]> code.delx.au - gnu-emacs/blob - src/xdisp.c
Update copyright year to 2015
[gnu-emacs] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 static bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 static struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static bool echo_area_display (bool);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1028
1029 return height;
1030 }
1031
1032 /* Return the pixel width of display area AREA of window W.
1033 ANY_AREA means return the total width of W, not including
1034 fringes to the left and right of the window. */
1035
1036 int
1037 window_box_width (struct window *w, enum glyph_row_area area)
1038 {
1039 int width = w->pixel_width;
1040
1041 if (!w->pseudo_window_p)
1042 {
1043 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1044 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1045
1046 if (area == TEXT_AREA)
1047 width -= (WINDOW_MARGINS_WIDTH (w)
1048 + WINDOW_FRINGES_WIDTH (w));
1049 else if (area == LEFT_MARGIN_AREA)
1050 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1051 else if (area == RIGHT_MARGIN_AREA)
1052 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1053 }
1054
1055 /* With wide margins, fringes, etc. we might end up with a negative
1056 width, correct that here. */
1057 return max (0, width);
1058 }
1059
1060
1061 /* Return the pixel height of the display area of window W, not
1062 including mode lines of W, if any. */
1063
1064 int
1065 window_box_height (struct window *w)
1066 {
1067 struct frame *f = XFRAME (w->frame);
1068 int height = WINDOW_PIXEL_HEIGHT (w);
1069
1070 eassert (height >= 0);
1071
1072 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1073 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1074
1075 /* Note: the code below that determines the mode-line/header-line
1076 height is essentially the same as that contained in the macro
1077 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1078 the appropriate glyph row has its `mode_line_p' flag set,
1079 and if it doesn't, uses estimate_mode_line_height instead. */
1080
1081 if (WINDOW_WANTS_MODELINE_P (w))
1082 {
1083 struct glyph_row *ml_row
1084 = (w->current_matrix && w->current_matrix->rows
1085 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1086 : 0);
1087 if (ml_row && ml_row->mode_line_p)
1088 height -= ml_row->height;
1089 else
1090 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1091 }
1092
1093 if (WINDOW_WANTS_HEADER_LINE_P (w))
1094 {
1095 struct glyph_row *hl_row
1096 = (w->current_matrix && w->current_matrix->rows
1097 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1098 : 0);
1099 if (hl_row && hl_row->mode_line_p)
1100 height -= hl_row->height;
1101 else
1102 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1103 }
1104
1105 /* With a very small font and a mode-line that's taller than
1106 default, we might end up with a negative height. */
1107 return max (0, height);
1108 }
1109
1110 /* Return the window-relative coordinate of the left edge of display
1111 area AREA of window W. ANY_AREA means return the left edge of the
1112 whole window, to the right of the left fringe of W. */
1113
1114 int
1115 window_box_left_offset (struct window *w, enum glyph_row_area area)
1116 {
1117 int x;
1118
1119 if (w->pseudo_window_p)
1120 return 0;
1121
1122 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1123
1124 if (area == TEXT_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA));
1127 else if (area == RIGHT_MARGIN_AREA)
1128 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1129 + window_box_width (w, LEFT_MARGIN_AREA)
1130 + window_box_width (w, TEXT_AREA)
1131 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1132 ? 0
1133 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1134 else if (area == LEFT_MARGIN_AREA
1135 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1136 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1137
1138 /* Don't return more than the window's pixel width. */
1139 return min (x, w->pixel_width);
1140 }
1141
1142
1143 /* Return the window-relative coordinate of the right edge of display
1144 area AREA of window W. ANY_AREA means return the right edge of the
1145 whole window, to the left of the right fringe of W. */
1146
1147 static int
1148 window_box_right_offset (struct window *w, enum glyph_row_area area)
1149 {
1150 /* Don't return more than the window's pixel width. */
1151 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1152 w->pixel_width);
1153 }
1154
1155 /* Return the frame-relative coordinate of the left edge of display
1156 area AREA of window W. ANY_AREA means return the left edge of the
1157 whole window, to the right of the left fringe of W. */
1158
1159 int
1160 window_box_left (struct window *w, enum glyph_row_area area)
1161 {
1162 struct frame *f = XFRAME (w->frame);
1163 int x;
1164
1165 if (w->pseudo_window_p)
1166 return FRAME_INTERNAL_BORDER_WIDTH (f);
1167
1168 x = (WINDOW_LEFT_EDGE_X (w)
1169 + window_box_left_offset (w, area));
1170
1171 return x;
1172 }
1173
1174
1175 /* Return the frame-relative coordinate of the right edge of display
1176 area AREA of window W. ANY_AREA means return the right edge of the
1177 whole window, to the left of the right fringe of W. */
1178
1179 int
1180 window_box_right (struct window *w, enum glyph_row_area area)
1181 {
1182 return window_box_left (w, area) + window_box_width (w, area);
1183 }
1184
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines, in frame-relative coordinates. ANY_AREA means the
1187 whole window, not including the left and right fringes of
1188 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1189 coordinates of the upper-left corner of the box. Return in
1190 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1191
1192 void
1193 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1194 int *box_y, int *box_width, int *box_height)
1195 {
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1203 {
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1207 }
1208 }
1209
1210 #ifdef HAVE_WINDOW_SYSTEM
1211
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1218
1219 static void
1220 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1221 int *bottom_right_x, int *bottom_right_y)
1222 {
1223 window_box (w, ANY_AREA, top_left_x, top_left_y,
1224 bottom_right_x, bottom_right_y);
1225 *bottom_right_x += *top_left_x;
1226 *bottom_right_y += *top_left_y;
1227 }
1228
1229 #endif /* HAVE_WINDOW_SYSTEM */
1230
1231 /***********************************************************************
1232 Utilities
1233 ***********************************************************************/
1234
1235 /* Return the bottom y-position of the line the iterator IT is in.
1236 This can modify IT's settings. */
1237
1238 int
1239 line_bottom_y (struct it *it)
1240 {
1241 int line_height = it->max_ascent + it->max_descent;
1242 int line_top_y = it->current_y;
1243
1244 if (line_height == 0)
1245 {
1246 if (last_height)
1247 line_height = last_height;
1248 else if (IT_CHARPOS (*it) < ZV)
1249 {
1250 move_it_by_lines (it, 1);
1251 line_height = (it->max_ascent || it->max_descent
1252 ? it->max_ascent + it->max_descent
1253 : last_height);
1254 }
1255 else
1256 {
1257 struct glyph_row *row = it->glyph_row;
1258
1259 /* Use the default character height. */
1260 it->glyph_row = NULL;
1261 it->what = IT_CHARACTER;
1262 it->c = ' ';
1263 it->len = 1;
1264 PRODUCE_GLYPHS (it);
1265 line_height = it->ascent + it->descent;
1266 it->glyph_row = row;
1267 }
1268 }
1269
1270 return line_top_y + line_height;
1271 }
1272
1273 DEFUN ("line-pixel-height", Fline_pixel_height,
1274 Sline_pixel_height, 0, 0, 0,
1275 doc: /* Return height in pixels of text line in the selected window.
1276
1277 Value is the height in pixels of the line at point. */)
1278 (void)
1279 {
1280 struct it it;
1281 struct text_pos pt;
1282 struct window *w = XWINDOW (selected_window);
1283 struct buffer *old_buffer = NULL;
1284 Lisp_Object result;
1285
1286 if (XBUFFER (w->contents) != current_buffer)
1287 {
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->contents));
1290 }
1291 SET_TEXT_POS (pt, PT, PT_BYTE);
1292 start_display (&it, w, pt);
1293 it.vpos = it.current_y = 0;
1294 last_height = 0;
1295 result = make_number (line_bottom_y (&it));
1296 if (old_buffer)
1297 set_buffer_internal_1 (old_buffer);
1298
1299 return result;
1300 }
1301
1302 /* Return the default pixel height of text lines in window W. The
1303 value is the canonical height of the W frame's default font, plus
1304 any extra space required by the line-spacing variable or frame
1305 parameter.
1306
1307 Implementation note: this ignores any line-spacing text properties
1308 put on the newline characters. This is because those properties
1309 only affect the _screen_ line ending in the newline (i.e., in a
1310 continued line, only the last screen line will be affected), which
1311 means only a small number of lines in a buffer can ever use this
1312 feature. Since this function is used to compute the default pixel
1313 equivalent of text lines in a window, we can safely ignore those
1314 few lines. For the same reasons, we ignore the line-height
1315 properties. */
1316 int
1317 default_line_pixel_height (struct window *w)
1318 {
1319 struct frame *f = WINDOW_XFRAME (w);
1320 int height = FRAME_LINE_HEIGHT (f);
1321
1322 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1323 {
1324 struct buffer *b = XBUFFER (w->contents);
1325 Lisp_Object val = BVAR (b, extra_line_spacing);
1326
1327 if (NILP (val))
1328 val = BVAR (&buffer_defaults, extra_line_spacing);
1329 if (!NILP (val))
1330 {
1331 if (RANGED_INTEGERP (0, val, INT_MAX))
1332 height += XFASTINT (val);
1333 else if (FLOATP (val))
1334 {
1335 int addon = XFLOAT_DATA (val) * height + 0.5;
1336
1337 if (addon >= 0)
1338 height += addon;
1339 }
1340 }
1341 else
1342 height += f->extra_line_spacing;
1343 }
1344
1345 return height;
1346 }
1347
1348 /* Subroutine of pos_visible_p below. Extracts a display string, if
1349 any, from the display spec given as its argument. */
1350 static Lisp_Object
1351 string_from_display_spec (Lisp_Object spec)
1352 {
1353 if (CONSP (spec))
1354 {
1355 while (CONSP (spec))
1356 {
1357 if (STRINGP (XCAR (spec)))
1358 return XCAR (spec);
1359 spec = XCDR (spec);
1360 }
1361 }
1362 else if (VECTORP (spec))
1363 {
1364 ptrdiff_t i;
1365
1366 for (i = 0; i < ASIZE (spec); i++)
1367 {
1368 if (STRINGP (AREF (spec, i)))
1369 return AREF (spec, i);
1370 }
1371 return Qnil;
1372 }
1373
1374 return spec;
1375 }
1376
1377
1378 /* Limit insanely large values of W->hscroll on frame F to the largest
1379 value that will still prevent first_visible_x and last_visible_x of
1380 'struct it' from overflowing an int. */
1381 static int
1382 window_hscroll_limited (struct window *w, struct frame *f)
1383 {
1384 ptrdiff_t window_hscroll = w->hscroll;
1385 int window_text_width = window_box_width (w, TEXT_AREA);
1386 int colwidth = FRAME_COLUMN_WIDTH (f);
1387
1388 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1389 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1390
1391 return window_hscroll;
1392 }
1393
1394 /* Return 1 if position CHARPOS is visible in window W.
1395 CHARPOS < 0 means return info about WINDOW_END position.
1396 If visible, set *X and *Y to pixel coordinates of top left corner.
1397 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1398 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1399
1400 int
1401 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1402 int *rtop, int *rbot, int *rowh, int *vpos)
1403 {
1404 struct it it;
1405 void *itdata = bidi_shelve_cache ();
1406 struct text_pos top;
1407 int visible_p = 0;
1408 struct buffer *old_buffer = NULL;
1409 bool r2l = false;
1410
1411 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1412 return visible_p;
1413
1414 if (XBUFFER (w->contents) != current_buffer)
1415 {
1416 old_buffer = current_buffer;
1417 set_buffer_internal_1 (XBUFFER (w->contents));
1418 }
1419
1420 SET_TEXT_POS_FROM_MARKER (top, w->start);
1421 /* Scrolling a minibuffer window via scroll bar when the echo area
1422 shows long text sometimes resets the minibuffer contents behind
1423 our backs. */
1424 if (CHARPOS (top) > ZV)
1425 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1426
1427 /* Compute exact mode line heights. */
1428 if (WINDOW_WANTS_MODELINE_P (w))
1429 w->mode_line_height
1430 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1431 BVAR (current_buffer, mode_line_format));
1432
1433 if (WINDOW_WANTS_HEADER_LINE_P (w))
1434 w->header_line_height
1435 = display_mode_line (w, HEADER_LINE_FACE_ID,
1436 BVAR (current_buffer, header_line_format));
1437
1438 start_display (&it, w, top);
1439 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1440 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1441
1442 if (charpos >= 0
1443 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1444 && IT_CHARPOS (it) >= charpos)
1445 /* When scanning backwards under bidi iteration, move_it_to
1446 stops at or _before_ CHARPOS, because it stops at or to
1447 the _right_ of the character at CHARPOS. */
1448 || (it.bidi_p && it.bidi_it.scan_dir == -1
1449 && IT_CHARPOS (it) <= charpos)))
1450 {
1451 /* We have reached CHARPOS, or passed it. How the call to
1452 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1453 or covered by a display property, move_it_to stops at the end
1454 of the invisible text, to the right of CHARPOS. (ii) If
1455 CHARPOS is in a display vector, move_it_to stops on its last
1456 glyph. */
1457 int top_x = it.current_x;
1458 int top_y = it.current_y;
1459 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1460 int bottom_y;
1461 struct it save_it;
1462 void *save_it_data = NULL;
1463
1464 /* Calling line_bottom_y may change it.method, it.position, etc. */
1465 SAVE_IT (save_it, it, save_it_data);
1466 last_height = 0;
1467 bottom_y = line_bottom_y (&it);
1468 if (top_y < window_top_y)
1469 visible_p = bottom_y > window_top_y;
1470 else if (top_y < it.last_visible_y)
1471 visible_p = 1;
1472 if (bottom_y >= it.last_visible_y
1473 && it.bidi_p && it.bidi_it.scan_dir == -1
1474 && IT_CHARPOS (it) < charpos)
1475 {
1476 /* When the last line of the window is scanned backwards
1477 under bidi iteration, we could be duped into thinking
1478 that we have passed CHARPOS, when in fact move_it_to
1479 simply stopped short of CHARPOS because it reached
1480 last_visible_y. To see if that's what happened, we call
1481 move_it_to again with a slightly larger vertical limit,
1482 and see if it actually moved vertically; if it did, we
1483 didn't really reach CHARPOS, which is beyond window end. */
1484 /* Why 10? because we don't know how many canonical lines
1485 will the height of the next line(s) be. So we guess. */
1486 int ten_more_lines = 10 * default_line_pixel_height (w);
1487
1488 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1489 MOVE_TO_POS | MOVE_TO_Y);
1490 if (it.current_y > top_y)
1491 visible_p = 0;
1492
1493 }
1494 RESTORE_IT (&it, &save_it, save_it_data);
1495 if (visible_p)
1496 {
1497 if (it.method == GET_FROM_DISPLAY_VECTOR)
1498 {
1499 /* We stopped on the last glyph of a display vector.
1500 Try and recompute. Hack alert! */
1501 if (charpos < 2 || top.charpos >= charpos)
1502 top_x = it.glyph_row->x;
1503 else
1504 {
1505 struct it it2, it2_prev;
1506 /* The idea is to get to the previous buffer
1507 position, consume the character there, and use
1508 the pixel coordinates we get after that. But if
1509 the previous buffer position is also displayed
1510 from a display vector, we need to consume all of
1511 the glyphs from that display vector. */
1512 start_display (&it2, w, top);
1513 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1514 /* If we didn't get to CHARPOS - 1, there's some
1515 replacing display property at that position, and
1516 we stopped after it. That is exactly the place
1517 whose coordinates we want. */
1518 if (IT_CHARPOS (it2) != charpos - 1)
1519 it2_prev = it2;
1520 else
1521 {
1522 /* Iterate until we get out of the display
1523 vector that displays the character at
1524 CHARPOS - 1. */
1525 do {
1526 get_next_display_element (&it2);
1527 PRODUCE_GLYPHS (&it2);
1528 it2_prev = it2;
1529 set_iterator_to_next (&it2, 1);
1530 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1531 && IT_CHARPOS (it2) < charpos);
1532 }
1533 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1534 || it2_prev.current_x > it2_prev.last_visible_x)
1535 top_x = it.glyph_row->x;
1536 else
1537 {
1538 top_x = it2_prev.current_x;
1539 top_y = it2_prev.current_y;
1540 }
1541 }
1542 }
1543 else if (IT_CHARPOS (it) != charpos)
1544 {
1545 Lisp_Object cpos = make_number (charpos);
1546 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1547 Lisp_Object string = string_from_display_spec (spec);
1548 struct text_pos tpos;
1549 int replacing_spec_p;
1550 bool newline_in_string
1551 = (STRINGP (string)
1552 && memchr (SDATA (string), '\n', SBYTES (string)));
1553
1554 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1555 replacing_spec_p
1556 = (!NILP (spec)
1557 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1558 charpos, FRAME_WINDOW_P (it.f)));
1559 /* The tricky code below is needed because there's a
1560 discrepancy between move_it_to and how we set cursor
1561 when PT is at the beginning of a portion of text
1562 covered by a display property or an overlay with a
1563 display property, or the display line ends in a
1564 newline from a display string. move_it_to will stop
1565 _after_ such display strings, whereas
1566 set_cursor_from_row conspires with cursor_row_p to
1567 place the cursor on the first glyph produced from the
1568 display string. */
1569
1570 /* We have overshoot PT because it is covered by a
1571 display property that replaces the text it covers.
1572 If the string includes embedded newlines, we are also
1573 in the wrong display line. Backtrack to the correct
1574 line, where the display property begins. */
1575 if (replacing_spec_p)
1576 {
1577 Lisp_Object startpos, endpos;
1578 EMACS_INT start, end;
1579 struct it it3;
1580 int it3_moved;
1581
1582 /* Find the first and the last buffer positions
1583 covered by the display string. */
1584 endpos =
1585 Fnext_single_char_property_change (cpos, Qdisplay,
1586 Qnil, Qnil);
1587 startpos =
1588 Fprevious_single_char_property_change (endpos, Qdisplay,
1589 Qnil, Qnil);
1590 start = XFASTINT (startpos);
1591 end = XFASTINT (endpos);
1592 /* Move to the last buffer position before the
1593 display property. */
1594 start_display (&it3, w, top);
1595 if (start > CHARPOS (top))
1596 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1597 /* Move forward one more line if the position before
1598 the display string is a newline or if it is the
1599 rightmost character on a line that is
1600 continued or word-wrapped. */
1601 if (it3.method == GET_FROM_BUFFER
1602 && (it3.c == '\n'
1603 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1604 move_it_by_lines (&it3, 1);
1605 else if (move_it_in_display_line_to (&it3, -1,
1606 it3.current_x
1607 + it3.pixel_width,
1608 MOVE_TO_X)
1609 == MOVE_LINE_CONTINUED)
1610 {
1611 move_it_by_lines (&it3, 1);
1612 /* When we are under word-wrap, the #$@%!
1613 move_it_by_lines moves 2 lines, so we need to
1614 fix that up. */
1615 if (it3.line_wrap == WORD_WRAP)
1616 move_it_by_lines (&it3, -1);
1617 }
1618
1619 /* Record the vertical coordinate of the display
1620 line where we wound up. */
1621 top_y = it3.current_y;
1622 if (it3.bidi_p)
1623 {
1624 /* When characters are reordered for display,
1625 the character displayed to the left of the
1626 display string could be _after_ the display
1627 property in the logical order. Use the
1628 smallest vertical position of these two. */
1629 start_display (&it3, w, top);
1630 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1631 if (it3.current_y < top_y)
1632 top_y = it3.current_y;
1633 }
1634 /* Move from the top of the window to the beginning
1635 of the display line where the display string
1636 begins. */
1637 start_display (&it3, w, top);
1638 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1639 /* If it3_moved stays zero after the 'while' loop
1640 below, that means we already were at a newline
1641 before the loop (e.g., the display string begins
1642 with a newline), so we don't need to (and cannot)
1643 inspect the glyphs of it3.glyph_row, because
1644 PRODUCE_GLYPHS will not produce anything for a
1645 newline, and thus it3.glyph_row stays at its
1646 stale content it got at top of the window. */
1647 it3_moved = 0;
1648 /* Finally, advance the iterator until we hit the
1649 first display element whose character position is
1650 CHARPOS, or until the first newline from the
1651 display string, which signals the end of the
1652 display line. */
1653 while (get_next_display_element (&it3))
1654 {
1655 PRODUCE_GLYPHS (&it3);
1656 if (IT_CHARPOS (it3) == charpos
1657 || ITERATOR_AT_END_OF_LINE_P (&it3))
1658 break;
1659 it3_moved = 1;
1660 set_iterator_to_next (&it3, 0);
1661 }
1662 top_x = it3.current_x - it3.pixel_width;
1663 /* Normally, we would exit the above loop because we
1664 found the display element whose character
1665 position is CHARPOS. For the contingency that we
1666 didn't, and stopped at the first newline from the
1667 display string, move back over the glyphs
1668 produced from the string, until we find the
1669 rightmost glyph not from the string. */
1670 if (it3_moved
1671 && newline_in_string
1672 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1673 {
1674 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1675 + it3.glyph_row->used[TEXT_AREA];
1676
1677 while (EQ ((g - 1)->object, string))
1678 {
1679 --g;
1680 top_x -= g->pixel_width;
1681 }
1682 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1683 + it3.glyph_row->used[TEXT_AREA]);
1684 }
1685 }
1686 }
1687
1688 *x = top_x;
1689 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1690 *rtop = max (0, window_top_y - top_y);
1691 *rbot = max (0, bottom_y - it.last_visible_y);
1692 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1693 - max (top_y, window_top_y)));
1694 *vpos = it.vpos;
1695 if (it.bidi_it.paragraph_dir == R2L)
1696 r2l = true;
1697 }
1698 }
1699 else
1700 {
1701 /* Either we were asked to provide info about WINDOW_END, or
1702 CHARPOS is in the partially visible glyph row at end of
1703 window. */
1704 struct it it2;
1705 void *it2data = NULL;
1706
1707 SAVE_IT (it2, it, it2data);
1708 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1709 move_it_by_lines (&it, 1);
1710 if (charpos < IT_CHARPOS (it)
1711 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1712 {
1713 visible_p = true;
1714 RESTORE_IT (&it2, &it2, it2data);
1715 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1716 *x = it2.current_x;
1717 *y = it2.current_y + it2.max_ascent - it2.ascent;
1718 *rtop = max (0, -it2.current_y);
1719 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1720 - it.last_visible_y));
1721 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1722 it.last_visible_y)
1723 - max (it2.current_y,
1724 WINDOW_HEADER_LINE_HEIGHT (w))));
1725 *vpos = it2.vpos;
1726 if (it2.bidi_it.paragraph_dir == R2L)
1727 r2l = true;
1728 }
1729 else
1730 bidi_unshelve_cache (it2data, 1);
1731 }
1732 bidi_unshelve_cache (itdata, 0);
1733
1734 if (old_buffer)
1735 set_buffer_internal_1 (old_buffer);
1736
1737 if (visible_p)
1738 {
1739 if (w->hscroll > 0)
1740 *x -=
1741 window_hscroll_limited (w, WINDOW_XFRAME (w))
1742 * WINDOW_FRAME_COLUMN_WIDTH (w);
1743 /* For lines in an R2L paragraph, we need to mirror the X pixel
1744 coordinate wrt the text area. For the reasons, see the
1745 commentary in buffer_posn_from_coords and the explanation of
1746 the geometry used by the move_it_* functions at the end of
1747 the large commentary near the beginning of this file. */
1748 if (r2l)
1749 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1750 }
1751
1752 #if 0
1753 /* Debugging code. */
1754 if (visible_p)
1755 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1756 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1757 else
1758 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1759 #endif
1760
1761 return visible_p;
1762 }
1763
1764
1765 /* Return the next character from STR. Return in *LEN the length of
1766 the character. This is like STRING_CHAR_AND_LENGTH but never
1767 returns an invalid character. If we find one, we return a `?', but
1768 with the length of the invalid character. */
1769
1770 static int
1771 string_char_and_length (const unsigned char *str, int *len)
1772 {
1773 int c;
1774
1775 c = STRING_CHAR_AND_LENGTH (str, *len);
1776 if (!CHAR_VALID_P (c))
1777 /* We may not change the length here because other places in Emacs
1778 don't use this function, i.e. they silently accept invalid
1779 characters. */
1780 c = '?';
1781
1782 return c;
1783 }
1784
1785
1786
1787 /* Given a position POS containing a valid character and byte position
1788 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1789
1790 static struct text_pos
1791 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1792 {
1793 eassert (STRINGP (string) && nchars >= 0);
1794
1795 if (STRING_MULTIBYTE (string))
1796 {
1797 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1798 int len;
1799
1800 while (nchars--)
1801 {
1802 string_char_and_length (p, &len);
1803 p += len;
1804 CHARPOS (pos) += 1;
1805 BYTEPOS (pos) += len;
1806 }
1807 }
1808 else
1809 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1810
1811 return pos;
1812 }
1813
1814
1815 /* Value is the text position, i.e. character and byte position,
1816 for character position CHARPOS in STRING. */
1817
1818 static struct text_pos
1819 string_pos (ptrdiff_t charpos, Lisp_Object string)
1820 {
1821 struct text_pos pos;
1822 eassert (STRINGP (string));
1823 eassert (charpos >= 0);
1824 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1825 return pos;
1826 }
1827
1828
1829 /* Value is a text position, i.e. character and byte position, for
1830 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1831 means recognize multibyte characters. */
1832
1833 static struct text_pos
1834 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1835 {
1836 struct text_pos pos;
1837
1838 eassert (s != NULL);
1839 eassert (charpos >= 0);
1840
1841 if (multibyte_p)
1842 {
1843 int len;
1844
1845 SET_TEXT_POS (pos, 0, 0);
1846 while (charpos--)
1847 {
1848 string_char_and_length ((const unsigned char *) s, &len);
1849 s += len;
1850 CHARPOS (pos) += 1;
1851 BYTEPOS (pos) += len;
1852 }
1853 }
1854 else
1855 SET_TEXT_POS (pos, charpos, charpos);
1856
1857 return pos;
1858 }
1859
1860
1861 /* Value is the number of characters in C string S. MULTIBYTE_P
1862 non-zero means recognize multibyte characters. */
1863
1864 static ptrdiff_t
1865 number_of_chars (const char *s, bool multibyte_p)
1866 {
1867 ptrdiff_t nchars;
1868
1869 if (multibyte_p)
1870 {
1871 ptrdiff_t rest = strlen (s);
1872 int len;
1873 const unsigned char *p = (const unsigned char *) s;
1874
1875 for (nchars = 0; rest > 0; ++nchars)
1876 {
1877 string_char_and_length (p, &len);
1878 rest -= len, p += len;
1879 }
1880 }
1881 else
1882 nchars = strlen (s);
1883
1884 return nchars;
1885 }
1886
1887
1888 /* Compute byte position NEWPOS->bytepos corresponding to
1889 NEWPOS->charpos. POS is a known position in string STRING.
1890 NEWPOS->charpos must be >= POS.charpos. */
1891
1892 static void
1893 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1894 {
1895 eassert (STRINGP (string));
1896 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1897
1898 if (STRING_MULTIBYTE (string))
1899 *newpos = string_pos_nchars_ahead (pos, string,
1900 CHARPOS (*newpos) - CHARPOS (pos));
1901 else
1902 BYTEPOS (*newpos) = CHARPOS (*newpos);
1903 }
1904
1905 /* EXPORT:
1906 Return an estimation of the pixel height of mode or header lines on
1907 frame F. FACE_ID specifies what line's height to estimate. */
1908
1909 int
1910 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1911 {
1912 #ifdef HAVE_WINDOW_SYSTEM
1913 if (FRAME_WINDOW_P (f))
1914 {
1915 int height = FONT_HEIGHT (FRAME_FONT (f));
1916
1917 /* This function is called so early when Emacs starts that the face
1918 cache and mode line face are not yet initialized. */
1919 if (FRAME_FACE_CACHE (f))
1920 {
1921 struct face *face = FACE_FROM_ID (f, face_id);
1922 if (face)
1923 {
1924 if (face->font)
1925 height = FONT_HEIGHT (face->font);
1926 if (face->box_line_width > 0)
1927 height += 2 * face->box_line_width;
1928 }
1929 }
1930
1931 return height;
1932 }
1933 #endif
1934
1935 return 1;
1936 }
1937
1938 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1939 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1940 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1941 not force the value into range. */
1942
1943 void
1944 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1945 int *x, int *y, NativeRectangle *bounds, int noclip)
1946 {
1947
1948 #ifdef HAVE_WINDOW_SYSTEM
1949 if (FRAME_WINDOW_P (f))
1950 {
1951 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1952 even for negative values. */
1953 if (pix_x < 0)
1954 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1955 if (pix_y < 0)
1956 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1957
1958 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1959 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1960
1961 if (bounds)
1962 STORE_NATIVE_RECT (*bounds,
1963 FRAME_COL_TO_PIXEL_X (f, pix_x),
1964 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1965 FRAME_COLUMN_WIDTH (f) - 1,
1966 FRAME_LINE_HEIGHT (f) - 1);
1967
1968 /* PXW: Should we clip pixels before converting to columns/lines? */
1969 if (!noclip)
1970 {
1971 if (pix_x < 0)
1972 pix_x = 0;
1973 else if (pix_x > FRAME_TOTAL_COLS (f))
1974 pix_x = FRAME_TOTAL_COLS (f);
1975
1976 if (pix_y < 0)
1977 pix_y = 0;
1978 else if (pix_y > FRAME_TOTAL_LINES (f))
1979 pix_y = FRAME_TOTAL_LINES (f);
1980 }
1981 }
1982 #endif
1983
1984 *x = pix_x;
1985 *y = pix_y;
1986 }
1987
1988
1989 /* Find the glyph under window-relative coordinates X/Y in window W.
1990 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1991 strings. Return in *HPOS and *VPOS the row and column number of
1992 the glyph found. Return in *AREA the glyph area containing X.
1993 Value is a pointer to the glyph found or null if X/Y is not on
1994 text, or we can't tell because W's current matrix is not up to
1995 date. */
1996
1997 static struct glyph *
1998 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1999 int *dx, int *dy, int *area)
2000 {
2001 struct glyph *glyph, *end;
2002 struct glyph_row *row = NULL;
2003 int x0, i;
2004
2005 /* Find row containing Y. Give up if some row is not enabled. */
2006 for (i = 0; i < w->current_matrix->nrows; ++i)
2007 {
2008 row = MATRIX_ROW (w->current_matrix, i);
2009 if (!row->enabled_p)
2010 return NULL;
2011 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
2012 break;
2013 }
2014
2015 *vpos = i;
2016 *hpos = 0;
2017
2018 /* Give up if Y is not in the window. */
2019 if (i == w->current_matrix->nrows)
2020 return NULL;
2021
2022 /* Get the glyph area containing X. */
2023 if (w->pseudo_window_p)
2024 {
2025 *area = TEXT_AREA;
2026 x0 = 0;
2027 }
2028 else
2029 {
2030 if (x < window_box_left_offset (w, TEXT_AREA))
2031 {
2032 *area = LEFT_MARGIN_AREA;
2033 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2034 }
2035 else if (x < window_box_right_offset (w, TEXT_AREA))
2036 {
2037 *area = TEXT_AREA;
2038 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2039 }
2040 else
2041 {
2042 *area = RIGHT_MARGIN_AREA;
2043 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2044 }
2045 }
2046
2047 /* Find glyph containing X. */
2048 glyph = row->glyphs[*area];
2049 end = glyph + row->used[*area];
2050 x -= x0;
2051 while (glyph < end && x >= glyph->pixel_width)
2052 {
2053 x -= glyph->pixel_width;
2054 ++glyph;
2055 }
2056
2057 if (glyph == end)
2058 return NULL;
2059
2060 if (dx)
2061 {
2062 *dx = x;
2063 *dy = y - (row->y + row->ascent - glyph->ascent);
2064 }
2065
2066 *hpos = glyph - row->glyphs[*area];
2067 return glyph;
2068 }
2069
2070 /* Convert frame-relative x/y to coordinates relative to window W.
2071 Takes pseudo-windows into account. */
2072
2073 static void
2074 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2075 {
2076 if (w->pseudo_window_p)
2077 {
2078 /* A pseudo-window is always full-width, and starts at the
2079 left edge of the frame, plus a frame border. */
2080 struct frame *f = XFRAME (w->frame);
2081 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2082 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2083 }
2084 else
2085 {
2086 *x -= WINDOW_LEFT_EDGE_X (w);
2087 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2088 }
2089 }
2090
2091 #ifdef HAVE_WINDOW_SYSTEM
2092
2093 /* EXPORT:
2094 Return in RECTS[] at most N clipping rectangles for glyph string S.
2095 Return the number of stored rectangles. */
2096
2097 int
2098 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2099 {
2100 XRectangle r;
2101
2102 if (n <= 0)
2103 return 0;
2104
2105 if (s->row->full_width_p)
2106 {
2107 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2108 r.x = WINDOW_LEFT_EDGE_X (s->w);
2109 if (s->row->mode_line_p)
2110 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2111 else
2112 r.width = WINDOW_PIXEL_WIDTH (s->w);
2113
2114 /* Unless displaying a mode or menu bar line, which are always
2115 fully visible, clip to the visible part of the row. */
2116 if (s->w->pseudo_window_p)
2117 r.height = s->row->visible_height;
2118 else
2119 r.height = s->height;
2120 }
2121 else
2122 {
2123 /* This is a text line that may be partially visible. */
2124 r.x = window_box_left (s->w, s->area);
2125 r.width = window_box_width (s->w, s->area);
2126 r.height = s->row->visible_height;
2127 }
2128
2129 if (s->clip_head)
2130 if (r.x < s->clip_head->x)
2131 {
2132 if (r.width >= s->clip_head->x - r.x)
2133 r.width -= s->clip_head->x - r.x;
2134 else
2135 r.width = 0;
2136 r.x = s->clip_head->x;
2137 }
2138 if (s->clip_tail)
2139 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2140 {
2141 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2142 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2143 else
2144 r.width = 0;
2145 }
2146
2147 /* If S draws overlapping rows, it's sufficient to use the top and
2148 bottom of the window for clipping because this glyph string
2149 intentionally draws over other lines. */
2150 if (s->for_overlaps)
2151 {
2152 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2153 r.height = window_text_bottom_y (s->w) - r.y;
2154
2155 /* Alas, the above simple strategy does not work for the
2156 environments with anti-aliased text: if the same text is
2157 drawn onto the same place multiple times, it gets thicker.
2158 If the overlap we are processing is for the erased cursor, we
2159 take the intersection with the rectangle of the cursor. */
2160 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2161 {
2162 XRectangle rc, r_save = r;
2163
2164 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2165 rc.y = s->w->phys_cursor.y;
2166 rc.width = s->w->phys_cursor_width;
2167 rc.height = s->w->phys_cursor_height;
2168
2169 x_intersect_rectangles (&r_save, &rc, &r);
2170 }
2171 }
2172 else
2173 {
2174 /* Don't use S->y for clipping because it doesn't take partially
2175 visible lines into account. For example, it can be negative for
2176 partially visible lines at the top of a window. */
2177 if (!s->row->full_width_p
2178 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2179 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2180 else
2181 r.y = max (0, s->row->y);
2182 }
2183
2184 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2185
2186 /* If drawing the cursor, don't let glyph draw outside its
2187 advertised boundaries. Cleartype does this under some circumstances. */
2188 if (s->hl == DRAW_CURSOR)
2189 {
2190 struct glyph *glyph = s->first_glyph;
2191 int height, max_y;
2192
2193 if (s->x > r.x)
2194 {
2195 if (r.width >= s->x - r.x)
2196 r.width -= s->x - r.x;
2197 else /* R2L hscrolled row with cursor outside text area */
2198 r.width = 0;
2199 r.x = s->x;
2200 }
2201 r.width = min (r.width, glyph->pixel_width);
2202
2203 /* If r.y is below window bottom, ensure that we still see a cursor. */
2204 height = min (glyph->ascent + glyph->descent,
2205 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2206 max_y = window_text_bottom_y (s->w) - height;
2207 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2208 if (s->ybase - glyph->ascent > max_y)
2209 {
2210 r.y = max_y;
2211 r.height = height;
2212 }
2213 else
2214 {
2215 /* Don't draw cursor glyph taller than our actual glyph. */
2216 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2217 if (height < r.height)
2218 {
2219 max_y = r.y + r.height;
2220 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2221 r.height = min (max_y - r.y, height);
2222 }
2223 }
2224 }
2225
2226 if (s->row->clip)
2227 {
2228 XRectangle r_save = r;
2229
2230 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2231 r.width = 0;
2232 }
2233
2234 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2235 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2236 {
2237 #ifdef CONVERT_FROM_XRECT
2238 CONVERT_FROM_XRECT (r, *rects);
2239 #else
2240 *rects = r;
2241 #endif
2242 return 1;
2243 }
2244 else
2245 {
2246 /* If we are processing overlapping and allowed to return
2247 multiple clipping rectangles, we exclude the row of the glyph
2248 string from the clipping rectangle. This is to avoid drawing
2249 the same text on the environment with anti-aliasing. */
2250 #ifdef CONVERT_FROM_XRECT
2251 XRectangle rs[2];
2252 #else
2253 XRectangle *rs = rects;
2254 #endif
2255 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2256
2257 if (s->for_overlaps & OVERLAPS_PRED)
2258 {
2259 rs[i] = r;
2260 if (r.y + r.height > row_y)
2261 {
2262 if (r.y < row_y)
2263 rs[i].height = row_y - r.y;
2264 else
2265 rs[i].height = 0;
2266 }
2267 i++;
2268 }
2269 if (s->for_overlaps & OVERLAPS_SUCC)
2270 {
2271 rs[i] = r;
2272 if (r.y < row_y + s->row->visible_height)
2273 {
2274 if (r.y + r.height > row_y + s->row->visible_height)
2275 {
2276 rs[i].y = row_y + s->row->visible_height;
2277 rs[i].height = r.y + r.height - rs[i].y;
2278 }
2279 else
2280 rs[i].height = 0;
2281 }
2282 i++;
2283 }
2284
2285 n = i;
2286 #ifdef CONVERT_FROM_XRECT
2287 for (i = 0; i < n; i++)
2288 CONVERT_FROM_XRECT (rs[i], rects[i]);
2289 #endif
2290 return n;
2291 }
2292 }
2293
2294 /* EXPORT:
2295 Return in *NR the clipping rectangle for glyph string S. */
2296
2297 void
2298 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2299 {
2300 get_glyph_string_clip_rects (s, nr, 1);
2301 }
2302
2303
2304 /* EXPORT:
2305 Return the position and height of the phys cursor in window W.
2306 Set w->phys_cursor_width to width of phys cursor.
2307 */
2308
2309 void
2310 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2311 struct glyph *glyph, int *xp, int *yp, int *heightp)
2312 {
2313 struct frame *f = XFRAME (WINDOW_FRAME (w));
2314 int x, y, wd, h, h0, y0;
2315
2316 /* Compute the width of the rectangle to draw. If on a stretch
2317 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2318 rectangle as wide as the glyph, but use a canonical character
2319 width instead. */
2320 wd = glyph->pixel_width;
2321
2322 x = w->phys_cursor.x;
2323 if (x < 0)
2324 {
2325 wd += x;
2326 x = 0;
2327 }
2328
2329 if (glyph->type == STRETCH_GLYPH
2330 && !x_stretch_cursor_p)
2331 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2332 w->phys_cursor_width = wd;
2333
2334 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2335
2336 /* If y is below window bottom, ensure that we still see a cursor. */
2337 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2338
2339 h = max (h0, glyph->ascent + glyph->descent);
2340 h0 = min (h0, glyph->ascent + glyph->descent);
2341
2342 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2343 if (y < y0)
2344 {
2345 h = max (h - (y0 - y) + 1, h0);
2346 y = y0 - 1;
2347 }
2348 else
2349 {
2350 y0 = window_text_bottom_y (w) - h0;
2351 if (y > y0)
2352 {
2353 h += y - y0;
2354 y = y0;
2355 }
2356 }
2357
2358 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2359 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2360 *heightp = h;
2361 }
2362
2363 /*
2364 * Remember which glyph the mouse is over.
2365 */
2366
2367 void
2368 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2369 {
2370 Lisp_Object window;
2371 struct window *w;
2372 struct glyph_row *r, *gr, *end_row;
2373 enum window_part part;
2374 enum glyph_row_area area;
2375 int x, y, width, height;
2376
2377 /* Try to determine frame pixel position and size of the glyph under
2378 frame pixel coordinates X/Y on frame F. */
2379
2380 if (window_resize_pixelwise)
2381 {
2382 width = height = 1;
2383 goto virtual_glyph;
2384 }
2385 else if (!f->glyphs_initialized_p
2386 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2387 NILP (window)))
2388 {
2389 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2390 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2391 goto virtual_glyph;
2392 }
2393
2394 w = XWINDOW (window);
2395 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2396 height = WINDOW_FRAME_LINE_HEIGHT (w);
2397
2398 x = window_relative_x_coord (w, part, gx);
2399 y = gy - WINDOW_TOP_EDGE_Y (w);
2400
2401 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2402 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2403
2404 if (w->pseudo_window_p)
2405 {
2406 area = TEXT_AREA;
2407 part = ON_MODE_LINE; /* Don't adjust margin. */
2408 goto text_glyph;
2409 }
2410
2411 switch (part)
2412 {
2413 case ON_LEFT_MARGIN:
2414 area = LEFT_MARGIN_AREA;
2415 goto text_glyph;
2416
2417 case ON_RIGHT_MARGIN:
2418 area = RIGHT_MARGIN_AREA;
2419 goto text_glyph;
2420
2421 case ON_HEADER_LINE:
2422 case ON_MODE_LINE:
2423 gr = (part == ON_HEADER_LINE
2424 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2425 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2426 gy = gr->y;
2427 area = TEXT_AREA;
2428 goto text_glyph_row_found;
2429
2430 case ON_TEXT:
2431 area = TEXT_AREA;
2432
2433 text_glyph:
2434 gr = 0; gy = 0;
2435 for (; r <= end_row && r->enabled_p; ++r)
2436 if (r->y + r->height > y)
2437 {
2438 gr = r; gy = r->y;
2439 break;
2440 }
2441
2442 text_glyph_row_found:
2443 if (gr && gy <= y)
2444 {
2445 struct glyph *g = gr->glyphs[area];
2446 struct glyph *end = g + gr->used[area];
2447
2448 height = gr->height;
2449 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2450 if (gx + g->pixel_width > x)
2451 break;
2452
2453 if (g < end)
2454 {
2455 if (g->type == IMAGE_GLYPH)
2456 {
2457 /* Don't remember when mouse is over image, as
2458 image may have hot-spots. */
2459 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2460 return;
2461 }
2462 width = g->pixel_width;
2463 }
2464 else
2465 {
2466 /* Use nominal char spacing at end of line. */
2467 x -= gx;
2468 gx += (x / width) * width;
2469 }
2470
2471 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2472 {
2473 gx += window_box_left_offset (w, area);
2474 /* Don't expand over the modeline to make sure the vertical
2475 drag cursor is shown early enough. */
2476 height = min (height,
2477 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2478 }
2479 }
2480 else
2481 {
2482 /* Use nominal line height at end of window. */
2483 gx = (x / width) * width;
2484 y -= gy;
2485 gy += (y / height) * height;
2486 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2487 /* See comment above. */
2488 height = min (height,
2489 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2490 }
2491 break;
2492
2493 case ON_LEFT_FRINGE:
2494 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2495 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2496 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2497 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2498 goto row_glyph;
2499
2500 case ON_RIGHT_FRINGE:
2501 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2502 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2503 : window_box_right_offset (w, TEXT_AREA));
2504 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2505 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2506 && !WINDOW_RIGHTMOST_P (w))
2507 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2508 /* Make sure the vertical border can get her own glyph to the
2509 right of the one we build here. */
2510 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2511 else
2512 width = WINDOW_PIXEL_WIDTH (w) - gx;
2513 else
2514 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2515
2516 goto row_glyph;
2517
2518 case ON_VERTICAL_BORDER:
2519 gx = WINDOW_PIXEL_WIDTH (w) - width;
2520 goto row_glyph;
2521
2522 case ON_VERTICAL_SCROLL_BAR:
2523 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2524 ? 0
2525 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2526 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2527 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2528 : 0)));
2529 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2530
2531 row_glyph:
2532 gr = 0, gy = 0;
2533 for (; r <= end_row && r->enabled_p; ++r)
2534 if (r->y + r->height > y)
2535 {
2536 gr = r; gy = r->y;
2537 break;
2538 }
2539
2540 if (gr && gy <= y)
2541 height = gr->height;
2542 else
2543 {
2544 /* Use nominal line height at end of window. */
2545 y -= gy;
2546 gy += (y / height) * height;
2547 }
2548 break;
2549
2550 case ON_RIGHT_DIVIDER:
2551 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2552 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2553 gy = 0;
2554 /* The bottom divider prevails. */
2555 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2556 goto add_edge;
2557
2558 case ON_BOTTOM_DIVIDER:
2559 gx = 0;
2560 width = WINDOW_PIXEL_WIDTH (w);
2561 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2562 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2563 goto add_edge;
2564
2565 default:
2566 ;
2567 virtual_glyph:
2568 /* If there is no glyph under the mouse, then we divide the screen
2569 into a grid of the smallest glyph in the frame, and use that
2570 as our "glyph". */
2571
2572 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2573 round down even for negative values. */
2574 if (gx < 0)
2575 gx -= width - 1;
2576 if (gy < 0)
2577 gy -= height - 1;
2578
2579 gx = (gx / width) * width;
2580 gy = (gy / height) * height;
2581
2582 goto store_rect;
2583 }
2584
2585 add_edge:
2586 gx += WINDOW_LEFT_EDGE_X (w);
2587 gy += WINDOW_TOP_EDGE_Y (w);
2588
2589 store_rect:
2590 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2591
2592 /* Visible feedback for debugging. */
2593 #if 0
2594 #if HAVE_X_WINDOWS
2595 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2596 f->output_data.x->normal_gc,
2597 gx, gy, width, height);
2598 #endif
2599 #endif
2600 }
2601
2602
2603 #endif /* HAVE_WINDOW_SYSTEM */
2604
2605 static void
2606 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2607 {
2608 eassert (w);
2609 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2610 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2611 w->window_end_vpos
2612 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2613 }
2614
2615 /***********************************************************************
2616 Lisp form evaluation
2617 ***********************************************************************/
2618
2619 /* Error handler for safe_eval and safe_call. */
2620
2621 static Lisp_Object
2622 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2623 {
2624 add_to_log ("Error during redisplay: %S signaled %S",
2625 Flist (nargs, args), arg);
2626 return Qnil;
2627 }
2628
2629 /* Call function FUNC with the rest of NARGS - 1 arguments
2630 following. Return the result, or nil if something went
2631 wrong. Prevent redisplay during the evaluation. */
2632
2633 static Lisp_Object
2634 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2635 {
2636 Lisp_Object val;
2637
2638 if (inhibit_eval_during_redisplay)
2639 val = Qnil;
2640 else
2641 {
2642 ptrdiff_t i;
2643 ptrdiff_t count = SPECPDL_INDEX ();
2644 Lisp_Object *args;
2645 USE_SAFE_ALLOCA;
2646 SAFE_ALLOCA_LISP (args, nargs);
2647
2648 args[0] = func;
2649 for (i = 1; i < nargs; i++)
2650 args[i] = va_arg (ap, Lisp_Object);
2651
2652 specbind (Qinhibit_redisplay, Qt);
2653 if (inhibit_quit)
2654 specbind (Qinhibit_quit, Qt);
2655 /* Use Qt to ensure debugger does not run,
2656 so there is no possibility of wanting to redisplay. */
2657 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2658 safe_eval_handler);
2659 SAFE_FREE ();
2660 val = unbind_to (count, val);
2661 }
2662
2663 return val;
2664 }
2665
2666 Lisp_Object
2667 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2668 {
2669 Lisp_Object retval;
2670 va_list ap;
2671
2672 va_start (ap, func);
2673 retval = safe__call (false, nargs, func, ap);
2674 va_end (ap);
2675 return retval;
2676 }
2677
2678 /* Call function FN with one argument ARG.
2679 Return the result, or nil if something went wrong. */
2680
2681 Lisp_Object
2682 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2683 {
2684 return safe_call (2, fn, arg);
2685 }
2686
2687 static Lisp_Object
2688 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2689 {
2690 Lisp_Object retval;
2691 va_list ap;
2692
2693 va_start (ap, fn);
2694 retval = safe__call (inhibit_quit, 2, fn, ap);
2695 va_end (ap);
2696 return retval;
2697 }
2698
2699 static Lisp_Object Qeval;
2700
2701 Lisp_Object
2702 safe_eval (Lisp_Object sexpr)
2703 {
2704 return safe__call1 (false, Qeval, sexpr);
2705 }
2706
2707 static Lisp_Object
2708 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2709 {
2710 return safe__call1 (inhibit_quit, Qeval, sexpr);
2711 }
2712
2713 /* Call function FN with two arguments ARG1 and ARG2.
2714 Return the result, or nil if something went wrong. */
2715
2716 Lisp_Object
2717 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2718 {
2719 return safe_call (3, fn, arg1, arg2);
2720 }
2721
2722
2723 \f
2724 /***********************************************************************
2725 Debugging
2726 ***********************************************************************/
2727
2728 #if 0
2729
2730 /* Define CHECK_IT to perform sanity checks on iterators.
2731 This is for debugging. It is too slow to do unconditionally. */
2732
2733 static void
2734 check_it (struct it *it)
2735 {
2736 if (it->method == GET_FROM_STRING)
2737 {
2738 eassert (STRINGP (it->string));
2739 eassert (IT_STRING_CHARPOS (*it) >= 0);
2740 }
2741 else
2742 {
2743 eassert (IT_STRING_CHARPOS (*it) < 0);
2744 if (it->method == GET_FROM_BUFFER)
2745 {
2746 /* Check that character and byte positions agree. */
2747 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2748 }
2749 }
2750
2751 if (it->dpvec)
2752 eassert (it->current.dpvec_index >= 0);
2753 else
2754 eassert (it->current.dpvec_index < 0);
2755 }
2756
2757 #define CHECK_IT(IT) check_it ((IT))
2758
2759 #else /* not 0 */
2760
2761 #define CHECK_IT(IT) (void) 0
2762
2763 #endif /* not 0 */
2764
2765
2766 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2767
2768 /* Check that the window end of window W is what we expect it
2769 to be---the last row in the current matrix displaying text. */
2770
2771 static void
2772 check_window_end (struct window *w)
2773 {
2774 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2775 {
2776 struct glyph_row *row;
2777 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2778 !row->enabled_p
2779 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2780 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2781 }
2782 }
2783
2784 #define CHECK_WINDOW_END(W) check_window_end ((W))
2785
2786 #else
2787
2788 #define CHECK_WINDOW_END(W) (void) 0
2789
2790 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2791
2792 /***********************************************************************
2793 Iterator initialization
2794 ***********************************************************************/
2795
2796 /* Initialize IT for displaying current_buffer in window W, starting
2797 at character position CHARPOS. CHARPOS < 0 means that no buffer
2798 position is specified which is useful when the iterator is assigned
2799 a position later. BYTEPOS is the byte position corresponding to
2800 CHARPOS.
2801
2802 If ROW is not null, calls to produce_glyphs with IT as parameter
2803 will produce glyphs in that row.
2804
2805 BASE_FACE_ID is the id of a base face to use. It must be one of
2806 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2807 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2808 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2809
2810 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2811 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2812 will be initialized to use the corresponding mode line glyph row of
2813 the desired matrix of W. */
2814
2815 void
2816 init_iterator (struct it *it, struct window *w,
2817 ptrdiff_t charpos, ptrdiff_t bytepos,
2818 struct glyph_row *row, enum face_id base_face_id)
2819 {
2820 enum face_id remapped_base_face_id = base_face_id;
2821
2822 /* Some precondition checks. */
2823 eassert (w != NULL && it != NULL);
2824 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2825 && charpos <= ZV));
2826
2827 /* If face attributes have been changed since the last redisplay,
2828 free realized faces now because they depend on face definitions
2829 that might have changed. Don't free faces while there might be
2830 desired matrices pending which reference these faces. */
2831 if (face_change_count && !inhibit_free_realized_faces)
2832 {
2833 face_change_count = 0;
2834 free_all_realized_faces (Qnil);
2835 }
2836
2837 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2838 if (! NILP (Vface_remapping_alist))
2839 remapped_base_face_id
2840 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2841
2842 /* Use one of the mode line rows of W's desired matrix if
2843 appropriate. */
2844 if (row == NULL)
2845 {
2846 if (base_face_id == MODE_LINE_FACE_ID
2847 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2848 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2849 else if (base_face_id == HEADER_LINE_FACE_ID)
2850 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2851 }
2852
2853 /* Clear IT. */
2854 memset (it, 0, sizeof *it);
2855 it->current.overlay_string_index = -1;
2856 it->current.dpvec_index = -1;
2857 it->base_face_id = remapped_base_face_id;
2858 it->string = Qnil;
2859 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2860 it->paragraph_embedding = L2R;
2861 it->bidi_it.string.lstring = Qnil;
2862 it->bidi_it.string.s = NULL;
2863 it->bidi_it.string.bufpos = 0;
2864 it->bidi_it.w = w;
2865
2866 /* The window in which we iterate over current_buffer: */
2867 XSETWINDOW (it->window, w);
2868 it->w = w;
2869 it->f = XFRAME (w->frame);
2870
2871 it->cmp_it.id = -1;
2872
2873 /* Extra space between lines (on window systems only). */
2874 if (base_face_id == DEFAULT_FACE_ID
2875 && FRAME_WINDOW_P (it->f))
2876 {
2877 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2878 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2879 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2880 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2881 * FRAME_LINE_HEIGHT (it->f));
2882 else if (it->f->extra_line_spacing > 0)
2883 it->extra_line_spacing = it->f->extra_line_spacing;
2884 it->max_extra_line_spacing = 0;
2885 }
2886
2887 /* If realized faces have been removed, e.g. because of face
2888 attribute changes of named faces, recompute them. When running
2889 in batch mode, the face cache of the initial frame is null. If
2890 we happen to get called, make a dummy face cache. */
2891 if (FRAME_FACE_CACHE (it->f) == NULL)
2892 init_frame_faces (it->f);
2893 if (FRAME_FACE_CACHE (it->f)->used == 0)
2894 recompute_basic_faces (it->f);
2895
2896 /* Current value of the `slice', `space-width', and 'height' properties. */
2897 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2898 it->space_width = Qnil;
2899 it->font_height = Qnil;
2900 it->override_ascent = -1;
2901
2902 /* Are control characters displayed as `^C'? */
2903 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2904
2905 /* -1 means everything between a CR and the following line end
2906 is invisible. >0 means lines indented more than this value are
2907 invisible. */
2908 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2909 ? (clip_to_bounds
2910 (-1, XINT (BVAR (current_buffer, selective_display)),
2911 PTRDIFF_MAX))
2912 : (!NILP (BVAR (current_buffer, selective_display))
2913 ? -1 : 0));
2914 it->selective_display_ellipsis_p
2915 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2916
2917 /* Display table to use. */
2918 it->dp = window_display_table (w);
2919
2920 /* Are multibyte characters enabled in current_buffer? */
2921 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2922
2923 /* Get the position at which the redisplay_end_trigger hook should
2924 be run, if it is to be run at all. */
2925 if (MARKERP (w->redisplay_end_trigger)
2926 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2927 it->redisplay_end_trigger_charpos
2928 = marker_position (w->redisplay_end_trigger);
2929 else if (INTEGERP (w->redisplay_end_trigger))
2930 it->redisplay_end_trigger_charpos
2931 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2932 PTRDIFF_MAX);
2933
2934 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2935
2936 /* Are lines in the display truncated? */
2937 if (base_face_id != DEFAULT_FACE_ID
2938 || it->w->hscroll
2939 || (! WINDOW_FULL_WIDTH_P (it->w)
2940 && ((!NILP (Vtruncate_partial_width_windows)
2941 && !INTEGERP (Vtruncate_partial_width_windows))
2942 || (INTEGERP (Vtruncate_partial_width_windows)
2943 /* PXW: Shall we do something about this? */
2944 && (WINDOW_TOTAL_COLS (it->w)
2945 < XINT (Vtruncate_partial_width_windows))))))
2946 it->line_wrap = TRUNCATE;
2947 else if (NILP (BVAR (current_buffer, truncate_lines)))
2948 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2949 ? WINDOW_WRAP : WORD_WRAP;
2950 else
2951 it->line_wrap = TRUNCATE;
2952
2953 /* Get dimensions of truncation and continuation glyphs. These are
2954 displayed as fringe bitmaps under X, but we need them for such
2955 frames when the fringes are turned off. But leave the dimensions
2956 zero for tooltip frames, as these glyphs look ugly there and also
2957 sabotage calculations of tooltip dimensions in x-show-tip. */
2958 #ifdef HAVE_WINDOW_SYSTEM
2959 if (!(FRAME_WINDOW_P (it->f)
2960 && FRAMEP (tip_frame)
2961 && it->f == XFRAME (tip_frame)))
2962 #endif
2963 {
2964 if (it->line_wrap == TRUNCATE)
2965 {
2966 /* We will need the truncation glyph. */
2967 eassert (it->glyph_row == NULL);
2968 produce_special_glyphs (it, IT_TRUNCATION);
2969 it->truncation_pixel_width = it->pixel_width;
2970 }
2971 else
2972 {
2973 /* We will need the continuation glyph. */
2974 eassert (it->glyph_row == NULL);
2975 produce_special_glyphs (it, IT_CONTINUATION);
2976 it->continuation_pixel_width = it->pixel_width;
2977 }
2978 }
2979
2980 /* Reset these values to zero because the produce_special_glyphs
2981 above has changed them. */
2982 it->pixel_width = it->ascent = it->descent = 0;
2983 it->phys_ascent = it->phys_descent = 0;
2984
2985 /* Set this after getting the dimensions of truncation and
2986 continuation glyphs, so that we don't produce glyphs when calling
2987 produce_special_glyphs, above. */
2988 it->glyph_row = row;
2989 it->area = TEXT_AREA;
2990
2991 /* Get the dimensions of the display area. The display area
2992 consists of the visible window area plus a horizontally scrolled
2993 part to the left of the window. All x-values are relative to the
2994 start of this total display area. */
2995 if (base_face_id != DEFAULT_FACE_ID)
2996 {
2997 /* Mode lines, menu bar in terminal frames. */
2998 it->first_visible_x = 0;
2999 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
3000 }
3001 else
3002 {
3003 it->first_visible_x
3004 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
3005 it->last_visible_x = (it->first_visible_x
3006 + window_box_width (w, TEXT_AREA));
3007
3008 /* If we truncate lines, leave room for the truncation glyph(s) at
3009 the right margin. Otherwise, leave room for the continuation
3010 glyph(s). Done only if the window has no right fringe. */
3011 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
3012 {
3013 if (it->line_wrap == TRUNCATE)
3014 it->last_visible_x -= it->truncation_pixel_width;
3015 else
3016 it->last_visible_x -= it->continuation_pixel_width;
3017 }
3018
3019 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3020 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3021 }
3022
3023 /* Leave room for a border glyph. */
3024 if (!FRAME_WINDOW_P (it->f)
3025 && !WINDOW_RIGHTMOST_P (it->w))
3026 it->last_visible_x -= 1;
3027
3028 it->last_visible_y = window_text_bottom_y (w);
3029
3030 /* For mode lines and alike, arrange for the first glyph having a
3031 left box line if the face specifies a box. */
3032 if (base_face_id != DEFAULT_FACE_ID)
3033 {
3034 struct face *face;
3035
3036 it->face_id = remapped_base_face_id;
3037
3038 /* If we have a boxed mode line, make the first character appear
3039 with a left box line. */
3040 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3041 if (face && face->box != FACE_NO_BOX)
3042 it->start_of_box_run_p = true;
3043 }
3044
3045 /* If a buffer position was specified, set the iterator there,
3046 getting overlays and face properties from that position. */
3047 if (charpos >= BUF_BEG (current_buffer))
3048 {
3049 it->stop_charpos = charpos;
3050 it->end_charpos = ZV;
3051 eassert (charpos == BYTE_TO_CHAR (bytepos));
3052 IT_CHARPOS (*it) = charpos;
3053 IT_BYTEPOS (*it) = bytepos;
3054
3055 /* We will rely on `reseat' to set this up properly, via
3056 handle_face_prop. */
3057 it->face_id = it->base_face_id;
3058
3059 it->start = it->current;
3060 /* Do we need to reorder bidirectional text? Not if this is a
3061 unibyte buffer: by definition, none of the single-byte
3062 characters are strong R2L, so no reordering is needed. And
3063 bidi.c doesn't support unibyte buffers anyway. Also, don't
3064 reorder while we are loading loadup.el, since the tables of
3065 character properties needed for reordering are not yet
3066 available. */
3067 it->bidi_p =
3068 NILP (Vpurify_flag)
3069 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3070 && it->multibyte_p;
3071
3072 /* If we are to reorder bidirectional text, init the bidi
3073 iterator. */
3074 if (it->bidi_p)
3075 {
3076 /* Since we don't know at this point whether there will be
3077 any R2L lines in the window, we reserve space for
3078 truncation/continuation glyphs even if only the left
3079 fringe is absent. */
3080 if (base_face_id == DEFAULT_FACE_ID
3081 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3082 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3083 {
3084 if (it->line_wrap == TRUNCATE)
3085 it->last_visible_x -= it->truncation_pixel_width;
3086 else
3087 it->last_visible_x -= it->continuation_pixel_width;
3088 }
3089 /* Note the paragraph direction that this buffer wants to
3090 use. */
3091 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3092 Qleft_to_right))
3093 it->paragraph_embedding = L2R;
3094 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3095 Qright_to_left))
3096 it->paragraph_embedding = R2L;
3097 else
3098 it->paragraph_embedding = NEUTRAL_DIR;
3099 bidi_unshelve_cache (NULL, 0);
3100 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3101 &it->bidi_it);
3102 }
3103
3104 /* Compute faces etc. */
3105 reseat (it, it->current.pos, 1);
3106 }
3107
3108 CHECK_IT (it);
3109 }
3110
3111
3112 /* Initialize IT for the display of window W with window start POS. */
3113
3114 void
3115 start_display (struct it *it, struct window *w, struct text_pos pos)
3116 {
3117 struct glyph_row *row;
3118 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3119
3120 row = w->desired_matrix->rows + first_vpos;
3121 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3122 it->first_vpos = first_vpos;
3123
3124 /* Don't reseat to previous visible line start if current start
3125 position is in a string or image. */
3126 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3127 {
3128 int start_at_line_beg_p;
3129 int first_y = it->current_y;
3130
3131 /* If window start is not at a line start, skip forward to POS to
3132 get the correct continuation lines width. */
3133 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3134 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3135 if (!start_at_line_beg_p)
3136 {
3137 int new_x;
3138
3139 reseat_at_previous_visible_line_start (it);
3140 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3141
3142 new_x = it->current_x + it->pixel_width;
3143
3144 /* If lines are continued, this line may end in the middle
3145 of a multi-glyph character (e.g. a control character
3146 displayed as \003, or in the middle of an overlay
3147 string). In this case move_it_to above will not have
3148 taken us to the start of the continuation line but to the
3149 end of the continued line. */
3150 if (it->current_x > 0
3151 && it->line_wrap != TRUNCATE /* Lines are continued. */
3152 && (/* And glyph doesn't fit on the line. */
3153 new_x > it->last_visible_x
3154 /* Or it fits exactly and we're on a window
3155 system frame. */
3156 || (new_x == it->last_visible_x
3157 && FRAME_WINDOW_P (it->f)
3158 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3159 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3160 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3161 {
3162 if ((it->current.dpvec_index >= 0
3163 || it->current.overlay_string_index >= 0)
3164 /* If we are on a newline from a display vector or
3165 overlay string, then we are already at the end of
3166 a screen line; no need to go to the next line in
3167 that case, as this line is not really continued.
3168 (If we do go to the next line, C-e will not DTRT.) */
3169 && it->c != '\n')
3170 {
3171 set_iterator_to_next (it, 1);
3172 move_it_in_display_line_to (it, -1, -1, 0);
3173 }
3174
3175 it->continuation_lines_width += it->current_x;
3176 }
3177 /* If the character at POS is displayed via a display
3178 vector, move_it_to above stops at the final glyph of
3179 IT->dpvec. To make the caller redisplay that character
3180 again (a.k.a. start at POS), we need to reset the
3181 dpvec_index to the beginning of IT->dpvec. */
3182 else if (it->current.dpvec_index >= 0)
3183 it->current.dpvec_index = 0;
3184
3185 /* We're starting a new display line, not affected by the
3186 height of the continued line, so clear the appropriate
3187 fields in the iterator structure. */
3188 it->max_ascent = it->max_descent = 0;
3189 it->max_phys_ascent = it->max_phys_descent = 0;
3190
3191 it->current_y = first_y;
3192 it->vpos = 0;
3193 it->current_x = it->hpos = 0;
3194 }
3195 }
3196 }
3197
3198
3199 /* Return 1 if POS is a position in ellipses displayed for invisible
3200 text. W is the window we display, for text property lookup. */
3201
3202 static int
3203 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3204 {
3205 Lisp_Object prop, window;
3206 int ellipses_p = 0;
3207 ptrdiff_t charpos = CHARPOS (pos->pos);
3208
3209 /* If POS specifies a position in a display vector, this might
3210 be for an ellipsis displayed for invisible text. We won't
3211 get the iterator set up for delivering that ellipsis unless
3212 we make sure that it gets aware of the invisible text. */
3213 if (pos->dpvec_index >= 0
3214 && pos->overlay_string_index < 0
3215 && CHARPOS (pos->string_pos) < 0
3216 && charpos > BEGV
3217 && (XSETWINDOW (window, w),
3218 prop = Fget_char_property (make_number (charpos),
3219 Qinvisible, window),
3220 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3221 {
3222 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3223 window);
3224 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3225 }
3226
3227 return ellipses_p;
3228 }
3229
3230
3231 /* Initialize IT for stepping through current_buffer in window W,
3232 starting at position POS that includes overlay string and display
3233 vector/ control character translation position information. Value
3234 is zero if there are overlay strings with newlines at POS. */
3235
3236 static int
3237 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3238 {
3239 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3240 int i, overlay_strings_with_newlines = 0;
3241
3242 /* If POS specifies a position in a display vector, this might
3243 be for an ellipsis displayed for invisible text. We won't
3244 get the iterator set up for delivering that ellipsis unless
3245 we make sure that it gets aware of the invisible text. */
3246 if (in_ellipses_for_invisible_text_p (pos, w))
3247 {
3248 --charpos;
3249 bytepos = 0;
3250 }
3251
3252 /* Keep in mind: the call to reseat in init_iterator skips invisible
3253 text, so we might end up at a position different from POS. This
3254 is only a problem when POS is a row start after a newline and an
3255 overlay starts there with an after-string, and the overlay has an
3256 invisible property. Since we don't skip invisible text in
3257 display_line and elsewhere immediately after consuming the
3258 newline before the row start, such a POS will not be in a string,
3259 but the call to init_iterator below will move us to the
3260 after-string. */
3261 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3262
3263 /* This only scans the current chunk -- it should scan all chunks.
3264 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3265 to 16 in 22.1 to make this a lesser problem. */
3266 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3267 {
3268 const char *s = SSDATA (it->overlay_strings[i]);
3269 const char *e = s + SBYTES (it->overlay_strings[i]);
3270
3271 while (s < e && *s != '\n')
3272 ++s;
3273
3274 if (s < e)
3275 {
3276 overlay_strings_with_newlines = 1;
3277 break;
3278 }
3279 }
3280
3281 /* If position is within an overlay string, set up IT to the right
3282 overlay string. */
3283 if (pos->overlay_string_index >= 0)
3284 {
3285 int relative_index;
3286
3287 /* If the first overlay string happens to have a `display'
3288 property for an image, the iterator will be set up for that
3289 image, and we have to undo that setup first before we can
3290 correct the overlay string index. */
3291 if (it->method == GET_FROM_IMAGE)
3292 pop_it (it);
3293
3294 /* We already have the first chunk of overlay strings in
3295 IT->overlay_strings. Load more until the one for
3296 pos->overlay_string_index is in IT->overlay_strings. */
3297 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3298 {
3299 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3300 it->current.overlay_string_index = 0;
3301 while (n--)
3302 {
3303 load_overlay_strings (it, 0);
3304 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3305 }
3306 }
3307
3308 it->current.overlay_string_index = pos->overlay_string_index;
3309 relative_index = (it->current.overlay_string_index
3310 % OVERLAY_STRING_CHUNK_SIZE);
3311 it->string = it->overlay_strings[relative_index];
3312 eassert (STRINGP (it->string));
3313 it->current.string_pos = pos->string_pos;
3314 it->method = GET_FROM_STRING;
3315 it->end_charpos = SCHARS (it->string);
3316 /* Set up the bidi iterator for this overlay string. */
3317 if (it->bidi_p)
3318 {
3319 it->bidi_it.string.lstring = it->string;
3320 it->bidi_it.string.s = NULL;
3321 it->bidi_it.string.schars = SCHARS (it->string);
3322 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3323 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3324 it->bidi_it.string.unibyte = !it->multibyte_p;
3325 it->bidi_it.w = it->w;
3326 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3327 FRAME_WINDOW_P (it->f), &it->bidi_it);
3328
3329 /* Synchronize the state of the bidi iterator with
3330 pos->string_pos. For any string position other than
3331 zero, this will be done automagically when we resume
3332 iteration over the string and get_visually_first_element
3333 is called. But if string_pos is zero, and the string is
3334 to be reordered for display, we need to resync manually,
3335 since it could be that the iteration state recorded in
3336 pos ended at string_pos of 0 moving backwards in string. */
3337 if (CHARPOS (pos->string_pos) == 0)
3338 {
3339 get_visually_first_element (it);
3340 if (IT_STRING_CHARPOS (*it) != 0)
3341 do {
3342 /* Paranoia. */
3343 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3344 bidi_move_to_visually_next (&it->bidi_it);
3345 } while (it->bidi_it.charpos != 0);
3346 }
3347 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3348 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3349 }
3350 }
3351
3352 if (CHARPOS (pos->string_pos) >= 0)
3353 {
3354 /* Recorded position is not in an overlay string, but in another
3355 string. This can only be a string from a `display' property.
3356 IT should already be filled with that string. */
3357 it->current.string_pos = pos->string_pos;
3358 eassert (STRINGP (it->string));
3359 if (it->bidi_p)
3360 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3361 FRAME_WINDOW_P (it->f), &it->bidi_it);
3362 }
3363
3364 /* Restore position in display vector translations, control
3365 character translations or ellipses. */
3366 if (pos->dpvec_index >= 0)
3367 {
3368 if (it->dpvec == NULL)
3369 get_next_display_element (it);
3370 eassert (it->dpvec && it->current.dpvec_index == 0);
3371 it->current.dpvec_index = pos->dpvec_index;
3372 }
3373
3374 CHECK_IT (it);
3375 return !overlay_strings_with_newlines;
3376 }
3377
3378
3379 /* Initialize IT for stepping through current_buffer in window W
3380 starting at ROW->start. */
3381
3382 static void
3383 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3384 {
3385 init_from_display_pos (it, w, &row->start);
3386 it->start = row->start;
3387 it->continuation_lines_width = row->continuation_lines_width;
3388 CHECK_IT (it);
3389 }
3390
3391
3392 /* Initialize IT for stepping through current_buffer in window W
3393 starting in the line following ROW, i.e. starting at ROW->end.
3394 Value is zero if there are overlay strings with newlines at ROW's
3395 end position. */
3396
3397 static int
3398 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3399 {
3400 int success = 0;
3401
3402 if (init_from_display_pos (it, w, &row->end))
3403 {
3404 if (row->continued_p)
3405 it->continuation_lines_width
3406 = row->continuation_lines_width + row->pixel_width;
3407 CHECK_IT (it);
3408 success = 1;
3409 }
3410
3411 return success;
3412 }
3413
3414
3415
3416 \f
3417 /***********************************************************************
3418 Text properties
3419 ***********************************************************************/
3420
3421 /* Called when IT reaches IT->stop_charpos. Handle text property and
3422 overlay changes. Set IT->stop_charpos to the next position where
3423 to stop. */
3424
3425 static void
3426 handle_stop (struct it *it)
3427 {
3428 enum prop_handled handled;
3429 int handle_overlay_change_p;
3430 struct props *p;
3431
3432 it->dpvec = NULL;
3433 it->current.dpvec_index = -1;
3434 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3435 it->ignore_overlay_strings_at_pos_p = 0;
3436 it->ellipsis_p = 0;
3437
3438 /* Use face of preceding text for ellipsis (if invisible) */
3439 if (it->selective_display_ellipsis_p)
3440 it->saved_face_id = it->face_id;
3441
3442 /* Here's the description of the semantics of, and the logic behind,
3443 the various HANDLED_* statuses:
3444
3445 HANDLED_NORMALLY means the handler did its job, and the loop
3446 should proceed to calling the next handler in order.
3447
3448 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3449 change in the properties and overlays at current position, so the
3450 loop should be restarted, to re-invoke the handlers that were
3451 already called. This happens when fontification-functions were
3452 called by handle_fontified_prop, and actually fontified
3453 something. Another case where HANDLED_RECOMPUTE_PROPS is
3454 returned is when we discover overlay strings that need to be
3455 displayed right away. The loop below will continue for as long
3456 as the status is HANDLED_RECOMPUTE_PROPS.
3457
3458 HANDLED_RETURN means return immediately to the caller, to
3459 continue iteration without calling any further handlers. This is
3460 used when we need to act on some property right away, for example
3461 when we need to display the ellipsis or a replacing display
3462 property, such as display string or image.
3463
3464 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3465 consumed, and the handler switched to the next overlay string.
3466 This signals the loop below to refrain from looking for more
3467 overlays before all the overlay strings of the current overlay
3468 are processed.
3469
3470 Some of the handlers called by the loop push the iterator state
3471 onto the stack (see 'push_it'), and arrange for the iteration to
3472 continue with another object, such as an image, a display string,
3473 or an overlay string. In most such cases, it->stop_charpos is
3474 set to the first character of the string, so that when the
3475 iteration resumes, this function will immediately be called
3476 again, to examine the properties at the beginning of the string.
3477
3478 When a display or overlay string is exhausted, the iterator state
3479 is popped (see 'pop_it'), and iteration continues with the
3480 previous object. Again, in many such cases this function is
3481 called again to find the next position where properties might
3482 change. */
3483
3484 do
3485 {
3486 handled = HANDLED_NORMALLY;
3487
3488 /* Call text property handlers. */
3489 for (p = it_props; p->handler; ++p)
3490 {
3491 handled = p->handler (it);
3492
3493 if (handled == HANDLED_RECOMPUTE_PROPS)
3494 break;
3495 else if (handled == HANDLED_RETURN)
3496 {
3497 /* We still want to show before and after strings from
3498 overlays even if the actual buffer text is replaced. */
3499 if (!handle_overlay_change_p
3500 || it->sp > 1
3501 /* Don't call get_overlay_strings_1 if we already
3502 have overlay strings loaded, because doing so
3503 will load them again and push the iterator state
3504 onto the stack one more time, which is not
3505 expected by the rest of the code that processes
3506 overlay strings. */
3507 || (it->current.overlay_string_index < 0
3508 ? !get_overlay_strings_1 (it, 0, 0)
3509 : 0))
3510 {
3511 if (it->ellipsis_p)
3512 setup_for_ellipsis (it, 0);
3513 /* When handling a display spec, we might load an
3514 empty string. In that case, discard it here. We
3515 used to discard it in handle_single_display_spec,
3516 but that causes get_overlay_strings_1, above, to
3517 ignore overlay strings that we must check. */
3518 if (STRINGP (it->string) && !SCHARS (it->string))
3519 pop_it (it);
3520 return;
3521 }
3522 else if (STRINGP (it->string) && !SCHARS (it->string))
3523 pop_it (it);
3524 else
3525 {
3526 it->ignore_overlay_strings_at_pos_p = true;
3527 it->string_from_display_prop_p = 0;
3528 it->from_disp_prop_p = 0;
3529 handle_overlay_change_p = 0;
3530 }
3531 handled = HANDLED_RECOMPUTE_PROPS;
3532 break;
3533 }
3534 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3535 handle_overlay_change_p = 0;
3536 }
3537
3538 if (handled != HANDLED_RECOMPUTE_PROPS)
3539 {
3540 /* Don't check for overlay strings below when set to deliver
3541 characters from a display vector. */
3542 if (it->method == GET_FROM_DISPLAY_VECTOR)
3543 handle_overlay_change_p = 0;
3544
3545 /* Handle overlay changes.
3546 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3547 if it finds overlays. */
3548 if (handle_overlay_change_p)
3549 handled = handle_overlay_change (it);
3550 }
3551
3552 if (it->ellipsis_p)
3553 {
3554 setup_for_ellipsis (it, 0);
3555 break;
3556 }
3557 }
3558 while (handled == HANDLED_RECOMPUTE_PROPS);
3559
3560 /* Determine where to stop next. */
3561 if (handled == HANDLED_NORMALLY)
3562 compute_stop_pos (it);
3563 }
3564
3565
3566 /* Compute IT->stop_charpos from text property and overlay change
3567 information for IT's current position. */
3568
3569 static void
3570 compute_stop_pos (struct it *it)
3571 {
3572 register INTERVAL iv, next_iv;
3573 Lisp_Object object, limit, position;
3574 ptrdiff_t charpos, bytepos;
3575
3576 if (STRINGP (it->string))
3577 {
3578 /* Strings are usually short, so don't limit the search for
3579 properties. */
3580 it->stop_charpos = it->end_charpos;
3581 object = it->string;
3582 limit = Qnil;
3583 charpos = IT_STRING_CHARPOS (*it);
3584 bytepos = IT_STRING_BYTEPOS (*it);
3585 }
3586 else
3587 {
3588 ptrdiff_t pos;
3589
3590 /* If end_charpos is out of range for some reason, such as a
3591 misbehaving display function, rationalize it (Bug#5984). */
3592 if (it->end_charpos > ZV)
3593 it->end_charpos = ZV;
3594 it->stop_charpos = it->end_charpos;
3595
3596 /* If next overlay change is in front of the current stop pos
3597 (which is IT->end_charpos), stop there. Note: value of
3598 next_overlay_change is point-max if no overlay change
3599 follows. */
3600 charpos = IT_CHARPOS (*it);
3601 bytepos = IT_BYTEPOS (*it);
3602 pos = next_overlay_change (charpos);
3603 if (pos < it->stop_charpos)
3604 it->stop_charpos = pos;
3605
3606 /* Set up variables for computing the stop position from text
3607 property changes. */
3608 XSETBUFFER (object, current_buffer);
3609 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3610 }
3611
3612 /* Get the interval containing IT's position. Value is a null
3613 interval if there isn't such an interval. */
3614 position = make_number (charpos);
3615 iv = validate_interval_range (object, &position, &position, 0);
3616 if (iv)
3617 {
3618 Lisp_Object values_here[LAST_PROP_IDX];
3619 struct props *p;
3620
3621 /* Get properties here. */
3622 for (p = it_props; p->handler; ++p)
3623 values_here[p->idx] = textget (iv->plist, *p->name);
3624
3625 /* Look for an interval following iv that has different
3626 properties. */
3627 for (next_iv = next_interval (iv);
3628 (next_iv
3629 && (NILP (limit)
3630 || XFASTINT (limit) > next_iv->position));
3631 next_iv = next_interval (next_iv))
3632 {
3633 for (p = it_props; p->handler; ++p)
3634 {
3635 Lisp_Object new_value;
3636
3637 new_value = textget (next_iv->plist, *p->name);
3638 if (!EQ (values_here[p->idx], new_value))
3639 break;
3640 }
3641
3642 if (p->handler)
3643 break;
3644 }
3645
3646 if (next_iv)
3647 {
3648 if (INTEGERP (limit)
3649 && next_iv->position >= XFASTINT (limit))
3650 /* No text property change up to limit. */
3651 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3652 else
3653 /* Text properties change in next_iv. */
3654 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3655 }
3656 }
3657
3658 if (it->cmp_it.id < 0)
3659 {
3660 ptrdiff_t stoppos = it->end_charpos;
3661
3662 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3663 stoppos = -1;
3664 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3665 stoppos, it->string);
3666 }
3667
3668 eassert (STRINGP (it->string)
3669 || (it->stop_charpos >= BEGV
3670 && it->stop_charpos >= IT_CHARPOS (*it)));
3671 }
3672
3673
3674 /* Return the position of the next overlay change after POS in
3675 current_buffer. Value is point-max if no overlay change
3676 follows. This is like `next-overlay-change' but doesn't use
3677 xmalloc. */
3678
3679 static ptrdiff_t
3680 next_overlay_change (ptrdiff_t pos)
3681 {
3682 ptrdiff_t i, noverlays;
3683 ptrdiff_t endpos;
3684 Lisp_Object *overlays;
3685 USE_SAFE_ALLOCA;
3686
3687 /* Get all overlays at the given position. */
3688 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3689
3690 /* If any of these overlays ends before endpos,
3691 use its ending point instead. */
3692 for (i = 0; i < noverlays; ++i)
3693 {
3694 Lisp_Object oend;
3695 ptrdiff_t oendpos;
3696
3697 oend = OVERLAY_END (overlays[i]);
3698 oendpos = OVERLAY_POSITION (oend);
3699 endpos = min (endpos, oendpos);
3700 }
3701
3702 SAFE_FREE ();
3703 return endpos;
3704 }
3705
3706 /* How many characters forward to search for a display property or
3707 display string. Searching too far forward makes the bidi display
3708 sluggish, especially in small windows. */
3709 #define MAX_DISP_SCAN 250
3710
3711 /* Return the character position of a display string at or after
3712 position specified by POSITION. If no display string exists at or
3713 after POSITION, return ZV. A display string is either an overlay
3714 with `display' property whose value is a string, or a `display'
3715 text property whose value is a string. STRING is data about the
3716 string to iterate; if STRING->lstring is nil, we are iterating a
3717 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3718 on a GUI frame. DISP_PROP is set to zero if we searched
3719 MAX_DISP_SCAN characters forward without finding any display
3720 strings, non-zero otherwise. It is set to 2 if the display string
3721 uses any kind of `(space ...)' spec that will produce a stretch of
3722 white space in the text area. */
3723 ptrdiff_t
3724 compute_display_string_pos (struct text_pos *position,
3725 struct bidi_string_data *string,
3726 struct window *w,
3727 int frame_window_p, int *disp_prop)
3728 {
3729 /* OBJECT = nil means current buffer. */
3730 Lisp_Object object, object1;
3731 Lisp_Object pos, spec, limpos;
3732 int string_p = (string && (STRINGP (string->lstring) || string->s));
3733 ptrdiff_t eob = string_p ? string->schars : ZV;
3734 ptrdiff_t begb = string_p ? 0 : BEGV;
3735 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3736 ptrdiff_t lim =
3737 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3738 struct text_pos tpos;
3739 int rv = 0;
3740
3741 if (string && STRINGP (string->lstring))
3742 object1 = object = string->lstring;
3743 else if (w && !string_p)
3744 {
3745 XSETWINDOW (object, w);
3746 object1 = Qnil;
3747 }
3748 else
3749 object1 = object = Qnil;
3750
3751 *disp_prop = 1;
3752
3753 if (charpos >= eob
3754 /* We don't support display properties whose values are strings
3755 that have display string properties. */
3756 || string->from_disp_str
3757 /* C strings cannot have display properties. */
3758 || (string->s && !STRINGP (object)))
3759 {
3760 *disp_prop = 0;
3761 return eob;
3762 }
3763
3764 /* If the character at CHARPOS is where the display string begins,
3765 return CHARPOS. */
3766 pos = make_number (charpos);
3767 if (STRINGP (object))
3768 bufpos = string->bufpos;
3769 else
3770 bufpos = charpos;
3771 tpos = *position;
3772 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3773 && (charpos <= begb
3774 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3775 object),
3776 spec))
3777 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3778 frame_window_p)))
3779 {
3780 if (rv == 2)
3781 *disp_prop = 2;
3782 return charpos;
3783 }
3784
3785 /* Look forward for the first character with a `display' property
3786 that will replace the underlying text when displayed. */
3787 limpos = make_number (lim);
3788 do {
3789 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3790 CHARPOS (tpos) = XFASTINT (pos);
3791 if (CHARPOS (tpos) >= lim)
3792 {
3793 *disp_prop = 0;
3794 break;
3795 }
3796 if (STRINGP (object))
3797 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3798 else
3799 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3800 spec = Fget_char_property (pos, Qdisplay, object);
3801 if (!STRINGP (object))
3802 bufpos = CHARPOS (tpos);
3803 } while (NILP (spec)
3804 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3805 bufpos, frame_window_p)));
3806 if (rv == 2)
3807 *disp_prop = 2;
3808
3809 return CHARPOS (tpos);
3810 }
3811
3812 /* Return the character position of the end of the display string that
3813 started at CHARPOS. If there's no display string at CHARPOS,
3814 return -1. A display string is either an overlay with `display'
3815 property whose value is a string or a `display' text property whose
3816 value is a string. */
3817 ptrdiff_t
3818 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3819 {
3820 /* OBJECT = nil means current buffer. */
3821 Lisp_Object object =
3822 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3823 Lisp_Object pos = make_number (charpos);
3824 ptrdiff_t eob =
3825 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3826
3827 if (charpos >= eob || (string->s && !STRINGP (object)))
3828 return eob;
3829
3830 /* It could happen that the display property or overlay was removed
3831 since we found it in compute_display_string_pos above. One way
3832 this can happen is if JIT font-lock was called (through
3833 handle_fontified_prop), and jit-lock-functions remove text
3834 properties or overlays from the portion of buffer that includes
3835 CHARPOS. Muse mode is known to do that, for example. In this
3836 case, we return -1 to the caller, to signal that no display
3837 string is actually present at CHARPOS. See bidi_fetch_char for
3838 how this is handled.
3839
3840 An alternative would be to never look for display properties past
3841 it->stop_charpos. But neither compute_display_string_pos nor
3842 bidi_fetch_char that calls it know or care where the next
3843 stop_charpos is. */
3844 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3845 return -1;
3846
3847 /* Look forward for the first character where the `display' property
3848 changes. */
3849 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3850
3851 return XFASTINT (pos);
3852 }
3853
3854
3855 \f
3856 /***********************************************************************
3857 Fontification
3858 ***********************************************************************/
3859
3860 /* Handle changes in the `fontified' property of the current buffer by
3861 calling hook functions from Qfontification_functions to fontify
3862 regions of text. */
3863
3864 static enum prop_handled
3865 handle_fontified_prop (struct it *it)
3866 {
3867 Lisp_Object prop, pos;
3868 enum prop_handled handled = HANDLED_NORMALLY;
3869
3870 if (!NILP (Vmemory_full))
3871 return handled;
3872
3873 /* Get the value of the `fontified' property at IT's current buffer
3874 position. (The `fontified' property doesn't have a special
3875 meaning in strings.) If the value is nil, call functions from
3876 Qfontification_functions. */
3877 if (!STRINGP (it->string)
3878 && it->s == NULL
3879 && !NILP (Vfontification_functions)
3880 && !NILP (Vrun_hooks)
3881 && (pos = make_number (IT_CHARPOS (*it)),
3882 prop = Fget_char_property (pos, Qfontified, Qnil),
3883 /* Ignore the special cased nil value always present at EOB since
3884 no amount of fontifying will be able to change it. */
3885 NILP (prop) && IT_CHARPOS (*it) < Z))
3886 {
3887 ptrdiff_t count = SPECPDL_INDEX ();
3888 Lisp_Object val;
3889 struct buffer *obuf = current_buffer;
3890 ptrdiff_t begv = BEGV, zv = ZV;
3891 bool old_clip_changed = current_buffer->clip_changed;
3892
3893 val = Vfontification_functions;
3894 specbind (Qfontification_functions, Qnil);
3895
3896 eassert (it->end_charpos == ZV);
3897
3898 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3899 safe_call1 (val, pos);
3900 else
3901 {
3902 Lisp_Object fns, fn;
3903 struct gcpro gcpro1, gcpro2;
3904
3905 fns = Qnil;
3906 GCPRO2 (val, fns);
3907
3908 for (; CONSP (val); val = XCDR (val))
3909 {
3910 fn = XCAR (val);
3911
3912 if (EQ (fn, Qt))
3913 {
3914 /* A value of t indicates this hook has a local
3915 binding; it means to run the global binding too.
3916 In a global value, t should not occur. If it
3917 does, we must ignore it to avoid an endless
3918 loop. */
3919 for (fns = Fdefault_value (Qfontification_functions);
3920 CONSP (fns);
3921 fns = XCDR (fns))
3922 {
3923 fn = XCAR (fns);
3924 if (!EQ (fn, Qt))
3925 safe_call1 (fn, pos);
3926 }
3927 }
3928 else
3929 safe_call1 (fn, pos);
3930 }
3931
3932 UNGCPRO;
3933 }
3934
3935 unbind_to (count, Qnil);
3936
3937 /* Fontification functions routinely call `save-restriction'.
3938 Normally, this tags clip_changed, which can confuse redisplay
3939 (see discussion in Bug#6671). Since we don't perform any
3940 special handling of fontification changes in the case where
3941 `save-restriction' isn't called, there's no point doing so in
3942 this case either. So, if the buffer's restrictions are
3943 actually left unchanged, reset clip_changed. */
3944 if (obuf == current_buffer)
3945 {
3946 if (begv == BEGV && zv == ZV)
3947 current_buffer->clip_changed = old_clip_changed;
3948 }
3949 /* There isn't much we can reasonably do to protect against
3950 misbehaving fontification, but here's a fig leaf. */
3951 else if (BUFFER_LIVE_P (obuf))
3952 set_buffer_internal_1 (obuf);
3953
3954 /* The fontification code may have added/removed text.
3955 It could do even a lot worse, but let's at least protect against
3956 the most obvious case where only the text past `pos' gets changed',
3957 as is/was done in grep.el where some escapes sequences are turned
3958 into face properties (bug#7876). */
3959 it->end_charpos = ZV;
3960
3961 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3962 something. This avoids an endless loop if they failed to
3963 fontify the text for which reason ever. */
3964 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3965 handled = HANDLED_RECOMPUTE_PROPS;
3966 }
3967
3968 return handled;
3969 }
3970
3971
3972 \f
3973 /***********************************************************************
3974 Faces
3975 ***********************************************************************/
3976
3977 /* Set up iterator IT from face properties at its current position.
3978 Called from handle_stop. */
3979
3980 static enum prop_handled
3981 handle_face_prop (struct it *it)
3982 {
3983 int new_face_id;
3984 ptrdiff_t next_stop;
3985
3986 if (!STRINGP (it->string))
3987 {
3988 new_face_id
3989 = face_at_buffer_position (it->w,
3990 IT_CHARPOS (*it),
3991 &next_stop,
3992 (IT_CHARPOS (*it)
3993 + TEXT_PROP_DISTANCE_LIMIT),
3994 0, it->base_face_id);
3995
3996 /* Is this a start of a run of characters with box face?
3997 Caveat: this can be called for a freshly initialized
3998 iterator; face_id is -1 in this case. We know that the new
3999 face will not change until limit, i.e. if the new face has a
4000 box, all characters up to limit will have one. But, as
4001 usual, we don't know whether limit is really the end. */
4002 if (new_face_id != it->face_id)
4003 {
4004 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4005 /* If it->face_id is -1, old_face below will be NULL, see
4006 the definition of FACE_FROM_ID. This will happen if this
4007 is the initial call that gets the face. */
4008 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4009
4010 /* If the value of face_id of the iterator is -1, we have to
4011 look in front of IT's position and see whether there is a
4012 face there that's different from new_face_id. */
4013 if (!old_face && IT_CHARPOS (*it) > BEG)
4014 {
4015 int prev_face_id = face_before_it_pos (it);
4016
4017 old_face = FACE_FROM_ID (it->f, prev_face_id);
4018 }
4019
4020 /* If the new face has a box, but the old face does not,
4021 this is the start of a run of characters with box face,
4022 i.e. this character has a shadow on the left side. */
4023 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4024 && (old_face == NULL || !old_face->box));
4025 it->face_box_p = new_face->box != FACE_NO_BOX;
4026 }
4027 }
4028 else
4029 {
4030 int base_face_id;
4031 ptrdiff_t bufpos;
4032 int i;
4033 Lisp_Object from_overlay
4034 = (it->current.overlay_string_index >= 0
4035 ? it->string_overlays[it->current.overlay_string_index
4036 % OVERLAY_STRING_CHUNK_SIZE]
4037 : Qnil);
4038
4039 /* See if we got to this string directly or indirectly from
4040 an overlay property. That includes the before-string or
4041 after-string of an overlay, strings in display properties
4042 provided by an overlay, their text properties, etc.
4043
4044 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4045 if (! NILP (from_overlay))
4046 for (i = it->sp - 1; i >= 0; i--)
4047 {
4048 if (it->stack[i].current.overlay_string_index >= 0)
4049 from_overlay
4050 = it->string_overlays[it->stack[i].current.overlay_string_index
4051 % OVERLAY_STRING_CHUNK_SIZE];
4052 else if (! NILP (it->stack[i].from_overlay))
4053 from_overlay = it->stack[i].from_overlay;
4054
4055 if (!NILP (from_overlay))
4056 break;
4057 }
4058
4059 if (! NILP (from_overlay))
4060 {
4061 bufpos = IT_CHARPOS (*it);
4062 /* For a string from an overlay, the base face depends
4063 only on text properties and ignores overlays. */
4064 base_face_id
4065 = face_for_overlay_string (it->w,
4066 IT_CHARPOS (*it),
4067 &next_stop,
4068 (IT_CHARPOS (*it)
4069 + TEXT_PROP_DISTANCE_LIMIT),
4070 0,
4071 from_overlay);
4072 }
4073 else
4074 {
4075 bufpos = 0;
4076
4077 /* For strings from a `display' property, use the face at
4078 IT's current buffer position as the base face to merge
4079 with, so that overlay strings appear in the same face as
4080 surrounding text, unless they specify their own faces.
4081 For strings from wrap-prefix and line-prefix properties,
4082 use the default face, possibly remapped via
4083 Vface_remapping_alist. */
4084 /* Note that the fact that we use the face at _buffer_
4085 position means that a 'display' property on an overlay
4086 string will not inherit the face of that overlay string,
4087 but will instead revert to the face of buffer text
4088 covered by the overlay. This is visible, e.g., when the
4089 overlay specifies a box face, but neither the buffer nor
4090 the display string do. This sounds like a design bug,
4091 but Emacs always did that since v21.1, so changing that
4092 might be a big deal. */
4093 base_face_id = it->string_from_prefix_prop_p
4094 ? (!NILP (Vface_remapping_alist)
4095 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4096 : DEFAULT_FACE_ID)
4097 : underlying_face_id (it);
4098 }
4099
4100 new_face_id = face_at_string_position (it->w,
4101 it->string,
4102 IT_STRING_CHARPOS (*it),
4103 bufpos,
4104 &next_stop,
4105 base_face_id, 0);
4106
4107 /* Is this a start of a run of characters with box? Caveat:
4108 this can be called for a freshly allocated iterator; face_id
4109 is -1 is this case. We know that the new face will not
4110 change until the next check pos, i.e. if the new face has a
4111 box, all characters up to that position will have a
4112 box. But, as usual, we don't know whether that position
4113 is really the end. */
4114 if (new_face_id != it->face_id)
4115 {
4116 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4117 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4118
4119 /* If new face has a box but old face hasn't, this is the
4120 start of a run of characters with box, i.e. it has a
4121 shadow on the left side. */
4122 it->start_of_box_run_p
4123 = new_face->box && (old_face == NULL || !old_face->box);
4124 it->face_box_p = new_face->box != FACE_NO_BOX;
4125 }
4126 }
4127
4128 it->face_id = new_face_id;
4129 return HANDLED_NORMALLY;
4130 }
4131
4132
4133 /* Return the ID of the face ``underlying'' IT's current position,
4134 which is in a string. If the iterator is associated with a
4135 buffer, return the face at IT's current buffer position.
4136 Otherwise, use the iterator's base_face_id. */
4137
4138 static int
4139 underlying_face_id (struct it *it)
4140 {
4141 int face_id = it->base_face_id, i;
4142
4143 eassert (STRINGP (it->string));
4144
4145 for (i = it->sp - 1; i >= 0; --i)
4146 if (NILP (it->stack[i].string))
4147 face_id = it->stack[i].face_id;
4148
4149 return face_id;
4150 }
4151
4152
4153 /* Compute the face one character before or after the current position
4154 of IT, in the visual order. BEFORE_P non-zero means get the face
4155 in front (to the left in L2R paragraphs, to the right in R2L
4156 paragraphs) of IT's screen position. Value is the ID of the face. */
4157
4158 static int
4159 face_before_or_after_it_pos (struct it *it, int before_p)
4160 {
4161 int face_id, limit;
4162 ptrdiff_t next_check_charpos;
4163 struct it it_copy;
4164 void *it_copy_data = NULL;
4165
4166 eassert (it->s == NULL);
4167
4168 if (STRINGP (it->string))
4169 {
4170 ptrdiff_t bufpos, charpos;
4171 int base_face_id;
4172
4173 /* No face change past the end of the string (for the case
4174 we are padding with spaces). No face change before the
4175 string start. */
4176 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4177 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4178 return it->face_id;
4179
4180 if (!it->bidi_p)
4181 {
4182 /* Set charpos to the position before or after IT's current
4183 position, in the logical order, which in the non-bidi
4184 case is the same as the visual order. */
4185 if (before_p)
4186 charpos = IT_STRING_CHARPOS (*it) - 1;
4187 else if (it->what == IT_COMPOSITION)
4188 /* For composition, we must check the character after the
4189 composition. */
4190 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4191 else
4192 charpos = IT_STRING_CHARPOS (*it) + 1;
4193 }
4194 else
4195 {
4196 if (before_p)
4197 {
4198 /* With bidi iteration, the character before the current
4199 in the visual order cannot be found by simple
4200 iteration, because "reverse" reordering is not
4201 supported. Instead, we need to use the move_it_*
4202 family of functions. */
4203 /* Ignore face changes before the first visible
4204 character on this display line. */
4205 if (it->current_x <= it->first_visible_x)
4206 return it->face_id;
4207 SAVE_IT (it_copy, *it, it_copy_data);
4208 /* Implementation note: Since move_it_in_display_line
4209 works in the iterator geometry, and thinks the first
4210 character is always the leftmost, even in R2L lines,
4211 we don't need to distinguish between the R2L and L2R
4212 cases here. */
4213 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4214 it_copy.current_x - 1, MOVE_TO_X);
4215 charpos = IT_STRING_CHARPOS (it_copy);
4216 RESTORE_IT (it, it, it_copy_data);
4217 }
4218 else
4219 {
4220 /* Set charpos to the string position of the character
4221 that comes after IT's current position in the visual
4222 order. */
4223 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4224
4225 it_copy = *it;
4226 while (n--)
4227 bidi_move_to_visually_next (&it_copy.bidi_it);
4228
4229 charpos = it_copy.bidi_it.charpos;
4230 }
4231 }
4232 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4233
4234 if (it->current.overlay_string_index >= 0)
4235 bufpos = IT_CHARPOS (*it);
4236 else
4237 bufpos = 0;
4238
4239 base_face_id = underlying_face_id (it);
4240
4241 /* Get the face for ASCII, or unibyte. */
4242 face_id = face_at_string_position (it->w,
4243 it->string,
4244 charpos,
4245 bufpos,
4246 &next_check_charpos,
4247 base_face_id, 0);
4248
4249 /* Correct the face for charsets different from ASCII. Do it
4250 for the multibyte case only. The face returned above is
4251 suitable for unibyte text if IT->string is unibyte. */
4252 if (STRING_MULTIBYTE (it->string))
4253 {
4254 struct text_pos pos1 = string_pos (charpos, it->string);
4255 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4256 int c, len;
4257 struct face *face = FACE_FROM_ID (it->f, face_id);
4258
4259 c = string_char_and_length (p, &len);
4260 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4261 }
4262 }
4263 else
4264 {
4265 struct text_pos pos;
4266
4267 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4268 || (IT_CHARPOS (*it) <= BEGV && before_p))
4269 return it->face_id;
4270
4271 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4272 pos = it->current.pos;
4273
4274 if (!it->bidi_p)
4275 {
4276 if (before_p)
4277 DEC_TEXT_POS (pos, it->multibyte_p);
4278 else
4279 {
4280 if (it->what == IT_COMPOSITION)
4281 {
4282 /* For composition, we must check the position after
4283 the composition. */
4284 pos.charpos += it->cmp_it.nchars;
4285 pos.bytepos += it->len;
4286 }
4287 else
4288 INC_TEXT_POS (pos, it->multibyte_p);
4289 }
4290 }
4291 else
4292 {
4293 if (before_p)
4294 {
4295 /* With bidi iteration, the character before the current
4296 in the visual order cannot be found by simple
4297 iteration, because "reverse" reordering is not
4298 supported. Instead, we need to use the move_it_*
4299 family of functions. */
4300 /* Ignore face changes before the first visible
4301 character on this display line. */
4302 if (it->current_x <= it->first_visible_x)
4303 return it->face_id;
4304 SAVE_IT (it_copy, *it, it_copy_data);
4305 /* Implementation note: Since move_it_in_display_line
4306 works in the iterator geometry, and thinks the first
4307 character is always the leftmost, even in R2L lines,
4308 we don't need to distinguish between the R2L and L2R
4309 cases here. */
4310 move_it_in_display_line (&it_copy, ZV,
4311 it_copy.current_x - 1, MOVE_TO_X);
4312 pos = it_copy.current.pos;
4313 RESTORE_IT (it, it, it_copy_data);
4314 }
4315 else
4316 {
4317 /* Set charpos to the buffer position of the character
4318 that comes after IT's current position in the visual
4319 order. */
4320 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4321
4322 it_copy = *it;
4323 while (n--)
4324 bidi_move_to_visually_next (&it_copy.bidi_it);
4325
4326 SET_TEXT_POS (pos,
4327 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4328 }
4329 }
4330 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4331
4332 /* Determine face for CHARSET_ASCII, or unibyte. */
4333 face_id = face_at_buffer_position (it->w,
4334 CHARPOS (pos),
4335 &next_check_charpos,
4336 limit, 0, -1);
4337
4338 /* Correct the face for charsets different from ASCII. Do it
4339 for the multibyte case only. The face returned above is
4340 suitable for unibyte text if current_buffer is unibyte. */
4341 if (it->multibyte_p)
4342 {
4343 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4344 struct face *face = FACE_FROM_ID (it->f, face_id);
4345 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4346 }
4347 }
4348
4349 return face_id;
4350 }
4351
4352
4353 \f
4354 /***********************************************************************
4355 Invisible text
4356 ***********************************************************************/
4357
4358 /* Set up iterator IT from invisible properties at its current
4359 position. Called from handle_stop. */
4360
4361 static enum prop_handled
4362 handle_invisible_prop (struct it *it)
4363 {
4364 enum prop_handled handled = HANDLED_NORMALLY;
4365 int invis_p;
4366 Lisp_Object prop;
4367
4368 if (STRINGP (it->string))
4369 {
4370 Lisp_Object end_charpos, limit, charpos;
4371
4372 /* Get the value of the invisible text property at the
4373 current position. Value will be nil if there is no such
4374 property. */
4375 charpos = make_number (IT_STRING_CHARPOS (*it));
4376 prop = Fget_text_property (charpos, Qinvisible, it->string);
4377 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4378
4379 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4380 {
4381 /* Record whether we have to display an ellipsis for the
4382 invisible text. */
4383 int display_ellipsis_p = (invis_p == 2);
4384 ptrdiff_t len, endpos;
4385
4386 handled = HANDLED_RECOMPUTE_PROPS;
4387
4388 /* Get the position at which the next visible text can be
4389 found in IT->string, if any. */
4390 endpos = len = SCHARS (it->string);
4391 XSETINT (limit, len);
4392 do
4393 {
4394 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4395 it->string, limit);
4396 if (INTEGERP (end_charpos))
4397 {
4398 endpos = XFASTINT (end_charpos);
4399 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4400 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4401 if (invis_p == 2)
4402 display_ellipsis_p = true;
4403 }
4404 }
4405 while (invis_p && endpos < len);
4406
4407 if (display_ellipsis_p)
4408 it->ellipsis_p = true;
4409
4410 if (endpos < len)
4411 {
4412 /* Text at END_CHARPOS is visible. Move IT there. */
4413 struct text_pos old;
4414 ptrdiff_t oldpos;
4415
4416 old = it->current.string_pos;
4417 oldpos = CHARPOS (old);
4418 if (it->bidi_p)
4419 {
4420 if (it->bidi_it.first_elt
4421 && it->bidi_it.charpos < SCHARS (it->string))
4422 bidi_paragraph_init (it->paragraph_embedding,
4423 &it->bidi_it, 1);
4424 /* Bidi-iterate out of the invisible text. */
4425 do
4426 {
4427 bidi_move_to_visually_next (&it->bidi_it);
4428 }
4429 while (oldpos <= it->bidi_it.charpos
4430 && it->bidi_it.charpos < endpos);
4431
4432 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4433 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4434 if (IT_CHARPOS (*it) >= endpos)
4435 it->prev_stop = endpos;
4436 }
4437 else
4438 {
4439 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4440 compute_string_pos (&it->current.string_pos, old, it->string);
4441 }
4442 }
4443 else
4444 {
4445 /* The rest of the string is invisible. If this is an
4446 overlay string, proceed with the next overlay string
4447 or whatever comes and return a character from there. */
4448 if (it->current.overlay_string_index >= 0
4449 && !display_ellipsis_p)
4450 {
4451 next_overlay_string (it);
4452 /* Don't check for overlay strings when we just
4453 finished processing them. */
4454 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4455 }
4456 else
4457 {
4458 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4459 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4460 }
4461 }
4462 }
4463 }
4464 else
4465 {
4466 ptrdiff_t newpos, next_stop, start_charpos, tem;
4467 Lisp_Object pos, overlay;
4468
4469 /* First of all, is there invisible text at this position? */
4470 tem = start_charpos = IT_CHARPOS (*it);
4471 pos = make_number (tem);
4472 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4473 &overlay);
4474 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4475
4476 /* If we are on invisible text, skip over it. */
4477 if (invis_p && start_charpos < it->end_charpos)
4478 {
4479 /* Record whether we have to display an ellipsis for the
4480 invisible text. */
4481 int display_ellipsis_p = invis_p == 2;
4482
4483 handled = HANDLED_RECOMPUTE_PROPS;
4484
4485 /* Loop skipping over invisible text. The loop is left at
4486 ZV or with IT on the first char being visible again. */
4487 do
4488 {
4489 /* Try to skip some invisible text. Return value is the
4490 position reached which can be equal to where we start
4491 if there is nothing invisible there. This skips both
4492 over invisible text properties and overlays with
4493 invisible property. */
4494 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4495
4496 /* If we skipped nothing at all we weren't at invisible
4497 text in the first place. If everything to the end of
4498 the buffer was skipped, end the loop. */
4499 if (newpos == tem || newpos >= ZV)
4500 invis_p = 0;
4501 else
4502 {
4503 /* We skipped some characters but not necessarily
4504 all there are. Check if we ended up on visible
4505 text. Fget_char_property returns the property of
4506 the char before the given position, i.e. if we
4507 get invis_p = 0, this means that the char at
4508 newpos is visible. */
4509 pos = make_number (newpos);
4510 prop = Fget_char_property (pos, Qinvisible, it->window);
4511 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4512 }
4513
4514 /* If we ended up on invisible text, proceed to
4515 skip starting with next_stop. */
4516 if (invis_p)
4517 tem = next_stop;
4518
4519 /* If there are adjacent invisible texts, don't lose the
4520 second one's ellipsis. */
4521 if (invis_p == 2)
4522 display_ellipsis_p = true;
4523 }
4524 while (invis_p);
4525
4526 /* The position newpos is now either ZV or on visible text. */
4527 if (it->bidi_p)
4528 {
4529 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4530 int on_newline
4531 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4532 int after_newline
4533 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4534
4535 /* If the invisible text ends on a newline or on a
4536 character after a newline, we can avoid the costly,
4537 character by character, bidi iteration to NEWPOS, and
4538 instead simply reseat the iterator there. That's
4539 because all bidi reordering information is tossed at
4540 the newline. This is a big win for modes that hide
4541 complete lines, like Outline, Org, etc. */
4542 if (on_newline || after_newline)
4543 {
4544 struct text_pos tpos;
4545 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4546
4547 SET_TEXT_POS (tpos, newpos, bpos);
4548 reseat_1 (it, tpos, 0);
4549 /* If we reseat on a newline/ZV, we need to prep the
4550 bidi iterator for advancing to the next character
4551 after the newline/EOB, keeping the current paragraph
4552 direction (so that PRODUCE_GLYPHS does TRT wrt
4553 prepending/appending glyphs to a glyph row). */
4554 if (on_newline)
4555 {
4556 it->bidi_it.first_elt = 0;
4557 it->bidi_it.paragraph_dir = pdir;
4558 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4559 it->bidi_it.nchars = 1;
4560 it->bidi_it.ch_len = 1;
4561 }
4562 }
4563 else /* Must use the slow method. */
4564 {
4565 /* With bidi iteration, the region of invisible text
4566 could start and/or end in the middle of a
4567 non-base embedding level. Therefore, we need to
4568 skip invisible text using the bidi iterator,
4569 starting at IT's current position, until we find
4570 ourselves outside of the invisible text.
4571 Skipping invisible text _after_ bidi iteration
4572 avoids affecting the visual order of the
4573 displayed text when invisible properties are
4574 added or removed. */
4575 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4576 {
4577 /* If we were `reseat'ed to a new paragraph,
4578 determine the paragraph base direction. We
4579 need to do it now because
4580 next_element_from_buffer may not have a
4581 chance to do it, if we are going to skip any
4582 text at the beginning, which resets the
4583 FIRST_ELT flag. */
4584 bidi_paragraph_init (it->paragraph_embedding,
4585 &it->bidi_it, 1);
4586 }
4587 do
4588 {
4589 bidi_move_to_visually_next (&it->bidi_it);
4590 }
4591 while (it->stop_charpos <= it->bidi_it.charpos
4592 && it->bidi_it.charpos < newpos);
4593 IT_CHARPOS (*it) = it->bidi_it.charpos;
4594 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4595 /* If we overstepped NEWPOS, record its position in
4596 the iterator, so that we skip invisible text if
4597 later the bidi iteration lands us in the
4598 invisible region again. */
4599 if (IT_CHARPOS (*it) >= newpos)
4600 it->prev_stop = newpos;
4601 }
4602 }
4603 else
4604 {
4605 IT_CHARPOS (*it) = newpos;
4606 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4607 }
4608
4609 /* If there are before-strings at the start of invisible
4610 text, and the text is invisible because of a text
4611 property, arrange to show before-strings because 20.x did
4612 it that way. (If the text is invisible because of an
4613 overlay property instead of a text property, this is
4614 already handled in the overlay code.) */
4615 if (NILP (overlay)
4616 && get_overlay_strings (it, it->stop_charpos))
4617 {
4618 handled = HANDLED_RECOMPUTE_PROPS;
4619 if (it->sp > 0)
4620 {
4621 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4622 /* The call to get_overlay_strings above recomputes
4623 it->stop_charpos, but it only considers changes
4624 in properties and overlays beyond iterator's
4625 current position. This causes us to miss changes
4626 that happen exactly where the invisible property
4627 ended. So we play it safe here and force the
4628 iterator to check for potential stop positions
4629 immediately after the invisible text. Note that
4630 if get_overlay_strings returns non-zero, it
4631 normally also pushed the iterator stack, so we
4632 need to update the stop position in the slot
4633 below the current one. */
4634 it->stack[it->sp - 1].stop_charpos
4635 = CHARPOS (it->stack[it->sp - 1].current.pos);
4636 }
4637 }
4638 else if (display_ellipsis_p)
4639 {
4640 /* Make sure that the glyphs of the ellipsis will get
4641 correct `charpos' values. If we would not update
4642 it->position here, the glyphs would belong to the
4643 last visible character _before_ the invisible
4644 text, which confuses `set_cursor_from_row'.
4645
4646 We use the last invisible position instead of the
4647 first because this way the cursor is always drawn on
4648 the first "." of the ellipsis, whenever PT is inside
4649 the invisible text. Otherwise the cursor would be
4650 placed _after_ the ellipsis when the point is after the
4651 first invisible character. */
4652 if (!STRINGP (it->object))
4653 {
4654 it->position.charpos = newpos - 1;
4655 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4656 }
4657 it->ellipsis_p = true;
4658 /* Let the ellipsis display before
4659 considering any properties of the following char.
4660 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4661 handled = HANDLED_RETURN;
4662 }
4663 }
4664 }
4665
4666 return handled;
4667 }
4668
4669
4670 /* Make iterator IT return `...' next.
4671 Replaces LEN characters from buffer. */
4672
4673 static void
4674 setup_for_ellipsis (struct it *it, int len)
4675 {
4676 /* Use the display table definition for `...'. Invalid glyphs
4677 will be handled by the method returning elements from dpvec. */
4678 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4679 {
4680 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4681 it->dpvec = v->contents;
4682 it->dpend = v->contents + v->header.size;
4683 }
4684 else
4685 {
4686 /* Default `...'. */
4687 it->dpvec = default_invis_vector;
4688 it->dpend = default_invis_vector + 3;
4689 }
4690
4691 it->dpvec_char_len = len;
4692 it->current.dpvec_index = 0;
4693 it->dpvec_face_id = -1;
4694
4695 /* Remember the current face id in case glyphs specify faces.
4696 IT's face is restored in set_iterator_to_next.
4697 saved_face_id was set to preceding char's face in handle_stop. */
4698 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4699 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4700
4701 it->method = GET_FROM_DISPLAY_VECTOR;
4702 it->ellipsis_p = true;
4703 }
4704
4705
4706 \f
4707 /***********************************************************************
4708 'display' property
4709 ***********************************************************************/
4710
4711 /* Set up iterator IT from `display' property at its current position.
4712 Called from handle_stop.
4713 We return HANDLED_RETURN if some part of the display property
4714 overrides the display of the buffer text itself.
4715 Otherwise we return HANDLED_NORMALLY. */
4716
4717 static enum prop_handled
4718 handle_display_prop (struct it *it)
4719 {
4720 Lisp_Object propval, object, overlay;
4721 struct text_pos *position;
4722 ptrdiff_t bufpos;
4723 /* Nonzero if some property replaces the display of the text itself. */
4724 int display_replaced_p = 0;
4725
4726 if (STRINGP (it->string))
4727 {
4728 object = it->string;
4729 position = &it->current.string_pos;
4730 bufpos = CHARPOS (it->current.pos);
4731 }
4732 else
4733 {
4734 XSETWINDOW (object, it->w);
4735 position = &it->current.pos;
4736 bufpos = CHARPOS (*position);
4737 }
4738
4739 /* Reset those iterator values set from display property values. */
4740 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4741 it->space_width = Qnil;
4742 it->font_height = Qnil;
4743 it->voffset = 0;
4744
4745 /* We don't support recursive `display' properties, i.e. string
4746 values that have a string `display' property, that have a string
4747 `display' property etc. */
4748 if (!it->string_from_display_prop_p)
4749 it->area = TEXT_AREA;
4750
4751 propval = get_char_property_and_overlay (make_number (position->charpos),
4752 Qdisplay, object, &overlay);
4753 if (NILP (propval))
4754 return HANDLED_NORMALLY;
4755 /* Now OVERLAY is the overlay that gave us this property, or nil
4756 if it was a text property. */
4757
4758 if (!STRINGP (it->string))
4759 object = it->w->contents;
4760
4761 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4762 position, bufpos,
4763 FRAME_WINDOW_P (it->f));
4764
4765 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4766 }
4767
4768 /* Subroutine of handle_display_prop. Returns non-zero if the display
4769 specification in SPEC is a replacing specification, i.e. it would
4770 replace the text covered by `display' property with something else,
4771 such as an image or a display string. If SPEC includes any kind or
4772 `(space ...) specification, the value is 2; this is used by
4773 compute_display_string_pos, which see.
4774
4775 See handle_single_display_spec for documentation of arguments.
4776 frame_window_p is non-zero if the window being redisplayed is on a
4777 GUI frame; this argument is used only if IT is NULL, see below.
4778
4779 IT can be NULL, if this is called by the bidi reordering code
4780 through compute_display_string_pos, which see. In that case, this
4781 function only examines SPEC, but does not otherwise "handle" it, in
4782 the sense that it doesn't set up members of IT from the display
4783 spec. */
4784 static int
4785 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4786 Lisp_Object overlay, struct text_pos *position,
4787 ptrdiff_t bufpos, int frame_window_p)
4788 {
4789 int replacing_p = 0;
4790 int rv;
4791
4792 if (CONSP (spec)
4793 /* Simple specifications. */
4794 && !EQ (XCAR (spec), Qimage)
4795 && !EQ (XCAR (spec), Qspace)
4796 && !EQ (XCAR (spec), Qwhen)
4797 && !EQ (XCAR (spec), Qslice)
4798 && !EQ (XCAR (spec), Qspace_width)
4799 && !EQ (XCAR (spec), Qheight)
4800 && !EQ (XCAR (spec), Qraise)
4801 /* Marginal area specifications. */
4802 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4803 && !EQ (XCAR (spec), Qleft_fringe)
4804 && !EQ (XCAR (spec), Qright_fringe)
4805 && !NILP (XCAR (spec)))
4806 {
4807 for (; CONSP (spec); spec = XCDR (spec))
4808 {
4809 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4810 overlay, position, bufpos,
4811 replacing_p, frame_window_p)))
4812 {
4813 replacing_p = rv;
4814 /* If some text in a string is replaced, `position' no
4815 longer points to the position of `object'. */
4816 if (!it || STRINGP (object))
4817 break;
4818 }
4819 }
4820 }
4821 else if (VECTORP (spec))
4822 {
4823 ptrdiff_t i;
4824 for (i = 0; i < ASIZE (spec); ++i)
4825 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4826 overlay, position, bufpos,
4827 replacing_p, frame_window_p)))
4828 {
4829 replacing_p = rv;
4830 /* If some text in a string is replaced, `position' no
4831 longer points to the position of `object'. */
4832 if (!it || STRINGP (object))
4833 break;
4834 }
4835 }
4836 else
4837 {
4838 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4839 position, bufpos, 0,
4840 frame_window_p)))
4841 replacing_p = rv;
4842 }
4843
4844 return replacing_p;
4845 }
4846
4847 /* Value is the position of the end of the `display' property starting
4848 at START_POS in OBJECT. */
4849
4850 static struct text_pos
4851 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4852 {
4853 Lisp_Object end;
4854 struct text_pos end_pos;
4855
4856 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4857 Qdisplay, object, Qnil);
4858 CHARPOS (end_pos) = XFASTINT (end);
4859 if (STRINGP (object))
4860 compute_string_pos (&end_pos, start_pos, it->string);
4861 else
4862 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4863
4864 return end_pos;
4865 }
4866
4867
4868 /* Set up IT from a single `display' property specification SPEC. OBJECT
4869 is the object in which the `display' property was found. *POSITION
4870 is the position in OBJECT at which the `display' property was found.
4871 BUFPOS is the buffer position of OBJECT (different from POSITION if
4872 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4873 previously saw a display specification which already replaced text
4874 display with something else, for example an image; we ignore such
4875 properties after the first one has been processed.
4876
4877 OVERLAY is the overlay this `display' property came from,
4878 or nil if it was a text property.
4879
4880 If SPEC is a `space' or `image' specification, and in some other
4881 cases too, set *POSITION to the position where the `display'
4882 property ends.
4883
4884 If IT is NULL, only examine the property specification in SPEC, but
4885 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4886 is intended to be displayed in a window on a GUI frame.
4887
4888 Value is non-zero if something was found which replaces the display
4889 of buffer or string text. */
4890
4891 static int
4892 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4893 Lisp_Object overlay, struct text_pos *position,
4894 ptrdiff_t bufpos, int display_replaced_p,
4895 int frame_window_p)
4896 {
4897 Lisp_Object form;
4898 Lisp_Object location, value;
4899 struct text_pos start_pos = *position;
4900 int valid_p;
4901
4902 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4903 If the result is non-nil, use VALUE instead of SPEC. */
4904 form = Qt;
4905 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4906 {
4907 spec = XCDR (spec);
4908 if (!CONSP (spec))
4909 return 0;
4910 form = XCAR (spec);
4911 spec = XCDR (spec);
4912 }
4913
4914 if (!NILP (form) && !EQ (form, Qt))
4915 {
4916 ptrdiff_t count = SPECPDL_INDEX ();
4917 struct gcpro gcpro1;
4918
4919 /* Bind `object' to the object having the `display' property, a
4920 buffer or string. Bind `position' to the position in the
4921 object where the property was found, and `buffer-position'
4922 to the current position in the buffer. */
4923
4924 if (NILP (object))
4925 XSETBUFFER (object, current_buffer);
4926 specbind (Qobject, object);
4927 specbind (Qposition, make_number (CHARPOS (*position)));
4928 specbind (Qbuffer_position, make_number (bufpos));
4929 GCPRO1 (form);
4930 form = safe_eval (form);
4931 UNGCPRO;
4932 unbind_to (count, Qnil);
4933 }
4934
4935 if (NILP (form))
4936 return 0;
4937
4938 /* Handle `(height HEIGHT)' specifications. */
4939 if (CONSP (spec)
4940 && EQ (XCAR (spec), Qheight)
4941 && CONSP (XCDR (spec)))
4942 {
4943 if (it)
4944 {
4945 if (!FRAME_WINDOW_P (it->f))
4946 return 0;
4947
4948 it->font_height = XCAR (XCDR (spec));
4949 if (!NILP (it->font_height))
4950 {
4951 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4952 int new_height = -1;
4953
4954 if (CONSP (it->font_height)
4955 && (EQ (XCAR (it->font_height), Qplus)
4956 || EQ (XCAR (it->font_height), Qminus))
4957 && CONSP (XCDR (it->font_height))
4958 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4959 {
4960 /* `(+ N)' or `(- N)' where N is an integer. */
4961 int steps = XINT (XCAR (XCDR (it->font_height)));
4962 if (EQ (XCAR (it->font_height), Qplus))
4963 steps = - steps;
4964 it->face_id = smaller_face (it->f, it->face_id, steps);
4965 }
4966 else if (FUNCTIONP (it->font_height))
4967 {
4968 /* Call function with current height as argument.
4969 Value is the new height. */
4970 Lisp_Object height;
4971 height = safe_call1 (it->font_height,
4972 face->lface[LFACE_HEIGHT_INDEX]);
4973 if (NUMBERP (height))
4974 new_height = XFLOATINT (height);
4975 }
4976 else if (NUMBERP (it->font_height))
4977 {
4978 /* Value is a multiple of the canonical char height. */
4979 struct face *f;
4980
4981 f = FACE_FROM_ID (it->f,
4982 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4983 new_height = (XFLOATINT (it->font_height)
4984 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4985 }
4986 else
4987 {
4988 /* Evaluate IT->font_height with `height' bound to the
4989 current specified height to get the new height. */
4990 ptrdiff_t count = SPECPDL_INDEX ();
4991
4992 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4993 value = safe_eval (it->font_height);
4994 unbind_to (count, Qnil);
4995
4996 if (NUMBERP (value))
4997 new_height = XFLOATINT (value);
4998 }
4999
5000 if (new_height > 0)
5001 it->face_id = face_with_height (it->f, it->face_id, new_height);
5002 }
5003 }
5004
5005 return 0;
5006 }
5007
5008 /* Handle `(space-width WIDTH)'. */
5009 if (CONSP (spec)
5010 && EQ (XCAR (spec), Qspace_width)
5011 && CONSP (XCDR (spec)))
5012 {
5013 if (it)
5014 {
5015 if (!FRAME_WINDOW_P (it->f))
5016 return 0;
5017
5018 value = XCAR (XCDR (spec));
5019 if (NUMBERP (value) && XFLOATINT (value) > 0)
5020 it->space_width = value;
5021 }
5022
5023 return 0;
5024 }
5025
5026 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5027 if (CONSP (spec)
5028 && EQ (XCAR (spec), Qslice))
5029 {
5030 Lisp_Object tem;
5031
5032 if (it)
5033 {
5034 if (!FRAME_WINDOW_P (it->f))
5035 return 0;
5036
5037 if (tem = XCDR (spec), CONSP (tem))
5038 {
5039 it->slice.x = XCAR (tem);
5040 if (tem = XCDR (tem), CONSP (tem))
5041 {
5042 it->slice.y = XCAR (tem);
5043 if (tem = XCDR (tem), CONSP (tem))
5044 {
5045 it->slice.width = XCAR (tem);
5046 if (tem = XCDR (tem), CONSP (tem))
5047 it->slice.height = XCAR (tem);
5048 }
5049 }
5050 }
5051 }
5052
5053 return 0;
5054 }
5055
5056 /* Handle `(raise FACTOR)'. */
5057 if (CONSP (spec)
5058 && EQ (XCAR (spec), Qraise)
5059 && CONSP (XCDR (spec)))
5060 {
5061 if (it)
5062 {
5063 if (!FRAME_WINDOW_P (it->f))
5064 return 0;
5065
5066 #ifdef HAVE_WINDOW_SYSTEM
5067 value = XCAR (XCDR (spec));
5068 if (NUMBERP (value))
5069 {
5070 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5071 it->voffset = - (XFLOATINT (value)
5072 * (FONT_HEIGHT (face->font)));
5073 }
5074 #endif /* HAVE_WINDOW_SYSTEM */
5075 }
5076
5077 return 0;
5078 }
5079
5080 /* Don't handle the other kinds of display specifications
5081 inside a string that we got from a `display' property. */
5082 if (it && it->string_from_display_prop_p)
5083 return 0;
5084
5085 /* Characters having this form of property are not displayed, so
5086 we have to find the end of the property. */
5087 if (it)
5088 {
5089 start_pos = *position;
5090 *position = display_prop_end (it, object, start_pos);
5091 }
5092 value = Qnil;
5093
5094 /* Stop the scan at that end position--we assume that all
5095 text properties change there. */
5096 if (it)
5097 it->stop_charpos = position->charpos;
5098
5099 /* Handle `(left-fringe BITMAP [FACE])'
5100 and `(right-fringe BITMAP [FACE])'. */
5101 if (CONSP (spec)
5102 && (EQ (XCAR (spec), Qleft_fringe)
5103 || EQ (XCAR (spec), Qright_fringe))
5104 && CONSP (XCDR (spec)))
5105 {
5106 int fringe_bitmap;
5107
5108 if (it)
5109 {
5110 if (!FRAME_WINDOW_P (it->f))
5111 /* If we return here, POSITION has been advanced
5112 across the text with this property. */
5113 {
5114 /* Synchronize the bidi iterator with POSITION. This is
5115 needed because we are not going to push the iterator
5116 on behalf of this display property, so there will be
5117 no pop_it call to do this synchronization for us. */
5118 if (it->bidi_p)
5119 {
5120 it->position = *position;
5121 iterate_out_of_display_property (it);
5122 *position = it->position;
5123 }
5124 /* If we were to display this fringe bitmap,
5125 next_element_from_image would have reset this flag.
5126 Do the same, to avoid affecting overlays that
5127 follow. */
5128 it->ignore_overlay_strings_at_pos_p = 0;
5129 return 1;
5130 }
5131 }
5132 else if (!frame_window_p)
5133 return 1;
5134
5135 #ifdef HAVE_WINDOW_SYSTEM
5136 value = XCAR (XCDR (spec));
5137 if (!SYMBOLP (value)
5138 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5139 /* If we return here, POSITION has been advanced
5140 across the text with this property. */
5141 {
5142 if (it && it->bidi_p)
5143 {
5144 it->position = *position;
5145 iterate_out_of_display_property (it);
5146 *position = it->position;
5147 }
5148 if (it)
5149 /* Reset this flag like next_element_from_image would. */
5150 it->ignore_overlay_strings_at_pos_p = 0;
5151 return 1;
5152 }
5153
5154 if (it)
5155 {
5156 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5157
5158 if (CONSP (XCDR (XCDR (spec))))
5159 {
5160 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5161 int face_id2 = lookup_derived_face (it->f, face_name,
5162 FRINGE_FACE_ID, 0);
5163 if (face_id2 >= 0)
5164 face_id = face_id2;
5165 }
5166
5167 /* Save current settings of IT so that we can restore them
5168 when we are finished with the glyph property value. */
5169 push_it (it, position);
5170
5171 it->area = TEXT_AREA;
5172 it->what = IT_IMAGE;
5173 it->image_id = -1; /* no image */
5174 it->position = start_pos;
5175 it->object = NILP (object) ? it->w->contents : object;
5176 it->method = GET_FROM_IMAGE;
5177 it->from_overlay = Qnil;
5178 it->face_id = face_id;
5179 it->from_disp_prop_p = true;
5180
5181 /* Say that we haven't consumed the characters with
5182 `display' property yet. The call to pop_it in
5183 set_iterator_to_next will clean this up. */
5184 *position = start_pos;
5185
5186 if (EQ (XCAR (spec), Qleft_fringe))
5187 {
5188 it->left_user_fringe_bitmap = fringe_bitmap;
5189 it->left_user_fringe_face_id = face_id;
5190 }
5191 else
5192 {
5193 it->right_user_fringe_bitmap = fringe_bitmap;
5194 it->right_user_fringe_face_id = face_id;
5195 }
5196 }
5197 #endif /* HAVE_WINDOW_SYSTEM */
5198 return 1;
5199 }
5200
5201 /* Prepare to handle `((margin left-margin) ...)',
5202 `((margin right-margin) ...)' and `((margin nil) ...)'
5203 prefixes for display specifications. */
5204 location = Qunbound;
5205 if (CONSP (spec) && CONSP (XCAR (spec)))
5206 {
5207 Lisp_Object tem;
5208
5209 value = XCDR (spec);
5210 if (CONSP (value))
5211 value = XCAR (value);
5212
5213 tem = XCAR (spec);
5214 if (EQ (XCAR (tem), Qmargin)
5215 && (tem = XCDR (tem),
5216 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5217 (NILP (tem)
5218 || EQ (tem, Qleft_margin)
5219 || EQ (tem, Qright_margin))))
5220 location = tem;
5221 }
5222
5223 if (EQ (location, Qunbound))
5224 {
5225 location = Qnil;
5226 value = spec;
5227 }
5228
5229 /* After this point, VALUE is the property after any
5230 margin prefix has been stripped. It must be a string,
5231 an image specification, or `(space ...)'.
5232
5233 LOCATION specifies where to display: `left-margin',
5234 `right-margin' or nil. */
5235
5236 valid_p = (STRINGP (value)
5237 #ifdef HAVE_WINDOW_SYSTEM
5238 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5239 && valid_image_p (value))
5240 #endif /* not HAVE_WINDOW_SYSTEM */
5241 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5242
5243 if (valid_p && !display_replaced_p)
5244 {
5245 int retval = 1;
5246
5247 if (!it)
5248 {
5249 /* Callers need to know whether the display spec is any kind
5250 of `(space ...)' spec that is about to affect text-area
5251 display. */
5252 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5253 retval = 2;
5254 return retval;
5255 }
5256
5257 /* Save current settings of IT so that we can restore them
5258 when we are finished with the glyph property value. */
5259 push_it (it, position);
5260 it->from_overlay = overlay;
5261 it->from_disp_prop_p = true;
5262
5263 if (NILP (location))
5264 it->area = TEXT_AREA;
5265 else if (EQ (location, Qleft_margin))
5266 it->area = LEFT_MARGIN_AREA;
5267 else
5268 it->area = RIGHT_MARGIN_AREA;
5269
5270 if (STRINGP (value))
5271 {
5272 it->string = value;
5273 it->multibyte_p = STRING_MULTIBYTE (it->string);
5274 it->current.overlay_string_index = -1;
5275 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5276 it->end_charpos = it->string_nchars = SCHARS (it->string);
5277 it->method = GET_FROM_STRING;
5278 it->stop_charpos = 0;
5279 it->prev_stop = 0;
5280 it->base_level_stop = 0;
5281 it->string_from_display_prop_p = true;
5282 /* Say that we haven't consumed the characters with
5283 `display' property yet. The call to pop_it in
5284 set_iterator_to_next will clean this up. */
5285 if (BUFFERP (object))
5286 *position = start_pos;
5287
5288 /* Force paragraph direction to be that of the parent
5289 object. If the parent object's paragraph direction is
5290 not yet determined, default to L2R. */
5291 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5292 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5293 else
5294 it->paragraph_embedding = L2R;
5295
5296 /* Set up the bidi iterator for this display string. */
5297 if (it->bidi_p)
5298 {
5299 it->bidi_it.string.lstring = it->string;
5300 it->bidi_it.string.s = NULL;
5301 it->bidi_it.string.schars = it->end_charpos;
5302 it->bidi_it.string.bufpos = bufpos;
5303 it->bidi_it.string.from_disp_str = 1;
5304 it->bidi_it.string.unibyte = !it->multibyte_p;
5305 it->bidi_it.w = it->w;
5306 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5307 }
5308 }
5309 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5310 {
5311 it->method = GET_FROM_STRETCH;
5312 it->object = value;
5313 *position = it->position = start_pos;
5314 retval = 1 + (it->area == TEXT_AREA);
5315 }
5316 #ifdef HAVE_WINDOW_SYSTEM
5317 else
5318 {
5319 it->what = IT_IMAGE;
5320 it->image_id = lookup_image (it->f, value);
5321 it->position = start_pos;
5322 it->object = NILP (object) ? it->w->contents : object;
5323 it->method = GET_FROM_IMAGE;
5324
5325 /* Say that we haven't consumed the characters with
5326 `display' property yet. The call to pop_it in
5327 set_iterator_to_next will clean this up. */
5328 *position = start_pos;
5329 }
5330 #endif /* HAVE_WINDOW_SYSTEM */
5331
5332 return retval;
5333 }
5334
5335 /* Invalid property or property not supported. Restore
5336 POSITION to what it was before. */
5337 *position = start_pos;
5338 return 0;
5339 }
5340
5341 /* Check if PROP is a display property value whose text should be
5342 treated as intangible. OVERLAY is the overlay from which PROP
5343 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5344 specify the buffer position covered by PROP. */
5345
5346 int
5347 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5348 ptrdiff_t charpos, ptrdiff_t bytepos)
5349 {
5350 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5351 struct text_pos position;
5352
5353 SET_TEXT_POS (position, charpos, bytepos);
5354 return handle_display_spec (NULL, prop, Qnil, overlay,
5355 &position, charpos, frame_window_p);
5356 }
5357
5358
5359 /* Return 1 if PROP is a display sub-property value containing STRING.
5360
5361 Implementation note: this and the following function are really
5362 special cases of handle_display_spec and
5363 handle_single_display_spec, and should ideally use the same code.
5364 Until they do, these two pairs must be consistent and must be
5365 modified in sync. */
5366
5367 static int
5368 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5369 {
5370 if (EQ (string, prop))
5371 return 1;
5372
5373 /* Skip over `when FORM'. */
5374 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5375 {
5376 prop = XCDR (prop);
5377 if (!CONSP (prop))
5378 return 0;
5379 /* Actually, the condition following `when' should be eval'ed,
5380 like handle_single_display_spec does, and we should return
5381 zero if it evaluates to nil. However, this function is
5382 called only when the buffer was already displayed and some
5383 glyph in the glyph matrix was found to come from a display
5384 string. Therefore, the condition was already evaluated, and
5385 the result was non-nil, otherwise the display string wouldn't
5386 have been displayed and we would have never been called for
5387 this property. Thus, we can skip the evaluation and assume
5388 its result is non-nil. */
5389 prop = XCDR (prop);
5390 }
5391
5392 if (CONSP (prop))
5393 /* Skip over `margin LOCATION'. */
5394 if (EQ (XCAR (prop), Qmargin))
5395 {
5396 prop = XCDR (prop);
5397 if (!CONSP (prop))
5398 return 0;
5399
5400 prop = XCDR (prop);
5401 if (!CONSP (prop))
5402 return 0;
5403 }
5404
5405 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5406 }
5407
5408
5409 /* Return 1 if STRING appears in the `display' property PROP. */
5410
5411 static int
5412 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5413 {
5414 if (CONSP (prop)
5415 && !EQ (XCAR (prop), Qwhen)
5416 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5417 {
5418 /* A list of sub-properties. */
5419 while (CONSP (prop))
5420 {
5421 if (single_display_spec_string_p (XCAR (prop), string))
5422 return 1;
5423 prop = XCDR (prop);
5424 }
5425 }
5426 else if (VECTORP (prop))
5427 {
5428 /* A vector of sub-properties. */
5429 ptrdiff_t i;
5430 for (i = 0; i < ASIZE (prop); ++i)
5431 if (single_display_spec_string_p (AREF (prop, i), string))
5432 return 1;
5433 }
5434 else
5435 return single_display_spec_string_p (prop, string);
5436
5437 return 0;
5438 }
5439
5440 /* Look for STRING in overlays and text properties in the current
5441 buffer, between character positions FROM and TO (excluding TO).
5442 BACK_P non-zero means look back (in this case, TO is supposed to be
5443 less than FROM).
5444 Value is the first character position where STRING was found, or
5445 zero if it wasn't found before hitting TO.
5446
5447 This function may only use code that doesn't eval because it is
5448 called asynchronously from note_mouse_highlight. */
5449
5450 static ptrdiff_t
5451 string_buffer_position_lim (Lisp_Object string,
5452 ptrdiff_t from, ptrdiff_t to, int back_p)
5453 {
5454 Lisp_Object limit, prop, pos;
5455 int found = 0;
5456
5457 pos = make_number (max (from, BEGV));
5458
5459 if (!back_p) /* looking forward */
5460 {
5461 limit = make_number (min (to, ZV));
5462 while (!found && !EQ (pos, limit))
5463 {
5464 prop = Fget_char_property (pos, Qdisplay, Qnil);
5465 if (!NILP (prop) && display_prop_string_p (prop, string))
5466 found = 1;
5467 else
5468 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5469 limit);
5470 }
5471 }
5472 else /* looking back */
5473 {
5474 limit = make_number (max (to, BEGV));
5475 while (!found && !EQ (pos, limit))
5476 {
5477 prop = Fget_char_property (pos, Qdisplay, Qnil);
5478 if (!NILP (prop) && display_prop_string_p (prop, string))
5479 found = 1;
5480 else
5481 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5482 limit);
5483 }
5484 }
5485
5486 return found ? XINT (pos) : 0;
5487 }
5488
5489 /* Determine which buffer position in current buffer STRING comes from.
5490 AROUND_CHARPOS is an approximate position where it could come from.
5491 Value is the buffer position or 0 if it couldn't be determined.
5492
5493 This function is necessary because we don't record buffer positions
5494 in glyphs generated from strings (to keep struct glyph small).
5495 This function may only use code that doesn't eval because it is
5496 called asynchronously from note_mouse_highlight. */
5497
5498 static ptrdiff_t
5499 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5500 {
5501 const int MAX_DISTANCE = 1000;
5502 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5503 around_charpos + MAX_DISTANCE,
5504 0);
5505
5506 if (!found)
5507 found = string_buffer_position_lim (string, around_charpos,
5508 around_charpos - MAX_DISTANCE, 1);
5509 return found;
5510 }
5511
5512
5513 \f
5514 /***********************************************************************
5515 `composition' property
5516 ***********************************************************************/
5517
5518 /* Set up iterator IT from `composition' property at its current
5519 position. Called from handle_stop. */
5520
5521 static enum prop_handled
5522 handle_composition_prop (struct it *it)
5523 {
5524 Lisp_Object prop, string;
5525 ptrdiff_t pos, pos_byte, start, end;
5526
5527 if (STRINGP (it->string))
5528 {
5529 unsigned char *s;
5530
5531 pos = IT_STRING_CHARPOS (*it);
5532 pos_byte = IT_STRING_BYTEPOS (*it);
5533 string = it->string;
5534 s = SDATA (string) + pos_byte;
5535 it->c = STRING_CHAR (s);
5536 }
5537 else
5538 {
5539 pos = IT_CHARPOS (*it);
5540 pos_byte = IT_BYTEPOS (*it);
5541 string = Qnil;
5542 it->c = FETCH_CHAR (pos_byte);
5543 }
5544
5545 /* If there's a valid composition and point is not inside of the
5546 composition (in the case that the composition is from the current
5547 buffer), draw a glyph composed from the composition components. */
5548 if (find_composition (pos, -1, &start, &end, &prop, string)
5549 && composition_valid_p (start, end, prop)
5550 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5551 {
5552 if (start < pos)
5553 /* As we can't handle this situation (perhaps font-lock added
5554 a new composition), we just return here hoping that next
5555 redisplay will detect this composition much earlier. */
5556 return HANDLED_NORMALLY;
5557 if (start != pos)
5558 {
5559 if (STRINGP (it->string))
5560 pos_byte = string_char_to_byte (it->string, start);
5561 else
5562 pos_byte = CHAR_TO_BYTE (start);
5563 }
5564 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5565 prop, string);
5566
5567 if (it->cmp_it.id >= 0)
5568 {
5569 it->cmp_it.ch = -1;
5570 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5571 it->cmp_it.nglyphs = -1;
5572 }
5573 }
5574
5575 return HANDLED_NORMALLY;
5576 }
5577
5578
5579 \f
5580 /***********************************************************************
5581 Overlay strings
5582 ***********************************************************************/
5583
5584 /* The following structure is used to record overlay strings for
5585 later sorting in load_overlay_strings. */
5586
5587 struct overlay_entry
5588 {
5589 Lisp_Object overlay;
5590 Lisp_Object string;
5591 EMACS_INT priority;
5592 int after_string_p;
5593 };
5594
5595
5596 /* Set up iterator IT from overlay strings at its current position.
5597 Called from handle_stop. */
5598
5599 static enum prop_handled
5600 handle_overlay_change (struct it *it)
5601 {
5602 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5603 return HANDLED_RECOMPUTE_PROPS;
5604 else
5605 return HANDLED_NORMALLY;
5606 }
5607
5608
5609 /* Set up the next overlay string for delivery by IT, if there is an
5610 overlay string to deliver. Called by set_iterator_to_next when the
5611 end of the current overlay string is reached. If there are more
5612 overlay strings to display, IT->string and
5613 IT->current.overlay_string_index are set appropriately here.
5614 Otherwise IT->string is set to nil. */
5615
5616 static void
5617 next_overlay_string (struct it *it)
5618 {
5619 ++it->current.overlay_string_index;
5620 if (it->current.overlay_string_index == it->n_overlay_strings)
5621 {
5622 /* No more overlay strings. Restore IT's settings to what
5623 they were before overlay strings were processed, and
5624 continue to deliver from current_buffer. */
5625
5626 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5627 pop_it (it);
5628 eassert (it->sp > 0
5629 || (NILP (it->string)
5630 && it->method == GET_FROM_BUFFER
5631 && it->stop_charpos >= BEGV
5632 && it->stop_charpos <= it->end_charpos));
5633 it->current.overlay_string_index = -1;
5634 it->n_overlay_strings = 0;
5635 it->overlay_strings_charpos = -1;
5636 /* If there's an empty display string on the stack, pop the
5637 stack, to resync the bidi iterator with IT's position. Such
5638 empty strings are pushed onto the stack in
5639 get_overlay_strings_1. */
5640 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5641 pop_it (it);
5642
5643 /* If we're at the end of the buffer, record that we have
5644 processed the overlay strings there already, so that
5645 next_element_from_buffer doesn't try it again. */
5646 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5647 it->overlay_strings_at_end_processed_p = true;
5648 }
5649 else
5650 {
5651 /* There are more overlay strings to process. If
5652 IT->current.overlay_string_index has advanced to a position
5653 where we must load IT->overlay_strings with more strings, do
5654 it. We must load at the IT->overlay_strings_charpos where
5655 IT->n_overlay_strings was originally computed; when invisible
5656 text is present, this might not be IT_CHARPOS (Bug#7016). */
5657 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5658
5659 if (it->current.overlay_string_index && i == 0)
5660 load_overlay_strings (it, it->overlay_strings_charpos);
5661
5662 /* Initialize IT to deliver display elements from the overlay
5663 string. */
5664 it->string = it->overlay_strings[i];
5665 it->multibyte_p = STRING_MULTIBYTE (it->string);
5666 SET_TEXT_POS (it->current.string_pos, 0, 0);
5667 it->method = GET_FROM_STRING;
5668 it->stop_charpos = 0;
5669 it->end_charpos = SCHARS (it->string);
5670 if (it->cmp_it.stop_pos >= 0)
5671 it->cmp_it.stop_pos = 0;
5672 it->prev_stop = 0;
5673 it->base_level_stop = 0;
5674
5675 /* Set up the bidi iterator for this overlay string. */
5676 if (it->bidi_p)
5677 {
5678 it->bidi_it.string.lstring = it->string;
5679 it->bidi_it.string.s = NULL;
5680 it->bidi_it.string.schars = SCHARS (it->string);
5681 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5682 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5683 it->bidi_it.string.unibyte = !it->multibyte_p;
5684 it->bidi_it.w = it->w;
5685 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5686 }
5687 }
5688
5689 CHECK_IT (it);
5690 }
5691
5692
5693 /* Compare two overlay_entry structures E1 and E2. Used as a
5694 comparison function for qsort in load_overlay_strings. Overlay
5695 strings for the same position are sorted so that
5696
5697 1. All after-strings come in front of before-strings, except
5698 when they come from the same overlay.
5699
5700 2. Within after-strings, strings are sorted so that overlay strings
5701 from overlays with higher priorities come first.
5702
5703 2. Within before-strings, strings are sorted so that overlay
5704 strings from overlays with higher priorities come last.
5705
5706 Value is analogous to strcmp. */
5707
5708
5709 static int
5710 compare_overlay_entries (const void *e1, const void *e2)
5711 {
5712 struct overlay_entry const *entry1 = e1;
5713 struct overlay_entry const *entry2 = e2;
5714 int result;
5715
5716 if (entry1->after_string_p != entry2->after_string_p)
5717 {
5718 /* Let after-strings appear in front of before-strings if
5719 they come from different overlays. */
5720 if (EQ (entry1->overlay, entry2->overlay))
5721 result = entry1->after_string_p ? 1 : -1;
5722 else
5723 result = entry1->after_string_p ? -1 : 1;
5724 }
5725 else if (entry1->priority != entry2->priority)
5726 {
5727 if (entry1->after_string_p)
5728 /* After-strings sorted in order of decreasing priority. */
5729 result = entry2->priority < entry1->priority ? -1 : 1;
5730 else
5731 /* Before-strings sorted in order of increasing priority. */
5732 result = entry1->priority < entry2->priority ? -1 : 1;
5733 }
5734 else
5735 result = 0;
5736
5737 return result;
5738 }
5739
5740
5741 /* Load the vector IT->overlay_strings with overlay strings from IT's
5742 current buffer position, or from CHARPOS if that is > 0. Set
5743 IT->n_overlays to the total number of overlay strings found.
5744
5745 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5746 a time. On entry into load_overlay_strings,
5747 IT->current.overlay_string_index gives the number of overlay
5748 strings that have already been loaded by previous calls to this
5749 function.
5750
5751 IT->add_overlay_start contains an additional overlay start
5752 position to consider for taking overlay strings from, if non-zero.
5753 This position comes into play when the overlay has an `invisible'
5754 property, and both before and after-strings. When we've skipped to
5755 the end of the overlay, because of its `invisible' property, we
5756 nevertheless want its before-string to appear.
5757 IT->add_overlay_start will contain the overlay start position
5758 in this case.
5759
5760 Overlay strings are sorted so that after-string strings come in
5761 front of before-string strings. Within before and after-strings,
5762 strings are sorted by overlay priority. See also function
5763 compare_overlay_entries. */
5764
5765 static void
5766 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5767 {
5768 Lisp_Object overlay, window, str, invisible;
5769 struct Lisp_Overlay *ov;
5770 ptrdiff_t start, end;
5771 ptrdiff_t n = 0, i, j;
5772 int invis_p;
5773 struct overlay_entry entriesbuf[20];
5774 ptrdiff_t size = ARRAYELTS (entriesbuf);
5775 struct overlay_entry *entries = entriesbuf;
5776 USE_SAFE_ALLOCA;
5777
5778 if (charpos <= 0)
5779 charpos = IT_CHARPOS (*it);
5780
5781 /* Append the overlay string STRING of overlay OVERLAY to vector
5782 `entries' which has size `size' and currently contains `n'
5783 elements. AFTER_P non-zero means STRING is an after-string of
5784 OVERLAY. */
5785 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5786 do \
5787 { \
5788 Lisp_Object priority; \
5789 \
5790 if (n == size) \
5791 { \
5792 struct overlay_entry *old = entries; \
5793 SAFE_NALLOCA (entries, 2, size); \
5794 memcpy (entries, old, size * sizeof *entries); \
5795 size *= 2; \
5796 } \
5797 \
5798 entries[n].string = (STRING); \
5799 entries[n].overlay = (OVERLAY); \
5800 priority = Foverlay_get ((OVERLAY), Qpriority); \
5801 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5802 entries[n].after_string_p = (AFTER_P); \
5803 ++n; \
5804 } \
5805 while (0)
5806
5807 /* Process overlay before the overlay center. */
5808 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5809 {
5810 XSETMISC (overlay, ov);
5811 eassert (OVERLAYP (overlay));
5812 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5813 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5814
5815 if (end < charpos)
5816 break;
5817
5818 /* Skip this overlay if it doesn't start or end at IT's current
5819 position. */
5820 if (end != charpos && start != charpos)
5821 continue;
5822
5823 /* Skip this overlay if it doesn't apply to IT->w. */
5824 window = Foverlay_get (overlay, Qwindow);
5825 if (WINDOWP (window) && XWINDOW (window) != it->w)
5826 continue;
5827
5828 /* If the text ``under'' the overlay is invisible, both before-
5829 and after-strings from this overlay are visible; start and
5830 end position are indistinguishable. */
5831 invisible = Foverlay_get (overlay, Qinvisible);
5832 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5833
5834 /* If overlay has a non-empty before-string, record it. */
5835 if ((start == charpos || (end == charpos && invis_p))
5836 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5837 && SCHARS (str))
5838 RECORD_OVERLAY_STRING (overlay, str, 0);
5839
5840 /* If overlay has a non-empty after-string, record it. */
5841 if ((end == charpos || (start == charpos && invis_p))
5842 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5843 && SCHARS (str))
5844 RECORD_OVERLAY_STRING (overlay, str, 1);
5845 }
5846
5847 /* Process overlays after the overlay center. */
5848 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5849 {
5850 XSETMISC (overlay, ov);
5851 eassert (OVERLAYP (overlay));
5852 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5853 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5854
5855 if (start > charpos)
5856 break;
5857
5858 /* Skip this overlay if it doesn't start or end at IT's current
5859 position. */
5860 if (end != charpos && start != charpos)
5861 continue;
5862
5863 /* Skip this overlay if it doesn't apply to IT->w. */
5864 window = Foverlay_get (overlay, Qwindow);
5865 if (WINDOWP (window) && XWINDOW (window) != it->w)
5866 continue;
5867
5868 /* If the text ``under'' the overlay is invisible, it has a zero
5869 dimension, and both before- and after-strings apply. */
5870 invisible = Foverlay_get (overlay, Qinvisible);
5871 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5872
5873 /* If overlay has a non-empty before-string, record it. */
5874 if ((start == charpos || (end == charpos && invis_p))
5875 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5876 && SCHARS (str))
5877 RECORD_OVERLAY_STRING (overlay, str, 0);
5878
5879 /* If overlay has a non-empty after-string, record it. */
5880 if ((end == charpos || (start == charpos && invis_p))
5881 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5882 && SCHARS (str))
5883 RECORD_OVERLAY_STRING (overlay, str, 1);
5884 }
5885
5886 #undef RECORD_OVERLAY_STRING
5887
5888 /* Sort entries. */
5889 if (n > 1)
5890 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5891
5892 /* Record number of overlay strings, and where we computed it. */
5893 it->n_overlay_strings = n;
5894 it->overlay_strings_charpos = charpos;
5895
5896 /* IT->current.overlay_string_index is the number of overlay strings
5897 that have already been consumed by IT. Copy some of the
5898 remaining overlay strings to IT->overlay_strings. */
5899 i = 0;
5900 j = it->current.overlay_string_index;
5901 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5902 {
5903 it->overlay_strings[i] = entries[j].string;
5904 it->string_overlays[i++] = entries[j++].overlay;
5905 }
5906
5907 CHECK_IT (it);
5908 SAFE_FREE ();
5909 }
5910
5911
5912 /* Get the first chunk of overlay strings at IT's current buffer
5913 position, or at CHARPOS if that is > 0. Value is non-zero if at
5914 least one overlay string was found. */
5915
5916 static int
5917 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5918 {
5919 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5920 process. This fills IT->overlay_strings with strings, and sets
5921 IT->n_overlay_strings to the total number of strings to process.
5922 IT->pos.overlay_string_index has to be set temporarily to zero
5923 because load_overlay_strings needs this; it must be set to -1
5924 when no overlay strings are found because a zero value would
5925 indicate a position in the first overlay string. */
5926 it->current.overlay_string_index = 0;
5927 load_overlay_strings (it, charpos);
5928
5929 /* If we found overlay strings, set up IT to deliver display
5930 elements from the first one. Otherwise set up IT to deliver
5931 from current_buffer. */
5932 if (it->n_overlay_strings)
5933 {
5934 /* Make sure we know settings in current_buffer, so that we can
5935 restore meaningful values when we're done with the overlay
5936 strings. */
5937 if (compute_stop_p)
5938 compute_stop_pos (it);
5939 eassert (it->face_id >= 0);
5940
5941 /* Save IT's settings. They are restored after all overlay
5942 strings have been processed. */
5943 eassert (!compute_stop_p || it->sp == 0);
5944
5945 /* When called from handle_stop, there might be an empty display
5946 string loaded. In that case, don't bother saving it. But
5947 don't use this optimization with the bidi iterator, since we
5948 need the corresponding pop_it call to resync the bidi
5949 iterator's position with IT's position, after we are done
5950 with the overlay strings. (The corresponding call to pop_it
5951 in case of an empty display string is in
5952 next_overlay_string.) */
5953 if (!(!it->bidi_p
5954 && STRINGP (it->string) && !SCHARS (it->string)))
5955 push_it (it, NULL);
5956
5957 /* Set up IT to deliver display elements from the first overlay
5958 string. */
5959 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5960 it->string = it->overlay_strings[0];
5961 it->from_overlay = Qnil;
5962 it->stop_charpos = 0;
5963 eassert (STRINGP (it->string));
5964 it->end_charpos = SCHARS (it->string);
5965 it->prev_stop = 0;
5966 it->base_level_stop = 0;
5967 it->multibyte_p = STRING_MULTIBYTE (it->string);
5968 it->method = GET_FROM_STRING;
5969 it->from_disp_prop_p = 0;
5970
5971 /* Force paragraph direction to be that of the parent
5972 buffer. */
5973 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5974 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5975 else
5976 it->paragraph_embedding = L2R;
5977
5978 /* Set up the bidi iterator for this overlay string. */
5979 if (it->bidi_p)
5980 {
5981 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5982
5983 it->bidi_it.string.lstring = it->string;
5984 it->bidi_it.string.s = NULL;
5985 it->bidi_it.string.schars = SCHARS (it->string);
5986 it->bidi_it.string.bufpos = pos;
5987 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5988 it->bidi_it.string.unibyte = !it->multibyte_p;
5989 it->bidi_it.w = it->w;
5990 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5991 }
5992 return 1;
5993 }
5994
5995 it->current.overlay_string_index = -1;
5996 return 0;
5997 }
5998
5999 static int
6000 get_overlay_strings (struct it *it, ptrdiff_t charpos)
6001 {
6002 it->string = Qnil;
6003 it->method = GET_FROM_BUFFER;
6004
6005 (void) get_overlay_strings_1 (it, charpos, 1);
6006
6007 CHECK_IT (it);
6008
6009 /* Value is non-zero if we found at least one overlay string. */
6010 return STRINGP (it->string);
6011 }
6012
6013
6014 \f
6015 /***********************************************************************
6016 Saving and restoring state
6017 ***********************************************************************/
6018
6019 /* Save current settings of IT on IT->stack. Called, for example,
6020 before setting up IT for an overlay string, to be able to restore
6021 IT's settings to what they were after the overlay string has been
6022 processed. If POSITION is non-NULL, it is the position to save on
6023 the stack instead of IT->position. */
6024
6025 static void
6026 push_it (struct it *it, struct text_pos *position)
6027 {
6028 struct iterator_stack_entry *p;
6029
6030 eassert (it->sp < IT_STACK_SIZE);
6031 p = it->stack + it->sp;
6032
6033 p->stop_charpos = it->stop_charpos;
6034 p->prev_stop = it->prev_stop;
6035 p->base_level_stop = it->base_level_stop;
6036 p->cmp_it = it->cmp_it;
6037 eassert (it->face_id >= 0);
6038 p->face_id = it->face_id;
6039 p->string = it->string;
6040 p->method = it->method;
6041 p->from_overlay = it->from_overlay;
6042 switch (p->method)
6043 {
6044 case GET_FROM_IMAGE:
6045 p->u.image.object = it->object;
6046 p->u.image.image_id = it->image_id;
6047 p->u.image.slice = it->slice;
6048 break;
6049 case GET_FROM_STRETCH:
6050 p->u.stretch.object = it->object;
6051 break;
6052 }
6053 p->position = position ? *position : it->position;
6054 p->current = it->current;
6055 p->end_charpos = it->end_charpos;
6056 p->string_nchars = it->string_nchars;
6057 p->area = it->area;
6058 p->multibyte_p = it->multibyte_p;
6059 p->avoid_cursor_p = it->avoid_cursor_p;
6060 p->space_width = it->space_width;
6061 p->font_height = it->font_height;
6062 p->voffset = it->voffset;
6063 p->string_from_display_prop_p = it->string_from_display_prop_p;
6064 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6065 p->display_ellipsis_p = 0;
6066 p->line_wrap = it->line_wrap;
6067 p->bidi_p = it->bidi_p;
6068 p->paragraph_embedding = it->paragraph_embedding;
6069 p->from_disp_prop_p = it->from_disp_prop_p;
6070 ++it->sp;
6071
6072 /* Save the state of the bidi iterator as well. */
6073 if (it->bidi_p)
6074 bidi_push_it (&it->bidi_it);
6075 }
6076
6077 static void
6078 iterate_out_of_display_property (struct it *it)
6079 {
6080 int buffer_p = !STRINGP (it->string);
6081 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6082 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6083
6084 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6085
6086 /* Maybe initialize paragraph direction. If we are at the beginning
6087 of a new paragraph, next_element_from_buffer may not have a
6088 chance to do that. */
6089 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6090 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6091 /* prev_stop can be zero, so check against BEGV as well. */
6092 while (it->bidi_it.charpos >= bob
6093 && it->prev_stop <= it->bidi_it.charpos
6094 && it->bidi_it.charpos < CHARPOS (it->position)
6095 && it->bidi_it.charpos < eob)
6096 bidi_move_to_visually_next (&it->bidi_it);
6097 /* Record the stop_pos we just crossed, for when we cross it
6098 back, maybe. */
6099 if (it->bidi_it.charpos > CHARPOS (it->position))
6100 it->prev_stop = CHARPOS (it->position);
6101 /* If we ended up not where pop_it put us, resync IT's
6102 positional members with the bidi iterator. */
6103 if (it->bidi_it.charpos != CHARPOS (it->position))
6104 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6105 if (buffer_p)
6106 it->current.pos = it->position;
6107 else
6108 it->current.string_pos = it->position;
6109 }
6110
6111 /* Restore IT's settings from IT->stack. Called, for example, when no
6112 more overlay strings must be processed, and we return to delivering
6113 display elements from a buffer, or when the end of a string from a
6114 `display' property is reached and we return to delivering display
6115 elements from an overlay string, or from a buffer. */
6116
6117 static void
6118 pop_it (struct it *it)
6119 {
6120 struct iterator_stack_entry *p;
6121 int from_display_prop = it->from_disp_prop_p;
6122
6123 eassert (it->sp > 0);
6124 --it->sp;
6125 p = it->stack + it->sp;
6126 it->stop_charpos = p->stop_charpos;
6127 it->prev_stop = p->prev_stop;
6128 it->base_level_stop = p->base_level_stop;
6129 it->cmp_it = p->cmp_it;
6130 it->face_id = p->face_id;
6131 it->current = p->current;
6132 it->position = p->position;
6133 it->string = p->string;
6134 it->from_overlay = p->from_overlay;
6135 if (NILP (it->string))
6136 SET_TEXT_POS (it->current.string_pos, -1, -1);
6137 it->method = p->method;
6138 switch (it->method)
6139 {
6140 case GET_FROM_IMAGE:
6141 it->image_id = p->u.image.image_id;
6142 it->object = p->u.image.object;
6143 it->slice = p->u.image.slice;
6144 break;
6145 case GET_FROM_STRETCH:
6146 it->object = p->u.stretch.object;
6147 break;
6148 case GET_FROM_BUFFER:
6149 it->object = it->w->contents;
6150 break;
6151 case GET_FROM_STRING:
6152 {
6153 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6154
6155 /* Restore the face_box_p flag, since it could have been
6156 overwritten by the face of the object that we just finished
6157 displaying. */
6158 if (face)
6159 it->face_box_p = face->box != FACE_NO_BOX;
6160 it->object = it->string;
6161 }
6162 break;
6163 case GET_FROM_DISPLAY_VECTOR:
6164 if (it->s)
6165 it->method = GET_FROM_C_STRING;
6166 else if (STRINGP (it->string))
6167 it->method = GET_FROM_STRING;
6168 else
6169 {
6170 it->method = GET_FROM_BUFFER;
6171 it->object = it->w->contents;
6172 }
6173 }
6174 it->end_charpos = p->end_charpos;
6175 it->string_nchars = p->string_nchars;
6176 it->area = p->area;
6177 it->multibyte_p = p->multibyte_p;
6178 it->avoid_cursor_p = p->avoid_cursor_p;
6179 it->space_width = p->space_width;
6180 it->font_height = p->font_height;
6181 it->voffset = p->voffset;
6182 it->string_from_display_prop_p = p->string_from_display_prop_p;
6183 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6184 it->line_wrap = p->line_wrap;
6185 it->bidi_p = p->bidi_p;
6186 it->paragraph_embedding = p->paragraph_embedding;
6187 it->from_disp_prop_p = p->from_disp_prop_p;
6188 if (it->bidi_p)
6189 {
6190 bidi_pop_it (&it->bidi_it);
6191 /* Bidi-iterate until we get out of the portion of text, if any,
6192 covered by a `display' text property or by an overlay with
6193 `display' property. (We cannot just jump there, because the
6194 internal coherency of the bidi iterator state can not be
6195 preserved across such jumps.) We also must determine the
6196 paragraph base direction if the overlay we just processed is
6197 at the beginning of a new paragraph. */
6198 if (from_display_prop
6199 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6200 iterate_out_of_display_property (it);
6201
6202 eassert ((BUFFERP (it->object)
6203 && IT_CHARPOS (*it) == it->bidi_it.charpos
6204 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6205 || (STRINGP (it->object)
6206 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6207 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6208 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6209 }
6210 }
6211
6212
6213 \f
6214 /***********************************************************************
6215 Moving over lines
6216 ***********************************************************************/
6217
6218 /* Set IT's current position to the previous line start. */
6219
6220 static void
6221 back_to_previous_line_start (struct it *it)
6222 {
6223 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6224
6225 DEC_BOTH (cp, bp);
6226 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6227 }
6228
6229
6230 /* Move IT to the next line start.
6231
6232 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6233 we skipped over part of the text (as opposed to moving the iterator
6234 continuously over the text). Otherwise, don't change the value
6235 of *SKIPPED_P.
6236
6237 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6238 iterator on the newline, if it was found.
6239
6240 Newlines may come from buffer text, overlay strings, or strings
6241 displayed via the `display' property. That's the reason we can't
6242 simply use find_newline_no_quit.
6243
6244 Note that this function may not skip over invisible text that is so
6245 because of text properties and immediately follows a newline. If
6246 it would, function reseat_at_next_visible_line_start, when called
6247 from set_iterator_to_next, would effectively make invisible
6248 characters following a newline part of the wrong glyph row, which
6249 leads to wrong cursor motion. */
6250
6251 static int
6252 forward_to_next_line_start (struct it *it, int *skipped_p,
6253 struct bidi_it *bidi_it_prev)
6254 {
6255 ptrdiff_t old_selective;
6256 int newline_found_p, n;
6257 const int MAX_NEWLINE_DISTANCE = 500;
6258
6259 /* If already on a newline, just consume it to avoid unintended
6260 skipping over invisible text below. */
6261 if (it->what == IT_CHARACTER
6262 && it->c == '\n'
6263 && CHARPOS (it->position) == IT_CHARPOS (*it))
6264 {
6265 if (it->bidi_p && bidi_it_prev)
6266 *bidi_it_prev = it->bidi_it;
6267 set_iterator_to_next (it, 0);
6268 it->c = 0;
6269 return 1;
6270 }
6271
6272 /* Don't handle selective display in the following. It's (a)
6273 unnecessary because it's done by the caller, and (b) leads to an
6274 infinite recursion because next_element_from_ellipsis indirectly
6275 calls this function. */
6276 old_selective = it->selective;
6277 it->selective = 0;
6278
6279 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6280 from buffer text. */
6281 for (n = newline_found_p = 0;
6282 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6283 n += STRINGP (it->string) ? 0 : 1)
6284 {
6285 if (!get_next_display_element (it))
6286 return 0;
6287 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6288 if (newline_found_p && it->bidi_p && bidi_it_prev)
6289 *bidi_it_prev = it->bidi_it;
6290 set_iterator_to_next (it, 0);
6291 }
6292
6293 /* If we didn't find a newline near enough, see if we can use a
6294 short-cut. */
6295 if (!newline_found_p)
6296 {
6297 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6298 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6299 1, &bytepos);
6300 Lisp_Object pos;
6301
6302 eassert (!STRINGP (it->string));
6303
6304 /* If there isn't any `display' property in sight, and no
6305 overlays, we can just use the position of the newline in
6306 buffer text. */
6307 if (it->stop_charpos >= limit
6308 || ((pos = Fnext_single_property_change (make_number (start),
6309 Qdisplay, Qnil,
6310 make_number (limit)),
6311 NILP (pos))
6312 && next_overlay_change (start) == ZV))
6313 {
6314 if (!it->bidi_p)
6315 {
6316 IT_CHARPOS (*it) = limit;
6317 IT_BYTEPOS (*it) = bytepos;
6318 }
6319 else
6320 {
6321 struct bidi_it bprev;
6322
6323 /* Help bidi.c avoid expensive searches for display
6324 properties and overlays, by telling it that there are
6325 none up to `limit'. */
6326 if (it->bidi_it.disp_pos < limit)
6327 {
6328 it->bidi_it.disp_pos = limit;
6329 it->bidi_it.disp_prop = 0;
6330 }
6331 do {
6332 bprev = it->bidi_it;
6333 bidi_move_to_visually_next (&it->bidi_it);
6334 } while (it->bidi_it.charpos != limit);
6335 IT_CHARPOS (*it) = limit;
6336 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6337 if (bidi_it_prev)
6338 *bidi_it_prev = bprev;
6339 }
6340 *skipped_p = newline_found_p = true;
6341 }
6342 else
6343 {
6344 while (get_next_display_element (it)
6345 && !newline_found_p)
6346 {
6347 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6348 if (newline_found_p && it->bidi_p && bidi_it_prev)
6349 *bidi_it_prev = it->bidi_it;
6350 set_iterator_to_next (it, 0);
6351 }
6352 }
6353 }
6354
6355 it->selective = old_selective;
6356 return newline_found_p;
6357 }
6358
6359
6360 /* Set IT's current position to the previous visible line start. Skip
6361 invisible text that is so either due to text properties or due to
6362 selective display. Caution: this does not change IT->current_x and
6363 IT->hpos. */
6364
6365 static void
6366 back_to_previous_visible_line_start (struct it *it)
6367 {
6368 while (IT_CHARPOS (*it) > BEGV)
6369 {
6370 back_to_previous_line_start (it);
6371
6372 if (IT_CHARPOS (*it) <= BEGV)
6373 break;
6374
6375 /* If selective > 0, then lines indented more than its value are
6376 invisible. */
6377 if (it->selective > 0
6378 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6379 it->selective))
6380 continue;
6381
6382 /* Check the newline before point for invisibility. */
6383 {
6384 Lisp_Object prop;
6385 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6386 Qinvisible, it->window);
6387 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6388 continue;
6389 }
6390
6391 if (IT_CHARPOS (*it) <= BEGV)
6392 break;
6393
6394 {
6395 struct it it2;
6396 void *it2data = NULL;
6397 ptrdiff_t pos;
6398 ptrdiff_t beg, end;
6399 Lisp_Object val, overlay;
6400
6401 SAVE_IT (it2, *it, it2data);
6402
6403 /* If newline is part of a composition, continue from start of composition */
6404 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6405 && beg < IT_CHARPOS (*it))
6406 goto replaced;
6407
6408 /* If newline is replaced by a display property, find start of overlay
6409 or interval and continue search from that point. */
6410 pos = --IT_CHARPOS (it2);
6411 --IT_BYTEPOS (it2);
6412 it2.sp = 0;
6413 bidi_unshelve_cache (NULL, 0);
6414 it2.string_from_display_prop_p = 0;
6415 it2.from_disp_prop_p = 0;
6416 if (handle_display_prop (&it2) == HANDLED_RETURN
6417 && !NILP (val = get_char_property_and_overlay
6418 (make_number (pos), Qdisplay, Qnil, &overlay))
6419 && (OVERLAYP (overlay)
6420 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6421 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6422 {
6423 RESTORE_IT (it, it, it2data);
6424 goto replaced;
6425 }
6426
6427 /* Newline is not replaced by anything -- so we are done. */
6428 RESTORE_IT (it, it, it2data);
6429 break;
6430
6431 replaced:
6432 if (beg < BEGV)
6433 beg = BEGV;
6434 IT_CHARPOS (*it) = beg;
6435 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6436 }
6437 }
6438
6439 it->continuation_lines_width = 0;
6440
6441 eassert (IT_CHARPOS (*it) >= BEGV);
6442 eassert (IT_CHARPOS (*it) == BEGV
6443 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6444 CHECK_IT (it);
6445 }
6446
6447
6448 /* Reseat iterator IT at the previous visible line start. Skip
6449 invisible text that is so either due to text properties or due to
6450 selective display. At the end, update IT's overlay information,
6451 face information etc. */
6452
6453 void
6454 reseat_at_previous_visible_line_start (struct it *it)
6455 {
6456 back_to_previous_visible_line_start (it);
6457 reseat (it, it->current.pos, 1);
6458 CHECK_IT (it);
6459 }
6460
6461
6462 /* Reseat iterator IT on the next visible line start in the current
6463 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6464 preceding the line start. Skip over invisible text that is so
6465 because of selective display. Compute faces, overlays etc at the
6466 new position. Note that this function does not skip over text that
6467 is invisible because of text properties. */
6468
6469 static void
6470 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6471 {
6472 int newline_found_p, skipped_p = 0;
6473 struct bidi_it bidi_it_prev;
6474
6475 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6476
6477 /* Skip over lines that are invisible because they are indented
6478 more than the value of IT->selective. */
6479 if (it->selective > 0)
6480 while (IT_CHARPOS (*it) < ZV
6481 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6482 it->selective))
6483 {
6484 eassert (IT_BYTEPOS (*it) == BEGV
6485 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6486 newline_found_p =
6487 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6488 }
6489
6490 /* Position on the newline if that's what's requested. */
6491 if (on_newline_p && newline_found_p)
6492 {
6493 if (STRINGP (it->string))
6494 {
6495 if (IT_STRING_CHARPOS (*it) > 0)
6496 {
6497 if (!it->bidi_p)
6498 {
6499 --IT_STRING_CHARPOS (*it);
6500 --IT_STRING_BYTEPOS (*it);
6501 }
6502 else
6503 {
6504 /* We need to restore the bidi iterator to the state
6505 it had on the newline, and resync the IT's
6506 position with that. */
6507 it->bidi_it = bidi_it_prev;
6508 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6509 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6510 }
6511 }
6512 }
6513 else if (IT_CHARPOS (*it) > BEGV)
6514 {
6515 if (!it->bidi_p)
6516 {
6517 --IT_CHARPOS (*it);
6518 --IT_BYTEPOS (*it);
6519 }
6520 else
6521 {
6522 /* We need to restore the bidi iterator to the state it
6523 had on the newline and resync IT with that. */
6524 it->bidi_it = bidi_it_prev;
6525 IT_CHARPOS (*it) = it->bidi_it.charpos;
6526 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6527 }
6528 reseat (it, it->current.pos, 0);
6529 }
6530 }
6531 else if (skipped_p)
6532 reseat (it, it->current.pos, 0);
6533
6534 CHECK_IT (it);
6535 }
6536
6537
6538 \f
6539 /***********************************************************************
6540 Changing an iterator's position
6541 ***********************************************************************/
6542
6543 /* Change IT's current position to POS in current_buffer. If FORCE_P
6544 is non-zero, always check for text properties at the new position.
6545 Otherwise, text properties are only looked up if POS >=
6546 IT->check_charpos of a property. */
6547
6548 static void
6549 reseat (struct it *it, struct text_pos pos, int force_p)
6550 {
6551 ptrdiff_t original_pos = IT_CHARPOS (*it);
6552
6553 reseat_1 (it, pos, 0);
6554
6555 /* Determine where to check text properties. Avoid doing it
6556 where possible because text property lookup is very expensive. */
6557 if (force_p
6558 || CHARPOS (pos) > it->stop_charpos
6559 || CHARPOS (pos) < original_pos)
6560 {
6561 if (it->bidi_p)
6562 {
6563 /* For bidi iteration, we need to prime prev_stop and
6564 base_level_stop with our best estimations. */
6565 /* Implementation note: Of course, POS is not necessarily a
6566 stop position, so assigning prev_pos to it is a lie; we
6567 should have called compute_stop_backwards. However, if
6568 the current buffer does not include any R2L characters,
6569 that call would be a waste of cycles, because the
6570 iterator will never move back, and thus never cross this
6571 "fake" stop position. So we delay that backward search
6572 until the time we really need it, in next_element_from_buffer. */
6573 if (CHARPOS (pos) != it->prev_stop)
6574 it->prev_stop = CHARPOS (pos);
6575 if (CHARPOS (pos) < it->base_level_stop)
6576 it->base_level_stop = 0; /* meaning it's unknown */
6577 handle_stop (it);
6578 }
6579 else
6580 {
6581 handle_stop (it);
6582 it->prev_stop = it->base_level_stop = 0;
6583 }
6584
6585 }
6586
6587 CHECK_IT (it);
6588 }
6589
6590
6591 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6592 IT->stop_pos to POS, also. */
6593
6594 static void
6595 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6596 {
6597 /* Don't call this function when scanning a C string. */
6598 eassert (it->s == NULL);
6599
6600 /* POS must be a reasonable value. */
6601 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6602
6603 it->current.pos = it->position = pos;
6604 it->end_charpos = ZV;
6605 it->dpvec = NULL;
6606 it->current.dpvec_index = -1;
6607 it->current.overlay_string_index = -1;
6608 IT_STRING_CHARPOS (*it) = -1;
6609 IT_STRING_BYTEPOS (*it) = -1;
6610 it->string = Qnil;
6611 it->method = GET_FROM_BUFFER;
6612 it->object = it->w->contents;
6613 it->area = TEXT_AREA;
6614 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6615 it->sp = 0;
6616 it->string_from_display_prop_p = 0;
6617 it->string_from_prefix_prop_p = 0;
6618
6619 it->from_disp_prop_p = 0;
6620 it->face_before_selective_p = 0;
6621 if (it->bidi_p)
6622 {
6623 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6624 &it->bidi_it);
6625 bidi_unshelve_cache (NULL, 0);
6626 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6627 it->bidi_it.string.s = NULL;
6628 it->bidi_it.string.lstring = Qnil;
6629 it->bidi_it.string.bufpos = 0;
6630 it->bidi_it.string.from_disp_str = 0;
6631 it->bidi_it.string.unibyte = 0;
6632 it->bidi_it.w = it->w;
6633 }
6634
6635 if (set_stop_p)
6636 {
6637 it->stop_charpos = CHARPOS (pos);
6638 it->base_level_stop = CHARPOS (pos);
6639 }
6640 /* This make the information stored in it->cmp_it invalidate. */
6641 it->cmp_it.id = -1;
6642 }
6643
6644
6645 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6646 If S is non-null, it is a C string to iterate over. Otherwise,
6647 STRING gives a Lisp string to iterate over.
6648
6649 If PRECISION > 0, don't return more then PRECISION number of
6650 characters from the string.
6651
6652 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6653 characters have been returned. FIELD_WIDTH < 0 means an infinite
6654 field width.
6655
6656 MULTIBYTE = 0 means disable processing of multibyte characters,
6657 MULTIBYTE > 0 means enable it,
6658 MULTIBYTE < 0 means use IT->multibyte_p.
6659
6660 IT must be initialized via a prior call to init_iterator before
6661 calling this function. */
6662
6663 static void
6664 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6665 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6666 int multibyte)
6667 {
6668 /* No text property checks performed by default, but see below. */
6669 it->stop_charpos = -1;
6670
6671 /* Set iterator position and end position. */
6672 memset (&it->current, 0, sizeof it->current);
6673 it->current.overlay_string_index = -1;
6674 it->current.dpvec_index = -1;
6675 eassert (charpos >= 0);
6676
6677 /* If STRING is specified, use its multibyteness, otherwise use the
6678 setting of MULTIBYTE, if specified. */
6679 if (multibyte >= 0)
6680 it->multibyte_p = multibyte > 0;
6681
6682 /* Bidirectional reordering of strings is controlled by the default
6683 value of bidi-display-reordering. Don't try to reorder while
6684 loading loadup.el, as the necessary character property tables are
6685 not yet available. */
6686 it->bidi_p =
6687 NILP (Vpurify_flag)
6688 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6689
6690 if (s == NULL)
6691 {
6692 eassert (STRINGP (string));
6693 it->string = string;
6694 it->s = NULL;
6695 it->end_charpos = it->string_nchars = SCHARS (string);
6696 it->method = GET_FROM_STRING;
6697 it->current.string_pos = string_pos (charpos, string);
6698
6699 if (it->bidi_p)
6700 {
6701 it->bidi_it.string.lstring = string;
6702 it->bidi_it.string.s = NULL;
6703 it->bidi_it.string.schars = it->end_charpos;
6704 it->bidi_it.string.bufpos = 0;
6705 it->bidi_it.string.from_disp_str = 0;
6706 it->bidi_it.string.unibyte = !it->multibyte_p;
6707 it->bidi_it.w = it->w;
6708 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6709 FRAME_WINDOW_P (it->f), &it->bidi_it);
6710 }
6711 }
6712 else
6713 {
6714 it->s = (const unsigned char *) s;
6715 it->string = Qnil;
6716
6717 /* Note that we use IT->current.pos, not it->current.string_pos,
6718 for displaying C strings. */
6719 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6720 if (it->multibyte_p)
6721 {
6722 it->current.pos = c_string_pos (charpos, s, 1);
6723 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6724 }
6725 else
6726 {
6727 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6728 it->end_charpos = it->string_nchars = strlen (s);
6729 }
6730
6731 if (it->bidi_p)
6732 {
6733 it->bidi_it.string.lstring = Qnil;
6734 it->bidi_it.string.s = (const unsigned char *) s;
6735 it->bidi_it.string.schars = it->end_charpos;
6736 it->bidi_it.string.bufpos = 0;
6737 it->bidi_it.string.from_disp_str = 0;
6738 it->bidi_it.string.unibyte = !it->multibyte_p;
6739 it->bidi_it.w = it->w;
6740 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6741 &it->bidi_it);
6742 }
6743 it->method = GET_FROM_C_STRING;
6744 }
6745
6746 /* PRECISION > 0 means don't return more than PRECISION characters
6747 from the string. */
6748 if (precision > 0 && it->end_charpos - charpos > precision)
6749 {
6750 it->end_charpos = it->string_nchars = charpos + precision;
6751 if (it->bidi_p)
6752 it->bidi_it.string.schars = it->end_charpos;
6753 }
6754
6755 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6756 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6757 FIELD_WIDTH < 0 means infinite field width. This is useful for
6758 padding with `-' at the end of a mode line. */
6759 if (field_width < 0)
6760 field_width = INFINITY;
6761 /* Implementation note: We deliberately don't enlarge
6762 it->bidi_it.string.schars here to fit it->end_charpos, because
6763 the bidi iterator cannot produce characters out of thin air. */
6764 if (field_width > it->end_charpos - charpos)
6765 it->end_charpos = charpos + field_width;
6766
6767 /* Use the standard display table for displaying strings. */
6768 if (DISP_TABLE_P (Vstandard_display_table))
6769 it->dp = XCHAR_TABLE (Vstandard_display_table);
6770
6771 it->stop_charpos = charpos;
6772 it->prev_stop = charpos;
6773 it->base_level_stop = 0;
6774 if (it->bidi_p)
6775 {
6776 it->bidi_it.first_elt = 1;
6777 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6778 it->bidi_it.disp_pos = -1;
6779 }
6780 if (s == NULL && it->multibyte_p)
6781 {
6782 ptrdiff_t endpos = SCHARS (it->string);
6783 if (endpos > it->end_charpos)
6784 endpos = it->end_charpos;
6785 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6786 it->string);
6787 }
6788 CHECK_IT (it);
6789 }
6790
6791
6792 \f
6793 /***********************************************************************
6794 Iteration
6795 ***********************************************************************/
6796
6797 /* Map enum it_method value to corresponding next_element_from_* function. */
6798
6799 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6800 {
6801 next_element_from_buffer,
6802 next_element_from_display_vector,
6803 next_element_from_string,
6804 next_element_from_c_string,
6805 next_element_from_image,
6806 next_element_from_stretch
6807 };
6808
6809 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6810
6811
6812 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6813 (possibly with the following characters). */
6814
6815 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6816 ((IT)->cmp_it.id >= 0 \
6817 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6818 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6819 END_CHARPOS, (IT)->w, \
6820 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6821 (IT)->string)))
6822
6823
6824 /* Lookup the char-table Vglyphless_char_display for character C (-1
6825 if we want information for no-font case), and return the display
6826 method symbol. By side-effect, update it->what and
6827 it->glyphless_method. This function is called from
6828 get_next_display_element for each character element, and from
6829 x_produce_glyphs when no suitable font was found. */
6830
6831 Lisp_Object
6832 lookup_glyphless_char_display (int c, struct it *it)
6833 {
6834 Lisp_Object glyphless_method = Qnil;
6835
6836 if (CHAR_TABLE_P (Vglyphless_char_display)
6837 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6838 {
6839 if (c >= 0)
6840 {
6841 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6842 if (CONSP (glyphless_method))
6843 glyphless_method = FRAME_WINDOW_P (it->f)
6844 ? XCAR (glyphless_method)
6845 : XCDR (glyphless_method);
6846 }
6847 else
6848 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6849 }
6850
6851 retry:
6852 if (NILP (glyphless_method))
6853 {
6854 if (c >= 0)
6855 /* The default is to display the character by a proper font. */
6856 return Qnil;
6857 /* The default for the no-font case is to display an empty box. */
6858 glyphless_method = Qempty_box;
6859 }
6860 if (EQ (glyphless_method, Qzero_width))
6861 {
6862 if (c >= 0)
6863 return glyphless_method;
6864 /* This method can't be used for the no-font case. */
6865 glyphless_method = Qempty_box;
6866 }
6867 if (EQ (glyphless_method, Qthin_space))
6868 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6869 else if (EQ (glyphless_method, Qempty_box))
6870 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6871 else if (EQ (glyphless_method, Qhex_code))
6872 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6873 else if (STRINGP (glyphless_method))
6874 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6875 else
6876 {
6877 /* Invalid value. We use the default method. */
6878 glyphless_method = Qnil;
6879 goto retry;
6880 }
6881 it->what = IT_GLYPHLESS;
6882 return glyphless_method;
6883 }
6884
6885 /* Merge escape glyph face and cache the result. */
6886
6887 static struct frame *last_escape_glyph_frame = NULL;
6888 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6889 static int last_escape_glyph_merged_face_id = 0;
6890
6891 static int
6892 merge_escape_glyph_face (struct it *it)
6893 {
6894 int face_id;
6895
6896 if (it->f == last_escape_glyph_frame
6897 && it->face_id == last_escape_glyph_face_id)
6898 face_id = last_escape_glyph_merged_face_id;
6899 else
6900 {
6901 /* Merge the `escape-glyph' face into the current face. */
6902 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6903 last_escape_glyph_frame = it->f;
6904 last_escape_glyph_face_id = it->face_id;
6905 last_escape_glyph_merged_face_id = face_id;
6906 }
6907 return face_id;
6908 }
6909
6910 /* Likewise for glyphless glyph face. */
6911
6912 static struct frame *last_glyphless_glyph_frame = NULL;
6913 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6914 static int last_glyphless_glyph_merged_face_id = 0;
6915
6916 int
6917 merge_glyphless_glyph_face (struct it *it)
6918 {
6919 int face_id;
6920
6921 if (it->f == last_glyphless_glyph_frame
6922 && it->face_id == last_glyphless_glyph_face_id)
6923 face_id = last_glyphless_glyph_merged_face_id;
6924 else
6925 {
6926 /* Merge the `glyphless-char' face into the current face. */
6927 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6928 last_glyphless_glyph_frame = it->f;
6929 last_glyphless_glyph_face_id = it->face_id;
6930 last_glyphless_glyph_merged_face_id = face_id;
6931 }
6932 return face_id;
6933 }
6934
6935 /* Load IT's display element fields with information about the next
6936 display element from the current position of IT. Value is zero if
6937 end of buffer (or C string) is reached. */
6938
6939 static int
6940 get_next_display_element (struct it *it)
6941 {
6942 /* Non-zero means that we found a display element. Zero means that
6943 we hit the end of what we iterate over. Performance note: the
6944 function pointer `method' used here turns out to be faster than
6945 using a sequence of if-statements. */
6946 int success_p;
6947
6948 get_next:
6949 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6950
6951 if (it->what == IT_CHARACTER)
6952 {
6953 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6954 and only if (a) the resolved directionality of that character
6955 is R..." */
6956 /* FIXME: Do we need an exception for characters from display
6957 tables? */
6958 if (it->bidi_p && it->bidi_it.type == STRONG_R
6959 && !inhibit_bidi_mirroring)
6960 it->c = bidi_mirror_char (it->c);
6961 /* Map via display table or translate control characters.
6962 IT->c, IT->len etc. have been set to the next character by
6963 the function call above. If we have a display table, and it
6964 contains an entry for IT->c, translate it. Don't do this if
6965 IT->c itself comes from a display table, otherwise we could
6966 end up in an infinite recursion. (An alternative could be to
6967 count the recursion depth of this function and signal an
6968 error when a certain maximum depth is reached.) Is it worth
6969 it? */
6970 if (success_p && it->dpvec == NULL)
6971 {
6972 Lisp_Object dv;
6973 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6974 int nonascii_space_p = 0;
6975 int nonascii_hyphen_p = 0;
6976 int c = it->c; /* This is the character to display. */
6977
6978 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6979 {
6980 eassert (SINGLE_BYTE_CHAR_P (c));
6981 if (unibyte_display_via_language_environment)
6982 {
6983 c = DECODE_CHAR (unibyte, c);
6984 if (c < 0)
6985 c = BYTE8_TO_CHAR (it->c);
6986 }
6987 else
6988 c = BYTE8_TO_CHAR (it->c);
6989 }
6990
6991 if (it->dp
6992 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6993 VECTORP (dv)))
6994 {
6995 struct Lisp_Vector *v = XVECTOR (dv);
6996
6997 /* Return the first character from the display table
6998 entry, if not empty. If empty, don't display the
6999 current character. */
7000 if (v->header.size)
7001 {
7002 it->dpvec_char_len = it->len;
7003 it->dpvec = v->contents;
7004 it->dpend = v->contents + v->header.size;
7005 it->current.dpvec_index = 0;
7006 it->dpvec_face_id = -1;
7007 it->saved_face_id = it->face_id;
7008 it->method = GET_FROM_DISPLAY_VECTOR;
7009 it->ellipsis_p = 0;
7010 }
7011 else
7012 {
7013 set_iterator_to_next (it, 0);
7014 }
7015 goto get_next;
7016 }
7017
7018 if (! NILP (lookup_glyphless_char_display (c, it)))
7019 {
7020 if (it->what == IT_GLYPHLESS)
7021 goto done;
7022 /* Don't display this character. */
7023 set_iterator_to_next (it, 0);
7024 goto get_next;
7025 }
7026
7027 /* If `nobreak-char-display' is non-nil, we display
7028 non-ASCII spaces and hyphens specially. */
7029 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7030 {
7031 if (c == 0xA0)
7032 nonascii_space_p = true;
7033 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7034 nonascii_hyphen_p = true;
7035 }
7036
7037 /* Translate control characters into `\003' or `^C' form.
7038 Control characters coming from a display table entry are
7039 currently not translated because we use IT->dpvec to hold
7040 the translation. This could easily be changed but I
7041 don't believe that it is worth doing.
7042
7043 The characters handled by `nobreak-char-display' must be
7044 translated too.
7045
7046 Non-printable characters and raw-byte characters are also
7047 translated to octal form. */
7048 if (((c < ' ' || c == 127) /* ASCII control chars. */
7049 ? (it->area != TEXT_AREA
7050 /* In mode line, treat \n, \t like other crl chars. */
7051 || (c != '\t'
7052 && it->glyph_row
7053 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7054 || (c != '\n' && c != '\t'))
7055 : (nonascii_space_p
7056 || nonascii_hyphen_p
7057 || CHAR_BYTE8_P (c)
7058 || ! CHAR_PRINTABLE_P (c))))
7059 {
7060 /* C is a control character, non-ASCII space/hyphen,
7061 raw-byte, or a non-printable character which must be
7062 displayed either as '\003' or as `^C' where the '\\'
7063 and '^' can be defined in the display table. Fill
7064 IT->ctl_chars with glyphs for what we have to
7065 display. Then, set IT->dpvec to these glyphs. */
7066 Lisp_Object gc;
7067 int ctl_len;
7068 int face_id;
7069 int lface_id = 0;
7070 int escape_glyph;
7071
7072 /* Handle control characters with ^. */
7073
7074 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7075 {
7076 int g;
7077
7078 g = '^'; /* default glyph for Control */
7079 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7080 if (it->dp
7081 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7082 {
7083 g = GLYPH_CODE_CHAR (gc);
7084 lface_id = GLYPH_CODE_FACE (gc);
7085 }
7086
7087 face_id = (lface_id
7088 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7089 : merge_escape_glyph_face (it));
7090
7091 XSETINT (it->ctl_chars[0], g);
7092 XSETINT (it->ctl_chars[1], c ^ 0100);
7093 ctl_len = 2;
7094 goto display_control;
7095 }
7096
7097 /* Handle non-ascii space in the mode where it only gets
7098 highlighting. */
7099
7100 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7101 {
7102 /* Merge `nobreak-space' into the current face. */
7103 face_id = merge_faces (it->f, Qnobreak_space, 0,
7104 it->face_id);
7105 XSETINT (it->ctl_chars[0], ' ');
7106 ctl_len = 1;
7107 goto display_control;
7108 }
7109
7110 /* Handle sequences that start with the "escape glyph". */
7111
7112 /* the default escape glyph is \. */
7113 escape_glyph = '\\';
7114
7115 if (it->dp
7116 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7117 {
7118 escape_glyph = GLYPH_CODE_CHAR (gc);
7119 lface_id = GLYPH_CODE_FACE (gc);
7120 }
7121
7122 face_id = (lface_id
7123 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7124 : merge_escape_glyph_face (it));
7125
7126 /* Draw non-ASCII hyphen with just highlighting: */
7127
7128 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7129 {
7130 XSETINT (it->ctl_chars[0], '-');
7131 ctl_len = 1;
7132 goto display_control;
7133 }
7134
7135 /* Draw non-ASCII space/hyphen with escape glyph: */
7136
7137 if (nonascii_space_p || nonascii_hyphen_p)
7138 {
7139 XSETINT (it->ctl_chars[0], escape_glyph);
7140 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7141 ctl_len = 2;
7142 goto display_control;
7143 }
7144
7145 {
7146 char str[10];
7147 int len, i;
7148
7149 if (CHAR_BYTE8_P (c))
7150 /* Display \200 instead of \17777600. */
7151 c = CHAR_TO_BYTE8 (c);
7152 len = sprintf (str, "%03o", c);
7153
7154 XSETINT (it->ctl_chars[0], escape_glyph);
7155 for (i = 0; i < len; i++)
7156 XSETINT (it->ctl_chars[i + 1], str[i]);
7157 ctl_len = len + 1;
7158 }
7159
7160 display_control:
7161 /* Set up IT->dpvec and return first character from it. */
7162 it->dpvec_char_len = it->len;
7163 it->dpvec = it->ctl_chars;
7164 it->dpend = it->dpvec + ctl_len;
7165 it->current.dpvec_index = 0;
7166 it->dpvec_face_id = face_id;
7167 it->saved_face_id = it->face_id;
7168 it->method = GET_FROM_DISPLAY_VECTOR;
7169 it->ellipsis_p = 0;
7170 goto get_next;
7171 }
7172 it->char_to_display = c;
7173 }
7174 else if (success_p)
7175 {
7176 it->char_to_display = it->c;
7177 }
7178 }
7179
7180 #ifdef HAVE_WINDOW_SYSTEM
7181 /* Adjust face id for a multibyte character. There are no multibyte
7182 character in unibyte text. */
7183 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7184 && it->multibyte_p
7185 && success_p
7186 && FRAME_WINDOW_P (it->f))
7187 {
7188 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7189
7190 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7191 {
7192 /* Automatic composition with glyph-string. */
7193 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7194
7195 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7196 }
7197 else
7198 {
7199 ptrdiff_t pos = (it->s ? -1
7200 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7201 : IT_CHARPOS (*it));
7202 int c;
7203
7204 if (it->what == IT_CHARACTER)
7205 c = it->char_to_display;
7206 else
7207 {
7208 struct composition *cmp = composition_table[it->cmp_it.id];
7209 int i;
7210
7211 c = ' ';
7212 for (i = 0; i < cmp->glyph_len; i++)
7213 /* TAB in a composition means display glyphs with
7214 padding space on the left or right. */
7215 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7216 break;
7217 }
7218 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7219 }
7220 }
7221 #endif /* HAVE_WINDOW_SYSTEM */
7222
7223 done:
7224 /* Is this character the last one of a run of characters with
7225 box? If yes, set IT->end_of_box_run_p to 1. */
7226 if (it->face_box_p
7227 && it->s == NULL)
7228 {
7229 if (it->method == GET_FROM_STRING && it->sp)
7230 {
7231 int face_id = underlying_face_id (it);
7232 struct face *face = FACE_FROM_ID (it->f, face_id);
7233
7234 if (face)
7235 {
7236 if (face->box == FACE_NO_BOX)
7237 {
7238 /* If the box comes from face properties in a
7239 display string, check faces in that string. */
7240 int string_face_id = face_after_it_pos (it);
7241 it->end_of_box_run_p
7242 = (FACE_FROM_ID (it->f, string_face_id)->box
7243 == FACE_NO_BOX);
7244 }
7245 /* Otherwise, the box comes from the underlying face.
7246 If this is the last string character displayed, check
7247 the next buffer location. */
7248 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7249 /* n_overlay_strings is unreliable unless
7250 overlay_string_index is non-negative. */
7251 && ((it->current.overlay_string_index >= 0
7252 && (it->current.overlay_string_index
7253 == it->n_overlay_strings - 1))
7254 /* A string from display property. */
7255 || it->from_disp_prop_p))
7256 {
7257 ptrdiff_t ignore;
7258 int next_face_id;
7259 struct text_pos pos = it->current.pos;
7260
7261 /* For a string from a display property, the next
7262 buffer position is stored in the 'position'
7263 member of the iteration stack slot below the
7264 current one, see handle_single_display_spec. By
7265 contrast, it->current.pos was is not yet updated
7266 to point to that buffer position; that will
7267 happen in pop_it, after we finish displaying the
7268 current string. Note that we already checked
7269 above that it->sp is positive, so subtracting one
7270 from it is safe. */
7271 if (it->from_disp_prop_p)
7272 pos = (it->stack + it->sp - 1)->position;
7273 else
7274 INC_TEXT_POS (pos, it->multibyte_p);
7275
7276 if (CHARPOS (pos) >= ZV)
7277 it->end_of_box_run_p = true;
7278 else
7279 {
7280 next_face_id = face_at_buffer_position
7281 (it->w, CHARPOS (pos), &ignore,
7282 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7283 it->end_of_box_run_p
7284 = (FACE_FROM_ID (it->f, next_face_id)->box
7285 == FACE_NO_BOX);
7286 }
7287 }
7288 }
7289 }
7290 /* next_element_from_display_vector sets this flag according to
7291 faces of the display vector glyphs, see there. */
7292 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7293 {
7294 int face_id = face_after_it_pos (it);
7295 it->end_of_box_run_p
7296 = (face_id != it->face_id
7297 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7298 }
7299 }
7300 /* If we reached the end of the object we've been iterating (e.g., a
7301 display string or an overlay string), and there's something on
7302 IT->stack, proceed with what's on the stack. It doesn't make
7303 sense to return zero if there's unprocessed stuff on the stack,
7304 because otherwise that stuff will never be displayed. */
7305 if (!success_p && it->sp > 0)
7306 {
7307 set_iterator_to_next (it, 0);
7308 success_p = get_next_display_element (it);
7309 }
7310
7311 /* Value is 0 if end of buffer or string reached. */
7312 return success_p;
7313 }
7314
7315
7316 /* Move IT to the next display element.
7317
7318 RESEAT_P non-zero means if called on a newline in buffer text,
7319 skip to the next visible line start.
7320
7321 Functions get_next_display_element and set_iterator_to_next are
7322 separate because I find this arrangement easier to handle than a
7323 get_next_display_element function that also increments IT's
7324 position. The way it is we can first look at an iterator's current
7325 display element, decide whether it fits on a line, and if it does,
7326 increment the iterator position. The other way around we probably
7327 would either need a flag indicating whether the iterator has to be
7328 incremented the next time, or we would have to implement a
7329 decrement position function which would not be easy to write. */
7330
7331 void
7332 set_iterator_to_next (struct it *it, int reseat_p)
7333 {
7334 /* Reset flags indicating start and end of a sequence of characters
7335 with box. Reset them at the start of this function because
7336 moving the iterator to a new position might set them. */
7337 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7338
7339 switch (it->method)
7340 {
7341 case GET_FROM_BUFFER:
7342 /* The current display element of IT is a character from
7343 current_buffer. Advance in the buffer, and maybe skip over
7344 invisible lines that are so because of selective display. */
7345 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7346 reseat_at_next_visible_line_start (it, 0);
7347 else if (it->cmp_it.id >= 0)
7348 {
7349 /* We are currently getting glyphs from a composition. */
7350 if (! it->bidi_p)
7351 {
7352 IT_CHARPOS (*it) += it->cmp_it.nchars;
7353 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7354 }
7355 else
7356 {
7357 int i;
7358
7359 /* Update IT's char/byte positions to point to the first
7360 character of the next grapheme cluster, or to the
7361 character visually after the current composition. */
7362 for (i = 0; i < it->cmp_it.nchars; i++)
7363 bidi_move_to_visually_next (&it->bidi_it);
7364 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7365 IT_CHARPOS (*it) = it->bidi_it.charpos;
7366 }
7367
7368 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7369 && it->cmp_it.to < it->cmp_it.nglyphs)
7370 {
7371 /* Composition created while scanning forward. Proceed
7372 to the next grapheme cluster. */
7373 it->cmp_it.from = it->cmp_it.to;
7374 }
7375 else if ((it->bidi_p && it->cmp_it.reversed_p)
7376 && it->cmp_it.from > 0)
7377 {
7378 /* Composition created while scanning backward. Proceed
7379 to the previous grapheme cluster. */
7380 it->cmp_it.to = it->cmp_it.from;
7381 }
7382 else
7383 {
7384 /* No more grapheme clusters in this composition.
7385 Find the next stop position. */
7386 ptrdiff_t stop = it->end_charpos;
7387
7388 if (it->bidi_it.scan_dir < 0)
7389 /* Now we are scanning backward and don't know
7390 where to stop. */
7391 stop = -1;
7392 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7393 IT_BYTEPOS (*it), stop, Qnil);
7394 }
7395 }
7396 else
7397 {
7398 eassert (it->len != 0);
7399
7400 if (!it->bidi_p)
7401 {
7402 IT_BYTEPOS (*it) += it->len;
7403 IT_CHARPOS (*it) += 1;
7404 }
7405 else
7406 {
7407 int prev_scan_dir = it->bidi_it.scan_dir;
7408 /* If this is a new paragraph, determine its base
7409 direction (a.k.a. its base embedding level). */
7410 if (it->bidi_it.new_paragraph)
7411 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7412 bidi_move_to_visually_next (&it->bidi_it);
7413 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7414 IT_CHARPOS (*it) = it->bidi_it.charpos;
7415 if (prev_scan_dir != it->bidi_it.scan_dir)
7416 {
7417 /* As the scan direction was changed, we must
7418 re-compute the stop position for composition. */
7419 ptrdiff_t stop = it->end_charpos;
7420 if (it->bidi_it.scan_dir < 0)
7421 stop = -1;
7422 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7423 IT_BYTEPOS (*it), stop, Qnil);
7424 }
7425 }
7426 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7427 }
7428 break;
7429
7430 case GET_FROM_C_STRING:
7431 /* Current display element of IT is from a C string. */
7432 if (!it->bidi_p
7433 /* If the string position is beyond string's end, it means
7434 next_element_from_c_string is padding the string with
7435 blanks, in which case we bypass the bidi iterator,
7436 because it cannot deal with such virtual characters. */
7437 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7438 {
7439 IT_BYTEPOS (*it) += it->len;
7440 IT_CHARPOS (*it) += 1;
7441 }
7442 else
7443 {
7444 bidi_move_to_visually_next (&it->bidi_it);
7445 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7446 IT_CHARPOS (*it) = it->bidi_it.charpos;
7447 }
7448 break;
7449
7450 case GET_FROM_DISPLAY_VECTOR:
7451 /* Current display element of IT is from a display table entry.
7452 Advance in the display table definition. Reset it to null if
7453 end reached, and continue with characters from buffers/
7454 strings. */
7455 ++it->current.dpvec_index;
7456
7457 /* Restore face of the iterator to what they were before the
7458 display vector entry (these entries may contain faces). */
7459 it->face_id = it->saved_face_id;
7460
7461 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7462 {
7463 int recheck_faces = it->ellipsis_p;
7464
7465 if (it->s)
7466 it->method = GET_FROM_C_STRING;
7467 else if (STRINGP (it->string))
7468 it->method = GET_FROM_STRING;
7469 else
7470 {
7471 it->method = GET_FROM_BUFFER;
7472 it->object = it->w->contents;
7473 }
7474
7475 it->dpvec = NULL;
7476 it->current.dpvec_index = -1;
7477
7478 /* Skip over characters which were displayed via IT->dpvec. */
7479 if (it->dpvec_char_len < 0)
7480 reseat_at_next_visible_line_start (it, 1);
7481 else if (it->dpvec_char_len > 0)
7482 {
7483 if (it->method == GET_FROM_STRING
7484 && it->current.overlay_string_index >= 0
7485 && it->n_overlay_strings > 0)
7486 it->ignore_overlay_strings_at_pos_p = true;
7487 it->len = it->dpvec_char_len;
7488 set_iterator_to_next (it, reseat_p);
7489 }
7490
7491 /* Maybe recheck faces after display vector. */
7492 if (recheck_faces)
7493 it->stop_charpos = IT_CHARPOS (*it);
7494 }
7495 break;
7496
7497 case GET_FROM_STRING:
7498 /* Current display element is a character from a Lisp string. */
7499 eassert (it->s == NULL && STRINGP (it->string));
7500 /* Don't advance past string end. These conditions are true
7501 when set_iterator_to_next is called at the end of
7502 get_next_display_element, in which case the Lisp string is
7503 already exhausted, and all we want is pop the iterator
7504 stack. */
7505 if (it->current.overlay_string_index >= 0)
7506 {
7507 /* This is an overlay string, so there's no padding with
7508 spaces, and the number of characters in the string is
7509 where the string ends. */
7510 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7511 goto consider_string_end;
7512 }
7513 else
7514 {
7515 /* Not an overlay string. There could be padding, so test
7516 against it->end_charpos. */
7517 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7518 goto consider_string_end;
7519 }
7520 if (it->cmp_it.id >= 0)
7521 {
7522 /* We are delivering display elements from a composition.
7523 Update the string position past the grapheme cluster
7524 we've just processed. */
7525 if (! it->bidi_p)
7526 {
7527 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7528 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7529 }
7530 else
7531 {
7532 int i;
7533
7534 for (i = 0; i < it->cmp_it.nchars; i++)
7535 bidi_move_to_visually_next (&it->bidi_it);
7536 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7537 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7538 }
7539
7540 /* Did we exhaust all the grapheme clusters of this
7541 composition? */
7542 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7543 && (it->cmp_it.to < it->cmp_it.nglyphs))
7544 {
7545 /* Not all the grapheme clusters were processed yet;
7546 advance to the next cluster. */
7547 it->cmp_it.from = it->cmp_it.to;
7548 }
7549 else if ((it->bidi_p && it->cmp_it.reversed_p)
7550 && it->cmp_it.from > 0)
7551 {
7552 /* Likewise: advance to the next cluster, but going in
7553 the reverse direction. */
7554 it->cmp_it.to = it->cmp_it.from;
7555 }
7556 else
7557 {
7558 /* This composition was fully processed; find the next
7559 candidate place for checking for composed
7560 characters. */
7561 /* Always limit string searches to the string length;
7562 any padding spaces are not part of the string, and
7563 there cannot be any compositions in that padding. */
7564 ptrdiff_t stop = SCHARS (it->string);
7565
7566 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7567 stop = -1;
7568 else if (it->end_charpos < stop)
7569 {
7570 /* Cf. PRECISION in reseat_to_string: we might be
7571 limited in how many of the string characters we
7572 need to deliver. */
7573 stop = it->end_charpos;
7574 }
7575 composition_compute_stop_pos (&it->cmp_it,
7576 IT_STRING_CHARPOS (*it),
7577 IT_STRING_BYTEPOS (*it), stop,
7578 it->string);
7579 }
7580 }
7581 else
7582 {
7583 if (!it->bidi_p
7584 /* If the string position is beyond string's end, it
7585 means next_element_from_string is padding the string
7586 with blanks, in which case we bypass the bidi
7587 iterator, because it cannot deal with such virtual
7588 characters. */
7589 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7590 {
7591 IT_STRING_BYTEPOS (*it) += it->len;
7592 IT_STRING_CHARPOS (*it) += 1;
7593 }
7594 else
7595 {
7596 int prev_scan_dir = it->bidi_it.scan_dir;
7597
7598 bidi_move_to_visually_next (&it->bidi_it);
7599 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7600 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7601 /* If the scan direction changes, we may need to update
7602 the place where to check for composed characters. */
7603 if (prev_scan_dir != it->bidi_it.scan_dir)
7604 {
7605 ptrdiff_t stop = SCHARS (it->string);
7606
7607 if (it->bidi_it.scan_dir < 0)
7608 stop = -1;
7609 else if (it->end_charpos < stop)
7610 stop = it->end_charpos;
7611
7612 composition_compute_stop_pos (&it->cmp_it,
7613 IT_STRING_CHARPOS (*it),
7614 IT_STRING_BYTEPOS (*it), stop,
7615 it->string);
7616 }
7617 }
7618 }
7619
7620 consider_string_end:
7621
7622 if (it->current.overlay_string_index >= 0)
7623 {
7624 /* IT->string is an overlay string. Advance to the
7625 next, if there is one. */
7626 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7627 {
7628 it->ellipsis_p = 0;
7629 next_overlay_string (it);
7630 if (it->ellipsis_p)
7631 setup_for_ellipsis (it, 0);
7632 }
7633 }
7634 else
7635 {
7636 /* IT->string is not an overlay string. If we reached
7637 its end, and there is something on IT->stack, proceed
7638 with what is on the stack. This can be either another
7639 string, this time an overlay string, or a buffer. */
7640 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7641 && it->sp > 0)
7642 {
7643 pop_it (it);
7644 if (it->method == GET_FROM_STRING)
7645 goto consider_string_end;
7646 }
7647 }
7648 break;
7649
7650 case GET_FROM_IMAGE:
7651 case GET_FROM_STRETCH:
7652 /* The position etc with which we have to proceed are on
7653 the stack. The position may be at the end of a string,
7654 if the `display' property takes up the whole string. */
7655 eassert (it->sp > 0);
7656 pop_it (it);
7657 if (it->method == GET_FROM_STRING)
7658 goto consider_string_end;
7659 break;
7660
7661 default:
7662 /* There are no other methods defined, so this should be a bug. */
7663 emacs_abort ();
7664 }
7665
7666 eassert (it->method != GET_FROM_STRING
7667 || (STRINGP (it->string)
7668 && IT_STRING_CHARPOS (*it) >= 0));
7669 }
7670
7671 /* Load IT's display element fields with information about the next
7672 display element which comes from a display table entry or from the
7673 result of translating a control character to one of the forms `^C'
7674 or `\003'.
7675
7676 IT->dpvec holds the glyphs to return as characters.
7677 IT->saved_face_id holds the face id before the display vector--it
7678 is restored into IT->face_id in set_iterator_to_next. */
7679
7680 static int
7681 next_element_from_display_vector (struct it *it)
7682 {
7683 Lisp_Object gc;
7684 int prev_face_id = it->face_id;
7685 int next_face_id;
7686
7687 /* Precondition. */
7688 eassert (it->dpvec && it->current.dpvec_index >= 0);
7689
7690 it->face_id = it->saved_face_id;
7691
7692 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7693 That seemed totally bogus - so I changed it... */
7694 gc = it->dpvec[it->current.dpvec_index];
7695
7696 if (GLYPH_CODE_P (gc))
7697 {
7698 struct face *this_face, *prev_face, *next_face;
7699
7700 it->c = GLYPH_CODE_CHAR (gc);
7701 it->len = CHAR_BYTES (it->c);
7702
7703 /* The entry may contain a face id to use. Such a face id is
7704 the id of a Lisp face, not a realized face. A face id of
7705 zero means no face is specified. */
7706 if (it->dpvec_face_id >= 0)
7707 it->face_id = it->dpvec_face_id;
7708 else
7709 {
7710 int lface_id = GLYPH_CODE_FACE (gc);
7711 if (lface_id > 0)
7712 it->face_id = merge_faces (it->f, Qt, lface_id,
7713 it->saved_face_id);
7714 }
7715
7716 /* Glyphs in the display vector could have the box face, so we
7717 need to set the related flags in the iterator, as
7718 appropriate. */
7719 this_face = FACE_FROM_ID (it->f, it->face_id);
7720 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7721
7722 /* Is this character the first character of a box-face run? */
7723 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7724 && (!prev_face
7725 || prev_face->box == FACE_NO_BOX));
7726
7727 /* For the last character of the box-face run, we need to look
7728 either at the next glyph from the display vector, or at the
7729 face we saw before the display vector. */
7730 next_face_id = it->saved_face_id;
7731 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7732 {
7733 if (it->dpvec_face_id >= 0)
7734 next_face_id = it->dpvec_face_id;
7735 else
7736 {
7737 int lface_id =
7738 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7739
7740 if (lface_id > 0)
7741 next_face_id = merge_faces (it->f, Qt, lface_id,
7742 it->saved_face_id);
7743 }
7744 }
7745 next_face = FACE_FROM_ID (it->f, next_face_id);
7746 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7747 && (!next_face
7748 || next_face->box == FACE_NO_BOX));
7749 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7750 }
7751 else
7752 /* Display table entry is invalid. Return a space. */
7753 it->c = ' ', it->len = 1;
7754
7755 /* Don't change position and object of the iterator here. They are
7756 still the values of the character that had this display table
7757 entry or was translated, and that's what we want. */
7758 it->what = IT_CHARACTER;
7759 return 1;
7760 }
7761
7762 /* Get the first element of string/buffer in the visual order, after
7763 being reseated to a new position in a string or a buffer. */
7764 static void
7765 get_visually_first_element (struct it *it)
7766 {
7767 int string_p = STRINGP (it->string) || it->s;
7768 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7769 ptrdiff_t bob = (string_p ? 0 : BEGV);
7770
7771 if (STRINGP (it->string))
7772 {
7773 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7774 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7775 }
7776 else
7777 {
7778 it->bidi_it.charpos = IT_CHARPOS (*it);
7779 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7780 }
7781
7782 if (it->bidi_it.charpos == eob)
7783 {
7784 /* Nothing to do, but reset the FIRST_ELT flag, like
7785 bidi_paragraph_init does, because we are not going to
7786 call it. */
7787 it->bidi_it.first_elt = 0;
7788 }
7789 else if (it->bidi_it.charpos == bob
7790 || (!string_p
7791 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7792 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7793 {
7794 /* If we are at the beginning of a line/string, we can produce
7795 the next element right away. */
7796 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7797 bidi_move_to_visually_next (&it->bidi_it);
7798 }
7799 else
7800 {
7801 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7802
7803 /* We need to prime the bidi iterator starting at the line's or
7804 string's beginning, before we will be able to produce the
7805 next element. */
7806 if (string_p)
7807 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7808 else
7809 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7810 IT_BYTEPOS (*it), -1,
7811 &it->bidi_it.bytepos);
7812 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7813 do
7814 {
7815 /* Now return to buffer/string position where we were asked
7816 to get the next display element, and produce that. */
7817 bidi_move_to_visually_next (&it->bidi_it);
7818 }
7819 while (it->bidi_it.bytepos != orig_bytepos
7820 && it->bidi_it.charpos < eob);
7821 }
7822
7823 /* Adjust IT's position information to where we ended up. */
7824 if (STRINGP (it->string))
7825 {
7826 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7827 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7828 }
7829 else
7830 {
7831 IT_CHARPOS (*it) = it->bidi_it.charpos;
7832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7833 }
7834
7835 if (STRINGP (it->string) || !it->s)
7836 {
7837 ptrdiff_t stop, charpos, bytepos;
7838
7839 if (STRINGP (it->string))
7840 {
7841 eassert (!it->s);
7842 stop = SCHARS (it->string);
7843 if (stop > it->end_charpos)
7844 stop = it->end_charpos;
7845 charpos = IT_STRING_CHARPOS (*it);
7846 bytepos = IT_STRING_BYTEPOS (*it);
7847 }
7848 else
7849 {
7850 stop = it->end_charpos;
7851 charpos = IT_CHARPOS (*it);
7852 bytepos = IT_BYTEPOS (*it);
7853 }
7854 if (it->bidi_it.scan_dir < 0)
7855 stop = -1;
7856 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7857 it->string);
7858 }
7859 }
7860
7861 /* Load IT with the next display element from Lisp string IT->string.
7862 IT->current.string_pos is the current position within the string.
7863 If IT->current.overlay_string_index >= 0, the Lisp string is an
7864 overlay string. */
7865
7866 static int
7867 next_element_from_string (struct it *it)
7868 {
7869 struct text_pos position;
7870
7871 eassert (STRINGP (it->string));
7872 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7873 eassert (IT_STRING_CHARPOS (*it) >= 0);
7874 position = it->current.string_pos;
7875
7876 /* With bidi reordering, the character to display might not be the
7877 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7878 that we were reseat()ed to a new string, whose paragraph
7879 direction is not known. */
7880 if (it->bidi_p && it->bidi_it.first_elt)
7881 {
7882 get_visually_first_element (it);
7883 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7884 }
7885
7886 /* Time to check for invisible text? */
7887 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7888 {
7889 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7890 {
7891 if (!(!it->bidi_p
7892 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7893 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7894 {
7895 /* With bidi non-linear iteration, we could find
7896 ourselves far beyond the last computed stop_charpos,
7897 with several other stop positions in between that we
7898 missed. Scan them all now, in buffer's logical
7899 order, until we find and handle the last stop_charpos
7900 that precedes our current position. */
7901 handle_stop_backwards (it, it->stop_charpos);
7902 return GET_NEXT_DISPLAY_ELEMENT (it);
7903 }
7904 else
7905 {
7906 if (it->bidi_p)
7907 {
7908 /* Take note of the stop position we just moved
7909 across, for when we will move back across it. */
7910 it->prev_stop = it->stop_charpos;
7911 /* If we are at base paragraph embedding level, take
7912 note of the last stop position seen at this
7913 level. */
7914 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7915 it->base_level_stop = it->stop_charpos;
7916 }
7917 handle_stop (it);
7918
7919 /* Since a handler may have changed IT->method, we must
7920 recurse here. */
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7922 }
7923 }
7924 else if (it->bidi_p
7925 /* If we are before prev_stop, we may have overstepped
7926 on our way backwards a stop_pos, and if so, we need
7927 to handle that stop_pos. */
7928 && IT_STRING_CHARPOS (*it) < it->prev_stop
7929 /* We can sometimes back up for reasons that have nothing
7930 to do with bidi reordering. E.g., compositions. The
7931 code below is only needed when we are above the base
7932 embedding level, so test for that explicitly. */
7933 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7934 {
7935 /* If we lost track of base_level_stop, we have no better
7936 place for handle_stop_backwards to start from than string
7937 beginning. This happens, e.g., when we were reseated to
7938 the previous screenful of text by vertical-motion. */
7939 if (it->base_level_stop <= 0
7940 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7941 it->base_level_stop = 0;
7942 handle_stop_backwards (it, it->base_level_stop);
7943 return GET_NEXT_DISPLAY_ELEMENT (it);
7944 }
7945 }
7946
7947 if (it->current.overlay_string_index >= 0)
7948 {
7949 /* Get the next character from an overlay string. In overlay
7950 strings, there is no field width or padding with spaces to
7951 do. */
7952 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7953 {
7954 it->what = IT_EOB;
7955 return 0;
7956 }
7957 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7958 IT_STRING_BYTEPOS (*it),
7959 it->bidi_it.scan_dir < 0
7960 ? -1
7961 : SCHARS (it->string))
7962 && next_element_from_composition (it))
7963 {
7964 return 1;
7965 }
7966 else if (STRING_MULTIBYTE (it->string))
7967 {
7968 const unsigned char *s = (SDATA (it->string)
7969 + IT_STRING_BYTEPOS (*it));
7970 it->c = string_char_and_length (s, &it->len);
7971 }
7972 else
7973 {
7974 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7975 it->len = 1;
7976 }
7977 }
7978 else
7979 {
7980 /* Get the next character from a Lisp string that is not an
7981 overlay string. Such strings come from the mode line, for
7982 example. We may have to pad with spaces, or truncate the
7983 string. See also next_element_from_c_string. */
7984 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7985 {
7986 it->what = IT_EOB;
7987 return 0;
7988 }
7989 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7990 {
7991 /* Pad with spaces. */
7992 it->c = ' ', it->len = 1;
7993 CHARPOS (position) = BYTEPOS (position) = -1;
7994 }
7995 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7996 IT_STRING_BYTEPOS (*it),
7997 it->bidi_it.scan_dir < 0
7998 ? -1
7999 : it->string_nchars)
8000 && next_element_from_composition (it))
8001 {
8002 return 1;
8003 }
8004 else if (STRING_MULTIBYTE (it->string))
8005 {
8006 const unsigned char *s = (SDATA (it->string)
8007 + IT_STRING_BYTEPOS (*it));
8008 it->c = string_char_and_length (s, &it->len);
8009 }
8010 else
8011 {
8012 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8013 it->len = 1;
8014 }
8015 }
8016
8017 /* Record what we have and where it came from. */
8018 it->what = IT_CHARACTER;
8019 it->object = it->string;
8020 it->position = position;
8021 return 1;
8022 }
8023
8024
8025 /* Load IT with next display element from C string IT->s.
8026 IT->string_nchars is the maximum number of characters to return
8027 from the string. IT->end_charpos may be greater than
8028 IT->string_nchars when this function is called, in which case we
8029 may have to return padding spaces. Value is zero if end of string
8030 reached, including padding spaces. */
8031
8032 static int
8033 next_element_from_c_string (struct it *it)
8034 {
8035 bool success_p = true;
8036
8037 eassert (it->s);
8038 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8039 it->what = IT_CHARACTER;
8040 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8041 it->object = Qnil;
8042
8043 /* With bidi reordering, the character to display might not be the
8044 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8045 we were reseated to a new string, whose paragraph direction is
8046 not known. */
8047 if (it->bidi_p && it->bidi_it.first_elt)
8048 get_visually_first_element (it);
8049
8050 /* IT's position can be greater than IT->string_nchars in case a
8051 field width or precision has been specified when the iterator was
8052 initialized. */
8053 if (IT_CHARPOS (*it) >= it->end_charpos)
8054 {
8055 /* End of the game. */
8056 it->what = IT_EOB;
8057 success_p = 0;
8058 }
8059 else if (IT_CHARPOS (*it) >= it->string_nchars)
8060 {
8061 /* Pad with spaces. */
8062 it->c = ' ', it->len = 1;
8063 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8064 }
8065 else if (it->multibyte_p)
8066 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8067 else
8068 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8069
8070 return success_p;
8071 }
8072
8073
8074 /* Set up IT to return characters from an ellipsis, if appropriate.
8075 The definition of the ellipsis glyphs may come from a display table
8076 entry. This function fills IT with the first glyph from the
8077 ellipsis if an ellipsis is to be displayed. */
8078
8079 static int
8080 next_element_from_ellipsis (struct it *it)
8081 {
8082 if (it->selective_display_ellipsis_p)
8083 setup_for_ellipsis (it, it->len);
8084 else
8085 {
8086 /* The face at the current position may be different from the
8087 face we find after the invisible text. Remember what it
8088 was in IT->saved_face_id, and signal that it's there by
8089 setting face_before_selective_p. */
8090 it->saved_face_id = it->face_id;
8091 it->method = GET_FROM_BUFFER;
8092 it->object = it->w->contents;
8093 reseat_at_next_visible_line_start (it, 1);
8094 it->face_before_selective_p = true;
8095 }
8096
8097 return GET_NEXT_DISPLAY_ELEMENT (it);
8098 }
8099
8100
8101 /* Deliver an image display element. The iterator IT is already
8102 filled with image information (done in handle_display_prop). Value
8103 is always 1. */
8104
8105
8106 static int
8107 next_element_from_image (struct it *it)
8108 {
8109 it->what = IT_IMAGE;
8110 it->ignore_overlay_strings_at_pos_p = 0;
8111 return 1;
8112 }
8113
8114
8115 /* Fill iterator IT with next display element from a stretch glyph
8116 property. IT->object is the value of the text property. Value is
8117 always 1. */
8118
8119 static int
8120 next_element_from_stretch (struct it *it)
8121 {
8122 it->what = IT_STRETCH;
8123 return 1;
8124 }
8125
8126 /* Scan backwards from IT's current position until we find a stop
8127 position, or until BEGV. This is called when we find ourself
8128 before both the last known prev_stop and base_level_stop while
8129 reordering bidirectional text. */
8130
8131 static void
8132 compute_stop_pos_backwards (struct it *it)
8133 {
8134 const int SCAN_BACK_LIMIT = 1000;
8135 struct text_pos pos;
8136 struct display_pos save_current = it->current;
8137 struct text_pos save_position = it->position;
8138 ptrdiff_t charpos = IT_CHARPOS (*it);
8139 ptrdiff_t where_we_are = charpos;
8140 ptrdiff_t save_stop_pos = it->stop_charpos;
8141 ptrdiff_t save_end_pos = it->end_charpos;
8142
8143 eassert (NILP (it->string) && !it->s);
8144 eassert (it->bidi_p);
8145 it->bidi_p = 0;
8146 do
8147 {
8148 it->end_charpos = min (charpos + 1, ZV);
8149 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8150 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8151 reseat_1 (it, pos, 0);
8152 compute_stop_pos (it);
8153 /* We must advance forward, right? */
8154 if (it->stop_charpos <= charpos)
8155 emacs_abort ();
8156 }
8157 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8158
8159 if (it->stop_charpos <= where_we_are)
8160 it->prev_stop = it->stop_charpos;
8161 else
8162 it->prev_stop = BEGV;
8163 it->bidi_p = true;
8164 it->current = save_current;
8165 it->position = save_position;
8166 it->stop_charpos = save_stop_pos;
8167 it->end_charpos = save_end_pos;
8168 }
8169
8170 /* Scan forward from CHARPOS in the current buffer/string, until we
8171 find a stop position > current IT's position. Then handle the stop
8172 position before that. This is called when we bump into a stop
8173 position while reordering bidirectional text. CHARPOS should be
8174 the last previously processed stop_pos (or BEGV/0, if none were
8175 processed yet) whose position is less that IT's current
8176 position. */
8177
8178 static void
8179 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8180 {
8181 int bufp = !STRINGP (it->string);
8182 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8183 struct display_pos save_current = it->current;
8184 struct text_pos save_position = it->position;
8185 struct text_pos pos1;
8186 ptrdiff_t next_stop;
8187
8188 /* Scan in strict logical order. */
8189 eassert (it->bidi_p);
8190 it->bidi_p = 0;
8191 do
8192 {
8193 it->prev_stop = charpos;
8194 if (bufp)
8195 {
8196 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8197 reseat_1 (it, pos1, 0);
8198 }
8199 else
8200 it->current.string_pos = string_pos (charpos, it->string);
8201 compute_stop_pos (it);
8202 /* We must advance forward, right? */
8203 if (it->stop_charpos <= it->prev_stop)
8204 emacs_abort ();
8205 charpos = it->stop_charpos;
8206 }
8207 while (charpos <= where_we_are);
8208
8209 it->bidi_p = true;
8210 it->current = save_current;
8211 it->position = save_position;
8212 next_stop = it->stop_charpos;
8213 it->stop_charpos = it->prev_stop;
8214 handle_stop (it);
8215 it->stop_charpos = next_stop;
8216 }
8217
8218 /* Load IT with the next display element from current_buffer. Value
8219 is zero if end of buffer reached. IT->stop_charpos is the next
8220 position at which to stop and check for text properties or buffer
8221 end. */
8222
8223 static int
8224 next_element_from_buffer (struct it *it)
8225 {
8226 bool success_p = true;
8227
8228 eassert (IT_CHARPOS (*it) >= BEGV);
8229 eassert (NILP (it->string) && !it->s);
8230 eassert (!it->bidi_p
8231 || (EQ (it->bidi_it.string.lstring, Qnil)
8232 && it->bidi_it.string.s == NULL));
8233
8234 /* With bidi reordering, the character to display might not be the
8235 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8236 we were reseat()ed to a new buffer position, which is potentially
8237 a different paragraph. */
8238 if (it->bidi_p && it->bidi_it.first_elt)
8239 {
8240 get_visually_first_element (it);
8241 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8242 }
8243
8244 if (IT_CHARPOS (*it) >= it->stop_charpos)
8245 {
8246 if (IT_CHARPOS (*it) >= it->end_charpos)
8247 {
8248 int overlay_strings_follow_p;
8249
8250 /* End of the game, except when overlay strings follow that
8251 haven't been returned yet. */
8252 if (it->overlay_strings_at_end_processed_p)
8253 overlay_strings_follow_p = 0;
8254 else
8255 {
8256 it->overlay_strings_at_end_processed_p = true;
8257 overlay_strings_follow_p = get_overlay_strings (it, 0);
8258 }
8259
8260 if (overlay_strings_follow_p)
8261 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8262 else
8263 {
8264 it->what = IT_EOB;
8265 it->position = it->current.pos;
8266 success_p = 0;
8267 }
8268 }
8269 else if (!(!it->bidi_p
8270 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8271 || IT_CHARPOS (*it) == it->stop_charpos))
8272 {
8273 /* With bidi non-linear iteration, we could find ourselves
8274 far beyond the last computed stop_charpos, with several
8275 other stop positions in between that we missed. Scan
8276 them all now, in buffer's logical order, until we find
8277 and handle the last stop_charpos that precedes our
8278 current position. */
8279 handle_stop_backwards (it, it->stop_charpos);
8280 return GET_NEXT_DISPLAY_ELEMENT (it);
8281 }
8282 else
8283 {
8284 if (it->bidi_p)
8285 {
8286 /* Take note of the stop position we just moved across,
8287 for when we will move back across it. */
8288 it->prev_stop = it->stop_charpos;
8289 /* If we are at base paragraph embedding level, take
8290 note of the last stop position seen at this
8291 level. */
8292 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8293 it->base_level_stop = it->stop_charpos;
8294 }
8295 handle_stop (it);
8296 return GET_NEXT_DISPLAY_ELEMENT (it);
8297 }
8298 }
8299 else if (it->bidi_p
8300 /* If we are before prev_stop, we may have overstepped on
8301 our way backwards a stop_pos, and if so, we need to
8302 handle that stop_pos. */
8303 && IT_CHARPOS (*it) < it->prev_stop
8304 /* We can sometimes back up for reasons that have nothing
8305 to do with bidi reordering. E.g., compositions. The
8306 code below is only needed when we are above the base
8307 embedding level, so test for that explicitly. */
8308 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8309 {
8310 if (it->base_level_stop <= 0
8311 || IT_CHARPOS (*it) < it->base_level_stop)
8312 {
8313 /* If we lost track of base_level_stop, we need to find
8314 prev_stop by looking backwards. This happens, e.g., when
8315 we were reseated to the previous screenful of text by
8316 vertical-motion. */
8317 it->base_level_stop = BEGV;
8318 compute_stop_pos_backwards (it);
8319 handle_stop_backwards (it, it->prev_stop);
8320 }
8321 else
8322 handle_stop_backwards (it, it->base_level_stop);
8323 return GET_NEXT_DISPLAY_ELEMENT (it);
8324 }
8325 else
8326 {
8327 /* No face changes, overlays etc. in sight, so just return a
8328 character from current_buffer. */
8329 unsigned char *p;
8330 ptrdiff_t stop;
8331
8332 /* We moved to the next buffer position, so any info about
8333 previously seen overlays is no longer valid. */
8334 it->ignore_overlay_strings_at_pos_p = 0;
8335
8336 /* Maybe run the redisplay end trigger hook. Performance note:
8337 This doesn't seem to cost measurable time. */
8338 if (it->redisplay_end_trigger_charpos
8339 && it->glyph_row
8340 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8341 run_redisplay_end_trigger_hook (it);
8342
8343 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8344 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8345 stop)
8346 && next_element_from_composition (it))
8347 {
8348 return 1;
8349 }
8350
8351 /* Get the next character, maybe multibyte. */
8352 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8353 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8354 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8355 else
8356 it->c = *p, it->len = 1;
8357
8358 /* Record what we have and where it came from. */
8359 it->what = IT_CHARACTER;
8360 it->object = it->w->contents;
8361 it->position = it->current.pos;
8362
8363 /* Normally we return the character found above, except when we
8364 really want to return an ellipsis for selective display. */
8365 if (it->selective)
8366 {
8367 if (it->c == '\n')
8368 {
8369 /* A value of selective > 0 means hide lines indented more
8370 than that number of columns. */
8371 if (it->selective > 0
8372 && IT_CHARPOS (*it) + 1 < ZV
8373 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8374 IT_BYTEPOS (*it) + 1,
8375 it->selective))
8376 {
8377 success_p = next_element_from_ellipsis (it);
8378 it->dpvec_char_len = -1;
8379 }
8380 }
8381 else if (it->c == '\r' && it->selective == -1)
8382 {
8383 /* A value of selective == -1 means that everything from the
8384 CR to the end of the line is invisible, with maybe an
8385 ellipsis displayed for it. */
8386 success_p = next_element_from_ellipsis (it);
8387 it->dpvec_char_len = -1;
8388 }
8389 }
8390 }
8391
8392 /* Value is zero if end of buffer reached. */
8393 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8394 return success_p;
8395 }
8396
8397
8398 /* Run the redisplay end trigger hook for IT. */
8399
8400 static void
8401 run_redisplay_end_trigger_hook (struct it *it)
8402 {
8403 Lisp_Object args[3];
8404
8405 /* IT->glyph_row should be non-null, i.e. we should be actually
8406 displaying something, or otherwise we should not run the hook. */
8407 eassert (it->glyph_row);
8408
8409 /* Set up hook arguments. */
8410 args[0] = Qredisplay_end_trigger_functions;
8411 args[1] = it->window;
8412 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8413 it->redisplay_end_trigger_charpos = 0;
8414
8415 /* Since we are *trying* to run these functions, don't try to run
8416 them again, even if they get an error. */
8417 wset_redisplay_end_trigger (it->w, Qnil);
8418 Frun_hook_with_args (3, args);
8419
8420 /* Notice if it changed the face of the character we are on. */
8421 handle_face_prop (it);
8422 }
8423
8424
8425 /* Deliver a composition display element. Unlike the other
8426 next_element_from_XXX, this function is not registered in the array
8427 get_next_element[]. It is called from next_element_from_buffer and
8428 next_element_from_string when necessary. */
8429
8430 static int
8431 next_element_from_composition (struct it *it)
8432 {
8433 it->what = IT_COMPOSITION;
8434 it->len = it->cmp_it.nbytes;
8435 if (STRINGP (it->string))
8436 {
8437 if (it->c < 0)
8438 {
8439 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8440 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8441 return 0;
8442 }
8443 it->position = it->current.string_pos;
8444 it->object = it->string;
8445 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8446 IT_STRING_BYTEPOS (*it), it->string);
8447 }
8448 else
8449 {
8450 if (it->c < 0)
8451 {
8452 IT_CHARPOS (*it) += it->cmp_it.nchars;
8453 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8454 if (it->bidi_p)
8455 {
8456 if (it->bidi_it.new_paragraph)
8457 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8458 /* Resync the bidi iterator with IT's new position.
8459 FIXME: this doesn't support bidirectional text. */
8460 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8461 bidi_move_to_visually_next (&it->bidi_it);
8462 }
8463 return 0;
8464 }
8465 it->position = it->current.pos;
8466 it->object = it->w->contents;
8467 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8468 IT_BYTEPOS (*it), Qnil);
8469 }
8470 return 1;
8471 }
8472
8473
8474 \f
8475 /***********************************************************************
8476 Moving an iterator without producing glyphs
8477 ***********************************************************************/
8478
8479 /* Check if iterator is at a position corresponding to a valid buffer
8480 position after some move_it_ call. */
8481
8482 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8483 ((it)->method == GET_FROM_STRING \
8484 ? IT_STRING_CHARPOS (*it) == 0 \
8485 : 1)
8486
8487
8488 /* Move iterator IT to a specified buffer or X position within one
8489 line on the display without producing glyphs.
8490
8491 OP should be a bit mask including some or all of these bits:
8492 MOVE_TO_X: Stop upon reaching x-position TO_X.
8493 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8494 Regardless of OP's value, stop upon reaching the end of the display line.
8495
8496 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8497 This means, in particular, that TO_X includes window's horizontal
8498 scroll amount.
8499
8500 The return value has several possible values that
8501 say what condition caused the scan to stop:
8502
8503 MOVE_POS_MATCH_OR_ZV
8504 - when TO_POS or ZV was reached.
8505
8506 MOVE_X_REACHED
8507 -when TO_X was reached before TO_POS or ZV were reached.
8508
8509 MOVE_LINE_CONTINUED
8510 - when we reached the end of the display area and the line must
8511 be continued.
8512
8513 MOVE_LINE_TRUNCATED
8514 - when we reached the end of the display area and the line is
8515 truncated.
8516
8517 MOVE_NEWLINE_OR_CR
8518 - when we stopped at a line end, i.e. a newline or a CR and selective
8519 display is on. */
8520
8521 static enum move_it_result
8522 move_it_in_display_line_to (struct it *it,
8523 ptrdiff_t to_charpos, int to_x,
8524 enum move_operation_enum op)
8525 {
8526 enum move_it_result result = MOVE_UNDEFINED;
8527 struct glyph_row *saved_glyph_row;
8528 struct it wrap_it, atpos_it, atx_it, ppos_it;
8529 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8530 void *ppos_data = NULL;
8531 int may_wrap = 0;
8532 enum it_method prev_method = it->method;
8533 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8534 int saw_smaller_pos = prev_pos < to_charpos;
8535
8536 /* Don't produce glyphs in produce_glyphs. */
8537 saved_glyph_row = it->glyph_row;
8538 it->glyph_row = NULL;
8539
8540 /* Use wrap_it to save a copy of IT wherever a word wrap could
8541 occur. Use atpos_it to save a copy of IT at the desired buffer
8542 position, if found, so that we can scan ahead and check if the
8543 word later overshoots the window edge. Use atx_it similarly, for
8544 pixel positions. */
8545 wrap_it.sp = -1;
8546 atpos_it.sp = -1;
8547 atx_it.sp = -1;
8548
8549 /* Use ppos_it under bidi reordering to save a copy of IT for the
8550 initial position. We restore that position in IT when we have
8551 scanned the entire display line without finding a match for
8552 TO_CHARPOS and all the character positions are greater than
8553 TO_CHARPOS. We then restart the scan from the initial position,
8554 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8555 the closest to TO_CHARPOS. */
8556 if (it->bidi_p)
8557 {
8558 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8559 {
8560 SAVE_IT (ppos_it, *it, ppos_data);
8561 closest_pos = IT_CHARPOS (*it);
8562 }
8563 else
8564 closest_pos = ZV;
8565 }
8566
8567 #define BUFFER_POS_REACHED_P() \
8568 ((op & MOVE_TO_POS) != 0 \
8569 && BUFFERP (it->object) \
8570 && (IT_CHARPOS (*it) == to_charpos \
8571 || ((!it->bidi_p \
8572 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8573 && IT_CHARPOS (*it) > to_charpos) \
8574 || (it->what == IT_COMPOSITION \
8575 && ((IT_CHARPOS (*it) > to_charpos \
8576 && to_charpos >= it->cmp_it.charpos) \
8577 || (IT_CHARPOS (*it) < to_charpos \
8578 && to_charpos <= it->cmp_it.charpos)))) \
8579 && (it->method == GET_FROM_BUFFER \
8580 || (it->method == GET_FROM_DISPLAY_VECTOR \
8581 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8582
8583 /* If there's a line-/wrap-prefix, handle it. */
8584 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8585 && it->current_y < it->last_visible_y)
8586 handle_line_prefix (it);
8587
8588 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8589 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8590
8591 while (1)
8592 {
8593 int x, i, ascent = 0, descent = 0;
8594
8595 /* Utility macro to reset an iterator with x, ascent, and descent. */
8596 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8597 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8598 (IT)->max_descent = descent)
8599
8600 /* Stop if we move beyond TO_CHARPOS (after an image or a
8601 display string or stretch glyph). */
8602 if ((op & MOVE_TO_POS) != 0
8603 && BUFFERP (it->object)
8604 && it->method == GET_FROM_BUFFER
8605 && (((!it->bidi_p
8606 /* When the iterator is at base embedding level, we
8607 are guaranteed that characters are delivered for
8608 display in strictly increasing order of their
8609 buffer positions. */
8610 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8611 && IT_CHARPOS (*it) > to_charpos)
8612 || (it->bidi_p
8613 && (prev_method == GET_FROM_IMAGE
8614 || prev_method == GET_FROM_STRETCH
8615 || prev_method == GET_FROM_STRING)
8616 /* Passed TO_CHARPOS from left to right. */
8617 && ((prev_pos < to_charpos
8618 && IT_CHARPOS (*it) > to_charpos)
8619 /* Passed TO_CHARPOS from right to left. */
8620 || (prev_pos > to_charpos
8621 && IT_CHARPOS (*it) < to_charpos)))))
8622 {
8623 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8624 {
8625 result = MOVE_POS_MATCH_OR_ZV;
8626 break;
8627 }
8628 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8629 /* If wrap_it is valid, the current position might be in a
8630 word that is wrapped. So, save the iterator in
8631 atpos_it and continue to see if wrapping happens. */
8632 SAVE_IT (atpos_it, *it, atpos_data);
8633 }
8634
8635 /* Stop when ZV reached.
8636 We used to stop here when TO_CHARPOS reached as well, but that is
8637 too soon if this glyph does not fit on this line. So we handle it
8638 explicitly below. */
8639 if (!get_next_display_element (it))
8640 {
8641 result = MOVE_POS_MATCH_OR_ZV;
8642 break;
8643 }
8644
8645 if (it->line_wrap == TRUNCATE)
8646 {
8647 if (BUFFER_POS_REACHED_P ())
8648 {
8649 result = MOVE_POS_MATCH_OR_ZV;
8650 break;
8651 }
8652 }
8653 else
8654 {
8655 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8656 {
8657 if (IT_DISPLAYING_WHITESPACE (it))
8658 may_wrap = 1;
8659 else if (may_wrap)
8660 {
8661 /* We have reached a glyph that follows one or more
8662 whitespace characters. If the position is
8663 already found, we are done. */
8664 if (atpos_it.sp >= 0)
8665 {
8666 RESTORE_IT (it, &atpos_it, atpos_data);
8667 result = MOVE_POS_MATCH_OR_ZV;
8668 goto done;
8669 }
8670 if (atx_it.sp >= 0)
8671 {
8672 RESTORE_IT (it, &atx_it, atx_data);
8673 result = MOVE_X_REACHED;
8674 goto done;
8675 }
8676 /* Otherwise, we can wrap here. */
8677 SAVE_IT (wrap_it, *it, wrap_data);
8678 may_wrap = 0;
8679 }
8680 }
8681 }
8682
8683 /* Remember the line height for the current line, in case
8684 the next element doesn't fit on the line. */
8685 ascent = it->max_ascent;
8686 descent = it->max_descent;
8687
8688 /* The call to produce_glyphs will get the metrics of the
8689 display element IT is loaded with. Record the x-position
8690 before this display element, in case it doesn't fit on the
8691 line. */
8692 x = it->current_x;
8693
8694 PRODUCE_GLYPHS (it);
8695
8696 if (it->area != TEXT_AREA)
8697 {
8698 prev_method = it->method;
8699 if (it->method == GET_FROM_BUFFER)
8700 prev_pos = IT_CHARPOS (*it);
8701 set_iterator_to_next (it, 1);
8702 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8703 SET_TEXT_POS (this_line_min_pos,
8704 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8705 if (it->bidi_p
8706 && (op & MOVE_TO_POS)
8707 && IT_CHARPOS (*it) > to_charpos
8708 && IT_CHARPOS (*it) < closest_pos)
8709 closest_pos = IT_CHARPOS (*it);
8710 continue;
8711 }
8712
8713 /* The number of glyphs we get back in IT->nglyphs will normally
8714 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8715 character on a terminal frame, or (iii) a line end. For the
8716 second case, IT->nglyphs - 1 padding glyphs will be present.
8717 (On X frames, there is only one glyph produced for a
8718 composite character.)
8719
8720 The behavior implemented below means, for continuation lines,
8721 that as many spaces of a TAB as fit on the current line are
8722 displayed there. For terminal frames, as many glyphs of a
8723 multi-glyph character are displayed in the current line, too.
8724 This is what the old redisplay code did, and we keep it that
8725 way. Under X, the whole shape of a complex character must
8726 fit on the line or it will be completely displayed in the
8727 next line.
8728
8729 Note that both for tabs and padding glyphs, all glyphs have
8730 the same width. */
8731 if (it->nglyphs)
8732 {
8733 /* More than one glyph or glyph doesn't fit on line. All
8734 glyphs have the same width. */
8735 int single_glyph_width = it->pixel_width / it->nglyphs;
8736 int new_x;
8737 int x_before_this_char = x;
8738 int hpos_before_this_char = it->hpos;
8739
8740 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8741 {
8742 new_x = x + single_glyph_width;
8743
8744 /* We want to leave anything reaching TO_X to the caller. */
8745 if ((op & MOVE_TO_X) && new_x > to_x)
8746 {
8747 if (BUFFER_POS_REACHED_P ())
8748 {
8749 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8750 goto buffer_pos_reached;
8751 if (atpos_it.sp < 0)
8752 {
8753 SAVE_IT (atpos_it, *it, atpos_data);
8754 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8755 }
8756 }
8757 else
8758 {
8759 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8760 {
8761 it->current_x = x;
8762 result = MOVE_X_REACHED;
8763 break;
8764 }
8765 if (atx_it.sp < 0)
8766 {
8767 SAVE_IT (atx_it, *it, atx_data);
8768 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8769 }
8770 }
8771 }
8772
8773 if (/* Lines are continued. */
8774 it->line_wrap != TRUNCATE
8775 && (/* And glyph doesn't fit on the line. */
8776 new_x > it->last_visible_x
8777 /* Or it fits exactly and we're on a window
8778 system frame. */
8779 || (new_x == it->last_visible_x
8780 && FRAME_WINDOW_P (it->f)
8781 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8782 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8783 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8784 {
8785 if (/* IT->hpos == 0 means the very first glyph
8786 doesn't fit on the line, e.g. a wide image. */
8787 it->hpos == 0
8788 || (new_x == it->last_visible_x
8789 && FRAME_WINDOW_P (it->f)))
8790 {
8791 ++it->hpos;
8792 it->current_x = new_x;
8793
8794 /* The character's last glyph just barely fits
8795 in this row. */
8796 if (i == it->nglyphs - 1)
8797 {
8798 /* If this is the destination position,
8799 return a position *before* it in this row,
8800 now that we know it fits in this row. */
8801 if (BUFFER_POS_REACHED_P ())
8802 {
8803 if (it->line_wrap != WORD_WRAP
8804 || wrap_it.sp < 0)
8805 {
8806 it->hpos = hpos_before_this_char;
8807 it->current_x = x_before_this_char;
8808 result = MOVE_POS_MATCH_OR_ZV;
8809 break;
8810 }
8811 if (it->line_wrap == WORD_WRAP
8812 && atpos_it.sp < 0)
8813 {
8814 SAVE_IT (atpos_it, *it, atpos_data);
8815 atpos_it.current_x = x_before_this_char;
8816 atpos_it.hpos = hpos_before_this_char;
8817 }
8818 }
8819
8820 prev_method = it->method;
8821 if (it->method == GET_FROM_BUFFER)
8822 prev_pos = IT_CHARPOS (*it);
8823 set_iterator_to_next (it, 1);
8824 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8825 SET_TEXT_POS (this_line_min_pos,
8826 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8827 /* On graphical terminals, newlines may
8828 "overflow" into the fringe if
8829 overflow-newline-into-fringe is non-nil.
8830 On text terminals, and on graphical
8831 terminals with no right margin, newlines
8832 may overflow into the last glyph on the
8833 display line.*/
8834 if (!FRAME_WINDOW_P (it->f)
8835 || ((it->bidi_p
8836 && it->bidi_it.paragraph_dir == R2L)
8837 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8838 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8839 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8840 {
8841 if (!get_next_display_element (it))
8842 {
8843 result = MOVE_POS_MATCH_OR_ZV;
8844 break;
8845 }
8846 if (BUFFER_POS_REACHED_P ())
8847 {
8848 if (ITERATOR_AT_END_OF_LINE_P (it))
8849 result = MOVE_POS_MATCH_OR_ZV;
8850 else
8851 result = MOVE_LINE_CONTINUED;
8852 break;
8853 }
8854 if (ITERATOR_AT_END_OF_LINE_P (it)
8855 && (it->line_wrap != WORD_WRAP
8856 || wrap_it.sp < 0
8857 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8858 {
8859 result = MOVE_NEWLINE_OR_CR;
8860 break;
8861 }
8862 }
8863 }
8864 }
8865 else
8866 IT_RESET_X_ASCENT_DESCENT (it);
8867
8868 if (wrap_it.sp >= 0)
8869 {
8870 RESTORE_IT (it, &wrap_it, wrap_data);
8871 atpos_it.sp = -1;
8872 atx_it.sp = -1;
8873 }
8874
8875 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8876 IT_CHARPOS (*it)));
8877 result = MOVE_LINE_CONTINUED;
8878 break;
8879 }
8880
8881 if (BUFFER_POS_REACHED_P ())
8882 {
8883 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8884 goto buffer_pos_reached;
8885 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8886 {
8887 SAVE_IT (atpos_it, *it, atpos_data);
8888 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8889 }
8890 }
8891
8892 if (new_x > it->first_visible_x)
8893 {
8894 /* Glyph is visible. Increment number of glyphs that
8895 would be displayed. */
8896 ++it->hpos;
8897 }
8898 }
8899
8900 if (result != MOVE_UNDEFINED)
8901 break;
8902 }
8903 else if (BUFFER_POS_REACHED_P ())
8904 {
8905 buffer_pos_reached:
8906 IT_RESET_X_ASCENT_DESCENT (it);
8907 result = MOVE_POS_MATCH_OR_ZV;
8908 break;
8909 }
8910 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8911 {
8912 /* Stop when TO_X specified and reached. This check is
8913 necessary here because of lines consisting of a line end,
8914 only. The line end will not produce any glyphs and we
8915 would never get MOVE_X_REACHED. */
8916 eassert (it->nglyphs == 0);
8917 result = MOVE_X_REACHED;
8918 break;
8919 }
8920
8921 /* Is this a line end? If yes, we're done. */
8922 if (ITERATOR_AT_END_OF_LINE_P (it))
8923 {
8924 /* If we are past TO_CHARPOS, but never saw any character
8925 positions smaller than TO_CHARPOS, return
8926 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8927 did. */
8928 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8929 {
8930 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8931 {
8932 if (closest_pos < ZV)
8933 {
8934 RESTORE_IT (it, &ppos_it, ppos_data);
8935 /* Don't recurse if closest_pos is equal to
8936 to_charpos, since we have just tried that. */
8937 if (closest_pos != to_charpos)
8938 move_it_in_display_line_to (it, closest_pos, -1,
8939 MOVE_TO_POS);
8940 result = MOVE_POS_MATCH_OR_ZV;
8941 }
8942 else
8943 goto buffer_pos_reached;
8944 }
8945 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8946 && IT_CHARPOS (*it) > to_charpos)
8947 goto buffer_pos_reached;
8948 else
8949 result = MOVE_NEWLINE_OR_CR;
8950 }
8951 else
8952 result = MOVE_NEWLINE_OR_CR;
8953 break;
8954 }
8955
8956 prev_method = it->method;
8957 if (it->method == GET_FROM_BUFFER)
8958 prev_pos = IT_CHARPOS (*it);
8959 /* The current display element has been consumed. Advance
8960 to the next. */
8961 set_iterator_to_next (it, 1);
8962 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8963 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8964 if (IT_CHARPOS (*it) < to_charpos)
8965 saw_smaller_pos = 1;
8966 if (it->bidi_p
8967 && (op & MOVE_TO_POS)
8968 && IT_CHARPOS (*it) >= to_charpos
8969 && IT_CHARPOS (*it) < closest_pos)
8970 closest_pos = IT_CHARPOS (*it);
8971
8972 /* Stop if lines are truncated and IT's current x-position is
8973 past the right edge of the window now. */
8974 if (it->line_wrap == TRUNCATE
8975 && it->current_x >= it->last_visible_x)
8976 {
8977 if (!FRAME_WINDOW_P (it->f)
8978 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8979 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8980 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8981 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8982 {
8983 int at_eob_p = 0;
8984
8985 if ((at_eob_p = !get_next_display_element (it))
8986 || BUFFER_POS_REACHED_P ()
8987 /* If we are past TO_CHARPOS, but never saw any
8988 character positions smaller than TO_CHARPOS,
8989 return MOVE_POS_MATCH_OR_ZV, like the
8990 unidirectional display did. */
8991 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8992 && !saw_smaller_pos
8993 && IT_CHARPOS (*it) > to_charpos))
8994 {
8995 if (it->bidi_p
8996 && !BUFFER_POS_REACHED_P ()
8997 && !at_eob_p && closest_pos < ZV)
8998 {
8999 RESTORE_IT (it, &ppos_it, ppos_data);
9000 if (closest_pos != to_charpos)
9001 move_it_in_display_line_to (it, closest_pos, -1,
9002 MOVE_TO_POS);
9003 }
9004 result = MOVE_POS_MATCH_OR_ZV;
9005 break;
9006 }
9007 if (ITERATOR_AT_END_OF_LINE_P (it))
9008 {
9009 result = MOVE_NEWLINE_OR_CR;
9010 break;
9011 }
9012 }
9013 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9014 && !saw_smaller_pos
9015 && IT_CHARPOS (*it) > to_charpos)
9016 {
9017 if (closest_pos < ZV)
9018 {
9019 RESTORE_IT (it, &ppos_it, ppos_data);
9020 if (closest_pos != to_charpos)
9021 move_it_in_display_line_to (it, closest_pos, -1,
9022 MOVE_TO_POS);
9023 }
9024 result = MOVE_POS_MATCH_OR_ZV;
9025 break;
9026 }
9027 result = MOVE_LINE_TRUNCATED;
9028 break;
9029 }
9030 #undef IT_RESET_X_ASCENT_DESCENT
9031 }
9032
9033 #undef BUFFER_POS_REACHED_P
9034
9035 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9036 restore the saved iterator. */
9037 if (atpos_it.sp >= 0)
9038 RESTORE_IT (it, &atpos_it, atpos_data);
9039 else if (atx_it.sp >= 0)
9040 RESTORE_IT (it, &atx_it, atx_data);
9041
9042 done:
9043
9044 if (atpos_data)
9045 bidi_unshelve_cache (atpos_data, 1);
9046 if (atx_data)
9047 bidi_unshelve_cache (atx_data, 1);
9048 if (wrap_data)
9049 bidi_unshelve_cache (wrap_data, 1);
9050 if (ppos_data)
9051 bidi_unshelve_cache (ppos_data, 1);
9052
9053 /* Restore the iterator settings altered at the beginning of this
9054 function. */
9055 it->glyph_row = saved_glyph_row;
9056 return result;
9057 }
9058
9059 /* For external use. */
9060 void
9061 move_it_in_display_line (struct it *it,
9062 ptrdiff_t to_charpos, int to_x,
9063 enum move_operation_enum op)
9064 {
9065 if (it->line_wrap == WORD_WRAP
9066 && (op & MOVE_TO_X))
9067 {
9068 struct it save_it;
9069 void *save_data = NULL;
9070 int skip;
9071
9072 SAVE_IT (save_it, *it, save_data);
9073 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9074 /* When word-wrap is on, TO_X may lie past the end
9075 of a wrapped line. Then it->current is the
9076 character on the next line, so backtrack to the
9077 space before the wrap point. */
9078 if (skip == MOVE_LINE_CONTINUED)
9079 {
9080 int prev_x = max (it->current_x - 1, 0);
9081 RESTORE_IT (it, &save_it, save_data);
9082 move_it_in_display_line_to
9083 (it, -1, prev_x, MOVE_TO_X);
9084 }
9085 else
9086 bidi_unshelve_cache (save_data, 1);
9087 }
9088 else
9089 move_it_in_display_line_to (it, to_charpos, to_x, op);
9090 }
9091
9092
9093 /* Move IT forward until it satisfies one or more of the criteria in
9094 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9095
9096 OP is a bit-mask that specifies where to stop, and in particular,
9097 which of those four position arguments makes a difference. See the
9098 description of enum move_operation_enum.
9099
9100 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9101 screen line, this function will set IT to the next position that is
9102 displayed to the right of TO_CHARPOS on the screen.
9103
9104 Return the maximum pixel length of any line scanned but never more
9105 than it.last_visible_x. */
9106
9107 int
9108 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9109 {
9110 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9111 int line_height, line_start_x = 0, reached = 0;
9112 int max_current_x = 0;
9113 void *backup_data = NULL;
9114
9115 for (;;)
9116 {
9117 if (op & MOVE_TO_VPOS)
9118 {
9119 /* If no TO_CHARPOS and no TO_X specified, stop at the
9120 start of the line TO_VPOS. */
9121 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9122 {
9123 if (it->vpos == to_vpos)
9124 {
9125 reached = 1;
9126 break;
9127 }
9128 else
9129 skip = move_it_in_display_line_to (it, -1, -1, 0);
9130 }
9131 else
9132 {
9133 /* TO_VPOS >= 0 means stop at TO_X in the line at
9134 TO_VPOS, or at TO_POS, whichever comes first. */
9135 if (it->vpos == to_vpos)
9136 {
9137 reached = 2;
9138 break;
9139 }
9140
9141 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9142
9143 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9144 {
9145 reached = 3;
9146 break;
9147 }
9148 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9149 {
9150 /* We have reached TO_X but not in the line we want. */
9151 skip = move_it_in_display_line_to (it, to_charpos,
9152 -1, MOVE_TO_POS);
9153 if (skip == MOVE_POS_MATCH_OR_ZV)
9154 {
9155 reached = 4;
9156 break;
9157 }
9158 }
9159 }
9160 }
9161 else if (op & MOVE_TO_Y)
9162 {
9163 struct it it_backup;
9164
9165 if (it->line_wrap == WORD_WRAP)
9166 SAVE_IT (it_backup, *it, backup_data);
9167
9168 /* TO_Y specified means stop at TO_X in the line containing
9169 TO_Y---or at TO_CHARPOS if this is reached first. The
9170 problem is that we can't really tell whether the line
9171 contains TO_Y before we have completely scanned it, and
9172 this may skip past TO_X. What we do is to first scan to
9173 TO_X.
9174
9175 If TO_X is not specified, use a TO_X of zero. The reason
9176 is to make the outcome of this function more predictable.
9177 If we didn't use TO_X == 0, we would stop at the end of
9178 the line which is probably not what a caller would expect
9179 to happen. */
9180 skip = move_it_in_display_line_to
9181 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9182 (MOVE_TO_X | (op & MOVE_TO_POS)));
9183
9184 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9185 if (skip == MOVE_POS_MATCH_OR_ZV)
9186 reached = 5;
9187 else if (skip == MOVE_X_REACHED)
9188 {
9189 /* If TO_X was reached, we want to know whether TO_Y is
9190 in the line. We know this is the case if the already
9191 scanned glyphs make the line tall enough. Otherwise,
9192 we must check by scanning the rest of the line. */
9193 line_height = it->max_ascent + it->max_descent;
9194 if (to_y >= it->current_y
9195 && to_y < it->current_y + line_height)
9196 {
9197 reached = 6;
9198 break;
9199 }
9200 SAVE_IT (it_backup, *it, backup_data);
9201 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9202 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9203 op & MOVE_TO_POS);
9204 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9205 line_height = it->max_ascent + it->max_descent;
9206 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9207
9208 if (to_y >= it->current_y
9209 && to_y < it->current_y + line_height)
9210 {
9211 /* If TO_Y is in this line and TO_X was reached
9212 above, we scanned too far. We have to restore
9213 IT's settings to the ones before skipping. But
9214 keep the more accurate values of max_ascent and
9215 max_descent we've found while skipping the rest
9216 of the line, for the sake of callers, such as
9217 pos_visible_p, that need to know the line
9218 height. */
9219 int max_ascent = it->max_ascent;
9220 int max_descent = it->max_descent;
9221
9222 RESTORE_IT (it, &it_backup, backup_data);
9223 it->max_ascent = max_ascent;
9224 it->max_descent = max_descent;
9225 reached = 6;
9226 }
9227 else
9228 {
9229 skip = skip2;
9230 if (skip == MOVE_POS_MATCH_OR_ZV)
9231 reached = 7;
9232 }
9233 }
9234 else
9235 {
9236 /* Check whether TO_Y is in this line. */
9237 line_height = it->max_ascent + it->max_descent;
9238 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9239
9240 if (to_y >= it->current_y
9241 && to_y < it->current_y + line_height)
9242 {
9243 if (to_y > it->current_y)
9244 max_current_x = max (it->current_x, max_current_x);
9245
9246 /* When word-wrap is on, TO_X may lie past the end
9247 of a wrapped line. Then it->current is the
9248 character on the next line, so backtrack to the
9249 space before the wrap point. */
9250 if (skip == MOVE_LINE_CONTINUED
9251 && it->line_wrap == WORD_WRAP)
9252 {
9253 int prev_x = max (it->current_x - 1, 0);
9254 RESTORE_IT (it, &it_backup, backup_data);
9255 skip = move_it_in_display_line_to
9256 (it, -1, prev_x, MOVE_TO_X);
9257 }
9258
9259 reached = 6;
9260 }
9261 }
9262
9263 if (reached)
9264 {
9265 max_current_x = max (it->current_x, max_current_x);
9266 break;
9267 }
9268 }
9269 else if (BUFFERP (it->object)
9270 && (it->method == GET_FROM_BUFFER
9271 || it->method == GET_FROM_STRETCH)
9272 && IT_CHARPOS (*it) >= to_charpos
9273 /* Under bidi iteration, a call to set_iterator_to_next
9274 can scan far beyond to_charpos if the initial
9275 portion of the next line needs to be reordered. In
9276 that case, give move_it_in_display_line_to another
9277 chance below. */
9278 && !(it->bidi_p
9279 && it->bidi_it.scan_dir == -1))
9280 skip = MOVE_POS_MATCH_OR_ZV;
9281 else
9282 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9283
9284 switch (skip)
9285 {
9286 case MOVE_POS_MATCH_OR_ZV:
9287 max_current_x = max (it->current_x, max_current_x);
9288 reached = 8;
9289 goto out;
9290
9291 case MOVE_NEWLINE_OR_CR:
9292 max_current_x = max (it->current_x, max_current_x);
9293 set_iterator_to_next (it, 1);
9294 it->continuation_lines_width = 0;
9295 break;
9296
9297 case MOVE_LINE_TRUNCATED:
9298 max_current_x = it->last_visible_x;
9299 it->continuation_lines_width = 0;
9300 reseat_at_next_visible_line_start (it, 0);
9301 if ((op & MOVE_TO_POS) != 0
9302 && IT_CHARPOS (*it) > to_charpos)
9303 {
9304 reached = 9;
9305 goto out;
9306 }
9307 break;
9308
9309 case MOVE_LINE_CONTINUED:
9310 max_current_x = it->last_visible_x;
9311 /* For continued lines ending in a tab, some of the glyphs
9312 associated with the tab are displayed on the current
9313 line. Since it->current_x does not include these glyphs,
9314 we use it->last_visible_x instead. */
9315 if (it->c == '\t')
9316 {
9317 it->continuation_lines_width += it->last_visible_x;
9318 /* When moving by vpos, ensure that the iterator really
9319 advances to the next line (bug#847, bug#969). Fixme:
9320 do we need to do this in other circumstances? */
9321 if (it->current_x != it->last_visible_x
9322 && (op & MOVE_TO_VPOS)
9323 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9324 {
9325 line_start_x = it->current_x + it->pixel_width
9326 - it->last_visible_x;
9327 if (FRAME_WINDOW_P (it->f))
9328 {
9329 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9330 struct font *face_font = face->font;
9331
9332 /* When display_line produces a continued line
9333 that ends in a TAB, it skips a tab stop that
9334 is closer than the font's space character
9335 width (see x_produce_glyphs where it produces
9336 the stretch glyph which represents a TAB).
9337 We need to reproduce the same logic here. */
9338 eassert (face_font);
9339 if (face_font)
9340 {
9341 if (line_start_x < face_font->space_width)
9342 line_start_x
9343 += it->tab_width * face_font->space_width;
9344 }
9345 }
9346 set_iterator_to_next (it, 0);
9347 }
9348 }
9349 else
9350 it->continuation_lines_width += it->current_x;
9351 break;
9352
9353 default:
9354 emacs_abort ();
9355 }
9356
9357 /* Reset/increment for the next run. */
9358 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9359 it->current_x = line_start_x;
9360 line_start_x = 0;
9361 it->hpos = 0;
9362 it->current_y += it->max_ascent + it->max_descent;
9363 ++it->vpos;
9364 last_height = it->max_ascent + it->max_descent;
9365 it->max_ascent = it->max_descent = 0;
9366 }
9367
9368 out:
9369
9370 /* On text terminals, we may stop at the end of a line in the middle
9371 of a multi-character glyph. If the glyph itself is continued,
9372 i.e. it is actually displayed on the next line, don't treat this
9373 stopping point as valid; move to the next line instead (unless
9374 that brings us offscreen). */
9375 if (!FRAME_WINDOW_P (it->f)
9376 && op & MOVE_TO_POS
9377 && IT_CHARPOS (*it) == to_charpos
9378 && it->what == IT_CHARACTER
9379 && it->nglyphs > 1
9380 && it->line_wrap == WINDOW_WRAP
9381 && it->current_x == it->last_visible_x - 1
9382 && it->c != '\n'
9383 && it->c != '\t'
9384 && it->vpos < it->w->window_end_vpos)
9385 {
9386 it->continuation_lines_width += it->current_x;
9387 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9388 it->current_y += it->max_ascent + it->max_descent;
9389 ++it->vpos;
9390 last_height = it->max_ascent + it->max_descent;
9391 }
9392
9393 if (backup_data)
9394 bidi_unshelve_cache (backup_data, 1);
9395
9396 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9397
9398 return max_current_x;
9399 }
9400
9401
9402 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9403
9404 If DY > 0, move IT backward at least that many pixels. DY = 0
9405 means move IT backward to the preceding line start or BEGV. This
9406 function may move over more than DY pixels if IT->current_y - DY
9407 ends up in the middle of a line; in this case IT->current_y will be
9408 set to the top of the line moved to. */
9409
9410 void
9411 move_it_vertically_backward (struct it *it, int dy)
9412 {
9413 int nlines, h;
9414 struct it it2, it3;
9415 void *it2data = NULL, *it3data = NULL;
9416 ptrdiff_t start_pos;
9417 int nchars_per_row
9418 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9419 ptrdiff_t pos_limit;
9420
9421 move_further_back:
9422 eassert (dy >= 0);
9423
9424 start_pos = IT_CHARPOS (*it);
9425
9426 /* Estimate how many newlines we must move back. */
9427 nlines = max (1, dy / default_line_pixel_height (it->w));
9428 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9429 pos_limit = BEGV;
9430 else
9431 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9432
9433 /* Set the iterator's position that many lines back. But don't go
9434 back more than NLINES full screen lines -- this wins a day with
9435 buffers which have very long lines. */
9436 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9437 back_to_previous_visible_line_start (it);
9438
9439 /* Reseat the iterator here. When moving backward, we don't want
9440 reseat to skip forward over invisible text, set up the iterator
9441 to deliver from overlay strings at the new position etc. So,
9442 use reseat_1 here. */
9443 reseat_1 (it, it->current.pos, 1);
9444
9445 /* We are now surely at a line start. */
9446 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9447 reordering is in effect. */
9448 it->continuation_lines_width = 0;
9449
9450 /* Move forward and see what y-distance we moved. First move to the
9451 start of the next line so that we get its height. We need this
9452 height to be able to tell whether we reached the specified
9453 y-distance. */
9454 SAVE_IT (it2, *it, it2data);
9455 it2.max_ascent = it2.max_descent = 0;
9456 do
9457 {
9458 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9459 MOVE_TO_POS | MOVE_TO_VPOS);
9460 }
9461 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9462 /* If we are in a display string which starts at START_POS,
9463 and that display string includes a newline, and we are
9464 right after that newline (i.e. at the beginning of a
9465 display line), exit the loop, because otherwise we will
9466 infloop, since move_it_to will see that it is already at
9467 START_POS and will not move. */
9468 || (it2.method == GET_FROM_STRING
9469 && IT_CHARPOS (it2) == start_pos
9470 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9471 eassert (IT_CHARPOS (*it) >= BEGV);
9472 SAVE_IT (it3, it2, it3data);
9473
9474 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9475 eassert (IT_CHARPOS (*it) >= BEGV);
9476 /* H is the actual vertical distance from the position in *IT
9477 and the starting position. */
9478 h = it2.current_y - it->current_y;
9479 /* NLINES is the distance in number of lines. */
9480 nlines = it2.vpos - it->vpos;
9481
9482 /* Correct IT's y and vpos position
9483 so that they are relative to the starting point. */
9484 it->vpos -= nlines;
9485 it->current_y -= h;
9486
9487 if (dy == 0)
9488 {
9489 /* DY == 0 means move to the start of the screen line. The
9490 value of nlines is > 0 if continuation lines were involved,
9491 or if the original IT position was at start of a line. */
9492 RESTORE_IT (it, it, it2data);
9493 if (nlines > 0)
9494 move_it_by_lines (it, nlines);
9495 /* The above code moves us to some position NLINES down,
9496 usually to its first glyph (leftmost in an L2R line), but
9497 that's not necessarily the start of the line, under bidi
9498 reordering. We want to get to the character position
9499 that is immediately after the newline of the previous
9500 line. */
9501 if (it->bidi_p
9502 && !it->continuation_lines_width
9503 && !STRINGP (it->string)
9504 && IT_CHARPOS (*it) > BEGV
9505 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9506 {
9507 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9508
9509 DEC_BOTH (cp, bp);
9510 cp = find_newline_no_quit (cp, bp, -1, NULL);
9511 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9512 }
9513 bidi_unshelve_cache (it3data, 1);
9514 }
9515 else
9516 {
9517 /* The y-position we try to reach, relative to *IT.
9518 Note that H has been subtracted in front of the if-statement. */
9519 int target_y = it->current_y + h - dy;
9520 int y0 = it3.current_y;
9521 int y1;
9522 int line_height;
9523
9524 RESTORE_IT (&it3, &it3, it3data);
9525 y1 = line_bottom_y (&it3);
9526 line_height = y1 - y0;
9527 RESTORE_IT (it, it, it2data);
9528 /* If we did not reach target_y, try to move further backward if
9529 we can. If we moved too far backward, try to move forward. */
9530 if (target_y < it->current_y
9531 /* This is heuristic. In a window that's 3 lines high, with
9532 a line height of 13 pixels each, recentering with point
9533 on the bottom line will try to move -39/2 = 19 pixels
9534 backward. Try to avoid moving into the first line. */
9535 && (it->current_y - target_y
9536 > min (window_box_height (it->w), line_height * 2 / 3))
9537 && IT_CHARPOS (*it) > BEGV)
9538 {
9539 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9540 target_y - it->current_y));
9541 dy = it->current_y - target_y;
9542 goto move_further_back;
9543 }
9544 else if (target_y >= it->current_y + line_height
9545 && IT_CHARPOS (*it) < ZV)
9546 {
9547 /* Should move forward by at least one line, maybe more.
9548
9549 Note: Calling move_it_by_lines can be expensive on
9550 terminal frames, where compute_motion is used (via
9551 vmotion) to do the job, when there are very long lines
9552 and truncate-lines is nil. That's the reason for
9553 treating terminal frames specially here. */
9554
9555 if (!FRAME_WINDOW_P (it->f))
9556 move_it_vertically (it, target_y - (it->current_y + line_height));
9557 else
9558 {
9559 do
9560 {
9561 move_it_by_lines (it, 1);
9562 }
9563 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9564 }
9565 }
9566 }
9567 }
9568
9569
9570 /* Move IT by a specified amount of pixel lines DY. DY negative means
9571 move backwards. DY = 0 means move to start of screen line. At the
9572 end, IT will be on the start of a screen line. */
9573
9574 void
9575 move_it_vertically (struct it *it, int dy)
9576 {
9577 if (dy <= 0)
9578 move_it_vertically_backward (it, -dy);
9579 else
9580 {
9581 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9582 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9583 MOVE_TO_POS | MOVE_TO_Y);
9584 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9585
9586 /* If buffer ends in ZV without a newline, move to the start of
9587 the line to satisfy the post-condition. */
9588 if (IT_CHARPOS (*it) == ZV
9589 && ZV > BEGV
9590 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9591 move_it_by_lines (it, 0);
9592 }
9593 }
9594
9595
9596 /* Move iterator IT past the end of the text line it is in. */
9597
9598 void
9599 move_it_past_eol (struct it *it)
9600 {
9601 enum move_it_result rc;
9602
9603 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9604 if (rc == MOVE_NEWLINE_OR_CR)
9605 set_iterator_to_next (it, 0);
9606 }
9607
9608
9609 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9610 negative means move up. DVPOS == 0 means move to the start of the
9611 screen line.
9612
9613 Optimization idea: If we would know that IT->f doesn't use
9614 a face with proportional font, we could be faster for
9615 truncate-lines nil. */
9616
9617 void
9618 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9619 {
9620
9621 /* The commented-out optimization uses vmotion on terminals. This
9622 gives bad results, because elements like it->what, on which
9623 callers such as pos_visible_p rely, aren't updated. */
9624 /* struct position pos;
9625 if (!FRAME_WINDOW_P (it->f))
9626 {
9627 struct text_pos textpos;
9628
9629 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9630 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9631 reseat (it, textpos, 1);
9632 it->vpos += pos.vpos;
9633 it->current_y += pos.vpos;
9634 }
9635 else */
9636
9637 if (dvpos == 0)
9638 {
9639 /* DVPOS == 0 means move to the start of the screen line. */
9640 move_it_vertically_backward (it, 0);
9641 /* Let next call to line_bottom_y calculate real line height. */
9642 last_height = 0;
9643 }
9644 else if (dvpos > 0)
9645 {
9646 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9647 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9648 {
9649 /* Only move to the next buffer position if we ended up in a
9650 string from display property, not in an overlay string
9651 (before-string or after-string). That is because the
9652 latter don't conceal the underlying buffer position, so
9653 we can ask to move the iterator to the exact position we
9654 are interested in. Note that, even if we are already at
9655 IT_CHARPOS (*it), the call below is not a no-op, as it
9656 will detect that we are at the end of the string, pop the
9657 iterator, and compute it->current_x and it->hpos
9658 correctly. */
9659 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9660 -1, -1, -1, MOVE_TO_POS);
9661 }
9662 }
9663 else
9664 {
9665 struct it it2;
9666 void *it2data = NULL;
9667 ptrdiff_t start_charpos, i;
9668 int nchars_per_row
9669 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9670 bool hit_pos_limit = false;
9671 ptrdiff_t pos_limit;
9672
9673 /* Start at the beginning of the screen line containing IT's
9674 position. This may actually move vertically backwards,
9675 in case of overlays, so adjust dvpos accordingly. */
9676 dvpos += it->vpos;
9677 move_it_vertically_backward (it, 0);
9678 dvpos -= it->vpos;
9679
9680 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9681 screen lines, and reseat the iterator there. */
9682 start_charpos = IT_CHARPOS (*it);
9683 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9684 pos_limit = BEGV;
9685 else
9686 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9687
9688 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9689 back_to_previous_visible_line_start (it);
9690 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9691 hit_pos_limit = true;
9692 reseat (it, it->current.pos, 1);
9693
9694 /* Move further back if we end up in a string or an image. */
9695 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9696 {
9697 /* First try to move to start of display line. */
9698 dvpos += it->vpos;
9699 move_it_vertically_backward (it, 0);
9700 dvpos -= it->vpos;
9701 if (IT_POS_VALID_AFTER_MOVE_P (it))
9702 break;
9703 /* If start of line is still in string or image,
9704 move further back. */
9705 back_to_previous_visible_line_start (it);
9706 reseat (it, it->current.pos, 1);
9707 dvpos--;
9708 }
9709
9710 it->current_x = it->hpos = 0;
9711
9712 /* Above call may have moved too far if continuation lines
9713 are involved. Scan forward and see if it did. */
9714 SAVE_IT (it2, *it, it2data);
9715 it2.vpos = it2.current_y = 0;
9716 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9717 it->vpos -= it2.vpos;
9718 it->current_y -= it2.current_y;
9719 it->current_x = it->hpos = 0;
9720
9721 /* If we moved too far back, move IT some lines forward. */
9722 if (it2.vpos > -dvpos)
9723 {
9724 int delta = it2.vpos + dvpos;
9725
9726 RESTORE_IT (&it2, &it2, it2data);
9727 SAVE_IT (it2, *it, it2data);
9728 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9729 /* Move back again if we got too far ahead. */
9730 if (IT_CHARPOS (*it) >= start_charpos)
9731 RESTORE_IT (it, &it2, it2data);
9732 else
9733 bidi_unshelve_cache (it2data, 1);
9734 }
9735 else if (hit_pos_limit && pos_limit > BEGV
9736 && dvpos < 0 && it2.vpos < -dvpos)
9737 {
9738 /* If we hit the limit, but still didn't make it far enough
9739 back, that means there's a display string with a newline
9740 covering a large chunk of text, and that caused
9741 back_to_previous_visible_line_start try to go too far.
9742 Punish those who commit such atrocities by going back
9743 until we've reached DVPOS, after lifting the limit, which
9744 could make it slow for very long lines. "If it hurts,
9745 don't do that!" */
9746 dvpos += it2.vpos;
9747 RESTORE_IT (it, it, it2data);
9748 for (i = -dvpos; i > 0; --i)
9749 {
9750 back_to_previous_visible_line_start (it);
9751 it->vpos--;
9752 }
9753 reseat_1 (it, it->current.pos, 1);
9754 }
9755 else
9756 RESTORE_IT (it, it, it2data);
9757 }
9758 }
9759
9760 /* Return true if IT points into the middle of a display vector. */
9761
9762 bool
9763 in_display_vector_p (struct it *it)
9764 {
9765 return (it->method == GET_FROM_DISPLAY_VECTOR
9766 && it->current.dpvec_index > 0
9767 && it->dpvec + it->current.dpvec_index != it->dpend);
9768 }
9769
9770 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9771 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9772 WINDOW must be a live window and defaults to the selected one. The
9773 return value is a cons of the maximum pixel-width of any text line and
9774 the maximum pixel-height of all text lines.
9775
9776 The optional argument FROM, if non-nil, specifies the first text
9777 position and defaults to the minimum accessible position of the buffer.
9778 If FROM is t, use the minimum accessible position that is not a newline
9779 character. TO, if non-nil, specifies the last text position and
9780 defaults to the maximum accessible position of the buffer. If TO is t,
9781 use the maximum accessible position that is not a newline character.
9782
9783 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9784 width that can be returned. X-LIMIT nil or omitted, means to use the
9785 pixel-width of WINDOW's body; use this if you do not intend to change
9786 the width of WINDOW. Use the maximum width WINDOW may assume if you
9787 intend to change WINDOW's width. In any case, text whose x-coordinate
9788 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9789 can take some time, it's always a good idea to make this argument as
9790 small as possible; in particular, if the buffer contains long lines that
9791 shall be truncated anyway.
9792
9793 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9794 height that can be returned. Text lines whose y-coordinate is beyond
9795 Y-LIMIT are ignored. Since calculating the text height of a large
9796 buffer can take some time, it makes sense to specify this argument if
9797 the size of the buffer is unknown.
9798
9799 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9800 include the height of the mode- or header-line of WINDOW in the return
9801 value. If it is either the symbol `mode-line' or `header-line', include
9802 only the height of that line, if present, in the return value. If t,
9803 include the height of both, if present, in the return value. */)
9804 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9805 Lisp_Object mode_and_header_line)
9806 {
9807 struct window *w = decode_live_window (window);
9808 Lisp_Object buf;
9809 struct buffer *b;
9810 struct it it;
9811 struct buffer *old_buffer = NULL;
9812 ptrdiff_t start, end, pos;
9813 struct text_pos startp;
9814 void *itdata = NULL;
9815 int c, max_y = -1, x = 0, y = 0;
9816
9817 buf = w->contents;
9818 CHECK_BUFFER (buf);
9819 b = XBUFFER (buf);
9820
9821 if (b != current_buffer)
9822 {
9823 old_buffer = current_buffer;
9824 set_buffer_internal (b);
9825 }
9826
9827 if (NILP (from))
9828 start = BEGV;
9829 else if (EQ (from, Qt))
9830 {
9831 start = pos = BEGV;
9832 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9833 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9834 start = pos;
9835 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9836 start = pos;
9837 }
9838 else
9839 {
9840 CHECK_NUMBER_COERCE_MARKER (from);
9841 start = min (max (XINT (from), BEGV), ZV);
9842 }
9843
9844 if (NILP (to))
9845 end = ZV;
9846 else if (EQ (to, Qt))
9847 {
9848 end = pos = ZV;
9849 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9850 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9851 end = pos;
9852 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9853 end = pos;
9854 }
9855 else
9856 {
9857 CHECK_NUMBER_COERCE_MARKER (to);
9858 end = max (start, min (XINT (to), ZV));
9859 }
9860
9861 if (!NILP (y_limit))
9862 {
9863 CHECK_NUMBER (y_limit);
9864 max_y = min (XINT (y_limit), INT_MAX);
9865 }
9866
9867 itdata = bidi_shelve_cache ();
9868 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9869 start_display (&it, w, startp);
9870
9871 if (NILP (x_limit))
9872 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9873 else
9874 {
9875 CHECK_NUMBER (x_limit);
9876 it.last_visible_x = min (XINT (x_limit), INFINITY);
9877 /* Actually, we never want move_it_to stop at to_x. But to make
9878 sure that move_it_in_display_line_to always moves far enough,
9879 we set it to INT_MAX and specify MOVE_TO_X. */
9880 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9881 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9882 }
9883
9884 y = it.current_y + it.max_ascent + it.max_descent;
9885
9886 if (!EQ (mode_and_header_line, Qheader_line)
9887 && !EQ (mode_and_header_line, Qt))
9888 /* Do not count the header-line which was counted automatically by
9889 start_display. */
9890 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9891
9892 if (EQ (mode_and_header_line, Qmode_line)
9893 || EQ (mode_and_header_line, Qt))
9894 /* Do count the mode-line which is not included automatically by
9895 start_display. */
9896 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9897
9898 bidi_unshelve_cache (itdata, 0);
9899
9900 if (old_buffer)
9901 set_buffer_internal (old_buffer);
9902
9903 return Fcons (make_number (x), make_number (y));
9904 }
9905 \f
9906 /***********************************************************************
9907 Messages
9908 ***********************************************************************/
9909
9910
9911 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9912 to *Messages*. */
9913
9914 void
9915 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9916 {
9917 Lisp_Object args[3];
9918 Lisp_Object msg, fmt;
9919 char *buffer;
9920 ptrdiff_t len;
9921 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9922 USE_SAFE_ALLOCA;
9923
9924 fmt = msg = Qnil;
9925 GCPRO4 (fmt, msg, arg1, arg2);
9926
9927 args[0] = fmt = build_string (format);
9928 args[1] = arg1;
9929 args[2] = arg2;
9930 msg = Fformat (3, args);
9931
9932 len = SBYTES (msg) + 1;
9933 buffer = SAFE_ALLOCA (len);
9934 memcpy (buffer, SDATA (msg), len);
9935
9936 message_dolog (buffer, len - 1, 1, 0);
9937 SAFE_FREE ();
9938
9939 UNGCPRO;
9940 }
9941
9942
9943 /* Output a newline in the *Messages* buffer if "needs" one. */
9944
9945 void
9946 message_log_maybe_newline (void)
9947 {
9948 if (message_log_need_newline)
9949 message_dolog ("", 0, 1, 0);
9950 }
9951
9952
9953 /* Add a string M of length NBYTES to the message log, optionally
9954 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9955 true, means interpret the contents of M as multibyte. This
9956 function calls low-level routines in order to bypass text property
9957 hooks, etc. which might not be safe to run.
9958
9959 This may GC (insert may run before/after change hooks),
9960 so the buffer M must NOT point to a Lisp string. */
9961
9962 void
9963 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9964 {
9965 const unsigned char *msg = (const unsigned char *) m;
9966
9967 if (!NILP (Vmemory_full))
9968 return;
9969
9970 if (!NILP (Vmessage_log_max))
9971 {
9972 struct buffer *oldbuf;
9973 Lisp_Object oldpoint, oldbegv, oldzv;
9974 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9975 ptrdiff_t point_at_end = 0;
9976 ptrdiff_t zv_at_end = 0;
9977 Lisp_Object old_deactivate_mark;
9978 struct gcpro gcpro1;
9979
9980 old_deactivate_mark = Vdeactivate_mark;
9981 oldbuf = current_buffer;
9982
9983 /* Ensure the Messages buffer exists, and switch to it.
9984 If we created it, set the major-mode. */
9985 {
9986 int newbuffer = 0;
9987 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9988
9989 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9990
9991 if (newbuffer
9992 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9993 call0 (intern ("messages-buffer-mode"));
9994 }
9995
9996 bset_undo_list (current_buffer, Qt);
9997 bset_cache_long_scans (current_buffer, Qnil);
9998
9999 oldpoint = message_dolog_marker1;
10000 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10001 oldbegv = message_dolog_marker2;
10002 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10003 oldzv = message_dolog_marker3;
10004 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10005 GCPRO1 (old_deactivate_mark);
10006
10007 if (PT == Z)
10008 point_at_end = 1;
10009 if (ZV == Z)
10010 zv_at_end = 1;
10011
10012 BEGV = BEG;
10013 BEGV_BYTE = BEG_BYTE;
10014 ZV = Z;
10015 ZV_BYTE = Z_BYTE;
10016 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10017
10018 /* Insert the string--maybe converting multibyte to single byte
10019 or vice versa, so that all the text fits the buffer. */
10020 if (multibyte
10021 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10022 {
10023 ptrdiff_t i;
10024 int c, char_bytes;
10025 char work[1];
10026
10027 /* Convert a multibyte string to single-byte
10028 for the *Message* buffer. */
10029 for (i = 0; i < nbytes; i += char_bytes)
10030 {
10031 c = string_char_and_length (msg + i, &char_bytes);
10032 work[0] = CHAR_TO_BYTE8 (c);
10033 insert_1_both (work, 1, 1, 1, 0, 0);
10034 }
10035 }
10036 else if (! multibyte
10037 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10038 {
10039 ptrdiff_t i;
10040 int c, char_bytes;
10041 unsigned char str[MAX_MULTIBYTE_LENGTH];
10042 /* Convert a single-byte string to multibyte
10043 for the *Message* buffer. */
10044 for (i = 0; i < nbytes; i++)
10045 {
10046 c = msg[i];
10047 MAKE_CHAR_MULTIBYTE (c);
10048 char_bytes = CHAR_STRING (c, str);
10049 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10050 }
10051 }
10052 else if (nbytes)
10053 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10054
10055 if (nlflag)
10056 {
10057 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10058 printmax_t dups;
10059
10060 insert_1_both ("\n", 1, 1, 1, 0, 0);
10061
10062 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10063 this_bol = PT;
10064 this_bol_byte = PT_BYTE;
10065
10066 /* See if this line duplicates the previous one.
10067 If so, combine duplicates. */
10068 if (this_bol > BEG)
10069 {
10070 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10071 prev_bol = PT;
10072 prev_bol_byte = PT_BYTE;
10073
10074 dups = message_log_check_duplicate (prev_bol_byte,
10075 this_bol_byte);
10076 if (dups)
10077 {
10078 del_range_both (prev_bol, prev_bol_byte,
10079 this_bol, this_bol_byte, 0);
10080 if (dups > 1)
10081 {
10082 char dupstr[sizeof " [ times]"
10083 + INT_STRLEN_BOUND (printmax_t)];
10084
10085 /* If you change this format, don't forget to also
10086 change message_log_check_duplicate. */
10087 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10088 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10089 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10090 }
10091 }
10092 }
10093
10094 /* If we have more than the desired maximum number of lines
10095 in the *Messages* buffer now, delete the oldest ones.
10096 This is safe because we don't have undo in this buffer. */
10097
10098 if (NATNUMP (Vmessage_log_max))
10099 {
10100 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10101 -XFASTINT (Vmessage_log_max) - 1, 0);
10102 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10103 }
10104 }
10105 BEGV = marker_position (oldbegv);
10106 BEGV_BYTE = marker_byte_position (oldbegv);
10107
10108 if (zv_at_end)
10109 {
10110 ZV = Z;
10111 ZV_BYTE = Z_BYTE;
10112 }
10113 else
10114 {
10115 ZV = marker_position (oldzv);
10116 ZV_BYTE = marker_byte_position (oldzv);
10117 }
10118
10119 if (point_at_end)
10120 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10121 else
10122 /* We can't do Fgoto_char (oldpoint) because it will run some
10123 Lisp code. */
10124 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10125 marker_byte_position (oldpoint));
10126
10127 UNGCPRO;
10128 unchain_marker (XMARKER (oldpoint));
10129 unchain_marker (XMARKER (oldbegv));
10130 unchain_marker (XMARKER (oldzv));
10131
10132 /* We called insert_1_both above with its 5th argument (PREPARE)
10133 zero, which prevents insert_1_both from calling
10134 prepare_to_modify_buffer, which in turns prevents us from
10135 incrementing windows_or_buffers_changed even if *Messages* is
10136 shown in some window. So we must manually set
10137 windows_or_buffers_changed here to make up for that. */
10138 windows_or_buffers_changed = old_windows_or_buffers_changed;
10139 bset_redisplay (current_buffer);
10140
10141 set_buffer_internal (oldbuf);
10142
10143 message_log_need_newline = !nlflag;
10144 Vdeactivate_mark = old_deactivate_mark;
10145 }
10146 }
10147
10148
10149 /* We are at the end of the buffer after just having inserted a newline.
10150 (Note: We depend on the fact we won't be crossing the gap.)
10151 Check to see if the most recent message looks a lot like the previous one.
10152 Return 0 if different, 1 if the new one should just replace it, or a
10153 value N > 1 if we should also append " [N times]". */
10154
10155 static intmax_t
10156 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10157 {
10158 ptrdiff_t i;
10159 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10160 int seen_dots = 0;
10161 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10162 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10163
10164 for (i = 0; i < len; i++)
10165 {
10166 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10167 seen_dots = 1;
10168 if (p1[i] != p2[i])
10169 return seen_dots;
10170 }
10171 p1 += len;
10172 if (*p1 == '\n')
10173 return 2;
10174 if (*p1++ == ' ' && *p1++ == '[')
10175 {
10176 char *pend;
10177 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10178 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10179 return n + 1;
10180 }
10181 return 0;
10182 }
10183 \f
10184
10185 /* Display an echo area message M with a specified length of NBYTES
10186 bytes. The string may include null characters. If M is not a
10187 string, clear out any existing message, and let the mini-buffer
10188 text show through.
10189
10190 This function cancels echoing. */
10191
10192 void
10193 message3 (Lisp_Object m)
10194 {
10195 struct gcpro gcpro1;
10196
10197 GCPRO1 (m);
10198 clear_message (true, true);
10199 cancel_echoing ();
10200
10201 /* First flush out any partial line written with print. */
10202 message_log_maybe_newline ();
10203 if (STRINGP (m))
10204 {
10205 ptrdiff_t nbytes = SBYTES (m);
10206 bool multibyte = STRING_MULTIBYTE (m);
10207 char *buffer;
10208 USE_SAFE_ALLOCA;
10209 SAFE_ALLOCA_STRING (buffer, m);
10210 message_dolog (buffer, nbytes, 1, multibyte);
10211 SAFE_FREE ();
10212 }
10213 message3_nolog (m);
10214
10215 UNGCPRO;
10216 }
10217
10218
10219 /* The non-logging version of message3.
10220 This does not cancel echoing, because it is used for echoing.
10221 Perhaps we need to make a separate function for echoing
10222 and make this cancel echoing. */
10223
10224 void
10225 message3_nolog (Lisp_Object m)
10226 {
10227 struct frame *sf = SELECTED_FRAME ();
10228
10229 if (FRAME_INITIAL_P (sf))
10230 {
10231 if (noninteractive_need_newline)
10232 putc ('\n', stderr);
10233 noninteractive_need_newline = 0;
10234 if (STRINGP (m))
10235 {
10236 Lisp_Object s = ENCODE_SYSTEM (m);
10237
10238 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10239 }
10240 if (cursor_in_echo_area == 0)
10241 fprintf (stderr, "\n");
10242 fflush (stderr);
10243 }
10244 /* Error messages get reported properly by cmd_error, so this must be just an
10245 informative message; if the frame hasn't really been initialized yet, just
10246 toss it. */
10247 else if (INTERACTIVE && sf->glyphs_initialized_p)
10248 {
10249 /* Get the frame containing the mini-buffer
10250 that the selected frame is using. */
10251 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10252 Lisp_Object frame = XWINDOW (mini_window)->frame;
10253 struct frame *f = XFRAME (frame);
10254
10255 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10256 Fmake_frame_visible (frame);
10257
10258 if (STRINGP (m) && SCHARS (m) > 0)
10259 {
10260 set_message (m);
10261 if (minibuffer_auto_raise)
10262 Fraise_frame (frame);
10263 /* Assume we are not echoing.
10264 (If we are, echo_now will override this.) */
10265 echo_message_buffer = Qnil;
10266 }
10267 else
10268 clear_message (true, true);
10269
10270 do_pending_window_change (false);
10271 echo_area_display (true);
10272 do_pending_window_change (false);
10273 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10274 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10275 }
10276 }
10277
10278
10279 /* Display a null-terminated echo area message M. If M is 0, clear
10280 out any existing message, and let the mini-buffer text show through.
10281
10282 The buffer M must continue to exist until after the echo area gets
10283 cleared or some other message gets displayed there. Do not pass
10284 text that is stored in a Lisp string. Do not pass text in a buffer
10285 that was alloca'd. */
10286
10287 void
10288 message1 (const char *m)
10289 {
10290 message3 (m ? build_unibyte_string (m) : Qnil);
10291 }
10292
10293
10294 /* The non-logging counterpart of message1. */
10295
10296 void
10297 message1_nolog (const char *m)
10298 {
10299 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10300 }
10301
10302 /* Display a message M which contains a single %s
10303 which gets replaced with STRING. */
10304
10305 void
10306 message_with_string (const char *m, Lisp_Object string, int log)
10307 {
10308 CHECK_STRING (string);
10309
10310 if (noninteractive)
10311 {
10312 if (m)
10313 {
10314 /* ENCODE_SYSTEM below can GC and/or relocate the
10315 Lisp data, so make sure we don't use it here. */
10316 eassert (relocatable_string_data_p (m) != 1);
10317
10318 if (noninteractive_need_newline)
10319 putc ('\n', stderr);
10320 noninteractive_need_newline = 0;
10321 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10322 if (!cursor_in_echo_area)
10323 fprintf (stderr, "\n");
10324 fflush (stderr);
10325 }
10326 }
10327 else if (INTERACTIVE)
10328 {
10329 /* The frame whose minibuffer we're going to display the message on.
10330 It may be larger than the selected frame, so we need
10331 to use its buffer, not the selected frame's buffer. */
10332 Lisp_Object mini_window;
10333 struct frame *f, *sf = SELECTED_FRAME ();
10334
10335 /* Get the frame containing the minibuffer
10336 that the selected frame is using. */
10337 mini_window = FRAME_MINIBUF_WINDOW (sf);
10338 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10339
10340 /* Error messages get reported properly by cmd_error, so this must be
10341 just an informative message; if the frame hasn't really been
10342 initialized yet, just toss it. */
10343 if (f->glyphs_initialized_p)
10344 {
10345 Lisp_Object args[2], msg;
10346 struct gcpro gcpro1, gcpro2;
10347
10348 args[0] = build_string (m);
10349 args[1] = msg = string;
10350 GCPRO2 (args[0], msg);
10351 gcpro1.nvars = 2;
10352
10353 msg = Fformat (2, args);
10354
10355 if (log)
10356 message3 (msg);
10357 else
10358 message3_nolog (msg);
10359
10360 UNGCPRO;
10361
10362 /* Print should start at the beginning of the message
10363 buffer next time. */
10364 message_buf_print = 0;
10365 }
10366 }
10367 }
10368
10369
10370 /* Dump an informative message to the minibuf. If M is 0, clear out
10371 any existing message, and let the mini-buffer text show through. */
10372
10373 static void
10374 vmessage (const char *m, va_list ap)
10375 {
10376 if (noninteractive)
10377 {
10378 if (m)
10379 {
10380 if (noninteractive_need_newline)
10381 putc ('\n', stderr);
10382 noninteractive_need_newline = 0;
10383 vfprintf (stderr, m, ap);
10384 if (cursor_in_echo_area == 0)
10385 fprintf (stderr, "\n");
10386 fflush (stderr);
10387 }
10388 }
10389 else if (INTERACTIVE)
10390 {
10391 /* The frame whose mini-buffer we're going to display the message
10392 on. It may be larger than the selected frame, so we need to
10393 use its buffer, not the selected frame's buffer. */
10394 Lisp_Object mini_window;
10395 struct frame *f, *sf = SELECTED_FRAME ();
10396
10397 /* Get the frame containing the mini-buffer
10398 that the selected frame is using. */
10399 mini_window = FRAME_MINIBUF_WINDOW (sf);
10400 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10401
10402 /* Error messages get reported properly by cmd_error, so this must be
10403 just an informative message; if the frame hasn't really been
10404 initialized yet, just toss it. */
10405 if (f->glyphs_initialized_p)
10406 {
10407 if (m)
10408 {
10409 ptrdiff_t len;
10410 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10411 USE_SAFE_ALLOCA;
10412 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10413
10414 len = doprnt (message_buf, maxsize, m, 0, ap);
10415
10416 message3 (make_string (message_buf, len));
10417 SAFE_FREE ();
10418 }
10419 else
10420 message1 (0);
10421
10422 /* Print should start at the beginning of the message
10423 buffer next time. */
10424 message_buf_print = 0;
10425 }
10426 }
10427 }
10428
10429 void
10430 message (const char *m, ...)
10431 {
10432 va_list ap;
10433 va_start (ap, m);
10434 vmessage (m, ap);
10435 va_end (ap);
10436 }
10437
10438
10439 #if 0
10440 /* The non-logging version of message. */
10441
10442 void
10443 message_nolog (const char *m, ...)
10444 {
10445 Lisp_Object old_log_max;
10446 va_list ap;
10447 va_start (ap, m);
10448 old_log_max = Vmessage_log_max;
10449 Vmessage_log_max = Qnil;
10450 vmessage (m, ap);
10451 Vmessage_log_max = old_log_max;
10452 va_end (ap);
10453 }
10454 #endif
10455
10456
10457 /* Display the current message in the current mini-buffer. This is
10458 only called from error handlers in process.c, and is not time
10459 critical. */
10460
10461 void
10462 update_echo_area (void)
10463 {
10464 if (!NILP (echo_area_buffer[0]))
10465 {
10466 Lisp_Object string;
10467 string = Fcurrent_message ();
10468 message3 (string);
10469 }
10470 }
10471
10472
10473 /* Make sure echo area buffers in `echo_buffers' are live.
10474 If they aren't, make new ones. */
10475
10476 static void
10477 ensure_echo_area_buffers (void)
10478 {
10479 int i;
10480
10481 for (i = 0; i < 2; ++i)
10482 if (!BUFFERP (echo_buffer[i])
10483 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10484 {
10485 char name[30];
10486 Lisp_Object old_buffer;
10487 int j;
10488
10489 old_buffer = echo_buffer[i];
10490 echo_buffer[i] = Fget_buffer_create
10491 (make_formatted_string (name, " *Echo Area %d*", i));
10492 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10493 /* to force word wrap in echo area -
10494 it was decided to postpone this*/
10495 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10496
10497 for (j = 0; j < 2; ++j)
10498 if (EQ (old_buffer, echo_area_buffer[j]))
10499 echo_area_buffer[j] = echo_buffer[i];
10500 }
10501 }
10502
10503
10504 /* Call FN with args A1..A2 with either the current or last displayed
10505 echo_area_buffer as current buffer.
10506
10507 WHICH zero means use the current message buffer
10508 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10509 from echo_buffer[] and clear it.
10510
10511 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10512 suitable buffer from echo_buffer[] and clear it.
10513
10514 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10515 that the current message becomes the last displayed one, make
10516 choose a suitable buffer for echo_area_buffer[0], and clear it.
10517
10518 Value is what FN returns. */
10519
10520 static int
10521 with_echo_area_buffer (struct window *w, int which,
10522 int (*fn) (ptrdiff_t, Lisp_Object),
10523 ptrdiff_t a1, Lisp_Object a2)
10524 {
10525 Lisp_Object buffer;
10526 int this_one, the_other, clear_buffer_p, rc;
10527 ptrdiff_t count = SPECPDL_INDEX ();
10528
10529 /* If buffers aren't live, make new ones. */
10530 ensure_echo_area_buffers ();
10531
10532 clear_buffer_p = 0;
10533
10534 if (which == 0)
10535 this_one = 0, the_other = 1;
10536 else if (which > 0)
10537 this_one = 1, the_other = 0;
10538 else
10539 {
10540 this_one = 0, the_other = 1;
10541 clear_buffer_p = true;
10542
10543 /* We need a fresh one in case the current echo buffer equals
10544 the one containing the last displayed echo area message. */
10545 if (!NILP (echo_area_buffer[this_one])
10546 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10547 echo_area_buffer[this_one] = Qnil;
10548 }
10549
10550 /* Choose a suitable buffer from echo_buffer[] is we don't
10551 have one. */
10552 if (NILP (echo_area_buffer[this_one]))
10553 {
10554 echo_area_buffer[this_one]
10555 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10556 ? echo_buffer[the_other]
10557 : echo_buffer[this_one]);
10558 clear_buffer_p = true;
10559 }
10560
10561 buffer = echo_area_buffer[this_one];
10562
10563 /* Don't get confused by reusing the buffer used for echoing
10564 for a different purpose. */
10565 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10566 cancel_echoing ();
10567
10568 record_unwind_protect (unwind_with_echo_area_buffer,
10569 with_echo_area_buffer_unwind_data (w));
10570
10571 /* Make the echo area buffer current. Note that for display
10572 purposes, it is not necessary that the displayed window's buffer
10573 == current_buffer, except for text property lookup. So, let's
10574 only set that buffer temporarily here without doing a full
10575 Fset_window_buffer. We must also change w->pointm, though,
10576 because otherwise an assertions in unshow_buffer fails, and Emacs
10577 aborts. */
10578 set_buffer_internal_1 (XBUFFER (buffer));
10579 if (w)
10580 {
10581 wset_buffer (w, buffer);
10582 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10583 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10584 }
10585
10586 bset_undo_list (current_buffer, Qt);
10587 bset_read_only (current_buffer, Qnil);
10588 specbind (Qinhibit_read_only, Qt);
10589 specbind (Qinhibit_modification_hooks, Qt);
10590
10591 if (clear_buffer_p && Z > BEG)
10592 del_range (BEG, Z);
10593
10594 eassert (BEGV >= BEG);
10595 eassert (ZV <= Z && ZV >= BEGV);
10596
10597 rc = fn (a1, a2);
10598
10599 eassert (BEGV >= BEG);
10600 eassert (ZV <= Z && ZV >= BEGV);
10601
10602 unbind_to (count, Qnil);
10603 return rc;
10604 }
10605
10606
10607 /* Save state that should be preserved around the call to the function
10608 FN called in with_echo_area_buffer. */
10609
10610 static Lisp_Object
10611 with_echo_area_buffer_unwind_data (struct window *w)
10612 {
10613 int i = 0;
10614 Lisp_Object vector, tmp;
10615
10616 /* Reduce consing by keeping one vector in
10617 Vwith_echo_area_save_vector. */
10618 vector = Vwith_echo_area_save_vector;
10619 Vwith_echo_area_save_vector = Qnil;
10620
10621 if (NILP (vector))
10622 vector = Fmake_vector (make_number (11), Qnil);
10623
10624 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10625 ASET (vector, i, Vdeactivate_mark); ++i;
10626 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10627
10628 if (w)
10629 {
10630 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10631 ASET (vector, i, w->contents); ++i;
10632 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10633 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10634 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10635 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10636 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10637 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10638 }
10639 else
10640 {
10641 int end = i + 8;
10642 for (; i < end; ++i)
10643 ASET (vector, i, Qnil);
10644 }
10645
10646 eassert (i == ASIZE (vector));
10647 return vector;
10648 }
10649
10650
10651 /* Restore global state from VECTOR which was created by
10652 with_echo_area_buffer_unwind_data. */
10653
10654 static void
10655 unwind_with_echo_area_buffer (Lisp_Object vector)
10656 {
10657 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10658 Vdeactivate_mark = AREF (vector, 1);
10659 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10660
10661 if (WINDOWP (AREF (vector, 3)))
10662 {
10663 struct window *w;
10664 Lisp_Object buffer;
10665
10666 w = XWINDOW (AREF (vector, 3));
10667 buffer = AREF (vector, 4);
10668
10669 wset_buffer (w, buffer);
10670 set_marker_both (w->pointm, buffer,
10671 XFASTINT (AREF (vector, 5)),
10672 XFASTINT (AREF (vector, 6)));
10673 set_marker_both (w->old_pointm, buffer,
10674 XFASTINT (AREF (vector, 7)),
10675 XFASTINT (AREF (vector, 8)));
10676 set_marker_both (w->start, buffer,
10677 XFASTINT (AREF (vector, 9)),
10678 XFASTINT (AREF (vector, 10)));
10679 }
10680
10681 Vwith_echo_area_save_vector = vector;
10682 }
10683
10684
10685 /* Set up the echo area for use by print functions. MULTIBYTE_P
10686 non-zero means we will print multibyte. */
10687
10688 void
10689 setup_echo_area_for_printing (int multibyte_p)
10690 {
10691 /* If we can't find an echo area any more, exit. */
10692 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10693 Fkill_emacs (Qnil);
10694
10695 ensure_echo_area_buffers ();
10696
10697 if (!message_buf_print)
10698 {
10699 /* A message has been output since the last time we printed.
10700 Choose a fresh echo area buffer. */
10701 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10702 echo_area_buffer[0] = echo_buffer[1];
10703 else
10704 echo_area_buffer[0] = echo_buffer[0];
10705
10706 /* Switch to that buffer and clear it. */
10707 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10708 bset_truncate_lines (current_buffer, Qnil);
10709
10710 if (Z > BEG)
10711 {
10712 ptrdiff_t count = SPECPDL_INDEX ();
10713 specbind (Qinhibit_read_only, Qt);
10714 /* Note that undo recording is always disabled. */
10715 del_range (BEG, Z);
10716 unbind_to (count, Qnil);
10717 }
10718 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10719
10720 /* Set up the buffer for the multibyteness we need. */
10721 if (multibyte_p
10722 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10723 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10724
10725 /* Raise the frame containing the echo area. */
10726 if (minibuffer_auto_raise)
10727 {
10728 struct frame *sf = SELECTED_FRAME ();
10729 Lisp_Object mini_window;
10730 mini_window = FRAME_MINIBUF_WINDOW (sf);
10731 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10732 }
10733
10734 message_log_maybe_newline ();
10735 message_buf_print = 1;
10736 }
10737 else
10738 {
10739 if (NILP (echo_area_buffer[0]))
10740 {
10741 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10742 echo_area_buffer[0] = echo_buffer[1];
10743 else
10744 echo_area_buffer[0] = echo_buffer[0];
10745 }
10746
10747 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10748 {
10749 /* Someone switched buffers between print requests. */
10750 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10751 bset_truncate_lines (current_buffer, Qnil);
10752 }
10753 }
10754 }
10755
10756
10757 /* Display an echo area message in window W. Value is non-zero if W's
10758 height is changed. If display_last_displayed_message_p is
10759 non-zero, display the message that was last displayed, otherwise
10760 display the current message. */
10761
10762 static int
10763 display_echo_area (struct window *w)
10764 {
10765 int i, no_message_p, window_height_changed_p;
10766
10767 /* Temporarily disable garbage collections while displaying the echo
10768 area. This is done because a GC can print a message itself.
10769 That message would modify the echo area buffer's contents while a
10770 redisplay of the buffer is going on, and seriously confuse
10771 redisplay. */
10772 ptrdiff_t count = inhibit_garbage_collection ();
10773
10774 /* If there is no message, we must call display_echo_area_1
10775 nevertheless because it resizes the window. But we will have to
10776 reset the echo_area_buffer in question to nil at the end because
10777 with_echo_area_buffer will sets it to an empty buffer. */
10778 i = display_last_displayed_message_p ? 1 : 0;
10779 no_message_p = NILP (echo_area_buffer[i]);
10780
10781 window_height_changed_p
10782 = with_echo_area_buffer (w, display_last_displayed_message_p,
10783 display_echo_area_1,
10784 (intptr_t) w, Qnil);
10785
10786 if (no_message_p)
10787 echo_area_buffer[i] = Qnil;
10788
10789 unbind_to (count, Qnil);
10790 return window_height_changed_p;
10791 }
10792
10793
10794 /* Helper for display_echo_area. Display the current buffer which
10795 contains the current echo area message in window W, a mini-window,
10796 a pointer to which is passed in A1. A2..A4 are currently not used.
10797 Change the height of W so that all of the message is displayed.
10798 Value is non-zero if height of W was changed. */
10799
10800 static int
10801 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10802 {
10803 intptr_t i1 = a1;
10804 struct window *w = (struct window *) i1;
10805 Lisp_Object window;
10806 struct text_pos start;
10807 int window_height_changed_p = 0;
10808
10809 /* Do this before displaying, so that we have a large enough glyph
10810 matrix for the display. If we can't get enough space for the
10811 whole text, display the last N lines. That works by setting w->start. */
10812 window_height_changed_p = resize_mini_window (w, 0);
10813
10814 /* Use the starting position chosen by resize_mini_window. */
10815 SET_TEXT_POS_FROM_MARKER (start, w->start);
10816
10817 /* Display. */
10818 clear_glyph_matrix (w->desired_matrix);
10819 XSETWINDOW (window, w);
10820 try_window (window, start, 0);
10821
10822 return window_height_changed_p;
10823 }
10824
10825
10826 /* Resize the echo area window to exactly the size needed for the
10827 currently displayed message, if there is one. If a mini-buffer
10828 is active, don't shrink it. */
10829
10830 void
10831 resize_echo_area_exactly (void)
10832 {
10833 if (BUFFERP (echo_area_buffer[0])
10834 && WINDOWP (echo_area_window))
10835 {
10836 struct window *w = XWINDOW (echo_area_window);
10837 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10838 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10839 (intptr_t) w, resize_exactly);
10840 if (resized_p)
10841 {
10842 windows_or_buffers_changed = 42;
10843 update_mode_lines = 30;
10844 redisplay_internal ();
10845 }
10846 }
10847 }
10848
10849
10850 /* Callback function for with_echo_area_buffer, when used from
10851 resize_echo_area_exactly. A1 contains a pointer to the window to
10852 resize, EXACTLY non-nil means resize the mini-window exactly to the
10853 size of the text displayed. A3 and A4 are not used. Value is what
10854 resize_mini_window returns. */
10855
10856 static int
10857 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10858 {
10859 intptr_t i1 = a1;
10860 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10861 }
10862
10863
10864 /* Resize mini-window W to fit the size of its contents. EXACT_P
10865 means size the window exactly to the size needed. Otherwise, it's
10866 only enlarged until W's buffer is empty.
10867
10868 Set W->start to the right place to begin display. If the whole
10869 contents fit, start at the beginning. Otherwise, start so as
10870 to make the end of the contents appear. This is particularly
10871 important for y-or-n-p, but seems desirable generally.
10872
10873 Value is non-zero if the window height has been changed. */
10874
10875 int
10876 resize_mini_window (struct window *w, int exact_p)
10877 {
10878 struct frame *f = XFRAME (w->frame);
10879 int window_height_changed_p = 0;
10880
10881 eassert (MINI_WINDOW_P (w));
10882
10883 /* By default, start display at the beginning. */
10884 set_marker_both (w->start, w->contents,
10885 BUF_BEGV (XBUFFER (w->contents)),
10886 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10887
10888 /* Don't resize windows while redisplaying a window; it would
10889 confuse redisplay functions when the size of the window they are
10890 displaying changes from under them. Such a resizing can happen,
10891 for instance, when which-func prints a long message while
10892 we are running fontification-functions. We're running these
10893 functions with safe_call which binds inhibit-redisplay to t. */
10894 if (!NILP (Vinhibit_redisplay))
10895 return 0;
10896
10897 /* Nil means don't try to resize. */
10898 if (NILP (Vresize_mini_windows)
10899 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10900 return 0;
10901
10902 if (!FRAME_MINIBUF_ONLY_P (f))
10903 {
10904 struct it it;
10905 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10906 + WINDOW_PIXEL_HEIGHT (w));
10907 int unit = FRAME_LINE_HEIGHT (f);
10908 int height, max_height;
10909 struct text_pos start;
10910 struct buffer *old_current_buffer = NULL;
10911
10912 if (current_buffer != XBUFFER (w->contents))
10913 {
10914 old_current_buffer = current_buffer;
10915 set_buffer_internal (XBUFFER (w->contents));
10916 }
10917
10918 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10919
10920 /* Compute the max. number of lines specified by the user. */
10921 if (FLOATP (Vmax_mini_window_height))
10922 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10923 else if (INTEGERP (Vmax_mini_window_height))
10924 max_height = XINT (Vmax_mini_window_height) * unit;
10925 else
10926 max_height = total_height / 4;
10927
10928 /* Correct that max. height if it's bogus. */
10929 max_height = clip_to_bounds (unit, max_height, total_height);
10930
10931 /* Find out the height of the text in the window. */
10932 if (it.line_wrap == TRUNCATE)
10933 height = unit;
10934 else
10935 {
10936 last_height = 0;
10937 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10938 if (it.max_ascent == 0 && it.max_descent == 0)
10939 height = it.current_y + last_height;
10940 else
10941 height = it.current_y + it.max_ascent + it.max_descent;
10942 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10943 }
10944
10945 /* Compute a suitable window start. */
10946 if (height > max_height)
10947 {
10948 height = (max_height / unit) * unit;
10949 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10950 move_it_vertically_backward (&it, height - unit);
10951 start = it.current.pos;
10952 }
10953 else
10954 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10955 SET_MARKER_FROM_TEXT_POS (w->start, start);
10956
10957 if (EQ (Vresize_mini_windows, Qgrow_only))
10958 {
10959 /* Let it grow only, until we display an empty message, in which
10960 case the window shrinks again. */
10961 if (height > WINDOW_PIXEL_HEIGHT (w))
10962 {
10963 int old_height = WINDOW_PIXEL_HEIGHT (w);
10964
10965 FRAME_WINDOWS_FROZEN (f) = 1;
10966 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10967 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10968 }
10969 else if (height < WINDOW_PIXEL_HEIGHT (w)
10970 && (exact_p || BEGV == ZV))
10971 {
10972 int old_height = WINDOW_PIXEL_HEIGHT (w);
10973
10974 FRAME_WINDOWS_FROZEN (f) = 0;
10975 shrink_mini_window (w, 1);
10976 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10977 }
10978 }
10979 else
10980 {
10981 /* Always resize to exact size needed. */
10982 if (height > WINDOW_PIXEL_HEIGHT (w))
10983 {
10984 int old_height = WINDOW_PIXEL_HEIGHT (w);
10985
10986 FRAME_WINDOWS_FROZEN (f) = 1;
10987 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10988 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10989 }
10990 else if (height < WINDOW_PIXEL_HEIGHT (w))
10991 {
10992 int old_height = WINDOW_PIXEL_HEIGHT (w);
10993
10994 FRAME_WINDOWS_FROZEN (f) = 0;
10995 shrink_mini_window (w, 1);
10996
10997 if (height)
10998 {
10999 FRAME_WINDOWS_FROZEN (f) = 1;
11000 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
11001 }
11002
11003 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11004 }
11005 }
11006
11007 if (old_current_buffer)
11008 set_buffer_internal (old_current_buffer);
11009 }
11010
11011 return window_height_changed_p;
11012 }
11013
11014
11015 /* Value is the current message, a string, or nil if there is no
11016 current message. */
11017
11018 Lisp_Object
11019 current_message (void)
11020 {
11021 Lisp_Object msg;
11022
11023 if (!BUFFERP (echo_area_buffer[0]))
11024 msg = Qnil;
11025 else
11026 {
11027 with_echo_area_buffer (0, 0, current_message_1,
11028 (intptr_t) &msg, Qnil);
11029 if (NILP (msg))
11030 echo_area_buffer[0] = Qnil;
11031 }
11032
11033 return msg;
11034 }
11035
11036
11037 static int
11038 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11039 {
11040 intptr_t i1 = a1;
11041 Lisp_Object *msg = (Lisp_Object *) i1;
11042
11043 if (Z > BEG)
11044 *msg = make_buffer_string (BEG, Z, 1);
11045 else
11046 *msg = Qnil;
11047 return 0;
11048 }
11049
11050
11051 /* Push the current message on Vmessage_stack for later restoration
11052 by restore_message. Value is non-zero if the current message isn't
11053 empty. This is a relatively infrequent operation, so it's not
11054 worth optimizing. */
11055
11056 bool
11057 push_message (void)
11058 {
11059 Lisp_Object msg = current_message ();
11060 Vmessage_stack = Fcons (msg, Vmessage_stack);
11061 return STRINGP (msg);
11062 }
11063
11064
11065 /* Restore message display from the top of Vmessage_stack. */
11066
11067 void
11068 restore_message (void)
11069 {
11070 eassert (CONSP (Vmessage_stack));
11071 message3_nolog (XCAR (Vmessage_stack));
11072 }
11073
11074
11075 /* Handler for unwind-protect calling pop_message. */
11076
11077 void
11078 pop_message_unwind (void)
11079 {
11080 /* Pop the top-most entry off Vmessage_stack. */
11081 eassert (CONSP (Vmessage_stack));
11082 Vmessage_stack = XCDR (Vmessage_stack);
11083 }
11084
11085
11086 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11087 exits. If the stack is not empty, we have a missing pop_message
11088 somewhere. */
11089
11090 void
11091 check_message_stack (void)
11092 {
11093 if (!NILP (Vmessage_stack))
11094 emacs_abort ();
11095 }
11096
11097
11098 /* Truncate to NCHARS what will be displayed in the echo area the next
11099 time we display it---but don't redisplay it now. */
11100
11101 void
11102 truncate_echo_area (ptrdiff_t nchars)
11103 {
11104 if (nchars == 0)
11105 echo_area_buffer[0] = Qnil;
11106 else if (!noninteractive
11107 && INTERACTIVE
11108 && !NILP (echo_area_buffer[0]))
11109 {
11110 struct frame *sf = SELECTED_FRAME ();
11111 /* Error messages get reported properly by cmd_error, so this must be
11112 just an informative message; if the frame hasn't really been
11113 initialized yet, just toss it. */
11114 if (sf->glyphs_initialized_p)
11115 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11116 }
11117 }
11118
11119
11120 /* Helper function for truncate_echo_area. Truncate the current
11121 message to at most NCHARS characters. */
11122
11123 static int
11124 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11125 {
11126 if (BEG + nchars < Z)
11127 del_range (BEG + nchars, Z);
11128 if (Z == BEG)
11129 echo_area_buffer[0] = Qnil;
11130 return 0;
11131 }
11132
11133 /* Set the current message to STRING. */
11134
11135 static void
11136 set_message (Lisp_Object string)
11137 {
11138 eassert (STRINGP (string));
11139
11140 message_enable_multibyte = STRING_MULTIBYTE (string);
11141
11142 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11143 message_buf_print = 0;
11144 help_echo_showing_p = 0;
11145
11146 if (STRINGP (Vdebug_on_message)
11147 && STRINGP (string)
11148 && fast_string_match (Vdebug_on_message, string) >= 0)
11149 call_debugger (list2 (Qerror, string));
11150 }
11151
11152
11153 /* Helper function for set_message. First argument is ignored and second
11154 argument has the same meaning as for set_message.
11155 This function is called with the echo area buffer being current. */
11156
11157 static int
11158 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11159 {
11160 eassert (STRINGP (string));
11161
11162 /* Change multibyteness of the echo buffer appropriately. */
11163 if (message_enable_multibyte
11164 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11165 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11166
11167 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11168 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11169 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11170
11171 /* Insert new message at BEG. */
11172 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11173
11174 /* This function takes care of single/multibyte conversion.
11175 We just have to ensure that the echo area buffer has the right
11176 setting of enable_multibyte_characters. */
11177 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11178
11179 return 0;
11180 }
11181
11182
11183 /* Clear messages. CURRENT_P non-zero means clear the current
11184 message. LAST_DISPLAYED_P non-zero means clear the message
11185 last displayed. */
11186
11187 void
11188 clear_message (bool current_p, bool last_displayed_p)
11189 {
11190 if (current_p)
11191 {
11192 echo_area_buffer[0] = Qnil;
11193 message_cleared_p = true;
11194 }
11195
11196 if (last_displayed_p)
11197 echo_area_buffer[1] = Qnil;
11198
11199 message_buf_print = 0;
11200 }
11201
11202 /* Clear garbaged frames.
11203
11204 This function is used where the old redisplay called
11205 redraw_garbaged_frames which in turn called redraw_frame which in
11206 turn called clear_frame. The call to clear_frame was a source of
11207 flickering. I believe a clear_frame is not necessary. It should
11208 suffice in the new redisplay to invalidate all current matrices,
11209 and ensure a complete redisplay of all windows. */
11210
11211 static void
11212 clear_garbaged_frames (void)
11213 {
11214 if (frame_garbaged)
11215 {
11216 Lisp_Object tail, frame;
11217
11218 FOR_EACH_FRAME (tail, frame)
11219 {
11220 struct frame *f = XFRAME (frame);
11221
11222 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11223 {
11224 if (f->resized_p)
11225 redraw_frame (f);
11226 else
11227 clear_current_matrices (f);
11228 fset_redisplay (f);
11229 f->garbaged = false;
11230 f->resized_p = false;
11231 }
11232 }
11233
11234 frame_garbaged = false;
11235 }
11236 }
11237
11238
11239 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11240 is non-zero update selected_frame. Value is non-zero if the
11241 mini-windows height has been changed. */
11242
11243 static bool
11244 echo_area_display (bool update_frame_p)
11245 {
11246 Lisp_Object mini_window;
11247 struct window *w;
11248 struct frame *f;
11249 bool window_height_changed_p = false;
11250 struct frame *sf = SELECTED_FRAME ();
11251
11252 mini_window = FRAME_MINIBUF_WINDOW (sf);
11253 w = XWINDOW (mini_window);
11254 f = XFRAME (WINDOW_FRAME (w));
11255
11256 /* Don't display if frame is invisible or not yet initialized. */
11257 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11258 return 0;
11259
11260 #ifdef HAVE_WINDOW_SYSTEM
11261 /* When Emacs starts, selected_frame may be the initial terminal
11262 frame. If we let this through, a message would be displayed on
11263 the terminal. */
11264 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11265 return 0;
11266 #endif /* HAVE_WINDOW_SYSTEM */
11267
11268 /* Redraw garbaged frames. */
11269 clear_garbaged_frames ();
11270
11271 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11272 {
11273 echo_area_window = mini_window;
11274 window_height_changed_p = display_echo_area (w);
11275 w->must_be_updated_p = true;
11276
11277 /* Update the display, unless called from redisplay_internal.
11278 Also don't update the screen during redisplay itself. The
11279 update will happen at the end of redisplay, and an update
11280 here could cause confusion. */
11281 if (update_frame_p && !redisplaying_p)
11282 {
11283 int n = 0;
11284
11285 /* If the display update has been interrupted by pending
11286 input, update mode lines in the frame. Due to the
11287 pending input, it might have been that redisplay hasn't
11288 been called, so that mode lines above the echo area are
11289 garbaged. This looks odd, so we prevent it here. */
11290 if (!display_completed)
11291 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11292
11293 if (window_height_changed_p
11294 /* Don't do this if Emacs is shutting down. Redisplay
11295 needs to run hooks. */
11296 && !NILP (Vrun_hooks))
11297 {
11298 /* Must update other windows. Likewise as in other
11299 cases, don't let this update be interrupted by
11300 pending input. */
11301 ptrdiff_t count = SPECPDL_INDEX ();
11302 specbind (Qredisplay_dont_pause, Qt);
11303 windows_or_buffers_changed = 44;
11304 redisplay_internal ();
11305 unbind_to (count, Qnil);
11306 }
11307 else if (FRAME_WINDOW_P (f) && n == 0)
11308 {
11309 /* Window configuration is the same as before.
11310 Can do with a display update of the echo area,
11311 unless we displayed some mode lines. */
11312 update_single_window (w);
11313 flush_frame (f);
11314 }
11315 else
11316 update_frame (f, true, true);
11317
11318 /* If cursor is in the echo area, make sure that the next
11319 redisplay displays the minibuffer, so that the cursor will
11320 be replaced with what the minibuffer wants. */
11321 if (cursor_in_echo_area)
11322 wset_redisplay (XWINDOW (mini_window));
11323 }
11324 }
11325 else if (!EQ (mini_window, selected_window))
11326 wset_redisplay (XWINDOW (mini_window));
11327
11328 /* Last displayed message is now the current message. */
11329 echo_area_buffer[1] = echo_area_buffer[0];
11330 /* Inform read_char that we're not echoing. */
11331 echo_message_buffer = Qnil;
11332
11333 /* Prevent redisplay optimization in redisplay_internal by resetting
11334 this_line_start_pos. This is done because the mini-buffer now
11335 displays the message instead of its buffer text. */
11336 if (EQ (mini_window, selected_window))
11337 CHARPOS (this_line_start_pos) = 0;
11338
11339 return window_height_changed_p;
11340 }
11341
11342 /* Nonzero if W's buffer was changed but not saved. */
11343
11344 static int
11345 window_buffer_changed (struct window *w)
11346 {
11347 struct buffer *b = XBUFFER (w->contents);
11348
11349 eassert (BUFFER_LIVE_P (b));
11350
11351 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11352 }
11353
11354 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11355
11356 static int
11357 mode_line_update_needed (struct window *w)
11358 {
11359 return (w->column_number_displayed != -1
11360 && !(PT == w->last_point && !window_outdated (w))
11361 && (w->column_number_displayed != current_column ()));
11362 }
11363
11364 /* Nonzero if window start of W is frozen and may not be changed during
11365 redisplay. */
11366
11367 static bool
11368 window_frozen_p (struct window *w)
11369 {
11370 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11371 {
11372 Lisp_Object window;
11373
11374 XSETWINDOW (window, w);
11375 if (MINI_WINDOW_P (w))
11376 return 0;
11377 else if (EQ (window, selected_window))
11378 return 0;
11379 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11380 && EQ (window, Vminibuf_scroll_window))
11381 /* This special window can't be frozen too. */
11382 return 0;
11383 else
11384 return 1;
11385 }
11386 return 0;
11387 }
11388
11389 /***********************************************************************
11390 Mode Lines and Frame Titles
11391 ***********************************************************************/
11392
11393 /* A buffer for constructing non-propertized mode-line strings and
11394 frame titles in it; allocated from the heap in init_xdisp and
11395 resized as needed in store_mode_line_noprop_char. */
11396
11397 static char *mode_line_noprop_buf;
11398
11399 /* The buffer's end, and a current output position in it. */
11400
11401 static char *mode_line_noprop_buf_end;
11402 static char *mode_line_noprop_ptr;
11403
11404 #define MODE_LINE_NOPROP_LEN(start) \
11405 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11406
11407 static enum {
11408 MODE_LINE_DISPLAY = 0,
11409 MODE_LINE_TITLE,
11410 MODE_LINE_NOPROP,
11411 MODE_LINE_STRING
11412 } mode_line_target;
11413
11414 /* Alist that caches the results of :propertize.
11415 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11416 static Lisp_Object mode_line_proptrans_alist;
11417
11418 /* List of strings making up the mode-line. */
11419 static Lisp_Object mode_line_string_list;
11420
11421 /* Base face property when building propertized mode line string. */
11422 static Lisp_Object mode_line_string_face;
11423 static Lisp_Object mode_line_string_face_prop;
11424
11425
11426 /* Unwind data for mode line strings */
11427
11428 static Lisp_Object Vmode_line_unwind_vector;
11429
11430 static Lisp_Object
11431 format_mode_line_unwind_data (struct frame *target_frame,
11432 struct buffer *obuf,
11433 Lisp_Object owin,
11434 int save_proptrans)
11435 {
11436 Lisp_Object vector, tmp;
11437
11438 /* Reduce consing by keeping one vector in
11439 Vwith_echo_area_save_vector. */
11440 vector = Vmode_line_unwind_vector;
11441 Vmode_line_unwind_vector = Qnil;
11442
11443 if (NILP (vector))
11444 vector = Fmake_vector (make_number (10), Qnil);
11445
11446 ASET (vector, 0, make_number (mode_line_target));
11447 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11448 ASET (vector, 2, mode_line_string_list);
11449 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11450 ASET (vector, 4, mode_line_string_face);
11451 ASET (vector, 5, mode_line_string_face_prop);
11452
11453 if (obuf)
11454 XSETBUFFER (tmp, obuf);
11455 else
11456 tmp = Qnil;
11457 ASET (vector, 6, tmp);
11458 ASET (vector, 7, owin);
11459 if (target_frame)
11460 {
11461 /* Similarly to `with-selected-window', if the operation selects
11462 a window on another frame, we must restore that frame's
11463 selected window, and (for a tty) the top-frame. */
11464 ASET (vector, 8, target_frame->selected_window);
11465 if (FRAME_TERMCAP_P (target_frame))
11466 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11467 }
11468
11469 return vector;
11470 }
11471
11472 static void
11473 unwind_format_mode_line (Lisp_Object vector)
11474 {
11475 Lisp_Object old_window = AREF (vector, 7);
11476 Lisp_Object target_frame_window = AREF (vector, 8);
11477 Lisp_Object old_top_frame = AREF (vector, 9);
11478
11479 mode_line_target = XINT (AREF (vector, 0));
11480 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11481 mode_line_string_list = AREF (vector, 2);
11482 if (! EQ (AREF (vector, 3), Qt))
11483 mode_line_proptrans_alist = AREF (vector, 3);
11484 mode_line_string_face = AREF (vector, 4);
11485 mode_line_string_face_prop = AREF (vector, 5);
11486
11487 /* Select window before buffer, since it may change the buffer. */
11488 if (!NILP (old_window))
11489 {
11490 /* If the operation that we are unwinding had selected a window
11491 on a different frame, reset its frame-selected-window. For a
11492 text terminal, reset its top-frame if necessary. */
11493 if (!NILP (target_frame_window))
11494 {
11495 Lisp_Object frame
11496 = WINDOW_FRAME (XWINDOW (target_frame_window));
11497
11498 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11499 Fselect_window (target_frame_window, Qt);
11500
11501 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11502 Fselect_frame (old_top_frame, Qt);
11503 }
11504
11505 Fselect_window (old_window, Qt);
11506 }
11507
11508 if (!NILP (AREF (vector, 6)))
11509 {
11510 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11511 ASET (vector, 6, Qnil);
11512 }
11513
11514 Vmode_line_unwind_vector = vector;
11515 }
11516
11517
11518 /* Store a single character C for the frame title in mode_line_noprop_buf.
11519 Re-allocate mode_line_noprop_buf if necessary. */
11520
11521 static void
11522 store_mode_line_noprop_char (char c)
11523 {
11524 /* If output position has reached the end of the allocated buffer,
11525 increase the buffer's size. */
11526 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11527 {
11528 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11529 ptrdiff_t size = len;
11530 mode_line_noprop_buf =
11531 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11532 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11533 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11534 }
11535
11536 *mode_line_noprop_ptr++ = c;
11537 }
11538
11539
11540 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11541 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11542 characters that yield more columns than PRECISION; PRECISION <= 0
11543 means copy the whole string. Pad with spaces until FIELD_WIDTH
11544 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11545 pad. Called from display_mode_element when it is used to build a
11546 frame title. */
11547
11548 static int
11549 store_mode_line_noprop (const char *string, int field_width, int precision)
11550 {
11551 const unsigned char *str = (const unsigned char *) string;
11552 int n = 0;
11553 ptrdiff_t dummy, nbytes;
11554
11555 /* Copy at most PRECISION chars from STR. */
11556 nbytes = strlen (string);
11557 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11558 while (nbytes--)
11559 store_mode_line_noprop_char (*str++);
11560
11561 /* Fill up with spaces until FIELD_WIDTH reached. */
11562 while (field_width > 0
11563 && n < field_width)
11564 {
11565 store_mode_line_noprop_char (' ');
11566 ++n;
11567 }
11568
11569 return n;
11570 }
11571
11572 /***********************************************************************
11573 Frame Titles
11574 ***********************************************************************/
11575
11576 #ifdef HAVE_WINDOW_SYSTEM
11577
11578 /* Set the title of FRAME, if it has changed. The title format is
11579 Vicon_title_format if FRAME is iconified, otherwise it is
11580 frame_title_format. */
11581
11582 static void
11583 x_consider_frame_title (Lisp_Object frame)
11584 {
11585 struct frame *f = XFRAME (frame);
11586
11587 if (FRAME_WINDOW_P (f)
11588 || FRAME_MINIBUF_ONLY_P (f)
11589 || f->explicit_name)
11590 {
11591 /* Do we have more than one visible frame on this X display? */
11592 Lisp_Object tail, other_frame, fmt;
11593 ptrdiff_t title_start;
11594 char *title;
11595 ptrdiff_t len;
11596 struct it it;
11597 ptrdiff_t count = SPECPDL_INDEX ();
11598
11599 FOR_EACH_FRAME (tail, other_frame)
11600 {
11601 struct frame *tf = XFRAME (other_frame);
11602
11603 if (tf != f
11604 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11605 && !FRAME_MINIBUF_ONLY_P (tf)
11606 && !EQ (other_frame, tip_frame)
11607 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11608 break;
11609 }
11610
11611 /* Set global variable indicating that multiple frames exist. */
11612 multiple_frames = CONSP (tail);
11613
11614 /* Switch to the buffer of selected window of the frame. Set up
11615 mode_line_target so that display_mode_element will output into
11616 mode_line_noprop_buf; then display the title. */
11617 record_unwind_protect (unwind_format_mode_line,
11618 format_mode_line_unwind_data
11619 (f, current_buffer, selected_window, 0));
11620
11621 Fselect_window (f->selected_window, Qt);
11622 set_buffer_internal_1
11623 (XBUFFER (XWINDOW (f->selected_window)->contents));
11624 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11625
11626 mode_line_target = MODE_LINE_TITLE;
11627 title_start = MODE_LINE_NOPROP_LEN (0);
11628 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11629 NULL, DEFAULT_FACE_ID);
11630 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11631 len = MODE_LINE_NOPROP_LEN (title_start);
11632 title = mode_line_noprop_buf + title_start;
11633 unbind_to (count, Qnil);
11634
11635 /* Set the title only if it's changed. This avoids consing in
11636 the common case where it hasn't. (If it turns out that we've
11637 already wasted too much time by walking through the list with
11638 display_mode_element, then we might need to optimize at a
11639 higher level than this.) */
11640 if (! STRINGP (f->name)
11641 || SBYTES (f->name) != len
11642 || memcmp (title, SDATA (f->name), len) != 0)
11643 x_implicitly_set_name (f, make_string (title, len), Qnil);
11644 }
11645 }
11646
11647 #endif /* not HAVE_WINDOW_SYSTEM */
11648
11649 \f
11650 /***********************************************************************
11651 Menu Bars
11652 ***********************************************************************/
11653
11654 /* Non-zero if we will not redisplay all visible windows. */
11655 #define REDISPLAY_SOME_P() \
11656 ((windows_or_buffers_changed == 0 \
11657 || windows_or_buffers_changed == REDISPLAY_SOME) \
11658 && (update_mode_lines == 0 \
11659 || update_mode_lines == REDISPLAY_SOME))
11660
11661 /* Prepare for redisplay by updating menu-bar item lists when
11662 appropriate. This can call eval. */
11663
11664 static void
11665 prepare_menu_bars (void)
11666 {
11667 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11668 bool some_windows = REDISPLAY_SOME_P ();
11669 struct gcpro gcpro1, gcpro2;
11670 Lisp_Object tooltip_frame;
11671
11672 #ifdef HAVE_WINDOW_SYSTEM
11673 tooltip_frame = tip_frame;
11674 #else
11675 tooltip_frame = Qnil;
11676 #endif
11677
11678 if (FUNCTIONP (Vpre_redisplay_function))
11679 {
11680 Lisp_Object windows = all_windows ? Qt : Qnil;
11681 if (all_windows && some_windows)
11682 {
11683 Lisp_Object ws = window_list ();
11684 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11685 {
11686 Lisp_Object this = XCAR (ws);
11687 struct window *w = XWINDOW (this);
11688 if (w->redisplay
11689 || XFRAME (w->frame)->redisplay
11690 || XBUFFER (w->contents)->text->redisplay)
11691 {
11692 windows = Fcons (this, windows);
11693 }
11694 }
11695 }
11696 safe__call1 (true, Vpre_redisplay_function, windows);
11697 }
11698
11699 /* Update all frame titles based on their buffer names, etc. We do
11700 this before the menu bars so that the buffer-menu will show the
11701 up-to-date frame titles. */
11702 #ifdef HAVE_WINDOW_SYSTEM
11703 if (all_windows)
11704 {
11705 Lisp_Object tail, frame;
11706
11707 FOR_EACH_FRAME (tail, frame)
11708 {
11709 struct frame *f = XFRAME (frame);
11710 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11711 if (some_windows
11712 && !f->redisplay
11713 && !w->redisplay
11714 && !XBUFFER (w->contents)->text->redisplay)
11715 continue;
11716
11717 if (!EQ (frame, tooltip_frame)
11718 && (FRAME_ICONIFIED_P (f)
11719 || FRAME_VISIBLE_P (f) == 1
11720 /* Exclude TTY frames that are obscured because they
11721 are not the top frame on their console. This is
11722 because x_consider_frame_title actually switches
11723 to the frame, which for TTY frames means it is
11724 marked as garbaged, and will be completely
11725 redrawn on the next redisplay cycle. This causes
11726 TTY frames to be completely redrawn, when there
11727 are more than one of them, even though nothing
11728 should be changed on display. */
11729 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11730 x_consider_frame_title (frame);
11731 }
11732 }
11733 #endif /* HAVE_WINDOW_SYSTEM */
11734
11735 /* Update the menu bar item lists, if appropriate. This has to be
11736 done before any actual redisplay or generation of display lines. */
11737
11738 if (all_windows)
11739 {
11740 Lisp_Object tail, frame;
11741 ptrdiff_t count = SPECPDL_INDEX ();
11742 /* 1 means that update_menu_bar has run its hooks
11743 so any further calls to update_menu_bar shouldn't do so again. */
11744 int menu_bar_hooks_run = 0;
11745
11746 record_unwind_save_match_data ();
11747
11748 FOR_EACH_FRAME (tail, frame)
11749 {
11750 struct frame *f = XFRAME (frame);
11751 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11752
11753 /* Ignore tooltip frame. */
11754 if (EQ (frame, tooltip_frame))
11755 continue;
11756
11757 if (some_windows
11758 && !f->redisplay
11759 && !w->redisplay
11760 && !XBUFFER (w->contents)->text->redisplay)
11761 continue;
11762
11763 /* If a window on this frame changed size, report that to
11764 the user and clear the size-change flag. */
11765 if (FRAME_WINDOW_SIZES_CHANGED (f))
11766 {
11767 Lisp_Object functions;
11768
11769 /* Clear flag first in case we get an error below. */
11770 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11771 functions = Vwindow_size_change_functions;
11772 GCPRO2 (tail, functions);
11773
11774 while (CONSP (functions))
11775 {
11776 if (!EQ (XCAR (functions), Qt))
11777 call1 (XCAR (functions), frame);
11778 functions = XCDR (functions);
11779 }
11780 UNGCPRO;
11781 }
11782
11783 GCPRO1 (tail);
11784 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11785 #ifdef HAVE_WINDOW_SYSTEM
11786 update_tool_bar (f, 0);
11787 #endif
11788 UNGCPRO;
11789 }
11790
11791 unbind_to (count, Qnil);
11792 }
11793 else
11794 {
11795 struct frame *sf = SELECTED_FRAME ();
11796 update_menu_bar (sf, 1, 0);
11797 #ifdef HAVE_WINDOW_SYSTEM
11798 update_tool_bar (sf, 1);
11799 #endif
11800 }
11801 }
11802
11803
11804 /* Update the menu bar item list for frame F. This has to be done
11805 before we start to fill in any display lines, because it can call
11806 eval.
11807
11808 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11809
11810 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11811 already ran the menu bar hooks for this redisplay, so there
11812 is no need to run them again. The return value is the
11813 updated value of this flag, to pass to the next call. */
11814
11815 static int
11816 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11817 {
11818 Lisp_Object window;
11819 register struct window *w;
11820
11821 /* If called recursively during a menu update, do nothing. This can
11822 happen when, for instance, an activate-menubar-hook causes a
11823 redisplay. */
11824 if (inhibit_menubar_update)
11825 return hooks_run;
11826
11827 window = FRAME_SELECTED_WINDOW (f);
11828 w = XWINDOW (window);
11829
11830 if (FRAME_WINDOW_P (f)
11831 ?
11832 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11833 || defined (HAVE_NS) || defined (USE_GTK)
11834 FRAME_EXTERNAL_MENU_BAR (f)
11835 #else
11836 FRAME_MENU_BAR_LINES (f) > 0
11837 #endif
11838 : FRAME_MENU_BAR_LINES (f) > 0)
11839 {
11840 /* If the user has switched buffers or windows, we need to
11841 recompute to reflect the new bindings. But we'll
11842 recompute when update_mode_lines is set too; that means
11843 that people can use force-mode-line-update to request
11844 that the menu bar be recomputed. The adverse effect on
11845 the rest of the redisplay algorithm is about the same as
11846 windows_or_buffers_changed anyway. */
11847 if (windows_or_buffers_changed
11848 /* This used to test w->update_mode_line, but we believe
11849 there is no need to recompute the menu in that case. */
11850 || update_mode_lines
11851 || window_buffer_changed (w))
11852 {
11853 struct buffer *prev = current_buffer;
11854 ptrdiff_t count = SPECPDL_INDEX ();
11855
11856 specbind (Qinhibit_menubar_update, Qt);
11857
11858 set_buffer_internal_1 (XBUFFER (w->contents));
11859 if (save_match_data)
11860 record_unwind_save_match_data ();
11861 if (NILP (Voverriding_local_map_menu_flag))
11862 {
11863 specbind (Qoverriding_terminal_local_map, Qnil);
11864 specbind (Qoverriding_local_map, Qnil);
11865 }
11866
11867 if (!hooks_run)
11868 {
11869 /* Run the Lucid hook. */
11870 safe_run_hooks (Qactivate_menubar_hook);
11871
11872 /* If it has changed current-menubar from previous value,
11873 really recompute the menu-bar from the value. */
11874 if (! NILP (Vlucid_menu_bar_dirty_flag))
11875 call0 (Qrecompute_lucid_menubar);
11876
11877 safe_run_hooks (Qmenu_bar_update_hook);
11878
11879 hooks_run = 1;
11880 }
11881
11882 XSETFRAME (Vmenu_updating_frame, f);
11883 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11884
11885 /* Redisplay the menu bar in case we changed it. */
11886 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11887 || defined (HAVE_NS) || defined (USE_GTK)
11888 if (FRAME_WINDOW_P (f))
11889 {
11890 #if defined (HAVE_NS)
11891 /* All frames on Mac OS share the same menubar. So only
11892 the selected frame should be allowed to set it. */
11893 if (f == SELECTED_FRAME ())
11894 #endif
11895 set_frame_menubar (f, 0, 0);
11896 }
11897 else
11898 /* On a terminal screen, the menu bar is an ordinary screen
11899 line, and this makes it get updated. */
11900 w->update_mode_line = 1;
11901 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11902 /* In the non-toolkit version, the menu bar is an ordinary screen
11903 line, and this makes it get updated. */
11904 w->update_mode_line = 1;
11905 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11906
11907 unbind_to (count, Qnil);
11908 set_buffer_internal_1 (prev);
11909 }
11910 }
11911
11912 return hooks_run;
11913 }
11914
11915 /***********************************************************************
11916 Tool-bars
11917 ***********************************************************************/
11918
11919 #ifdef HAVE_WINDOW_SYSTEM
11920
11921 /* Select `frame' temporarily without running all the code in
11922 do_switch_frame.
11923 FIXME: Maybe do_switch_frame should be trimmed down similarly
11924 when `norecord' is set. */
11925 static void
11926 fast_set_selected_frame (Lisp_Object frame)
11927 {
11928 if (!EQ (selected_frame, frame))
11929 {
11930 selected_frame = frame;
11931 selected_window = XFRAME (frame)->selected_window;
11932 }
11933 }
11934
11935 /* Update the tool-bar item list for frame F. This has to be done
11936 before we start to fill in any display lines. Called from
11937 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11938 and restore it here. */
11939
11940 static void
11941 update_tool_bar (struct frame *f, int save_match_data)
11942 {
11943 #if defined (USE_GTK) || defined (HAVE_NS)
11944 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11945 #else
11946 int do_update = (WINDOWP (f->tool_bar_window)
11947 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11948 #endif
11949
11950 if (do_update)
11951 {
11952 Lisp_Object window;
11953 struct window *w;
11954
11955 window = FRAME_SELECTED_WINDOW (f);
11956 w = XWINDOW (window);
11957
11958 /* If the user has switched buffers or windows, we need to
11959 recompute to reflect the new bindings. But we'll
11960 recompute when update_mode_lines is set too; that means
11961 that people can use force-mode-line-update to request
11962 that the menu bar be recomputed. The adverse effect on
11963 the rest of the redisplay algorithm is about the same as
11964 windows_or_buffers_changed anyway. */
11965 if (windows_or_buffers_changed
11966 || w->update_mode_line
11967 || update_mode_lines
11968 || window_buffer_changed (w))
11969 {
11970 struct buffer *prev = current_buffer;
11971 ptrdiff_t count = SPECPDL_INDEX ();
11972 Lisp_Object frame, new_tool_bar;
11973 int new_n_tool_bar;
11974 struct gcpro gcpro1;
11975
11976 /* Set current_buffer to the buffer of the selected
11977 window of the frame, so that we get the right local
11978 keymaps. */
11979 set_buffer_internal_1 (XBUFFER (w->contents));
11980
11981 /* Save match data, if we must. */
11982 if (save_match_data)
11983 record_unwind_save_match_data ();
11984
11985 /* Make sure that we don't accidentally use bogus keymaps. */
11986 if (NILP (Voverriding_local_map_menu_flag))
11987 {
11988 specbind (Qoverriding_terminal_local_map, Qnil);
11989 specbind (Qoverriding_local_map, Qnil);
11990 }
11991
11992 GCPRO1 (new_tool_bar);
11993
11994 /* We must temporarily set the selected frame to this frame
11995 before calling tool_bar_items, because the calculation of
11996 the tool-bar keymap uses the selected frame (see
11997 `tool-bar-make-keymap' in tool-bar.el). */
11998 eassert (EQ (selected_window,
11999 /* Since we only explicitly preserve selected_frame,
12000 check that selected_window would be redundant. */
12001 XFRAME (selected_frame)->selected_window));
12002 record_unwind_protect (fast_set_selected_frame, selected_frame);
12003 XSETFRAME (frame, f);
12004 fast_set_selected_frame (frame);
12005
12006 /* Build desired tool-bar items from keymaps. */
12007 new_tool_bar
12008 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12009 &new_n_tool_bar);
12010
12011 /* Redisplay the tool-bar if we changed it. */
12012 if (new_n_tool_bar != f->n_tool_bar_items
12013 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12014 {
12015 /* Redisplay that happens asynchronously due to an expose event
12016 may access f->tool_bar_items. Make sure we update both
12017 variables within BLOCK_INPUT so no such event interrupts. */
12018 block_input ();
12019 fset_tool_bar_items (f, new_tool_bar);
12020 f->n_tool_bar_items = new_n_tool_bar;
12021 w->update_mode_line = 1;
12022 unblock_input ();
12023 }
12024
12025 UNGCPRO;
12026
12027 unbind_to (count, Qnil);
12028 set_buffer_internal_1 (prev);
12029 }
12030 }
12031 }
12032
12033 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12034
12035 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12036 F's desired tool-bar contents. F->tool_bar_items must have
12037 been set up previously by calling prepare_menu_bars. */
12038
12039 static void
12040 build_desired_tool_bar_string (struct frame *f)
12041 {
12042 int i, size, size_needed;
12043 struct gcpro gcpro1, gcpro2;
12044 Lisp_Object image, plist;
12045
12046 image = plist = Qnil;
12047 GCPRO2 (image, plist);
12048
12049 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12050 Otherwise, make a new string. */
12051
12052 /* The size of the string we might be able to reuse. */
12053 size = (STRINGP (f->desired_tool_bar_string)
12054 ? SCHARS (f->desired_tool_bar_string)
12055 : 0);
12056
12057 /* We need one space in the string for each image. */
12058 size_needed = f->n_tool_bar_items;
12059
12060 /* Reuse f->desired_tool_bar_string, if possible. */
12061 if (size < size_needed || NILP (f->desired_tool_bar_string))
12062 fset_desired_tool_bar_string
12063 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12064 else
12065 {
12066 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12067 struct gcpro gcpro1;
12068 GCPRO1 (props);
12069 Fremove_text_properties (make_number (0), make_number (size),
12070 props, f->desired_tool_bar_string);
12071 UNGCPRO;
12072 }
12073
12074 /* Put a `display' property on the string for the images to display,
12075 put a `menu_item' property on tool-bar items with a value that
12076 is the index of the item in F's tool-bar item vector. */
12077 for (i = 0; i < f->n_tool_bar_items; ++i)
12078 {
12079 #define PROP(IDX) \
12080 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12081
12082 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12083 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12084 int hmargin, vmargin, relief, idx, end;
12085
12086 /* If image is a vector, choose the image according to the
12087 button state. */
12088 image = PROP (TOOL_BAR_ITEM_IMAGES);
12089 if (VECTORP (image))
12090 {
12091 if (enabled_p)
12092 idx = (selected_p
12093 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12094 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12095 else
12096 idx = (selected_p
12097 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12098 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12099
12100 eassert (ASIZE (image) >= idx);
12101 image = AREF (image, idx);
12102 }
12103 else
12104 idx = -1;
12105
12106 /* Ignore invalid image specifications. */
12107 if (!valid_image_p (image))
12108 continue;
12109
12110 /* Display the tool-bar button pressed, or depressed. */
12111 plist = Fcopy_sequence (XCDR (image));
12112
12113 /* Compute margin and relief to draw. */
12114 relief = (tool_bar_button_relief >= 0
12115 ? tool_bar_button_relief
12116 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12117 hmargin = vmargin = relief;
12118
12119 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12120 INT_MAX - max (hmargin, vmargin)))
12121 {
12122 hmargin += XFASTINT (Vtool_bar_button_margin);
12123 vmargin += XFASTINT (Vtool_bar_button_margin);
12124 }
12125 else if (CONSP (Vtool_bar_button_margin))
12126 {
12127 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12128 INT_MAX - hmargin))
12129 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12130
12131 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12132 INT_MAX - vmargin))
12133 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12134 }
12135
12136 if (auto_raise_tool_bar_buttons_p)
12137 {
12138 /* Add a `:relief' property to the image spec if the item is
12139 selected. */
12140 if (selected_p)
12141 {
12142 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12143 hmargin -= relief;
12144 vmargin -= relief;
12145 }
12146 }
12147 else
12148 {
12149 /* If image is selected, display it pressed, i.e. with a
12150 negative relief. If it's not selected, display it with a
12151 raised relief. */
12152 plist = Fplist_put (plist, QCrelief,
12153 (selected_p
12154 ? make_number (-relief)
12155 : make_number (relief)));
12156 hmargin -= relief;
12157 vmargin -= relief;
12158 }
12159
12160 /* Put a margin around the image. */
12161 if (hmargin || vmargin)
12162 {
12163 if (hmargin == vmargin)
12164 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12165 else
12166 plist = Fplist_put (plist, QCmargin,
12167 Fcons (make_number (hmargin),
12168 make_number (vmargin)));
12169 }
12170
12171 /* If button is not enabled, and we don't have special images
12172 for the disabled state, make the image appear disabled by
12173 applying an appropriate algorithm to it. */
12174 if (!enabled_p && idx < 0)
12175 plist = Fplist_put (plist, QCconversion, Qdisabled);
12176
12177 /* Put a `display' text property on the string for the image to
12178 display. Put a `menu-item' property on the string that gives
12179 the start of this item's properties in the tool-bar items
12180 vector. */
12181 image = Fcons (Qimage, plist);
12182 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12183 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12184 struct gcpro gcpro1;
12185 GCPRO1 (props);
12186
12187 /* Let the last image hide all remaining spaces in the tool bar
12188 string. The string can be longer than needed when we reuse a
12189 previous string. */
12190 if (i + 1 == f->n_tool_bar_items)
12191 end = SCHARS (f->desired_tool_bar_string);
12192 else
12193 end = i + 1;
12194 Fadd_text_properties (make_number (i), make_number (end),
12195 props, f->desired_tool_bar_string);
12196 UNGCPRO;
12197 #undef PROP
12198 }
12199
12200 UNGCPRO;
12201 }
12202
12203
12204 /* Display one line of the tool-bar of frame IT->f.
12205
12206 HEIGHT specifies the desired height of the tool-bar line.
12207 If the actual height of the glyph row is less than HEIGHT, the
12208 row's height is increased to HEIGHT, and the icons are centered
12209 vertically in the new height.
12210
12211 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12212 count a final empty row in case the tool-bar width exactly matches
12213 the window width.
12214 */
12215
12216 static void
12217 display_tool_bar_line (struct it *it, int height)
12218 {
12219 struct glyph_row *row = it->glyph_row;
12220 int max_x = it->last_visible_x;
12221 struct glyph *last;
12222
12223 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12224 clear_glyph_row (row);
12225 row->enabled_p = true;
12226 row->y = it->current_y;
12227
12228 /* Note that this isn't made use of if the face hasn't a box,
12229 so there's no need to check the face here. */
12230 it->start_of_box_run_p = 1;
12231
12232 while (it->current_x < max_x)
12233 {
12234 int x, n_glyphs_before, i, nglyphs;
12235 struct it it_before;
12236
12237 /* Get the next display element. */
12238 if (!get_next_display_element (it))
12239 {
12240 /* Don't count empty row if we are counting needed tool-bar lines. */
12241 if (height < 0 && !it->hpos)
12242 return;
12243 break;
12244 }
12245
12246 /* Produce glyphs. */
12247 n_glyphs_before = row->used[TEXT_AREA];
12248 it_before = *it;
12249
12250 PRODUCE_GLYPHS (it);
12251
12252 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12253 i = 0;
12254 x = it_before.current_x;
12255 while (i < nglyphs)
12256 {
12257 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12258
12259 if (x + glyph->pixel_width > max_x)
12260 {
12261 /* Glyph doesn't fit on line. Backtrack. */
12262 row->used[TEXT_AREA] = n_glyphs_before;
12263 *it = it_before;
12264 /* If this is the only glyph on this line, it will never fit on the
12265 tool-bar, so skip it. But ensure there is at least one glyph,
12266 so we don't accidentally disable the tool-bar. */
12267 if (n_glyphs_before == 0
12268 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12269 break;
12270 goto out;
12271 }
12272
12273 ++it->hpos;
12274 x += glyph->pixel_width;
12275 ++i;
12276 }
12277
12278 /* Stop at line end. */
12279 if (ITERATOR_AT_END_OF_LINE_P (it))
12280 break;
12281
12282 set_iterator_to_next (it, 1);
12283 }
12284
12285 out:;
12286
12287 row->displays_text_p = row->used[TEXT_AREA] != 0;
12288
12289 /* Use default face for the border below the tool bar.
12290
12291 FIXME: When auto-resize-tool-bars is grow-only, there is
12292 no additional border below the possibly empty tool-bar lines.
12293 So to make the extra empty lines look "normal", we have to
12294 use the tool-bar face for the border too. */
12295 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12296 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12297 it->face_id = DEFAULT_FACE_ID;
12298
12299 extend_face_to_end_of_line (it);
12300 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12301 last->right_box_line_p = 1;
12302 if (last == row->glyphs[TEXT_AREA])
12303 last->left_box_line_p = 1;
12304
12305 /* Make line the desired height and center it vertically. */
12306 if ((height -= it->max_ascent + it->max_descent) > 0)
12307 {
12308 /* Don't add more than one line height. */
12309 height %= FRAME_LINE_HEIGHT (it->f);
12310 it->max_ascent += height / 2;
12311 it->max_descent += (height + 1) / 2;
12312 }
12313
12314 compute_line_metrics (it);
12315
12316 /* If line is empty, make it occupy the rest of the tool-bar. */
12317 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12318 {
12319 row->height = row->phys_height = it->last_visible_y - row->y;
12320 row->visible_height = row->height;
12321 row->ascent = row->phys_ascent = 0;
12322 row->extra_line_spacing = 0;
12323 }
12324
12325 row->full_width_p = 1;
12326 row->continued_p = 0;
12327 row->truncated_on_left_p = 0;
12328 row->truncated_on_right_p = 0;
12329
12330 it->current_x = it->hpos = 0;
12331 it->current_y += row->height;
12332 ++it->vpos;
12333 ++it->glyph_row;
12334 }
12335
12336
12337 /* Value is the number of pixels needed to make all tool-bar items of
12338 frame F visible. The actual number of glyph rows needed is
12339 returned in *N_ROWS if non-NULL. */
12340 static int
12341 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12342 {
12343 struct window *w = XWINDOW (f->tool_bar_window);
12344 struct it it;
12345 /* tool_bar_height is called from redisplay_tool_bar after building
12346 the desired matrix, so use (unused) mode-line row as temporary row to
12347 avoid destroying the first tool-bar row. */
12348 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12349
12350 /* Initialize an iterator for iteration over
12351 F->desired_tool_bar_string in the tool-bar window of frame F. */
12352 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12353 temp_row->reversed_p = false;
12354 it.first_visible_x = 0;
12355 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12356 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12357 it.paragraph_embedding = L2R;
12358
12359 while (!ITERATOR_AT_END_P (&it))
12360 {
12361 clear_glyph_row (temp_row);
12362 it.glyph_row = temp_row;
12363 display_tool_bar_line (&it, -1);
12364 }
12365 clear_glyph_row (temp_row);
12366
12367 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12368 if (n_rows)
12369 *n_rows = it.vpos > 0 ? it.vpos : -1;
12370
12371 if (pixelwise)
12372 return it.current_y;
12373 else
12374 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12375 }
12376
12377 #endif /* !USE_GTK && !HAVE_NS */
12378
12379 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12380 0, 2, 0,
12381 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12382 If FRAME is nil or omitted, use the selected frame. Optional argument
12383 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12384 (Lisp_Object frame, Lisp_Object pixelwise)
12385 {
12386 int height = 0;
12387
12388 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12389 struct frame *f = decode_any_frame (frame);
12390
12391 if (WINDOWP (f->tool_bar_window)
12392 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12393 {
12394 update_tool_bar (f, 1);
12395 if (f->n_tool_bar_items)
12396 {
12397 build_desired_tool_bar_string (f);
12398 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12399 }
12400 }
12401 #endif
12402
12403 return make_number (height);
12404 }
12405
12406
12407 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12408 height should be changed. */
12409 static int
12410 redisplay_tool_bar (struct frame *f)
12411 {
12412 #if defined (USE_GTK) || defined (HAVE_NS)
12413
12414 if (FRAME_EXTERNAL_TOOL_BAR (f))
12415 update_frame_tool_bar (f);
12416 return 0;
12417
12418 #else /* !USE_GTK && !HAVE_NS */
12419
12420 struct window *w;
12421 struct it it;
12422 struct glyph_row *row;
12423
12424 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12425 do anything. This means you must start with tool-bar-lines
12426 non-zero to get the auto-sizing effect. Or in other words, you
12427 can turn off tool-bars by specifying tool-bar-lines zero. */
12428 if (!WINDOWP (f->tool_bar_window)
12429 || (w = XWINDOW (f->tool_bar_window),
12430 WINDOW_TOTAL_LINES (w) == 0))
12431 return 0;
12432
12433 /* Set up an iterator for the tool-bar window. */
12434 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12435 it.first_visible_x = 0;
12436 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12437 row = it.glyph_row;
12438 row->reversed_p = false;
12439
12440 /* Build a string that represents the contents of the tool-bar. */
12441 build_desired_tool_bar_string (f);
12442 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12443 /* FIXME: This should be controlled by a user option. But it
12444 doesn't make sense to have an R2L tool bar if the menu bar cannot
12445 be drawn also R2L, and making the menu bar R2L is tricky due
12446 toolkit-specific code that implements it. If an R2L tool bar is
12447 ever supported, display_tool_bar_line should also be augmented to
12448 call unproduce_glyphs like display_line and display_string
12449 do. */
12450 it.paragraph_embedding = L2R;
12451
12452 if (f->n_tool_bar_rows == 0)
12453 {
12454 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12455
12456 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12457 {
12458 x_change_tool_bar_height (f, new_height);
12459 /* Always do that now. */
12460 clear_glyph_matrix (w->desired_matrix);
12461 f->fonts_changed = 1;
12462 return 1;
12463 }
12464 }
12465
12466 /* Display as many lines as needed to display all tool-bar items. */
12467
12468 if (f->n_tool_bar_rows > 0)
12469 {
12470 int border, rows, height, extra;
12471
12472 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12473 border = XINT (Vtool_bar_border);
12474 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12475 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12476 else if (EQ (Vtool_bar_border, Qborder_width))
12477 border = f->border_width;
12478 else
12479 border = 0;
12480 if (border < 0)
12481 border = 0;
12482
12483 rows = f->n_tool_bar_rows;
12484 height = max (1, (it.last_visible_y - border) / rows);
12485 extra = it.last_visible_y - border - height * rows;
12486
12487 while (it.current_y < it.last_visible_y)
12488 {
12489 int h = 0;
12490 if (extra > 0 && rows-- > 0)
12491 {
12492 h = (extra + rows - 1) / rows;
12493 extra -= h;
12494 }
12495 display_tool_bar_line (&it, height + h);
12496 }
12497 }
12498 else
12499 {
12500 while (it.current_y < it.last_visible_y)
12501 display_tool_bar_line (&it, 0);
12502 }
12503
12504 /* It doesn't make much sense to try scrolling in the tool-bar
12505 window, so don't do it. */
12506 w->desired_matrix->no_scrolling_p = 1;
12507 w->must_be_updated_p = 1;
12508
12509 if (!NILP (Vauto_resize_tool_bars))
12510 {
12511 int change_height_p = 0;
12512
12513 /* If we couldn't display everything, change the tool-bar's
12514 height if there is room for more. */
12515 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12516 change_height_p = 1;
12517
12518 /* We subtract 1 because display_tool_bar_line advances the
12519 glyph_row pointer before returning to its caller. We want to
12520 examine the last glyph row produced by
12521 display_tool_bar_line. */
12522 row = it.glyph_row - 1;
12523
12524 /* If there are blank lines at the end, except for a partially
12525 visible blank line at the end that is smaller than
12526 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12527 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12528 && row->height >= FRAME_LINE_HEIGHT (f))
12529 change_height_p = 1;
12530
12531 /* If row displays tool-bar items, but is partially visible,
12532 change the tool-bar's height. */
12533 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12534 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12535 change_height_p = 1;
12536
12537 /* Resize windows as needed by changing the `tool-bar-lines'
12538 frame parameter. */
12539 if (change_height_p)
12540 {
12541 int nrows;
12542 int new_height = tool_bar_height (f, &nrows, 1);
12543
12544 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12545 && !f->minimize_tool_bar_window_p)
12546 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12547 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12548 f->minimize_tool_bar_window_p = 0;
12549
12550 if (change_height_p)
12551 {
12552 x_change_tool_bar_height (f, new_height);
12553 clear_glyph_matrix (w->desired_matrix);
12554 f->n_tool_bar_rows = nrows;
12555 f->fonts_changed = 1;
12556
12557 return 1;
12558 }
12559 }
12560 }
12561
12562 f->minimize_tool_bar_window_p = 0;
12563 return 0;
12564
12565 #endif /* USE_GTK || HAVE_NS */
12566 }
12567
12568 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12569
12570 /* Get information about the tool-bar item which is displayed in GLYPH
12571 on frame F. Return in *PROP_IDX the index where tool-bar item
12572 properties start in F->tool_bar_items. Value is zero if
12573 GLYPH doesn't display a tool-bar item. */
12574
12575 static int
12576 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12577 {
12578 Lisp_Object prop;
12579 int success_p;
12580 int charpos;
12581
12582 /* This function can be called asynchronously, which means we must
12583 exclude any possibility that Fget_text_property signals an
12584 error. */
12585 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12586 charpos = max (0, charpos);
12587
12588 /* Get the text property `menu-item' at pos. The value of that
12589 property is the start index of this item's properties in
12590 F->tool_bar_items. */
12591 prop = Fget_text_property (make_number (charpos),
12592 Qmenu_item, f->current_tool_bar_string);
12593 if (INTEGERP (prop))
12594 {
12595 *prop_idx = XINT (prop);
12596 success_p = 1;
12597 }
12598 else
12599 success_p = 0;
12600
12601 return success_p;
12602 }
12603
12604 \f
12605 /* Get information about the tool-bar item at position X/Y on frame F.
12606 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12607 the current matrix of the tool-bar window of F, or NULL if not
12608 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12609 item in F->tool_bar_items. Value is
12610
12611 -1 if X/Y is not on a tool-bar item
12612 0 if X/Y is on the same item that was highlighted before.
12613 1 otherwise. */
12614
12615 static int
12616 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12617 int *hpos, int *vpos, int *prop_idx)
12618 {
12619 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12620 struct window *w = XWINDOW (f->tool_bar_window);
12621 int area;
12622
12623 /* Find the glyph under X/Y. */
12624 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12625 if (*glyph == NULL)
12626 return -1;
12627
12628 /* Get the start of this tool-bar item's properties in
12629 f->tool_bar_items. */
12630 if (!tool_bar_item_info (f, *glyph, prop_idx))
12631 return -1;
12632
12633 /* Is mouse on the highlighted item? */
12634 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12635 && *vpos >= hlinfo->mouse_face_beg_row
12636 && *vpos <= hlinfo->mouse_face_end_row
12637 && (*vpos > hlinfo->mouse_face_beg_row
12638 || *hpos >= hlinfo->mouse_face_beg_col)
12639 && (*vpos < hlinfo->mouse_face_end_row
12640 || *hpos < hlinfo->mouse_face_end_col
12641 || hlinfo->mouse_face_past_end))
12642 return 0;
12643
12644 return 1;
12645 }
12646
12647
12648 /* EXPORT:
12649 Handle mouse button event on the tool-bar of frame F, at
12650 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12651 0 for button release. MODIFIERS is event modifiers for button
12652 release. */
12653
12654 void
12655 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12656 int modifiers)
12657 {
12658 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12659 struct window *w = XWINDOW (f->tool_bar_window);
12660 int hpos, vpos, prop_idx;
12661 struct glyph *glyph;
12662 Lisp_Object enabled_p;
12663 int ts;
12664
12665 /* If not on the highlighted tool-bar item, and mouse-highlight is
12666 non-nil, return. This is so we generate the tool-bar button
12667 click only when the mouse button is released on the same item as
12668 where it was pressed. However, when mouse-highlight is disabled,
12669 generate the click when the button is released regardless of the
12670 highlight, since tool-bar items are not highlighted in that
12671 case. */
12672 frame_to_window_pixel_xy (w, &x, &y);
12673 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12674 if (ts == -1
12675 || (ts != 0 && !NILP (Vmouse_highlight)))
12676 return;
12677
12678 /* When mouse-highlight is off, generate the click for the item
12679 where the button was pressed, disregarding where it was
12680 released. */
12681 if (NILP (Vmouse_highlight) && !down_p)
12682 prop_idx = f->last_tool_bar_item;
12683
12684 /* If item is disabled, do nothing. */
12685 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12686 if (NILP (enabled_p))
12687 return;
12688
12689 if (down_p)
12690 {
12691 /* Show item in pressed state. */
12692 if (!NILP (Vmouse_highlight))
12693 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12694 f->last_tool_bar_item = prop_idx;
12695 }
12696 else
12697 {
12698 Lisp_Object key, frame;
12699 struct input_event event;
12700 EVENT_INIT (event);
12701
12702 /* Show item in released state. */
12703 if (!NILP (Vmouse_highlight))
12704 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12705
12706 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12707
12708 XSETFRAME (frame, f);
12709 event.kind = TOOL_BAR_EVENT;
12710 event.frame_or_window = frame;
12711 event.arg = frame;
12712 kbd_buffer_store_event (&event);
12713
12714 event.kind = TOOL_BAR_EVENT;
12715 event.frame_or_window = frame;
12716 event.arg = key;
12717 event.modifiers = modifiers;
12718 kbd_buffer_store_event (&event);
12719 f->last_tool_bar_item = -1;
12720 }
12721 }
12722
12723
12724 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12725 tool-bar window-relative coordinates X/Y. Called from
12726 note_mouse_highlight. */
12727
12728 static void
12729 note_tool_bar_highlight (struct frame *f, int x, int y)
12730 {
12731 Lisp_Object window = f->tool_bar_window;
12732 struct window *w = XWINDOW (window);
12733 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12734 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12735 int hpos, vpos;
12736 struct glyph *glyph;
12737 struct glyph_row *row;
12738 int i;
12739 Lisp_Object enabled_p;
12740 int prop_idx;
12741 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12742 int mouse_down_p, rc;
12743
12744 /* Function note_mouse_highlight is called with negative X/Y
12745 values when mouse moves outside of the frame. */
12746 if (x <= 0 || y <= 0)
12747 {
12748 clear_mouse_face (hlinfo);
12749 return;
12750 }
12751
12752 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12753 if (rc < 0)
12754 {
12755 /* Not on tool-bar item. */
12756 clear_mouse_face (hlinfo);
12757 return;
12758 }
12759 else if (rc == 0)
12760 /* On same tool-bar item as before. */
12761 goto set_help_echo;
12762
12763 clear_mouse_face (hlinfo);
12764
12765 /* Mouse is down, but on different tool-bar item? */
12766 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12767 && f == dpyinfo->last_mouse_frame);
12768
12769 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12770 return;
12771
12772 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12773
12774 /* If tool-bar item is not enabled, don't highlight it. */
12775 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12776 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12777 {
12778 /* Compute the x-position of the glyph. In front and past the
12779 image is a space. We include this in the highlighted area. */
12780 row = MATRIX_ROW (w->current_matrix, vpos);
12781 for (i = x = 0; i < hpos; ++i)
12782 x += row->glyphs[TEXT_AREA][i].pixel_width;
12783
12784 /* Record this as the current active region. */
12785 hlinfo->mouse_face_beg_col = hpos;
12786 hlinfo->mouse_face_beg_row = vpos;
12787 hlinfo->mouse_face_beg_x = x;
12788 hlinfo->mouse_face_past_end = 0;
12789
12790 hlinfo->mouse_face_end_col = hpos + 1;
12791 hlinfo->mouse_face_end_row = vpos;
12792 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12793 hlinfo->mouse_face_window = window;
12794 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12795
12796 /* Display it as active. */
12797 show_mouse_face (hlinfo, draw);
12798 }
12799
12800 set_help_echo:
12801
12802 /* Set help_echo_string to a help string to display for this tool-bar item.
12803 XTread_socket does the rest. */
12804 help_echo_object = help_echo_window = Qnil;
12805 help_echo_pos = -1;
12806 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12807 if (NILP (help_echo_string))
12808 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12809 }
12810
12811 #endif /* !USE_GTK && !HAVE_NS */
12812
12813 #endif /* HAVE_WINDOW_SYSTEM */
12814
12815
12816 \f
12817 /************************************************************************
12818 Horizontal scrolling
12819 ************************************************************************/
12820
12821 static int hscroll_window_tree (Lisp_Object);
12822 static int hscroll_windows (Lisp_Object);
12823
12824 /* For all leaf windows in the window tree rooted at WINDOW, set their
12825 hscroll value so that PT is (i) visible in the window, and (ii) so
12826 that it is not within a certain margin at the window's left and
12827 right border. Value is non-zero if any window's hscroll has been
12828 changed. */
12829
12830 static int
12831 hscroll_window_tree (Lisp_Object window)
12832 {
12833 int hscrolled_p = 0;
12834 int hscroll_relative_p = FLOATP (Vhscroll_step);
12835 int hscroll_step_abs = 0;
12836 double hscroll_step_rel = 0;
12837
12838 if (hscroll_relative_p)
12839 {
12840 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12841 if (hscroll_step_rel < 0)
12842 {
12843 hscroll_relative_p = 0;
12844 hscroll_step_abs = 0;
12845 }
12846 }
12847 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12848 {
12849 hscroll_step_abs = XINT (Vhscroll_step);
12850 if (hscroll_step_abs < 0)
12851 hscroll_step_abs = 0;
12852 }
12853 else
12854 hscroll_step_abs = 0;
12855
12856 while (WINDOWP (window))
12857 {
12858 struct window *w = XWINDOW (window);
12859
12860 if (WINDOWP (w->contents))
12861 hscrolled_p |= hscroll_window_tree (w->contents);
12862 else if (w->cursor.vpos >= 0)
12863 {
12864 int h_margin;
12865 int text_area_width;
12866 struct glyph_row *cursor_row;
12867 struct glyph_row *bottom_row;
12868 int row_r2l_p;
12869
12870 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12871 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12872 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12873 else
12874 cursor_row = bottom_row - 1;
12875
12876 if (!cursor_row->enabled_p)
12877 {
12878 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12879 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12880 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12881 else
12882 cursor_row = bottom_row - 1;
12883 }
12884 row_r2l_p = cursor_row->reversed_p;
12885
12886 text_area_width = window_box_width (w, TEXT_AREA);
12887
12888 /* Scroll when cursor is inside this scroll margin. */
12889 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12890
12891 /* If the position of this window's point has explicitly
12892 changed, no more suspend auto hscrolling. */
12893 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12894 w->suspend_auto_hscroll = 0;
12895
12896 /* Remember window point. */
12897 Fset_marker (w->old_pointm,
12898 ((w == XWINDOW (selected_window))
12899 ? make_number (BUF_PT (XBUFFER (w->contents)))
12900 : Fmarker_position (w->pointm)),
12901 w->contents);
12902
12903 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12904 && w->suspend_auto_hscroll == 0
12905 /* In some pathological cases, like restoring a window
12906 configuration into a frame that is much smaller than
12907 the one from which the configuration was saved, we
12908 get glyph rows whose start and end have zero buffer
12909 positions, which we cannot handle below. Just skip
12910 such windows. */
12911 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12912 /* For left-to-right rows, hscroll when cursor is either
12913 (i) inside the right hscroll margin, or (ii) if it is
12914 inside the left margin and the window is already
12915 hscrolled. */
12916 && ((!row_r2l_p
12917 && ((w->hscroll && w->cursor.x <= h_margin)
12918 || (cursor_row->enabled_p
12919 && cursor_row->truncated_on_right_p
12920 && (w->cursor.x >= text_area_width - h_margin))))
12921 /* For right-to-left rows, the logic is similar,
12922 except that rules for scrolling to left and right
12923 are reversed. E.g., if cursor.x <= h_margin, we
12924 need to hscroll "to the right" unconditionally,
12925 and that will scroll the screen to the left so as
12926 to reveal the next portion of the row. */
12927 || (row_r2l_p
12928 && ((cursor_row->enabled_p
12929 /* FIXME: It is confusing to set the
12930 truncated_on_right_p flag when R2L rows
12931 are actually truncated on the left. */
12932 && cursor_row->truncated_on_right_p
12933 && w->cursor.x <= h_margin)
12934 || (w->hscroll
12935 && (w->cursor.x >= text_area_width - h_margin))))))
12936 {
12937 struct it it;
12938 ptrdiff_t hscroll;
12939 struct buffer *saved_current_buffer;
12940 ptrdiff_t pt;
12941 int wanted_x;
12942
12943 /* Find point in a display of infinite width. */
12944 saved_current_buffer = current_buffer;
12945 current_buffer = XBUFFER (w->contents);
12946
12947 if (w == XWINDOW (selected_window))
12948 pt = PT;
12949 else
12950 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12951
12952 /* Move iterator to pt starting at cursor_row->start in
12953 a line with infinite width. */
12954 init_to_row_start (&it, w, cursor_row);
12955 it.last_visible_x = INFINITY;
12956 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12957 current_buffer = saved_current_buffer;
12958
12959 /* Position cursor in window. */
12960 if (!hscroll_relative_p && hscroll_step_abs == 0)
12961 hscroll = max (0, (it.current_x
12962 - (ITERATOR_AT_END_OF_LINE_P (&it)
12963 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12964 : (text_area_width / 2))))
12965 / FRAME_COLUMN_WIDTH (it.f);
12966 else if ((!row_r2l_p
12967 && w->cursor.x >= text_area_width - h_margin)
12968 || (row_r2l_p && w->cursor.x <= h_margin))
12969 {
12970 if (hscroll_relative_p)
12971 wanted_x = text_area_width * (1 - hscroll_step_rel)
12972 - h_margin;
12973 else
12974 wanted_x = text_area_width
12975 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12976 - h_margin;
12977 hscroll
12978 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12979 }
12980 else
12981 {
12982 if (hscroll_relative_p)
12983 wanted_x = text_area_width * hscroll_step_rel
12984 + h_margin;
12985 else
12986 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12987 + h_margin;
12988 hscroll
12989 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12990 }
12991 hscroll = max (hscroll, w->min_hscroll);
12992
12993 /* Don't prevent redisplay optimizations if hscroll
12994 hasn't changed, as it will unnecessarily slow down
12995 redisplay. */
12996 if (w->hscroll != hscroll)
12997 {
12998 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12999 w->hscroll = hscroll;
13000 hscrolled_p = 1;
13001 }
13002 }
13003 }
13004
13005 window = w->next;
13006 }
13007
13008 /* Value is non-zero if hscroll of any leaf window has been changed. */
13009 return hscrolled_p;
13010 }
13011
13012
13013 /* Set hscroll so that cursor is visible and not inside horizontal
13014 scroll margins for all windows in the tree rooted at WINDOW. See
13015 also hscroll_window_tree above. Value is non-zero if any window's
13016 hscroll has been changed. If it has, desired matrices on the frame
13017 of WINDOW are cleared. */
13018
13019 static int
13020 hscroll_windows (Lisp_Object window)
13021 {
13022 int hscrolled_p = hscroll_window_tree (window);
13023 if (hscrolled_p)
13024 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13025 return hscrolled_p;
13026 }
13027
13028
13029 \f
13030 /************************************************************************
13031 Redisplay
13032 ************************************************************************/
13033
13034 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13035 to a non-zero value. This is sometimes handy to have in a debugger
13036 session. */
13037
13038 #ifdef GLYPH_DEBUG
13039
13040 /* First and last unchanged row for try_window_id. */
13041
13042 static int debug_first_unchanged_at_end_vpos;
13043 static int debug_last_unchanged_at_beg_vpos;
13044
13045 /* Delta vpos and y. */
13046
13047 static int debug_dvpos, debug_dy;
13048
13049 /* Delta in characters and bytes for try_window_id. */
13050
13051 static ptrdiff_t debug_delta, debug_delta_bytes;
13052
13053 /* Values of window_end_pos and window_end_vpos at the end of
13054 try_window_id. */
13055
13056 static ptrdiff_t debug_end_vpos;
13057
13058 /* Append a string to W->desired_matrix->method. FMT is a printf
13059 format string. If trace_redisplay_p is true also printf the
13060 resulting string to stderr. */
13061
13062 static void debug_method_add (struct window *, char const *, ...)
13063 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13064
13065 static void
13066 debug_method_add (struct window *w, char const *fmt, ...)
13067 {
13068 void *ptr = w;
13069 char *method = w->desired_matrix->method;
13070 int len = strlen (method);
13071 int size = sizeof w->desired_matrix->method;
13072 int remaining = size - len - 1;
13073 va_list ap;
13074
13075 if (len && remaining)
13076 {
13077 method[len] = '|';
13078 --remaining, ++len;
13079 }
13080
13081 va_start (ap, fmt);
13082 vsnprintf (method + len, remaining + 1, fmt, ap);
13083 va_end (ap);
13084
13085 if (trace_redisplay_p)
13086 fprintf (stderr, "%p (%s): %s\n",
13087 ptr,
13088 ((BUFFERP (w->contents)
13089 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13090 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13091 : "no buffer"),
13092 method + len);
13093 }
13094
13095 #endif /* GLYPH_DEBUG */
13096
13097
13098 /* Value is non-zero if all changes in window W, which displays
13099 current_buffer, are in the text between START and END. START is a
13100 buffer position, END is given as a distance from Z. Used in
13101 redisplay_internal for display optimization. */
13102
13103 static int
13104 text_outside_line_unchanged_p (struct window *w,
13105 ptrdiff_t start, ptrdiff_t end)
13106 {
13107 int unchanged_p = 1;
13108
13109 /* If text or overlays have changed, see where. */
13110 if (window_outdated (w))
13111 {
13112 /* Gap in the line? */
13113 if (GPT < start || Z - GPT < end)
13114 unchanged_p = 0;
13115
13116 /* Changes start in front of the line, or end after it? */
13117 if (unchanged_p
13118 && (BEG_UNCHANGED < start - 1
13119 || END_UNCHANGED < end))
13120 unchanged_p = 0;
13121
13122 /* If selective display, can't optimize if changes start at the
13123 beginning of the line. */
13124 if (unchanged_p
13125 && INTEGERP (BVAR (current_buffer, selective_display))
13126 && XINT (BVAR (current_buffer, selective_display)) > 0
13127 && (BEG_UNCHANGED < start || GPT <= start))
13128 unchanged_p = 0;
13129
13130 /* If there are overlays at the start or end of the line, these
13131 may have overlay strings with newlines in them. A change at
13132 START, for instance, may actually concern the display of such
13133 overlay strings as well, and they are displayed on different
13134 lines. So, quickly rule out this case. (For the future, it
13135 might be desirable to implement something more telling than
13136 just BEG/END_UNCHANGED.) */
13137 if (unchanged_p)
13138 {
13139 if (BEG + BEG_UNCHANGED == start
13140 && overlay_touches_p (start))
13141 unchanged_p = 0;
13142 if (END_UNCHANGED == end
13143 && overlay_touches_p (Z - end))
13144 unchanged_p = 0;
13145 }
13146
13147 /* Under bidi reordering, adding or deleting a character in the
13148 beginning of a paragraph, before the first strong directional
13149 character, can change the base direction of the paragraph (unless
13150 the buffer specifies a fixed paragraph direction), which will
13151 require to redisplay the whole paragraph. It might be worthwhile
13152 to find the paragraph limits and widen the range of redisplayed
13153 lines to that, but for now just give up this optimization. */
13154 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13155 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13156 unchanged_p = 0;
13157 }
13158
13159 return unchanged_p;
13160 }
13161
13162
13163 /* Do a frame update, taking possible shortcuts into account. This is
13164 the main external entry point for redisplay.
13165
13166 If the last redisplay displayed an echo area message and that message
13167 is no longer requested, we clear the echo area or bring back the
13168 mini-buffer if that is in use. */
13169
13170 void
13171 redisplay (void)
13172 {
13173 redisplay_internal ();
13174 }
13175
13176
13177 static Lisp_Object
13178 overlay_arrow_string_or_property (Lisp_Object var)
13179 {
13180 Lisp_Object val;
13181
13182 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13183 return val;
13184
13185 return Voverlay_arrow_string;
13186 }
13187
13188 /* Return 1 if there are any overlay-arrows in current_buffer. */
13189 static int
13190 overlay_arrow_in_current_buffer_p (void)
13191 {
13192 Lisp_Object vlist;
13193
13194 for (vlist = Voverlay_arrow_variable_list;
13195 CONSP (vlist);
13196 vlist = XCDR (vlist))
13197 {
13198 Lisp_Object var = XCAR (vlist);
13199 Lisp_Object val;
13200
13201 if (!SYMBOLP (var))
13202 continue;
13203 val = find_symbol_value (var);
13204 if (MARKERP (val)
13205 && current_buffer == XMARKER (val)->buffer)
13206 return 1;
13207 }
13208 return 0;
13209 }
13210
13211
13212 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13213 has changed. */
13214
13215 static int
13216 overlay_arrows_changed_p (void)
13217 {
13218 Lisp_Object vlist;
13219
13220 for (vlist = Voverlay_arrow_variable_list;
13221 CONSP (vlist);
13222 vlist = XCDR (vlist))
13223 {
13224 Lisp_Object var = XCAR (vlist);
13225 Lisp_Object val, pstr;
13226
13227 if (!SYMBOLP (var))
13228 continue;
13229 val = find_symbol_value (var);
13230 if (!MARKERP (val))
13231 continue;
13232 if (! EQ (COERCE_MARKER (val),
13233 Fget (var, Qlast_arrow_position))
13234 || ! (pstr = overlay_arrow_string_or_property (var),
13235 EQ (pstr, Fget (var, Qlast_arrow_string))))
13236 return 1;
13237 }
13238 return 0;
13239 }
13240
13241 /* Mark overlay arrows to be updated on next redisplay. */
13242
13243 static void
13244 update_overlay_arrows (int up_to_date)
13245 {
13246 Lisp_Object vlist;
13247
13248 for (vlist = Voverlay_arrow_variable_list;
13249 CONSP (vlist);
13250 vlist = XCDR (vlist))
13251 {
13252 Lisp_Object var = XCAR (vlist);
13253
13254 if (!SYMBOLP (var))
13255 continue;
13256
13257 if (up_to_date > 0)
13258 {
13259 Lisp_Object val = find_symbol_value (var);
13260 Fput (var, Qlast_arrow_position,
13261 COERCE_MARKER (val));
13262 Fput (var, Qlast_arrow_string,
13263 overlay_arrow_string_or_property (var));
13264 }
13265 else if (up_to_date < 0
13266 || !NILP (Fget (var, Qlast_arrow_position)))
13267 {
13268 Fput (var, Qlast_arrow_position, Qt);
13269 Fput (var, Qlast_arrow_string, Qt);
13270 }
13271 }
13272 }
13273
13274
13275 /* Return overlay arrow string to display at row.
13276 Return integer (bitmap number) for arrow bitmap in left fringe.
13277 Return nil if no overlay arrow. */
13278
13279 static Lisp_Object
13280 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13281 {
13282 Lisp_Object vlist;
13283
13284 for (vlist = Voverlay_arrow_variable_list;
13285 CONSP (vlist);
13286 vlist = XCDR (vlist))
13287 {
13288 Lisp_Object var = XCAR (vlist);
13289 Lisp_Object val;
13290
13291 if (!SYMBOLP (var))
13292 continue;
13293
13294 val = find_symbol_value (var);
13295
13296 if (MARKERP (val)
13297 && current_buffer == XMARKER (val)->buffer
13298 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13299 {
13300 if (FRAME_WINDOW_P (it->f)
13301 /* FIXME: if ROW->reversed_p is set, this should test
13302 the right fringe, not the left one. */
13303 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13304 {
13305 #ifdef HAVE_WINDOW_SYSTEM
13306 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13307 {
13308 int fringe_bitmap;
13309 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13310 return make_number (fringe_bitmap);
13311 }
13312 #endif
13313 return make_number (-1); /* Use default arrow bitmap. */
13314 }
13315 return overlay_arrow_string_or_property (var);
13316 }
13317 }
13318
13319 return Qnil;
13320 }
13321
13322 /* Return 1 if point moved out of or into a composition. Otherwise
13323 return 0. PREV_BUF and PREV_PT are the last point buffer and
13324 position. BUF and PT are the current point buffer and position. */
13325
13326 static int
13327 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13328 struct buffer *buf, ptrdiff_t pt)
13329 {
13330 ptrdiff_t start, end;
13331 Lisp_Object prop;
13332 Lisp_Object buffer;
13333
13334 XSETBUFFER (buffer, buf);
13335 /* Check a composition at the last point if point moved within the
13336 same buffer. */
13337 if (prev_buf == buf)
13338 {
13339 if (prev_pt == pt)
13340 /* Point didn't move. */
13341 return 0;
13342
13343 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13344 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13345 && composition_valid_p (start, end, prop)
13346 && start < prev_pt && end > prev_pt)
13347 /* The last point was within the composition. Return 1 iff
13348 point moved out of the composition. */
13349 return (pt <= start || pt >= end);
13350 }
13351
13352 /* Check a composition at the current point. */
13353 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13354 && find_composition (pt, -1, &start, &end, &prop, buffer)
13355 && composition_valid_p (start, end, prop)
13356 && start < pt && end > pt);
13357 }
13358
13359 /* Reconsider the clip changes of buffer which is displayed in W. */
13360
13361 static void
13362 reconsider_clip_changes (struct window *w)
13363 {
13364 struct buffer *b = XBUFFER (w->contents);
13365
13366 if (b->clip_changed
13367 && w->window_end_valid
13368 && w->current_matrix->buffer == b
13369 && w->current_matrix->zv == BUF_ZV (b)
13370 && w->current_matrix->begv == BUF_BEGV (b))
13371 b->clip_changed = 0;
13372
13373 /* If display wasn't paused, and W is not a tool bar window, see if
13374 point has been moved into or out of a composition. In that case,
13375 we set b->clip_changed to 1 to force updating the screen. If
13376 b->clip_changed has already been set to 1, we can skip this
13377 check. */
13378 if (!b->clip_changed && w->window_end_valid)
13379 {
13380 ptrdiff_t pt = (w == XWINDOW (selected_window)
13381 ? PT : marker_position (w->pointm));
13382
13383 if ((w->current_matrix->buffer != b || pt != w->last_point)
13384 && check_point_in_composition (w->current_matrix->buffer,
13385 w->last_point, b, pt))
13386 b->clip_changed = 1;
13387 }
13388 }
13389
13390 static void
13391 propagate_buffer_redisplay (void)
13392 { /* Resetting b->text->redisplay is problematic!
13393 We can't just reset it in the case that some window that displays
13394 it has not been redisplayed; and such a window can stay
13395 unredisplayed for a long time if it's currently invisible.
13396 But we do want to reset it at the end of redisplay otherwise
13397 its displayed windows will keep being redisplayed over and over
13398 again.
13399 So we copy all b->text->redisplay flags up to their windows here,
13400 such that mark_window_display_accurate can safely reset
13401 b->text->redisplay. */
13402 Lisp_Object ws = window_list ();
13403 for (; CONSP (ws); ws = XCDR (ws))
13404 {
13405 struct window *thisw = XWINDOW (XCAR (ws));
13406 struct buffer *thisb = XBUFFER (thisw->contents);
13407 if (thisb->text->redisplay)
13408 thisw->redisplay = true;
13409 }
13410 }
13411
13412 #define STOP_POLLING \
13413 do { if (! polling_stopped_here) stop_polling (); \
13414 polling_stopped_here = 1; } while (0)
13415
13416 #define RESUME_POLLING \
13417 do { if (polling_stopped_here) start_polling (); \
13418 polling_stopped_here = 0; } while (0)
13419
13420
13421 /* Perhaps in the future avoid recentering windows if it
13422 is not necessary; currently that causes some problems. */
13423
13424 static void
13425 redisplay_internal (void)
13426 {
13427 struct window *w = XWINDOW (selected_window);
13428 struct window *sw;
13429 struct frame *fr;
13430 bool pending;
13431 bool must_finish = 0, match_p;
13432 struct text_pos tlbufpos, tlendpos;
13433 int number_of_visible_frames;
13434 ptrdiff_t count;
13435 struct frame *sf;
13436 int polling_stopped_here = 0;
13437 Lisp_Object tail, frame;
13438
13439 /* True means redisplay has to consider all windows on all
13440 frames. False, only selected_window is considered. */
13441 bool consider_all_windows_p;
13442
13443 /* True means redisplay has to redisplay the miniwindow. */
13444 bool update_miniwindow_p = false;
13445
13446 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13447
13448 /* No redisplay if running in batch mode or frame is not yet fully
13449 initialized, or redisplay is explicitly turned off by setting
13450 Vinhibit_redisplay. */
13451 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13452 || !NILP (Vinhibit_redisplay))
13453 return;
13454
13455 /* Don't examine these until after testing Vinhibit_redisplay.
13456 When Emacs is shutting down, perhaps because its connection to
13457 X has dropped, we should not look at them at all. */
13458 fr = XFRAME (w->frame);
13459 sf = SELECTED_FRAME ();
13460
13461 if (!fr->glyphs_initialized_p)
13462 return;
13463
13464 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13465 if (popup_activated ())
13466 return;
13467 #endif
13468
13469 /* I don't think this happens but let's be paranoid. */
13470 if (redisplaying_p)
13471 return;
13472
13473 /* Record a function that clears redisplaying_p
13474 when we leave this function. */
13475 count = SPECPDL_INDEX ();
13476 record_unwind_protect_void (unwind_redisplay);
13477 redisplaying_p = 1;
13478 specbind (Qinhibit_free_realized_faces, Qnil);
13479
13480 /* Record this function, so it appears on the profiler's backtraces. */
13481 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13482
13483 FOR_EACH_FRAME (tail, frame)
13484 XFRAME (frame)->already_hscrolled_p = 0;
13485
13486 retry:
13487 /* Remember the currently selected window. */
13488 sw = w;
13489
13490 pending = false;
13491 last_escape_glyph_frame = NULL;
13492 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13493 last_glyphless_glyph_frame = NULL;
13494 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13495
13496 /* If face_change_count is non-zero, init_iterator will free all
13497 realized faces, which includes the faces referenced from current
13498 matrices. So, we can't reuse current matrices in this case. */
13499 if (face_change_count)
13500 windows_or_buffers_changed = 47;
13501
13502 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13503 && FRAME_TTY (sf)->previous_frame != sf)
13504 {
13505 /* Since frames on a single ASCII terminal share the same
13506 display area, displaying a different frame means redisplay
13507 the whole thing. */
13508 SET_FRAME_GARBAGED (sf);
13509 #ifndef DOS_NT
13510 set_tty_color_mode (FRAME_TTY (sf), sf);
13511 #endif
13512 FRAME_TTY (sf)->previous_frame = sf;
13513 }
13514
13515 /* Set the visible flags for all frames. Do this before checking for
13516 resized or garbaged frames; they want to know if their frames are
13517 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13518 number_of_visible_frames = 0;
13519
13520 FOR_EACH_FRAME (tail, frame)
13521 {
13522 struct frame *f = XFRAME (frame);
13523
13524 if (FRAME_VISIBLE_P (f))
13525 {
13526 ++number_of_visible_frames;
13527 /* Adjust matrices for visible frames only. */
13528 if (f->fonts_changed)
13529 {
13530 adjust_frame_glyphs (f);
13531 f->fonts_changed = 0;
13532 }
13533 /* If cursor type has been changed on the frame
13534 other than selected, consider all frames. */
13535 if (f != sf && f->cursor_type_changed)
13536 update_mode_lines = 31;
13537 }
13538 clear_desired_matrices (f);
13539 }
13540
13541 /* Notice any pending interrupt request to change frame size. */
13542 do_pending_window_change (true);
13543
13544 /* do_pending_window_change could change the selected_window due to
13545 frame resizing which makes the selected window too small. */
13546 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13547 sw = w;
13548
13549 /* Clear frames marked as garbaged. */
13550 clear_garbaged_frames ();
13551
13552 /* Build menubar and tool-bar items. */
13553 if (NILP (Vmemory_full))
13554 prepare_menu_bars ();
13555
13556 reconsider_clip_changes (w);
13557
13558 /* In most cases selected window displays current buffer. */
13559 match_p = XBUFFER (w->contents) == current_buffer;
13560 if (match_p)
13561 {
13562 /* Detect case that we need to write or remove a star in the mode line. */
13563 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13564 w->update_mode_line = 1;
13565
13566 if (mode_line_update_needed (w))
13567 w->update_mode_line = 1;
13568
13569 /* If reconsider_clip_changes above decided that the narrowing
13570 in the current buffer changed, make sure all other windows
13571 showing that buffer will be redisplayed. */
13572 if (current_buffer->clip_changed)
13573 bset_update_mode_line (current_buffer);
13574 }
13575
13576 /* Normally the message* functions will have already displayed and
13577 updated the echo area, but the frame may have been trashed, or
13578 the update may have been preempted, so display the echo area
13579 again here. Checking message_cleared_p captures the case that
13580 the echo area should be cleared. */
13581 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13582 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13583 || (message_cleared_p
13584 && minibuf_level == 0
13585 /* If the mini-window is currently selected, this means the
13586 echo-area doesn't show through. */
13587 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13588 {
13589 int window_height_changed_p = echo_area_display (false);
13590
13591 if (message_cleared_p)
13592 update_miniwindow_p = true;
13593
13594 must_finish = 1;
13595
13596 /* If we don't display the current message, don't clear the
13597 message_cleared_p flag, because, if we did, we wouldn't clear
13598 the echo area in the next redisplay which doesn't preserve
13599 the echo area. */
13600 if (!display_last_displayed_message_p)
13601 message_cleared_p = 0;
13602
13603 if (window_height_changed_p)
13604 {
13605 windows_or_buffers_changed = 50;
13606
13607 /* If window configuration was changed, frames may have been
13608 marked garbaged. Clear them or we will experience
13609 surprises wrt scrolling. */
13610 clear_garbaged_frames ();
13611 }
13612 }
13613 else if (EQ (selected_window, minibuf_window)
13614 && (current_buffer->clip_changed || window_outdated (w))
13615 && resize_mini_window (w, 0))
13616 {
13617 /* Resized active mini-window to fit the size of what it is
13618 showing if its contents might have changed. */
13619 must_finish = 1;
13620
13621 /* If window configuration was changed, frames may have been
13622 marked garbaged. Clear them or we will experience
13623 surprises wrt scrolling. */
13624 clear_garbaged_frames ();
13625 }
13626
13627 if (windows_or_buffers_changed && !update_mode_lines)
13628 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13629 only the windows's contents needs to be refreshed, or whether the
13630 mode-lines also need a refresh. */
13631 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13632 ? REDISPLAY_SOME : 32);
13633
13634 /* If specs for an arrow have changed, do thorough redisplay
13635 to ensure we remove any arrow that should no longer exist. */
13636 if (overlay_arrows_changed_p ())
13637 /* Apparently, this is the only case where we update other windows,
13638 without updating other mode-lines. */
13639 windows_or_buffers_changed = 49;
13640
13641 consider_all_windows_p = (update_mode_lines
13642 || windows_or_buffers_changed);
13643
13644 #define AINC(a,i) \
13645 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13646 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13647
13648 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13649 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13650
13651 /* Optimize the case that only the line containing the cursor in the
13652 selected window has changed. Variables starting with this_ are
13653 set in display_line and record information about the line
13654 containing the cursor. */
13655 tlbufpos = this_line_start_pos;
13656 tlendpos = this_line_end_pos;
13657 if (!consider_all_windows_p
13658 && CHARPOS (tlbufpos) > 0
13659 && !w->update_mode_line
13660 && !current_buffer->clip_changed
13661 && !current_buffer->prevent_redisplay_optimizations_p
13662 && FRAME_VISIBLE_P (XFRAME (w->frame))
13663 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13664 && !XFRAME (w->frame)->cursor_type_changed
13665 /* Make sure recorded data applies to current buffer, etc. */
13666 && this_line_buffer == current_buffer
13667 && match_p
13668 && !w->force_start
13669 && !w->optional_new_start
13670 /* Point must be on the line that we have info recorded about. */
13671 && PT >= CHARPOS (tlbufpos)
13672 && PT <= Z - CHARPOS (tlendpos)
13673 /* All text outside that line, including its final newline,
13674 must be unchanged. */
13675 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13676 CHARPOS (tlendpos)))
13677 {
13678 if (CHARPOS (tlbufpos) > BEGV
13679 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13680 && (CHARPOS (tlbufpos) == ZV
13681 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13682 /* Former continuation line has disappeared by becoming empty. */
13683 goto cancel;
13684 else if (window_outdated (w) || MINI_WINDOW_P (w))
13685 {
13686 /* We have to handle the case of continuation around a
13687 wide-column character (see the comment in indent.c around
13688 line 1340).
13689
13690 For instance, in the following case:
13691
13692 -------- Insert --------
13693 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13694 J_I_ ==> J_I_ `^^' are cursors.
13695 ^^ ^^
13696 -------- --------
13697
13698 As we have to redraw the line above, we cannot use this
13699 optimization. */
13700
13701 struct it it;
13702 int line_height_before = this_line_pixel_height;
13703
13704 /* Note that start_display will handle the case that the
13705 line starting at tlbufpos is a continuation line. */
13706 start_display (&it, w, tlbufpos);
13707
13708 /* Implementation note: It this still necessary? */
13709 if (it.current_x != this_line_start_x)
13710 goto cancel;
13711
13712 TRACE ((stderr, "trying display optimization 1\n"));
13713 w->cursor.vpos = -1;
13714 overlay_arrow_seen = 0;
13715 it.vpos = this_line_vpos;
13716 it.current_y = this_line_y;
13717 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13718 display_line (&it);
13719
13720 /* If line contains point, is not continued,
13721 and ends at same distance from eob as before, we win. */
13722 if (w->cursor.vpos >= 0
13723 /* Line is not continued, otherwise this_line_start_pos
13724 would have been set to 0 in display_line. */
13725 && CHARPOS (this_line_start_pos)
13726 /* Line ends as before. */
13727 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13728 /* Line has same height as before. Otherwise other lines
13729 would have to be shifted up or down. */
13730 && this_line_pixel_height == line_height_before)
13731 {
13732 /* If this is not the window's last line, we must adjust
13733 the charstarts of the lines below. */
13734 if (it.current_y < it.last_visible_y)
13735 {
13736 struct glyph_row *row
13737 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13738 ptrdiff_t delta, delta_bytes;
13739
13740 /* We used to distinguish between two cases here,
13741 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13742 when the line ends in a newline or the end of the
13743 buffer's accessible portion. But both cases did
13744 the same, so they were collapsed. */
13745 delta = (Z
13746 - CHARPOS (tlendpos)
13747 - MATRIX_ROW_START_CHARPOS (row));
13748 delta_bytes = (Z_BYTE
13749 - BYTEPOS (tlendpos)
13750 - MATRIX_ROW_START_BYTEPOS (row));
13751
13752 increment_matrix_positions (w->current_matrix,
13753 this_line_vpos + 1,
13754 w->current_matrix->nrows,
13755 delta, delta_bytes);
13756 }
13757
13758 /* If this row displays text now but previously didn't,
13759 or vice versa, w->window_end_vpos may have to be
13760 adjusted. */
13761 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13762 {
13763 if (w->window_end_vpos < this_line_vpos)
13764 w->window_end_vpos = this_line_vpos;
13765 }
13766 else if (w->window_end_vpos == this_line_vpos
13767 && this_line_vpos > 0)
13768 w->window_end_vpos = this_line_vpos - 1;
13769 w->window_end_valid = 0;
13770
13771 /* Update hint: No need to try to scroll in update_window. */
13772 w->desired_matrix->no_scrolling_p = 1;
13773
13774 #ifdef GLYPH_DEBUG
13775 *w->desired_matrix->method = 0;
13776 debug_method_add (w, "optimization 1");
13777 #endif
13778 #ifdef HAVE_WINDOW_SYSTEM
13779 update_window_fringes (w, 0);
13780 #endif
13781 goto update;
13782 }
13783 else
13784 goto cancel;
13785 }
13786 else if (/* Cursor position hasn't changed. */
13787 PT == w->last_point
13788 /* Make sure the cursor was last displayed
13789 in this window. Otherwise we have to reposition it. */
13790
13791 /* PXW: Must be converted to pixels, probably. */
13792 && 0 <= w->cursor.vpos
13793 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13794 {
13795 if (!must_finish)
13796 {
13797 do_pending_window_change (true);
13798 /* If selected_window changed, redisplay again. */
13799 if (WINDOWP (selected_window)
13800 && (w = XWINDOW (selected_window)) != sw)
13801 goto retry;
13802
13803 /* We used to always goto end_of_redisplay here, but this
13804 isn't enough if we have a blinking cursor. */
13805 if (w->cursor_off_p == w->last_cursor_off_p)
13806 goto end_of_redisplay;
13807 }
13808 goto update;
13809 }
13810 /* If highlighting the region, or if the cursor is in the echo area,
13811 then we can't just move the cursor. */
13812 else if (NILP (Vshow_trailing_whitespace)
13813 && !cursor_in_echo_area)
13814 {
13815 struct it it;
13816 struct glyph_row *row;
13817
13818 /* Skip from tlbufpos to PT and see where it is. Note that
13819 PT may be in invisible text. If so, we will end at the
13820 next visible position. */
13821 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13822 NULL, DEFAULT_FACE_ID);
13823 it.current_x = this_line_start_x;
13824 it.current_y = this_line_y;
13825 it.vpos = this_line_vpos;
13826
13827 /* The call to move_it_to stops in front of PT, but
13828 moves over before-strings. */
13829 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13830
13831 if (it.vpos == this_line_vpos
13832 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13833 row->enabled_p))
13834 {
13835 eassert (this_line_vpos == it.vpos);
13836 eassert (this_line_y == it.current_y);
13837 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13838 #ifdef GLYPH_DEBUG
13839 *w->desired_matrix->method = 0;
13840 debug_method_add (w, "optimization 3");
13841 #endif
13842 goto update;
13843 }
13844 else
13845 goto cancel;
13846 }
13847
13848 cancel:
13849 /* Text changed drastically or point moved off of line. */
13850 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13851 }
13852
13853 CHARPOS (this_line_start_pos) = 0;
13854 ++clear_face_cache_count;
13855 #ifdef HAVE_WINDOW_SYSTEM
13856 ++clear_image_cache_count;
13857 #endif
13858
13859 /* Build desired matrices, and update the display. If
13860 consider_all_windows_p is non-zero, do it for all windows on all
13861 frames. Otherwise do it for selected_window, only. */
13862
13863 if (consider_all_windows_p)
13864 {
13865 FOR_EACH_FRAME (tail, frame)
13866 XFRAME (frame)->updated_p = 0;
13867
13868 propagate_buffer_redisplay ();
13869
13870 FOR_EACH_FRAME (tail, frame)
13871 {
13872 struct frame *f = XFRAME (frame);
13873
13874 /* We don't have to do anything for unselected terminal
13875 frames. */
13876 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13877 && !EQ (FRAME_TTY (f)->top_frame, frame))
13878 continue;
13879
13880 retry_frame:
13881
13882 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13883 {
13884 bool gcscrollbars
13885 /* Only GC scrollbars when we redisplay the whole frame. */
13886 = f->redisplay || !REDISPLAY_SOME_P ();
13887 /* Mark all the scroll bars to be removed; we'll redeem
13888 the ones we want when we redisplay their windows. */
13889 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13890 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13891
13892 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13893 redisplay_windows (FRAME_ROOT_WINDOW (f));
13894 /* Remember that the invisible frames need to be redisplayed next
13895 time they're visible. */
13896 else if (!REDISPLAY_SOME_P ())
13897 f->redisplay = true;
13898
13899 /* The X error handler may have deleted that frame. */
13900 if (!FRAME_LIVE_P (f))
13901 continue;
13902
13903 /* Any scroll bars which redisplay_windows should have
13904 nuked should now go away. */
13905 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13906 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13907
13908 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13909 {
13910 /* If fonts changed on visible frame, display again. */
13911 if (f->fonts_changed)
13912 {
13913 adjust_frame_glyphs (f);
13914 f->fonts_changed = false;
13915 goto retry_frame;
13916 }
13917
13918 /* See if we have to hscroll. */
13919 if (!f->already_hscrolled_p)
13920 {
13921 f->already_hscrolled_p = true;
13922 if (hscroll_windows (f->root_window))
13923 goto retry_frame;
13924 }
13925
13926 /* Prevent various kinds of signals during display
13927 update. stdio is not robust about handling
13928 signals, which can cause an apparent I/O error. */
13929 if (interrupt_input)
13930 unrequest_sigio ();
13931 STOP_POLLING;
13932
13933 pending |= update_frame (f, false, false);
13934 f->cursor_type_changed = false;
13935 f->updated_p = true;
13936 }
13937 }
13938 }
13939
13940 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13941
13942 if (!pending)
13943 {
13944 /* Do the mark_window_display_accurate after all windows have
13945 been redisplayed because this call resets flags in buffers
13946 which are needed for proper redisplay. */
13947 FOR_EACH_FRAME (tail, frame)
13948 {
13949 struct frame *f = XFRAME (frame);
13950 if (f->updated_p)
13951 {
13952 f->redisplay = false;
13953 mark_window_display_accurate (f->root_window, 1);
13954 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13955 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13956 }
13957 }
13958 }
13959 }
13960 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13961 {
13962 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13963 struct frame *mini_frame;
13964
13965 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13966 /* Use list_of_error, not Qerror, so that
13967 we catch only errors and don't run the debugger. */
13968 internal_condition_case_1 (redisplay_window_1, selected_window,
13969 list_of_error,
13970 redisplay_window_error);
13971 if (update_miniwindow_p)
13972 internal_condition_case_1 (redisplay_window_1, mini_window,
13973 list_of_error,
13974 redisplay_window_error);
13975
13976 /* Compare desired and current matrices, perform output. */
13977
13978 update:
13979 /* If fonts changed, display again. */
13980 if (sf->fonts_changed)
13981 goto retry;
13982
13983 /* Prevent various kinds of signals during display update.
13984 stdio is not robust about handling signals,
13985 which can cause an apparent I/O error. */
13986 if (interrupt_input)
13987 unrequest_sigio ();
13988 STOP_POLLING;
13989
13990 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13991 {
13992 if (hscroll_windows (selected_window))
13993 goto retry;
13994
13995 XWINDOW (selected_window)->must_be_updated_p = true;
13996 pending = update_frame (sf, false, false);
13997 sf->cursor_type_changed = false;
13998 }
13999
14000 /* We may have called echo_area_display at the top of this
14001 function. If the echo area is on another frame, that may
14002 have put text on a frame other than the selected one, so the
14003 above call to update_frame would not have caught it. Catch
14004 it here. */
14005 mini_window = FRAME_MINIBUF_WINDOW (sf);
14006 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14007
14008 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14009 {
14010 XWINDOW (mini_window)->must_be_updated_p = true;
14011 pending |= update_frame (mini_frame, false, false);
14012 mini_frame->cursor_type_changed = false;
14013 if (!pending && hscroll_windows (mini_window))
14014 goto retry;
14015 }
14016 }
14017
14018 /* If display was paused because of pending input, make sure we do a
14019 thorough update the next time. */
14020 if (pending)
14021 {
14022 /* Prevent the optimization at the beginning of
14023 redisplay_internal that tries a single-line update of the
14024 line containing the cursor in the selected window. */
14025 CHARPOS (this_line_start_pos) = 0;
14026
14027 /* Let the overlay arrow be updated the next time. */
14028 update_overlay_arrows (0);
14029
14030 /* If we pause after scrolling, some rows in the current
14031 matrices of some windows are not valid. */
14032 if (!WINDOW_FULL_WIDTH_P (w)
14033 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14034 update_mode_lines = 36;
14035 }
14036 else
14037 {
14038 if (!consider_all_windows_p)
14039 {
14040 /* This has already been done above if
14041 consider_all_windows_p is set. */
14042 if (XBUFFER (w->contents)->text->redisplay
14043 && buffer_window_count (XBUFFER (w->contents)) > 1)
14044 /* This can happen if b->text->redisplay was set during
14045 jit-lock. */
14046 propagate_buffer_redisplay ();
14047 mark_window_display_accurate_1 (w, 1);
14048
14049 /* Say overlay arrows are up to date. */
14050 update_overlay_arrows (1);
14051
14052 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14053 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14054 }
14055
14056 update_mode_lines = 0;
14057 windows_or_buffers_changed = 0;
14058 }
14059
14060 /* Start SIGIO interrupts coming again. Having them off during the
14061 code above makes it less likely one will discard output, but not
14062 impossible, since there might be stuff in the system buffer here.
14063 But it is much hairier to try to do anything about that. */
14064 if (interrupt_input)
14065 request_sigio ();
14066 RESUME_POLLING;
14067
14068 /* If a frame has become visible which was not before, redisplay
14069 again, so that we display it. Expose events for such a frame
14070 (which it gets when becoming visible) don't call the parts of
14071 redisplay constructing glyphs, so simply exposing a frame won't
14072 display anything in this case. So, we have to display these
14073 frames here explicitly. */
14074 if (!pending)
14075 {
14076 int new_count = 0;
14077
14078 FOR_EACH_FRAME (tail, frame)
14079 {
14080 if (XFRAME (frame)->visible)
14081 new_count++;
14082 }
14083
14084 if (new_count != number_of_visible_frames)
14085 windows_or_buffers_changed = 52;
14086 }
14087
14088 /* Change frame size now if a change is pending. */
14089 do_pending_window_change (true);
14090
14091 /* If we just did a pending size change, or have additional
14092 visible frames, or selected_window changed, redisplay again. */
14093 if ((windows_or_buffers_changed && !pending)
14094 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14095 goto retry;
14096
14097 /* Clear the face and image caches.
14098
14099 We used to do this only if consider_all_windows_p. But the cache
14100 needs to be cleared if a timer creates images in the current
14101 buffer (e.g. the test case in Bug#6230). */
14102
14103 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14104 {
14105 clear_face_cache (false);
14106 clear_face_cache_count = 0;
14107 }
14108
14109 #ifdef HAVE_WINDOW_SYSTEM
14110 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14111 {
14112 clear_image_caches (Qnil);
14113 clear_image_cache_count = 0;
14114 }
14115 #endif /* HAVE_WINDOW_SYSTEM */
14116
14117 end_of_redisplay:
14118 #ifdef HAVE_NS
14119 ns_set_doc_edited ();
14120 #endif
14121 if (interrupt_input && interrupts_deferred)
14122 request_sigio ();
14123
14124 unbind_to (count, Qnil);
14125 RESUME_POLLING;
14126 }
14127
14128
14129 /* Redisplay, but leave alone any recent echo area message unless
14130 another message has been requested in its place.
14131
14132 This is useful in situations where you need to redisplay but no
14133 user action has occurred, making it inappropriate for the message
14134 area to be cleared. See tracking_off and
14135 wait_reading_process_output for examples of these situations.
14136
14137 FROM_WHERE is an integer saying from where this function was
14138 called. This is useful for debugging. */
14139
14140 void
14141 redisplay_preserve_echo_area (int from_where)
14142 {
14143 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14144
14145 if (!NILP (echo_area_buffer[1]))
14146 {
14147 /* We have a previously displayed message, but no current
14148 message. Redisplay the previous message. */
14149 display_last_displayed_message_p = true;
14150 redisplay_internal ();
14151 display_last_displayed_message_p = false;
14152 }
14153 else
14154 redisplay_internal ();
14155
14156 flush_frame (SELECTED_FRAME ());
14157 }
14158
14159
14160 /* Function registered with record_unwind_protect in redisplay_internal. */
14161
14162 static void
14163 unwind_redisplay (void)
14164 {
14165 redisplaying_p = 0;
14166 }
14167
14168
14169 /* Mark the display of leaf window W as accurate or inaccurate.
14170 If ACCURATE_P is non-zero mark display of W as accurate. If
14171 ACCURATE_P is zero, arrange for W to be redisplayed the next
14172 time redisplay_internal is called. */
14173
14174 static void
14175 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14176 {
14177 struct buffer *b = XBUFFER (w->contents);
14178
14179 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14180 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14181 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14182
14183 if (accurate_p)
14184 {
14185 b->clip_changed = false;
14186 b->prevent_redisplay_optimizations_p = false;
14187 eassert (buffer_window_count (b) > 0);
14188 /* Resetting b->text->redisplay is problematic!
14189 In order to make it safer to do it here, redisplay_internal must
14190 have copied all b->text->redisplay to their respective windows. */
14191 b->text->redisplay = false;
14192
14193 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14194 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14195 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14196 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14197
14198 w->current_matrix->buffer = b;
14199 w->current_matrix->begv = BUF_BEGV (b);
14200 w->current_matrix->zv = BUF_ZV (b);
14201
14202 w->last_cursor_vpos = w->cursor.vpos;
14203 w->last_cursor_off_p = w->cursor_off_p;
14204
14205 if (w == XWINDOW (selected_window))
14206 w->last_point = BUF_PT (b);
14207 else
14208 w->last_point = marker_position (w->pointm);
14209
14210 w->window_end_valid = true;
14211 w->update_mode_line = false;
14212 }
14213
14214 w->redisplay = !accurate_p;
14215 }
14216
14217
14218 /* Mark the display of windows in the window tree rooted at WINDOW as
14219 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14220 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14221 be redisplayed the next time redisplay_internal is called. */
14222
14223 void
14224 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14225 {
14226 struct window *w;
14227
14228 for (; !NILP (window); window = w->next)
14229 {
14230 w = XWINDOW (window);
14231 if (WINDOWP (w->contents))
14232 mark_window_display_accurate (w->contents, accurate_p);
14233 else
14234 mark_window_display_accurate_1 (w, accurate_p);
14235 }
14236
14237 if (accurate_p)
14238 update_overlay_arrows (1);
14239 else
14240 /* Force a thorough redisplay the next time by setting
14241 last_arrow_position and last_arrow_string to t, which is
14242 unequal to any useful value of Voverlay_arrow_... */
14243 update_overlay_arrows (-1);
14244 }
14245
14246
14247 /* Return value in display table DP (Lisp_Char_Table *) for character
14248 C. Since a display table doesn't have any parent, we don't have to
14249 follow parent. Do not call this function directly but use the
14250 macro DISP_CHAR_VECTOR. */
14251
14252 Lisp_Object
14253 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14254 {
14255 Lisp_Object val;
14256
14257 if (ASCII_CHAR_P (c))
14258 {
14259 val = dp->ascii;
14260 if (SUB_CHAR_TABLE_P (val))
14261 val = XSUB_CHAR_TABLE (val)->contents[c];
14262 }
14263 else
14264 {
14265 Lisp_Object table;
14266
14267 XSETCHAR_TABLE (table, dp);
14268 val = char_table_ref (table, c);
14269 }
14270 if (NILP (val))
14271 val = dp->defalt;
14272 return val;
14273 }
14274
14275
14276 \f
14277 /***********************************************************************
14278 Window Redisplay
14279 ***********************************************************************/
14280
14281 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14282
14283 static void
14284 redisplay_windows (Lisp_Object window)
14285 {
14286 while (!NILP (window))
14287 {
14288 struct window *w = XWINDOW (window);
14289
14290 if (WINDOWP (w->contents))
14291 redisplay_windows (w->contents);
14292 else if (BUFFERP (w->contents))
14293 {
14294 displayed_buffer = XBUFFER (w->contents);
14295 /* Use list_of_error, not Qerror, so that
14296 we catch only errors and don't run the debugger. */
14297 internal_condition_case_1 (redisplay_window_0, window,
14298 list_of_error,
14299 redisplay_window_error);
14300 }
14301
14302 window = w->next;
14303 }
14304 }
14305
14306 static Lisp_Object
14307 redisplay_window_error (Lisp_Object ignore)
14308 {
14309 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14310 return Qnil;
14311 }
14312
14313 static Lisp_Object
14314 redisplay_window_0 (Lisp_Object window)
14315 {
14316 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14317 redisplay_window (window, false);
14318 return Qnil;
14319 }
14320
14321 static Lisp_Object
14322 redisplay_window_1 (Lisp_Object window)
14323 {
14324 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14325 redisplay_window (window, true);
14326 return Qnil;
14327 }
14328 \f
14329
14330 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14331 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14332 which positions recorded in ROW differ from current buffer
14333 positions.
14334
14335 Return 0 if cursor is not on this row, 1 otherwise. */
14336
14337 static int
14338 set_cursor_from_row (struct window *w, struct glyph_row *row,
14339 struct glyph_matrix *matrix,
14340 ptrdiff_t delta, ptrdiff_t delta_bytes,
14341 int dy, int dvpos)
14342 {
14343 struct glyph *glyph = row->glyphs[TEXT_AREA];
14344 struct glyph *end = glyph + row->used[TEXT_AREA];
14345 struct glyph *cursor = NULL;
14346 /* The last known character position in row. */
14347 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14348 int x = row->x;
14349 ptrdiff_t pt_old = PT - delta;
14350 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14351 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14352 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14353 /* A glyph beyond the edge of TEXT_AREA which we should never
14354 touch. */
14355 struct glyph *glyphs_end = end;
14356 /* Non-zero means we've found a match for cursor position, but that
14357 glyph has the avoid_cursor_p flag set. */
14358 int match_with_avoid_cursor = 0;
14359 /* Non-zero means we've seen at least one glyph that came from a
14360 display string. */
14361 int string_seen = 0;
14362 /* Largest and smallest buffer positions seen so far during scan of
14363 glyph row. */
14364 ptrdiff_t bpos_max = pos_before;
14365 ptrdiff_t bpos_min = pos_after;
14366 /* Last buffer position covered by an overlay string with an integer
14367 `cursor' property. */
14368 ptrdiff_t bpos_covered = 0;
14369 /* Non-zero means the display string on which to display the cursor
14370 comes from a text property, not from an overlay. */
14371 int string_from_text_prop = 0;
14372
14373 /* Don't even try doing anything if called for a mode-line or
14374 header-line row, since the rest of the code isn't prepared to
14375 deal with such calamities. */
14376 eassert (!row->mode_line_p);
14377 if (row->mode_line_p)
14378 return 0;
14379
14380 /* Skip over glyphs not having an object at the start and the end of
14381 the row. These are special glyphs like truncation marks on
14382 terminal frames. */
14383 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14384 {
14385 if (!row->reversed_p)
14386 {
14387 while (glyph < end
14388 && INTEGERP (glyph->object)
14389 && glyph->charpos < 0)
14390 {
14391 x += glyph->pixel_width;
14392 ++glyph;
14393 }
14394 while (end > glyph
14395 && INTEGERP ((end - 1)->object)
14396 /* CHARPOS is zero for blanks and stretch glyphs
14397 inserted by extend_face_to_end_of_line. */
14398 && (end - 1)->charpos <= 0)
14399 --end;
14400 glyph_before = glyph - 1;
14401 glyph_after = end;
14402 }
14403 else
14404 {
14405 struct glyph *g;
14406
14407 /* If the glyph row is reversed, we need to process it from back
14408 to front, so swap the edge pointers. */
14409 glyphs_end = end = glyph - 1;
14410 glyph += row->used[TEXT_AREA] - 1;
14411
14412 while (glyph > end + 1
14413 && INTEGERP (glyph->object)
14414 && glyph->charpos < 0)
14415 {
14416 --glyph;
14417 x -= glyph->pixel_width;
14418 }
14419 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14420 --glyph;
14421 /* By default, in reversed rows we put the cursor on the
14422 rightmost (first in the reading order) glyph. */
14423 for (g = end + 1; g < glyph; g++)
14424 x += g->pixel_width;
14425 while (end < glyph
14426 && INTEGERP ((end + 1)->object)
14427 && (end + 1)->charpos <= 0)
14428 ++end;
14429 glyph_before = glyph + 1;
14430 glyph_after = end;
14431 }
14432 }
14433 else if (row->reversed_p)
14434 {
14435 /* In R2L rows that don't display text, put the cursor on the
14436 rightmost glyph. Case in point: an empty last line that is
14437 part of an R2L paragraph. */
14438 cursor = end - 1;
14439 /* Avoid placing the cursor on the last glyph of the row, where
14440 on terminal frames we hold the vertical border between
14441 adjacent windows. */
14442 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14443 && !WINDOW_RIGHTMOST_P (w)
14444 && cursor == row->glyphs[LAST_AREA] - 1)
14445 cursor--;
14446 x = -1; /* will be computed below, at label compute_x */
14447 }
14448
14449 /* Step 1: Try to find the glyph whose character position
14450 corresponds to point. If that's not possible, find 2 glyphs
14451 whose character positions are the closest to point, one before
14452 point, the other after it. */
14453 if (!row->reversed_p)
14454 while (/* not marched to end of glyph row */
14455 glyph < end
14456 /* glyph was not inserted by redisplay for internal purposes */
14457 && !INTEGERP (glyph->object))
14458 {
14459 if (BUFFERP (glyph->object))
14460 {
14461 ptrdiff_t dpos = glyph->charpos - pt_old;
14462
14463 if (glyph->charpos > bpos_max)
14464 bpos_max = glyph->charpos;
14465 if (glyph->charpos < bpos_min)
14466 bpos_min = glyph->charpos;
14467 if (!glyph->avoid_cursor_p)
14468 {
14469 /* If we hit point, we've found the glyph on which to
14470 display the cursor. */
14471 if (dpos == 0)
14472 {
14473 match_with_avoid_cursor = 0;
14474 break;
14475 }
14476 /* See if we've found a better approximation to
14477 POS_BEFORE or to POS_AFTER. */
14478 if (0 > dpos && dpos > pos_before - pt_old)
14479 {
14480 pos_before = glyph->charpos;
14481 glyph_before = glyph;
14482 }
14483 else if (0 < dpos && dpos < pos_after - pt_old)
14484 {
14485 pos_after = glyph->charpos;
14486 glyph_after = glyph;
14487 }
14488 }
14489 else if (dpos == 0)
14490 match_with_avoid_cursor = 1;
14491 }
14492 else if (STRINGP (glyph->object))
14493 {
14494 Lisp_Object chprop;
14495 ptrdiff_t glyph_pos = glyph->charpos;
14496
14497 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14498 glyph->object);
14499 if (!NILP (chprop))
14500 {
14501 /* If the string came from a `display' text property,
14502 look up the buffer position of that property and
14503 use that position to update bpos_max, as if we
14504 actually saw such a position in one of the row's
14505 glyphs. This helps with supporting integer values
14506 of `cursor' property on the display string in
14507 situations where most or all of the row's buffer
14508 text is completely covered by display properties,
14509 so that no glyph with valid buffer positions is
14510 ever seen in the row. */
14511 ptrdiff_t prop_pos =
14512 string_buffer_position_lim (glyph->object, pos_before,
14513 pos_after, 0);
14514
14515 if (prop_pos >= pos_before)
14516 bpos_max = prop_pos;
14517 }
14518 if (INTEGERP (chprop))
14519 {
14520 bpos_covered = bpos_max + XINT (chprop);
14521 /* If the `cursor' property covers buffer positions up
14522 to and including point, we should display cursor on
14523 this glyph. Note that, if a `cursor' property on one
14524 of the string's characters has an integer value, we
14525 will break out of the loop below _before_ we get to
14526 the position match above. IOW, integer values of
14527 the `cursor' property override the "exact match for
14528 point" strategy of positioning the cursor. */
14529 /* Implementation note: bpos_max == pt_old when, e.g.,
14530 we are in an empty line, where bpos_max is set to
14531 MATRIX_ROW_START_CHARPOS, see above. */
14532 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14533 {
14534 cursor = glyph;
14535 break;
14536 }
14537 }
14538
14539 string_seen = 1;
14540 }
14541 x += glyph->pixel_width;
14542 ++glyph;
14543 }
14544 else if (glyph > end) /* row is reversed */
14545 while (!INTEGERP (glyph->object))
14546 {
14547 if (BUFFERP (glyph->object))
14548 {
14549 ptrdiff_t dpos = glyph->charpos - pt_old;
14550
14551 if (glyph->charpos > bpos_max)
14552 bpos_max = glyph->charpos;
14553 if (glyph->charpos < bpos_min)
14554 bpos_min = glyph->charpos;
14555 if (!glyph->avoid_cursor_p)
14556 {
14557 if (dpos == 0)
14558 {
14559 match_with_avoid_cursor = 0;
14560 break;
14561 }
14562 if (0 > dpos && dpos > pos_before - pt_old)
14563 {
14564 pos_before = glyph->charpos;
14565 glyph_before = glyph;
14566 }
14567 else if (0 < dpos && dpos < pos_after - pt_old)
14568 {
14569 pos_after = glyph->charpos;
14570 glyph_after = glyph;
14571 }
14572 }
14573 else if (dpos == 0)
14574 match_with_avoid_cursor = 1;
14575 }
14576 else if (STRINGP (glyph->object))
14577 {
14578 Lisp_Object chprop;
14579 ptrdiff_t glyph_pos = glyph->charpos;
14580
14581 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14582 glyph->object);
14583 if (!NILP (chprop))
14584 {
14585 ptrdiff_t prop_pos =
14586 string_buffer_position_lim (glyph->object, pos_before,
14587 pos_after, 0);
14588
14589 if (prop_pos >= pos_before)
14590 bpos_max = prop_pos;
14591 }
14592 if (INTEGERP (chprop))
14593 {
14594 bpos_covered = bpos_max + XINT (chprop);
14595 /* If the `cursor' property covers buffer positions up
14596 to and including point, we should display cursor on
14597 this glyph. */
14598 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14599 {
14600 cursor = glyph;
14601 break;
14602 }
14603 }
14604 string_seen = 1;
14605 }
14606 --glyph;
14607 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14608 {
14609 x--; /* can't use any pixel_width */
14610 break;
14611 }
14612 x -= glyph->pixel_width;
14613 }
14614
14615 /* Step 2: If we didn't find an exact match for point, we need to
14616 look for a proper place to put the cursor among glyphs between
14617 GLYPH_BEFORE and GLYPH_AFTER. */
14618 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14619 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14620 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14621 {
14622 /* An empty line has a single glyph whose OBJECT is zero and
14623 whose CHARPOS is the position of a newline on that line.
14624 Note that on a TTY, there are more glyphs after that, which
14625 were produced by extend_face_to_end_of_line, but their
14626 CHARPOS is zero or negative. */
14627 int empty_line_p =
14628 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14629 && INTEGERP (glyph->object) && glyph->charpos > 0
14630 /* On a TTY, continued and truncated rows also have a glyph at
14631 their end whose OBJECT is zero and whose CHARPOS is
14632 positive (the continuation and truncation glyphs), but such
14633 rows are obviously not "empty". */
14634 && !(row->continued_p || row->truncated_on_right_p);
14635
14636 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14637 {
14638 ptrdiff_t ellipsis_pos;
14639
14640 /* Scan back over the ellipsis glyphs. */
14641 if (!row->reversed_p)
14642 {
14643 ellipsis_pos = (glyph - 1)->charpos;
14644 while (glyph > row->glyphs[TEXT_AREA]
14645 && (glyph - 1)->charpos == ellipsis_pos)
14646 glyph--, x -= glyph->pixel_width;
14647 /* That loop always goes one position too far, including
14648 the glyph before the ellipsis. So scan forward over
14649 that one. */
14650 x += glyph->pixel_width;
14651 glyph++;
14652 }
14653 else /* row is reversed */
14654 {
14655 ellipsis_pos = (glyph + 1)->charpos;
14656 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14657 && (glyph + 1)->charpos == ellipsis_pos)
14658 glyph++, x += glyph->pixel_width;
14659 x -= glyph->pixel_width;
14660 glyph--;
14661 }
14662 }
14663 else if (match_with_avoid_cursor)
14664 {
14665 cursor = glyph_after;
14666 x = -1;
14667 }
14668 else if (string_seen)
14669 {
14670 int incr = row->reversed_p ? -1 : +1;
14671
14672 /* Need to find the glyph that came out of a string which is
14673 present at point. That glyph is somewhere between
14674 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14675 positioned between POS_BEFORE and POS_AFTER in the
14676 buffer. */
14677 struct glyph *start, *stop;
14678 ptrdiff_t pos = pos_before;
14679
14680 x = -1;
14681
14682 /* If the row ends in a newline from a display string,
14683 reordering could have moved the glyphs belonging to the
14684 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14685 in this case we extend the search to the last glyph in
14686 the row that was not inserted by redisplay. */
14687 if (row->ends_in_newline_from_string_p)
14688 {
14689 glyph_after = end;
14690 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14691 }
14692
14693 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14694 correspond to POS_BEFORE and POS_AFTER, respectively. We
14695 need START and STOP in the order that corresponds to the
14696 row's direction as given by its reversed_p flag. If the
14697 directionality of characters between POS_BEFORE and
14698 POS_AFTER is the opposite of the row's base direction,
14699 these characters will have been reordered for display,
14700 and we need to reverse START and STOP. */
14701 if (!row->reversed_p)
14702 {
14703 start = min (glyph_before, glyph_after);
14704 stop = max (glyph_before, glyph_after);
14705 }
14706 else
14707 {
14708 start = max (glyph_before, glyph_after);
14709 stop = min (glyph_before, glyph_after);
14710 }
14711 for (glyph = start + incr;
14712 row->reversed_p ? glyph > stop : glyph < stop; )
14713 {
14714
14715 /* Any glyphs that come from the buffer are here because
14716 of bidi reordering. Skip them, and only pay
14717 attention to glyphs that came from some string. */
14718 if (STRINGP (glyph->object))
14719 {
14720 Lisp_Object str;
14721 ptrdiff_t tem;
14722 /* If the display property covers the newline, we
14723 need to search for it one position farther. */
14724 ptrdiff_t lim = pos_after
14725 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14726
14727 string_from_text_prop = 0;
14728 str = glyph->object;
14729 tem = string_buffer_position_lim (str, pos, lim, 0);
14730 if (tem == 0 /* from overlay */
14731 || pos <= tem)
14732 {
14733 /* If the string from which this glyph came is
14734 found in the buffer at point, or at position
14735 that is closer to point than pos_after, then
14736 we've found the glyph we've been looking for.
14737 If it comes from an overlay (tem == 0), and
14738 it has the `cursor' property on one of its
14739 glyphs, record that glyph as a candidate for
14740 displaying the cursor. (As in the
14741 unidirectional version, we will display the
14742 cursor on the last candidate we find.) */
14743 if (tem == 0
14744 || tem == pt_old
14745 || (tem - pt_old > 0 && tem < pos_after))
14746 {
14747 /* The glyphs from this string could have
14748 been reordered. Find the one with the
14749 smallest string position. Or there could
14750 be a character in the string with the
14751 `cursor' property, which means display
14752 cursor on that character's glyph. */
14753 ptrdiff_t strpos = glyph->charpos;
14754
14755 if (tem)
14756 {
14757 cursor = glyph;
14758 string_from_text_prop = 1;
14759 }
14760 for ( ;
14761 (row->reversed_p ? glyph > stop : glyph < stop)
14762 && EQ (glyph->object, str);
14763 glyph += incr)
14764 {
14765 Lisp_Object cprop;
14766 ptrdiff_t gpos = glyph->charpos;
14767
14768 cprop = Fget_char_property (make_number (gpos),
14769 Qcursor,
14770 glyph->object);
14771 if (!NILP (cprop))
14772 {
14773 cursor = glyph;
14774 break;
14775 }
14776 if (tem && glyph->charpos < strpos)
14777 {
14778 strpos = glyph->charpos;
14779 cursor = glyph;
14780 }
14781 }
14782
14783 if (tem == pt_old
14784 || (tem - pt_old > 0 && tem < pos_after))
14785 goto compute_x;
14786 }
14787 if (tem)
14788 pos = tem + 1; /* don't find previous instances */
14789 }
14790 /* This string is not what we want; skip all of the
14791 glyphs that came from it. */
14792 while ((row->reversed_p ? glyph > stop : glyph < stop)
14793 && EQ (glyph->object, str))
14794 glyph += incr;
14795 }
14796 else
14797 glyph += incr;
14798 }
14799
14800 /* If we reached the end of the line, and END was from a string,
14801 the cursor is not on this line. */
14802 if (cursor == NULL
14803 && (row->reversed_p ? glyph <= end : glyph >= end)
14804 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14805 && STRINGP (end->object)
14806 && row->continued_p)
14807 return 0;
14808 }
14809 /* A truncated row may not include PT among its character positions.
14810 Setting the cursor inside the scroll margin will trigger
14811 recalculation of hscroll in hscroll_window_tree. But if a
14812 display string covers point, defer to the string-handling
14813 code below to figure this out. */
14814 else if (row->truncated_on_left_p && pt_old < bpos_min)
14815 {
14816 cursor = glyph_before;
14817 x = -1;
14818 }
14819 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14820 /* Zero-width characters produce no glyphs. */
14821 || (!empty_line_p
14822 && (row->reversed_p
14823 ? glyph_after > glyphs_end
14824 : glyph_after < glyphs_end)))
14825 {
14826 cursor = glyph_after;
14827 x = -1;
14828 }
14829 }
14830
14831 compute_x:
14832 if (cursor != NULL)
14833 glyph = cursor;
14834 else if (glyph == glyphs_end
14835 && pos_before == pos_after
14836 && STRINGP ((row->reversed_p
14837 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14838 : row->glyphs[TEXT_AREA])->object))
14839 {
14840 /* If all the glyphs of this row came from strings, put the
14841 cursor on the first glyph of the row. This avoids having the
14842 cursor outside of the text area in this very rare and hard
14843 use case. */
14844 glyph =
14845 row->reversed_p
14846 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14847 : row->glyphs[TEXT_AREA];
14848 }
14849 if (x < 0)
14850 {
14851 struct glyph *g;
14852
14853 /* Need to compute x that corresponds to GLYPH. */
14854 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14855 {
14856 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14857 emacs_abort ();
14858 x += g->pixel_width;
14859 }
14860 }
14861
14862 /* ROW could be part of a continued line, which, under bidi
14863 reordering, might have other rows whose start and end charpos
14864 occlude point. Only set w->cursor if we found a better
14865 approximation to the cursor position than we have from previously
14866 examined candidate rows belonging to the same continued line. */
14867 if (/* We already have a candidate row. */
14868 w->cursor.vpos >= 0
14869 /* That candidate is not the row we are processing. */
14870 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14871 /* Make sure cursor.vpos specifies a row whose start and end
14872 charpos occlude point, and it is valid candidate for being a
14873 cursor-row. This is because some callers of this function
14874 leave cursor.vpos at the row where the cursor was displayed
14875 during the last redisplay cycle. */
14876 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14877 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14878 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14879 {
14880 struct glyph *g1
14881 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14882
14883 /* Don't consider glyphs that are outside TEXT_AREA. */
14884 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14885 return 0;
14886 /* Keep the candidate whose buffer position is the closest to
14887 point or has the `cursor' property. */
14888 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14889 w->cursor.hpos >= 0
14890 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14891 && ((BUFFERP (g1->object)
14892 && (g1->charpos == pt_old /* An exact match always wins. */
14893 || (BUFFERP (glyph->object)
14894 && eabs (g1->charpos - pt_old)
14895 < eabs (glyph->charpos - pt_old))))
14896 /* Previous candidate is a glyph from a string that has
14897 a non-nil `cursor' property. */
14898 || (STRINGP (g1->object)
14899 && (!NILP (Fget_char_property (make_number (g1->charpos),
14900 Qcursor, g1->object))
14901 /* Previous candidate is from the same display
14902 string as this one, and the display string
14903 came from a text property. */
14904 || (EQ (g1->object, glyph->object)
14905 && string_from_text_prop)
14906 /* this candidate is from newline and its
14907 position is not an exact match */
14908 || (INTEGERP (glyph->object)
14909 && glyph->charpos != pt_old)))))
14910 return 0;
14911 /* If this candidate gives an exact match, use that. */
14912 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14913 /* If this candidate is a glyph created for the
14914 terminating newline of a line, and point is on that
14915 newline, it wins because it's an exact match. */
14916 || (!row->continued_p
14917 && INTEGERP (glyph->object)
14918 && glyph->charpos == 0
14919 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14920 /* Otherwise, keep the candidate that comes from a row
14921 spanning less buffer positions. This may win when one or
14922 both candidate positions are on glyphs that came from
14923 display strings, for which we cannot compare buffer
14924 positions. */
14925 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14926 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14927 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14928 return 0;
14929 }
14930 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14931 w->cursor.x = x;
14932 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14933 w->cursor.y = row->y + dy;
14934
14935 if (w == XWINDOW (selected_window))
14936 {
14937 if (!row->continued_p
14938 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14939 && row->x == 0)
14940 {
14941 this_line_buffer = XBUFFER (w->contents);
14942
14943 CHARPOS (this_line_start_pos)
14944 = MATRIX_ROW_START_CHARPOS (row) + delta;
14945 BYTEPOS (this_line_start_pos)
14946 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14947
14948 CHARPOS (this_line_end_pos)
14949 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14950 BYTEPOS (this_line_end_pos)
14951 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14952
14953 this_line_y = w->cursor.y;
14954 this_line_pixel_height = row->height;
14955 this_line_vpos = w->cursor.vpos;
14956 this_line_start_x = row->x;
14957 }
14958 else
14959 CHARPOS (this_line_start_pos) = 0;
14960 }
14961
14962 return 1;
14963 }
14964
14965
14966 /* Run window scroll functions, if any, for WINDOW with new window
14967 start STARTP. Sets the window start of WINDOW to that position.
14968
14969 We assume that the window's buffer is really current. */
14970
14971 static struct text_pos
14972 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14973 {
14974 struct window *w = XWINDOW (window);
14975 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14976
14977 eassert (current_buffer == XBUFFER (w->contents));
14978
14979 if (!NILP (Vwindow_scroll_functions))
14980 {
14981 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14982 make_number (CHARPOS (startp)));
14983 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14984 /* In case the hook functions switch buffers. */
14985 set_buffer_internal (XBUFFER (w->contents));
14986 }
14987
14988 return startp;
14989 }
14990
14991
14992 /* Make sure the line containing the cursor is fully visible.
14993 A value of 1 means there is nothing to be done.
14994 (Either the line is fully visible, or it cannot be made so,
14995 or we cannot tell.)
14996
14997 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14998 is higher than window.
14999
15000 If CURRENT_MATRIX_P is non-zero, use the information from the
15001 window's current glyph matrix; otherwise use the desired glyph
15002 matrix.
15003
15004 A value of 0 means the caller should do scrolling
15005 as if point had gone off the screen. */
15006
15007 static int
15008 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
15009 {
15010 struct glyph_matrix *matrix;
15011 struct glyph_row *row;
15012 int window_height;
15013
15014 if (!make_cursor_line_fully_visible_p)
15015 return 1;
15016
15017 /* It's not always possible to find the cursor, e.g, when a window
15018 is full of overlay strings. Don't do anything in that case. */
15019 if (w->cursor.vpos < 0)
15020 return 1;
15021
15022 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15023 row = MATRIX_ROW (matrix, w->cursor.vpos);
15024
15025 /* If the cursor row is not partially visible, there's nothing to do. */
15026 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15027 return 1;
15028
15029 /* If the row the cursor is in is taller than the window's height,
15030 it's not clear what to do, so do nothing. */
15031 window_height = window_box_height (w);
15032 if (row->height >= window_height)
15033 {
15034 if (!force_p || MINI_WINDOW_P (w)
15035 || w->vscroll || w->cursor.vpos == 0)
15036 return 1;
15037 }
15038 return 0;
15039 }
15040
15041
15042 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15043 non-zero means only WINDOW is redisplayed in redisplay_internal.
15044 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15045 in redisplay_window to bring a partially visible line into view in
15046 the case that only the cursor has moved.
15047
15048 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15049 last screen line's vertical height extends past the end of the screen.
15050
15051 Value is
15052
15053 1 if scrolling succeeded
15054
15055 0 if scrolling didn't find point.
15056
15057 -1 if new fonts have been loaded so that we must interrupt
15058 redisplay, adjust glyph matrices, and try again. */
15059
15060 enum
15061 {
15062 SCROLLING_SUCCESS,
15063 SCROLLING_FAILED,
15064 SCROLLING_NEED_LARGER_MATRICES
15065 };
15066
15067 /* If scroll-conservatively is more than this, never recenter.
15068
15069 If you change this, don't forget to update the doc string of
15070 `scroll-conservatively' and the Emacs manual. */
15071 #define SCROLL_LIMIT 100
15072
15073 static int
15074 try_scrolling (Lisp_Object window, int just_this_one_p,
15075 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15076 int temp_scroll_step, int last_line_misfit)
15077 {
15078 struct window *w = XWINDOW (window);
15079 struct frame *f = XFRAME (w->frame);
15080 struct text_pos pos, startp;
15081 struct it it;
15082 int this_scroll_margin, scroll_max, rc, height;
15083 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15084 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15085 Lisp_Object aggressive;
15086 /* We will never try scrolling more than this number of lines. */
15087 int scroll_limit = SCROLL_LIMIT;
15088 int frame_line_height = default_line_pixel_height (w);
15089 int window_total_lines
15090 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15091
15092 #ifdef GLYPH_DEBUG
15093 debug_method_add (w, "try_scrolling");
15094 #endif
15095
15096 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15097
15098 /* Compute scroll margin height in pixels. We scroll when point is
15099 within this distance from the top or bottom of the window. */
15100 if (scroll_margin > 0)
15101 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15102 * frame_line_height;
15103 else
15104 this_scroll_margin = 0;
15105
15106 /* Force arg_scroll_conservatively to have a reasonable value, to
15107 avoid scrolling too far away with slow move_it_* functions. Note
15108 that the user can supply scroll-conservatively equal to
15109 `most-positive-fixnum', which can be larger than INT_MAX. */
15110 if (arg_scroll_conservatively > scroll_limit)
15111 {
15112 arg_scroll_conservatively = scroll_limit + 1;
15113 scroll_max = scroll_limit * frame_line_height;
15114 }
15115 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15116 /* Compute how much we should try to scroll maximally to bring
15117 point into view. */
15118 scroll_max = (max (scroll_step,
15119 max (arg_scroll_conservatively, temp_scroll_step))
15120 * frame_line_height);
15121 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15122 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15123 /* We're trying to scroll because of aggressive scrolling but no
15124 scroll_step is set. Choose an arbitrary one. */
15125 scroll_max = 10 * frame_line_height;
15126 else
15127 scroll_max = 0;
15128
15129 too_near_end:
15130
15131 /* Decide whether to scroll down. */
15132 if (PT > CHARPOS (startp))
15133 {
15134 int scroll_margin_y;
15135
15136 /* Compute the pixel ypos of the scroll margin, then move IT to
15137 either that ypos or PT, whichever comes first. */
15138 start_display (&it, w, startp);
15139 scroll_margin_y = it.last_visible_y - this_scroll_margin
15140 - frame_line_height * extra_scroll_margin_lines;
15141 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15142 (MOVE_TO_POS | MOVE_TO_Y));
15143
15144 if (PT > CHARPOS (it.current.pos))
15145 {
15146 int y0 = line_bottom_y (&it);
15147 /* Compute how many pixels below window bottom to stop searching
15148 for PT. This avoids costly search for PT that is far away if
15149 the user limited scrolling by a small number of lines, but
15150 always finds PT if scroll_conservatively is set to a large
15151 number, such as most-positive-fixnum. */
15152 int slack = max (scroll_max, 10 * frame_line_height);
15153 int y_to_move = it.last_visible_y + slack;
15154
15155 /* Compute the distance from the scroll margin to PT or to
15156 the scroll limit, whichever comes first. This should
15157 include the height of the cursor line, to make that line
15158 fully visible. */
15159 move_it_to (&it, PT, -1, y_to_move,
15160 -1, MOVE_TO_POS | MOVE_TO_Y);
15161 dy = line_bottom_y (&it) - y0;
15162
15163 if (dy > scroll_max)
15164 return SCROLLING_FAILED;
15165
15166 if (dy > 0)
15167 scroll_down_p = 1;
15168 }
15169 }
15170
15171 if (scroll_down_p)
15172 {
15173 /* Point is in or below the bottom scroll margin, so move the
15174 window start down. If scrolling conservatively, move it just
15175 enough down to make point visible. If scroll_step is set,
15176 move it down by scroll_step. */
15177 if (arg_scroll_conservatively)
15178 amount_to_scroll
15179 = min (max (dy, frame_line_height),
15180 frame_line_height * arg_scroll_conservatively);
15181 else if (scroll_step || temp_scroll_step)
15182 amount_to_scroll = scroll_max;
15183 else
15184 {
15185 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15186 height = WINDOW_BOX_TEXT_HEIGHT (w);
15187 if (NUMBERP (aggressive))
15188 {
15189 double float_amount = XFLOATINT (aggressive) * height;
15190 int aggressive_scroll = float_amount;
15191 if (aggressive_scroll == 0 && float_amount > 0)
15192 aggressive_scroll = 1;
15193 /* Don't let point enter the scroll margin near top of
15194 the window. This could happen if the value of
15195 scroll_up_aggressively is too large and there are
15196 non-zero margins, because scroll_up_aggressively
15197 means put point that fraction of window height
15198 _from_the_bottom_margin_. */
15199 if (aggressive_scroll + 2 * this_scroll_margin > height)
15200 aggressive_scroll = height - 2 * this_scroll_margin;
15201 amount_to_scroll = dy + aggressive_scroll;
15202 }
15203 }
15204
15205 if (amount_to_scroll <= 0)
15206 return SCROLLING_FAILED;
15207
15208 start_display (&it, w, startp);
15209 if (arg_scroll_conservatively <= scroll_limit)
15210 move_it_vertically (&it, amount_to_scroll);
15211 else
15212 {
15213 /* Extra precision for users who set scroll-conservatively
15214 to a large number: make sure the amount we scroll
15215 the window start is never less than amount_to_scroll,
15216 which was computed as distance from window bottom to
15217 point. This matters when lines at window top and lines
15218 below window bottom have different height. */
15219 struct it it1;
15220 void *it1data = NULL;
15221 /* We use a temporary it1 because line_bottom_y can modify
15222 its argument, if it moves one line down; see there. */
15223 int start_y;
15224
15225 SAVE_IT (it1, it, it1data);
15226 start_y = line_bottom_y (&it1);
15227 do {
15228 RESTORE_IT (&it, &it, it1data);
15229 move_it_by_lines (&it, 1);
15230 SAVE_IT (it1, it, it1data);
15231 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15232 }
15233
15234 /* If STARTP is unchanged, move it down another screen line. */
15235 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15236 move_it_by_lines (&it, 1);
15237 startp = it.current.pos;
15238 }
15239 else
15240 {
15241 struct text_pos scroll_margin_pos = startp;
15242 int y_offset = 0;
15243
15244 /* See if point is inside the scroll margin at the top of the
15245 window. */
15246 if (this_scroll_margin)
15247 {
15248 int y_start;
15249
15250 start_display (&it, w, startp);
15251 y_start = it.current_y;
15252 move_it_vertically (&it, this_scroll_margin);
15253 scroll_margin_pos = it.current.pos;
15254 /* If we didn't move enough before hitting ZV, request
15255 additional amount of scroll, to move point out of the
15256 scroll margin. */
15257 if (IT_CHARPOS (it) == ZV
15258 && it.current_y - y_start < this_scroll_margin)
15259 y_offset = this_scroll_margin - (it.current_y - y_start);
15260 }
15261
15262 if (PT < CHARPOS (scroll_margin_pos))
15263 {
15264 /* Point is in the scroll margin at the top of the window or
15265 above what is displayed in the window. */
15266 int y0, y_to_move;
15267
15268 /* Compute the vertical distance from PT to the scroll
15269 margin position. Move as far as scroll_max allows, or
15270 one screenful, or 10 screen lines, whichever is largest.
15271 Give up if distance is greater than scroll_max or if we
15272 didn't reach the scroll margin position. */
15273 SET_TEXT_POS (pos, PT, PT_BYTE);
15274 start_display (&it, w, pos);
15275 y0 = it.current_y;
15276 y_to_move = max (it.last_visible_y,
15277 max (scroll_max, 10 * frame_line_height));
15278 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15279 y_to_move, -1,
15280 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15281 dy = it.current_y - y0;
15282 if (dy > scroll_max
15283 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15284 return SCROLLING_FAILED;
15285
15286 /* Additional scroll for when ZV was too close to point. */
15287 dy += y_offset;
15288
15289 /* Compute new window start. */
15290 start_display (&it, w, startp);
15291
15292 if (arg_scroll_conservatively)
15293 amount_to_scroll = max (dy, frame_line_height
15294 * max (scroll_step, temp_scroll_step));
15295 else if (scroll_step || temp_scroll_step)
15296 amount_to_scroll = scroll_max;
15297 else
15298 {
15299 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15300 height = WINDOW_BOX_TEXT_HEIGHT (w);
15301 if (NUMBERP (aggressive))
15302 {
15303 double float_amount = XFLOATINT (aggressive) * height;
15304 int aggressive_scroll = float_amount;
15305 if (aggressive_scroll == 0 && float_amount > 0)
15306 aggressive_scroll = 1;
15307 /* Don't let point enter the scroll margin near
15308 bottom of the window, if the value of
15309 scroll_down_aggressively happens to be too
15310 large. */
15311 if (aggressive_scroll + 2 * this_scroll_margin > height)
15312 aggressive_scroll = height - 2 * this_scroll_margin;
15313 amount_to_scroll = dy + aggressive_scroll;
15314 }
15315 }
15316
15317 if (amount_to_scroll <= 0)
15318 return SCROLLING_FAILED;
15319
15320 move_it_vertically_backward (&it, amount_to_scroll);
15321 startp = it.current.pos;
15322 }
15323 }
15324
15325 /* Run window scroll functions. */
15326 startp = run_window_scroll_functions (window, startp);
15327
15328 /* Display the window. Give up if new fonts are loaded, or if point
15329 doesn't appear. */
15330 if (!try_window (window, startp, 0))
15331 rc = SCROLLING_NEED_LARGER_MATRICES;
15332 else if (w->cursor.vpos < 0)
15333 {
15334 clear_glyph_matrix (w->desired_matrix);
15335 rc = SCROLLING_FAILED;
15336 }
15337 else
15338 {
15339 /* Maybe forget recorded base line for line number display. */
15340 if (!just_this_one_p
15341 || current_buffer->clip_changed
15342 || BEG_UNCHANGED < CHARPOS (startp))
15343 w->base_line_number = 0;
15344
15345 /* If cursor ends up on a partially visible line,
15346 treat that as being off the bottom of the screen. */
15347 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15348 /* It's possible that the cursor is on the first line of the
15349 buffer, which is partially obscured due to a vscroll
15350 (Bug#7537). In that case, avoid looping forever. */
15351 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15352 {
15353 clear_glyph_matrix (w->desired_matrix);
15354 ++extra_scroll_margin_lines;
15355 goto too_near_end;
15356 }
15357 rc = SCROLLING_SUCCESS;
15358 }
15359
15360 return rc;
15361 }
15362
15363
15364 /* Compute a suitable window start for window W if display of W starts
15365 on a continuation line. Value is non-zero if a new window start
15366 was computed.
15367
15368 The new window start will be computed, based on W's width, starting
15369 from the start of the continued line. It is the start of the
15370 screen line with the minimum distance from the old start W->start. */
15371
15372 static int
15373 compute_window_start_on_continuation_line (struct window *w)
15374 {
15375 struct text_pos pos, start_pos;
15376 int window_start_changed_p = 0;
15377
15378 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15379
15380 /* If window start is on a continuation line... Window start may be
15381 < BEGV in case there's invisible text at the start of the
15382 buffer (M-x rmail, for example). */
15383 if (CHARPOS (start_pos) > BEGV
15384 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15385 {
15386 struct it it;
15387 struct glyph_row *row;
15388
15389 /* Handle the case that the window start is out of range. */
15390 if (CHARPOS (start_pos) < BEGV)
15391 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15392 else if (CHARPOS (start_pos) > ZV)
15393 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15394
15395 /* Find the start of the continued line. This should be fast
15396 because find_newline is fast (newline cache). */
15397 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15398 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15399 row, DEFAULT_FACE_ID);
15400 reseat_at_previous_visible_line_start (&it);
15401
15402 /* If the line start is "too far" away from the window start,
15403 say it takes too much time to compute a new window start. */
15404 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15405 /* PXW: Do we need upper bounds here? */
15406 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15407 {
15408 int min_distance, distance;
15409
15410 /* Move forward by display lines to find the new window
15411 start. If window width was enlarged, the new start can
15412 be expected to be > the old start. If window width was
15413 decreased, the new window start will be < the old start.
15414 So, we're looking for the display line start with the
15415 minimum distance from the old window start. */
15416 pos = it.current.pos;
15417 min_distance = INFINITY;
15418 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15419 distance < min_distance)
15420 {
15421 min_distance = distance;
15422 pos = it.current.pos;
15423 if (it.line_wrap == WORD_WRAP)
15424 {
15425 /* Under WORD_WRAP, move_it_by_lines is likely to
15426 overshoot and stop not at the first, but the
15427 second character from the left margin. So in
15428 that case, we need a more tight control on the X
15429 coordinate of the iterator than move_it_by_lines
15430 promises in its contract. The method is to first
15431 go to the last (rightmost) visible character of a
15432 line, then move to the leftmost character on the
15433 next line in a separate call. */
15434 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15435 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15436 move_it_to (&it, ZV, 0,
15437 it.current_y + it.max_ascent + it.max_descent, -1,
15438 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15439 }
15440 else
15441 move_it_by_lines (&it, 1);
15442 }
15443
15444 /* Set the window start there. */
15445 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15446 window_start_changed_p = 1;
15447 }
15448 }
15449
15450 return window_start_changed_p;
15451 }
15452
15453
15454 /* Try cursor movement in case text has not changed in window WINDOW,
15455 with window start STARTP. Value is
15456
15457 CURSOR_MOVEMENT_SUCCESS if successful
15458
15459 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15460
15461 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15462 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15463 we want to scroll as if scroll-step were set to 1. See the code.
15464
15465 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15466 which case we have to abort this redisplay, and adjust matrices
15467 first. */
15468
15469 enum
15470 {
15471 CURSOR_MOVEMENT_SUCCESS,
15472 CURSOR_MOVEMENT_CANNOT_BE_USED,
15473 CURSOR_MOVEMENT_MUST_SCROLL,
15474 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15475 };
15476
15477 static int
15478 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15479 {
15480 struct window *w = XWINDOW (window);
15481 struct frame *f = XFRAME (w->frame);
15482 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15483
15484 #ifdef GLYPH_DEBUG
15485 if (inhibit_try_cursor_movement)
15486 return rc;
15487 #endif
15488
15489 /* Previously, there was a check for Lisp integer in the
15490 if-statement below. Now, this field is converted to
15491 ptrdiff_t, thus zero means invalid position in a buffer. */
15492 eassert (w->last_point > 0);
15493 /* Likewise there was a check whether window_end_vpos is nil or larger
15494 than the window. Now window_end_vpos is int and so never nil, but
15495 let's leave eassert to check whether it fits in the window. */
15496 eassert (w->window_end_vpos < w->current_matrix->nrows);
15497
15498 /* Handle case where text has not changed, only point, and it has
15499 not moved off the frame. */
15500 if (/* Point may be in this window. */
15501 PT >= CHARPOS (startp)
15502 /* Selective display hasn't changed. */
15503 && !current_buffer->clip_changed
15504 /* Function force-mode-line-update is used to force a thorough
15505 redisplay. It sets either windows_or_buffers_changed or
15506 update_mode_lines. So don't take a shortcut here for these
15507 cases. */
15508 && !update_mode_lines
15509 && !windows_or_buffers_changed
15510 && !f->cursor_type_changed
15511 && NILP (Vshow_trailing_whitespace)
15512 /* This code is not used for mini-buffer for the sake of the case
15513 of redisplaying to replace an echo area message; since in
15514 that case the mini-buffer contents per se are usually
15515 unchanged. This code is of no real use in the mini-buffer
15516 since the handling of this_line_start_pos, etc., in redisplay
15517 handles the same cases. */
15518 && !EQ (window, minibuf_window)
15519 && (FRAME_WINDOW_P (f)
15520 || !overlay_arrow_in_current_buffer_p ()))
15521 {
15522 int this_scroll_margin, top_scroll_margin;
15523 struct glyph_row *row = NULL;
15524 int frame_line_height = default_line_pixel_height (w);
15525 int window_total_lines
15526 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15527
15528 #ifdef GLYPH_DEBUG
15529 debug_method_add (w, "cursor movement");
15530 #endif
15531
15532 /* Scroll if point within this distance from the top or bottom
15533 of the window. This is a pixel value. */
15534 if (scroll_margin > 0)
15535 {
15536 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15537 this_scroll_margin *= frame_line_height;
15538 }
15539 else
15540 this_scroll_margin = 0;
15541
15542 top_scroll_margin = this_scroll_margin;
15543 if (WINDOW_WANTS_HEADER_LINE_P (w))
15544 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15545
15546 /* Start with the row the cursor was displayed during the last
15547 not paused redisplay. Give up if that row is not valid. */
15548 if (w->last_cursor_vpos < 0
15549 || w->last_cursor_vpos >= w->current_matrix->nrows)
15550 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15551 else
15552 {
15553 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15554 if (row->mode_line_p)
15555 ++row;
15556 if (!row->enabled_p)
15557 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15558 }
15559
15560 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15561 {
15562 int scroll_p = 0, must_scroll = 0;
15563 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15564
15565 if (PT > w->last_point)
15566 {
15567 /* Point has moved forward. */
15568 while (MATRIX_ROW_END_CHARPOS (row) < PT
15569 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15570 {
15571 eassert (row->enabled_p);
15572 ++row;
15573 }
15574
15575 /* If the end position of a row equals the start
15576 position of the next row, and PT is at that position,
15577 we would rather display cursor in the next line. */
15578 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15579 && MATRIX_ROW_END_CHARPOS (row) == PT
15580 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15581 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15582 && !cursor_row_p (row))
15583 ++row;
15584
15585 /* If within the scroll margin, scroll. Note that
15586 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15587 the next line would be drawn, and that
15588 this_scroll_margin can be zero. */
15589 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15590 || PT > MATRIX_ROW_END_CHARPOS (row)
15591 /* Line is completely visible last line in window
15592 and PT is to be set in the next line. */
15593 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15594 && PT == MATRIX_ROW_END_CHARPOS (row)
15595 && !row->ends_at_zv_p
15596 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15597 scroll_p = 1;
15598 }
15599 else if (PT < w->last_point)
15600 {
15601 /* Cursor has to be moved backward. Note that PT >=
15602 CHARPOS (startp) because of the outer if-statement. */
15603 while (!row->mode_line_p
15604 && (MATRIX_ROW_START_CHARPOS (row) > PT
15605 || (MATRIX_ROW_START_CHARPOS (row) == PT
15606 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15607 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15608 row > w->current_matrix->rows
15609 && (row-1)->ends_in_newline_from_string_p))))
15610 && (row->y > top_scroll_margin
15611 || CHARPOS (startp) == BEGV))
15612 {
15613 eassert (row->enabled_p);
15614 --row;
15615 }
15616
15617 /* Consider the following case: Window starts at BEGV,
15618 there is invisible, intangible text at BEGV, so that
15619 display starts at some point START > BEGV. It can
15620 happen that we are called with PT somewhere between
15621 BEGV and START. Try to handle that case. */
15622 if (row < w->current_matrix->rows
15623 || row->mode_line_p)
15624 {
15625 row = w->current_matrix->rows;
15626 if (row->mode_line_p)
15627 ++row;
15628 }
15629
15630 /* Due to newlines in overlay strings, we may have to
15631 skip forward over overlay strings. */
15632 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15633 && MATRIX_ROW_END_CHARPOS (row) == PT
15634 && !cursor_row_p (row))
15635 ++row;
15636
15637 /* If within the scroll margin, scroll. */
15638 if (row->y < top_scroll_margin
15639 && CHARPOS (startp) != BEGV)
15640 scroll_p = 1;
15641 }
15642 else
15643 {
15644 /* Cursor did not move. So don't scroll even if cursor line
15645 is partially visible, as it was so before. */
15646 rc = CURSOR_MOVEMENT_SUCCESS;
15647 }
15648
15649 if (PT < MATRIX_ROW_START_CHARPOS (row)
15650 || PT > MATRIX_ROW_END_CHARPOS (row))
15651 {
15652 /* if PT is not in the glyph row, give up. */
15653 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15654 must_scroll = 1;
15655 }
15656 else if (rc != CURSOR_MOVEMENT_SUCCESS
15657 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15658 {
15659 struct glyph_row *row1;
15660
15661 /* If rows are bidi-reordered and point moved, back up
15662 until we find a row that does not belong to a
15663 continuation line. This is because we must consider
15664 all rows of a continued line as candidates for the
15665 new cursor positioning, since row start and end
15666 positions change non-linearly with vertical position
15667 in such rows. */
15668 /* FIXME: Revisit this when glyph ``spilling'' in
15669 continuation lines' rows is implemented for
15670 bidi-reordered rows. */
15671 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15672 MATRIX_ROW_CONTINUATION_LINE_P (row);
15673 --row)
15674 {
15675 /* If we hit the beginning of the displayed portion
15676 without finding the first row of a continued
15677 line, give up. */
15678 if (row <= row1)
15679 {
15680 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15681 break;
15682 }
15683 eassert (row->enabled_p);
15684 }
15685 }
15686 if (must_scroll)
15687 ;
15688 else if (rc != CURSOR_MOVEMENT_SUCCESS
15689 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15690 /* Make sure this isn't a header line by any chance, since
15691 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15692 && !row->mode_line_p
15693 && make_cursor_line_fully_visible_p)
15694 {
15695 if (PT == MATRIX_ROW_END_CHARPOS (row)
15696 && !row->ends_at_zv_p
15697 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15698 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15699 else if (row->height > window_box_height (w))
15700 {
15701 /* If we end up in a partially visible line, let's
15702 make it fully visible, except when it's taller
15703 than the window, in which case we can't do much
15704 about it. */
15705 *scroll_step = 1;
15706 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15707 }
15708 else
15709 {
15710 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15711 if (!cursor_row_fully_visible_p (w, 0, 1))
15712 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15713 else
15714 rc = CURSOR_MOVEMENT_SUCCESS;
15715 }
15716 }
15717 else if (scroll_p)
15718 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15719 else if (rc != CURSOR_MOVEMENT_SUCCESS
15720 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15721 {
15722 /* With bidi-reordered rows, there could be more than
15723 one candidate row whose start and end positions
15724 occlude point. We need to let set_cursor_from_row
15725 find the best candidate. */
15726 /* FIXME: Revisit this when glyph ``spilling'' in
15727 continuation lines' rows is implemented for
15728 bidi-reordered rows. */
15729 int rv = 0;
15730
15731 do
15732 {
15733 int at_zv_p = 0, exact_match_p = 0;
15734
15735 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15736 && PT <= MATRIX_ROW_END_CHARPOS (row)
15737 && cursor_row_p (row))
15738 rv |= set_cursor_from_row (w, row, w->current_matrix,
15739 0, 0, 0, 0);
15740 /* As soon as we've found the exact match for point,
15741 or the first suitable row whose ends_at_zv_p flag
15742 is set, we are done. */
15743 if (rv)
15744 {
15745 at_zv_p = MATRIX_ROW (w->current_matrix,
15746 w->cursor.vpos)->ends_at_zv_p;
15747 if (!at_zv_p
15748 && w->cursor.hpos >= 0
15749 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15750 w->cursor.vpos))
15751 {
15752 struct glyph_row *candidate =
15753 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15754 struct glyph *g =
15755 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15756 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15757
15758 exact_match_p =
15759 (BUFFERP (g->object) && g->charpos == PT)
15760 || (INTEGERP (g->object)
15761 && (g->charpos == PT
15762 || (g->charpos == 0 && endpos - 1 == PT)));
15763 }
15764 if (at_zv_p || exact_match_p)
15765 {
15766 rc = CURSOR_MOVEMENT_SUCCESS;
15767 break;
15768 }
15769 }
15770 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15771 break;
15772 ++row;
15773 }
15774 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15775 || row->continued_p)
15776 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15777 || (MATRIX_ROW_START_CHARPOS (row) == PT
15778 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15779 /* If we didn't find any candidate rows, or exited the
15780 loop before all the candidates were examined, signal
15781 to the caller that this method failed. */
15782 if (rc != CURSOR_MOVEMENT_SUCCESS
15783 && !(rv
15784 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15785 && !row->continued_p))
15786 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15787 else if (rv)
15788 rc = CURSOR_MOVEMENT_SUCCESS;
15789 }
15790 else
15791 {
15792 do
15793 {
15794 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15795 {
15796 rc = CURSOR_MOVEMENT_SUCCESS;
15797 break;
15798 }
15799 ++row;
15800 }
15801 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15802 && MATRIX_ROW_START_CHARPOS (row) == PT
15803 && cursor_row_p (row));
15804 }
15805 }
15806 }
15807
15808 return rc;
15809 }
15810
15811
15812 void
15813 set_vertical_scroll_bar (struct window *w)
15814 {
15815 ptrdiff_t start, end, whole;
15816
15817 /* Calculate the start and end positions for the current window.
15818 At some point, it would be nice to choose between scrollbars
15819 which reflect the whole buffer size, with special markers
15820 indicating narrowing, and scrollbars which reflect only the
15821 visible region.
15822
15823 Note that mini-buffers sometimes aren't displaying any text. */
15824 if (!MINI_WINDOW_P (w)
15825 || (w == XWINDOW (minibuf_window)
15826 && NILP (echo_area_buffer[0])))
15827 {
15828 struct buffer *buf = XBUFFER (w->contents);
15829 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15830 start = marker_position (w->start) - BUF_BEGV (buf);
15831 /* I don't think this is guaranteed to be right. For the
15832 moment, we'll pretend it is. */
15833 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15834
15835 if (end < start)
15836 end = start;
15837 if (whole < (end - start))
15838 whole = end - start;
15839 }
15840 else
15841 start = end = whole = 0;
15842
15843 /* Indicate what this scroll bar ought to be displaying now. */
15844 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15845 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15846 (w, end - start, whole, start);
15847 }
15848
15849
15850 void
15851 set_horizontal_scroll_bar (struct window *w)
15852 {
15853 int start, end, whole, portion;
15854
15855 if (!MINI_WINDOW_P (w)
15856 || (w == XWINDOW (minibuf_window)
15857 && NILP (echo_area_buffer[0])))
15858 {
15859 struct buffer *b = XBUFFER (w->contents);
15860 struct buffer *old_buffer = NULL;
15861 struct it it;
15862 struct text_pos startp;
15863
15864 if (b != current_buffer)
15865 {
15866 old_buffer = current_buffer;
15867 set_buffer_internal (b);
15868 }
15869
15870 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15871 start_display (&it, w, startp);
15872 it.last_visible_x = INT_MAX;
15873 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15874 MOVE_TO_X | MOVE_TO_Y);
15875 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15876 window_box_height (w), -1,
15877 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15878
15879 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15880 end = start + window_box_width (w, TEXT_AREA);
15881 portion = end - start;
15882 /* After enlarging a horizontally scrolled window such that it
15883 gets at least as wide as the text it contains, make sure that
15884 the thumb doesn't fill the entire scroll bar so we can still
15885 drag it back to see the entire text. */
15886 whole = max (whole, end);
15887
15888 if (it.bidi_p)
15889 {
15890 Lisp_Object pdir;
15891
15892 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15893 if (EQ (pdir, Qright_to_left))
15894 {
15895 start = whole - end;
15896 end = start + portion;
15897 }
15898 }
15899
15900 if (old_buffer)
15901 set_buffer_internal (old_buffer);
15902 }
15903 else
15904 start = end = whole = portion = 0;
15905
15906 w->hscroll_whole = whole;
15907
15908 /* Indicate what this scroll bar ought to be displaying now. */
15909 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15910 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15911 (w, portion, whole, start);
15912 }
15913
15914
15915 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15916 selected_window is redisplayed.
15917
15918 We can return without actually redisplaying the window if fonts has been
15919 changed on window's frame. In that case, redisplay_internal will retry.
15920
15921 As one of the important parts of redisplaying a window, we need to
15922 decide whether the previous window-start position (stored in the
15923 window's w->start marker position) is still valid, and if it isn't,
15924 recompute it. Some details about that:
15925
15926 . The previous window-start could be in a continuation line, in
15927 which case we need to recompute it when the window width
15928 changes. See compute_window_start_on_continuation_line and its
15929 call below.
15930
15931 . The text that changed since last redisplay could include the
15932 previous window-start position. In that case, we try to salvage
15933 what we can from the current glyph matrix by calling
15934 try_scrolling, which see.
15935
15936 . Some Emacs command could force us to use a specific window-start
15937 position by setting the window's force_start flag, or gently
15938 propose doing that by setting the window's optional_new_start
15939 flag. In these cases, we try using the specified start point if
15940 that succeeds (i.e. the window desired matrix is successfully
15941 recomputed, and point location is within the window). In case
15942 of optional_new_start, we first check if the specified start
15943 position is feasible, i.e. if it will allow point to be
15944 displayed in the window. If using the specified start point
15945 fails, e.g., if new fonts are needed to be loaded, we abort the
15946 redisplay cycle and leave it up to the next cycle to figure out
15947 things.
15948
15949 . Note that the window's force_start flag is sometimes set by
15950 redisplay itself, when it decides that the previous window start
15951 point is fine and should be kept. Search for "goto force_start"
15952 below to see the details. Like the values of window-start
15953 specified outside of redisplay, these internally-deduced values
15954 are tested for feasibility, and ignored if found to be
15955 unfeasible.
15956
15957 . Note that the function try_window, used to completely redisplay
15958 a window, accepts the window's start point as its argument.
15959 This is used several times in the redisplay code to control
15960 where the window start will be, according to user options such
15961 as scroll-conservatively, and also to ensure the screen line
15962 showing point will be fully (as opposed to partially) visible on
15963 display. */
15964
15965 static void
15966 redisplay_window (Lisp_Object window, bool just_this_one_p)
15967 {
15968 struct window *w = XWINDOW (window);
15969 struct frame *f = XFRAME (w->frame);
15970 struct buffer *buffer = XBUFFER (w->contents);
15971 struct buffer *old = current_buffer;
15972 struct text_pos lpoint, opoint, startp;
15973 int update_mode_line;
15974 int tem;
15975 struct it it;
15976 /* Record it now because it's overwritten. */
15977 bool current_matrix_up_to_date_p = false;
15978 bool used_current_matrix_p = false;
15979 /* This is less strict than current_matrix_up_to_date_p.
15980 It indicates that the buffer contents and narrowing are unchanged. */
15981 bool buffer_unchanged_p = false;
15982 int temp_scroll_step = 0;
15983 ptrdiff_t count = SPECPDL_INDEX ();
15984 int rc;
15985 int centering_position = -1;
15986 int last_line_misfit = 0;
15987 ptrdiff_t beg_unchanged, end_unchanged;
15988 int frame_line_height;
15989
15990 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15991 opoint = lpoint;
15992
15993 #ifdef GLYPH_DEBUG
15994 *w->desired_matrix->method = 0;
15995 #endif
15996
15997 if (!just_this_one_p
15998 && REDISPLAY_SOME_P ()
15999 && !w->redisplay
16000 && !f->redisplay
16001 && !buffer->text->redisplay
16002 && BUF_PT (buffer) == w->last_point)
16003 return;
16004
16005 /* Make sure that both W's markers are valid. */
16006 eassert (XMARKER (w->start)->buffer == buffer);
16007 eassert (XMARKER (w->pointm)->buffer == buffer);
16008
16009 /* We come here again if we need to run window-text-change-functions
16010 below. */
16011 restart:
16012 reconsider_clip_changes (w);
16013 frame_line_height = default_line_pixel_height (w);
16014
16015 /* Has the mode line to be updated? */
16016 update_mode_line = (w->update_mode_line
16017 || update_mode_lines
16018 || buffer->clip_changed
16019 || buffer->prevent_redisplay_optimizations_p);
16020
16021 if (!just_this_one_p)
16022 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16023 cleverly elsewhere. */
16024 w->must_be_updated_p = true;
16025
16026 if (MINI_WINDOW_P (w))
16027 {
16028 if (w == XWINDOW (echo_area_window)
16029 && !NILP (echo_area_buffer[0]))
16030 {
16031 if (update_mode_line)
16032 /* We may have to update a tty frame's menu bar or a
16033 tool-bar. Example `M-x C-h C-h C-g'. */
16034 goto finish_menu_bars;
16035 else
16036 /* We've already displayed the echo area glyphs in this window. */
16037 goto finish_scroll_bars;
16038 }
16039 else if ((w != XWINDOW (minibuf_window)
16040 || minibuf_level == 0)
16041 /* When buffer is nonempty, redisplay window normally. */
16042 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16043 /* Quail displays non-mini buffers in minibuffer window.
16044 In that case, redisplay the window normally. */
16045 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16046 {
16047 /* W is a mini-buffer window, but it's not active, so clear
16048 it. */
16049 int yb = window_text_bottom_y (w);
16050 struct glyph_row *row;
16051 int y;
16052
16053 for (y = 0, row = w->desired_matrix->rows;
16054 y < yb;
16055 y += row->height, ++row)
16056 blank_row (w, row, y);
16057 goto finish_scroll_bars;
16058 }
16059
16060 clear_glyph_matrix (w->desired_matrix);
16061 }
16062
16063 /* Otherwise set up data on this window; select its buffer and point
16064 value. */
16065 /* Really select the buffer, for the sake of buffer-local
16066 variables. */
16067 set_buffer_internal_1 (XBUFFER (w->contents));
16068
16069 current_matrix_up_to_date_p
16070 = (w->window_end_valid
16071 && !current_buffer->clip_changed
16072 && !current_buffer->prevent_redisplay_optimizations_p
16073 && !window_outdated (w));
16074
16075 /* Run the window-text-change-functions
16076 if it is possible that the text on the screen has changed
16077 (either due to modification of the text, or any other reason). */
16078 if (!current_matrix_up_to_date_p
16079 && !NILP (Vwindow_text_change_functions))
16080 {
16081 safe_run_hooks (Qwindow_text_change_functions);
16082 goto restart;
16083 }
16084
16085 beg_unchanged = BEG_UNCHANGED;
16086 end_unchanged = END_UNCHANGED;
16087
16088 SET_TEXT_POS (opoint, PT, PT_BYTE);
16089
16090 specbind (Qinhibit_point_motion_hooks, Qt);
16091
16092 buffer_unchanged_p
16093 = (w->window_end_valid
16094 && !current_buffer->clip_changed
16095 && !window_outdated (w));
16096
16097 /* When windows_or_buffers_changed is non-zero, we can't rely
16098 on the window end being valid, so set it to zero there. */
16099 if (windows_or_buffers_changed)
16100 {
16101 /* If window starts on a continuation line, maybe adjust the
16102 window start in case the window's width changed. */
16103 if (XMARKER (w->start)->buffer == current_buffer)
16104 compute_window_start_on_continuation_line (w);
16105
16106 w->window_end_valid = false;
16107 /* If so, we also can't rely on current matrix
16108 and should not fool try_cursor_movement below. */
16109 current_matrix_up_to_date_p = false;
16110 }
16111
16112 /* Some sanity checks. */
16113 CHECK_WINDOW_END (w);
16114 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16115 emacs_abort ();
16116 if (BYTEPOS (opoint) < CHARPOS (opoint))
16117 emacs_abort ();
16118
16119 if (mode_line_update_needed (w))
16120 update_mode_line = 1;
16121
16122 /* Point refers normally to the selected window. For any other
16123 window, set up appropriate value. */
16124 if (!EQ (window, selected_window))
16125 {
16126 ptrdiff_t new_pt = marker_position (w->pointm);
16127 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16128
16129 if (new_pt < BEGV)
16130 {
16131 new_pt = BEGV;
16132 new_pt_byte = BEGV_BYTE;
16133 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16134 }
16135 else if (new_pt > (ZV - 1))
16136 {
16137 new_pt = ZV;
16138 new_pt_byte = ZV_BYTE;
16139 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16140 }
16141
16142 /* We don't use SET_PT so that the point-motion hooks don't run. */
16143 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16144 }
16145
16146 /* If any of the character widths specified in the display table
16147 have changed, invalidate the width run cache. It's true that
16148 this may be a bit late to catch such changes, but the rest of
16149 redisplay goes (non-fatally) haywire when the display table is
16150 changed, so why should we worry about doing any better? */
16151 if (current_buffer->width_run_cache
16152 || (current_buffer->base_buffer
16153 && current_buffer->base_buffer->width_run_cache))
16154 {
16155 struct Lisp_Char_Table *disptab = buffer_display_table ();
16156
16157 if (! disptab_matches_widthtab
16158 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16159 {
16160 struct buffer *buf = current_buffer;
16161
16162 if (buf->base_buffer)
16163 buf = buf->base_buffer;
16164 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16165 recompute_width_table (current_buffer, disptab);
16166 }
16167 }
16168
16169 /* If window-start is screwed up, choose a new one. */
16170 if (XMARKER (w->start)->buffer != current_buffer)
16171 goto recenter;
16172
16173 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16174
16175 /* If someone specified a new starting point but did not insist,
16176 check whether it can be used. */
16177 if ((w->optional_new_start || window_frozen_p (w))
16178 && CHARPOS (startp) >= BEGV
16179 && CHARPOS (startp) <= ZV)
16180 {
16181 ptrdiff_t it_charpos;
16182
16183 w->optional_new_start = 0;
16184 start_display (&it, w, startp);
16185 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16186 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16187 /* Record IT's position now, since line_bottom_y might change
16188 that. */
16189 it_charpos = IT_CHARPOS (it);
16190 /* Make sure we set the force_start flag only if the cursor row
16191 will be fully visible. Otherwise, the code under force_start
16192 label below will try to move point back into view, which is
16193 not what the code which sets optional_new_start wants. */
16194 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16195 && !w->force_start)
16196 {
16197 if (it_charpos == PT)
16198 w->force_start = 1;
16199 /* IT may overshoot PT if text at PT is invisible. */
16200 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16201 w->force_start = 1;
16202 #ifdef GLYPH_DEBUG
16203 if (w->force_start)
16204 {
16205 if (window_frozen_p (w))
16206 debug_method_add (w, "set force_start from frozen window start");
16207 else
16208 debug_method_add (w, "set force_start from optional_new_start");
16209 }
16210 #endif
16211 }
16212 }
16213
16214 force_start:
16215
16216 /* Handle case where place to start displaying has been specified,
16217 unless the specified location is outside the accessible range. */
16218 if (w->force_start)
16219 {
16220 /* We set this later on if we have to adjust point. */
16221 int new_vpos = -1;
16222
16223 w->force_start = 0;
16224 w->vscroll = 0;
16225 w->window_end_valid = 0;
16226
16227 /* Forget any recorded base line for line number display. */
16228 if (!buffer_unchanged_p)
16229 w->base_line_number = 0;
16230
16231 /* Redisplay the mode line. Select the buffer properly for that.
16232 Also, run the hook window-scroll-functions
16233 because we have scrolled. */
16234 /* Note, we do this after clearing force_start because
16235 if there's an error, it is better to forget about force_start
16236 than to get into an infinite loop calling the hook functions
16237 and having them get more errors. */
16238 if (!update_mode_line
16239 || ! NILP (Vwindow_scroll_functions))
16240 {
16241 update_mode_line = 1;
16242 w->update_mode_line = 1;
16243 startp = run_window_scroll_functions (window, startp);
16244 }
16245
16246 if (CHARPOS (startp) < BEGV)
16247 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16248 else if (CHARPOS (startp) > ZV)
16249 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16250
16251 /* Redisplay, then check if cursor has been set during the
16252 redisplay. Give up if new fonts were loaded. */
16253 /* We used to issue a CHECK_MARGINS argument to try_window here,
16254 but this causes scrolling to fail when point begins inside
16255 the scroll margin (bug#148) -- cyd */
16256 if (!try_window (window, startp, 0))
16257 {
16258 w->force_start = 1;
16259 clear_glyph_matrix (w->desired_matrix);
16260 goto need_larger_matrices;
16261 }
16262
16263 if (w->cursor.vpos < 0)
16264 {
16265 /* If point does not appear, try to move point so it does
16266 appear. The desired matrix has been built above, so we
16267 can use it here. */
16268 new_vpos = window_box_height (w) / 2;
16269 }
16270
16271 if (!cursor_row_fully_visible_p (w, 0, 0))
16272 {
16273 /* Point does appear, but on a line partly visible at end of window.
16274 Move it back to a fully-visible line. */
16275 new_vpos = window_box_height (w);
16276 /* But if window_box_height suggests a Y coordinate that is
16277 not less than we already have, that line will clearly not
16278 be fully visible, so give up and scroll the display.
16279 This can happen when the default face uses a font whose
16280 dimensions are different from the frame's default
16281 font. */
16282 if (new_vpos >= w->cursor.y)
16283 {
16284 w->cursor.vpos = -1;
16285 clear_glyph_matrix (w->desired_matrix);
16286 goto try_to_scroll;
16287 }
16288 }
16289 else if (w->cursor.vpos >= 0)
16290 {
16291 /* Some people insist on not letting point enter the scroll
16292 margin, even though this part handles windows that didn't
16293 scroll at all. */
16294 int window_total_lines
16295 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16296 int margin = min (scroll_margin, window_total_lines / 4);
16297 int pixel_margin = margin * frame_line_height;
16298 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16299
16300 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16301 below, which finds the row to move point to, advances by
16302 the Y coordinate of the _next_ row, see the definition of
16303 MATRIX_ROW_BOTTOM_Y. */
16304 if (w->cursor.vpos < margin + header_line)
16305 {
16306 w->cursor.vpos = -1;
16307 clear_glyph_matrix (w->desired_matrix);
16308 goto try_to_scroll;
16309 }
16310 else
16311 {
16312 int window_height = window_box_height (w);
16313
16314 if (header_line)
16315 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16316 if (w->cursor.y >= window_height - pixel_margin)
16317 {
16318 w->cursor.vpos = -1;
16319 clear_glyph_matrix (w->desired_matrix);
16320 goto try_to_scroll;
16321 }
16322 }
16323 }
16324
16325 /* If we need to move point for either of the above reasons,
16326 now actually do it. */
16327 if (new_vpos >= 0)
16328 {
16329 struct glyph_row *row;
16330
16331 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16332 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16333 ++row;
16334
16335 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16336 MATRIX_ROW_START_BYTEPOS (row));
16337
16338 if (w != XWINDOW (selected_window))
16339 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16340 else if (current_buffer == old)
16341 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16342
16343 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16344
16345 /* Re-run pre-redisplay-function so it can update the region
16346 according to the new position of point. */
16347 /* Other than the cursor, w's redisplay is done so we can set its
16348 redisplay to false. Also the buffer's redisplay can be set to
16349 false, since propagate_buffer_redisplay should have already
16350 propagated its info to `w' anyway. */
16351 w->redisplay = false;
16352 XBUFFER (w->contents)->text->redisplay = false;
16353 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16354
16355 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16356 {
16357 /* pre-redisplay-function made changes (e.g. move the region)
16358 that require another round of redisplay. */
16359 clear_glyph_matrix (w->desired_matrix);
16360 if (!try_window (window, startp, 0))
16361 goto need_larger_matrices;
16362 }
16363 }
16364 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16365 {
16366 clear_glyph_matrix (w->desired_matrix);
16367 goto try_to_scroll;
16368 }
16369
16370 #ifdef GLYPH_DEBUG
16371 debug_method_add (w, "forced window start");
16372 #endif
16373 goto done;
16374 }
16375
16376 /* Handle case where text has not changed, only point, and it has
16377 not moved off the frame, and we are not retrying after hscroll.
16378 (current_matrix_up_to_date_p is nonzero when retrying.) */
16379 if (current_matrix_up_to_date_p
16380 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16381 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16382 {
16383 switch (rc)
16384 {
16385 case CURSOR_MOVEMENT_SUCCESS:
16386 used_current_matrix_p = 1;
16387 goto done;
16388
16389 case CURSOR_MOVEMENT_MUST_SCROLL:
16390 goto try_to_scroll;
16391
16392 default:
16393 emacs_abort ();
16394 }
16395 }
16396 /* If current starting point was originally the beginning of a line
16397 but no longer is, find a new starting point. */
16398 else if (w->start_at_line_beg
16399 && !(CHARPOS (startp) <= BEGV
16400 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16401 {
16402 #ifdef GLYPH_DEBUG
16403 debug_method_add (w, "recenter 1");
16404 #endif
16405 goto recenter;
16406 }
16407
16408 /* Try scrolling with try_window_id. Value is > 0 if update has
16409 been done, it is -1 if we know that the same window start will
16410 not work. It is 0 if unsuccessful for some other reason. */
16411 else if ((tem = try_window_id (w)) != 0)
16412 {
16413 #ifdef GLYPH_DEBUG
16414 debug_method_add (w, "try_window_id %d", tem);
16415 #endif
16416
16417 if (f->fonts_changed)
16418 goto need_larger_matrices;
16419 if (tem > 0)
16420 goto done;
16421
16422 /* Otherwise try_window_id has returned -1 which means that we
16423 don't want the alternative below this comment to execute. */
16424 }
16425 else if (CHARPOS (startp) >= BEGV
16426 && CHARPOS (startp) <= ZV
16427 && PT >= CHARPOS (startp)
16428 && (CHARPOS (startp) < ZV
16429 /* Avoid starting at end of buffer. */
16430 || CHARPOS (startp) == BEGV
16431 || !window_outdated (w)))
16432 {
16433 int d1, d2, d5, d6;
16434 int rtop, rbot;
16435
16436 /* If first window line is a continuation line, and window start
16437 is inside the modified region, but the first change is before
16438 current window start, we must select a new window start.
16439
16440 However, if this is the result of a down-mouse event (e.g. by
16441 extending the mouse-drag-overlay), we don't want to select a
16442 new window start, since that would change the position under
16443 the mouse, resulting in an unwanted mouse-movement rather
16444 than a simple mouse-click. */
16445 if (!w->start_at_line_beg
16446 && NILP (do_mouse_tracking)
16447 && CHARPOS (startp) > BEGV
16448 && CHARPOS (startp) > BEG + beg_unchanged
16449 && CHARPOS (startp) <= Z - end_unchanged
16450 /* Even if w->start_at_line_beg is nil, a new window may
16451 start at a line_beg, since that's how set_buffer_window
16452 sets it. So, we need to check the return value of
16453 compute_window_start_on_continuation_line. (See also
16454 bug#197). */
16455 && XMARKER (w->start)->buffer == current_buffer
16456 && compute_window_start_on_continuation_line (w)
16457 /* It doesn't make sense to force the window start like we
16458 do at label force_start if it is already known that point
16459 will not be fully visible in the resulting window, because
16460 doing so will move point from its correct position
16461 instead of scrolling the window to bring point into view.
16462 See bug#9324. */
16463 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16464 /* A very tall row could need more than the window height,
16465 in which case we accept that it is partially visible. */
16466 && (rtop != 0) == (rbot != 0))
16467 {
16468 w->force_start = 1;
16469 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16470 #ifdef GLYPH_DEBUG
16471 debug_method_add (w, "recomputed window start in continuation line");
16472 #endif
16473 goto force_start;
16474 }
16475
16476 #ifdef GLYPH_DEBUG
16477 debug_method_add (w, "same window start");
16478 #endif
16479
16480 /* Try to redisplay starting at same place as before.
16481 If point has not moved off frame, accept the results. */
16482 if (!current_matrix_up_to_date_p
16483 /* Don't use try_window_reusing_current_matrix in this case
16484 because a window scroll function can have changed the
16485 buffer. */
16486 || !NILP (Vwindow_scroll_functions)
16487 || MINI_WINDOW_P (w)
16488 || !(used_current_matrix_p
16489 = try_window_reusing_current_matrix (w)))
16490 {
16491 IF_DEBUG (debug_method_add (w, "1"));
16492 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16493 /* -1 means we need to scroll.
16494 0 means we need new matrices, but fonts_changed
16495 is set in that case, so we will detect it below. */
16496 goto try_to_scroll;
16497 }
16498
16499 if (f->fonts_changed)
16500 goto need_larger_matrices;
16501
16502 if (w->cursor.vpos >= 0)
16503 {
16504 if (!just_this_one_p
16505 || current_buffer->clip_changed
16506 || BEG_UNCHANGED < CHARPOS (startp))
16507 /* Forget any recorded base line for line number display. */
16508 w->base_line_number = 0;
16509
16510 if (!cursor_row_fully_visible_p (w, 1, 0))
16511 {
16512 clear_glyph_matrix (w->desired_matrix);
16513 last_line_misfit = 1;
16514 }
16515 /* Drop through and scroll. */
16516 else
16517 goto done;
16518 }
16519 else
16520 clear_glyph_matrix (w->desired_matrix);
16521 }
16522
16523 try_to_scroll:
16524
16525 /* Redisplay the mode line. Select the buffer properly for that. */
16526 if (!update_mode_line)
16527 {
16528 update_mode_line = 1;
16529 w->update_mode_line = 1;
16530 }
16531
16532 /* Try to scroll by specified few lines. */
16533 if ((scroll_conservatively
16534 || emacs_scroll_step
16535 || temp_scroll_step
16536 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16537 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16538 && CHARPOS (startp) >= BEGV
16539 && CHARPOS (startp) <= ZV)
16540 {
16541 /* The function returns -1 if new fonts were loaded, 1 if
16542 successful, 0 if not successful. */
16543 int ss = try_scrolling (window, just_this_one_p,
16544 scroll_conservatively,
16545 emacs_scroll_step,
16546 temp_scroll_step, last_line_misfit);
16547 switch (ss)
16548 {
16549 case SCROLLING_SUCCESS:
16550 goto done;
16551
16552 case SCROLLING_NEED_LARGER_MATRICES:
16553 goto need_larger_matrices;
16554
16555 case SCROLLING_FAILED:
16556 break;
16557
16558 default:
16559 emacs_abort ();
16560 }
16561 }
16562
16563 /* Finally, just choose a place to start which positions point
16564 according to user preferences. */
16565
16566 recenter:
16567
16568 #ifdef GLYPH_DEBUG
16569 debug_method_add (w, "recenter");
16570 #endif
16571
16572 /* Forget any previously recorded base line for line number display. */
16573 if (!buffer_unchanged_p)
16574 w->base_line_number = 0;
16575
16576 /* Determine the window start relative to point. */
16577 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16578 it.current_y = it.last_visible_y;
16579 if (centering_position < 0)
16580 {
16581 int window_total_lines
16582 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16583 int margin
16584 = scroll_margin > 0
16585 ? min (scroll_margin, window_total_lines / 4)
16586 : 0;
16587 ptrdiff_t margin_pos = CHARPOS (startp);
16588 Lisp_Object aggressive;
16589 int scrolling_up;
16590
16591 /* If there is a scroll margin at the top of the window, find
16592 its character position. */
16593 if (margin
16594 /* Cannot call start_display if startp is not in the
16595 accessible region of the buffer. This can happen when we
16596 have just switched to a different buffer and/or changed
16597 its restriction. In that case, startp is initialized to
16598 the character position 1 (BEGV) because we did not yet
16599 have chance to display the buffer even once. */
16600 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16601 {
16602 struct it it1;
16603 void *it1data = NULL;
16604
16605 SAVE_IT (it1, it, it1data);
16606 start_display (&it1, w, startp);
16607 move_it_vertically (&it1, margin * frame_line_height);
16608 margin_pos = IT_CHARPOS (it1);
16609 RESTORE_IT (&it, &it, it1data);
16610 }
16611 scrolling_up = PT > margin_pos;
16612 aggressive =
16613 scrolling_up
16614 ? BVAR (current_buffer, scroll_up_aggressively)
16615 : BVAR (current_buffer, scroll_down_aggressively);
16616
16617 if (!MINI_WINDOW_P (w)
16618 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16619 {
16620 int pt_offset = 0;
16621
16622 /* Setting scroll-conservatively overrides
16623 scroll-*-aggressively. */
16624 if (!scroll_conservatively && NUMBERP (aggressive))
16625 {
16626 double float_amount = XFLOATINT (aggressive);
16627
16628 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16629 if (pt_offset == 0 && float_amount > 0)
16630 pt_offset = 1;
16631 if (pt_offset && margin > 0)
16632 margin -= 1;
16633 }
16634 /* Compute how much to move the window start backward from
16635 point so that point will be displayed where the user
16636 wants it. */
16637 if (scrolling_up)
16638 {
16639 centering_position = it.last_visible_y;
16640 if (pt_offset)
16641 centering_position -= pt_offset;
16642 centering_position -=
16643 frame_line_height * (1 + margin + (last_line_misfit != 0))
16644 + WINDOW_HEADER_LINE_HEIGHT (w);
16645 /* Don't let point enter the scroll margin near top of
16646 the window. */
16647 if (centering_position < margin * frame_line_height)
16648 centering_position = margin * frame_line_height;
16649 }
16650 else
16651 centering_position = margin * frame_line_height + pt_offset;
16652 }
16653 else
16654 /* Set the window start half the height of the window backward
16655 from point. */
16656 centering_position = window_box_height (w) / 2;
16657 }
16658 move_it_vertically_backward (&it, centering_position);
16659
16660 eassert (IT_CHARPOS (it) >= BEGV);
16661
16662 /* The function move_it_vertically_backward may move over more
16663 than the specified y-distance. If it->w is small, e.g. a
16664 mini-buffer window, we may end up in front of the window's
16665 display area. Start displaying at the start of the line
16666 containing PT in this case. */
16667 if (it.current_y <= 0)
16668 {
16669 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16670 move_it_vertically_backward (&it, 0);
16671 it.current_y = 0;
16672 }
16673
16674 it.current_x = it.hpos = 0;
16675
16676 /* Set the window start position here explicitly, to avoid an
16677 infinite loop in case the functions in window-scroll-functions
16678 get errors. */
16679 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16680
16681 /* Run scroll hooks. */
16682 startp = run_window_scroll_functions (window, it.current.pos);
16683
16684 /* Redisplay the window. */
16685 if (!current_matrix_up_to_date_p
16686 || windows_or_buffers_changed
16687 || f->cursor_type_changed
16688 /* Don't use try_window_reusing_current_matrix in this case
16689 because it can have changed the buffer. */
16690 || !NILP (Vwindow_scroll_functions)
16691 || !just_this_one_p
16692 || MINI_WINDOW_P (w)
16693 || !(used_current_matrix_p
16694 = try_window_reusing_current_matrix (w)))
16695 try_window (window, startp, 0);
16696
16697 /* If new fonts have been loaded (due to fontsets), give up. We
16698 have to start a new redisplay since we need to re-adjust glyph
16699 matrices. */
16700 if (f->fonts_changed)
16701 goto need_larger_matrices;
16702
16703 /* If cursor did not appear assume that the middle of the window is
16704 in the first line of the window. Do it again with the next line.
16705 (Imagine a window of height 100, displaying two lines of height
16706 60. Moving back 50 from it->last_visible_y will end in the first
16707 line.) */
16708 if (w->cursor.vpos < 0)
16709 {
16710 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16711 {
16712 clear_glyph_matrix (w->desired_matrix);
16713 move_it_by_lines (&it, 1);
16714 try_window (window, it.current.pos, 0);
16715 }
16716 else if (PT < IT_CHARPOS (it))
16717 {
16718 clear_glyph_matrix (w->desired_matrix);
16719 move_it_by_lines (&it, -1);
16720 try_window (window, it.current.pos, 0);
16721 }
16722 else
16723 {
16724 /* Not much we can do about it. */
16725 }
16726 }
16727
16728 /* Consider the following case: Window starts at BEGV, there is
16729 invisible, intangible text at BEGV, so that display starts at
16730 some point START > BEGV. It can happen that we are called with
16731 PT somewhere between BEGV and START. Try to handle that case,
16732 and similar ones. */
16733 if (w->cursor.vpos < 0)
16734 {
16735 /* First, try locating the proper glyph row for PT. */
16736 struct glyph_row *row =
16737 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16738
16739 /* Sometimes point is at the beginning of invisible text that is
16740 before the 1st character displayed in the row. In that case,
16741 row_containing_pos fails to find the row, because no glyphs
16742 with appropriate buffer positions are present in the row.
16743 Therefore, we next try to find the row which shows the 1st
16744 position after the invisible text. */
16745 if (!row)
16746 {
16747 Lisp_Object val =
16748 get_char_property_and_overlay (make_number (PT), Qinvisible,
16749 Qnil, NULL);
16750
16751 if (TEXT_PROP_MEANS_INVISIBLE (val))
16752 {
16753 ptrdiff_t alt_pos;
16754 Lisp_Object invis_end =
16755 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16756 Qnil, Qnil);
16757
16758 if (NATNUMP (invis_end))
16759 alt_pos = XFASTINT (invis_end);
16760 else
16761 alt_pos = ZV;
16762 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16763 NULL, 0);
16764 }
16765 }
16766 /* Finally, fall back on the first row of the window after the
16767 header line (if any). This is slightly better than not
16768 displaying the cursor at all. */
16769 if (!row)
16770 {
16771 row = w->current_matrix->rows;
16772 if (row->mode_line_p)
16773 ++row;
16774 }
16775 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16776 }
16777
16778 if (!cursor_row_fully_visible_p (w, 0, 0))
16779 {
16780 /* If vscroll is enabled, disable it and try again. */
16781 if (w->vscroll)
16782 {
16783 w->vscroll = 0;
16784 clear_glyph_matrix (w->desired_matrix);
16785 goto recenter;
16786 }
16787
16788 /* Users who set scroll-conservatively to a large number want
16789 point just above/below the scroll margin. If we ended up
16790 with point's row partially visible, move the window start to
16791 make that row fully visible and out of the margin. */
16792 if (scroll_conservatively > SCROLL_LIMIT)
16793 {
16794 int window_total_lines
16795 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16796 int margin =
16797 scroll_margin > 0
16798 ? min (scroll_margin, window_total_lines / 4)
16799 : 0;
16800 int move_down = w->cursor.vpos >= window_total_lines / 2;
16801
16802 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16803 clear_glyph_matrix (w->desired_matrix);
16804 if (1 == try_window (window, it.current.pos,
16805 TRY_WINDOW_CHECK_MARGINS))
16806 goto done;
16807 }
16808
16809 /* If centering point failed to make the whole line visible,
16810 put point at the top instead. That has to make the whole line
16811 visible, if it can be done. */
16812 if (centering_position == 0)
16813 goto done;
16814
16815 clear_glyph_matrix (w->desired_matrix);
16816 centering_position = 0;
16817 goto recenter;
16818 }
16819
16820 done:
16821
16822 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16823 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16824 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16825
16826 /* Display the mode line, if we must. */
16827 if ((update_mode_line
16828 /* If window not full width, must redo its mode line
16829 if (a) the window to its side is being redone and
16830 (b) we do a frame-based redisplay. This is a consequence
16831 of how inverted lines are drawn in frame-based redisplay. */
16832 || (!just_this_one_p
16833 && !FRAME_WINDOW_P (f)
16834 && !WINDOW_FULL_WIDTH_P (w))
16835 /* Line number to display. */
16836 || w->base_line_pos > 0
16837 /* Column number is displayed and different from the one displayed. */
16838 || (w->column_number_displayed != -1
16839 && (w->column_number_displayed != current_column ())))
16840 /* This means that the window has a mode line. */
16841 && (WINDOW_WANTS_MODELINE_P (w)
16842 || WINDOW_WANTS_HEADER_LINE_P (w)))
16843 {
16844
16845 display_mode_lines (w);
16846
16847 /* If mode line height has changed, arrange for a thorough
16848 immediate redisplay using the correct mode line height. */
16849 if (WINDOW_WANTS_MODELINE_P (w)
16850 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16851 {
16852 f->fonts_changed = 1;
16853 w->mode_line_height = -1;
16854 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16855 = DESIRED_MODE_LINE_HEIGHT (w);
16856 }
16857
16858 /* If header line height has changed, arrange for a thorough
16859 immediate redisplay using the correct header line height. */
16860 if (WINDOW_WANTS_HEADER_LINE_P (w)
16861 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16862 {
16863 f->fonts_changed = 1;
16864 w->header_line_height = -1;
16865 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16866 = DESIRED_HEADER_LINE_HEIGHT (w);
16867 }
16868
16869 if (f->fonts_changed)
16870 goto need_larger_matrices;
16871 }
16872
16873 if (!line_number_displayed && w->base_line_pos != -1)
16874 {
16875 w->base_line_pos = 0;
16876 w->base_line_number = 0;
16877 }
16878
16879 finish_menu_bars:
16880
16881 /* When we reach a frame's selected window, redo the frame's menu bar. */
16882 if (update_mode_line
16883 && EQ (FRAME_SELECTED_WINDOW (f), window))
16884 {
16885 int redisplay_menu_p = 0;
16886
16887 if (FRAME_WINDOW_P (f))
16888 {
16889 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16890 || defined (HAVE_NS) || defined (USE_GTK)
16891 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16892 #else
16893 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16894 #endif
16895 }
16896 else
16897 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16898
16899 if (redisplay_menu_p)
16900 display_menu_bar (w);
16901
16902 #ifdef HAVE_WINDOW_SYSTEM
16903 if (FRAME_WINDOW_P (f))
16904 {
16905 #if defined (USE_GTK) || defined (HAVE_NS)
16906 if (FRAME_EXTERNAL_TOOL_BAR (f))
16907 redisplay_tool_bar (f);
16908 #else
16909 if (WINDOWP (f->tool_bar_window)
16910 && (FRAME_TOOL_BAR_LINES (f) > 0
16911 || !NILP (Vauto_resize_tool_bars))
16912 && redisplay_tool_bar (f))
16913 ignore_mouse_drag_p = 1;
16914 #endif
16915 }
16916 #endif
16917 }
16918
16919 #ifdef HAVE_WINDOW_SYSTEM
16920 if (FRAME_WINDOW_P (f)
16921 && update_window_fringes (w, (just_this_one_p
16922 || (!used_current_matrix_p && !overlay_arrow_seen)
16923 || w->pseudo_window_p)))
16924 {
16925 update_begin (f);
16926 block_input ();
16927 if (draw_window_fringes (w, 1))
16928 {
16929 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16930 x_draw_right_divider (w);
16931 else
16932 x_draw_vertical_border (w);
16933 }
16934 unblock_input ();
16935 update_end (f);
16936 }
16937
16938 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16939 x_draw_bottom_divider (w);
16940 #endif /* HAVE_WINDOW_SYSTEM */
16941
16942 /* We go to this label, with fonts_changed set, if it is
16943 necessary to try again using larger glyph matrices.
16944 We have to redeem the scroll bar even in this case,
16945 because the loop in redisplay_internal expects that. */
16946 need_larger_matrices:
16947 ;
16948 finish_scroll_bars:
16949
16950 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16951 {
16952 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16953 /* Set the thumb's position and size. */
16954 set_vertical_scroll_bar (w);
16955
16956 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16957 /* Set the thumb's position and size. */
16958 set_horizontal_scroll_bar (w);
16959
16960 /* Note that we actually used the scroll bar attached to this
16961 window, so it shouldn't be deleted at the end of redisplay. */
16962 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16963 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16964 }
16965
16966 /* Restore current_buffer and value of point in it. The window
16967 update may have changed the buffer, so first make sure `opoint'
16968 is still valid (Bug#6177). */
16969 if (CHARPOS (opoint) < BEGV)
16970 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16971 else if (CHARPOS (opoint) > ZV)
16972 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16973 else
16974 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16975
16976 set_buffer_internal_1 (old);
16977 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16978 shorter. This can be caused by log truncation in *Messages*. */
16979 if (CHARPOS (lpoint) <= ZV)
16980 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16981
16982 unbind_to (count, Qnil);
16983 }
16984
16985
16986 /* Build the complete desired matrix of WINDOW with a window start
16987 buffer position POS.
16988
16989 Value is 1 if successful. It is zero if fonts were loaded during
16990 redisplay which makes re-adjusting glyph matrices necessary, and -1
16991 if point would appear in the scroll margins.
16992 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16993 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16994 set in FLAGS.) */
16995
16996 int
16997 try_window (Lisp_Object window, struct text_pos pos, int flags)
16998 {
16999 struct window *w = XWINDOW (window);
17000 struct it it;
17001 struct glyph_row *last_text_row = NULL;
17002 struct frame *f = XFRAME (w->frame);
17003 int frame_line_height = default_line_pixel_height (w);
17004
17005 /* Make POS the new window start. */
17006 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17007
17008 /* Mark cursor position as unknown. No overlay arrow seen. */
17009 w->cursor.vpos = -1;
17010 overlay_arrow_seen = 0;
17011
17012 /* Initialize iterator and info to start at POS. */
17013 start_display (&it, w, pos);
17014 it.glyph_row->reversed_p = false;
17015
17016 /* Display all lines of W. */
17017 while (it.current_y < it.last_visible_y)
17018 {
17019 if (display_line (&it))
17020 last_text_row = it.glyph_row - 1;
17021 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17022 return 0;
17023 }
17024
17025 /* Don't let the cursor end in the scroll margins. */
17026 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17027 && !MINI_WINDOW_P (w))
17028 {
17029 int this_scroll_margin;
17030 int window_total_lines
17031 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17032
17033 if (scroll_margin > 0)
17034 {
17035 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17036 this_scroll_margin *= frame_line_height;
17037 }
17038 else
17039 this_scroll_margin = 0;
17040
17041 if ((w->cursor.y >= 0 /* not vscrolled */
17042 && w->cursor.y < this_scroll_margin
17043 && CHARPOS (pos) > BEGV
17044 && IT_CHARPOS (it) < ZV)
17045 /* rms: considering make_cursor_line_fully_visible_p here
17046 seems to give wrong results. We don't want to recenter
17047 when the last line is partly visible, we want to allow
17048 that case to be handled in the usual way. */
17049 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17050 {
17051 w->cursor.vpos = -1;
17052 clear_glyph_matrix (w->desired_matrix);
17053 return -1;
17054 }
17055 }
17056
17057 /* If bottom moved off end of frame, change mode line percentage. */
17058 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17059 w->update_mode_line = 1;
17060
17061 /* Set window_end_pos to the offset of the last character displayed
17062 on the window from the end of current_buffer. Set
17063 window_end_vpos to its row number. */
17064 if (last_text_row)
17065 {
17066 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17067 adjust_window_ends (w, last_text_row, 0);
17068 eassert
17069 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17070 w->window_end_vpos)));
17071 }
17072 else
17073 {
17074 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17075 w->window_end_pos = Z - ZV;
17076 w->window_end_vpos = 0;
17077 }
17078
17079 /* But that is not valid info until redisplay finishes. */
17080 w->window_end_valid = 0;
17081 return 1;
17082 }
17083
17084
17085 \f
17086 /************************************************************************
17087 Window redisplay reusing current matrix when buffer has not changed
17088 ************************************************************************/
17089
17090 /* Try redisplay of window W showing an unchanged buffer with a
17091 different window start than the last time it was displayed by
17092 reusing its current matrix. Value is non-zero if successful.
17093 W->start is the new window start. */
17094
17095 static int
17096 try_window_reusing_current_matrix (struct window *w)
17097 {
17098 struct frame *f = XFRAME (w->frame);
17099 struct glyph_row *bottom_row;
17100 struct it it;
17101 struct run run;
17102 struct text_pos start, new_start;
17103 int nrows_scrolled, i;
17104 struct glyph_row *last_text_row;
17105 struct glyph_row *last_reused_text_row;
17106 struct glyph_row *start_row;
17107 int start_vpos, min_y, max_y;
17108
17109 #ifdef GLYPH_DEBUG
17110 if (inhibit_try_window_reusing)
17111 return 0;
17112 #endif
17113
17114 if (/* This function doesn't handle terminal frames. */
17115 !FRAME_WINDOW_P (f)
17116 /* Don't try to reuse the display if windows have been split
17117 or such. */
17118 || windows_or_buffers_changed
17119 || f->cursor_type_changed)
17120 return 0;
17121
17122 /* Can't do this if showing trailing whitespace. */
17123 if (!NILP (Vshow_trailing_whitespace))
17124 return 0;
17125
17126 /* If top-line visibility has changed, give up. */
17127 if (WINDOW_WANTS_HEADER_LINE_P (w)
17128 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17129 return 0;
17130
17131 /* Give up if old or new display is scrolled vertically. We could
17132 make this function handle this, but right now it doesn't. */
17133 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17134 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17135 return 0;
17136
17137 /* The variable new_start now holds the new window start. The old
17138 start `start' can be determined from the current matrix. */
17139 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17140 start = start_row->minpos;
17141 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17142
17143 /* Clear the desired matrix for the display below. */
17144 clear_glyph_matrix (w->desired_matrix);
17145
17146 if (CHARPOS (new_start) <= CHARPOS (start))
17147 {
17148 /* Don't use this method if the display starts with an ellipsis
17149 displayed for invisible text. It's not easy to handle that case
17150 below, and it's certainly not worth the effort since this is
17151 not a frequent case. */
17152 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17153 return 0;
17154
17155 IF_DEBUG (debug_method_add (w, "twu1"));
17156
17157 /* Display up to a row that can be reused. The variable
17158 last_text_row is set to the last row displayed that displays
17159 text. Note that it.vpos == 0 if or if not there is a
17160 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17161 start_display (&it, w, new_start);
17162 w->cursor.vpos = -1;
17163 last_text_row = last_reused_text_row = NULL;
17164
17165 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17166 {
17167 /* If we have reached into the characters in the START row,
17168 that means the line boundaries have changed. So we
17169 can't start copying with the row START. Maybe it will
17170 work to start copying with the following row. */
17171 while (IT_CHARPOS (it) > CHARPOS (start))
17172 {
17173 /* Advance to the next row as the "start". */
17174 start_row++;
17175 start = start_row->minpos;
17176 /* If there are no more rows to try, or just one, give up. */
17177 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17178 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17179 || CHARPOS (start) == ZV)
17180 {
17181 clear_glyph_matrix (w->desired_matrix);
17182 return 0;
17183 }
17184
17185 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17186 }
17187 /* If we have reached alignment, we can copy the rest of the
17188 rows. */
17189 if (IT_CHARPOS (it) == CHARPOS (start)
17190 /* Don't accept "alignment" inside a display vector,
17191 since start_row could have started in the middle of
17192 that same display vector (thus their character
17193 positions match), and we have no way of telling if
17194 that is the case. */
17195 && it.current.dpvec_index < 0)
17196 break;
17197
17198 it.glyph_row->reversed_p = false;
17199 if (display_line (&it))
17200 last_text_row = it.glyph_row - 1;
17201
17202 }
17203
17204 /* A value of current_y < last_visible_y means that we stopped
17205 at the previous window start, which in turn means that we
17206 have at least one reusable row. */
17207 if (it.current_y < it.last_visible_y)
17208 {
17209 struct glyph_row *row;
17210
17211 /* IT.vpos always starts from 0; it counts text lines. */
17212 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17213
17214 /* Find PT if not already found in the lines displayed. */
17215 if (w->cursor.vpos < 0)
17216 {
17217 int dy = it.current_y - start_row->y;
17218
17219 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17220 row = row_containing_pos (w, PT, row, NULL, dy);
17221 if (row)
17222 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17223 dy, nrows_scrolled);
17224 else
17225 {
17226 clear_glyph_matrix (w->desired_matrix);
17227 return 0;
17228 }
17229 }
17230
17231 /* Scroll the display. Do it before the current matrix is
17232 changed. The problem here is that update has not yet
17233 run, i.e. part of the current matrix is not up to date.
17234 scroll_run_hook will clear the cursor, and use the
17235 current matrix to get the height of the row the cursor is
17236 in. */
17237 run.current_y = start_row->y;
17238 run.desired_y = it.current_y;
17239 run.height = it.last_visible_y - it.current_y;
17240
17241 if (run.height > 0 && run.current_y != run.desired_y)
17242 {
17243 update_begin (f);
17244 FRAME_RIF (f)->update_window_begin_hook (w);
17245 FRAME_RIF (f)->clear_window_mouse_face (w);
17246 FRAME_RIF (f)->scroll_run_hook (w, &run);
17247 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17248 update_end (f);
17249 }
17250
17251 /* Shift current matrix down by nrows_scrolled lines. */
17252 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17253 rotate_matrix (w->current_matrix,
17254 start_vpos,
17255 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17256 nrows_scrolled);
17257
17258 /* Disable lines that must be updated. */
17259 for (i = 0; i < nrows_scrolled; ++i)
17260 (start_row + i)->enabled_p = false;
17261
17262 /* Re-compute Y positions. */
17263 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17264 max_y = it.last_visible_y;
17265 for (row = start_row + nrows_scrolled;
17266 row < bottom_row;
17267 ++row)
17268 {
17269 row->y = it.current_y;
17270 row->visible_height = row->height;
17271
17272 if (row->y < min_y)
17273 row->visible_height -= min_y - row->y;
17274 if (row->y + row->height > max_y)
17275 row->visible_height -= row->y + row->height - max_y;
17276 if (row->fringe_bitmap_periodic_p)
17277 row->redraw_fringe_bitmaps_p = 1;
17278
17279 it.current_y += row->height;
17280
17281 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17282 last_reused_text_row = row;
17283 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17284 break;
17285 }
17286
17287 /* Disable lines in the current matrix which are now
17288 below the window. */
17289 for (++row; row < bottom_row; ++row)
17290 row->enabled_p = row->mode_line_p = 0;
17291 }
17292
17293 /* Update window_end_pos etc.; last_reused_text_row is the last
17294 reused row from the current matrix containing text, if any.
17295 The value of last_text_row is the last displayed line
17296 containing text. */
17297 if (last_reused_text_row)
17298 adjust_window_ends (w, last_reused_text_row, 1);
17299 else if (last_text_row)
17300 adjust_window_ends (w, last_text_row, 0);
17301 else
17302 {
17303 /* This window must be completely empty. */
17304 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17305 w->window_end_pos = Z - ZV;
17306 w->window_end_vpos = 0;
17307 }
17308 w->window_end_valid = 0;
17309
17310 /* Update hint: don't try scrolling again in update_window. */
17311 w->desired_matrix->no_scrolling_p = 1;
17312
17313 #ifdef GLYPH_DEBUG
17314 debug_method_add (w, "try_window_reusing_current_matrix 1");
17315 #endif
17316 return 1;
17317 }
17318 else if (CHARPOS (new_start) > CHARPOS (start))
17319 {
17320 struct glyph_row *pt_row, *row;
17321 struct glyph_row *first_reusable_row;
17322 struct glyph_row *first_row_to_display;
17323 int dy;
17324 int yb = window_text_bottom_y (w);
17325
17326 /* Find the row starting at new_start, if there is one. Don't
17327 reuse a partially visible line at the end. */
17328 first_reusable_row = start_row;
17329 while (first_reusable_row->enabled_p
17330 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17331 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17332 < CHARPOS (new_start)))
17333 ++first_reusable_row;
17334
17335 /* Give up if there is no row to reuse. */
17336 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17337 || !first_reusable_row->enabled_p
17338 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17339 != CHARPOS (new_start)))
17340 return 0;
17341
17342 /* We can reuse fully visible rows beginning with
17343 first_reusable_row to the end of the window. Set
17344 first_row_to_display to the first row that cannot be reused.
17345 Set pt_row to the row containing point, if there is any. */
17346 pt_row = NULL;
17347 for (first_row_to_display = first_reusable_row;
17348 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17349 ++first_row_to_display)
17350 {
17351 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17352 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17353 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17354 && first_row_to_display->ends_at_zv_p
17355 && pt_row == NULL)))
17356 pt_row = first_row_to_display;
17357 }
17358
17359 /* Start displaying at the start of first_row_to_display. */
17360 eassert (first_row_to_display->y < yb);
17361 init_to_row_start (&it, w, first_row_to_display);
17362
17363 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17364 - start_vpos);
17365 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17366 - nrows_scrolled);
17367 it.current_y = (first_row_to_display->y - first_reusable_row->y
17368 + WINDOW_HEADER_LINE_HEIGHT (w));
17369
17370 /* Display lines beginning with first_row_to_display in the
17371 desired matrix. Set last_text_row to the last row displayed
17372 that displays text. */
17373 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17374 if (pt_row == NULL)
17375 w->cursor.vpos = -1;
17376 last_text_row = NULL;
17377 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17378 if (display_line (&it))
17379 last_text_row = it.glyph_row - 1;
17380
17381 /* If point is in a reused row, adjust y and vpos of the cursor
17382 position. */
17383 if (pt_row)
17384 {
17385 w->cursor.vpos -= nrows_scrolled;
17386 w->cursor.y -= first_reusable_row->y - start_row->y;
17387 }
17388
17389 /* Give up if point isn't in a row displayed or reused. (This
17390 also handles the case where w->cursor.vpos < nrows_scrolled
17391 after the calls to display_line, which can happen with scroll
17392 margins. See bug#1295.) */
17393 if (w->cursor.vpos < 0)
17394 {
17395 clear_glyph_matrix (w->desired_matrix);
17396 return 0;
17397 }
17398
17399 /* Scroll the display. */
17400 run.current_y = first_reusable_row->y;
17401 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17402 run.height = it.last_visible_y - run.current_y;
17403 dy = run.current_y - run.desired_y;
17404
17405 if (run.height)
17406 {
17407 update_begin (f);
17408 FRAME_RIF (f)->update_window_begin_hook (w);
17409 FRAME_RIF (f)->clear_window_mouse_face (w);
17410 FRAME_RIF (f)->scroll_run_hook (w, &run);
17411 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17412 update_end (f);
17413 }
17414
17415 /* Adjust Y positions of reused rows. */
17416 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17417 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17418 max_y = it.last_visible_y;
17419 for (row = first_reusable_row; row < first_row_to_display; ++row)
17420 {
17421 row->y -= dy;
17422 row->visible_height = row->height;
17423 if (row->y < min_y)
17424 row->visible_height -= min_y - row->y;
17425 if (row->y + row->height > max_y)
17426 row->visible_height -= row->y + row->height - max_y;
17427 if (row->fringe_bitmap_periodic_p)
17428 row->redraw_fringe_bitmaps_p = 1;
17429 }
17430
17431 /* Scroll the current matrix. */
17432 eassert (nrows_scrolled > 0);
17433 rotate_matrix (w->current_matrix,
17434 start_vpos,
17435 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17436 -nrows_scrolled);
17437
17438 /* Disable rows not reused. */
17439 for (row -= nrows_scrolled; row < bottom_row; ++row)
17440 row->enabled_p = false;
17441
17442 /* Point may have moved to a different line, so we cannot assume that
17443 the previous cursor position is valid; locate the correct row. */
17444 if (pt_row)
17445 {
17446 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17447 row < bottom_row
17448 && PT >= MATRIX_ROW_END_CHARPOS (row)
17449 && !row->ends_at_zv_p;
17450 row++)
17451 {
17452 w->cursor.vpos++;
17453 w->cursor.y = row->y;
17454 }
17455 if (row < bottom_row)
17456 {
17457 /* Can't simply scan the row for point with
17458 bidi-reordered glyph rows. Let set_cursor_from_row
17459 figure out where to put the cursor, and if it fails,
17460 give up. */
17461 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17462 {
17463 if (!set_cursor_from_row (w, row, w->current_matrix,
17464 0, 0, 0, 0))
17465 {
17466 clear_glyph_matrix (w->desired_matrix);
17467 return 0;
17468 }
17469 }
17470 else
17471 {
17472 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17473 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17474
17475 for (; glyph < end
17476 && (!BUFFERP (glyph->object)
17477 || glyph->charpos < PT);
17478 glyph++)
17479 {
17480 w->cursor.hpos++;
17481 w->cursor.x += glyph->pixel_width;
17482 }
17483 }
17484 }
17485 }
17486
17487 /* Adjust window end. A null value of last_text_row means that
17488 the window end is in reused rows which in turn means that
17489 only its vpos can have changed. */
17490 if (last_text_row)
17491 adjust_window_ends (w, last_text_row, 0);
17492 else
17493 w->window_end_vpos -= nrows_scrolled;
17494
17495 w->window_end_valid = 0;
17496 w->desired_matrix->no_scrolling_p = 1;
17497
17498 #ifdef GLYPH_DEBUG
17499 debug_method_add (w, "try_window_reusing_current_matrix 2");
17500 #endif
17501 return 1;
17502 }
17503
17504 return 0;
17505 }
17506
17507
17508 \f
17509 /************************************************************************
17510 Window redisplay reusing current matrix when buffer has changed
17511 ************************************************************************/
17512
17513 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17514 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17515 ptrdiff_t *, ptrdiff_t *);
17516 static struct glyph_row *
17517 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17518 struct glyph_row *);
17519
17520
17521 /* Return the last row in MATRIX displaying text. If row START is
17522 non-null, start searching with that row. IT gives the dimensions
17523 of the display. Value is null if matrix is empty; otherwise it is
17524 a pointer to the row found. */
17525
17526 static struct glyph_row *
17527 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17528 struct glyph_row *start)
17529 {
17530 struct glyph_row *row, *row_found;
17531
17532 /* Set row_found to the last row in IT->w's current matrix
17533 displaying text. The loop looks funny but think of partially
17534 visible lines. */
17535 row_found = NULL;
17536 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17537 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17538 {
17539 eassert (row->enabled_p);
17540 row_found = row;
17541 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17542 break;
17543 ++row;
17544 }
17545
17546 return row_found;
17547 }
17548
17549
17550 /* Return the last row in the current matrix of W that is not affected
17551 by changes at the start of current_buffer that occurred since W's
17552 current matrix was built. Value is null if no such row exists.
17553
17554 BEG_UNCHANGED us the number of characters unchanged at the start of
17555 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17556 first changed character in current_buffer. Characters at positions <
17557 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17558 when the current matrix was built. */
17559
17560 static struct glyph_row *
17561 find_last_unchanged_at_beg_row (struct window *w)
17562 {
17563 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17564 struct glyph_row *row;
17565 struct glyph_row *row_found = NULL;
17566 int yb = window_text_bottom_y (w);
17567
17568 /* Find the last row displaying unchanged text. */
17569 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17570 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17571 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17572 ++row)
17573 {
17574 if (/* If row ends before first_changed_pos, it is unchanged,
17575 except in some case. */
17576 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17577 /* When row ends in ZV and we write at ZV it is not
17578 unchanged. */
17579 && !row->ends_at_zv_p
17580 /* When first_changed_pos is the end of a continued line,
17581 row is not unchanged because it may be no longer
17582 continued. */
17583 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17584 && (row->continued_p
17585 || row->exact_window_width_line_p))
17586 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17587 needs to be recomputed, so don't consider this row as
17588 unchanged. This happens when the last line was
17589 bidi-reordered and was killed immediately before this
17590 redisplay cycle. In that case, ROW->end stores the
17591 buffer position of the first visual-order character of
17592 the killed text, which is now beyond ZV. */
17593 && CHARPOS (row->end.pos) <= ZV)
17594 row_found = row;
17595
17596 /* Stop if last visible row. */
17597 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17598 break;
17599 }
17600
17601 return row_found;
17602 }
17603
17604
17605 /* Find the first glyph row in the current matrix of W that is not
17606 affected by changes at the end of current_buffer since the
17607 time W's current matrix was built.
17608
17609 Return in *DELTA the number of chars by which buffer positions in
17610 unchanged text at the end of current_buffer must be adjusted.
17611
17612 Return in *DELTA_BYTES the corresponding number of bytes.
17613
17614 Value is null if no such row exists, i.e. all rows are affected by
17615 changes. */
17616
17617 static struct glyph_row *
17618 find_first_unchanged_at_end_row (struct window *w,
17619 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17620 {
17621 struct glyph_row *row;
17622 struct glyph_row *row_found = NULL;
17623
17624 *delta = *delta_bytes = 0;
17625
17626 /* Display must not have been paused, otherwise the current matrix
17627 is not up to date. */
17628 eassert (w->window_end_valid);
17629
17630 /* A value of window_end_pos >= END_UNCHANGED means that the window
17631 end is in the range of changed text. If so, there is no
17632 unchanged row at the end of W's current matrix. */
17633 if (w->window_end_pos >= END_UNCHANGED)
17634 return NULL;
17635
17636 /* Set row to the last row in W's current matrix displaying text. */
17637 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17638
17639 /* If matrix is entirely empty, no unchanged row exists. */
17640 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17641 {
17642 /* The value of row is the last glyph row in the matrix having a
17643 meaningful buffer position in it. The end position of row
17644 corresponds to window_end_pos. This allows us to translate
17645 buffer positions in the current matrix to current buffer
17646 positions for characters not in changed text. */
17647 ptrdiff_t Z_old =
17648 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17649 ptrdiff_t Z_BYTE_old =
17650 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17651 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17652 struct glyph_row *first_text_row
17653 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17654
17655 *delta = Z - Z_old;
17656 *delta_bytes = Z_BYTE - Z_BYTE_old;
17657
17658 /* Set last_unchanged_pos to the buffer position of the last
17659 character in the buffer that has not been changed. Z is the
17660 index + 1 of the last character in current_buffer, i.e. by
17661 subtracting END_UNCHANGED we get the index of the last
17662 unchanged character, and we have to add BEG to get its buffer
17663 position. */
17664 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17665 last_unchanged_pos_old = last_unchanged_pos - *delta;
17666
17667 /* Search backward from ROW for a row displaying a line that
17668 starts at a minimum position >= last_unchanged_pos_old. */
17669 for (; row > first_text_row; --row)
17670 {
17671 /* This used to abort, but it can happen.
17672 It is ok to just stop the search instead here. KFS. */
17673 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17674 break;
17675
17676 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17677 row_found = row;
17678 }
17679 }
17680
17681 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17682
17683 return row_found;
17684 }
17685
17686
17687 /* Make sure that glyph rows in the current matrix of window W
17688 reference the same glyph memory as corresponding rows in the
17689 frame's frame matrix. This function is called after scrolling W's
17690 current matrix on a terminal frame in try_window_id and
17691 try_window_reusing_current_matrix. */
17692
17693 static void
17694 sync_frame_with_window_matrix_rows (struct window *w)
17695 {
17696 struct frame *f = XFRAME (w->frame);
17697 struct glyph_row *window_row, *window_row_end, *frame_row;
17698
17699 /* Preconditions: W must be a leaf window and full-width. Its frame
17700 must have a frame matrix. */
17701 eassert (BUFFERP (w->contents));
17702 eassert (WINDOW_FULL_WIDTH_P (w));
17703 eassert (!FRAME_WINDOW_P (f));
17704
17705 /* If W is a full-width window, glyph pointers in W's current matrix
17706 have, by definition, to be the same as glyph pointers in the
17707 corresponding frame matrix. Note that frame matrices have no
17708 marginal areas (see build_frame_matrix). */
17709 window_row = w->current_matrix->rows;
17710 window_row_end = window_row + w->current_matrix->nrows;
17711 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17712 while (window_row < window_row_end)
17713 {
17714 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17715 struct glyph *end = window_row->glyphs[LAST_AREA];
17716
17717 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17718 frame_row->glyphs[TEXT_AREA] = start;
17719 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17720 frame_row->glyphs[LAST_AREA] = end;
17721
17722 /* Disable frame rows whose corresponding window rows have
17723 been disabled in try_window_id. */
17724 if (!window_row->enabled_p)
17725 frame_row->enabled_p = false;
17726
17727 ++window_row, ++frame_row;
17728 }
17729 }
17730
17731
17732 /* Find the glyph row in window W containing CHARPOS. Consider all
17733 rows between START and END (not inclusive). END null means search
17734 all rows to the end of the display area of W. Value is the row
17735 containing CHARPOS or null. */
17736
17737 struct glyph_row *
17738 row_containing_pos (struct window *w, ptrdiff_t charpos,
17739 struct glyph_row *start, struct glyph_row *end, int dy)
17740 {
17741 struct glyph_row *row = start;
17742 struct glyph_row *best_row = NULL;
17743 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17744 int last_y;
17745
17746 /* If we happen to start on a header-line, skip that. */
17747 if (row->mode_line_p)
17748 ++row;
17749
17750 if ((end && row >= end) || !row->enabled_p)
17751 return NULL;
17752
17753 last_y = window_text_bottom_y (w) - dy;
17754
17755 while (1)
17756 {
17757 /* Give up if we have gone too far. */
17758 if (end && row >= end)
17759 return NULL;
17760 /* This formerly returned if they were equal.
17761 I think that both quantities are of a "last plus one" type;
17762 if so, when they are equal, the row is within the screen. -- rms. */
17763 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17764 return NULL;
17765
17766 /* If it is in this row, return this row. */
17767 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17768 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17769 /* The end position of a row equals the start
17770 position of the next row. If CHARPOS is there, we
17771 would rather consider it displayed in the next
17772 line, except when this line ends in ZV. */
17773 && !row_for_charpos_p (row, charpos)))
17774 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17775 {
17776 struct glyph *g;
17777
17778 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17779 || (!best_row && !row->continued_p))
17780 return row;
17781 /* In bidi-reordered rows, there could be several rows whose
17782 edges surround CHARPOS, all of these rows belonging to
17783 the same continued line. We need to find the row which
17784 fits CHARPOS the best. */
17785 for (g = row->glyphs[TEXT_AREA];
17786 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17787 g++)
17788 {
17789 if (!STRINGP (g->object))
17790 {
17791 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17792 {
17793 mindif = eabs (g->charpos - charpos);
17794 best_row = row;
17795 /* Exact match always wins. */
17796 if (mindif == 0)
17797 return best_row;
17798 }
17799 }
17800 }
17801 }
17802 else if (best_row && !row->continued_p)
17803 return best_row;
17804 ++row;
17805 }
17806 }
17807
17808
17809 /* Try to redisplay window W by reusing its existing display. W's
17810 current matrix must be up to date when this function is called,
17811 i.e. window_end_valid must be nonzero.
17812
17813 Value is
17814
17815 >= 1 if successful, i.e. display has been updated
17816 specifically:
17817 1 means the changes were in front of a newline that precedes
17818 the window start, and the whole current matrix was reused
17819 2 means the changes were after the last position displayed
17820 in the window, and the whole current matrix was reused
17821 3 means portions of the current matrix were reused, while
17822 some of the screen lines were redrawn
17823 -1 if redisplay with same window start is known not to succeed
17824 0 if otherwise unsuccessful
17825
17826 The following steps are performed:
17827
17828 1. Find the last row in the current matrix of W that is not
17829 affected by changes at the start of current_buffer. If no such row
17830 is found, give up.
17831
17832 2. Find the first row in W's current matrix that is not affected by
17833 changes at the end of current_buffer. Maybe there is no such row.
17834
17835 3. Display lines beginning with the row + 1 found in step 1 to the
17836 row found in step 2 or, if step 2 didn't find a row, to the end of
17837 the window.
17838
17839 4. If cursor is not known to appear on the window, give up.
17840
17841 5. If display stopped at the row found in step 2, scroll the
17842 display and current matrix as needed.
17843
17844 6. Maybe display some lines at the end of W, if we must. This can
17845 happen under various circumstances, like a partially visible line
17846 becoming fully visible, or because newly displayed lines are displayed
17847 in smaller font sizes.
17848
17849 7. Update W's window end information. */
17850
17851 static int
17852 try_window_id (struct window *w)
17853 {
17854 struct frame *f = XFRAME (w->frame);
17855 struct glyph_matrix *current_matrix = w->current_matrix;
17856 struct glyph_matrix *desired_matrix = w->desired_matrix;
17857 struct glyph_row *last_unchanged_at_beg_row;
17858 struct glyph_row *first_unchanged_at_end_row;
17859 struct glyph_row *row;
17860 struct glyph_row *bottom_row;
17861 int bottom_vpos;
17862 struct it it;
17863 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17864 int dvpos, dy;
17865 struct text_pos start_pos;
17866 struct run run;
17867 int first_unchanged_at_end_vpos = 0;
17868 struct glyph_row *last_text_row, *last_text_row_at_end;
17869 struct text_pos start;
17870 ptrdiff_t first_changed_charpos, last_changed_charpos;
17871
17872 #ifdef GLYPH_DEBUG
17873 if (inhibit_try_window_id)
17874 return 0;
17875 #endif
17876
17877 /* This is handy for debugging. */
17878 #if 0
17879 #define GIVE_UP(X) \
17880 do { \
17881 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17882 return 0; \
17883 } while (0)
17884 #else
17885 #define GIVE_UP(X) return 0
17886 #endif
17887
17888 SET_TEXT_POS_FROM_MARKER (start, w->start);
17889
17890 /* Don't use this for mini-windows because these can show
17891 messages and mini-buffers, and we don't handle that here. */
17892 if (MINI_WINDOW_P (w))
17893 GIVE_UP (1);
17894
17895 /* This flag is used to prevent redisplay optimizations. */
17896 if (windows_or_buffers_changed || f->cursor_type_changed)
17897 GIVE_UP (2);
17898
17899 /* This function's optimizations cannot be used if overlays have
17900 changed in the buffer displayed by the window, so give up if they
17901 have. */
17902 if (w->last_overlay_modified != OVERLAY_MODIFF)
17903 GIVE_UP (21);
17904
17905 /* Verify that narrowing has not changed.
17906 Also verify that we were not told to prevent redisplay optimizations.
17907 It would be nice to further
17908 reduce the number of cases where this prevents try_window_id. */
17909 if (current_buffer->clip_changed
17910 || current_buffer->prevent_redisplay_optimizations_p)
17911 GIVE_UP (3);
17912
17913 /* Window must either use window-based redisplay or be full width. */
17914 if (!FRAME_WINDOW_P (f)
17915 && (!FRAME_LINE_INS_DEL_OK (f)
17916 || !WINDOW_FULL_WIDTH_P (w)))
17917 GIVE_UP (4);
17918
17919 /* Give up if point is known NOT to appear in W. */
17920 if (PT < CHARPOS (start))
17921 GIVE_UP (5);
17922
17923 /* Another way to prevent redisplay optimizations. */
17924 if (w->last_modified == 0)
17925 GIVE_UP (6);
17926
17927 /* Verify that window is not hscrolled. */
17928 if (w->hscroll != 0)
17929 GIVE_UP (7);
17930
17931 /* Verify that display wasn't paused. */
17932 if (!w->window_end_valid)
17933 GIVE_UP (8);
17934
17935 /* Likewise if highlighting trailing whitespace. */
17936 if (!NILP (Vshow_trailing_whitespace))
17937 GIVE_UP (11);
17938
17939 /* Can't use this if overlay arrow position and/or string have
17940 changed. */
17941 if (overlay_arrows_changed_p ())
17942 GIVE_UP (12);
17943
17944 /* When word-wrap is on, adding a space to the first word of a
17945 wrapped line can change the wrap position, altering the line
17946 above it. It might be worthwhile to handle this more
17947 intelligently, but for now just redisplay from scratch. */
17948 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17949 GIVE_UP (21);
17950
17951 /* Under bidi reordering, adding or deleting a character in the
17952 beginning of a paragraph, before the first strong directional
17953 character, can change the base direction of the paragraph (unless
17954 the buffer specifies a fixed paragraph direction), which will
17955 require to redisplay the whole paragraph. It might be worthwhile
17956 to find the paragraph limits and widen the range of redisplayed
17957 lines to that, but for now just give up this optimization and
17958 redisplay from scratch. */
17959 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17960 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17961 GIVE_UP (22);
17962
17963 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17964 only if buffer has really changed. The reason is that the gap is
17965 initially at Z for freshly visited files. The code below would
17966 set end_unchanged to 0 in that case. */
17967 if (MODIFF > SAVE_MODIFF
17968 /* This seems to happen sometimes after saving a buffer. */
17969 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17970 {
17971 if (GPT - BEG < BEG_UNCHANGED)
17972 BEG_UNCHANGED = GPT - BEG;
17973 if (Z - GPT < END_UNCHANGED)
17974 END_UNCHANGED = Z - GPT;
17975 }
17976
17977 /* The position of the first and last character that has been changed. */
17978 first_changed_charpos = BEG + BEG_UNCHANGED;
17979 last_changed_charpos = Z - END_UNCHANGED;
17980
17981 /* If window starts after a line end, and the last change is in
17982 front of that newline, then changes don't affect the display.
17983 This case happens with stealth-fontification. Note that although
17984 the display is unchanged, glyph positions in the matrix have to
17985 be adjusted, of course. */
17986 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17987 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17988 && ((last_changed_charpos < CHARPOS (start)
17989 && CHARPOS (start) == BEGV)
17990 || (last_changed_charpos < CHARPOS (start) - 1
17991 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17992 {
17993 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17994 struct glyph_row *r0;
17995
17996 /* Compute how many chars/bytes have been added to or removed
17997 from the buffer. */
17998 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17999 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18000 Z_delta = Z - Z_old;
18001 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18002
18003 /* Give up if PT is not in the window. Note that it already has
18004 been checked at the start of try_window_id that PT is not in
18005 front of the window start. */
18006 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18007 GIVE_UP (13);
18008
18009 /* If window start is unchanged, we can reuse the whole matrix
18010 as is, after adjusting glyph positions. No need to compute
18011 the window end again, since its offset from Z hasn't changed. */
18012 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18013 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18014 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18015 /* PT must not be in a partially visible line. */
18016 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18017 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18018 {
18019 /* Adjust positions in the glyph matrix. */
18020 if (Z_delta || Z_delta_bytes)
18021 {
18022 struct glyph_row *r1
18023 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18024 increment_matrix_positions (w->current_matrix,
18025 MATRIX_ROW_VPOS (r0, current_matrix),
18026 MATRIX_ROW_VPOS (r1, current_matrix),
18027 Z_delta, Z_delta_bytes);
18028 }
18029
18030 /* Set the cursor. */
18031 row = row_containing_pos (w, PT, r0, NULL, 0);
18032 if (row)
18033 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18034 return 1;
18035 }
18036 }
18037
18038 /* Handle the case that changes are all below what is displayed in
18039 the window, and that PT is in the window. This shortcut cannot
18040 be taken if ZV is visible in the window, and text has been added
18041 there that is visible in the window. */
18042 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18043 /* ZV is not visible in the window, or there are no
18044 changes at ZV, actually. */
18045 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18046 || first_changed_charpos == last_changed_charpos))
18047 {
18048 struct glyph_row *r0;
18049
18050 /* Give up if PT is not in the window. Note that it already has
18051 been checked at the start of try_window_id that PT is not in
18052 front of the window start. */
18053 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18054 GIVE_UP (14);
18055
18056 /* If window start is unchanged, we can reuse the whole matrix
18057 as is, without changing glyph positions since no text has
18058 been added/removed in front of the window end. */
18059 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18060 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18061 /* PT must not be in a partially visible line. */
18062 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18063 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18064 {
18065 /* We have to compute the window end anew since text
18066 could have been added/removed after it. */
18067 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18068 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18069
18070 /* Set the cursor. */
18071 row = row_containing_pos (w, PT, r0, NULL, 0);
18072 if (row)
18073 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18074 return 2;
18075 }
18076 }
18077
18078 /* Give up if window start is in the changed area.
18079
18080 The condition used to read
18081
18082 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18083
18084 but why that was tested escapes me at the moment. */
18085 if (CHARPOS (start) >= first_changed_charpos
18086 && CHARPOS (start) <= last_changed_charpos)
18087 GIVE_UP (15);
18088
18089 /* Check that window start agrees with the start of the first glyph
18090 row in its current matrix. Check this after we know the window
18091 start is not in changed text, otherwise positions would not be
18092 comparable. */
18093 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18094 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18095 GIVE_UP (16);
18096
18097 /* Give up if the window ends in strings. Overlay strings
18098 at the end are difficult to handle, so don't try. */
18099 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18100 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18101 GIVE_UP (20);
18102
18103 /* Compute the position at which we have to start displaying new
18104 lines. Some of the lines at the top of the window might be
18105 reusable because they are not displaying changed text. Find the
18106 last row in W's current matrix not affected by changes at the
18107 start of current_buffer. Value is null if changes start in the
18108 first line of window. */
18109 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18110 if (last_unchanged_at_beg_row)
18111 {
18112 /* Avoid starting to display in the middle of a character, a TAB
18113 for instance. This is easier than to set up the iterator
18114 exactly, and it's not a frequent case, so the additional
18115 effort wouldn't really pay off. */
18116 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18117 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18118 && last_unchanged_at_beg_row > w->current_matrix->rows)
18119 --last_unchanged_at_beg_row;
18120
18121 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18122 GIVE_UP (17);
18123
18124 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18125 GIVE_UP (18);
18126 start_pos = it.current.pos;
18127
18128 /* Start displaying new lines in the desired matrix at the same
18129 vpos we would use in the current matrix, i.e. below
18130 last_unchanged_at_beg_row. */
18131 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18132 current_matrix);
18133 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18134 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18135
18136 eassert (it.hpos == 0 && it.current_x == 0);
18137 }
18138 else
18139 {
18140 /* There are no reusable lines at the start of the window.
18141 Start displaying in the first text line. */
18142 start_display (&it, w, start);
18143 it.vpos = it.first_vpos;
18144 start_pos = it.current.pos;
18145 }
18146
18147 /* Find the first row that is not affected by changes at the end of
18148 the buffer. Value will be null if there is no unchanged row, in
18149 which case we must redisplay to the end of the window. delta
18150 will be set to the value by which buffer positions beginning with
18151 first_unchanged_at_end_row have to be adjusted due to text
18152 changes. */
18153 first_unchanged_at_end_row
18154 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18155 IF_DEBUG (debug_delta = delta);
18156 IF_DEBUG (debug_delta_bytes = delta_bytes);
18157
18158 /* Set stop_pos to the buffer position up to which we will have to
18159 display new lines. If first_unchanged_at_end_row != NULL, this
18160 is the buffer position of the start of the line displayed in that
18161 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18162 that we don't stop at a buffer position. */
18163 stop_pos = 0;
18164 if (first_unchanged_at_end_row)
18165 {
18166 eassert (last_unchanged_at_beg_row == NULL
18167 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18168
18169 /* If this is a continuation line, move forward to the next one
18170 that isn't. Changes in lines above affect this line.
18171 Caution: this may move first_unchanged_at_end_row to a row
18172 not displaying text. */
18173 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18174 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18175 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18176 < it.last_visible_y))
18177 ++first_unchanged_at_end_row;
18178
18179 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18180 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18181 >= it.last_visible_y))
18182 first_unchanged_at_end_row = NULL;
18183 else
18184 {
18185 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18186 + delta);
18187 first_unchanged_at_end_vpos
18188 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18189 eassert (stop_pos >= Z - END_UNCHANGED);
18190 }
18191 }
18192 else if (last_unchanged_at_beg_row == NULL)
18193 GIVE_UP (19);
18194
18195
18196 #ifdef GLYPH_DEBUG
18197
18198 /* Either there is no unchanged row at the end, or the one we have
18199 now displays text. This is a necessary condition for the window
18200 end pos calculation at the end of this function. */
18201 eassert (first_unchanged_at_end_row == NULL
18202 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18203
18204 debug_last_unchanged_at_beg_vpos
18205 = (last_unchanged_at_beg_row
18206 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18207 : -1);
18208 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18209
18210 #endif /* GLYPH_DEBUG */
18211
18212
18213 /* Display new lines. Set last_text_row to the last new line
18214 displayed which has text on it, i.e. might end up as being the
18215 line where the window_end_vpos is. */
18216 w->cursor.vpos = -1;
18217 last_text_row = NULL;
18218 overlay_arrow_seen = 0;
18219 if (it.current_y < it.last_visible_y
18220 && !f->fonts_changed
18221 && (first_unchanged_at_end_row == NULL
18222 || IT_CHARPOS (it) < stop_pos))
18223 it.glyph_row->reversed_p = false;
18224 while (it.current_y < it.last_visible_y
18225 && !f->fonts_changed
18226 && (first_unchanged_at_end_row == NULL
18227 || IT_CHARPOS (it) < stop_pos))
18228 {
18229 if (display_line (&it))
18230 last_text_row = it.glyph_row - 1;
18231 }
18232
18233 if (f->fonts_changed)
18234 return -1;
18235
18236
18237 /* Compute differences in buffer positions, y-positions etc. for
18238 lines reused at the bottom of the window. Compute what we can
18239 scroll. */
18240 if (first_unchanged_at_end_row
18241 /* No lines reused because we displayed everything up to the
18242 bottom of the window. */
18243 && it.current_y < it.last_visible_y)
18244 {
18245 dvpos = (it.vpos
18246 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18247 current_matrix));
18248 dy = it.current_y - first_unchanged_at_end_row->y;
18249 run.current_y = first_unchanged_at_end_row->y;
18250 run.desired_y = run.current_y + dy;
18251 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18252 }
18253 else
18254 {
18255 delta = delta_bytes = dvpos = dy
18256 = run.current_y = run.desired_y = run.height = 0;
18257 first_unchanged_at_end_row = NULL;
18258 }
18259 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18260
18261
18262 /* Find the cursor if not already found. We have to decide whether
18263 PT will appear on this window (it sometimes doesn't, but this is
18264 not a very frequent case.) This decision has to be made before
18265 the current matrix is altered. A value of cursor.vpos < 0 means
18266 that PT is either in one of the lines beginning at
18267 first_unchanged_at_end_row or below the window. Don't care for
18268 lines that might be displayed later at the window end; as
18269 mentioned, this is not a frequent case. */
18270 if (w->cursor.vpos < 0)
18271 {
18272 /* Cursor in unchanged rows at the top? */
18273 if (PT < CHARPOS (start_pos)
18274 && last_unchanged_at_beg_row)
18275 {
18276 row = row_containing_pos (w, PT,
18277 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18278 last_unchanged_at_beg_row + 1, 0);
18279 if (row)
18280 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18281 }
18282
18283 /* Start from first_unchanged_at_end_row looking for PT. */
18284 else if (first_unchanged_at_end_row)
18285 {
18286 row = row_containing_pos (w, PT - delta,
18287 first_unchanged_at_end_row, NULL, 0);
18288 if (row)
18289 set_cursor_from_row (w, row, w->current_matrix, delta,
18290 delta_bytes, dy, dvpos);
18291 }
18292
18293 /* Give up if cursor was not found. */
18294 if (w->cursor.vpos < 0)
18295 {
18296 clear_glyph_matrix (w->desired_matrix);
18297 return -1;
18298 }
18299 }
18300
18301 /* Don't let the cursor end in the scroll margins. */
18302 {
18303 int this_scroll_margin, cursor_height;
18304 int frame_line_height = default_line_pixel_height (w);
18305 int window_total_lines
18306 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18307
18308 this_scroll_margin =
18309 max (0, min (scroll_margin, window_total_lines / 4));
18310 this_scroll_margin *= frame_line_height;
18311 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18312
18313 if ((w->cursor.y < this_scroll_margin
18314 && CHARPOS (start) > BEGV)
18315 /* Old redisplay didn't take scroll margin into account at the bottom,
18316 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18317 || (w->cursor.y + (make_cursor_line_fully_visible_p
18318 ? cursor_height + this_scroll_margin
18319 : 1)) > it.last_visible_y)
18320 {
18321 w->cursor.vpos = -1;
18322 clear_glyph_matrix (w->desired_matrix);
18323 return -1;
18324 }
18325 }
18326
18327 /* Scroll the display. Do it before changing the current matrix so
18328 that xterm.c doesn't get confused about where the cursor glyph is
18329 found. */
18330 if (dy && run.height)
18331 {
18332 update_begin (f);
18333
18334 if (FRAME_WINDOW_P (f))
18335 {
18336 FRAME_RIF (f)->update_window_begin_hook (w);
18337 FRAME_RIF (f)->clear_window_mouse_face (w);
18338 FRAME_RIF (f)->scroll_run_hook (w, &run);
18339 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18340 }
18341 else
18342 {
18343 /* Terminal frame. In this case, dvpos gives the number of
18344 lines to scroll by; dvpos < 0 means scroll up. */
18345 int from_vpos
18346 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18347 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18348 int end = (WINDOW_TOP_EDGE_LINE (w)
18349 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18350 + window_internal_height (w));
18351
18352 #if defined (HAVE_GPM) || defined (MSDOS)
18353 x_clear_window_mouse_face (w);
18354 #endif
18355 /* Perform the operation on the screen. */
18356 if (dvpos > 0)
18357 {
18358 /* Scroll last_unchanged_at_beg_row to the end of the
18359 window down dvpos lines. */
18360 set_terminal_window (f, end);
18361
18362 /* On dumb terminals delete dvpos lines at the end
18363 before inserting dvpos empty lines. */
18364 if (!FRAME_SCROLL_REGION_OK (f))
18365 ins_del_lines (f, end - dvpos, -dvpos);
18366
18367 /* Insert dvpos empty lines in front of
18368 last_unchanged_at_beg_row. */
18369 ins_del_lines (f, from, dvpos);
18370 }
18371 else if (dvpos < 0)
18372 {
18373 /* Scroll up last_unchanged_at_beg_vpos to the end of
18374 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18375 set_terminal_window (f, end);
18376
18377 /* Delete dvpos lines in front of
18378 last_unchanged_at_beg_vpos. ins_del_lines will set
18379 the cursor to the given vpos and emit |dvpos| delete
18380 line sequences. */
18381 ins_del_lines (f, from + dvpos, dvpos);
18382
18383 /* On a dumb terminal insert dvpos empty lines at the
18384 end. */
18385 if (!FRAME_SCROLL_REGION_OK (f))
18386 ins_del_lines (f, end + dvpos, -dvpos);
18387 }
18388
18389 set_terminal_window (f, 0);
18390 }
18391
18392 update_end (f);
18393 }
18394
18395 /* Shift reused rows of the current matrix to the right position.
18396 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18397 text. */
18398 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18399 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18400 if (dvpos < 0)
18401 {
18402 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18403 bottom_vpos, dvpos);
18404 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18405 bottom_vpos);
18406 }
18407 else if (dvpos > 0)
18408 {
18409 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18410 bottom_vpos, dvpos);
18411 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18412 first_unchanged_at_end_vpos + dvpos);
18413 }
18414
18415 /* For frame-based redisplay, make sure that current frame and window
18416 matrix are in sync with respect to glyph memory. */
18417 if (!FRAME_WINDOW_P (f))
18418 sync_frame_with_window_matrix_rows (w);
18419
18420 /* Adjust buffer positions in reused rows. */
18421 if (delta || delta_bytes)
18422 increment_matrix_positions (current_matrix,
18423 first_unchanged_at_end_vpos + dvpos,
18424 bottom_vpos, delta, delta_bytes);
18425
18426 /* Adjust Y positions. */
18427 if (dy)
18428 shift_glyph_matrix (w, current_matrix,
18429 first_unchanged_at_end_vpos + dvpos,
18430 bottom_vpos, dy);
18431
18432 if (first_unchanged_at_end_row)
18433 {
18434 first_unchanged_at_end_row += dvpos;
18435 if (first_unchanged_at_end_row->y >= it.last_visible_y
18436 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18437 first_unchanged_at_end_row = NULL;
18438 }
18439
18440 /* If scrolling up, there may be some lines to display at the end of
18441 the window. */
18442 last_text_row_at_end = NULL;
18443 if (dy < 0)
18444 {
18445 /* Scrolling up can leave for example a partially visible line
18446 at the end of the window to be redisplayed. */
18447 /* Set last_row to the glyph row in the current matrix where the
18448 window end line is found. It has been moved up or down in
18449 the matrix by dvpos. */
18450 int last_vpos = w->window_end_vpos + dvpos;
18451 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18452
18453 /* If last_row is the window end line, it should display text. */
18454 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18455
18456 /* If window end line was partially visible before, begin
18457 displaying at that line. Otherwise begin displaying with the
18458 line following it. */
18459 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18460 {
18461 init_to_row_start (&it, w, last_row);
18462 it.vpos = last_vpos;
18463 it.current_y = last_row->y;
18464 }
18465 else
18466 {
18467 init_to_row_end (&it, w, last_row);
18468 it.vpos = 1 + last_vpos;
18469 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18470 ++last_row;
18471 }
18472
18473 /* We may start in a continuation line. If so, we have to
18474 get the right continuation_lines_width and current_x. */
18475 it.continuation_lines_width = last_row->continuation_lines_width;
18476 it.hpos = it.current_x = 0;
18477
18478 /* Display the rest of the lines at the window end. */
18479 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18480 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18481 {
18482 /* Is it always sure that the display agrees with lines in
18483 the current matrix? I don't think so, so we mark rows
18484 displayed invalid in the current matrix by setting their
18485 enabled_p flag to zero. */
18486 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18487 if (display_line (&it))
18488 last_text_row_at_end = it.glyph_row - 1;
18489 }
18490 }
18491
18492 /* Update window_end_pos and window_end_vpos. */
18493 if (first_unchanged_at_end_row && !last_text_row_at_end)
18494 {
18495 /* Window end line if one of the preserved rows from the current
18496 matrix. Set row to the last row displaying text in current
18497 matrix starting at first_unchanged_at_end_row, after
18498 scrolling. */
18499 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18500 row = find_last_row_displaying_text (w->current_matrix, &it,
18501 first_unchanged_at_end_row);
18502 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18503 adjust_window_ends (w, row, 1);
18504 eassert (w->window_end_bytepos >= 0);
18505 IF_DEBUG (debug_method_add (w, "A"));
18506 }
18507 else if (last_text_row_at_end)
18508 {
18509 adjust_window_ends (w, last_text_row_at_end, 0);
18510 eassert (w->window_end_bytepos >= 0);
18511 IF_DEBUG (debug_method_add (w, "B"));
18512 }
18513 else if (last_text_row)
18514 {
18515 /* We have displayed either to the end of the window or at the
18516 end of the window, i.e. the last row with text is to be found
18517 in the desired matrix. */
18518 adjust_window_ends (w, last_text_row, 0);
18519 eassert (w->window_end_bytepos >= 0);
18520 }
18521 else if (first_unchanged_at_end_row == NULL
18522 && last_text_row == NULL
18523 && last_text_row_at_end == NULL)
18524 {
18525 /* Displayed to end of window, but no line containing text was
18526 displayed. Lines were deleted at the end of the window. */
18527 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18528 int vpos = w->window_end_vpos;
18529 struct glyph_row *current_row = current_matrix->rows + vpos;
18530 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18531
18532 for (row = NULL;
18533 row == NULL && vpos >= first_vpos;
18534 --vpos, --current_row, --desired_row)
18535 {
18536 if (desired_row->enabled_p)
18537 {
18538 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18539 row = desired_row;
18540 }
18541 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18542 row = current_row;
18543 }
18544
18545 eassert (row != NULL);
18546 w->window_end_vpos = vpos + 1;
18547 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18548 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18549 eassert (w->window_end_bytepos >= 0);
18550 IF_DEBUG (debug_method_add (w, "C"));
18551 }
18552 else
18553 emacs_abort ();
18554
18555 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18556 debug_end_vpos = w->window_end_vpos));
18557
18558 /* Record that display has not been completed. */
18559 w->window_end_valid = 0;
18560 w->desired_matrix->no_scrolling_p = 1;
18561 return 3;
18562
18563 #undef GIVE_UP
18564 }
18565
18566
18567 \f
18568 /***********************************************************************
18569 More debugging support
18570 ***********************************************************************/
18571
18572 #ifdef GLYPH_DEBUG
18573
18574 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18575 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18576 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18577
18578
18579 /* Dump the contents of glyph matrix MATRIX on stderr.
18580
18581 GLYPHS 0 means don't show glyph contents.
18582 GLYPHS 1 means show glyphs in short form
18583 GLYPHS > 1 means show glyphs in long form. */
18584
18585 void
18586 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18587 {
18588 int i;
18589 for (i = 0; i < matrix->nrows; ++i)
18590 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18591 }
18592
18593
18594 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18595 the glyph row and area where the glyph comes from. */
18596
18597 void
18598 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18599 {
18600 if (glyph->type == CHAR_GLYPH
18601 || glyph->type == GLYPHLESS_GLYPH)
18602 {
18603 fprintf (stderr,
18604 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18605 glyph - row->glyphs[TEXT_AREA],
18606 (glyph->type == CHAR_GLYPH
18607 ? 'C'
18608 : 'G'),
18609 glyph->charpos,
18610 (BUFFERP (glyph->object)
18611 ? 'B'
18612 : (STRINGP (glyph->object)
18613 ? 'S'
18614 : (INTEGERP (glyph->object)
18615 ? '0'
18616 : '-'))),
18617 glyph->pixel_width,
18618 glyph->u.ch,
18619 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18620 ? glyph->u.ch
18621 : '.'),
18622 glyph->face_id,
18623 glyph->left_box_line_p,
18624 glyph->right_box_line_p);
18625 }
18626 else if (glyph->type == STRETCH_GLYPH)
18627 {
18628 fprintf (stderr,
18629 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18630 glyph - row->glyphs[TEXT_AREA],
18631 'S',
18632 glyph->charpos,
18633 (BUFFERP (glyph->object)
18634 ? 'B'
18635 : (STRINGP (glyph->object)
18636 ? 'S'
18637 : (INTEGERP (glyph->object)
18638 ? '0'
18639 : '-'))),
18640 glyph->pixel_width,
18641 0,
18642 ' ',
18643 glyph->face_id,
18644 glyph->left_box_line_p,
18645 glyph->right_box_line_p);
18646 }
18647 else if (glyph->type == IMAGE_GLYPH)
18648 {
18649 fprintf (stderr,
18650 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18651 glyph - row->glyphs[TEXT_AREA],
18652 'I',
18653 glyph->charpos,
18654 (BUFFERP (glyph->object)
18655 ? 'B'
18656 : (STRINGP (glyph->object)
18657 ? 'S'
18658 : (INTEGERP (glyph->object)
18659 ? '0'
18660 : '-'))),
18661 glyph->pixel_width,
18662 glyph->u.img_id,
18663 '.',
18664 glyph->face_id,
18665 glyph->left_box_line_p,
18666 glyph->right_box_line_p);
18667 }
18668 else if (glyph->type == COMPOSITE_GLYPH)
18669 {
18670 fprintf (stderr,
18671 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18672 glyph - row->glyphs[TEXT_AREA],
18673 '+',
18674 glyph->charpos,
18675 (BUFFERP (glyph->object)
18676 ? 'B'
18677 : (STRINGP (glyph->object)
18678 ? 'S'
18679 : (INTEGERP (glyph->object)
18680 ? '0'
18681 : '-'))),
18682 glyph->pixel_width,
18683 glyph->u.cmp.id);
18684 if (glyph->u.cmp.automatic)
18685 fprintf (stderr,
18686 "[%d-%d]",
18687 glyph->slice.cmp.from, glyph->slice.cmp.to);
18688 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18689 glyph->face_id,
18690 glyph->left_box_line_p,
18691 glyph->right_box_line_p);
18692 }
18693 }
18694
18695
18696 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18697 GLYPHS 0 means don't show glyph contents.
18698 GLYPHS 1 means show glyphs in short form
18699 GLYPHS > 1 means show glyphs in long form. */
18700
18701 void
18702 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18703 {
18704 if (glyphs != 1)
18705 {
18706 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18707 fprintf (stderr, "==============================================================================\n");
18708
18709 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18710 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18711 vpos,
18712 MATRIX_ROW_START_CHARPOS (row),
18713 MATRIX_ROW_END_CHARPOS (row),
18714 row->used[TEXT_AREA],
18715 row->contains_overlapping_glyphs_p,
18716 row->enabled_p,
18717 row->truncated_on_left_p,
18718 row->truncated_on_right_p,
18719 row->continued_p,
18720 MATRIX_ROW_CONTINUATION_LINE_P (row),
18721 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18722 row->ends_at_zv_p,
18723 row->fill_line_p,
18724 row->ends_in_middle_of_char_p,
18725 row->starts_in_middle_of_char_p,
18726 row->mouse_face_p,
18727 row->x,
18728 row->y,
18729 row->pixel_width,
18730 row->height,
18731 row->visible_height,
18732 row->ascent,
18733 row->phys_ascent);
18734 /* The next 3 lines should align to "Start" in the header. */
18735 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18736 row->end.overlay_string_index,
18737 row->continuation_lines_width);
18738 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18739 CHARPOS (row->start.string_pos),
18740 CHARPOS (row->end.string_pos));
18741 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18742 row->end.dpvec_index);
18743 }
18744
18745 if (glyphs > 1)
18746 {
18747 int area;
18748
18749 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18750 {
18751 struct glyph *glyph = row->glyphs[area];
18752 struct glyph *glyph_end = glyph + row->used[area];
18753
18754 /* Glyph for a line end in text. */
18755 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18756 ++glyph_end;
18757
18758 if (glyph < glyph_end)
18759 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18760
18761 for (; glyph < glyph_end; ++glyph)
18762 dump_glyph (row, glyph, area);
18763 }
18764 }
18765 else if (glyphs == 1)
18766 {
18767 int area;
18768 char s[SHRT_MAX + 4];
18769
18770 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18771 {
18772 int i;
18773
18774 for (i = 0; i < row->used[area]; ++i)
18775 {
18776 struct glyph *glyph = row->glyphs[area] + i;
18777 if (i == row->used[area] - 1
18778 && area == TEXT_AREA
18779 && INTEGERP (glyph->object)
18780 && glyph->type == CHAR_GLYPH
18781 && glyph->u.ch == ' ')
18782 {
18783 strcpy (&s[i], "[\\n]");
18784 i += 4;
18785 }
18786 else if (glyph->type == CHAR_GLYPH
18787 && glyph->u.ch < 0x80
18788 && glyph->u.ch >= ' ')
18789 s[i] = glyph->u.ch;
18790 else
18791 s[i] = '.';
18792 }
18793
18794 s[i] = '\0';
18795 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18796 }
18797 }
18798 }
18799
18800
18801 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18802 Sdump_glyph_matrix, 0, 1, "p",
18803 doc: /* Dump the current matrix of the selected window to stderr.
18804 Shows contents of glyph row structures. With non-nil
18805 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18806 glyphs in short form, otherwise show glyphs in long form.
18807
18808 Interactively, no argument means show glyphs in short form;
18809 with numeric argument, its value is passed as the GLYPHS flag. */)
18810 (Lisp_Object glyphs)
18811 {
18812 struct window *w = XWINDOW (selected_window);
18813 struct buffer *buffer = XBUFFER (w->contents);
18814
18815 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18816 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18817 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18818 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18819 fprintf (stderr, "=============================================\n");
18820 dump_glyph_matrix (w->current_matrix,
18821 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18822 return Qnil;
18823 }
18824
18825
18826 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18827 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18828 Only text-mode frames have frame glyph matrices. */)
18829 (void)
18830 {
18831 struct frame *f = XFRAME (selected_frame);
18832
18833 if (f->current_matrix)
18834 dump_glyph_matrix (f->current_matrix, 1);
18835 else
18836 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18837 return Qnil;
18838 }
18839
18840
18841 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18842 doc: /* Dump glyph row ROW to stderr.
18843 GLYPH 0 means don't dump glyphs.
18844 GLYPH 1 means dump glyphs in short form.
18845 GLYPH > 1 or omitted means dump glyphs in long form. */)
18846 (Lisp_Object row, Lisp_Object glyphs)
18847 {
18848 struct glyph_matrix *matrix;
18849 EMACS_INT vpos;
18850
18851 CHECK_NUMBER (row);
18852 matrix = XWINDOW (selected_window)->current_matrix;
18853 vpos = XINT (row);
18854 if (vpos >= 0 && vpos < matrix->nrows)
18855 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18856 vpos,
18857 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18858 return Qnil;
18859 }
18860
18861
18862 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18863 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18864 GLYPH 0 means don't dump glyphs.
18865 GLYPH 1 means dump glyphs in short form.
18866 GLYPH > 1 or omitted means dump glyphs in long form.
18867
18868 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18869 do nothing. */)
18870 (Lisp_Object row, Lisp_Object glyphs)
18871 {
18872 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18873 struct frame *sf = SELECTED_FRAME ();
18874 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18875 EMACS_INT vpos;
18876
18877 CHECK_NUMBER (row);
18878 vpos = XINT (row);
18879 if (vpos >= 0 && vpos < m->nrows)
18880 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18881 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18882 #endif
18883 return Qnil;
18884 }
18885
18886
18887 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18888 doc: /* Toggle tracing of redisplay.
18889 With ARG, turn tracing on if and only if ARG is positive. */)
18890 (Lisp_Object arg)
18891 {
18892 if (NILP (arg))
18893 trace_redisplay_p = !trace_redisplay_p;
18894 else
18895 {
18896 arg = Fprefix_numeric_value (arg);
18897 trace_redisplay_p = XINT (arg) > 0;
18898 }
18899
18900 return Qnil;
18901 }
18902
18903
18904 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18905 doc: /* Like `format', but print result to stderr.
18906 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18907 (ptrdiff_t nargs, Lisp_Object *args)
18908 {
18909 Lisp_Object s = Fformat (nargs, args);
18910 fprintf (stderr, "%s", SDATA (s));
18911 return Qnil;
18912 }
18913
18914 #endif /* GLYPH_DEBUG */
18915
18916
18917 \f
18918 /***********************************************************************
18919 Building Desired Matrix Rows
18920 ***********************************************************************/
18921
18922 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18923 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18924
18925 static struct glyph_row *
18926 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18927 {
18928 struct frame *f = XFRAME (WINDOW_FRAME (w));
18929 struct buffer *buffer = XBUFFER (w->contents);
18930 struct buffer *old = current_buffer;
18931 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18932 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18933 const unsigned char *arrow_end = arrow_string + arrow_len;
18934 const unsigned char *p;
18935 struct it it;
18936 bool multibyte_p;
18937 int n_glyphs_before;
18938
18939 set_buffer_temp (buffer);
18940 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18941 scratch_glyph_row.reversed_p = false;
18942 it.glyph_row->used[TEXT_AREA] = 0;
18943 SET_TEXT_POS (it.position, 0, 0);
18944
18945 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18946 p = arrow_string;
18947 while (p < arrow_end)
18948 {
18949 Lisp_Object face, ilisp;
18950
18951 /* Get the next character. */
18952 if (multibyte_p)
18953 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18954 else
18955 {
18956 it.c = it.char_to_display = *p, it.len = 1;
18957 if (! ASCII_CHAR_P (it.c))
18958 it.char_to_display = BYTE8_TO_CHAR (it.c);
18959 }
18960 p += it.len;
18961
18962 /* Get its face. */
18963 ilisp = make_number (p - arrow_string);
18964 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18965 it.face_id = compute_char_face (f, it.char_to_display, face);
18966
18967 /* Compute its width, get its glyphs. */
18968 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18969 SET_TEXT_POS (it.position, -1, -1);
18970 PRODUCE_GLYPHS (&it);
18971
18972 /* If this character doesn't fit any more in the line, we have
18973 to remove some glyphs. */
18974 if (it.current_x > it.last_visible_x)
18975 {
18976 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18977 break;
18978 }
18979 }
18980
18981 set_buffer_temp (old);
18982 return it.glyph_row;
18983 }
18984
18985
18986 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18987 glyphs to insert is determined by produce_special_glyphs. */
18988
18989 static void
18990 insert_left_trunc_glyphs (struct it *it)
18991 {
18992 struct it truncate_it;
18993 struct glyph *from, *end, *to, *toend;
18994
18995 eassert (!FRAME_WINDOW_P (it->f)
18996 || (!it->glyph_row->reversed_p
18997 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18998 || (it->glyph_row->reversed_p
18999 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19000
19001 /* Get the truncation glyphs. */
19002 truncate_it = *it;
19003 truncate_it.current_x = 0;
19004 truncate_it.face_id = DEFAULT_FACE_ID;
19005 truncate_it.glyph_row = &scratch_glyph_row;
19006 truncate_it.area = TEXT_AREA;
19007 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19008 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19009 truncate_it.object = make_number (0);
19010 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19011
19012 /* Overwrite glyphs from IT with truncation glyphs. */
19013 if (!it->glyph_row->reversed_p)
19014 {
19015 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19016
19017 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19018 end = from + tused;
19019 to = it->glyph_row->glyphs[TEXT_AREA];
19020 toend = to + it->glyph_row->used[TEXT_AREA];
19021 if (FRAME_WINDOW_P (it->f))
19022 {
19023 /* On GUI frames, when variable-size fonts are displayed,
19024 the truncation glyphs may need more pixels than the row's
19025 glyphs they overwrite. We overwrite more glyphs to free
19026 enough screen real estate, and enlarge the stretch glyph
19027 on the right (see display_line), if there is one, to
19028 preserve the screen position of the truncation glyphs on
19029 the right. */
19030 int w = 0;
19031 struct glyph *g = to;
19032 short used;
19033
19034 /* The first glyph could be partially visible, in which case
19035 it->glyph_row->x will be negative. But we want the left
19036 truncation glyphs to be aligned at the left margin of the
19037 window, so we override the x coordinate at which the row
19038 will begin. */
19039 it->glyph_row->x = 0;
19040 while (g < toend && w < it->truncation_pixel_width)
19041 {
19042 w += g->pixel_width;
19043 ++g;
19044 }
19045 if (g - to - tused > 0)
19046 {
19047 memmove (to + tused, g, (toend - g) * sizeof(*g));
19048 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19049 }
19050 used = it->glyph_row->used[TEXT_AREA];
19051 if (it->glyph_row->truncated_on_right_p
19052 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19053 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19054 == STRETCH_GLYPH)
19055 {
19056 int extra = w - it->truncation_pixel_width;
19057
19058 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19059 }
19060 }
19061
19062 while (from < end)
19063 *to++ = *from++;
19064
19065 /* There may be padding glyphs left over. Overwrite them too. */
19066 if (!FRAME_WINDOW_P (it->f))
19067 {
19068 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19069 {
19070 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19071 while (from < end)
19072 *to++ = *from++;
19073 }
19074 }
19075
19076 if (to > toend)
19077 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19078 }
19079 else
19080 {
19081 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19082
19083 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19084 that back to front. */
19085 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19086 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19087 toend = it->glyph_row->glyphs[TEXT_AREA];
19088 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19089 if (FRAME_WINDOW_P (it->f))
19090 {
19091 int w = 0;
19092 struct glyph *g = to;
19093
19094 while (g >= toend && w < it->truncation_pixel_width)
19095 {
19096 w += g->pixel_width;
19097 --g;
19098 }
19099 if (to - g - tused > 0)
19100 to = g + tused;
19101 if (it->glyph_row->truncated_on_right_p
19102 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19103 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19104 {
19105 int extra = w - it->truncation_pixel_width;
19106
19107 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19108 }
19109 }
19110
19111 while (from >= end && to >= toend)
19112 *to-- = *from--;
19113 if (!FRAME_WINDOW_P (it->f))
19114 {
19115 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19116 {
19117 from =
19118 truncate_it.glyph_row->glyphs[TEXT_AREA]
19119 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19120 while (from >= end && to >= toend)
19121 *to-- = *from--;
19122 }
19123 }
19124 if (from >= end)
19125 {
19126 /* Need to free some room before prepending additional
19127 glyphs. */
19128 int move_by = from - end + 1;
19129 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19130 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19131
19132 for ( ; g >= g0; g--)
19133 g[move_by] = *g;
19134 while (from >= end)
19135 *to-- = *from--;
19136 it->glyph_row->used[TEXT_AREA] += move_by;
19137 }
19138 }
19139 }
19140
19141 /* Compute the hash code for ROW. */
19142 unsigned
19143 row_hash (struct glyph_row *row)
19144 {
19145 int area, k;
19146 unsigned hashval = 0;
19147
19148 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19149 for (k = 0; k < row->used[area]; ++k)
19150 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19151 + row->glyphs[area][k].u.val
19152 + row->glyphs[area][k].face_id
19153 + row->glyphs[area][k].padding_p
19154 + (row->glyphs[area][k].type << 2));
19155
19156 return hashval;
19157 }
19158
19159 /* Compute the pixel height and width of IT->glyph_row.
19160
19161 Most of the time, ascent and height of a display line will be equal
19162 to the max_ascent and max_height values of the display iterator
19163 structure. This is not the case if
19164
19165 1. We hit ZV without displaying anything. In this case, max_ascent
19166 and max_height will be zero.
19167
19168 2. We have some glyphs that don't contribute to the line height.
19169 (The glyph row flag contributes_to_line_height_p is for future
19170 pixmap extensions).
19171
19172 The first case is easily covered by using default values because in
19173 these cases, the line height does not really matter, except that it
19174 must not be zero. */
19175
19176 static void
19177 compute_line_metrics (struct it *it)
19178 {
19179 struct glyph_row *row = it->glyph_row;
19180
19181 if (FRAME_WINDOW_P (it->f))
19182 {
19183 int i, min_y, max_y;
19184
19185 /* The line may consist of one space only, that was added to
19186 place the cursor on it. If so, the row's height hasn't been
19187 computed yet. */
19188 if (row->height == 0)
19189 {
19190 if (it->max_ascent + it->max_descent == 0)
19191 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19192 row->ascent = it->max_ascent;
19193 row->height = it->max_ascent + it->max_descent;
19194 row->phys_ascent = it->max_phys_ascent;
19195 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19196 row->extra_line_spacing = it->max_extra_line_spacing;
19197 }
19198
19199 /* Compute the width of this line. */
19200 row->pixel_width = row->x;
19201 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19202 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19203
19204 eassert (row->pixel_width >= 0);
19205 eassert (row->ascent >= 0 && row->height > 0);
19206
19207 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19208 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19209
19210 /* If first line's physical ascent is larger than its logical
19211 ascent, use the physical ascent, and make the row taller.
19212 This makes accented characters fully visible. */
19213 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19214 && row->phys_ascent > row->ascent)
19215 {
19216 row->height += row->phys_ascent - row->ascent;
19217 row->ascent = row->phys_ascent;
19218 }
19219
19220 /* Compute how much of the line is visible. */
19221 row->visible_height = row->height;
19222
19223 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19224 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19225
19226 if (row->y < min_y)
19227 row->visible_height -= min_y - row->y;
19228 if (row->y + row->height > max_y)
19229 row->visible_height -= row->y + row->height - max_y;
19230 }
19231 else
19232 {
19233 row->pixel_width = row->used[TEXT_AREA];
19234 if (row->continued_p)
19235 row->pixel_width -= it->continuation_pixel_width;
19236 else if (row->truncated_on_right_p)
19237 row->pixel_width -= it->truncation_pixel_width;
19238 row->ascent = row->phys_ascent = 0;
19239 row->height = row->phys_height = row->visible_height = 1;
19240 row->extra_line_spacing = 0;
19241 }
19242
19243 /* Compute a hash code for this row. */
19244 row->hash = row_hash (row);
19245
19246 it->max_ascent = it->max_descent = 0;
19247 it->max_phys_ascent = it->max_phys_descent = 0;
19248 }
19249
19250
19251 /* Append one space to the glyph row of iterator IT if doing a
19252 window-based redisplay. The space has the same face as
19253 IT->face_id. Value is non-zero if a space was added.
19254
19255 This function is called to make sure that there is always one glyph
19256 at the end of a glyph row that the cursor can be set on under
19257 window-systems. (If there weren't such a glyph we would not know
19258 how wide and tall a box cursor should be displayed).
19259
19260 At the same time this space let's a nicely handle clearing to the
19261 end of the line if the row ends in italic text. */
19262
19263 static int
19264 append_space_for_newline (struct it *it, int default_face_p)
19265 {
19266 if (FRAME_WINDOW_P (it->f))
19267 {
19268 int n = it->glyph_row->used[TEXT_AREA];
19269
19270 if (it->glyph_row->glyphs[TEXT_AREA] + n
19271 < it->glyph_row->glyphs[1 + TEXT_AREA])
19272 {
19273 /* Save some values that must not be changed.
19274 Must save IT->c and IT->len because otherwise
19275 ITERATOR_AT_END_P wouldn't work anymore after
19276 append_space_for_newline has been called. */
19277 enum display_element_type saved_what = it->what;
19278 int saved_c = it->c, saved_len = it->len;
19279 int saved_char_to_display = it->char_to_display;
19280 int saved_x = it->current_x;
19281 int saved_face_id = it->face_id;
19282 int saved_box_end = it->end_of_box_run_p;
19283 struct text_pos saved_pos;
19284 Lisp_Object saved_object;
19285 struct face *face;
19286
19287 saved_object = it->object;
19288 saved_pos = it->position;
19289
19290 it->what = IT_CHARACTER;
19291 memset (&it->position, 0, sizeof it->position);
19292 it->object = make_number (0);
19293 it->c = it->char_to_display = ' ';
19294 it->len = 1;
19295
19296 /* If the default face was remapped, be sure to use the
19297 remapped face for the appended newline. */
19298 if (default_face_p)
19299 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19300 else if (it->face_before_selective_p)
19301 it->face_id = it->saved_face_id;
19302 face = FACE_FROM_ID (it->f, it->face_id);
19303 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19304 /* In R2L rows, we will prepend a stretch glyph that will
19305 have the end_of_box_run_p flag set for it, so there's no
19306 need for the appended newline glyph to have that flag
19307 set. */
19308 if (it->glyph_row->reversed_p
19309 /* But if the appended newline glyph goes all the way to
19310 the end of the row, there will be no stretch glyph,
19311 so leave the box flag set. */
19312 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19313 it->end_of_box_run_p = 0;
19314
19315 PRODUCE_GLYPHS (it);
19316
19317 it->override_ascent = -1;
19318 it->constrain_row_ascent_descent_p = 0;
19319 it->current_x = saved_x;
19320 it->object = saved_object;
19321 it->position = saved_pos;
19322 it->what = saved_what;
19323 it->face_id = saved_face_id;
19324 it->len = saved_len;
19325 it->c = saved_c;
19326 it->char_to_display = saved_char_to_display;
19327 it->end_of_box_run_p = saved_box_end;
19328 return 1;
19329 }
19330 }
19331
19332 return 0;
19333 }
19334
19335
19336 /* Extend the face of the last glyph in the text area of IT->glyph_row
19337 to the end of the display line. Called from display_line. If the
19338 glyph row is empty, add a space glyph to it so that we know the
19339 face to draw. Set the glyph row flag fill_line_p. If the glyph
19340 row is R2L, prepend a stretch glyph to cover the empty space to the
19341 left of the leftmost glyph. */
19342
19343 static void
19344 extend_face_to_end_of_line (struct it *it)
19345 {
19346 struct face *face, *default_face;
19347 struct frame *f = it->f;
19348
19349 /* If line is already filled, do nothing. Non window-system frames
19350 get a grace of one more ``pixel'' because their characters are
19351 1-``pixel'' wide, so they hit the equality too early. This grace
19352 is needed only for R2L rows that are not continued, to produce
19353 one extra blank where we could display the cursor. */
19354 if ((it->current_x >= it->last_visible_x
19355 + (!FRAME_WINDOW_P (f)
19356 && it->glyph_row->reversed_p
19357 && !it->glyph_row->continued_p))
19358 /* If the window has display margins, we will need to extend
19359 their face even if the text area is filled. */
19360 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19361 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19362 return;
19363
19364 /* The default face, possibly remapped. */
19365 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19366
19367 /* Face extension extends the background and box of IT->face_id
19368 to the end of the line. If the background equals the background
19369 of the frame, we don't have to do anything. */
19370 if (it->face_before_selective_p)
19371 face = FACE_FROM_ID (f, it->saved_face_id);
19372 else
19373 face = FACE_FROM_ID (f, it->face_id);
19374
19375 if (FRAME_WINDOW_P (f)
19376 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19377 && face->box == FACE_NO_BOX
19378 && face->background == FRAME_BACKGROUND_PIXEL (f)
19379 #ifdef HAVE_WINDOW_SYSTEM
19380 && !face->stipple
19381 #endif
19382 && !it->glyph_row->reversed_p)
19383 return;
19384
19385 /* Set the glyph row flag indicating that the face of the last glyph
19386 in the text area has to be drawn to the end of the text area. */
19387 it->glyph_row->fill_line_p = 1;
19388
19389 /* If current character of IT is not ASCII, make sure we have the
19390 ASCII face. This will be automatically undone the next time
19391 get_next_display_element returns a multibyte character. Note
19392 that the character will always be single byte in unibyte
19393 text. */
19394 if (!ASCII_CHAR_P (it->c))
19395 {
19396 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19397 }
19398
19399 if (FRAME_WINDOW_P (f))
19400 {
19401 /* If the row is empty, add a space with the current face of IT,
19402 so that we know which face to draw. */
19403 if (it->glyph_row->used[TEXT_AREA] == 0)
19404 {
19405 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19406 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19407 it->glyph_row->used[TEXT_AREA] = 1;
19408 }
19409 /* Mode line and the header line don't have margins, and
19410 likewise the frame's tool-bar window, if there is any. */
19411 if (!(it->glyph_row->mode_line_p
19412 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19413 || (WINDOWP (f->tool_bar_window)
19414 && it->w == XWINDOW (f->tool_bar_window))
19415 #endif
19416 ))
19417 {
19418 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19419 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19420 {
19421 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19422 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19423 default_face->id;
19424 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19425 }
19426 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19427 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19428 {
19429 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19430 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19431 default_face->id;
19432 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19433 }
19434 }
19435 #ifdef HAVE_WINDOW_SYSTEM
19436 if (it->glyph_row->reversed_p)
19437 {
19438 /* Prepend a stretch glyph to the row, such that the
19439 rightmost glyph will be drawn flushed all the way to the
19440 right margin of the window. The stretch glyph that will
19441 occupy the empty space, if any, to the left of the
19442 glyphs. */
19443 struct font *font = face->font ? face->font : FRAME_FONT (f);
19444 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19445 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19446 struct glyph *g;
19447 int row_width, stretch_ascent, stretch_width;
19448 struct text_pos saved_pos;
19449 int saved_face_id, saved_avoid_cursor, saved_box_start;
19450
19451 for (row_width = 0, g = row_start; g < row_end; g++)
19452 row_width += g->pixel_width;
19453
19454 /* FIXME: There are various minor display glitches in R2L
19455 rows when only one of the fringes is missing. The
19456 strange condition below produces the least bad effect. */
19457 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19458 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19459 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19460 stretch_width = window_box_width (it->w, TEXT_AREA);
19461 else
19462 stretch_width = it->last_visible_x - it->first_visible_x;
19463 stretch_width -= row_width;
19464
19465 if (stretch_width > 0)
19466 {
19467 stretch_ascent =
19468 (((it->ascent + it->descent)
19469 * FONT_BASE (font)) / FONT_HEIGHT (font));
19470 saved_pos = it->position;
19471 memset (&it->position, 0, sizeof it->position);
19472 saved_avoid_cursor = it->avoid_cursor_p;
19473 it->avoid_cursor_p = 1;
19474 saved_face_id = it->face_id;
19475 saved_box_start = it->start_of_box_run_p;
19476 /* The last row's stretch glyph should get the default
19477 face, to avoid painting the rest of the window with
19478 the region face, if the region ends at ZV. */
19479 if (it->glyph_row->ends_at_zv_p)
19480 it->face_id = default_face->id;
19481 else
19482 it->face_id = face->id;
19483 it->start_of_box_run_p = 0;
19484 append_stretch_glyph (it, make_number (0), stretch_width,
19485 it->ascent + it->descent, stretch_ascent);
19486 it->position = saved_pos;
19487 it->avoid_cursor_p = saved_avoid_cursor;
19488 it->face_id = saved_face_id;
19489 it->start_of_box_run_p = saved_box_start;
19490 }
19491 /* If stretch_width comes out negative, it means that the
19492 last glyph is only partially visible. In R2L rows, we
19493 want the leftmost glyph to be partially visible, so we
19494 need to give the row the corresponding left offset. */
19495 if (stretch_width < 0)
19496 it->glyph_row->x = stretch_width;
19497 }
19498 #endif /* HAVE_WINDOW_SYSTEM */
19499 }
19500 else
19501 {
19502 /* Save some values that must not be changed. */
19503 int saved_x = it->current_x;
19504 struct text_pos saved_pos;
19505 Lisp_Object saved_object;
19506 enum display_element_type saved_what = it->what;
19507 int saved_face_id = it->face_id;
19508
19509 saved_object = it->object;
19510 saved_pos = it->position;
19511
19512 it->what = IT_CHARACTER;
19513 memset (&it->position, 0, sizeof it->position);
19514 it->object = make_number (0);
19515 it->c = it->char_to_display = ' ';
19516 it->len = 1;
19517
19518 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19519 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19520 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19521 && !it->glyph_row->mode_line_p
19522 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19523 {
19524 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19525 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19526
19527 for (it->current_x = 0; g < e; g++)
19528 it->current_x += g->pixel_width;
19529
19530 it->area = LEFT_MARGIN_AREA;
19531 it->face_id = default_face->id;
19532 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19533 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19534 {
19535 PRODUCE_GLYPHS (it);
19536 /* term.c:produce_glyphs advances it->current_x only for
19537 TEXT_AREA. */
19538 it->current_x += it->pixel_width;
19539 }
19540
19541 it->current_x = saved_x;
19542 it->area = TEXT_AREA;
19543 }
19544
19545 /* The last row's blank glyphs should get the default face, to
19546 avoid painting the rest of the window with the region face,
19547 if the region ends at ZV. */
19548 if (it->glyph_row->ends_at_zv_p)
19549 it->face_id = default_face->id;
19550 else
19551 it->face_id = face->id;
19552 PRODUCE_GLYPHS (it);
19553
19554 while (it->current_x <= it->last_visible_x)
19555 PRODUCE_GLYPHS (it);
19556
19557 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19558 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19559 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19560 && !it->glyph_row->mode_line_p
19561 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19562 {
19563 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19564 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19565
19566 for ( ; g < e; g++)
19567 it->current_x += g->pixel_width;
19568
19569 it->area = RIGHT_MARGIN_AREA;
19570 it->face_id = default_face->id;
19571 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19572 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19573 {
19574 PRODUCE_GLYPHS (it);
19575 it->current_x += it->pixel_width;
19576 }
19577
19578 it->area = TEXT_AREA;
19579 }
19580
19581 /* Don't count these blanks really. It would let us insert a left
19582 truncation glyph below and make us set the cursor on them, maybe. */
19583 it->current_x = saved_x;
19584 it->object = saved_object;
19585 it->position = saved_pos;
19586 it->what = saved_what;
19587 it->face_id = saved_face_id;
19588 }
19589 }
19590
19591
19592 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19593 trailing whitespace. */
19594
19595 static int
19596 trailing_whitespace_p (ptrdiff_t charpos)
19597 {
19598 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19599 int c = 0;
19600
19601 while (bytepos < ZV_BYTE
19602 && (c = FETCH_CHAR (bytepos),
19603 c == ' ' || c == '\t'))
19604 ++bytepos;
19605
19606 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19607 {
19608 if (bytepos != PT_BYTE)
19609 return 1;
19610 }
19611 return 0;
19612 }
19613
19614
19615 /* Highlight trailing whitespace, if any, in ROW. */
19616
19617 static void
19618 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19619 {
19620 int used = row->used[TEXT_AREA];
19621
19622 if (used)
19623 {
19624 struct glyph *start = row->glyphs[TEXT_AREA];
19625 struct glyph *glyph = start + used - 1;
19626
19627 if (row->reversed_p)
19628 {
19629 /* Right-to-left rows need to be processed in the opposite
19630 direction, so swap the edge pointers. */
19631 glyph = start;
19632 start = row->glyphs[TEXT_AREA] + used - 1;
19633 }
19634
19635 /* Skip over glyphs inserted to display the cursor at the
19636 end of a line, for extending the face of the last glyph
19637 to the end of the line on terminals, and for truncation
19638 and continuation glyphs. */
19639 if (!row->reversed_p)
19640 {
19641 while (glyph >= start
19642 && glyph->type == CHAR_GLYPH
19643 && INTEGERP (glyph->object))
19644 --glyph;
19645 }
19646 else
19647 {
19648 while (glyph <= start
19649 && glyph->type == CHAR_GLYPH
19650 && INTEGERP (glyph->object))
19651 ++glyph;
19652 }
19653
19654 /* If last glyph is a space or stretch, and it's trailing
19655 whitespace, set the face of all trailing whitespace glyphs in
19656 IT->glyph_row to `trailing-whitespace'. */
19657 if ((row->reversed_p ? glyph <= start : glyph >= start)
19658 && BUFFERP (glyph->object)
19659 && (glyph->type == STRETCH_GLYPH
19660 || (glyph->type == CHAR_GLYPH
19661 && glyph->u.ch == ' '))
19662 && trailing_whitespace_p (glyph->charpos))
19663 {
19664 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19665 if (face_id < 0)
19666 return;
19667
19668 if (!row->reversed_p)
19669 {
19670 while (glyph >= start
19671 && BUFFERP (glyph->object)
19672 && (glyph->type == STRETCH_GLYPH
19673 || (glyph->type == CHAR_GLYPH
19674 && glyph->u.ch == ' ')))
19675 (glyph--)->face_id = face_id;
19676 }
19677 else
19678 {
19679 while (glyph <= start
19680 && BUFFERP (glyph->object)
19681 && (glyph->type == STRETCH_GLYPH
19682 || (glyph->type == CHAR_GLYPH
19683 && glyph->u.ch == ' ')))
19684 (glyph++)->face_id = face_id;
19685 }
19686 }
19687 }
19688 }
19689
19690
19691 /* Value is non-zero if glyph row ROW should be
19692 considered to hold the buffer position CHARPOS. */
19693
19694 static int
19695 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19696 {
19697 int result = 1;
19698
19699 if (charpos == CHARPOS (row->end.pos)
19700 || charpos == MATRIX_ROW_END_CHARPOS (row))
19701 {
19702 /* Suppose the row ends on a string.
19703 Unless the row is continued, that means it ends on a newline
19704 in the string. If it's anything other than a display string
19705 (e.g., a before-string from an overlay), we don't want the
19706 cursor there. (This heuristic seems to give the optimal
19707 behavior for the various types of multi-line strings.)
19708 One exception: if the string has `cursor' property on one of
19709 its characters, we _do_ want the cursor there. */
19710 if (CHARPOS (row->end.string_pos) >= 0)
19711 {
19712 if (row->continued_p)
19713 result = 1;
19714 else
19715 {
19716 /* Check for `display' property. */
19717 struct glyph *beg = row->glyphs[TEXT_AREA];
19718 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19719 struct glyph *glyph;
19720
19721 result = 0;
19722 for (glyph = end; glyph >= beg; --glyph)
19723 if (STRINGP (glyph->object))
19724 {
19725 Lisp_Object prop
19726 = Fget_char_property (make_number (charpos),
19727 Qdisplay, Qnil);
19728 result =
19729 (!NILP (prop)
19730 && display_prop_string_p (prop, glyph->object));
19731 /* If there's a `cursor' property on one of the
19732 string's characters, this row is a cursor row,
19733 even though this is not a display string. */
19734 if (!result)
19735 {
19736 Lisp_Object s = glyph->object;
19737
19738 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19739 {
19740 ptrdiff_t gpos = glyph->charpos;
19741
19742 if (!NILP (Fget_char_property (make_number (gpos),
19743 Qcursor, s)))
19744 {
19745 result = 1;
19746 break;
19747 }
19748 }
19749 }
19750 break;
19751 }
19752 }
19753 }
19754 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19755 {
19756 /* If the row ends in middle of a real character,
19757 and the line is continued, we want the cursor here.
19758 That's because CHARPOS (ROW->end.pos) would equal
19759 PT if PT is before the character. */
19760 if (!row->ends_in_ellipsis_p)
19761 result = row->continued_p;
19762 else
19763 /* If the row ends in an ellipsis, then
19764 CHARPOS (ROW->end.pos) will equal point after the
19765 invisible text. We want that position to be displayed
19766 after the ellipsis. */
19767 result = 0;
19768 }
19769 /* If the row ends at ZV, display the cursor at the end of that
19770 row instead of at the start of the row below. */
19771 else if (row->ends_at_zv_p)
19772 result = 1;
19773 else
19774 result = 0;
19775 }
19776
19777 return result;
19778 }
19779
19780 /* Value is non-zero if glyph row ROW should be
19781 used to hold the cursor. */
19782
19783 static int
19784 cursor_row_p (struct glyph_row *row)
19785 {
19786 return row_for_charpos_p (row, PT);
19787 }
19788
19789 \f
19790
19791 /* Push the property PROP so that it will be rendered at the current
19792 position in IT. Return 1 if PROP was successfully pushed, 0
19793 otherwise. Called from handle_line_prefix to handle the
19794 `line-prefix' and `wrap-prefix' properties. */
19795
19796 static int
19797 push_prefix_prop (struct it *it, Lisp_Object prop)
19798 {
19799 struct text_pos pos =
19800 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19801
19802 eassert (it->method == GET_FROM_BUFFER
19803 || it->method == GET_FROM_DISPLAY_VECTOR
19804 || it->method == GET_FROM_STRING);
19805
19806 /* We need to save the current buffer/string position, so it will be
19807 restored by pop_it, because iterate_out_of_display_property
19808 depends on that being set correctly, but some situations leave
19809 it->position not yet set when this function is called. */
19810 push_it (it, &pos);
19811
19812 if (STRINGP (prop))
19813 {
19814 if (SCHARS (prop) == 0)
19815 {
19816 pop_it (it);
19817 return 0;
19818 }
19819
19820 it->string = prop;
19821 it->string_from_prefix_prop_p = 1;
19822 it->multibyte_p = STRING_MULTIBYTE (it->string);
19823 it->current.overlay_string_index = -1;
19824 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19825 it->end_charpos = it->string_nchars = SCHARS (it->string);
19826 it->method = GET_FROM_STRING;
19827 it->stop_charpos = 0;
19828 it->prev_stop = 0;
19829 it->base_level_stop = 0;
19830
19831 /* Force paragraph direction to be that of the parent
19832 buffer/string. */
19833 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19834 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19835 else
19836 it->paragraph_embedding = L2R;
19837
19838 /* Set up the bidi iterator for this display string. */
19839 if (it->bidi_p)
19840 {
19841 it->bidi_it.string.lstring = it->string;
19842 it->bidi_it.string.s = NULL;
19843 it->bidi_it.string.schars = it->end_charpos;
19844 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19845 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19846 it->bidi_it.string.unibyte = !it->multibyte_p;
19847 it->bidi_it.w = it->w;
19848 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19849 }
19850 }
19851 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19852 {
19853 it->method = GET_FROM_STRETCH;
19854 it->object = prop;
19855 }
19856 #ifdef HAVE_WINDOW_SYSTEM
19857 else if (IMAGEP (prop))
19858 {
19859 it->what = IT_IMAGE;
19860 it->image_id = lookup_image (it->f, prop);
19861 it->method = GET_FROM_IMAGE;
19862 }
19863 #endif /* HAVE_WINDOW_SYSTEM */
19864 else
19865 {
19866 pop_it (it); /* bogus display property, give up */
19867 return 0;
19868 }
19869
19870 return 1;
19871 }
19872
19873 /* Return the character-property PROP at the current position in IT. */
19874
19875 static Lisp_Object
19876 get_it_property (struct it *it, Lisp_Object prop)
19877 {
19878 Lisp_Object position, object = it->object;
19879
19880 if (STRINGP (object))
19881 position = make_number (IT_STRING_CHARPOS (*it));
19882 else if (BUFFERP (object))
19883 {
19884 position = make_number (IT_CHARPOS (*it));
19885 object = it->window;
19886 }
19887 else
19888 return Qnil;
19889
19890 return Fget_char_property (position, prop, object);
19891 }
19892
19893 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19894
19895 static void
19896 handle_line_prefix (struct it *it)
19897 {
19898 Lisp_Object prefix;
19899
19900 if (it->continuation_lines_width > 0)
19901 {
19902 prefix = get_it_property (it, Qwrap_prefix);
19903 if (NILP (prefix))
19904 prefix = Vwrap_prefix;
19905 }
19906 else
19907 {
19908 prefix = get_it_property (it, Qline_prefix);
19909 if (NILP (prefix))
19910 prefix = Vline_prefix;
19911 }
19912 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19913 {
19914 /* If the prefix is wider than the window, and we try to wrap
19915 it, it would acquire its own wrap prefix, and so on till the
19916 iterator stack overflows. So, don't wrap the prefix. */
19917 it->line_wrap = TRUNCATE;
19918 it->avoid_cursor_p = 1;
19919 }
19920 }
19921
19922 \f
19923
19924 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19925 only for R2L lines from display_line and display_string, when they
19926 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19927 the line/string needs to be continued on the next glyph row. */
19928 static void
19929 unproduce_glyphs (struct it *it, int n)
19930 {
19931 struct glyph *glyph, *end;
19932
19933 eassert (it->glyph_row);
19934 eassert (it->glyph_row->reversed_p);
19935 eassert (it->area == TEXT_AREA);
19936 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19937
19938 if (n > it->glyph_row->used[TEXT_AREA])
19939 n = it->glyph_row->used[TEXT_AREA];
19940 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19941 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19942 for ( ; glyph < end; glyph++)
19943 glyph[-n] = *glyph;
19944 }
19945
19946 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19947 and ROW->maxpos. */
19948 static void
19949 find_row_edges (struct it *it, struct glyph_row *row,
19950 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19951 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19952 {
19953 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19954 lines' rows is implemented for bidi-reordered rows. */
19955
19956 /* ROW->minpos is the value of min_pos, the minimal buffer position
19957 we have in ROW, or ROW->start.pos if that is smaller. */
19958 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19959 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19960 else
19961 /* We didn't find buffer positions smaller than ROW->start, or
19962 didn't find _any_ valid buffer positions in any of the glyphs,
19963 so we must trust the iterator's computed positions. */
19964 row->minpos = row->start.pos;
19965 if (max_pos <= 0)
19966 {
19967 max_pos = CHARPOS (it->current.pos);
19968 max_bpos = BYTEPOS (it->current.pos);
19969 }
19970
19971 /* Here are the various use-cases for ending the row, and the
19972 corresponding values for ROW->maxpos:
19973
19974 Line ends in a newline from buffer eol_pos + 1
19975 Line is continued from buffer max_pos + 1
19976 Line is truncated on right it->current.pos
19977 Line ends in a newline from string max_pos + 1(*)
19978 (*) + 1 only when line ends in a forward scan
19979 Line is continued from string max_pos
19980 Line is continued from display vector max_pos
19981 Line is entirely from a string min_pos == max_pos
19982 Line is entirely from a display vector min_pos == max_pos
19983 Line that ends at ZV ZV
19984
19985 If you discover other use-cases, please add them here as
19986 appropriate. */
19987 if (row->ends_at_zv_p)
19988 row->maxpos = it->current.pos;
19989 else if (row->used[TEXT_AREA])
19990 {
19991 int seen_this_string = 0;
19992 struct glyph_row *r1 = row - 1;
19993
19994 /* Did we see the same display string on the previous row? */
19995 if (STRINGP (it->object)
19996 /* this is not the first row */
19997 && row > it->w->desired_matrix->rows
19998 /* previous row is not the header line */
19999 && !r1->mode_line_p
20000 /* previous row also ends in a newline from a string */
20001 && r1->ends_in_newline_from_string_p)
20002 {
20003 struct glyph *start, *end;
20004
20005 /* Search for the last glyph of the previous row that came
20006 from buffer or string. Depending on whether the row is
20007 L2R or R2L, we need to process it front to back or the
20008 other way round. */
20009 if (!r1->reversed_p)
20010 {
20011 start = r1->glyphs[TEXT_AREA];
20012 end = start + r1->used[TEXT_AREA];
20013 /* Glyphs inserted by redisplay have an integer (zero)
20014 as their object. */
20015 while (end > start
20016 && INTEGERP ((end - 1)->object)
20017 && (end - 1)->charpos <= 0)
20018 --end;
20019 if (end > start)
20020 {
20021 if (EQ ((end - 1)->object, it->object))
20022 seen_this_string = 1;
20023 }
20024 else
20025 /* If all the glyphs of the previous row were inserted
20026 by redisplay, it means the previous row was
20027 produced from a single newline, which is only
20028 possible if that newline came from the same string
20029 as the one which produced this ROW. */
20030 seen_this_string = 1;
20031 }
20032 else
20033 {
20034 end = r1->glyphs[TEXT_AREA] - 1;
20035 start = end + r1->used[TEXT_AREA];
20036 while (end < start
20037 && INTEGERP ((end + 1)->object)
20038 && (end + 1)->charpos <= 0)
20039 ++end;
20040 if (end < start)
20041 {
20042 if (EQ ((end + 1)->object, it->object))
20043 seen_this_string = 1;
20044 }
20045 else
20046 seen_this_string = 1;
20047 }
20048 }
20049 /* Take note of each display string that covers a newline only
20050 once, the first time we see it. This is for when a display
20051 string includes more than one newline in it. */
20052 if (row->ends_in_newline_from_string_p && !seen_this_string)
20053 {
20054 /* If we were scanning the buffer forward when we displayed
20055 the string, we want to account for at least one buffer
20056 position that belongs to this row (position covered by
20057 the display string), so that cursor positioning will
20058 consider this row as a candidate when point is at the end
20059 of the visual line represented by this row. This is not
20060 required when scanning back, because max_pos will already
20061 have a much larger value. */
20062 if (CHARPOS (row->end.pos) > max_pos)
20063 INC_BOTH (max_pos, max_bpos);
20064 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20065 }
20066 else if (CHARPOS (it->eol_pos) > 0)
20067 SET_TEXT_POS (row->maxpos,
20068 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20069 else if (row->continued_p)
20070 {
20071 /* If max_pos is different from IT's current position, it
20072 means IT->method does not belong to the display element
20073 at max_pos. However, it also means that the display
20074 element at max_pos was displayed in its entirety on this
20075 line, which is equivalent to saying that the next line
20076 starts at the next buffer position. */
20077 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20078 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20079 else
20080 {
20081 INC_BOTH (max_pos, max_bpos);
20082 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20083 }
20084 }
20085 else if (row->truncated_on_right_p)
20086 /* display_line already called reseat_at_next_visible_line_start,
20087 which puts the iterator at the beginning of the next line, in
20088 the logical order. */
20089 row->maxpos = it->current.pos;
20090 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20091 /* A line that is entirely from a string/image/stretch... */
20092 row->maxpos = row->minpos;
20093 else
20094 emacs_abort ();
20095 }
20096 else
20097 row->maxpos = it->current.pos;
20098 }
20099
20100 /* Construct the glyph row IT->glyph_row in the desired matrix of
20101 IT->w from text at the current position of IT. See dispextern.h
20102 for an overview of struct it. Value is non-zero if
20103 IT->glyph_row displays text, as opposed to a line displaying ZV
20104 only. */
20105
20106 static int
20107 display_line (struct it *it)
20108 {
20109 struct glyph_row *row = it->glyph_row;
20110 Lisp_Object overlay_arrow_string;
20111 struct it wrap_it;
20112 void *wrap_data = NULL;
20113 int may_wrap = 0, wrap_x IF_LINT (= 0);
20114 int wrap_row_used = -1;
20115 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20116 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20117 int wrap_row_extra_line_spacing IF_LINT (= 0);
20118 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20119 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20120 int cvpos;
20121 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20122 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20123 bool pending_handle_line_prefix = false;
20124
20125 /* We always start displaying at hpos zero even if hscrolled. */
20126 eassert (it->hpos == 0 && it->current_x == 0);
20127
20128 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20129 >= it->w->desired_matrix->nrows)
20130 {
20131 it->w->nrows_scale_factor++;
20132 it->f->fonts_changed = 1;
20133 return 0;
20134 }
20135
20136 /* Clear the result glyph row and enable it. */
20137 prepare_desired_row (it->w, row, false);
20138
20139 row->y = it->current_y;
20140 row->start = it->start;
20141 row->continuation_lines_width = it->continuation_lines_width;
20142 row->displays_text_p = 1;
20143 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20144 it->starts_in_middle_of_char_p = 0;
20145
20146 /* Arrange the overlays nicely for our purposes. Usually, we call
20147 display_line on only one line at a time, in which case this
20148 can't really hurt too much, or we call it on lines which appear
20149 one after another in the buffer, in which case all calls to
20150 recenter_overlay_lists but the first will be pretty cheap. */
20151 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20152
20153 /* Move over display elements that are not visible because we are
20154 hscrolled. This may stop at an x-position < IT->first_visible_x
20155 if the first glyph is partially visible or if we hit a line end. */
20156 if (it->current_x < it->first_visible_x)
20157 {
20158 enum move_it_result move_result;
20159
20160 this_line_min_pos = row->start.pos;
20161 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20162 MOVE_TO_POS | MOVE_TO_X);
20163 /* If we are under a large hscroll, move_it_in_display_line_to
20164 could hit the end of the line without reaching
20165 it->first_visible_x. Pretend that we did reach it. This is
20166 especially important on a TTY, where we will call
20167 extend_face_to_end_of_line, which needs to know how many
20168 blank glyphs to produce. */
20169 if (it->current_x < it->first_visible_x
20170 && (move_result == MOVE_NEWLINE_OR_CR
20171 || move_result == MOVE_POS_MATCH_OR_ZV))
20172 it->current_x = it->first_visible_x;
20173
20174 /* Record the smallest positions seen while we moved over
20175 display elements that are not visible. This is needed by
20176 redisplay_internal for optimizing the case where the cursor
20177 stays inside the same line. The rest of this function only
20178 considers positions that are actually displayed, so
20179 RECORD_MAX_MIN_POS will not otherwise record positions that
20180 are hscrolled to the left of the left edge of the window. */
20181 min_pos = CHARPOS (this_line_min_pos);
20182 min_bpos = BYTEPOS (this_line_min_pos);
20183 }
20184 else if (it->area == TEXT_AREA)
20185 {
20186 /* We only do this when not calling move_it_in_display_line_to
20187 above, because that function calls itself handle_line_prefix. */
20188 handle_line_prefix (it);
20189 }
20190 else
20191 {
20192 /* Line-prefix and wrap-prefix are always displayed in the text
20193 area. But if this is the first call to display_line after
20194 init_iterator, the iterator might have been set up to write
20195 into a marginal area, e.g. if the line begins with some
20196 display property that writes to the margins. So we need to
20197 wait with the call to handle_line_prefix until whatever
20198 writes to the margin has done its job. */
20199 pending_handle_line_prefix = true;
20200 }
20201
20202 /* Get the initial row height. This is either the height of the
20203 text hscrolled, if there is any, or zero. */
20204 row->ascent = it->max_ascent;
20205 row->height = it->max_ascent + it->max_descent;
20206 row->phys_ascent = it->max_phys_ascent;
20207 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20208 row->extra_line_spacing = it->max_extra_line_spacing;
20209
20210 /* Utility macro to record max and min buffer positions seen until now. */
20211 #define RECORD_MAX_MIN_POS(IT) \
20212 do \
20213 { \
20214 int composition_p = !STRINGP ((IT)->string) \
20215 && ((IT)->what == IT_COMPOSITION); \
20216 ptrdiff_t current_pos = \
20217 composition_p ? (IT)->cmp_it.charpos \
20218 : IT_CHARPOS (*(IT)); \
20219 ptrdiff_t current_bpos = \
20220 composition_p ? CHAR_TO_BYTE (current_pos) \
20221 : IT_BYTEPOS (*(IT)); \
20222 if (current_pos < min_pos) \
20223 { \
20224 min_pos = current_pos; \
20225 min_bpos = current_bpos; \
20226 } \
20227 if (IT_CHARPOS (*it) > max_pos) \
20228 { \
20229 max_pos = IT_CHARPOS (*it); \
20230 max_bpos = IT_BYTEPOS (*it); \
20231 } \
20232 } \
20233 while (0)
20234
20235 /* Loop generating characters. The loop is left with IT on the next
20236 character to display. */
20237 while (1)
20238 {
20239 int n_glyphs_before, hpos_before, x_before;
20240 int x, nglyphs;
20241 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20242
20243 /* Retrieve the next thing to display. Value is zero if end of
20244 buffer reached. */
20245 if (!get_next_display_element (it))
20246 {
20247 /* Maybe add a space at the end of this line that is used to
20248 display the cursor there under X. Set the charpos of the
20249 first glyph of blank lines not corresponding to any text
20250 to -1. */
20251 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20252 row->exact_window_width_line_p = 1;
20253 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20254 || row->used[TEXT_AREA] == 0)
20255 {
20256 row->glyphs[TEXT_AREA]->charpos = -1;
20257 row->displays_text_p = 0;
20258
20259 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20260 && (!MINI_WINDOW_P (it->w)
20261 || (minibuf_level && EQ (it->window, minibuf_window))))
20262 row->indicate_empty_line_p = 1;
20263 }
20264
20265 it->continuation_lines_width = 0;
20266 row->ends_at_zv_p = 1;
20267 /* A row that displays right-to-left text must always have
20268 its last face extended all the way to the end of line,
20269 even if this row ends in ZV, because we still write to
20270 the screen left to right. We also need to extend the
20271 last face if the default face is remapped to some
20272 different face, otherwise the functions that clear
20273 portions of the screen will clear with the default face's
20274 background color. */
20275 if (row->reversed_p
20276 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20277 extend_face_to_end_of_line (it);
20278 break;
20279 }
20280
20281 /* Now, get the metrics of what we want to display. This also
20282 generates glyphs in `row' (which is IT->glyph_row). */
20283 n_glyphs_before = row->used[TEXT_AREA];
20284 x = it->current_x;
20285
20286 /* Remember the line height so far in case the next element doesn't
20287 fit on the line. */
20288 if (it->line_wrap != TRUNCATE)
20289 {
20290 ascent = it->max_ascent;
20291 descent = it->max_descent;
20292 phys_ascent = it->max_phys_ascent;
20293 phys_descent = it->max_phys_descent;
20294
20295 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20296 {
20297 if (IT_DISPLAYING_WHITESPACE (it))
20298 may_wrap = 1;
20299 else if (may_wrap)
20300 {
20301 SAVE_IT (wrap_it, *it, wrap_data);
20302 wrap_x = x;
20303 wrap_row_used = row->used[TEXT_AREA];
20304 wrap_row_ascent = row->ascent;
20305 wrap_row_height = row->height;
20306 wrap_row_phys_ascent = row->phys_ascent;
20307 wrap_row_phys_height = row->phys_height;
20308 wrap_row_extra_line_spacing = row->extra_line_spacing;
20309 wrap_row_min_pos = min_pos;
20310 wrap_row_min_bpos = min_bpos;
20311 wrap_row_max_pos = max_pos;
20312 wrap_row_max_bpos = max_bpos;
20313 may_wrap = 0;
20314 }
20315 }
20316 }
20317
20318 PRODUCE_GLYPHS (it);
20319
20320 /* If this display element was in marginal areas, continue with
20321 the next one. */
20322 if (it->area != TEXT_AREA)
20323 {
20324 row->ascent = max (row->ascent, it->max_ascent);
20325 row->height = max (row->height, it->max_ascent + it->max_descent);
20326 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20327 row->phys_height = max (row->phys_height,
20328 it->max_phys_ascent + it->max_phys_descent);
20329 row->extra_line_spacing = max (row->extra_line_spacing,
20330 it->max_extra_line_spacing);
20331 set_iterator_to_next (it, 1);
20332 /* If we didn't handle the line/wrap prefix above, and the
20333 call to set_iterator_to_next just switched to TEXT_AREA,
20334 process the prefix now. */
20335 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20336 {
20337 pending_handle_line_prefix = false;
20338 handle_line_prefix (it);
20339 }
20340 continue;
20341 }
20342
20343 /* Does the display element fit on the line? If we truncate
20344 lines, we should draw past the right edge of the window. If
20345 we don't truncate, we want to stop so that we can display the
20346 continuation glyph before the right margin. If lines are
20347 continued, there are two possible strategies for characters
20348 resulting in more than 1 glyph (e.g. tabs): Display as many
20349 glyphs as possible in this line and leave the rest for the
20350 continuation line, or display the whole element in the next
20351 line. Original redisplay did the former, so we do it also. */
20352 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20353 hpos_before = it->hpos;
20354 x_before = x;
20355
20356 if (/* Not a newline. */
20357 nglyphs > 0
20358 /* Glyphs produced fit entirely in the line. */
20359 && it->current_x < it->last_visible_x)
20360 {
20361 it->hpos += nglyphs;
20362 row->ascent = max (row->ascent, it->max_ascent);
20363 row->height = max (row->height, it->max_ascent + it->max_descent);
20364 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20365 row->phys_height = max (row->phys_height,
20366 it->max_phys_ascent + it->max_phys_descent);
20367 row->extra_line_spacing = max (row->extra_line_spacing,
20368 it->max_extra_line_spacing);
20369 if (it->current_x - it->pixel_width < it->first_visible_x
20370 /* In R2L rows, we arrange in extend_face_to_end_of_line
20371 to add a right offset to the line, by a suitable
20372 change to the stretch glyph that is the leftmost
20373 glyph of the line. */
20374 && !row->reversed_p)
20375 row->x = x - it->first_visible_x;
20376 /* Record the maximum and minimum buffer positions seen so
20377 far in glyphs that will be displayed by this row. */
20378 if (it->bidi_p)
20379 RECORD_MAX_MIN_POS (it);
20380 }
20381 else
20382 {
20383 int i, new_x;
20384 struct glyph *glyph;
20385
20386 for (i = 0; i < nglyphs; ++i, x = new_x)
20387 {
20388 /* Identify the glyphs added by the last call to
20389 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20390 the previous glyphs. */
20391 if (!row->reversed_p)
20392 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20393 else
20394 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20395 new_x = x + glyph->pixel_width;
20396
20397 if (/* Lines are continued. */
20398 it->line_wrap != TRUNCATE
20399 && (/* Glyph doesn't fit on the line. */
20400 new_x > it->last_visible_x
20401 /* Or it fits exactly on a window system frame. */
20402 || (new_x == it->last_visible_x
20403 && FRAME_WINDOW_P (it->f)
20404 && (row->reversed_p
20405 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20406 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20407 {
20408 /* End of a continued line. */
20409
20410 if (it->hpos == 0
20411 || (new_x == it->last_visible_x
20412 && FRAME_WINDOW_P (it->f)
20413 && (row->reversed_p
20414 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20415 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20416 {
20417 /* Current glyph is the only one on the line or
20418 fits exactly on the line. We must continue
20419 the line because we can't draw the cursor
20420 after the glyph. */
20421 row->continued_p = 1;
20422 it->current_x = new_x;
20423 it->continuation_lines_width += new_x;
20424 ++it->hpos;
20425 if (i == nglyphs - 1)
20426 {
20427 /* If line-wrap is on, check if a previous
20428 wrap point was found. */
20429 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20430 && wrap_row_used > 0
20431 /* Even if there is a previous wrap
20432 point, continue the line here as
20433 usual, if (i) the previous character
20434 was a space or tab AND (ii) the
20435 current character is not. */
20436 && (!may_wrap
20437 || IT_DISPLAYING_WHITESPACE (it)))
20438 goto back_to_wrap;
20439
20440 /* Record the maximum and minimum buffer
20441 positions seen so far in glyphs that will be
20442 displayed by this row. */
20443 if (it->bidi_p)
20444 RECORD_MAX_MIN_POS (it);
20445 set_iterator_to_next (it, 1);
20446 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20447 {
20448 if (!get_next_display_element (it))
20449 {
20450 row->exact_window_width_line_p = 1;
20451 it->continuation_lines_width = 0;
20452 row->continued_p = 0;
20453 row->ends_at_zv_p = 1;
20454 }
20455 else if (ITERATOR_AT_END_OF_LINE_P (it))
20456 {
20457 row->continued_p = 0;
20458 row->exact_window_width_line_p = 1;
20459 }
20460 /* If line-wrap is on, check if a
20461 previous wrap point was found. */
20462 else if (wrap_row_used > 0
20463 /* Even if there is a previous wrap
20464 point, continue the line here as
20465 usual, if (i) the previous character
20466 was a space or tab AND (ii) the
20467 current character is not. */
20468 && (!may_wrap
20469 || IT_DISPLAYING_WHITESPACE (it)))
20470 goto back_to_wrap;
20471
20472 }
20473 }
20474 else if (it->bidi_p)
20475 RECORD_MAX_MIN_POS (it);
20476 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20477 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20478 extend_face_to_end_of_line (it);
20479 }
20480 else if (CHAR_GLYPH_PADDING_P (*glyph)
20481 && !FRAME_WINDOW_P (it->f))
20482 {
20483 /* A padding glyph that doesn't fit on this line.
20484 This means the whole character doesn't fit
20485 on the line. */
20486 if (row->reversed_p)
20487 unproduce_glyphs (it, row->used[TEXT_AREA]
20488 - n_glyphs_before);
20489 row->used[TEXT_AREA] = n_glyphs_before;
20490
20491 /* Fill the rest of the row with continuation
20492 glyphs like in 20.x. */
20493 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20494 < row->glyphs[1 + TEXT_AREA])
20495 produce_special_glyphs (it, IT_CONTINUATION);
20496
20497 row->continued_p = 1;
20498 it->current_x = x_before;
20499 it->continuation_lines_width += x_before;
20500
20501 /* Restore the height to what it was before the
20502 element not fitting on the line. */
20503 it->max_ascent = ascent;
20504 it->max_descent = descent;
20505 it->max_phys_ascent = phys_ascent;
20506 it->max_phys_descent = phys_descent;
20507 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20508 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20509 extend_face_to_end_of_line (it);
20510 }
20511 else if (wrap_row_used > 0)
20512 {
20513 back_to_wrap:
20514 if (row->reversed_p)
20515 unproduce_glyphs (it,
20516 row->used[TEXT_AREA] - wrap_row_used);
20517 RESTORE_IT (it, &wrap_it, wrap_data);
20518 it->continuation_lines_width += wrap_x;
20519 row->used[TEXT_AREA] = wrap_row_used;
20520 row->ascent = wrap_row_ascent;
20521 row->height = wrap_row_height;
20522 row->phys_ascent = wrap_row_phys_ascent;
20523 row->phys_height = wrap_row_phys_height;
20524 row->extra_line_spacing = wrap_row_extra_line_spacing;
20525 min_pos = wrap_row_min_pos;
20526 min_bpos = wrap_row_min_bpos;
20527 max_pos = wrap_row_max_pos;
20528 max_bpos = wrap_row_max_bpos;
20529 row->continued_p = 1;
20530 row->ends_at_zv_p = 0;
20531 row->exact_window_width_line_p = 0;
20532 it->continuation_lines_width += x;
20533
20534 /* Make sure that a non-default face is extended
20535 up to the right margin of the window. */
20536 extend_face_to_end_of_line (it);
20537 }
20538 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20539 {
20540 /* A TAB that extends past the right edge of the
20541 window. This produces a single glyph on
20542 window system frames. We leave the glyph in
20543 this row and let it fill the row, but don't
20544 consume the TAB. */
20545 if ((row->reversed_p
20546 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20547 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20548 produce_special_glyphs (it, IT_CONTINUATION);
20549 it->continuation_lines_width += it->last_visible_x;
20550 row->ends_in_middle_of_char_p = 1;
20551 row->continued_p = 1;
20552 glyph->pixel_width = it->last_visible_x - x;
20553 it->starts_in_middle_of_char_p = 1;
20554 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20555 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20556 extend_face_to_end_of_line (it);
20557 }
20558 else
20559 {
20560 /* Something other than a TAB that draws past
20561 the right edge of the window. Restore
20562 positions to values before the element. */
20563 if (row->reversed_p)
20564 unproduce_glyphs (it, row->used[TEXT_AREA]
20565 - (n_glyphs_before + i));
20566 row->used[TEXT_AREA] = n_glyphs_before + i;
20567
20568 /* Display continuation glyphs. */
20569 it->current_x = x_before;
20570 it->continuation_lines_width += x;
20571 if (!FRAME_WINDOW_P (it->f)
20572 || (row->reversed_p
20573 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20574 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20575 produce_special_glyphs (it, IT_CONTINUATION);
20576 row->continued_p = 1;
20577
20578 extend_face_to_end_of_line (it);
20579
20580 if (nglyphs > 1 && i > 0)
20581 {
20582 row->ends_in_middle_of_char_p = 1;
20583 it->starts_in_middle_of_char_p = 1;
20584 }
20585
20586 /* Restore the height to what it was before the
20587 element not fitting on the line. */
20588 it->max_ascent = ascent;
20589 it->max_descent = descent;
20590 it->max_phys_ascent = phys_ascent;
20591 it->max_phys_descent = phys_descent;
20592 }
20593
20594 break;
20595 }
20596 else if (new_x > it->first_visible_x)
20597 {
20598 /* Increment number of glyphs actually displayed. */
20599 ++it->hpos;
20600
20601 /* Record the maximum and minimum buffer positions
20602 seen so far in glyphs that will be displayed by
20603 this row. */
20604 if (it->bidi_p)
20605 RECORD_MAX_MIN_POS (it);
20606
20607 if (x < it->first_visible_x && !row->reversed_p)
20608 /* Glyph is partially visible, i.e. row starts at
20609 negative X position. Don't do that in R2L
20610 rows, where we arrange to add a right offset to
20611 the line in extend_face_to_end_of_line, by a
20612 suitable change to the stretch glyph that is
20613 the leftmost glyph of the line. */
20614 row->x = x - it->first_visible_x;
20615 /* When the last glyph of an R2L row only fits
20616 partially on the line, we need to set row->x to a
20617 negative offset, so that the leftmost glyph is
20618 the one that is partially visible. But if we are
20619 going to produce the truncation glyph, this will
20620 be taken care of in produce_special_glyphs. */
20621 if (row->reversed_p
20622 && new_x > it->last_visible_x
20623 && !(it->line_wrap == TRUNCATE
20624 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20625 {
20626 eassert (FRAME_WINDOW_P (it->f));
20627 row->x = it->last_visible_x - new_x;
20628 }
20629 }
20630 else
20631 {
20632 /* Glyph is completely off the left margin of the
20633 window. This should not happen because of the
20634 move_it_in_display_line at the start of this
20635 function, unless the text display area of the
20636 window is empty. */
20637 eassert (it->first_visible_x <= it->last_visible_x);
20638 }
20639 }
20640 /* Even if this display element produced no glyphs at all,
20641 we want to record its position. */
20642 if (it->bidi_p && nglyphs == 0)
20643 RECORD_MAX_MIN_POS (it);
20644
20645 row->ascent = max (row->ascent, it->max_ascent);
20646 row->height = max (row->height, it->max_ascent + it->max_descent);
20647 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20648 row->phys_height = max (row->phys_height,
20649 it->max_phys_ascent + it->max_phys_descent);
20650 row->extra_line_spacing = max (row->extra_line_spacing,
20651 it->max_extra_line_spacing);
20652
20653 /* End of this display line if row is continued. */
20654 if (row->continued_p || row->ends_at_zv_p)
20655 break;
20656 }
20657
20658 at_end_of_line:
20659 /* Is this a line end? If yes, we're also done, after making
20660 sure that a non-default face is extended up to the right
20661 margin of the window. */
20662 if (ITERATOR_AT_END_OF_LINE_P (it))
20663 {
20664 int used_before = row->used[TEXT_AREA];
20665
20666 row->ends_in_newline_from_string_p = STRINGP (it->object);
20667
20668 /* Add a space at the end of the line that is used to
20669 display the cursor there. */
20670 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20671 append_space_for_newline (it, 0);
20672
20673 /* Extend the face to the end of the line. */
20674 extend_face_to_end_of_line (it);
20675
20676 /* Make sure we have the position. */
20677 if (used_before == 0)
20678 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20679
20680 /* Record the position of the newline, for use in
20681 find_row_edges. */
20682 it->eol_pos = it->current.pos;
20683
20684 /* Consume the line end. This skips over invisible lines. */
20685 set_iterator_to_next (it, 1);
20686 it->continuation_lines_width = 0;
20687 break;
20688 }
20689
20690 /* Proceed with next display element. Note that this skips
20691 over lines invisible because of selective display. */
20692 set_iterator_to_next (it, 1);
20693
20694 /* If we truncate lines, we are done when the last displayed
20695 glyphs reach past the right margin of the window. */
20696 if (it->line_wrap == TRUNCATE
20697 && ((FRAME_WINDOW_P (it->f)
20698 /* Images are preprocessed in produce_image_glyph such
20699 that they are cropped at the right edge of the
20700 window, so an image glyph will always end exactly at
20701 last_visible_x, even if there's no right fringe. */
20702 && ((row->reversed_p
20703 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20704 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20705 || it->what == IT_IMAGE))
20706 ? (it->current_x >= it->last_visible_x)
20707 : (it->current_x > it->last_visible_x)))
20708 {
20709 /* Maybe add truncation glyphs. */
20710 if (!FRAME_WINDOW_P (it->f)
20711 || (row->reversed_p
20712 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20713 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20714 {
20715 int i, n;
20716
20717 if (!row->reversed_p)
20718 {
20719 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20720 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20721 break;
20722 }
20723 else
20724 {
20725 for (i = 0; i < row->used[TEXT_AREA]; i++)
20726 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20727 break;
20728 /* Remove any padding glyphs at the front of ROW, to
20729 make room for the truncation glyphs we will be
20730 adding below. The loop below always inserts at
20731 least one truncation glyph, so also remove the
20732 last glyph added to ROW. */
20733 unproduce_glyphs (it, i + 1);
20734 /* Adjust i for the loop below. */
20735 i = row->used[TEXT_AREA] - (i + 1);
20736 }
20737
20738 /* produce_special_glyphs overwrites the last glyph, so
20739 we don't want that if we want to keep that last
20740 glyph, which means it's an image. */
20741 if (it->current_x > it->last_visible_x)
20742 {
20743 it->current_x = x_before;
20744 if (!FRAME_WINDOW_P (it->f))
20745 {
20746 for (n = row->used[TEXT_AREA]; i < n; ++i)
20747 {
20748 row->used[TEXT_AREA] = i;
20749 produce_special_glyphs (it, IT_TRUNCATION);
20750 }
20751 }
20752 else
20753 {
20754 row->used[TEXT_AREA] = i;
20755 produce_special_glyphs (it, IT_TRUNCATION);
20756 }
20757 it->hpos = hpos_before;
20758 }
20759 }
20760 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20761 {
20762 /* Don't truncate if we can overflow newline into fringe. */
20763 if (!get_next_display_element (it))
20764 {
20765 it->continuation_lines_width = 0;
20766 row->ends_at_zv_p = 1;
20767 row->exact_window_width_line_p = 1;
20768 break;
20769 }
20770 if (ITERATOR_AT_END_OF_LINE_P (it))
20771 {
20772 row->exact_window_width_line_p = 1;
20773 goto at_end_of_line;
20774 }
20775 it->current_x = x_before;
20776 it->hpos = hpos_before;
20777 }
20778
20779 row->truncated_on_right_p = 1;
20780 it->continuation_lines_width = 0;
20781 reseat_at_next_visible_line_start (it, 0);
20782 /* We insist below that IT's position be at ZV because in
20783 bidi-reordered lines the character at visible line start
20784 might not be the character that follows the newline in
20785 the logical order. */
20786 if (IT_BYTEPOS (*it) > BEG_BYTE)
20787 row->ends_at_zv_p =
20788 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20789 else
20790 row->ends_at_zv_p = false;
20791 break;
20792 }
20793 }
20794
20795 if (wrap_data)
20796 bidi_unshelve_cache (wrap_data, 1);
20797
20798 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20799 at the left window margin. */
20800 if (it->first_visible_x
20801 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20802 {
20803 if (!FRAME_WINDOW_P (it->f)
20804 || (((row->reversed_p
20805 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20806 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20807 /* Don't let insert_left_trunc_glyphs overwrite the
20808 first glyph of the row if it is an image. */
20809 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20810 insert_left_trunc_glyphs (it);
20811 row->truncated_on_left_p = 1;
20812 }
20813
20814 /* Remember the position at which this line ends.
20815
20816 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20817 cannot be before the call to find_row_edges below, since that is
20818 where these positions are determined. */
20819 row->end = it->current;
20820 if (!it->bidi_p)
20821 {
20822 row->minpos = row->start.pos;
20823 row->maxpos = row->end.pos;
20824 }
20825 else
20826 {
20827 /* ROW->minpos and ROW->maxpos must be the smallest and
20828 `1 + the largest' buffer positions in ROW. But if ROW was
20829 bidi-reordered, these two positions can be anywhere in the
20830 row, so we must determine them now. */
20831 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20832 }
20833
20834 /* If the start of this line is the overlay arrow-position, then
20835 mark this glyph row as the one containing the overlay arrow.
20836 This is clearly a mess with variable size fonts. It would be
20837 better to let it be displayed like cursors under X. */
20838 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20839 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20840 !NILP (overlay_arrow_string)))
20841 {
20842 /* Overlay arrow in window redisplay is a fringe bitmap. */
20843 if (STRINGP (overlay_arrow_string))
20844 {
20845 struct glyph_row *arrow_row
20846 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20847 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20848 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20849 struct glyph *p = row->glyphs[TEXT_AREA];
20850 struct glyph *p2, *end;
20851
20852 /* Copy the arrow glyphs. */
20853 while (glyph < arrow_end)
20854 *p++ = *glyph++;
20855
20856 /* Throw away padding glyphs. */
20857 p2 = p;
20858 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20859 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20860 ++p2;
20861 if (p2 > p)
20862 {
20863 while (p2 < end)
20864 *p++ = *p2++;
20865 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20866 }
20867 }
20868 else
20869 {
20870 eassert (INTEGERP (overlay_arrow_string));
20871 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20872 }
20873 overlay_arrow_seen = 1;
20874 }
20875
20876 /* Highlight trailing whitespace. */
20877 if (!NILP (Vshow_trailing_whitespace))
20878 highlight_trailing_whitespace (it->f, it->glyph_row);
20879
20880 /* Compute pixel dimensions of this line. */
20881 compute_line_metrics (it);
20882
20883 /* Implementation note: No changes in the glyphs of ROW or in their
20884 faces can be done past this point, because compute_line_metrics
20885 computes ROW's hash value and stores it within the glyph_row
20886 structure. */
20887
20888 /* Record whether this row ends inside an ellipsis. */
20889 row->ends_in_ellipsis_p
20890 = (it->method == GET_FROM_DISPLAY_VECTOR
20891 && it->ellipsis_p);
20892
20893 /* Save fringe bitmaps in this row. */
20894 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20895 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20896 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20897 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20898
20899 it->left_user_fringe_bitmap = 0;
20900 it->left_user_fringe_face_id = 0;
20901 it->right_user_fringe_bitmap = 0;
20902 it->right_user_fringe_face_id = 0;
20903
20904 /* Maybe set the cursor. */
20905 cvpos = it->w->cursor.vpos;
20906 if ((cvpos < 0
20907 /* In bidi-reordered rows, keep checking for proper cursor
20908 position even if one has been found already, because buffer
20909 positions in such rows change non-linearly with ROW->VPOS,
20910 when a line is continued. One exception: when we are at ZV,
20911 display cursor on the first suitable glyph row, since all
20912 the empty rows after that also have their position set to ZV. */
20913 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20914 lines' rows is implemented for bidi-reordered rows. */
20915 || (it->bidi_p
20916 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20917 && PT >= MATRIX_ROW_START_CHARPOS (row)
20918 && PT <= MATRIX_ROW_END_CHARPOS (row)
20919 && cursor_row_p (row))
20920 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20921
20922 /* Prepare for the next line. This line starts horizontally at (X
20923 HPOS) = (0 0). Vertical positions are incremented. As a
20924 convenience for the caller, IT->glyph_row is set to the next
20925 row to be used. */
20926 it->current_x = it->hpos = 0;
20927 it->current_y += row->height;
20928 SET_TEXT_POS (it->eol_pos, 0, 0);
20929 ++it->vpos;
20930 ++it->glyph_row;
20931 /* The next row should by default use the same value of the
20932 reversed_p flag as this one. set_iterator_to_next decides when
20933 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20934 the flag accordingly. */
20935 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20936 it->glyph_row->reversed_p = row->reversed_p;
20937 it->start = row->end;
20938 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20939
20940 #undef RECORD_MAX_MIN_POS
20941 }
20942
20943 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20944 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20945 doc: /* Return paragraph direction at point in BUFFER.
20946 Value is either `left-to-right' or `right-to-left'.
20947 If BUFFER is omitted or nil, it defaults to the current buffer.
20948
20949 Paragraph direction determines how the text in the paragraph is displayed.
20950 In left-to-right paragraphs, text begins at the left margin of the window
20951 and the reading direction is generally left to right. In right-to-left
20952 paragraphs, text begins at the right margin and is read from right to left.
20953
20954 See also `bidi-paragraph-direction'. */)
20955 (Lisp_Object buffer)
20956 {
20957 struct buffer *buf = current_buffer;
20958 struct buffer *old = buf;
20959
20960 if (! NILP (buffer))
20961 {
20962 CHECK_BUFFER (buffer);
20963 buf = XBUFFER (buffer);
20964 }
20965
20966 if (NILP (BVAR (buf, bidi_display_reordering))
20967 || NILP (BVAR (buf, enable_multibyte_characters))
20968 /* When we are loading loadup.el, the character property tables
20969 needed for bidi iteration are not yet available. */
20970 || !NILP (Vpurify_flag))
20971 return Qleft_to_right;
20972 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20973 return BVAR (buf, bidi_paragraph_direction);
20974 else
20975 {
20976 /* Determine the direction from buffer text. We could try to
20977 use current_matrix if it is up to date, but this seems fast
20978 enough as it is. */
20979 struct bidi_it itb;
20980 ptrdiff_t pos = BUF_PT (buf);
20981 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20982 int c;
20983 void *itb_data = bidi_shelve_cache ();
20984
20985 set_buffer_temp (buf);
20986 /* bidi_paragraph_init finds the base direction of the paragraph
20987 by searching forward from paragraph start. We need the base
20988 direction of the current or _previous_ paragraph, so we need
20989 to make sure we are within that paragraph. To that end, find
20990 the previous non-empty line. */
20991 if (pos >= ZV && pos > BEGV)
20992 DEC_BOTH (pos, bytepos);
20993 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20994 if (fast_looking_at (trailing_white_space,
20995 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20996 {
20997 while ((c = FETCH_BYTE (bytepos)) == '\n'
20998 || c == ' ' || c == '\t' || c == '\f')
20999 {
21000 if (bytepos <= BEGV_BYTE)
21001 break;
21002 bytepos--;
21003 pos--;
21004 }
21005 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21006 bytepos--;
21007 }
21008 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21009 itb.paragraph_dir = NEUTRAL_DIR;
21010 itb.string.s = NULL;
21011 itb.string.lstring = Qnil;
21012 itb.string.bufpos = 0;
21013 itb.string.from_disp_str = 0;
21014 itb.string.unibyte = 0;
21015 /* We have no window to use here for ignoring window-specific
21016 overlays. Using NULL for window pointer will cause
21017 compute_display_string_pos to use the current buffer. */
21018 itb.w = NULL;
21019 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
21020 bidi_unshelve_cache (itb_data, 0);
21021 set_buffer_temp (old);
21022 switch (itb.paragraph_dir)
21023 {
21024 case L2R:
21025 return Qleft_to_right;
21026 break;
21027 case R2L:
21028 return Qright_to_left;
21029 break;
21030 default:
21031 emacs_abort ();
21032 }
21033 }
21034 }
21035
21036 DEFUN ("bidi-find-overridden-directionality",
21037 Fbidi_find_overridden_directionality,
21038 Sbidi_find_overridden_directionality, 2, 3, 0,
21039 doc: /* Return position between FROM and TO where directionality was overridden.
21040
21041 This function returns the first character position in the specified
21042 region of OBJECT where there is a character whose `bidi-class' property
21043 is `L', but which was forced to display as `R' by a directional
21044 override, and likewise with characters whose `bidi-class' is `R'
21045 or `AL' that were forced to display as `L'.
21046
21047 If no such character is found, the function returns nil.
21048
21049 OBJECT is a Lisp string or buffer to search for overridden
21050 directionality, and defaults to the current buffer if nil or omitted.
21051 OBJECT can also be a window, in which case the function will search
21052 the buffer displayed in that window. Passing the window instead of
21053 a buffer is preferable when the buffer is displayed in some window,
21054 because this function will then be able to correctly account for
21055 window-specific overlays, which can affect the results.
21056
21057 Strong directional characters `L', `R', and `AL' can have their
21058 intrinsic directionality overridden by directional override
21059 control characters RLO \(u+202e) and LRO \(u+202d). See the
21060 function `get-char-code-property' for a way to inquire about
21061 the `bidi-class' property of a character. */)
21062 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21063 {
21064 struct buffer *buf = current_buffer;
21065 struct buffer *old = buf;
21066 struct window *w = NULL;
21067 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21068 struct bidi_it itb;
21069 ptrdiff_t from_pos, to_pos, from_bpos;
21070 void *itb_data;
21071
21072 if (!NILP (object))
21073 {
21074 if (BUFFERP (object))
21075 buf = XBUFFER (object);
21076 else if (WINDOWP (object))
21077 {
21078 w = decode_live_window (object);
21079 buf = XBUFFER (w->contents);
21080 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21081 }
21082 else
21083 CHECK_STRING (object);
21084 }
21085
21086 if (STRINGP (object))
21087 {
21088 /* Characters in unibyte strings are always treated by bidi.c as
21089 strong LTR. */
21090 if (!STRING_MULTIBYTE (object)
21091 /* When we are loading loadup.el, the character property
21092 tables needed for bidi iteration are not yet
21093 available. */
21094 || !NILP (Vpurify_flag))
21095 return Qnil;
21096
21097 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21098 if (from_pos >= SCHARS (object))
21099 return Qnil;
21100
21101 /* Set up the bidi iterator. */
21102 itb_data = bidi_shelve_cache ();
21103 itb.paragraph_dir = NEUTRAL_DIR;
21104 itb.string.lstring = object;
21105 itb.string.s = NULL;
21106 itb.string.schars = SCHARS (object);
21107 itb.string.bufpos = 0;
21108 itb.string.from_disp_str = 0;
21109 itb.string.unibyte = 0;
21110 itb.w = w;
21111 bidi_init_it (0, 0, frame_window_p, &itb);
21112 }
21113 else
21114 {
21115 /* Nothing this fancy can happen in unibyte buffers, or in a
21116 buffer that disabled reordering, or if FROM is at EOB. */
21117 if (NILP (BVAR (buf, bidi_display_reordering))
21118 || NILP (BVAR (buf, enable_multibyte_characters))
21119 /* When we are loading loadup.el, the character property
21120 tables needed for bidi iteration are not yet
21121 available. */
21122 || !NILP (Vpurify_flag))
21123 return Qnil;
21124
21125 set_buffer_temp (buf);
21126 validate_region (&from, &to);
21127 from_pos = XINT (from);
21128 to_pos = XINT (to);
21129 if (from_pos >= ZV)
21130 return Qnil;
21131
21132 /* Set up the bidi iterator. */
21133 itb_data = bidi_shelve_cache ();
21134 from_bpos = CHAR_TO_BYTE (from_pos);
21135 if (from_pos == BEGV)
21136 {
21137 itb.charpos = BEGV;
21138 itb.bytepos = BEGV_BYTE;
21139 }
21140 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21141 {
21142 itb.charpos = from_pos;
21143 itb.bytepos = from_bpos;
21144 }
21145 else
21146 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21147 -1, &itb.bytepos);
21148 itb.paragraph_dir = NEUTRAL_DIR;
21149 itb.string.s = NULL;
21150 itb.string.lstring = Qnil;
21151 itb.string.bufpos = 0;
21152 itb.string.from_disp_str = 0;
21153 itb.string.unibyte = 0;
21154 itb.w = w;
21155 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21156 }
21157
21158 ptrdiff_t found;
21159 do {
21160 /* For the purposes of this function, the actual base direction of
21161 the paragraph doesn't matter, so just set it to L2R. */
21162 bidi_paragraph_init (L2R, &itb, 0);
21163 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21164 ;
21165 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21166
21167 bidi_unshelve_cache (itb_data, 0);
21168 set_buffer_temp (old);
21169
21170 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21171 }
21172
21173 DEFUN ("move-point-visually", Fmove_point_visually,
21174 Smove_point_visually, 1, 1, 0,
21175 doc: /* Move point in the visual order in the specified DIRECTION.
21176 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21177 left.
21178
21179 Value is the new character position of point. */)
21180 (Lisp_Object direction)
21181 {
21182 struct window *w = XWINDOW (selected_window);
21183 struct buffer *b = XBUFFER (w->contents);
21184 struct glyph_row *row;
21185 int dir;
21186 Lisp_Object paragraph_dir;
21187
21188 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21189 (!(ROW)->continued_p \
21190 && INTEGERP ((GLYPH)->object) \
21191 && (GLYPH)->type == CHAR_GLYPH \
21192 && (GLYPH)->u.ch == ' ' \
21193 && (GLYPH)->charpos >= 0 \
21194 && !(GLYPH)->avoid_cursor_p)
21195
21196 CHECK_NUMBER (direction);
21197 dir = XINT (direction);
21198 if (dir > 0)
21199 dir = 1;
21200 else
21201 dir = -1;
21202
21203 /* If current matrix is up-to-date, we can use the information
21204 recorded in the glyphs, at least as long as the goal is on the
21205 screen. */
21206 if (w->window_end_valid
21207 && !windows_or_buffers_changed
21208 && b
21209 && !b->clip_changed
21210 && !b->prevent_redisplay_optimizations_p
21211 && !window_outdated (w)
21212 /* We rely below on the cursor coordinates to be up to date, but
21213 we cannot trust them if some command moved point since the
21214 last complete redisplay. */
21215 && w->last_point == BUF_PT (b)
21216 && w->cursor.vpos >= 0
21217 && w->cursor.vpos < w->current_matrix->nrows
21218 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21219 {
21220 struct glyph *g = row->glyphs[TEXT_AREA];
21221 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21222 struct glyph *gpt = g + w->cursor.hpos;
21223
21224 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21225 {
21226 if (BUFFERP (g->object) && g->charpos != PT)
21227 {
21228 SET_PT (g->charpos);
21229 w->cursor.vpos = -1;
21230 return make_number (PT);
21231 }
21232 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21233 {
21234 ptrdiff_t new_pos;
21235
21236 if (BUFFERP (gpt->object))
21237 {
21238 new_pos = PT;
21239 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21240 new_pos += (row->reversed_p ? -dir : dir);
21241 else
21242 new_pos -= (row->reversed_p ? -dir : dir);
21243 }
21244 else if (BUFFERP (g->object))
21245 new_pos = g->charpos;
21246 else
21247 break;
21248 SET_PT (new_pos);
21249 w->cursor.vpos = -1;
21250 return make_number (PT);
21251 }
21252 else if (ROW_GLYPH_NEWLINE_P (row, g))
21253 {
21254 /* Glyphs inserted at the end of a non-empty line for
21255 positioning the cursor have zero charpos, so we must
21256 deduce the value of point by other means. */
21257 if (g->charpos > 0)
21258 SET_PT (g->charpos);
21259 else if (row->ends_at_zv_p && PT != ZV)
21260 SET_PT (ZV);
21261 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21262 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21263 else
21264 break;
21265 w->cursor.vpos = -1;
21266 return make_number (PT);
21267 }
21268 }
21269 if (g == e || INTEGERP (g->object))
21270 {
21271 if (row->truncated_on_left_p || row->truncated_on_right_p)
21272 goto simulate_display;
21273 if (!row->reversed_p)
21274 row += dir;
21275 else
21276 row -= dir;
21277 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21278 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21279 goto simulate_display;
21280
21281 if (dir > 0)
21282 {
21283 if (row->reversed_p && !row->continued_p)
21284 {
21285 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21286 w->cursor.vpos = -1;
21287 return make_number (PT);
21288 }
21289 g = row->glyphs[TEXT_AREA];
21290 e = g + row->used[TEXT_AREA];
21291 for ( ; g < e; g++)
21292 {
21293 if (BUFFERP (g->object)
21294 /* Empty lines have only one glyph, which stands
21295 for the newline, and whose charpos is the
21296 buffer position of the newline. */
21297 || ROW_GLYPH_NEWLINE_P (row, g)
21298 /* When the buffer ends in a newline, the line at
21299 EOB also has one glyph, but its charpos is -1. */
21300 || (row->ends_at_zv_p
21301 && !row->reversed_p
21302 && INTEGERP (g->object)
21303 && g->type == CHAR_GLYPH
21304 && g->u.ch == ' '))
21305 {
21306 if (g->charpos > 0)
21307 SET_PT (g->charpos);
21308 else if (!row->reversed_p
21309 && row->ends_at_zv_p
21310 && PT != ZV)
21311 SET_PT (ZV);
21312 else
21313 continue;
21314 w->cursor.vpos = -1;
21315 return make_number (PT);
21316 }
21317 }
21318 }
21319 else
21320 {
21321 if (!row->reversed_p && !row->continued_p)
21322 {
21323 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21324 w->cursor.vpos = -1;
21325 return make_number (PT);
21326 }
21327 e = row->glyphs[TEXT_AREA];
21328 g = e + row->used[TEXT_AREA] - 1;
21329 for ( ; g >= e; g--)
21330 {
21331 if (BUFFERP (g->object)
21332 || (ROW_GLYPH_NEWLINE_P (row, g)
21333 && g->charpos > 0)
21334 /* Empty R2L lines on GUI frames have the buffer
21335 position of the newline stored in the stretch
21336 glyph. */
21337 || g->type == STRETCH_GLYPH
21338 || (row->ends_at_zv_p
21339 && row->reversed_p
21340 && INTEGERP (g->object)
21341 && g->type == CHAR_GLYPH
21342 && g->u.ch == ' '))
21343 {
21344 if (g->charpos > 0)
21345 SET_PT (g->charpos);
21346 else if (row->reversed_p
21347 && row->ends_at_zv_p
21348 && PT != ZV)
21349 SET_PT (ZV);
21350 else
21351 continue;
21352 w->cursor.vpos = -1;
21353 return make_number (PT);
21354 }
21355 }
21356 }
21357 }
21358 }
21359
21360 simulate_display:
21361
21362 /* If we wind up here, we failed to move by using the glyphs, so we
21363 need to simulate display instead. */
21364
21365 if (b)
21366 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21367 else
21368 paragraph_dir = Qleft_to_right;
21369 if (EQ (paragraph_dir, Qright_to_left))
21370 dir = -dir;
21371 if (PT <= BEGV && dir < 0)
21372 xsignal0 (Qbeginning_of_buffer);
21373 else if (PT >= ZV && dir > 0)
21374 xsignal0 (Qend_of_buffer);
21375 else
21376 {
21377 struct text_pos pt;
21378 struct it it;
21379 int pt_x, target_x, pixel_width, pt_vpos;
21380 bool at_eol_p;
21381 bool overshoot_expected = false;
21382 bool target_is_eol_p = false;
21383
21384 /* Setup the arena. */
21385 SET_TEXT_POS (pt, PT, PT_BYTE);
21386 start_display (&it, w, pt);
21387
21388 if (it.cmp_it.id < 0
21389 && it.method == GET_FROM_STRING
21390 && it.area == TEXT_AREA
21391 && it.string_from_display_prop_p
21392 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21393 overshoot_expected = true;
21394
21395 /* Find the X coordinate of point. We start from the beginning
21396 of this or previous line to make sure we are before point in
21397 the logical order (since the move_it_* functions can only
21398 move forward). */
21399 reseat:
21400 reseat_at_previous_visible_line_start (&it);
21401 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21402 if (IT_CHARPOS (it) != PT)
21403 {
21404 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21405 -1, -1, -1, MOVE_TO_POS);
21406 /* If we missed point because the character there is
21407 displayed out of a display vector that has more than one
21408 glyph, retry expecting overshoot. */
21409 if (it.method == GET_FROM_DISPLAY_VECTOR
21410 && it.current.dpvec_index > 0
21411 && !overshoot_expected)
21412 {
21413 overshoot_expected = true;
21414 goto reseat;
21415 }
21416 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21417 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21418 }
21419 pt_x = it.current_x;
21420 pt_vpos = it.vpos;
21421 if (dir > 0 || overshoot_expected)
21422 {
21423 struct glyph_row *row = it.glyph_row;
21424
21425 /* When point is at beginning of line, we don't have
21426 information about the glyph there loaded into struct
21427 it. Calling get_next_display_element fixes that. */
21428 if (pt_x == 0)
21429 get_next_display_element (&it);
21430 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21431 it.glyph_row = NULL;
21432 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21433 it.glyph_row = row;
21434 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21435 it, lest it will become out of sync with it's buffer
21436 position. */
21437 it.current_x = pt_x;
21438 }
21439 else
21440 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21441 pixel_width = it.pixel_width;
21442 if (overshoot_expected && at_eol_p)
21443 pixel_width = 0;
21444 else if (pixel_width <= 0)
21445 pixel_width = 1;
21446
21447 /* If there's a display string (or something similar) at point,
21448 we are actually at the glyph to the left of point, so we need
21449 to correct the X coordinate. */
21450 if (overshoot_expected)
21451 {
21452 if (it.bidi_p)
21453 pt_x += pixel_width * it.bidi_it.scan_dir;
21454 else
21455 pt_x += pixel_width;
21456 }
21457
21458 /* Compute target X coordinate, either to the left or to the
21459 right of point. On TTY frames, all characters have the same
21460 pixel width of 1, so we can use that. On GUI frames we don't
21461 have an easy way of getting at the pixel width of the
21462 character to the left of point, so we use a different method
21463 of getting to that place. */
21464 if (dir > 0)
21465 target_x = pt_x + pixel_width;
21466 else
21467 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21468
21469 /* Target X coordinate could be one line above or below the line
21470 of point, in which case we need to adjust the target X
21471 coordinate. Also, if moving to the left, we need to begin at
21472 the left edge of the point's screen line. */
21473 if (dir < 0)
21474 {
21475 if (pt_x > 0)
21476 {
21477 start_display (&it, w, pt);
21478 reseat_at_previous_visible_line_start (&it);
21479 it.current_x = it.current_y = it.hpos = 0;
21480 if (pt_vpos != 0)
21481 move_it_by_lines (&it, pt_vpos);
21482 }
21483 else
21484 {
21485 move_it_by_lines (&it, -1);
21486 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21487 target_is_eol_p = true;
21488 /* Under word-wrap, we don't know the x coordinate of
21489 the last character displayed on the previous line,
21490 which immediately precedes the wrap point. To find
21491 out its x coordinate, we try moving to the right
21492 margin of the window, which will stop at the wrap
21493 point, and then reset target_x to point at the
21494 character that precedes the wrap point. This is not
21495 needed on GUI frames, because (see below) there we
21496 move from the left margin one grapheme cluster at a
21497 time, and stop when we hit the wrap point. */
21498 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21499 {
21500 void *it_data = NULL;
21501 struct it it2;
21502
21503 SAVE_IT (it2, it, it_data);
21504 move_it_in_display_line_to (&it, ZV, target_x,
21505 MOVE_TO_POS | MOVE_TO_X);
21506 /* If we arrived at target_x, that _is_ the last
21507 character on the previous line. */
21508 if (it.current_x != target_x)
21509 target_x = it.current_x - 1;
21510 RESTORE_IT (&it, &it2, it_data);
21511 }
21512 }
21513 }
21514 else
21515 {
21516 if (at_eol_p
21517 || (target_x >= it.last_visible_x
21518 && it.line_wrap != TRUNCATE))
21519 {
21520 if (pt_x > 0)
21521 move_it_by_lines (&it, 0);
21522 move_it_by_lines (&it, 1);
21523 target_x = 0;
21524 }
21525 }
21526
21527 /* Move to the target X coordinate. */
21528 #ifdef HAVE_WINDOW_SYSTEM
21529 /* On GUI frames, as we don't know the X coordinate of the
21530 character to the left of point, moving point to the left
21531 requires walking, one grapheme cluster at a time, until we
21532 find ourself at a place immediately to the left of the
21533 character at point. */
21534 if (FRAME_WINDOW_P (it.f) && dir < 0)
21535 {
21536 struct text_pos new_pos;
21537 enum move_it_result rc = MOVE_X_REACHED;
21538
21539 if (it.current_x == 0)
21540 get_next_display_element (&it);
21541 if (it.what == IT_COMPOSITION)
21542 {
21543 new_pos.charpos = it.cmp_it.charpos;
21544 new_pos.bytepos = -1;
21545 }
21546 else
21547 new_pos = it.current.pos;
21548
21549 while (it.current_x + it.pixel_width <= target_x
21550 && (rc == MOVE_X_REACHED
21551 /* Under word-wrap, move_it_in_display_line_to
21552 stops at correct coordinates, but sometimes
21553 returns MOVE_POS_MATCH_OR_ZV. */
21554 || (it.line_wrap == WORD_WRAP
21555 && rc == MOVE_POS_MATCH_OR_ZV)))
21556 {
21557 int new_x = it.current_x + it.pixel_width;
21558
21559 /* For composed characters, we want the position of the
21560 first character in the grapheme cluster (usually, the
21561 composition's base character), whereas it.current
21562 might give us the position of the _last_ one, e.g. if
21563 the composition is rendered in reverse due to bidi
21564 reordering. */
21565 if (it.what == IT_COMPOSITION)
21566 {
21567 new_pos.charpos = it.cmp_it.charpos;
21568 new_pos.bytepos = -1;
21569 }
21570 else
21571 new_pos = it.current.pos;
21572 if (new_x == it.current_x)
21573 new_x++;
21574 rc = move_it_in_display_line_to (&it, ZV, new_x,
21575 MOVE_TO_POS | MOVE_TO_X);
21576 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21577 break;
21578 }
21579 /* The previous position we saw in the loop is the one we
21580 want. */
21581 if (new_pos.bytepos == -1)
21582 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21583 it.current.pos = new_pos;
21584 }
21585 else
21586 #endif
21587 if (it.current_x != target_x)
21588 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21589
21590 /* When lines are truncated, the above loop will stop at the
21591 window edge. But we want to get to the end of line, even if
21592 it is beyond the window edge; automatic hscroll will then
21593 scroll the window to show point as appropriate. */
21594 if (target_is_eol_p && it.line_wrap == TRUNCATE
21595 && get_next_display_element (&it))
21596 {
21597 struct text_pos new_pos = it.current.pos;
21598
21599 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21600 {
21601 set_iterator_to_next (&it, 0);
21602 if (it.method == GET_FROM_BUFFER)
21603 new_pos = it.current.pos;
21604 if (!get_next_display_element (&it))
21605 break;
21606 }
21607
21608 it.current.pos = new_pos;
21609 }
21610
21611 /* If we ended up in a display string that covers point, move to
21612 buffer position to the right in the visual order. */
21613 if (dir > 0)
21614 {
21615 while (IT_CHARPOS (it) == PT)
21616 {
21617 set_iterator_to_next (&it, 0);
21618 if (!get_next_display_element (&it))
21619 break;
21620 }
21621 }
21622
21623 /* Move point to that position. */
21624 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21625 }
21626
21627 return make_number (PT);
21628
21629 #undef ROW_GLYPH_NEWLINE_P
21630 }
21631
21632 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21633 Sbidi_resolved_levels, 0, 1, 0,
21634 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21635
21636 The resolved levels are produced by the Emacs bidi reordering engine
21637 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21638 read the Unicode Standard Annex 9 (UAX#9) for background information
21639 about these levels.
21640
21641 VPOS is the zero-based number of the current window's screen line
21642 for which to produce the resolved levels. If VPOS is nil or omitted,
21643 it defaults to the screen line of point. If the window displays a
21644 header line, VPOS of zero will report on the header line, and first
21645 line of text in the window will have VPOS of 1.
21646
21647 Value is an array of resolved levels, indexed by glyph number.
21648 Glyphs are numbered from zero starting from the beginning of the
21649 screen line, i.e. the left edge of the window for left-to-right lines
21650 and from the right edge for right-to-left lines. The resolved levels
21651 are produced only for the window's text area; text in display margins
21652 is not included.
21653
21654 If the selected window's display is not up-to-date, or if the specified
21655 screen line does not display text, this function returns nil. It is
21656 highly recommended to bind this function to some simple key, like F8,
21657 in order to avoid these problems.
21658
21659 This function exists mainly for testing the correctness of the
21660 Emacs UBA implementation, in particular with the test suite. */)
21661 (Lisp_Object vpos)
21662 {
21663 struct window *w = XWINDOW (selected_window);
21664 struct buffer *b = XBUFFER (w->contents);
21665 int nrow;
21666 struct glyph_row *row;
21667
21668 if (NILP (vpos))
21669 {
21670 int d1, d2, d3, d4, d5;
21671
21672 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21673 }
21674 else
21675 {
21676 CHECK_NUMBER_COERCE_MARKER (vpos);
21677 nrow = XINT (vpos);
21678 }
21679
21680 /* We require up-to-date glyph matrix for this window. */
21681 if (w->window_end_valid
21682 && !windows_or_buffers_changed
21683 && b
21684 && !b->clip_changed
21685 && !b->prevent_redisplay_optimizations_p
21686 && !window_outdated (w)
21687 && nrow >= 0
21688 && nrow < w->current_matrix->nrows
21689 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21690 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21691 {
21692 struct glyph *g, *e, *g1;
21693 int nglyphs, i;
21694 Lisp_Object levels;
21695
21696 if (!row->reversed_p) /* Left-to-right glyph row. */
21697 {
21698 g = g1 = row->glyphs[TEXT_AREA];
21699 e = g + row->used[TEXT_AREA];
21700
21701 /* Skip over glyphs at the start of the row that was
21702 generated by redisplay for its own needs. */
21703 while (g < e
21704 && INTEGERP (g->object)
21705 && g->charpos < 0)
21706 g++;
21707 g1 = g;
21708
21709 /* Count the "interesting" glyphs in this row. */
21710 for (nglyphs = 0; g < e && !INTEGERP (g->object); g++)
21711 nglyphs++;
21712
21713 /* Create and fill the array. */
21714 levels = make_uninit_vector (nglyphs);
21715 for (i = 0; g1 < g; i++, g1++)
21716 ASET (levels, i, make_number (g1->resolved_level));
21717 }
21718 else /* Right-to-left glyph row. */
21719 {
21720 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21721 e = row->glyphs[TEXT_AREA] - 1;
21722 while (g > e
21723 && INTEGERP (g->object)
21724 && g->charpos < 0)
21725 g--;
21726 g1 = g;
21727 for (nglyphs = 0; g > e && !INTEGERP (g->object); g--)
21728 nglyphs++;
21729 levels = make_uninit_vector (nglyphs);
21730 for (i = 0; g1 > g; i++, g1--)
21731 ASET (levels, i, make_number (g1->resolved_level));
21732 }
21733 return levels;
21734 }
21735 else
21736 return Qnil;
21737 }
21738
21739
21740 \f
21741 /***********************************************************************
21742 Menu Bar
21743 ***********************************************************************/
21744
21745 /* Redisplay the menu bar in the frame for window W.
21746
21747 The menu bar of X frames that don't have X toolkit support is
21748 displayed in a special window W->frame->menu_bar_window.
21749
21750 The menu bar of terminal frames is treated specially as far as
21751 glyph matrices are concerned. Menu bar lines are not part of
21752 windows, so the update is done directly on the frame matrix rows
21753 for the menu bar. */
21754
21755 static void
21756 display_menu_bar (struct window *w)
21757 {
21758 struct frame *f = XFRAME (WINDOW_FRAME (w));
21759 struct it it;
21760 Lisp_Object items;
21761 int i;
21762
21763 /* Don't do all this for graphical frames. */
21764 #ifdef HAVE_NTGUI
21765 if (FRAME_W32_P (f))
21766 return;
21767 #endif
21768 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21769 if (FRAME_X_P (f))
21770 return;
21771 #endif
21772
21773 #ifdef HAVE_NS
21774 if (FRAME_NS_P (f))
21775 return;
21776 #endif /* HAVE_NS */
21777
21778 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21779 eassert (!FRAME_WINDOW_P (f));
21780 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21781 it.first_visible_x = 0;
21782 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21783 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21784 if (FRAME_WINDOW_P (f))
21785 {
21786 /* Menu bar lines are displayed in the desired matrix of the
21787 dummy window menu_bar_window. */
21788 struct window *menu_w;
21789 menu_w = XWINDOW (f->menu_bar_window);
21790 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21791 MENU_FACE_ID);
21792 it.first_visible_x = 0;
21793 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21794 }
21795 else
21796 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21797 {
21798 /* This is a TTY frame, i.e. character hpos/vpos are used as
21799 pixel x/y. */
21800 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21801 MENU_FACE_ID);
21802 it.first_visible_x = 0;
21803 it.last_visible_x = FRAME_COLS (f);
21804 }
21805
21806 /* FIXME: This should be controlled by a user option. See the
21807 comments in redisplay_tool_bar and display_mode_line about
21808 this. */
21809 it.paragraph_embedding = L2R;
21810
21811 /* Clear all rows of the menu bar. */
21812 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21813 {
21814 struct glyph_row *row = it.glyph_row + i;
21815 clear_glyph_row (row);
21816 row->enabled_p = true;
21817 row->full_width_p = 1;
21818 row->reversed_p = false;
21819 }
21820
21821 /* Display all items of the menu bar. */
21822 items = FRAME_MENU_BAR_ITEMS (it.f);
21823 for (i = 0; i < ASIZE (items); i += 4)
21824 {
21825 Lisp_Object string;
21826
21827 /* Stop at nil string. */
21828 string = AREF (items, i + 1);
21829 if (NILP (string))
21830 break;
21831
21832 /* Remember where item was displayed. */
21833 ASET (items, i + 3, make_number (it.hpos));
21834
21835 /* Display the item, pad with one space. */
21836 if (it.current_x < it.last_visible_x)
21837 display_string (NULL, string, Qnil, 0, 0, &it,
21838 SCHARS (string) + 1, 0, 0, -1);
21839 }
21840
21841 /* Fill out the line with spaces. */
21842 if (it.current_x < it.last_visible_x)
21843 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21844
21845 /* Compute the total height of the lines. */
21846 compute_line_metrics (&it);
21847 }
21848
21849 /* Deep copy of a glyph row, including the glyphs. */
21850 static void
21851 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21852 {
21853 struct glyph *pointers[1 + LAST_AREA];
21854 int to_used = to->used[TEXT_AREA];
21855
21856 /* Save glyph pointers of TO. */
21857 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21858
21859 /* Do a structure assignment. */
21860 *to = *from;
21861
21862 /* Restore original glyph pointers of TO. */
21863 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21864
21865 /* Copy the glyphs. */
21866 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21867 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21868
21869 /* If we filled only part of the TO row, fill the rest with
21870 space_glyph (which will display as empty space). */
21871 if (to_used > from->used[TEXT_AREA])
21872 fill_up_frame_row_with_spaces (to, to_used);
21873 }
21874
21875 /* Display one menu item on a TTY, by overwriting the glyphs in the
21876 frame F's desired glyph matrix with glyphs produced from the menu
21877 item text. Called from term.c to display TTY drop-down menus one
21878 item at a time.
21879
21880 ITEM_TEXT is the menu item text as a C string.
21881
21882 FACE_ID is the face ID to be used for this menu item. FACE_ID
21883 could specify one of 3 faces: a face for an enabled item, a face
21884 for a disabled item, or a face for a selected item.
21885
21886 X and Y are coordinates of the first glyph in the frame's desired
21887 matrix to be overwritten by the menu item. Since this is a TTY, Y
21888 is the zero-based number of the glyph row and X is the zero-based
21889 glyph number in the row, starting from left, where to start
21890 displaying the item.
21891
21892 SUBMENU non-zero means this menu item drops down a submenu, which
21893 should be indicated by displaying a proper visual cue after the
21894 item text. */
21895
21896 void
21897 display_tty_menu_item (const char *item_text, int width, int face_id,
21898 int x, int y, int submenu)
21899 {
21900 struct it it;
21901 struct frame *f = SELECTED_FRAME ();
21902 struct window *w = XWINDOW (f->selected_window);
21903 int saved_used, saved_truncated, saved_width, saved_reversed;
21904 struct glyph_row *row;
21905 size_t item_len = strlen (item_text);
21906
21907 eassert (FRAME_TERMCAP_P (f));
21908
21909 /* Don't write beyond the matrix's last row. This can happen for
21910 TTY screens that are not high enough to show the entire menu.
21911 (This is actually a bit of defensive programming, as
21912 tty_menu_display already limits the number of menu items to one
21913 less than the number of screen lines.) */
21914 if (y >= f->desired_matrix->nrows)
21915 return;
21916
21917 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21918 it.first_visible_x = 0;
21919 it.last_visible_x = FRAME_COLS (f) - 1;
21920 row = it.glyph_row;
21921 /* Start with the row contents from the current matrix. */
21922 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21923 saved_width = row->full_width_p;
21924 row->full_width_p = 1;
21925 saved_reversed = row->reversed_p;
21926 row->reversed_p = 0;
21927 row->enabled_p = true;
21928
21929 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21930 desired face. */
21931 eassert (x < f->desired_matrix->matrix_w);
21932 it.current_x = it.hpos = x;
21933 it.current_y = it.vpos = y;
21934 saved_used = row->used[TEXT_AREA];
21935 saved_truncated = row->truncated_on_right_p;
21936 row->used[TEXT_AREA] = x;
21937 it.face_id = face_id;
21938 it.line_wrap = TRUNCATE;
21939
21940 /* FIXME: This should be controlled by a user option. See the
21941 comments in redisplay_tool_bar and display_mode_line about this.
21942 Also, if paragraph_embedding could ever be R2L, changes will be
21943 needed to avoid shifting to the right the row characters in
21944 term.c:append_glyph. */
21945 it.paragraph_embedding = L2R;
21946
21947 /* Pad with a space on the left. */
21948 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21949 width--;
21950 /* Display the menu item, pad with spaces to WIDTH. */
21951 if (submenu)
21952 {
21953 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21954 item_len, 0, FRAME_COLS (f) - 1, -1);
21955 width -= item_len;
21956 /* Indicate with " >" that there's a submenu. */
21957 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21958 FRAME_COLS (f) - 1, -1);
21959 }
21960 else
21961 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21962 width, 0, FRAME_COLS (f) - 1, -1);
21963
21964 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21965 row->truncated_on_right_p = saved_truncated;
21966 row->hash = row_hash (row);
21967 row->full_width_p = saved_width;
21968 row->reversed_p = saved_reversed;
21969 }
21970 \f
21971 /***********************************************************************
21972 Mode Line
21973 ***********************************************************************/
21974
21975 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21976 FORCE is non-zero, redisplay mode lines unconditionally.
21977 Otherwise, redisplay only mode lines that are garbaged. Value is
21978 the number of windows whose mode lines were redisplayed. */
21979
21980 static int
21981 redisplay_mode_lines (Lisp_Object window, bool force)
21982 {
21983 int nwindows = 0;
21984
21985 while (!NILP (window))
21986 {
21987 struct window *w = XWINDOW (window);
21988
21989 if (WINDOWP (w->contents))
21990 nwindows += redisplay_mode_lines (w->contents, force);
21991 else if (force
21992 || FRAME_GARBAGED_P (XFRAME (w->frame))
21993 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21994 {
21995 struct text_pos lpoint;
21996 struct buffer *old = current_buffer;
21997
21998 /* Set the window's buffer for the mode line display. */
21999 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22000 set_buffer_internal_1 (XBUFFER (w->contents));
22001
22002 /* Point refers normally to the selected window. For any
22003 other window, set up appropriate value. */
22004 if (!EQ (window, selected_window))
22005 {
22006 struct text_pos pt;
22007
22008 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22009 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22010 }
22011
22012 /* Display mode lines. */
22013 clear_glyph_matrix (w->desired_matrix);
22014 if (display_mode_lines (w))
22015 ++nwindows;
22016
22017 /* Restore old settings. */
22018 set_buffer_internal_1 (old);
22019 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22020 }
22021
22022 window = w->next;
22023 }
22024
22025 return nwindows;
22026 }
22027
22028
22029 /* Display the mode and/or header line of window W. Value is the
22030 sum number of mode lines and header lines displayed. */
22031
22032 static int
22033 display_mode_lines (struct window *w)
22034 {
22035 Lisp_Object old_selected_window = selected_window;
22036 Lisp_Object old_selected_frame = selected_frame;
22037 Lisp_Object new_frame = w->frame;
22038 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22039 int n = 0;
22040
22041 selected_frame = new_frame;
22042 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22043 or window's point, then we'd need select_window_1 here as well. */
22044 XSETWINDOW (selected_window, w);
22045 XFRAME (new_frame)->selected_window = selected_window;
22046
22047 /* These will be set while the mode line specs are processed. */
22048 line_number_displayed = 0;
22049 w->column_number_displayed = -1;
22050
22051 if (WINDOW_WANTS_MODELINE_P (w))
22052 {
22053 struct window *sel_w = XWINDOW (old_selected_window);
22054
22055 /* Select mode line face based on the real selected window. */
22056 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22057 BVAR (current_buffer, mode_line_format));
22058 ++n;
22059 }
22060
22061 if (WINDOW_WANTS_HEADER_LINE_P (w))
22062 {
22063 display_mode_line (w, HEADER_LINE_FACE_ID,
22064 BVAR (current_buffer, header_line_format));
22065 ++n;
22066 }
22067
22068 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22069 selected_frame = old_selected_frame;
22070 selected_window = old_selected_window;
22071 if (n > 0)
22072 w->must_be_updated_p = true;
22073 return n;
22074 }
22075
22076
22077 /* Display mode or header line of window W. FACE_ID specifies which
22078 line to display; it is either MODE_LINE_FACE_ID or
22079 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22080 display. Value is the pixel height of the mode/header line
22081 displayed. */
22082
22083 static int
22084 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22085 {
22086 struct it it;
22087 struct face *face;
22088 ptrdiff_t count = SPECPDL_INDEX ();
22089
22090 init_iterator (&it, w, -1, -1, NULL, face_id);
22091 /* Don't extend on a previously drawn mode-line.
22092 This may happen if called from pos_visible_p. */
22093 it.glyph_row->enabled_p = false;
22094 prepare_desired_row (w, it.glyph_row, true);
22095
22096 it.glyph_row->mode_line_p = 1;
22097
22098 /* FIXME: This should be controlled by a user option. But
22099 supporting such an option is not trivial, since the mode line is
22100 made up of many separate strings. */
22101 it.paragraph_embedding = L2R;
22102
22103 record_unwind_protect (unwind_format_mode_line,
22104 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
22105
22106 mode_line_target = MODE_LINE_DISPLAY;
22107
22108 /* Temporarily make frame's keyboard the current kboard so that
22109 kboard-local variables in the mode_line_format will get the right
22110 values. */
22111 push_kboard (FRAME_KBOARD (it.f));
22112 record_unwind_save_match_data ();
22113 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22114 pop_kboard ();
22115
22116 unbind_to (count, Qnil);
22117
22118 /* Fill up with spaces. */
22119 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22120
22121 compute_line_metrics (&it);
22122 it.glyph_row->full_width_p = 1;
22123 it.glyph_row->continued_p = 0;
22124 it.glyph_row->truncated_on_left_p = 0;
22125 it.glyph_row->truncated_on_right_p = 0;
22126
22127 /* Make a 3D mode-line have a shadow at its right end. */
22128 face = FACE_FROM_ID (it.f, face_id);
22129 extend_face_to_end_of_line (&it);
22130 if (face->box != FACE_NO_BOX)
22131 {
22132 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22133 + it.glyph_row->used[TEXT_AREA] - 1);
22134 last->right_box_line_p = 1;
22135 }
22136
22137 return it.glyph_row->height;
22138 }
22139
22140 /* Move element ELT in LIST to the front of LIST.
22141 Return the updated list. */
22142
22143 static Lisp_Object
22144 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22145 {
22146 register Lisp_Object tail, prev;
22147 register Lisp_Object tem;
22148
22149 tail = list;
22150 prev = Qnil;
22151 while (CONSP (tail))
22152 {
22153 tem = XCAR (tail);
22154
22155 if (EQ (elt, tem))
22156 {
22157 /* Splice out the link TAIL. */
22158 if (NILP (prev))
22159 list = XCDR (tail);
22160 else
22161 Fsetcdr (prev, XCDR (tail));
22162
22163 /* Now make it the first. */
22164 Fsetcdr (tail, list);
22165 return tail;
22166 }
22167 else
22168 prev = tail;
22169 tail = XCDR (tail);
22170 QUIT;
22171 }
22172
22173 /* Not found--return unchanged LIST. */
22174 return list;
22175 }
22176
22177 /* Contribute ELT to the mode line for window IT->w. How it
22178 translates into text depends on its data type.
22179
22180 IT describes the display environment in which we display, as usual.
22181
22182 DEPTH is the depth in recursion. It is used to prevent
22183 infinite recursion here.
22184
22185 FIELD_WIDTH is the number of characters the display of ELT should
22186 occupy in the mode line, and PRECISION is the maximum number of
22187 characters to display from ELT's representation. See
22188 display_string for details.
22189
22190 Returns the hpos of the end of the text generated by ELT.
22191
22192 PROPS is a property list to add to any string we encounter.
22193
22194 If RISKY is nonzero, remove (disregard) any properties in any string
22195 we encounter, and ignore :eval and :propertize.
22196
22197 The global variable `mode_line_target' determines whether the
22198 output is passed to `store_mode_line_noprop',
22199 `store_mode_line_string', or `display_string'. */
22200
22201 static int
22202 display_mode_element (struct it *it, int depth, int field_width, int precision,
22203 Lisp_Object elt, Lisp_Object props, int risky)
22204 {
22205 int n = 0, field, prec;
22206 int literal = 0;
22207
22208 tail_recurse:
22209 if (depth > 100)
22210 elt = build_string ("*too-deep*");
22211
22212 depth++;
22213
22214 switch (XTYPE (elt))
22215 {
22216 case Lisp_String:
22217 {
22218 /* A string: output it and check for %-constructs within it. */
22219 unsigned char c;
22220 ptrdiff_t offset = 0;
22221
22222 if (SCHARS (elt) > 0
22223 && (!NILP (props) || risky))
22224 {
22225 Lisp_Object oprops, aelt;
22226 oprops = Ftext_properties_at (make_number (0), elt);
22227
22228 /* If the starting string's properties are not what
22229 we want, translate the string. Also, if the string
22230 is risky, do that anyway. */
22231
22232 if (NILP (Fequal (props, oprops)) || risky)
22233 {
22234 /* If the starting string has properties,
22235 merge the specified ones onto the existing ones. */
22236 if (! NILP (oprops) && !risky)
22237 {
22238 Lisp_Object tem;
22239
22240 oprops = Fcopy_sequence (oprops);
22241 tem = props;
22242 while (CONSP (tem))
22243 {
22244 oprops = Fplist_put (oprops, XCAR (tem),
22245 XCAR (XCDR (tem)));
22246 tem = XCDR (XCDR (tem));
22247 }
22248 props = oprops;
22249 }
22250
22251 aelt = Fassoc (elt, mode_line_proptrans_alist);
22252 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22253 {
22254 /* AELT is what we want. Move it to the front
22255 without consing. */
22256 elt = XCAR (aelt);
22257 mode_line_proptrans_alist
22258 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22259 }
22260 else
22261 {
22262 Lisp_Object tem;
22263
22264 /* If AELT has the wrong props, it is useless.
22265 so get rid of it. */
22266 if (! NILP (aelt))
22267 mode_line_proptrans_alist
22268 = Fdelq (aelt, mode_line_proptrans_alist);
22269
22270 elt = Fcopy_sequence (elt);
22271 Fset_text_properties (make_number (0), Flength (elt),
22272 props, elt);
22273 /* Add this item to mode_line_proptrans_alist. */
22274 mode_line_proptrans_alist
22275 = Fcons (Fcons (elt, props),
22276 mode_line_proptrans_alist);
22277 /* Truncate mode_line_proptrans_alist
22278 to at most 50 elements. */
22279 tem = Fnthcdr (make_number (50),
22280 mode_line_proptrans_alist);
22281 if (! NILP (tem))
22282 XSETCDR (tem, Qnil);
22283 }
22284 }
22285 }
22286
22287 offset = 0;
22288
22289 if (literal)
22290 {
22291 prec = precision - n;
22292 switch (mode_line_target)
22293 {
22294 case MODE_LINE_NOPROP:
22295 case MODE_LINE_TITLE:
22296 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22297 break;
22298 case MODE_LINE_STRING:
22299 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22300 break;
22301 case MODE_LINE_DISPLAY:
22302 n += display_string (NULL, elt, Qnil, 0, 0, it,
22303 0, prec, 0, STRING_MULTIBYTE (elt));
22304 break;
22305 }
22306
22307 break;
22308 }
22309
22310 /* Handle the non-literal case. */
22311
22312 while ((precision <= 0 || n < precision)
22313 && SREF (elt, offset) != 0
22314 && (mode_line_target != MODE_LINE_DISPLAY
22315 || it->current_x < it->last_visible_x))
22316 {
22317 ptrdiff_t last_offset = offset;
22318
22319 /* Advance to end of string or next format specifier. */
22320 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22321 ;
22322
22323 if (offset - 1 != last_offset)
22324 {
22325 ptrdiff_t nchars, nbytes;
22326
22327 /* Output to end of string or up to '%'. Field width
22328 is length of string. Don't output more than
22329 PRECISION allows us. */
22330 offset--;
22331
22332 prec = c_string_width (SDATA (elt) + last_offset,
22333 offset - last_offset, precision - n,
22334 &nchars, &nbytes);
22335
22336 switch (mode_line_target)
22337 {
22338 case MODE_LINE_NOPROP:
22339 case MODE_LINE_TITLE:
22340 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22341 break;
22342 case MODE_LINE_STRING:
22343 {
22344 ptrdiff_t bytepos = last_offset;
22345 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22346 ptrdiff_t endpos = (precision <= 0
22347 ? string_byte_to_char (elt, offset)
22348 : charpos + nchars);
22349
22350 n += store_mode_line_string (NULL,
22351 Fsubstring (elt, make_number (charpos),
22352 make_number (endpos)),
22353 0, 0, 0, Qnil);
22354 }
22355 break;
22356 case MODE_LINE_DISPLAY:
22357 {
22358 ptrdiff_t bytepos = last_offset;
22359 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22360
22361 if (precision <= 0)
22362 nchars = string_byte_to_char (elt, offset) - charpos;
22363 n += display_string (NULL, elt, Qnil, 0, charpos,
22364 it, 0, nchars, 0,
22365 STRING_MULTIBYTE (elt));
22366 }
22367 break;
22368 }
22369 }
22370 else /* c == '%' */
22371 {
22372 ptrdiff_t percent_position = offset;
22373
22374 /* Get the specified minimum width. Zero means
22375 don't pad. */
22376 field = 0;
22377 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22378 field = field * 10 + c - '0';
22379
22380 /* Don't pad beyond the total padding allowed. */
22381 if (field_width - n > 0 && field > field_width - n)
22382 field = field_width - n;
22383
22384 /* Note that either PRECISION <= 0 or N < PRECISION. */
22385 prec = precision - n;
22386
22387 if (c == 'M')
22388 n += display_mode_element (it, depth, field, prec,
22389 Vglobal_mode_string, props,
22390 risky);
22391 else if (c != 0)
22392 {
22393 bool multibyte;
22394 ptrdiff_t bytepos, charpos;
22395 const char *spec;
22396 Lisp_Object string;
22397
22398 bytepos = percent_position;
22399 charpos = (STRING_MULTIBYTE (elt)
22400 ? string_byte_to_char (elt, bytepos)
22401 : bytepos);
22402 spec = decode_mode_spec (it->w, c, field, &string);
22403 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22404
22405 switch (mode_line_target)
22406 {
22407 case MODE_LINE_NOPROP:
22408 case MODE_LINE_TITLE:
22409 n += store_mode_line_noprop (spec, field, prec);
22410 break;
22411 case MODE_LINE_STRING:
22412 {
22413 Lisp_Object tem = build_string (spec);
22414 props = Ftext_properties_at (make_number (charpos), elt);
22415 /* Should only keep face property in props */
22416 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22417 }
22418 break;
22419 case MODE_LINE_DISPLAY:
22420 {
22421 int nglyphs_before, nwritten;
22422
22423 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22424 nwritten = display_string (spec, string, elt,
22425 charpos, 0, it,
22426 field, prec, 0,
22427 multibyte);
22428
22429 /* Assign to the glyphs written above the
22430 string where the `%x' came from, position
22431 of the `%'. */
22432 if (nwritten > 0)
22433 {
22434 struct glyph *glyph
22435 = (it->glyph_row->glyphs[TEXT_AREA]
22436 + nglyphs_before);
22437 int i;
22438
22439 for (i = 0; i < nwritten; ++i)
22440 {
22441 glyph[i].object = elt;
22442 glyph[i].charpos = charpos;
22443 }
22444
22445 n += nwritten;
22446 }
22447 }
22448 break;
22449 }
22450 }
22451 else /* c == 0 */
22452 break;
22453 }
22454 }
22455 }
22456 break;
22457
22458 case Lisp_Symbol:
22459 /* A symbol: process the value of the symbol recursively
22460 as if it appeared here directly. Avoid error if symbol void.
22461 Special case: if value of symbol is a string, output the string
22462 literally. */
22463 {
22464 register Lisp_Object tem;
22465
22466 /* If the variable is not marked as risky to set
22467 then its contents are risky to use. */
22468 if (NILP (Fget (elt, Qrisky_local_variable)))
22469 risky = 1;
22470
22471 tem = Fboundp (elt);
22472 if (!NILP (tem))
22473 {
22474 tem = Fsymbol_value (elt);
22475 /* If value is a string, output that string literally:
22476 don't check for % within it. */
22477 if (STRINGP (tem))
22478 literal = 1;
22479
22480 if (!EQ (tem, elt))
22481 {
22482 /* Give up right away for nil or t. */
22483 elt = tem;
22484 goto tail_recurse;
22485 }
22486 }
22487 }
22488 break;
22489
22490 case Lisp_Cons:
22491 {
22492 register Lisp_Object car, tem;
22493
22494 /* A cons cell: five distinct cases.
22495 If first element is :eval or :propertize, do something special.
22496 If first element is a string or a cons, process all the elements
22497 and effectively concatenate them.
22498 If first element is a negative number, truncate displaying cdr to
22499 at most that many characters. If positive, pad (with spaces)
22500 to at least that many characters.
22501 If first element is a symbol, process the cadr or caddr recursively
22502 according to whether the symbol's value is non-nil or nil. */
22503 car = XCAR (elt);
22504 if (EQ (car, QCeval))
22505 {
22506 /* An element of the form (:eval FORM) means evaluate FORM
22507 and use the result as mode line elements. */
22508
22509 if (risky)
22510 break;
22511
22512 if (CONSP (XCDR (elt)))
22513 {
22514 Lisp_Object spec;
22515 spec = safe__eval (true, XCAR (XCDR (elt)));
22516 n += display_mode_element (it, depth, field_width - n,
22517 precision - n, spec, props,
22518 risky);
22519 }
22520 }
22521 else if (EQ (car, QCpropertize))
22522 {
22523 /* An element of the form (:propertize ELT PROPS...)
22524 means display ELT but applying properties PROPS. */
22525
22526 if (risky)
22527 break;
22528
22529 if (CONSP (XCDR (elt)))
22530 n += display_mode_element (it, depth, field_width - n,
22531 precision - n, XCAR (XCDR (elt)),
22532 XCDR (XCDR (elt)), risky);
22533 }
22534 else if (SYMBOLP (car))
22535 {
22536 tem = Fboundp (car);
22537 elt = XCDR (elt);
22538 if (!CONSP (elt))
22539 goto invalid;
22540 /* elt is now the cdr, and we know it is a cons cell.
22541 Use its car if CAR has a non-nil value. */
22542 if (!NILP (tem))
22543 {
22544 tem = Fsymbol_value (car);
22545 if (!NILP (tem))
22546 {
22547 elt = XCAR (elt);
22548 goto tail_recurse;
22549 }
22550 }
22551 /* Symbol's value is nil (or symbol is unbound)
22552 Get the cddr of the original list
22553 and if possible find the caddr and use that. */
22554 elt = XCDR (elt);
22555 if (NILP (elt))
22556 break;
22557 else if (!CONSP (elt))
22558 goto invalid;
22559 elt = XCAR (elt);
22560 goto tail_recurse;
22561 }
22562 else if (INTEGERP (car))
22563 {
22564 register int lim = XINT (car);
22565 elt = XCDR (elt);
22566 if (lim < 0)
22567 {
22568 /* Negative int means reduce maximum width. */
22569 if (precision <= 0)
22570 precision = -lim;
22571 else
22572 precision = min (precision, -lim);
22573 }
22574 else if (lim > 0)
22575 {
22576 /* Padding specified. Don't let it be more than
22577 current maximum. */
22578 if (precision > 0)
22579 lim = min (precision, lim);
22580
22581 /* If that's more padding than already wanted, queue it.
22582 But don't reduce padding already specified even if
22583 that is beyond the current truncation point. */
22584 field_width = max (lim, field_width);
22585 }
22586 goto tail_recurse;
22587 }
22588 else if (STRINGP (car) || CONSP (car))
22589 {
22590 Lisp_Object halftail = elt;
22591 int len = 0;
22592
22593 while (CONSP (elt)
22594 && (precision <= 0 || n < precision))
22595 {
22596 n += display_mode_element (it, depth,
22597 /* Do padding only after the last
22598 element in the list. */
22599 (! CONSP (XCDR (elt))
22600 ? field_width - n
22601 : 0),
22602 precision - n, XCAR (elt),
22603 props, risky);
22604 elt = XCDR (elt);
22605 len++;
22606 if ((len & 1) == 0)
22607 halftail = XCDR (halftail);
22608 /* Check for cycle. */
22609 if (EQ (halftail, elt))
22610 break;
22611 }
22612 }
22613 }
22614 break;
22615
22616 default:
22617 invalid:
22618 elt = build_string ("*invalid*");
22619 goto tail_recurse;
22620 }
22621
22622 /* Pad to FIELD_WIDTH. */
22623 if (field_width > 0 && n < field_width)
22624 {
22625 switch (mode_line_target)
22626 {
22627 case MODE_LINE_NOPROP:
22628 case MODE_LINE_TITLE:
22629 n += store_mode_line_noprop ("", field_width - n, 0);
22630 break;
22631 case MODE_LINE_STRING:
22632 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22633 break;
22634 case MODE_LINE_DISPLAY:
22635 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22636 0, 0, 0);
22637 break;
22638 }
22639 }
22640
22641 return n;
22642 }
22643
22644 /* Store a mode-line string element in mode_line_string_list.
22645
22646 If STRING is non-null, display that C string. Otherwise, the Lisp
22647 string LISP_STRING is displayed.
22648
22649 FIELD_WIDTH is the minimum number of output glyphs to produce.
22650 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22651 with spaces. FIELD_WIDTH <= 0 means don't pad.
22652
22653 PRECISION is the maximum number of characters to output from
22654 STRING. PRECISION <= 0 means don't truncate the string.
22655
22656 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22657 properties to the string.
22658
22659 PROPS are the properties to add to the string.
22660 The mode_line_string_face face property is always added to the string.
22661 */
22662
22663 static int
22664 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22665 int field_width, int precision, Lisp_Object props)
22666 {
22667 ptrdiff_t len;
22668 int n = 0;
22669
22670 if (string != NULL)
22671 {
22672 len = strlen (string);
22673 if (precision > 0 && len > precision)
22674 len = precision;
22675 lisp_string = make_string (string, len);
22676 if (NILP (props))
22677 props = mode_line_string_face_prop;
22678 else if (!NILP (mode_line_string_face))
22679 {
22680 Lisp_Object face = Fplist_get (props, Qface);
22681 props = Fcopy_sequence (props);
22682 if (NILP (face))
22683 face = mode_line_string_face;
22684 else
22685 face = list2 (face, mode_line_string_face);
22686 props = Fplist_put (props, Qface, face);
22687 }
22688 Fadd_text_properties (make_number (0), make_number (len),
22689 props, lisp_string);
22690 }
22691 else
22692 {
22693 len = XFASTINT (Flength (lisp_string));
22694 if (precision > 0 && len > precision)
22695 {
22696 len = precision;
22697 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22698 precision = -1;
22699 }
22700 if (!NILP (mode_line_string_face))
22701 {
22702 Lisp_Object face;
22703 if (NILP (props))
22704 props = Ftext_properties_at (make_number (0), lisp_string);
22705 face = Fplist_get (props, Qface);
22706 if (NILP (face))
22707 face = mode_line_string_face;
22708 else
22709 face = list2 (face, mode_line_string_face);
22710 props = list2 (Qface, face);
22711 if (copy_string)
22712 lisp_string = Fcopy_sequence (lisp_string);
22713 }
22714 if (!NILP (props))
22715 Fadd_text_properties (make_number (0), make_number (len),
22716 props, lisp_string);
22717 }
22718
22719 if (len > 0)
22720 {
22721 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22722 n += len;
22723 }
22724
22725 if (field_width > len)
22726 {
22727 field_width -= len;
22728 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22729 if (!NILP (props))
22730 Fadd_text_properties (make_number (0), make_number (field_width),
22731 props, lisp_string);
22732 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22733 n += field_width;
22734 }
22735
22736 return n;
22737 }
22738
22739
22740 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22741 1, 4, 0,
22742 doc: /* Format a string out of a mode line format specification.
22743 First arg FORMAT specifies the mode line format (see `mode-line-format'
22744 for details) to use.
22745
22746 By default, the format is evaluated for the currently selected window.
22747
22748 Optional second arg FACE specifies the face property to put on all
22749 characters for which no face is specified. The value nil means the
22750 default face. The value t means whatever face the window's mode line
22751 currently uses (either `mode-line' or `mode-line-inactive',
22752 depending on whether the window is the selected window or not).
22753 An integer value means the value string has no text
22754 properties.
22755
22756 Optional third and fourth args WINDOW and BUFFER specify the window
22757 and buffer to use as the context for the formatting (defaults
22758 are the selected window and the WINDOW's buffer). */)
22759 (Lisp_Object format, Lisp_Object face,
22760 Lisp_Object window, Lisp_Object buffer)
22761 {
22762 struct it it;
22763 int len;
22764 struct window *w;
22765 struct buffer *old_buffer = NULL;
22766 int face_id;
22767 int no_props = INTEGERP (face);
22768 ptrdiff_t count = SPECPDL_INDEX ();
22769 Lisp_Object str;
22770 int string_start = 0;
22771
22772 w = decode_any_window (window);
22773 XSETWINDOW (window, w);
22774
22775 if (NILP (buffer))
22776 buffer = w->contents;
22777 CHECK_BUFFER (buffer);
22778
22779 /* Make formatting the modeline a non-op when noninteractive, otherwise
22780 there will be problems later caused by a partially initialized frame. */
22781 if (NILP (format) || noninteractive)
22782 return empty_unibyte_string;
22783
22784 if (no_props)
22785 face = Qnil;
22786
22787 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22788 : EQ (face, Qt) ? (EQ (window, selected_window)
22789 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22790 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22791 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22792 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22793 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22794 : DEFAULT_FACE_ID;
22795
22796 old_buffer = current_buffer;
22797
22798 /* Save things including mode_line_proptrans_alist,
22799 and set that to nil so that we don't alter the outer value. */
22800 record_unwind_protect (unwind_format_mode_line,
22801 format_mode_line_unwind_data
22802 (XFRAME (WINDOW_FRAME (w)),
22803 old_buffer, selected_window, 1));
22804 mode_line_proptrans_alist = Qnil;
22805
22806 Fselect_window (window, Qt);
22807 set_buffer_internal_1 (XBUFFER (buffer));
22808
22809 init_iterator (&it, w, -1, -1, NULL, face_id);
22810
22811 if (no_props)
22812 {
22813 mode_line_target = MODE_LINE_NOPROP;
22814 mode_line_string_face_prop = Qnil;
22815 mode_line_string_list = Qnil;
22816 string_start = MODE_LINE_NOPROP_LEN (0);
22817 }
22818 else
22819 {
22820 mode_line_target = MODE_LINE_STRING;
22821 mode_line_string_list = Qnil;
22822 mode_line_string_face = face;
22823 mode_line_string_face_prop
22824 = NILP (face) ? Qnil : list2 (Qface, face);
22825 }
22826
22827 push_kboard (FRAME_KBOARD (it.f));
22828 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22829 pop_kboard ();
22830
22831 if (no_props)
22832 {
22833 len = MODE_LINE_NOPROP_LEN (string_start);
22834 str = make_string (mode_line_noprop_buf + string_start, len);
22835 }
22836 else
22837 {
22838 mode_line_string_list = Fnreverse (mode_line_string_list);
22839 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22840 empty_unibyte_string);
22841 }
22842
22843 unbind_to (count, Qnil);
22844 return str;
22845 }
22846
22847 /* Write a null-terminated, right justified decimal representation of
22848 the positive integer D to BUF using a minimal field width WIDTH. */
22849
22850 static void
22851 pint2str (register char *buf, register int width, register ptrdiff_t d)
22852 {
22853 register char *p = buf;
22854
22855 if (d <= 0)
22856 *p++ = '0';
22857 else
22858 {
22859 while (d > 0)
22860 {
22861 *p++ = d % 10 + '0';
22862 d /= 10;
22863 }
22864 }
22865
22866 for (width -= (int) (p - buf); width > 0; --width)
22867 *p++ = ' ';
22868 *p-- = '\0';
22869 while (p > buf)
22870 {
22871 d = *buf;
22872 *buf++ = *p;
22873 *p-- = d;
22874 }
22875 }
22876
22877 /* Write a null-terminated, right justified decimal and "human
22878 readable" representation of the nonnegative integer D to BUF using
22879 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22880
22881 static const char power_letter[] =
22882 {
22883 0, /* no letter */
22884 'k', /* kilo */
22885 'M', /* mega */
22886 'G', /* giga */
22887 'T', /* tera */
22888 'P', /* peta */
22889 'E', /* exa */
22890 'Z', /* zetta */
22891 'Y' /* yotta */
22892 };
22893
22894 static void
22895 pint2hrstr (char *buf, int width, ptrdiff_t d)
22896 {
22897 /* We aim to represent the nonnegative integer D as
22898 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22899 ptrdiff_t quotient = d;
22900 int remainder = 0;
22901 /* -1 means: do not use TENTHS. */
22902 int tenths = -1;
22903 int exponent = 0;
22904
22905 /* Length of QUOTIENT.TENTHS as a string. */
22906 int length;
22907
22908 char * psuffix;
22909 char * p;
22910
22911 if (quotient >= 1000)
22912 {
22913 /* Scale to the appropriate EXPONENT. */
22914 do
22915 {
22916 remainder = quotient % 1000;
22917 quotient /= 1000;
22918 exponent++;
22919 }
22920 while (quotient >= 1000);
22921
22922 /* Round to nearest and decide whether to use TENTHS or not. */
22923 if (quotient <= 9)
22924 {
22925 tenths = remainder / 100;
22926 if (remainder % 100 >= 50)
22927 {
22928 if (tenths < 9)
22929 tenths++;
22930 else
22931 {
22932 quotient++;
22933 if (quotient == 10)
22934 tenths = -1;
22935 else
22936 tenths = 0;
22937 }
22938 }
22939 }
22940 else
22941 if (remainder >= 500)
22942 {
22943 if (quotient < 999)
22944 quotient++;
22945 else
22946 {
22947 quotient = 1;
22948 exponent++;
22949 tenths = 0;
22950 }
22951 }
22952 }
22953
22954 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22955 if (tenths == -1 && quotient <= 99)
22956 if (quotient <= 9)
22957 length = 1;
22958 else
22959 length = 2;
22960 else
22961 length = 3;
22962 p = psuffix = buf + max (width, length);
22963
22964 /* Print EXPONENT. */
22965 *psuffix++ = power_letter[exponent];
22966 *psuffix = '\0';
22967
22968 /* Print TENTHS. */
22969 if (tenths >= 0)
22970 {
22971 *--p = '0' + tenths;
22972 *--p = '.';
22973 }
22974
22975 /* Print QUOTIENT. */
22976 do
22977 {
22978 int digit = quotient % 10;
22979 *--p = '0' + digit;
22980 }
22981 while ((quotient /= 10) != 0);
22982
22983 /* Print leading spaces. */
22984 while (buf < p)
22985 *--p = ' ';
22986 }
22987
22988 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22989 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22990 type of CODING_SYSTEM. Return updated pointer into BUF. */
22991
22992 static unsigned char invalid_eol_type[] = "(*invalid*)";
22993
22994 static char *
22995 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22996 {
22997 Lisp_Object val;
22998 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22999 const unsigned char *eol_str;
23000 int eol_str_len;
23001 /* The EOL conversion we are using. */
23002 Lisp_Object eoltype;
23003
23004 val = CODING_SYSTEM_SPEC (coding_system);
23005 eoltype = Qnil;
23006
23007 if (!VECTORP (val)) /* Not yet decided. */
23008 {
23009 *buf++ = multibyte ? '-' : ' ';
23010 if (eol_flag)
23011 eoltype = eol_mnemonic_undecided;
23012 /* Don't mention EOL conversion if it isn't decided. */
23013 }
23014 else
23015 {
23016 Lisp_Object attrs;
23017 Lisp_Object eolvalue;
23018
23019 attrs = AREF (val, 0);
23020 eolvalue = AREF (val, 2);
23021
23022 *buf++ = multibyte
23023 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23024 : ' ';
23025
23026 if (eol_flag)
23027 {
23028 /* The EOL conversion that is normal on this system. */
23029
23030 if (NILP (eolvalue)) /* Not yet decided. */
23031 eoltype = eol_mnemonic_undecided;
23032 else if (VECTORP (eolvalue)) /* Not yet decided. */
23033 eoltype = eol_mnemonic_undecided;
23034 else /* eolvalue is Qunix, Qdos, or Qmac. */
23035 eoltype = (EQ (eolvalue, Qunix)
23036 ? eol_mnemonic_unix
23037 : (EQ (eolvalue, Qdos) == 1
23038 ? eol_mnemonic_dos : eol_mnemonic_mac));
23039 }
23040 }
23041
23042 if (eol_flag)
23043 {
23044 /* Mention the EOL conversion if it is not the usual one. */
23045 if (STRINGP (eoltype))
23046 {
23047 eol_str = SDATA (eoltype);
23048 eol_str_len = SBYTES (eoltype);
23049 }
23050 else if (CHARACTERP (eoltype))
23051 {
23052 int c = XFASTINT (eoltype);
23053 return buf + CHAR_STRING (c, (unsigned char *) buf);
23054 }
23055 else
23056 {
23057 eol_str = invalid_eol_type;
23058 eol_str_len = sizeof (invalid_eol_type) - 1;
23059 }
23060 memcpy (buf, eol_str, eol_str_len);
23061 buf += eol_str_len;
23062 }
23063
23064 return buf;
23065 }
23066
23067 /* Return a string for the output of a mode line %-spec for window W,
23068 generated by character C. FIELD_WIDTH > 0 means pad the string
23069 returned with spaces to that value. Return a Lisp string in
23070 *STRING if the resulting string is taken from that Lisp string.
23071
23072 Note we operate on the current buffer for most purposes. */
23073
23074 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23075
23076 static const char *
23077 decode_mode_spec (struct window *w, register int c, int field_width,
23078 Lisp_Object *string)
23079 {
23080 Lisp_Object obj;
23081 struct frame *f = XFRAME (WINDOW_FRAME (w));
23082 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23083 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23084 produce strings from numerical values, so limit preposterously
23085 large values of FIELD_WIDTH to avoid overrunning the buffer's
23086 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23087 bytes plus the terminating null. */
23088 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23089 struct buffer *b = current_buffer;
23090
23091 obj = Qnil;
23092 *string = Qnil;
23093
23094 switch (c)
23095 {
23096 case '*':
23097 if (!NILP (BVAR (b, read_only)))
23098 return "%";
23099 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23100 return "*";
23101 return "-";
23102
23103 case '+':
23104 /* This differs from %* only for a modified read-only buffer. */
23105 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23106 return "*";
23107 if (!NILP (BVAR (b, read_only)))
23108 return "%";
23109 return "-";
23110
23111 case '&':
23112 /* This differs from %* in ignoring read-only-ness. */
23113 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23114 return "*";
23115 return "-";
23116
23117 case '%':
23118 return "%";
23119
23120 case '[':
23121 {
23122 int i;
23123 char *p;
23124
23125 if (command_loop_level > 5)
23126 return "[[[... ";
23127 p = decode_mode_spec_buf;
23128 for (i = 0; i < command_loop_level; i++)
23129 *p++ = '[';
23130 *p = 0;
23131 return decode_mode_spec_buf;
23132 }
23133
23134 case ']':
23135 {
23136 int i;
23137 char *p;
23138
23139 if (command_loop_level > 5)
23140 return " ...]]]";
23141 p = decode_mode_spec_buf;
23142 for (i = 0; i < command_loop_level; i++)
23143 *p++ = ']';
23144 *p = 0;
23145 return decode_mode_spec_buf;
23146 }
23147
23148 case '-':
23149 {
23150 register int i;
23151
23152 /* Let lots_of_dashes be a string of infinite length. */
23153 if (mode_line_target == MODE_LINE_NOPROP
23154 || mode_line_target == MODE_LINE_STRING)
23155 return "--";
23156 if (field_width <= 0
23157 || field_width > sizeof (lots_of_dashes))
23158 {
23159 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23160 decode_mode_spec_buf[i] = '-';
23161 decode_mode_spec_buf[i] = '\0';
23162 return decode_mode_spec_buf;
23163 }
23164 else
23165 return lots_of_dashes;
23166 }
23167
23168 case 'b':
23169 obj = BVAR (b, name);
23170 break;
23171
23172 case 'c':
23173 /* %c and %l are ignored in `frame-title-format'.
23174 (In redisplay_internal, the frame title is drawn _before_ the
23175 windows are updated, so the stuff which depends on actual
23176 window contents (such as %l) may fail to render properly, or
23177 even crash emacs.) */
23178 if (mode_line_target == MODE_LINE_TITLE)
23179 return "";
23180 else
23181 {
23182 ptrdiff_t col = current_column ();
23183 w->column_number_displayed = col;
23184 pint2str (decode_mode_spec_buf, width, col);
23185 return decode_mode_spec_buf;
23186 }
23187
23188 case 'e':
23189 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23190 {
23191 if (NILP (Vmemory_full))
23192 return "";
23193 else
23194 return "!MEM FULL! ";
23195 }
23196 #else
23197 return "";
23198 #endif
23199
23200 case 'F':
23201 /* %F displays the frame name. */
23202 if (!NILP (f->title))
23203 return SSDATA (f->title);
23204 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23205 return SSDATA (f->name);
23206 return "Emacs";
23207
23208 case 'f':
23209 obj = BVAR (b, filename);
23210 break;
23211
23212 case 'i':
23213 {
23214 ptrdiff_t size = ZV - BEGV;
23215 pint2str (decode_mode_spec_buf, width, size);
23216 return decode_mode_spec_buf;
23217 }
23218
23219 case 'I':
23220 {
23221 ptrdiff_t size = ZV - BEGV;
23222 pint2hrstr (decode_mode_spec_buf, width, size);
23223 return decode_mode_spec_buf;
23224 }
23225
23226 case 'l':
23227 {
23228 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23229 ptrdiff_t topline, nlines, height;
23230 ptrdiff_t junk;
23231
23232 /* %c and %l are ignored in `frame-title-format'. */
23233 if (mode_line_target == MODE_LINE_TITLE)
23234 return "";
23235
23236 startpos = marker_position (w->start);
23237 startpos_byte = marker_byte_position (w->start);
23238 height = WINDOW_TOTAL_LINES (w);
23239
23240 /* If we decided that this buffer isn't suitable for line numbers,
23241 don't forget that too fast. */
23242 if (w->base_line_pos == -1)
23243 goto no_value;
23244
23245 /* If the buffer is very big, don't waste time. */
23246 if (INTEGERP (Vline_number_display_limit)
23247 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23248 {
23249 w->base_line_pos = 0;
23250 w->base_line_number = 0;
23251 goto no_value;
23252 }
23253
23254 if (w->base_line_number > 0
23255 && w->base_line_pos > 0
23256 && w->base_line_pos <= startpos)
23257 {
23258 line = w->base_line_number;
23259 linepos = w->base_line_pos;
23260 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23261 }
23262 else
23263 {
23264 line = 1;
23265 linepos = BUF_BEGV (b);
23266 linepos_byte = BUF_BEGV_BYTE (b);
23267 }
23268
23269 /* Count lines from base line to window start position. */
23270 nlines = display_count_lines (linepos_byte,
23271 startpos_byte,
23272 startpos, &junk);
23273
23274 topline = nlines + line;
23275
23276 /* Determine a new base line, if the old one is too close
23277 or too far away, or if we did not have one.
23278 "Too close" means it's plausible a scroll-down would
23279 go back past it. */
23280 if (startpos == BUF_BEGV (b))
23281 {
23282 w->base_line_number = topline;
23283 w->base_line_pos = BUF_BEGV (b);
23284 }
23285 else if (nlines < height + 25 || nlines > height * 3 + 50
23286 || linepos == BUF_BEGV (b))
23287 {
23288 ptrdiff_t limit = BUF_BEGV (b);
23289 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23290 ptrdiff_t position;
23291 ptrdiff_t distance =
23292 (height * 2 + 30) * line_number_display_limit_width;
23293
23294 if (startpos - distance > limit)
23295 {
23296 limit = startpos - distance;
23297 limit_byte = CHAR_TO_BYTE (limit);
23298 }
23299
23300 nlines = display_count_lines (startpos_byte,
23301 limit_byte,
23302 - (height * 2 + 30),
23303 &position);
23304 /* If we couldn't find the lines we wanted within
23305 line_number_display_limit_width chars per line,
23306 give up on line numbers for this window. */
23307 if (position == limit_byte && limit == startpos - distance)
23308 {
23309 w->base_line_pos = -1;
23310 w->base_line_number = 0;
23311 goto no_value;
23312 }
23313
23314 w->base_line_number = topline - nlines;
23315 w->base_line_pos = BYTE_TO_CHAR (position);
23316 }
23317
23318 /* Now count lines from the start pos to point. */
23319 nlines = display_count_lines (startpos_byte,
23320 PT_BYTE, PT, &junk);
23321
23322 /* Record that we did display the line number. */
23323 line_number_displayed = 1;
23324
23325 /* Make the string to show. */
23326 pint2str (decode_mode_spec_buf, width, topline + nlines);
23327 return decode_mode_spec_buf;
23328 no_value:
23329 {
23330 char *p = decode_mode_spec_buf;
23331 int pad = width - 2;
23332 while (pad-- > 0)
23333 *p++ = ' ';
23334 *p++ = '?';
23335 *p++ = '?';
23336 *p = '\0';
23337 return decode_mode_spec_buf;
23338 }
23339 }
23340 break;
23341
23342 case 'm':
23343 obj = BVAR (b, mode_name);
23344 break;
23345
23346 case 'n':
23347 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23348 return " Narrow";
23349 break;
23350
23351 case 'p':
23352 {
23353 ptrdiff_t pos = marker_position (w->start);
23354 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23355
23356 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23357 {
23358 if (pos <= BUF_BEGV (b))
23359 return "All";
23360 else
23361 return "Bottom";
23362 }
23363 else if (pos <= BUF_BEGV (b))
23364 return "Top";
23365 else
23366 {
23367 if (total > 1000000)
23368 /* Do it differently for a large value, to avoid overflow. */
23369 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23370 else
23371 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23372 /* We can't normally display a 3-digit number,
23373 so get us a 2-digit number that is close. */
23374 if (total == 100)
23375 total = 99;
23376 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23377 return decode_mode_spec_buf;
23378 }
23379 }
23380
23381 /* Display percentage of size above the bottom of the screen. */
23382 case 'P':
23383 {
23384 ptrdiff_t toppos = marker_position (w->start);
23385 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23386 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23387
23388 if (botpos >= BUF_ZV (b))
23389 {
23390 if (toppos <= BUF_BEGV (b))
23391 return "All";
23392 else
23393 return "Bottom";
23394 }
23395 else
23396 {
23397 if (total > 1000000)
23398 /* Do it differently for a large value, to avoid overflow. */
23399 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23400 else
23401 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23402 /* We can't normally display a 3-digit number,
23403 so get us a 2-digit number that is close. */
23404 if (total == 100)
23405 total = 99;
23406 if (toppos <= BUF_BEGV (b))
23407 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23408 else
23409 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23410 return decode_mode_spec_buf;
23411 }
23412 }
23413
23414 case 's':
23415 /* status of process */
23416 obj = Fget_buffer_process (Fcurrent_buffer ());
23417 if (NILP (obj))
23418 return "no process";
23419 #ifndef MSDOS
23420 obj = Fsymbol_name (Fprocess_status (obj));
23421 #endif
23422 break;
23423
23424 case '@':
23425 {
23426 ptrdiff_t count = inhibit_garbage_collection ();
23427 Lisp_Object curdir = BVAR (current_buffer, directory);
23428 Lisp_Object val = Qnil;
23429
23430 if (STRINGP (curdir))
23431 val = call1 (intern ("file-remote-p"), curdir);
23432
23433 unbind_to (count, Qnil);
23434
23435 if (NILP (val))
23436 return "-";
23437 else
23438 return "@";
23439 }
23440
23441 case 'z':
23442 /* coding-system (not including end-of-line format) */
23443 case 'Z':
23444 /* coding-system (including end-of-line type) */
23445 {
23446 int eol_flag = (c == 'Z');
23447 char *p = decode_mode_spec_buf;
23448
23449 if (! FRAME_WINDOW_P (f))
23450 {
23451 /* No need to mention EOL here--the terminal never needs
23452 to do EOL conversion. */
23453 p = decode_mode_spec_coding (CODING_ID_NAME
23454 (FRAME_KEYBOARD_CODING (f)->id),
23455 p, 0);
23456 p = decode_mode_spec_coding (CODING_ID_NAME
23457 (FRAME_TERMINAL_CODING (f)->id),
23458 p, 0);
23459 }
23460 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23461 p, eol_flag);
23462
23463 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23464 #ifdef subprocesses
23465 obj = Fget_buffer_process (Fcurrent_buffer ());
23466 if (PROCESSP (obj))
23467 {
23468 p = decode_mode_spec_coding
23469 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23470 p = decode_mode_spec_coding
23471 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23472 }
23473 #endif /* subprocesses */
23474 #endif /* 0 */
23475 *p = 0;
23476 return decode_mode_spec_buf;
23477 }
23478 }
23479
23480 if (STRINGP (obj))
23481 {
23482 *string = obj;
23483 return SSDATA (obj);
23484 }
23485 else
23486 return "";
23487 }
23488
23489
23490 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23491 means count lines back from START_BYTE. But don't go beyond
23492 LIMIT_BYTE. Return the number of lines thus found (always
23493 nonnegative).
23494
23495 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23496 either the position COUNT lines after/before START_BYTE, if we
23497 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23498 COUNT lines. */
23499
23500 static ptrdiff_t
23501 display_count_lines (ptrdiff_t start_byte,
23502 ptrdiff_t limit_byte, ptrdiff_t count,
23503 ptrdiff_t *byte_pos_ptr)
23504 {
23505 register unsigned char *cursor;
23506 unsigned char *base;
23507
23508 register ptrdiff_t ceiling;
23509 register unsigned char *ceiling_addr;
23510 ptrdiff_t orig_count = count;
23511
23512 /* If we are not in selective display mode,
23513 check only for newlines. */
23514 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23515 && !INTEGERP (BVAR (current_buffer, selective_display)));
23516
23517 if (count > 0)
23518 {
23519 while (start_byte < limit_byte)
23520 {
23521 ceiling = BUFFER_CEILING_OF (start_byte);
23522 ceiling = min (limit_byte - 1, ceiling);
23523 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23524 base = (cursor = BYTE_POS_ADDR (start_byte));
23525
23526 do
23527 {
23528 if (selective_display)
23529 {
23530 while (*cursor != '\n' && *cursor != 015
23531 && ++cursor != ceiling_addr)
23532 continue;
23533 if (cursor == ceiling_addr)
23534 break;
23535 }
23536 else
23537 {
23538 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23539 if (! cursor)
23540 break;
23541 }
23542
23543 cursor++;
23544
23545 if (--count == 0)
23546 {
23547 start_byte += cursor - base;
23548 *byte_pos_ptr = start_byte;
23549 return orig_count;
23550 }
23551 }
23552 while (cursor < ceiling_addr);
23553
23554 start_byte += ceiling_addr - base;
23555 }
23556 }
23557 else
23558 {
23559 while (start_byte > limit_byte)
23560 {
23561 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23562 ceiling = max (limit_byte, ceiling);
23563 ceiling_addr = BYTE_POS_ADDR (ceiling);
23564 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23565 while (1)
23566 {
23567 if (selective_display)
23568 {
23569 while (--cursor >= ceiling_addr
23570 && *cursor != '\n' && *cursor != 015)
23571 continue;
23572 if (cursor < ceiling_addr)
23573 break;
23574 }
23575 else
23576 {
23577 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23578 if (! cursor)
23579 break;
23580 }
23581
23582 if (++count == 0)
23583 {
23584 start_byte += cursor - base + 1;
23585 *byte_pos_ptr = start_byte;
23586 /* When scanning backwards, we should
23587 not count the newline posterior to which we stop. */
23588 return - orig_count - 1;
23589 }
23590 }
23591 start_byte += ceiling_addr - base;
23592 }
23593 }
23594
23595 *byte_pos_ptr = limit_byte;
23596
23597 if (count < 0)
23598 return - orig_count + count;
23599 return orig_count - count;
23600
23601 }
23602
23603
23604 \f
23605 /***********************************************************************
23606 Displaying strings
23607 ***********************************************************************/
23608
23609 /* Display a NUL-terminated string, starting with index START.
23610
23611 If STRING is non-null, display that C string. Otherwise, the Lisp
23612 string LISP_STRING is displayed. There's a case that STRING is
23613 non-null and LISP_STRING is not nil. It means STRING is a string
23614 data of LISP_STRING. In that case, we display LISP_STRING while
23615 ignoring its text properties.
23616
23617 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23618 FACE_STRING. Display STRING or LISP_STRING with the face at
23619 FACE_STRING_POS in FACE_STRING:
23620
23621 Display the string in the environment given by IT, but use the
23622 standard display table, temporarily.
23623
23624 FIELD_WIDTH is the minimum number of output glyphs to produce.
23625 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23626 with spaces. If STRING has more characters, more than FIELD_WIDTH
23627 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23628
23629 PRECISION is the maximum number of characters to output from
23630 STRING. PRECISION < 0 means don't truncate the string.
23631
23632 This is roughly equivalent to printf format specifiers:
23633
23634 FIELD_WIDTH PRECISION PRINTF
23635 ----------------------------------------
23636 -1 -1 %s
23637 -1 10 %.10s
23638 10 -1 %10s
23639 20 10 %20.10s
23640
23641 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23642 display them, and < 0 means obey the current buffer's value of
23643 enable_multibyte_characters.
23644
23645 Value is the number of columns displayed. */
23646
23647 static int
23648 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23649 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23650 int field_width, int precision, int max_x, int multibyte)
23651 {
23652 int hpos_at_start = it->hpos;
23653 int saved_face_id = it->face_id;
23654 struct glyph_row *row = it->glyph_row;
23655 ptrdiff_t it_charpos;
23656
23657 /* Initialize the iterator IT for iteration over STRING beginning
23658 with index START. */
23659 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23660 precision, field_width, multibyte);
23661 if (string && STRINGP (lisp_string))
23662 /* LISP_STRING is the one returned by decode_mode_spec. We should
23663 ignore its text properties. */
23664 it->stop_charpos = it->end_charpos;
23665
23666 /* If displaying STRING, set up the face of the iterator from
23667 FACE_STRING, if that's given. */
23668 if (STRINGP (face_string))
23669 {
23670 ptrdiff_t endptr;
23671 struct face *face;
23672
23673 it->face_id
23674 = face_at_string_position (it->w, face_string, face_string_pos,
23675 0, &endptr, it->base_face_id, 0);
23676 face = FACE_FROM_ID (it->f, it->face_id);
23677 it->face_box_p = face->box != FACE_NO_BOX;
23678 }
23679
23680 /* Set max_x to the maximum allowed X position. Don't let it go
23681 beyond the right edge of the window. */
23682 if (max_x <= 0)
23683 max_x = it->last_visible_x;
23684 else
23685 max_x = min (max_x, it->last_visible_x);
23686
23687 /* Skip over display elements that are not visible. because IT->w is
23688 hscrolled. */
23689 if (it->current_x < it->first_visible_x)
23690 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23691 MOVE_TO_POS | MOVE_TO_X);
23692
23693 row->ascent = it->max_ascent;
23694 row->height = it->max_ascent + it->max_descent;
23695 row->phys_ascent = it->max_phys_ascent;
23696 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23697 row->extra_line_spacing = it->max_extra_line_spacing;
23698
23699 if (STRINGP (it->string))
23700 it_charpos = IT_STRING_CHARPOS (*it);
23701 else
23702 it_charpos = IT_CHARPOS (*it);
23703
23704 /* This condition is for the case that we are called with current_x
23705 past last_visible_x. */
23706 while (it->current_x < max_x)
23707 {
23708 int x_before, x, n_glyphs_before, i, nglyphs;
23709
23710 /* Get the next display element. */
23711 if (!get_next_display_element (it))
23712 break;
23713
23714 /* Produce glyphs. */
23715 x_before = it->current_x;
23716 n_glyphs_before = row->used[TEXT_AREA];
23717 PRODUCE_GLYPHS (it);
23718
23719 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23720 i = 0;
23721 x = x_before;
23722 while (i < nglyphs)
23723 {
23724 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23725
23726 if (it->line_wrap != TRUNCATE
23727 && x + glyph->pixel_width > max_x)
23728 {
23729 /* End of continued line or max_x reached. */
23730 if (CHAR_GLYPH_PADDING_P (*glyph))
23731 {
23732 /* A wide character is unbreakable. */
23733 if (row->reversed_p)
23734 unproduce_glyphs (it, row->used[TEXT_AREA]
23735 - n_glyphs_before);
23736 row->used[TEXT_AREA] = n_glyphs_before;
23737 it->current_x = x_before;
23738 }
23739 else
23740 {
23741 if (row->reversed_p)
23742 unproduce_glyphs (it, row->used[TEXT_AREA]
23743 - (n_glyphs_before + i));
23744 row->used[TEXT_AREA] = n_glyphs_before + i;
23745 it->current_x = x;
23746 }
23747 break;
23748 }
23749 else if (x + glyph->pixel_width >= it->first_visible_x)
23750 {
23751 /* Glyph is at least partially visible. */
23752 ++it->hpos;
23753 if (x < it->first_visible_x)
23754 row->x = x - it->first_visible_x;
23755 }
23756 else
23757 {
23758 /* Glyph is off the left margin of the display area.
23759 Should not happen. */
23760 emacs_abort ();
23761 }
23762
23763 row->ascent = max (row->ascent, it->max_ascent);
23764 row->height = max (row->height, it->max_ascent + it->max_descent);
23765 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23766 row->phys_height = max (row->phys_height,
23767 it->max_phys_ascent + it->max_phys_descent);
23768 row->extra_line_spacing = max (row->extra_line_spacing,
23769 it->max_extra_line_spacing);
23770 x += glyph->pixel_width;
23771 ++i;
23772 }
23773
23774 /* Stop if max_x reached. */
23775 if (i < nglyphs)
23776 break;
23777
23778 /* Stop at line ends. */
23779 if (ITERATOR_AT_END_OF_LINE_P (it))
23780 {
23781 it->continuation_lines_width = 0;
23782 break;
23783 }
23784
23785 set_iterator_to_next (it, 1);
23786 if (STRINGP (it->string))
23787 it_charpos = IT_STRING_CHARPOS (*it);
23788 else
23789 it_charpos = IT_CHARPOS (*it);
23790
23791 /* Stop if truncating at the right edge. */
23792 if (it->line_wrap == TRUNCATE
23793 && it->current_x >= it->last_visible_x)
23794 {
23795 /* Add truncation mark, but don't do it if the line is
23796 truncated at a padding space. */
23797 if (it_charpos < it->string_nchars)
23798 {
23799 if (!FRAME_WINDOW_P (it->f))
23800 {
23801 int ii, n;
23802
23803 if (it->current_x > it->last_visible_x)
23804 {
23805 if (!row->reversed_p)
23806 {
23807 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23808 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23809 break;
23810 }
23811 else
23812 {
23813 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23814 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23815 break;
23816 unproduce_glyphs (it, ii + 1);
23817 ii = row->used[TEXT_AREA] - (ii + 1);
23818 }
23819 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23820 {
23821 row->used[TEXT_AREA] = ii;
23822 produce_special_glyphs (it, IT_TRUNCATION);
23823 }
23824 }
23825 produce_special_glyphs (it, IT_TRUNCATION);
23826 }
23827 row->truncated_on_right_p = 1;
23828 }
23829 break;
23830 }
23831 }
23832
23833 /* Maybe insert a truncation at the left. */
23834 if (it->first_visible_x
23835 && it_charpos > 0)
23836 {
23837 if (!FRAME_WINDOW_P (it->f)
23838 || (row->reversed_p
23839 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23840 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23841 insert_left_trunc_glyphs (it);
23842 row->truncated_on_left_p = 1;
23843 }
23844
23845 it->face_id = saved_face_id;
23846
23847 /* Value is number of columns displayed. */
23848 return it->hpos - hpos_at_start;
23849 }
23850
23851
23852 \f
23853 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23854 appears as an element of LIST or as the car of an element of LIST.
23855 If PROPVAL is a list, compare each element against LIST in that
23856 way, and return 1/2 if any element of PROPVAL is found in LIST.
23857 Otherwise return 0. This function cannot quit.
23858 The return value is 2 if the text is invisible but with an ellipsis
23859 and 1 if it's invisible and without an ellipsis. */
23860
23861 int
23862 invisible_p (register Lisp_Object propval, Lisp_Object list)
23863 {
23864 register Lisp_Object tail, proptail;
23865
23866 for (tail = list; CONSP (tail); tail = XCDR (tail))
23867 {
23868 register Lisp_Object tem;
23869 tem = XCAR (tail);
23870 if (EQ (propval, tem))
23871 return 1;
23872 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23873 return NILP (XCDR (tem)) ? 1 : 2;
23874 }
23875
23876 if (CONSP (propval))
23877 {
23878 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23879 {
23880 Lisp_Object propelt;
23881 propelt = XCAR (proptail);
23882 for (tail = list; CONSP (tail); tail = XCDR (tail))
23883 {
23884 register Lisp_Object tem;
23885 tem = XCAR (tail);
23886 if (EQ (propelt, tem))
23887 return 1;
23888 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23889 return NILP (XCDR (tem)) ? 1 : 2;
23890 }
23891 }
23892 }
23893
23894 return 0;
23895 }
23896
23897 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23898 doc: /* Non-nil if the property makes the text invisible.
23899 POS-OR-PROP can be a marker or number, in which case it is taken to be
23900 a position in the current buffer and the value of the `invisible' property
23901 is checked; or it can be some other value, which is then presumed to be the
23902 value of the `invisible' property of the text of interest.
23903 The non-nil value returned can be t for truly invisible text or something
23904 else if the text is replaced by an ellipsis. */)
23905 (Lisp_Object pos_or_prop)
23906 {
23907 Lisp_Object prop
23908 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23909 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23910 : pos_or_prop);
23911 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23912 return (invis == 0 ? Qnil
23913 : invis == 1 ? Qt
23914 : make_number (invis));
23915 }
23916
23917 /* Calculate a width or height in pixels from a specification using
23918 the following elements:
23919
23920 SPEC ::=
23921 NUM - a (fractional) multiple of the default font width/height
23922 (NUM) - specifies exactly NUM pixels
23923 UNIT - a fixed number of pixels, see below.
23924 ELEMENT - size of a display element in pixels, see below.
23925 (NUM . SPEC) - equals NUM * SPEC
23926 (+ SPEC SPEC ...) - add pixel values
23927 (- SPEC SPEC ...) - subtract pixel values
23928 (- SPEC) - negate pixel value
23929
23930 NUM ::=
23931 INT or FLOAT - a number constant
23932 SYMBOL - use symbol's (buffer local) variable binding.
23933
23934 UNIT ::=
23935 in - pixels per inch *)
23936 mm - pixels per 1/1000 meter *)
23937 cm - pixels per 1/100 meter *)
23938 width - width of current font in pixels.
23939 height - height of current font in pixels.
23940
23941 *) using the ratio(s) defined in display-pixels-per-inch.
23942
23943 ELEMENT ::=
23944
23945 left-fringe - left fringe width in pixels
23946 right-fringe - right fringe width in pixels
23947
23948 left-margin - left margin width in pixels
23949 right-margin - right margin width in pixels
23950
23951 scroll-bar - scroll-bar area width in pixels
23952
23953 Examples:
23954
23955 Pixels corresponding to 5 inches:
23956 (5 . in)
23957
23958 Total width of non-text areas on left side of window (if scroll-bar is on left):
23959 '(space :width (+ left-fringe left-margin scroll-bar))
23960
23961 Align to first text column (in header line):
23962 '(space :align-to 0)
23963
23964 Align to middle of text area minus half the width of variable `my-image'
23965 containing a loaded image:
23966 '(space :align-to (0.5 . (- text my-image)))
23967
23968 Width of left margin minus width of 1 character in the default font:
23969 '(space :width (- left-margin 1))
23970
23971 Width of left margin minus width of 2 characters in the current font:
23972 '(space :width (- left-margin (2 . width)))
23973
23974 Center 1 character over left-margin (in header line):
23975 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23976
23977 Different ways to express width of left fringe plus left margin minus one pixel:
23978 '(space :width (- (+ left-fringe left-margin) (1)))
23979 '(space :width (+ left-fringe left-margin (- (1))))
23980 '(space :width (+ left-fringe left-margin (-1)))
23981
23982 */
23983
23984 static int
23985 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23986 struct font *font, int width_p, int *align_to)
23987 {
23988 double pixels;
23989
23990 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23991 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23992
23993 if (NILP (prop))
23994 return OK_PIXELS (0);
23995
23996 eassert (FRAME_LIVE_P (it->f));
23997
23998 if (SYMBOLP (prop))
23999 {
24000 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24001 {
24002 char *unit = SSDATA (SYMBOL_NAME (prop));
24003
24004 if (unit[0] == 'i' && unit[1] == 'n')
24005 pixels = 1.0;
24006 else if (unit[0] == 'm' && unit[1] == 'm')
24007 pixels = 25.4;
24008 else if (unit[0] == 'c' && unit[1] == 'm')
24009 pixels = 2.54;
24010 else
24011 pixels = 0;
24012 if (pixels > 0)
24013 {
24014 double ppi = (width_p ? FRAME_RES_X (it->f)
24015 : FRAME_RES_Y (it->f));
24016
24017 if (ppi > 0)
24018 return OK_PIXELS (ppi / pixels);
24019 return 0;
24020 }
24021 }
24022
24023 #ifdef HAVE_WINDOW_SYSTEM
24024 if (EQ (prop, Qheight))
24025 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
24026 if (EQ (prop, Qwidth))
24027 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
24028 #else
24029 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24030 return OK_PIXELS (1);
24031 #endif
24032
24033 if (EQ (prop, Qtext))
24034 return OK_PIXELS (width_p
24035 ? window_box_width (it->w, TEXT_AREA)
24036 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24037
24038 if (align_to && *align_to < 0)
24039 {
24040 *res = 0;
24041 if (EQ (prop, Qleft))
24042 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24043 if (EQ (prop, Qright))
24044 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24045 if (EQ (prop, Qcenter))
24046 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24047 + window_box_width (it->w, TEXT_AREA) / 2);
24048 if (EQ (prop, Qleft_fringe))
24049 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24050 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24051 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24052 if (EQ (prop, Qright_fringe))
24053 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24054 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24055 : window_box_right_offset (it->w, TEXT_AREA));
24056 if (EQ (prop, Qleft_margin))
24057 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24058 if (EQ (prop, Qright_margin))
24059 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24060 if (EQ (prop, Qscroll_bar))
24061 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24062 ? 0
24063 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24064 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24065 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24066 : 0)));
24067 }
24068 else
24069 {
24070 if (EQ (prop, Qleft_fringe))
24071 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24072 if (EQ (prop, Qright_fringe))
24073 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24074 if (EQ (prop, Qleft_margin))
24075 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24076 if (EQ (prop, Qright_margin))
24077 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24078 if (EQ (prop, Qscroll_bar))
24079 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24080 }
24081
24082 prop = buffer_local_value (prop, it->w->contents);
24083 if (EQ (prop, Qunbound))
24084 prop = Qnil;
24085 }
24086
24087 if (INTEGERP (prop) || FLOATP (prop))
24088 {
24089 int base_unit = (width_p
24090 ? FRAME_COLUMN_WIDTH (it->f)
24091 : FRAME_LINE_HEIGHT (it->f));
24092 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24093 }
24094
24095 if (CONSP (prop))
24096 {
24097 Lisp_Object car = XCAR (prop);
24098 Lisp_Object cdr = XCDR (prop);
24099
24100 if (SYMBOLP (car))
24101 {
24102 #ifdef HAVE_WINDOW_SYSTEM
24103 if (FRAME_WINDOW_P (it->f)
24104 && valid_image_p (prop))
24105 {
24106 ptrdiff_t id = lookup_image (it->f, prop);
24107 struct image *img = IMAGE_FROM_ID (it->f, id);
24108
24109 return OK_PIXELS (width_p ? img->width : img->height);
24110 }
24111 #endif
24112 if (EQ (car, Qplus) || EQ (car, Qminus))
24113 {
24114 int first = 1;
24115 double px;
24116
24117 pixels = 0;
24118 while (CONSP (cdr))
24119 {
24120 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24121 font, width_p, align_to))
24122 return 0;
24123 if (first)
24124 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
24125 else
24126 pixels += px;
24127 cdr = XCDR (cdr);
24128 }
24129 if (EQ (car, Qminus))
24130 pixels = -pixels;
24131 return OK_PIXELS (pixels);
24132 }
24133
24134 car = buffer_local_value (car, it->w->contents);
24135 if (EQ (car, Qunbound))
24136 car = Qnil;
24137 }
24138
24139 if (INTEGERP (car) || FLOATP (car))
24140 {
24141 double fact;
24142 pixels = XFLOATINT (car);
24143 if (NILP (cdr))
24144 return OK_PIXELS (pixels);
24145 if (calc_pixel_width_or_height (&fact, it, cdr,
24146 font, width_p, align_to))
24147 return OK_PIXELS (pixels * fact);
24148 return 0;
24149 }
24150
24151 return 0;
24152 }
24153
24154 return 0;
24155 }
24156
24157 \f
24158 /***********************************************************************
24159 Glyph Display
24160 ***********************************************************************/
24161
24162 #ifdef HAVE_WINDOW_SYSTEM
24163
24164 #ifdef GLYPH_DEBUG
24165
24166 void
24167 dump_glyph_string (struct glyph_string *s)
24168 {
24169 fprintf (stderr, "glyph string\n");
24170 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24171 s->x, s->y, s->width, s->height);
24172 fprintf (stderr, " ybase = %d\n", s->ybase);
24173 fprintf (stderr, " hl = %d\n", s->hl);
24174 fprintf (stderr, " left overhang = %d, right = %d\n",
24175 s->left_overhang, s->right_overhang);
24176 fprintf (stderr, " nchars = %d\n", s->nchars);
24177 fprintf (stderr, " extends to end of line = %d\n",
24178 s->extends_to_end_of_line_p);
24179 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24180 fprintf (stderr, " bg width = %d\n", s->background_width);
24181 }
24182
24183 #endif /* GLYPH_DEBUG */
24184
24185 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24186 of XChar2b structures for S; it can't be allocated in
24187 init_glyph_string because it must be allocated via `alloca'. W
24188 is the window on which S is drawn. ROW and AREA are the glyph row
24189 and area within the row from which S is constructed. START is the
24190 index of the first glyph structure covered by S. HL is a
24191 face-override for drawing S. */
24192
24193 #ifdef HAVE_NTGUI
24194 #define OPTIONAL_HDC(hdc) HDC hdc,
24195 #define DECLARE_HDC(hdc) HDC hdc;
24196 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24197 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24198 #endif
24199
24200 #ifndef OPTIONAL_HDC
24201 #define OPTIONAL_HDC(hdc)
24202 #define DECLARE_HDC(hdc)
24203 #define ALLOCATE_HDC(hdc, f)
24204 #define RELEASE_HDC(hdc, f)
24205 #endif
24206
24207 static void
24208 init_glyph_string (struct glyph_string *s,
24209 OPTIONAL_HDC (hdc)
24210 XChar2b *char2b, struct window *w, struct glyph_row *row,
24211 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24212 {
24213 memset (s, 0, sizeof *s);
24214 s->w = w;
24215 s->f = XFRAME (w->frame);
24216 #ifdef HAVE_NTGUI
24217 s->hdc = hdc;
24218 #endif
24219 s->display = FRAME_X_DISPLAY (s->f);
24220 s->window = FRAME_X_WINDOW (s->f);
24221 s->char2b = char2b;
24222 s->hl = hl;
24223 s->row = row;
24224 s->area = area;
24225 s->first_glyph = row->glyphs[area] + start;
24226 s->height = row->height;
24227 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24228 s->ybase = s->y + row->ascent;
24229 }
24230
24231
24232 /* Append the list of glyph strings with head H and tail T to the list
24233 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24234
24235 static void
24236 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24237 struct glyph_string *h, struct glyph_string *t)
24238 {
24239 if (h)
24240 {
24241 if (*head)
24242 (*tail)->next = h;
24243 else
24244 *head = h;
24245 h->prev = *tail;
24246 *tail = t;
24247 }
24248 }
24249
24250
24251 /* Prepend the list of glyph strings with head H and tail T to the
24252 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24253 result. */
24254
24255 static void
24256 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24257 struct glyph_string *h, struct glyph_string *t)
24258 {
24259 if (h)
24260 {
24261 if (*head)
24262 (*head)->prev = t;
24263 else
24264 *tail = t;
24265 t->next = *head;
24266 *head = h;
24267 }
24268 }
24269
24270
24271 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24272 Set *HEAD and *TAIL to the resulting list. */
24273
24274 static void
24275 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24276 struct glyph_string *s)
24277 {
24278 s->next = s->prev = NULL;
24279 append_glyph_string_lists (head, tail, s, s);
24280 }
24281
24282
24283 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24284 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24285 make sure that X resources for the face returned are allocated.
24286 Value is a pointer to a realized face that is ready for display if
24287 DISPLAY_P is non-zero. */
24288
24289 static struct face *
24290 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24291 XChar2b *char2b, int display_p)
24292 {
24293 struct face *face = FACE_FROM_ID (f, face_id);
24294 unsigned code = 0;
24295
24296 if (face->font)
24297 {
24298 code = face->font->driver->encode_char (face->font, c);
24299
24300 if (code == FONT_INVALID_CODE)
24301 code = 0;
24302 }
24303 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24304
24305 /* Make sure X resources of the face are allocated. */
24306 #ifdef HAVE_X_WINDOWS
24307 if (display_p)
24308 #endif
24309 {
24310 eassert (face != NULL);
24311 prepare_face_for_display (f, face);
24312 }
24313
24314 return face;
24315 }
24316
24317
24318 /* Get face and two-byte form of character glyph GLYPH on frame F.
24319 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24320 a pointer to a realized face that is ready for display. */
24321
24322 static struct face *
24323 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24324 XChar2b *char2b, int *two_byte_p)
24325 {
24326 struct face *face;
24327 unsigned code = 0;
24328
24329 eassert (glyph->type == CHAR_GLYPH);
24330 face = FACE_FROM_ID (f, glyph->face_id);
24331
24332 /* Make sure X resources of the face are allocated. */
24333 eassert (face != NULL);
24334 prepare_face_for_display (f, face);
24335
24336 if (two_byte_p)
24337 *two_byte_p = 0;
24338
24339 if (face->font)
24340 {
24341 if (CHAR_BYTE8_P (glyph->u.ch))
24342 code = CHAR_TO_BYTE8 (glyph->u.ch);
24343 else
24344 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24345
24346 if (code == FONT_INVALID_CODE)
24347 code = 0;
24348 }
24349
24350 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24351 return face;
24352 }
24353
24354
24355 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24356 Return 1 if FONT has a glyph for C, otherwise return 0. */
24357
24358 static int
24359 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24360 {
24361 unsigned code;
24362
24363 if (CHAR_BYTE8_P (c))
24364 code = CHAR_TO_BYTE8 (c);
24365 else
24366 code = font->driver->encode_char (font, c);
24367
24368 if (code == FONT_INVALID_CODE)
24369 return 0;
24370 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24371 return 1;
24372 }
24373
24374
24375 /* Fill glyph string S with composition components specified by S->cmp.
24376
24377 BASE_FACE is the base face of the composition.
24378 S->cmp_from is the index of the first component for S.
24379
24380 OVERLAPS non-zero means S should draw the foreground only, and use
24381 its physical height for clipping. See also draw_glyphs.
24382
24383 Value is the index of a component not in S. */
24384
24385 static int
24386 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24387 int overlaps)
24388 {
24389 int i;
24390 /* For all glyphs of this composition, starting at the offset
24391 S->cmp_from, until we reach the end of the definition or encounter a
24392 glyph that requires the different face, add it to S. */
24393 struct face *face;
24394
24395 eassert (s);
24396
24397 s->for_overlaps = overlaps;
24398 s->face = NULL;
24399 s->font = NULL;
24400 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24401 {
24402 int c = COMPOSITION_GLYPH (s->cmp, i);
24403
24404 /* TAB in a composition means display glyphs with padding space
24405 on the left or right. */
24406 if (c != '\t')
24407 {
24408 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24409 -1, Qnil);
24410
24411 face = get_char_face_and_encoding (s->f, c, face_id,
24412 s->char2b + i, 1);
24413 if (face)
24414 {
24415 if (! s->face)
24416 {
24417 s->face = face;
24418 s->font = s->face->font;
24419 }
24420 else if (s->face != face)
24421 break;
24422 }
24423 }
24424 ++s->nchars;
24425 }
24426 s->cmp_to = i;
24427
24428 if (s->face == NULL)
24429 {
24430 s->face = base_face->ascii_face;
24431 s->font = s->face->font;
24432 }
24433
24434 /* All glyph strings for the same composition has the same width,
24435 i.e. the width set for the first component of the composition. */
24436 s->width = s->first_glyph->pixel_width;
24437
24438 /* If the specified font could not be loaded, use the frame's
24439 default font, but record the fact that we couldn't load it in
24440 the glyph string so that we can draw rectangles for the
24441 characters of the glyph string. */
24442 if (s->font == NULL)
24443 {
24444 s->font_not_found_p = 1;
24445 s->font = FRAME_FONT (s->f);
24446 }
24447
24448 /* Adjust base line for subscript/superscript text. */
24449 s->ybase += s->first_glyph->voffset;
24450
24451 /* This glyph string must always be drawn with 16-bit functions. */
24452 s->two_byte_p = 1;
24453
24454 return s->cmp_to;
24455 }
24456
24457 static int
24458 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24459 int start, int end, int overlaps)
24460 {
24461 struct glyph *glyph, *last;
24462 Lisp_Object lgstring;
24463 int i;
24464
24465 s->for_overlaps = overlaps;
24466 glyph = s->row->glyphs[s->area] + start;
24467 last = s->row->glyphs[s->area] + end;
24468 s->cmp_id = glyph->u.cmp.id;
24469 s->cmp_from = glyph->slice.cmp.from;
24470 s->cmp_to = glyph->slice.cmp.to + 1;
24471 s->face = FACE_FROM_ID (s->f, face_id);
24472 lgstring = composition_gstring_from_id (s->cmp_id);
24473 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24474 glyph++;
24475 while (glyph < last
24476 && glyph->u.cmp.automatic
24477 && glyph->u.cmp.id == s->cmp_id
24478 && s->cmp_to == glyph->slice.cmp.from)
24479 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24480
24481 for (i = s->cmp_from; i < s->cmp_to; i++)
24482 {
24483 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24484 unsigned code = LGLYPH_CODE (lglyph);
24485
24486 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24487 }
24488 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24489 return glyph - s->row->glyphs[s->area];
24490 }
24491
24492
24493 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24494 See the comment of fill_glyph_string for arguments.
24495 Value is the index of the first glyph not in S. */
24496
24497
24498 static int
24499 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24500 int start, int end, int overlaps)
24501 {
24502 struct glyph *glyph, *last;
24503 int voffset;
24504
24505 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24506 s->for_overlaps = overlaps;
24507 glyph = s->row->glyphs[s->area] + start;
24508 last = s->row->glyphs[s->area] + end;
24509 voffset = glyph->voffset;
24510 s->face = FACE_FROM_ID (s->f, face_id);
24511 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24512 s->nchars = 1;
24513 s->width = glyph->pixel_width;
24514 glyph++;
24515 while (glyph < last
24516 && glyph->type == GLYPHLESS_GLYPH
24517 && glyph->voffset == voffset
24518 && glyph->face_id == face_id)
24519 {
24520 s->nchars++;
24521 s->width += glyph->pixel_width;
24522 glyph++;
24523 }
24524 s->ybase += voffset;
24525 return glyph - s->row->glyphs[s->area];
24526 }
24527
24528
24529 /* Fill glyph string S from a sequence of character glyphs.
24530
24531 FACE_ID is the face id of the string. START is the index of the
24532 first glyph to consider, END is the index of the last + 1.
24533 OVERLAPS non-zero means S should draw the foreground only, and use
24534 its physical height for clipping. See also draw_glyphs.
24535
24536 Value is the index of the first glyph not in S. */
24537
24538 static int
24539 fill_glyph_string (struct glyph_string *s, int face_id,
24540 int start, int end, int overlaps)
24541 {
24542 struct glyph *glyph, *last;
24543 int voffset;
24544 int glyph_not_available_p;
24545
24546 eassert (s->f == XFRAME (s->w->frame));
24547 eassert (s->nchars == 0);
24548 eassert (start >= 0 && end > start);
24549
24550 s->for_overlaps = overlaps;
24551 glyph = s->row->glyphs[s->area] + start;
24552 last = s->row->glyphs[s->area] + end;
24553 voffset = glyph->voffset;
24554 s->padding_p = glyph->padding_p;
24555 glyph_not_available_p = glyph->glyph_not_available_p;
24556
24557 while (glyph < last
24558 && glyph->type == CHAR_GLYPH
24559 && glyph->voffset == voffset
24560 /* Same face id implies same font, nowadays. */
24561 && glyph->face_id == face_id
24562 && glyph->glyph_not_available_p == glyph_not_available_p)
24563 {
24564 int two_byte_p;
24565
24566 s->face = get_glyph_face_and_encoding (s->f, glyph,
24567 s->char2b + s->nchars,
24568 &two_byte_p);
24569 s->two_byte_p = two_byte_p;
24570 ++s->nchars;
24571 eassert (s->nchars <= end - start);
24572 s->width += glyph->pixel_width;
24573 if (glyph++->padding_p != s->padding_p)
24574 break;
24575 }
24576
24577 s->font = s->face->font;
24578
24579 /* If the specified font could not be loaded, use the frame's font,
24580 but record the fact that we couldn't load it in
24581 S->font_not_found_p so that we can draw rectangles for the
24582 characters of the glyph string. */
24583 if (s->font == NULL || glyph_not_available_p)
24584 {
24585 s->font_not_found_p = 1;
24586 s->font = FRAME_FONT (s->f);
24587 }
24588
24589 /* Adjust base line for subscript/superscript text. */
24590 s->ybase += voffset;
24591
24592 eassert (s->face && s->face->gc);
24593 return glyph - s->row->glyphs[s->area];
24594 }
24595
24596
24597 /* Fill glyph string S from image glyph S->first_glyph. */
24598
24599 static void
24600 fill_image_glyph_string (struct glyph_string *s)
24601 {
24602 eassert (s->first_glyph->type == IMAGE_GLYPH);
24603 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24604 eassert (s->img);
24605 s->slice = s->first_glyph->slice.img;
24606 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24607 s->font = s->face->font;
24608 s->width = s->first_glyph->pixel_width;
24609
24610 /* Adjust base line for subscript/superscript text. */
24611 s->ybase += s->first_glyph->voffset;
24612 }
24613
24614
24615 /* Fill glyph string S from a sequence of stretch glyphs.
24616
24617 START is the index of the first glyph to consider,
24618 END is the index of the last + 1.
24619
24620 Value is the index of the first glyph not in S. */
24621
24622 static int
24623 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24624 {
24625 struct glyph *glyph, *last;
24626 int voffset, face_id;
24627
24628 eassert (s->first_glyph->type == STRETCH_GLYPH);
24629
24630 glyph = s->row->glyphs[s->area] + start;
24631 last = s->row->glyphs[s->area] + end;
24632 face_id = glyph->face_id;
24633 s->face = FACE_FROM_ID (s->f, face_id);
24634 s->font = s->face->font;
24635 s->width = glyph->pixel_width;
24636 s->nchars = 1;
24637 voffset = glyph->voffset;
24638
24639 for (++glyph;
24640 (glyph < last
24641 && glyph->type == STRETCH_GLYPH
24642 && glyph->voffset == voffset
24643 && glyph->face_id == face_id);
24644 ++glyph)
24645 s->width += glyph->pixel_width;
24646
24647 /* Adjust base line for subscript/superscript text. */
24648 s->ybase += voffset;
24649
24650 /* The case that face->gc == 0 is handled when drawing the glyph
24651 string by calling prepare_face_for_display. */
24652 eassert (s->face);
24653 return glyph - s->row->glyphs[s->area];
24654 }
24655
24656 static struct font_metrics *
24657 get_per_char_metric (struct font *font, XChar2b *char2b)
24658 {
24659 static struct font_metrics metrics;
24660 unsigned code;
24661
24662 if (! font)
24663 return NULL;
24664 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24665 if (code == FONT_INVALID_CODE)
24666 return NULL;
24667 font->driver->text_extents (font, &code, 1, &metrics);
24668 return &metrics;
24669 }
24670
24671 /* EXPORT for RIF:
24672 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24673 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24674 assumed to be zero. */
24675
24676 void
24677 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24678 {
24679 *left = *right = 0;
24680
24681 if (glyph->type == CHAR_GLYPH)
24682 {
24683 struct face *face;
24684 XChar2b char2b;
24685 struct font_metrics *pcm;
24686
24687 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24688 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24689 {
24690 if (pcm->rbearing > pcm->width)
24691 *right = pcm->rbearing - pcm->width;
24692 if (pcm->lbearing < 0)
24693 *left = -pcm->lbearing;
24694 }
24695 }
24696 else if (glyph->type == COMPOSITE_GLYPH)
24697 {
24698 if (! glyph->u.cmp.automatic)
24699 {
24700 struct composition *cmp = composition_table[glyph->u.cmp.id];
24701
24702 if (cmp->rbearing > cmp->pixel_width)
24703 *right = cmp->rbearing - cmp->pixel_width;
24704 if (cmp->lbearing < 0)
24705 *left = - cmp->lbearing;
24706 }
24707 else
24708 {
24709 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24710 struct font_metrics metrics;
24711
24712 composition_gstring_width (gstring, glyph->slice.cmp.from,
24713 glyph->slice.cmp.to + 1, &metrics);
24714 if (metrics.rbearing > metrics.width)
24715 *right = metrics.rbearing - metrics.width;
24716 if (metrics.lbearing < 0)
24717 *left = - metrics.lbearing;
24718 }
24719 }
24720 }
24721
24722
24723 /* Return the index of the first glyph preceding glyph string S that
24724 is overwritten by S because of S's left overhang. Value is -1
24725 if no glyphs are overwritten. */
24726
24727 static int
24728 left_overwritten (struct glyph_string *s)
24729 {
24730 int k;
24731
24732 if (s->left_overhang)
24733 {
24734 int x = 0, i;
24735 struct glyph *glyphs = s->row->glyphs[s->area];
24736 int first = s->first_glyph - glyphs;
24737
24738 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24739 x -= glyphs[i].pixel_width;
24740
24741 k = i + 1;
24742 }
24743 else
24744 k = -1;
24745
24746 return k;
24747 }
24748
24749
24750 /* Return the index of the first glyph preceding glyph string S that
24751 is overwriting S because of its right overhang. Value is -1 if no
24752 glyph in front of S overwrites S. */
24753
24754 static int
24755 left_overwriting (struct glyph_string *s)
24756 {
24757 int i, k, x;
24758 struct glyph *glyphs = s->row->glyphs[s->area];
24759 int first = s->first_glyph - glyphs;
24760
24761 k = -1;
24762 x = 0;
24763 for (i = first - 1; i >= 0; --i)
24764 {
24765 int left, right;
24766 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24767 if (x + right > 0)
24768 k = i;
24769 x -= glyphs[i].pixel_width;
24770 }
24771
24772 return k;
24773 }
24774
24775
24776 /* Return the index of the last glyph following glyph string S that is
24777 overwritten by S because of S's right overhang. Value is -1 if
24778 no such glyph is found. */
24779
24780 static int
24781 right_overwritten (struct glyph_string *s)
24782 {
24783 int k = -1;
24784
24785 if (s->right_overhang)
24786 {
24787 int x = 0, i;
24788 struct glyph *glyphs = s->row->glyphs[s->area];
24789 int first = (s->first_glyph - glyphs
24790 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24791 int end = s->row->used[s->area];
24792
24793 for (i = first; i < end && s->right_overhang > x; ++i)
24794 x += glyphs[i].pixel_width;
24795
24796 k = i;
24797 }
24798
24799 return k;
24800 }
24801
24802
24803 /* Return the index of the last glyph following glyph string S that
24804 overwrites S because of its left overhang. Value is negative
24805 if no such glyph is found. */
24806
24807 static int
24808 right_overwriting (struct glyph_string *s)
24809 {
24810 int i, k, x;
24811 int end = s->row->used[s->area];
24812 struct glyph *glyphs = s->row->glyphs[s->area];
24813 int first = (s->first_glyph - glyphs
24814 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24815
24816 k = -1;
24817 x = 0;
24818 for (i = first; i < end; ++i)
24819 {
24820 int left, right;
24821 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24822 if (x - left < 0)
24823 k = i;
24824 x += glyphs[i].pixel_width;
24825 }
24826
24827 return k;
24828 }
24829
24830
24831 /* Set background width of glyph string S. START is the index of the
24832 first glyph following S. LAST_X is the right-most x-position + 1
24833 in the drawing area. */
24834
24835 static void
24836 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24837 {
24838 /* If the face of this glyph string has to be drawn to the end of
24839 the drawing area, set S->extends_to_end_of_line_p. */
24840
24841 if (start == s->row->used[s->area]
24842 && ((s->row->fill_line_p
24843 && (s->hl == DRAW_NORMAL_TEXT
24844 || s->hl == DRAW_IMAGE_RAISED
24845 || s->hl == DRAW_IMAGE_SUNKEN))
24846 || s->hl == DRAW_MOUSE_FACE))
24847 s->extends_to_end_of_line_p = 1;
24848
24849 /* If S extends its face to the end of the line, set its
24850 background_width to the distance to the right edge of the drawing
24851 area. */
24852 if (s->extends_to_end_of_line_p)
24853 s->background_width = last_x - s->x + 1;
24854 else
24855 s->background_width = s->width;
24856 }
24857
24858
24859 /* Compute overhangs and x-positions for glyph string S and its
24860 predecessors, or successors. X is the starting x-position for S.
24861 BACKWARD_P non-zero means process predecessors. */
24862
24863 static void
24864 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24865 {
24866 if (backward_p)
24867 {
24868 while (s)
24869 {
24870 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24871 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24872 x -= s->width;
24873 s->x = x;
24874 s = s->prev;
24875 }
24876 }
24877 else
24878 {
24879 while (s)
24880 {
24881 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24882 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24883 s->x = x;
24884 x += s->width;
24885 s = s->next;
24886 }
24887 }
24888 }
24889
24890
24891
24892 /* The following macros are only called from draw_glyphs below.
24893 They reference the following parameters of that function directly:
24894 `w', `row', `area', and `overlap_p'
24895 as well as the following local variables:
24896 `s', `f', and `hdc' (in W32) */
24897
24898 #ifdef HAVE_NTGUI
24899 /* On W32, silently add local `hdc' variable to argument list of
24900 init_glyph_string. */
24901 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24902 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24903 #else
24904 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24905 init_glyph_string (s, char2b, w, row, area, start, hl)
24906 #endif
24907
24908 /* Add a glyph string for a stretch glyph to the list of strings
24909 between HEAD and TAIL. START is the index of the stretch glyph in
24910 row area AREA of glyph row ROW. END is the index of the last glyph
24911 in that glyph row area. X is the current output position assigned
24912 to the new glyph string constructed. HL overrides that face of the
24913 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24914 is the right-most x-position of the drawing area. */
24915
24916 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24917 and below -- keep them on one line. */
24918 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24919 do \
24920 { \
24921 s = alloca (sizeof *s); \
24922 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24923 START = fill_stretch_glyph_string (s, START, END); \
24924 append_glyph_string (&HEAD, &TAIL, s); \
24925 s->x = (X); \
24926 } \
24927 while (0)
24928
24929
24930 /* Add a glyph string for an image glyph to the list of strings
24931 between HEAD and TAIL. START is the index of the image glyph in
24932 row area AREA of glyph row ROW. END is the index of the last glyph
24933 in that glyph row area. X is the current output position assigned
24934 to the new glyph string constructed. HL overrides that face of the
24935 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24936 is the right-most x-position of the drawing area. */
24937
24938 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24939 do \
24940 { \
24941 s = alloca (sizeof *s); \
24942 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24943 fill_image_glyph_string (s); \
24944 append_glyph_string (&HEAD, &TAIL, s); \
24945 ++START; \
24946 s->x = (X); \
24947 } \
24948 while (0)
24949
24950
24951 /* Add a glyph string for a sequence of character glyphs to the list
24952 of strings between HEAD and TAIL. START is the index of the first
24953 glyph in row area AREA of glyph row ROW that is part of the new
24954 glyph string. END is the index of the last glyph in that glyph row
24955 area. X is the current output position assigned to the new glyph
24956 string constructed. HL overrides that face of the glyph; e.g. it
24957 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24958 right-most x-position of the drawing area. */
24959
24960 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24961 do \
24962 { \
24963 int face_id; \
24964 XChar2b *char2b; \
24965 \
24966 face_id = (row)->glyphs[area][START].face_id; \
24967 \
24968 s = alloca (sizeof *s); \
24969 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24970 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24971 append_glyph_string (&HEAD, &TAIL, s); \
24972 s->x = (X); \
24973 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24974 } \
24975 while (0)
24976
24977
24978 /* Add a glyph string for a composite sequence to the list of strings
24979 between HEAD and TAIL. START is the index of the first glyph in
24980 row area AREA of glyph row ROW that is part of the new glyph
24981 string. END is the index of the last glyph in that glyph row area.
24982 X is the current output position assigned to the new glyph string
24983 constructed. HL overrides that face of the glyph; e.g. it is
24984 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24985 x-position of the drawing area. */
24986
24987 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24988 do { \
24989 int face_id = (row)->glyphs[area][START].face_id; \
24990 struct face *base_face = FACE_FROM_ID (f, face_id); \
24991 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24992 struct composition *cmp = composition_table[cmp_id]; \
24993 XChar2b *char2b; \
24994 struct glyph_string *first_s = NULL; \
24995 int n; \
24996 \
24997 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24998 \
24999 /* Make glyph_strings for each glyph sequence that is drawable by \
25000 the same face, and append them to HEAD/TAIL. */ \
25001 for (n = 0; n < cmp->glyph_len;) \
25002 { \
25003 s = alloca (sizeof *s); \
25004 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25005 append_glyph_string (&(HEAD), &(TAIL), s); \
25006 s->cmp = cmp; \
25007 s->cmp_from = n; \
25008 s->x = (X); \
25009 if (n == 0) \
25010 first_s = s; \
25011 n = fill_composite_glyph_string (s, base_face, overlaps); \
25012 } \
25013 \
25014 ++START; \
25015 s = first_s; \
25016 } while (0)
25017
25018
25019 /* Add a glyph string for a glyph-string sequence to the list of strings
25020 between HEAD and TAIL. */
25021
25022 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25023 do { \
25024 int face_id; \
25025 XChar2b *char2b; \
25026 Lisp_Object gstring; \
25027 \
25028 face_id = (row)->glyphs[area][START].face_id; \
25029 gstring = (composition_gstring_from_id \
25030 ((row)->glyphs[area][START].u.cmp.id)); \
25031 s = alloca (sizeof *s); \
25032 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25033 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25034 append_glyph_string (&(HEAD), &(TAIL), s); \
25035 s->x = (X); \
25036 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25037 } while (0)
25038
25039
25040 /* Add a glyph string for a sequence of glyphless character's glyphs
25041 to the list of strings between HEAD and TAIL. The meanings of
25042 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25043
25044 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25045 do \
25046 { \
25047 int face_id; \
25048 \
25049 face_id = (row)->glyphs[area][START].face_id; \
25050 \
25051 s = alloca (sizeof *s); \
25052 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25053 append_glyph_string (&HEAD, &TAIL, s); \
25054 s->x = (X); \
25055 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25056 overlaps); \
25057 } \
25058 while (0)
25059
25060
25061 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25062 of AREA of glyph row ROW on window W between indices START and END.
25063 HL overrides the face for drawing glyph strings, e.g. it is
25064 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25065 x-positions of the drawing area.
25066
25067 This is an ugly monster macro construct because we must use alloca
25068 to allocate glyph strings (because draw_glyphs can be called
25069 asynchronously). */
25070
25071 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25072 do \
25073 { \
25074 HEAD = TAIL = NULL; \
25075 while (START < END) \
25076 { \
25077 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25078 switch (first_glyph->type) \
25079 { \
25080 case CHAR_GLYPH: \
25081 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25082 HL, X, LAST_X); \
25083 break; \
25084 \
25085 case COMPOSITE_GLYPH: \
25086 if (first_glyph->u.cmp.automatic) \
25087 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25088 HL, X, LAST_X); \
25089 else \
25090 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25091 HL, X, LAST_X); \
25092 break; \
25093 \
25094 case STRETCH_GLYPH: \
25095 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25096 HL, X, LAST_X); \
25097 break; \
25098 \
25099 case IMAGE_GLYPH: \
25100 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25101 HL, X, LAST_X); \
25102 break; \
25103 \
25104 case GLYPHLESS_GLYPH: \
25105 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25106 HL, X, LAST_X); \
25107 break; \
25108 \
25109 default: \
25110 emacs_abort (); \
25111 } \
25112 \
25113 if (s) \
25114 { \
25115 set_glyph_string_background_width (s, START, LAST_X); \
25116 (X) += s->width; \
25117 } \
25118 } \
25119 } while (0)
25120
25121
25122 /* Draw glyphs between START and END in AREA of ROW on window W,
25123 starting at x-position X. X is relative to AREA in W. HL is a
25124 face-override with the following meaning:
25125
25126 DRAW_NORMAL_TEXT draw normally
25127 DRAW_CURSOR draw in cursor face
25128 DRAW_MOUSE_FACE draw in mouse face.
25129 DRAW_INVERSE_VIDEO draw in mode line face
25130 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25131 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25132
25133 If OVERLAPS is non-zero, draw only the foreground of characters and
25134 clip to the physical height of ROW. Non-zero value also defines
25135 the overlapping part to be drawn:
25136
25137 OVERLAPS_PRED overlap with preceding rows
25138 OVERLAPS_SUCC overlap with succeeding rows
25139 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25140 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25141
25142 Value is the x-position reached, relative to AREA of W. */
25143
25144 static int
25145 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25146 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25147 enum draw_glyphs_face hl, int overlaps)
25148 {
25149 struct glyph_string *head, *tail;
25150 struct glyph_string *s;
25151 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25152 int i, j, x_reached, last_x, area_left = 0;
25153 struct frame *f = XFRAME (WINDOW_FRAME (w));
25154 DECLARE_HDC (hdc);
25155
25156 ALLOCATE_HDC (hdc, f);
25157
25158 /* Let's rather be paranoid than getting a SEGV. */
25159 end = min (end, row->used[area]);
25160 start = clip_to_bounds (0, start, end);
25161
25162 /* Translate X to frame coordinates. Set last_x to the right
25163 end of the drawing area. */
25164 if (row->full_width_p)
25165 {
25166 /* X is relative to the left edge of W, without scroll bars
25167 or fringes. */
25168 area_left = WINDOW_LEFT_EDGE_X (w);
25169 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25170 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25171 }
25172 else
25173 {
25174 area_left = window_box_left (w, area);
25175 last_x = area_left + window_box_width (w, area);
25176 }
25177 x += area_left;
25178
25179 /* Build a doubly-linked list of glyph_string structures between
25180 head and tail from what we have to draw. Note that the macro
25181 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25182 the reason we use a separate variable `i'. */
25183 i = start;
25184 USE_SAFE_ALLOCA;
25185 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25186 if (tail)
25187 x_reached = tail->x + tail->background_width;
25188 else
25189 x_reached = x;
25190
25191 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25192 the row, redraw some glyphs in front or following the glyph
25193 strings built above. */
25194 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25195 {
25196 struct glyph_string *h, *t;
25197 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25198 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25199 int check_mouse_face = 0;
25200 int dummy_x = 0;
25201
25202 /* If mouse highlighting is on, we may need to draw adjacent
25203 glyphs using mouse-face highlighting. */
25204 if (area == TEXT_AREA && row->mouse_face_p
25205 && hlinfo->mouse_face_beg_row >= 0
25206 && hlinfo->mouse_face_end_row >= 0)
25207 {
25208 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25209
25210 if (row_vpos >= hlinfo->mouse_face_beg_row
25211 && row_vpos <= hlinfo->mouse_face_end_row)
25212 {
25213 check_mouse_face = 1;
25214 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25215 ? hlinfo->mouse_face_beg_col : 0;
25216 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25217 ? hlinfo->mouse_face_end_col
25218 : row->used[TEXT_AREA];
25219 }
25220 }
25221
25222 /* Compute overhangs for all glyph strings. */
25223 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25224 for (s = head; s; s = s->next)
25225 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25226
25227 /* Prepend glyph strings for glyphs in front of the first glyph
25228 string that are overwritten because of the first glyph
25229 string's left overhang. The background of all strings
25230 prepended must be drawn because the first glyph string
25231 draws over it. */
25232 i = left_overwritten (head);
25233 if (i >= 0)
25234 {
25235 enum draw_glyphs_face overlap_hl;
25236
25237 /* If this row contains mouse highlighting, attempt to draw
25238 the overlapped glyphs with the correct highlight. This
25239 code fails if the overlap encompasses more than one glyph
25240 and mouse-highlight spans only some of these glyphs.
25241 However, making it work perfectly involves a lot more
25242 code, and I don't know if the pathological case occurs in
25243 practice, so we'll stick to this for now. --- cyd */
25244 if (check_mouse_face
25245 && mouse_beg_col < start && mouse_end_col > i)
25246 overlap_hl = DRAW_MOUSE_FACE;
25247 else
25248 overlap_hl = DRAW_NORMAL_TEXT;
25249
25250 if (hl != overlap_hl)
25251 clip_head = head;
25252 j = i;
25253 BUILD_GLYPH_STRINGS (j, start, h, t,
25254 overlap_hl, dummy_x, last_x);
25255 start = i;
25256 compute_overhangs_and_x (t, head->x, 1);
25257 prepend_glyph_string_lists (&head, &tail, h, t);
25258 if (clip_head == NULL)
25259 clip_head = head;
25260 }
25261
25262 /* Prepend glyph strings for glyphs in front of the first glyph
25263 string that overwrite that glyph string because of their
25264 right overhang. For these strings, only the foreground must
25265 be drawn, because it draws over the glyph string at `head'.
25266 The background must not be drawn because this would overwrite
25267 right overhangs of preceding glyphs for which no glyph
25268 strings exist. */
25269 i = left_overwriting (head);
25270 if (i >= 0)
25271 {
25272 enum draw_glyphs_face overlap_hl;
25273
25274 if (check_mouse_face
25275 && mouse_beg_col < start && mouse_end_col > i)
25276 overlap_hl = DRAW_MOUSE_FACE;
25277 else
25278 overlap_hl = DRAW_NORMAL_TEXT;
25279
25280 if (hl == overlap_hl || clip_head == NULL)
25281 clip_head = head;
25282 BUILD_GLYPH_STRINGS (i, start, h, t,
25283 overlap_hl, dummy_x, last_x);
25284 for (s = h; s; s = s->next)
25285 s->background_filled_p = 1;
25286 compute_overhangs_and_x (t, head->x, 1);
25287 prepend_glyph_string_lists (&head, &tail, h, t);
25288 }
25289
25290 /* Append glyphs strings for glyphs following the last glyph
25291 string tail that are overwritten by tail. The background of
25292 these strings has to be drawn because tail's foreground draws
25293 over it. */
25294 i = right_overwritten (tail);
25295 if (i >= 0)
25296 {
25297 enum draw_glyphs_face overlap_hl;
25298
25299 if (check_mouse_face
25300 && mouse_beg_col < i && mouse_end_col > end)
25301 overlap_hl = DRAW_MOUSE_FACE;
25302 else
25303 overlap_hl = DRAW_NORMAL_TEXT;
25304
25305 if (hl != overlap_hl)
25306 clip_tail = tail;
25307 BUILD_GLYPH_STRINGS (end, i, h, t,
25308 overlap_hl, x, last_x);
25309 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25310 we don't have `end = i;' here. */
25311 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25312 append_glyph_string_lists (&head, &tail, h, t);
25313 if (clip_tail == NULL)
25314 clip_tail = tail;
25315 }
25316
25317 /* Append glyph strings for glyphs following the last glyph
25318 string tail that overwrite tail. The foreground of such
25319 glyphs has to be drawn because it writes into the background
25320 of tail. The background must not be drawn because it could
25321 paint over the foreground of following glyphs. */
25322 i = right_overwriting (tail);
25323 if (i >= 0)
25324 {
25325 enum draw_glyphs_face overlap_hl;
25326 if (check_mouse_face
25327 && mouse_beg_col < i && mouse_end_col > end)
25328 overlap_hl = DRAW_MOUSE_FACE;
25329 else
25330 overlap_hl = DRAW_NORMAL_TEXT;
25331
25332 if (hl == overlap_hl || clip_tail == NULL)
25333 clip_tail = tail;
25334 i++; /* We must include the Ith glyph. */
25335 BUILD_GLYPH_STRINGS (end, i, h, t,
25336 overlap_hl, x, last_x);
25337 for (s = h; s; s = s->next)
25338 s->background_filled_p = 1;
25339 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25340 append_glyph_string_lists (&head, &tail, h, t);
25341 }
25342 if (clip_head || clip_tail)
25343 for (s = head; s; s = s->next)
25344 {
25345 s->clip_head = clip_head;
25346 s->clip_tail = clip_tail;
25347 }
25348 }
25349
25350 /* Draw all strings. */
25351 for (s = head; s; s = s->next)
25352 FRAME_RIF (f)->draw_glyph_string (s);
25353
25354 #ifndef HAVE_NS
25355 /* When focus a sole frame and move horizontally, this sets on_p to 0
25356 causing a failure to erase prev cursor position. */
25357 if (area == TEXT_AREA
25358 && !row->full_width_p
25359 /* When drawing overlapping rows, only the glyph strings'
25360 foreground is drawn, which doesn't erase a cursor
25361 completely. */
25362 && !overlaps)
25363 {
25364 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25365 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25366 : (tail ? tail->x + tail->background_width : x));
25367 x0 -= area_left;
25368 x1 -= area_left;
25369
25370 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25371 row->y, MATRIX_ROW_BOTTOM_Y (row));
25372 }
25373 #endif
25374
25375 /* Value is the x-position up to which drawn, relative to AREA of W.
25376 This doesn't include parts drawn because of overhangs. */
25377 if (row->full_width_p)
25378 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25379 else
25380 x_reached -= area_left;
25381
25382 RELEASE_HDC (hdc, f);
25383
25384 SAFE_FREE ();
25385 return x_reached;
25386 }
25387
25388 /* Expand row matrix if too narrow. Don't expand if area
25389 is not present. */
25390
25391 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25392 { \
25393 if (!it->f->fonts_changed \
25394 && (it->glyph_row->glyphs[area] \
25395 < it->glyph_row->glyphs[area + 1])) \
25396 { \
25397 it->w->ncols_scale_factor++; \
25398 it->f->fonts_changed = 1; \
25399 } \
25400 }
25401
25402 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25403 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25404
25405 static void
25406 append_glyph (struct it *it)
25407 {
25408 struct glyph *glyph;
25409 enum glyph_row_area area = it->area;
25410
25411 eassert (it->glyph_row);
25412 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25413
25414 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25415 if (glyph < it->glyph_row->glyphs[area + 1])
25416 {
25417 /* If the glyph row is reversed, we need to prepend the glyph
25418 rather than append it. */
25419 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25420 {
25421 struct glyph *g;
25422
25423 /* Make room for the additional glyph. */
25424 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25425 g[1] = *g;
25426 glyph = it->glyph_row->glyphs[area];
25427 }
25428 glyph->charpos = CHARPOS (it->position);
25429 glyph->object = it->object;
25430 if (it->pixel_width > 0)
25431 {
25432 glyph->pixel_width = it->pixel_width;
25433 glyph->padding_p = 0;
25434 }
25435 else
25436 {
25437 /* Assure at least 1-pixel width. Otherwise, cursor can't
25438 be displayed correctly. */
25439 glyph->pixel_width = 1;
25440 glyph->padding_p = 1;
25441 }
25442 glyph->ascent = it->ascent;
25443 glyph->descent = it->descent;
25444 glyph->voffset = it->voffset;
25445 glyph->type = CHAR_GLYPH;
25446 glyph->avoid_cursor_p = it->avoid_cursor_p;
25447 glyph->multibyte_p = it->multibyte_p;
25448 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25449 {
25450 /* In R2L rows, the left and the right box edges need to be
25451 drawn in reverse direction. */
25452 glyph->right_box_line_p = it->start_of_box_run_p;
25453 glyph->left_box_line_p = it->end_of_box_run_p;
25454 }
25455 else
25456 {
25457 glyph->left_box_line_p = it->start_of_box_run_p;
25458 glyph->right_box_line_p = it->end_of_box_run_p;
25459 }
25460 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25461 || it->phys_descent > it->descent);
25462 glyph->glyph_not_available_p = it->glyph_not_available_p;
25463 glyph->face_id = it->face_id;
25464 glyph->u.ch = it->char_to_display;
25465 glyph->slice.img = null_glyph_slice;
25466 glyph->font_type = FONT_TYPE_UNKNOWN;
25467 if (it->bidi_p)
25468 {
25469 glyph->resolved_level = it->bidi_it.resolved_level;
25470 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25471 glyph->bidi_type = it->bidi_it.type;
25472 }
25473 else
25474 {
25475 glyph->resolved_level = 0;
25476 glyph->bidi_type = UNKNOWN_BT;
25477 }
25478 ++it->glyph_row->used[area];
25479 }
25480 else
25481 IT_EXPAND_MATRIX_WIDTH (it, area);
25482 }
25483
25484 /* Store one glyph for the composition IT->cmp_it.id in
25485 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25486 non-null. */
25487
25488 static void
25489 append_composite_glyph (struct it *it)
25490 {
25491 struct glyph *glyph;
25492 enum glyph_row_area area = it->area;
25493
25494 eassert (it->glyph_row);
25495
25496 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25497 if (glyph < it->glyph_row->glyphs[area + 1])
25498 {
25499 /* If the glyph row is reversed, we need to prepend the glyph
25500 rather than append it. */
25501 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25502 {
25503 struct glyph *g;
25504
25505 /* Make room for the new glyph. */
25506 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25507 g[1] = *g;
25508 glyph = it->glyph_row->glyphs[it->area];
25509 }
25510 glyph->charpos = it->cmp_it.charpos;
25511 glyph->object = it->object;
25512 glyph->pixel_width = it->pixel_width;
25513 glyph->ascent = it->ascent;
25514 glyph->descent = it->descent;
25515 glyph->voffset = it->voffset;
25516 glyph->type = COMPOSITE_GLYPH;
25517 if (it->cmp_it.ch < 0)
25518 {
25519 glyph->u.cmp.automatic = 0;
25520 glyph->u.cmp.id = it->cmp_it.id;
25521 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25522 }
25523 else
25524 {
25525 glyph->u.cmp.automatic = 1;
25526 glyph->u.cmp.id = it->cmp_it.id;
25527 glyph->slice.cmp.from = it->cmp_it.from;
25528 glyph->slice.cmp.to = it->cmp_it.to - 1;
25529 }
25530 glyph->avoid_cursor_p = it->avoid_cursor_p;
25531 glyph->multibyte_p = it->multibyte_p;
25532 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25533 {
25534 /* In R2L rows, the left and the right box edges need to be
25535 drawn in reverse direction. */
25536 glyph->right_box_line_p = it->start_of_box_run_p;
25537 glyph->left_box_line_p = it->end_of_box_run_p;
25538 }
25539 else
25540 {
25541 glyph->left_box_line_p = it->start_of_box_run_p;
25542 glyph->right_box_line_p = it->end_of_box_run_p;
25543 }
25544 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25545 || it->phys_descent > it->descent);
25546 glyph->padding_p = 0;
25547 glyph->glyph_not_available_p = 0;
25548 glyph->face_id = it->face_id;
25549 glyph->font_type = FONT_TYPE_UNKNOWN;
25550 if (it->bidi_p)
25551 {
25552 glyph->resolved_level = it->bidi_it.resolved_level;
25553 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25554 glyph->bidi_type = it->bidi_it.type;
25555 }
25556 ++it->glyph_row->used[area];
25557 }
25558 else
25559 IT_EXPAND_MATRIX_WIDTH (it, area);
25560 }
25561
25562
25563 /* Change IT->ascent and IT->height according to the setting of
25564 IT->voffset. */
25565
25566 static void
25567 take_vertical_position_into_account (struct it *it)
25568 {
25569 if (it->voffset)
25570 {
25571 if (it->voffset < 0)
25572 /* Increase the ascent so that we can display the text higher
25573 in the line. */
25574 it->ascent -= it->voffset;
25575 else
25576 /* Increase the descent so that we can display the text lower
25577 in the line. */
25578 it->descent += it->voffset;
25579 }
25580 }
25581
25582
25583 /* Produce glyphs/get display metrics for the image IT is loaded with.
25584 See the description of struct display_iterator in dispextern.h for
25585 an overview of struct display_iterator. */
25586
25587 static void
25588 produce_image_glyph (struct it *it)
25589 {
25590 struct image *img;
25591 struct face *face;
25592 int glyph_ascent, crop;
25593 struct glyph_slice slice;
25594
25595 eassert (it->what == IT_IMAGE);
25596
25597 face = FACE_FROM_ID (it->f, it->face_id);
25598 eassert (face);
25599 /* Make sure X resources of the face is loaded. */
25600 prepare_face_for_display (it->f, face);
25601
25602 if (it->image_id < 0)
25603 {
25604 /* Fringe bitmap. */
25605 it->ascent = it->phys_ascent = 0;
25606 it->descent = it->phys_descent = 0;
25607 it->pixel_width = 0;
25608 it->nglyphs = 0;
25609 return;
25610 }
25611
25612 img = IMAGE_FROM_ID (it->f, it->image_id);
25613 eassert (img);
25614 /* Make sure X resources of the image is loaded. */
25615 prepare_image_for_display (it->f, img);
25616
25617 slice.x = slice.y = 0;
25618 slice.width = img->width;
25619 slice.height = img->height;
25620
25621 if (INTEGERP (it->slice.x))
25622 slice.x = XINT (it->slice.x);
25623 else if (FLOATP (it->slice.x))
25624 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25625
25626 if (INTEGERP (it->slice.y))
25627 slice.y = XINT (it->slice.y);
25628 else if (FLOATP (it->slice.y))
25629 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25630
25631 if (INTEGERP (it->slice.width))
25632 slice.width = XINT (it->slice.width);
25633 else if (FLOATP (it->slice.width))
25634 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25635
25636 if (INTEGERP (it->slice.height))
25637 slice.height = XINT (it->slice.height);
25638 else if (FLOATP (it->slice.height))
25639 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25640
25641 if (slice.x >= img->width)
25642 slice.x = img->width;
25643 if (slice.y >= img->height)
25644 slice.y = img->height;
25645 if (slice.x + slice.width >= img->width)
25646 slice.width = img->width - slice.x;
25647 if (slice.y + slice.height > img->height)
25648 slice.height = img->height - slice.y;
25649
25650 if (slice.width == 0 || slice.height == 0)
25651 return;
25652
25653 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25654
25655 it->descent = slice.height - glyph_ascent;
25656 if (slice.y == 0)
25657 it->descent += img->vmargin;
25658 if (slice.y + slice.height == img->height)
25659 it->descent += img->vmargin;
25660 it->phys_descent = it->descent;
25661
25662 it->pixel_width = slice.width;
25663 if (slice.x == 0)
25664 it->pixel_width += img->hmargin;
25665 if (slice.x + slice.width == img->width)
25666 it->pixel_width += img->hmargin;
25667
25668 /* It's quite possible for images to have an ascent greater than
25669 their height, so don't get confused in that case. */
25670 if (it->descent < 0)
25671 it->descent = 0;
25672
25673 it->nglyphs = 1;
25674
25675 if (face->box != FACE_NO_BOX)
25676 {
25677 if (face->box_line_width > 0)
25678 {
25679 if (slice.y == 0)
25680 it->ascent += face->box_line_width;
25681 if (slice.y + slice.height == img->height)
25682 it->descent += face->box_line_width;
25683 }
25684
25685 if (it->start_of_box_run_p && slice.x == 0)
25686 it->pixel_width += eabs (face->box_line_width);
25687 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25688 it->pixel_width += eabs (face->box_line_width);
25689 }
25690
25691 take_vertical_position_into_account (it);
25692
25693 /* Automatically crop wide image glyphs at right edge so we can
25694 draw the cursor on same display row. */
25695 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25696 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25697 {
25698 it->pixel_width -= crop;
25699 slice.width -= crop;
25700 }
25701
25702 if (it->glyph_row)
25703 {
25704 struct glyph *glyph;
25705 enum glyph_row_area area = it->area;
25706
25707 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25708 if (glyph < it->glyph_row->glyphs[area + 1])
25709 {
25710 glyph->charpos = CHARPOS (it->position);
25711 glyph->object = it->object;
25712 glyph->pixel_width = it->pixel_width;
25713 glyph->ascent = glyph_ascent;
25714 glyph->descent = it->descent;
25715 glyph->voffset = it->voffset;
25716 glyph->type = IMAGE_GLYPH;
25717 glyph->avoid_cursor_p = it->avoid_cursor_p;
25718 glyph->multibyte_p = it->multibyte_p;
25719 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25720 {
25721 /* In R2L rows, the left and the right box edges need to be
25722 drawn in reverse direction. */
25723 glyph->right_box_line_p = it->start_of_box_run_p;
25724 glyph->left_box_line_p = it->end_of_box_run_p;
25725 }
25726 else
25727 {
25728 glyph->left_box_line_p = it->start_of_box_run_p;
25729 glyph->right_box_line_p = it->end_of_box_run_p;
25730 }
25731 glyph->overlaps_vertically_p = 0;
25732 glyph->padding_p = 0;
25733 glyph->glyph_not_available_p = 0;
25734 glyph->face_id = it->face_id;
25735 glyph->u.img_id = img->id;
25736 glyph->slice.img = slice;
25737 glyph->font_type = FONT_TYPE_UNKNOWN;
25738 if (it->bidi_p)
25739 {
25740 glyph->resolved_level = it->bidi_it.resolved_level;
25741 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25742 glyph->bidi_type = it->bidi_it.type;
25743 }
25744 ++it->glyph_row->used[area];
25745 }
25746 else
25747 IT_EXPAND_MATRIX_WIDTH (it, area);
25748 }
25749 }
25750
25751
25752 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25753 of the glyph, WIDTH and HEIGHT are the width and height of the
25754 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25755
25756 static void
25757 append_stretch_glyph (struct it *it, Lisp_Object object,
25758 int width, int height, int ascent)
25759 {
25760 struct glyph *glyph;
25761 enum glyph_row_area area = it->area;
25762
25763 eassert (ascent >= 0 && ascent <= height);
25764
25765 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25766 if (glyph < it->glyph_row->glyphs[area + 1])
25767 {
25768 /* If the glyph row is reversed, we need to prepend the glyph
25769 rather than append it. */
25770 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25771 {
25772 struct glyph *g;
25773
25774 /* Make room for the additional glyph. */
25775 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25776 g[1] = *g;
25777 glyph = it->glyph_row->glyphs[area];
25778
25779 /* Decrease the width of the first glyph of the row that
25780 begins before first_visible_x (e.g., due to hscroll).
25781 This is so the overall width of the row becomes smaller
25782 by the scroll amount, and the stretch glyph appended by
25783 extend_face_to_end_of_line will be wider, to shift the
25784 row glyphs to the right. (In L2R rows, the corresponding
25785 left-shift effect is accomplished by setting row->x to a
25786 negative value, which won't work with R2L rows.)
25787
25788 This must leave us with a positive value of WIDTH, since
25789 otherwise the call to move_it_in_display_line_to at the
25790 beginning of display_line would have got past the entire
25791 first glyph, and then it->current_x would have been
25792 greater or equal to it->first_visible_x. */
25793 if (it->current_x < it->first_visible_x)
25794 width -= it->first_visible_x - it->current_x;
25795 eassert (width > 0);
25796 }
25797 glyph->charpos = CHARPOS (it->position);
25798 glyph->object = object;
25799 glyph->pixel_width = width;
25800 glyph->ascent = ascent;
25801 glyph->descent = height - ascent;
25802 glyph->voffset = it->voffset;
25803 glyph->type = STRETCH_GLYPH;
25804 glyph->avoid_cursor_p = it->avoid_cursor_p;
25805 glyph->multibyte_p = it->multibyte_p;
25806 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25807 {
25808 /* In R2L rows, the left and the right box edges need to be
25809 drawn in reverse direction. */
25810 glyph->right_box_line_p = it->start_of_box_run_p;
25811 glyph->left_box_line_p = it->end_of_box_run_p;
25812 }
25813 else
25814 {
25815 glyph->left_box_line_p = it->start_of_box_run_p;
25816 glyph->right_box_line_p = it->end_of_box_run_p;
25817 }
25818 glyph->overlaps_vertically_p = 0;
25819 glyph->padding_p = 0;
25820 glyph->glyph_not_available_p = 0;
25821 glyph->face_id = it->face_id;
25822 glyph->u.stretch.ascent = ascent;
25823 glyph->u.stretch.height = height;
25824 glyph->slice.img = null_glyph_slice;
25825 glyph->font_type = FONT_TYPE_UNKNOWN;
25826 if (it->bidi_p)
25827 {
25828 glyph->resolved_level = it->bidi_it.resolved_level;
25829 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25830 glyph->bidi_type = it->bidi_it.type;
25831 }
25832 else
25833 {
25834 glyph->resolved_level = 0;
25835 glyph->bidi_type = UNKNOWN_BT;
25836 }
25837 ++it->glyph_row->used[area];
25838 }
25839 else
25840 IT_EXPAND_MATRIX_WIDTH (it, area);
25841 }
25842
25843 #endif /* HAVE_WINDOW_SYSTEM */
25844
25845 /* Produce a stretch glyph for iterator IT. IT->object is the value
25846 of the glyph property displayed. The value must be a list
25847 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25848 being recognized:
25849
25850 1. `:width WIDTH' specifies that the space should be WIDTH *
25851 canonical char width wide. WIDTH may be an integer or floating
25852 point number.
25853
25854 2. `:relative-width FACTOR' specifies that the width of the stretch
25855 should be computed from the width of the first character having the
25856 `glyph' property, and should be FACTOR times that width.
25857
25858 3. `:align-to HPOS' specifies that the space should be wide enough
25859 to reach HPOS, a value in canonical character units.
25860
25861 Exactly one of the above pairs must be present.
25862
25863 4. `:height HEIGHT' specifies that the height of the stretch produced
25864 should be HEIGHT, measured in canonical character units.
25865
25866 5. `:relative-height FACTOR' specifies that the height of the
25867 stretch should be FACTOR times the height of the characters having
25868 the glyph property.
25869
25870 Either none or exactly one of 4 or 5 must be present.
25871
25872 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25873 of the stretch should be used for the ascent of the stretch.
25874 ASCENT must be in the range 0 <= ASCENT <= 100. */
25875
25876 void
25877 produce_stretch_glyph (struct it *it)
25878 {
25879 /* (space :width WIDTH :height HEIGHT ...) */
25880 Lisp_Object prop, plist;
25881 int width = 0, height = 0, align_to = -1;
25882 int zero_width_ok_p = 0;
25883 double tem;
25884 struct font *font = NULL;
25885
25886 #ifdef HAVE_WINDOW_SYSTEM
25887 int ascent = 0;
25888 int zero_height_ok_p = 0;
25889
25890 if (FRAME_WINDOW_P (it->f))
25891 {
25892 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25893 font = face->font ? face->font : FRAME_FONT (it->f);
25894 prepare_face_for_display (it->f, face);
25895 }
25896 #endif
25897
25898 /* List should start with `space'. */
25899 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25900 plist = XCDR (it->object);
25901
25902 /* Compute the width of the stretch. */
25903 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25904 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25905 {
25906 /* Absolute width `:width WIDTH' specified and valid. */
25907 zero_width_ok_p = 1;
25908 width = (int)tem;
25909 }
25910 #ifdef HAVE_WINDOW_SYSTEM
25911 else if (FRAME_WINDOW_P (it->f)
25912 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25913 {
25914 /* Relative width `:relative-width FACTOR' specified and valid.
25915 Compute the width of the characters having the `glyph'
25916 property. */
25917 struct it it2;
25918 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25919
25920 it2 = *it;
25921 if (it->multibyte_p)
25922 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25923 else
25924 {
25925 it2.c = it2.char_to_display = *p, it2.len = 1;
25926 if (! ASCII_CHAR_P (it2.c))
25927 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25928 }
25929
25930 it2.glyph_row = NULL;
25931 it2.what = IT_CHARACTER;
25932 x_produce_glyphs (&it2);
25933 width = NUMVAL (prop) * it2.pixel_width;
25934 }
25935 #endif /* HAVE_WINDOW_SYSTEM */
25936 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25937 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25938 {
25939 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25940 align_to = (align_to < 0
25941 ? 0
25942 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25943 else if (align_to < 0)
25944 align_to = window_box_left_offset (it->w, TEXT_AREA);
25945 width = max (0, (int)tem + align_to - it->current_x);
25946 zero_width_ok_p = 1;
25947 }
25948 else
25949 /* Nothing specified -> width defaults to canonical char width. */
25950 width = FRAME_COLUMN_WIDTH (it->f);
25951
25952 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25953 width = 1;
25954
25955 #ifdef HAVE_WINDOW_SYSTEM
25956 /* Compute height. */
25957 if (FRAME_WINDOW_P (it->f))
25958 {
25959 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25960 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25961 {
25962 height = (int)tem;
25963 zero_height_ok_p = 1;
25964 }
25965 else if (prop = Fplist_get (plist, QCrelative_height),
25966 NUMVAL (prop) > 0)
25967 height = FONT_HEIGHT (font) * NUMVAL (prop);
25968 else
25969 height = FONT_HEIGHT (font);
25970
25971 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25972 height = 1;
25973
25974 /* Compute percentage of height used for ascent. If
25975 `:ascent ASCENT' is present and valid, use that. Otherwise,
25976 derive the ascent from the font in use. */
25977 if (prop = Fplist_get (plist, QCascent),
25978 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25979 ascent = height * NUMVAL (prop) / 100.0;
25980 else if (!NILP (prop)
25981 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25982 ascent = min (max (0, (int)tem), height);
25983 else
25984 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25985 }
25986 else
25987 #endif /* HAVE_WINDOW_SYSTEM */
25988 height = 1;
25989
25990 if (width > 0 && it->line_wrap != TRUNCATE
25991 && it->current_x + width > it->last_visible_x)
25992 {
25993 width = it->last_visible_x - it->current_x;
25994 #ifdef HAVE_WINDOW_SYSTEM
25995 /* Subtract one more pixel from the stretch width, but only on
25996 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25997 width -= FRAME_WINDOW_P (it->f);
25998 #endif
25999 }
26000
26001 if (width > 0 && height > 0 && it->glyph_row)
26002 {
26003 Lisp_Object o_object = it->object;
26004 Lisp_Object object = it->stack[it->sp - 1].string;
26005 int n = width;
26006
26007 if (!STRINGP (object))
26008 object = it->w->contents;
26009 #ifdef HAVE_WINDOW_SYSTEM
26010 if (FRAME_WINDOW_P (it->f))
26011 append_stretch_glyph (it, object, width, height, ascent);
26012 else
26013 #endif
26014 {
26015 it->object = object;
26016 it->char_to_display = ' ';
26017 it->pixel_width = it->len = 1;
26018 while (n--)
26019 tty_append_glyph (it);
26020 it->object = o_object;
26021 }
26022 }
26023
26024 it->pixel_width = width;
26025 #ifdef HAVE_WINDOW_SYSTEM
26026 if (FRAME_WINDOW_P (it->f))
26027 {
26028 it->ascent = it->phys_ascent = ascent;
26029 it->descent = it->phys_descent = height - it->ascent;
26030 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
26031 take_vertical_position_into_account (it);
26032 }
26033 else
26034 #endif
26035 it->nglyphs = width;
26036 }
26037
26038 /* Get information about special display element WHAT in an
26039 environment described by IT. WHAT is one of IT_TRUNCATION or
26040 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26041 non-null glyph_row member. This function ensures that fields like
26042 face_id, c, len of IT are left untouched. */
26043
26044 static void
26045 produce_special_glyphs (struct it *it, enum display_element_type what)
26046 {
26047 struct it temp_it;
26048 Lisp_Object gc;
26049 GLYPH glyph;
26050
26051 temp_it = *it;
26052 temp_it.object = make_number (0);
26053 memset (&temp_it.current, 0, sizeof temp_it.current);
26054
26055 if (what == IT_CONTINUATION)
26056 {
26057 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26058 if (it->bidi_it.paragraph_dir == R2L)
26059 SET_GLYPH_FROM_CHAR (glyph, '/');
26060 else
26061 SET_GLYPH_FROM_CHAR (glyph, '\\');
26062 if (it->dp
26063 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26064 {
26065 /* FIXME: Should we mirror GC for R2L lines? */
26066 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26067 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26068 }
26069 }
26070 else if (what == IT_TRUNCATION)
26071 {
26072 /* Truncation glyph. */
26073 SET_GLYPH_FROM_CHAR (glyph, '$');
26074 if (it->dp
26075 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26076 {
26077 /* FIXME: Should we mirror GC for R2L lines? */
26078 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26079 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26080 }
26081 }
26082 else
26083 emacs_abort ();
26084
26085 #ifdef HAVE_WINDOW_SYSTEM
26086 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26087 is turned off, we precede the truncation/continuation glyphs by a
26088 stretch glyph whose width is computed such that these special
26089 glyphs are aligned at the window margin, even when very different
26090 fonts are used in different glyph rows. */
26091 if (FRAME_WINDOW_P (temp_it.f)
26092 /* init_iterator calls this with it->glyph_row == NULL, and it
26093 wants only the pixel width of the truncation/continuation
26094 glyphs. */
26095 && temp_it.glyph_row
26096 /* insert_left_trunc_glyphs calls us at the beginning of the
26097 row, and it has its own calculation of the stretch glyph
26098 width. */
26099 && temp_it.glyph_row->used[TEXT_AREA] > 0
26100 && (temp_it.glyph_row->reversed_p
26101 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26102 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26103 {
26104 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26105
26106 if (stretch_width > 0)
26107 {
26108 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26109 struct font *font =
26110 face->font ? face->font : FRAME_FONT (temp_it.f);
26111 int stretch_ascent =
26112 (((temp_it.ascent + temp_it.descent)
26113 * FONT_BASE (font)) / FONT_HEIGHT (font));
26114
26115 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
26116 temp_it.ascent + temp_it.descent,
26117 stretch_ascent);
26118 }
26119 }
26120 #endif
26121
26122 temp_it.dp = NULL;
26123 temp_it.what = IT_CHARACTER;
26124 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26125 temp_it.face_id = GLYPH_FACE (glyph);
26126 temp_it.len = CHAR_BYTES (temp_it.c);
26127
26128 PRODUCE_GLYPHS (&temp_it);
26129 it->pixel_width = temp_it.pixel_width;
26130 it->nglyphs = temp_it.nglyphs;
26131 }
26132
26133 #ifdef HAVE_WINDOW_SYSTEM
26134
26135 /* Calculate line-height and line-spacing properties.
26136 An integer value specifies explicit pixel value.
26137 A float value specifies relative value to current face height.
26138 A cons (float . face-name) specifies relative value to
26139 height of specified face font.
26140
26141 Returns height in pixels, or nil. */
26142
26143
26144 static Lisp_Object
26145 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26146 int boff, int override)
26147 {
26148 Lisp_Object face_name = Qnil;
26149 int ascent, descent, height;
26150
26151 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26152 return val;
26153
26154 if (CONSP (val))
26155 {
26156 face_name = XCAR (val);
26157 val = XCDR (val);
26158 if (!NUMBERP (val))
26159 val = make_number (1);
26160 if (NILP (face_name))
26161 {
26162 height = it->ascent + it->descent;
26163 goto scale;
26164 }
26165 }
26166
26167 if (NILP (face_name))
26168 {
26169 font = FRAME_FONT (it->f);
26170 boff = FRAME_BASELINE_OFFSET (it->f);
26171 }
26172 else if (EQ (face_name, Qt))
26173 {
26174 override = 0;
26175 }
26176 else
26177 {
26178 int face_id;
26179 struct face *face;
26180
26181 face_id = lookup_named_face (it->f, face_name, 0);
26182 if (face_id < 0)
26183 return make_number (-1);
26184
26185 face = FACE_FROM_ID (it->f, face_id);
26186 font = face->font;
26187 if (font == NULL)
26188 return make_number (-1);
26189 boff = font->baseline_offset;
26190 if (font->vertical_centering)
26191 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26192 }
26193
26194 ascent = FONT_BASE (font) + boff;
26195 descent = FONT_DESCENT (font) - boff;
26196
26197 if (override)
26198 {
26199 it->override_ascent = ascent;
26200 it->override_descent = descent;
26201 it->override_boff = boff;
26202 }
26203
26204 height = ascent + descent;
26205
26206 scale:
26207 if (FLOATP (val))
26208 height = (int)(XFLOAT_DATA (val) * height);
26209 else if (INTEGERP (val))
26210 height *= XINT (val);
26211
26212 return make_number (height);
26213 }
26214
26215
26216 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26217 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
26218 and only if this is for a character for which no font was found.
26219
26220 If the display method (it->glyphless_method) is
26221 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26222 length of the acronym or the hexadecimal string, UPPER_XOFF and
26223 UPPER_YOFF are pixel offsets for the upper part of the string,
26224 LOWER_XOFF and LOWER_YOFF are for the lower part.
26225
26226 For the other display methods, LEN through LOWER_YOFF are zero. */
26227
26228 static void
26229 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
26230 short upper_xoff, short upper_yoff,
26231 short lower_xoff, short lower_yoff)
26232 {
26233 struct glyph *glyph;
26234 enum glyph_row_area area = it->area;
26235
26236 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26237 if (glyph < it->glyph_row->glyphs[area + 1])
26238 {
26239 /* If the glyph row is reversed, we need to prepend the glyph
26240 rather than append it. */
26241 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26242 {
26243 struct glyph *g;
26244
26245 /* Make room for the additional glyph. */
26246 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26247 g[1] = *g;
26248 glyph = it->glyph_row->glyphs[area];
26249 }
26250 glyph->charpos = CHARPOS (it->position);
26251 glyph->object = it->object;
26252 glyph->pixel_width = it->pixel_width;
26253 glyph->ascent = it->ascent;
26254 glyph->descent = it->descent;
26255 glyph->voffset = it->voffset;
26256 glyph->type = GLYPHLESS_GLYPH;
26257 glyph->u.glyphless.method = it->glyphless_method;
26258 glyph->u.glyphless.for_no_font = for_no_font;
26259 glyph->u.glyphless.len = len;
26260 glyph->u.glyphless.ch = it->c;
26261 glyph->slice.glyphless.upper_xoff = upper_xoff;
26262 glyph->slice.glyphless.upper_yoff = upper_yoff;
26263 glyph->slice.glyphless.lower_xoff = lower_xoff;
26264 glyph->slice.glyphless.lower_yoff = lower_yoff;
26265 glyph->avoid_cursor_p = it->avoid_cursor_p;
26266 glyph->multibyte_p = it->multibyte_p;
26267 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26268 {
26269 /* In R2L rows, the left and the right box edges need to be
26270 drawn in reverse direction. */
26271 glyph->right_box_line_p = it->start_of_box_run_p;
26272 glyph->left_box_line_p = it->end_of_box_run_p;
26273 }
26274 else
26275 {
26276 glyph->left_box_line_p = it->start_of_box_run_p;
26277 glyph->right_box_line_p = it->end_of_box_run_p;
26278 }
26279 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26280 || it->phys_descent > it->descent);
26281 glyph->padding_p = 0;
26282 glyph->glyph_not_available_p = 0;
26283 glyph->face_id = face_id;
26284 glyph->font_type = FONT_TYPE_UNKNOWN;
26285 if (it->bidi_p)
26286 {
26287 glyph->resolved_level = it->bidi_it.resolved_level;
26288 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26289 glyph->bidi_type = it->bidi_it.type;
26290 }
26291 ++it->glyph_row->used[area];
26292 }
26293 else
26294 IT_EXPAND_MATRIX_WIDTH (it, area);
26295 }
26296
26297
26298 /* Produce a glyph for a glyphless character for iterator IT.
26299 IT->glyphless_method specifies which method to use for displaying
26300 the character. See the description of enum
26301 glyphless_display_method in dispextern.h for the detail.
26302
26303 FOR_NO_FONT is nonzero if and only if this is for a character for
26304 which no font was found. ACRONYM, if non-nil, is an acronym string
26305 for the character. */
26306
26307 static void
26308 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26309 {
26310 int face_id;
26311 struct face *face;
26312 struct font *font;
26313 int base_width, base_height, width, height;
26314 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26315 int len;
26316
26317 /* Get the metrics of the base font. We always refer to the current
26318 ASCII face. */
26319 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26320 font = face->font ? face->font : FRAME_FONT (it->f);
26321 it->ascent = FONT_BASE (font) + font->baseline_offset;
26322 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26323 base_height = it->ascent + it->descent;
26324 base_width = font->average_width;
26325
26326 face_id = merge_glyphless_glyph_face (it);
26327
26328 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26329 {
26330 it->pixel_width = THIN_SPACE_WIDTH;
26331 len = 0;
26332 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26333 }
26334 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26335 {
26336 width = CHAR_WIDTH (it->c);
26337 if (width == 0)
26338 width = 1;
26339 else if (width > 4)
26340 width = 4;
26341 it->pixel_width = base_width * width;
26342 len = 0;
26343 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26344 }
26345 else
26346 {
26347 char buf[7];
26348 const char *str;
26349 unsigned int code[6];
26350 int upper_len;
26351 int ascent, descent;
26352 struct font_metrics metrics_upper, metrics_lower;
26353
26354 face = FACE_FROM_ID (it->f, face_id);
26355 font = face->font ? face->font : FRAME_FONT (it->f);
26356 prepare_face_for_display (it->f, face);
26357
26358 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26359 {
26360 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26361 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26362 if (CONSP (acronym))
26363 acronym = XCAR (acronym);
26364 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26365 }
26366 else
26367 {
26368 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26369 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26370 str = buf;
26371 }
26372 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26373 code[len] = font->driver->encode_char (font, str[len]);
26374 upper_len = (len + 1) / 2;
26375 font->driver->text_extents (font, code, upper_len,
26376 &metrics_upper);
26377 font->driver->text_extents (font, code + upper_len, len - upper_len,
26378 &metrics_lower);
26379
26380
26381
26382 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26383 width = max (metrics_upper.width, metrics_lower.width) + 4;
26384 upper_xoff = upper_yoff = 2; /* the typical case */
26385 if (base_width >= width)
26386 {
26387 /* Align the upper to the left, the lower to the right. */
26388 it->pixel_width = base_width;
26389 lower_xoff = base_width - 2 - metrics_lower.width;
26390 }
26391 else
26392 {
26393 /* Center the shorter one. */
26394 it->pixel_width = width;
26395 if (metrics_upper.width >= metrics_lower.width)
26396 lower_xoff = (width - metrics_lower.width) / 2;
26397 else
26398 {
26399 /* FIXME: This code doesn't look right. It formerly was
26400 missing the "lower_xoff = 0;", which couldn't have
26401 been right since it left lower_xoff uninitialized. */
26402 lower_xoff = 0;
26403 upper_xoff = (width - metrics_upper.width) / 2;
26404 }
26405 }
26406
26407 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26408 top, bottom, and between upper and lower strings. */
26409 height = (metrics_upper.ascent + metrics_upper.descent
26410 + metrics_lower.ascent + metrics_lower.descent) + 5;
26411 /* Center vertically.
26412 H:base_height, D:base_descent
26413 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26414
26415 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26416 descent = D - H/2 + h/2;
26417 lower_yoff = descent - 2 - ld;
26418 upper_yoff = lower_yoff - la - 1 - ud; */
26419 ascent = - (it->descent - (base_height + height + 1) / 2);
26420 descent = it->descent - (base_height - height) / 2;
26421 lower_yoff = descent - 2 - metrics_lower.descent;
26422 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26423 - metrics_upper.descent);
26424 /* Don't make the height shorter than the base height. */
26425 if (height > base_height)
26426 {
26427 it->ascent = ascent;
26428 it->descent = descent;
26429 }
26430 }
26431
26432 it->phys_ascent = it->ascent;
26433 it->phys_descent = it->descent;
26434 if (it->glyph_row)
26435 append_glyphless_glyph (it, face_id, for_no_font, len,
26436 upper_xoff, upper_yoff,
26437 lower_xoff, lower_yoff);
26438 it->nglyphs = 1;
26439 take_vertical_position_into_account (it);
26440 }
26441
26442
26443 /* RIF:
26444 Produce glyphs/get display metrics for the display element IT is
26445 loaded with. See the description of struct it in dispextern.h
26446 for an overview of struct it. */
26447
26448 void
26449 x_produce_glyphs (struct it *it)
26450 {
26451 int extra_line_spacing = it->extra_line_spacing;
26452
26453 it->glyph_not_available_p = 0;
26454
26455 if (it->what == IT_CHARACTER)
26456 {
26457 XChar2b char2b;
26458 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26459 struct font *font = face->font;
26460 struct font_metrics *pcm = NULL;
26461 int boff; /* Baseline offset. */
26462
26463 if (font == NULL)
26464 {
26465 /* When no suitable font is found, display this character by
26466 the method specified in the first extra slot of
26467 Vglyphless_char_display. */
26468 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26469
26470 eassert (it->what == IT_GLYPHLESS);
26471 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26472 goto done;
26473 }
26474
26475 boff = font->baseline_offset;
26476 if (font->vertical_centering)
26477 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26478
26479 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26480 {
26481 int stretched_p;
26482
26483 it->nglyphs = 1;
26484
26485 if (it->override_ascent >= 0)
26486 {
26487 it->ascent = it->override_ascent;
26488 it->descent = it->override_descent;
26489 boff = it->override_boff;
26490 }
26491 else
26492 {
26493 it->ascent = FONT_BASE (font) + boff;
26494 it->descent = FONT_DESCENT (font) - boff;
26495 }
26496
26497 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26498 {
26499 pcm = get_per_char_metric (font, &char2b);
26500 if (pcm->width == 0
26501 && pcm->rbearing == 0 && pcm->lbearing == 0)
26502 pcm = NULL;
26503 }
26504
26505 if (pcm)
26506 {
26507 it->phys_ascent = pcm->ascent + boff;
26508 it->phys_descent = pcm->descent - boff;
26509 it->pixel_width = pcm->width;
26510 }
26511 else
26512 {
26513 it->glyph_not_available_p = 1;
26514 it->phys_ascent = it->ascent;
26515 it->phys_descent = it->descent;
26516 it->pixel_width = font->space_width;
26517 }
26518
26519 if (it->constrain_row_ascent_descent_p)
26520 {
26521 if (it->descent > it->max_descent)
26522 {
26523 it->ascent += it->descent - it->max_descent;
26524 it->descent = it->max_descent;
26525 }
26526 if (it->ascent > it->max_ascent)
26527 {
26528 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26529 it->ascent = it->max_ascent;
26530 }
26531 it->phys_ascent = min (it->phys_ascent, it->ascent);
26532 it->phys_descent = min (it->phys_descent, it->descent);
26533 extra_line_spacing = 0;
26534 }
26535
26536 /* If this is a space inside a region of text with
26537 `space-width' property, change its width. */
26538 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26539 if (stretched_p)
26540 it->pixel_width *= XFLOATINT (it->space_width);
26541
26542 /* If face has a box, add the box thickness to the character
26543 height. If character has a box line to the left and/or
26544 right, add the box line width to the character's width. */
26545 if (face->box != FACE_NO_BOX)
26546 {
26547 int thick = face->box_line_width;
26548
26549 if (thick > 0)
26550 {
26551 it->ascent += thick;
26552 it->descent += thick;
26553 }
26554 else
26555 thick = -thick;
26556
26557 if (it->start_of_box_run_p)
26558 it->pixel_width += thick;
26559 if (it->end_of_box_run_p)
26560 it->pixel_width += thick;
26561 }
26562
26563 /* If face has an overline, add the height of the overline
26564 (1 pixel) and a 1 pixel margin to the character height. */
26565 if (face->overline_p)
26566 it->ascent += overline_margin;
26567
26568 if (it->constrain_row_ascent_descent_p)
26569 {
26570 if (it->ascent > it->max_ascent)
26571 it->ascent = it->max_ascent;
26572 if (it->descent > it->max_descent)
26573 it->descent = it->max_descent;
26574 }
26575
26576 take_vertical_position_into_account (it);
26577
26578 /* If we have to actually produce glyphs, do it. */
26579 if (it->glyph_row)
26580 {
26581 if (stretched_p)
26582 {
26583 /* Translate a space with a `space-width' property
26584 into a stretch glyph. */
26585 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26586 / FONT_HEIGHT (font));
26587 append_stretch_glyph (it, it->object, it->pixel_width,
26588 it->ascent + it->descent, ascent);
26589 }
26590 else
26591 append_glyph (it);
26592
26593 /* If characters with lbearing or rbearing are displayed
26594 in this line, record that fact in a flag of the
26595 glyph row. This is used to optimize X output code. */
26596 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26597 it->glyph_row->contains_overlapping_glyphs_p = 1;
26598 }
26599 if (! stretched_p && it->pixel_width == 0)
26600 /* We assure that all visible glyphs have at least 1-pixel
26601 width. */
26602 it->pixel_width = 1;
26603 }
26604 else if (it->char_to_display == '\n')
26605 {
26606 /* A newline has no width, but we need the height of the
26607 line. But if previous part of the line sets a height,
26608 don't increase that height. */
26609
26610 Lisp_Object height;
26611 Lisp_Object total_height = Qnil;
26612
26613 it->override_ascent = -1;
26614 it->pixel_width = 0;
26615 it->nglyphs = 0;
26616
26617 height = get_it_property (it, Qline_height);
26618 /* Split (line-height total-height) list. */
26619 if (CONSP (height)
26620 && CONSP (XCDR (height))
26621 && NILP (XCDR (XCDR (height))))
26622 {
26623 total_height = XCAR (XCDR (height));
26624 height = XCAR (height);
26625 }
26626 height = calc_line_height_property (it, height, font, boff, 1);
26627
26628 if (it->override_ascent >= 0)
26629 {
26630 it->ascent = it->override_ascent;
26631 it->descent = it->override_descent;
26632 boff = it->override_boff;
26633 }
26634 else
26635 {
26636 it->ascent = FONT_BASE (font) + boff;
26637 it->descent = FONT_DESCENT (font) - boff;
26638 }
26639
26640 if (EQ (height, Qt))
26641 {
26642 if (it->descent > it->max_descent)
26643 {
26644 it->ascent += it->descent - it->max_descent;
26645 it->descent = it->max_descent;
26646 }
26647 if (it->ascent > it->max_ascent)
26648 {
26649 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26650 it->ascent = it->max_ascent;
26651 }
26652 it->phys_ascent = min (it->phys_ascent, it->ascent);
26653 it->phys_descent = min (it->phys_descent, it->descent);
26654 it->constrain_row_ascent_descent_p = 1;
26655 extra_line_spacing = 0;
26656 }
26657 else
26658 {
26659 Lisp_Object spacing;
26660
26661 it->phys_ascent = it->ascent;
26662 it->phys_descent = it->descent;
26663
26664 if ((it->max_ascent > 0 || it->max_descent > 0)
26665 && face->box != FACE_NO_BOX
26666 && face->box_line_width > 0)
26667 {
26668 it->ascent += face->box_line_width;
26669 it->descent += face->box_line_width;
26670 }
26671 if (!NILP (height)
26672 && XINT (height) > it->ascent + it->descent)
26673 it->ascent = XINT (height) - it->descent;
26674
26675 if (!NILP (total_height))
26676 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26677 else
26678 {
26679 spacing = get_it_property (it, Qline_spacing);
26680 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26681 }
26682 if (INTEGERP (spacing))
26683 {
26684 extra_line_spacing = XINT (spacing);
26685 if (!NILP (total_height))
26686 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26687 }
26688 }
26689 }
26690 else /* i.e. (it->char_to_display == '\t') */
26691 {
26692 if (font->space_width > 0)
26693 {
26694 int tab_width = it->tab_width * font->space_width;
26695 int x = it->current_x + it->continuation_lines_width;
26696 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26697
26698 /* If the distance from the current position to the next tab
26699 stop is less than a space character width, use the
26700 tab stop after that. */
26701 if (next_tab_x - x < font->space_width)
26702 next_tab_x += tab_width;
26703
26704 it->pixel_width = next_tab_x - x;
26705 it->nglyphs = 1;
26706 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26707 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26708
26709 if (it->glyph_row)
26710 {
26711 append_stretch_glyph (it, it->object, it->pixel_width,
26712 it->ascent + it->descent, it->ascent);
26713 }
26714 }
26715 else
26716 {
26717 it->pixel_width = 0;
26718 it->nglyphs = 1;
26719 }
26720 }
26721 }
26722 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26723 {
26724 /* A static composition.
26725
26726 Note: A composition is represented as one glyph in the
26727 glyph matrix. There are no padding glyphs.
26728
26729 Important note: pixel_width, ascent, and descent are the
26730 values of what is drawn by draw_glyphs (i.e. the values of
26731 the overall glyphs composed). */
26732 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26733 int boff; /* baseline offset */
26734 struct composition *cmp = composition_table[it->cmp_it.id];
26735 int glyph_len = cmp->glyph_len;
26736 struct font *font = face->font;
26737
26738 it->nglyphs = 1;
26739
26740 /* If we have not yet calculated pixel size data of glyphs of
26741 the composition for the current face font, calculate them
26742 now. Theoretically, we have to check all fonts for the
26743 glyphs, but that requires much time and memory space. So,
26744 here we check only the font of the first glyph. This may
26745 lead to incorrect display, but it's very rare, and C-l
26746 (recenter-top-bottom) can correct the display anyway. */
26747 if (! cmp->font || cmp->font != font)
26748 {
26749 /* Ascent and descent of the font of the first character
26750 of this composition (adjusted by baseline offset).
26751 Ascent and descent of overall glyphs should not be less
26752 than these, respectively. */
26753 int font_ascent, font_descent, font_height;
26754 /* Bounding box of the overall glyphs. */
26755 int leftmost, rightmost, lowest, highest;
26756 int lbearing, rbearing;
26757 int i, width, ascent, descent;
26758 int left_padded = 0, right_padded = 0;
26759 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26760 XChar2b char2b;
26761 struct font_metrics *pcm;
26762 int font_not_found_p;
26763 ptrdiff_t pos;
26764
26765 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26766 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26767 break;
26768 if (glyph_len < cmp->glyph_len)
26769 right_padded = 1;
26770 for (i = 0; i < glyph_len; i++)
26771 {
26772 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26773 break;
26774 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26775 }
26776 if (i > 0)
26777 left_padded = 1;
26778
26779 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26780 : IT_CHARPOS (*it));
26781 /* If no suitable font is found, use the default font. */
26782 font_not_found_p = font == NULL;
26783 if (font_not_found_p)
26784 {
26785 face = face->ascii_face;
26786 font = face->font;
26787 }
26788 boff = font->baseline_offset;
26789 if (font->vertical_centering)
26790 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26791 font_ascent = FONT_BASE (font) + boff;
26792 font_descent = FONT_DESCENT (font) - boff;
26793 font_height = FONT_HEIGHT (font);
26794
26795 cmp->font = font;
26796
26797 pcm = NULL;
26798 if (! font_not_found_p)
26799 {
26800 get_char_face_and_encoding (it->f, c, it->face_id,
26801 &char2b, 0);
26802 pcm = get_per_char_metric (font, &char2b);
26803 }
26804
26805 /* Initialize the bounding box. */
26806 if (pcm)
26807 {
26808 width = cmp->glyph_len > 0 ? pcm->width : 0;
26809 ascent = pcm->ascent;
26810 descent = pcm->descent;
26811 lbearing = pcm->lbearing;
26812 rbearing = pcm->rbearing;
26813 }
26814 else
26815 {
26816 width = cmp->glyph_len > 0 ? font->space_width : 0;
26817 ascent = FONT_BASE (font);
26818 descent = FONT_DESCENT (font);
26819 lbearing = 0;
26820 rbearing = width;
26821 }
26822
26823 rightmost = width;
26824 leftmost = 0;
26825 lowest = - descent + boff;
26826 highest = ascent + boff;
26827
26828 if (! font_not_found_p
26829 && font->default_ascent
26830 && CHAR_TABLE_P (Vuse_default_ascent)
26831 && !NILP (Faref (Vuse_default_ascent,
26832 make_number (it->char_to_display))))
26833 highest = font->default_ascent + boff;
26834
26835 /* Draw the first glyph at the normal position. It may be
26836 shifted to right later if some other glyphs are drawn
26837 at the left. */
26838 cmp->offsets[i * 2] = 0;
26839 cmp->offsets[i * 2 + 1] = boff;
26840 cmp->lbearing = lbearing;
26841 cmp->rbearing = rbearing;
26842
26843 /* Set cmp->offsets for the remaining glyphs. */
26844 for (i++; i < glyph_len; i++)
26845 {
26846 int left, right, btm, top;
26847 int ch = COMPOSITION_GLYPH (cmp, i);
26848 int face_id;
26849 struct face *this_face;
26850
26851 if (ch == '\t')
26852 ch = ' ';
26853 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26854 this_face = FACE_FROM_ID (it->f, face_id);
26855 font = this_face->font;
26856
26857 if (font == NULL)
26858 pcm = NULL;
26859 else
26860 {
26861 get_char_face_and_encoding (it->f, ch, face_id,
26862 &char2b, 0);
26863 pcm = get_per_char_metric (font, &char2b);
26864 }
26865 if (! pcm)
26866 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26867 else
26868 {
26869 width = pcm->width;
26870 ascent = pcm->ascent;
26871 descent = pcm->descent;
26872 lbearing = pcm->lbearing;
26873 rbearing = pcm->rbearing;
26874 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26875 {
26876 /* Relative composition with or without
26877 alternate chars. */
26878 left = (leftmost + rightmost - width) / 2;
26879 btm = - descent + boff;
26880 if (font->relative_compose
26881 && (! CHAR_TABLE_P (Vignore_relative_composition)
26882 || NILP (Faref (Vignore_relative_composition,
26883 make_number (ch)))))
26884 {
26885
26886 if (- descent >= font->relative_compose)
26887 /* One extra pixel between two glyphs. */
26888 btm = highest + 1;
26889 else if (ascent <= 0)
26890 /* One extra pixel between two glyphs. */
26891 btm = lowest - 1 - ascent - descent;
26892 }
26893 }
26894 else
26895 {
26896 /* A composition rule is specified by an integer
26897 value that encodes global and new reference
26898 points (GREF and NREF). GREF and NREF are
26899 specified by numbers as below:
26900
26901 0---1---2 -- ascent
26902 | |
26903 | |
26904 | |
26905 9--10--11 -- center
26906 | |
26907 ---3---4---5--- baseline
26908 | |
26909 6---7---8 -- descent
26910 */
26911 int rule = COMPOSITION_RULE (cmp, i);
26912 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26913
26914 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26915 grefx = gref % 3, nrefx = nref % 3;
26916 grefy = gref / 3, nrefy = nref / 3;
26917 if (xoff)
26918 xoff = font_height * (xoff - 128) / 256;
26919 if (yoff)
26920 yoff = font_height * (yoff - 128) / 256;
26921
26922 left = (leftmost
26923 + grefx * (rightmost - leftmost) / 2
26924 - nrefx * width / 2
26925 + xoff);
26926
26927 btm = ((grefy == 0 ? highest
26928 : grefy == 1 ? 0
26929 : grefy == 2 ? lowest
26930 : (highest + lowest) / 2)
26931 - (nrefy == 0 ? ascent + descent
26932 : nrefy == 1 ? descent - boff
26933 : nrefy == 2 ? 0
26934 : (ascent + descent) / 2)
26935 + yoff);
26936 }
26937
26938 cmp->offsets[i * 2] = left;
26939 cmp->offsets[i * 2 + 1] = btm + descent;
26940
26941 /* Update the bounding box of the overall glyphs. */
26942 if (width > 0)
26943 {
26944 right = left + width;
26945 if (left < leftmost)
26946 leftmost = left;
26947 if (right > rightmost)
26948 rightmost = right;
26949 }
26950 top = btm + descent + ascent;
26951 if (top > highest)
26952 highest = top;
26953 if (btm < lowest)
26954 lowest = btm;
26955
26956 if (cmp->lbearing > left + lbearing)
26957 cmp->lbearing = left + lbearing;
26958 if (cmp->rbearing < left + rbearing)
26959 cmp->rbearing = left + rbearing;
26960 }
26961 }
26962
26963 /* If there are glyphs whose x-offsets are negative,
26964 shift all glyphs to the right and make all x-offsets
26965 non-negative. */
26966 if (leftmost < 0)
26967 {
26968 for (i = 0; i < cmp->glyph_len; i++)
26969 cmp->offsets[i * 2] -= leftmost;
26970 rightmost -= leftmost;
26971 cmp->lbearing -= leftmost;
26972 cmp->rbearing -= leftmost;
26973 }
26974
26975 if (left_padded && cmp->lbearing < 0)
26976 {
26977 for (i = 0; i < cmp->glyph_len; i++)
26978 cmp->offsets[i * 2] -= cmp->lbearing;
26979 rightmost -= cmp->lbearing;
26980 cmp->rbearing -= cmp->lbearing;
26981 cmp->lbearing = 0;
26982 }
26983 if (right_padded && rightmost < cmp->rbearing)
26984 {
26985 rightmost = cmp->rbearing;
26986 }
26987
26988 cmp->pixel_width = rightmost;
26989 cmp->ascent = highest;
26990 cmp->descent = - lowest;
26991 if (cmp->ascent < font_ascent)
26992 cmp->ascent = font_ascent;
26993 if (cmp->descent < font_descent)
26994 cmp->descent = font_descent;
26995 }
26996
26997 if (it->glyph_row
26998 && (cmp->lbearing < 0
26999 || cmp->rbearing > cmp->pixel_width))
27000 it->glyph_row->contains_overlapping_glyphs_p = 1;
27001
27002 it->pixel_width = cmp->pixel_width;
27003 it->ascent = it->phys_ascent = cmp->ascent;
27004 it->descent = it->phys_descent = cmp->descent;
27005 if (face->box != FACE_NO_BOX)
27006 {
27007 int thick = face->box_line_width;
27008
27009 if (thick > 0)
27010 {
27011 it->ascent += thick;
27012 it->descent += thick;
27013 }
27014 else
27015 thick = - thick;
27016
27017 if (it->start_of_box_run_p)
27018 it->pixel_width += thick;
27019 if (it->end_of_box_run_p)
27020 it->pixel_width += thick;
27021 }
27022
27023 /* If face has an overline, add the height of the overline
27024 (1 pixel) and a 1 pixel margin to the character height. */
27025 if (face->overline_p)
27026 it->ascent += overline_margin;
27027
27028 take_vertical_position_into_account (it);
27029 if (it->ascent < 0)
27030 it->ascent = 0;
27031 if (it->descent < 0)
27032 it->descent = 0;
27033
27034 if (it->glyph_row && cmp->glyph_len > 0)
27035 append_composite_glyph (it);
27036 }
27037 else if (it->what == IT_COMPOSITION)
27038 {
27039 /* A dynamic (automatic) composition. */
27040 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27041 Lisp_Object gstring;
27042 struct font_metrics metrics;
27043
27044 it->nglyphs = 1;
27045
27046 gstring = composition_gstring_from_id (it->cmp_it.id);
27047 it->pixel_width
27048 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27049 &metrics);
27050 if (it->glyph_row
27051 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27052 it->glyph_row->contains_overlapping_glyphs_p = 1;
27053 it->ascent = it->phys_ascent = metrics.ascent;
27054 it->descent = it->phys_descent = metrics.descent;
27055 if (face->box != FACE_NO_BOX)
27056 {
27057 int thick = face->box_line_width;
27058
27059 if (thick > 0)
27060 {
27061 it->ascent += thick;
27062 it->descent += thick;
27063 }
27064 else
27065 thick = - thick;
27066
27067 if (it->start_of_box_run_p)
27068 it->pixel_width += thick;
27069 if (it->end_of_box_run_p)
27070 it->pixel_width += thick;
27071 }
27072 /* If face has an overline, add the height of the overline
27073 (1 pixel) and a 1 pixel margin to the character height. */
27074 if (face->overline_p)
27075 it->ascent += overline_margin;
27076 take_vertical_position_into_account (it);
27077 if (it->ascent < 0)
27078 it->ascent = 0;
27079 if (it->descent < 0)
27080 it->descent = 0;
27081
27082 if (it->glyph_row)
27083 append_composite_glyph (it);
27084 }
27085 else if (it->what == IT_GLYPHLESS)
27086 produce_glyphless_glyph (it, 0, Qnil);
27087 else if (it->what == IT_IMAGE)
27088 produce_image_glyph (it);
27089 else if (it->what == IT_STRETCH)
27090 produce_stretch_glyph (it);
27091
27092 done:
27093 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27094 because this isn't true for images with `:ascent 100'. */
27095 eassert (it->ascent >= 0 && it->descent >= 0);
27096 if (it->area == TEXT_AREA)
27097 it->current_x += it->pixel_width;
27098
27099 if (extra_line_spacing > 0)
27100 {
27101 it->descent += extra_line_spacing;
27102 if (extra_line_spacing > it->max_extra_line_spacing)
27103 it->max_extra_line_spacing = extra_line_spacing;
27104 }
27105
27106 it->max_ascent = max (it->max_ascent, it->ascent);
27107 it->max_descent = max (it->max_descent, it->descent);
27108 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27109 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27110 }
27111
27112 /* EXPORT for RIF:
27113 Output LEN glyphs starting at START at the nominal cursor position.
27114 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27115 being updated, and UPDATED_AREA is the area of that row being updated. */
27116
27117 void
27118 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27119 struct glyph *start, enum glyph_row_area updated_area, int len)
27120 {
27121 int x, hpos, chpos = w->phys_cursor.hpos;
27122
27123 eassert (updated_row);
27124 /* When the window is hscrolled, cursor hpos can legitimately be out
27125 of bounds, but we draw the cursor at the corresponding window
27126 margin in that case. */
27127 if (!updated_row->reversed_p && chpos < 0)
27128 chpos = 0;
27129 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27130 chpos = updated_row->used[TEXT_AREA] - 1;
27131
27132 block_input ();
27133
27134 /* Write glyphs. */
27135
27136 hpos = start - updated_row->glyphs[updated_area];
27137 x = draw_glyphs (w, w->output_cursor.x,
27138 updated_row, updated_area,
27139 hpos, hpos + len,
27140 DRAW_NORMAL_TEXT, 0);
27141
27142 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27143 if (updated_area == TEXT_AREA
27144 && w->phys_cursor_on_p
27145 && w->phys_cursor.vpos == w->output_cursor.vpos
27146 && chpos >= hpos
27147 && chpos < hpos + len)
27148 w->phys_cursor_on_p = 0;
27149
27150 unblock_input ();
27151
27152 /* Advance the output cursor. */
27153 w->output_cursor.hpos += len;
27154 w->output_cursor.x = x;
27155 }
27156
27157
27158 /* EXPORT for RIF:
27159 Insert LEN glyphs from START at the nominal cursor position. */
27160
27161 void
27162 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27163 struct glyph *start, enum glyph_row_area updated_area, int len)
27164 {
27165 struct frame *f;
27166 int line_height, shift_by_width, shifted_region_width;
27167 struct glyph_row *row;
27168 struct glyph *glyph;
27169 int frame_x, frame_y;
27170 ptrdiff_t hpos;
27171
27172 eassert (updated_row);
27173 block_input ();
27174 f = XFRAME (WINDOW_FRAME (w));
27175
27176 /* Get the height of the line we are in. */
27177 row = updated_row;
27178 line_height = row->height;
27179
27180 /* Get the width of the glyphs to insert. */
27181 shift_by_width = 0;
27182 for (glyph = start; glyph < start + len; ++glyph)
27183 shift_by_width += glyph->pixel_width;
27184
27185 /* Get the width of the region to shift right. */
27186 shifted_region_width = (window_box_width (w, updated_area)
27187 - w->output_cursor.x
27188 - shift_by_width);
27189
27190 /* Shift right. */
27191 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27192 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27193
27194 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27195 line_height, shift_by_width);
27196
27197 /* Write the glyphs. */
27198 hpos = start - row->glyphs[updated_area];
27199 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27200 hpos, hpos + len,
27201 DRAW_NORMAL_TEXT, 0);
27202
27203 /* Advance the output cursor. */
27204 w->output_cursor.hpos += len;
27205 w->output_cursor.x += shift_by_width;
27206 unblock_input ();
27207 }
27208
27209
27210 /* EXPORT for RIF:
27211 Erase the current text line from the nominal cursor position
27212 (inclusive) to pixel column TO_X (exclusive). The idea is that
27213 everything from TO_X onward is already erased.
27214
27215 TO_X is a pixel position relative to UPDATED_AREA of currently
27216 updated window W. TO_X == -1 means clear to the end of this area. */
27217
27218 void
27219 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27220 enum glyph_row_area updated_area, int to_x)
27221 {
27222 struct frame *f;
27223 int max_x, min_y, max_y;
27224 int from_x, from_y, to_y;
27225
27226 eassert (updated_row);
27227 f = XFRAME (w->frame);
27228
27229 if (updated_row->full_width_p)
27230 max_x = (WINDOW_PIXEL_WIDTH (w)
27231 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27232 else
27233 max_x = window_box_width (w, updated_area);
27234 max_y = window_text_bottom_y (w);
27235
27236 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27237 of window. For TO_X > 0, truncate to end of drawing area. */
27238 if (to_x == 0)
27239 return;
27240 else if (to_x < 0)
27241 to_x = max_x;
27242 else
27243 to_x = min (to_x, max_x);
27244
27245 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27246
27247 /* Notice if the cursor will be cleared by this operation. */
27248 if (!updated_row->full_width_p)
27249 notice_overwritten_cursor (w, updated_area,
27250 w->output_cursor.x, -1,
27251 updated_row->y,
27252 MATRIX_ROW_BOTTOM_Y (updated_row));
27253
27254 from_x = w->output_cursor.x;
27255
27256 /* Translate to frame coordinates. */
27257 if (updated_row->full_width_p)
27258 {
27259 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27260 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27261 }
27262 else
27263 {
27264 int area_left = window_box_left (w, updated_area);
27265 from_x += area_left;
27266 to_x += area_left;
27267 }
27268
27269 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27270 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27271 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27272
27273 /* Prevent inadvertently clearing to end of the X window. */
27274 if (to_x > from_x && to_y > from_y)
27275 {
27276 block_input ();
27277 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27278 to_x - from_x, to_y - from_y);
27279 unblock_input ();
27280 }
27281 }
27282
27283 #endif /* HAVE_WINDOW_SYSTEM */
27284
27285
27286 \f
27287 /***********************************************************************
27288 Cursor types
27289 ***********************************************************************/
27290
27291 /* Value is the internal representation of the specified cursor type
27292 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27293 of the bar cursor. */
27294
27295 static enum text_cursor_kinds
27296 get_specified_cursor_type (Lisp_Object arg, int *width)
27297 {
27298 enum text_cursor_kinds type;
27299
27300 if (NILP (arg))
27301 return NO_CURSOR;
27302
27303 if (EQ (arg, Qbox))
27304 return FILLED_BOX_CURSOR;
27305
27306 if (EQ (arg, Qhollow))
27307 return HOLLOW_BOX_CURSOR;
27308
27309 if (EQ (arg, Qbar))
27310 {
27311 *width = 2;
27312 return BAR_CURSOR;
27313 }
27314
27315 if (CONSP (arg)
27316 && EQ (XCAR (arg), Qbar)
27317 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27318 {
27319 *width = XINT (XCDR (arg));
27320 return BAR_CURSOR;
27321 }
27322
27323 if (EQ (arg, Qhbar))
27324 {
27325 *width = 2;
27326 return HBAR_CURSOR;
27327 }
27328
27329 if (CONSP (arg)
27330 && EQ (XCAR (arg), Qhbar)
27331 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27332 {
27333 *width = XINT (XCDR (arg));
27334 return HBAR_CURSOR;
27335 }
27336
27337 /* Treat anything unknown as "hollow box cursor".
27338 It was bad to signal an error; people have trouble fixing
27339 .Xdefaults with Emacs, when it has something bad in it. */
27340 type = HOLLOW_BOX_CURSOR;
27341
27342 return type;
27343 }
27344
27345 /* Set the default cursor types for specified frame. */
27346 void
27347 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27348 {
27349 int width = 1;
27350 Lisp_Object tem;
27351
27352 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27353 FRAME_CURSOR_WIDTH (f) = width;
27354
27355 /* By default, set up the blink-off state depending on the on-state. */
27356
27357 tem = Fassoc (arg, Vblink_cursor_alist);
27358 if (!NILP (tem))
27359 {
27360 FRAME_BLINK_OFF_CURSOR (f)
27361 = get_specified_cursor_type (XCDR (tem), &width);
27362 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27363 }
27364 else
27365 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27366
27367 /* Make sure the cursor gets redrawn. */
27368 f->cursor_type_changed = 1;
27369 }
27370
27371
27372 #ifdef HAVE_WINDOW_SYSTEM
27373
27374 /* Return the cursor we want to be displayed in window W. Return
27375 width of bar/hbar cursor through WIDTH arg. Return with
27376 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27377 (i.e. if the `system caret' should track this cursor).
27378
27379 In a mini-buffer window, we want the cursor only to appear if we
27380 are reading input from this window. For the selected window, we
27381 want the cursor type given by the frame parameter or buffer local
27382 setting of cursor-type. If explicitly marked off, draw no cursor.
27383 In all other cases, we want a hollow box cursor. */
27384
27385 static enum text_cursor_kinds
27386 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27387 int *active_cursor)
27388 {
27389 struct frame *f = XFRAME (w->frame);
27390 struct buffer *b = XBUFFER (w->contents);
27391 int cursor_type = DEFAULT_CURSOR;
27392 Lisp_Object alt_cursor;
27393 int non_selected = 0;
27394
27395 *active_cursor = 1;
27396
27397 /* Echo area */
27398 if (cursor_in_echo_area
27399 && FRAME_HAS_MINIBUF_P (f)
27400 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27401 {
27402 if (w == XWINDOW (echo_area_window))
27403 {
27404 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27405 {
27406 *width = FRAME_CURSOR_WIDTH (f);
27407 return FRAME_DESIRED_CURSOR (f);
27408 }
27409 else
27410 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27411 }
27412
27413 *active_cursor = 0;
27414 non_selected = 1;
27415 }
27416
27417 /* Detect a nonselected window or nonselected frame. */
27418 else if (w != XWINDOW (f->selected_window)
27419 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27420 {
27421 *active_cursor = 0;
27422
27423 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27424 return NO_CURSOR;
27425
27426 non_selected = 1;
27427 }
27428
27429 /* Never display a cursor in a window in which cursor-type is nil. */
27430 if (NILP (BVAR (b, cursor_type)))
27431 return NO_CURSOR;
27432
27433 /* Get the normal cursor type for this window. */
27434 if (EQ (BVAR (b, cursor_type), Qt))
27435 {
27436 cursor_type = FRAME_DESIRED_CURSOR (f);
27437 *width = FRAME_CURSOR_WIDTH (f);
27438 }
27439 else
27440 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27441
27442 /* Use cursor-in-non-selected-windows instead
27443 for non-selected window or frame. */
27444 if (non_selected)
27445 {
27446 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27447 if (!EQ (Qt, alt_cursor))
27448 return get_specified_cursor_type (alt_cursor, width);
27449 /* t means modify the normal cursor type. */
27450 if (cursor_type == FILLED_BOX_CURSOR)
27451 cursor_type = HOLLOW_BOX_CURSOR;
27452 else if (cursor_type == BAR_CURSOR && *width > 1)
27453 --*width;
27454 return cursor_type;
27455 }
27456
27457 /* Use normal cursor if not blinked off. */
27458 if (!w->cursor_off_p)
27459 {
27460 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27461 {
27462 if (cursor_type == FILLED_BOX_CURSOR)
27463 {
27464 /* Using a block cursor on large images can be very annoying.
27465 So use a hollow cursor for "large" images.
27466 If image is not transparent (no mask), also use hollow cursor. */
27467 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27468 if (img != NULL && IMAGEP (img->spec))
27469 {
27470 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27471 where N = size of default frame font size.
27472 This should cover most of the "tiny" icons people may use. */
27473 if (!img->mask
27474 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27475 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27476 cursor_type = HOLLOW_BOX_CURSOR;
27477 }
27478 }
27479 else if (cursor_type != NO_CURSOR)
27480 {
27481 /* Display current only supports BOX and HOLLOW cursors for images.
27482 So for now, unconditionally use a HOLLOW cursor when cursor is
27483 not a solid box cursor. */
27484 cursor_type = HOLLOW_BOX_CURSOR;
27485 }
27486 }
27487 return cursor_type;
27488 }
27489
27490 /* Cursor is blinked off, so determine how to "toggle" it. */
27491
27492 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27493 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27494 return get_specified_cursor_type (XCDR (alt_cursor), width);
27495
27496 /* Then see if frame has specified a specific blink off cursor type. */
27497 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27498 {
27499 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27500 return FRAME_BLINK_OFF_CURSOR (f);
27501 }
27502
27503 #if 0
27504 /* Some people liked having a permanently visible blinking cursor,
27505 while others had very strong opinions against it. So it was
27506 decided to remove it. KFS 2003-09-03 */
27507
27508 /* Finally perform built-in cursor blinking:
27509 filled box <-> hollow box
27510 wide [h]bar <-> narrow [h]bar
27511 narrow [h]bar <-> no cursor
27512 other type <-> no cursor */
27513
27514 if (cursor_type == FILLED_BOX_CURSOR)
27515 return HOLLOW_BOX_CURSOR;
27516
27517 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27518 {
27519 *width = 1;
27520 return cursor_type;
27521 }
27522 #endif
27523
27524 return NO_CURSOR;
27525 }
27526
27527
27528 /* Notice when the text cursor of window W has been completely
27529 overwritten by a drawing operation that outputs glyphs in AREA
27530 starting at X0 and ending at X1 in the line starting at Y0 and
27531 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27532 the rest of the line after X0 has been written. Y coordinates
27533 are window-relative. */
27534
27535 static void
27536 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27537 int x0, int x1, int y0, int y1)
27538 {
27539 int cx0, cx1, cy0, cy1;
27540 struct glyph_row *row;
27541
27542 if (!w->phys_cursor_on_p)
27543 return;
27544 if (area != TEXT_AREA)
27545 return;
27546
27547 if (w->phys_cursor.vpos < 0
27548 || w->phys_cursor.vpos >= w->current_matrix->nrows
27549 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27550 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27551 return;
27552
27553 if (row->cursor_in_fringe_p)
27554 {
27555 row->cursor_in_fringe_p = 0;
27556 draw_fringe_bitmap (w, row, row->reversed_p);
27557 w->phys_cursor_on_p = 0;
27558 return;
27559 }
27560
27561 cx0 = w->phys_cursor.x;
27562 cx1 = cx0 + w->phys_cursor_width;
27563 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27564 return;
27565
27566 /* The cursor image will be completely removed from the
27567 screen if the output area intersects the cursor area in
27568 y-direction. When we draw in [y0 y1[, and some part of
27569 the cursor is at y < y0, that part must have been drawn
27570 before. When scrolling, the cursor is erased before
27571 actually scrolling, so we don't come here. When not
27572 scrolling, the rows above the old cursor row must have
27573 changed, and in this case these rows must have written
27574 over the cursor image.
27575
27576 Likewise if part of the cursor is below y1, with the
27577 exception of the cursor being in the first blank row at
27578 the buffer and window end because update_text_area
27579 doesn't draw that row. (Except when it does, but
27580 that's handled in update_text_area.) */
27581
27582 cy0 = w->phys_cursor.y;
27583 cy1 = cy0 + w->phys_cursor_height;
27584 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27585 return;
27586
27587 w->phys_cursor_on_p = 0;
27588 }
27589
27590 #endif /* HAVE_WINDOW_SYSTEM */
27591
27592 \f
27593 /************************************************************************
27594 Mouse Face
27595 ************************************************************************/
27596
27597 #ifdef HAVE_WINDOW_SYSTEM
27598
27599 /* EXPORT for RIF:
27600 Fix the display of area AREA of overlapping row ROW in window W
27601 with respect to the overlapping part OVERLAPS. */
27602
27603 void
27604 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27605 enum glyph_row_area area, int overlaps)
27606 {
27607 int i, x;
27608
27609 block_input ();
27610
27611 x = 0;
27612 for (i = 0; i < row->used[area];)
27613 {
27614 if (row->glyphs[area][i].overlaps_vertically_p)
27615 {
27616 int start = i, start_x = x;
27617
27618 do
27619 {
27620 x += row->glyphs[area][i].pixel_width;
27621 ++i;
27622 }
27623 while (i < row->used[area]
27624 && row->glyphs[area][i].overlaps_vertically_p);
27625
27626 draw_glyphs (w, start_x, row, area,
27627 start, i,
27628 DRAW_NORMAL_TEXT, overlaps);
27629 }
27630 else
27631 {
27632 x += row->glyphs[area][i].pixel_width;
27633 ++i;
27634 }
27635 }
27636
27637 unblock_input ();
27638 }
27639
27640
27641 /* EXPORT:
27642 Draw the cursor glyph of window W in glyph row ROW. See the
27643 comment of draw_glyphs for the meaning of HL. */
27644
27645 void
27646 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27647 enum draw_glyphs_face hl)
27648 {
27649 /* If cursor hpos is out of bounds, don't draw garbage. This can
27650 happen in mini-buffer windows when switching between echo area
27651 glyphs and mini-buffer. */
27652 if ((row->reversed_p
27653 ? (w->phys_cursor.hpos >= 0)
27654 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27655 {
27656 int on_p = w->phys_cursor_on_p;
27657 int x1;
27658 int hpos = w->phys_cursor.hpos;
27659
27660 /* When the window is hscrolled, cursor hpos can legitimately be
27661 out of bounds, but we draw the cursor at the corresponding
27662 window margin in that case. */
27663 if (!row->reversed_p && hpos < 0)
27664 hpos = 0;
27665 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27666 hpos = row->used[TEXT_AREA] - 1;
27667
27668 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27669 hl, 0);
27670 w->phys_cursor_on_p = on_p;
27671
27672 if (hl == DRAW_CURSOR)
27673 w->phys_cursor_width = x1 - w->phys_cursor.x;
27674 /* When we erase the cursor, and ROW is overlapped by other
27675 rows, make sure that these overlapping parts of other rows
27676 are redrawn. */
27677 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27678 {
27679 w->phys_cursor_width = x1 - w->phys_cursor.x;
27680
27681 if (row > w->current_matrix->rows
27682 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27683 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27684 OVERLAPS_ERASED_CURSOR);
27685
27686 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27687 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27688 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27689 OVERLAPS_ERASED_CURSOR);
27690 }
27691 }
27692 }
27693
27694
27695 /* Erase the image of a cursor of window W from the screen. */
27696
27697 void
27698 erase_phys_cursor (struct window *w)
27699 {
27700 struct frame *f = XFRAME (w->frame);
27701 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27702 int hpos = w->phys_cursor.hpos;
27703 int vpos = w->phys_cursor.vpos;
27704 int mouse_face_here_p = 0;
27705 struct glyph_matrix *active_glyphs = w->current_matrix;
27706 struct glyph_row *cursor_row;
27707 struct glyph *cursor_glyph;
27708 enum draw_glyphs_face hl;
27709
27710 /* No cursor displayed or row invalidated => nothing to do on the
27711 screen. */
27712 if (w->phys_cursor_type == NO_CURSOR)
27713 goto mark_cursor_off;
27714
27715 /* VPOS >= active_glyphs->nrows means that window has been resized.
27716 Don't bother to erase the cursor. */
27717 if (vpos >= active_glyphs->nrows)
27718 goto mark_cursor_off;
27719
27720 /* If row containing cursor is marked invalid, there is nothing we
27721 can do. */
27722 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27723 if (!cursor_row->enabled_p)
27724 goto mark_cursor_off;
27725
27726 /* If line spacing is > 0, old cursor may only be partially visible in
27727 window after split-window. So adjust visible height. */
27728 cursor_row->visible_height = min (cursor_row->visible_height,
27729 window_text_bottom_y (w) - cursor_row->y);
27730
27731 /* If row is completely invisible, don't attempt to delete a cursor which
27732 isn't there. This can happen if cursor is at top of a window, and
27733 we switch to a buffer with a header line in that window. */
27734 if (cursor_row->visible_height <= 0)
27735 goto mark_cursor_off;
27736
27737 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27738 if (cursor_row->cursor_in_fringe_p)
27739 {
27740 cursor_row->cursor_in_fringe_p = 0;
27741 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27742 goto mark_cursor_off;
27743 }
27744
27745 /* This can happen when the new row is shorter than the old one.
27746 In this case, either draw_glyphs or clear_end_of_line
27747 should have cleared the cursor. Note that we wouldn't be
27748 able to erase the cursor in this case because we don't have a
27749 cursor glyph at hand. */
27750 if ((cursor_row->reversed_p
27751 ? (w->phys_cursor.hpos < 0)
27752 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27753 goto mark_cursor_off;
27754
27755 /* When the window is hscrolled, cursor hpos can legitimately be out
27756 of bounds, but we draw the cursor at the corresponding window
27757 margin in that case. */
27758 if (!cursor_row->reversed_p && hpos < 0)
27759 hpos = 0;
27760 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27761 hpos = cursor_row->used[TEXT_AREA] - 1;
27762
27763 /* If the cursor is in the mouse face area, redisplay that when
27764 we clear the cursor. */
27765 if (! NILP (hlinfo->mouse_face_window)
27766 && coords_in_mouse_face_p (w, hpos, vpos)
27767 /* Don't redraw the cursor's spot in mouse face if it is at the
27768 end of a line (on a newline). The cursor appears there, but
27769 mouse highlighting does not. */
27770 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27771 mouse_face_here_p = 1;
27772
27773 /* Maybe clear the display under the cursor. */
27774 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27775 {
27776 int x, y;
27777 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27778 int width;
27779
27780 cursor_glyph = get_phys_cursor_glyph (w);
27781 if (cursor_glyph == NULL)
27782 goto mark_cursor_off;
27783
27784 width = cursor_glyph->pixel_width;
27785 x = w->phys_cursor.x;
27786 if (x < 0)
27787 {
27788 width += x;
27789 x = 0;
27790 }
27791 width = min (width, window_box_width (w, TEXT_AREA) - x);
27792 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27793 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27794
27795 if (width > 0)
27796 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27797 }
27798
27799 /* Erase the cursor by redrawing the character underneath it. */
27800 if (mouse_face_here_p)
27801 hl = DRAW_MOUSE_FACE;
27802 else
27803 hl = DRAW_NORMAL_TEXT;
27804 draw_phys_cursor_glyph (w, cursor_row, hl);
27805
27806 mark_cursor_off:
27807 w->phys_cursor_on_p = 0;
27808 w->phys_cursor_type = NO_CURSOR;
27809 }
27810
27811
27812 /* EXPORT:
27813 Display or clear cursor of window W. If ON is zero, clear the
27814 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27815 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27816
27817 void
27818 display_and_set_cursor (struct window *w, bool on,
27819 int hpos, int vpos, int x, int y)
27820 {
27821 struct frame *f = XFRAME (w->frame);
27822 int new_cursor_type;
27823 int new_cursor_width;
27824 int active_cursor;
27825 struct glyph_row *glyph_row;
27826 struct glyph *glyph;
27827
27828 /* This is pointless on invisible frames, and dangerous on garbaged
27829 windows and frames; in the latter case, the frame or window may
27830 be in the midst of changing its size, and x and y may be off the
27831 window. */
27832 if (! FRAME_VISIBLE_P (f)
27833 || FRAME_GARBAGED_P (f)
27834 || vpos >= w->current_matrix->nrows
27835 || hpos >= w->current_matrix->matrix_w)
27836 return;
27837
27838 /* If cursor is off and we want it off, return quickly. */
27839 if (!on && !w->phys_cursor_on_p)
27840 return;
27841
27842 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27843 /* If cursor row is not enabled, we don't really know where to
27844 display the cursor. */
27845 if (!glyph_row->enabled_p)
27846 {
27847 w->phys_cursor_on_p = 0;
27848 return;
27849 }
27850
27851 glyph = NULL;
27852 if (!glyph_row->exact_window_width_line_p
27853 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27854 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27855
27856 eassert (input_blocked_p ());
27857
27858 /* Set new_cursor_type to the cursor we want to be displayed. */
27859 new_cursor_type = get_window_cursor_type (w, glyph,
27860 &new_cursor_width, &active_cursor);
27861
27862 /* If cursor is currently being shown and we don't want it to be or
27863 it is in the wrong place, or the cursor type is not what we want,
27864 erase it. */
27865 if (w->phys_cursor_on_p
27866 && (!on
27867 || w->phys_cursor.x != x
27868 || w->phys_cursor.y != y
27869 /* HPOS can be negative in R2L rows whose
27870 exact_window_width_line_p flag is set (i.e. their newline
27871 would "overflow into the fringe"). */
27872 || hpos < 0
27873 || new_cursor_type != w->phys_cursor_type
27874 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27875 && new_cursor_width != w->phys_cursor_width)))
27876 erase_phys_cursor (w);
27877
27878 /* Don't check phys_cursor_on_p here because that flag is only set
27879 to zero in some cases where we know that the cursor has been
27880 completely erased, to avoid the extra work of erasing the cursor
27881 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27882 still not be visible, or it has only been partly erased. */
27883 if (on)
27884 {
27885 w->phys_cursor_ascent = glyph_row->ascent;
27886 w->phys_cursor_height = glyph_row->height;
27887
27888 /* Set phys_cursor_.* before x_draw_.* is called because some
27889 of them may need the information. */
27890 w->phys_cursor.x = x;
27891 w->phys_cursor.y = glyph_row->y;
27892 w->phys_cursor.hpos = hpos;
27893 w->phys_cursor.vpos = vpos;
27894 }
27895
27896 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27897 new_cursor_type, new_cursor_width,
27898 on, active_cursor);
27899 }
27900
27901
27902 /* Switch the display of W's cursor on or off, according to the value
27903 of ON. */
27904
27905 static void
27906 update_window_cursor (struct window *w, bool on)
27907 {
27908 /* Don't update cursor in windows whose frame is in the process
27909 of being deleted. */
27910 if (w->current_matrix)
27911 {
27912 int hpos = w->phys_cursor.hpos;
27913 int vpos = w->phys_cursor.vpos;
27914 struct glyph_row *row;
27915
27916 if (vpos >= w->current_matrix->nrows
27917 || hpos >= w->current_matrix->matrix_w)
27918 return;
27919
27920 row = MATRIX_ROW (w->current_matrix, vpos);
27921
27922 /* When the window is hscrolled, cursor hpos can legitimately be
27923 out of bounds, but we draw the cursor at the corresponding
27924 window margin in that case. */
27925 if (!row->reversed_p && hpos < 0)
27926 hpos = 0;
27927 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27928 hpos = row->used[TEXT_AREA] - 1;
27929
27930 block_input ();
27931 display_and_set_cursor (w, on, hpos, vpos,
27932 w->phys_cursor.x, w->phys_cursor.y);
27933 unblock_input ();
27934 }
27935 }
27936
27937
27938 /* Call update_window_cursor with parameter ON_P on all leaf windows
27939 in the window tree rooted at W. */
27940
27941 static void
27942 update_cursor_in_window_tree (struct window *w, bool on_p)
27943 {
27944 while (w)
27945 {
27946 if (WINDOWP (w->contents))
27947 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27948 else
27949 update_window_cursor (w, on_p);
27950
27951 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27952 }
27953 }
27954
27955
27956 /* EXPORT:
27957 Display the cursor on window W, or clear it, according to ON_P.
27958 Don't change the cursor's position. */
27959
27960 void
27961 x_update_cursor (struct frame *f, bool on_p)
27962 {
27963 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27964 }
27965
27966
27967 /* EXPORT:
27968 Clear the cursor of window W to background color, and mark the
27969 cursor as not shown. This is used when the text where the cursor
27970 is about to be rewritten. */
27971
27972 void
27973 x_clear_cursor (struct window *w)
27974 {
27975 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27976 update_window_cursor (w, 0);
27977 }
27978
27979 #endif /* HAVE_WINDOW_SYSTEM */
27980
27981 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27982 and MSDOS. */
27983 static void
27984 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27985 int start_hpos, int end_hpos,
27986 enum draw_glyphs_face draw)
27987 {
27988 #ifdef HAVE_WINDOW_SYSTEM
27989 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27990 {
27991 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27992 return;
27993 }
27994 #endif
27995 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27996 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27997 #endif
27998 }
27999
28000 /* Display the active region described by mouse_face_* according to DRAW. */
28001
28002 static void
28003 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28004 {
28005 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28006 struct frame *f = XFRAME (WINDOW_FRAME (w));
28007
28008 if (/* If window is in the process of being destroyed, don't bother
28009 to do anything. */
28010 w->current_matrix != NULL
28011 /* Don't update mouse highlight if hidden. */
28012 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28013 /* Recognize when we are called to operate on rows that don't exist
28014 anymore. This can happen when a window is split. */
28015 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28016 {
28017 int phys_cursor_on_p = w->phys_cursor_on_p;
28018 struct glyph_row *row, *first, *last;
28019
28020 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28021 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28022
28023 for (row = first; row <= last && row->enabled_p; ++row)
28024 {
28025 int start_hpos, end_hpos, start_x;
28026
28027 /* For all but the first row, the highlight starts at column 0. */
28028 if (row == first)
28029 {
28030 /* R2L rows have BEG and END in reversed order, but the
28031 screen drawing geometry is always left to right. So
28032 we need to mirror the beginning and end of the
28033 highlighted area in R2L rows. */
28034 if (!row->reversed_p)
28035 {
28036 start_hpos = hlinfo->mouse_face_beg_col;
28037 start_x = hlinfo->mouse_face_beg_x;
28038 }
28039 else if (row == last)
28040 {
28041 start_hpos = hlinfo->mouse_face_end_col;
28042 start_x = hlinfo->mouse_face_end_x;
28043 }
28044 else
28045 {
28046 start_hpos = 0;
28047 start_x = 0;
28048 }
28049 }
28050 else if (row->reversed_p && row == last)
28051 {
28052 start_hpos = hlinfo->mouse_face_end_col;
28053 start_x = hlinfo->mouse_face_end_x;
28054 }
28055 else
28056 {
28057 start_hpos = 0;
28058 start_x = 0;
28059 }
28060
28061 if (row == last)
28062 {
28063 if (!row->reversed_p)
28064 end_hpos = hlinfo->mouse_face_end_col;
28065 else if (row == first)
28066 end_hpos = hlinfo->mouse_face_beg_col;
28067 else
28068 {
28069 end_hpos = row->used[TEXT_AREA];
28070 if (draw == DRAW_NORMAL_TEXT)
28071 row->fill_line_p = 1; /* Clear to end of line */
28072 }
28073 }
28074 else if (row->reversed_p && row == first)
28075 end_hpos = hlinfo->mouse_face_beg_col;
28076 else
28077 {
28078 end_hpos = row->used[TEXT_AREA];
28079 if (draw == DRAW_NORMAL_TEXT)
28080 row->fill_line_p = 1; /* Clear to end of line */
28081 }
28082
28083 if (end_hpos > start_hpos)
28084 {
28085 draw_row_with_mouse_face (w, start_x, row,
28086 start_hpos, end_hpos, draw);
28087
28088 row->mouse_face_p
28089 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28090 }
28091 }
28092
28093 #ifdef HAVE_WINDOW_SYSTEM
28094 /* When we've written over the cursor, arrange for it to
28095 be displayed again. */
28096 if (FRAME_WINDOW_P (f)
28097 && phys_cursor_on_p && !w->phys_cursor_on_p)
28098 {
28099 int hpos = w->phys_cursor.hpos;
28100
28101 /* When the window is hscrolled, cursor hpos can legitimately be
28102 out of bounds, but we draw the cursor at the corresponding
28103 window margin in that case. */
28104 if (!row->reversed_p && hpos < 0)
28105 hpos = 0;
28106 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28107 hpos = row->used[TEXT_AREA] - 1;
28108
28109 block_input ();
28110 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
28111 w->phys_cursor.x, w->phys_cursor.y);
28112 unblock_input ();
28113 }
28114 #endif /* HAVE_WINDOW_SYSTEM */
28115 }
28116
28117 #ifdef HAVE_WINDOW_SYSTEM
28118 /* Change the mouse cursor. */
28119 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28120 {
28121 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28122 if (draw == DRAW_NORMAL_TEXT
28123 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28124 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28125 else
28126 #endif
28127 if (draw == DRAW_MOUSE_FACE)
28128 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28129 else
28130 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28131 }
28132 #endif /* HAVE_WINDOW_SYSTEM */
28133 }
28134
28135 /* EXPORT:
28136 Clear out the mouse-highlighted active region.
28137 Redraw it un-highlighted first. Value is non-zero if mouse
28138 face was actually drawn unhighlighted. */
28139
28140 int
28141 clear_mouse_face (Mouse_HLInfo *hlinfo)
28142 {
28143 int cleared = 0;
28144
28145 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
28146 {
28147 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28148 cleared = 1;
28149 }
28150
28151 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28152 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28153 hlinfo->mouse_face_window = Qnil;
28154 hlinfo->mouse_face_overlay = Qnil;
28155 return cleared;
28156 }
28157
28158 /* Return true if the coordinates HPOS and VPOS on windows W are
28159 within the mouse face on that window. */
28160 static bool
28161 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28162 {
28163 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28164
28165 /* Quickly resolve the easy cases. */
28166 if (!(WINDOWP (hlinfo->mouse_face_window)
28167 && XWINDOW (hlinfo->mouse_face_window) == w))
28168 return false;
28169 if (vpos < hlinfo->mouse_face_beg_row
28170 || vpos > hlinfo->mouse_face_end_row)
28171 return false;
28172 if (vpos > hlinfo->mouse_face_beg_row
28173 && vpos < hlinfo->mouse_face_end_row)
28174 return true;
28175
28176 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28177 {
28178 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28179 {
28180 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28181 return true;
28182 }
28183 else if ((vpos == hlinfo->mouse_face_beg_row
28184 && hpos >= hlinfo->mouse_face_beg_col)
28185 || (vpos == hlinfo->mouse_face_end_row
28186 && hpos < hlinfo->mouse_face_end_col))
28187 return true;
28188 }
28189 else
28190 {
28191 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28192 {
28193 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28194 return true;
28195 }
28196 else if ((vpos == hlinfo->mouse_face_beg_row
28197 && hpos <= hlinfo->mouse_face_beg_col)
28198 || (vpos == hlinfo->mouse_face_end_row
28199 && hpos > hlinfo->mouse_face_end_col))
28200 return true;
28201 }
28202 return false;
28203 }
28204
28205
28206 /* EXPORT:
28207 True if physical cursor of window W is within mouse face. */
28208
28209 bool
28210 cursor_in_mouse_face_p (struct window *w)
28211 {
28212 int hpos = w->phys_cursor.hpos;
28213 int vpos = w->phys_cursor.vpos;
28214 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28215
28216 /* When the window is hscrolled, cursor hpos can legitimately be out
28217 of bounds, but we draw the cursor at the corresponding window
28218 margin in that case. */
28219 if (!row->reversed_p && hpos < 0)
28220 hpos = 0;
28221 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28222 hpos = row->used[TEXT_AREA] - 1;
28223
28224 return coords_in_mouse_face_p (w, hpos, vpos);
28225 }
28226
28227
28228 \f
28229 /* Find the glyph rows START_ROW and END_ROW of window W that display
28230 characters between buffer positions START_CHARPOS and END_CHARPOS
28231 (excluding END_CHARPOS). DISP_STRING is a display string that
28232 covers these buffer positions. This is similar to
28233 row_containing_pos, but is more accurate when bidi reordering makes
28234 buffer positions change non-linearly with glyph rows. */
28235 static void
28236 rows_from_pos_range (struct window *w,
28237 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28238 Lisp_Object disp_string,
28239 struct glyph_row **start, struct glyph_row **end)
28240 {
28241 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28242 int last_y = window_text_bottom_y (w);
28243 struct glyph_row *row;
28244
28245 *start = NULL;
28246 *end = NULL;
28247
28248 while (!first->enabled_p
28249 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28250 first++;
28251
28252 /* Find the START row. */
28253 for (row = first;
28254 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28255 row++)
28256 {
28257 /* A row can potentially be the START row if the range of the
28258 characters it displays intersects the range
28259 [START_CHARPOS..END_CHARPOS). */
28260 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28261 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28262 /* See the commentary in row_containing_pos, for the
28263 explanation of the complicated way to check whether
28264 some position is beyond the end of the characters
28265 displayed by a row. */
28266 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28267 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28268 && !row->ends_at_zv_p
28269 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28270 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28271 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28272 && !row->ends_at_zv_p
28273 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28274 {
28275 /* Found a candidate row. Now make sure at least one of the
28276 glyphs it displays has a charpos from the range
28277 [START_CHARPOS..END_CHARPOS).
28278
28279 This is not obvious because bidi reordering could make
28280 buffer positions of a row be 1,2,3,102,101,100, and if we
28281 want to highlight characters in [50..60), we don't want
28282 this row, even though [50..60) does intersect [1..103),
28283 the range of character positions given by the row's start
28284 and end positions. */
28285 struct glyph *g = row->glyphs[TEXT_AREA];
28286 struct glyph *e = g + row->used[TEXT_AREA];
28287
28288 while (g < e)
28289 {
28290 if (((BUFFERP (g->object) || INTEGERP (g->object))
28291 && start_charpos <= g->charpos && g->charpos < end_charpos)
28292 /* A glyph that comes from DISP_STRING is by
28293 definition to be highlighted. */
28294 || EQ (g->object, disp_string))
28295 *start = row;
28296 g++;
28297 }
28298 if (*start)
28299 break;
28300 }
28301 }
28302
28303 /* Find the END row. */
28304 if (!*start
28305 /* If the last row is partially visible, start looking for END
28306 from that row, instead of starting from FIRST. */
28307 && !(row->enabled_p
28308 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28309 row = first;
28310 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28311 {
28312 struct glyph_row *next = row + 1;
28313 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28314
28315 if (!next->enabled_p
28316 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28317 /* The first row >= START whose range of displayed characters
28318 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28319 is the row END + 1. */
28320 || (start_charpos < next_start
28321 && end_charpos < next_start)
28322 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28323 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28324 && !next->ends_at_zv_p
28325 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28326 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28327 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28328 && !next->ends_at_zv_p
28329 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28330 {
28331 *end = row;
28332 break;
28333 }
28334 else
28335 {
28336 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28337 but none of the characters it displays are in the range, it is
28338 also END + 1. */
28339 struct glyph *g = next->glyphs[TEXT_AREA];
28340 struct glyph *s = g;
28341 struct glyph *e = g + next->used[TEXT_AREA];
28342
28343 while (g < e)
28344 {
28345 if (((BUFFERP (g->object) || INTEGERP (g->object))
28346 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28347 /* If the buffer position of the first glyph in
28348 the row is equal to END_CHARPOS, it means
28349 the last character to be highlighted is the
28350 newline of ROW, and we must consider NEXT as
28351 END, not END+1. */
28352 || (((!next->reversed_p && g == s)
28353 || (next->reversed_p && g == e - 1))
28354 && (g->charpos == end_charpos
28355 /* Special case for when NEXT is an
28356 empty line at ZV. */
28357 || (g->charpos == -1
28358 && !row->ends_at_zv_p
28359 && next_start == end_charpos)))))
28360 /* A glyph that comes from DISP_STRING is by
28361 definition to be highlighted. */
28362 || EQ (g->object, disp_string))
28363 break;
28364 g++;
28365 }
28366 if (g == e)
28367 {
28368 *end = row;
28369 break;
28370 }
28371 /* The first row that ends at ZV must be the last to be
28372 highlighted. */
28373 else if (next->ends_at_zv_p)
28374 {
28375 *end = next;
28376 break;
28377 }
28378 }
28379 }
28380 }
28381
28382 /* This function sets the mouse_face_* elements of HLINFO, assuming
28383 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28384 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28385 for the overlay or run of text properties specifying the mouse
28386 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28387 before-string and after-string that must also be highlighted.
28388 DISP_STRING, if non-nil, is a display string that may cover some
28389 or all of the highlighted text. */
28390
28391 static void
28392 mouse_face_from_buffer_pos (Lisp_Object window,
28393 Mouse_HLInfo *hlinfo,
28394 ptrdiff_t mouse_charpos,
28395 ptrdiff_t start_charpos,
28396 ptrdiff_t end_charpos,
28397 Lisp_Object before_string,
28398 Lisp_Object after_string,
28399 Lisp_Object disp_string)
28400 {
28401 struct window *w = XWINDOW (window);
28402 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28403 struct glyph_row *r1, *r2;
28404 struct glyph *glyph, *end;
28405 ptrdiff_t ignore, pos;
28406 int x;
28407
28408 eassert (NILP (disp_string) || STRINGP (disp_string));
28409 eassert (NILP (before_string) || STRINGP (before_string));
28410 eassert (NILP (after_string) || STRINGP (after_string));
28411
28412 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28413 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28414 if (r1 == NULL)
28415 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28416 /* If the before-string or display-string contains newlines,
28417 rows_from_pos_range skips to its last row. Move back. */
28418 if (!NILP (before_string) || !NILP (disp_string))
28419 {
28420 struct glyph_row *prev;
28421 while ((prev = r1 - 1, prev >= first)
28422 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28423 && prev->used[TEXT_AREA] > 0)
28424 {
28425 struct glyph *beg = prev->glyphs[TEXT_AREA];
28426 glyph = beg + prev->used[TEXT_AREA];
28427 while (--glyph >= beg && INTEGERP (glyph->object));
28428 if (glyph < beg
28429 || !(EQ (glyph->object, before_string)
28430 || EQ (glyph->object, disp_string)))
28431 break;
28432 r1 = prev;
28433 }
28434 }
28435 if (r2 == NULL)
28436 {
28437 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28438 hlinfo->mouse_face_past_end = 1;
28439 }
28440 else if (!NILP (after_string))
28441 {
28442 /* If the after-string has newlines, advance to its last row. */
28443 struct glyph_row *next;
28444 struct glyph_row *last
28445 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28446
28447 for (next = r2 + 1;
28448 next <= last
28449 && next->used[TEXT_AREA] > 0
28450 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28451 ++next)
28452 r2 = next;
28453 }
28454 /* The rest of the display engine assumes that mouse_face_beg_row is
28455 either above mouse_face_end_row or identical to it. But with
28456 bidi-reordered continued lines, the row for START_CHARPOS could
28457 be below the row for END_CHARPOS. If so, swap the rows and store
28458 them in correct order. */
28459 if (r1->y > r2->y)
28460 {
28461 struct glyph_row *tem = r2;
28462
28463 r2 = r1;
28464 r1 = tem;
28465 }
28466
28467 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28468 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28469
28470 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28471 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28472 could be anywhere in the row and in any order. The strategy
28473 below is to find the leftmost and the rightmost glyph that
28474 belongs to either of these 3 strings, or whose position is
28475 between START_CHARPOS and END_CHARPOS, and highlight all the
28476 glyphs between those two. This may cover more than just the text
28477 between START_CHARPOS and END_CHARPOS if the range of characters
28478 strides the bidi level boundary, e.g. if the beginning is in R2L
28479 text while the end is in L2R text or vice versa. */
28480 if (!r1->reversed_p)
28481 {
28482 /* This row is in a left to right paragraph. Scan it left to
28483 right. */
28484 glyph = r1->glyphs[TEXT_AREA];
28485 end = glyph + r1->used[TEXT_AREA];
28486 x = r1->x;
28487
28488 /* Skip truncation glyphs at the start of the glyph row. */
28489 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28490 for (; glyph < end
28491 && INTEGERP (glyph->object)
28492 && glyph->charpos < 0;
28493 ++glyph)
28494 x += glyph->pixel_width;
28495
28496 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28497 or DISP_STRING, and the first glyph from buffer whose
28498 position is between START_CHARPOS and END_CHARPOS. */
28499 for (; glyph < end
28500 && !INTEGERP (glyph->object)
28501 && !EQ (glyph->object, disp_string)
28502 && !(BUFFERP (glyph->object)
28503 && (glyph->charpos >= start_charpos
28504 && glyph->charpos < end_charpos));
28505 ++glyph)
28506 {
28507 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28508 are present at buffer positions between START_CHARPOS and
28509 END_CHARPOS, or if they come from an overlay. */
28510 if (EQ (glyph->object, before_string))
28511 {
28512 pos = string_buffer_position (before_string,
28513 start_charpos);
28514 /* If pos == 0, it means before_string came from an
28515 overlay, not from a buffer position. */
28516 if (!pos || (pos >= start_charpos && pos < end_charpos))
28517 break;
28518 }
28519 else if (EQ (glyph->object, after_string))
28520 {
28521 pos = string_buffer_position (after_string, end_charpos);
28522 if (!pos || (pos >= start_charpos && pos < end_charpos))
28523 break;
28524 }
28525 x += glyph->pixel_width;
28526 }
28527 hlinfo->mouse_face_beg_x = x;
28528 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28529 }
28530 else
28531 {
28532 /* This row is in a right to left paragraph. Scan it right to
28533 left. */
28534 struct glyph *g;
28535
28536 end = r1->glyphs[TEXT_AREA] - 1;
28537 glyph = end + r1->used[TEXT_AREA];
28538
28539 /* Skip truncation glyphs at the start of the glyph row. */
28540 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28541 for (; glyph > end
28542 && INTEGERP (glyph->object)
28543 && glyph->charpos < 0;
28544 --glyph)
28545 ;
28546
28547 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28548 or DISP_STRING, and the first glyph from buffer whose
28549 position is between START_CHARPOS and END_CHARPOS. */
28550 for (; glyph > end
28551 && !INTEGERP (glyph->object)
28552 && !EQ (glyph->object, disp_string)
28553 && !(BUFFERP (glyph->object)
28554 && (glyph->charpos >= start_charpos
28555 && glyph->charpos < end_charpos));
28556 --glyph)
28557 {
28558 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28559 are present at buffer positions between START_CHARPOS and
28560 END_CHARPOS, or if they come from an overlay. */
28561 if (EQ (glyph->object, before_string))
28562 {
28563 pos = string_buffer_position (before_string, start_charpos);
28564 /* If pos == 0, it means before_string came from an
28565 overlay, not from a buffer position. */
28566 if (!pos || (pos >= start_charpos && pos < end_charpos))
28567 break;
28568 }
28569 else if (EQ (glyph->object, after_string))
28570 {
28571 pos = string_buffer_position (after_string, end_charpos);
28572 if (!pos || (pos >= start_charpos && pos < end_charpos))
28573 break;
28574 }
28575 }
28576
28577 glyph++; /* first glyph to the right of the highlighted area */
28578 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28579 x += g->pixel_width;
28580 hlinfo->mouse_face_beg_x = x;
28581 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28582 }
28583
28584 /* If the highlight ends in a different row, compute GLYPH and END
28585 for the end row. Otherwise, reuse the values computed above for
28586 the row where the highlight begins. */
28587 if (r2 != r1)
28588 {
28589 if (!r2->reversed_p)
28590 {
28591 glyph = r2->glyphs[TEXT_AREA];
28592 end = glyph + r2->used[TEXT_AREA];
28593 x = r2->x;
28594 }
28595 else
28596 {
28597 end = r2->glyphs[TEXT_AREA] - 1;
28598 glyph = end + r2->used[TEXT_AREA];
28599 }
28600 }
28601
28602 if (!r2->reversed_p)
28603 {
28604 /* Skip truncation and continuation glyphs near the end of the
28605 row, and also blanks and stretch glyphs inserted by
28606 extend_face_to_end_of_line. */
28607 while (end > glyph
28608 && INTEGERP ((end - 1)->object))
28609 --end;
28610 /* Scan the rest of the glyph row from the end, looking for the
28611 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28612 DISP_STRING, or whose position is between START_CHARPOS
28613 and END_CHARPOS */
28614 for (--end;
28615 end > glyph
28616 && !INTEGERP (end->object)
28617 && !EQ (end->object, disp_string)
28618 && !(BUFFERP (end->object)
28619 && (end->charpos >= start_charpos
28620 && end->charpos < end_charpos));
28621 --end)
28622 {
28623 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28624 are present at buffer positions between START_CHARPOS and
28625 END_CHARPOS, or if they come from an overlay. */
28626 if (EQ (end->object, before_string))
28627 {
28628 pos = string_buffer_position (before_string, start_charpos);
28629 if (!pos || (pos >= start_charpos && pos < end_charpos))
28630 break;
28631 }
28632 else if (EQ (end->object, after_string))
28633 {
28634 pos = string_buffer_position (after_string, end_charpos);
28635 if (!pos || (pos >= start_charpos && pos < end_charpos))
28636 break;
28637 }
28638 }
28639 /* Find the X coordinate of the last glyph to be highlighted. */
28640 for (; glyph <= end; ++glyph)
28641 x += glyph->pixel_width;
28642
28643 hlinfo->mouse_face_end_x = x;
28644 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28645 }
28646 else
28647 {
28648 /* Skip truncation and continuation glyphs near the end of the
28649 row, and also blanks and stretch glyphs inserted by
28650 extend_face_to_end_of_line. */
28651 x = r2->x;
28652 end++;
28653 while (end < glyph
28654 && INTEGERP (end->object))
28655 {
28656 x += end->pixel_width;
28657 ++end;
28658 }
28659 /* Scan the rest of the glyph row from the end, looking for the
28660 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28661 DISP_STRING, or whose position is between START_CHARPOS
28662 and END_CHARPOS */
28663 for ( ;
28664 end < glyph
28665 && !INTEGERP (end->object)
28666 && !EQ (end->object, disp_string)
28667 && !(BUFFERP (end->object)
28668 && (end->charpos >= start_charpos
28669 && end->charpos < end_charpos));
28670 ++end)
28671 {
28672 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28673 are present at buffer positions between START_CHARPOS and
28674 END_CHARPOS, or if they come from an overlay. */
28675 if (EQ (end->object, before_string))
28676 {
28677 pos = string_buffer_position (before_string, start_charpos);
28678 if (!pos || (pos >= start_charpos && pos < end_charpos))
28679 break;
28680 }
28681 else if (EQ (end->object, after_string))
28682 {
28683 pos = string_buffer_position (after_string, end_charpos);
28684 if (!pos || (pos >= start_charpos && pos < end_charpos))
28685 break;
28686 }
28687 x += end->pixel_width;
28688 }
28689 /* If we exited the above loop because we arrived at the last
28690 glyph of the row, and its buffer position is still not in
28691 range, it means the last character in range is the preceding
28692 newline. Bump the end column and x values to get past the
28693 last glyph. */
28694 if (end == glyph
28695 && BUFFERP (end->object)
28696 && (end->charpos < start_charpos
28697 || end->charpos >= end_charpos))
28698 {
28699 x += end->pixel_width;
28700 ++end;
28701 }
28702 hlinfo->mouse_face_end_x = x;
28703 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28704 }
28705
28706 hlinfo->mouse_face_window = window;
28707 hlinfo->mouse_face_face_id
28708 = face_at_buffer_position (w, mouse_charpos, &ignore,
28709 mouse_charpos + 1,
28710 !hlinfo->mouse_face_hidden, -1);
28711 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28712 }
28713
28714 /* The following function is not used anymore (replaced with
28715 mouse_face_from_string_pos), but I leave it here for the time
28716 being, in case someone would. */
28717
28718 #if 0 /* not used */
28719
28720 /* Find the position of the glyph for position POS in OBJECT in
28721 window W's current matrix, and return in *X, *Y the pixel
28722 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28723
28724 RIGHT_P non-zero means return the position of the right edge of the
28725 glyph, RIGHT_P zero means return the left edge position.
28726
28727 If no glyph for POS exists in the matrix, return the position of
28728 the glyph with the next smaller position that is in the matrix, if
28729 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28730 exists in the matrix, return the position of the glyph with the
28731 next larger position in OBJECT.
28732
28733 Value is non-zero if a glyph was found. */
28734
28735 static int
28736 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28737 int *hpos, int *vpos, int *x, int *y, int right_p)
28738 {
28739 int yb = window_text_bottom_y (w);
28740 struct glyph_row *r;
28741 struct glyph *best_glyph = NULL;
28742 struct glyph_row *best_row = NULL;
28743 int best_x = 0;
28744
28745 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28746 r->enabled_p && r->y < yb;
28747 ++r)
28748 {
28749 struct glyph *g = r->glyphs[TEXT_AREA];
28750 struct glyph *e = g + r->used[TEXT_AREA];
28751 int gx;
28752
28753 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28754 if (EQ (g->object, object))
28755 {
28756 if (g->charpos == pos)
28757 {
28758 best_glyph = g;
28759 best_x = gx;
28760 best_row = r;
28761 goto found;
28762 }
28763 else if (best_glyph == NULL
28764 || ((eabs (g->charpos - pos)
28765 < eabs (best_glyph->charpos - pos))
28766 && (right_p
28767 ? g->charpos < pos
28768 : g->charpos > pos)))
28769 {
28770 best_glyph = g;
28771 best_x = gx;
28772 best_row = r;
28773 }
28774 }
28775 }
28776
28777 found:
28778
28779 if (best_glyph)
28780 {
28781 *x = best_x;
28782 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28783
28784 if (right_p)
28785 {
28786 *x += best_glyph->pixel_width;
28787 ++*hpos;
28788 }
28789
28790 *y = best_row->y;
28791 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28792 }
28793
28794 return best_glyph != NULL;
28795 }
28796 #endif /* not used */
28797
28798 /* Find the positions of the first and the last glyphs in window W's
28799 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28800 (assumed to be a string), and return in HLINFO's mouse_face_*
28801 members the pixel and column/row coordinates of those glyphs. */
28802
28803 static void
28804 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28805 Lisp_Object object,
28806 ptrdiff_t startpos, ptrdiff_t endpos)
28807 {
28808 int yb = window_text_bottom_y (w);
28809 struct glyph_row *r;
28810 struct glyph *g, *e;
28811 int gx;
28812 int found = 0;
28813
28814 /* Find the glyph row with at least one position in the range
28815 [STARTPOS..ENDPOS), and the first glyph in that row whose
28816 position belongs to that range. */
28817 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28818 r->enabled_p && r->y < yb;
28819 ++r)
28820 {
28821 if (!r->reversed_p)
28822 {
28823 g = r->glyphs[TEXT_AREA];
28824 e = g + r->used[TEXT_AREA];
28825 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28826 if (EQ (g->object, object)
28827 && startpos <= g->charpos && g->charpos < endpos)
28828 {
28829 hlinfo->mouse_face_beg_row
28830 = MATRIX_ROW_VPOS (r, w->current_matrix);
28831 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28832 hlinfo->mouse_face_beg_x = gx;
28833 found = 1;
28834 break;
28835 }
28836 }
28837 else
28838 {
28839 struct glyph *g1;
28840
28841 e = r->glyphs[TEXT_AREA];
28842 g = e + r->used[TEXT_AREA];
28843 for ( ; g > e; --g)
28844 if (EQ ((g-1)->object, object)
28845 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28846 {
28847 hlinfo->mouse_face_beg_row
28848 = MATRIX_ROW_VPOS (r, w->current_matrix);
28849 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28850 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28851 gx += g1->pixel_width;
28852 hlinfo->mouse_face_beg_x = gx;
28853 found = 1;
28854 break;
28855 }
28856 }
28857 if (found)
28858 break;
28859 }
28860
28861 if (!found)
28862 return;
28863
28864 /* Starting with the next row, look for the first row which does NOT
28865 include any glyphs whose positions are in the range. */
28866 for (++r; r->enabled_p && r->y < yb; ++r)
28867 {
28868 g = r->glyphs[TEXT_AREA];
28869 e = g + r->used[TEXT_AREA];
28870 found = 0;
28871 for ( ; g < e; ++g)
28872 if (EQ (g->object, object)
28873 && startpos <= g->charpos && g->charpos < endpos)
28874 {
28875 found = 1;
28876 break;
28877 }
28878 if (!found)
28879 break;
28880 }
28881
28882 /* The highlighted region ends on the previous row. */
28883 r--;
28884
28885 /* Set the end row. */
28886 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28887
28888 /* Compute and set the end column and the end column's horizontal
28889 pixel coordinate. */
28890 if (!r->reversed_p)
28891 {
28892 g = r->glyphs[TEXT_AREA];
28893 e = g + r->used[TEXT_AREA];
28894 for ( ; e > g; --e)
28895 if (EQ ((e-1)->object, object)
28896 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28897 break;
28898 hlinfo->mouse_face_end_col = e - g;
28899
28900 for (gx = r->x; g < e; ++g)
28901 gx += g->pixel_width;
28902 hlinfo->mouse_face_end_x = gx;
28903 }
28904 else
28905 {
28906 e = r->glyphs[TEXT_AREA];
28907 g = e + r->used[TEXT_AREA];
28908 for (gx = r->x ; e < g; ++e)
28909 {
28910 if (EQ (e->object, object)
28911 && startpos <= e->charpos && e->charpos < endpos)
28912 break;
28913 gx += e->pixel_width;
28914 }
28915 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28916 hlinfo->mouse_face_end_x = gx;
28917 }
28918 }
28919
28920 #ifdef HAVE_WINDOW_SYSTEM
28921
28922 /* See if position X, Y is within a hot-spot of an image. */
28923
28924 static int
28925 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28926 {
28927 if (!CONSP (hot_spot))
28928 return 0;
28929
28930 if (EQ (XCAR (hot_spot), Qrect))
28931 {
28932 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28933 Lisp_Object rect = XCDR (hot_spot);
28934 Lisp_Object tem;
28935 if (!CONSP (rect))
28936 return 0;
28937 if (!CONSP (XCAR (rect)))
28938 return 0;
28939 if (!CONSP (XCDR (rect)))
28940 return 0;
28941 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28942 return 0;
28943 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28944 return 0;
28945 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28946 return 0;
28947 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28948 return 0;
28949 return 1;
28950 }
28951 else if (EQ (XCAR (hot_spot), Qcircle))
28952 {
28953 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28954 Lisp_Object circ = XCDR (hot_spot);
28955 Lisp_Object lr, lx0, ly0;
28956 if (CONSP (circ)
28957 && CONSP (XCAR (circ))
28958 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28959 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28960 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28961 {
28962 double r = XFLOATINT (lr);
28963 double dx = XINT (lx0) - x;
28964 double dy = XINT (ly0) - y;
28965 return (dx * dx + dy * dy <= r * r);
28966 }
28967 }
28968 else if (EQ (XCAR (hot_spot), Qpoly))
28969 {
28970 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28971 if (VECTORP (XCDR (hot_spot)))
28972 {
28973 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28974 Lisp_Object *poly = v->contents;
28975 ptrdiff_t n = v->header.size;
28976 ptrdiff_t i;
28977 int inside = 0;
28978 Lisp_Object lx, ly;
28979 int x0, y0;
28980
28981 /* Need an even number of coordinates, and at least 3 edges. */
28982 if (n < 6 || n & 1)
28983 return 0;
28984
28985 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28986 If count is odd, we are inside polygon. Pixels on edges
28987 may or may not be included depending on actual geometry of the
28988 polygon. */
28989 if ((lx = poly[n-2], !INTEGERP (lx))
28990 || (ly = poly[n-1], !INTEGERP (lx)))
28991 return 0;
28992 x0 = XINT (lx), y0 = XINT (ly);
28993 for (i = 0; i < n; i += 2)
28994 {
28995 int x1 = x0, y1 = y0;
28996 if ((lx = poly[i], !INTEGERP (lx))
28997 || (ly = poly[i+1], !INTEGERP (ly)))
28998 return 0;
28999 x0 = XINT (lx), y0 = XINT (ly);
29000
29001 /* Does this segment cross the X line? */
29002 if (x0 >= x)
29003 {
29004 if (x1 >= x)
29005 continue;
29006 }
29007 else if (x1 < x)
29008 continue;
29009 if (y > y0 && y > y1)
29010 continue;
29011 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29012 inside = !inside;
29013 }
29014 return inside;
29015 }
29016 }
29017 return 0;
29018 }
29019
29020 Lisp_Object
29021 find_hot_spot (Lisp_Object map, int x, int y)
29022 {
29023 while (CONSP (map))
29024 {
29025 if (CONSP (XCAR (map))
29026 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29027 return XCAR (map);
29028 map = XCDR (map);
29029 }
29030
29031 return Qnil;
29032 }
29033
29034 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29035 3, 3, 0,
29036 doc: /* Lookup in image map MAP coordinates X and Y.
29037 An image map is an alist where each element has the format (AREA ID PLIST).
29038 An AREA is specified as either a rectangle, a circle, or a polygon:
29039 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29040 pixel coordinates of the upper left and bottom right corners.
29041 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29042 and the radius of the circle; r may be a float or integer.
29043 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29044 vector describes one corner in the polygon.
29045 Returns the alist element for the first matching AREA in MAP. */)
29046 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29047 {
29048 if (NILP (map))
29049 return Qnil;
29050
29051 CHECK_NUMBER (x);
29052 CHECK_NUMBER (y);
29053
29054 return find_hot_spot (map,
29055 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29056 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29057 }
29058
29059
29060 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29061 static void
29062 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29063 {
29064 /* Do not change cursor shape while dragging mouse. */
29065 if (!NILP (do_mouse_tracking))
29066 return;
29067
29068 if (!NILP (pointer))
29069 {
29070 if (EQ (pointer, Qarrow))
29071 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29072 else if (EQ (pointer, Qhand))
29073 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29074 else if (EQ (pointer, Qtext))
29075 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29076 else if (EQ (pointer, intern ("hdrag")))
29077 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29078 else if (EQ (pointer, intern ("nhdrag")))
29079 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29080 #ifdef HAVE_X_WINDOWS
29081 else if (EQ (pointer, intern ("vdrag")))
29082 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29083 #endif
29084 else if (EQ (pointer, intern ("hourglass")))
29085 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29086 else if (EQ (pointer, Qmodeline))
29087 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29088 else
29089 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29090 }
29091
29092 if (cursor != No_Cursor)
29093 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29094 }
29095
29096 #endif /* HAVE_WINDOW_SYSTEM */
29097
29098 /* Take proper action when mouse has moved to the mode or header line
29099 or marginal area AREA of window W, x-position X and y-position Y.
29100 X is relative to the start of the text display area of W, so the
29101 width of bitmap areas and scroll bars must be subtracted to get a
29102 position relative to the start of the mode line. */
29103
29104 static void
29105 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29106 enum window_part area)
29107 {
29108 struct window *w = XWINDOW (window);
29109 struct frame *f = XFRAME (w->frame);
29110 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29111 #ifdef HAVE_WINDOW_SYSTEM
29112 Display_Info *dpyinfo;
29113 #endif
29114 Cursor cursor = No_Cursor;
29115 Lisp_Object pointer = Qnil;
29116 int dx, dy, width, height;
29117 ptrdiff_t charpos;
29118 Lisp_Object string, object = Qnil;
29119 Lisp_Object pos IF_LINT (= Qnil), help;
29120
29121 Lisp_Object mouse_face;
29122 int original_x_pixel = x;
29123 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29124 struct glyph_row *row IF_LINT (= 0);
29125
29126 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29127 {
29128 int x0;
29129 struct glyph *end;
29130
29131 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29132 returns them in row/column units! */
29133 string = mode_line_string (w, area, &x, &y, &charpos,
29134 &object, &dx, &dy, &width, &height);
29135
29136 row = (area == ON_MODE_LINE
29137 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29138 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29139
29140 /* Find the glyph under the mouse pointer. */
29141 if (row->mode_line_p && row->enabled_p)
29142 {
29143 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29144 end = glyph + row->used[TEXT_AREA];
29145
29146 for (x0 = original_x_pixel;
29147 glyph < end && x0 >= glyph->pixel_width;
29148 ++glyph)
29149 x0 -= glyph->pixel_width;
29150
29151 if (glyph >= end)
29152 glyph = NULL;
29153 }
29154 }
29155 else
29156 {
29157 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29158 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29159 returns them in row/column units! */
29160 string = marginal_area_string (w, area, &x, &y, &charpos,
29161 &object, &dx, &dy, &width, &height);
29162 }
29163
29164 help = Qnil;
29165
29166 #ifdef HAVE_WINDOW_SYSTEM
29167 if (IMAGEP (object))
29168 {
29169 Lisp_Object image_map, hotspot;
29170 if ((image_map = Fplist_get (XCDR (object), QCmap),
29171 !NILP (image_map))
29172 && (hotspot = find_hot_spot (image_map, dx, dy),
29173 CONSP (hotspot))
29174 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29175 {
29176 Lisp_Object plist;
29177
29178 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29179 If so, we could look for mouse-enter, mouse-leave
29180 properties in PLIST (and do something...). */
29181 hotspot = XCDR (hotspot);
29182 if (CONSP (hotspot)
29183 && (plist = XCAR (hotspot), CONSP (plist)))
29184 {
29185 pointer = Fplist_get (plist, Qpointer);
29186 if (NILP (pointer))
29187 pointer = Qhand;
29188 help = Fplist_get (plist, Qhelp_echo);
29189 if (!NILP (help))
29190 {
29191 help_echo_string = help;
29192 XSETWINDOW (help_echo_window, w);
29193 help_echo_object = w->contents;
29194 help_echo_pos = charpos;
29195 }
29196 }
29197 }
29198 if (NILP (pointer))
29199 pointer = Fplist_get (XCDR (object), QCpointer);
29200 }
29201 #endif /* HAVE_WINDOW_SYSTEM */
29202
29203 if (STRINGP (string))
29204 pos = make_number (charpos);
29205
29206 /* Set the help text and mouse pointer. If the mouse is on a part
29207 of the mode line without any text (e.g. past the right edge of
29208 the mode line text), use the default help text and pointer. */
29209 if (STRINGP (string) || area == ON_MODE_LINE)
29210 {
29211 /* Arrange to display the help by setting the global variables
29212 help_echo_string, help_echo_object, and help_echo_pos. */
29213 if (NILP (help))
29214 {
29215 if (STRINGP (string))
29216 help = Fget_text_property (pos, Qhelp_echo, string);
29217
29218 if (!NILP (help))
29219 {
29220 help_echo_string = help;
29221 XSETWINDOW (help_echo_window, w);
29222 help_echo_object = string;
29223 help_echo_pos = charpos;
29224 }
29225 else if (area == ON_MODE_LINE)
29226 {
29227 Lisp_Object default_help
29228 = buffer_local_value (Qmode_line_default_help_echo,
29229 w->contents);
29230
29231 if (STRINGP (default_help))
29232 {
29233 help_echo_string = default_help;
29234 XSETWINDOW (help_echo_window, w);
29235 help_echo_object = Qnil;
29236 help_echo_pos = -1;
29237 }
29238 }
29239 }
29240
29241 #ifdef HAVE_WINDOW_SYSTEM
29242 /* Change the mouse pointer according to what is under it. */
29243 if (FRAME_WINDOW_P (f))
29244 {
29245 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29246 || minibuf_level
29247 || NILP (Vresize_mini_windows));
29248
29249 dpyinfo = FRAME_DISPLAY_INFO (f);
29250 if (STRINGP (string))
29251 {
29252 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29253
29254 if (NILP (pointer))
29255 pointer = Fget_text_property (pos, Qpointer, string);
29256
29257 /* Change the mouse pointer according to what is under X/Y. */
29258 if (NILP (pointer)
29259 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29260 {
29261 Lisp_Object map;
29262 map = Fget_text_property (pos, Qlocal_map, string);
29263 if (!KEYMAPP (map))
29264 map = Fget_text_property (pos, Qkeymap, string);
29265 if (!KEYMAPP (map) && draggable)
29266 cursor = dpyinfo->vertical_scroll_bar_cursor;
29267 }
29268 }
29269 else if (draggable)
29270 /* Default mode-line pointer. */
29271 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29272 }
29273 #endif
29274 }
29275
29276 /* Change the mouse face according to what is under X/Y. */
29277 if (STRINGP (string))
29278 {
29279 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29280 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29281 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29282 && glyph)
29283 {
29284 Lisp_Object b, e;
29285
29286 struct glyph * tmp_glyph;
29287
29288 int gpos;
29289 int gseq_length;
29290 int total_pixel_width;
29291 ptrdiff_t begpos, endpos, ignore;
29292
29293 int vpos, hpos;
29294
29295 b = Fprevious_single_property_change (make_number (charpos + 1),
29296 Qmouse_face, string, Qnil);
29297 if (NILP (b))
29298 begpos = 0;
29299 else
29300 begpos = XINT (b);
29301
29302 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29303 if (NILP (e))
29304 endpos = SCHARS (string);
29305 else
29306 endpos = XINT (e);
29307
29308 /* Calculate the glyph position GPOS of GLYPH in the
29309 displayed string, relative to the beginning of the
29310 highlighted part of the string.
29311
29312 Note: GPOS is different from CHARPOS. CHARPOS is the
29313 position of GLYPH in the internal string object. A mode
29314 line string format has structures which are converted to
29315 a flattened string by the Emacs Lisp interpreter. The
29316 internal string is an element of those structures. The
29317 displayed string is the flattened string. */
29318 tmp_glyph = row_start_glyph;
29319 while (tmp_glyph < glyph
29320 && (!(EQ (tmp_glyph->object, glyph->object)
29321 && begpos <= tmp_glyph->charpos
29322 && tmp_glyph->charpos < endpos)))
29323 tmp_glyph++;
29324 gpos = glyph - tmp_glyph;
29325
29326 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29327 the highlighted part of the displayed string to which
29328 GLYPH belongs. Note: GSEQ_LENGTH is different from
29329 SCHARS (STRING), because the latter returns the length of
29330 the internal string. */
29331 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29332 tmp_glyph > glyph
29333 && (!(EQ (tmp_glyph->object, glyph->object)
29334 && begpos <= tmp_glyph->charpos
29335 && tmp_glyph->charpos < endpos));
29336 tmp_glyph--)
29337 ;
29338 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29339
29340 /* Calculate the total pixel width of all the glyphs between
29341 the beginning of the highlighted area and GLYPH. */
29342 total_pixel_width = 0;
29343 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29344 total_pixel_width += tmp_glyph->pixel_width;
29345
29346 /* Pre calculation of re-rendering position. Note: X is in
29347 column units here, after the call to mode_line_string or
29348 marginal_area_string. */
29349 hpos = x - gpos;
29350 vpos = (area == ON_MODE_LINE
29351 ? (w->current_matrix)->nrows - 1
29352 : 0);
29353
29354 /* If GLYPH's position is included in the region that is
29355 already drawn in mouse face, we have nothing to do. */
29356 if ( EQ (window, hlinfo->mouse_face_window)
29357 && (!row->reversed_p
29358 ? (hlinfo->mouse_face_beg_col <= hpos
29359 && hpos < hlinfo->mouse_face_end_col)
29360 /* In R2L rows we swap BEG and END, see below. */
29361 : (hlinfo->mouse_face_end_col <= hpos
29362 && hpos < hlinfo->mouse_face_beg_col))
29363 && hlinfo->mouse_face_beg_row == vpos )
29364 return;
29365
29366 if (clear_mouse_face (hlinfo))
29367 cursor = No_Cursor;
29368
29369 if (!row->reversed_p)
29370 {
29371 hlinfo->mouse_face_beg_col = hpos;
29372 hlinfo->mouse_face_beg_x = original_x_pixel
29373 - (total_pixel_width + dx);
29374 hlinfo->mouse_face_end_col = hpos + gseq_length;
29375 hlinfo->mouse_face_end_x = 0;
29376 }
29377 else
29378 {
29379 /* In R2L rows, show_mouse_face expects BEG and END
29380 coordinates to be swapped. */
29381 hlinfo->mouse_face_end_col = hpos;
29382 hlinfo->mouse_face_end_x = original_x_pixel
29383 - (total_pixel_width + dx);
29384 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29385 hlinfo->mouse_face_beg_x = 0;
29386 }
29387
29388 hlinfo->mouse_face_beg_row = vpos;
29389 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29390 hlinfo->mouse_face_past_end = 0;
29391 hlinfo->mouse_face_window = window;
29392
29393 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29394 charpos,
29395 0, &ignore,
29396 glyph->face_id,
29397 1);
29398 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29399
29400 if (NILP (pointer))
29401 pointer = Qhand;
29402 }
29403 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29404 clear_mouse_face (hlinfo);
29405 }
29406 #ifdef HAVE_WINDOW_SYSTEM
29407 if (FRAME_WINDOW_P (f))
29408 define_frame_cursor1 (f, cursor, pointer);
29409 #endif
29410 }
29411
29412
29413 /* EXPORT:
29414 Take proper action when the mouse has moved to position X, Y on
29415 frame F with regards to highlighting portions of display that have
29416 mouse-face properties. Also de-highlight portions of display where
29417 the mouse was before, set the mouse pointer shape as appropriate
29418 for the mouse coordinates, and activate help echo (tooltips).
29419 X and Y can be negative or out of range. */
29420
29421 void
29422 note_mouse_highlight (struct frame *f, int x, int y)
29423 {
29424 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29425 enum window_part part = ON_NOTHING;
29426 Lisp_Object window;
29427 struct window *w;
29428 Cursor cursor = No_Cursor;
29429 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29430 struct buffer *b;
29431
29432 /* When a menu is active, don't highlight because this looks odd. */
29433 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29434 if (popup_activated ())
29435 return;
29436 #endif
29437
29438 if (!f->glyphs_initialized_p
29439 || f->pointer_invisible)
29440 return;
29441
29442 hlinfo->mouse_face_mouse_x = x;
29443 hlinfo->mouse_face_mouse_y = y;
29444 hlinfo->mouse_face_mouse_frame = f;
29445
29446 if (hlinfo->mouse_face_defer)
29447 return;
29448
29449 /* Which window is that in? */
29450 window = window_from_coordinates (f, x, y, &part, 1);
29451
29452 /* If displaying active text in another window, clear that. */
29453 if (! EQ (window, hlinfo->mouse_face_window)
29454 /* Also clear if we move out of text area in same window. */
29455 || (!NILP (hlinfo->mouse_face_window)
29456 && !NILP (window)
29457 && part != ON_TEXT
29458 && part != ON_MODE_LINE
29459 && part != ON_HEADER_LINE))
29460 clear_mouse_face (hlinfo);
29461
29462 /* Not on a window -> return. */
29463 if (!WINDOWP (window))
29464 return;
29465
29466 /* Reset help_echo_string. It will get recomputed below. */
29467 help_echo_string = Qnil;
29468
29469 /* Convert to window-relative pixel coordinates. */
29470 w = XWINDOW (window);
29471 frame_to_window_pixel_xy (w, &x, &y);
29472
29473 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29474 /* Handle tool-bar window differently since it doesn't display a
29475 buffer. */
29476 if (EQ (window, f->tool_bar_window))
29477 {
29478 note_tool_bar_highlight (f, x, y);
29479 return;
29480 }
29481 #endif
29482
29483 /* Mouse is on the mode, header line or margin? */
29484 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29485 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29486 {
29487 note_mode_line_or_margin_highlight (window, x, y, part);
29488
29489 #ifdef HAVE_WINDOW_SYSTEM
29490 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29491 {
29492 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29493 /* Show non-text cursor (Bug#16647). */
29494 goto set_cursor;
29495 }
29496 else
29497 #endif
29498 return;
29499 }
29500
29501 #ifdef HAVE_WINDOW_SYSTEM
29502 if (part == ON_VERTICAL_BORDER)
29503 {
29504 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29505 help_echo_string = build_string ("drag-mouse-1: resize");
29506 }
29507 else if (part == ON_RIGHT_DIVIDER)
29508 {
29509 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29510 help_echo_string = build_string ("drag-mouse-1: resize");
29511 }
29512 else if (part == ON_BOTTOM_DIVIDER)
29513 if (! WINDOW_BOTTOMMOST_P (w)
29514 || minibuf_level
29515 || NILP (Vresize_mini_windows))
29516 {
29517 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29518 help_echo_string = build_string ("drag-mouse-1: resize");
29519 }
29520 else
29521 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29522 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29523 || part == ON_VERTICAL_SCROLL_BAR
29524 || part == ON_HORIZONTAL_SCROLL_BAR)
29525 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29526 else
29527 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29528 #endif
29529
29530 /* Are we in a window whose display is up to date?
29531 And verify the buffer's text has not changed. */
29532 b = XBUFFER (w->contents);
29533 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29534 {
29535 int hpos, vpos, dx, dy, area = LAST_AREA;
29536 ptrdiff_t pos;
29537 struct glyph *glyph;
29538 Lisp_Object object;
29539 Lisp_Object mouse_face = Qnil, position;
29540 Lisp_Object *overlay_vec = NULL;
29541 ptrdiff_t i, noverlays;
29542 struct buffer *obuf;
29543 ptrdiff_t obegv, ozv;
29544 int same_region;
29545
29546 /* Find the glyph under X/Y. */
29547 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29548
29549 #ifdef HAVE_WINDOW_SYSTEM
29550 /* Look for :pointer property on image. */
29551 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29552 {
29553 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29554 if (img != NULL && IMAGEP (img->spec))
29555 {
29556 Lisp_Object image_map, hotspot;
29557 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29558 !NILP (image_map))
29559 && (hotspot = find_hot_spot (image_map,
29560 glyph->slice.img.x + dx,
29561 glyph->slice.img.y + dy),
29562 CONSP (hotspot))
29563 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29564 {
29565 Lisp_Object plist;
29566
29567 /* Could check XCAR (hotspot) to see if we enter/leave
29568 this hot-spot.
29569 If so, we could look for mouse-enter, mouse-leave
29570 properties in PLIST (and do something...). */
29571 hotspot = XCDR (hotspot);
29572 if (CONSP (hotspot)
29573 && (plist = XCAR (hotspot), CONSP (plist)))
29574 {
29575 pointer = Fplist_get (plist, Qpointer);
29576 if (NILP (pointer))
29577 pointer = Qhand;
29578 help_echo_string = Fplist_get (plist, Qhelp_echo);
29579 if (!NILP (help_echo_string))
29580 {
29581 help_echo_window = window;
29582 help_echo_object = glyph->object;
29583 help_echo_pos = glyph->charpos;
29584 }
29585 }
29586 }
29587 if (NILP (pointer))
29588 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29589 }
29590 }
29591 #endif /* HAVE_WINDOW_SYSTEM */
29592
29593 /* Clear mouse face if X/Y not over text. */
29594 if (glyph == NULL
29595 || area != TEXT_AREA
29596 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29597 /* Glyph's OBJECT is an integer for glyphs inserted by the
29598 display engine for its internal purposes, like truncation
29599 and continuation glyphs and blanks beyond the end of
29600 line's text on text terminals. If we are over such a
29601 glyph, we are not over any text. */
29602 || INTEGERP (glyph->object)
29603 /* R2L rows have a stretch glyph at their front, which
29604 stands for no text, whereas L2R rows have no glyphs at
29605 all beyond the end of text. Treat such stretch glyphs
29606 like we do with NULL glyphs in L2R rows. */
29607 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29608 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29609 && glyph->type == STRETCH_GLYPH
29610 && glyph->avoid_cursor_p))
29611 {
29612 if (clear_mouse_face (hlinfo))
29613 cursor = No_Cursor;
29614 #ifdef HAVE_WINDOW_SYSTEM
29615 if (FRAME_WINDOW_P (f) && NILP (pointer))
29616 {
29617 if (area != TEXT_AREA)
29618 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29619 else
29620 pointer = Vvoid_text_area_pointer;
29621 }
29622 #endif
29623 goto set_cursor;
29624 }
29625
29626 pos = glyph->charpos;
29627 object = glyph->object;
29628 if (!STRINGP (object) && !BUFFERP (object))
29629 goto set_cursor;
29630
29631 /* If we get an out-of-range value, return now; avoid an error. */
29632 if (BUFFERP (object) && pos > BUF_Z (b))
29633 goto set_cursor;
29634
29635 /* Make the window's buffer temporarily current for
29636 overlays_at and compute_char_face. */
29637 obuf = current_buffer;
29638 current_buffer = b;
29639 obegv = BEGV;
29640 ozv = ZV;
29641 BEGV = BEG;
29642 ZV = Z;
29643
29644 /* Is this char mouse-active or does it have help-echo? */
29645 position = make_number (pos);
29646
29647 USE_SAFE_ALLOCA;
29648
29649 if (BUFFERP (object))
29650 {
29651 /* Put all the overlays we want in a vector in overlay_vec. */
29652 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29653 /* Sort overlays into increasing priority order. */
29654 noverlays = sort_overlays (overlay_vec, noverlays, w);
29655 }
29656 else
29657 noverlays = 0;
29658
29659 if (NILP (Vmouse_highlight))
29660 {
29661 clear_mouse_face (hlinfo);
29662 goto check_help_echo;
29663 }
29664
29665 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29666
29667 if (same_region)
29668 cursor = No_Cursor;
29669
29670 /* Check mouse-face highlighting. */
29671 if (! same_region
29672 /* If there exists an overlay with mouse-face overlapping
29673 the one we are currently highlighting, we have to
29674 check if we enter the overlapping overlay, and then
29675 highlight only that. */
29676 || (OVERLAYP (hlinfo->mouse_face_overlay)
29677 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29678 {
29679 /* Find the highest priority overlay with a mouse-face. */
29680 Lisp_Object overlay = Qnil;
29681 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29682 {
29683 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29684 if (!NILP (mouse_face))
29685 overlay = overlay_vec[i];
29686 }
29687
29688 /* If we're highlighting the same overlay as before, there's
29689 no need to do that again. */
29690 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29691 goto check_help_echo;
29692 hlinfo->mouse_face_overlay = overlay;
29693
29694 /* Clear the display of the old active region, if any. */
29695 if (clear_mouse_face (hlinfo))
29696 cursor = No_Cursor;
29697
29698 /* If no overlay applies, get a text property. */
29699 if (NILP (overlay))
29700 mouse_face = Fget_text_property (position, Qmouse_face, object);
29701
29702 /* Next, compute the bounds of the mouse highlighting and
29703 display it. */
29704 if (!NILP (mouse_face) && STRINGP (object))
29705 {
29706 /* The mouse-highlighting comes from a display string
29707 with a mouse-face. */
29708 Lisp_Object s, e;
29709 ptrdiff_t ignore;
29710
29711 s = Fprevious_single_property_change
29712 (make_number (pos + 1), Qmouse_face, object, Qnil);
29713 e = Fnext_single_property_change
29714 (position, Qmouse_face, object, Qnil);
29715 if (NILP (s))
29716 s = make_number (0);
29717 if (NILP (e))
29718 e = make_number (SCHARS (object));
29719 mouse_face_from_string_pos (w, hlinfo, object,
29720 XINT (s), XINT (e));
29721 hlinfo->mouse_face_past_end = 0;
29722 hlinfo->mouse_face_window = window;
29723 hlinfo->mouse_face_face_id
29724 = face_at_string_position (w, object, pos, 0, &ignore,
29725 glyph->face_id, 1);
29726 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29727 cursor = No_Cursor;
29728 }
29729 else
29730 {
29731 /* The mouse-highlighting, if any, comes from an overlay
29732 or text property in the buffer. */
29733 Lisp_Object buffer IF_LINT (= Qnil);
29734 Lisp_Object disp_string IF_LINT (= Qnil);
29735
29736 if (STRINGP (object))
29737 {
29738 /* If we are on a display string with no mouse-face,
29739 check if the text under it has one. */
29740 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29741 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29742 pos = string_buffer_position (object, start);
29743 if (pos > 0)
29744 {
29745 mouse_face = get_char_property_and_overlay
29746 (make_number (pos), Qmouse_face, w->contents, &overlay);
29747 buffer = w->contents;
29748 disp_string = object;
29749 }
29750 }
29751 else
29752 {
29753 buffer = object;
29754 disp_string = Qnil;
29755 }
29756
29757 if (!NILP (mouse_face))
29758 {
29759 Lisp_Object before, after;
29760 Lisp_Object before_string, after_string;
29761 /* To correctly find the limits of mouse highlight
29762 in a bidi-reordered buffer, we must not use the
29763 optimization of limiting the search in
29764 previous-single-property-change and
29765 next-single-property-change, because
29766 rows_from_pos_range needs the real start and end
29767 positions to DTRT in this case. That's because
29768 the first row visible in a window does not
29769 necessarily display the character whose position
29770 is the smallest. */
29771 Lisp_Object lim1
29772 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29773 ? Fmarker_position (w->start)
29774 : Qnil;
29775 Lisp_Object lim2
29776 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29777 ? make_number (BUF_Z (XBUFFER (buffer))
29778 - w->window_end_pos)
29779 : Qnil;
29780
29781 if (NILP (overlay))
29782 {
29783 /* Handle the text property case. */
29784 before = Fprevious_single_property_change
29785 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29786 after = Fnext_single_property_change
29787 (make_number (pos), Qmouse_face, buffer, lim2);
29788 before_string = after_string = Qnil;
29789 }
29790 else
29791 {
29792 /* Handle the overlay case. */
29793 before = Foverlay_start (overlay);
29794 after = Foverlay_end (overlay);
29795 before_string = Foverlay_get (overlay, Qbefore_string);
29796 after_string = Foverlay_get (overlay, Qafter_string);
29797
29798 if (!STRINGP (before_string)) before_string = Qnil;
29799 if (!STRINGP (after_string)) after_string = Qnil;
29800 }
29801
29802 mouse_face_from_buffer_pos (window, hlinfo, pos,
29803 NILP (before)
29804 ? 1
29805 : XFASTINT (before),
29806 NILP (after)
29807 ? BUF_Z (XBUFFER (buffer))
29808 : XFASTINT (after),
29809 before_string, after_string,
29810 disp_string);
29811 cursor = No_Cursor;
29812 }
29813 }
29814 }
29815
29816 check_help_echo:
29817
29818 /* Look for a `help-echo' property. */
29819 if (NILP (help_echo_string)) {
29820 Lisp_Object help, overlay;
29821
29822 /* Check overlays first. */
29823 help = overlay = Qnil;
29824 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29825 {
29826 overlay = overlay_vec[i];
29827 help = Foverlay_get (overlay, Qhelp_echo);
29828 }
29829
29830 if (!NILP (help))
29831 {
29832 help_echo_string = help;
29833 help_echo_window = window;
29834 help_echo_object = overlay;
29835 help_echo_pos = pos;
29836 }
29837 else
29838 {
29839 Lisp_Object obj = glyph->object;
29840 ptrdiff_t charpos = glyph->charpos;
29841
29842 /* Try text properties. */
29843 if (STRINGP (obj)
29844 && charpos >= 0
29845 && charpos < SCHARS (obj))
29846 {
29847 help = Fget_text_property (make_number (charpos),
29848 Qhelp_echo, obj);
29849 if (NILP (help))
29850 {
29851 /* If the string itself doesn't specify a help-echo,
29852 see if the buffer text ``under'' it does. */
29853 struct glyph_row *r
29854 = MATRIX_ROW (w->current_matrix, vpos);
29855 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29856 ptrdiff_t p = string_buffer_position (obj, start);
29857 if (p > 0)
29858 {
29859 help = Fget_char_property (make_number (p),
29860 Qhelp_echo, w->contents);
29861 if (!NILP (help))
29862 {
29863 charpos = p;
29864 obj = w->contents;
29865 }
29866 }
29867 }
29868 }
29869 else if (BUFFERP (obj)
29870 && charpos >= BEGV
29871 && charpos < ZV)
29872 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29873 obj);
29874
29875 if (!NILP (help))
29876 {
29877 help_echo_string = help;
29878 help_echo_window = window;
29879 help_echo_object = obj;
29880 help_echo_pos = charpos;
29881 }
29882 }
29883 }
29884
29885 #ifdef HAVE_WINDOW_SYSTEM
29886 /* Look for a `pointer' property. */
29887 if (FRAME_WINDOW_P (f) && NILP (pointer))
29888 {
29889 /* Check overlays first. */
29890 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29891 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29892
29893 if (NILP (pointer))
29894 {
29895 Lisp_Object obj = glyph->object;
29896 ptrdiff_t charpos = glyph->charpos;
29897
29898 /* Try text properties. */
29899 if (STRINGP (obj)
29900 && charpos >= 0
29901 && charpos < SCHARS (obj))
29902 {
29903 pointer = Fget_text_property (make_number (charpos),
29904 Qpointer, obj);
29905 if (NILP (pointer))
29906 {
29907 /* If the string itself doesn't specify a pointer,
29908 see if the buffer text ``under'' it does. */
29909 struct glyph_row *r
29910 = MATRIX_ROW (w->current_matrix, vpos);
29911 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29912 ptrdiff_t p = string_buffer_position (obj, start);
29913 if (p > 0)
29914 pointer = Fget_char_property (make_number (p),
29915 Qpointer, w->contents);
29916 }
29917 }
29918 else if (BUFFERP (obj)
29919 && charpos >= BEGV
29920 && charpos < ZV)
29921 pointer = Fget_text_property (make_number (charpos),
29922 Qpointer, obj);
29923 }
29924 }
29925 #endif /* HAVE_WINDOW_SYSTEM */
29926
29927 BEGV = obegv;
29928 ZV = ozv;
29929 current_buffer = obuf;
29930 SAFE_FREE ();
29931 }
29932
29933 set_cursor:
29934
29935 #ifdef HAVE_WINDOW_SYSTEM
29936 if (FRAME_WINDOW_P (f))
29937 define_frame_cursor1 (f, cursor, pointer);
29938 #else
29939 /* This is here to prevent a compiler error, about "label at end of
29940 compound statement". */
29941 return;
29942 #endif
29943 }
29944
29945
29946 /* EXPORT for RIF:
29947 Clear any mouse-face on window W. This function is part of the
29948 redisplay interface, and is called from try_window_id and similar
29949 functions to ensure the mouse-highlight is off. */
29950
29951 void
29952 x_clear_window_mouse_face (struct window *w)
29953 {
29954 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29955 Lisp_Object window;
29956
29957 block_input ();
29958 XSETWINDOW (window, w);
29959 if (EQ (window, hlinfo->mouse_face_window))
29960 clear_mouse_face (hlinfo);
29961 unblock_input ();
29962 }
29963
29964
29965 /* EXPORT:
29966 Just discard the mouse face information for frame F, if any.
29967 This is used when the size of F is changed. */
29968
29969 void
29970 cancel_mouse_face (struct frame *f)
29971 {
29972 Lisp_Object window;
29973 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29974
29975 window = hlinfo->mouse_face_window;
29976 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29977 reset_mouse_highlight (hlinfo);
29978 }
29979
29980
29981 \f
29982 /***********************************************************************
29983 Exposure Events
29984 ***********************************************************************/
29985
29986 #ifdef HAVE_WINDOW_SYSTEM
29987
29988 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29989 which intersects rectangle R. R is in window-relative coordinates. */
29990
29991 static void
29992 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29993 enum glyph_row_area area)
29994 {
29995 struct glyph *first = row->glyphs[area];
29996 struct glyph *end = row->glyphs[area] + row->used[area];
29997 struct glyph *last;
29998 int first_x, start_x, x;
29999
30000 if (area == TEXT_AREA && row->fill_line_p)
30001 /* If row extends face to end of line write the whole line. */
30002 draw_glyphs (w, 0, row, area,
30003 0, row->used[area],
30004 DRAW_NORMAL_TEXT, 0);
30005 else
30006 {
30007 /* Set START_X to the window-relative start position for drawing glyphs of
30008 AREA. The first glyph of the text area can be partially visible.
30009 The first glyphs of other areas cannot. */
30010 start_x = window_box_left_offset (w, area);
30011 x = start_x;
30012 if (area == TEXT_AREA)
30013 x += row->x;
30014
30015 /* Find the first glyph that must be redrawn. */
30016 while (first < end
30017 && x + first->pixel_width < r->x)
30018 {
30019 x += first->pixel_width;
30020 ++first;
30021 }
30022
30023 /* Find the last one. */
30024 last = first;
30025 first_x = x;
30026 while (last < end
30027 && x < r->x + r->width)
30028 {
30029 x += last->pixel_width;
30030 ++last;
30031 }
30032
30033 /* Repaint. */
30034 if (last > first)
30035 draw_glyphs (w, first_x - start_x, row, area,
30036 first - row->glyphs[area], last - row->glyphs[area],
30037 DRAW_NORMAL_TEXT, 0);
30038 }
30039 }
30040
30041
30042 /* Redraw the parts of the glyph row ROW on window W intersecting
30043 rectangle R. R is in window-relative coordinates. Value is
30044 non-zero if mouse-face was overwritten. */
30045
30046 static int
30047 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30048 {
30049 eassert (row->enabled_p);
30050
30051 if (row->mode_line_p || w->pseudo_window_p)
30052 draw_glyphs (w, 0, row, TEXT_AREA,
30053 0, row->used[TEXT_AREA],
30054 DRAW_NORMAL_TEXT, 0);
30055 else
30056 {
30057 if (row->used[LEFT_MARGIN_AREA])
30058 expose_area (w, row, r, LEFT_MARGIN_AREA);
30059 if (row->used[TEXT_AREA])
30060 expose_area (w, row, r, TEXT_AREA);
30061 if (row->used[RIGHT_MARGIN_AREA])
30062 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30063 draw_row_fringe_bitmaps (w, row);
30064 }
30065
30066 return row->mouse_face_p;
30067 }
30068
30069
30070 /* Redraw those parts of glyphs rows during expose event handling that
30071 overlap other rows. Redrawing of an exposed line writes over parts
30072 of lines overlapping that exposed line; this function fixes that.
30073
30074 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30075 row in W's current matrix that is exposed and overlaps other rows.
30076 LAST_OVERLAPPING_ROW is the last such row. */
30077
30078 static void
30079 expose_overlaps (struct window *w,
30080 struct glyph_row *first_overlapping_row,
30081 struct glyph_row *last_overlapping_row,
30082 XRectangle *r)
30083 {
30084 struct glyph_row *row;
30085
30086 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30087 if (row->overlapping_p)
30088 {
30089 eassert (row->enabled_p && !row->mode_line_p);
30090
30091 row->clip = r;
30092 if (row->used[LEFT_MARGIN_AREA])
30093 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30094
30095 if (row->used[TEXT_AREA])
30096 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30097
30098 if (row->used[RIGHT_MARGIN_AREA])
30099 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30100 row->clip = NULL;
30101 }
30102 }
30103
30104
30105 /* Return non-zero if W's cursor intersects rectangle R. */
30106
30107 static int
30108 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30109 {
30110 XRectangle cr, result;
30111 struct glyph *cursor_glyph;
30112 struct glyph_row *row;
30113
30114 if (w->phys_cursor.vpos >= 0
30115 && w->phys_cursor.vpos < w->current_matrix->nrows
30116 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30117 row->enabled_p)
30118 && row->cursor_in_fringe_p)
30119 {
30120 /* Cursor is in the fringe. */
30121 cr.x = window_box_right_offset (w,
30122 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30123 ? RIGHT_MARGIN_AREA
30124 : TEXT_AREA));
30125 cr.y = row->y;
30126 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30127 cr.height = row->height;
30128 return x_intersect_rectangles (&cr, r, &result);
30129 }
30130
30131 cursor_glyph = get_phys_cursor_glyph (w);
30132 if (cursor_glyph)
30133 {
30134 /* r is relative to W's box, but w->phys_cursor.x is relative
30135 to left edge of W's TEXT area. Adjust it. */
30136 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30137 cr.y = w->phys_cursor.y;
30138 cr.width = cursor_glyph->pixel_width;
30139 cr.height = w->phys_cursor_height;
30140 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30141 I assume the effect is the same -- and this is portable. */
30142 return x_intersect_rectangles (&cr, r, &result);
30143 }
30144 /* If we don't understand the format, pretend we're not in the hot-spot. */
30145 return 0;
30146 }
30147
30148
30149 /* EXPORT:
30150 Draw a vertical window border to the right of window W if W doesn't
30151 have vertical scroll bars. */
30152
30153 void
30154 x_draw_vertical_border (struct window *w)
30155 {
30156 struct frame *f = XFRAME (WINDOW_FRAME (w));
30157
30158 /* We could do better, if we knew what type of scroll-bar the adjacent
30159 windows (on either side) have... But we don't :-(
30160 However, I think this works ok. ++KFS 2003-04-25 */
30161
30162 /* Redraw borders between horizontally adjacent windows. Don't
30163 do it for frames with vertical scroll bars because either the
30164 right scroll bar of a window, or the left scroll bar of its
30165 neighbor will suffice as a border. */
30166 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30167 return;
30168
30169 /* Note: It is necessary to redraw both the left and the right
30170 borders, for when only this single window W is being
30171 redisplayed. */
30172 if (!WINDOW_RIGHTMOST_P (w)
30173 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30174 {
30175 int x0, x1, y0, y1;
30176
30177 window_box_edges (w, &x0, &y0, &x1, &y1);
30178 y1 -= 1;
30179
30180 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30181 x1 -= 1;
30182
30183 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30184 }
30185
30186 if (!WINDOW_LEFTMOST_P (w)
30187 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30188 {
30189 int x0, x1, y0, y1;
30190
30191 window_box_edges (w, &x0, &y0, &x1, &y1);
30192 y1 -= 1;
30193
30194 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30195 x0 -= 1;
30196
30197 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30198 }
30199 }
30200
30201
30202 /* Draw window dividers for window W. */
30203
30204 void
30205 x_draw_right_divider (struct window *w)
30206 {
30207 struct frame *f = WINDOW_XFRAME (w);
30208
30209 if (w->mini || w->pseudo_window_p)
30210 return;
30211 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30212 {
30213 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30214 int x1 = WINDOW_RIGHT_EDGE_X (w);
30215 int y0 = WINDOW_TOP_EDGE_Y (w);
30216 /* The bottom divider prevails. */
30217 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30218
30219 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30220 }
30221 }
30222
30223 static void
30224 x_draw_bottom_divider (struct window *w)
30225 {
30226 struct frame *f = XFRAME (WINDOW_FRAME (w));
30227
30228 if (w->mini || w->pseudo_window_p)
30229 return;
30230 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30231 {
30232 int x0 = WINDOW_LEFT_EDGE_X (w);
30233 int x1 = WINDOW_RIGHT_EDGE_X (w);
30234 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30235 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30236
30237 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30238 }
30239 }
30240
30241 /* Redraw the part of window W intersection rectangle FR. Pixel
30242 coordinates in FR are frame-relative. Call this function with
30243 input blocked. Value is non-zero if the exposure overwrites
30244 mouse-face. */
30245
30246 static int
30247 expose_window (struct window *w, XRectangle *fr)
30248 {
30249 struct frame *f = XFRAME (w->frame);
30250 XRectangle wr, r;
30251 int mouse_face_overwritten_p = 0;
30252
30253 /* If window is not yet fully initialized, do nothing. This can
30254 happen when toolkit scroll bars are used and a window is split.
30255 Reconfiguring the scroll bar will generate an expose for a newly
30256 created window. */
30257 if (w->current_matrix == NULL)
30258 return 0;
30259
30260 /* When we're currently updating the window, display and current
30261 matrix usually don't agree. Arrange for a thorough display
30262 later. */
30263 if (w->must_be_updated_p)
30264 {
30265 SET_FRAME_GARBAGED (f);
30266 return 0;
30267 }
30268
30269 /* Frame-relative pixel rectangle of W. */
30270 wr.x = WINDOW_LEFT_EDGE_X (w);
30271 wr.y = WINDOW_TOP_EDGE_Y (w);
30272 wr.width = WINDOW_PIXEL_WIDTH (w);
30273 wr.height = WINDOW_PIXEL_HEIGHT (w);
30274
30275 if (x_intersect_rectangles (fr, &wr, &r))
30276 {
30277 int yb = window_text_bottom_y (w);
30278 struct glyph_row *row;
30279 int cursor_cleared_p, phys_cursor_on_p;
30280 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30281
30282 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30283 r.x, r.y, r.width, r.height));
30284
30285 /* Convert to window coordinates. */
30286 r.x -= WINDOW_LEFT_EDGE_X (w);
30287 r.y -= WINDOW_TOP_EDGE_Y (w);
30288
30289 /* Turn off the cursor. */
30290 if (!w->pseudo_window_p
30291 && phys_cursor_in_rect_p (w, &r))
30292 {
30293 x_clear_cursor (w);
30294 cursor_cleared_p = 1;
30295 }
30296 else
30297 cursor_cleared_p = 0;
30298
30299 /* If the row containing the cursor extends face to end of line,
30300 then expose_area might overwrite the cursor outside the
30301 rectangle and thus notice_overwritten_cursor might clear
30302 w->phys_cursor_on_p. We remember the original value and
30303 check later if it is changed. */
30304 phys_cursor_on_p = w->phys_cursor_on_p;
30305
30306 /* Update lines intersecting rectangle R. */
30307 first_overlapping_row = last_overlapping_row = NULL;
30308 for (row = w->current_matrix->rows;
30309 row->enabled_p;
30310 ++row)
30311 {
30312 int y0 = row->y;
30313 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30314
30315 if ((y0 >= r.y && y0 < r.y + r.height)
30316 || (y1 > r.y && y1 < r.y + r.height)
30317 || (r.y >= y0 && r.y < y1)
30318 || (r.y + r.height > y0 && r.y + r.height < y1))
30319 {
30320 /* A header line may be overlapping, but there is no need
30321 to fix overlapping areas for them. KFS 2005-02-12 */
30322 if (row->overlapping_p && !row->mode_line_p)
30323 {
30324 if (first_overlapping_row == NULL)
30325 first_overlapping_row = row;
30326 last_overlapping_row = row;
30327 }
30328
30329 row->clip = fr;
30330 if (expose_line (w, row, &r))
30331 mouse_face_overwritten_p = 1;
30332 row->clip = NULL;
30333 }
30334 else if (row->overlapping_p)
30335 {
30336 /* We must redraw a row overlapping the exposed area. */
30337 if (y0 < r.y
30338 ? y0 + row->phys_height > r.y
30339 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30340 {
30341 if (first_overlapping_row == NULL)
30342 first_overlapping_row = row;
30343 last_overlapping_row = row;
30344 }
30345 }
30346
30347 if (y1 >= yb)
30348 break;
30349 }
30350
30351 /* Display the mode line if there is one. */
30352 if (WINDOW_WANTS_MODELINE_P (w)
30353 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30354 row->enabled_p)
30355 && row->y < r.y + r.height)
30356 {
30357 if (expose_line (w, row, &r))
30358 mouse_face_overwritten_p = 1;
30359 }
30360
30361 if (!w->pseudo_window_p)
30362 {
30363 /* Fix the display of overlapping rows. */
30364 if (first_overlapping_row)
30365 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30366 fr);
30367
30368 /* Draw border between windows. */
30369 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30370 x_draw_right_divider (w);
30371 else
30372 x_draw_vertical_border (w);
30373
30374 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30375 x_draw_bottom_divider (w);
30376
30377 /* Turn the cursor on again. */
30378 if (cursor_cleared_p
30379 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30380 update_window_cursor (w, 1);
30381 }
30382 }
30383
30384 return mouse_face_overwritten_p;
30385 }
30386
30387
30388
30389 /* Redraw (parts) of all windows in the window tree rooted at W that
30390 intersect R. R contains frame pixel coordinates. Value is
30391 non-zero if the exposure overwrites mouse-face. */
30392
30393 static int
30394 expose_window_tree (struct window *w, XRectangle *r)
30395 {
30396 struct frame *f = XFRAME (w->frame);
30397 int mouse_face_overwritten_p = 0;
30398
30399 while (w && !FRAME_GARBAGED_P (f))
30400 {
30401 if (WINDOWP (w->contents))
30402 mouse_face_overwritten_p
30403 |= expose_window_tree (XWINDOW (w->contents), r);
30404 else
30405 mouse_face_overwritten_p |= expose_window (w, r);
30406
30407 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30408 }
30409
30410 return mouse_face_overwritten_p;
30411 }
30412
30413
30414 /* EXPORT:
30415 Redisplay an exposed area of frame F. X and Y are the upper-left
30416 corner of the exposed rectangle. W and H are width and height of
30417 the exposed area. All are pixel values. W or H zero means redraw
30418 the entire frame. */
30419
30420 void
30421 expose_frame (struct frame *f, int x, int y, int w, int h)
30422 {
30423 XRectangle r;
30424 int mouse_face_overwritten_p = 0;
30425
30426 TRACE ((stderr, "expose_frame "));
30427
30428 /* No need to redraw if frame will be redrawn soon. */
30429 if (FRAME_GARBAGED_P (f))
30430 {
30431 TRACE ((stderr, " garbaged\n"));
30432 return;
30433 }
30434
30435 /* If basic faces haven't been realized yet, there is no point in
30436 trying to redraw anything. This can happen when we get an expose
30437 event while Emacs is starting, e.g. by moving another window. */
30438 if (FRAME_FACE_CACHE (f) == NULL
30439 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30440 {
30441 TRACE ((stderr, " no faces\n"));
30442 return;
30443 }
30444
30445 if (w == 0 || h == 0)
30446 {
30447 r.x = r.y = 0;
30448 r.width = FRAME_TEXT_WIDTH (f);
30449 r.height = FRAME_TEXT_HEIGHT (f);
30450 }
30451 else
30452 {
30453 r.x = x;
30454 r.y = y;
30455 r.width = w;
30456 r.height = h;
30457 }
30458
30459 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30460 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30461
30462 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30463 if (WINDOWP (f->tool_bar_window))
30464 mouse_face_overwritten_p
30465 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30466 #endif
30467
30468 #ifdef HAVE_X_WINDOWS
30469 #ifndef MSDOS
30470 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30471 if (WINDOWP (f->menu_bar_window))
30472 mouse_face_overwritten_p
30473 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30474 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30475 #endif
30476 #endif
30477
30478 /* Some window managers support a focus-follows-mouse style with
30479 delayed raising of frames. Imagine a partially obscured frame,
30480 and moving the mouse into partially obscured mouse-face on that
30481 frame. The visible part of the mouse-face will be highlighted,
30482 then the WM raises the obscured frame. With at least one WM, KDE
30483 2.1, Emacs is not getting any event for the raising of the frame
30484 (even tried with SubstructureRedirectMask), only Expose events.
30485 These expose events will draw text normally, i.e. not
30486 highlighted. Which means we must redo the highlight here.
30487 Subsume it under ``we love X''. --gerd 2001-08-15 */
30488 /* Included in Windows version because Windows most likely does not
30489 do the right thing if any third party tool offers
30490 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30491 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30492 {
30493 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30494 if (f == hlinfo->mouse_face_mouse_frame)
30495 {
30496 int mouse_x = hlinfo->mouse_face_mouse_x;
30497 int mouse_y = hlinfo->mouse_face_mouse_y;
30498 clear_mouse_face (hlinfo);
30499 note_mouse_highlight (f, mouse_x, mouse_y);
30500 }
30501 }
30502 }
30503
30504
30505 /* EXPORT:
30506 Determine the intersection of two rectangles R1 and R2. Return
30507 the intersection in *RESULT. Value is non-zero if RESULT is not
30508 empty. */
30509
30510 int
30511 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30512 {
30513 XRectangle *left, *right;
30514 XRectangle *upper, *lower;
30515 int intersection_p = 0;
30516
30517 /* Rearrange so that R1 is the left-most rectangle. */
30518 if (r1->x < r2->x)
30519 left = r1, right = r2;
30520 else
30521 left = r2, right = r1;
30522
30523 /* X0 of the intersection is right.x0, if this is inside R1,
30524 otherwise there is no intersection. */
30525 if (right->x <= left->x + left->width)
30526 {
30527 result->x = right->x;
30528
30529 /* The right end of the intersection is the minimum of
30530 the right ends of left and right. */
30531 result->width = (min (left->x + left->width, right->x + right->width)
30532 - result->x);
30533
30534 /* Same game for Y. */
30535 if (r1->y < r2->y)
30536 upper = r1, lower = r2;
30537 else
30538 upper = r2, lower = r1;
30539
30540 /* The upper end of the intersection is lower.y0, if this is inside
30541 of upper. Otherwise, there is no intersection. */
30542 if (lower->y <= upper->y + upper->height)
30543 {
30544 result->y = lower->y;
30545
30546 /* The lower end of the intersection is the minimum of the lower
30547 ends of upper and lower. */
30548 result->height = (min (lower->y + lower->height,
30549 upper->y + upper->height)
30550 - result->y);
30551 intersection_p = 1;
30552 }
30553 }
30554
30555 return intersection_p;
30556 }
30557
30558 #endif /* HAVE_WINDOW_SYSTEM */
30559
30560 \f
30561 /***********************************************************************
30562 Initialization
30563 ***********************************************************************/
30564
30565 void
30566 syms_of_xdisp (void)
30567 {
30568 Vwith_echo_area_save_vector = Qnil;
30569 staticpro (&Vwith_echo_area_save_vector);
30570
30571 Vmessage_stack = Qnil;
30572 staticpro (&Vmessage_stack);
30573
30574 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30575 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30576
30577 message_dolog_marker1 = Fmake_marker ();
30578 staticpro (&message_dolog_marker1);
30579 message_dolog_marker2 = Fmake_marker ();
30580 staticpro (&message_dolog_marker2);
30581 message_dolog_marker3 = Fmake_marker ();
30582 staticpro (&message_dolog_marker3);
30583
30584 #ifdef GLYPH_DEBUG
30585 defsubr (&Sdump_frame_glyph_matrix);
30586 defsubr (&Sdump_glyph_matrix);
30587 defsubr (&Sdump_glyph_row);
30588 defsubr (&Sdump_tool_bar_row);
30589 defsubr (&Strace_redisplay);
30590 defsubr (&Strace_to_stderr);
30591 #endif
30592 #ifdef HAVE_WINDOW_SYSTEM
30593 defsubr (&Stool_bar_height);
30594 defsubr (&Slookup_image_map);
30595 #endif
30596 defsubr (&Sline_pixel_height);
30597 defsubr (&Sformat_mode_line);
30598 defsubr (&Sinvisible_p);
30599 defsubr (&Scurrent_bidi_paragraph_direction);
30600 defsubr (&Swindow_text_pixel_size);
30601 defsubr (&Smove_point_visually);
30602 defsubr (&Sbidi_find_overridden_directionality);
30603
30604 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30605 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30606 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30607 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30608 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30609 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30610 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30611 DEFSYM (Qeval, "eval");
30612 DEFSYM (QCdata, ":data");
30613 DEFSYM (Qdisplay, "display");
30614 DEFSYM (Qspace_width, "space-width");
30615 DEFSYM (Qraise, "raise");
30616 DEFSYM (Qslice, "slice");
30617 DEFSYM (Qspace, "space");
30618 DEFSYM (Qmargin, "margin");
30619 DEFSYM (Qpointer, "pointer");
30620 DEFSYM (Qleft_margin, "left-margin");
30621 DEFSYM (Qright_margin, "right-margin");
30622 DEFSYM (Qcenter, "center");
30623 DEFSYM (Qline_height, "line-height");
30624 DEFSYM (QCalign_to, ":align-to");
30625 DEFSYM (QCrelative_width, ":relative-width");
30626 DEFSYM (QCrelative_height, ":relative-height");
30627 DEFSYM (QCeval, ":eval");
30628 DEFSYM (QCpropertize, ":propertize");
30629 DEFSYM (QCfile, ":file");
30630 DEFSYM (Qfontified, "fontified");
30631 DEFSYM (Qfontification_functions, "fontification-functions");
30632 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30633 DEFSYM (Qescape_glyph, "escape-glyph");
30634 DEFSYM (Qnobreak_space, "nobreak-space");
30635 DEFSYM (Qimage, "image");
30636 DEFSYM (Qtext, "text");
30637 DEFSYM (Qboth, "both");
30638 DEFSYM (Qboth_horiz, "both-horiz");
30639 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30640 DEFSYM (QCmap, ":map");
30641 DEFSYM (QCpointer, ":pointer");
30642 DEFSYM (Qrect, "rect");
30643 DEFSYM (Qcircle, "circle");
30644 DEFSYM (Qpoly, "poly");
30645 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30646 DEFSYM (Qgrow_only, "grow-only");
30647 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30648 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30649 DEFSYM (Qposition, "position");
30650 DEFSYM (Qbuffer_position, "buffer-position");
30651 DEFSYM (Qobject, "object");
30652 DEFSYM (Qbar, "bar");
30653 DEFSYM (Qhbar, "hbar");
30654 DEFSYM (Qbox, "box");
30655 DEFSYM (Qhollow, "hollow");
30656 DEFSYM (Qhand, "hand");
30657 DEFSYM (Qarrow, "arrow");
30658 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30659
30660 list_of_error = list1 (list2 (intern_c_string ("error"),
30661 intern_c_string ("void-variable")));
30662 staticpro (&list_of_error);
30663
30664 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30665 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30666 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30667 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30668
30669 echo_buffer[0] = echo_buffer[1] = Qnil;
30670 staticpro (&echo_buffer[0]);
30671 staticpro (&echo_buffer[1]);
30672
30673 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30674 staticpro (&echo_area_buffer[0]);
30675 staticpro (&echo_area_buffer[1]);
30676
30677 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30678 staticpro (&Vmessages_buffer_name);
30679
30680 mode_line_proptrans_alist = Qnil;
30681 staticpro (&mode_line_proptrans_alist);
30682 mode_line_string_list = Qnil;
30683 staticpro (&mode_line_string_list);
30684 mode_line_string_face = Qnil;
30685 staticpro (&mode_line_string_face);
30686 mode_line_string_face_prop = Qnil;
30687 staticpro (&mode_line_string_face_prop);
30688 Vmode_line_unwind_vector = Qnil;
30689 staticpro (&Vmode_line_unwind_vector);
30690
30691 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30692
30693 help_echo_string = Qnil;
30694 staticpro (&help_echo_string);
30695 help_echo_object = Qnil;
30696 staticpro (&help_echo_object);
30697 help_echo_window = Qnil;
30698 staticpro (&help_echo_window);
30699 previous_help_echo_string = Qnil;
30700 staticpro (&previous_help_echo_string);
30701 help_echo_pos = -1;
30702
30703 DEFSYM (Qright_to_left, "right-to-left");
30704 DEFSYM (Qleft_to_right, "left-to-right");
30705 defsubr (&Sbidi_resolved_levels);
30706
30707 #ifdef HAVE_WINDOW_SYSTEM
30708 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30709 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30710 For example, if a block cursor is over a tab, it will be drawn as
30711 wide as that tab on the display. */);
30712 x_stretch_cursor_p = 0;
30713 #endif
30714
30715 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30716 doc: /* Non-nil means highlight trailing whitespace.
30717 The face used for trailing whitespace is `trailing-whitespace'. */);
30718 Vshow_trailing_whitespace = Qnil;
30719
30720 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30721 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30722 If the value is t, Emacs highlights non-ASCII chars which have the
30723 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30724 or `escape-glyph' face respectively.
30725
30726 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30727 U+2011 (non-breaking hyphen) are affected.
30728
30729 Any other non-nil value means to display these characters as a escape
30730 glyph followed by an ordinary space or hyphen.
30731
30732 A value of nil means no special handling of these characters. */);
30733 Vnobreak_char_display = Qt;
30734
30735 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30736 doc: /* The pointer shape to show in void text areas.
30737 A value of nil means to show the text pointer. Other options are
30738 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30739 `hourglass'. */);
30740 Vvoid_text_area_pointer = Qarrow;
30741
30742 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30743 doc: /* Non-nil means don't actually do any redisplay.
30744 This is used for internal purposes. */);
30745 Vinhibit_redisplay = Qnil;
30746
30747 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30748 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30749 Vglobal_mode_string = Qnil;
30750
30751 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30752 doc: /* Marker for where to display an arrow on top of the buffer text.
30753 This must be the beginning of a line in order to work.
30754 See also `overlay-arrow-string'. */);
30755 Voverlay_arrow_position = Qnil;
30756
30757 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30758 doc: /* String to display as an arrow in non-window frames.
30759 See also `overlay-arrow-position'. */);
30760 Voverlay_arrow_string = build_pure_c_string ("=>");
30761
30762 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30763 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30764 The symbols on this list are examined during redisplay to determine
30765 where to display overlay arrows. */);
30766 Voverlay_arrow_variable_list
30767 = list1 (intern_c_string ("overlay-arrow-position"));
30768
30769 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30770 doc: /* The number of lines to try scrolling a window by when point moves out.
30771 If that fails to bring point back on frame, point is centered instead.
30772 If this is zero, point is always centered after it moves off frame.
30773 If you want scrolling to always be a line at a time, you should set
30774 `scroll-conservatively' to a large value rather than set this to 1. */);
30775
30776 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30777 doc: /* Scroll up to this many lines, to bring point back on screen.
30778 If point moves off-screen, redisplay will scroll by up to
30779 `scroll-conservatively' lines in order to bring point just barely
30780 onto the screen again. If that cannot be done, then redisplay
30781 recenters point as usual.
30782
30783 If the value is greater than 100, redisplay will never recenter point,
30784 but will always scroll just enough text to bring point into view, even
30785 if you move far away.
30786
30787 A value of zero means always recenter point if it moves off screen. */);
30788 scroll_conservatively = 0;
30789
30790 DEFVAR_INT ("scroll-margin", scroll_margin,
30791 doc: /* Number of lines of margin at the top and bottom of a window.
30792 Recenter the window whenever point gets within this many lines
30793 of the top or bottom of the window. */);
30794 scroll_margin = 0;
30795
30796 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30797 doc: /* Pixels per inch value for non-window system displays.
30798 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30799 Vdisplay_pixels_per_inch = make_float (72.0);
30800
30801 #ifdef GLYPH_DEBUG
30802 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30803 #endif
30804
30805 DEFVAR_LISP ("truncate-partial-width-windows",
30806 Vtruncate_partial_width_windows,
30807 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30808 For an integer value, truncate lines in each window narrower than the
30809 full frame width, provided the window width is less than that integer;
30810 otherwise, respect the value of `truncate-lines'.
30811
30812 For any other non-nil value, truncate lines in all windows that do
30813 not span the full frame width.
30814
30815 A value of nil means to respect the value of `truncate-lines'.
30816
30817 If `word-wrap' is enabled, you might want to reduce this. */);
30818 Vtruncate_partial_width_windows = make_number (50);
30819
30820 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30821 doc: /* Maximum buffer size for which line number should be displayed.
30822 If the buffer is bigger than this, the line number does not appear
30823 in the mode line. A value of nil means no limit. */);
30824 Vline_number_display_limit = Qnil;
30825
30826 DEFVAR_INT ("line-number-display-limit-width",
30827 line_number_display_limit_width,
30828 doc: /* Maximum line width (in characters) for line number display.
30829 If the average length of the lines near point is bigger than this, then the
30830 line number may be omitted from the mode line. */);
30831 line_number_display_limit_width = 200;
30832
30833 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30834 doc: /* Non-nil means highlight region even in nonselected windows. */);
30835 highlight_nonselected_windows = 0;
30836
30837 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30838 doc: /* Non-nil if more than one frame is visible on this display.
30839 Minibuffer-only frames don't count, but iconified frames do.
30840 This variable is not guaranteed to be accurate except while processing
30841 `frame-title-format' and `icon-title-format'. */);
30842
30843 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30844 doc: /* Template for displaying the title bar of visible frames.
30845 \(Assuming the window manager supports this feature.)
30846
30847 This variable has the same structure as `mode-line-format', except that
30848 the %c and %l constructs are ignored. It is used only on frames for
30849 which no explicit name has been set \(see `modify-frame-parameters'). */);
30850
30851 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30852 doc: /* Template for displaying the title bar of an iconified frame.
30853 \(Assuming the window manager supports this feature.)
30854 This variable has the same structure as `mode-line-format' (which see),
30855 and is used only on frames for which no explicit name has been set
30856 \(see `modify-frame-parameters'). */);
30857 Vicon_title_format
30858 = Vframe_title_format
30859 = listn (CONSTYPE_PURE, 3,
30860 intern_c_string ("multiple-frames"),
30861 build_pure_c_string ("%b"),
30862 listn (CONSTYPE_PURE, 4,
30863 empty_unibyte_string,
30864 intern_c_string ("invocation-name"),
30865 build_pure_c_string ("@"),
30866 intern_c_string ("system-name")));
30867
30868 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30869 doc: /* Maximum number of lines to keep in the message log buffer.
30870 If nil, disable message logging. If t, log messages but don't truncate
30871 the buffer when it becomes large. */);
30872 Vmessage_log_max = make_number (1000);
30873
30874 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30875 doc: /* Functions called before redisplay, if window sizes have changed.
30876 The value should be a list of functions that take one argument.
30877 Just before redisplay, for each frame, if any of its windows have changed
30878 size since the last redisplay, or have been split or deleted,
30879 all the functions in the list are called, with the frame as argument. */);
30880 Vwindow_size_change_functions = Qnil;
30881
30882 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30883 doc: /* List of functions to call before redisplaying a window with scrolling.
30884 Each function is called with two arguments, the window and its new
30885 display-start position.
30886 These functions are called whenever the `window-start' marker is modified,
30887 either to point into another buffer (e.g. via `set-window-buffer') or another
30888 place in the same buffer.
30889 Note that the value of `window-end' is not valid when these functions are
30890 called.
30891
30892 Warning: Do not use this feature to alter the way the window
30893 is scrolled. It is not designed for that, and such use probably won't
30894 work. */);
30895 Vwindow_scroll_functions = Qnil;
30896
30897 DEFVAR_LISP ("window-text-change-functions",
30898 Vwindow_text_change_functions,
30899 doc: /* Functions to call in redisplay when text in the window might change. */);
30900 Vwindow_text_change_functions = Qnil;
30901
30902 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30903 doc: /* Functions called when redisplay of a window reaches the end trigger.
30904 Each function is called with two arguments, the window and the end trigger value.
30905 See `set-window-redisplay-end-trigger'. */);
30906 Vredisplay_end_trigger_functions = Qnil;
30907
30908 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30909 doc: /* Non-nil means autoselect window with mouse pointer.
30910 If nil, do not autoselect windows.
30911 A positive number means delay autoselection by that many seconds: a
30912 window is autoselected only after the mouse has remained in that
30913 window for the duration of the delay.
30914 A negative number has a similar effect, but causes windows to be
30915 autoselected only after the mouse has stopped moving. \(Because of
30916 the way Emacs compares mouse events, you will occasionally wait twice
30917 that time before the window gets selected.\)
30918 Any other value means to autoselect window instantaneously when the
30919 mouse pointer enters it.
30920
30921 Autoselection selects the minibuffer only if it is active, and never
30922 unselects the minibuffer if it is active.
30923
30924 When customizing this variable make sure that the actual value of
30925 `focus-follows-mouse' matches the behavior of your window manager. */);
30926 Vmouse_autoselect_window = Qnil;
30927
30928 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30929 doc: /* Non-nil means automatically resize tool-bars.
30930 This dynamically changes the tool-bar's height to the minimum height
30931 that is needed to make all tool-bar items visible.
30932 If value is `grow-only', the tool-bar's height is only increased
30933 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30934 Vauto_resize_tool_bars = Qt;
30935
30936 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30937 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30938 auto_raise_tool_bar_buttons_p = 1;
30939
30940 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30941 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30942 make_cursor_line_fully_visible_p = 1;
30943
30944 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30945 doc: /* Border below tool-bar in pixels.
30946 If an integer, use it as the height of the border.
30947 If it is one of `internal-border-width' or `border-width', use the
30948 value of the corresponding frame parameter.
30949 Otherwise, no border is added below the tool-bar. */);
30950 Vtool_bar_border = Qinternal_border_width;
30951
30952 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30953 doc: /* Margin around tool-bar buttons in pixels.
30954 If an integer, use that for both horizontal and vertical margins.
30955 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30956 HORZ specifying the horizontal margin, and VERT specifying the
30957 vertical margin. */);
30958 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30959
30960 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30961 doc: /* Relief thickness of tool-bar buttons. */);
30962 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30963
30964 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30965 doc: /* Tool bar style to use.
30966 It can be one of
30967 image - show images only
30968 text - show text only
30969 both - show both, text below image
30970 both-horiz - show text to the right of the image
30971 text-image-horiz - show text to the left of the image
30972 any other - use system default or image if no system default.
30973
30974 This variable only affects the GTK+ toolkit version of Emacs. */);
30975 Vtool_bar_style = Qnil;
30976
30977 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30978 doc: /* Maximum number of characters a label can have to be shown.
30979 The tool bar style must also show labels for this to have any effect, see
30980 `tool-bar-style'. */);
30981 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30982
30983 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30984 doc: /* List of functions to call to fontify regions of text.
30985 Each function is called with one argument POS. Functions must
30986 fontify a region starting at POS in the current buffer, and give
30987 fontified regions the property `fontified'. */);
30988 Vfontification_functions = Qnil;
30989 Fmake_variable_buffer_local (Qfontification_functions);
30990
30991 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30992 unibyte_display_via_language_environment,
30993 doc: /* Non-nil means display unibyte text according to language environment.
30994 Specifically, this means that raw bytes in the range 160-255 decimal
30995 are displayed by converting them to the equivalent multibyte characters
30996 according to the current language environment. As a result, they are
30997 displayed according to the current fontset.
30998
30999 Note that this variable affects only how these bytes are displayed,
31000 but does not change the fact they are interpreted as raw bytes. */);
31001 unibyte_display_via_language_environment = 0;
31002
31003 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31004 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31005 If a float, it specifies a fraction of the mini-window frame's height.
31006 If an integer, it specifies a number of lines. */);
31007 Vmax_mini_window_height = make_float (0.25);
31008
31009 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31010 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31011 A value of nil means don't automatically resize mini-windows.
31012 A value of t means resize them to fit the text displayed in them.
31013 A value of `grow-only', the default, means let mini-windows grow only;
31014 they return to their normal size when the minibuffer is closed, or the
31015 echo area becomes empty. */);
31016 Vresize_mini_windows = Qgrow_only;
31017
31018 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31019 doc: /* Alist specifying how to blink the cursor off.
31020 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31021 `cursor-type' frame-parameter or variable equals ON-STATE,
31022 comparing using `equal', Emacs uses OFF-STATE to specify
31023 how to blink it off. ON-STATE and OFF-STATE are values for
31024 the `cursor-type' frame parameter.
31025
31026 If a frame's ON-STATE has no entry in this list,
31027 the frame's other specifications determine how to blink the cursor off. */);
31028 Vblink_cursor_alist = Qnil;
31029
31030 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31031 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31032 If non-nil, windows are automatically scrolled horizontally to make
31033 point visible. */);
31034 automatic_hscrolling_p = 1;
31035 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31036
31037 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31038 doc: /* How many columns away from the window edge point is allowed to get
31039 before automatic hscrolling will horizontally scroll the window. */);
31040 hscroll_margin = 5;
31041
31042 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31043 doc: /* How many columns to scroll the window when point gets too close to the edge.
31044 When point is less than `hscroll-margin' columns from the window
31045 edge, automatic hscrolling will scroll the window by the amount of columns
31046 determined by this variable. If its value is a positive integer, scroll that
31047 many columns. If it's a positive floating-point number, it specifies the
31048 fraction of the window's width to scroll. If it's nil or zero, point will be
31049 centered horizontally after the scroll. Any other value, including negative
31050 numbers, are treated as if the value were zero.
31051
31052 Automatic hscrolling always moves point outside the scroll margin, so if
31053 point was more than scroll step columns inside the margin, the window will
31054 scroll more than the value given by the scroll step.
31055
31056 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31057 and `scroll-right' overrides this variable's effect. */);
31058 Vhscroll_step = make_number (0);
31059
31060 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31061 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31062 Bind this around calls to `message' to let it take effect. */);
31063 message_truncate_lines = 0;
31064
31065 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31066 doc: /* Normal hook run to update the menu bar definitions.
31067 Redisplay runs this hook before it redisplays the menu bar.
31068 This is used to update menus such as Buffers, whose contents depend on
31069 various data. */);
31070 Vmenu_bar_update_hook = Qnil;
31071
31072 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31073 doc: /* Frame for which we are updating a menu.
31074 The enable predicate for a menu binding should check this variable. */);
31075 Vmenu_updating_frame = Qnil;
31076
31077 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31078 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31079 inhibit_menubar_update = 0;
31080
31081 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31082 doc: /* Prefix prepended to all continuation lines at display time.
31083 The value may be a string, an image, or a stretch-glyph; it is
31084 interpreted in the same way as the value of a `display' text property.
31085
31086 This variable is overridden by any `wrap-prefix' text or overlay
31087 property.
31088
31089 To add a prefix to non-continuation lines, use `line-prefix'. */);
31090 Vwrap_prefix = Qnil;
31091 DEFSYM (Qwrap_prefix, "wrap-prefix");
31092 Fmake_variable_buffer_local (Qwrap_prefix);
31093
31094 DEFVAR_LISP ("line-prefix", Vline_prefix,
31095 doc: /* Prefix prepended to all non-continuation lines at display time.
31096 The value may be a string, an image, or a stretch-glyph; it is
31097 interpreted in the same way as the value of a `display' text property.
31098
31099 This variable is overridden by any `line-prefix' text or overlay
31100 property.
31101
31102 To add a prefix to continuation lines, use `wrap-prefix'. */);
31103 Vline_prefix = Qnil;
31104 DEFSYM (Qline_prefix, "line-prefix");
31105 Fmake_variable_buffer_local (Qline_prefix);
31106
31107 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31108 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31109 inhibit_eval_during_redisplay = 0;
31110
31111 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31112 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31113 inhibit_free_realized_faces = 0;
31114
31115 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31116 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31117 Intended for use during debugging and for testing bidi display;
31118 see biditest.el in the test suite. */);
31119 inhibit_bidi_mirroring = 0;
31120
31121 #ifdef GLYPH_DEBUG
31122 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31123 doc: /* Inhibit try_window_id display optimization. */);
31124 inhibit_try_window_id = 0;
31125
31126 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31127 doc: /* Inhibit try_window_reusing display optimization. */);
31128 inhibit_try_window_reusing = 0;
31129
31130 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31131 doc: /* Inhibit try_cursor_movement display optimization. */);
31132 inhibit_try_cursor_movement = 0;
31133 #endif /* GLYPH_DEBUG */
31134
31135 DEFVAR_INT ("overline-margin", overline_margin,
31136 doc: /* Space between overline and text, in pixels.
31137 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31138 margin to the character height. */);
31139 overline_margin = 2;
31140
31141 DEFVAR_INT ("underline-minimum-offset",
31142 underline_minimum_offset,
31143 doc: /* Minimum distance between baseline and underline.
31144 This can improve legibility of underlined text at small font sizes,
31145 particularly when using variable `x-use-underline-position-properties'
31146 with fonts that specify an UNDERLINE_POSITION relatively close to the
31147 baseline. The default value is 1. */);
31148 underline_minimum_offset = 1;
31149
31150 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31151 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31152 This feature only works when on a window system that can change
31153 cursor shapes. */);
31154 display_hourglass_p = 1;
31155
31156 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31157 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31158 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31159
31160 #ifdef HAVE_WINDOW_SYSTEM
31161 hourglass_atimer = NULL;
31162 hourglass_shown_p = 0;
31163 #endif /* HAVE_WINDOW_SYSTEM */
31164
31165 DEFSYM (Qglyphless_char, "glyphless-char");
31166 DEFSYM (Qhex_code, "hex-code");
31167 DEFSYM (Qempty_box, "empty-box");
31168 DEFSYM (Qthin_space, "thin-space");
31169 DEFSYM (Qzero_width, "zero-width");
31170
31171 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31172 doc: /* Function run just before redisplay.
31173 It is called with one argument, which is the set of windows that are to
31174 be redisplayed. This set can be nil (meaning, only the selected window),
31175 or t (meaning all windows). */);
31176 Vpre_redisplay_function = intern ("ignore");
31177
31178 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31179 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31180
31181 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31182 doc: /* Char-table defining glyphless characters.
31183 Each element, if non-nil, should be one of the following:
31184 an ASCII acronym string: display this string in a box
31185 `hex-code': display the hexadecimal code of a character in a box
31186 `empty-box': display as an empty box
31187 `thin-space': display as 1-pixel width space
31188 `zero-width': don't display
31189 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31190 display method for graphical terminals and text terminals respectively.
31191 GRAPHICAL and TEXT should each have one of the values listed above.
31192
31193 The char-table has one extra slot to control the display of a character for
31194 which no font is found. This slot only takes effect on graphical terminals.
31195 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31196 `thin-space'. The default is `empty-box'.
31197
31198 If a character has a non-nil entry in an active display table, the
31199 display table takes effect; in this case, Emacs does not consult
31200 `glyphless-char-display' at all. */);
31201 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31202 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31203 Qempty_box);
31204
31205 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31206 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31207 Vdebug_on_message = Qnil;
31208
31209 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31210 doc: /* */);
31211 Vredisplay__all_windows_cause
31212 = Fmake_vector (make_number (100), make_number (0));
31213
31214 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31215 doc: /* */);
31216 Vredisplay__mode_lines_cause
31217 = Fmake_vector (make_number (100), make_number (0));
31218 }
31219
31220
31221 /* Initialize this module when Emacs starts. */
31222
31223 void
31224 init_xdisp (void)
31225 {
31226 CHARPOS (this_line_start_pos) = 0;
31227
31228 if (!noninteractive)
31229 {
31230 struct window *m = XWINDOW (minibuf_window);
31231 Lisp_Object frame = m->frame;
31232 struct frame *f = XFRAME (frame);
31233 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31234 struct window *r = XWINDOW (root);
31235 int i;
31236
31237 echo_area_window = minibuf_window;
31238
31239 r->top_line = FRAME_TOP_MARGIN (f);
31240 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31241 r->total_cols = FRAME_COLS (f);
31242 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31243 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31244 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31245
31246 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31247 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31248 m->total_cols = FRAME_COLS (f);
31249 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31250 m->total_lines = 1;
31251 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31252
31253 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31254 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31255 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31256
31257 /* The default ellipsis glyphs `...'. */
31258 for (i = 0; i < 3; ++i)
31259 default_invis_vector[i] = make_number ('.');
31260 }
31261
31262 {
31263 /* Allocate the buffer for frame titles.
31264 Also used for `format-mode-line'. */
31265 int size = 100;
31266 mode_line_noprop_buf = xmalloc (size);
31267 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31268 mode_line_noprop_ptr = mode_line_noprop_buf;
31269 mode_line_target = MODE_LINE_DISPLAY;
31270 }
31271
31272 help_echo_showing_p = 0;
31273 }
31274
31275 #ifdef HAVE_WINDOW_SYSTEM
31276
31277 /* Platform-independent portion of hourglass implementation. */
31278
31279 /* Timer function of hourglass_atimer. */
31280
31281 static void
31282 show_hourglass (struct atimer *timer)
31283 {
31284 /* The timer implementation will cancel this timer automatically
31285 after this function has run. Set hourglass_atimer to null
31286 so that we know the timer doesn't have to be canceled. */
31287 hourglass_atimer = NULL;
31288
31289 if (!hourglass_shown_p)
31290 {
31291 Lisp_Object tail, frame;
31292
31293 block_input ();
31294
31295 FOR_EACH_FRAME (tail, frame)
31296 {
31297 struct frame *f = XFRAME (frame);
31298
31299 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31300 && FRAME_RIF (f)->show_hourglass)
31301 FRAME_RIF (f)->show_hourglass (f);
31302 }
31303
31304 hourglass_shown_p = 1;
31305 unblock_input ();
31306 }
31307 }
31308
31309 /* Cancel a currently active hourglass timer, and start a new one. */
31310
31311 void
31312 start_hourglass (void)
31313 {
31314 struct timespec delay;
31315
31316 cancel_hourglass ();
31317
31318 if (INTEGERP (Vhourglass_delay)
31319 && XINT (Vhourglass_delay) > 0)
31320 delay = make_timespec (min (XINT (Vhourglass_delay),
31321 TYPE_MAXIMUM (time_t)),
31322 0);
31323 else if (FLOATP (Vhourglass_delay)
31324 && XFLOAT_DATA (Vhourglass_delay) > 0)
31325 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31326 else
31327 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31328
31329 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31330 show_hourglass, NULL);
31331 }
31332
31333 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31334 shown. */
31335
31336 void
31337 cancel_hourglass (void)
31338 {
31339 if (hourglass_atimer)
31340 {
31341 cancel_atimer (hourglass_atimer);
31342 hourglass_atimer = NULL;
31343 }
31344
31345 if (hourglass_shown_p)
31346 {
31347 Lisp_Object tail, frame;
31348
31349 block_input ();
31350
31351 FOR_EACH_FRAME (tail, frame)
31352 {
31353 struct frame *f = XFRAME (frame);
31354
31355 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31356 && FRAME_RIF (f)->hide_hourglass)
31357 FRAME_RIF (f)->hide_hourglass (f);
31358 #ifdef HAVE_NTGUI
31359 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31360 else if (!FRAME_W32_P (f))
31361 w32_arrow_cursor ();
31362 #endif
31363 }
31364
31365 hourglass_shown_p = 0;
31366 unblock_input ();
31367 }
31368 }
31369
31370 #endif /* HAVE_WINDOW_SYSTEM */