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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1994, 2001-2014 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @node Byte Compilation
6 @chapter Byte Compilation
7 @cindex byte compilation
8 @cindex byte-code
9 @cindex compilation (Emacs Lisp)
10
11 Emacs Lisp has a @dfn{compiler} that translates functions written
12 in Lisp into a special representation called @dfn{byte-code} that can be
13 executed more efficiently. The compiler replaces Lisp function
14 definitions with byte-code. When a byte-code function is called, its
15 definition is evaluated by the @dfn{byte-code interpreter}.
16
17 Because the byte-compiled code is evaluated by the byte-code
18 interpreter, instead of being executed directly by the machine's
19 hardware (as true compiled code is), byte-code is completely
20 transportable from machine to machine without recompilation. It is not,
21 however, as fast as true compiled code.
22
23 In general, any version of Emacs can run byte-compiled code produced
24 by recent earlier versions of Emacs, but the reverse is not true.
25
26 @vindex no-byte-compile
27 If you do not want a Lisp file to be compiled, ever, put a file-local
28 variable binding for @code{no-byte-compile} into it, like this:
29
30 @example
31 ;; -*-no-byte-compile: t; -*-
32 @end example
33
34 @menu
35 * Speed of Byte-Code:: An example of speedup from byte compilation.
36 * Compilation Functions:: Byte compilation functions.
37 * Docs and Compilation:: Dynamic loading of documentation strings.
38 * Dynamic Loading:: Dynamic loading of individual functions.
39 * Eval During Compile:: Code to be evaluated when you compile.
40 * Compiler Errors:: Handling compiler error messages.
41 * Byte-Code Objects:: The data type used for byte-compiled functions.
42 * Disassembly:: Disassembling byte-code; how to read byte-code.
43 @end menu
44
45 @node Speed of Byte-Code
46 @section Performance of Byte-Compiled Code
47
48 A byte-compiled function is not as efficient as a primitive function
49 written in C, but runs much faster than the version written in Lisp.
50 Here is an example:
51
52 @example
53 @group
54 (defun silly-loop (n)
55 "Return the time, in seconds, to run N iterations of a loop."
56 (let ((t1 (float-time)))
57 (while (> (setq n (1- n)) 0))
58 (- (float-time) t1)))
59 @result{} silly-loop
60 @end group
61
62 @group
63 (silly-loop 50000000)
64 @result{} 10.235304117202759
65 @end group
66
67 @group
68 (byte-compile 'silly-loop)
69 @result{} @r{[Compiled code not shown]}
70 @end group
71
72 @group
73 (silly-loop 50000000)
74 @result{} 3.705854892730713
75 @end group
76 @end example
77
78 In this example, the interpreted code required 10 seconds to run,
79 whereas the byte-compiled code required less than 4 seconds. These
80 results are representative, but actual results may vary.
81
82 @node Compilation Functions
83 @section Byte-Compilation Functions
84 @cindex compilation functions
85
86 You can byte-compile an individual function or macro definition with
87 the @code{byte-compile} function. You can compile a whole file with
88 @code{byte-compile-file}, or several files with
89 @code{byte-recompile-directory} or @code{batch-byte-compile}.
90
91 Sometimes, the byte compiler produces warning and/or error messages
92 (@pxref{Compiler Errors}, for details). These messages are recorded
93 in a buffer called @file{*Compile-Log*}, which uses Compilation mode.
94 @xref{Compilation Mode,,,emacs, The GNU Emacs Manual}.
95
96 @cindex macro compilation
97 Be careful when writing macro calls in files that you intend to
98 byte-compile. Since macro calls are expanded when they are compiled,
99 the macros need to be loaded into Emacs or the byte compiler will not
100 do the right thing. The usual way to handle this is with
101 @code{require} forms which specify the files containing the needed
102 macro definitions (@pxref{Named Features}). Normally, the
103 byte compiler does not evaluate the code that it is compiling, but it
104 handles @code{require} forms specially, by loading the specified
105 libraries. To avoid loading the macro definition files when someone
106 @emph{runs} the compiled program, write @code{eval-when-compile}
107 around the @code{require} calls (@pxref{Eval During Compile}). For
108 more details, @xref{Compiling Macros}.
109
110 Inline (@code{defsubst}) functions are less troublesome; if you
111 compile a call to such a function before its definition is known, the
112 call will still work right, it will just run slower.
113
114 @defun byte-compile symbol
115 This function byte-compiles the function definition of @var{symbol},
116 replacing the previous definition with the compiled one. The function
117 definition of @var{symbol} must be the actual code for the function;
118 @code{byte-compile} does not handle function indirection. The return
119 value is the byte-code function object which is the compiled
120 definition of @var{symbol} (@pxref{Byte-Code Objects}).
121
122 @example
123 @group
124 (defun factorial (integer)
125 "Compute factorial of INTEGER."
126 (if (= 1 integer) 1
127 (* integer (factorial (1- integer)))))
128 @result{} factorial
129 @end group
130
131 @group
132 (byte-compile 'factorial)
133 @result{}
134 #[(integer)
135 "^H\301U\203^H^@@\301\207\302^H\303^HS!\"\207"
136 [integer 1 * factorial]
137 4 "Compute factorial of INTEGER."]
138 @end group
139 @end example
140
141 If @var{symbol}'s definition is a byte-code function object,
142 @code{byte-compile} does nothing and returns @code{nil}. It does not
143 ``compile the symbol's definition again'', since the original
144 (non-compiled) code has already been replaced in the symbol's function
145 cell by the byte-compiled code.
146
147 The argument to @code{byte-compile} can also be a @code{lambda}
148 expression. In that case, the function returns the corresponding
149 compiled code but does not store it anywhere.
150 @end defun
151
152 @deffn Command compile-defun &optional arg
153 This command reads the defun containing point, compiles it, and
154 evaluates the result. If you use this on a defun that is actually a
155 function definition, the effect is to install a compiled version of that
156 function.
157
158 @code{compile-defun} normally displays the result of evaluation in the
159 echo area, but if @var{arg} is non-@code{nil}, it inserts the result
160 in the current buffer after the form it compiled.
161 @end deffn
162
163 @deffn Command byte-compile-file filename &optional load
164 This function compiles a file of Lisp code named @var{filename} into a
165 file of byte-code. The output file's name is made by changing the
166 @samp{.el} suffix into @samp{.elc}; if @var{filename} does not end in
167 @samp{.el}, it adds @samp{.elc} to the end of @var{filename}.
168
169 Compilation works by reading the input file one form at a time. If it
170 is a definition of a function or macro, the compiled function or macro
171 definition is written out. Other forms are batched together, then each
172 batch is compiled, and written so that its compiled code will be
173 executed when the file is read. All comments are discarded when the
174 input file is read.
175
176 This command returns @code{t} if there were no errors and @code{nil}
177 otherwise. When called interactively, it prompts for the file name.
178
179 If @var{load} is non-@code{nil}, this command loads the compiled file
180 after compiling it. Interactively, @var{load} is the prefix argument.
181
182 @example
183 @group
184 $ ls -l push*
185 -rw-r--r-- 1 lewis lewis 791 Oct 5 20:31 push.el
186 @end group
187
188 @group
189 (byte-compile-file "~/emacs/push.el")
190 @result{} t
191 @end group
192
193 @group
194 $ ls -l push*
195 -rw-r--r-- 1 lewis lewis 791 Oct 5 20:31 push.el
196 -rw-rw-rw- 1 lewis lewis 638 Oct 8 20:25 push.elc
197 @end group
198 @end example
199 @end deffn
200
201 @deffn Command byte-recompile-directory directory &optional flag force
202 @cindex library compilation
203 This command recompiles every @samp{.el} file in @var{directory} (or
204 its subdirectories) that needs recompilation. A file needs
205 recompilation if a @samp{.elc} file exists but is older than the
206 @samp{.el} file.
207
208 When a @samp{.el} file has no corresponding @samp{.elc} file,
209 @var{flag} says what to do. If it is @code{nil}, this command ignores
210 these files. If @var{flag} is 0, it compiles them. If it is neither
211 @code{nil} nor 0, it asks the user whether to compile each such file,
212 and asks about each subdirectory as well.
213
214 Interactively, @code{byte-recompile-directory} prompts for
215 @var{directory} and @var{flag} is the prefix argument.
216
217 If @var{force} is non-@code{nil}, this command recompiles every
218 @samp{.el} file that has a @samp{.elc} file.
219
220 The returned value is unpredictable.
221 @end deffn
222
223 @defun batch-byte-compile &optional noforce
224 This function runs @code{byte-compile-file} on files specified on the
225 command line. This function must be used only in a batch execution of
226 Emacs, as it kills Emacs on completion. An error in one file does not
227 prevent processing of subsequent files, but no output file will be
228 generated for it, and the Emacs process will terminate with a nonzero
229 status code.
230
231 If @var{noforce} is non-@code{nil}, this function does not recompile
232 files that have an up-to-date @samp{.elc} file.
233
234 @example
235 $ emacs -batch -f batch-byte-compile *.el
236 @end example
237 @end defun
238
239 @node Docs and Compilation
240 @section Documentation Strings and Compilation
241 @cindex dynamic loading of documentation
242
243 When Emacs loads functions and variables from a byte-compiled file,
244 it normally does not load their documentation strings into memory.
245 Each documentation string is ``dynamically'' loaded from the
246 byte-compiled file only when needed. This saves memory, and speeds up
247 loading by skipping the processing of the documentation strings.
248
249 This feature has a drawback: if you delete, move, or alter the
250 compiled file (such as by compiling a new version), Emacs may no
251 longer be able to access the documentation string of previously-loaded
252 functions or variables. Such a problem normally only occurs if you
253 build Emacs yourself, and happen to edit and/or recompile the Lisp
254 source files. To solve it, just reload each file after recompilation.
255
256 Dynamic loading of documentation strings from byte-compiled files is
257 determined, at compile time, for each byte-compiled file. It can be
258 disabled via the option @code{byte-compile-dynamic-docstrings}.
259
260 @defopt byte-compile-dynamic-docstrings
261 If this is non-@code{nil}, the byte compiler generates compiled files
262 that are set up for dynamic loading of documentation strings.
263
264 To disable the dynamic loading feature for a specific file, set this
265 option to @code{nil} in its header line (@pxref{File Variables, ,
266 Local Variables in Files, emacs, The GNU Emacs Manual}), like this:
267
268 @smallexample
269 -*-byte-compile-dynamic-docstrings: nil;-*-
270 @end smallexample
271
272 This is useful mainly if you expect to change the file, and you want
273 Emacs sessions that have already loaded it to keep working when the
274 file changes.
275 @end defopt
276
277 @cindex @samp{#@@@var{count}}
278 @cindex @samp{#$}
279 Internally, the dynamic loading of documentation strings is
280 accomplished by writing compiled files with a special Lisp reader
281 construct, @samp{#@@@var{count}}. This construct skips the next
282 @var{count} characters. It also uses the @samp{#$} construct, which
283 stands for ``the name of this file, as a string''. Do not use these
284 constructs in Lisp source files; they are not designed to be clear to
285 humans reading the file.
286
287 @node Dynamic Loading
288 @section Dynamic Loading of Individual Functions
289
290 @cindex dynamic loading of functions
291 @cindex lazy loading
292 When you compile a file, you can optionally enable the @dfn{dynamic
293 function loading} feature (also known as @dfn{lazy loading}). With
294 dynamic function loading, loading the file doesn't fully read the
295 function definitions in the file. Instead, each function definition
296 contains a place-holder which refers to the file. The first time each
297 function is called, it reads the full definition from the file, to
298 replace the place-holder.
299
300 The advantage of dynamic function loading is that loading the file
301 becomes much faster. This is a good thing for a file which contains
302 many separate user-callable functions, if using one of them does not
303 imply you will probably also use the rest. A specialized mode which
304 provides many keyboard commands often has that usage pattern: a user may
305 invoke the mode, but use only a few of the commands it provides.
306
307 The dynamic loading feature has certain disadvantages:
308
309 @itemize @bullet
310 @item
311 If you delete or move the compiled file after loading it, Emacs can no
312 longer load the remaining function definitions not already loaded.
313
314 @item
315 If you alter the compiled file (such as by compiling a new version),
316 then trying to load any function not already loaded will usually yield
317 nonsense results.
318 @end itemize
319
320 These problems will never happen in normal circumstances with
321 installed Emacs files. But they are quite likely to happen with Lisp
322 files that you are changing. The easiest way to prevent these problems
323 is to reload the new compiled file immediately after each recompilation.
324
325 The byte compiler uses the dynamic function loading feature if the
326 variable @code{byte-compile-dynamic} is non-@code{nil} at compilation
327 time. Do not set this variable globally, since dynamic loading is
328 desirable only for certain files. Instead, enable the feature for
329 specific source files with file-local variable bindings. For example,
330 you could do it by writing this text in the source file's first line:
331
332 @example
333 -*-byte-compile-dynamic: t;-*-
334 @end example
335
336 @defvar byte-compile-dynamic
337 If this is non-@code{nil}, the byte compiler generates compiled files
338 that are set up for dynamic function loading.
339 @end defvar
340
341 @defun fetch-bytecode function
342 If @var{function} is a byte-code function object, this immediately
343 finishes loading the byte code of @var{function} from its
344 byte-compiled file, if it is not fully loaded already. Otherwise,
345 it does nothing. It always returns @var{function}.
346 @end defun
347
348 @node Eval During Compile
349 @section Evaluation During Compilation
350
351 These features permit you to write code to be evaluated during
352 compilation of a program.
353
354 @defspec eval-and-compile body@dots{}
355 This form marks @var{body} to be evaluated both when you compile the
356 containing code and when you run it (whether compiled or not).
357
358 You can get a similar result by putting @var{body} in a separate file
359 and referring to that file with @code{require}. That method is
360 preferable when @var{body} is large. Effectively @code{require} is
361 automatically @code{eval-and-compile}, the package is loaded both when
362 compiling and executing.
363
364 @code{autoload} is also effectively @code{eval-and-compile} too. It's
365 recognized when compiling, so uses of such a function don't produce
366 ``not known to be defined'' warnings.
367
368 Most uses of @code{eval-and-compile} are fairly sophisticated.
369
370 If a macro has a helper function to build its result, and that macro
371 is used both locally and outside the package, then
372 @code{eval-and-compile} should be used to get the helper both when
373 compiling and then later when running.
374
375 If functions are defined programmatically (with @code{fset} say), then
376 @code{eval-and-compile} can be used to have that done at compile-time
377 as well as run-time, so calls to those functions are checked (and
378 warnings about ``not known to be defined'' suppressed).
379 @end defspec
380
381 @defspec eval-when-compile body@dots{}
382 This form marks @var{body} to be evaluated at compile time but not when
383 the compiled program is loaded. The result of evaluation by the
384 compiler becomes a constant which appears in the compiled program. If
385 you load the source file, rather than compiling it, @var{body} is
386 evaluated normally.
387
388 @cindex compile-time constant
389 If you have a constant that needs some calculation to produce,
390 @code{eval-when-compile} can do that at compile-time. For example,
391
392 @lisp
393 (defvar my-regexp
394 (eval-when-compile (regexp-opt '("aaa" "aba" "abb"))))
395 @end lisp
396
397 @cindex macros, at compile time
398 If you're using another package, but only need macros from it (the
399 byte compiler will expand those), then @code{eval-when-compile} can be
400 used to load it for compiling, but not executing. For example,
401
402 @lisp
403 (eval-when-compile
404 (require 'my-macro-package))
405 @end lisp
406
407 The same sort of thing goes for macros and @code{defsubst} functions
408 defined locally and only for use within the file. They are needed for
409 compiling the file, but in most cases they are not needed for
410 execution of the compiled file. For example,
411
412 @lisp
413 (eval-when-compile
414 (unless (fboundp 'some-new-thing)
415 (defmacro 'some-new-thing ()
416 (compatibility code))))
417 @end lisp
418
419 @noindent
420 This is often good for code that's only a fallback for compatibility
421 with other versions of Emacs.
422
423 @strong{Common Lisp Note:} At top level, @code{eval-when-compile} is analogous to the Common
424 Lisp idiom @code{(eval-when (compile eval) @dots{})}. Elsewhere, the
425 Common Lisp @samp{#.} reader macro (but not when interpreting) is closer
426 to what @code{eval-when-compile} does.
427 @end defspec
428
429 @node Compiler Errors
430 @section Compiler Errors
431 @cindex compiler errors
432
433 Error and warning messages from byte compilation are printed in a
434 buffer named @file{*Compile-Log*}. These messages include file names
435 and line numbers identifying the location of the problem. The usual
436 Emacs commands for operating on compiler output can be used on these
437 messages.
438
439 When an error is due to invalid syntax in the program, the byte
440 compiler might get confused about the errors' exact location. One way
441 to investigate is to switch to the buffer @w{@file{ *Compiler
442 Input*}}. (This buffer name starts with a space, so it does not show
443 up in the Buffer Menu.) This buffer contains the program being
444 compiled, and point shows how far the byte compiler was able to read;
445 the cause of the error might be nearby. @xref{Syntax Errors}, for
446 some tips for locating syntax errors.
447
448 A common type of warning issued by the byte compiler is for
449 functions and variables that were used but not defined. Such warnings
450 report the line number for the end of the file, not the locations
451 where the missing functions or variables were used; to find these, you
452 must search the file manually.
453
454 If you are sure that a warning message about a missing function or
455 variable is unjustified, there are several ways to suppress it:
456
457 @itemize @bullet
458 @item
459 You can suppress the warning for a specific call to a function
460 @var{func} by conditionalizing it on an @code{fboundp} test, like
461 this:
462
463 @example
464 (if (fboundp '@var{func}) ...(@var{func} ...)...)
465 @end example
466
467 @noindent
468 The call to @var{func} must be in the @var{then-form} of the
469 @code{if}, and @var{func} must appear quoted in the call to
470 @code{fboundp}. (This feature operates for @code{cond} as well.)
471
472 @item
473 Likewise, you can suppress the warning for a specific use of a
474 variable @var{variable} by conditionalizing it on a @code{boundp}
475 test:
476
477 @example
478 (if (boundp '@var{variable}) ...@var{variable}...)
479 @end example
480
481 @noindent
482 The reference to @var{variable} must be in the @var{then-form} of the
483 @code{if}, and @var{variable} must appear quoted in the call to
484 @code{boundp}.
485
486 @item
487 You can tell the compiler that a function is defined using
488 @code{declare-function}. @xref{Declaring Functions}.
489
490 @item
491 Likewise, you can tell the compiler that a variable is defined using
492 @code{defvar} with no initial value. (Note that this marks the
493 variable as special.) @xref{Defining Variables}.
494 @end itemize
495
496 You can also suppress any and all compiler warnings within a certain
497 expression using the construct @code{with-no-warnings}:
498
499 @c This is implemented with a defun, but conceptually it is
500 @c a special form.
501
502 @defspec with-no-warnings body@dots{}
503 In execution, this is equivalent to @code{(progn @var{body}...)},
504 but the compiler does not issue warnings for anything that occurs
505 inside @var{body}.
506
507 We recommend that you use this construct around the smallest
508 possible piece of code, to avoid missing possible warnings other than
509 one you intend to suppress.
510 @end defspec
511
512 Byte compiler warnings can be controlled more precisely by setting
513 the variable @code{byte-compile-warnings}. See its documentation
514 string for details.
515
516 @node Byte-Code Objects
517 @section Byte-Code Function Objects
518 @cindex compiled function
519 @cindex byte-code function
520 @cindex byte-code object
521
522 Byte-compiled functions have a special data type: they are
523 @dfn{byte-code function objects}. Whenever such an object appears as
524 a function to be called, Emacs uses the byte-code interpreter to
525 execute the byte-code.
526
527 Internally, a byte-code function object is much like a vector; its
528 elements can be accessed using @code{aref}. Its printed
529 representation is like that for a vector, with an additional @samp{#}
530 before the opening @samp{[}. It must have at least four elements;
531 there is no maximum number, but only the first six elements have any
532 normal use. They are:
533
534 @table @var
535 @item arglist
536 The list of argument symbols.
537
538 @item byte-code
539 The string containing the byte-code instructions.
540
541 @item constants
542 The vector of Lisp objects referenced by the byte code. These include
543 symbols used as function names and variable names.
544
545 @item stacksize
546 The maximum stack size this function needs.
547
548 @item docstring
549 The documentation string (if any); otherwise, @code{nil}. The value may
550 be a number or a list, in case the documentation string is stored in a
551 file. Use the function @code{documentation} to get the real
552 documentation string (@pxref{Accessing Documentation}).
553
554 @item interactive
555 The interactive spec (if any). This can be a string or a Lisp
556 expression. It is @code{nil} for a function that isn't interactive.
557 @end table
558
559 Here's an example of a byte-code function object, in printed
560 representation. It is the definition of the command
561 @code{backward-sexp}.
562
563 @example
564 #[(&optional arg)
565 "^H\204^F^@@\301^P\302^H[!\207"
566 [arg 1 forward-sexp]
567 2
568 254435
569 "^p"]
570 @end example
571
572 The primitive way to create a byte-code object is with
573 @code{make-byte-code}:
574
575 @defun make-byte-code &rest elements
576 This function constructs and returns a byte-code function object
577 with @var{elements} as its elements.
578 @end defun
579
580 You should not try to come up with the elements for a byte-code
581 function yourself, because if they are inconsistent, Emacs may crash
582 when you call the function. Always leave it to the byte compiler to
583 create these objects; it makes the elements consistent (we hope).
584
585 @node Disassembly
586 @section Disassembled Byte-Code
587 @cindex disassembled byte-code
588
589 People do not write byte-code; that job is left to the byte
590 compiler. But we provide a disassembler to satisfy a cat-like
591 curiosity. The disassembler converts the byte-compiled code into
592 human-readable form.
593
594 The byte-code interpreter is implemented as a simple stack machine.
595 It pushes values onto a stack of its own, then pops them off to use them
596 in calculations whose results are themselves pushed back on the stack.
597 When a byte-code function returns, it pops a value off the stack and
598 returns it as the value of the function.
599
600 In addition to the stack, byte-code functions can use, bind, and set
601 ordinary Lisp variables, by transferring values between variables and
602 the stack.
603
604 @deffn Command disassemble object &optional buffer-or-name
605 This command displays the disassembled code for @var{object}. In
606 interactive use, or if @var{buffer-or-name} is @code{nil} or omitted,
607 the output goes in a buffer named @file{*Disassemble*}. If
608 @var{buffer-or-name} is non-@code{nil}, it must be a buffer or the
609 name of an existing buffer. Then the output goes there, at point, and
610 point is left before the output.
611
612 The argument @var{object} can be a function name, a lambda expression
613 (@pxref{Lambda Expressions}), or a byte-code object (@pxref{Byte-Code
614 Objects}). If it is a lambda expression, @code{disassemble} compiles
615 it and disassembles the resulting compiled code.
616 @end deffn
617
618 Here are two examples of using the @code{disassemble} function. We
619 have added explanatory comments to help you relate the byte-code to the
620 Lisp source; these do not appear in the output of @code{disassemble}.
621
622 @example
623 @group
624 (defun factorial (integer)
625 "Compute factorial of an integer."
626 (if (= 1 integer) 1
627 (* integer (factorial (1- integer)))))
628 @result{} factorial
629 @end group
630
631 @group
632 (factorial 4)
633 @result{} 24
634 @end group
635
636 @group
637 (disassemble 'factorial)
638 @print{} byte-code for factorial:
639 doc: Compute factorial of an integer.
640 args: (integer)
641 @end group
642
643 @group
644 0 varref integer ; @r{Get the value of @code{integer} and}
645 ; @r{push it onto the stack.}
646 1 constant 1 ; @r{Push 1 onto stack.}
647 @end group
648 @group
649 2 eqlsign ; @r{Pop top two values off stack, compare}
650 ; @r{them, and push result onto stack.}
651 @end group
652 @group
653 3 goto-if-nil 1 ; @r{Pop and test top of stack;}
654 ; @r{if @code{nil}, go to 1, else continue.}
655 6 constant 1 ; @r{Push 1 onto top of stack.}
656 7 return ; @r{Return the top element of the stack.}
657 @end group
658 @group
659 8:1 varref integer ; @r{Push value of @code{integer} onto stack.}
660 9 constant factorial ; @r{Push @code{factorial} onto stack.}
661 10 varref integer ; @r{Push value of @code{integer} onto stack.}
662 11 sub1 ; @r{Pop @code{integer}, decrement value,}
663 ; @r{push new value onto stack.}
664 12 call 1 ; @r{Call function @code{factorial} using first}
665 ; @r{(i.e., top) stack element as argument;}
666 ; @r{push returned value onto stack.}
667 @end group
668 @group
669 13 mult ; @r{Pop top two values off stack, multiply}
670 ; @r{them, and push result onto stack.}
671 14 return ; @r{Return the top element of the stack.}
672 @end group
673 @end example
674
675 The @code{silly-loop} function is somewhat more complex:
676
677 @example
678 @group
679 (defun silly-loop (n)
680 "Return time before and after N iterations of a loop."
681 (let ((t1 (current-time-string)))
682 (while (> (setq n (1- n))
683 0))
684 (list t1 (current-time-string))))
685 @result{} silly-loop
686 @end group
687
688 @group
689 (disassemble 'silly-loop)
690 @print{} byte-code for silly-loop:
691 doc: Return time before and after N iterations of a loop.
692 args: (n)
693 @end group
694
695 @group
696 0 constant current-time-string ; @r{Push @code{current-time-string}}
697 ; @r{onto top of stack.}
698 @end group
699 @group
700 1 call 0 ; @r{Call @code{current-time-string} with no}
701 ; @r{argument, push result onto stack.}
702 @end group
703 @group
704 2 varbind t1 ; @r{Pop stack and bind @code{t1} to popped value.}
705 @end group
706 @group
707 3:1 varref n ; @r{Get value of @code{n} from the environment}
708 ; @r{and push the value on the stack.}
709 4 sub1 ; @r{Subtract 1 from top of stack.}
710 @end group
711 @group
712 5 dup ; @r{Duplicate top of stack; i.e., copy the top}
713 ; @r{of the stack and push copy onto stack.}
714 6 varset n ; @r{Pop the top of the stack,}
715 ; @r{and bind @code{n} to the value.}
716
717 ;; @r{(In effect, the sequence @code{dup varset} copies the top of the stack}
718 ;; @r{into the value of @code{n} without popping it.)}
719 @end group
720
721 @group
722 7 constant 0 ; @r{Push 0 onto stack.}
723 8 gtr ; @r{Pop top two values off stack,}
724 ; @r{test if @var{n} is greater than 0}
725 ; @r{and push result onto stack.}
726 @end group
727 @group
728 9 goto-if-not-nil 1 ; @r{Goto 1 if @code{n} > 0}
729 ; @r{(this continues the while loop)}
730 ; @r{else continue.}
731 @end group
732 @group
733 12 varref t1 ; @r{Push value of @code{t1} onto stack.}
734 13 constant current-time-string ; @r{Push @code{current-time-string}}
735 ; @r{onto the top of the stack.}
736 14 call 0 ; @r{Call @code{current-time-string} again.}
737 @end group
738 @group
739 15 unbind 1 ; @r{Unbind @code{t1} in local environment.}
740 16 list2 ; @r{Pop top two elements off stack, create a}
741 ; @r{list of them, and push it onto stack.}
742 17 return ; @r{Return value of the top of stack.}
743 @end group
744 @end example