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1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45 #include "tparam.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 #include <errno.h>
52
53 #include <fpending.h>
54 #include <timespec.h>
55
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
59 \f
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
62
63 struct dim
64 {
65 int width;
66 int height;
67 };
68
69 \f
70 /* Function prototypes. */
71
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
76 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
77 struct window *);
78 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
79 struct window *);
80 static void adjust_decode_mode_spec_buffer (struct frame *);
81 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
82 static void clear_window_matrices (struct window *, bool);
83 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
84 static int scrolling_window (struct window *, bool);
85 static bool update_window_line (struct window *, int, bool *);
86 static void mirror_make_current (struct window *, int);
87 #ifdef GLYPH_DEBUG
88 static void check_matrix_pointers (struct glyph_matrix *,
89 struct glyph_matrix *);
90 #endif
91 static void mirror_line_dance (struct window *, int, int, int *, char *);
92 static bool update_window_tree (struct window *, bool);
93 static bool update_window (struct window *, bool);
94 static bool update_frame_1 (struct frame *, bool, bool, bool);
95 static bool scrolling (struct frame *);
96 static void set_window_cursor_after_update (struct window *);
97 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
98 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
99 static void set_window_update_flags (struct window *w, bool on_p);
100
101 /* True means last display completed. False means it was preempted. */
102
103 bool display_completed;
104
105 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
106
107 /* True means SIGWINCH happened when not safe. */
108
109 static bool delayed_size_change;
110
111 /* A glyph for a space. */
112
113 struct glyph space_glyph;
114
115 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
116
117 /* Counts of allocated structures. These counts serve to diagnose
118 memory leaks and double frees. */
119
120 static int glyph_matrix_count;
121 static int glyph_pool_count;
122
123 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
124
125 /* If non-null, the frame whose frame matrices are manipulated. If
126 null, window matrices are worked on. */
127
128 static struct frame *frame_matrix_frame;
129
130 /* Convert vpos and hpos from frame to window and vice versa.
131 This may only be used for terminal frames. */
132
133 #ifdef GLYPH_DEBUG
134
135 static int window_to_frame_vpos (struct window *, int);
136 static int window_to_frame_hpos (struct window *, int);
137 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
138 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
139
140 /* One element of the ring buffer containing redisplay history
141 information. */
142
143 struct redisplay_history
144 {
145 char trace[512 + 100];
146 };
147
148 /* The size of the history buffer. */
149
150 #define REDISPLAY_HISTORY_SIZE 30
151
152 /* The redisplay history buffer. */
153
154 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
155
156 /* Next free entry in redisplay_history. */
157
158 static int history_idx;
159
160 /* A tick that's incremented each time something is added to the
161 history. */
162
163 static uprintmax_t history_tick;
164 \f
165 /* Add to the redisplay history how window W has been displayed.
166 MSG is a trace containing the information how W's glyph matrix
167 has been constructed. PAUSED_P means that the update
168 has been interrupted for pending input. */
169
170 static void
171 add_window_display_history (struct window *w, const char *msg, bool paused_p)
172 {
173 char *buf;
174 void *ptr = w;
175
176 if (history_idx >= REDISPLAY_HISTORY_SIZE)
177 history_idx = 0;
178 buf = redisplay_history[history_idx].trace;
179 ++history_idx;
180
181 snprintf (buf, sizeof redisplay_history[0].trace,
182 "%"pMu": window %p (`%s')%s\n%s",
183 history_tick++,
184 ptr,
185 ((BUFFERP (w->contents)
186 && STRINGP (BVAR (XBUFFER (w->contents), name)))
187 ? SSDATA (BVAR (XBUFFER (w->contents), name))
188 : "???"),
189 paused_p ? " ***paused***" : "",
190 msg);
191 }
192
193
194 /* Add to the redisplay history that frame F has been displayed.
195 PAUSED_P means that the update has been interrupted for
196 pending input. */
197
198 static void
199 add_frame_display_history (struct frame *f, bool paused_p)
200 {
201 char *buf;
202 void *ptr = f;
203
204 if (history_idx >= REDISPLAY_HISTORY_SIZE)
205 history_idx = 0;
206 buf = redisplay_history[history_idx].trace;
207 ++history_idx;
208
209 sprintf (buf, "%"pMu": update frame %p%s",
210 history_tick++,
211 ptr, paused_p ? " ***paused***" : "");
212 }
213
214
215 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
216 Sdump_redisplay_history, 0, 0, "",
217 doc: /* Dump redisplay history to stderr. */)
218 (void)
219 {
220 int i;
221
222 for (i = history_idx - 1; i != history_idx; --i)
223 {
224 if (i < 0)
225 i = REDISPLAY_HISTORY_SIZE - 1;
226 fprintf (stderr, "%s\n", redisplay_history[i].trace);
227 }
228
229 return Qnil;
230 }
231
232
233 #else /* not GLYPH_DEBUG */
234
235 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
236 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
237
238 #endif /* GLYPH_DEBUG */
239
240
241 #if (defined PROFILING \
242 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
243 && !HAVE___EXECUTABLE_START)
244 /* This function comes first in the Emacs executable and is used only
245 to estimate the text start for profiling. */
246 void
247 __executable_start (void)
248 {
249 emacs_abort ();
250 }
251 #endif
252 \f
253 /***********************************************************************
254 Glyph Matrices
255 ***********************************************************************/
256
257 /* Allocate and return a glyph_matrix structure. POOL is the glyph
258 pool from which memory for the matrix should be allocated, or null
259 for window-based redisplay where no glyph pools are used. The
260 member `pool' of the glyph matrix structure returned is set to
261 POOL, the structure is otherwise zeroed. */
262
263 static struct glyph_matrix *
264 new_glyph_matrix (struct glyph_pool *pool)
265 {
266 struct glyph_matrix *result = xzalloc (sizeof *result);
267
268 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
269 /* Increment number of allocated matrices. This count is used
270 to detect memory leaks. */
271 ++glyph_matrix_count;
272 #endif
273
274 /* Set pool and return. */
275 result->pool = pool;
276 return result;
277 }
278
279
280 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
281
282 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
283 glyph_matrix_count is decremented when a matrix is freed. If the count
284 gets negative, more structures were freed than allocated, i.e. one matrix
285 was freed more than once or a bogus pointer was passed to this function.
286
287 If MATRIX->pool is null, this means that the matrix manages its own
288 glyph memory---this is done for matrices on X frames. Freeing the
289 matrix also frees the glyph memory in this case. */
290
291 static void
292 free_glyph_matrix (struct glyph_matrix *matrix)
293 {
294 if (matrix)
295 {
296 int i;
297
298 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
299 /* Detect the case that more matrices are freed than were
300 allocated. */
301 --glyph_matrix_count;
302 eassert (glyph_matrix_count >= 0);
303 #endif
304
305 /* Free glyph memory if MATRIX owns it. */
306 if (matrix->pool == NULL)
307 for (i = 0; i < matrix->rows_allocated; ++i)
308 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
309
310 /* Free row structures and the matrix itself. */
311 xfree (matrix->rows);
312 xfree (matrix);
313 }
314 }
315
316
317 /* Return the number of glyphs to reserve for a marginal area of
318 window W. TOTAL_GLYPHS is the number of glyphs in a complete
319 display line of window W. MARGIN gives the width of the marginal
320 area in canonical character units. */
321
322 static int
323 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
324 {
325 if (margin > 0)
326 {
327 int width = w->total_cols;
328 double d = max (0, margin);
329 d = min (width / 2 - 1, d);
330 return (int) ((double) total_glyphs / width * d);
331 }
332 return 0;
333 }
334
335 /* Return true if ROW's hash value is correct.
336 Optimized away if ENABLE_CHECKING is not defined. */
337
338 static bool
339 verify_row_hash (struct glyph_row *row)
340 {
341 return row->hash == row_hash (row);
342 }
343
344 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
345 window sizes.
346
347 W is null if the function is called for a frame glyph matrix.
348 Otherwise it is the window MATRIX is a member of. X and Y are the
349 indices of the first column and row of MATRIX within the frame
350 matrix, if such a matrix exists. They are zero for purely
351 window-based redisplay. DIM is the needed size of the matrix.
352
353 In window-based redisplay, where no frame matrices exist, glyph
354 matrices manage their own glyph storage. Otherwise, they allocate
355 storage from a common frame glyph pool which can be found in
356 MATRIX->pool.
357
358 The reason for this memory management strategy is to avoid complete
359 frame redraws if possible. When we allocate from a common pool, a
360 change of the location or size of a sub-matrix within the pool
361 requires a complete redisplay of the frame because we cannot easily
362 make sure that the current matrices of all windows still agree with
363 what is displayed on the screen. While this is usually fast, it
364 leads to screen flickering. */
365
366 static void
367 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
368 {
369 int i;
370 int new_rows;
371 bool marginal_areas_changed_p = 0;
372 bool header_line_changed_p = 0;
373 bool header_line_p = 0;
374 int left = -1, right = -1;
375 int window_width = -1, window_height = -1;
376
377 /* See if W had a header line that has disappeared now, or vice versa.
378 Get W's size. */
379 if (w)
380 {
381 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
382
383 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
384 header_line_changed_p = header_line_p != matrix->header_line_p;
385 }
386 matrix->header_line_p = header_line_p;
387
388 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
389 Do nothing if MATRIX' size, position, vscroll, and marginal areas
390 haven't changed. This optimization is important because preserving
391 the matrix means preventing redisplay. */
392 if (matrix->pool == NULL)
393 {
394 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
395 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
396 eassert (left >= 0 && right >= 0);
397 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
398 || right != matrix->right_margin_glyphs);
399
400 if (!marginal_areas_changed_p
401 && !XFRAME (w->frame)->fonts_changed
402 && !header_line_changed_p
403 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
404 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
405 && matrix->window_height == window_height
406 && matrix->window_vscroll == w->vscroll
407 && matrix->window_width == window_width)
408 return;
409 }
410
411 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
412 if (matrix->rows_allocated < dim.height)
413 {
414 int old_alloc = matrix->rows_allocated;
415 new_rows = dim.height - matrix->rows_allocated;
416 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
417 new_rows, INT_MAX, sizeof *matrix->rows);
418 memset (matrix->rows + old_alloc, 0,
419 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
420 }
421 else
422 new_rows = 0;
423
424 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
425 on a frame not using window-based redisplay. Set up pointers for
426 each row into the glyph pool. */
427 if (matrix->pool)
428 {
429 eassert (matrix->pool->glyphs);
430
431 if (w)
432 {
433 left = margin_glyphs_to_reserve (w, dim.width,
434 w->left_margin_cols);
435 right = margin_glyphs_to_reserve (w, dim.width,
436 w->right_margin_cols);
437 }
438 else
439 left = right = 0;
440
441 for (i = 0; i < dim.height; ++i)
442 {
443 struct glyph_row *row = &matrix->rows[i];
444
445 row->glyphs[LEFT_MARGIN_AREA]
446 = (matrix->pool->glyphs
447 + (y + i) * matrix->pool->ncolumns
448 + x);
449
450 if (w == NULL
451 || (row == matrix->rows + dim.height - 1
452 && WINDOW_WANTS_MODELINE_P (w))
453 || (row == matrix->rows && matrix->header_line_p))
454 {
455 row->glyphs[TEXT_AREA]
456 = row->glyphs[LEFT_MARGIN_AREA];
457 row->glyphs[RIGHT_MARGIN_AREA]
458 = row->glyphs[TEXT_AREA] + dim.width;
459 row->glyphs[LAST_AREA]
460 = row->glyphs[RIGHT_MARGIN_AREA];
461 }
462 else
463 {
464 row->glyphs[TEXT_AREA]
465 = row->glyphs[LEFT_MARGIN_AREA] + left;
466 row->glyphs[RIGHT_MARGIN_AREA]
467 = row->glyphs[TEXT_AREA] + dim.width - left - right;
468 row->glyphs[LAST_AREA]
469 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
470 }
471 }
472
473 matrix->left_margin_glyphs = left;
474 matrix->right_margin_glyphs = right;
475 }
476 else
477 {
478 /* If MATRIX->pool is null, MATRIX is responsible for managing
479 its own memory. It is a window matrix for window-based redisplay.
480 Allocate glyph memory from the heap. */
481 if (dim.width > matrix->matrix_w
482 || new_rows
483 || header_line_changed_p
484 || marginal_areas_changed_p)
485 {
486 struct glyph_row *row = matrix->rows;
487 struct glyph_row *end = row + matrix->rows_allocated;
488
489 while (row < end)
490 {
491 row->glyphs[LEFT_MARGIN_AREA]
492 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
493 dim.width, sizeof (struct glyph));
494
495 /* The mode line, if displayed, never has marginal areas. */
496 if ((row == matrix->rows + dim.height - 1
497 && !(w && WINDOW_WANTS_MODELINE_P (w)))
498 || (row == matrix->rows && matrix->header_line_p))
499 {
500 row->glyphs[TEXT_AREA]
501 = row->glyphs[LEFT_MARGIN_AREA];
502 row->glyphs[RIGHT_MARGIN_AREA]
503 = row->glyphs[TEXT_AREA] + dim.width;
504 row->glyphs[LAST_AREA]
505 = row->glyphs[RIGHT_MARGIN_AREA];
506 }
507 else
508 {
509 row->glyphs[TEXT_AREA]
510 = row->glyphs[LEFT_MARGIN_AREA] + left;
511 row->glyphs[RIGHT_MARGIN_AREA]
512 = row->glyphs[TEXT_AREA] + dim.width - left - right;
513 row->glyphs[LAST_AREA]
514 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
515 }
516 ++row;
517 }
518 }
519
520 eassert (left >= 0 && right >= 0);
521 matrix->left_margin_glyphs = left;
522 matrix->right_margin_glyphs = right;
523 }
524
525 /* Number of rows to be used by MATRIX. */
526 matrix->nrows = dim.height;
527 eassert (matrix->nrows >= 0);
528
529 if (w)
530 {
531 if (matrix == w->current_matrix)
532 {
533 /* Mark rows in a current matrix of a window as not having
534 valid contents. It's important to not do this for
535 desired matrices. When Emacs starts, it may already be
536 building desired matrices when this function runs. */
537 if (window_width < 0)
538 window_width = window_box_width (w, -1);
539
540 /* Optimize the case that only the height has changed (C-x 2,
541 upper window). Invalidate all rows that are no longer part
542 of the window. */
543 if (!marginal_areas_changed_p
544 && !header_line_changed_p
545 && new_rows == 0
546 && dim.width == matrix->matrix_w
547 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
548 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
549 && matrix->window_width == window_width)
550 {
551 /* Find the last row in the window. */
552 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
553 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
554 {
555 ++i;
556 break;
557 }
558
559 /* Window end is invalid, if inside of the rows that
560 are invalidated below. */
561 if (w->window_end_vpos >= i)
562 w->window_end_valid = 0;
563
564 while (i < matrix->nrows)
565 matrix->rows[i++].enabled_p = false;
566 }
567 else
568 {
569 for (i = 0; i < matrix->nrows; ++i)
570 matrix->rows[i].enabled_p = false;
571 }
572 }
573 else if (matrix == w->desired_matrix)
574 {
575 /* Rows in desired matrices always have to be cleared;
576 redisplay expects this is the case when it runs, so it
577 had better be the case when we adjust matrices between
578 redisplays. */
579 for (i = 0; i < matrix->nrows; ++i)
580 matrix->rows[i].enabled_p = false;
581 }
582 }
583
584
585 /* Remember last values to be able to optimize frame redraws. */
586 matrix->matrix_x = x;
587 matrix->matrix_y = y;
588 matrix->matrix_w = dim.width;
589 matrix->matrix_h = dim.height;
590
591 /* Record the top y location and height of W at the time the matrix
592 was last adjusted. This is used to optimize redisplay above. */
593 if (w)
594 {
595 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
596 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
597 matrix->window_height = window_height;
598 matrix->window_width = window_width;
599 matrix->window_vscroll = w->vscroll;
600 }
601 }
602
603
604 /* Reverse the contents of rows in MATRIX between START and END. The
605 contents of the row at END - 1 end up at START, END - 2 at START +
606 1 etc. This is part of the implementation of rotate_matrix (see
607 below). */
608
609 static void
610 reverse_rows (struct glyph_matrix *matrix, int start, int end)
611 {
612 int i, j;
613
614 for (i = start, j = end - 1; i < j; ++i, --j)
615 {
616 /* Non-ISO HP/UX compiler doesn't like auto struct
617 initialization. */
618 struct glyph_row temp;
619 temp = matrix->rows[i];
620 matrix->rows[i] = matrix->rows[j];
621 matrix->rows[j] = temp;
622 }
623 }
624
625
626 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
627 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
628 indices. (Note: this does not copy glyphs, only glyph pointers in
629 row structures are moved around).
630
631 The algorithm used for rotating the vector was, I believe, first
632 described by Kernighan. See the vector R as consisting of two
633 sub-vectors AB, where A has length BY for BY >= 0. The result
634 after rotating is then BA. Reverse both sub-vectors to get ArBr
635 and reverse the result to get (ArBr)r which is BA. Similar for
636 rotating right. */
637
638 void
639 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
640 {
641 if (by < 0)
642 {
643 /* Up (rotate left, i.e. towards lower indices). */
644 by = -by;
645 reverse_rows (matrix, first, first + by);
646 reverse_rows (matrix, first + by, last);
647 reverse_rows (matrix, first, last);
648 }
649 else if (by > 0)
650 {
651 /* Down (rotate right, i.e. towards higher indices). */
652 reverse_rows (matrix, last - by, last);
653 reverse_rows (matrix, first, last - by);
654 reverse_rows (matrix, first, last);
655 }
656 }
657
658
659 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
660 with indices START <= index < END. Increment positions by DELTA/
661 DELTA_BYTES. */
662
663 void
664 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
665 ptrdiff_t delta, ptrdiff_t delta_bytes)
666 {
667 /* Check that START and END are reasonable values. */
668 eassert (start >= 0 && start <= matrix->nrows);
669 eassert (end >= 0 && end <= matrix->nrows);
670 eassert (start <= end);
671
672 for (; start < end; ++start)
673 increment_row_positions (matrix->rows + start, delta, delta_bytes);
674 }
675
676
677 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
678 START and END are the row indices of the first and last + 1 row to clear. */
679
680 void
681 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
682 {
683 eassert (start <= end);
684 eassert (start >= 0 && start < matrix->nrows);
685 eassert (end >= 0 && end <= matrix->nrows);
686
687 for (; start < end; ++start)
688 matrix->rows[start].enabled_p = false;
689 }
690
691
692 /* Clear MATRIX.
693
694 Empty all rows in MATRIX by clearing their enabled_p flags.
695 The function prepare_desired_row will eventually really clear a row
696 when it sees one with a false enabled_p flag.
697
698 Reset update hints to default values. The only update hint
699 currently present is the flag MATRIX->no_scrolling_p. */
700
701 void
702 clear_glyph_matrix (struct glyph_matrix *matrix)
703 {
704 if (matrix)
705 {
706 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
707 matrix->no_scrolling_p = 0;
708 }
709 }
710
711
712 /* Shift part of the glyph matrix MATRIX of window W up or down.
713 Increment y-positions in glyph rows between START and END by DY,
714 and recompute their visible height. */
715
716 void
717 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
718 {
719 int min_y, max_y;
720
721 eassert (start <= end);
722 eassert (start >= 0 && start < matrix->nrows);
723 eassert (end >= 0 && end <= matrix->nrows);
724
725 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
726 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
727
728 for (; start < end; ++start)
729 {
730 struct glyph_row *row = &matrix->rows[start];
731
732 row->y += dy;
733 row->visible_height = row->height;
734
735 if (row->y < min_y)
736 row->visible_height -= min_y - row->y;
737 if (row->y + row->height > max_y)
738 row->visible_height -= row->y + row->height - max_y;
739 if (row->fringe_bitmap_periodic_p)
740 row->redraw_fringe_bitmaps_p = 1;
741 }
742 }
743
744
745 /* Mark all rows in current matrices of frame F as invalid. Marking
746 invalid is done by setting enabled_p to zero for all rows in a
747 current matrix. */
748
749 void
750 clear_current_matrices (register struct frame *f)
751 {
752 /* Clear frame current matrix, if we have one. */
753 if (f->current_matrix)
754 clear_glyph_matrix (f->current_matrix);
755
756 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
757 /* Clear the matrix of the menu bar window, if such a window exists.
758 The menu bar window is currently used to display menus on X when
759 no toolkit support is compiled in. */
760 if (WINDOWP (f->menu_bar_window))
761 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
762 #endif
763
764 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
765 /* Clear the matrix of the tool-bar window, if any. */
766 if (WINDOWP (f->tool_bar_window))
767 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
768 #endif
769
770 /* Clear current window matrices. */
771 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
772 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
773 }
774
775
776 /* Clear out all display lines of F for a coming redisplay. */
777
778 void
779 clear_desired_matrices (register struct frame *f)
780 {
781 if (f->desired_matrix)
782 clear_glyph_matrix (f->desired_matrix);
783
784 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
785 if (WINDOWP (f->menu_bar_window))
786 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
787 #endif
788
789 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
790 if (WINDOWP (f->tool_bar_window))
791 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
792 #endif
793
794 /* Do it for window matrices. */
795 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
796 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
797 }
798
799
800 /* Clear matrices in window tree rooted in W. If DESIRED_P,
801 clear desired matrices, otherwise clear current matrices. */
802
803 static void
804 clear_window_matrices (struct window *w, bool desired_p)
805 {
806 while (w)
807 {
808 if (WINDOWP (w->contents))
809 clear_window_matrices (XWINDOW (w->contents), desired_p);
810 else
811 {
812 if (desired_p)
813 clear_glyph_matrix (w->desired_matrix);
814 else
815 {
816 clear_glyph_matrix (w->current_matrix);
817 w->window_end_valid = 0;
818 }
819 }
820
821 w = NILP (w->next) ? 0 : XWINDOW (w->next);
822 }
823 }
824
825
826 \f
827 /***********************************************************************
828 Glyph Rows
829
830 See dispextern.h for an overall explanation of glyph rows.
831 ***********************************************************************/
832
833 /* Clear glyph row ROW. NOTE: this code relies on the current
834 layout of `glyphs' and `used' fields of `struct glyph_row'. */
835
836 void
837 clear_glyph_row (struct glyph_row *row)
838 {
839 enum { off = offsetof (struct glyph_row, used) };
840
841 /* Zero everything except pointers in `glyphs'. */
842 memset (row->used, 0, sizeof *row - off);
843 }
844
845
846 /* Make ROW an empty, enabled row of canonical character height,
847 in window W starting at y-position Y. */
848
849 void
850 blank_row (struct window *w, struct glyph_row *row, int y)
851 {
852 int min_y, max_y;
853
854 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
855 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
856
857 clear_glyph_row (row);
858 row->y = y;
859 row->ascent = row->phys_ascent = 0;
860 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
861 row->visible_height = row->height;
862
863 if (row->y < min_y)
864 row->visible_height -= min_y - row->y;
865 if (row->y + row->height > max_y)
866 row->visible_height -= row->y + row->height - max_y;
867
868 row->enabled_p = true;
869 }
870
871
872 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
873 are the amounts by which to change positions. Note that the first
874 glyph of the text area of a row can have a buffer position even if
875 the used count of the text area is zero. Such rows display line
876 ends. */
877
878 static void
879 increment_row_positions (struct glyph_row *row,
880 ptrdiff_t delta, ptrdiff_t delta_bytes)
881 {
882 int area, i;
883
884 /* Increment start and end positions. */
885 MATRIX_ROW_START_CHARPOS (row) += delta;
886 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
887 MATRIX_ROW_END_CHARPOS (row) += delta;
888 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
889 CHARPOS (row->start.pos) += delta;
890 BYTEPOS (row->start.pos) += delta_bytes;
891 CHARPOS (row->end.pos) += delta;
892 BYTEPOS (row->end.pos) += delta_bytes;
893
894 if (!row->enabled_p)
895 return;
896
897 /* Increment positions in glyphs. */
898 for (area = 0; area < LAST_AREA; ++area)
899 for (i = 0; i < row->used[area]; ++i)
900 if (BUFFERP (row->glyphs[area][i].object)
901 && row->glyphs[area][i].charpos > 0)
902 row->glyphs[area][i].charpos += delta;
903
904 /* Capture the case of rows displaying a line end. */
905 if (row->used[TEXT_AREA] == 0
906 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
907 row->glyphs[TEXT_AREA]->charpos += delta;
908 }
909
910
911 #if 0
912 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
913 contents, i.e. glyph structure contents are exchanged between A and
914 B without changing glyph pointers in A and B. */
915
916 static void
917 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
918 {
919 int area;
920
921 for (area = 0; area < LAST_AREA; ++area)
922 {
923 /* Number of glyphs to swap. */
924 int max_used = max (a->used[area], b->used[area]);
925
926 /* Start of glyphs in area of row A. */
927 struct glyph *glyph_a = a->glyphs[area];
928
929 /* End + 1 of glyphs in area of row A. */
930 struct glyph *glyph_a_end = a->glyphs[max_used];
931
932 /* Start of glyphs in area of row B. */
933 struct glyph *glyph_b = b->glyphs[area];
934
935 while (glyph_a < glyph_a_end)
936 {
937 /* Non-ISO HP/UX compiler doesn't like auto struct
938 initialization. */
939 struct glyph temp;
940 temp = *glyph_a;
941 *glyph_a = *glyph_b;
942 *glyph_b = temp;
943 ++glyph_a;
944 ++glyph_b;
945 }
946 }
947 }
948
949 #endif /* 0 */
950
951 /* Exchange pointers to glyph memory between glyph rows A and B. Also
952 exchange the used[] array and the hash values of the rows, because
953 these should all go together for the row's hash value to be
954 correct. */
955
956 static void
957 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
958 {
959 int i;
960 unsigned hash_tem = a->hash;
961
962 for (i = 0; i < LAST_AREA + 1; ++i)
963 {
964 struct glyph *temp = a->glyphs[i];
965
966 a->glyphs[i] = b->glyphs[i];
967 b->glyphs[i] = temp;
968 if (i < LAST_AREA)
969 {
970 short used_tem = a->used[i];
971
972 a->used[i] = b->used[i];
973 b->used[i] = used_tem;
974 }
975 }
976 a->hash = b->hash;
977 b->hash = hash_tem;
978 }
979
980
981 /* Copy glyph row structure FROM to glyph row structure TO, except that
982 glyph pointers, the `used' counts, and the hash values in the structures
983 are left unchanged. NOTE: this code relies on the current layout of
984 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
985
986 static void
987 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
988 {
989 enum { off = offsetof (struct glyph_row, x) };
990
991 memcpy (&to->x, &from->x, sizeof *to - off);
992 }
993
994
995 /* Assign glyph row FROM to glyph row TO. This works like a structure
996 assignment TO = FROM, except that glyph pointers are not copied but
997 exchanged between TO and FROM. Pointers must be exchanged to avoid
998 a memory leak. */
999
1000 static void
1001 assign_row (struct glyph_row *to, struct glyph_row *from)
1002 {
1003 swap_glyph_pointers (to, from);
1004 copy_row_except_pointers (to, from);
1005 }
1006
1007
1008 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1009 a row in a window matrix, is a slice of the glyph memory of the
1010 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1011 is true if the glyph memory of WINDOW_ROW is part of the glyph
1012 memory of FRAME_ROW. */
1013
1014 #ifdef GLYPH_DEBUG
1015
1016 static bool
1017 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1018 {
1019 struct glyph *window_glyph_start = window_row->glyphs[0];
1020 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1021 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1022
1023 return (frame_glyph_start <= window_glyph_start
1024 && window_glyph_start < frame_glyph_end);
1025 }
1026
1027 #endif /* GLYPH_DEBUG */
1028
1029 #if 0
1030
1031 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1032 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1033 in WINDOW_MATRIX is found satisfying the condition. */
1034
1035 static struct glyph_row *
1036 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1037 struct glyph_matrix *frame_matrix, int row)
1038 {
1039 int i;
1040
1041 eassert (row >= 0 && row < frame_matrix->nrows);
1042
1043 for (i = 0; i < window_matrix->nrows; ++i)
1044 if (glyph_row_slice_p (window_matrix->rows + i,
1045 frame_matrix->rows + row))
1046 break;
1047
1048 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1049 }
1050
1051 #endif /* 0 */
1052
1053 /* Prepare ROW for display in windows W. Desired rows are cleared
1054 lazily, i.e. they are only marked as to be cleared by setting their
1055 enabled_p flag to zero. When a row is to be displayed, a prior
1056 call to this function really clears it. In addition, this function
1057 makes sure the marginal areas of ROW are in sync with the window's
1058 display margins. MODE_LINE_P non-zero means we are preparing a
1059 glyph row for header line or mode line. */
1060
1061 void
1062 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1063 {
1064 if (!row->enabled_p)
1065 {
1066 bool rp = row->reversed_p;
1067
1068 clear_glyph_row (row);
1069 row->enabled_p = true;
1070 row->reversed_p = rp;
1071 }
1072 if (mode_line_p)
1073 {
1074 /* Mode and header lines, if displayed, never have marginal
1075 areas. If we are called with MODE_LINE_P non-zero, we are
1076 displaying the mode/header line in this window, and so the
1077 marginal areas of this glyph row should be eliminated. This
1078 is needed when the mode/header line is switched on in a
1079 window that has display margins. */
1080 if (w->left_margin_cols > 0)
1081 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1082 if (w->right_margin_cols > 0)
1083 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1084 }
1085 else
1086 {
1087 /* The real number of glyphs reserved for the margins is
1088 recorded in the glyph matrix, and can be different from
1089 window's left_margin_cols and right_margin_cols; see
1090 margin_glyphs_to_reserve for when that happens. */
1091 int left = w->desired_matrix->left_margin_glyphs;
1092 int right = w->desired_matrix->right_margin_glyphs;
1093
1094 /* Make sure the marginal areas of this row are in sync with
1095 what the window wants, when the row actually displays text
1096 and not header/mode line. */
1097 if (w->left_margin_cols > 0
1098 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1099 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1100 if (w->right_margin_cols > 0
1101 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1102 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1103 }
1104 }
1105
1106
1107 /* Return a hash code for glyph row ROW, which may
1108 be from current or desired matrix of frame F. */
1109
1110 static unsigned
1111 line_hash_code (struct frame *f, struct glyph_row *row)
1112 {
1113 unsigned hash = 0;
1114
1115 if (row->enabled_p)
1116 {
1117 struct glyph *glyph = row->glyphs[TEXT_AREA];
1118 struct glyph *end = glyph + row->used[TEXT_AREA];
1119
1120 while (glyph < end)
1121 {
1122 int c = glyph->u.ch;
1123 int face_id = glyph->face_id;
1124 if (FRAME_MUST_WRITE_SPACES (f))
1125 c -= SPACEGLYPH;
1126 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1127 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1128 ++glyph;
1129 }
1130
1131 if (hash == 0)
1132 hash = 1;
1133 }
1134
1135 return hash;
1136 }
1137
1138
1139 /* Return the cost of drawing line VPOS in MATRIX, which may
1140 be current or desired matrix of frame F. The cost equals
1141 the number of characters in the line. If must_write_spaces
1142 is zero, leading and trailing spaces are ignored. */
1143
1144 static int
1145 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1146 {
1147 struct glyph_row *row = matrix->rows + vpos;
1148 struct glyph *beg = row->glyphs[TEXT_AREA];
1149 struct glyph *end = beg + row->used[TEXT_AREA];
1150 int len;
1151 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1152 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1153
1154 /* Ignore trailing and leading spaces if we can. */
1155 if (!FRAME_MUST_WRITE_SPACES (f))
1156 {
1157 /* Skip from the end over trailing spaces. */
1158 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1159 --end;
1160
1161 /* All blank line. */
1162 if (end == beg)
1163 return 0;
1164
1165 /* Skip over leading spaces. */
1166 while (CHAR_GLYPH_SPACE_P (*beg))
1167 ++beg;
1168 }
1169
1170 /* If we don't have a glyph-table, each glyph is one character,
1171 so return the number of glyphs. */
1172 if (glyph_table_base == 0)
1173 len = end - beg;
1174 else
1175 {
1176 /* Otherwise, scan the glyphs and accumulate their total length
1177 in LEN. */
1178 len = 0;
1179 while (beg < end)
1180 {
1181 GLYPH g;
1182
1183 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1184
1185 if (GLYPH_INVALID_P (g)
1186 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1187 len += 1;
1188 else
1189 len += GLYPH_LENGTH (glyph_table_base, g);
1190
1191 ++beg;
1192 }
1193 }
1194
1195 return len;
1196 }
1197
1198
1199 /* Return true if the glyph rows A and B have equal contents.
1200 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1201
1202 static bool
1203 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1204 {
1205 eassert (verify_row_hash (a));
1206 eassert (verify_row_hash (b));
1207
1208 if (a == b)
1209 return 1;
1210 else if (a->hash != b->hash)
1211 return 0;
1212 else
1213 {
1214 struct glyph *a_glyph, *b_glyph, *a_end;
1215 int area;
1216
1217 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1218 return 0;
1219
1220 /* Compare glyphs. */
1221 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1222 {
1223 if (a->used[area] != b->used[area])
1224 return 0;
1225
1226 a_glyph = a->glyphs[area];
1227 a_end = a_glyph + a->used[area];
1228 b_glyph = b->glyphs[area];
1229
1230 while (a_glyph < a_end
1231 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1232 ++a_glyph, ++b_glyph;
1233
1234 if (a_glyph != a_end)
1235 return 0;
1236 }
1237
1238 if (a->fill_line_p != b->fill_line_p
1239 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1240 || a->left_fringe_bitmap != b->left_fringe_bitmap
1241 || a->left_fringe_face_id != b->left_fringe_face_id
1242 || a->left_fringe_offset != b->left_fringe_offset
1243 || a->right_fringe_bitmap != b->right_fringe_bitmap
1244 || a->right_fringe_face_id != b->right_fringe_face_id
1245 || a->right_fringe_offset != b->right_fringe_offset
1246 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1247 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1248 || a->exact_window_width_line_p != b->exact_window_width_line_p
1249 || a->overlapped_p != b->overlapped_p
1250 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1251 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1252 || a->reversed_p != b->reversed_p
1253 /* Different partially visible characters on left margin. */
1254 || a->x != b->x
1255 /* Different height. */
1256 || a->ascent != b->ascent
1257 || a->phys_ascent != b->phys_ascent
1258 || a->phys_height != b->phys_height
1259 || a->visible_height != b->visible_height)
1260 return 0;
1261 }
1262
1263 return 1;
1264 }
1265
1266
1267 \f
1268 /***********************************************************************
1269 Glyph Pool
1270
1271 See dispextern.h for an overall explanation of glyph pools.
1272 ***********************************************************************/
1273
1274 /* Allocate a glyph_pool structure. The structure returned is initialized
1275 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1276 variable glyph_pool_count is incremented for each pool allocated. */
1277
1278 static struct glyph_pool *
1279 new_glyph_pool (void)
1280 {
1281 struct glyph_pool *result = xzalloc (sizeof *result);
1282
1283 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1284 /* For memory leak and double deletion checking. */
1285 ++glyph_pool_count;
1286 #endif
1287
1288 return result;
1289 }
1290
1291
1292 /* Free a glyph_pool structure POOL. The function may be called with
1293 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1294 global variable glyph_pool_count is decremented with every pool structure
1295 freed. If this count gets negative, more structures were freed than
1296 allocated, i.e. one structure must have been freed more than once or
1297 a bogus pointer was passed to free_glyph_pool. */
1298
1299 static void
1300 free_glyph_pool (struct glyph_pool *pool)
1301 {
1302 if (pool)
1303 {
1304 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1305 /* More freed than allocated? */
1306 --glyph_pool_count;
1307 eassert (glyph_pool_count >= 0);
1308 #endif
1309 xfree (pool->glyphs);
1310 xfree (pool);
1311 }
1312 }
1313
1314
1315 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1316 columns we need. This function never shrinks a pool. The only
1317 case in which this would make sense, would be when a frame's size
1318 is changed from a large value to a smaller one. But, if someone
1319 does it once, we can expect that he will do it again.
1320
1321 Return true if the pool changed in a way which makes
1322 re-adjusting window glyph matrices necessary. */
1323
1324 static bool
1325 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1326 {
1327 ptrdiff_t needed;
1328 bool changed_p;
1329
1330 changed_p = (pool->glyphs == 0
1331 || matrix_dim.height != pool->nrows
1332 || matrix_dim.width != pool->ncolumns);
1333
1334 /* Enlarge the glyph pool. */
1335 needed = matrix_dim.width;
1336 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1337 memory_full (SIZE_MAX);
1338 needed *= matrix_dim.height;
1339 if (needed > pool->nglyphs)
1340 {
1341 ptrdiff_t old_nglyphs = pool->nglyphs;
1342 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1343 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1344 memset (pool->glyphs + old_nglyphs, 0,
1345 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1346 }
1347
1348 /* Remember the number of rows and columns because (a) we use them
1349 to do sanity checks, and (b) the number of columns determines
1350 where rows in the frame matrix start---this must be available to
1351 determine pointers to rows of window sub-matrices. */
1352 pool->nrows = matrix_dim.height;
1353 pool->ncolumns = matrix_dim.width;
1354
1355 return changed_p;
1356 }
1357
1358
1359 \f
1360 /***********************************************************************
1361 Debug Code
1362 ***********************************************************************/
1363
1364 #ifdef GLYPH_DEBUG
1365
1366
1367 /* Flush standard output. This is sometimes useful to call from the debugger.
1368 XXX Maybe this should be changed to flush the current terminal instead of
1369 stdout.
1370 */
1371
1372 void flush_stdout (void) EXTERNALLY_VISIBLE;
1373
1374 void
1375 flush_stdout (void)
1376 {
1377 fflush (stdout);
1378 }
1379
1380
1381 /* Check that no glyph pointers have been lost in MATRIX. If a
1382 pointer has been lost, e.g. by using a structure assignment between
1383 rows, at least one pointer must occur more than once in the rows of
1384 MATRIX. */
1385
1386 void
1387 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1388 {
1389 int i, j;
1390
1391 for (i = 0; i < matrix->nrows; ++i)
1392 for (j = 0; j < matrix->nrows; ++j)
1393 eassert (i == j
1394 || (matrix->rows[i].glyphs[TEXT_AREA]
1395 != matrix->rows[j].glyphs[TEXT_AREA]));
1396 }
1397
1398
1399 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1400
1401 struct glyph_row *
1402 matrix_row (struct glyph_matrix *matrix, int row)
1403 {
1404 eassert (matrix && matrix->rows);
1405 eassert (row >= 0 && row < matrix->nrows);
1406
1407 /* That's really too slow for normal testing because this function
1408 is called almost everywhere. Although---it's still astonishingly
1409 fast, so it is valuable to have for debugging purposes. */
1410 #if 0
1411 check_matrix_pointer_lossage (matrix);
1412 #endif
1413
1414 return matrix->rows + row;
1415 }
1416
1417
1418 #if 0 /* This function makes invalid assumptions when text is
1419 partially invisible. But it might come handy for debugging
1420 nevertheless. */
1421
1422 /* Check invariants that must hold for an up to date current matrix of
1423 window W. */
1424
1425 static void
1426 check_matrix_invariants (struct window *w)
1427 {
1428 struct glyph_matrix *matrix = w->current_matrix;
1429 int yb = window_text_bottom_y (w);
1430 struct glyph_row *row = matrix->rows;
1431 struct glyph_row *last_text_row = NULL;
1432 struct buffer *saved = current_buffer;
1433 struct buffer *buffer = XBUFFER (w->contents);
1434 int c;
1435
1436 /* This can sometimes happen for a fresh window. */
1437 if (matrix->nrows < 2)
1438 return;
1439
1440 set_buffer_temp (buffer);
1441
1442 /* Note: last row is always reserved for the mode line. */
1443 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1444 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1445 {
1446 struct glyph_row *next = row + 1;
1447
1448 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1449 last_text_row = row;
1450
1451 /* Check that character and byte positions are in sync. */
1452 eassert (MATRIX_ROW_START_BYTEPOS (row)
1453 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1454 eassert (BYTEPOS (row->start.pos)
1455 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1456
1457 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1458 have such a position temporarily in case of a minibuffer
1459 displaying something like `[Sole completion]' at its end. */
1460 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1461 {
1462 eassert (MATRIX_ROW_END_BYTEPOS (row)
1463 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1464 eassert (BYTEPOS (row->end.pos)
1465 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1466 }
1467
1468 /* Check that end position of `row' is equal to start position
1469 of next row. */
1470 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1471 {
1472 eassert (MATRIX_ROW_END_CHARPOS (row)
1473 == MATRIX_ROW_START_CHARPOS (next));
1474 eassert (MATRIX_ROW_END_BYTEPOS (row)
1475 == MATRIX_ROW_START_BYTEPOS (next));
1476 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1477 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1478 }
1479 row = next;
1480 }
1481
1482 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1483 eassert (w->desired_matrix->rows != NULL);
1484 set_buffer_temp (saved);
1485 }
1486
1487 #endif /* 0 */
1488
1489 #endif /* GLYPH_DEBUG */
1490
1491
1492 \f
1493 /**********************************************************************
1494 Allocating/ Adjusting Glyph Matrices
1495 **********************************************************************/
1496
1497 /* Allocate glyph matrices over a window tree for a frame-based
1498 redisplay
1499
1500 X and Y are column/row within the frame glyph matrix where
1501 sub-matrices for the window tree rooted at WINDOW must be
1502 allocated. DIM_ONLY_P means that the caller of this
1503 function is only interested in the result matrix dimension, and
1504 matrix adjustments should not be performed.
1505
1506 The function returns the total width/height of the sub-matrices of
1507 the window tree. If called on a frame root window, the computation
1508 will take the mini-buffer window into account.
1509
1510 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1511
1512 NEW_LEAF_MATRIX set if any window in the tree did not have a
1513 glyph matrices yet, and
1514
1515 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1516 any window in the tree will be changed or have been changed (see
1517 DIM_ONLY_P)
1518
1519 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1520 function.
1521
1522 Windows are arranged into chains of windows on the same level
1523 through the next fields of window structures. Such a level can be
1524 either a sequence of horizontally adjacent windows from left to
1525 right, or a sequence of vertically adjacent windows from top to
1526 bottom. Each window in a horizontal sequence can be either a leaf
1527 window or a vertical sequence; a window in a vertical sequence can
1528 be either a leaf or a horizontal sequence. All windows in a
1529 horizontal sequence have the same height, and all windows in a
1530 vertical sequence have the same width.
1531
1532 This function uses, for historical reasons, a more general
1533 algorithm to determine glyph matrix dimensions that would be
1534 necessary.
1535
1536 The matrix height of a horizontal sequence is determined by the
1537 maximum height of any matrix in the sequence. The matrix width of
1538 a horizontal sequence is computed by adding up matrix widths of
1539 windows in the sequence.
1540
1541 |<------- result width ------->|
1542 +---------+----------+---------+ ---
1543 | | | | |
1544 | | | |
1545 +---------+ | | result height
1546 | +---------+
1547 | | |
1548 +----------+ ---
1549
1550 The matrix width of a vertical sequence is the maximum matrix width
1551 of any window in the sequence. Its height is computed by adding up
1552 matrix heights of windows in the sequence.
1553
1554 |<---- result width -->|
1555 +---------+ ---
1556 | | |
1557 | | |
1558 +---------+--+ |
1559 | | |
1560 | | result height
1561 | |
1562 +------------+---------+ |
1563 | | |
1564 | | |
1565 +------------+---------+ --- */
1566
1567 /* Bit indicating that a new matrix will be allocated or has been
1568 allocated. */
1569
1570 #define NEW_LEAF_MATRIX (1 << 0)
1571
1572 /* Bit indicating that a matrix will or has changed its location or
1573 size. */
1574
1575 #define CHANGED_LEAF_MATRIX (1 << 1)
1576
1577 static struct dim
1578 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1579 bool dim_only_p, int *window_change_flags)
1580 {
1581 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1582 int x0 = x, y0 = y;
1583 int wmax = 0, hmax = 0;
1584 struct dim total;
1585 struct dim dim;
1586 struct window *w;
1587 bool in_horz_combination_p;
1588
1589 /* What combination is WINDOW part of? Compute this once since the
1590 result is the same for all windows in the `next' chain. The
1591 special case of a root window (parent equal to nil) is treated
1592 like a vertical combination because a root window's `next'
1593 points to the mini-buffer window, if any, which is arranged
1594 vertically below other windows. */
1595 in_horz_combination_p
1596 = (!NILP (XWINDOW (window)->parent)
1597 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1598
1599 /* For WINDOW and all windows on the same level. */
1600 do
1601 {
1602 w = XWINDOW (window);
1603
1604 /* Get the dimension of the window sub-matrix for W, depending
1605 on whether this is a combination or a leaf window. */
1606 if (WINDOWP (w->contents))
1607 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1608 dim_only_p,
1609 window_change_flags);
1610 else
1611 {
1612 /* If not already done, allocate sub-matrix structures. */
1613 if (w->desired_matrix == NULL)
1614 {
1615 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1616 w->current_matrix = new_glyph_matrix (f->current_pool);
1617 *window_change_flags |= NEW_LEAF_MATRIX;
1618 }
1619
1620 /* Width and height MUST be chosen so that there are no
1621 holes in the frame matrix. */
1622 dim.width = required_matrix_width (w);
1623 dim.height = required_matrix_height (w);
1624
1625 /* Will matrix be re-allocated? */
1626 if (x != w->desired_matrix->matrix_x
1627 || y != w->desired_matrix->matrix_y
1628 || dim.width != w->desired_matrix->matrix_w
1629 || dim.height != w->desired_matrix->matrix_h
1630 || (margin_glyphs_to_reserve (w, dim.width,
1631 w->left_margin_cols)
1632 != w->desired_matrix->left_margin_glyphs)
1633 || (margin_glyphs_to_reserve (w, dim.width,
1634 w->right_margin_cols)
1635 != w->desired_matrix->right_margin_glyphs))
1636 *window_change_flags |= CHANGED_LEAF_MATRIX;
1637
1638 /* Actually change matrices, if allowed. Do not consider
1639 CHANGED_LEAF_MATRIX computed above here because the pool
1640 may have been changed which we don't know here. We trust
1641 that we only will be called with DIM_ONLY_P when
1642 necessary. */
1643 if (!dim_only_p)
1644 {
1645 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1646 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1647 }
1648 }
1649
1650 /* If we are part of a horizontal combination, advance x for
1651 windows to the right of W; otherwise advance y for windows
1652 below W. */
1653 if (in_horz_combination_p)
1654 x += dim.width;
1655 else
1656 y += dim.height;
1657
1658 /* Remember maximum glyph matrix dimensions. */
1659 wmax = max (wmax, dim.width);
1660 hmax = max (hmax, dim.height);
1661
1662 /* Next window on same level. */
1663 window = w->next;
1664 }
1665 while (!NILP (window));
1666
1667 /* Set `total' to the total glyph matrix dimension of this window
1668 level. In a vertical combination, the width is the width of the
1669 widest window; the height is the y we finally reached, corrected
1670 by the y we started with. In a horizontal combination, the total
1671 height is the height of the tallest window, and the width is the
1672 x we finally reached, corrected by the x we started with. */
1673 if (in_horz_combination_p)
1674 {
1675 total.width = x - x0;
1676 total.height = hmax;
1677 }
1678 else
1679 {
1680 total.width = wmax;
1681 total.height = y - y0;
1682 }
1683
1684 return total;
1685 }
1686
1687
1688 /* Return the required height of glyph matrices for window W. */
1689
1690 static int
1691 required_matrix_height (struct window *w)
1692 {
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 struct frame *f = XFRAME (w->frame);
1695
1696 if (FRAME_WINDOW_P (f))
1697 {
1698 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1699 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1700
1701 return (((window_pixel_height + ch_height - 1)
1702 / ch_height) * w->nrows_scale_factor
1703 /* One partially visible line at the top and
1704 bottom of the window. */
1705 + 2
1706 /* 2 for header and mode line. */
1707 + 2);
1708 }
1709 #endif /* HAVE_WINDOW_SYSTEM */
1710
1711 return WINDOW_TOTAL_LINES (w);
1712 }
1713
1714
1715 /* Return the required width of glyph matrices for window W. */
1716
1717 static int
1718 required_matrix_width (struct window *w)
1719 {
1720 #ifdef HAVE_WINDOW_SYSTEM
1721 struct frame *f = XFRAME (w->frame);
1722 if (FRAME_WINDOW_P (f))
1723 {
1724 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1725
1726 /* Compute number of glyphs needed in a glyph row. */
1727 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1728 / ch_width) * w->ncols_scale_factor
1729 /* 2 partially visible columns in the text area. */
1730 + 2
1731 /* One partially visible column at the right
1732 edge of each marginal area. */
1733 + 1 + 1);
1734 }
1735 #endif /* HAVE_WINDOW_SYSTEM */
1736
1737 return w->total_cols;
1738 }
1739
1740
1741 /* Allocate window matrices for window-based redisplay. W is the
1742 window whose matrices must be allocated/reallocated. */
1743
1744 static void
1745 allocate_matrices_for_window_redisplay (struct window *w)
1746 {
1747 while (w)
1748 {
1749 if (WINDOWP (w->contents))
1750 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1751 else
1752 {
1753 /* W is a leaf window. */
1754 struct dim dim;
1755
1756 /* If matrices are not yet allocated, allocate them now. */
1757 if (w->desired_matrix == NULL)
1758 {
1759 w->desired_matrix = new_glyph_matrix (NULL);
1760 w->current_matrix = new_glyph_matrix (NULL);
1761 }
1762
1763 dim.width = required_matrix_width (w);
1764 dim.height = required_matrix_height (w);
1765 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1766 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1767 }
1768
1769 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1770 }
1771 }
1772
1773 /* Allocate/reallocate glyph matrices of a single frame F.
1774 This function must be called when a new frame is created,
1775 its size changes, or its window configuration changes. */
1776
1777 void
1778 adjust_frame_glyphs (struct frame *f)
1779 {
1780 /* Block input so that expose events and other events that access
1781 glyph matrices are not processed while we are changing them. */
1782 block_input ();
1783
1784 if (FRAME_WINDOW_P (f))
1785 adjust_frame_glyphs_for_window_redisplay (f);
1786 else
1787 adjust_frame_glyphs_for_frame_redisplay (f);
1788
1789 /* Don't forget the buffer for decode_mode_spec. */
1790 adjust_decode_mode_spec_buffer (f);
1791
1792 f->glyphs_initialized_p = 1;
1793
1794 unblock_input ();
1795 }
1796
1797 /* Return true if any window in the tree has nonzero window margins. See
1798 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1799 static bool
1800 showing_window_margins_p (struct window *w)
1801 {
1802 while (w)
1803 {
1804 if (WINDOWP (w->contents))
1805 {
1806 if (showing_window_margins_p (XWINDOW (w->contents)))
1807 return 1;
1808 }
1809 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1810 return 1;
1811
1812 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1813 }
1814 return 0;
1815 }
1816
1817
1818 /* In the window tree with root W, build current matrices of leaf
1819 windows from the frame's current matrix. */
1820
1821 static void
1822 fake_current_matrices (Lisp_Object window)
1823 {
1824 struct window *w;
1825
1826 for (; !NILP (window); window = w->next)
1827 {
1828 w = XWINDOW (window);
1829
1830 if (WINDOWP (w->contents))
1831 fake_current_matrices (w->contents);
1832 else
1833 {
1834 int i;
1835 struct frame *f = XFRAME (w->frame);
1836 struct glyph_matrix *m = w->current_matrix;
1837 struct glyph_matrix *fm = f->current_matrix;
1838
1839 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1840 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1841
1842 for (i = 0; i < m->matrix_h; ++i)
1843 {
1844 struct glyph_row *r = m->rows + i;
1845 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1846
1847 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1848 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1849
1850 r->enabled_p = fr->enabled_p;
1851 if (r->enabled_p)
1852 {
1853 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1854 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1855 r->used[TEXT_AREA] = (m->matrix_w
1856 - r->used[LEFT_MARGIN_AREA]
1857 - r->used[RIGHT_MARGIN_AREA]);
1858 r->mode_line_p = 0;
1859 }
1860 }
1861 }
1862 }
1863 }
1864
1865
1866 /* Save away the contents of frame F's current frame matrix. Value is
1867 a glyph matrix holding the contents of F's current frame matrix. */
1868
1869 static struct glyph_matrix *
1870 save_current_matrix (struct frame *f)
1871 {
1872 int i;
1873 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1874 saved->nrows = f->current_matrix->nrows;
1875 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1876
1877 for (i = 0; i < saved->nrows; ++i)
1878 {
1879 struct glyph_row *from = f->current_matrix->rows + i;
1880 struct glyph_row *to = saved->rows + i;
1881 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1882
1883 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1884 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1885 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1886 to->enabled_p = from->enabled_p;
1887 to->hash = from->hash;
1888 if (from->used[LEFT_MARGIN_AREA])
1889 {
1890 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1891 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1892 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1893 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1894 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1895 }
1896 if (from->used[RIGHT_MARGIN_AREA])
1897 {
1898 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1899 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1900 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1901 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1902 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1903 }
1904 }
1905
1906 return saved;
1907 }
1908
1909
1910 /* Restore the contents of frame F's current frame matrix from SAVED,
1911 and free memory associated with SAVED. */
1912
1913 static void
1914 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1915 {
1916 int i;
1917
1918 for (i = 0; i < saved->nrows; ++i)
1919 {
1920 struct glyph_row *from = saved->rows + i;
1921 struct glyph_row *to = f->current_matrix->rows + i;
1922 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1923
1924 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1925 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1926 xfree (from->glyphs[TEXT_AREA]);
1927 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1928 if (nbytes)
1929 {
1930 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1931 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1932 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1933 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1934 }
1935 else
1936 to->used[LEFT_MARGIN_AREA] = 0;
1937 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1938 if (nbytes)
1939 {
1940 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1941 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1942 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1943 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1944 }
1945 else
1946 to->used[RIGHT_MARGIN_AREA] = 0;
1947 }
1948
1949 xfree (saved->rows);
1950 xfree (saved);
1951 }
1952
1953
1954
1955 /* Allocate/reallocate glyph matrices of a single frame F for
1956 frame-based redisplay. */
1957
1958 static void
1959 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1960 {
1961 struct dim matrix_dim;
1962 bool pool_changed_p;
1963 int window_change_flags;
1964 int top_window_y;
1965
1966 if (!FRAME_LIVE_P (f))
1967 return;
1968
1969 top_window_y = FRAME_TOP_MARGIN (f);
1970
1971 /* Allocate glyph pool structures if not already done. */
1972 if (f->desired_pool == NULL)
1973 {
1974 f->desired_pool = new_glyph_pool ();
1975 f->current_pool = new_glyph_pool ();
1976 }
1977
1978 /* Allocate frames matrix structures if needed. */
1979 if (f->desired_matrix == NULL)
1980 {
1981 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1982 f->current_matrix = new_glyph_matrix (f->current_pool);
1983 }
1984
1985 /* Compute window glyph matrices. (This takes the mini-buffer
1986 window into account). The result is the size of the frame glyph
1987 matrix needed. The variable window_change_flags is set to a bit
1988 mask indicating whether new matrices will be allocated or
1989 existing matrices change their size or location within the frame
1990 matrix. */
1991 window_change_flags = 0;
1992 matrix_dim
1993 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1994 0, top_window_y,
1995 1,
1996 &window_change_flags);
1997
1998 /* Add in menu bar lines, if any. */
1999 matrix_dim.height += top_window_y;
2000
2001 /* Enlarge pools as necessary. */
2002 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2003 realloc_glyph_pool (f->current_pool, matrix_dim);
2004
2005 /* Set up glyph pointers within window matrices. Do this only if
2006 absolutely necessary since it requires a frame redraw. */
2007 if (pool_changed_p || window_change_flags)
2008 {
2009 /* Do it for window matrices. */
2010 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2011 0, top_window_y, 0,
2012 &window_change_flags);
2013
2014 /* Size of frame matrices must equal size of frame. Note
2015 that we are called for X frames with window widths NOT equal
2016 to the frame width (from CHANGE_FRAME_SIZE_1). */
2017 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2018 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2019 return;
2020
2021 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2022 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2023
2024 /* Pointers to glyph memory in glyph rows are exchanged during
2025 the update phase of redisplay, which means in general that a
2026 frame's current matrix consists of pointers into both the
2027 desired and current glyph pool of the frame. Adjusting a
2028 matrix sets the frame matrix up so that pointers are all into
2029 the same pool. If we want to preserve glyph contents of the
2030 current matrix over a call to adjust_glyph_matrix, we must
2031 make a copy of the current glyphs, and restore the current
2032 matrix' contents from that copy. */
2033 if (display_completed
2034 && !FRAME_GARBAGED_P (f)
2035 && matrix_dim.width == f->current_matrix->matrix_w
2036 && matrix_dim.height == f->current_matrix->matrix_h
2037 /* For some reason, the frame glyph matrix gets corrupted if
2038 any of the windows contain margins. I haven't been able
2039 to hunt down the reason, but for the moment this prevents
2040 the problem from manifesting. -- cyd */
2041 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2042 {
2043 struct glyph_matrix *copy = save_current_matrix (f);
2044 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2045 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2046 restore_current_matrix (f, copy);
2047 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2048 }
2049 else
2050 {
2051 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2052 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2053 SET_FRAME_GARBAGED (f);
2054 }
2055 }
2056 }
2057
2058
2059 /* Allocate/reallocate glyph matrices of a single frame F for
2060 window-based redisplay. */
2061
2062 static void
2063 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2064 {
2065 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2066
2067 /* Allocate/reallocate window matrices. */
2068 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2069
2070 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2071 /* Allocate/ reallocate matrices of the dummy window used to display
2072 the menu bar under X when no X toolkit support is available. */
2073 {
2074 /* Allocate a dummy window if not already done. */
2075 struct window *w;
2076 if (NILP (f->menu_bar_window))
2077 {
2078 Lisp_Object frame;
2079 fset_menu_bar_window (f, make_window ());
2080 w = XWINDOW (f->menu_bar_window);
2081 XSETFRAME (frame, f);
2082 wset_frame (w, frame);
2083 w->pseudo_window_p = 1;
2084 }
2085 else
2086 w = XWINDOW (f->menu_bar_window);
2087
2088 /* Set window dimensions to frame dimensions and allocate or
2089 adjust glyph matrices of W. */
2090 w->pixel_left = 0;
2091 w->left_col = 0;
2092 w->pixel_top = 0;
2093 w->top_line = 0;
2094 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2095 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2096 w->total_cols = FRAME_TOTAL_COLS (f);
2097 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2098 w->total_lines = FRAME_MENU_BAR_LINES (f);
2099 allocate_matrices_for_window_redisplay (w);
2100 }
2101 #endif
2102
2103 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2104 {
2105 /* Allocate/ reallocate matrices of the tool bar window. If we
2106 don't have a tool bar window yet, make one. */
2107 struct window *w;
2108 if (NILP (f->tool_bar_window))
2109 {
2110 Lisp_Object frame;
2111 fset_tool_bar_window (f, make_window ());
2112 w = XWINDOW (f->tool_bar_window);
2113 XSETFRAME (frame, f);
2114 wset_frame (w, frame);
2115 w->pseudo_window_p = 1;
2116 }
2117 else
2118 w = XWINDOW (f->tool_bar_window);
2119
2120 w->pixel_left = 0;
2121 w->left_col = 0;
2122 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2123 w->top_line = FRAME_MENU_BAR_LINES (f);
2124 w->total_cols = FRAME_TOTAL_COLS (f);
2125 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2126 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2127 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2128 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2129 allocate_matrices_for_window_redisplay (w);
2130 }
2131 #endif
2132 }
2133
2134
2135 /* Re-allocate buffer for decode_mode_spec on frame F. */
2136
2137 static void
2138 adjust_decode_mode_spec_buffer (struct frame *f)
2139 {
2140 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2141
2142 eassert (frame_message_buf_size >= 0);
2143 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2144 frame_message_buf_size + 1);
2145 }
2146
2147
2148 \f
2149 /**********************************************************************
2150 Freeing Glyph Matrices
2151 **********************************************************************/
2152
2153 /* Free glyph memory for a frame F. F may be null. This function can
2154 be called for the same frame more than once. The root window of
2155 F may be nil when this function is called. This is the case when
2156 the function is called when F is destroyed. */
2157
2158 void
2159 free_glyphs (struct frame *f)
2160 {
2161 if (f && f->glyphs_initialized_p)
2162 {
2163 /* Block interrupt input so that we don't get surprised by an X
2164 event while we're in an inconsistent state. */
2165 block_input ();
2166 f->glyphs_initialized_p = 0;
2167
2168 /* Release window sub-matrices. */
2169 if (!NILP (f->root_window))
2170 free_window_matrices (XWINDOW (f->root_window));
2171
2172 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2173 /* Free the dummy window for menu bars without X toolkit and its
2174 glyph matrices. */
2175 if (!NILP (f->menu_bar_window))
2176 {
2177 struct window *w = XWINDOW (f->menu_bar_window);
2178 free_glyph_matrix (w->desired_matrix);
2179 free_glyph_matrix (w->current_matrix);
2180 w->desired_matrix = w->current_matrix = NULL;
2181 fset_menu_bar_window (f, Qnil);
2182 }
2183 #endif
2184
2185 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2186 /* Free the tool bar window and its glyph matrices. */
2187 if (!NILP (f->tool_bar_window))
2188 {
2189 struct window *w = XWINDOW (f->tool_bar_window);
2190 free_glyph_matrix (w->desired_matrix);
2191 free_glyph_matrix (w->current_matrix);
2192 w->desired_matrix = w->current_matrix = NULL;
2193 fset_tool_bar_window (f, Qnil);
2194 }
2195 #endif
2196
2197 /* Release frame glyph matrices. Reset fields to zero in
2198 case we are called a second time. */
2199 if (f->desired_matrix)
2200 {
2201 free_glyph_matrix (f->desired_matrix);
2202 free_glyph_matrix (f->current_matrix);
2203 f->desired_matrix = f->current_matrix = NULL;
2204 }
2205
2206 /* Release glyph pools. */
2207 if (f->desired_pool)
2208 {
2209 free_glyph_pool (f->desired_pool);
2210 free_glyph_pool (f->current_pool);
2211 f->desired_pool = f->current_pool = NULL;
2212 }
2213
2214 unblock_input ();
2215 }
2216 }
2217
2218
2219 /* Free glyph sub-matrices in the window tree rooted at W. This
2220 function may be called with a null pointer, and it may be called on
2221 the same tree more than once. */
2222
2223 void
2224 free_window_matrices (struct window *w)
2225 {
2226 while (w)
2227 {
2228 if (WINDOWP (w->contents))
2229 free_window_matrices (XWINDOW (w->contents));
2230 else
2231 {
2232 /* This is a leaf window. Free its memory and reset fields
2233 to zero in case this function is called a second time for
2234 W. */
2235 free_glyph_matrix (w->current_matrix);
2236 free_glyph_matrix (w->desired_matrix);
2237 w->current_matrix = w->desired_matrix = NULL;
2238 }
2239
2240 /* Next window on same level. */
2241 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2242 }
2243 }
2244
2245
2246 /* Check glyph memory leaks. This function is called from
2247 shut_down_emacs. Note that frames are not destroyed when Emacs
2248 exits. We therefore free all glyph memory for all active frames
2249 explicitly and check that nothing is left allocated. */
2250
2251 void
2252 check_glyph_memory (void)
2253 {
2254 Lisp_Object tail, frame;
2255
2256 /* Free glyph memory for all frames. */
2257 FOR_EACH_FRAME (tail, frame)
2258 free_glyphs (XFRAME (frame));
2259
2260 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2261 /* Check that nothing is left allocated. */
2262 eassert (glyph_matrix_count == 0);
2263 eassert (glyph_pool_count == 0);
2264 #endif
2265 }
2266
2267
2268 \f
2269 /**********************************************************************
2270 Building a Frame Matrix
2271 **********************************************************************/
2272
2273 /* Most of the redisplay code works on glyph matrices attached to
2274 windows. This is a good solution most of the time, but it is not
2275 suitable for terminal code. Terminal output functions cannot rely
2276 on being able to set an arbitrary terminal window. Instead they
2277 must be provided with a view of the whole frame, i.e. the whole
2278 screen. We build such a view by constructing a frame matrix from
2279 window matrices in this section.
2280
2281 Windows that must be updated have their must_be_updated_p flag set.
2282 For all such windows, their desired matrix is made part of the
2283 desired frame matrix. For other windows, their current matrix is
2284 made part of the desired frame matrix.
2285
2286 +-----------------+----------------+
2287 | desired | desired |
2288 | | |
2289 +-----------------+----------------+
2290 | current |
2291 | |
2292 +----------------------------------+
2293
2294 Desired window matrices can be made part of the frame matrix in a
2295 cheap way: We exploit the fact that the desired frame matrix and
2296 desired window matrices share their glyph memory. This is not
2297 possible for current window matrices. Their glyphs are copied to
2298 the desired frame matrix. The latter is equivalent to
2299 preserve_other_columns in the old redisplay.
2300
2301 Used glyphs counters for frame matrix rows are the result of adding
2302 up glyph lengths of the window matrices. A line in the frame
2303 matrix is enabled, if a corresponding line in a window matrix is
2304 enabled.
2305
2306 After building the desired frame matrix, it will be passed to
2307 terminal code, which will manipulate both the desired and current
2308 frame matrix. Changes applied to the frame's current matrix have
2309 to be visible in current window matrices afterwards, of course.
2310
2311 This problem is solved like this:
2312
2313 1. Window and frame matrices share glyphs. Window matrices are
2314 constructed in a way that their glyph contents ARE the glyph
2315 contents needed in a frame matrix. Thus, any modification of
2316 glyphs done in terminal code will be reflected in window matrices
2317 automatically.
2318
2319 2. Exchanges of rows in a frame matrix done by terminal code are
2320 intercepted by hook functions so that corresponding row operations
2321 on window matrices can be performed. This is necessary because we
2322 use pointers to glyphs in glyph row structures. To satisfy the
2323 assumption of point 1 above that glyphs are updated implicitly in
2324 window matrices when they are manipulated via the frame matrix,
2325 window and frame matrix must of course agree where to find the
2326 glyphs for their rows. Possible manipulations that must be
2327 mirrored are assignments of rows of the desired frame matrix to the
2328 current frame matrix and scrolling the current frame matrix. */
2329
2330 /* Build frame F's desired matrix from window matrices. Only windows
2331 which have the flag must_be_updated_p set have to be updated. Menu
2332 bar lines of a frame are not covered by window matrices, so make
2333 sure not to touch them in this function. */
2334
2335 static void
2336 build_frame_matrix (struct frame *f)
2337 {
2338 int i;
2339
2340 /* F must have a frame matrix when this function is called. */
2341 eassert (!FRAME_WINDOW_P (f));
2342
2343 /* Clear all rows in the frame matrix covered by window matrices.
2344 Menu bar lines are not covered by windows. */
2345 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2346 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2347
2348 /* Build the matrix by walking the window tree. */
2349 build_frame_matrix_from_window_tree (f->desired_matrix,
2350 XWINDOW (FRAME_ROOT_WINDOW (f)));
2351 }
2352
2353
2354 /* Walk a window tree, building a frame matrix MATRIX from window
2355 matrices. W is the root of a window tree. */
2356
2357 static void
2358 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2359 {
2360 while (w)
2361 {
2362 if (WINDOWP (w->contents))
2363 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2364 else
2365 build_frame_matrix_from_leaf_window (matrix, w);
2366
2367 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2368 }
2369 }
2370
2371
2372 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2373 desired frame matrix built. W is a leaf window whose desired or
2374 current matrix is to be added to FRAME_MATRIX. W's flag
2375 must_be_updated_p determines which matrix it contributes to
2376 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2377 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2378 Adding a desired matrix means setting up used counters and such in
2379 frame rows, while adding a current window matrix to FRAME_MATRIX
2380 means copying glyphs. The latter case corresponds to
2381 preserve_other_columns in the old redisplay. */
2382
2383 static void
2384 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2385 {
2386 struct glyph_matrix *window_matrix;
2387 int window_y, frame_y;
2388 /* If non-zero, a glyph to insert at the right border of W. */
2389 GLYPH right_border_glyph;
2390
2391 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2392
2393 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2394 if (w->must_be_updated_p)
2395 {
2396 window_matrix = w->desired_matrix;
2397
2398 /* Decide whether we want to add a vertical border glyph. */
2399 if (!WINDOW_RIGHTMOST_P (w))
2400 {
2401 struct Lisp_Char_Table *dp = window_display_table (w);
2402 Lisp_Object gc;
2403
2404 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2405 if (dp
2406 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2407 {
2408 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2409 spec_glyph_lookup_face (w, &right_border_glyph);
2410 }
2411
2412 if (GLYPH_FACE (right_border_glyph) <= 0)
2413 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2414 }
2415 }
2416 else
2417 window_matrix = w->current_matrix;
2418
2419 /* For all rows in the window matrix and corresponding rows in the
2420 frame matrix. */
2421 window_y = 0;
2422 frame_y = window_matrix->matrix_y;
2423 while (window_y < window_matrix->nrows)
2424 {
2425 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2426 struct glyph_row *window_row = window_matrix->rows + window_y;
2427 bool current_row_p = window_matrix == w->current_matrix;
2428
2429 /* Fill up the frame row with spaces up to the left margin of the
2430 window row. */
2431 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2432
2433 /* Fill up areas in the window matrix row with spaces. */
2434 fill_up_glyph_row_with_spaces (window_row);
2435
2436 /* If only part of W's desired matrix has been built, and
2437 window_row wasn't displayed, use the corresponding current
2438 row instead. */
2439 if (window_matrix == w->desired_matrix
2440 && !window_row->enabled_p)
2441 {
2442 window_row = w->current_matrix->rows + window_y;
2443 current_row_p = 1;
2444 }
2445
2446 if (current_row_p)
2447 {
2448 /* Copy window row to frame row. */
2449 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2450 window_row->glyphs[0],
2451 window_matrix->matrix_w * sizeof (struct glyph));
2452 }
2453 else
2454 {
2455 eassert (window_row->enabled_p);
2456
2457 /* Only when a desired row has been displayed, we want
2458 the corresponding frame row to be updated. */
2459 frame_row->enabled_p = true;
2460
2461 /* Maybe insert a vertical border between horizontally adjacent
2462 windows. */
2463 if (GLYPH_CHAR (right_border_glyph) != 0)
2464 {
2465 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2466 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2467 }
2468
2469 #ifdef GLYPH_DEBUG
2470 /* Window row window_y must be a slice of frame row
2471 frame_y. */
2472 eassert (glyph_row_slice_p (window_row, frame_row));
2473
2474 /* If rows are in sync, we don't have to copy glyphs because
2475 frame and window share glyphs. */
2476
2477 strcpy (w->current_matrix->method, w->desired_matrix->method);
2478 add_window_display_history (w, w->current_matrix->method, 0);
2479 #endif
2480 }
2481
2482 /* Set number of used glyphs in the frame matrix. Since we fill
2483 up with spaces, and visit leaf windows from left to right it
2484 can be done simply. */
2485 frame_row->used[TEXT_AREA]
2486 = window_matrix->matrix_x + window_matrix->matrix_w;
2487
2488 /* Next row. */
2489 ++window_y;
2490 ++frame_y;
2491 }
2492 }
2493
2494 /* Given a user-specified glyph, possibly including a Lisp-level face
2495 ID, return a glyph that has a realized face ID.
2496 This is used for glyphs displayed specially and not part of the text;
2497 for instance, vertical separators, truncation markers, etc. */
2498
2499 void
2500 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2501 {
2502 int lface_id = GLYPH_FACE (*glyph);
2503 /* Convert the glyph's specified face to a realized (cache) face. */
2504 if (lface_id > 0)
2505 {
2506 int face_id = merge_faces (XFRAME (w->frame),
2507 Qt, lface_id, DEFAULT_FACE_ID);
2508 SET_GLYPH_FACE (*glyph, face_id);
2509 }
2510 }
2511
2512 /* Add spaces to a glyph row ROW in a window matrix.
2513
2514 Each row has the form:
2515
2516 +---------+-----------------------------+------------+
2517 | left | text | right |
2518 +---------+-----------------------------+------------+
2519
2520 Left and right marginal areas are optional. This function adds
2521 spaces to areas so that there are no empty holes between areas.
2522 In other words: If the right area is not empty, the text area
2523 is filled up with spaces up to the right area. If the text area
2524 is not empty, the left area is filled up.
2525
2526 To be called for frame-based redisplay, only. */
2527
2528 static void
2529 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2530 {
2531 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2532 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2533 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2534 }
2535
2536
2537 /* Fill area AREA of glyph row ROW with spaces. To be called for
2538 frame-based redisplay only. */
2539
2540 static void
2541 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2542 {
2543 if (row->glyphs[area] < row->glyphs[area + 1])
2544 {
2545 struct glyph *end = row->glyphs[area + 1];
2546 struct glyph *text = row->glyphs[area] + row->used[area];
2547
2548 while (text < end)
2549 *text++ = space_glyph;
2550 row->used[area] = text - row->glyphs[area];
2551 }
2552 }
2553
2554
2555 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2556 reached. In frame matrices only one area, TEXT_AREA, is used. */
2557
2558 void
2559 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2560 {
2561 int i = row->used[TEXT_AREA];
2562 struct glyph *glyph = row->glyphs[TEXT_AREA];
2563
2564 while (i < upto)
2565 glyph[i++] = space_glyph;
2566
2567 row->used[TEXT_AREA] = i;
2568 }
2569
2570
2571 \f
2572 /**********************************************************************
2573 Mirroring operations on frame matrices in window matrices
2574 **********************************************************************/
2575
2576 /* Set frame being updated via frame-based redisplay to F. This
2577 function must be called before updates to make explicit that we are
2578 working on frame matrices or not. */
2579
2580 static void
2581 set_frame_matrix_frame (struct frame *f)
2582 {
2583 frame_matrix_frame = f;
2584 }
2585
2586
2587 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2588 DESIRED_MATRIX is the desired matrix corresponding to
2589 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2590 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2591 frame_matrix_frame is non-null, this indicates that the exchange is
2592 done in frame matrices, and that we have to perform analogous
2593 operations in window matrices of frame_matrix_frame. */
2594
2595 static void
2596 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2597 {
2598 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2599 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2600 bool mouse_face_p = current_row->mouse_face_p;
2601
2602 /* Do current_row = desired_row. This exchanges glyph pointers
2603 between both rows, and does a structure assignment otherwise. */
2604 assign_row (current_row, desired_row);
2605
2606 /* Enable current_row to mark it as valid. */
2607 current_row->enabled_p = true;
2608 current_row->mouse_face_p = mouse_face_p;
2609
2610 /* If we are called on frame matrices, perform analogous operations
2611 for window matrices. */
2612 if (frame_matrix_frame)
2613 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2614 }
2615
2616
2617 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2618 W's frame which has been made current (by swapping pointers between
2619 current and desired matrix). Perform analogous operations in the
2620 matrices of leaf windows in the window tree rooted at W. */
2621
2622 static void
2623 mirror_make_current (struct window *w, int frame_row)
2624 {
2625 while (w)
2626 {
2627 if (WINDOWP (w->contents))
2628 mirror_make_current (XWINDOW (w->contents), frame_row);
2629 else
2630 {
2631 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2632 here because the checks performed in debug mode there
2633 will not allow the conversion. */
2634 int row = frame_row - w->desired_matrix->matrix_y;
2635
2636 /* If FRAME_ROW is within W, assign the desired row to the
2637 current row (exchanging glyph pointers). */
2638 if (row >= 0 && row < w->desired_matrix->matrix_h)
2639 {
2640 struct glyph_row *current_row
2641 = MATRIX_ROW (w->current_matrix, row);
2642 struct glyph_row *desired_row
2643 = MATRIX_ROW (w->desired_matrix, row);
2644
2645 if (desired_row->enabled_p)
2646 assign_row (current_row, desired_row);
2647 else
2648 swap_glyph_pointers (desired_row, current_row);
2649 current_row->enabled_p = true;
2650
2651 /* Set the Y coordinate of the mode/header line's row.
2652 It is needed in draw_row_with_mouse_face to find the
2653 screen coordinates. (Window-based redisplay sets
2654 this in update_window, but no one seems to do that
2655 for frame-based redisplay.) */
2656 if (current_row->mode_line_p)
2657 current_row->y = row;
2658 }
2659 }
2660
2661 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2662 }
2663 }
2664
2665
2666 /* Perform row dance after scrolling. We are working on the range of
2667 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2668 including) in MATRIX. COPY_FROM is a vector containing, for each
2669 row I in the range 0 <= I < NLINES, the index of the original line
2670 to move to I. This index is relative to the row range, i.e. 0 <=
2671 index < NLINES. RETAINED_P is a vector containing zero for each
2672 row 0 <= I < NLINES which is empty.
2673
2674 This function is called from do_scrolling and do_direct_scrolling. */
2675
2676 void
2677 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2678 int *copy_from, char *retained_p)
2679 {
2680 /* A copy of original rows. */
2681 struct glyph_row *old_rows;
2682
2683 /* Rows to assign to. */
2684 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2685
2686 int i;
2687
2688 /* Make a copy of the original rows. */
2689 USE_SAFE_ALLOCA;
2690 SAFE_NALLOCA (old_rows, 1, nlines);
2691 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2692
2693 /* Assign new rows, maybe clear lines. */
2694 for (i = 0; i < nlines; ++i)
2695 {
2696 bool enabled_before_p = new_rows[i].enabled_p;
2697
2698 eassert (i + unchanged_at_top < matrix->nrows);
2699 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2700 new_rows[i] = old_rows[copy_from[i]];
2701 new_rows[i].enabled_p = enabled_before_p;
2702
2703 /* RETAINED_P is zero for empty lines. */
2704 if (!retained_p[copy_from[i]])
2705 new_rows[i].enabled_p = false;
2706 }
2707
2708 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2709 if (frame_matrix_frame)
2710 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2711 unchanged_at_top, nlines, copy_from, retained_p);
2712
2713 SAFE_FREE ();
2714 }
2715
2716
2717 /* Synchronize glyph pointers in the current matrix of window W with
2718 the current frame matrix. */
2719
2720 static void
2721 sync_window_with_frame_matrix_rows (struct window *w)
2722 {
2723 struct frame *f = XFRAME (w->frame);
2724 struct glyph_row *window_row, *window_row_end, *frame_row;
2725 int left, right, x, width;
2726
2727 /* Preconditions: W must be a live window on a tty frame. */
2728 eassert (BUFFERP (w->contents));
2729 eassert (!FRAME_WINDOW_P (f));
2730
2731 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2732 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2733 x = w->current_matrix->matrix_x;
2734 width = w->current_matrix->matrix_w;
2735
2736 window_row = w->current_matrix->rows;
2737 window_row_end = window_row + w->current_matrix->nrows;
2738 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2739
2740 for (; window_row < window_row_end; ++window_row, ++frame_row)
2741 {
2742 window_row->glyphs[LEFT_MARGIN_AREA]
2743 = frame_row->glyphs[0] + x;
2744 window_row->glyphs[TEXT_AREA]
2745 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2746 window_row->glyphs[LAST_AREA]
2747 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2748 window_row->glyphs[RIGHT_MARGIN_AREA]
2749 = window_row->glyphs[LAST_AREA] - right;
2750 }
2751 }
2752
2753
2754 /* Return the window in the window tree rooted in W containing frame
2755 row ROW. Value is null if none is found. */
2756
2757 static struct window *
2758 frame_row_to_window (struct window *w, int row)
2759 {
2760 struct window *found = NULL;
2761
2762 while (w && !found)
2763 {
2764 if (WINDOWP (w->contents))
2765 found = frame_row_to_window (XWINDOW (w->contents), row);
2766 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2767 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2768 found = w;
2769
2770 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2771 }
2772
2773 return found;
2774 }
2775
2776
2777 /* Perform a line dance in the window tree rooted at W, after
2778 scrolling a frame matrix in mirrored_line_dance.
2779
2780 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2781 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2782 COPY_FROM is a vector containing, for each row I in the range 0 <=
2783 I < NLINES, the index of the original line to move to I. This
2784 index is relative to the row range, i.e. 0 <= index < NLINES.
2785 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2786 which is empty. */
2787
2788 static void
2789 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2790 {
2791 while (w)
2792 {
2793 if (WINDOWP (w->contents))
2794 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2795 nlines, copy_from, retained_p);
2796 else
2797 {
2798 /* W is a leaf window, and we are working on its current
2799 matrix m. */
2800 struct glyph_matrix *m = w->current_matrix;
2801 int i;
2802 bool sync_p = 0;
2803 struct glyph_row *old_rows;
2804
2805 /* Make a copy of the original rows of matrix m. */
2806 USE_SAFE_ALLOCA;
2807 SAFE_NALLOCA (old_rows, 1, m->nrows);
2808 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2809
2810 for (i = 0; i < nlines; ++i)
2811 {
2812 /* Frame relative line assigned to. */
2813 int frame_to = i + unchanged_at_top;
2814
2815 /* Frame relative line assigned. */
2816 int frame_from = copy_from[i] + unchanged_at_top;
2817
2818 /* Window relative line assigned to. */
2819 int window_to = frame_to - m->matrix_y;
2820
2821 /* Window relative line assigned. */
2822 int window_from = frame_from - m->matrix_y;
2823
2824 /* Is assigned line inside window? */
2825 bool from_inside_window_p
2826 = window_from >= 0 && window_from < m->matrix_h;
2827
2828 /* Is assigned to line inside window? */
2829 bool to_inside_window_p
2830 = window_to >= 0 && window_to < m->matrix_h;
2831
2832 if (from_inside_window_p && to_inside_window_p)
2833 {
2834 /* Do the assignment. The enabled_p flag is saved
2835 over the assignment because the old redisplay did
2836 that. */
2837 bool enabled_before_p = m->rows[window_to].enabled_p;
2838 m->rows[window_to] = old_rows[window_from];
2839 m->rows[window_to].enabled_p = enabled_before_p;
2840
2841 /* If frame line is empty, window line is empty, too. */
2842 if (!retained_p[copy_from[i]])
2843 m->rows[window_to].enabled_p = false;
2844 }
2845 else if (to_inside_window_p)
2846 {
2847 /* A copy between windows. This is an infrequent
2848 case not worth optimizing. */
2849 struct frame *f = XFRAME (w->frame);
2850 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2851 struct window *w2;
2852 struct glyph_matrix *m2;
2853 int m2_from;
2854
2855 w2 = frame_row_to_window (root, frame_from);
2856 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2857 -nw', FROM_FRAME sometimes has no associated window.
2858 This check avoids a segfault if W2 is null. */
2859 if (w2)
2860 {
2861 m2 = w2->current_matrix;
2862 m2_from = frame_from - m2->matrix_y;
2863 copy_row_except_pointers (m->rows + window_to,
2864 m2->rows + m2_from);
2865
2866 /* If frame line is empty, window line is empty, too. */
2867 if (!retained_p[copy_from[i]])
2868 m->rows[window_to].enabled_p = false;
2869 }
2870 sync_p = 1;
2871 }
2872 else if (from_inside_window_p)
2873 sync_p = 1;
2874 }
2875
2876 /* If there was a copy between windows, make sure glyph
2877 pointers are in sync with the frame matrix. */
2878 if (sync_p)
2879 sync_window_with_frame_matrix_rows (w);
2880
2881 /* Check that no pointers are lost. */
2882 CHECK_MATRIX (m);
2883
2884 SAFE_FREE ();
2885 }
2886
2887 /* Next window on same level. */
2888 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2889 }
2890 }
2891
2892
2893 #ifdef GLYPH_DEBUG
2894
2895 /* Check that window and frame matrices agree about their
2896 understanding where glyphs of the rows are to find. For each
2897 window in the window tree rooted at W, check that rows in the
2898 matrices of leaf window agree with their frame matrices about
2899 glyph pointers. */
2900
2901 static void
2902 check_window_matrix_pointers (struct window *w)
2903 {
2904 while (w)
2905 {
2906 if (WINDOWP (w->contents))
2907 check_window_matrix_pointers (XWINDOW (w->contents));
2908 else
2909 {
2910 struct frame *f = XFRAME (w->frame);
2911 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2912 check_matrix_pointers (w->current_matrix, f->current_matrix);
2913 }
2914
2915 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2916 }
2917 }
2918
2919
2920 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2921 a window and FRAME_MATRIX is the corresponding frame matrix. For
2922 each row in WINDOW_MATRIX check that it's a slice of the
2923 corresponding frame row. If it isn't, abort. */
2924
2925 static void
2926 check_matrix_pointers (struct glyph_matrix *window_matrix,
2927 struct glyph_matrix *frame_matrix)
2928 {
2929 /* Row number in WINDOW_MATRIX. */
2930 int i = 0;
2931
2932 /* Row number corresponding to I in FRAME_MATRIX. */
2933 int j = window_matrix->matrix_y;
2934
2935 /* For all rows check that the row in the window matrix is a
2936 slice of the row in the frame matrix. If it isn't we didn't
2937 mirror an operation on the frame matrix correctly. */
2938 while (i < window_matrix->nrows)
2939 {
2940 if (!glyph_row_slice_p (window_matrix->rows + i,
2941 frame_matrix->rows + j))
2942 emacs_abort ();
2943 ++i, ++j;
2944 }
2945 }
2946
2947 #endif /* GLYPH_DEBUG */
2948
2949
2950 \f
2951 /**********************************************************************
2952 VPOS and HPOS translations
2953 **********************************************************************/
2954
2955 #ifdef GLYPH_DEBUG
2956
2957 /* Translate vertical position VPOS which is relative to window W to a
2958 vertical position relative to W's frame. */
2959
2960 static int
2961 window_to_frame_vpos (struct window *w, int vpos)
2962 {
2963 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2964 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2965 vpos += WINDOW_TOP_EDGE_LINE (w);
2966 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2967 return vpos;
2968 }
2969
2970
2971 /* Translate horizontal position HPOS which is relative to window W to
2972 a horizontal position relative to W's frame. */
2973
2974 static int
2975 window_to_frame_hpos (struct window *w, int hpos)
2976 {
2977 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2978 hpos += WINDOW_LEFT_EDGE_COL (w);
2979 return hpos;
2980 }
2981
2982 #endif /* GLYPH_DEBUG */
2983
2984
2985 \f
2986 /**********************************************************************
2987 Redrawing Frames
2988 **********************************************************************/
2989
2990 /* Redraw frame F. */
2991
2992 void
2993 redraw_frame (struct frame *f)
2994 {
2995 /* Error if F has no glyphs. */
2996 eassert (f->glyphs_initialized_p);
2997 update_begin (f);
2998 if (FRAME_MSDOS_P (f))
2999 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3000 clear_frame (f);
3001 clear_current_matrices (f);
3002 update_end (f);
3003 windows_or_buffers_changed = 13;
3004 /* Mark all windows as inaccurate, so that every window will have
3005 its redisplay done. */
3006 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3007 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3008 f->garbaged = false;
3009 }
3010
3011 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3012 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3013 If FRAME is omitted or nil, the selected frame is used. */)
3014 (Lisp_Object frame)
3015 {
3016 redraw_frame (decode_live_frame (frame));
3017 return Qnil;
3018 }
3019
3020 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3021 doc: /* Clear and redisplay all visible frames. */)
3022 (void)
3023 {
3024 Lisp_Object tail, frame;
3025
3026 FOR_EACH_FRAME (tail, frame)
3027 if (FRAME_VISIBLE_P (XFRAME (frame)))
3028 redraw_frame (XFRAME (frame));
3029
3030 return Qnil;
3031 }
3032
3033
3034 \f
3035 /***********************************************************************
3036 Frame Update
3037 ***********************************************************************/
3038
3039 /* Update frame F based on the data in desired matrices.
3040
3041 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3042 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3043
3044 Value is true if redisplay was stopped due to pending input. */
3045
3046 bool
3047 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3048 {
3049 /* True means display has been paused because of pending input. */
3050 bool paused_p;
3051 struct window *root_window = XWINDOW (f->root_window);
3052
3053 if (redisplay_dont_pause)
3054 force_p = true;
3055 else if (!force_p && detect_input_pending_ignore_squeezables ())
3056 {
3057 paused_p = true;
3058 goto do_pause;
3059 }
3060
3061 if (FRAME_WINDOW_P (f))
3062 {
3063 /* We are working on window matrix basis. All windows whose
3064 flag must_be_updated_p is set have to be updated. */
3065
3066 /* Record that we are not working on frame matrices. */
3067 set_frame_matrix_frame (NULL);
3068
3069 /* Update all windows in the window tree of F, maybe stopping
3070 when pending input is detected. */
3071 update_begin (f);
3072
3073 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3074 /* Update the menu bar on X frames that don't have toolkit
3075 support. */
3076 if (WINDOWP (f->menu_bar_window))
3077 update_window (XWINDOW (f->menu_bar_window), true);
3078 #endif
3079
3080 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3081 /* Update the tool-bar window, if present. */
3082 if (WINDOWP (f->tool_bar_window))
3083 {
3084 struct window *w = XWINDOW (f->tool_bar_window);
3085
3086 /* Update tool-bar window. */
3087 if (w->must_be_updated_p)
3088 {
3089 Lisp_Object tem;
3090
3091 update_window (w, true);
3092 w->must_be_updated_p = false;
3093
3094 /* Swap tool-bar strings. We swap because we want to
3095 reuse strings. */
3096 tem = f->current_tool_bar_string;
3097 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3098 fset_desired_tool_bar_string (f, tem);
3099 }
3100 }
3101 #endif
3102
3103 /* Update windows. */
3104 paused_p = update_window_tree (root_window, force_p);
3105 update_end (f);
3106 }
3107 else
3108 {
3109 /* We are working on frame matrix basis. Set the frame on whose
3110 frame matrix we operate. */
3111 set_frame_matrix_frame (f);
3112
3113 /* Build F's desired matrix from window matrices. */
3114 build_frame_matrix (f);
3115
3116 /* Update the display. */
3117 update_begin (f);
3118 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3119 update_end (f);
3120
3121 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3122 {
3123 if (FRAME_TTY (f)->termscript)
3124 fflush (FRAME_TTY (f)->termscript);
3125 if (FRAME_TERMCAP_P (f))
3126 fflush (FRAME_TTY (f)->output);
3127 }
3128
3129 /* Check window matrices for lost pointers. */
3130 #ifdef GLYPH_DEBUG
3131 check_window_matrix_pointers (root_window);
3132 add_frame_display_history (f, paused_p);
3133 #endif
3134 }
3135
3136 do_pause:
3137 /* Reset flags indicating that a window should be updated. */
3138 set_window_update_flags (root_window, false);
3139
3140 display_completed = !paused_p;
3141 return paused_p;
3142 }
3143
3144 /* Update a TTY frame F that has a menu dropped down over some of its
3145 glyphs. This is like the second part of update_frame, but it
3146 doesn't call build_frame_matrix, because we already have the
3147 desired matrix prepared, and don't want it to be overwritten by the
3148 text of the normal display.
3149
3150 ROW and COL, if non-negative, are the row and column of the TTY
3151 frame where to position the cursor after the frame update is
3152 complete. Negative values mean ask update_frame_1 to position the
3153 cursor "normally", i.e. at point in the selected window. */
3154 void
3155 update_frame_with_menu (struct frame *f, int row, int col)
3156 {
3157 struct window *root_window = XWINDOW (f->root_window);
3158 bool paused_p, cursor_at_point_p;
3159
3160 eassert (FRAME_TERMCAP_P (f));
3161
3162 /* We are working on frame matrix basis. Set the frame on whose
3163 frame matrix we operate. */
3164 set_frame_matrix_frame (f);
3165
3166 /* Update the display. */
3167 update_begin (f);
3168 cursor_at_point_p = !(row >= 0 && col >= 0);
3169 /* Force update_frame_1 not to stop due to pending input, and not
3170 try scrolling. */
3171 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3172 /* ROW and COL tell us where in the menu to position the cursor, so
3173 that screen readers know the active region on the screen. */
3174 if (!cursor_at_point_p)
3175 cursor_to (f, row, col);
3176 update_end (f);
3177
3178 if (FRAME_TTY (f)->termscript)
3179 fflush (FRAME_TTY (f)->termscript);
3180 fflush (FRAME_TTY (f)->output);
3181 /* Check window matrices for lost pointers. */
3182 #if GLYPH_DEBUG
3183 #if 0
3184 /* We cannot possibly survive the matrix pointers check, since
3185 we have overwritten parts of the frame glyph matrix without
3186 making any updates to the window matrices. */
3187 check_window_matrix_pointers (root_window);
3188 #endif
3189 add_frame_display_history (f, paused_p);
3190 #endif
3191
3192 /* Reset flags indicating that a window should be updated. */
3193 set_window_update_flags (root_window, false);
3194 display_completed = !paused_p;
3195 }
3196
3197 \f
3198 /************************************************************************
3199 Window-based updates
3200 ************************************************************************/
3201
3202 /* Perform updates in window tree rooted at W.
3203 If FORCE_P, don't stop updating if input is pending. */
3204
3205 static bool
3206 update_window_tree (struct window *w, bool force_p)
3207 {
3208 bool paused_p = 0;
3209
3210 while (w && !paused_p)
3211 {
3212 if (WINDOWP (w->contents))
3213 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3214 else if (w->must_be_updated_p)
3215 paused_p |= update_window (w, force_p);
3216
3217 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3218 }
3219
3220 return paused_p;
3221 }
3222
3223
3224 /* Update window W if its flag must_be_updated_p is set.
3225 If FORCE_P, don't stop updating if input is pending. */
3226
3227 void
3228 update_single_window (struct window *w)
3229 {
3230 if (w->must_be_updated_p)
3231 {
3232 struct frame *f = XFRAME (WINDOW_FRAME (w));
3233
3234 /* Record that this is not a frame-based redisplay. */
3235 set_frame_matrix_frame (NULL);
3236
3237 /* Update W. */
3238 update_begin (f);
3239 update_window (w, true);
3240 update_end (f);
3241
3242 /* Reset flag in W. */
3243 w->must_be_updated_p = false;
3244 }
3245 }
3246
3247 #ifdef HAVE_WINDOW_SYSTEM
3248
3249 /* Redraw lines from the current matrix of window W that are
3250 overlapped by other rows. YB is bottom-most y-position in W. */
3251
3252 static void
3253 redraw_overlapped_rows (struct window *w, int yb)
3254 {
3255 int i;
3256 struct frame *f = XFRAME (WINDOW_FRAME (w));
3257
3258 /* If rows overlapping others have been changed, the rows being
3259 overlapped have to be redrawn. This won't draw lines that have
3260 already been drawn in update_window_line because overlapped_p in
3261 desired rows is 0, so after row assignment overlapped_p in
3262 current rows is 0. */
3263 for (i = 0; i < w->current_matrix->nrows; ++i)
3264 {
3265 struct glyph_row *row = w->current_matrix->rows + i;
3266
3267 if (!row->enabled_p)
3268 break;
3269 else if (row->mode_line_p)
3270 continue;
3271
3272 if (row->overlapped_p)
3273 {
3274 enum glyph_row_area area;
3275
3276 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3277 {
3278 output_cursor_to (w, i, 0, row->y,
3279 area == TEXT_AREA ? row->x : 0);
3280 if (row->used[area])
3281 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3282 area, row->used[area]);
3283 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3284 }
3285
3286 row->overlapped_p = 0;
3287 }
3288
3289 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3290 break;
3291 }
3292 }
3293
3294
3295 /* Redraw lines from the current matrix of window W that overlap
3296 others. YB is bottom-most y-position in W. */
3297
3298 static void
3299 redraw_overlapping_rows (struct window *w, int yb)
3300 {
3301 int i, bottom_y;
3302 struct glyph_row *row;
3303 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3304
3305 for (i = 0; i < w->current_matrix->nrows; ++i)
3306 {
3307 row = w->current_matrix->rows + i;
3308
3309 if (!row->enabled_p)
3310 break;
3311 else if (row->mode_line_p)
3312 continue;
3313
3314 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3315
3316 if (row->overlapping_p)
3317 {
3318 int overlaps = 0;
3319
3320 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3321 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3322 overlaps |= OVERLAPS_PRED;
3323 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3324 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3325 overlaps |= OVERLAPS_SUCC;
3326
3327 if (overlaps)
3328 {
3329 if (row->used[LEFT_MARGIN_AREA])
3330 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3331
3332 if (row->used[TEXT_AREA])
3333 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3334
3335 if (row->used[RIGHT_MARGIN_AREA])
3336 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3337
3338 /* Record in neighbor rows that ROW overwrites part of
3339 their display. */
3340 if (overlaps & OVERLAPS_PRED)
3341 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3342 if (overlaps & OVERLAPS_SUCC)
3343 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3344 }
3345 }
3346
3347 if (bottom_y >= yb)
3348 break;
3349 }
3350 }
3351
3352 #endif /* HAVE_WINDOW_SYSTEM */
3353
3354
3355 #if defined GLYPH_DEBUG && 0
3356
3357 /* Check that no row in the current matrix of window W is enabled
3358 which is below what's displayed in the window. */
3359
3360 static void
3361 check_current_matrix_flags (struct window *w)
3362 {
3363 bool last_seen_p = 0;
3364 int i, yb = window_text_bottom_y (w);
3365
3366 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3367 {
3368 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3369 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3370 last_seen_p = 1;
3371 else if (last_seen_p && row->enabled_p)
3372 emacs_abort ();
3373 }
3374 }
3375
3376 #endif /* GLYPH_DEBUG */
3377
3378
3379 /* Update display of window W.
3380 If FORCE_P, don't stop updating when input is pending. */
3381
3382 static bool
3383 update_window (struct window *w, bool force_p)
3384 {
3385 struct glyph_matrix *desired_matrix = w->desired_matrix;
3386 bool paused_p;
3387 int preempt_count = baud_rate / 2400 + 1;
3388 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3389 #ifdef GLYPH_DEBUG
3390 /* Check that W's frame doesn't have glyph matrices. */
3391 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3392 #endif
3393
3394 /* Check pending input the first time so that we can quickly return. */
3395 if (!force_p)
3396 detect_input_pending_ignore_squeezables ();
3397
3398 /* If forced to complete the update, or if no input is pending, do
3399 the update. */
3400 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3401 {
3402 struct glyph_row *row, *end;
3403 struct glyph_row *mode_line_row;
3404 struct glyph_row *header_line_row;
3405 int yb;
3406 bool changed_p = 0, mouse_face_overwritten_p = 0;
3407 int n_updated = 0;
3408
3409 rif->update_window_begin_hook (w);
3410 yb = window_text_bottom_y (w);
3411 row = MATRIX_ROW (desired_matrix, 0);
3412 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3413
3414 /* Take note of the header line, if there is one. We will
3415 update it below, after updating all of the window's lines. */
3416 if (row->mode_line_p)
3417 {
3418 header_line_row = row;
3419 ++row;
3420 }
3421 else
3422 header_line_row = NULL;
3423
3424 /* Update the mode line, if necessary. */
3425 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3426 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3427 {
3428 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3429 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3430 desired_matrix),
3431 &mouse_face_overwritten_p);
3432 }
3433
3434 /* Find first enabled row. Optimizations in redisplay_internal
3435 may lead to an update with only one row enabled. There may
3436 be also completely empty matrices. */
3437 while (row < end && !row->enabled_p)
3438 ++row;
3439
3440 /* Try reusing part of the display by copying. */
3441 if (row < end && !desired_matrix->no_scrolling_p)
3442 {
3443 int rc = scrolling_window (w, header_line_row != NULL);
3444 if (rc < 0)
3445 {
3446 /* All rows were found to be equal. */
3447 paused_p = 0;
3448 goto set_cursor;
3449 }
3450 else if (rc > 0)
3451 {
3452 /* We've scrolled the display. */
3453 force_p = 1;
3454 changed_p = 1;
3455 }
3456 }
3457
3458 /* Update the rest of the lines. */
3459 for (; row < end && (force_p || !input_pending); ++row)
3460 /* scrolling_window resets the enabled_p flag of the rows it
3461 reuses from current_matrix. */
3462 if (row->enabled_p)
3463 {
3464 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3465 int i;
3466
3467 /* We'll have to play a little bit with when to
3468 detect_input_pending. If it's done too often,
3469 scrolling large windows with repeated scroll-up
3470 commands will too quickly pause redisplay. */
3471 if (!force_p && ++n_updated % preempt_count == 0)
3472 detect_input_pending_ignore_squeezables ();
3473 changed_p |= update_window_line (w, vpos,
3474 &mouse_face_overwritten_p);
3475
3476 /* Mark all rows below the last visible one in the current
3477 matrix as invalid. This is necessary because of
3478 variable line heights. Consider the case of three
3479 successive redisplays, where the first displays 5
3480 lines, the second 3 lines, and the third 5 lines again.
3481 If the second redisplay wouldn't mark rows in the
3482 current matrix invalid, the third redisplay might be
3483 tempted to optimize redisplay based on lines displayed
3484 in the first redisplay. */
3485 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3486 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3487 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3488 }
3489
3490 /* Was display preempted? */
3491 paused_p = row < end;
3492
3493 set_cursor:
3494
3495 /* Update the header line after scrolling because a new header
3496 line would otherwise overwrite lines at the top of the window
3497 that can be scrolled. */
3498 if (header_line_row && header_line_row->enabled_p)
3499 {
3500 header_line_row->y = 0;
3501 update_window_line (w, 0, &mouse_face_overwritten_p);
3502 }
3503
3504 /* Fix the appearance of overlapping/overlapped rows. */
3505 if (!paused_p && !w->pseudo_window_p)
3506 {
3507 #ifdef HAVE_WINDOW_SYSTEM
3508 if (changed_p && rif->fix_overlapping_area)
3509 {
3510 redraw_overlapped_rows (w, yb);
3511 redraw_overlapping_rows (w, yb);
3512 }
3513 #endif
3514
3515 /* Make cursor visible at cursor position of W. */
3516 set_window_cursor_after_update (w);
3517
3518 #if 0 /* Check that current matrix invariants are satisfied. This is
3519 for debugging only. See the comment of check_matrix_invariants. */
3520 IF_DEBUG (check_matrix_invariants (w));
3521 #endif
3522 }
3523
3524 #ifdef GLYPH_DEBUG
3525 /* Remember the redisplay method used to display the matrix. */
3526 strcpy (w->current_matrix->method, w->desired_matrix->method);
3527 #endif
3528
3529 #ifdef HAVE_WINDOW_SYSTEM
3530 update_window_fringes (w, 0);
3531 #endif
3532
3533 /* End the update of window W. Don't set the cursor if we
3534 paused updating the display because in this case,
3535 set_window_cursor_after_update hasn't been called, and
3536 W->output_cursor doesn't contain the cursor location. */
3537 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3538 }
3539 else
3540 paused_p = 1;
3541
3542 #ifdef GLYPH_DEBUG
3543 /* check_current_matrix_flags (w); */
3544 add_window_display_history (w, w->current_matrix->method, paused_p);
3545 #endif
3546
3547 clear_glyph_matrix (desired_matrix);
3548
3549 return paused_p;
3550 }
3551
3552
3553 /* Update the display of area AREA in window W, row number VPOS.
3554 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3555
3556 static void
3557 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3558 enum glyph_row_area area, int vpos)
3559 {
3560 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3561 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3562
3563 /* Set cursor to start of glyphs, write them, and clear to the end
3564 of the area. I don't think that something more sophisticated is
3565 necessary here, since marginal areas will not be the default. */
3566 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3567 if (desired_row->used[area])
3568 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3569 area, desired_row->used[area]);
3570 rif->clear_end_of_line (w, updated_row, area, -1);
3571 }
3572
3573
3574 /* Update the display of the text area of row VPOS in window W.
3575 Value is true if display has changed. */
3576
3577 static bool
3578 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3579 {
3580 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3581 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3582 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3583 bool changed_p = 0;
3584
3585 /* If rows are at different X or Y, or rows have different height,
3586 or the current row is marked invalid, write the entire line. */
3587 if (!current_row->enabled_p
3588 || desired_row->y != current_row->y
3589 || desired_row->ascent != current_row->ascent
3590 || desired_row->phys_ascent != current_row->phys_ascent
3591 || desired_row->phys_height != current_row->phys_height
3592 || desired_row->visible_height != current_row->visible_height
3593 || current_row->overlapped_p
3594 /* This next line is necessary for correctly redrawing
3595 mouse-face areas after scrolling and other operations.
3596 However, it causes excessive flickering when mouse is moved
3597 across the mode line. Luckily, turning it off for the mode
3598 line doesn't seem to hurt anything. -- cyd.
3599 But it is still needed for the header line. -- kfs. */
3600 || (current_row->mouse_face_p
3601 && !(current_row->mode_line_p && vpos > 0))
3602 || current_row->x != desired_row->x)
3603 {
3604 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3605
3606 if (desired_row->used[TEXT_AREA])
3607 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3608 TEXT_AREA, desired_row->used[TEXT_AREA]);
3609
3610 /* Clear to end of window. */
3611 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3612 changed_p = 1;
3613
3614 /* This erases the cursor. We do this here because
3615 notice_overwritten_cursor cannot easily check this, which
3616 might indicate that the whole functionality of
3617 notice_overwritten_cursor would better be implemented here.
3618 On the other hand, we need notice_overwritten_cursor as long
3619 as mouse highlighting is done asynchronously outside of
3620 redisplay. */
3621 if (vpos == w->phys_cursor.vpos)
3622 w->phys_cursor_on_p = 0;
3623 }
3624 else
3625 {
3626 int stop, i, x;
3627 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3628 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3629 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3630 int desired_stop_pos = desired_row->used[TEXT_AREA];
3631 bool abort_skipping = 0;
3632
3633 /* If the desired row extends its face to the text area end, and
3634 unless the current row also does so at the same position,
3635 make sure we write at least one glyph, so that the face
3636 extension actually takes place. */
3637 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3638 && (desired_stop_pos < current_row->used[TEXT_AREA]
3639 || (desired_stop_pos == current_row->used[TEXT_AREA]
3640 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3641 --desired_stop_pos;
3642
3643 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3644 i = 0;
3645 x = desired_row->x;
3646
3647 /* Loop over glyphs that current and desired row may have
3648 in common. */
3649 while (i < stop)
3650 {
3651 bool can_skip_p = !abort_skipping;
3652
3653 /* Skip over glyphs that both rows have in common. These
3654 don't have to be written. We can't skip if the last
3655 current glyph overlaps the glyph to its right. For
3656 example, consider a current row of `if ' with the `f' in
3657 Courier bold so that it overlaps the ` ' to its right.
3658 If the desired row is ` ', we would skip over the space
3659 after the `if' and there would remain a pixel from the
3660 `f' on the screen. */
3661 if (overlapping_glyphs_p && i > 0)
3662 {
3663 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3664 int left, right;
3665
3666 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3667 &left, &right);
3668 can_skip_p = (right == 0 && !abort_skipping);
3669 }
3670
3671 if (can_skip_p)
3672 {
3673 int start_hpos = i;
3674
3675 while (i < stop
3676 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3677 {
3678 x += desired_glyph->pixel_width;
3679 ++desired_glyph, ++current_glyph, ++i;
3680 }
3681
3682 /* Consider the case that the current row contains "xxx
3683 ppp ggg" in italic Courier font, and the desired row
3684 is "xxx ggg". The character `p' has lbearing, `g'
3685 has not. The loop above will stop in front of the
3686 first `p' in the current row. If we would start
3687 writing glyphs there, we wouldn't erase the lbearing
3688 of the `p'. The rest of the lbearing problem is then
3689 taken care of by draw_glyphs. */
3690 if (overlapping_glyphs_p
3691 && i > 0
3692 && i < current_row->used[TEXT_AREA]
3693 && (current_row->used[TEXT_AREA]
3694 != desired_row->used[TEXT_AREA]))
3695 {
3696 int left, right;
3697
3698 rif->get_glyph_overhangs (current_glyph,
3699 XFRAME (w->frame),
3700 &left, &right);
3701 while (left > 0 && i > 0)
3702 {
3703 --i, --desired_glyph, --current_glyph;
3704 x -= desired_glyph->pixel_width;
3705 left -= desired_glyph->pixel_width;
3706 }
3707
3708 /* Abort the skipping algorithm if we end up before
3709 our starting point, to avoid looping (bug#1070).
3710 This can happen when the lbearing is larger than
3711 the pixel width. */
3712 abort_skipping = (i < start_hpos);
3713 }
3714 }
3715
3716 /* Try to avoid writing the entire rest of the desired row
3717 by looking for a resync point. This mainly prevents
3718 mode line flickering in the case the mode line is in
3719 fixed-pitch font, which it usually will be. */
3720 if (i < desired_row->used[TEXT_AREA])
3721 {
3722 int start_x = x, start_hpos = i;
3723 struct glyph *start = desired_glyph;
3724 int current_x = x;
3725 bool skip_first_p = !can_skip_p;
3726
3727 /* Find the next glyph that's equal again. */
3728 while (i < stop
3729 && (skip_first_p
3730 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3731 && x == current_x)
3732 {
3733 x += desired_glyph->pixel_width;
3734 current_x += current_glyph->pixel_width;
3735 ++desired_glyph, ++current_glyph, ++i;
3736 skip_first_p = 0;
3737 }
3738
3739 if (i == start_hpos || x != current_x)
3740 {
3741 i = start_hpos;
3742 x = start_x;
3743 desired_glyph = start;
3744 break;
3745 }
3746
3747 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3748 rif->write_glyphs (w, updated_row, start,
3749 TEXT_AREA, i - start_hpos);
3750 changed_p = 1;
3751 }
3752 }
3753
3754 /* Write the rest. */
3755 if (i < desired_row->used[TEXT_AREA])
3756 {
3757 output_cursor_to (w, vpos, i, desired_row->y, x);
3758 rif->write_glyphs (w, updated_row, desired_glyph,
3759 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3760 changed_p = 1;
3761 }
3762
3763 /* Maybe clear to end of line. */
3764 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3765 {
3766 /* If new row extends to the end of the text area, nothing
3767 has to be cleared, if and only if we did a write_glyphs
3768 above. This is made sure by setting desired_stop_pos
3769 appropriately above. */
3770 eassert (i < desired_row->used[TEXT_AREA]
3771 || ((desired_row->used[TEXT_AREA]
3772 == current_row->used[TEXT_AREA])
3773 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3774 }
3775 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3776 {
3777 /* If old row extends to the end of the text area, clear. */
3778 if (i >= desired_row->used[TEXT_AREA])
3779 output_cursor_to (w, vpos, i, desired_row->y,
3780 desired_row->pixel_width);
3781 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3782 changed_p = 1;
3783 }
3784 else if (desired_row->pixel_width < current_row->pixel_width)
3785 {
3786 /* Otherwise clear to the end of the old row. Everything
3787 after that position should be clear already. */
3788 int xlim;
3789
3790 if (i >= desired_row->used[TEXT_AREA])
3791 output_cursor_to (w, vpos, i, desired_row->y,
3792 desired_row->pixel_width);
3793
3794 /* If cursor is displayed at the end of the line, make sure
3795 it's cleared. Nowadays we don't have a phys_cursor_glyph
3796 with which to erase the cursor (because this method
3797 doesn't work with lbearing/rbearing), so we must do it
3798 this way. */
3799 if (vpos == w->phys_cursor.vpos
3800 && (desired_row->reversed_p
3801 ? (w->phys_cursor.hpos < 0)
3802 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3803 {
3804 w->phys_cursor_on_p = 0;
3805 xlim = -1;
3806 }
3807 else
3808 xlim = current_row->pixel_width;
3809 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3810 changed_p = 1;
3811 }
3812 }
3813
3814 return changed_p;
3815 }
3816
3817
3818 /* Update row VPOS in window W. Value is true if display has been changed. */
3819
3820 static bool
3821 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3822 {
3823 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3824 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3825 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3826 bool changed_p = 0;
3827
3828 /* A row can be completely invisible in case a desired matrix was
3829 built with a vscroll and then make_cursor_line_fully_visible shifts
3830 the matrix. Make sure to make such rows current anyway, since
3831 we need the correct y-position, for example, in the current matrix. */
3832 if (desired_row->mode_line_p
3833 || desired_row->visible_height > 0)
3834 {
3835 eassert (desired_row->enabled_p);
3836
3837 /* Update display of the left margin area, if there is one. */
3838 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3839 {
3840 changed_p = 1;
3841 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3842 /* Setting this flag will ensure the vertical border, if
3843 any, between this window and the one on its left will be
3844 redrawn. This is necessary because updating the left
3845 margin area can potentially draw over the border. */
3846 current_row->redraw_fringe_bitmaps_p = 1;
3847 }
3848
3849 /* Update the display of the text area. */
3850 if (update_text_area (w, desired_row, vpos))
3851 {
3852 changed_p = 1;
3853 if (current_row->mouse_face_p)
3854 *mouse_face_overwritten_p = 1;
3855 }
3856
3857 /* Update display of the right margin area, if there is one. */
3858 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3859 {
3860 changed_p = 1;
3861 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3862 }
3863
3864 /* Draw truncation marks etc. */
3865 if (!current_row->enabled_p
3866 || desired_row->y != current_row->y
3867 || desired_row->visible_height != current_row->visible_height
3868 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3869 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3870 || current_row->redraw_fringe_bitmaps_p
3871 || desired_row->mode_line_p != current_row->mode_line_p
3872 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3873 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3874 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3875 rif->after_update_window_line_hook (w, desired_row);
3876 }
3877
3878 /* Update current_row from desired_row. */
3879 make_current (w->desired_matrix, w->current_matrix, vpos);
3880 return changed_p;
3881 }
3882
3883
3884 /* Set the cursor after an update of window W. This function may only
3885 be called from update_window. */
3886
3887 static void
3888 set_window_cursor_after_update (struct window *w)
3889 {
3890 struct frame *f = XFRAME (w->frame);
3891 int cx, cy, vpos, hpos;
3892
3893 /* Not intended for frame matrix updates. */
3894 eassert (FRAME_WINDOW_P (f));
3895
3896 if (cursor_in_echo_area
3897 && !NILP (echo_area_buffer[0])
3898 /* If we are showing a message instead of the mini-buffer,
3899 show the cursor for the message instead. */
3900 && XWINDOW (minibuf_window) == w
3901 && EQ (minibuf_window, echo_area_window)
3902 /* These cases apply only to the frame that contains
3903 the active mini-buffer window. */
3904 && FRAME_HAS_MINIBUF_P (f)
3905 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3906 {
3907 cx = cy = vpos = hpos = 0;
3908
3909 if (cursor_in_echo_area >= 0)
3910 {
3911 /* If the mini-buffer is several lines high, find the last
3912 line that has any text on it. Note: either all lines
3913 are enabled or none. Otherwise we wouldn't be able to
3914 determine Y. */
3915 struct glyph_row *row, *last_row;
3916 struct glyph *glyph;
3917 int yb = window_text_bottom_y (w);
3918
3919 last_row = NULL;
3920 row = w->current_matrix->rows;
3921 while (row->enabled_p
3922 && (last_row == NULL
3923 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3924 {
3925 if (row->used[TEXT_AREA]
3926 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3927 last_row = row;
3928 ++row;
3929 }
3930
3931 if (last_row)
3932 {
3933 struct glyph *start = last_row->glyphs[TEXT_AREA];
3934 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3935
3936 while (last > start && last->charpos < 0)
3937 --last;
3938
3939 for (glyph = start; glyph < last; ++glyph)
3940 {
3941 cx += glyph->pixel_width;
3942 ++hpos;
3943 }
3944
3945 cy = last_row->y;
3946 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3947 }
3948 }
3949 }
3950 else
3951 {
3952 cx = w->cursor.x;
3953 cy = w->cursor.y;
3954 hpos = w->cursor.hpos;
3955 vpos = w->cursor.vpos;
3956 }
3957
3958 /* Window cursor can be out of sync for horizontally split windows.
3959 Horizontal position is -1 when cursor is on the left fringe. */
3960 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3961 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3962 output_cursor_to (w, vpos, hpos, cy, cx);
3963 }
3964
3965
3966 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3967 the window tree rooted at W. */
3968
3969 static void
3970 set_window_update_flags (struct window *w, bool on_p)
3971 {
3972 while (w)
3973 {
3974 if (WINDOWP (w->contents))
3975 set_window_update_flags (XWINDOW (w->contents), on_p);
3976 else
3977 w->must_be_updated_p = on_p;
3978
3979 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3980 }
3981 }
3982
3983
3984 \f
3985 /***********************************************************************
3986 Window-Based Scrolling
3987 ***********************************************************************/
3988
3989 /* Structure describing rows in scrolling_window. */
3990
3991 struct row_entry
3992 {
3993 /* Number of occurrences of this row in desired and current matrix. */
3994 int old_uses, new_uses;
3995
3996 /* Vpos of row in new matrix. */
3997 int new_line_number;
3998
3999 /* Bucket index of this row_entry in the hash table row_table. */
4000 ptrdiff_t bucket;
4001
4002 /* The row described by this entry. */
4003 struct glyph_row *row;
4004
4005 /* Hash collision chain. */
4006 struct row_entry *next;
4007 };
4008
4009 /* A pool to allocate row_entry structures from, and the size of the
4010 pool. The pool is reallocated in scrolling_window when we find
4011 that we need a larger one. */
4012
4013 static struct row_entry *row_entry_pool;
4014 static ptrdiff_t row_entry_pool_size;
4015
4016 /* Index of next free entry in row_entry_pool. */
4017
4018 static ptrdiff_t row_entry_idx;
4019
4020 /* The hash table used during scrolling, and the table's size. This
4021 table is used to quickly identify equal rows in the desired and
4022 current matrix. */
4023
4024 static struct row_entry **row_table;
4025 static ptrdiff_t row_table_size;
4026
4027 /* Vectors of pointers to row_entry structures belonging to the
4028 current and desired matrix, and the size of the vectors. */
4029
4030 static struct row_entry **old_lines, **new_lines;
4031 static ptrdiff_t old_lines_size, new_lines_size;
4032
4033 /* A pool to allocate run structures from, and its size. */
4034
4035 static struct run *run_pool;
4036 static ptrdiff_t runs_size;
4037
4038 /* A vector of runs of lines found during scrolling. */
4039
4040 static struct run **runs;
4041
4042 /* Add glyph row ROW to the scrolling hash table. */
4043
4044 static struct row_entry *
4045 add_row_entry (struct glyph_row *row)
4046 {
4047 struct row_entry *entry;
4048 ptrdiff_t i = row->hash % row_table_size;
4049
4050 entry = row_table[i];
4051 eassert (entry || verify_row_hash (row));
4052 while (entry && !row_equal_p (entry->row, row, 1))
4053 entry = entry->next;
4054
4055 if (entry == NULL)
4056 {
4057 entry = row_entry_pool + row_entry_idx++;
4058 entry->row = row;
4059 entry->old_uses = entry->new_uses = 0;
4060 entry->new_line_number = 0;
4061 entry->bucket = i;
4062 entry->next = row_table[i];
4063 row_table[i] = entry;
4064 }
4065
4066 return entry;
4067 }
4068
4069
4070 /* Try to reuse part of the current display of W by scrolling lines.
4071 HEADER_LINE_P means W has a header line.
4072
4073 The algorithm is taken from Communications of the ACM, Apr78 "A
4074 Technique for Isolating Differences Between Files." It should take
4075 O(N) time.
4076
4077 A short outline of the steps of the algorithm
4078
4079 1. Skip lines equal at the start and end of both matrices.
4080
4081 2. Enter rows in the current and desired matrix into a symbol
4082 table, counting how often they appear in both matrices.
4083
4084 3. Rows that appear exactly once in both matrices serve as anchors,
4085 i.e. we assume that such lines are likely to have been moved.
4086
4087 4. Starting from anchor lines, extend regions to be scrolled both
4088 forward and backward.
4089
4090 Value is
4091
4092 -1 if all rows were found to be equal.
4093 0 to indicate that we did not scroll the display, or
4094 1 if we did scroll. */
4095
4096 static int
4097 scrolling_window (struct window *w, bool header_line_p)
4098 {
4099 struct glyph_matrix *desired_matrix = w->desired_matrix;
4100 struct glyph_matrix *current_matrix = w->current_matrix;
4101 int yb = window_text_bottom_y (w);
4102 ptrdiff_t i;
4103 int j, first_old, first_new, last_old, last_new;
4104 int nruns, run_idx;
4105 ptrdiff_t n;
4106 struct row_entry *entry;
4107 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4108
4109 /* Skip over rows equal at the start. */
4110 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4111 {
4112 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4113 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4114
4115 if (c->enabled_p
4116 && d->enabled_p
4117 && !d->redraw_fringe_bitmaps_p
4118 && c->y == d->y
4119 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4120 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4121 && row_equal_p (c, d, 1))
4122 {
4123 assign_row (c, d);
4124 d->enabled_p = false;
4125 }
4126 else
4127 break;
4128 }
4129
4130 /* Give up if some rows in the desired matrix are not enabled. */
4131 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4132 return -1;
4133
4134 first_old = first_new = i;
4135
4136 /* Set last_new to the index + 1 of the row that reaches the
4137 bottom boundary in the desired matrix. Give up if we find a
4138 disabled row before we reach the bottom boundary. */
4139 i = first_new + 1;
4140 while (i < desired_matrix->nrows - 1)
4141 {
4142 int bottom;
4143
4144 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4145 return 0;
4146 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4147 if (bottom <= yb)
4148 ++i;
4149 if (bottom >= yb)
4150 break;
4151 }
4152
4153 last_new = i;
4154
4155 /* Set last_old to the index + 1 of the row that reaches the bottom
4156 boundary in the current matrix. We don't look at the enabled
4157 flag here because we plan to reuse part of the display even if
4158 other parts are disabled. */
4159 i = first_old + 1;
4160 while (i < current_matrix->nrows - 1)
4161 {
4162 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4163 if (bottom <= yb)
4164 ++i;
4165 if (bottom >= yb)
4166 break;
4167 }
4168
4169 last_old = i;
4170
4171 /* Skip over rows equal at the bottom. */
4172 i = last_new;
4173 j = last_old;
4174 while (i - 1 > first_new
4175 && j - 1 > first_old
4176 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4177 && (MATRIX_ROW (current_matrix, j - 1)->y
4178 == MATRIX_ROW (desired_matrix, i - 1)->y)
4179 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4180 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4181 MATRIX_ROW (current_matrix, j - 1), 1))
4182 --i, --j;
4183 last_new = i;
4184 last_old = j;
4185
4186 /* Nothing to do if all rows are equal. */
4187 if (last_new == first_new)
4188 return 0;
4189
4190 /* Check for integer overflow in size calculation.
4191
4192 If next_almost_prime checks (N) for divisibility by 2..10, then
4193 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4194 So, set next_almost_prime_increment_max to 10.
4195
4196 It's just a coincidence that next_almost_prime_increment_max ==
4197 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4198 13, then next_almost_prime_increment_max would be 14, e.g.,
4199 because next_almost_prime (113) would be 127. */
4200 {
4201 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4202 enum { next_almost_prime_increment_max = 10 };
4203 ptrdiff_t row_table_max =
4204 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4205 - next_almost_prime_increment_max);
4206 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4207 if (current_nrows_max < current_matrix->nrows)
4208 memory_full (SIZE_MAX);
4209 }
4210
4211 /* Reallocate vectors, tables etc. if necessary. */
4212
4213 if (current_matrix->nrows > old_lines_size)
4214 old_lines = xpalloc (old_lines, &old_lines_size,
4215 current_matrix->nrows - old_lines_size,
4216 INT_MAX, sizeof *old_lines);
4217
4218 if (desired_matrix->nrows > new_lines_size)
4219 new_lines = xpalloc (new_lines, &new_lines_size,
4220 desired_matrix->nrows - new_lines_size,
4221 INT_MAX, sizeof *new_lines);
4222
4223 n = desired_matrix->nrows;
4224 n += current_matrix->nrows;
4225 if (row_table_size < 3 * n)
4226 {
4227 ptrdiff_t size = next_almost_prime (3 * n);
4228 row_table = xnrealloc (row_table, size, sizeof *row_table);
4229 row_table_size = size;
4230 memset (row_table, 0, size * sizeof *row_table);
4231 }
4232
4233 if (n > row_entry_pool_size)
4234 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4235 n - row_entry_pool_size,
4236 -1, sizeof *row_entry_pool);
4237
4238 if (desired_matrix->nrows > runs_size)
4239 {
4240 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4241 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4242 runs_size = desired_matrix->nrows;
4243 }
4244
4245 nruns = run_idx = 0;
4246 row_entry_idx = 0;
4247
4248 /* Add rows from the current and desired matrix to the hash table
4249 row_hash_table to be able to find equal ones quickly. */
4250
4251 for (i = first_old; i < last_old; ++i)
4252 {
4253 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4254 {
4255 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4256 old_lines[i] = entry;
4257 ++entry->old_uses;
4258 }
4259 else
4260 old_lines[i] = NULL;
4261 }
4262
4263 for (i = first_new; i < last_new; ++i)
4264 {
4265 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4266 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4267 ++entry->new_uses;
4268 entry->new_line_number = i;
4269 new_lines[i] = entry;
4270 }
4271
4272 /* Identify moves based on lines that are unique and equal
4273 in both matrices. */
4274 for (i = first_old; i < last_old;)
4275 if (old_lines[i]
4276 && old_lines[i]->old_uses == 1
4277 && old_lines[i]->new_uses == 1)
4278 {
4279 int p, q;
4280 int new_line = old_lines[i]->new_line_number;
4281 struct run *run = run_pool + run_idx++;
4282
4283 /* Record move. */
4284 run->current_vpos = i;
4285 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4286 run->desired_vpos = new_line;
4287 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4288 run->nrows = 1;
4289 run->height = MATRIX_ROW (current_matrix, i)->height;
4290
4291 /* Extend backward. */
4292 p = i - 1;
4293 q = new_line - 1;
4294 while (p > first_old
4295 && q > first_new
4296 && old_lines[p] == new_lines[q])
4297 {
4298 int h = MATRIX_ROW (current_matrix, p)->height;
4299 --run->current_vpos;
4300 --run->desired_vpos;
4301 ++run->nrows;
4302 run->height += h;
4303 run->desired_y -= h;
4304 run->current_y -= h;
4305 --p, --q;
4306 }
4307
4308 /* Extend forward. */
4309 p = i + 1;
4310 q = new_line + 1;
4311 while (p < last_old
4312 && q < last_new
4313 && old_lines[p] == new_lines[q])
4314 {
4315 int h = MATRIX_ROW (current_matrix, p)->height;
4316 ++run->nrows;
4317 run->height += h;
4318 ++p, ++q;
4319 }
4320
4321 /* Insert run into list of all runs. Order runs by copied
4322 pixel lines. Note that we record runs that don't have to
4323 be copied because they are already in place. This is done
4324 because we can avoid calling update_window_line in this
4325 case. */
4326 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4327 ;
4328 for (q = nruns; q > p; --q)
4329 runs[q] = runs[q - 1];
4330 runs[p] = run;
4331 ++nruns;
4332
4333 i += run->nrows;
4334 }
4335 else
4336 ++i;
4337
4338 /* Do the moves. Do it in a way that we don't overwrite something
4339 we want to copy later on. This is not solvable in general
4340 because there is only one display and we don't have a way to
4341 exchange areas on this display. Example:
4342
4343 +-----------+ +-----------+
4344 | A | | B |
4345 +-----------+ --> +-----------+
4346 | B | | A |
4347 +-----------+ +-----------+
4348
4349 Instead, prefer bigger moves, and invalidate moves that would
4350 copy from where we copied to. */
4351
4352 for (i = 0; i < nruns; ++i)
4353 if (runs[i]->nrows > 0)
4354 {
4355 struct run *r = runs[i];
4356
4357 /* Copy on the display. */
4358 if (r->current_y != r->desired_y)
4359 {
4360 rif->clear_window_mouse_face (w);
4361 rif->scroll_run_hook (w, r);
4362 }
4363
4364 /* Truncate runs that copy to where we copied to, and
4365 invalidate runs that copy from where we copied to. */
4366 for (j = nruns - 1; j > i; --j)
4367 {
4368 struct run *p = runs[j];
4369 bool truncated_p = 0;
4370
4371 if (p->nrows > 0
4372 && p->desired_y < r->desired_y + r->height
4373 && p->desired_y + p->height > r->desired_y)
4374 {
4375 if (p->desired_y < r->desired_y)
4376 {
4377 p->nrows = r->desired_vpos - p->desired_vpos;
4378 p->height = r->desired_y - p->desired_y;
4379 truncated_p = 1;
4380 }
4381 else
4382 {
4383 int nrows_copied = (r->desired_vpos + r->nrows
4384 - p->desired_vpos);
4385
4386 if (p->nrows <= nrows_copied)
4387 p->nrows = 0;
4388 else
4389 {
4390 int height_copied = (r->desired_y + r->height
4391 - p->desired_y);
4392
4393 p->current_vpos += nrows_copied;
4394 p->desired_vpos += nrows_copied;
4395 p->nrows -= nrows_copied;
4396 p->current_y += height_copied;
4397 p->desired_y += height_copied;
4398 p->height -= height_copied;
4399 truncated_p = 1;
4400 }
4401 }
4402 }
4403
4404 if (r->current_y != r->desired_y
4405 /* The condition below is equivalent to
4406 ((p->current_y >= r->desired_y
4407 && p->current_y < r->desired_y + r->height)
4408 || (p->current_y + p->height > r->desired_y
4409 && (p->current_y + p->height
4410 <= r->desired_y + r->height)))
4411 because we have 0 < p->height <= r->height. */
4412 && p->current_y < r->desired_y + r->height
4413 && p->current_y + p->height > r->desired_y)
4414 p->nrows = 0;
4415
4416 /* Reorder runs by copied pixel lines if truncated. */
4417 if (truncated_p && p->nrows > 0)
4418 {
4419 int k = nruns - 1;
4420
4421 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4422 k--;
4423 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4424 runs[k] = p;
4425 }
4426 }
4427
4428 /* Assign matrix rows. */
4429 for (j = 0; j < r->nrows; ++j)
4430 {
4431 struct glyph_row *from, *to;
4432 bool to_overlapped_p;
4433
4434 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4435 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4436 to_overlapped_p = to->overlapped_p;
4437 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4438 assign_row (to, from);
4439 /* The above `assign_row' actually does swap, so if we had
4440 an overlap in the copy destination of two runs, then
4441 the second run would assign a previously disabled bogus
4442 row. But thanks to the truncation code in the
4443 preceding for-loop, we no longer have such an overlap,
4444 and thus the assigned row should always be enabled. */
4445 eassert (to->enabled_p);
4446 from->enabled_p = false;
4447 to->overlapped_p = to_overlapped_p;
4448 }
4449 }
4450
4451 /* Clear the hash table, for the next time. */
4452 for (i = 0; i < row_entry_idx; ++i)
4453 row_table[row_entry_pool[i].bucket] = NULL;
4454
4455 /* Value is 1 to indicate that we scrolled the display. */
4456 return nruns > 0;
4457 }
4458
4459
4460 \f
4461 /************************************************************************
4462 Frame-Based Updates
4463 ************************************************************************/
4464
4465 /* Update the desired frame matrix of frame F.
4466
4467 FORCE_P means that the update should not be stopped by pending input.
4468 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4469 SET_CURSOR_P false means do not set cursor at point in selected window.
4470
4471 Value is true if update was stopped due to pending input. */
4472
4473 static bool
4474 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4475 bool set_cursor_p)
4476 {
4477 /* Frame matrices to work on. */
4478 struct glyph_matrix *current_matrix = f->current_matrix;
4479 struct glyph_matrix *desired_matrix = f->desired_matrix;
4480 int i;
4481 bool pause_p;
4482 int preempt_count = baud_rate / 2400 + 1;
4483
4484 eassert (current_matrix && desired_matrix);
4485
4486 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4487 calculate_costs (f);
4488
4489 if (preempt_count <= 0)
4490 preempt_count = 1;
4491
4492 if (!force_p && detect_input_pending_ignore_squeezables ())
4493 {
4494 pause_p = 1;
4495 goto do_pause;
4496 }
4497
4498 /* If we cannot insert/delete lines, it's no use trying it. */
4499 if (!FRAME_LINE_INS_DEL_OK (f))
4500 inhibit_id_p = 1;
4501
4502 /* See if any of the desired lines are enabled; don't compute for
4503 i/d line if just want cursor motion. */
4504 for (i = 0; i < desired_matrix->nrows; i++)
4505 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4506 break;
4507
4508 /* Try doing i/d line, if not yet inhibited. */
4509 if (!inhibit_id_p && i < desired_matrix->nrows)
4510 force_p |= scrolling (f);
4511
4512 /* Update the individual lines as needed. Do bottom line first. */
4513 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4514 update_frame_line (f, desired_matrix->nrows - 1);
4515
4516 /* Now update the rest of the lines. */
4517 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4518 {
4519 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4520 {
4521 if (FRAME_TERMCAP_P (f))
4522 {
4523 /* Flush out every so many lines.
4524 Also flush out if likely to have more than 1k buffered
4525 otherwise. I'm told that some telnet connections get
4526 really screwed by more than 1k output at once. */
4527 FILE *display_output = FRAME_TTY (f)->output;
4528 if (display_output)
4529 {
4530 ptrdiff_t outq = __fpending (display_output);
4531 if (outq > 900
4532 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4533 fflush (display_output);
4534 }
4535 }
4536
4537 if (!force_p && (i - 1) % preempt_count == 0)
4538 detect_input_pending_ignore_squeezables ();
4539
4540 update_frame_line (f, i);
4541 }
4542 }
4543
4544 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4545
4546 /* Now just clean up termcap drivers and set cursor, etc. */
4547 if (!pause_p && set_cursor_p)
4548 {
4549 if ((cursor_in_echo_area
4550 /* If we are showing a message instead of the mini-buffer,
4551 show the cursor for the message instead of for the
4552 (now hidden) mini-buffer contents. */
4553 || (EQ (minibuf_window, selected_window)
4554 && EQ (minibuf_window, echo_area_window)
4555 && !NILP (echo_area_buffer[0])))
4556 /* These cases apply only to the frame that contains
4557 the active mini-buffer window. */
4558 && FRAME_HAS_MINIBUF_P (f)
4559 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4560 {
4561 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4562 int row, col;
4563
4564 if (cursor_in_echo_area < 0)
4565 {
4566 /* Negative value of cursor_in_echo_area means put
4567 cursor at beginning of line. */
4568 row = top;
4569 col = 0;
4570 }
4571 else
4572 {
4573 /* Positive value of cursor_in_echo_area means put
4574 cursor at the end of the prompt. If the mini-buffer
4575 is several lines high, find the last line that has
4576 any text on it. */
4577 row = FRAME_TOTAL_LINES (f);
4578 do
4579 {
4580 --row;
4581 col = 0;
4582
4583 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4584 {
4585 /* Frame rows are filled up with spaces that
4586 must be ignored here. */
4587 struct glyph_row *r = MATRIX_ROW (current_matrix,
4588 row);
4589 struct glyph *start = r->glyphs[TEXT_AREA];
4590 struct glyph *last = start + r->used[TEXT_AREA];
4591
4592 while (last > start
4593 && (last - 1)->charpos < 0)
4594 --last;
4595
4596 col = last - start;
4597 }
4598 }
4599 while (row > top && col == 0);
4600
4601 /* Make sure COL is not out of range. */
4602 if (col >= FRAME_CURSOR_X_LIMIT (f))
4603 {
4604 /* If we have another row, advance cursor into it. */
4605 if (row < FRAME_TOTAL_LINES (f) - 1)
4606 {
4607 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4608 row++;
4609 }
4610 /* Otherwise move it back in range. */
4611 else
4612 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4613 }
4614 }
4615
4616 cursor_to (f, row, col);
4617 }
4618 else
4619 {
4620 /* We have only one cursor on terminal frames. Use it to
4621 display the cursor of the selected window. */
4622 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4623 if (w->cursor.vpos >= 0
4624 /* The cursor vpos may be temporarily out of bounds
4625 in the following situation: There is one window,
4626 with the cursor in the lower half of it. The window
4627 is split, and a message causes a redisplay before
4628 a new cursor position has been computed. */
4629 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4630 {
4631 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4632 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4633
4634 x += max (0, w->left_margin_cols);
4635 cursor_to (f, y, x);
4636 }
4637 }
4638 }
4639
4640 do_pause:
4641
4642 clear_desired_matrices (f);
4643 return pause_p;
4644 }
4645
4646
4647 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4648
4649 static bool
4650 scrolling (struct frame *frame)
4651 {
4652 int unchanged_at_top, unchanged_at_bottom;
4653 int window_size;
4654 int changed_lines;
4655 int i;
4656 int height = FRAME_TOTAL_LINES (frame);
4657 int free_at_end_vpos = height;
4658 struct glyph_matrix *current_matrix = frame->current_matrix;
4659 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4660 verify (sizeof (int) <= sizeof (unsigned));
4661 verify (alignof (unsigned) % alignof (int) == 0);
4662 unsigned *old_hash;
4663 USE_SAFE_ALLOCA;
4664 SAFE_NALLOCA (old_hash, 4, height);
4665 unsigned *new_hash = old_hash + height;
4666 int *draw_cost = (int *) (new_hash + height);
4667 int *old_draw_cost = draw_cost + height;
4668
4669 eassert (current_matrix);
4670
4671 /* Compute hash codes of all the lines. Also calculate number of
4672 changed lines, number of unchanged lines at the beginning, and
4673 number of unchanged lines at the end. */
4674 changed_lines = 0;
4675 unchanged_at_top = 0;
4676 unchanged_at_bottom = height;
4677 for (i = 0; i < height; i++)
4678 {
4679 /* Give up on this scrolling if some old lines are not enabled. */
4680 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4681 {
4682 SAFE_FREE ();
4683 return false;
4684 }
4685 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4686 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4687 {
4688 /* This line cannot be redrawn, so don't let scrolling mess it. */
4689 new_hash[i] = old_hash[i];
4690 #define INFINITY 1000000 /* Taken from scroll.c */
4691 draw_cost[i] = INFINITY;
4692 }
4693 else
4694 {
4695 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4696 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4697 }
4698
4699 if (old_hash[i] != new_hash[i])
4700 {
4701 changed_lines++;
4702 unchanged_at_bottom = height - i - 1;
4703 }
4704 else if (i == unchanged_at_top)
4705 unchanged_at_top++;
4706 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4707 }
4708
4709 /* If changed lines are few, don't allow preemption, don't scroll. */
4710 if ((!FRAME_SCROLL_REGION_OK (frame)
4711 && changed_lines < baud_rate / 2400)
4712 || unchanged_at_bottom == height)
4713 {
4714 SAFE_FREE ();
4715 return true;
4716 }
4717
4718 window_size = (height - unchanged_at_top
4719 - unchanged_at_bottom);
4720
4721 if (FRAME_SCROLL_REGION_OK (frame))
4722 free_at_end_vpos -= unchanged_at_bottom;
4723 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4724 free_at_end_vpos = -1;
4725
4726 /* Do id/calc only if small window, or slow terminal, or many lines
4727 in common between current frame and desired frame. But the
4728 window size must be at least 2. */
4729 if ((FRAME_SCROLL_REGION_OK (frame)
4730 || window_size < 18 || baud_rate <= 2400
4731 || (window_size
4732 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4733 height - unchanged_at_bottom,
4734 old_hash, new_hash, draw_cost)))
4735 && 2 <= window_size)
4736 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4737 draw_cost + unchanged_at_top - 1,
4738 old_draw_cost + unchanged_at_top - 1,
4739 old_hash + unchanged_at_top - 1,
4740 new_hash + unchanged_at_top - 1,
4741 free_at_end_vpos - unchanged_at_top);
4742
4743 SAFE_FREE ();
4744 return false;
4745 }
4746
4747
4748 /* Count the number of blanks at the start of the vector of glyphs R
4749 which is LEN glyphs long. */
4750
4751 static int
4752 count_blanks (struct glyph *r, int len)
4753 {
4754 int i;
4755
4756 for (i = 0; i < len; ++i)
4757 if (!CHAR_GLYPH_SPACE_P (r[i]))
4758 break;
4759
4760 return i;
4761 }
4762
4763
4764 /* Count the number of glyphs in common at the start of the glyph
4765 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4766 of STR2. Value is the number of equal glyphs equal at the start. */
4767
4768 static int
4769 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4770 {
4771 struct glyph *p1 = str1;
4772 struct glyph *p2 = str2;
4773
4774 while (p1 < end1
4775 && p2 < end2
4776 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4777 ++p1, ++p2;
4778
4779 return p1 - str1;
4780 }
4781
4782
4783 /* Char insertion/deletion cost vector, from term.c */
4784
4785 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4786
4787
4788 /* Perform a frame-based update on line VPOS in frame FRAME. */
4789
4790 static void
4791 update_frame_line (struct frame *f, int vpos)
4792 {
4793 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4794 int tem;
4795 int osp, nsp, begmatch, endmatch, olen, nlen;
4796 struct glyph_matrix *current_matrix = f->current_matrix;
4797 struct glyph_matrix *desired_matrix = f->desired_matrix;
4798 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4799 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4800 bool must_write_whole_line_p;
4801 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4802 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4803 != FACE_TTY_DEFAULT_BG_COLOR);
4804
4805 if (colored_spaces_p)
4806 write_spaces_p = 1;
4807
4808 /* Current row not enabled means it has unknown contents. We must
4809 write the whole desired line in that case. */
4810 must_write_whole_line_p = !current_row->enabled_p;
4811 if (must_write_whole_line_p)
4812 {
4813 obody = 0;
4814 olen = 0;
4815 }
4816 else
4817 {
4818 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4819 olen = current_row->used[TEXT_AREA];
4820
4821 /* Ignore trailing spaces, if we can. */
4822 if (!write_spaces_p)
4823 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4824 olen--;
4825 }
4826
4827 current_row->enabled_p = true;
4828 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4829
4830 /* If desired line is empty, just clear the line. */
4831 if (!desired_row->enabled_p)
4832 {
4833 nlen = 0;
4834 goto just_erase;
4835 }
4836
4837 nbody = desired_row->glyphs[TEXT_AREA];
4838 nlen = desired_row->used[TEXT_AREA];
4839 nend = nbody + nlen;
4840
4841 /* If display line has unknown contents, write the whole line. */
4842 if (must_write_whole_line_p)
4843 {
4844 /* Ignore spaces at the end, if we can. */
4845 if (!write_spaces_p)
4846 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4847 --nlen;
4848
4849 /* Write the contents of the desired line. */
4850 if (nlen)
4851 {
4852 cursor_to (f, vpos, 0);
4853 write_glyphs (f, nbody, nlen);
4854 }
4855
4856 /* Don't call clear_end_of_line if we already wrote the whole
4857 line. The cursor will not be at the right margin in that
4858 case but in the line below. */
4859 if (nlen < FRAME_TOTAL_COLS (f))
4860 {
4861 cursor_to (f, vpos, nlen);
4862 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4863 }
4864 else
4865 /* Make sure we are in the right row, otherwise cursor movement
4866 with cmgoto might use `ch' in the wrong row. */
4867 cursor_to (f, vpos, 0);
4868
4869 make_current (desired_matrix, current_matrix, vpos);
4870 return;
4871 }
4872
4873 /* Pretend trailing spaces are not there at all,
4874 unless for one reason or another we must write all spaces. */
4875 if (!write_spaces_p)
4876 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4877 nlen--;
4878
4879 /* If there's no i/d char, quickly do the best we can without it. */
4880 if (!FRAME_CHAR_INS_DEL_OK (f))
4881 {
4882 int i, j;
4883
4884 /* Find the first glyph in desired row that doesn't agree with
4885 a glyph in the current row, and write the rest from there on. */
4886 for (i = 0; i < nlen; i++)
4887 {
4888 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4889 {
4890 /* Find the end of the run of different glyphs. */
4891 j = i + 1;
4892 while (j < nlen
4893 && (j >= olen
4894 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4895 || CHAR_GLYPH_PADDING_P (nbody[j])))
4896 ++j;
4897
4898 /* Output this run of non-matching chars. */
4899 cursor_to (f, vpos, i);
4900 write_glyphs (f, nbody + i, j - i);
4901 i = j - 1;
4902
4903 /* Now find the next non-match. */
4904 }
4905 }
4906
4907 /* Clear the rest of the line, or the non-clear part of it. */
4908 if (olen > nlen)
4909 {
4910 cursor_to (f, vpos, nlen);
4911 clear_end_of_line (f, olen);
4912 }
4913
4914 /* Make current row = desired row. */
4915 make_current (desired_matrix, current_matrix, vpos);
4916 return;
4917 }
4918
4919 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4920 characters in a row. */
4921
4922 if (!olen)
4923 {
4924 /* If current line is blank, skip over initial spaces, if
4925 possible, and write the rest. */
4926 if (write_spaces_p)
4927 nsp = 0;
4928 else
4929 nsp = count_blanks (nbody, nlen);
4930
4931 if (nlen > nsp)
4932 {
4933 cursor_to (f, vpos, nsp);
4934 write_glyphs (f, nbody + nsp, nlen - nsp);
4935 }
4936
4937 /* Exchange contents between current_frame and new_frame. */
4938 make_current (desired_matrix, current_matrix, vpos);
4939 return;
4940 }
4941
4942 /* Compute number of leading blanks in old and new contents. */
4943 osp = count_blanks (obody, olen);
4944 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4945
4946 /* Compute number of matching chars starting with first non-blank. */
4947 begmatch = count_match (obody + osp, obody + olen,
4948 nbody + nsp, nbody + nlen);
4949
4950 /* Spaces in new match implicit space past the end of old. */
4951 /* A bug causing this to be a no-op was fixed in 18.29. */
4952 if (!write_spaces_p && osp + begmatch == olen)
4953 {
4954 np1 = nbody + nsp;
4955 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4956 ++begmatch;
4957 }
4958
4959 /* Avoid doing insert/delete char
4960 just cause number of leading spaces differs
4961 when the following text does not match. */
4962 if (begmatch == 0 && osp != nsp)
4963 osp = nsp = min (osp, nsp);
4964
4965 /* Find matching characters at end of line */
4966 op1 = obody + olen;
4967 np1 = nbody + nlen;
4968 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4969 while (op1 > op2
4970 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4971 {
4972 op1--;
4973 np1--;
4974 }
4975 endmatch = obody + olen - op1;
4976
4977 /* tem gets the distance to insert or delete.
4978 endmatch is how many characters we save by doing so.
4979 Is it worth it? */
4980
4981 tem = (nlen - nsp) - (olen - osp);
4982 if (endmatch && tem
4983 && (!FRAME_CHAR_INS_DEL_OK (f)
4984 || endmatch <= char_ins_del_cost (f)[tem]))
4985 endmatch = 0;
4986
4987 /* nsp - osp is the distance to insert or delete.
4988 If that is nonzero, begmatch is known to be nonzero also.
4989 begmatch + endmatch is how much we save by doing the ins/del.
4990 Is it worth it? */
4991
4992 if (nsp != osp
4993 && (!FRAME_CHAR_INS_DEL_OK (f)
4994 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4995 {
4996 begmatch = 0;
4997 endmatch = 0;
4998 osp = nsp = min (osp, nsp);
4999 }
5000
5001 /* Now go through the line, inserting, writing and
5002 deleting as appropriate. */
5003
5004 if (osp > nsp)
5005 {
5006 cursor_to (f, vpos, nsp);
5007 delete_glyphs (f, osp - nsp);
5008 }
5009 else if (nsp > osp)
5010 {
5011 /* If going to delete chars later in line
5012 and insert earlier in the line,
5013 must delete first to avoid losing data in the insert */
5014 if (endmatch && nlen < olen + nsp - osp)
5015 {
5016 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5017 delete_glyphs (f, olen + nsp - osp - nlen);
5018 olen = nlen - (nsp - osp);
5019 }
5020 cursor_to (f, vpos, osp);
5021 insert_glyphs (f, 0, nsp - osp);
5022 }
5023 olen += nsp - osp;
5024
5025 tem = nsp + begmatch + endmatch;
5026 if (nlen != tem || olen != tem)
5027 {
5028 if (!endmatch || nlen == olen)
5029 {
5030 /* If new text being written reaches right margin, there is
5031 no need to do clear-to-eol at the end of this function
5032 (and it would not be safe, since cursor is not going to
5033 be "at the margin" after the text is done). */
5034 if (nlen == FRAME_TOTAL_COLS (f))
5035 olen = 0;
5036
5037 /* Function write_glyphs is prepared to do nothing
5038 if passed a length <= 0. Check it here to avoid
5039 unnecessary cursor movement. */
5040 if (nlen - tem > 0)
5041 {
5042 cursor_to (f, vpos, nsp + begmatch);
5043 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5044 }
5045 }
5046 else if (nlen > olen)
5047 {
5048 /* Here, we used to have the following simple code:
5049 ----------------------------------------
5050 write_glyphs (nbody + nsp + begmatch, olen - tem);
5051 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5052 ----------------------------------------
5053 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5054 is a padding glyph. */
5055 int out = olen - tem; /* Columns to be overwritten originally. */
5056 int del;
5057
5058 cursor_to (f, vpos, nsp + begmatch);
5059
5060 /* Calculate columns we can actually overwrite. */
5061 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5062 out--;
5063 write_glyphs (f, nbody + nsp + begmatch, out);
5064
5065 /* If we left columns to be overwritten, we must delete them. */
5066 del = olen - tem - out;
5067 if (del > 0)
5068 delete_glyphs (f, del);
5069
5070 /* At last, we insert columns not yet written out. */
5071 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5072 olen = nlen;
5073 }
5074 else if (olen > nlen)
5075 {
5076 cursor_to (f, vpos, nsp + begmatch);
5077 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5078 delete_glyphs (f, olen - nlen);
5079 olen = nlen;
5080 }
5081 }
5082
5083 just_erase:
5084 /* If any unerased characters remain after the new line, erase them. */
5085 if (olen > nlen)
5086 {
5087 cursor_to (f, vpos, nlen);
5088 clear_end_of_line (f, olen);
5089 }
5090
5091 /* Exchange contents between current_frame and new_frame. */
5092 make_current (desired_matrix, current_matrix, vpos);
5093 }
5094
5095
5096 \f
5097 /***********************************************************************
5098 X/Y Position -> Buffer Position
5099 ***********************************************************************/
5100
5101 /* Determine what's under window-relative pixel position (*X, *Y).
5102 Return the OBJECT (string or buffer) that's there.
5103 Return in *POS the position in that object.
5104 Adjust *X and *Y to character positions.
5105 Return in *DX and *DY the pixel coordinates of the click,
5106 relative to the top left corner of OBJECT, or relative to
5107 the top left corner of the character glyph at (*X, *Y)
5108 if OBJECT is nil.
5109 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5110 if the coordinates point to an empty area of the display. */
5111
5112 Lisp_Object
5113 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5114 {
5115 struct it it;
5116 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5117 struct text_pos startp;
5118 Lisp_Object string;
5119 struct glyph_row *row;
5120 #ifdef HAVE_WINDOW_SYSTEM
5121 struct image *img = 0;
5122 #endif
5123 int x0, x1, to_x, it_vpos;
5124 void *itdata = NULL;
5125
5126 /* We used to set current_buffer directly here, but that does the
5127 wrong thing with `face-remapping-alist' (bug#2044). */
5128 Fset_buffer (w->contents);
5129 itdata = bidi_shelve_cache ();
5130 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5131 start_display (&it, w, startp);
5132 x0 = *x;
5133
5134 /* First, move to the beginning of the row corresponding to *Y. We
5135 need to be in that row to get the correct value of base paragraph
5136 direction for the text at (*X, *Y). */
5137 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5138
5139 /* TO_X is the pixel position that the iterator will compute for the
5140 glyph at *X. */
5141 to_x = x0;
5142 if (it.bidi_it.paragraph_dir == R2L)
5143 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5144 text area. This is because the iterator, even in R2L
5145 paragraphs, delivers glyphs as if they started at the left
5146 margin of the window. (When we actually produce glyphs for
5147 display, we reverse their order in PRODUCE_GLYPHS, but the
5148 iterator doesn't know about that.) The following line adjusts
5149 the pixel position to the iterator geometry, which is what
5150 move_it_* routines use. (The -1 is because in a window whose
5151 text-area width is W, the rightmost pixel position is W-1, and
5152 it should be mirrored into zero pixel position.) */
5153 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5154
5155 /* We need to add it.first_visible_x because iterator positions
5156 include the hscroll. */
5157 to_x += it.first_visible_x;
5158
5159 /* Now move horizontally in the row to the glyph under *X. Second
5160 argument is ZV to prevent move_it_in_display_line from matching
5161 based on buffer positions. */
5162 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5163 bidi_unshelve_cache (itdata, 0);
5164
5165 Fset_buffer (old_current_buffer);
5166
5167 *dx = x0 + it.first_visible_x - it.current_x;
5168 *dy = *y - it.current_y;
5169
5170 string = w->contents;
5171 if (STRINGP (it.string))
5172 string = it.string;
5173 *pos = it.current;
5174 if (it.what == IT_COMPOSITION
5175 && it.cmp_it.nchars > 1
5176 && it.cmp_it.reversed_p)
5177 {
5178 /* The current display element is a grapheme cluster in a
5179 composition. In that case, we need the position of the first
5180 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5181 it.current points to the last character of the cluster, thus
5182 we must move back to the first character of the same
5183 cluster. */
5184 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5185 if (STRINGP (it.string))
5186 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5187 else
5188 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5189 CHARPOS (pos->pos));
5190 }
5191
5192 #ifdef HAVE_WINDOW_SYSTEM
5193 if (it.what == IT_IMAGE)
5194 {
5195 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5196 && !NILP (img->spec))
5197 *object = img->spec;
5198 }
5199 #endif
5200
5201 /* IT's vpos counts from the glyph row that includes the window's
5202 start position, i.e. it excludes the header-line row, but
5203 MATRIX_ROW includes the header-line row. Adjust for a possible
5204 header-line row. */
5205 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5206 if (it_vpos < w->current_matrix->nrows
5207 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5208 row->enabled_p))
5209 {
5210 if (it.hpos < row->used[TEXT_AREA])
5211 {
5212 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5213 #ifdef HAVE_WINDOW_SYSTEM
5214 if (img)
5215 {
5216 *dy -= row->ascent - glyph->ascent;
5217 *dx += glyph->slice.img.x;
5218 *dy += glyph->slice.img.y;
5219 /* Image slices positions are still relative to the entire image */
5220 *width = img->width;
5221 *height = img->height;
5222 }
5223 else
5224 #endif
5225 {
5226 *width = glyph->pixel_width;
5227 *height = glyph->ascent + glyph->descent;
5228 }
5229 }
5230 else
5231 {
5232 *width = 0;
5233 *height = row->height;
5234 }
5235 }
5236 else
5237 {
5238 *width = *height = 0;
5239 }
5240
5241 /* Add extra (default width) columns if clicked after EOL. */
5242 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5243 if (x0 > x1)
5244 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5245
5246 *x = it.hpos;
5247 *y = it.vpos;
5248
5249 return string;
5250 }
5251
5252
5253 /* Value is the string under window-relative coordinates X/Y in the
5254 mode line or header line (PART says which) of window W, or nil if none.
5255 *CHARPOS is set to the position in the string returned. */
5256
5257 Lisp_Object
5258 mode_line_string (struct window *w, enum window_part part,
5259 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5260 int *dx, int *dy, int *width, int *height)
5261 {
5262 struct glyph_row *row;
5263 struct glyph *glyph, *end;
5264 int x0, y0;
5265 Lisp_Object string = Qnil;
5266
5267 if (part == ON_MODE_LINE)
5268 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5269 else
5270 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5271 y0 = *y - row->y;
5272 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5273
5274 if (row->mode_line_p && row->enabled_p)
5275 {
5276 /* Find the glyph under X. If we find one with a string object,
5277 it's the one we were looking for. */
5278 glyph = row->glyphs[TEXT_AREA];
5279 end = glyph + row->used[TEXT_AREA];
5280 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5281 x0 -= glyph->pixel_width;
5282 *x = glyph - row->glyphs[TEXT_AREA];
5283 if (glyph < end)
5284 {
5285 string = glyph->object;
5286 *charpos = glyph->charpos;
5287 *width = glyph->pixel_width;
5288 *height = glyph->ascent + glyph->descent;
5289 #ifdef HAVE_WINDOW_SYSTEM
5290 if (glyph->type == IMAGE_GLYPH)
5291 {
5292 struct image *img;
5293 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5294 if (img != NULL)
5295 *object = img->spec;
5296 y0 -= row->ascent - glyph->ascent;
5297 }
5298 #endif
5299 }
5300 else
5301 {
5302 /* Add extra (default width) columns if clicked after EOL. */
5303 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5304 *width = 0;
5305 *height = row->height;
5306 }
5307 }
5308 else
5309 {
5310 *x = 0;
5311 x0 = 0;
5312 *width = *height = 0;
5313 }
5314
5315 *dx = x0;
5316 *dy = y0;
5317
5318 return string;
5319 }
5320
5321
5322 /* Value is the string under window-relative coordinates X/Y in either
5323 marginal area, or nil if none. *CHARPOS is set to the position in
5324 the string returned. */
5325
5326 Lisp_Object
5327 marginal_area_string (struct window *w, enum window_part part,
5328 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5329 int *dx, int *dy, int *width, int *height)
5330 {
5331 struct glyph_row *row = w->current_matrix->rows;
5332 struct glyph *glyph, *end;
5333 int x0, y0, i, wy = *y;
5334 int area;
5335 Lisp_Object string = Qnil;
5336
5337 if (part == ON_LEFT_MARGIN)
5338 area = LEFT_MARGIN_AREA;
5339 else if (part == ON_RIGHT_MARGIN)
5340 area = RIGHT_MARGIN_AREA;
5341 else
5342 emacs_abort ();
5343
5344 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5345 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5346 break;
5347 y0 = *y - row->y;
5348 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5349
5350 if (row->enabled_p)
5351 {
5352 /* Find the glyph under X. If we find one with a string object,
5353 it's the one we were looking for. */
5354 if (area == RIGHT_MARGIN_AREA)
5355 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5356 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5357 : WINDOW_FRINGES_WIDTH (w))
5358 + window_box_width (w, LEFT_MARGIN_AREA)
5359 + window_box_width (w, TEXT_AREA));
5360 else
5361 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5362 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5363 : 0);
5364
5365 glyph = row->glyphs[area];
5366 end = glyph + row->used[area];
5367 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5368 x0 -= glyph->pixel_width;
5369 *x = glyph - row->glyphs[area];
5370 if (glyph < end)
5371 {
5372 string = glyph->object;
5373 *charpos = glyph->charpos;
5374 *width = glyph->pixel_width;
5375 *height = glyph->ascent + glyph->descent;
5376 #ifdef HAVE_WINDOW_SYSTEM
5377 if (glyph->type == IMAGE_GLYPH)
5378 {
5379 struct image *img;
5380 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5381 if (img != NULL)
5382 *object = img->spec;
5383 y0 -= row->ascent - glyph->ascent;
5384 x0 += glyph->slice.img.x;
5385 y0 += glyph->slice.img.y;
5386 }
5387 #endif
5388 }
5389 else
5390 {
5391 /* Add extra (default width) columns if clicked after EOL. */
5392 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5393 *width = 0;
5394 *height = row->height;
5395 }
5396 }
5397 else
5398 {
5399 x0 = 0;
5400 *x = 0;
5401 *width = *height = 0;
5402 }
5403
5404 *dx = x0;
5405 *dy = y0;
5406
5407 return string;
5408 }
5409
5410
5411 /***********************************************************************
5412 Changing Frame Sizes
5413 ***********************************************************************/
5414
5415 #ifdef SIGWINCH
5416
5417 static void deliver_window_change_signal (int);
5418
5419 static void
5420 handle_window_change_signal (int sig)
5421 {
5422 int width, height;
5423 struct tty_display_info *tty;
5424
5425 /* The frame size change obviously applies to a single
5426 termcap-controlled terminal, but we can't decide which.
5427 Therefore, we resize the frames corresponding to each tty.
5428 */
5429 for (tty = tty_list; tty; tty = tty->next) {
5430
5431 if (! tty->term_initted)
5432 continue;
5433
5434 /* Suspended tty frames have tty->input == NULL avoid trying to
5435 use it. */
5436 if (!tty->input)
5437 continue;
5438
5439 get_tty_size (fileno (tty->input), &width, &height);
5440
5441 if (width > 5 && height > 2) {
5442 Lisp_Object tail, frame;
5443
5444 FOR_EACH_FRAME (tail, frame)
5445 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5446 /* Record the new sizes, but don't reallocate the data
5447 structures now. Let that be done later outside of the
5448 signal handler. */
5449 change_frame_size (XFRAME (frame), width,
5450 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5451 0, 1, 0, 0);
5452 }
5453 }
5454 }
5455
5456 static void
5457 deliver_window_change_signal (int sig)
5458 {
5459 deliver_process_signal (sig, handle_window_change_signal);
5460 }
5461 #endif /* SIGWINCH */
5462
5463
5464 /* Do any change in frame size that was requested by a signal.
5465 SAFE means this function is called from a place where it is
5466 safe to change frame sizes while a redisplay is in progress. */
5467
5468 void
5469 do_pending_window_change (bool safe)
5470 {
5471 /* If window change signal handler should have run before, run it now. */
5472 if (redisplaying_p && !safe)
5473 return;
5474
5475 while (delayed_size_change)
5476 {
5477 Lisp_Object tail, frame;
5478
5479 delayed_size_change = 0;
5480
5481 FOR_EACH_FRAME (tail, frame)
5482 {
5483 struct frame *f = XFRAME (frame);
5484
5485 if (f->new_height != 0 || f->new_width != 0)
5486 change_frame_size (f, f->new_width, f->new_height,
5487 0, 0, safe, f->new_pixelwise);
5488 }
5489 }
5490 }
5491
5492
5493 static void
5494 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5495 bool pretend, bool delay, bool safe, bool pixelwise)
5496 {
5497 /* If we can't deal with the change now, queue it for later. */
5498 if (delay || (redisplaying_p && !safe))
5499 {
5500 f->new_width = new_width;
5501 f->new_height = new_height;
5502 f->new_pixelwise = pixelwise;
5503 delayed_size_change = 1;
5504 }
5505 else
5506 {
5507 /* This size-change overrides any pending one for this frame. */
5508 f->new_height = 0;
5509 f->new_width = 0;
5510 f->new_pixelwise = 0;
5511
5512 /* If an argument is zero, set it to the current value. */
5513 if (pixelwise)
5514 {
5515 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5516 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5517 }
5518 else
5519 {
5520 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5521 * FRAME_COLUMN_WIDTH (f));
5522 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5523 * FRAME_LINE_HEIGHT (f));
5524 }
5525
5526 /* Adjust frame size but make sure x_set_window_size does not
5527 get called. */
5528 adjust_frame_size (f, new_width, new_height, 5, pretend, Qnil);
5529 }
5530 }
5531
5532
5533 /* Change text height/width of frame F. Values may be given as zero to
5534 indicate that no change is needed.
5535
5536 If DELAY, assume we're being called from a signal handler, and queue
5537 the change for later - perhaps the next redisplay. Since this tries
5538 to resize windows, we can't call it from a signal handler.
5539
5540 SAFE means this function is called from a place where it's safe to
5541 change frame sizes while a redisplay is in progress. */
5542 void
5543 change_frame_size (struct frame *f, int new_width, int new_height,
5544 bool pretend, bool delay, bool safe, bool pixelwise)
5545 {
5546 Lisp_Object tail, frame;
5547
5548 if (FRAME_MSDOS_P (f))
5549 {
5550 /* On MS-DOS, all frames use the same screen, so a change in
5551 size affects all frames. Termcap now supports multiple
5552 ttys. */
5553 FOR_EACH_FRAME (tail, frame)
5554 if (! FRAME_WINDOW_P (XFRAME (frame)))
5555 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5556 pretend, delay, safe, pixelwise);
5557 }
5558 else
5559 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5560 pixelwise);
5561 }
5562 \f
5563 /***********************************************************************
5564 Terminal Related Lisp Functions
5565 ***********************************************************************/
5566
5567 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5568 1, 1, "FOpen termscript file: ",
5569 doc: /* Start writing all terminal output to FILE as well as the terminal.
5570 FILE = nil means just close any termscript file currently open. */)
5571 (Lisp_Object file)
5572 {
5573 struct tty_display_info *tty;
5574
5575 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5576 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5577 error ("Current frame is not on a tty device");
5578
5579 tty = CURTTY ();
5580
5581 if (tty->termscript != 0)
5582 {
5583 block_input ();
5584 fclose (tty->termscript);
5585 tty->termscript = 0;
5586 unblock_input ();
5587 }
5588
5589 if (! NILP (file))
5590 {
5591 file = Fexpand_file_name (file, Qnil);
5592 tty->termscript = emacs_fopen (SSDATA (file), "w");
5593 if (tty->termscript == 0)
5594 report_file_error ("Opening termscript", file);
5595 }
5596 return Qnil;
5597 }
5598
5599
5600 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5601 Ssend_string_to_terminal, 1, 2, 0,
5602 doc: /* Send STRING to the terminal without alteration.
5603 Control characters in STRING will have terminal-dependent effects.
5604
5605 Optional parameter TERMINAL specifies the tty terminal device to use.
5606 It may be a terminal object, a frame, or nil for the terminal used by
5607 the currently selected frame. In batch mode, STRING is sent to stdout
5608 when TERMINAL is nil. */)
5609 (Lisp_Object string, Lisp_Object terminal)
5610 {
5611 struct terminal *t = decode_live_terminal (terminal);
5612 FILE *out;
5613
5614 /* ??? Perhaps we should do something special for multibyte strings here. */
5615 CHECK_STRING (string);
5616 block_input ();
5617
5618 if (t->type == output_initial)
5619 out = stdout;
5620 else if (t->type != output_termcap && t->type != output_msdos_raw)
5621 error ("Device %d is not a termcap terminal device", t->id);
5622 else
5623 {
5624 struct tty_display_info *tty = t->display_info.tty;
5625
5626 if (! tty->output)
5627 error ("Terminal is currently suspended");
5628
5629 if (tty->termscript)
5630 {
5631 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5632 fflush (tty->termscript);
5633 }
5634 out = tty->output;
5635 }
5636 fwrite (SDATA (string), 1, SBYTES (string), out);
5637 fflush (out);
5638 unblock_input ();
5639 return Qnil;
5640 }
5641
5642
5643 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5644 doc: /* Beep, or flash the screen.
5645 Also, unless an argument is given,
5646 terminate any keyboard macro currently executing. */)
5647 (Lisp_Object arg)
5648 {
5649 if (!NILP (arg))
5650 {
5651 if (noninteractive)
5652 putchar (07);
5653 else
5654 ring_bell (XFRAME (selected_frame));
5655 }
5656 else
5657 bitch_at_user ();
5658
5659 return Qnil;
5660 }
5661
5662 void
5663 bitch_at_user (void)
5664 {
5665 if (noninteractive)
5666 putchar (07);
5667 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5668 {
5669 const char *msg
5670 = "Keyboard macro terminated by a command ringing the bell";
5671 Fsignal (Quser_error, list1 (build_string (msg)));
5672 }
5673 else
5674 ring_bell (XFRAME (selected_frame));
5675 }
5676
5677
5678 \f
5679 /***********************************************************************
5680 Sleeping, Waiting
5681 ***********************************************************************/
5682
5683 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5684 doc: /* Pause, without updating display, for SECONDS seconds.
5685 SECONDS may be a floating-point value, meaning that you can wait for a
5686 fraction of a second. Optional second arg MILLISECONDS specifies an
5687 additional wait period, in milliseconds; this is for backwards compatibility.
5688 \(Not all operating systems support waiting for a fraction of a second.) */)
5689 (Lisp_Object seconds, Lisp_Object milliseconds)
5690 {
5691 double duration = extract_float (seconds);
5692
5693 if (!NILP (milliseconds))
5694 {
5695 CHECK_NUMBER (milliseconds);
5696 duration += XINT (milliseconds) / 1000.0;
5697 }
5698
5699 if (duration > 0)
5700 {
5701 struct timespec t = dtotimespec (duration);
5702 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5703 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5704 }
5705
5706 return Qnil;
5707 }
5708
5709
5710 /* This is just like wait_reading_process_output, except that
5711 it does redisplay.
5712
5713 TIMEOUT is number of seconds to wait (float or integer),
5714 or t to wait forever.
5715 READING is true if reading input.
5716 If DISPLAY_OPTION is >0 display process output while waiting.
5717 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5718 */
5719
5720 Lisp_Object
5721 sit_for (Lisp_Object timeout, bool reading, int display_option)
5722 {
5723 intmax_t sec;
5724 int nsec;
5725 bool do_display = display_option > 0;
5726
5727 swallow_events (do_display);
5728
5729 if ((detect_input_pending_run_timers (do_display))
5730 || !NILP (Vexecuting_kbd_macro))
5731 return Qnil;
5732
5733 if (display_option > 1)
5734 redisplay_preserve_echo_area (2);
5735
5736 if (INTEGERP (timeout))
5737 {
5738 sec = XINT (timeout);
5739 if (sec <= 0)
5740 return Qt;
5741 nsec = 0;
5742 }
5743 else if (FLOATP (timeout))
5744 {
5745 double seconds = XFLOAT_DATA (timeout);
5746 if (! (0 < seconds))
5747 return Qt;
5748 else
5749 {
5750 struct timespec t = dtotimespec (seconds);
5751 sec = min (t.tv_sec, WAIT_READING_MAX);
5752 nsec = t.tv_nsec;
5753 }
5754 }
5755 else if (EQ (timeout, Qt))
5756 {
5757 sec = 0;
5758 nsec = 0;
5759 }
5760 else
5761 wrong_type_argument (Qnumberp, timeout);
5762
5763
5764 #ifdef USABLE_SIGIO
5765 gobble_input ();
5766 #endif
5767
5768 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5769 Qnil, NULL, 0);
5770
5771 return detect_input_pending () ? Qnil : Qt;
5772 }
5773
5774
5775 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5776 doc: /* Perform redisplay.
5777 Optional arg FORCE, if non-nil, prevents redisplay from being
5778 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5779 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5780 preempted by arriving input, so FORCE does nothing.
5781
5782 Return t if redisplay was performed, nil if redisplay was preempted
5783 immediately by pending input. */)
5784 (Lisp_Object force)
5785 {
5786 ptrdiff_t count;
5787
5788 swallow_events (true);
5789 if ((detect_input_pending_run_timers (1)
5790 && NILP (force) && !redisplay_dont_pause)
5791 || !NILP (Vexecuting_kbd_macro))
5792 return Qnil;
5793
5794 count = SPECPDL_INDEX ();
5795 if (!NILP (force) && !redisplay_dont_pause)
5796 specbind (Qredisplay_dont_pause, Qt);
5797 redisplay_preserve_echo_area (2);
5798 unbind_to (count, Qnil);
5799 return Qt;
5800 }
5801
5802
5803 \f
5804 /***********************************************************************
5805 Other Lisp Functions
5806 ***********************************************************************/
5807
5808 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5809 session's frames, frame names, buffers, buffer-read-only flags, and
5810 buffer-modified-flags. */
5811
5812 static Lisp_Object frame_and_buffer_state;
5813
5814
5815 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5816 Sframe_or_buffer_changed_p, 0, 1, 0,
5817 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5818 VARIABLE is a variable name whose value is either nil or a state vector
5819 that will be updated to contain all frames and buffers,
5820 aside from buffers whose names start with space,
5821 along with the buffers' read-only and modified flags. This allows a fast
5822 check to see whether buffer menus might need to be recomputed.
5823 If this function returns non-nil, it updates the internal vector to reflect
5824 the current state.
5825
5826 If VARIABLE is nil, an internal variable is used. Users should not
5827 pass nil for VARIABLE. */)
5828 (Lisp_Object variable)
5829 {
5830 Lisp_Object state, tail, frame, buf;
5831 ptrdiff_t n, idx;
5832
5833 if (! NILP (variable))
5834 {
5835 CHECK_SYMBOL (variable);
5836 state = Fsymbol_value (variable);
5837 if (! VECTORP (state))
5838 goto changed;
5839 }
5840 else
5841 state = frame_and_buffer_state;
5842
5843 idx = 0;
5844 FOR_EACH_FRAME (tail, frame)
5845 {
5846 if (idx == ASIZE (state))
5847 goto changed;
5848 if (!EQ (AREF (state, idx++), frame))
5849 goto changed;
5850 if (idx == ASIZE (state))
5851 goto changed;
5852 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5853 goto changed;
5854 }
5855 /* Check that the buffer info matches. */
5856 FOR_EACH_LIVE_BUFFER (tail, buf)
5857 {
5858 /* Ignore buffers that aren't included in buffer lists. */
5859 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5860 continue;
5861 if (idx == ASIZE (state))
5862 goto changed;
5863 if (!EQ (AREF (state, idx++), buf))
5864 goto changed;
5865 if (idx == ASIZE (state))
5866 goto changed;
5867 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5868 goto changed;
5869 if (idx == ASIZE (state))
5870 goto changed;
5871 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5872 goto changed;
5873 }
5874 if (idx == ASIZE (state))
5875 goto changed;
5876 /* Detect deletion of a buffer at the end of the list. */
5877 if (EQ (AREF (state, idx), Qlambda))
5878 return Qnil;
5879
5880 /* Come here if we decide the data has changed. */
5881 changed:
5882 /* Count the size we will need.
5883 Start with 1 so there is room for at least one lambda at the end. */
5884 n = 1;
5885 FOR_EACH_FRAME (tail, frame)
5886 n += 2;
5887 FOR_EACH_LIVE_BUFFER (tail, buf)
5888 n += 3;
5889 /* Reallocate the vector if data has grown to need it,
5890 or if it has shrunk a lot. */
5891 if (! VECTORP (state)
5892 || n > ASIZE (state)
5893 || n + 20 < ASIZE (state) / 2)
5894 /* Add 20 extra so we grow it less often. */
5895 {
5896 state = Fmake_vector (make_number (n + 20), Qlambda);
5897 if (! NILP (variable))
5898 Fset (variable, state);
5899 else
5900 frame_and_buffer_state = state;
5901 }
5902
5903 /* Record the new data in the (possibly reallocated) vector. */
5904 idx = 0;
5905 FOR_EACH_FRAME (tail, frame)
5906 {
5907 ASET (state, idx, frame);
5908 idx++;
5909 ASET (state, idx, XFRAME (frame)->name);
5910 idx++;
5911 }
5912 FOR_EACH_LIVE_BUFFER (tail, buf)
5913 {
5914 /* Ignore buffers that aren't included in buffer lists. */
5915 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5916 continue;
5917 ASET (state, idx, buf);
5918 idx++;
5919 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5920 idx++;
5921 ASET (state, idx, Fbuffer_modified_p (buf));
5922 idx++;
5923 }
5924 /* Fill up the vector with lambdas (always at least one). */
5925 ASET (state, idx, Qlambda);
5926 idx++;
5927 while (idx < ASIZE (state))
5928 {
5929 ASET (state, idx, Qlambda);
5930 idx++;
5931 }
5932 /* Make sure we didn't overflow the vector. */
5933 eassert (idx <= ASIZE (state));
5934 return Qt;
5935 }
5936
5937
5938 \f
5939 /***********************************************************************
5940 Initialization
5941 ***********************************************************************/
5942
5943 /* Initialization done when Emacs fork is started, before doing stty.
5944 Determine terminal type and set terminal_driver. Then invoke its
5945 decoding routine to set up variables in the terminal package. */
5946
5947 void
5948 init_display (void)
5949 {
5950 char *terminal_type;
5951
5952 /* Construct the space glyph. */
5953 space_glyph.type = CHAR_GLYPH;
5954 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5955 space_glyph.charpos = -1;
5956
5957 inverse_video = 0;
5958 cursor_in_echo_area = 0;
5959
5960 /* Now is the time to initialize this; it's used by init_sys_modes
5961 during startup. */
5962 Vinitial_window_system = Qnil;
5963
5964 /* SIGWINCH needs to be handled no matter what display we start
5965 with. Otherwise newly opened tty frames will not resize
5966 automatically. */
5967 #ifdef SIGWINCH
5968 #ifndef CANNOT_DUMP
5969 if (initialized)
5970 #endif /* CANNOT_DUMP */
5971 {
5972 struct sigaction action;
5973 emacs_sigaction_init (&action, deliver_window_change_signal);
5974 sigaction (SIGWINCH, &action, 0);
5975 }
5976 #endif /* SIGWINCH */
5977
5978 /* If running as a daemon, no need to initialize any frames/terminal. */
5979 if (IS_DAEMON)
5980 return;
5981
5982 /* If the user wants to use a window system, we shouldn't bother
5983 initializing the terminal. This is especially important when the
5984 terminal is so dumb that emacs gives up before and doesn't bother
5985 using the window system.
5986
5987 If the DISPLAY environment variable is set and nonempty,
5988 try to use X, and die with an error message if that doesn't work. */
5989
5990 #ifdef HAVE_X_WINDOWS
5991 if (! inhibit_window_system && ! display_arg)
5992 {
5993 char *display;
5994 display = getenv ("DISPLAY");
5995 display_arg = (display != 0 && *display != 0);
5996
5997 if (display_arg && !x_display_ok (display))
5998 {
5999 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6000 display);
6001 inhibit_window_system = 1;
6002 }
6003 }
6004
6005 if (!inhibit_window_system && display_arg)
6006 {
6007 Vinitial_window_system = Qx;
6008 #ifdef HAVE_X11
6009 Vwindow_system_version = make_number (11);
6010 #endif
6011 #ifdef USE_NCURSES
6012 /* In some versions of ncurses,
6013 tputs crashes if we have not called tgetent.
6014 So call tgetent. */
6015 { char b[2044]; tgetent (b, "xterm");}
6016 #endif
6017 return;
6018 }
6019 #endif /* HAVE_X_WINDOWS */
6020
6021 #ifdef HAVE_NTGUI
6022 if (!inhibit_window_system)
6023 {
6024 Vinitial_window_system = Qw32;
6025 Vwindow_system_version = make_number (1);
6026 return;
6027 }
6028 #endif /* HAVE_NTGUI */
6029
6030 #ifdef HAVE_NS
6031 if (!inhibit_window_system
6032 #ifndef CANNOT_DUMP
6033 && initialized
6034 #endif
6035 )
6036 {
6037 Vinitial_window_system = Qns;
6038 Vwindow_system_version = make_number (10);
6039 return;
6040 }
6041 #endif
6042
6043 /* If no window system has been specified, try to use the terminal. */
6044 if (! isatty (0))
6045 fatal ("standard input is not a tty");
6046
6047 #ifdef WINDOWSNT
6048 terminal_type = "w32console";
6049 #else
6050 terminal_type = getenv ("TERM");
6051 #endif
6052 if (!terminal_type)
6053 {
6054 #ifdef HAVE_WINDOW_SYSTEM
6055 if (! inhibit_window_system)
6056 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6057 else
6058 #endif /* HAVE_WINDOW_SYSTEM */
6059 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6060 exit (1);
6061 }
6062
6063 {
6064 struct terminal *t;
6065 struct frame *f = XFRAME (selected_frame);
6066
6067 init_foreground_group ();
6068
6069 /* Open a display on the controlling tty. */
6070 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6071
6072 /* Convert the initial frame to use the new display. */
6073 if (f->output_method != output_initial)
6074 emacs_abort ();
6075 f->output_method = t->type;
6076 f->terminal = t;
6077
6078 t->reference_count++;
6079 #ifdef MSDOS
6080 f->output_data.tty->display_info = &the_only_display_info;
6081 #else
6082 if (f->output_method == output_termcap)
6083 create_tty_output (f);
6084 #endif
6085 t->display_info.tty->top_frame = selected_frame;
6086 change_frame_size (XFRAME (selected_frame),
6087 FrameCols (t->display_info.tty),
6088 FrameRows (t->display_info.tty)
6089 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6090
6091 /* Delete the initial terminal. */
6092 if (--initial_terminal->reference_count == 0
6093 && initial_terminal->delete_terminal_hook)
6094 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6095
6096 /* Update frame parameters to reflect the new type. */
6097 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6098 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6099 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6100 ? build_string (t->display_info.tty->name)
6101 : Qnil));
6102 Fmodify_frame_parameters (selected_frame, tty_arg);
6103 }
6104
6105 {
6106 struct frame *sf = SELECTED_FRAME ();
6107 int width = FRAME_TOTAL_COLS (sf);
6108 int height = FRAME_TOTAL_LINES (sf);
6109
6110 /* If these sizes are so big they cause overflow, just ignore the
6111 change. It's not clear what better we could do. The rest of
6112 the code assumes that (width + 2) * height * sizeof (struct glyph)
6113 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6114 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6115 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6116 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6117 < (width + 2) * height))
6118 fatal ("screen size %dx%d too big", width, height);
6119 }
6120
6121 calculate_costs (XFRAME (selected_frame));
6122
6123 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6124 if (initialized
6125 && !noninteractive
6126 && NILP (Vinitial_window_system))
6127 {
6128 /* For the initial frame, we don't have any way of knowing what
6129 are the foreground and background colors of the terminal. */
6130 struct frame *sf = SELECTED_FRAME ();
6131
6132 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6133 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6134 call0 (intern ("tty-set-up-initial-frame-faces"));
6135 }
6136 }
6137
6138
6139 \f
6140 /***********************************************************************
6141 Blinking cursor
6142 ***********************************************************************/
6143
6144 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6145 Sinternal_show_cursor, 2, 2, 0,
6146 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6147 WINDOW nil means use the selected window. SHOW non-nil means
6148 show a cursor in WINDOW in the next redisplay. SHOW nil means
6149 don't show a cursor. */)
6150 (Lisp_Object window, Lisp_Object show)
6151 {
6152 /* Don't change cursor state while redisplaying. This could confuse
6153 output routines. */
6154 if (!redisplaying_p)
6155 decode_any_window (window)->cursor_off_p = NILP (show);
6156 return Qnil;
6157 }
6158
6159
6160 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6161 Sinternal_show_cursor_p, 0, 1, 0,
6162 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6163 WINDOW nil or omitted means report on the selected window. */)
6164 (Lisp_Object window)
6165 {
6166 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6167 }
6168 \f
6169 /***********************************************************************
6170 Initialization
6171 ***********************************************************************/
6172
6173 void
6174 syms_of_display (void)
6175 {
6176 defsubr (&Sredraw_frame);
6177 defsubr (&Sredraw_display);
6178 defsubr (&Sframe_or_buffer_changed_p);
6179 defsubr (&Sopen_termscript);
6180 defsubr (&Sding);
6181 defsubr (&Sredisplay);
6182 defsubr (&Ssleep_for);
6183 defsubr (&Ssend_string_to_terminal);
6184 defsubr (&Sinternal_show_cursor);
6185 defsubr (&Sinternal_show_cursor_p);
6186
6187 #ifdef GLYPH_DEBUG
6188 defsubr (&Sdump_redisplay_history);
6189 #endif
6190
6191 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6192 staticpro (&frame_and_buffer_state);
6193
6194 DEFSYM (Qdisplay_table, "display-table");
6195 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6196
6197 DEFVAR_INT ("baud-rate", baud_rate,
6198 doc: /* The output baud rate of the terminal.
6199 On most systems, changing this value will affect the amount of padding
6200 and the other strategic decisions made during redisplay. */);
6201
6202 DEFVAR_BOOL ("inverse-video", inverse_video,
6203 doc: /* Non-nil means invert the entire frame display.
6204 This means everything is in inverse video which otherwise would not be. */);
6205
6206 DEFVAR_BOOL ("visible-bell", visible_bell,
6207 doc: /* Non-nil means try to flash the frame to represent a bell.
6208
6209 See also `ring-bell-function'. */);
6210
6211 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6212 doc: /* Non-nil means no need to redraw entire frame after suspending.
6213 A non-nil value is useful if the terminal can automatically preserve
6214 Emacs's frame display when you reenter Emacs.
6215 It is up to you to set this variable if your terminal can do that. */);
6216
6217 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6218 doc: /* Name of the window system that Emacs uses for the first frame.
6219 The value is a symbol:
6220 nil for a termcap frame (a character-only terminal),
6221 'x' for an Emacs frame that is really an X window,
6222 'w32' for an Emacs frame that is a window on MS-Windows display,
6223 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6224 'pc' for a direct-write MS-DOS frame.
6225
6226 Use of this variable as a boolean is deprecated. Instead,
6227 use `display-graphic-p' or any of the other `display-*-p'
6228 predicates which report frame's specific UI-related capabilities. */);
6229
6230 DEFVAR_KBOARD ("window-system", Vwindow_system,
6231 doc: /* Name of window system through which the selected frame is displayed.
6232 The value is a symbol:
6233 nil for a termcap frame (a character-only terminal),
6234 'x' for an Emacs frame that is really an X window,
6235 'w32' for an Emacs frame that is a window on MS-Windows display,
6236 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6237 'pc' for a direct-write MS-DOS frame.
6238
6239 Use of this variable as a boolean is deprecated. Instead,
6240 use `display-graphic-p' or any of the other `display-*-p'
6241 predicates which report frame's specific UI-related capabilities. */);
6242
6243 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6244 doc: /* The version number of the window system in use.
6245 For X windows, this is 11. */);
6246
6247 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6248 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6249
6250 DEFVAR_LISP ("glyph-table", Vglyph_table,
6251 doc: /* Table defining how to output a glyph code to the frame.
6252 If not nil, this is a vector indexed by glyph code to define the glyph.
6253 Each element can be:
6254 integer: a glyph code which this glyph is an alias for.
6255 string: output this glyph using that string (not impl. in X windows).
6256 nil: this glyph mod 524288 is the code of a character to output,
6257 and this glyph / 524288 is the face number (see `face-id') to use
6258 while outputting it. */);
6259 Vglyph_table = Qnil;
6260
6261 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6262 doc: /* Display table to use for buffers that specify none.
6263 See `buffer-display-table' for more information. */);
6264 Vstandard_display_table = Qnil;
6265
6266 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6267 doc: /* Nil means display update is paused when input is detected. */);
6268 /* Contrary to expectations, a value of "false" can be detrimental to
6269 responsiveness since aborting a redisplay throws away some of the
6270 work already performed. It's usually more efficient (and gives
6271 more prompt feedback to the user) to let the redisplay terminate,
6272 and just completely skip the next command's redisplay (which is
6273 done regardless of this setting if there's pending input at the
6274 beginning of the next redisplay). */
6275 redisplay_dont_pause = true;
6276
6277 #ifdef CANNOT_DUMP
6278 if (noninteractive)
6279 #endif
6280 {
6281 Vinitial_window_system = Qnil;
6282 Vwindow_system_version = Qnil;
6283 }
6284 }