]> code.delx.au - gnu-emacs/blob - src/w32menu.c
Merge latest Org fixes (commit 7524ef2).
[gnu-emacs] / src / w32menu.c
1 /* Menu support for GNU Emacs on the Microsoft Windows API.
2 Copyright (C) 1986, 1988, 1993-1994, 1996, 1998-1999, 2001-2013 Free
3 Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21
22 #include <signal.h>
23 #include <stdio.h>
24 #include <setjmp.h>
25
26 #include "lisp.h"
27 #include "keyboard.h"
28 #include "keymap.h"
29 #include "frame.h"
30 #include "termhooks.h"
31 #include "window.h"
32 #include "blockinput.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "charset.h"
36 #include "coding.h"
37 #include "menu.h"
38
39 /* This may include sys/types.h, and that somehow loses
40 if this is not done before the other system files. */
41 #include "w32term.h"
42
43 /* Cygwin does not support the multibyte string functions declared in
44 * mbstring.h below --- but that's okay: because Cygwin is
45 * UNICODE-only, we don't need to use these functions anyway. */
46
47 #ifndef NTGUI_UNICODE
48 #include <mbstring.h>
49 #endif /* !NTGUI_UNICODE */
50
51 /* Load sys/types.h if not already loaded.
52 In some systems loading it twice is suicidal. */
53 #ifndef makedev
54 #include <sys/types.h>
55 #endif
56
57 #include "dispextern.h"
58
59 #include "w32common.h" /* for osinfo_cache */
60
61 #undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
62
63 #ifndef TRUE
64 #define TRUE 1
65 #define FALSE 0
66 #endif /* no TRUE */
67
68 HMENU current_popup_menu;
69
70 void syms_of_w32menu (void);
71 void globals_of_w32menu (void);
72
73 typedef BOOL (WINAPI * GetMenuItemInfoA_Proc) (
74 IN HMENU,
75 IN UINT,
76 IN BOOL,
77 IN OUT LPMENUITEMINFOA);
78 typedef BOOL (WINAPI * SetMenuItemInfoA_Proc) (
79 IN HMENU,
80 IN UINT,
81 IN BOOL,
82 IN LPCMENUITEMINFOA);
83 typedef int (WINAPI * MessageBoxW_Proc) (
84 IN HWND window,
85 IN WCHAR *text,
86 IN WCHAR *caption,
87 IN UINT type);
88
89 #ifdef NTGUI_UNICODE
90 #define get_menu_item_info GetMenuItemInfoA
91 #define set_menu_item_info SetMenuItemInfoA
92 #define unicode_append_menu AppendMenuW
93 #define unicode_message_box MessageBoxW
94 #else /* !NTGUI_UNICODE */
95 GetMenuItemInfoA_Proc get_menu_item_info = NULL;
96 SetMenuItemInfoA_Proc set_menu_item_info = NULL;
97 AppendMenuW_Proc unicode_append_menu = NULL;
98 MessageBoxW_Proc unicode_message_box = NULL;
99 #endif /* NTGUI_UNICODE */
100
101 Lisp_Object Qdebug_on_next_call;
102
103 void set_frame_menubar (FRAME_PTR, bool, bool);
104
105 #ifdef HAVE_DIALOGS
106 static Lisp_Object w32_dialog_show (FRAME_PTR, int, Lisp_Object, char**);
107 #else
108 static int is_simple_dialog (Lisp_Object);
109 static Lisp_Object simple_dialog_show (FRAME_PTR, Lisp_Object, Lisp_Object);
110 #endif
111
112 static void utf8to16 (unsigned char *, int, WCHAR *);
113 static int fill_in_menu (HMENU, widget_value *);
114
115 void w32_free_menu_strings (HWND);
116
117 \f
118
119 /* This is set nonzero after the user activates the menu bar, and set
120 to zero again after the menu bars are redisplayed by prepare_menu_bar.
121 While it is nonzero, all calls to set_frame_menubar go deep.
122
123 I don't understand why this is needed, but it does seem to be
124 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
125
126 int pending_menu_activation;
127 \f
128 #ifdef HAVE_MENUS
129
130 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 3, 0,
131 doc: /* Pop up a dialog box and return user's selection.
132 POSITION specifies which frame to use.
133 This is normally a mouse button event or a window or frame.
134 If POSITION is t, it means to use the frame the mouse is on.
135 The dialog box appears in the middle of the specified frame.
136
137 CONTENTS specifies the alternatives to display in the dialog box.
138 It is a list of the form (TITLE ITEM1 ITEM2...).
139 Each ITEM is a cons cell (STRING . VALUE).
140 The return value is VALUE from the chosen item.
141
142 An ITEM may also be just a string--that makes a nonselectable item.
143 An ITEM may also be nil--that means to put all preceding items
144 on the left of the dialog box and all following items on the right.
145 \(By default, approximately half appear on each side.)
146
147 If HEADER is non-nil, the frame title for the box is "Information",
148 otherwise it is "Question". */)
149 (Lisp_Object position, Lisp_Object contents, Lisp_Object header)
150 {
151 FRAME_PTR f = NULL;
152 Lisp_Object window;
153
154 check_w32 ();
155
156 /* Decode the first argument: find the window or frame to use. */
157 if (EQ (position, Qt)
158 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
159 || EQ (XCAR (position), Qtool_bar))))
160 {
161 #if 0 /* Using the frame the mouse is on may not be right. */
162 /* Use the mouse's current position. */
163 FRAME_PTR new_f = SELECTED_FRAME ();
164 Lisp_Object bar_window;
165 enum scroll_bar_part part;
166 Time time;
167 Lisp_Object x, y;
168
169 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
170
171 if (new_f != 0)
172 XSETFRAME (window, new_f);
173 else
174 window = selected_window;
175 #endif
176 window = selected_window;
177 }
178 else if (CONSP (position))
179 {
180 Lisp_Object tem = XCAR (position);
181 if (CONSP (tem))
182 window = Fcar (XCDR (position));
183 else
184 {
185 tem = Fcar (XCDR (position)); /* EVENT_START (position) */
186 window = Fcar (tem); /* POSN_WINDOW (tem) */
187 }
188 }
189 else if (WINDOWP (position) || FRAMEP (position))
190 window = position;
191 else
192 window = Qnil;
193
194 /* Decode where to put the menu. */
195
196 if (FRAMEP (window))
197 f = XFRAME (window);
198 else if (WINDOWP (window))
199 {
200 CHECK_LIVE_WINDOW (window);
201 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
202 }
203 else
204 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
205 but I don't want to make one now. */
206 CHECK_WINDOW (window);
207
208 #ifndef HAVE_DIALOGS
209
210 {
211 /* Handle simple Yes/No choices as MessageBox popups. */
212 if (is_simple_dialog (contents))
213 return simple_dialog_show (f, contents, header);
214 else
215 {
216 /* Display a menu with these alternatives
217 in the middle of frame F. */
218 Lisp_Object x, y, frame, newpos;
219 XSETFRAME (frame, f);
220 XSETINT (x, x_pixel_width (f) / 2);
221 XSETINT (y, x_pixel_height (f) / 2);
222 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
223 return Fx_popup_menu (newpos,
224 Fcons (Fcar (contents), Fcons (contents, Qnil)));
225 }
226 }
227 #else /* HAVE_DIALOGS */
228 {
229 Lisp_Object title;
230 char *error_name;
231 Lisp_Object selection;
232
233 /* Decode the dialog items from what was specified. */
234 title = Fcar (contents);
235 CHECK_STRING (title);
236
237 list_of_panes (Fcons (contents, Qnil));
238
239 /* Display them in a dialog box. */
240 block_input ();
241 selection = w32_dialog_show (f, 0, title, header, &error_name);
242 unblock_input ();
243
244 discard_menu_items ();
245 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
246
247 if (error_name) error (error_name);
248 return selection;
249 }
250 #endif /* HAVE_DIALOGS */
251 }
252
253 /* Activate the menu bar of frame F.
254 This is called from keyboard.c when it gets the
255 MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue.
256
257 To activate the menu bar, we signal to the input thread that it can
258 return from the WM_INITMENU message, allowing the normal Windows
259 processing of the menus.
260
261 But first we recompute the menu bar contents (the whole tree).
262
263 This way we can safely execute Lisp code. */
264
265 void
266 x_activate_menubar (FRAME_PTR f)
267 {
268 set_frame_menubar (f, 0, 1);
269
270 /* Lock out further menubar changes while active. */
271 f->output_data.w32->menubar_active = 1;
272
273 /* Signal input thread to return from WM_INITMENU. */
274 complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
275 }
276
277 /* This callback is called from the menu bar pulldown menu
278 when the user makes a selection.
279 Figure out what the user chose
280 and put the appropriate events into the keyboard buffer. */
281
282 void
283 menubar_selection_callback (FRAME_PTR f, void * client_data)
284 {
285 Lisp_Object prefix, entry;
286 Lisp_Object vector;
287 Lisp_Object *subprefix_stack;
288 int submenu_depth = 0;
289 int i;
290
291 if (!f)
292 return;
293 entry = Qnil;
294 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * word_size);
295 vector = f->menu_bar_vector;
296 prefix = Qnil;
297 i = 0;
298 while (i < f->menu_bar_items_used)
299 {
300 if (EQ (AREF (vector, i), Qnil))
301 {
302 subprefix_stack[submenu_depth++] = prefix;
303 prefix = entry;
304 i++;
305 }
306 else if (EQ (AREF (vector, i), Qlambda))
307 {
308 prefix = subprefix_stack[--submenu_depth];
309 i++;
310 }
311 else if (EQ (AREF (vector, i), Qt))
312 {
313 prefix = AREF (vector, i + MENU_ITEMS_PANE_PREFIX);
314 i += MENU_ITEMS_PANE_LENGTH;
315 }
316 else
317 {
318 entry = AREF (vector, i + MENU_ITEMS_ITEM_VALUE);
319 /* The EMACS_INT cast avoids a warning. There's no problem
320 as long as pointers have enough bits to hold small integers. */
321 if ((int) (EMACS_INT) client_data == i)
322 {
323 int j;
324 struct input_event buf;
325 Lisp_Object frame;
326 EVENT_INIT (buf);
327
328 XSETFRAME (frame, f);
329 buf.kind = MENU_BAR_EVENT;
330 buf.frame_or_window = frame;
331 buf.arg = frame;
332 kbd_buffer_store_event (&buf);
333
334 for (j = 0; j < submenu_depth; j++)
335 if (!NILP (subprefix_stack[j]))
336 {
337 buf.kind = MENU_BAR_EVENT;
338 buf.frame_or_window = frame;
339 buf.arg = subprefix_stack[j];
340 kbd_buffer_store_event (&buf);
341 }
342
343 if (!NILP (prefix))
344 {
345 buf.kind = MENU_BAR_EVENT;
346 buf.frame_or_window = frame;
347 buf.arg = prefix;
348 kbd_buffer_store_event (&buf);
349 }
350
351 buf.kind = MENU_BAR_EVENT;
352 buf.frame_or_window = frame;
353 buf.arg = entry;
354 /* Free memory used by owner-drawn and help-echo strings. */
355 w32_free_menu_strings (FRAME_W32_WINDOW (f));
356 kbd_buffer_store_event (&buf);
357
358 f->output_data.w32->menubar_active = 0;
359 return;
360 }
361 i += MENU_ITEMS_ITEM_LENGTH;
362 }
363 }
364 /* Free memory used by owner-drawn and help-echo strings. */
365 w32_free_menu_strings (FRAME_W32_WINDOW (f));
366 f->output_data.w32->menubar_active = 0;
367 }
368
369 \f
370 /* Set the contents of the menubar widgets of frame F.
371 The argument FIRST_TIME is currently ignored;
372 it is set the first time this is called, from initialize_frame_menubar. */
373
374 void
375 set_frame_menubar (FRAME_PTR f, bool first_time, bool deep_p)
376 {
377 HMENU menubar_widget = f->output_data.w32->menubar_widget;
378 Lisp_Object items;
379 widget_value *wv, *first_wv, *prev_wv = 0;
380 int i, last_i;
381 int *submenu_start, *submenu_end;
382 int *submenu_top_level_items, *submenu_n_panes;
383
384 /* We must not change the menubar when actually in use. */
385 if (f->output_data.w32->menubar_active)
386 return;
387
388 XSETFRAME (Vmenu_updating_frame, f);
389
390 if (! menubar_widget)
391 deep_p = 1;
392 else if (pending_menu_activation && !deep_p)
393 deep_p = 1;
394
395 if (deep_p)
396 {
397 /* Make a widget-value tree representing the entire menu trees. */
398
399 struct buffer *prev = current_buffer;
400 Lisp_Object buffer;
401 ptrdiff_t specpdl_count = SPECPDL_INDEX ();
402 int previous_menu_items_used = f->menu_bar_items_used;
403 Lisp_Object *previous_items
404 = (Lisp_Object *) alloca (previous_menu_items_used
405 * word_size);
406
407 /* If we are making a new widget, its contents are empty,
408 do always reinitialize them. */
409 if (! menubar_widget)
410 previous_menu_items_used = 0;
411
412 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
413 specbind (Qinhibit_quit, Qt);
414 /* Don't let the debugger step into this code
415 because it is not reentrant. */
416 specbind (Qdebug_on_next_call, Qnil);
417
418 record_unwind_save_match_data ();
419
420 if (NILP (Voverriding_local_map_menu_flag))
421 {
422 specbind (Qoverriding_terminal_local_map, Qnil);
423 specbind (Qoverriding_local_map, Qnil);
424 }
425
426 set_buffer_internal_1 (XBUFFER (buffer));
427
428 /* Run the hooks. */
429 safe_run_hooks (Qactivate_menubar_hook);
430 safe_run_hooks (Qmenu_bar_update_hook);
431 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
432
433 items = FRAME_MENU_BAR_ITEMS (f);
434
435 /* Save the frame's previous menu bar contents data. */
436 if (previous_menu_items_used)
437 memcpy (previous_items, XVECTOR (f->menu_bar_vector)->contents,
438 previous_menu_items_used * word_size);
439
440 /* Fill in menu_items with the current menu bar contents.
441 This can evaluate Lisp code. */
442 save_menu_items ();
443
444 menu_items = f->menu_bar_vector;
445 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
446 submenu_start = (int *) alloca (ASIZE (items) * sizeof (int));
447 submenu_end = (int *) alloca (ASIZE (items) * sizeof (int));
448 submenu_n_panes = (int *) alloca (ASIZE (items) * sizeof (int));
449 submenu_top_level_items = (int *) alloca (ASIZE (items) * sizeof (int));
450 init_menu_items ();
451 for (i = 0; i < ASIZE (items); i += 4)
452 {
453 Lisp_Object key, string, maps;
454
455 last_i = i;
456
457 key = AREF (items, i);
458 string = AREF (items, i + 1);
459 maps = AREF (items, i + 2);
460 if (NILP (string))
461 break;
462
463 submenu_start[i] = menu_items_used;
464
465 menu_items_n_panes = 0;
466 submenu_top_level_items[i]
467 = parse_single_submenu (key, string, maps);
468 submenu_n_panes[i] = menu_items_n_panes;
469
470 submenu_end[i] = menu_items_used;
471 }
472
473 finish_menu_items ();
474
475 /* Convert menu_items into widget_value trees
476 to display the menu. This cannot evaluate Lisp code. */
477
478 wv = xmalloc_widget_value ();
479 wv->name = "menubar";
480 wv->value = 0;
481 wv->enabled = 1;
482 wv->button_type = BUTTON_TYPE_NONE;
483 wv->help = Qnil;
484 first_wv = wv;
485
486 for (i = 0; i < last_i; i += 4)
487 {
488 menu_items_n_panes = submenu_n_panes[i];
489 wv = digest_single_submenu (submenu_start[i], submenu_end[i],
490 submenu_top_level_items[i]);
491 if (prev_wv)
492 prev_wv->next = wv;
493 else
494 first_wv->contents = wv;
495 /* Don't set wv->name here; GC during the loop might relocate it. */
496 wv->enabled = 1;
497 wv->button_type = BUTTON_TYPE_NONE;
498 prev_wv = wv;
499 }
500
501 set_buffer_internal_1 (prev);
502
503 /* If there has been no change in the Lisp-level contents
504 of the menu bar, skip redisplaying it. Just exit. */
505
506 for (i = 0; i < previous_menu_items_used; i++)
507 if (menu_items_used == i
508 || (!EQ (previous_items[i], AREF (menu_items, i))))
509 break;
510 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
511 {
512 free_menubar_widget_value_tree (first_wv);
513 discard_menu_items ();
514 unbind_to (specpdl_count, Qnil);
515 return;
516 }
517
518 fset_menu_bar_vector (f, menu_items);
519 f->menu_bar_items_used = menu_items_used;
520
521 /* This undoes save_menu_items. */
522 unbind_to (specpdl_count, Qnil);
523
524 /* Now GC cannot happen during the lifetime of the widget_value,
525 so it's safe to store data from a Lisp_String, as long as
526 local copies are made when the actual menu is created.
527 Windows takes care of this for normal string items, but
528 not for owner-drawn items or additional item-info. */
529 wv = first_wv->contents;
530 for (i = 0; i < ASIZE (items); i += 4)
531 {
532 Lisp_Object string;
533 string = AREF (items, i + 1);
534 if (NILP (string))
535 break;
536 wv->name = SSDATA (string);
537 update_submenu_strings (wv->contents);
538 wv = wv->next;
539 }
540 }
541 else
542 {
543 /* Make a widget-value tree containing
544 just the top level menu bar strings. */
545
546 wv = xmalloc_widget_value ();
547 wv->name = "menubar";
548 wv->value = 0;
549 wv->enabled = 1;
550 wv->button_type = BUTTON_TYPE_NONE;
551 wv->help = Qnil;
552 first_wv = wv;
553
554 items = FRAME_MENU_BAR_ITEMS (f);
555 for (i = 0; i < ASIZE (items); i += 4)
556 {
557 Lisp_Object string;
558
559 string = AREF (items, i + 1);
560 if (NILP (string))
561 break;
562
563 wv = xmalloc_widget_value ();
564 wv->name = SSDATA (string);
565 wv->value = 0;
566 wv->enabled = 1;
567 wv->button_type = BUTTON_TYPE_NONE;
568 wv->help = Qnil;
569 /* This prevents lwlib from assuming this
570 menu item is really supposed to be empty. */
571 /* The EMACS_INT cast avoids a warning.
572 This value just has to be different from small integers. */
573 wv->call_data = (void *) (EMACS_INT) (-1);
574
575 if (prev_wv)
576 prev_wv->next = wv;
577 else
578 first_wv->contents = wv;
579 prev_wv = wv;
580 }
581
582 /* Forget what we thought we knew about what is in the
583 detailed contents of the menu bar menus.
584 Changing the top level always destroys the contents. */
585 f->menu_bar_items_used = 0;
586 }
587
588 /* Create or update the menu bar widget. */
589
590 block_input ();
591
592 if (menubar_widget)
593 {
594 /* Empty current menubar, rather than creating a fresh one. */
595 while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
596 ;
597 }
598 else
599 {
600 menubar_widget = CreateMenu ();
601 }
602 fill_in_menu (menubar_widget, first_wv->contents);
603
604 free_menubar_widget_value_tree (first_wv);
605
606 {
607 HMENU old_widget = f->output_data.w32->menubar_widget;
608
609 f->output_data.w32->menubar_widget = menubar_widget;
610 SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
611 /* Causes flicker when menu bar is updated
612 DrawMenuBar (FRAME_W32_WINDOW (f)); */
613
614 /* Force the window size to be recomputed so that the frame's text
615 area remains the same, if menubar has just been created. */
616 if (old_widget == NULL)
617 x_set_window_size (f, 0, FRAME_COLS (f), FRAME_LINES (f));
618 }
619
620 unblock_input ();
621 }
622
623 /* Called from Fx_create_frame to create the initial menubar of a frame
624 before it is mapped, so that the window is mapped with the menubar already
625 there instead of us tacking it on later and thrashing the window after it
626 is visible. */
627
628 void
629 initialize_frame_menubar (FRAME_PTR f)
630 {
631 /* This function is called before the first chance to redisplay
632 the frame. It has to be, so the frame will have the right size. */
633 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
634 set_frame_menubar (f, 1, 1);
635 }
636
637 /* Get rid of the menu bar of frame F, and free its storage.
638 This is used when deleting a frame, and when turning off the menu bar. */
639
640 void
641 free_frame_menubar (FRAME_PTR f)
642 {
643 block_input ();
644
645 {
646 HMENU old = GetMenu (FRAME_W32_WINDOW (f));
647 SetMenu (FRAME_W32_WINDOW (f), NULL);
648 f->output_data.w32->menubar_widget = NULL;
649 DestroyMenu (old);
650 }
651
652 unblock_input ();
653 }
654
655 \f
656 /* w32_menu_show actually displays a menu using the panes and items in
657 menu_items and returns the value selected from it; we assume input
658 is blocked by the caller. */
659
660 /* F is the frame the menu is for.
661 X and Y are the frame-relative specified position,
662 relative to the inside upper left corner of the frame F.
663 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
664 KEYMAPS is 1 if this menu was specified with keymaps;
665 in that case, we return a list containing the chosen item's value
666 and perhaps also the pane's prefix.
667 TITLE is the specified menu title.
668 ERROR is a place to store an error message string in case of failure.
669 (We return nil on failure, but the value doesn't actually matter.) */
670
671 Lisp_Object
672 w32_menu_show (FRAME_PTR f, int x, int y, int for_click, int keymaps,
673 Lisp_Object title, const char **error)
674 {
675 int i;
676 int menu_item_selection;
677 HMENU menu;
678 POINT pos;
679 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
680 widget_value **submenu_stack
681 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
682 Lisp_Object *subprefix_stack
683 = (Lisp_Object *) alloca (menu_items_used * word_size);
684 int submenu_depth = 0;
685 int first_pane;
686
687 *error = NULL;
688
689 if (menu_items_n_panes == 0)
690 return Qnil;
691
692 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
693 {
694 *error = "Empty menu";
695 return Qnil;
696 }
697
698 /* Create a tree of widget_value objects
699 representing the panes and their items. */
700 wv = xmalloc_widget_value ();
701 wv->name = "menu";
702 wv->value = 0;
703 wv->enabled = 1;
704 wv->button_type = BUTTON_TYPE_NONE;
705 wv->help = Qnil;
706 first_wv = wv;
707 first_pane = 1;
708
709 /* Loop over all panes and items, filling in the tree. */
710 i = 0;
711 while (i < menu_items_used)
712 {
713 if (EQ (AREF (menu_items, i), Qnil))
714 {
715 submenu_stack[submenu_depth++] = save_wv;
716 save_wv = prev_wv;
717 prev_wv = 0;
718 first_pane = 1;
719 i++;
720 }
721 else if (EQ (AREF (menu_items, i), Qlambda))
722 {
723 prev_wv = save_wv;
724 save_wv = submenu_stack[--submenu_depth];
725 first_pane = 0;
726 i++;
727 }
728 else if (EQ (AREF (menu_items, i), Qt)
729 && submenu_depth != 0)
730 i += MENU_ITEMS_PANE_LENGTH;
731 /* Ignore a nil in the item list.
732 It's meaningful only for dialog boxes. */
733 else if (EQ (AREF (menu_items, i), Qquote))
734 i += 1;
735 else if (EQ (AREF (menu_items, i), Qt))
736 {
737 /* Create a new pane. */
738 Lisp_Object pane_name, prefix;
739 char *pane_string;
740 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
741 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
742
743 if (STRINGP (pane_name))
744 {
745 if (unicode_append_menu)
746 pane_name = ENCODE_UTF_8 (pane_name);
747 else if (STRING_MULTIBYTE (pane_name))
748 pane_name = ENCODE_SYSTEM (pane_name);
749
750 ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
751 }
752
753 pane_string = (NILP (pane_name)
754 ? "" : SSDATA (pane_name));
755 /* If there is just one top-level pane, put all its items directly
756 under the top-level menu. */
757 if (menu_items_n_panes == 1)
758 pane_string = "";
759
760 /* If the pane has a meaningful name,
761 make the pane a top-level menu item
762 with its items as a submenu beneath it. */
763 if (!keymaps && strcmp (pane_string, ""))
764 {
765 wv = xmalloc_widget_value ();
766 if (save_wv)
767 save_wv->next = wv;
768 else
769 first_wv->contents = wv;
770 wv->name = pane_string;
771 if (keymaps && !NILP (prefix))
772 wv->name++;
773 wv->value = 0;
774 wv->enabled = 1;
775 wv->button_type = BUTTON_TYPE_NONE;
776 wv->help = Qnil;
777 save_wv = wv;
778 prev_wv = 0;
779 }
780 else if (first_pane)
781 {
782 save_wv = wv;
783 prev_wv = 0;
784 }
785 first_pane = 0;
786 i += MENU_ITEMS_PANE_LENGTH;
787 }
788 else
789 {
790 /* Create a new item within current pane. */
791 Lisp_Object item_name, enable, descrip, def, type, selected, help;
792
793 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
794 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
795 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
796 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
797 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
798 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
799 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
800
801 if (STRINGP (item_name))
802 {
803 if (unicode_append_menu)
804 item_name = ENCODE_UTF_8 (item_name);
805 else if (STRING_MULTIBYTE (item_name))
806 item_name = ENCODE_SYSTEM (item_name);
807
808 ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
809 }
810
811 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
812 {
813 descrip = ENCODE_SYSTEM (descrip);
814 ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
815 }
816
817 wv = xmalloc_widget_value ();
818 if (prev_wv)
819 prev_wv->next = wv;
820 else
821 save_wv->contents = wv;
822 wv->name = SSDATA (item_name);
823 if (!NILP (descrip))
824 wv->key = SSDATA (descrip);
825 wv->value = 0;
826 /* Use the contents index as call_data, since we are
827 restricted to 16-bits. */
828 wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
829 wv->enabled = !NILP (enable);
830
831 if (NILP (type))
832 wv->button_type = BUTTON_TYPE_NONE;
833 else if (EQ (type, QCtoggle))
834 wv->button_type = BUTTON_TYPE_TOGGLE;
835 else if (EQ (type, QCradio))
836 wv->button_type = BUTTON_TYPE_RADIO;
837 else
838 emacs_abort ();
839
840 wv->selected = !NILP (selected);
841
842 if (!STRINGP (help))
843 help = Qnil;
844
845 wv->help = help;
846
847 prev_wv = wv;
848
849 i += MENU_ITEMS_ITEM_LENGTH;
850 }
851 }
852
853 /* Deal with the title, if it is non-nil. */
854 if (!NILP (title))
855 {
856 widget_value *wv_title = xmalloc_widget_value ();
857 widget_value *wv_sep = xmalloc_widget_value ();
858
859 /* Maybe replace this separator with a bitmap or owner-draw item
860 so that it looks better. Having two separators looks odd. */
861 wv_sep->name = "--";
862 wv_sep->next = first_wv->contents;
863 wv_sep->help = Qnil;
864
865 if (unicode_append_menu)
866 title = ENCODE_UTF_8 (title);
867 else if (STRING_MULTIBYTE (title))
868 title = ENCODE_SYSTEM (title);
869
870 wv_title->name = SSDATA (title);
871 wv_title->enabled = TRUE;
872 wv_title->title = TRUE;
873 wv_title->button_type = BUTTON_TYPE_NONE;
874 wv_title->help = Qnil;
875 wv_title->next = wv_sep;
876 first_wv->contents = wv_title;
877 }
878
879 /* No selection has been chosen yet. */
880 menu_item_selection = 0;
881
882 /* Actually create the menu. */
883 current_popup_menu = menu = CreatePopupMenu ();
884 fill_in_menu (menu, first_wv->contents);
885
886 /* Adjust coordinates to be root-window-relative. */
887 pos.x = x;
888 pos.y = y;
889 ClientToScreen (FRAME_W32_WINDOW (f), &pos);
890
891 /* Display the menu. */
892 menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
893 WM_EMACS_TRACKPOPUPMENU,
894 (WPARAM)menu, (LPARAM)&pos);
895
896 /* Clean up extraneous mouse events which might have been generated
897 during the call. */
898 discard_mouse_events ();
899 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
900
901 /* Free the widget_value objects we used to specify the contents. */
902 free_menubar_widget_value_tree (first_wv);
903
904 DestroyMenu (menu);
905
906 /* Free the owner-drawn and help-echo menu strings. */
907 w32_free_menu_strings (FRAME_W32_WINDOW (f));
908 f->output_data.w32->menubar_active = 0;
909
910 /* Find the selected item, and its pane, to return
911 the proper value. */
912 if (menu_item_selection != 0)
913 {
914 Lisp_Object prefix, entry;
915
916 prefix = entry = Qnil;
917 i = 0;
918 while (i < menu_items_used)
919 {
920 if (EQ (AREF (menu_items, i), Qnil))
921 {
922 subprefix_stack[submenu_depth++] = prefix;
923 prefix = entry;
924 i++;
925 }
926 else if (EQ (AREF (menu_items, i), Qlambda))
927 {
928 prefix = subprefix_stack[--submenu_depth];
929 i++;
930 }
931 else if (EQ (AREF (menu_items, i), Qt))
932 {
933 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
934 i += MENU_ITEMS_PANE_LENGTH;
935 }
936 /* Ignore a nil in the item list.
937 It's meaningful only for dialog boxes. */
938 else if (EQ (AREF (menu_items, i), Qquote))
939 i += 1;
940 else
941 {
942 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
943 if (menu_item_selection == i)
944 {
945 if (keymaps != 0)
946 {
947 int j;
948
949 entry = Fcons (entry, Qnil);
950 if (!NILP (prefix))
951 entry = Fcons (prefix, entry);
952 for (j = submenu_depth - 1; j >= 0; j--)
953 if (!NILP (subprefix_stack[j]))
954 entry = Fcons (subprefix_stack[j], entry);
955 }
956 return entry;
957 }
958 i += MENU_ITEMS_ITEM_LENGTH;
959 }
960 }
961 }
962 else if (!for_click)
963 /* Make "Cancel" equivalent to C-g. */
964 Fsignal (Qquit, Qnil);
965
966 return Qnil;
967 }
968 \f
969
970 #ifdef HAVE_DIALOGS
971 /* TODO: On Windows, there are two ways of defining a dialog.
972
973 1. Create a predefined dialog resource and include it in nt/emacs.rc.
974 Using this method, we could then set the titles and make unneeded
975 buttons invisible before displaying the dialog. Everything would
976 be a fixed size though, so there is a risk that text does not
977 fit on a button.
978 2. Create the dialog template in memory on the fly. This allows us
979 to size the dialog and buttons dynamically, probably giving more
980 natural looking results for dialogs with few buttons, and eliminating
981 the problem of text overflowing the buttons. But the API for this is
982 quite complex - structures have to be allocated in particular ways,
983 text content is tacked onto the end of structures in variable length
984 arrays with further structures tacked on after these, there are
985 certain alignment requirements for all this, and we have to
986 measure all the text and convert to "dialog coordinates" to figure
987 out how big to make everything.
988
989 For now, we'll just stick with menus for dialogs that are more
990 complicated than simple yes/no type questions for which we can use
991 the MessageBox function.
992 */
993
994 static char * button_names [] = {
995 "button1", "button2", "button3", "button4", "button5",
996 "button6", "button7", "button8", "button9", "button10" };
997
998 static Lisp_Object
999 w32_dialog_show (FRAME_PTR f, int keymaps,
1000 Lisp_Object title, Lisp_Object header,
1001 char **error)
1002 {
1003 int i, nb_buttons = 0;
1004 char dialog_name[6];
1005 int menu_item_selection;
1006
1007 widget_value *wv, *first_wv = 0, *prev_wv = 0;
1008
1009 /* Number of elements seen so far, before boundary. */
1010 int left_count = 0;
1011 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1012 int boundary_seen = 0;
1013
1014 *error = NULL;
1015
1016 if (menu_items_n_panes > 1)
1017 {
1018 *error = "Multiple panes in dialog box";
1019 return Qnil;
1020 }
1021
1022 /* Create a tree of widget_value objects
1023 representing the text label and buttons. */
1024 {
1025 Lisp_Object pane_name, prefix;
1026 char *pane_string;
1027 pane_name = AREF (menu_items, MENU_ITEMS_PANE_NAME);
1028 prefix = AREF (menu_items, MENU_ITEMS_PANE_PREFIX);
1029 pane_string = (NILP (pane_name)
1030 ? "" : SSDATA (pane_name));
1031 prev_wv = xmalloc_widget_value ();
1032 prev_wv->value = pane_string;
1033 if (keymaps && !NILP (prefix))
1034 prev_wv->name++;
1035 prev_wv->enabled = 1;
1036 prev_wv->name = "message";
1037 prev_wv->help = Qnil;
1038 first_wv = prev_wv;
1039
1040 /* Loop over all panes and items, filling in the tree. */
1041 i = MENU_ITEMS_PANE_LENGTH;
1042 while (i < menu_items_used)
1043 {
1044
1045 /* Create a new item within current pane. */
1046 Lisp_Object item_name, enable, descrip, help;
1047
1048 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1049 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1050 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1051 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1052
1053 if (NILP (item_name))
1054 {
1055 free_menubar_widget_value_tree (first_wv);
1056 *error = "Submenu in dialog items";
1057 return Qnil;
1058 }
1059 if (EQ (item_name, Qquote))
1060 {
1061 /* This is the boundary between left-side elts
1062 and right-side elts. Stop incrementing right_count. */
1063 boundary_seen = 1;
1064 i++;
1065 continue;
1066 }
1067 if (nb_buttons >= 9)
1068 {
1069 free_menubar_widget_value_tree (first_wv);
1070 *error = "Too many dialog items";
1071 return Qnil;
1072 }
1073
1074 wv = xmalloc_widget_value ();
1075 prev_wv->next = wv;
1076 wv->name = (char *) button_names[nb_buttons];
1077 if (!NILP (descrip))
1078 wv->key = SSDATA (descrip);
1079 wv->value = SSDATA (item_name);
1080 wv->call_data = aref_addr (menu_items, i);
1081 wv->enabled = !NILP (enable);
1082 wv->help = Qnil;
1083 prev_wv = wv;
1084
1085 if (! boundary_seen)
1086 left_count++;
1087
1088 nb_buttons++;
1089 i += MENU_ITEMS_ITEM_LENGTH;
1090 }
1091
1092 /* If the boundary was not specified,
1093 by default put half on the left and half on the right. */
1094 if (! boundary_seen)
1095 left_count = nb_buttons - nb_buttons / 2;
1096
1097 wv = xmalloc_widget_value ();
1098 wv->name = dialog_name;
1099 wv->help = Qnil;
1100
1101 /* Frame title: 'Q' = Question, 'I' = Information.
1102 Can also have 'E' = Error if, one day, we want
1103 a popup for errors. */
1104 if (NILP (header))
1105 dialog_name[0] = 'Q';
1106 else
1107 dialog_name[0] = 'I';
1108
1109 /* Dialog boxes use a really stupid name encoding
1110 which specifies how many buttons to use
1111 and how many buttons are on the right. */
1112 dialog_name[1] = '0' + nb_buttons;
1113 dialog_name[2] = 'B';
1114 dialog_name[3] = 'R';
1115 /* Number of buttons to put on the right. */
1116 dialog_name[4] = '0' + nb_buttons - left_count;
1117 dialog_name[5] = 0;
1118 wv->contents = first_wv;
1119 first_wv = wv;
1120 }
1121
1122 /* Actually create the dialog. */
1123 dialog_id = widget_id_tick++;
1124 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
1125 f->output_data.w32->widget, 1, 0,
1126 dialog_selection_callback, 0);
1127 lw_modify_all_widgets (dialog_id, first_wv->contents, TRUE);
1128
1129 /* Free the widget_value objects we used to specify the contents. */
1130 free_menubar_widget_value_tree (first_wv);
1131
1132 /* No selection has been chosen yet. */
1133 menu_item_selection = 0;
1134
1135 /* Display the menu. */
1136 lw_pop_up_all_widgets (dialog_id);
1137
1138 /* Process events that apply to the menu. */
1139 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
1140
1141 lw_destroy_all_widgets (dialog_id);
1142
1143 /* Find the selected item, and its pane, to return
1144 the proper value. */
1145 if (menu_item_selection != 0)
1146 {
1147 Lisp_Object prefix;
1148
1149 prefix = Qnil;
1150 i = 0;
1151 while (i < menu_items_used)
1152 {
1153 Lisp_Object entry;
1154
1155 if (EQ (AREF (menu_items, i), Qt))
1156 {
1157 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
1158 i += MENU_ITEMS_PANE_LENGTH;
1159 }
1160 else
1161 {
1162 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
1163 if (menu_item_selection == i)
1164 {
1165 if (keymaps != 0)
1166 {
1167 entry = Fcons (entry, Qnil);
1168 if (!NILP (prefix))
1169 entry = Fcons (prefix, entry);
1170 }
1171 return entry;
1172 }
1173 i += MENU_ITEMS_ITEM_LENGTH;
1174 }
1175 }
1176 }
1177 else
1178 /* Make "Cancel" equivalent to C-g. */
1179 Fsignal (Qquit, Qnil);
1180
1181 return Qnil;
1182 }
1183 #else /* !HAVE_DIALOGS */
1184
1185 /* Currently we only handle Yes No dialogs (y-or-n-p and yes-or-no-p) as
1186 simple dialogs. We could handle a few more, but I'm not aware of
1187 anywhere in Emacs that uses the other specific dialog choices that
1188 MessageBox provides. */
1189
1190 static int
1191 is_simple_dialog (Lisp_Object contents)
1192 {
1193 Lisp_Object options;
1194 Lisp_Object name, yes, no, other;
1195
1196 if (!CONSP (contents))
1197 return 0;
1198 options = XCDR (contents);
1199
1200 yes = build_string ("Yes");
1201 no = build_string ("No");
1202
1203 if (!CONSP (options))
1204 return 0;
1205
1206 name = XCAR (options);
1207 if (!CONSP (name))
1208 return 0;
1209 name = XCAR (name);
1210
1211 if (!NILP (Fstring_equal (name, yes)))
1212 other = no;
1213 else if (!NILP (Fstring_equal (name, no)))
1214 other = yes;
1215 else
1216 return 0;
1217
1218 options = XCDR (options);
1219 if (!CONSP (options))
1220 return 0;
1221
1222 name = XCAR (options);
1223 if (!CONSP (name))
1224 return 0;
1225 name = XCAR (name);
1226 if (NILP (Fstring_equal (name, other)))
1227 return 0;
1228
1229 /* Check there are no more options. */
1230 options = XCDR (options);
1231 return !(CONSP (options));
1232 }
1233
1234 static Lisp_Object
1235 simple_dialog_show (FRAME_PTR f, Lisp_Object contents, Lisp_Object header)
1236 {
1237 int answer;
1238 UINT type;
1239 Lisp_Object lispy_answer = Qnil, temp = XCAR (contents);
1240
1241 type = MB_YESNO;
1242
1243 /* Since we only handle Yes/No dialogs, and we already checked
1244 is_simple_dialog, we don't need to worry about checking contents
1245 to see what type of dialog to use. */
1246
1247 /* Use Unicode if possible, so any language can be displayed. */
1248 if (unicode_message_box)
1249 {
1250 WCHAR *text, *title;
1251 USE_SAFE_ALLOCA;
1252
1253 if (STRINGP (temp))
1254 {
1255 char *utf8_text = SDATA (ENCODE_UTF_8 (temp));
1256 /* Be pessimistic about the number of characters needed.
1257 Remember characters outside the BMP will take more than
1258 one utf16 word, so we cannot simply use the character
1259 length of temp. */
1260 int utf8_len = strlen (utf8_text);
1261 text = SAFE_ALLOCA ((utf8_len + 1) * sizeof (WCHAR));
1262 utf8to16 (utf8_text, utf8_len, text);
1263 }
1264 else
1265 {
1266 text = L"";
1267 }
1268
1269 if (NILP (header))
1270 {
1271 title = L"Question";
1272 type |= MB_ICONQUESTION;
1273 }
1274 else
1275 {
1276 title = L"Information";
1277 type |= MB_ICONINFORMATION;
1278 }
1279
1280 answer = unicode_message_box (FRAME_W32_WINDOW (f), text, title, type);
1281 SAFE_FREE ();
1282 }
1283 else
1284 {
1285 char *text, *title;
1286
1287 /* Fall back on ANSI message box, but at least use system
1288 encoding so questions representable by the system codepage
1289 are encoded properly. */
1290 if (STRINGP (temp))
1291 text = SDATA (ENCODE_SYSTEM (temp));
1292 else
1293 text = "";
1294
1295 if (NILP (header))
1296 {
1297 title = "Question";
1298 type |= MB_ICONQUESTION;
1299 }
1300 else
1301 {
1302 title = "Information";
1303 type |= MB_ICONINFORMATION;
1304 }
1305
1306 answer = MessageBox (FRAME_W32_WINDOW (f), text, title, type);
1307 }
1308
1309 if (answer == IDYES)
1310 lispy_answer = build_string ("Yes");
1311 else if (answer == IDNO)
1312 lispy_answer = build_string ("No");
1313 else
1314 Fsignal (Qquit, Qnil);
1315
1316 for (temp = XCDR (contents); CONSP (temp); temp = XCDR (temp))
1317 {
1318 Lisp_Object item, name, value;
1319 item = XCAR (temp);
1320 if (CONSP (item))
1321 {
1322 name = XCAR (item);
1323 value = XCDR (item);
1324 }
1325 else
1326 {
1327 name = item;
1328 value = Qnil;
1329 }
1330
1331 if (!NILP (Fstring_equal (name, lispy_answer)))
1332 {
1333 return value;
1334 }
1335 }
1336 Fsignal (Qquit, Qnil);
1337 return Qnil;
1338 }
1339 #endif /* !HAVE_DIALOGS */
1340 \f
1341
1342 /* UTF8: 0xxxxxxx, 110xxxxx 10xxxxxx, 1110xxxx, 10xxxxxx, 10xxxxxx */
1343 static void
1344 utf8to16 (unsigned char * src, int len, WCHAR * dest)
1345 {
1346 while (len > 0)
1347 {
1348 if (*src < 0x80)
1349 {
1350 *dest = (WCHAR) *src;
1351 dest++; src++; len--;
1352 }
1353 /* Since we might get >3 byte sequences which we don't handle, ignore the extra parts. */
1354 else if (*src < 0xC0)
1355 {
1356 src++; len--;
1357 }
1358 /* 2 char UTF-8 sequence. */
1359 else if (*src < 0xE0)
1360 {
1361 *dest = (WCHAR) (((*src & 0x1f) << 6)
1362 | (*(src + 1) & 0x3f));
1363 src += 2; len -= 2; dest++;
1364 }
1365 else if (*src < 0xF0)
1366 {
1367 *dest = (WCHAR) (((*src & 0x0f) << 12)
1368 | ((*(src + 1) & 0x3f) << 6)
1369 | (*(src + 2) & 0x3f));
1370 src += 3; len -= 3; dest++;
1371 }
1372 else /* Not encodable. Insert Unicode Substitution char. */
1373 {
1374 *dest = (WCHAR) 0xfffd;
1375 src++; len--; dest++;
1376 }
1377 }
1378 *dest = 0;
1379 }
1380
1381 static int
1382 add_menu_item (HMENU menu, widget_value *wv, HMENU item)
1383 {
1384 UINT fuFlags;
1385 char *out_string, *p, *q;
1386 int return_value;
1387 size_t nlen, orig_len;
1388 USE_SAFE_ALLOCA;
1389
1390 if (menu_separator_name_p (wv->name))
1391 {
1392 fuFlags = MF_SEPARATOR;
1393 out_string = NULL;
1394 }
1395 else
1396 {
1397 if (wv->enabled)
1398 fuFlags = MF_STRING;
1399 else
1400 fuFlags = MF_STRING | MF_GRAYED;
1401
1402 if (wv->key != NULL)
1403 {
1404 out_string = SAFE_ALLOCA (strlen (wv->name) + strlen (wv->key) + 2);
1405 strcpy (out_string, wv->name);
1406 strcat (out_string, "\t");
1407 strcat (out_string, wv->key);
1408 }
1409 else
1410 out_string = (char *)wv->name;
1411
1412 /* Quote any special characters within the menu item's text and
1413 key binding. */
1414 nlen = orig_len = strlen (out_string);
1415 if (unicode_append_menu)
1416 {
1417 /* With UTF-8, & cannot be part of a multibyte character. */
1418 for (p = out_string; *p; p++)
1419 {
1420 if (*p == '&')
1421 nlen++;
1422 }
1423 }
1424 #ifndef NTGUI_UNICODE
1425 else
1426 {
1427 /* If encoded with the system codepage, use multibyte string
1428 functions in case of multibyte characters that contain '&'. */
1429 for (p = out_string; *p; p = _mbsinc (p))
1430 {
1431 if (_mbsnextc (p) == '&')
1432 nlen++;
1433 }
1434 }
1435 #endif /* !NTGUI_UNICODE */
1436
1437 if (nlen > orig_len)
1438 {
1439 p = out_string;
1440 out_string = SAFE_ALLOCA (nlen + 1);
1441 q = out_string;
1442 while (*p)
1443 {
1444 if (unicode_append_menu)
1445 {
1446 if (*p == '&')
1447 *q++ = *p;
1448 *q++ = *p++;
1449 }
1450 #ifndef NTGUI_UNICODE
1451 else
1452 {
1453 if (_mbsnextc (p) == '&')
1454 {
1455 _mbsncpy (q, p, 1);
1456 q = _mbsinc (q);
1457 }
1458 _mbsncpy (q, p, 1);
1459 p = _mbsinc (p);
1460 q = _mbsinc (q);
1461 }
1462 #endif /* !NTGUI_UNICODE */
1463 }
1464 *q = '\0';
1465 }
1466
1467 if (item != NULL)
1468 fuFlags = MF_POPUP;
1469 else if (wv->title || wv->call_data == 0)
1470 {
1471 /* Only use MF_OWNERDRAW if GetMenuItemInfo is usable, since
1472 we can't deallocate the memory otherwise. */
1473 if (get_menu_item_info)
1474 {
1475 out_string = (char *) local_alloc (strlen (wv->name) + 1);
1476 strcpy (out_string, wv->name);
1477 #ifdef MENU_DEBUG
1478 DebPrint ("Menu: allocating %ld for owner-draw", out_string);
1479 #endif
1480 fuFlags = MF_OWNERDRAW | MF_DISABLED;
1481 }
1482 else
1483 fuFlags = MF_DISABLED;
1484 }
1485
1486 /* Draw radio buttons and tickboxes. */
1487 else if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
1488 wv->button_type == BUTTON_TYPE_RADIO))
1489 fuFlags |= MF_CHECKED;
1490 else
1491 fuFlags |= MF_UNCHECKED;
1492 }
1493
1494 if (unicode_append_menu && out_string)
1495 {
1496 /* Convert out_string from UTF-8 to UTF-16-LE. */
1497 int utf8_len = strlen (out_string);
1498 WCHAR * utf16_string;
1499 if (fuFlags & MF_OWNERDRAW)
1500 utf16_string = local_alloc ((utf8_len + 1) * sizeof (WCHAR));
1501 else
1502 utf16_string = SAFE_ALLOCA ((utf8_len + 1) * sizeof (WCHAR));
1503
1504 utf8to16 (out_string, utf8_len, utf16_string);
1505 return_value = unicode_append_menu (menu, fuFlags,
1506 item != NULL ? (UINT_PTR) item
1507 : (UINT_PTR) wv->call_data,
1508 utf16_string);
1509
1510 #ifndef NTGUI_UNICODE /* Fallback does not apply when always UNICODE */
1511 if (!return_value)
1512 {
1513 /* On W9x/ME, Unicode menus are not supported, though AppendMenuW
1514 apparently does exist at least in some cases and appears to be
1515 stubbed out to do nothing. out_string is UTF-8, but since
1516 our standard menus are in English and this is only going to
1517 happen the first time a menu is used, the encoding is
1518 of minor importance compared with menus not working at all. */
1519 return_value =
1520 AppendMenu (menu, fuFlags,
1521 item != NULL ? (UINT_PTR) item: (UINT_PTR) wv->call_data,
1522 out_string);
1523 /* Don't use Unicode menus in future, unless this is Windows
1524 NT or later, where a failure of AppendMenuW does NOT mean
1525 Unicode menus are unsupported. */
1526 if (osinfo_cache.dwPlatformId != VER_PLATFORM_WIN32_NT)
1527 unicode_append_menu = NULL;
1528 }
1529 #endif /* NTGUI_UNICODE */
1530
1531 if (unicode_append_menu && (fuFlags & MF_OWNERDRAW))
1532 local_free (out_string);
1533 }
1534 else
1535 {
1536 return_value =
1537 AppendMenu (menu,
1538 fuFlags,
1539 item != NULL ? (UINT_PTR) item : (UINT_PTR) wv->call_data,
1540 out_string );
1541 }
1542
1543 /* This must be done after the menu item is created. */
1544 if (!wv->title && wv->call_data != 0)
1545 {
1546 if (set_menu_item_info)
1547 {
1548 MENUITEMINFO info;
1549 memset (&info, 0, sizeof (info));
1550 info.cbSize = sizeof (info);
1551 info.fMask = MIIM_DATA;
1552
1553 /* Set help string for menu item. Leave it as a Lisp_Object
1554 until it is ready to be displayed, since GC can happen while
1555 menus are active. */
1556 if (!NILP (wv->help))
1557 {
1558 /* As of Jul-2012, w32api headers say that dwItemData
1559 has DWORD type, but that's a bug: it should actually
1560 be ULONG_PTR, which is correct for 32-bit and 64-bit
1561 Windows alike. MSVC headers get it right; hopefully,
1562 MinGW headers will, too. */
1563 info.dwItemData = (ULONG_PTR) XLI (wv->help);
1564 }
1565 if (wv->button_type == BUTTON_TYPE_RADIO)
1566 {
1567 /* CheckMenuRadioItem allows us to differentiate TOGGLE and
1568 RADIO items, but is not available on NT 3.51 and earlier. */
1569 info.fMask |= MIIM_TYPE | MIIM_STATE;
1570 info.fType = MFT_RADIOCHECK | MFT_STRING;
1571 info.dwTypeData = out_string;
1572 info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
1573 }
1574
1575 set_menu_item_info (menu,
1576 item != NULL ? (UINT_PTR) item : (UINT_PTR) wv->call_data,
1577 FALSE, &info);
1578 }
1579 }
1580 SAFE_FREE ();
1581 return return_value;
1582 }
1583
1584 /* Construct native Windows menu(bar) based on widget_value tree. */
1585 static int
1586 fill_in_menu (HMENU menu, widget_value *wv)
1587 {
1588 for ( ; wv != NULL; wv = wv->next)
1589 {
1590 if (wv->contents)
1591 {
1592 HMENU sub_menu = CreatePopupMenu ();
1593
1594 if (sub_menu == NULL)
1595 return 0;
1596
1597 if (!fill_in_menu (sub_menu, wv->contents) ||
1598 !add_menu_item (menu, wv, sub_menu))
1599 {
1600 DestroyMenu (sub_menu);
1601 return 0;
1602 }
1603 }
1604 else
1605 {
1606 if (!add_menu_item (menu, wv, NULL))
1607 return 0;
1608 }
1609 }
1610 return 1;
1611 }
1612
1613 /* Display help string for currently pointed to menu item. Not
1614 supported on NT 3.51 and earlier, as GetMenuItemInfo is not
1615 available. */
1616 void
1617 w32_menu_display_help (HWND owner, HMENU menu, UINT item, UINT flags)
1618 {
1619 if (get_menu_item_info)
1620 {
1621 struct frame *f = x_window_to_frame (&one_w32_display_info, owner);
1622 Lisp_Object frame, help;
1623
1624 /* No help echo on owner-draw menu items, or when the keyboard is used
1625 to navigate the menus, since tooltips are distracting if they pop
1626 up elsewhere. */
1627 if (flags & MF_OWNERDRAW || flags & MF_POPUP
1628 || !(flags & MF_MOUSESELECT))
1629 help = Qnil;
1630 else
1631 {
1632 MENUITEMINFO info;
1633
1634 memset (&info, 0, sizeof (info));
1635 info.cbSize = sizeof (info);
1636 info.fMask = MIIM_DATA;
1637 get_menu_item_info (menu, item, FALSE, &info);
1638
1639 help = info.dwItemData ? XIL (info.dwItemData) : Qnil;
1640 }
1641
1642 /* Store the help echo in the keyboard buffer as the X toolkit
1643 version does, rather than directly showing it. This seems to
1644 solve the GC problems that were present when we based the
1645 Windows code on the non-toolkit version. */
1646 if (f)
1647 {
1648 XSETFRAME (frame, f);
1649 kbd_buffer_store_help_event (frame, help);
1650 }
1651 else
1652 /* X version has a loop through frames here, which doesn't
1653 appear to do anything, unless it has some side effect. */
1654 show_help_echo (help, Qnil, Qnil, Qnil);
1655 }
1656 }
1657
1658 /* Free memory used by owner-drawn strings. */
1659 static void
1660 w32_free_submenu_strings (HMENU menu)
1661 {
1662 int i, num = GetMenuItemCount (menu);
1663 for (i = 0; i < num; i++)
1664 {
1665 MENUITEMINFO info;
1666 memset (&info, 0, sizeof (info));
1667 info.cbSize = sizeof (info);
1668 info.fMask = MIIM_DATA | MIIM_TYPE | MIIM_SUBMENU;
1669
1670 get_menu_item_info (menu, i, TRUE, &info);
1671
1672 /* Owner-drawn names are held in dwItemData. */
1673 if ((info.fType & MF_OWNERDRAW) && info.dwItemData)
1674 {
1675 #ifdef MENU_DEBUG
1676 DebPrint ("Menu: freeing %ld for owner-draw", info.dwItemData);
1677 #endif
1678 local_free (info.dwItemData);
1679 }
1680
1681 /* Recurse down submenus. */
1682 if (info.hSubMenu)
1683 w32_free_submenu_strings (info.hSubMenu);
1684 }
1685 }
1686
1687 void
1688 w32_free_menu_strings (HWND hwnd)
1689 {
1690 HMENU menu = current_popup_menu;
1691
1692 if (get_menu_item_info)
1693 {
1694 /* If there is no popup menu active, free the strings from the frame's
1695 menubar. */
1696 if (!menu)
1697 menu = GetMenu (hwnd);
1698
1699 if (menu)
1700 w32_free_submenu_strings (menu);
1701 }
1702
1703 current_popup_menu = NULL;
1704 }
1705
1706 #endif /* HAVE_MENUS */
1707
1708 /* The following is used by delayed window autoselection. */
1709
1710 DEFUN ("menu-or-popup-active-p", Fmenu_or_popup_active_p, Smenu_or_popup_active_p, 0, 0, 0,
1711 doc: /* Return t if a menu or popup dialog is active on selected frame. */)
1712 (void)
1713 {
1714 #ifdef HAVE_MENUS
1715 FRAME_PTR f;
1716 f = SELECTED_FRAME ();
1717 return (f->output_data.w32->menubar_active > 0) ? Qt : Qnil;
1718 #else
1719 return Qnil;
1720 #endif /* HAVE_MENUS */
1721 }
1722
1723 void
1724 syms_of_w32menu (void)
1725 {
1726 globals_of_w32menu ();
1727
1728 current_popup_menu = NULL;
1729
1730 DEFSYM (Qdebug_on_next_call, "debug-on-next-call");
1731
1732 defsubr (&Smenu_or_popup_active_p);
1733 #ifdef HAVE_MENUS
1734 defsubr (&Sx_popup_dialog);
1735 #endif
1736 }
1737
1738 /*
1739 globals_of_w32menu is used to initialize those global variables that
1740 must always be initialized on startup even when the global variable
1741 initialized is non zero (see the function main in emacs.c).
1742 globals_of_w32menu is called from syms_of_w32menu when the global
1743 variable initialized is 0 and directly from main when initialized
1744 is non zero.
1745 */
1746 void
1747 globals_of_w32menu (void)
1748 {
1749 #ifndef NTGUI_UNICODE
1750 /* See if Get/SetMenuItemInfo functions are available. */
1751 HMODULE user32 = GetModuleHandle ("user32.dll");
1752 get_menu_item_info = (GetMenuItemInfoA_Proc) GetProcAddress (user32, "GetMenuItemInfoA");
1753 set_menu_item_info = (SetMenuItemInfoA_Proc) GetProcAddress (user32, "SetMenuItemInfoA");
1754 unicode_append_menu = (AppendMenuW_Proc) GetProcAddress (user32, "AppendMenuW");
1755 unicode_message_box = (MessageBoxW_Proc) GetProcAddress (user32, "MessageBoxW");
1756 #endif /* !NTGUI_UNICODE */
1757 }