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Merge from emacs-24; up to 2012-12-20T16:09:05Z!dmantipov@yandex.ru
[gnu-emacs] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest.
102
103 . try_window
104
105 This function performs the full redisplay of a single window
106 assuming that its fonts were not changed and that the cursor
107 will not end up in the scroll margins. (Loading fonts requires
108 re-adjustment of dimensions of glyph matrices, which makes this
109 method impossible to use.)
110
111 These optimizations are tried in sequence (some can be skipped if
112 it is known that they are not applicable). If none of the
113 optimizations were successful, redisplay calls redisplay_windows,
114 which performs a full redisplay of all windows.
115
116 Desired matrices.
117
118 Desired matrices are always built per Emacs window. The function
119 `display_line' is the central function to look at if you are
120 interested. It constructs one row in a desired matrix given an
121 iterator structure containing both a buffer position and a
122 description of the environment in which the text is to be
123 displayed. But this is too early, read on.
124
125 Characters and pixmaps displayed for a range of buffer text depend
126 on various settings of buffers and windows, on overlays and text
127 properties, on display tables, on selective display. The good news
128 is that all this hairy stuff is hidden behind a small set of
129 interface functions taking an iterator structure (struct it)
130 argument.
131
132 Iteration over things to be displayed is then simple. It is
133 started by initializing an iterator with a call to init_iterator,
134 passing it the buffer position where to start iteration. For
135 iteration over strings, pass -1 as the position to init_iterator,
136 and call reseat_to_string when the string is ready, to initialize
137 the iterator for that string. Thereafter, calls to
138 get_next_display_element fill the iterator structure with relevant
139 information about the next thing to display. Calls to
140 set_iterator_to_next move the iterator to the next thing.
141
142 Besides this, an iterator also contains information about the
143 display environment in which glyphs for display elements are to be
144 produced. It has fields for the width and height of the display,
145 the information whether long lines are truncated or continued, a
146 current X and Y position, and lots of other stuff you can better
147 see in dispextern.h.
148
149 Glyphs in a desired matrix are normally constructed in a loop
150 calling get_next_display_element and then PRODUCE_GLYPHS. The call
151 to PRODUCE_GLYPHS will fill the iterator structure with pixel
152 information about the element being displayed and at the same time
153 produce glyphs for it. If the display element fits on the line
154 being displayed, set_iterator_to_next is called next, otherwise the
155 glyphs produced are discarded. The function display_line is the
156 workhorse of filling glyph rows in the desired matrix with glyphs.
157 In addition to producing glyphs, it also handles line truncation
158 and continuation, word wrap, and cursor positioning (for the
159 latter, see also set_cursor_from_row).
160
161 Frame matrices.
162
163 That just couldn't be all, could it? What about terminal types not
164 supporting operations on sub-windows of the screen? To update the
165 display on such a terminal, window-based glyph matrices are not
166 well suited. To be able to reuse part of the display (scrolling
167 lines up and down), we must instead have a view of the whole
168 screen. This is what `frame matrices' are for. They are a trick.
169
170 Frames on terminals like above have a glyph pool. Windows on such
171 a frame sub-allocate their glyph memory from their frame's glyph
172 pool. The frame itself is given its own glyph matrices. By
173 coincidence---or maybe something else---rows in window glyph
174 matrices are slices of corresponding rows in frame matrices. Thus
175 writing to window matrices implicitly updates a frame matrix which
176 provides us with the view of the whole screen that we originally
177 wanted to have without having to move many bytes around. To be
178 honest, there is a little bit more done, but not much more. If you
179 plan to extend that code, take a look at dispnew.c. The function
180 build_frame_matrix is a good starting point.
181
182 Bidirectional display.
183
184 Bidirectional display adds quite some hair to this already complex
185 design. The good news are that a large portion of that hairy stuff
186 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
187 reordering engine which is called by set_iterator_to_next and
188 returns the next character to display in the visual order. See
189 commentary on bidi.c for more details. As far as redisplay is
190 concerned, the effect of calling bidi_move_to_visually_next, the
191 main interface of the reordering engine, is that the iterator gets
192 magically placed on the buffer or string position that is to be
193 displayed next. In other words, a linear iteration through the
194 buffer/string is replaced with a non-linear one. All the rest of
195 the redisplay is oblivious to the bidi reordering.
196
197 Well, almost oblivious---there are still complications, most of
198 them due to the fact that buffer and string positions no longer
199 change monotonously with glyph indices in a glyph row. Moreover,
200 for continued lines, the buffer positions may not even be
201 monotonously changing with vertical positions. Also, accounting
202 for face changes, overlays, etc. becomes more complex because
203 non-linear iteration could potentially skip many positions with
204 changes, and then cross them again on the way back...
205
206 One other prominent effect of bidirectional display is that some
207 paragraphs of text need to be displayed starting at the right
208 margin of the window---the so-called right-to-left, or R2L
209 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
210 which have their reversed_p flag set. The bidi reordering engine
211 produces characters in such rows starting from the character which
212 should be the rightmost on display. PRODUCE_GLYPHS then reverses
213 the order, when it fills up the glyph row whose reversed_p flag is
214 set, by prepending each new glyph to what is already there, instead
215 of appending it. When the glyph row is complete, the function
216 extend_face_to_end_of_line fills the empty space to the left of the
217 leftmost character with special glyphs, which will display as,
218 well, empty. On text terminals, these special glyphs are simply
219 blank characters. On graphics terminals, there's a single stretch
220 glyph of a suitably computed width. Both the blanks and the
221 stretch glyph are given the face of the background of the line.
222 This way, the terminal-specific back-end can still draw the glyphs
223 left to right, even for R2L lines.
224
225 Bidirectional display and character compositions
226
227 Some scripts cannot be displayed by drawing each character
228 individually, because adjacent characters change each other's shape
229 on display. For example, Arabic and Indic scripts belong to this
230 category.
231
232 Emacs display supports this by providing "character compositions",
233 most of which is implemented in composite.c. During the buffer
234 scan that delivers characters to PRODUCE_GLYPHS, if the next
235 character to be delivered is a composed character, the iteration
236 calls composition_reseat_it and next_element_from_composition. If
237 they succeed to compose the character with one or more of the
238 following characters, the whole sequence of characters that where
239 composed is recorded in the `struct composition_it' object that is
240 part of the buffer iterator. The composed sequence could produce
241 one or more font glyphs (called "grapheme clusters") on the screen.
242 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
243 in the direction corresponding to the current bidi scan direction
244 (recorded in the scan_dir member of the `struct bidi_it' object
245 that is part of the buffer iterator). In particular, if the bidi
246 iterator currently scans the buffer backwards, the grapheme
247 clusters are delivered back to front. This reorders the grapheme
248 clusters as appropriate for the current bidi context. Note that
249 this means that the grapheme clusters are always stored in the
250 LGSTRING object (see composite.c) in the logical order.
251
252 Moving an iterator in bidirectional text
253 without producing glyphs
254
255 Note one important detail mentioned above: that the bidi reordering
256 engine, driven by the iterator, produces characters in R2L rows
257 starting at the character that will be the rightmost on display.
258 As far as the iterator is concerned, the geometry of such rows is
259 still left to right, i.e. the iterator "thinks" the first character
260 is at the leftmost pixel position. The iterator does not know that
261 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
262 delivers. This is important when functions from the move_it_*
263 family are used to get to certain screen position or to match
264 screen coordinates with buffer coordinates: these functions use the
265 iterator geometry, which is left to right even in R2L paragraphs.
266 This works well with most callers of move_it_*, because they need
267 to get to a specific column, and columns are still numbered in the
268 reading order, i.e. the rightmost character in a R2L paragraph is
269 still column zero. But some callers do not get well with this; a
270 notable example is mouse clicks that need to find the character
271 that corresponds to certain pixel coordinates. See
272 buffer_posn_from_coords in dispnew.c for how this is handled. */
273
274 #include <config.h>
275 #include <stdio.h>
276 #include <limits.h>
277
278 #include "lisp.h"
279 #include "atimer.h"
280 #include "keyboard.h"
281 #include "frame.h"
282 #include "window.h"
283 #include "termchar.h"
284 #include "dispextern.h"
285 #include "character.h"
286 #include "buffer.h"
287 #include "charset.h"
288 #include "indent.h"
289 #include "commands.h"
290 #include "keymap.h"
291 #include "macros.h"
292 #include "disptab.h"
293 #include "termhooks.h"
294 #include "termopts.h"
295 #include "intervals.h"
296 #include "coding.h"
297 #include "process.h"
298 #include "region-cache.h"
299 #include "font.h"
300 #include "fontset.h"
301 #include "blockinput.h"
302
303 #ifdef HAVE_X_WINDOWS
304 #include "xterm.h"
305 #endif
306 #ifdef HAVE_NTGUI
307 #include "w32term.h"
308 #endif
309 #ifdef HAVE_NS
310 #include "nsterm.h"
311 #endif
312 #ifdef USE_GTK
313 #include "gtkutil.h"
314 #endif
315
316 #include "font.h"
317
318 #ifndef FRAME_X_OUTPUT
319 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
320 #endif
321
322 #define INFINITY 10000000
323
324 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
325 Lisp_Object Qwindow_scroll_functions;
326 static Lisp_Object Qwindow_text_change_functions;
327 static Lisp_Object Qredisplay_end_trigger_functions;
328 Lisp_Object Qinhibit_point_motion_hooks;
329 static Lisp_Object QCeval, QCpropertize;
330 Lisp_Object QCfile, QCdata;
331 static Lisp_Object Qfontified;
332 static Lisp_Object Qgrow_only;
333 static Lisp_Object Qinhibit_eval_during_redisplay;
334 static Lisp_Object Qbuffer_position, Qposition, Qobject;
335 static Lisp_Object Qright_to_left, Qleft_to_right;
336
337 /* Cursor shapes. */
338 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339
340 /* Pointer shapes. */
341 static Lisp_Object Qarrow, Qhand;
342 Lisp_Object Qtext;
343
344 /* Holds the list (error). */
345 static Lisp_Object list_of_error;
346
347 static Lisp_Object Qfontification_functions;
348
349 static Lisp_Object Qwrap_prefix;
350 static Lisp_Object Qline_prefix;
351 static Lisp_Object Qredisplay_internal;
352
353 /* Non-nil means don't actually do any redisplay. */
354
355 Lisp_Object Qinhibit_redisplay;
356
357 /* Names of text properties relevant for redisplay. */
358
359 Lisp_Object Qdisplay;
360
361 Lisp_Object Qspace, QCalign_to;
362 static Lisp_Object QCrelative_width, QCrelative_height;
363 Lisp_Object Qleft_margin, Qright_margin;
364 static Lisp_Object Qspace_width, Qraise;
365 static Lisp_Object Qslice;
366 Lisp_Object Qcenter;
367 static Lisp_Object Qmargin, Qpointer;
368 static Lisp_Object Qline_height;
369
370 #ifdef HAVE_WINDOW_SYSTEM
371
372 /* Test if overflow newline into fringe. Called with iterator IT
373 at or past right window margin, and with IT->current_x set. */
374
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
376 (!NILP (Voverflow_newline_into_fringe) \
377 && FRAME_WINDOW_P ((IT)->f) \
378 && ((IT)->bidi_it.paragraph_dir == R2L \
379 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
380 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
381 && (IT)->current_x == (IT)->last_visible_x \
382 && (IT)->line_wrap != WORD_WRAP)
383
384 #else /* !HAVE_WINDOW_SYSTEM */
385 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
386 #endif /* HAVE_WINDOW_SYSTEM */
387
388 /* Test if the display element loaded in IT, or the underlying buffer
389 or string character, is a space or a TAB character. This is used
390 to determine where word wrapping can occur. */
391
392 #define IT_DISPLAYING_WHITESPACE(it) \
393 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
394 || ((STRINGP (it->string) \
395 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
396 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
397 || (it->s \
398 && (it->s[IT_BYTEPOS (*it)] == ' ' \
399 || it->s[IT_BYTEPOS (*it)] == '\t')) \
400 || (IT_BYTEPOS (*it) < ZV_BYTE \
401 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
402 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
403
404 /* Name of the face used to highlight trailing whitespace. */
405
406 static Lisp_Object Qtrailing_whitespace;
407
408 /* Name and number of the face used to highlight escape glyphs. */
409
410 static Lisp_Object Qescape_glyph;
411
412 /* Name and number of the face used to highlight non-breaking spaces. */
413
414 static Lisp_Object Qnobreak_space;
415
416 /* The symbol `image' which is the car of the lists used to represent
417 images in Lisp. Also a tool bar style. */
418
419 Lisp_Object Qimage;
420
421 /* The image map types. */
422 Lisp_Object QCmap;
423 static Lisp_Object QCpointer;
424 static Lisp_Object Qrect, Qcircle, Qpoly;
425
426 /* Tool bar styles */
427 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
428
429 /* Non-zero means print newline to stdout before next mini-buffer
430 message. */
431
432 int noninteractive_need_newline;
433
434 /* Non-zero means print newline to message log before next message. */
435
436 static int message_log_need_newline;
437
438 /* Three markers that message_dolog uses.
439 It could allocate them itself, but that causes trouble
440 in handling memory-full errors. */
441 static Lisp_Object message_dolog_marker1;
442 static Lisp_Object message_dolog_marker2;
443 static Lisp_Object message_dolog_marker3;
444 \f
445 /* The buffer position of the first character appearing entirely or
446 partially on the line of the selected window which contains the
447 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
448 redisplay optimization in redisplay_internal. */
449
450 static struct text_pos this_line_start_pos;
451
452 /* Number of characters past the end of the line above, including the
453 terminating newline. */
454
455 static struct text_pos this_line_end_pos;
456
457 /* The vertical positions and the height of this line. */
458
459 static int this_line_vpos;
460 static int this_line_y;
461 static int this_line_pixel_height;
462
463 /* X position at which this display line starts. Usually zero;
464 negative if first character is partially visible. */
465
466 static int this_line_start_x;
467
468 /* The smallest character position seen by move_it_* functions as they
469 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
470 hscrolled lines, see display_line. */
471
472 static struct text_pos this_line_min_pos;
473
474 /* Buffer that this_line_.* variables are referring to. */
475
476 static struct buffer *this_line_buffer;
477
478
479 /* Values of those variables at last redisplay are stored as
480 properties on `overlay-arrow-position' symbol. However, if
481 Voverlay_arrow_position is a marker, last-arrow-position is its
482 numerical position. */
483
484 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
485
486 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
487 properties on a symbol in overlay-arrow-variable-list. */
488
489 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
490
491 Lisp_Object Qmenu_bar_update_hook;
492
493 /* Nonzero if an overlay arrow has been displayed in this window. */
494
495 static int overlay_arrow_seen;
496
497 /* Vector containing glyphs for an ellipsis `...'. */
498
499 static Lisp_Object default_invis_vector[3];
500
501 /* This is the window where the echo area message was displayed. It
502 is always a mini-buffer window, but it may not be the same window
503 currently active as a mini-buffer. */
504
505 Lisp_Object echo_area_window;
506
507 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
508 pushes the current message and the value of
509 message_enable_multibyte on the stack, the function restore_message
510 pops the stack and displays MESSAGE again. */
511
512 static Lisp_Object Vmessage_stack;
513
514 /* Nonzero means multibyte characters were enabled when the echo area
515 message was specified. */
516
517 static int message_enable_multibyte;
518
519 /* Nonzero if we should redraw the mode lines on the next redisplay. */
520
521 int update_mode_lines;
522
523 /* Nonzero if window sizes or contents have changed since last
524 redisplay that finished. */
525
526 int windows_or_buffers_changed;
527
528 /* Nonzero means a frame's cursor type has been changed. */
529
530 int cursor_type_changed;
531
532 /* Nonzero after display_mode_line if %l was used and it displayed a
533 line number. */
534
535 static int line_number_displayed;
536
537 /* The name of the *Messages* buffer, a string. */
538
539 static Lisp_Object Vmessages_buffer_name;
540
541 /* Current, index 0, and last displayed echo area message. Either
542 buffers from echo_buffers, or nil to indicate no message. */
543
544 Lisp_Object echo_area_buffer[2];
545
546 /* The buffers referenced from echo_area_buffer. */
547
548 static Lisp_Object echo_buffer[2];
549
550 /* A vector saved used in with_area_buffer to reduce consing. */
551
552 static Lisp_Object Vwith_echo_area_save_vector;
553
554 /* Non-zero means display_echo_area should display the last echo area
555 message again. Set by redisplay_preserve_echo_area. */
556
557 static int display_last_displayed_message_p;
558
559 /* Nonzero if echo area is being used by print; zero if being used by
560 message. */
561
562 static int message_buf_print;
563
564 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
565
566 static Lisp_Object Qinhibit_menubar_update;
567 static Lisp_Object Qmessage_truncate_lines;
568
569 /* Set to 1 in clear_message to make redisplay_internal aware
570 of an emptied echo area. */
571
572 static int message_cleared_p;
573
574 /* A scratch glyph row with contents used for generating truncation
575 glyphs. Also used in direct_output_for_insert. */
576
577 #define MAX_SCRATCH_GLYPHS 100
578 static struct glyph_row scratch_glyph_row;
579 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
580
581 /* Ascent and height of the last line processed by move_it_to. */
582
583 static int last_max_ascent, last_height;
584
585 /* Non-zero if there's a help-echo in the echo area. */
586
587 int help_echo_showing_p;
588
589 /* If >= 0, computed, exact values of mode-line and header-line height
590 to use in the macros CURRENT_MODE_LINE_HEIGHT and
591 CURRENT_HEADER_LINE_HEIGHT. */
592
593 int current_mode_line_height, current_header_line_height;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 #ifdef GLYPH_DEBUG
627
628 /* Non-zero means print traces of redisplay if compiled with
629 GLYPH_DEBUG defined. */
630
631 int trace_redisplay_p;
632
633 #endif /* GLYPH_DEBUG */
634
635 #ifdef DEBUG_TRACE_MOVE
636 /* Non-zero means trace with TRACE_MOVE to stderr. */
637 int trace_move;
638
639 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
640 #else
641 #define TRACE_MOVE(x) (void) 0
642 #endif
643
644 static Lisp_Object Qauto_hscroll_mode;
645
646 /* Buffer being redisplayed -- for redisplay_window_error. */
647
648 static struct buffer *displayed_buffer;
649
650 /* Value returned from text property handlers (see below). */
651
652 enum prop_handled
653 {
654 HANDLED_NORMALLY,
655 HANDLED_RECOMPUTE_PROPS,
656 HANDLED_OVERLAY_STRING_CONSUMED,
657 HANDLED_RETURN
658 };
659
660 /* A description of text properties that redisplay is interested
661 in. */
662
663 struct props
664 {
665 /* The name of the property. */
666 Lisp_Object *name;
667
668 /* A unique index for the property. */
669 enum prop_idx idx;
670
671 /* A handler function called to set up iterator IT from the property
672 at IT's current position. Value is used to steer handle_stop. */
673 enum prop_handled (*handler) (struct it *it);
674 };
675
676 static enum prop_handled handle_face_prop (struct it *);
677 static enum prop_handled handle_invisible_prop (struct it *);
678 static enum prop_handled handle_display_prop (struct it *);
679 static enum prop_handled handle_composition_prop (struct it *);
680 static enum prop_handled handle_overlay_change (struct it *);
681 static enum prop_handled handle_fontified_prop (struct it *);
682
683 /* Properties handled by iterators. */
684
685 static struct props it_props[] =
686 {
687 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
688 /* Handle `face' before `display' because some sub-properties of
689 `display' need to know the face. */
690 {&Qface, FACE_PROP_IDX, handle_face_prop},
691 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
692 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
693 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
694 {NULL, 0, NULL}
695 };
696
697 /* Value is the position described by X. If X is a marker, value is
698 the marker_position of X. Otherwise, value is X. */
699
700 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
701
702 /* Enumeration returned by some move_it_.* functions internally. */
703
704 enum move_it_result
705 {
706 /* Not used. Undefined value. */
707 MOVE_UNDEFINED,
708
709 /* Move ended at the requested buffer position or ZV. */
710 MOVE_POS_MATCH_OR_ZV,
711
712 /* Move ended at the requested X pixel position. */
713 MOVE_X_REACHED,
714
715 /* Move within a line ended at the end of a line that must be
716 continued. */
717 MOVE_LINE_CONTINUED,
718
719 /* Move within a line ended at the end of a line that would
720 be displayed truncated. */
721 MOVE_LINE_TRUNCATED,
722
723 /* Move within a line ended at a line end. */
724 MOVE_NEWLINE_OR_CR
725 };
726
727 /* This counter is used to clear the face cache every once in a while
728 in redisplay_internal. It is incremented for each redisplay.
729 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
730 cleared. */
731
732 #define CLEAR_FACE_CACHE_COUNT 500
733 static int clear_face_cache_count;
734
735 /* Similarly for the image cache. */
736
737 #ifdef HAVE_WINDOW_SYSTEM
738 #define CLEAR_IMAGE_CACHE_COUNT 101
739 static int clear_image_cache_count;
740
741 /* Null glyph slice */
742 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
743 #endif
744
745 /* True while redisplay_internal is in progress. */
746
747 bool redisplaying_p;
748
749 static Lisp_Object Qinhibit_free_realized_faces;
750 static Lisp_Object Qmode_line_default_help_echo;
751
752 /* If a string, XTread_socket generates an event to display that string.
753 (The display is done in read_char.) */
754
755 Lisp_Object help_echo_string;
756 Lisp_Object help_echo_window;
757 Lisp_Object help_echo_object;
758 ptrdiff_t help_echo_pos;
759
760 /* Temporary variable for XTread_socket. */
761
762 Lisp_Object previous_help_echo_string;
763
764 /* Platform-independent portion of hourglass implementation. */
765
766 /* Non-zero means an hourglass cursor is currently shown. */
767 int hourglass_shown_p;
768
769 /* If non-null, an asynchronous timer that, when it expires, displays
770 an hourglass cursor on all frames. */
771 struct atimer *hourglass_atimer;
772
773 /* Name of the face used to display glyphless characters. */
774 Lisp_Object Qglyphless_char;
775
776 /* Symbol for the purpose of Vglyphless_char_display. */
777 static Lisp_Object Qglyphless_char_display;
778
779 /* Method symbols for Vglyphless_char_display. */
780 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
781
782 /* Default pixel width of `thin-space' display method. */
783 #define THIN_SPACE_WIDTH 1
784
785 /* Default number of seconds to wait before displaying an hourglass
786 cursor. */
787 #define DEFAULT_HOURGLASS_DELAY 1
788
789 \f
790 /* Function prototypes. */
791
792 static void setup_for_ellipsis (struct it *, int);
793 static void set_iterator_to_next (struct it *, int);
794 static void mark_window_display_accurate_1 (struct window *, int);
795 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
796 static int display_prop_string_p (Lisp_Object, Lisp_Object);
797 static int cursor_row_p (struct glyph_row *);
798 static int redisplay_mode_lines (Lisp_Object, int);
799 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
800
801 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
802
803 static void handle_line_prefix (struct it *);
804
805 static void pint2str (char *, int, ptrdiff_t);
806 static void pint2hrstr (char *, int, ptrdiff_t);
807 static struct text_pos run_window_scroll_functions (Lisp_Object,
808 struct text_pos);
809 static void reconsider_clip_changes (struct window *, struct buffer *);
810 static int text_outside_line_unchanged_p (struct window *,
811 ptrdiff_t, ptrdiff_t);
812 static void store_mode_line_noprop_char (char);
813 static int store_mode_line_noprop (const char *, int, int);
814 static void handle_stop (struct it *);
815 static void handle_stop_backwards (struct it *, ptrdiff_t);
816 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
817 static void ensure_echo_area_buffers (void);
818 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
819 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
820 static int with_echo_area_buffer (struct window *, int,
821 int (*) (ptrdiff_t, Lisp_Object),
822 ptrdiff_t, Lisp_Object);
823 static void clear_garbaged_frames (void);
824 static int current_message_1 (ptrdiff_t, Lisp_Object);
825 static void pop_message (void);
826 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
827 static void set_message (Lisp_Object);
828 static int set_message_1 (ptrdiff_t, Lisp_Object);
829 static int display_echo_area (struct window *);
830 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
831 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
832 static Lisp_Object unwind_redisplay (Lisp_Object);
833 static int string_char_and_length (const unsigned char *, int *);
834 static struct text_pos display_prop_end (struct it *, Lisp_Object,
835 struct text_pos);
836 static int compute_window_start_on_continuation_line (struct window *);
837 static void insert_left_trunc_glyphs (struct it *);
838 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
839 Lisp_Object);
840 static void extend_face_to_end_of_line (struct it *);
841 static int append_space_for_newline (struct it *, int);
842 static int cursor_row_fully_visible_p (struct window *, int, int);
843 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
844 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
845 static int trailing_whitespace_p (ptrdiff_t);
846 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
847 static void push_it (struct it *, struct text_pos *);
848 static void iterate_out_of_display_property (struct it *);
849 static void pop_it (struct it *);
850 static void sync_frame_with_window_matrix_rows (struct window *);
851 static void redisplay_internal (void);
852 static int echo_area_display (int);
853 static void redisplay_windows (Lisp_Object);
854 static void redisplay_window (Lisp_Object, int);
855 static Lisp_Object redisplay_window_error (Lisp_Object);
856 static Lisp_Object redisplay_window_0 (Lisp_Object);
857 static Lisp_Object redisplay_window_1 (Lisp_Object);
858 static int set_cursor_from_row (struct window *, struct glyph_row *,
859 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
860 int, int);
861 static int update_menu_bar (struct frame *, int, int);
862 static int try_window_reusing_current_matrix (struct window *);
863 static int try_window_id (struct window *);
864 static int display_line (struct it *);
865 static int display_mode_lines (struct window *);
866 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
867 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
868 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
869 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
870 static void display_menu_bar (struct window *);
871 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
872 ptrdiff_t *);
873 static int display_string (const char *, Lisp_Object, Lisp_Object,
874 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
875 static void compute_line_metrics (struct it *);
876 static void run_redisplay_end_trigger_hook (struct it *);
877 static int get_overlay_strings (struct it *, ptrdiff_t);
878 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
879 static void next_overlay_string (struct it *);
880 static void reseat (struct it *, struct text_pos, int);
881 static void reseat_1 (struct it *, struct text_pos, int);
882 static void back_to_previous_visible_line_start (struct it *);
883 void reseat_at_previous_visible_line_start (struct it *);
884 static void reseat_at_next_visible_line_start (struct it *, int);
885 static int next_element_from_ellipsis (struct it *);
886 static int next_element_from_display_vector (struct it *);
887 static int next_element_from_string (struct it *);
888 static int next_element_from_c_string (struct it *);
889 static int next_element_from_buffer (struct it *);
890 static int next_element_from_composition (struct it *);
891 static int next_element_from_image (struct it *);
892 static int next_element_from_stretch (struct it *);
893 static void load_overlay_strings (struct it *, ptrdiff_t);
894 static int init_from_display_pos (struct it *, struct window *,
895 struct display_pos *);
896 static void reseat_to_string (struct it *, const char *,
897 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
898 static int get_next_display_element (struct it *);
899 static enum move_it_result
900 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
901 enum move_operation_enum);
902 void move_it_vertically_backward (struct it *, int);
903 static void get_visually_first_element (struct it *);
904 static void init_to_row_start (struct it *, struct window *,
905 struct glyph_row *);
906 static int init_to_row_end (struct it *, struct window *,
907 struct glyph_row *);
908 static void back_to_previous_line_start (struct it *);
909 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
910 static struct text_pos string_pos_nchars_ahead (struct text_pos,
911 Lisp_Object, ptrdiff_t);
912 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
913 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
914 static ptrdiff_t number_of_chars (const char *, bool);
915 static void compute_stop_pos (struct it *);
916 static void compute_string_pos (struct text_pos *, struct text_pos,
917 Lisp_Object);
918 static int face_before_or_after_it_pos (struct it *, int);
919 static ptrdiff_t next_overlay_change (ptrdiff_t);
920 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
921 Lisp_Object, struct text_pos *, ptrdiff_t, int);
922 static int handle_single_display_spec (struct it *, Lisp_Object,
923 Lisp_Object, Lisp_Object,
924 struct text_pos *, ptrdiff_t, int, int);
925 static int underlying_face_id (struct it *);
926 static int in_ellipses_for_invisible_text_p (struct display_pos *,
927 struct window *);
928
929 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
930 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
931
932 #ifdef HAVE_WINDOW_SYSTEM
933
934 static void x_consider_frame_title (Lisp_Object);
935 static int tool_bar_lines_needed (struct frame *, int *);
936 static void update_tool_bar (struct frame *, int);
937 static void build_desired_tool_bar_string (struct frame *f);
938 static int redisplay_tool_bar (struct frame *);
939 static void display_tool_bar_line (struct it *, int);
940 static void notice_overwritten_cursor (struct window *,
941 enum glyph_row_area,
942 int, int, int, int);
943 static void append_stretch_glyph (struct it *, Lisp_Object,
944 int, int, int);
945
946
947 #endif /* HAVE_WINDOW_SYSTEM */
948
949 static void produce_special_glyphs (struct it *, enum display_element_type);
950 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
951 static int coords_in_mouse_face_p (struct window *, int, int);
952
953
954 \f
955 /***********************************************************************
956 Window display dimensions
957 ***********************************************************************/
958
959 /* Return the bottom boundary y-position for text lines in window W.
960 This is the first y position at which a line cannot start.
961 It is relative to the top of the window.
962
963 This is the height of W minus the height of a mode line, if any. */
964
965 int
966 window_text_bottom_y (struct window *w)
967 {
968 int height = WINDOW_TOTAL_HEIGHT (w);
969
970 if (WINDOW_WANTS_MODELINE_P (w))
971 height -= CURRENT_MODE_LINE_HEIGHT (w);
972 return height;
973 }
974
975 /* Return the pixel width of display area AREA of window W. AREA < 0
976 means return the total width of W, not including fringes to
977 the left and right of the window. */
978
979 int
980 window_box_width (struct window *w, int area)
981 {
982 int cols = XFASTINT (w->total_cols);
983 int pixels = 0;
984
985 if (!w->pseudo_window_p)
986 {
987 cols -= WINDOW_SCROLL_BAR_COLS (w);
988
989 if (area == TEXT_AREA)
990 {
991 if (INTEGERP (w->left_margin_cols))
992 cols -= XFASTINT (w->left_margin_cols);
993 if (INTEGERP (w->right_margin_cols))
994 cols -= XFASTINT (w->right_margin_cols);
995 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
996 }
997 else if (area == LEFT_MARGIN_AREA)
998 {
999 cols = (INTEGERP (w->left_margin_cols)
1000 ? XFASTINT (w->left_margin_cols) : 0);
1001 pixels = 0;
1002 }
1003 else if (area == RIGHT_MARGIN_AREA)
1004 {
1005 cols = (INTEGERP (w->right_margin_cols)
1006 ? XFASTINT (w->right_margin_cols) : 0);
1007 pixels = 0;
1008 }
1009 }
1010
1011 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1012 }
1013
1014
1015 /* Return the pixel height of the display area of window W, not
1016 including mode lines of W, if any. */
1017
1018 int
1019 window_box_height (struct window *w)
1020 {
1021 struct frame *f = XFRAME (w->frame);
1022 int height = WINDOW_TOTAL_HEIGHT (w);
1023
1024 eassert (height >= 0);
1025
1026 /* Note: the code below that determines the mode-line/header-line
1027 height is essentially the same as that contained in the macro
1028 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1029 the appropriate glyph row has its `mode_line_p' flag set,
1030 and if it doesn't, uses estimate_mode_line_height instead. */
1031
1032 if (WINDOW_WANTS_MODELINE_P (w))
1033 {
1034 struct glyph_row *ml_row
1035 = (w->current_matrix && w->current_matrix->rows
1036 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1037 : 0);
1038 if (ml_row && ml_row->mode_line_p)
1039 height -= ml_row->height;
1040 else
1041 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1042 }
1043
1044 if (WINDOW_WANTS_HEADER_LINE_P (w))
1045 {
1046 struct glyph_row *hl_row
1047 = (w->current_matrix && w->current_matrix->rows
1048 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1049 : 0);
1050 if (hl_row && hl_row->mode_line_p)
1051 height -= hl_row->height;
1052 else
1053 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1054 }
1055
1056 /* With a very small font and a mode-line that's taller than
1057 default, we might end up with a negative height. */
1058 return max (0, height);
1059 }
1060
1061 /* Return the window-relative coordinate of the left edge of display
1062 area AREA of window W. AREA < 0 means return the left edge of the
1063 whole window, to the right of the left fringe of W. */
1064
1065 int
1066 window_box_left_offset (struct window *w, int area)
1067 {
1068 int x;
1069
1070 if (w->pseudo_window_p)
1071 return 0;
1072
1073 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1074
1075 if (area == TEXT_AREA)
1076 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1077 + window_box_width (w, LEFT_MARGIN_AREA));
1078 else if (area == RIGHT_MARGIN_AREA)
1079 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1080 + window_box_width (w, LEFT_MARGIN_AREA)
1081 + window_box_width (w, TEXT_AREA)
1082 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1083 ? 0
1084 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1085 else if (area == LEFT_MARGIN_AREA
1086 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1087 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1088
1089 return x;
1090 }
1091
1092
1093 /* Return the window-relative coordinate of the right edge of display
1094 area AREA of window W. AREA < 0 means return the right edge of the
1095 whole window, to the left of the right fringe of W. */
1096
1097 int
1098 window_box_right_offset (struct window *w, int area)
1099 {
1100 return window_box_left_offset (w, area) + window_box_width (w, area);
1101 }
1102
1103 /* Return the frame-relative coordinate of the left edge of display
1104 area AREA of window W. AREA < 0 means return the left edge of the
1105 whole window, to the right of the left fringe of W. */
1106
1107 int
1108 window_box_left (struct window *w, int area)
1109 {
1110 struct frame *f = XFRAME (w->frame);
1111 int x;
1112
1113 if (w->pseudo_window_p)
1114 return FRAME_INTERNAL_BORDER_WIDTH (f);
1115
1116 x = (WINDOW_LEFT_EDGE_X (w)
1117 + window_box_left_offset (w, area));
1118
1119 return x;
1120 }
1121
1122
1123 /* Return the frame-relative coordinate of the right edge of display
1124 area AREA of window W. AREA < 0 means return the right edge of the
1125 whole window, to the left of the right fringe of W. */
1126
1127 int
1128 window_box_right (struct window *w, int area)
1129 {
1130 return window_box_left (w, area) + window_box_width (w, area);
1131 }
1132
1133 /* Get the bounding box of the display area AREA of window W, without
1134 mode lines, in frame-relative coordinates. AREA < 0 means the
1135 whole window, not including the left and right fringes of
1136 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1137 coordinates of the upper-left corner of the box. Return in
1138 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1139
1140 void
1141 window_box (struct window *w, int area, int *box_x, int *box_y,
1142 int *box_width, int *box_height)
1143 {
1144 if (box_width)
1145 *box_width = window_box_width (w, area);
1146 if (box_height)
1147 *box_height = window_box_height (w);
1148 if (box_x)
1149 *box_x = window_box_left (w, area);
1150 if (box_y)
1151 {
1152 *box_y = WINDOW_TOP_EDGE_Y (w);
1153 if (WINDOW_WANTS_HEADER_LINE_P (w))
1154 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1155 }
1156 }
1157
1158
1159 /* Get the bounding box of the display area AREA of window W, without
1160 mode lines. AREA < 0 means the whole window, not including the
1161 left and right fringe of the window. Return in *TOP_LEFT_X
1162 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1163 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1164 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1165 box. */
1166
1167 static void
1168 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1169 int *bottom_right_x, int *bottom_right_y)
1170 {
1171 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1172 bottom_right_y);
1173 *bottom_right_x += *top_left_x;
1174 *bottom_right_y += *top_left_y;
1175 }
1176
1177
1178 \f
1179 /***********************************************************************
1180 Utilities
1181 ***********************************************************************/
1182
1183 /* Return the bottom y-position of the line the iterator IT is in.
1184 This can modify IT's settings. */
1185
1186 int
1187 line_bottom_y (struct it *it)
1188 {
1189 int line_height = it->max_ascent + it->max_descent;
1190 int line_top_y = it->current_y;
1191
1192 if (line_height == 0)
1193 {
1194 if (last_height)
1195 line_height = last_height;
1196 else if (IT_CHARPOS (*it) < ZV)
1197 {
1198 move_it_by_lines (it, 1);
1199 line_height = (it->max_ascent || it->max_descent
1200 ? it->max_ascent + it->max_descent
1201 : last_height);
1202 }
1203 else
1204 {
1205 struct glyph_row *row = it->glyph_row;
1206
1207 /* Use the default character height. */
1208 it->glyph_row = NULL;
1209 it->what = IT_CHARACTER;
1210 it->c = ' ';
1211 it->len = 1;
1212 PRODUCE_GLYPHS (it);
1213 line_height = it->ascent + it->descent;
1214 it->glyph_row = row;
1215 }
1216 }
1217
1218 return line_top_y + line_height;
1219 }
1220
1221 /* Subroutine of pos_visible_p below. Extracts a display string, if
1222 any, from the display spec given as its argument. */
1223 static Lisp_Object
1224 string_from_display_spec (Lisp_Object spec)
1225 {
1226 if (CONSP (spec))
1227 {
1228 while (CONSP (spec))
1229 {
1230 if (STRINGP (XCAR (spec)))
1231 return XCAR (spec);
1232 spec = XCDR (spec);
1233 }
1234 }
1235 else if (VECTORP (spec))
1236 {
1237 ptrdiff_t i;
1238
1239 for (i = 0; i < ASIZE (spec); i++)
1240 {
1241 if (STRINGP (AREF (spec, i)))
1242 return AREF (spec, i);
1243 }
1244 return Qnil;
1245 }
1246
1247 return spec;
1248 }
1249
1250
1251 /* Limit insanely large values of W->hscroll on frame F to the largest
1252 value that will still prevent first_visible_x and last_visible_x of
1253 'struct it' from overflowing an int. */
1254 static int
1255 window_hscroll_limited (struct window *w, struct frame *f)
1256 {
1257 ptrdiff_t window_hscroll = w->hscroll;
1258 int window_text_width = window_box_width (w, TEXT_AREA);
1259 int colwidth = FRAME_COLUMN_WIDTH (f);
1260
1261 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1262 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1263
1264 return window_hscroll;
1265 }
1266
1267 /* Return 1 if position CHARPOS is visible in window W.
1268 CHARPOS < 0 means return info about WINDOW_END position.
1269 If visible, set *X and *Y to pixel coordinates of top left corner.
1270 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1271 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1272
1273 int
1274 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1275 int *rtop, int *rbot, int *rowh, int *vpos)
1276 {
1277 struct it it;
1278 void *itdata = bidi_shelve_cache ();
1279 struct text_pos top;
1280 int visible_p = 0;
1281 struct buffer *old_buffer = NULL;
1282
1283 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1284 return visible_p;
1285
1286 if (XBUFFER (w->buffer) != current_buffer)
1287 {
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->buffer));
1290 }
1291
1292 SET_TEXT_POS_FROM_MARKER (top, w->start);
1293 /* Scrolling a minibuffer window via scroll bar when the echo area
1294 shows long text sometimes resets the minibuffer contents behind
1295 our backs. */
1296 if (CHARPOS (top) > ZV)
1297 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1298
1299 /* Compute exact mode line heights. */
1300 if (WINDOW_WANTS_MODELINE_P (w))
1301 current_mode_line_height
1302 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1303 BVAR (current_buffer, mode_line_format));
1304
1305 if (WINDOW_WANTS_HEADER_LINE_P (w))
1306 current_header_line_height
1307 = display_mode_line (w, HEADER_LINE_FACE_ID,
1308 BVAR (current_buffer, header_line_format));
1309
1310 start_display (&it, w, top);
1311 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1312 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1313
1314 if (charpos >= 0
1315 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1316 && IT_CHARPOS (it) >= charpos)
1317 /* When scanning backwards under bidi iteration, move_it_to
1318 stops at or _before_ CHARPOS, because it stops at or to
1319 the _right_ of the character at CHARPOS. */
1320 || (it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) <= charpos)))
1322 {
1323 /* We have reached CHARPOS, or passed it. How the call to
1324 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1325 or covered by a display property, move_it_to stops at the end
1326 of the invisible text, to the right of CHARPOS. (ii) If
1327 CHARPOS is in a display vector, move_it_to stops on its last
1328 glyph. */
1329 int top_x = it.current_x;
1330 int top_y = it.current_y;
1331 /* Calling line_bottom_y may change it.method, it.position, etc. */
1332 enum it_method it_method = it.method;
1333 int bottom_y = (last_height = 0, line_bottom_y (&it));
1334 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1335
1336 if (top_y < window_top_y)
1337 visible_p = bottom_y > window_top_y;
1338 else if (top_y < it.last_visible_y)
1339 visible_p = 1;
1340 if (bottom_y >= it.last_visible_y
1341 && it.bidi_p && it.bidi_it.scan_dir == -1
1342 && IT_CHARPOS (it) < charpos)
1343 {
1344 /* When the last line of the window is scanned backwards
1345 under bidi iteration, we could be duped into thinking
1346 that we have passed CHARPOS, when in fact move_it_to
1347 simply stopped short of CHARPOS because it reached
1348 last_visible_y. To see if that's what happened, we call
1349 move_it_to again with a slightly larger vertical limit,
1350 and see if it actually moved vertically; if it did, we
1351 didn't really reach CHARPOS, which is beyond window end. */
1352 struct it save_it = it;
1353 /* Why 10? because we don't know how many canonical lines
1354 will the height of the next line(s) be. So we guess. */
1355 int ten_more_lines =
1356 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1357
1358 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1359 MOVE_TO_POS | MOVE_TO_Y);
1360 if (it.current_y > top_y)
1361 visible_p = 0;
1362
1363 it = save_it;
1364 }
1365 if (visible_p)
1366 {
1367 if (it_method == GET_FROM_DISPLAY_VECTOR)
1368 {
1369 /* We stopped on the last glyph of a display vector.
1370 Try and recompute. Hack alert! */
1371 if (charpos < 2 || top.charpos >= charpos)
1372 top_x = it.glyph_row->x;
1373 else
1374 {
1375 struct it it2;
1376 start_display (&it2, w, top);
1377 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1378 get_next_display_element (&it2);
1379 PRODUCE_GLYPHS (&it2);
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1381 || it2.current_x > it2.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2.current_x;
1386 top_y = it2.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 bool newline_in_string
1396 = (STRINGP (string)
1397 && memchr (SDATA (string), '\n', SBYTES (string)));
1398 /* The tricky code below is needed because there's a
1399 discrepancy between move_it_to and how we set cursor
1400 when the display line ends in a newline from a
1401 display string. move_it_to will stop _after_ such
1402 display strings, whereas set_cursor_from_row
1403 conspires with cursor_row_p to place the cursor on
1404 the first glyph produced from the display string. */
1405
1406 /* We have overshoot PT because it is covered by a
1407 display property whose value is a string. If the
1408 string includes embedded newlines, we are also in the
1409 wrong display line. Backtrack to the correct line,
1410 where the display string begins. */
1411 if (newline_in_string)
1412 {
1413 Lisp_Object startpos, endpos;
1414 EMACS_INT start, end;
1415 struct it it3;
1416 int it3_moved;
1417
1418 /* Find the first and the last buffer positions
1419 covered by the display string. */
1420 endpos =
1421 Fnext_single_char_property_change (cpos, Qdisplay,
1422 Qnil, Qnil);
1423 startpos =
1424 Fprevious_single_char_property_change (endpos, Qdisplay,
1425 Qnil, Qnil);
1426 start = XFASTINT (startpos);
1427 end = XFASTINT (endpos);
1428 /* Move to the last buffer position before the
1429 display property. */
1430 start_display (&it3, w, top);
1431 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1432 /* Move forward one more line if the position before
1433 the display string is a newline or if it is the
1434 rightmost character on a line that is
1435 continued or word-wrapped. */
1436 if (it3.method == GET_FROM_BUFFER
1437 && it3.c == '\n')
1438 move_it_by_lines (&it3, 1);
1439 else if (move_it_in_display_line_to (&it3, -1,
1440 it3.current_x
1441 + it3.pixel_width,
1442 MOVE_TO_X)
1443 == MOVE_LINE_CONTINUED)
1444 {
1445 move_it_by_lines (&it3, 1);
1446 /* When we are under word-wrap, the #$@%!
1447 move_it_by_lines moves 2 lines, so we need to
1448 fix that up. */
1449 if (it3.line_wrap == WORD_WRAP)
1450 move_it_by_lines (&it3, -1);
1451 }
1452
1453 /* Record the vertical coordinate of the display
1454 line where we wound up. */
1455 top_y = it3.current_y;
1456 if (it3.bidi_p)
1457 {
1458 /* When characters are reordered for display,
1459 the character displayed to the left of the
1460 display string could be _after_ the display
1461 property in the logical order. Use the
1462 smallest vertical position of these two. */
1463 start_display (&it3, w, top);
1464 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1465 if (it3.current_y < top_y)
1466 top_y = it3.current_y;
1467 }
1468 /* Move from the top of the window to the beginning
1469 of the display line where the display string
1470 begins. */
1471 start_display (&it3, w, top);
1472 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1473 /* If it3_moved stays zero after the 'while' loop
1474 below, that means we already were at a newline
1475 before the loop (e.g., the display string begins
1476 with a newline), so we don't need to (and cannot)
1477 inspect the glyphs of it3.glyph_row, because
1478 PRODUCE_GLYPHS will not produce anything for a
1479 newline, and thus it3.glyph_row stays at its
1480 stale content it got at top of the window. */
1481 it3_moved = 0;
1482 /* Finally, advance the iterator until we hit the
1483 first display element whose character position is
1484 CHARPOS, or until the first newline from the
1485 display string, which signals the end of the
1486 display line. */
1487 while (get_next_display_element (&it3))
1488 {
1489 PRODUCE_GLYPHS (&it3);
1490 if (IT_CHARPOS (it3) == charpos
1491 || ITERATOR_AT_END_OF_LINE_P (&it3))
1492 break;
1493 it3_moved = 1;
1494 set_iterator_to_next (&it3, 0);
1495 }
1496 top_x = it3.current_x - it3.pixel_width;
1497 /* Normally, we would exit the above loop because we
1498 found the display element whose character
1499 position is CHARPOS. For the contingency that we
1500 didn't, and stopped at the first newline from the
1501 display string, move back over the glyphs
1502 produced from the string, until we find the
1503 rightmost glyph not from the string. */
1504 if (it3_moved
1505 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1506 {
1507 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1508 + it3.glyph_row->used[TEXT_AREA];
1509
1510 while (EQ ((g - 1)->object, string))
1511 {
1512 --g;
1513 top_x -= g->pixel_width;
1514 }
1515 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1516 + it3.glyph_row->used[TEXT_AREA]);
1517 }
1518 }
1519 }
1520
1521 *x = top_x;
1522 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1523 *rtop = max (0, window_top_y - top_y);
1524 *rbot = max (0, bottom_y - it.last_visible_y);
1525 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1526 - max (top_y, window_top_y)));
1527 *vpos = it.vpos;
1528 }
1529 }
1530 else
1531 {
1532 /* We were asked to provide info about WINDOW_END. */
1533 struct it it2;
1534 void *it2data = NULL;
1535
1536 SAVE_IT (it2, it, it2data);
1537 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1538 move_it_by_lines (&it, 1);
1539 if (charpos < IT_CHARPOS (it)
1540 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1541 {
1542 visible_p = 1;
1543 RESTORE_IT (&it2, &it2, it2data);
1544 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1545 *x = it2.current_x;
1546 *y = it2.current_y + it2.max_ascent - it2.ascent;
1547 *rtop = max (0, -it2.current_y);
1548 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1549 - it.last_visible_y));
1550 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1551 it.last_visible_y)
1552 - max (it2.current_y,
1553 WINDOW_HEADER_LINE_HEIGHT (w))));
1554 *vpos = it2.vpos;
1555 }
1556 else
1557 bidi_unshelve_cache (it2data, 1);
1558 }
1559 bidi_unshelve_cache (itdata, 0);
1560
1561 if (old_buffer)
1562 set_buffer_internal_1 (old_buffer);
1563
1564 current_header_line_height = current_mode_line_height = -1;
1565
1566 if (visible_p && w->hscroll > 0)
1567 *x -=
1568 window_hscroll_limited (w, WINDOW_XFRAME (w))
1569 * WINDOW_FRAME_COLUMN_WIDTH (w);
1570
1571 #if 0
1572 /* Debugging code. */
1573 if (visible_p)
1574 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1575 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1576 else
1577 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1578 #endif
1579
1580 return visible_p;
1581 }
1582
1583
1584 /* Return the next character from STR. Return in *LEN the length of
1585 the character. This is like STRING_CHAR_AND_LENGTH but never
1586 returns an invalid character. If we find one, we return a `?', but
1587 with the length of the invalid character. */
1588
1589 static int
1590 string_char_and_length (const unsigned char *str, int *len)
1591 {
1592 int c;
1593
1594 c = STRING_CHAR_AND_LENGTH (str, *len);
1595 if (!CHAR_VALID_P (c))
1596 /* We may not change the length here because other places in Emacs
1597 don't use this function, i.e. they silently accept invalid
1598 characters. */
1599 c = '?';
1600
1601 return c;
1602 }
1603
1604
1605
1606 /* Given a position POS containing a valid character and byte position
1607 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1608
1609 static struct text_pos
1610 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1611 {
1612 eassert (STRINGP (string) && nchars >= 0);
1613
1614 if (STRING_MULTIBYTE (string))
1615 {
1616 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1617 int len;
1618
1619 while (nchars--)
1620 {
1621 string_char_and_length (p, &len);
1622 p += len;
1623 CHARPOS (pos) += 1;
1624 BYTEPOS (pos) += len;
1625 }
1626 }
1627 else
1628 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1629
1630 return pos;
1631 }
1632
1633
1634 /* Value is the text position, i.e. character and byte position,
1635 for character position CHARPOS in STRING. */
1636
1637 static struct text_pos
1638 string_pos (ptrdiff_t charpos, Lisp_Object string)
1639 {
1640 struct text_pos pos;
1641 eassert (STRINGP (string));
1642 eassert (charpos >= 0);
1643 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1644 return pos;
1645 }
1646
1647
1648 /* Value is a text position, i.e. character and byte position, for
1649 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1650 means recognize multibyte characters. */
1651
1652 static struct text_pos
1653 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1654 {
1655 struct text_pos pos;
1656
1657 eassert (s != NULL);
1658 eassert (charpos >= 0);
1659
1660 if (multibyte_p)
1661 {
1662 int len;
1663
1664 SET_TEXT_POS (pos, 0, 0);
1665 while (charpos--)
1666 {
1667 string_char_and_length ((const unsigned char *) s, &len);
1668 s += len;
1669 CHARPOS (pos) += 1;
1670 BYTEPOS (pos) += len;
1671 }
1672 }
1673 else
1674 SET_TEXT_POS (pos, charpos, charpos);
1675
1676 return pos;
1677 }
1678
1679
1680 /* Value is the number of characters in C string S. MULTIBYTE_P
1681 non-zero means recognize multibyte characters. */
1682
1683 static ptrdiff_t
1684 number_of_chars (const char *s, bool multibyte_p)
1685 {
1686 ptrdiff_t nchars;
1687
1688 if (multibyte_p)
1689 {
1690 ptrdiff_t rest = strlen (s);
1691 int len;
1692 const unsigned char *p = (const unsigned char *) s;
1693
1694 for (nchars = 0; rest > 0; ++nchars)
1695 {
1696 string_char_and_length (p, &len);
1697 rest -= len, p += len;
1698 }
1699 }
1700 else
1701 nchars = strlen (s);
1702
1703 return nchars;
1704 }
1705
1706
1707 /* Compute byte position NEWPOS->bytepos corresponding to
1708 NEWPOS->charpos. POS is a known position in string STRING.
1709 NEWPOS->charpos must be >= POS.charpos. */
1710
1711 static void
1712 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1713 {
1714 eassert (STRINGP (string));
1715 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1716
1717 if (STRING_MULTIBYTE (string))
1718 *newpos = string_pos_nchars_ahead (pos, string,
1719 CHARPOS (*newpos) - CHARPOS (pos));
1720 else
1721 BYTEPOS (*newpos) = CHARPOS (*newpos);
1722 }
1723
1724 /* EXPORT:
1725 Return an estimation of the pixel height of mode or header lines on
1726 frame F. FACE_ID specifies what line's height to estimate. */
1727
1728 int
1729 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1730 {
1731 #ifdef HAVE_WINDOW_SYSTEM
1732 if (FRAME_WINDOW_P (f))
1733 {
1734 int height = FONT_HEIGHT (FRAME_FONT (f));
1735
1736 /* This function is called so early when Emacs starts that the face
1737 cache and mode line face are not yet initialized. */
1738 if (FRAME_FACE_CACHE (f))
1739 {
1740 struct face *face = FACE_FROM_ID (f, face_id);
1741 if (face)
1742 {
1743 if (face->font)
1744 height = FONT_HEIGHT (face->font);
1745 if (face->box_line_width > 0)
1746 height += 2 * face->box_line_width;
1747 }
1748 }
1749
1750 return height;
1751 }
1752 #endif
1753
1754 return 1;
1755 }
1756
1757 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1758 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1759 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1760 not force the value into range. */
1761
1762 void
1763 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1764 int *x, int *y, NativeRectangle *bounds, int noclip)
1765 {
1766
1767 #ifdef HAVE_WINDOW_SYSTEM
1768 if (FRAME_WINDOW_P (f))
1769 {
1770 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1771 even for negative values. */
1772 if (pix_x < 0)
1773 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1774 if (pix_y < 0)
1775 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1776
1777 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1778 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1779
1780 if (bounds)
1781 STORE_NATIVE_RECT (*bounds,
1782 FRAME_COL_TO_PIXEL_X (f, pix_x),
1783 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1784 FRAME_COLUMN_WIDTH (f) - 1,
1785 FRAME_LINE_HEIGHT (f) - 1);
1786
1787 if (!noclip)
1788 {
1789 if (pix_x < 0)
1790 pix_x = 0;
1791 else if (pix_x > FRAME_TOTAL_COLS (f))
1792 pix_x = FRAME_TOTAL_COLS (f);
1793
1794 if (pix_y < 0)
1795 pix_y = 0;
1796 else if (pix_y > FRAME_LINES (f))
1797 pix_y = FRAME_LINES (f);
1798 }
1799 }
1800 #endif
1801
1802 *x = pix_x;
1803 *y = pix_y;
1804 }
1805
1806
1807 /* Find the glyph under window-relative coordinates X/Y in window W.
1808 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1809 strings. Return in *HPOS and *VPOS the row and column number of
1810 the glyph found. Return in *AREA the glyph area containing X.
1811 Value is a pointer to the glyph found or null if X/Y is not on
1812 text, or we can't tell because W's current matrix is not up to
1813 date. */
1814
1815 static
1816 struct glyph *
1817 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1818 int *dx, int *dy, int *area)
1819 {
1820 struct glyph *glyph, *end;
1821 struct glyph_row *row = NULL;
1822 int x0, i;
1823
1824 /* Find row containing Y. Give up if some row is not enabled. */
1825 for (i = 0; i < w->current_matrix->nrows; ++i)
1826 {
1827 row = MATRIX_ROW (w->current_matrix, i);
1828 if (!row->enabled_p)
1829 return NULL;
1830 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1831 break;
1832 }
1833
1834 *vpos = i;
1835 *hpos = 0;
1836
1837 /* Give up if Y is not in the window. */
1838 if (i == w->current_matrix->nrows)
1839 return NULL;
1840
1841 /* Get the glyph area containing X. */
1842 if (w->pseudo_window_p)
1843 {
1844 *area = TEXT_AREA;
1845 x0 = 0;
1846 }
1847 else
1848 {
1849 if (x < window_box_left_offset (w, TEXT_AREA))
1850 {
1851 *area = LEFT_MARGIN_AREA;
1852 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1853 }
1854 else if (x < window_box_right_offset (w, TEXT_AREA))
1855 {
1856 *area = TEXT_AREA;
1857 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1858 }
1859 else
1860 {
1861 *area = RIGHT_MARGIN_AREA;
1862 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1863 }
1864 }
1865
1866 /* Find glyph containing X. */
1867 glyph = row->glyphs[*area];
1868 end = glyph + row->used[*area];
1869 x -= x0;
1870 while (glyph < end && x >= glyph->pixel_width)
1871 {
1872 x -= glyph->pixel_width;
1873 ++glyph;
1874 }
1875
1876 if (glyph == end)
1877 return NULL;
1878
1879 if (dx)
1880 {
1881 *dx = x;
1882 *dy = y - (row->y + row->ascent - glyph->ascent);
1883 }
1884
1885 *hpos = glyph - row->glyphs[*area];
1886 return glyph;
1887 }
1888
1889 /* Convert frame-relative x/y to coordinates relative to window W.
1890 Takes pseudo-windows into account. */
1891
1892 static void
1893 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1894 {
1895 if (w->pseudo_window_p)
1896 {
1897 /* A pseudo-window is always full-width, and starts at the
1898 left edge of the frame, plus a frame border. */
1899 struct frame *f = XFRAME (w->frame);
1900 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1901 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1902 }
1903 else
1904 {
1905 *x -= WINDOW_LEFT_EDGE_X (w);
1906 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1907 }
1908 }
1909
1910 #ifdef HAVE_WINDOW_SYSTEM
1911
1912 /* EXPORT:
1913 Return in RECTS[] at most N clipping rectangles for glyph string S.
1914 Return the number of stored rectangles. */
1915
1916 int
1917 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1918 {
1919 XRectangle r;
1920
1921 if (n <= 0)
1922 return 0;
1923
1924 if (s->row->full_width_p)
1925 {
1926 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1927 r.x = WINDOW_LEFT_EDGE_X (s->w);
1928 r.width = WINDOW_TOTAL_WIDTH (s->w);
1929
1930 /* Unless displaying a mode or menu bar line, which are always
1931 fully visible, clip to the visible part of the row. */
1932 if (s->w->pseudo_window_p)
1933 r.height = s->row->visible_height;
1934 else
1935 r.height = s->height;
1936 }
1937 else
1938 {
1939 /* This is a text line that may be partially visible. */
1940 r.x = window_box_left (s->w, s->area);
1941 r.width = window_box_width (s->w, s->area);
1942 r.height = s->row->visible_height;
1943 }
1944
1945 if (s->clip_head)
1946 if (r.x < s->clip_head->x)
1947 {
1948 if (r.width >= s->clip_head->x - r.x)
1949 r.width -= s->clip_head->x - r.x;
1950 else
1951 r.width = 0;
1952 r.x = s->clip_head->x;
1953 }
1954 if (s->clip_tail)
1955 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1956 {
1957 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1958 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1959 else
1960 r.width = 0;
1961 }
1962
1963 /* If S draws overlapping rows, it's sufficient to use the top and
1964 bottom of the window for clipping because this glyph string
1965 intentionally draws over other lines. */
1966 if (s->for_overlaps)
1967 {
1968 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1969 r.height = window_text_bottom_y (s->w) - r.y;
1970
1971 /* Alas, the above simple strategy does not work for the
1972 environments with anti-aliased text: if the same text is
1973 drawn onto the same place multiple times, it gets thicker.
1974 If the overlap we are processing is for the erased cursor, we
1975 take the intersection with the rectangle of the cursor. */
1976 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1977 {
1978 XRectangle rc, r_save = r;
1979
1980 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1981 rc.y = s->w->phys_cursor.y;
1982 rc.width = s->w->phys_cursor_width;
1983 rc.height = s->w->phys_cursor_height;
1984
1985 x_intersect_rectangles (&r_save, &rc, &r);
1986 }
1987 }
1988 else
1989 {
1990 /* Don't use S->y for clipping because it doesn't take partially
1991 visible lines into account. For example, it can be negative for
1992 partially visible lines at the top of a window. */
1993 if (!s->row->full_width_p
1994 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1995 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1996 else
1997 r.y = max (0, s->row->y);
1998 }
1999
2000 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2001
2002 /* If drawing the cursor, don't let glyph draw outside its
2003 advertised boundaries. Cleartype does this under some circumstances. */
2004 if (s->hl == DRAW_CURSOR)
2005 {
2006 struct glyph *glyph = s->first_glyph;
2007 int height, max_y;
2008
2009 if (s->x > r.x)
2010 {
2011 r.width -= s->x - r.x;
2012 r.x = s->x;
2013 }
2014 r.width = min (r.width, glyph->pixel_width);
2015
2016 /* If r.y is below window bottom, ensure that we still see a cursor. */
2017 height = min (glyph->ascent + glyph->descent,
2018 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2019 max_y = window_text_bottom_y (s->w) - height;
2020 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2021 if (s->ybase - glyph->ascent > max_y)
2022 {
2023 r.y = max_y;
2024 r.height = height;
2025 }
2026 else
2027 {
2028 /* Don't draw cursor glyph taller than our actual glyph. */
2029 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2030 if (height < r.height)
2031 {
2032 max_y = r.y + r.height;
2033 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2034 r.height = min (max_y - r.y, height);
2035 }
2036 }
2037 }
2038
2039 if (s->row->clip)
2040 {
2041 XRectangle r_save = r;
2042
2043 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2044 r.width = 0;
2045 }
2046
2047 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2048 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2049 {
2050 #ifdef CONVERT_FROM_XRECT
2051 CONVERT_FROM_XRECT (r, *rects);
2052 #else
2053 *rects = r;
2054 #endif
2055 return 1;
2056 }
2057 else
2058 {
2059 /* If we are processing overlapping and allowed to return
2060 multiple clipping rectangles, we exclude the row of the glyph
2061 string from the clipping rectangle. This is to avoid drawing
2062 the same text on the environment with anti-aliasing. */
2063 #ifdef CONVERT_FROM_XRECT
2064 XRectangle rs[2];
2065 #else
2066 XRectangle *rs = rects;
2067 #endif
2068 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2069
2070 if (s->for_overlaps & OVERLAPS_PRED)
2071 {
2072 rs[i] = r;
2073 if (r.y + r.height > row_y)
2074 {
2075 if (r.y < row_y)
2076 rs[i].height = row_y - r.y;
2077 else
2078 rs[i].height = 0;
2079 }
2080 i++;
2081 }
2082 if (s->for_overlaps & OVERLAPS_SUCC)
2083 {
2084 rs[i] = r;
2085 if (r.y < row_y + s->row->visible_height)
2086 {
2087 if (r.y + r.height > row_y + s->row->visible_height)
2088 {
2089 rs[i].y = row_y + s->row->visible_height;
2090 rs[i].height = r.y + r.height - rs[i].y;
2091 }
2092 else
2093 rs[i].height = 0;
2094 }
2095 i++;
2096 }
2097
2098 n = i;
2099 #ifdef CONVERT_FROM_XRECT
2100 for (i = 0; i < n; i++)
2101 CONVERT_FROM_XRECT (rs[i], rects[i]);
2102 #endif
2103 return n;
2104 }
2105 }
2106
2107 /* EXPORT:
2108 Return in *NR the clipping rectangle for glyph string S. */
2109
2110 void
2111 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2112 {
2113 get_glyph_string_clip_rects (s, nr, 1);
2114 }
2115
2116
2117 /* EXPORT:
2118 Return the position and height of the phys cursor in window W.
2119 Set w->phys_cursor_width to width of phys cursor.
2120 */
2121
2122 void
2123 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2124 struct glyph *glyph, int *xp, int *yp, int *heightp)
2125 {
2126 struct frame *f = XFRAME (WINDOW_FRAME (w));
2127 int x, y, wd, h, h0, y0;
2128
2129 /* Compute the width of the rectangle to draw. If on a stretch
2130 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2131 rectangle as wide as the glyph, but use a canonical character
2132 width instead. */
2133 wd = glyph->pixel_width - 1;
2134 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2135 wd++; /* Why? */
2136 #endif
2137
2138 x = w->phys_cursor.x;
2139 if (x < 0)
2140 {
2141 wd += x;
2142 x = 0;
2143 }
2144
2145 if (glyph->type == STRETCH_GLYPH
2146 && !x_stretch_cursor_p)
2147 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2148 w->phys_cursor_width = wd;
2149
2150 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2151
2152 /* If y is below window bottom, ensure that we still see a cursor. */
2153 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2154
2155 h = max (h0, glyph->ascent + glyph->descent);
2156 h0 = min (h0, glyph->ascent + glyph->descent);
2157
2158 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2159 if (y < y0)
2160 {
2161 h = max (h - (y0 - y) + 1, h0);
2162 y = y0 - 1;
2163 }
2164 else
2165 {
2166 y0 = window_text_bottom_y (w) - h0;
2167 if (y > y0)
2168 {
2169 h += y - y0;
2170 y = y0;
2171 }
2172 }
2173
2174 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2175 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2176 *heightp = h;
2177 }
2178
2179 /*
2180 * Remember which glyph the mouse is over.
2181 */
2182
2183 void
2184 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2185 {
2186 Lisp_Object window;
2187 struct window *w;
2188 struct glyph_row *r, *gr, *end_row;
2189 enum window_part part;
2190 enum glyph_row_area area;
2191 int x, y, width, height;
2192
2193 /* Try to determine frame pixel position and size of the glyph under
2194 frame pixel coordinates X/Y on frame F. */
2195
2196 if (!f->glyphs_initialized_p
2197 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2198 NILP (window)))
2199 {
2200 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2201 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2202 goto virtual_glyph;
2203 }
2204
2205 w = XWINDOW (window);
2206 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2207 height = WINDOW_FRAME_LINE_HEIGHT (w);
2208
2209 x = window_relative_x_coord (w, part, gx);
2210 y = gy - WINDOW_TOP_EDGE_Y (w);
2211
2212 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2213 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2214
2215 if (w->pseudo_window_p)
2216 {
2217 area = TEXT_AREA;
2218 part = ON_MODE_LINE; /* Don't adjust margin. */
2219 goto text_glyph;
2220 }
2221
2222 switch (part)
2223 {
2224 case ON_LEFT_MARGIN:
2225 area = LEFT_MARGIN_AREA;
2226 goto text_glyph;
2227
2228 case ON_RIGHT_MARGIN:
2229 area = RIGHT_MARGIN_AREA;
2230 goto text_glyph;
2231
2232 case ON_HEADER_LINE:
2233 case ON_MODE_LINE:
2234 gr = (part == ON_HEADER_LINE
2235 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2236 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2237 gy = gr->y;
2238 area = TEXT_AREA;
2239 goto text_glyph_row_found;
2240
2241 case ON_TEXT:
2242 area = TEXT_AREA;
2243
2244 text_glyph:
2245 gr = 0; gy = 0;
2246 for (; r <= end_row && r->enabled_p; ++r)
2247 if (r->y + r->height > y)
2248 {
2249 gr = r; gy = r->y;
2250 break;
2251 }
2252
2253 text_glyph_row_found:
2254 if (gr && gy <= y)
2255 {
2256 struct glyph *g = gr->glyphs[area];
2257 struct glyph *end = g + gr->used[area];
2258
2259 height = gr->height;
2260 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2261 if (gx + g->pixel_width > x)
2262 break;
2263
2264 if (g < end)
2265 {
2266 if (g->type == IMAGE_GLYPH)
2267 {
2268 /* Don't remember when mouse is over image, as
2269 image may have hot-spots. */
2270 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2271 return;
2272 }
2273 width = g->pixel_width;
2274 }
2275 else
2276 {
2277 /* Use nominal char spacing at end of line. */
2278 x -= gx;
2279 gx += (x / width) * width;
2280 }
2281
2282 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2283 gx += window_box_left_offset (w, area);
2284 }
2285 else
2286 {
2287 /* Use nominal line height at end of window. */
2288 gx = (x / width) * width;
2289 y -= gy;
2290 gy += (y / height) * height;
2291 }
2292 break;
2293
2294 case ON_LEFT_FRINGE:
2295 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2296 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2297 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2298 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2299 goto row_glyph;
2300
2301 case ON_RIGHT_FRINGE:
2302 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2303 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2304 : window_box_right_offset (w, TEXT_AREA));
2305 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2306 goto row_glyph;
2307
2308 case ON_SCROLL_BAR:
2309 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2310 ? 0
2311 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2312 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2313 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2314 : 0)));
2315 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2316
2317 row_glyph:
2318 gr = 0, gy = 0;
2319 for (; r <= end_row && r->enabled_p; ++r)
2320 if (r->y + r->height > y)
2321 {
2322 gr = r; gy = r->y;
2323 break;
2324 }
2325
2326 if (gr && gy <= y)
2327 height = gr->height;
2328 else
2329 {
2330 /* Use nominal line height at end of window. */
2331 y -= gy;
2332 gy += (y / height) * height;
2333 }
2334 break;
2335
2336 default:
2337 ;
2338 virtual_glyph:
2339 /* If there is no glyph under the mouse, then we divide the screen
2340 into a grid of the smallest glyph in the frame, and use that
2341 as our "glyph". */
2342
2343 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2344 round down even for negative values. */
2345 if (gx < 0)
2346 gx -= width - 1;
2347 if (gy < 0)
2348 gy -= height - 1;
2349
2350 gx = (gx / width) * width;
2351 gy = (gy / height) * height;
2352
2353 goto store_rect;
2354 }
2355
2356 gx += WINDOW_LEFT_EDGE_X (w);
2357 gy += WINDOW_TOP_EDGE_Y (w);
2358
2359 store_rect:
2360 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2361
2362 /* Visible feedback for debugging. */
2363 #if 0
2364 #if HAVE_X_WINDOWS
2365 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2366 f->output_data.x->normal_gc,
2367 gx, gy, width, height);
2368 #endif
2369 #endif
2370 }
2371
2372
2373 #endif /* HAVE_WINDOW_SYSTEM */
2374
2375 \f
2376 /***********************************************************************
2377 Lisp form evaluation
2378 ***********************************************************************/
2379
2380 /* Error handler for safe_eval and safe_call. */
2381
2382 static Lisp_Object
2383 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2384 {
2385 add_to_log ("Error during redisplay: %S signaled %S",
2386 Flist (nargs, args), arg);
2387 return Qnil;
2388 }
2389
2390 /* Call function FUNC with the rest of NARGS - 1 arguments
2391 following. Return the result, or nil if something went
2392 wrong. Prevent redisplay during the evaluation. */
2393
2394 Lisp_Object
2395 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2396 {
2397 Lisp_Object val;
2398
2399 if (inhibit_eval_during_redisplay)
2400 val = Qnil;
2401 else
2402 {
2403 va_list ap;
2404 ptrdiff_t i;
2405 ptrdiff_t count = SPECPDL_INDEX ();
2406 struct gcpro gcpro1;
2407 Lisp_Object *args = alloca (nargs * word_size);
2408
2409 args[0] = func;
2410 va_start (ap, func);
2411 for (i = 1; i < nargs; i++)
2412 args[i] = va_arg (ap, Lisp_Object);
2413 va_end (ap);
2414
2415 GCPRO1 (args[0]);
2416 gcpro1.nvars = nargs;
2417 specbind (Qinhibit_redisplay, Qt);
2418 /* Use Qt to ensure debugger does not run,
2419 so there is no possibility of wanting to redisplay. */
2420 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2421 safe_eval_handler);
2422 UNGCPRO;
2423 val = unbind_to (count, val);
2424 }
2425
2426 return val;
2427 }
2428
2429
2430 /* Call function FN with one argument ARG.
2431 Return the result, or nil if something went wrong. */
2432
2433 Lisp_Object
2434 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2435 {
2436 return safe_call (2, fn, arg);
2437 }
2438
2439 static Lisp_Object Qeval;
2440
2441 Lisp_Object
2442 safe_eval (Lisp_Object sexpr)
2443 {
2444 return safe_call1 (Qeval, sexpr);
2445 }
2446
2447 /* Call function FN with two arguments ARG1 and ARG2.
2448 Return the result, or nil if something went wrong. */
2449
2450 Lisp_Object
2451 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2452 {
2453 return safe_call (3, fn, arg1, arg2);
2454 }
2455
2456
2457 \f
2458 /***********************************************************************
2459 Debugging
2460 ***********************************************************************/
2461
2462 #if 0
2463
2464 /* Define CHECK_IT to perform sanity checks on iterators.
2465 This is for debugging. It is too slow to do unconditionally. */
2466
2467 static void
2468 check_it (struct it *it)
2469 {
2470 if (it->method == GET_FROM_STRING)
2471 {
2472 eassert (STRINGP (it->string));
2473 eassert (IT_STRING_CHARPOS (*it) >= 0);
2474 }
2475 else
2476 {
2477 eassert (IT_STRING_CHARPOS (*it) < 0);
2478 if (it->method == GET_FROM_BUFFER)
2479 {
2480 /* Check that character and byte positions agree. */
2481 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2482 }
2483 }
2484
2485 if (it->dpvec)
2486 eassert (it->current.dpvec_index >= 0);
2487 else
2488 eassert (it->current.dpvec_index < 0);
2489 }
2490
2491 #define CHECK_IT(IT) check_it ((IT))
2492
2493 #else /* not 0 */
2494
2495 #define CHECK_IT(IT) (void) 0
2496
2497 #endif /* not 0 */
2498
2499
2500 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2501
2502 /* Check that the window end of window W is what we expect it
2503 to be---the last row in the current matrix displaying text. */
2504
2505 static void
2506 check_window_end (struct window *w)
2507 {
2508 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2509 {
2510 struct glyph_row *row;
2511 eassert ((row = MATRIX_ROW (w->current_matrix,
2512 XFASTINT (w->window_end_vpos)),
2513 !row->enabled_p
2514 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2515 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2516 }
2517 }
2518
2519 #define CHECK_WINDOW_END(W) check_window_end ((W))
2520
2521 #else
2522
2523 #define CHECK_WINDOW_END(W) (void) 0
2524
2525 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2526
2527 /* Return mark position if current buffer has the region of non-zero length,
2528 or -1 otherwise. */
2529
2530 static ptrdiff_t
2531 markpos_of_region (void)
2532 {
2533 if (!NILP (Vtransient_mark_mode)
2534 && !NILP (BVAR (current_buffer, mark_active))
2535 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2536 {
2537 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2538
2539 if (markpos != PT)
2540 return markpos;
2541 }
2542 return -1;
2543 }
2544
2545 /***********************************************************************
2546 Iterator initialization
2547 ***********************************************************************/
2548
2549 /* Initialize IT for displaying current_buffer in window W, starting
2550 at character position CHARPOS. CHARPOS < 0 means that no buffer
2551 position is specified which is useful when the iterator is assigned
2552 a position later. BYTEPOS is the byte position corresponding to
2553 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2554
2555 If ROW is not null, calls to produce_glyphs with IT as parameter
2556 will produce glyphs in that row.
2557
2558 BASE_FACE_ID is the id of a base face to use. It must be one of
2559 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2560 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2561 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2562
2563 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2564 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2565 will be initialized to use the corresponding mode line glyph row of
2566 the desired matrix of W. */
2567
2568 void
2569 init_iterator (struct it *it, struct window *w,
2570 ptrdiff_t charpos, ptrdiff_t bytepos,
2571 struct glyph_row *row, enum face_id base_face_id)
2572 {
2573 ptrdiff_t markpos;
2574 enum face_id remapped_base_face_id = base_face_id;
2575
2576 /* Some precondition checks. */
2577 eassert (w != NULL && it != NULL);
2578 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2579 && charpos <= ZV));
2580
2581 /* If face attributes have been changed since the last redisplay,
2582 free realized faces now because they depend on face definitions
2583 that might have changed. Don't free faces while there might be
2584 desired matrices pending which reference these faces. */
2585 if (face_change_count && !inhibit_free_realized_faces)
2586 {
2587 face_change_count = 0;
2588 free_all_realized_faces (Qnil);
2589 }
2590
2591 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2592 if (! NILP (Vface_remapping_alist))
2593 remapped_base_face_id
2594 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2595
2596 /* Use one of the mode line rows of W's desired matrix if
2597 appropriate. */
2598 if (row == NULL)
2599 {
2600 if (base_face_id == MODE_LINE_FACE_ID
2601 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2602 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2603 else if (base_face_id == HEADER_LINE_FACE_ID)
2604 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2605 }
2606
2607 /* Clear IT. */
2608 memset (it, 0, sizeof *it);
2609 it->current.overlay_string_index = -1;
2610 it->current.dpvec_index = -1;
2611 it->base_face_id = remapped_base_face_id;
2612 it->string = Qnil;
2613 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2614 it->paragraph_embedding = L2R;
2615 it->bidi_it.string.lstring = Qnil;
2616 it->bidi_it.string.s = NULL;
2617 it->bidi_it.string.bufpos = 0;
2618
2619 /* The window in which we iterate over current_buffer: */
2620 XSETWINDOW (it->window, w);
2621 it->w = w;
2622 it->f = XFRAME (w->frame);
2623
2624 it->cmp_it.id = -1;
2625
2626 /* Extra space between lines (on window systems only). */
2627 if (base_face_id == DEFAULT_FACE_ID
2628 && FRAME_WINDOW_P (it->f))
2629 {
2630 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2631 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2632 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2633 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2634 * FRAME_LINE_HEIGHT (it->f));
2635 else if (it->f->extra_line_spacing > 0)
2636 it->extra_line_spacing = it->f->extra_line_spacing;
2637 it->max_extra_line_spacing = 0;
2638 }
2639
2640 /* If realized faces have been removed, e.g. because of face
2641 attribute changes of named faces, recompute them. When running
2642 in batch mode, the face cache of the initial frame is null. If
2643 we happen to get called, make a dummy face cache. */
2644 if (FRAME_FACE_CACHE (it->f) == NULL)
2645 init_frame_faces (it->f);
2646 if (FRAME_FACE_CACHE (it->f)->used == 0)
2647 recompute_basic_faces (it->f);
2648
2649 /* Current value of the `slice', `space-width', and 'height' properties. */
2650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2651 it->space_width = Qnil;
2652 it->font_height = Qnil;
2653 it->override_ascent = -1;
2654
2655 /* Are control characters displayed as `^C'? */
2656 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2657
2658 /* -1 means everything between a CR and the following line end
2659 is invisible. >0 means lines indented more than this value are
2660 invisible. */
2661 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2662 ? (clip_to_bounds
2663 (-1, XINT (BVAR (current_buffer, selective_display)),
2664 PTRDIFF_MAX))
2665 : (!NILP (BVAR (current_buffer, selective_display))
2666 ? -1 : 0));
2667 it->selective_display_ellipsis_p
2668 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2669
2670 /* Display table to use. */
2671 it->dp = window_display_table (w);
2672
2673 /* Are multibyte characters enabled in current_buffer? */
2674 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2675
2676 /* If visible region is of non-zero length, set IT->region_beg_charpos
2677 and IT->region_end_charpos to the start and end of a visible region
2678 in window IT->w. Set both to -1 to indicate no region. */
2679 markpos = markpos_of_region ();
2680 if (0 <= markpos
2681 /* Maybe highlight only in selected window. */
2682 && (/* Either show region everywhere. */
2683 highlight_nonselected_windows
2684 /* Or show region in the selected window. */
2685 || w == XWINDOW (selected_window)
2686 /* Or show the region if we are in the mini-buffer and W is
2687 the window the mini-buffer refers to. */
2688 || (MINI_WINDOW_P (XWINDOW (selected_window))
2689 && WINDOWP (minibuf_selected_window)
2690 && w == XWINDOW (minibuf_selected_window))))
2691 {
2692 it->region_beg_charpos = min (PT, markpos);
2693 it->region_end_charpos = max (PT, markpos);
2694 }
2695 else
2696 it->region_beg_charpos = it->region_end_charpos = -1;
2697
2698 /* Get the position at which the redisplay_end_trigger hook should
2699 be run, if it is to be run at all. */
2700 if (MARKERP (w->redisplay_end_trigger)
2701 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2702 it->redisplay_end_trigger_charpos
2703 = marker_position (w->redisplay_end_trigger);
2704 else if (INTEGERP (w->redisplay_end_trigger))
2705 it->redisplay_end_trigger_charpos =
2706 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2707
2708 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2709
2710 /* Are lines in the display truncated? */
2711 if (base_face_id != DEFAULT_FACE_ID
2712 || it->w->hscroll
2713 || (! WINDOW_FULL_WIDTH_P (it->w)
2714 && ((!NILP (Vtruncate_partial_width_windows)
2715 && !INTEGERP (Vtruncate_partial_width_windows))
2716 || (INTEGERP (Vtruncate_partial_width_windows)
2717 && (WINDOW_TOTAL_COLS (it->w)
2718 < XINT (Vtruncate_partial_width_windows))))))
2719 it->line_wrap = TRUNCATE;
2720 else if (NILP (BVAR (current_buffer, truncate_lines)))
2721 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2722 ? WINDOW_WRAP : WORD_WRAP;
2723 else
2724 it->line_wrap = TRUNCATE;
2725
2726 /* Get dimensions of truncation and continuation glyphs. These are
2727 displayed as fringe bitmaps under X, but we need them for such
2728 frames when the fringes are turned off. But leave the dimensions
2729 zero for tooltip frames, as these glyphs look ugly there and also
2730 sabotage calculations of tooltip dimensions in x-show-tip. */
2731 #ifdef HAVE_WINDOW_SYSTEM
2732 if (!(FRAME_WINDOW_P (it->f)
2733 && FRAMEP (tip_frame)
2734 && it->f == XFRAME (tip_frame)))
2735 #endif
2736 {
2737 if (it->line_wrap == TRUNCATE)
2738 {
2739 /* We will need the truncation glyph. */
2740 eassert (it->glyph_row == NULL);
2741 produce_special_glyphs (it, IT_TRUNCATION);
2742 it->truncation_pixel_width = it->pixel_width;
2743 }
2744 else
2745 {
2746 /* We will need the continuation glyph. */
2747 eassert (it->glyph_row == NULL);
2748 produce_special_glyphs (it, IT_CONTINUATION);
2749 it->continuation_pixel_width = it->pixel_width;
2750 }
2751 }
2752
2753 /* Reset these values to zero because the produce_special_glyphs
2754 above has changed them. */
2755 it->pixel_width = it->ascent = it->descent = 0;
2756 it->phys_ascent = it->phys_descent = 0;
2757
2758 /* Set this after getting the dimensions of truncation and
2759 continuation glyphs, so that we don't produce glyphs when calling
2760 produce_special_glyphs, above. */
2761 it->glyph_row = row;
2762 it->area = TEXT_AREA;
2763
2764 /* Forget any previous info about this row being reversed. */
2765 if (it->glyph_row)
2766 it->glyph_row->reversed_p = 0;
2767
2768 /* Get the dimensions of the display area. The display area
2769 consists of the visible window area plus a horizontally scrolled
2770 part to the left of the window. All x-values are relative to the
2771 start of this total display area. */
2772 if (base_face_id != DEFAULT_FACE_ID)
2773 {
2774 /* Mode lines, menu bar in terminal frames. */
2775 it->first_visible_x = 0;
2776 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2777 }
2778 else
2779 {
2780 it->first_visible_x =
2781 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2782 it->last_visible_x = (it->first_visible_x
2783 + window_box_width (w, TEXT_AREA));
2784
2785 /* If we truncate lines, leave room for the truncation glyph(s) at
2786 the right margin. Otherwise, leave room for the continuation
2787 glyph(s). Done only if the window has no fringes. Since we
2788 don't know at this point whether there will be any R2L lines in
2789 the window, we reserve space for truncation/continuation glyphs
2790 even if only one of the fringes is absent. */
2791 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2792 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2793 {
2794 if (it->line_wrap == TRUNCATE)
2795 it->last_visible_x -= it->truncation_pixel_width;
2796 else
2797 it->last_visible_x -= it->continuation_pixel_width;
2798 }
2799
2800 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2801 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2802 }
2803
2804 /* Leave room for a border glyph. */
2805 if (!FRAME_WINDOW_P (it->f)
2806 && !WINDOW_RIGHTMOST_P (it->w))
2807 it->last_visible_x -= 1;
2808
2809 it->last_visible_y = window_text_bottom_y (w);
2810
2811 /* For mode lines and alike, arrange for the first glyph having a
2812 left box line if the face specifies a box. */
2813 if (base_face_id != DEFAULT_FACE_ID)
2814 {
2815 struct face *face;
2816
2817 it->face_id = remapped_base_face_id;
2818
2819 /* If we have a boxed mode line, make the first character appear
2820 with a left box line. */
2821 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2822 if (face->box != FACE_NO_BOX)
2823 it->start_of_box_run_p = 1;
2824 }
2825
2826 /* If a buffer position was specified, set the iterator there,
2827 getting overlays and face properties from that position. */
2828 if (charpos >= BUF_BEG (current_buffer))
2829 {
2830 it->end_charpos = ZV;
2831 IT_CHARPOS (*it) = charpos;
2832
2833 /* We will rely on `reseat' to set this up properly, via
2834 handle_face_prop. */
2835 it->face_id = it->base_face_id;
2836
2837 /* Compute byte position if not specified. */
2838 if (bytepos < charpos)
2839 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2840 else
2841 IT_BYTEPOS (*it) = bytepos;
2842
2843 it->start = it->current;
2844 /* Do we need to reorder bidirectional text? Not if this is a
2845 unibyte buffer: by definition, none of the single-byte
2846 characters are strong R2L, so no reordering is needed. And
2847 bidi.c doesn't support unibyte buffers anyway. Also, don't
2848 reorder while we are loading loadup.el, since the tables of
2849 character properties needed for reordering are not yet
2850 available. */
2851 it->bidi_p =
2852 NILP (Vpurify_flag)
2853 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2854 && it->multibyte_p;
2855
2856 /* If we are to reorder bidirectional text, init the bidi
2857 iterator. */
2858 if (it->bidi_p)
2859 {
2860 /* Note the paragraph direction that this buffer wants to
2861 use. */
2862 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2863 Qleft_to_right))
2864 it->paragraph_embedding = L2R;
2865 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2866 Qright_to_left))
2867 it->paragraph_embedding = R2L;
2868 else
2869 it->paragraph_embedding = NEUTRAL_DIR;
2870 bidi_unshelve_cache (NULL, 0);
2871 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2872 &it->bidi_it);
2873 }
2874
2875 /* Compute faces etc. */
2876 reseat (it, it->current.pos, 1);
2877 }
2878
2879 CHECK_IT (it);
2880 }
2881
2882
2883 /* Initialize IT for the display of window W with window start POS. */
2884
2885 void
2886 start_display (struct it *it, struct window *w, struct text_pos pos)
2887 {
2888 struct glyph_row *row;
2889 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2890
2891 row = w->desired_matrix->rows + first_vpos;
2892 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2893 it->first_vpos = first_vpos;
2894
2895 /* Don't reseat to previous visible line start if current start
2896 position is in a string or image. */
2897 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2898 {
2899 int start_at_line_beg_p;
2900 int first_y = it->current_y;
2901
2902 /* If window start is not at a line start, skip forward to POS to
2903 get the correct continuation lines width. */
2904 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2905 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2906 if (!start_at_line_beg_p)
2907 {
2908 int new_x;
2909
2910 reseat_at_previous_visible_line_start (it);
2911 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2912
2913 new_x = it->current_x + it->pixel_width;
2914
2915 /* If lines are continued, this line may end in the middle
2916 of a multi-glyph character (e.g. a control character
2917 displayed as \003, or in the middle of an overlay
2918 string). In this case move_it_to above will not have
2919 taken us to the start of the continuation line but to the
2920 end of the continued line. */
2921 if (it->current_x > 0
2922 && it->line_wrap != TRUNCATE /* Lines are continued. */
2923 && (/* And glyph doesn't fit on the line. */
2924 new_x > it->last_visible_x
2925 /* Or it fits exactly and we're on a window
2926 system frame. */
2927 || (new_x == it->last_visible_x
2928 && FRAME_WINDOW_P (it->f)
2929 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2930 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2931 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2932 {
2933 if ((it->current.dpvec_index >= 0
2934 || it->current.overlay_string_index >= 0)
2935 /* If we are on a newline from a display vector or
2936 overlay string, then we are already at the end of
2937 a screen line; no need to go to the next line in
2938 that case, as this line is not really continued.
2939 (If we do go to the next line, C-e will not DTRT.) */
2940 && it->c != '\n')
2941 {
2942 set_iterator_to_next (it, 1);
2943 move_it_in_display_line_to (it, -1, -1, 0);
2944 }
2945
2946 it->continuation_lines_width += it->current_x;
2947 }
2948 /* If the character at POS is displayed via a display
2949 vector, move_it_to above stops at the final glyph of
2950 IT->dpvec. To make the caller redisplay that character
2951 again (a.k.a. start at POS), we need to reset the
2952 dpvec_index to the beginning of IT->dpvec. */
2953 else if (it->current.dpvec_index >= 0)
2954 it->current.dpvec_index = 0;
2955
2956 /* We're starting a new display line, not affected by the
2957 height of the continued line, so clear the appropriate
2958 fields in the iterator structure. */
2959 it->max_ascent = it->max_descent = 0;
2960 it->max_phys_ascent = it->max_phys_descent = 0;
2961
2962 it->current_y = first_y;
2963 it->vpos = 0;
2964 it->current_x = it->hpos = 0;
2965 }
2966 }
2967 }
2968
2969
2970 /* Return 1 if POS is a position in ellipses displayed for invisible
2971 text. W is the window we display, for text property lookup. */
2972
2973 static int
2974 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2975 {
2976 Lisp_Object prop, window;
2977 int ellipses_p = 0;
2978 ptrdiff_t charpos = CHARPOS (pos->pos);
2979
2980 /* If POS specifies a position in a display vector, this might
2981 be for an ellipsis displayed for invisible text. We won't
2982 get the iterator set up for delivering that ellipsis unless
2983 we make sure that it gets aware of the invisible text. */
2984 if (pos->dpvec_index >= 0
2985 && pos->overlay_string_index < 0
2986 && CHARPOS (pos->string_pos) < 0
2987 && charpos > BEGV
2988 && (XSETWINDOW (window, w),
2989 prop = Fget_char_property (make_number (charpos),
2990 Qinvisible, window),
2991 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2992 {
2993 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2994 window);
2995 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2996 }
2997
2998 return ellipses_p;
2999 }
3000
3001
3002 /* Initialize IT for stepping through current_buffer in window W,
3003 starting at position POS that includes overlay string and display
3004 vector/ control character translation position information. Value
3005 is zero if there are overlay strings with newlines at POS. */
3006
3007 static int
3008 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3009 {
3010 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3011 int i, overlay_strings_with_newlines = 0;
3012
3013 /* If POS specifies a position in a display vector, this might
3014 be for an ellipsis displayed for invisible text. We won't
3015 get the iterator set up for delivering that ellipsis unless
3016 we make sure that it gets aware of the invisible text. */
3017 if (in_ellipses_for_invisible_text_p (pos, w))
3018 {
3019 --charpos;
3020 bytepos = 0;
3021 }
3022
3023 /* Keep in mind: the call to reseat in init_iterator skips invisible
3024 text, so we might end up at a position different from POS. This
3025 is only a problem when POS is a row start after a newline and an
3026 overlay starts there with an after-string, and the overlay has an
3027 invisible property. Since we don't skip invisible text in
3028 display_line and elsewhere immediately after consuming the
3029 newline before the row start, such a POS will not be in a string,
3030 but the call to init_iterator below will move us to the
3031 after-string. */
3032 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3033
3034 /* This only scans the current chunk -- it should scan all chunks.
3035 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3036 to 16 in 22.1 to make this a lesser problem. */
3037 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3038 {
3039 const char *s = SSDATA (it->overlay_strings[i]);
3040 const char *e = s + SBYTES (it->overlay_strings[i]);
3041
3042 while (s < e && *s != '\n')
3043 ++s;
3044
3045 if (s < e)
3046 {
3047 overlay_strings_with_newlines = 1;
3048 break;
3049 }
3050 }
3051
3052 /* If position is within an overlay string, set up IT to the right
3053 overlay string. */
3054 if (pos->overlay_string_index >= 0)
3055 {
3056 int relative_index;
3057
3058 /* If the first overlay string happens to have a `display'
3059 property for an image, the iterator will be set up for that
3060 image, and we have to undo that setup first before we can
3061 correct the overlay string index. */
3062 if (it->method == GET_FROM_IMAGE)
3063 pop_it (it);
3064
3065 /* We already have the first chunk of overlay strings in
3066 IT->overlay_strings. Load more until the one for
3067 pos->overlay_string_index is in IT->overlay_strings. */
3068 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3069 {
3070 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3071 it->current.overlay_string_index = 0;
3072 while (n--)
3073 {
3074 load_overlay_strings (it, 0);
3075 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3076 }
3077 }
3078
3079 it->current.overlay_string_index = pos->overlay_string_index;
3080 relative_index = (it->current.overlay_string_index
3081 % OVERLAY_STRING_CHUNK_SIZE);
3082 it->string = it->overlay_strings[relative_index];
3083 eassert (STRINGP (it->string));
3084 it->current.string_pos = pos->string_pos;
3085 it->method = GET_FROM_STRING;
3086 it->end_charpos = SCHARS (it->string);
3087 /* Set up the bidi iterator for this overlay string. */
3088 if (it->bidi_p)
3089 {
3090 it->bidi_it.string.lstring = it->string;
3091 it->bidi_it.string.s = NULL;
3092 it->bidi_it.string.schars = SCHARS (it->string);
3093 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3094 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3095 it->bidi_it.string.unibyte = !it->multibyte_p;
3096 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3097 FRAME_WINDOW_P (it->f), &it->bidi_it);
3098
3099 /* Synchronize the state of the bidi iterator with
3100 pos->string_pos. For any string position other than
3101 zero, this will be done automagically when we resume
3102 iteration over the string and get_visually_first_element
3103 is called. But if string_pos is zero, and the string is
3104 to be reordered for display, we need to resync manually,
3105 since it could be that the iteration state recorded in
3106 pos ended at string_pos of 0 moving backwards in string. */
3107 if (CHARPOS (pos->string_pos) == 0)
3108 {
3109 get_visually_first_element (it);
3110 if (IT_STRING_CHARPOS (*it) != 0)
3111 do {
3112 /* Paranoia. */
3113 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3114 bidi_move_to_visually_next (&it->bidi_it);
3115 } while (it->bidi_it.charpos != 0);
3116 }
3117 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3118 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3119 }
3120 }
3121
3122 if (CHARPOS (pos->string_pos) >= 0)
3123 {
3124 /* Recorded position is not in an overlay string, but in another
3125 string. This can only be a string from a `display' property.
3126 IT should already be filled with that string. */
3127 it->current.string_pos = pos->string_pos;
3128 eassert (STRINGP (it->string));
3129 if (it->bidi_p)
3130 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3131 FRAME_WINDOW_P (it->f), &it->bidi_it);
3132 }
3133
3134 /* Restore position in display vector translations, control
3135 character translations or ellipses. */
3136 if (pos->dpvec_index >= 0)
3137 {
3138 if (it->dpvec == NULL)
3139 get_next_display_element (it);
3140 eassert (it->dpvec && it->current.dpvec_index == 0);
3141 it->current.dpvec_index = pos->dpvec_index;
3142 }
3143
3144 CHECK_IT (it);
3145 return !overlay_strings_with_newlines;
3146 }
3147
3148
3149 /* Initialize IT for stepping through current_buffer in window W
3150 starting at ROW->start. */
3151
3152 static void
3153 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3154 {
3155 init_from_display_pos (it, w, &row->start);
3156 it->start = row->start;
3157 it->continuation_lines_width = row->continuation_lines_width;
3158 CHECK_IT (it);
3159 }
3160
3161
3162 /* Initialize IT for stepping through current_buffer in window W
3163 starting in the line following ROW, i.e. starting at ROW->end.
3164 Value is zero if there are overlay strings with newlines at ROW's
3165 end position. */
3166
3167 static int
3168 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3169 {
3170 int success = 0;
3171
3172 if (init_from_display_pos (it, w, &row->end))
3173 {
3174 if (row->continued_p)
3175 it->continuation_lines_width
3176 = row->continuation_lines_width + row->pixel_width;
3177 CHECK_IT (it);
3178 success = 1;
3179 }
3180
3181 return success;
3182 }
3183
3184
3185
3186 \f
3187 /***********************************************************************
3188 Text properties
3189 ***********************************************************************/
3190
3191 /* Called when IT reaches IT->stop_charpos. Handle text property and
3192 overlay changes. Set IT->stop_charpos to the next position where
3193 to stop. */
3194
3195 static void
3196 handle_stop (struct it *it)
3197 {
3198 enum prop_handled handled;
3199 int handle_overlay_change_p;
3200 struct props *p;
3201
3202 it->dpvec = NULL;
3203 it->current.dpvec_index = -1;
3204 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3205 it->ignore_overlay_strings_at_pos_p = 0;
3206 it->ellipsis_p = 0;
3207
3208 /* Use face of preceding text for ellipsis (if invisible) */
3209 if (it->selective_display_ellipsis_p)
3210 it->saved_face_id = it->face_id;
3211
3212 do
3213 {
3214 handled = HANDLED_NORMALLY;
3215
3216 /* Call text property handlers. */
3217 for (p = it_props; p->handler; ++p)
3218 {
3219 handled = p->handler (it);
3220
3221 if (handled == HANDLED_RECOMPUTE_PROPS)
3222 break;
3223 else if (handled == HANDLED_RETURN)
3224 {
3225 /* We still want to show before and after strings from
3226 overlays even if the actual buffer text is replaced. */
3227 if (!handle_overlay_change_p
3228 || it->sp > 1
3229 /* Don't call get_overlay_strings_1 if we already
3230 have overlay strings loaded, because doing so
3231 will load them again and push the iterator state
3232 onto the stack one more time, which is not
3233 expected by the rest of the code that processes
3234 overlay strings. */
3235 || (it->current.overlay_string_index < 0
3236 ? !get_overlay_strings_1 (it, 0, 0)
3237 : 0))
3238 {
3239 if (it->ellipsis_p)
3240 setup_for_ellipsis (it, 0);
3241 /* When handling a display spec, we might load an
3242 empty string. In that case, discard it here. We
3243 used to discard it in handle_single_display_spec,
3244 but that causes get_overlay_strings_1, above, to
3245 ignore overlay strings that we must check. */
3246 if (STRINGP (it->string) && !SCHARS (it->string))
3247 pop_it (it);
3248 return;
3249 }
3250 else if (STRINGP (it->string) && !SCHARS (it->string))
3251 pop_it (it);
3252 else
3253 {
3254 it->ignore_overlay_strings_at_pos_p = 1;
3255 it->string_from_display_prop_p = 0;
3256 it->from_disp_prop_p = 0;
3257 handle_overlay_change_p = 0;
3258 }
3259 handled = HANDLED_RECOMPUTE_PROPS;
3260 break;
3261 }
3262 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3263 handle_overlay_change_p = 0;
3264 }
3265
3266 if (handled != HANDLED_RECOMPUTE_PROPS)
3267 {
3268 /* Don't check for overlay strings below when set to deliver
3269 characters from a display vector. */
3270 if (it->method == GET_FROM_DISPLAY_VECTOR)
3271 handle_overlay_change_p = 0;
3272
3273 /* Handle overlay changes.
3274 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3275 if it finds overlays. */
3276 if (handle_overlay_change_p)
3277 handled = handle_overlay_change (it);
3278 }
3279
3280 if (it->ellipsis_p)
3281 {
3282 setup_for_ellipsis (it, 0);
3283 break;
3284 }
3285 }
3286 while (handled == HANDLED_RECOMPUTE_PROPS);
3287
3288 /* Determine where to stop next. */
3289 if (handled == HANDLED_NORMALLY)
3290 compute_stop_pos (it);
3291 }
3292
3293
3294 /* Compute IT->stop_charpos from text property and overlay change
3295 information for IT's current position. */
3296
3297 static void
3298 compute_stop_pos (struct it *it)
3299 {
3300 register INTERVAL iv, next_iv;
3301 Lisp_Object object, limit, position;
3302 ptrdiff_t charpos, bytepos;
3303
3304 if (STRINGP (it->string))
3305 {
3306 /* Strings are usually short, so don't limit the search for
3307 properties. */
3308 it->stop_charpos = it->end_charpos;
3309 object = it->string;
3310 limit = Qnil;
3311 charpos = IT_STRING_CHARPOS (*it);
3312 bytepos = IT_STRING_BYTEPOS (*it);
3313 }
3314 else
3315 {
3316 ptrdiff_t pos;
3317
3318 /* If end_charpos is out of range for some reason, such as a
3319 misbehaving display function, rationalize it (Bug#5984). */
3320 if (it->end_charpos > ZV)
3321 it->end_charpos = ZV;
3322 it->stop_charpos = it->end_charpos;
3323
3324 /* If next overlay change is in front of the current stop pos
3325 (which is IT->end_charpos), stop there. Note: value of
3326 next_overlay_change is point-max if no overlay change
3327 follows. */
3328 charpos = IT_CHARPOS (*it);
3329 bytepos = IT_BYTEPOS (*it);
3330 pos = next_overlay_change (charpos);
3331 if (pos < it->stop_charpos)
3332 it->stop_charpos = pos;
3333
3334 /* If showing the region, we have to stop at the region
3335 start or end because the face might change there. */
3336 if (it->region_beg_charpos > 0)
3337 {
3338 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3339 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3340 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3341 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3342 }
3343
3344 /* Set up variables for computing the stop position from text
3345 property changes. */
3346 XSETBUFFER (object, current_buffer);
3347 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3348 }
3349
3350 /* Get the interval containing IT's position. Value is a null
3351 interval if there isn't such an interval. */
3352 position = make_number (charpos);
3353 iv = validate_interval_range (object, &position, &position, 0);
3354 if (iv)
3355 {
3356 Lisp_Object values_here[LAST_PROP_IDX];
3357 struct props *p;
3358
3359 /* Get properties here. */
3360 for (p = it_props; p->handler; ++p)
3361 values_here[p->idx] = textget (iv->plist, *p->name);
3362
3363 /* Look for an interval following iv that has different
3364 properties. */
3365 for (next_iv = next_interval (iv);
3366 (next_iv
3367 && (NILP (limit)
3368 || XFASTINT (limit) > next_iv->position));
3369 next_iv = next_interval (next_iv))
3370 {
3371 for (p = it_props; p->handler; ++p)
3372 {
3373 Lisp_Object new_value;
3374
3375 new_value = textget (next_iv->plist, *p->name);
3376 if (!EQ (values_here[p->idx], new_value))
3377 break;
3378 }
3379
3380 if (p->handler)
3381 break;
3382 }
3383
3384 if (next_iv)
3385 {
3386 if (INTEGERP (limit)
3387 && next_iv->position >= XFASTINT (limit))
3388 /* No text property change up to limit. */
3389 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3390 else
3391 /* Text properties change in next_iv. */
3392 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3393 }
3394 }
3395
3396 if (it->cmp_it.id < 0)
3397 {
3398 ptrdiff_t stoppos = it->end_charpos;
3399
3400 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3401 stoppos = -1;
3402 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3403 stoppos, it->string);
3404 }
3405
3406 eassert (STRINGP (it->string)
3407 || (it->stop_charpos >= BEGV
3408 && it->stop_charpos >= IT_CHARPOS (*it)));
3409 }
3410
3411
3412 /* Return the position of the next overlay change after POS in
3413 current_buffer. Value is point-max if no overlay change
3414 follows. This is like `next-overlay-change' but doesn't use
3415 xmalloc. */
3416
3417 static ptrdiff_t
3418 next_overlay_change (ptrdiff_t pos)
3419 {
3420 ptrdiff_t i, noverlays;
3421 ptrdiff_t endpos;
3422 Lisp_Object *overlays;
3423
3424 /* Get all overlays at the given position. */
3425 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3426
3427 /* If any of these overlays ends before endpos,
3428 use its ending point instead. */
3429 for (i = 0; i < noverlays; ++i)
3430 {
3431 Lisp_Object oend;
3432 ptrdiff_t oendpos;
3433
3434 oend = OVERLAY_END (overlays[i]);
3435 oendpos = OVERLAY_POSITION (oend);
3436 endpos = min (endpos, oendpos);
3437 }
3438
3439 return endpos;
3440 }
3441
3442 /* How many characters forward to search for a display property or
3443 display string. Searching too far forward makes the bidi display
3444 sluggish, especially in small windows. */
3445 #define MAX_DISP_SCAN 250
3446
3447 /* Return the character position of a display string at or after
3448 position specified by POSITION. If no display string exists at or
3449 after POSITION, return ZV. A display string is either an overlay
3450 with `display' property whose value is a string, or a `display'
3451 text property whose value is a string. STRING is data about the
3452 string to iterate; if STRING->lstring is nil, we are iterating a
3453 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3454 on a GUI frame. DISP_PROP is set to zero if we searched
3455 MAX_DISP_SCAN characters forward without finding any display
3456 strings, non-zero otherwise. It is set to 2 if the display string
3457 uses any kind of `(space ...)' spec that will produce a stretch of
3458 white space in the text area. */
3459 ptrdiff_t
3460 compute_display_string_pos (struct text_pos *position,
3461 struct bidi_string_data *string,
3462 int frame_window_p, int *disp_prop)
3463 {
3464 /* OBJECT = nil means current buffer. */
3465 Lisp_Object object =
3466 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3467 Lisp_Object pos, spec, limpos;
3468 int string_p = (string && (STRINGP (string->lstring) || string->s));
3469 ptrdiff_t eob = string_p ? string->schars : ZV;
3470 ptrdiff_t begb = string_p ? 0 : BEGV;
3471 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3472 ptrdiff_t lim =
3473 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3474 struct text_pos tpos;
3475 int rv = 0;
3476
3477 *disp_prop = 1;
3478
3479 if (charpos >= eob
3480 /* We don't support display properties whose values are strings
3481 that have display string properties. */
3482 || string->from_disp_str
3483 /* C strings cannot have display properties. */
3484 || (string->s && !STRINGP (object)))
3485 {
3486 *disp_prop = 0;
3487 return eob;
3488 }
3489
3490 /* If the character at CHARPOS is where the display string begins,
3491 return CHARPOS. */
3492 pos = make_number (charpos);
3493 if (STRINGP (object))
3494 bufpos = string->bufpos;
3495 else
3496 bufpos = charpos;
3497 tpos = *position;
3498 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3499 && (charpos <= begb
3500 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3501 object),
3502 spec))
3503 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3504 frame_window_p)))
3505 {
3506 if (rv == 2)
3507 *disp_prop = 2;
3508 return charpos;
3509 }
3510
3511 /* Look forward for the first character with a `display' property
3512 that will replace the underlying text when displayed. */
3513 limpos = make_number (lim);
3514 do {
3515 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3516 CHARPOS (tpos) = XFASTINT (pos);
3517 if (CHARPOS (tpos) >= lim)
3518 {
3519 *disp_prop = 0;
3520 break;
3521 }
3522 if (STRINGP (object))
3523 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3524 else
3525 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3526 spec = Fget_char_property (pos, Qdisplay, object);
3527 if (!STRINGP (object))
3528 bufpos = CHARPOS (tpos);
3529 } while (NILP (spec)
3530 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3531 bufpos, frame_window_p)));
3532 if (rv == 2)
3533 *disp_prop = 2;
3534
3535 return CHARPOS (tpos);
3536 }
3537
3538 /* Return the character position of the end of the display string that
3539 started at CHARPOS. If there's no display string at CHARPOS,
3540 return -1. A display string is either an overlay with `display'
3541 property whose value is a string or a `display' text property whose
3542 value is a string. */
3543 ptrdiff_t
3544 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3545 {
3546 /* OBJECT = nil means current buffer. */
3547 Lisp_Object object =
3548 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3549 Lisp_Object pos = make_number (charpos);
3550 ptrdiff_t eob =
3551 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3552
3553 if (charpos >= eob || (string->s && !STRINGP (object)))
3554 return eob;
3555
3556 /* It could happen that the display property or overlay was removed
3557 since we found it in compute_display_string_pos above. One way
3558 this can happen is if JIT font-lock was called (through
3559 handle_fontified_prop), and jit-lock-functions remove text
3560 properties or overlays from the portion of buffer that includes
3561 CHARPOS. Muse mode is known to do that, for example. In this
3562 case, we return -1 to the caller, to signal that no display
3563 string is actually present at CHARPOS. See bidi_fetch_char for
3564 how this is handled.
3565
3566 An alternative would be to never look for display properties past
3567 it->stop_charpos. But neither compute_display_string_pos nor
3568 bidi_fetch_char that calls it know or care where the next
3569 stop_charpos is. */
3570 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3571 return -1;
3572
3573 /* Look forward for the first character where the `display' property
3574 changes. */
3575 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3576
3577 return XFASTINT (pos);
3578 }
3579
3580
3581 \f
3582 /***********************************************************************
3583 Fontification
3584 ***********************************************************************/
3585
3586 /* Handle changes in the `fontified' property of the current buffer by
3587 calling hook functions from Qfontification_functions to fontify
3588 regions of text. */
3589
3590 static enum prop_handled
3591 handle_fontified_prop (struct it *it)
3592 {
3593 Lisp_Object prop, pos;
3594 enum prop_handled handled = HANDLED_NORMALLY;
3595
3596 if (!NILP (Vmemory_full))
3597 return handled;
3598
3599 /* Get the value of the `fontified' property at IT's current buffer
3600 position. (The `fontified' property doesn't have a special
3601 meaning in strings.) If the value is nil, call functions from
3602 Qfontification_functions. */
3603 if (!STRINGP (it->string)
3604 && it->s == NULL
3605 && !NILP (Vfontification_functions)
3606 && !NILP (Vrun_hooks)
3607 && (pos = make_number (IT_CHARPOS (*it)),
3608 prop = Fget_char_property (pos, Qfontified, Qnil),
3609 /* Ignore the special cased nil value always present at EOB since
3610 no amount of fontifying will be able to change it. */
3611 NILP (prop) && IT_CHARPOS (*it) < Z))
3612 {
3613 ptrdiff_t count = SPECPDL_INDEX ();
3614 Lisp_Object val;
3615 struct buffer *obuf = current_buffer;
3616 int begv = BEGV, zv = ZV;
3617 int old_clip_changed = current_buffer->clip_changed;
3618
3619 val = Vfontification_functions;
3620 specbind (Qfontification_functions, Qnil);
3621
3622 eassert (it->end_charpos == ZV);
3623
3624 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3625 safe_call1 (val, pos);
3626 else
3627 {
3628 Lisp_Object fns, fn;
3629 struct gcpro gcpro1, gcpro2;
3630
3631 fns = Qnil;
3632 GCPRO2 (val, fns);
3633
3634 for (; CONSP (val); val = XCDR (val))
3635 {
3636 fn = XCAR (val);
3637
3638 if (EQ (fn, Qt))
3639 {
3640 /* A value of t indicates this hook has a local
3641 binding; it means to run the global binding too.
3642 In a global value, t should not occur. If it
3643 does, we must ignore it to avoid an endless
3644 loop. */
3645 for (fns = Fdefault_value (Qfontification_functions);
3646 CONSP (fns);
3647 fns = XCDR (fns))
3648 {
3649 fn = XCAR (fns);
3650 if (!EQ (fn, Qt))
3651 safe_call1 (fn, pos);
3652 }
3653 }
3654 else
3655 safe_call1 (fn, pos);
3656 }
3657
3658 UNGCPRO;
3659 }
3660
3661 unbind_to (count, Qnil);
3662
3663 /* Fontification functions routinely call `save-restriction'.
3664 Normally, this tags clip_changed, which can confuse redisplay
3665 (see discussion in Bug#6671). Since we don't perform any
3666 special handling of fontification changes in the case where
3667 `save-restriction' isn't called, there's no point doing so in
3668 this case either. So, if the buffer's restrictions are
3669 actually left unchanged, reset clip_changed. */
3670 if (obuf == current_buffer)
3671 {
3672 if (begv == BEGV && zv == ZV)
3673 current_buffer->clip_changed = old_clip_changed;
3674 }
3675 /* There isn't much we can reasonably do to protect against
3676 misbehaving fontification, but here's a fig leaf. */
3677 else if (BUFFER_LIVE_P (obuf))
3678 set_buffer_internal_1 (obuf);
3679
3680 /* The fontification code may have added/removed text.
3681 It could do even a lot worse, but let's at least protect against
3682 the most obvious case where only the text past `pos' gets changed',
3683 as is/was done in grep.el where some escapes sequences are turned
3684 into face properties (bug#7876). */
3685 it->end_charpos = ZV;
3686
3687 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3688 something. This avoids an endless loop if they failed to
3689 fontify the text for which reason ever. */
3690 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3691 handled = HANDLED_RECOMPUTE_PROPS;
3692 }
3693
3694 return handled;
3695 }
3696
3697
3698 \f
3699 /***********************************************************************
3700 Faces
3701 ***********************************************************************/
3702
3703 /* Set up iterator IT from face properties at its current position.
3704 Called from handle_stop. */
3705
3706 static enum prop_handled
3707 handle_face_prop (struct it *it)
3708 {
3709 int new_face_id;
3710 ptrdiff_t next_stop;
3711
3712 if (!STRINGP (it->string))
3713 {
3714 new_face_id
3715 = face_at_buffer_position (it->w,
3716 IT_CHARPOS (*it),
3717 it->region_beg_charpos,
3718 it->region_end_charpos,
3719 &next_stop,
3720 (IT_CHARPOS (*it)
3721 + TEXT_PROP_DISTANCE_LIMIT),
3722 0, it->base_face_id);
3723
3724 /* Is this a start of a run of characters with box face?
3725 Caveat: this can be called for a freshly initialized
3726 iterator; face_id is -1 in this case. We know that the new
3727 face will not change until limit, i.e. if the new face has a
3728 box, all characters up to limit will have one. But, as
3729 usual, we don't know whether limit is really the end. */
3730 if (new_face_id != it->face_id)
3731 {
3732 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3733 /* If it->face_id is -1, old_face below will be NULL, see
3734 the definition of FACE_FROM_ID. This will happen if this
3735 is the initial call that gets the face. */
3736 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3737
3738 /* If the value of face_id of the iterator is -1, we have to
3739 look in front of IT's position and see whether there is a
3740 face there that's different from new_face_id. */
3741 if (!old_face && IT_CHARPOS (*it) > BEG)
3742 {
3743 int prev_face_id = face_before_it_pos (it);
3744
3745 old_face = FACE_FROM_ID (it->f, prev_face_id);
3746 }
3747
3748 /* If the new face has a box, but the old face does not,
3749 this is the start of a run of characters with box face,
3750 i.e. this character has a shadow on the left side. */
3751 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3752 && (old_face == NULL || !old_face->box));
3753 it->face_box_p = new_face->box != FACE_NO_BOX;
3754 }
3755 }
3756 else
3757 {
3758 int base_face_id;
3759 ptrdiff_t bufpos;
3760 int i;
3761 Lisp_Object from_overlay
3762 = (it->current.overlay_string_index >= 0
3763 ? it->string_overlays[it->current.overlay_string_index
3764 % OVERLAY_STRING_CHUNK_SIZE]
3765 : Qnil);
3766
3767 /* See if we got to this string directly or indirectly from
3768 an overlay property. That includes the before-string or
3769 after-string of an overlay, strings in display properties
3770 provided by an overlay, their text properties, etc.
3771
3772 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3773 if (! NILP (from_overlay))
3774 for (i = it->sp - 1; i >= 0; i--)
3775 {
3776 if (it->stack[i].current.overlay_string_index >= 0)
3777 from_overlay
3778 = it->string_overlays[it->stack[i].current.overlay_string_index
3779 % OVERLAY_STRING_CHUNK_SIZE];
3780 else if (! NILP (it->stack[i].from_overlay))
3781 from_overlay = it->stack[i].from_overlay;
3782
3783 if (!NILP (from_overlay))
3784 break;
3785 }
3786
3787 if (! NILP (from_overlay))
3788 {
3789 bufpos = IT_CHARPOS (*it);
3790 /* For a string from an overlay, the base face depends
3791 only on text properties and ignores overlays. */
3792 base_face_id
3793 = face_for_overlay_string (it->w,
3794 IT_CHARPOS (*it),
3795 it->region_beg_charpos,
3796 it->region_end_charpos,
3797 &next_stop,
3798 (IT_CHARPOS (*it)
3799 + TEXT_PROP_DISTANCE_LIMIT),
3800 0,
3801 from_overlay);
3802 }
3803 else
3804 {
3805 bufpos = 0;
3806
3807 /* For strings from a `display' property, use the face at
3808 IT's current buffer position as the base face to merge
3809 with, so that overlay strings appear in the same face as
3810 surrounding text, unless they specify their own
3811 faces. */
3812 base_face_id = it->string_from_prefix_prop_p
3813 ? DEFAULT_FACE_ID
3814 : underlying_face_id (it);
3815 }
3816
3817 new_face_id = face_at_string_position (it->w,
3818 it->string,
3819 IT_STRING_CHARPOS (*it),
3820 bufpos,
3821 it->region_beg_charpos,
3822 it->region_end_charpos,
3823 &next_stop,
3824 base_face_id, 0);
3825
3826 /* Is this a start of a run of characters with box? Caveat:
3827 this can be called for a freshly allocated iterator; face_id
3828 is -1 is this case. We know that the new face will not
3829 change until the next check pos, i.e. if the new face has a
3830 box, all characters up to that position will have a
3831 box. But, as usual, we don't know whether that position
3832 is really the end. */
3833 if (new_face_id != it->face_id)
3834 {
3835 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3836 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3837
3838 /* If new face has a box but old face hasn't, this is the
3839 start of a run of characters with box, i.e. it has a
3840 shadow on the left side. */
3841 it->start_of_box_run_p
3842 = new_face->box && (old_face == NULL || !old_face->box);
3843 it->face_box_p = new_face->box != FACE_NO_BOX;
3844 }
3845 }
3846
3847 it->face_id = new_face_id;
3848 return HANDLED_NORMALLY;
3849 }
3850
3851
3852 /* Return the ID of the face ``underlying'' IT's current position,
3853 which is in a string. If the iterator is associated with a
3854 buffer, return the face at IT's current buffer position.
3855 Otherwise, use the iterator's base_face_id. */
3856
3857 static int
3858 underlying_face_id (struct it *it)
3859 {
3860 int face_id = it->base_face_id, i;
3861
3862 eassert (STRINGP (it->string));
3863
3864 for (i = it->sp - 1; i >= 0; --i)
3865 if (NILP (it->stack[i].string))
3866 face_id = it->stack[i].face_id;
3867
3868 return face_id;
3869 }
3870
3871
3872 /* Compute the face one character before or after the current position
3873 of IT, in the visual order. BEFORE_P non-zero means get the face
3874 in front (to the left in L2R paragraphs, to the right in R2L
3875 paragraphs) of IT's screen position. Value is the ID of the face. */
3876
3877 static int
3878 face_before_or_after_it_pos (struct it *it, int before_p)
3879 {
3880 int face_id, limit;
3881 ptrdiff_t next_check_charpos;
3882 struct it it_copy;
3883 void *it_copy_data = NULL;
3884
3885 eassert (it->s == NULL);
3886
3887 if (STRINGP (it->string))
3888 {
3889 ptrdiff_t bufpos, charpos;
3890 int base_face_id;
3891
3892 /* No face change past the end of the string (for the case
3893 we are padding with spaces). No face change before the
3894 string start. */
3895 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3896 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3897 return it->face_id;
3898
3899 if (!it->bidi_p)
3900 {
3901 /* Set charpos to the position before or after IT's current
3902 position, in the logical order, which in the non-bidi
3903 case is the same as the visual order. */
3904 if (before_p)
3905 charpos = IT_STRING_CHARPOS (*it) - 1;
3906 else if (it->what == IT_COMPOSITION)
3907 /* For composition, we must check the character after the
3908 composition. */
3909 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3910 else
3911 charpos = IT_STRING_CHARPOS (*it) + 1;
3912 }
3913 else
3914 {
3915 if (before_p)
3916 {
3917 /* With bidi iteration, the character before the current
3918 in the visual order cannot be found by simple
3919 iteration, because "reverse" reordering is not
3920 supported. Instead, we need to use the move_it_*
3921 family of functions. */
3922 /* Ignore face changes before the first visible
3923 character on this display line. */
3924 if (it->current_x <= it->first_visible_x)
3925 return it->face_id;
3926 SAVE_IT (it_copy, *it, it_copy_data);
3927 /* Implementation note: Since move_it_in_display_line
3928 works in the iterator geometry, and thinks the first
3929 character is always the leftmost, even in R2L lines,
3930 we don't need to distinguish between the R2L and L2R
3931 cases here. */
3932 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3933 it_copy.current_x - 1, MOVE_TO_X);
3934 charpos = IT_STRING_CHARPOS (it_copy);
3935 RESTORE_IT (it, it, it_copy_data);
3936 }
3937 else
3938 {
3939 /* Set charpos to the string position of the character
3940 that comes after IT's current position in the visual
3941 order. */
3942 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3943
3944 it_copy = *it;
3945 while (n--)
3946 bidi_move_to_visually_next (&it_copy.bidi_it);
3947
3948 charpos = it_copy.bidi_it.charpos;
3949 }
3950 }
3951 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3952
3953 if (it->current.overlay_string_index >= 0)
3954 bufpos = IT_CHARPOS (*it);
3955 else
3956 bufpos = 0;
3957
3958 base_face_id = underlying_face_id (it);
3959
3960 /* Get the face for ASCII, or unibyte. */
3961 face_id = face_at_string_position (it->w,
3962 it->string,
3963 charpos,
3964 bufpos,
3965 it->region_beg_charpos,
3966 it->region_end_charpos,
3967 &next_check_charpos,
3968 base_face_id, 0);
3969
3970 /* Correct the face for charsets different from ASCII. Do it
3971 for the multibyte case only. The face returned above is
3972 suitable for unibyte text if IT->string is unibyte. */
3973 if (STRING_MULTIBYTE (it->string))
3974 {
3975 struct text_pos pos1 = string_pos (charpos, it->string);
3976 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3977 int c, len;
3978 struct face *face = FACE_FROM_ID (it->f, face_id);
3979
3980 c = string_char_and_length (p, &len);
3981 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3982 }
3983 }
3984 else
3985 {
3986 struct text_pos pos;
3987
3988 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3989 || (IT_CHARPOS (*it) <= BEGV && before_p))
3990 return it->face_id;
3991
3992 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3993 pos = it->current.pos;
3994
3995 if (!it->bidi_p)
3996 {
3997 if (before_p)
3998 DEC_TEXT_POS (pos, it->multibyte_p);
3999 else
4000 {
4001 if (it->what == IT_COMPOSITION)
4002 {
4003 /* For composition, we must check the position after
4004 the composition. */
4005 pos.charpos += it->cmp_it.nchars;
4006 pos.bytepos += it->len;
4007 }
4008 else
4009 INC_TEXT_POS (pos, it->multibyte_p);
4010 }
4011 }
4012 else
4013 {
4014 if (before_p)
4015 {
4016 /* With bidi iteration, the character before the current
4017 in the visual order cannot be found by simple
4018 iteration, because "reverse" reordering is not
4019 supported. Instead, we need to use the move_it_*
4020 family of functions. */
4021 /* Ignore face changes before the first visible
4022 character on this display line. */
4023 if (it->current_x <= it->first_visible_x)
4024 return it->face_id;
4025 SAVE_IT (it_copy, *it, it_copy_data);
4026 /* Implementation note: Since move_it_in_display_line
4027 works in the iterator geometry, and thinks the first
4028 character is always the leftmost, even in R2L lines,
4029 we don't need to distinguish between the R2L and L2R
4030 cases here. */
4031 move_it_in_display_line (&it_copy, ZV,
4032 it_copy.current_x - 1, MOVE_TO_X);
4033 pos = it_copy.current.pos;
4034 RESTORE_IT (it, it, it_copy_data);
4035 }
4036 else
4037 {
4038 /* Set charpos to the buffer position of the character
4039 that comes after IT's current position in the visual
4040 order. */
4041 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4042
4043 it_copy = *it;
4044 while (n--)
4045 bidi_move_to_visually_next (&it_copy.bidi_it);
4046
4047 SET_TEXT_POS (pos,
4048 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4049 }
4050 }
4051 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4052
4053 /* Determine face for CHARSET_ASCII, or unibyte. */
4054 face_id = face_at_buffer_position (it->w,
4055 CHARPOS (pos),
4056 it->region_beg_charpos,
4057 it->region_end_charpos,
4058 &next_check_charpos,
4059 limit, 0, -1);
4060
4061 /* Correct the face for charsets different from ASCII. Do it
4062 for the multibyte case only. The face returned above is
4063 suitable for unibyte text if current_buffer is unibyte. */
4064 if (it->multibyte_p)
4065 {
4066 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4067 struct face *face = FACE_FROM_ID (it->f, face_id);
4068 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4069 }
4070 }
4071
4072 return face_id;
4073 }
4074
4075
4076 \f
4077 /***********************************************************************
4078 Invisible text
4079 ***********************************************************************/
4080
4081 /* Set up iterator IT from invisible properties at its current
4082 position. Called from handle_stop. */
4083
4084 static enum prop_handled
4085 handle_invisible_prop (struct it *it)
4086 {
4087 enum prop_handled handled = HANDLED_NORMALLY;
4088 int invis_p;
4089 Lisp_Object prop;
4090
4091 if (STRINGP (it->string))
4092 {
4093 Lisp_Object end_charpos, limit, charpos;
4094
4095 /* Get the value of the invisible text property at the
4096 current position. Value will be nil if there is no such
4097 property. */
4098 charpos = make_number (IT_STRING_CHARPOS (*it));
4099 prop = Fget_text_property (charpos, Qinvisible, it->string);
4100 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4101
4102 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4103 {
4104 /* Record whether we have to display an ellipsis for the
4105 invisible text. */
4106 int display_ellipsis_p = (invis_p == 2);
4107 ptrdiff_t len, endpos;
4108
4109 handled = HANDLED_RECOMPUTE_PROPS;
4110
4111 /* Get the position at which the next visible text can be
4112 found in IT->string, if any. */
4113 endpos = len = SCHARS (it->string);
4114 XSETINT (limit, len);
4115 do
4116 {
4117 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4118 it->string, limit);
4119 if (INTEGERP (end_charpos))
4120 {
4121 endpos = XFASTINT (end_charpos);
4122 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4123 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4124 if (invis_p == 2)
4125 display_ellipsis_p = 1;
4126 }
4127 }
4128 while (invis_p && endpos < len);
4129
4130 if (display_ellipsis_p)
4131 it->ellipsis_p = 1;
4132
4133 if (endpos < len)
4134 {
4135 /* Text at END_CHARPOS is visible. Move IT there. */
4136 struct text_pos old;
4137 ptrdiff_t oldpos;
4138
4139 old = it->current.string_pos;
4140 oldpos = CHARPOS (old);
4141 if (it->bidi_p)
4142 {
4143 if (it->bidi_it.first_elt
4144 && it->bidi_it.charpos < SCHARS (it->string))
4145 bidi_paragraph_init (it->paragraph_embedding,
4146 &it->bidi_it, 1);
4147 /* Bidi-iterate out of the invisible text. */
4148 do
4149 {
4150 bidi_move_to_visually_next (&it->bidi_it);
4151 }
4152 while (oldpos <= it->bidi_it.charpos
4153 && it->bidi_it.charpos < endpos);
4154
4155 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4156 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4157 if (IT_CHARPOS (*it) >= endpos)
4158 it->prev_stop = endpos;
4159 }
4160 else
4161 {
4162 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4163 compute_string_pos (&it->current.string_pos, old, it->string);
4164 }
4165 }
4166 else
4167 {
4168 /* The rest of the string is invisible. If this is an
4169 overlay string, proceed with the next overlay string
4170 or whatever comes and return a character from there. */
4171 if (it->current.overlay_string_index >= 0
4172 && !display_ellipsis_p)
4173 {
4174 next_overlay_string (it);
4175 /* Don't check for overlay strings when we just
4176 finished processing them. */
4177 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4178 }
4179 else
4180 {
4181 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4182 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4183 }
4184 }
4185 }
4186 }
4187 else
4188 {
4189 ptrdiff_t newpos, next_stop, start_charpos, tem;
4190 Lisp_Object pos, overlay;
4191
4192 /* First of all, is there invisible text at this position? */
4193 tem = start_charpos = IT_CHARPOS (*it);
4194 pos = make_number (tem);
4195 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4196 &overlay);
4197 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4198
4199 /* If we are on invisible text, skip over it. */
4200 if (invis_p && start_charpos < it->end_charpos)
4201 {
4202 /* Record whether we have to display an ellipsis for the
4203 invisible text. */
4204 int display_ellipsis_p = invis_p == 2;
4205
4206 handled = HANDLED_RECOMPUTE_PROPS;
4207
4208 /* Loop skipping over invisible text. The loop is left at
4209 ZV or with IT on the first char being visible again. */
4210 do
4211 {
4212 /* Try to skip some invisible text. Return value is the
4213 position reached which can be equal to where we start
4214 if there is nothing invisible there. This skips both
4215 over invisible text properties and overlays with
4216 invisible property. */
4217 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4218
4219 /* If we skipped nothing at all we weren't at invisible
4220 text in the first place. If everything to the end of
4221 the buffer was skipped, end the loop. */
4222 if (newpos == tem || newpos >= ZV)
4223 invis_p = 0;
4224 else
4225 {
4226 /* We skipped some characters but not necessarily
4227 all there are. Check if we ended up on visible
4228 text. Fget_char_property returns the property of
4229 the char before the given position, i.e. if we
4230 get invis_p = 0, this means that the char at
4231 newpos is visible. */
4232 pos = make_number (newpos);
4233 prop = Fget_char_property (pos, Qinvisible, it->window);
4234 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4235 }
4236
4237 /* If we ended up on invisible text, proceed to
4238 skip starting with next_stop. */
4239 if (invis_p)
4240 tem = next_stop;
4241
4242 /* If there are adjacent invisible texts, don't lose the
4243 second one's ellipsis. */
4244 if (invis_p == 2)
4245 display_ellipsis_p = 1;
4246 }
4247 while (invis_p);
4248
4249 /* The position newpos is now either ZV or on visible text. */
4250 if (it->bidi_p)
4251 {
4252 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4253 int on_newline =
4254 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4255 int after_newline =
4256 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4257
4258 /* If the invisible text ends on a newline or on a
4259 character after a newline, we can avoid the costly,
4260 character by character, bidi iteration to NEWPOS, and
4261 instead simply reseat the iterator there. That's
4262 because all bidi reordering information is tossed at
4263 the newline. This is a big win for modes that hide
4264 complete lines, like Outline, Org, etc. */
4265 if (on_newline || after_newline)
4266 {
4267 struct text_pos tpos;
4268 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4269
4270 SET_TEXT_POS (tpos, newpos, bpos);
4271 reseat_1 (it, tpos, 0);
4272 /* If we reseat on a newline/ZV, we need to prep the
4273 bidi iterator for advancing to the next character
4274 after the newline/EOB, keeping the current paragraph
4275 direction (so that PRODUCE_GLYPHS does TRT wrt
4276 prepending/appending glyphs to a glyph row). */
4277 if (on_newline)
4278 {
4279 it->bidi_it.first_elt = 0;
4280 it->bidi_it.paragraph_dir = pdir;
4281 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4282 it->bidi_it.nchars = 1;
4283 it->bidi_it.ch_len = 1;
4284 }
4285 }
4286 else /* Must use the slow method. */
4287 {
4288 /* With bidi iteration, the region of invisible text
4289 could start and/or end in the middle of a
4290 non-base embedding level. Therefore, we need to
4291 skip invisible text using the bidi iterator,
4292 starting at IT's current position, until we find
4293 ourselves outside of the invisible text.
4294 Skipping invisible text _after_ bidi iteration
4295 avoids affecting the visual order of the
4296 displayed text when invisible properties are
4297 added or removed. */
4298 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4299 {
4300 /* If we were `reseat'ed to a new paragraph,
4301 determine the paragraph base direction. We
4302 need to do it now because
4303 next_element_from_buffer may not have a
4304 chance to do it, if we are going to skip any
4305 text at the beginning, which resets the
4306 FIRST_ELT flag. */
4307 bidi_paragraph_init (it->paragraph_embedding,
4308 &it->bidi_it, 1);
4309 }
4310 do
4311 {
4312 bidi_move_to_visually_next (&it->bidi_it);
4313 }
4314 while (it->stop_charpos <= it->bidi_it.charpos
4315 && it->bidi_it.charpos < newpos);
4316 IT_CHARPOS (*it) = it->bidi_it.charpos;
4317 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4318 /* If we overstepped NEWPOS, record its position in
4319 the iterator, so that we skip invisible text if
4320 later the bidi iteration lands us in the
4321 invisible region again. */
4322 if (IT_CHARPOS (*it) >= newpos)
4323 it->prev_stop = newpos;
4324 }
4325 }
4326 else
4327 {
4328 IT_CHARPOS (*it) = newpos;
4329 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4330 }
4331
4332 /* If there are before-strings at the start of invisible
4333 text, and the text is invisible because of a text
4334 property, arrange to show before-strings because 20.x did
4335 it that way. (If the text is invisible because of an
4336 overlay property instead of a text property, this is
4337 already handled in the overlay code.) */
4338 if (NILP (overlay)
4339 && get_overlay_strings (it, it->stop_charpos))
4340 {
4341 handled = HANDLED_RECOMPUTE_PROPS;
4342 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4343 }
4344 else if (display_ellipsis_p)
4345 {
4346 /* Make sure that the glyphs of the ellipsis will get
4347 correct `charpos' values. If we would not update
4348 it->position here, the glyphs would belong to the
4349 last visible character _before_ the invisible
4350 text, which confuses `set_cursor_from_row'.
4351
4352 We use the last invisible position instead of the
4353 first because this way the cursor is always drawn on
4354 the first "." of the ellipsis, whenever PT is inside
4355 the invisible text. Otherwise the cursor would be
4356 placed _after_ the ellipsis when the point is after the
4357 first invisible character. */
4358 if (!STRINGP (it->object))
4359 {
4360 it->position.charpos = newpos - 1;
4361 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4362 }
4363 it->ellipsis_p = 1;
4364 /* Let the ellipsis display before
4365 considering any properties of the following char.
4366 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4367 handled = HANDLED_RETURN;
4368 }
4369 }
4370 }
4371
4372 return handled;
4373 }
4374
4375
4376 /* Make iterator IT return `...' next.
4377 Replaces LEN characters from buffer. */
4378
4379 static void
4380 setup_for_ellipsis (struct it *it, int len)
4381 {
4382 /* Use the display table definition for `...'. Invalid glyphs
4383 will be handled by the method returning elements from dpvec. */
4384 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4385 {
4386 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4387 it->dpvec = v->contents;
4388 it->dpend = v->contents + v->header.size;
4389 }
4390 else
4391 {
4392 /* Default `...'. */
4393 it->dpvec = default_invis_vector;
4394 it->dpend = default_invis_vector + 3;
4395 }
4396
4397 it->dpvec_char_len = len;
4398 it->current.dpvec_index = 0;
4399 it->dpvec_face_id = -1;
4400
4401 /* Remember the current face id in case glyphs specify faces.
4402 IT's face is restored in set_iterator_to_next.
4403 saved_face_id was set to preceding char's face in handle_stop. */
4404 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4405 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4406
4407 it->method = GET_FROM_DISPLAY_VECTOR;
4408 it->ellipsis_p = 1;
4409 }
4410
4411
4412 \f
4413 /***********************************************************************
4414 'display' property
4415 ***********************************************************************/
4416
4417 /* Set up iterator IT from `display' property at its current position.
4418 Called from handle_stop.
4419 We return HANDLED_RETURN if some part of the display property
4420 overrides the display of the buffer text itself.
4421 Otherwise we return HANDLED_NORMALLY. */
4422
4423 static enum prop_handled
4424 handle_display_prop (struct it *it)
4425 {
4426 Lisp_Object propval, object, overlay;
4427 struct text_pos *position;
4428 ptrdiff_t bufpos;
4429 /* Nonzero if some property replaces the display of the text itself. */
4430 int display_replaced_p = 0;
4431
4432 if (STRINGP (it->string))
4433 {
4434 object = it->string;
4435 position = &it->current.string_pos;
4436 bufpos = CHARPOS (it->current.pos);
4437 }
4438 else
4439 {
4440 XSETWINDOW (object, it->w);
4441 position = &it->current.pos;
4442 bufpos = CHARPOS (*position);
4443 }
4444
4445 /* Reset those iterator values set from display property values. */
4446 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4447 it->space_width = Qnil;
4448 it->font_height = Qnil;
4449 it->voffset = 0;
4450
4451 /* We don't support recursive `display' properties, i.e. string
4452 values that have a string `display' property, that have a string
4453 `display' property etc. */
4454 if (!it->string_from_display_prop_p)
4455 it->area = TEXT_AREA;
4456
4457 propval = get_char_property_and_overlay (make_number (position->charpos),
4458 Qdisplay, object, &overlay);
4459 if (NILP (propval))
4460 return HANDLED_NORMALLY;
4461 /* Now OVERLAY is the overlay that gave us this property, or nil
4462 if it was a text property. */
4463
4464 if (!STRINGP (it->string))
4465 object = it->w->buffer;
4466
4467 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4468 position, bufpos,
4469 FRAME_WINDOW_P (it->f));
4470
4471 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4472 }
4473
4474 /* Subroutine of handle_display_prop. Returns non-zero if the display
4475 specification in SPEC is a replacing specification, i.e. it would
4476 replace the text covered by `display' property with something else,
4477 such as an image or a display string. If SPEC includes any kind or
4478 `(space ...) specification, the value is 2; this is used by
4479 compute_display_string_pos, which see.
4480
4481 See handle_single_display_spec for documentation of arguments.
4482 frame_window_p is non-zero if the window being redisplayed is on a
4483 GUI frame; this argument is used only if IT is NULL, see below.
4484
4485 IT can be NULL, if this is called by the bidi reordering code
4486 through compute_display_string_pos, which see. In that case, this
4487 function only examines SPEC, but does not otherwise "handle" it, in
4488 the sense that it doesn't set up members of IT from the display
4489 spec. */
4490 static int
4491 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4492 Lisp_Object overlay, struct text_pos *position,
4493 ptrdiff_t bufpos, int frame_window_p)
4494 {
4495 int replacing_p = 0;
4496 int rv;
4497
4498 if (CONSP (spec)
4499 /* Simple specifications. */
4500 && !EQ (XCAR (spec), Qimage)
4501 && !EQ (XCAR (spec), Qspace)
4502 && !EQ (XCAR (spec), Qwhen)
4503 && !EQ (XCAR (spec), Qslice)
4504 && !EQ (XCAR (spec), Qspace_width)
4505 && !EQ (XCAR (spec), Qheight)
4506 && !EQ (XCAR (spec), Qraise)
4507 /* Marginal area specifications. */
4508 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4509 && !EQ (XCAR (spec), Qleft_fringe)
4510 && !EQ (XCAR (spec), Qright_fringe)
4511 && !NILP (XCAR (spec)))
4512 {
4513 for (; CONSP (spec); spec = XCDR (spec))
4514 {
4515 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4516 overlay, position, bufpos,
4517 replacing_p, frame_window_p)))
4518 {
4519 replacing_p = rv;
4520 /* If some text in a string is replaced, `position' no
4521 longer points to the position of `object'. */
4522 if (!it || STRINGP (object))
4523 break;
4524 }
4525 }
4526 }
4527 else if (VECTORP (spec))
4528 {
4529 ptrdiff_t i;
4530 for (i = 0; i < ASIZE (spec); ++i)
4531 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4532 overlay, position, bufpos,
4533 replacing_p, frame_window_p)))
4534 {
4535 replacing_p = rv;
4536 /* If some text in a string is replaced, `position' no
4537 longer points to the position of `object'. */
4538 if (!it || STRINGP (object))
4539 break;
4540 }
4541 }
4542 else
4543 {
4544 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4545 position, bufpos, 0,
4546 frame_window_p)))
4547 replacing_p = rv;
4548 }
4549
4550 return replacing_p;
4551 }
4552
4553 /* Value is the position of the end of the `display' property starting
4554 at START_POS in OBJECT. */
4555
4556 static struct text_pos
4557 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4558 {
4559 Lisp_Object end;
4560 struct text_pos end_pos;
4561
4562 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4563 Qdisplay, object, Qnil);
4564 CHARPOS (end_pos) = XFASTINT (end);
4565 if (STRINGP (object))
4566 compute_string_pos (&end_pos, start_pos, it->string);
4567 else
4568 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4569
4570 return end_pos;
4571 }
4572
4573
4574 /* Set up IT from a single `display' property specification SPEC. OBJECT
4575 is the object in which the `display' property was found. *POSITION
4576 is the position in OBJECT at which the `display' property was found.
4577 BUFPOS is the buffer position of OBJECT (different from POSITION if
4578 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4579 previously saw a display specification which already replaced text
4580 display with something else, for example an image; we ignore such
4581 properties after the first one has been processed.
4582
4583 OVERLAY is the overlay this `display' property came from,
4584 or nil if it was a text property.
4585
4586 If SPEC is a `space' or `image' specification, and in some other
4587 cases too, set *POSITION to the position where the `display'
4588 property ends.
4589
4590 If IT is NULL, only examine the property specification in SPEC, but
4591 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4592 is intended to be displayed in a window on a GUI frame.
4593
4594 Value is non-zero if something was found which replaces the display
4595 of buffer or string text. */
4596
4597 static int
4598 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4599 Lisp_Object overlay, struct text_pos *position,
4600 ptrdiff_t bufpos, int display_replaced_p,
4601 int frame_window_p)
4602 {
4603 Lisp_Object form;
4604 Lisp_Object location, value;
4605 struct text_pos start_pos = *position;
4606 int valid_p;
4607
4608 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4609 If the result is non-nil, use VALUE instead of SPEC. */
4610 form = Qt;
4611 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4612 {
4613 spec = XCDR (spec);
4614 if (!CONSP (spec))
4615 return 0;
4616 form = XCAR (spec);
4617 spec = XCDR (spec);
4618 }
4619
4620 if (!NILP (form) && !EQ (form, Qt))
4621 {
4622 ptrdiff_t count = SPECPDL_INDEX ();
4623 struct gcpro gcpro1;
4624
4625 /* Bind `object' to the object having the `display' property, a
4626 buffer or string. Bind `position' to the position in the
4627 object where the property was found, and `buffer-position'
4628 to the current position in the buffer. */
4629
4630 if (NILP (object))
4631 XSETBUFFER (object, current_buffer);
4632 specbind (Qobject, object);
4633 specbind (Qposition, make_number (CHARPOS (*position)));
4634 specbind (Qbuffer_position, make_number (bufpos));
4635 GCPRO1 (form);
4636 form = safe_eval (form);
4637 UNGCPRO;
4638 unbind_to (count, Qnil);
4639 }
4640
4641 if (NILP (form))
4642 return 0;
4643
4644 /* Handle `(height HEIGHT)' specifications. */
4645 if (CONSP (spec)
4646 && EQ (XCAR (spec), Qheight)
4647 && CONSP (XCDR (spec)))
4648 {
4649 if (it)
4650 {
4651 if (!FRAME_WINDOW_P (it->f))
4652 return 0;
4653
4654 it->font_height = XCAR (XCDR (spec));
4655 if (!NILP (it->font_height))
4656 {
4657 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4658 int new_height = -1;
4659
4660 if (CONSP (it->font_height)
4661 && (EQ (XCAR (it->font_height), Qplus)
4662 || EQ (XCAR (it->font_height), Qminus))
4663 && CONSP (XCDR (it->font_height))
4664 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4665 {
4666 /* `(+ N)' or `(- N)' where N is an integer. */
4667 int steps = XINT (XCAR (XCDR (it->font_height)));
4668 if (EQ (XCAR (it->font_height), Qplus))
4669 steps = - steps;
4670 it->face_id = smaller_face (it->f, it->face_id, steps);
4671 }
4672 else if (FUNCTIONP (it->font_height))
4673 {
4674 /* Call function with current height as argument.
4675 Value is the new height. */
4676 Lisp_Object height;
4677 height = safe_call1 (it->font_height,
4678 face->lface[LFACE_HEIGHT_INDEX]);
4679 if (NUMBERP (height))
4680 new_height = XFLOATINT (height);
4681 }
4682 else if (NUMBERP (it->font_height))
4683 {
4684 /* Value is a multiple of the canonical char height. */
4685 struct face *f;
4686
4687 f = FACE_FROM_ID (it->f,
4688 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4689 new_height = (XFLOATINT (it->font_height)
4690 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4691 }
4692 else
4693 {
4694 /* Evaluate IT->font_height with `height' bound to the
4695 current specified height to get the new height. */
4696 ptrdiff_t count = SPECPDL_INDEX ();
4697
4698 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4699 value = safe_eval (it->font_height);
4700 unbind_to (count, Qnil);
4701
4702 if (NUMBERP (value))
4703 new_height = XFLOATINT (value);
4704 }
4705
4706 if (new_height > 0)
4707 it->face_id = face_with_height (it->f, it->face_id, new_height);
4708 }
4709 }
4710
4711 return 0;
4712 }
4713
4714 /* Handle `(space-width WIDTH)'. */
4715 if (CONSP (spec)
4716 && EQ (XCAR (spec), Qspace_width)
4717 && CONSP (XCDR (spec)))
4718 {
4719 if (it)
4720 {
4721 if (!FRAME_WINDOW_P (it->f))
4722 return 0;
4723
4724 value = XCAR (XCDR (spec));
4725 if (NUMBERP (value) && XFLOATINT (value) > 0)
4726 it->space_width = value;
4727 }
4728
4729 return 0;
4730 }
4731
4732 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4733 if (CONSP (spec)
4734 && EQ (XCAR (spec), Qslice))
4735 {
4736 Lisp_Object tem;
4737
4738 if (it)
4739 {
4740 if (!FRAME_WINDOW_P (it->f))
4741 return 0;
4742
4743 if (tem = XCDR (spec), CONSP (tem))
4744 {
4745 it->slice.x = XCAR (tem);
4746 if (tem = XCDR (tem), CONSP (tem))
4747 {
4748 it->slice.y = XCAR (tem);
4749 if (tem = XCDR (tem), CONSP (tem))
4750 {
4751 it->slice.width = XCAR (tem);
4752 if (tem = XCDR (tem), CONSP (tem))
4753 it->slice.height = XCAR (tem);
4754 }
4755 }
4756 }
4757 }
4758
4759 return 0;
4760 }
4761
4762 /* Handle `(raise FACTOR)'. */
4763 if (CONSP (spec)
4764 && EQ (XCAR (spec), Qraise)
4765 && CONSP (XCDR (spec)))
4766 {
4767 if (it)
4768 {
4769 if (!FRAME_WINDOW_P (it->f))
4770 return 0;
4771
4772 #ifdef HAVE_WINDOW_SYSTEM
4773 value = XCAR (XCDR (spec));
4774 if (NUMBERP (value))
4775 {
4776 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4777 it->voffset = - (XFLOATINT (value)
4778 * (FONT_HEIGHT (face->font)));
4779 }
4780 #endif /* HAVE_WINDOW_SYSTEM */
4781 }
4782
4783 return 0;
4784 }
4785
4786 /* Don't handle the other kinds of display specifications
4787 inside a string that we got from a `display' property. */
4788 if (it && it->string_from_display_prop_p)
4789 return 0;
4790
4791 /* Characters having this form of property are not displayed, so
4792 we have to find the end of the property. */
4793 if (it)
4794 {
4795 start_pos = *position;
4796 *position = display_prop_end (it, object, start_pos);
4797 }
4798 value = Qnil;
4799
4800 /* Stop the scan at that end position--we assume that all
4801 text properties change there. */
4802 if (it)
4803 it->stop_charpos = position->charpos;
4804
4805 /* Handle `(left-fringe BITMAP [FACE])'
4806 and `(right-fringe BITMAP [FACE])'. */
4807 if (CONSP (spec)
4808 && (EQ (XCAR (spec), Qleft_fringe)
4809 || EQ (XCAR (spec), Qright_fringe))
4810 && CONSP (XCDR (spec)))
4811 {
4812 int fringe_bitmap;
4813
4814 if (it)
4815 {
4816 if (!FRAME_WINDOW_P (it->f))
4817 /* If we return here, POSITION has been advanced
4818 across the text with this property. */
4819 {
4820 /* Synchronize the bidi iterator with POSITION. This is
4821 needed because we are not going to push the iterator
4822 on behalf of this display property, so there will be
4823 no pop_it call to do this synchronization for us. */
4824 if (it->bidi_p)
4825 {
4826 it->position = *position;
4827 iterate_out_of_display_property (it);
4828 *position = it->position;
4829 }
4830 return 1;
4831 }
4832 }
4833 else if (!frame_window_p)
4834 return 1;
4835
4836 #ifdef HAVE_WINDOW_SYSTEM
4837 value = XCAR (XCDR (spec));
4838 if (!SYMBOLP (value)
4839 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4840 /* If we return here, POSITION has been advanced
4841 across the text with this property. */
4842 {
4843 if (it && it->bidi_p)
4844 {
4845 it->position = *position;
4846 iterate_out_of_display_property (it);
4847 *position = it->position;
4848 }
4849 return 1;
4850 }
4851
4852 if (it)
4853 {
4854 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4855
4856 if (CONSP (XCDR (XCDR (spec))))
4857 {
4858 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4859 int face_id2 = lookup_derived_face (it->f, face_name,
4860 FRINGE_FACE_ID, 0);
4861 if (face_id2 >= 0)
4862 face_id = face_id2;
4863 }
4864
4865 /* Save current settings of IT so that we can restore them
4866 when we are finished with the glyph property value. */
4867 push_it (it, position);
4868
4869 it->area = TEXT_AREA;
4870 it->what = IT_IMAGE;
4871 it->image_id = -1; /* no image */
4872 it->position = start_pos;
4873 it->object = NILP (object) ? it->w->buffer : object;
4874 it->method = GET_FROM_IMAGE;
4875 it->from_overlay = Qnil;
4876 it->face_id = face_id;
4877 it->from_disp_prop_p = 1;
4878
4879 /* Say that we haven't consumed the characters with
4880 `display' property yet. The call to pop_it in
4881 set_iterator_to_next will clean this up. */
4882 *position = start_pos;
4883
4884 if (EQ (XCAR (spec), Qleft_fringe))
4885 {
4886 it->left_user_fringe_bitmap = fringe_bitmap;
4887 it->left_user_fringe_face_id = face_id;
4888 }
4889 else
4890 {
4891 it->right_user_fringe_bitmap = fringe_bitmap;
4892 it->right_user_fringe_face_id = face_id;
4893 }
4894 }
4895 #endif /* HAVE_WINDOW_SYSTEM */
4896 return 1;
4897 }
4898
4899 /* Prepare to handle `((margin left-margin) ...)',
4900 `((margin right-margin) ...)' and `((margin nil) ...)'
4901 prefixes for display specifications. */
4902 location = Qunbound;
4903 if (CONSP (spec) && CONSP (XCAR (spec)))
4904 {
4905 Lisp_Object tem;
4906
4907 value = XCDR (spec);
4908 if (CONSP (value))
4909 value = XCAR (value);
4910
4911 tem = XCAR (spec);
4912 if (EQ (XCAR (tem), Qmargin)
4913 && (tem = XCDR (tem),
4914 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4915 (NILP (tem)
4916 || EQ (tem, Qleft_margin)
4917 || EQ (tem, Qright_margin))))
4918 location = tem;
4919 }
4920
4921 if (EQ (location, Qunbound))
4922 {
4923 location = Qnil;
4924 value = spec;
4925 }
4926
4927 /* After this point, VALUE is the property after any
4928 margin prefix has been stripped. It must be a string,
4929 an image specification, or `(space ...)'.
4930
4931 LOCATION specifies where to display: `left-margin',
4932 `right-margin' or nil. */
4933
4934 valid_p = (STRINGP (value)
4935 #ifdef HAVE_WINDOW_SYSTEM
4936 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4937 && valid_image_p (value))
4938 #endif /* not HAVE_WINDOW_SYSTEM */
4939 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4940
4941 if (valid_p && !display_replaced_p)
4942 {
4943 int retval = 1;
4944
4945 if (!it)
4946 {
4947 /* Callers need to know whether the display spec is any kind
4948 of `(space ...)' spec that is about to affect text-area
4949 display. */
4950 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4951 retval = 2;
4952 return retval;
4953 }
4954
4955 /* Save current settings of IT so that we can restore them
4956 when we are finished with the glyph property value. */
4957 push_it (it, position);
4958 it->from_overlay = overlay;
4959 it->from_disp_prop_p = 1;
4960
4961 if (NILP (location))
4962 it->area = TEXT_AREA;
4963 else if (EQ (location, Qleft_margin))
4964 it->area = LEFT_MARGIN_AREA;
4965 else
4966 it->area = RIGHT_MARGIN_AREA;
4967
4968 if (STRINGP (value))
4969 {
4970 it->string = value;
4971 it->multibyte_p = STRING_MULTIBYTE (it->string);
4972 it->current.overlay_string_index = -1;
4973 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4974 it->end_charpos = it->string_nchars = SCHARS (it->string);
4975 it->method = GET_FROM_STRING;
4976 it->stop_charpos = 0;
4977 it->prev_stop = 0;
4978 it->base_level_stop = 0;
4979 it->string_from_display_prop_p = 1;
4980 /* Say that we haven't consumed the characters with
4981 `display' property yet. The call to pop_it in
4982 set_iterator_to_next will clean this up. */
4983 if (BUFFERP (object))
4984 *position = start_pos;
4985
4986 /* Force paragraph direction to be that of the parent
4987 object. If the parent object's paragraph direction is
4988 not yet determined, default to L2R. */
4989 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4990 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4991 else
4992 it->paragraph_embedding = L2R;
4993
4994 /* Set up the bidi iterator for this display string. */
4995 if (it->bidi_p)
4996 {
4997 it->bidi_it.string.lstring = it->string;
4998 it->bidi_it.string.s = NULL;
4999 it->bidi_it.string.schars = it->end_charpos;
5000 it->bidi_it.string.bufpos = bufpos;
5001 it->bidi_it.string.from_disp_str = 1;
5002 it->bidi_it.string.unibyte = !it->multibyte_p;
5003 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5004 }
5005 }
5006 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5007 {
5008 it->method = GET_FROM_STRETCH;
5009 it->object = value;
5010 *position = it->position = start_pos;
5011 retval = 1 + (it->area == TEXT_AREA);
5012 }
5013 #ifdef HAVE_WINDOW_SYSTEM
5014 else
5015 {
5016 it->what = IT_IMAGE;
5017 it->image_id = lookup_image (it->f, value);
5018 it->position = start_pos;
5019 it->object = NILP (object) ? it->w->buffer : object;
5020 it->method = GET_FROM_IMAGE;
5021
5022 /* Say that we haven't consumed the characters with
5023 `display' property yet. The call to pop_it in
5024 set_iterator_to_next will clean this up. */
5025 *position = start_pos;
5026 }
5027 #endif /* HAVE_WINDOW_SYSTEM */
5028
5029 return retval;
5030 }
5031
5032 /* Invalid property or property not supported. Restore
5033 POSITION to what it was before. */
5034 *position = start_pos;
5035 return 0;
5036 }
5037
5038 /* Check if PROP is a display property value whose text should be
5039 treated as intangible. OVERLAY is the overlay from which PROP
5040 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5041 specify the buffer position covered by PROP. */
5042
5043 int
5044 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5045 ptrdiff_t charpos, ptrdiff_t bytepos)
5046 {
5047 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5048 struct text_pos position;
5049
5050 SET_TEXT_POS (position, charpos, bytepos);
5051 return handle_display_spec (NULL, prop, Qnil, overlay,
5052 &position, charpos, frame_window_p);
5053 }
5054
5055
5056 /* Return 1 if PROP is a display sub-property value containing STRING.
5057
5058 Implementation note: this and the following function are really
5059 special cases of handle_display_spec and
5060 handle_single_display_spec, and should ideally use the same code.
5061 Until they do, these two pairs must be consistent and must be
5062 modified in sync. */
5063
5064 static int
5065 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5066 {
5067 if (EQ (string, prop))
5068 return 1;
5069
5070 /* Skip over `when FORM'. */
5071 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5072 {
5073 prop = XCDR (prop);
5074 if (!CONSP (prop))
5075 return 0;
5076 /* Actually, the condition following `when' should be eval'ed,
5077 like handle_single_display_spec does, and we should return
5078 zero if it evaluates to nil. However, this function is
5079 called only when the buffer was already displayed and some
5080 glyph in the glyph matrix was found to come from a display
5081 string. Therefore, the condition was already evaluated, and
5082 the result was non-nil, otherwise the display string wouldn't
5083 have been displayed and we would have never been called for
5084 this property. Thus, we can skip the evaluation and assume
5085 its result is non-nil. */
5086 prop = XCDR (prop);
5087 }
5088
5089 if (CONSP (prop))
5090 /* Skip over `margin LOCATION'. */
5091 if (EQ (XCAR (prop), Qmargin))
5092 {
5093 prop = XCDR (prop);
5094 if (!CONSP (prop))
5095 return 0;
5096
5097 prop = XCDR (prop);
5098 if (!CONSP (prop))
5099 return 0;
5100 }
5101
5102 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5103 }
5104
5105
5106 /* Return 1 if STRING appears in the `display' property PROP. */
5107
5108 static int
5109 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5110 {
5111 if (CONSP (prop)
5112 && !EQ (XCAR (prop), Qwhen)
5113 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5114 {
5115 /* A list of sub-properties. */
5116 while (CONSP (prop))
5117 {
5118 if (single_display_spec_string_p (XCAR (prop), string))
5119 return 1;
5120 prop = XCDR (prop);
5121 }
5122 }
5123 else if (VECTORP (prop))
5124 {
5125 /* A vector of sub-properties. */
5126 ptrdiff_t i;
5127 for (i = 0; i < ASIZE (prop); ++i)
5128 if (single_display_spec_string_p (AREF (prop, i), string))
5129 return 1;
5130 }
5131 else
5132 return single_display_spec_string_p (prop, string);
5133
5134 return 0;
5135 }
5136
5137 /* Look for STRING in overlays and text properties in the current
5138 buffer, between character positions FROM and TO (excluding TO).
5139 BACK_P non-zero means look back (in this case, TO is supposed to be
5140 less than FROM).
5141 Value is the first character position where STRING was found, or
5142 zero if it wasn't found before hitting TO.
5143
5144 This function may only use code that doesn't eval because it is
5145 called asynchronously from note_mouse_highlight. */
5146
5147 static ptrdiff_t
5148 string_buffer_position_lim (Lisp_Object string,
5149 ptrdiff_t from, ptrdiff_t to, int back_p)
5150 {
5151 Lisp_Object limit, prop, pos;
5152 int found = 0;
5153
5154 pos = make_number (max (from, BEGV));
5155
5156 if (!back_p) /* looking forward */
5157 {
5158 limit = make_number (min (to, ZV));
5159 while (!found && !EQ (pos, limit))
5160 {
5161 prop = Fget_char_property (pos, Qdisplay, Qnil);
5162 if (!NILP (prop) && display_prop_string_p (prop, string))
5163 found = 1;
5164 else
5165 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5166 limit);
5167 }
5168 }
5169 else /* looking back */
5170 {
5171 limit = make_number (max (to, BEGV));
5172 while (!found && !EQ (pos, limit))
5173 {
5174 prop = Fget_char_property (pos, Qdisplay, Qnil);
5175 if (!NILP (prop) && display_prop_string_p (prop, string))
5176 found = 1;
5177 else
5178 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5179 limit);
5180 }
5181 }
5182
5183 return found ? XINT (pos) : 0;
5184 }
5185
5186 /* Determine which buffer position in current buffer STRING comes from.
5187 AROUND_CHARPOS is an approximate position where it could come from.
5188 Value is the buffer position or 0 if it couldn't be determined.
5189
5190 This function is necessary because we don't record buffer positions
5191 in glyphs generated from strings (to keep struct glyph small).
5192 This function may only use code that doesn't eval because it is
5193 called asynchronously from note_mouse_highlight. */
5194
5195 static ptrdiff_t
5196 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5197 {
5198 const int MAX_DISTANCE = 1000;
5199 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5200 around_charpos + MAX_DISTANCE,
5201 0);
5202
5203 if (!found)
5204 found = string_buffer_position_lim (string, around_charpos,
5205 around_charpos - MAX_DISTANCE, 1);
5206 return found;
5207 }
5208
5209
5210 \f
5211 /***********************************************************************
5212 `composition' property
5213 ***********************************************************************/
5214
5215 /* Set up iterator IT from `composition' property at its current
5216 position. Called from handle_stop. */
5217
5218 static enum prop_handled
5219 handle_composition_prop (struct it *it)
5220 {
5221 Lisp_Object prop, string;
5222 ptrdiff_t pos, pos_byte, start, end;
5223
5224 if (STRINGP (it->string))
5225 {
5226 unsigned char *s;
5227
5228 pos = IT_STRING_CHARPOS (*it);
5229 pos_byte = IT_STRING_BYTEPOS (*it);
5230 string = it->string;
5231 s = SDATA (string) + pos_byte;
5232 it->c = STRING_CHAR (s);
5233 }
5234 else
5235 {
5236 pos = IT_CHARPOS (*it);
5237 pos_byte = IT_BYTEPOS (*it);
5238 string = Qnil;
5239 it->c = FETCH_CHAR (pos_byte);
5240 }
5241
5242 /* If there's a valid composition and point is not inside of the
5243 composition (in the case that the composition is from the current
5244 buffer), draw a glyph composed from the composition components. */
5245 if (find_composition (pos, -1, &start, &end, &prop, string)
5246 && COMPOSITION_VALID_P (start, end, prop)
5247 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5248 {
5249 if (start < pos)
5250 /* As we can't handle this situation (perhaps font-lock added
5251 a new composition), we just return here hoping that next
5252 redisplay will detect this composition much earlier. */
5253 return HANDLED_NORMALLY;
5254 if (start != pos)
5255 {
5256 if (STRINGP (it->string))
5257 pos_byte = string_char_to_byte (it->string, start);
5258 else
5259 pos_byte = CHAR_TO_BYTE (start);
5260 }
5261 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5262 prop, string);
5263
5264 if (it->cmp_it.id >= 0)
5265 {
5266 it->cmp_it.ch = -1;
5267 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5268 it->cmp_it.nglyphs = -1;
5269 }
5270 }
5271
5272 return HANDLED_NORMALLY;
5273 }
5274
5275
5276 \f
5277 /***********************************************************************
5278 Overlay strings
5279 ***********************************************************************/
5280
5281 /* The following structure is used to record overlay strings for
5282 later sorting in load_overlay_strings. */
5283
5284 struct overlay_entry
5285 {
5286 Lisp_Object overlay;
5287 Lisp_Object string;
5288 EMACS_INT priority;
5289 int after_string_p;
5290 };
5291
5292
5293 /* Set up iterator IT from overlay strings at its current position.
5294 Called from handle_stop. */
5295
5296 static enum prop_handled
5297 handle_overlay_change (struct it *it)
5298 {
5299 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5300 return HANDLED_RECOMPUTE_PROPS;
5301 else
5302 return HANDLED_NORMALLY;
5303 }
5304
5305
5306 /* Set up the next overlay string for delivery by IT, if there is an
5307 overlay string to deliver. Called by set_iterator_to_next when the
5308 end of the current overlay string is reached. If there are more
5309 overlay strings to display, IT->string and
5310 IT->current.overlay_string_index are set appropriately here.
5311 Otherwise IT->string is set to nil. */
5312
5313 static void
5314 next_overlay_string (struct it *it)
5315 {
5316 ++it->current.overlay_string_index;
5317 if (it->current.overlay_string_index == it->n_overlay_strings)
5318 {
5319 /* No more overlay strings. Restore IT's settings to what
5320 they were before overlay strings were processed, and
5321 continue to deliver from current_buffer. */
5322
5323 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5324 pop_it (it);
5325 eassert (it->sp > 0
5326 || (NILP (it->string)
5327 && it->method == GET_FROM_BUFFER
5328 && it->stop_charpos >= BEGV
5329 && it->stop_charpos <= it->end_charpos));
5330 it->current.overlay_string_index = -1;
5331 it->n_overlay_strings = 0;
5332 it->overlay_strings_charpos = -1;
5333 /* If there's an empty display string on the stack, pop the
5334 stack, to resync the bidi iterator with IT's position. Such
5335 empty strings are pushed onto the stack in
5336 get_overlay_strings_1. */
5337 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5338 pop_it (it);
5339
5340 /* If we're at the end of the buffer, record that we have
5341 processed the overlay strings there already, so that
5342 next_element_from_buffer doesn't try it again. */
5343 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5344 it->overlay_strings_at_end_processed_p = 1;
5345 }
5346 else
5347 {
5348 /* There are more overlay strings to process. If
5349 IT->current.overlay_string_index has advanced to a position
5350 where we must load IT->overlay_strings with more strings, do
5351 it. We must load at the IT->overlay_strings_charpos where
5352 IT->n_overlay_strings was originally computed; when invisible
5353 text is present, this might not be IT_CHARPOS (Bug#7016). */
5354 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5355
5356 if (it->current.overlay_string_index && i == 0)
5357 load_overlay_strings (it, it->overlay_strings_charpos);
5358
5359 /* Initialize IT to deliver display elements from the overlay
5360 string. */
5361 it->string = it->overlay_strings[i];
5362 it->multibyte_p = STRING_MULTIBYTE (it->string);
5363 SET_TEXT_POS (it->current.string_pos, 0, 0);
5364 it->method = GET_FROM_STRING;
5365 it->stop_charpos = 0;
5366 it->end_charpos = SCHARS (it->string);
5367 if (it->cmp_it.stop_pos >= 0)
5368 it->cmp_it.stop_pos = 0;
5369 it->prev_stop = 0;
5370 it->base_level_stop = 0;
5371
5372 /* Set up the bidi iterator for this overlay string. */
5373 if (it->bidi_p)
5374 {
5375 it->bidi_it.string.lstring = it->string;
5376 it->bidi_it.string.s = NULL;
5377 it->bidi_it.string.schars = SCHARS (it->string);
5378 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5379 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5380 it->bidi_it.string.unibyte = !it->multibyte_p;
5381 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5382 }
5383 }
5384
5385 CHECK_IT (it);
5386 }
5387
5388
5389 /* Compare two overlay_entry structures E1 and E2. Used as a
5390 comparison function for qsort in load_overlay_strings. Overlay
5391 strings for the same position are sorted so that
5392
5393 1. All after-strings come in front of before-strings, except
5394 when they come from the same overlay.
5395
5396 2. Within after-strings, strings are sorted so that overlay strings
5397 from overlays with higher priorities come first.
5398
5399 2. Within before-strings, strings are sorted so that overlay
5400 strings from overlays with higher priorities come last.
5401
5402 Value is analogous to strcmp. */
5403
5404
5405 static int
5406 compare_overlay_entries (const void *e1, const void *e2)
5407 {
5408 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5409 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5410 int result;
5411
5412 if (entry1->after_string_p != entry2->after_string_p)
5413 {
5414 /* Let after-strings appear in front of before-strings if
5415 they come from different overlays. */
5416 if (EQ (entry1->overlay, entry2->overlay))
5417 result = entry1->after_string_p ? 1 : -1;
5418 else
5419 result = entry1->after_string_p ? -1 : 1;
5420 }
5421 else if (entry1->priority != entry2->priority)
5422 {
5423 if (entry1->after_string_p)
5424 /* After-strings sorted in order of decreasing priority. */
5425 result = entry2->priority < entry1->priority ? -1 : 1;
5426 else
5427 /* Before-strings sorted in order of increasing priority. */
5428 result = entry1->priority < entry2->priority ? -1 : 1;
5429 }
5430 else
5431 result = 0;
5432
5433 return result;
5434 }
5435
5436
5437 /* Load the vector IT->overlay_strings with overlay strings from IT's
5438 current buffer position, or from CHARPOS if that is > 0. Set
5439 IT->n_overlays to the total number of overlay strings found.
5440
5441 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5442 a time. On entry into load_overlay_strings,
5443 IT->current.overlay_string_index gives the number of overlay
5444 strings that have already been loaded by previous calls to this
5445 function.
5446
5447 IT->add_overlay_start contains an additional overlay start
5448 position to consider for taking overlay strings from, if non-zero.
5449 This position comes into play when the overlay has an `invisible'
5450 property, and both before and after-strings. When we've skipped to
5451 the end of the overlay, because of its `invisible' property, we
5452 nevertheless want its before-string to appear.
5453 IT->add_overlay_start will contain the overlay start position
5454 in this case.
5455
5456 Overlay strings are sorted so that after-string strings come in
5457 front of before-string strings. Within before and after-strings,
5458 strings are sorted by overlay priority. See also function
5459 compare_overlay_entries. */
5460
5461 static void
5462 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5463 {
5464 Lisp_Object overlay, window, str, invisible;
5465 struct Lisp_Overlay *ov;
5466 ptrdiff_t start, end;
5467 ptrdiff_t size = 20;
5468 ptrdiff_t n = 0, i, j;
5469 int invis_p;
5470 struct overlay_entry *entries = alloca (size * sizeof *entries);
5471 USE_SAFE_ALLOCA;
5472
5473 if (charpos <= 0)
5474 charpos = IT_CHARPOS (*it);
5475
5476 /* Append the overlay string STRING of overlay OVERLAY to vector
5477 `entries' which has size `size' and currently contains `n'
5478 elements. AFTER_P non-zero means STRING is an after-string of
5479 OVERLAY. */
5480 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5481 do \
5482 { \
5483 Lisp_Object priority; \
5484 \
5485 if (n == size) \
5486 { \
5487 struct overlay_entry *old = entries; \
5488 SAFE_NALLOCA (entries, 2, size); \
5489 memcpy (entries, old, size * sizeof *entries); \
5490 size *= 2; \
5491 } \
5492 \
5493 entries[n].string = (STRING); \
5494 entries[n].overlay = (OVERLAY); \
5495 priority = Foverlay_get ((OVERLAY), Qpriority); \
5496 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5497 entries[n].after_string_p = (AFTER_P); \
5498 ++n; \
5499 } \
5500 while (0)
5501
5502 /* Process overlay before the overlay center. */
5503 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5504 {
5505 XSETMISC (overlay, ov);
5506 eassert (OVERLAYP (overlay));
5507 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5508 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5509
5510 if (end < charpos)
5511 break;
5512
5513 /* Skip this overlay if it doesn't start or end at IT's current
5514 position. */
5515 if (end != charpos && start != charpos)
5516 continue;
5517
5518 /* Skip this overlay if it doesn't apply to IT->w. */
5519 window = Foverlay_get (overlay, Qwindow);
5520 if (WINDOWP (window) && XWINDOW (window) != it->w)
5521 continue;
5522
5523 /* If the text ``under'' the overlay is invisible, both before-
5524 and after-strings from this overlay are visible; start and
5525 end position are indistinguishable. */
5526 invisible = Foverlay_get (overlay, Qinvisible);
5527 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5528
5529 /* If overlay has a non-empty before-string, record it. */
5530 if ((start == charpos || (end == charpos && invis_p))
5531 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5532 && SCHARS (str))
5533 RECORD_OVERLAY_STRING (overlay, str, 0);
5534
5535 /* If overlay has a non-empty after-string, record it. */
5536 if ((end == charpos || (start == charpos && invis_p))
5537 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5538 && SCHARS (str))
5539 RECORD_OVERLAY_STRING (overlay, str, 1);
5540 }
5541
5542 /* Process overlays after the overlay center. */
5543 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5544 {
5545 XSETMISC (overlay, ov);
5546 eassert (OVERLAYP (overlay));
5547 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5548 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5549
5550 if (start > charpos)
5551 break;
5552
5553 /* Skip this overlay if it doesn't start or end at IT's current
5554 position. */
5555 if (end != charpos && start != charpos)
5556 continue;
5557
5558 /* Skip this overlay if it doesn't apply to IT->w. */
5559 window = Foverlay_get (overlay, Qwindow);
5560 if (WINDOWP (window) && XWINDOW (window) != it->w)
5561 continue;
5562
5563 /* If the text ``under'' the overlay is invisible, it has a zero
5564 dimension, and both before- and after-strings apply. */
5565 invisible = Foverlay_get (overlay, Qinvisible);
5566 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5567
5568 /* If overlay has a non-empty before-string, record it. */
5569 if ((start == charpos || (end == charpos && invis_p))
5570 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5571 && SCHARS (str))
5572 RECORD_OVERLAY_STRING (overlay, str, 0);
5573
5574 /* If overlay has a non-empty after-string, record it. */
5575 if ((end == charpos || (start == charpos && invis_p))
5576 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5577 && SCHARS (str))
5578 RECORD_OVERLAY_STRING (overlay, str, 1);
5579 }
5580
5581 #undef RECORD_OVERLAY_STRING
5582
5583 /* Sort entries. */
5584 if (n > 1)
5585 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5586
5587 /* Record number of overlay strings, and where we computed it. */
5588 it->n_overlay_strings = n;
5589 it->overlay_strings_charpos = charpos;
5590
5591 /* IT->current.overlay_string_index is the number of overlay strings
5592 that have already been consumed by IT. Copy some of the
5593 remaining overlay strings to IT->overlay_strings. */
5594 i = 0;
5595 j = it->current.overlay_string_index;
5596 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5597 {
5598 it->overlay_strings[i] = entries[j].string;
5599 it->string_overlays[i++] = entries[j++].overlay;
5600 }
5601
5602 CHECK_IT (it);
5603 SAFE_FREE ();
5604 }
5605
5606
5607 /* Get the first chunk of overlay strings at IT's current buffer
5608 position, or at CHARPOS if that is > 0. Value is non-zero if at
5609 least one overlay string was found. */
5610
5611 static int
5612 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5613 {
5614 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5615 process. This fills IT->overlay_strings with strings, and sets
5616 IT->n_overlay_strings to the total number of strings to process.
5617 IT->pos.overlay_string_index has to be set temporarily to zero
5618 because load_overlay_strings needs this; it must be set to -1
5619 when no overlay strings are found because a zero value would
5620 indicate a position in the first overlay string. */
5621 it->current.overlay_string_index = 0;
5622 load_overlay_strings (it, charpos);
5623
5624 /* If we found overlay strings, set up IT to deliver display
5625 elements from the first one. Otherwise set up IT to deliver
5626 from current_buffer. */
5627 if (it->n_overlay_strings)
5628 {
5629 /* Make sure we know settings in current_buffer, so that we can
5630 restore meaningful values when we're done with the overlay
5631 strings. */
5632 if (compute_stop_p)
5633 compute_stop_pos (it);
5634 eassert (it->face_id >= 0);
5635
5636 /* Save IT's settings. They are restored after all overlay
5637 strings have been processed. */
5638 eassert (!compute_stop_p || it->sp == 0);
5639
5640 /* When called from handle_stop, there might be an empty display
5641 string loaded. In that case, don't bother saving it. But
5642 don't use this optimization with the bidi iterator, since we
5643 need the corresponding pop_it call to resync the bidi
5644 iterator's position with IT's position, after we are done
5645 with the overlay strings. (The corresponding call to pop_it
5646 in case of an empty display string is in
5647 next_overlay_string.) */
5648 if (!(!it->bidi_p
5649 && STRINGP (it->string) && !SCHARS (it->string)))
5650 push_it (it, NULL);
5651
5652 /* Set up IT to deliver display elements from the first overlay
5653 string. */
5654 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5655 it->string = it->overlay_strings[0];
5656 it->from_overlay = Qnil;
5657 it->stop_charpos = 0;
5658 eassert (STRINGP (it->string));
5659 it->end_charpos = SCHARS (it->string);
5660 it->prev_stop = 0;
5661 it->base_level_stop = 0;
5662 it->multibyte_p = STRING_MULTIBYTE (it->string);
5663 it->method = GET_FROM_STRING;
5664 it->from_disp_prop_p = 0;
5665
5666 /* Force paragraph direction to be that of the parent
5667 buffer. */
5668 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5669 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5670 else
5671 it->paragraph_embedding = L2R;
5672
5673 /* Set up the bidi iterator for this overlay string. */
5674 if (it->bidi_p)
5675 {
5676 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5677
5678 it->bidi_it.string.lstring = it->string;
5679 it->bidi_it.string.s = NULL;
5680 it->bidi_it.string.schars = SCHARS (it->string);
5681 it->bidi_it.string.bufpos = pos;
5682 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5683 it->bidi_it.string.unibyte = !it->multibyte_p;
5684 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5685 }
5686 return 1;
5687 }
5688
5689 it->current.overlay_string_index = -1;
5690 return 0;
5691 }
5692
5693 static int
5694 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5695 {
5696 it->string = Qnil;
5697 it->method = GET_FROM_BUFFER;
5698
5699 (void) get_overlay_strings_1 (it, charpos, 1);
5700
5701 CHECK_IT (it);
5702
5703 /* Value is non-zero if we found at least one overlay string. */
5704 return STRINGP (it->string);
5705 }
5706
5707
5708 \f
5709 /***********************************************************************
5710 Saving and restoring state
5711 ***********************************************************************/
5712
5713 /* Save current settings of IT on IT->stack. Called, for example,
5714 before setting up IT for an overlay string, to be able to restore
5715 IT's settings to what they were after the overlay string has been
5716 processed. If POSITION is non-NULL, it is the position to save on
5717 the stack instead of IT->position. */
5718
5719 static void
5720 push_it (struct it *it, struct text_pos *position)
5721 {
5722 struct iterator_stack_entry *p;
5723
5724 eassert (it->sp < IT_STACK_SIZE);
5725 p = it->stack + it->sp;
5726
5727 p->stop_charpos = it->stop_charpos;
5728 p->prev_stop = it->prev_stop;
5729 p->base_level_stop = it->base_level_stop;
5730 p->cmp_it = it->cmp_it;
5731 eassert (it->face_id >= 0);
5732 p->face_id = it->face_id;
5733 p->string = it->string;
5734 p->method = it->method;
5735 p->from_overlay = it->from_overlay;
5736 switch (p->method)
5737 {
5738 case GET_FROM_IMAGE:
5739 p->u.image.object = it->object;
5740 p->u.image.image_id = it->image_id;
5741 p->u.image.slice = it->slice;
5742 break;
5743 case GET_FROM_STRETCH:
5744 p->u.stretch.object = it->object;
5745 break;
5746 }
5747 p->position = position ? *position : it->position;
5748 p->current = it->current;
5749 p->end_charpos = it->end_charpos;
5750 p->string_nchars = it->string_nchars;
5751 p->area = it->area;
5752 p->multibyte_p = it->multibyte_p;
5753 p->avoid_cursor_p = it->avoid_cursor_p;
5754 p->space_width = it->space_width;
5755 p->font_height = it->font_height;
5756 p->voffset = it->voffset;
5757 p->string_from_display_prop_p = it->string_from_display_prop_p;
5758 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5759 p->display_ellipsis_p = 0;
5760 p->line_wrap = it->line_wrap;
5761 p->bidi_p = it->bidi_p;
5762 p->paragraph_embedding = it->paragraph_embedding;
5763 p->from_disp_prop_p = it->from_disp_prop_p;
5764 ++it->sp;
5765
5766 /* Save the state of the bidi iterator as well. */
5767 if (it->bidi_p)
5768 bidi_push_it (&it->bidi_it);
5769 }
5770
5771 static void
5772 iterate_out_of_display_property (struct it *it)
5773 {
5774 int buffer_p = !STRINGP (it->string);
5775 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5776 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5777
5778 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5779
5780 /* Maybe initialize paragraph direction. If we are at the beginning
5781 of a new paragraph, next_element_from_buffer may not have a
5782 chance to do that. */
5783 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5784 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5785 /* prev_stop can be zero, so check against BEGV as well. */
5786 while (it->bidi_it.charpos >= bob
5787 && it->prev_stop <= it->bidi_it.charpos
5788 && it->bidi_it.charpos < CHARPOS (it->position)
5789 && it->bidi_it.charpos < eob)
5790 bidi_move_to_visually_next (&it->bidi_it);
5791 /* Record the stop_pos we just crossed, for when we cross it
5792 back, maybe. */
5793 if (it->bidi_it.charpos > CHARPOS (it->position))
5794 it->prev_stop = CHARPOS (it->position);
5795 /* If we ended up not where pop_it put us, resync IT's
5796 positional members with the bidi iterator. */
5797 if (it->bidi_it.charpos != CHARPOS (it->position))
5798 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5799 if (buffer_p)
5800 it->current.pos = it->position;
5801 else
5802 it->current.string_pos = it->position;
5803 }
5804
5805 /* Restore IT's settings from IT->stack. Called, for example, when no
5806 more overlay strings must be processed, and we return to delivering
5807 display elements from a buffer, or when the end of a string from a
5808 `display' property is reached and we return to delivering display
5809 elements from an overlay string, or from a buffer. */
5810
5811 static void
5812 pop_it (struct it *it)
5813 {
5814 struct iterator_stack_entry *p;
5815 int from_display_prop = it->from_disp_prop_p;
5816
5817 eassert (it->sp > 0);
5818 --it->sp;
5819 p = it->stack + it->sp;
5820 it->stop_charpos = p->stop_charpos;
5821 it->prev_stop = p->prev_stop;
5822 it->base_level_stop = p->base_level_stop;
5823 it->cmp_it = p->cmp_it;
5824 it->face_id = p->face_id;
5825 it->current = p->current;
5826 it->position = p->position;
5827 it->string = p->string;
5828 it->from_overlay = p->from_overlay;
5829 if (NILP (it->string))
5830 SET_TEXT_POS (it->current.string_pos, -1, -1);
5831 it->method = p->method;
5832 switch (it->method)
5833 {
5834 case GET_FROM_IMAGE:
5835 it->image_id = p->u.image.image_id;
5836 it->object = p->u.image.object;
5837 it->slice = p->u.image.slice;
5838 break;
5839 case GET_FROM_STRETCH:
5840 it->object = p->u.stretch.object;
5841 break;
5842 case GET_FROM_BUFFER:
5843 it->object = it->w->buffer;
5844 break;
5845 case GET_FROM_STRING:
5846 it->object = it->string;
5847 break;
5848 case GET_FROM_DISPLAY_VECTOR:
5849 if (it->s)
5850 it->method = GET_FROM_C_STRING;
5851 else if (STRINGP (it->string))
5852 it->method = GET_FROM_STRING;
5853 else
5854 {
5855 it->method = GET_FROM_BUFFER;
5856 it->object = it->w->buffer;
5857 }
5858 }
5859 it->end_charpos = p->end_charpos;
5860 it->string_nchars = p->string_nchars;
5861 it->area = p->area;
5862 it->multibyte_p = p->multibyte_p;
5863 it->avoid_cursor_p = p->avoid_cursor_p;
5864 it->space_width = p->space_width;
5865 it->font_height = p->font_height;
5866 it->voffset = p->voffset;
5867 it->string_from_display_prop_p = p->string_from_display_prop_p;
5868 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5869 it->line_wrap = p->line_wrap;
5870 it->bidi_p = p->bidi_p;
5871 it->paragraph_embedding = p->paragraph_embedding;
5872 it->from_disp_prop_p = p->from_disp_prop_p;
5873 if (it->bidi_p)
5874 {
5875 bidi_pop_it (&it->bidi_it);
5876 /* Bidi-iterate until we get out of the portion of text, if any,
5877 covered by a `display' text property or by an overlay with
5878 `display' property. (We cannot just jump there, because the
5879 internal coherency of the bidi iterator state can not be
5880 preserved across such jumps.) We also must determine the
5881 paragraph base direction if the overlay we just processed is
5882 at the beginning of a new paragraph. */
5883 if (from_display_prop
5884 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5885 iterate_out_of_display_property (it);
5886
5887 eassert ((BUFFERP (it->object)
5888 && IT_CHARPOS (*it) == it->bidi_it.charpos
5889 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5890 || (STRINGP (it->object)
5891 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5892 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5893 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5894 }
5895 }
5896
5897
5898 \f
5899 /***********************************************************************
5900 Moving over lines
5901 ***********************************************************************/
5902
5903 /* Set IT's current position to the previous line start. */
5904
5905 static void
5906 back_to_previous_line_start (struct it *it)
5907 {
5908 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5909 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5910 }
5911
5912
5913 /* Move IT to the next line start.
5914
5915 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5916 we skipped over part of the text (as opposed to moving the iterator
5917 continuously over the text). Otherwise, don't change the value
5918 of *SKIPPED_P.
5919
5920 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5921 iterator on the newline, if it was found.
5922
5923 Newlines may come from buffer text, overlay strings, or strings
5924 displayed via the `display' property. That's the reason we can't
5925 simply use find_next_newline_no_quit.
5926
5927 Note that this function may not skip over invisible text that is so
5928 because of text properties and immediately follows a newline. If
5929 it would, function reseat_at_next_visible_line_start, when called
5930 from set_iterator_to_next, would effectively make invisible
5931 characters following a newline part of the wrong glyph row, which
5932 leads to wrong cursor motion. */
5933
5934 static int
5935 forward_to_next_line_start (struct it *it, int *skipped_p,
5936 struct bidi_it *bidi_it_prev)
5937 {
5938 ptrdiff_t old_selective;
5939 int newline_found_p, n;
5940 const int MAX_NEWLINE_DISTANCE = 500;
5941
5942 /* If already on a newline, just consume it to avoid unintended
5943 skipping over invisible text below. */
5944 if (it->what == IT_CHARACTER
5945 && it->c == '\n'
5946 && CHARPOS (it->position) == IT_CHARPOS (*it))
5947 {
5948 if (it->bidi_p && bidi_it_prev)
5949 *bidi_it_prev = it->bidi_it;
5950 set_iterator_to_next (it, 0);
5951 it->c = 0;
5952 return 1;
5953 }
5954
5955 /* Don't handle selective display in the following. It's (a)
5956 unnecessary because it's done by the caller, and (b) leads to an
5957 infinite recursion because next_element_from_ellipsis indirectly
5958 calls this function. */
5959 old_selective = it->selective;
5960 it->selective = 0;
5961
5962 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5963 from buffer text. */
5964 for (n = newline_found_p = 0;
5965 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5966 n += STRINGP (it->string) ? 0 : 1)
5967 {
5968 if (!get_next_display_element (it))
5969 return 0;
5970 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5971 if (newline_found_p && it->bidi_p && bidi_it_prev)
5972 *bidi_it_prev = it->bidi_it;
5973 set_iterator_to_next (it, 0);
5974 }
5975
5976 /* If we didn't find a newline near enough, see if we can use a
5977 short-cut. */
5978 if (!newline_found_p)
5979 {
5980 ptrdiff_t start = IT_CHARPOS (*it);
5981 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
5982 Lisp_Object pos;
5983
5984 eassert (!STRINGP (it->string));
5985
5986 /* If there isn't any `display' property in sight, and no
5987 overlays, we can just use the position of the newline in
5988 buffer text. */
5989 if (it->stop_charpos >= limit
5990 || ((pos = Fnext_single_property_change (make_number (start),
5991 Qdisplay, Qnil,
5992 make_number (limit)),
5993 NILP (pos))
5994 && next_overlay_change (start) == ZV))
5995 {
5996 if (!it->bidi_p)
5997 {
5998 IT_CHARPOS (*it) = limit;
5999 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6000 }
6001 else
6002 {
6003 struct bidi_it bprev;
6004
6005 /* Help bidi.c avoid expensive searches for display
6006 properties and overlays, by telling it that there are
6007 none up to `limit'. */
6008 if (it->bidi_it.disp_pos < limit)
6009 {
6010 it->bidi_it.disp_pos = limit;
6011 it->bidi_it.disp_prop = 0;
6012 }
6013 do {
6014 bprev = it->bidi_it;
6015 bidi_move_to_visually_next (&it->bidi_it);
6016 } while (it->bidi_it.charpos != limit);
6017 IT_CHARPOS (*it) = limit;
6018 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6019 if (bidi_it_prev)
6020 *bidi_it_prev = bprev;
6021 }
6022 *skipped_p = newline_found_p = 1;
6023 }
6024 else
6025 {
6026 while (get_next_display_element (it)
6027 && !newline_found_p)
6028 {
6029 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6030 if (newline_found_p && it->bidi_p && bidi_it_prev)
6031 *bidi_it_prev = it->bidi_it;
6032 set_iterator_to_next (it, 0);
6033 }
6034 }
6035 }
6036
6037 it->selective = old_selective;
6038 return newline_found_p;
6039 }
6040
6041
6042 /* Set IT's current position to the previous visible line start. Skip
6043 invisible text that is so either due to text properties or due to
6044 selective display. Caution: this does not change IT->current_x and
6045 IT->hpos. */
6046
6047 static void
6048 back_to_previous_visible_line_start (struct it *it)
6049 {
6050 while (IT_CHARPOS (*it) > BEGV)
6051 {
6052 back_to_previous_line_start (it);
6053
6054 if (IT_CHARPOS (*it) <= BEGV)
6055 break;
6056
6057 /* If selective > 0, then lines indented more than its value are
6058 invisible. */
6059 if (it->selective > 0
6060 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6061 it->selective))
6062 continue;
6063
6064 /* Check the newline before point for invisibility. */
6065 {
6066 Lisp_Object prop;
6067 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6068 Qinvisible, it->window);
6069 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6070 continue;
6071 }
6072
6073 if (IT_CHARPOS (*it) <= BEGV)
6074 break;
6075
6076 {
6077 struct it it2;
6078 void *it2data = NULL;
6079 ptrdiff_t pos;
6080 ptrdiff_t beg, end;
6081 Lisp_Object val, overlay;
6082
6083 SAVE_IT (it2, *it, it2data);
6084
6085 /* If newline is part of a composition, continue from start of composition */
6086 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6087 && beg < IT_CHARPOS (*it))
6088 goto replaced;
6089
6090 /* If newline is replaced by a display property, find start of overlay
6091 or interval and continue search from that point. */
6092 pos = --IT_CHARPOS (it2);
6093 --IT_BYTEPOS (it2);
6094 it2.sp = 0;
6095 bidi_unshelve_cache (NULL, 0);
6096 it2.string_from_display_prop_p = 0;
6097 it2.from_disp_prop_p = 0;
6098 if (handle_display_prop (&it2) == HANDLED_RETURN
6099 && !NILP (val = get_char_property_and_overlay
6100 (make_number (pos), Qdisplay, Qnil, &overlay))
6101 && (OVERLAYP (overlay)
6102 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6103 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6104 {
6105 RESTORE_IT (it, it, it2data);
6106 goto replaced;
6107 }
6108
6109 /* Newline is not replaced by anything -- so we are done. */
6110 RESTORE_IT (it, it, it2data);
6111 break;
6112
6113 replaced:
6114 if (beg < BEGV)
6115 beg = BEGV;
6116 IT_CHARPOS (*it) = beg;
6117 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6118 }
6119 }
6120
6121 it->continuation_lines_width = 0;
6122
6123 eassert (IT_CHARPOS (*it) >= BEGV);
6124 eassert (IT_CHARPOS (*it) == BEGV
6125 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6126 CHECK_IT (it);
6127 }
6128
6129
6130 /* Reseat iterator IT at the previous visible line start. Skip
6131 invisible text that is so either due to text properties or due to
6132 selective display. At the end, update IT's overlay information,
6133 face information etc. */
6134
6135 void
6136 reseat_at_previous_visible_line_start (struct it *it)
6137 {
6138 back_to_previous_visible_line_start (it);
6139 reseat (it, it->current.pos, 1);
6140 CHECK_IT (it);
6141 }
6142
6143
6144 /* Reseat iterator IT on the next visible line start in the current
6145 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6146 preceding the line start. Skip over invisible text that is so
6147 because of selective display. Compute faces, overlays etc at the
6148 new position. Note that this function does not skip over text that
6149 is invisible because of text properties. */
6150
6151 static void
6152 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6153 {
6154 int newline_found_p, skipped_p = 0;
6155 struct bidi_it bidi_it_prev;
6156
6157 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6158
6159 /* Skip over lines that are invisible because they are indented
6160 more than the value of IT->selective. */
6161 if (it->selective > 0)
6162 while (IT_CHARPOS (*it) < ZV
6163 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6164 it->selective))
6165 {
6166 eassert (IT_BYTEPOS (*it) == BEGV
6167 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6168 newline_found_p =
6169 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6170 }
6171
6172 /* Position on the newline if that's what's requested. */
6173 if (on_newline_p && newline_found_p)
6174 {
6175 if (STRINGP (it->string))
6176 {
6177 if (IT_STRING_CHARPOS (*it) > 0)
6178 {
6179 if (!it->bidi_p)
6180 {
6181 --IT_STRING_CHARPOS (*it);
6182 --IT_STRING_BYTEPOS (*it);
6183 }
6184 else
6185 {
6186 /* We need to restore the bidi iterator to the state
6187 it had on the newline, and resync the IT's
6188 position with that. */
6189 it->bidi_it = bidi_it_prev;
6190 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6191 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6192 }
6193 }
6194 }
6195 else if (IT_CHARPOS (*it) > BEGV)
6196 {
6197 if (!it->bidi_p)
6198 {
6199 --IT_CHARPOS (*it);
6200 --IT_BYTEPOS (*it);
6201 }
6202 else
6203 {
6204 /* We need to restore the bidi iterator to the state it
6205 had on the newline and resync IT with that. */
6206 it->bidi_it = bidi_it_prev;
6207 IT_CHARPOS (*it) = it->bidi_it.charpos;
6208 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6209 }
6210 reseat (it, it->current.pos, 0);
6211 }
6212 }
6213 else if (skipped_p)
6214 reseat (it, it->current.pos, 0);
6215
6216 CHECK_IT (it);
6217 }
6218
6219
6220 \f
6221 /***********************************************************************
6222 Changing an iterator's position
6223 ***********************************************************************/
6224
6225 /* Change IT's current position to POS in current_buffer. If FORCE_P
6226 is non-zero, always check for text properties at the new position.
6227 Otherwise, text properties are only looked up if POS >=
6228 IT->check_charpos of a property. */
6229
6230 static void
6231 reseat (struct it *it, struct text_pos pos, int force_p)
6232 {
6233 ptrdiff_t original_pos = IT_CHARPOS (*it);
6234
6235 reseat_1 (it, pos, 0);
6236
6237 /* Determine where to check text properties. Avoid doing it
6238 where possible because text property lookup is very expensive. */
6239 if (force_p
6240 || CHARPOS (pos) > it->stop_charpos
6241 || CHARPOS (pos) < original_pos)
6242 {
6243 if (it->bidi_p)
6244 {
6245 /* For bidi iteration, we need to prime prev_stop and
6246 base_level_stop with our best estimations. */
6247 /* Implementation note: Of course, POS is not necessarily a
6248 stop position, so assigning prev_pos to it is a lie; we
6249 should have called compute_stop_backwards. However, if
6250 the current buffer does not include any R2L characters,
6251 that call would be a waste of cycles, because the
6252 iterator will never move back, and thus never cross this
6253 "fake" stop position. So we delay that backward search
6254 until the time we really need it, in next_element_from_buffer. */
6255 if (CHARPOS (pos) != it->prev_stop)
6256 it->prev_stop = CHARPOS (pos);
6257 if (CHARPOS (pos) < it->base_level_stop)
6258 it->base_level_stop = 0; /* meaning it's unknown */
6259 handle_stop (it);
6260 }
6261 else
6262 {
6263 handle_stop (it);
6264 it->prev_stop = it->base_level_stop = 0;
6265 }
6266
6267 }
6268
6269 CHECK_IT (it);
6270 }
6271
6272
6273 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6274 IT->stop_pos to POS, also. */
6275
6276 static void
6277 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6278 {
6279 /* Don't call this function when scanning a C string. */
6280 eassert (it->s == NULL);
6281
6282 /* POS must be a reasonable value. */
6283 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6284
6285 it->current.pos = it->position = pos;
6286 it->end_charpos = ZV;
6287 it->dpvec = NULL;
6288 it->current.dpvec_index = -1;
6289 it->current.overlay_string_index = -1;
6290 IT_STRING_CHARPOS (*it) = -1;
6291 IT_STRING_BYTEPOS (*it) = -1;
6292 it->string = Qnil;
6293 it->method = GET_FROM_BUFFER;
6294 it->object = it->w->buffer;
6295 it->area = TEXT_AREA;
6296 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6297 it->sp = 0;
6298 it->string_from_display_prop_p = 0;
6299 it->string_from_prefix_prop_p = 0;
6300
6301 it->from_disp_prop_p = 0;
6302 it->face_before_selective_p = 0;
6303 if (it->bidi_p)
6304 {
6305 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6306 &it->bidi_it);
6307 bidi_unshelve_cache (NULL, 0);
6308 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6309 it->bidi_it.string.s = NULL;
6310 it->bidi_it.string.lstring = Qnil;
6311 it->bidi_it.string.bufpos = 0;
6312 it->bidi_it.string.unibyte = 0;
6313 }
6314
6315 if (set_stop_p)
6316 {
6317 it->stop_charpos = CHARPOS (pos);
6318 it->base_level_stop = CHARPOS (pos);
6319 }
6320 /* This make the information stored in it->cmp_it invalidate. */
6321 it->cmp_it.id = -1;
6322 }
6323
6324
6325 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6326 If S is non-null, it is a C string to iterate over. Otherwise,
6327 STRING gives a Lisp string to iterate over.
6328
6329 If PRECISION > 0, don't return more then PRECISION number of
6330 characters from the string.
6331
6332 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6333 characters have been returned. FIELD_WIDTH < 0 means an infinite
6334 field width.
6335
6336 MULTIBYTE = 0 means disable processing of multibyte characters,
6337 MULTIBYTE > 0 means enable it,
6338 MULTIBYTE < 0 means use IT->multibyte_p.
6339
6340 IT must be initialized via a prior call to init_iterator before
6341 calling this function. */
6342
6343 static void
6344 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6345 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6346 int multibyte)
6347 {
6348 /* No region in strings. */
6349 it->region_beg_charpos = it->region_end_charpos = -1;
6350
6351 /* No text property checks performed by default, but see below. */
6352 it->stop_charpos = -1;
6353
6354 /* Set iterator position and end position. */
6355 memset (&it->current, 0, sizeof it->current);
6356 it->current.overlay_string_index = -1;
6357 it->current.dpvec_index = -1;
6358 eassert (charpos >= 0);
6359
6360 /* If STRING is specified, use its multibyteness, otherwise use the
6361 setting of MULTIBYTE, if specified. */
6362 if (multibyte >= 0)
6363 it->multibyte_p = multibyte > 0;
6364
6365 /* Bidirectional reordering of strings is controlled by the default
6366 value of bidi-display-reordering. Don't try to reorder while
6367 loading loadup.el, as the necessary character property tables are
6368 not yet available. */
6369 it->bidi_p =
6370 NILP (Vpurify_flag)
6371 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6372
6373 if (s == NULL)
6374 {
6375 eassert (STRINGP (string));
6376 it->string = string;
6377 it->s = NULL;
6378 it->end_charpos = it->string_nchars = SCHARS (string);
6379 it->method = GET_FROM_STRING;
6380 it->current.string_pos = string_pos (charpos, string);
6381
6382 if (it->bidi_p)
6383 {
6384 it->bidi_it.string.lstring = string;
6385 it->bidi_it.string.s = NULL;
6386 it->bidi_it.string.schars = it->end_charpos;
6387 it->bidi_it.string.bufpos = 0;
6388 it->bidi_it.string.from_disp_str = 0;
6389 it->bidi_it.string.unibyte = !it->multibyte_p;
6390 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6391 FRAME_WINDOW_P (it->f), &it->bidi_it);
6392 }
6393 }
6394 else
6395 {
6396 it->s = (const unsigned char *) s;
6397 it->string = Qnil;
6398
6399 /* Note that we use IT->current.pos, not it->current.string_pos,
6400 for displaying C strings. */
6401 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6402 if (it->multibyte_p)
6403 {
6404 it->current.pos = c_string_pos (charpos, s, 1);
6405 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6406 }
6407 else
6408 {
6409 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6410 it->end_charpos = it->string_nchars = strlen (s);
6411 }
6412
6413 if (it->bidi_p)
6414 {
6415 it->bidi_it.string.lstring = Qnil;
6416 it->bidi_it.string.s = (const unsigned char *) s;
6417 it->bidi_it.string.schars = it->end_charpos;
6418 it->bidi_it.string.bufpos = 0;
6419 it->bidi_it.string.from_disp_str = 0;
6420 it->bidi_it.string.unibyte = !it->multibyte_p;
6421 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6422 &it->bidi_it);
6423 }
6424 it->method = GET_FROM_C_STRING;
6425 }
6426
6427 /* PRECISION > 0 means don't return more than PRECISION characters
6428 from the string. */
6429 if (precision > 0 && it->end_charpos - charpos > precision)
6430 {
6431 it->end_charpos = it->string_nchars = charpos + precision;
6432 if (it->bidi_p)
6433 it->bidi_it.string.schars = it->end_charpos;
6434 }
6435
6436 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6437 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6438 FIELD_WIDTH < 0 means infinite field width. This is useful for
6439 padding with `-' at the end of a mode line. */
6440 if (field_width < 0)
6441 field_width = INFINITY;
6442 /* Implementation note: We deliberately don't enlarge
6443 it->bidi_it.string.schars here to fit it->end_charpos, because
6444 the bidi iterator cannot produce characters out of thin air. */
6445 if (field_width > it->end_charpos - charpos)
6446 it->end_charpos = charpos + field_width;
6447
6448 /* Use the standard display table for displaying strings. */
6449 if (DISP_TABLE_P (Vstandard_display_table))
6450 it->dp = XCHAR_TABLE (Vstandard_display_table);
6451
6452 it->stop_charpos = charpos;
6453 it->prev_stop = charpos;
6454 it->base_level_stop = 0;
6455 if (it->bidi_p)
6456 {
6457 it->bidi_it.first_elt = 1;
6458 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6459 it->bidi_it.disp_pos = -1;
6460 }
6461 if (s == NULL && it->multibyte_p)
6462 {
6463 ptrdiff_t endpos = SCHARS (it->string);
6464 if (endpos > it->end_charpos)
6465 endpos = it->end_charpos;
6466 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6467 it->string);
6468 }
6469 CHECK_IT (it);
6470 }
6471
6472
6473 \f
6474 /***********************************************************************
6475 Iteration
6476 ***********************************************************************/
6477
6478 /* Map enum it_method value to corresponding next_element_from_* function. */
6479
6480 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6481 {
6482 next_element_from_buffer,
6483 next_element_from_display_vector,
6484 next_element_from_string,
6485 next_element_from_c_string,
6486 next_element_from_image,
6487 next_element_from_stretch
6488 };
6489
6490 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6491
6492
6493 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6494 (possibly with the following characters). */
6495
6496 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6497 ((IT)->cmp_it.id >= 0 \
6498 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6499 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6500 END_CHARPOS, (IT)->w, \
6501 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6502 (IT)->string)))
6503
6504
6505 /* Lookup the char-table Vglyphless_char_display for character C (-1
6506 if we want information for no-font case), and return the display
6507 method symbol. By side-effect, update it->what and
6508 it->glyphless_method. This function is called from
6509 get_next_display_element for each character element, and from
6510 x_produce_glyphs when no suitable font was found. */
6511
6512 Lisp_Object
6513 lookup_glyphless_char_display (int c, struct it *it)
6514 {
6515 Lisp_Object glyphless_method = Qnil;
6516
6517 if (CHAR_TABLE_P (Vglyphless_char_display)
6518 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6519 {
6520 if (c >= 0)
6521 {
6522 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6523 if (CONSP (glyphless_method))
6524 glyphless_method = FRAME_WINDOW_P (it->f)
6525 ? XCAR (glyphless_method)
6526 : XCDR (glyphless_method);
6527 }
6528 else
6529 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6530 }
6531
6532 retry:
6533 if (NILP (glyphless_method))
6534 {
6535 if (c >= 0)
6536 /* The default is to display the character by a proper font. */
6537 return Qnil;
6538 /* The default for the no-font case is to display an empty box. */
6539 glyphless_method = Qempty_box;
6540 }
6541 if (EQ (glyphless_method, Qzero_width))
6542 {
6543 if (c >= 0)
6544 return glyphless_method;
6545 /* This method can't be used for the no-font case. */
6546 glyphless_method = Qempty_box;
6547 }
6548 if (EQ (glyphless_method, Qthin_space))
6549 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6550 else if (EQ (glyphless_method, Qempty_box))
6551 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6552 else if (EQ (glyphless_method, Qhex_code))
6553 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6554 else if (STRINGP (glyphless_method))
6555 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6556 else
6557 {
6558 /* Invalid value. We use the default method. */
6559 glyphless_method = Qnil;
6560 goto retry;
6561 }
6562 it->what = IT_GLYPHLESS;
6563 return glyphless_method;
6564 }
6565
6566 /* Load IT's display element fields with information about the next
6567 display element from the current position of IT. Value is zero if
6568 end of buffer (or C string) is reached. */
6569
6570 static struct frame *last_escape_glyph_frame = NULL;
6571 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6572 static int last_escape_glyph_merged_face_id = 0;
6573
6574 struct frame *last_glyphless_glyph_frame = NULL;
6575 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6576 int last_glyphless_glyph_merged_face_id = 0;
6577
6578 static int
6579 get_next_display_element (struct it *it)
6580 {
6581 /* Non-zero means that we found a display element. Zero means that
6582 we hit the end of what we iterate over. Performance note: the
6583 function pointer `method' used here turns out to be faster than
6584 using a sequence of if-statements. */
6585 int success_p;
6586
6587 get_next:
6588 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6589
6590 if (it->what == IT_CHARACTER)
6591 {
6592 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6593 and only if (a) the resolved directionality of that character
6594 is R..." */
6595 /* FIXME: Do we need an exception for characters from display
6596 tables? */
6597 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6598 it->c = bidi_mirror_char (it->c);
6599 /* Map via display table or translate control characters.
6600 IT->c, IT->len etc. have been set to the next character by
6601 the function call above. If we have a display table, and it
6602 contains an entry for IT->c, translate it. Don't do this if
6603 IT->c itself comes from a display table, otherwise we could
6604 end up in an infinite recursion. (An alternative could be to
6605 count the recursion depth of this function and signal an
6606 error when a certain maximum depth is reached.) Is it worth
6607 it? */
6608 if (success_p && it->dpvec == NULL)
6609 {
6610 Lisp_Object dv;
6611 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6612 int nonascii_space_p = 0;
6613 int nonascii_hyphen_p = 0;
6614 int c = it->c; /* This is the character to display. */
6615
6616 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6617 {
6618 eassert (SINGLE_BYTE_CHAR_P (c));
6619 if (unibyte_display_via_language_environment)
6620 {
6621 c = DECODE_CHAR (unibyte, c);
6622 if (c < 0)
6623 c = BYTE8_TO_CHAR (it->c);
6624 }
6625 else
6626 c = BYTE8_TO_CHAR (it->c);
6627 }
6628
6629 if (it->dp
6630 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6631 VECTORP (dv)))
6632 {
6633 struct Lisp_Vector *v = XVECTOR (dv);
6634
6635 /* Return the first character from the display table
6636 entry, if not empty. If empty, don't display the
6637 current character. */
6638 if (v->header.size)
6639 {
6640 it->dpvec_char_len = it->len;
6641 it->dpvec = v->contents;
6642 it->dpend = v->contents + v->header.size;
6643 it->current.dpvec_index = 0;
6644 it->dpvec_face_id = -1;
6645 it->saved_face_id = it->face_id;
6646 it->method = GET_FROM_DISPLAY_VECTOR;
6647 it->ellipsis_p = 0;
6648 }
6649 else
6650 {
6651 set_iterator_to_next (it, 0);
6652 }
6653 goto get_next;
6654 }
6655
6656 if (! NILP (lookup_glyphless_char_display (c, it)))
6657 {
6658 if (it->what == IT_GLYPHLESS)
6659 goto done;
6660 /* Don't display this character. */
6661 set_iterator_to_next (it, 0);
6662 goto get_next;
6663 }
6664
6665 /* If `nobreak-char-display' is non-nil, we display
6666 non-ASCII spaces and hyphens specially. */
6667 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6668 {
6669 if (c == 0xA0)
6670 nonascii_space_p = 1;
6671 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6672 nonascii_hyphen_p = 1;
6673 }
6674
6675 /* Translate control characters into `\003' or `^C' form.
6676 Control characters coming from a display table entry are
6677 currently not translated because we use IT->dpvec to hold
6678 the translation. This could easily be changed but I
6679 don't believe that it is worth doing.
6680
6681 The characters handled by `nobreak-char-display' must be
6682 translated too.
6683
6684 Non-printable characters and raw-byte characters are also
6685 translated to octal form. */
6686 if (((c < ' ' || c == 127) /* ASCII control chars */
6687 ? (it->area != TEXT_AREA
6688 /* In mode line, treat \n, \t like other crl chars. */
6689 || (c != '\t'
6690 && it->glyph_row
6691 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6692 || (c != '\n' && c != '\t'))
6693 : (nonascii_space_p
6694 || nonascii_hyphen_p
6695 || CHAR_BYTE8_P (c)
6696 || ! CHAR_PRINTABLE_P (c))))
6697 {
6698 /* C is a control character, non-ASCII space/hyphen,
6699 raw-byte, or a non-printable character which must be
6700 displayed either as '\003' or as `^C' where the '\\'
6701 and '^' can be defined in the display table. Fill
6702 IT->ctl_chars with glyphs for what we have to
6703 display. Then, set IT->dpvec to these glyphs. */
6704 Lisp_Object gc;
6705 int ctl_len;
6706 int face_id;
6707 int lface_id = 0;
6708 int escape_glyph;
6709
6710 /* Handle control characters with ^. */
6711
6712 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6713 {
6714 int g;
6715
6716 g = '^'; /* default glyph for Control */
6717 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6718 if (it->dp
6719 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6720 {
6721 g = GLYPH_CODE_CHAR (gc);
6722 lface_id = GLYPH_CODE_FACE (gc);
6723 }
6724 if (lface_id)
6725 {
6726 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6727 }
6728 else if (it->f == last_escape_glyph_frame
6729 && it->face_id == last_escape_glyph_face_id)
6730 {
6731 face_id = last_escape_glyph_merged_face_id;
6732 }
6733 else
6734 {
6735 /* Merge the escape-glyph face into the current face. */
6736 face_id = merge_faces (it->f, Qescape_glyph, 0,
6737 it->face_id);
6738 last_escape_glyph_frame = it->f;
6739 last_escape_glyph_face_id = it->face_id;
6740 last_escape_glyph_merged_face_id = face_id;
6741 }
6742
6743 XSETINT (it->ctl_chars[0], g);
6744 XSETINT (it->ctl_chars[1], c ^ 0100);
6745 ctl_len = 2;
6746 goto display_control;
6747 }
6748
6749 /* Handle non-ascii space in the mode where it only gets
6750 highlighting. */
6751
6752 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6753 {
6754 /* Merge `nobreak-space' into the current face. */
6755 face_id = merge_faces (it->f, Qnobreak_space, 0,
6756 it->face_id);
6757 XSETINT (it->ctl_chars[0], ' ');
6758 ctl_len = 1;
6759 goto display_control;
6760 }
6761
6762 /* Handle sequences that start with the "escape glyph". */
6763
6764 /* the default escape glyph is \. */
6765 escape_glyph = '\\';
6766
6767 if (it->dp
6768 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6769 {
6770 escape_glyph = GLYPH_CODE_CHAR (gc);
6771 lface_id = GLYPH_CODE_FACE (gc);
6772 }
6773 if (lface_id)
6774 {
6775 /* The display table specified a face.
6776 Merge it into face_id and also into escape_glyph. */
6777 face_id = merge_faces (it->f, Qt, lface_id,
6778 it->face_id);
6779 }
6780 else if (it->f == last_escape_glyph_frame
6781 && it->face_id == last_escape_glyph_face_id)
6782 {
6783 face_id = last_escape_glyph_merged_face_id;
6784 }
6785 else
6786 {
6787 /* Merge the escape-glyph face into the current face. */
6788 face_id = merge_faces (it->f, Qescape_glyph, 0,
6789 it->face_id);
6790 last_escape_glyph_frame = it->f;
6791 last_escape_glyph_face_id = it->face_id;
6792 last_escape_glyph_merged_face_id = face_id;
6793 }
6794
6795 /* Draw non-ASCII hyphen with just highlighting: */
6796
6797 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6798 {
6799 XSETINT (it->ctl_chars[0], '-');
6800 ctl_len = 1;
6801 goto display_control;
6802 }
6803
6804 /* Draw non-ASCII space/hyphen with escape glyph: */
6805
6806 if (nonascii_space_p || nonascii_hyphen_p)
6807 {
6808 XSETINT (it->ctl_chars[0], escape_glyph);
6809 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6810 ctl_len = 2;
6811 goto display_control;
6812 }
6813
6814 {
6815 char str[10];
6816 int len, i;
6817
6818 if (CHAR_BYTE8_P (c))
6819 /* Display \200 instead of \17777600. */
6820 c = CHAR_TO_BYTE8 (c);
6821 len = sprintf (str, "%03o", c);
6822
6823 XSETINT (it->ctl_chars[0], escape_glyph);
6824 for (i = 0; i < len; i++)
6825 XSETINT (it->ctl_chars[i + 1], str[i]);
6826 ctl_len = len + 1;
6827 }
6828
6829 display_control:
6830 /* Set up IT->dpvec and return first character from it. */
6831 it->dpvec_char_len = it->len;
6832 it->dpvec = it->ctl_chars;
6833 it->dpend = it->dpvec + ctl_len;
6834 it->current.dpvec_index = 0;
6835 it->dpvec_face_id = face_id;
6836 it->saved_face_id = it->face_id;
6837 it->method = GET_FROM_DISPLAY_VECTOR;
6838 it->ellipsis_p = 0;
6839 goto get_next;
6840 }
6841 it->char_to_display = c;
6842 }
6843 else if (success_p)
6844 {
6845 it->char_to_display = it->c;
6846 }
6847 }
6848
6849 /* Adjust face id for a multibyte character. There are no multibyte
6850 character in unibyte text. */
6851 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6852 && it->multibyte_p
6853 && success_p
6854 && FRAME_WINDOW_P (it->f))
6855 {
6856 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6857
6858 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6859 {
6860 /* Automatic composition with glyph-string. */
6861 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6862
6863 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6864 }
6865 else
6866 {
6867 ptrdiff_t pos = (it->s ? -1
6868 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6869 : IT_CHARPOS (*it));
6870 int c;
6871
6872 if (it->what == IT_CHARACTER)
6873 c = it->char_to_display;
6874 else
6875 {
6876 struct composition *cmp = composition_table[it->cmp_it.id];
6877 int i;
6878
6879 c = ' ';
6880 for (i = 0; i < cmp->glyph_len; i++)
6881 /* TAB in a composition means display glyphs with
6882 padding space on the left or right. */
6883 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6884 break;
6885 }
6886 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6887 }
6888 }
6889
6890 done:
6891 /* Is this character the last one of a run of characters with
6892 box? If yes, set IT->end_of_box_run_p to 1. */
6893 if (it->face_box_p
6894 && it->s == NULL)
6895 {
6896 if (it->method == GET_FROM_STRING && it->sp)
6897 {
6898 int face_id = underlying_face_id (it);
6899 struct face *face = FACE_FROM_ID (it->f, face_id);
6900
6901 if (face)
6902 {
6903 if (face->box == FACE_NO_BOX)
6904 {
6905 /* If the box comes from face properties in a
6906 display string, check faces in that string. */
6907 int string_face_id = face_after_it_pos (it);
6908 it->end_of_box_run_p
6909 = (FACE_FROM_ID (it->f, string_face_id)->box
6910 == FACE_NO_BOX);
6911 }
6912 /* Otherwise, the box comes from the underlying face.
6913 If this is the last string character displayed, check
6914 the next buffer location. */
6915 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6916 && (it->current.overlay_string_index
6917 == it->n_overlay_strings - 1))
6918 {
6919 ptrdiff_t ignore;
6920 int next_face_id;
6921 struct text_pos pos = it->current.pos;
6922 INC_TEXT_POS (pos, it->multibyte_p);
6923
6924 next_face_id = face_at_buffer_position
6925 (it->w, CHARPOS (pos), it->region_beg_charpos,
6926 it->region_end_charpos, &ignore,
6927 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6928 -1);
6929 it->end_of_box_run_p
6930 = (FACE_FROM_ID (it->f, next_face_id)->box
6931 == FACE_NO_BOX);
6932 }
6933 }
6934 }
6935 else
6936 {
6937 int face_id = face_after_it_pos (it);
6938 it->end_of_box_run_p
6939 = (face_id != it->face_id
6940 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6941 }
6942 }
6943 /* If we reached the end of the object we've been iterating (e.g., a
6944 display string or an overlay string), and there's something on
6945 IT->stack, proceed with what's on the stack. It doesn't make
6946 sense to return zero if there's unprocessed stuff on the stack,
6947 because otherwise that stuff will never be displayed. */
6948 if (!success_p && it->sp > 0)
6949 {
6950 set_iterator_to_next (it, 0);
6951 success_p = get_next_display_element (it);
6952 }
6953
6954 /* Value is 0 if end of buffer or string reached. */
6955 return success_p;
6956 }
6957
6958
6959 /* Move IT to the next display element.
6960
6961 RESEAT_P non-zero means if called on a newline in buffer text,
6962 skip to the next visible line start.
6963
6964 Functions get_next_display_element and set_iterator_to_next are
6965 separate because I find this arrangement easier to handle than a
6966 get_next_display_element function that also increments IT's
6967 position. The way it is we can first look at an iterator's current
6968 display element, decide whether it fits on a line, and if it does,
6969 increment the iterator position. The other way around we probably
6970 would either need a flag indicating whether the iterator has to be
6971 incremented the next time, or we would have to implement a
6972 decrement position function which would not be easy to write. */
6973
6974 void
6975 set_iterator_to_next (struct it *it, int reseat_p)
6976 {
6977 /* Reset flags indicating start and end of a sequence of characters
6978 with box. Reset them at the start of this function because
6979 moving the iterator to a new position might set them. */
6980 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6981
6982 switch (it->method)
6983 {
6984 case GET_FROM_BUFFER:
6985 /* The current display element of IT is a character from
6986 current_buffer. Advance in the buffer, and maybe skip over
6987 invisible lines that are so because of selective display. */
6988 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6989 reseat_at_next_visible_line_start (it, 0);
6990 else if (it->cmp_it.id >= 0)
6991 {
6992 /* We are currently getting glyphs from a composition. */
6993 int i;
6994
6995 if (! it->bidi_p)
6996 {
6997 IT_CHARPOS (*it) += it->cmp_it.nchars;
6998 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6999 if (it->cmp_it.to < it->cmp_it.nglyphs)
7000 {
7001 it->cmp_it.from = it->cmp_it.to;
7002 }
7003 else
7004 {
7005 it->cmp_it.id = -1;
7006 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7007 IT_BYTEPOS (*it),
7008 it->end_charpos, Qnil);
7009 }
7010 }
7011 else if (! it->cmp_it.reversed_p)
7012 {
7013 /* Composition created while scanning forward. */
7014 /* Update IT's char/byte positions to point to the first
7015 character of the next grapheme cluster, or to the
7016 character visually after the current composition. */
7017 for (i = 0; i < it->cmp_it.nchars; i++)
7018 bidi_move_to_visually_next (&it->bidi_it);
7019 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7020 IT_CHARPOS (*it) = it->bidi_it.charpos;
7021
7022 if (it->cmp_it.to < it->cmp_it.nglyphs)
7023 {
7024 /* Proceed to the next grapheme cluster. */
7025 it->cmp_it.from = it->cmp_it.to;
7026 }
7027 else
7028 {
7029 /* No more grapheme clusters in this composition.
7030 Find the next stop position. */
7031 ptrdiff_t stop = it->end_charpos;
7032 if (it->bidi_it.scan_dir < 0)
7033 /* Now we are scanning backward and don't know
7034 where to stop. */
7035 stop = -1;
7036 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7037 IT_BYTEPOS (*it), stop, Qnil);
7038 }
7039 }
7040 else
7041 {
7042 /* Composition created while scanning backward. */
7043 /* Update IT's char/byte positions to point to the last
7044 character of the previous grapheme cluster, or the
7045 character visually after the current composition. */
7046 for (i = 0; i < it->cmp_it.nchars; i++)
7047 bidi_move_to_visually_next (&it->bidi_it);
7048 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7049 IT_CHARPOS (*it) = it->bidi_it.charpos;
7050 if (it->cmp_it.from > 0)
7051 {
7052 /* Proceed to the previous grapheme cluster. */
7053 it->cmp_it.to = it->cmp_it.from;
7054 }
7055 else
7056 {
7057 /* No more grapheme clusters in this composition.
7058 Find the next stop position. */
7059 ptrdiff_t stop = it->end_charpos;
7060 if (it->bidi_it.scan_dir < 0)
7061 /* Now we are scanning backward and don't know
7062 where to stop. */
7063 stop = -1;
7064 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7065 IT_BYTEPOS (*it), stop, Qnil);
7066 }
7067 }
7068 }
7069 else
7070 {
7071 eassert (it->len != 0);
7072
7073 if (!it->bidi_p)
7074 {
7075 IT_BYTEPOS (*it) += it->len;
7076 IT_CHARPOS (*it) += 1;
7077 }
7078 else
7079 {
7080 int prev_scan_dir = it->bidi_it.scan_dir;
7081 /* If this is a new paragraph, determine its base
7082 direction (a.k.a. its base embedding level). */
7083 if (it->bidi_it.new_paragraph)
7084 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7085 bidi_move_to_visually_next (&it->bidi_it);
7086 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7087 IT_CHARPOS (*it) = it->bidi_it.charpos;
7088 if (prev_scan_dir != it->bidi_it.scan_dir)
7089 {
7090 /* As the scan direction was changed, we must
7091 re-compute the stop position for composition. */
7092 ptrdiff_t stop = it->end_charpos;
7093 if (it->bidi_it.scan_dir < 0)
7094 stop = -1;
7095 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7096 IT_BYTEPOS (*it), stop, Qnil);
7097 }
7098 }
7099 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7100 }
7101 break;
7102
7103 case GET_FROM_C_STRING:
7104 /* Current display element of IT is from a C string. */
7105 if (!it->bidi_p
7106 /* If the string position is beyond string's end, it means
7107 next_element_from_c_string is padding the string with
7108 blanks, in which case we bypass the bidi iterator,
7109 because it cannot deal with such virtual characters. */
7110 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7111 {
7112 IT_BYTEPOS (*it) += it->len;
7113 IT_CHARPOS (*it) += 1;
7114 }
7115 else
7116 {
7117 bidi_move_to_visually_next (&it->bidi_it);
7118 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7119 IT_CHARPOS (*it) = it->bidi_it.charpos;
7120 }
7121 break;
7122
7123 case GET_FROM_DISPLAY_VECTOR:
7124 /* Current display element of IT is from a display table entry.
7125 Advance in the display table definition. Reset it to null if
7126 end reached, and continue with characters from buffers/
7127 strings. */
7128 ++it->current.dpvec_index;
7129
7130 /* Restore face of the iterator to what they were before the
7131 display vector entry (these entries may contain faces). */
7132 it->face_id = it->saved_face_id;
7133
7134 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7135 {
7136 int recheck_faces = it->ellipsis_p;
7137
7138 if (it->s)
7139 it->method = GET_FROM_C_STRING;
7140 else if (STRINGP (it->string))
7141 it->method = GET_FROM_STRING;
7142 else
7143 {
7144 it->method = GET_FROM_BUFFER;
7145 it->object = it->w->buffer;
7146 }
7147
7148 it->dpvec = NULL;
7149 it->current.dpvec_index = -1;
7150
7151 /* Skip over characters which were displayed via IT->dpvec. */
7152 if (it->dpvec_char_len < 0)
7153 reseat_at_next_visible_line_start (it, 1);
7154 else if (it->dpvec_char_len > 0)
7155 {
7156 if (it->method == GET_FROM_STRING
7157 && it->n_overlay_strings > 0)
7158 it->ignore_overlay_strings_at_pos_p = 1;
7159 it->len = it->dpvec_char_len;
7160 set_iterator_to_next (it, reseat_p);
7161 }
7162
7163 /* Maybe recheck faces after display vector */
7164 if (recheck_faces)
7165 it->stop_charpos = IT_CHARPOS (*it);
7166 }
7167 break;
7168
7169 case GET_FROM_STRING:
7170 /* Current display element is a character from a Lisp string. */
7171 eassert (it->s == NULL && STRINGP (it->string));
7172 /* Don't advance past string end. These conditions are true
7173 when set_iterator_to_next is called at the end of
7174 get_next_display_element, in which case the Lisp string is
7175 already exhausted, and all we want is pop the iterator
7176 stack. */
7177 if (it->current.overlay_string_index >= 0)
7178 {
7179 /* This is an overlay string, so there's no padding with
7180 spaces, and the number of characters in the string is
7181 where the string ends. */
7182 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7183 goto consider_string_end;
7184 }
7185 else
7186 {
7187 /* Not an overlay string. There could be padding, so test
7188 against it->end_charpos . */
7189 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7190 goto consider_string_end;
7191 }
7192 if (it->cmp_it.id >= 0)
7193 {
7194 int i;
7195
7196 if (! it->bidi_p)
7197 {
7198 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7199 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7200 if (it->cmp_it.to < it->cmp_it.nglyphs)
7201 it->cmp_it.from = it->cmp_it.to;
7202 else
7203 {
7204 it->cmp_it.id = -1;
7205 composition_compute_stop_pos (&it->cmp_it,
7206 IT_STRING_CHARPOS (*it),
7207 IT_STRING_BYTEPOS (*it),
7208 it->end_charpos, it->string);
7209 }
7210 }
7211 else if (! it->cmp_it.reversed_p)
7212 {
7213 for (i = 0; i < it->cmp_it.nchars; i++)
7214 bidi_move_to_visually_next (&it->bidi_it);
7215 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7216 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7217
7218 if (it->cmp_it.to < it->cmp_it.nglyphs)
7219 it->cmp_it.from = it->cmp_it.to;
7220 else
7221 {
7222 ptrdiff_t stop = it->end_charpos;
7223 if (it->bidi_it.scan_dir < 0)
7224 stop = -1;
7225 composition_compute_stop_pos (&it->cmp_it,
7226 IT_STRING_CHARPOS (*it),
7227 IT_STRING_BYTEPOS (*it), stop,
7228 it->string);
7229 }
7230 }
7231 else
7232 {
7233 for (i = 0; i < it->cmp_it.nchars; i++)
7234 bidi_move_to_visually_next (&it->bidi_it);
7235 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7236 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7237 if (it->cmp_it.from > 0)
7238 it->cmp_it.to = it->cmp_it.from;
7239 else
7240 {
7241 ptrdiff_t stop = it->end_charpos;
7242 if (it->bidi_it.scan_dir < 0)
7243 stop = -1;
7244 composition_compute_stop_pos (&it->cmp_it,
7245 IT_STRING_CHARPOS (*it),
7246 IT_STRING_BYTEPOS (*it), stop,
7247 it->string);
7248 }
7249 }
7250 }
7251 else
7252 {
7253 if (!it->bidi_p
7254 /* If the string position is beyond string's end, it
7255 means next_element_from_string is padding the string
7256 with blanks, in which case we bypass the bidi
7257 iterator, because it cannot deal with such virtual
7258 characters. */
7259 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7260 {
7261 IT_STRING_BYTEPOS (*it) += it->len;
7262 IT_STRING_CHARPOS (*it) += 1;
7263 }
7264 else
7265 {
7266 int prev_scan_dir = it->bidi_it.scan_dir;
7267
7268 bidi_move_to_visually_next (&it->bidi_it);
7269 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7270 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7271 if (prev_scan_dir != it->bidi_it.scan_dir)
7272 {
7273 ptrdiff_t stop = it->end_charpos;
7274
7275 if (it->bidi_it.scan_dir < 0)
7276 stop = -1;
7277 composition_compute_stop_pos (&it->cmp_it,
7278 IT_STRING_CHARPOS (*it),
7279 IT_STRING_BYTEPOS (*it), stop,
7280 it->string);
7281 }
7282 }
7283 }
7284
7285 consider_string_end:
7286
7287 if (it->current.overlay_string_index >= 0)
7288 {
7289 /* IT->string is an overlay string. Advance to the
7290 next, if there is one. */
7291 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7292 {
7293 it->ellipsis_p = 0;
7294 next_overlay_string (it);
7295 if (it->ellipsis_p)
7296 setup_for_ellipsis (it, 0);
7297 }
7298 }
7299 else
7300 {
7301 /* IT->string is not an overlay string. If we reached
7302 its end, and there is something on IT->stack, proceed
7303 with what is on the stack. This can be either another
7304 string, this time an overlay string, or a buffer. */
7305 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7306 && it->sp > 0)
7307 {
7308 pop_it (it);
7309 if (it->method == GET_FROM_STRING)
7310 goto consider_string_end;
7311 }
7312 }
7313 break;
7314
7315 case GET_FROM_IMAGE:
7316 case GET_FROM_STRETCH:
7317 /* The position etc with which we have to proceed are on
7318 the stack. The position may be at the end of a string,
7319 if the `display' property takes up the whole string. */
7320 eassert (it->sp > 0);
7321 pop_it (it);
7322 if (it->method == GET_FROM_STRING)
7323 goto consider_string_end;
7324 break;
7325
7326 default:
7327 /* There are no other methods defined, so this should be a bug. */
7328 emacs_abort ();
7329 }
7330
7331 eassert (it->method != GET_FROM_STRING
7332 || (STRINGP (it->string)
7333 && IT_STRING_CHARPOS (*it) >= 0));
7334 }
7335
7336 /* Load IT's display element fields with information about the next
7337 display element which comes from a display table entry or from the
7338 result of translating a control character to one of the forms `^C'
7339 or `\003'.
7340
7341 IT->dpvec holds the glyphs to return as characters.
7342 IT->saved_face_id holds the face id before the display vector--it
7343 is restored into IT->face_id in set_iterator_to_next. */
7344
7345 static int
7346 next_element_from_display_vector (struct it *it)
7347 {
7348 Lisp_Object gc;
7349
7350 /* Precondition. */
7351 eassert (it->dpvec && it->current.dpvec_index >= 0);
7352
7353 it->face_id = it->saved_face_id;
7354
7355 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7356 That seemed totally bogus - so I changed it... */
7357 gc = it->dpvec[it->current.dpvec_index];
7358
7359 if (GLYPH_CODE_P (gc))
7360 {
7361 it->c = GLYPH_CODE_CHAR (gc);
7362 it->len = CHAR_BYTES (it->c);
7363
7364 /* The entry may contain a face id to use. Such a face id is
7365 the id of a Lisp face, not a realized face. A face id of
7366 zero means no face is specified. */
7367 if (it->dpvec_face_id >= 0)
7368 it->face_id = it->dpvec_face_id;
7369 else
7370 {
7371 int lface_id = GLYPH_CODE_FACE (gc);
7372 if (lface_id > 0)
7373 it->face_id = merge_faces (it->f, Qt, lface_id,
7374 it->saved_face_id);
7375 }
7376 }
7377 else
7378 /* Display table entry is invalid. Return a space. */
7379 it->c = ' ', it->len = 1;
7380
7381 /* Don't change position and object of the iterator here. They are
7382 still the values of the character that had this display table
7383 entry or was translated, and that's what we want. */
7384 it->what = IT_CHARACTER;
7385 return 1;
7386 }
7387
7388 /* Get the first element of string/buffer in the visual order, after
7389 being reseated to a new position in a string or a buffer. */
7390 static void
7391 get_visually_first_element (struct it *it)
7392 {
7393 int string_p = STRINGP (it->string) || it->s;
7394 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7395 ptrdiff_t bob = (string_p ? 0 : BEGV);
7396
7397 if (STRINGP (it->string))
7398 {
7399 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7400 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7401 }
7402 else
7403 {
7404 it->bidi_it.charpos = IT_CHARPOS (*it);
7405 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7406 }
7407
7408 if (it->bidi_it.charpos == eob)
7409 {
7410 /* Nothing to do, but reset the FIRST_ELT flag, like
7411 bidi_paragraph_init does, because we are not going to
7412 call it. */
7413 it->bidi_it.first_elt = 0;
7414 }
7415 else if (it->bidi_it.charpos == bob
7416 || (!string_p
7417 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7418 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7419 {
7420 /* If we are at the beginning of a line/string, we can produce
7421 the next element right away. */
7422 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7423 bidi_move_to_visually_next (&it->bidi_it);
7424 }
7425 else
7426 {
7427 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7428
7429 /* We need to prime the bidi iterator starting at the line's or
7430 string's beginning, before we will be able to produce the
7431 next element. */
7432 if (string_p)
7433 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7434 else
7435 {
7436 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7437 -1);
7438 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7439 }
7440 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7441 do
7442 {
7443 /* Now return to buffer/string position where we were asked
7444 to get the next display element, and produce that. */
7445 bidi_move_to_visually_next (&it->bidi_it);
7446 }
7447 while (it->bidi_it.bytepos != orig_bytepos
7448 && it->bidi_it.charpos < eob);
7449 }
7450
7451 /* Adjust IT's position information to where we ended up. */
7452 if (STRINGP (it->string))
7453 {
7454 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7455 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7456 }
7457 else
7458 {
7459 IT_CHARPOS (*it) = it->bidi_it.charpos;
7460 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7461 }
7462
7463 if (STRINGP (it->string) || !it->s)
7464 {
7465 ptrdiff_t stop, charpos, bytepos;
7466
7467 if (STRINGP (it->string))
7468 {
7469 eassert (!it->s);
7470 stop = SCHARS (it->string);
7471 if (stop > it->end_charpos)
7472 stop = it->end_charpos;
7473 charpos = IT_STRING_CHARPOS (*it);
7474 bytepos = IT_STRING_BYTEPOS (*it);
7475 }
7476 else
7477 {
7478 stop = it->end_charpos;
7479 charpos = IT_CHARPOS (*it);
7480 bytepos = IT_BYTEPOS (*it);
7481 }
7482 if (it->bidi_it.scan_dir < 0)
7483 stop = -1;
7484 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7485 it->string);
7486 }
7487 }
7488
7489 /* Load IT with the next display element from Lisp string IT->string.
7490 IT->current.string_pos is the current position within the string.
7491 If IT->current.overlay_string_index >= 0, the Lisp string is an
7492 overlay string. */
7493
7494 static int
7495 next_element_from_string (struct it *it)
7496 {
7497 struct text_pos position;
7498
7499 eassert (STRINGP (it->string));
7500 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7501 eassert (IT_STRING_CHARPOS (*it) >= 0);
7502 position = it->current.string_pos;
7503
7504 /* With bidi reordering, the character to display might not be the
7505 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7506 that we were reseat()ed to a new string, whose paragraph
7507 direction is not known. */
7508 if (it->bidi_p && it->bidi_it.first_elt)
7509 {
7510 get_visually_first_element (it);
7511 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7512 }
7513
7514 /* Time to check for invisible text? */
7515 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7516 {
7517 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7518 {
7519 if (!(!it->bidi_p
7520 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7521 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7522 {
7523 /* With bidi non-linear iteration, we could find
7524 ourselves far beyond the last computed stop_charpos,
7525 with several other stop positions in between that we
7526 missed. Scan them all now, in buffer's logical
7527 order, until we find and handle the last stop_charpos
7528 that precedes our current position. */
7529 handle_stop_backwards (it, it->stop_charpos);
7530 return GET_NEXT_DISPLAY_ELEMENT (it);
7531 }
7532 else
7533 {
7534 if (it->bidi_p)
7535 {
7536 /* Take note of the stop position we just moved
7537 across, for when we will move back across it. */
7538 it->prev_stop = it->stop_charpos;
7539 /* If we are at base paragraph embedding level, take
7540 note of the last stop position seen at this
7541 level. */
7542 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7543 it->base_level_stop = it->stop_charpos;
7544 }
7545 handle_stop (it);
7546
7547 /* Since a handler may have changed IT->method, we must
7548 recurse here. */
7549 return GET_NEXT_DISPLAY_ELEMENT (it);
7550 }
7551 }
7552 else if (it->bidi_p
7553 /* If we are before prev_stop, we may have overstepped
7554 on our way backwards a stop_pos, and if so, we need
7555 to handle that stop_pos. */
7556 && IT_STRING_CHARPOS (*it) < it->prev_stop
7557 /* We can sometimes back up for reasons that have nothing
7558 to do with bidi reordering. E.g., compositions. The
7559 code below is only needed when we are above the base
7560 embedding level, so test for that explicitly. */
7561 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7562 {
7563 /* If we lost track of base_level_stop, we have no better
7564 place for handle_stop_backwards to start from than string
7565 beginning. This happens, e.g., when we were reseated to
7566 the previous screenful of text by vertical-motion. */
7567 if (it->base_level_stop <= 0
7568 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7569 it->base_level_stop = 0;
7570 handle_stop_backwards (it, it->base_level_stop);
7571 return GET_NEXT_DISPLAY_ELEMENT (it);
7572 }
7573 }
7574
7575 if (it->current.overlay_string_index >= 0)
7576 {
7577 /* Get the next character from an overlay string. In overlay
7578 strings, there is no field width or padding with spaces to
7579 do. */
7580 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7581 {
7582 it->what = IT_EOB;
7583 return 0;
7584 }
7585 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7586 IT_STRING_BYTEPOS (*it),
7587 it->bidi_it.scan_dir < 0
7588 ? -1
7589 : SCHARS (it->string))
7590 && next_element_from_composition (it))
7591 {
7592 return 1;
7593 }
7594 else if (STRING_MULTIBYTE (it->string))
7595 {
7596 const unsigned char *s = (SDATA (it->string)
7597 + IT_STRING_BYTEPOS (*it));
7598 it->c = string_char_and_length (s, &it->len);
7599 }
7600 else
7601 {
7602 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7603 it->len = 1;
7604 }
7605 }
7606 else
7607 {
7608 /* Get the next character from a Lisp string that is not an
7609 overlay string. Such strings come from the mode line, for
7610 example. We may have to pad with spaces, or truncate the
7611 string. See also next_element_from_c_string. */
7612 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7613 {
7614 it->what = IT_EOB;
7615 return 0;
7616 }
7617 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7618 {
7619 /* Pad with spaces. */
7620 it->c = ' ', it->len = 1;
7621 CHARPOS (position) = BYTEPOS (position) = -1;
7622 }
7623 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7624 IT_STRING_BYTEPOS (*it),
7625 it->bidi_it.scan_dir < 0
7626 ? -1
7627 : it->string_nchars)
7628 && next_element_from_composition (it))
7629 {
7630 return 1;
7631 }
7632 else if (STRING_MULTIBYTE (it->string))
7633 {
7634 const unsigned char *s = (SDATA (it->string)
7635 + IT_STRING_BYTEPOS (*it));
7636 it->c = string_char_and_length (s, &it->len);
7637 }
7638 else
7639 {
7640 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7641 it->len = 1;
7642 }
7643 }
7644
7645 /* Record what we have and where it came from. */
7646 it->what = IT_CHARACTER;
7647 it->object = it->string;
7648 it->position = position;
7649 return 1;
7650 }
7651
7652
7653 /* Load IT with next display element from C string IT->s.
7654 IT->string_nchars is the maximum number of characters to return
7655 from the string. IT->end_charpos may be greater than
7656 IT->string_nchars when this function is called, in which case we
7657 may have to return padding spaces. Value is zero if end of string
7658 reached, including padding spaces. */
7659
7660 static int
7661 next_element_from_c_string (struct it *it)
7662 {
7663 int success_p = 1;
7664
7665 eassert (it->s);
7666 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7667 it->what = IT_CHARACTER;
7668 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7669 it->object = Qnil;
7670
7671 /* With bidi reordering, the character to display might not be the
7672 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7673 we were reseated to a new string, whose paragraph direction is
7674 not known. */
7675 if (it->bidi_p && it->bidi_it.first_elt)
7676 get_visually_first_element (it);
7677
7678 /* IT's position can be greater than IT->string_nchars in case a
7679 field width or precision has been specified when the iterator was
7680 initialized. */
7681 if (IT_CHARPOS (*it) >= it->end_charpos)
7682 {
7683 /* End of the game. */
7684 it->what = IT_EOB;
7685 success_p = 0;
7686 }
7687 else if (IT_CHARPOS (*it) >= it->string_nchars)
7688 {
7689 /* Pad with spaces. */
7690 it->c = ' ', it->len = 1;
7691 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7692 }
7693 else if (it->multibyte_p)
7694 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7695 else
7696 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7697
7698 return success_p;
7699 }
7700
7701
7702 /* Set up IT to return characters from an ellipsis, if appropriate.
7703 The definition of the ellipsis glyphs may come from a display table
7704 entry. This function fills IT with the first glyph from the
7705 ellipsis if an ellipsis is to be displayed. */
7706
7707 static int
7708 next_element_from_ellipsis (struct it *it)
7709 {
7710 if (it->selective_display_ellipsis_p)
7711 setup_for_ellipsis (it, it->len);
7712 else
7713 {
7714 /* The face at the current position may be different from the
7715 face we find after the invisible text. Remember what it
7716 was in IT->saved_face_id, and signal that it's there by
7717 setting face_before_selective_p. */
7718 it->saved_face_id = it->face_id;
7719 it->method = GET_FROM_BUFFER;
7720 it->object = it->w->buffer;
7721 reseat_at_next_visible_line_start (it, 1);
7722 it->face_before_selective_p = 1;
7723 }
7724
7725 return GET_NEXT_DISPLAY_ELEMENT (it);
7726 }
7727
7728
7729 /* Deliver an image display element. The iterator IT is already
7730 filled with image information (done in handle_display_prop). Value
7731 is always 1. */
7732
7733
7734 static int
7735 next_element_from_image (struct it *it)
7736 {
7737 it->what = IT_IMAGE;
7738 it->ignore_overlay_strings_at_pos_p = 0;
7739 return 1;
7740 }
7741
7742
7743 /* Fill iterator IT with next display element from a stretch glyph
7744 property. IT->object is the value of the text property. Value is
7745 always 1. */
7746
7747 static int
7748 next_element_from_stretch (struct it *it)
7749 {
7750 it->what = IT_STRETCH;
7751 return 1;
7752 }
7753
7754 /* Scan backwards from IT's current position until we find a stop
7755 position, or until BEGV. This is called when we find ourself
7756 before both the last known prev_stop and base_level_stop while
7757 reordering bidirectional text. */
7758
7759 static void
7760 compute_stop_pos_backwards (struct it *it)
7761 {
7762 const int SCAN_BACK_LIMIT = 1000;
7763 struct text_pos pos;
7764 struct display_pos save_current = it->current;
7765 struct text_pos save_position = it->position;
7766 ptrdiff_t charpos = IT_CHARPOS (*it);
7767 ptrdiff_t where_we_are = charpos;
7768 ptrdiff_t save_stop_pos = it->stop_charpos;
7769 ptrdiff_t save_end_pos = it->end_charpos;
7770
7771 eassert (NILP (it->string) && !it->s);
7772 eassert (it->bidi_p);
7773 it->bidi_p = 0;
7774 do
7775 {
7776 it->end_charpos = min (charpos + 1, ZV);
7777 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7778 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7779 reseat_1 (it, pos, 0);
7780 compute_stop_pos (it);
7781 /* We must advance forward, right? */
7782 if (it->stop_charpos <= charpos)
7783 emacs_abort ();
7784 }
7785 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7786
7787 if (it->stop_charpos <= where_we_are)
7788 it->prev_stop = it->stop_charpos;
7789 else
7790 it->prev_stop = BEGV;
7791 it->bidi_p = 1;
7792 it->current = save_current;
7793 it->position = save_position;
7794 it->stop_charpos = save_stop_pos;
7795 it->end_charpos = save_end_pos;
7796 }
7797
7798 /* Scan forward from CHARPOS in the current buffer/string, until we
7799 find a stop position > current IT's position. Then handle the stop
7800 position before that. This is called when we bump into a stop
7801 position while reordering bidirectional text. CHARPOS should be
7802 the last previously processed stop_pos (or BEGV/0, if none were
7803 processed yet) whose position is less that IT's current
7804 position. */
7805
7806 static void
7807 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7808 {
7809 int bufp = !STRINGP (it->string);
7810 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7811 struct display_pos save_current = it->current;
7812 struct text_pos save_position = it->position;
7813 struct text_pos pos1;
7814 ptrdiff_t next_stop;
7815
7816 /* Scan in strict logical order. */
7817 eassert (it->bidi_p);
7818 it->bidi_p = 0;
7819 do
7820 {
7821 it->prev_stop = charpos;
7822 if (bufp)
7823 {
7824 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7825 reseat_1 (it, pos1, 0);
7826 }
7827 else
7828 it->current.string_pos = string_pos (charpos, it->string);
7829 compute_stop_pos (it);
7830 /* We must advance forward, right? */
7831 if (it->stop_charpos <= it->prev_stop)
7832 emacs_abort ();
7833 charpos = it->stop_charpos;
7834 }
7835 while (charpos <= where_we_are);
7836
7837 it->bidi_p = 1;
7838 it->current = save_current;
7839 it->position = save_position;
7840 next_stop = it->stop_charpos;
7841 it->stop_charpos = it->prev_stop;
7842 handle_stop (it);
7843 it->stop_charpos = next_stop;
7844 }
7845
7846 /* Load IT with the next display element from current_buffer. Value
7847 is zero if end of buffer reached. IT->stop_charpos is the next
7848 position at which to stop and check for text properties or buffer
7849 end. */
7850
7851 static int
7852 next_element_from_buffer (struct it *it)
7853 {
7854 int success_p = 1;
7855
7856 eassert (IT_CHARPOS (*it) >= BEGV);
7857 eassert (NILP (it->string) && !it->s);
7858 eassert (!it->bidi_p
7859 || (EQ (it->bidi_it.string.lstring, Qnil)
7860 && it->bidi_it.string.s == NULL));
7861
7862 /* With bidi reordering, the character to display might not be the
7863 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7864 we were reseat()ed to a new buffer position, which is potentially
7865 a different paragraph. */
7866 if (it->bidi_p && it->bidi_it.first_elt)
7867 {
7868 get_visually_first_element (it);
7869 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7870 }
7871
7872 if (IT_CHARPOS (*it) >= it->stop_charpos)
7873 {
7874 if (IT_CHARPOS (*it) >= it->end_charpos)
7875 {
7876 int overlay_strings_follow_p;
7877
7878 /* End of the game, except when overlay strings follow that
7879 haven't been returned yet. */
7880 if (it->overlay_strings_at_end_processed_p)
7881 overlay_strings_follow_p = 0;
7882 else
7883 {
7884 it->overlay_strings_at_end_processed_p = 1;
7885 overlay_strings_follow_p = get_overlay_strings (it, 0);
7886 }
7887
7888 if (overlay_strings_follow_p)
7889 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7890 else
7891 {
7892 it->what = IT_EOB;
7893 it->position = it->current.pos;
7894 success_p = 0;
7895 }
7896 }
7897 else if (!(!it->bidi_p
7898 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7899 || IT_CHARPOS (*it) == it->stop_charpos))
7900 {
7901 /* With bidi non-linear iteration, we could find ourselves
7902 far beyond the last computed stop_charpos, with several
7903 other stop positions in between that we missed. Scan
7904 them all now, in buffer's logical order, until we find
7905 and handle the last stop_charpos that precedes our
7906 current position. */
7907 handle_stop_backwards (it, it->stop_charpos);
7908 return GET_NEXT_DISPLAY_ELEMENT (it);
7909 }
7910 else
7911 {
7912 if (it->bidi_p)
7913 {
7914 /* Take note of the stop position we just moved across,
7915 for when we will move back across it. */
7916 it->prev_stop = it->stop_charpos;
7917 /* If we are at base paragraph embedding level, take
7918 note of the last stop position seen at this
7919 level. */
7920 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7921 it->base_level_stop = it->stop_charpos;
7922 }
7923 handle_stop (it);
7924 return GET_NEXT_DISPLAY_ELEMENT (it);
7925 }
7926 }
7927 else if (it->bidi_p
7928 /* If we are before prev_stop, we may have overstepped on
7929 our way backwards a stop_pos, and if so, we need to
7930 handle that stop_pos. */
7931 && IT_CHARPOS (*it) < it->prev_stop
7932 /* We can sometimes back up for reasons that have nothing
7933 to do with bidi reordering. E.g., compositions. The
7934 code below is only needed when we are above the base
7935 embedding level, so test for that explicitly. */
7936 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7937 {
7938 if (it->base_level_stop <= 0
7939 || IT_CHARPOS (*it) < it->base_level_stop)
7940 {
7941 /* If we lost track of base_level_stop, we need to find
7942 prev_stop by looking backwards. This happens, e.g., when
7943 we were reseated to the previous screenful of text by
7944 vertical-motion. */
7945 it->base_level_stop = BEGV;
7946 compute_stop_pos_backwards (it);
7947 handle_stop_backwards (it, it->prev_stop);
7948 }
7949 else
7950 handle_stop_backwards (it, it->base_level_stop);
7951 return GET_NEXT_DISPLAY_ELEMENT (it);
7952 }
7953 else
7954 {
7955 /* No face changes, overlays etc. in sight, so just return a
7956 character from current_buffer. */
7957 unsigned char *p;
7958 ptrdiff_t stop;
7959
7960 /* Maybe run the redisplay end trigger hook. Performance note:
7961 This doesn't seem to cost measurable time. */
7962 if (it->redisplay_end_trigger_charpos
7963 && it->glyph_row
7964 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7965 run_redisplay_end_trigger_hook (it);
7966
7967 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7968 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7969 stop)
7970 && next_element_from_composition (it))
7971 {
7972 return 1;
7973 }
7974
7975 /* Get the next character, maybe multibyte. */
7976 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7977 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7978 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7979 else
7980 it->c = *p, it->len = 1;
7981
7982 /* Record what we have and where it came from. */
7983 it->what = IT_CHARACTER;
7984 it->object = it->w->buffer;
7985 it->position = it->current.pos;
7986
7987 /* Normally we return the character found above, except when we
7988 really want to return an ellipsis for selective display. */
7989 if (it->selective)
7990 {
7991 if (it->c == '\n')
7992 {
7993 /* A value of selective > 0 means hide lines indented more
7994 than that number of columns. */
7995 if (it->selective > 0
7996 && IT_CHARPOS (*it) + 1 < ZV
7997 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7998 IT_BYTEPOS (*it) + 1,
7999 it->selective))
8000 {
8001 success_p = next_element_from_ellipsis (it);
8002 it->dpvec_char_len = -1;
8003 }
8004 }
8005 else if (it->c == '\r' && it->selective == -1)
8006 {
8007 /* A value of selective == -1 means that everything from the
8008 CR to the end of the line is invisible, with maybe an
8009 ellipsis displayed for it. */
8010 success_p = next_element_from_ellipsis (it);
8011 it->dpvec_char_len = -1;
8012 }
8013 }
8014 }
8015
8016 /* Value is zero if end of buffer reached. */
8017 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8018 return success_p;
8019 }
8020
8021
8022 /* Run the redisplay end trigger hook for IT. */
8023
8024 static void
8025 run_redisplay_end_trigger_hook (struct it *it)
8026 {
8027 Lisp_Object args[3];
8028
8029 /* IT->glyph_row should be non-null, i.e. we should be actually
8030 displaying something, or otherwise we should not run the hook. */
8031 eassert (it->glyph_row);
8032
8033 /* Set up hook arguments. */
8034 args[0] = Qredisplay_end_trigger_functions;
8035 args[1] = it->window;
8036 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8037 it->redisplay_end_trigger_charpos = 0;
8038
8039 /* Since we are *trying* to run these functions, don't try to run
8040 them again, even if they get an error. */
8041 wset_redisplay_end_trigger (it->w, Qnil);
8042 Frun_hook_with_args (3, args);
8043
8044 /* Notice if it changed the face of the character we are on. */
8045 handle_face_prop (it);
8046 }
8047
8048
8049 /* Deliver a composition display element. Unlike the other
8050 next_element_from_XXX, this function is not registered in the array
8051 get_next_element[]. It is called from next_element_from_buffer and
8052 next_element_from_string when necessary. */
8053
8054 static int
8055 next_element_from_composition (struct it *it)
8056 {
8057 it->what = IT_COMPOSITION;
8058 it->len = it->cmp_it.nbytes;
8059 if (STRINGP (it->string))
8060 {
8061 if (it->c < 0)
8062 {
8063 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8064 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8065 return 0;
8066 }
8067 it->position = it->current.string_pos;
8068 it->object = it->string;
8069 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8070 IT_STRING_BYTEPOS (*it), it->string);
8071 }
8072 else
8073 {
8074 if (it->c < 0)
8075 {
8076 IT_CHARPOS (*it) += it->cmp_it.nchars;
8077 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8078 if (it->bidi_p)
8079 {
8080 if (it->bidi_it.new_paragraph)
8081 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8082 /* Resync the bidi iterator with IT's new position.
8083 FIXME: this doesn't support bidirectional text. */
8084 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8085 bidi_move_to_visually_next (&it->bidi_it);
8086 }
8087 return 0;
8088 }
8089 it->position = it->current.pos;
8090 it->object = it->w->buffer;
8091 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8092 IT_BYTEPOS (*it), Qnil);
8093 }
8094 return 1;
8095 }
8096
8097
8098 \f
8099 /***********************************************************************
8100 Moving an iterator without producing glyphs
8101 ***********************************************************************/
8102
8103 /* Check if iterator is at a position corresponding to a valid buffer
8104 position after some move_it_ call. */
8105
8106 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8107 ((it)->method == GET_FROM_STRING \
8108 ? IT_STRING_CHARPOS (*it) == 0 \
8109 : 1)
8110
8111
8112 /* Move iterator IT to a specified buffer or X position within one
8113 line on the display without producing glyphs.
8114
8115 OP should be a bit mask including some or all of these bits:
8116 MOVE_TO_X: Stop upon reaching x-position TO_X.
8117 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8118 Regardless of OP's value, stop upon reaching the end of the display line.
8119
8120 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8121 This means, in particular, that TO_X includes window's horizontal
8122 scroll amount.
8123
8124 The return value has several possible values that
8125 say what condition caused the scan to stop:
8126
8127 MOVE_POS_MATCH_OR_ZV
8128 - when TO_POS or ZV was reached.
8129
8130 MOVE_X_REACHED
8131 -when TO_X was reached before TO_POS or ZV were reached.
8132
8133 MOVE_LINE_CONTINUED
8134 - when we reached the end of the display area and the line must
8135 be continued.
8136
8137 MOVE_LINE_TRUNCATED
8138 - when we reached the end of the display area and the line is
8139 truncated.
8140
8141 MOVE_NEWLINE_OR_CR
8142 - when we stopped at a line end, i.e. a newline or a CR and selective
8143 display is on. */
8144
8145 static enum move_it_result
8146 move_it_in_display_line_to (struct it *it,
8147 ptrdiff_t to_charpos, int to_x,
8148 enum move_operation_enum op)
8149 {
8150 enum move_it_result result = MOVE_UNDEFINED;
8151 struct glyph_row *saved_glyph_row;
8152 struct it wrap_it, atpos_it, atx_it, ppos_it;
8153 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8154 void *ppos_data = NULL;
8155 int may_wrap = 0;
8156 enum it_method prev_method = it->method;
8157 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8158 int saw_smaller_pos = prev_pos < to_charpos;
8159
8160 /* Don't produce glyphs in produce_glyphs. */
8161 saved_glyph_row = it->glyph_row;
8162 it->glyph_row = NULL;
8163
8164 /* Use wrap_it to save a copy of IT wherever a word wrap could
8165 occur. Use atpos_it to save a copy of IT at the desired buffer
8166 position, if found, so that we can scan ahead and check if the
8167 word later overshoots the window edge. Use atx_it similarly, for
8168 pixel positions. */
8169 wrap_it.sp = -1;
8170 atpos_it.sp = -1;
8171 atx_it.sp = -1;
8172
8173 /* Use ppos_it under bidi reordering to save a copy of IT for the
8174 position > CHARPOS that is the closest to CHARPOS. We restore
8175 that position in IT when we have scanned the entire display line
8176 without finding a match for CHARPOS and all the character
8177 positions are greater than CHARPOS. */
8178 if (it->bidi_p)
8179 {
8180 SAVE_IT (ppos_it, *it, ppos_data);
8181 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8182 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8183 SAVE_IT (ppos_it, *it, ppos_data);
8184 }
8185
8186 #define BUFFER_POS_REACHED_P() \
8187 ((op & MOVE_TO_POS) != 0 \
8188 && BUFFERP (it->object) \
8189 && (IT_CHARPOS (*it) == to_charpos \
8190 || ((!it->bidi_p \
8191 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8192 && IT_CHARPOS (*it) > to_charpos) \
8193 || (it->what == IT_COMPOSITION \
8194 && ((IT_CHARPOS (*it) > to_charpos \
8195 && to_charpos >= it->cmp_it.charpos) \
8196 || (IT_CHARPOS (*it) < to_charpos \
8197 && to_charpos <= it->cmp_it.charpos)))) \
8198 && (it->method == GET_FROM_BUFFER \
8199 || (it->method == GET_FROM_DISPLAY_VECTOR \
8200 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8201
8202 /* If there's a line-/wrap-prefix, handle it. */
8203 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8204 && it->current_y < it->last_visible_y)
8205 handle_line_prefix (it);
8206
8207 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8208 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8209
8210 while (1)
8211 {
8212 int x, i, ascent = 0, descent = 0;
8213
8214 /* Utility macro to reset an iterator with x, ascent, and descent. */
8215 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8216 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8217 (IT)->max_descent = descent)
8218
8219 /* Stop if we move beyond TO_CHARPOS (after an image or a
8220 display string or stretch glyph). */
8221 if ((op & MOVE_TO_POS) != 0
8222 && BUFFERP (it->object)
8223 && it->method == GET_FROM_BUFFER
8224 && (((!it->bidi_p
8225 /* When the iterator is at base embedding level, we
8226 are guaranteed that characters are delivered for
8227 display in strictly increasing order of their
8228 buffer positions. */
8229 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8230 && IT_CHARPOS (*it) > to_charpos)
8231 || (it->bidi_p
8232 && (prev_method == GET_FROM_IMAGE
8233 || prev_method == GET_FROM_STRETCH
8234 || prev_method == GET_FROM_STRING)
8235 /* Passed TO_CHARPOS from left to right. */
8236 && ((prev_pos < to_charpos
8237 && IT_CHARPOS (*it) > to_charpos)
8238 /* Passed TO_CHARPOS from right to left. */
8239 || (prev_pos > to_charpos
8240 && IT_CHARPOS (*it) < to_charpos)))))
8241 {
8242 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8243 {
8244 result = MOVE_POS_MATCH_OR_ZV;
8245 break;
8246 }
8247 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8248 /* If wrap_it is valid, the current position might be in a
8249 word that is wrapped. So, save the iterator in
8250 atpos_it and continue to see if wrapping happens. */
8251 SAVE_IT (atpos_it, *it, atpos_data);
8252 }
8253
8254 /* Stop when ZV reached.
8255 We used to stop here when TO_CHARPOS reached as well, but that is
8256 too soon if this glyph does not fit on this line. So we handle it
8257 explicitly below. */
8258 if (!get_next_display_element (it))
8259 {
8260 result = MOVE_POS_MATCH_OR_ZV;
8261 break;
8262 }
8263
8264 if (it->line_wrap == TRUNCATE)
8265 {
8266 if (BUFFER_POS_REACHED_P ())
8267 {
8268 result = MOVE_POS_MATCH_OR_ZV;
8269 break;
8270 }
8271 }
8272 else
8273 {
8274 if (it->line_wrap == WORD_WRAP)
8275 {
8276 if (IT_DISPLAYING_WHITESPACE (it))
8277 may_wrap = 1;
8278 else if (may_wrap)
8279 {
8280 /* We have reached a glyph that follows one or more
8281 whitespace characters. If the position is
8282 already found, we are done. */
8283 if (atpos_it.sp >= 0)
8284 {
8285 RESTORE_IT (it, &atpos_it, atpos_data);
8286 result = MOVE_POS_MATCH_OR_ZV;
8287 goto done;
8288 }
8289 if (atx_it.sp >= 0)
8290 {
8291 RESTORE_IT (it, &atx_it, atx_data);
8292 result = MOVE_X_REACHED;
8293 goto done;
8294 }
8295 /* Otherwise, we can wrap here. */
8296 SAVE_IT (wrap_it, *it, wrap_data);
8297 may_wrap = 0;
8298 }
8299 }
8300 }
8301
8302 /* Remember the line height for the current line, in case
8303 the next element doesn't fit on the line. */
8304 ascent = it->max_ascent;
8305 descent = it->max_descent;
8306
8307 /* The call to produce_glyphs will get the metrics of the
8308 display element IT is loaded with. Record the x-position
8309 before this display element, in case it doesn't fit on the
8310 line. */
8311 x = it->current_x;
8312
8313 PRODUCE_GLYPHS (it);
8314
8315 if (it->area != TEXT_AREA)
8316 {
8317 prev_method = it->method;
8318 if (it->method == GET_FROM_BUFFER)
8319 prev_pos = IT_CHARPOS (*it);
8320 set_iterator_to_next (it, 1);
8321 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8322 SET_TEXT_POS (this_line_min_pos,
8323 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8324 if (it->bidi_p
8325 && (op & MOVE_TO_POS)
8326 && IT_CHARPOS (*it) > to_charpos
8327 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8328 SAVE_IT (ppos_it, *it, ppos_data);
8329 continue;
8330 }
8331
8332 /* The number of glyphs we get back in IT->nglyphs will normally
8333 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8334 character on a terminal frame, or (iii) a line end. For the
8335 second case, IT->nglyphs - 1 padding glyphs will be present.
8336 (On X frames, there is only one glyph produced for a
8337 composite character.)
8338
8339 The behavior implemented below means, for continuation lines,
8340 that as many spaces of a TAB as fit on the current line are
8341 displayed there. For terminal frames, as many glyphs of a
8342 multi-glyph character are displayed in the current line, too.
8343 This is what the old redisplay code did, and we keep it that
8344 way. Under X, the whole shape of a complex character must
8345 fit on the line or it will be completely displayed in the
8346 next line.
8347
8348 Note that both for tabs and padding glyphs, all glyphs have
8349 the same width. */
8350 if (it->nglyphs)
8351 {
8352 /* More than one glyph or glyph doesn't fit on line. All
8353 glyphs have the same width. */
8354 int single_glyph_width = it->pixel_width / it->nglyphs;
8355 int new_x;
8356 int x_before_this_char = x;
8357 int hpos_before_this_char = it->hpos;
8358
8359 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8360 {
8361 new_x = x + single_glyph_width;
8362
8363 /* We want to leave anything reaching TO_X to the caller. */
8364 if ((op & MOVE_TO_X) && new_x > to_x)
8365 {
8366 if (BUFFER_POS_REACHED_P ())
8367 {
8368 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8369 goto buffer_pos_reached;
8370 if (atpos_it.sp < 0)
8371 {
8372 SAVE_IT (atpos_it, *it, atpos_data);
8373 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8374 }
8375 }
8376 else
8377 {
8378 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8379 {
8380 it->current_x = x;
8381 result = MOVE_X_REACHED;
8382 break;
8383 }
8384 if (atx_it.sp < 0)
8385 {
8386 SAVE_IT (atx_it, *it, atx_data);
8387 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8388 }
8389 }
8390 }
8391
8392 if (/* Lines are continued. */
8393 it->line_wrap != TRUNCATE
8394 && (/* And glyph doesn't fit on the line. */
8395 new_x > it->last_visible_x
8396 /* Or it fits exactly and we're on a window
8397 system frame. */
8398 || (new_x == it->last_visible_x
8399 && FRAME_WINDOW_P (it->f)
8400 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8401 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8402 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8403 {
8404 if (/* IT->hpos == 0 means the very first glyph
8405 doesn't fit on the line, e.g. a wide image. */
8406 it->hpos == 0
8407 || (new_x == it->last_visible_x
8408 && FRAME_WINDOW_P (it->f)))
8409 {
8410 ++it->hpos;
8411 it->current_x = new_x;
8412
8413 /* The character's last glyph just barely fits
8414 in this row. */
8415 if (i == it->nglyphs - 1)
8416 {
8417 /* If this is the destination position,
8418 return a position *before* it in this row,
8419 now that we know it fits in this row. */
8420 if (BUFFER_POS_REACHED_P ())
8421 {
8422 if (it->line_wrap != WORD_WRAP
8423 || wrap_it.sp < 0)
8424 {
8425 it->hpos = hpos_before_this_char;
8426 it->current_x = x_before_this_char;
8427 result = MOVE_POS_MATCH_OR_ZV;
8428 break;
8429 }
8430 if (it->line_wrap == WORD_WRAP
8431 && atpos_it.sp < 0)
8432 {
8433 SAVE_IT (atpos_it, *it, atpos_data);
8434 atpos_it.current_x = x_before_this_char;
8435 atpos_it.hpos = hpos_before_this_char;
8436 }
8437 }
8438
8439 prev_method = it->method;
8440 if (it->method == GET_FROM_BUFFER)
8441 prev_pos = IT_CHARPOS (*it);
8442 set_iterator_to_next (it, 1);
8443 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8444 SET_TEXT_POS (this_line_min_pos,
8445 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8446 /* On graphical terminals, newlines may
8447 "overflow" into the fringe if
8448 overflow-newline-into-fringe is non-nil.
8449 On text terminals, and on graphical
8450 terminals with no right margin, newlines
8451 may overflow into the last glyph on the
8452 display line.*/
8453 if (!FRAME_WINDOW_P (it->f)
8454 || ((it->bidi_p
8455 && it->bidi_it.paragraph_dir == R2L)
8456 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8457 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8458 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8459 {
8460 if (!get_next_display_element (it))
8461 {
8462 result = MOVE_POS_MATCH_OR_ZV;
8463 break;
8464 }
8465 if (BUFFER_POS_REACHED_P ())
8466 {
8467 if (ITERATOR_AT_END_OF_LINE_P (it))
8468 result = MOVE_POS_MATCH_OR_ZV;
8469 else
8470 result = MOVE_LINE_CONTINUED;
8471 break;
8472 }
8473 if (ITERATOR_AT_END_OF_LINE_P (it))
8474 {
8475 result = MOVE_NEWLINE_OR_CR;
8476 break;
8477 }
8478 }
8479 }
8480 }
8481 else
8482 IT_RESET_X_ASCENT_DESCENT (it);
8483
8484 if (wrap_it.sp >= 0)
8485 {
8486 RESTORE_IT (it, &wrap_it, wrap_data);
8487 atpos_it.sp = -1;
8488 atx_it.sp = -1;
8489 }
8490
8491 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8492 IT_CHARPOS (*it)));
8493 result = MOVE_LINE_CONTINUED;
8494 break;
8495 }
8496
8497 if (BUFFER_POS_REACHED_P ())
8498 {
8499 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8500 goto buffer_pos_reached;
8501 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8502 {
8503 SAVE_IT (atpos_it, *it, atpos_data);
8504 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8505 }
8506 }
8507
8508 if (new_x > it->first_visible_x)
8509 {
8510 /* Glyph is visible. Increment number of glyphs that
8511 would be displayed. */
8512 ++it->hpos;
8513 }
8514 }
8515
8516 if (result != MOVE_UNDEFINED)
8517 break;
8518 }
8519 else if (BUFFER_POS_REACHED_P ())
8520 {
8521 buffer_pos_reached:
8522 IT_RESET_X_ASCENT_DESCENT (it);
8523 result = MOVE_POS_MATCH_OR_ZV;
8524 break;
8525 }
8526 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8527 {
8528 /* Stop when TO_X specified and reached. This check is
8529 necessary here because of lines consisting of a line end,
8530 only. The line end will not produce any glyphs and we
8531 would never get MOVE_X_REACHED. */
8532 eassert (it->nglyphs == 0);
8533 result = MOVE_X_REACHED;
8534 break;
8535 }
8536
8537 /* Is this a line end? If yes, we're done. */
8538 if (ITERATOR_AT_END_OF_LINE_P (it))
8539 {
8540 /* If we are past TO_CHARPOS, but never saw any character
8541 positions smaller than TO_CHARPOS, return
8542 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8543 did. */
8544 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8545 {
8546 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8547 {
8548 if (IT_CHARPOS (ppos_it) < ZV)
8549 {
8550 RESTORE_IT (it, &ppos_it, ppos_data);
8551 result = MOVE_POS_MATCH_OR_ZV;
8552 }
8553 else
8554 goto buffer_pos_reached;
8555 }
8556 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8557 && IT_CHARPOS (*it) > to_charpos)
8558 goto buffer_pos_reached;
8559 else
8560 result = MOVE_NEWLINE_OR_CR;
8561 }
8562 else
8563 result = MOVE_NEWLINE_OR_CR;
8564 break;
8565 }
8566
8567 prev_method = it->method;
8568 if (it->method == GET_FROM_BUFFER)
8569 prev_pos = IT_CHARPOS (*it);
8570 /* The current display element has been consumed. Advance
8571 to the next. */
8572 set_iterator_to_next (it, 1);
8573 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8574 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8575 if (IT_CHARPOS (*it) < to_charpos)
8576 saw_smaller_pos = 1;
8577 if (it->bidi_p
8578 && (op & MOVE_TO_POS)
8579 && IT_CHARPOS (*it) >= to_charpos
8580 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8581 SAVE_IT (ppos_it, *it, ppos_data);
8582
8583 /* Stop if lines are truncated and IT's current x-position is
8584 past the right edge of the window now. */
8585 if (it->line_wrap == TRUNCATE
8586 && it->current_x >= it->last_visible_x)
8587 {
8588 if (!FRAME_WINDOW_P (it->f)
8589 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8590 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8591 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8592 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8593 {
8594 int at_eob_p = 0;
8595
8596 if ((at_eob_p = !get_next_display_element (it))
8597 || BUFFER_POS_REACHED_P ()
8598 /* If we are past TO_CHARPOS, but never saw any
8599 character positions smaller than TO_CHARPOS,
8600 return MOVE_POS_MATCH_OR_ZV, like the
8601 unidirectional display did. */
8602 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8603 && !saw_smaller_pos
8604 && IT_CHARPOS (*it) > to_charpos))
8605 {
8606 if (it->bidi_p
8607 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8608 RESTORE_IT (it, &ppos_it, ppos_data);
8609 result = MOVE_POS_MATCH_OR_ZV;
8610 break;
8611 }
8612 if (ITERATOR_AT_END_OF_LINE_P (it))
8613 {
8614 result = MOVE_NEWLINE_OR_CR;
8615 break;
8616 }
8617 }
8618 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8619 && !saw_smaller_pos
8620 && IT_CHARPOS (*it) > to_charpos)
8621 {
8622 if (IT_CHARPOS (ppos_it) < ZV)
8623 RESTORE_IT (it, &ppos_it, ppos_data);
8624 result = MOVE_POS_MATCH_OR_ZV;
8625 break;
8626 }
8627 result = MOVE_LINE_TRUNCATED;
8628 break;
8629 }
8630 #undef IT_RESET_X_ASCENT_DESCENT
8631 }
8632
8633 #undef BUFFER_POS_REACHED_P
8634
8635 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8636 restore the saved iterator. */
8637 if (atpos_it.sp >= 0)
8638 RESTORE_IT (it, &atpos_it, atpos_data);
8639 else if (atx_it.sp >= 0)
8640 RESTORE_IT (it, &atx_it, atx_data);
8641
8642 done:
8643
8644 if (atpos_data)
8645 bidi_unshelve_cache (atpos_data, 1);
8646 if (atx_data)
8647 bidi_unshelve_cache (atx_data, 1);
8648 if (wrap_data)
8649 bidi_unshelve_cache (wrap_data, 1);
8650 if (ppos_data)
8651 bidi_unshelve_cache (ppos_data, 1);
8652
8653 /* Restore the iterator settings altered at the beginning of this
8654 function. */
8655 it->glyph_row = saved_glyph_row;
8656 return result;
8657 }
8658
8659 /* For external use. */
8660 void
8661 move_it_in_display_line (struct it *it,
8662 ptrdiff_t to_charpos, int to_x,
8663 enum move_operation_enum op)
8664 {
8665 if (it->line_wrap == WORD_WRAP
8666 && (op & MOVE_TO_X))
8667 {
8668 struct it save_it;
8669 void *save_data = NULL;
8670 int skip;
8671
8672 SAVE_IT (save_it, *it, save_data);
8673 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8674 /* When word-wrap is on, TO_X may lie past the end
8675 of a wrapped line. Then it->current is the
8676 character on the next line, so backtrack to the
8677 space before the wrap point. */
8678 if (skip == MOVE_LINE_CONTINUED)
8679 {
8680 int prev_x = max (it->current_x - 1, 0);
8681 RESTORE_IT (it, &save_it, save_data);
8682 move_it_in_display_line_to
8683 (it, -1, prev_x, MOVE_TO_X);
8684 }
8685 else
8686 bidi_unshelve_cache (save_data, 1);
8687 }
8688 else
8689 move_it_in_display_line_to (it, to_charpos, to_x, op);
8690 }
8691
8692
8693 /* Move IT forward until it satisfies one or more of the criteria in
8694 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8695
8696 OP is a bit-mask that specifies where to stop, and in particular,
8697 which of those four position arguments makes a difference. See the
8698 description of enum move_operation_enum.
8699
8700 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8701 screen line, this function will set IT to the next position that is
8702 displayed to the right of TO_CHARPOS on the screen. */
8703
8704 void
8705 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8706 {
8707 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8708 int line_height, line_start_x = 0, reached = 0;
8709 void *backup_data = NULL;
8710
8711 for (;;)
8712 {
8713 if (op & MOVE_TO_VPOS)
8714 {
8715 /* If no TO_CHARPOS and no TO_X specified, stop at the
8716 start of the line TO_VPOS. */
8717 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8718 {
8719 if (it->vpos == to_vpos)
8720 {
8721 reached = 1;
8722 break;
8723 }
8724 else
8725 skip = move_it_in_display_line_to (it, -1, -1, 0);
8726 }
8727 else
8728 {
8729 /* TO_VPOS >= 0 means stop at TO_X in the line at
8730 TO_VPOS, or at TO_POS, whichever comes first. */
8731 if (it->vpos == to_vpos)
8732 {
8733 reached = 2;
8734 break;
8735 }
8736
8737 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8738
8739 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8740 {
8741 reached = 3;
8742 break;
8743 }
8744 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8745 {
8746 /* We have reached TO_X but not in the line we want. */
8747 skip = move_it_in_display_line_to (it, to_charpos,
8748 -1, MOVE_TO_POS);
8749 if (skip == MOVE_POS_MATCH_OR_ZV)
8750 {
8751 reached = 4;
8752 break;
8753 }
8754 }
8755 }
8756 }
8757 else if (op & MOVE_TO_Y)
8758 {
8759 struct it it_backup;
8760
8761 if (it->line_wrap == WORD_WRAP)
8762 SAVE_IT (it_backup, *it, backup_data);
8763
8764 /* TO_Y specified means stop at TO_X in the line containing
8765 TO_Y---or at TO_CHARPOS if this is reached first. The
8766 problem is that we can't really tell whether the line
8767 contains TO_Y before we have completely scanned it, and
8768 this may skip past TO_X. What we do is to first scan to
8769 TO_X.
8770
8771 If TO_X is not specified, use a TO_X of zero. The reason
8772 is to make the outcome of this function more predictable.
8773 If we didn't use TO_X == 0, we would stop at the end of
8774 the line which is probably not what a caller would expect
8775 to happen. */
8776 skip = move_it_in_display_line_to
8777 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8778 (MOVE_TO_X | (op & MOVE_TO_POS)));
8779
8780 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8781 if (skip == MOVE_POS_MATCH_OR_ZV)
8782 reached = 5;
8783 else if (skip == MOVE_X_REACHED)
8784 {
8785 /* If TO_X was reached, we want to know whether TO_Y is
8786 in the line. We know this is the case if the already
8787 scanned glyphs make the line tall enough. Otherwise,
8788 we must check by scanning the rest of the line. */
8789 line_height = it->max_ascent + it->max_descent;
8790 if (to_y >= it->current_y
8791 && to_y < it->current_y + line_height)
8792 {
8793 reached = 6;
8794 break;
8795 }
8796 SAVE_IT (it_backup, *it, backup_data);
8797 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8798 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8799 op & MOVE_TO_POS);
8800 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8801 line_height = it->max_ascent + it->max_descent;
8802 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8803
8804 if (to_y >= it->current_y
8805 && to_y < it->current_y + line_height)
8806 {
8807 /* If TO_Y is in this line and TO_X was reached
8808 above, we scanned too far. We have to restore
8809 IT's settings to the ones before skipping. But
8810 keep the more accurate values of max_ascent and
8811 max_descent we've found while skipping the rest
8812 of the line, for the sake of callers, such as
8813 pos_visible_p, that need to know the line
8814 height. */
8815 int max_ascent = it->max_ascent;
8816 int max_descent = it->max_descent;
8817
8818 RESTORE_IT (it, &it_backup, backup_data);
8819 it->max_ascent = max_ascent;
8820 it->max_descent = max_descent;
8821 reached = 6;
8822 }
8823 else
8824 {
8825 skip = skip2;
8826 if (skip == MOVE_POS_MATCH_OR_ZV)
8827 reached = 7;
8828 }
8829 }
8830 else
8831 {
8832 /* Check whether TO_Y is in this line. */
8833 line_height = it->max_ascent + it->max_descent;
8834 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8835
8836 if (to_y >= it->current_y
8837 && to_y < it->current_y + line_height)
8838 {
8839 /* When word-wrap is on, TO_X may lie past the end
8840 of a wrapped line. Then it->current is the
8841 character on the next line, so backtrack to the
8842 space before the wrap point. */
8843 if (skip == MOVE_LINE_CONTINUED
8844 && it->line_wrap == WORD_WRAP)
8845 {
8846 int prev_x = max (it->current_x - 1, 0);
8847 RESTORE_IT (it, &it_backup, backup_data);
8848 skip = move_it_in_display_line_to
8849 (it, -1, prev_x, MOVE_TO_X);
8850 }
8851 reached = 6;
8852 }
8853 }
8854
8855 if (reached)
8856 break;
8857 }
8858 else if (BUFFERP (it->object)
8859 && (it->method == GET_FROM_BUFFER
8860 || it->method == GET_FROM_STRETCH)
8861 && IT_CHARPOS (*it) >= to_charpos
8862 /* Under bidi iteration, a call to set_iterator_to_next
8863 can scan far beyond to_charpos if the initial
8864 portion of the next line needs to be reordered. In
8865 that case, give move_it_in_display_line_to another
8866 chance below. */
8867 && !(it->bidi_p
8868 && it->bidi_it.scan_dir == -1))
8869 skip = MOVE_POS_MATCH_OR_ZV;
8870 else
8871 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8872
8873 switch (skip)
8874 {
8875 case MOVE_POS_MATCH_OR_ZV:
8876 reached = 8;
8877 goto out;
8878
8879 case MOVE_NEWLINE_OR_CR:
8880 set_iterator_to_next (it, 1);
8881 it->continuation_lines_width = 0;
8882 break;
8883
8884 case MOVE_LINE_TRUNCATED:
8885 it->continuation_lines_width = 0;
8886 reseat_at_next_visible_line_start (it, 0);
8887 if ((op & MOVE_TO_POS) != 0
8888 && IT_CHARPOS (*it) > to_charpos)
8889 {
8890 reached = 9;
8891 goto out;
8892 }
8893 break;
8894
8895 case MOVE_LINE_CONTINUED:
8896 /* For continued lines ending in a tab, some of the glyphs
8897 associated with the tab are displayed on the current
8898 line. Since it->current_x does not include these glyphs,
8899 we use it->last_visible_x instead. */
8900 if (it->c == '\t')
8901 {
8902 it->continuation_lines_width += it->last_visible_x;
8903 /* When moving by vpos, ensure that the iterator really
8904 advances to the next line (bug#847, bug#969). Fixme:
8905 do we need to do this in other circumstances? */
8906 if (it->current_x != it->last_visible_x
8907 && (op & MOVE_TO_VPOS)
8908 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8909 {
8910 line_start_x = it->current_x + it->pixel_width
8911 - it->last_visible_x;
8912 set_iterator_to_next (it, 0);
8913 }
8914 }
8915 else
8916 it->continuation_lines_width += it->current_x;
8917 break;
8918
8919 default:
8920 emacs_abort ();
8921 }
8922
8923 /* Reset/increment for the next run. */
8924 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8925 it->current_x = line_start_x;
8926 line_start_x = 0;
8927 it->hpos = 0;
8928 it->current_y += it->max_ascent + it->max_descent;
8929 ++it->vpos;
8930 last_height = it->max_ascent + it->max_descent;
8931 last_max_ascent = it->max_ascent;
8932 it->max_ascent = it->max_descent = 0;
8933 }
8934
8935 out:
8936
8937 /* On text terminals, we may stop at the end of a line in the middle
8938 of a multi-character glyph. If the glyph itself is continued,
8939 i.e. it is actually displayed on the next line, don't treat this
8940 stopping point as valid; move to the next line instead (unless
8941 that brings us offscreen). */
8942 if (!FRAME_WINDOW_P (it->f)
8943 && op & MOVE_TO_POS
8944 && IT_CHARPOS (*it) == to_charpos
8945 && it->what == IT_CHARACTER
8946 && it->nglyphs > 1
8947 && it->line_wrap == WINDOW_WRAP
8948 && it->current_x == it->last_visible_x - 1
8949 && it->c != '\n'
8950 && it->c != '\t'
8951 && it->vpos < XFASTINT (it->w->window_end_vpos))
8952 {
8953 it->continuation_lines_width += it->current_x;
8954 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8955 it->current_y += it->max_ascent + it->max_descent;
8956 ++it->vpos;
8957 last_height = it->max_ascent + it->max_descent;
8958 last_max_ascent = it->max_ascent;
8959 }
8960
8961 if (backup_data)
8962 bidi_unshelve_cache (backup_data, 1);
8963
8964 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8965 }
8966
8967
8968 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8969
8970 If DY > 0, move IT backward at least that many pixels. DY = 0
8971 means move IT backward to the preceding line start or BEGV. This
8972 function may move over more than DY pixels if IT->current_y - DY
8973 ends up in the middle of a line; in this case IT->current_y will be
8974 set to the top of the line moved to. */
8975
8976 void
8977 move_it_vertically_backward (struct it *it, int dy)
8978 {
8979 int nlines, h;
8980 struct it it2, it3;
8981 void *it2data = NULL, *it3data = NULL;
8982 ptrdiff_t start_pos;
8983 int nchars_per_row
8984 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
8985 ptrdiff_t pos_limit;
8986
8987 move_further_back:
8988 eassert (dy >= 0);
8989
8990 start_pos = IT_CHARPOS (*it);
8991
8992 /* Estimate how many newlines we must move back. */
8993 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8994 if (it->line_wrap == TRUNCATE)
8995 pos_limit = BEGV;
8996 else
8997 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
8998
8999 /* Set the iterator's position that many lines back. But don't go
9000 back more than NLINES full screen lines -- this wins a day with
9001 buffers which have very long lines. */
9002 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9003 back_to_previous_visible_line_start (it);
9004
9005 /* Reseat the iterator here. When moving backward, we don't want
9006 reseat to skip forward over invisible text, set up the iterator
9007 to deliver from overlay strings at the new position etc. So,
9008 use reseat_1 here. */
9009 reseat_1 (it, it->current.pos, 1);
9010
9011 /* We are now surely at a line start. */
9012 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9013 reordering is in effect. */
9014 it->continuation_lines_width = 0;
9015
9016 /* Move forward and see what y-distance we moved. First move to the
9017 start of the next line so that we get its height. We need this
9018 height to be able to tell whether we reached the specified
9019 y-distance. */
9020 SAVE_IT (it2, *it, it2data);
9021 it2.max_ascent = it2.max_descent = 0;
9022 do
9023 {
9024 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9025 MOVE_TO_POS | MOVE_TO_VPOS);
9026 }
9027 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9028 /* If we are in a display string which starts at START_POS,
9029 and that display string includes a newline, and we are
9030 right after that newline (i.e. at the beginning of a
9031 display line), exit the loop, because otherwise we will
9032 infloop, since move_it_to will see that it is already at
9033 START_POS and will not move. */
9034 || (it2.method == GET_FROM_STRING
9035 && IT_CHARPOS (it2) == start_pos
9036 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9037 eassert (IT_CHARPOS (*it) >= BEGV);
9038 SAVE_IT (it3, it2, it3data);
9039
9040 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9041 eassert (IT_CHARPOS (*it) >= BEGV);
9042 /* H is the actual vertical distance from the position in *IT
9043 and the starting position. */
9044 h = it2.current_y - it->current_y;
9045 /* NLINES is the distance in number of lines. */
9046 nlines = it2.vpos - it->vpos;
9047
9048 /* Correct IT's y and vpos position
9049 so that they are relative to the starting point. */
9050 it->vpos -= nlines;
9051 it->current_y -= h;
9052
9053 if (dy == 0)
9054 {
9055 /* DY == 0 means move to the start of the screen line. The
9056 value of nlines is > 0 if continuation lines were involved,
9057 or if the original IT position was at start of a line. */
9058 RESTORE_IT (it, it, it2data);
9059 if (nlines > 0)
9060 move_it_by_lines (it, nlines);
9061 /* The above code moves us to some position NLINES down,
9062 usually to its first glyph (leftmost in an L2R line), but
9063 that's not necessarily the start of the line, under bidi
9064 reordering. We want to get to the character position
9065 that is immediately after the newline of the previous
9066 line. */
9067 if (it->bidi_p
9068 && !it->continuation_lines_width
9069 && !STRINGP (it->string)
9070 && IT_CHARPOS (*it) > BEGV
9071 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9072 {
9073 ptrdiff_t nl_pos =
9074 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9075
9076 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9077 }
9078 bidi_unshelve_cache (it3data, 1);
9079 }
9080 else
9081 {
9082 /* The y-position we try to reach, relative to *IT.
9083 Note that H has been subtracted in front of the if-statement. */
9084 int target_y = it->current_y + h - dy;
9085 int y0 = it3.current_y;
9086 int y1;
9087 int line_height;
9088
9089 RESTORE_IT (&it3, &it3, it3data);
9090 y1 = line_bottom_y (&it3);
9091 line_height = y1 - y0;
9092 RESTORE_IT (it, it, it2data);
9093 /* If we did not reach target_y, try to move further backward if
9094 we can. If we moved too far backward, try to move forward. */
9095 if (target_y < it->current_y
9096 /* This is heuristic. In a window that's 3 lines high, with
9097 a line height of 13 pixels each, recentering with point
9098 on the bottom line will try to move -39/2 = 19 pixels
9099 backward. Try to avoid moving into the first line. */
9100 && (it->current_y - target_y
9101 > min (window_box_height (it->w), line_height * 2 / 3))
9102 && IT_CHARPOS (*it) > BEGV)
9103 {
9104 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9105 target_y - it->current_y));
9106 dy = it->current_y - target_y;
9107 goto move_further_back;
9108 }
9109 else if (target_y >= it->current_y + line_height
9110 && IT_CHARPOS (*it) < ZV)
9111 {
9112 /* Should move forward by at least one line, maybe more.
9113
9114 Note: Calling move_it_by_lines can be expensive on
9115 terminal frames, where compute_motion is used (via
9116 vmotion) to do the job, when there are very long lines
9117 and truncate-lines is nil. That's the reason for
9118 treating terminal frames specially here. */
9119
9120 if (!FRAME_WINDOW_P (it->f))
9121 move_it_vertically (it, target_y - (it->current_y + line_height));
9122 else
9123 {
9124 do
9125 {
9126 move_it_by_lines (it, 1);
9127 }
9128 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9129 }
9130 }
9131 }
9132 }
9133
9134
9135 /* Move IT by a specified amount of pixel lines DY. DY negative means
9136 move backwards. DY = 0 means move to start of screen line. At the
9137 end, IT will be on the start of a screen line. */
9138
9139 void
9140 move_it_vertically (struct it *it, int dy)
9141 {
9142 if (dy <= 0)
9143 move_it_vertically_backward (it, -dy);
9144 else
9145 {
9146 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9147 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9148 MOVE_TO_POS | MOVE_TO_Y);
9149 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9150
9151 /* If buffer ends in ZV without a newline, move to the start of
9152 the line to satisfy the post-condition. */
9153 if (IT_CHARPOS (*it) == ZV
9154 && ZV > BEGV
9155 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9156 move_it_by_lines (it, 0);
9157 }
9158 }
9159
9160
9161 /* Move iterator IT past the end of the text line it is in. */
9162
9163 void
9164 move_it_past_eol (struct it *it)
9165 {
9166 enum move_it_result rc;
9167
9168 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9169 if (rc == MOVE_NEWLINE_OR_CR)
9170 set_iterator_to_next (it, 0);
9171 }
9172
9173
9174 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9175 negative means move up. DVPOS == 0 means move to the start of the
9176 screen line.
9177
9178 Optimization idea: If we would know that IT->f doesn't use
9179 a face with proportional font, we could be faster for
9180 truncate-lines nil. */
9181
9182 void
9183 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9184 {
9185
9186 /* The commented-out optimization uses vmotion on terminals. This
9187 gives bad results, because elements like it->what, on which
9188 callers such as pos_visible_p rely, aren't updated. */
9189 /* struct position pos;
9190 if (!FRAME_WINDOW_P (it->f))
9191 {
9192 struct text_pos textpos;
9193
9194 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9195 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9196 reseat (it, textpos, 1);
9197 it->vpos += pos.vpos;
9198 it->current_y += pos.vpos;
9199 }
9200 else */
9201
9202 if (dvpos == 0)
9203 {
9204 /* DVPOS == 0 means move to the start of the screen line. */
9205 move_it_vertically_backward (it, 0);
9206 /* Let next call to line_bottom_y calculate real line height */
9207 last_height = 0;
9208 }
9209 else if (dvpos > 0)
9210 {
9211 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9212 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9213 {
9214 /* Only move to the next buffer position if we ended up in a
9215 string from display property, not in an overlay string
9216 (before-string or after-string). That is because the
9217 latter don't conceal the underlying buffer position, so
9218 we can ask to move the iterator to the exact position we
9219 are interested in. Note that, even if we are already at
9220 IT_CHARPOS (*it), the call below is not a no-op, as it
9221 will detect that we are at the end of the string, pop the
9222 iterator, and compute it->current_x and it->hpos
9223 correctly. */
9224 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9225 -1, -1, -1, MOVE_TO_POS);
9226 }
9227 }
9228 else
9229 {
9230 struct it it2;
9231 void *it2data = NULL;
9232 ptrdiff_t start_charpos, i;
9233 int nchars_per_row
9234 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9235 ptrdiff_t pos_limit;
9236
9237 /* Start at the beginning of the screen line containing IT's
9238 position. This may actually move vertically backwards,
9239 in case of overlays, so adjust dvpos accordingly. */
9240 dvpos += it->vpos;
9241 move_it_vertically_backward (it, 0);
9242 dvpos -= it->vpos;
9243
9244 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9245 screen lines, and reseat the iterator there. */
9246 start_charpos = IT_CHARPOS (*it);
9247 if (it->line_wrap == TRUNCATE)
9248 pos_limit = BEGV;
9249 else
9250 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9251 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9252 back_to_previous_visible_line_start (it);
9253 reseat (it, it->current.pos, 1);
9254
9255 /* Move further back if we end up in a string or an image. */
9256 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9257 {
9258 /* First try to move to start of display line. */
9259 dvpos += it->vpos;
9260 move_it_vertically_backward (it, 0);
9261 dvpos -= it->vpos;
9262 if (IT_POS_VALID_AFTER_MOVE_P (it))
9263 break;
9264 /* If start of line is still in string or image,
9265 move further back. */
9266 back_to_previous_visible_line_start (it);
9267 reseat (it, it->current.pos, 1);
9268 dvpos--;
9269 }
9270
9271 it->current_x = it->hpos = 0;
9272
9273 /* Above call may have moved too far if continuation lines
9274 are involved. Scan forward and see if it did. */
9275 SAVE_IT (it2, *it, it2data);
9276 it2.vpos = it2.current_y = 0;
9277 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9278 it->vpos -= it2.vpos;
9279 it->current_y -= it2.current_y;
9280 it->current_x = it->hpos = 0;
9281
9282 /* If we moved too far back, move IT some lines forward. */
9283 if (it2.vpos > -dvpos)
9284 {
9285 int delta = it2.vpos + dvpos;
9286
9287 RESTORE_IT (&it2, &it2, it2data);
9288 SAVE_IT (it2, *it, it2data);
9289 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9290 /* Move back again if we got too far ahead. */
9291 if (IT_CHARPOS (*it) >= start_charpos)
9292 RESTORE_IT (it, &it2, it2data);
9293 else
9294 bidi_unshelve_cache (it2data, 1);
9295 }
9296 else
9297 RESTORE_IT (it, it, it2data);
9298 }
9299 }
9300
9301 /* Return 1 if IT points into the middle of a display vector. */
9302
9303 int
9304 in_display_vector_p (struct it *it)
9305 {
9306 return (it->method == GET_FROM_DISPLAY_VECTOR
9307 && it->current.dpvec_index > 0
9308 && it->dpvec + it->current.dpvec_index != it->dpend);
9309 }
9310
9311 \f
9312 /***********************************************************************
9313 Messages
9314 ***********************************************************************/
9315
9316
9317 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9318 to *Messages*. */
9319
9320 void
9321 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9322 {
9323 Lisp_Object args[3];
9324 Lisp_Object msg, fmt;
9325 char *buffer;
9326 ptrdiff_t len;
9327 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9328 USE_SAFE_ALLOCA;
9329
9330 fmt = msg = Qnil;
9331 GCPRO4 (fmt, msg, arg1, arg2);
9332
9333 args[0] = fmt = build_string (format);
9334 args[1] = arg1;
9335 args[2] = arg2;
9336 msg = Fformat (3, args);
9337
9338 len = SBYTES (msg) + 1;
9339 buffer = SAFE_ALLOCA (len);
9340 memcpy (buffer, SDATA (msg), len);
9341
9342 message_dolog (buffer, len - 1, 1, 0);
9343 SAFE_FREE ();
9344
9345 UNGCPRO;
9346 }
9347
9348
9349 /* Output a newline in the *Messages* buffer if "needs" one. */
9350
9351 void
9352 message_log_maybe_newline (void)
9353 {
9354 if (message_log_need_newline)
9355 message_dolog ("", 0, 1, 0);
9356 }
9357
9358
9359 /* Add a string M of length NBYTES to the message log, optionally
9360 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9361 true, means interpret the contents of M as multibyte. This
9362 function calls low-level routines in order to bypass text property
9363 hooks, etc. which might not be safe to run.
9364
9365 This may GC (insert may run before/after change hooks),
9366 so the buffer M must NOT point to a Lisp string. */
9367
9368 void
9369 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9370 {
9371 const unsigned char *msg = (const unsigned char *) m;
9372
9373 if (!NILP (Vmemory_full))
9374 return;
9375
9376 if (!NILP (Vmessage_log_max))
9377 {
9378 struct buffer *oldbuf;
9379 Lisp_Object oldpoint, oldbegv, oldzv;
9380 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9381 ptrdiff_t point_at_end = 0;
9382 ptrdiff_t zv_at_end = 0;
9383 Lisp_Object old_deactivate_mark;
9384 bool shown;
9385 struct gcpro gcpro1;
9386
9387 old_deactivate_mark = Vdeactivate_mark;
9388 oldbuf = current_buffer;
9389 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9390 bset_undo_list (current_buffer, Qt);
9391
9392 oldpoint = message_dolog_marker1;
9393 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9394 oldbegv = message_dolog_marker2;
9395 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9396 oldzv = message_dolog_marker3;
9397 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9398 GCPRO1 (old_deactivate_mark);
9399
9400 if (PT == Z)
9401 point_at_end = 1;
9402 if (ZV == Z)
9403 zv_at_end = 1;
9404
9405 BEGV = BEG;
9406 BEGV_BYTE = BEG_BYTE;
9407 ZV = Z;
9408 ZV_BYTE = Z_BYTE;
9409 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9410
9411 /* Insert the string--maybe converting multibyte to single byte
9412 or vice versa, so that all the text fits the buffer. */
9413 if (multibyte
9414 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9415 {
9416 ptrdiff_t i;
9417 int c, char_bytes;
9418 char work[1];
9419
9420 /* Convert a multibyte string to single-byte
9421 for the *Message* buffer. */
9422 for (i = 0; i < nbytes; i += char_bytes)
9423 {
9424 c = string_char_and_length (msg + i, &char_bytes);
9425 work[0] = (ASCII_CHAR_P (c)
9426 ? c
9427 : multibyte_char_to_unibyte (c));
9428 insert_1_both (work, 1, 1, 1, 0, 0);
9429 }
9430 }
9431 else if (! multibyte
9432 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9433 {
9434 ptrdiff_t i;
9435 int c, char_bytes;
9436 unsigned char str[MAX_MULTIBYTE_LENGTH];
9437 /* Convert a single-byte string to multibyte
9438 for the *Message* buffer. */
9439 for (i = 0; i < nbytes; i++)
9440 {
9441 c = msg[i];
9442 MAKE_CHAR_MULTIBYTE (c);
9443 char_bytes = CHAR_STRING (c, str);
9444 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9445 }
9446 }
9447 else if (nbytes)
9448 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9449
9450 if (nlflag)
9451 {
9452 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9453 printmax_t dups;
9454
9455 insert_1_both ("\n", 1, 1, 1, 0, 0);
9456
9457 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9458 this_bol = PT;
9459 this_bol_byte = PT_BYTE;
9460
9461 /* See if this line duplicates the previous one.
9462 If so, combine duplicates. */
9463 if (this_bol > BEG)
9464 {
9465 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9466 prev_bol = PT;
9467 prev_bol_byte = PT_BYTE;
9468
9469 dups = message_log_check_duplicate (prev_bol_byte,
9470 this_bol_byte);
9471 if (dups)
9472 {
9473 del_range_both (prev_bol, prev_bol_byte,
9474 this_bol, this_bol_byte, 0);
9475 if (dups > 1)
9476 {
9477 char dupstr[sizeof " [ times]"
9478 + INT_STRLEN_BOUND (printmax_t)];
9479
9480 /* If you change this format, don't forget to also
9481 change message_log_check_duplicate. */
9482 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9483 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9484 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9485 }
9486 }
9487 }
9488
9489 /* If we have more than the desired maximum number of lines
9490 in the *Messages* buffer now, delete the oldest ones.
9491 This is safe because we don't have undo in this buffer. */
9492
9493 if (NATNUMP (Vmessage_log_max))
9494 {
9495 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9496 -XFASTINT (Vmessage_log_max) - 1, 0);
9497 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9498 }
9499 }
9500 BEGV = marker_position (oldbegv);
9501 BEGV_BYTE = marker_byte_position (oldbegv);
9502
9503 if (zv_at_end)
9504 {
9505 ZV = Z;
9506 ZV_BYTE = Z_BYTE;
9507 }
9508 else
9509 {
9510 ZV = marker_position (oldzv);
9511 ZV_BYTE = marker_byte_position (oldzv);
9512 }
9513
9514 if (point_at_end)
9515 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9516 else
9517 /* We can't do Fgoto_char (oldpoint) because it will run some
9518 Lisp code. */
9519 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9520 marker_byte_position (oldpoint));
9521
9522 UNGCPRO;
9523 unchain_marker (XMARKER (oldpoint));
9524 unchain_marker (XMARKER (oldbegv));
9525 unchain_marker (XMARKER (oldzv));
9526
9527 shown = buffer_window_count (current_buffer) > 0;
9528 set_buffer_internal (oldbuf);
9529 if (!shown)
9530 windows_or_buffers_changed = old_windows_or_buffers_changed;
9531 message_log_need_newline = !nlflag;
9532 Vdeactivate_mark = old_deactivate_mark;
9533 }
9534 }
9535
9536
9537 /* We are at the end of the buffer after just having inserted a newline.
9538 (Note: We depend on the fact we won't be crossing the gap.)
9539 Check to see if the most recent message looks a lot like the previous one.
9540 Return 0 if different, 1 if the new one should just replace it, or a
9541 value N > 1 if we should also append " [N times]". */
9542
9543 static intmax_t
9544 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9545 {
9546 ptrdiff_t i;
9547 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9548 int seen_dots = 0;
9549 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9550 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9551
9552 for (i = 0; i < len; i++)
9553 {
9554 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9555 seen_dots = 1;
9556 if (p1[i] != p2[i])
9557 return seen_dots;
9558 }
9559 p1 += len;
9560 if (*p1 == '\n')
9561 return 2;
9562 if (*p1++ == ' ' && *p1++ == '[')
9563 {
9564 char *pend;
9565 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9566 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9567 return n + 1;
9568 }
9569 return 0;
9570 }
9571 \f
9572
9573 /* Display an echo area message M with a specified length of NBYTES
9574 bytes. The string may include null characters. If M is not a
9575 string, clear out any existing message, and let the mini-buffer
9576 text show through.
9577
9578 This function cancels echoing. */
9579
9580 void
9581 message3 (Lisp_Object m)
9582 {
9583 struct gcpro gcpro1;
9584
9585 GCPRO1 (m);
9586 clear_message (1,1);
9587 cancel_echoing ();
9588
9589 /* First flush out any partial line written with print. */
9590 message_log_maybe_newline ();
9591 if (STRINGP (m))
9592 {
9593 ptrdiff_t nbytes = SBYTES (m);
9594 bool multibyte = STRING_MULTIBYTE (m);
9595 USE_SAFE_ALLOCA;
9596 char *buffer = SAFE_ALLOCA (nbytes);
9597 memcpy (buffer, SDATA (m), nbytes);
9598 message_dolog (buffer, nbytes, 1, multibyte);
9599 SAFE_FREE ();
9600 }
9601 message3_nolog (m);
9602
9603 UNGCPRO;
9604 }
9605
9606
9607 /* The non-logging version of message3.
9608 This does not cancel echoing, because it is used for echoing.
9609 Perhaps we need to make a separate function for echoing
9610 and make this cancel echoing. */
9611
9612 void
9613 message3_nolog (Lisp_Object m)
9614 {
9615 struct frame *sf = SELECTED_FRAME ();
9616
9617 if (FRAME_INITIAL_P (sf))
9618 {
9619 if (noninteractive_need_newline)
9620 putc ('\n', stderr);
9621 noninteractive_need_newline = 0;
9622 if (STRINGP (m))
9623 fwrite (SDATA (m), SBYTES (m), 1, stderr);
9624 if (cursor_in_echo_area == 0)
9625 fprintf (stderr, "\n");
9626 fflush (stderr);
9627 }
9628 /* Error messages get reported properly by cmd_error, so this must be just an
9629 informative message; if the frame hasn't really been initialized yet, just
9630 toss it. */
9631 else if (INTERACTIVE && sf->glyphs_initialized_p)
9632 {
9633 /* Get the frame containing the mini-buffer
9634 that the selected frame is using. */
9635 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9636 Lisp_Object frame = XWINDOW (mini_window)->frame;
9637 struct frame *f = XFRAME (frame);
9638
9639 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9640 Fmake_frame_visible (frame);
9641
9642 if (STRINGP (m) && SCHARS (m) > 0)
9643 {
9644 set_message (m);
9645 if (minibuffer_auto_raise)
9646 Fraise_frame (frame);
9647 /* Assume we are not echoing.
9648 (If we are, echo_now will override this.) */
9649 echo_message_buffer = Qnil;
9650 }
9651 else
9652 clear_message (1, 1);
9653
9654 do_pending_window_change (0);
9655 echo_area_display (1);
9656 do_pending_window_change (0);
9657 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9658 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9659 }
9660 }
9661
9662
9663 /* Display a null-terminated echo area message M. If M is 0, clear
9664 out any existing message, and let the mini-buffer text show through.
9665
9666 The buffer M must continue to exist until after the echo area gets
9667 cleared or some other message gets displayed there. Do not pass
9668 text that is stored in a Lisp string. Do not pass text in a buffer
9669 that was alloca'd. */
9670
9671 void
9672 message1 (const char *m)
9673 {
9674 message3 (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9675 }
9676
9677
9678 /* The non-logging counterpart of message1. */
9679
9680 void
9681 message1_nolog (const char *m)
9682 {
9683 message3_nolog (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9684 }
9685
9686 /* Display a message M which contains a single %s
9687 which gets replaced with STRING. */
9688
9689 void
9690 message_with_string (const char *m, Lisp_Object string, int log)
9691 {
9692 CHECK_STRING (string);
9693
9694 if (noninteractive)
9695 {
9696 if (m)
9697 {
9698 if (noninteractive_need_newline)
9699 putc ('\n', stderr);
9700 noninteractive_need_newline = 0;
9701 fprintf (stderr, m, SDATA (string));
9702 if (!cursor_in_echo_area)
9703 fprintf (stderr, "\n");
9704 fflush (stderr);
9705 }
9706 }
9707 else if (INTERACTIVE)
9708 {
9709 /* The frame whose minibuffer we're going to display the message on.
9710 It may be larger than the selected frame, so we need
9711 to use its buffer, not the selected frame's buffer. */
9712 Lisp_Object mini_window;
9713 struct frame *f, *sf = SELECTED_FRAME ();
9714
9715 /* Get the frame containing the minibuffer
9716 that the selected frame is using. */
9717 mini_window = FRAME_MINIBUF_WINDOW (sf);
9718 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9719
9720 /* Error messages get reported properly by cmd_error, so this must be
9721 just an informative message; if the frame hasn't really been
9722 initialized yet, just toss it. */
9723 if (f->glyphs_initialized_p)
9724 {
9725 Lisp_Object args[2], msg;
9726 struct gcpro gcpro1, gcpro2;
9727
9728 args[0] = build_string (m);
9729 args[1] = msg = string;
9730 GCPRO2 (args[0], msg);
9731 gcpro1.nvars = 2;
9732
9733 msg = Fformat (2, args);
9734
9735 if (log)
9736 message3 (msg);
9737 else
9738 message3_nolog (msg);
9739
9740 UNGCPRO;
9741
9742 /* Print should start at the beginning of the message
9743 buffer next time. */
9744 message_buf_print = 0;
9745 }
9746 }
9747 }
9748
9749
9750 /* Dump an informative message to the minibuf. If M is 0, clear out
9751 any existing message, and let the mini-buffer text show through. */
9752
9753 static void
9754 vmessage (const char *m, va_list ap)
9755 {
9756 if (noninteractive)
9757 {
9758 if (m)
9759 {
9760 if (noninteractive_need_newline)
9761 putc ('\n', stderr);
9762 noninteractive_need_newline = 0;
9763 vfprintf (stderr, m, ap);
9764 if (cursor_in_echo_area == 0)
9765 fprintf (stderr, "\n");
9766 fflush (stderr);
9767 }
9768 }
9769 else if (INTERACTIVE)
9770 {
9771 /* The frame whose mini-buffer we're going to display the message
9772 on. It may be larger than the selected frame, so we need to
9773 use its buffer, not the selected frame's buffer. */
9774 Lisp_Object mini_window;
9775 struct frame *f, *sf = SELECTED_FRAME ();
9776
9777 /* Get the frame containing the mini-buffer
9778 that the selected frame is using. */
9779 mini_window = FRAME_MINIBUF_WINDOW (sf);
9780 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9781
9782 /* Error messages get reported properly by cmd_error, so this must be
9783 just an informative message; if the frame hasn't really been
9784 initialized yet, just toss it. */
9785 if (f->glyphs_initialized_p)
9786 {
9787 if (m)
9788 {
9789 ptrdiff_t len;
9790 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
9791 char *message_buf = alloca (maxsize + 1);
9792
9793 len = doprnt (message_buf, maxsize, m, (char *)0, ap);
9794
9795 message3 (make_string (message_buf, len));
9796 }
9797 else
9798 message1 (0);
9799
9800 /* Print should start at the beginning of the message
9801 buffer next time. */
9802 message_buf_print = 0;
9803 }
9804 }
9805 }
9806
9807 void
9808 message (const char *m, ...)
9809 {
9810 va_list ap;
9811 va_start (ap, m);
9812 vmessage (m, ap);
9813 va_end (ap);
9814 }
9815
9816
9817 #if 0
9818 /* The non-logging version of message. */
9819
9820 void
9821 message_nolog (const char *m, ...)
9822 {
9823 Lisp_Object old_log_max;
9824 va_list ap;
9825 va_start (ap, m);
9826 old_log_max = Vmessage_log_max;
9827 Vmessage_log_max = Qnil;
9828 vmessage (m, ap);
9829 Vmessage_log_max = old_log_max;
9830 va_end (ap);
9831 }
9832 #endif
9833
9834
9835 /* Display the current message in the current mini-buffer. This is
9836 only called from error handlers in process.c, and is not time
9837 critical. */
9838
9839 void
9840 update_echo_area (void)
9841 {
9842 if (!NILP (echo_area_buffer[0]))
9843 {
9844 Lisp_Object string;
9845 string = Fcurrent_message ();
9846 message3 (string);
9847 }
9848 }
9849
9850
9851 /* Make sure echo area buffers in `echo_buffers' are live.
9852 If they aren't, make new ones. */
9853
9854 static void
9855 ensure_echo_area_buffers (void)
9856 {
9857 int i;
9858
9859 for (i = 0; i < 2; ++i)
9860 if (!BUFFERP (echo_buffer[i])
9861 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9862 {
9863 char name[30];
9864 Lisp_Object old_buffer;
9865 int j;
9866
9867 old_buffer = echo_buffer[i];
9868 echo_buffer[i] = Fget_buffer_create
9869 (make_formatted_string (name, " *Echo Area %d*", i));
9870 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9871 /* to force word wrap in echo area -
9872 it was decided to postpone this*/
9873 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9874
9875 for (j = 0; j < 2; ++j)
9876 if (EQ (old_buffer, echo_area_buffer[j]))
9877 echo_area_buffer[j] = echo_buffer[i];
9878 }
9879 }
9880
9881
9882 /* Call FN with args A1..A2 with either the current or last displayed
9883 echo_area_buffer as current buffer.
9884
9885 WHICH zero means use the current message buffer
9886 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9887 from echo_buffer[] and clear it.
9888
9889 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9890 suitable buffer from echo_buffer[] and clear it.
9891
9892 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9893 that the current message becomes the last displayed one, make
9894 choose a suitable buffer for echo_area_buffer[0], and clear it.
9895
9896 Value is what FN returns. */
9897
9898 static int
9899 with_echo_area_buffer (struct window *w, int which,
9900 int (*fn) (ptrdiff_t, Lisp_Object),
9901 ptrdiff_t a1, Lisp_Object a2)
9902 {
9903 Lisp_Object buffer;
9904 int this_one, the_other, clear_buffer_p, rc;
9905 ptrdiff_t count = SPECPDL_INDEX ();
9906
9907 /* If buffers aren't live, make new ones. */
9908 ensure_echo_area_buffers ();
9909
9910 clear_buffer_p = 0;
9911
9912 if (which == 0)
9913 this_one = 0, the_other = 1;
9914 else if (which > 0)
9915 this_one = 1, the_other = 0;
9916 else
9917 {
9918 this_one = 0, the_other = 1;
9919 clear_buffer_p = 1;
9920
9921 /* We need a fresh one in case the current echo buffer equals
9922 the one containing the last displayed echo area message. */
9923 if (!NILP (echo_area_buffer[this_one])
9924 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9925 echo_area_buffer[this_one] = Qnil;
9926 }
9927
9928 /* Choose a suitable buffer from echo_buffer[] is we don't
9929 have one. */
9930 if (NILP (echo_area_buffer[this_one]))
9931 {
9932 echo_area_buffer[this_one]
9933 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9934 ? echo_buffer[the_other]
9935 : echo_buffer[this_one]);
9936 clear_buffer_p = 1;
9937 }
9938
9939 buffer = echo_area_buffer[this_one];
9940
9941 /* Don't get confused by reusing the buffer used for echoing
9942 for a different purpose. */
9943 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9944 cancel_echoing ();
9945
9946 record_unwind_protect (unwind_with_echo_area_buffer,
9947 with_echo_area_buffer_unwind_data (w));
9948
9949 /* Make the echo area buffer current. Note that for display
9950 purposes, it is not necessary that the displayed window's buffer
9951 == current_buffer, except for text property lookup. So, let's
9952 only set that buffer temporarily here without doing a full
9953 Fset_window_buffer. We must also change w->pointm, though,
9954 because otherwise an assertions in unshow_buffer fails, and Emacs
9955 aborts. */
9956 set_buffer_internal_1 (XBUFFER (buffer));
9957 if (w)
9958 {
9959 wset_buffer (w, buffer);
9960 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9961 }
9962
9963 bset_undo_list (current_buffer, Qt);
9964 bset_read_only (current_buffer, Qnil);
9965 specbind (Qinhibit_read_only, Qt);
9966 specbind (Qinhibit_modification_hooks, Qt);
9967
9968 if (clear_buffer_p && Z > BEG)
9969 del_range (BEG, Z);
9970
9971 eassert (BEGV >= BEG);
9972 eassert (ZV <= Z && ZV >= BEGV);
9973
9974 rc = fn (a1, a2);
9975
9976 eassert (BEGV >= BEG);
9977 eassert (ZV <= Z && ZV >= BEGV);
9978
9979 unbind_to (count, Qnil);
9980 return rc;
9981 }
9982
9983
9984 /* Save state that should be preserved around the call to the function
9985 FN called in with_echo_area_buffer. */
9986
9987 static Lisp_Object
9988 with_echo_area_buffer_unwind_data (struct window *w)
9989 {
9990 int i = 0;
9991 Lisp_Object vector, tmp;
9992
9993 /* Reduce consing by keeping one vector in
9994 Vwith_echo_area_save_vector. */
9995 vector = Vwith_echo_area_save_vector;
9996 Vwith_echo_area_save_vector = Qnil;
9997
9998 if (NILP (vector))
9999 vector = Fmake_vector (make_number (7), Qnil);
10000
10001 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10002 ASET (vector, i, Vdeactivate_mark); ++i;
10003 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10004
10005 if (w)
10006 {
10007 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10008 ASET (vector, i, w->buffer); ++i;
10009 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10010 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10011 }
10012 else
10013 {
10014 int end = i + 4;
10015 for (; i < end; ++i)
10016 ASET (vector, i, Qnil);
10017 }
10018
10019 eassert (i == ASIZE (vector));
10020 return vector;
10021 }
10022
10023
10024 /* Restore global state from VECTOR which was created by
10025 with_echo_area_buffer_unwind_data. */
10026
10027 static Lisp_Object
10028 unwind_with_echo_area_buffer (Lisp_Object vector)
10029 {
10030 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10031 Vdeactivate_mark = AREF (vector, 1);
10032 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10033
10034 if (WINDOWP (AREF (vector, 3)))
10035 {
10036 struct window *w;
10037 Lisp_Object buffer, charpos, bytepos;
10038
10039 w = XWINDOW (AREF (vector, 3));
10040 buffer = AREF (vector, 4);
10041 charpos = AREF (vector, 5);
10042 bytepos = AREF (vector, 6);
10043
10044 wset_buffer (w, buffer);
10045 set_marker_both (w->pointm, buffer,
10046 XFASTINT (charpos), XFASTINT (bytepos));
10047 }
10048
10049 Vwith_echo_area_save_vector = vector;
10050 return Qnil;
10051 }
10052
10053
10054 /* Set up the echo area for use by print functions. MULTIBYTE_P
10055 non-zero means we will print multibyte. */
10056
10057 void
10058 setup_echo_area_for_printing (int multibyte_p)
10059 {
10060 /* If we can't find an echo area any more, exit. */
10061 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10062 Fkill_emacs (Qnil);
10063
10064 ensure_echo_area_buffers ();
10065
10066 if (!message_buf_print)
10067 {
10068 /* A message has been output since the last time we printed.
10069 Choose a fresh echo area buffer. */
10070 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10071 echo_area_buffer[0] = echo_buffer[1];
10072 else
10073 echo_area_buffer[0] = echo_buffer[0];
10074
10075 /* Switch to that buffer and clear it. */
10076 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10077 bset_truncate_lines (current_buffer, Qnil);
10078
10079 if (Z > BEG)
10080 {
10081 ptrdiff_t count = SPECPDL_INDEX ();
10082 specbind (Qinhibit_read_only, Qt);
10083 /* Note that undo recording is always disabled. */
10084 del_range (BEG, Z);
10085 unbind_to (count, Qnil);
10086 }
10087 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10088
10089 /* Set up the buffer for the multibyteness we need. */
10090 if (multibyte_p
10091 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10092 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10093
10094 /* Raise the frame containing the echo area. */
10095 if (minibuffer_auto_raise)
10096 {
10097 struct frame *sf = SELECTED_FRAME ();
10098 Lisp_Object mini_window;
10099 mini_window = FRAME_MINIBUF_WINDOW (sf);
10100 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10101 }
10102
10103 message_log_maybe_newline ();
10104 message_buf_print = 1;
10105 }
10106 else
10107 {
10108 if (NILP (echo_area_buffer[0]))
10109 {
10110 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10111 echo_area_buffer[0] = echo_buffer[1];
10112 else
10113 echo_area_buffer[0] = echo_buffer[0];
10114 }
10115
10116 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10117 {
10118 /* Someone switched buffers between print requests. */
10119 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10120 bset_truncate_lines (current_buffer, Qnil);
10121 }
10122 }
10123 }
10124
10125
10126 /* Display an echo area message in window W. Value is non-zero if W's
10127 height is changed. If display_last_displayed_message_p is
10128 non-zero, display the message that was last displayed, otherwise
10129 display the current message. */
10130
10131 static int
10132 display_echo_area (struct window *w)
10133 {
10134 int i, no_message_p, window_height_changed_p;
10135
10136 /* Temporarily disable garbage collections while displaying the echo
10137 area. This is done because a GC can print a message itself.
10138 That message would modify the echo area buffer's contents while a
10139 redisplay of the buffer is going on, and seriously confuse
10140 redisplay. */
10141 ptrdiff_t count = inhibit_garbage_collection ();
10142
10143 /* If there is no message, we must call display_echo_area_1
10144 nevertheless because it resizes the window. But we will have to
10145 reset the echo_area_buffer in question to nil at the end because
10146 with_echo_area_buffer will sets it to an empty buffer. */
10147 i = display_last_displayed_message_p ? 1 : 0;
10148 no_message_p = NILP (echo_area_buffer[i]);
10149
10150 window_height_changed_p
10151 = with_echo_area_buffer (w, display_last_displayed_message_p,
10152 display_echo_area_1,
10153 (intptr_t) w, Qnil);
10154
10155 if (no_message_p)
10156 echo_area_buffer[i] = Qnil;
10157
10158 unbind_to (count, Qnil);
10159 return window_height_changed_p;
10160 }
10161
10162
10163 /* Helper for display_echo_area. Display the current buffer which
10164 contains the current echo area message in window W, a mini-window,
10165 a pointer to which is passed in A1. A2..A4 are currently not used.
10166 Change the height of W so that all of the message is displayed.
10167 Value is non-zero if height of W was changed. */
10168
10169 static int
10170 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10171 {
10172 intptr_t i1 = a1;
10173 struct window *w = (struct window *) i1;
10174 Lisp_Object window;
10175 struct text_pos start;
10176 int window_height_changed_p = 0;
10177
10178 /* Do this before displaying, so that we have a large enough glyph
10179 matrix for the display. If we can't get enough space for the
10180 whole text, display the last N lines. That works by setting w->start. */
10181 window_height_changed_p = resize_mini_window (w, 0);
10182
10183 /* Use the starting position chosen by resize_mini_window. */
10184 SET_TEXT_POS_FROM_MARKER (start, w->start);
10185
10186 /* Display. */
10187 clear_glyph_matrix (w->desired_matrix);
10188 XSETWINDOW (window, w);
10189 try_window (window, start, 0);
10190
10191 return window_height_changed_p;
10192 }
10193
10194
10195 /* Resize the echo area window to exactly the size needed for the
10196 currently displayed message, if there is one. If a mini-buffer
10197 is active, don't shrink it. */
10198
10199 void
10200 resize_echo_area_exactly (void)
10201 {
10202 if (BUFFERP (echo_area_buffer[0])
10203 && WINDOWP (echo_area_window))
10204 {
10205 struct window *w = XWINDOW (echo_area_window);
10206 int resized_p;
10207 Lisp_Object resize_exactly;
10208
10209 if (minibuf_level == 0)
10210 resize_exactly = Qt;
10211 else
10212 resize_exactly = Qnil;
10213
10214 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10215 (intptr_t) w, resize_exactly);
10216 if (resized_p)
10217 {
10218 ++windows_or_buffers_changed;
10219 ++update_mode_lines;
10220 redisplay_internal ();
10221 }
10222 }
10223 }
10224
10225
10226 /* Callback function for with_echo_area_buffer, when used from
10227 resize_echo_area_exactly. A1 contains a pointer to the window to
10228 resize, EXACTLY non-nil means resize the mini-window exactly to the
10229 size of the text displayed. A3 and A4 are not used. Value is what
10230 resize_mini_window returns. */
10231
10232 static int
10233 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10234 {
10235 intptr_t i1 = a1;
10236 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10237 }
10238
10239
10240 /* Resize mini-window W to fit the size of its contents. EXACT_P
10241 means size the window exactly to the size needed. Otherwise, it's
10242 only enlarged until W's buffer is empty.
10243
10244 Set W->start to the right place to begin display. If the whole
10245 contents fit, start at the beginning. Otherwise, start so as
10246 to make the end of the contents appear. This is particularly
10247 important for y-or-n-p, but seems desirable generally.
10248
10249 Value is non-zero if the window height has been changed. */
10250
10251 int
10252 resize_mini_window (struct window *w, int exact_p)
10253 {
10254 struct frame *f = XFRAME (w->frame);
10255 int window_height_changed_p = 0;
10256
10257 eassert (MINI_WINDOW_P (w));
10258
10259 /* By default, start display at the beginning. */
10260 set_marker_both (w->start, w->buffer,
10261 BUF_BEGV (XBUFFER (w->buffer)),
10262 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10263
10264 /* Don't resize windows while redisplaying a window; it would
10265 confuse redisplay functions when the size of the window they are
10266 displaying changes from under them. Such a resizing can happen,
10267 for instance, when which-func prints a long message while
10268 we are running fontification-functions. We're running these
10269 functions with safe_call which binds inhibit-redisplay to t. */
10270 if (!NILP (Vinhibit_redisplay))
10271 return 0;
10272
10273 /* Nil means don't try to resize. */
10274 if (NILP (Vresize_mini_windows)
10275 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10276 return 0;
10277
10278 if (!FRAME_MINIBUF_ONLY_P (f))
10279 {
10280 struct it it;
10281 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10282 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10283 int height;
10284 EMACS_INT max_height;
10285 int unit = FRAME_LINE_HEIGHT (f);
10286 struct text_pos start;
10287 struct buffer *old_current_buffer = NULL;
10288
10289 if (current_buffer != XBUFFER (w->buffer))
10290 {
10291 old_current_buffer = current_buffer;
10292 set_buffer_internal (XBUFFER (w->buffer));
10293 }
10294
10295 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10296
10297 /* Compute the max. number of lines specified by the user. */
10298 if (FLOATP (Vmax_mini_window_height))
10299 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10300 else if (INTEGERP (Vmax_mini_window_height))
10301 max_height = XINT (Vmax_mini_window_height);
10302 else
10303 max_height = total_height / 4;
10304
10305 /* Correct that max. height if it's bogus. */
10306 max_height = clip_to_bounds (1, max_height, total_height);
10307
10308 /* Find out the height of the text in the window. */
10309 if (it.line_wrap == TRUNCATE)
10310 height = 1;
10311 else
10312 {
10313 last_height = 0;
10314 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10315 if (it.max_ascent == 0 && it.max_descent == 0)
10316 height = it.current_y + last_height;
10317 else
10318 height = it.current_y + it.max_ascent + it.max_descent;
10319 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10320 height = (height + unit - 1) / unit;
10321 }
10322
10323 /* Compute a suitable window start. */
10324 if (height > max_height)
10325 {
10326 height = max_height;
10327 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10328 move_it_vertically_backward (&it, (height - 1) * unit);
10329 start = it.current.pos;
10330 }
10331 else
10332 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10333 SET_MARKER_FROM_TEXT_POS (w->start, start);
10334
10335 if (EQ (Vresize_mini_windows, Qgrow_only))
10336 {
10337 /* Let it grow only, until we display an empty message, in which
10338 case the window shrinks again. */
10339 if (height > WINDOW_TOTAL_LINES (w))
10340 {
10341 int old_height = WINDOW_TOTAL_LINES (w);
10342 freeze_window_starts (f, 1);
10343 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10344 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10345 }
10346 else if (height < WINDOW_TOTAL_LINES (w)
10347 && (exact_p || BEGV == ZV))
10348 {
10349 int old_height = WINDOW_TOTAL_LINES (w);
10350 freeze_window_starts (f, 0);
10351 shrink_mini_window (w);
10352 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10353 }
10354 }
10355 else
10356 {
10357 /* Always resize to exact size needed. */
10358 if (height > WINDOW_TOTAL_LINES (w))
10359 {
10360 int old_height = WINDOW_TOTAL_LINES (w);
10361 freeze_window_starts (f, 1);
10362 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10363 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10364 }
10365 else if (height < WINDOW_TOTAL_LINES (w))
10366 {
10367 int old_height = WINDOW_TOTAL_LINES (w);
10368 freeze_window_starts (f, 0);
10369 shrink_mini_window (w);
10370
10371 if (height)
10372 {
10373 freeze_window_starts (f, 1);
10374 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10375 }
10376
10377 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10378 }
10379 }
10380
10381 if (old_current_buffer)
10382 set_buffer_internal (old_current_buffer);
10383 }
10384
10385 return window_height_changed_p;
10386 }
10387
10388
10389 /* Value is the current message, a string, or nil if there is no
10390 current message. */
10391
10392 Lisp_Object
10393 current_message (void)
10394 {
10395 Lisp_Object msg;
10396
10397 if (!BUFFERP (echo_area_buffer[0]))
10398 msg = Qnil;
10399 else
10400 {
10401 with_echo_area_buffer (0, 0, current_message_1,
10402 (intptr_t) &msg, Qnil);
10403 if (NILP (msg))
10404 echo_area_buffer[0] = Qnil;
10405 }
10406
10407 return msg;
10408 }
10409
10410
10411 static int
10412 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10413 {
10414 intptr_t i1 = a1;
10415 Lisp_Object *msg = (Lisp_Object *) i1;
10416
10417 if (Z > BEG)
10418 *msg = make_buffer_string (BEG, Z, 1);
10419 else
10420 *msg = Qnil;
10421 return 0;
10422 }
10423
10424
10425 /* Push the current message on Vmessage_stack for later restoration
10426 by restore_message. Value is non-zero if the current message isn't
10427 empty. This is a relatively infrequent operation, so it's not
10428 worth optimizing. */
10429
10430 bool
10431 push_message (void)
10432 {
10433 Lisp_Object msg = current_message ();
10434 Vmessage_stack = Fcons (msg, Vmessage_stack);
10435 return STRINGP (msg);
10436 }
10437
10438
10439 /* Restore message display from the top of Vmessage_stack. */
10440
10441 void
10442 restore_message (void)
10443 {
10444 eassert (CONSP (Vmessage_stack));
10445 message3_nolog (XCAR (Vmessage_stack));
10446 }
10447
10448
10449 /* Handler for record_unwind_protect calling pop_message. */
10450
10451 Lisp_Object
10452 pop_message_unwind (Lisp_Object dummy)
10453 {
10454 pop_message ();
10455 return Qnil;
10456 }
10457
10458 /* Pop the top-most entry off Vmessage_stack. */
10459
10460 static void
10461 pop_message (void)
10462 {
10463 eassert (CONSP (Vmessage_stack));
10464 Vmessage_stack = XCDR (Vmessage_stack);
10465 }
10466
10467
10468 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10469 exits. If the stack is not empty, we have a missing pop_message
10470 somewhere. */
10471
10472 void
10473 check_message_stack (void)
10474 {
10475 if (!NILP (Vmessage_stack))
10476 emacs_abort ();
10477 }
10478
10479
10480 /* Truncate to NCHARS what will be displayed in the echo area the next
10481 time we display it---but don't redisplay it now. */
10482
10483 void
10484 truncate_echo_area (ptrdiff_t nchars)
10485 {
10486 if (nchars == 0)
10487 echo_area_buffer[0] = Qnil;
10488 else if (!noninteractive
10489 && INTERACTIVE
10490 && !NILP (echo_area_buffer[0]))
10491 {
10492 struct frame *sf = SELECTED_FRAME ();
10493 /* Error messages get reported properly by cmd_error, so this must be
10494 just an informative message; if the frame hasn't really been
10495 initialized yet, just toss it. */
10496 if (sf->glyphs_initialized_p)
10497 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10498 }
10499 }
10500
10501
10502 /* Helper function for truncate_echo_area. Truncate the current
10503 message to at most NCHARS characters. */
10504
10505 static int
10506 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10507 {
10508 if (BEG + nchars < Z)
10509 del_range (BEG + nchars, Z);
10510 if (Z == BEG)
10511 echo_area_buffer[0] = Qnil;
10512 return 0;
10513 }
10514
10515 /* Set the current message to STRING. */
10516
10517 static void
10518 set_message (Lisp_Object string)
10519 {
10520 eassert (STRINGP (string));
10521
10522 message_enable_multibyte = STRING_MULTIBYTE (string);
10523
10524 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10525 message_buf_print = 0;
10526 help_echo_showing_p = 0;
10527
10528 if (STRINGP (Vdebug_on_message)
10529 && fast_string_match (Vdebug_on_message, string) >= 0)
10530 call_debugger (list2 (Qerror, string));
10531 }
10532
10533
10534 /* Helper function for set_message. First argument is ignored and second
10535 argument has the same meaning as for set_message.
10536 This function is called with the echo area buffer being current. */
10537
10538 static int
10539 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10540 {
10541 eassert (STRINGP (string));
10542
10543 /* Change multibyteness of the echo buffer appropriately. */
10544 if (message_enable_multibyte
10545 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10546 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10547
10548 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10549 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10550 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10551
10552 /* Insert new message at BEG. */
10553 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10554
10555 /* This function takes care of single/multibyte conversion.
10556 We just have to ensure that the echo area buffer has the right
10557 setting of enable_multibyte_characters. */
10558 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10559
10560 return 0;
10561 }
10562
10563
10564 /* Clear messages. CURRENT_P non-zero means clear the current
10565 message. LAST_DISPLAYED_P non-zero means clear the message
10566 last displayed. */
10567
10568 void
10569 clear_message (int current_p, int last_displayed_p)
10570 {
10571 if (current_p)
10572 {
10573 echo_area_buffer[0] = Qnil;
10574 message_cleared_p = 1;
10575 }
10576
10577 if (last_displayed_p)
10578 echo_area_buffer[1] = Qnil;
10579
10580 message_buf_print = 0;
10581 }
10582
10583 /* Clear garbaged frames.
10584
10585 This function is used where the old redisplay called
10586 redraw_garbaged_frames which in turn called redraw_frame which in
10587 turn called clear_frame. The call to clear_frame was a source of
10588 flickering. I believe a clear_frame is not necessary. It should
10589 suffice in the new redisplay to invalidate all current matrices,
10590 and ensure a complete redisplay of all windows. */
10591
10592 static void
10593 clear_garbaged_frames (void)
10594 {
10595 if (frame_garbaged)
10596 {
10597 Lisp_Object tail, frame;
10598 int changed_count = 0;
10599
10600 FOR_EACH_FRAME (tail, frame)
10601 {
10602 struct frame *f = XFRAME (frame);
10603
10604 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10605 {
10606 if (f->resized_p)
10607 {
10608 redraw_frame (f);
10609 f->force_flush_display_p = 1;
10610 }
10611 clear_current_matrices (f);
10612 changed_count++;
10613 f->garbaged = 0;
10614 f->resized_p = 0;
10615 }
10616 }
10617
10618 frame_garbaged = 0;
10619 if (changed_count)
10620 ++windows_or_buffers_changed;
10621 }
10622 }
10623
10624
10625 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10626 is non-zero update selected_frame. Value is non-zero if the
10627 mini-windows height has been changed. */
10628
10629 static int
10630 echo_area_display (int update_frame_p)
10631 {
10632 Lisp_Object mini_window;
10633 struct window *w;
10634 struct frame *f;
10635 int window_height_changed_p = 0;
10636 struct frame *sf = SELECTED_FRAME ();
10637
10638 mini_window = FRAME_MINIBUF_WINDOW (sf);
10639 w = XWINDOW (mini_window);
10640 f = XFRAME (WINDOW_FRAME (w));
10641
10642 /* Don't display if frame is invisible or not yet initialized. */
10643 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10644 return 0;
10645
10646 #ifdef HAVE_WINDOW_SYSTEM
10647 /* When Emacs starts, selected_frame may be the initial terminal
10648 frame. If we let this through, a message would be displayed on
10649 the terminal. */
10650 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10651 return 0;
10652 #endif /* HAVE_WINDOW_SYSTEM */
10653
10654 /* Redraw garbaged frames. */
10655 clear_garbaged_frames ();
10656
10657 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10658 {
10659 echo_area_window = mini_window;
10660 window_height_changed_p = display_echo_area (w);
10661 w->must_be_updated_p = 1;
10662
10663 /* Update the display, unless called from redisplay_internal.
10664 Also don't update the screen during redisplay itself. The
10665 update will happen at the end of redisplay, and an update
10666 here could cause confusion. */
10667 if (update_frame_p && !redisplaying_p)
10668 {
10669 int n = 0;
10670
10671 /* If the display update has been interrupted by pending
10672 input, update mode lines in the frame. Due to the
10673 pending input, it might have been that redisplay hasn't
10674 been called, so that mode lines above the echo area are
10675 garbaged. This looks odd, so we prevent it here. */
10676 if (!display_completed)
10677 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10678
10679 if (window_height_changed_p
10680 /* Don't do this if Emacs is shutting down. Redisplay
10681 needs to run hooks. */
10682 && !NILP (Vrun_hooks))
10683 {
10684 /* Must update other windows. Likewise as in other
10685 cases, don't let this update be interrupted by
10686 pending input. */
10687 ptrdiff_t count = SPECPDL_INDEX ();
10688 specbind (Qredisplay_dont_pause, Qt);
10689 windows_or_buffers_changed = 1;
10690 redisplay_internal ();
10691 unbind_to (count, Qnil);
10692 }
10693 else if (FRAME_WINDOW_P (f) && n == 0)
10694 {
10695 /* Window configuration is the same as before.
10696 Can do with a display update of the echo area,
10697 unless we displayed some mode lines. */
10698 update_single_window (w, 1);
10699 FRAME_RIF (f)->flush_display (f);
10700 }
10701 else
10702 update_frame (f, 1, 1);
10703
10704 /* If cursor is in the echo area, make sure that the next
10705 redisplay displays the minibuffer, so that the cursor will
10706 be replaced with what the minibuffer wants. */
10707 if (cursor_in_echo_area)
10708 ++windows_or_buffers_changed;
10709 }
10710 }
10711 else if (!EQ (mini_window, selected_window))
10712 windows_or_buffers_changed++;
10713
10714 /* Last displayed message is now the current message. */
10715 echo_area_buffer[1] = echo_area_buffer[0];
10716 /* Inform read_char that we're not echoing. */
10717 echo_message_buffer = Qnil;
10718
10719 /* Prevent redisplay optimization in redisplay_internal by resetting
10720 this_line_start_pos. This is done because the mini-buffer now
10721 displays the message instead of its buffer text. */
10722 if (EQ (mini_window, selected_window))
10723 CHARPOS (this_line_start_pos) = 0;
10724
10725 return window_height_changed_p;
10726 }
10727
10728 /* Nonzero if the current window's buffer is shown in more than one
10729 window and was modified since last redisplay. */
10730
10731 static int
10732 buffer_shared_and_changed (void)
10733 {
10734 return (buffer_window_count (current_buffer) > 1
10735 && UNCHANGED_MODIFIED < MODIFF);
10736 }
10737
10738 /* Nonzero if W doesn't reflect the actual state of current buffer due
10739 to its text or overlays change. FIXME: this may be called when
10740 XBUFFER (w->buffer) != current_buffer, which looks suspicious. */
10741
10742 static int
10743 window_outdated (struct window *w)
10744 {
10745 return (w->last_modified < MODIFF
10746 || w->last_overlay_modified < OVERLAY_MODIFF);
10747 }
10748
10749 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10750 is enabled and mark of W's buffer was changed since last W's update. */
10751
10752 static int
10753 window_buffer_changed (struct window *w)
10754 {
10755 struct buffer *b = XBUFFER (w->buffer);
10756
10757 eassert (BUFFER_LIVE_P (b));
10758
10759 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10760 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10761 != (w->region_showing != 0)));
10762 }
10763
10764 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10765
10766 static int
10767 mode_line_update_needed (struct window *w)
10768 {
10769 return (w->column_number_displayed != -1
10770 && !(PT == w->last_point && !window_outdated (w))
10771 && (w->column_number_displayed != current_column ()));
10772 }
10773
10774 /***********************************************************************
10775 Mode Lines and Frame Titles
10776 ***********************************************************************/
10777
10778 /* A buffer for constructing non-propertized mode-line strings and
10779 frame titles in it; allocated from the heap in init_xdisp and
10780 resized as needed in store_mode_line_noprop_char. */
10781
10782 static char *mode_line_noprop_buf;
10783
10784 /* The buffer's end, and a current output position in it. */
10785
10786 static char *mode_line_noprop_buf_end;
10787 static char *mode_line_noprop_ptr;
10788
10789 #define MODE_LINE_NOPROP_LEN(start) \
10790 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10791
10792 static enum {
10793 MODE_LINE_DISPLAY = 0,
10794 MODE_LINE_TITLE,
10795 MODE_LINE_NOPROP,
10796 MODE_LINE_STRING
10797 } mode_line_target;
10798
10799 /* Alist that caches the results of :propertize.
10800 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10801 static Lisp_Object mode_line_proptrans_alist;
10802
10803 /* List of strings making up the mode-line. */
10804 static Lisp_Object mode_line_string_list;
10805
10806 /* Base face property when building propertized mode line string. */
10807 static Lisp_Object mode_line_string_face;
10808 static Lisp_Object mode_line_string_face_prop;
10809
10810
10811 /* Unwind data for mode line strings */
10812
10813 static Lisp_Object Vmode_line_unwind_vector;
10814
10815 static Lisp_Object
10816 format_mode_line_unwind_data (struct frame *target_frame,
10817 struct buffer *obuf,
10818 Lisp_Object owin,
10819 int save_proptrans)
10820 {
10821 Lisp_Object vector, tmp;
10822
10823 /* Reduce consing by keeping one vector in
10824 Vwith_echo_area_save_vector. */
10825 vector = Vmode_line_unwind_vector;
10826 Vmode_line_unwind_vector = Qnil;
10827
10828 if (NILP (vector))
10829 vector = Fmake_vector (make_number (10), Qnil);
10830
10831 ASET (vector, 0, make_number (mode_line_target));
10832 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10833 ASET (vector, 2, mode_line_string_list);
10834 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10835 ASET (vector, 4, mode_line_string_face);
10836 ASET (vector, 5, mode_line_string_face_prop);
10837
10838 if (obuf)
10839 XSETBUFFER (tmp, obuf);
10840 else
10841 tmp = Qnil;
10842 ASET (vector, 6, tmp);
10843 ASET (vector, 7, owin);
10844 if (target_frame)
10845 {
10846 /* Similarly to `with-selected-window', if the operation selects
10847 a window on another frame, we must restore that frame's
10848 selected window, and (for a tty) the top-frame. */
10849 ASET (vector, 8, target_frame->selected_window);
10850 if (FRAME_TERMCAP_P (target_frame))
10851 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10852 }
10853
10854 return vector;
10855 }
10856
10857 static Lisp_Object
10858 unwind_format_mode_line (Lisp_Object vector)
10859 {
10860 Lisp_Object old_window = AREF (vector, 7);
10861 Lisp_Object target_frame_window = AREF (vector, 8);
10862 Lisp_Object old_top_frame = AREF (vector, 9);
10863
10864 mode_line_target = XINT (AREF (vector, 0));
10865 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10866 mode_line_string_list = AREF (vector, 2);
10867 if (! EQ (AREF (vector, 3), Qt))
10868 mode_line_proptrans_alist = AREF (vector, 3);
10869 mode_line_string_face = AREF (vector, 4);
10870 mode_line_string_face_prop = AREF (vector, 5);
10871
10872 /* Select window before buffer, since it may change the buffer. */
10873 if (!NILP (old_window))
10874 {
10875 /* If the operation that we are unwinding had selected a window
10876 on a different frame, reset its frame-selected-window. For a
10877 text terminal, reset its top-frame if necessary. */
10878 if (!NILP (target_frame_window))
10879 {
10880 Lisp_Object frame
10881 = WINDOW_FRAME (XWINDOW (target_frame_window));
10882
10883 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10884 Fselect_window (target_frame_window, Qt);
10885
10886 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10887 Fselect_frame (old_top_frame, Qt);
10888 }
10889
10890 Fselect_window (old_window, Qt);
10891 }
10892
10893 if (!NILP (AREF (vector, 6)))
10894 {
10895 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10896 ASET (vector, 6, Qnil);
10897 }
10898
10899 Vmode_line_unwind_vector = vector;
10900 return Qnil;
10901 }
10902
10903
10904 /* Store a single character C for the frame title in mode_line_noprop_buf.
10905 Re-allocate mode_line_noprop_buf if necessary. */
10906
10907 static void
10908 store_mode_line_noprop_char (char c)
10909 {
10910 /* If output position has reached the end of the allocated buffer,
10911 increase the buffer's size. */
10912 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10913 {
10914 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10915 ptrdiff_t size = len;
10916 mode_line_noprop_buf =
10917 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10918 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10919 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10920 }
10921
10922 *mode_line_noprop_ptr++ = c;
10923 }
10924
10925
10926 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10927 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10928 characters that yield more columns than PRECISION; PRECISION <= 0
10929 means copy the whole string. Pad with spaces until FIELD_WIDTH
10930 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10931 pad. Called from display_mode_element when it is used to build a
10932 frame title. */
10933
10934 static int
10935 store_mode_line_noprop (const char *string, int field_width, int precision)
10936 {
10937 const unsigned char *str = (const unsigned char *) string;
10938 int n = 0;
10939 ptrdiff_t dummy, nbytes;
10940
10941 /* Copy at most PRECISION chars from STR. */
10942 nbytes = strlen (string);
10943 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10944 while (nbytes--)
10945 store_mode_line_noprop_char (*str++);
10946
10947 /* Fill up with spaces until FIELD_WIDTH reached. */
10948 while (field_width > 0
10949 && n < field_width)
10950 {
10951 store_mode_line_noprop_char (' ');
10952 ++n;
10953 }
10954
10955 return n;
10956 }
10957
10958 /***********************************************************************
10959 Frame Titles
10960 ***********************************************************************/
10961
10962 #ifdef HAVE_WINDOW_SYSTEM
10963
10964 /* Set the title of FRAME, if it has changed. The title format is
10965 Vicon_title_format if FRAME is iconified, otherwise it is
10966 frame_title_format. */
10967
10968 static void
10969 x_consider_frame_title (Lisp_Object frame)
10970 {
10971 struct frame *f = XFRAME (frame);
10972
10973 if (FRAME_WINDOW_P (f)
10974 || FRAME_MINIBUF_ONLY_P (f)
10975 || f->explicit_name)
10976 {
10977 /* Do we have more than one visible frame on this X display? */
10978 Lisp_Object tail, other_frame, fmt;
10979 ptrdiff_t title_start;
10980 char *title;
10981 ptrdiff_t len;
10982 struct it it;
10983 ptrdiff_t count = SPECPDL_INDEX ();
10984
10985 FOR_EACH_FRAME (tail, other_frame)
10986 {
10987 struct frame *tf = XFRAME (other_frame);
10988
10989 if (tf != f
10990 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10991 && !FRAME_MINIBUF_ONLY_P (tf)
10992 && !EQ (other_frame, tip_frame)
10993 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10994 break;
10995 }
10996
10997 /* Set global variable indicating that multiple frames exist. */
10998 multiple_frames = CONSP (tail);
10999
11000 /* Switch to the buffer of selected window of the frame. Set up
11001 mode_line_target so that display_mode_element will output into
11002 mode_line_noprop_buf; then display the title. */
11003 record_unwind_protect (unwind_format_mode_line,
11004 format_mode_line_unwind_data
11005 (f, current_buffer, selected_window, 0));
11006
11007 Fselect_window (f->selected_window, Qt);
11008 set_buffer_internal_1
11009 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11010 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11011
11012 mode_line_target = MODE_LINE_TITLE;
11013 title_start = MODE_LINE_NOPROP_LEN (0);
11014 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11015 NULL, DEFAULT_FACE_ID);
11016 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11017 len = MODE_LINE_NOPROP_LEN (title_start);
11018 title = mode_line_noprop_buf + title_start;
11019 unbind_to (count, Qnil);
11020
11021 /* Set the title only if it's changed. This avoids consing in
11022 the common case where it hasn't. (If it turns out that we've
11023 already wasted too much time by walking through the list with
11024 display_mode_element, then we might need to optimize at a
11025 higher level than this.) */
11026 if (! STRINGP (f->name)
11027 || SBYTES (f->name) != len
11028 || memcmp (title, SDATA (f->name), len) != 0)
11029 x_implicitly_set_name (f, make_string (title, len), Qnil);
11030 }
11031 }
11032
11033 #endif /* not HAVE_WINDOW_SYSTEM */
11034
11035 \f
11036 /***********************************************************************
11037 Menu Bars
11038 ***********************************************************************/
11039
11040
11041 /* Prepare for redisplay by updating menu-bar item lists when
11042 appropriate. This can call eval. */
11043
11044 void
11045 prepare_menu_bars (void)
11046 {
11047 int all_windows;
11048 struct gcpro gcpro1, gcpro2;
11049 struct frame *f;
11050 Lisp_Object tooltip_frame;
11051
11052 #ifdef HAVE_WINDOW_SYSTEM
11053 tooltip_frame = tip_frame;
11054 #else
11055 tooltip_frame = Qnil;
11056 #endif
11057
11058 /* Update all frame titles based on their buffer names, etc. We do
11059 this before the menu bars so that the buffer-menu will show the
11060 up-to-date frame titles. */
11061 #ifdef HAVE_WINDOW_SYSTEM
11062 if (windows_or_buffers_changed || update_mode_lines)
11063 {
11064 Lisp_Object tail, frame;
11065
11066 FOR_EACH_FRAME (tail, frame)
11067 {
11068 f = XFRAME (frame);
11069 if (!EQ (frame, tooltip_frame)
11070 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11071 x_consider_frame_title (frame);
11072 }
11073 }
11074 #endif /* HAVE_WINDOW_SYSTEM */
11075
11076 /* Update the menu bar item lists, if appropriate. This has to be
11077 done before any actual redisplay or generation of display lines. */
11078 all_windows = (update_mode_lines
11079 || buffer_shared_and_changed ()
11080 || windows_or_buffers_changed);
11081 if (all_windows)
11082 {
11083 Lisp_Object tail, frame;
11084 ptrdiff_t count = SPECPDL_INDEX ();
11085 /* 1 means that update_menu_bar has run its hooks
11086 so any further calls to update_menu_bar shouldn't do so again. */
11087 int menu_bar_hooks_run = 0;
11088
11089 record_unwind_save_match_data ();
11090
11091 FOR_EACH_FRAME (tail, frame)
11092 {
11093 f = XFRAME (frame);
11094
11095 /* Ignore tooltip frame. */
11096 if (EQ (frame, tooltip_frame))
11097 continue;
11098
11099 /* If a window on this frame changed size, report that to
11100 the user and clear the size-change flag. */
11101 if (FRAME_WINDOW_SIZES_CHANGED (f))
11102 {
11103 Lisp_Object functions;
11104
11105 /* Clear flag first in case we get an error below. */
11106 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11107 functions = Vwindow_size_change_functions;
11108 GCPRO2 (tail, functions);
11109
11110 while (CONSP (functions))
11111 {
11112 if (!EQ (XCAR (functions), Qt))
11113 call1 (XCAR (functions), frame);
11114 functions = XCDR (functions);
11115 }
11116 UNGCPRO;
11117 }
11118
11119 GCPRO1 (tail);
11120 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11121 #ifdef HAVE_WINDOW_SYSTEM
11122 update_tool_bar (f, 0);
11123 #endif
11124 #ifdef HAVE_NS
11125 if (windows_or_buffers_changed
11126 && FRAME_NS_P (f))
11127 ns_set_doc_edited
11128 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11129 #endif
11130 UNGCPRO;
11131 }
11132
11133 unbind_to (count, Qnil);
11134 }
11135 else
11136 {
11137 struct frame *sf = SELECTED_FRAME ();
11138 update_menu_bar (sf, 1, 0);
11139 #ifdef HAVE_WINDOW_SYSTEM
11140 update_tool_bar (sf, 1);
11141 #endif
11142 }
11143 }
11144
11145
11146 /* Update the menu bar item list for frame F. This has to be done
11147 before we start to fill in any display lines, because it can call
11148 eval.
11149
11150 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11151
11152 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11153 already ran the menu bar hooks for this redisplay, so there
11154 is no need to run them again. The return value is the
11155 updated value of this flag, to pass to the next call. */
11156
11157 static int
11158 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11159 {
11160 Lisp_Object window;
11161 register struct window *w;
11162
11163 /* If called recursively during a menu update, do nothing. This can
11164 happen when, for instance, an activate-menubar-hook causes a
11165 redisplay. */
11166 if (inhibit_menubar_update)
11167 return hooks_run;
11168
11169 window = FRAME_SELECTED_WINDOW (f);
11170 w = XWINDOW (window);
11171
11172 if (FRAME_WINDOW_P (f)
11173 ?
11174 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11175 || defined (HAVE_NS) || defined (USE_GTK)
11176 FRAME_EXTERNAL_MENU_BAR (f)
11177 #else
11178 FRAME_MENU_BAR_LINES (f) > 0
11179 #endif
11180 : FRAME_MENU_BAR_LINES (f) > 0)
11181 {
11182 /* If the user has switched buffers or windows, we need to
11183 recompute to reflect the new bindings. But we'll
11184 recompute when update_mode_lines is set too; that means
11185 that people can use force-mode-line-update to request
11186 that the menu bar be recomputed. The adverse effect on
11187 the rest of the redisplay algorithm is about the same as
11188 windows_or_buffers_changed anyway. */
11189 if (windows_or_buffers_changed
11190 /* This used to test w->update_mode_line, but we believe
11191 there is no need to recompute the menu in that case. */
11192 || update_mode_lines
11193 || window_buffer_changed (w))
11194 {
11195 struct buffer *prev = current_buffer;
11196 ptrdiff_t count = SPECPDL_INDEX ();
11197
11198 specbind (Qinhibit_menubar_update, Qt);
11199
11200 set_buffer_internal_1 (XBUFFER (w->buffer));
11201 if (save_match_data)
11202 record_unwind_save_match_data ();
11203 if (NILP (Voverriding_local_map_menu_flag))
11204 {
11205 specbind (Qoverriding_terminal_local_map, Qnil);
11206 specbind (Qoverriding_local_map, Qnil);
11207 }
11208
11209 if (!hooks_run)
11210 {
11211 /* Run the Lucid hook. */
11212 safe_run_hooks (Qactivate_menubar_hook);
11213
11214 /* If it has changed current-menubar from previous value,
11215 really recompute the menu-bar from the value. */
11216 if (! NILP (Vlucid_menu_bar_dirty_flag))
11217 call0 (Qrecompute_lucid_menubar);
11218
11219 safe_run_hooks (Qmenu_bar_update_hook);
11220
11221 hooks_run = 1;
11222 }
11223
11224 XSETFRAME (Vmenu_updating_frame, f);
11225 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11226
11227 /* Redisplay the menu bar in case we changed it. */
11228 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11229 || defined (HAVE_NS) || defined (USE_GTK)
11230 if (FRAME_WINDOW_P (f))
11231 {
11232 #if defined (HAVE_NS)
11233 /* All frames on Mac OS share the same menubar. So only
11234 the selected frame should be allowed to set it. */
11235 if (f == SELECTED_FRAME ())
11236 #endif
11237 set_frame_menubar (f, 0, 0);
11238 }
11239 else
11240 /* On a terminal screen, the menu bar is an ordinary screen
11241 line, and this makes it get updated. */
11242 w->update_mode_line = 1;
11243 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11244 /* In the non-toolkit version, the menu bar is an ordinary screen
11245 line, and this makes it get updated. */
11246 w->update_mode_line = 1;
11247 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11248
11249 unbind_to (count, Qnil);
11250 set_buffer_internal_1 (prev);
11251 }
11252 }
11253
11254 return hooks_run;
11255 }
11256
11257
11258 \f
11259 /***********************************************************************
11260 Output Cursor
11261 ***********************************************************************/
11262
11263 #ifdef HAVE_WINDOW_SYSTEM
11264
11265 /* EXPORT:
11266 Nominal cursor position -- where to draw output.
11267 HPOS and VPOS are window relative glyph matrix coordinates.
11268 X and Y are window relative pixel coordinates. */
11269
11270 struct cursor_pos output_cursor;
11271
11272
11273 /* EXPORT:
11274 Set the global variable output_cursor to CURSOR. All cursor
11275 positions are relative to updated_window. */
11276
11277 void
11278 set_output_cursor (struct cursor_pos *cursor)
11279 {
11280 output_cursor.hpos = cursor->hpos;
11281 output_cursor.vpos = cursor->vpos;
11282 output_cursor.x = cursor->x;
11283 output_cursor.y = cursor->y;
11284 }
11285
11286
11287 /* EXPORT for RIF:
11288 Set a nominal cursor position.
11289
11290 HPOS and VPOS are column/row positions in a window glyph matrix. X
11291 and Y are window text area relative pixel positions.
11292
11293 If this is done during an update, updated_window will contain the
11294 window that is being updated and the position is the future output
11295 cursor position for that window. If updated_window is null, use
11296 selected_window and display the cursor at the given position. */
11297
11298 void
11299 x_cursor_to (int vpos, int hpos, int y, int x)
11300 {
11301 struct window *w;
11302
11303 /* If updated_window is not set, work on selected_window. */
11304 if (updated_window)
11305 w = updated_window;
11306 else
11307 w = XWINDOW (selected_window);
11308
11309 /* Set the output cursor. */
11310 output_cursor.hpos = hpos;
11311 output_cursor.vpos = vpos;
11312 output_cursor.x = x;
11313 output_cursor.y = y;
11314
11315 /* If not called as part of an update, really display the cursor.
11316 This will also set the cursor position of W. */
11317 if (updated_window == NULL)
11318 {
11319 block_input ();
11320 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11321 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11322 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11323 unblock_input ();
11324 }
11325 }
11326
11327 #endif /* HAVE_WINDOW_SYSTEM */
11328
11329 \f
11330 /***********************************************************************
11331 Tool-bars
11332 ***********************************************************************/
11333
11334 #ifdef HAVE_WINDOW_SYSTEM
11335
11336 /* Where the mouse was last time we reported a mouse event. */
11337
11338 FRAME_PTR last_mouse_frame;
11339
11340 /* Tool-bar item index of the item on which a mouse button was pressed
11341 or -1. */
11342
11343 int last_tool_bar_item;
11344
11345 /* Select `frame' temporarily without running all the code in
11346 do_switch_frame.
11347 FIXME: Maybe do_switch_frame should be trimmed down similarly
11348 when `norecord' is set. */
11349 static Lisp_Object
11350 fast_set_selected_frame (Lisp_Object frame)
11351 {
11352 if (!EQ (selected_frame, frame))
11353 {
11354 selected_frame = frame;
11355 selected_window = XFRAME (frame)->selected_window;
11356 }
11357 return Qnil;
11358 }
11359
11360 /* Update the tool-bar item list for frame F. This has to be done
11361 before we start to fill in any display lines. Called from
11362 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11363 and restore it here. */
11364
11365 static void
11366 update_tool_bar (struct frame *f, int save_match_data)
11367 {
11368 #if defined (USE_GTK) || defined (HAVE_NS)
11369 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11370 #else
11371 int do_update = WINDOWP (f->tool_bar_window)
11372 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11373 #endif
11374
11375 if (do_update)
11376 {
11377 Lisp_Object window;
11378 struct window *w;
11379
11380 window = FRAME_SELECTED_WINDOW (f);
11381 w = XWINDOW (window);
11382
11383 /* If the user has switched buffers or windows, we need to
11384 recompute to reflect the new bindings. But we'll
11385 recompute when update_mode_lines is set too; that means
11386 that people can use force-mode-line-update to request
11387 that the menu bar be recomputed. The adverse effect on
11388 the rest of the redisplay algorithm is about the same as
11389 windows_or_buffers_changed anyway. */
11390 if (windows_or_buffers_changed
11391 || w->update_mode_line
11392 || update_mode_lines
11393 || window_buffer_changed (w))
11394 {
11395 struct buffer *prev = current_buffer;
11396 ptrdiff_t count = SPECPDL_INDEX ();
11397 Lisp_Object frame, new_tool_bar;
11398 int new_n_tool_bar;
11399 struct gcpro gcpro1;
11400
11401 /* Set current_buffer to the buffer of the selected
11402 window of the frame, so that we get the right local
11403 keymaps. */
11404 set_buffer_internal_1 (XBUFFER (w->buffer));
11405
11406 /* Save match data, if we must. */
11407 if (save_match_data)
11408 record_unwind_save_match_data ();
11409
11410 /* Make sure that we don't accidentally use bogus keymaps. */
11411 if (NILP (Voverriding_local_map_menu_flag))
11412 {
11413 specbind (Qoverriding_terminal_local_map, Qnil);
11414 specbind (Qoverriding_local_map, Qnil);
11415 }
11416
11417 GCPRO1 (new_tool_bar);
11418
11419 /* We must temporarily set the selected frame to this frame
11420 before calling tool_bar_items, because the calculation of
11421 the tool-bar keymap uses the selected frame (see
11422 `tool-bar-make-keymap' in tool-bar.el). */
11423 eassert (EQ (selected_window,
11424 /* Since we only explicitly preserve selected_frame,
11425 check that selected_window would be redundant. */
11426 XFRAME (selected_frame)->selected_window));
11427 record_unwind_protect (fast_set_selected_frame, selected_frame);
11428 XSETFRAME (frame, f);
11429 fast_set_selected_frame (frame);
11430
11431 /* Build desired tool-bar items from keymaps. */
11432 new_tool_bar
11433 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11434 &new_n_tool_bar);
11435
11436 /* Redisplay the tool-bar if we changed it. */
11437 if (new_n_tool_bar != f->n_tool_bar_items
11438 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11439 {
11440 /* Redisplay that happens asynchronously due to an expose event
11441 may access f->tool_bar_items. Make sure we update both
11442 variables within BLOCK_INPUT so no such event interrupts. */
11443 block_input ();
11444 fset_tool_bar_items (f, new_tool_bar);
11445 f->n_tool_bar_items = new_n_tool_bar;
11446 w->update_mode_line = 1;
11447 unblock_input ();
11448 }
11449
11450 UNGCPRO;
11451
11452 unbind_to (count, Qnil);
11453 set_buffer_internal_1 (prev);
11454 }
11455 }
11456 }
11457
11458
11459 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11460 F's desired tool-bar contents. F->tool_bar_items must have
11461 been set up previously by calling prepare_menu_bars. */
11462
11463 static void
11464 build_desired_tool_bar_string (struct frame *f)
11465 {
11466 int i, size, size_needed;
11467 struct gcpro gcpro1, gcpro2, gcpro3;
11468 Lisp_Object image, plist, props;
11469
11470 image = plist = props = Qnil;
11471 GCPRO3 (image, plist, props);
11472
11473 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11474 Otherwise, make a new string. */
11475
11476 /* The size of the string we might be able to reuse. */
11477 size = (STRINGP (f->desired_tool_bar_string)
11478 ? SCHARS (f->desired_tool_bar_string)
11479 : 0);
11480
11481 /* We need one space in the string for each image. */
11482 size_needed = f->n_tool_bar_items;
11483
11484 /* Reuse f->desired_tool_bar_string, if possible. */
11485 if (size < size_needed || NILP (f->desired_tool_bar_string))
11486 fset_desired_tool_bar_string
11487 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11488 else
11489 {
11490 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11491 Fremove_text_properties (make_number (0), make_number (size),
11492 props, f->desired_tool_bar_string);
11493 }
11494
11495 /* Put a `display' property on the string for the images to display,
11496 put a `menu_item' property on tool-bar items with a value that
11497 is the index of the item in F's tool-bar item vector. */
11498 for (i = 0; i < f->n_tool_bar_items; ++i)
11499 {
11500 #define PROP(IDX) \
11501 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11502
11503 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11504 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11505 int hmargin, vmargin, relief, idx, end;
11506
11507 /* If image is a vector, choose the image according to the
11508 button state. */
11509 image = PROP (TOOL_BAR_ITEM_IMAGES);
11510 if (VECTORP (image))
11511 {
11512 if (enabled_p)
11513 idx = (selected_p
11514 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11515 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11516 else
11517 idx = (selected_p
11518 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11519 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11520
11521 eassert (ASIZE (image) >= idx);
11522 image = AREF (image, idx);
11523 }
11524 else
11525 idx = -1;
11526
11527 /* Ignore invalid image specifications. */
11528 if (!valid_image_p (image))
11529 continue;
11530
11531 /* Display the tool-bar button pressed, or depressed. */
11532 plist = Fcopy_sequence (XCDR (image));
11533
11534 /* Compute margin and relief to draw. */
11535 relief = (tool_bar_button_relief >= 0
11536 ? tool_bar_button_relief
11537 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11538 hmargin = vmargin = relief;
11539
11540 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11541 INT_MAX - max (hmargin, vmargin)))
11542 {
11543 hmargin += XFASTINT (Vtool_bar_button_margin);
11544 vmargin += XFASTINT (Vtool_bar_button_margin);
11545 }
11546 else if (CONSP (Vtool_bar_button_margin))
11547 {
11548 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11549 INT_MAX - hmargin))
11550 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11551
11552 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11553 INT_MAX - vmargin))
11554 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11555 }
11556
11557 if (auto_raise_tool_bar_buttons_p)
11558 {
11559 /* Add a `:relief' property to the image spec if the item is
11560 selected. */
11561 if (selected_p)
11562 {
11563 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11564 hmargin -= relief;
11565 vmargin -= relief;
11566 }
11567 }
11568 else
11569 {
11570 /* If image is selected, display it pressed, i.e. with a
11571 negative relief. If it's not selected, display it with a
11572 raised relief. */
11573 plist = Fplist_put (plist, QCrelief,
11574 (selected_p
11575 ? make_number (-relief)
11576 : make_number (relief)));
11577 hmargin -= relief;
11578 vmargin -= relief;
11579 }
11580
11581 /* Put a margin around the image. */
11582 if (hmargin || vmargin)
11583 {
11584 if (hmargin == vmargin)
11585 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11586 else
11587 plist = Fplist_put (plist, QCmargin,
11588 Fcons (make_number (hmargin),
11589 make_number (vmargin)));
11590 }
11591
11592 /* If button is not enabled, and we don't have special images
11593 for the disabled state, make the image appear disabled by
11594 applying an appropriate algorithm to it. */
11595 if (!enabled_p && idx < 0)
11596 plist = Fplist_put (plist, QCconversion, Qdisabled);
11597
11598 /* Put a `display' text property on the string for the image to
11599 display. Put a `menu-item' property on the string that gives
11600 the start of this item's properties in the tool-bar items
11601 vector. */
11602 image = Fcons (Qimage, plist);
11603 props = list4 (Qdisplay, image,
11604 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11605
11606 /* Let the last image hide all remaining spaces in the tool bar
11607 string. The string can be longer than needed when we reuse a
11608 previous string. */
11609 if (i + 1 == f->n_tool_bar_items)
11610 end = SCHARS (f->desired_tool_bar_string);
11611 else
11612 end = i + 1;
11613 Fadd_text_properties (make_number (i), make_number (end),
11614 props, f->desired_tool_bar_string);
11615 #undef PROP
11616 }
11617
11618 UNGCPRO;
11619 }
11620
11621
11622 /* Display one line of the tool-bar of frame IT->f.
11623
11624 HEIGHT specifies the desired height of the tool-bar line.
11625 If the actual height of the glyph row is less than HEIGHT, the
11626 row's height is increased to HEIGHT, and the icons are centered
11627 vertically in the new height.
11628
11629 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11630 count a final empty row in case the tool-bar width exactly matches
11631 the window width.
11632 */
11633
11634 static void
11635 display_tool_bar_line (struct it *it, int height)
11636 {
11637 struct glyph_row *row = it->glyph_row;
11638 int max_x = it->last_visible_x;
11639 struct glyph *last;
11640
11641 prepare_desired_row (row);
11642 row->y = it->current_y;
11643
11644 /* Note that this isn't made use of if the face hasn't a box,
11645 so there's no need to check the face here. */
11646 it->start_of_box_run_p = 1;
11647
11648 while (it->current_x < max_x)
11649 {
11650 int x, n_glyphs_before, i, nglyphs;
11651 struct it it_before;
11652
11653 /* Get the next display element. */
11654 if (!get_next_display_element (it))
11655 {
11656 /* Don't count empty row if we are counting needed tool-bar lines. */
11657 if (height < 0 && !it->hpos)
11658 return;
11659 break;
11660 }
11661
11662 /* Produce glyphs. */
11663 n_glyphs_before = row->used[TEXT_AREA];
11664 it_before = *it;
11665
11666 PRODUCE_GLYPHS (it);
11667
11668 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11669 i = 0;
11670 x = it_before.current_x;
11671 while (i < nglyphs)
11672 {
11673 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11674
11675 if (x + glyph->pixel_width > max_x)
11676 {
11677 /* Glyph doesn't fit on line. Backtrack. */
11678 row->used[TEXT_AREA] = n_glyphs_before;
11679 *it = it_before;
11680 /* If this is the only glyph on this line, it will never fit on the
11681 tool-bar, so skip it. But ensure there is at least one glyph,
11682 so we don't accidentally disable the tool-bar. */
11683 if (n_glyphs_before == 0
11684 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11685 break;
11686 goto out;
11687 }
11688
11689 ++it->hpos;
11690 x += glyph->pixel_width;
11691 ++i;
11692 }
11693
11694 /* Stop at line end. */
11695 if (ITERATOR_AT_END_OF_LINE_P (it))
11696 break;
11697
11698 set_iterator_to_next (it, 1);
11699 }
11700
11701 out:;
11702
11703 row->displays_text_p = row->used[TEXT_AREA] != 0;
11704
11705 /* Use default face for the border below the tool bar.
11706
11707 FIXME: When auto-resize-tool-bars is grow-only, there is
11708 no additional border below the possibly empty tool-bar lines.
11709 So to make the extra empty lines look "normal", we have to
11710 use the tool-bar face for the border too. */
11711 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11712 it->face_id = DEFAULT_FACE_ID;
11713
11714 extend_face_to_end_of_line (it);
11715 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11716 last->right_box_line_p = 1;
11717 if (last == row->glyphs[TEXT_AREA])
11718 last->left_box_line_p = 1;
11719
11720 /* Make line the desired height and center it vertically. */
11721 if ((height -= it->max_ascent + it->max_descent) > 0)
11722 {
11723 /* Don't add more than one line height. */
11724 height %= FRAME_LINE_HEIGHT (it->f);
11725 it->max_ascent += height / 2;
11726 it->max_descent += (height + 1) / 2;
11727 }
11728
11729 compute_line_metrics (it);
11730
11731 /* If line is empty, make it occupy the rest of the tool-bar. */
11732 if (!row->displays_text_p)
11733 {
11734 row->height = row->phys_height = it->last_visible_y - row->y;
11735 row->visible_height = row->height;
11736 row->ascent = row->phys_ascent = 0;
11737 row->extra_line_spacing = 0;
11738 }
11739
11740 row->full_width_p = 1;
11741 row->continued_p = 0;
11742 row->truncated_on_left_p = 0;
11743 row->truncated_on_right_p = 0;
11744
11745 it->current_x = it->hpos = 0;
11746 it->current_y += row->height;
11747 ++it->vpos;
11748 ++it->glyph_row;
11749 }
11750
11751
11752 /* Max tool-bar height. */
11753
11754 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11755 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11756
11757 /* Value is the number of screen lines needed to make all tool-bar
11758 items of frame F visible. The number of actual rows needed is
11759 returned in *N_ROWS if non-NULL. */
11760
11761 static int
11762 tool_bar_lines_needed (struct frame *f, int *n_rows)
11763 {
11764 struct window *w = XWINDOW (f->tool_bar_window);
11765 struct it it;
11766 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11767 the desired matrix, so use (unused) mode-line row as temporary row to
11768 avoid destroying the first tool-bar row. */
11769 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11770
11771 /* Initialize an iterator for iteration over
11772 F->desired_tool_bar_string in the tool-bar window of frame F. */
11773 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11774 it.first_visible_x = 0;
11775 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11776 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11777 it.paragraph_embedding = L2R;
11778
11779 while (!ITERATOR_AT_END_P (&it))
11780 {
11781 clear_glyph_row (temp_row);
11782 it.glyph_row = temp_row;
11783 display_tool_bar_line (&it, -1);
11784 }
11785 clear_glyph_row (temp_row);
11786
11787 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11788 if (n_rows)
11789 *n_rows = it.vpos > 0 ? it.vpos : -1;
11790
11791 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11792 }
11793
11794
11795 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11796 0, 1, 0,
11797 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11798 If FRAME is nil or omitted, use the selected frame. */)
11799 (Lisp_Object frame)
11800 {
11801 struct frame *f = decode_any_frame (frame);
11802 struct window *w;
11803 int nlines = 0;
11804
11805 if (WINDOWP (f->tool_bar_window)
11806 && (w = XWINDOW (f->tool_bar_window),
11807 WINDOW_TOTAL_LINES (w) > 0))
11808 {
11809 update_tool_bar (f, 1);
11810 if (f->n_tool_bar_items)
11811 {
11812 build_desired_tool_bar_string (f);
11813 nlines = tool_bar_lines_needed (f, NULL);
11814 }
11815 }
11816
11817 return make_number (nlines);
11818 }
11819
11820
11821 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11822 height should be changed. */
11823
11824 static int
11825 redisplay_tool_bar (struct frame *f)
11826 {
11827 struct window *w;
11828 struct it it;
11829 struct glyph_row *row;
11830
11831 #if defined (USE_GTK) || defined (HAVE_NS)
11832 if (FRAME_EXTERNAL_TOOL_BAR (f))
11833 update_frame_tool_bar (f);
11834 return 0;
11835 #endif
11836
11837 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11838 do anything. This means you must start with tool-bar-lines
11839 non-zero to get the auto-sizing effect. Or in other words, you
11840 can turn off tool-bars by specifying tool-bar-lines zero. */
11841 if (!WINDOWP (f->tool_bar_window)
11842 || (w = XWINDOW (f->tool_bar_window),
11843 WINDOW_TOTAL_LINES (w) == 0))
11844 return 0;
11845
11846 /* Set up an iterator for the tool-bar window. */
11847 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11848 it.first_visible_x = 0;
11849 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11850 row = it.glyph_row;
11851
11852 /* Build a string that represents the contents of the tool-bar. */
11853 build_desired_tool_bar_string (f);
11854 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11855 /* FIXME: This should be controlled by a user option. But it
11856 doesn't make sense to have an R2L tool bar if the menu bar cannot
11857 be drawn also R2L, and making the menu bar R2L is tricky due
11858 toolkit-specific code that implements it. If an R2L tool bar is
11859 ever supported, display_tool_bar_line should also be augmented to
11860 call unproduce_glyphs like display_line and display_string
11861 do. */
11862 it.paragraph_embedding = L2R;
11863
11864 if (f->n_tool_bar_rows == 0)
11865 {
11866 int nlines;
11867
11868 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11869 nlines != WINDOW_TOTAL_LINES (w)))
11870 {
11871 Lisp_Object frame;
11872 int old_height = WINDOW_TOTAL_LINES (w);
11873
11874 XSETFRAME (frame, f);
11875 Fmodify_frame_parameters (frame,
11876 Fcons (Fcons (Qtool_bar_lines,
11877 make_number (nlines)),
11878 Qnil));
11879 if (WINDOW_TOTAL_LINES (w) != old_height)
11880 {
11881 clear_glyph_matrix (w->desired_matrix);
11882 fonts_changed_p = 1;
11883 return 1;
11884 }
11885 }
11886 }
11887
11888 /* Display as many lines as needed to display all tool-bar items. */
11889
11890 if (f->n_tool_bar_rows > 0)
11891 {
11892 int border, rows, height, extra;
11893
11894 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11895 border = XINT (Vtool_bar_border);
11896 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11897 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11898 else if (EQ (Vtool_bar_border, Qborder_width))
11899 border = f->border_width;
11900 else
11901 border = 0;
11902 if (border < 0)
11903 border = 0;
11904
11905 rows = f->n_tool_bar_rows;
11906 height = max (1, (it.last_visible_y - border) / rows);
11907 extra = it.last_visible_y - border - height * rows;
11908
11909 while (it.current_y < it.last_visible_y)
11910 {
11911 int h = 0;
11912 if (extra > 0 && rows-- > 0)
11913 {
11914 h = (extra + rows - 1) / rows;
11915 extra -= h;
11916 }
11917 display_tool_bar_line (&it, height + h);
11918 }
11919 }
11920 else
11921 {
11922 while (it.current_y < it.last_visible_y)
11923 display_tool_bar_line (&it, 0);
11924 }
11925
11926 /* It doesn't make much sense to try scrolling in the tool-bar
11927 window, so don't do it. */
11928 w->desired_matrix->no_scrolling_p = 1;
11929 w->must_be_updated_p = 1;
11930
11931 if (!NILP (Vauto_resize_tool_bars))
11932 {
11933 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11934 int change_height_p = 0;
11935
11936 /* If we couldn't display everything, change the tool-bar's
11937 height if there is room for more. */
11938 if (IT_STRING_CHARPOS (it) < it.end_charpos
11939 && it.current_y < max_tool_bar_height)
11940 change_height_p = 1;
11941
11942 row = it.glyph_row - 1;
11943
11944 /* If there are blank lines at the end, except for a partially
11945 visible blank line at the end that is smaller than
11946 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11947 if (!row->displays_text_p
11948 && row->height >= FRAME_LINE_HEIGHT (f))
11949 change_height_p = 1;
11950
11951 /* If row displays tool-bar items, but is partially visible,
11952 change the tool-bar's height. */
11953 if (row->displays_text_p
11954 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11955 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11956 change_height_p = 1;
11957
11958 /* Resize windows as needed by changing the `tool-bar-lines'
11959 frame parameter. */
11960 if (change_height_p)
11961 {
11962 Lisp_Object frame;
11963 int old_height = WINDOW_TOTAL_LINES (w);
11964 int nrows;
11965 int nlines = tool_bar_lines_needed (f, &nrows);
11966
11967 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11968 && !f->minimize_tool_bar_window_p)
11969 ? (nlines > old_height)
11970 : (nlines != old_height));
11971 f->minimize_tool_bar_window_p = 0;
11972
11973 if (change_height_p)
11974 {
11975 XSETFRAME (frame, f);
11976 Fmodify_frame_parameters (frame,
11977 Fcons (Fcons (Qtool_bar_lines,
11978 make_number (nlines)),
11979 Qnil));
11980 if (WINDOW_TOTAL_LINES (w) != old_height)
11981 {
11982 clear_glyph_matrix (w->desired_matrix);
11983 f->n_tool_bar_rows = nrows;
11984 fonts_changed_p = 1;
11985 return 1;
11986 }
11987 }
11988 }
11989 }
11990
11991 f->minimize_tool_bar_window_p = 0;
11992 return 0;
11993 }
11994
11995
11996 /* Get information about the tool-bar item which is displayed in GLYPH
11997 on frame F. Return in *PROP_IDX the index where tool-bar item
11998 properties start in F->tool_bar_items. Value is zero if
11999 GLYPH doesn't display a tool-bar item. */
12000
12001 static int
12002 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12003 {
12004 Lisp_Object prop;
12005 int success_p;
12006 int charpos;
12007
12008 /* This function can be called asynchronously, which means we must
12009 exclude any possibility that Fget_text_property signals an
12010 error. */
12011 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12012 charpos = max (0, charpos);
12013
12014 /* Get the text property `menu-item' at pos. The value of that
12015 property is the start index of this item's properties in
12016 F->tool_bar_items. */
12017 prop = Fget_text_property (make_number (charpos),
12018 Qmenu_item, f->current_tool_bar_string);
12019 if (INTEGERP (prop))
12020 {
12021 *prop_idx = XINT (prop);
12022 success_p = 1;
12023 }
12024 else
12025 success_p = 0;
12026
12027 return success_p;
12028 }
12029
12030 \f
12031 /* Get information about the tool-bar item at position X/Y on frame F.
12032 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12033 the current matrix of the tool-bar window of F, or NULL if not
12034 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12035 item in F->tool_bar_items. Value is
12036
12037 -1 if X/Y is not on a tool-bar item
12038 0 if X/Y is on the same item that was highlighted before.
12039 1 otherwise. */
12040
12041 static int
12042 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12043 int *hpos, int *vpos, int *prop_idx)
12044 {
12045 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12046 struct window *w = XWINDOW (f->tool_bar_window);
12047 int area;
12048
12049 /* Find the glyph under X/Y. */
12050 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12051 if (*glyph == NULL)
12052 return -1;
12053
12054 /* Get the start of this tool-bar item's properties in
12055 f->tool_bar_items. */
12056 if (!tool_bar_item_info (f, *glyph, prop_idx))
12057 return -1;
12058
12059 /* Is mouse on the highlighted item? */
12060 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12061 && *vpos >= hlinfo->mouse_face_beg_row
12062 && *vpos <= hlinfo->mouse_face_end_row
12063 && (*vpos > hlinfo->mouse_face_beg_row
12064 || *hpos >= hlinfo->mouse_face_beg_col)
12065 && (*vpos < hlinfo->mouse_face_end_row
12066 || *hpos < hlinfo->mouse_face_end_col
12067 || hlinfo->mouse_face_past_end))
12068 return 0;
12069
12070 return 1;
12071 }
12072
12073
12074 /* EXPORT:
12075 Handle mouse button event on the tool-bar of frame F, at
12076 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12077 0 for button release. MODIFIERS is event modifiers for button
12078 release. */
12079
12080 void
12081 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12082 int modifiers)
12083 {
12084 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12085 struct window *w = XWINDOW (f->tool_bar_window);
12086 int hpos, vpos, prop_idx;
12087 struct glyph *glyph;
12088 Lisp_Object enabled_p;
12089
12090 /* If not on the highlighted tool-bar item, return. */
12091 frame_to_window_pixel_xy (w, &x, &y);
12092 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12093 return;
12094
12095 /* If item is disabled, do nothing. */
12096 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12097 if (NILP (enabled_p))
12098 return;
12099
12100 if (down_p)
12101 {
12102 /* Show item in pressed state. */
12103 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12104 last_tool_bar_item = prop_idx;
12105 }
12106 else
12107 {
12108 Lisp_Object key, frame;
12109 struct input_event event;
12110 EVENT_INIT (event);
12111
12112 /* Show item in released state. */
12113 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12114
12115 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12116
12117 XSETFRAME (frame, f);
12118 event.kind = TOOL_BAR_EVENT;
12119 event.frame_or_window = frame;
12120 event.arg = frame;
12121 kbd_buffer_store_event (&event);
12122
12123 event.kind = TOOL_BAR_EVENT;
12124 event.frame_or_window = frame;
12125 event.arg = key;
12126 event.modifiers = modifiers;
12127 kbd_buffer_store_event (&event);
12128 last_tool_bar_item = -1;
12129 }
12130 }
12131
12132
12133 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12134 tool-bar window-relative coordinates X/Y. Called from
12135 note_mouse_highlight. */
12136
12137 static void
12138 note_tool_bar_highlight (struct frame *f, int x, int y)
12139 {
12140 Lisp_Object window = f->tool_bar_window;
12141 struct window *w = XWINDOW (window);
12142 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12143 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12144 int hpos, vpos;
12145 struct glyph *glyph;
12146 struct glyph_row *row;
12147 int i;
12148 Lisp_Object enabled_p;
12149 int prop_idx;
12150 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12151 int mouse_down_p, rc;
12152
12153 /* Function note_mouse_highlight is called with negative X/Y
12154 values when mouse moves outside of the frame. */
12155 if (x <= 0 || y <= 0)
12156 {
12157 clear_mouse_face (hlinfo);
12158 return;
12159 }
12160
12161 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12162 if (rc < 0)
12163 {
12164 /* Not on tool-bar item. */
12165 clear_mouse_face (hlinfo);
12166 return;
12167 }
12168 else if (rc == 0)
12169 /* On same tool-bar item as before. */
12170 goto set_help_echo;
12171
12172 clear_mouse_face (hlinfo);
12173
12174 /* Mouse is down, but on different tool-bar item? */
12175 mouse_down_p = (dpyinfo->grabbed
12176 && f == last_mouse_frame
12177 && FRAME_LIVE_P (f));
12178 if (mouse_down_p
12179 && last_tool_bar_item != prop_idx)
12180 return;
12181
12182 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12183
12184 /* If tool-bar item is not enabled, don't highlight it. */
12185 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12186 if (!NILP (enabled_p))
12187 {
12188 /* Compute the x-position of the glyph. In front and past the
12189 image is a space. We include this in the highlighted area. */
12190 row = MATRIX_ROW (w->current_matrix, vpos);
12191 for (i = x = 0; i < hpos; ++i)
12192 x += row->glyphs[TEXT_AREA][i].pixel_width;
12193
12194 /* Record this as the current active region. */
12195 hlinfo->mouse_face_beg_col = hpos;
12196 hlinfo->mouse_face_beg_row = vpos;
12197 hlinfo->mouse_face_beg_x = x;
12198 hlinfo->mouse_face_beg_y = row->y;
12199 hlinfo->mouse_face_past_end = 0;
12200
12201 hlinfo->mouse_face_end_col = hpos + 1;
12202 hlinfo->mouse_face_end_row = vpos;
12203 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12204 hlinfo->mouse_face_end_y = row->y;
12205 hlinfo->mouse_face_window = window;
12206 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12207
12208 /* Display it as active. */
12209 show_mouse_face (hlinfo, draw);
12210 }
12211
12212 set_help_echo:
12213
12214 /* Set help_echo_string to a help string to display for this tool-bar item.
12215 XTread_socket does the rest. */
12216 help_echo_object = help_echo_window = Qnil;
12217 help_echo_pos = -1;
12218 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12219 if (NILP (help_echo_string))
12220 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12221 }
12222
12223 #endif /* HAVE_WINDOW_SYSTEM */
12224
12225
12226 \f
12227 /************************************************************************
12228 Horizontal scrolling
12229 ************************************************************************/
12230
12231 static int hscroll_window_tree (Lisp_Object);
12232 static int hscroll_windows (Lisp_Object);
12233
12234 /* For all leaf windows in the window tree rooted at WINDOW, set their
12235 hscroll value so that PT is (i) visible in the window, and (ii) so
12236 that it is not within a certain margin at the window's left and
12237 right border. Value is non-zero if any window's hscroll has been
12238 changed. */
12239
12240 static int
12241 hscroll_window_tree (Lisp_Object window)
12242 {
12243 int hscrolled_p = 0;
12244 int hscroll_relative_p = FLOATP (Vhscroll_step);
12245 int hscroll_step_abs = 0;
12246 double hscroll_step_rel = 0;
12247
12248 if (hscroll_relative_p)
12249 {
12250 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12251 if (hscroll_step_rel < 0)
12252 {
12253 hscroll_relative_p = 0;
12254 hscroll_step_abs = 0;
12255 }
12256 }
12257 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12258 {
12259 hscroll_step_abs = XINT (Vhscroll_step);
12260 if (hscroll_step_abs < 0)
12261 hscroll_step_abs = 0;
12262 }
12263 else
12264 hscroll_step_abs = 0;
12265
12266 while (WINDOWP (window))
12267 {
12268 struct window *w = XWINDOW (window);
12269
12270 if (WINDOWP (w->hchild))
12271 hscrolled_p |= hscroll_window_tree (w->hchild);
12272 else if (WINDOWP (w->vchild))
12273 hscrolled_p |= hscroll_window_tree (w->vchild);
12274 else if (w->cursor.vpos >= 0)
12275 {
12276 int h_margin;
12277 int text_area_width;
12278 struct glyph_row *current_cursor_row
12279 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12280 struct glyph_row *desired_cursor_row
12281 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12282 struct glyph_row *cursor_row
12283 = (desired_cursor_row->enabled_p
12284 ? desired_cursor_row
12285 : current_cursor_row);
12286 int row_r2l_p = cursor_row->reversed_p;
12287
12288 text_area_width = window_box_width (w, TEXT_AREA);
12289
12290 /* Scroll when cursor is inside this scroll margin. */
12291 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12292
12293 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12294 /* For left-to-right rows, hscroll when cursor is either
12295 (i) inside the right hscroll margin, or (ii) if it is
12296 inside the left margin and the window is already
12297 hscrolled. */
12298 && ((!row_r2l_p
12299 && ((w->hscroll
12300 && w->cursor.x <= h_margin)
12301 || (cursor_row->enabled_p
12302 && cursor_row->truncated_on_right_p
12303 && (w->cursor.x >= text_area_width - h_margin))))
12304 /* For right-to-left rows, the logic is similar,
12305 except that rules for scrolling to left and right
12306 are reversed. E.g., if cursor.x <= h_margin, we
12307 need to hscroll "to the right" unconditionally,
12308 and that will scroll the screen to the left so as
12309 to reveal the next portion of the row. */
12310 || (row_r2l_p
12311 && ((cursor_row->enabled_p
12312 /* FIXME: It is confusing to set the
12313 truncated_on_right_p flag when R2L rows
12314 are actually truncated on the left. */
12315 && cursor_row->truncated_on_right_p
12316 && w->cursor.x <= h_margin)
12317 || (w->hscroll
12318 && (w->cursor.x >= text_area_width - h_margin))))))
12319 {
12320 struct it it;
12321 ptrdiff_t hscroll;
12322 struct buffer *saved_current_buffer;
12323 ptrdiff_t pt;
12324 int wanted_x;
12325
12326 /* Find point in a display of infinite width. */
12327 saved_current_buffer = current_buffer;
12328 current_buffer = XBUFFER (w->buffer);
12329
12330 if (w == XWINDOW (selected_window))
12331 pt = PT;
12332 else
12333 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12334
12335 /* Move iterator to pt starting at cursor_row->start in
12336 a line with infinite width. */
12337 init_to_row_start (&it, w, cursor_row);
12338 it.last_visible_x = INFINITY;
12339 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12340 current_buffer = saved_current_buffer;
12341
12342 /* Position cursor in window. */
12343 if (!hscroll_relative_p && hscroll_step_abs == 0)
12344 hscroll = max (0, (it.current_x
12345 - (ITERATOR_AT_END_OF_LINE_P (&it)
12346 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12347 : (text_area_width / 2))))
12348 / FRAME_COLUMN_WIDTH (it.f);
12349 else if ((!row_r2l_p
12350 && w->cursor.x >= text_area_width - h_margin)
12351 || (row_r2l_p && w->cursor.x <= h_margin))
12352 {
12353 if (hscroll_relative_p)
12354 wanted_x = text_area_width * (1 - hscroll_step_rel)
12355 - h_margin;
12356 else
12357 wanted_x = text_area_width
12358 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12359 - h_margin;
12360 hscroll
12361 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12362 }
12363 else
12364 {
12365 if (hscroll_relative_p)
12366 wanted_x = text_area_width * hscroll_step_rel
12367 + h_margin;
12368 else
12369 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12370 + h_margin;
12371 hscroll
12372 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12373 }
12374 hscroll = max (hscroll, w->min_hscroll);
12375
12376 /* Don't prevent redisplay optimizations if hscroll
12377 hasn't changed, as it will unnecessarily slow down
12378 redisplay. */
12379 if (w->hscroll != hscroll)
12380 {
12381 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12382 w->hscroll = hscroll;
12383 hscrolled_p = 1;
12384 }
12385 }
12386 }
12387
12388 window = w->next;
12389 }
12390
12391 /* Value is non-zero if hscroll of any leaf window has been changed. */
12392 return hscrolled_p;
12393 }
12394
12395
12396 /* Set hscroll so that cursor is visible and not inside horizontal
12397 scroll margins for all windows in the tree rooted at WINDOW. See
12398 also hscroll_window_tree above. Value is non-zero if any window's
12399 hscroll has been changed. If it has, desired matrices on the frame
12400 of WINDOW are cleared. */
12401
12402 static int
12403 hscroll_windows (Lisp_Object window)
12404 {
12405 int hscrolled_p = hscroll_window_tree (window);
12406 if (hscrolled_p)
12407 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12408 return hscrolled_p;
12409 }
12410
12411
12412 \f
12413 /************************************************************************
12414 Redisplay
12415 ************************************************************************/
12416
12417 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12418 to a non-zero value. This is sometimes handy to have in a debugger
12419 session. */
12420
12421 #ifdef GLYPH_DEBUG
12422
12423 /* First and last unchanged row for try_window_id. */
12424
12425 static int debug_first_unchanged_at_end_vpos;
12426 static int debug_last_unchanged_at_beg_vpos;
12427
12428 /* Delta vpos and y. */
12429
12430 static int debug_dvpos, debug_dy;
12431
12432 /* Delta in characters and bytes for try_window_id. */
12433
12434 static ptrdiff_t debug_delta, debug_delta_bytes;
12435
12436 /* Values of window_end_pos and window_end_vpos at the end of
12437 try_window_id. */
12438
12439 static ptrdiff_t debug_end_vpos;
12440
12441 /* Append a string to W->desired_matrix->method. FMT is a printf
12442 format string. If trace_redisplay_p is non-zero also printf the
12443 resulting string to stderr. */
12444
12445 static void debug_method_add (struct window *, char const *, ...)
12446 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12447
12448 static void
12449 debug_method_add (struct window *w, char const *fmt, ...)
12450 {
12451 char *method = w->desired_matrix->method;
12452 int len = strlen (method);
12453 int size = sizeof w->desired_matrix->method;
12454 int remaining = size - len - 1;
12455 va_list ap;
12456
12457 if (len && remaining)
12458 {
12459 method[len] = '|';
12460 --remaining, ++len;
12461 }
12462
12463 va_start (ap, fmt);
12464 vsnprintf (method + len, remaining + 1, fmt, ap);
12465 va_end (ap);
12466
12467 if (trace_redisplay_p)
12468 fprintf (stderr, "%p (%s): %s\n",
12469 w,
12470 ((BUFFERP (w->buffer)
12471 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12472 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12473 : "no buffer"),
12474 method + len);
12475 }
12476
12477 #endif /* GLYPH_DEBUG */
12478
12479
12480 /* Value is non-zero if all changes in window W, which displays
12481 current_buffer, are in the text between START and END. START is a
12482 buffer position, END is given as a distance from Z. Used in
12483 redisplay_internal for display optimization. */
12484
12485 static int
12486 text_outside_line_unchanged_p (struct window *w,
12487 ptrdiff_t start, ptrdiff_t end)
12488 {
12489 int unchanged_p = 1;
12490
12491 /* If text or overlays have changed, see where. */
12492 if (window_outdated (w))
12493 {
12494 /* Gap in the line? */
12495 if (GPT < start || Z - GPT < end)
12496 unchanged_p = 0;
12497
12498 /* Changes start in front of the line, or end after it? */
12499 if (unchanged_p
12500 && (BEG_UNCHANGED < start - 1
12501 || END_UNCHANGED < end))
12502 unchanged_p = 0;
12503
12504 /* If selective display, can't optimize if changes start at the
12505 beginning of the line. */
12506 if (unchanged_p
12507 && INTEGERP (BVAR (current_buffer, selective_display))
12508 && XINT (BVAR (current_buffer, selective_display)) > 0
12509 && (BEG_UNCHANGED < start || GPT <= start))
12510 unchanged_p = 0;
12511
12512 /* If there are overlays at the start or end of the line, these
12513 may have overlay strings with newlines in them. A change at
12514 START, for instance, may actually concern the display of such
12515 overlay strings as well, and they are displayed on different
12516 lines. So, quickly rule out this case. (For the future, it
12517 might be desirable to implement something more telling than
12518 just BEG/END_UNCHANGED.) */
12519 if (unchanged_p)
12520 {
12521 if (BEG + BEG_UNCHANGED == start
12522 && overlay_touches_p (start))
12523 unchanged_p = 0;
12524 if (END_UNCHANGED == end
12525 && overlay_touches_p (Z - end))
12526 unchanged_p = 0;
12527 }
12528
12529 /* Under bidi reordering, adding or deleting a character in the
12530 beginning of a paragraph, before the first strong directional
12531 character, can change the base direction of the paragraph (unless
12532 the buffer specifies a fixed paragraph direction), which will
12533 require to redisplay the whole paragraph. It might be worthwhile
12534 to find the paragraph limits and widen the range of redisplayed
12535 lines to that, but for now just give up this optimization. */
12536 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12537 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12538 unchanged_p = 0;
12539 }
12540
12541 return unchanged_p;
12542 }
12543
12544
12545 /* Do a frame update, taking possible shortcuts into account. This is
12546 the main external entry point for redisplay.
12547
12548 If the last redisplay displayed an echo area message and that message
12549 is no longer requested, we clear the echo area or bring back the
12550 mini-buffer if that is in use. */
12551
12552 void
12553 redisplay (void)
12554 {
12555 redisplay_internal ();
12556 }
12557
12558
12559 static Lisp_Object
12560 overlay_arrow_string_or_property (Lisp_Object var)
12561 {
12562 Lisp_Object val;
12563
12564 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12565 return val;
12566
12567 return Voverlay_arrow_string;
12568 }
12569
12570 /* Return 1 if there are any overlay-arrows in current_buffer. */
12571 static int
12572 overlay_arrow_in_current_buffer_p (void)
12573 {
12574 Lisp_Object vlist;
12575
12576 for (vlist = Voverlay_arrow_variable_list;
12577 CONSP (vlist);
12578 vlist = XCDR (vlist))
12579 {
12580 Lisp_Object var = XCAR (vlist);
12581 Lisp_Object val;
12582
12583 if (!SYMBOLP (var))
12584 continue;
12585 val = find_symbol_value (var);
12586 if (MARKERP (val)
12587 && current_buffer == XMARKER (val)->buffer)
12588 return 1;
12589 }
12590 return 0;
12591 }
12592
12593
12594 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12595 has changed. */
12596
12597 static int
12598 overlay_arrows_changed_p (void)
12599 {
12600 Lisp_Object vlist;
12601
12602 for (vlist = Voverlay_arrow_variable_list;
12603 CONSP (vlist);
12604 vlist = XCDR (vlist))
12605 {
12606 Lisp_Object var = XCAR (vlist);
12607 Lisp_Object val, pstr;
12608
12609 if (!SYMBOLP (var))
12610 continue;
12611 val = find_symbol_value (var);
12612 if (!MARKERP (val))
12613 continue;
12614 if (! EQ (COERCE_MARKER (val),
12615 Fget (var, Qlast_arrow_position))
12616 || ! (pstr = overlay_arrow_string_or_property (var),
12617 EQ (pstr, Fget (var, Qlast_arrow_string))))
12618 return 1;
12619 }
12620 return 0;
12621 }
12622
12623 /* Mark overlay arrows to be updated on next redisplay. */
12624
12625 static void
12626 update_overlay_arrows (int up_to_date)
12627 {
12628 Lisp_Object vlist;
12629
12630 for (vlist = Voverlay_arrow_variable_list;
12631 CONSP (vlist);
12632 vlist = XCDR (vlist))
12633 {
12634 Lisp_Object var = XCAR (vlist);
12635
12636 if (!SYMBOLP (var))
12637 continue;
12638
12639 if (up_to_date > 0)
12640 {
12641 Lisp_Object val = find_symbol_value (var);
12642 Fput (var, Qlast_arrow_position,
12643 COERCE_MARKER (val));
12644 Fput (var, Qlast_arrow_string,
12645 overlay_arrow_string_or_property (var));
12646 }
12647 else if (up_to_date < 0
12648 || !NILP (Fget (var, Qlast_arrow_position)))
12649 {
12650 Fput (var, Qlast_arrow_position, Qt);
12651 Fput (var, Qlast_arrow_string, Qt);
12652 }
12653 }
12654 }
12655
12656
12657 /* Return overlay arrow string to display at row.
12658 Return integer (bitmap number) for arrow bitmap in left fringe.
12659 Return nil if no overlay arrow. */
12660
12661 static Lisp_Object
12662 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12663 {
12664 Lisp_Object vlist;
12665
12666 for (vlist = Voverlay_arrow_variable_list;
12667 CONSP (vlist);
12668 vlist = XCDR (vlist))
12669 {
12670 Lisp_Object var = XCAR (vlist);
12671 Lisp_Object val;
12672
12673 if (!SYMBOLP (var))
12674 continue;
12675
12676 val = find_symbol_value (var);
12677
12678 if (MARKERP (val)
12679 && current_buffer == XMARKER (val)->buffer
12680 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12681 {
12682 if (FRAME_WINDOW_P (it->f)
12683 /* FIXME: if ROW->reversed_p is set, this should test
12684 the right fringe, not the left one. */
12685 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12686 {
12687 #ifdef HAVE_WINDOW_SYSTEM
12688 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12689 {
12690 int fringe_bitmap;
12691 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12692 return make_number (fringe_bitmap);
12693 }
12694 #endif
12695 return make_number (-1); /* Use default arrow bitmap. */
12696 }
12697 return overlay_arrow_string_or_property (var);
12698 }
12699 }
12700
12701 return Qnil;
12702 }
12703
12704 /* Return 1 if point moved out of or into a composition. Otherwise
12705 return 0. PREV_BUF and PREV_PT are the last point buffer and
12706 position. BUF and PT are the current point buffer and position. */
12707
12708 static int
12709 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12710 struct buffer *buf, ptrdiff_t pt)
12711 {
12712 ptrdiff_t start, end;
12713 Lisp_Object prop;
12714 Lisp_Object buffer;
12715
12716 XSETBUFFER (buffer, buf);
12717 /* Check a composition at the last point if point moved within the
12718 same buffer. */
12719 if (prev_buf == buf)
12720 {
12721 if (prev_pt == pt)
12722 /* Point didn't move. */
12723 return 0;
12724
12725 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12726 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12727 && COMPOSITION_VALID_P (start, end, prop)
12728 && start < prev_pt && end > prev_pt)
12729 /* The last point was within the composition. Return 1 iff
12730 point moved out of the composition. */
12731 return (pt <= start || pt >= end);
12732 }
12733
12734 /* Check a composition at the current point. */
12735 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12736 && find_composition (pt, -1, &start, &end, &prop, buffer)
12737 && COMPOSITION_VALID_P (start, end, prop)
12738 && start < pt && end > pt);
12739 }
12740
12741
12742 /* Reconsider the setting of B->clip_changed which is displayed
12743 in window W. */
12744
12745 static void
12746 reconsider_clip_changes (struct window *w, struct buffer *b)
12747 {
12748 if (b->clip_changed
12749 && w->window_end_valid
12750 && w->current_matrix->buffer == b
12751 && w->current_matrix->zv == BUF_ZV (b)
12752 && w->current_matrix->begv == BUF_BEGV (b))
12753 b->clip_changed = 0;
12754
12755 /* If display wasn't paused, and W is not a tool bar window, see if
12756 point has been moved into or out of a composition. In that case,
12757 we set b->clip_changed to 1 to force updating the screen. If
12758 b->clip_changed has already been set to 1, we can skip this
12759 check. */
12760 if (!b->clip_changed && BUFFERP (w->buffer) && w->window_end_valid)
12761 {
12762 ptrdiff_t pt;
12763
12764 if (w == XWINDOW (selected_window))
12765 pt = PT;
12766 else
12767 pt = marker_position (w->pointm);
12768
12769 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12770 || pt != w->last_point)
12771 && check_point_in_composition (w->current_matrix->buffer,
12772 w->last_point,
12773 XBUFFER (w->buffer), pt))
12774 b->clip_changed = 1;
12775 }
12776 }
12777 \f
12778
12779 #define STOP_POLLING \
12780 do { if (! polling_stopped_here) stop_polling (); \
12781 polling_stopped_here = 1; } while (0)
12782
12783 #define RESUME_POLLING \
12784 do { if (polling_stopped_here) start_polling (); \
12785 polling_stopped_here = 0; } while (0)
12786
12787
12788 /* Perhaps in the future avoid recentering windows if it
12789 is not necessary; currently that causes some problems. */
12790
12791 static void
12792 redisplay_internal (void)
12793 {
12794 struct window *w = XWINDOW (selected_window);
12795 struct window *sw;
12796 struct frame *fr;
12797 int pending;
12798 int must_finish = 0;
12799 struct text_pos tlbufpos, tlendpos;
12800 int number_of_visible_frames;
12801 ptrdiff_t count, count1;
12802 struct frame *sf;
12803 int polling_stopped_here = 0;
12804 Lisp_Object tail, frame;
12805 struct backtrace backtrace;
12806
12807 /* Non-zero means redisplay has to consider all windows on all
12808 frames. Zero means, only selected_window is considered. */
12809 int consider_all_windows_p;
12810
12811 /* Non-zero means redisplay has to redisplay the miniwindow. */
12812 int update_miniwindow_p = 0;
12813
12814 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12815
12816 /* No redisplay if running in batch mode or frame is not yet fully
12817 initialized, or redisplay is explicitly turned off by setting
12818 Vinhibit_redisplay. */
12819 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12820 || !NILP (Vinhibit_redisplay))
12821 return;
12822
12823 /* Don't examine these until after testing Vinhibit_redisplay.
12824 When Emacs is shutting down, perhaps because its connection to
12825 X has dropped, we should not look at them at all. */
12826 fr = XFRAME (w->frame);
12827 sf = SELECTED_FRAME ();
12828
12829 if (!fr->glyphs_initialized_p)
12830 return;
12831
12832 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12833 if (popup_activated ())
12834 return;
12835 #endif
12836
12837 /* I don't think this happens but let's be paranoid. */
12838 if (redisplaying_p)
12839 return;
12840
12841 /* Record a function that clears redisplaying_p
12842 when we leave this function. */
12843 count = SPECPDL_INDEX ();
12844 record_unwind_protect (unwind_redisplay, selected_frame);
12845 redisplaying_p = 1;
12846 specbind (Qinhibit_free_realized_faces, Qnil);
12847
12848 /* Record this function, so it appears on the profiler's backtraces. */
12849 backtrace.next = backtrace_list;
12850 backtrace.function = Qredisplay_internal;
12851 backtrace.args = &Qnil;
12852 backtrace.nargs = 0;
12853 backtrace.debug_on_exit = 0;
12854 backtrace_list = &backtrace;
12855
12856 FOR_EACH_FRAME (tail, frame)
12857 XFRAME (frame)->already_hscrolled_p = 0;
12858
12859 retry:
12860 /* Remember the currently selected window. */
12861 sw = w;
12862
12863 pending = 0;
12864 reconsider_clip_changes (w, current_buffer);
12865 last_escape_glyph_frame = NULL;
12866 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12867 last_glyphless_glyph_frame = NULL;
12868 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12869
12870 /* If new fonts have been loaded that make a glyph matrix adjustment
12871 necessary, do it. */
12872 if (fonts_changed_p)
12873 {
12874 adjust_glyphs (NULL);
12875 ++windows_or_buffers_changed;
12876 fonts_changed_p = 0;
12877 }
12878
12879 /* If face_change_count is non-zero, init_iterator will free all
12880 realized faces, which includes the faces referenced from current
12881 matrices. So, we can't reuse current matrices in this case. */
12882 if (face_change_count)
12883 ++windows_or_buffers_changed;
12884
12885 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12886 && FRAME_TTY (sf)->previous_frame != sf)
12887 {
12888 /* Since frames on a single ASCII terminal share the same
12889 display area, displaying a different frame means redisplay
12890 the whole thing. */
12891 windows_or_buffers_changed++;
12892 SET_FRAME_GARBAGED (sf);
12893 #ifndef DOS_NT
12894 set_tty_color_mode (FRAME_TTY (sf), sf);
12895 #endif
12896 FRAME_TTY (sf)->previous_frame = sf;
12897 }
12898
12899 /* Set the visible flags for all frames. Do this before checking for
12900 resized or garbaged frames; they want to know if their frames are
12901 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
12902 number_of_visible_frames = 0;
12903
12904 FOR_EACH_FRAME (tail, frame)
12905 {
12906 struct frame *f = XFRAME (frame);
12907
12908 if (FRAME_VISIBLE_P (f))
12909 ++number_of_visible_frames;
12910 clear_desired_matrices (f);
12911 }
12912
12913 /* Notice any pending interrupt request to change frame size. */
12914 do_pending_window_change (1);
12915
12916 /* do_pending_window_change could change the selected_window due to
12917 frame resizing which makes the selected window too small. */
12918 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12919 {
12920 sw = w;
12921 reconsider_clip_changes (w, current_buffer);
12922 }
12923
12924 /* Clear frames marked as garbaged. */
12925 clear_garbaged_frames ();
12926
12927 /* Build menubar and tool-bar items. */
12928 if (NILP (Vmemory_full))
12929 prepare_menu_bars ();
12930
12931 if (windows_or_buffers_changed)
12932 update_mode_lines++;
12933
12934 /* Detect case that we need to write or remove a star in the mode line. */
12935 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
12936 {
12937 w->update_mode_line = 1;
12938 if (buffer_shared_and_changed ())
12939 update_mode_lines++;
12940 }
12941
12942 /* Avoid invocation of point motion hooks by `current_column' below. */
12943 count1 = SPECPDL_INDEX ();
12944 specbind (Qinhibit_point_motion_hooks, Qt);
12945
12946 if (mode_line_update_needed (w))
12947 w->update_mode_line = 1;
12948
12949 unbind_to (count1, Qnil);
12950
12951 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12952
12953 consider_all_windows_p = (update_mode_lines
12954 || buffer_shared_and_changed ()
12955 || cursor_type_changed);
12956
12957 /* If specs for an arrow have changed, do thorough redisplay
12958 to ensure we remove any arrow that should no longer exist. */
12959 if (overlay_arrows_changed_p ())
12960 consider_all_windows_p = windows_or_buffers_changed = 1;
12961
12962 /* Normally the message* functions will have already displayed and
12963 updated the echo area, but the frame may have been trashed, or
12964 the update may have been preempted, so display the echo area
12965 again here. Checking message_cleared_p captures the case that
12966 the echo area should be cleared. */
12967 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12968 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12969 || (message_cleared_p
12970 && minibuf_level == 0
12971 /* If the mini-window is currently selected, this means the
12972 echo-area doesn't show through. */
12973 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12974 {
12975 int window_height_changed_p = echo_area_display (0);
12976
12977 if (message_cleared_p)
12978 update_miniwindow_p = 1;
12979
12980 must_finish = 1;
12981
12982 /* If we don't display the current message, don't clear the
12983 message_cleared_p flag, because, if we did, we wouldn't clear
12984 the echo area in the next redisplay which doesn't preserve
12985 the echo area. */
12986 if (!display_last_displayed_message_p)
12987 message_cleared_p = 0;
12988
12989 if (fonts_changed_p)
12990 goto retry;
12991 else if (window_height_changed_p)
12992 {
12993 consider_all_windows_p = 1;
12994 ++update_mode_lines;
12995 ++windows_or_buffers_changed;
12996
12997 /* If window configuration was changed, frames may have been
12998 marked garbaged. Clear them or we will experience
12999 surprises wrt scrolling. */
13000 clear_garbaged_frames ();
13001 }
13002 }
13003 else if (EQ (selected_window, minibuf_window)
13004 && (current_buffer->clip_changed || window_outdated (w))
13005 && resize_mini_window (w, 0))
13006 {
13007 /* Resized active mini-window to fit the size of what it is
13008 showing if its contents might have changed. */
13009 must_finish = 1;
13010 /* FIXME: this causes all frames to be updated, which seems unnecessary
13011 since only the current frame needs to be considered. This function
13012 needs to be rewritten with two variables, consider_all_windows and
13013 consider_all_frames. */
13014 consider_all_windows_p = 1;
13015 ++windows_or_buffers_changed;
13016 ++update_mode_lines;
13017
13018 /* If window configuration was changed, frames may have been
13019 marked garbaged. Clear them or we will experience
13020 surprises wrt scrolling. */
13021 clear_garbaged_frames ();
13022 }
13023
13024 /* If showing the region, and mark has changed, we must redisplay
13025 the whole window. The assignment to this_line_start_pos prevents
13026 the optimization directly below this if-statement. */
13027 if (((!NILP (Vtransient_mark_mode)
13028 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13029 != (w->region_showing > 0))
13030 || (w->region_showing
13031 && w->region_showing
13032 != XINT (Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13033 CHARPOS (this_line_start_pos) = 0;
13034
13035 /* Optimize the case that only the line containing the cursor in the
13036 selected window has changed. Variables starting with this_ are
13037 set in display_line and record information about the line
13038 containing the cursor. */
13039 tlbufpos = this_line_start_pos;
13040 tlendpos = this_line_end_pos;
13041 if (!consider_all_windows_p
13042 && CHARPOS (tlbufpos) > 0
13043 && !w->update_mode_line
13044 && !current_buffer->clip_changed
13045 && !current_buffer->prevent_redisplay_optimizations_p
13046 && FRAME_VISIBLE_P (XFRAME (w->frame))
13047 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13048 /* Make sure recorded data applies to current buffer, etc. */
13049 && this_line_buffer == current_buffer
13050 && current_buffer == XBUFFER (w->buffer)
13051 && !w->force_start
13052 && !w->optional_new_start
13053 /* Point must be on the line that we have info recorded about. */
13054 && PT >= CHARPOS (tlbufpos)
13055 && PT <= Z - CHARPOS (tlendpos)
13056 /* All text outside that line, including its final newline,
13057 must be unchanged. */
13058 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13059 CHARPOS (tlendpos)))
13060 {
13061 if (CHARPOS (tlbufpos) > BEGV
13062 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13063 && (CHARPOS (tlbufpos) == ZV
13064 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13065 /* Former continuation line has disappeared by becoming empty. */
13066 goto cancel;
13067 else if (window_outdated (w) || MINI_WINDOW_P (w))
13068 {
13069 /* We have to handle the case of continuation around a
13070 wide-column character (see the comment in indent.c around
13071 line 1340).
13072
13073 For instance, in the following case:
13074
13075 -------- Insert --------
13076 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13077 J_I_ ==> J_I_ `^^' are cursors.
13078 ^^ ^^
13079 -------- --------
13080
13081 As we have to redraw the line above, we cannot use this
13082 optimization. */
13083
13084 struct it it;
13085 int line_height_before = this_line_pixel_height;
13086
13087 /* Note that start_display will handle the case that the
13088 line starting at tlbufpos is a continuation line. */
13089 start_display (&it, w, tlbufpos);
13090
13091 /* Implementation note: It this still necessary? */
13092 if (it.current_x != this_line_start_x)
13093 goto cancel;
13094
13095 TRACE ((stderr, "trying display optimization 1\n"));
13096 w->cursor.vpos = -1;
13097 overlay_arrow_seen = 0;
13098 it.vpos = this_line_vpos;
13099 it.current_y = this_line_y;
13100 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13101 display_line (&it);
13102
13103 /* If line contains point, is not continued,
13104 and ends at same distance from eob as before, we win. */
13105 if (w->cursor.vpos >= 0
13106 /* Line is not continued, otherwise this_line_start_pos
13107 would have been set to 0 in display_line. */
13108 && CHARPOS (this_line_start_pos)
13109 /* Line ends as before. */
13110 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13111 /* Line has same height as before. Otherwise other lines
13112 would have to be shifted up or down. */
13113 && this_line_pixel_height == line_height_before)
13114 {
13115 /* If this is not the window's last line, we must adjust
13116 the charstarts of the lines below. */
13117 if (it.current_y < it.last_visible_y)
13118 {
13119 struct glyph_row *row
13120 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13121 ptrdiff_t delta, delta_bytes;
13122
13123 /* We used to distinguish between two cases here,
13124 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13125 when the line ends in a newline or the end of the
13126 buffer's accessible portion. But both cases did
13127 the same, so they were collapsed. */
13128 delta = (Z
13129 - CHARPOS (tlendpos)
13130 - MATRIX_ROW_START_CHARPOS (row));
13131 delta_bytes = (Z_BYTE
13132 - BYTEPOS (tlendpos)
13133 - MATRIX_ROW_START_BYTEPOS (row));
13134
13135 increment_matrix_positions (w->current_matrix,
13136 this_line_vpos + 1,
13137 w->current_matrix->nrows,
13138 delta, delta_bytes);
13139 }
13140
13141 /* If this row displays text now but previously didn't,
13142 or vice versa, w->window_end_vpos may have to be
13143 adjusted. */
13144 if ((it.glyph_row - 1)->displays_text_p)
13145 {
13146 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13147 wset_window_end_vpos (w, make_number (this_line_vpos));
13148 }
13149 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13150 && this_line_vpos > 0)
13151 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13152 w->window_end_valid = 0;
13153
13154 /* Update hint: No need to try to scroll in update_window. */
13155 w->desired_matrix->no_scrolling_p = 1;
13156
13157 #ifdef GLYPH_DEBUG
13158 *w->desired_matrix->method = 0;
13159 debug_method_add (w, "optimization 1");
13160 #endif
13161 #ifdef HAVE_WINDOW_SYSTEM
13162 update_window_fringes (w, 0);
13163 #endif
13164 goto update;
13165 }
13166 else
13167 goto cancel;
13168 }
13169 else if (/* Cursor position hasn't changed. */
13170 PT == w->last_point
13171 /* Make sure the cursor was last displayed
13172 in this window. Otherwise we have to reposition it. */
13173 && 0 <= w->cursor.vpos
13174 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13175 {
13176 if (!must_finish)
13177 {
13178 do_pending_window_change (1);
13179 /* If selected_window changed, redisplay again. */
13180 if (WINDOWP (selected_window)
13181 && (w = XWINDOW (selected_window)) != sw)
13182 goto retry;
13183
13184 /* We used to always goto end_of_redisplay here, but this
13185 isn't enough if we have a blinking cursor. */
13186 if (w->cursor_off_p == w->last_cursor_off_p)
13187 goto end_of_redisplay;
13188 }
13189 goto update;
13190 }
13191 /* If highlighting the region, or if the cursor is in the echo area,
13192 then we can't just move the cursor. */
13193 else if (! (!NILP (Vtransient_mark_mode)
13194 && !NILP (BVAR (current_buffer, mark_active)))
13195 && (EQ (selected_window,
13196 BVAR (current_buffer, last_selected_window))
13197 || highlight_nonselected_windows)
13198 && !w->region_showing
13199 && NILP (Vshow_trailing_whitespace)
13200 && !cursor_in_echo_area)
13201 {
13202 struct it it;
13203 struct glyph_row *row;
13204
13205 /* Skip from tlbufpos to PT and see where it is. Note that
13206 PT may be in invisible text. If so, we will end at the
13207 next visible position. */
13208 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13209 NULL, DEFAULT_FACE_ID);
13210 it.current_x = this_line_start_x;
13211 it.current_y = this_line_y;
13212 it.vpos = this_line_vpos;
13213
13214 /* The call to move_it_to stops in front of PT, but
13215 moves over before-strings. */
13216 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13217
13218 if (it.vpos == this_line_vpos
13219 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13220 row->enabled_p))
13221 {
13222 eassert (this_line_vpos == it.vpos);
13223 eassert (this_line_y == it.current_y);
13224 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13225 #ifdef GLYPH_DEBUG
13226 *w->desired_matrix->method = 0;
13227 debug_method_add (w, "optimization 3");
13228 #endif
13229 goto update;
13230 }
13231 else
13232 goto cancel;
13233 }
13234
13235 cancel:
13236 /* Text changed drastically or point moved off of line. */
13237 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13238 }
13239
13240 CHARPOS (this_line_start_pos) = 0;
13241 consider_all_windows_p |= buffer_shared_and_changed ();
13242 ++clear_face_cache_count;
13243 #ifdef HAVE_WINDOW_SYSTEM
13244 ++clear_image_cache_count;
13245 #endif
13246
13247 /* Build desired matrices, and update the display. If
13248 consider_all_windows_p is non-zero, do it for all windows on all
13249 frames. Otherwise do it for selected_window, only. */
13250
13251 if (consider_all_windows_p)
13252 {
13253 FOR_EACH_FRAME (tail, frame)
13254 XFRAME (frame)->updated_p = 0;
13255
13256 FOR_EACH_FRAME (tail, frame)
13257 {
13258 struct frame *f = XFRAME (frame);
13259
13260 /* We don't have to do anything for unselected terminal
13261 frames. */
13262 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13263 && !EQ (FRAME_TTY (f)->top_frame, frame))
13264 continue;
13265
13266 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13267 {
13268 /* Mark all the scroll bars to be removed; we'll redeem
13269 the ones we want when we redisplay their windows. */
13270 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13271 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13272
13273 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13274 redisplay_windows (FRAME_ROOT_WINDOW (f));
13275
13276 /* The X error handler may have deleted that frame. */
13277 if (!FRAME_LIVE_P (f))
13278 continue;
13279
13280 /* Any scroll bars which redisplay_windows should have
13281 nuked should now go away. */
13282 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13283 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13284
13285 /* If fonts changed, display again. */
13286 /* ??? rms: I suspect it is a mistake to jump all the way
13287 back to retry here. It should just retry this frame. */
13288 if (fonts_changed_p)
13289 goto retry;
13290
13291 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13292 {
13293 /* See if we have to hscroll. */
13294 if (!f->already_hscrolled_p)
13295 {
13296 f->already_hscrolled_p = 1;
13297 if (hscroll_windows (f->root_window))
13298 goto retry;
13299 }
13300
13301 /* Prevent various kinds of signals during display
13302 update. stdio is not robust about handling
13303 signals, which can cause an apparent I/O
13304 error. */
13305 if (interrupt_input)
13306 unrequest_sigio ();
13307 STOP_POLLING;
13308
13309 /* Update the display. */
13310 set_window_update_flags (XWINDOW (f->root_window), 1);
13311 pending |= update_frame (f, 0, 0);
13312 f->updated_p = 1;
13313 }
13314 }
13315 }
13316
13317 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13318
13319 if (!pending)
13320 {
13321 /* Do the mark_window_display_accurate after all windows have
13322 been redisplayed because this call resets flags in buffers
13323 which are needed for proper redisplay. */
13324 FOR_EACH_FRAME (tail, frame)
13325 {
13326 struct frame *f = XFRAME (frame);
13327 if (f->updated_p)
13328 {
13329 mark_window_display_accurate (f->root_window, 1);
13330 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13331 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13332 }
13333 }
13334 }
13335 }
13336 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13337 {
13338 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13339 struct frame *mini_frame;
13340
13341 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13342 /* Use list_of_error, not Qerror, so that
13343 we catch only errors and don't run the debugger. */
13344 internal_condition_case_1 (redisplay_window_1, selected_window,
13345 list_of_error,
13346 redisplay_window_error);
13347 if (update_miniwindow_p)
13348 internal_condition_case_1 (redisplay_window_1, mini_window,
13349 list_of_error,
13350 redisplay_window_error);
13351
13352 /* Compare desired and current matrices, perform output. */
13353
13354 update:
13355 /* If fonts changed, display again. */
13356 if (fonts_changed_p)
13357 goto retry;
13358
13359 /* Prevent various kinds of signals during display update.
13360 stdio is not robust about handling signals,
13361 which can cause an apparent I/O error. */
13362 if (interrupt_input)
13363 unrequest_sigio ();
13364 STOP_POLLING;
13365
13366 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13367 {
13368 if (hscroll_windows (selected_window))
13369 goto retry;
13370
13371 XWINDOW (selected_window)->must_be_updated_p = 1;
13372 pending = update_frame (sf, 0, 0);
13373 }
13374
13375 /* We may have called echo_area_display at the top of this
13376 function. If the echo area is on another frame, that may
13377 have put text on a frame other than the selected one, so the
13378 above call to update_frame would not have caught it. Catch
13379 it here. */
13380 mini_window = FRAME_MINIBUF_WINDOW (sf);
13381 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13382
13383 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13384 {
13385 XWINDOW (mini_window)->must_be_updated_p = 1;
13386 pending |= update_frame (mini_frame, 0, 0);
13387 if (!pending && hscroll_windows (mini_window))
13388 goto retry;
13389 }
13390 }
13391
13392 /* If display was paused because of pending input, make sure we do a
13393 thorough update the next time. */
13394 if (pending)
13395 {
13396 /* Prevent the optimization at the beginning of
13397 redisplay_internal that tries a single-line update of the
13398 line containing the cursor in the selected window. */
13399 CHARPOS (this_line_start_pos) = 0;
13400
13401 /* Let the overlay arrow be updated the next time. */
13402 update_overlay_arrows (0);
13403
13404 /* If we pause after scrolling, some rows in the current
13405 matrices of some windows are not valid. */
13406 if (!WINDOW_FULL_WIDTH_P (w)
13407 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13408 update_mode_lines = 1;
13409 }
13410 else
13411 {
13412 if (!consider_all_windows_p)
13413 {
13414 /* This has already been done above if
13415 consider_all_windows_p is set. */
13416 mark_window_display_accurate_1 (w, 1);
13417
13418 /* Say overlay arrows are up to date. */
13419 update_overlay_arrows (1);
13420
13421 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13422 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13423 }
13424
13425 update_mode_lines = 0;
13426 windows_or_buffers_changed = 0;
13427 cursor_type_changed = 0;
13428 }
13429
13430 /* Start SIGIO interrupts coming again. Having them off during the
13431 code above makes it less likely one will discard output, but not
13432 impossible, since there might be stuff in the system buffer here.
13433 But it is much hairier to try to do anything about that. */
13434 if (interrupt_input)
13435 request_sigio ();
13436 RESUME_POLLING;
13437
13438 /* If a frame has become visible which was not before, redisplay
13439 again, so that we display it. Expose events for such a frame
13440 (which it gets when becoming visible) don't call the parts of
13441 redisplay constructing glyphs, so simply exposing a frame won't
13442 display anything in this case. So, we have to display these
13443 frames here explicitly. */
13444 if (!pending)
13445 {
13446 int new_count = 0;
13447
13448 FOR_EACH_FRAME (tail, frame)
13449 {
13450 int this_is_visible = 0;
13451
13452 if (XFRAME (frame)->visible)
13453 this_is_visible = 1;
13454
13455 if (this_is_visible)
13456 new_count++;
13457 }
13458
13459 if (new_count != number_of_visible_frames)
13460 windows_or_buffers_changed++;
13461 }
13462
13463 /* Change frame size now if a change is pending. */
13464 do_pending_window_change (1);
13465
13466 /* If we just did a pending size change, or have additional
13467 visible frames, or selected_window changed, redisplay again. */
13468 if ((windows_or_buffers_changed && !pending)
13469 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13470 goto retry;
13471
13472 /* Clear the face and image caches.
13473
13474 We used to do this only if consider_all_windows_p. But the cache
13475 needs to be cleared if a timer creates images in the current
13476 buffer (e.g. the test case in Bug#6230). */
13477
13478 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13479 {
13480 clear_face_cache (0);
13481 clear_face_cache_count = 0;
13482 }
13483
13484 #ifdef HAVE_WINDOW_SYSTEM
13485 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13486 {
13487 clear_image_caches (Qnil);
13488 clear_image_cache_count = 0;
13489 }
13490 #endif /* HAVE_WINDOW_SYSTEM */
13491
13492 end_of_redisplay:
13493 backtrace_list = backtrace.next;
13494 unbind_to (count, Qnil);
13495 RESUME_POLLING;
13496 }
13497
13498
13499 /* Redisplay, but leave alone any recent echo area message unless
13500 another message has been requested in its place.
13501
13502 This is useful in situations where you need to redisplay but no
13503 user action has occurred, making it inappropriate for the message
13504 area to be cleared. See tracking_off and
13505 wait_reading_process_output for examples of these situations.
13506
13507 FROM_WHERE is an integer saying from where this function was
13508 called. This is useful for debugging. */
13509
13510 void
13511 redisplay_preserve_echo_area (int from_where)
13512 {
13513 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13514
13515 if (!NILP (echo_area_buffer[1]))
13516 {
13517 /* We have a previously displayed message, but no current
13518 message. Redisplay the previous message. */
13519 display_last_displayed_message_p = 1;
13520 redisplay_internal ();
13521 display_last_displayed_message_p = 0;
13522 }
13523 else
13524 redisplay_internal ();
13525
13526 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13527 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13528 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13529 }
13530
13531
13532 /* Function registered with record_unwind_protect in redisplay_internal.
13533 Clear redisplaying_p. Also select the previously selected frame. */
13534
13535 static Lisp_Object
13536 unwind_redisplay (Lisp_Object old_frame)
13537 {
13538 redisplaying_p = 0;
13539 return Qnil;
13540 }
13541
13542
13543 /* Mark the display of leaf window W as accurate or inaccurate.
13544 If ACCURATE_P is non-zero mark display of W as accurate. If
13545 ACCURATE_P is zero, arrange for W to be redisplayed the next
13546 time redisplay_internal is called. */
13547
13548 static void
13549 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13550 {
13551 struct buffer *b = XBUFFER (w->buffer);
13552
13553 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13554 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13555 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13556
13557 if (accurate_p)
13558 {
13559 b->clip_changed = 0;
13560 b->prevent_redisplay_optimizations_p = 0;
13561
13562 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13563 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13564 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13565 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13566
13567 w->current_matrix->buffer = b;
13568 w->current_matrix->begv = BUF_BEGV (b);
13569 w->current_matrix->zv = BUF_ZV (b);
13570
13571 w->last_cursor = w->cursor;
13572 w->last_cursor_off_p = w->cursor_off_p;
13573
13574 if (w == XWINDOW (selected_window))
13575 w->last_point = BUF_PT (b);
13576 else
13577 w->last_point = marker_position (w->pointm);
13578
13579 w->window_end_valid = 1;
13580 w->update_mode_line = 0;
13581 }
13582 }
13583
13584
13585 /* Mark the display of windows in the window tree rooted at WINDOW as
13586 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13587 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13588 be redisplayed the next time redisplay_internal is called. */
13589
13590 void
13591 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13592 {
13593 struct window *w;
13594
13595 for (; !NILP (window); window = w->next)
13596 {
13597 w = XWINDOW (window);
13598 if (!NILP (w->vchild))
13599 mark_window_display_accurate (w->vchild, accurate_p);
13600 else if (!NILP (w->hchild))
13601 mark_window_display_accurate (w->hchild, accurate_p);
13602 else if (BUFFERP (w->buffer))
13603 mark_window_display_accurate_1 (w, accurate_p);
13604 }
13605
13606 if (accurate_p)
13607 update_overlay_arrows (1);
13608 else
13609 /* Force a thorough redisplay the next time by setting
13610 last_arrow_position and last_arrow_string to t, which is
13611 unequal to any useful value of Voverlay_arrow_... */
13612 update_overlay_arrows (-1);
13613 }
13614
13615
13616 /* Return value in display table DP (Lisp_Char_Table *) for character
13617 C. Since a display table doesn't have any parent, we don't have to
13618 follow parent. Do not call this function directly but use the
13619 macro DISP_CHAR_VECTOR. */
13620
13621 Lisp_Object
13622 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13623 {
13624 Lisp_Object val;
13625
13626 if (ASCII_CHAR_P (c))
13627 {
13628 val = dp->ascii;
13629 if (SUB_CHAR_TABLE_P (val))
13630 val = XSUB_CHAR_TABLE (val)->contents[c];
13631 }
13632 else
13633 {
13634 Lisp_Object table;
13635
13636 XSETCHAR_TABLE (table, dp);
13637 val = char_table_ref (table, c);
13638 }
13639 if (NILP (val))
13640 val = dp->defalt;
13641 return val;
13642 }
13643
13644
13645 \f
13646 /***********************************************************************
13647 Window Redisplay
13648 ***********************************************************************/
13649
13650 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13651
13652 static void
13653 redisplay_windows (Lisp_Object window)
13654 {
13655 while (!NILP (window))
13656 {
13657 struct window *w = XWINDOW (window);
13658
13659 if (!NILP (w->hchild))
13660 redisplay_windows (w->hchild);
13661 else if (!NILP (w->vchild))
13662 redisplay_windows (w->vchild);
13663 else if (!NILP (w->buffer))
13664 {
13665 displayed_buffer = XBUFFER (w->buffer);
13666 /* Use list_of_error, not Qerror, so that
13667 we catch only errors and don't run the debugger. */
13668 internal_condition_case_1 (redisplay_window_0, window,
13669 list_of_error,
13670 redisplay_window_error);
13671 }
13672
13673 window = w->next;
13674 }
13675 }
13676
13677 static Lisp_Object
13678 redisplay_window_error (Lisp_Object ignore)
13679 {
13680 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13681 return Qnil;
13682 }
13683
13684 static Lisp_Object
13685 redisplay_window_0 (Lisp_Object window)
13686 {
13687 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13688 redisplay_window (window, 0);
13689 return Qnil;
13690 }
13691
13692 static Lisp_Object
13693 redisplay_window_1 (Lisp_Object window)
13694 {
13695 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13696 redisplay_window (window, 1);
13697 return Qnil;
13698 }
13699 \f
13700
13701 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13702 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13703 which positions recorded in ROW differ from current buffer
13704 positions.
13705
13706 Return 0 if cursor is not on this row, 1 otherwise. */
13707
13708 static int
13709 set_cursor_from_row (struct window *w, struct glyph_row *row,
13710 struct glyph_matrix *matrix,
13711 ptrdiff_t delta, ptrdiff_t delta_bytes,
13712 int dy, int dvpos)
13713 {
13714 struct glyph *glyph = row->glyphs[TEXT_AREA];
13715 struct glyph *end = glyph + row->used[TEXT_AREA];
13716 struct glyph *cursor = NULL;
13717 /* The last known character position in row. */
13718 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13719 int x = row->x;
13720 ptrdiff_t pt_old = PT - delta;
13721 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13722 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13723 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13724 /* A glyph beyond the edge of TEXT_AREA which we should never
13725 touch. */
13726 struct glyph *glyphs_end = end;
13727 /* Non-zero means we've found a match for cursor position, but that
13728 glyph has the avoid_cursor_p flag set. */
13729 int match_with_avoid_cursor = 0;
13730 /* Non-zero means we've seen at least one glyph that came from a
13731 display string. */
13732 int string_seen = 0;
13733 /* Largest and smallest buffer positions seen so far during scan of
13734 glyph row. */
13735 ptrdiff_t bpos_max = pos_before;
13736 ptrdiff_t bpos_min = pos_after;
13737 /* Last buffer position covered by an overlay string with an integer
13738 `cursor' property. */
13739 ptrdiff_t bpos_covered = 0;
13740 /* Non-zero means the display string on which to display the cursor
13741 comes from a text property, not from an overlay. */
13742 int string_from_text_prop = 0;
13743
13744 /* Don't even try doing anything if called for a mode-line or
13745 header-line row, since the rest of the code isn't prepared to
13746 deal with such calamities. */
13747 eassert (!row->mode_line_p);
13748 if (row->mode_line_p)
13749 return 0;
13750
13751 /* Skip over glyphs not having an object at the start and the end of
13752 the row. These are special glyphs like truncation marks on
13753 terminal frames. */
13754 if (row->displays_text_p)
13755 {
13756 if (!row->reversed_p)
13757 {
13758 while (glyph < end
13759 && INTEGERP (glyph->object)
13760 && glyph->charpos < 0)
13761 {
13762 x += glyph->pixel_width;
13763 ++glyph;
13764 }
13765 while (end > glyph
13766 && INTEGERP ((end - 1)->object)
13767 /* CHARPOS is zero for blanks and stretch glyphs
13768 inserted by extend_face_to_end_of_line. */
13769 && (end - 1)->charpos <= 0)
13770 --end;
13771 glyph_before = glyph - 1;
13772 glyph_after = end;
13773 }
13774 else
13775 {
13776 struct glyph *g;
13777
13778 /* If the glyph row is reversed, we need to process it from back
13779 to front, so swap the edge pointers. */
13780 glyphs_end = end = glyph - 1;
13781 glyph += row->used[TEXT_AREA] - 1;
13782
13783 while (glyph > end + 1
13784 && INTEGERP (glyph->object)
13785 && glyph->charpos < 0)
13786 {
13787 --glyph;
13788 x -= glyph->pixel_width;
13789 }
13790 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13791 --glyph;
13792 /* By default, in reversed rows we put the cursor on the
13793 rightmost (first in the reading order) glyph. */
13794 for (g = end + 1; g < glyph; g++)
13795 x += g->pixel_width;
13796 while (end < glyph
13797 && INTEGERP ((end + 1)->object)
13798 && (end + 1)->charpos <= 0)
13799 ++end;
13800 glyph_before = glyph + 1;
13801 glyph_after = end;
13802 }
13803 }
13804 else if (row->reversed_p)
13805 {
13806 /* In R2L rows that don't display text, put the cursor on the
13807 rightmost glyph. Case in point: an empty last line that is
13808 part of an R2L paragraph. */
13809 cursor = end - 1;
13810 /* Avoid placing the cursor on the last glyph of the row, where
13811 on terminal frames we hold the vertical border between
13812 adjacent windows. */
13813 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13814 && !WINDOW_RIGHTMOST_P (w)
13815 && cursor == row->glyphs[LAST_AREA] - 1)
13816 cursor--;
13817 x = -1; /* will be computed below, at label compute_x */
13818 }
13819
13820 /* Step 1: Try to find the glyph whose character position
13821 corresponds to point. If that's not possible, find 2 glyphs
13822 whose character positions are the closest to point, one before
13823 point, the other after it. */
13824 if (!row->reversed_p)
13825 while (/* not marched to end of glyph row */
13826 glyph < end
13827 /* glyph was not inserted by redisplay for internal purposes */
13828 && !INTEGERP (glyph->object))
13829 {
13830 if (BUFFERP (glyph->object))
13831 {
13832 ptrdiff_t dpos = glyph->charpos - pt_old;
13833
13834 if (glyph->charpos > bpos_max)
13835 bpos_max = glyph->charpos;
13836 if (glyph->charpos < bpos_min)
13837 bpos_min = glyph->charpos;
13838 if (!glyph->avoid_cursor_p)
13839 {
13840 /* If we hit point, we've found the glyph on which to
13841 display the cursor. */
13842 if (dpos == 0)
13843 {
13844 match_with_avoid_cursor = 0;
13845 break;
13846 }
13847 /* See if we've found a better approximation to
13848 POS_BEFORE or to POS_AFTER. */
13849 if (0 > dpos && dpos > pos_before - pt_old)
13850 {
13851 pos_before = glyph->charpos;
13852 glyph_before = glyph;
13853 }
13854 else if (0 < dpos && dpos < pos_after - pt_old)
13855 {
13856 pos_after = glyph->charpos;
13857 glyph_after = glyph;
13858 }
13859 }
13860 else if (dpos == 0)
13861 match_with_avoid_cursor = 1;
13862 }
13863 else if (STRINGP (glyph->object))
13864 {
13865 Lisp_Object chprop;
13866 ptrdiff_t glyph_pos = glyph->charpos;
13867
13868 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13869 glyph->object);
13870 if (!NILP (chprop))
13871 {
13872 /* If the string came from a `display' text property,
13873 look up the buffer position of that property and
13874 use that position to update bpos_max, as if we
13875 actually saw such a position in one of the row's
13876 glyphs. This helps with supporting integer values
13877 of `cursor' property on the display string in
13878 situations where most or all of the row's buffer
13879 text is completely covered by display properties,
13880 so that no glyph with valid buffer positions is
13881 ever seen in the row. */
13882 ptrdiff_t prop_pos =
13883 string_buffer_position_lim (glyph->object, pos_before,
13884 pos_after, 0);
13885
13886 if (prop_pos >= pos_before)
13887 bpos_max = prop_pos - 1;
13888 }
13889 if (INTEGERP (chprop))
13890 {
13891 bpos_covered = bpos_max + XINT (chprop);
13892 /* If the `cursor' property covers buffer positions up
13893 to and including point, we should display cursor on
13894 this glyph. Note that, if a `cursor' property on one
13895 of the string's characters has an integer value, we
13896 will break out of the loop below _before_ we get to
13897 the position match above. IOW, integer values of
13898 the `cursor' property override the "exact match for
13899 point" strategy of positioning the cursor. */
13900 /* Implementation note: bpos_max == pt_old when, e.g.,
13901 we are in an empty line, where bpos_max is set to
13902 MATRIX_ROW_START_CHARPOS, see above. */
13903 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13904 {
13905 cursor = glyph;
13906 break;
13907 }
13908 }
13909
13910 string_seen = 1;
13911 }
13912 x += glyph->pixel_width;
13913 ++glyph;
13914 }
13915 else if (glyph > end) /* row is reversed */
13916 while (!INTEGERP (glyph->object))
13917 {
13918 if (BUFFERP (glyph->object))
13919 {
13920 ptrdiff_t dpos = glyph->charpos - pt_old;
13921
13922 if (glyph->charpos > bpos_max)
13923 bpos_max = glyph->charpos;
13924 if (glyph->charpos < bpos_min)
13925 bpos_min = glyph->charpos;
13926 if (!glyph->avoid_cursor_p)
13927 {
13928 if (dpos == 0)
13929 {
13930 match_with_avoid_cursor = 0;
13931 break;
13932 }
13933 if (0 > dpos && dpos > pos_before - pt_old)
13934 {
13935 pos_before = glyph->charpos;
13936 glyph_before = glyph;
13937 }
13938 else if (0 < dpos && dpos < pos_after - pt_old)
13939 {
13940 pos_after = glyph->charpos;
13941 glyph_after = glyph;
13942 }
13943 }
13944 else if (dpos == 0)
13945 match_with_avoid_cursor = 1;
13946 }
13947 else if (STRINGP (glyph->object))
13948 {
13949 Lisp_Object chprop;
13950 ptrdiff_t glyph_pos = glyph->charpos;
13951
13952 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13953 glyph->object);
13954 if (!NILP (chprop))
13955 {
13956 ptrdiff_t prop_pos =
13957 string_buffer_position_lim (glyph->object, pos_before,
13958 pos_after, 0);
13959
13960 if (prop_pos >= pos_before)
13961 bpos_max = prop_pos - 1;
13962 }
13963 if (INTEGERP (chprop))
13964 {
13965 bpos_covered = bpos_max + XINT (chprop);
13966 /* If the `cursor' property covers buffer positions up
13967 to and including point, we should display cursor on
13968 this glyph. */
13969 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13970 {
13971 cursor = glyph;
13972 break;
13973 }
13974 }
13975 string_seen = 1;
13976 }
13977 --glyph;
13978 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13979 {
13980 x--; /* can't use any pixel_width */
13981 break;
13982 }
13983 x -= glyph->pixel_width;
13984 }
13985
13986 /* Step 2: If we didn't find an exact match for point, we need to
13987 look for a proper place to put the cursor among glyphs between
13988 GLYPH_BEFORE and GLYPH_AFTER. */
13989 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13990 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13991 && !(bpos_max < pt_old && pt_old <= bpos_covered))
13992 {
13993 /* An empty line has a single glyph whose OBJECT is zero and
13994 whose CHARPOS is the position of a newline on that line.
13995 Note that on a TTY, there are more glyphs after that, which
13996 were produced by extend_face_to_end_of_line, but their
13997 CHARPOS is zero or negative. */
13998 int empty_line_p =
13999 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14000 && INTEGERP (glyph->object) && glyph->charpos > 0
14001 /* On a TTY, continued and truncated rows also have a glyph at
14002 their end whose OBJECT is zero and whose CHARPOS is
14003 positive (the continuation and truncation glyphs), but such
14004 rows are obviously not "empty". */
14005 && !(row->continued_p || row->truncated_on_right_p);
14006
14007 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14008 {
14009 ptrdiff_t ellipsis_pos;
14010
14011 /* Scan back over the ellipsis glyphs. */
14012 if (!row->reversed_p)
14013 {
14014 ellipsis_pos = (glyph - 1)->charpos;
14015 while (glyph > row->glyphs[TEXT_AREA]
14016 && (glyph - 1)->charpos == ellipsis_pos)
14017 glyph--, x -= glyph->pixel_width;
14018 /* That loop always goes one position too far, including
14019 the glyph before the ellipsis. So scan forward over
14020 that one. */
14021 x += glyph->pixel_width;
14022 glyph++;
14023 }
14024 else /* row is reversed */
14025 {
14026 ellipsis_pos = (glyph + 1)->charpos;
14027 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14028 && (glyph + 1)->charpos == ellipsis_pos)
14029 glyph++, x += glyph->pixel_width;
14030 x -= glyph->pixel_width;
14031 glyph--;
14032 }
14033 }
14034 else if (match_with_avoid_cursor)
14035 {
14036 cursor = glyph_after;
14037 x = -1;
14038 }
14039 else if (string_seen)
14040 {
14041 int incr = row->reversed_p ? -1 : +1;
14042
14043 /* Need to find the glyph that came out of a string which is
14044 present at point. That glyph is somewhere between
14045 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14046 positioned between POS_BEFORE and POS_AFTER in the
14047 buffer. */
14048 struct glyph *start, *stop;
14049 ptrdiff_t pos = pos_before;
14050
14051 x = -1;
14052
14053 /* If the row ends in a newline from a display string,
14054 reordering could have moved the glyphs belonging to the
14055 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14056 in this case we extend the search to the last glyph in
14057 the row that was not inserted by redisplay. */
14058 if (row->ends_in_newline_from_string_p)
14059 {
14060 glyph_after = end;
14061 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14062 }
14063
14064 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14065 correspond to POS_BEFORE and POS_AFTER, respectively. We
14066 need START and STOP in the order that corresponds to the
14067 row's direction as given by its reversed_p flag. If the
14068 directionality of characters between POS_BEFORE and
14069 POS_AFTER is the opposite of the row's base direction,
14070 these characters will have been reordered for display,
14071 and we need to reverse START and STOP. */
14072 if (!row->reversed_p)
14073 {
14074 start = min (glyph_before, glyph_after);
14075 stop = max (glyph_before, glyph_after);
14076 }
14077 else
14078 {
14079 start = max (glyph_before, glyph_after);
14080 stop = min (glyph_before, glyph_after);
14081 }
14082 for (glyph = start + incr;
14083 row->reversed_p ? glyph > stop : glyph < stop; )
14084 {
14085
14086 /* Any glyphs that come from the buffer are here because
14087 of bidi reordering. Skip them, and only pay
14088 attention to glyphs that came from some string. */
14089 if (STRINGP (glyph->object))
14090 {
14091 Lisp_Object str;
14092 ptrdiff_t tem;
14093 /* If the display property covers the newline, we
14094 need to search for it one position farther. */
14095 ptrdiff_t lim = pos_after
14096 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14097
14098 string_from_text_prop = 0;
14099 str = glyph->object;
14100 tem = string_buffer_position_lim (str, pos, lim, 0);
14101 if (tem == 0 /* from overlay */
14102 || pos <= tem)
14103 {
14104 /* If the string from which this glyph came is
14105 found in the buffer at point, or at position
14106 that is closer to point than pos_after, then
14107 we've found the glyph we've been looking for.
14108 If it comes from an overlay (tem == 0), and
14109 it has the `cursor' property on one of its
14110 glyphs, record that glyph as a candidate for
14111 displaying the cursor. (As in the
14112 unidirectional version, we will display the
14113 cursor on the last candidate we find.) */
14114 if (tem == 0
14115 || tem == pt_old
14116 || (tem - pt_old > 0 && tem < pos_after))
14117 {
14118 /* The glyphs from this string could have
14119 been reordered. Find the one with the
14120 smallest string position. Or there could
14121 be a character in the string with the
14122 `cursor' property, which means display
14123 cursor on that character's glyph. */
14124 ptrdiff_t strpos = glyph->charpos;
14125
14126 if (tem)
14127 {
14128 cursor = glyph;
14129 string_from_text_prop = 1;
14130 }
14131 for ( ;
14132 (row->reversed_p ? glyph > stop : glyph < stop)
14133 && EQ (glyph->object, str);
14134 glyph += incr)
14135 {
14136 Lisp_Object cprop;
14137 ptrdiff_t gpos = glyph->charpos;
14138
14139 cprop = Fget_char_property (make_number (gpos),
14140 Qcursor,
14141 glyph->object);
14142 if (!NILP (cprop))
14143 {
14144 cursor = glyph;
14145 break;
14146 }
14147 if (tem && glyph->charpos < strpos)
14148 {
14149 strpos = glyph->charpos;
14150 cursor = glyph;
14151 }
14152 }
14153
14154 if (tem == pt_old
14155 || (tem - pt_old > 0 && tem < pos_after))
14156 goto compute_x;
14157 }
14158 if (tem)
14159 pos = tem + 1; /* don't find previous instances */
14160 }
14161 /* This string is not what we want; skip all of the
14162 glyphs that came from it. */
14163 while ((row->reversed_p ? glyph > stop : glyph < stop)
14164 && EQ (glyph->object, str))
14165 glyph += incr;
14166 }
14167 else
14168 glyph += incr;
14169 }
14170
14171 /* If we reached the end of the line, and END was from a string,
14172 the cursor is not on this line. */
14173 if (cursor == NULL
14174 && (row->reversed_p ? glyph <= end : glyph >= end)
14175 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14176 && STRINGP (end->object)
14177 && row->continued_p)
14178 return 0;
14179 }
14180 /* A truncated row may not include PT among its character positions.
14181 Setting the cursor inside the scroll margin will trigger
14182 recalculation of hscroll in hscroll_window_tree. But if a
14183 display string covers point, defer to the string-handling
14184 code below to figure this out. */
14185 else if (row->truncated_on_left_p && pt_old < bpos_min)
14186 {
14187 cursor = glyph_before;
14188 x = -1;
14189 }
14190 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14191 /* Zero-width characters produce no glyphs. */
14192 || (!empty_line_p
14193 && (row->reversed_p
14194 ? glyph_after > glyphs_end
14195 : glyph_after < glyphs_end)))
14196 {
14197 cursor = glyph_after;
14198 x = -1;
14199 }
14200 }
14201
14202 compute_x:
14203 if (cursor != NULL)
14204 glyph = cursor;
14205 else if (glyph == glyphs_end
14206 && pos_before == pos_after
14207 && STRINGP ((row->reversed_p
14208 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14209 : row->glyphs[TEXT_AREA])->object))
14210 {
14211 /* If all the glyphs of this row came from strings, put the
14212 cursor on the first glyph of the row. This avoids having the
14213 cursor outside of the text area in this very rare and hard
14214 use case. */
14215 glyph =
14216 row->reversed_p
14217 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14218 : row->glyphs[TEXT_AREA];
14219 }
14220 if (x < 0)
14221 {
14222 struct glyph *g;
14223
14224 /* Need to compute x that corresponds to GLYPH. */
14225 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14226 {
14227 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14228 emacs_abort ();
14229 x += g->pixel_width;
14230 }
14231 }
14232
14233 /* ROW could be part of a continued line, which, under bidi
14234 reordering, might have other rows whose start and end charpos
14235 occlude point. Only set w->cursor if we found a better
14236 approximation to the cursor position than we have from previously
14237 examined candidate rows belonging to the same continued line. */
14238 if (/* we already have a candidate row */
14239 w->cursor.vpos >= 0
14240 /* that candidate is not the row we are processing */
14241 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14242 /* Make sure cursor.vpos specifies a row whose start and end
14243 charpos occlude point, and it is valid candidate for being a
14244 cursor-row. This is because some callers of this function
14245 leave cursor.vpos at the row where the cursor was displayed
14246 during the last redisplay cycle. */
14247 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14248 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14249 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14250 {
14251 struct glyph *g1 =
14252 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14253
14254 /* Don't consider glyphs that are outside TEXT_AREA. */
14255 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14256 return 0;
14257 /* Keep the candidate whose buffer position is the closest to
14258 point or has the `cursor' property. */
14259 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14260 w->cursor.hpos >= 0
14261 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14262 && ((BUFFERP (g1->object)
14263 && (g1->charpos == pt_old /* an exact match always wins */
14264 || (BUFFERP (glyph->object)
14265 && eabs (g1->charpos - pt_old)
14266 < eabs (glyph->charpos - pt_old))))
14267 /* previous candidate is a glyph from a string that has
14268 a non-nil `cursor' property */
14269 || (STRINGP (g1->object)
14270 && (!NILP (Fget_char_property (make_number (g1->charpos),
14271 Qcursor, g1->object))
14272 /* previous candidate is from the same display
14273 string as this one, and the display string
14274 came from a text property */
14275 || (EQ (g1->object, glyph->object)
14276 && string_from_text_prop)
14277 /* this candidate is from newline and its
14278 position is not an exact match */
14279 || (INTEGERP (glyph->object)
14280 && glyph->charpos != pt_old)))))
14281 return 0;
14282 /* If this candidate gives an exact match, use that. */
14283 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14284 /* If this candidate is a glyph created for the
14285 terminating newline of a line, and point is on that
14286 newline, it wins because it's an exact match. */
14287 || (!row->continued_p
14288 && INTEGERP (glyph->object)
14289 && glyph->charpos == 0
14290 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14291 /* Otherwise, keep the candidate that comes from a row
14292 spanning less buffer positions. This may win when one or
14293 both candidate positions are on glyphs that came from
14294 display strings, for which we cannot compare buffer
14295 positions. */
14296 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14297 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14298 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14299 return 0;
14300 }
14301 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14302 w->cursor.x = x;
14303 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14304 w->cursor.y = row->y + dy;
14305
14306 if (w == XWINDOW (selected_window))
14307 {
14308 if (!row->continued_p
14309 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14310 && row->x == 0)
14311 {
14312 this_line_buffer = XBUFFER (w->buffer);
14313
14314 CHARPOS (this_line_start_pos)
14315 = MATRIX_ROW_START_CHARPOS (row) + delta;
14316 BYTEPOS (this_line_start_pos)
14317 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14318
14319 CHARPOS (this_line_end_pos)
14320 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14321 BYTEPOS (this_line_end_pos)
14322 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14323
14324 this_line_y = w->cursor.y;
14325 this_line_pixel_height = row->height;
14326 this_line_vpos = w->cursor.vpos;
14327 this_line_start_x = row->x;
14328 }
14329 else
14330 CHARPOS (this_line_start_pos) = 0;
14331 }
14332
14333 return 1;
14334 }
14335
14336
14337 /* Run window scroll functions, if any, for WINDOW with new window
14338 start STARTP. Sets the window start of WINDOW to that position.
14339
14340 We assume that the window's buffer is really current. */
14341
14342 static struct text_pos
14343 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14344 {
14345 struct window *w = XWINDOW (window);
14346 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14347
14348 if (current_buffer != XBUFFER (w->buffer))
14349 emacs_abort ();
14350
14351 if (!NILP (Vwindow_scroll_functions))
14352 {
14353 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14354 make_number (CHARPOS (startp)));
14355 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14356 /* In case the hook functions switch buffers. */
14357 set_buffer_internal (XBUFFER (w->buffer));
14358 }
14359
14360 return startp;
14361 }
14362
14363
14364 /* Make sure the line containing the cursor is fully visible.
14365 A value of 1 means there is nothing to be done.
14366 (Either the line is fully visible, or it cannot be made so,
14367 or we cannot tell.)
14368
14369 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14370 is higher than window.
14371
14372 A value of 0 means the caller should do scrolling
14373 as if point had gone off the screen. */
14374
14375 static int
14376 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14377 {
14378 struct glyph_matrix *matrix;
14379 struct glyph_row *row;
14380 int window_height;
14381
14382 if (!make_cursor_line_fully_visible_p)
14383 return 1;
14384
14385 /* It's not always possible to find the cursor, e.g, when a window
14386 is full of overlay strings. Don't do anything in that case. */
14387 if (w->cursor.vpos < 0)
14388 return 1;
14389
14390 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14391 row = MATRIX_ROW (matrix, w->cursor.vpos);
14392
14393 /* If the cursor row is not partially visible, there's nothing to do. */
14394 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14395 return 1;
14396
14397 /* If the row the cursor is in is taller than the window's height,
14398 it's not clear what to do, so do nothing. */
14399 window_height = window_box_height (w);
14400 if (row->height >= window_height)
14401 {
14402 if (!force_p || MINI_WINDOW_P (w)
14403 || w->vscroll || w->cursor.vpos == 0)
14404 return 1;
14405 }
14406 return 0;
14407 }
14408
14409
14410 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14411 non-zero means only WINDOW is redisplayed in redisplay_internal.
14412 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14413 in redisplay_window to bring a partially visible line into view in
14414 the case that only the cursor has moved.
14415
14416 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14417 last screen line's vertical height extends past the end of the screen.
14418
14419 Value is
14420
14421 1 if scrolling succeeded
14422
14423 0 if scrolling didn't find point.
14424
14425 -1 if new fonts have been loaded so that we must interrupt
14426 redisplay, adjust glyph matrices, and try again. */
14427
14428 enum
14429 {
14430 SCROLLING_SUCCESS,
14431 SCROLLING_FAILED,
14432 SCROLLING_NEED_LARGER_MATRICES
14433 };
14434
14435 /* If scroll-conservatively is more than this, never recenter.
14436
14437 If you change this, don't forget to update the doc string of
14438 `scroll-conservatively' and the Emacs manual. */
14439 #define SCROLL_LIMIT 100
14440
14441 static int
14442 try_scrolling (Lisp_Object window, int just_this_one_p,
14443 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14444 int temp_scroll_step, int last_line_misfit)
14445 {
14446 struct window *w = XWINDOW (window);
14447 struct frame *f = XFRAME (w->frame);
14448 struct text_pos pos, startp;
14449 struct it it;
14450 int this_scroll_margin, scroll_max, rc, height;
14451 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14452 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14453 Lisp_Object aggressive;
14454 /* We will never try scrolling more than this number of lines. */
14455 int scroll_limit = SCROLL_LIMIT;
14456
14457 #ifdef GLYPH_DEBUG
14458 debug_method_add (w, "try_scrolling");
14459 #endif
14460
14461 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14462
14463 /* Compute scroll margin height in pixels. We scroll when point is
14464 within this distance from the top or bottom of the window. */
14465 if (scroll_margin > 0)
14466 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14467 * FRAME_LINE_HEIGHT (f);
14468 else
14469 this_scroll_margin = 0;
14470
14471 /* Force arg_scroll_conservatively to have a reasonable value, to
14472 avoid scrolling too far away with slow move_it_* functions. Note
14473 that the user can supply scroll-conservatively equal to
14474 `most-positive-fixnum', which can be larger than INT_MAX. */
14475 if (arg_scroll_conservatively > scroll_limit)
14476 {
14477 arg_scroll_conservatively = scroll_limit + 1;
14478 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14479 }
14480 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14481 /* Compute how much we should try to scroll maximally to bring
14482 point into view. */
14483 scroll_max = (max (scroll_step,
14484 max (arg_scroll_conservatively, temp_scroll_step))
14485 * FRAME_LINE_HEIGHT (f));
14486 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14487 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14488 /* We're trying to scroll because of aggressive scrolling but no
14489 scroll_step is set. Choose an arbitrary one. */
14490 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14491 else
14492 scroll_max = 0;
14493
14494 too_near_end:
14495
14496 /* Decide whether to scroll down. */
14497 if (PT > CHARPOS (startp))
14498 {
14499 int scroll_margin_y;
14500
14501 /* Compute the pixel ypos of the scroll margin, then move IT to
14502 either that ypos or PT, whichever comes first. */
14503 start_display (&it, w, startp);
14504 scroll_margin_y = it.last_visible_y - this_scroll_margin
14505 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14506 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14507 (MOVE_TO_POS | MOVE_TO_Y));
14508
14509 if (PT > CHARPOS (it.current.pos))
14510 {
14511 int y0 = line_bottom_y (&it);
14512 /* Compute how many pixels below window bottom to stop searching
14513 for PT. This avoids costly search for PT that is far away if
14514 the user limited scrolling by a small number of lines, but
14515 always finds PT if scroll_conservatively is set to a large
14516 number, such as most-positive-fixnum. */
14517 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14518 int y_to_move = it.last_visible_y + slack;
14519
14520 /* Compute the distance from the scroll margin to PT or to
14521 the scroll limit, whichever comes first. This should
14522 include the height of the cursor line, to make that line
14523 fully visible. */
14524 move_it_to (&it, PT, -1, y_to_move,
14525 -1, MOVE_TO_POS | MOVE_TO_Y);
14526 dy = line_bottom_y (&it) - y0;
14527
14528 if (dy > scroll_max)
14529 return SCROLLING_FAILED;
14530
14531 if (dy > 0)
14532 scroll_down_p = 1;
14533 }
14534 }
14535
14536 if (scroll_down_p)
14537 {
14538 /* Point is in or below the bottom scroll margin, so move the
14539 window start down. If scrolling conservatively, move it just
14540 enough down to make point visible. If scroll_step is set,
14541 move it down by scroll_step. */
14542 if (arg_scroll_conservatively)
14543 amount_to_scroll
14544 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14545 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14546 else if (scroll_step || temp_scroll_step)
14547 amount_to_scroll = scroll_max;
14548 else
14549 {
14550 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14551 height = WINDOW_BOX_TEXT_HEIGHT (w);
14552 if (NUMBERP (aggressive))
14553 {
14554 double float_amount = XFLOATINT (aggressive) * height;
14555 int aggressive_scroll = float_amount;
14556 if (aggressive_scroll == 0 && float_amount > 0)
14557 aggressive_scroll = 1;
14558 /* Don't let point enter the scroll margin near top of
14559 the window. This could happen if the value of
14560 scroll_up_aggressively is too large and there are
14561 non-zero margins, because scroll_up_aggressively
14562 means put point that fraction of window height
14563 _from_the_bottom_margin_. */
14564 if (aggressive_scroll + 2*this_scroll_margin > height)
14565 aggressive_scroll = height - 2*this_scroll_margin;
14566 amount_to_scroll = dy + aggressive_scroll;
14567 }
14568 }
14569
14570 if (amount_to_scroll <= 0)
14571 return SCROLLING_FAILED;
14572
14573 start_display (&it, w, startp);
14574 if (arg_scroll_conservatively <= scroll_limit)
14575 move_it_vertically (&it, amount_to_scroll);
14576 else
14577 {
14578 /* Extra precision for users who set scroll-conservatively
14579 to a large number: make sure the amount we scroll
14580 the window start is never less than amount_to_scroll,
14581 which was computed as distance from window bottom to
14582 point. This matters when lines at window top and lines
14583 below window bottom have different height. */
14584 struct it it1;
14585 void *it1data = NULL;
14586 /* We use a temporary it1 because line_bottom_y can modify
14587 its argument, if it moves one line down; see there. */
14588 int start_y;
14589
14590 SAVE_IT (it1, it, it1data);
14591 start_y = line_bottom_y (&it1);
14592 do {
14593 RESTORE_IT (&it, &it, it1data);
14594 move_it_by_lines (&it, 1);
14595 SAVE_IT (it1, it, it1data);
14596 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14597 }
14598
14599 /* If STARTP is unchanged, move it down another screen line. */
14600 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14601 move_it_by_lines (&it, 1);
14602 startp = it.current.pos;
14603 }
14604 else
14605 {
14606 struct text_pos scroll_margin_pos = startp;
14607 int y_offset = 0;
14608
14609 /* See if point is inside the scroll margin at the top of the
14610 window. */
14611 if (this_scroll_margin)
14612 {
14613 int y_start;
14614
14615 start_display (&it, w, startp);
14616 y_start = it.current_y;
14617 move_it_vertically (&it, this_scroll_margin);
14618 scroll_margin_pos = it.current.pos;
14619 /* If we didn't move enough before hitting ZV, request
14620 additional amount of scroll, to move point out of the
14621 scroll margin. */
14622 if (IT_CHARPOS (it) == ZV
14623 && it.current_y - y_start < this_scroll_margin)
14624 y_offset = this_scroll_margin - (it.current_y - y_start);
14625 }
14626
14627 if (PT < CHARPOS (scroll_margin_pos))
14628 {
14629 /* Point is in the scroll margin at the top of the window or
14630 above what is displayed in the window. */
14631 int y0, y_to_move;
14632
14633 /* Compute the vertical distance from PT to the scroll
14634 margin position. Move as far as scroll_max allows, or
14635 one screenful, or 10 screen lines, whichever is largest.
14636 Give up if distance is greater than scroll_max or if we
14637 didn't reach the scroll margin position. */
14638 SET_TEXT_POS (pos, PT, PT_BYTE);
14639 start_display (&it, w, pos);
14640 y0 = it.current_y;
14641 y_to_move = max (it.last_visible_y,
14642 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14643 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14644 y_to_move, -1,
14645 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14646 dy = it.current_y - y0;
14647 if (dy > scroll_max
14648 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14649 return SCROLLING_FAILED;
14650
14651 /* Additional scroll for when ZV was too close to point. */
14652 dy += y_offset;
14653
14654 /* Compute new window start. */
14655 start_display (&it, w, startp);
14656
14657 if (arg_scroll_conservatively)
14658 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14659 max (scroll_step, temp_scroll_step));
14660 else if (scroll_step || temp_scroll_step)
14661 amount_to_scroll = scroll_max;
14662 else
14663 {
14664 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14665 height = WINDOW_BOX_TEXT_HEIGHT (w);
14666 if (NUMBERP (aggressive))
14667 {
14668 double float_amount = XFLOATINT (aggressive) * height;
14669 int aggressive_scroll = float_amount;
14670 if (aggressive_scroll == 0 && float_amount > 0)
14671 aggressive_scroll = 1;
14672 /* Don't let point enter the scroll margin near
14673 bottom of the window, if the value of
14674 scroll_down_aggressively happens to be too
14675 large. */
14676 if (aggressive_scroll + 2*this_scroll_margin > height)
14677 aggressive_scroll = height - 2*this_scroll_margin;
14678 amount_to_scroll = dy + aggressive_scroll;
14679 }
14680 }
14681
14682 if (amount_to_scroll <= 0)
14683 return SCROLLING_FAILED;
14684
14685 move_it_vertically_backward (&it, amount_to_scroll);
14686 startp = it.current.pos;
14687 }
14688 }
14689
14690 /* Run window scroll functions. */
14691 startp = run_window_scroll_functions (window, startp);
14692
14693 /* Display the window. Give up if new fonts are loaded, or if point
14694 doesn't appear. */
14695 if (!try_window (window, startp, 0))
14696 rc = SCROLLING_NEED_LARGER_MATRICES;
14697 else if (w->cursor.vpos < 0)
14698 {
14699 clear_glyph_matrix (w->desired_matrix);
14700 rc = SCROLLING_FAILED;
14701 }
14702 else
14703 {
14704 /* Maybe forget recorded base line for line number display. */
14705 if (!just_this_one_p
14706 || current_buffer->clip_changed
14707 || BEG_UNCHANGED < CHARPOS (startp))
14708 w->base_line_number = 0;
14709
14710 /* If cursor ends up on a partially visible line,
14711 treat that as being off the bottom of the screen. */
14712 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14713 /* It's possible that the cursor is on the first line of the
14714 buffer, which is partially obscured due to a vscroll
14715 (Bug#7537). In that case, avoid looping forever . */
14716 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14717 {
14718 clear_glyph_matrix (w->desired_matrix);
14719 ++extra_scroll_margin_lines;
14720 goto too_near_end;
14721 }
14722 rc = SCROLLING_SUCCESS;
14723 }
14724
14725 return rc;
14726 }
14727
14728
14729 /* Compute a suitable window start for window W if display of W starts
14730 on a continuation line. Value is non-zero if a new window start
14731 was computed.
14732
14733 The new window start will be computed, based on W's width, starting
14734 from the start of the continued line. It is the start of the
14735 screen line with the minimum distance from the old start W->start. */
14736
14737 static int
14738 compute_window_start_on_continuation_line (struct window *w)
14739 {
14740 struct text_pos pos, start_pos;
14741 int window_start_changed_p = 0;
14742
14743 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14744
14745 /* If window start is on a continuation line... Window start may be
14746 < BEGV in case there's invisible text at the start of the
14747 buffer (M-x rmail, for example). */
14748 if (CHARPOS (start_pos) > BEGV
14749 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14750 {
14751 struct it it;
14752 struct glyph_row *row;
14753
14754 /* Handle the case that the window start is out of range. */
14755 if (CHARPOS (start_pos) < BEGV)
14756 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14757 else if (CHARPOS (start_pos) > ZV)
14758 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14759
14760 /* Find the start of the continued line. This should be fast
14761 because find_newline is fast (newline cache). */
14762 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14763 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14764 row, DEFAULT_FACE_ID);
14765 reseat_at_previous_visible_line_start (&it);
14766
14767 /* If the line start is "too far" away from the window start,
14768 say it takes too much time to compute a new window start. */
14769 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14770 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14771 {
14772 int min_distance, distance;
14773
14774 /* Move forward by display lines to find the new window
14775 start. If window width was enlarged, the new start can
14776 be expected to be > the old start. If window width was
14777 decreased, the new window start will be < the old start.
14778 So, we're looking for the display line start with the
14779 minimum distance from the old window start. */
14780 pos = it.current.pos;
14781 min_distance = INFINITY;
14782 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14783 distance < min_distance)
14784 {
14785 min_distance = distance;
14786 pos = it.current.pos;
14787 move_it_by_lines (&it, 1);
14788 }
14789
14790 /* Set the window start there. */
14791 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14792 window_start_changed_p = 1;
14793 }
14794 }
14795
14796 return window_start_changed_p;
14797 }
14798
14799
14800 /* Try cursor movement in case text has not changed in window WINDOW,
14801 with window start STARTP. Value is
14802
14803 CURSOR_MOVEMENT_SUCCESS if successful
14804
14805 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14806
14807 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14808 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14809 we want to scroll as if scroll-step were set to 1. See the code.
14810
14811 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14812 which case we have to abort this redisplay, and adjust matrices
14813 first. */
14814
14815 enum
14816 {
14817 CURSOR_MOVEMENT_SUCCESS,
14818 CURSOR_MOVEMENT_CANNOT_BE_USED,
14819 CURSOR_MOVEMENT_MUST_SCROLL,
14820 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14821 };
14822
14823 static int
14824 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14825 {
14826 struct window *w = XWINDOW (window);
14827 struct frame *f = XFRAME (w->frame);
14828 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14829
14830 #ifdef GLYPH_DEBUG
14831 if (inhibit_try_cursor_movement)
14832 return rc;
14833 #endif
14834
14835 /* Previously, there was a check for Lisp integer in the
14836 if-statement below. Now, this field is converted to
14837 ptrdiff_t, thus zero means invalid position in a buffer. */
14838 eassert (w->last_point > 0);
14839
14840 /* Handle case where text has not changed, only point, and it has
14841 not moved off the frame. */
14842 if (/* Point may be in this window. */
14843 PT >= CHARPOS (startp)
14844 /* Selective display hasn't changed. */
14845 && !current_buffer->clip_changed
14846 /* Function force-mode-line-update is used to force a thorough
14847 redisplay. It sets either windows_or_buffers_changed or
14848 update_mode_lines. So don't take a shortcut here for these
14849 cases. */
14850 && !update_mode_lines
14851 && !windows_or_buffers_changed
14852 && !cursor_type_changed
14853 /* Can't use this case if highlighting a region. When a
14854 region exists, cursor movement has to do more than just
14855 set the cursor. */
14856 && markpos_of_region () < 0
14857 && !w->region_showing
14858 && NILP (Vshow_trailing_whitespace)
14859 /* This code is not used for mini-buffer for the sake of the case
14860 of redisplaying to replace an echo area message; since in
14861 that case the mini-buffer contents per se are usually
14862 unchanged. This code is of no real use in the mini-buffer
14863 since the handling of this_line_start_pos, etc., in redisplay
14864 handles the same cases. */
14865 && !EQ (window, minibuf_window)
14866 /* When splitting windows or for new windows, it happens that
14867 redisplay is called with a nil window_end_vpos or one being
14868 larger than the window. This should really be fixed in
14869 window.c. I don't have this on my list, now, so we do
14870 approximately the same as the old redisplay code. --gerd. */
14871 && INTEGERP (w->window_end_vpos)
14872 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14873 && (FRAME_WINDOW_P (f)
14874 || !overlay_arrow_in_current_buffer_p ()))
14875 {
14876 int this_scroll_margin, top_scroll_margin;
14877 struct glyph_row *row = NULL;
14878
14879 #ifdef GLYPH_DEBUG
14880 debug_method_add (w, "cursor movement");
14881 #endif
14882
14883 /* Scroll if point within this distance from the top or bottom
14884 of the window. This is a pixel value. */
14885 if (scroll_margin > 0)
14886 {
14887 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14888 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14889 }
14890 else
14891 this_scroll_margin = 0;
14892
14893 top_scroll_margin = this_scroll_margin;
14894 if (WINDOW_WANTS_HEADER_LINE_P (w))
14895 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14896
14897 /* Start with the row the cursor was displayed during the last
14898 not paused redisplay. Give up if that row is not valid. */
14899 if (w->last_cursor.vpos < 0
14900 || w->last_cursor.vpos >= w->current_matrix->nrows)
14901 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14902 else
14903 {
14904 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14905 if (row->mode_line_p)
14906 ++row;
14907 if (!row->enabled_p)
14908 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14909 }
14910
14911 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14912 {
14913 int scroll_p = 0, must_scroll = 0;
14914 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14915
14916 if (PT > w->last_point)
14917 {
14918 /* Point has moved forward. */
14919 while (MATRIX_ROW_END_CHARPOS (row) < PT
14920 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14921 {
14922 eassert (row->enabled_p);
14923 ++row;
14924 }
14925
14926 /* If the end position of a row equals the start
14927 position of the next row, and PT is at that position,
14928 we would rather display cursor in the next line. */
14929 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14930 && MATRIX_ROW_END_CHARPOS (row) == PT
14931 && row < w->current_matrix->rows
14932 + w->current_matrix->nrows - 1
14933 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14934 && !cursor_row_p (row))
14935 ++row;
14936
14937 /* If within the scroll margin, scroll. Note that
14938 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14939 the next line would be drawn, and that
14940 this_scroll_margin can be zero. */
14941 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14942 || PT > MATRIX_ROW_END_CHARPOS (row)
14943 /* Line is completely visible last line in window
14944 and PT is to be set in the next line. */
14945 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14946 && PT == MATRIX_ROW_END_CHARPOS (row)
14947 && !row->ends_at_zv_p
14948 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14949 scroll_p = 1;
14950 }
14951 else if (PT < w->last_point)
14952 {
14953 /* Cursor has to be moved backward. Note that PT >=
14954 CHARPOS (startp) because of the outer if-statement. */
14955 while (!row->mode_line_p
14956 && (MATRIX_ROW_START_CHARPOS (row) > PT
14957 || (MATRIX_ROW_START_CHARPOS (row) == PT
14958 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14959 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14960 row > w->current_matrix->rows
14961 && (row-1)->ends_in_newline_from_string_p))))
14962 && (row->y > top_scroll_margin
14963 || CHARPOS (startp) == BEGV))
14964 {
14965 eassert (row->enabled_p);
14966 --row;
14967 }
14968
14969 /* Consider the following case: Window starts at BEGV,
14970 there is invisible, intangible text at BEGV, so that
14971 display starts at some point START > BEGV. It can
14972 happen that we are called with PT somewhere between
14973 BEGV and START. Try to handle that case. */
14974 if (row < w->current_matrix->rows
14975 || row->mode_line_p)
14976 {
14977 row = w->current_matrix->rows;
14978 if (row->mode_line_p)
14979 ++row;
14980 }
14981
14982 /* Due to newlines in overlay strings, we may have to
14983 skip forward over overlay strings. */
14984 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14985 && MATRIX_ROW_END_CHARPOS (row) == PT
14986 && !cursor_row_p (row))
14987 ++row;
14988
14989 /* If within the scroll margin, scroll. */
14990 if (row->y < top_scroll_margin
14991 && CHARPOS (startp) != BEGV)
14992 scroll_p = 1;
14993 }
14994 else
14995 {
14996 /* Cursor did not move. So don't scroll even if cursor line
14997 is partially visible, as it was so before. */
14998 rc = CURSOR_MOVEMENT_SUCCESS;
14999 }
15000
15001 if (PT < MATRIX_ROW_START_CHARPOS (row)
15002 || PT > MATRIX_ROW_END_CHARPOS (row))
15003 {
15004 /* if PT is not in the glyph row, give up. */
15005 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15006 must_scroll = 1;
15007 }
15008 else if (rc != CURSOR_MOVEMENT_SUCCESS
15009 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15010 {
15011 struct glyph_row *row1;
15012
15013 /* If rows are bidi-reordered and point moved, back up
15014 until we find a row that does not belong to a
15015 continuation line. This is because we must consider
15016 all rows of a continued line as candidates for the
15017 new cursor positioning, since row start and end
15018 positions change non-linearly with vertical position
15019 in such rows. */
15020 /* FIXME: Revisit this when glyph ``spilling'' in
15021 continuation lines' rows is implemented for
15022 bidi-reordered rows. */
15023 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15024 MATRIX_ROW_CONTINUATION_LINE_P (row);
15025 --row)
15026 {
15027 /* If we hit the beginning of the displayed portion
15028 without finding the first row of a continued
15029 line, give up. */
15030 if (row <= row1)
15031 {
15032 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15033 break;
15034 }
15035 eassert (row->enabled_p);
15036 }
15037 }
15038 if (must_scroll)
15039 ;
15040 else if (rc != CURSOR_MOVEMENT_SUCCESS
15041 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15042 /* Make sure this isn't a header line by any chance, since
15043 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15044 && !row->mode_line_p
15045 && make_cursor_line_fully_visible_p)
15046 {
15047 if (PT == MATRIX_ROW_END_CHARPOS (row)
15048 && !row->ends_at_zv_p
15049 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15050 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15051 else if (row->height > window_box_height (w))
15052 {
15053 /* If we end up in a partially visible line, let's
15054 make it fully visible, except when it's taller
15055 than the window, in which case we can't do much
15056 about it. */
15057 *scroll_step = 1;
15058 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15059 }
15060 else
15061 {
15062 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15063 if (!cursor_row_fully_visible_p (w, 0, 1))
15064 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15065 else
15066 rc = CURSOR_MOVEMENT_SUCCESS;
15067 }
15068 }
15069 else if (scroll_p)
15070 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15071 else if (rc != CURSOR_MOVEMENT_SUCCESS
15072 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15073 {
15074 /* With bidi-reordered rows, there could be more than
15075 one candidate row whose start and end positions
15076 occlude point. We need to let set_cursor_from_row
15077 find the best candidate. */
15078 /* FIXME: Revisit this when glyph ``spilling'' in
15079 continuation lines' rows is implemented for
15080 bidi-reordered rows. */
15081 int rv = 0;
15082
15083 do
15084 {
15085 int at_zv_p = 0, exact_match_p = 0;
15086
15087 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15088 && PT <= MATRIX_ROW_END_CHARPOS (row)
15089 && cursor_row_p (row))
15090 rv |= set_cursor_from_row (w, row, w->current_matrix,
15091 0, 0, 0, 0);
15092 /* As soon as we've found the exact match for point,
15093 or the first suitable row whose ends_at_zv_p flag
15094 is set, we are done. */
15095 at_zv_p =
15096 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15097 if (rv && !at_zv_p
15098 && w->cursor.hpos >= 0
15099 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15100 w->cursor.vpos))
15101 {
15102 struct glyph_row *candidate =
15103 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15104 struct glyph *g =
15105 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15106 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15107
15108 exact_match_p =
15109 (BUFFERP (g->object) && g->charpos == PT)
15110 || (INTEGERP (g->object)
15111 && (g->charpos == PT
15112 || (g->charpos == 0 && endpos - 1 == PT)));
15113 }
15114 if (rv && (at_zv_p || exact_match_p))
15115 {
15116 rc = CURSOR_MOVEMENT_SUCCESS;
15117 break;
15118 }
15119 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15120 break;
15121 ++row;
15122 }
15123 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15124 || row->continued_p)
15125 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15126 || (MATRIX_ROW_START_CHARPOS (row) == PT
15127 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15128 /* If we didn't find any candidate rows, or exited the
15129 loop before all the candidates were examined, signal
15130 to the caller that this method failed. */
15131 if (rc != CURSOR_MOVEMENT_SUCCESS
15132 && !(rv
15133 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15134 && !row->continued_p))
15135 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15136 else if (rv)
15137 rc = CURSOR_MOVEMENT_SUCCESS;
15138 }
15139 else
15140 {
15141 do
15142 {
15143 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15144 {
15145 rc = CURSOR_MOVEMENT_SUCCESS;
15146 break;
15147 }
15148 ++row;
15149 }
15150 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15151 && MATRIX_ROW_START_CHARPOS (row) == PT
15152 && cursor_row_p (row));
15153 }
15154 }
15155 }
15156
15157 return rc;
15158 }
15159
15160 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15161 static
15162 #endif
15163 void
15164 set_vertical_scroll_bar (struct window *w)
15165 {
15166 ptrdiff_t start, end, whole;
15167
15168 /* Calculate the start and end positions for the current window.
15169 At some point, it would be nice to choose between scrollbars
15170 which reflect the whole buffer size, with special markers
15171 indicating narrowing, and scrollbars which reflect only the
15172 visible region.
15173
15174 Note that mini-buffers sometimes aren't displaying any text. */
15175 if (!MINI_WINDOW_P (w)
15176 || (w == XWINDOW (minibuf_window)
15177 && NILP (echo_area_buffer[0])))
15178 {
15179 struct buffer *buf = XBUFFER (w->buffer);
15180 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15181 start = marker_position (w->start) - BUF_BEGV (buf);
15182 /* I don't think this is guaranteed to be right. For the
15183 moment, we'll pretend it is. */
15184 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15185
15186 if (end < start)
15187 end = start;
15188 if (whole < (end - start))
15189 whole = end - start;
15190 }
15191 else
15192 start = end = whole = 0;
15193
15194 /* Indicate what this scroll bar ought to be displaying now. */
15195 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15196 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15197 (w, end - start, whole, start);
15198 }
15199
15200
15201 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15202 selected_window is redisplayed.
15203
15204 We can return without actually redisplaying the window if
15205 fonts_changed_p. In that case, redisplay_internal will
15206 retry. */
15207
15208 static void
15209 redisplay_window (Lisp_Object window, int just_this_one_p)
15210 {
15211 struct window *w = XWINDOW (window);
15212 struct frame *f = XFRAME (w->frame);
15213 struct buffer *buffer = XBUFFER (w->buffer);
15214 struct buffer *old = current_buffer;
15215 struct text_pos lpoint, opoint, startp;
15216 int update_mode_line;
15217 int tem;
15218 struct it it;
15219 /* Record it now because it's overwritten. */
15220 int current_matrix_up_to_date_p = 0;
15221 int used_current_matrix_p = 0;
15222 /* This is less strict than current_matrix_up_to_date_p.
15223 It indicates that the buffer contents and narrowing are unchanged. */
15224 int buffer_unchanged_p = 0;
15225 int temp_scroll_step = 0;
15226 ptrdiff_t count = SPECPDL_INDEX ();
15227 int rc;
15228 int centering_position = -1;
15229 int last_line_misfit = 0;
15230 ptrdiff_t beg_unchanged, end_unchanged;
15231
15232 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15233 opoint = lpoint;
15234
15235 /* W must be a leaf window here. */
15236 eassert (!NILP (w->buffer));
15237 #ifdef GLYPH_DEBUG
15238 *w->desired_matrix->method = 0;
15239 #endif
15240
15241 restart:
15242 reconsider_clip_changes (w, buffer);
15243
15244 /* Has the mode line to be updated? */
15245 update_mode_line = (w->update_mode_line
15246 || update_mode_lines
15247 || buffer->clip_changed
15248 || buffer->prevent_redisplay_optimizations_p);
15249
15250 if (MINI_WINDOW_P (w))
15251 {
15252 if (w == XWINDOW (echo_area_window)
15253 && !NILP (echo_area_buffer[0]))
15254 {
15255 if (update_mode_line)
15256 /* We may have to update a tty frame's menu bar or a
15257 tool-bar. Example `M-x C-h C-h C-g'. */
15258 goto finish_menu_bars;
15259 else
15260 /* We've already displayed the echo area glyphs in this window. */
15261 goto finish_scroll_bars;
15262 }
15263 else if ((w != XWINDOW (minibuf_window)
15264 || minibuf_level == 0)
15265 /* When buffer is nonempty, redisplay window normally. */
15266 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15267 /* Quail displays non-mini buffers in minibuffer window.
15268 In that case, redisplay the window normally. */
15269 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15270 {
15271 /* W is a mini-buffer window, but it's not active, so clear
15272 it. */
15273 int yb = window_text_bottom_y (w);
15274 struct glyph_row *row;
15275 int y;
15276
15277 for (y = 0, row = w->desired_matrix->rows;
15278 y < yb;
15279 y += row->height, ++row)
15280 blank_row (w, row, y);
15281 goto finish_scroll_bars;
15282 }
15283
15284 clear_glyph_matrix (w->desired_matrix);
15285 }
15286
15287 /* Otherwise set up data on this window; select its buffer and point
15288 value. */
15289 /* Really select the buffer, for the sake of buffer-local
15290 variables. */
15291 set_buffer_internal_1 (XBUFFER (w->buffer));
15292
15293 current_matrix_up_to_date_p
15294 = (w->window_end_valid
15295 && !current_buffer->clip_changed
15296 && !current_buffer->prevent_redisplay_optimizations_p
15297 && !window_outdated (w));
15298
15299 /* Run the window-bottom-change-functions
15300 if it is possible that the text on the screen has changed
15301 (either due to modification of the text, or any other reason). */
15302 if (!current_matrix_up_to_date_p
15303 && !NILP (Vwindow_text_change_functions))
15304 {
15305 safe_run_hooks (Qwindow_text_change_functions);
15306 goto restart;
15307 }
15308
15309 beg_unchanged = BEG_UNCHANGED;
15310 end_unchanged = END_UNCHANGED;
15311
15312 SET_TEXT_POS (opoint, PT, PT_BYTE);
15313
15314 specbind (Qinhibit_point_motion_hooks, Qt);
15315
15316 buffer_unchanged_p
15317 = (w->window_end_valid
15318 && !current_buffer->clip_changed
15319 && !window_outdated (w));
15320
15321 /* When windows_or_buffers_changed is non-zero, we can't rely on
15322 the window end being valid, so set it to nil there. */
15323 if (windows_or_buffers_changed)
15324 {
15325 /* If window starts on a continuation line, maybe adjust the
15326 window start in case the window's width changed. */
15327 if (XMARKER (w->start)->buffer == current_buffer)
15328 compute_window_start_on_continuation_line (w);
15329
15330 w->window_end_valid = 0;
15331 }
15332
15333 /* Some sanity checks. */
15334 CHECK_WINDOW_END (w);
15335 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15336 emacs_abort ();
15337 if (BYTEPOS (opoint) < CHARPOS (opoint))
15338 emacs_abort ();
15339
15340 if (mode_line_update_needed (w))
15341 update_mode_line = 1;
15342
15343 /* Point refers normally to the selected window. For any other
15344 window, set up appropriate value. */
15345 if (!EQ (window, selected_window))
15346 {
15347 ptrdiff_t new_pt = marker_position (w->pointm);
15348 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15349 if (new_pt < BEGV)
15350 {
15351 new_pt = BEGV;
15352 new_pt_byte = BEGV_BYTE;
15353 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15354 }
15355 else if (new_pt > (ZV - 1))
15356 {
15357 new_pt = ZV;
15358 new_pt_byte = ZV_BYTE;
15359 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15360 }
15361
15362 /* We don't use SET_PT so that the point-motion hooks don't run. */
15363 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15364 }
15365
15366 /* If any of the character widths specified in the display table
15367 have changed, invalidate the width run cache. It's true that
15368 this may be a bit late to catch such changes, but the rest of
15369 redisplay goes (non-fatally) haywire when the display table is
15370 changed, so why should we worry about doing any better? */
15371 if (current_buffer->width_run_cache)
15372 {
15373 struct Lisp_Char_Table *disptab = buffer_display_table ();
15374
15375 if (! disptab_matches_widthtab
15376 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15377 {
15378 invalidate_region_cache (current_buffer,
15379 current_buffer->width_run_cache,
15380 BEG, Z);
15381 recompute_width_table (current_buffer, disptab);
15382 }
15383 }
15384
15385 /* If window-start is screwed up, choose a new one. */
15386 if (XMARKER (w->start)->buffer != current_buffer)
15387 goto recenter;
15388
15389 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15390
15391 /* If someone specified a new starting point but did not insist,
15392 check whether it can be used. */
15393 if (w->optional_new_start
15394 && CHARPOS (startp) >= BEGV
15395 && CHARPOS (startp) <= ZV)
15396 {
15397 w->optional_new_start = 0;
15398 start_display (&it, w, startp);
15399 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15400 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15401 if (IT_CHARPOS (it) == PT)
15402 w->force_start = 1;
15403 /* IT may overshoot PT if text at PT is invisible. */
15404 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15405 w->force_start = 1;
15406 }
15407
15408 force_start:
15409
15410 /* Handle case where place to start displaying has been specified,
15411 unless the specified location is outside the accessible range. */
15412 if (w->force_start || w->frozen_window_start_p)
15413 {
15414 /* We set this later on if we have to adjust point. */
15415 int new_vpos = -1;
15416
15417 w->force_start = 0;
15418 w->vscroll = 0;
15419 w->window_end_valid = 0;
15420
15421 /* Forget any recorded base line for line number display. */
15422 if (!buffer_unchanged_p)
15423 w->base_line_number = 0;
15424
15425 /* Redisplay the mode line. Select the buffer properly for that.
15426 Also, run the hook window-scroll-functions
15427 because we have scrolled. */
15428 /* Note, we do this after clearing force_start because
15429 if there's an error, it is better to forget about force_start
15430 than to get into an infinite loop calling the hook functions
15431 and having them get more errors. */
15432 if (!update_mode_line
15433 || ! NILP (Vwindow_scroll_functions))
15434 {
15435 update_mode_line = 1;
15436 w->update_mode_line = 1;
15437 startp = run_window_scroll_functions (window, startp);
15438 }
15439
15440 w->last_modified = 0;
15441 w->last_overlay_modified = 0;
15442 if (CHARPOS (startp) < BEGV)
15443 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15444 else if (CHARPOS (startp) > ZV)
15445 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15446
15447 /* Redisplay, then check if cursor has been set during the
15448 redisplay. Give up if new fonts were loaded. */
15449 /* We used to issue a CHECK_MARGINS argument to try_window here,
15450 but this causes scrolling to fail when point begins inside
15451 the scroll margin (bug#148) -- cyd */
15452 if (!try_window (window, startp, 0))
15453 {
15454 w->force_start = 1;
15455 clear_glyph_matrix (w->desired_matrix);
15456 goto need_larger_matrices;
15457 }
15458
15459 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15460 {
15461 /* If point does not appear, try to move point so it does
15462 appear. The desired matrix has been built above, so we
15463 can use it here. */
15464 new_vpos = window_box_height (w) / 2;
15465 }
15466
15467 if (!cursor_row_fully_visible_p (w, 0, 0))
15468 {
15469 /* Point does appear, but on a line partly visible at end of window.
15470 Move it back to a fully-visible line. */
15471 new_vpos = window_box_height (w);
15472 }
15473 else if (w->cursor.vpos >=0)
15474 {
15475 /* Some people insist on not letting point enter the scroll
15476 margin, even though this part handles windows that didn't
15477 scroll at all. */
15478 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15479 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15480 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15481
15482 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15483 below, which finds the row to move point to, advances by
15484 the Y coordinate of the _next_ row, see the definition of
15485 MATRIX_ROW_BOTTOM_Y. */
15486 if (w->cursor.vpos < margin + header_line)
15487 new_vpos
15488 = pixel_margin + (header_line
15489 ? CURRENT_HEADER_LINE_HEIGHT (w)
15490 : 0) + FRAME_LINE_HEIGHT (f);
15491 else
15492 {
15493 int window_height = window_box_height (w);
15494
15495 if (header_line)
15496 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15497 if (w->cursor.y >= window_height - pixel_margin)
15498 new_vpos = window_height - pixel_margin;
15499 }
15500 }
15501
15502 /* If we need to move point for either of the above reasons,
15503 now actually do it. */
15504 if (new_vpos >= 0)
15505 {
15506 struct glyph_row *row;
15507
15508 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15509 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15510 ++row;
15511
15512 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15513 MATRIX_ROW_START_BYTEPOS (row));
15514
15515 if (w != XWINDOW (selected_window))
15516 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15517 else if (current_buffer == old)
15518 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15519
15520 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15521
15522 /* If we are highlighting the region, then we just changed
15523 the region, so redisplay to show it. */
15524 if (0 <= markpos_of_region ())
15525 {
15526 clear_glyph_matrix (w->desired_matrix);
15527 if (!try_window (window, startp, 0))
15528 goto need_larger_matrices;
15529 }
15530 }
15531
15532 #ifdef GLYPH_DEBUG
15533 debug_method_add (w, "forced window start");
15534 #endif
15535 goto done;
15536 }
15537
15538 /* Handle case where text has not changed, only point, and it has
15539 not moved off the frame, and we are not retrying after hscroll.
15540 (current_matrix_up_to_date_p is nonzero when retrying.) */
15541 if (current_matrix_up_to_date_p
15542 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15543 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15544 {
15545 switch (rc)
15546 {
15547 case CURSOR_MOVEMENT_SUCCESS:
15548 used_current_matrix_p = 1;
15549 goto done;
15550
15551 case CURSOR_MOVEMENT_MUST_SCROLL:
15552 goto try_to_scroll;
15553
15554 default:
15555 emacs_abort ();
15556 }
15557 }
15558 /* If current starting point was originally the beginning of a line
15559 but no longer is, find a new starting point. */
15560 else if (w->start_at_line_beg
15561 && !(CHARPOS (startp) <= BEGV
15562 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15563 {
15564 #ifdef GLYPH_DEBUG
15565 debug_method_add (w, "recenter 1");
15566 #endif
15567 goto recenter;
15568 }
15569
15570 /* Try scrolling with try_window_id. Value is > 0 if update has
15571 been done, it is -1 if we know that the same window start will
15572 not work. It is 0 if unsuccessful for some other reason. */
15573 else if ((tem = try_window_id (w)) != 0)
15574 {
15575 #ifdef GLYPH_DEBUG
15576 debug_method_add (w, "try_window_id %d", tem);
15577 #endif
15578
15579 if (fonts_changed_p)
15580 goto need_larger_matrices;
15581 if (tem > 0)
15582 goto done;
15583
15584 /* Otherwise try_window_id has returned -1 which means that we
15585 don't want the alternative below this comment to execute. */
15586 }
15587 else if (CHARPOS (startp) >= BEGV
15588 && CHARPOS (startp) <= ZV
15589 && PT >= CHARPOS (startp)
15590 && (CHARPOS (startp) < ZV
15591 /* Avoid starting at end of buffer. */
15592 || CHARPOS (startp) == BEGV
15593 || !window_outdated (w)))
15594 {
15595 int d1, d2, d3, d4, d5, d6;
15596
15597 /* If first window line is a continuation line, and window start
15598 is inside the modified region, but the first change is before
15599 current window start, we must select a new window start.
15600
15601 However, if this is the result of a down-mouse event (e.g. by
15602 extending the mouse-drag-overlay), we don't want to select a
15603 new window start, since that would change the position under
15604 the mouse, resulting in an unwanted mouse-movement rather
15605 than a simple mouse-click. */
15606 if (!w->start_at_line_beg
15607 && NILP (do_mouse_tracking)
15608 && CHARPOS (startp) > BEGV
15609 && CHARPOS (startp) > BEG + beg_unchanged
15610 && CHARPOS (startp) <= Z - end_unchanged
15611 /* Even if w->start_at_line_beg is nil, a new window may
15612 start at a line_beg, since that's how set_buffer_window
15613 sets it. So, we need to check the return value of
15614 compute_window_start_on_continuation_line. (See also
15615 bug#197). */
15616 && XMARKER (w->start)->buffer == current_buffer
15617 && compute_window_start_on_continuation_line (w)
15618 /* It doesn't make sense to force the window start like we
15619 do at label force_start if it is already known that point
15620 will not be visible in the resulting window, because
15621 doing so will move point from its correct position
15622 instead of scrolling the window to bring point into view.
15623 See bug#9324. */
15624 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15625 {
15626 w->force_start = 1;
15627 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15628 goto force_start;
15629 }
15630
15631 #ifdef GLYPH_DEBUG
15632 debug_method_add (w, "same window start");
15633 #endif
15634
15635 /* Try to redisplay starting at same place as before.
15636 If point has not moved off frame, accept the results. */
15637 if (!current_matrix_up_to_date_p
15638 /* Don't use try_window_reusing_current_matrix in this case
15639 because a window scroll function can have changed the
15640 buffer. */
15641 || !NILP (Vwindow_scroll_functions)
15642 || MINI_WINDOW_P (w)
15643 || !(used_current_matrix_p
15644 = try_window_reusing_current_matrix (w)))
15645 {
15646 IF_DEBUG (debug_method_add (w, "1"));
15647 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15648 /* -1 means we need to scroll.
15649 0 means we need new matrices, but fonts_changed_p
15650 is set in that case, so we will detect it below. */
15651 goto try_to_scroll;
15652 }
15653
15654 if (fonts_changed_p)
15655 goto need_larger_matrices;
15656
15657 if (w->cursor.vpos >= 0)
15658 {
15659 if (!just_this_one_p
15660 || current_buffer->clip_changed
15661 || BEG_UNCHANGED < CHARPOS (startp))
15662 /* Forget any recorded base line for line number display. */
15663 w->base_line_number = 0;
15664
15665 if (!cursor_row_fully_visible_p (w, 1, 0))
15666 {
15667 clear_glyph_matrix (w->desired_matrix);
15668 last_line_misfit = 1;
15669 }
15670 /* Drop through and scroll. */
15671 else
15672 goto done;
15673 }
15674 else
15675 clear_glyph_matrix (w->desired_matrix);
15676 }
15677
15678 try_to_scroll:
15679
15680 w->last_modified = 0;
15681 w->last_overlay_modified = 0;
15682
15683 /* Redisplay the mode line. Select the buffer properly for that. */
15684 if (!update_mode_line)
15685 {
15686 update_mode_line = 1;
15687 w->update_mode_line = 1;
15688 }
15689
15690 /* Try to scroll by specified few lines. */
15691 if ((scroll_conservatively
15692 || emacs_scroll_step
15693 || temp_scroll_step
15694 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15695 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15696 && CHARPOS (startp) >= BEGV
15697 && CHARPOS (startp) <= ZV)
15698 {
15699 /* The function returns -1 if new fonts were loaded, 1 if
15700 successful, 0 if not successful. */
15701 int ss = try_scrolling (window, just_this_one_p,
15702 scroll_conservatively,
15703 emacs_scroll_step,
15704 temp_scroll_step, last_line_misfit);
15705 switch (ss)
15706 {
15707 case SCROLLING_SUCCESS:
15708 goto done;
15709
15710 case SCROLLING_NEED_LARGER_MATRICES:
15711 goto need_larger_matrices;
15712
15713 case SCROLLING_FAILED:
15714 break;
15715
15716 default:
15717 emacs_abort ();
15718 }
15719 }
15720
15721 /* Finally, just choose a place to start which positions point
15722 according to user preferences. */
15723
15724 recenter:
15725
15726 #ifdef GLYPH_DEBUG
15727 debug_method_add (w, "recenter");
15728 #endif
15729
15730 /* Forget any previously recorded base line for line number display. */
15731 if (!buffer_unchanged_p)
15732 w->base_line_number = 0;
15733
15734 /* Determine the window start relative to point. */
15735 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15736 it.current_y = it.last_visible_y;
15737 if (centering_position < 0)
15738 {
15739 int margin =
15740 scroll_margin > 0
15741 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15742 : 0;
15743 ptrdiff_t margin_pos = CHARPOS (startp);
15744 Lisp_Object aggressive;
15745 int scrolling_up;
15746
15747 /* If there is a scroll margin at the top of the window, find
15748 its character position. */
15749 if (margin
15750 /* Cannot call start_display if startp is not in the
15751 accessible region of the buffer. This can happen when we
15752 have just switched to a different buffer and/or changed
15753 its restriction. In that case, startp is initialized to
15754 the character position 1 (BEGV) because we did not yet
15755 have chance to display the buffer even once. */
15756 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15757 {
15758 struct it it1;
15759 void *it1data = NULL;
15760
15761 SAVE_IT (it1, it, it1data);
15762 start_display (&it1, w, startp);
15763 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15764 margin_pos = IT_CHARPOS (it1);
15765 RESTORE_IT (&it, &it, it1data);
15766 }
15767 scrolling_up = PT > margin_pos;
15768 aggressive =
15769 scrolling_up
15770 ? BVAR (current_buffer, scroll_up_aggressively)
15771 : BVAR (current_buffer, scroll_down_aggressively);
15772
15773 if (!MINI_WINDOW_P (w)
15774 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15775 {
15776 int pt_offset = 0;
15777
15778 /* Setting scroll-conservatively overrides
15779 scroll-*-aggressively. */
15780 if (!scroll_conservatively && NUMBERP (aggressive))
15781 {
15782 double float_amount = XFLOATINT (aggressive);
15783
15784 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15785 if (pt_offset == 0 && float_amount > 0)
15786 pt_offset = 1;
15787 if (pt_offset && margin > 0)
15788 margin -= 1;
15789 }
15790 /* Compute how much to move the window start backward from
15791 point so that point will be displayed where the user
15792 wants it. */
15793 if (scrolling_up)
15794 {
15795 centering_position = it.last_visible_y;
15796 if (pt_offset)
15797 centering_position -= pt_offset;
15798 centering_position -=
15799 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15800 + WINDOW_HEADER_LINE_HEIGHT (w);
15801 /* Don't let point enter the scroll margin near top of
15802 the window. */
15803 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15804 centering_position = margin * FRAME_LINE_HEIGHT (f);
15805 }
15806 else
15807 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15808 }
15809 else
15810 /* Set the window start half the height of the window backward
15811 from point. */
15812 centering_position = window_box_height (w) / 2;
15813 }
15814 move_it_vertically_backward (&it, centering_position);
15815
15816 eassert (IT_CHARPOS (it) >= BEGV);
15817
15818 /* The function move_it_vertically_backward may move over more
15819 than the specified y-distance. If it->w is small, e.g. a
15820 mini-buffer window, we may end up in front of the window's
15821 display area. Start displaying at the start of the line
15822 containing PT in this case. */
15823 if (it.current_y <= 0)
15824 {
15825 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15826 move_it_vertically_backward (&it, 0);
15827 it.current_y = 0;
15828 }
15829
15830 it.current_x = it.hpos = 0;
15831
15832 /* Set the window start position here explicitly, to avoid an
15833 infinite loop in case the functions in window-scroll-functions
15834 get errors. */
15835 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15836
15837 /* Run scroll hooks. */
15838 startp = run_window_scroll_functions (window, it.current.pos);
15839
15840 /* Redisplay the window. */
15841 if (!current_matrix_up_to_date_p
15842 || windows_or_buffers_changed
15843 || cursor_type_changed
15844 /* Don't use try_window_reusing_current_matrix in this case
15845 because it can have changed the buffer. */
15846 || !NILP (Vwindow_scroll_functions)
15847 || !just_this_one_p
15848 || MINI_WINDOW_P (w)
15849 || !(used_current_matrix_p
15850 = try_window_reusing_current_matrix (w)))
15851 try_window (window, startp, 0);
15852
15853 /* If new fonts have been loaded (due to fontsets), give up. We
15854 have to start a new redisplay since we need to re-adjust glyph
15855 matrices. */
15856 if (fonts_changed_p)
15857 goto need_larger_matrices;
15858
15859 /* If cursor did not appear assume that the middle of the window is
15860 in the first line of the window. Do it again with the next line.
15861 (Imagine a window of height 100, displaying two lines of height
15862 60. Moving back 50 from it->last_visible_y will end in the first
15863 line.) */
15864 if (w->cursor.vpos < 0)
15865 {
15866 if (w->window_end_valid && PT >= Z - XFASTINT (w->window_end_pos))
15867 {
15868 clear_glyph_matrix (w->desired_matrix);
15869 move_it_by_lines (&it, 1);
15870 try_window (window, it.current.pos, 0);
15871 }
15872 else if (PT < IT_CHARPOS (it))
15873 {
15874 clear_glyph_matrix (w->desired_matrix);
15875 move_it_by_lines (&it, -1);
15876 try_window (window, it.current.pos, 0);
15877 }
15878 else
15879 {
15880 /* Not much we can do about it. */
15881 }
15882 }
15883
15884 /* Consider the following case: Window starts at BEGV, there is
15885 invisible, intangible text at BEGV, so that display starts at
15886 some point START > BEGV. It can happen that we are called with
15887 PT somewhere between BEGV and START. Try to handle that case. */
15888 if (w->cursor.vpos < 0)
15889 {
15890 struct glyph_row *row = w->current_matrix->rows;
15891 if (row->mode_line_p)
15892 ++row;
15893 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15894 }
15895
15896 if (!cursor_row_fully_visible_p (w, 0, 0))
15897 {
15898 /* If vscroll is enabled, disable it and try again. */
15899 if (w->vscroll)
15900 {
15901 w->vscroll = 0;
15902 clear_glyph_matrix (w->desired_matrix);
15903 goto recenter;
15904 }
15905
15906 /* Users who set scroll-conservatively to a large number want
15907 point just above/below the scroll margin. If we ended up
15908 with point's row partially visible, move the window start to
15909 make that row fully visible and out of the margin. */
15910 if (scroll_conservatively > SCROLL_LIMIT)
15911 {
15912 int margin =
15913 scroll_margin > 0
15914 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15915 : 0;
15916 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15917
15918 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15919 clear_glyph_matrix (w->desired_matrix);
15920 if (1 == try_window (window, it.current.pos,
15921 TRY_WINDOW_CHECK_MARGINS))
15922 goto done;
15923 }
15924
15925 /* If centering point failed to make the whole line visible,
15926 put point at the top instead. That has to make the whole line
15927 visible, if it can be done. */
15928 if (centering_position == 0)
15929 goto done;
15930
15931 clear_glyph_matrix (w->desired_matrix);
15932 centering_position = 0;
15933 goto recenter;
15934 }
15935
15936 done:
15937
15938 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15939 w->start_at_line_beg = (CHARPOS (startp) == BEGV
15940 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
15941
15942 /* Display the mode line, if we must. */
15943 if ((update_mode_line
15944 /* If window not full width, must redo its mode line
15945 if (a) the window to its side is being redone and
15946 (b) we do a frame-based redisplay. This is a consequence
15947 of how inverted lines are drawn in frame-based redisplay. */
15948 || (!just_this_one_p
15949 && !FRAME_WINDOW_P (f)
15950 && !WINDOW_FULL_WIDTH_P (w))
15951 /* Line number to display. */
15952 || w->base_line_pos > 0
15953 /* Column number is displayed and different from the one displayed. */
15954 || (w->column_number_displayed != -1
15955 && (w->column_number_displayed != current_column ())))
15956 /* This means that the window has a mode line. */
15957 && (WINDOW_WANTS_MODELINE_P (w)
15958 || WINDOW_WANTS_HEADER_LINE_P (w)))
15959 {
15960 display_mode_lines (w);
15961
15962 /* If mode line height has changed, arrange for a thorough
15963 immediate redisplay using the correct mode line height. */
15964 if (WINDOW_WANTS_MODELINE_P (w)
15965 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15966 {
15967 fonts_changed_p = 1;
15968 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15969 = DESIRED_MODE_LINE_HEIGHT (w);
15970 }
15971
15972 /* If header line height has changed, arrange for a thorough
15973 immediate redisplay using the correct header line height. */
15974 if (WINDOW_WANTS_HEADER_LINE_P (w)
15975 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15976 {
15977 fonts_changed_p = 1;
15978 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15979 = DESIRED_HEADER_LINE_HEIGHT (w);
15980 }
15981
15982 if (fonts_changed_p)
15983 goto need_larger_matrices;
15984 }
15985
15986 if (!line_number_displayed && w->base_line_pos != -1)
15987 {
15988 w->base_line_pos = 0;
15989 w->base_line_number = 0;
15990 }
15991
15992 finish_menu_bars:
15993
15994 /* When we reach a frame's selected window, redo the frame's menu bar. */
15995 if (update_mode_line
15996 && EQ (FRAME_SELECTED_WINDOW (f), window))
15997 {
15998 int redisplay_menu_p = 0;
15999
16000 if (FRAME_WINDOW_P (f))
16001 {
16002 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16003 || defined (HAVE_NS) || defined (USE_GTK)
16004 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16005 #else
16006 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16007 #endif
16008 }
16009 else
16010 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16011
16012 if (redisplay_menu_p)
16013 display_menu_bar (w);
16014
16015 #ifdef HAVE_WINDOW_SYSTEM
16016 if (FRAME_WINDOW_P (f))
16017 {
16018 #if defined (USE_GTK) || defined (HAVE_NS)
16019 if (FRAME_EXTERNAL_TOOL_BAR (f))
16020 redisplay_tool_bar (f);
16021 #else
16022 if (WINDOWP (f->tool_bar_window)
16023 && (FRAME_TOOL_BAR_LINES (f) > 0
16024 || !NILP (Vauto_resize_tool_bars))
16025 && redisplay_tool_bar (f))
16026 ignore_mouse_drag_p = 1;
16027 #endif
16028 }
16029 #endif
16030 }
16031
16032 #ifdef HAVE_WINDOW_SYSTEM
16033 if (FRAME_WINDOW_P (f)
16034 && update_window_fringes (w, (just_this_one_p
16035 || (!used_current_matrix_p && !overlay_arrow_seen)
16036 || w->pseudo_window_p)))
16037 {
16038 update_begin (f);
16039 block_input ();
16040 if (draw_window_fringes (w, 1))
16041 x_draw_vertical_border (w);
16042 unblock_input ();
16043 update_end (f);
16044 }
16045 #endif /* HAVE_WINDOW_SYSTEM */
16046
16047 /* We go to this label, with fonts_changed_p set,
16048 if it is necessary to try again using larger glyph matrices.
16049 We have to redeem the scroll bar even in this case,
16050 because the loop in redisplay_internal expects that. */
16051 need_larger_matrices:
16052 ;
16053 finish_scroll_bars:
16054
16055 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16056 {
16057 /* Set the thumb's position and size. */
16058 set_vertical_scroll_bar (w);
16059
16060 /* Note that we actually used the scroll bar attached to this
16061 window, so it shouldn't be deleted at the end of redisplay. */
16062 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16063 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16064 }
16065
16066 /* Restore current_buffer and value of point in it. The window
16067 update may have changed the buffer, so first make sure `opoint'
16068 is still valid (Bug#6177). */
16069 if (CHARPOS (opoint) < BEGV)
16070 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16071 else if (CHARPOS (opoint) > ZV)
16072 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16073 else
16074 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16075
16076 set_buffer_internal_1 (old);
16077 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16078 shorter. This can be caused by log truncation in *Messages*. */
16079 if (CHARPOS (lpoint) <= ZV)
16080 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16081
16082 unbind_to (count, Qnil);
16083 }
16084
16085
16086 /* Build the complete desired matrix of WINDOW with a window start
16087 buffer position POS.
16088
16089 Value is 1 if successful. It is zero if fonts were loaded during
16090 redisplay which makes re-adjusting glyph matrices necessary, and -1
16091 if point would appear in the scroll margins.
16092 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16093 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16094 set in FLAGS.) */
16095
16096 int
16097 try_window (Lisp_Object window, struct text_pos pos, int flags)
16098 {
16099 struct window *w = XWINDOW (window);
16100 struct it it;
16101 struct glyph_row *last_text_row = NULL;
16102 struct frame *f = XFRAME (w->frame);
16103
16104 /* Make POS the new window start. */
16105 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16106
16107 /* Mark cursor position as unknown. No overlay arrow seen. */
16108 w->cursor.vpos = -1;
16109 overlay_arrow_seen = 0;
16110
16111 /* Initialize iterator and info to start at POS. */
16112 start_display (&it, w, pos);
16113
16114 /* Display all lines of W. */
16115 while (it.current_y < it.last_visible_y)
16116 {
16117 if (display_line (&it))
16118 last_text_row = it.glyph_row - 1;
16119 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16120 return 0;
16121 }
16122
16123 /* Don't let the cursor end in the scroll margins. */
16124 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16125 && !MINI_WINDOW_P (w))
16126 {
16127 int this_scroll_margin;
16128
16129 if (scroll_margin > 0)
16130 {
16131 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16132 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16133 }
16134 else
16135 this_scroll_margin = 0;
16136
16137 if ((w->cursor.y >= 0 /* not vscrolled */
16138 && w->cursor.y < this_scroll_margin
16139 && CHARPOS (pos) > BEGV
16140 && IT_CHARPOS (it) < ZV)
16141 /* rms: considering make_cursor_line_fully_visible_p here
16142 seems to give wrong results. We don't want to recenter
16143 when the last line is partly visible, we want to allow
16144 that case to be handled in the usual way. */
16145 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16146 {
16147 w->cursor.vpos = -1;
16148 clear_glyph_matrix (w->desired_matrix);
16149 return -1;
16150 }
16151 }
16152
16153 /* If bottom moved off end of frame, change mode line percentage. */
16154 if (XFASTINT (w->window_end_pos) <= 0
16155 && Z != IT_CHARPOS (it))
16156 w->update_mode_line = 1;
16157
16158 /* Set window_end_pos to the offset of the last character displayed
16159 on the window from the end of current_buffer. Set
16160 window_end_vpos to its row number. */
16161 if (last_text_row)
16162 {
16163 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16164 w->window_end_bytepos
16165 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16166 wset_window_end_pos
16167 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16168 wset_window_end_vpos
16169 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16170 eassert
16171 (MATRIX_ROW (w->desired_matrix,
16172 XFASTINT (w->window_end_vpos))->displays_text_p);
16173 }
16174 else
16175 {
16176 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16177 wset_window_end_pos (w, make_number (Z - ZV));
16178 wset_window_end_vpos (w, make_number (0));
16179 }
16180
16181 /* But that is not valid info until redisplay finishes. */
16182 w->window_end_valid = 0;
16183 return 1;
16184 }
16185
16186
16187 \f
16188 /************************************************************************
16189 Window redisplay reusing current matrix when buffer has not changed
16190 ************************************************************************/
16191
16192 /* Try redisplay of window W showing an unchanged buffer with a
16193 different window start than the last time it was displayed by
16194 reusing its current matrix. Value is non-zero if successful.
16195 W->start is the new window start. */
16196
16197 static int
16198 try_window_reusing_current_matrix (struct window *w)
16199 {
16200 struct frame *f = XFRAME (w->frame);
16201 struct glyph_row *bottom_row;
16202 struct it it;
16203 struct run run;
16204 struct text_pos start, new_start;
16205 int nrows_scrolled, i;
16206 struct glyph_row *last_text_row;
16207 struct glyph_row *last_reused_text_row;
16208 struct glyph_row *start_row;
16209 int start_vpos, min_y, max_y;
16210
16211 #ifdef GLYPH_DEBUG
16212 if (inhibit_try_window_reusing)
16213 return 0;
16214 #endif
16215
16216 if (/* This function doesn't handle terminal frames. */
16217 !FRAME_WINDOW_P (f)
16218 /* Don't try to reuse the display if windows have been split
16219 or such. */
16220 || windows_or_buffers_changed
16221 || cursor_type_changed)
16222 return 0;
16223
16224 /* Can't do this if region may have changed. */
16225 if (0 <= markpos_of_region ()
16226 || w->region_showing
16227 || !NILP (Vshow_trailing_whitespace))
16228 return 0;
16229
16230 /* If top-line visibility has changed, give up. */
16231 if (WINDOW_WANTS_HEADER_LINE_P (w)
16232 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16233 return 0;
16234
16235 /* Give up if old or new display is scrolled vertically. We could
16236 make this function handle this, but right now it doesn't. */
16237 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16238 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16239 return 0;
16240
16241 /* The variable new_start now holds the new window start. The old
16242 start `start' can be determined from the current matrix. */
16243 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16244 start = start_row->minpos;
16245 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16246
16247 /* Clear the desired matrix for the display below. */
16248 clear_glyph_matrix (w->desired_matrix);
16249
16250 if (CHARPOS (new_start) <= CHARPOS (start))
16251 {
16252 /* Don't use this method if the display starts with an ellipsis
16253 displayed for invisible text. It's not easy to handle that case
16254 below, and it's certainly not worth the effort since this is
16255 not a frequent case. */
16256 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16257 return 0;
16258
16259 IF_DEBUG (debug_method_add (w, "twu1"));
16260
16261 /* Display up to a row that can be reused. The variable
16262 last_text_row is set to the last row displayed that displays
16263 text. Note that it.vpos == 0 if or if not there is a
16264 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16265 start_display (&it, w, new_start);
16266 w->cursor.vpos = -1;
16267 last_text_row = last_reused_text_row = NULL;
16268
16269 while (it.current_y < it.last_visible_y
16270 && !fonts_changed_p)
16271 {
16272 /* If we have reached into the characters in the START row,
16273 that means the line boundaries have changed. So we
16274 can't start copying with the row START. Maybe it will
16275 work to start copying with the following row. */
16276 while (IT_CHARPOS (it) > CHARPOS (start))
16277 {
16278 /* Advance to the next row as the "start". */
16279 start_row++;
16280 start = start_row->minpos;
16281 /* If there are no more rows to try, or just one, give up. */
16282 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16283 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16284 || CHARPOS (start) == ZV)
16285 {
16286 clear_glyph_matrix (w->desired_matrix);
16287 return 0;
16288 }
16289
16290 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16291 }
16292 /* If we have reached alignment, we can copy the rest of the
16293 rows. */
16294 if (IT_CHARPOS (it) == CHARPOS (start)
16295 /* Don't accept "alignment" inside a display vector,
16296 since start_row could have started in the middle of
16297 that same display vector (thus their character
16298 positions match), and we have no way of telling if
16299 that is the case. */
16300 && it.current.dpvec_index < 0)
16301 break;
16302
16303 if (display_line (&it))
16304 last_text_row = it.glyph_row - 1;
16305
16306 }
16307
16308 /* A value of current_y < last_visible_y means that we stopped
16309 at the previous window start, which in turn means that we
16310 have at least one reusable row. */
16311 if (it.current_y < it.last_visible_y)
16312 {
16313 struct glyph_row *row;
16314
16315 /* IT.vpos always starts from 0; it counts text lines. */
16316 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16317
16318 /* Find PT if not already found in the lines displayed. */
16319 if (w->cursor.vpos < 0)
16320 {
16321 int dy = it.current_y - start_row->y;
16322
16323 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16324 row = row_containing_pos (w, PT, row, NULL, dy);
16325 if (row)
16326 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16327 dy, nrows_scrolled);
16328 else
16329 {
16330 clear_glyph_matrix (w->desired_matrix);
16331 return 0;
16332 }
16333 }
16334
16335 /* Scroll the display. Do it before the current matrix is
16336 changed. The problem here is that update has not yet
16337 run, i.e. part of the current matrix is not up to date.
16338 scroll_run_hook will clear the cursor, and use the
16339 current matrix to get the height of the row the cursor is
16340 in. */
16341 run.current_y = start_row->y;
16342 run.desired_y = it.current_y;
16343 run.height = it.last_visible_y - it.current_y;
16344
16345 if (run.height > 0 && run.current_y != run.desired_y)
16346 {
16347 update_begin (f);
16348 FRAME_RIF (f)->update_window_begin_hook (w);
16349 FRAME_RIF (f)->clear_window_mouse_face (w);
16350 FRAME_RIF (f)->scroll_run_hook (w, &run);
16351 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16352 update_end (f);
16353 }
16354
16355 /* Shift current matrix down by nrows_scrolled lines. */
16356 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16357 rotate_matrix (w->current_matrix,
16358 start_vpos,
16359 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16360 nrows_scrolled);
16361
16362 /* Disable lines that must be updated. */
16363 for (i = 0; i < nrows_scrolled; ++i)
16364 (start_row + i)->enabled_p = 0;
16365
16366 /* Re-compute Y positions. */
16367 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16368 max_y = it.last_visible_y;
16369 for (row = start_row + nrows_scrolled;
16370 row < bottom_row;
16371 ++row)
16372 {
16373 row->y = it.current_y;
16374 row->visible_height = row->height;
16375
16376 if (row->y < min_y)
16377 row->visible_height -= min_y - row->y;
16378 if (row->y + row->height > max_y)
16379 row->visible_height -= row->y + row->height - max_y;
16380 if (row->fringe_bitmap_periodic_p)
16381 row->redraw_fringe_bitmaps_p = 1;
16382
16383 it.current_y += row->height;
16384
16385 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16386 last_reused_text_row = row;
16387 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16388 break;
16389 }
16390
16391 /* Disable lines in the current matrix which are now
16392 below the window. */
16393 for (++row; row < bottom_row; ++row)
16394 row->enabled_p = row->mode_line_p = 0;
16395 }
16396
16397 /* Update window_end_pos etc.; last_reused_text_row is the last
16398 reused row from the current matrix containing text, if any.
16399 The value of last_text_row is the last displayed line
16400 containing text. */
16401 if (last_reused_text_row)
16402 {
16403 w->window_end_bytepos
16404 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16405 wset_window_end_pos
16406 (w, make_number (Z
16407 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16408 wset_window_end_vpos
16409 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16410 w->current_matrix)));
16411 }
16412 else if (last_text_row)
16413 {
16414 w->window_end_bytepos
16415 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16416 wset_window_end_pos
16417 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16418 wset_window_end_vpos
16419 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16420 w->desired_matrix)));
16421 }
16422 else
16423 {
16424 /* This window must be completely empty. */
16425 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16426 wset_window_end_pos (w, make_number (Z - ZV));
16427 wset_window_end_vpos (w, make_number (0));
16428 }
16429 w->window_end_valid = 0;
16430
16431 /* Update hint: don't try scrolling again in update_window. */
16432 w->desired_matrix->no_scrolling_p = 1;
16433
16434 #ifdef GLYPH_DEBUG
16435 debug_method_add (w, "try_window_reusing_current_matrix 1");
16436 #endif
16437 return 1;
16438 }
16439 else if (CHARPOS (new_start) > CHARPOS (start))
16440 {
16441 struct glyph_row *pt_row, *row;
16442 struct glyph_row *first_reusable_row;
16443 struct glyph_row *first_row_to_display;
16444 int dy;
16445 int yb = window_text_bottom_y (w);
16446
16447 /* Find the row starting at new_start, if there is one. Don't
16448 reuse a partially visible line at the end. */
16449 first_reusable_row = start_row;
16450 while (first_reusable_row->enabled_p
16451 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16452 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16453 < CHARPOS (new_start)))
16454 ++first_reusable_row;
16455
16456 /* Give up if there is no row to reuse. */
16457 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16458 || !first_reusable_row->enabled_p
16459 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16460 != CHARPOS (new_start)))
16461 return 0;
16462
16463 /* We can reuse fully visible rows beginning with
16464 first_reusable_row to the end of the window. Set
16465 first_row_to_display to the first row that cannot be reused.
16466 Set pt_row to the row containing point, if there is any. */
16467 pt_row = NULL;
16468 for (first_row_to_display = first_reusable_row;
16469 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16470 ++first_row_to_display)
16471 {
16472 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16473 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16474 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16475 && first_row_to_display->ends_at_zv_p
16476 && pt_row == NULL)))
16477 pt_row = first_row_to_display;
16478 }
16479
16480 /* Start displaying at the start of first_row_to_display. */
16481 eassert (first_row_to_display->y < yb);
16482 init_to_row_start (&it, w, first_row_to_display);
16483
16484 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16485 - start_vpos);
16486 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16487 - nrows_scrolled);
16488 it.current_y = (first_row_to_display->y - first_reusable_row->y
16489 + WINDOW_HEADER_LINE_HEIGHT (w));
16490
16491 /* Display lines beginning with first_row_to_display in the
16492 desired matrix. Set last_text_row to the last row displayed
16493 that displays text. */
16494 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16495 if (pt_row == NULL)
16496 w->cursor.vpos = -1;
16497 last_text_row = NULL;
16498 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16499 if (display_line (&it))
16500 last_text_row = it.glyph_row - 1;
16501
16502 /* If point is in a reused row, adjust y and vpos of the cursor
16503 position. */
16504 if (pt_row)
16505 {
16506 w->cursor.vpos -= nrows_scrolled;
16507 w->cursor.y -= first_reusable_row->y - start_row->y;
16508 }
16509
16510 /* Give up if point isn't in a row displayed or reused. (This
16511 also handles the case where w->cursor.vpos < nrows_scrolled
16512 after the calls to display_line, which can happen with scroll
16513 margins. See bug#1295.) */
16514 if (w->cursor.vpos < 0)
16515 {
16516 clear_glyph_matrix (w->desired_matrix);
16517 return 0;
16518 }
16519
16520 /* Scroll the display. */
16521 run.current_y = first_reusable_row->y;
16522 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16523 run.height = it.last_visible_y - run.current_y;
16524 dy = run.current_y - run.desired_y;
16525
16526 if (run.height)
16527 {
16528 update_begin (f);
16529 FRAME_RIF (f)->update_window_begin_hook (w);
16530 FRAME_RIF (f)->clear_window_mouse_face (w);
16531 FRAME_RIF (f)->scroll_run_hook (w, &run);
16532 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16533 update_end (f);
16534 }
16535
16536 /* Adjust Y positions of reused rows. */
16537 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16538 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16539 max_y = it.last_visible_y;
16540 for (row = first_reusable_row; row < first_row_to_display; ++row)
16541 {
16542 row->y -= dy;
16543 row->visible_height = row->height;
16544 if (row->y < min_y)
16545 row->visible_height -= min_y - row->y;
16546 if (row->y + row->height > max_y)
16547 row->visible_height -= row->y + row->height - max_y;
16548 if (row->fringe_bitmap_periodic_p)
16549 row->redraw_fringe_bitmaps_p = 1;
16550 }
16551
16552 /* Scroll the current matrix. */
16553 eassert (nrows_scrolled > 0);
16554 rotate_matrix (w->current_matrix,
16555 start_vpos,
16556 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16557 -nrows_scrolled);
16558
16559 /* Disable rows not reused. */
16560 for (row -= nrows_scrolled; row < bottom_row; ++row)
16561 row->enabled_p = 0;
16562
16563 /* Point may have moved to a different line, so we cannot assume that
16564 the previous cursor position is valid; locate the correct row. */
16565 if (pt_row)
16566 {
16567 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16568 row < bottom_row
16569 && PT >= MATRIX_ROW_END_CHARPOS (row)
16570 && !row->ends_at_zv_p;
16571 row++)
16572 {
16573 w->cursor.vpos++;
16574 w->cursor.y = row->y;
16575 }
16576 if (row < bottom_row)
16577 {
16578 /* Can't simply scan the row for point with
16579 bidi-reordered glyph rows. Let set_cursor_from_row
16580 figure out where to put the cursor, and if it fails,
16581 give up. */
16582 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16583 {
16584 if (!set_cursor_from_row (w, row, w->current_matrix,
16585 0, 0, 0, 0))
16586 {
16587 clear_glyph_matrix (w->desired_matrix);
16588 return 0;
16589 }
16590 }
16591 else
16592 {
16593 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16594 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16595
16596 for (; glyph < end
16597 && (!BUFFERP (glyph->object)
16598 || glyph->charpos < PT);
16599 glyph++)
16600 {
16601 w->cursor.hpos++;
16602 w->cursor.x += glyph->pixel_width;
16603 }
16604 }
16605 }
16606 }
16607
16608 /* Adjust window end. A null value of last_text_row means that
16609 the window end is in reused rows which in turn means that
16610 only its vpos can have changed. */
16611 if (last_text_row)
16612 {
16613 w->window_end_bytepos
16614 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16615 wset_window_end_pos
16616 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16617 wset_window_end_vpos
16618 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16619 w->desired_matrix)));
16620 }
16621 else
16622 {
16623 wset_window_end_vpos
16624 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16625 }
16626
16627 w->window_end_valid = 0;
16628 w->desired_matrix->no_scrolling_p = 1;
16629
16630 #ifdef GLYPH_DEBUG
16631 debug_method_add (w, "try_window_reusing_current_matrix 2");
16632 #endif
16633 return 1;
16634 }
16635
16636 return 0;
16637 }
16638
16639
16640 \f
16641 /************************************************************************
16642 Window redisplay reusing current matrix when buffer has changed
16643 ************************************************************************/
16644
16645 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16646 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16647 ptrdiff_t *, ptrdiff_t *);
16648 static struct glyph_row *
16649 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16650 struct glyph_row *);
16651
16652
16653 /* Return the last row in MATRIX displaying text. If row START is
16654 non-null, start searching with that row. IT gives the dimensions
16655 of the display. Value is null if matrix is empty; otherwise it is
16656 a pointer to the row found. */
16657
16658 static struct glyph_row *
16659 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16660 struct glyph_row *start)
16661 {
16662 struct glyph_row *row, *row_found;
16663
16664 /* Set row_found to the last row in IT->w's current matrix
16665 displaying text. The loop looks funny but think of partially
16666 visible lines. */
16667 row_found = NULL;
16668 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16669 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16670 {
16671 eassert (row->enabled_p);
16672 row_found = row;
16673 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16674 break;
16675 ++row;
16676 }
16677
16678 return row_found;
16679 }
16680
16681
16682 /* Return the last row in the current matrix of W that is not affected
16683 by changes at the start of current_buffer that occurred since W's
16684 current matrix was built. Value is null if no such row exists.
16685
16686 BEG_UNCHANGED us the number of characters unchanged at the start of
16687 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16688 first changed character in current_buffer. Characters at positions <
16689 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16690 when the current matrix was built. */
16691
16692 static struct glyph_row *
16693 find_last_unchanged_at_beg_row (struct window *w)
16694 {
16695 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16696 struct glyph_row *row;
16697 struct glyph_row *row_found = NULL;
16698 int yb = window_text_bottom_y (w);
16699
16700 /* Find the last row displaying unchanged text. */
16701 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16702 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16703 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16704 ++row)
16705 {
16706 if (/* If row ends before first_changed_pos, it is unchanged,
16707 except in some case. */
16708 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16709 /* When row ends in ZV and we write at ZV it is not
16710 unchanged. */
16711 && !row->ends_at_zv_p
16712 /* When first_changed_pos is the end of a continued line,
16713 row is not unchanged because it may be no longer
16714 continued. */
16715 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16716 && (row->continued_p
16717 || row->exact_window_width_line_p))
16718 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16719 needs to be recomputed, so don't consider this row as
16720 unchanged. This happens when the last line was
16721 bidi-reordered and was killed immediately before this
16722 redisplay cycle. In that case, ROW->end stores the
16723 buffer position of the first visual-order character of
16724 the killed text, which is now beyond ZV. */
16725 && CHARPOS (row->end.pos) <= ZV)
16726 row_found = row;
16727
16728 /* Stop if last visible row. */
16729 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16730 break;
16731 }
16732
16733 return row_found;
16734 }
16735
16736
16737 /* Find the first glyph row in the current matrix of W that is not
16738 affected by changes at the end of current_buffer since the
16739 time W's current matrix was built.
16740
16741 Return in *DELTA the number of chars by which buffer positions in
16742 unchanged text at the end of current_buffer must be adjusted.
16743
16744 Return in *DELTA_BYTES the corresponding number of bytes.
16745
16746 Value is null if no such row exists, i.e. all rows are affected by
16747 changes. */
16748
16749 static struct glyph_row *
16750 find_first_unchanged_at_end_row (struct window *w,
16751 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16752 {
16753 struct glyph_row *row;
16754 struct glyph_row *row_found = NULL;
16755
16756 *delta = *delta_bytes = 0;
16757
16758 /* Display must not have been paused, otherwise the current matrix
16759 is not up to date. */
16760 eassert (w->window_end_valid);
16761
16762 /* A value of window_end_pos >= END_UNCHANGED means that the window
16763 end is in the range of changed text. If so, there is no
16764 unchanged row at the end of W's current matrix. */
16765 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16766 return NULL;
16767
16768 /* Set row to the last row in W's current matrix displaying text. */
16769 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16770
16771 /* If matrix is entirely empty, no unchanged row exists. */
16772 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16773 {
16774 /* The value of row is the last glyph row in the matrix having a
16775 meaningful buffer position in it. The end position of row
16776 corresponds to window_end_pos. This allows us to translate
16777 buffer positions in the current matrix to current buffer
16778 positions for characters not in changed text. */
16779 ptrdiff_t Z_old =
16780 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16781 ptrdiff_t Z_BYTE_old =
16782 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16783 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16784 struct glyph_row *first_text_row
16785 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16786
16787 *delta = Z - Z_old;
16788 *delta_bytes = Z_BYTE - Z_BYTE_old;
16789
16790 /* Set last_unchanged_pos to the buffer position of the last
16791 character in the buffer that has not been changed. Z is the
16792 index + 1 of the last character in current_buffer, i.e. by
16793 subtracting END_UNCHANGED we get the index of the last
16794 unchanged character, and we have to add BEG to get its buffer
16795 position. */
16796 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16797 last_unchanged_pos_old = last_unchanged_pos - *delta;
16798
16799 /* Search backward from ROW for a row displaying a line that
16800 starts at a minimum position >= last_unchanged_pos_old. */
16801 for (; row > first_text_row; --row)
16802 {
16803 /* This used to abort, but it can happen.
16804 It is ok to just stop the search instead here. KFS. */
16805 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16806 break;
16807
16808 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16809 row_found = row;
16810 }
16811 }
16812
16813 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16814
16815 return row_found;
16816 }
16817
16818
16819 /* Make sure that glyph rows in the current matrix of window W
16820 reference the same glyph memory as corresponding rows in the
16821 frame's frame matrix. This function is called after scrolling W's
16822 current matrix on a terminal frame in try_window_id and
16823 try_window_reusing_current_matrix. */
16824
16825 static void
16826 sync_frame_with_window_matrix_rows (struct window *w)
16827 {
16828 struct frame *f = XFRAME (w->frame);
16829 struct glyph_row *window_row, *window_row_end, *frame_row;
16830
16831 /* Preconditions: W must be a leaf window and full-width. Its frame
16832 must have a frame matrix. */
16833 eassert (NILP (w->hchild) && NILP (w->vchild));
16834 eassert (WINDOW_FULL_WIDTH_P (w));
16835 eassert (!FRAME_WINDOW_P (f));
16836
16837 /* If W is a full-width window, glyph pointers in W's current matrix
16838 have, by definition, to be the same as glyph pointers in the
16839 corresponding frame matrix. Note that frame matrices have no
16840 marginal areas (see build_frame_matrix). */
16841 window_row = w->current_matrix->rows;
16842 window_row_end = window_row + w->current_matrix->nrows;
16843 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16844 while (window_row < window_row_end)
16845 {
16846 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16847 struct glyph *end = window_row->glyphs[LAST_AREA];
16848
16849 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16850 frame_row->glyphs[TEXT_AREA] = start;
16851 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16852 frame_row->glyphs[LAST_AREA] = end;
16853
16854 /* Disable frame rows whose corresponding window rows have
16855 been disabled in try_window_id. */
16856 if (!window_row->enabled_p)
16857 frame_row->enabled_p = 0;
16858
16859 ++window_row, ++frame_row;
16860 }
16861 }
16862
16863
16864 /* Find the glyph row in window W containing CHARPOS. Consider all
16865 rows between START and END (not inclusive). END null means search
16866 all rows to the end of the display area of W. Value is the row
16867 containing CHARPOS or null. */
16868
16869 struct glyph_row *
16870 row_containing_pos (struct window *w, ptrdiff_t charpos,
16871 struct glyph_row *start, struct glyph_row *end, int dy)
16872 {
16873 struct glyph_row *row = start;
16874 struct glyph_row *best_row = NULL;
16875 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16876 int last_y;
16877
16878 /* If we happen to start on a header-line, skip that. */
16879 if (row->mode_line_p)
16880 ++row;
16881
16882 if ((end && row >= end) || !row->enabled_p)
16883 return NULL;
16884
16885 last_y = window_text_bottom_y (w) - dy;
16886
16887 while (1)
16888 {
16889 /* Give up if we have gone too far. */
16890 if (end && row >= end)
16891 return NULL;
16892 /* This formerly returned if they were equal.
16893 I think that both quantities are of a "last plus one" type;
16894 if so, when they are equal, the row is within the screen. -- rms. */
16895 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16896 return NULL;
16897
16898 /* If it is in this row, return this row. */
16899 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16900 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16901 /* The end position of a row equals the start
16902 position of the next row. If CHARPOS is there, we
16903 would rather display it in the next line, except
16904 when this line ends in ZV. */
16905 && !row->ends_at_zv_p
16906 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16907 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16908 {
16909 struct glyph *g;
16910
16911 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16912 || (!best_row && !row->continued_p))
16913 return row;
16914 /* In bidi-reordered rows, there could be several rows
16915 occluding point, all of them belonging to the same
16916 continued line. We need to find the row which fits
16917 CHARPOS the best. */
16918 for (g = row->glyphs[TEXT_AREA];
16919 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16920 g++)
16921 {
16922 if (!STRINGP (g->object))
16923 {
16924 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16925 {
16926 mindif = eabs (g->charpos - charpos);
16927 best_row = row;
16928 /* Exact match always wins. */
16929 if (mindif == 0)
16930 return best_row;
16931 }
16932 }
16933 }
16934 }
16935 else if (best_row && !row->continued_p)
16936 return best_row;
16937 ++row;
16938 }
16939 }
16940
16941
16942 /* Try to redisplay window W by reusing its existing display. W's
16943 current matrix must be up to date when this function is called,
16944 i.e. window_end_valid must be nonzero.
16945
16946 Value is
16947
16948 1 if display has been updated
16949 0 if otherwise unsuccessful
16950 -1 if redisplay with same window start is known not to succeed
16951
16952 The following steps are performed:
16953
16954 1. Find the last row in the current matrix of W that is not
16955 affected by changes at the start of current_buffer. If no such row
16956 is found, give up.
16957
16958 2. Find the first row in W's current matrix that is not affected by
16959 changes at the end of current_buffer. Maybe there is no such row.
16960
16961 3. Display lines beginning with the row + 1 found in step 1 to the
16962 row found in step 2 or, if step 2 didn't find a row, to the end of
16963 the window.
16964
16965 4. If cursor is not known to appear on the window, give up.
16966
16967 5. If display stopped at the row found in step 2, scroll the
16968 display and current matrix as needed.
16969
16970 6. Maybe display some lines at the end of W, if we must. This can
16971 happen under various circumstances, like a partially visible line
16972 becoming fully visible, or because newly displayed lines are displayed
16973 in smaller font sizes.
16974
16975 7. Update W's window end information. */
16976
16977 static int
16978 try_window_id (struct window *w)
16979 {
16980 struct frame *f = XFRAME (w->frame);
16981 struct glyph_matrix *current_matrix = w->current_matrix;
16982 struct glyph_matrix *desired_matrix = w->desired_matrix;
16983 struct glyph_row *last_unchanged_at_beg_row;
16984 struct glyph_row *first_unchanged_at_end_row;
16985 struct glyph_row *row;
16986 struct glyph_row *bottom_row;
16987 int bottom_vpos;
16988 struct it it;
16989 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
16990 int dvpos, dy;
16991 struct text_pos start_pos;
16992 struct run run;
16993 int first_unchanged_at_end_vpos = 0;
16994 struct glyph_row *last_text_row, *last_text_row_at_end;
16995 struct text_pos start;
16996 ptrdiff_t first_changed_charpos, last_changed_charpos;
16997
16998 #ifdef GLYPH_DEBUG
16999 if (inhibit_try_window_id)
17000 return 0;
17001 #endif
17002
17003 /* This is handy for debugging. */
17004 #if 0
17005 #define GIVE_UP(X) \
17006 do { \
17007 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17008 return 0; \
17009 } while (0)
17010 #else
17011 #define GIVE_UP(X) return 0
17012 #endif
17013
17014 SET_TEXT_POS_FROM_MARKER (start, w->start);
17015
17016 /* Don't use this for mini-windows because these can show
17017 messages and mini-buffers, and we don't handle that here. */
17018 if (MINI_WINDOW_P (w))
17019 GIVE_UP (1);
17020
17021 /* This flag is used to prevent redisplay optimizations. */
17022 if (windows_or_buffers_changed || cursor_type_changed)
17023 GIVE_UP (2);
17024
17025 /* Verify that narrowing has not changed.
17026 Also verify that we were not told to prevent redisplay optimizations.
17027 It would be nice to further
17028 reduce the number of cases where this prevents try_window_id. */
17029 if (current_buffer->clip_changed
17030 || current_buffer->prevent_redisplay_optimizations_p)
17031 GIVE_UP (3);
17032
17033 /* Window must either use window-based redisplay or be full width. */
17034 if (!FRAME_WINDOW_P (f)
17035 && (!FRAME_LINE_INS_DEL_OK (f)
17036 || !WINDOW_FULL_WIDTH_P (w)))
17037 GIVE_UP (4);
17038
17039 /* Give up if point is known NOT to appear in W. */
17040 if (PT < CHARPOS (start))
17041 GIVE_UP (5);
17042
17043 /* Another way to prevent redisplay optimizations. */
17044 if (w->last_modified == 0)
17045 GIVE_UP (6);
17046
17047 /* Verify that window is not hscrolled. */
17048 if (w->hscroll != 0)
17049 GIVE_UP (7);
17050
17051 /* Verify that display wasn't paused. */
17052 if (!w->window_end_valid)
17053 GIVE_UP (8);
17054
17055 /* Can't use this if highlighting a region because a cursor movement
17056 will do more than just set the cursor. */
17057 if (0 <= markpos_of_region ())
17058 GIVE_UP (9);
17059
17060 /* Likewise if highlighting trailing whitespace. */
17061 if (!NILP (Vshow_trailing_whitespace))
17062 GIVE_UP (11);
17063
17064 /* Likewise if showing a region. */
17065 if (w->region_showing)
17066 GIVE_UP (10);
17067
17068 /* Can't use this if overlay arrow position and/or string have
17069 changed. */
17070 if (overlay_arrows_changed_p ())
17071 GIVE_UP (12);
17072
17073 /* When word-wrap is on, adding a space to the first word of a
17074 wrapped line can change the wrap position, altering the line
17075 above it. It might be worthwhile to handle this more
17076 intelligently, but for now just redisplay from scratch. */
17077 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17078 GIVE_UP (21);
17079
17080 /* Under bidi reordering, adding or deleting a character in the
17081 beginning of a paragraph, before the first strong directional
17082 character, can change the base direction of the paragraph (unless
17083 the buffer specifies a fixed paragraph direction), which will
17084 require to redisplay the whole paragraph. It might be worthwhile
17085 to find the paragraph limits and widen the range of redisplayed
17086 lines to that, but for now just give up this optimization and
17087 redisplay from scratch. */
17088 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17089 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17090 GIVE_UP (22);
17091
17092 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17093 only if buffer has really changed. The reason is that the gap is
17094 initially at Z for freshly visited files. The code below would
17095 set end_unchanged to 0 in that case. */
17096 if (MODIFF > SAVE_MODIFF
17097 /* This seems to happen sometimes after saving a buffer. */
17098 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17099 {
17100 if (GPT - BEG < BEG_UNCHANGED)
17101 BEG_UNCHANGED = GPT - BEG;
17102 if (Z - GPT < END_UNCHANGED)
17103 END_UNCHANGED = Z - GPT;
17104 }
17105
17106 /* The position of the first and last character that has been changed. */
17107 first_changed_charpos = BEG + BEG_UNCHANGED;
17108 last_changed_charpos = Z - END_UNCHANGED;
17109
17110 /* If window starts after a line end, and the last change is in
17111 front of that newline, then changes don't affect the display.
17112 This case happens with stealth-fontification. Note that although
17113 the display is unchanged, glyph positions in the matrix have to
17114 be adjusted, of course. */
17115 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17116 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17117 && ((last_changed_charpos < CHARPOS (start)
17118 && CHARPOS (start) == BEGV)
17119 || (last_changed_charpos < CHARPOS (start) - 1
17120 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17121 {
17122 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17123 struct glyph_row *r0;
17124
17125 /* Compute how many chars/bytes have been added to or removed
17126 from the buffer. */
17127 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17128 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17129 Z_delta = Z - Z_old;
17130 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17131
17132 /* Give up if PT is not in the window. Note that it already has
17133 been checked at the start of try_window_id that PT is not in
17134 front of the window start. */
17135 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17136 GIVE_UP (13);
17137
17138 /* If window start is unchanged, we can reuse the whole matrix
17139 as is, after adjusting glyph positions. No need to compute
17140 the window end again, since its offset from Z hasn't changed. */
17141 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17142 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17143 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17144 /* PT must not be in a partially visible line. */
17145 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17146 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17147 {
17148 /* Adjust positions in the glyph matrix. */
17149 if (Z_delta || Z_delta_bytes)
17150 {
17151 struct glyph_row *r1
17152 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17153 increment_matrix_positions (w->current_matrix,
17154 MATRIX_ROW_VPOS (r0, current_matrix),
17155 MATRIX_ROW_VPOS (r1, current_matrix),
17156 Z_delta, Z_delta_bytes);
17157 }
17158
17159 /* Set the cursor. */
17160 row = row_containing_pos (w, PT, r0, NULL, 0);
17161 if (row)
17162 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17163 else
17164 emacs_abort ();
17165 return 1;
17166 }
17167 }
17168
17169 /* Handle the case that changes are all below what is displayed in
17170 the window, and that PT is in the window. This shortcut cannot
17171 be taken if ZV is visible in the window, and text has been added
17172 there that is visible in the window. */
17173 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17174 /* ZV is not visible in the window, or there are no
17175 changes at ZV, actually. */
17176 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17177 || first_changed_charpos == last_changed_charpos))
17178 {
17179 struct glyph_row *r0;
17180
17181 /* Give up if PT is not in the window. Note that it already has
17182 been checked at the start of try_window_id that PT is not in
17183 front of the window start. */
17184 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17185 GIVE_UP (14);
17186
17187 /* If window start is unchanged, we can reuse the whole matrix
17188 as is, without changing glyph positions since no text has
17189 been added/removed in front of the window end. */
17190 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17191 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17192 /* PT must not be in a partially visible line. */
17193 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17194 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17195 {
17196 /* We have to compute the window end anew since text
17197 could have been added/removed after it. */
17198 wset_window_end_pos
17199 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17200 w->window_end_bytepos
17201 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17202
17203 /* Set the cursor. */
17204 row = row_containing_pos (w, PT, r0, NULL, 0);
17205 if (row)
17206 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17207 else
17208 emacs_abort ();
17209 return 2;
17210 }
17211 }
17212
17213 /* Give up if window start is in the changed area.
17214
17215 The condition used to read
17216
17217 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17218
17219 but why that was tested escapes me at the moment. */
17220 if (CHARPOS (start) >= first_changed_charpos
17221 && CHARPOS (start) <= last_changed_charpos)
17222 GIVE_UP (15);
17223
17224 /* Check that window start agrees with the start of the first glyph
17225 row in its current matrix. Check this after we know the window
17226 start is not in changed text, otherwise positions would not be
17227 comparable. */
17228 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17229 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17230 GIVE_UP (16);
17231
17232 /* Give up if the window ends in strings. Overlay strings
17233 at the end are difficult to handle, so don't try. */
17234 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17235 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17236 GIVE_UP (20);
17237
17238 /* Compute the position at which we have to start displaying new
17239 lines. Some of the lines at the top of the window might be
17240 reusable because they are not displaying changed text. Find the
17241 last row in W's current matrix not affected by changes at the
17242 start of current_buffer. Value is null if changes start in the
17243 first line of window. */
17244 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17245 if (last_unchanged_at_beg_row)
17246 {
17247 /* Avoid starting to display in the middle of a character, a TAB
17248 for instance. This is easier than to set up the iterator
17249 exactly, and it's not a frequent case, so the additional
17250 effort wouldn't really pay off. */
17251 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17252 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17253 && last_unchanged_at_beg_row > w->current_matrix->rows)
17254 --last_unchanged_at_beg_row;
17255
17256 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17257 GIVE_UP (17);
17258
17259 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17260 GIVE_UP (18);
17261 start_pos = it.current.pos;
17262
17263 /* Start displaying new lines in the desired matrix at the same
17264 vpos we would use in the current matrix, i.e. below
17265 last_unchanged_at_beg_row. */
17266 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17267 current_matrix);
17268 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17269 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17270
17271 eassert (it.hpos == 0 && it.current_x == 0);
17272 }
17273 else
17274 {
17275 /* There are no reusable lines at the start of the window.
17276 Start displaying in the first text line. */
17277 start_display (&it, w, start);
17278 it.vpos = it.first_vpos;
17279 start_pos = it.current.pos;
17280 }
17281
17282 /* Find the first row that is not affected by changes at the end of
17283 the buffer. Value will be null if there is no unchanged row, in
17284 which case we must redisplay to the end of the window. delta
17285 will be set to the value by which buffer positions beginning with
17286 first_unchanged_at_end_row have to be adjusted due to text
17287 changes. */
17288 first_unchanged_at_end_row
17289 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17290 IF_DEBUG (debug_delta = delta);
17291 IF_DEBUG (debug_delta_bytes = delta_bytes);
17292
17293 /* Set stop_pos to the buffer position up to which we will have to
17294 display new lines. If first_unchanged_at_end_row != NULL, this
17295 is the buffer position of the start of the line displayed in that
17296 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17297 that we don't stop at a buffer position. */
17298 stop_pos = 0;
17299 if (first_unchanged_at_end_row)
17300 {
17301 eassert (last_unchanged_at_beg_row == NULL
17302 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17303
17304 /* If this is a continuation line, move forward to the next one
17305 that isn't. Changes in lines above affect this line.
17306 Caution: this may move first_unchanged_at_end_row to a row
17307 not displaying text. */
17308 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17309 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17310 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17311 < it.last_visible_y))
17312 ++first_unchanged_at_end_row;
17313
17314 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17315 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17316 >= it.last_visible_y))
17317 first_unchanged_at_end_row = NULL;
17318 else
17319 {
17320 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17321 + delta);
17322 first_unchanged_at_end_vpos
17323 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17324 eassert (stop_pos >= Z - END_UNCHANGED);
17325 }
17326 }
17327 else if (last_unchanged_at_beg_row == NULL)
17328 GIVE_UP (19);
17329
17330
17331 #ifdef GLYPH_DEBUG
17332
17333 /* Either there is no unchanged row at the end, or the one we have
17334 now displays text. This is a necessary condition for the window
17335 end pos calculation at the end of this function. */
17336 eassert (first_unchanged_at_end_row == NULL
17337 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17338
17339 debug_last_unchanged_at_beg_vpos
17340 = (last_unchanged_at_beg_row
17341 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17342 : -1);
17343 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17344
17345 #endif /* GLYPH_DEBUG */
17346
17347
17348 /* Display new lines. Set last_text_row to the last new line
17349 displayed which has text on it, i.e. might end up as being the
17350 line where the window_end_vpos is. */
17351 w->cursor.vpos = -1;
17352 last_text_row = NULL;
17353 overlay_arrow_seen = 0;
17354 while (it.current_y < it.last_visible_y
17355 && !fonts_changed_p
17356 && (first_unchanged_at_end_row == NULL
17357 || IT_CHARPOS (it) < stop_pos))
17358 {
17359 if (display_line (&it))
17360 last_text_row = it.glyph_row - 1;
17361 }
17362
17363 if (fonts_changed_p)
17364 return -1;
17365
17366
17367 /* Compute differences in buffer positions, y-positions etc. for
17368 lines reused at the bottom of the window. Compute what we can
17369 scroll. */
17370 if (first_unchanged_at_end_row
17371 /* No lines reused because we displayed everything up to the
17372 bottom of the window. */
17373 && it.current_y < it.last_visible_y)
17374 {
17375 dvpos = (it.vpos
17376 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17377 current_matrix));
17378 dy = it.current_y - first_unchanged_at_end_row->y;
17379 run.current_y = first_unchanged_at_end_row->y;
17380 run.desired_y = run.current_y + dy;
17381 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17382 }
17383 else
17384 {
17385 delta = delta_bytes = dvpos = dy
17386 = run.current_y = run.desired_y = run.height = 0;
17387 first_unchanged_at_end_row = NULL;
17388 }
17389 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17390
17391
17392 /* Find the cursor if not already found. We have to decide whether
17393 PT will appear on this window (it sometimes doesn't, but this is
17394 not a very frequent case.) This decision has to be made before
17395 the current matrix is altered. A value of cursor.vpos < 0 means
17396 that PT is either in one of the lines beginning at
17397 first_unchanged_at_end_row or below the window. Don't care for
17398 lines that might be displayed later at the window end; as
17399 mentioned, this is not a frequent case. */
17400 if (w->cursor.vpos < 0)
17401 {
17402 /* Cursor in unchanged rows at the top? */
17403 if (PT < CHARPOS (start_pos)
17404 && last_unchanged_at_beg_row)
17405 {
17406 row = row_containing_pos (w, PT,
17407 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17408 last_unchanged_at_beg_row + 1, 0);
17409 if (row)
17410 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17411 }
17412
17413 /* Start from first_unchanged_at_end_row looking for PT. */
17414 else if (first_unchanged_at_end_row)
17415 {
17416 row = row_containing_pos (w, PT - delta,
17417 first_unchanged_at_end_row, NULL, 0);
17418 if (row)
17419 set_cursor_from_row (w, row, w->current_matrix, delta,
17420 delta_bytes, dy, dvpos);
17421 }
17422
17423 /* Give up if cursor was not found. */
17424 if (w->cursor.vpos < 0)
17425 {
17426 clear_glyph_matrix (w->desired_matrix);
17427 return -1;
17428 }
17429 }
17430
17431 /* Don't let the cursor end in the scroll margins. */
17432 {
17433 int this_scroll_margin, cursor_height;
17434
17435 this_scroll_margin =
17436 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17437 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17438 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17439
17440 if ((w->cursor.y < this_scroll_margin
17441 && CHARPOS (start) > BEGV)
17442 /* Old redisplay didn't take scroll margin into account at the bottom,
17443 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17444 || (w->cursor.y + (make_cursor_line_fully_visible_p
17445 ? cursor_height + this_scroll_margin
17446 : 1)) > it.last_visible_y)
17447 {
17448 w->cursor.vpos = -1;
17449 clear_glyph_matrix (w->desired_matrix);
17450 return -1;
17451 }
17452 }
17453
17454 /* Scroll the display. Do it before changing the current matrix so
17455 that xterm.c doesn't get confused about where the cursor glyph is
17456 found. */
17457 if (dy && run.height)
17458 {
17459 update_begin (f);
17460
17461 if (FRAME_WINDOW_P (f))
17462 {
17463 FRAME_RIF (f)->update_window_begin_hook (w);
17464 FRAME_RIF (f)->clear_window_mouse_face (w);
17465 FRAME_RIF (f)->scroll_run_hook (w, &run);
17466 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17467 }
17468 else
17469 {
17470 /* Terminal frame. In this case, dvpos gives the number of
17471 lines to scroll by; dvpos < 0 means scroll up. */
17472 int from_vpos
17473 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17474 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17475 int end = (WINDOW_TOP_EDGE_LINE (w)
17476 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17477 + window_internal_height (w));
17478
17479 #if defined (HAVE_GPM) || defined (MSDOS)
17480 x_clear_window_mouse_face (w);
17481 #endif
17482 /* Perform the operation on the screen. */
17483 if (dvpos > 0)
17484 {
17485 /* Scroll last_unchanged_at_beg_row to the end of the
17486 window down dvpos lines. */
17487 set_terminal_window (f, end);
17488
17489 /* On dumb terminals delete dvpos lines at the end
17490 before inserting dvpos empty lines. */
17491 if (!FRAME_SCROLL_REGION_OK (f))
17492 ins_del_lines (f, end - dvpos, -dvpos);
17493
17494 /* Insert dvpos empty lines in front of
17495 last_unchanged_at_beg_row. */
17496 ins_del_lines (f, from, dvpos);
17497 }
17498 else if (dvpos < 0)
17499 {
17500 /* Scroll up last_unchanged_at_beg_vpos to the end of
17501 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17502 set_terminal_window (f, end);
17503
17504 /* Delete dvpos lines in front of
17505 last_unchanged_at_beg_vpos. ins_del_lines will set
17506 the cursor to the given vpos and emit |dvpos| delete
17507 line sequences. */
17508 ins_del_lines (f, from + dvpos, dvpos);
17509
17510 /* On a dumb terminal insert dvpos empty lines at the
17511 end. */
17512 if (!FRAME_SCROLL_REGION_OK (f))
17513 ins_del_lines (f, end + dvpos, -dvpos);
17514 }
17515
17516 set_terminal_window (f, 0);
17517 }
17518
17519 update_end (f);
17520 }
17521
17522 /* Shift reused rows of the current matrix to the right position.
17523 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17524 text. */
17525 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17526 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17527 if (dvpos < 0)
17528 {
17529 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17530 bottom_vpos, dvpos);
17531 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17532 bottom_vpos);
17533 }
17534 else if (dvpos > 0)
17535 {
17536 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17537 bottom_vpos, dvpos);
17538 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17539 first_unchanged_at_end_vpos + dvpos);
17540 }
17541
17542 /* For frame-based redisplay, make sure that current frame and window
17543 matrix are in sync with respect to glyph memory. */
17544 if (!FRAME_WINDOW_P (f))
17545 sync_frame_with_window_matrix_rows (w);
17546
17547 /* Adjust buffer positions in reused rows. */
17548 if (delta || delta_bytes)
17549 increment_matrix_positions (current_matrix,
17550 first_unchanged_at_end_vpos + dvpos,
17551 bottom_vpos, delta, delta_bytes);
17552
17553 /* Adjust Y positions. */
17554 if (dy)
17555 shift_glyph_matrix (w, current_matrix,
17556 first_unchanged_at_end_vpos + dvpos,
17557 bottom_vpos, dy);
17558
17559 if (first_unchanged_at_end_row)
17560 {
17561 first_unchanged_at_end_row += dvpos;
17562 if (first_unchanged_at_end_row->y >= it.last_visible_y
17563 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17564 first_unchanged_at_end_row = NULL;
17565 }
17566
17567 /* If scrolling up, there may be some lines to display at the end of
17568 the window. */
17569 last_text_row_at_end = NULL;
17570 if (dy < 0)
17571 {
17572 /* Scrolling up can leave for example a partially visible line
17573 at the end of the window to be redisplayed. */
17574 /* Set last_row to the glyph row in the current matrix where the
17575 window end line is found. It has been moved up or down in
17576 the matrix by dvpos. */
17577 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17578 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17579
17580 /* If last_row is the window end line, it should display text. */
17581 eassert (last_row->displays_text_p);
17582
17583 /* If window end line was partially visible before, begin
17584 displaying at that line. Otherwise begin displaying with the
17585 line following it. */
17586 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17587 {
17588 init_to_row_start (&it, w, last_row);
17589 it.vpos = last_vpos;
17590 it.current_y = last_row->y;
17591 }
17592 else
17593 {
17594 init_to_row_end (&it, w, last_row);
17595 it.vpos = 1 + last_vpos;
17596 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17597 ++last_row;
17598 }
17599
17600 /* We may start in a continuation line. If so, we have to
17601 get the right continuation_lines_width and current_x. */
17602 it.continuation_lines_width = last_row->continuation_lines_width;
17603 it.hpos = it.current_x = 0;
17604
17605 /* Display the rest of the lines at the window end. */
17606 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17607 while (it.current_y < it.last_visible_y
17608 && !fonts_changed_p)
17609 {
17610 /* Is it always sure that the display agrees with lines in
17611 the current matrix? I don't think so, so we mark rows
17612 displayed invalid in the current matrix by setting their
17613 enabled_p flag to zero. */
17614 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17615 if (display_line (&it))
17616 last_text_row_at_end = it.glyph_row - 1;
17617 }
17618 }
17619
17620 /* Update window_end_pos and window_end_vpos. */
17621 if (first_unchanged_at_end_row
17622 && !last_text_row_at_end)
17623 {
17624 /* Window end line if one of the preserved rows from the current
17625 matrix. Set row to the last row displaying text in current
17626 matrix starting at first_unchanged_at_end_row, after
17627 scrolling. */
17628 eassert (first_unchanged_at_end_row->displays_text_p);
17629 row = find_last_row_displaying_text (w->current_matrix, &it,
17630 first_unchanged_at_end_row);
17631 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17632
17633 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17634 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17635 wset_window_end_vpos
17636 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17637 eassert (w->window_end_bytepos >= 0);
17638 IF_DEBUG (debug_method_add (w, "A"));
17639 }
17640 else if (last_text_row_at_end)
17641 {
17642 wset_window_end_pos
17643 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17644 w->window_end_bytepos
17645 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17646 wset_window_end_vpos
17647 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17648 desired_matrix)));
17649 eassert (w->window_end_bytepos >= 0);
17650 IF_DEBUG (debug_method_add (w, "B"));
17651 }
17652 else if (last_text_row)
17653 {
17654 /* We have displayed either to the end of the window or at the
17655 end of the window, i.e. the last row with text is to be found
17656 in the desired matrix. */
17657 wset_window_end_pos
17658 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17659 w->window_end_bytepos
17660 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17661 wset_window_end_vpos
17662 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17663 eassert (w->window_end_bytepos >= 0);
17664 }
17665 else if (first_unchanged_at_end_row == NULL
17666 && last_text_row == NULL
17667 && last_text_row_at_end == NULL)
17668 {
17669 /* Displayed to end of window, but no line containing text was
17670 displayed. Lines were deleted at the end of the window. */
17671 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17672 int vpos = XFASTINT (w->window_end_vpos);
17673 struct glyph_row *current_row = current_matrix->rows + vpos;
17674 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17675
17676 for (row = NULL;
17677 row == NULL && vpos >= first_vpos;
17678 --vpos, --current_row, --desired_row)
17679 {
17680 if (desired_row->enabled_p)
17681 {
17682 if (desired_row->displays_text_p)
17683 row = desired_row;
17684 }
17685 else if (current_row->displays_text_p)
17686 row = current_row;
17687 }
17688
17689 eassert (row != NULL);
17690 wset_window_end_vpos (w, make_number (vpos + 1));
17691 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17692 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17693 eassert (w->window_end_bytepos >= 0);
17694 IF_DEBUG (debug_method_add (w, "C"));
17695 }
17696 else
17697 emacs_abort ();
17698
17699 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17700 debug_end_vpos = XFASTINT (w->window_end_vpos));
17701
17702 /* Record that display has not been completed. */
17703 w->window_end_valid = 0;
17704 w->desired_matrix->no_scrolling_p = 1;
17705 return 3;
17706
17707 #undef GIVE_UP
17708 }
17709
17710
17711 \f
17712 /***********************************************************************
17713 More debugging support
17714 ***********************************************************************/
17715
17716 #ifdef GLYPH_DEBUG
17717
17718 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17719 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17720 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17721
17722
17723 /* Dump the contents of glyph matrix MATRIX on stderr.
17724
17725 GLYPHS 0 means don't show glyph contents.
17726 GLYPHS 1 means show glyphs in short form
17727 GLYPHS > 1 means show glyphs in long form. */
17728
17729 void
17730 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17731 {
17732 int i;
17733 for (i = 0; i < matrix->nrows; ++i)
17734 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17735 }
17736
17737
17738 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17739 the glyph row and area where the glyph comes from. */
17740
17741 void
17742 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17743 {
17744 if (glyph->type == CHAR_GLYPH
17745 || glyph->type == GLYPHLESS_GLYPH)
17746 {
17747 fprintf (stderr,
17748 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17749 glyph - row->glyphs[TEXT_AREA],
17750 (glyph->type == CHAR_GLYPH
17751 ? 'C'
17752 : 'G'),
17753 glyph->charpos,
17754 (BUFFERP (glyph->object)
17755 ? 'B'
17756 : (STRINGP (glyph->object)
17757 ? 'S'
17758 : (INTEGERP (glyph->object)
17759 ? '0'
17760 : '-'))),
17761 glyph->pixel_width,
17762 glyph->u.ch,
17763 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17764 ? glyph->u.ch
17765 : '.'),
17766 glyph->face_id,
17767 glyph->left_box_line_p,
17768 glyph->right_box_line_p);
17769 }
17770 else if (glyph->type == STRETCH_GLYPH)
17771 {
17772 fprintf (stderr,
17773 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17774 glyph - row->glyphs[TEXT_AREA],
17775 'S',
17776 glyph->charpos,
17777 (BUFFERP (glyph->object)
17778 ? 'B'
17779 : (STRINGP (glyph->object)
17780 ? 'S'
17781 : (INTEGERP (glyph->object)
17782 ? '0'
17783 : '-'))),
17784 glyph->pixel_width,
17785 0,
17786 ' ',
17787 glyph->face_id,
17788 glyph->left_box_line_p,
17789 glyph->right_box_line_p);
17790 }
17791 else if (glyph->type == IMAGE_GLYPH)
17792 {
17793 fprintf (stderr,
17794 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17795 glyph - row->glyphs[TEXT_AREA],
17796 'I',
17797 glyph->charpos,
17798 (BUFFERP (glyph->object)
17799 ? 'B'
17800 : (STRINGP (glyph->object)
17801 ? 'S'
17802 : (INTEGERP (glyph->object)
17803 ? '0'
17804 : '-'))),
17805 glyph->pixel_width,
17806 glyph->u.img_id,
17807 '.',
17808 glyph->face_id,
17809 glyph->left_box_line_p,
17810 glyph->right_box_line_p);
17811 }
17812 else if (glyph->type == COMPOSITE_GLYPH)
17813 {
17814 fprintf (stderr,
17815 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
17816 glyph - row->glyphs[TEXT_AREA],
17817 '+',
17818 glyph->charpos,
17819 (BUFFERP (glyph->object)
17820 ? 'B'
17821 : (STRINGP (glyph->object)
17822 ? 'S'
17823 : (INTEGERP (glyph->object)
17824 ? '0'
17825 : '-'))),
17826 glyph->pixel_width,
17827 glyph->u.cmp.id);
17828 if (glyph->u.cmp.automatic)
17829 fprintf (stderr,
17830 "[%d-%d]",
17831 glyph->slice.cmp.from, glyph->slice.cmp.to);
17832 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17833 glyph->face_id,
17834 glyph->left_box_line_p,
17835 glyph->right_box_line_p);
17836 }
17837 }
17838
17839
17840 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17841 GLYPHS 0 means don't show glyph contents.
17842 GLYPHS 1 means show glyphs in short form
17843 GLYPHS > 1 means show glyphs in long form. */
17844
17845 void
17846 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17847 {
17848 if (glyphs != 1)
17849 {
17850 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17851 fprintf (stderr, "==============================================================================\n");
17852
17853 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17854 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17855 vpos,
17856 MATRIX_ROW_START_CHARPOS (row),
17857 MATRIX_ROW_END_CHARPOS (row),
17858 row->used[TEXT_AREA],
17859 row->contains_overlapping_glyphs_p,
17860 row->enabled_p,
17861 row->truncated_on_left_p,
17862 row->truncated_on_right_p,
17863 row->continued_p,
17864 MATRIX_ROW_CONTINUATION_LINE_P (row),
17865 row->displays_text_p,
17866 row->ends_at_zv_p,
17867 row->fill_line_p,
17868 row->ends_in_middle_of_char_p,
17869 row->starts_in_middle_of_char_p,
17870 row->mouse_face_p,
17871 row->x,
17872 row->y,
17873 row->pixel_width,
17874 row->height,
17875 row->visible_height,
17876 row->ascent,
17877 row->phys_ascent);
17878 /* The next 3 lines should align to "Start" in the header. */
17879 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
17880 row->end.overlay_string_index,
17881 row->continuation_lines_width);
17882 fprintf (stderr, " %9"pI"d %9"pI"d\n",
17883 CHARPOS (row->start.string_pos),
17884 CHARPOS (row->end.string_pos));
17885 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
17886 row->end.dpvec_index);
17887 }
17888
17889 if (glyphs > 1)
17890 {
17891 int area;
17892
17893 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17894 {
17895 struct glyph *glyph = row->glyphs[area];
17896 struct glyph *glyph_end = glyph + row->used[area];
17897
17898 /* Glyph for a line end in text. */
17899 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17900 ++glyph_end;
17901
17902 if (glyph < glyph_end)
17903 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
17904
17905 for (; glyph < glyph_end; ++glyph)
17906 dump_glyph (row, glyph, area);
17907 }
17908 }
17909 else if (glyphs == 1)
17910 {
17911 int area;
17912
17913 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17914 {
17915 char *s = alloca (row->used[area] + 4);
17916 int i;
17917
17918 for (i = 0; i < row->used[area]; ++i)
17919 {
17920 struct glyph *glyph = row->glyphs[area] + i;
17921 if (i == row->used[area] - 1
17922 && area == TEXT_AREA
17923 && INTEGERP (glyph->object)
17924 && glyph->type == CHAR_GLYPH
17925 && glyph->u.ch == ' ')
17926 {
17927 strcpy (&s[i], "[\\n]");
17928 i += 4;
17929 }
17930 else if (glyph->type == CHAR_GLYPH
17931 && glyph->u.ch < 0x80
17932 && glyph->u.ch >= ' ')
17933 s[i] = glyph->u.ch;
17934 else
17935 s[i] = '.';
17936 }
17937
17938 s[i] = '\0';
17939 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17940 }
17941 }
17942 }
17943
17944
17945 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17946 Sdump_glyph_matrix, 0, 1, "p",
17947 doc: /* Dump the current matrix of the selected window to stderr.
17948 Shows contents of glyph row structures. With non-nil
17949 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17950 glyphs in short form, otherwise show glyphs in long form. */)
17951 (Lisp_Object glyphs)
17952 {
17953 struct window *w = XWINDOW (selected_window);
17954 struct buffer *buffer = XBUFFER (w->buffer);
17955
17956 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17957 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17958 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17959 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17960 fprintf (stderr, "=============================================\n");
17961 dump_glyph_matrix (w->current_matrix,
17962 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
17963 return Qnil;
17964 }
17965
17966
17967 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17968 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17969 (void)
17970 {
17971 struct frame *f = XFRAME (selected_frame);
17972 dump_glyph_matrix (f->current_matrix, 1);
17973 return Qnil;
17974 }
17975
17976
17977 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17978 doc: /* Dump glyph row ROW to stderr.
17979 GLYPH 0 means don't dump glyphs.
17980 GLYPH 1 means dump glyphs in short form.
17981 GLYPH > 1 or omitted means dump glyphs in long form. */)
17982 (Lisp_Object row, Lisp_Object glyphs)
17983 {
17984 struct glyph_matrix *matrix;
17985 EMACS_INT vpos;
17986
17987 CHECK_NUMBER (row);
17988 matrix = XWINDOW (selected_window)->current_matrix;
17989 vpos = XINT (row);
17990 if (vpos >= 0 && vpos < matrix->nrows)
17991 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17992 vpos,
17993 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
17994 return Qnil;
17995 }
17996
17997
17998 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17999 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18000 GLYPH 0 means don't dump glyphs.
18001 GLYPH 1 means dump glyphs in short form.
18002 GLYPH > 1 or omitted means dump glyphs in long form. */)
18003 (Lisp_Object row, Lisp_Object glyphs)
18004 {
18005 struct frame *sf = SELECTED_FRAME ();
18006 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18007 EMACS_INT vpos;
18008
18009 CHECK_NUMBER (row);
18010 vpos = XINT (row);
18011 if (vpos >= 0 && vpos < m->nrows)
18012 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18013 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18014 return Qnil;
18015 }
18016
18017
18018 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18019 doc: /* Toggle tracing of redisplay.
18020 With ARG, turn tracing on if and only if ARG is positive. */)
18021 (Lisp_Object arg)
18022 {
18023 if (NILP (arg))
18024 trace_redisplay_p = !trace_redisplay_p;
18025 else
18026 {
18027 arg = Fprefix_numeric_value (arg);
18028 trace_redisplay_p = XINT (arg) > 0;
18029 }
18030
18031 return Qnil;
18032 }
18033
18034
18035 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18036 doc: /* Like `format', but print result to stderr.
18037 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18038 (ptrdiff_t nargs, Lisp_Object *args)
18039 {
18040 Lisp_Object s = Fformat (nargs, args);
18041 fprintf (stderr, "%s", SDATA (s));
18042 return Qnil;
18043 }
18044
18045 #endif /* GLYPH_DEBUG */
18046
18047
18048 \f
18049 /***********************************************************************
18050 Building Desired Matrix Rows
18051 ***********************************************************************/
18052
18053 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18054 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18055
18056 static struct glyph_row *
18057 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18058 {
18059 struct frame *f = XFRAME (WINDOW_FRAME (w));
18060 struct buffer *buffer = XBUFFER (w->buffer);
18061 struct buffer *old = current_buffer;
18062 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18063 int arrow_len = SCHARS (overlay_arrow_string);
18064 const unsigned char *arrow_end = arrow_string + arrow_len;
18065 const unsigned char *p;
18066 struct it it;
18067 bool multibyte_p;
18068 int n_glyphs_before;
18069
18070 set_buffer_temp (buffer);
18071 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18072 it.glyph_row->used[TEXT_AREA] = 0;
18073 SET_TEXT_POS (it.position, 0, 0);
18074
18075 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18076 p = arrow_string;
18077 while (p < arrow_end)
18078 {
18079 Lisp_Object face, ilisp;
18080
18081 /* Get the next character. */
18082 if (multibyte_p)
18083 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18084 else
18085 {
18086 it.c = it.char_to_display = *p, it.len = 1;
18087 if (! ASCII_CHAR_P (it.c))
18088 it.char_to_display = BYTE8_TO_CHAR (it.c);
18089 }
18090 p += it.len;
18091
18092 /* Get its face. */
18093 ilisp = make_number (p - arrow_string);
18094 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18095 it.face_id = compute_char_face (f, it.char_to_display, face);
18096
18097 /* Compute its width, get its glyphs. */
18098 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18099 SET_TEXT_POS (it.position, -1, -1);
18100 PRODUCE_GLYPHS (&it);
18101
18102 /* If this character doesn't fit any more in the line, we have
18103 to remove some glyphs. */
18104 if (it.current_x > it.last_visible_x)
18105 {
18106 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18107 break;
18108 }
18109 }
18110
18111 set_buffer_temp (old);
18112 return it.glyph_row;
18113 }
18114
18115
18116 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18117 glyphs to insert is determined by produce_special_glyphs. */
18118
18119 static void
18120 insert_left_trunc_glyphs (struct it *it)
18121 {
18122 struct it truncate_it;
18123 struct glyph *from, *end, *to, *toend;
18124
18125 eassert (!FRAME_WINDOW_P (it->f)
18126 || (!it->glyph_row->reversed_p
18127 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18128 || (it->glyph_row->reversed_p
18129 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18130
18131 /* Get the truncation glyphs. */
18132 truncate_it = *it;
18133 truncate_it.current_x = 0;
18134 truncate_it.face_id = DEFAULT_FACE_ID;
18135 truncate_it.glyph_row = &scratch_glyph_row;
18136 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18137 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18138 truncate_it.object = make_number (0);
18139 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18140
18141 /* Overwrite glyphs from IT with truncation glyphs. */
18142 if (!it->glyph_row->reversed_p)
18143 {
18144 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18145
18146 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18147 end = from + tused;
18148 to = it->glyph_row->glyphs[TEXT_AREA];
18149 toend = to + it->glyph_row->used[TEXT_AREA];
18150 if (FRAME_WINDOW_P (it->f))
18151 {
18152 /* On GUI frames, when variable-size fonts are displayed,
18153 the truncation glyphs may need more pixels than the row's
18154 glyphs they overwrite. We overwrite more glyphs to free
18155 enough screen real estate, and enlarge the stretch glyph
18156 on the right (see display_line), if there is one, to
18157 preserve the screen position of the truncation glyphs on
18158 the right. */
18159 int w = 0;
18160 struct glyph *g = to;
18161 short used;
18162
18163 /* The first glyph could be partially visible, in which case
18164 it->glyph_row->x will be negative. But we want the left
18165 truncation glyphs to be aligned at the left margin of the
18166 window, so we override the x coordinate at which the row
18167 will begin. */
18168 it->glyph_row->x = 0;
18169 while (g < toend && w < it->truncation_pixel_width)
18170 {
18171 w += g->pixel_width;
18172 ++g;
18173 }
18174 if (g - to - tused > 0)
18175 {
18176 memmove (to + tused, g, (toend - g) * sizeof(*g));
18177 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18178 }
18179 used = it->glyph_row->used[TEXT_AREA];
18180 if (it->glyph_row->truncated_on_right_p
18181 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18182 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18183 == STRETCH_GLYPH)
18184 {
18185 int extra = w - it->truncation_pixel_width;
18186
18187 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18188 }
18189 }
18190
18191 while (from < end)
18192 *to++ = *from++;
18193
18194 /* There may be padding glyphs left over. Overwrite them too. */
18195 if (!FRAME_WINDOW_P (it->f))
18196 {
18197 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18198 {
18199 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18200 while (from < end)
18201 *to++ = *from++;
18202 }
18203 }
18204
18205 if (to > toend)
18206 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18207 }
18208 else
18209 {
18210 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18211
18212 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18213 that back to front. */
18214 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18215 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18216 toend = it->glyph_row->glyphs[TEXT_AREA];
18217 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18218 if (FRAME_WINDOW_P (it->f))
18219 {
18220 int w = 0;
18221 struct glyph *g = to;
18222
18223 while (g >= toend && w < it->truncation_pixel_width)
18224 {
18225 w += g->pixel_width;
18226 --g;
18227 }
18228 if (to - g - tused > 0)
18229 to = g + tused;
18230 if (it->glyph_row->truncated_on_right_p
18231 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18232 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18233 {
18234 int extra = w - it->truncation_pixel_width;
18235
18236 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18237 }
18238 }
18239
18240 while (from >= end && to >= toend)
18241 *to-- = *from--;
18242 if (!FRAME_WINDOW_P (it->f))
18243 {
18244 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18245 {
18246 from =
18247 truncate_it.glyph_row->glyphs[TEXT_AREA]
18248 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18249 while (from >= end && to >= toend)
18250 *to-- = *from--;
18251 }
18252 }
18253 if (from >= end)
18254 {
18255 /* Need to free some room before prepending additional
18256 glyphs. */
18257 int move_by = from - end + 1;
18258 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18259 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18260
18261 for ( ; g >= g0; g--)
18262 g[move_by] = *g;
18263 while (from >= end)
18264 *to-- = *from--;
18265 it->glyph_row->used[TEXT_AREA] += move_by;
18266 }
18267 }
18268 }
18269
18270 /* Compute the hash code for ROW. */
18271 unsigned
18272 row_hash (struct glyph_row *row)
18273 {
18274 int area, k;
18275 unsigned hashval = 0;
18276
18277 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18278 for (k = 0; k < row->used[area]; ++k)
18279 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18280 + row->glyphs[area][k].u.val
18281 + row->glyphs[area][k].face_id
18282 + row->glyphs[area][k].padding_p
18283 + (row->glyphs[area][k].type << 2));
18284
18285 return hashval;
18286 }
18287
18288 /* Compute the pixel height and width of IT->glyph_row.
18289
18290 Most of the time, ascent and height of a display line will be equal
18291 to the max_ascent and max_height values of the display iterator
18292 structure. This is not the case if
18293
18294 1. We hit ZV without displaying anything. In this case, max_ascent
18295 and max_height will be zero.
18296
18297 2. We have some glyphs that don't contribute to the line height.
18298 (The glyph row flag contributes_to_line_height_p is for future
18299 pixmap extensions).
18300
18301 The first case is easily covered by using default values because in
18302 these cases, the line height does not really matter, except that it
18303 must not be zero. */
18304
18305 static void
18306 compute_line_metrics (struct it *it)
18307 {
18308 struct glyph_row *row = it->glyph_row;
18309
18310 if (FRAME_WINDOW_P (it->f))
18311 {
18312 int i, min_y, max_y;
18313
18314 /* The line may consist of one space only, that was added to
18315 place the cursor on it. If so, the row's height hasn't been
18316 computed yet. */
18317 if (row->height == 0)
18318 {
18319 if (it->max_ascent + it->max_descent == 0)
18320 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18321 row->ascent = it->max_ascent;
18322 row->height = it->max_ascent + it->max_descent;
18323 row->phys_ascent = it->max_phys_ascent;
18324 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18325 row->extra_line_spacing = it->max_extra_line_spacing;
18326 }
18327
18328 /* Compute the width of this line. */
18329 row->pixel_width = row->x;
18330 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18331 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18332
18333 eassert (row->pixel_width >= 0);
18334 eassert (row->ascent >= 0 && row->height > 0);
18335
18336 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18337 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18338
18339 /* If first line's physical ascent is larger than its logical
18340 ascent, use the physical ascent, and make the row taller.
18341 This makes accented characters fully visible. */
18342 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18343 && row->phys_ascent > row->ascent)
18344 {
18345 row->height += row->phys_ascent - row->ascent;
18346 row->ascent = row->phys_ascent;
18347 }
18348
18349 /* Compute how much of the line is visible. */
18350 row->visible_height = row->height;
18351
18352 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18353 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18354
18355 if (row->y < min_y)
18356 row->visible_height -= min_y - row->y;
18357 if (row->y + row->height > max_y)
18358 row->visible_height -= row->y + row->height - max_y;
18359 }
18360 else
18361 {
18362 row->pixel_width = row->used[TEXT_AREA];
18363 if (row->continued_p)
18364 row->pixel_width -= it->continuation_pixel_width;
18365 else if (row->truncated_on_right_p)
18366 row->pixel_width -= it->truncation_pixel_width;
18367 row->ascent = row->phys_ascent = 0;
18368 row->height = row->phys_height = row->visible_height = 1;
18369 row->extra_line_spacing = 0;
18370 }
18371
18372 /* Compute a hash code for this row. */
18373 row->hash = row_hash (row);
18374
18375 it->max_ascent = it->max_descent = 0;
18376 it->max_phys_ascent = it->max_phys_descent = 0;
18377 }
18378
18379
18380 /* Append one space to the glyph row of iterator IT if doing a
18381 window-based redisplay. The space has the same face as
18382 IT->face_id. Value is non-zero if a space was added.
18383
18384 This function is called to make sure that there is always one glyph
18385 at the end of a glyph row that the cursor can be set on under
18386 window-systems. (If there weren't such a glyph we would not know
18387 how wide and tall a box cursor should be displayed).
18388
18389 At the same time this space let's a nicely handle clearing to the
18390 end of the line if the row ends in italic text. */
18391
18392 static int
18393 append_space_for_newline (struct it *it, int default_face_p)
18394 {
18395 if (FRAME_WINDOW_P (it->f))
18396 {
18397 int n = it->glyph_row->used[TEXT_AREA];
18398
18399 if (it->glyph_row->glyphs[TEXT_AREA] + n
18400 < it->glyph_row->glyphs[1 + TEXT_AREA])
18401 {
18402 /* Save some values that must not be changed.
18403 Must save IT->c and IT->len because otherwise
18404 ITERATOR_AT_END_P wouldn't work anymore after
18405 append_space_for_newline has been called. */
18406 enum display_element_type saved_what = it->what;
18407 int saved_c = it->c, saved_len = it->len;
18408 int saved_char_to_display = it->char_to_display;
18409 int saved_x = it->current_x;
18410 int saved_face_id = it->face_id;
18411 int saved_box_end = it->end_of_box_run_p;
18412 struct text_pos saved_pos;
18413 Lisp_Object saved_object;
18414 struct face *face;
18415
18416 saved_object = it->object;
18417 saved_pos = it->position;
18418
18419 it->what = IT_CHARACTER;
18420 memset (&it->position, 0, sizeof it->position);
18421 it->object = make_number (0);
18422 it->c = it->char_to_display = ' ';
18423 it->len = 1;
18424
18425 /* If the default face was remapped, be sure to use the
18426 remapped face for the appended newline. */
18427 if (default_face_p)
18428 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18429 else if (it->face_before_selective_p)
18430 it->face_id = it->saved_face_id;
18431 face = FACE_FROM_ID (it->f, it->face_id);
18432 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18433 /* In R2L rows, we will prepend a stretch glyph that will
18434 have the end_of_box_run_p flag set for it, so there's no
18435 need for the appended newline glyph to have that flag
18436 set. */
18437 if (it->glyph_row->reversed_p
18438 /* But if the appended newline glyph goes all the way to
18439 the end of the row, there will be no stretch glyph,
18440 so leave the box flag set. */
18441 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18442 it->end_of_box_run_p = 0;
18443
18444 PRODUCE_GLYPHS (it);
18445
18446 it->override_ascent = -1;
18447 it->constrain_row_ascent_descent_p = 0;
18448 it->current_x = saved_x;
18449 it->object = saved_object;
18450 it->position = saved_pos;
18451 it->what = saved_what;
18452 it->face_id = saved_face_id;
18453 it->len = saved_len;
18454 it->c = saved_c;
18455 it->char_to_display = saved_char_to_display;
18456 it->end_of_box_run_p = saved_box_end;
18457 return 1;
18458 }
18459 }
18460
18461 return 0;
18462 }
18463
18464
18465 /* Extend the face of the last glyph in the text area of IT->glyph_row
18466 to the end of the display line. Called from display_line. If the
18467 glyph row is empty, add a space glyph to it so that we know the
18468 face to draw. Set the glyph row flag fill_line_p. If the glyph
18469 row is R2L, prepend a stretch glyph to cover the empty space to the
18470 left of the leftmost glyph. */
18471
18472 static void
18473 extend_face_to_end_of_line (struct it *it)
18474 {
18475 struct face *face, *default_face;
18476 struct frame *f = it->f;
18477
18478 /* If line is already filled, do nothing. Non window-system frames
18479 get a grace of one more ``pixel'' because their characters are
18480 1-``pixel'' wide, so they hit the equality too early. This grace
18481 is needed only for R2L rows that are not continued, to produce
18482 one extra blank where we could display the cursor. */
18483 if (it->current_x >= it->last_visible_x
18484 + (!FRAME_WINDOW_P (f)
18485 && it->glyph_row->reversed_p
18486 && !it->glyph_row->continued_p))
18487 return;
18488
18489 /* The default face, possibly remapped. */
18490 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18491
18492 /* Face extension extends the background and box of IT->face_id
18493 to the end of the line. If the background equals the background
18494 of the frame, we don't have to do anything. */
18495 if (it->face_before_selective_p)
18496 face = FACE_FROM_ID (f, it->saved_face_id);
18497 else
18498 face = FACE_FROM_ID (f, it->face_id);
18499
18500 if (FRAME_WINDOW_P (f)
18501 && it->glyph_row->displays_text_p
18502 && face->box == FACE_NO_BOX
18503 && face->background == FRAME_BACKGROUND_PIXEL (f)
18504 && !face->stipple
18505 && !it->glyph_row->reversed_p)
18506 return;
18507
18508 /* Set the glyph row flag indicating that the face of the last glyph
18509 in the text area has to be drawn to the end of the text area. */
18510 it->glyph_row->fill_line_p = 1;
18511
18512 /* If current character of IT is not ASCII, make sure we have the
18513 ASCII face. This will be automatically undone the next time
18514 get_next_display_element returns a multibyte character. Note
18515 that the character will always be single byte in unibyte
18516 text. */
18517 if (!ASCII_CHAR_P (it->c))
18518 {
18519 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18520 }
18521
18522 if (FRAME_WINDOW_P (f))
18523 {
18524 /* If the row is empty, add a space with the current face of IT,
18525 so that we know which face to draw. */
18526 if (it->glyph_row->used[TEXT_AREA] == 0)
18527 {
18528 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18529 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18530 it->glyph_row->used[TEXT_AREA] = 1;
18531 }
18532 #ifdef HAVE_WINDOW_SYSTEM
18533 if (it->glyph_row->reversed_p)
18534 {
18535 /* Prepend a stretch glyph to the row, such that the
18536 rightmost glyph will be drawn flushed all the way to the
18537 right margin of the window. The stretch glyph that will
18538 occupy the empty space, if any, to the left of the
18539 glyphs. */
18540 struct font *font = face->font ? face->font : FRAME_FONT (f);
18541 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18542 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18543 struct glyph *g;
18544 int row_width, stretch_ascent, stretch_width;
18545 struct text_pos saved_pos;
18546 int saved_face_id, saved_avoid_cursor, saved_box_start;
18547
18548 for (row_width = 0, g = row_start; g < row_end; g++)
18549 row_width += g->pixel_width;
18550 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18551 if (stretch_width > 0)
18552 {
18553 stretch_ascent =
18554 (((it->ascent + it->descent)
18555 * FONT_BASE (font)) / FONT_HEIGHT (font));
18556 saved_pos = it->position;
18557 memset (&it->position, 0, sizeof it->position);
18558 saved_avoid_cursor = it->avoid_cursor_p;
18559 it->avoid_cursor_p = 1;
18560 saved_face_id = it->face_id;
18561 saved_box_start = it->start_of_box_run_p;
18562 /* The last row's stretch glyph should get the default
18563 face, to avoid painting the rest of the window with
18564 the region face, if the region ends at ZV. */
18565 if (it->glyph_row->ends_at_zv_p)
18566 it->face_id = default_face->id;
18567 else
18568 it->face_id = face->id;
18569 it->start_of_box_run_p = 0;
18570 append_stretch_glyph (it, make_number (0), stretch_width,
18571 it->ascent + it->descent, stretch_ascent);
18572 it->position = saved_pos;
18573 it->avoid_cursor_p = saved_avoid_cursor;
18574 it->face_id = saved_face_id;
18575 it->start_of_box_run_p = saved_box_start;
18576 }
18577 }
18578 #endif /* HAVE_WINDOW_SYSTEM */
18579 }
18580 else
18581 {
18582 /* Save some values that must not be changed. */
18583 int saved_x = it->current_x;
18584 struct text_pos saved_pos;
18585 Lisp_Object saved_object;
18586 enum display_element_type saved_what = it->what;
18587 int saved_face_id = it->face_id;
18588
18589 saved_object = it->object;
18590 saved_pos = it->position;
18591
18592 it->what = IT_CHARACTER;
18593 memset (&it->position, 0, sizeof it->position);
18594 it->object = make_number (0);
18595 it->c = it->char_to_display = ' ';
18596 it->len = 1;
18597 /* The last row's blank glyphs should get the default face, to
18598 avoid painting the rest of the window with the region face,
18599 if the region ends at ZV. */
18600 if (it->glyph_row->ends_at_zv_p)
18601 it->face_id = default_face->id;
18602 else
18603 it->face_id = face->id;
18604
18605 PRODUCE_GLYPHS (it);
18606
18607 while (it->current_x <= it->last_visible_x)
18608 PRODUCE_GLYPHS (it);
18609
18610 /* Don't count these blanks really. It would let us insert a left
18611 truncation glyph below and make us set the cursor on them, maybe. */
18612 it->current_x = saved_x;
18613 it->object = saved_object;
18614 it->position = saved_pos;
18615 it->what = saved_what;
18616 it->face_id = saved_face_id;
18617 }
18618 }
18619
18620
18621 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18622 trailing whitespace. */
18623
18624 static int
18625 trailing_whitespace_p (ptrdiff_t charpos)
18626 {
18627 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18628 int c = 0;
18629
18630 while (bytepos < ZV_BYTE
18631 && (c = FETCH_CHAR (bytepos),
18632 c == ' ' || c == '\t'))
18633 ++bytepos;
18634
18635 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18636 {
18637 if (bytepos != PT_BYTE)
18638 return 1;
18639 }
18640 return 0;
18641 }
18642
18643
18644 /* Highlight trailing whitespace, if any, in ROW. */
18645
18646 static void
18647 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18648 {
18649 int used = row->used[TEXT_AREA];
18650
18651 if (used)
18652 {
18653 struct glyph *start = row->glyphs[TEXT_AREA];
18654 struct glyph *glyph = start + used - 1;
18655
18656 if (row->reversed_p)
18657 {
18658 /* Right-to-left rows need to be processed in the opposite
18659 direction, so swap the edge pointers. */
18660 glyph = start;
18661 start = row->glyphs[TEXT_AREA] + used - 1;
18662 }
18663
18664 /* Skip over glyphs inserted to display the cursor at the
18665 end of a line, for extending the face of the last glyph
18666 to the end of the line on terminals, and for truncation
18667 and continuation glyphs. */
18668 if (!row->reversed_p)
18669 {
18670 while (glyph >= start
18671 && glyph->type == CHAR_GLYPH
18672 && INTEGERP (glyph->object))
18673 --glyph;
18674 }
18675 else
18676 {
18677 while (glyph <= start
18678 && glyph->type == CHAR_GLYPH
18679 && INTEGERP (glyph->object))
18680 ++glyph;
18681 }
18682
18683 /* If last glyph is a space or stretch, and it's trailing
18684 whitespace, set the face of all trailing whitespace glyphs in
18685 IT->glyph_row to `trailing-whitespace'. */
18686 if ((row->reversed_p ? glyph <= start : glyph >= start)
18687 && BUFFERP (glyph->object)
18688 && (glyph->type == STRETCH_GLYPH
18689 || (glyph->type == CHAR_GLYPH
18690 && glyph->u.ch == ' '))
18691 && trailing_whitespace_p (glyph->charpos))
18692 {
18693 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18694 if (face_id < 0)
18695 return;
18696
18697 if (!row->reversed_p)
18698 {
18699 while (glyph >= start
18700 && BUFFERP (glyph->object)
18701 && (glyph->type == STRETCH_GLYPH
18702 || (glyph->type == CHAR_GLYPH
18703 && glyph->u.ch == ' ')))
18704 (glyph--)->face_id = face_id;
18705 }
18706 else
18707 {
18708 while (glyph <= start
18709 && BUFFERP (glyph->object)
18710 && (glyph->type == STRETCH_GLYPH
18711 || (glyph->type == CHAR_GLYPH
18712 && glyph->u.ch == ' ')))
18713 (glyph++)->face_id = face_id;
18714 }
18715 }
18716 }
18717 }
18718
18719
18720 /* Value is non-zero if glyph row ROW should be
18721 used to hold the cursor. */
18722
18723 static int
18724 cursor_row_p (struct glyph_row *row)
18725 {
18726 int result = 1;
18727
18728 if (PT == CHARPOS (row->end.pos)
18729 || PT == MATRIX_ROW_END_CHARPOS (row))
18730 {
18731 /* Suppose the row ends on a string.
18732 Unless the row is continued, that means it ends on a newline
18733 in the string. If it's anything other than a display string
18734 (e.g., a before-string from an overlay), we don't want the
18735 cursor there. (This heuristic seems to give the optimal
18736 behavior for the various types of multi-line strings.)
18737 One exception: if the string has `cursor' property on one of
18738 its characters, we _do_ want the cursor there. */
18739 if (CHARPOS (row->end.string_pos) >= 0)
18740 {
18741 if (row->continued_p)
18742 result = 1;
18743 else
18744 {
18745 /* Check for `display' property. */
18746 struct glyph *beg = row->glyphs[TEXT_AREA];
18747 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18748 struct glyph *glyph;
18749
18750 result = 0;
18751 for (glyph = end; glyph >= beg; --glyph)
18752 if (STRINGP (glyph->object))
18753 {
18754 Lisp_Object prop
18755 = Fget_char_property (make_number (PT),
18756 Qdisplay, Qnil);
18757 result =
18758 (!NILP (prop)
18759 && display_prop_string_p (prop, glyph->object));
18760 /* If there's a `cursor' property on one of the
18761 string's characters, this row is a cursor row,
18762 even though this is not a display string. */
18763 if (!result)
18764 {
18765 Lisp_Object s = glyph->object;
18766
18767 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18768 {
18769 ptrdiff_t gpos = glyph->charpos;
18770
18771 if (!NILP (Fget_char_property (make_number (gpos),
18772 Qcursor, s)))
18773 {
18774 result = 1;
18775 break;
18776 }
18777 }
18778 }
18779 break;
18780 }
18781 }
18782 }
18783 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18784 {
18785 /* If the row ends in middle of a real character,
18786 and the line is continued, we want the cursor here.
18787 That's because CHARPOS (ROW->end.pos) would equal
18788 PT if PT is before the character. */
18789 if (!row->ends_in_ellipsis_p)
18790 result = row->continued_p;
18791 else
18792 /* If the row ends in an ellipsis, then
18793 CHARPOS (ROW->end.pos) will equal point after the
18794 invisible text. We want that position to be displayed
18795 after the ellipsis. */
18796 result = 0;
18797 }
18798 /* If the row ends at ZV, display the cursor at the end of that
18799 row instead of at the start of the row below. */
18800 else if (row->ends_at_zv_p)
18801 result = 1;
18802 else
18803 result = 0;
18804 }
18805
18806 return result;
18807 }
18808
18809 \f
18810
18811 /* Push the property PROP so that it will be rendered at the current
18812 position in IT. Return 1 if PROP was successfully pushed, 0
18813 otherwise. Called from handle_line_prefix to handle the
18814 `line-prefix' and `wrap-prefix' properties. */
18815
18816 static int
18817 push_prefix_prop (struct it *it, Lisp_Object prop)
18818 {
18819 struct text_pos pos =
18820 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18821
18822 eassert (it->method == GET_FROM_BUFFER
18823 || it->method == GET_FROM_DISPLAY_VECTOR
18824 || it->method == GET_FROM_STRING);
18825
18826 /* We need to save the current buffer/string position, so it will be
18827 restored by pop_it, because iterate_out_of_display_property
18828 depends on that being set correctly, but some situations leave
18829 it->position not yet set when this function is called. */
18830 push_it (it, &pos);
18831
18832 if (STRINGP (prop))
18833 {
18834 if (SCHARS (prop) == 0)
18835 {
18836 pop_it (it);
18837 return 0;
18838 }
18839
18840 it->string = prop;
18841 it->string_from_prefix_prop_p = 1;
18842 it->multibyte_p = STRING_MULTIBYTE (it->string);
18843 it->current.overlay_string_index = -1;
18844 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18845 it->end_charpos = it->string_nchars = SCHARS (it->string);
18846 it->method = GET_FROM_STRING;
18847 it->stop_charpos = 0;
18848 it->prev_stop = 0;
18849 it->base_level_stop = 0;
18850
18851 /* Force paragraph direction to be that of the parent
18852 buffer/string. */
18853 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18854 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18855 else
18856 it->paragraph_embedding = L2R;
18857
18858 /* Set up the bidi iterator for this display string. */
18859 if (it->bidi_p)
18860 {
18861 it->bidi_it.string.lstring = it->string;
18862 it->bidi_it.string.s = NULL;
18863 it->bidi_it.string.schars = it->end_charpos;
18864 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18865 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18866 it->bidi_it.string.unibyte = !it->multibyte_p;
18867 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18868 }
18869 }
18870 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18871 {
18872 it->method = GET_FROM_STRETCH;
18873 it->object = prop;
18874 }
18875 #ifdef HAVE_WINDOW_SYSTEM
18876 else if (IMAGEP (prop))
18877 {
18878 it->what = IT_IMAGE;
18879 it->image_id = lookup_image (it->f, prop);
18880 it->method = GET_FROM_IMAGE;
18881 }
18882 #endif /* HAVE_WINDOW_SYSTEM */
18883 else
18884 {
18885 pop_it (it); /* bogus display property, give up */
18886 return 0;
18887 }
18888
18889 return 1;
18890 }
18891
18892 /* Return the character-property PROP at the current position in IT. */
18893
18894 static Lisp_Object
18895 get_it_property (struct it *it, Lisp_Object prop)
18896 {
18897 Lisp_Object position;
18898
18899 if (STRINGP (it->object))
18900 position = make_number (IT_STRING_CHARPOS (*it));
18901 else if (BUFFERP (it->object))
18902 position = make_number (IT_CHARPOS (*it));
18903 else
18904 return Qnil;
18905
18906 return Fget_char_property (position, prop, it->object);
18907 }
18908
18909 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18910
18911 static void
18912 handle_line_prefix (struct it *it)
18913 {
18914 Lisp_Object prefix;
18915
18916 if (it->continuation_lines_width > 0)
18917 {
18918 prefix = get_it_property (it, Qwrap_prefix);
18919 if (NILP (prefix))
18920 prefix = Vwrap_prefix;
18921 }
18922 else
18923 {
18924 prefix = get_it_property (it, Qline_prefix);
18925 if (NILP (prefix))
18926 prefix = Vline_prefix;
18927 }
18928 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18929 {
18930 /* If the prefix is wider than the window, and we try to wrap
18931 it, it would acquire its own wrap prefix, and so on till the
18932 iterator stack overflows. So, don't wrap the prefix. */
18933 it->line_wrap = TRUNCATE;
18934 it->avoid_cursor_p = 1;
18935 }
18936 }
18937
18938 \f
18939
18940 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18941 only for R2L lines from display_line and display_string, when they
18942 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18943 the line/string needs to be continued on the next glyph row. */
18944 static void
18945 unproduce_glyphs (struct it *it, int n)
18946 {
18947 struct glyph *glyph, *end;
18948
18949 eassert (it->glyph_row);
18950 eassert (it->glyph_row->reversed_p);
18951 eassert (it->area == TEXT_AREA);
18952 eassert (n <= it->glyph_row->used[TEXT_AREA]);
18953
18954 if (n > it->glyph_row->used[TEXT_AREA])
18955 n = it->glyph_row->used[TEXT_AREA];
18956 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18957 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18958 for ( ; glyph < end; glyph++)
18959 glyph[-n] = *glyph;
18960 }
18961
18962 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18963 and ROW->maxpos. */
18964 static void
18965 find_row_edges (struct it *it, struct glyph_row *row,
18966 ptrdiff_t min_pos, ptrdiff_t min_bpos,
18967 ptrdiff_t max_pos, ptrdiff_t max_bpos)
18968 {
18969 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18970 lines' rows is implemented for bidi-reordered rows. */
18971
18972 /* ROW->minpos is the value of min_pos, the minimal buffer position
18973 we have in ROW, or ROW->start.pos if that is smaller. */
18974 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18975 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18976 else
18977 /* We didn't find buffer positions smaller than ROW->start, or
18978 didn't find _any_ valid buffer positions in any of the glyphs,
18979 so we must trust the iterator's computed positions. */
18980 row->minpos = row->start.pos;
18981 if (max_pos <= 0)
18982 {
18983 max_pos = CHARPOS (it->current.pos);
18984 max_bpos = BYTEPOS (it->current.pos);
18985 }
18986
18987 /* Here are the various use-cases for ending the row, and the
18988 corresponding values for ROW->maxpos:
18989
18990 Line ends in a newline from buffer eol_pos + 1
18991 Line is continued from buffer max_pos + 1
18992 Line is truncated on right it->current.pos
18993 Line ends in a newline from string max_pos + 1(*)
18994 (*) + 1 only when line ends in a forward scan
18995 Line is continued from string max_pos
18996 Line is continued from display vector max_pos
18997 Line is entirely from a string min_pos == max_pos
18998 Line is entirely from a display vector min_pos == max_pos
18999 Line that ends at ZV ZV
19000
19001 If you discover other use-cases, please add them here as
19002 appropriate. */
19003 if (row->ends_at_zv_p)
19004 row->maxpos = it->current.pos;
19005 else if (row->used[TEXT_AREA])
19006 {
19007 int seen_this_string = 0;
19008 struct glyph_row *r1 = row - 1;
19009
19010 /* Did we see the same display string on the previous row? */
19011 if (STRINGP (it->object)
19012 /* this is not the first row */
19013 && row > it->w->desired_matrix->rows
19014 /* previous row is not the header line */
19015 && !r1->mode_line_p
19016 /* previous row also ends in a newline from a string */
19017 && r1->ends_in_newline_from_string_p)
19018 {
19019 struct glyph *start, *end;
19020
19021 /* Search for the last glyph of the previous row that came
19022 from buffer or string. Depending on whether the row is
19023 L2R or R2L, we need to process it front to back or the
19024 other way round. */
19025 if (!r1->reversed_p)
19026 {
19027 start = r1->glyphs[TEXT_AREA];
19028 end = start + r1->used[TEXT_AREA];
19029 /* Glyphs inserted by redisplay have an integer (zero)
19030 as their object. */
19031 while (end > start
19032 && INTEGERP ((end - 1)->object)
19033 && (end - 1)->charpos <= 0)
19034 --end;
19035 if (end > start)
19036 {
19037 if (EQ ((end - 1)->object, it->object))
19038 seen_this_string = 1;
19039 }
19040 else
19041 /* If all the glyphs of the previous row were inserted
19042 by redisplay, it means the previous row was
19043 produced from a single newline, which is only
19044 possible if that newline came from the same string
19045 as the one which produced this ROW. */
19046 seen_this_string = 1;
19047 }
19048 else
19049 {
19050 end = r1->glyphs[TEXT_AREA] - 1;
19051 start = end + r1->used[TEXT_AREA];
19052 while (end < start
19053 && INTEGERP ((end + 1)->object)
19054 && (end + 1)->charpos <= 0)
19055 ++end;
19056 if (end < start)
19057 {
19058 if (EQ ((end + 1)->object, it->object))
19059 seen_this_string = 1;
19060 }
19061 else
19062 seen_this_string = 1;
19063 }
19064 }
19065 /* Take note of each display string that covers a newline only
19066 once, the first time we see it. This is for when a display
19067 string includes more than one newline in it. */
19068 if (row->ends_in_newline_from_string_p && !seen_this_string)
19069 {
19070 /* If we were scanning the buffer forward when we displayed
19071 the string, we want to account for at least one buffer
19072 position that belongs to this row (position covered by
19073 the display string), so that cursor positioning will
19074 consider this row as a candidate when point is at the end
19075 of the visual line represented by this row. This is not
19076 required when scanning back, because max_pos will already
19077 have a much larger value. */
19078 if (CHARPOS (row->end.pos) > max_pos)
19079 INC_BOTH (max_pos, max_bpos);
19080 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19081 }
19082 else if (CHARPOS (it->eol_pos) > 0)
19083 SET_TEXT_POS (row->maxpos,
19084 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19085 else if (row->continued_p)
19086 {
19087 /* If max_pos is different from IT's current position, it
19088 means IT->method does not belong to the display element
19089 at max_pos. However, it also means that the display
19090 element at max_pos was displayed in its entirety on this
19091 line, which is equivalent to saying that the next line
19092 starts at the next buffer position. */
19093 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19094 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19095 else
19096 {
19097 INC_BOTH (max_pos, max_bpos);
19098 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19099 }
19100 }
19101 else if (row->truncated_on_right_p)
19102 /* display_line already called reseat_at_next_visible_line_start,
19103 which puts the iterator at the beginning of the next line, in
19104 the logical order. */
19105 row->maxpos = it->current.pos;
19106 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19107 /* A line that is entirely from a string/image/stretch... */
19108 row->maxpos = row->minpos;
19109 else
19110 emacs_abort ();
19111 }
19112 else
19113 row->maxpos = it->current.pos;
19114 }
19115
19116 /* Construct the glyph row IT->glyph_row in the desired matrix of
19117 IT->w from text at the current position of IT. See dispextern.h
19118 for an overview of struct it. Value is non-zero if
19119 IT->glyph_row displays text, as opposed to a line displaying ZV
19120 only. */
19121
19122 static int
19123 display_line (struct it *it)
19124 {
19125 struct glyph_row *row = it->glyph_row;
19126 Lisp_Object overlay_arrow_string;
19127 struct it wrap_it;
19128 void *wrap_data = NULL;
19129 int may_wrap = 0, wrap_x IF_LINT (= 0);
19130 int wrap_row_used = -1;
19131 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19132 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19133 int wrap_row_extra_line_spacing IF_LINT (= 0);
19134 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19135 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19136 int cvpos;
19137 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19138 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19139
19140 /* We always start displaying at hpos zero even if hscrolled. */
19141 eassert (it->hpos == 0 && it->current_x == 0);
19142
19143 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19144 >= it->w->desired_matrix->nrows)
19145 {
19146 it->w->nrows_scale_factor++;
19147 fonts_changed_p = 1;
19148 return 0;
19149 }
19150
19151 /* Is IT->w showing the region? */
19152 it->w->region_showing = it->region_beg_charpos > 0 ? it->region_beg_charpos : 0;
19153
19154 /* Clear the result glyph row and enable it. */
19155 prepare_desired_row (row);
19156
19157 row->y = it->current_y;
19158 row->start = it->start;
19159 row->continuation_lines_width = it->continuation_lines_width;
19160 row->displays_text_p = 1;
19161 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19162 it->starts_in_middle_of_char_p = 0;
19163
19164 /* Arrange the overlays nicely for our purposes. Usually, we call
19165 display_line on only one line at a time, in which case this
19166 can't really hurt too much, or we call it on lines which appear
19167 one after another in the buffer, in which case all calls to
19168 recenter_overlay_lists but the first will be pretty cheap. */
19169 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19170
19171 /* Move over display elements that are not visible because we are
19172 hscrolled. This may stop at an x-position < IT->first_visible_x
19173 if the first glyph is partially visible or if we hit a line end. */
19174 if (it->current_x < it->first_visible_x)
19175 {
19176 enum move_it_result move_result;
19177
19178 this_line_min_pos = row->start.pos;
19179 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19180 MOVE_TO_POS | MOVE_TO_X);
19181 /* If we are under a large hscroll, move_it_in_display_line_to
19182 could hit the end of the line without reaching
19183 it->first_visible_x. Pretend that we did reach it. This is
19184 especially important on a TTY, where we will call
19185 extend_face_to_end_of_line, which needs to know how many
19186 blank glyphs to produce. */
19187 if (it->current_x < it->first_visible_x
19188 && (move_result == MOVE_NEWLINE_OR_CR
19189 || move_result == MOVE_POS_MATCH_OR_ZV))
19190 it->current_x = it->first_visible_x;
19191
19192 /* Record the smallest positions seen while we moved over
19193 display elements that are not visible. This is needed by
19194 redisplay_internal for optimizing the case where the cursor
19195 stays inside the same line. The rest of this function only
19196 considers positions that are actually displayed, so
19197 RECORD_MAX_MIN_POS will not otherwise record positions that
19198 are hscrolled to the left of the left edge of the window. */
19199 min_pos = CHARPOS (this_line_min_pos);
19200 min_bpos = BYTEPOS (this_line_min_pos);
19201 }
19202 else
19203 {
19204 /* We only do this when not calling `move_it_in_display_line_to'
19205 above, because move_it_in_display_line_to calls
19206 handle_line_prefix itself. */
19207 handle_line_prefix (it);
19208 }
19209
19210 /* Get the initial row height. This is either the height of the
19211 text hscrolled, if there is any, or zero. */
19212 row->ascent = it->max_ascent;
19213 row->height = it->max_ascent + it->max_descent;
19214 row->phys_ascent = it->max_phys_ascent;
19215 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19216 row->extra_line_spacing = it->max_extra_line_spacing;
19217
19218 /* Utility macro to record max and min buffer positions seen until now. */
19219 #define RECORD_MAX_MIN_POS(IT) \
19220 do \
19221 { \
19222 int composition_p = !STRINGP ((IT)->string) \
19223 && ((IT)->what == IT_COMPOSITION); \
19224 ptrdiff_t current_pos = \
19225 composition_p ? (IT)->cmp_it.charpos \
19226 : IT_CHARPOS (*(IT)); \
19227 ptrdiff_t current_bpos = \
19228 composition_p ? CHAR_TO_BYTE (current_pos) \
19229 : IT_BYTEPOS (*(IT)); \
19230 if (current_pos < min_pos) \
19231 { \
19232 min_pos = current_pos; \
19233 min_bpos = current_bpos; \
19234 } \
19235 if (IT_CHARPOS (*it) > max_pos) \
19236 { \
19237 max_pos = IT_CHARPOS (*it); \
19238 max_bpos = IT_BYTEPOS (*it); \
19239 } \
19240 } \
19241 while (0)
19242
19243 /* Loop generating characters. The loop is left with IT on the next
19244 character to display. */
19245 while (1)
19246 {
19247 int n_glyphs_before, hpos_before, x_before;
19248 int x, nglyphs;
19249 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19250
19251 /* Retrieve the next thing to display. Value is zero if end of
19252 buffer reached. */
19253 if (!get_next_display_element (it))
19254 {
19255 /* Maybe add a space at the end of this line that is used to
19256 display the cursor there under X. Set the charpos of the
19257 first glyph of blank lines not corresponding to any text
19258 to -1. */
19259 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19260 row->exact_window_width_line_p = 1;
19261 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19262 || row->used[TEXT_AREA] == 0)
19263 {
19264 row->glyphs[TEXT_AREA]->charpos = -1;
19265 row->displays_text_p = 0;
19266
19267 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19268 && (!MINI_WINDOW_P (it->w)
19269 || (minibuf_level && EQ (it->window, minibuf_window))))
19270 row->indicate_empty_line_p = 1;
19271 }
19272
19273 it->continuation_lines_width = 0;
19274 row->ends_at_zv_p = 1;
19275 /* A row that displays right-to-left text must always have
19276 its last face extended all the way to the end of line,
19277 even if this row ends in ZV, because we still write to
19278 the screen left to right. We also need to extend the
19279 last face if the default face is remapped to some
19280 different face, otherwise the functions that clear
19281 portions of the screen will clear with the default face's
19282 background color. */
19283 if (row->reversed_p
19284 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19285 extend_face_to_end_of_line (it);
19286 break;
19287 }
19288
19289 /* Now, get the metrics of what we want to display. This also
19290 generates glyphs in `row' (which is IT->glyph_row). */
19291 n_glyphs_before = row->used[TEXT_AREA];
19292 x = it->current_x;
19293
19294 /* Remember the line height so far in case the next element doesn't
19295 fit on the line. */
19296 if (it->line_wrap != TRUNCATE)
19297 {
19298 ascent = it->max_ascent;
19299 descent = it->max_descent;
19300 phys_ascent = it->max_phys_ascent;
19301 phys_descent = it->max_phys_descent;
19302
19303 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19304 {
19305 if (IT_DISPLAYING_WHITESPACE (it))
19306 may_wrap = 1;
19307 else if (may_wrap)
19308 {
19309 SAVE_IT (wrap_it, *it, wrap_data);
19310 wrap_x = x;
19311 wrap_row_used = row->used[TEXT_AREA];
19312 wrap_row_ascent = row->ascent;
19313 wrap_row_height = row->height;
19314 wrap_row_phys_ascent = row->phys_ascent;
19315 wrap_row_phys_height = row->phys_height;
19316 wrap_row_extra_line_spacing = row->extra_line_spacing;
19317 wrap_row_min_pos = min_pos;
19318 wrap_row_min_bpos = min_bpos;
19319 wrap_row_max_pos = max_pos;
19320 wrap_row_max_bpos = max_bpos;
19321 may_wrap = 0;
19322 }
19323 }
19324 }
19325
19326 PRODUCE_GLYPHS (it);
19327
19328 /* If this display element was in marginal areas, continue with
19329 the next one. */
19330 if (it->area != TEXT_AREA)
19331 {
19332 row->ascent = max (row->ascent, it->max_ascent);
19333 row->height = max (row->height, it->max_ascent + it->max_descent);
19334 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19335 row->phys_height = max (row->phys_height,
19336 it->max_phys_ascent + it->max_phys_descent);
19337 row->extra_line_spacing = max (row->extra_line_spacing,
19338 it->max_extra_line_spacing);
19339 set_iterator_to_next (it, 1);
19340 continue;
19341 }
19342
19343 /* Does the display element fit on the line? If we truncate
19344 lines, we should draw past the right edge of the window. If
19345 we don't truncate, we want to stop so that we can display the
19346 continuation glyph before the right margin. If lines are
19347 continued, there are two possible strategies for characters
19348 resulting in more than 1 glyph (e.g. tabs): Display as many
19349 glyphs as possible in this line and leave the rest for the
19350 continuation line, or display the whole element in the next
19351 line. Original redisplay did the former, so we do it also. */
19352 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19353 hpos_before = it->hpos;
19354 x_before = x;
19355
19356 if (/* Not a newline. */
19357 nglyphs > 0
19358 /* Glyphs produced fit entirely in the line. */
19359 && it->current_x < it->last_visible_x)
19360 {
19361 it->hpos += nglyphs;
19362 row->ascent = max (row->ascent, it->max_ascent);
19363 row->height = max (row->height, it->max_ascent + it->max_descent);
19364 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19365 row->phys_height = max (row->phys_height,
19366 it->max_phys_ascent + it->max_phys_descent);
19367 row->extra_line_spacing = max (row->extra_line_spacing,
19368 it->max_extra_line_spacing);
19369 if (it->current_x - it->pixel_width < it->first_visible_x)
19370 row->x = x - it->first_visible_x;
19371 /* Record the maximum and minimum buffer positions seen so
19372 far in glyphs that will be displayed by this row. */
19373 if (it->bidi_p)
19374 RECORD_MAX_MIN_POS (it);
19375 }
19376 else
19377 {
19378 int i, new_x;
19379 struct glyph *glyph;
19380
19381 for (i = 0; i < nglyphs; ++i, x = new_x)
19382 {
19383 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19384 new_x = x + glyph->pixel_width;
19385
19386 if (/* Lines are continued. */
19387 it->line_wrap != TRUNCATE
19388 && (/* Glyph doesn't fit on the line. */
19389 new_x > it->last_visible_x
19390 /* Or it fits exactly on a window system frame. */
19391 || (new_x == it->last_visible_x
19392 && FRAME_WINDOW_P (it->f)
19393 && (row->reversed_p
19394 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19395 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19396 {
19397 /* End of a continued line. */
19398
19399 if (it->hpos == 0
19400 || (new_x == it->last_visible_x
19401 && FRAME_WINDOW_P (it->f)
19402 && (row->reversed_p
19403 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19404 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19405 {
19406 /* Current glyph is the only one on the line or
19407 fits exactly on the line. We must continue
19408 the line because we can't draw the cursor
19409 after the glyph. */
19410 row->continued_p = 1;
19411 it->current_x = new_x;
19412 it->continuation_lines_width += new_x;
19413 ++it->hpos;
19414 if (i == nglyphs - 1)
19415 {
19416 /* If line-wrap is on, check if a previous
19417 wrap point was found. */
19418 if (wrap_row_used > 0
19419 /* Even if there is a previous wrap
19420 point, continue the line here as
19421 usual, if (i) the previous character
19422 was a space or tab AND (ii) the
19423 current character is not. */
19424 && (!may_wrap
19425 || IT_DISPLAYING_WHITESPACE (it)))
19426 goto back_to_wrap;
19427
19428 /* Record the maximum and minimum buffer
19429 positions seen so far in glyphs that will be
19430 displayed by this row. */
19431 if (it->bidi_p)
19432 RECORD_MAX_MIN_POS (it);
19433 set_iterator_to_next (it, 1);
19434 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19435 {
19436 if (!get_next_display_element (it))
19437 {
19438 row->exact_window_width_line_p = 1;
19439 it->continuation_lines_width = 0;
19440 row->continued_p = 0;
19441 row->ends_at_zv_p = 1;
19442 }
19443 else if (ITERATOR_AT_END_OF_LINE_P (it))
19444 {
19445 row->continued_p = 0;
19446 row->exact_window_width_line_p = 1;
19447 }
19448 }
19449 }
19450 else if (it->bidi_p)
19451 RECORD_MAX_MIN_POS (it);
19452 }
19453 else if (CHAR_GLYPH_PADDING_P (*glyph)
19454 && !FRAME_WINDOW_P (it->f))
19455 {
19456 /* A padding glyph that doesn't fit on this line.
19457 This means the whole character doesn't fit
19458 on the line. */
19459 if (row->reversed_p)
19460 unproduce_glyphs (it, row->used[TEXT_AREA]
19461 - n_glyphs_before);
19462 row->used[TEXT_AREA] = n_glyphs_before;
19463
19464 /* Fill the rest of the row with continuation
19465 glyphs like in 20.x. */
19466 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19467 < row->glyphs[1 + TEXT_AREA])
19468 produce_special_glyphs (it, IT_CONTINUATION);
19469
19470 row->continued_p = 1;
19471 it->current_x = x_before;
19472 it->continuation_lines_width += x_before;
19473
19474 /* Restore the height to what it was before the
19475 element not fitting on the line. */
19476 it->max_ascent = ascent;
19477 it->max_descent = descent;
19478 it->max_phys_ascent = phys_ascent;
19479 it->max_phys_descent = phys_descent;
19480 }
19481 else if (wrap_row_used > 0)
19482 {
19483 back_to_wrap:
19484 if (row->reversed_p)
19485 unproduce_glyphs (it,
19486 row->used[TEXT_AREA] - wrap_row_used);
19487 RESTORE_IT (it, &wrap_it, wrap_data);
19488 it->continuation_lines_width += wrap_x;
19489 row->used[TEXT_AREA] = wrap_row_used;
19490 row->ascent = wrap_row_ascent;
19491 row->height = wrap_row_height;
19492 row->phys_ascent = wrap_row_phys_ascent;
19493 row->phys_height = wrap_row_phys_height;
19494 row->extra_line_spacing = wrap_row_extra_line_spacing;
19495 min_pos = wrap_row_min_pos;
19496 min_bpos = wrap_row_min_bpos;
19497 max_pos = wrap_row_max_pos;
19498 max_bpos = wrap_row_max_bpos;
19499 row->continued_p = 1;
19500 row->ends_at_zv_p = 0;
19501 row->exact_window_width_line_p = 0;
19502 it->continuation_lines_width += x;
19503
19504 /* Make sure that a non-default face is extended
19505 up to the right margin of the window. */
19506 extend_face_to_end_of_line (it);
19507 }
19508 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19509 {
19510 /* A TAB that extends past the right edge of the
19511 window. This produces a single glyph on
19512 window system frames. We leave the glyph in
19513 this row and let it fill the row, but don't
19514 consume the TAB. */
19515 if ((row->reversed_p
19516 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19517 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19518 produce_special_glyphs (it, IT_CONTINUATION);
19519 it->continuation_lines_width += it->last_visible_x;
19520 row->ends_in_middle_of_char_p = 1;
19521 row->continued_p = 1;
19522 glyph->pixel_width = it->last_visible_x - x;
19523 it->starts_in_middle_of_char_p = 1;
19524 }
19525 else
19526 {
19527 /* Something other than a TAB that draws past
19528 the right edge of the window. Restore
19529 positions to values before the element. */
19530 if (row->reversed_p)
19531 unproduce_glyphs (it, row->used[TEXT_AREA]
19532 - (n_glyphs_before + i));
19533 row->used[TEXT_AREA] = n_glyphs_before + i;
19534
19535 /* Display continuation glyphs. */
19536 it->current_x = x_before;
19537 it->continuation_lines_width += x;
19538 if (!FRAME_WINDOW_P (it->f)
19539 || (row->reversed_p
19540 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19541 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19542 produce_special_glyphs (it, IT_CONTINUATION);
19543 row->continued_p = 1;
19544
19545 extend_face_to_end_of_line (it);
19546
19547 if (nglyphs > 1 && i > 0)
19548 {
19549 row->ends_in_middle_of_char_p = 1;
19550 it->starts_in_middle_of_char_p = 1;
19551 }
19552
19553 /* Restore the height to what it was before the
19554 element not fitting on the line. */
19555 it->max_ascent = ascent;
19556 it->max_descent = descent;
19557 it->max_phys_ascent = phys_ascent;
19558 it->max_phys_descent = phys_descent;
19559 }
19560
19561 break;
19562 }
19563 else if (new_x > it->first_visible_x)
19564 {
19565 /* Increment number of glyphs actually displayed. */
19566 ++it->hpos;
19567
19568 /* Record the maximum and minimum buffer positions
19569 seen so far in glyphs that will be displayed by
19570 this row. */
19571 if (it->bidi_p)
19572 RECORD_MAX_MIN_POS (it);
19573
19574 if (x < it->first_visible_x)
19575 /* Glyph is partially visible, i.e. row starts at
19576 negative X position. */
19577 row->x = x - it->first_visible_x;
19578 }
19579 else
19580 {
19581 /* Glyph is completely off the left margin of the
19582 window. This should not happen because of the
19583 move_it_in_display_line at the start of this
19584 function, unless the text display area of the
19585 window is empty. */
19586 eassert (it->first_visible_x <= it->last_visible_x);
19587 }
19588 }
19589 /* Even if this display element produced no glyphs at all,
19590 we want to record its position. */
19591 if (it->bidi_p && nglyphs == 0)
19592 RECORD_MAX_MIN_POS (it);
19593
19594 row->ascent = max (row->ascent, it->max_ascent);
19595 row->height = max (row->height, it->max_ascent + it->max_descent);
19596 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19597 row->phys_height = max (row->phys_height,
19598 it->max_phys_ascent + it->max_phys_descent);
19599 row->extra_line_spacing = max (row->extra_line_spacing,
19600 it->max_extra_line_spacing);
19601
19602 /* End of this display line if row is continued. */
19603 if (row->continued_p || row->ends_at_zv_p)
19604 break;
19605 }
19606
19607 at_end_of_line:
19608 /* Is this a line end? If yes, we're also done, after making
19609 sure that a non-default face is extended up to the right
19610 margin of the window. */
19611 if (ITERATOR_AT_END_OF_LINE_P (it))
19612 {
19613 int used_before = row->used[TEXT_AREA];
19614
19615 row->ends_in_newline_from_string_p = STRINGP (it->object);
19616
19617 /* Add a space at the end of the line that is used to
19618 display the cursor there. */
19619 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19620 append_space_for_newline (it, 0);
19621
19622 /* Extend the face to the end of the line. */
19623 extend_face_to_end_of_line (it);
19624
19625 /* Make sure we have the position. */
19626 if (used_before == 0)
19627 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19628
19629 /* Record the position of the newline, for use in
19630 find_row_edges. */
19631 it->eol_pos = it->current.pos;
19632
19633 /* Consume the line end. This skips over invisible lines. */
19634 set_iterator_to_next (it, 1);
19635 it->continuation_lines_width = 0;
19636 break;
19637 }
19638
19639 /* Proceed with next display element. Note that this skips
19640 over lines invisible because of selective display. */
19641 set_iterator_to_next (it, 1);
19642
19643 /* If we truncate lines, we are done when the last displayed
19644 glyphs reach past the right margin of the window. */
19645 if (it->line_wrap == TRUNCATE
19646 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19647 ? (it->current_x >= it->last_visible_x)
19648 : (it->current_x > it->last_visible_x)))
19649 {
19650 /* Maybe add truncation glyphs. */
19651 if (!FRAME_WINDOW_P (it->f)
19652 || (row->reversed_p
19653 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19654 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19655 {
19656 int i, n;
19657
19658 if (!row->reversed_p)
19659 {
19660 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19661 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19662 break;
19663 }
19664 else
19665 {
19666 for (i = 0; i < row->used[TEXT_AREA]; i++)
19667 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19668 break;
19669 /* Remove any padding glyphs at the front of ROW, to
19670 make room for the truncation glyphs we will be
19671 adding below. The loop below always inserts at
19672 least one truncation glyph, so also remove the
19673 last glyph added to ROW. */
19674 unproduce_glyphs (it, i + 1);
19675 /* Adjust i for the loop below. */
19676 i = row->used[TEXT_AREA] - (i + 1);
19677 }
19678
19679 it->current_x = x_before;
19680 if (!FRAME_WINDOW_P (it->f))
19681 {
19682 for (n = row->used[TEXT_AREA]; i < n; ++i)
19683 {
19684 row->used[TEXT_AREA] = i;
19685 produce_special_glyphs (it, IT_TRUNCATION);
19686 }
19687 }
19688 else
19689 {
19690 row->used[TEXT_AREA] = i;
19691 produce_special_glyphs (it, IT_TRUNCATION);
19692 }
19693 }
19694 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19695 {
19696 /* Don't truncate if we can overflow newline into fringe. */
19697 if (!get_next_display_element (it))
19698 {
19699 it->continuation_lines_width = 0;
19700 row->ends_at_zv_p = 1;
19701 row->exact_window_width_line_p = 1;
19702 break;
19703 }
19704 if (ITERATOR_AT_END_OF_LINE_P (it))
19705 {
19706 row->exact_window_width_line_p = 1;
19707 goto at_end_of_line;
19708 }
19709 it->current_x = x_before;
19710 }
19711
19712 row->truncated_on_right_p = 1;
19713 it->continuation_lines_width = 0;
19714 reseat_at_next_visible_line_start (it, 0);
19715 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19716 it->hpos = hpos_before;
19717 break;
19718 }
19719 }
19720
19721 if (wrap_data)
19722 bidi_unshelve_cache (wrap_data, 1);
19723
19724 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19725 at the left window margin. */
19726 if (it->first_visible_x
19727 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19728 {
19729 if (!FRAME_WINDOW_P (it->f)
19730 || (row->reversed_p
19731 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19732 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19733 insert_left_trunc_glyphs (it);
19734 row->truncated_on_left_p = 1;
19735 }
19736
19737 /* Remember the position at which this line ends.
19738
19739 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19740 cannot be before the call to find_row_edges below, since that is
19741 where these positions are determined. */
19742 row->end = it->current;
19743 if (!it->bidi_p)
19744 {
19745 row->minpos = row->start.pos;
19746 row->maxpos = row->end.pos;
19747 }
19748 else
19749 {
19750 /* ROW->minpos and ROW->maxpos must be the smallest and
19751 `1 + the largest' buffer positions in ROW. But if ROW was
19752 bidi-reordered, these two positions can be anywhere in the
19753 row, so we must determine them now. */
19754 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19755 }
19756
19757 /* If the start of this line is the overlay arrow-position, then
19758 mark this glyph row as the one containing the overlay arrow.
19759 This is clearly a mess with variable size fonts. It would be
19760 better to let it be displayed like cursors under X. */
19761 if ((row->displays_text_p || !overlay_arrow_seen)
19762 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19763 !NILP (overlay_arrow_string)))
19764 {
19765 /* Overlay arrow in window redisplay is a fringe bitmap. */
19766 if (STRINGP (overlay_arrow_string))
19767 {
19768 struct glyph_row *arrow_row
19769 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19770 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19771 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19772 struct glyph *p = row->glyphs[TEXT_AREA];
19773 struct glyph *p2, *end;
19774
19775 /* Copy the arrow glyphs. */
19776 while (glyph < arrow_end)
19777 *p++ = *glyph++;
19778
19779 /* Throw away padding glyphs. */
19780 p2 = p;
19781 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19782 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19783 ++p2;
19784 if (p2 > p)
19785 {
19786 while (p2 < end)
19787 *p++ = *p2++;
19788 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19789 }
19790 }
19791 else
19792 {
19793 eassert (INTEGERP (overlay_arrow_string));
19794 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19795 }
19796 overlay_arrow_seen = 1;
19797 }
19798
19799 /* Highlight trailing whitespace. */
19800 if (!NILP (Vshow_trailing_whitespace))
19801 highlight_trailing_whitespace (it->f, it->glyph_row);
19802
19803 /* Compute pixel dimensions of this line. */
19804 compute_line_metrics (it);
19805
19806 /* Implementation note: No changes in the glyphs of ROW or in their
19807 faces can be done past this point, because compute_line_metrics
19808 computes ROW's hash value and stores it within the glyph_row
19809 structure. */
19810
19811 /* Record whether this row ends inside an ellipsis. */
19812 row->ends_in_ellipsis_p
19813 = (it->method == GET_FROM_DISPLAY_VECTOR
19814 && it->ellipsis_p);
19815
19816 /* Save fringe bitmaps in this row. */
19817 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19818 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19819 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19820 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19821
19822 it->left_user_fringe_bitmap = 0;
19823 it->left_user_fringe_face_id = 0;
19824 it->right_user_fringe_bitmap = 0;
19825 it->right_user_fringe_face_id = 0;
19826
19827 /* Maybe set the cursor. */
19828 cvpos = it->w->cursor.vpos;
19829 if ((cvpos < 0
19830 /* In bidi-reordered rows, keep checking for proper cursor
19831 position even if one has been found already, because buffer
19832 positions in such rows change non-linearly with ROW->VPOS,
19833 when a line is continued. One exception: when we are at ZV,
19834 display cursor on the first suitable glyph row, since all
19835 the empty rows after that also have their position set to ZV. */
19836 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19837 lines' rows is implemented for bidi-reordered rows. */
19838 || (it->bidi_p
19839 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19840 && PT >= MATRIX_ROW_START_CHARPOS (row)
19841 && PT <= MATRIX_ROW_END_CHARPOS (row)
19842 && cursor_row_p (row))
19843 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19844
19845 /* Prepare for the next line. This line starts horizontally at (X
19846 HPOS) = (0 0). Vertical positions are incremented. As a
19847 convenience for the caller, IT->glyph_row is set to the next
19848 row to be used. */
19849 it->current_x = it->hpos = 0;
19850 it->current_y += row->height;
19851 SET_TEXT_POS (it->eol_pos, 0, 0);
19852 ++it->vpos;
19853 ++it->glyph_row;
19854 /* The next row should by default use the same value of the
19855 reversed_p flag as this one. set_iterator_to_next decides when
19856 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19857 the flag accordingly. */
19858 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19859 it->glyph_row->reversed_p = row->reversed_p;
19860 it->start = row->end;
19861 return row->displays_text_p;
19862
19863 #undef RECORD_MAX_MIN_POS
19864 }
19865
19866 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19867 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19868 doc: /* Return paragraph direction at point in BUFFER.
19869 Value is either `left-to-right' or `right-to-left'.
19870 If BUFFER is omitted or nil, it defaults to the current buffer.
19871
19872 Paragraph direction determines how the text in the paragraph is displayed.
19873 In left-to-right paragraphs, text begins at the left margin of the window
19874 and the reading direction is generally left to right. In right-to-left
19875 paragraphs, text begins at the right margin and is read from right to left.
19876
19877 See also `bidi-paragraph-direction'. */)
19878 (Lisp_Object buffer)
19879 {
19880 struct buffer *buf = current_buffer;
19881 struct buffer *old = buf;
19882
19883 if (! NILP (buffer))
19884 {
19885 CHECK_BUFFER (buffer);
19886 buf = XBUFFER (buffer);
19887 }
19888
19889 if (NILP (BVAR (buf, bidi_display_reordering))
19890 || NILP (BVAR (buf, enable_multibyte_characters))
19891 /* When we are loading loadup.el, the character property tables
19892 needed for bidi iteration are not yet available. */
19893 || !NILP (Vpurify_flag))
19894 return Qleft_to_right;
19895 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19896 return BVAR (buf, bidi_paragraph_direction);
19897 else
19898 {
19899 /* Determine the direction from buffer text. We could try to
19900 use current_matrix if it is up to date, but this seems fast
19901 enough as it is. */
19902 struct bidi_it itb;
19903 ptrdiff_t pos = BUF_PT (buf);
19904 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
19905 int c;
19906 void *itb_data = bidi_shelve_cache ();
19907
19908 set_buffer_temp (buf);
19909 /* bidi_paragraph_init finds the base direction of the paragraph
19910 by searching forward from paragraph start. We need the base
19911 direction of the current or _previous_ paragraph, so we need
19912 to make sure we are within that paragraph. To that end, find
19913 the previous non-empty line. */
19914 if (pos >= ZV && pos > BEGV)
19915 {
19916 pos--;
19917 bytepos = CHAR_TO_BYTE (pos);
19918 }
19919 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19920 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19921 {
19922 while ((c = FETCH_BYTE (bytepos)) == '\n'
19923 || c == ' ' || c == '\t' || c == '\f')
19924 {
19925 if (bytepos <= BEGV_BYTE)
19926 break;
19927 bytepos--;
19928 pos--;
19929 }
19930 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19931 bytepos--;
19932 }
19933 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19934 itb.paragraph_dir = NEUTRAL_DIR;
19935 itb.string.s = NULL;
19936 itb.string.lstring = Qnil;
19937 itb.string.bufpos = 0;
19938 itb.string.unibyte = 0;
19939 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19940 bidi_unshelve_cache (itb_data, 0);
19941 set_buffer_temp (old);
19942 switch (itb.paragraph_dir)
19943 {
19944 case L2R:
19945 return Qleft_to_right;
19946 break;
19947 case R2L:
19948 return Qright_to_left;
19949 break;
19950 default:
19951 emacs_abort ();
19952 }
19953 }
19954 }
19955
19956
19957 \f
19958 /***********************************************************************
19959 Menu Bar
19960 ***********************************************************************/
19961
19962 /* Redisplay the menu bar in the frame for window W.
19963
19964 The menu bar of X frames that don't have X toolkit support is
19965 displayed in a special window W->frame->menu_bar_window.
19966
19967 The menu bar of terminal frames is treated specially as far as
19968 glyph matrices are concerned. Menu bar lines are not part of
19969 windows, so the update is done directly on the frame matrix rows
19970 for the menu bar. */
19971
19972 static void
19973 display_menu_bar (struct window *w)
19974 {
19975 struct frame *f = XFRAME (WINDOW_FRAME (w));
19976 struct it it;
19977 Lisp_Object items;
19978 int i;
19979
19980 /* Don't do all this for graphical frames. */
19981 #ifdef HAVE_NTGUI
19982 if (FRAME_W32_P (f))
19983 return;
19984 #endif
19985 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19986 if (FRAME_X_P (f))
19987 return;
19988 #endif
19989
19990 #ifdef HAVE_NS
19991 if (FRAME_NS_P (f))
19992 return;
19993 #endif /* HAVE_NS */
19994
19995 #ifdef USE_X_TOOLKIT
19996 eassert (!FRAME_WINDOW_P (f));
19997 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19998 it.first_visible_x = 0;
19999 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20000 #else /* not USE_X_TOOLKIT */
20001 if (FRAME_WINDOW_P (f))
20002 {
20003 /* Menu bar lines are displayed in the desired matrix of the
20004 dummy window menu_bar_window. */
20005 struct window *menu_w;
20006 eassert (WINDOWP (f->menu_bar_window));
20007 menu_w = XWINDOW (f->menu_bar_window);
20008 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20009 MENU_FACE_ID);
20010 it.first_visible_x = 0;
20011 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20012 }
20013 else
20014 {
20015 /* This is a TTY frame, i.e. character hpos/vpos are used as
20016 pixel x/y. */
20017 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20018 MENU_FACE_ID);
20019 it.first_visible_x = 0;
20020 it.last_visible_x = FRAME_COLS (f);
20021 }
20022 #endif /* not USE_X_TOOLKIT */
20023
20024 /* FIXME: This should be controlled by a user option. See the
20025 comments in redisplay_tool_bar and display_mode_line about
20026 this. */
20027 it.paragraph_embedding = L2R;
20028
20029 /* Clear all rows of the menu bar. */
20030 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20031 {
20032 struct glyph_row *row = it.glyph_row + i;
20033 clear_glyph_row (row);
20034 row->enabled_p = 1;
20035 row->full_width_p = 1;
20036 }
20037
20038 /* Display all items of the menu bar. */
20039 items = FRAME_MENU_BAR_ITEMS (it.f);
20040 for (i = 0; i < ASIZE (items); i += 4)
20041 {
20042 Lisp_Object string;
20043
20044 /* Stop at nil string. */
20045 string = AREF (items, i + 1);
20046 if (NILP (string))
20047 break;
20048
20049 /* Remember where item was displayed. */
20050 ASET (items, i + 3, make_number (it.hpos));
20051
20052 /* Display the item, pad with one space. */
20053 if (it.current_x < it.last_visible_x)
20054 display_string (NULL, string, Qnil, 0, 0, &it,
20055 SCHARS (string) + 1, 0, 0, -1);
20056 }
20057
20058 /* Fill out the line with spaces. */
20059 if (it.current_x < it.last_visible_x)
20060 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20061
20062 /* Compute the total height of the lines. */
20063 compute_line_metrics (&it);
20064 }
20065
20066
20067 \f
20068 /***********************************************************************
20069 Mode Line
20070 ***********************************************************************/
20071
20072 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20073 FORCE is non-zero, redisplay mode lines unconditionally.
20074 Otherwise, redisplay only mode lines that are garbaged. Value is
20075 the number of windows whose mode lines were redisplayed. */
20076
20077 static int
20078 redisplay_mode_lines (Lisp_Object window, int force)
20079 {
20080 int nwindows = 0;
20081
20082 while (!NILP (window))
20083 {
20084 struct window *w = XWINDOW (window);
20085
20086 if (WINDOWP (w->hchild))
20087 nwindows += redisplay_mode_lines (w->hchild, force);
20088 else if (WINDOWP (w->vchild))
20089 nwindows += redisplay_mode_lines (w->vchild, force);
20090 else if (force
20091 || FRAME_GARBAGED_P (XFRAME (w->frame))
20092 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20093 {
20094 struct text_pos lpoint;
20095 struct buffer *old = current_buffer;
20096
20097 /* Set the window's buffer for the mode line display. */
20098 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20099 set_buffer_internal_1 (XBUFFER (w->buffer));
20100
20101 /* Point refers normally to the selected window. For any
20102 other window, set up appropriate value. */
20103 if (!EQ (window, selected_window))
20104 {
20105 struct text_pos pt;
20106
20107 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20108 if (CHARPOS (pt) < BEGV)
20109 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20110 else if (CHARPOS (pt) > (ZV - 1))
20111 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20112 else
20113 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20114 }
20115
20116 /* Display mode lines. */
20117 clear_glyph_matrix (w->desired_matrix);
20118 if (display_mode_lines (w))
20119 {
20120 ++nwindows;
20121 w->must_be_updated_p = 1;
20122 }
20123
20124 /* Restore old settings. */
20125 set_buffer_internal_1 (old);
20126 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20127 }
20128
20129 window = w->next;
20130 }
20131
20132 return nwindows;
20133 }
20134
20135
20136 /* Display the mode and/or header line of window W. Value is the
20137 sum number of mode lines and header lines displayed. */
20138
20139 static int
20140 display_mode_lines (struct window *w)
20141 {
20142 Lisp_Object old_selected_window = selected_window;
20143 Lisp_Object old_selected_frame = selected_frame;
20144 Lisp_Object new_frame = w->frame;
20145 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20146 int n = 0;
20147
20148 selected_frame = new_frame;
20149 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20150 or window's point, then we'd need select_window_1 here as well. */
20151 XSETWINDOW (selected_window, w);
20152 XFRAME (new_frame)->selected_window = selected_window;
20153
20154 /* These will be set while the mode line specs are processed. */
20155 line_number_displayed = 0;
20156 w->column_number_displayed = -1;
20157
20158 if (WINDOW_WANTS_MODELINE_P (w))
20159 {
20160 struct window *sel_w = XWINDOW (old_selected_window);
20161
20162 /* Select mode line face based on the real selected window. */
20163 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20164 BVAR (current_buffer, mode_line_format));
20165 ++n;
20166 }
20167
20168 if (WINDOW_WANTS_HEADER_LINE_P (w))
20169 {
20170 display_mode_line (w, HEADER_LINE_FACE_ID,
20171 BVAR (current_buffer, header_line_format));
20172 ++n;
20173 }
20174
20175 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20176 selected_frame = old_selected_frame;
20177 selected_window = old_selected_window;
20178 return n;
20179 }
20180
20181
20182 /* Display mode or header line of window W. FACE_ID specifies which
20183 line to display; it is either MODE_LINE_FACE_ID or
20184 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20185 display. Value is the pixel height of the mode/header line
20186 displayed. */
20187
20188 static int
20189 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20190 {
20191 struct it it;
20192 struct face *face;
20193 ptrdiff_t count = SPECPDL_INDEX ();
20194
20195 init_iterator (&it, w, -1, -1, NULL, face_id);
20196 /* Don't extend on a previously drawn mode-line.
20197 This may happen if called from pos_visible_p. */
20198 it.glyph_row->enabled_p = 0;
20199 prepare_desired_row (it.glyph_row);
20200
20201 it.glyph_row->mode_line_p = 1;
20202
20203 /* FIXME: This should be controlled by a user option. But
20204 supporting such an option is not trivial, since the mode line is
20205 made up of many separate strings. */
20206 it.paragraph_embedding = L2R;
20207
20208 record_unwind_protect (unwind_format_mode_line,
20209 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20210
20211 mode_line_target = MODE_LINE_DISPLAY;
20212
20213 /* Temporarily make frame's keyboard the current kboard so that
20214 kboard-local variables in the mode_line_format will get the right
20215 values. */
20216 push_kboard (FRAME_KBOARD (it.f));
20217 record_unwind_save_match_data ();
20218 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20219 pop_kboard ();
20220
20221 unbind_to (count, Qnil);
20222
20223 /* Fill up with spaces. */
20224 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20225
20226 compute_line_metrics (&it);
20227 it.glyph_row->full_width_p = 1;
20228 it.glyph_row->continued_p = 0;
20229 it.glyph_row->truncated_on_left_p = 0;
20230 it.glyph_row->truncated_on_right_p = 0;
20231
20232 /* Make a 3D mode-line have a shadow at its right end. */
20233 face = FACE_FROM_ID (it.f, face_id);
20234 extend_face_to_end_of_line (&it);
20235 if (face->box != FACE_NO_BOX)
20236 {
20237 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20238 + it.glyph_row->used[TEXT_AREA] - 1);
20239 last->right_box_line_p = 1;
20240 }
20241
20242 return it.glyph_row->height;
20243 }
20244
20245 /* Move element ELT in LIST to the front of LIST.
20246 Return the updated list. */
20247
20248 static Lisp_Object
20249 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20250 {
20251 register Lisp_Object tail, prev;
20252 register Lisp_Object tem;
20253
20254 tail = list;
20255 prev = Qnil;
20256 while (CONSP (tail))
20257 {
20258 tem = XCAR (tail);
20259
20260 if (EQ (elt, tem))
20261 {
20262 /* Splice out the link TAIL. */
20263 if (NILP (prev))
20264 list = XCDR (tail);
20265 else
20266 Fsetcdr (prev, XCDR (tail));
20267
20268 /* Now make it the first. */
20269 Fsetcdr (tail, list);
20270 return tail;
20271 }
20272 else
20273 prev = tail;
20274 tail = XCDR (tail);
20275 QUIT;
20276 }
20277
20278 /* Not found--return unchanged LIST. */
20279 return list;
20280 }
20281
20282 /* Contribute ELT to the mode line for window IT->w. How it
20283 translates into text depends on its data type.
20284
20285 IT describes the display environment in which we display, as usual.
20286
20287 DEPTH is the depth in recursion. It is used to prevent
20288 infinite recursion here.
20289
20290 FIELD_WIDTH is the number of characters the display of ELT should
20291 occupy in the mode line, and PRECISION is the maximum number of
20292 characters to display from ELT's representation. See
20293 display_string for details.
20294
20295 Returns the hpos of the end of the text generated by ELT.
20296
20297 PROPS is a property list to add to any string we encounter.
20298
20299 If RISKY is nonzero, remove (disregard) any properties in any string
20300 we encounter, and ignore :eval and :propertize.
20301
20302 The global variable `mode_line_target' determines whether the
20303 output is passed to `store_mode_line_noprop',
20304 `store_mode_line_string', or `display_string'. */
20305
20306 static int
20307 display_mode_element (struct it *it, int depth, int field_width, int precision,
20308 Lisp_Object elt, Lisp_Object props, int risky)
20309 {
20310 int n = 0, field, prec;
20311 int literal = 0;
20312
20313 tail_recurse:
20314 if (depth > 100)
20315 elt = build_string ("*too-deep*");
20316
20317 depth++;
20318
20319 switch (XTYPE (elt))
20320 {
20321 case Lisp_String:
20322 {
20323 /* A string: output it and check for %-constructs within it. */
20324 unsigned char c;
20325 ptrdiff_t offset = 0;
20326
20327 if (SCHARS (elt) > 0
20328 && (!NILP (props) || risky))
20329 {
20330 Lisp_Object oprops, aelt;
20331 oprops = Ftext_properties_at (make_number (0), elt);
20332
20333 /* If the starting string's properties are not what
20334 we want, translate the string. Also, if the string
20335 is risky, do that anyway. */
20336
20337 if (NILP (Fequal (props, oprops)) || risky)
20338 {
20339 /* If the starting string has properties,
20340 merge the specified ones onto the existing ones. */
20341 if (! NILP (oprops) && !risky)
20342 {
20343 Lisp_Object tem;
20344
20345 oprops = Fcopy_sequence (oprops);
20346 tem = props;
20347 while (CONSP (tem))
20348 {
20349 oprops = Fplist_put (oprops, XCAR (tem),
20350 XCAR (XCDR (tem)));
20351 tem = XCDR (XCDR (tem));
20352 }
20353 props = oprops;
20354 }
20355
20356 aelt = Fassoc (elt, mode_line_proptrans_alist);
20357 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20358 {
20359 /* AELT is what we want. Move it to the front
20360 without consing. */
20361 elt = XCAR (aelt);
20362 mode_line_proptrans_alist
20363 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20364 }
20365 else
20366 {
20367 Lisp_Object tem;
20368
20369 /* If AELT has the wrong props, it is useless.
20370 so get rid of it. */
20371 if (! NILP (aelt))
20372 mode_line_proptrans_alist
20373 = Fdelq (aelt, mode_line_proptrans_alist);
20374
20375 elt = Fcopy_sequence (elt);
20376 Fset_text_properties (make_number (0), Flength (elt),
20377 props, elt);
20378 /* Add this item to mode_line_proptrans_alist. */
20379 mode_line_proptrans_alist
20380 = Fcons (Fcons (elt, props),
20381 mode_line_proptrans_alist);
20382 /* Truncate mode_line_proptrans_alist
20383 to at most 50 elements. */
20384 tem = Fnthcdr (make_number (50),
20385 mode_line_proptrans_alist);
20386 if (! NILP (tem))
20387 XSETCDR (tem, Qnil);
20388 }
20389 }
20390 }
20391
20392 offset = 0;
20393
20394 if (literal)
20395 {
20396 prec = precision - n;
20397 switch (mode_line_target)
20398 {
20399 case MODE_LINE_NOPROP:
20400 case MODE_LINE_TITLE:
20401 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20402 break;
20403 case MODE_LINE_STRING:
20404 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20405 break;
20406 case MODE_LINE_DISPLAY:
20407 n += display_string (NULL, elt, Qnil, 0, 0, it,
20408 0, prec, 0, STRING_MULTIBYTE (elt));
20409 break;
20410 }
20411
20412 break;
20413 }
20414
20415 /* Handle the non-literal case. */
20416
20417 while ((precision <= 0 || n < precision)
20418 && SREF (elt, offset) != 0
20419 && (mode_line_target != MODE_LINE_DISPLAY
20420 || it->current_x < it->last_visible_x))
20421 {
20422 ptrdiff_t last_offset = offset;
20423
20424 /* Advance to end of string or next format specifier. */
20425 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20426 ;
20427
20428 if (offset - 1 != last_offset)
20429 {
20430 ptrdiff_t nchars, nbytes;
20431
20432 /* Output to end of string or up to '%'. Field width
20433 is length of string. Don't output more than
20434 PRECISION allows us. */
20435 offset--;
20436
20437 prec = c_string_width (SDATA (elt) + last_offset,
20438 offset - last_offset, precision - n,
20439 &nchars, &nbytes);
20440
20441 switch (mode_line_target)
20442 {
20443 case MODE_LINE_NOPROP:
20444 case MODE_LINE_TITLE:
20445 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20446 break;
20447 case MODE_LINE_STRING:
20448 {
20449 ptrdiff_t bytepos = last_offset;
20450 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20451 ptrdiff_t endpos = (precision <= 0
20452 ? string_byte_to_char (elt, offset)
20453 : charpos + nchars);
20454
20455 n += store_mode_line_string (NULL,
20456 Fsubstring (elt, make_number (charpos),
20457 make_number (endpos)),
20458 0, 0, 0, Qnil);
20459 }
20460 break;
20461 case MODE_LINE_DISPLAY:
20462 {
20463 ptrdiff_t bytepos = last_offset;
20464 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20465
20466 if (precision <= 0)
20467 nchars = string_byte_to_char (elt, offset) - charpos;
20468 n += display_string (NULL, elt, Qnil, 0, charpos,
20469 it, 0, nchars, 0,
20470 STRING_MULTIBYTE (elt));
20471 }
20472 break;
20473 }
20474 }
20475 else /* c == '%' */
20476 {
20477 ptrdiff_t percent_position = offset;
20478
20479 /* Get the specified minimum width. Zero means
20480 don't pad. */
20481 field = 0;
20482 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20483 field = field * 10 + c - '0';
20484
20485 /* Don't pad beyond the total padding allowed. */
20486 if (field_width - n > 0 && field > field_width - n)
20487 field = field_width - n;
20488
20489 /* Note that either PRECISION <= 0 or N < PRECISION. */
20490 prec = precision - n;
20491
20492 if (c == 'M')
20493 n += display_mode_element (it, depth, field, prec,
20494 Vglobal_mode_string, props,
20495 risky);
20496 else if (c != 0)
20497 {
20498 bool multibyte;
20499 ptrdiff_t bytepos, charpos;
20500 const char *spec;
20501 Lisp_Object string;
20502
20503 bytepos = percent_position;
20504 charpos = (STRING_MULTIBYTE (elt)
20505 ? string_byte_to_char (elt, bytepos)
20506 : bytepos);
20507 spec = decode_mode_spec (it->w, c, field, &string);
20508 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20509
20510 switch (mode_line_target)
20511 {
20512 case MODE_LINE_NOPROP:
20513 case MODE_LINE_TITLE:
20514 n += store_mode_line_noprop (spec, field, prec);
20515 break;
20516 case MODE_LINE_STRING:
20517 {
20518 Lisp_Object tem = build_string (spec);
20519 props = Ftext_properties_at (make_number (charpos), elt);
20520 /* Should only keep face property in props */
20521 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20522 }
20523 break;
20524 case MODE_LINE_DISPLAY:
20525 {
20526 int nglyphs_before, nwritten;
20527
20528 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20529 nwritten = display_string (spec, string, elt,
20530 charpos, 0, it,
20531 field, prec, 0,
20532 multibyte);
20533
20534 /* Assign to the glyphs written above the
20535 string where the `%x' came from, position
20536 of the `%'. */
20537 if (nwritten > 0)
20538 {
20539 struct glyph *glyph
20540 = (it->glyph_row->glyphs[TEXT_AREA]
20541 + nglyphs_before);
20542 int i;
20543
20544 for (i = 0; i < nwritten; ++i)
20545 {
20546 glyph[i].object = elt;
20547 glyph[i].charpos = charpos;
20548 }
20549
20550 n += nwritten;
20551 }
20552 }
20553 break;
20554 }
20555 }
20556 else /* c == 0 */
20557 break;
20558 }
20559 }
20560 }
20561 break;
20562
20563 case Lisp_Symbol:
20564 /* A symbol: process the value of the symbol recursively
20565 as if it appeared here directly. Avoid error if symbol void.
20566 Special case: if value of symbol is a string, output the string
20567 literally. */
20568 {
20569 register Lisp_Object tem;
20570
20571 /* If the variable is not marked as risky to set
20572 then its contents are risky to use. */
20573 if (NILP (Fget (elt, Qrisky_local_variable)))
20574 risky = 1;
20575
20576 tem = Fboundp (elt);
20577 if (!NILP (tem))
20578 {
20579 tem = Fsymbol_value (elt);
20580 /* If value is a string, output that string literally:
20581 don't check for % within it. */
20582 if (STRINGP (tem))
20583 literal = 1;
20584
20585 if (!EQ (tem, elt))
20586 {
20587 /* Give up right away for nil or t. */
20588 elt = tem;
20589 goto tail_recurse;
20590 }
20591 }
20592 }
20593 break;
20594
20595 case Lisp_Cons:
20596 {
20597 register Lisp_Object car, tem;
20598
20599 /* A cons cell: five distinct cases.
20600 If first element is :eval or :propertize, do something special.
20601 If first element is a string or a cons, process all the elements
20602 and effectively concatenate them.
20603 If first element is a negative number, truncate displaying cdr to
20604 at most that many characters. If positive, pad (with spaces)
20605 to at least that many characters.
20606 If first element is a symbol, process the cadr or caddr recursively
20607 according to whether the symbol's value is non-nil or nil. */
20608 car = XCAR (elt);
20609 if (EQ (car, QCeval))
20610 {
20611 /* An element of the form (:eval FORM) means evaluate FORM
20612 and use the result as mode line elements. */
20613
20614 if (risky)
20615 break;
20616
20617 if (CONSP (XCDR (elt)))
20618 {
20619 Lisp_Object spec;
20620 spec = safe_eval (XCAR (XCDR (elt)));
20621 n += display_mode_element (it, depth, field_width - n,
20622 precision - n, spec, props,
20623 risky);
20624 }
20625 }
20626 else if (EQ (car, QCpropertize))
20627 {
20628 /* An element of the form (:propertize ELT PROPS...)
20629 means display ELT but applying properties PROPS. */
20630
20631 if (risky)
20632 break;
20633
20634 if (CONSP (XCDR (elt)))
20635 n += display_mode_element (it, depth, field_width - n,
20636 precision - n, XCAR (XCDR (elt)),
20637 XCDR (XCDR (elt)), risky);
20638 }
20639 else if (SYMBOLP (car))
20640 {
20641 tem = Fboundp (car);
20642 elt = XCDR (elt);
20643 if (!CONSP (elt))
20644 goto invalid;
20645 /* elt is now the cdr, and we know it is a cons cell.
20646 Use its car if CAR has a non-nil value. */
20647 if (!NILP (tem))
20648 {
20649 tem = Fsymbol_value (car);
20650 if (!NILP (tem))
20651 {
20652 elt = XCAR (elt);
20653 goto tail_recurse;
20654 }
20655 }
20656 /* Symbol's value is nil (or symbol is unbound)
20657 Get the cddr of the original list
20658 and if possible find the caddr and use that. */
20659 elt = XCDR (elt);
20660 if (NILP (elt))
20661 break;
20662 else if (!CONSP (elt))
20663 goto invalid;
20664 elt = XCAR (elt);
20665 goto tail_recurse;
20666 }
20667 else if (INTEGERP (car))
20668 {
20669 register int lim = XINT (car);
20670 elt = XCDR (elt);
20671 if (lim < 0)
20672 {
20673 /* Negative int means reduce maximum width. */
20674 if (precision <= 0)
20675 precision = -lim;
20676 else
20677 precision = min (precision, -lim);
20678 }
20679 else if (lim > 0)
20680 {
20681 /* Padding specified. Don't let it be more than
20682 current maximum. */
20683 if (precision > 0)
20684 lim = min (precision, lim);
20685
20686 /* If that's more padding than already wanted, queue it.
20687 But don't reduce padding already specified even if
20688 that is beyond the current truncation point. */
20689 field_width = max (lim, field_width);
20690 }
20691 goto tail_recurse;
20692 }
20693 else if (STRINGP (car) || CONSP (car))
20694 {
20695 Lisp_Object halftail = elt;
20696 int len = 0;
20697
20698 while (CONSP (elt)
20699 && (precision <= 0 || n < precision))
20700 {
20701 n += display_mode_element (it, depth,
20702 /* Do padding only after the last
20703 element in the list. */
20704 (! CONSP (XCDR (elt))
20705 ? field_width - n
20706 : 0),
20707 precision - n, XCAR (elt),
20708 props, risky);
20709 elt = XCDR (elt);
20710 len++;
20711 if ((len & 1) == 0)
20712 halftail = XCDR (halftail);
20713 /* Check for cycle. */
20714 if (EQ (halftail, elt))
20715 break;
20716 }
20717 }
20718 }
20719 break;
20720
20721 default:
20722 invalid:
20723 elt = build_string ("*invalid*");
20724 goto tail_recurse;
20725 }
20726
20727 /* Pad to FIELD_WIDTH. */
20728 if (field_width > 0 && n < field_width)
20729 {
20730 switch (mode_line_target)
20731 {
20732 case MODE_LINE_NOPROP:
20733 case MODE_LINE_TITLE:
20734 n += store_mode_line_noprop ("", field_width - n, 0);
20735 break;
20736 case MODE_LINE_STRING:
20737 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20738 break;
20739 case MODE_LINE_DISPLAY:
20740 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20741 0, 0, 0);
20742 break;
20743 }
20744 }
20745
20746 return n;
20747 }
20748
20749 /* Store a mode-line string element in mode_line_string_list.
20750
20751 If STRING is non-null, display that C string. Otherwise, the Lisp
20752 string LISP_STRING is displayed.
20753
20754 FIELD_WIDTH is the minimum number of output glyphs to produce.
20755 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20756 with spaces. FIELD_WIDTH <= 0 means don't pad.
20757
20758 PRECISION is the maximum number of characters to output from
20759 STRING. PRECISION <= 0 means don't truncate the string.
20760
20761 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20762 properties to the string.
20763
20764 PROPS are the properties to add to the string.
20765 The mode_line_string_face face property is always added to the string.
20766 */
20767
20768 static int
20769 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20770 int field_width, int precision, Lisp_Object props)
20771 {
20772 ptrdiff_t len;
20773 int n = 0;
20774
20775 if (string != NULL)
20776 {
20777 len = strlen (string);
20778 if (precision > 0 && len > precision)
20779 len = precision;
20780 lisp_string = make_string (string, len);
20781 if (NILP (props))
20782 props = mode_line_string_face_prop;
20783 else if (!NILP (mode_line_string_face))
20784 {
20785 Lisp_Object face = Fplist_get (props, Qface);
20786 props = Fcopy_sequence (props);
20787 if (NILP (face))
20788 face = mode_line_string_face;
20789 else
20790 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20791 props = Fplist_put (props, Qface, face);
20792 }
20793 Fadd_text_properties (make_number (0), make_number (len),
20794 props, lisp_string);
20795 }
20796 else
20797 {
20798 len = XFASTINT (Flength (lisp_string));
20799 if (precision > 0 && len > precision)
20800 {
20801 len = precision;
20802 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20803 precision = -1;
20804 }
20805 if (!NILP (mode_line_string_face))
20806 {
20807 Lisp_Object face;
20808 if (NILP (props))
20809 props = Ftext_properties_at (make_number (0), lisp_string);
20810 face = Fplist_get (props, Qface);
20811 if (NILP (face))
20812 face = mode_line_string_face;
20813 else
20814 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20815 props = Fcons (Qface, Fcons (face, Qnil));
20816 if (copy_string)
20817 lisp_string = Fcopy_sequence (lisp_string);
20818 }
20819 if (!NILP (props))
20820 Fadd_text_properties (make_number (0), make_number (len),
20821 props, lisp_string);
20822 }
20823
20824 if (len > 0)
20825 {
20826 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20827 n += len;
20828 }
20829
20830 if (field_width > len)
20831 {
20832 field_width -= len;
20833 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20834 if (!NILP (props))
20835 Fadd_text_properties (make_number (0), make_number (field_width),
20836 props, lisp_string);
20837 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20838 n += field_width;
20839 }
20840
20841 return n;
20842 }
20843
20844
20845 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20846 1, 4, 0,
20847 doc: /* Format a string out of a mode line format specification.
20848 First arg FORMAT specifies the mode line format (see `mode-line-format'
20849 for details) to use.
20850
20851 By default, the format is evaluated for the currently selected window.
20852
20853 Optional second arg FACE specifies the face property to put on all
20854 characters for which no face is specified. The value nil means the
20855 default face. The value t means whatever face the window's mode line
20856 currently uses (either `mode-line' or `mode-line-inactive',
20857 depending on whether the window is the selected window or not).
20858 An integer value means the value string has no text
20859 properties.
20860
20861 Optional third and fourth args WINDOW and BUFFER specify the window
20862 and buffer to use as the context for the formatting (defaults
20863 are the selected window and the WINDOW's buffer). */)
20864 (Lisp_Object format, Lisp_Object face,
20865 Lisp_Object window, Lisp_Object buffer)
20866 {
20867 struct it it;
20868 int len;
20869 struct window *w;
20870 struct buffer *old_buffer = NULL;
20871 int face_id;
20872 int no_props = INTEGERP (face);
20873 ptrdiff_t count = SPECPDL_INDEX ();
20874 Lisp_Object str;
20875 int string_start = 0;
20876
20877 w = decode_any_window (window);
20878 XSETWINDOW (window, w);
20879
20880 if (NILP (buffer))
20881 buffer = w->buffer;
20882 CHECK_BUFFER (buffer);
20883
20884 /* Make formatting the modeline a non-op when noninteractive, otherwise
20885 there will be problems later caused by a partially initialized frame. */
20886 if (NILP (format) || noninteractive)
20887 return empty_unibyte_string;
20888
20889 if (no_props)
20890 face = Qnil;
20891
20892 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20893 : EQ (face, Qt) ? (EQ (window, selected_window)
20894 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20895 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20896 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20897 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20898 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20899 : DEFAULT_FACE_ID;
20900
20901 old_buffer = current_buffer;
20902
20903 /* Save things including mode_line_proptrans_alist,
20904 and set that to nil so that we don't alter the outer value. */
20905 record_unwind_protect (unwind_format_mode_line,
20906 format_mode_line_unwind_data
20907 (XFRAME (WINDOW_FRAME (w)),
20908 old_buffer, selected_window, 1));
20909 mode_line_proptrans_alist = Qnil;
20910
20911 Fselect_window (window, Qt);
20912 set_buffer_internal_1 (XBUFFER (buffer));
20913
20914 init_iterator (&it, w, -1, -1, NULL, face_id);
20915
20916 if (no_props)
20917 {
20918 mode_line_target = MODE_LINE_NOPROP;
20919 mode_line_string_face_prop = Qnil;
20920 mode_line_string_list = Qnil;
20921 string_start = MODE_LINE_NOPROP_LEN (0);
20922 }
20923 else
20924 {
20925 mode_line_target = MODE_LINE_STRING;
20926 mode_line_string_list = Qnil;
20927 mode_line_string_face = face;
20928 mode_line_string_face_prop
20929 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20930 }
20931
20932 push_kboard (FRAME_KBOARD (it.f));
20933 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20934 pop_kboard ();
20935
20936 if (no_props)
20937 {
20938 len = MODE_LINE_NOPROP_LEN (string_start);
20939 str = make_string (mode_line_noprop_buf + string_start, len);
20940 }
20941 else
20942 {
20943 mode_line_string_list = Fnreverse (mode_line_string_list);
20944 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20945 empty_unibyte_string);
20946 }
20947
20948 unbind_to (count, Qnil);
20949 return str;
20950 }
20951
20952 /* Write a null-terminated, right justified decimal representation of
20953 the positive integer D to BUF using a minimal field width WIDTH. */
20954
20955 static void
20956 pint2str (register char *buf, register int width, register ptrdiff_t d)
20957 {
20958 register char *p = buf;
20959
20960 if (d <= 0)
20961 *p++ = '0';
20962 else
20963 {
20964 while (d > 0)
20965 {
20966 *p++ = d % 10 + '0';
20967 d /= 10;
20968 }
20969 }
20970
20971 for (width -= (int) (p - buf); width > 0; --width)
20972 *p++ = ' ';
20973 *p-- = '\0';
20974 while (p > buf)
20975 {
20976 d = *buf;
20977 *buf++ = *p;
20978 *p-- = d;
20979 }
20980 }
20981
20982 /* Write a null-terminated, right justified decimal and "human
20983 readable" representation of the nonnegative integer D to BUF using
20984 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20985
20986 static const char power_letter[] =
20987 {
20988 0, /* no letter */
20989 'k', /* kilo */
20990 'M', /* mega */
20991 'G', /* giga */
20992 'T', /* tera */
20993 'P', /* peta */
20994 'E', /* exa */
20995 'Z', /* zetta */
20996 'Y' /* yotta */
20997 };
20998
20999 static void
21000 pint2hrstr (char *buf, int width, ptrdiff_t d)
21001 {
21002 /* We aim to represent the nonnegative integer D as
21003 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21004 ptrdiff_t quotient = d;
21005 int remainder = 0;
21006 /* -1 means: do not use TENTHS. */
21007 int tenths = -1;
21008 int exponent = 0;
21009
21010 /* Length of QUOTIENT.TENTHS as a string. */
21011 int length;
21012
21013 char * psuffix;
21014 char * p;
21015
21016 if (1000 <= quotient)
21017 {
21018 /* Scale to the appropriate EXPONENT. */
21019 do
21020 {
21021 remainder = quotient % 1000;
21022 quotient /= 1000;
21023 exponent++;
21024 }
21025 while (1000 <= quotient);
21026
21027 /* Round to nearest and decide whether to use TENTHS or not. */
21028 if (quotient <= 9)
21029 {
21030 tenths = remainder / 100;
21031 if (50 <= remainder % 100)
21032 {
21033 if (tenths < 9)
21034 tenths++;
21035 else
21036 {
21037 quotient++;
21038 if (quotient == 10)
21039 tenths = -1;
21040 else
21041 tenths = 0;
21042 }
21043 }
21044 }
21045 else
21046 if (500 <= remainder)
21047 {
21048 if (quotient < 999)
21049 quotient++;
21050 else
21051 {
21052 quotient = 1;
21053 exponent++;
21054 tenths = 0;
21055 }
21056 }
21057 }
21058
21059 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21060 if (tenths == -1 && quotient <= 99)
21061 if (quotient <= 9)
21062 length = 1;
21063 else
21064 length = 2;
21065 else
21066 length = 3;
21067 p = psuffix = buf + max (width, length);
21068
21069 /* Print EXPONENT. */
21070 *psuffix++ = power_letter[exponent];
21071 *psuffix = '\0';
21072
21073 /* Print TENTHS. */
21074 if (tenths >= 0)
21075 {
21076 *--p = '0' + tenths;
21077 *--p = '.';
21078 }
21079
21080 /* Print QUOTIENT. */
21081 do
21082 {
21083 int digit = quotient % 10;
21084 *--p = '0' + digit;
21085 }
21086 while ((quotient /= 10) != 0);
21087
21088 /* Print leading spaces. */
21089 while (buf < p)
21090 *--p = ' ';
21091 }
21092
21093 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21094 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21095 type of CODING_SYSTEM. Return updated pointer into BUF. */
21096
21097 static unsigned char invalid_eol_type[] = "(*invalid*)";
21098
21099 static char *
21100 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21101 {
21102 Lisp_Object val;
21103 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21104 const unsigned char *eol_str;
21105 int eol_str_len;
21106 /* The EOL conversion we are using. */
21107 Lisp_Object eoltype;
21108
21109 val = CODING_SYSTEM_SPEC (coding_system);
21110 eoltype = Qnil;
21111
21112 if (!VECTORP (val)) /* Not yet decided. */
21113 {
21114 *buf++ = multibyte ? '-' : ' ';
21115 if (eol_flag)
21116 eoltype = eol_mnemonic_undecided;
21117 /* Don't mention EOL conversion if it isn't decided. */
21118 }
21119 else
21120 {
21121 Lisp_Object attrs;
21122 Lisp_Object eolvalue;
21123
21124 attrs = AREF (val, 0);
21125 eolvalue = AREF (val, 2);
21126
21127 *buf++ = multibyte
21128 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21129 : ' ';
21130
21131 if (eol_flag)
21132 {
21133 /* The EOL conversion that is normal on this system. */
21134
21135 if (NILP (eolvalue)) /* Not yet decided. */
21136 eoltype = eol_mnemonic_undecided;
21137 else if (VECTORP (eolvalue)) /* Not yet decided. */
21138 eoltype = eol_mnemonic_undecided;
21139 else /* eolvalue is Qunix, Qdos, or Qmac. */
21140 eoltype = (EQ (eolvalue, Qunix)
21141 ? eol_mnemonic_unix
21142 : (EQ (eolvalue, Qdos) == 1
21143 ? eol_mnemonic_dos : eol_mnemonic_mac));
21144 }
21145 }
21146
21147 if (eol_flag)
21148 {
21149 /* Mention the EOL conversion if it is not the usual one. */
21150 if (STRINGP (eoltype))
21151 {
21152 eol_str = SDATA (eoltype);
21153 eol_str_len = SBYTES (eoltype);
21154 }
21155 else if (CHARACTERP (eoltype))
21156 {
21157 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21158 int c = XFASTINT (eoltype);
21159 eol_str_len = CHAR_STRING (c, tmp);
21160 eol_str = tmp;
21161 }
21162 else
21163 {
21164 eol_str = invalid_eol_type;
21165 eol_str_len = sizeof (invalid_eol_type) - 1;
21166 }
21167 memcpy (buf, eol_str, eol_str_len);
21168 buf += eol_str_len;
21169 }
21170
21171 return buf;
21172 }
21173
21174 /* Return a string for the output of a mode line %-spec for window W,
21175 generated by character C. FIELD_WIDTH > 0 means pad the string
21176 returned with spaces to that value. Return a Lisp string in
21177 *STRING if the resulting string is taken from that Lisp string.
21178
21179 Note we operate on the current buffer for most purposes. */
21180
21181 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21182
21183 static const char *
21184 decode_mode_spec (struct window *w, register int c, int field_width,
21185 Lisp_Object *string)
21186 {
21187 Lisp_Object obj;
21188 struct frame *f = XFRAME (WINDOW_FRAME (w));
21189 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21190 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21191 produce strings from numerical values, so limit preposterously
21192 large values of FIELD_WIDTH to avoid overrunning the buffer's
21193 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21194 bytes plus the terminating null. */
21195 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21196 struct buffer *b = current_buffer;
21197
21198 obj = Qnil;
21199 *string = Qnil;
21200
21201 switch (c)
21202 {
21203 case '*':
21204 if (!NILP (BVAR (b, read_only)))
21205 return "%";
21206 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21207 return "*";
21208 return "-";
21209
21210 case '+':
21211 /* This differs from %* only for a modified read-only buffer. */
21212 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21213 return "*";
21214 if (!NILP (BVAR (b, read_only)))
21215 return "%";
21216 return "-";
21217
21218 case '&':
21219 /* This differs from %* in ignoring read-only-ness. */
21220 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21221 return "*";
21222 return "-";
21223
21224 case '%':
21225 return "%";
21226
21227 case '[':
21228 {
21229 int i;
21230 char *p;
21231
21232 if (command_loop_level > 5)
21233 return "[[[... ";
21234 p = decode_mode_spec_buf;
21235 for (i = 0; i < command_loop_level; i++)
21236 *p++ = '[';
21237 *p = 0;
21238 return decode_mode_spec_buf;
21239 }
21240
21241 case ']':
21242 {
21243 int i;
21244 char *p;
21245
21246 if (command_loop_level > 5)
21247 return " ...]]]";
21248 p = decode_mode_spec_buf;
21249 for (i = 0; i < command_loop_level; i++)
21250 *p++ = ']';
21251 *p = 0;
21252 return decode_mode_spec_buf;
21253 }
21254
21255 case '-':
21256 {
21257 register int i;
21258
21259 /* Let lots_of_dashes be a string of infinite length. */
21260 if (mode_line_target == MODE_LINE_NOPROP
21261 || mode_line_target == MODE_LINE_STRING)
21262 return "--";
21263 if (field_width <= 0
21264 || field_width > sizeof (lots_of_dashes))
21265 {
21266 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21267 decode_mode_spec_buf[i] = '-';
21268 decode_mode_spec_buf[i] = '\0';
21269 return decode_mode_spec_buf;
21270 }
21271 else
21272 return lots_of_dashes;
21273 }
21274
21275 case 'b':
21276 obj = BVAR (b, name);
21277 break;
21278
21279 case 'c':
21280 /* %c and %l are ignored in `frame-title-format'.
21281 (In redisplay_internal, the frame title is drawn _before_ the
21282 windows are updated, so the stuff which depends on actual
21283 window contents (such as %l) may fail to render properly, or
21284 even crash emacs.) */
21285 if (mode_line_target == MODE_LINE_TITLE)
21286 return "";
21287 else
21288 {
21289 ptrdiff_t col = current_column ();
21290 w->column_number_displayed = col;
21291 pint2str (decode_mode_spec_buf, width, col);
21292 return decode_mode_spec_buf;
21293 }
21294
21295 case 'e':
21296 #ifndef SYSTEM_MALLOC
21297 {
21298 if (NILP (Vmemory_full))
21299 return "";
21300 else
21301 return "!MEM FULL! ";
21302 }
21303 #else
21304 return "";
21305 #endif
21306
21307 case 'F':
21308 /* %F displays the frame name. */
21309 if (!NILP (f->title))
21310 return SSDATA (f->title);
21311 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21312 return SSDATA (f->name);
21313 return "Emacs";
21314
21315 case 'f':
21316 obj = BVAR (b, filename);
21317 break;
21318
21319 case 'i':
21320 {
21321 ptrdiff_t size = ZV - BEGV;
21322 pint2str (decode_mode_spec_buf, width, size);
21323 return decode_mode_spec_buf;
21324 }
21325
21326 case 'I':
21327 {
21328 ptrdiff_t size = ZV - BEGV;
21329 pint2hrstr (decode_mode_spec_buf, width, size);
21330 return decode_mode_spec_buf;
21331 }
21332
21333 case 'l':
21334 {
21335 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21336 ptrdiff_t topline, nlines, height;
21337 ptrdiff_t junk;
21338
21339 /* %c and %l are ignored in `frame-title-format'. */
21340 if (mode_line_target == MODE_LINE_TITLE)
21341 return "";
21342
21343 startpos = marker_position (w->start);
21344 startpos_byte = marker_byte_position (w->start);
21345 height = WINDOW_TOTAL_LINES (w);
21346
21347 /* If we decided that this buffer isn't suitable for line numbers,
21348 don't forget that too fast. */
21349 if (w->base_line_pos == -1)
21350 goto no_value;
21351
21352 /* If the buffer is very big, don't waste time. */
21353 if (INTEGERP (Vline_number_display_limit)
21354 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21355 {
21356 w->base_line_pos = 0;
21357 w->base_line_number = 0;
21358 goto no_value;
21359 }
21360
21361 if (w->base_line_number > 0
21362 && w->base_line_pos > 0
21363 && w->base_line_pos <= startpos)
21364 {
21365 line = w->base_line_number;
21366 linepos = w->base_line_pos;
21367 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21368 }
21369 else
21370 {
21371 line = 1;
21372 linepos = BUF_BEGV (b);
21373 linepos_byte = BUF_BEGV_BYTE (b);
21374 }
21375
21376 /* Count lines from base line to window start position. */
21377 nlines = display_count_lines (linepos_byte,
21378 startpos_byte,
21379 startpos, &junk);
21380
21381 topline = nlines + line;
21382
21383 /* Determine a new base line, if the old one is too close
21384 or too far away, or if we did not have one.
21385 "Too close" means it's plausible a scroll-down would
21386 go back past it. */
21387 if (startpos == BUF_BEGV (b))
21388 {
21389 w->base_line_number = topline;
21390 w->base_line_pos = BUF_BEGV (b);
21391 }
21392 else if (nlines < height + 25 || nlines > height * 3 + 50
21393 || linepos == BUF_BEGV (b))
21394 {
21395 ptrdiff_t limit = BUF_BEGV (b);
21396 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21397 ptrdiff_t position;
21398 ptrdiff_t distance =
21399 (height * 2 + 30) * line_number_display_limit_width;
21400
21401 if (startpos - distance > limit)
21402 {
21403 limit = startpos - distance;
21404 limit_byte = CHAR_TO_BYTE (limit);
21405 }
21406
21407 nlines = display_count_lines (startpos_byte,
21408 limit_byte,
21409 - (height * 2 + 30),
21410 &position);
21411 /* If we couldn't find the lines we wanted within
21412 line_number_display_limit_width chars per line,
21413 give up on line numbers for this window. */
21414 if (position == limit_byte && limit == startpos - distance)
21415 {
21416 w->base_line_pos = -1;
21417 w->base_line_number = 0;
21418 goto no_value;
21419 }
21420
21421 w->base_line_number = topline - nlines;
21422 w->base_line_pos = BYTE_TO_CHAR (position);
21423 }
21424
21425 /* Now count lines from the start pos to point. */
21426 nlines = display_count_lines (startpos_byte,
21427 PT_BYTE, PT, &junk);
21428
21429 /* Record that we did display the line number. */
21430 line_number_displayed = 1;
21431
21432 /* Make the string to show. */
21433 pint2str (decode_mode_spec_buf, width, topline + nlines);
21434 return decode_mode_spec_buf;
21435 no_value:
21436 {
21437 char* p = decode_mode_spec_buf;
21438 int pad = width - 2;
21439 while (pad-- > 0)
21440 *p++ = ' ';
21441 *p++ = '?';
21442 *p++ = '?';
21443 *p = '\0';
21444 return decode_mode_spec_buf;
21445 }
21446 }
21447 break;
21448
21449 case 'm':
21450 obj = BVAR (b, mode_name);
21451 break;
21452
21453 case 'n':
21454 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21455 return " Narrow";
21456 break;
21457
21458 case 'p':
21459 {
21460 ptrdiff_t pos = marker_position (w->start);
21461 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21462
21463 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21464 {
21465 if (pos <= BUF_BEGV (b))
21466 return "All";
21467 else
21468 return "Bottom";
21469 }
21470 else if (pos <= BUF_BEGV (b))
21471 return "Top";
21472 else
21473 {
21474 if (total > 1000000)
21475 /* Do it differently for a large value, to avoid overflow. */
21476 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21477 else
21478 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21479 /* We can't normally display a 3-digit number,
21480 so get us a 2-digit number that is close. */
21481 if (total == 100)
21482 total = 99;
21483 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21484 return decode_mode_spec_buf;
21485 }
21486 }
21487
21488 /* Display percentage of size above the bottom of the screen. */
21489 case 'P':
21490 {
21491 ptrdiff_t toppos = marker_position (w->start);
21492 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21493 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21494
21495 if (botpos >= BUF_ZV (b))
21496 {
21497 if (toppos <= BUF_BEGV (b))
21498 return "All";
21499 else
21500 return "Bottom";
21501 }
21502 else
21503 {
21504 if (total > 1000000)
21505 /* Do it differently for a large value, to avoid overflow. */
21506 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21507 else
21508 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21509 /* We can't normally display a 3-digit number,
21510 so get us a 2-digit number that is close. */
21511 if (total == 100)
21512 total = 99;
21513 if (toppos <= BUF_BEGV (b))
21514 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21515 else
21516 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21517 return decode_mode_spec_buf;
21518 }
21519 }
21520
21521 case 's':
21522 /* status of process */
21523 obj = Fget_buffer_process (Fcurrent_buffer ());
21524 if (NILP (obj))
21525 return "no process";
21526 #ifndef MSDOS
21527 obj = Fsymbol_name (Fprocess_status (obj));
21528 #endif
21529 break;
21530
21531 case '@':
21532 {
21533 ptrdiff_t count = inhibit_garbage_collection ();
21534 Lisp_Object val = call1 (intern ("file-remote-p"),
21535 BVAR (current_buffer, directory));
21536 unbind_to (count, Qnil);
21537
21538 if (NILP (val))
21539 return "-";
21540 else
21541 return "@";
21542 }
21543
21544 case 'z':
21545 /* coding-system (not including end-of-line format) */
21546 case 'Z':
21547 /* coding-system (including end-of-line type) */
21548 {
21549 int eol_flag = (c == 'Z');
21550 char *p = decode_mode_spec_buf;
21551
21552 if (! FRAME_WINDOW_P (f))
21553 {
21554 /* No need to mention EOL here--the terminal never needs
21555 to do EOL conversion. */
21556 p = decode_mode_spec_coding (CODING_ID_NAME
21557 (FRAME_KEYBOARD_CODING (f)->id),
21558 p, 0);
21559 p = decode_mode_spec_coding (CODING_ID_NAME
21560 (FRAME_TERMINAL_CODING (f)->id),
21561 p, 0);
21562 }
21563 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21564 p, eol_flag);
21565
21566 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21567 #ifdef subprocesses
21568 obj = Fget_buffer_process (Fcurrent_buffer ());
21569 if (PROCESSP (obj))
21570 {
21571 p = decode_mode_spec_coding
21572 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21573 p = decode_mode_spec_coding
21574 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21575 }
21576 #endif /* subprocesses */
21577 #endif /* 0 */
21578 *p = 0;
21579 return decode_mode_spec_buf;
21580 }
21581 }
21582
21583 if (STRINGP (obj))
21584 {
21585 *string = obj;
21586 return SSDATA (obj);
21587 }
21588 else
21589 return "";
21590 }
21591
21592
21593 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
21594 means count lines back from START_BYTE. But don't go beyond
21595 LIMIT_BYTE. Return the number of lines thus found (always
21596 nonnegative).
21597
21598 Set *BYTE_POS_PTR to the byte position where we stopped. This is
21599 either the position COUNT lines after/before START_BYTE, if we
21600 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
21601 COUNT lines. */
21602
21603 static ptrdiff_t
21604 display_count_lines (ptrdiff_t start_byte,
21605 ptrdiff_t limit_byte, ptrdiff_t count,
21606 ptrdiff_t *byte_pos_ptr)
21607 {
21608 register unsigned char *cursor;
21609 unsigned char *base;
21610
21611 register ptrdiff_t ceiling;
21612 register unsigned char *ceiling_addr;
21613 ptrdiff_t orig_count = count;
21614
21615 /* If we are not in selective display mode,
21616 check only for newlines. */
21617 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21618 && !INTEGERP (BVAR (current_buffer, selective_display)));
21619
21620 if (count > 0)
21621 {
21622 while (start_byte < limit_byte)
21623 {
21624 ceiling = BUFFER_CEILING_OF (start_byte);
21625 ceiling = min (limit_byte - 1, ceiling);
21626 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21627 base = (cursor = BYTE_POS_ADDR (start_byte));
21628
21629 do
21630 {
21631 if (selective_display)
21632 {
21633 while (*cursor != '\n' && *cursor != 015
21634 && ++cursor != ceiling_addr)
21635 continue;
21636 if (cursor == ceiling_addr)
21637 break;
21638 }
21639 else
21640 {
21641 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
21642 if (! cursor)
21643 break;
21644 }
21645
21646 cursor++;
21647
21648 if (--count == 0)
21649 {
21650 start_byte += cursor - base;
21651 *byte_pos_ptr = start_byte;
21652 return orig_count;
21653 }
21654 }
21655 while (cursor < ceiling_addr);
21656
21657 start_byte += ceiling_addr - base;
21658 }
21659 }
21660 else
21661 {
21662 while (start_byte > limit_byte)
21663 {
21664 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21665 ceiling = max (limit_byte, ceiling);
21666 ceiling_addr = BYTE_POS_ADDR (ceiling);
21667 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21668 while (1)
21669 {
21670 if (selective_display)
21671 {
21672 while (--cursor >= ceiling_addr
21673 && *cursor != '\n' && *cursor != 015)
21674 continue;
21675 if (cursor < ceiling_addr)
21676 break;
21677 }
21678 else
21679 {
21680 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
21681 if (! cursor)
21682 break;
21683 }
21684
21685 if (++count == 0)
21686 {
21687 start_byte += cursor - base + 1;
21688 *byte_pos_ptr = start_byte;
21689 /* When scanning backwards, we should
21690 not count the newline posterior to which we stop. */
21691 return - orig_count - 1;
21692 }
21693 }
21694 start_byte += ceiling_addr - base;
21695 }
21696 }
21697
21698 *byte_pos_ptr = limit_byte;
21699
21700 if (count < 0)
21701 return - orig_count + count;
21702 return orig_count - count;
21703
21704 }
21705
21706
21707 \f
21708 /***********************************************************************
21709 Displaying strings
21710 ***********************************************************************/
21711
21712 /* Display a NUL-terminated string, starting with index START.
21713
21714 If STRING is non-null, display that C string. Otherwise, the Lisp
21715 string LISP_STRING is displayed. There's a case that STRING is
21716 non-null and LISP_STRING is not nil. It means STRING is a string
21717 data of LISP_STRING. In that case, we display LISP_STRING while
21718 ignoring its text properties.
21719
21720 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21721 FACE_STRING. Display STRING or LISP_STRING with the face at
21722 FACE_STRING_POS in FACE_STRING:
21723
21724 Display the string in the environment given by IT, but use the
21725 standard display table, temporarily.
21726
21727 FIELD_WIDTH is the minimum number of output glyphs to produce.
21728 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21729 with spaces. If STRING has more characters, more than FIELD_WIDTH
21730 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21731
21732 PRECISION is the maximum number of characters to output from
21733 STRING. PRECISION < 0 means don't truncate the string.
21734
21735 This is roughly equivalent to printf format specifiers:
21736
21737 FIELD_WIDTH PRECISION PRINTF
21738 ----------------------------------------
21739 -1 -1 %s
21740 -1 10 %.10s
21741 10 -1 %10s
21742 20 10 %20.10s
21743
21744 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21745 display them, and < 0 means obey the current buffer's value of
21746 enable_multibyte_characters.
21747
21748 Value is the number of columns displayed. */
21749
21750 static int
21751 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21752 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21753 int field_width, int precision, int max_x, int multibyte)
21754 {
21755 int hpos_at_start = it->hpos;
21756 int saved_face_id = it->face_id;
21757 struct glyph_row *row = it->glyph_row;
21758 ptrdiff_t it_charpos;
21759
21760 /* Initialize the iterator IT for iteration over STRING beginning
21761 with index START. */
21762 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21763 precision, field_width, multibyte);
21764 if (string && STRINGP (lisp_string))
21765 /* LISP_STRING is the one returned by decode_mode_spec. We should
21766 ignore its text properties. */
21767 it->stop_charpos = it->end_charpos;
21768
21769 /* If displaying STRING, set up the face of the iterator from
21770 FACE_STRING, if that's given. */
21771 if (STRINGP (face_string))
21772 {
21773 ptrdiff_t endptr;
21774 struct face *face;
21775
21776 it->face_id
21777 = face_at_string_position (it->w, face_string, face_string_pos,
21778 0, it->region_beg_charpos,
21779 it->region_end_charpos,
21780 &endptr, it->base_face_id, 0);
21781 face = FACE_FROM_ID (it->f, it->face_id);
21782 it->face_box_p = face->box != FACE_NO_BOX;
21783 }
21784
21785 /* Set max_x to the maximum allowed X position. Don't let it go
21786 beyond the right edge of the window. */
21787 if (max_x <= 0)
21788 max_x = it->last_visible_x;
21789 else
21790 max_x = min (max_x, it->last_visible_x);
21791
21792 /* Skip over display elements that are not visible. because IT->w is
21793 hscrolled. */
21794 if (it->current_x < it->first_visible_x)
21795 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21796 MOVE_TO_POS | MOVE_TO_X);
21797
21798 row->ascent = it->max_ascent;
21799 row->height = it->max_ascent + it->max_descent;
21800 row->phys_ascent = it->max_phys_ascent;
21801 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21802 row->extra_line_spacing = it->max_extra_line_spacing;
21803
21804 if (STRINGP (it->string))
21805 it_charpos = IT_STRING_CHARPOS (*it);
21806 else
21807 it_charpos = IT_CHARPOS (*it);
21808
21809 /* This condition is for the case that we are called with current_x
21810 past last_visible_x. */
21811 while (it->current_x < max_x)
21812 {
21813 int x_before, x, n_glyphs_before, i, nglyphs;
21814
21815 /* Get the next display element. */
21816 if (!get_next_display_element (it))
21817 break;
21818
21819 /* Produce glyphs. */
21820 x_before = it->current_x;
21821 n_glyphs_before = row->used[TEXT_AREA];
21822 PRODUCE_GLYPHS (it);
21823
21824 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21825 i = 0;
21826 x = x_before;
21827 while (i < nglyphs)
21828 {
21829 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21830
21831 if (it->line_wrap != TRUNCATE
21832 && x + glyph->pixel_width > max_x)
21833 {
21834 /* End of continued line or max_x reached. */
21835 if (CHAR_GLYPH_PADDING_P (*glyph))
21836 {
21837 /* A wide character is unbreakable. */
21838 if (row->reversed_p)
21839 unproduce_glyphs (it, row->used[TEXT_AREA]
21840 - n_glyphs_before);
21841 row->used[TEXT_AREA] = n_glyphs_before;
21842 it->current_x = x_before;
21843 }
21844 else
21845 {
21846 if (row->reversed_p)
21847 unproduce_glyphs (it, row->used[TEXT_AREA]
21848 - (n_glyphs_before + i));
21849 row->used[TEXT_AREA] = n_glyphs_before + i;
21850 it->current_x = x;
21851 }
21852 break;
21853 }
21854 else if (x + glyph->pixel_width >= it->first_visible_x)
21855 {
21856 /* Glyph is at least partially visible. */
21857 ++it->hpos;
21858 if (x < it->first_visible_x)
21859 row->x = x - it->first_visible_x;
21860 }
21861 else
21862 {
21863 /* Glyph is off the left margin of the display area.
21864 Should not happen. */
21865 emacs_abort ();
21866 }
21867
21868 row->ascent = max (row->ascent, it->max_ascent);
21869 row->height = max (row->height, it->max_ascent + it->max_descent);
21870 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21871 row->phys_height = max (row->phys_height,
21872 it->max_phys_ascent + it->max_phys_descent);
21873 row->extra_line_spacing = max (row->extra_line_spacing,
21874 it->max_extra_line_spacing);
21875 x += glyph->pixel_width;
21876 ++i;
21877 }
21878
21879 /* Stop if max_x reached. */
21880 if (i < nglyphs)
21881 break;
21882
21883 /* Stop at line ends. */
21884 if (ITERATOR_AT_END_OF_LINE_P (it))
21885 {
21886 it->continuation_lines_width = 0;
21887 break;
21888 }
21889
21890 set_iterator_to_next (it, 1);
21891 if (STRINGP (it->string))
21892 it_charpos = IT_STRING_CHARPOS (*it);
21893 else
21894 it_charpos = IT_CHARPOS (*it);
21895
21896 /* Stop if truncating at the right edge. */
21897 if (it->line_wrap == TRUNCATE
21898 && it->current_x >= it->last_visible_x)
21899 {
21900 /* Add truncation mark, but don't do it if the line is
21901 truncated at a padding space. */
21902 if (it_charpos < it->string_nchars)
21903 {
21904 if (!FRAME_WINDOW_P (it->f))
21905 {
21906 int ii, n;
21907
21908 if (it->current_x > it->last_visible_x)
21909 {
21910 if (!row->reversed_p)
21911 {
21912 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21913 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21914 break;
21915 }
21916 else
21917 {
21918 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21919 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21920 break;
21921 unproduce_glyphs (it, ii + 1);
21922 ii = row->used[TEXT_AREA] - (ii + 1);
21923 }
21924 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21925 {
21926 row->used[TEXT_AREA] = ii;
21927 produce_special_glyphs (it, IT_TRUNCATION);
21928 }
21929 }
21930 produce_special_glyphs (it, IT_TRUNCATION);
21931 }
21932 row->truncated_on_right_p = 1;
21933 }
21934 break;
21935 }
21936 }
21937
21938 /* Maybe insert a truncation at the left. */
21939 if (it->first_visible_x
21940 && it_charpos > 0)
21941 {
21942 if (!FRAME_WINDOW_P (it->f)
21943 || (row->reversed_p
21944 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21945 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21946 insert_left_trunc_glyphs (it);
21947 row->truncated_on_left_p = 1;
21948 }
21949
21950 it->face_id = saved_face_id;
21951
21952 /* Value is number of columns displayed. */
21953 return it->hpos - hpos_at_start;
21954 }
21955
21956
21957 \f
21958 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21959 appears as an element of LIST or as the car of an element of LIST.
21960 If PROPVAL is a list, compare each element against LIST in that
21961 way, and return 1/2 if any element of PROPVAL is found in LIST.
21962 Otherwise return 0. This function cannot quit.
21963 The return value is 2 if the text is invisible but with an ellipsis
21964 and 1 if it's invisible and without an ellipsis. */
21965
21966 int
21967 invisible_p (register Lisp_Object propval, Lisp_Object list)
21968 {
21969 register Lisp_Object tail, proptail;
21970
21971 for (tail = list; CONSP (tail); tail = XCDR (tail))
21972 {
21973 register Lisp_Object tem;
21974 tem = XCAR (tail);
21975 if (EQ (propval, tem))
21976 return 1;
21977 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21978 return NILP (XCDR (tem)) ? 1 : 2;
21979 }
21980
21981 if (CONSP (propval))
21982 {
21983 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21984 {
21985 Lisp_Object propelt;
21986 propelt = XCAR (proptail);
21987 for (tail = list; CONSP (tail); tail = XCDR (tail))
21988 {
21989 register Lisp_Object tem;
21990 tem = XCAR (tail);
21991 if (EQ (propelt, tem))
21992 return 1;
21993 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21994 return NILP (XCDR (tem)) ? 1 : 2;
21995 }
21996 }
21997 }
21998
21999 return 0;
22000 }
22001
22002 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22003 doc: /* Non-nil if the property makes the text invisible.
22004 POS-OR-PROP can be a marker or number, in which case it is taken to be
22005 a position in the current buffer and the value of the `invisible' property
22006 is checked; or it can be some other value, which is then presumed to be the
22007 value of the `invisible' property of the text of interest.
22008 The non-nil value returned can be t for truly invisible text or something
22009 else if the text is replaced by an ellipsis. */)
22010 (Lisp_Object pos_or_prop)
22011 {
22012 Lisp_Object prop
22013 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22014 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22015 : pos_or_prop);
22016 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22017 return (invis == 0 ? Qnil
22018 : invis == 1 ? Qt
22019 : make_number (invis));
22020 }
22021
22022 /* Calculate a width or height in pixels from a specification using
22023 the following elements:
22024
22025 SPEC ::=
22026 NUM - a (fractional) multiple of the default font width/height
22027 (NUM) - specifies exactly NUM pixels
22028 UNIT - a fixed number of pixels, see below.
22029 ELEMENT - size of a display element in pixels, see below.
22030 (NUM . SPEC) - equals NUM * SPEC
22031 (+ SPEC SPEC ...) - add pixel values
22032 (- SPEC SPEC ...) - subtract pixel values
22033 (- SPEC) - negate pixel value
22034
22035 NUM ::=
22036 INT or FLOAT - a number constant
22037 SYMBOL - use symbol's (buffer local) variable binding.
22038
22039 UNIT ::=
22040 in - pixels per inch *)
22041 mm - pixels per 1/1000 meter *)
22042 cm - pixels per 1/100 meter *)
22043 width - width of current font in pixels.
22044 height - height of current font in pixels.
22045
22046 *) using the ratio(s) defined in display-pixels-per-inch.
22047
22048 ELEMENT ::=
22049
22050 left-fringe - left fringe width in pixels
22051 right-fringe - right fringe width in pixels
22052
22053 left-margin - left margin width in pixels
22054 right-margin - right margin width in pixels
22055
22056 scroll-bar - scroll-bar area width in pixels
22057
22058 Examples:
22059
22060 Pixels corresponding to 5 inches:
22061 (5 . in)
22062
22063 Total width of non-text areas on left side of window (if scroll-bar is on left):
22064 '(space :width (+ left-fringe left-margin scroll-bar))
22065
22066 Align to first text column (in header line):
22067 '(space :align-to 0)
22068
22069 Align to middle of text area minus half the width of variable `my-image'
22070 containing a loaded image:
22071 '(space :align-to (0.5 . (- text my-image)))
22072
22073 Width of left margin minus width of 1 character in the default font:
22074 '(space :width (- left-margin 1))
22075
22076 Width of left margin minus width of 2 characters in the current font:
22077 '(space :width (- left-margin (2 . width)))
22078
22079 Center 1 character over left-margin (in header line):
22080 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22081
22082 Different ways to express width of left fringe plus left margin minus one pixel:
22083 '(space :width (- (+ left-fringe left-margin) (1)))
22084 '(space :width (+ left-fringe left-margin (- (1))))
22085 '(space :width (+ left-fringe left-margin (-1)))
22086
22087 */
22088
22089 #define NUMVAL(X) \
22090 ((INTEGERP (X) || FLOATP (X)) \
22091 ? XFLOATINT (X) \
22092 : - 1)
22093
22094 static int
22095 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22096 struct font *font, int width_p, int *align_to)
22097 {
22098 double pixels;
22099
22100 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22101 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22102
22103 if (NILP (prop))
22104 return OK_PIXELS (0);
22105
22106 eassert (FRAME_LIVE_P (it->f));
22107
22108 if (SYMBOLP (prop))
22109 {
22110 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22111 {
22112 char *unit = SSDATA (SYMBOL_NAME (prop));
22113
22114 if (unit[0] == 'i' && unit[1] == 'n')
22115 pixels = 1.0;
22116 else if (unit[0] == 'm' && unit[1] == 'm')
22117 pixels = 25.4;
22118 else if (unit[0] == 'c' && unit[1] == 'm')
22119 pixels = 2.54;
22120 else
22121 pixels = 0;
22122 if (pixels > 0)
22123 {
22124 double ppi;
22125 #ifdef HAVE_WINDOW_SYSTEM
22126 if (FRAME_WINDOW_P (it->f)
22127 && (ppi = (width_p
22128 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22129 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22130 ppi > 0))
22131 return OK_PIXELS (ppi / pixels);
22132 #endif
22133
22134 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22135 || (CONSP (Vdisplay_pixels_per_inch)
22136 && (ppi = (width_p
22137 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22138 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22139 ppi > 0)))
22140 return OK_PIXELS (ppi / pixels);
22141
22142 return 0;
22143 }
22144 }
22145
22146 #ifdef HAVE_WINDOW_SYSTEM
22147 if (EQ (prop, Qheight))
22148 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22149 if (EQ (prop, Qwidth))
22150 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22151 #else
22152 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22153 return OK_PIXELS (1);
22154 #endif
22155
22156 if (EQ (prop, Qtext))
22157 return OK_PIXELS (width_p
22158 ? window_box_width (it->w, TEXT_AREA)
22159 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22160
22161 if (align_to && *align_to < 0)
22162 {
22163 *res = 0;
22164 if (EQ (prop, Qleft))
22165 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22166 if (EQ (prop, Qright))
22167 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22168 if (EQ (prop, Qcenter))
22169 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22170 + window_box_width (it->w, TEXT_AREA) / 2);
22171 if (EQ (prop, Qleft_fringe))
22172 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22173 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22174 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22175 if (EQ (prop, Qright_fringe))
22176 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22177 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22178 : window_box_right_offset (it->w, TEXT_AREA));
22179 if (EQ (prop, Qleft_margin))
22180 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22181 if (EQ (prop, Qright_margin))
22182 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22183 if (EQ (prop, Qscroll_bar))
22184 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22185 ? 0
22186 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22187 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22188 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22189 : 0)));
22190 }
22191 else
22192 {
22193 if (EQ (prop, Qleft_fringe))
22194 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22195 if (EQ (prop, Qright_fringe))
22196 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22197 if (EQ (prop, Qleft_margin))
22198 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22199 if (EQ (prop, Qright_margin))
22200 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22201 if (EQ (prop, Qscroll_bar))
22202 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22203 }
22204
22205 prop = buffer_local_value_1 (prop, it->w->buffer);
22206 if (EQ (prop, Qunbound))
22207 prop = Qnil;
22208 }
22209
22210 if (INTEGERP (prop) || FLOATP (prop))
22211 {
22212 int base_unit = (width_p
22213 ? FRAME_COLUMN_WIDTH (it->f)
22214 : FRAME_LINE_HEIGHT (it->f));
22215 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22216 }
22217
22218 if (CONSP (prop))
22219 {
22220 Lisp_Object car = XCAR (prop);
22221 Lisp_Object cdr = XCDR (prop);
22222
22223 if (SYMBOLP (car))
22224 {
22225 #ifdef HAVE_WINDOW_SYSTEM
22226 if (FRAME_WINDOW_P (it->f)
22227 && valid_image_p (prop))
22228 {
22229 ptrdiff_t id = lookup_image (it->f, prop);
22230 struct image *img = IMAGE_FROM_ID (it->f, id);
22231
22232 return OK_PIXELS (width_p ? img->width : img->height);
22233 }
22234 #endif
22235 if (EQ (car, Qplus) || EQ (car, Qminus))
22236 {
22237 int first = 1;
22238 double px;
22239
22240 pixels = 0;
22241 while (CONSP (cdr))
22242 {
22243 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22244 font, width_p, align_to))
22245 return 0;
22246 if (first)
22247 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22248 else
22249 pixels += px;
22250 cdr = XCDR (cdr);
22251 }
22252 if (EQ (car, Qminus))
22253 pixels = -pixels;
22254 return OK_PIXELS (pixels);
22255 }
22256
22257 car = buffer_local_value_1 (car, it->w->buffer);
22258 if (EQ (car, Qunbound))
22259 car = Qnil;
22260 }
22261
22262 if (INTEGERP (car) || FLOATP (car))
22263 {
22264 double fact;
22265 pixels = XFLOATINT (car);
22266 if (NILP (cdr))
22267 return OK_PIXELS (pixels);
22268 if (calc_pixel_width_or_height (&fact, it, cdr,
22269 font, width_p, align_to))
22270 return OK_PIXELS (pixels * fact);
22271 return 0;
22272 }
22273
22274 return 0;
22275 }
22276
22277 return 0;
22278 }
22279
22280 \f
22281 /***********************************************************************
22282 Glyph Display
22283 ***********************************************************************/
22284
22285 #ifdef HAVE_WINDOW_SYSTEM
22286
22287 #ifdef GLYPH_DEBUG
22288
22289 void
22290 dump_glyph_string (struct glyph_string *s)
22291 {
22292 fprintf (stderr, "glyph string\n");
22293 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22294 s->x, s->y, s->width, s->height);
22295 fprintf (stderr, " ybase = %d\n", s->ybase);
22296 fprintf (stderr, " hl = %d\n", s->hl);
22297 fprintf (stderr, " left overhang = %d, right = %d\n",
22298 s->left_overhang, s->right_overhang);
22299 fprintf (stderr, " nchars = %d\n", s->nchars);
22300 fprintf (stderr, " extends to end of line = %d\n",
22301 s->extends_to_end_of_line_p);
22302 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22303 fprintf (stderr, " bg width = %d\n", s->background_width);
22304 }
22305
22306 #endif /* GLYPH_DEBUG */
22307
22308 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22309 of XChar2b structures for S; it can't be allocated in
22310 init_glyph_string because it must be allocated via `alloca'. W
22311 is the window on which S is drawn. ROW and AREA are the glyph row
22312 and area within the row from which S is constructed. START is the
22313 index of the first glyph structure covered by S. HL is a
22314 face-override for drawing S. */
22315
22316 #ifdef HAVE_NTGUI
22317 #define OPTIONAL_HDC(hdc) HDC hdc,
22318 #define DECLARE_HDC(hdc) HDC hdc;
22319 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22320 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22321 #endif
22322
22323 #ifndef OPTIONAL_HDC
22324 #define OPTIONAL_HDC(hdc)
22325 #define DECLARE_HDC(hdc)
22326 #define ALLOCATE_HDC(hdc, f)
22327 #define RELEASE_HDC(hdc, f)
22328 #endif
22329
22330 static void
22331 init_glyph_string (struct glyph_string *s,
22332 OPTIONAL_HDC (hdc)
22333 XChar2b *char2b, struct window *w, struct glyph_row *row,
22334 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22335 {
22336 memset (s, 0, sizeof *s);
22337 s->w = w;
22338 s->f = XFRAME (w->frame);
22339 #ifdef HAVE_NTGUI
22340 s->hdc = hdc;
22341 #endif
22342 s->display = FRAME_X_DISPLAY (s->f);
22343 s->window = FRAME_X_WINDOW (s->f);
22344 s->char2b = char2b;
22345 s->hl = hl;
22346 s->row = row;
22347 s->area = area;
22348 s->first_glyph = row->glyphs[area] + start;
22349 s->height = row->height;
22350 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22351 s->ybase = s->y + row->ascent;
22352 }
22353
22354
22355 /* Append the list of glyph strings with head H and tail T to the list
22356 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22357
22358 static void
22359 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22360 struct glyph_string *h, struct glyph_string *t)
22361 {
22362 if (h)
22363 {
22364 if (*head)
22365 (*tail)->next = h;
22366 else
22367 *head = h;
22368 h->prev = *tail;
22369 *tail = t;
22370 }
22371 }
22372
22373
22374 /* Prepend the list of glyph strings with head H and tail T to the
22375 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22376 result. */
22377
22378 static void
22379 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22380 struct glyph_string *h, struct glyph_string *t)
22381 {
22382 if (h)
22383 {
22384 if (*head)
22385 (*head)->prev = t;
22386 else
22387 *tail = t;
22388 t->next = *head;
22389 *head = h;
22390 }
22391 }
22392
22393
22394 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22395 Set *HEAD and *TAIL to the resulting list. */
22396
22397 static void
22398 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22399 struct glyph_string *s)
22400 {
22401 s->next = s->prev = NULL;
22402 append_glyph_string_lists (head, tail, s, s);
22403 }
22404
22405
22406 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22407 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22408 make sure that X resources for the face returned are allocated.
22409 Value is a pointer to a realized face that is ready for display if
22410 DISPLAY_P is non-zero. */
22411
22412 static struct face *
22413 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22414 XChar2b *char2b, int display_p)
22415 {
22416 struct face *face = FACE_FROM_ID (f, face_id);
22417
22418 if (face->font)
22419 {
22420 unsigned code = face->font->driver->encode_char (face->font, c);
22421
22422 if (code != FONT_INVALID_CODE)
22423 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22424 else
22425 STORE_XCHAR2B (char2b, 0, 0);
22426 }
22427
22428 /* Make sure X resources of the face are allocated. */
22429 #ifdef HAVE_X_WINDOWS
22430 if (display_p)
22431 #endif
22432 {
22433 eassert (face != NULL);
22434 PREPARE_FACE_FOR_DISPLAY (f, face);
22435 }
22436
22437 return face;
22438 }
22439
22440
22441 /* Get face and two-byte form of character glyph GLYPH on frame F.
22442 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22443 a pointer to a realized face that is ready for display. */
22444
22445 static struct face *
22446 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22447 XChar2b *char2b, int *two_byte_p)
22448 {
22449 struct face *face;
22450
22451 eassert (glyph->type == CHAR_GLYPH);
22452 face = FACE_FROM_ID (f, glyph->face_id);
22453
22454 if (two_byte_p)
22455 *two_byte_p = 0;
22456
22457 if (face->font)
22458 {
22459 unsigned code;
22460
22461 if (CHAR_BYTE8_P (glyph->u.ch))
22462 code = CHAR_TO_BYTE8 (glyph->u.ch);
22463 else
22464 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22465
22466 if (code != FONT_INVALID_CODE)
22467 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22468 else
22469 STORE_XCHAR2B (char2b, 0, 0);
22470 }
22471
22472 /* Make sure X resources of the face are allocated. */
22473 eassert (face != NULL);
22474 PREPARE_FACE_FOR_DISPLAY (f, face);
22475 return face;
22476 }
22477
22478
22479 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22480 Return 1 if FONT has a glyph for C, otherwise return 0. */
22481
22482 static int
22483 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22484 {
22485 unsigned code;
22486
22487 if (CHAR_BYTE8_P (c))
22488 code = CHAR_TO_BYTE8 (c);
22489 else
22490 code = font->driver->encode_char (font, c);
22491
22492 if (code == FONT_INVALID_CODE)
22493 return 0;
22494 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22495 return 1;
22496 }
22497
22498
22499 /* Fill glyph string S with composition components specified by S->cmp.
22500
22501 BASE_FACE is the base face of the composition.
22502 S->cmp_from is the index of the first component for S.
22503
22504 OVERLAPS non-zero means S should draw the foreground only, and use
22505 its physical height for clipping. See also draw_glyphs.
22506
22507 Value is the index of a component not in S. */
22508
22509 static int
22510 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22511 int overlaps)
22512 {
22513 int i;
22514 /* For all glyphs of this composition, starting at the offset
22515 S->cmp_from, until we reach the end of the definition or encounter a
22516 glyph that requires the different face, add it to S. */
22517 struct face *face;
22518
22519 eassert (s);
22520
22521 s->for_overlaps = overlaps;
22522 s->face = NULL;
22523 s->font = NULL;
22524 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22525 {
22526 int c = COMPOSITION_GLYPH (s->cmp, i);
22527
22528 /* TAB in a composition means display glyphs with padding space
22529 on the left or right. */
22530 if (c != '\t')
22531 {
22532 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22533 -1, Qnil);
22534
22535 face = get_char_face_and_encoding (s->f, c, face_id,
22536 s->char2b + i, 1);
22537 if (face)
22538 {
22539 if (! s->face)
22540 {
22541 s->face = face;
22542 s->font = s->face->font;
22543 }
22544 else if (s->face != face)
22545 break;
22546 }
22547 }
22548 ++s->nchars;
22549 }
22550 s->cmp_to = i;
22551
22552 if (s->face == NULL)
22553 {
22554 s->face = base_face->ascii_face;
22555 s->font = s->face->font;
22556 }
22557
22558 /* All glyph strings for the same composition has the same width,
22559 i.e. the width set for the first component of the composition. */
22560 s->width = s->first_glyph->pixel_width;
22561
22562 /* If the specified font could not be loaded, use the frame's
22563 default font, but record the fact that we couldn't load it in
22564 the glyph string so that we can draw rectangles for the
22565 characters of the glyph string. */
22566 if (s->font == NULL)
22567 {
22568 s->font_not_found_p = 1;
22569 s->font = FRAME_FONT (s->f);
22570 }
22571
22572 /* Adjust base line for subscript/superscript text. */
22573 s->ybase += s->first_glyph->voffset;
22574
22575 /* This glyph string must always be drawn with 16-bit functions. */
22576 s->two_byte_p = 1;
22577
22578 return s->cmp_to;
22579 }
22580
22581 static int
22582 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22583 int start, int end, int overlaps)
22584 {
22585 struct glyph *glyph, *last;
22586 Lisp_Object lgstring;
22587 int i;
22588
22589 s->for_overlaps = overlaps;
22590 glyph = s->row->glyphs[s->area] + start;
22591 last = s->row->glyphs[s->area] + end;
22592 s->cmp_id = glyph->u.cmp.id;
22593 s->cmp_from = glyph->slice.cmp.from;
22594 s->cmp_to = glyph->slice.cmp.to + 1;
22595 s->face = FACE_FROM_ID (s->f, face_id);
22596 lgstring = composition_gstring_from_id (s->cmp_id);
22597 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22598 glyph++;
22599 while (glyph < last
22600 && glyph->u.cmp.automatic
22601 && glyph->u.cmp.id == s->cmp_id
22602 && s->cmp_to == glyph->slice.cmp.from)
22603 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22604
22605 for (i = s->cmp_from; i < s->cmp_to; i++)
22606 {
22607 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22608 unsigned code = LGLYPH_CODE (lglyph);
22609
22610 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22611 }
22612 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22613 return glyph - s->row->glyphs[s->area];
22614 }
22615
22616
22617 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22618 See the comment of fill_glyph_string for arguments.
22619 Value is the index of the first glyph not in S. */
22620
22621
22622 static int
22623 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22624 int start, int end, int overlaps)
22625 {
22626 struct glyph *glyph, *last;
22627 int voffset;
22628
22629 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22630 s->for_overlaps = overlaps;
22631 glyph = s->row->glyphs[s->area] + start;
22632 last = s->row->glyphs[s->area] + end;
22633 voffset = glyph->voffset;
22634 s->face = FACE_FROM_ID (s->f, face_id);
22635 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22636 s->nchars = 1;
22637 s->width = glyph->pixel_width;
22638 glyph++;
22639 while (glyph < last
22640 && glyph->type == GLYPHLESS_GLYPH
22641 && glyph->voffset == voffset
22642 && glyph->face_id == face_id)
22643 {
22644 s->nchars++;
22645 s->width += glyph->pixel_width;
22646 glyph++;
22647 }
22648 s->ybase += voffset;
22649 return glyph - s->row->glyphs[s->area];
22650 }
22651
22652
22653 /* Fill glyph string S from a sequence of character glyphs.
22654
22655 FACE_ID is the face id of the string. START is the index of the
22656 first glyph to consider, END is the index of the last + 1.
22657 OVERLAPS non-zero means S should draw the foreground only, and use
22658 its physical height for clipping. See also draw_glyphs.
22659
22660 Value is the index of the first glyph not in S. */
22661
22662 static int
22663 fill_glyph_string (struct glyph_string *s, int face_id,
22664 int start, int end, int overlaps)
22665 {
22666 struct glyph *glyph, *last;
22667 int voffset;
22668 int glyph_not_available_p;
22669
22670 eassert (s->f == XFRAME (s->w->frame));
22671 eassert (s->nchars == 0);
22672 eassert (start >= 0 && end > start);
22673
22674 s->for_overlaps = overlaps;
22675 glyph = s->row->glyphs[s->area] + start;
22676 last = s->row->glyphs[s->area] + end;
22677 voffset = glyph->voffset;
22678 s->padding_p = glyph->padding_p;
22679 glyph_not_available_p = glyph->glyph_not_available_p;
22680
22681 while (glyph < last
22682 && glyph->type == CHAR_GLYPH
22683 && glyph->voffset == voffset
22684 /* Same face id implies same font, nowadays. */
22685 && glyph->face_id == face_id
22686 && glyph->glyph_not_available_p == glyph_not_available_p)
22687 {
22688 int two_byte_p;
22689
22690 s->face = get_glyph_face_and_encoding (s->f, glyph,
22691 s->char2b + s->nchars,
22692 &two_byte_p);
22693 s->two_byte_p = two_byte_p;
22694 ++s->nchars;
22695 eassert (s->nchars <= end - start);
22696 s->width += glyph->pixel_width;
22697 if (glyph++->padding_p != s->padding_p)
22698 break;
22699 }
22700
22701 s->font = s->face->font;
22702
22703 /* If the specified font could not be loaded, use the frame's font,
22704 but record the fact that we couldn't load it in
22705 S->font_not_found_p so that we can draw rectangles for the
22706 characters of the glyph string. */
22707 if (s->font == NULL || glyph_not_available_p)
22708 {
22709 s->font_not_found_p = 1;
22710 s->font = FRAME_FONT (s->f);
22711 }
22712
22713 /* Adjust base line for subscript/superscript text. */
22714 s->ybase += voffset;
22715
22716 eassert (s->face && s->face->gc);
22717 return glyph - s->row->glyphs[s->area];
22718 }
22719
22720
22721 /* Fill glyph string S from image glyph S->first_glyph. */
22722
22723 static void
22724 fill_image_glyph_string (struct glyph_string *s)
22725 {
22726 eassert (s->first_glyph->type == IMAGE_GLYPH);
22727 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22728 eassert (s->img);
22729 s->slice = s->first_glyph->slice.img;
22730 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22731 s->font = s->face->font;
22732 s->width = s->first_glyph->pixel_width;
22733
22734 /* Adjust base line for subscript/superscript text. */
22735 s->ybase += s->first_glyph->voffset;
22736 }
22737
22738
22739 /* Fill glyph string S from a sequence of stretch glyphs.
22740
22741 START is the index of the first glyph to consider,
22742 END is the index of the last + 1.
22743
22744 Value is the index of the first glyph not in S. */
22745
22746 static int
22747 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22748 {
22749 struct glyph *glyph, *last;
22750 int voffset, face_id;
22751
22752 eassert (s->first_glyph->type == STRETCH_GLYPH);
22753
22754 glyph = s->row->glyphs[s->area] + start;
22755 last = s->row->glyphs[s->area] + end;
22756 face_id = glyph->face_id;
22757 s->face = FACE_FROM_ID (s->f, face_id);
22758 s->font = s->face->font;
22759 s->width = glyph->pixel_width;
22760 s->nchars = 1;
22761 voffset = glyph->voffset;
22762
22763 for (++glyph;
22764 (glyph < last
22765 && glyph->type == STRETCH_GLYPH
22766 && glyph->voffset == voffset
22767 && glyph->face_id == face_id);
22768 ++glyph)
22769 s->width += glyph->pixel_width;
22770
22771 /* Adjust base line for subscript/superscript text. */
22772 s->ybase += voffset;
22773
22774 /* The case that face->gc == 0 is handled when drawing the glyph
22775 string by calling PREPARE_FACE_FOR_DISPLAY. */
22776 eassert (s->face);
22777 return glyph - s->row->glyphs[s->area];
22778 }
22779
22780 static struct font_metrics *
22781 get_per_char_metric (struct font *font, XChar2b *char2b)
22782 {
22783 static struct font_metrics metrics;
22784 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22785
22786 if (! font || code == FONT_INVALID_CODE)
22787 return NULL;
22788 font->driver->text_extents (font, &code, 1, &metrics);
22789 return &metrics;
22790 }
22791
22792 /* EXPORT for RIF:
22793 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22794 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22795 assumed to be zero. */
22796
22797 void
22798 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22799 {
22800 *left = *right = 0;
22801
22802 if (glyph->type == CHAR_GLYPH)
22803 {
22804 struct face *face;
22805 XChar2b char2b;
22806 struct font_metrics *pcm;
22807
22808 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22809 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22810 {
22811 if (pcm->rbearing > pcm->width)
22812 *right = pcm->rbearing - pcm->width;
22813 if (pcm->lbearing < 0)
22814 *left = -pcm->lbearing;
22815 }
22816 }
22817 else if (glyph->type == COMPOSITE_GLYPH)
22818 {
22819 if (! glyph->u.cmp.automatic)
22820 {
22821 struct composition *cmp = composition_table[glyph->u.cmp.id];
22822
22823 if (cmp->rbearing > cmp->pixel_width)
22824 *right = cmp->rbearing - cmp->pixel_width;
22825 if (cmp->lbearing < 0)
22826 *left = - cmp->lbearing;
22827 }
22828 else
22829 {
22830 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22831 struct font_metrics metrics;
22832
22833 composition_gstring_width (gstring, glyph->slice.cmp.from,
22834 glyph->slice.cmp.to + 1, &metrics);
22835 if (metrics.rbearing > metrics.width)
22836 *right = metrics.rbearing - metrics.width;
22837 if (metrics.lbearing < 0)
22838 *left = - metrics.lbearing;
22839 }
22840 }
22841 }
22842
22843
22844 /* Return the index of the first glyph preceding glyph string S that
22845 is overwritten by S because of S's left overhang. Value is -1
22846 if no glyphs are overwritten. */
22847
22848 static int
22849 left_overwritten (struct glyph_string *s)
22850 {
22851 int k;
22852
22853 if (s->left_overhang)
22854 {
22855 int x = 0, i;
22856 struct glyph *glyphs = s->row->glyphs[s->area];
22857 int first = s->first_glyph - glyphs;
22858
22859 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22860 x -= glyphs[i].pixel_width;
22861
22862 k = i + 1;
22863 }
22864 else
22865 k = -1;
22866
22867 return k;
22868 }
22869
22870
22871 /* Return the index of the first glyph preceding glyph string S that
22872 is overwriting S because of its right overhang. Value is -1 if no
22873 glyph in front of S overwrites S. */
22874
22875 static int
22876 left_overwriting (struct glyph_string *s)
22877 {
22878 int i, k, x;
22879 struct glyph *glyphs = s->row->glyphs[s->area];
22880 int first = s->first_glyph - glyphs;
22881
22882 k = -1;
22883 x = 0;
22884 for (i = first - 1; i >= 0; --i)
22885 {
22886 int left, right;
22887 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22888 if (x + right > 0)
22889 k = i;
22890 x -= glyphs[i].pixel_width;
22891 }
22892
22893 return k;
22894 }
22895
22896
22897 /* Return the index of the last glyph following glyph string S that is
22898 overwritten by S because of S's right overhang. Value is -1 if
22899 no such glyph is found. */
22900
22901 static int
22902 right_overwritten (struct glyph_string *s)
22903 {
22904 int k = -1;
22905
22906 if (s->right_overhang)
22907 {
22908 int x = 0, i;
22909 struct glyph *glyphs = s->row->glyphs[s->area];
22910 int first = (s->first_glyph - glyphs
22911 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22912 int end = s->row->used[s->area];
22913
22914 for (i = first; i < end && s->right_overhang > x; ++i)
22915 x += glyphs[i].pixel_width;
22916
22917 k = i;
22918 }
22919
22920 return k;
22921 }
22922
22923
22924 /* Return the index of the last glyph following glyph string S that
22925 overwrites S because of its left overhang. Value is negative
22926 if no such glyph is found. */
22927
22928 static int
22929 right_overwriting (struct glyph_string *s)
22930 {
22931 int i, k, x;
22932 int end = s->row->used[s->area];
22933 struct glyph *glyphs = s->row->glyphs[s->area];
22934 int first = (s->first_glyph - glyphs
22935 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22936
22937 k = -1;
22938 x = 0;
22939 for (i = first; i < end; ++i)
22940 {
22941 int left, right;
22942 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22943 if (x - left < 0)
22944 k = i;
22945 x += glyphs[i].pixel_width;
22946 }
22947
22948 return k;
22949 }
22950
22951
22952 /* Set background width of glyph string S. START is the index of the
22953 first glyph following S. LAST_X is the right-most x-position + 1
22954 in the drawing area. */
22955
22956 static void
22957 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22958 {
22959 /* If the face of this glyph string has to be drawn to the end of
22960 the drawing area, set S->extends_to_end_of_line_p. */
22961
22962 if (start == s->row->used[s->area]
22963 && s->area == TEXT_AREA
22964 && ((s->row->fill_line_p
22965 && (s->hl == DRAW_NORMAL_TEXT
22966 || s->hl == DRAW_IMAGE_RAISED
22967 || s->hl == DRAW_IMAGE_SUNKEN))
22968 || s->hl == DRAW_MOUSE_FACE))
22969 s->extends_to_end_of_line_p = 1;
22970
22971 /* If S extends its face to the end of the line, set its
22972 background_width to the distance to the right edge of the drawing
22973 area. */
22974 if (s->extends_to_end_of_line_p)
22975 s->background_width = last_x - s->x + 1;
22976 else
22977 s->background_width = s->width;
22978 }
22979
22980
22981 /* Compute overhangs and x-positions for glyph string S and its
22982 predecessors, or successors. X is the starting x-position for S.
22983 BACKWARD_P non-zero means process predecessors. */
22984
22985 static void
22986 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22987 {
22988 if (backward_p)
22989 {
22990 while (s)
22991 {
22992 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22993 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22994 x -= s->width;
22995 s->x = x;
22996 s = s->prev;
22997 }
22998 }
22999 else
23000 {
23001 while (s)
23002 {
23003 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23004 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23005 s->x = x;
23006 x += s->width;
23007 s = s->next;
23008 }
23009 }
23010 }
23011
23012
23013
23014 /* The following macros are only called from draw_glyphs below.
23015 They reference the following parameters of that function directly:
23016 `w', `row', `area', and `overlap_p'
23017 as well as the following local variables:
23018 `s', `f', and `hdc' (in W32) */
23019
23020 #ifdef HAVE_NTGUI
23021 /* On W32, silently add local `hdc' variable to argument list of
23022 init_glyph_string. */
23023 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23024 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23025 #else
23026 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23027 init_glyph_string (s, char2b, w, row, area, start, hl)
23028 #endif
23029
23030 /* Add a glyph string for a stretch glyph to the list of strings
23031 between HEAD and TAIL. START is the index of the stretch glyph in
23032 row area AREA of glyph row ROW. END is the index of the last glyph
23033 in that glyph row area. X is the current output position assigned
23034 to the new glyph string constructed. HL overrides that face of the
23035 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23036 is the right-most x-position of the drawing area. */
23037
23038 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23039 and below -- keep them on one line. */
23040 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23041 do \
23042 { \
23043 s = alloca (sizeof *s); \
23044 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23045 START = fill_stretch_glyph_string (s, START, END); \
23046 append_glyph_string (&HEAD, &TAIL, s); \
23047 s->x = (X); \
23048 } \
23049 while (0)
23050
23051
23052 /* Add a glyph string for an image glyph to the list of strings
23053 between HEAD and TAIL. START is the index of the image glyph in
23054 row area AREA of glyph row ROW. END is the index of the last glyph
23055 in that glyph row area. X is the current output position assigned
23056 to the new glyph string constructed. HL overrides that face of the
23057 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23058 is the right-most x-position of the drawing area. */
23059
23060 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23061 do \
23062 { \
23063 s = alloca (sizeof *s); \
23064 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23065 fill_image_glyph_string (s); \
23066 append_glyph_string (&HEAD, &TAIL, s); \
23067 ++START; \
23068 s->x = (X); \
23069 } \
23070 while (0)
23071
23072
23073 /* Add a glyph string for a sequence of character glyphs to the list
23074 of strings between HEAD and TAIL. START is the index of the first
23075 glyph in row area AREA of glyph row ROW that is part of the new
23076 glyph string. END is the index of the last glyph in that glyph row
23077 area. X is the current output position assigned to the new glyph
23078 string constructed. HL overrides that face of the glyph; e.g. it
23079 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23080 right-most x-position of the drawing area. */
23081
23082 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23083 do \
23084 { \
23085 int face_id; \
23086 XChar2b *char2b; \
23087 \
23088 face_id = (row)->glyphs[area][START].face_id; \
23089 \
23090 s = alloca (sizeof *s); \
23091 char2b = alloca ((END - START) * sizeof *char2b); \
23092 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23093 append_glyph_string (&HEAD, &TAIL, s); \
23094 s->x = (X); \
23095 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23096 } \
23097 while (0)
23098
23099
23100 /* Add a glyph string for a composite sequence to the list of strings
23101 between HEAD and TAIL. START is the index of the first glyph in
23102 row area AREA of glyph row ROW that is part of the new glyph
23103 string. END is the index of the last glyph in that glyph row area.
23104 X is the current output position assigned to the new glyph string
23105 constructed. HL overrides that face of the glyph; e.g. it is
23106 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23107 x-position of the drawing area. */
23108
23109 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23110 do { \
23111 int face_id = (row)->glyphs[area][START].face_id; \
23112 struct face *base_face = FACE_FROM_ID (f, face_id); \
23113 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23114 struct composition *cmp = composition_table[cmp_id]; \
23115 XChar2b *char2b; \
23116 struct glyph_string *first_s = NULL; \
23117 int n; \
23118 \
23119 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23120 \
23121 /* Make glyph_strings for each glyph sequence that is drawable by \
23122 the same face, and append them to HEAD/TAIL. */ \
23123 for (n = 0; n < cmp->glyph_len;) \
23124 { \
23125 s = alloca (sizeof *s); \
23126 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23127 append_glyph_string (&(HEAD), &(TAIL), s); \
23128 s->cmp = cmp; \
23129 s->cmp_from = n; \
23130 s->x = (X); \
23131 if (n == 0) \
23132 first_s = s; \
23133 n = fill_composite_glyph_string (s, base_face, overlaps); \
23134 } \
23135 \
23136 ++START; \
23137 s = first_s; \
23138 } while (0)
23139
23140
23141 /* Add a glyph string for a glyph-string sequence to the list of strings
23142 between HEAD and TAIL. */
23143
23144 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23145 do { \
23146 int face_id; \
23147 XChar2b *char2b; \
23148 Lisp_Object gstring; \
23149 \
23150 face_id = (row)->glyphs[area][START].face_id; \
23151 gstring = (composition_gstring_from_id \
23152 ((row)->glyphs[area][START].u.cmp.id)); \
23153 s = alloca (sizeof *s); \
23154 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23155 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23156 append_glyph_string (&(HEAD), &(TAIL), s); \
23157 s->x = (X); \
23158 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23159 } while (0)
23160
23161
23162 /* Add a glyph string for a sequence of glyphless character's glyphs
23163 to the list of strings between HEAD and TAIL. The meanings of
23164 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23165
23166 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23167 do \
23168 { \
23169 int face_id; \
23170 \
23171 face_id = (row)->glyphs[area][START].face_id; \
23172 \
23173 s = alloca (sizeof *s); \
23174 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23175 append_glyph_string (&HEAD, &TAIL, s); \
23176 s->x = (X); \
23177 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23178 overlaps); \
23179 } \
23180 while (0)
23181
23182
23183 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23184 of AREA of glyph row ROW on window W between indices START and END.
23185 HL overrides the face for drawing glyph strings, e.g. it is
23186 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23187 x-positions of the drawing area.
23188
23189 This is an ugly monster macro construct because we must use alloca
23190 to allocate glyph strings (because draw_glyphs can be called
23191 asynchronously). */
23192
23193 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23194 do \
23195 { \
23196 HEAD = TAIL = NULL; \
23197 while (START < END) \
23198 { \
23199 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23200 switch (first_glyph->type) \
23201 { \
23202 case CHAR_GLYPH: \
23203 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23204 HL, X, LAST_X); \
23205 break; \
23206 \
23207 case COMPOSITE_GLYPH: \
23208 if (first_glyph->u.cmp.automatic) \
23209 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23210 HL, X, LAST_X); \
23211 else \
23212 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23213 HL, X, LAST_X); \
23214 break; \
23215 \
23216 case STRETCH_GLYPH: \
23217 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23218 HL, X, LAST_X); \
23219 break; \
23220 \
23221 case IMAGE_GLYPH: \
23222 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23223 HL, X, LAST_X); \
23224 break; \
23225 \
23226 case GLYPHLESS_GLYPH: \
23227 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23228 HL, X, LAST_X); \
23229 break; \
23230 \
23231 default: \
23232 emacs_abort (); \
23233 } \
23234 \
23235 if (s) \
23236 { \
23237 set_glyph_string_background_width (s, START, LAST_X); \
23238 (X) += s->width; \
23239 } \
23240 } \
23241 } while (0)
23242
23243
23244 /* Draw glyphs between START and END in AREA of ROW on window W,
23245 starting at x-position X. X is relative to AREA in W. HL is a
23246 face-override with the following meaning:
23247
23248 DRAW_NORMAL_TEXT draw normally
23249 DRAW_CURSOR draw in cursor face
23250 DRAW_MOUSE_FACE draw in mouse face.
23251 DRAW_INVERSE_VIDEO draw in mode line face
23252 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23253 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23254
23255 If OVERLAPS is non-zero, draw only the foreground of characters and
23256 clip to the physical height of ROW. Non-zero value also defines
23257 the overlapping part to be drawn:
23258
23259 OVERLAPS_PRED overlap with preceding rows
23260 OVERLAPS_SUCC overlap with succeeding rows
23261 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23262 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23263
23264 Value is the x-position reached, relative to AREA of W. */
23265
23266 static int
23267 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23268 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23269 enum draw_glyphs_face hl, int overlaps)
23270 {
23271 struct glyph_string *head, *tail;
23272 struct glyph_string *s;
23273 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23274 int i, j, x_reached, last_x, area_left = 0;
23275 struct frame *f = XFRAME (WINDOW_FRAME (w));
23276 DECLARE_HDC (hdc);
23277
23278 ALLOCATE_HDC (hdc, f);
23279
23280 /* Let's rather be paranoid than getting a SEGV. */
23281 end = min (end, row->used[area]);
23282 start = clip_to_bounds (0, start, end);
23283
23284 /* Translate X to frame coordinates. Set last_x to the right
23285 end of the drawing area. */
23286 if (row->full_width_p)
23287 {
23288 /* X is relative to the left edge of W, without scroll bars
23289 or fringes. */
23290 area_left = WINDOW_LEFT_EDGE_X (w);
23291 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23292 }
23293 else
23294 {
23295 area_left = window_box_left (w, area);
23296 last_x = area_left + window_box_width (w, area);
23297 }
23298 x += area_left;
23299
23300 /* Build a doubly-linked list of glyph_string structures between
23301 head and tail from what we have to draw. Note that the macro
23302 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23303 the reason we use a separate variable `i'. */
23304 i = start;
23305 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23306 if (tail)
23307 x_reached = tail->x + tail->background_width;
23308 else
23309 x_reached = x;
23310
23311 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23312 the row, redraw some glyphs in front or following the glyph
23313 strings built above. */
23314 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23315 {
23316 struct glyph_string *h, *t;
23317 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23318 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23319 int check_mouse_face = 0;
23320 int dummy_x = 0;
23321
23322 /* If mouse highlighting is on, we may need to draw adjacent
23323 glyphs using mouse-face highlighting. */
23324 if (area == TEXT_AREA && row->mouse_face_p
23325 && hlinfo->mouse_face_beg_row >= 0
23326 && hlinfo->mouse_face_end_row >= 0)
23327 {
23328 struct glyph_row *mouse_beg_row, *mouse_end_row;
23329
23330 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23331 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23332
23333 if (row >= mouse_beg_row && row <= mouse_end_row)
23334 {
23335 check_mouse_face = 1;
23336 mouse_beg_col = (row == mouse_beg_row)
23337 ? hlinfo->mouse_face_beg_col : 0;
23338 mouse_end_col = (row == mouse_end_row)
23339 ? hlinfo->mouse_face_end_col
23340 : row->used[TEXT_AREA];
23341 }
23342 }
23343
23344 /* Compute overhangs for all glyph strings. */
23345 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23346 for (s = head; s; s = s->next)
23347 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23348
23349 /* Prepend glyph strings for glyphs in front of the first glyph
23350 string that are overwritten because of the first glyph
23351 string's left overhang. The background of all strings
23352 prepended must be drawn because the first glyph string
23353 draws over it. */
23354 i = left_overwritten (head);
23355 if (i >= 0)
23356 {
23357 enum draw_glyphs_face overlap_hl;
23358
23359 /* If this row contains mouse highlighting, attempt to draw
23360 the overlapped glyphs with the correct highlight. This
23361 code fails if the overlap encompasses more than one glyph
23362 and mouse-highlight spans only some of these glyphs.
23363 However, making it work perfectly involves a lot more
23364 code, and I don't know if the pathological case occurs in
23365 practice, so we'll stick to this for now. --- cyd */
23366 if (check_mouse_face
23367 && mouse_beg_col < start && mouse_end_col > i)
23368 overlap_hl = DRAW_MOUSE_FACE;
23369 else
23370 overlap_hl = DRAW_NORMAL_TEXT;
23371
23372 j = i;
23373 BUILD_GLYPH_STRINGS (j, start, h, t,
23374 overlap_hl, dummy_x, last_x);
23375 start = i;
23376 compute_overhangs_and_x (t, head->x, 1);
23377 prepend_glyph_string_lists (&head, &tail, h, t);
23378 clip_head = head;
23379 }
23380
23381 /* Prepend glyph strings for glyphs in front of the first glyph
23382 string that overwrite that glyph string because of their
23383 right overhang. For these strings, only the foreground must
23384 be drawn, because it draws over the glyph string at `head'.
23385 The background must not be drawn because this would overwrite
23386 right overhangs of preceding glyphs for which no glyph
23387 strings exist. */
23388 i = left_overwriting (head);
23389 if (i >= 0)
23390 {
23391 enum draw_glyphs_face overlap_hl;
23392
23393 if (check_mouse_face
23394 && mouse_beg_col < start && mouse_end_col > i)
23395 overlap_hl = DRAW_MOUSE_FACE;
23396 else
23397 overlap_hl = DRAW_NORMAL_TEXT;
23398
23399 clip_head = head;
23400 BUILD_GLYPH_STRINGS (i, start, h, t,
23401 overlap_hl, dummy_x, last_x);
23402 for (s = h; s; s = s->next)
23403 s->background_filled_p = 1;
23404 compute_overhangs_and_x (t, head->x, 1);
23405 prepend_glyph_string_lists (&head, &tail, h, t);
23406 }
23407
23408 /* Append glyphs strings for glyphs following the last glyph
23409 string tail that are overwritten by tail. The background of
23410 these strings has to be drawn because tail's foreground draws
23411 over it. */
23412 i = right_overwritten (tail);
23413 if (i >= 0)
23414 {
23415 enum draw_glyphs_face overlap_hl;
23416
23417 if (check_mouse_face
23418 && mouse_beg_col < i && mouse_end_col > end)
23419 overlap_hl = DRAW_MOUSE_FACE;
23420 else
23421 overlap_hl = DRAW_NORMAL_TEXT;
23422
23423 BUILD_GLYPH_STRINGS (end, i, h, t,
23424 overlap_hl, x, last_x);
23425 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23426 we don't have `end = i;' here. */
23427 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23428 append_glyph_string_lists (&head, &tail, h, t);
23429 clip_tail = tail;
23430 }
23431
23432 /* Append glyph strings for glyphs following the last glyph
23433 string tail that overwrite tail. The foreground of such
23434 glyphs has to be drawn because it writes into the background
23435 of tail. The background must not be drawn because it could
23436 paint over the foreground of following glyphs. */
23437 i = right_overwriting (tail);
23438 if (i >= 0)
23439 {
23440 enum draw_glyphs_face overlap_hl;
23441 if (check_mouse_face
23442 && mouse_beg_col < i && mouse_end_col > end)
23443 overlap_hl = DRAW_MOUSE_FACE;
23444 else
23445 overlap_hl = DRAW_NORMAL_TEXT;
23446
23447 clip_tail = tail;
23448 i++; /* We must include the Ith glyph. */
23449 BUILD_GLYPH_STRINGS (end, i, h, t,
23450 overlap_hl, x, last_x);
23451 for (s = h; s; s = s->next)
23452 s->background_filled_p = 1;
23453 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23454 append_glyph_string_lists (&head, &tail, h, t);
23455 }
23456 if (clip_head || clip_tail)
23457 for (s = head; s; s = s->next)
23458 {
23459 s->clip_head = clip_head;
23460 s->clip_tail = clip_tail;
23461 }
23462 }
23463
23464 /* Draw all strings. */
23465 for (s = head; s; s = s->next)
23466 FRAME_RIF (f)->draw_glyph_string (s);
23467
23468 #ifndef HAVE_NS
23469 /* When focus a sole frame and move horizontally, this sets on_p to 0
23470 causing a failure to erase prev cursor position. */
23471 if (area == TEXT_AREA
23472 && !row->full_width_p
23473 /* When drawing overlapping rows, only the glyph strings'
23474 foreground is drawn, which doesn't erase a cursor
23475 completely. */
23476 && !overlaps)
23477 {
23478 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23479 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23480 : (tail ? tail->x + tail->background_width : x));
23481 x0 -= area_left;
23482 x1 -= area_left;
23483
23484 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23485 row->y, MATRIX_ROW_BOTTOM_Y (row));
23486 }
23487 #endif
23488
23489 /* Value is the x-position up to which drawn, relative to AREA of W.
23490 This doesn't include parts drawn because of overhangs. */
23491 if (row->full_width_p)
23492 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23493 else
23494 x_reached -= area_left;
23495
23496 RELEASE_HDC (hdc, f);
23497
23498 return x_reached;
23499 }
23500
23501 /* Expand row matrix if too narrow. Don't expand if area
23502 is not present. */
23503
23504 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23505 { \
23506 if (!fonts_changed_p \
23507 && (it->glyph_row->glyphs[area] \
23508 < it->glyph_row->glyphs[area + 1])) \
23509 { \
23510 it->w->ncols_scale_factor++; \
23511 fonts_changed_p = 1; \
23512 } \
23513 }
23514
23515 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23516 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23517
23518 static void
23519 append_glyph (struct it *it)
23520 {
23521 struct glyph *glyph;
23522 enum glyph_row_area area = it->area;
23523
23524 eassert (it->glyph_row);
23525 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23526
23527 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23528 if (glyph < it->glyph_row->glyphs[area + 1])
23529 {
23530 /* If the glyph row is reversed, we need to prepend the glyph
23531 rather than append it. */
23532 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23533 {
23534 struct glyph *g;
23535
23536 /* Make room for the additional glyph. */
23537 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23538 g[1] = *g;
23539 glyph = it->glyph_row->glyphs[area];
23540 }
23541 glyph->charpos = CHARPOS (it->position);
23542 glyph->object = it->object;
23543 if (it->pixel_width > 0)
23544 {
23545 glyph->pixel_width = it->pixel_width;
23546 glyph->padding_p = 0;
23547 }
23548 else
23549 {
23550 /* Assure at least 1-pixel width. Otherwise, cursor can't
23551 be displayed correctly. */
23552 glyph->pixel_width = 1;
23553 glyph->padding_p = 1;
23554 }
23555 glyph->ascent = it->ascent;
23556 glyph->descent = it->descent;
23557 glyph->voffset = it->voffset;
23558 glyph->type = CHAR_GLYPH;
23559 glyph->avoid_cursor_p = it->avoid_cursor_p;
23560 glyph->multibyte_p = it->multibyte_p;
23561 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23562 {
23563 /* In R2L rows, the left and the right box edges need to be
23564 drawn in reverse direction. */
23565 glyph->right_box_line_p = it->start_of_box_run_p;
23566 glyph->left_box_line_p = it->end_of_box_run_p;
23567 }
23568 else
23569 {
23570 glyph->left_box_line_p = it->start_of_box_run_p;
23571 glyph->right_box_line_p = it->end_of_box_run_p;
23572 }
23573 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23574 || it->phys_descent > it->descent);
23575 glyph->glyph_not_available_p = it->glyph_not_available_p;
23576 glyph->face_id = it->face_id;
23577 glyph->u.ch = it->char_to_display;
23578 glyph->slice.img = null_glyph_slice;
23579 glyph->font_type = FONT_TYPE_UNKNOWN;
23580 if (it->bidi_p)
23581 {
23582 glyph->resolved_level = it->bidi_it.resolved_level;
23583 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23584 emacs_abort ();
23585 glyph->bidi_type = it->bidi_it.type;
23586 }
23587 else
23588 {
23589 glyph->resolved_level = 0;
23590 glyph->bidi_type = UNKNOWN_BT;
23591 }
23592 ++it->glyph_row->used[area];
23593 }
23594 else
23595 IT_EXPAND_MATRIX_WIDTH (it, area);
23596 }
23597
23598 /* Store one glyph for the composition IT->cmp_it.id in
23599 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23600 non-null. */
23601
23602 static void
23603 append_composite_glyph (struct it *it)
23604 {
23605 struct glyph *glyph;
23606 enum glyph_row_area area = it->area;
23607
23608 eassert (it->glyph_row);
23609
23610 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23611 if (glyph < it->glyph_row->glyphs[area + 1])
23612 {
23613 /* If the glyph row is reversed, we need to prepend the glyph
23614 rather than append it. */
23615 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23616 {
23617 struct glyph *g;
23618
23619 /* Make room for the new glyph. */
23620 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23621 g[1] = *g;
23622 glyph = it->glyph_row->glyphs[it->area];
23623 }
23624 glyph->charpos = it->cmp_it.charpos;
23625 glyph->object = it->object;
23626 glyph->pixel_width = it->pixel_width;
23627 glyph->ascent = it->ascent;
23628 glyph->descent = it->descent;
23629 glyph->voffset = it->voffset;
23630 glyph->type = COMPOSITE_GLYPH;
23631 if (it->cmp_it.ch < 0)
23632 {
23633 glyph->u.cmp.automatic = 0;
23634 glyph->u.cmp.id = it->cmp_it.id;
23635 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23636 }
23637 else
23638 {
23639 glyph->u.cmp.automatic = 1;
23640 glyph->u.cmp.id = it->cmp_it.id;
23641 glyph->slice.cmp.from = it->cmp_it.from;
23642 glyph->slice.cmp.to = it->cmp_it.to - 1;
23643 }
23644 glyph->avoid_cursor_p = it->avoid_cursor_p;
23645 glyph->multibyte_p = it->multibyte_p;
23646 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23647 {
23648 /* In R2L rows, the left and the right box edges need to be
23649 drawn in reverse direction. */
23650 glyph->right_box_line_p = it->start_of_box_run_p;
23651 glyph->left_box_line_p = it->end_of_box_run_p;
23652 }
23653 else
23654 {
23655 glyph->left_box_line_p = it->start_of_box_run_p;
23656 glyph->right_box_line_p = it->end_of_box_run_p;
23657 }
23658 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23659 || it->phys_descent > it->descent);
23660 glyph->padding_p = 0;
23661 glyph->glyph_not_available_p = 0;
23662 glyph->face_id = it->face_id;
23663 glyph->font_type = FONT_TYPE_UNKNOWN;
23664 if (it->bidi_p)
23665 {
23666 glyph->resolved_level = it->bidi_it.resolved_level;
23667 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23668 emacs_abort ();
23669 glyph->bidi_type = it->bidi_it.type;
23670 }
23671 ++it->glyph_row->used[area];
23672 }
23673 else
23674 IT_EXPAND_MATRIX_WIDTH (it, area);
23675 }
23676
23677
23678 /* Change IT->ascent and IT->height according to the setting of
23679 IT->voffset. */
23680
23681 static void
23682 take_vertical_position_into_account (struct it *it)
23683 {
23684 if (it->voffset)
23685 {
23686 if (it->voffset < 0)
23687 /* Increase the ascent so that we can display the text higher
23688 in the line. */
23689 it->ascent -= it->voffset;
23690 else
23691 /* Increase the descent so that we can display the text lower
23692 in the line. */
23693 it->descent += it->voffset;
23694 }
23695 }
23696
23697
23698 /* Produce glyphs/get display metrics for the image IT is loaded with.
23699 See the description of struct display_iterator in dispextern.h for
23700 an overview of struct display_iterator. */
23701
23702 static void
23703 produce_image_glyph (struct it *it)
23704 {
23705 struct image *img;
23706 struct face *face;
23707 int glyph_ascent, crop;
23708 struct glyph_slice slice;
23709
23710 eassert (it->what == IT_IMAGE);
23711
23712 face = FACE_FROM_ID (it->f, it->face_id);
23713 eassert (face);
23714 /* Make sure X resources of the face is loaded. */
23715 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23716
23717 if (it->image_id < 0)
23718 {
23719 /* Fringe bitmap. */
23720 it->ascent = it->phys_ascent = 0;
23721 it->descent = it->phys_descent = 0;
23722 it->pixel_width = 0;
23723 it->nglyphs = 0;
23724 return;
23725 }
23726
23727 img = IMAGE_FROM_ID (it->f, it->image_id);
23728 eassert (img);
23729 /* Make sure X resources of the image is loaded. */
23730 prepare_image_for_display (it->f, img);
23731
23732 slice.x = slice.y = 0;
23733 slice.width = img->width;
23734 slice.height = img->height;
23735
23736 if (INTEGERP (it->slice.x))
23737 slice.x = XINT (it->slice.x);
23738 else if (FLOATP (it->slice.x))
23739 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23740
23741 if (INTEGERP (it->slice.y))
23742 slice.y = XINT (it->slice.y);
23743 else if (FLOATP (it->slice.y))
23744 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23745
23746 if (INTEGERP (it->slice.width))
23747 slice.width = XINT (it->slice.width);
23748 else if (FLOATP (it->slice.width))
23749 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23750
23751 if (INTEGERP (it->slice.height))
23752 slice.height = XINT (it->slice.height);
23753 else if (FLOATP (it->slice.height))
23754 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23755
23756 if (slice.x >= img->width)
23757 slice.x = img->width;
23758 if (slice.y >= img->height)
23759 slice.y = img->height;
23760 if (slice.x + slice.width >= img->width)
23761 slice.width = img->width - slice.x;
23762 if (slice.y + slice.height > img->height)
23763 slice.height = img->height - slice.y;
23764
23765 if (slice.width == 0 || slice.height == 0)
23766 return;
23767
23768 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23769
23770 it->descent = slice.height - glyph_ascent;
23771 if (slice.y == 0)
23772 it->descent += img->vmargin;
23773 if (slice.y + slice.height == img->height)
23774 it->descent += img->vmargin;
23775 it->phys_descent = it->descent;
23776
23777 it->pixel_width = slice.width;
23778 if (slice.x == 0)
23779 it->pixel_width += img->hmargin;
23780 if (slice.x + slice.width == img->width)
23781 it->pixel_width += img->hmargin;
23782
23783 /* It's quite possible for images to have an ascent greater than
23784 their height, so don't get confused in that case. */
23785 if (it->descent < 0)
23786 it->descent = 0;
23787
23788 it->nglyphs = 1;
23789
23790 if (face->box != FACE_NO_BOX)
23791 {
23792 if (face->box_line_width > 0)
23793 {
23794 if (slice.y == 0)
23795 it->ascent += face->box_line_width;
23796 if (slice.y + slice.height == img->height)
23797 it->descent += face->box_line_width;
23798 }
23799
23800 if (it->start_of_box_run_p && slice.x == 0)
23801 it->pixel_width += eabs (face->box_line_width);
23802 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23803 it->pixel_width += eabs (face->box_line_width);
23804 }
23805
23806 take_vertical_position_into_account (it);
23807
23808 /* Automatically crop wide image glyphs at right edge so we can
23809 draw the cursor on same display row. */
23810 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23811 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23812 {
23813 it->pixel_width -= crop;
23814 slice.width -= crop;
23815 }
23816
23817 if (it->glyph_row)
23818 {
23819 struct glyph *glyph;
23820 enum glyph_row_area area = it->area;
23821
23822 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23823 if (glyph < it->glyph_row->glyphs[area + 1])
23824 {
23825 glyph->charpos = CHARPOS (it->position);
23826 glyph->object = it->object;
23827 glyph->pixel_width = it->pixel_width;
23828 glyph->ascent = glyph_ascent;
23829 glyph->descent = it->descent;
23830 glyph->voffset = it->voffset;
23831 glyph->type = IMAGE_GLYPH;
23832 glyph->avoid_cursor_p = it->avoid_cursor_p;
23833 glyph->multibyte_p = it->multibyte_p;
23834 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23835 {
23836 /* In R2L rows, the left and the right box edges need to be
23837 drawn in reverse direction. */
23838 glyph->right_box_line_p = it->start_of_box_run_p;
23839 glyph->left_box_line_p = it->end_of_box_run_p;
23840 }
23841 else
23842 {
23843 glyph->left_box_line_p = it->start_of_box_run_p;
23844 glyph->right_box_line_p = it->end_of_box_run_p;
23845 }
23846 glyph->overlaps_vertically_p = 0;
23847 glyph->padding_p = 0;
23848 glyph->glyph_not_available_p = 0;
23849 glyph->face_id = it->face_id;
23850 glyph->u.img_id = img->id;
23851 glyph->slice.img = slice;
23852 glyph->font_type = FONT_TYPE_UNKNOWN;
23853 if (it->bidi_p)
23854 {
23855 glyph->resolved_level = it->bidi_it.resolved_level;
23856 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23857 emacs_abort ();
23858 glyph->bidi_type = it->bidi_it.type;
23859 }
23860 ++it->glyph_row->used[area];
23861 }
23862 else
23863 IT_EXPAND_MATRIX_WIDTH (it, area);
23864 }
23865 }
23866
23867
23868 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23869 of the glyph, WIDTH and HEIGHT are the width and height of the
23870 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23871
23872 static void
23873 append_stretch_glyph (struct it *it, Lisp_Object object,
23874 int width, int height, int ascent)
23875 {
23876 struct glyph *glyph;
23877 enum glyph_row_area area = it->area;
23878
23879 eassert (ascent >= 0 && ascent <= height);
23880
23881 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23882 if (glyph < it->glyph_row->glyphs[area + 1])
23883 {
23884 /* If the glyph row is reversed, we need to prepend the glyph
23885 rather than append it. */
23886 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23887 {
23888 struct glyph *g;
23889
23890 /* Make room for the additional glyph. */
23891 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23892 g[1] = *g;
23893 glyph = it->glyph_row->glyphs[area];
23894 }
23895 glyph->charpos = CHARPOS (it->position);
23896 glyph->object = object;
23897 glyph->pixel_width = width;
23898 glyph->ascent = ascent;
23899 glyph->descent = height - ascent;
23900 glyph->voffset = it->voffset;
23901 glyph->type = STRETCH_GLYPH;
23902 glyph->avoid_cursor_p = it->avoid_cursor_p;
23903 glyph->multibyte_p = it->multibyte_p;
23904 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23905 {
23906 /* In R2L rows, the left and the right box edges need to be
23907 drawn in reverse direction. */
23908 glyph->right_box_line_p = it->start_of_box_run_p;
23909 glyph->left_box_line_p = it->end_of_box_run_p;
23910 }
23911 else
23912 {
23913 glyph->left_box_line_p = it->start_of_box_run_p;
23914 glyph->right_box_line_p = it->end_of_box_run_p;
23915 }
23916 glyph->overlaps_vertically_p = 0;
23917 glyph->padding_p = 0;
23918 glyph->glyph_not_available_p = 0;
23919 glyph->face_id = it->face_id;
23920 glyph->u.stretch.ascent = ascent;
23921 glyph->u.stretch.height = height;
23922 glyph->slice.img = null_glyph_slice;
23923 glyph->font_type = FONT_TYPE_UNKNOWN;
23924 if (it->bidi_p)
23925 {
23926 glyph->resolved_level = it->bidi_it.resolved_level;
23927 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23928 emacs_abort ();
23929 glyph->bidi_type = it->bidi_it.type;
23930 }
23931 else
23932 {
23933 glyph->resolved_level = 0;
23934 glyph->bidi_type = UNKNOWN_BT;
23935 }
23936 ++it->glyph_row->used[area];
23937 }
23938 else
23939 IT_EXPAND_MATRIX_WIDTH (it, area);
23940 }
23941
23942 #endif /* HAVE_WINDOW_SYSTEM */
23943
23944 /* Produce a stretch glyph for iterator IT. IT->object is the value
23945 of the glyph property displayed. The value must be a list
23946 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23947 being recognized:
23948
23949 1. `:width WIDTH' specifies that the space should be WIDTH *
23950 canonical char width wide. WIDTH may be an integer or floating
23951 point number.
23952
23953 2. `:relative-width FACTOR' specifies that the width of the stretch
23954 should be computed from the width of the first character having the
23955 `glyph' property, and should be FACTOR times that width.
23956
23957 3. `:align-to HPOS' specifies that the space should be wide enough
23958 to reach HPOS, a value in canonical character units.
23959
23960 Exactly one of the above pairs must be present.
23961
23962 4. `:height HEIGHT' specifies that the height of the stretch produced
23963 should be HEIGHT, measured in canonical character units.
23964
23965 5. `:relative-height FACTOR' specifies that the height of the
23966 stretch should be FACTOR times the height of the characters having
23967 the glyph property.
23968
23969 Either none or exactly one of 4 or 5 must be present.
23970
23971 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23972 of the stretch should be used for the ascent of the stretch.
23973 ASCENT must be in the range 0 <= ASCENT <= 100. */
23974
23975 void
23976 produce_stretch_glyph (struct it *it)
23977 {
23978 /* (space :width WIDTH :height HEIGHT ...) */
23979 Lisp_Object prop, plist;
23980 int width = 0, height = 0, align_to = -1;
23981 int zero_width_ok_p = 0;
23982 double tem;
23983 struct font *font = NULL;
23984
23985 #ifdef HAVE_WINDOW_SYSTEM
23986 int ascent = 0;
23987 int zero_height_ok_p = 0;
23988
23989 if (FRAME_WINDOW_P (it->f))
23990 {
23991 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23992 font = face->font ? face->font : FRAME_FONT (it->f);
23993 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23994 }
23995 #endif
23996
23997 /* List should start with `space'. */
23998 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23999 plist = XCDR (it->object);
24000
24001 /* Compute the width of the stretch. */
24002 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24003 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24004 {
24005 /* Absolute width `:width WIDTH' specified and valid. */
24006 zero_width_ok_p = 1;
24007 width = (int)tem;
24008 }
24009 #ifdef HAVE_WINDOW_SYSTEM
24010 else if (FRAME_WINDOW_P (it->f)
24011 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24012 {
24013 /* Relative width `:relative-width FACTOR' specified and valid.
24014 Compute the width of the characters having the `glyph'
24015 property. */
24016 struct it it2;
24017 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24018
24019 it2 = *it;
24020 if (it->multibyte_p)
24021 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24022 else
24023 {
24024 it2.c = it2.char_to_display = *p, it2.len = 1;
24025 if (! ASCII_CHAR_P (it2.c))
24026 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24027 }
24028
24029 it2.glyph_row = NULL;
24030 it2.what = IT_CHARACTER;
24031 x_produce_glyphs (&it2);
24032 width = NUMVAL (prop) * it2.pixel_width;
24033 }
24034 #endif /* HAVE_WINDOW_SYSTEM */
24035 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24036 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24037 {
24038 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24039 align_to = (align_to < 0
24040 ? 0
24041 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24042 else if (align_to < 0)
24043 align_to = window_box_left_offset (it->w, TEXT_AREA);
24044 width = max (0, (int)tem + align_to - it->current_x);
24045 zero_width_ok_p = 1;
24046 }
24047 else
24048 /* Nothing specified -> width defaults to canonical char width. */
24049 width = FRAME_COLUMN_WIDTH (it->f);
24050
24051 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24052 width = 1;
24053
24054 #ifdef HAVE_WINDOW_SYSTEM
24055 /* Compute height. */
24056 if (FRAME_WINDOW_P (it->f))
24057 {
24058 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24059 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24060 {
24061 height = (int)tem;
24062 zero_height_ok_p = 1;
24063 }
24064 else if (prop = Fplist_get (plist, QCrelative_height),
24065 NUMVAL (prop) > 0)
24066 height = FONT_HEIGHT (font) * NUMVAL (prop);
24067 else
24068 height = FONT_HEIGHT (font);
24069
24070 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24071 height = 1;
24072
24073 /* Compute percentage of height used for ascent. If
24074 `:ascent ASCENT' is present and valid, use that. Otherwise,
24075 derive the ascent from the font in use. */
24076 if (prop = Fplist_get (plist, QCascent),
24077 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24078 ascent = height * NUMVAL (prop) / 100.0;
24079 else if (!NILP (prop)
24080 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24081 ascent = min (max (0, (int)tem), height);
24082 else
24083 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24084 }
24085 else
24086 #endif /* HAVE_WINDOW_SYSTEM */
24087 height = 1;
24088
24089 if (width > 0 && it->line_wrap != TRUNCATE
24090 && it->current_x + width > it->last_visible_x)
24091 {
24092 width = it->last_visible_x - it->current_x;
24093 #ifdef HAVE_WINDOW_SYSTEM
24094 /* Subtract one more pixel from the stretch width, but only on
24095 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24096 width -= FRAME_WINDOW_P (it->f);
24097 #endif
24098 }
24099
24100 if (width > 0 && height > 0 && it->glyph_row)
24101 {
24102 Lisp_Object o_object = it->object;
24103 Lisp_Object object = it->stack[it->sp - 1].string;
24104 int n = width;
24105
24106 if (!STRINGP (object))
24107 object = it->w->buffer;
24108 #ifdef HAVE_WINDOW_SYSTEM
24109 if (FRAME_WINDOW_P (it->f))
24110 append_stretch_glyph (it, object, width, height, ascent);
24111 else
24112 #endif
24113 {
24114 it->object = object;
24115 it->char_to_display = ' ';
24116 it->pixel_width = it->len = 1;
24117 while (n--)
24118 tty_append_glyph (it);
24119 it->object = o_object;
24120 }
24121 }
24122
24123 it->pixel_width = width;
24124 #ifdef HAVE_WINDOW_SYSTEM
24125 if (FRAME_WINDOW_P (it->f))
24126 {
24127 it->ascent = it->phys_ascent = ascent;
24128 it->descent = it->phys_descent = height - it->ascent;
24129 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24130 take_vertical_position_into_account (it);
24131 }
24132 else
24133 #endif
24134 it->nglyphs = width;
24135 }
24136
24137 /* Get information about special display element WHAT in an
24138 environment described by IT. WHAT is one of IT_TRUNCATION or
24139 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24140 non-null glyph_row member. This function ensures that fields like
24141 face_id, c, len of IT are left untouched. */
24142
24143 static void
24144 produce_special_glyphs (struct it *it, enum display_element_type what)
24145 {
24146 struct it temp_it;
24147 Lisp_Object gc;
24148 GLYPH glyph;
24149
24150 temp_it = *it;
24151 temp_it.object = make_number (0);
24152 memset (&temp_it.current, 0, sizeof temp_it.current);
24153
24154 if (what == IT_CONTINUATION)
24155 {
24156 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24157 if (it->bidi_it.paragraph_dir == R2L)
24158 SET_GLYPH_FROM_CHAR (glyph, '/');
24159 else
24160 SET_GLYPH_FROM_CHAR (glyph, '\\');
24161 if (it->dp
24162 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24163 {
24164 /* FIXME: Should we mirror GC for R2L lines? */
24165 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24166 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24167 }
24168 }
24169 else if (what == IT_TRUNCATION)
24170 {
24171 /* Truncation glyph. */
24172 SET_GLYPH_FROM_CHAR (glyph, '$');
24173 if (it->dp
24174 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24175 {
24176 /* FIXME: Should we mirror GC for R2L lines? */
24177 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24178 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24179 }
24180 }
24181 else
24182 emacs_abort ();
24183
24184 #ifdef HAVE_WINDOW_SYSTEM
24185 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24186 is turned off, we precede the truncation/continuation glyphs by a
24187 stretch glyph whose width is computed such that these special
24188 glyphs are aligned at the window margin, even when very different
24189 fonts are used in different glyph rows. */
24190 if (FRAME_WINDOW_P (temp_it.f)
24191 /* init_iterator calls this with it->glyph_row == NULL, and it
24192 wants only the pixel width of the truncation/continuation
24193 glyphs. */
24194 && temp_it.glyph_row
24195 /* insert_left_trunc_glyphs calls us at the beginning of the
24196 row, and it has its own calculation of the stretch glyph
24197 width. */
24198 && temp_it.glyph_row->used[TEXT_AREA] > 0
24199 && (temp_it.glyph_row->reversed_p
24200 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24201 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24202 {
24203 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24204
24205 if (stretch_width > 0)
24206 {
24207 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24208 struct font *font =
24209 face->font ? face->font : FRAME_FONT (temp_it.f);
24210 int stretch_ascent =
24211 (((temp_it.ascent + temp_it.descent)
24212 * FONT_BASE (font)) / FONT_HEIGHT (font));
24213
24214 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24215 temp_it.ascent + temp_it.descent,
24216 stretch_ascent);
24217 }
24218 }
24219 #endif
24220
24221 temp_it.dp = NULL;
24222 temp_it.what = IT_CHARACTER;
24223 temp_it.len = 1;
24224 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24225 temp_it.face_id = GLYPH_FACE (glyph);
24226 temp_it.len = CHAR_BYTES (temp_it.c);
24227
24228 PRODUCE_GLYPHS (&temp_it);
24229 it->pixel_width = temp_it.pixel_width;
24230 it->nglyphs = temp_it.pixel_width;
24231 }
24232
24233 #ifdef HAVE_WINDOW_SYSTEM
24234
24235 /* Calculate line-height and line-spacing properties.
24236 An integer value specifies explicit pixel value.
24237 A float value specifies relative value to current face height.
24238 A cons (float . face-name) specifies relative value to
24239 height of specified face font.
24240
24241 Returns height in pixels, or nil. */
24242
24243
24244 static Lisp_Object
24245 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24246 int boff, int override)
24247 {
24248 Lisp_Object face_name = Qnil;
24249 int ascent, descent, height;
24250
24251 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24252 return val;
24253
24254 if (CONSP (val))
24255 {
24256 face_name = XCAR (val);
24257 val = XCDR (val);
24258 if (!NUMBERP (val))
24259 val = make_number (1);
24260 if (NILP (face_name))
24261 {
24262 height = it->ascent + it->descent;
24263 goto scale;
24264 }
24265 }
24266
24267 if (NILP (face_name))
24268 {
24269 font = FRAME_FONT (it->f);
24270 boff = FRAME_BASELINE_OFFSET (it->f);
24271 }
24272 else if (EQ (face_name, Qt))
24273 {
24274 override = 0;
24275 }
24276 else
24277 {
24278 int face_id;
24279 struct face *face;
24280
24281 face_id = lookup_named_face (it->f, face_name, 0);
24282 if (face_id < 0)
24283 return make_number (-1);
24284
24285 face = FACE_FROM_ID (it->f, face_id);
24286 font = face->font;
24287 if (font == NULL)
24288 return make_number (-1);
24289 boff = font->baseline_offset;
24290 if (font->vertical_centering)
24291 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24292 }
24293
24294 ascent = FONT_BASE (font) + boff;
24295 descent = FONT_DESCENT (font) - boff;
24296
24297 if (override)
24298 {
24299 it->override_ascent = ascent;
24300 it->override_descent = descent;
24301 it->override_boff = boff;
24302 }
24303
24304 height = ascent + descent;
24305
24306 scale:
24307 if (FLOATP (val))
24308 height = (int)(XFLOAT_DATA (val) * height);
24309 else if (INTEGERP (val))
24310 height *= XINT (val);
24311
24312 return make_number (height);
24313 }
24314
24315
24316 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24317 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24318 and only if this is for a character for which no font was found.
24319
24320 If the display method (it->glyphless_method) is
24321 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24322 length of the acronym or the hexadecimal string, UPPER_XOFF and
24323 UPPER_YOFF are pixel offsets for the upper part of the string,
24324 LOWER_XOFF and LOWER_YOFF are for the lower part.
24325
24326 For the other display methods, LEN through LOWER_YOFF are zero. */
24327
24328 static void
24329 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24330 short upper_xoff, short upper_yoff,
24331 short lower_xoff, short lower_yoff)
24332 {
24333 struct glyph *glyph;
24334 enum glyph_row_area area = it->area;
24335
24336 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24337 if (glyph < it->glyph_row->glyphs[area + 1])
24338 {
24339 /* If the glyph row is reversed, we need to prepend the glyph
24340 rather than append it. */
24341 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24342 {
24343 struct glyph *g;
24344
24345 /* Make room for the additional glyph. */
24346 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24347 g[1] = *g;
24348 glyph = it->glyph_row->glyphs[area];
24349 }
24350 glyph->charpos = CHARPOS (it->position);
24351 glyph->object = it->object;
24352 glyph->pixel_width = it->pixel_width;
24353 glyph->ascent = it->ascent;
24354 glyph->descent = it->descent;
24355 glyph->voffset = it->voffset;
24356 glyph->type = GLYPHLESS_GLYPH;
24357 glyph->u.glyphless.method = it->glyphless_method;
24358 glyph->u.glyphless.for_no_font = for_no_font;
24359 glyph->u.glyphless.len = len;
24360 glyph->u.glyphless.ch = it->c;
24361 glyph->slice.glyphless.upper_xoff = upper_xoff;
24362 glyph->slice.glyphless.upper_yoff = upper_yoff;
24363 glyph->slice.glyphless.lower_xoff = lower_xoff;
24364 glyph->slice.glyphless.lower_yoff = lower_yoff;
24365 glyph->avoid_cursor_p = it->avoid_cursor_p;
24366 glyph->multibyte_p = it->multibyte_p;
24367 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24368 {
24369 /* In R2L rows, the left and the right box edges need to be
24370 drawn in reverse direction. */
24371 glyph->right_box_line_p = it->start_of_box_run_p;
24372 glyph->left_box_line_p = it->end_of_box_run_p;
24373 }
24374 else
24375 {
24376 glyph->left_box_line_p = it->start_of_box_run_p;
24377 glyph->right_box_line_p = it->end_of_box_run_p;
24378 }
24379 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24380 || it->phys_descent > it->descent);
24381 glyph->padding_p = 0;
24382 glyph->glyph_not_available_p = 0;
24383 glyph->face_id = face_id;
24384 glyph->font_type = FONT_TYPE_UNKNOWN;
24385 if (it->bidi_p)
24386 {
24387 glyph->resolved_level = it->bidi_it.resolved_level;
24388 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24389 emacs_abort ();
24390 glyph->bidi_type = it->bidi_it.type;
24391 }
24392 ++it->glyph_row->used[area];
24393 }
24394 else
24395 IT_EXPAND_MATRIX_WIDTH (it, area);
24396 }
24397
24398
24399 /* Produce a glyph for a glyphless character for iterator IT.
24400 IT->glyphless_method specifies which method to use for displaying
24401 the character. See the description of enum
24402 glyphless_display_method in dispextern.h for the detail.
24403
24404 FOR_NO_FONT is nonzero if and only if this is for a character for
24405 which no font was found. ACRONYM, if non-nil, is an acronym string
24406 for the character. */
24407
24408 static void
24409 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24410 {
24411 int face_id;
24412 struct face *face;
24413 struct font *font;
24414 int base_width, base_height, width, height;
24415 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24416 int len;
24417
24418 /* Get the metrics of the base font. We always refer to the current
24419 ASCII face. */
24420 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24421 font = face->font ? face->font : FRAME_FONT (it->f);
24422 it->ascent = FONT_BASE (font) + font->baseline_offset;
24423 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24424 base_height = it->ascent + it->descent;
24425 base_width = font->average_width;
24426
24427 /* Get a face ID for the glyph by utilizing a cache (the same way as
24428 done for `escape-glyph' in get_next_display_element). */
24429 if (it->f == last_glyphless_glyph_frame
24430 && it->face_id == last_glyphless_glyph_face_id)
24431 {
24432 face_id = last_glyphless_glyph_merged_face_id;
24433 }
24434 else
24435 {
24436 /* Merge the `glyphless-char' face into the current face. */
24437 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24438 last_glyphless_glyph_frame = it->f;
24439 last_glyphless_glyph_face_id = it->face_id;
24440 last_glyphless_glyph_merged_face_id = face_id;
24441 }
24442
24443 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24444 {
24445 it->pixel_width = THIN_SPACE_WIDTH;
24446 len = 0;
24447 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24448 }
24449 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24450 {
24451 width = CHAR_WIDTH (it->c);
24452 if (width == 0)
24453 width = 1;
24454 else if (width > 4)
24455 width = 4;
24456 it->pixel_width = base_width * width;
24457 len = 0;
24458 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24459 }
24460 else
24461 {
24462 char buf[7];
24463 const char *str;
24464 unsigned int code[6];
24465 int upper_len;
24466 int ascent, descent;
24467 struct font_metrics metrics_upper, metrics_lower;
24468
24469 face = FACE_FROM_ID (it->f, face_id);
24470 font = face->font ? face->font : FRAME_FONT (it->f);
24471 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24472
24473 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24474 {
24475 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24476 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24477 if (CONSP (acronym))
24478 acronym = XCAR (acronym);
24479 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24480 }
24481 else
24482 {
24483 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24484 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24485 str = buf;
24486 }
24487 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24488 code[len] = font->driver->encode_char (font, str[len]);
24489 upper_len = (len + 1) / 2;
24490 font->driver->text_extents (font, code, upper_len,
24491 &metrics_upper);
24492 font->driver->text_extents (font, code + upper_len, len - upper_len,
24493 &metrics_lower);
24494
24495
24496
24497 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24498 width = max (metrics_upper.width, metrics_lower.width) + 4;
24499 upper_xoff = upper_yoff = 2; /* the typical case */
24500 if (base_width >= width)
24501 {
24502 /* Align the upper to the left, the lower to the right. */
24503 it->pixel_width = base_width;
24504 lower_xoff = base_width - 2 - metrics_lower.width;
24505 }
24506 else
24507 {
24508 /* Center the shorter one. */
24509 it->pixel_width = width;
24510 if (metrics_upper.width >= metrics_lower.width)
24511 lower_xoff = (width - metrics_lower.width) / 2;
24512 else
24513 {
24514 /* FIXME: This code doesn't look right. It formerly was
24515 missing the "lower_xoff = 0;", which couldn't have
24516 been right since it left lower_xoff uninitialized. */
24517 lower_xoff = 0;
24518 upper_xoff = (width - metrics_upper.width) / 2;
24519 }
24520 }
24521
24522 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24523 top, bottom, and between upper and lower strings. */
24524 height = (metrics_upper.ascent + metrics_upper.descent
24525 + metrics_lower.ascent + metrics_lower.descent) + 5;
24526 /* Center vertically.
24527 H:base_height, D:base_descent
24528 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24529
24530 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24531 descent = D - H/2 + h/2;
24532 lower_yoff = descent - 2 - ld;
24533 upper_yoff = lower_yoff - la - 1 - ud; */
24534 ascent = - (it->descent - (base_height + height + 1) / 2);
24535 descent = it->descent - (base_height - height) / 2;
24536 lower_yoff = descent - 2 - metrics_lower.descent;
24537 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24538 - metrics_upper.descent);
24539 /* Don't make the height shorter than the base height. */
24540 if (height > base_height)
24541 {
24542 it->ascent = ascent;
24543 it->descent = descent;
24544 }
24545 }
24546
24547 it->phys_ascent = it->ascent;
24548 it->phys_descent = it->descent;
24549 if (it->glyph_row)
24550 append_glyphless_glyph (it, face_id, for_no_font, len,
24551 upper_xoff, upper_yoff,
24552 lower_xoff, lower_yoff);
24553 it->nglyphs = 1;
24554 take_vertical_position_into_account (it);
24555 }
24556
24557
24558 /* RIF:
24559 Produce glyphs/get display metrics for the display element IT is
24560 loaded with. See the description of struct it in dispextern.h
24561 for an overview of struct it. */
24562
24563 void
24564 x_produce_glyphs (struct it *it)
24565 {
24566 int extra_line_spacing = it->extra_line_spacing;
24567
24568 it->glyph_not_available_p = 0;
24569
24570 if (it->what == IT_CHARACTER)
24571 {
24572 XChar2b char2b;
24573 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24574 struct font *font = face->font;
24575 struct font_metrics *pcm = NULL;
24576 int boff; /* baseline offset */
24577
24578 if (font == NULL)
24579 {
24580 /* When no suitable font is found, display this character by
24581 the method specified in the first extra slot of
24582 Vglyphless_char_display. */
24583 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24584
24585 eassert (it->what == IT_GLYPHLESS);
24586 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24587 goto done;
24588 }
24589
24590 boff = font->baseline_offset;
24591 if (font->vertical_centering)
24592 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24593
24594 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24595 {
24596 int stretched_p;
24597
24598 it->nglyphs = 1;
24599
24600 if (it->override_ascent >= 0)
24601 {
24602 it->ascent = it->override_ascent;
24603 it->descent = it->override_descent;
24604 boff = it->override_boff;
24605 }
24606 else
24607 {
24608 it->ascent = FONT_BASE (font) + boff;
24609 it->descent = FONT_DESCENT (font) - boff;
24610 }
24611
24612 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24613 {
24614 pcm = get_per_char_metric (font, &char2b);
24615 if (pcm->width == 0
24616 && pcm->rbearing == 0 && pcm->lbearing == 0)
24617 pcm = NULL;
24618 }
24619
24620 if (pcm)
24621 {
24622 it->phys_ascent = pcm->ascent + boff;
24623 it->phys_descent = pcm->descent - boff;
24624 it->pixel_width = pcm->width;
24625 }
24626 else
24627 {
24628 it->glyph_not_available_p = 1;
24629 it->phys_ascent = it->ascent;
24630 it->phys_descent = it->descent;
24631 it->pixel_width = font->space_width;
24632 }
24633
24634 if (it->constrain_row_ascent_descent_p)
24635 {
24636 if (it->descent > it->max_descent)
24637 {
24638 it->ascent += it->descent - it->max_descent;
24639 it->descent = it->max_descent;
24640 }
24641 if (it->ascent > it->max_ascent)
24642 {
24643 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24644 it->ascent = it->max_ascent;
24645 }
24646 it->phys_ascent = min (it->phys_ascent, it->ascent);
24647 it->phys_descent = min (it->phys_descent, it->descent);
24648 extra_line_spacing = 0;
24649 }
24650
24651 /* If this is a space inside a region of text with
24652 `space-width' property, change its width. */
24653 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24654 if (stretched_p)
24655 it->pixel_width *= XFLOATINT (it->space_width);
24656
24657 /* If face has a box, add the box thickness to the character
24658 height. If character has a box line to the left and/or
24659 right, add the box line width to the character's width. */
24660 if (face->box != FACE_NO_BOX)
24661 {
24662 int thick = face->box_line_width;
24663
24664 if (thick > 0)
24665 {
24666 it->ascent += thick;
24667 it->descent += thick;
24668 }
24669 else
24670 thick = -thick;
24671
24672 if (it->start_of_box_run_p)
24673 it->pixel_width += thick;
24674 if (it->end_of_box_run_p)
24675 it->pixel_width += thick;
24676 }
24677
24678 /* If face has an overline, add the height of the overline
24679 (1 pixel) and a 1 pixel margin to the character height. */
24680 if (face->overline_p)
24681 it->ascent += overline_margin;
24682
24683 if (it->constrain_row_ascent_descent_p)
24684 {
24685 if (it->ascent > it->max_ascent)
24686 it->ascent = it->max_ascent;
24687 if (it->descent > it->max_descent)
24688 it->descent = it->max_descent;
24689 }
24690
24691 take_vertical_position_into_account (it);
24692
24693 /* If we have to actually produce glyphs, do it. */
24694 if (it->glyph_row)
24695 {
24696 if (stretched_p)
24697 {
24698 /* Translate a space with a `space-width' property
24699 into a stretch glyph. */
24700 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24701 / FONT_HEIGHT (font));
24702 append_stretch_glyph (it, it->object, it->pixel_width,
24703 it->ascent + it->descent, ascent);
24704 }
24705 else
24706 append_glyph (it);
24707
24708 /* If characters with lbearing or rbearing are displayed
24709 in this line, record that fact in a flag of the
24710 glyph row. This is used to optimize X output code. */
24711 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24712 it->glyph_row->contains_overlapping_glyphs_p = 1;
24713 }
24714 if (! stretched_p && it->pixel_width == 0)
24715 /* We assure that all visible glyphs have at least 1-pixel
24716 width. */
24717 it->pixel_width = 1;
24718 }
24719 else if (it->char_to_display == '\n')
24720 {
24721 /* A newline has no width, but we need the height of the
24722 line. But if previous part of the line sets a height,
24723 don't increase that height */
24724
24725 Lisp_Object height;
24726 Lisp_Object total_height = Qnil;
24727
24728 it->override_ascent = -1;
24729 it->pixel_width = 0;
24730 it->nglyphs = 0;
24731
24732 height = get_it_property (it, Qline_height);
24733 /* Split (line-height total-height) list */
24734 if (CONSP (height)
24735 && CONSP (XCDR (height))
24736 && NILP (XCDR (XCDR (height))))
24737 {
24738 total_height = XCAR (XCDR (height));
24739 height = XCAR (height);
24740 }
24741 height = calc_line_height_property (it, height, font, boff, 1);
24742
24743 if (it->override_ascent >= 0)
24744 {
24745 it->ascent = it->override_ascent;
24746 it->descent = it->override_descent;
24747 boff = it->override_boff;
24748 }
24749 else
24750 {
24751 it->ascent = FONT_BASE (font) + boff;
24752 it->descent = FONT_DESCENT (font) - boff;
24753 }
24754
24755 if (EQ (height, Qt))
24756 {
24757 if (it->descent > it->max_descent)
24758 {
24759 it->ascent += it->descent - it->max_descent;
24760 it->descent = it->max_descent;
24761 }
24762 if (it->ascent > it->max_ascent)
24763 {
24764 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24765 it->ascent = it->max_ascent;
24766 }
24767 it->phys_ascent = min (it->phys_ascent, it->ascent);
24768 it->phys_descent = min (it->phys_descent, it->descent);
24769 it->constrain_row_ascent_descent_p = 1;
24770 extra_line_spacing = 0;
24771 }
24772 else
24773 {
24774 Lisp_Object spacing;
24775
24776 it->phys_ascent = it->ascent;
24777 it->phys_descent = it->descent;
24778
24779 if ((it->max_ascent > 0 || it->max_descent > 0)
24780 && face->box != FACE_NO_BOX
24781 && face->box_line_width > 0)
24782 {
24783 it->ascent += face->box_line_width;
24784 it->descent += face->box_line_width;
24785 }
24786 if (!NILP (height)
24787 && XINT (height) > it->ascent + it->descent)
24788 it->ascent = XINT (height) - it->descent;
24789
24790 if (!NILP (total_height))
24791 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24792 else
24793 {
24794 spacing = get_it_property (it, Qline_spacing);
24795 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24796 }
24797 if (INTEGERP (spacing))
24798 {
24799 extra_line_spacing = XINT (spacing);
24800 if (!NILP (total_height))
24801 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24802 }
24803 }
24804 }
24805 else /* i.e. (it->char_to_display == '\t') */
24806 {
24807 if (font->space_width > 0)
24808 {
24809 int tab_width = it->tab_width * font->space_width;
24810 int x = it->current_x + it->continuation_lines_width;
24811 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24812
24813 /* If the distance from the current position to the next tab
24814 stop is less than a space character width, use the
24815 tab stop after that. */
24816 if (next_tab_x - x < font->space_width)
24817 next_tab_x += tab_width;
24818
24819 it->pixel_width = next_tab_x - x;
24820 it->nglyphs = 1;
24821 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24822 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24823
24824 if (it->glyph_row)
24825 {
24826 append_stretch_glyph (it, it->object, it->pixel_width,
24827 it->ascent + it->descent, it->ascent);
24828 }
24829 }
24830 else
24831 {
24832 it->pixel_width = 0;
24833 it->nglyphs = 1;
24834 }
24835 }
24836 }
24837 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24838 {
24839 /* A static composition.
24840
24841 Note: A composition is represented as one glyph in the
24842 glyph matrix. There are no padding glyphs.
24843
24844 Important note: pixel_width, ascent, and descent are the
24845 values of what is drawn by draw_glyphs (i.e. the values of
24846 the overall glyphs composed). */
24847 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24848 int boff; /* baseline offset */
24849 struct composition *cmp = composition_table[it->cmp_it.id];
24850 int glyph_len = cmp->glyph_len;
24851 struct font *font = face->font;
24852
24853 it->nglyphs = 1;
24854
24855 /* If we have not yet calculated pixel size data of glyphs of
24856 the composition for the current face font, calculate them
24857 now. Theoretically, we have to check all fonts for the
24858 glyphs, but that requires much time and memory space. So,
24859 here we check only the font of the first glyph. This may
24860 lead to incorrect display, but it's very rare, and C-l
24861 (recenter-top-bottom) can correct the display anyway. */
24862 if (! cmp->font || cmp->font != font)
24863 {
24864 /* Ascent and descent of the font of the first character
24865 of this composition (adjusted by baseline offset).
24866 Ascent and descent of overall glyphs should not be less
24867 than these, respectively. */
24868 int font_ascent, font_descent, font_height;
24869 /* Bounding box of the overall glyphs. */
24870 int leftmost, rightmost, lowest, highest;
24871 int lbearing, rbearing;
24872 int i, width, ascent, descent;
24873 int left_padded = 0, right_padded = 0;
24874 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24875 XChar2b char2b;
24876 struct font_metrics *pcm;
24877 int font_not_found_p;
24878 ptrdiff_t pos;
24879
24880 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24881 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24882 break;
24883 if (glyph_len < cmp->glyph_len)
24884 right_padded = 1;
24885 for (i = 0; i < glyph_len; i++)
24886 {
24887 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24888 break;
24889 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24890 }
24891 if (i > 0)
24892 left_padded = 1;
24893
24894 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24895 : IT_CHARPOS (*it));
24896 /* If no suitable font is found, use the default font. */
24897 font_not_found_p = font == NULL;
24898 if (font_not_found_p)
24899 {
24900 face = face->ascii_face;
24901 font = face->font;
24902 }
24903 boff = font->baseline_offset;
24904 if (font->vertical_centering)
24905 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24906 font_ascent = FONT_BASE (font) + boff;
24907 font_descent = FONT_DESCENT (font) - boff;
24908 font_height = FONT_HEIGHT (font);
24909
24910 cmp->font = font;
24911
24912 pcm = NULL;
24913 if (! font_not_found_p)
24914 {
24915 get_char_face_and_encoding (it->f, c, it->face_id,
24916 &char2b, 0);
24917 pcm = get_per_char_metric (font, &char2b);
24918 }
24919
24920 /* Initialize the bounding box. */
24921 if (pcm)
24922 {
24923 width = cmp->glyph_len > 0 ? pcm->width : 0;
24924 ascent = pcm->ascent;
24925 descent = pcm->descent;
24926 lbearing = pcm->lbearing;
24927 rbearing = pcm->rbearing;
24928 }
24929 else
24930 {
24931 width = cmp->glyph_len > 0 ? font->space_width : 0;
24932 ascent = FONT_BASE (font);
24933 descent = FONT_DESCENT (font);
24934 lbearing = 0;
24935 rbearing = width;
24936 }
24937
24938 rightmost = width;
24939 leftmost = 0;
24940 lowest = - descent + boff;
24941 highest = ascent + boff;
24942
24943 if (! font_not_found_p
24944 && font->default_ascent
24945 && CHAR_TABLE_P (Vuse_default_ascent)
24946 && !NILP (Faref (Vuse_default_ascent,
24947 make_number (it->char_to_display))))
24948 highest = font->default_ascent + boff;
24949
24950 /* Draw the first glyph at the normal position. It may be
24951 shifted to right later if some other glyphs are drawn
24952 at the left. */
24953 cmp->offsets[i * 2] = 0;
24954 cmp->offsets[i * 2 + 1] = boff;
24955 cmp->lbearing = lbearing;
24956 cmp->rbearing = rbearing;
24957
24958 /* Set cmp->offsets for the remaining glyphs. */
24959 for (i++; i < glyph_len; i++)
24960 {
24961 int left, right, btm, top;
24962 int ch = COMPOSITION_GLYPH (cmp, i);
24963 int face_id;
24964 struct face *this_face;
24965
24966 if (ch == '\t')
24967 ch = ' ';
24968 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24969 this_face = FACE_FROM_ID (it->f, face_id);
24970 font = this_face->font;
24971
24972 if (font == NULL)
24973 pcm = NULL;
24974 else
24975 {
24976 get_char_face_and_encoding (it->f, ch, face_id,
24977 &char2b, 0);
24978 pcm = get_per_char_metric (font, &char2b);
24979 }
24980 if (! pcm)
24981 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24982 else
24983 {
24984 width = pcm->width;
24985 ascent = pcm->ascent;
24986 descent = pcm->descent;
24987 lbearing = pcm->lbearing;
24988 rbearing = pcm->rbearing;
24989 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24990 {
24991 /* Relative composition with or without
24992 alternate chars. */
24993 left = (leftmost + rightmost - width) / 2;
24994 btm = - descent + boff;
24995 if (font->relative_compose
24996 && (! CHAR_TABLE_P (Vignore_relative_composition)
24997 || NILP (Faref (Vignore_relative_composition,
24998 make_number (ch)))))
24999 {
25000
25001 if (- descent >= font->relative_compose)
25002 /* One extra pixel between two glyphs. */
25003 btm = highest + 1;
25004 else if (ascent <= 0)
25005 /* One extra pixel between two glyphs. */
25006 btm = lowest - 1 - ascent - descent;
25007 }
25008 }
25009 else
25010 {
25011 /* A composition rule is specified by an integer
25012 value that encodes global and new reference
25013 points (GREF and NREF). GREF and NREF are
25014 specified by numbers as below:
25015
25016 0---1---2 -- ascent
25017 | |
25018 | |
25019 | |
25020 9--10--11 -- center
25021 | |
25022 ---3---4---5--- baseline
25023 | |
25024 6---7---8 -- descent
25025 */
25026 int rule = COMPOSITION_RULE (cmp, i);
25027 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25028
25029 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25030 grefx = gref % 3, nrefx = nref % 3;
25031 grefy = gref / 3, nrefy = nref / 3;
25032 if (xoff)
25033 xoff = font_height * (xoff - 128) / 256;
25034 if (yoff)
25035 yoff = font_height * (yoff - 128) / 256;
25036
25037 left = (leftmost
25038 + grefx * (rightmost - leftmost) / 2
25039 - nrefx * width / 2
25040 + xoff);
25041
25042 btm = ((grefy == 0 ? highest
25043 : grefy == 1 ? 0
25044 : grefy == 2 ? lowest
25045 : (highest + lowest) / 2)
25046 - (nrefy == 0 ? ascent + descent
25047 : nrefy == 1 ? descent - boff
25048 : nrefy == 2 ? 0
25049 : (ascent + descent) / 2)
25050 + yoff);
25051 }
25052
25053 cmp->offsets[i * 2] = left;
25054 cmp->offsets[i * 2 + 1] = btm + descent;
25055
25056 /* Update the bounding box of the overall glyphs. */
25057 if (width > 0)
25058 {
25059 right = left + width;
25060 if (left < leftmost)
25061 leftmost = left;
25062 if (right > rightmost)
25063 rightmost = right;
25064 }
25065 top = btm + descent + ascent;
25066 if (top > highest)
25067 highest = top;
25068 if (btm < lowest)
25069 lowest = btm;
25070
25071 if (cmp->lbearing > left + lbearing)
25072 cmp->lbearing = left + lbearing;
25073 if (cmp->rbearing < left + rbearing)
25074 cmp->rbearing = left + rbearing;
25075 }
25076 }
25077
25078 /* If there are glyphs whose x-offsets are negative,
25079 shift all glyphs to the right and make all x-offsets
25080 non-negative. */
25081 if (leftmost < 0)
25082 {
25083 for (i = 0; i < cmp->glyph_len; i++)
25084 cmp->offsets[i * 2] -= leftmost;
25085 rightmost -= leftmost;
25086 cmp->lbearing -= leftmost;
25087 cmp->rbearing -= leftmost;
25088 }
25089
25090 if (left_padded && cmp->lbearing < 0)
25091 {
25092 for (i = 0; i < cmp->glyph_len; i++)
25093 cmp->offsets[i * 2] -= cmp->lbearing;
25094 rightmost -= cmp->lbearing;
25095 cmp->rbearing -= cmp->lbearing;
25096 cmp->lbearing = 0;
25097 }
25098 if (right_padded && rightmost < cmp->rbearing)
25099 {
25100 rightmost = cmp->rbearing;
25101 }
25102
25103 cmp->pixel_width = rightmost;
25104 cmp->ascent = highest;
25105 cmp->descent = - lowest;
25106 if (cmp->ascent < font_ascent)
25107 cmp->ascent = font_ascent;
25108 if (cmp->descent < font_descent)
25109 cmp->descent = font_descent;
25110 }
25111
25112 if (it->glyph_row
25113 && (cmp->lbearing < 0
25114 || cmp->rbearing > cmp->pixel_width))
25115 it->glyph_row->contains_overlapping_glyphs_p = 1;
25116
25117 it->pixel_width = cmp->pixel_width;
25118 it->ascent = it->phys_ascent = cmp->ascent;
25119 it->descent = it->phys_descent = cmp->descent;
25120 if (face->box != FACE_NO_BOX)
25121 {
25122 int thick = face->box_line_width;
25123
25124 if (thick > 0)
25125 {
25126 it->ascent += thick;
25127 it->descent += thick;
25128 }
25129 else
25130 thick = - thick;
25131
25132 if (it->start_of_box_run_p)
25133 it->pixel_width += thick;
25134 if (it->end_of_box_run_p)
25135 it->pixel_width += thick;
25136 }
25137
25138 /* If face has an overline, add the height of the overline
25139 (1 pixel) and a 1 pixel margin to the character height. */
25140 if (face->overline_p)
25141 it->ascent += overline_margin;
25142
25143 take_vertical_position_into_account (it);
25144 if (it->ascent < 0)
25145 it->ascent = 0;
25146 if (it->descent < 0)
25147 it->descent = 0;
25148
25149 if (it->glyph_row && cmp->glyph_len > 0)
25150 append_composite_glyph (it);
25151 }
25152 else if (it->what == IT_COMPOSITION)
25153 {
25154 /* A dynamic (automatic) composition. */
25155 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25156 Lisp_Object gstring;
25157 struct font_metrics metrics;
25158
25159 it->nglyphs = 1;
25160
25161 gstring = composition_gstring_from_id (it->cmp_it.id);
25162 it->pixel_width
25163 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25164 &metrics);
25165 if (it->glyph_row
25166 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25167 it->glyph_row->contains_overlapping_glyphs_p = 1;
25168 it->ascent = it->phys_ascent = metrics.ascent;
25169 it->descent = it->phys_descent = metrics.descent;
25170 if (face->box != FACE_NO_BOX)
25171 {
25172 int thick = face->box_line_width;
25173
25174 if (thick > 0)
25175 {
25176 it->ascent += thick;
25177 it->descent += thick;
25178 }
25179 else
25180 thick = - thick;
25181
25182 if (it->start_of_box_run_p)
25183 it->pixel_width += thick;
25184 if (it->end_of_box_run_p)
25185 it->pixel_width += thick;
25186 }
25187 /* If face has an overline, add the height of the overline
25188 (1 pixel) and a 1 pixel margin to the character height. */
25189 if (face->overline_p)
25190 it->ascent += overline_margin;
25191 take_vertical_position_into_account (it);
25192 if (it->ascent < 0)
25193 it->ascent = 0;
25194 if (it->descent < 0)
25195 it->descent = 0;
25196
25197 if (it->glyph_row)
25198 append_composite_glyph (it);
25199 }
25200 else if (it->what == IT_GLYPHLESS)
25201 produce_glyphless_glyph (it, 0, Qnil);
25202 else if (it->what == IT_IMAGE)
25203 produce_image_glyph (it);
25204 else if (it->what == IT_STRETCH)
25205 produce_stretch_glyph (it);
25206
25207 done:
25208 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25209 because this isn't true for images with `:ascent 100'. */
25210 eassert (it->ascent >= 0 && it->descent >= 0);
25211 if (it->area == TEXT_AREA)
25212 it->current_x += it->pixel_width;
25213
25214 if (extra_line_spacing > 0)
25215 {
25216 it->descent += extra_line_spacing;
25217 if (extra_line_spacing > it->max_extra_line_spacing)
25218 it->max_extra_line_spacing = extra_line_spacing;
25219 }
25220
25221 it->max_ascent = max (it->max_ascent, it->ascent);
25222 it->max_descent = max (it->max_descent, it->descent);
25223 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25224 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25225 }
25226
25227 /* EXPORT for RIF:
25228 Output LEN glyphs starting at START at the nominal cursor position.
25229 Advance the nominal cursor over the text. The global variable
25230 updated_window contains the window being updated, updated_row is
25231 the glyph row being updated, and updated_area is the area of that
25232 row being updated. */
25233
25234 void
25235 x_write_glyphs (struct glyph *start, int len)
25236 {
25237 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25238
25239 eassert (updated_window && updated_row);
25240 /* When the window is hscrolled, cursor hpos can legitimately be out
25241 of bounds, but we draw the cursor at the corresponding window
25242 margin in that case. */
25243 if (!updated_row->reversed_p && chpos < 0)
25244 chpos = 0;
25245 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25246 chpos = updated_row->used[TEXT_AREA] - 1;
25247
25248 block_input ();
25249
25250 /* Write glyphs. */
25251
25252 hpos = start - updated_row->glyphs[updated_area];
25253 x = draw_glyphs (updated_window, output_cursor.x,
25254 updated_row, updated_area,
25255 hpos, hpos + len,
25256 DRAW_NORMAL_TEXT, 0);
25257
25258 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25259 if (updated_area == TEXT_AREA
25260 && updated_window->phys_cursor_on_p
25261 && updated_window->phys_cursor.vpos == output_cursor.vpos
25262 && chpos >= hpos
25263 && chpos < hpos + len)
25264 updated_window->phys_cursor_on_p = 0;
25265
25266 unblock_input ();
25267
25268 /* Advance the output cursor. */
25269 output_cursor.hpos += len;
25270 output_cursor.x = x;
25271 }
25272
25273
25274 /* EXPORT for RIF:
25275 Insert LEN glyphs from START at the nominal cursor position. */
25276
25277 void
25278 x_insert_glyphs (struct glyph *start, int len)
25279 {
25280 struct frame *f;
25281 struct window *w;
25282 int line_height, shift_by_width, shifted_region_width;
25283 struct glyph_row *row;
25284 struct glyph *glyph;
25285 int frame_x, frame_y;
25286 ptrdiff_t hpos;
25287
25288 eassert (updated_window && updated_row);
25289 block_input ();
25290 w = updated_window;
25291 f = XFRAME (WINDOW_FRAME (w));
25292
25293 /* Get the height of the line we are in. */
25294 row = updated_row;
25295 line_height = row->height;
25296
25297 /* Get the width of the glyphs to insert. */
25298 shift_by_width = 0;
25299 for (glyph = start; glyph < start + len; ++glyph)
25300 shift_by_width += glyph->pixel_width;
25301
25302 /* Get the width of the region to shift right. */
25303 shifted_region_width = (window_box_width (w, updated_area)
25304 - output_cursor.x
25305 - shift_by_width);
25306
25307 /* Shift right. */
25308 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25309 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25310
25311 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25312 line_height, shift_by_width);
25313
25314 /* Write the glyphs. */
25315 hpos = start - row->glyphs[updated_area];
25316 draw_glyphs (w, output_cursor.x, row, updated_area,
25317 hpos, hpos + len,
25318 DRAW_NORMAL_TEXT, 0);
25319
25320 /* Advance the output cursor. */
25321 output_cursor.hpos += len;
25322 output_cursor.x += shift_by_width;
25323 unblock_input ();
25324 }
25325
25326
25327 /* EXPORT for RIF:
25328 Erase the current text line from the nominal cursor position
25329 (inclusive) to pixel column TO_X (exclusive). The idea is that
25330 everything from TO_X onward is already erased.
25331
25332 TO_X is a pixel position relative to updated_area of
25333 updated_window. TO_X == -1 means clear to the end of this area. */
25334
25335 void
25336 x_clear_end_of_line (int to_x)
25337 {
25338 struct frame *f;
25339 struct window *w = updated_window;
25340 int max_x, min_y, max_y;
25341 int from_x, from_y, to_y;
25342
25343 eassert (updated_window && updated_row);
25344 f = XFRAME (w->frame);
25345
25346 if (updated_row->full_width_p)
25347 max_x = WINDOW_TOTAL_WIDTH (w);
25348 else
25349 max_x = window_box_width (w, updated_area);
25350 max_y = window_text_bottom_y (w);
25351
25352 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25353 of window. For TO_X > 0, truncate to end of drawing area. */
25354 if (to_x == 0)
25355 return;
25356 else if (to_x < 0)
25357 to_x = max_x;
25358 else
25359 to_x = min (to_x, max_x);
25360
25361 to_y = min (max_y, output_cursor.y + updated_row->height);
25362
25363 /* Notice if the cursor will be cleared by this operation. */
25364 if (!updated_row->full_width_p)
25365 notice_overwritten_cursor (w, updated_area,
25366 output_cursor.x, -1,
25367 updated_row->y,
25368 MATRIX_ROW_BOTTOM_Y (updated_row));
25369
25370 from_x = output_cursor.x;
25371
25372 /* Translate to frame coordinates. */
25373 if (updated_row->full_width_p)
25374 {
25375 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25376 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25377 }
25378 else
25379 {
25380 int area_left = window_box_left (w, updated_area);
25381 from_x += area_left;
25382 to_x += area_left;
25383 }
25384
25385 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25386 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25387 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25388
25389 /* Prevent inadvertently clearing to end of the X window. */
25390 if (to_x > from_x && to_y > from_y)
25391 {
25392 block_input ();
25393 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25394 to_x - from_x, to_y - from_y);
25395 unblock_input ();
25396 }
25397 }
25398
25399 #endif /* HAVE_WINDOW_SYSTEM */
25400
25401
25402 \f
25403 /***********************************************************************
25404 Cursor types
25405 ***********************************************************************/
25406
25407 /* Value is the internal representation of the specified cursor type
25408 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25409 of the bar cursor. */
25410
25411 static enum text_cursor_kinds
25412 get_specified_cursor_type (Lisp_Object arg, int *width)
25413 {
25414 enum text_cursor_kinds type;
25415
25416 if (NILP (arg))
25417 return NO_CURSOR;
25418
25419 if (EQ (arg, Qbox))
25420 return FILLED_BOX_CURSOR;
25421
25422 if (EQ (arg, Qhollow))
25423 return HOLLOW_BOX_CURSOR;
25424
25425 if (EQ (arg, Qbar))
25426 {
25427 *width = 2;
25428 return BAR_CURSOR;
25429 }
25430
25431 if (CONSP (arg)
25432 && EQ (XCAR (arg), Qbar)
25433 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25434 {
25435 *width = XINT (XCDR (arg));
25436 return BAR_CURSOR;
25437 }
25438
25439 if (EQ (arg, Qhbar))
25440 {
25441 *width = 2;
25442 return HBAR_CURSOR;
25443 }
25444
25445 if (CONSP (arg)
25446 && EQ (XCAR (arg), Qhbar)
25447 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25448 {
25449 *width = XINT (XCDR (arg));
25450 return HBAR_CURSOR;
25451 }
25452
25453 /* Treat anything unknown as "hollow box cursor".
25454 It was bad to signal an error; people have trouble fixing
25455 .Xdefaults with Emacs, when it has something bad in it. */
25456 type = HOLLOW_BOX_CURSOR;
25457
25458 return type;
25459 }
25460
25461 /* Set the default cursor types for specified frame. */
25462 void
25463 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25464 {
25465 int width = 1;
25466 Lisp_Object tem;
25467
25468 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25469 FRAME_CURSOR_WIDTH (f) = width;
25470
25471 /* By default, set up the blink-off state depending on the on-state. */
25472
25473 tem = Fassoc (arg, Vblink_cursor_alist);
25474 if (!NILP (tem))
25475 {
25476 FRAME_BLINK_OFF_CURSOR (f)
25477 = get_specified_cursor_type (XCDR (tem), &width);
25478 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25479 }
25480 else
25481 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25482 }
25483
25484
25485 #ifdef HAVE_WINDOW_SYSTEM
25486
25487 /* Return the cursor we want to be displayed in window W. Return
25488 width of bar/hbar cursor through WIDTH arg. Return with
25489 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25490 (i.e. if the `system caret' should track this cursor).
25491
25492 In a mini-buffer window, we want the cursor only to appear if we
25493 are reading input from this window. For the selected window, we
25494 want the cursor type given by the frame parameter or buffer local
25495 setting of cursor-type. If explicitly marked off, draw no cursor.
25496 In all other cases, we want a hollow box cursor. */
25497
25498 static enum text_cursor_kinds
25499 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25500 int *active_cursor)
25501 {
25502 struct frame *f = XFRAME (w->frame);
25503 struct buffer *b = XBUFFER (w->buffer);
25504 int cursor_type = DEFAULT_CURSOR;
25505 Lisp_Object alt_cursor;
25506 int non_selected = 0;
25507
25508 *active_cursor = 1;
25509
25510 /* Echo area */
25511 if (cursor_in_echo_area
25512 && FRAME_HAS_MINIBUF_P (f)
25513 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25514 {
25515 if (w == XWINDOW (echo_area_window))
25516 {
25517 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25518 {
25519 *width = FRAME_CURSOR_WIDTH (f);
25520 return FRAME_DESIRED_CURSOR (f);
25521 }
25522 else
25523 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25524 }
25525
25526 *active_cursor = 0;
25527 non_selected = 1;
25528 }
25529
25530 /* Detect a nonselected window or nonselected frame. */
25531 else if (w != XWINDOW (f->selected_window)
25532 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25533 {
25534 *active_cursor = 0;
25535
25536 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25537 return NO_CURSOR;
25538
25539 non_selected = 1;
25540 }
25541
25542 /* Never display a cursor in a window in which cursor-type is nil. */
25543 if (NILP (BVAR (b, cursor_type)))
25544 return NO_CURSOR;
25545
25546 /* Get the normal cursor type for this window. */
25547 if (EQ (BVAR (b, cursor_type), Qt))
25548 {
25549 cursor_type = FRAME_DESIRED_CURSOR (f);
25550 *width = FRAME_CURSOR_WIDTH (f);
25551 }
25552 else
25553 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25554
25555 /* Use cursor-in-non-selected-windows instead
25556 for non-selected window or frame. */
25557 if (non_selected)
25558 {
25559 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25560 if (!EQ (Qt, alt_cursor))
25561 return get_specified_cursor_type (alt_cursor, width);
25562 /* t means modify the normal cursor type. */
25563 if (cursor_type == FILLED_BOX_CURSOR)
25564 cursor_type = HOLLOW_BOX_CURSOR;
25565 else if (cursor_type == BAR_CURSOR && *width > 1)
25566 --*width;
25567 return cursor_type;
25568 }
25569
25570 /* Use normal cursor if not blinked off. */
25571 if (!w->cursor_off_p)
25572 {
25573 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25574 {
25575 if (cursor_type == FILLED_BOX_CURSOR)
25576 {
25577 /* Using a block cursor on large images can be very annoying.
25578 So use a hollow cursor for "large" images.
25579 If image is not transparent (no mask), also use hollow cursor. */
25580 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25581 if (img != NULL && IMAGEP (img->spec))
25582 {
25583 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25584 where N = size of default frame font size.
25585 This should cover most of the "tiny" icons people may use. */
25586 if (!img->mask
25587 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25588 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25589 cursor_type = HOLLOW_BOX_CURSOR;
25590 }
25591 }
25592 else if (cursor_type != NO_CURSOR)
25593 {
25594 /* Display current only supports BOX and HOLLOW cursors for images.
25595 So for now, unconditionally use a HOLLOW cursor when cursor is
25596 not a solid box cursor. */
25597 cursor_type = HOLLOW_BOX_CURSOR;
25598 }
25599 }
25600 return cursor_type;
25601 }
25602
25603 /* Cursor is blinked off, so determine how to "toggle" it. */
25604
25605 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25606 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25607 return get_specified_cursor_type (XCDR (alt_cursor), width);
25608
25609 /* Then see if frame has specified a specific blink off cursor type. */
25610 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25611 {
25612 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25613 return FRAME_BLINK_OFF_CURSOR (f);
25614 }
25615
25616 #if 0
25617 /* Some people liked having a permanently visible blinking cursor,
25618 while others had very strong opinions against it. So it was
25619 decided to remove it. KFS 2003-09-03 */
25620
25621 /* Finally perform built-in cursor blinking:
25622 filled box <-> hollow box
25623 wide [h]bar <-> narrow [h]bar
25624 narrow [h]bar <-> no cursor
25625 other type <-> no cursor */
25626
25627 if (cursor_type == FILLED_BOX_CURSOR)
25628 return HOLLOW_BOX_CURSOR;
25629
25630 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25631 {
25632 *width = 1;
25633 return cursor_type;
25634 }
25635 #endif
25636
25637 return NO_CURSOR;
25638 }
25639
25640
25641 /* Notice when the text cursor of window W has been completely
25642 overwritten by a drawing operation that outputs glyphs in AREA
25643 starting at X0 and ending at X1 in the line starting at Y0 and
25644 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25645 the rest of the line after X0 has been written. Y coordinates
25646 are window-relative. */
25647
25648 static void
25649 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25650 int x0, int x1, int y0, int y1)
25651 {
25652 int cx0, cx1, cy0, cy1;
25653 struct glyph_row *row;
25654
25655 if (!w->phys_cursor_on_p)
25656 return;
25657 if (area != TEXT_AREA)
25658 return;
25659
25660 if (w->phys_cursor.vpos < 0
25661 || w->phys_cursor.vpos >= w->current_matrix->nrows
25662 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25663 !(row->enabled_p && row->displays_text_p)))
25664 return;
25665
25666 if (row->cursor_in_fringe_p)
25667 {
25668 row->cursor_in_fringe_p = 0;
25669 draw_fringe_bitmap (w, row, row->reversed_p);
25670 w->phys_cursor_on_p = 0;
25671 return;
25672 }
25673
25674 cx0 = w->phys_cursor.x;
25675 cx1 = cx0 + w->phys_cursor_width;
25676 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25677 return;
25678
25679 /* The cursor image will be completely removed from the
25680 screen if the output area intersects the cursor area in
25681 y-direction. When we draw in [y0 y1[, and some part of
25682 the cursor is at y < y0, that part must have been drawn
25683 before. When scrolling, the cursor is erased before
25684 actually scrolling, so we don't come here. When not
25685 scrolling, the rows above the old cursor row must have
25686 changed, and in this case these rows must have written
25687 over the cursor image.
25688
25689 Likewise if part of the cursor is below y1, with the
25690 exception of the cursor being in the first blank row at
25691 the buffer and window end because update_text_area
25692 doesn't draw that row. (Except when it does, but
25693 that's handled in update_text_area.) */
25694
25695 cy0 = w->phys_cursor.y;
25696 cy1 = cy0 + w->phys_cursor_height;
25697 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25698 return;
25699
25700 w->phys_cursor_on_p = 0;
25701 }
25702
25703 #endif /* HAVE_WINDOW_SYSTEM */
25704
25705 \f
25706 /************************************************************************
25707 Mouse Face
25708 ************************************************************************/
25709
25710 #ifdef HAVE_WINDOW_SYSTEM
25711
25712 /* EXPORT for RIF:
25713 Fix the display of area AREA of overlapping row ROW in window W
25714 with respect to the overlapping part OVERLAPS. */
25715
25716 void
25717 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25718 enum glyph_row_area area, int overlaps)
25719 {
25720 int i, x;
25721
25722 block_input ();
25723
25724 x = 0;
25725 for (i = 0; i < row->used[area];)
25726 {
25727 if (row->glyphs[area][i].overlaps_vertically_p)
25728 {
25729 int start = i, start_x = x;
25730
25731 do
25732 {
25733 x += row->glyphs[area][i].pixel_width;
25734 ++i;
25735 }
25736 while (i < row->used[area]
25737 && row->glyphs[area][i].overlaps_vertically_p);
25738
25739 draw_glyphs (w, start_x, row, area,
25740 start, i,
25741 DRAW_NORMAL_TEXT, overlaps);
25742 }
25743 else
25744 {
25745 x += row->glyphs[area][i].pixel_width;
25746 ++i;
25747 }
25748 }
25749
25750 unblock_input ();
25751 }
25752
25753
25754 /* EXPORT:
25755 Draw the cursor glyph of window W in glyph row ROW. See the
25756 comment of draw_glyphs for the meaning of HL. */
25757
25758 void
25759 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25760 enum draw_glyphs_face hl)
25761 {
25762 /* If cursor hpos is out of bounds, don't draw garbage. This can
25763 happen in mini-buffer windows when switching between echo area
25764 glyphs and mini-buffer. */
25765 if ((row->reversed_p
25766 ? (w->phys_cursor.hpos >= 0)
25767 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25768 {
25769 int on_p = w->phys_cursor_on_p;
25770 int x1;
25771 int hpos = w->phys_cursor.hpos;
25772
25773 /* When the window is hscrolled, cursor hpos can legitimately be
25774 out of bounds, but we draw the cursor at the corresponding
25775 window margin in that case. */
25776 if (!row->reversed_p && hpos < 0)
25777 hpos = 0;
25778 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25779 hpos = row->used[TEXT_AREA] - 1;
25780
25781 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25782 hl, 0);
25783 w->phys_cursor_on_p = on_p;
25784
25785 if (hl == DRAW_CURSOR)
25786 w->phys_cursor_width = x1 - w->phys_cursor.x;
25787 /* When we erase the cursor, and ROW is overlapped by other
25788 rows, make sure that these overlapping parts of other rows
25789 are redrawn. */
25790 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25791 {
25792 w->phys_cursor_width = x1 - w->phys_cursor.x;
25793
25794 if (row > w->current_matrix->rows
25795 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25796 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25797 OVERLAPS_ERASED_CURSOR);
25798
25799 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25800 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25801 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25802 OVERLAPS_ERASED_CURSOR);
25803 }
25804 }
25805 }
25806
25807
25808 /* EXPORT:
25809 Erase the image of a cursor of window W from the screen. */
25810
25811 void
25812 erase_phys_cursor (struct window *w)
25813 {
25814 struct frame *f = XFRAME (w->frame);
25815 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25816 int hpos = w->phys_cursor.hpos;
25817 int vpos = w->phys_cursor.vpos;
25818 int mouse_face_here_p = 0;
25819 struct glyph_matrix *active_glyphs = w->current_matrix;
25820 struct glyph_row *cursor_row;
25821 struct glyph *cursor_glyph;
25822 enum draw_glyphs_face hl;
25823
25824 /* No cursor displayed or row invalidated => nothing to do on the
25825 screen. */
25826 if (w->phys_cursor_type == NO_CURSOR)
25827 goto mark_cursor_off;
25828
25829 /* VPOS >= active_glyphs->nrows means that window has been resized.
25830 Don't bother to erase the cursor. */
25831 if (vpos >= active_glyphs->nrows)
25832 goto mark_cursor_off;
25833
25834 /* If row containing cursor is marked invalid, there is nothing we
25835 can do. */
25836 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25837 if (!cursor_row->enabled_p)
25838 goto mark_cursor_off;
25839
25840 /* If line spacing is > 0, old cursor may only be partially visible in
25841 window after split-window. So adjust visible height. */
25842 cursor_row->visible_height = min (cursor_row->visible_height,
25843 window_text_bottom_y (w) - cursor_row->y);
25844
25845 /* If row is completely invisible, don't attempt to delete a cursor which
25846 isn't there. This can happen if cursor is at top of a window, and
25847 we switch to a buffer with a header line in that window. */
25848 if (cursor_row->visible_height <= 0)
25849 goto mark_cursor_off;
25850
25851 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25852 if (cursor_row->cursor_in_fringe_p)
25853 {
25854 cursor_row->cursor_in_fringe_p = 0;
25855 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25856 goto mark_cursor_off;
25857 }
25858
25859 /* This can happen when the new row is shorter than the old one.
25860 In this case, either draw_glyphs or clear_end_of_line
25861 should have cleared the cursor. Note that we wouldn't be
25862 able to erase the cursor in this case because we don't have a
25863 cursor glyph at hand. */
25864 if ((cursor_row->reversed_p
25865 ? (w->phys_cursor.hpos < 0)
25866 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25867 goto mark_cursor_off;
25868
25869 /* When the window is hscrolled, cursor hpos can legitimately be out
25870 of bounds, but we draw the cursor at the corresponding window
25871 margin in that case. */
25872 if (!cursor_row->reversed_p && hpos < 0)
25873 hpos = 0;
25874 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25875 hpos = cursor_row->used[TEXT_AREA] - 1;
25876
25877 /* If the cursor is in the mouse face area, redisplay that when
25878 we clear the cursor. */
25879 if (! NILP (hlinfo->mouse_face_window)
25880 && coords_in_mouse_face_p (w, hpos, vpos)
25881 /* Don't redraw the cursor's spot in mouse face if it is at the
25882 end of a line (on a newline). The cursor appears there, but
25883 mouse highlighting does not. */
25884 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25885 mouse_face_here_p = 1;
25886
25887 /* Maybe clear the display under the cursor. */
25888 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25889 {
25890 int x, y, left_x;
25891 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25892 int width;
25893
25894 cursor_glyph = get_phys_cursor_glyph (w);
25895 if (cursor_glyph == NULL)
25896 goto mark_cursor_off;
25897
25898 width = cursor_glyph->pixel_width;
25899 left_x = window_box_left_offset (w, TEXT_AREA);
25900 x = w->phys_cursor.x;
25901 if (x < left_x)
25902 width -= left_x - x;
25903 width = min (width, window_box_width (w, TEXT_AREA) - x);
25904 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25905 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25906
25907 if (width > 0)
25908 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25909 }
25910
25911 /* Erase the cursor by redrawing the character underneath it. */
25912 if (mouse_face_here_p)
25913 hl = DRAW_MOUSE_FACE;
25914 else
25915 hl = DRAW_NORMAL_TEXT;
25916 draw_phys_cursor_glyph (w, cursor_row, hl);
25917
25918 mark_cursor_off:
25919 w->phys_cursor_on_p = 0;
25920 w->phys_cursor_type = NO_CURSOR;
25921 }
25922
25923
25924 /* EXPORT:
25925 Display or clear cursor of window W. If ON is zero, clear the
25926 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25927 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25928
25929 void
25930 display_and_set_cursor (struct window *w, int on,
25931 int hpos, int vpos, int x, int y)
25932 {
25933 struct frame *f = XFRAME (w->frame);
25934 int new_cursor_type;
25935 int new_cursor_width;
25936 int active_cursor;
25937 struct glyph_row *glyph_row;
25938 struct glyph *glyph;
25939
25940 /* This is pointless on invisible frames, and dangerous on garbaged
25941 windows and frames; in the latter case, the frame or window may
25942 be in the midst of changing its size, and x and y may be off the
25943 window. */
25944 if (! FRAME_VISIBLE_P (f)
25945 || FRAME_GARBAGED_P (f)
25946 || vpos >= w->current_matrix->nrows
25947 || hpos >= w->current_matrix->matrix_w)
25948 return;
25949
25950 /* If cursor is off and we want it off, return quickly. */
25951 if (!on && !w->phys_cursor_on_p)
25952 return;
25953
25954 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25955 /* If cursor row is not enabled, we don't really know where to
25956 display the cursor. */
25957 if (!glyph_row->enabled_p)
25958 {
25959 w->phys_cursor_on_p = 0;
25960 return;
25961 }
25962
25963 glyph = NULL;
25964 if (!glyph_row->exact_window_width_line_p
25965 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25966 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25967
25968 eassert (input_blocked_p ());
25969
25970 /* Set new_cursor_type to the cursor we want to be displayed. */
25971 new_cursor_type = get_window_cursor_type (w, glyph,
25972 &new_cursor_width, &active_cursor);
25973
25974 /* If cursor is currently being shown and we don't want it to be or
25975 it is in the wrong place, or the cursor type is not what we want,
25976 erase it. */
25977 if (w->phys_cursor_on_p
25978 && (!on
25979 || w->phys_cursor.x != x
25980 || w->phys_cursor.y != y
25981 || new_cursor_type != w->phys_cursor_type
25982 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25983 && new_cursor_width != w->phys_cursor_width)))
25984 erase_phys_cursor (w);
25985
25986 /* Don't check phys_cursor_on_p here because that flag is only set
25987 to zero in some cases where we know that the cursor has been
25988 completely erased, to avoid the extra work of erasing the cursor
25989 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25990 still not be visible, or it has only been partly erased. */
25991 if (on)
25992 {
25993 w->phys_cursor_ascent = glyph_row->ascent;
25994 w->phys_cursor_height = glyph_row->height;
25995
25996 /* Set phys_cursor_.* before x_draw_.* is called because some
25997 of them may need the information. */
25998 w->phys_cursor.x = x;
25999 w->phys_cursor.y = glyph_row->y;
26000 w->phys_cursor.hpos = hpos;
26001 w->phys_cursor.vpos = vpos;
26002 }
26003
26004 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26005 new_cursor_type, new_cursor_width,
26006 on, active_cursor);
26007 }
26008
26009
26010 /* Switch the display of W's cursor on or off, according to the value
26011 of ON. */
26012
26013 static void
26014 update_window_cursor (struct window *w, int on)
26015 {
26016 /* Don't update cursor in windows whose frame is in the process
26017 of being deleted. */
26018 if (w->current_matrix)
26019 {
26020 int hpos = w->phys_cursor.hpos;
26021 int vpos = w->phys_cursor.vpos;
26022 struct glyph_row *row;
26023
26024 if (vpos >= w->current_matrix->nrows
26025 || hpos >= w->current_matrix->matrix_w)
26026 return;
26027
26028 row = MATRIX_ROW (w->current_matrix, vpos);
26029
26030 /* When the window is hscrolled, cursor hpos can legitimately be
26031 out of bounds, but we draw the cursor at the corresponding
26032 window margin in that case. */
26033 if (!row->reversed_p && hpos < 0)
26034 hpos = 0;
26035 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26036 hpos = row->used[TEXT_AREA] - 1;
26037
26038 block_input ();
26039 display_and_set_cursor (w, on, hpos, vpos,
26040 w->phys_cursor.x, w->phys_cursor.y);
26041 unblock_input ();
26042 }
26043 }
26044
26045
26046 /* Call update_window_cursor with parameter ON_P on all leaf windows
26047 in the window tree rooted at W. */
26048
26049 static void
26050 update_cursor_in_window_tree (struct window *w, int on_p)
26051 {
26052 while (w)
26053 {
26054 if (!NILP (w->hchild))
26055 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26056 else if (!NILP (w->vchild))
26057 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26058 else
26059 update_window_cursor (w, on_p);
26060
26061 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26062 }
26063 }
26064
26065
26066 /* EXPORT:
26067 Display the cursor on window W, or clear it, according to ON_P.
26068 Don't change the cursor's position. */
26069
26070 void
26071 x_update_cursor (struct frame *f, int on_p)
26072 {
26073 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26074 }
26075
26076
26077 /* EXPORT:
26078 Clear the cursor of window W to background color, and mark the
26079 cursor as not shown. This is used when the text where the cursor
26080 is about to be rewritten. */
26081
26082 void
26083 x_clear_cursor (struct window *w)
26084 {
26085 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26086 update_window_cursor (w, 0);
26087 }
26088
26089 #endif /* HAVE_WINDOW_SYSTEM */
26090
26091 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26092 and MSDOS. */
26093 static void
26094 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26095 int start_hpos, int end_hpos,
26096 enum draw_glyphs_face draw)
26097 {
26098 #ifdef HAVE_WINDOW_SYSTEM
26099 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26100 {
26101 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26102 return;
26103 }
26104 #endif
26105 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26106 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26107 #endif
26108 }
26109
26110 /* Display the active region described by mouse_face_* according to DRAW. */
26111
26112 static void
26113 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26114 {
26115 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26116 struct frame *f = XFRAME (WINDOW_FRAME (w));
26117
26118 if (/* If window is in the process of being destroyed, don't bother
26119 to do anything. */
26120 w->current_matrix != NULL
26121 /* Don't update mouse highlight if hidden */
26122 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26123 /* Recognize when we are called to operate on rows that don't exist
26124 anymore. This can happen when a window is split. */
26125 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26126 {
26127 int phys_cursor_on_p = w->phys_cursor_on_p;
26128 struct glyph_row *row, *first, *last;
26129
26130 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26131 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26132
26133 for (row = first; row <= last && row->enabled_p; ++row)
26134 {
26135 int start_hpos, end_hpos, start_x;
26136
26137 /* For all but the first row, the highlight starts at column 0. */
26138 if (row == first)
26139 {
26140 /* R2L rows have BEG and END in reversed order, but the
26141 screen drawing geometry is always left to right. So
26142 we need to mirror the beginning and end of the
26143 highlighted area in R2L rows. */
26144 if (!row->reversed_p)
26145 {
26146 start_hpos = hlinfo->mouse_face_beg_col;
26147 start_x = hlinfo->mouse_face_beg_x;
26148 }
26149 else if (row == last)
26150 {
26151 start_hpos = hlinfo->mouse_face_end_col;
26152 start_x = hlinfo->mouse_face_end_x;
26153 }
26154 else
26155 {
26156 start_hpos = 0;
26157 start_x = 0;
26158 }
26159 }
26160 else if (row->reversed_p && row == last)
26161 {
26162 start_hpos = hlinfo->mouse_face_end_col;
26163 start_x = hlinfo->mouse_face_end_x;
26164 }
26165 else
26166 {
26167 start_hpos = 0;
26168 start_x = 0;
26169 }
26170
26171 if (row == last)
26172 {
26173 if (!row->reversed_p)
26174 end_hpos = hlinfo->mouse_face_end_col;
26175 else if (row == first)
26176 end_hpos = hlinfo->mouse_face_beg_col;
26177 else
26178 {
26179 end_hpos = row->used[TEXT_AREA];
26180 if (draw == DRAW_NORMAL_TEXT)
26181 row->fill_line_p = 1; /* Clear to end of line */
26182 }
26183 }
26184 else if (row->reversed_p && row == first)
26185 end_hpos = hlinfo->mouse_face_beg_col;
26186 else
26187 {
26188 end_hpos = row->used[TEXT_AREA];
26189 if (draw == DRAW_NORMAL_TEXT)
26190 row->fill_line_p = 1; /* Clear to end of line */
26191 }
26192
26193 if (end_hpos > start_hpos)
26194 {
26195 draw_row_with_mouse_face (w, start_x, row,
26196 start_hpos, end_hpos, draw);
26197
26198 row->mouse_face_p
26199 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26200 }
26201 }
26202
26203 #ifdef HAVE_WINDOW_SYSTEM
26204 /* When we've written over the cursor, arrange for it to
26205 be displayed again. */
26206 if (FRAME_WINDOW_P (f)
26207 && phys_cursor_on_p && !w->phys_cursor_on_p)
26208 {
26209 int hpos = w->phys_cursor.hpos;
26210
26211 /* When the window is hscrolled, cursor hpos can legitimately be
26212 out of bounds, but we draw the cursor at the corresponding
26213 window margin in that case. */
26214 if (!row->reversed_p && hpos < 0)
26215 hpos = 0;
26216 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26217 hpos = row->used[TEXT_AREA] - 1;
26218
26219 block_input ();
26220 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26221 w->phys_cursor.x, w->phys_cursor.y);
26222 unblock_input ();
26223 }
26224 #endif /* HAVE_WINDOW_SYSTEM */
26225 }
26226
26227 #ifdef HAVE_WINDOW_SYSTEM
26228 /* Change the mouse cursor. */
26229 if (FRAME_WINDOW_P (f))
26230 {
26231 if (draw == DRAW_NORMAL_TEXT
26232 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26233 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26234 else if (draw == DRAW_MOUSE_FACE)
26235 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26236 else
26237 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26238 }
26239 #endif /* HAVE_WINDOW_SYSTEM */
26240 }
26241
26242 /* EXPORT:
26243 Clear out the mouse-highlighted active region.
26244 Redraw it un-highlighted first. Value is non-zero if mouse
26245 face was actually drawn unhighlighted. */
26246
26247 int
26248 clear_mouse_face (Mouse_HLInfo *hlinfo)
26249 {
26250 int cleared = 0;
26251
26252 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26253 {
26254 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26255 cleared = 1;
26256 }
26257
26258 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26259 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26260 hlinfo->mouse_face_window = Qnil;
26261 hlinfo->mouse_face_overlay = Qnil;
26262 return cleared;
26263 }
26264
26265 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26266 within the mouse face on that window. */
26267 static int
26268 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26269 {
26270 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26271
26272 /* Quickly resolve the easy cases. */
26273 if (!(WINDOWP (hlinfo->mouse_face_window)
26274 && XWINDOW (hlinfo->mouse_face_window) == w))
26275 return 0;
26276 if (vpos < hlinfo->mouse_face_beg_row
26277 || vpos > hlinfo->mouse_face_end_row)
26278 return 0;
26279 if (vpos > hlinfo->mouse_face_beg_row
26280 && vpos < hlinfo->mouse_face_end_row)
26281 return 1;
26282
26283 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26284 {
26285 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26286 {
26287 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26288 return 1;
26289 }
26290 else if ((vpos == hlinfo->mouse_face_beg_row
26291 && hpos >= hlinfo->mouse_face_beg_col)
26292 || (vpos == hlinfo->mouse_face_end_row
26293 && hpos < hlinfo->mouse_face_end_col))
26294 return 1;
26295 }
26296 else
26297 {
26298 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26299 {
26300 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26301 return 1;
26302 }
26303 else if ((vpos == hlinfo->mouse_face_beg_row
26304 && hpos <= hlinfo->mouse_face_beg_col)
26305 || (vpos == hlinfo->mouse_face_end_row
26306 && hpos > hlinfo->mouse_face_end_col))
26307 return 1;
26308 }
26309 return 0;
26310 }
26311
26312
26313 /* EXPORT:
26314 Non-zero if physical cursor of window W is within mouse face. */
26315
26316 int
26317 cursor_in_mouse_face_p (struct window *w)
26318 {
26319 int hpos = w->phys_cursor.hpos;
26320 int vpos = w->phys_cursor.vpos;
26321 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26322
26323 /* When the window is hscrolled, cursor hpos can legitimately be out
26324 of bounds, but we draw the cursor at the corresponding window
26325 margin in that case. */
26326 if (!row->reversed_p && hpos < 0)
26327 hpos = 0;
26328 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26329 hpos = row->used[TEXT_AREA] - 1;
26330
26331 return coords_in_mouse_face_p (w, hpos, vpos);
26332 }
26333
26334
26335 \f
26336 /* Find the glyph rows START_ROW and END_ROW of window W that display
26337 characters between buffer positions START_CHARPOS and END_CHARPOS
26338 (excluding END_CHARPOS). DISP_STRING is a display string that
26339 covers these buffer positions. This is similar to
26340 row_containing_pos, but is more accurate when bidi reordering makes
26341 buffer positions change non-linearly with glyph rows. */
26342 static void
26343 rows_from_pos_range (struct window *w,
26344 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26345 Lisp_Object disp_string,
26346 struct glyph_row **start, struct glyph_row **end)
26347 {
26348 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26349 int last_y = window_text_bottom_y (w);
26350 struct glyph_row *row;
26351
26352 *start = NULL;
26353 *end = NULL;
26354
26355 while (!first->enabled_p
26356 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26357 first++;
26358
26359 /* Find the START row. */
26360 for (row = first;
26361 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26362 row++)
26363 {
26364 /* A row can potentially be the START row if the range of the
26365 characters it displays intersects the range
26366 [START_CHARPOS..END_CHARPOS). */
26367 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26368 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26369 /* See the commentary in row_containing_pos, for the
26370 explanation of the complicated way to check whether
26371 some position is beyond the end of the characters
26372 displayed by a row. */
26373 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26374 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26375 && !row->ends_at_zv_p
26376 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26377 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26378 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26379 && !row->ends_at_zv_p
26380 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26381 {
26382 /* Found a candidate row. Now make sure at least one of the
26383 glyphs it displays has a charpos from the range
26384 [START_CHARPOS..END_CHARPOS).
26385
26386 This is not obvious because bidi reordering could make
26387 buffer positions of a row be 1,2,3,102,101,100, and if we
26388 want to highlight characters in [50..60), we don't want
26389 this row, even though [50..60) does intersect [1..103),
26390 the range of character positions given by the row's start
26391 and end positions. */
26392 struct glyph *g = row->glyphs[TEXT_AREA];
26393 struct glyph *e = g + row->used[TEXT_AREA];
26394
26395 while (g < e)
26396 {
26397 if (((BUFFERP (g->object) || INTEGERP (g->object))
26398 && start_charpos <= g->charpos && g->charpos < end_charpos)
26399 /* A glyph that comes from DISP_STRING is by
26400 definition to be highlighted. */
26401 || EQ (g->object, disp_string))
26402 *start = row;
26403 g++;
26404 }
26405 if (*start)
26406 break;
26407 }
26408 }
26409
26410 /* Find the END row. */
26411 if (!*start
26412 /* If the last row is partially visible, start looking for END
26413 from that row, instead of starting from FIRST. */
26414 && !(row->enabled_p
26415 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26416 row = first;
26417 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26418 {
26419 struct glyph_row *next = row + 1;
26420 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26421
26422 if (!next->enabled_p
26423 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26424 /* The first row >= START whose range of displayed characters
26425 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26426 is the row END + 1. */
26427 || (start_charpos < next_start
26428 && end_charpos < next_start)
26429 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26430 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26431 && !next->ends_at_zv_p
26432 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26433 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26434 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26435 && !next->ends_at_zv_p
26436 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26437 {
26438 *end = row;
26439 break;
26440 }
26441 else
26442 {
26443 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26444 but none of the characters it displays are in the range, it is
26445 also END + 1. */
26446 struct glyph *g = next->glyphs[TEXT_AREA];
26447 struct glyph *s = g;
26448 struct glyph *e = g + next->used[TEXT_AREA];
26449
26450 while (g < e)
26451 {
26452 if (((BUFFERP (g->object) || INTEGERP (g->object))
26453 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26454 /* If the buffer position of the first glyph in
26455 the row is equal to END_CHARPOS, it means
26456 the last character to be highlighted is the
26457 newline of ROW, and we must consider NEXT as
26458 END, not END+1. */
26459 || (((!next->reversed_p && g == s)
26460 || (next->reversed_p && g == e - 1))
26461 && (g->charpos == end_charpos
26462 /* Special case for when NEXT is an
26463 empty line at ZV. */
26464 || (g->charpos == -1
26465 && !row->ends_at_zv_p
26466 && next_start == end_charpos)))))
26467 /* A glyph that comes from DISP_STRING is by
26468 definition to be highlighted. */
26469 || EQ (g->object, disp_string))
26470 break;
26471 g++;
26472 }
26473 if (g == e)
26474 {
26475 *end = row;
26476 break;
26477 }
26478 /* The first row that ends at ZV must be the last to be
26479 highlighted. */
26480 else if (next->ends_at_zv_p)
26481 {
26482 *end = next;
26483 break;
26484 }
26485 }
26486 }
26487 }
26488
26489 /* This function sets the mouse_face_* elements of HLINFO, assuming
26490 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26491 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26492 for the overlay or run of text properties specifying the mouse
26493 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26494 before-string and after-string that must also be highlighted.
26495 DISP_STRING, if non-nil, is a display string that may cover some
26496 or all of the highlighted text. */
26497
26498 static void
26499 mouse_face_from_buffer_pos (Lisp_Object window,
26500 Mouse_HLInfo *hlinfo,
26501 ptrdiff_t mouse_charpos,
26502 ptrdiff_t start_charpos,
26503 ptrdiff_t end_charpos,
26504 Lisp_Object before_string,
26505 Lisp_Object after_string,
26506 Lisp_Object disp_string)
26507 {
26508 struct window *w = XWINDOW (window);
26509 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26510 struct glyph_row *r1, *r2;
26511 struct glyph *glyph, *end;
26512 ptrdiff_t ignore, pos;
26513 int x;
26514
26515 eassert (NILP (disp_string) || STRINGP (disp_string));
26516 eassert (NILP (before_string) || STRINGP (before_string));
26517 eassert (NILP (after_string) || STRINGP (after_string));
26518
26519 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26520 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26521 if (r1 == NULL)
26522 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26523 /* If the before-string or display-string contains newlines,
26524 rows_from_pos_range skips to its last row. Move back. */
26525 if (!NILP (before_string) || !NILP (disp_string))
26526 {
26527 struct glyph_row *prev;
26528 while ((prev = r1 - 1, prev >= first)
26529 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26530 && prev->used[TEXT_AREA] > 0)
26531 {
26532 struct glyph *beg = prev->glyphs[TEXT_AREA];
26533 glyph = beg + prev->used[TEXT_AREA];
26534 while (--glyph >= beg && INTEGERP (glyph->object));
26535 if (glyph < beg
26536 || !(EQ (glyph->object, before_string)
26537 || EQ (glyph->object, disp_string)))
26538 break;
26539 r1 = prev;
26540 }
26541 }
26542 if (r2 == NULL)
26543 {
26544 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26545 hlinfo->mouse_face_past_end = 1;
26546 }
26547 else if (!NILP (after_string))
26548 {
26549 /* If the after-string has newlines, advance to its last row. */
26550 struct glyph_row *next;
26551 struct glyph_row *last
26552 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26553
26554 for (next = r2 + 1;
26555 next <= last
26556 && next->used[TEXT_AREA] > 0
26557 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26558 ++next)
26559 r2 = next;
26560 }
26561 /* The rest of the display engine assumes that mouse_face_beg_row is
26562 either above mouse_face_end_row or identical to it. But with
26563 bidi-reordered continued lines, the row for START_CHARPOS could
26564 be below the row for END_CHARPOS. If so, swap the rows and store
26565 them in correct order. */
26566 if (r1->y > r2->y)
26567 {
26568 struct glyph_row *tem = r2;
26569
26570 r2 = r1;
26571 r1 = tem;
26572 }
26573
26574 hlinfo->mouse_face_beg_y = r1->y;
26575 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26576 hlinfo->mouse_face_end_y = r2->y;
26577 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26578
26579 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26580 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26581 could be anywhere in the row and in any order. The strategy
26582 below is to find the leftmost and the rightmost glyph that
26583 belongs to either of these 3 strings, or whose position is
26584 between START_CHARPOS and END_CHARPOS, and highlight all the
26585 glyphs between those two. This may cover more than just the text
26586 between START_CHARPOS and END_CHARPOS if the range of characters
26587 strides the bidi level boundary, e.g. if the beginning is in R2L
26588 text while the end is in L2R text or vice versa. */
26589 if (!r1->reversed_p)
26590 {
26591 /* This row is in a left to right paragraph. Scan it left to
26592 right. */
26593 glyph = r1->glyphs[TEXT_AREA];
26594 end = glyph + r1->used[TEXT_AREA];
26595 x = r1->x;
26596
26597 /* Skip truncation glyphs at the start of the glyph row. */
26598 if (r1->displays_text_p)
26599 for (; glyph < end
26600 && INTEGERP (glyph->object)
26601 && glyph->charpos < 0;
26602 ++glyph)
26603 x += glyph->pixel_width;
26604
26605 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26606 or DISP_STRING, and the first glyph from buffer whose
26607 position is between START_CHARPOS and END_CHARPOS. */
26608 for (; glyph < end
26609 && !INTEGERP (glyph->object)
26610 && !EQ (glyph->object, disp_string)
26611 && !(BUFFERP (glyph->object)
26612 && (glyph->charpos >= start_charpos
26613 && glyph->charpos < end_charpos));
26614 ++glyph)
26615 {
26616 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26617 are present at buffer positions between START_CHARPOS and
26618 END_CHARPOS, or if they come from an overlay. */
26619 if (EQ (glyph->object, before_string))
26620 {
26621 pos = string_buffer_position (before_string,
26622 start_charpos);
26623 /* If pos == 0, it means before_string came from an
26624 overlay, not from a buffer position. */
26625 if (!pos || (pos >= start_charpos && pos < end_charpos))
26626 break;
26627 }
26628 else if (EQ (glyph->object, after_string))
26629 {
26630 pos = string_buffer_position (after_string, end_charpos);
26631 if (!pos || (pos >= start_charpos && pos < end_charpos))
26632 break;
26633 }
26634 x += glyph->pixel_width;
26635 }
26636 hlinfo->mouse_face_beg_x = x;
26637 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26638 }
26639 else
26640 {
26641 /* This row is in a right to left paragraph. Scan it right to
26642 left. */
26643 struct glyph *g;
26644
26645 end = r1->glyphs[TEXT_AREA] - 1;
26646 glyph = end + r1->used[TEXT_AREA];
26647
26648 /* Skip truncation glyphs at the start of the glyph row. */
26649 if (r1->displays_text_p)
26650 for (; glyph > end
26651 && INTEGERP (glyph->object)
26652 && glyph->charpos < 0;
26653 --glyph)
26654 ;
26655
26656 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26657 or DISP_STRING, and the first glyph from buffer whose
26658 position is between START_CHARPOS and END_CHARPOS. */
26659 for (; glyph > end
26660 && !INTEGERP (glyph->object)
26661 && !EQ (glyph->object, disp_string)
26662 && !(BUFFERP (glyph->object)
26663 && (glyph->charpos >= start_charpos
26664 && glyph->charpos < end_charpos));
26665 --glyph)
26666 {
26667 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26668 are present at buffer positions between START_CHARPOS and
26669 END_CHARPOS, or if they come from an overlay. */
26670 if (EQ (glyph->object, before_string))
26671 {
26672 pos = string_buffer_position (before_string, start_charpos);
26673 /* If pos == 0, it means before_string came from an
26674 overlay, not from a buffer position. */
26675 if (!pos || (pos >= start_charpos && pos < end_charpos))
26676 break;
26677 }
26678 else if (EQ (glyph->object, after_string))
26679 {
26680 pos = string_buffer_position (after_string, end_charpos);
26681 if (!pos || (pos >= start_charpos && pos < end_charpos))
26682 break;
26683 }
26684 }
26685
26686 glyph++; /* first glyph to the right of the highlighted area */
26687 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26688 x += g->pixel_width;
26689 hlinfo->mouse_face_beg_x = x;
26690 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26691 }
26692
26693 /* If the highlight ends in a different row, compute GLYPH and END
26694 for the end row. Otherwise, reuse the values computed above for
26695 the row where the highlight begins. */
26696 if (r2 != r1)
26697 {
26698 if (!r2->reversed_p)
26699 {
26700 glyph = r2->glyphs[TEXT_AREA];
26701 end = glyph + r2->used[TEXT_AREA];
26702 x = r2->x;
26703 }
26704 else
26705 {
26706 end = r2->glyphs[TEXT_AREA] - 1;
26707 glyph = end + r2->used[TEXT_AREA];
26708 }
26709 }
26710
26711 if (!r2->reversed_p)
26712 {
26713 /* Skip truncation and continuation glyphs near the end of the
26714 row, and also blanks and stretch glyphs inserted by
26715 extend_face_to_end_of_line. */
26716 while (end > glyph
26717 && INTEGERP ((end - 1)->object))
26718 --end;
26719 /* Scan the rest of the glyph row from the end, looking for the
26720 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26721 DISP_STRING, or whose position is between START_CHARPOS
26722 and END_CHARPOS */
26723 for (--end;
26724 end > glyph
26725 && !INTEGERP (end->object)
26726 && !EQ (end->object, disp_string)
26727 && !(BUFFERP (end->object)
26728 && (end->charpos >= start_charpos
26729 && end->charpos < end_charpos));
26730 --end)
26731 {
26732 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26733 are present at buffer positions between START_CHARPOS and
26734 END_CHARPOS, or if they come from an overlay. */
26735 if (EQ (end->object, before_string))
26736 {
26737 pos = string_buffer_position (before_string, start_charpos);
26738 if (!pos || (pos >= start_charpos && pos < end_charpos))
26739 break;
26740 }
26741 else if (EQ (end->object, after_string))
26742 {
26743 pos = string_buffer_position (after_string, end_charpos);
26744 if (!pos || (pos >= start_charpos && pos < end_charpos))
26745 break;
26746 }
26747 }
26748 /* Find the X coordinate of the last glyph to be highlighted. */
26749 for (; glyph <= end; ++glyph)
26750 x += glyph->pixel_width;
26751
26752 hlinfo->mouse_face_end_x = x;
26753 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26754 }
26755 else
26756 {
26757 /* Skip truncation and continuation glyphs near the end of the
26758 row, and also blanks and stretch glyphs inserted by
26759 extend_face_to_end_of_line. */
26760 x = r2->x;
26761 end++;
26762 while (end < glyph
26763 && INTEGERP (end->object))
26764 {
26765 x += end->pixel_width;
26766 ++end;
26767 }
26768 /* Scan the rest of the glyph row from the end, looking for the
26769 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26770 DISP_STRING, or whose position is between START_CHARPOS
26771 and END_CHARPOS */
26772 for ( ;
26773 end < glyph
26774 && !INTEGERP (end->object)
26775 && !EQ (end->object, disp_string)
26776 && !(BUFFERP (end->object)
26777 && (end->charpos >= start_charpos
26778 && end->charpos < end_charpos));
26779 ++end)
26780 {
26781 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26782 are present at buffer positions between START_CHARPOS and
26783 END_CHARPOS, or if they come from an overlay. */
26784 if (EQ (end->object, before_string))
26785 {
26786 pos = string_buffer_position (before_string, start_charpos);
26787 if (!pos || (pos >= start_charpos && pos < end_charpos))
26788 break;
26789 }
26790 else if (EQ (end->object, after_string))
26791 {
26792 pos = string_buffer_position (after_string, end_charpos);
26793 if (!pos || (pos >= start_charpos && pos < end_charpos))
26794 break;
26795 }
26796 x += end->pixel_width;
26797 }
26798 /* If we exited the above loop because we arrived at the last
26799 glyph of the row, and its buffer position is still not in
26800 range, it means the last character in range is the preceding
26801 newline. Bump the end column and x values to get past the
26802 last glyph. */
26803 if (end == glyph
26804 && BUFFERP (end->object)
26805 && (end->charpos < start_charpos
26806 || end->charpos >= end_charpos))
26807 {
26808 x += end->pixel_width;
26809 ++end;
26810 }
26811 hlinfo->mouse_face_end_x = x;
26812 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26813 }
26814
26815 hlinfo->mouse_face_window = window;
26816 hlinfo->mouse_face_face_id
26817 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26818 mouse_charpos + 1,
26819 !hlinfo->mouse_face_hidden, -1);
26820 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26821 }
26822
26823 /* The following function is not used anymore (replaced with
26824 mouse_face_from_string_pos), but I leave it here for the time
26825 being, in case someone would. */
26826
26827 #if 0 /* not used */
26828
26829 /* Find the position of the glyph for position POS in OBJECT in
26830 window W's current matrix, and return in *X, *Y the pixel
26831 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26832
26833 RIGHT_P non-zero means return the position of the right edge of the
26834 glyph, RIGHT_P zero means return the left edge position.
26835
26836 If no glyph for POS exists in the matrix, return the position of
26837 the glyph with the next smaller position that is in the matrix, if
26838 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26839 exists in the matrix, return the position of the glyph with the
26840 next larger position in OBJECT.
26841
26842 Value is non-zero if a glyph was found. */
26843
26844 static int
26845 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26846 int *hpos, int *vpos, int *x, int *y, int right_p)
26847 {
26848 int yb = window_text_bottom_y (w);
26849 struct glyph_row *r;
26850 struct glyph *best_glyph = NULL;
26851 struct glyph_row *best_row = NULL;
26852 int best_x = 0;
26853
26854 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26855 r->enabled_p && r->y < yb;
26856 ++r)
26857 {
26858 struct glyph *g = r->glyphs[TEXT_AREA];
26859 struct glyph *e = g + r->used[TEXT_AREA];
26860 int gx;
26861
26862 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26863 if (EQ (g->object, object))
26864 {
26865 if (g->charpos == pos)
26866 {
26867 best_glyph = g;
26868 best_x = gx;
26869 best_row = r;
26870 goto found;
26871 }
26872 else if (best_glyph == NULL
26873 || ((eabs (g->charpos - pos)
26874 < eabs (best_glyph->charpos - pos))
26875 && (right_p
26876 ? g->charpos < pos
26877 : g->charpos > pos)))
26878 {
26879 best_glyph = g;
26880 best_x = gx;
26881 best_row = r;
26882 }
26883 }
26884 }
26885
26886 found:
26887
26888 if (best_glyph)
26889 {
26890 *x = best_x;
26891 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26892
26893 if (right_p)
26894 {
26895 *x += best_glyph->pixel_width;
26896 ++*hpos;
26897 }
26898
26899 *y = best_row->y;
26900 *vpos = best_row - w->current_matrix->rows;
26901 }
26902
26903 return best_glyph != NULL;
26904 }
26905 #endif /* not used */
26906
26907 /* Find the positions of the first and the last glyphs in window W's
26908 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26909 (assumed to be a string), and return in HLINFO's mouse_face_*
26910 members the pixel and column/row coordinates of those glyphs. */
26911
26912 static void
26913 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26914 Lisp_Object object,
26915 ptrdiff_t startpos, ptrdiff_t endpos)
26916 {
26917 int yb = window_text_bottom_y (w);
26918 struct glyph_row *r;
26919 struct glyph *g, *e;
26920 int gx;
26921 int found = 0;
26922
26923 /* Find the glyph row with at least one position in the range
26924 [STARTPOS..ENDPOS], and the first glyph in that row whose
26925 position belongs to that range. */
26926 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26927 r->enabled_p && r->y < yb;
26928 ++r)
26929 {
26930 if (!r->reversed_p)
26931 {
26932 g = r->glyphs[TEXT_AREA];
26933 e = g + r->used[TEXT_AREA];
26934 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26935 if (EQ (g->object, object)
26936 && startpos <= g->charpos && g->charpos <= endpos)
26937 {
26938 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26939 hlinfo->mouse_face_beg_y = r->y;
26940 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26941 hlinfo->mouse_face_beg_x = gx;
26942 found = 1;
26943 break;
26944 }
26945 }
26946 else
26947 {
26948 struct glyph *g1;
26949
26950 e = r->glyphs[TEXT_AREA];
26951 g = e + r->used[TEXT_AREA];
26952 for ( ; g > e; --g)
26953 if (EQ ((g-1)->object, object)
26954 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26955 {
26956 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26957 hlinfo->mouse_face_beg_y = r->y;
26958 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26959 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26960 gx += g1->pixel_width;
26961 hlinfo->mouse_face_beg_x = gx;
26962 found = 1;
26963 break;
26964 }
26965 }
26966 if (found)
26967 break;
26968 }
26969
26970 if (!found)
26971 return;
26972
26973 /* Starting with the next row, look for the first row which does NOT
26974 include any glyphs whose positions are in the range. */
26975 for (++r; r->enabled_p && r->y < yb; ++r)
26976 {
26977 g = r->glyphs[TEXT_AREA];
26978 e = g + r->used[TEXT_AREA];
26979 found = 0;
26980 for ( ; g < e; ++g)
26981 if (EQ (g->object, object)
26982 && startpos <= g->charpos && g->charpos <= endpos)
26983 {
26984 found = 1;
26985 break;
26986 }
26987 if (!found)
26988 break;
26989 }
26990
26991 /* The highlighted region ends on the previous row. */
26992 r--;
26993
26994 /* Set the end row and its vertical pixel coordinate. */
26995 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26996 hlinfo->mouse_face_end_y = r->y;
26997
26998 /* Compute and set the end column and the end column's horizontal
26999 pixel coordinate. */
27000 if (!r->reversed_p)
27001 {
27002 g = r->glyphs[TEXT_AREA];
27003 e = g + r->used[TEXT_AREA];
27004 for ( ; e > g; --e)
27005 if (EQ ((e-1)->object, object)
27006 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27007 break;
27008 hlinfo->mouse_face_end_col = e - g;
27009
27010 for (gx = r->x; g < e; ++g)
27011 gx += g->pixel_width;
27012 hlinfo->mouse_face_end_x = gx;
27013 }
27014 else
27015 {
27016 e = r->glyphs[TEXT_AREA];
27017 g = e + r->used[TEXT_AREA];
27018 for (gx = r->x ; e < g; ++e)
27019 {
27020 if (EQ (e->object, object)
27021 && startpos <= e->charpos && e->charpos <= endpos)
27022 break;
27023 gx += e->pixel_width;
27024 }
27025 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27026 hlinfo->mouse_face_end_x = gx;
27027 }
27028 }
27029
27030 #ifdef HAVE_WINDOW_SYSTEM
27031
27032 /* See if position X, Y is within a hot-spot of an image. */
27033
27034 static int
27035 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27036 {
27037 if (!CONSP (hot_spot))
27038 return 0;
27039
27040 if (EQ (XCAR (hot_spot), Qrect))
27041 {
27042 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27043 Lisp_Object rect = XCDR (hot_spot);
27044 Lisp_Object tem;
27045 if (!CONSP (rect))
27046 return 0;
27047 if (!CONSP (XCAR (rect)))
27048 return 0;
27049 if (!CONSP (XCDR (rect)))
27050 return 0;
27051 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27052 return 0;
27053 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27054 return 0;
27055 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27056 return 0;
27057 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27058 return 0;
27059 return 1;
27060 }
27061 else if (EQ (XCAR (hot_spot), Qcircle))
27062 {
27063 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27064 Lisp_Object circ = XCDR (hot_spot);
27065 Lisp_Object lr, lx0, ly0;
27066 if (CONSP (circ)
27067 && CONSP (XCAR (circ))
27068 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27069 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27070 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27071 {
27072 double r = XFLOATINT (lr);
27073 double dx = XINT (lx0) - x;
27074 double dy = XINT (ly0) - y;
27075 return (dx * dx + dy * dy <= r * r);
27076 }
27077 }
27078 else if (EQ (XCAR (hot_spot), Qpoly))
27079 {
27080 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27081 if (VECTORP (XCDR (hot_spot)))
27082 {
27083 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27084 Lisp_Object *poly = v->contents;
27085 ptrdiff_t n = v->header.size;
27086 ptrdiff_t i;
27087 int inside = 0;
27088 Lisp_Object lx, ly;
27089 int x0, y0;
27090
27091 /* Need an even number of coordinates, and at least 3 edges. */
27092 if (n < 6 || n & 1)
27093 return 0;
27094
27095 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27096 If count is odd, we are inside polygon. Pixels on edges
27097 may or may not be included depending on actual geometry of the
27098 polygon. */
27099 if ((lx = poly[n-2], !INTEGERP (lx))
27100 || (ly = poly[n-1], !INTEGERP (lx)))
27101 return 0;
27102 x0 = XINT (lx), y0 = XINT (ly);
27103 for (i = 0; i < n; i += 2)
27104 {
27105 int x1 = x0, y1 = y0;
27106 if ((lx = poly[i], !INTEGERP (lx))
27107 || (ly = poly[i+1], !INTEGERP (ly)))
27108 return 0;
27109 x0 = XINT (lx), y0 = XINT (ly);
27110
27111 /* Does this segment cross the X line? */
27112 if (x0 >= x)
27113 {
27114 if (x1 >= x)
27115 continue;
27116 }
27117 else if (x1 < x)
27118 continue;
27119 if (y > y0 && y > y1)
27120 continue;
27121 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27122 inside = !inside;
27123 }
27124 return inside;
27125 }
27126 }
27127 return 0;
27128 }
27129
27130 Lisp_Object
27131 find_hot_spot (Lisp_Object map, int x, int y)
27132 {
27133 while (CONSP (map))
27134 {
27135 if (CONSP (XCAR (map))
27136 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27137 return XCAR (map);
27138 map = XCDR (map);
27139 }
27140
27141 return Qnil;
27142 }
27143
27144 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27145 3, 3, 0,
27146 doc: /* Lookup in image map MAP coordinates X and Y.
27147 An image map is an alist where each element has the format (AREA ID PLIST).
27148 An AREA is specified as either a rectangle, a circle, or a polygon:
27149 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27150 pixel coordinates of the upper left and bottom right corners.
27151 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27152 and the radius of the circle; r may be a float or integer.
27153 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27154 vector describes one corner in the polygon.
27155 Returns the alist element for the first matching AREA in MAP. */)
27156 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27157 {
27158 if (NILP (map))
27159 return Qnil;
27160
27161 CHECK_NUMBER (x);
27162 CHECK_NUMBER (y);
27163
27164 return find_hot_spot (map,
27165 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27166 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27167 }
27168
27169
27170 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27171 static void
27172 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27173 {
27174 /* Do not change cursor shape while dragging mouse. */
27175 if (!NILP (do_mouse_tracking))
27176 return;
27177
27178 if (!NILP (pointer))
27179 {
27180 if (EQ (pointer, Qarrow))
27181 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27182 else if (EQ (pointer, Qhand))
27183 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27184 else if (EQ (pointer, Qtext))
27185 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27186 else if (EQ (pointer, intern ("hdrag")))
27187 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27188 #ifdef HAVE_X_WINDOWS
27189 else if (EQ (pointer, intern ("vdrag")))
27190 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27191 #endif
27192 else if (EQ (pointer, intern ("hourglass")))
27193 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27194 else if (EQ (pointer, Qmodeline))
27195 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27196 else
27197 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27198 }
27199
27200 if (cursor != No_Cursor)
27201 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27202 }
27203
27204 #endif /* HAVE_WINDOW_SYSTEM */
27205
27206 /* Take proper action when mouse has moved to the mode or header line
27207 or marginal area AREA of window W, x-position X and y-position Y.
27208 X is relative to the start of the text display area of W, so the
27209 width of bitmap areas and scroll bars must be subtracted to get a
27210 position relative to the start of the mode line. */
27211
27212 static void
27213 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27214 enum window_part area)
27215 {
27216 struct window *w = XWINDOW (window);
27217 struct frame *f = XFRAME (w->frame);
27218 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27219 #ifdef HAVE_WINDOW_SYSTEM
27220 Display_Info *dpyinfo;
27221 #endif
27222 Cursor cursor = No_Cursor;
27223 Lisp_Object pointer = Qnil;
27224 int dx, dy, width, height;
27225 ptrdiff_t charpos;
27226 Lisp_Object string, object = Qnil;
27227 Lisp_Object pos IF_LINT (= Qnil), help;
27228
27229 Lisp_Object mouse_face;
27230 int original_x_pixel = x;
27231 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27232 struct glyph_row *row IF_LINT (= 0);
27233
27234 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27235 {
27236 int x0;
27237 struct glyph *end;
27238
27239 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27240 returns them in row/column units! */
27241 string = mode_line_string (w, area, &x, &y, &charpos,
27242 &object, &dx, &dy, &width, &height);
27243
27244 row = (area == ON_MODE_LINE
27245 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27246 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27247
27248 /* Find the glyph under the mouse pointer. */
27249 if (row->mode_line_p && row->enabled_p)
27250 {
27251 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27252 end = glyph + row->used[TEXT_AREA];
27253
27254 for (x0 = original_x_pixel;
27255 glyph < end && x0 >= glyph->pixel_width;
27256 ++glyph)
27257 x0 -= glyph->pixel_width;
27258
27259 if (glyph >= end)
27260 glyph = NULL;
27261 }
27262 }
27263 else
27264 {
27265 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27266 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27267 returns them in row/column units! */
27268 string = marginal_area_string (w, area, &x, &y, &charpos,
27269 &object, &dx, &dy, &width, &height);
27270 }
27271
27272 help = Qnil;
27273
27274 #ifdef HAVE_WINDOW_SYSTEM
27275 if (IMAGEP (object))
27276 {
27277 Lisp_Object image_map, hotspot;
27278 if ((image_map = Fplist_get (XCDR (object), QCmap),
27279 !NILP (image_map))
27280 && (hotspot = find_hot_spot (image_map, dx, dy),
27281 CONSP (hotspot))
27282 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27283 {
27284 Lisp_Object plist;
27285
27286 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27287 If so, we could look for mouse-enter, mouse-leave
27288 properties in PLIST (and do something...). */
27289 hotspot = XCDR (hotspot);
27290 if (CONSP (hotspot)
27291 && (plist = XCAR (hotspot), CONSP (plist)))
27292 {
27293 pointer = Fplist_get (plist, Qpointer);
27294 if (NILP (pointer))
27295 pointer = Qhand;
27296 help = Fplist_get (plist, Qhelp_echo);
27297 if (!NILP (help))
27298 {
27299 help_echo_string = help;
27300 XSETWINDOW (help_echo_window, w);
27301 help_echo_object = w->buffer;
27302 help_echo_pos = charpos;
27303 }
27304 }
27305 }
27306 if (NILP (pointer))
27307 pointer = Fplist_get (XCDR (object), QCpointer);
27308 }
27309 #endif /* HAVE_WINDOW_SYSTEM */
27310
27311 if (STRINGP (string))
27312 pos = make_number (charpos);
27313
27314 /* Set the help text and mouse pointer. If the mouse is on a part
27315 of the mode line without any text (e.g. past the right edge of
27316 the mode line text), use the default help text and pointer. */
27317 if (STRINGP (string) || area == ON_MODE_LINE)
27318 {
27319 /* Arrange to display the help by setting the global variables
27320 help_echo_string, help_echo_object, and help_echo_pos. */
27321 if (NILP (help))
27322 {
27323 if (STRINGP (string))
27324 help = Fget_text_property (pos, Qhelp_echo, string);
27325
27326 if (!NILP (help))
27327 {
27328 help_echo_string = help;
27329 XSETWINDOW (help_echo_window, w);
27330 help_echo_object = string;
27331 help_echo_pos = charpos;
27332 }
27333 else if (area == ON_MODE_LINE)
27334 {
27335 Lisp_Object default_help
27336 = buffer_local_value_1 (Qmode_line_default_help_echo,
27337 w->buffer);
27338
27339 if (STRINGP (default_help))
27340 {
27341 help_echo_string = default_help;
27342 XSETWINDOW (help_echo_window, w);
27343 help_echo_object = Qnil;
27344 help_echo_pos = -1;
27345 }
27346 }
27347 }
27348
27349 #ifdef HAVE_WINDOW_SYSTEM
27350 /* Change the mouse pointer according to what is under it. */
27351 if (FRAME_WINDOW_P (f))
27352 {
27353 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27354 if (STRINGP (string))
27355 {
27356 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27357
27358 if (NILP (pointer))
27359 pointer = Fget_text_property (pos, Qpointer, string);
27360
27361 /* Change the mouse pointer according to what is under X/Y. */
27362 if (NILP (pointer)
27363 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27364 {
27365 Lisp_Object map;
27366 map = Fget_text_property (pos, Qlocal_map, string);
27367 if (!KEYMAPP (map))
27368 map = Fget_text_property (pos, Qkeymap, string);
27369 if (!KEYMAPP (map))
27370 cursor = dpyinfo->vertical_scroll_bar_cursor;
27371 }
27372 }
27373 else
27374 /* Default mode-line pointer. */
27375 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27376 }
27377 #endif
27378 }
27379
27380 /* Change the mouse face according to what is under X/Y. */
27381 if (STRINGP (string))
27382 {
27383 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27384 if (!NILP (mouse_face)
27385 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27386 && glyph)
27387 {
27388 Lisp_Object b, e;
27389
27390 struct glyph * tmp_glyph;
27391
27392 int gpos;
27393 int gseq_length;
27394 int total_pixel_width;
27395 ptrdiff_t begpos, endpos, ignore;
27396
27397 int vpos, hpos;
27398
27399 b = Fprevious_single_property_change (make_number (charpos + 1),
27400 Qmouse_face, string, Qnil);
27401 if (NILP (b))
27402 begpos = 0;
27403 else
27404 begpos = XINT (b);
27405
27406 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27407 if (NILP (e))
27408 endpos = SCHARS (string);
27409 else
27410 endpos = XINT (e);
27411
27412 /* Calculate the glyph position GPOS of GLYPH in the
27413 displayed string, relative to the beginning of the
27414 highlighted part of the string.
27415
27416 Note: GPOS is different from CHARPOS. CHARPOS is the
27417 position of GLYPH in the internal string object. A mode
27418 line string format has structures which are converted to
27419 a flattened string by the Emacs Lisp interpreter. The
27420 internal string is an element of those structures. The
27421 displayed string is the flattened string. */
27422 tmp_glyph = row_start_glyph;
27423 while (tmp_glyph < glyph
27424 && (!(EQ (tmp_glyph->object, glyph->object)
27425 && begpos <= tmp_glyph->charpos
27426 && tmp_glyph->charpos < endpos)))
27427 tmp_glyph++;
27428 gpos = glyph - tmp_glyph;
27429
27430 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27431 the highlighted part of the displayed string to which
27432 GLYPH belongs. Note: GSEQ_LENGTH is different from
27433 SCHARS (STRING), because the latter returns the length of
27434 the internal string. */
27435 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27436 tmp_glyph > glyph
27437 && (!(EQ (tmp_glyph->object, glyph->object)
27438 && begpos <= tmp_glyph->charpos
27439 && tmp_glyph->charpos < endpos));
27440 tmp_glyph--)
27441 ;
27442 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27443
27444 /* Calculate the total pixel width of all the glyphs between
27445 the beginning of the highlighted area and GLYPH. */
27446 total_pixel_width = 0;
27447 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27448 total_pixel_width += tmp_glyph->pixel_width;
27449
27450 /* Pre calculation of re-rendering position. Note: X is in
27451 column units here, after the call to mode_line_string or
27452 marginal_area_string. */
27453 hpos = x - gpos;
27454 vpos = (area == ON_MODE_LINE
27455 ? (w->current_matrix)->nrows - 1
27456 : 0);
27457
27458 /* If GLYPH's position is included in the region that is
27459 already drawn in mouse face, we have nothing to do. */
27460 if ( EQ (window, hlinfo->mouse_face_window)
27461 && (!row->reversed_p
27462 ? (hlinfo->mouse_face_beg_col <= hpos
27463 && hpos < hlinfo->mouse_face_end_col)
27464 /* In R2L rows we swap BEG and END, see below. */
27465 : (hlinfo->mouse_face_end_col <= hpos
27466 && hpos < hlinfo->mouse_face_beg_col))
27467 && hlinfo->mouse_face_beg_row == vpos )
27468 return;
27469
27470 if (clear_mouse_face (hlinfo))
27471 cursor = No_Cursor;
27472
27473 if (!row->reversed_p)
27474 {
27475 hlinfo->mouse_face_beg_col = hpos;
27476 hlinfo->mouse_face_beg_x = original_x_pixel
27477 - (total_pixel_width + dx);
27478 hlinfo->mouse_face_end_col = hpos + gseq_length;
27479 hlinfo->mouse_face_end_x = 0;
27480 }
27481 else
27482 {
27483 /* In R2L rows, show_mouse_face expects BEG and END
27484 coordinates to be swapped. */
27485 hlinfo->mouse_face_end_col = hpos;
27486 hlinfo->mouse_face_end_x = original_x_pixel
27487 - (total_pixel_width + dx);
27488 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27489 hlinfo->mouse_face_beg_x = 0;
27490 }
27491
27492 hlinfo->mouse_face_beg_row = vpos;
27493 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27494 hlinfo->mouse_face_beg_y = 0;
27495 hlinfo->mouse_face_end_y = 0;
27496 hlinfo->mouse_face_past_end = 0;
27497 hlinfo->mouse_face_window = window;
27498
27499 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27500 charpos,
27501 0, 0, 0,
27502 &ignore,
27503 glyph->face_id,
27504 1);
27505 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27506
27507 if (NILP (pointer))
27508 pointer = Qhand;
27509 }
27510 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27511 clear_mouse_face (hlinfo);
27512 }
27513 #ifdef HAVE_WINDOW_SYSTEM
27514 if (FRAME_WINDOW_P (f))
27515 define_frame_cursor1 (f, cursor, pointer);
27516 #endif
27517 }
27518
27519
27520 /* EXPORT:
27521 Take proper action when the mouse has moved to position X, Y on
27522 frame F as regards highlighting characters that have mouse-face
27523 properties. Also de-highlighting chars where the mouse was before.
27524 X and Y can be negative or out of range. */
27525
27526 void
27527 note_mouse_highlight (struct frame *f, int x, int y)
27528 {
27529 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27530 enum window_part part = ON_NOTHING;
27531 Lisp_Object window;
27532 struct window *w;
27533 Cursor cursor = No_Cursor;
27534 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27535 struct buffer *b;
27536
27537 /* When a menu is active, don't highlight because this looks odd. */
27538 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27539 if (popup_activated ())
27540 return;
27541 #endif
27542
27543 if (NILP (Vmouse_highlight)
27544 || !f->glyphs_initialized_p
27545 || f->pointer_invisible)
27546 return;
27547
27548 hlinfo->mouse_face_mouse_x = x;
27549 hlinfo->mouse_face_mouse_y = y;
27550 hlinfo->mouse_face_mouse_frame = f;
27551
27552 if (hlinfo->mouse_face_defer)
27553 return;
27554
27555 /* Which window is that in? */
27556 window = window_from_coordinates (f, x, y, &part, 1);
27557
27558 /* If displaying active text in another window, clear that. */
27559 if (! EQ (window, hlinfo->mouse_face_window)
27560 /* Also clear if we move out of text area in same window. */
27561 || (!NILP (hlinfo->mouse_face_window)
27562 && !NILP (window)
27563 && part != ON_TEXT
27564 && part != ON_MODE_LINE
27565 && part != ON_HEADER_LINE))
27566 clear_mouse_face (hlinfo);
27567
27568 /* Not on a window -> return. */
27569 if (!WINDOWP (window))
27570 return;
27571
27572 /* Reset help_echo_string. It will get recomputed below. */
27573 help_echo_string = Qnil;
27574
27575 /* Convert to window-relative pixel coordinates. */
27576 w = XWINDOW (window);
27577 frame_to_window_pixel_xy (w, &x, &y);
27578
27579 #ifdef HAVE_WINDOW_SYSTEM
27580 /* Handle tool-bar window differently since it doesn't display a
27581 buffer. */
27582 if (EQ (window, f->tool_bar_window))
27583 {
27584 note_tool_bar_highlight (f, x, y);
27585 return;
27586 }
27587 #endif
27588
27589 /* Mouse is on the mode, header line or margin? */
27590 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27591 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27592 {
27593 note_mode_line_or_margin_highlight (window, x, y, part);
27594 return;
27595 }
27596
27597 #ifdef HAVE_WINDOW_SYSTEM
27598 if (part == ON_VERTICAL_BORDER)
27599 {
27600 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27601 help_echo_string = build_string ("drag-mouse-1: resize");
27602 }
27603 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27604 || part == ON_SCROLL_BAR)
27605 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27606 else
27607 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27608 #endif
27609
27610 /* Are we in a window whose display is up to date?
27611 And verify the buffer's text has not changed. */
27612 b = XBUFFER (w->buffer);
27613 if (part == ON_TEXT
27614 && w->window_end_valid
27615 && w->last_modified == BUF_MODIFF (b)
27616 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27617 {
27618 int hpos, vpos, dx, dy, area = LAST_AREA;
27619 ptrdiff_t pos;
27620 struct glyph *glyph;
27621 Lisp_Object object;
27622 Lisp_Object mouse_face = Qnil, position;
27623 Lisp_Object *overlay_vec = NULL;
27624 ptrdiff_t i, noverlays;
27625 struct buffer *obuf;
27626 ptrdiff_t obegv, ozv;
27627 int same_region;
27628
27629 /* Find the glyph under X/Y. */
27630 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27631
27632 #ifdef HAVE_WINDOW_SYSTEM
27633 /* Look for :pointer property on image. */
27634 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27635 {
27636 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27637 if (img != NULL && IMAGEP (img->spec))
27638 {
27639 Lisp_Object image_map, hotspot;
27640 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27641 !NILP (image_map))
27642 && (hotspot = find_hot_spot (image_map,
27643 glyph->slice.img.x + dx,
27644 glyph->slice.img.y + dy),
27645 CONSP (hotspot))
27646 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27647 {
27648 Lisp_Object plist;
27649
27650 /* Could check XCAR (hotspot) to see if we enter/leave
27651 this hot-spot.
27652 If so, we could look for mouse-enter, mouse-leave
27653 properties in PLIST (and do something...). */
27654 hotspot = XCDR (hotspot);
27655 if (CONSP (hotspot)
27656 && (plist = XCAR (hotspot), CONSP (plist)))
27657 {
27658 pointer = Fplist_get (plist, Qpointer);
27659 if (NILP (pointer))
27660 pointer = Qhand;
27661 help_echo_string = Fplist_get (plist, Qhelp_echo);
27662 if (!NILP (help_echo_string))
27663 {
27664 help_echo_window = window;
27665 help_echo_object = glyph->object;
27666 help_echo_pos = glyph->charpos;
27667 }
27668 }
27669 }
27670 if (NILP (pointer))
27671 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27672 }
27673 }
27674 #endif /* HAVE_WINDOW_SYSTEM */
27675
27676 /* Clear mouse face if X/Y not over text. */
27677 if (glyph == NULL
27678 || area != TEXT_AREA
27679 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27680 /* Glyph's OBJECT is an integer for glyphs inserted by the
27681 display engine for its internal purposes, like truncation
27682 and continuation glyphs and blanks beyond the end of
27683 line's text on text terminals. If we are over such a
27684 glyph, we are not over any text. */
27685 || INTEGERP (glyph->object)
27686 /* R2L rows have a stretch glyph at their front, which
27687 stands for no text, whereas L2R rows have no glyphs at
27688 all beyond the end of text. Treat such stretch glyphs
27689 like we do with NULL glyphs in L2R rows. */
27690 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27691 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27692 && glyph->type == STRETCH_GLYPH
27693 && glyph->avoid_cursor_p))
27694 {
27695 if (clear_mouse_face (hlinfo))
27696 cursor = No_Cursor;
27697 #ifdef HAVE_WINDOW_SYSTEM
27698 if (FRAME_WINDOW_P (f) && NILP (pointer))
27699 {
27700 if (area != TEXT_AREA)
27701 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27702 else
27703 pointer = Vvoid_text_area_pointer;
27704 }
27705 #endif
27706 goto set_cursor;
27707 }
27708
27709 pos = glyph->charpos;
27710 object = glyph->object;
27711 if (!STRINGP (object) && !BUFFERP (object))
27712 goto set_cursor;
27713
27714 /* If we get an out-of-range value, return now; avoid an error. */
27715 if (BUFFERP (object) && pos > BUF_Z (b))
27716 goto set_cursor;
27717
27718 /* Make the window's buffer temporarily current for
27719 overlays_at and compute_char_face. */
27720 obuf = current_buffer;
27721 current_buffer = b;
27722 obegv = BEGV;
27723 ozv = ZV;
27724 BEGV = BEG;
27725 ZV = Z;
27726
27727 /* Is this char mouse-active or does it have help-echo? */
27728 position = make_number (pos);
27729
27730 if (BUFFERP (object))
27731 {
27732 /* Put all the overlays we want in a vector in overlay_vec. */
27733 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27734 /* Sort overlays into increasing priority order. */
27735 noverlays = sort_overlays (overlay_vec, noverlays, w);
27736 }
27737 else
27738 noverlays = 0;
27739
27740 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27741
27742 if (same_region)
27743 cursor = No_Cursor;
27744
27745 /* Check mouse-face highlighting. */
27746 if (! same_region
27747 /* If there exists an overlay with mouse-face overlapping
27748 the one we are currently highlighting, we have to
27749 check if we enter the overlapping overlay, and then
27750 highlight only that. */
27751 || (OVERLAYP (hlinfo->mouse_face_overlay)
27752 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27753 {
27754 /* Find the highest priority overlay with a mouse-face. */
27755 Lisp_Object overlay = Qnil;
27756 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27757 {
27758 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27759 if (!NILP (mouse_face))
27760 overlay = overlay_vec[i];
27761 }
27762
27763 /* If we're highlighting the same overlay as before, there's
27764 no need to do that again. */
27765 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27766 goto check_help_echo;
27767 hlinfo->mouse_face_overlay = overlay;
27768
27769 /* Clear the display of the old active region, if any. */
27770 if (clear_mouse_face (hlinfo))
27771 cursor = No_Cursor;
27772
27773 /* If no overlay applies, get a text property. */
27774 if (NILP (overlay))
27775 mouse_face = Fget_text_property (position, Qmouse_face, object);
27776
27777 /* Next, compute the bounds of the mouse highlighting and
27778 display it. */
27779 if (!NILP (mouse_face) && STRINGP (object))
27780 {
27781 /* The mouse-highlighting comes from a display string
27782 with a mouse-face. */
27783 Lisp_Object s, e;
27784 ptrdiff_t ignore;
27785
27786 s = Fprevious_single_property_change
27787 (make_number (pos + 1), Qmouse_face, object, Qnil);
27788 e = Fnext_single_property_change
27789 (position, Qmouse_face, object, Qnil);
27790 if (NILP (s))
27791 s = make_number (0);
27792 if (NILP (e))
27793 e = make_number (SCHARS (object) - 1);
27794 mouse_face_from_string_pos (w, hlinfo, object,
27795 XINT (s), XINT (e));
27796 hlinfo->mouse_face_past_end = 0;
27797 hlinfo->mouse_face_window = window;
27798 hlinfo->mouse_face_face_id
27799 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27800 glyph->face_id, 1);
27801 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27802 cursor = No_Cursor;
27803 }
27804 else
27805 {
27806 /* The mouse-highlighting, if any, comes from an overlay
27807 or text property in the buffer. */
27808 Lisp_Object buffer IF_LINT (= Qnil);
27809 Lisp_Object disp_string IF_LINT (= Qnil);
27810
27811 if (STRINGP (object))
27812 {
27813 /* If we are on a display string with no mouse-face,
27814 check if the text under it has one. */
27815 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27816 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27817 pos = string_buffer_position (object, start);
27818 if (pos > 0)
27819 {
27820 mouse_face = get_char_property_and_overlay
27821 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27822 buffer = w->buffer;
27823 disp_string = object;
27824 }
27825 }
27826 else
27827 {
27828 buffer = object;
27829 disp_string = Qnil;
27830 }
27831
27832 if (!NILP (mouse_face))
27833 {
27834 Lisp_Object before, after;
27835 Lisp_Object before_string, after_string;
27836 /* To correctly find the limits of mouse highlight
27837 in a bidi-reordered buffer, we must not use the
27838 optimization of limiting the search in
27839 previous-single-property-change and
27840 next-single-property-change, because
27841 rows_from_pos_range needs the real start and end
27842 positions to DTRT in this case. That's because
27843 the first row visible in a window does not
27844 necessarily display the character whose position
27845 is the smallest. */
27846 Lisp_Object lim1 =
27847 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27848 ? Fmarker_position (w->start)
27849 : Qnil;
27850 Lisp_Object lim2 =
27851 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27852 ? make_number (BUF_Z (XBUFFER (buffer))
27853 - XFASTINT (w->window_end_pos))
27854 : Qnil;
27855
27856 if (NILP (overlay))
27857 {
27858 /* Handle the text property case. */
27859 before = Fprevious_single_property_change
27860 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27861 after = Fnext_single_property_change
27862 (make_number (pos), Qmouse_face, buffer, lim2);
27863 before_string = after_string = Qnil;
27864 }
27865 else
27866 {
27867 /* Handle the overlay case. */
27868 before = Foverlay_start (overlay);
27869 after = Foverlay_end (overlay);
27870 before_string = Foverlay_get (overlay, Qbefore_string);
27871 after_string = Foverlay_get (overlay, Qafter_string);
27872
27873 if (!STRINGP (before_string)) before_string = Qnil;
27874 if (!STRINGP (after_string)) after_string = Qnil;
27875 }
27876
27877 mouse_face_from_buffer_pos (window, hlinfo, pos,
27878 NILP (before)
27879 ? 1
27880 : XFASTINT (before),
27881 NILP (after)
27882 ? BUF_Z (XBUFFER (buffer))
27883 : XFASTINT (after),
27884 before_string, after_string,
27885 disp_string);
27886 cursor = No_Cursor;
27887 }
27888 }
27889 }
27890
27891 check_help_echo:
27892
27893 /* Look for a `help-echo' property. */
27894 if (NILP (help_echo_string)) {
27895 Lisp_Object help, overlay;
27896
27897 /* Check overlays first. */
27898 help = overlay = Qnil;
27899 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27900 {
27901 overlay = overlay_vec[i];
27902 help = Foverlay_get (overlay, Qhelp_echo);
27903 }
27904
27905 if (!NILP (help))
27906 {
27907 help_echo_string = help;
27908 help_echo_window = window;
27909 help_echo_object = overlay;
27910 help_echo_pos = pos;
27911 }
27912 else
27913 {
27914 Lisp_Object obj = glyph->object;
27915 ptrdiff_t charpos = glyph->charpos;
27916
27917 /* Try text properties. */
27918 if (STRINGP (obj)
27919 && charpos >= 0
27920 && charpos < SCHARS (obj))
27921 {
27922 help = Fget_text_property (make_number (charpos),
27923 Qhelp_echo, obj);
27924 if (NILP (help))
27925 {
27926 /* If the string itself doesn't specify a help-echo,
27927 see if the buffer text ``under'' it does. */
27928 struct glyph_row *r
27929 = MATRIX_ROW (w->current_matrix, vpos);
27930 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27931 ptrdiff_t p = string_buffer_position (obj, start);
27932 if (p > 0)
27933 {
27934 help = Fget_char_property (make_number (p),
27935 Qhelp_echo, w->buffer);
27936 if (!NILP (help))
27937 {
27938 charpos = p;
27939 obj = w->buffer;
27940 }
27941 }
27942 }
27943 }
27944 else if (BUFFERP (obj)
27945 && charpos >= BEGV
27946 && charpos < ZV)
27947 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27948 obj);
27949
27950 if (!NILP (help))
27951 {
27952 help_echo_string = help;
27953 help_echo_window = window;
27954 help_echo_object = obj;
27955 help_echo_pos = charpos;
27956 }
27957 }
27958 }
27959
27960 #ifdef HAVE_WINDOW_SYSTEM
27961 /* Look for a `pointer' property. */
27962 if (FRAME_WINDOW_P (f) && NILP (pointer))
27963 {
27964 /* Check overlays first. */
27965 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27966 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27967
27968 if (NILP (pointer))
27969 {
27970 Lisp_Object obj = glyph->object;
27971 ptrdiff_t charpos = glyph->charpos;
27972
27973 /* Try text properties. */
27974 if (STRINGP (obj)
27975 && charpos >= 0
27976 && charpos < SCHARS (obj))
27977 {
27978 pointer = Fget_text_property (make_number (charpos),
27979 Qpointer, obj);
27980 if (NILP (pointer))
27981 {
27982 /* If the string itself doesn't specify a pointer,
27983 see if the buffer text ``under'' it does. */
27984 struct glyph_row *r
27985 = MATRIX_ROW (w->current_matrix, vpos);
27986 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27987 ptrdiff_t p = string_buffer_position (obj, start);
27988 if (p > 0)
27989 pointer = Fget_char_property (make_number (p),
27990 Qpointer, w->buffer);
27991 }
27992 }
27993 else if (BUFFERP (obj)
27994 && charpos >= BEGV
27995 && charpos < ZV)
27996 pointer = Fget_text_property (make_number (charpos),
27997 Qpointer, obj);
27998 }
27999 }
28000 #endif /* HAVE_WINDOW_SYSTEM */
28001
28002 BEGV = obegv;
28003 ZV = ozv;
28004 current_buffer = obuf;
28005 }
28006
28007 set_cursor:
28008
28009 #ifdef HAVE_WINDOW_SYSTEM
28010 if (FRAME_WINDOW_P (f))
28011 define_frame_cursor1 (f, cursor, pointer);
28012 #else
28013 /* This is here to prevent a compiler error, about "label at end of
28014 compound statement". */
28015 return;
28016 #endif
28017 }
28018
28019
28020 /* EXPORT for RIF:
28021 Clear any mouse-face on window W. This function is part of the
28022 redisplay interface, and is called from try_window_id and similar
28023 functions to ensure the mouse-highlight is off. */
28024
28025 void
28026 x_clear_window_mouse_face (struct window *w)
28027 {
28028 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28029 Lisp_Object window;
28030
28031 block_input ();
28032 XSETWINDOW (window, w);
28033 if (EQ (window, hlinfo->mouse_face_window))
28034 clear_mouse_face (hlinfo);
28035 unblock_input ();
28036 }
28037
28038
28039 /* EXPORT:
28040 Just discard the mouse face information for frame F, if any.
28041 This is used when the size of F is changed. */
28042
28043 void
28044 cancel_mouse_face (struct frame *f)
28045 {
28046 Lisp_Object window;
28047 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28048
28049 window = hlinfo->mouse_face_window;
28050 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28051 {
28052 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28053 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28054 hlinfo->mouse_face_window = Qnil;
28055 }
28056 }
28057
28058
28059 \f
28060 /***********************************************************************
28061 Exposure Events
28062 ***********************************************************************/
28063
28064 #ifdef HAVE_WINDOW_SYSTEM
28065
28066 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28067 which intersects rectangle R. R is in window-relative coordinates. */
28068
28069 static void
28070 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28071 enum glyph_row_area area)
28072 {
28073 struct glyph *first = row->glyphs[area];
28074 struct glyph *end = row->glyphs[area] + row->used[area];
28075 struct glyph *last;
28076 int first_x, start_x, x;
28077
28078 if (area == TEXT_AREA && row->fill_line_p)
28079 /* If row extends face to end of line write the whole line. */
28080 draw_glyphs (w, 0, row, area,
28081 0, row->used[area],
28082 DRAW_NORMAL_TEXT, 0);
28083 else
28084 {
28085 /* Set START_X to the window-relative start position for drawing glyphs of
28086 AREA. The first glyph of the text area can be partially visible.
28087 The first glyphs of other areas cannot. */
28088 start_x = window_box_left_offset (w, area);
28089 x = start_x;
28090 if (area == TEXT_AREA)
28091 x += row->x;
28092
28093 /* Find the first glyph that must be redrawn. */
28094 while (first < end
28095 && x + first->pixel_width < r->x)
28096 {
28097 x += first->pixel_width;
28098 ++first;
28099 }
28100
28101 /* Find the last one. */
28102 last = first;
28103 first_x = x;
28104 while (last < end
28105 && x < r->x + r->width)
28106 {
28107 x += last->pixel_width;
28108 ++last;
28109 }
28110
28111 /* Repaint. */
28112 if (last > first)
28113 draw_glyphs (w, first_x - start_x, row, area,
28114 first - row->glyphs[area], last - row->glyphs[area],
28115 DRAW_NORMAL_TEXT, 0);
28116 }
28117 }
28118
28119
28120 /* Redraw the parts of the glyph row ROW on window W intersecting
28121 rectangle R. R is in window-relative coordinates. Value is
28122 non-zero if mouse-face was overwritten. */
28123
28124 static int
28125 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28126 {
28127 eassert (row->enabled_p);
28128
28129 if (row->mode_line_p || w->pseudo_window_p)
28130 draw_glyphs (w, 0, row, TEXT_AREA,
28131 0, row->used[TEXT_AREA],
28132 DRAW_NORMAL_TEXT, 0);
28133 else
28134 {
28135 if (row->used[LEFT_MARGIN_AREA])
28136 expose_area (w, row, r, LEFT_MARGIN_AREA);
28137 if (row->used[TEXT_AREA])
28138 expose_area (w, row, r, TEXT_AREA);
28139 if (row->used[RIGHT_MARGIN_AREA])
28140 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28141 draw_row_fringe_bitmaps (w, row);
28142 }
28143
28144 return row->mouse_face_p;
28145 }
28146
28147
28148 /* Redraw those parts of glyphs rows during expose event handling that
28149 overlap other rows. Redrawing of an exposed line writes over parts
28150 of lines overlapping that exposed line; this function fixes that.
28151
28152 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28153 row in W's current matrix that is exposed and overlaps other rows.
28154 LAST_OVERLAPPING_ROW is the last such row. */
28155
28156 static void
28157 expose_overlaps (struct window *w,
28158 struct glyph_row *first_overlapping_row,
28159 struct glyph_row *last_overlapping_row,
28160 XRectangle *r)
28161 {
28162 struct glyph_row *row;
28163
28164 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28165 if (row->overlapping_p)
28166 {
28167 eassert (row->enabled_p && !row->mode_line_p);
28168
28169 row->clip = r;
28170 if (row->used[LEFT_MARGIN_AREA])
28171 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28172
28173 if (row->used[TEXT_AREA])
28174 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28175
28176 if (row->used[RIGHT_MARGIN_AREA])
28177 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28178 row->clip = NULL;
28179 }
28180 }
28181
28182
28183 /* Return non-zero if W's cursor intersects rectangle R. */
28184
28185 static int
28186 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28187 {
28188 XRectangle cr, result;
28189 struct glyph *cursor_glyph;
28190 struct glyph_row *row;
28191
28192 if (w->phys_cursor.vpos >= 0
28193 && w->phys_cursor.vpos < w->current_matrix->nrows
28194 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28195 row->enabled_p)
28196 && row->cursor_in_fringe_p)
28197 {
28198 /* Cursor is in the fringe. */
28199 cr.x = window_box_right_offset (w,
28200 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28201 ? RIGHT_MARGIN_AREA
28202 : TEXT_AREA));
28203 cr.y = row->y;
28204 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28205 cr.height = row->height;
28206 return x_intersect_rectangles (&cr, r, &result);
28207 }
28208
28209 cursor_glyph = get_phys_cursor_glyph (w);
28210 if (cursor_glyph)
28211 {
28212 /* r is relative to W's box, but w->phys_cursor.x is relative
28213 to left edge of W's TEXT area. Adjust it. */
28214 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28215 cr.y = w->phys_cursor.y;
28216 cr.width = cursor_glyph->pixel_width;
28217 cr.height = w->phys_cursor_height;
28218 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28219 I assume the effect is the same -- and this is portable. */
28220 return x_intersect_rectangles (&cr, r, &result);
28221 }
28222 /* If we don't understand the format, pretend we're not in the hot-spot. */
28223 return 0;
28224 }
28225
28226
28227 /* EXPORT:
28228 Draw a vertical window border to the right of window W if W doesn't
28229 have vertical scroll bars. */
28230
28231 void
28232 x_draw_vertical_border (struct window *w)
28233 {
28234 struct frame *f = XFRAME (WINDOW_FRAME (w));
28235
28236 /* We could do better, if we knew what type of scroll-bar the adjacent
28237 windows (on either side) have... But we don't :-(
28238 However, I think this works ok. ++KFS 2003-04-25 */
28239
28240 /* Redraw borders between horizontally adjacent windows. Don't
28241 do it for frames with vertical scroll bars because either the
28242 right scroll bar of a window, or the left scroll bar of its
28243 neighbor will suffice as a border. */
28244 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28245 return;
28246
28247 /* Note: It is necessary to redraw both the left and the right
28248 borders, for when only this single window W is being
28249 redisplayed. */
28250 if (!WINDOW_RIGHTMOST_P (w)
28251 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28252 {
28253 int x0, x1, y0, y1;
28254
28255 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28256 y1 -= 1;
28257
28258 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28259 x1 -= 1;
28260
28261 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28262 }
28263 if (!WINDOW_LEFTMOST_P (w)
28264 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28265 {
28266 int x0, x1, y0, y1;
28267
28268 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28269 y1 -= 1;
28270
28271 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28272 x0 -= 1;
28273
28274 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28275 }
28276 }
28277
28278
28279 /* Redraw the part of window W intersection rectangle FR. Pixel
28280 coordinates in FR are frame-relative. Call this function with
28281 input blocked. Value is non-zero if the exposure overwrites
28282 mouse-face. */
28283
28284 static int
28285 expose_window (struct window *w, XRectangle *fr)
28286 {
28287 struct frame *f = XFRAME (w->frame);
28288 XRectangle wr, r;
28289 int mouse_face_overwritten_p = 0;
28290
28291 /* If window is not yet fully initialized, do nothing. This can
28292 happen when toolkit scroll bars are used and a window is split.
28293 Reconfiguring the scroll bar will generate an expose for a newly
28294 created window. */
28295 if (w->current_matrix == NULL)
28296 return 0;
28297
28298 /* When we're currently updating the window, display and current
28299 matrix usually don't agree. Arrange for a thorough display
28300 later. */
28301 if (w == updated_window)
28302 {
28303 SET_FRAME_GARBAGED (f);
28304 return 0;
28305 }
28306
28307 /* Frame-relative pixel rectangle of W. */
28308 wr.x = WINDOW_LEFT_EDGE_X (w);
28309 wr.y = WINDOW_TOP_EDGE_Y (w);
28310 wr.width = WINDOW_TOTAL_WIDTH (w);
28311 wr.height = WINDOW_TOTAL_HEIGHT (w);
28312
28313 if (x_intersect_rectangles (fr, &wr, &r))
28314 {
28315 int yb = window_text_bottom_y (w);
28316 struct glyph_row *row;
28317 int cursor_cleared_p, phys_cursor_on_p;
28318 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28319
28320 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28321 r.x, r.y, r.width, r.height));
28322
28323 /* Convert to window coordinates. */
28324 r.x -= WINDOW_LEFT_EDGE_X (w);
28325 r.y -= WINDOW_TOP_EDGE_Y (w);
28326
28327 /* Turn off the cursor. */
28328 if (!w->pseudo_window_p
28329 && phys_cursor_in_rect_p (w, &r))
28330 {
28331 x_clear_cursor (w);
28332 cursor_cleared_p = 1;
28333 }
28334 else
28335 cursor_cleared_p = 0;
28336
28337 /* If the row containing the cursor extends face to end of line,
28338 then expose_area might overwrite the cursor outside the
28339 rectangle and thus notice_overwritten_cursor might clear
28340 w->phys_cursor_on_p. We remember the original value and
28341 check later if it is changed. */
28342 phys_cursor_on_p = w->phys_cursor_on_p;
28343
28344 /* Update lines intersecting rectangle R. */
28345 first_overlapping_row = last_overlapping_row = NULL;
28346 for (row = w->current_matrix->rows;
28347 row->enabled_p;
28348 ++row)
28349 {
28350 int y0 = row->y;
28351 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28352
28353 if ((y0 >= r.y && y0 < r.y + r.height)
28354 || (y1 > r.y && y1 < r.y + r.height)
28355 || (r.y >= y0 && r.y < y1)
28356 || (r.y + r.height > y0 && r.y + r.height < y1))
28357 {
28358 /* A header line may be overlapping, but there is no need
28359 to fix overlapping areas for them. KFS 2005-02-12 */
28360 if (row->overlapping_p && !row->mode_line_p)
28361 {
28362 if (first_overlapping_row == NULL)
28363 first_overlapping_row = row;
28364 last_overlapping_row = row;
28365 }
28366
28367 row->clip = fr;
28368 if (expose_line (w, row, &r))
28369 mouse_face_overwritten_p = 1;
28370 row->clip = NULL;
28371 }
28372 else if (row->overlapping_p)
28373 {
28374 /* We must redraw a row overlapping the exposed area. */
28375 if (y0 < r.y
28376 ? y0 + row->phys_height > r.y
28377 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28378 {
28379 if (first_overlapping_row == NULL)
28380 first_overlapping_row = row;
28381 last_overlapping_row = row;
28382 }
28383 }
28384
28385 if (y1 >= yb)
28386 break;
28387 }
28388
28389 /* Display the mode line if there is one. */
28390 if (WINDOW_WANTS_MODELINE_P (w)
28391 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28392 row->enabled_p)
28393 && row->y < r.y + r.height)
28394 {
28395 if (expose_line (w, row, &r))
28396 mouse_face_overwritten_p = 1;
28397 }
28398
28399 if (!w->pseudo_window_p)
28400 {
28401 /* Fix the display of overlapping rows. */
28402 if (first_overlapping_row)
28403 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28404 fr);
28405
28406 /* Draw border between windows. */
28407 x_draw_vertical_border (w);
28408
28409 /* Turn the cursor on again. */
28410 if (cursor_cleared_p
28411 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28412 update_window_cursor (w, 1);
28413 }
28414 }
28415
28416 return mouse_face_overwritten_p;
28417 }
28418
28419
28420
28421 /* Redraw (parts) of all windows in the window tree rooted at W that
28422 intersect R. R contains frame pixel coordinates. Value is
28423 non-zero if the exposure overwrites mouse-face. */
28424
28425 static int
28426 expose_window_tree (struct window *w, XRectangle *r)
28427 {
28428 struct frame *f = XFRAME (w->frame);
28429 int mouse_face_overwritten_p = 0;
28430
28431 while (w && !FRAME_GARBAGED_P (f))
28432 {
28433 if (!NILP (w->hchild))
28434 mouse_face_overwritten_p
28435 |= expose_window_tree (XWINDOW (w->hchild), r);
28436 else if (!NILP (w->vchild))
28437 mouse_face_overwritten_p
28438 |= expose_window_tree (XWINDOW (w->vchild), r);
28439 else
28440 mouse_face_overwritten_p |= expose_window (w, r);
28441
28442 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28443 }
28444
28445 return mouse_face_overwritten_p;
28446 }
28447
28448
28449 /* EXPORT:
28450 Redisplay an exposed area of frame F. X and Y are the upper-left
28451 corner of the exposed rectangle. W and H are width and height of
28452 the exposed area. All are pixel values. W or H zero means redraw
28453 the entire frame. */
28454
28455 void
28456 expose_frame (struct frame *f, int x, int y, int w, int h)
28457 {
28458 XRectangle r;
28459 int mouse_face_overwritten_p = 0;
28460
28461 TRACE ((stderr, "expose_frame "));
28462
28463 /* No need to redraw if frame will be redrawn soon. */
28464 if (FRAME_GARBAGED_P (f))
28465 {
28466 TRACE ((stderr, " garbaged\n"));
28467 return;
28468 }
28469
28470 /* If basic faces haven't been realized yet, there is no point in
28471 trying to redraw anything. This can happen when we get an expose
28472 event while Emacs is starting, e.g. by moving another window. */
28473 if (FRAME_FACE_CACHE (f) == NULL
28474 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28475 {
28476 TRACE ((stderr, " no faces\n"));
28477 return;
28478 }
28479
28480 if (w == 0 || h == 0)
28481 {
28482 r.x = r.y = 0;
28483 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28484 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28485 }
28486 else
28487 {
28488 r.x = x;
28489 r.y = y;
28490 r.width = w;
28491 r.height = h;
28492 }
28493
28494 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28495 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28496
28497 if (WINDOWP (f->tool_bar_window))
28498 mouse_face_overwritten_p
28499 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28500
28501 #ifdef HAVE_X_WINDOWS
28502 #ifndef MSDOS
28503 #ifndef USE_X_TOOLKIT
28504 if (WINDOWP (f->menu_bar_window))
28505 mouse_face_overwritten_p
28506 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28507 #endif /* not USE_X_TOOLKIT */
28508 #endif
28509 #endif
28510
28511 /* Some window managers support a focus-follows-mouse style with
28512 delayed raising of frames. Imagine a partially obscured frame,
28513 and moving the mouse into partially obscured mouse-face on that
28514 frame. The visible part of the mouse-face will be highlighted,
28515 then the WM raises the obscured frame. With at least one WM, KDE
28516 2.1, Emacs is not getting any event for the raising of the frame
28517 (even tried with SubstructureRedirectMask), only Expose events.
28518 These expose events will draw text normally, i.e. not
28519 highlighted. Which means we must redo the highlight here.
28520 Subsume it under ``we love X''. --gerd 2001-08-15 */
28521 /* Included in Windows version because Windows most likely does not
28522 do the right thing if any third party tool offers
28523 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28524 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28525 {
28526 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28527 if (f == hlinfo->mouse_face_mouse_frame)
28528 {
28529 int mouse_x = hlinfo->mouse_face_mouse_x;
28530 int mouse_y = hlinfo->mouse_face_mouse_y;
28531 clear_mouse_face (hlinfo);
28532 note_mouse_highlight (f, mouse_x, mouse_y);
28533 }
28534 }
28535 }
28536
28537
28538 /* EXPORT:
28539 Determine the intersection of two rectangles R1 and R2. Return
28540 the intersection in *RESULT. Value is non-zero if RESULT is not
28541 empty. */
28542
28543 int
28544 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28545 {
28546 XRectangle *left, *right;
28547 XRectangle *upper, *lower;
28548 int intersection_p = 0;
28549
28550 /* Rearrange so that R1 is the left-most rectangle. */
28551 if (r1->x < r2->x)
28552 left = r1, right = r2;
28553 else
28554 left = r2, right = r1;
28555
28556 /* X0 of the intersection is right.x0, if this is inside R1,
28557 otherwise there is no intersection. */
28558 if (right->x <= left->x + left->width)
28559 {
28560 result->x = right->x;
28561
28562 /* The right end of the intersection is the minimum of
28563 the right ends of left and right. */
28564 result->width = (min (left->x + left->width, right->x + right->width)
28565 - result->x);
28566
28567 /* Same game for Y. */
28568 if (r1->y < r2->y)
28569 upper = r1, lower = r2;
28570 else
28571 upper = r2, lower = r1;
28572
28573 /* The upper end of the intersection is lower.y0, if this is inside
28574 of upper. Otherwise, there is no intersection. */
28575 if (lower->y <= upper->y + upper->height)
28576 {
28577 result->y = lower->y;
28578
28579 /* The lower end of the intersection is the minimum of the lower
28580 ends of upper and lower. */
28581 result->height = (min (lower->y + lower->height,
28582 upper->y + upper->height)
28583 - result->y);
28584 intersection_p = 1;
28585 }
28586 }
28587
28588 return intersection_p;
28589 }
28590
28591 #endif /* HAVE_WINDOW_SYSTEM */
28592
28593 \f
28594 /***********************************************************************
28595 Initialization
28596 ***********************************************************************/
28597
28598 void
28599 syms_of_xdisp (void)
28600 {
28601 Vwith_echo_area_save_vector = Qnil;
28602 staticpro (&Vwith_echo_area_save_vector);
28603
28604 Vmessage_stack = Qnil;
28605 staticpro (&Vmessage_stack);
28606
28607 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28608 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28609
28610 message_dolog_marker1 = Fmake_marker ();
28611 staticpro (&message_dolog_marker1);
28612 message_dolog_marker2 = Fmake_marker ();
28613 staticpro (&message_dolog_marker2);
28614 message_dolog_marker3 = Fmake_marker ();
28615 staticpro (&message_dolog_marker3);
28616
28617 #ifdef GLYPH_DEBUG
28618 defsubr (&Sdump_frame_glyph_matrix);
28619 defsubr (&Sdump_glyph_matrix);
28620 defsubr (&Sdump_glyph_row);
28621 defsubr (&Sdump_tool_bar_row);
28622 defsubr (&Strace_redisplay);
28623 defsubr (&Strace_to_stderr);
28624 #endif
28625 #ifdef HAVE_WINDOW_SYSTEM
28626 defsubr (&Stool_bar_lines_needed);
28627 defsubr (&Slookup_image_map);
28628 #endif
28629 defsubr (&Sformat_mode_line);
28630 defsubr (&Sinvisible_p);
28631 defsubr (&Scurrent_bidi_paragraph_direction);
28632
28633 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28634 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28635 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28636 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28637 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28638 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28639 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28640 DEFSYM (Qeval, "eval");
28641 DEFSYM (QCdata, ":data");
28642 DEFSYM (Qdisplay, "display");
28643 DEFSYM (Qspace_width, "space-width");
28644 DEFSYM (Qraise, "raise");
28645 DEFSYM (Qslice, "slice");
28646 DEFSYM (Qspace, "space");
28647 DEFSYM (Qmargin, "margin");
28648 DEFSYM (Qpointer, "pointer");
28649 DEFSYM (Qleft_margin, "left-margin");
28650 DEFSYM (Qright_margin, "right-margin");
28651 DEFSYM (Qcenter, "center");
28652 DEFSYM (Qline_height, "line-height");
28653 DEFSYM (QCalign_to, ":align-to");
28654 DEFSYM (QCrelative_width, ":relative-width");
28655 DEFSYM (QCrelative_height, ":relative-height");
28656 DEFSYM (QCeval, ":eval");
28657 DEFSYM (QCpropertize, ":propertize");
28658 DEFSYM (QCfile, ":file");
28659 DEFSYM (Qfontified, "fontified");
28660 DEFSYM (Qfontification_functions, "fontification-functions");
28661 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28662 DEFSYM (Qescape_glyph, "escape-glyph");
28663 DEFSYM (Qnobreak_space, "nobreak-space");
28664 DEFSYM (Qimage, "image");
28665 DEFSYM (Qtext, "text");
28666 DEFSYM (Qboth, "both");
28667 DEFSYM (Qboth_horiz, "both-horiz");
28668 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28669 DEFSYM (QCmap, ":map");
28670 DEFSYM (QCpointer, ":pointer");
28671 DEFSYM (Qrect, "rect");
28672 DEFSYM (Qcircle, "circle");
28673 DEFSYM (Qpoly, "poly");
28674 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28675 DEFSYM (Qgrow_only, "grow-only");
28676 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28677 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28678 DEFSYM (Qposition, "position");
28679 DEFSYM (Qbuffer_position, "buffer-position");
28680 DEFSYM (Qobject, "object");
28681 DEFSYM (Qbar, "bar");
28682 DEFSYM (Qhbar, "hbar");
28683 DEFSYM (Qbox, "box");
28684 DEFSYM (Qhollow, "hollow");
28685 DEFSYM (Qhand, "hand");
28686 DEFSYM (Qarrow, "arrow");
28687 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28688
28689 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28690 Fcons (intern_c_string ("void-variable"), Qnil)),
28691 Qnil);
28692 staticpro (&list_of_error);
28693
28694 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28695 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28696 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28697 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28698
28699 echo_buffer[0] = echo_buffer[1] = Qnil;
28700 staticpro (&echo_buffer[0]);
28701 staticpro (&echo_buffer[1]);
28702
28703 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28704 staticpro (&echo_area_buffer[0]);
28705 staticpro (&echo_area_buffer[1]);
28706
28707 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28708 staticpro (&Vmessages_buffer_name);
28709
28710 mode_line_proptrans_alist = Qnil;
28711 staticpro (&mode_line_proptrans_alist);
28712 mode_line_string_list = Qnil;
28713 staticpro (&mode_line_string_list);
28714 mode_line_string_face = Qnil;
28715 staticpro (&mode_line_string_face);
28716 mode_line_string_face_prop = Qnil;
28717 staticpro (&mode_line_string_face_prop);
28718 Vmode_line_unwind_vector = Qnil;
28719 staticpro (&Vmode_line_unwind_vector);
28720
28721 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28722
28723 help_echo_string = Qnil;
28724 staticpro (&help_echo_string);
28725 help_echo_object = Qnil;
28726 staticpro (&help_echo_object);
28727 help_echo_window = Qnil;
28728 staticpro (&help_echo_window);
28729 previous_help_echo_string = Qnil;
28730 staticpro (&previous_help_echo_string);
28731 help_echo_pos = -1;
28732
28733 DEFSYM (Qright_to_left, "right-to-left");
28734 DEFSYM (Qleft_to_right, "left-to-right");
28735
28736 #ifdef HAVE_WINDOW_SYSTEM
28737 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28738 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28739 For example, if a block cursor is over a tab, it will be drawn as
28740 wide as that tab on the display. */);
28741 x_stretch_cursor_p = 0;
28742 #endif
28743
28744 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28745 doc: /* Non-nil means highlight trailing whitespace.
28746 The face used for trailing whitespace is `trailing-whitespace'. */);
28747 Vshow_trailing_whitespace = Qnil;
28748
28749 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28750 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28751 If the value is t, Emacs highlights non-ASCII chars which have the
28752 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28753 or `escape-glyph' face respectively.
28754
28755 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28756 U+2011 (non-breaking hyphen) are affected.
28757
28758 Any other non-nil value means to display these characters as a escape
28759 glyph followed by an ordinary space or hyphen.
28760
28761 A value of nil means no special handling of these characters. */);
28762 Vnobreak_char_display = Qt;
28763
28764 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28765 doc: /* The pointer shape to show in void text areas.
28766 A value of nil means to show the text pointer. Other options are `arrow',
28767 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28768 Vvoid_text_area_pointer = Qarrow;
28769
28770 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28771 doc: /* Non-nil means don't actually do any redisplay.
28772 This is used for internal purposes. */);
28773 Vinhibit_redisplay = Qnil;
28774
28775 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28776 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28777 Vglobal_mode_string = Qnil;
28778
28779 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28780 doc: /* Marker for where to display an arrow on top of the buffer text.
28781 This must be the beginning of a line in order to work.
28782 See also `overlay-arrow-string'. */);
28783 Voverlay_arrow_position = Qnil;
28784
28785 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28786 doc: /* String to display as an arrow in non-window frames.
28787 See also `overlay-arrow-position'. */);
28788 Voverlay_arrow_string = build_pure_c_string ("=>");
28789
28790 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28791 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28792 The symbols on this list are examined during redisplay to determine
28793 where to display overlay arrows. */);
28794 Voverlay_arrow_variable_list
28795 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28796
28797 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28798 doc: /* The number of lines to try scrolling a window by when point moves out.
28799 If that fails to bring point back on frame, point is centered instead.
28800 If this is zero, point is always centered after it moves off frame.
28801 If you want scrolling to always be a line at a time, you should set
28802 `scroll-conservatively' to a large value rather than set this to 1. */);
28803
28804 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28805 doc: /* Scroll up to this many lines, to bring point back on screen.
28806 If point moves off-screen, redisplay will scroll by up to
28807 `scroll-conservatively' lines in order to bring point just barely
28808 onto the screen again. If that cannot be done, then redisplay
28809 recenters point as usual.
28810
28811 If the value is greater than 100, redisplay will never recenter point,
28812 but will always scroll just enough text to bring point into view, even
28813 if you move far away.
28814
28815 A value of zero means always recenter point if it moves off screen. */);
28816 scroll_conservatively = 0;
28817
28818 DEFVAR_INT ("scroll-margin", scroll_margin,
28819 doc: /* Number of lines of margin at the top and bottom of a window.
28820 Recenter the window whenever point gets within this many lines
28821 of the top or bottom of the window. */);
28822 scroll_margin = 0;
28823
28824 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28825 doc: /* Pixels per inch value for non-window system displays.
28826 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28827 Vdisplay_pixels_per_inch = make_float (72.0);
28828
28829 #ifdef GLYPH_DEBUG
28830 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28831 #endif
28832
28833 DEFVAR_LISP ("truncate-partial-width-windows",
28834 Vtruncate_partial_width_windows,
28835 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28836 For an integer value, truncate lines in each window narrower than the
28837 full frame width, provided the window width is less than that integer;
28838 otherwise, respect the value of `truncate-lines'.
28839
28840 For any other non-nil value, truncate lines in all windows that do
28841 not span the full frame width.
28842
28843 A value of nil means to respect the value of `truncate-lines'.
28844
28845 If `word-wrap' is enabled, you might want to reduce this. */);
28846 Vtruncate_partial_width_windows = make_number (50);
28847
28848 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28849 doc: /* Maximum buffer size for which line number should be displayed.
28850 If the buffer is bigger than this, the line number does not appear
28851 in the mode line. A value of nil means no limit. */);
28852 Vline_number_display_limit = Qnil;
28853
28854 DEFVAR_INT ("line-number-display-limit-width",
28855 line_number_display_limit_width,
28856 doc: /* Maximum line width (in characters) for line number display.
28857 If the average length of the lines near point is bigger than this, then the
28858 line number may be omitted from the mode line. */);
28859 line_number_display_limit_width = 200;
28860
28861 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28862 doc: /* Non-nil means highlight region even in nonselected windows. */);
28863 highlight_nonselected_windows = 0;
28864
28865 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28866 doc: /* Non-nil if more than one frame is visible on this display.
28867 Minibuffer-only frames don't count, but iconified frames do.
28868 This variable is not guaranteed to be accurate except while processing
28869 `frame-title-format' and `icon-title-format'. */);
28870
28871 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28872 doc: /* Template for displaying the title bar of visible frames.
28873 \(Assuming the window manager supports this feature.)
28874
28875 This variable has the same structure as `mode-line-format', except that
28876 the %c and %l constructs are ignored. It is used only on frames for
28877 which no explicit name has been set \(see `modify-frame-parameters'). */);
28878
28879 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28880 doc: /* Template for displaying the title bar of an iconified frame.
28881 \(Assuming the window manager supports this feature.)
28882 This variable has the same structure as `mode-line-format' (which see),
28883 and is used only on frames for which no explicit name has been set
28884 \(see `modify-frame-parameters'). */);
28885 Vicon_title_format
28886 = Vframe_title_format
28887 = listn (CONSTYPE_PURE, 3,
28888 intern_c_string ("multiple-frames"),
28889 build_pure_c_string ("%b"),
28890 listn (CONSTYPE_PURE, 4,
28891 empty_unibyte_string,
28892 intern_c_string ("invocation-name"),
28893 build_pure_c_string ("@"),
28894 intern_c_string ("system-name")));
28895
28896 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28897 doc: /* Maximum number of lines to keep in the message log buffer.
28898 If nil, disable message logging. If t, log messages but don't truncate
28899 the buffer when it becomes large. */);
28900 Vmessage_log_max = make_number (1000);
28901
28902 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28903 doc: /* Functions called before redisplay, if window sizes have changed.
28904 The value should be a list of functions that take one argument.
28905 Just before redisplay, for each frame, if any of its windows have changed
28906 size since the last redisplay, or have been split or deleted,
28907 all the functions in the list are called, with the frame as argument. */);
28908 Vwindow_size_change_functions = Qnil;
28909
28910 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28911 doc: /* List of functions to call before redisplaying a window with scrolling.
28912 Each function is called with two arguments, the window and its new
28913 display-start position. Note that these functions are also called by
28914 `set-window-buffer'. Also note that the value of `window-end' is not
28915 valid when these functions are called.
28916
28917 Warning: Do not use this feature to alter the way the window
28918 is scrolled. It is not designed for that, and such use probably won't
28919 work. */);
28920 Vwindow_scroll_functions = Qnil;
28921
28922 DEFVAR_LISP ("window-text-change-functions",
28923 Vwindow_text_change_functions,
28924 doc: /* Functions to call in redisplay when text in the window might change. */);
28925 Vwindow_text_change_functions = Qnil;
28926
28927 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28928 doc: /* Functions called when redisplay of a window reaches the end trigger.
28929 Each function is called with two arguments, the window and the end trigger value.
28930 See `set-window-redisplay-end-trigger'. */);
28931 Vredisplay_end_trigger_functions = Qnil;
28932
28933 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28934 doc: /* Non-nil means autoselect window with mouse pointer.
28935 If nil, do not autoselect windows.
28936 A positive number means delay autoselection by that many seconds: a
28937 window is autoselected only after the mouse has remained in that
28938 window for the duration of the delay.
28939 A negative number has a similar effect, but causes windows to be
28940 autoselected only after the mouse has stopped moving. \(Because of
28941 the way Emacs compares mouse events, you will occasionally wait twice
28942 that time before the window gets selected.\)
28943 Any other value means to autoselect window instantaneously when the
28944 mouse pointer enters it.
28945
28946 Autoselection selects the minibuffer only if it is active, and never
28947 unselects the minibuffer if it is active.
28948
28949 When customizing this variable make sure that the actual value of
28950 `focus-follows-mouse' matches the behavior of your window manager. */);
28951 Vmouse_autoselect_window = Qnil;
28952
28953 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28954 doc: /* Non-nil means automatically resize tool-bars.
28955 This dynamically changes the tool-bar's height to the minimum height
28956 that is needed to make all tool-bar items visible.
28957 If value is `grow-only', the tool-bar's height is only increased
28958 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28959 Vauto_resize_tool_bars = Qt;
28960
28961 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28962 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28963 auto_raise_tool_bar_buttons_p = 1;
28964
28965 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28966 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28967 make_cursor_line_fully_visible_p = 1;
28968
28969 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28970 doc: /* Border below tool-bar in pixels.
28971 If an integer, use it as the height of the border.
28972 If it is one of `internal-border-width' or `border-width', use the
28973 value of the corresponding frame parameter.
28974 Otherwise, no border is added below the tool-bar. */);
28975 Vtool_bar_border = Qinternal_border_width;
28976
28977 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28978 doc: /* Margin around tool-bar buttons in pixels.
28979 If an integer, use that for both horizontal and vertical margins.
28980 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28981 HORZ specifying the horizontal margin, and VERT specifying the
28982 vertical margin. */);
28983 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28984
28985 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28986 doc: /* Relief thickness of tool-bar buttons. */);
28987 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28988
28989 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28990 doc: /* Tool bar style to use.
28991 It can be one of
28992 image - show images only
28993 text - show text only
28994 both - show both, text below image
28995 both-horiz - show text to the right of the image
28996 text-image-horiz - show text to the left of the image
28997 any other - use system default or image if no system default.
28998
28999 This variable only affects the GTK+ toolkit version of Emacs. */);
29000 Vtool_bar_style = Qnil;
29001
29002 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29003 doc: /* Maximum number of characters a label can have to be shown.
29004 The tool bar style must also show labels for this to have any effect, see
29005 `tool-bar-style'. */);
29006 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29007
29008 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29009 doc: /* List of functions to call to fontify regions of text.
29010 Each function is called with one argument POS. Functions must
29011 fontify a region starting at POS in the current buffer, and give
29012 fontified regions the property `fontified'. */);
29013 Vfontification_functions = Qnil;
29014 Fmake_variable_buffer_local (Qfontification_functions);
29015
29016 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29017 unibyte_display_via_language_environment,
29018 doc: /* Non-nil means display unibyte text according to language environment.
29019 Specifically, this means that raw bytes in the range 160-255 decimal
29020 are displayed by converting them to the equivalent multibyte characters
29021 according to the current language environment. As a result, they are
29022 displayed according to the current fontset.
29023
29024 Note that this variable affects only how these bytes are displayed,
29025 but does not change the fact they are interpreted as raw bytes. */);
29026 unibyte_display_via_language_environment = 0;
29027
29028 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29029 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29030 If a float, it specifies a fraction of the mini-window frame's height.
29031 If an integer, it specifies a number of lines. */);
29032 Vmax_mini_window_height = make_float (0.25);
29033
29034 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29035 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29036 A value of nil means don't automatically resize mini-windows.
29037 A value of t means resize them to fit the text displayed in them.
29038 A value of `grow-only', the default, means let mini-windows grow only;
29039 they return to their normal size when the minibuffer is closed, or the
29040 echo area becomes empty. */);
29041 Vresize_mini_windows = Qgrow_only;
29042
29043 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29044 doc: /* Alist specifying how to blink the cursor off.
29045 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29046 `cursor-type' frame-parameter or variable equals ON-STATE,
29047 comparing using `equal', Emacs uses OFF-STATE to specify
29048 how to blink it off. ON-STATE and OFF-STATE are values for
29049 the `cursor-type' frame parameter.
29050
29051 If a frame's ON-STATE has no entry in this list,
29052 the frame's other specifications determine how to blink the cursor off. */);
29053 Vblink_cursor_alist = Qnil;
29054
29055 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29056 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29057 If non-nil, windows are automatically scrolled horizontally to make
29058 point visible. */);
29059 automatic_hscrolling_p = 1;
29060 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29061
29062 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29063 doc: /* How many columns away from the window edge point is allowed to get
29064 before automatic hscrolling will horizontally scroll the window. */);
29065 hscroll_margin = 5;
29066
29067 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29068 doc: /* How many columns to scroll the window when point gets too close to the edge.
29069 When point is less than `hscroll-margin' columns from the window
29070 edge, automatic hscrolling will scroll the window by the amount of columns
29071 determined by this variable. If its value is a positive integer, scroll that
29072 many columns. If it's a positive floating-point number, it specifies the
29073 fraction of the window's width to scroll. If it's nil or zero, point will be
29074 centered horizontally after the scroll. Any other value, including negative
29075 numbers, are treated as if the value were zero.
29076
29077 Automatic hscrolling always moves point outside the scroll margin, so if
29078 point was more than scroll step columns inside the margin, the window will
29079 scroll more than the value given by the scroll step.
29080
29081 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29082 and `scroll-right' overrides this variable's effect. */);
29083 Vhscroll_step = make_number (0);
29084
29085 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29086 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29087 Bind this around calls to `message' to let it take effect. */);
29088 message_truncate_lines = 0;
29089
29090 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29091 doc: /* Normal hook run to update the menu bar definitions.
29092 Redisplay runs this hook before it redisplays the menu bar.
29093 This is used to update submenus such as Buffers,
29094 whose contents depend on various data. */);
29095 Vmenu_bar_update_hook = Qnil;
29096
29097 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29098 doc: /* Frame for which we are updating a menu.
29099 The enable predicate for a menu binding should check this variable. */);
29100 Vmenu_updating_frame = Qnil;
29101
29102 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29103 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29104 inhibit_menubar_update = 0;
29105
29106 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29107 doc: /* Prefix prepended to all continuation lines at display time.
29108 The value may be a string, an image, or a stretch-glyph; it is
29109 interpreted in the same way as the value of a `display' text property.
29110
29111 This variable is overridden by any `wrap-prefix' text or overlay
29112 property.
29113
29114 To add a prefix to non-continuation lines, use `line-prefix'. */);
29115 Vwrap_prefix = Qnil;
29116 DEFSYM (Qwrap_prefix, "wrap-prefix");
29117 Fmake_variable_buffer_local (Qwrap_prefix);
29118
29119 DEFVAR_LISP ("line-prefix", Vline_prefix,
29120 doc: /* Prefix prepended to all non-continuation lines at display time.
29121 The value may be a string, an image, or a stretch-glyph; it is
29122 interpreted in the same way as the value of a `display' text property.
29123
29124 This variable is overridden by any `line-prefix' text or overlay
29125 property.
29126
29127 To add a prefix to continuation lines, use `wrap-prefix'. */);
29128 Vline_prefix = Qnil;
29129 DEFSYM (Qline_prefix, "line-prefix");
29130 Fmake_variable_buffer_local (Qline_prefix);
29131
29132 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29133 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29134 inhibit_eval_during_redisplay = 0;
29135
29136 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29137 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29138 inhibit_free_realized_faces = 0;
29139
29140 #ifdef GLYPH_DEBUG
29141 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29142 doc: /* Inhibit try_window_id display optimization. */);
29143 inhibit_try_window_id = 0;
29144
29145 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29146 doc: /* Inhibit try_window_reusing display optimization. */);
29147 inhibit_try_window_reusing = 0;
29148
29149 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29150 doc: /* Inhibit try_cursor_movement display optimization. */);
29151 inhibit_try_cursor_movement = 0;
29152 #endif /* GLYPH_DEBUG */
29153
29154 DEFVAR_INT ("overline-margin", overline_margin,
29155 doc: /* Space between overline and text, in pixels.
29156 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29157 margin to the character height. */);
29158 overline_margin = 2;
29159
29160 DEFVAR_INT ("underline-minimum-offset",
29161 underline_minimum_offset,
29162 doc: /* Minimum distance between baseline and underline.
29163 This can improve legibility of underlined text at small font sizes,
29164 particularly when using variable `x-use-underline-position-properties'
29165 with fonts that specify an UNDERLINE_POSITION relatively close to the
29166 baseline. The default value is 1. */);
29167 underline_minimum_offset = 1;
29168
29169 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29170 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29171 This feature only works when on a window system that can change
29172 cursor shapes. */);
29173 display_hourglass_p = 1;
29174
29175 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29176 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29177 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29178
29179 hourglass_atimer = NULL;
29180 hourglass_shown_p = 0;
29181
29182 DEFSYM (Qglyphless_char, "glyphless-char");
29183 DEFSYM (Qhex_code, "hex-code");
29184 DEFSYM (Qempty_box, "empty-box");
29185 DEFSYM (Qthin_space, "thin-space");
29186 DEFSYM (Qzero_width, "zero-width");
29187
29188 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29189 /* Intern this now in case it isn't already done.
29190 Setting this variable twice is harmless.
29191 But don't staticpro it here--that is done in alloc.c. */
29192 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29193 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29194
29195 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29196 doc: /* Char-table defining glyphless characters.
29197 Each element, if non-nil, should be one of the following:
29198 an ASCII acronym string: display this string in a box
29199 `hex-code': display the hexadecimal code of a character in a box
29200 `empty-box': display as an empty box
29201 `thin-space': display as 1-pixel width space
29202 `zero-width': don't display
29203 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29204 display method for graphical terminals and text terminals respectively.
29205 GRAPHICAL and TEXT should each have one of the values listed above.
29206
29207 The char-table has one extra slot to control the display of a character for
29208 which no font is found. This slot only takes effect on graphical terminals.
29209 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29210 `thin-space'. The default is `empty-box'. */);
29211 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29212 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29213 Qempty_box);
29214
29215 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29216 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29217 Vdebug_on_message = Qnil;
29218 }
29219
29220
29221 /* Initialize this module when Emacs starts. */
29222
29223 void
29224 init_xdisp (void)
29225 {
29226 current_header_line_height = current_mode_line_height = -1;
29227
29228 CHARPOS (this_line_start_pos) = 0;
29229
29230 if (!noninteractive)
29231 {
29232 struct window *m = XWINDOW (minibuf_window);
29233 Lisp_Object frame = m->frame;
29234 struct frame *f = XFRAME (frame);
29235 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29236 struct window *r = XWINDOW (root);
29237 int i;
29238
29239 echo_area_window = minibuf_window;
29240
29241 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29242 wset_total_lines
29243 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29244 wset_total_cols (r, make_number (FRAME_COLS (f)));
29245 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29246 wset_total_lines (m, make_number (1));
29247 wset_total_cols (m, make_number (FRAME_COLS (f)));
29248
29249 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29250 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29251 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29252
29253 /* The default ellipsis glyphs `...'. */
29254 for (i = 0; i < 3; ++i)
29255 default_invis_vector[i] = make_number ('.');
29256 }
29257
29258 {
29259 /* Allocate the buffer for frame titles.
29260 Also used for `format-mode-line'. */
29261 int size = 100;
29262 mode_line_noprop_buf = xmalloc (size);
29263 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29264 mode_line_noprop_ptr = mode_line_noprop_buf;
29265 mode_line_target = MODE_LINE_DISPLAY;
29266 }
29267
29268 help_echo_showing_p = 0;
29269 }
29270
29271 /* Platform-independent portion of hourglass implementation. */
29272
29273 /* Cancel a currently active hourglass timer, and start a new one. */
29274 void
29275 start_hourglass (void)
29276 {
29277 #if defined (HAVE_WINDOW_SYSTEM)
29278 EMACS_TIME delay;
29279
29280 cancel_hourglass ();
29281
29282 if (INTEGERP (Vhourglass_delay)
29283 && XINT (Vhourglass_delay) > 0)
29284 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29285 TYPE_MAXIMUM (time_t)),
29286 0);
29287 else if (FLOATP (Vhourglass_delay)
29288 && XFLOAT_DATA (Vhourglass_delay) > 0)
29289 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29290 else
29291 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29292
29293 #ifdef HAVE_NTGUI
29294 {
29295 extern void w32_note_current_window (void);
29296 w32_note_current_window ();
29297 }
29298 #endif /* HAVE_NTGUI */
29299
29300 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29301 show_hourglass, NULL);
29302 #endif
29303 }
29304
29305
29306 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29307 shown. */
29308 void
29309 cancel_hourglass (void)
29310 {
29311 #if defined (HAVE_WINDOW_SYSTEM)
29312 if (hourglass_atimer)
29313 {
29314 cancel_atimer (hourglass_atimer);
29315 hourglass_atimer = NULL;
29316 }
29317
29318 if (hourglass_shown_p)
29319 hide_hourglass ();
29320 #endif
29321 }