 int cvpos;
20385 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20386 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20387 bool pending_handle_line_prefix = false;
20388
20389 /* We always start displaying at hpos zero even if hscrolled. */
20390 eassert (it->hpos == 0 && it->current_x == 0);
20391
20392 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20393 >= it->w->desired_matrix->nrows)
20394 {
20395 it->w->nrows_scale_factor++;
20396 it->f->fonts_changed = true;
20397 return false;
20398 }
20399
20400 /* Clear the result glyph row and enable it. */
20401 prepare_desired_row (it->w, row, false);
20402
20403 row->y = it->current_y;
20404 row->start = it->start;
20405 row->continuation_lines_width = it->continuation_lines_width;
20406 row->displays_text_p = true;
20407 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20408 it->starts_in_middle_of_char_p = false;
20409
20410 /* Arrange the overlays nicely for our purposes. Usually, we call
20411 display_line on only one line at a time, in which case this
20412 can't really hurt too much, or we call it on lines which appear
20413 one after another in the buffer, in which case all calls to
20414 recenter_overlay_lists but the first will be pretty cheap. */
20415 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20416
20417 /* Move over display elements that are not visible because we are
20418 hscrolled. This may stop at an x-position < IT->first_visible_x
20419 if the first glyph is partially visible or if we hit a line end. */
20420 if (it->current_x < it->first_visible_x)
20421 {
20422 enum move_it_result move_result;
20423
20424 this_line_min_pos = row->start.pos;
20425 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20426 MOVE_TO_POS | MOVE_TO_X);
20427 /* If we are under a large hscroll, move_it_in_display_line_to
20428 could hit the end of the line without reaching
20429 it->first_visible_x. Pretend that we did reach it. This is
20430 especially important on a TTY, where we will call
20431 extend_face_to_end_of_line, which needs to know how many
20432 blank glyphs to produce. */
20433 if (it->current_x < it->first_visible_x
20434 && (move_result == MOVE_NEWLINE_OR_CR
20435 || move_result == MOVE_POS_MATCH_OR_ZV))
20436 it->current_x = it->first_visible_x;
20437
20438 /* Record the smallest positions seen while we moved over
20439 display elements that are not visible. This is needed by
20440 redisplay_internal for optimizing the case where the cursor
20441 stays inside the same line. The rest of this function only
20442 considers positions that are actually displayed, so
20443 RECORD_MAX_MIN_POS will not otherwise record positions that
20444 are hscrolled to the left of the left edge of the window. */
20445 min_pos = CHARPOS (this_line_min_pos);
20446 min_bpos = BYTEPOS (this_line_min_pos);
20447 }
20448 else if (it->area == TEXT_AREA)
20449 {
20450 /* We only do this when not calling move_it_in_display_line_to
20451 above, because that function calls itself handle_line_prefix. */
20452 handle_line_prefix (it);
20453 }
20454 else
20455 {
20456 /* Line-prefix and wrap-prefix are always displayed in the text
20457 area. But if this is the first call to display_line after
20458 init_iterator, the iterator might have been set up to write
20459 into a marginal area, e.g. if the line begins with some
20460 display property that writes to the margins. So we need to
20461 wait with the call to handle_line_prefix until whatever
20462 writes to the margin has done its job. */
20463 pending_handle_line_prefix = true;
20464 }
20465
20466 /* Get the initial row height. This is either the height of the
20467 text hscrolled, if there is any, or zero. */
20468 row->ascent = it->max_ascent;
20469 row->height = it->max_ascent + it->max_descent;
20470 row->phys_ascent = it->max_phys_ascent;
20471 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20472 row->extra_line_spacing = it->max_extra_line_spacing;
20473
20474 /* Utility macro to record max and min buffer positions seen until now. */
20475 #define RECORD_MAX_MIN_POS(IT) \
20476 do \
20477 { \
20478 bool composition_p \
20479 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20480 ptrdiff_t current_pos = \
20481 composition_p ? (IT)->cmp_it.charpos \
20482 : IT_CHARPOS (*(IT)); \
20483 ptrdiff_t current_bpos = \
20484 composition_p ? CHAR_TO_BYTE (current_pos) \
20485 : IT_BYTEPOS (*(IT)); \
20486 if (current_pos < min_pos) \
20487 { \
20488 min_pos = current_pos; \
20489 min_bpos = current_bpos; \
20490 } \
20491 if (IT_CHARPOS (*it) > max_pos) \
20492 { \
20493 max_pos = IT_CHARPOS (*it); \
20494 max_bpos = IT_BYTEPOS (*it); \
20495 } \
20496 } \
20497 while (false)
20498
20499 /* Loop generating characters. The loop is left with IT on the next
20500 character to display. */
20501 while (true)
20502 {
20503 int n_glyphs_before, hpos_before, x_before;
20504 int x, nglyphs;
20505 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20506
20507 /* Retrieve the next thing to display. Value is false if end of
20508 buffer reached. */
20509 if (!get_next_display_element (it))
20510 {
20511 /* Maybe add a space at the end of this line that is used to
20512 display the cursor there under X. Set the charpos of the
20513 first glyph of blank lines not corresponding to any text
20514 to -1. */
20515 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20516 row->exact_window_width_line_p = true;
20517 else if ((append_space_for_newline (it, true)
20518 && row->used[TEXT_AREA] == 1)
20519 || row->used[TEXT_AREA] == 0)
20520 {
20521 row->glyphs[TEXT_AREA]->charpos = -1;
20522 row->displays_text_p = false;
20523
20524 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20525 && (!MINI_WINDOW_P (it->w)
20526 || (minibuf_level && EQ (it->window, minibuf_window))))
20527 row->indicate_empty_line_p = true;
20528 }
20529
20530 it->continuation_lines_width = 0;
20531 row->ends_at_zv_p = true;
20532 /* A row that displays right-to-left text must always have
20533 its last face extended all the way to the end of line,
20534 even if this row ends in ZV, because we still write to
20535 the screen left to right. We also need to extend the
20536 last face if the default face is remapped to some
20537 different face, otherwise the functions that clear
20538 portions of the screen will clear with the default face's
20539 background color. */
20540 if (row->reversed_p
20541 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20542 extend_face_to_end_of_line (it);
20543 break;
20544 }
20545
20546 /* Now, get the metrics of what we want to display. This also
20547 generates glyphs in `row' (which is IT->glyph_row). */
20548 n_glyphs_before = row->used[TEXT_AREA];
20549 x = it->current_x;
20550
20551 /* Remember the line height so far in case the next element doesn't
20552 fit on the line. */
20553 if (it->line_wrap != TRUNCATE)
20554 {
20555 ascent = it->max_ascent;
20556 descent = it->max_descent;
20557 phys_ascent = it->max_phys_ascent;
20558 phys_descent = it->max_phys_descent;
20559
20560 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20561 {
20562 if (IT_DISPLAYING_WHITESPACE (it))
20563 may_wrap = true;
20564 else if (may_wrap)
20565 {
20566 SAVE_IT (wrap_it, *it, wrap_data);
20567 wrap_x = x;
20568 wrap_row_used = row->used[TEXT_AREA];
20569 wrap_row_ascent = row->ascent;
20570 wrap_row_height = row->height;
20571 wrap_row_phys_ascent = row->phys_ascent;
20572 wrap_row_phys_height = row->phys_height;
20573 wrap_row_extra_line_spacing = row->extra_line_spacing;
20574 wrap_row_min_pos = min_pos;
20575 wrap_row_min_bpos = min_bpos;
20576 wrap_row_max_pos = max_pos;
20577 wrap_row_max_bpos = max_bpos;
20578 may_wrap = false;
20579 }
20580 }
20581 }
20582
20583 PRODUCE_GLYPHS (it);
20584
20585 /* If this display element was in marginal areas, continue with
20586 the next one. */
20587 if (it->area != TEXT_AREA)
20588 {
20589 row->ascent = max (row->ascent, it->max_ascent);
20590 row->height = max (row->height, it->max_ascent + it->max_descent);
20591 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20592 row->phys_height = max (row->phys_height,
20593 it->max_phys_ascent + it->max_phys_descent);
20594 row->extra_line_spacing = max (row->extra_line_spacing,
20595 it->max_extra_line_spacing);
20596 set_iterator_to_next (it, true);
20597 /* If we didn't handle the line/wrap prefix above, and the
20598 call to set_iterator_to_next just switched to TEXT_AREA,
20599 process the prefix now. */
20600 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20601 {
20602 pending_handle_line_prefix = false;
20603 handle_line_prefix (it);
20604 }
20605 continue;
20606 }
20607
20608 /* Does the display element fit on the line? If we truncate
20609 lines, we should draw past the right edge of the window. If
20610 we don't truncate, we want to stop so that we can display the
20611 continuation glyph before the right margin. If lines are
20612 continued, there are two possible strategies for characters
20613 resulting in more than 1 glyph (e.g. tabs): Display as many
20614 glyphs as possible in this line and leave the rest for the
20615 continuation line, or display the whole element in the next
20616 line. Original redisplay did the former, so we do it also. */
20617 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20618 hpos_before = it->hpos;
20619 x_before = x;
20620
20621 if (/* Not a newline. */
20622 nglyphs > 0
20623 /* Glyphs produced fit entirely in the line. */
20624 && it->current_x < it->last_visible_x)
20625 {
20626 it->hpos += nglyphs;
20627 row->ascent = max (row->ascent, it->max_ascent);
20628 row->height = max (row->height, it->max_ascent + it->max_descent);
20629 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20630 row->phys_height = max (row->phys_height,
20631 it->max_phys_ascent + it->max_phys_descent);
20632 row->extra_line_spacing = max (row->extra_line_spacing,
20633 it->max_extra_line_spacing);
20634 if (it->current_x - it->pixel_width < it->first_visible_x
20635 /* In R2L rows, we arrange in extend_face_to_end_of_line
20636 to add a right offset to the line, by a suitable
20637 change to the stretch glyph that is the leftmost
20638 glyph of the line. */
20639 && !row->reversed_p)
20640 row->x = x - it->first_visible_x;
20641 /* Record the maximum and minimum buffer positions seen so
20642 far in glyphs that will be displayed by this row. */
20643 if (it->bidi_p)
20644 RECORD_MAX_MIN_POS (it);
20645 }
20646 else
20647 {
20648 int i, new_x;
20649 struct glyph *glyph;
20650
20651 for (i = 0; i < nglyphs; ++i, x = new_x)
20652 {
20653 /* Identify the glyphs added by the last call to
20654 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20655 the previous glyphs. */
20656 if (!row->reversed_p)
20657 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20658 else
20659 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20660 new_x = x + glyph->pixel_width;
20661
20662 if (/* Lines are continued. */
20663 it->line_wrap != TRUNCATE
20664 && (/* Glyph doesn't fit on the line. */
20665 new_x > it->last_visible_x
20666 /* Or it fits exactly on a window system frame. */
20667 || (new_x == it->last_visible_x
20668 && FRAME_WINDOW_P (it->f)
20669 && (row->reversed_p
20670 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20671 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20672 {
20673 /* End of a continued line. */
20674
20675 if (it->hpos == 0
20676 || (new_x == it->last_visible_x
20677 && FRAME_WINDOW_P (it->f)
20678 && (row->reversed_p
20679 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20680 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20681 {
20682 /* Current glyph is the only one on the line or
20683 fits exactly on the line. We must continue
20684 the line because we can't draw the cursor
20685 after the glyph. */
20686 row->continued_p = true;
20687 it->current_x = new_x;
20688 it->continuation_lines_width += new_x;
20689 ++it->hpos;
20690 if (i == nglyphs - 1)
20691 {
20692 /* If line-wrap is on, check if a previous
20693 wrap point was found. */
20694 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20695 && wrap_row_used > 0
20696 /* Even if there is a previous wrap
20697 point, continue the line here as
20698 usual, if (i) the previous character
20699 was a space or tab AND (ii) the
20700 current character is not. */
20701 && (!may_wrap
20702 || IT_DISPLAYING_WHITESPACE (it)))
20703 goto back_to_wrap;
20704
20705 /* Record the maximum and minimum buffer
20706 positions seen so far in glyphs that will be
20707 displayed by this row. */
20708 if (it->bidi_p)
20709 RECORD_MAX_MIN_POS (it);
20710 set_iterator_to_next (it, true);
20711 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20712 {
20713 if (!get_next_display_element (it))
20714 {
20715 row->exact_window_width_line_p = true;
20716 it->continuation_lines_width = 0;
20717 row->continued_p = false;
20718 row->ends_at_zv_p = true;
20719 }
20720 else if (ITERATOR_AT_END_OF_LINE_P (it))
20721 {
20722 row->continued_p = false;
20723 row->exact_window_width_line_p = true;
20724 }
20725 /* If line-wrap is on, check if a
20726 previous wrap point was found. */
20727 else if (wrap_row_used > 0
20728 /* Even if there is a previous wrap
20729 point, continue the line here as
20730 usual, if (i) the previous character
20731 was a space or tab AND (ii) the
20732 current character is not. */
20733 && (!may_wrap
20734 || IT_DISPLAYING_WHITESPACE (it)))
20735 goto back_to_wrap;
20736
20737 }
20738 }
20739 else if (it->bidi_p)
20740 RECORD_MAX_MIN_POS (it);
20741 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20742 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20743 extend_face_to_end_of_line (it);
20744 }
20745 else if (CHAR_GLYPH_PADDING_P (*glyph)
20746 && !FRAME_WINDOW_P (it->f))
20747 {
20748 /* A padding glyph that doesn't fit on this line.
20749 This means the whole character doesn't fit
20750 on the line. */
20751 if (row->reversed_p)
20752 unproduce_glyphs (it, row->used[TEXT_AREA]
20753 - n_glyphs_before);
20754 row->used[TEXT_AREA] = n_glyphs_before;
20755
20756 /* Fill the rest of the row with continuation
20757 glyphs like in 20.x. */
20758 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20759 < row->glyphs[1 + TEXT_AREA])
20760 produce_special_glyphs (it, IT_CONTINUATION);
20761
20762 row->continued_p = true;
20763 it->current_x = x_before;
20764 it->continuation_lines_width += x_before;
20765
20766 /* Restore the height to what it was before the
20767 element not fitting on the line. */
20768 it->max_ascent = ascent;
20769 it->max_descent = descent;
20770 it->max_phys_ascent = phys_ascent;
20771 it->max_phys_descent = phys_descent;
20772 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20773 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20774 extend_face_to_end_of_line (it);
20775 }
20776 else if (wrap_row_used > 0)
20777 {
20778 back_to_wrap:
20779 if (row->reversed_p)
20780 unproduce_glyphs (it,
20781 row->used[TEXT_AREA] - wrap_row_used);
20782 RESTORE_IT (it, &wrap_it, wrap_data);
20783 it->continuation_lines_width += wrap_x;
20784 row->used[TEXT_AREA] = wrap_row_used;
20785 row->ascent = wrap_row_ascent;
20786 row->height = wrap_row_height;
20787 row->phys_ascent = wrap_row_phys_ascent;
20788 row->phys_height = wrap_row_phys_height;
20789 row->extra_line_spacing = wrap_row_extra_line_spacing;
20790 min_pos = wrap_row_min_pos;
20791 min_bpos = wrap_row_min_bpos;
20792 max_pos = wrap_row_max_pos;
20793 max_bpos = wrap_row_max_bpos;
20794 row->continued_p = true;
20795 row->ends_at_zv_p = false;
20796 row->exact_window_width_line_p = false;
20797 it->continuation_lines_width += x;
20798
20799 /* Make sure that a non-default face is extended
20800 up to the right margin of the window. */
20801 extend_face_to_end_of_line (it);
20802 }
20803 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20804 {
20805 /* A TAB that extends past the right edge of the
20806 window. This produces a single glyph on
20807 window system frames. We leave the glyph in
20808 this row and let it fill the row, but don't
20809 consume the TAB. */
20810 if ((row->reversed_p
20811 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20812 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20813 produce_special_glyphs (it, IT_CONTINUATION);
20814 it->continuation_lines_width += it->last_visible_x;
20815 row->ends_in_middle_of_char_p = true;
20816 row->continued_p = true;
20817 glyph->pixel_width = it->last_visible_x - x;
20818 it->starts_in_middle_of_char_p = true;
20819 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20820 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20821 extend_face_to_end_of_line (it);
20822 }
20823 else
20824 {
20825 /* Something other than a TAB that draws past
20826 the right edge of the window. Restore
20827 positions to values before the element. */
20828 if (row->reversed_p)
20829 unproduce_glyphs (it, row->used[TEXT_AREA]
20830 - (n_glyphs_before + i));
20831 row->used[TEXT_AREA] = n_glyphs_before + i;
20832
20833 /* Display continuation glyphs. */
20834 it->current_x = x_before;
20835 it->continuation_lines_width += x;
20836 if (!FRAME_WINDOW_P (it->f)
20837 || (row->reversed_p
20838 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20839 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20840 produce_special_glyphs (it, IT_CONTINUATION);
20841 row->continued_p = true;
20842
20843 extend_face_to_end_of_line (it);
20844
20845 if (nglyphs > 1 && i > 0)
20846 {
20847 row->ends_in_middle_of_char_p = true;
20848 it->starts_in_middle_of_char_p = true;
20849 }
20850
20851 /* Restore the height to what it was before the
20852 element not fitting on the line. */
20853 it->max_ascent = ascent;
20854 it->max_descent = descent;
20855 it->max_phys_ascent = phys_ascent;
20856 it->max_phys_descent = phys_descent;
20857 }
20858
20859 break;
20860 }
20861 else if (new_x > it->first_visible_x)
20862 {
20863 /* Increment number of glyphs actually displayed. */
20864 ++it->hpos;
20865
20866 /* Record the maximum and minimum buffer positions
20867 seen so far in glyphs that will be displayed by
20868 this row. */
20869 if (it->bidi_p)
20870 RECORD_MAX_MIN_POS (it);
20871
20872 if (x < it->first_visible_x && !row->reversed_p)
20873 /* Glyph is partially visible, i.e. row starts at
20874 negative X position. Don't do that in R2L
20875 rows, where we arrange to add a right offset to
20876 the line in extend_face_to_end_of_line, by a
20877 suitable change to the stretch glyph that is
20878 the leftmost glyph of the line. */
20879 row->x = x - it->first_visible_x;
20880 /* When the last glyph of an R2L row only fits
20881 partially on the line, we need to set row->x to a
20882 negative offset, so that the leftmost glyph is
20883 the one that is partially visible. But if we are
20884 going to produce the truncation glyph, this will
20885 be taken care of in produce_special_glyphs. */
20886 if (row->reversed_p
20887 && new_x > it->last_visible_x
20888 && !(it->line_wrap == TRUNCATE
20889 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20890 {
20891 eassert (FRAME_WINDOW_P (it->f));
20892 row->x = it->last_visible_x - new_x;
20893 }
20894 }
20895 else
20896 {
20897 /* Glyph is completely off the left margin of the
20898 window. This should not happen because of the
20899 move_it_in_display_line at the start of this
20900 function, unless the text display area of the
20901 window is empty. */
20902 eassert (it->first_visible_x <= it->last_visible_x);
20903 }
20904 }
20905 /* Even if this display element produced no glyphs at all,
20906 we want to record its position. */
20907 if (it->bidi_p && nglyphs == 0)
20908 RECORD_MAX_MIN_POS (it);
20909
20910 row->ascent = max (row->ascent, it->max_ascent);
20911 row->height = max (row->height, it->max_ascent + it->max_descent);
20912 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20913 row->phys_height = max (row->phys_height,
20914 it->max_phys_ascent + it->max_phys_descent);
20915 row->extra_line_spacing = max (row->extra_line_spacing,
20916 it->max_extra_line_spacing);
20917
20918 /* End of this display line if row is continued. */
20919 if (row->continued_p || row->ends_at_zv_p)
20920 break;
20921 }
20922
20923 at_end_of_line:
20924 /* Is this a line end? If yes, we're also done, after making
20925 sure that a non-default face is extended up to the right
20926 margin of the window. */
20927 if (ITERATOR_AT_END_OF_LINE_P (it))
20928 {
20929 int used_before = row->used[TEXT_AREA];
20930
20931 row->ends_in_newline_from_string_p = STRINGP (it->object);
20932
20933 /* Add a space at the end of the line that is used to
20934 display the cursor there. */
20935 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20936 append_space_for_newline (it, false);
20937
20938 /* Extend the face to the end of the line. */
20939 extend_face_to_end_of_line (it);
20940
20941 /* Make sure we have the position. */
20942 if (used_before == 0)
20943 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20944
20945 /* Record the position of the newline, for use in
20946 find_row_edges. */
20947 it->eol_pos = it->current.pos;
20948
20949 /* Consume the line end. This skips over invisible lines. */
20950 set_iterator_to_next (it, true);
20951 it->continuation_lines_width = 0;
20952 break;
20953 }
20954
20955 /* Proceed with next display element. Note that this skips
20956 over lines invisible because of selective display. */
20957 set_iterator_to_next (it, true);
20958
20959 /* If we truncate lines, we are done when the last displayed
20960 glyphs reach past the right margin of the window. */
20961 if (it->line_wrap == TRUNCATE
20962 && ((FRAME_WINDOW_P (it->f)
20963 /* Images are preprocessed in produce_image_glyph such
20964 that they are cropped at the right edge of the
20965 window, so an image glyph will always end exactly at
20966 last_visible_x, even if there's no right fringe. */
20967 && ((row->reversed_p
20968 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20969 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20970 || it->what == IT_IMAGE))
20971 ? (it->current_x >= it->last_visible_x)
20972 : (it->current_x > it->last_visible_x)))
20973 {
20974 /* Maybe add truncation glyphs. */
20975 if (!FRAME_WINDOW_P (it->f)
20976 || (row->reversed_p
20977 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20978 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20979 {
20980 int i, n;
20981
20982 if (!row->reversed_p)
20983 {
20984 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20985 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20986 break;
20987 }
20988 else
20989 {
20990 for (i = 0; i < row->used[TEXT_AREA]; i++)
20991 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20992 break;
20993 /* Remove any padding glyphs at the front of ROW, to
20994 make room for the truncation glyphs we will be
20995 adding below. The loop below always inserts at
20996 least one truncation glyph, so also remove the
20997 last glyph added to ROW. */
20998 unproduce_glyphs (it, i + 1);
20999 /* Adjust i for the loop below. */
21000 i = row->used[TEXT_AREA] - (i + 1);
21001 }
21002
21003 /* produce_special_glyphs overwrites the last glyph, so
21004 we don't want that if we want to keep that last
21005 glyph, which means it's an image. */
21006 if (it->current_x > it->last_visible_x)
21007 {
21008 it->current_x = x_before;
21009 if (!FRAME_WINDOW_P (it->f))
21010 {
21011 for (n = row->used[TEXT_AREA]; i < n; ++i)
21012 {
21013 row->used[TEXT_AREA] = i;
21014 produce_special_glyphs (it, IT_TRUNCATION);
21015 }
21016 }
21017 else
21018 {
21019 row->used[TEXT_AREA] = i;
21020 produce_special_glyphs (it, IT_TRUNCATION);
21021 }
21022 it->hpos = hpos_before;
21023 }
21024 }
21025 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21026 {
21027 /* Don't truncate if we can overflow newline into fringe. */
21028 if (!get_next_display_element (it))
21029 {
21030 it->continuation_lines_width = 0;
21031 row->ends_at_zv_p = true;
21032 row->exact_window_width_line_p = true;
21033 break;
21034 }
21035 if (ITERATOR_AT_END_OF_LINE_P (it))
21036 {
21037 row->exact_window_width_line_p = true;
21038 goto at_end_of_line;
21039 }
21040 it->current_x = x_before;
21041 it->hpos = hpos_before;
21042 }
21043
21044 row->truncated_on_right_p = true;
21045 it->continuation_lines_width = 0;
21046 reseat_at_next_visible_line_start (it, false);
21047 /* We insist below that IT's position be at ZV because in
21048 bidi-reordered lines the character at visible line start
21049 might not be the character that follows the newline in
21050 the logical order. */
21051 if (IT_BYTEPOS (*it) > BEG_BYTE)
21052 row->ends_at_zv_p =
21053 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21054 else
21055 row->ends_at_zv_p = false;
21056 break;
21057 }
21058 }
21059
21060 if (wrap_data)
21061 bidi_unshelve_cache (wrap_data, true);
21062
21063 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21064 at the left window margin. */
21065 if (it->first_visible_x
21066 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21067 {
21068 if (!FRAME_WINDOW_P (it->f)
21069 || (((row->reversed_p
21070 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21071 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21072 /* Don't let insert_left_trunc_glyphs overwrite the
21073 first glyph of the row if it is an image. */
21074 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21075 insert_left_trunc_glyphs (it);
21076 row->truncated_on_left_p = true;
21077 }
21078
21079 /* Remember the position at which this line ends.
21080
21081 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21082 cannot be before the call to find_row_edges below, since that is
21083 where these positions are determined. */
21084 row->end = it->current;
21085 if (!it->bidi_p)
21086 {
21087 row->minpos = row->start.pos;
21088 row->maxpos = row->end.pos;
21089 }
21090 else
21091 {
21092 /* ROW->minpos and ROW->maxpos must be the smallest and
21093 `1 + the largest' buffer positions in ROW. But if ROW was
21094 bidi-reordered, these two positions can be anywhere in the
21095 row, so we must determine them now. */
21096 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21097 }
21098
21099 /* If the start of this line is the overlay arrow-position, then
21100 mark this glyph row as the one containing the overlay arrow.
21101 This is clearly a mess with variable size fonts. It would be
21102 better to let it be displayed like cursors under X. */
21103 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21104 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21105 !NILP (overlay_arrow_string)))
21106 {
21107 /* Overlay arrow in window redisplay is a fringe bitmap. */
21108 if (STRINGP (overlay_arrow_string))
21109 {
21110 struct glyph_row *arrow_row
21111 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21112 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21113 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21114 struct glyph *p = row->glyphs[TEXT_AREA];
21115 struct glyph *p2, *end;
21116
21117 /* Copy the arrow glyphs. */
21118 while (glyph < arrow_end)
21119 *p++ = *glyph++;
21120
21121 /* Throw away padding glyphs. */
21122 p2 = p;
21123 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21124 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21125 ++p2;
21126 if (p2 > p)
21127 {
21128 while (p2 < end)
21129 *p++ = *p2++;
21130 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21131 }
21132 }
21133 else
21134 {
21135 eassert (INTEGERP (overlay_arrow_string));
21136 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21137 }
21138 overlay_arrow_seen = true;
21139 }
21140
21141 /* Highlight trailing whitespace. */
21142 if (!NILP (Vshow_trailing_whitespace))
21143 highlight_trailing_whitespace (it->f, it->glyph_row);
21144
21145 /* Compute pixel dimensions of this line. */
21146 compute_line_metrics (it);
21147
21148 /* Implementation note: No changes in the glyphs of ROW or in their
21149 faces can be done past this point, because compute_line_metrics
21150 computes ROW's hash value and stores it within the glyph_row
21151 structure. */
21152
21153 /* Record whether this row ends inside an ellipsis. */
21154 row->ends_in_ellipsis_p
21155 = (it->method == GET_FROM_DISPLAY_VECTOR
21156 && it->ellipsis_p);
21157
21158 /* Save fringe bitmaps in this row. */
21159 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21160 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21161 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21162 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21163
21164 it->left_user_fringe_bitmap = 0;
21165 it->left_user_fringe_face_id = 0;
21166 it->right_user_fringe_bitmap = 0;
21167 it->right_user_fringe_face_id = 0;
21168
21169 /* Maybe set the cursor. */
21170 cvpos = it->w->cursor.vpos;
21171 if ((cvpos < 0
21172 /* In bidi-reordered rows, keep checking for proper cursor
21173 position even if one has been found already, because buffer
21174 positions in such rows change non-linearly with ROW->VPOS,
21175 when a line is continued. One exception: when we are at ZV,
21176 display cursor on the first suitable glyph row, since all
21177 the empty rows after that also have their position set to ZV. */
21178 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21179 lines' rows is implemented for bidi-reordered rows. */
21180 || (it->bidi_p
21181 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21182 && PT >= MATRIX_ROW_START_CHARPOS (row)
21183 && PT <= MATRIX_ROW_END_CHARPOS (row)
21184 && cursor_row_p (row))
21185 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21186
21187 /* Prepare for the next line. This line starts horizontally at (X
21188 HPOS) = (0 0). Vertical positions are incremented. As a
21189 convenience for the caller, IT->glyph_row is set to the next
21190 row to be used. */
21191 it->current_x = it->hpos = 0;
21192 it->current_y += row->height;
21193 SET_TEXT_POS (it->eol_pos, 0, 0);
21194 ++it->vpos;
21195 ++it->glyph_row;
21196 /* The next row should by default use the same value of the
21197 reversed_p flag as this one. set_iterator_to_next decides when
21198 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21199 the flag accordingly. */
21200 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21201 it->glyph_row->reversed_p = row->reversed_p;
21202 it->start = row->end;
21203 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21204
21205 #undef RECORD_MAX_MIN_POS
21206 }
21207
21208 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21209 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21210 doc: /* Return paragraph direction at point in BUFFER.
21211 Value is either `left-to-right' or `right-to-left'.
21212 If BUFFER is omitted or nil, it defaults to the current buffer.
21213
21214 Paragraph direction determines how the text in the paragraph is displayed.
21215 In left-to-right paragraphs, text begins at the left margin of the window
21216 and the reading direction is generally left to right. In right-to-left
21217 paragraphs, text begins at the right margin and is read from right to left.
21218
21219 See also `bidi-paragraph-direction'. */)
21220 (Lisp_Object buffer)
21221 {
21222 struct buffer *buf = current_buffer;
21223 struct buffer *old = buf;
21224
21225 if (! NILP (buffer))
21226 {
21227 CHECK_BUFFER (buffer);
21228 buf = XBUFFER (buffer);
21229 }
21230
21231 if (NILP (BVAR (buf, bidi_display_reordering))
21232 || NILP (BVAR (buf, enable_multibyte_characters))
21233 /* When we are loading loadup.el, the character property tables
21234 needed for bidi iteration are not yet available. */
21235 || redisplay__inhibit_bidi)
21236 return Qleft_to_right;
21237 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21238 return BVAR (buf, bidi_paragraph_direction);
21239 else
21240 {
21241 /* Determine the direction from buffer text. We could try to
21242 use current_matrix if it is up to date, but this seems fast
21243 enough as it is. */
21244 struct bidi_it itb;
21245 ptrdiff_t pos = BUF_PT (buf);
21246 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21247 int c;
21248 void *itb_data = bidi_shelve_cache ();
21249
21250 set_buffer_temp (buf);
21251 /* bidi_paragraph_init finds the base direction of the paragraph
21252 by searching forward from paragraph start. We need the base
21253 direction of the current or _previous_ paragraph, so we need
21254 to make sure we are within that paragraph. To that end, find
21255 the previous non-empty line. */
21256 if (pos >= ZV && pos > BEGV)
21257 DEC_BOTH (pos, bytepos);
21258 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21259 if (fast_looking_at (trailing_white_space,
21260 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21261 {
21262 while ((c = FETCH_BYTE (bytepos)) == '\n'
21263 || c == ' ' || c == '\t' || c == '\f')
21264 {
21265 if (bytepos <= BEGV_BYTE)
21266 break;
21267 bytepos--;
21268 pos--;
21269 }
21270 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21271 bytepos--;
21272 }
21273 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21274 itb.paragraph_dir = NEUTRAL_DIR;
21275 itb.string.s = NULL;
21276 itb.string.lstring = Qnil;
21277 itb.string.bufpos = 0;
21278 itb.string.from_disp_str = false;
21279 itb.string.unibyte = false;
21280 /* We have no window to use here for ignoring window-specific
21281 overlays. Using NULL for window pointer will cause
21282 compute_display_string_pos to use the current buffer. */
21283 itb.w = NULL;
21284 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21285 bidi_unshelve_cache (itb_data, false);
21286 set_buffer_temp (old);
21287 switch (itb.paragraph_dir)
21288 {
21289 case L2R:
21290 return Qleft_to_right;
21291 break;
21292 case R2L:
21293 return Qright_to_left;
21294 break;
21295 default:
21296 emacs_abort ();
21297 }
21298 }
21299 }
21300
21301 DEFUN ("bidi-find-overridden-directionality",
21302 Fbidi_find_overridden_directionality,
21303 Sbidi_find_overridden_directionality, 2, 3, 0,
21304 doc: /* Return position between FROM and TO where directionality was overridden.
21305
21306 This function returns the first character position in the specified
21307 region of OBJECT where there is a character whose `bidi-class' property
21308 is `L', but which was forced to display as `R' by a directional
21309 override, and likewise with characters whose `bidi-class' is `R'
21310 or `AL' that were forced to display as `L'.
21311
21312 If no such character is found, the function returns nil.
21313
21314 OBJECT is a Lisp string or buffer to search for overridden
21315 directionality, and defaults to the current buffer if nil or omitted.
21316 OBJECT can also be a window, in which case the function will search
21317 the buffer displayed in that window. Passing the window instead of
21318 a buffer is preferable when the buffer is displayed in some window,
21319 because this function will then be able to correctly account for
21320 window-specific overlays, which can affect the results.
21321
21322 Strong directional characters `L', `R', and `AL' can have their
21323 intrinsic directionality overridden by directional override
21324 control characters RLO (u+202e) and LRO (u+202d). See the
21325 function `get-char-code-property' for a way to inquire about
21326 the `bidi-class' property of a character. */)
21327 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21328 {
21329 struct buffer *buf = current_buffer;
21330 struct buffer *old = buf;
21331 struct window *w = NULL;
21332 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21333 struct bidi_it itb;
21334 ptrdiff_t from_pos, to_pos, from_bpos;
21335 void *itb_data;
21336
21337 if (!NILP (object))
21338 {
21339 if (BUFFERP (object))
21340 buf = XBUFFER (object);
21341 else if (WINDOWP (object))
21342 {
21343 w = decode_live_window (object);
21344 buf = XBUFFER (w->contents);
21345 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21346 }
21347 else
21348 CHECK_STRING (object);
21349 }
21350
21351 if (STRINGP (object))
21352 {
21353 /* Characters in unibyte strings are always treated by bidi.c as
21354 strong LTR. */
21355 if (!STRING_MULTIBYTE (object)
21356 /* When we are loading loadup.el, the character property
21357 tables needed for bidi iteration are not yet
21358 available. */
21359 || redisplay__inhibit_bidi)
21360 return Qnil;
21361
21362 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21363 if (from_pos >= SCHARS (object))
21364 return Qnil;
21365
21366 /* Set up the bidi iterator. */
21367 itb_data = bidi_shelve_cache ();
21368 itb.paragraph_dir = NEUTRAL_DIR;
21369 itb.string.lstring = object;
21370 itb.string.s = NULL;
21371 itb.string.schars = SCHARS (object);
21372 itb.string.bufpos = 0;
21373 itb.string.from_disp_str = false;
21374 itb.string.unibyte = false;
21375 itb.w = w;
21376 bidi_init_it (0, 0, frame_window_p, &itb);
21377 }
21378 else
21379 {
21380 /* Nothing this fancy can happen in unibyte buffers, or in a
21381 buffer that disabled reordering, or if FROM is at EOB. */
21382 if (NILP (BVAR (buf, bidi_display_reordering))
21383 || NILP (BVAR (buf, enable_multibyte_characters))
21384 /* When we are loading loadup.el, the character property
21385 tables needed for bidi iteration are not yet
21386 available. */
21387 || redisplay__inhibit_bidi)
21388 return Qnil;
21389
21390 set_buffer_temp (buf);
21391 validate_region (&from, &to);
21392 from_pos = XINT (from);
21393 to_pos = XINT (to);
21394 if (from_pos >= ZV)
21395 return Qnil;
21396
21397 /* Set up the bidi iterator. */
21398 itb_data = bidi_shelve_cache ();
21399 from_bpos = CHAR_TO_BYTE (from_pos);
21400 if (from_pos == BEGV)
21401 {
21402 itb.charpos = BEGV;
21403 itb.bytepos = BEGV_BYTE;
21404 }
21405 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21406 {
21407 itb.charpos = from_pos;
21408 itb.bytepos = from_bpos;
21409 }
21410 else
21411 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21412 -1, &itb.bytepos);
21413 itb.paragraph_dir = NEUTRAL_DIR;
21414 itb.string.s = NULL;
21415 itb.string.lstring = Qnil;
21416 itb.string.bufpos = 0;
21417 itb.string.from_disp_str = false;
21418 itb.string.unibyte = false;
21419 itb.w = w;
21420 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21421 }
21422
21423 ptrdiff_t found;
21424 do {
21425 /* For the purposes of this function, the actual base direction of
21426 the paragraph doesn't matter, so just set it to L2R. */
21427 bidi_paragraph_init (L2R, &itb, false);
21428 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21429 ;
21430 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21431
21432 bidi_unshelve_cache (itb_data, false);
21433 set_buffer_temp (old);
21434
21435 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21436 }
21437
21438 DEFUN ("move-point-visually", Fmove_point_visually,
21439 Smove_point_visually, 1, 1, 0,
21440 doc: /* Move point in the visual order in the specified DIRECTION.
21441 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21442 left.
21443
21444 Value is the new character position of point. */)
21445 (Lisp_Object direction)
21446 {
21447 struct window *w = XWINDOW (selected_window);
21448 struct buffer *b = XBUFFER (w->contents);
21449 struct glyph_row *row;
21450 int dir;
21451 Lisp_Object paragraph_dir;
21452
21453 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21454 (!(ROW)->continued_p \
21455 && NILP ((GLYPH)->object) \
21456 && (GLYPH)->type == CHAR_GLYPH \
21457 && (GLYPH)->u.ch == ' ' \
21458 && (GLYPH)->charpos >= 0 \
21459 && !(GLYPH)->avoid_cursor_p)
21460
21461 CHECK_NUMBER (direction);
21462 dir = XINT (direction);
21463 if (dir > 0)
21464 dir = 1;
21465 else
21466 dir = -1;
21467
21468 /* If current matrix is up-to-date, we can use the information
21469 recorded in the glyphs, at least as long as the goal is on the
21470 screen. */
21471 if (w->window_end_valid
21472 && !windows_or_buffers_changed
21473 && b
21474 && !b->clip_changed
21475 && !b->prevent_redisplay_optimizations_p
21476 && !window_outdated (w)
21477 /* We rely below on the cursor coordinates to be up to date, but
21478 we cannot trust them if some command moved point since the
21479 last complete redisplay. */
21480 && w->last_point == BUF_PT (b)
21481 && w->cursor.vpos >= 0
21482 && w->cursor.vpos < w->current_matrix->nrows
21483 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21484 {
21485 struct glyph *g = row->glyphs[TEXT_AREA];
21486 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21487 struct glyph *gpt = g + w->cursor.hpos;
21488
21489 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21490 {
21491 if (BUFFERP (g->object) && g->charpos != PT)
21492 {
21493 SET_PT (g->charpos);
21494 w->cursor.vpos = -1;
21495 return make_number (PT);
21496 }
21497 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21498 {
21499 ptrdiff_t new_pos;
21500
21501 if (BUFFERP (gpt->object))
21502 {
21503 new_pos = PT;
21504 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21505 new_pos += (row->reversed_p ? -dir : dir);
21506 else
21507 new_pos -= (row->reversed_p ? -dir : dir);
21508 }
21509 else if (BUFFERP (g->object))
21510 new_pos = g->charpos;
21511 else
21512 break;
21513 SET_PT (new_pos);
21514 w->cursor.vpos = -1;
21515 return make_number (PT);
21516 }
21517 else if (ROW_GLYPH_NEWLINE_P (row, g))
21518 {
21519 /* Glyphs inserted at the end of a non-empty line for
21520 positioning the cursor have zero charpos, so we must
21521 deduce the value of point by other means. */
21522 if (g->charpos > 0)
21523 SET_PT (g->charpos);
21524 else if (row->ends_at_zv_p && PT != ZV)
21525 SET_PT (ZV);
21526 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21527 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21528 else
21529 break;
21530 w->cursor.vpos = -1;
21531 return make_number (PT);
21532 }
21533 }
21534 if (g == e || NILP (g->object))
21535 {
21536 if (row->truncated_on_left_p || row->truncated_on_right_p)
21537 goto simulate_display;
21538 if (!row->reversed_p)
21539 row += dir;
21540 else
21541 row -= dir;
21542 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21543 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21544 goto simulate_display;
21545
21546 if (dir > 0)
21547 {
21548 if (row->reversed_p && !row->continued_p)
21549 {
21550 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21551 w->cursor.vpos = -1;
21552 return make_number (PT);
21553 }
21554 g = row->glyphs[TEXT_AREA];
21555 e = g + row->used[TEXT_AREA];
21556 for ( ; g < e; g++)
21557 {
21558 if (BUFFERP (g->object)
21559 /* Empty lines have only one glyph, which stands
21560 for the newline, and whose charpos is the
21561 buffer position of the newline. */
21562 || ROW_GLYPH_NEWLINE_P (row, g)
21563 /* When the buffer ends in a newline, the line at
21564 EOB also has one glyph, but its charpos is -1. */
21565 || (row->ends_at_zv_p
21566 && !row->reversed_p
21567 && NILP (g->object)
21568 && g->type == CHAR_GLYPH
21569 && g->u.ch == ' '))
21570 {
21571 if (g->charpos > 0)
21572 SET_PT (g->charpos);
21573 else if (!row->reversed_p
21574 && row->ends_at_zv_p
21575 && PT != ZV)
21576 SET_PT (ZV);
21577 else
21578 continue;
21579 w->cursor.vpos = -1;
21580 return make_number (PT);
21581 }
21582 }
21583 }
21584 else
21585 {
21586 if (!row->reversed_p && !row->continued_p)
21587 {
21588 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21589 w->cursor.vpos = -1;
21590 return make_number (PT);
21591 }
21592 e = row->glyphs[TEXT_AREA];
21593 g = e + row->used[TEXT_AREA] - 1;
21594 for ( ; g >= e; g--)
21595 {
21596 if (BUFFERP (g->object)
21597 || (ROW_GLYPH_NEWLINE_P (row, g)
21598 && g->charpos > 0)
21599 /* Empty R2L lines on GUI frames have the buffer
21600 position of the newline stored in the stretch
21601 glyph. */
21602 || g->type == STRETCH_GLYPH
21603 || (row->ends_at_zv_p
21604 && row->reversed_p
21605 && NILP (g->object)
21606 && g->type == CHAR_GLYPH
21607 && g->u.ch == ' '))
21608 {
21609 if (g->charpos > 0)
21610 SET_PT (g->charpos);
21611 else if (row->reversed_p
21612 && row->ends_at_zv_p
21613 && PT != ZV)
21614 SET_PT (ZV);
21615 else
21616 continue;
21617 w->cursor.vpos = -1;
21618 return make_number (PT);
21619 }
21620 }
21621 }
21622 }
21623 }
21624
21625 simulate_display:
21626
21627 /* If we wind up here, we failed to move by using the glyphs, so we
21628 need to simulate display instead. */
21629
21630 if (b)
21631 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21632 else
21633 paragraph_dir = Qleft_to_right;
21634 if (EQ (paragraph_dir, Qright_to_left))
21635 dir = -dir;
21636 if (PT <= BEGV && dir < 0)
21637 xsignal0 (Qbeginning_of_buffer);
21638 else if (PT >= ZV && dir > 0)
21639 xsignal0 (Qend_of_buffer);
21640 else
21641 {
21642 struct text_pos pt;
21643 struct it it;
21644 int pt_x, target_x, pixel_width, pt_vpos;
21645 bool at_eol_p;
21646 bool overshoot_expected = false;
21647 bool target_is_eol_p = false;
21648
21649 /* Setup the arena. */
21650 SET_TEXT_POS (pt, PT, PT_BYTE);
21651 start_display (&it, w, pt);
21652 /* When lines are truncated, we could be called with point
21653 outside of the windows edges, in which case move_it_*
21654 functions either prematurely stop at window's edge or jump to
21655 the next screen line, whereas we rely below on our ability to
21656 reach point, in order to start from its X coordinate. So we
21657 need to disregard the window's horizontal extent in that case. */
21658 if (it.line_wrap == TRUNCATE)
21659 it.last_visible_x = INFINITY;
21660
21661 if (it.cmp_it.id < 0
21662 && it.method == GET_FROM_STRING
21663 && it.area == TEXT_AREA
21664 && it.string_from_display_prop_p
21665 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21666 overshoot_expected = true;
21667
21668 /* Find the X coordinate of point. We start from the beginning
21669 of this or previous line to make sure we are before point in
21670 the logical order (since the move_it_* functions can only
21671 move forward). */
21672 reseat:
21673 reseat_at_previous_visible_line_start (&it);
21674 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21675 if (IT_CHARPOS (it) != PT)
21676 {
21677 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21678 -1, -1, -1, MOVE_TO_POS);
21679 /* If we missed point because the character there is
21680 displayed out of a display vector that has more than one
21681 glyph, retry expecting overshoot. */
21682 if (it.method == GET_FROM_DISPLAY_VECTOR
21683 && it.current.dpvec_index > 0
21684 && !overshoot_expected)
21685 {
21686 overshoot_expected = true;
21687 goto reseat;
21688 }
21689 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21690 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21691 }
21692 pt_x = it.current_x;
21693 pt_vpos = it.vpos;
21694 if (dir > 0 || overshoot_expected)
21695 {
21696 struct glyph_row *row = it.glyph_row;
21697
21698 /* When point is at beginning of line, we don't have
21699 information about the glyph there loaded into struct
21700 it. Calling get_next_display_element fixes that. */
21701 if (pt_x == 0)
21702 get_next_display_element (&it);
21703 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21704 it.glyph_row = NULL;
21705 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21706 it.glyph_row = row;
21707 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21708 it, lest it will become out of sync with it's buffer
21709 position. */
21710 it.current_x = pt_x;
21711 }
21712 else
21713 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21714 pixel_width = it.pixel_width;
21715 if (overshoot_expected && at_eol_p)
21716 pixel_width = 0;
21717 else if (pixel_width <= 0)
21718 pixel_width = 1;
21719
21720 /* If there's a display string (or something similar) at point,
21721 we are actually at the glyph to the left of point, so we need
21722 to correct the X coordinate. */
21723 if (overshoot_expected)
21724 {
21725 if (it.bidi_p)
21726 pt_x += pixel_width * it.bidi_it.scan_dir;
21727 else
21728 pt_x += pixel_width;
21729 }
21730
21731 /* Compute target X coordinate, either to the left or to the
21732 right of point. On TTY frames, all characters have the same
21733 pixel width of 1, so we can use that. On GUI frames we don't
21734 have an easy way of getting at the pixel width of the
21735 character to the left of point, so we use a different method
21736 of getting to that place. */
21737 if (dir > 0)
21738 target_x = pt_x + pixel_width;
21739 else
21740 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21741
21742 /* Target X coordinate could be one line above or below the line
21743 of point, in which case we need to adjust the target X
21744 coordinate. Also, if moving to the left, we need to begin at
21745 the left edge of the point's screen line. */
21746 if (dir < 0)
21747 {
21748 if (pt_x > 0)
21749 {
21750 start_display (&it, w, pt);
21751 if (it.line_wrap == TRUNCATE)
21752 it.last_visible_x = INFINITY;
21753 reseat_at_previous_visible_line_start (&it);
21754 it.current_x = it.current_y = it.hpos = 0;
21755 if (pt_vpos != 0)
21756 move_it_by_lines (&it, pt_vpos);
21757 }
21758 else
21759 {
21760 move_it_by_lines (&it, -1);
21761 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21762 target_is_eol_p = true;
21763 /* Under word-wrap, we don't know the x coordinate of
21764 the last character displayed on the previous line,
21765 which immediately precedes the wrap point. To find
21766 out its x coordinate, we try moving to the right
21767 margin of the window, which will stop at the wrap
21768 point, and then reset target_x to point at the
21769 character that precedes the wrap point. This is not
21770 needed on GUI frames, because (see below) there we
21771 move from the left margin one grapheme cluster at a
21772 time, and stop when we hit the wrap point. */
21773 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21774 {
21775 void *it_data = NULL;
21776 struct it it2;
21777
21778 SAVE_IT (it2, it, it_data);
21779 move_it_in_display_line_to (&it, ZV, target_x,
21780 MOVE_TO_POS | MOVE_TO_X);
21781 /* If we arrived at target_x, that _is_ the last
21782 character on the previous line. */
21783 if (it.current_x != target_x)
21784 target_x = it.current_x - 1;
21785 RESTORE_IT (&it, &it2, it_data);
21786 }
21787 }
21788 }
21789 else
21790 {
21791 if (at_eol_p
21792 || (target_x >= it.last_visible_x
21793 && it.line_wrap != TRUNCATE))
21794 {
21795 if (pt_x > 0)
21796 move_it_by_lines (&it, 0);
21797 move_it_by_lines (&it, 1);
21798 target_x = 0;
21799 }
21800 }
21801
21802 /* Move to the target X coordinate. */
21803 #ifdef HAVE_WINDOW_SYSTEM
21804 /* On GUI frames, as we don't know the X coordinate of the
21805 character to the left of point, moving point to the left
21806 requires walking, one grapheme cluster at a time, until we
21807 find ourself at a place immediately to the left of the
21808 character at point. */
21809 if (FRAME_WINDOW_P (it.f) && dir < 0)
21810 {
21811 struct text_pos new_pos;
21812 enum move_it_result rc = MOVE_X_REACHED;
21813
21814 if (it.current_x == 0)
21815 get_next_display_element (&it);
21816 if (it.what == IT_COMPOSITION)
21817 {
21818 new_pos.charpos = it.cmp_it.charpos;
21819 new_pos.bytepos = -1;
21820 }
21821 else
21822 new_pos = it.current.pos;
21823
21824 while (it.current_x + it.pixel_width <= target_x
21825 && (rc == MOVE_X_REACHED
21826 /* Under word-wrap, move_it_in_display_line_to
21827 stops at correct coordinates, but sometimes
21828 returns MOVE_POS_MATCH_OR_ZV. */
21829 || (it.line_wrap == WORD_WRAP
21830 && rc == MOVE_POS_MATCH_OR_ZV)))
21831 {
21832 int new_x = it.current_x + it.pixel_width;
21833
21834 /* For composed characters, we want the position of the
21835 first character in the grapheme cluster (usually, the
21836 composition's base character), whereas it.current
21837 might give us the position of the _last_ one, e.g. if
21838 the composition is rendered in reverse due to bidi
21839 reordering. */
21840 if (it.what == IT_COMPOSITION)
21841 {
21842 new_pos.charpos = it.cmp_it.charpos;
21843 new_pos.bytepos = -1;
21844 }
21845 else
21846 new_pos = it.current.pos;
21847 if (new_x == it.current_x)
21848 new_x++;
21849 rc = move_it_in_display_line_to (&it, ZV, new_x,
21850 MOVE_TO_POS | MOVE_TO_X);
21851 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21852 break;
21853 }
21854 /* The previous position we saw in the loop is the one we
21855 want. */
21856 if (new_pos.bytepos == -1)
21857 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21858 it.current.pos = new_pos;
21859 }
21860 else
21861 #endif
21862 if (it.current_x != target_x)
21863 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21864
21865 /* If we ended up in a display string that covers point, move to
21866 buffer position to the right in the visual order. */
21867 if (dir > 0)
21868 {
21869 while (IT_CHARPOS (it) == PT)
21870 {
21871 set_iterator_to_next (&it, false);
21872 if (!get_next_display_element (&it))
21873 break;
21874 }
21875 }
21876
21877 /* Move point to that position. */
21878 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21879 }
21880
21881 return make_number (PT);
21882
21883 #undef ROW_GLYPH_NEWLINE_P
21884 }
21885
21886 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21887 Sbidi_resolved_levels, 0, 1, 0,
21888 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21889
21890 The resolved levels are produced by the Emacs bidi reordering engine
21891 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21892 read the Unicode Standard Annex 9 (UAX#9) for background information
21893 about these levels.
21894
21895 VPOS is the zero-based number of the current window's screen line
21896 for which to produce the resolved levels. If VPOS is nil or omitted,
21897 it defaults to the screen line of point. If the window displays a
21898 header line, VPOS of zero will report on the header line, and first
21899 line of text in the window will have VPOS of 1.
21900
21901 Value is an array of resolved levels, indexed by glyph number.
21902 Glyphs are numbered from zero starting from the beginning of the
21903 screen line, i.e. the left edge of the window for left-to-right lines
21904 and from the right edge for right-to-left lines. The resolved levels
21905 are produced only for the window's text area; text in display margins
21906 is not included.
21907
21908 If the selected window's display is not up-to-date, or if the specified
21909 screen line does not display text, this function returns nil. It is
21910 highly recommended to bind this function to some simple key, like F8,
21911 in order to avoid these problems.
21912
21913 This function exists mainly for testing the correctness of the
21914 Emacs UBA implementation, in particular with the test suite. */)
21915 (Lisp_Object vpos)
21916 {
21917 struct window *w = XWINDOW (selected_window);
21918 struct buffer *b = XBUFFER (w->contents);
21919 int nrow;
21920 struct glyph_row *row;
21921
21922 if (NILP (vpos))
21923 {
21924 int d1, d2, d3, d4, d5;
21925
21926 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21927 }
21928 else
21929 {
21930 CHECK_NUMBER_COERCE_MARKER (vpos);
21931 nrow = XINT (vpos);
21932 }
21933
21934 /* We require up-to-date glyph matrix for this window. */
21935 if (w->window_end_valid
21936 && !windows_or_buffers_changed
21937 && b
21938 && !b->clip_changed
21939 && !b->prevent_redisplay_optimizations_p
21940 && !window_outdated (w)
21941 && nrow >= 0
21942 && nrow < w->current_matrix->nrows
21943 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21944 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21945 {
21946 struct glyph *g, *e, *g1;
21947 int nglyphs, i;
21948 Lisp_Object levels;
21949
21950 if (!row->reversed_p) /* Left-to-right glyph row. */
21951 {
21952 g = g1 = row->glyphs[TEXT_AREA];
21953 e = g + row->used[TEXT_AREA];
21954
21955 /* Skip over glyphs at the start of the row that was
21956 generated by redisplay for its own needs. */
21957 while (g < e
21958 && NILP (g->object)
21959 && g->charpos < 0)
21960 g++;
21961 g1 = g;
21962
21963 /* Count the "interesting" glyphs in this row. */
21964 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21965 nglyphs++;
21966
21967 /* Create and fill the array. */
21968 levels = make_uninit_vector (nglyphs);
21969 for (i = 0; g1 < g; i++, g1++)
21970 ASET (levels, i, make_number (g1->resolved_level));
21971 }
21972 else /* Right-to-left glyph row. */
21973 {
21974 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21975 e = row->glyphs[TEXT_AREA] - 1;
21976 while (g > e
21977 && NILP (g->object)
21978 && g->charpos < 0)
21979 g--;
21980 g1 = g;
21981 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21982 nglyphs++;
21983 levels = make_uninit_vector (nglyphs);
21984 for (i = 0; g1 > g; i++, g1--)
21985 ASET (levels, i, make_number (g1->resolved_level));
21986 }
21987 return levels;
21988 }
21989 else
21990 return Qnil;
21991 }
21992
21993
21994 \f
21995 /***********************************************************************
21996 Menu Bar
21997 ***********************************************************************/
21998
21999 /* Redisplay the menu bar in the frame for window W.
22000
22001 The menu bar of X frames that don't have X toolkit support is
22002 displayed in a special window W->frame->menu_bar_window.
22003
22004 The menu bar of terminal frames is treated specially as far as
22005 glyph matrices are concerned. Menu bar lines are not part of
22006 windows, so the update is done directly on the frame matrix rows
22007 for the menu bar. */
22008
22009 static void
22010 display_menu_bar (struct window *w)
22011 {
22012 struct frame *f = XFRAME (WINDOW_FRAME (w));
22013 struct it it;
22014 Lisp_Object items;
22015 int i;
22016
22017 /* Don't do all this for graphical frames. */
22018 #ifdef HAVE_NTGUI
22019 if (FRAME_W32_P (f))
22020 return;
22021 #endif
22022 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22023 if (FRAME_X_P (f))
22024 return;
22025 #endif
22026
22027 #ifdef HAVE_NS
22028 if (FRAME_NS_P (f))
22029 return;
22030 #endif /* HAVE_NS */
22031
22032 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22033 eassert (!FRAME_WINDOW_P (f));
22034 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22035 it.first_visible_x = 0;
22036 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22037 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22038 if (FRAME_WINDOW_P (f))
22039 {
22040 /* Menu bar lines are displayed in the desired matrix of the
22041 dummy window menu_bar_window. */
22042 struct window *menu_w;
22043 menu_w = XWINDOW (f->menu_bar_window);
22044 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22045 MENU_FACE_ID);
22046 it.first_visible_x = 0;
22047 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22048 }
22049 else
22050 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22051 {
22052 /* This is a TTY frame, i.e. character hpos/vpos are used as
22053 pixel x/y. */
22054 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22055 MENU_FACE_ID);
22056 it.first_visible_x = 0;
22057 it.last_visible_x = FRAME_COLS (f);
22058 }
22059
22060 /* FIXME: This should be controlled by a user option. See the
22061 comments in redisplay_tool_bar and display_mode_line about
22062 this. */
22063 it.paragraph_embedding = L2R;
22064
22065 /* Clear all rows of the menu bar. */
22066 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22067 {
22068 struct glyph_row *row = it.glyph_row + i;
22069 clear_glyph_row (row);
22070 row->enabled_p = true;
22071 row->full_width_p = true;
22072 row->reversed_p = false;
22073 }
22074
22075 /* Display all items of the menu bar. */
22076 items = FRAME_MENU_BAR_ITEMS (it.f);
22077 for (i = 0; i < ASIZE (items); i += 4)
22078 {
22079 Lisp_Object string;
22080
22081 /* Stop at nil string. */
22082 string = AREF (items, i + 1);
22083 if (NILP (string))
22084 break;
22085
22086 /* Remember where item was displayed. */
22087 ASET (items, i + 3, make_number (it.hpos));
22088
22089 /* Display the item, pad with one space. */
22090 if (it.current_x < it.last_visible_x)
22091 display_string (NULL, string, Qnil, 0, 0, &it,
22092 SCHARS (string) + 1, 0, 0, -1);
22093 }
22094
22095 /* Fill out the line with spaces. */
22096 if (it.current_x < it.last_visible_x)
22097 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22098
22099 /* Compute the total height of the lines. */
22100 compute_line_metrics (&it);
22101 }
22102
22103 /* Deep copy of a glyph row, including the glyphs. */
22104 static void
22105 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22106 {
22107 struct glyph *pointers[1 + LAST_AREA];
22108 int to_used = to->used[TEXT_AREA];
22109
22110 /* Save glyph pointers of TO. */
22111 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22112
22113 /* Do a structure assignment. */
22114 *to = *from;
22115
22116 /* Restore original glyph pointers of TO. */
22117 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22118
22119 /* Copy the glyphs. */
22120 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22121 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22122
22123 /* If we filled only part of the TO row, fill the rest with
22124 space_glyph (which will display as empty space). */
22125 if (to_used > from->used[TEXT_AREA])
22126 fill_up_frame_row_with_spaces (to, to_used);
22127 }
22128
22129 /* Display one menu item on a TTY, by overwriting the glyphs in the
22130 frame F's desired glyph matrix with glyphs produced from the menu
22131 item text. Called from term.c to display TTY drop-down menus one
22132 item at a time.
22133
22134 ITEM_TEXT is the menu item text as a C string.
22135
22136 FACE_ID is the face ID to be used for this menu item. FACE_ID
22137 could specify one of 3 faces: a face for an enabled item, a face
22138 for a disabled item, or a face for a selected item.
22139
22140 X and Y are coordinates of the first glyph in the frame's desired
22141 matrix to be overwritten by the menu item. Since this is a TTY, Y
22142 is the zero-based number of the glyph row and X is the zero-based
22143 glyph number in the row, starting from left, where to start
22144 displaying the item.
22145
22146 SUBMENU means this menu item drops down a submenu, which
22147 should be indicated by displaying a proper visual cue after the
22148 item text. */
22149
22150 void
22151 display_tty_menu_item (const char *item_text, int width, int face_id,
22152 int x, int y, bool submenu)
22153 {
22154 struct it it;
22155 struct frame *f = SELECTED_FRAME ();
22156 struct window *w = XWINDOW (f->selected_window);
22157 struct glyph_row *row;
22158 size_t item_len = strlen (item_text);
22159
22160 eassert (FRAME_TERMCAP_P (f));
22161
22162 /* Don't write beyond the matrix's last row. This can happen for
22163 TTY screens that are not high enough to show the entire menu.
22164 (This is actually a bit of defensive programming, as
22165 tty_menu_display already limits the number of menu items to one
22166 less than the number of screen lines.) */
22167 if (y >= f->desired_matrix->nrows)
22168 return;
22169
22170 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22171 it.first_visible_x = 0;
22172 it.last_visible_x = FRAME_COLS (f) - 1;
22173 row = it.glyph_row;
22174 /* Start with the row contents from the current matrix. */
22175 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22176 bool saved_width = row->full_width_p;
22177 row->full_width_p = true;
22178 bool saved_reversed = row->reversed_p;
22179 row->reversed_p = false;
22180 row->enabled_p = true;
22181
22182 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22183 desired face. */
22184 eassert (x < f->desired_matrix->matrix_w);
22185 it.current_x = it.hpos = x;
22186 it.current_y = it.vpos = y;
22187 int saved_used = row->used[TEXT_AREA];
22188 bool saved_truncated = row->truncated_on_right_p;
22189 row->used[TEXT_AREA] = x;
22190 it.face_id = face_id;
22191 it.line_wrap = TRUNCATE;
22192
22193 /* FIXME: This should be controlled by a user option. See the
22194 comments in redisplay_tool_bar and display_mode_line about this.
22195 Also, if paragraph_embedding could ever be R2L, changes will be
22196 needed to avoid shifting to the right the row characters in
22197 term.c:append_glyph. */
22198 it.paragraph_embedding = L2R;
22199
22200 /* Pad with a space on the left. */
22201 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22202 width--;
22203 /* Display the menu item, pad with spaces to WIDTH. */
22204 if (submenu)
22205 {
22206 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22207 item_len, 0, FRAME_COLS (f) - 1, -1);
22208 width -= item_len;
22209 /* Indicate with " >" that there's a submenu. */
22210 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22211 FRAME_COLS (f) - 1, -1);
22212 }
22213 else
22214 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22215 width, 0, FRAME_COLS (f) - 1, -1);
22216
22217 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22218 row->truncated_on_right_p = saved_truncated;
22219 row->hash = row_hash (row);
22220 row->full_width_p = saved_width;
22221 row->reversed_p = saved_reversed;
22222 }
22223 \f
22224 /***********************************************************************
22225 Mode Line
22226 ***********************************************************************/
22227
22228 /* Redisplay mode lines in the window tree whose root is WINDOW.
22229 If FORCE, redisplay mode lines unconditionally.
22230 Otherwise, redisplay only mode lines that are garbaged. Value is
22231 the number of windows whose mode lines were redisplayed. */
22232
22233 static int
22234 redisplay_mode_lines (Lisp_Object window, bool force)
22235 {
22236 int nwindows = 0;
22237
22238 while (!NILP (window))
22239 {
22240 struct window *w = XWINDOW (window);
22241
22242 if (WINDOWP (w->contents))
22243 nwindows += redisplay_mode_lines (w->contents, force);
22244 else if (force
22245 || FRAME_GARBAGED_P (XFRAME (w->frame))
22246 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22247 {
22248 struct text_pos lpoint;
22249 struct buffer *old = current_buffer;
22250
22251 /* Set the window's buffer for the mode line display. */
22252 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22253 set_buffer_internal_1 (XBUFFER (w->contents));
22254
22255 /* Point refers normally to the selected window. For any
22256 other window, set up appropriate value. */
22257 if (!EQ (window, selected_window))
22258 {
22259 struct text_pos pt;
22260
22261 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22262 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22263 }
22264
22265 /* Display mode lines. */
22266 clear_glyph_matrix (w->desired_matrix);
22267 if (display_mode_lines (w))
22268 ++nwindows;
22269
22270 /* Restore old settings. */
22271 set_buffer_internal_1 (old);
22272 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22273 }
22274
22275 window = w->next;
22276 }
22277
22278 return nwindows;
22279 }
22280
22281
22282 /* Display the mode and/or header line of window W. Value is the
22283 sum number of mode lines and header lines displayed. */
22284
22285 static int
22286 display_mode_lines (struct window *w)
22287 {
22288 Lisp_Object old_selected_window = selected_window;
22289 Lisp_Object old_selected_frame = selected_frame;
22290 Lisp_Object new_frame = w->frame;
22291 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22292 int n = 0;
22293
22294 selected_frame = new_frame;
22295 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22296 or window's point, then we'd need select_window_1 here as well. */
22297 XSETWINDOW (selected_window, w);
22298 XFRAME (new_frame)->selected_window = selected_window;
22299
22300 /* These will be set while the mode line specs are processed. */
22301 line_number_displayed = false;
22302 w->column_number_displayed = -1;
22303
22304 if (WINDOW_WANTS_MODELINE_P (w))
22305 {
22306 struct window *sel_w = XWINDOW (old_selected_window);
22307
22308 /* Select mode line face based on the real selected window. */
22309 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22310 BVAR (current_buffer, mode_line_format));
22311 ++n;
22312 }
22313
22314 if (WINDOW_WANTS_HEADER_LINE_P (w))
22315 {
22316 display_mode_line (w, HEADER_LINE_FACE_ID,
22317 BVAR (current_buffer, header_line_format));
22318 ++n;
22319 }
22320
22321 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22322 selected_frame = old_selected_frame;
22323 selected_window = old_selected_window;
22324 if (n > 0)
22325 w->must_be_updated_p = true;
22326 return n;
22327 }
22328
22329
22330 /* Display mode or header line of window W. FACE_ID specifies which
22331 line to display; it is either MODE_LINE_FACE_ID or
22332 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22333 display. Value is the pixel height of the mode/header line
22334 displayed. */
22335
22336 static int
22337 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22338 {
22339 struct it it;
22340 struct face *face;
22341 ptrdiff_t count = SPECPDL_INDEX ();
22342
22343 init_iterator (&it, w, -1, -1, NULL, face_id);
22344 /* Don't extend on a previously drawn mode-line.
22345 This may happen if called from pos_visible_p. */
22346 it.glyph_row->enabled_p = false;
22347 prepare_desired_row (w, it.glyph_row, true);
22348
22349 it.glyph_row->mode_line_p = true;
22350
22351 /* FIXME: This should be controlled by a user option. But
22352 supporting such an option is not trivial, since the mode line is
22353 made up of many separate strings. */
22354 it.paragraph_embedding = L2R;
22355
22356 record_unwind_protect (unwind_format_mode_line,
22357 format_mode_line_unwind_data (NULL, NULL,
22358 Qnil, false));
22359
22360 mode_line_target = MODE_LINE_DISPLAY;
22361
22362 /* Temporarily make frame's keyboard the current kboard so that
22363 kboard-local variables in the mode_line_format will get the right
22364 values. */
22365 push_kboard (FRAME_KBOARD (it.f));
22366 record_unwind_save_match_data ();
22367 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22368 pop_kboard ();
22369
22370 unbind_to (count, Qnil);
22371
22372 /* Fill up with spaces. */
22373 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22374
22375 compute_line_metrics (&it);
22376 it.glyph_row->full_width_p = true;
22377 it.glyph_row->continued_p = false;
22378 it.glyph_row->truncated_on_left_p = false;
22379 it.glyph_row->truncated_on_right_p = false;
22380
22381 /* Make a 3D mode-line have a shadow at its right end. */
22382 face = FACE_FROM_ID (it.f, face_id);
22383 extend_face_to_end_of_line (&it);
22384 if (face->box != FACE_NO_BOX)
22385 {
22386 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22387 + it.glyph_row->used[TEXT_AREA] - 1);
22388 last->right_box_line_p = true;
22389 }
22390
22391 return it.glyph_row->height;
22392 }
22393
22394 /* Move element ELT in LIST to the front of LIST.
22395 Return the updated list. */
22396
22397 static Lisp_Object
22398 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22399 {
22400 register Lisp_Object tail, prev;
22401 register Lisp_Object tem;
22402
22403 tail = list;
22404 prev = Qnil;
22405 while (CONSP (tail))
22406 {
22407 tem = XCAR (tail);
22408
22409 if (EQ (elt, tem))
22410 {
22411 /* Splice out the link TAIL. */
22412 if (NILP (prev))
22413 list = XCDR (tail);
22414 else
22415 Fsetcdr (prev, XCDR (tail));
22416
22417 /* Now make it the first. */
22418 Fsetcdr (tail, list);
22419 return tail;
22420 }
22421 else
22422 prev = tail;
22423 tail = XCDR (tail);
22424 QUIT;
22425 }
22426
22427 /* Not found--return unchanged LIST. */
22428 return list;
22429 }
22430
22431 /* Contribute ELT to the mode line for window IT->w. How it
22432 translates into text depends on its data type.
22433
22434 IT describes the display environment in which we display, as usual.
22435
22436 DEPTH is the depth in recursion. It is used to prevent
22437 infinite recursion here.
22438
22439 FIELD_WIDTH is the number of characters the display of ELT should
22440 occupy in the mode line, and PRECISION is the maximum number of
22441 characters to display from ELT's representation. See
22442 display_string for details.
22443
22444 Returns the hpos of the end of the text generated by ELT.
22445
22446 PROPS is a property list to add to any string we encounter.
22447
22448 If RISKY, remove (disregard) any properties in any string
22449 we encounter, and ignore :eval and :propertize.
22450
22451 The global variable `mode_line_target' determines whether the
22452 output is passed to `store_mode_line_noprop',
22453 `store_mode_line_string', or `display_string'. */
22454
22455 static int
22456 display_mode_element (struct it *it, int depth, int field_width, int precision,
22457 Lisp_Object elt, Lisp_Object props, bool risky)
22458 {
22459 int n = 0, field, prec;
22460 bool literal = false;
22461
22462 tail_recurse:
22463 if (depth > 100)
22464 elt = build_string ("*too-deep*");
22465
22466 depth++;
22467
22468 switch (XTYPE (elt))
22469 {
22470 case Lisp_String:
22471 {
22472 /* A string: output it and check for %-constructs within it. */
22473 unsigned char c;
22474 ptrdiff_t offset = 0;
22475
22476 if (SCHARS (elt) > 0
22477 && (!NILP (props) || risky))
22478 {
22479 Lisp_Object oprops, aelt;
22480 oprops = Ftext_properties_at (make_number (0), elt);
22481
22482 /* If the starting string's properties are not what
22483 we want, translate the string. Also, if the string
22484 is risky, do that anyway. */
22485
22486 if (NILP (Fequal (props, oprops)) || risky)
22487 {
22488 /* If the starting string has properties,
22489 merge the specified ones onto the existing ones. */
22490 if (! NILP (oprops) && !risky)
22491 {
22492 Lisp_Object tem;
22493
22494 oprops = Fcopy_sequence (oprops);
22495 tem = props;
22496 while (CONSP (tem))
22497 {
22498 oprops = Fplist_put (oprops, XCAR (tem),
22499 XCAR (XCDR (tem)));
22500 tem = XCDR (XCDR (tem));
22501 }
22502 props = oprops;
22503 }
22504
22505 aelt = Fassoc (elt, mode_line_proptrans_alist);
22506 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22507 {
22508 /* AELT is what we want. Move it to the front
22509 without consing. */
22510 elt = XCAR (aelt);
22511 mode_line_proptrans_alist
22512 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22513 }
22514 else
22515 {
22516 Lisp_Object tem;
22517
22518 /* If AELT has the wrong props, it is useless.
22519 so get rid of it. */
22520 if (! NILP (aelt))
22521 mode_line_proptrans_alist
22522 = Fdelq (aelt, mode_line_proptrans_alist);
22523
22524 elt = Fcopy_sequence (elt);
22525 Fset_text_properties (make_number (0), Flength (elt),
22526 props, elt);
22527 /* Add this item to mode_line_proptrans_alist. */
22528 mode_line_proptrans_alist
22529 = Fcons (Fcons (elt, props),
22530 mode_line_proptrans_alist);
22531 /* Truncate mode_line_proptrans_alist
22532 to at most 50 elements. */
22533 tem = Fnthcdr (make_number (50),
22534 mode_line_proptrans_alist);
22535 if (! NILP (tem))
22536 XSETCDR (tem, Qnil);
22537 }
22538 }
22539 }
22540
22541 offset = 0;
22542
22543 if (literal)
22544 {
22545 prec = precision - n;
22546 switch (mode_line_target)
22547 {
22548 case MODE_LINE_NOPROP:
22549 case MODE_LINE_TITLE:
22550 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22551 break;
22552 case MODE_LINE_STRING:
22553 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22554 break;
22555 case MODE_LINE_DISPLAY:
22556 n += display_string (NULL, elt, Qnil, 0, 0, it,
22557 0, prec, 0, STRING_MULTIBYTE (elt));
22558 break;
22559 }
22560
22561 break;
22562 }
22563
22564 /* Handle the non-literal case. */
22565
22566 while ((precision <= 0 || n < precision)
22567 && SREF (elt, offset) != 0
22568 && (mode_line_target != MODE_LINE_DISPLAY
22569 || it->current_x < it->last_visible_x))
22570 {
22571 ptrdiff_t last_offset = offset;
22572
22573 /* Advance to end of string or next format specifier. */
22574 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22575 ;
22576
22577 if (offset - 1 != last_offset)
22578 {
22579 ptrdiff_t nchars, nbytes;
22580
22581 /* Output to end of string or up to '%'. Field width
22582 is length of string. Don't output more than
22583 PRECISION allows us. */
22584 offset--;
22585
22586 prec = c_string_width (SDATA (elt) + last_offset,
22587 offset - last_offset, precision - n,
22588 &nchars, &nbytes);
22589
22590 switch (mode_line_target)
22591 {
22592 case MODE_LINE_NOPROP:
22593 case MODE_LINE_TITLE:
22594 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22595 break;
22596 case MODE_LINE_STRING:
22597 {
22598 ptrdiff_t bytepos = last_offset;
22599 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22600 ptrdiff_t endpos = (precision <= 0
22601 ? string_byte_to_char (elt, offset)
22602 : charpos + nchars);
22603 Lisp_Object mode_string
22604 = Fsubstring (elt, make_number (charpos),
22605 make_number (endpos));
22606 n += store_mode_line_string (NULL, mode_string, false,
22607 0, 0, Qnil);
22608 }
22609 break;
22610 case MODE_LINE_DISPLAY:
22611 {
22612 ptrdiff_t bytepos = last_offset;
22613 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22614
22615 if (precision <= 0)
22616 nchars = string_byte_to_char (elt, offset) - charpos;
22617 n += display_string (NULL, elt, Qnil, 0, charpos,
22618 it, 0, nchars, 0,
22619 STRING_MULTIBYTE (elt));
22620 }
22621 break;
22622 }
22623 }
22624 else /* c == '%' */
22625 {
22626 ptrdiff_t percent_position = offset;
22627
22628 /* Get the specified minimum width. Zero means
22629 don't pad. */
22630 field = 0;
22631 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22632 field = field * 10 + c - '0';
22633
22634 /* Don't pad beyond the total padding allowed. */
22635 if (field_width - n > 0 && field > field_width - n)
22636 field = field_width - n;
22637
22638 /* Note that either PRECISION <= 0 or N < PRECISION. */
22639 prec = precision - n;
22640
22641 if (c == 'M')
22642 n += display_mode_element (it, depth, field, prec,
22643 Vglobal_mode_string, props,
22644 risky);
22645 else if (c != 0)
22646 {
22647 bool multibyte;
22648 ptrdiff_t bytepos, charpos;
22649 const char *spec;
22650 Lisp_Object string;
22651
22652 bytepos = percent_position;
22653 charpos = (STRING_MULTIBYTE (elt)
22654 ? string_byte_to_char (elt, bytepos)
22655 : bytepos);
22656 spec = decode_mode_spec (it->w, c, field, &string);
22657 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22658
22659 switch (mode_line_target)
22660 {
22661 case MODE_LINE_NOPROP:
22662 case MODE_LINE_TITLE:
22663 n += store_mode_line_noprop (spec, field, prec);
22664 break;
22665 case MODE_LINE_STRING:
22666 {
22667 Lisp_Object tem = build_string (spec);
22668 props = Ftext_properties_at (make_number (charpos), elt);
22669 /* Should only keep face property in props */
22670 n += store_mode_line_string (NULL, tem, false,
22671 field, prec, props);
22672 }
22673 break;
22674 case MODE_LINE_DISPLAY:
22675 {
22676 int nglyphs_before, nwritten;
22677
22678 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22679 nwritten = display_string (spec, string, elt,
22680 charpos, 0, it,
22681 field, prec, 0,
22682 multibyte);
22683
22684 /* Assign to the glyphs written above the
22685 string where the `%x' came from, position
22686 of the `%'. */
22687 if (nwritten > 0)
22688 {
22689 struct glyph *glyph
22690 = (it->glyph_row->glyphs[TEXT_AREA]
22691 + nglyphs_before);
22692 int i;
22693
22694 for (i = 0; i < nwritten; ++i)
22695 {
22696 glyph[i].object = elt;
22697 glyph[i].charpos = charpos;
22698 }
22699
22700 n += nwritten;
22701 }
22702 }
22703 break;
22704 }
22705 }
22706 else /* c == 0 */
22707 break;
22708 }
22709 }
22710 }
22711 break;
22712
22713 case Lisp_Symbol:
22714 /* A symbol: process the value of the symbol recursively
22715 as if it appeared here directly. Avoid error if symbol void.
22716 Special case: if value of symbol is a string, output the string
22717 literally. */
22718 {
22719 register Lisp_Object tem;
22720
22721 /* If the variable is not marked as risky to set
22722 then its contents are risky to use. */
22723 if (NILP (Fget (elt, Qrisky_local_variable)))
22724 risky = true;
22725
22726 tem = Fboundp (elt);
22727 if (!NILP (tem))
22728 {
22729 tem = Fsymbol_value (elt);
22730 /* If value is a string, output that string literally:
22731 don't check for % within it. */
22732 if (STRINGP (tem))
22733 literal = true;
22734
22735 if (!EQ (tem, elt))
22736 {
22737 /* Give up right away for nil or t. */
22738 elt = tem;
22739 goto tail_recurse;
22740 }
22741 }
22742 }
22743 break;
22744
22745 case Lisp_Cons:
22746 {
22747 register Lisp_Object car, tem;
22748
22749 /* A cons cell: five distinct cases.
22750 If first element is :eval or :propertize, do something special.
22751 If first element is a string or a cons, process all the elements
22752 and effectively concatenate them.
22753 If first element is a negative number, truncate displaying cdr to
22754 at most that many characters. If positive, pad (with spaces)
22755 to at least that many characters.
22756 If first element is a symbol, process the cadr or caddr recursively
22757 according to whether the symbol's value is non-nil or nil. */
22758 car = XCAR (elt);
22759 if (EQ (car, QCeval))
22760 {
22761 /* An element of the form (:eval FORM) means evaluate FORM
22762 and use the result as mode line elements. */
22763
22764 if (risky)
22765 break;
22766
22767 if (CONSP (XCDR (elt)))
22768 {
22769 Lisp_Object spec;
22770 spec = safe__eval (true, XCAR (XCDR (elt)));
22771 n += display_mode_element (it, depth, field_width - n,
22772 precision - n, spec, props,
22773 risky);
22774 }
22775 }
22776 else if (EQ (car, QCpropertize))
22777 {
22778 /* An element of the form (:propertize ELT PROPS...)
22779 means display ELT but applying properties PROPS. */
22780
22781 if (risky)
22782 break;
22783
22784 if (CONSP (XCDR (elt)))
22785 n += display_mode_element (it, depth, field_width - n,
22786 precision - n, XCAR (XCDR (elt)),
22787 XCDR (XCDR (elt)), risky);
22788 }
22789 else if (SYMBOLP (car))
22790 {
22791 tem = Fboundp (car);
22792 elt = XCDR (elt);
22793 if (!CONSP (elt))
22794 goto invalid;
22795 /* elt is now the cdr, and we know it is a cons cell.
22796 Use its car if CAR has a non-nil value. */
22797 if (!NILP (tem))
22798 {
22799 tem = Fsymbol_value (car);
22800 if (!NILP (tem))
22801 {
22802 elt = XCAR (elt);
22803 goto tail_recurse;
22804 }
22805 }
22806 /* Symbol's value is nil (or symbol is unbound)
22807 Get the cddr of the original list
22808 and if possible find the caddr and use that. */
22809 elt = XCDR (elt);
22810 if (NILP (elt))
22811 break;
22812 else if (!CONSP (elt))
22813 goto invalid;
22814 elt = XCAR (elt);
22815 goto tail_recurse;
22816 }
22817 else if (INTEGERP (car))
22818 {
22819 register int lim = XINT (car);
22820 elt = XCDR (elt);
22821 if (lim < 0)
22822 {
22823 /* Negative int means reduce maximum width. */
22824 if (precision <= 0)
22825 precision = -lim;
22826 else
22827 precision = min (precision, -lim);
22828 }
22829 else if (lim > 0)
22830 {
22831 /* Padding specified. Don't let it be more than
22832 current maximum. */
22833 if (precision > 0)
22834 lim = min (precision, lim);
22835
22836 /* If that's more padding than already wanted, queue it.
22837 But don't reduce padding already specified even if
22838 that is beyond the current truncation point. */
22839 field_width = max (lim, field_width);
22840 }
22841 goto tail_recurse;
22842 }
22843 else if (STRINGP (car) || CONSP (car))
22844 {
22845 Lisp_Object halftail = elt;
22846 int len = 0;
22847
22848 while (CONSP (elt)
22849 && (precision <= 0 || n < precision))
22850 {
22851 n += display_mode_element (it, depth,
22852 /* Do padding only after the last
22853 element in the list. */
22854 (! CONSP (XCDR (elt))
22855 ? field_width - n
22856 : 0),
22857 precision - n, XCAR (elt),
22858 props, risky);
22859 elt = XCDR (elt);
22860 len++;
22861 if ((len & 1) == 0)
22862 halftail = XCDR (halftail);
22863 /* Check for cycle. */
22864 if (EQ (halftail, elt))
22865 break;
22866 }
22867 }
22868 }
22869 break;
22870
22871 default:
22872 invalid:
22873 elt = build_string ("*invalid*");
22874 goto tail_recurse;
22875 }
22876
22877 /* Pad to FIELD_WIDTH. */
22878 if (field_width > 0 && n < field_width)
22879 {
22880 switch (mode_line_target)
22881 {
22882 case MODE_LINE_NOPROP:
22883 case MODE_LINE_TITLE:
22884 n += store_mode_line_noprop ("", field_width - n, 0);
22885 break;
22886 case MODE_LINE_STRING:
22887 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22888 Qnil);
22889 break;
22890 case MODE_LINE_DISPLAY:
22891 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22892 0, 0, 0);
22893 break;
22894 }
22895 }
22896
22897 return n;
22898 }
22899
22900 /* Store a mode-line string element in mode_line_string_list.
22901
22902 If STRING is non-null, display that C string. Otherwise, the Lisp
22903 string LISP_STRING is displayed.
22904
22905 FIELD_WIDTH is the minimum number of output glyphs to produce.
22906 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22907 with spaces. FIELD_WIDTH <= 0 means don't pad.
22908
22909 PRECISION is the maximum number of characters to output from
22910 STRING. PRECISION <= 0 means don't truncate the string.
22911
22912 If COPY_STRING, make a copy of LISP_STRING before adding
22913 properties to the string.
22914
22915 PROPS are the properties to add to the string.
22916 The mode_line_string_face face property is always added to the string.
22917 */
22918
22919 static int
22920 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22921 bool copy_string,
22922 int field_width, int precision, Lisp_Object props)
22923 {
22924 ptrdiff_t len;
22925 int n = 0;
22926
22927 if (string != NULL)
22928 {
22929 len = strlen (string);
22930 if (precision > 0 && len > precision)
22931 len = precision;
22932 lisp_string = make_string (string, len);
22933 if (NILP (props))
22934 props = mode_line_string_face_prop;
22935 else if (!NILP (mode_line_string_face))
22936 {
22937 Lisp_Object face = Fplist_get (props, Qface);
22938 props = Fcopy_sequence (props);
22939 if (NILP (face))
22940 face = mode_line_string_face;
22941 else
22942 face = list2 (face, mode_line_string_face);
22943 props = Fplist_put (props, Qface, face);
22944 }
22945 Fadd_text_properties (make_number (0), make_number (len),
22946 props, lisp_string);
22947 }
22948 else
22949 {
22950 len = XFASTINT (Flength (lisp_string));
22951 if (precision > 0 && len > precision)
22952 {
22953 len = precision;
22954 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22955 precision = -1;
22956 }
22957 if (!NILP (mode_line_string_face))
22958 {
22959 Lisp_Object face;
22960 if (NILP (props))
22961 props = Ftext_properties_at (make_number (0), lisp_string);
22962 face = Fplist_get (props, Qface);
22963 if (NILP (face))
22964 face = mode_line_string_face;
22965 else
22966 face = list2 (face, mode_line_string_face);
22967 props = list2 (Qface, face);
22968 if (copy_string)
22969 lisp_string = Fcopy_sequence (lisp_string);
22970 }
22971 if (!NILP (props))
22972 Fadd_text_properties (make_number (0), make_number (len),
22973 props, lisp_string);
22974 }
22975
22976 if (len > 0)
22977 {
22978 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22979 n += len;
22980 }
22981
22982 if (field_width > len)
22983 {
22984 field_width -= len;
22985 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22986 if (!NILP (props))
22987 Fadd_text_properties (make_number (0), make_number (field_width),
22988 props, lisp_string);
22989 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22990 n += field_width;
22991 }
22992
22993 return n;
22994 }
22995
22996
22997 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22998 1, 4, 0,
22999 doc: /* Format a string out of a mode line format specification.
23000 First arg FORMAT specifies the mode line format (see `mode-line-format'
23001 for details) to use.
23002
23003 By default, the format is evaluated for the currently selected window.
23004
23005 Optional second arg FACE specifies the face property to put on all
23006 characters for which no face is specified. The value nil means the
23007 default face. The value t means whatever face the window's mode line
23008 currently uses (either `mode-line' or `mode-line-inactive',
23009 depending on whether the window is the selected window or not).
23010 An integer value means the value string has no text
23011 properties.
23012
23013 Optional third and fourth args WINDOW and BUFFER specify the window
23014 and buffer to use as the context for the formatting (defaults
23015 are the selected window and the WINDOW's buffer). */)
23016 (Lisp_Object format, Lisp_Object face,
23017 Lisp_Object window, Lisp_Object buffer)
23018 {
23019 struct it it;
23020 int len;
23021 struct window *w;
23022 struct buffer *old_buffer = NULL;
23023 int face_id;
23024 bool no_props = INTEGERP (face);
23025 ptrdiff_t count = SPECPDL_INDEX ();
23026 Lisp_Object str;
23027 int string_start = 0;
23028
23029 w = decode_any_window (window);
23030 XSETWINDOW (window, w);
23031
23032 if (NILP (buffer))
23033 buffer = w->contents;
23034 CHECK_BUFFER (buffer);
23035
23036 /* Make formatting the modeline a non-op when noninteractive, otherwise
23037 there will be problems later caused by a partially initialized frame. */
23038 if (NILP (format) || noninteractive)
23039 return empty_unibyte_string;
23040
23041 if (no_props)
23042 face = Qnil;
23043
23044 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23045 : EQ (face, Qt) ? (EQ (window, selected_window)
23046 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23047 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23048 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23049 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23050 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23051 : DEFAULT_FACE_ID;
23052
23053 old_buffer = current_buffer;
23054
23055 /* Save things including mode_line_proptrans_alist,
23056 and set that to nil so that we don't alter the outer value. */
23057 record_unwind_protect (unwind_format_mode_line,
23058 format_mode_line_unwind_data
23059 (XFRAME (WINDOW_FRAME (w)),
23060 old_buffer, selected_window, true));
23061 mode_line_proptrans_alist = Qnil;
23062
23063 Fselect_window (window, Qt);
23064 set_buffer_internal_1 (XBUFFER (buffer));
23065
23066 init_iterator (&it, w, -1, -1, NULL, face_id);
23067
23068 if (no_props)
23069 {
23070 mode_line_target = MODE_LINE_NOPROP;
23071 mode_line_string_face_prop = Qnil;
23072 mode_line_string_list = Qnil;
23073 string_start = MODE_LINE_NOPROP_LEN (0);
23074 }
23075 else
23076 {
23077 mode_line_target = MODE_LINE_STRING;
23078 mode_line_string_list = Qnil;
23079 mode_line_string_face = face;
23080 mode_line_string_face_prop
23081 = NILP (face) ? Qnil : list2 (Qface, face);
23082 }
23083
23084 push_kboard (FRAME_KBOARD (it.f));
23085 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23086 pop_kboard ();
23087
23088 if (no_props)
23089 {
23090 len = MODE_LINE_NOPROP_LEN (string_start);
23091 str = make_string (mode_line_noprop_buf + string_start, len);
23092 }
23093 else
23094 {
23095 mode_line_string_list = Fnreverse (mode_line_string_list);
23096 str = Fmapconcat (Qidentity, mode_line_string_list,
23097 empty_unibyte_string);
23098 }
23099
23100 unbind_to (count, Qnil);
23101 return str;
23102 }
23103
23104 /* Write a null-terminated, right justified decimal representation of
23105 the positive integer D to BUF using a minimal field width WIDTH. */
23106
23107 static void
23108 pint2str (register char *buf, register int width, register ptrdiff_t d)
23109 {
23110 register char *p = buf;
23111
23112 if (d <= 0)
23113 *p++ = '0';
23114 else
23115 {
23116 while (d > 0)
23117 {
23118 *p++ = d % 10 + '0';
23119 d /= 10;
23120 }
23121 }
23122
23123 for (width -= (int) (p - buf); width > 0; --width)
23124 *p++ = ' ';
23125 *p-- = '\0';
23126 while (p > buf)
23127 {
23128 d = *buf;
23129 *buf++ = *p;
23130 *p-- = d;
23131 }
23132 }
23133
23134 /* Write a null-terminated, right justified decimal and "human
23135 readable" representation of the nonnegative integer D to BUF using
23136 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23137
23138 static const char power_letter[] =
23139 {
23140 0, /* no letter */
23141 'k', /* kilo */
23142 'M', /* mega */
23143 'G', /* giga */
23144 'T', /* tera */
23145 'P', /* peta */
23146 'E', /* exa */
23147 'Z', /* zetta */
23148 'Y' /* yotta */
23149 };
23150
23151 static void
23152 pint2hrstr (char *buf, int width, ptrdiff_t d)
23153 {
23154 /* We aim to represent the nonnegative integer D as
23155 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23156 ptrdiff_t quotient = d;
23157 int remainder = 0;
23158 /* -1 means: do not use TENTHS. */
23159 int tenths = -1;
23160 int exponent = 0;
23161
23162 /* Length of QUOTIENT.TENTHS as a string. */
23163 int length;
23164
23165 char * psuffix;
23166 char * p;
23167
23168 if (quotient >= 1000)
23169 {
23170 /* Scale to the appropriate EXPONENT. */
23171 do
23172 {
23173 remainder = quotient % 1000;
23174 quotient /= 1000;
23175 exponent++;
23176 }
23177 while (quotient >= 1000);
23178
23179 /* Round to nearest and decide whether to use TENTHS or not. */
23180 if (quotient <= 9)
23181 {
23182 tenths = remainder / 100;
23183 if (remainder % 100 >= 50)
23184 {
23185 if (tenths < 9)
23186 tenths++;
23187 else
23188 {
23189 quotient++;
23190 if (quotient == 10)
23191 tenths = -1;
23192 else
23193 tenths = 0;
23194 }
23195 }
23196 }
23197 else
23198 if (remainder >= 500)
23199 {
23200 if (quotient < 999)
23201 quotient++;
23202 else
23203 {
23204 quotient = 1;
23205 exponent++;
23206 tenths = 0;
23207 }
23208 }
23209 }
23210
23211 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23212 if (tenths == -1 && quotient <= 99)
23213 if (quotient <= 9)
23214 length = 1;
23215 else
23216 length = 2;
23217 else
23218 length = 3;
23219 p = psuffix = buf + max (width, length);
23220
23221 /* Print EXPONENT. */
23222 *psuffix++ = power_letter[exponent];
23223 *psuffix = '\0';
23224
23225 /* Print TENTHS. */
23226 if (tenths >= 0)
23227 {
23228 *--p = '0' + tenths;
23229 *--p = '.';
23230 }
23231
23232 /* Print QUOTIENT. */
23233 do
23234 {
23235 int digit = quotient % 10;
23236 *--p = '0' + digit;
23237 }
23238 while ((quotient /= 10) != 0);
23239
23240 /* Print leading spaces. */
23241 while (buf < p)
23242 *--p = ' ';
23243 }
23244
23245 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23246 If EOL_FLAG, set also a mnemonic character for end-of-line
23247 type of CODING_SYSTEM. Return updated pointer into BUF. */
23248
23249 static unsigned char invalid_eol_type[] = "(*invalid*)";
23250
23251 static char *
23252 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23253 {
23254 Lisp_Object val;
23255 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23256 const unsigned char *eol_str;
23257 int eol_str_len;
23258 /* The EOL conversion we are using. */
23259 Lisp_Object eoltype;
23260
23261 val = CODING_SYSTEM_SPEC (coding_system);
23262 eoltype = Qnil;
23263
23264 if (!VECTORP (val)) /* Not yet decided. */
23265 {
23266 *buf++ = multibyte ? '-' : ' ';
23267 if (eol_flag)
23268 eoltype = eol_mnemonic_undecided;
23269 /* Don't mention EOL conversion if it isn't decided. */
23270 }
23271 else
23272 {
23273 Lisp_Object attrs;
23274 Lisp_Object eolvalue;
23275
23276 attrs = AREF (val, 0);
23277 eolvalue = AREF (val, 2);
23278
23279 *buf++ = multibyte
23280 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23281 : ' ';
23282
23283 if (eol_flag)
23284 {
23285 /* The EOL conversion that is normal on this system. */
23286
23287 if (NILP (eolvalue)) /* Not yet decided. */
23288 eoltype = eol_mnemonic_undecided;
23289 else if (VECTORP (eolvalue)) /* Not yet decided. */
23290 eoltype = eol_mnemonic_undecided;
23291 else /* eolvalue is Qunix, Qdos, or Qmac. */
23292 eoltype = (EQ (eolvalue, Qunix)
23293 ? eol_mnemonic_unix
23294 : EQ (eolvalue, Qdos)
23295 ? eol_mnemonic_dos : eol_mnemonic_mac);
23296 }
23297 }
23298
23299 if (eol_flag)
23300 {
23301 /* Mention the EOL conversion if it is not the usual one. */
23302 if (STRINGP (eoltype))
23303 {
23304 eol_str = SDATA (eoltype);
23305 eol_str_len = SBYTES (eoltype);
23306 }
23307 else if (CHARACTERP (eoltype))
23308 {
23309 int c = XFASTINT (eoltype);
23310 return buf + CHAR_STRING (c, (unsigned char *) buf);
23311 }
23312 else
23313 {
23314 eol_str = invalid_eol_type;
23315 eol_str_len = sizeof (invalid_eol_type) - 1;
23316 }
23317 memcpy (buf, eol_str, eol_str_len);
23318 buf += eol_str_len;
23319 }
23320
23321 return buf;
23322 }
23323
23324 /* Return a string for the output of a mode line %-spec for window W,
23325 generated by character C. FIELD_WIDTH > 0 means pad the string
23326 returned with spaces to that value. Return a Lisp string in
23327 *STRING if the resulting string is taken from that Lisp string.
23328
23329 Note we operate on the current buffer for most purposes. */
23330
23331 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23332
23333 static const char *
23334 decode_mode_spec (struct window *w, register int c, int field_width,
23335 Lisp_Object *string)
23336 {
23337 Lisp_Object obj;
23338 struct frame *f = XFRAME (WINDOW_FRAME (w));
23339 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23340 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23341 produce strings from numerical values, so limit preposterously
23342 large values of FIELD_WIDTH to avoid overrunning the buffer's
23343 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23344 bytes plus the terminating null. */
23345 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23346 struct buffer *b = current_buffer;
23347
23348 obj = Qnil;
23349 *string = Qnil;
23350
23351 switch (c)
23352 {
23353 case '*':
23354 if (!NILP (BVAR (b, read_only)))
23355 return "%";
23356 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23357 return "*";
23358 return "-";
23359
23360 case '+':
23361 /* This differs from %* only for a modified read-only buffer. */
23362 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23363 return "*";
23364 if (!NILP (BVAR (b, read_only)))
23365 return "%";
23366 return "-";
23367
23368 case '&':
23369 /* This differs from %* in ignoring read-only-ness. */
23370 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23371 return "*";
23372 return "-";
23373
23374 case '%':
23375 return "%";
23376
23377 case '[':
23378 {
23379 int i;
23380 char *p;
23381
23382 if (command_loop_level > 5)
23383 return "[[[... ";
23384 p = decode_mode_spec_buf;
23385 for (i = 0; i < command_loop_level; i++)
23386 *p++ = '[';
23387 *p = 0;
23388 return decode_mode_spec_buf;
23389 }
23390
23391 case ']':
23392 {
23393 int i;
23394 char *p;
23395
23396 if (command_loop_level > 5)
23397 return " ...]]]";
23398 p = decode_mode_spec_buf;
23399 for (i = 0; i < command_loop_level; i++)
23400 *p++ = ']';
23401 *p = 0;
23402 return decode_mode_spec_buf;
23403 }
23404
23405 case '-':
23406 {
23407 register int i;
23408
23409 /* Let lots_of_dashes be a string of infinite length. */
23410 if (mode_line_target == MODE_LINE_NOPROP
23411 || mode_line_target == MODE_LINE_STRING)
23412 return "--";
23413 if (field_width <= 0
23414 || field_width > sizeof (lots_of_dashes))
23415 {
23416 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23417 decode_mode_spec_buf[i] = '-';
23418 decode_mode_spec_buf[i] = '\0';
23419 return decode_mode_spec_buf;
23420 }
23421 else
23422 return lots_of_dashes;
23423 }
23424
23425 case 'b':
23426 obj = BVAR (b, name);
23427 break;
23428
23429 case 'c':
23430 /* %c and %l are ignored in `frame-title-format'.
23431 (In redisplay_internal, the frame title is drawn _before_ the
23432 windows are updated, so the stuff which depends on actual
23433 window contents (such as %l) may fail to render properly, or
23434 even crash emacs.) */
23435 if (mode_line_target == MODE_LINE_TITLE)
23436 return "";
23437 else
23438 {
23439 ptrdiff_t col = current_column ();
23440 w->column_number_displayed = col;
23441 pint2str (decode_mode_spec_buf, width, col);
23442 return decode_mode_spec_buf;
23443 }
23444
23445 case 'e':
23446 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23447 {
23448 if (NILP (Vmemory_full))
23449 return "";
23450 else
23451 return "!MEM FULL! ";
23452 }
23453 #else
23454 return "";
23455 #endif
23456
23457 case 'F':
23458 /* %F displays the frame name. */
23459 if (!NILP (f->title))
23460 return SSDATA (f->title);
23461 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23462 return SSDATA (f->name);
23463 return "Emacs";
23464
23465 case 'f':
23466 obj = BVAR (b, filename);
23467 break;
23468
23469 case 'i':
23470 {
23471 ptrdiff_t size = ZV - BEGV;
23472 pint2str (decode_mode_spec_buf, width, size);
23473 return decode_mode_spec_buf;
23474 }
23475
23476 case 'I':
23477 {
23478 ptrdiff_t size = ZV - BEGV;
23479 pint2hrstr (decode_mode_spec_buf, width, size);
23480 return decode_mode_spec_buf;
23481 }
23482
23483 case 'l':
23484 {
23485 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23486 ptrdiff_t topline, nlines, height;
23487 ptrdiff_t junk;
23488
23489 /* %c and %l are ignored in `frame-title-format'. */
23490 if (mode_line_target == MODE_LINE_TITLE)
23491 return "";
23492
23493 startpos = marker_position (w->start);
23494 startpos_byte = marker_byte_position (w->start);
23495 height = WINDOW_TOTAL_LINES (w);
23496
23497 /* If we decided that this buffer isn't suitable for line numbers,
23498 don't forget that too fast. */
23499 if (w->base_line_pos == -1)
23500 goto no_value;
23501
23502 /* If the buffer is very big, don't waste time. */
23503 if (INTEGERP (Vline_number_display_limit)
23504 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23505 {
23506 w->base_line_pos = 0;
23507 w->base_line_number = 0;
23508 goto no_value;
23509 }
23510
23511 if (w->base_line_number > 0
23512 && w->base_line_pos > 0
23513 && w->base_line_pos <= startpos)
23514 {
23515 line = w->base_line_number;
23516 linepos = w->base_line_pos;
23517 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23518 }
23519 else
23520 {
23521 line = 1;
23522 linepos = BUF_BEGV (b);
23523 linepos_byte = BUF_BEGV_BYTE (b);
23524 }
23525
23526 /* Count lines from base line to window start position. */
23527 nlines = display_count_lines (linepos_byte,
23528 startpos_byte,
23529 startpos, &junk);
23530
23531 topline = nlines + line;
23532
23533 /* Determine a new base line, if the old one is too close
23534 or too far away, or if we did not have one.
23535 "Too close" means it's plausible a scroll-down would
23536 go back past it. */
23537 if (startpos == BUF_BEGV (b))
23538 {
23539 w->base_line_number = topline;
23540 w->base_line_pos = BUF_BEGV (b);
23541 }
23542 else if (nlines < height + 25 || nlines > height * 3 + 50
23543 || linepos == BUF_BEGV (b))
23544 {
23545 ptrdiff_t limit = BUF_BEGV (b);
23546 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23547 ptrdiff_t position;
23548 ptrdiff_t distance =
23549 (height * 2 + 30) * line_number_display_limit_width;
23550
23551 if (startpos - distance > limit)
23552 {
23553 limit = startpos - distance;
23554 limit_byte = CHAR_TO_BYTE (limit);
23555 }
23556
23557 nlines = display_count_lines (startpos_byte,
23558 limit_byte,
23559 - (height * 2 + 30),
23560 &position);
23561 /* If we couldn't find the lines we wanted within
23562 line_number_display_limit_width chars per line,
23563 give up on line numbers for this window. */
23564 if (position == limit_byte && limit == startpos - distance)
23565 {
23566 w->base_line_pos = -1;
23567 w->base_line_number = 0;
23568 goto no_value;
23569 }
23570
23571 w->base_line_number = topline - nlines;
23572 w->base_line_pos = BYTE_TO_CHAR (position);
23573 }
23574
23575 /* Now count lines from the start pos to point. */
23576 nlines = display_count_lines (startpos_byte,
23577 PT_BYTE, PT, &junk);
23578
23579 /* Record that we did display the line number. */
23580 line_number_displayed = true;
23581
23582 /* Make the string to show. */
23583 pint2str (decode_mode_spec_buf, width, topline + nlines);
23584 return decode_mode_spec_buf;
23585 no_value:
23586 {
23587 char *p = decode_mode_spec_buf;
23588 int pad = width - 2;
23589 while (pad-- > 0)
23590 *p++ = ' ';
23591 *p++ = '?';
23592 *p++ = '?';
23593 *p = '\0';
23594 return decode_mode_spec_buf;
23595 }
23596 }
23597 break;
23598
23599 case 'm':
23600 obj = BVAR (b, mode_name);
23601 break;
23602
23603 case 'n':
23604 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23605 return " Narrow";
23606 break;
23607
23608 case 'p':
23609 {
23610 ptrdiff_t pos = marker_position (w->start);
23611 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23612
23613 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23614 {
23615 if (pos <= BUF_BEGV (b))
23616 return "All";
23617 else
23618 return "Bottom";
23619 }
23620 else if (pos <= BUF_BEGV (b))
23621 return "Top";
23622 else
23623 {
23624 if (total > 1000000)
23625 /* Do it differently for a large value, to avoid overflow. */
23626 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23627 else
23628 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23629 /* We can't normally display a 3-digit number,
23630 so get us a 2-digit number that is close. */
23631 if (total == 100)
23632 total = 99;
23633 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23634 return decode_mode_spec_buf;
23635 }
23636 }
23637
23638 /* Display percentage of size above the bottom of the screen. */
23639 case 'P':
23640 {
23641 ptrdiff_t toppos = marker_position (w->start);
23642 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23643 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23644
23645 if (botpos >= BUF_ZV (b))
23646 {
23647 if (toppos <= BUF_BEGV (b))
23648 return "All";
23649 else
23650 return "Bottom";
23651 }
23652 else
23653 {
23654 if (total > 1000000)
23655 /* Do it differently for a large value, to avoid overflow. */
23656 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23657 else
23658 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23659 /* We can't normally display a 3-digit number,
23660 so get us a 2-digit number that is close. */
23661 if (total == 100)
23662 total = 99;
23663 if (toppos <= BUF_BEGV (b))
23664 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23665 else
23666 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23667 return decode_mode_spec_buf;
23668 }
23669 }
23670
23671 case 's':
23672 /* status of process */
23673 obj = Fget_buffer_process (Fcurrent_buffer ());
23674 if (NILP (obj))
23675 return "no process";
23676 #ifndef MSDOS
23677 obj = Fsymbol_name (Fprocess_status (obj));
23678 #endif
23679 break;
23680
23681 case '@':
23682 {
23683 ptrdiff_t count = inhibit_garbage_collection ();
23684 Lisp_Object curdir = BVAR (current_buffer, directory);
23685 Lisp_Object val = Qnil;
23686
23687 if (STRINGP (curdir))
23688 val = call1 (intern ("file-remote-p"), curdir);
23689
23690 unbind_to (count, Qnil);
23691
23692 if (NILP (val))
23693 return "-";
23694 else
23695 return "@";
23696 }
23697
23698 case 'z':
23699 /* coding-system (not including end-of-line format) */
23700 case 'Z':
23701 /* coding-system (including end-of-line type) */
23702 {
23703 bool eol_flag = (c == 'Z');
23704 char *p = decode_mode_spec_buf;
23705
23706 if (! FRAME_WINDOW_P (f))
23707 {
23708 /* No need to mention EOL here--the terminal never needs
23709 to do EOL conversion. */
23710 p = decode_mode_spec_coding (CODING_ID_NAME
23711 (FRAME_KEYBOARD_CODING (f)->id),
23712 p, false);
23713 p = decode_mode_spec_coding (CODING_ID_NAME
23714 (FRAME_TERMINAL_CODING (f)->id),
23715 p, false);
23716 }
23717 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23718 p, eol_flag);
23719
23720 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23721 #ifdef subprocesses
23722 obj = Fget_buffer_process (Fcurrent_buffer ());
23723 if (PROCESSP (obj))
23724 {
23725 p = decode_mode_spec_coding
23726 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23727 p = decode_mode_spec_coding
23728 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23729 }
23730 #endif /* subprocesses */
23731 #endif /* false */
23732 *p = 0;
23733 return decode_mode_spec_buf;
23734 }
23735 }
23736
23737 if (STRINGP (obj))
23738 {
23739 *string = obj;
23740 return SSDATA (obj);
23741 }
23742 else
23743 return "";
23744 }
23745
23746
23747 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23748 means count lines back from START_BYTE. But don't go beyond
23749 LIMIT_BYTE. Return the number of lines thus found (always
23750 nonnegative).
23751
23752 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23753 either the position COUNT lines after/before START_BYTE, if we
23754 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23755 COUNT lines. */
23756
23757 static ptrdiff_t
23758 display_count_lines (ptrdiff_t start_byte,
23759 ptrdiff_t limit_byte, ptrdiff_t count,
23760 ptrdiff_t *byte_pos_ptr)
23761 {
23762 register unsigned char *cursor;
23763 unsigned char *base;
23764
23765 register ptrdiff_t ceiling;
23766 register unsigned char *ceiling_addr;
23767 ptrdiff_t orig_count = count;
23768
23769 /* If we are not in selective display mode,
23770 check only for newlines. */
23771 bool selective_display
23772 = (!NILP (BVAR (current_buffer, selective_display))
23773 && !INTEGERP (BVAR (current_buffer, selective_display)));
23774
23775 if (count > 0)
23776 {
23777 while (start_byte < limit_byte)
23778 {
23779 ceiling = BUFFER_CEILING_OF (start_byte);
23780 ceiling = min (limit_byte - 1, ceiling);
23781 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23782 base = (cursor = BYTE_POS_ADDR (start_byte));
23783
23784 do
23785 {
23786 if (selective_display)
23787 {
23788 while (*cursor != '\n' && *cursor != 015
23789 && ++cursor != ceiling_addr)
23790 continue;
23791 if (cursor == ceiling_addr)
23792 break;
23793 }
23794 else
23795 {
23796 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23797 if (! cursor)
23798 break;
23799 }
23800
23801 cursor++;
23802
23803 if (--count == 0)
23804 {
23805 start_byte += cursor - base;
23806 *byte_pos_ptr = start_byte;
23807 return orig_count;
23808 }
23809 }
23810 while (cursor < ceiling_addr);
23811
23812 start_byte += ceiling_addr - base;
23813 }
23814 }
23815 else
23816 {
23817 while (start_byte > limit_byte)
23818 {
23819 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23820 ceiling = max (limit_byte, ceiling);
23821 ceiling_addr = BYTE_POS_ADDR (ceiling);
23822 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23823 while (true)
23824 {
23825 if (selective_display)
23826 {
23827 while (--cursor >= ceiling_addr
23828 && *cursor != '\n' && *cursor != 015)
23829 continue;
23830 if (cursor < ceiling_addr)
23831 break;
23832 }
23833 else
23834 {
23835 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23836 if (! cursor)
23837 break;
23838 }
23839
23840 if (++count == 0)
23841 {
23842 start_byte += cursor - base + 1;
23843 *byte_pos_ptr = start_byte;
23844 /* When scanning backwards, we should
23845 not count the newline posterior to which we stop. */
23846 return - orig_count - 1;
23847 }
23848 }
23849 start_byte += ceiling_addr - base;
23850 }
23851 }
23852
23853 *byte_pos_ptr = limit_byte;
23854
23855 if (count < 0)
23856 return - orig_count + count;
23857 return orig_count - count;
23858
23859 }
23860
23861
23862 \f
23863 /***********************************************************************
23864 Displaying strings
23865 ***********************************************************************/
23866
23867 /* Display a NUL-terminated string, starting with index START.
23868
23869 If STRING is non-null, display that C string. Otherwise, the Lisp
23870 string LISP_STRING is displayed. There's a case that STRING is
23871 non-null and LISP_STRING is not nil. It means STRING is a string
23872 data of LISP_STRING. In that case, we display LISP_STRING while
23873 ignoring its text properties.
23874
23875 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23876 FACE_STRING. Display STRING or LISP_STRING with the face at
23877 FACE_STRING_POS in FACE_STRING:
23878
23879 Display the string in the environment given by IT, but use the
23880 standard display table, temporarily.
23881
23882 FIELD_WIDTH is the minimum number of output glyphs to produce.
23883 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23884 with spaces. If STRING has more characters, more than FIELD_WIDTH
23885 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23886
23887 PRECISION is the maximum number of characters to output from
23888 STRING. PRECISION < 0 means don't truncate the string.
23889
23890 This is roughly equivalent to printf format specifiers:
23891
23892 FIELD_WIDTH PRECISION PRINTF
23893 ----------------------------------------
23894 -1 -1 %s
23895 -1 10 %.10s
23896 10 -1 %10s
23897 20 10 %20.10s
23898
23899 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23900 display them, and < 0 means obey the current buffer's value of
23901 enable_multibyte_characters.
23902
23903 Value is the number of columns displayed. */
23904
23905 static int
23906 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23907 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23908 int field_width, int precision, int max_x, int multibyte)
23909 {
23910 int hpos_at_start = it->hpos;
23911 int saved_face_id = it->face_id;
23912 struct glyph_row *row = it->glyph_row;
23913 ptrdiff_t it_charpos;
23914
23915 /* Initialize the iterator IT for iteration over STRING beginning
23916 with index START. */
23917 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23918 precision, field_width, multibyte);
23919 if (string && STRINGP (lisp_string))
23920 /* LISP_STRING is the one returned by decode_mode_spec. We should
23921 ignore its text properties. */
23922 it->stop_charpos = it->end_charpos;
23923
23924 /* If displaying STRING, set up the face of the iterator from
23925 FACE_STRING, if that's given. */
23926 if (STRINGP (face_string))
23927 {
23928 ptrdiff_t endptr;
23929 struct face *face;
23930
23931 it->face_id
23932 = face_at_string_position (it->w, face_string, face_string_pos,
23933 0, &endptr, it->base_face_id, false);
23934 face = FACE_FROM_ID (it->f, it->face_id);
23935 it->face_box_p = face->box != FACE_NO_BOX;
23936 }
23937
23938 /* Set max_x to the maximum allowed X position. Don't let it go
23939 beyond the right edge of the window. */
23940 if (max_x <= 0)
23941 max_x = it->last_visible_x;
23942 else
23943 max_x = min (max_x, it->last_visible_x);
23944
23945 /* Skip over display elements that are not visible. because IT->w is
23946 hscrolled. */
23947 if (it->current_x < it->first_visible_x)
23948 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23949 MOVE_TO_POS | MOVE_TO_X);
23950
23951 row->ascent = it->max_ascent;
23952 row->height = it->max_ascent + it->max_descent;
23953 row->phys_ascent = it->max_phys_ascent;
23954 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23955 row->extra_line_spacing = it->max_extra_line_spacing;
23956
23957 if (STRINGP (it->string))
23958 it_charpos = IT_STRING_CHARPOS (*it);
23959 else
23960 it_charpos = IT_CHARPOS (*it);
23961
23962 /* This condition is for the case that we are called with current_x
23963 past last_visible_x. */
23964 while (it->current_x < max_x)
23965 {
23966 int x_before, x, n_glyphs_before, i, nglyphs;
23967
23968 /* Get the next display element. */
23969 if (!get_next_display_element (it))
23970 break;
23971
23972 /* Produce glyphs. */
23973 x_before = it->current_x;
23974 n_glyphs_before = row->used[TEXT_AREA];
23975 PRODUCE_GLYPHS (it);
23976
23977 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23978 i = 0;
23979 x = x_before;
23980 while (i < nglyphs)
23981 {
23982 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23983
23984 if (it->line_wrap != TRUNCATE
23985 && x + glyph->pixel_width > max_x)
23986 {
23987 /* End of continued line or max_x reached. */
23988 if (CHAR_GLYPH_PADDING_P (*glyph))
23989 {
23990 /* A wide character is unbreakable. */
23991 if (row->reversed_p)
23992 unproduce_glyphs (it, row->used[TEXT_AREA]
23993 - n_glyphs_before);
23994 row->used[TEXT_AREA] = n_glyphs_before;
23995 it->current_x = x_before;
23996 }
23997 else
23998 {
23999 if (row->reversed_p)
24000 unproduce_glyphs (it, row->used[TEXT_AREA]
24001 - (n_glyphs_before + i));
24002 row->used[TEXT_AREA] = n_glyphs_before + i;
24003 it->current_x = x;
24004 }
24005 break;
24006 }
24007 else if (x + glyph->pixel_width >= it->first_visible_x)
24008 {
24009 /* Glyph is at least partially visible. */
24010 ++it->hpos;
24011 if (x < it->first_visible_x)
24012 row->x = x - it->first_visible_x;
24013 }
24014 else
24015 {
24016 /* Glyph is off the left margin of the display area.
24017 Should not happen. */
24018 emacs_abort ();
24019 }
24020
24021 row->ascent = max (row->ascent, it->max_ascent);
24022 row->height = max (row->height, it->max_ascent + it->max_descent);
24023 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24024 row->phys_height = max (row->phys_height,
24025 it->max_phys_ascent + it->max_phys_descent);
24026 row->extra_line_spacing = max (row->extra_line_spacing,
24027 it->max_extra_line_spacing);
24028 x += glyph->pixel_width;
24029 ++i;
24030 }
24031
24032 /* Stop if max_x reached. */
24033 if (i < nglyphs)
24034 break;
24035
24036 /* Stop at line ends. */
24037 if (ITERATOR_AT_END_OF_LINE_P (it))
24038 {
24039 it->continuation_lines_width = 0;
24040 break;
24041 }
24042
24043 set_iterator_to_next (it, true);
24044 if (STRINGP (it->string))
24045 it_charpos = IT_STRING_CHARPOS (*it);
24046 else
24047 it_charpos = IT_CHARPOS (*it);
24048
24049 /* Stop if truncating at the right edge. */
24050 if (it->line_wrap == TRUNCATE
24051 && it->current_x >= it->last_visible_x)
24052 {
24053 /* Add truncation mark, but don't do it if the line is
24054 truncated at a padding space. */
24055 if (it_charpos < it->string_nchars)
24056 {
24057 if (!FRAME_WINDOW_P (it->f))
24058 {
24059 int ii, n;
24060
24061 if (it->current_x > it->last_visible_x)
24062 {
24063 if (!row->reversed_p)
24064 {
24065 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24066 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24067 break;
24068 }
24069 else
24070 {
24071 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24072 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24073 break;
24074 unproduce_glyphs (it, ii + 1);
24075 ii = row->used[TEXT_AREA] - (ii + 1);
24076 }
24077 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24078 {
24079 row->used[TEXT_AREA] = ii;
24080 produce_special_glyphs (it, IT_TRUNCATION);
24081 }
24082 }
24083 produce_special_glyphs (it, IT_TRUNCATION);
24084 }
24085 row->truncated_on_right_p = true;
24086 }
24087 break;
24088 }
24089 }
24090
24091 /* Maybe insert a truncation at the left. */
24092 if (it->first_visible_x
24093 && it_charpos > 0)
24094 {
24095 if (!FRAME_WINDOW_P (it->f)
24096 || (row->reversed_p
24097 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24098 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24099 insert_left_trunc_glyphs (it);
24100 row->truncated_on_left_p = true;
24101 }
24102
24103 it->face_id = saved_face_id;
24104
24105 /* Value is number of columns displayed. */
24106 return it->hpos - hpos_at_start;
24107 }
24108
24109
24110 \f
24111 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24112 appears as an element of LIST or as the car of an element of LIST.
24113 If PROPVAL is a list, compare each element against LIST in that
24114 way, and return 1/2 if any element of PROPVAL is found in LIST.
24115 Otherwise return 0. This function cannot quit.
24116 The return value is 2 if the text is invisible but with an ellipsis
24117 and 1 if it's invisible and without an ellipsis. */
24118
24119 int
24120 invisible_prop (Lisp_Object propval, Lisp_Object list)
24121 {
24122 Lisp_Object tail, proptail;
24123
24124 for (tail = list; CONSP (tail); tail = XCDR (tail))
24125 {
24126 register Lisp_Object tem;
24127 tem = XCAR (tail);
24128 if (EQ (propval, tem))
24129 return 1;
24130 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24131 return NILP (XCDR (tem)) ? 1 : 2;
24132 }
24133
24134 if (CONSP (propval))
24135 {
24136 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24137 {
24138 Lisp_Object propelt;
24139 propelt = XCAR (proptail);
24140 for (tail = list; CONSP (tail); tail = XCDR (tail))
24141 {
24142 register Lisp_Object tem;
24143 tem = XCAR (tail);
24144 if (EQ (propelt, tem))
24145 return 1;
24146 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24147 return NILP (XCDR (tem)) ? 1 : 2;
24148 }
24149 }
24150 }
24151
24152 return 0;
24153 }
24154
24155 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24156 doc: /* Non-nil if the property makes the text invisible.
24157 POS-OR-PROP can be a marker or number, in which case it is taken to be
24158 a position in the current buffer and the value of the `invisible' property
24159 is checked; or it can be some other value, which is then presumed to be the
24160 value of the `invisible' property of the text of interest.
24161 The non-nil value returned can be t for truly invisible text or something
24162 else if the text is replaced by an ellipsis. */)
24163 (Lisp_Object pos_or_prop)
24164 {
24165 Lisp_Object prop
24166 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24167 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24168 : pos_or_prop);
24169 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24170 return (invis == 0 ? Qnil
24171 : invis == 1 ? Qt
24172 : make_number (invis));
24173 }
24174
24175 /* Calculate a width or height in pixels from a specification using
24176 the following elements:
24177
24178 SPEC ::=
24179 NUM - a (fractional) multiple of the default font width/height
24180 (NUM) - specifies exactly NUM pixels
24181 UNIT - a fixed number of pixels, see below.
24182 ELEMENT - size of a display element in pixels, see below.
24183 (NUM . SPEC) - equals NUM * SPEC
24184 (+ SPEC SPEC ...) - add pixel values
24185 (- SPEC SPEC ...) - subtract pixel values
24186 (- SPEC) - negate pixel value
24187
24188 NUM ::=
24189 INT or FLOAT - a number constant
24190 SYMBOL - use symbol's (buffer local) variable binding.
24191
24192 UNIT ::=
24193 in - pixels per inch *)
24194 mm - pixels per 1/1000 meter *)
24195 cm - pixels per 1/100 meter *)
24196 width - width of current font in pixels.
24197 height - height of current font in pixels.
24198
24199 *) using the ratio(s) defined in display-pixels-per-inch.
24200
24201 ELEMENT ::=
24202
24203 left-fringe - left fringe width in pixels
24204 right-fringe - right fringe width in pixels
24205
24206 left-margin - left margin width in pixels
24207 right-margin - right margin width in pixels
24208
24209 scroll-bar - scroll-bar area width in pixels
24210
24211 Examples:
24212
24213 Pixels corresponding to 5 inches:
24214 (5 . in)
24215
24216 Total width of non-text areas on left side of window (if scroll-bar is on left):
24217 '(space :width (+ left-fringe left-margin scroll-bar))
24218
24219 Align to first text column (in header line):
24220 '(space :align-to 0)
24221
24222 Align to middle of text area minus half the width of variable `my-image'
24223 containing a loaded image:
24224 '(space :align-to (0.5 . (- text my-image)))
24225
24226 Width of left margin minus width of 1 character in the default font:
24227 '(space :width (- left-margin 1))
24228
24229 Width of left margin minus width of 2 characters in the current font:
24230 '(space :width (- left-margin (2 . width)))
24231
24232 Center 1 character over left-margin (in header line):
24233 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24234
24235 Different ways to express width of left fringe plus left margin minus one pixel:
24236 '(space :width (- (+ left-fringe left-margin) (1)))
24237 '(space :width (+ left-fringe left-margin (- (1))))
24238 '(space :width (+ left-fringe left-margin (-1)))
24239
24240 */
24241
24242 static bool
24243 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24244 struct font *font, bool width_p, int *align_to)
24245 {
24246 double pixels;
24247
24248 # define OK_PIXELS(val) (*res = (val), true)
24249 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24250
24251 if (NILP (prop))
24252 return OK_PIXELS (0);
24253
24254 eassert (FRAME_LIVE_P (it->f));
24255
24256 if (SYMBOLP (prop))
24257 {
24258 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24259 {
24260 char *unit = SSDATA (SYMBOL_NAME (prop));
24261
24262 if (unit[0] == 'i' && unit[1] == 'n')
24263 pixels = 1.0;
24264 else if (unit[0] == 'm' && unit[1] == 'm')
24265 pixels = 25.4;
24266 else if (unit[0] == 'c' && unit[1] == 'm')
24267 pixels = 2.54;
24268 else
24269 pixels = 0;
24270 if (pixels > 0)
24271 {
24272 double ppi = (width_p ? FRAME_RES_X (it->f)
24273 : FRAME_RES_Y (it->f));
24274
24275 if (ppi > 0)
24276 return OK_PIXELS (ppi / pixels);
24277 return false;
24278 }
24279 }
24280
24281 #ifdef HAVE_WINDOW_SYSTEM
24282 if (EQ (prop, Qheight))
24283 return OK_PIXELS (font
24284 ? normal_char_height (font, -1)
24285 : FRAME_LINE_HEIGHT (it->f));
24286 if (EQ (prop, Qwidth))
24287 return OK_PIXELS (font
24288 ? FONT_WIDTH (font)
24289 : FRAME_COLUMN_WIDTH (it->f));
24290 #else
24291 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24292 return OK_PIXELS (1);
24293 #endif
24294
24295 if (EQ (prop, Qtext))
24296 return OK_PIXELS (width_p
24297 ? window_box_width (it->w, TEXT_AREA)
24298 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24299
24300 if (align_to && *align_to < 0)
24301 {
24302 *res = 0;
24303 if (EQ (prop, Qleft))
24304 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24305 if (EQ (prop, Qright))
24306 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24307 if (EQ (prop, Qcenter))
24308 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24309 + window_box_width (it->w, TEXT_AREA) / 2);
24310 if (EQ (prop, Qleft_fringe))
24311 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24312 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24313 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24314 if (EQ (prop, Qright_fringe))
24315 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24316 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24317 : window_box_right_offset (it->w, TEXT_AREA));
24318 if (EQ (prop, Qleft_margin))
24319 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24320 if (EQ (prop, Qright_margin))
24321 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24322 if (EQ (prop, Qscroll_bar))
24323 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24324 ? 0
24325 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24326 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24327 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24328 : 0)));
24329 }
24330 else
24331 {
24332 if (EQ (prop, Qleft_fringe))
24333 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24334 if (EQ (prop, Qright_fringe))
24335 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24336 if (EQ (prop, Qleft_margin))
24337 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24338 if (EQ (prop, Qright_margin))
24339 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24340 if (EQ (prop, Qscroll_bar))
24341 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24342 }
24343
24344 prop = buffer_local_value (prop, it->w->contents);
24345 if (EQ (prop, Qunbound))
24346 prop = Qnil;
24347 }
24348
24349 if (NUMBERP (prop))
24350 {
24351 int base_unit = (width_p
24352 ? FRAME_COLUMN_WIDTH (it->f)
24353 : FRAME_LINE_HEIGHT (it->f));
24354 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24355 }
24356
24357 if (CONSP (prop))
24358 {
24359 Lisp_Object car = XCAR (prop);
24360 Lisp_Object cdr = XCDR (prop);
24361
24362 if (SYMBOLP (car))
24363 {
24364 #ifdef HAVE_WINDOW_SYSTEM
24365 if (FRAME_WINDOW_P (it->f)
24366 && valid_image_p (prop))
24367 {
24368 ptrdiff_t id = lookup_image (it->f, prop);
24369 struct image *img = IMAGE_FROM_ID (it->f, id);
24370
24371 return OK_PIXELS (width_p ? img->width : img->height);
24372 }
24373 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24374 {
24375 // TODO: Don't return dummy size.
24376 return OK_PIXELS (100);
24377 }
24378 #endif
24379 if (EQ (car, Qplus) || EQ (car, Qminus))
24380 {
24381 bool first = true;
24382 double px;
24383
24384 pixels = 0;
24385 while (CONSP (cdr))
24386 {
24387 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24388 font, width_p, align_to))
24389 return false;
24390 if (first)
24391 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24392 else
24393 pixels += px;
24394 cdr = XCDR (cdr);
24395 }
24396 if (EQ (car, Qminus))
24397 pixels = -pixels;
24398 return OK_PIXELS (pixels);
24399 }
24400
24401 car = buffer_local_value (car, it->w->contents);
24402 if (EQ (car, Qunbound))
24403 car = Qnil;
24404 }
24405
24406 if (NUMBERP (car))
24407 {
24408 double fact;
24409 pixels = XFLOATINT (car);
24410 if (NILP (cdr))
24411 return OK_PIXELS (pixels);
24412 if (calc_pixel_width_or_height (&fact, it, cdr,
24413 font, width_p, align_to))
24414 return OK_PIXELS (pixels * fact);
24415 return false;
24416 }
24417
24418 return false;
24419 }
24420
24421 return false;
24422 }
24423
24424 void
24425 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24426 {
24427 #ifdef HAVE_WINDOW_SYSTEM
24428 normal_char_ascent_descent (font, -1, ascent, descent);
24429 #else
24430 *ascent = 1;
24431 *descent = 0;
24432 #endif
24433 }
24434
24435 \f
24436 /***********************************************************************
24437 Glyph Display
24438 ***********************************************************************/
24439
24440 #ifdef HAVE_WINDOW_SYSTEM
24441
24442 #ifdef GLYPH_DEBUG
24443
24444 void
24445 dump_glyph_string (struct glyph_string *s)
24446 {
24447 fprintf (stderr, "glyph string\n");
24448 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24449 s->x, s->y, s->width, s->height);
24450 fprintf (stderr, " ybase = %d\n", s->ybase);
24451 fprintf (stderr, " hl = %d\n", s->hl);
24452 fprintf (stderr, " left overhang = %d, right = %d\n",
24453 s->left_overhang, s->right_overhang);
24454 fprintf (stderr, " nchars = %d\n", s->nchars);
24455 fprintf (stderr, " extends to end of line = %d\n",
24456 s->extends_to_end_of_line_p);
24457 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24458 fprintf (stderr, " bg width = %d\n", s->background_width);
24459 }
24460
24461 #endif /* GLYPH_DEBUG */
24462
24463 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24464 of XChar2b structures for S; it can't be allocated in
24465 init_glyph_string because it must be allocated via `alloca'. W
24466 is the window on which S is drawn. ROW and AREA are the glyph row
24467 and area within the row from which S is constructed. START is the
24468 index of the first glyph structure covered by S. HL is a
24469 face-override for drawing S. */
24470
24471 #ifdef HAVE_NTGUI
24472 #define OPTIONAL_HDC(hdc) HDC hdc,
24473 #define DECLARE_HDC(hdc) HDC hdc;
24474 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24475 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24476 #endif
24477
24478 #ifndef OPTIONAL_HDC
24479 #define OPTIONAL_HDC(hdc)
24480 #define DECLARE_HDC(hdc)
24481 #define ALLOCATE_HDC(hdc, f)
24482 #define RELEASE_HDC(hdc, f)
24483 #endif
24484
24485 static void
24486 init_glyph_string (struct glyph_string *s,
24487 OPTIONAL_HDC (hdc)
24488 XChar2b *char2b, struct window *w, struct glyph_row *row,
24489 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24490 {
24491 memset (s, 0, sizeof *s);
24492 s->w = w;
24493 s->f = XFRAME (w->frame);
24494 #ifdef HAVE_NTGUI
24495 s->hdc = hdc;
24496 #endif
24497 s->display = FRAME_X_DISPLAY (s->f);
24498 s->window = FRAME_X_WINDOW (s->f);
24499 s->char2b = char2b;
24500 s->hl = hl;
24501 s->row = row;
24502 s->area = area;
24503 s->first_glyph = row->glyphs[area] + start;
24504 s->height = row->height;
24505 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24506 s->ybase = s->y + row->ascent;
24507 }
24508
24509
24510 /* Append the list of glyph strings with head H and tail T to the list
24511 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24512
24513 static void
24514 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24515 struct glyph_string *h, struct glyph_string *t)
24516 {
24517 if (h)
24518 {
24519 if (*head)
24520 (*tail)->next = h;
24521 else
24522 *head = h;
24523 h->prev = *tail;
24524 *tail = t;
24525 }
24526 }
24527
24528
24529 /* Prepend the list of glyph strings with head H and tail T to the
24530 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24531 result. */
24532
24533 static void
24534 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24535 struct glyph_string *h, struct glyph_string *t)
24536 {
24537 if (h)
24538 {
24539 if (*head)
24540 (*head)->prev = t;
24541 else
24542 *tail = t;
24543 t->next = *head;
24544 *head = h;
24545 }
24546 }
24547
24548
24549 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24550 Set *HEAD and *TAIL to the resulting list. */
24551
24552 static void
24553 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24554 struct glyph_string *s)
24555 {
24556 s->next = s->prev = NULL;
24557 append_glyph_string_lists (head, tail, s, s);
24558 }
24559
24560
24561 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24562 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24563 make sure that X resources for the face returned are allocated.
24564 Value is a pointer to a realized face that is ready for display if
24565 DISPLAY_P. */
24566
24567 static struct face *
24568 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24569 XChar2b *char2b, bool display_p)
24570 {
24571 struct face *face = FACE_FROM_ID (f, face_id);
24572 unsigned code = 0;
24573
24574 if (face->font)
24575 {
24576 code = face->font->driver->encode_char (face->font, c);
24577
24578 if (code == FONT_INVALID_CODE)
24579 code = 0;
24580 }
24581 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24582
24583 /* Make sure X resources of the face are allocated. */
24584 #ifdef HAVE_X_WINDOWS
24585 if (display_p)
24586 #endif
24587 {
24588 eassert (face != NULL);
24589 prepare_face_for_display (f, face);
24590 }
24591
24592 return face;
24593 }
24594
24595
24596 /* Get face and two-byte form of character glyph GLYPH on frame F.
24597 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24598 a pointer to a realized face that is ready for display. */
24599
24600 static struct face *
24601 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24602 XChar2b *char2b)
24603 {
24604 struct face *face;
24605 unsigned code = 0;
24606
24607 eassert (glyph->type == CHAR_GLYPH);
24608 face = FACE_FROM_ID (f, glyph->face_id);
24609
24610 /* Make sure X resources of the face are allocated. */
24611 eassert (face != NULL);
24612 prepare_face_for_display (f, face);
24613
24614 if (face->font)
24615 {
24616 if (CHAR_BYTE8_P (glyph->u.ch))
24617 code = CHAR_TO_BYTE8 (glyph->u.ch);
24618 else
24619 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24620
24621 if (code == FONT_INVALID_CODE)
24622 code = 0;
24623 }
24624
24625 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24626 return face;
24627 }
24628
24629
24630 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24631 Return true iff FONT has a glyph for C. */
24632
24633 static bool
24634 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24635 {
24636 unsigned code;
24637
24638 if (CHAR_BYTE8_P (c))
24639 code = CHAR_TO_BYTE8 (c);
24640 else
24641 code = font->driver->encode_char (font, c);
24642
24643 if (code == FONT_INVALID_CODE)
24644 return false;
24645 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24646 return true;
24647 }
24648
24649
24650 /* Fill glyph string S with composition components specified by S->cmp.
24651
24652 BASE_FACE is the base face of the composition.
24653 S->cmp_from is the index of the first component for S.
24654
24655 OVERLAPS non-zero means S should draw the foreground only, and use
24656 its physical height for clipping. See also draw_glyphs.
24657
24658 Value is the index of a component not in S. */
24659
24660 static int
24661 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24662 int overlaps)
24663 {
24664 int i;
24665 /* For all glyphs of this composition, starting at the offset
24666 S->cmp_from, until we reach the end of the definition or encounter a
24667 glyph that requires the different face, add it to S. */
24668 struct face *face;
24669
24670 eassert (s);
24671
24672 s->for_overlaps = overlaps;
24673 s->face = NULL;
24674 s->font = NULL;
24675 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24676 {
24677 int c = COMPOSITION_GLYPH (s->cmp, i);
24678
24679 /* TAB in a composition means display glyphs with padding space
24680 on the left or right. */
24681 if (c != '\t')
24682 {
24683 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24684 -1, Qnil);
24685
24686 face = get_char_face_and_encoding (s->f, c, face_id,
24687 s->char2b + i, true);
24688 if (face)
24689 {
24690 if (! s->face)
24691 {
24692 s->face = face;
24693 s->font = s->face->font;
24694 }
24695 else if (s->face != face)
24696 break;
24697 }
24698 }
24699 ++s->nchars;
24700 }
24701 s->cmp_to = i;
24702
24703 if (s->face == NULL)
24704 {
24705 s->face = base_face->ascii_face;
24706 s->font = s->face->font;
24707 }
24708
24709 /* All glyph strings for the same composition has the same width,
24710 i.e. the width set for the first component of the composition. */
24711 s->width = s->first_glyph->pixel_width;
24712
24713 /* If the specified font could not be loaded, use the frame's
24714 default font, but record the fact that we couldn't load it in
24715 the glyph string so that we can draw rectangles for the
24716 characters of the glyph string. */
24717 if (s->font == NULL)
24718 {
24719 s->font_not_found_p = true;
24720 s->font = FRAME_FONT (s->f);
24721 }
24722
24723 /* Adjust base line for subscript/superscript text. */
24724 s->ybase += s->first_glyph->voffset;
24725
24726 return s->cmp_to;
24727 }
24728
24729 static int
24730 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24731 int start, int end, int overlaps)
24732 {
24733 struct glyph *glyph, *last;
24734 Lisp_Object lgstring;
24735 int i;
24736
24737 s->for_overlaps = overlaps;
24738 glyph = s->row->glyphs[s->area] + start;
24739 last = s->row->glyphs[s->area] + end;
24740 s->cmp_id = glyph->u.cmp.id;
24741 s->cmp_from = glyph->slice.cmp.from;
24742 s->cmp_to = glyph->slice.cmp.to + 1;
24743 s->face = FACE_FROM_ID (s->f, face_id);
24744 lgstring = composition_gstring_from_id (s->cmp_id);
24745 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24746 glyph++;
24747 while (glyph < last
24748 && glyph->u.cmp.automatic
24749 && glyph->u.cmp.id == s->cmp_id
24750 && s->cmp_to == glyph->slice.cmp.from)
24751 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24752
24753 for (i = s->cmp_from; i < s->cmp_to; i++)
24754 {
24755 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24756 unsigned code = LGLYPH_CODE (lglyph);
24757
24758 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24759 }
24760 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24761 return glyph - s->row->glyphs[s->area];
24762 }
24763
24764
24765 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24766 See the comment of fill_glyph_string for arguments.
24767 Value is the index of the first glyph not in S. */
24768
24769
24770 static int
24771 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24772 int start, int end, int overlaps)
24773 {
24774 struct glyph *glyph, *last;
24775 int voffset;
24776
24777 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24778 s->for_overlaps = overlaps;
24779 glyph = s->row->glyphs[s->area] + start;
24780 last = s->row->glyphs[s->area] + end;
24781 voffset = glyph->voffset;
24782 s->face = FACE_FROM_ID (s->f, face_id);
24783 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24784 s->nchars = 1;
24785 s->width = glyph->pixel_width;
24786 glyph++;
24787 while (glyph < last
24788 && glyph->type == GLYPHLESS_GLYPH
24789 && glyph->voffset == voffset
24790 && glyph->face_id == face_id)
24791 {
24792 s->nchars++;
24793 s->width += glyph->pixel_width;
24794 glyph++;
24795 }
24796 s->ybase += voffset;
24797 return glyph - s->row->glyphs[s->area];
24798 }
24799
24800
24801 /* Fill glyph string S from a sequence of character glyphs.
24802
24803 FACE_ID is the face id of the string. START is the index of the
24804 first glyph to consider, END is the index of the last + 1.
24805 OVERLAPS non-zero means S should draw the foreground only, and use
24806 its physical height for clipping. See also draw_glyphs.
24807
24808 Value is the index of the first glyph not in S. */
24809
24810 static int
24811 fill_glyph_string (struct glyph_string *s, int face_id,
24812 int start, int end, int overlaps)
24813 {
24814 struct glyph *glyph, *last;
24815 int voffset;
24816 bool glyph_not_available_p;
24817
24818 eassert (s->f == XFRAME (s->w->frame));
24819 eassert (s->nchars == 0);
24820 eassert (start >= 0 && end > start);
24821
24822 s->for_overlaps = overlaps;
24823 glyph = s->row->glyphs[s->area] + start;
24824 last = s->row->glyphs[s->area] + end;
24825 voffset = glyph->voffset;
24826 s->padding_p = glyph->padding_p;
24827 glyph_not_available_p = glyph->glyph_not_available_p;
24828
24829 while (glyph < last
24830 && glyph->type == CHAR_GLYPH
24831 && glyph->voffset == voffset
24832 /* Same face id implies same font, nowadays. */
24833 && glyph->face_id == face_id
24834 && glyph->glyph_not_available_p == glyph_not_available_p)
24835 {
24836 s->face = get_glyph_face_and_encoding (s->f, glyph,
24837 s->char2b + s->nchars);
24838 ++s->nchars;
24839 eassert (s->nchars <= end - start);
24840 s->width += glyph->pixel_width;
24841 if (glyph++->padding_p != s->padding_p)
24842 break;
24843 }
24844
24845 s->font = s->face->font;
24846
24847 /* If the specified font could not be loaded, use the frame's font,
24848 but record the fact that we couldn't load it in
24849 S->font_not_found_p so that we can draw rectangles for the
24850 characters of the glyph string. */
24851 if (s->font == NULL || glyph_not_available_p)
24852 {
24853 s->font_not_found_p = true;
24854 s->font = FRAME_FONT (s->f);
24855 }
24856
24857 /* Adjust base line for subscript/superscript text. */
24858 s->ybase += voffset;
24859
24860 eassert (s->face && s->face->gc);
24861 return glyph - s->row->glyphs[s->area];
24862 }
24863
24864
24865 /* Fill glyph string S from image glyph S->first_glyph. */
24866
24867 static void
24868 fill_image_glyph_string (struct glyph_string *s)
24869 {
24870 eassert (s->first_glyph->type == IMAGE_GLYPH);
24871 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24872 eassert (s->img);
24873 s->slice = s->first_glyph->slice.img;
24874 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24875 s->font = s->face->font;
24876 s->width = s->first_glyph->pixel_width;
24877
24878 /* Adjust base line for subscript/superscript text. */
24879 s->ybase += s->first_glyph->voffset;
24880 }
24881
24882
24883 #ifdef HAVE_XWIDGETS
24884 static void
24885 fill_xwidget_glyph_string (struct glyph_string *s)
24886 {
24887 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24888 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24889 s->font = s->face->font;
24890 s->width = s->first_glyph->pixel_width;
24891 s->ybase += s->first_glyph->voffset;
24892 s->xwidget = s->first_glyph->u.xwidget;
24893 }
24894 #endif
24895 /* Fill glyph string S from a sequence of stretch glyphs.
24896
24897 START is the index of the first glyph to consider,
24898 END is the index of the last + 1.
24899
24900 Value is the index of the first glyph not in S. */
24901
24902 static int
24903 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24904 {
24905 struct glyph *glyph, *last;
24906 int voffset, face_id;
24907
24908 eassert (s->first_glyph->type == STRETCH_GLYPH);
24909
24910 glyph = s->row->glyphs[s->area] + start;
24911 last = s->row->glyphs[s->area] + end;
24912 face_id = glyph->face_id;
24913 s->face = FACE_FROM_ID (s->f, face_id);
24914 s->font = s->face->font;
24915 s->width = glyph->pixel_width;
24916 s->nchars = 1;
24917 voffset = glyph->voffset;
24918
24919 for (++glyph;
24920 (glyph < last
24921 && glyph->type == STRETCH_GLYPH
24922 && glyph->voffset == voffset
24923 && glyph->face_id == face_id);
24924 ++glyph)
24925 s->width += glyph->pixel_width;
24926
24927 /* Adjust base line for subscript/superscript text. */
24928 s->ybase += voffset;
24929
24930 /* The case that face->gc == 0 is handled when drawing the glyph
24931 string by calling prepare_face_for_display. */
24932 eassert (s->face);
24933 return glyph - s->row->glyphs[s->area];
24934 }
24935
24936 static struct font_metrics *
24937 get_per_char_metric (struct font *font, XChar2b *char2b)
24938 {
24939 static struct font_metrics metrics;
24940 unsigned code;
24941
24942 if (! font)
24943 return NULL;
24944 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24945 if (code == FONT_INVALID_CODE)
24946 return NULL;
24947 font->driver->text_extents (font, &code, 1, &metrics);
24948 return &metrics;
24949 }
24950
24951 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24952 for FONT. Values are taken from font-global ones, except for fonts
24953 that claim preposterously large values, but whose glyphs actually
24954 have reasonable dimensions. C is the character to use for metrics
24955 if the font-global values are too large; if C is negative, the
24956 function selects a default character. */
24957 static void
24958 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24959 {
24960 *ascent = FONT_BASE (font);
24961 *descent = FONT_DESCENT (font);
24962
24963 if (FONT_TOO_HIGH (font))
24964 {
24965 XChar2b char2b;
24966
24967 /* Get metrics of C, defaulting to a reasonably sized ASCII
24968 character. */
24969 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24970 {
24971 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24972
24973 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24974 {
24975 /* We add 1 pixel to character dimensions as heuristics
24976 that produces nicer display, e.g. when the face has
24977 the box attribute. */
24978 *ascent = pcm->ascent + 1;
24979 *descent = pcm->descent + 1;
24980 }
24981 }
24982 }
24983 }
24984
24985 /* A subroutine that computes a reasonable "normal character height"
24986 for fonts that claim preposterously large vertical dimensions, but
24987 whose glyphs are actually reasonably sized. C is the character
24988 whose metrics to use for those fonts, or -1 for default
24989 character. */
24990 static int
24991 normal_char_height (struct font *font, int c)
24992 {
24993 int ascent, descent;
24994
24995 normal_char_ascent_descent (font, c, &ascent, &descent);
24996
24997 return ascent + descent;
24998 }
24999
25000 /* EXPORT for RIF:
25001 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25002 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25003 assumed to be zero. */
25004
25005 void
25006 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25007 {
25008 *left = *right = 0;
25009
25010 if (glyph->type == CHAR_GLYPH)
25011 {
25012 XChar2b char2b;
25013 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25014 if (face->font)
25015 {
25016 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25017 if (pcm)
25018 {
25019 if (pcm->rbearing > pcm->width)
25020 *right = pcm->rbearing - pcm->width;
25021 if (pcm->lbearing < 0)
25022 *left = -pcm->lbearing;
25023 }
25024 }
25025 }
25026 else if (glyph->type == COMPOSITE_GLYPH)
25027 {
25028 if (! glyph->u.cmp.automatic)
25029 {
25030 struct composition *cmp = composition_table[glyph->u.cmp.id];
25031
25032 if (cmp->rbearing > cmp->pixel_width)
25033 *right = cmp->rbearing - cmp->pixel_width;
25034 if (cmp->lbearing < 0)
25035 *left = - cmp->lbearing;
25036 }
25037 else
25038 {
25039 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25040 struct font_metrics metrics;
25041
25042 composition_gstring_width (gstring, glyph->slice.cmp.from,
25043 glyph->slice.cmp.to + 1, &metrics);
25044 if (metrics.rbearing > metrics.width)
25045 *right = metrics.rbearing - metrics.width;
25046 if (metrics.lbearing < 0)
25047 *left = - metrics.lbearing;
25048 }
25049 }
25050 }
25051
25052
25053 /* Return the index of the first glyph preceding glyph string S that
25054 is overwritten by S because of S's left overhang. Value is -1
25055 if no glyphs are overwritten. */
25056
25057 static int
25058 left_overwritten (struct glyph_string *s)
25059 {
25060 int k;
25061
25062 if (s->left_overhang)
25063 {
25064 int x = 0, i;
25065 struct glyph *glyphs = s->row->glyphs[s->area];
25066 int first = s->first_glyph - glyphs;
25067
25068 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25069 x -= glyphs[i].pixel_width;
25070
25071 k = i + 1;
25072 }
25073 else
25074 k = -1;
25075
25076 return k;
25077 }
25078
25079
25080 /* Return the index of the first glyph preceding glyph string S that
25081 is overwriting S because of its right overhang. Value is -1 if no
25082 glyph in front of S overwrites S. */
25083
25084 static int
25085 left_overwriting (struct glyph_string *s)
25086 {
25087 int i, k, x;
25088 struct glyph *glyphs = s->row->glyphs[s->area];
25089 int first = s->first_glyph - glyphs;
25090
25091 k = -1;
25092 x = 0;
25093 for (i = first - 1; i >= 0; --i)
25094 {
25095 int left, right;
25096 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25097 if (x + right > 0)
25098 k = i;
25099 x -= glyphs[i].pixel_width;
25100 }
25101
25102 return k;
25103 }
25104
25105
25106 /* Return the index of the last glyph following glyph string S that is
25107 overwritten by S because of S's right overhang. Value is -1 if
25108 no such glyph is found. */
25109
25110 static int
25111 right_overwritten (struct glyph_string *s)
25112 {
25113 int k = -1;
25114
25115 if (s->right_overhang)
25116 {
25117 int x = 0, i;
25118 struct glyph *glyphs = s->row->glyphs[s->area];
25119 int first = (s->first_glyph - glyphs
25120 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25121 int end = s->row->used[s->area];
25122
25123 for (i = first; i < end && s->right_overhang > x; ++i)
25124 x += glyphs[i].pixel_width;
25125
25126 k = i;
25127 }
25128
25129 return k;
25130 }
25131
25132
25133 /* Return the index of the last glyph following glyph string S that
25134 overwrites S because of its left overhang. Value is negative
25135 if no such glyph is found. */
25136
25137 static int
25138 right_overwriting (struct glyph_string *s)
25139 {
25140 int i, k, x;
25141 int end = s->row->used[s->area];
25142 struct glyph *glyphs = s->row->glyphs[s->area];
25143 int first = (s->first_glyph - glyphs
25144 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25145
25146 k = -1;
25147 x = 0;
25148 for (i = first; i < end; ++i)
25149 {
25150 int left, right;
25151 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25152 if (x - left < 0)
25153 k = i;
25154 x += glyphs[i].pixel_width;
25155 }
25156
25157 return k;
25158 }
25159
25160
25161 /* Set background width of glyph string S. START is the index of the
25162 first glyph following S. LAST_X is the right-most x-position + 1
25163 in the drawing area. */
25164
25165 static void
25166 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25167 {
25168 /* If the face of this glyph string has to be drawn to the end of
25169 the drawing area, set S->extends_to_end_of_line_p. */
25170
25171 if (start == s->row->used[s->area]
25172 && ((s->row->fill_line_p
25173 && (s->hl == DRAW_NORMAL_TEXT
25174 || s->hl == DRAW_IMAGE_RAISED
25175 || s->hl == DRAW_IMAGE_SUNKEN))
25176 || s->hl == DRAW_MOUSE_FACE))
25177 s->extends_to_end_of_line_p = true;
25178
25179 /* If S extends its face to the end of the line, set its
25180 background_width to the distance to the right edge of the drawing
25181 area. */
25182 if (s->extends_to_end_of_line_p)
25183 s->background_width = last_x - s->x + 1;
25184 else
25185 s->background_width = s->width;
25186 }
25187
25188
25189 /* Compute overhangs and x-positions for glyph string S and its
25190 predecessors, or successors. X is the starting x-position for S.
25191 BACKWARD_P means process predecessors. */
25192
25193 static void
25194 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25195 {
25196 if (backward_p)
25197 {
25198 while (s)
25199 {
25200 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25201 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25202 x -= s->width;
25203 s->x = x;
25204 s = s->prev;
25205 }
25206 }
25207 else
25208 {
25209 while (s)
25210 {
25211 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25212 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25213 s->x = x;
25214 x += s->width;
25215 s = s->next;
25216 }
25217 }
25218 }
25219
25220
25221
25222 /* The following macros are only called from draw_glyphs below.
25223 They reference the following parameters of that function directly:
25224 `w', `row', `area', and `overlap_p'
25225 as well as the following local variables:
25226 `s', `f', and `hdc' (in W32) */
25227
25228 #ifdef HAVE_NTGUI
25229 /* On W32, silently add local `hdc' variable to argument list of
25230 init_glyph_string. */
25231 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25232 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25233 #else
25234 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25235 init_glyph_string (s, char2b, w, row, area, start, hl)
25236 #endif
25237
25238 /* Add a glyph string for a stretch glyph to the list of strings
25239 between HEAD and TAIL. START is the index of the stretch glyph in
25240 row area AREA of glyph row ROW. END is the index of the last glyph
25241 in that glyph row area. X is the current output position assigned
25242 to the new glyph string constructed. HL overrides that face of the
25243 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25244 is the right-most x-position of the drawing area. */
25245
25246 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25247 and below -- keep them on one line. */
25248 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25249 do \
25250 { \
25251 s = alloca (sizeof *s); \
25252 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25253 START = fill_stretch_glyph_string (s, START, END); \
25254 append_glyph_string (&HEAD, &TAIL, s); \
25255 s->x = (X); \
25256 } \
25257 while (false)
25258
25259
25260 /* Add a glyph string for an image glyph to the list of strings
25261 between HEAD and TAIL. START is the index of the image glyph in
25262 row area AREA of glyph row ROW. END is the index of the last glyph
25263 in that glyph row area. X is the current output position assigned
25264 to the new glyph string constructed. HL overrides that face of the
25265 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25266 is the right-most x-position of the drawing area. */
25267
25268 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25269 do \
25270 { \
25271 s = alloca (sizeof *s); \
25272 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25273 fill_image_glyph_string (s); \
25274 append_glyph_string (&HEAD, &TAIL, s); \
25275 ++START; \
25276 s->x = (X); \
25277 } \
25278 while (false)
25279
25280 #ifndef HAVE_XWIDGETS
25281 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25282 eassume (false)
25283 #else
25284 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25285 do \
25286 { \
25287 s = alloca (sizeof *s); \
25288 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25289 fill_xwidget_glyph_string (s); \
25290 append_glyph_string (&(HEAD), &(TAIL), s); \
25291 ++(START); \
25292 s->x = (X); \
25293 } \
25294 while (false)
25295 #endif
25296
25297 /* Add a glyph string for a sequence of character glyphs to the list
25298 of strings between HEAD and TAIL. START is the index of the first
25299 glyph in row area AREA of glyph row ROW that is part of the new
25300 glyph string. END is the index of the last glyph in that glyph row
25301 area. X is the current output position assigned to the new glyph
25302 string constructed. HL overrides that face of the glyph; e.g. it
25303 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25304 right-most x-position of the drawing area. */
25305
25306 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25307 do \
25308 { \
25309 int face_id; \
25310 XChar2b *char2b; \
25311 \
25312 face_id = (row)->glyphs[area][START].face_id; \
25313 \
25314 s = alloca (sizeof *s); \
25315 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25316 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25317 append_glyph_string (&HEAD, &TAIL, s); \
25318 s->x = (X); \
25319 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25320 } \
25321 while (false)
25322
25323
25324 /* Add a glyph string for a composite sequence to the list of strings
25325 between HEAD and TAIL. START is the index of the first glyph in
25326 row area AREA of glyph row ROW that is part of the new glyph
25327 string. END is the index of the last glyph in that glyph row area.
25328 X is the current output position assigned to the new glyph string
25329 constructed. HL overrides that face of the glyph; e.g. it is
25330 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25331 x-position of the drawing area. */
25332
25333 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25334 do { \
25335 int face_id = (row)->glyphs[area][START].face_id; \
25336 struct face *base_face = FACE_FROM_ID (f, face_id); \
25337 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25338 struct composition *cmp = composition_table[cmp_id]; \
25339 XChar2b *char2b; \
25340 struct glyph_string *first_s = NULL; \
25341 int n; \
25342 \
25343 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25344 \
25345 /* Make glyph_strings for each glyph sequence that is drawable by \
25346 the same face, and append them to HEAD/TAIL. */ \
25347 for (n = 0; n < cmp->glyph_len;) \
25348 { \
25349 s = alloca (sizeof *s); \
25350 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25351 append_glyph_string (&(HEAD), &(TAIL), s); \
25352 s->cmp = cmp; \
25353 s->cmp_from = n; \
25354 s->x = (X); \
25355 if (n == 0) \
25356 first_s = s; \
25357 n = fill_composite_glyph_string (s, base_face, overlaps); \
25358 } \
25359 \
25360 ++START; \
25361 s = first_s; \
25362 } while (false)
25363
25364
25365 /* Add a glyph string for a glyph-string sequence to the list of strings
25366 between HEAD and TAIL. */
25367
25368 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25369 do { \
25370 int face_id; \
25371 XChar2b *char2b; \
25372 Lisp_Object gstring; \
25373 \
25374 face_id = (row)->glyphs[area][START].face_id; \
25375 gstring = (composition_gstring_from_id \
25376 ((row)->glyphs[area][START].u.cmp.id)); \
25377 s = alloca (sizeof *s); \
25378 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25379 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25380 append_glyph_string (&(HEAD), &(TAIL), s); \
25381 s->x = (X); \
25382 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25383 } while (false)
25384
25385
25386 /* Add a glyph string for a sequence of glyphless character's glyphs
25387 to the list of strings between HEAD and TAIL. The meanings of
25388 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25389
25390 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25391 do \
25392 { \
25393 int face_id; \
25394 \
25395 face_id = (row)->glyphs[area][START].face_id; \
25396 \
25397 s = alloca (sizeof *s); \
25398 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25399 append_glyph_string (&HEAD, &TAIL, s); \
25400 s->x = (X); \
25401 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25402 overlaps); \
25403 } \
25404 while (false)
25405
25406
25407 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25408 of AREA of glyph row ROW on window W between indices START and END.
25409 HL overrides the face for drawing glyph strings, e.g. it is
25410 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25411 x-positions of the drawing area.
25412
25413 This is an ugly monster macro construct because we must use alloca
25414 to allocate glyph strings (because draw_glyphs can be called
25415 asynchronously). */
25416
25417 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25418 do \
25419 { \
25420 HEAD = TAIL = NULL; \
25421 while (START < END) \
25422 { \
25423 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25424 switch (first_glyph->type) \
25425 { \
25426 case CHAR_GLYPH: \
25427 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25428 HL, X, LAST_X); \
25429 break; \
25430 \
25431 case COMPOSITE_GLYPH: \
25432 if (first_glyph->u.cmp.automatic) \
25433 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25434 HL, X, LAST_X); \
25435 else \
25436 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25437 HL, X, LAST_X); \
25438 break; \
25439 \
25440 case STRETCH_GLYPH: \
25441 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25442 HL, X, LAST_X); \
25443 break; \
25444 \
25445 case IMAGE_GLYPH: \
25446 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25447 HL, X, LAST_X); \
25448 break;
25449
25450 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25451 case XWIDGET_GLYPH: \
25452 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25453 HL, X, LAST_X); \
25454 break;
25455
25456 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25457 case GLYPHLESS_GLYPH: \
25458 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25459 HL, X, LAST_X); \
25460 break; \
25461 \
25462 default: \
25463 emacs_abort (); \
25464 } \
25465 \
25466 if (s) \
25467 { \
25468 set_glyph_string_background_width (s, START, LAST_X); \
25469 (X) += s->width; \
25470 } \
25471 } \
25472 } while (false)
25473
25474
25475 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25476 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25477 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25478 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25479
25480
25481 /* Draw glyphs between START and END in AREA of ROW on window W,
25482 starting at x-position X. X is relative to AREA in W. HL is a
25483 face-override with the following meaning:
25484
25485 DRAW_NORMAL_TEXT draw normally
25486 DRAW_CURSOR draw in cursor face
25487 DRAW_MOUSE_FACE draw in mouse face.
25488 DRAW_INVERSE_VIDEO draw in mode line face
25489 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25490 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25491
25492 If OVERLAPS is non-zero, draw only the foreground of characters and
25493 clip to the physical height of ROW. Non-zero value also defines
25494 the overlapping part to be drawn:
25495
25496 OVERLAPS_PRED overlap with preceding rows
25497 OVERLAPS_SUCC overlap with succeeding rows
25498 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25499 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25500
25501 Value is the x-position reached, relative to AREA of W. */
25502
25503 static int
25504 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25505 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25506 enum draw_glyphs_face hl, int overlaps)
25507 {
25508 struct glyph_string *head, *tail;
25509 struct glyph_string *s;
25510 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25511 int i, j, x_reached, last_x, area_left = 0;
25512 struct frame *f = XFRAME (WINDOW_FRAME (w));
25513 DECLARE_HDC (hdc);
25514
25515 ALLOCATE_HDC (hdc, f);
25516
25517 /* Let's rather be paranoid than getting a SEGV. */
25518 end = min (end, row->used[area]);
25519 start = clip_to_bounds (0, start, end);
25520
25521 /* Translate X to frame coordinates. Set last_x to the right
25522 end of the drawing area. */
25523 if (row->full_width_p)
25524 {
25525 /* X is relative to the left edge of W, without scroll bars
25526 or fringes. */
25527 area_left = WINDOW_LEFT_EDGE_X (w);
25528 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25529 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25530 }
25531 else
25532 {
25533 area_left = window_box_left (w, area);
25534 last_x = area_left + window_box_width (w, area);
25535 }
25536 x += area_left;
25537
25538 /* Build a doubly-linked list of glyph_string structures between
25539 head and tail from what we have to draw. Note that the macro
25540 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25541 the reason we use a separate variable `i'. */
25542 i = start;
25543 USE_SAFE_ALLOCA;
25544 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25545 if (tail)
25546 x_reached = tail->x + tail->background_width;
25547 else
25548 x_reached = x;
25549
25550 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25551 the row, redraw some glyphs in front or following the glyph
25552 strings built above. */
25553 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25554 {
25555 struct glyph_string *h, *t;
25556 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25557 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25558 bool check_mouse_face = false;
25559 int dummy_x = 0;
25560
25561 /* If mouse highlighting is on, we may need to draw adjacent
25562 glyphs using mouse-face highlighting. */
25563 if (area == TEXT_AREA && row->mouse_face_p
25564 && hlinfo->mouse_face_beg_row >= 0
25565 && hlinfo->mouse_face_end_row >= 0)
25566 {
25567 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25568
25569 if (row_vpos >= hlinfo->mouse_face_beg_row
25570 && row_vpos <= hlinfo->mouse_face_end_row)
25571 {
25572 check_mouse_face = true;
25573 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25574 ? hlinfo->mouse_face_beg_col : 0;
25575 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25576 ? hlinfo->mouse_face_end_col
25577 : row->used[TEXT_AREA];
25578 }
25579 }
25580
25581 /* Compute overhangs for all glyph strings. */
25582 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25583 for (s = head; s; s = s->next)
25584 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25585
25586 /* Prepend glyph strings for glyphs in front of the first glyph
25587 string that are overwritten because of the first glyph
25588 string's left overhang. The background of all strings
25589 prepended must be drawn because the first glyph string
25590 draws over it. */
25591 i = left_overwritten (head);
25592 if (i >= 0)
25593 {
25594 enum draw_glyphs_face overlap_hl;
25595
25596 /* If this row contains mouse highlighting, attempt to draw
25597 the overlapped glyphs with the correct highlight. This
25598 code fails if the overlap encompasses more than one glyph
25599 and mouse-highlight spans only some of these glyphs.
25600 However, making it work perfectly involves a lot more
25601 code, and I don't know if the pathological case occurs in
25602 practice, so we'll stick to this for now. --- cyd */
25603 if (check_mouse_face
25604 && mouse_beg_col < start && mouse_end_col > i)
25605 overlap_hl = DRAW_MOUSE_FACE;
25606 else
25607 overlap_hl = DRAW_NORMAL_TEXT;
25608
25609 if (hl != overlap_hl)
25610 clip_head = head;
25611 j = i;
25612 BUILD_GLYPH_STRINGS (j, start, h, t,
25613 overlap_hl, dummy_x, last_x);
25614 start = i;
25615 compute_overhangs_and_x (t, head->x, true);
25616 prepend_glyph_string_lists (&head, &tail, h, t);
25617 if (clip_head == NULL)
25618 clip_head = head;
25619 }
25620
25621 /* Prepend glyph strings for glyphs in front of the first glyph
25622 string that overwrite that glyph string because of their
25623 right overhang. For these strings, only the foreground must
25624 be drawn, because it draws over the glyph string at `head'.
25625 The background must not be drawn because this would overwrite
25626 right overhangs of preceding glyphs for which no glyph
25627 strings exist. */
25628 i = left_overwriting (head);
25629 if (i >= 0)
25630 {
25631 enum draw_glyphs_face overlap_hl;
25632
25633 if (check_mouse_face
25634 && mouse_beg_col < start && mouse_end_col > i)
25635 overlap_hl = DRAW_MOUSE_FACE;
25636 else
25637 overlap_hl = DRAW_NORMAL_TEXT;
25638
25639 if (hl == overlap_hl || clip_head == NULL)
25640 clip_head = head;
25641 BUILD_GLYPH_STRINGS (i, start, h, t,
25642 overlap_hl, dummy_x, last_x);
25643 for (s = h; s; s = s->next)
25644 s->background_filled_p = true;
25645 compute_overhangs_and_x (t, head->x, true);
25646 prepend_glyph_string_lists (&head, &tail, h, t);
25647 }
25648
25649 /* Append glyphs strings for glyphs following the last glyph
25650 string tail that are overwritten by tail. The background of
25651 these strings has to be drawn because tail's foreground draws
25652 over it. */
25653 i = right_overwritten (tail);
25654 if (i >= 0)
25655 {
25656 enum draw_glyphs_face overlap_hl;
25657
25658 if (check_mouse_face
25659 && mouse_beg_col < i && mouse_end_col > end)
25660 overlap_hl = DRAW_MOUSE_FACE;
25661 else
25662 overlap_hl = DRAW_NORMAL_TEXT;
25663
25664 if (hl != overlap_hl)
25665 clip_tail = tail;
25666 BUILD_GLYPH_STRINGS (end, i, h, t,
25667 overlap_hl, x, last_x);
25668 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25669 we don't have `end = i;' here. */
25670 compute_overhangs_and_x (h, tail->x + tail->width, false);
25671 append_glyph_string_lists (&head, &tail, h, t);
25672 if (clip_tail == NULL)
25673 clip_tail = tail;
25674 }
25675
25676 /* Append glyph strings for glyphs following the last glyph
25677 string tail that overwrite tail. The foreground of such
25678 glyphs has to be drawn because it writes into the background
25679 of tail. The background must not be drawn because it could
25680 paint over the foreground of following glyphs. */
25681 i = right_overwriting (tail);
25682 if (i >= 0)
25683 {
25684 enum draw_glyphs_face overlap_hl;
25685 if (check_mouse_face
25686 && mouse_beg_col < i && mouse_end_col > end)
25687 overlap_hl = DRAW_MOUSE_FACE;
25688 else
25689 overlap_hl = DRAW_NORMAL_TEXT;
25690
25691 if (hl == overlap_hl || clip_tail == NULL)
25692 clip_tail = tail;
25693 i++; /* We must include the Ith glyph. */
25694 BUILD_GLYPH_STRINGS (end, i, h, t,
25695 overlap_hl, x, last_x);
25696 for (s = h; s; s = s->next)
25697 s->background_filled_p = true;
25698 compute_overhangs_and_x (h, tail->x + tail->width, false);
25699 append_glyph_string_lists (&head, &tail, h, t);
25700 }
25701 if (clip_head || clip_tail)
25702 for (s = head; s; s = s->next)
25703 {
25704 s->clip_head = clip_head;
25705 s->clip_tail = clip_tail;
25706 }
25707 }
25708
25709 /* Draw all strings. */
25710 for (s = head; s; s = s->next)
25711 FRAME_RIF (f)->draw_glyph_string (s);
25712
25713 #ifndef HAVE_NS
25714 /* When focus a sole frame and move horizontally, this clears on_p
25715 causing a failure to erase prev cursor position. */
25716 if (area == TEXT_AREA
25717 && !row->full_width_p
25718 /* When drawing overlapping rows, only the glyph strings'
25719 foreground is drawn, which doesn't erase a cursor
25720 completely. */
25721 && !overlaps)
25722 {
25723 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25724 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25725 : (tail ? tail->x + tail->background_width : x));
25726 x0 -= area_left;
25727 x1 -= area_left;
25728
25729 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25730 row->y, MATRIX_ROW_BOTTOM_Y (row));
25731 }
25732 #endif
25733
25734 /* Value is the x-position up to which drawn, relative to AREA of W.
25735 This doesn't include parts drawn because of overhangs. */
25736 if (row->full_width_p)
25737 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25738 else
25739 x_reached -= area_left;
25740
25741 RELEASE_HDC (hdc, f);
25742
25743 SAFE_FREE ();
25744 return x_reached;
25745 }
25746
25747 /* Expand row matrix if too narrow. Don't expand if area
25748 is not present. */
25749
25750 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25751 { \
25752 if (!it->f->fonts_changed \
25753 && (it->glyph_row->glyphs[area] \
25754 < it->glyph_row->glyphs[area + 1])) \
25755 { \
25756 it->w->ncols_scale_factor++; \
25757 it->f->fonts_changed = true; \
25758 } \
25759 }
25760
25761 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25762 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25763
25764 static void
25765 append_glyph (struct it *it)
25766 {
25767 struct glyph *glyph;
25768 enum glyph_row_area area = it->area;
25769
25770 eassert (it->glyph_row);
25771 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25772
25773 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25774 if (glyph < it->glyph_row->glyphs[area + 1])
25775 {
25776 /* If the glyph row is reversed, we need to prepend the glyph
25777 rather than append it. */
25778 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25779 {
25780 struct glyph *g;
25781
25782 /* Make room for the additional glyph. */
25783 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25784 g[1] = *g;
25785 glyph = it->glyph_row->glyphs[area];
25786 }
25787 glyph->charpos = CHARPOS (it->position);
25788 glyph->object = it->object;
25789 if (it->pixel_width > 0)
25790 {
25791 eassert (it->pixel_width <= SHRT_MAX);
25792 glyph->pixel_width = it->pixel_width;
25793 glyph->padding_p = false;
25794 }
25795 else
25796 {
25797 /* Assure at least 1-pixel width. Otherwise, cursor can't
25798 be displayed correctly. */
25799 glyph->pixel_width = 1;
25800 glyph->padding_p = true;
25801 }
25802 glyph->ascent = it->ascent;
25803 glyph->descent = it->descent;
25804 glyph->voffset = it->voffset;
25805 glyph->type = CHAR_GLYPH;
25806 glyph->avoid_cursor_p = it->avoid_cursor_p;
25807 glyph->multibyte_p = it->multibyte_p;
25808 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25809 {
25810 /* In R2L rows, the left and the right box edges need to be
25811 drawn in reverse direction. */
25812 glyph->right_box_line_p = it->start_of_box_run_p;
25813 glyph->left_box_line_p = it->end_of_box_run_p;
25814 }
25815 else
25816 {
25817 glyph->left_box_line_p = it->start_of_box_run_p;
25818 glyph->right_box_line_p = it->end_of_box_run_p;
25819 }
25820 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25821 || it->phys_descent > it->descent);
25822 glyph->glyph_not_available_p = it->glyph_not_available_p;
25823 glyph->face_id = it->face_id;
25824 glyph->u.ch = it->char_to_display;
25825 glyph->slice.img = null_glyph_slice;
25826 glyph->font_type = FONT_TYPE_UNKNOWN;
25827 if (it->bidi_p)
25828 {
25829 glyph->resolved_level = it->bidi_it.resolved_level;
25830 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25831 glyph->bidi_type = it->bidi_it.type;
25832 }
25833 else
25834 {
25835 glyph->resolved_level = 0;
25836 glyph->bidi_type = UNKNOWN_BT;
25837 }
25838 ++it->glyph_row->used[area];
25839 }
25840 else
25841 IT_EXPAND_MATRIX_WIDTH (it, area);
25842 }
25843
25844 /* Store one glyph for the composition IT->cmp_it.id in
25845 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25846 non-null. */
25847
25848 static void
25849 append_composite_glyph (struct it *it)
25850 {
25851 struct glyph *glyph;
25852 enum glyph_row_area area = it->area;
25853
25854 eassert (it->glyph_row);
25855
25856 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25857 if (glyph < it->glyph_row->glyphs[area + 1])
25858 {
25859 /* If the glyph row is reversed, we need to prepend the glyph
25860 rather than append it. */
25861 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25862 {
25863 struct glyph *g;
25864
25865 /* Make room for the new glyph. */
25866 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25867 g[1] = *g;
25868 glyph = it->glyph_row->glyphs[it->area];
25869 }
25870 glyph->charpos = it->cmp_it.charpos;
25871 glyph->object = it->object;
25872 eassert (it->pixel_width <= SHRT_MAX);
25873 glyph->pixel_width = it->pixel_width;
25874 glyph->ascent = it->ascent;
25875 glyph->descent = it->descent;
25876 glyph->voffset = it->voffset;
25877 glyph->type = COMPOSITE_GLYPH;
25878 if (it->cmp_it.ch < 0)
25879 {
25880 glyph->u.cmp.automatic = false;
25881 glyph->u.cmp.id = it->cmp_it.id;
25882 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25883 }
25884 else
25885 {
25886 glyph->u.cmp.automatic = true;
25887 glyph->u.cmp.id = it->cmp_it.id;
25888 glyph->slice.cmp.from = it->cmp_it.from;
25889 glyph->slice.cmp.to = it->cmp_it.to - 1;
25890 }
25891 glyph->avoid_cursor_p = it->avoid_cursor_p;
25892 glyph->multibyte_p = it->multibyte_p;
25893 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25894 {
25895 /* In R2L rows, the left and the right box edges need to be
25896 drawn in reverse direction. */
25897 glyph->right_box_line_p = it->start_of_box_run_p;
25898 glyph->left_box_line_p = it->end_of_box_run_p;
25899 }
25900 else
25901 {
25902 glyph->left_box_line_p = it->start_of_box_run_p;
25903 glyph->right_box_line_p = it->end_of_box_run_p;
25904 }
25905 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25906 || it->phys_descent > it->descent);
25907 glyph->padding_p = false;
25908 glyph->glyph_not_available_p = false;
25909 glyph->face_id = it->face_id;
25910 glyph->font_type = FONT_TYPE_UNKNOWN;
25911 if (it->bidi_p)
25912 {
25913 glyph->resolved_level = it->bidi_it.resolved_level;
25914 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25915 glyph->bidi_type = it->bidi_it.type;
25916 }
25917 ++it->glyph_row->used[area];
25918 }
25919 else
25920 IT_EXPAND_MATRIX_WIDTH (it, area);
25921 }
25922
25923
25924 /* Change IT->ascent and IT->height according to the setting of
25925 IT->voffset. */
25926
25927 static void
25928 take_vertical_position_into_account (struct it *it)
25929 {
25930 if (it->voffset)
25931 {
25932 if (it->voffset < 0)
25933 /* Increase the ascent so that we can display the text higher
25934 in the line. */
25935 it->ascent -= it->voffset;
25936 else
25937 /* Increase the descent so that we can display the text lower
25938 in the line. */
25939 it->descent += it->voffset;
25940 }
25941 }
25942
25943
25944 /* Produce glyphs/get display metrics for the image IT is loaded with.
25945 See the description of struct display_iterator in dispextern.h for
25946 an overview of struct display_iterator. */
25947
25948 static void
25949 produce_image_glyph (struct it *it)
25950 {
25951 struct image *img;
25952 struct face *face;
25953 int glyph_ascent, crop;
25954 struct glyph_slice slice;
25955
25956 eassert (it->what == IT_IMAGE);
25957
25958 face = FACE_FROM_ID (it->f, it->face_id);
25959 eassert (face);
25960 /* Make sure X resources of the face is loaded. */
25961 prepare_face_for_display (it->f, face);
25962
25963 if (it->image_id < 0)
25964 {
25965 /* Fringe bitmap. */
25966 it->ascent = it->phys_ascent = 0;
25967 it->descent = it->phys_descent = 0;
25968 it->pixel_width = 0;
25969 it->nglyphs = 0;
25970 return;
25971 }
25972
25973 img = IMAGE_FROM_ID (it->f, it->image_id);
25974 eassert (img);
25975 /* Make sure X resources of the image is loaded. */
25976 prepare_image_for_display (it->f, img);
25977
25978 slice.x = slice.y = 0;
25979 slice.width = img->width;
25980 slice.height = img->height;
25981
25982 if (INTEGERP (it->slice.x))
25983 slice.x = XINT (it->slice.x);
25984 else if (FLOATP (it->slice.x))
25985 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25986
25987 if (INTEGERP (it->slice.y))
25988 slice.y = XINT (it->slice.y);
25989 else if (FLOATP (it->slice.y))
25990 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25991
25992 if (INTEGERP (it->slice.width))
25993 slice.width = XINT (it->slice.width);
25994 else if (FLOATP (it->slice.width))
25995 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25996
25997 if (INTEGERP (it->slice.height))
25998 slice.height = XINT (it->slice.height);
25999 else if (FLOATP (it->slice.height))
26000 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26001
26002 if (slice.x >= img->width)
26003 slice.x = img->width;
26004 if (slice.y >= img->height)
26005 slice.y = img->height;
26006 if (slice.x + slice.width >= img->width)
26007 slice.width = img->width - slice.x;
26008 if (slice.y + slice.height > img->height)
26009 slice.height = img->height - slice.y;
26010
26011 if (slice.width == 0 || slice.height == 0)
26012 return;
26013
26014 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26015
26016 it->descent = slice.height - glyph_ascent;
26017 if (slice.y == 0)
26018 it->descent += img->vmargin;
26019 if (slice.y + slice.height == img->height)
26020 it->descent += img->vmargin;
26021 it->phys_descent = it->descent;
26022
26023 it->pixel_width = slice.width;
26024 if (slice.x == 0)
26025 it->pixel_width += img->hmargin;
26026 if (slice.x + slice.width == img->width)
26027 it->pixel_width += img->hmargin;
26028
26029 /* It's quite possible for images to have an ascent greater than
26030 their height, so don't get confused in that case. */
26031 if (it->descent < 0)
26032 it->descent = 0;
26033
26034 it->nglyphs = 1;
26035
26036 if (face->box != FACE_NO_BOX)
26037 {
26038 if (face->box_line_width > 0)
26039 {
26040 if (slice.y == 0)
26041 it->ascent += face->box_line_width;
26042 if (slice.y + slice.height == img->height)
26043 it->descent += face->box_line_width;
26044 }
26045
26046 if (it->start_of_box_run_p && slice.x == 0)
26047 it->pixel_width += eabs (face->box_line_width);
26048 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26049 it->pixel_width += eabs (face->box_line_width);
26050 }
26051
26052 take_vertical_position_into_account (it);
26053
26054 /* Automatically crop wide image glyphs at right edge so we can
26055 draw the cursor on same display row. */
26056 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26057 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26058 {
26059 it->pixel_width -= crop;
26060 slice.width -= crop;
26061 }
26062
26063 if (it->glyph_row)
26064 {
26065 struct glyph *glyph;
26066 enum glyph_row_area area = it->area;
26067
26068 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26069 if (it->glyph_row->reversed_p)
26070 {
26071 struct glyph *g;
26072
26073 /* Make room for the new glyph. */
26074 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26075 g[1] = *g;
26076 glyph = it->glyph_row->glyphs[it->area];
26077 }
26078 if (glyph < it->glyph_row->glyphs[area + 1])
26079 {
26080 glyph->charpos = CHARPOS (it->position);
26081 glyph->object = it->object;
26082 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26083 glyph->ascent = glyph_ascent;
26084 glyph->descent = it->descent;
26085 glyph->voffset = it->voffset;
26086 glyph->type = IMAGE_GLYPH;
26087 glyph->avoid_cursor_p = it->avoid_cursor_p;
26088 glyph->multibyte_p = it->multibyte_p;
26089 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26090 {
26091 /* In R2L rows, the left and the right box edges need to be
26092 drawn in reverse direction. */
26093 glyph->right_box_line_p = it->start_of_box_run_p;
26094 glyph->left_box_line_p = it->end_of_box_run_p;
26095 }
26096 else
26097 {
26098 glyph->left_box_line_p = it->start_of_box_run_p;
26099 glyph->right_box_line_p = it->end_of_box_run_p;
26100 }
26101 glyph->overlaps_vertically_p = false;
26102 glyph->padding_p = false;
26103 glyph->glyph_not_available_p = false;
26104 glyph->face_id = it->face_id;
26105 glyph->u.img_id = img->id;
26106 glyph->slice.img = slice;
26107 glyph->font_type = FONT_TYPE_UNKNOWN;
26108 if (it->bidi_p)
26109 {
26110 glyph->resolved_level = it->bidi_it.resolved_level;
26111 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26112 glyph->bidi_type = it->bidi_it.type;
26113 }
26114 ++it->glyph_row->used[area];
26115 }
26116 else
26117 IT_EXPAND_MATRIX_WIDTH (it, area);
26118 }
26119 }
26120
26121 static void
26122 produce_xwidget_glyph (struct it *it)
26123 {
26124 #ifdef HAVE_XWIDGETS
26125 struct xwidget *xw;
26126 int glyph_ascent, crop;
26127 eassert (it->what == IT_XWIDGET);
26128
26129 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26130 eassert (face);
26131 /* Make sure X resources of the face is loaded. */
26132 prepare_face_for_display (it->f, face);
26133
26134 xw = it->xwidget;
26135 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26136 it->descent = xw->height/2;
26137 it->phys_descent = it->descent;
26138 it->pixel_width = xw->width;
26139 /* It's quite possible for images to have an ascent greater than
26140 their height, so don't get confused in that case. */
26141 if (it->descent < 0)
26142 it->descent = 0;
26143
26144 it->nglyphs = 1;
26145
26146 if (face->box != FACE_NO_BOX)
26147 {
26148 if (face->box_line_width > 0)
26149 {
26150 it->ascent += face->box_line_width;
26151 it->descent += face->box_line_width;
26152 }
26153
26154 if (it->start_of_box_run_p)
26155 it->pixel_width += eabs (face->box_line_width);
26156 it->pixel_width += eabs (face->box_line_width);
26157 }
26158
26159 take_vertical_position_into_account (it);
26160
26161 /* Automatically crop wide image glyphs at right edge so we can
26162 draw the cursor on same display row. */
26163 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26164 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26165 it->pixel_width -= crop;
26166
26167 if (it->glyph_row)
26168 {
26169 enum glyph_row_area area = it->area;
26170 struct glyph *glyph
26171 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26172
26173 if (it->glyph_row->reversed_p)
26174 {
26175 struct glyph *g;
26176
26177 /* Make room for the new glyph. */
26178 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26179 g[1] = *g;
26180 glyph = it->glyph_row->glyphs[it->area];
26181 }
26182 if (glyph < it->glyph_row->glyphs[area + 1])
26183 {
26184 glyph->charpos = CHARPOS (it->position);
26185 glyph->object = it->object;
26186 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26187 glyph->ascent = glyph_ascent;
26188 glyph->descent = it->descent;
26189 glyph->voffset = it->voffset;
26190 glyph->type = XWIDGET_GLYPH;
26191 glyph->avoid_cursor_p = it->avoid_cursor_p;
26192 glyph->multibyte_p = it->multibyte_p;
26193 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26194 {
26195 /* In R2L rows, the left and the right box edges need to be
26196 drawn in reverse direction. */
26197 glyph->right_box_line_p = it->start_of_box_run_p;
26198 glyph->left_box_line_p = it->end_of_box_run_p;
26199 }
26200 else
26201 {
26202 glyph->left_box_line_p = it->start_of_box_run_p;
26203 glyph->right_box_line_p = it->end_of_box_run_p;
26204 }
26205 glyph->overlaps_vertically_p = 0;
26206 glyph->padding_p = 0;
26207 glyph->glyph_not_available_p = 0;
26208 glyph->face_id = it->face_id;
26209 glyph->u.xwidget = it->xwidget;
26210 glyph->font_type = FONT_TYPE_UNKNOWN;
26211 if (it->bidi_p)
26212 {
26213 glyph->resolved_level = it->bidi_it.resolved_level;
26214 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26215 glyph->bidi_type = it->bidi_it.type;
26216 }
26217 ++it->glyph_row->used[area];
26218 }
26219 else
26220 IT_EXPAND_MATRIX_WIDTH (it, area);
26221 }
26222 #endif
26223 }
26224
26225 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26226 of the glyph, WIDTH and HEIGHT are the width and height of the
26227 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26228
26229 static void
26230 append_stretch_glyph (struct it *it, Lisp_Object object,
26231 int width, int height, int ascent)
26232 {
26233 struct glyph *glyph;
26234 enum glyph_row_area area = it->area;
26235
26236 eassert (ascent >= 0 && ascent <= height);
26237
26238 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26239 if (glyph < it->glyph_row->glyphs[area + 1])
26240 {
26241 /* If the glyph row is reversed, we need to prepend the glyph
26242 rather than append it. */
26243 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26244 {
26245 struct glyph *g;
26246
26247 /* Make room for the additional glyph. */
26248 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26249 g[1] = *g;
26250 glyph = it->glyph_row->glyphs[area];
26251
26252 /* Decrease the width of the first glyph of the row that
26253 begins before first_visible_x (e.g., due to hscroll).
26254 This is so the overall width of the row becomes smaller
26255 by the scroll amount, and the stretch glyph appended by
26256 extend_face_to_end_of_line will be wider, to shift the
26257 row glyphs to the right. (In L2R rows, the corresponding
26258 left-shift effect is accomplished by setting row->x to a
26259 negative value, which won't work with R2L rows.)
26260
26261 This must leave us with a positive value of WIDTH, since
26262 otherwise the call to move_it_in_display_line_to at the
26263 beginning of display_line would have got past the entire
26264 first glyph, and then it->current_x would have been
26265 greater or equal to it->first_visible_x. */
26266 if (it->current_x < it->first_visible_x)
26267 width -= it->first_visible_x - it->current_x;
26268 eassert (width > 0);
26269 }
26270 glyph->charpos = CHARPOS (it->position);
26271 glyph->object = object;
26272 /* FIXME: It would be better to use TYPE_MAX here, but
26273 __typeof__ is not portable enough... */
26274 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26275 glyph->ascent = ascent;
26276 glyph->descent = height - ascent;
26277 glyph->voffset = it->voffset;
26278 glyph->type = STRETCH_GLYPH;
26279 glyph->avoid_cursor_p = it->avoid_cursor_p;
26280 glyph->multibyte_p = it->multibyte_p;
26281 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26282 {
26283 /* In R2L rows, the left and the right box edges need to be
26284 drawn in reverse direction. */
26285 glyph->right_box_line_p = it->start_of_box_run_p;
26286 glyph->left_box_line_p = it->end_of_box_run_p;
26287 }
26288 else
26289 {
26290 glyph->left_box_line_p = it->start_of_box_run_p;
26291 glyph->right_box_line_p = it->end_of_box_run_p;
26292 }
26293 glyph->overlaps_vertically_p = false;
26294 glyph->padding_p = false;
26295 glyph->glyph_not_available_p = false;
26296 glyph->face_id = it->face_id;
26297 glyph->u.stretch.ascent = ascent;
26298 glyph->u.stretch.height = height;
26299 glyph->slice.img = null_glyph_slice;
26300 glyph->font_type = FONT_TYPE_UNKNOWN;
26301 if (it->bidi_p)
26302 {
26303 glyph->resolved_level = it->bidi_it.resolved_level;
26304 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26305 glyph->bidi_type = it->bidi_it.type;
26306 }
26307 else
26308 {
26309 glyph->resolved_level = 0;
26310 glyph->bidi_type = UNKNOWN_BT;
26311 }
26312 ++it->glyph_row->used[area];
26313 }
26314 else
26315 IT_EXPAND_MATRIX_WIDTH (it, area);
26316 }
26317
26318 #endif /* HAVE_WINDOW_SYSTEM */
26319
26320 /* Produce a stretch glyph for iterator IT. IT->object is the value
26321 of the glyph property displayed. The value must be a list
26322 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26323 being recognized:
26324
26325 1. `:width WIDTH' specifies that the space should be WIDTH *
26326 canonical char width wide. WIDTH may be an integer or floating
26327 point number.
26328
26329 2. `:relative-width FACTOR' specifies that the width of the stretch
26330 should be computed from the width of the first character having the
26331 `glyph' property, and should be FACTOR times that width.
26332
26333 3. `:align-to HPOS' specifies that the space should be wide enough
26334 to reach HPOS, a value in canonical character units.
26335
26336 Exactly one of the above pairs must be present.
26337
26338 4. `:height HEIGHT' specifies that the height of the stretch produced
26339 should be HEIGHT, measured in canonical character units.
26340
26341 5. `:relative-height FACTOR' specifies that the height of the
26342 stretch should be FACTOR times the height of the characters having
26343 the glyph property.
26344
26345 Either none or exactly one of 4 or 5 must be present.
26346
26347 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26348 of the stretch should be used for the ascent of the stretch.
26349 ASCENT must be in the range 0 <= ASCENT <= 100. */
26350
26351 void
26352 produce_stretch_glyph (struct it *it)
26353 {
26354 /* (space :width WIDTH :height HEIGHT ...) */
26355 Lisp_Object prop, plist;
26356 int width = 0, height = 0, align_to = -1;
26357 bool zero_width_ok_p = false;
26358 double tem;
26359 struct font *font = NULL;
26360
26361 #ifdef HAVE_WINDOW_SYSTEM
26362 int ascent = 0;
26363 bool zero_height_ok_p = false;
26364
26365 if (FRAME_WINDOW_P (it->f))
26366 {
26367 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26368 font = face->font ? face->font : FRAME_FONT (it->f);
26369 prepare_face_for_display (it->f, face);
26370 }
26371 #endif
26372
26373 /* List should start with `space'. */
26374 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26375 plist = XCDR (it->object);
26376
26377 /* Compute the width of the stretch. */
26378 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26379 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26380 {
26381 /* Absolute width `:width WIDTH' specified and valid. */
26382 zero_width_ok_p = true;
26383 width = (int)tem;
26384 }
26385 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26386 {
26387 /* Relative width `:relative-width FACTOR' specified and valid.
26388 Compute the width of the characters having the `glyph'
26389 property. */
26390 struct it it2;
26391 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26392
26393 it2 = *it;
26394 if (it->multibyte_p)
26395 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26396 else
26397 {
26398 it2.c = it2.char_to_display = *p, it2.len = 1;
26399 if (! ASCII_CHAR_P (it2.c))
26400 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26401 }
26402
26403 it2.glyph_row = NULL;
26404 it2.what = IT_CHARACTER;
26405 PRODUCE_GLYPHS (&it2);
26406 width = NUMVAL (prop) * it2.pixel_width;
26407 }
26408 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26409 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26410 &align_to))
26411 {
26412 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26413 align_to = (align_to < 0
26414 ? 0
26415 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26416 else if (align_to < 0)
26417 align_to = window_box_left_offset (it->w, TEXT_AREA);
26418 width = max (0, (int)tem + align_to - it->current_x);
26419 zero_width_ok_p = true;
26420 }
26421 else
26422 /* Nothing specified -> width defaults to canonical char width. */
26423 width = FRAME_COLUMN_WIDTH (it->f);
26424
26425 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26426 width = 1;
26427
26428 #ifdef HAVE_WINDOW_SYSTEM
26429 /* Compute height. */
26430 if (FRAME_WINDOW_P (it->f))
26431 {
26432 int default_height = normal_char_height (font, ' ');
26433
26434 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26435 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26436 {
26437 height = (int)tem;
26438 zero_height_ok_p = true;
26439 }
26440 else if (prop = Fplist_get (plist, QCrelative_height),
26441 NUMVAL (prop) > 0)
26442 height = default_height * NUMVAL (prop);
26443 else
26444 height = default_height;
26445
26446 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26447 height = 1;
26448
26449 /* Compute percentage of height used for ascent. If
26450 `:ascent ASCENT' is present and valid, use that. Otherwise,
26451 derive the ascent from the font in use. */
26452 if (prop = Fplist_get (plist, QCascent),
26453 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26454 ascent = height * NUMVAL (prop) / 100.0;
26455 else if (!NILP (prop)
26456 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26457 ascent = min (max (0, (int)tem), height);
26458 else
26459 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26460 }
26461 else
26462 #endif /* HAVE_WINDOW_SYSTEM */
26463 height = 1;
26464
26465 if (width > 0 && it->line_wrap != TRUNCATE
26466 && it->current_x + width > it->last_visible_x)
26467 {
26468 width = it->last_visible_x - it->current_x;
26469 #ifdef HAVE_WINDOW_SYSTEM
26470 /* Subtract one more pixel from the stretch width, but only on
26471 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26472 width -= FRAME_WINDOW_P (it->f);
26473 #endif
26474 }
26475
26476 if (width > 0 && height > 0 && it->glyph_row)
26477 {
26478 Lisp_Object o_object = it->object;
26479 Lisp_Object object = it->stack[it->sp - 1].string;
26480 int n = width;
26481
26482 if (!STRINGP (object))
26483 object = it->w->contents;
26484 #ifdef HAVE_WINDOW_SYSTEM
26485 if (FRAME_WINDOW_P (it->f))
26486 append_stretch_glyph (it, object, width, height, ascent);
26487 else
26488 #endif
26489 {
26490 it->object = object;
26491 it->char_to_display = ' ';
26492 it->pixel_width = it->len = 1;
26493 while (n--)
26494 tty_append_glyph (it);
26495 it->object = o_object;
26496 }
26497 }
26498
26499 it->pixel_width = width;
26500 #ifdef HAVE_WINDOW_SYSTEM
26501 if (FRAME_WINDOW_P (it->f))
26502 {
26503 it->ascent = it->phys_ascent = ascent;
26504 it->descent = it->phys_descent = height - it->ascent;
26505 it->nglyphs = width > 0 && height > 0;
26506 take_vertical_position_into_account (it);
26507 }
26508 else
26509 #endif
26510 it->nglyphs = width;
26511 }
26512
26513 /* Get information about special display element WHAT in an
26514 environment described by IT. WHAT is one of IT_TRUNCATION or
26515 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26516 non-null glyph_row member. This function ensures that fields like
26517 face_id, c, len of IT are left untouched. */
26518
26519 static void
26520 produce_special_glyphs (struct it *it, enum display_element_type what)
26521 {
26522 struct it temp_it;
26523 Lisp_Object gc;
26524 GLYPH glyph;
26525
26526 temp_it = *it;
26527 temp_it.object = Qnil;
26528 memset (&temp_it.current, 0, sizeof temp_it.current);
26529
26530 if (what == IT_CONTINUATION)
26531 {
26532 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26533 if (it->bidi_it.paragraph_dir == R2L)
26534 SET_GLYPH_FROM_CHAR (glyph, '/');
26535 else
26536 SET_GLYPH_FROM_CHAR (glyph, '\\');
26537 if (it->dp
26538 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26539 {
26540 /* FIXME: Should we mirror GC for R2L lines? */
26541 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26542 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26543 }
26544 }
26545 else if (what == IT_TRUNCATION)
26546 {
26547 /* Truncation glyph. */
26548 SET_GLYPH_FROM_CHAR (glyph, '$');
26549 if (it->dp
26550 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26551 {
26552 /* FIXME: Should we mirror GC for R2L lines? */
26553 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26554 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26555 }
26556 }
26557 else
26558 emacs_abort ();
26559
26560 #ifdef HAVE_WINDOW_SYSTEM
26561 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26562 is turned off, we precede the truncation/continuation glyphs by a
26563 stretch glyph whose width is computed such that these special
26564 glyphs are aligned at the window margin, even when very different
26565 fonts are used in different glyph rows. */
26566 if (FRAME_WINDOW_P (temp_it.f)
26567 /* init_iterator calls this with it->glyph_row == NULL, and it
26568 wants only the pixel width of the truncation/continuation
26569 glyphs. */
26570 && temp_it.glyph_row
26571 /* insert_left_trunc_glyphs calls us at the beginning of the
26572 row, and it has its own calculation of the stretch glyph
26573 width. */
26574 && temp_it.glyph_row->used[TEXT_AREA] > 0
26575 && (temp_it.glyph_row->reversed_p
26576 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26577 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26578 {
26579 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26580
26581 if (stretch_width > 0)
26582 {
26583 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26584 struct font *font =
26585 face->font ? face->font : FRAME_FONT (temp_it.f);
26586 int stretch_ascent =
26587 (((temp_it.ascent + temp_it.descent)
26588 * FONT_BASE (font)) / FONT_HEIGHT (font));
26589
26590 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26591 temp_it.ascent + temp_it.descent,
26592 stretch_ascent);
26593 }
26594 }
26595 #endif
26596
26597 temp_it.dp = NULL;
26598 temp_it.what = IT_CHARACTER;
26599 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26600 temp_it.face_id = GLYPH_FACE (glyph);
26601 temp_it.len = CHAR_BYTES (temp_it.c);
26602
26603 PRODUCE_GLYPHS (&temp_it);
26604 it->pixel_width = temp_it.pixel_width;
26605 it->nglyphs = temp_it.nglyphs;
26606 }
26607
26608 #ifdef HAVE_WINDOW_SYSTEM
26609
26610 /* Calculate line-height and line-spacing properties.
26611 An integer value specifies explicit pixel value.
26612 A float value specifies relative value to current face height.
26613 A cons (float . face-name) specifies relative value to
26614 height of specified face font.
26615
26616 Returns height in pixels, or nil. */
26617
26618 static Lisp_Object
26619 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26620 int boff, bool override)
26621 {
26622 Lisp_Object face_name = Qnil;
26623 int ascent, descent, height;
26624
26625 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26626 return val;
26627
26628 if (CONSP (val))
26629 {
26630 face_name = XCAR (val);
26631 val = XCDR (val);
26632 if (!NUMBERP (val))
26633 val = make_number (1);
26634 if (NILP (face_name))
26635 {
26636 height = it->ascent + it->descent;
26637 goto scale;
26638 }
26639 }
26640
26641 if (NILP (face_name))
26642 {
26643 font = FRAME_FONT (it->f);
26644 boff = FRAME_BASELINE_OFFSET (it->f);
26645 }
26646 else if (EQ (face_name, Qt))
26647 {
26648 override = false;
26649 }
26650 else
26651 {
26652 int face_id;
26653 struct face *face;
26654
26655 face_id = lookup_named_face (it->f, face_name, false);
26656 if (face_id < 0)
26657 return make_number (-1);
26658
26659 face = FACE_FROM_ID (it->f, face_id);
26660 font = face->font;
26661 if (font == NULL)
26662 return make_number (-1);
26663 boff = font->baseline_offset;
26664 if (font->vertical_centering)
26665 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26666 }
26667
26668 normal_char_ascent_descent (font, -1, &ascent, &descent);
26669
26670 if (override)
26671 {
26672 it->override_ascent = ascent;
26673 it->override_descent = descent;
26674 it->override_boff = boff;
26675 }
26676
26677 height = ascent + descent;
26678
26679 scale:
26680 if (FLOATP (val))
26681 height = (int)(XFLOAT_DATA (val) * height);
26682 else if (INTEGERP (val))
26683 height *= XINT (val);
26684
26685 return make_number (height);
26686 }
26687
26688
26689 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26690 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26691 and only if this is for a character for which no font was found.
26692
26693 If the display method (it->glyphless_method) is
26694 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26695 length of the acronym or the hexadecimal string, UPPER_XOFF and
26696 UPPER_YOFF are pixel offsets for the upper part of the string,
26697 LOWER_XOFF and LOWER_YOFF are for the lower part.
26698
26699 For the other display methods, LEN through LOWER_YOFF are zero. */
26700
26701 static void
26702 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26703 short upper_xoff, short upper_yoff,
26704 short lower_xoff, short lower_yoff)
26705 {
26706 struct glyph *glyph;
26707 enum glyph_row_area area = it->area;
26708
26709 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26710 if (glyph < it->glyph_row->glyphs[area + 1])
26711 {
26712 /* If the glyph row is reversed, we need to prepend the glyph
26713 rather than append it. */
26714 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26715 {
26716 struct glyph *g;
26717
26718 /* Make room for the additional glyph. */
26719 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26720 g[1] = *g;
26721 glyph = it->glyph_row->glyphs[area];
26722 }
26723 glyph->charpos = CHARPOS (it->position);
26724 glyph->object = it->object;
26725 eassert (it->pixel_width <= SHRT_MAX);
26726 glyph->pixel_width = it->pixel_width;
26727 glyph->ascent = it->ascent;
26728 glyph->descent = it->descent;
26729 glyph->voffset = it->voffset;
26730 glyph->type = GLYPHLESS_GLYPH;
26731 glyph->u.glyphless.method = it->glyphless_method;
26732 glyph->u.glyphless.for_no_font = for_no_font;
26733 glyph->u.glyphless.len = len;
26734 glyph->u.glyphless.ch = it->c;
26735 glyph->slice.glyphless.upper_xoff = upper_xoff;
26736 glyph->slice.glyphless.upper_yoff = upper_yoff;
26737 glyph->slice.glyphless.lower_xoff = lower_xoff;
26738 glyph->slice.glyphless.lower_yoff = lower_yoff;
26739 glyph->avoid_cursor_p = it->avoid_cursor_p;
26740 glyph->multibyte_p = it->multibyte_p;
26741 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26742 {
26743 /* In R2L rows, the left and the right box edges need to be
26744 drawn in reverse direction. */
26745 glyph->right_box_line_p = it->start_of_box_run_p;
26746 glyph->left_box_line_p = it->end_of_box_run_p;
26747 }
26748 else
26749 {
26750 glyph->left_box_line_p = it->start_of_box_run_p;
26751 glyph->right_box_line_p = it->end_of_box_run_p;
26752 }
26753 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26754 || it->phys_descent > it->descent);
26755 glyph->padding_p = false;
26756 glyph->glyph_not_available_p = false;
26757 glyph->face_id = face_id;
26758 glyph->font_type = FONT_TYPE_UNKNOWN;
26759 if (it->bidi_p)
26760 {
26761 glyph->resolved_level = it->bidi_it.resolved_level;
26762 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26763 glyph->bidi_type = it->bidi_it.type;
26764 }
26765 ++it->glyph_row->used[area];
26766 }
26767 else
26768 IT_EXPAND_MATRIX_WIDTH (it, area);
26769 }
26770
26771
26772 /* Produce a glyph for a glyphless character for iterator IT.
26773 IT->glyphless_method specifies which method to use for displaying
26774 the character. See the description of enum
26775 glyphless_display_method in dispextern.h for the detail.
26776
26777 FOR_NO_FONT is true if and only if this is for a character for
26778 which no font was found. ACRONYM, if non-nil, is an acronym string
26779 for the character. */
26780
26781 static void
26782 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26783 {
26784 int face_id;
26785 struct face *face;
26786 struct font *font;
26787 int base_width, base_height, width, height;
26788 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26789 int len;
26790
26791 /* Get the metrics of the base font. We always refer to the current
26792 ASCII face. */
26793 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26794 font = face->font ? face->font : FRAME_FONT (it->f);
26795 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26796 it->ascent += font->baseline_offset;
26797 it->descent -= font->baseline_offset;
26798 base_height = it->ascent + it->descent;
26799 base_width = font->average_width;
26800
26801 face_id = merge_glyphless_glyph_face (it);
26802
26803 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26804 {
26805 it->pixel_width = THIN_SPACE_WIDTH;
26806 len = 0;
26807 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26808 }
26809 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26810 {
26811 width = CHAR_WIDTH (it->c);
26812 if (width == 0)
26813 width = 1;
26814 else if (width > 4)
26815 width = 4;
26816 it->pixel_width = base_width * width;
26817 len = 0;
26818 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26819 }
26820 else
26821 {
26822 char buf[7];
26823 const char *str;
26824 unsigned int code[6];
26825 int upper_len;
26826 int ascent, descent;
26827 struct font_metrics metrics_upper, metrics_lower;
26828
26829 face = FACE_FROM_ID (it->f, face_id);
26830 font = face->font ? face->font : FRAME_FONT (it->f);
26831 prepare_face_for_display (it->f, face);
26832
26833 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26834 {
26835 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26836 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26837 if (CONSP (acronym))
26838 acronym = XCAR (acronym);
26839 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26840 }
26841 else
26842 {
26843 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26844 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26845 str = buf;
26846 }
26847 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26848 code[len] = font->driver->encode_char (font, str[len]);
26849 upper_len = (len + 1) / 2;
26850 font->driver->text_extents (font, code, upper_len,
26851 &metrics_upper);
26852 font->driver->text_extents (font, code + upper_len, len - upper_len,
26853 &metrics_lower);
26854
26855
26856
26857 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26858 width = max (metrics_upper.width, metrics_lower.width) + 4;
26859 upper_xoff = upper_yoff = 2; /* the typical case */
26860 if (base_width >= width)
26861 {
26862 /* Align the upper to the left, the lower to the right. */
26863 it->pixel_width = base_width;
26864 lower_xoff = base_width - 2 - metrics_lower.width;
26865 }
26866 else
26867 {
26868 /* Center the shorter one. */
26869 it->pixel_width = width;
26870 if (metrics_upper.width >= metrics_lower.width)
26871 lower_xoff = (width - metrics_lower.width) / 2;
26872 else
26873 {
26874 /* FIXME: This code doesn't look right. It formerly was
26875 missing the "lower_xoff = 0;", which couldn't have
26876 been right since it left lower_xoff uninitialized. */
26877 lower_xoff = 0;
26878 upper_xoff = (width - metrics_upper.width) / 2;
26879 }
26880 }
26881
26882 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26883 top, bottom, and between upper and lower strings. */
26884 height = (metrics_upper.ascent + metrics_upper.descent
26885 + metrics_lower.ascent + metrics_lower.descent) + 5;
26886 /* Center vertically.
26887 H:base_height, D:base_descent
26888 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26889
26890 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26891 descent = D - H/2 + h/2;
26892 lower_yoff = descent - 2 - ld;
26893 upper_yoff = lower_yoff - la - 1 - ud; */
26894 ascent = - (it->descent - (base_height + height + 1) / 2);
26895 descent = it->descent - (base_height - height) / 2;
26896 lower_yoff = descent - 2 - metrics_lower.descent;
26897 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26898 - metrics_upper.descent);
26899 /* Don't make the height shorter than the base height. */
26900 if (height > base_height)
26901 {
26902 it->ascent = ascent;
26903 it->descent = descent;
26904 }
26905 }
26906
26907 it->phys_ascent = it->ascent;
26908 it->phys_descent = it->descent;
26909 if (it->glyph_row)
26910 append_glyphless_glyph (it, face_id, for_no_font, len,
26911 upper_xoff, upper_yoff,
26912 lower_xoff, lower_yoff);
26913 it->nglyphs = 1;
26914 take_vertical_position_into_account (it);
26915 }
26916
26917
26918 /* RIF:
26919 Produce glyphs/get display metrics for the display element IT is
26920 loaded with. See the description of struct it in dispextern.h
26921 for an overview of struct it. */
26922
26923 void
26924 x_produce_glyphs (struct it *it)
26925 {
26926 int extra_line_spacing = it->extra_line_spacing;
26927
26928 it->glyph_not_available_p = false;
26929
26930 if (it->what == IT_CHARACTER)
26931 {
26932 XChar2b char2b;
26933 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26934 struct font *font = face->font;
26935 struct font_metrics *pcm = NULL;
26936 int boff; /* Baseline offset. */
26937
26938 if (font == NULL)
26939 {
26940 /* When no suitable font is found, display this character by
26941 the method specified in the first extra slot of
26942 Vglyphless_char_display. */
26943 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26944
26945 eassert (it->what == IT_GLYPHLESS);
26946 produce_glyphless_glyph (it, true,
26947 STRINGP (acronym) ? acronym : Qnil);
26948 goto done;
26949 }
26950
26951 boff = font->baseline_offset;
26952 if (font->vertical_centering)
26953 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26954
26955 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26956 {
26957 it->nglyphs = 1;
26958
26959 if (it->override_ascent >= 0)
26960 {
26961 it->ascent = it->override_ascent;
26962 it->descent = it->override_descent;
26963 boff = it->override_boff;
26964 }
26965 else
26966 {
26967 it->ascent = FONT_BASE (font) + boff;
26968 it->descent = FONT_DESCENT (font) - boff;
26969 }
26970
26971 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26972 {
26973 pcm = get_per_char_metric (font, &char2b);
26974 if (pcm->width == 0
26975 && pcm->rbearing == 0 && pcm->lbearing == 0)
26976 pcm = NULL;
26977 }
26978
26979 if (pcm)
26980 {
26981 it->phys_ascent = pcm->ascent + boff;
26982 it->phys_descent = pcm->descent - boff;
26983 it->pixel_width = pcm->width;
26984 /* Don't use font-global values for ascent and descent
26985 if they result in an exceedingly large line height. */
26986 if (it->override_ascent < 0)
26987 {
26988 if (FONT_TOO_HIGH (font))
26989 {
26990 it->ascent = it->phys_ascent;
26991 it->descent = it->phys_descent;
26992 /* These limitations are enforced by an
26993 assertion near the end of this function. */
26994 if (it->ascent < 0)
26995 it->ascent = 0;
26996 if (it->descent < 0)
26997 it->descent = 0;
26998 }
26999 }
27000 }
27001 else
27002 {
27003 it->glyph_not_available_p = true;
27004 it->phys_ascent = it->ascent;
27005 it->phys_descent = it->descent;
27006 it->pixel_width = font->space_width;
27007 }
27008
27009 if (it->constrain_row_ascent_descent_p)
27010 {
27011 if (it->descent > it->max_descent)
27012 {
27013 it->ascent += it->descent - it->max_descent;
27014 it->descent = it->max_descent;
27015 }
27016 if (it->ascent > it->max_ascent)
27017 {
27018 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27019 it->ascent = it->max_ascent;
27020 }
27021 it->phys_ascent = min (it->phys_ascent, it->ascent);
27022 it->phys_descent = min (it->phys_descent, it->descent);
27023 extra_line_spacing = 0;
27024 }
27025
27026 /* If this is a space inside a region of text with
27027 `space-width' property, change its width. */
27028 bool stretched_p
27029 = it->char_to_display == ' ' && !NILP (it->space_width);
27030 if (stretched_p)
27031 it->pixel_width *= XFLOATINT (it->space_width);
27032
27033 /* If face has a box, add the box thickness to the character
27034 height. If character has a box line to the left and/or
27035 right, add the box line width to the character's width. */
27036 if (face->box != FACE_NO_BOX)
27037 {
27038 int thick = face->box_line_width;
27039
27040 if (thick > 0)
27041 {
27042 it->ascent += thick;
27043 it->descent += thick;
27044 }
27045 else
27046 thick = -thick;
27047
27048 if (it->start_of_box_run_p)
27049 it->pixel_width += thick;
27050 if (it->end_of_box_run_p)
27051 it->pixel_width += thick;
27052 }
27053
27054 /* If face has an overline, add the height of the overline
27055 (1 pixel) and a 1 pixel margin to the character height. */
27056 if (face->overline_p)
27057 it->ascent += overline_margin;
27058
27059 if (it->constrain_row_ascent_descent_p)
27060 {
27061 if (it->ascent > it->max_ascent)
27062 it->ascent = it->max_ascent;
27063 if (it->descent > it->max_descent)
27064 it->descent = it->max_descent;
27065 }
27066
27067 take_vertical_position_into_account (it);
27068
27069 /* If we have to actually produce glyphs, do it. */
27070 if (it->glyph_row)
27071 {
27072 if (stretched_p)
27073 {
27074 /* Translate a space with a `space-width' property
27075 into a stretch glyph. */
27076 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27077 / FONT_HEIGHT (font));
27078 append_stretch_glyph (it, it->object, it->pixel_width,
27079 it->ascent + it->descent, ascent);
27080 }
27081 else
27082 append_glyph (it);
27083
27084 /* If characters with lbearing or rbearing are displayed
27085 in this line, record that fact in a flag of the
27086 glyph row. This is used to optimize X output code. */
27087 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27088 it->glyph_row->contains_overlapping_glyphs_p = true;
27089 }
27090 if (! stretched_p && it->pixel_width == 0)
27091 /* We assure that all visible glyphs have at least 1-pixel
27092 width. */
27093 it->pixel_width = 1;
27094 }
27095 else if (it->char_to_display == '\n')
27096 {
27097 /* A newline has no width, but we need the height of the
27098 line. But if previous part of the line sets a height,
27099 don't increase that height. */
27100
27101 Lisp_Object height;
27102 Lisp_Object total_height = Qnil;
27103
27104 it->override_ascent = -1;
27105 it->pixel_width = 0;
27106 it->nglyphs = 0;
27107
27108 height = get_it_property (it, Qline_height);
27109 /* Split (line-height total-height) list. */
27110 if (CONSP (height)
27111 && CONSP (XCDR (height))
27112 && NILP (XCDR (XCDR (height))))
27113 {
27114 total_height = XCAR (XCDR (height));
27115 height = XCAR (height);
27116 }
27117 height = calc_line_height_property (it, height, font, boff, true);
27118
27119 if (it->override_ascent >= 0)
27120 {
27121 it->ascent = it->override_ascent;
27122 it->descent = it->override_descent;
27123 boff = it->override_boff;
27124 }
27125 else
27126 {
27127 if (FONT_TOO_HIGH (font))
27128 {
27129 it->ascent = font->pixel_size + boff - 1;
27130 it->descent = -boff + 1;
27131 if (it->descent < 0)
27132 it->descent = 0;
27133 }
27134 else
27135 {
27136 it->ascent = FONT_BASE (font) + boff;
27137 it->descent = FONT_DESCENT (font) - boff;
27138 }
27139 }
27140
27141 if (EQ (height, Qt))
27142 {
27143 if (it->descent > it->max_descent)
27144 {
27145 it->ascent += it->descent - it->max_descent;
27146 it->descent = it->max_descent;
27147 }
27148 if (it->ascent > it->max_ascent)
27149 {
27150 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27151 it->ascent = it->max_ascent;
27152 }
27153 it->phys_ascent = min (it->phys_ascent, it->ascent);
27154 it->phys_descent = min (it->phys_descent, it->descent);
27155 it->constrain_row_ascent_descent_p = true;
27156 extra_line_spacing = 0;
27157 }
27158 else
27159 {
27160 Lisp_Object spacing;
27161
27162 it->phys_ascent = it->ascent;
27163 it->phys_descent = it->descent;
27164
27165 if ((it->max_ascent > 0 || it->max_descent > 0)
27166 && face->box != FACE_NO_BOX
27167 && face->box_line_width > 0)
27168 {
27169 it->ascent += face->box_line_width;
27170 it->descent += face->box_line_width;
27171 }
27172 if (!NILP (height)
27173 && XINT (height) > it->ascent + it->descent)
27174 it->ascent = XINT (height) - it->descent;
27175
27176 if (!NILP (total_height))
27177 spacing = calc_line_height_property (it, total_height, font,
27178 boff, false);
27179 else
27180 {
27181 spacing = get_it_property (it, Qline_spacing);
27182 spacing = calc_line_height_property (it, spacing, font,
27183 boff, false);
27184 }
27185 if (INTEGERP (spacing))
27186 {
27187 extra_line_spacing = XINT (spacing);
27188 if (!NILP (total_height))
27189 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27190 }
27191 }
27192 }
27193 else /* i.e. (it->char_to_display == '\t') */
27194 {
27195 if (font->space_width > 0)
27196 {
27197 int tab_width = it->tab_width * font->space_width;
27198 int x = it->current_x + it->continuation_lines_width;
27199 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27200
27201 /* If the distance from the current position to the next tab
27202 stop is less than a space character width, use the
27203 tab stop after that. */
27204 if (next_tab_x - x < font->space_width)
27205 next_tab_x += tab_width;
27206
27207 it->pixel_width = next_tab_x - x;
27208 it->nglyphs = 1;
27209 if (FONT_TOO_HIGH (font))
27210 {
27211 if (get_char_glyph_code (' ', font, &char2b))
27212 {
27213 pcm = get_per_char_metric (font, &char2b);
27214 if (pcm->width == 0
27215 && pcm->rbearing == 0 && pcm->lbearing == 0)
27216 pcm = NULL;
27217 }
27218
27219 if (pcm)
27220 {
27221 it->ascent = pcm->ascent + boff;
27222 it->descent = pcm->descent - boff;
27223 }
27224 else
27225 {
27226 it->ascent = font->pixel_size + boff - 1;
27227 it->descent = -boff + 1;
27228 }
27229 if (it->ascent < 0)
27230 it->ascent = 0;
27231 if (it->descent < 0)
27232 it->descent = 0;
27233 }
27234 else
27235 {
27236 it->ascent = FONT_BASE (font) + boff;
27237 it->descent = FONT_DESCENT (font) - boff;
27238 }
27239 it->phys_ascent = it->ascent;
27240 it->phys_descent = it->descent;
27241
27242 if (it->glyph_row)
27243 {
27244 append_stretch_glyph (it, it->object, it->pixel_width,
27245 it->ascent + it->descent, it->ascent);
27246 }
27247 }
27248 else
27249 {
27250 it->pixel_width = 0;
27251 it->nglyphs = 1;
27252 }
27253 }
27254
27255 if (FONT_TOO_HIGH (font))
27256 {
27257 int font_ascent, font_descent;
27258
27259 /* For very large fonts, where we ignore the declared font
27260 dimensions, and go by per-character metrics instead,
27261 don't let the row ascent and descent values (and the row
27262 height computed from them) be smaller than the "normal"
27263 character metrics. This avoids unpleasant effects
27264 whereby lines on display would change their height
27265 depending on which characters are shown. */
27266 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27267 it->max_ascent = max (it->max_ascent, font_ascent);
27268 it->max_descent = max (it->max_descent, font_descent);
27269 }
27270 }
27271 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27272 {
27273 /* A static composition.
27274
27275 Note: A composition is represented as one glyph in the
27276 glyph matrix. There are no padding glyphs.
27277
27278 Important note: pixel_width, ascent, and descent are the
27279 values of what is drawn by draw_glyphs (i.e. the values of
27280 the overall glyphs composed). */
27281 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27282 int boff; /* baseline offset */
27283 struct composition *cmp = composition_table[it->cmp_it.id];
27284 int glyph_len = cmp->glyph_len;
27285 struct font *font = face->font;
27286
27287 it->nglyphs = 1;
27288
27289 /* If we have not yet calculated pixel size data of glyphs of
27290 the composition for the current face font, calculate them
27291 now. Theoretically, we have to check all fonts for the
27292 glyphs, but that requires much time and memory space. So,
27293 here we check only the font of the first glyph. This may
27294 lead to incorrect display, but it's very rare, and C-l
27295 (recenter-top-bottom) can correct the display anyway. */
27296 if (! cmp->font || cmp->font != font)
27297 {
27298 /* Ascent and descent of the font of the first character
27299 of this composition (adjusted by baseline offset).
27300 Ascent and descent of overall glyphs should not be less
27301 than these, respectively. */
27302 int font_ascent, font_descent, font_height;
27303 /* Bounding box of the overall glyphs. */
27304 int leftmost, rightmost, lowest, highest;
27305 int lbearing, rbearing;
27306 int i, width, ascent, descent;
27307 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27308 XChar2b char2b;
27309 struct font_metrics *pcm;
27310 ptrdiff_t pos;
27311
27312 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27313 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27314 break;
27315 bool right_padded = glyph_len < cmp->glyph_len;
27316 for (i = 0; i < glyph_len; i++)
27317 {
27318 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27319 break;
27320 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27321 }
27322 bool left_padded = i > 0;
27323
27324 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27325 : IT_CHARPOS (*it));
27326 /* If no suitable font is found, use the default font. */
27327 bool font_not_found_p = font == NULL;
27328 if (font_not_found_p)
27329 {
27330 face = face->ascii_face;
27331 font = face->font;
27332 }
27333 boff = font->baseline_offset;
27334 if (font->vertical_centering)
27335 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27336 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27337 font_ascent += boff;
27338 font_descent -= boff;
27339 font_height = font_ascent + font_descent;
27340
27341 cmp->font = font;
27342
27343 pcm = NULL;
27344 if (! font_not_found_p)
27345 {
27346 get_char_face_and_encoding (it->f, c, it->face_id,
27347 &char2b, false);
27348 pcm = get_per_char_metric (font, &char2b);
27349 }
27350
27351 /* Initialize the bounding box. */
27352 if (pcm)
27353 {
27354 width = cmp->glyph_len > 0 ? pcm->width : 0;
27355 ascent = pcm->ascent;
27356 descent = pcm->descent;
27357 lbearing = pcm->lbearing;
27358 rbearing = pcm->rbearing;
27359 }
27360 else
27361 {
27362 width = cmp->glyph_len > 0 ? font->space_width : 0;
27363 ascent = FONT_BASE (font);
27364 descent = FONT_DESCENT (font);
27365 lbearing = 0;
27366 rbearing = width;
27367 }
27368
27369 rightmost = width;
27370 leftmost = 0;
27371 lowest = - descent + boff;
27372 highest = ascent + boff;
27373
27374 if (! font_not_found_p
27375 && font->default_ascent
27376 && CHAR_TABLE_P (Vuse_default_ascent)
27377 && !NILP (Faref (Vuse_default_ascent,
27378 make_number (it->char_to_display))))
27379 highest = font->default_ascent + boff;
27380
27381 /* Draw the first glyph at the normal position. It may be
27382 shifted to right later if some other glyphs are drawn
27383 at the left. */
27384 cmp->offsets[i * 2] = 0;
27385 cmp->offsets[i * 2 + 1] = boff;
27386 cmp->lbearing = lbearing;
27387 cmp->rbearing = rbearing;
27388
27389 /* Set cmp->offsets for the remaining glyphs. */
27390 for (i++; i < glyph_len; i++)
27391 {
27392 int left, right, btm, top;
27393 int ch = COMPOSITION_GLYPH (cmp, i);
27394 int face_id;
27395 struct face *this_face;
27396
27397 if (ch == '\t')
27398 ch = ' ';
27399 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27400 this_face = FACE_FROM_ID (it->f, face_id);
27401 font = this_face->font;
27402
27403 if (font == NULL)
27404 pcm = NULL;
27405 else
27406 {
27407 get_char_face_and_encoding (it->f, ch, face_id,
27408 &char2b, false);
27409 pcm = get_per_char_metric (font, &char2b);
27410 }
27411 if (! pcm)
27412 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27413 else
27414 {
27415 width = pcm->width;
27416 ascent = pcm->ascent;
27417 descent = pcm->descent;
27418 lbearing = pcm->lbearing;
27419 rbearing = pcm->rbearing;
27420 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27421 {
27422 /* Relative composition with or without
27423 alternate chars. */
27424 left = (leftmost + rightmost - width) / 2;
27425 btm = - descent + boff;
27426 if (font->relative_compose
27427 && (! CHAR_TABLE_P (Vignore_relative_composition)
27428 || NILP (Faref (Vignore_relative_composition,
27429 make_number (ch)))))
27430 {
27431
27432 if (- descent >= font->relative_compose)
27433 /* One extra pixel between two glyphs. */
27434 btm = highest + 1;
27435 else if (ascent <= 0)
27436 /* One extra pixel between two glyphs. */
27437 btm = lowest - 1 - ascent - descent;
27438 }
27439 }
27440 else
27441 {
27442 /* A composition rule is specified by an integer
27443 value that encodes global and new reference
27444 points (GREF and NREF). GREF and NREF are
27445 specified by numbers as below:
27446
27447 0---1---2 -- ascent
27448 | |
27449 | |
27450 | |
27451 9--10--11 -- center
27452 | |
27453 ---3---4---5--- baseline
27454 | |
27455 6---7---8 -- descent
27456 */
27457 int rule = COMPOSITION_RULE (cmp, i);
27458 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27459
27460 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27461 grefx = gref % 3, nrefx = nref % 3;
27462 grefy = gref / 3, nrefy = nref / 3;
27463 if (xoff)
27464 xoff = font_height * (xoff - 128) / 256;
27465 if (yoff)
27466 yoff = font_height * (yoff - 128) / 256;
27467
27468 left = (leftmost
27469 + grefx * (rightmost - leftmost) / 2
27470 - nrefx * width / 2
27471 + xoff);
27472
27473 btm = ((grefy == 0 ? highest
27474 : grefy == 1 ? 0
27475 : grefy == 2 ? lowest
27476 : (highest + lowest) / 2)
27477 - (nrefy == 0 ? ascent + descent
27478 : nrefy == 1 ? descent - boff
27479 : nrefy == 2 ? 0
27480 : (ascent + descent) / 2)
27481 + yoff);
27482 }
27483
27484 cmp->offsets[i * 2] = left;
27485 cmp->offsets[i * 2 + 1] = btm + descent;
27486
27487 /* Update the bounding box of the overall glyphs. */
27488 if (width > 0)
27489 {
27490 right = left + width;
27491 if (left < leftmost)
27492 leftmost = left;
27493 if (right > rightmost)
27494 rightmost = right;
27495 }
27496 top = btm + descent + ascent;
27497 if (top > highest)
27498 highest = top;
27499 if (btm < lowest)
27500 lowest = btm;
27501
27502 if (cmp->lbearing > left + lbearing)
27503 cmp->lbearing = left + lbearing;
27504 if (cmp->rbearing < left + rbearing)
27505 cmp->rbearing = left + rbearing;
27506 }
27507 }
27508
27509 /* If there are glyphs whose x-offsets are negative,
27510 shift all glyphs to the right and make all x-offsets
27511 non-negative. */
27512 if (leftmost < 0)
27513 {
27514 for (i = 0; i < cmp->glyph_len; i++)
27515 cmp->offsets[i * 2] -= leftmost;
27516 rightmost -= leftmost;
27517 cmp->lbearing -= leftmost;
27518 cmp->rbearing -= leftmost;
27519 }
27520
27521 if (left_padded && cmp->lbearing < 0)
27522 {
27523 for (i = 0; i < cmp->glyph_len; i++)
27524 cmp->offsets[i * 2] -= cmp->lbearing;
27525 rightmost -= cmp->lbearing;
27526 cmp->rbearing -= cmp->lbearing;
27527 cmp->lbearing = 0;
27528 }
27529 if (right_padded && rightmost < cmp->rbearing)
27530 {
27531 rightmost = cmp->rbearing;
27532 }
27533
27534 cmp->pixel_width = rightmost;
27535 cmp->ascent = highest;
27536 cmp->descent = - lowest;
27537 if (cmp->ascent < font_ascent)
27538 cmp->ascent = font_ascent;
27539 if (cmp->descent < font_descent)
27540 cmp->descent = font_descent;
27541 }
27542
27543 if (it->glyph_row
27544 && (cmp->lbearing < 0
27545 || cmp->rbearing > cmp->pixel_width))
27546 it->glyph_row->contains_overlapping_glyphs_p = true;
27547
27548 it->pixel_width = cmp->pixel_width;
27549 it->ascent = it->phys_ascent = cmp->ascent;
27550 it->descent = it->phys_descent = cmp->descent;
27551 if (face->box != FACE_NO_BOX)
27552 {
27553 int thick = face->box_line_width;
27554
27555 if (thick > 0)
27556 {
27557 it->ascent += thick;
27558 it->descent += thick;
27559 }
27560 else
27561 thick = - thick;
27562
27563 if (it->start_of_box_run_p)
27564 it->pixel_width += thick;
27565 if (it->end_of_box_run_p)
27566 it->pixel_width += thick;
27567 }
27568
27569 /* If face has an overline, add the height of the overline
27570 (1 pixel) and a 1 pixel margin to the character height. */
27571 if (face->overline_p)
27572 it->ascent += overline_margin;
27573
27574 take_vertical_position_into_account (it);
27575 if (it->ascent < 0)
27576 it->ascent = 0;
27577 if (it->descent < 0)
27578 it->descent = 0;
27579
27580 if (it->glyph_row && cmp->glyph_len > 0)
27581 append_composite_glyph (it);
27582 }
27583 else if (it->what == IT_COMPOSITION)
27584 {
27585 /* A dynamic (automatic) composition. */
27586 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27587 Lisp_Object gstring;
27588 struct font_metrics metrics;
27589
27590 it->nglyphs = 1;
27591
27592 gstring = composition_gstring_from_id (it->cmp_it.id);
27593 it->pixel_width
27594 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27595 &metrics);
27596 if (it->glyph_row
27597 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27598 it->glyph_row->contains_overlapping_glyphs_p = true;
27599 it->ascent = it->phys_ascent = metrics.ascent;
27600 it->descent = it->phys_descent = metrics.descent;
27601 if (face->box != FACE_NO_BOX)
27602 {
27603 int thick = face->box_line_width;
27604
27605 if (thick > 0)
27606 {
27607 it->ascent += thick;
27608 it->descent += thick;
27609 }
27610 else
27611 thick = - thick;
27612
27613 if (it->start_of_box_run_p)
27614 it->pixel_width += thick;
27615 if (it->end_of_box_run_p)
27616 it->pixel_width += thick;
27617 }
27618 /* If face has an overline, add the height of the overline
27619 (1 pixel) and a 1 pixel margin to the character height. */
27620 if (face->overline_p)
27621 it->ascent += overline_margin;
27622 take_vertical_position_into_account (it);
27623 if (it->ascent < 0)
27624 it->ascent = 0;
27625 if (it->descent < 0)
27626 it->descent = 0;
27627
27628 if (it->glyph_row)
27629 append_composite_glyph (it);
27630 }
27631 else if (it->what == IT_GLYPHLESS)
27632 produce_glyphless_glyph (it, false, Qnil);
27633 else if (it->what == IT_IMAGE)
27634 produce_image_glyph (it);
27635 else if (it->what == IT_STRETCH)
27636 produce_stretch_glyph (it);
27637 else if (it->what == IT_XWIDGET)
27638 produce_xwidget_glyph (it);
27639
27640 done:
27641 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27642 because this isn't true for images with `:ascent 100'. */
27643 eassert (it->ascent >= 0 && it->descent >= 0);
27644 if (it->area == TEXT_AREA)
27645 it->current_x += it->pixel_width;
27646
27647 if (extra_line_spacing > 0)
27648 {
27649 it->descent += extra_line_spacing;
27650 if (extra_line_spacing > it->max_extra_line_spacing)
27651 it->max_extra_line_spacing = extra_line_spacing;
27652 }
27653
27654 it->max_ascent = max (it->max_ascent, it->ascent);
27655 it->max_descent = max (it->max_descent, it->descent);
27656 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27657 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27658 }
27659
27660 /* EXPORT for RIF:
27661 Output LEN glyphs starting at START at the nominal cursor position.
27662 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27663 being updated, and UPDATED_AREA is the area of that row being updated. */
27664
27665 void
27666 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27667 struct glyph *start, enum glyph_row_area updated_area, int len)
27668 {
27669 int x, hpos, chpos = w->phys_cursor.hpos;
27670
27671 eassert (updated_row);
27672 /* When the window is hscrolled, cursor hpos can legitimately be out
27673 of bounds, but we draw the cursor at the corresponding window
27674 margin in that case. */
27675 if (!updated_row->reversed_p && chpos < 0)
27676 chpos = 0;
27677 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27678 chpos = updated_row->used[TEXT_AREA] - 1;
27679
27680 block_input ();
27681
27682 /* Write glyphs. */
27683
27684 hpos = start - updated_row->glyphs[updated_area];
27685 x = draw_glyphs (w, w->output_cursor.x,
27686 updated_row, updated_area,
27687 hpos, hpos + len,
27688 DRAW_NORMAL_TEXT, 0);
27689
27690 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27691 if (updated_area == TEXT_AREA
27692 && w->phys_cursor_on_p
27693 && w->phys_cursor.vpos == w->output_cursor.vpos
27694 && chpos >= hpos
27695 && chpos < hpos + len)
27696 w->phys_cursor_on_p = false;
27697
27698 unblock_input ();
27699
27700 /* Advance the output cursor. */
27701 w->output_cursor.hpos += len;
27702 w->output_cursor.x = x;
27703 }
27704
27705
27706 /* EXPORT for RIF:
27707 Insert LEN glyphs from START at the nominal cursor position. */
27708
27709 void
27710 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27711 struct glyph *start, enum glyph_row_area updated_area, int len)
27712 {
27713 struct frame *f;
27714 int line_height, shift_by_width, shifted_region_width;
27715 struct glyph_row *row;
27716 struct glyph *glyph;
27717 int frame_x, frame_y;
27718 ptrdiff_t hpos;
27719
27720 eassert (updated_row);
27721 block_input ();
27722 f = XFRAME (WINDOW_FRAME (w));
27723
27724 /* Get the height of the line we are in. */
27725 row = updated_row;
27726 line_height = row->height;
27727
27728 /* Get the width of the glyphs to insert. */
27729 shift_by_width = 0;
27730 for (glyph = start; glyph < start + len; ++glyph)
27731 shift_by_width += glyph->pixel_width;
27732
27733 /* Get the width of the region to shift right. */
27734 shifted_region_width = (window_box_width (w, updated_area)
27735 - w->output_cursor.x
27736 - shift_by_width);
27737
27738 /* Shift right. */
27739 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27740 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27741
27742 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27743 line_height, shift_by_width);
27744
27745 /* Write the glyphs. */
27746 hpos = start - row->glyphs[updated_area];
27747 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27748 hpos, hpos + len,
27749 DRAW_NORMAL_TEXT, 0);
27750
27751 /* Advance the output cursor. */
27752 w->output_cursor.hpos += len;
27753 w->output_cursor.x += shift_by_width;
27754 unblock_input ();
27755 }
27756
27757
27758 /* EXPORT for RIF:
27759 Erase the current text line from the nominal cursor position
27760 (inclusive) to pixel column TO_X (exclusive). The idea is that
27761 everything from TO_X onward is already erased.
27762
27763 TO_X is a pixel position relative to UPDATED_AREA of currently
27764 updated window W. TO_X == -1 means clear to the end of this area. */
27765
27766 void
27767 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27768 enum glyph_row_area updated_area, int to_x)
27769 {
27770 struct frame *f;
27771 int max_x, min_y, max_y;
27772 int from_x, from_y, to_y;
27773
27774 eassert (updated_row);
27775 f = XFRAME (w->frame);
27776
27777 if (updated_row->full_width_p)
27778 max_x = (WINDOW_PIXEL_WIDTH (w)
27779 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27780 else
27781 max_x = window_box_width (w, updated_area);
27782 max_y = window_text_bottom_y (w);
27783
27784 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27785 of window. For TO_X > 0, truncate to end of drawing area. */
27786 if (to_x == 0)
27787 return;
27788 else if (to_x < 0)
27789 to_x = max_x;
27790 else
27791 to_x = min (to_x, max_x);
27792
27793 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27794
27795 /* Notice if the cursor will be cleared by this operation. */
27796 if (!updated_row->full_width_p)
27797 notice_overwritten_cursor (w, updated_area,
27798 w->output_cursor.x, -1,
27799 updated_row->y,
27800 MATRIX_ROW_BOTTOM_Y (updated_row));
27801
27802 from_x = w->output_cursor.x;
27803
27804 /* Translate to frame coordinates. */
27805 if (updated_row->full_width_p)
27806 {
27807 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27808 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27809 }
27810 else
27811 {
27812 int area_left = window_box_left (w, updated_area);
27813 from_x += area_left;
27814 to_x += area_left;
27815 }
27816
27817 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27818 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27819 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27820
27821 /* Prevent inadvertently clearing to end of the X window. */
27822 if (to_x > from_x && to_y > from_y)
27823 {
27824 block_input ();
27825 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27826 to_x - from_x, to_y - from_y);
27827 unblock_input ();
27828 }
27829 }
27830
27831 #endif /* HAVE_WINDOW_SYSTEM */
27832
27833
27834 \f
27835 /***********************************************************************
27836 Cursor types
27837 ***********************************************************************/
27838
27839 /* Value is the internal representation of the specified cursor type
27840 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27841 of the bar cursor. */
27842
27843 static enum text_cursor_kinds
27844 get_specified_cursor_type (Lisp_Object arg, int *width)
27845 {
27846 enum text_cursor_kinds type;
27847
27848 if (NILP (arg))
27849 return NO_CURSOR;
27850
27851 if (EQ (arg, Qbox))
27852 return FILLED_BOX_CURSOR;
27853
27854 if (EQ (arg, Qhollow))
27855 return HOLLOW_BOX_CURSOR;
27856
27857 if (EQ (arg, Qbar))
27858 {
27859 *width = 2;
27860 return BAR_CURSOR;
27861 }
27862
27863 if (CONSP (arg)
27864 && EQ (XCAR (arg), Qbar)
27865 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27866 {
27867 *width = XINT (XCDR (arg));
27868 return BAR_CURSOR;
27869 }
27870
27871 if (EQ (arg, Qhbar))
27872 {
27873 *width = 2;
27874 return HBAR_CURSOR;
27875 }
27876
27877 if (CONSP (arg)
27878 && EQ (XCAR (arg), Qhbar)
27879 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27880 {
27881 *width = XINT (XCDR (arg));
27882 return HBAR_CURSOR;
27883 }
27884
27885 /* Treat anything unknown as "hollow box cursor".
27886 It was bad to signal an error; people have trouble fixing
27887 .Xdefaults with Emacs, when it has something bad in it. */
27888 type = HOLLOW_BOX_CURSOR;
27889
27890 return type;
27891 }
27892
27893 /* Set the default cursor types for specified frame. */
27894 void
27895 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27896 {
27897 int width = 1;
27898 Lisp_Object tem;
27899
27900 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27901 FRAME_CURSOR_WIDTH (f) = width;
27902
27903 /* By default, set up the blink-off state depending on the on-state. */
27904
27905 tem = Fassoc (arg, Vblink_cursor_alist);
27906 if (!NILP (tem))
27907 {
27908 FRAME_BLINK_OFF_CURSOR (f)
27909 = get_specified_cursor_type (XCDR (tem), &width);
27910 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27911 }
27912 else
27913 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27914
27915 /* Make sure the cursor gets redrawn. */
27916 f->cursor_type_changed = true;
27917 }
27918
27919
27920 #ifdef HAVE_WINDOW_SYSTEM
27921
27922 /* Return the cursor we want to be displayed in window W. Return
27923 width of bar/hbar cursor through WIDTH arg. Return with
27924 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27925 (i.e. if the `system caret' should track this cursor).
27926
27927 In a mini-buffer window, we want the cursor only to appear if we
27928 are reading input from this window. For the selected window, we
27929 want the cursor type given by the frame parameter or buffer local
27930 setting of cursor-type. If explicitly marked off, draw no cursor.
27931 In all other cases, we want a hollow box cursor. */
27932
27933 static enum text_cursor_kinds
27934 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27935 bool *active_cursor)
27936 {
27937 struct frame *f = XFRAME (w->frame);
27938 struct buffer *b = XBUFFER (w->contents);
27939 int cursor_type = DEFAULT_CURSOR;
27940 Lisp_Object alt_cursor;
27941 bool non_selected = false;
27942
27943 *active_cursor = true;
27944
27945 /* Echo area */
27946 if (cursor_in_echo_area
27947 && FRAME_HAS_MINIBUF_P (f)
27948 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27949 {
27950 if (w == XWINDOW (echo_area_window))
27951 {
27952 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27953 {
27954 *width = FRAME_CURSOR_WIDTH (f);
27955 return FRAME_DESIRED_CURSOR (f);
27956 }
27957 else
27958 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27959 }
27960
27961 *active_cursor = false;
27962 non_selected = true;
27963 }
27964
27965 /* Detect a nonselected window or nonselected frame. */
27966 else if (w != XWINDOW (f->selected_window)
27967 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27968 {
27969 *active_cursor = false;
27970
27971 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27972 return NO_CURSOR;
27973
27974 non_selected = true;
27975 }
27976
27977 /* Never display a cursor in a window in which cursor-type is nil. */
27978 if (NILP (BVAR (b, cursor_type)))
27979 return NO_CURSOR;
27980
27981 /* Get the normal cursor type for this window. */
27982 if (EQ (BVAR (b, cursor_type), Qt))
27983 {
27984 cursor_type = FRAME_DESIRED_CURSOR (f);
27985 *width = FRAME_CURSOR_WIDTH (f);
27986 }
27987 else
27988 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27989
27990 /* Use cursor-in-non-selected-windows instead
27991 for non-selected window or frame. */
27992 if (non_selected)
27993 {
27994 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27995 if (!EQ (Qt, alt_cursor))
27996 return get_specified_cursor_type (alt_cursor, width);
27997 /* t means modify the normal cursor type. */
27998 if (cursor_type == FILLED_BOX_CURSOR)
27999 cursor_type = HOLLOW_BOX_CURSOR;
28000 else if (cursor_type == BAR_CURSOR && *width > 1)
28001 --*width;
28002 return cursor_type;
28003 }
28004
28005 /* Use normal cursor if not blinked off. */
28006 if (!w->cursor_off_p)
28007 {
28008 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28009 return NO_CURSOR;
28010 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28011 {
28012 if (cursor_type == FILLED_BOX_CURSOR)
28013 {
28014 /* Using a block cursor on large images can be very annoying.
28015 So use a hollow cursor for "large" images.
28016 If image is not transparent (no mask), also use hollow cursor. */
28017 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28018 if (img != NULL && IMAGEP (img->spec))
28019 {
28020 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28021 where N = size of default frame font size.
28022 This should cover most of the "tiny" icons people may use. */
28023 if (!img->mask
28024 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28025 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28026 cursor_type = HOLLOW_BOX_CURSOR;
28027 }
28028 }
28029 else if (cursor_type != NO_CURSOR)
28030 {
28031 /* Display current only supports BOX and HOLLOW cursors for images.
28032 So for now, unconditionally use a HOLLOW cursor when cursor is
28033 not a solid box cursor. */
28034 cursor_type = HOLLOW_BOX_CURSOR;
28035 }
28036 }
28037 return cursor_type;
28038 }
28039
28040 /* Cursor is blinked off, so determine how to "toggle" it. */
28041
28042 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28043 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28044 return get_specified_cursor_type (XCDR (alt_cursor), width);
28045
28046 /* Then see if frame has specified a specific blink off cursor type. */
28047 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28048 {
28049 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28050 return FRAME_BLINK_OFF_CURSOR (f);
28051 }
28052
28053 #if false
28054 /* Some people liked having a permanently visible blinking cursor,
28055 while others had very strong opinions against it. So it was
28056 decided to remove it. KFS 2003-09-03 */
28057
28058 /* Finally perform built-in cursor blinking:
28059 filled box <-> hollow box
28060 wide [h]bar <-> narrow [h]bar
28061 narrow [h]bar <-> no cursor
28062 other type <-> no cursor */
28063
28064 if (cursor_type == FILLED_BOX_CURSOR)
28065 return HOLLOW_BOX_CURSOR;
28066
28067 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28068 {
28069 *width = 1;
28070 return cursor_type;
28071 }
28072 #endif
28073
28074 return NO_CURSOR;
28075 }
28076
28077
28078 /* Notice when the text cursor of window W has been completely
28079 overwritten by a drawing operation that outputs glyphs in AREA
28080 starting at X0 and ending at X1 in the line starting at Y0 and
28081 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28082 the rest of the line after X0 has been written. Y coordinates
28083 are window-relative. */
28084
28085 static void
28086 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28087 int x0, int x1, int y0, int y1)
28088 {
28089 int cx0, cx1, cy0, cy1;
28090 struct glyph_row *row;
28091
28092 if (!w->phys_cursor_on_p)
28093 return;
28094 if (area != TEXT_AREA)
28095 return;
28096
28097 if (w->phys_cursor.vpos < 0
28098 || w->phys_cursor.vpos >= w->current_matrix->nrows
28099 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28100 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28101 return;
28102
28103 if (row->cursor_in_fringe_p)
28104 {
28105 row->cursor_in_fringe_p = false;
28106 draw_fringe_bitmap (w, row, row->reversed_p);
28107 w->phys_cursor_on_p = false;
28108 return;
28109 }
28110
28111 cx0 = w->phys_cursor.x;
28112 cx1 = cx0 + w->phys_cursor_width;
28113 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28114 return;
28115
28116 /* The cursor image will be completely removed from the
28117 screen if the output area intersects the cursor area in
28118 y-direction. When we draw in [y0 y1[, and some part of
28119 the cursor is at y < y0, that part must have been drawn
28120 before. When scrolling, the cursor is erased before
28121 actually scrolling, so we don't come here. When not
28122 scrolling, the rows above the old cursor row must have
28123 changed, and in this case these rows must have written
28124 over the cursor image.
28125
28126 Likewise if part of the cursor is below y1, with the
28127 exception of the cursor being in the first blank row at
28128 the buffer and window end because update_text_area
28129 doesn't draw that row. (Except when it does, but
28130 that's handled in update_text_area.) */
28131
28132 cy0 = w->phys_cursor.y;
28133 cy1 = cy0 + w->phys_cursor_height;
28134 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28135 return;
28136
28137 w->phys_cursor_on_p = false;
28138 }
28139
28140 #endif /* HAVE_WINDOW_SYSTEM */
28141
28142 \f
28143 /************************************************************************
28144 Mouse Face
28145 ************************************************************************/
28146
28147 #ifdef HAVE_WINDOW_SYSTEM
28148
28149 /* EXPORT for RIF:
28150 Fix the display of area AREA of overlapping row ROW in window W
28151 with respect to the overlapping part OVERLAPS. */
28152
28153 void
28154 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28155 enum glyph_row_area area, int overlaps)
28156 {
28157 int i, x;
28158
28159 block_input ();
28160
28161 x = 0;
28162 for (i = 0; i < row->used[area];)
28163 {
28164 if (row->glyphs[area][i].overlaps_vertically_p)
28165 {
28166 int start = i, start_x = x;
28167
28168 do
28169 {
28170 x += row->glyphs[area][i].pixel_width;
28171 ++i;
28172 }
28173 while (i < row->used[area]
28174 && row->glyphs[area][i].overlaps_vertically_p);
28175
28176 draw_glyphs (w, start_x, row, area,
28177 start, i,
28178 DRAW_NORMAL_TEXT, overlaps);
28179 }
28180 else
28181 {
28182 x += row->glyphs[area][i].pixel_width;
28183 ++i;
28184 }
28185 }
28186
28187 unblock_input ();
28188 }
28189
28190
28191 /* EXPORT:
28192 Draw the cursor glyph of window W in glyph row ROW. See the
28193 comment of draw_glyphs for the meaning of HL. */
28194
28195 void
28196 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28197 enum draw_glyphs_face hl)
28198 {
28199 /* If cursor hpos is out of bounds, don't draw garbage. This can
28200 happen in mini-buffer windows when switching between echo area
28201 glyphs and mini-buffer. */
28202 if ((row->reversed_p
28203 ? (w->phys_cursor.hpos >= 0)
28204 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28205 {
28206 bool on_p = w->phys_cursor_on_p;
28207 int x1;
28208 int hpos = w->phys_cursor.hpos;
28209
28210 /* When the window is hscrolled, cursor hpos can legitimately be
28211 out of bounds, but we draw the cursor at the corresponding
28212 window margin in that case. */
28213 if (!row->reversed_p && hpos < 0)
28214 hpos = 0;
28215 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28216 hpos = row->used[TEXT_AREA] - 1;
28217
28218 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28219 hl, 0);
28220 w->phys_cursor_on_p = on_p;
28221
28222 if (hl == DRAW_CURSOR)
28223 w->phys_cursor_width = x1 - w->phys_cursor.x;
28224 /* When we erase the cursor, and ROW is overlapped by other
28225 rows, make sure that these overlapping parts of other rows
28226 are redrawn. */
28227 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28228 {
28229 w->phys_cursor_width = x1 - w->phys_cursor.x;
28230
28231 if (row > w->current_matrix->rows
28232 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28233 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28234 OVERLAPS_ERASED_CURSOR);
28235
28236 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28237 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28238 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28239 OVERLAPS_ERASED_CURSOR);
28240 }
28241 }
28242 }
28243
28244
28245 /* Erase the image of a cursor of window W from the screen. */
28246
28247 void
28248 erase_phys_cursor (struct window *w)
28249 {
28250 struct frame *f = XFRAME (w->frame);
28251 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28252 int hpos = w->phys_cursor.hpos;
28253 int vpos = w->phys_cursor.vpos;
28254 bool mouse_face_here_p = false;
28255 struct glyph_matrix *active_glyphs = w->current_matrix;
28256 struct glyph_row *cursor_row;
28257 struct glyph *cursor_glyph;
28258 enum draw_glyphs_face hl;
28259
28260 /* No cursor displayed or row invalidated => nothing to do on the
28261 screen. */
28262 if (w->phys_cursor_type == NO_CURSOR)
28263 goto mark_cursor_off;
28264
28265 /* VPOS >= active_glyphs->nrows means that window has been resized.
28266 Don't bother to erase the cursor. */
28267 if (vpos >= active_glyphs->nrows)
28268 goto mark_cursor_off;
28269
28270 /* If row containing cursor is marked invalid, there is nothing we
28271 can do. */
28272 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28273 if (!cursor_row->enabled_p)
28274 goto mark_cursor_off;
28275
28276 /* If line spacing is > 0, old cursor may only be partially visible in
28277 window after split-window. So adjust visible height. */
28278 cursor_row->visible_height = min (cursor_row->visible_height,
28279 window_text_bottom_y (w) - cursor_row->y);
28280
28281 /* If row is completely invisible, don't attempt to delete a cursor which
28282 isn't there. This can happen if cursor is at top of a window, and
28283 we switch to a buffer with a header line in that window. */
28284 if (cursor_row->visible_height <= 0)
28285 goto mark_cursor_off;
28286
28287 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28288 if (cursor_row->cursor_in_fringe_p)
28289 {
28290 cursor_row->cursor_in_fringe_p = false;
28291 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28292 goto mark_cursor_off;
28293 }
28294
28295 /* This can happen when the new row is shorter than the old one.
28296 In this case, either draw_glyphs or clear_end_of_line
28297 should have cleared the cursor. Note that we wouldn't be
28298 able to erase the cursor in this case because we don't have a
28299 cursor glyph at hand. */
28300 if ((cursor_row->reversed_p
28301 ? (w->phys_cursor.hpos < 0)
28302 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28303 goto mark_cursor_off;
28304
28305 /* When the window is hscrolled, cursor hpos can legitimately be out
28306 of bounds, but we draw the cursor at the corresponding window
28307 margin in that case. */
28308 if (!cursor_row->reversed_p && hpos < 0)
28309 hpos = 0;
28310 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28311 hpos = cursor_row->used[TEXT_AREA] - 1;
28312
28313 /* If the cursor is in the mouse face area, redisplay that when
28314 we clear the cursor. */
28315 if (! NILP (hlinfo->mouse_face_window)
28316 && coords_in_mouse_face_p (w, hpos, vpos)
28317 /* Don't redraw the cursor's spot in mouse face if it is at the
28318 end of a line (on a newline). The cursor appears there, but
28319 mouse highlighting does not. */
28320 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28321 mouse_face_here_p = true;
28322
28323 /* Maybe clear the display under the cursor. */
28324 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28325 {
28326 int x, y;
28327 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28328 int width;
28329
28330 cursor_glyph = get_phys_cursor_glyph (w);
28331 if (cursor_glyph == NULL)
28332 goto mark_cursor_off;
28333
28334 width = cursor_glyph->pixel_width;
28335 x = w->phys_cursor.x;
28336 if (x < 0)
28337 {
28338 width += x;
28339 x = 0;
28340 }
28341 width = min (width, window_box_width (w, TEXT_AREA) - x);
28342 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28343 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28344
28345 if (width > 0)
28346 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28347 }
28348
28349 /* Erase the cursor by redrawing the character underneath it. */
28350 if (mouse_face_here_p)
28351 hl = DRAW_MOUSE_FACE;
28352 else
28353 hl = DRAW_NORMAL_TEXT;
28354 draw_phys_cursor_glyph (w, cursor_row, hl);
28355
28356 mark_cursor_off:
28357 w->phys_cursor_on_p = false;
28358 w->phys_cursor_type = NO_CURSOR;
28359 }
28360
28361
28362 /* Display or clear cursor of window W. If !ON, clear the cursor.
28363 If ON, display the cursor; where to put the cursor is specified by
28364 HPOS, VPOS, X and Y. */
28365
28366 void
28367 display_and_set_cursor (struct window *w, bool on,
28368 int hpos, int vpos, int x, int y)
28369 {
28370 struct frame *f = XFRAME (w->frame);
28371 int new_cursor_type;
28372 int new_cursor_width;
28373 bool active_cursor;
28374 struct glyph_row *glyph_row;
28375 struct glyph *glyph;
28376
28377 /* This is pointless on invisible frames, and dangerous on garbaged
28378 windows and frames; in the latter case, the frame or window may
28379 be in the midst of changing its size, and x and y may be off the
28380 window. */
28381 if (! FRAME_VISIBLE_P (f)
28382 || FRAME_GARBAGED_P (f)
28383 || vpos >= w->current_matrix->nrows
28384 || hpos >= w->current_matrix->matrix_w)
28385 return;
28386
28387 /* If cursor is off and we want it off, return quickly. */
28388 if (!on && !w->phys_cursor_on_p)
28389 return;
28390
28391 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28392 /* If cursor row is not enabled, we don't really know where to
28393 display the cursor. */
28394 if (!glyph_row->enabled_p)
28395 {
28396 w->phys_cursor_on_p = false;
28397 return;
28398 }
28399
28400 glyph = NULL;
28401 if (!glyph_row->exact_window_width_line_p
28402 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28403 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28404
28405 eassert (input_blocked_p ());
28406
28407 /* Set new_cursor_type to the cursor we want to be displayed. */
28408 new_cursor_type = get_window_cursor_type (w, glyph,
28409 &new_cursor_width, &active_cursor);
28410
28411 /* If cursor is currently being shown and we don't want it to be or
28412 it is in the wrong place, or the cursor type is not what we want,
28413 erase it. */
28414 if (w->phys_cursor_on_p
28415 && (!on
28416 || w->phys_cursor.x != x
28417 || w->phys_cursor.y != y
28418 /* HPOS can be negative in R2L rows whose
28419 exact_window_width_line_p flag is set (i.e. their newline
28420 would "overflow into the fringe"). */
28421 || hpos < 0
28422 || new_cursor_type != w->phys_cursor_type
28423 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28424 && new_cursor_width != w->phys_cursor_width)))
28425 erase_phys_cursor (w);
28426
28427 /* Don't check phys_cursor_on_p here because that flag is only set
28428 to false in some cases where we know that the cursor has been
28429 completely erased, to avoid the extra work of erasing the cursor
28430 twice. In other words, phys_cursor_on_p can be true and the cursor
28431 still not be visible, or it has only been partly erased. */
28432 if (on)
28433 {
28434 w->phys_cursor_ascent = glyph_row->ascent;
28435 w->phys_cursor_height = glyph_row->height;
28436
28437 /* Set phys_cursor_.* before x_draw_.* is called because some
28438 of them may need the information. */
28439 w->phys_cursor.x = x;
28440 w->phys_cursor.y = glyph_row->y;
28441 w->phys_cursor.hpos = hpos;
28442 w->phys_cursor.vpos = vpos;
28443 }
28444
28445 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28446 new_cursor_type, new_cursor_width,
28447 on, active_cursor);
28448 }
28449
28450
28451 /* Switch the display of W's cursor on or off, according to the value
28452 of ON. */
28453
28454 static void
28455 update_window_cursor (struct window *w, bool on)
28456 {
28457 /* Don't update cursor in windows whose frame is in the process
28458 of being deleted. */
28459 if (w->current_matrix)
28460 {
28461 int hpos = w->phys_cursor.hpos;
28462 int vpos = w->phys_cursor.vpos;
28463 struct glyph_row *row;
28464
28465 if (vpos >= w->current_matrix->nrows
28466 || hpos >= w->current_matrix->matrix_w)
28467 return;
28468
28469 row = MATRIX_ROW (w->current_matrix, vpos);
28470
28471 /* When the window is hscrolled, cursor hpos can legitimately be
28472 out of bounds, but we draw the cursor at the corresponding
28473 window margin in that case. */
28474 if (!row->reversed_p && hpos < 0)
28475 hpos = 0;
28476 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28477 hpos = row->used[TEXT_AREA] - 1;
28478
28479 block_input ();
28480 display_and_set_cursor (w, on, hpos, vpos,
28481 w->phys_cursor.x, w->phys_cursor.y);
28482 unblock_input ();
28483 }
28484 }
28485
28486
28487 /* Call update_window_cursor with parameter ON_P on all leaf windows
28488 in the window tree rooted at W. */
28489
28490 static void
28491 update_cursor_in_window_tree (struct window *w, bool on_p)
28492 {
28493 while (w)
28494 {
28495 if (WINDOWP (w->contents))
28496 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28497 else
28498 update_window_cursor (w, on_p);
28499
28500 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28501 }
28502 }
28503
28504
28505 /* EXPORT:
28506 Display the cursor on window W, or clear it, according to ON_P.
28507 Don't change the cursor's position. */
28508
28509 void
28510 x_update_cursor (struct frame *f, bool on_p)
28511 {
28512 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28513 }
28514
28515
28516 /* EXPORT:
28517 Clear the cursor of window W to background color, and mark the
28518 cursor as not shown. This is used when the text where the cursor
28519 is about to be rewritten. */
28520
28521 void
28522 x_clear_cursor (struct window *w)
28523 {
28524 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28525 update_window_cursor (w, false);
28526 }
28527
28528 #endif /* HAVE_WINDOW_SYSTEM */
28529
28530 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28531 and MSDOS. */
28532 static void
28533 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28534 int start_hpos, int end_hpos,
28535 enum draw_glyphs_face draw)
28536 {
28537 #ifdef HAVE_WINDOW_SYSTEM
28538 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28539 {
28540 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28541 return;
28542 }
28543 #endif
28544 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28545 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28546 #endif
28547 }
28548
28549 /* Display the active region described by mouse_face_* according to DRAW. */
28550
28551 static void
28552 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28553 {
28554 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28555 struct frame *f = XFRAME (WINDOW_FRAME (w));
28556
28557 if (/* If window is in the process of being destroyed, don't bother
28558 to do anything. */
28559 w->current_matrix != NULL
28560 /* Don't update mouse highlight if hidden. */
28561 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28562 /* Recognize when we are called to operate on rows that don't exist
28563 anymore. This can happen when a window is split. */
28564 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28565 {
28566 bool phys_cursor_on_p = w->phys_cursor_on_p;
28567 struct glyph_row *row, *first, *last;
28568
28569 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28570 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28571
28572 for (row = first; row <= last && row->enabled_p; ++row)
28573 {
28574 int start_hpos, end_hpos, start_x;
28575
28576 /* For all but the first row, the highlight starts at column 0. */
28577 if (row == first)
28578 {
28579 /* R2L rows have BEG and END in reversed order, but the
28580 screen drawing geometry is always left to right. So
28581 we need to mirror the beginning and end of the
28582 highlighted area in R2L rows. */
28583 if (!row->reversed_p)
28584 {
28585 start_hpos = hlinfo->mouse_face_beg_col;
28586 start_x = hlinfo->mouse_face_beg_x;
28587 }
28588 else if (row == last)
28589 {
28590 start_hpos = hlinfo->mouse_face_end_col;
28591 start_x = hlinfo->mouse_face_end_x;
28592 }
28593 else
28594 {
28595 start_hpos = 0;
28596 start_x = 0;
28597 }
28598 }
28599 else if (row->reversed_p && row == last)
28600 {
28601 start_hpos = hlinfo->mouse_face_end_col;
28602 start_x = hlinfo->mouse_face_end_x;
28603 }
28604 else
28605 {
28606 start_hpos = 0;
28607 start_x = 0;
28608 }
28609
28610 if (row == last)
28611 {
28612 if (!row->reversed_p)
28613 end_hpos = hlinfo->mouse_face_end_col;
28614 else if (row == first)
28615 end_hpos = hlinfo->mouse_face_beg_col;
28616 else
28617 {
28618 end_hpos = row->used[TEXT_AREA];
28619 if (draw == DRAW_NORMAL_TEXT)
28620 row->fill_line_p = true; /* Clear to end of line. */
28621 }
28622 }
28623 else if (row->reversed_p && row == first)
28624 end_hpos = hlinfo->mouse_face_beg_col;
28625 else
28626 {
28627 end_hpos = row->used[TEXT_AREA];
28628 if (draw == DRAW_NORMAL_TEXT)
28629 row->fill_line_p = true; /* Clear to end of line. */
28630 }
28631
28632 if (end_hpos > start_hpos)
28633 {
28634 draw_row_with_mouse_face (w, start_x, row,
28635 start_hpos, end_hpos, draw);
28636
28637 row->mouse_face_p
28638 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28639 }
28640 }
28641
28642 #ifdef HAVE_WINDOW_SYSTEM
28643 /* When we've written over the cursor, arrange for it to
28644 be displayed again. */
28645 if (FRAME_WINDOW_P (f)
28646 && phys_cursor_on_p && !w->phys_cursor_on_p)
28647 {
28648 int hpos = w->phys_cursor.hpos;
28649
28650 /* When the window is hscrolled, cursor hpos can legitimately be
28651 out of bounds, but we draw the cursor at the corresponding
28652 window margin in that case. */
28653 if (!row->reversed_p && hpos < 0)
28654 hpos = 0;
28655 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28656 hpos = row->used[TEXT_AREA] - 1;
28657
28658 block_input ();
28659 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28660 w->phys_cursor.x, w->phys_cursor.y);
28661 unblock_input ();
28662 }
28663 #endif /* HAVE_WINDOW_SYSTEM */
28664 }
28665
28666 #ifdef HAVE_WINDOW_SYSTEM
28667 /* Change the mouse cursor. */
28668 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28669 {
28670 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28671 if (draw == DRAW_NORMAL_TEXT
28672 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28673 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28674 else
28675 #endif
28676 if (draw == DRAW_MOUSE_FACE)
28677 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28678 else
28679 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28680 }
28681 #endif /* HAVE_WINDOW_SYSTEM */
28682 }
28683
28684 /* EXPORT:
28685 Clear out the mouse-highlighted active region.
28686 Redraw it un-highlighted first. Value is true if mouse
28687 face was actually drawn unhighlighted. */
28688
28689 bool
28690 clear_mouse_face (Mouse_HLInfo *hlinfo)
28691 {
28692 bool cleared
28693 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28694 if (cleared)
28695 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28696 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28697 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28698 hlinfo->mouse_face_window = Qnil;
28699 hlinfo->mouse_face_overlay = Qnil;
28700 return cleared;
28701 }
28702
28703 /* Return true if the coordinates HPOS and VPOS on windows W are
28704 within the mouse face on that window. */
28705 static bool
28706 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28707 {
28708 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28709
28710 /* Quickly resolve the easy cases. */
28711 if (!(WINDOWP (hlinfo->mouse_face_window)
28712 && XWINDOW (hlinfo->mouse_face_window) == w))
28713 return false;
28714 if (vpos < hlinfo->mouse_face_beg_row
28715 || vpos > hlinfo->mouse_face_end_row)
28716 return false;
28717 if (vpos > hlinfo->mouse_face_beg_row
28718 && vpos < hlinfo->mouse_face_end_row)
28719 return true;
28720
28721 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28722 {
28723 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28724 {
28725 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28726 return true;
28727 }
28728 else if ((vpos == hlinfo->mouse_face_beg_row
28729 && hpos >= hlinfo->mouse_face_beg_col)
28730 || (vpos == hlinfo->mouse_face_end_row
28731 && hpos < hlinfo->mouse_face_end_col))
28732 return true;
28733 }
28734 else
28735 {
28736 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28737 {
28738 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28739 return true;
28740 }
28741 else if ((vpos == hlinfo->mouse_face_beg_row
28742 && hpos <= hlinfo->mouse_face_beg_col)
28743 || (vpos == hlinfo->mouse_face_end_row
28744 && hpos > hlinfo->mouse_face_end_col))
28745 return true;
28746 }
28747 return false;
28748 }
28749
28750
28751 /* EXPORT:
28752 True if physical cursor of window W is within mouse face. */
28753
28754 bool
28755 cursor_in_mouse_face_p (struct window *w)
28756 {
28757 int hpos = w->phys_cursor.hpos;
28758 int vpos = w->phys_cursor.vpos;
28759 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28760
28761 /* When the window is hscrolled, cursor hpos can legitimately be out
28762 of bounds, but we draw the cursor at the corresponding window
28763 margin in that case. */
28764 if (!row->reversed_p && hpos < 0)
28765 hpos = 0;
28766 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28767 hpos = row->used[TEXT_AREA] - 1;
28768
28769 return coords_in_mouse_face_p (w, hpos, vpos);
28770 }
28771
28772
28773 \f
28774 /* Find the glyph rows START_ROW and END_ROW of window W that display
28775 characters between buffer positions START_CHARPOS and END_CHARPOS
28776 (excluding END_CHARPOS). DISP_STRING is a display string that
28777 covers these buffer positions. This is similar to
28778 row_containing_pos, but is more accurate when bidi reordering makes
28779 buffer positions change non-linearly with glyph rows. */
28780 static void
28781 rows_from_pos_range (struct window *w,
28782 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28783 Lisp_Object disp_string,
28784 struct glyph_row **start, struct glyph_row **end)
28785 {
28786 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28787 int last_y = window_text_bottom_y (w);
28788 struct glyph_row *row;
28789
28790 *start = NULL;
28791 *end = NULL;
28792
28793 while (!first->enabled_p
28794 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28795 first++;
28796
28797 /* Find the START row. */
28798 for (row = first;
28799 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28800 row++)
28801 {
28802 /* A row can potentially be the START row if the range of the
28803 characters it displays intersects the range
28804 [START_CHARPOS..END_CHARPOS). */
28805 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28806 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28807 /* See the commentary in row_containing_pos, for the
28808 explanation of the complicated way to check whether
28809 some position is beyond the end of the characters
28810 displayed by a row. */
28811 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28812 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28813 && !row->ends_at_zv_p
28814 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28815 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28816 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28817 && !row->ends_at_zv_p
28818 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28819 {
28820 /* Found a candidate row. Now make sure at least one of the
28821 glyphs it displays has a charpos from the range
28822 [START_CHARPOS..END_CHARPOS).
28823
28824 This is not obvious because bidi reordering could make
28825 buffer positions of a row be 1,2,3,102,101,100, and if we
28826 want to highlight characters in [50..60), we don't want
28827 this row, even though [50..60) does intersect [1..103),
28828 the range of character positions given by the row's start
28829 and end positions. */
28830 struct glyph *g = row->glyphs[TEXT_AREA];
28831 struct glyph *e = g + row->used[TEXT_AREA];
28832
28833 while (g < e)
28834 {
28835 if (((BUFFERP (g->object) || NILP (g->object))
28836 && start_charpos <= g->charpos && g->charpos < end_charpos)
28837 /* A glyph that comes from DISP_STRING is by
28838 definition to be highlighted. */
28839 || EQ (g->object, disp_string))
28840 *start = row;
28841 g++;
28842 }
28843 if (*start)
28844 break;
28845 }
28846 }
28847
28848 /* Find the END row. */
28849 if (!*start
28850 /* If the last row is partially visible, start looking for END
28851 from that row, instead of starting from FIRST. */
28852 && !(row->enabled_p
28853 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28854 row = first;
28855 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28856 {
28857 struct glyph_row *next = row + 1;
28858 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28859
28860 if (!next->enabled_p
28861 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28862 /* The first row >= START whose range of displayed characters
28863 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28864 is the row END + 1. */
28865 || (start_charpos < next_start
28866 && end_charpos < next_start)
28867 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28868 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28869 && !next->ends_at_zv_p
28870 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28871 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28872 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28873 && !next->ends_at_zv_p
28874 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28875 {
28876 *end = row;
28877 break;
28878 }
28879 else
28880 {
28881 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28882 but none of the characters it displays are in the range, it is
28883 also END + 1. */
28884 struct glyph *g = next->glyphs[TEXT_AREA];
28885 struct glyph *s = g;
28886 struct glyph *e = g + next->used[TEXT_AREA];
28887
28888 while (g < e)
28889 {
28890 if (((BUFFERP (g->object) || NILP (g->object))
28891 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28892 /* If the buffer position of the first glyph in
28893 the row is equal to END_CHARPOS, it means
28894 the last character to be highlighted is the
28895 newline of ROW, and we must consider NEXT as
28896 END, not END+1. */
28897 || (((!next->reversed_p && g == s)
28898 || (next->reversed_p && g == e - 1))
28899 && (g->charpos == end_charpos
28900 /* Special case for when NEXT is an
28901 empty line at ZV. */
28902 || (g->charpos == -1
28903 && !row->ends_at_zv_p
28904 && next_start == end_charpos)))))
28905 /* A glyph that comes from DISP_STRING is by
28906 definition to be highlighted. */
28907 || EQ (g->object, disp_string))
28908 break;
28909 g++;
28910 }
28911 if (g == e)
28912 {
28913 *end = row;
28914 break;
28915 }
28916 /* The first row that ends at ZV must be the last to be
28917 highlighted. */
28918 else if (next->ends_at_zv_p)
28919 {
28920 *end = next;
28921 break;
28922 }
28923 }
28924 }
28925 }
28926
28927 /* This function sets the mouse_face_* elements of HLINFO, assuming
28928 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28929 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28930 for the overlay or run of text properties specifying the mouse
28931 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28932 before-string and after-string that must also be highlighted.
28933 DISP_STRING, if non-nil, is a display string that may cover some
28934 or all of the highlighted text. */
28935
28936 static void
28937 mouse_face_from_buffer_pos (Lisp_Object window,
28938 Mouse_HLInfo *hlinfo,
28939 ptrdiff_t mouse_charpos,
28940 ptrdiff_t start_charpos,
28941 ptrdiff_t end_charpos,
28942 Lisp_Object before_string,
28943 Lisp_Object after_string,
28944 Lisp_Object disp_string)
28945 {
28946 struct window *w = XWINDOW (window);
28947 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28948 struct glyph_row *r1, *r2;
28949 struct glyph *glyph, *end;
28950 ptrdiff_t ignore, pos;
28951 int x;
28952
28953 eassert (NILP (disp_string) || STRINGP (disp_string));
28954 eassert (NILP (before_string) || STRINGP (before_string));
28955 eassert (NILP (after_string) || STRINGP (after_string));
28956
28957 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28958 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28959 if (r1 == NULL)
28960 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28961 /* If the before-string or display-string contains newlines,
28962 rows_from_pos_range skips to its last row. Move back. */
28963 if (!NILP (before_string) || !NILP (disp_string))
28964 {
28965 struct glyph_row *prev;
28966 while ((prev = r1 - 1, prev >= first)
28967 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28968 && prev->used[TEXT_AREA] > 0)
28969 {
28970 struct glyph *beg = prev->glyphs[TEXT_AREA];
28971 glyph = beg + prev->used[TEXT_AREA];
28972 while (--glyph >= beg && NILP (glyph->object));
28973 if (glyph < beg
28974 || !(EQ (glyph->object, before_string)
28975 || EQ (glyph->object, disp_string)))
28976 break;
28977 r1 = prev;
28978 }
28979 }
28980 if (r2 == NULL)
28981 {
28982 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28983 hlinfo->mouse_face_past_end = true;
28984 }
28985 else if (!NILP (after_string))
28986 {
28987 /* If the after-string has newlines, advance to its last row. */
28988 struct glyph_row *next;
28989 struct glyph_row *last
28990 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28991
28992 for (next = r2 + 1;
28993 next <= last
28994 && next->used[TEXT_AREA] > 0
28995 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28996 ++next)
28997 r2 = next;
28998 }
28999 /* The rest of the display engine assumes that mouse_face_beg_row is
29000 either above mouse_face_end_row or identical to it. But with
29001 bidi-reordered continued lines, the row for START_CHARPOS could
29002 be below the row for END_CHARPOS. If so, swap the rows and store
29003 them in correct order. */
29004 if (r1->y > r2->y)
29005 {
29006 struct glyph_row *tem = r2;
29007
29008 r2 = r1;
29009 r1 = tem;
29010 }
29011
29012 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29013 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29014
29015 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29016 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29017 could be anywhere in the row and in any order. The strategy
29018 below is to find the leftmost and the rightmost glyph that
29019 belongs to either of these 3 strings, or whose position is
29020 between START_CHARPOS and END_CHARPOS, and highlight all the
29021 glyphs between those two. This may cover more than just the text
29022 between START_CHARPOS and END_CHARPOS if the range of characters
29023 strides the bidi level boundary, e.g. if the beginning is in R2L
29024 text while the end is in L2R text or vice versa. */
29025 if (!r1->reversed_p)
29026 {
29027 /* This row is in a left to right paragraph. Scan it left to
29028 right. */
29029 glyph = r1->glyphs[TEXT_AREA];
29030 end = glyph + r1->used[TEXT_AREA];
29031 x = r1->x;
29032
29033 /* Skip truncation glyphs at the start of the glyph row. */
29034 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29035 for (; glyph < end
29036 && NILP (glyph->object)
29037 && glyph->charpos < 0;
29038 ++glyph)
29039 x += glyph->pixel_width;
29040
29041 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29042 or DISP_STRING, and the first glyph from buffer whose
29043 position is between START_CHARPOS and END_CHARPOS. */
29044 for (; glyph < end
29045 && !NILP (glyph->object)
29046 && !EQ (glyph->object, disp_string)
29047 && !(BUFFERP (glyph->object)
29048 && (glyph->charpos >= start_charpos
29049 && glyph->charpos < end_charpos));
29050 ++glyph)
29051 {
29052 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29053 are present at buffer positions between START_CHARPOS and
29054 END_CHARPOS, or if they come from an overlay. */
29055 if (EQ (glyph->object, before_string))
29056 {
29057 pos = string_buffer_position (before_string,
29058 start_charpos);
29059 /* If pos == 0, it means before_string came from an
29060 overlay, not from a buffer position. */
29061 if (!pos || (pos >= start_charpos && pos < end_charpos))
29062 break;
29063 }
29064 else if (EQ (glyph->object, after_string))
29065 {
29066 pos = string_buffer_position (after_string, end_charpos);
29067 if (!pos || (pos >= start_charpos && pos < end_charpos))
29068 break;
29069 }
29070 x += glyph->pixel_width;
29071 }
29072 hlinfo->mouse_face_beg_x = x;
29073 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29074 }
29075 else
29076 {
29077 /* This row is in a right to left paragraph. Scan it right to
29078 left. */
29079 struct glyph *g;
29080
29081 end = r1->glyphs[TEXT_AREA] - 1;
29082 glyph = end + r1->used[TEXT_AREA];
29083
29084 /* Skip truncation glyphs at the start of the glyph row. */
29085 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29086 for (; glyph > end
29087 && NILP (glyph->object)
29088 && glyph->charpos < 0;
29089 --glyph)
29090 ;
29091
29092 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29093 or DISP_STRING, and the first glyph from buffer whose
29094 position is between START_CHARPOS and END_CHARPOS. */
29095 for (; glyph > end
29096 && !NILP (glyph->object)
29097 && !EQ (glyph->object, disp_string)
29098 && !(BUFFERP (glyph->object)
29099 && (glyph->charpos >= start_charpos
29100 && glyph->charpos < end_charpos));
29101 --glyph)
29102 {
29103 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29104 are present at buffer positions between START_CHARPOS and
29105 END_CHARPOS, or if they come from an overlay. */
29106 if (EQ (glyph->object, before_string))
29107 {
29108 pos = string_buffer_position (before_string, start_charpos);
29109 /* If pos == 0, it means before_string came from an
29110 overlay, not from a buffer position. */
29111 if (!pos || (pos >= start_charpos && pos < end_charpos))
29112 break;
29113 }
29114 else if (EQ (glyph->object, after_string))
29115 {
29116 pos = string_buffer_position (after_string, end_charpos);
29117 if (!pos || (pos >= start_charpos && pos < end_charpos))
29118 break;
29119 }
29120 }
29121
29122 glyph++; /* first glyph to the right of the highlighted area */
29123 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29124 x += g->pixel_width;
29125 hlinfo->mouse_face_beg_x = x;
29126 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29127 }
29128
29129 /* If the highlight ends in a different row, compute GLYPH and END
29130 for the end row. Otherwise, reuse the values computed above for
29131 the row where the highlight begins. */
29132 if (r2 != r1)
29133 {
29134 if (!r2->reversed_p)
29135 {
29136 glyph = r2->glyphs[TEXT_AREA];
29137 end = glyph + r2->used[TEXT_AREA];
29138 x = r2->x;
29139 }
29140 else
29141 {
29142 end = r2->glyphs[TEXT_AREA] - 1;
29143 glyph = end + r2->used[TEXT_AREA];
29144 }
29145 }
29146
29147 if (!r2->reversed_p)
29148 {
29149 /* Skip truncation and continuation glyphs near the end of the
29150 row, and also blanks and stretch glyphs inserted by
29151 extend_face_to_end_of_line. */
29152 while (end > glyph
29153 && NILP ((end - 1)->object))
29154 --end;
29155 /* Scan the rest of the glyph row from the end, looking for the
29156 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29157 DISP_STRING, or whose position is between START_CHARPOS
29158 and END_CHARPOS */
29159 for (--end;
29160 end > glyph
29161 && !NILP (end->object)
29162 && !EQ (end->object, disp_string)
29163 && !(BUFFERP (end->object)
29164 && (end->charpos >= start_charpos
29165 && end->charpos < end_charpos));
29166 --end)
29167 {
29168 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29169 are present at buffer positions between START_CHARPOS and
29170 END_CHARPOS, or if they come from an overlay. */
29171 if (EQ (end->object, before_string))
29172 {
29173 pos = string_buffer_position (before_string, start_charpos);
29174 if (!pos || (pos >= start_charpos && pos < end_charpos))
29175 break;
29176 }
29177 else if (EQ (end->object, after_string))
29178 {
29179 pos = string_buffer_position (after_string, end_charpos);
29180 if (!pos || (pos >= start_charpos && pos < end_charpos))
29181 break;
29182 }
29183 }
29184 /* Find the X coordinate of the last glyph to be highlighted. */
29185 for (; glyph <= end; ++glyph)
29186 x += glyph->pixel_width;
29187
29188 hlinfo->mouse_face_end_x = x;
29189 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29190 }
29191 else
29192 {
29193 /* Skip truncation and continuation glyphs near the end of the
29194 row, and also blanks and stretch glyphs inserted by
29195 extend_face_to_end_of_line. */
29196 x = r2->x;
29197 end++;
29198 while (end < glyph
29199 && NILP (end->object))
29200 {
29201 x += end->pixel_width;
29202 ++end;
29203 }
29204 /* Scan the rest of the glyph row from the end, looking for the
29205 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29206 DISP_STRING, or whose position is between START_CHARPOS
29207 and END_CHARPOS */
29208 for ( ;
29209 end < glyph
29210 && !NILP (end->object)
29211 && !EQ (end->object, disp_string)
29212 && !(BUFFERP (end->object)
29213 && (end->charpos >= start_charpos
29214 && end->charpos < end_charpos));
29215 ++end)
29216 {
29217 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29218 are present at buffer positions between START_CHARPOS and
29219 END_CHARPOS, or if they come from an overlay. */
29220 if (EQ (end->object, before_string))
29221 {
29222 pos = string_buffer_position (before_string, start_charpos);
29223 if (!pos || (pos >= start_charpos && pos < end_charpos))
29224 break;
29225 }
29226 else if (EQ (end->object, after_string))
29227 {
29228 pos = string_buffer_position (after_string, end_charpos);
29229 if (!pos || (pos >= start_charpos && pos < end_charpos))
29230 break;
29231 }
29232 x += end->pixel_width;
29233 }
29234 /* If we exited the above loop because we arrived at the last
29235 glyph of the row, and its buffer position is still not in
29236 range, it means the last character in range is the preceding
29237 newline. Bump the end column and x values to get past the
29238 last glyph. */
29239 if (end == glyph
29240 && BUFFERP (end->object)
29241 && (end->charpos < start_charpos
29242 || end->charpos >= end_charpos))
29243 {
29244 x += end->pixel_width;
29245 ++end;
29246 }
29247 hlinfo->mouse_face_end_x = x;
29248 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29249 }
29250
29251 hlinfo->mouse_face_window = window;
29252 hlinfo->mouse_face_face_id
29253 = face_at_buffer_position (w, mouse_charpos, &ignore,
29254 mouse_charpos + 1,
29255 !hlinfo->mouse_face_hidden, -1);
29256 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29257 }
29258
29259 /* The following function is not used anymore (replaced with
29260 mouse_face_from_string_pos), but I leave it here for the time
29261 being, in case someone would. */
29262
29263 #if false /* not used */
29264
29265 /* Find the position of the glyph for position POS in OBJECT in
29266 window W's current matrix, and return in *X, *Y the pixel
29267 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29268
29269 RIGHT_P means return the position of the right edge of the glyph.
29270 !RIGHT_P means return the left edge position.
29271
29272 If no glyph for POS exists in the matrix, return the position of
29273 the glyph with the next smaller position that is in the matrix, if
29274 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29275 exists in the matrix, return the position of the glyph with the
29276 next larger position in OBJECT.
29277
29278 Value is true if a glyph was found. */
29279
29280 static bool
29281 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29282 int *hpos, int *vpos, int *x, int *y, bool right_p)
29283 {
29284 int yb = window_text_bottom_y (w);
29285 struct glyph_row *r;
29286 struct glyph *best_glyph = NULL;
29287 struct glyph_row *best_row = NULL;
29288 int best_x = 0;
29289
29290 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29291 r->enabled_p && r->y < yb;
29292 ++r)
29293 {
29294 struct glyph *g = r->glyphs[TEXT_AREA];
29295 struct glyph *e = g + r->used[TEXT_AREA];
29296 int gx;
29297
29298 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29299 if (EQ (g->object, object))
29300 {
29301 if (g->charpos == pos)
29302 {
29303 best_glyph = g;
29304 best_x = gx;
29305 best_row = r;
29306 goto found;
29307 }
29308 else if (best_glyph == NULL
29309 || ((eabs (g->charpos - pos)
29310 < eabs (best_glyph->charpos - pos))
29311 && (right_p
29312 ? g->charpos < pos
29313 : g->charpos > pos)))
29314 {
29315 best_glyph = g;
29316 best_x = gx;
29317 best_row = r;
29318 }
29319 }
29320 }
29321
29322 found:
29323
29324 if (best_glyph)
29325 {
29326 *x = best_x;
29327 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29328
29329 if (right_p)
29330 {
29331 *x += best_glyph->pixel_width;
29332 ++*hpos;
29333 }
29334
29335 *y = best_row->y;
29336 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29337 }
29338
29339 return best_glyph != NULL;
29340 }
29341 #endif /* not used */
29342
29343 /* Find the positions of the first and the last glyphs in window W's
29344 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29345 (assumed to be a string), and return in HLINFO's mouse_face_*
29346 members the pixel and column/row coordinates of those glyphs. */
29347
29348 static void
29349 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29350 Lisp_Object object,
29351 ptrdiff_t startpos, ptrdiff_t endpos)
29352 {
29353 int yb = window_text_bottom_y (w);
29354 struct glyph_row *r;
29355 struct glyph *g, *e;
29356 int gx;
29357 bool found = false;
29358
29359 /* Find the glyph row with at least one position in the range
29360 [STARTPOS..ENDPOS), and the first glyph in that row whose
29361 position belongs to that range. */
29362 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29363 r->enabled_p && r->y < yb;
29364 ++r)
29365 {
29366 if (!r->reversed_p)
29367 {
29368 g = r->glyphs[TEXT_AREA];
29369 e = g + r->used[TEXT_AREA];
29370 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29371 if (EQ (g->object, object)
29372 && startpos <= g->charpos && g->charpos < endpos)
29373 {
29374 hlinfo->mouse_face_beg_row
29375 = MATRIX_ROW_VPOS (r, w->current_matrix);
29376 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29377 hlinfo->mouse_face_beg_x = gx;
29378 found = true;
29379 break;
29380 }
29381 }
29382 else
29383 {
29384 struct glyph *g1;
29385
29386 e = r->glyphs[TEXT_AREA];
29387 g = e + r->used[TEXT_AREA];
29388 for ( ; g > e; --g)
29389 if (EQ ((g-1)->object, object)
29390 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29391 {
29392 hlinfo->mouse_face_beg_row
29393 = MATRIX_ROW_VPOS (r, w->current_matrix);
29394 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29395 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29396 gx += g1->pixel_width;
29397 hlinfo->mouse_face_beg_x = gx;
29398 found = true;
29399 break;
29400 }
29401 }
29402 if (found)
29403 break;
29404 }
29405
29406 if (!found)
29407 return;
29408
29409 /* Starting with the next row, look for the first row which does NOT
29410 include any glyphs whose positions are in the range. */
29411 for (++r; r->enabled_p && r->y < yb; ++r)
29412 {
29413 g = r->glyphs[TEXT_AREA];
29414 e = g + r->used[TEXT_AREA];
29415 found = false;
29416 for ( ; g < e; ++g)
29417 if (EQ (g->object, object)
29418 && startpos <= g->charpos && g->charpos < endpos)
29419 {
29420 found = true;
29421 break;
29422 }
29423 if (!found)
29424 break;
29425 }
29426
29427 /* The highlighted region ends on the previous row. */
29428 r--;
29429
29430 /* Set the end row. */
29431 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29432
29433 /* Compute and set the end column and the end column's horizontal
29434 pixel coordinate. */
29435 if (!r->reversed_p)
29436 {
29437 g = r->glyphs[TEXT_AREA];
29438 e = g + r->used[TEXT_AREA];
29439 for ( ; e > g; --e)
29440 if (EQ ((e-1)->object, object)
29441 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29442 break;
29443 hlinfo->mouse_face_end_col = e - g;
29444
29445 for (gx = r->x; g < e; ++g)
29446 gx += g->pixel_width;
29447 hlinfo->mouse_face_end_x = gx;
29448 }
29449 else
29450 {
29451 e = r->glyphs[TEXT_AREA];
29452 g = e + r->used[TEXT_AREA];
29453 for (gx = r->x ; e < g; ++e)
29454 {
29455 if (EQ (e->object, object)
29456 && startpos <= e->charpos && e->charpos < endpos)
29457 break;
29458 gx += e->pixel_width;
29459 }
29460 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29461 hlinfo->mouse_face_end_x = gx;
29462 }
29463 }
29464
29465 #ifdef HAVE_WINDOW_SYSTEM
29466
29467 /* See if position X, Y is within a hot-spot of an image. */
29468
29469 static bool
29470 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29471 {
29472 if (!CONSP (hot_spot))
29473 return false;
29474
29475 if (EQ (XCAR (hot_spot), Qrect))
29476 {
29477 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29478 Lisp_Object rect = XCDR (hot_spot);
29479 Lisp_Object tem;
29480 if (!CONSP (rect))
29481 return false;
29482 if (!CONSP (XCAR (rect)))
29483 return false;
29484 if (!CONSP (XCDR (rect)))
29485 return false;
29486 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29487 return false;
29488 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29489 return false;
29490 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29491 return false;
29492 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29493 return false;
29494 return true;
29495 }
29496 else if (EQ (XCAR (hot_spot), Qcircle))
29497 {
29498 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29499 Lisp_Object circ = XCDR (hot_spot);
29500 Lisp_Object lr, lx0, ly0;
29501 if (CONSP (circ)
29502 && CONSP (XCAR (circ))
29503 && (lr = XCDR (circ), NUMBERP (lr))
29504 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29505 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29506 {
29507 double r = XFLOATINT (lr);
29508 double dx = XINT (lx0) - x;
29509 double dy = XINT (ly0) - y;
29510 return (dx * dx + dy * dy <= r * r);
29511 }
29512 }
29513 else if (EQ (XCAR (hot_spot), Qpoly))
29514 {
29515 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29516 if (VECTORP (XCDR (hot_spot)))
29517 {
29518 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29519 Lisp_Object *poly = v->contents;
29520 ptrdiff_t n = v->header.size;
29521 ptrdiff_t i;
29522 bool inside = false;
29523 Lisp_Object lx, ly;
29524 int x0, y0;
29525
29526 /* Need an even number of coordinates, and at least 3 edges. */
29527 if (n < 6 || n & 1)
29528 return false;
29529
29530 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29531 If count is odd, we are inside polygon. Pixels on edges
29532 may or may not be included depending on actual geometry of the
29533 polygon. */
29534 if ((lx = poly[n-2], !INTEGERP (lx))
29535 || (ly = poly[n-1], !INTEGERP (lx)))
29536 return false;
29537 x0 = XINT (lx), y0 = XINT (ly);
29538 for (i = 0; i < n; i += 2)
29539 {
29540 int x1 = x0, y1 = y0;
29541 if ((lx = poly[i], !INTEGERP (lx))
29542 || (ly = poly[i+1], !INTEGERP (ly)))
29543 return false;
29544 x0 = XINT (lx), y0 = XINT (ly);
29545
29546 /* Does this segment cross the X line? */
29547 if (x0 >= x)
29548 {
29549 if (x1 >= x)
29550 continue;
29551 }
29552 else if (x1 < x)
29553 continue;
29554 if (y > y0 && y > y1)
29555 continue;
29556 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29557 inside = !inside;
29558 }
29559 return inside;
29560 }
29561 }
29562 return false;
29563 }
29564
29565 Lisp_Object
29566 find_hot_spot (Lisp_Object map, int x, int y)
29567 {
29568 while (CONSP (map))
29569 {
29570 if (CONSP (XCAR (map))
29571 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29572 return XCAR (map);
29573 map = XCDR (map);
29574 }
29575
29576 return Qnil;
29577 }
29578
29579 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29580 3, 3, 0,
29581 doc: /* Lookup in image map MAP coordinates X and Y.
29582 An image map is an alist where each element has the format (AREA ID PLIST).
29583 An AREA is specified as either a rectangle, a circle, or a polygon:
29584 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29585 pixel coordinates of the upper left and bottom right corners.
29586 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29587 and the radius of the circle; r may be a float or integer.
29588 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29589 vector describes one corner in the polygon.
29590 Returns the alist element for the first matching AREA in MAP. */)
29591 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29592 {
29593 if (NILP (map))
29594 return Qnil;
29595
29596 CHECK_NUMBER (x);
29597 CHECK_NUMBER (y);
29598
29599 return find_hot_spot (map,
29600 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29601 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29602 }
29603
29604
29605 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29606 static void
29607 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29608 {
29609 /* Do not change cursor shape while dragging mouse. */
29610 if (EQ (do_mouse_tracking, Qdragging))
29611 return;
29612
29613 if (!NILP (pointer))
29614 {
29615 if (EQ (pointer, Qarrow))
29616 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29617 else if (EQ (pointer, Qhand))
29618 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29619 else if (EQ (pointer, Qtext))
29620 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29621 else if (EQ (pointer, intern ("hdrag")))
29622 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29623 else if (EQ (pointer, intern ("nhdrag")))
29624 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29625 #ifdef HAVE_X_WINDOWS
29626 else if (EQ (pointer, intern ("vdrag")))
29627 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29628 #endif
29629 else if (EQ (pointer, intern ("hourglass")))
29630 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29631 else if (EQ (pointer, Qmodeline))
29632 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29633 else
29634 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29635 }
29636
29637 if (cursor != No_Cursor)
29638 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29639 }
29640
29641 #endif /* HAVE_WINDOW_SYSTEM */
29642
29643 /* Take proper action when mouse has moved to the mode or header line
29644 or marginal area AREA of window W, x-position X and y-position Y.
29645 X is relative to the start of the text display area of W, so the
29646 width of bitmap areas and scroll bars must be subtracted to get a
29647 position relative to the start of the mode line. */
29648
29649 static void
29650 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29651 enum window_part area)
29652 {
29653 struct window *w = XWINDOW (window);
29654 struct frame *f = XFRAME (w->frame);
29655 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29656 #ifdef HAVE_WINDOW_SYSTEM
29657 Display_Info *dpyinfo;
29658 #endif
29659 Cursor cursor = No_Cursor;
29660 Lisp_Object pointer = Qnil;
29661 int dx, dy, width, height;
29662 ptrdiff_t charpos;
29663 Lisp_Object string, object = Qnil;
29664 Lisp_Object pos IF_LINT (= Qnil), help;
29665
29666 Lisp_Object mouse_face;
29667 int original_x_pixel = x;
29668 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29669 struct glyph_row *row IF_LINT (= 0);
29670
29671 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29672 {
29673 int x0;
29674 struct glyph *end;
29675
29676 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29677 returns them in row/column units! */
29678 string = mode_line_string (w, area, &x, &y, &charpos,
29679 &object, &dx, &dy, &width, &height);
29680
29681 row = (area == ON_MODE_LINE
29682 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29683 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29684
29685 /* Find the glyph under the mouse pointer. */
29686 if (row->mode_line_p && row->enabled_p)
29687 {
29688 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29689 end = glyph + row->used[TEXT_AREA];
29690
29691 for (x0 = original_x_pixel;
29692 glyph < end && x0 >= glyph->pixel_width;
29693 ++glyph)
29694 x0 -= glyph->pixel_width;
29695
29696 if (glyph >= end)
29697 glyph = NULL;
29698 }
29699 }
29700 else
29701 {
29702 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29703 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29704 returns them in row/column units! */
29705 string = marginal_area_string (w, area, &x, &y, &charpos,
29706 &object, &dx, &dy, &width, &height);
29707 }
29708
29709 help = Qnil;
29710
29711 #ifdef HAVE_WINDOW_SYSTEM
29712 if (IMAGEP (object))
29713 {
29714 Lisp_Object image_map, hotspot;
29715 if ((image_map = Fplist_get (XCDR (object), QCmap),
29716 !NILP (image_map))
29717 && (hotspot = find_hot_spot (image_map, dx, dy),
29718 CONSP (hotspot))
29719 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29720 {
29721 Lisp_Object plist;
29722
29723 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29724 If so, we could look for mouse-enter, mouse-leave
29725 properties in PLIST (and do something...). */
29726 hotspot = XCDR (hotspot);
29727 if (CONSP (hotspot)
29728 && (plist = XCAR (hotspot), CONSP (plist)))
29729 {
29730 pointer = Fplist_get (plist, Qpointer);
29731 if (NILP (pointer))
29732 pointer = Qhand;
29733 help = Fplist_get (plist, Qhelp_echo);
29734 if (!NILP (help))
29735 {
29736 help_echo_string = help;
29737 XSETWINDOW (help_echo_window, w);
29738 help_echo_object = w->contents;
29739 help_echo_pos = charpos;
29740 }
29741 }
29742 }
29743 if (NILP (pointer))
29744 pointer = Fplist_get (XCDR (object), QCpointer);
29745 }
29746 #endif /* HAVE_WINDOW_SYSTEM */
29747
29748 if (STRINGP (string))
29749 pos = make_number (charpos);
29750
29751 /* Set the help text and mouse pointer. If the mouse is on a part
29752 of the mode line without any text (e.g. past the right edge of
29753 the mode line text), use the default help text and pointer. */
29754 if (STRINGP (string) || area == ON_MODE_LINE)
29755 {
29756 /* Arrange to display the help by setting the global variables
29757 help_echo_string, help_echo_object, and help_echo_pos. */
29758 if (NILP (help))
29759 {
29760 if (STRINGP (string))
29761 help = Fget_text_property (pos, Qhelp_echo, string);
29762
29763 if (!NILP (help))
29764 {
29765 help_echo_string = help;
29766 XSETWINDOW (help_echo_window, w);
29767 help_echo_object = string;
29768 help_echo_pos = charpos;
29769 }
29770 else if (area == ON_MODE_LINE)
29771 {
29772 Lisp_Object default_help
29773 = buffer_local_value (Qmode_line_default_help_echo,
29774 w->contents);
29775
29776 if (STRINGP (default_help))
29777 {
29778 help_echo_string = default_help;
29779 XSETWINDOW (help_echo_window, w);
29780 help_echo_object = Qnil;
29781 help_echo_pos = -1;
29782 }
29783 }
29784 }
29785
29786 #ifdef HAVE_WINDOW_SYSTEM
29787 /* Change the mouse pointer according to what is under it. */
29788 if (FRAME_WINDOW_P (f))
29789 {
29790 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29791 || minibuf_level
29792 || NILP (Vresize_mini_windows));
29793
29794 dpyinfo = FRAME_DISPLAY_INFO (f);
29795 if (STRINGP (string))
29796 {
29797 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29798
29799 if (NILP (pointer))
29800 pointer = Fget_text_property (pos, Qpointer, string);
29801
29802 /* Change the mouse pointer according to what is under X/Y. */
29803 if (NILP (pointer)
29804 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29805 {
29806 Lisp_Object map;
29807 map = Fget_text_property (pos, Qlocal_map, string);
29808 if (!KEYMAPP (map))
29809 map = Fget_text_property (pos, Qkeymap, string);
29810 if (!KEYMAPP (map) && draggable)
29811 cursor = dpyinfo->vertical_scroll_bar_cursor;
29812 }
29813 }
29814 else if (draggable)
29815 /* Default mode-line pointer. */
29816 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29817 }
29818 #endif
29819 }
29820
29821 /* Change the mouse face according to what is under X/Y. */
29822 bool mouse_face_shown = false;
29823 if (STRINGP (string))
29824 {
29825 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29826 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29827 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29828 && glyph)
29829 {
29830 Lisp_Object b, e;
29831
29832 struct glyph * tmp_glyph;
29833
29834 int gpos;
29835 int gseq_length;
29836 int total_pixel_width;
29837 ptrdiff_t begpos, endpos, ignore;
29838
29839 int vpos, hpos;
29840
29841 b = Fprevious_single_property_change (make_number (charpos + 1),
29842 Qmouse_face, string, Qnil);
29843 if (NILP (b))
29844 begpos = 0;
29845 else
29846 begpos = XINT (b);
29847
29848 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29849 if (NILP (e))
29850 endpos = SCHARS (string);
29851 else
29852 endpos = XINT (e);
29853
29854 /* Calculate the glyph position GPOS of GLYPH in the
29855 displayed string, relative to the beginning of the
29856 highlighted part of the string.
29857
29858 Note: GPOS is different from CHARPOS. CHARPOS is the
29859 position of GLYPH in the internal string object. A mode
29860 line string format has structures which are converted to
29861 a flattened string by the Emacs Lisp interpreter. The
29862 internal string is an element of those structures. The
29863 displayed string is the flattened string. */
29864 tmp_glyph = row_start_glyph;
29865 while (tmp_glyph < glyph
29866 && (!(EQ (tmp_glyph->object, glyph->object)
29867 && begpos <= tmp_glyph->charpos
29868 && tmp_glyph->charpos < endpos)))
29869 tmp_glyph++;
29870 gpos = glyph - tmp_glyph;
29871
29872 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29873 the highlighted part of the displayed string to which
29874 GLYPH belongs. Note: GSEQ_LENGTH is different from
29875 SCHARS (STRING), because the latter returns the length of
29876 the internal string. */
29877 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29878 tmp_glyph > glyph
29879 && (!(EQ (tmp_glyph->object, glyph->object)
29880 && begpos <= tmp_glyph->charpos
29881 && tmp_glyph->charpos < endpos));
29882 tmp_glyph--)
29883 ;
29884 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29885
29886 /* Calculate the total pixel width of all the glyphs between
29887 the beginning of the highlighted area and GLYPH. */
29888 total_pixel_width = 0;
29889 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29890 total_pixel_width += tmp_glyph->pixel_width;
29891
29892 /* Pre calculation of re-rendering position. Note: X is in
29893 column units here, after the call to mode_line_string or
29894 marginal_area_string. */
29895 hpos = x - gpos;
29896 vpos = (area == ON_MODE_LINE
29897 ? (w->current_matrix)->nrows - 1
29898 : 0);
29899
29900 /* If GLYPH's position is included in the region that is
29901 already drawn in mouse face, we have nothing to do. */
29902 if ( EQ (window, hlinfo->mouse_face_window)
29903 && (!row->reversed_p
29904 ? (hlinfo->mouse_face_beg_col <= hpos
29905 && hpos < hlinfo->mouse_face_end_col)
29906 /* In R2L rows we swap BEG and END, see below. */
29907 : (hlinfo->mouse_face_end_col <= hpos
29908 && hpos < hlinfo->mouse_face_beg_col))
29909 && hlinfo->mouse_face_beg_row == vpos )
29910 return;
29911
29912 if (clear_mouse_face (hlinfo))
29913 cursor = No_Cursor;
29914
29915 if (!row->reversed_p)
29916 {
29917 hlinfo->mouse_face_beg_col = hpos;
29918 hlinfo->mouse_face_beg_x = original_x_pixel
29919 - (total_pixel_width + dx);
29920 hlinfo->mouse_face_end_col = hpos + gseq_length;
29921 hlinfo->mouse_face_end_x = 0;
29922 }
29923 else
29924 {
29925 /* In R2L rows, show_mouse_face expects BEG and END
29926 coordinates to be swapped. */
29927 hlinfo->mouse_face_end_col = hpos;
29928 hlinfo->mouse_face_end_x = original_x_pixel
29929 - (total_pixel_width + dx);
29930 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29931 hlinfo->mouse_face_beg_x = 0;
29932 }
29933
29934 hlinfo->mouse_face_beg_row = vpos;
29935 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29936 hlinfo->mouse_face_past_end = false;
29937 hlinfo->mouse_face_window = window;
29938
29939 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29940 charpos,
29941 0, &ignore,
29942 glyph->face_id,
29943 true);
29944 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29945 mouse_face_shown = true;
29946
29947 if (NILP (pointer))
29948 pointer = Qhand;
29949 }
29950 }
29951
29952 /* If mouse-face doesn't need to be shown, clear any existing
29953 mouse-face. */
29954 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29955 clear_mouse_face (hlinfo);
29956
29957 #ifdef HAVE_WINDOW_SYSTEM
29958 if (FRAME_WINDOW_P (f))
29959 define_frame_cursor1 (f, cursor, pointer);
29960 #endif
29961 }
29962
29963
29964 /* EXPORT:
29965 Take proper action when the mouse has moved to position X, Y on
29966 frame F with regards to highlighting portions of display that have
29967 mouse-face properties. Also de-highlight portions of display where
29968 the mouse was before, set the mouse pointer shape as appropriate
29969 for the mouse coordinates, and activate help echo (tooltips).
29970 X and Y can be negative or out of range. */
29971
29972 void
29973 note_mouse_highlight (struct frame *f, int x, int y)
29974 {
29975 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29976 enum window_part part = ON_NOTHING;
29977 Lisp_Object window;
29978 struct window *w;
29979 Cursor cursor = No_Cursor;
29980 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29981 struct buffer *b;
29982
29983 /* When a menu is active, don't highlight because this looks odd. */
29984 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29985 if (popup_activated ())
29986 return;
29987 #endif
29988
29989 if (!f->glyphs_initialized_p
29990 || f->pointer_invisible)
29991 return;
29992
29993 hlinfo->mouse_face_mouse_x = x;
29994 hlinfo->mouse_face_mouse_y = y;
29995 hlinfo->mouse_face_mouse_frame = f;
29996
29997 if (hlinfo->mouse_face_defer)
29998 return;
29999
30000 /* Which window is that in? */
30001 window = window_from_coordinates (f, x, y, &part, true);
30002
30003 /* If displaying active text in another window, clear that. */
30004 if (! EQ (window, hlinfo->mouse_face_window)
30005 /* Also clear if we move out of text area in same window. */
30006 || (!NILP (hlinfo->mouse_face_window)
30007 && !NILP (window)
30008 && part != ON_TEXT
30009 && part != ON_MODE_LINE
30010 && part != ON_HEADER_LINE))
30011 clear_mouse_face (hlinfo);
30012
30013 /* Not on a window -> return. */
30014 if (!WINDOWP (window))
30015 return;
30016
30017 /* Reset help_echo_string. It will get recomputed below. */
30018 help_echo_string = Qnil;
30019
30020 /* Convert to window-relative pixel coordinates. */
30021 w = XWINDOW (window);
30022 frame_to_window_pixel_xy (w, &x, &y);
30023
30024 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30025 /* Handle tool-bar window differently since it doesn't display a
30026 buffer. */
30027 if (EQ (window, f->tool_bar_window))
30028 {
30029 note_tool_bar_highlight (f, x, y);
30030 return;
30031 }
30032 #endif
30033
30034 /* Mouse is on the mode, header line or margin? */
30035 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30036 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30037 {
30038 note_mode_line_or_margin_highlight (window, x, y, part);
30039
30040 #ifdef HAVE_WINDOW_SYSTEM
30041 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30042 {
30043 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30044 /* Show non-text cursor (Bug#16647). */
30045 goto set_cursor;
30046 }
30047 else
30048 #endif
30049 return;
30050 }
30051
30052 #ifdef HAVE_WINDOW_SYSTEM
30053 if (part == ON_VERTICAL_BORDER)
30054 {
30055 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30056 help_echo_string = build_string ("drag-mouse-1: resize");
30057 }
30058 else if (part == ON_RIGHT_DIVIDER)
30059 {
30060 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30061 help_echo_string = build_string ("drag-mouse-1: resize");
30062 }
30063 else if (part == ON_BOTTOM_DIVIDER)
30064 if (! WINDOW_BOTTOMMOST_P (w)
30065 || minibuf_level
30066 || NILP (Vresize_mini_windows))
30067 {
30068 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30069 help_echo_string = build_string ("drag-mouse-1: resize");
30070 }
30071 else
30072 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30073 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30074 || part == ON_VERTICAL_SCROLL_BAR
30075 || part == ON_HORIZONTAL_SCROLL_BAR)
30076 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30077 else
30078 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30079 #endif
30080
30081 /* Are we in a window whose display is up to date?
30082 And verify the buffer's text has not changed. */
30083 b = XBUFFER (w->contents);
30084 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30085 {
30086 int hpos, vpos, dx, dy, area = LAST_AREA;
30087 ptrdiff_t pos;
30088 struct glyph *glyph;
30089 Lisp_Object object;
30090 Lisp_Object mouse_face = Qnil, position;
30091 Lisp_Object *overlay_vec = NULL;
30092 ptrdiff_t i, noverlays;
30093 struct buffer *obuf;
30094 ptrdiff_t obegv, ozv;
30095 bool same_region;
30096
30097 /* Find the glyph under X/Y. */
30098 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30099
30100 #ifdef HAVE_WINDOW_SYSTEM
30101 /* Look for :pointer property on image. */
30102 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30103 {
30104 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
30105 if (img != NULL && IMAGEP (img->spec))
30106 {
30107 Lisp_Object image_map, hotspot;
30108 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30109 !NILP (image_map))
30110 && (hotspot = find_hot_spot (image_map,
30111 glyph->slice.img.x + dx,
30112 glyph->slice.img.y + dy),
30113 CONSP (hotspot))
30114 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30115 {
30116 Lisp_Object plist;
30117
30118 /* Could check XCAR (hotspot) to see if we enter/leave
30119 this hot-spot.
30120 If so, we could look for mouse-enter, mouse-leave
30121 properties in PLIST (and do something...). */
30122 hotspot = XCDR (hotspot);
30123 if (CONSP (hotspot)
30124 && (plist = XCAR (hotspot), CONSP (plist)))
30125 {
30126 pointer = Fplist_get (plist, Qpointer);
30127 if (NILP (pointer))
30128 pointer = Qhand;
30129 help_echo_string = Fplist_get (plist, Qhelp_echo);
30130 if (!NILP (help_echo_string))
30131 {
30132 help_echo_window = window;
30133 help_echo_object = glyph->object;
30134 help_echo_pos = glyph->charpos;
30135 }
30136 }
30137 }
30138 if (NILP (pointer))
30139 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30140 }
30141 }
30142 #endif /* HAVE_WINDOW_SYSTEM */
30143
30144 /* Clear mouse face if X/Y not over text. */
30145 if (glyph == NULL
30146 || area != TEXT_AREA
30147 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30148 /* Glyph's OBJECT is nil for glyphs inserted by the
30149 display engine for its internal purposes, like truncation
30150 and continuation glyphs and blanks beyond the end of
30151 line's text on text terminals. If we are over such a
30152 glyph, we are not over any text. */
30153 || NILP (glyph->object)
30154 /* R2L rows have a stretch glyph at their front, which
30155 stands for no text, whereas L2R rows have no glyphs at
30156 all beyond the end of text. Treat such stretch glyphs
30157 like we do with NULL glyphs in L2R rows. */
30158 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30159 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30160 && glyph->type == STRETCH_GLYPH
30161 && glyph->avoid_cursor_p))
30162 {
30163 if (clear_mouse_face (hlinfo))
30164 cursor = No_Cursor;
30165 #ifdef HAVE_WINDOW_SYSTEM
30166 if (FRAME_WINDOW_P (f) && NILP (pointer))
30167 {
30168 if (area != TEXT_AREA)
30169 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30170 else
30171 pointer = Vvoid_text_area_pointer;
30172 }
30173 #endif
30174 goto set_cursor;
30175 }
30176
30177 pos = glyph->charpos;
30178 object = glyph->object;
30179 if (!STRINGP (object) && !BUFFERP (object))
30180 goto set_cursor;
30181
30182 /* If we get an out-of-range value, return now; avoid an error. */
30183 if (BUFFERP (object) && pos > BUF_Z (b))
30184 goto set_cursor;
30185
30186 /* Make the window's buffer temporarily current for
30187 overlays_at and compute_char_face. */
30188 obuf = current_buffer;
30189 current_buffer = b;
30190 obegv = BEGV;
30191 ozv = ZV;
30192 BEGV = BEG;
30193 ZV = Z;
30194
30195 /* Is this char mouse-active or does it have help-echo? */
30196 position = make_number (pos);
30197
30198 USE_SAFE_ALLOCA;
30199
30200 if (BUFFERP (object))
30201 {
30202 /* Put all the overlays we want in a vector in overlay_vec. */
30203 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30204 /* Sort overlays into increasing priority order. */
30205 noverlays = sort_overlays (overlay_vec, noverlays, w);
30206 }
30207 else
30208 noverlays = 0;
30209
30210 if (NILP (Vmouse_highlight))
30211 {
30212 clear_mouse_face (hlinfo);
30213 goto check_help_echo;
30214 }
30215
30216 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30217
30218 if (same_region)
30219 cursor = No_Cursor;
30220
30221 /* Check mouse-face highlighting. */
30222 if (! same_region
30223 /* If there exists an overlay with mouse-face overlapping
30224 the one we are currently highlighting, we have to
30225 check if we enter the overlapping overlay, and then
30226 highlight only that. */
30227 || (OVERLAYP (hlinfo->mouse_face_overlay)
30228 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30229 {
30230 /* Find the highest priority overlay with a mouse-face. */
30231 Lisp_Object overlay = Qnil;
30232 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30233 {
30234 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30235 if (!NILP (mouse_face))
30236 overlay = overlay_vec[i];
30237 }
30238
30239 /* If we're highlighting the same overlay as before, there's
30240 no need to do that again. */
30241 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30242 goto check_help_echo;
30243 hlinfo->mouse_face_overlay = overlay;
30244
30245 /* Clear the display of the old active region, if any. */
30246 if (clear_mouse_face (hlinfo))
30247 cursor = No_Cursor;
30248
30249 /* If no overlay applies, get a text property. */
30250 if (NILP (overlay))
30251 mouse_face = Fget_text_property (position, Qmouse_face, object);
30252
30253 /* Next, compute the bounds of the mouse highlighting and
30254 display it. */
30255 if (!NILP (mouse_face) && STRINGP (object))
30256 {
30257 /* The mouse-highlighting comes from a display string
30258 with a mouse-face. */
30259 Lisp_Object s, e;
30260 ptrdiff_t ignore;
30261
30262 s = Fprevious_single_property_change
30263 (make_number (pos + 1), Qmouse_face, object, Qnil);
30264 e = Fnext_single_property_change
30265 (position, Qmouse_face, object, Qnil);
30266 if (NILP (s))
30267 s = make_number (0);
30268 if (NILP (e))
30269 e = make_number (SCHARS (object));
30270 mouse_face_from_string_pos (w, hlinfo, object,
30271 XINT (s), XINT (e));
30272 hlinfo->mouse_face_past_end = false;
30273 hlinfo->mouse_face_window = window;
30274 hlinfo->mouse_face_face_id
30275 = face_at_string_position (w, object, pos, 0, &ignore,
30276 glyph->face_id, true);
30277 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30278 cursor = No_Cursor;
30279 }
30280 else
30281 {
30282 /* The mouse-highlighting, if any, comes from an overlay
30283 or text property in the buffer. */
30284 Lisp_Object buffer IF_LINT (= Qnil);
30285 Lisp_Object disp_string IF_LINT (= Qnil);
30286
30287 if (STRINGP (object))
30288 {
30289 /* If we are on a display string with no mouse-face,
30290 check if the text under it has one. */
30291 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30292 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30293 pos = string_buffer_position (object, start);
30294 if (pos > 0)
30295 {
30296 mouse_face = get_char_property_and_overlay
30297 (make_number (pos), Qmouse_face, w->contents, &overlay);
30298 buffer = w->contents;
30299 disp_string = object;
30300 }
30301 }
30302 else
30303 {
30304 buffer = object;
30305 disp_string = Qnil;
30306 }
30307
30308 if (!NILP (mouse_face))
30309 {
30310 Lisp_Object before, after;
30311 Lisp_Object before_string, after_string;
30312 /* To correctly find the limits of mouse highlight
30313 in a bidi-reordered buffer, we must not use the
30314 optimization of limiting the search in
30315 previous-single-property-change and
30316 next-single-property-change, because
30317 rows_from_pos_range needs the real start and end
30318 positions to DTRT in this case. That's because
30319 the first row visible in a window does not
30320 necessarily display the character whose position
30321 is the smallest. */
30322 Lisp_Object lim1
30323 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30324 ? Fmarker_position (w->start)
30325 : Qnil;
30326 Lisp_Object lim2
30327 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30328 ? make_number (BUF_Z (XBUFFER (buffer))
30329 - w->window_end_pos)
30330 : Qnil;
30331
30332 if (NILP (overlay))
30333 {
30334 /* Handle the text property case. */
30335 before = Fprevious_single_property_change
30336 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30337 after = Fnext_single_property_change
30338 (make_number (pos), Qmouse_face, buffer, lim2);
30339 before_string = after_string = Qnil;
30340 }
30341 else
30342 {
30343 /* Handle the overlay case. */
30344 before = Foverlay_start (overlay);
30345 after = Foverlay_end (overlay);
30346 before_string = Foverlay_get (overlay, Qbefore_string);
30347 after_string = Foverlay_get (overlay, Qafter_string);
30348
30349 if (!STRINGP (before_string)) before_string = Qnil;
30350 if (!STRINGP (after_string)) after_string = Qnil;
30351 }
30352
30353 mouse_face_from_buffer_pos (window, hlinfo, pos,
30354 NILP (before)
30355 ? 1
30356 : XFASTINT (before),
30357 NILP (after)
30358 ? BUF_Z (XBUFFER (buffer))
30359 : XFASTINT (after),
30360 before_string, after_string,
30361 disp_string);
30362 cursor = No_Cursor;
30363 }
30364 }
30365 }
30366
30367 check_help_echo:
30368
30369 /* Look for a `help-echo' property. */
30370 if (NILP (help_echo_string)) {
30371 Lisp_Object help, overlay;
30372
30373 /* Check overlays first. */
30374 help = overlay = Qnil;
30375 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30376 {
30377 overlay = overlay_vec[i];
30378 help = Foverlay_get (overlay, Qhelp_echo);
30379 }
30380
30381 if (!NILP (help))
30382 {
30383 help_echo_string = help;
30384 help_echo_window = window;
30385 help_echo_object = overlay;
30386 help_echo_pos = pos;
30387 }
30388 else
30389 {
30390 Lisp_Object obj = glyph->object;
30391 ptrdiff_t charpos = glyph->charpos;
30392
30393 /* Try text properties. */
30394 if (STRINGP (obj)
30395 && charpos >= 0
30396 && charpos < SCHARS (obj))
30397 {
30398 help = Fget_text_property (make_number (charpos),
30399 Qhelp_echo, obj);
30400 if (NILP (help))
30401 {
30402 /* If the string itself doesn't specify a help-echo,
30403 see if the buffer text ``under'' it does. */
30404 struct glyph_row *r
30405 = MATRIX_ROW (w->current_matrix, vpos);
30406 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30407 ptrdiff_t p = string_buffer_position (obj, start);
30408 if (p > 0)
30409 {
30410 help = Fget_char_property (make_number (p),
30411 Qhelp_echo, w->contents);
30412 if (!NILP (help))
30413 {
30414 charpos = p;
30415 obj = w->contents;
30416 }
30417 }
30418 }
30419 }
30420 else if (BUFFERP (obj)
30421 && charpos >= BEGV
30422 && charpos < ZV)
30423 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30424 obj);
30425
30426 if (!NILP (help))
30427 {
30428 help_echo_string = help;
30429 help_echo_window = window;
30430 help_echo_object = obj;
30431 help_echo_pos = charpos;
30432 }
30433 }
30434 }
30435
30436 #ifdef HAVE_WINDOW_SYSTEM
30437 /* Look for a `pointer' property. */
30438 if (FRAME_WINDOW_P (f) && NILP (pointer))
30439 {
30440 /* Check overlays first. */
30441 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30442 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30443
30444 if (NILP (pointer))
30445 {
30446 Lisp_Object obj = glyph->object;
30447 ptrdiff_t charpos = glyph->charpos;
30448
30449 /* Try text properties. */
30450 if (STRINGP (obj)
30451 && charpos >= 0
30452 && charpos < SCHARS (obj))
30453 {
30454 pointer = Fget_text_property (make_number (charpos),
30455 Qpointer, obj);
30456 if (NILP (pointer))
30457 {
30458 /* If the string itself doesn't specify a pointer,
30459 see if the buffer text ``under'' it does. */
30460 struct glyph_row *r
30461 = MATRIX_ROW (w->current_matrix, vpos);
30462 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30463 ptrdiff_t p = string_buffer_position (obj, start);
30464 if (p > 0)
30465 pointer = Fget_char_property (make_number (p),
30466 Qpointer, w->contents);
30467 }
30468 }
30469 else if (BUFFERP (obj)
30470 && charpos >= BEGV
30471 && charpos < ZV)
30472 pointer = Fget_text_property (make_number (charpos),
30473 Qpointer, obj);
30474 }
30475 }
30476 #endif /* HAVE_WINDOW_SYSTEM */
30477
30478 BEGV = obegv;
30479 ZV = ozv;
30480 current_buffer = obuf;
30481 SAFE_FREE ();
30482 }
30483
30484 set_cursor:
30485
30486 #ifdef HAVE_WINDOW_SYSTEM
30487 if (FRAME_WINDOW_P (f))
30488 define_frame_cursor1 (f, cursor, pointer);
30489 #else
30490 /* This is here to prevent a compiler error, about "label at end of
30491 compound statement". */
30492 return;
30493 #endif
30494 }
30495
30496
30497 /* EXPORT for RIF:
30498 Clear any mouse-face on window W. This function is part of the
30499 redisplay interface, and is called from try_window_id and similar
30500 functions to ensure the mouse-highlight is off. */
30501
30502 void
30503 x_clear_window_mouse_face (struct window *w)
30504 {
30505 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30506 Lisp_Object window;
30507
30508 block_input ();
30509 XSETWINDOW (window, w);
30510 if (EQ (window, hlinfo->mouse_face_window))
30511 clear_mouse_face (hlinfo);
30512 unblock_input ();
30513 }
30514
30515
30516 /* EXPORT:
30517 Just discard the mouse face information for frame F, if any.
30518 This is used when the size of F is changed. */
30519
30520 void
30521 cancel_mouse_face (struct frame *f)
30522 {
30523 Lisp_Object window;
30524 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30525
30526 window = hlinfo->mouse_face_window;
30527 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30528 reset_mouse_highlight (hlinfo);
30529 }
30530
30531
30532 \f
30533 /***********************************************************************
30534 Exposure Events
30535 ***********************************************************************/
30536
30537 #ifdef HAVE_WINDOW_SYSTEM
30538
30539 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30540 which intersects rectangle R. R is in window-relative coordinates. */
30541
30542 static void
30543 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30544 enum glyph_row_area area)
30545 {
30546 struct glyph *first = row->glyphs[area];
30547 struct glyph *end = row->glyphs[area] + row->used[area];
30548 struct glyph *last;
30549 int first_x, start_x, x;
30550
30551 if (area == TEXT_AREA && row->fill_line_p)
30552 /* If row extends face to end of line write the whole line. */
30553 draw_glyphs (w, 0, row, area,
30554 0, row->used[area],
30555 DRAW_NORMAL_TEXT, 0);
30556 else
30557 {
30558 /* Set START_X to the window-relative start position for drawing glyphs of
30559 AREA. The first glyph of the text area can be partially visible.
30560 The first glyphs of other areas cannot. */
30561 start_x = window_box_left_offset (w, area);
30562 x = start_x;
30563 if (area == TEXT_AREA)
30564 x += row->x;
30565
30566 /* Find the first glyph that must be redrawn. */
30567 while (first < end
30568 && x + first->pixel_width < r->x)
30569 {
30570 x += first->pixel_width;
30571 ++first;
30572 }
30573
30574 /* Find the last one. */
30575 last = first;
30576 first_x = x;
30577 /* Use a signed int intermediate value to avoid catastrophic
30578 failures due to comparison between signed and unsigned, when
30579 x is negative (can happen for wide images that are hscrolled). */
30580 int r_end = r->x + r->width;
30581 while (last < end && x < r_end)
30582 {
30583 x += last->pixel_width;
30584 ++last;
30585 }
30586
30587 /* Repaint. */
30588 if (last > first)
30589 draw_glyphs (w, first_x - start_x, row, area,
30590 first - row->glyphs[area], last - row->glyphs[area],
30591 DRAW_NORMAL_TEXT, 0);
30592 }
30593 }
30594
30595
30596 /* Redraw the parts of the glyph row ROW on window W intersecting
30597 rectangle R. R is in window-relative coordinates. Value is
30598 true if mouse-face was overwritten. */
30599
30600 static bool
30601 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30602 {
30603 eassert (row->enabled_p);
30604
30605 if (row->mode_line_p || w->pseudo_window_p)
30606 draw_glyphs (w, 0, row, TEXT_AREA,
30607 0, row->used[TEXT_AREA],
30608 DRAW_NORMAL_TEXT, 0);
30609 else
30610 {
30611 if (row->used[LEFT_MARGIN_AREA])
30612 expose_area (w, row, r, LEFT_MARGIN_AREA);
30613 if (row->used[TEXT_AREA])
30614 expose_area (w, row, r, TEXT_AREA);
30615 if (row->used[RIGHT_MARGIN_AREA])
30616 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30617 draw_row_fringe_bitmaps (w, row);
30618 }
30619
30620 return row->mouse_face_p;
30621 }
30622
30623
30624 /* Redraw those parts of glyphs rows during expose event handling that
30625 overlap other rows. Redrawing of an exposed line writes over parts
30626 of lines overlapping that exposed line; this function fixes that.
30627
30628 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30629 row in W's current matrix that is exposed and overlaps other rows.
30630 LAST_OVERLAPPING_ROW is the last such row. */
30631
30632 static void
30633 expose_overlaps (struct window *w,
30634 struct glyph_row *first_overlapping_row,
30635 struct glyph_row *last_overlapping_row,
30636 XRectangle *r)
30637 {
30638 struct glyph_row *row;
30639
30640 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30641 if (row->overlapping_p)
30642 {
30643 eassert (row->enabled_p && !row->mode_line_p);
30644
30645 row->clip = r;
30646 if (row->used[LEFT_MARGIN_AREA])
30647 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30648
30649 if (row->used[TEXT_AREA])
30650 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30651
30652 if (row->used[RIGHT_MARGIN_AREA])
30653 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30654 row->clip = NULL;
30655 }
30656 }
30657
30658
30659 /* Return true if W's cursor intersects rectangle R. */
30660
30661 static bool
30662 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30663 {
30664 XRectangle cr, result;
30665 struct glyph *cursor_glyph;
30666 struct glyph_row *row;
30667
30668 if (w->phys_cursor.vpos >= 0
30669 && w->phys_cursor.vpos < w->current_matrix->nrows
30670 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30671 row->enabled_p)
30672 && row->cursor_in_fringe_p)
30673 {
30674 /* Cursor is in the fringe. */
30675 cr.x = window_box_right_offset (w,
30676 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30677 ? RIGHT_MARGIN_AREA
30678 : TEXT_AREA));
30679 cr.y = row->y;
30680 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30681 cr.height = row->height;
30682 return x_intersect_rectangles (&cr, r, &result);
30683 }
30684
30685 cursor_glyph = get_phys_cursor_glyph (w);
30686 if (cursor_glyph)
30687 {
30688 /* r is relative to W's box, but w->phys_cursor.x is relative
30689 to left edge of W's TEXT area. Adjust it. */
30690 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30691 cr.y = w->phys_cursor.y;
30692 cr.width = cursor_glyph->pixel_width;
30693 cr.height = w->phys_cursor_height;
30694 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30695 I assume the effect is the same -- and this is portable. */
30696 return x_intersect_rectangles (&cr, r, &result);
30697 }
30698 /* If we don't understand the format, pretend we're not in the hot-spot. */
30699 return false;
30700 }
30701
30702
30703 /* EXPORT:
30704 Draw a vertical window border to the right of window W if W doesn't
30705 have vertical scroll bars. */
30706
30707 void
30708 x_draw_vertical_border (struct window *w)
30709 {
30710 struct frame *f = XFRAME (WINDOW_FRAME (w));
30711
30712 /* We could do better, if we knew what type of scroll-bar the adjacent
30713 windows (on either side) have... But we don't :-(
30714 However, I think this works ok. ++KFS 2003-04-25 */
30715
30716 /* Redraw borders between horizontally adjacent windows. Don't
30717 do it for frames with vertical scroll bars because either the
30718 right scroll bar of a window, or the left scroll bar of its
30719 neighbor will suffice as a border. */
30720 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30721 return;
30722
30723 /* Note: It is necessary to redraw both the left and the right
30724 borders, for when only this single window W is being
30725 redisplayed. */
30726 if (!WINDOW_RIGHTMOST_P (w)
30727 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30728 {
30729 int x0, x1, y0, y1;
30730
30731 window_box_edges (w, &x0, &y0, &x1, &y1);
30732 y1 -= 1;
30733
30734 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30735 x1 -= 1;
30736
30737 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30738 }
30739
30740 if (!WINDOW_LEFTMOST_P (w)
30741 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30742 {
30743 int x0, x1, y0, y1;
30744
30745 window_box_edges (w, &x0, &y0, &x1, &y1);
30746 y1 -= 1;
30747
30748 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30749 x0 -= 1;
30750
30751 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30752 }
30753 }
30754
30755
30756 /* Draw window dividers for window W. */
30757
30758 void
30759 x_draw_right_divider (struct window *w)
30760 {
30761 struct frame *f = WINDOW_XFRAME (w);
30762
30763 if (w->mini || w->pseudo_window_p)
30764 return;
30765 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30766 {
30767 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30768 int x1 = WINDOW_RIGHT_EDGE_X (w);
30769 int y0 = WINDOW_TOP_EDGE_Y (w);
30770 /* The bottom divider prevails. */
30771 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30772
30773 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30774 }
30775 }
30776
30777 static void
30778 x_draw_bottom_divider (struct window *w)
30779 {
30780 struct frame *f = XFRAME (WINDOW_FRAME (w));
30781
30782 if (w->mini || w->pseudo_window_p)
30783 return;
30784 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30785 {
30786 int x0 = WINDOW_LEFT_EDGE_X (w);
30787 int x1 = WINDOW_RIGHT_EDGE_X (w);
30788 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30789 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30790
30791 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30792 }
30793 }
30794
30795 /* Redraw the part of window W intersection rectangle FR. Pixel
30796 coordinates in FR are frame-relative. Call this function with
30797 input blocked. Value is true if the exposure overwrites
30798 mouse-face. */
30799
30800 static bool
30801 expose_window (struct window *w, XRectangle *fr)
30802 {
30803 struct frame *f = XFRAME (w->frame);
30804 XRectangle wr, r;
30805 bool mouse_face_overwritten_p = false;
30806
30807 /* If window is not yet fully initialized, do nothing. This can
30808 happen when toolkit scroll bars are used and a window is split.
30809 Reconfiguring the scroll bar will generate an expose for a newly
30810 created window. */
30811 if (w->current_matrix == NULL)
30812 return false;
30813
30814 /* When we're currently updating the window, display and current
30815 matrix usually don't agree. Arrange for a thorough display
30816 later. */
30817 if (w->must_be_updated_p)
30818 {
30819 SET_FRAME_GARBAGED (f);
30820 return false;
30821 }
30822
30823 /* Frame-relative pixel rectangle of W. */
30824 wr.x = WINDOW_LEFT_EDGE_X (w);
30825 wr.y = WINDOW_TOP_EDGE_Y (w);
30826 wr.width = WINDOW_PIXEL_WIDTH (w);
30827 wr.height = WINDOW_PIXEL_HEIGHT (w);
30828
30829 if (x_intersect_rectangles (fr, &wr, &r))
30830 {
30831 int yb = window_text_bottom_y (w);
30832 struct glyph_row *row;
30833 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30834
30835 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30836 r.x, r.y, r.width, r.height));
30837
30838 /* Convert to window coordinates. */
30839 r.x -= WINDOW_LEFT_EDGE_X (w);
30840 r.y -= WINDOW_TOP_EDGE_Y (w);
30841
30842 /* Turn off the cursor. */
30843 bool cursor_cleared_p = (!w->pseudo_window_p
30844 && phys_cursor_in_rect_p (w, &r));
30845 if (cursor_cleared_p)
30846 x_clear_cursor (w);
30847
30848 /* If the row containing the cursor extends face to end of line,
30849 then expose_area might overwrite the cursor outside the
30850 rectangle and thus notice_overwritten_cursor might clear
30851 w->phys_cursor_on_p. We remember the original value and
30852 check later if it is changed. */
30853 bool phys_cursor_on_p = w->phys_cursor_on_p;
30854
30855 /* Use a signed int intermediate value to avoid catastrophic
30856 failures due to comparison between signed and unsigned, when
30857 y0 or y1 is negative (can happen for tall images). */
30858 int r_bottom = r.y + r.height;
30859
30860 /* Update lines intersecting rectangle R. */
30861 first_overlapping_row = last_overlapping_row = NULL;
30862 for (row = w->current_matrix->rows;
30863 row->enabled_p;
30864 ++row)
30865 {
30866 int y0 = row->y;
30867 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30868
30869 if ((y0 >= r.y && y0 < r_bottom)
30870 || (y1 > r.y && y1 < r_bottom)
30871 || (r.y >= y0 && r.y < y1)
30872 || (r_bottom > y0 && r_bottom < y1))
30873 {
30874 /* A header line may be overlapping, but there is no need
30875 to fix overlapping areas for them. KFS 2005-02-12 */
30876 if (row->overlapping_p && !row->mode_line_p)
30877 {
30878 if (first_overlapping_row == NULL)
30879 first_overlapping_row = row;
30880 last_overlapping_row = row;
30881 }
30882
30883 row->clip = fr;
30884 if (expose_line (w, row, &r))
30885 mouse_face_overwritten_p = true;
30886 row->clip = NULL;
30887 }
30888 else if (row->overlapping_p)
30889 {
30890 /* We must redraw a row overlapping the exposed area. */
30891 if (y0 < r.y
30892 ? y0 + row->phys_height > r.y
30893 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30894 {
30895 if (first_overlapping_row == NULL)
30896 first_overlapping_row = row;
30897 last_overlapping_row = row;
30898 }
30899 }
30900
30901 if (y1 >= yb)
30902 break;
30903 }
30904
30905 /* Display the mode line if there is one. */
30906 if (WINDOW_WANTS_MODELINE_P (w)
30907 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30908 row->enabled_p)
30909 && row->y < r_bottom)
30910 {
30911 if (expose_line (w, row, &r))
30912 mouse_face_overwritten_p = true;
30913 }
30914
30915 if (!w->pseudo_window_p)
30916 {
30917 /* Fix the display of overlapping rows. */
30918 if (first_overlapping_row)
30919 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30920 fr);
30921
30922 /* Draw border between windows. */
30923 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30924 x_draw_right_divider (w);
30925 else
30926 x_draw_vertical_border (w);
30927
30928 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30929 x_draw_bottom_divider (w);
30930
30931 /* Turn the cursor on again. */
30932 if (cursor_cleared_p
30933 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30934 update_window_cursor (w, true);
30935 }
30936 }
30937
30938 return mouse_face_overwritten_p;
30939 }
30940
30941
30942
30943 /* Redraw (parts) of all windows in the window tree rooted at W that
30944 intersect R. R contains frame pixel coordinates. Value is
30945 true if the exposure overwrites mouse-face. */
30946
30947 static bool
30948 expose_window_tree (struct window *w, XRectangle *r)
30949 {
30950 struct frame *f = XFRAME (w->frame);
30951 bool mouse_face_overwritten_p = false;
30952
30953 while (w && !FRAME_GARBAGED_P (f))
30954 {
30955 mouse_face_overwritten_p
30956 |= (WINDOWP (w->contents)
30957 ? expose_window_tree (XWINDOW (w->contents), r)
30958 : expose_window (w, r));
30959
30960 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30961 }
30962
30963 return mouse_face_overwritten_p;
30964 }
30965
30966
30967 /* EXPORT:
30968 Redisplay an exposed area of frame F. X and Y are the upper-left
30969 corner of the exposed rectangle. W and H are width and height of
30970 the exposed area. All are pixel values. W or H zero means redraw
30971 the entire frame. */
30972
30973 void
30974 expose_frame (struct frame *f, int x, int y, int w, int h)
30975 {
30976 XRectangle r;
30977 bool mouse_face_overwritten_p = false;
30978
30979 TRACE ((stderr, "expose_frame "));
30980
30981 /* No need to redraw if frame will be redrawn soon. */
30982 if (FRAME_GARBAGED_P (f))
30983 {
30984 TRACE ((stderr, " garbaged\n"));
30985 return;
30986 }
30987
30988 /* If basic faces haven't been realized yet, there is no point in
30989 trying to redraw anything. This can happen when we get an expose
30990 event while Emacs is starting, e.g. by moving another window. */
30991 if (FRAME_FACE_CACHE (f) == NULL
30992 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30993 {
30994 TRACE ((stderr, " no faces\n"));
30995 return;
30996 }
30997
30998 if (w == 0 || h == 0)
30999 {
31000 r.x = r.y = 0;
31001 r.width = FRAME_TEXT_WIDTH (f);
31002 r.height = FRAME_TEXT_HEIGHT (f);
31003 }
31004 else
31005 {
31006 r.x = x;
31007 r.y = y;
31008 r.width = w;
31009 r.height = h;
31010 }
31011
31012 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31013 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31014
31015 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31016 if (WINDOWP (f->tool_bar_window))
31017 mouse_face_overwritten_p
31018 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31019 #endif
31020
31021 #ifdef HAVE_X_WINDOWS
31022 #ifndef MSDOS
31023 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31024 if (WINDOWP (f->menu_bar_window))
31025 mouse_face_overwritten_p
31026 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31027 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31028 #endif
31029 #endif
31030
31031 /* Some window managers support a focus-follows-mouse style with
31032 delayed raising of frames. Imagine a partially obscured frame,
31033 and moving the mouse into partially obscured mouse-face on that
31034 frame. The visible part of the mouse-face will be highlighted,
31035 then the WM raises the obscured frame. With at least one WM, KDE
31036 2.1, Emacs is not getting any event for the raising of the frame
31037 (even tried with SubstructureRedirectMask), only Expose events.
31038 These expose events will draw text normally, i.e. not
31039 highlighted. Which means we must redo the highlight here.
31040 Subsume it under ``we love X''. --gerd 2001-08-15 */
31041 /* Included in Windows version because Windows most likely does not
31042 do the right thing if any third party tool offers
31043 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31044 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31045 {
31046 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31047 if (f == hlinfo->mouse_face_mouse_frame)
31048 {
31049 int mouse_x = hlinfo->mouse_face_mouse_x;
31050 int mouse_y = hlinfo->mouse_face_mouse_y;
31051 clear_mouse_face (hlinfo);
31052 note_mouse_highlight (f, mouse_x, mouse_y);
31053 }
31054 }
31055 }
31056
31057
31058 /* EXPORT:
31059 Determine the intersection of two rectangles R1 and R2. Return
31060 the intersection in *RESULT. Value is true if RESULT is not
31061 empty. */
31062
31063 bool
31064 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31065 {
31066 XRectangle *left, *right;
31067 XRectangle *upper, *lower;
31068 bool intersection_p = false;
31069
31070 /* Rearrange so that R1 is the left-most rectangle. */
31071 if (r1->x < r2->x)
31072 left = r1, right = r2;
31073 else
31074 left = r2, right = r1;
31075
31076 /* X0 of the intersection is right.x0, if this is inside R1,
31077 otherwise there is no intersection. */
31078 if (right->x <= left->x + left->width)
31079 {
31080 result->x = right->x;
31081
31082 /* The right end of the intersection is the minimum of
31083 the right ends of left and right. */
31084 result->width = (min (left->x + left->width, right->x + right->width)
31085 - result->x);
31086
31087 /* Same game for Y. */
31088 if (r1->y < r2->y)
31089 upper = r1, lower = r2;
31090 else
31091 upper = r2, lower = r1;
31092
31093 /* The upper end of the intersection is lower.y0, if this is inside
31094 of upper. Otherwise, there is no intersection. */
31095 if (lower->y <= upper->y + upper->height)
31096 {
31097 result->y = lower->y;
31098
31099 /* The lower end of the intersection is the minimum of the lower
31100 ends of upper and lower. */
31101 result->height = (min (lower->y + lower->height,
31102 upper->y + upper->height)
31103 - result->y);
31104 intersection_p = true;
31105 }
31106 }
31107
31108 return intersection_p;
31109 }
31110
31111 #endif /* HAVE_WINDOW_SYSTEM */
31112
31113 \f
31114 /***********************************************************************
31115 Initialization
31116 ***********************************************************************/
31117
31118 void
31119 syms_of_xdisp (void)
31120 {
31121 Vwith_echo_area_save_vector = Qnil;
31122 staticpro (&Vwith_echo_area_save_vector);
31123
31124 Vmessage_stack = Qnil;
31125 staticpro (&Vmessage_stack);
31126
31127 /* Non-nil means don't actually do any redisplay. */
31128 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31129
31130 DEFSYM (Qredisplay_internal_xC_functionx, "redisplay_internal (C function)");
31131
31132 DEFVAR_BOOL("inhibit-message", inhibit_message,
31133 doc: /* Non-nil means calls to `message' are not displayed.
31134 They are still logged to the *Messages* buffer. */);
31135 inhibit_message = 0;
31136
31137 message_dolog_marker1 = Fmake_marker ();
31138 staticpro (&message_dolog_marker1);
31139 message_dolog_marker2 = Fmake_marker ();
31140 staticpro (&message_dolog_marker2);
31141 message_dolog_marker3 = Fmake_marker ();
31142 staticpro (&message_dolog_marker3);
31143
31144 #ifdef GLYPH_DEBUG
31145 defsubr (&Sdump_frame_glyph_matrix);
31146 defsubr (&Sdump_glyph_matrix);
31147 defsubr (&Sdump_glyph_row);
31148 defsubr (&Sdump_tool_bar_row);
31149 defsubr (&Strace_redisplay);
31150 defsubr (&Strace_to_stderr);
31151 #endif
31152 #ifdef HAVE_WINDOW_SYSTEM
31153 defsubr (&Stool_bar_height);
31154 defsubr (&Slookup_image_map);
31155 #endif
31156 defsubr (&Sline_pixel_height);
31157 defsubr (&Sformat_mode_line);
31158 defsubr (&Sinvisible_p);
31159 defsubr (&Scurrent_bidi_paragraph_direction);
31160 defsubr (&Swindow_text_pixel_size);
31161 defsubr (&Smove_point_visually);
31162 defsubr (&Sbidi_find_overridden_directionality);
31163
31164 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31165 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31166 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31167 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31168 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31169 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31170 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31171 DEFSYM (Qeval, "eval");
31172 DEFSYM (QCdata, ":data");
31173
31174 /* Names of text properties relevant for redisplay. */
31175 DEFSYM (Qdisplay, "display");
31176 DEFSYM (Qspace_width, "space-width");
31177 DEFSYM (Qraise, "raise");
31178 DEFSYM (Qslice, "slice");
31179 DEFSYM (Qspace, "space");
31180 DEFSYM (Qmargin, "margin");
31181 DEFSYM (Qpointer, "pointer");
31182 DEFSYM (Qleft_margin, "left-margin");
31183 DEFSYM (Qright_margin, "right-margin");
31184 DEFSYM (Qcenter, "center");
31185 DEFSYM (Qline_height, "line-height");
31186 DEFSYM (QCalign_to, ":align-to");
31187 DEFSYM (QCrelative_width, ":relative-width");
31188 DEFSYM (QCrelative_height, ":relative-height");
31189 DEFSYM (QCeval, ":eval");
31190 DEFSYM (QCpropertize, ":propertize");
31191 DEFSYM (QCfile, ":file");
31192 DEFSYM (Qfontified, "fontified");
31193 DEFSYM (Qfontification_functions, "fontification-functions");
31194
31195 /* Name of the face used to highlight trailing whitespace. */
31196 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31197
31198 /* Name and number of the face used to highlight escape glyphs. */
31199 DEFSYM (Qescape_glyph, "escape-glyph");
31200
31201 /* Name and number of the face used to highlight non-breaking spaces. */
31202 DEFSYM (Qnobreak_space, "nobreak-space");
31203
31204 /* The symbol 'image' which is the car of the lists used to represent
31205 images in Lisp. Also a tool bar style. */
31206 DEFSYM (Qimage, "image");
31207
31208 /* Tool bar styles. */
31209 DEFSYM (Qtext, "text");
31210 DEFSYM (Qboth, "both");
31211 DEFSYM (Qboth_horiz, "both-horiz");
31212 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31213
31214 /* The image map types. */
31215 DEFSYM (QCmap, ":map");
31216 DEFSYM (QCpointer, ":pointer");
31217 DEFSYM (Qrect, "rect");
31218 DEFSYM (Qcircle, "circle");
31219 DEFSYM (Qpoly, "poly");
31220
31221 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31222
31223 DEFSYM (Qgrow_only, "grow-only");
31224 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31225 DEFSYM (Qposition, "position");
31226 DEFSYM (Qbuffer_position, "buffer-position");
31227 DEFSYM (Qobject, "object");
31228
31229 /* Cursor shapes. */
31230 DEFSYM (Qbar, "bar");
31231 DEFSYM (Qhbar, "hbar");
31232 DEFSYM (Qbox, "box");
31233 DEFSYM (Qhollow, "hollow");
31234
31235 /* Pointer shapes. */
31236 DEFSYM (Qhand, "hand");
31237 DEFSYM (Qarrow, "arrow");
31238 /* also Qtext */
31239
31240 DEFSYM (Qdragging, "dragging");
31241
31242 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31243
31244 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31245 staticpro (&list_of_error);
31246
31247 /* Values of those variables at last redisplay are stored as
31248 properties on 'overlay-arrow-position' symbol. However, if
31249 Voverlay_arrow_position is a marker, last-arrow-position is its
31250 numerical position. */
31251 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31252 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31253
31254 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31255 properties on a symbol in overlay-arrow-variable-list. */
31256 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31257 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31258
31259 echo_buffer[0] = echo_buffer[1] = Qnil;
31260 staticpro (&echo_buffer[0]);
31261 staticpro (&echo_buffer[1]);
31262
31263 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31264 staticpro (&echo_area_buffer[0]);
31265 staticpro (&echo_area_buffer[1]);
31266
31267 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31268 staticpro (&Vmessages_buffer_name);
31269
31270 mode_line_proptrans_alist = Qnil;
31271 staticpro (&mode_line_proptrans_alist);
31272 mode_line_string_list = Qnil;
31273 staticpro (&mode_line_string_list);
31274 mode_line_string_face = Qnil;
31275 staticpro (&mode_line_string_face);
31276 mode_line_string_face_prop = Qnil;
31277 staticpro (&mode_line_string_face_prop);
31278 Vmode_line_unwind_vector = Qnil;
31279 staticpro (&Vmode_line_unwind_vector);
31280
31281 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31282
31283 help_echo_string = Qnil;
31284 staticpro (&help_echo_string);
31285 help_echo_object = Qnil;
31286 staticpro (&help_echo_object);
31287 help_echo_window = Qnil;
31288 staticpro (&help_echo_window);
31289 previous_help_echo_string = Qnil;
31290 staticpro (&previous_help_echo_string);
31291 help_echo_pos = -1;
31292
31293 DEFSYM (Qright_to_left, "right-to-left");
31294 DEFSYM (Qleft_to_right, "left-to-right");
31295 defsubr (&Sbidi_resolved_levels);
31296
31297 #ifdef HAVE_WINDOW_SYSTEM
31298 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31299 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31300 For example, if a block cursor is over a tab, it will be drawn as
31301 wide as that tab on the display. */);
31302 x_stretch_cursor_p = 0;
31303 #endif
31304
31305 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31306 doc: /* Non-nil means highlight trailing whitespace.
31307 The face used for trailing whitespace is `trailing-whitespace'. */);
31308 Vshow_trailing_whitespace = Qnil;
31309
31310 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31311 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31312 If the value is t, Emacs highlights non-ASCII chars which have the
31313 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31314 or `escape-glyph' face respectively.
31315
31316 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31317 U+2011 (non-breaking hyphen) are affected.
31318
31319 Any other non-nil value means to display these characters as a escape
31320 glyph followed by an ordinary space or hyphen.
31321
31322 A value of nil means no special handling of these characters. */);
31323 Vnobreak_char_display = Qt;
31324
31325 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31326 doc: /* The pointer shape to show in void text areas.
31327 A value of nil means to show the text pointer. Other options are
31328 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31329 `hourglass'. */);
31330 Vvoid_text_area_pointer = Qarrow;
31331
31332 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31333 doc: /* Non-nil means don't actually do any redisplay.
31334 This is used for internal purposes. */);
31335 Vinhibit_redisplay = Qnil;
31336
31337 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31338 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31339 Vglobal_mode_string = Qnil;
31340
31341 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31342 doc: /* Marker for where to display an arrow on top of the buffer text.
31343 This must be the beginning of a line in order to work.
31344 See also `overlay-arrow-string'. */);
31345 Voverlay_arrow_position = Qnil;
31346
31347 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31348 doc: /* String to display as an arrow in non-window frames.
31349 See also `overlay-arrow-position'. */);
31350 Voverlay_arrow_string = build_pure_c_string ("=>");
31351
31352 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31353 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31354 The symbols on this list are examined during redisplay to determine
31355 where to display overlay arrows. */);
31356 Voverlay_arrow_variable_list
31357 = list1 (intern_c_string ("overlay-arrow-position"));
31358
31359 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31360 doc: /* The number of lines to try scrolling a window by when point moves out.
31361 If that fails to bring point back on frame, point is centered instead.
31362 If this is zero, point is always centered after it moves off frame.
31363 If you want scrolling to always be a line at a time, you should set
31364 `scroll-conservatively' to a large value rather than set this to 1. */);
31365
31366 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31367 doc: /* Scroll up to this many lines, to bring point back on screen.
31368 If point moves off-screen, redisplay will scroll by up to
31369 `scroll-conservatively' lines in order to bring point just barely
31370 onto the screen again. If that cannot be done, then redisplay
31371 recenters point as usual.
31372
31373 If the value is greater than 100, redisplay will never recenter point,
31374 but will always scroll just enough text to bring point into view, even
31375 if you move far away.
31376
31377 A value of zero means always recenter point if it moves off screen. */);
31378 scroll_conservatively = 0;
31379
31380 DEFVAR_INT ("scroll-margin", scroll_margin,
31381 doc: /* Number of lines of margin at the top and bottom of a window.
31382 Recenter the window whenever point gets within this many lines
31383 of the top or bottom of the window. */);
31384 scroll_margin = 0;
31385
31386 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31387 doc: /* Pixels per inch value for non-window system displays.
31388 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31389 Vdisplay_pixels_per_inch = make_float (72.0);
31390
31391 #ifdef GLYPH_DEBUG
31392 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31393 #endif
31394
31395 DEFVAR_LISP ("truncate-partial-width-windows",
31396 Vtruncate_partial_width_windows,
31397 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31398 For an integer value, truncate lines in each window narrower than the
31399 full frame width, provided the total window width in column units is less
31400 than that integer; otherwise, respect the value of `truncate-lines'.
31401 The total width of the window is as returned by `window-total-width', it
31402 includes the fringes, the continuation and truncation glyphs, the
31403 display margins (if any), and the scroll bar
31404
31405 For any other non-nil value, truncate lines in all windows that do
31406 not span the full frame width.
31407
31408 A value of nil means to respect the value of `truncate-lines'.
31409
31410 If `word-wrap' is enabled, you might want to reduce this. */);
31411 Vtruncate_partial_width_windows = make_number (50);
31412
31413 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31414 doc: /* Maximum buffer size for which line number should be displayed.
31415 If the buffer is bigger than this, the line number does not appear
31416 in the mode line. A value of nil means no limit. */);
31417 Vline_number_display_limit = Qnil;
31418
31419 DEFVAR_INT ("line-number-display-limit-width",
31420 line_number_display_limit_width,
31421 doc: /* Maximum line width (in characters) for line number display.
31422 If the average length of the lines near point is bigger than this, then the
31423 line number may be omitted from the mode line. */);
31424 line_number_display_limit_width = 200;
31425
31426 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31427 doc: /* Non-nil means highlight region even in nonselected windows. */);
31428 highlight_nonselected_windows = false;
31429
31430 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31431 doc: /* Non-nil if more than one frame is visible on this display.
31432 Minibuffer-only frames don't count, but iconified frames do.
31433 This variable is not guaranteed to be accurate except while processing
31434 `frame-title-format' and `icon-title-format'. */);
31435
31436 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31437 doc: /* Template for displaying the title bar of visible frames.
31438 \(Assuming the window manager supports this feature.)
31439
31440 This variable has the same structure as `mode-line-format', except that
31441 the %c and %l constructs are ignored. It is used only on frames for
31442 which no explicit name has been set (see `modify-frame-parameters'). */);
31443
31444 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31445 doc: /* Template for displaying the title bar of an iconified frame.
31446 \(Assuming the window manager supports this feature.)
31447 This variable has the same structure as `mode-line-format' (which see),
31448 and is used only on frames for which no explicit name has been set
31449 \(see `modify-frame-parameters'). */);
31450 Vicon_title_format
31451 = Vframe_title_format
31452 = listn (CONSTYPE_PURE, 3,
31453 intern_c_string ("multiple-frames"),
31454 build_pure_c_string ("%b"),
31455 listn (CONSTYPE_PURE, 4,
31456 empty_unibyte_string,
31457 intern_c_string ("invocation-name"),
31458 build_pure_c_string ("@"),
31459 intern_c_string ("system-name")));
31460
31461 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31462 doc: /* Maximum number of lines to keep in the message log buffer.
31463 If nil, disable message logging. If t, log messages but don't truncate
31464 the buffer when it becomes large. */);
31465 Vmessage_log_max = make_number (1000);
31466
31467 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31468 doc: /* List of functions to call before redisplaying a window with scrolling.
31469 Each function is called with two arguments, the window and its new
31470 display-start position.
31471 These functions are called whenever the `window-start' marker is modified,
31472 either to point into another buffer (e.g. via `set-window-buffer') or another
31473 place in the same buffer.
31474 Note that the value of `window-end' is not valid when these functions are
31475 called.
31476
31477 Warning: Do not use this feature to alter the way the window
31478 is scrolled. It is not designed for that, and such use probably won't
31479 work. */);
31480 Vwindow_scroll_functions = Qnil;
31481
31482 DEFVAR_LISP ("window-text-change-functions",
31483 Vwindow_text_change_functions,
31484 doc: /* Functions to call in redisplay when text in the window might change. */);
31485 Vwindow_text_change_functions = Qnil;
31486
31487 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31488 doc: /* Functions called when redisplay of a window reaches the end trigger.
31489 Each function is called with two arguments, the window and the end trigger value.
31490 See `set-window-redisplay-end-trigger'. */);
31491 Vredisplay_end_trigger_functions = Qnil;
31492
31493 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31494 doc: /* Non-nil means autoselect window with mouse pointer.
31495 If nil, do not autoselect windows.
31496 A positive number means delay autoselection by that many seconds: a
31497 window is autoselected only after the mouse has remained in that
31498 window for the duration of the delay.
31499 A negative number has a similar effect, but causes windows to be
31500 autoselected only after the mouse has stopped moving. (Because of
31501 the way Emacs compares mouse events, you will occasionally wait twice
31502 that time before the window gets selected.)
31503 Any other value means to autoselect window instantaneously when the
31504 mouse pointer enters it.
31505
31506 Autoselection selects the minibuffer only if it is active, and never
31507 unselects the minibuffer if it is active.
31508
31509 When customizing this variable make sure that the actual value of
31510 `focus-follows-mouse' matches the behavior of your window manager. */);
31511 Vmouse_autoselect_window = Qnil;
31512
31513 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31514 doc: /* Non-nil means automatically resize tool-bars.
31515 This dynamically changes the tool-bar's height to the minimum height
31516 that is needed to make all tool-bar items visible.
31517 If value is `grow-only', the tool-bar's height is only increased
31518 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31519 Vauto_resize_tool_bars = Qt;
31520
31521 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31522 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31523 auto_raise_tool_bar_buttons_p = true;
31524
31525 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31526 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31527 make_cursor_line_fully_visible_p = true;
31528
31529 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31530 doc: /* Border below tool-bar in pixels.
31531 If an integer, use it as the height of the border.
31532 If it is one of `internal-border-width' or `border-width', use the
31533 value of the corresponding frame parameter.
31534 Otherwise, no border is added below the tool-bar. */);
31535 Vtool_bar_border = Qinternal_border_width;
31536
31537 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31538 doc: /* Margin around tool-bar buttons in pixels.
31539 If an integer, use that for both horizontal and vertical margins.
31540 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31541 HORZ specifying the horizontal margin, and VERT specifying the
31542 vertical margin. */);
31543 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31544
31545 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31546 doc: /* Relief thickness of tool-bar buttons. */);
31547 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31548
31549 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31550 doc: /* Tool bar style to use.
31551 It can be one of
31552 image - show images only
31553 text - show text only
31554 both - show both, text below image
31555 both-horiz - show text to the right of the image
31556 text-image-horiz - show text to the left of the image
31557 any other - use system default or image if no system default.
31558
31559 This variable only affects the GTK+ toolkit version of Emacs. */);
31560 Vtool_bar_style = Qnil;
31561
31562 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31563 doc: /* Maximum number of characters a label can have to be shown.
31564 The tool bar style must also show labels for this to have any effect, see
31565 `tool-bar-style'. */);
31566 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31567
31568 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31569 doc: /* List of functions to call to fontify regions of text.
31570 Each function is called with one argument POS. Functions must
31571 fontify a region starting at POS in the current buffer, and give
31572 fontified regions the property `fontified'. */);
31573 Vfontification_functions = Qnil;
31574 Fmake_variable_buffer_local (Qfontification_functions);
31575
31576 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31577 unibyte_display_via_language_environment,
31578 doc: /* Non-nil means display unibyte text according to language environment.
31579 Specifically, this means that raw bytes in the range 160-255 decimal
31580 are displayed by converting them to the equivalent multibyte characters
31581 according to the current language environment. As a result, they are
31582 displayed according to the current fontset.
31583
31584 Note that this variable affects only how these bytes are displayed,
31585 but does not change the fact they are interpreted as raw bytes. */);
31586 unibyte_display_via_language_environment = false;
31587
31588 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31589 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31590 If a float, it specifies a fraction of the mini-window frame's height.
31591 If an integer, it specifies a number of lines. */);
31592 Vmax_mini_window_height = make_float (0.25);
31593
31594 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31595 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31596 A value of nil means don't automatically resize mini-windows.
31597 A value of t means resize them to fit the text displayed in them.
31598 A value of `grow-only', the default, means let mini-windows grow only;
31599 they return to their normal size when the minibuffer is closed, or the
31600 echo area becomes empty. */);
31601 /* Contrary to the doc string, we initialize this to nil, so that
31602 loading loadup.el won't try to resize windows before loading
31603 window.el, where some functions we need to call for this live.
31604 We assign the 'grow-only' value right after loading window.el
31605 during loadup. */
31606 Vresize_mini_windows = Qnil;
31607
31608 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31609 doc: /* Alist specifying how to blink the cursor off.
31610 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31611 `cursor-type' frame-parameter or variable equals ON-STATE,
31612 comparing using `equal', Emacs uses OFF-STATE to specify
31613 how to blink it off. ON-STATE and OFF-STATE are values for
31614 the `cursor-type' frame parameter.
31615
31616 If a frame's ON-STATE has no entry in this list,
31617 the frame's other specifications determine how to blink the cursor off. */);
31618 Vblink_cursor_alist = Qnil;
31619
31620 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31621 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31622 If non-nil, windows are automatically scrolled horizontally to make
31623 point visible. */);
31624 automatic_hscrolling_p = true;
31625 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31626
31627 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31628 doc: /* How many columns away from the window edge point is allowed to get
31629 before automatic hscrolling will horizontally scroll the window. */);
31630 hscroll_margin = 5;
31631
31632 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31633 doc: /* How many columns to scroll the window when point gets too close to the edge.
31634 When point is less than `hscroll-margin' columns from the window
31635 edge, automatic hscrolling will scroll the window by the amount of columns
31636 determined by this variable. If its value is a positive integer, scroll that
31637 many columns. If it's a positive floating-point number, it specifies the
31638 fraction of the window's width to scroll. If it's nil or zero, point will be
31639 centered horizontally after the scroll. Any other value, including negative
31640 numbers, are treated as if the value were zero.
31641
31642 Automatic hscrolling always moves point outside the scroll margin, so if
31643 point was more than scroll step columns inside the margin, the window will
31644 scroll more than the value given by the scroll step.
31645
31646 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31647 and `scroll-right' overrides this variable's effect. */);
31648 Vhscroll_step = make_number (0);
31649
31650 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31651 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31652 Bind this around calls to `message' to let it take effect. */);
31653 message_truncate_lines = false;
31654
31655 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31656 doc: /* Normal hook run to update the menu bar definitions.
31657 Redisplay runs this hook before it redisplays the menu bar.
31658 This is used to update menus such as Buffers, whose contents depend on
31659 various data. */);
31660 Vmenu_bar_update_hook = Qnil;
31661
31662 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31663 doc: /* Frame for which we are updating a menu.
31664 The enable predicate for a menu binding should check this variable. */);
31665 Vmenu_updating_frame = Qnil;
31666
31667 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31668 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31669 inhibit_menubar_update = false;
31670
31671 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31672 doc: /* Prefix prepended to all continuation lines at display time.
31673 The value may be a string, an image, or a stretch-glyph; it is
31674 interpreted in the same way as the value of a `display' text property.
31675
31676 This variable is overridden by any `wrap-prefix' text or overlay
31677 property.
31678
31679 To add a prefix to non-continuation lines, use `line-prefix'. */);
31680 Vwrap_prefix = Qnil;
31681 DEFSYM (Qwrap_prefix, "wrap-prefix");
31682 Fmake_variable_buffer_local (Qwrap_prefix);
31683
31684 DEFVAR_LISP ("line-prefix", Vline_prefix,
31685 doc: /* Prefix prepended to all non-continuation lines at display time.
31686 The value may be a string, an image, or a stretch-glyph; it is
31687 interpreted in the same way as the value of a `display' text property.
31688
31689 This variable is overridden by any `line-prefix' text or overlay
31690 property.
31691
31692 To add a prefix to continuation lines, use `wrap-prefix'. */);
31693 Vline_prefix = Qnil;
31694 DEFSYM (Qline_prefix, "line-prefix");
31695 Fmake_variable_buffer_local (Qline_prefix);
31696
31697 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31698 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31699 inhibit_eval_during_redisplay = false;
31700
31701 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31702 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31703 inhibit_free_realized_faces = false;
31704
31705 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31706 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31707 Intended for use during debugging and for testing bidi display;
31708 see biditest.el in the test suite. */);
31709 inhibit_bidi_mirroring = false;
31710
31711 #ifdef GLYPH_DEBUG
31712 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31713 doc: /* Inhibit try_window_id display optimization. */);
31714 inhibit_try_window_id = false;
31715
31716 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31717 doc: /* Inhibit try_window_reusing display optimization. */);
31718 inhibit_try_window_reusing = false;
31719
31720 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31721 doc: /* Inhibit try_cursor_movement display optimization. */);
31722 inhibit_try_cursor_movement = false;
31723 #endif /* GLYPH_DEBUG */
31724
31725 DEFVAR_INT ("overline-margin", overline_margin,
31726 doc: /* Space between overline and text, in pixels.
31727 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31728 margin to the character height. */);
31729 overline_margin = 2;
31730
31731 DEFVAR_INT ("underline-minimum-offset",
31732 underline_minimum_offset,
31733 doc: /* Minimum distance between baseline and underline.
31734 This can improve legibility of underlined text at small font sizes,
31735 particularly when using variable `x-use-underline-position-properties'
31736 with fonts that specify an UNDERLINE_POSITION relatively close to the
31737 baseline. The default value is 1. */);
31738 underline_minimum_offset = 1;
31739
31740 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31741 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31742 This feature only works when on a window system that can change
31743 cursor shapes. */);
31744 display_hourglass_p = true;
31745
31746 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31747 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31748 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31749
31750 #ifdef HAVE_WINDOW_SYSTEM
31751 hourglass_atimer = NULL;
31752 hourglass_shown_p = false;
31753 #endif /* HAVE_WINDOW_SYSTEM */
31754
31755 /* Name of the face used to display glyphless characters. */
31756 DEFSYM (Qglyphless_char, "glyphless-char");
31757
31758 /* Method symbols for Vglyphless_char_display. */
31759 DEFSYM (Qhex_code, "hex-code");
31760 DEFSYM (Qempty_box, "empty-box");
31761 DEFSYM (Qthin_space, "thin-space");
31762 DEFSYM (Qzero_width, "zero-width");
31763
31764 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31765 doc: /* Function run just before redisplay.
31766 It is called with one argument, which is the set of windows that are to
31767 be redisplayed. This set can be nil (meaning, only the selected window),
31768 or t (meaning all windows). */);
31769 Vpre_redisplay_function = intern ("ignore");
31770
31771 /* Symbol for the purpose of Vglyphless_char_display. */
31772 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31773 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31774
31775 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31776 doc: /* Char-table defining glyphless characters.
31777 Each element, if non-nil, should be one of the following:
31778 an ASCII acronym string: display this string in a box
31779 `hex-code': display the hexadecimal code of a character in a box
31780 `empty-box': display as an empty box
31781 `thin-space': display as 1-pixel width space
31782 `zero-width': don't display
31783 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31784 display method for graphical terminals and text terminals respectively.
31785 GRAPHICAL and TEXT should each have one of the values listed above.
31786
31787 The char-table has one extra slot to control the display of a character for
31788 which no font is found. This slot only takes effect on graphical terminals.
31789 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31790 `thin-space'. The default is `empty-box'.
31791
31792 If a character has a non-nil entry in an active display table, the
31793 display table takes effect; in this case, Emacs does not consult
31794 `glyphless-char-display' at all. */);
31795 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31796 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31797 Qempty_box);
31798
31799 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31800 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31801 Vdebug_on_message = Qnil;
31802
31803 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31804 doc: /* */);
31805 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31806
31807 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31808 doc: /* */);
31809 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31810
31811 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31812 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31813 Vredisplay__variables = Qnil;
31814
31815 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31816 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31817 /* Initialize to t, since we need to disable reordering until
31818 loadup.el successfully loads charprop.el. */
31819 redisplay__inhibit_bidi = true;
31820 }
31821
31822
31823 /* Initialize this module when Emacs starts. */
31824
31825 void
31826 init_xdisp (void)
31827 {
31828 CHARPOS (this_line_start_pos) = 0;
31829
31830 if (!noninteractive)
31831 {
31832 struct window *m = XWINDOW (minibuf_window);
31833 Lisp_Object frame = m->frame;
31834 struct frame *f = XFRAME (frame);
31835 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31836 struct window *r = XWINDOW (root);
31837 int i;
31838
31839 echo_area_window = minibuf_window;
31840
31841 r->top_line = FRAME_TOP_MARGIN (f);
31842 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31843 r->total_cols = FRAME_COLS (f);
31844 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31845 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31846 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31847
31848 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31849 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31850 m->total_cols = FRAME_COLS (f);
31851 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31852 m->total_lines = 1;
31853 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31854
31855 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31856 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31857 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31858
31859 /* The default ellipsis glyphs `...'. */
31860 for (i = 0; i < 3; ++i)
31861 default_invis_vector[i] = make_number ('.');
31862 }
31863
31864 {
31865 /* Allocate the buffer for frame titles.
31866 Also used for `format-mode-line'. */
31867 int size = 100;
31868 mode_line_noprop_buf = xmalloc (size);
31869 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31870 mode_line_noprop_ptr = mode_line_noprop_buf;
31871 mode_line_target = MODE_LINE_DISPLAY;
31872 }
31873
31874 help_echo_showing_p = false;
31875 }
31876
31877 #ifdef HAVE_WINDOW_SYSTEM
31878
31879 /* Platform-independent portion of hourglass implementation. */
31880
31881 /* Timer function of hourglass_atimer. */
31882
31883 static void
31884 show_hourglass (struct atimer *timer)
31885 {
31886 /* The timer implementation will cancel this timer automatically
31887 after this function has run. Set hourglass_atimer to null
31888 so that we know the timer doesn't have to be canceled. */
31889 hourglass_atimer = NULL;
31890
31891 if (!hourglass_shown_p)
31892 {
31893 Lisp_Object tail, frame;
31894
31895 block_input ();
31896
31897 FOR_EACH_FRAME (tail, frame)
31898 {
31899 struct frame *f = XFRAME (frame);
31900
31901 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31902 && FRAME_RIF (f)->show_hourglass)
31903 FRAME_RIF (f)->show_hourglass (f);
31904 }
31905
31906 hourglass_shown_p = true;
31907 unblock_input ();
31908 }
31909 }
31910
31911 /* Cancel a currently active hourglass timer, and start a new one. */
31912
31913 void
31914 start_hourglass (void)
31915 {
31916 struct timespec delay;
31917
31918 cancel_hourglass ();
31919
31920 if (INTEGERP (Vhourglass_delay)
31921 && XINT (Vhourglass_delay) > 0)
31922 delay = make_timespec (min (XINT (Vhourglass_delay),
31923 TYPE_MAXIMUM (time_t)),
31924 0);
31925 else if (FLOATP (Vhourglass_delay)
31926 && XFLOAT_DATA (Vhourglass_delay) > 0)
31927 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31928 else
31929 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31930
31931 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31932 show_hourglass, NULL);
31933 }
31934
31935 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31936 shown. */
31937
31938 void
31939 cancel_hourglass (void)
31940 {
31941 if (hourglass_atimer)
31942 {
31943 cancel_atimer (hourglass_atimer);
31944 hourglass_atimer = NULL;
31945 }
31946
31947 if (hourglass_shown_p)
31948 {
31949 Lisp_Object tail, frame;
31950
31951 block_input ();
31952
31953 FOR_EACH_FRAME (tail, frame)
31954 {
31955 struct frame *f = XFRAME (frame);
31956
31957 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31958 && FRAME_RIF (f)->hide_hourglass)
31959 FRAME_RIF (f)->hide_hourglass (f);
31960 #ifdef HAVE_NTGUI
31961 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31962 else if (!FRAME_W32_P (f))
31963 w32_arrow_cursor ();
31964 #endif
31965 }
31966
31967 hourglass_shown_p = false;
31968 unblock_input ();
31969 }
31970 }
31971
31972 #endif /* HAVE_WINDOW_SYSTEM */