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Fix `window-configuration-change-hook' and `window-size-change-functions'
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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_FROM_ID (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 NILP (Vpurify_flag)
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_FROM_ID (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4851 int new_height = -1;
4852
4853 if (CONSP (it->font_height)
4854 && (EQ (XCAR (it->font_height), Qplus)
4855 || EQ (XCAR (it->font_height), Qminus))
4856 && CONSP (XCDR (it->font_height))
4857 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4858 {
4859 /* `(+ N)' or `(- N)' where N is an integer. */
4860 int steps = XINT (XCAR (XCDR (it->font_height)));
4861 if (EQ (XCAR (it->font_height), Qplus))
4862 steps = - steps;
4863 it->face_id = smaller_face (it->f, it->face_id, steps);
4864 }
4865 else if (FUNCTIONP (it->font_height))
4866 {
4867 /* Call function with current height as argument.
4868 Value is the new height. */
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890
4891 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4892 value = safe_eval (it->font_height);
4893 unbind_to (count, Qnil);
4894
4895 if (NUMBERP (value))
4896 new_height = XFLOATINT (value);
4897 }
4898
4899 if (new_height > 0)
4900 it->face_id = face_with_height (it->f, it->face_id, new_height);
4901 }
4902 }
4903
4904 return 0;
4905 }
4906
4907 /* Handle `(space-width WIDTH)'. */
4908 if (CONSP (spec)
4909 && EQ (XCAR (spec), Qspace_width)
4910 && CONSP (XCDR (spec)))
4911 {
4912 if (it)
4913 {
4914 if (!FRAME_WINDOW_P (it->f))
4915 return 0;
4916
4917 value = XCAR (XCDR (spec));
4918 if (NUMBERP (value) && XFLOATINT (value) > 0)
4919 it->space_width = value;
4920 }
4921
4922 return 0;
4923 }
4924
4925 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4926 if (CONSP (spec)
4927 && EQ (XCAR (spec), Qslice))
4928 {
4929 Lisp_Object tem;
4930
4931 if (it)
4932 {
4933 if (!FRAME_WINDOW_P (it->f))
4934 return 0;
4935
4936 if (tem = XCDR (spec), CONSP (tem))
4937 {
4938 it->slice.x = XCAR (tem);
4939 if (tem = XCDR (tem), CONSP (tem))
4940 {
4941 it->slice.y = XCAR (tem);
4942 if (tem = XCDR (tem), CONSP (tem))
4943 {
4944 it->slice.width = XCAR (tem);
4945 if (tem = XCDR (tem), CONSP (tem))
4946 it->slice.height = XCAR (tem);
4947 }
4948 }
4949 }
4950 }
4951
4952 return 0;
4953 }
4954
4955 /* Handle `(raise FACTOR)'. */
4956 if (CONSP (spec)
4957 && EQ (XCAR (spec), Qraise)
4958 && CONSP (XCDR (spec)))
4959 {
4960 if (it)
4961 {
4962 if (!FRAME_WINDOW_P (it->f))
4963 return 0;
4964
4965 #ifdef HAVE_WINDOW_SYSTEM
4966 value = XCAR (XCDR (spec));
4967 if (NUMBERP (value))
4968 {
4969 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4970 it->voffset = - (XFLOATINT (value)
4971 * (normal_char_height (face->font, -1)));
4972 }
4973 #endif /* HAVE_WINDOW_SYSTEM */
4974 }
4975
4976 return 0;
4977 }
4978
4979 /* Don't handle the other kinds of display specifications
4980 inside a string that we got from a `display' property. */
4981 if (it && it->string_from_display_prop_p)
4982 return 0;
4983
4984 /* Characters having this form of property are not displayed, so
4985 we have to find the end of the property. */
4986 if (it)
4987 {
4988 start_pos = *position;
4989 *position = display_prop_end (it, object, start_pos);
4990 /* If the display property comes from an overlay, don't consider
4991 any potential stop_charpos values before the end of that
4992 overlay. Since display_prop_end will happily find another
4993 'display' property coming from some other overlay or text
4994 property on buffer positions before this overlay's end, we
4995 need to ignore them, or else we risk displaying this
4996 overlay's display string/image twice. */
4997 if (!NILP (overlay))
4998 {
4999 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5000
5001 if (ovendpos > CHARPOS (*position))
5002 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5003 }
5004 }
5005 value = Qnil;
5006
5007 /* Stop the scan at that end position--we assume that all
5008 text properties change there. */
5009 if (it)
5010 it->stop_charpos = position->charpos;
5011
5012 /* Handle `(left-fringe BITMAP [FACE])'
5013 and `(right-fringe BITMAP [FACE])'. */
5014 if (CONSP (spec)
5015 && (EQ (XCAR (spec), Qleft_fringe)
5016 || EQ (XCAR (spec), Qright_fringe))
5017 && CONSP (XCDR (spec)))
5018 {
5019 int fringe_bitmap;
5020
5021 if (it)
5022 {
5023 if (!FRAME_WINDOW_P (it->f))
5024 /* If we return here, POSITION has been advanced
5025 across the text with this property. */
5026 {
5027 /* Synchronize the bidi iterator with POSITION. This is
5028 needed because we are not going to push the iterator
5029 on behalf of this display property, so there will be
5030 no pop_it call to do this synchronization for us. */
5031 if (it->bidi_p)
5032 {
5033 it->position = *position;
5034 iterate_out_of_display_property (it);
5035 *position = it->position;
5036 }
5037 return 1;
5038 }
5039 }
5040 else if (!frame_window_p)
5041 return 1;
5042
5043 #ifdef HAVE_WINDOW_SYSTEM
5044 value = XCAR (XCDR (spec));
5045 if (!SYMBOLP (value)
5046 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5047 /* If we return here, POSITION has been advanced
5048 across the text with this property. */
5049 {
5050 if (it && it->bidi_p)
5051 {
5052 it->position = *position;
5053 iterate_out_of_display_property (it);
5054 *position = it->position;
5055 }
5056 return 1;
5057 }
5058
5059 if (it)
5060 {
5061 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5062
5063 if (CONSP (XCDR (XCDR (spec))))
5064 {
5065 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5066 int face_id2 = lookup_derived_face (it->f, face_name,
5067 FRINGE_FACE_ID, false);
5068 if (face_id2 >= 0)
5069 face_id = face_id2;
5070 }
5071
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it, position);
5075
5076 it->area = TEXT_AREA;
5077 it->what = IT_IMAGE;
5078 it->image_id = -1; /* no image */
5079 it->position = start_pos;
5080 it->object = NILP (object) ? it->w->contents : object;
5081 it->method = GET_FROM_IMAGE;
5082 it->from_overlay = Qnil;
5083 it->face_id = face_id;
5084 it->from_disp_prop_p = true;
5085
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position = start_pos;
5090
5091 if (EQ (XCAR (spec), Qleft_fringe))
5092 {
5093 it->left_user_fringe_bitmap = fringe_bitmap;
5094 it->left_user_fringe_face_id = face_id;
5095 }
5096 else
5097 {
5098 it->right_user_fringe_bitmap = fringe_bitmap;
5099 it->right_user_fringe_face_id = face_id;
5100 }
5101 }
5102 #endif /* HAVE_WINDOW_SYSTEM */
5103 return 1;
5104 }
5105
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location = Qunbound;
5110 if (CONSP (spec) && CONSP (XCAR (spec)))
5111 {
5112 Lisp_Object tem;
5113
5114 value = XCDR (spec);
5115 if (CONSP (value))
5116 value = XCAR (value);
5117
5118 tem = XCAR (spec);
5119 if (EQ (XCAR (tem), Qmargin)
5120 && (tem = XCDR (tem),
5121 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5122 (NILP (tem)
5123 || EQ (tem, Qleft_margin)
5124 || EQ (tem, Qright_margin))))
5125 location = tem;
5126 }
5127
5128 if (EQ (location, Qunbound))
5129 {
5130 location = Qnil;
5131 value = spec;
5132 }
5133
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5137
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5140
5141 bool valid_p = (STRINGP (value)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5144 && valid_image_p (value))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value) && EQ (XCAR (value), Qspace))
5147 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5148 && valid_xwidget_spec_p (value)));
5149
5150 if (valid_p && display_replaced == 0)
5151 {
5152 int retval = 1;
5153
5154 if (!it)
5155 {
5156 /* Callers need to know whether the display spec is any kind
5157 of `(space ...)' spec that is about to affect text-area
5158 display. */
5159 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5160 retval = 2;
5161 return retval;
5162 }
5163
5164 /* Save current settings of IT so that we can restore them
5165 when we are finished with the glyph property value. */
5166 push_it (it, position);
5167 it->from_overlay = overlay;
5168 it->from_disp_prop_p = true;
5169
5170 if (NILP (location))
5171 it->area = TEXT_AREA;
5172 else if (EQ (location, Qleft_margin))
5173 it->area = LEFT_MARGIN_AREA;
5174 else
5175 it->area = RIGHT_MARGIN_AREA;
5176
5177 if (STRINGP (value))
5178 {
5179 it->string = value;
5180 it->multibyte_p = STRING_MULTIBYTE (it->string);
5181 it->current.overlay_string_index = -1;
5182 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5183 it->end_charpos = it->string_nchars = SCHARS (it->string);
5184 it->method = GET_FROM_STRING;
5185 it->stop_charpos = 0;
5186 it->prev_stop = 0;
5187 it->base_level_stop = 0;
5188 it->string_from_display_prop_p = true;
5189 /* Say that we haven't consumed the characters with
5190 `display' property yet. The call to pop_it in
5191 set_iterator_to_next will clean this up. */
5192 if (BUFFERP (object))
5193 *position = start_pos;
5194
5195 /* Force paragraph direction to be that of the parent
5196 object. If the parent object's paragraph direction is
5197 not yet determined, default to L2R. */
5198 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5199 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5200 else
5201 it->paragraph_embedding = L2R;
5202
5203 /* Set up the bidi iterator for this display string. */
5204 if (it->bidi_p)
5205 {
5206 it->bidi_it.string.lstring = it->string;
5207 it->bidi_it.string.s = NULL;
5208 it->bidi_it.string.schars = it->end_charpos;
5209 it->bidi_it.string.bufpos = bufpos;
5210 it->bidi_it.string.from_disp_str = true;
5211 it->bidi_it.string.unibyte = !it->multibyte_p;
5212 it->bidi_it.w = it->w;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5214 }
5215 }
5216 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5217 {
5218 it->method = GET_FROM_STRETCH;
5219 it->object = value;
5220 *position = it->position = start_pos;
5221 retval = 1 + (it->area == TEXT_AREA);
5222 }
5223 else if (valid_xwidget_spec_p (value))
5224 {
5225 it->what = IT_XWIDGET;
5226 it->method = GET_FROM_XWIDGET;
5227 it->position = start_pos;
5228 it->object = NILP (object) ? it->w->contents : object;
5229 *position = start_pos;
5230 it->xwidget = lookup_xwidget (value);
5231 }
5232 #ifdef HAVE_WINDOW_SYSTEM
5233 else
5234 {
5235 it->what = IT_IMAGE;
5236 it->image_id = lookup_image (it->f, value);
5237 it->position = start_pos;
5238 it->object = NILP (object) ? it->w->contents : object;
5239 it->method = GET_FROM_IMAGE;
5240
5241 /* Say that we haven't consumed the characters with
5242 `display' property yet. The call to pop_it in
5243 set_iterator_to_next will clean this up. */
5244 *position = start_pos;
5245 }
5246 #endif /* HAVE_WINDOW_SYSTEM */
5247
5248 return retval;
5249 }
5250
5251 /* Invalid property or property not supported. Restore
5252 POSITION to what it was before. */
5253 *position = start_pos;
5254 return 0;
5255 }
5256
5257 /* Check if PROP is a display property value whose text should be
5258 treated as intangible. OVERLAY is the overlay from which PROP
5259 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5260 specify the buffer position covered by PROP. */
5261
5262 bool
5263 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5264 ptrdiff_t charpos, ptrdiff_t bytepos)
5265 {
5266 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5267 struct text_pos position;
5268
5269 SET_TEXT_POS (position, charpos, bytepos);
5270 return (handle_display_spec (NULL, prop, Qnil, overlay,
5271 &position, charpos, frame_window_p)
5272 != 0);
5273 }
5274
5275
5276 /* Return true if PROP is a display sub-property value containing STRING.
5277
5278 Implementation note: this and the following function are really
5279 special cases of handle_display_spec and
5280 handle_single_display_spec, and should ideally use the same code.
5281 Until they do, these two pairs must be consistent and must be
5282 modified in sync. */
5283
5284 static bool
5285 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5286 {
5287 if (EQ (string, prop))
5288 return true;
5289
5290 /* Skip over `when FORM'. */
5291 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5292 {
5293 prop = XCDR (prop);
5294 if (!CONSP (prop))
5295 return false;
5296 /* Actually, the condition following `when' should be eval'ed,
5297 like handle_single_display_spec does, and we should return
5298 false if it evaluates to nil. However, this function is
5299 called only when the buffer was already displayed and some
5300 glyph in the glyph matrix was found to come from a display
5301 string. Therefore, the condition was already evaluated, and
5302 the result was non-nil, otherwise the display string wouldn't
5303 have been displayed and we would have never been called for
5304 this property. Thus, we can skip the evaluation and assume
5305 its result is non-nil. */
5306 prop = XCDR (prop);
5307 }
5308
5309 if (CONSP (prop))
5310 /* Skip over `margin LOCATION'. */
5311 if (EQ (XCAR (prop), Qmargin))
5312 {
5313 prop = XCDR (prop);
5314 if (!CONSP (prop))
5315 return false;
5316
5317 prop = XCDR (prop);
5318 if (!CONSP (prop))
5319 return false;
5320 }
5321
5322 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5323 }
5324
5325
5326 /* Return true if STRING appears in the `display' property PROP. */
5327
5328 static bool
5329 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5330 {
5331 if (CONSP (prop)
5332 && !EQ (XCAR (prop), Qwhen)
5333 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5334 {
5335 /* A list of sub-properties. */
5336 while (CONSP (prop))
5337 {
5338 if (single_display_spec_string_p (XCAR (prop), string))
5339 return true;
5340 prop = XCDR (prop);
5341 }
5342 }
5343 else if (VECTORP (prop))
5344 {
5345 /* A vector of sub-properties. */
5346 ptrdiff_t i;
5347 for (i = 0; i < ASIZE (prop); ++i)
5348 if (single_display_spec_string_p (AREF (prop, i), string))
5349 return true;
5350 }
5351 else
5352 return single_display_spec_string_p (prop, string);
5353
5354 return false;
5355 }
5356
5357 /* Look for STRING in overlays and text properties in the current
5358 buffer, between character positions FROM and TO (excluding TO).
5359 BACK_P means look back (in this case, TO is supposed to be
5360 less than FROM).
5361 Value is the first character position where STRING was found, or
5362 zero if it wasn't found before hitting TO.
5363
5364 This function may only use code that doesn't eval because it is
5365 called asynchronously from note_mouse_highlight. */
5366
5367 static ptrdiff_t
5368 string_buffer_position_lim (Lisp_Object string,
5369 ptrdiff_t from, ptrdiff_t to, bool back_p)
5370 {
5371 Lisp_Object limit, prop, pos;
5372 bool found = false;
5373
5374 pos = make_number (max (from, BEGV));
5375
5376 if (!back_p) /* looking forward */
5377 {
5378 limit = make_number (min (to, ZV));
5379 while (!found && !EQ (pos, limit))
5380 {
5381 prop = Fget_char_property (pos, Qdisplay, Qnil);
5382 if (!NILP (prop) && display_prop_string_p (prop, string))
5383 found = true;
5384 else
5385 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5386 limit);
5387 }
5388 }
5389 else /* looking back */
5390 {
5391 limit = make_number (max (to, BEGV));
5392 while (!found && !EQ (pos, limit))
5393 {
5394 prop = Fget_char_property (pos, Qdisplay, Qnil);
5395 if (!NILP (prop) && display_prop_string_p (prop, string))
5396 found = true;
5397 else
5398 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5399 limit);
5400 }
5401 }
5402
5403 return found ? XINT (pos) : 0;
5404 }
5405
5406 /* Determine which buffer position in current buffer STRING comes from.
5407 AROUND_CHARPOS is an approximate position where it could come from.
5408 Value is the buffer position or 0 if it couldn't be determined.
5409
5410 This function is necessary because we don't record buffer positions
5411 in glyphs generated from strings (to keep struct glyph small).
5412 This function may only use code that doesn't eval because it is
5413 called asynchronously from note_mouse_highlight. */
5414
5415 static ptrdiff_t
5416 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5417 {
5418 const int MAX_DISTANCE = 1000;
5419 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5420 around_charpos + MAX_DISTANCE,
5421 false);
5422
5423 if (!found)
5424 found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos - MAX_DISTANCE, true);
5426 return found;
5427 }
5428
5429
5430 \f
5431 /***********************************************************************
5432 `composition' property
5433 ***********************************************************************/
5434
5435 /* Set up iterator IT from `composition' property at its current
5436 position. Called from handle_stop. */
5437
5438 static enum prop_handled
5439 handle_composition_prop (struct it *it)
5440 {
5441 Lisp_Object prop, string;
5442 ptrdiff_t pos, pos_byte, start, end;
5443
5444 if (STRINGP (it->string))
5445 {
5446 unsigned char *s;
5447
5448 pos = IT_STRING_CHARPOS (*it);
5449 pos_byte = IT_STRING_BYTEPOS (*it);
5450 string = it->string;
5451 s = SDATA (string) + pos_byte;
5452 it->c = STRING_CHAR (s);
5453 }
5454 else
5455 {
5456 pos = IT_CHARPOS (*it);
5457 pos_byte = IT_BYTEPOS (*it);
5458 string = Qnil;
5459 it->c = FETCH_CHAR (pos_byte);
5460 }
5461
5462 /* If there's a valid composition and point is not inside of the
5463 composition (in the case that the composition is from the current
5464 buffer), draw a glyph composed from the composition components. */
5465 if (find_composition (pos, -1, &start, &end, &prop, string)
5466 && composition_valid_p (start, end, prop)
5467 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5468 {
5469 if (start < pos)
5470 /* As we can't handle this situation (perhaps font-lock added
5471 a new composition), we just return here hoping that next
5472 redisplay will detect this composition much earlier. */
5473 return HANDLED_NORMALLY;
5474 if (start != pos)
5475 {
5476 if (STRINGP (it->string))
5477 pos_byte = string_char_to_byte (it->string, start);
5478 else
5479 pos_byte = CHAR_TO_BYTE (start);
5480 }
5481 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5482 prop, string);
5483
5484 if (it->cmp_it.id >= 0)
5485 {
5486 it->cmp_it.ch = -1;
5487 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5488 it->cmp_it.nglyphs = -1;
5489 }
5490 }
5491
5492 return HANDLED_NORMALLY;
5493 }
5494
5495
5496 \f
5497 /***********************************************************************
5498 Overlay strings
5499 ***********************************************************************/
5500
5501 /* The following structure is used to record overlay strings for
5502 later sorting in load_overlay_strings. */
5503
5504 struct overlay_entry
5505 {
5506 Lisp_Object overlay;
5507 Lisp_Object string;
5508 EMACS_INT priority;
5509 bool after_string_p;
5510 };
5511
5512
5513 /* Set up iterator IT from overlay strings at its current position.
5514 Called from handle_stop. */
5515
5516 static enum prop_handled
5517 handle_overlay_change (struct it *it)
5518 {
5519 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5520 return HANDLED_RECOMPUTE_PROPS;
5521 else
5522 return HANDLED_NORMALLY;
5523 }
5524
5525
5526 /* Set up the next overlay string for delivery by IT, if there is an
5527 overlay string to deliver. Called by set_iterator_to_next when the
5528 end of the current overlay string is reached. If there are more
5529 overlay strings to display, IT->string and
5530 IT->current.overlay_string_index are set appropriately here.
5531 Otherwise IT->string is set to nil. */
5532
5533 static void
5534 next_overlay_string (struct it *it)
5535 {
5536 ++it->current.overlay_string_index;
5537 if (it->current.overlay_string_index == it->n_overlay_strings)
5538 {
5539 /* No more overlay strings. Restore IT's settings to what
5540 they were before overlay strings were processed, and
5541 continue to deliver from current_buffer. */
5542
5543 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5544 pop_it (it);
5545 eassert (it->sp > 0
5546 || (NILP (it->string)
5547 && it->method == GET_FROM_BUFFER
5548 && it->stop_charpos >= BEGV
5549 && it->stop_charpos <= it->end_charpos));
5550 it->current.overlay_string_index = -1;
5551 it->n_overlay_strings = 0;
5552 /* If there's an empty display string on the stack, pop the
5553 stack, to resync the bidi iterator with IT's position. Such
5554 empty strings are pushed onto the stack in
5555 get_overlay_strings_1. */
5556 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5557 pop_it (it);
5558
5559 /* Since we've exhausted overlay strings at this buffer
5560 position, set the flag to ignore overlays until we move to
5561 another position. The flag is reset in
5562 next_element_from_buffer. */
5563 it->ignore_overlay_strings_at_pos_p = true;
5564
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string)
5569 && IT_CHARPOS (*it) >= it->end_charpos
5570 && it->overlay_strings_charpos >= it->end_charpos)
5571 it->overlay_strings_at_end_processed_p = true;
5572 /* Note: we reset overlay_strings_charpos only here, to make
5573 sure the just-processed overlays were indeed at EOB.
5574 Otherwise, overlays on text with invisible text property,
5575 which are processed with IT's position past the invisible
5576 text, might fool us into thinking the overlays at EOB were
5577 already processed (linum-mode can cause this, for
5578 example). */
5579 it->overlay_strings_charpos = -1;
5580 }
5581 else
5582 {
5583 /* There are more overlay strings to process. If
5584 IT->current.overlay_string_index has advanced to a position
5585 where we must load IT->overlay_strings with more strings, do
5586 it. We must load at the IT->overlay_strings_charpos where
5587 IT->n_overlay_strings was originally computed; when invisible
5588 text is present, this might not be IT_CHARPOS (Bug#7016). */
5589 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5590
5591 if (it->current.overlay_string_index && i == 0)
5592 load_overlay_strings (it, it->overlay_strings_charpos);
5593
5594 /* Initialize IT to deliver display elements from the overlay
5595 string. */
5596 it->string = it->overlay_strings[i];
5597 it->multibyte_p = STRING_MULTIBYTE (it->string);
5598 SET_TEXT_POS (it->current.string_pos, 0, 0);
5599 it->method = GET_FROM_STRING;
5600 it->stop_charpos = 0;
5601 it->end_charpos = SCHARS (it->string);
5602 if (it->cmp_it.stop_pos >= 0)
5603 it->cmp_it.stop_pos = 0;
5604 it->prev_stop = 0;
5605 it->base_level_stop = 0;
5606
5607 /* Set up the bidi iterator for this overlay string. */
5608 if (it->bidi_p)
5609 {
5610 it->bidi_it.string.lstring = it->string;
5611 it->bidi_it.string.s = NULL;
5612 it->bidi_it.string.schars = SCHARS (it->string);
5613 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5614 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5615 it->bidi_it.string.unibyte = !it->multibyte_p;
5616 it->bidi_it.w = it->w;
5617 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5618 }
5619 }
5620
5621 CHECK_IT (it);
5622 }
5623
5624
5625 /* Compare two overlay_entry structures E1 and E2. Used as a
5626 comparison function for qsort in load_overlay_strings. Overlay
5627 strings for the same position are sorted so that
5628
5629 1. All after-strings come in front of before-strings, except
5630 when they come from the same overlay.
5631
5632 2. Within after-strings, strings are sorted so that overlay strings
5633 from overlays with higher priorities come first.
5634
5635 2. Within before-strings, strings are sorted so that overlay
5636 strings from overlays with higher priorities come last.
5637
5638 Value is analogous to strcmp. */
5639
5640
5641 static int
5642 compare_overlay_entries (const void *e1, const void *e2)
5643 {
5644 struct overlay_entry const *entry1 = e1;
5645 struct overlay_entry const *entry2 = e2;
5646 int result;
5647
5648 if (entry1->after_string_p != entry2->after_string_p)
5649 {
5650 /* Let after-strings appear in front of before-strings if
5651 they come from different overlays. */
5652 if (EQ (entry1->overlay, entry2->overlay))
5653 result = entry1->after_string_p ? 1 : -1;
5654 else
5655 result = entry1->after_string_p ? -1 : 1;
5656 }
5657 else if (entry1->priority != entry2->priority)
5658 {
5659 if (entry1->after_string_p)
5660 /* After-strings sorted in order of decreasing priority. */
5661 result = entry2->priority < entry1->priority ? -1 : 1;
5662 else
5663 /* Before-strings sorted in order of increasing priority. */
5664 result = entry1->priority < entry2->priority ? -1 : 1;
5665 }
5666 else
5667 result = 0;
5668
5669 return result;
5670 }
5671
5672
5673 /* Load the vector IT->overlay_strings with overlay strings from IT's
5674 current buffer position, or from CHARPOS if that is > 0. Set
5675 IT->n_overlays to the total number of overlay strings found.
5676
5677 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5678 a time. On entry into load_overlay_strings,
5679 IT->current.overlay_string_index gives the number of overlay
5680 strings that have already been loaded by previous calls to this
5681 function.
5682
5683 IT->add_overlay_start contains an additional overlay start
5684 position to consider for taking overlay strings from, if non-zero.
5685 This position comes into play when the overlay has an `invisible'
5686 property, and both before and after-strings. When we've skipped to
5687 the end of the overlay, because of its `invisible' property, we
5688 nevertheless want its before-string to appear.
5689 IT->add_overlay_start will contain the overlay start position
5690 in this case.
5691
5692 Overlay strings are sorted so that after-string strings come in
5693 front of before-string strings. Within before and after-strings,
5694 strings are sorted by overlay priority. See also function
5695 compare_overlay_entries. */
5696
5697 static void
5698 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5699 {
5700 Lisp_Object overlay, window, str, invisible;
5701 struct Lisp_Overlay *ov;
5702 ptrdiff_t start, end;
5703 ptrdiff_t n = 0, i, j;
5704 int invis;
5705 struct overlay_entry entriesbuf[20];
5706 ptrdiff_t size = ARRAYELTS (entriesbuf);
5707 struct overlay_entry *entries = entriesbuf;
5708 USE_SAFE_ALLOCA;
5709
5710 if (charpos <= 0)
5711 charpos = IT_CHARPOS (*it);
5712
5713 /* Append the overlay string STRING of overlay OVERLAY to vector
5714 `entries' which has size `size' and currently contains `n'
5715 elements. AFTER_P means STRING is an after-string of
5716 OVERLAY. */
5717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5718 do \
5719 { \
5720 Lisp_Object priority; \
5721 \
5722 if (n == size) \
5723 { \
5724 struct overlay_entry *old = entries; \
5725 SAFE_NALLOCA (entries, 2, size); \
5726 memcpy (entries, old, size * sizeof *entries); \
5727 size *= 2; \
5728 } \
5729 \
5730 entries[n].string = (STRING); \
5731 entries[n].overlay = (OVERLAY); \
5732 priority = Foverlay_get ((OVERLAY), Qpriority); \
5733 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5734 entries[n].after_string_p = (AFTER_P); \
5735 ++n; \
5736 } \
5737 while (false)
5738
5739 /* Process overlay before the overlay center. */
5740 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5741 {
5742 XSETMISC (overlay, ov);
5743 eassert (OVERLAYP (overlay));
5744 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5745 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5746
5747 if (end < charpos)
5748 break;
5749
5750 /* Skip this overlay if it doesn't start or end at IT's current
5751 position. */
5752 if (end != charpos && start != charpos)
5753 continue;
5754
5755 /* Skip this overlay if it doesn't apply to IT->w. */
5756 window = Foverlay_get (overlay, Qwindow);
5757 if (WINDOWP (window) && XWINDOW (window) != it->w)
5758 continue;
5759
5760 /* If the text ``under'' the overlay is invisible, both before-
5761 and after-strings from this overlay are visible; start and
5762 end position are indistinguishable. */
5763 invisible = Foverlay_get (overlay, Qinvisible);
5764 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5765
5766 /* If overlay has a non-empty before-string, record it. */
5767 if ((start == charpos || (end == charpos && invis != 0))
5768 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5769 && SCHARS (str))
5770 RECORD_OVERLAY_STRING (overlay, str, false);
5771
5772 /* If overlay has a non-empty after-string, record it. */
5773 if ((end == charpos || (start == charpos && invis != 0))
5774 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5775 && SCHARS (str))
5776 RECORD_OVERLAY_STRING (overlay, str, true);
5777 }
5778
5779 /* Process overlays after the overlay center. */
5780 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5781 {
5782 XSETMISC (overlay, ov);
5783 eassert (OVERLAYP (overlay));
5784 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5785 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5786
5787 if (start > charpos)
5788 break;
5789
5790 /* Skip this overlay if it doesn't start or end at IT's current
5791 position. */
5792 if (end != charpos && start != charpos)
5793 continue;
5794
5795 /* Skip this overlay if it doesn't apply to IT->w. */
5796 window = Foverlay_get (overlay, Qwindow);
5797 if (WINDOWP (window) && XWINDOW (window) != it->w)
5798 continue;
5799
5800 /* If the text ``under'' the overlay is invisible, it has a zero
5801 dimension, and both before- and after-strings apply. */
5802 invisible = Foverlay_get (overlay, Qinvisible);
5803 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5804
5805 /* If overlay has a non-empty before-string, record it. */
5806 if ((start == charpos || (end == charpos && invis != 0))
5807 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5808 && SCHARS (str))
5809 RECORD_OVERLAY_STRING (overlay, str, false);
5810
5811 /* If overlay has a non-empty after-string, record it. */
5812 if ((end == charpos || (start == charpos && invis != 0))
5813 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, true);
5816 }
5817
5818 #undef RECORD_OVERLAY_STRING
5819
5820 /* Sort entries. */
5821 if (n > 1)
5822 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5823
5824 /* Record number of overlay strings, and where we computed it. */
5825 it->n_overlay_strings = n;
5826 it->overlay_strings_charpos = charpos;
5827
5828 /* IT->current.overlay_string_index is the number of overlay strings
5829 that have already been consumed by IT. Copy some of the
5830 remaining overlay strings to IT->overlay_strings. */
5831 i = 0;
5832 j = it->current.overlay_string_index;
5833 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5834 {
5835 it->overlay_strings[i] = entries[j].string;
5836 it->string_overlays[i++] = entries[j++].overlay;
5837 }
5838
5839 CHECK_IT (it);
5840 SAFE_FREE ();
5841 }
5842
5843
5844 /* Get the first chunk of overlay strings at IT's current buffer
5845 position, or at CHARPOS if that is > 0. Value is true if at
5846 least one overlay string was found. */
5847
5848 static bool
5849 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5850 {
5851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5852 process. This fills IT->overlay_strings with strings, and sets
5853 IT->n_overlay_strings to the total number of strings to process.
5854 IT->pos.overlay_string_index has to be set temporarily to zero
5855 because load_overlay_strings needs this; it must be set to -1
5856 when no overlay strings are found because a zero value would
5857 indicate a position in the first overlay string. */
5858 it->current.overlay_string_index = 0;
5859 load_overlay_strings (it, charpos);
5860
5861 /* If we found overlay strings, set up IT to deliver display
5862 elements from the first one. Otherwise set up IT to deliver
5863 from current_buffer. */
5864 if (it->n_overlay_strings)
5865 {
5866 /* Make sure we know settings in current_buffer, so that we can
5867 restore meaningful values when we're done with the overlay
5868 strings. */
5869 if (compute_stop_p)
5870 compute_stop_pos (it);
5871 eassert (it->face_id >= 0);
5872
5873 /* Save IT's settings. They are restored after all overlay
5874 strings have been processed. */
5875 eassert (!compute_stop_p || it->sp == 0);
5876
5877 /* When called from handle_stop, there might be an empty display
5878 string loaded. In that case, don't bother saving it. But
5879 don't use this optimization with the bidi iterator, since we
5880 need the corresponding pop_it call to resync the bidi
5881 iterator's position with IT's position, after we are done
5882 with the overlay strings. (The corresponding call to pop_it
5883 in case of an empty display string is in
5884 next_overlay_string.) */
5885 if (!(!it->bidi_p
5886 && STRINGP (it->string) && !SCHARS (it->string)))
5887 push_it (it, NULL);
5888
5889 /* Set up IT to deliver display elements from the first overlay
5890 string. */
5891 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5892 it->string = it->overlay_strings[0];
5893 it->from_overlay = Qnil;
5894 it->stop_charpos = 0;
5895 eassert (STRINGP (it->string));
5896 it->end_charpos = SCHARS (it->string);
5897 it->prev_stop = 0;
5898 it->base_level_stop = 0;
5899 it->multibyte_p = STRING_MULTIBYTE (it->string);
5900 it->method = GET_FROM_STRING;
5901 it->from_disp_prop_p = 0;
5902
5903 /* Force paragraph direction to be that of the parent
5904 buffer. */
5905 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5906 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5907 else
5908 it->paragraph_embedding = L2R;
5909
5910 /* Set up the bidi iterator for this overlay string. */
5911 if (it->bidi_p)
5912 {
5913 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5914
5915 it->bidi_it.string.lstring = it->string;
5916 it->bidi_it.string.s = NULL;
5917 it->bidi_it.string.schars = SCHARS (it->string);
5918 it->bidi_it.string.bufpos = pos;
5919 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5920 it->bidi_it.string.unibyte = !it->multibyte_p;
5921 it->bidi_it.w = it->w;
5922 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5923 }
5924 return true;
5925 }
5926
5927 it->current.overlay_string_index = -1;
5928 return false;
5929 }
5930
5931 static bool
5932 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5933 {
5934 it->string = Qnil;
5935 it->method = GET_FROM_BUFFER;
5936
5937 get_overlay_strings_1 (it, charpos, true);
5938
5939 CHECK_IT (it);
5940
5941 /* Value is true if we found at least one overlay string. */
5942 return STRINGP (it->string);
5943 }
5944
5945
5946 \f
5947 /***********************************************************************
5948 Saving and restoring state
5949 ***********************************************************************/
5950
5951 /* Save current settings of IT on IT->stack. Called, for example,
5952 before setting up IT for an overlay string, to be able to restore
5953 IT's settings to what they were after the overlay string has been
5954 processed. If POSITION is non-NULL, it is the position to save on
5955 the stack instead of IT->position. */
5956
5957 static void
5958 push_it (struct it *it, struct text_pos *position)
5959 {
5960 struct iterator_stack_entry *p;
5961
5962 eassert (it->sp < IT_STACK_SIZE);
5963 p = it->stack + it->sp;
5964
5965 p->stop_charpos = it->stop_charpos;
5966 p->prev_stop = it->prev_stop;
5967 p->base_level_stop = it->base_level_stop;
5968 p->cmp_it = it->cmp_it;
5969 eassert (it->face_id >= 0);
5970 p->face_id = it->face_id;
5971 p->string = it->string;
5972 p->method = it->method;
5973 p->from_overlay = it->from_overlay;
5974 switch (p->method)
5975 {
5976 case GET_FROM_IMAGE:
5977 p->u.image.object = it->object;
5978 p->u.image.image_id = it->image_id;
5979 p->u.image.slice = it->slice;
5980 break;
5981 case GET_FROM_STRETCH:
5982 p->u.stretch.object = it->object;
5983 break;
5984 case GET_FROM_XWIDGET:
5985 p->u.xwidget.object = it->object;
5986 break;
5987 case GET_FROM_BUFFER:
5988 case GET_FROM_DISPLAY_VECTOR:
5989 case GET_FROM_STRING:
5990 case GET_FROM_C_STRING:
5991 break;
5992 default:
5993 emacs_abort ();
5994 }
5995 p->position = position ? *position : it->position;
5996 p->current = it->current;
5997 p->end_charpos = it->end_charpos;
5998 p->string_nchars = it->string_nchars;
5999 p->area = it->area;
6000 p->multibyte_p = it->multibyte_p;
6001 p->avoid_cursor_p = it->avoid_cursor_p;
6002 p->space_width = it->space_width;
6003 p->font_height = it->font_height;
6004 p->voffset = it->voffset;
6005 p->string_from_display_prop_p = it->string_from_display_prop_p;
6006 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6007 p->display_ellipsis_p = false;
6008 p->line_wrap = it->line_wrap;
6009 p->bidi_p = it->bidi_p;
6010 p->paragraph_embedding = it->paragraph_embedding;
6011 p->from_disp_prop_p = it->from_disp_prop_p;
6012 ++it->sp;
6013
6014 /* Save the state of the bidi iterator as well. */
6015 if (it->bidi_p)
6016 bidi_push_it (&it->bidi_it);
6017 }
6018
6019 static void
6020 iterate_out_of_display_property (struct it *it)
6021 {
6022 bool buffer_p = !STRINGP (it->string);
6023 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6024 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6025
6026 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6027
6028 /* Maybe initialize paragraph direction. If we are at the beginning
6029 of a new paragraph, next_element_from_buffer may not have a
6030 chance to do that. */
6031 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6032 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6033 /* prev_stop can be zero, so check against BEGV as well. */
6034 while (it->bidi_it.charpos >= bob
6035 && it->prev_stop <= it->bidi_it.charpos
6036 && it->bidi_it.charpos < CHARPOS (it->position)
6037 && it->bidi_it.charpos < eob)
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 /* Record the stop_pos we just crossed, for when we cross it
6040 back, maybe. */
6041 if (it->bidi_it.charpos > CHARPOS (it->position))
6042 it->prev_stop = CHARPOS (it->position);
6043 /* If we ended up not where pop_it put us, resync IT's
6044 positional members with the bidi iterator. */
6045 if (it->bidi_it.charpos != CHARPOS (it->position))
6046 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6047 if (buffer_p)
6048 it->current.pos = it->position;
6049 else
6050 it->current.string_pos = it->position;
6051 }
6052
6053 /* Restore IT's settings from IT->stack. Called, for example, when no
6054 more overlay strings must be processed, and we return to delivering
6055 display elements from a buffer, or when the end of a string from a
6056 `display' property is reached and we return to delivering display
6057 elements from an overlay string, or from a buffer. */
6058
6059 static void
6060 pop_it (struct it *it)
6061 {
6062 struct iterator_stack_entry *p;
6063 bool from_display_prop = it->from_disp_prop_p;
6064 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6065
6066 eassert (it->sp > 0);
6067 --it->sp;
6068 p = it->stack + it->sp;
6069 it->stop_charpos = p->stop_charpos;
6070 it->prev_stop = p->prev_stop;
6071 it->base_level_stop = p->base_level_stop;
6072 it->cmp_it = p->cmp_it;
6073 it->face_id = p->face_id;
6074 it->current = p->current;
6075 it->position = p->position;
6076 it->string = p->string;
6077 it->from_overlay = p->from_overlay;
6078 if (NILP (it->string))
6079 SET_TEXT_POS (it->current.string_pos, -1, -1);
6080 it->method = p->method;
6081 switch (it->method)
6082 {
6083 case GET_FROM_IMAGE:
6084 it->image_id = p->u.image.image_id;
6085 it->object = p->u.image.object;
6086 it->slice = p->u.image.slice;
6087 break;
6088 case GET_FROM_XWIDGET:
6089 it->object = p->u.xwidget.object;
6090 break;
6091 case GET_FROM_STRETCH:
6092 it->object = p->u.stretch.object;
6093 break;
6094 case GET_FROM_BUFFER:
6095 it->object = it->w->contents;
6096 break;
6097 case GET_FROM_STRING:
6098 {
6099 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6100
6101 /* Restore the face_box_p flag, since it could have been
6102 overwritten by the face of the object that we just finished
6103 displaying. */
6104 if (face)
6105 it->face_box_p = face->box != FACE_NO_BOX;
6106 it->object = it->string;
6107 }
6108 break;
6109 case GET_FROM_DISPLAY_VECTOR:
6110 if (it->s)
6111 it->method = GET_FROM_C_STRING;
6112 else if (STRINGP (it->string))
6113 it->method = GET_FROM_STRING;
6114 else
6115 {
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->contents;
6118 }
6119 break;
6120 case GET_FROM_C_STRING:
6121 break;
6122 default:
6123 emacs_abort ();
6124 }
6125 it->end_charpos = p->end_charpos;
6126 it->string_nchars = p->string_nchars;
6127 it->area = p->area;
6128 it->multibyte_p = p->multibyte_p;
6129 it->avoid_cursor_p = p->avoid_cursor_p;
6130 it->space_width = p->space_width;
6131 it->font_height = p->font_height;
6132 it->voffset = p->voffset;
6133 it->string_from_display_prop_p = p->string_from_display_prop_p;
6134 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6135 it->line_wrap = p->line_wrap;
6136 it->bidi_p = p->bidi_p;
6137 it->paragraph_embedding = p->paragraph_embedding;
6138 it->from_disp_prop_p = p->from_disp_prop_p;
6139 if (it->bidi_p)
6140 {
6141 bidi_pop_it (&it->bidi_it);
6142 /* Bidi-iterate until we get out of the portion of text, if any,
6143 covered by a `display' text property or by an overlay with
6144 `display' property. (We cannot just jump there, because the
6145 internal coherency of the bidi iterator state can not be
6146 preserved across such jumps.) We also must determine the
6147 paragraph base direction if the overlay we just processed is
6148 at the beginning of a new paragraph. */
6149 if (from_display_prop
6150 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6151 iterate_out_of_display_property (it);
6152
6153 eassert ((BUFFERP (it->object)
6154 && IT_CHARPOS (*it) == it->bidi_it.charpos
6155 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6156 || (STRINGP (it->object)
6157 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6158 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6159 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6160 }
6161 /* If we move the iterator over text covered by a display property
6162 to a new buffer position, any info about previously seen overlays
6163 is no longer valid. */
6164 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6165 it->ignore_overlay_strings_at_pos_p = false;
6166 }
6167
6168
6169 \f
6170 /***********************************************************************
6171 Moving over lines
6172 ***********************************************************************/
6173
6174 /* Set IT's current position to the previous line start. */
6175
6176 static void
6177 back_to_previous_line_start (struct it *it)
6178 {
6179 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6180
6181 DEC_BOTH (cp, bp);
6182 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6183 }
6184
6185
6186 /* Move IT to the next line start.
6187
6188 Value is true if a newline was found. Set *SKIPPED_P to true if
6189 we skipped over part of the text (as opposed to moving the iterator
6190 continuously over the text). Otherwise, don't change the value
6191 of *SKIPPED_P.
6192
6193 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6194 iterator on the newline, if it was found.
6195
6196 Newlines may come from buffer text, overlay strings, or strings
6197 displayed via the `display' property. That's the reason we can't
6198 simply use find_newline_no_quit.
6199
6200 Note that this function may not skip over invisible text that is so
6201 because of text properties and immediately follows a newline. If
6202 it would, function reseat_at_next_visible_line_start, when called
6203 from set_iterator_to_next, would effectively make invisible
6204 characters following a newline part of the wrong glyph row, which
6205 leads to wrong cursor motion. */
6206
6207 static bool
6208 forward_to_next_line_start (struct it *it, bool *skipped_p,
6209 struct bidi_it *bidi_it_prev)
6210 {
6211 ptrdiff_t old_selective;
6212 bool newline_found_p = false;
6213 int n;
6214 const int MAX_NEWLINE_DISTANCE = 500;
6215
6216 /* If already on a newline, just consume it to avoid unintended
6217 skipping over invisible text below. */
6218 if (it->what == IT_CHARACTER
6219 && it->c == '\n'
6220 && CHARPOS (it->position) == IT_CHARPOS (*it))
6221 {
6222 if (it->bidi_p && bidi_it_prev)
6223 *bidi_it_prev = it->bidi_it;
6224 set_iterator_to_next (it, false);
6225 it->c = 0;
6226 return true;
6227 }
6228
6229 /* Don't handle selective display in the following. It's (a)
6230 unnecessary because it's done by the caller, and (b) leads to an
6231 infinite recursion because next_element_from_ellipsis indirectly
6232 calls this function. */
6233 old_selective = it->selective;
6234 it->selective = 0;
6235
6236 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6237 from buffer text. */
6238 for (n = 0;
6239 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6240 n += !STRINGP (it->string))
6241 {
6242 if (!get_next_display_element (it))
6243 return false;
6244 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6245 if (newline_found_p && it->bidi_p && bidi_it_prev)
6246 *bidi_it_prev = it->bidi_it;
6247 set_iterator_to_next (it, false);
6248 }
6249
6250 /* If we didn't find a newline near enough, see if we can use a
6251 short-cut. */
6252 if (!newline_found_p)
6253 {
6254 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6255 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6256 1, &bytepos);
6257 Lisp_Object pos;
6258
6259 eassert (!STRINGP (it->string));
6260
6261 /* If there isn't any `display' property in sight, and no
6262 overlays, we can just use the position of the newline in
6263 buffer text. */
6264 if (it->stop_charpos >= limit
6265 || ((pos = Fnext_single_property_change (make_number (start),
6266 Qdisplay, Qnil,
6267 make_number (limit)),
6268 NILP (pos))
6269 && next_overlay_change (start) == ZV))
6270 {
6271 if (!it->bidi_p)
6272 {
6273 IT_CHARPOS (*it) = limit;
6274 IT_BYTEPOS (*it) = bytepos;
6275 }
6276 else
6277 {
6278 struct bidi_it bprev;
6279
6280 /* Help bidi.c avoid expensive searches for display
6281 properties and overlays, by telling it that there are
6282 none up to `limit'. */
6283 if (it->bidi_it.disp_pos < limit)
6284 {
6285 it->bidi_it.disp_pos = limit;
6286 it->bidi_it.disp_prop = 0;
6287 }
6288 do {
6289 bprev = it->bidi_it;
6290 bidi_move_to_visually_next (&it->bidi_it);
6291 } while (it->bidi_it.charpos != limit);
6292 IT_CHARPOS (*it) = limit;
6293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6294 if (bidi_it_prev)
6295 *bidi_it_prev = bprev;
6296 }
6297 *skipped_p = newline_found_p = true;
6298 }
6299 else
6300 {
6301 while (get_next_display_element (it)
6302 && !newline_found_p)
6303 {
6304 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6305 if (newline_found_p && it->bidi_p && bidi_it_prev)
6306 *bidi_it_prev = it->bidi_it;
6307 set_iterator_to_next (it, false);
6308 }
6309 }
6310 }
6311
6312 it->selective = old_selective;
6313 return newline_found_p;
6314 }
6315
6316
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6320 IT->hpos. */
6321
6322 static void
6323 back_to_previous_visible_line_start (struct it *it)
6324 {
6325 while (IT_CHARPOS (*it) > BEGV)
6326 {
6327 back_to_previous_line_start (it);
6328
6329 if (IT_CHARPOS (*it) <= BEGV)
6330 break;
6331
6332 /* If selective > 0, then lines indented more than its value are
6333 invisible. */
6334 if (it->selective > 0
6335 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6336 it->selective))
6337 continue;
6338
6339 /* Check the newline before point for invisibility. */
6340 {
6341 Lisp_Object prop;
6342 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6343 Qinvisible, it->window);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6345 continue;
6346 }
6347
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6350
6351 {
6352 struct it it2;
6353 void *it2data = NULL;
6354 ptrdiff_t pos;
6355 ptrdiff_t beg, end;
6356 Lisp_Object val, overlay;
6357
6358 SAVE_IT (it2, *it, it2data);
6359
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6362 && beg < IT_CHARPOS (*it))
6363 goto replaced;
6364
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos = --IT_CHARPOS (it2);
6368 --IT_BYTEPOS (it2);
6369 it2.sp = 0;
6370 bidi_unshelve_cache (NULL, false);
6371 it2.string_from_display_prop_p = false;
6372 it2.from_disp_prop_p = false;
6373 if (handle_display_prop (&it2) == HANDLED_RETURN
6374 && !NILP (val = get_char_property_and_overlay
6375 (make_number (pos), Qdisplay, Qnil, &overlay))
6376 && (OVERLAYP (overlay)
6377 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6378 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6379 {
6380 RESTORE_IT (it, it, it2data);
6381 goto replaced;
6382 }
6383
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it, it, it2data);
6386 break;
6387
6388 replaced:
6389 if (beg < BEGV)
6390 beg = BEGV;
6391 IT_CHARPOS (*it) = beg;
6392 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6393 }
6394 }
6395
6396 it->continuation_lines_width = 0;
6397
6398 eassert (IT_CHARPOS (*it) >= BEGV);
6399 eassert (IT_CHARPOS (*it) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6401 CHECK_IT (it);
6402 }
6403
6404
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6409
6410 void
6411 reseat_at_previous_visible_line_start (struct it *it)
6412 {
6413 back_to_previous_visible_line_start (it);
6414 reseat (it, it->current.pos, true);
6415 CHECK_IT (it);
6416 }
6417
6418
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6425
6426 static void
6427 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6428 {
6429 bool skipped_p = false;
6430 struct bidi_it bidi_it_prev;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6433
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it->selective > 0)
6437 while (IT_CHARPOS (*it) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6439 it->selective))
6440 {
6441 eassert (IT_BYTEPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 newline_found_p =
6444 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6445 }
6446
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p && newline_found_p)
6449 {
6450 if (STRINGP (it->string))
6451 {
6452 if (IT_STRING_CHARPOS (*it) > 0)
6453 {
6454 if (!it->bidi_p)
6455 {
6456 --IT_STRING_CHARPOS (*it);
6457 --IT_STRING_BYTEPOS (*it);
6458 }
6459 else
6460 {
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it->bidi_it = bidi_it_prev;
6465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6466 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6467 }
6468 }
6469 }
6470 else if (IT_CHARPOS (*it) > BEGV)
6471 {
6472 if (!it->bidi_p)
6473 {
6474 --IT_CHARPOS (*it);
6475 --IT_BYTEPOS (*it);
6476 }
6477 else
6478 {
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it->bidi_it = bidi_it_prev;
6482 IT_CHARPOS (*it) = it->bidi_it.charpos;
6483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6484 }
6485 reseat (it, it->current.pos, false);
6486 }
6487 }
6488 else if (skipped_p)
6489 reseat (it, it->current.pos, false);
6490
6491 CHECK_IT (it);
6492 }
6493
6494
6495 \f
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6499
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6504
6505 static void
6506 reseat (struct it *it, struct text_pos pos, bool force_p)
6507 {
6508 ptrdiff_t original_pos = IT_CHARPOS (*it);
6509
6510 reseat_1 (it, pos, false);
6511
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6514 if (force_p
6515 || CHARPOS (pos) > it->stop_charpos
6516 || CHARPOS (pos) < original_pos)
6517 {
6518 if (it->bidi_p)
6519 {
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos) != it->prev_stop)
6531 it->prev_stop = CHARPOS (pos);
6532 if (CHARPOS (pos) < it->base_level_stop)
6533 it->base_level_stop = 0; /* meaning it's unknown */
6534 handle_stop (it);
6535 }
6536 else
6537 {
6538 handle_stop (it);
6539 it->prev_stop = it->base_level_stop = 0;
6540 }
6541
6542 }
6543
6544 CHECK_IT (it);
6545 }
6546
6547
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6550
6551 static void
6552 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6553 {
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it->s == NULL);
6556
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6559
6560 it->current.pos = it->position = pos;
6561 it->end_charpos = ZV;
6562 it->dpvec = NULL;
6563 it->current.dpvec_index = -1;
6564 it->current.overlay_string_index = -1;
6565 IT_STRING_CHARPOS (*it) = -1;
6566 IT_STRING_BYTEPOS (*it) = -1;
6567 it->string = Qnil;
6568 it->method = GET_FROM_BUFFER;
6569 it->object = it->w->contents;
6570 it->area = TEXT_AREA;
6571 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6572 it->sp = 0;
6573 it->string_from_display_prop_p = false;
6574 it->string_from_prefix_prop_p = false;
6575
6576 it->from_disp_prop_p = false;
6577 it->face_before_selective_p = false;
6578 if (it->bidi_p)
6579 {
6580 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6581 &it->bidi_it);
6582 bidi_unshelve_cache (NULL, false);
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.string.s = NULL;
6585 it->bidi_it.string.lstring = Qnil;
6586 it->bidi_it.string.bufpos = 0;
6587 it->bidi_it.string.from_disp_str = false;
6588 it->bidi_it.string.unibyte = false;
6589 it->bidi_it.w = it->w;
6590 }
6591
6592 if (set_stop_p)
6593 {
6594 it->stop_charpos = CHARPOS (pos);
6595 it->base_level_stop = CHARPOS (pos);
6596 }
6597 /* This make the information stored in it->cmp_it invalidate. */
6598 it->cmp_it.id = -1;
6599 }
6600
6601
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6605
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6608
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6611 field width.
6612
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6616
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6619
6620 static void
6621 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6622 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6623 int multibyte)
6624 {
6625 /* No text property checks performed by default, but see below. */
6626 it->stop_charpos = -1;
6627
6628 /* Set iterator position and end position. */
6629 memset (&it->current, 0, sizeof it->current);
6630 it->current.overlay_string_index = -1;
6631 it->current.dpvec_index = -1;
6632 eassert (charpos >= 0);
6633
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6636 if (multibyte >= 0)
6637 it->multibyte_p = multibyte > 0;
6638
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6643 it->bidi_p =
6644 NILP (Vpurify_flag)
6645 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6646
6647 if (s == NULL)
6648 {
6649 eassert (STRINGP (string));
6650 it->string = string;
6651 it->s = NULL;
6652 it->end_charpos = it->string_nchars = SCHARS (string);
6653 it->method = GET_FROM_STRING;
6654 it->current.string_pos = string_pos (charpos, string);
6655
6656 if (it->bidi_p)
6657 {
6658 it->bidi_it.string.lstring = string;
6659 it->bidi_it.string.s = NULL;
6660 it->bidi_it.string.schars = it->end_charpos;
6661 it->bidi_it.string.bufpos = 0;
6662 it->bidi_it.string.from_disp_str = false;
6663 it->bidi_it.string.unibyte = !it->multibyte_p;
6664 it->bidi_it.w = it->w;
6665 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6666 FRAME_WINDOW_P (it->f), &it->bidi_it);
6667 }
6668 }
6669 else
6670 {
6671 it->s = (const unsigned char *) s;
6672 it->string = Qnil;
6673
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6677 if (it->multibyte_p)
6678 {
6679 it->current.pos = c_string_pos (charpos, s, true);
6680 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6681 }
6682 else
6683 {
6684 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6685 it->end_charpos = it->string_nchars = strlen (s);
6686 }
6687
6688 if (it->bidi_p)
6689 {
6690 it->bidi_it.string.lstring = Qnil;
6691 it->bidi_it.string.s = (const unsigned char *) s;
6692 it->bidi_it.string.schars = it->end_charpos;
6693 it->bidi_it.string.bufpos = 0;
6694 it->bidi_it.string.from_disp_str = false;
6695 it->bidi_it.string.unibyte = !it->multibyte_p;
6696 it->bidi_it.w = it->w;
6697 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6698 &it->bidi_it);
6699 }
6700 it->method = GET_FROM_C_STRING;
6701 }
6702
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6704 from the string. */
6705 if (precision > 0 && it->end_charpos - charpos > precision)
6706 {
6707 it->end_charpos = it->string_nchars = charpos + precision;
6708 if (it->bidi_p)
6709 it->bidi_it.string.schars = it->end_charpos;
6710 }
6711
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width < 0)
6717 field_width = INFINITY;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width > it->end_charpos - charpos)
6722 it->end_charpos = charpos + field_width;
6723
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table))
6726 it->dp = XCHAR_TABLE (Vstandard_display_table);
6727
6728 it->stop_charpos = charpos;
6729 it->prev_stop = charpos;
6730 it->base_level_stop = 0;
6731 if (it->bidi_p)
6732 {
6733 it->bidi_it.first_elt = true;
6734 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6735 it->bidi_it.disp_pos = -1;
6736 }
6737 if (s == NULL && it->multibyte_p)
6738 {
6739 ptrdiff_t endpos = SCHARS (it->string);
6740 if (endpos > it->end_charpos)
6741 endpos = it->end_charpos;
6742 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6743 it->string);
6744 }
6745 CHECK_IT (it);
6746 }
6747
6748
6749 \f
6750 /***********************************************************************
6751 Iteration
6752 ***********************************************************************/
6753
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6755
6756 typedef bool (*next_element_function) (struct it *);
6757
6758 static next_element_function const get_next_element[NUM_IT_METHODS] =
6759 {
6760 next_element_from_buffer,
6761 next_element_from_display_vector,
6762 next_element_from_string,
6763 next_element_from_c_string,
6764 next_element_from_image,
6765 next_element_from_stretch,
6766 next_element_from_xwidget,
6767 };
6768
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6770
6771
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6774
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6781 (IT)->string)))
6782
6783
6784 /* Lookup the char-table Vglyphless_char_display for character C (-1
6785 if we want information for no-font case), and return the display
6786 method symbol. By side-effect, update it->what and
6787 it->glyphless_method. This function is called from
6788 get_next_display_element for each character element, and from
6789 x_produce_glyphs when no suitable font was found. */
6790
6791 Lisp_Object
6792 lookup_glyphless_char_display (int c, struct it *it)
6793 {
6794 Lisp_Object glyphless_method = Qnil;
6795
6796 if (CHAR_TABLE_P (Vglyphless_char_display)
6797 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6798 {
6799 if (c >= 0)
6800 {
6801 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6802 if (CONSP (glyphless_method))
6803 glyphless_method = FRAME_WINDOW_P (it->f)
6804 ? XCAR (glyphless_method)
6805 : XCDR (glyphless_method);
6806 }
6807 else
6808 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6809 }
6810
6811 retry:
6812 if (NILP (glyphless_method))
6813 {
6814 if (c >= 0)
6815 /* The default is to display the character by a proper font. */
6816 return Qnil;
6817 /* The default for the no-font case is to display an empty box. */
6818 glyphless_method = Qempty_box;
6819 }
6820 if (EQ (glyphless_method, Qzero_width))
6821 {
6822 if (c >= 0)
6823 return glyphless_method;
6824 /* This method can't be used for the no-font case. */
6825 glyphless_method = Qempty_box;
6826 }
6827 if (EQ (glyphless_method, Qthin_space))
6828 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6829 else if (EQ (glyphless_method, Qempty_box))
6830 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6831 else if (EQ (glyphless_method, Qhex_code))
6832 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6833 else if (STRINGP (glyphless_method))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6835 else
6836 {
6837 /* Invalid value. We use the default method. */
6838 glyphless_method = Qnil;
6839 goto retry;
6840 }
6841 it->what = IT_GLYPHLESS;
6842 return glyphless_method;
6843 }
6844
6845 /* Merge escape glyph face and cache the result. */
6846
6847 static struct frame *last_escape_glyph_frame = NULL;
6848 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6849 static int last_escape_glyph_merged_face_id = 0;
6850
6851 static int
6852 merge_escape_glyph_face (struct it *it)
6853 {
6854 int face_id;
6855
6856 if (it->f == last_escape_glyph_frame
6857 && it->face_id == last_escape_glyph_face_id)
6858 face_id = last_escape_glyph_merged_face_id;
6859 else
6860 {
6861 /* Merge the `escape-glyph' face into the current face. */
6862 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6863 last_escape_glyph_frame = it->f;
6864 last_escape_glyph_face_id = it->face_id;
6865 last_escape_glyph_merged_face_id = face_id;
6866 }
6867 return face_id;
6868 }
6869
6870 /* Likewise for glyphless glyph face. */
6871
6872 static struct frame *last_glyphless_glyph_frame = NULL;
6873 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_glyphless_glyph_merged_face_id = 0;
6875
6876 int
6877 merge_glyphless_glyph_face (struct it *it)
6878 {
6879 int face_id;
6880
6881 if (it->f == last_glyphless_glyph_frame
6882 && it->face_id == last_glyphless_glyph_face_id)
6883 face_id = last_glyphless_glyph_merged_face_id;
6884 else
6885 {
6886 /* Merge the `glyphless-char' face into the current face. */
6887 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6888 last_glyphless_glyph_frame = it->f;
6889 last_glyphless_glyph_face_id = it->face_id;
6890 last_glyphless_glyph_merged_face_id = face_id;
6891 }
6892 return face_id;
6893 }
6894
6895 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6896 be called before redisplaying windows, and when the frame's face
6897 cache is freed. */
6898 void
6899 forget_escape_and_glyphless_faces (void)
6900 {
6901 last_escape_glyph_frame = NULL;
6902 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6903 last_glyphless_glyph_frame = NULL;
6904 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6905 }
6906
6907 /* Load IT's display element fields with information about the next
6908 display element from the current position of IT. Value is false if
6909 end of buffer (or C string) is reached. */
6910
6911 static bool
6912 get_next_display_element (struct it *it)
6913 {
6914 /* True means that we found a display element. False means that
6915 we hit the end of what we iterate over. Performance note: the
6916 function pointer `method' used here turns out to be faster than
6917 using a sequence of if-statements. */
6918 bool success_p;
6919
6920 get_next:
6921 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6922
6923 if (it->what == IT_CHARACTER)
6924 {
6925 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6926 and only if (a) the resolved directionality of that character
6927 is R..." */
6928 /* FIXME: Do we need an exception for characters from display
6929 tables? */
6930 if (it->bidi_p && it->bidi_it.type == STRONG_R
6931 && !inhibit_bidi_mirroring)
6932 it->c = bidi_mirror_char (it->c);
6933 /* Map via display table or translate control characters.
6934 IT->c, IT->len etc. have been set to the next character by
6935 the function call above. If we have a display table, and it
6936 contains an entry for IT->c, translate it. Don't do this if
6937 IT->c itself comes from a display table, otherwise we could
6938 end up in an infinite recursion. (An alternative could be to
6939 count the recursion depth of this function and signal an
6940 error when a certain maximum depth is reached.) Is it worth
6941 it? */
6942 if (success_p && it->dpvec == NULL)
6943 {
6944 Lisp_Object dv;
6945 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6946 bool nonascii_space_p = false;
6947 bool nonascii_hyphen_p = false;
6948 int c = it->c; /* This is the character to display. */
6949
6950 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6951 {
6952 eassert (SINGLE_BYTE_CHAR_P (c));
6953 if (unibyte_display_via_language_environment)
6954 {
6955 c = DECODE_CHAR (unibyte, c);
6956 if (c < 0)
6957 c = BYTE8_TO_CHAR (it->c);
6958 }
6959 else
6960 c = BYTE8_TO_CHAR (it->c);
6961 }
6962
6963 if (it->dp
6964 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6965 VECTORP (dv)))
6966 {
6967 struct Lisp_Vector *v = XVECTOR (dv);
6968
6969 /* Return the first character from the display table
6970 entry, if not empty. If empty, don't display the
6971 current character. */
6972 if (v->header.size)
6973 {
6974 it->dpvec_char_len = it->len;
6975 it->dpvec = v->contents;
6976 it->dpend = v->contents + v->header.size;
6977 it->current.dpvec_index = 0;
6978 it->dpvec_face_id = -1;
6979 it->saved_face_id = it->face_id;
6980 it->method = GET_FROM_DISPLAY_VECTOR;
6981 it->ellipsis_p = false;
6982 }
6983 else
6984 {
6985 set_iterator_to_next (it, false);
6986 }
6987 goto get_next;
6988 }
6989
6990 if (! NILP (lookup_glyphless_char_display (c, it)))
6991 {
6992 if (it->what == IT_GLYPHLESS)
6993 goto done;
6994 /* Don't display this character. */
6995 set_iterator_to_next (it, false);
6996 goto get_next;
6997 }
6998
6999 /* If `nobreak-char-display' is non-nil, we display
7000 non-ASCII spaces and hyphens specially. */
7001 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7002 {
7003 if (c == NO_BREAK_SPACE)
7004 nonascii_space_p = true;
7005 else if (c == SOFT_HYPHEN || c == HYPHEN
7006 || c == NON_BREAKING_HYPHEN)
7007 nonascii_hyphen_p = true;
7008 }
7009
7010 /* Translate control characters into `\003' or `^C' form.
7011 Control characters coming from a display table entry are
7012 currently not translated because we use IT->dpvec to hold
7013 the translation. This could easily be changed but I
7014 don't believe that it is worth doing.
7015
7016 The characters handled by `nobreak-char-display' must be
7017 translated too.
7018
7019 Non-printable characters and raw-byte characters are also
7020 translated to octal form. */
7021 if (((c < ' ' || c == 127) /* ASCII control chars. */
7022 ? (it->area != TEXT_AREA
7023 /* In mode line, treat \n, \t like other crl chars. */
7024 || (c != '\t'
7025 && it->glyph_row
7026 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7027 || (c != '\n' && c != '\t'))
7028 : (nonascii_space_p
7029 || nonascii_hyphen_p
7030 || CHAR_BYTE8_P (c)
7031 || ! CHAR_PRINTABLE_P (c))))
7032 {
7033 /* C is a control character, non-ASCII space/hyphen,
7034 raw-byte, or a non-printable character which must be
7035 displayed either as '\003' or as `^C' where the '\\'
7036 and '^' can be defined in the display table. Fill
7037 IT->ctl_chars with glyphs for what we have to
7038 display. Then, set IT->dpvec to these glyphs. */
7039 Lisp_Object gc;
7040 int ctl_len;
7041 int face_id;
7042 int lface_id = 0;
7043 int escape_glyph;
7044
7045 /* Handle control characters with ^. */
7046
7047 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7048 {
7049 int g;
7050
7051 g = '^'; /* default glyph for Control */
7052 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7053 if (it->dp
7054 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7055 {
7056 g = GLYPH_CODE_CHAR (gc);
7057 lface_id = GLYPH_CODE_FACE (gc);
7058 }
7059
7060 face_id = (lface_id
7061 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7062 : merge_escape_glyph_face (it));
7063
7064 XSETINT (it->ctl_chars[0], g);
7065 XSETINT (it->ctl_chars[1], c ^ 0100);
7066 ctl_len = 2;
7067 goto display_control;
7068 }
7069
7070 /* Handle non-ascii space in the mode where it only gets
7071 highlighting. */
7072
7073 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 /* Merge `nobreak-space' into the current face. */
7076 face_id = merge_faces (it->f, Qnobreak_space, 0,
7077 it->face_id);
7078 XSETINT (it->ctl_chars[0], ' ');
7079 ctl_len = 1;
7080 goto display_control;
7081 }
7082
7083 /* Handle sequences that start with the "escape glyph". */
7084
7085 /* the default escape glyph is \. */
7086 escape_glyph = '\\';
7087
7088 if (it->dp
7089 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7090 {
7091 escape_glyph = GLYPH_CODE_CHAR (gc);
7092 lface_id = GLYPH_CODE_FACE (gc);
7093 }
7094
7095 face_id = (lface_id
7096 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7097 : merge_escape_glyph_face (it));
7098
7099 /* Draw non-ASCII hyphen with just highlighting: */
7100
7101 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7102 {
7103 XSETINT (it->ctl_chars[0], '-');
7104 ctl_len = 1;
7105 goto display_control;
7106 }
7107
7108 /* Draw non-ASCII space/hyphen with escape glyph: */
7109
7110 if (nonascii_space_p || nonascii_hyphen_p)
7111 {
7112 XSETINT (it->ctl_chars[0], escape_glyph);
7113 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7114 ctl_len = 2;
7115 goto display_control;
7116 }
7117
7118 {
7119 char str[10];
7120 int len, i;
7121
7122 if (CHAR_BYTE8_P (c))
7123 /* Display \200 instead of \17777600. */
7124 c = CHAR_TO_BYTE8 (c);
7125 len = sprintf (str, "%03o", c + 0u);
7126
7127 XSETINT (it->ctl_chars[0], escape_glyph);
7128 for (i = 0; i < len; i++)
7129 XSETINT (it->ctl_chars[i + 1], str[i]);
7130 ctl_len = len + 1;
7131 }
7132
7133 display_control:
7134 /* Set up IT->dpvec and return first character from it. */
7135 it->dpvec_char_len = it->len;
7136 it->dpvec = it->ctl_chars;
7137 it->dpend = it->dpvec + ctl_len;
7138 it->current.dpvec_index = 0;
7139 it->dpvec_face_id = face_id;
7140 it->saved_face_id = it->face_id;
7141 it->method = GET_FROM_DISPLAY_VECTOR;
7142 it->ellipsis_p = false;
7143 goto get_next;
7144 }
7145 it->char_to_display = c;
7146 }
7147 else if (success_p)
7148 {
7149 it->char_to_display = it->c;
7150 }
7151 }
7152
7153 #ifdef HAVE_WINDOW_SYSTEM
7154 /* Adjust face id for a multibyte character. There are no multibyte
7155 character in unibyte text. */
7156 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7157 && it->multibyte_p
7158 && success_p
7159 && FRAME_WINDOW_P (it->f))
7160 {
7161 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7162
7163 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7164 {
7165 /* Automatic composition with glyph-string. */
7166 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7167
7168 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7169 }
7170 else
7171 {
7172 ptrdiff_t pos = (it->s ? -1
7173 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7174 : IT_CHARPOS (*it));
7175 int c;
7176
7177 if (it->what == IT_CHARACTER)
7178 c = it->char_to_display;
7179 else
7180 {
7181 struct composition *cmp = composition_table[it->cmp_it.id];
7182 int i;
7183
7184 c = ' ';
7185 for (i = 0; i < cmp->glyph_len; i++)
7186 /* TAB in a composition means display glyphs with
7187 padding space on the left or right. */
7188 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7189 break;
7190 }
7191 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7192 }
7193 }
7194 #endif /* HAVE_WINDOW_SYSTEM */
7195
7196 done:
7197 /* Is this character the last one of a run of characters with
7198 box? If yes, set IT->end_of_box_run_p to true. */
7199 if (it->face_box_p
7200 && it->s == NULL)
7201 {
7202 if (it->method == GET_FROM_STRING && it->sp)
7203 {
7204 int face_id = underlying_face_id (it);
7205 struct face *face = FACE_FROM_ID (it->f, face_id);
7206
7207 if (face)
7208 {
7209 if (face->box == FACE_NO_BOX)
7210 {
7211 /* If the box comes from face properties in a
7212 display string, check faces in that string. */
7213 int string_face_id = face_after_it_pos (it);
7214 it->end_of_box_run_p
7215 = (FACE_FROM_ID (it->f, string_face_id)->box
7216 == FACE_NO_BOX);
7217 }
7218 /* Otherwise, the box comes from the underlying face.
7219 If this is the last string character displayed, check
7220 the next buffer location. */
7221 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7222 /* n_overlay_strings is unreliable unless
7223 overlay_string_index is non-negative. */
7224 && ((it->current.overlay_string_index >= 0
7225 && (it->current.overlay_string_index
7226 == it->n_overlay_strings - 1))
7227 /* A string from display property. */
7228 || it->from_disp_prop_p))
7229 {
7230 ptrdiff_t ignore;
7231 int next_face_id;
7232 struct text_pos pos = it->current.pos;
7233
7234 /* For a string from a display property, the next
7235 buffer position is stored in the 'position'
7236 member of the iteration stack slot below the
7237 current one, see handle_single_display_spec. By
7238 contrast, it->current.pos was not yet updated
7239 to point to that buffer position; that will
7240 happen in pop_it, after we finish displaying the
7241 current string. Note that we already checked
7242 above that it->sp is positive, so subtracting one
7243 from it is safe. */
7244 if (it->from_disp_prop_p)
7245 {
7246 int stackp = it->sp - 1;
7247
7248 /* Find the stack level with data from buffer. */
7249 while (stackp >= 0
7250 && STRINGP ((it->stack + stackp)->string))
7251 stackp--;
7252 eassert (stackp >= 0);
7253 pos = (it->stack + stackp)->position;
7254 }
7255 else
7256 INC_TEXT_POS (pos, it->multibyte_p);
7257
7258 if (CHARPOS (pos) >= ZV)
7259 it->end_of_box_run_p = true;
7260 else
7261 {
7262 next_face_id = face_at_buffer_position
7263 (it->w, CHARPOS (pos), &ignore,
7264 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7265 it->end_of_box_run_p
7266 = (FACE_FROM_ID (it->f, next_face_id)->box
7267 == FACE_NO_BOX);
7268 }
7269 }
7270 }
7271 }
7272 /* next_element_from_display_vector sets this flag according to
7273 faces of the display vector glyphs, see there. */
7274 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7275 {
7276 int face_id = face_after_it_pos (it);
7277 it->end_of_box_run_p
7278 = (face_id != it->face_id
7279 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7280 }
7281 }
7282 /* If we reached the end of the object we've been iterating (e.g., a
7283 display string or an overlay string), and there's something on
7284 IT->stack, proceed with what's on the stack. It doesn't make
7285 sense to return false if there's unprocessed stuff on the stack,
7286 because otherwise that stuff will never be displayed. */
7287 if (!success_p && it->sp > 0)
7288 {
7289 set_iterator_to_next (it, false);
7290 success_p = get_next_display_element (it);
7291 }
7292
7293 /* Value is false if end of buffer or string reached. */
7294 return success_p;
7295 }
7296
7297
7298 /* Move IT to the next display element.
7299
7300 RESEAT_P means if called on a newline in buffer text,
7301 skip to the next visible line start.
7302
7303 Functions get_next_display_element and set_iterator_to_next are
7304 separate because I find this arrangement easier to handle than a
7305 get_next_display_element function that also increments IT's
7306 position. The way it is we can first look at an iterator's current
7307 display element, decide whether it fits on a line, and if it does,
7308 increment the iterator position. The other way around we probably
7309 would either need a flag indicating whether the iterator has to be
7310 incremented the next time, or we would have to implement a
7311 decrement position function which would not be easy to write. */
7312
7313 void
7314 set_iterator_to_next (struct it *it, bool reseat_p)
7315 {
7316 /* Reset flags indicating start and end of a sequence of characters
7317 with box. Reset them at the start of this function because
7318 moving the iterator to a new position might set them. */
7319 it->start_of_box_run_p = it->end_of_box_run_p = false;
7320
7321 switch (it->method)
7322 {
7323 case GET_FROM_BUFFER:
7324 /* The current display element of IT is a character from
7325 current_buffer. Advance in the buffer, and maybe skip over
7326 invisible lines that are so because of selective display. */
7327 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7328 reseat_at_next_visible_line_start (it, false);
7329 else if (it->cmp_it.id >= 0)
7330 {
7331 /* We are currently getting glyphs from a composition. */
7332 if (! it->bidi_p)
7333 {
7334 IT_CHARPOS (*it) += it->cmp_it.nchars;
7335 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7336 }
7337 else
7338 {
7339 int i;
7340
7341 /* Update IT's char/byte positions to point to the first
7342 character of the next grapheme cluster, or to the
7343 character visually after the current composition. */
7344 for (i = 0; i < it->cmp_it.nchars; i++)
7345 bidi_move_to_visually_next (&it->bidi_it);
7346 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7347 IT_CHARPOS (*it) = it->bidi_it.charpos;
7348 }
7349
7350 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7351 && it->cmp_it.to < it->cmp_it.nglyphs)
7352 {
7353 /* Composition created while scanning forward. Proceed
7354 to the next grapheme cluster. */
7355 it->cmp_it.from = it->cmp_it.to;
7356 }
7357 else if ((it->bidi_p && it->cmp_it.reversed_p)
7358 && it->cmp_it.from > 0)
7359 {
7360 /* Composition created while scanning backward. Proceed
7361 to the previous grapheme cluster. */
7362 it->cmp_it.to = it->cmp_it.from;
7363 }
7364 else
7365 {
7366 /* No more grapheme clusters in this composition.
7367 Find the next stop position. */
7368 ptrdiff_t stop = it->end_charpos;
7369
7370 if (it->bidi_it.scan_dir < 0)
7371 /* Now we are scanning backward and don't know
7372 where to stop. */
7373 stop = -1;
7374 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7375 IT_BYTEPOS (*it), stop, Qnil);
7376 }
7377 }
7378 else
7379 {
7380 eassert (it->len != 0);
7381
7382 if (!it->bidi_p)
7383 {
7384 IT_BYTEPOS (*it) += it->len;
7385 IT_CHARPOS (*it) += 1;
7386 }
7387 else
7388 {
7389 int prev_scan_dir = it->bidi_it.scan_dir;
7390 /* If this is a new paragraph, determine its base
7391 direction (a.k.a. its base embedding level). */
7392 if (it->bidi_it.new_paragraph)
7393 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7394 false);
7395 bidi_move_to_visually_next (&it->bidi_it);
7396 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7397 IT_CHARPOS (*it) = it->bidi_it.charpos;
7398 if (prev_scan_dir != it->bidi_it.scan_dir)
7399 {
7400 /* As the scan direction was changed, we must
7401 re-compute the stop position for composition. */
7402 ptrdiff_t stop = it->end_charpos;
7403 if (it->bidi_it.scan_dir < 0)
7404 stop = -1;
7405 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7406 IT_BYTEPOS (*it), stop, Qnil);
7407 }
7408 }
7409 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7410 }
7411 break;
7412
7413 case GET_FROM_C_STRING:
7414 /* Current display element of IT is from a C string. */
7415 if (!it->bidi_p
7416 /* If the string position is beyond string's end, it means
7417 next_element_from_c_string is padding the string with
7418 blanks, in which case we bypass the bidi iterator,
7419 because it cannot deal with such virtual characters. */
7420 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7421 {
7422 IT_BYTEPOS (*it) += it->len;
7423 IT_CHARPOS (*it) += 1;
7424 }
7425 else
7426 {
7427 bidi_move_to_visually_next (&it->bidi_it);
7428 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7429 IT_CHARPOS (*it) = it->bidi_it.charpos;
7430 }
7431 break;
7432
7433 case GET_FROM_DISPLAY_VECTOR:
7434 /* Current display element of IT is from a display table entry.
7435 Advance in the display table definition. Reset it to null if
7436 end reached, and continue with characters from buffers/
7437 strings. */
7438 ++it->current.dpvec_index;
7439
7440 /* Restore face of the iterator to what they were before the
7441 display vector entry (these entries may contain faces). */
7442 it->face_id = it->saved_face_id;
7443
7444 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7445 {
7446 bool recheck_faces = it->ellipsis_p;
7447
7448 if (it->s)
7449 it->method = GET_FROM_C_STRING;
7450 else if (STRINGP (it->string))
7451 it->method = GET_FROM_STRING;
7452 else
7453 {
7454 it->method = GET_FROM_BUFFER;
7455 it->object = it->w->contents;
7456 }
7457
7458 it->dpvec = NULL;
7459 it->current.dpvec_index = -1;
7460
7461 /* Skip over characters which were displayed via IT->dpvec. */
7462 if (it->dpvec_char_len < 0)
7463 reseat_at_next_visible_line_start (it, true);
7464 else if (it->dpvec_char_len > 0)
7465 {
7466 it->len = it->dpvec_char_len;
7467 set_iterator_to_next (it, reseat_p);
7468 }
7469
7470 /* Maybe recheck faces after display vector. */
7471 if (recheck_faces)
7472 {
7473 if (it->method == GET_FROM_STRING)
7474 it->stop_charpos = IT_STRING_CHARPOS (*it);
7475 else
7476 it->stop_charpos = IT_CHARPOS (*it);
7477 }
7478 }
7479 break;
7480
7481 case GET_FROM_STRING:
7482 /* Current display element is a character from a Lisp string. */
7483 eassert (it->s == NULL && STRINGP (it->string));
7484 /* Don't advance past string end. These conditions are true
7485 when set_iterator_to_next is called at the end of
7486 get_next_display_element, in which case the Lisp string is
7487 already exhausted, and all we want is pop the iterator
7488 stack. */
7489 if (it->current.overlay_string_index >= 0)
7490 {
7491 /* This is an overlay string, so there's no padding with
7492 spaces, and the number of characters in the string is
7493 where the string ends. */
7494 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7495 goto consider_string_end;
7496 }
7497 else
7498 {
7499 /* Not an overlay string. There could be padding, so test
7500 against it->end_charpos. */
7501 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7502 goto consider_string_end;
7503 }
7504 if (it->cmp_it.id >= 0)
7505 {
7506 /* We are delivering display elements from a composition.
7507 Update the string position past the grapheme cluster
7508 we've just processed. */
7509 if (! it->bidi_p)
7510 {
7511 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7512 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7513 }
7514 else
7515 {
7516 int i;
7517
7518 for (i = 0; i < it->cmp_it.nchars; i++)
7519 bidi_move_to_visually_next (&it->bidi_it);
7520 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7521 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7522 }
7523
7524 /* Did we exhaust all the grapheme clusters of this
7525 composition? */
7526 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7527 && (it->cmp_it.to < it->cmp_it.nglyphs))
7528 {
7529 /* Not all the grapheme clusters were processed yet;
7530 advance to the next cluster. */
7531 it->cmp_it.from = it->cmp_it.to;
7532 }
7533 else if ((it->bidi_p && it->cmp_it.reversed_p)
7534 && it->cmp_it.from > 0)
7535 {
7536 /* Likewise: advance to the next cluster, but going in
7537 the reverse direction. */
7538 it->cmp_it.to = it->cmp_it.from;
7539 }
7540 else
7541 {
7542 /* This composition was fully processed; find the next
7543 candidate place for checking for composed
7544 characters. */
7545 /* Always limit string searches to the string length;
7546 any padding spaces are not part of the string, and
7547 there cannot be any compositions in that padding. */
7548 ptrdiff_t stop = SCHARS (it->string);
7549
7550 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7551 stop = -1;
7552 else if (it->end_charpos < stop)
7553 {
7554 /* Cf. PRECISION in reseat_to_string: we might be
7555 limited in how many of the string characters we
7556 need to deliver. */
7557 stop = it->end_charpos;
7558 }
7559 composition_compute_stop_pos (&it->cmp_it,
7560 IT_STRING_CHARPOS (*it),
7561 IT_STRING_BYTEPOS (*it), stop,
7562 it->string);
7563 }
7564 }
7565 else
7566 {
7567 if (!it->bidi_p
7568 /* If the string position is beyond string's end, it
7569 means next_element_from_string is padding the string
7570 with blanks, in which case we bypass the bidi
7571 iterator, because it cannot deal with such virtual
7572 characters. */
7573 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7574 {
7575 IT_STRING_BYTEPOS (*it) += it->len;
7576 IT_STRING_CHARPOS (*it) += 1;
7577 }
7578 else
7579 {
7580 int prev_scan_dir = it->bidi_it.scan_dir;
7581
7582 bidi_move_to_visually_next (&it->bidi_it);
7583 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7584 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7585 /* If the scan direction changes, we may need to update
7586 the place where to check for composed characters. */
7587 if (prev_scan_dir != it->bidi_it.scan_dir)
7588 {
7589 ptrdiff_t stop = SCHARS (it->string);
7590
7591 if (it->bidi_it.scan_dir < 0)
7592 stop = -1;
7593 else if (it->end_charpos < stop)
7594 stop = it->end_charpos;
7595
7596 composition_compute_stop_pos (&it->cmp_it,
7597 IT_STRING_CHARPOS (*it),
7598 IT_STRING_BYTEPOS (*it), stop,
7599 it->string);
7600 }
7601 }
7602 }
7603
7604 consider_string_end:
7605
7606 if (it->current.overlay_string_index >= 0)
7607 {
7608 /* IT->string is an overlay string. Advance to the
7609 next, if there is one. */
7610 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7611 {
7612 it->ellipsis_p = false;
7613 next_overlay_string (it);
7614 if (it->ellipsis_p)
7615 setup_for_ellipsis (it, 0);
7616 }
7617 }
7618 else
7619 {
7620 /* IT->string is not an overlay string. If we reached
7621 its end, and there is something on IT->stack, proceed
7622 with what is on the stack. This can be either another
7623 string, this time an overlay string, or a buffer. */
7624 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7625 && it->sp > 0)
7626 {
7627 pop_it (it);
7628 if (it->method == GET_FROM_STRING)
7629 goto consider_string_end;
7630 }
7631 }
7632 break;
7633
7634 case GET_FROM_IMAGE:
7635 case GET_FROM_STRETCH:
7636 case GET_FROM_XWIDGET:
7637
7638 /* The position etc with which we have to proceed are on
7639 the stack. The position may be at the end of a string,
7640 if the `display' property takes up the whole string. */
7641 eassert (it->sp > 0);
7642 pop_it (it);
7643 if (it->method == GET_FROM_STRING)
7644 goto consider_string_end;
7645 break;
7646
7647 default:
7648 /* There are no other methods defined, so this should be a bug. */
7649 emacs_abort ();
7650 }
7651
7652 eassert (it->method != GET_FROM_STRING
7653 || (STRINGP (it->string)
7654 && IT_STRING_CHARPOS (*it) >= 0));
7655 }
7656
7657 /* Load IT's display element fields with information about the next
7658 display element which comes from a display table entry or from the
7659 result of translating a control character to one of the forms `^C'
7660 or `\003'.
7661
7662 IT->dpvec holds the glyphs to return as characters.
7663 IT->saved_face_id holds the face id before the display vector--it
7664 is restored into IT->face_id in set_iterator_to_next. */
7665
7666 static bool
7667 next_element_from_display_vector (struct it *it)
7668 {
7669 Lisp_Object gc;
7670 int prev_face_id = it->face_id;
7671 int next_face_id;
7672
7673 /* Precondition. */
7674 eassert (it->dpvec && it->current.dpvec_index >= 0);
7675
7676 it->face_id = it->saved_face_id;
7677
7678 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7679 That seemed totally bogus - so I changed it... */
7680 gc = it->dpvec[it->current.dpvec_index];
7681
7682 if (GLYPH_CODE_P (gc))
7683 {
7684 struct face *this_face, *prev_face, *next_face;
7685
7686 it->c = GLYPH_CODE_CHAR (gc);
7687 it->len = CHAR_BYTES (it->c);
7688
7689 /* The entry may contain a face id to use. Such a face id is
7690 the id of a Lisp face, not a realized face. A face id of
7691 zero means no face is specified. */
7692 if (it->dpvec_face_id >= 0)
7693 it->face_id = it->dpvec_face_id;
7694 else
7695 {
7696 int lface_id = GLYPH_CODE_FACE (gc);
7697 if (lface_id > 0)
7698 it->face_id = merge_faces (it->f, Qt, lface_id,
7699 it->saved_face_id);
7700 }
7701
7702 /* Glyphs in the display vector could have the box face, so we
7703 need to set the related flags in the iterator, as
7704 appropriate. */
7705 this_face = FACE_FROM_ID (it->f, it->face_id);
7706 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7707
7708 /* Is this character the first character of a box-face run? */
7709 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7710 && (!prev_face
7711 || prev_face->box == FACE_NO_BOX));
7712
7713 /* For the last character of the box-face run, we need to look
7714 either at the next glyph from the display vector, or at the
7715 face we saw before the display vector. */
7716 next_face_id = it->saved_face_id;
7717 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7718 {
7719 if (it->dpvec_face_id >= 0)
7720 next_face_id = it->dpvec_face_id;
7721 else
7722 {
7723 int lface_id =
7724 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7725
7726 if (lface_id > 0)
7727 next_face_id = merge_faces (it->f, Qt, lface_id,
7728 it->saved_face_id);
7729 }
7730 }
7731 next_face = FACE_FROM_ID (it->f, next_face_id);
7732 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7733 && (!next_face
7734 || next_face->box == FACE_NO_BOX));
7735 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7736 }
7737 else
7738 /* Display table entry is invalid. Return a space. */
7739 it->c = ' ', it->len = 1;
7740
7741 /* Don't change position and object of the iterator here. They are
7742 still the values of the character that had this display table
7743 entry or was translated, and that's what we want. */
7744 it->what = IT_CHARACTER;
7745 return true;
7746 }
7747
7748 /* Get the first element of string/buffer in the visual order, after
7749 being reseated to a new position in a string or a buffer. */
7750 static void
7751 get_visually_first_element (struct it *it)
7752 {
7753 bool string_p = STRINGP (it->string) || it->s;
7754 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7755 ptrdiff_t bob = (string_p ? 0 : BEGV);
7756
7757 if (STRINGP (it->string))
7758 {
7759 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7760 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7761 }
7762 else
7763 {
7764 it->bidi_it.charpos = IT_CHARPOS (*it);
7765 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7766 }
7767
7768 if (it->bidi_it.charpos == eob)
7769 {
7770 /* Nothing to do, but reset the FIRST_ELT flag, like
7771 bidi_paragraph_init does, because we are not going to
7772 call it. */
7773 it->bidi_it.first_elt = false;
7774 }
7775 else if (it->bidi_it.charpos == bob
7776 || (!string_p
7777 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7778 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7779 {
7780 /* If we are at the beginning of a line/string, we can produce
7781 the next element right away. */
7782 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7783 bidi_move_to_visually_next (&it->bidi_it);
7784 }
7785 else
7786 {
7787 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7788
7789 /* We need to prime the bidi iterator starting at the line's or
7790 string's beginning, before we will be able to produce the
7791 next element. */
7792 if (string_p)
7793 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7794 else
7795 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7796 IT_BYTEPOS (*it), -1,
7797 &it->bidi_it.bytepos);
7798 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7799 do
7800 {
7801 /* Now return to buffer/string position where we were asked
7802 to get the next display element, and produce that. */
7803 bidi_move_to_visually_next (&it->bidi_it);
7804 }
7805 while (it->bidi_it.bytepos != orig_bytepos
7806 && it->bidi_it.charpos < eob);
7807 }
7808
7809 /* Adjust IT's position information to where we ended up. */
7810 if (STRINGP (it->string))
7811 {
7812 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7813 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7814 }
7815 else
7816 {
7817 IT_CHARPOS (*it) = it->bidi_it.charpos;
7818 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7819 }
7820
7821 if (STRINGP (it->string) || !it->s)
7822 {
7823 ptrdiff_t stop, charpos, bytepos;
7824
7825 if (STRINGP (it->string))
7826 {
7827 eassert (!it->s);
7828 stop = SCHARS (it->string);
7829 if (stop > it->end_charpos)
7830 stop = it->end_charpos;
7831 charpos = IT_STRING_CHARPOS (*it);
7832 bytepos = IT_STRING_BYTEPOS (*it);
7833 }
7834 else
7835 {
7836 stop = it->end_charpos;
7837 charpos = IT_CHARPOS (*it);
7838 bytepos = IT_BYTEPOS (*it);
7839 }
7840 if (it->bidi_it.scan_dir < 0)
7841 stop = -1;
7842 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7843 it->string);
7844 }
7845 }
7846
7847 /* Load IT with the next display element from Lisp string IT->string.
7848 IT->current.string_pos is the current position within the string.
7849 If IT->current.overlay_string_index >= 0, the Lisp string is an
7850 overlay string. */
7851
7852 static bool
7853 next_element_from_string (struct it *it)
7854 {
7855 struct text_pos position;
7856
7857 eassert (STRINGP (it->string));
7858 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7859 eassert (IT_STRING_CHARPOS (*it) >= 0);
7860 position = it->current.string_pos;
7861
7862 /* With bidi reordering, the character to display might not be the
7863 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7864 that we were reseat()ed to a new string, whose paragraph
7865 direction is not known. */
7866 if (it->bidi_p && it->bidi_it.first_elt)
7867 {
7868 get_visually_first_element (it);
7869 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7870 }
7871
7872 /* Time to check for invisible text? */
7873 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7874 {
7875 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7876 {
7877 if (!(!it->bidi_p
7878 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7879 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7880 {
7881 /* With bidi non-linear iteration, we could find
7882 ourselves far beyond the last computed stop_charpos,
7883 with several other stop positions in between that we
7884 missed. Scan them all now, in buffer's logical
7885 order, until we find and handle the last stop_charpos
7886 that precedes our current position. */
7887 handle_stop_backwards (it, it->stop_charpos);
7888 return GET_NEXT_DISPLAY_ELEMENT (it);
7889 }
7890 else
7891 {
7892 if (it->bidi_p)
7893 {
7894 /* Take note of the stop position we just moved
7895 across, for when we will move back across it. */
7896 it->prev_stop = it->stop_charpos;
7897 /* If we are at base paragraph embedding level, take
7898 note of the last stop position seen at this
7899 level. */
7900 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7901 it->base_level_stop = it->stop_charpos;
7902 }
7903 handle_stop (it);
7904
7905 /* Since a handler may have changed IT->method, we must
7906 recurse here. */
7907 return GET_NEXT_DISPLAY_ELEMENT (it);
7908 }
7909 }
7910 else if (it->bidi_p
7911 /* If we are before prev_stop, we may have overstepped
7912 on our way backwards a stop_pos, and if so, we need
7913 to handle that stop_pos. */
7914 && IT_STRING_CHARPOS (*it) < it->prev_stop
7915 /* We can sometimes back up for reasons that have nothing
7916 to do with bidi reordering. E.g., compositions. The
7917 code below is only needed when we are above the base
7918 embedding level, so test for that explicitly. */
7919 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7920 {
7921 /* If we lost track of base_level_stop, we have no better
7922 place for handle_stop_backwards to start from than string
7923 beginning. This happens, e.g., when we were reseated to
7924 the previous screenful of text by vertical-motion. */
7925 if (it->base_level_stop <= 0
7926 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7927 it->base_level_stop = 0;
7928 handle_stop_backwards (it, it->base_level_stop);
7929 return GET_NEXT_DISPLAY_ELEMENT (it);
7930 }
7931 }
7932
7933 if (it->current.overlay_string_index >= 0)
7934 {
7935 /* Get the next character from an overlay string. In overlay
7936 strings, there is no field width or padding with spaces to
7937 do. */
7938 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7939 {
7940 it->what = IT_EOB;
7941 return false;
7942 }
7943 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7944 IT_STRING_BYTEPOS (*it),
7945 it->bidi_it.scan_dir < 0
7946 ? -1
7947 : SCHARS (it->string))
7948 && next_element_from_composition (it))
7949 {
7950 return true;
7951 }
7952 else if (STRING_MULTIBYTE (it->string))
7953 {
7954 const unsigned char *s = (SDATA (it->string)
7955 + IT_STRING_BYTEPOS (*it));
7956 it->c = string_char_and_length (s, &it->len);
7957 }
7958 else
7959 {
7960 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7961 it->len = 1;
7962 }
7963 }
7964 else
7965 {
7966 /* Get the next character from a Lisp string that is not an
7967 overlay string. Such strings come from the mode line, for
7968 example. We may have to pad with spaces, or truncate the
7969 string. See also next_element_from_c_string. */
7970 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7971 {
7972 it->what = IT_EOB;
7973 return false;
7974 }
7975 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7976 {
7977 /* Pad with spaces. */
7978 it->c = ' ', it->len = 1;
7979 CHARPOS (position) = BYTEPOS (position) = -1;
7980 }
7981 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7982 IT_STRING_BYTEPOS (*it),
7983 it->bidi_it.scan_dir < 0
7984 ? -1
7985 : it->string_nchars)
7986 && next_element_from_composition (it))
7987 {
7988 return true;
7989 }
7990 else if (STRING_MULTIBYTE (it->string))
7991 {
7992 const unsigned char *s = (SDATA (it->string)
7993 + IT_STRING_BYTEPOS (*it));
7994 it->c = string_char_and_length (s, &it->len);
7995 }
7996 else
7997 {
7998 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7999 it->len = 1;
8000 }
8001 }
8002
8003 /* Record what we have and where it came from. */
8004 it->what = IT_CHARACTER;
8005 it->object = it->string;
8006 it->position = position;
8007 return true;
8008 }
8009
8010
8011 /* Load IT with next display element from C string IT->s.
8012 IT->string_nchars is the maximum number of characters to return
8013 from the string. IT->end_charpos may be greater than
8014 IT->string_nchars when this function is called, in which case we
8015 may have to return padding spaces. Value is false if end of string
8016 reached, including padding spaces. */
8017
8018 static bool
8019 next_element_from_c_string (struct it *it)
8020 {
8021 bool success_p = true;
8022
8023 eassert (it->s);
8024 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8025 it->what = IT_CHARACTER;
8026 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8027 it->object = make_number (0);
8028
8029 /* With bidi reordering, the character to display might not be the
8030 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8031 we were reseated to a new string, whose paragraph direction is
8032 not known. */
8033 if (it->bidi_p && it->bidi_it.first_elt)
8034 get_visually_first_element (it);
8035
8036 /* IT's position can be greater than IT->string_nchars in case a
8037 field width or precision has been specified when the iterator was
8038 initialized. */
8039 if (IT_CHARPOS (*it) >= it->end_charpos)
8040 {
8041 /* End of the game. */
8042 it->what = IT_EOB;
8043 success_p = false;
8044 }
8045 else if (IT_CHARPOS (*it) >= it->string_nchars)
8046 {
8047 /* Pad with spaces. */
8048 it->c = ' ', it->len = 1;
8049 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8050 }
8051 else if (it->multibyte_p)
8052 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8053 else
8054 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8055
8056 return success_p;
8057 }
8058
8059
8060 /* Set up IT to return characters from an ellipsis, if appropriate.
8061 The definition of the ellipsis glyphs may come from a display table
8062 entry. This function fills IT with the first glyph from the
8063 ellipsis if an ellipsis is to be displayed. */
8064
8065 static bool
8066 next_element_from_ellipsis (struct it *it)
8067 {
8068 if (it->selective_display_ellipsis_p)
8069 setup_for_ellipsis (it, it->len);
8070 else
8071 {
8072 /* The face at the current position may be different from the
8073 face we find after the invisible text. Remember what it
8074 was in IT->saved_face_id, and signal that it's there by
8075 setting face_before_selective_p. */
8076 it->saved_face_id = it->face_id;
8077 it->method = GET_FROM_BUFFER;
8078 it->object = it->w->contents;
8079 reseat_at_next_visible_line_start (it, true);
8080 it->face_before_selective_p = true;
8081 }
8082
8083 return GET_NEXT_DISPLAY_ELEMENT (it);
8084 }
8085
8086
8087 /* Deliver an image display element. The iterator IT is already
8088 filled with image information (done in handle_display_prop). Value
8089 is always true. */
8090
8091
8092 static bool
8093 next_element_from_image (struct it *it)
8094 {
8095 it->what = IT_IMAGE;
8096 return true;
8097 }
8098
8099 static bool
8100 next_element_from_xwidget (struct it *it)
8101 {
8102 it->what = IT_XWIDGET;
8103 return true;
8104 }
8105
8106
8107 /* Fill iterator IT with next display element from a stretch glyph
8108 property. IT->object is the value of the text property. Value is
8109 always true. */
8110
8111 static bool
8112 next_element_from_stretch (struct it *it)
8113 {
8114 it->what = IT_STRETCH;
8115 return true;
8116 }
8117
8118 /* Scan backwards from IT's current position until we find a stop
8119 position, or until BEGV. This is called when we find ourself
8120 before both the last known prev_stop and base_level_stop while
8121 reordering bidirectional text. */
8122
8123 static void
8124 compute_stop_pos_backwards (struct it *it)
8125 {
8126 const int SCAN_BACK_LIMIT = 1000;
8127 struct text_pos pos;
8128 struct display_pos save_current = it->current;
8129 struct text_pos save_position = it->position;
8130 ptrdiff_t charpos = IT_CHARPOS (*it);
8131 ptrdiff_t where_we_are = charpos;
8132 ptrdiff_t save_stop_pos = it->stop_charpos;
8133 ptrdiff_t save_end_pos = it->end_charpos;
8134
8135 eassert (NILP (it->string) && !it->s);
8136 eassert (it->bidi_p);
8137 it->bidi_p = false;
8138 do
8139 {
8140 it->end_charpos = min (charpos + 1, ZV);
8141 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8142 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8143 reseat_1 (it, pos, false);
8144 compute_stop_pos (it);
8145 /* We must advance forward, right? */
8146 if (it->stop_charpos <= charpos)
8147 emacs_abort ();
8148 }
8149 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8150
8151 if (it->stop_charpos <= where_we_are)
8152 it->prev_stop = it->stop_charpos;
8153 else
8154 it->prev_stop = BEGV;
8155 it->bidi_p = true;
8156 it->current = save_current;
8157 it->position = save_position;
8158 it->stop_charpos = save_stop_pos;
8159 it->end_charpos = save_end_pos;
8160 }
8161
8162 /* Scan forward from CHARPOS in the current buffer/string, until we
8163 find a stop position > current IT's position. Then handle the stop
8164 position before that. This is called when we bump into a stop
8165 position while reordering bidirectional text. CHARPOS should be
8166 the last previously processed stop_pos (or BEGV/0, if none were
8167 processed yet) whose position is less that IT's current
8168 position. */
8169
8170 static void
8171 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8172 {
8173 bool bufp = !STRINGP (it->string);
8174 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8175 struct display_pos save_current = it->current;
8176 struct text_pos save_position = it->position;
8177 struct text_pos pos1;
8178 ptrdiff_t next_stop;
8179
8180 /* Scan in strict logical order. */
8181 eassert (it->bidi_p);
8182 it->bidi_p = false;
8183 do
8184 {
8185 it->prev_stop = charpos;
8186 if (bufp)
8187 {
8188 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8189 reseat_1 (it, pos1, false);
8190 }
8191 else
8192 it->current.string_pos = string_pos (charpos, it->string);
8193 compute_stop_pos (it);
8194 /* We must advance forward, right? */
8195 if (it->stop_charpos <= it->prev_stop)
8196 emacs_abort ();
8197 charpos = it->stop_charpos;
8198 }
8199 while (charpos <= where_we_are);
8200
8201 it->bidi_p = true;
8202 it->current = save_current;
8203 it->position = save_position;
8204 next_stop = it->stop_charpos;
8205 it->stop_charpos = it->prev_stop;
8206 handle_stop (it);
8207 it->stop_charpos = next_stop;
8208 }
8209
8210 /* Load IT with the next display element from current_buffer. Value
8211 is false if end of buffer reached. IT->stop_charpos is the next
8212 position at which to stop and check for text properties or buffer
8213 end. */
8214
8215 static bool
8216 next_element_from_buffer (struct it *it)
8217 {
8218 bool success_p = true;
8219
8220 eassert (IT_CHARPOS (*it) >= BEGV);
8221 eassert (NILP (it->string) && !it->s);
8222 eassert (!it->bidi_p
8223 || (EQ (it->bidi_it.string.lstring, Qnil)
8224 && it->bidi_it.string.s == NULL));
8225
8226 /* With bidi reordering, the character to display might not be the
8227 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8228 we were reseat()ed to a new buffer position, which is potentially
8229 a different paragraph. */
8230 if (it->bidi_p && it->bidi_it.first_elt)
8231 {
8232 get_visually_first_element (it);
8233 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8234 }
8235
8236 if (IT_CHARPOS (*it) >= it->stop_charpos)
8237 {
8238 if (IT_CHARPOS (*it) >= it->end_charpos)
8239 {
8240 bool overlay_strings_follow_p;
8241
8242 /* End of the game, except when overlay strings follow that
8243 haven't been returned yet. */
8244 if (it->overlay_strings_at_end_processed_p)
8245 overlay_strings_follow_p = false;
8246 else
8247 {
8248 it->overlay_strings_at_end_processed_p = true;
8249 overlay_strings_follow_p = get_overlay_strings (it, 0);
8250 }
8251
8252 if (overlay_strings_follow_p)
8253 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8254 else
8255 {
8256 it->what = IT_EOB;
8257 it->position = it->current.pos;
8258 success_p = false;
8259 }
8260 }
8261 else if (!(!it->bidi_p
8262 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8263 || IT_CHARPOS (*it) == it->stop_charpos))
8264 {
8265 /* With bidi non-linear iteration, we could find ourselves
8266 far beyond the last computed stop_charpos, with several
8267 other stop positions in between that we missed. Scan
8268 them all now, in buffer's logical order, until we find
8269 and handle the last stop_charpos that precedes our
8270 current position. */
8271 handle_stop_backwards (it, it->stop_charpos);
8272 it->ignore_overlay_strings_at_pos_p = false;
8273 return GET_NEXT_DISPLAY_ELEMENT (it);
8274 }
8275 else
8276 {
8277 if (it->bidi_p)
8278 {
8279 /* Take note of the stop position we just moved across,
8280 for when we will move back across it. */
8281 it->prev_stop = it->stop_charpos;
8282 /* If we are at base paragraph embedding level, take
8283 note of the last stop position seen at this
8284 level. */
8285 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8286 it->base_level_stop = it->stop_charpos;
8287 }
8288 handle_stop (it);
8289 it->ignore_overlay_strings_at_pos_p = false;
8290 return GET_NEXT_DISPLAY_ELEMENT (it);
8291 }
8292 }
8293 else if (it->bidi_p
8294 /* If we are before prev_stop, we may have overstepped on
8295 our way backwards a stop_pos, and if so, we need to
8296 handle that stop_pos. */
8297 && IT_CHARPOS (*it) < it->prev_stop
8298 /* We can sometimes back up for reasons that have nothing
8299 to do with bidi reordering. E.g., compositions. The
8300 code below is only needed when we are above the base
8301 embedding level, so test for that explicitly. */
8302 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8303 {
8304 if (it->base_level_stop <= 0
8305 || IT_CHARPOS (*it) < it->base_level_stop)
8306 {
8307 /* If we lost track of base_level_stop, we need to find
8308 prev_stop by looking backwards. This happens, e.g., when
8309 we were reseated to the previous screenful of text by
8310 vertical-motion. */
8311 it->base_level_stop = BEGV;
8312 compute_stop_pos_backwards (it);
8313 handle_stop_backwards (it, it->prev_stop);
8314 }
8315 else
8316 handle_stop_backwards (it, it->base_level_stop);
8317 it->ignore_overlay_strings_at_pos_p = false;
8318 return GET_NEXT_DISPLAY_ELEMENT (it);
8319 }
8320 else
8321 {
8322 /* No face changes, overlays etc. in sight, so just return a
8323 character from current_buffer. */
8324 unsigned char *p;
8325 ptrdiff_t stop;
8326
8327 /* We moved to the next buffer position, so any info about
8328 previously seen overlays is no longer valid. */
8329 it->ignore_overlay_strings_at_pos_p = false;
8330
8331 /* Maybe run the redisplay end trigger hook. Performance note:
8332 This doesn't seem to cost measurable time. */
8333 if (it->redisplay_end_trigger_charpos
8334 && it->glyph_row
8335 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8336 run_redisplay_end_trigger_hook (it);
8337
8338 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8339 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8340 stop)
8341 && next_element_from_composition (it))
8342 {
8343 return true;
8344 }
8345
8346 /* Get the next character, maybe multibyte. */
8347 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8348 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8349 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8350 else
8351 it->c = *p, it->len = 1;
8352
8353 /* Record what we have and where it came from. */
8354 it->what = IT_CHARACTER;
8355 it->object = it->w->contents;
8356 it->position = it->current.pos;
8357
8358 /* Normally we return the character found above, except when we
8359 really want to return an ellipsis for selective display. */
8360 if (it->selective)
8361 {
8362 if (it->c == '\n')
8363 {
8364 /* A value of selective > 0 means hide lines indented more
8365 than that number of columns. */
8366 if (it->selective > 0
8367 && IT_CHARPOS (*it) + 1 < ZV
8368 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8369 IT_BYTEPOS (*it) + 1,
8370 it->selective))
8371 {
8372 success_p = next_element_from_ellipsis (it);
8373 it->dpvec_char_len = -1;
8374 }
8375 }
8376 else if (it->c == '\r' && it->selective == -1)
8377 {
8378 /* A value of selective == -1 means that everything from the
8379 CR to the end of the line is invisible, with maybe an
8380 ellipsis displayed for it. */
8381 success_p = next_element_from_ellipsis (it);
8382 it->dpvec_char_len = -1;
8383 }
8384 }
8385 }
8386
8387 /* Value is false if end of buffer reached. */
8388 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8389 return success_p;
8390 }
8391
8392
8393 /* Run the redisplay end trigger hook for IT. */
8394
8395 static void
8396 run_redisplay_end_trigger_hook (struct it *it)
8397 {
8398 /* IT->glyph_row should be non-null, i.e. we should be actually
8399 displaying something, or otherwise we should not run the hook. */
8400 eassert (it->glyph_row);
8401
8402 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8403 it->redisplay_end_trigger_charpos = 0;
8404
8405 /* Since we are *trying* to run these functions, don't try to run
8406 them again, even if they get an error. */
8407 wset_redisplay_end_trigger (it->w, Qnil);
8408 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8409 make_number (charpos));
8410
8411 /* Notice if it changed the face of the character we are on. */
8412 handle_face_prop (it);
8413 }
8414
8415
8416 /* Deliver a composition display element. Unlike the other
8417 next_element_from_XXX, this function is not registered in the array
8418 get_next_element[]. It is called from next_element_from_buffer and
8419 next_element_from_string when necessary. */
8420
8421 static bool
8422 next_element_from_composition (struct it *it)
8423 {
8424 it->what = IT_COMPOSITION;
8425 it->len = it->cmp_it.nbytes;
8426 if (STRINGP (it->string))
8427 {
8428 if (it->c < 0)
8429 {
8430 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8431 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8432 return false;
8433 }
8434 it->position = it->current.string_pos;
8435 it->object = it->string;
8436 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8437 IT_STRING_BYTEPOS (*it), it->string);
8438 }
8439 else
8440 {
8441 if (it->c < 0)
8442 {
8443 IT_CHARPOS (*it) += it->cmp_it.nchars;
8444 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8445 if (it->bidi_p)
8446 {
8447 if (it->bidi_it.new_paragraph)
8448 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8449 false);
8450 /* Resync the bidi iterator with IT's new position.
8451 FIXME: this doesn't support bidirectional text. */
8452 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8453 bidi_move_to_visually_next (&it->bidi_it);
8454 }
8455 return false;
8456 }
8457 it->position = it->current.pos;
8458 it->object = it->w->contents;
8459 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8460 IT_BYTEPOS (*it), Qnil);
8461 }
8462 return true;
8463 }
8464
8465
8466 \f
8467 /***********************************************************************
8468 Moving an iterator without producing glyphs
8469 ***********************************************************************/
8470
8471 /* Check if iterator is at a position corresponding to a valid buffer
8472 position after some move_it_ call. */
8473
8474 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8475 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8476
8477
8478 /* Move iterator IT to a specified buffer or X position within one
8479 line on the display without producing glyphs.
8480
8481 OP should be a bit mask including some or all of these bits:
8482 MOVE_TO_X: Stop upon reaching x-position TO_X.
8483 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8484 Regardless of OP's value, stop upon reaching the end of the display line.
8485
8486 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8487 This means, in particular, that TO_X includes window's horizontal
8488 scroll amount.
8489
8490 The return value has several possible values that
8491 say what condition caused the scan to stop:
8492
8493 MOVE_POS_MATCH_OR_ZV
8494 - when TO_POS or ZV was reached.
8495
8496 MOVE_X_REACHED
8497 -when TO_X was reached before TO_POS or ZV were reached.
8498
8499 MOVE_LINE_CONTINUED
8500 - when we reached the end of the display area and the line must
8501 be continued.
8502
8503 MOVE_LINE_TRUNCATED
8504 - when we reached the end of the display area and the line is
8505 truncated.
8506
8507 MOVE_NEWLINE_OR_CR
8508 - when we stopped at a line end, i.e. a newline or a CR and selective
8509 display is on. */
8510
8511 static enum move_it_result
8512 move_it_in_display_line_to (struct it *it,
8513 ptrdiff_t to_charpos, int to_x,
8514 enum move_operation_enum op)
8515 {
8516 enum move_it_result result = MOVE_UNDEFINED;
8517 struct glyph_row *saved_glyph_row;
8518 struct it wrap_it, atpos_it, atx_it, ppos_it;
8519 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8520 void *ppos_data = NULL;
8521 bool may_wrap = false;
8522 enum it_method prev_method = it->method;
8523 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8524 bool saw_smaller_pos = prev_pos < to_charpos;
8525
8526 /* Don't produce glyphs in produce_glyphs. */
8527 saved_glyph_row = it->glyph_row;
8528 it->glyph_row = NULL;
8529
8530 /* Use wrap_it to save a copy of IT wherever a word wrap could
8531 occur. Use atpos_it to save a copy of IT at the desired buffer
8532 position, if found, so that we can scan ahead and check if the
8533 word later overshoots the window edge. Use atx_it similarly, for
8534 pixel positions. */
8535 wrap_it.sp = -1;
8536 atpos_it.sp = -1;
8537 atx_it.sp = -1;
8538
8539 /* Use ppos_it under bidi reordering to save a copy of IT for the
8540 initial position. We restore that position in IT when we have
8541 scanned the entire display line without finding a match for
8542 TO_CHARPOS and all the character positions are greater than
8543 TO_CHARPOS. We then restart the scan from the initial position,
8544 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8545 the closest to TO_CHARPOS. */
8546 if (it->bidi_p)
8547 {
8548 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8549 {
8550 SAVE_IT (ppos_it, *it, ppos_data);
8551 closest_pos = IT_CHARPOS (*it);
8552 }
8553 else
8554 closest_pos = ZV;
8555 }
8556
8557 #define BUFFER_POS_REACHED_P() \
8558 ((op & MOVE_TO_POS) != 0 \
8559 && BUFFERP (it->object) \
8560 && (IT_CHARPOS (*it) == to_charpos \
8561 || ((!it->bidi_p \
8562 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8563 && IT_CHARPOS (*it) > to_charpos) \
8564 || (it->what == IT_COMPOSITION \
8565 && ((IT_CHARPOS (*it) > to_charpos \
8566 && to_charpos >= it->cmp_it.charpos) \
8567 || (IT_CHARPOS (*it) < to_charpos \
8568 && to_charpos <= it->cmp_it.charpos)))) \
8569 && (it->method == GET_FROM_BUFFER \
8570 || (it->method == GET_FROM_DISPLAY_VECTOR \
8571 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8572
8573 /* If there's a line-/wrap-prefix, handle it. */
8574 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8575 && it->current_y < it->last_visible_y)
8576 handle_line_prefix (it);
8577
8578 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8579 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8580
8581 while (true)
8582 {
8583 int x, i, ascent = 0, descent = 0;
8584
8585 /* Utility macro to reset an iterator with x, ascent, and descent. */
8586 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8587 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8588 (IT)->max_descent = descent)
8589
8590 /* Stop if we move beyond TO_CHARPOS (after an image or a
8591 display string or stretch glyph). */
8592 if ((op & MOVE_TO_POS) != 0
8593 && BUFFERP (it->object)
8594 && it->method == GET_FROM_BUFFER
8595 && (((!it->bidi_p
8596 /* When the iterator is at base embedding level, we
8597 are guaranteed that characters are delivered for
8598 display in strictly increasing order of their
8599 buffer positions. */
8600 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8601 && IT_CHARPOS (*it) > to_charpos)
8602 || (it->bidi_p
8603 && (prev_method == GET_FROM_IMAGE
8604 || prev_method == GET_FROM_STRETCH
8605 || prev_method == GET_FROM_STRING)
8606 /* Passed TO_CHARPOS from left to right. */
8607 && ((prev_pos < to_charpos
8608 && IT_CHARPOS (*it) > to_charpos)
8609 /* Passed TO_CHARPOS from right to left. */
8610 || (prev_pos > to_charpos
8611 && IT_CHARPOS (*it) < to_charpos)))))
8612 {
8613 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8614 {
8615 result = MOVE_POS_MATCH_OR_ZV;
8616 break;
8617 }
8618 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8619 /* If wrap_it is valid, the current position might be in a
8620 word that is wrapped. So, save the iterator in
8621 atpos_it and continue to see if wrapping happens. */
8622 SAVE_IT (atpos_it, *it, atpos_data);
8623 }
8624
8625 /* Stop when ZV reached.
8626 We used to stop here when TO_CHARPOS reached as well, but that is
8627 too soon if this glyph does not fit on this line. So we handle it
8628 explicitly below. */
8629 if (!get_next_display_element (it))
8630 {
8631 result = MOVE_POS_MATCH_OR_ZV;
8632 break;
8633 }
8634
8635 if (it->line_wrap == TRUNCATE)
8636 {
8637 if (BUFFER_POS_REACHED_P ())
8638 {
8639 result = MOVE_POS_MATCH_OR_ZV;
8640 break;
8641 }
8642 }
8643 else
8644 {
8645 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8646 {
8647 if (IT_DISPLAYING_WHITESPACE (it))
8648 may_wrap = true;
8649 else if (may_wrap)
8650 {
8651 /* We have reached a glyph that follows one or more
8652 whitespace characters. If the position is
8653 already found, we are done. */
8654 if (atpos_it.sp >= 0)
8655 {
8656 RESTORE_IT (it, &atpos_it, atpos_data);
8657 result = MOVE_POS_MATCH_OR_ZV;
8658 goto done;
8659 }
8660 if (atx_it.sp >= 0)
8661 {
8662 RESTORE_IT (it, &atx_it, atx_data);
8663 result = MOVE_X_REACHED;
8664 goto done;
8665 }
8666 /* Otherwise, we can wrap here. */
8667 SAVE_IT (wrap_it, *it, wrap_data);
8668 may_wrap = false;
8669 }
8670 }
8671 }
8672
8673 /* Remember the line height for the current line, in case
8674 the next element doesn't fit on the line. */
8675 ascent = it->max_ascent;
8676 descent = it->max_descent;
8677
8678 /* The call to produce_glyphs will get the metrics of the
8679 display element IT is loaded with. Record the x-position
8680 before this display element, in case it doesn't fit on the
8681 line. */
8682 x = it->current_x;
8683
8684 PRODUCE_GLYPHS (it);
8685
8686 if (it->area != TEXT_AREA)
8687 {
8688 prev_method = it->method;
8689 if (it->method == GET_FROM_BUFFER)
8690 prev_pos = IT_CHARPOS (*it);
8691 set_iterator_to_next (it, true);
8692 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8693 SET_TEXT_POS (this_line_min_pos,
8694 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8695 if (it->bidi_p
8696 && (op & MOVE_TO_POS)
8697 && IT_CHARPOS (*it) > to_charpos
8698 && IT_CHARPOS (*it) < closest_pos)
8699 closest_pos = IT_CHARPOS (*it);
8700 continue;
8701 }
8702
8703 /* The number of glyphs we get back in IT->nglyphs will normally
8704 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8705 character on a terminal frame, or (iii) a line end. For the
8706 second case, IT->nglyphs - 1 padding glyphs will be present.
8707 (On X frames, there is only one glyph produced for a
8708 composite character.)
8709
8710 The behavior implemented below means, for continuation lines,
8711 that as many spaces of a TAB as fit on the current line are
8712 displayed there. For terminal frames, as many glyphs of a
8713 multi-glyph character are displayed in the current line, too.
8714 This is what the old redisplay code did, and we keep it that
8715 way. Under X, the whole shape of a complex character must
8716 fit on the line or it will be completely displayed in the
8717 next line.
8718
8719 Note that both for tabs and padding glyphs, all glyphs have
8720 the same width. */
8721 if (it->nglyphs)
8722 {
8723 /* More than one glyph or glyph doesn't fit on line. All
8724 glyphs have the same width. */
8725 int single_glyph_width = it->pixel_width / it->nglyphs;
8726 int new_x;
8727 int x_before_this_char = x;
8728 int hpos_before_this_char = it->hpos;
8729
8730 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8731 {
8732 new_x = x + single_glyph_width;
8733
8734 /* We want to leave anything reaching TO_X to the caller. */
8735 if ((op & MOVE_TO_X) && new_x > to_x)
8736 {
8737 if (BUFFER_POS_REACHED_P ())
8738 {
8739 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8740 goto buffer_pos_reached;
8741 if (atpos_it.sp < 0)
8742 {
8743 SAVE_IT (atpos_it, *it, atpos_data);
8744 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8745 }
8746 }
8747 else
8748 {
8749 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8750 {
8751 it->current_x = x;
8752 result = MOVE_X_REACHED;
8753 break;
8754 }
8755 if (atx_it.sp < 0)
8756 {
8757 SAVE_IT (atx_it, *it, atx_data);
8758 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8759 }
8760 }
8761 }
8762
8763 if (/* Lines are continued. */
8764 it->line_wrap != TRUNCATE
8765 && (/* And glyph doesn't fit on the line. */
8766 new_x > it->last_visible_x
8767 /* Or it fits exactly and we're on a window
8768 system frame. */
8769 || (new_x == it->last_visible_x
8770 && FRAME_WINDOW_P (it->f)
8771 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8772 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8773 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8774 {
8775 if (/* IT->hpos == 0 means the very first glyph
8776 doesn't fit on the line, e.g. a wide image. */
8777 it->hpos == 0
8778 || (new_x == it->last_visible_x
8779 && FRAME_WINDOW_P (it->f)))
8780 {
8781 ++it->hpos;
8782 it->current_x = new_x;
8783
8784 /* The character's last glyph just barely fits
8785 in this row. */
8786 if (i == it->nglyphs - 1)
8787 {
8788 /* If this is the destination position,
8789 return a position *before* it in this row,
8790 now that we know it fits in this row. */
8791 if (BUFFER_POS_REACHED_P ())
8792 {
8793 if (it->line_wrap != WORD_WRAP
8794 || wrap_it.sp < 0
8795 /* If we've just found whitespace to
8796 wrap, effectively ignore the
8797 previous wrap point -- it is no
8798 longer relevant, but we won't
8799 have an opportunity to update it,
8800 since we've reached the edge of
8801 this screen line. */
8802 || (may_wrap
8803 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8804 {
8805 it->hpos = hpos_before_this_char;
8806 it->current_x = x_before_this_char;
8807 result = MOVE_POS_MATCH_OR_ZV;
8808 break;
8809 }
8810 if (it->line_wrap == WORD_WRAP
8811 && atpos_it.sp < 0)
8812 {
8813 SAVE_IT (atpos_it, *it, atpos_data);
8814 atpos_it.current_x = x_before_this_char;
8815 atpos_it.hpos = hpos_before_this_char;
8816 }
8817 }
8818
8819 prev_method = it->method;
8820 if (it->method == GET_FROM_BUFFER)
8821 prev_pos = IT_CHARPOS (*it);
8822 set_iterator_to_next (it, true);
8823 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8824 SET_TEXT_POS (this_line_min_pos,
8825 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8826 /* On graphical terminals, newlines may
8827 "overflow" into the fringe if
8828 overflow-newline-into-fringe is non-nil.
8829 On text terminals, and on graphical
8830 terminals with no right margin, newlines
8831 may overflow into the last glyph on the
8832 display line.*/
8833 if (!FRAME_WINDOW_P (it->f)
8834 || ((it->bidi_p
8835 && it->bidi_it.paragraph_dir == R2L)
8836 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8837 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8838 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8839 {
8840 if (!get_next_display_element (it))
8841 {
8842 result = MOVE_POS_MATCH_OR_ZV;
8843 break;
8844 }
8845 if (BUFFER_POS_REACHED_P ())
8846 {
8847 if (ITERATOR_AT_END_OF_LINE_P (it))
8848 result = MOVE_POS_MATCH_OR_ZV;
8849 else
8850 result = MOVE_LINE_CONTINUED;
8851 break;
8852 }
8853 if (ITERATOR_AT_END_OF_LINE_P (it)
8854 && (it->line_wrap != WORD_WRAP
8855 || wrap_it.sp < 0
8856 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8857 {
8858 result = MOVE_NEWLINE_OR_CR;
8859 break;
8860 }
8861 }
8862 }
8863 }
8864 else
8865 IT_RESET_X_ASCENT_DESCENT (it);
8866
8867 /* If the screen line ends with whitespace, and we
8868 are under word-wrap, don't use wrap_it: it is no
8869 longer relevant, but we won't have an opportunity
8870 to update it, since we are done with this screen
8871 line. */
8872 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8873 {
8874 /* If we've found TO_X, go back there, as we now
8875 know the last word fits on this screen line. */
8876 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8877 && atx_it.sp >= 0)
8878 {
8879 RESTORE_IT (it, &atx_it, atx_data);
8880 atpos_it.sp = -1;
8881 atx_it.sp = -1;
8882 result = MOVE_X_REACHED;
8883 break;
8884 }
8885 }
8886 else if (wrap_it.sp >= 0)
8887 {
8888 RESTORE_IT (it, &wrap_it, wrap_data);
8889 atpos_it.sp = -1;
8890 atx_it.sp = -1;
8891 }
8892
8893 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8894 IT_CHARPOS (*it)));
8895 result = MOVE_LINE_CONTINUED;
8896 break;
8897 }
8898
8899 if (BUFFER_POS_REACHED_P ())
8900 {
8901 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8902 goto buffer_pos_reached;
8903 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8904 {
8905 SAVE_IT (atpos_it, *it, atpos_data);
8906 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8907 }
8908 }
8909
8910 if (new_x > it->first_visible_x)
8911 {
8912 /* Glyph is visible. Increment number of glyphs that
8913 would be displayed. */
8914 ++it->hpos;
8915 }
8916 }
8917
8918 if (result != MOVE_UNDEFINED)
8919 break;
8920 }
8921 else if (BUFFER_POS_REACHED_P ())
8922 {
8923 buffer_pos_reached:
8924 IT_RESET_X_ASCENT_DESCENT (it);
8925 result = MOVE_POS_MATCH_OR_ZV;
8926 break;
8927 }
8928 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8929 {
8930 /* Stop when TO_X specified and reached. This check is
8931 necessary here because of lines consisting of a line end,
8932 only. The line end will not produce any glyphs and we
8933 would never get MOVE_X_REACHED. */
8934 eassert (it->nglyphs == 0);
8935 result = MOVE_X_REACHED;
8936 break;
8937 }
8938
8939 /* Is this a line end? If yes, we're done. */
8940 if (ITERATOR_AT_END_OF_LINE_P (it))
8941 {
8942 /* If we are past TO_CHARPOS, but never saw any character
8943 positions smaller than TO_CHARPOS, return
8944 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8945 did. */
8946 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8947 {
8948 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8949 {
8950 if (closest_pos < ZV)
8951 {
8952 RESTORE_IT (it, &ppos_it, ppos_data);
8953 /* Don't recurse if closest_pos is equal to
8954 to_charpos, since we have just tried that. */
8955 if (closest_pos != to_charpos)
8956 move_it_in_display_line_to (it, closest_pos, -1,
8957 MOVE_TO_POS);
8958 result = MOVE_POS_MATCH_OR_ZV;
8959 }
8960 else
8961 goto buffer_pos_reached;
8962 }
8963 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8964 && IT_CHARPOS (*it) > to_charpos)
8965 goto buffer_pos_reached;
8966 else
8967 result = MOVE_NEWLINE_OR_CR;
8968 }
8969 else
8970 result = MOVE_NEWLINE_OR_CR;
8971 break;
8972 }
8973
8974 prev_method = it->method;
8975 if (it->method == GET_FROM_BUFFER)
8976 prev_pos = IT_CHARPOS (*it);
8977 /* The current display element has been consumed. Advance
8978 to the next. */
8979 set_iterator_to_next (it, true);
8980 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8981 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8982 if (IT_CHARPOS (*it) < to_charpos)
8983 saw_smaller_pos = true;
8984 if (it->bidi_p
8985 && (op & MOVE_TO_POS)
8986 && IT_CHARPOS (*it) >= to_charpos
8987 && IT_CHARPOS (*it) < closest_pos)
8988 closest_pos = IT_CHARPOS (*it);
8989
8990 /* Stop if lines are truncated and IT's current x-position is
8991 past the right edge of the window now. */
8992 if (it->line_wrap == TRUNCATE
8993 && it->current_x >= it->last_visible_x)
8994 {
8995 if (!FRAME_WINDOW_P (it->f)
8996 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8997 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8998 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8999 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9000 {
9001 bool at_eob_p = false;
9002
9003 if ((at_eob_p = !get_next_display_element (it))
9004 || BUFFER_POS_REACHED_P ()
9005 /* If we are past TO_CHARPOS, but never saw any
9006 character positions smaller than TO_CHARPOS,
9007 return MOVE_POS_MATCH_OR_ZV, like the
9008 unidirectional display did. */
9009 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9010 && !saw_smaller_pos
9011 && IT_CHARPOS (*it) > to_charpos))
9012 {
9013 if (it->bidi_p
9014 && !BUFFER_POS_REACHED_P ()
9015 && !at_eob_p && closest_pos < ZV)
9016 {
9017 RESTORE_IT (it, &ppos_it, ppos_data);
9018 if (closest_pos != to_charpos)
9019 move_it_in_display_line_to (it, closest_pos, -1,
9020 MOVE_TO_POS);
9021 }
9022 result = MOVE_POS_MATCH_OR_ZV;
9023 break;
9024 }
9025 if (ITERATOR_AT_END_OF_LINE_P (it))
9026 {
9027 result = MOVE_NEWLINE_OR_CR;
9028 break;
9029 }
9030 }
9031 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9032 && !saw_smaller_pos
9033 && IT_CHARPOS (*it) > to_charpos)
9034 {
9035 if (closest_pos < ZV)
9036 {
9037 RESTORE_IT (it, &ppos_it, ppos_data);
9038 if (closest_pos != to_charpos)
9039 move_it_in_display_line_to (it, closest_pos, -1,
9040 MOVE_TO_POS);
9041 }
9042 result = MOVE_POS_MATCH_OR_ZV;
9043 break;
9044 }
9045 result = MOVE_LINE_TRUNCATED;
9046 break;
9047 }
9048 #undef IT_RESET_X_ASCENT_DESCENT
9049 }
9050
9051 #undef BUFFER_POS_REACHED_P
9052
9053 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9054 restore the saved iterator. */
9055 if (atpos_it.sp >= 0)
9056 RESTORE_IT (it, &atpos_it, atpos_data);
9057 else if (atx_it.sp >= 0)
9058 RESTORE_IT (it, &atx_it, atx_data);
9059
9060 done:
9061
9062 if (atpos_data)
9063 bidi_unshelve_cache (atpos_data, true);
9064 if (atx_data)
9065 bidi_unshelve_cache (atx_data, true);
9066 if (wrap_data)
9067 bidi_unshelve_cache (wrap_data, true);
9068 if (ppos_data)
9069 bidi_unshelve_cache (ppos_data, true);
9070
9071 /* Restore the iterator settings altered at the beginning of this
9072 function. */
9073 it->glyph_row = saved_glyph_row;
9074 return result;
9075 }
9076
9077 /* For external use. */
9078 void
9079 move_it_in_display_line (struct it *it,
9080 ptrdiff_t to_charpos, int to_x,
9081 enum move_operation_enum op)
9082 {
9083 if (it->line_wrap == WORD_WRAP
9084 && (op & MOVE_TO_X))
9085 {
9086 struct it save_it;
9087 void *save_data = NULL;
9088 int skip;
9089
9090 SAVE_IT (save_it, *it, save_data);
9091 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9092 /* When word-wrap is on, TO_X may lie past the end
9093 of a wrapped line. Then it->current is the
9094 character on the next line, so backtrack to the
9095 space before the wrap point. */
9096 if (skip == MOVE_LINE_CONTINUED)
9097 {
9098 int prev_x = max (it->current_x - 1, 0);
9099 RESTORE_IT (it, &save_it, save_data);
9100 move_it_in_display_line_to
9101 (it, -1, prev_x, MOVE_TO_X);
9102 }
9103 else
9104 bidi_unshelve_cache (save_data, true);
9105 }
9106 else
9107 move_it_in_display_line_to (it, to_charpos, to_x, op);
9108 }
9109
9110
9111 /* Move IT forward until it satisfies one or more of the criteria in
9112 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9113
9114 OP is a bit-mask that specifies where to stop, and in particular,
9115 which of those four position arguments makes a difference. See the
9116 description of enum move_operation_enum.
9117
9118 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9119 screen line, this function will set IT to the next position that is
9120 displayed to the right of TO_CHARPOS on the screen.
9121
9122 Return the maximum pixel length of any line scanned but never more
9123 than it.last_visible_x. */
9124
9125 int
9126 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9127 {
9128 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9129 int line_height, line_start_x = 0, reached = 0;
9130 int max_current_x = 0;
9131 void *backup_data = NULL;
9132
9133 for (;;)
9134 {
9135 if (op & MOVE_TO_VPOS)
9136 {
9137 /* If no TO_CHARPOS and no TO_X specified, stop at the
9138 start of the line TO_VPOS. */
9139 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9140 {
9141 if (it->vpos == to_vpos)
9142 {
9143 reached = 1;
9144 break;
9145 }
9146 else
9147 skip = move_it_in_display_line_to (it, -1, -1, 0);
9148 }
9149 else
9150 {
9151 /* TO_VPOS >= 0 means stop at TO_X in the line at
9152 TO_VPOS, or at TO_POS, whichever comes first. */
9153 if (it->vpos == to_vpos)
9154 {
9155 reached = 2;
9156 break;
9157 }
9158
9159 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9160
9161 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9162 {
9163 reached = 3;
9164 break;
9165 }
9166 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9167 {
9168 /* We have reached TO_X but not in the line we want. */
9169 skip = move_it_in_display_line_to (it, to_charpos,
9170 -1, MOVE_TO_POS);
9171 if (skip == MOVE_POS_MATCH_OR_ZV)
9172 {
9173 reached = 4;
9174 break;
9175 }
9176 }
9177 }
9178 }
9179 else if (op & MOVE_TO_Y)
9180 {
9181 struct it it_backup;
9182
9183 if (it->line_wrap == WORD_WRAP)
9184 SAVE_IT (it_backup, *it, backup_data);
9185
9186 /* TO_Y specified means stop at TO_X in the line containing
9187 TO_Y---or at TO_CHARPOS if this is reached first. The
9188 problem is that we can't really tell whether the line
9189 contains TO_Y before we have completely scanned it, and
9190 this may skip past TO_X. What we do is to first scan to
9191 TO_X.
9192
9193 If TO_X is not specified, use a TO_X of zero. The reason
9194 is to make the outcome of this function more predictable.
9195 If we didn't use TO_X == 0, we would stop at the end of
9196 the line which is probably not what a caller would expect
9197 to happen. */
9198 skip = move_it_in_display_line_to
9199 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9200 (MOVE_TO_X | (op & MOVE_TO_POS)));
9201
9202 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9203 if (skip == MOVE_POS_MATCH_OR_ZV)
9204 reached = 5;
9205 else if (skip == MOVE_X_REACHED)
9206 {
9207 /* If TO_X was reached, we want to know whether TO_Y is
9208 in the line. We know this is the case if the already
9209 scanned glyphs make the line tall enough. Otherwise,
9210 we must check by scanning the rest of the line. */
9211 line_height = it->max_ascent + it->max_descent;
9212 if (to_y >= it->current_y
9213 && to_y < it->current_y + line_height)
9214 {
9215 reached = 6;
9216 break;
9217 }
9218 SAVE_IT (it_backup, *it, backup_data);
9219 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9220 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9221 op & MOVE_TO_POS);
9222 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9223 line_height = it->max_ascent + it->max_descent;
9224 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9225
9226 if (to_y >= it->current_y
9227 && to_y < it->current_y + line_height)
9228 {
9229 /* If TO_Y is in this line and TO_X was reached
9230 above, we scanned too far. We have to restore
9231 IT's settings to the ones before skipping. But
9232 keep the more accurate values of max_ascent and
9233 max_descent we've found while skipping the rest
9234 of the line, for the sake of callers, such as
9235 pos_visible_p, that need to know the line
9236 height. */
9237 int max_ascent = it->max_ascent;
9238 int max_descent = it->max_descent;
9239
9240 RESTORE_IT (it, &it_backup, backup_data);
9241 it->max_ascent = max_ascent;
9242 it->max_descent = max_descent;
9243 reached = 6;
9244 }
9245 else
9246 {
9247 skip = skip2;
9248 if (skip == MOVE_POS_MATCH_OR_ZV)
9249 reached = 7;
9250 }
9251 }
9252 else
9253 {
9254 /* Check whether TO_Y is in this line. */
9255 line_height = it->max_ascent + it->max_descent;
9256 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9257
9258 if (to_y >= it->current_y
9259 && to_y < it->current_y + line_height)
9260 {
9261 if (to_y > it->current_y)
9262 max_current_x = max (it->current_x, max_current_x);
9263
9264 /* When word-wrap is on, TO_X may lie past the end
9265 of a wrapped line. Then it->current is the
9266 character on the next line, so backtrack to the
9267 space before the wrap point. */
9268 if (skip == MOVE_LINE_CONTINUED
9269 && it->line_wrap == WORD_WRAP)
9270 {
9271 int prev_x = max (it->current_x - 1, 0);
9272 RESTORE_IT (it, &it_backup, backup_data);
9273 skip = move_it_in_display_line_to
9274 (it, -1, prev_x, MOVE_TO_X);
9275 }
9276
9277 reached = 6;
9278 }
9279 }
9280
9281 if (reached)
9282 {
9283 max_current_x = max (it->current_x, max_current_x);
9284 break;
9285 }
9286 }
9287 else if (BUFFERP (it->object)
9288 && (it->method == GET_FROM_BUFFER
9289 || it->method == GET_FROM_STRETCH)
9290 && IT_CHARPOS (*it) >= to_charpos
9291 /* Under bidi iteration, a call to set_iterator_to_next
9292 can scan far beyond to_charpos if the initial
9293 portion of the next line needs to be reordered. In
9294 that case, give move_it_in_display_line_to another
9295 chance below. */
9296 && !(it->bidi_p
9297 && it->bidi_it.scan_dir == -1))
9298 skip = MOVE_POS_MATCH_OR_ZV;
9299 else
9300 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9301
9302 switch (skip)
9303 {
9304 case MOVE_POS_MATCH_OR_ZV:
9305 max_current_x = max (it->current_x, max_current_x);
9306 reached = 8;
9307 goto out;
9308
9309 case MOVE_NEWLINE_OR_CR:
9310 max_current_x = max (it->current_x, max_current_x);
9311 set_iterator_to_next (it, true);
9312 it->continuation_lines_width = 0;
9313 break;
9314
9315 case MOVE_LINE_TRUNCATED:
9316 max_current_x = it->last_visible_x;
9317 it->continuation_lines_width = 0;
9318 reseat_at_next_visible_line_start (it, false);
9319 if ((op & MOVE_TO_POS) != 0
9320 && IT_CHARPOS (*it) > to_charpos)
9321 {
9322 reached = 9;
9323 goto out;
9324 }
9325 break;
9326
9327 case MOVE_LINE_CONTINUED:
9328 max_current_x = it->last_visible_x;
9329 /* For continued lines ending in a tab, some of the glyphs
9330 associated with the tab are displayed on the current
9331 line. Since it->current_x does not include these glyphs,
9332 we use it->last_visible_x instead. */
9333 if (it->c == '\t')
9334 {
9335 it->continuation_lines_width += it->last_visible_x;
9336 /* When moving by vpos, ensure that the iterator really
9337 advances to the next line (bug#847, bug#969). Fixme:
9338 do we need to do this in other circumstances? */
9339 if (it->current_x != it->last_visible_x
9340 && (op & MOVE_TO_VPOS)
9341 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9342 {
9343 line_start_x = it->current_x + it->pixel_width
9344 - it->last_visible_x;
9345 if (FRAME_WINDOW_P (it->f))
9346 {
9347 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9348 struct font *face_font = face->font;
9349
9350 /* When display_line produces a continued line
9351 that ends in a TAB, it skips a tab stop that
9352 is closer than the font's space character
9353 width (see x_produce_glyphs where it produces
9354 the stretch glyph which represents a TAB).
9355 We need to reproduce the same logic here. */
9356 eassert (face_font);
9357 if (face_font)
9358 {
9359 if (line_start_x < face_font->space_width)
9360 line_start_x
9361 += it->tab_width * face_font->space_width;
9362 }
9363 }
9364 set_iterator_to_next (it, false);
9365 }
9366 }
9367 else
9368 it->continuation_lines_width += it->current_x;
9369 break;
9370
9371 default:
9372 emacs_abort ();
9373 }
9374
9375 /* Reset/increment for the next run. */
9376 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9377 it->current_x = line_start_x;
9378 line_start_x = 0;
9379 it->hpos = 0;
9380 it->current_y += it->max_ascent + it->max_descent;
9381 ++it->vpos;
9382 last_height = it->max_ascent + it->max_descent;
9383 it->max_ascent = it->max_descent = 0;
9384 }
9385
9386 out:
9387
9388 /* On text terminals, we may stop at the end of a line in the middle
9389 of a multi-character glyph. If the glyph itself is continued,
9390 i.e. it is actually displayed on the next line, don't treat this
9391 stopping point as valid; move to the next line instead (unless
9392 that brings us offscreen). */
9393 if (!FRAME_WINDOW_P (it->f)
9394 && op & MOVE_TO_POS
9395 && IT_CHARPOS (*it) == to_charpos
9396 && it->what == IT_CHARACTER
9397 && it->nglyphs > 1
9398 && it->line_wrap == WINDOW_WRAP
9399 && it->current_x == it->last_visible_x - 1
9400 && it->c != '\n'
9401 && it->c != '\t'
9402 && it->w->window_end_valid
9403 && it->vpos < it->w->window_end_vpos)
9404 {
9405 it->continuation_lines_width += it->current_x;
9406 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9407 it->current_y += it->max_ascent + it->max_descent;
9408 ++it->vpos;
9409 last_height = it->max_ascent + it->max_descent;
9410 }
9411
9412 if (backup_data)
9413 bidi_unshelve_cache (backup_data, true);
9414
9415 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9416
9417 return max_current_x;
9418 }
9419
9420
9421 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9422
9423 If DY > 0, move IT backward at least that many pixels. DY = 0
9424 means move IT backward to the preceding line start or BEGV. This
9425 function may move over more than DY pixels if IT->current_y - DY
9426 ends up in the middle of a line; in this case IT->current_y will be
9427 set to the top of the line moved to. */
9428
9429 void
9430 move_it_vertically_backward (struct it *it, int dy)
9431 {
9432 int nlines, h;
9433 struct it it2, it3;
9434 void *it2data = NULL, *it3data = NULL;
9435 ptrdiff_t start_pos;
9436 int nchars_per_row
9437 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9438 ptrdiff_t pos_limit;
9439
9440 move_further_back:
9441 eassert (dy >= 0);
9442
9443 start_pos = IT_CHARPOS (*it);
9444
9445 /* Estimate how many newlines we must move back. */
9446 nlines = max (1, dy / default_line_pixel_height (it->w));
9447 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9448 pos_limit = BEGV;
9449 else
9450 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9451
9452 /* Set the iterator's position that many lines back. But don't go
9453 back more than NLINES full screen lines -- this wins a day with
9454 buffers which have very long lines. */
9455 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9456 back_to_previous_visible_line_start (it);
9457
9458 /* Reseat the iterator here. When moving backward, we don't want
9459 reseat to skip forward over invisible text, set up the iterator
9460 to deliver from overlay strings at the new position etc. So,
9461 use reseat_1 here. */
9462 reseat_1 (it, it->current.pos, true);
9463
9464 /* We are now surely at a line start. */
9465 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9466 reordering is in effect. */
9467 it->continuation_lines_width = 0;
9468
9469 /* Move forward and see what y-distance we moved. First move to the
9470 start of the next line so that we get its height. We need this
9471 height to be able to tell whether we reached the specified
9472 y-distance. */
9473 SAVE_IT (it2, *it, it2data);
9474 it2.max_ascent = it2.max_descent = 0;
9475 do
9476 {
9477 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9478 MOVE_TO_POS | MOVE_TO_VPOS);
9479 }
9480 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9481 /* If we are in a display string which starts at START_POS,
9482 and that display string includes a newline, and we are
9483 right after that newline (i.e. at the beginning of a
9484 display line), exit the loop, because otherwise we will
9485 infloop, since move_it_to will see that it is already at
9486 START_POS and will not move. */
9487 || (it2.method == GET_FROM_STRING
9488 && IT_CHARPOS (it2) == start_pos
9489 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9490 eassert (IT_CHARPOS (*it) >= BEGV);
9491 SAVE_IT (it3, it2, it3data);
9492
9493 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9494 eassert (IT_CHARPOS (*it) >= BEGV);
9495 /* H is the actual vertical distance from the position in *IT
9496 and the starting position. */
9497 h = it2.current_y - it->current_y;
9498 /* NLINES is the distance in number of lines. */
9499 nlines = it2.vpos - it->vpos;
9500
9501 /* Correct IT's y and vpos position
9502 so that they are relative to the starting point. */
9503 it->vpos -= nlines;
9504 it->current_y -= h;
9505
9506 if (dy == 0)
9507 {
9508 /* DY == 0 means move to the start of the screen line. The
9509 value of nlines is > 0 if continuation lines were involved,
9510 or if the original IT position was at start of a line. */
9511 RESTORE_IT (it, it, it2data);
9512 if (nlines > 0)
9513 move_it_by_lines (it, nlines);
9514 /* The above code moves us to some position NLINES down,
9515 usually to its first glyph (leftmost in an L2R line), but
9516 that's not necessarily the start of the line, under bidi
9517 reordering. We want to get to the character position
9518 that is immediately after the newline of the previous
9519 line. */
9520 if (it->bidi_p
9521 && !it->continuation_lines_width
9522 && !STRINGP (it->string)
9523 && IT_CHARPOS (*it) > BEGV
9524 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9525 {
9526 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9527
9528 DEC_BOTH (cp, bp);
9529 cp = find_newline_no_quit (cp, bp, -1, NULL);
9530 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9531 }
9532 bidi_unshelve_cache (it3data, true);
9533 }
9534 else
9535 {
9536 /* The y-position we try to reach, relative to *IT.
9537 Note that H has been subtracted in front of the if-statement. */
9538 int target_y = it->current_y + h - dy;
9539 int y0 = it3.current_y;
9540 int y1;
9541 int line_height;
9542
9543 RESTORE_IT (&it3, &it3, it3data);
9544 y1 = line_bottom_y (&it3);
9545 line_height = y1 - y0;
9546 RESTORE_IT (it, it, it2data);
9547 /* If we did not reach target_y, try to move further backward if
9548 we can. If we moved too far backward, try to move forward. */
9549 if (target_y < it->current_y
9550 /* This is heuristic. In a window that's 3 lines high, with
9551 a line height of 13 pixels each, recentering with point
9552 on the bottom line will try to move -39/2 = 19 pixels
9553 backward. Try to avoid moving into the first line. */
9554 && (it->current_y - target_y
9555 > min (window_box_height (it->w), line_height * 2 / 3))
9556 && IT_CHARPOS (*it) > BEGV)
9557 {
9558 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9559 target_y - it->current_y));
9560 dy = it->current_y - target_y;
9561 goto move_further_back;
9562 }
9563 else if (target_y >= it->current_y + line_height
9564 && IT_CHARPOS (*it) < ZV)
9565 {
9566 /* Should move forward by at least one line, maybe more.
9567
9568 Note: Calling move_it_by_lines can be expensive on
9569 terminal frames, where compute_motion is used (via
9570 vmotion) to do the job, when there are very long lines
9571 and truncate-lines is nil. That's the reason for
9572 treating terminal frames specially here. */
9573
9574 if (!FRAME_WINDOW_P (it->f))
9575 move_it_vertically (it, target_y - it->current_y);
9576 else
9577 {
9578 do
9579 {
9580 move_it_by_lines (it, 1);
9581 }
9582 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9583 }
9584 }
9585 }
9586 }
9587
9588
9589 /* Move IT by a specified amount of pixel lines DY. DY negative means
9590 move backwards. DY = 0 means move to start of screen line. At the
9591 end, IT will be on the start of a screen line. */
9592
9593 void
9594 move_it_vertically (struct it *it, int dy)
9595 {
9596 if (dy <= 0)
9597 move_it_vertically_backward (it, -dy);
9598 else
9599 {
9600 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9601 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9602 MOVE_TO_POS | MOVE_TO_Y);
9603 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9604
9605 /* If buffer ends in ZV without a newline, move to the start of
9606 the line to satisfy the post-condition. */
9607 if (IT_CHARPOS (*it) == ZV
9608 && ZV > BEGV
9609 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9610 move_it_by_lines (it, 0);
9611 }
9612 }
9613
9614
9615 /* Move iterator IT past the end of the text line it is in. */
9616
9617 void
9618 move_it_past_eol (struct it *it)
9619 {
9620 enum move_it_result rc;
9621
9622 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9623 if (rc == MOVE_NEWLINE_OR_CR)
9624 set_iterator_to_next (it, false);
9625 }
9626
9627
9628 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9629 negative means move up. DVPOS == 0 means move to the start of the
9630 screen line.
9631
9632 Optimization idea: If we would know that IT->f doesn't use
9633 a face with proportional font, we could be faster for
9634 truncate-lines nil. */
9635
9636 void
9637 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9638 {
9639
9640 /* The commented-out optimization uses vmotion on terminals. This
9641 gives bad results, because elements like it->what, on which
9642 callers such as pos_visible_p rely, aren't updated. */
9643 /* struct position pos;
9644 if (!FRAME_WINDOW_P (it->f))
9645 {
9646 struct text_pos textpos;
9647
9648 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9649 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9650 reseat (it, textpos, true);
9651 it->vpos += pos.vpos;
9652 it->current_y += pos.vpos;
9653 }
9654 else */
9655
9656 if (dvpos == 0)
9657 {
9658 /* DVPOS == 0 means move to the start of the screen line. */
9659 move_it_vertically_backward (it, 0);
9660 /* Let next call to line_bottom_y calculate real line height. */
9661 last_height = 0;
9662 }
9663 else if (dvpos > 0)
9664 {
9665 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9666 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9667 {
9668 /* Only move to the next buffer position if we ended up in a
9669 string from display property, not in an overlay string
9670 (before-string or after-string). That is because the
9671 latter don't conceal the underlying buffer position, so
9672 we can ask to move the iterator to the exact position we
9673 are interested in. Note that, even if we are already at
9674 IT_CHARPOS (*it), the call below is not a no-op, as it
9675 will detect that we are at the end of the string, pop the
9676 iterator, and compute it->current_x and it->hpos
9677 correctly. */
9678 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9679 -1, -1, -1, MOVE_TO_POS);
9680 }
9681 }
9682 else
9683 {
9684 struct it it2;
9685 void *it2data = NULL;
9686 ptrdiff_t start_charpos, i;
9687 int nchars_per_row
9688 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9689 bool hit_pos_limit = false;
9690 ptrdiff_t pos_limit;
9691
9692 /* Start at the beginning of the screen line containing IT's
9693 position. This may actually move vertically backwards,
9694 in case of overlays, so adjust dvpos accordingly. */
9695 dvpos += it->vpos;
9696 move_it_vertically_backward (it, 0);
9697 dvpos -= it->vpos;
9698
9699 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9700 screen lines, and reseat the iterator there. */
9701 start_charpos = IT_CHARPOS (*it);
9702 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9703 pos_limit = BEGV;
9704 else
9705 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9706
9707 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9708 back_to_previous_visible_line_start (it);
9709 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9710 hit_pos_limit = true;
9711 reseat (it, it->current.pos, true);
9712
9713 /* Move further back if we end up in a string or an image. */
9714 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9715 {
9716 /* First try to move to start of display line. */
9717 dvpos += it->vpos;
9718 move_it_vertically_backward (it, 0);
9719 dvpos -= it->vpos;
9720 if (IT_POS_VALID_AFTER_MOVE_P (it))
9721 break;
9722 /* If start of line is still in string or image,
9723 move further back. */
9724 back_to_previous_visible_line_start (it);
9725 reseat (it, it->current.pos, true);
9726 dvpos--;
9727 }
9728
9729 it->current_x = it->hpos = 0;
9730
9731 /* Above call may have moved too far if continuation lines
9732 are involved. Scan forward and see if it did. */
9733 SAVE_IT (it2, *it, it2data);
9734 it2.vpos = it2.current_y = 0;
9735 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9736 it->vpos -= it2.vpos;
9737 it->current_y -= it2.current_y;
9738 it->current_x = it->hpos = 0;
9739
9740 /* If we moved too far back, move IT some lines forward. */
9741 if (it2.vpos > -dvpos)
9742 {
9743 int delta = it2.vpos + dvpos;
9744
9745 RESTORE_IT (&it2, &it2, it2data);
9746 SAVE_IT (it2, *it, it2data);
9747 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9748 /* Move back again if we got too far ahead. */
9749 if (IT_CHARPOS (*it) >= start_charpos)
9750 RESTORE_IT (it, &it2, it2data);
9751 else
9752 bidi_unshelve_cache (it2data, true);
9753 }
9754 else if (hit_pos_limit && pos_limit > BEGV
9755 && dvpos < 0 && it2.vpos < -dvpos)
9756 {
9757 /* If we hit the limit, but still didn't make it far enough
9758 back, that means there's a display string with a newline
9759 covering a large chunk of text, and that caused
9760 back_to_previous_visible_line_start try to go too far.
9761 Punish those who commit such atrocities by going back
9762 until we've reached DVPOS, after lifting the limit, which
9763 could make it slow for very long lines. "If it hurts,
9764 don't do that!" */
9765 dvpos += it2.vpos;
9766 RESTORE_IT (it, it, it2data);
9767 for (i = -dvpos; i > 0; --i)
9768 {
9769 back_to_previous_visible_line_start (it);
9770 it->vpos--;
9771 }
9772 reseat_1 (it, it->current.pos, true);
9773 }
9774 else
9775 RESTORE_IT (it, it, it2data);
9776 }
9777 }
9778
9779 /* Return true if IT points into the middle of a display vector. */
9780
9781 bool
9782 in_display_vector_p (struct it *it)
9783 {
9784 return (it->method == GET_FROM_DISPLAY_VECTOR
9785 && it->current.dpvec_index > 0
9786 && it->dpvec + it->current.dpvec_index != it->dpend);
9787 }
9788
9789 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9790 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9791 WINDOW must be a live window and defaults to the selected one. The
9792 return value is a cons of the maximum pixel-width of any text line and
9793 the maximum pixel-height of all text lines.
9794
9795 The optional argument FROM, if non-nil, specifies the first text
9796 position and defaults to the minimum accessible position of the buffer.
9797 If FROM is t, use the minimum accessible position that is not a newline
9798 character. TO, if non-nil, specifies the last text position and
9799 defaults to the maximum accessible position of the buffer. If TO is t,
9800 use the maximum accessible position that is not a newline character.
9801
9802 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9803 width that can be returned. X-LIMIT nil or omitted, means to use the
9804 pixel-width of WINDOW's body; use this if you do not intend to change
9805 the width of WINDOW. Use the maximum width WINDOW may assume if you
9806 intend to change WINDOW's width. In any case, text whose x-coordinate
9807 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9808 can take some time, it's always a good idea to make this argument as
9809 small as possible; in particular, if the buffer contains long lines that
9810 shall be truncated anyway.
9811
9812 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9813 height that can be returned. Text lines whose y-coordinate is beyond
9814 Y-LIMIT are ignored. Since calculating the text height of a large
9815 buffer can take some time, it makes sense to specify this argument if
9816 the size of the buffer is unknown.
9817
9818 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9819 include the height of the mode- or header-line of WINDOW in the return
9820 value. If it is either the symbol `mode-line' or `header-line', include
9821 only the height of that line, if present, in the return value. If t,
9822 include the height of both, if present, in the return value. */)
9823 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9824 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9825 {
9826 struct window *w = decode_live_window (window);
9827 Lisp_Object buffer = w->contents;
9828 struct buffer *b;
9829 struct it it;
9830 struct buffer *old_b = NULL;
9831 ptrdiff_t start, end, pos;
9832 struct text_pos startp;
9833 void *itdata = NULL;
9834 int c, max_y = -1, x = 0, y = 0;
9835
9836 CHECK_BUFFER (buffer);
9837 b = XBUFFER (buffer);
9838
9839 if (b != current_buffer)
9840 {
9841 old_b = current_buffer;
9842 set_buffer_internal (b);
9843 }
9844
9845 if (NILP (from))
9846 start = BEGV;
9847 else if (EQ (from, Qt))
9848 {
9849 start = pos = BEGV;
9850 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9851 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9852 start = pos;
9853 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9854 start = pos;
9855 }
9856 else
9857 {
9858 CHECK_NUMBER_COERCE_MARKER (from);
9859 start = min (max (XINT (from), BEGV), ZV);
9860 }
9861
9862 if (NILP (to))
9863 end = ZV;
9864 else if (EQ (to, Qt))
9865 {
9866 end = pos = ZV;
9867 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9868 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9869 end = pos;
9870 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9871 end = pos;
9872 }
9873 else
9874 {
9875 CHECK_NUMBER_COERCE_MARKER (to);
9876 end = max (start, min (XINT (to), ZV));
9877 }
9878
9879 if (!NILP (y_limit))
9880 {
9881 CHECK_NUMBER (y_limit);
9882 max_y = min (XINT (y_limit), INT_MAX);
9883 }
9884
9885 itdata = bidi_shelve_cache ();
9886 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9887 start_display (&it, w, startp);
9888
9889 if (NILP (x_limit))
9890 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9891 else
9892 {
9893 CHECK_NUMBER (x_limit);
9894 it.last_visible_x = min (XINT (x_limit), INFINITY);
9895 /* Actually, we never want move_it_to stop at to_x. But to make
9896 sure that move_it_in_display_line_to always moves far enough,
9897 we set it to INT_MAX and specify MOVE_TO_X. */
9898 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9899 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9900 }
9901
9902 y = it.current_y + it.max_ascent + it.max_descent;
9903
9904 if (!EQ (mode_and_header_line, Qheader_line)
9905 && !EQ (mode_and_header_line, Qt))
9906 /* Do not count the header-line which was counted automatically by
9907 start_display. */
9908 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9909
9910 if (EQ (mode_and_header_line, Qmode_line)
9911 || EQ (mode_and_header_line, Qt))
9912 /* Do count the mode-line which is not included automatically by
9913 start_display. */
9914 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9915
9916 bidi_unshelve_cache (itdata, false);
9917
9918 if (old_b)
9919 set_buffer_internal (old_b);
9920
9921 return Fcons (make_number (x), make_number (y));
9922 }
9923 \f
9924 /***********************************************************************
9925 Messages
9926 ***********************************************************************/
9927
9928 /* Return the number of arguments the format string FORMAT needs. */
9929
9930 static ptrdiff_t
9931 format_nargs (char const *format)
9932 {
9933 ptrdiff_t nargs = 0;
9934 for (char const *p = format; (p = strchr (p, '%')); p++)
9935 if (p[1] == '%')
9936 p++;
9937 else
9938 nargs++;
9939 return nargs;
9940 }
9941
9942 /* Add a message with format string FORMAT and formatted arguments
9943 to *Messages*. */
9944
9945 void
9946 add_to_log (const char *format, ...)
9947 {
9948 va_list ap;
9949 va_start (ap, format);
9950 vadd_to_log (format, ap);
9951 va_end (ap);
9952 }
9953
9954 void
9955 vadd_to_log (char const *format, va_list ap)
9956 {
9957 ptrdiff_t form_nargs = format_nargs (format);
9958 ptrdiff_t nargs = 1 + form_nargs;
9959 Lisp_Object args[10];
9960 eassert (nargs <= ARRAYELTS (args));
9961 AUTO_STRING (args0, format);
9962 args[0] = args0;
9963 for (ptrdiff_t i = 1; i <= nargs; i++)
9964 args[i] = va_arg (ap, Lisp_Object);
9965 Lisp_Object msg = Qnil;
9966 msg = Fformat_message (nargs, args);
9967
9968 ptrdiff_t len = SBYTES (msg) + 1;
9969 USE_SAFE_ALLOCA;
9970 char *buffer = SAFE_ALLOCA (len);
9971 memcpy (buffer, SDATA (msg), len);
9972
9973 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9974 SAFE_FREE ();
9975 }
9976
9977
9978 /* Output a newline in the *Messages* buffer if "needs" one. */
9979
9980 void
9981 message_log_maybe_newline (void)
9982 {
9983 if (message_log_need_newline)
9984 message_dolog ("", 0, true, false);
9985 }
9986
9987
9988 /* Add a string M of length NBYTES to the message log, optionally
9989 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9990 true, means interpret the contents of M as multibyte. This
9991 function calls low-level routines in order to bypass text property
9992 hooks, etc. which might not be safe to run.
9993
9994 This may GC (insert may run before/after change hooks),
9995 so the buffer M must NOT point to a Lisp string. */
9996
9997 void
9998 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9999 {
10000 const unsigned char *msg = (const unsigned char *) m;
10001
10002 if (!NILP (Vmemory_full))
10003 return;
10004
10005 if (!NILP (Vmessage_log_max))
10006 {
10007 struct buffer *oldbuf;
10008 Lisp_Object oldpoint, oldbegv, oldzv;
10009 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10010 ptrdiff_t point_at_end = 0;
10011 ptrdiff_t zv_at_end = 0;
10012 Lisp_Object old_deactivate_mark;
10013
10014 old_deactivate_mark = Vdeactivate_mark;
10015 oldbuf = current_buffer;
10016
10017 /* Ensure the Messages buffer exists, and switch to it.
10018 If we created it, set the major-mode. */
10019 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10020 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10021 if (newbuffer
10022 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10023 call0 (intern ("messages-buffer-mode"));
10024
10025 bset_undo_list (current_buffer, Qt);
10026 bset_cache_long_scans (current_buffer, Qnil);
10027
10028 oldpoint = message_dolog_marker1;
10029 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10030 oldbegv = message_dolog_marker2;
10031 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10032 oldzv = message_dolog_marker3;
10033 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10034
10035 if (PT == Z)
10036 point_at_end = 1;
10037 if (ZV == Z)
10038 zv_at_end = 1;
10039
10040 BEGV = BEG;
10041 BEGV_BYTE = BEG_BYTE;
10042 ZV = Z;
10043 ZV_BYTE = Z_BYTE;
10044 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10045
10046 /* Insert the string--maybe converting multibyte to single byte
10047 or vice versa, so that all the text fits the buffer. */
10048 if (multibyte
10049 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10050 {
10051 ptrdiff_t i;
10052 int c, char_bytes;
10053 char work[1];
10054
10055 /* Convert a multibyte string to single-byte
10056 for the *Message* buffer. */
10057 for (i = 0; i < nbytes; i += char_bytes)
10058 {
10059 c = string_char_and_length (msg + i, &char_bytes);
10060 work[0] = CHAR_TO_BYTE8 (c);
10061 insert_1_both (work, 1, 1, true, false, false);
10062 }
10063 }
10064 else if (! multibyte
10065 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10066 {
10067 ptrdiff_t i;
10068 int c, char_bytes;
10069 unsigned char str[MAX_MULTIBYTE_LENGTH];
10070 /* Convert a single-byte string to multibyte
10071 for the *Message* buffer. */
10072 for (i = 0; i < nbytes; i++)
10073 {
10074 c = msg[i];
10075 MAKE_CHAR_MULTIBYTE (c);
10076 char_bytes = CHAR_STRING (c, str);
10077 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10078 }
10079 }
10080 else if (nbytes)
10081 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10082 true, false, false);
10083
10084 if (nlflag)
10085 {
10086 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10087 printmax_t dups;
10088
10089 insert_1_both ("\n", 1, 1, true, false, false);
10090
10091 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10092 this_bol = PT;
10093 this_bol_byte = PT_BYTE;
10094
10095 /* See if this line duplicates the previous one.
10096 If so, combine duplicates. */
10097 if (this_bol > BEG)
10098 {
10099 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10100 prev_bol = PT;
10101 prev_bol_byte = PT_BYTE;
10102
10103 dups = message_log_check_duplicate (prev_bol_byte,
10104 this_bol_byte);
10105 if (dups)
10106 {
10107 del_range_both (prev_bol, prev_bol_byte,
10108 this_bol, this_bol_byte, false);
10109 if (dups > 1)
10110 {
10111 char dupstr[sizeof " [ times]"
10112 + INT_STRLEN_BOUND (printmax_t)];
10113
10114 /* If you change this format, don't forget to also
10115 change message_log_check_duplicate. */
10116 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10117 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10118 insert_1_both (dupstr, duplen, duplen,
10119 true, false, true);
10120 }
10121 }
10122 }
10123
10124 /* If we have more than the desired maximum number of lines
10125 in the *Messages* buffer now, delete the oldest ones.
10126 This is safe because we don't have undo in this buffer. */
10127
10128 if (NATNUMP (Vmessage_log_max))
10129 {
10130 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10131 -XFASTINT (Vmessage_log_max) - 1, false);
10132 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10133 }
10134 }
10135 BEGV = marker_position (oldbegv);
10136 BEGV_BYTE = marker_byte_position (oldbegv);
10137
10138 if (zv_at_end)
10139 {
10140 ZV = Z;
10141 ZV_BYTE = Z_BYTE;
10142 }
10143 else
10144 {
10145 ZV = marker_position (oldzv);
10146 ZV_BYTE = marker_byte_position (oldzv);
10147 }
10148
10149 if (point_at_end)
10150 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10151 else
10152 /* We can't do Fgoto_char (oldpoint) because it will run some
10153 Lisp code. */
10154 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10155 marker_byte_position (oldpoint));
10156
10157 unchain_marker (XMARKER (oldpoint));
10158 unchain_marker (XMARKER (oldbegv));
10159 unchain_marker (XMARKER (oldzv));
10160
10161 /* We called insert_1_both above with its 5th argument (PREPARE)
10162 false, which prevents insert_1_both from calling
10163 prepare_to_modify_buffer, which in turns prevents us from
10164 incrementing windows_or_buffers_changed even if *Messages* is
10165 shown in some window. So we must manually set
10166 windows_or_buffers_changed here to make up for that. */
10167 windows_or_buffers_changed = old_windows_or_buffers_changed;
10168 bset_redisplay (current_buffer);
10169
10170 set_buffer_internal (oldbuf);
10171
10172 message_log_need_newline = !nlflag;
10173 Vdeactivate_mark = old_deactivate_mark;
10174 }
10175 }
10176
10177
10178 /* We are at the end of the buffer after just having inserted a newline.
10179 (Note: We depend on the fact we won't be crossing the gap.)
10180 Check to see if the most recent message looks a lot like the previous one.
10181 Return 0 if different, 1 if the new one should just replace it, or a
10182 value N > 1 if we should also append " [N times]". */
10183
10184 static intmax_t
10185 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10186 {
10187 ptrdiff_t i;
10188 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10189 bool seen_dots = false;
10190 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10191 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10192
10193 for (i = 0; i < len; i++)
10194 {
10195 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10196 seen_dots = true;
10197 if (p1[i] != p2[i])
10198 return seen_dots;
10199 }
10200 p1 += len;
10201 if (*p1 == '\n')
10202 return 2;
10203 if (*p1++ == ' ' && *p1++ == '[')
10204 {
10205 char *pend;
10206 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10207 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10208 return n + 1;
10209 }
10210 return 0;
10211 }
10212 \f
10213
10214 /* Display an echo area message M with a specified length of NBYTES
10215 bytes. The string may include null characters. If M is not a
10216 string, clear out any existing message, and let the mini-buffer
10217 text show through.
10218
10219 This function cancels echoing. */
10220
10221 void
10222 message3 (Lisp_Object m)
10223 {
10224 clear_message (true, true);
10225 cancel_echoing ();
10226
10227 /* First flush out any partial line written with print. */
10228 message_log_maybe_newline ();
10229 if (STRINGP (m))
10230 {
10231 ptrdiff_t nbytes = SBYTES (m);
10232 bool multibyte = STRING_MULTIBYTE (m);
10233 char *buffer;
10234 USE_SAFE_ALLOCA;
10235 SAFE_ALLOCA_STRING (buffer, m);
10236 message_dolog (buffer, nbytes, true, multibyte);
10237 SAFE_FREE ();
10238 }
10239 if (! inhibit_message)
10240 message3_nolog (m);
10241 }
10242
10243 /* Log the message M to stderr. Log an empty line if M is not a string. */
10244
10245 static void
10246 message_to_stderr (Lisp_Object m)
10247 {
10248 if (noninteractive_need_newline)
10249 {
10250 noninteractive_need_newline = false;
10251 fputc ('\n', stderr);
10252 }
10253 if (STRINGP (m))
10254 {
10255 Lisp_Object coding_system = Vlocale_coding_system;
10256 Lisp_Object s;
10257
10258 if (!NILP (Vcoding_system_for_write))
10259 coding_system = Vcoding_system_for_write;
10260 if (!NILP (coding_system))
10261 s = code_convert_string_norecord (m, coding_system, true);
10262 else
10263 s = m;
10264
10265 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10266 }
10267 if (!cursor_in_echo_area)
10268 fputc ('\n', stderr);
10269 fflush (stderr);
10270 }
10271
10272 /* The non-logging version of message3.
10273 This does not cancel echoing, because it is used for echoing.
10274 Perhaps we need to make a separate function for echoing
10275 and make this cancel echoing. */
10276
10277 void
10278 message3_nolog (Lisp_Object m)
10279 {
10280 struct frame *sf = SELECTED_FRAME ();
10281
10282 if (FRAME_INITIAL_P (sf))
10283 message_to_stderr (m);
10284 /* Error messages get reported properly by cmd_error, so this must be just an
10285 informative message; if the frame hasn't really been initialized yet, just
10286 toss it. */
10287 else if (INTERACTIVE && sf->glyphs_initialized_p)
10288 {
10289 /* Get the frame containing the mini-buffer
10290 that the selected frame is using. */
10291 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10292 Lisp_Object frame = XWINDOW (mini_window)->frame;
10293 struct frame *f = XFRAME (frame);
10294
10295 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10296 Fmake_frame_visible (frame);
10297
10298 if (STRINGP (m) && SCHARS (m) > 0)
10299 {
10300 set_message (m);
10301 if (minibuffer_auto_raise)
10302 Fraise_frame (frame);
10303 /* Assume we are not echoing.
10304 (If we are, echo_now will override this.) */
10305 echo_message_buffer = Qnil;
10306 }
10307 else
10308 clear_message (true, true);
10309
10310 do_pending_window_change (false);
10311 echo_area_display (true);
10312 do_pending_window_change (false);
10313 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10314 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10315 }
10316 }
10317
10318
10319 /* Display a null-terminated echo area message M. If M is 0, clear
10320 out any existing message, and let the mini-buffer text show through.
10321
10322 The buffer M must continue to exist until after the echo area gets
10323 cleared or some other message gets displayed there. Do not pass
10324 text that is stored in a Lisp string. Do not pass text in a buffer
10325 that was alloca'd. */
10326
10327 void
10328 message1 (const char *m)
10329 {
10330 message3 (m ? build_unibyte_string (m) : Qnil);
10331 }
10332
10333
10334 /* The non-logging counterpart of message1. */
10335
10336 void
10337 message1_nolog (const char *m)
10338 {
10339 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10340 }
10341
10342 /* Display a message M which contains a single %s
10343 which gets replaced with STRING. */
10344
10345 void
10346 message_with_string (const char *m, Lisp_Object string, bool log)
10347 {
10348 CHECK_STRING (string);
10349
10350 bool need_message;
10351 if (noninteractive)
10352 need_message = !!m;
10353 else if (!INTERACTIVE)
10354 need_message = false;
10355 else
10356 {
10357 /* The frame whose minibuffer we're going to display the message on.
10358 It may be larger than the selected frame, so we need
10359 to use its buffer, not the selected frame's buffer. */
10360 Lisp_Object mini_window;
10361 struct frame *f, *sf = SELECTED_FRAME ();
10362
10363 /* Get the frame containing the minibuffer
10364 that the selected frame is using. */
10365 mini_window = FRAME_MINIBUF_WINDOW (sf);
10366 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10367
10368 /* Error messages get reported properly by cmd_error, so this must be
10369 just an informative message; if the frame hasn't really been
10370 initialized yet, just toss it. */
10371 need_message = f->glyphs_initialized_p;
10372 }
10373
10374 if (need_message)
10375 {
10376 AUTO_STRING (fmt, m);
10377 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10378
10379 if (noninteractive)
10380 message_to_stderr (msg);
10381 else
10382 {
10383 if (log)
10384 message3 (msg);
10385 else
10386 message3_nolog (msg);
10387
10388 /* Print should start at the beginning of the message
10389 buffer next time. */
10390 message_buf_print = false;
10391 }
10392 }
10393 }
10394
10395
10396 /* Dump an informative message to the minibuf. If M is 0, clear out
10397 any existing message, and let the mini-buffer text show through.
10398
10399 The message must be safe ASCII and the format must not contain ` or
10400 '. If your message and format do not fit into this category,
10401 convert your arguments to Lisp objects and use Fmessage instead. */
10402
10403 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10404 vmessage (const char *m, va_list ap)
10405 {
10406 if (noninteractive)
10407 {
10408 if (m)
10409 {
10410 if (noninteractive_need_newline)
10411 putc ('\n', stderr);
10412 noninteractive_need_newline = false;
10413 vfprintf (stderr, m, ap);
10414 if (!cursor_in_echo_area)
10415 fprintf (stderr, "\n");
10416 fflush (stderr);
10417 }
10418 }
10419 else if (INTERACTIVE)
10420 {
10421 /* The frame whose mini-buffer we're going to display the message
10422 on. It may be larger than the selected frame, so we need to
10423 use its buffer, not the selected frame's buffer. */
10424 Lisp_Object mini_window;
10425 struct frame *f, *sf = SELECTED_FRAME ();
10426
10427 /* Get the frame containing the mini-buffer
10428 that the selected frame is using. */
10429 mini_window = FRAME_MINIBUF_WINDOW (sf);
10430 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10431
10432 /* Error messages get reported properly by cmd_error, so this must be
10433 just an informative message; if the frame hasn't really been
10434 initialized yet, just toss it. */
10435 if (f->glyphs_initialized_p)
10436 {
10437 if (m)
10438 {
10439 ptrdiff_t len;
10440 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10441 USE_SAFE_ALLOCA;
10442 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10443
10444 len = doprnt (message_buf, maxsize, m, 0, ap);
10445
10446 message3 (make_string (message_buf, len));
10447 SAFE_FREE ();
10448 }
10449 else
10450 message1 (0);
10451
10452 /* Print should start at the beginning of the message
10453 buffer next time. */
10454 message_buf_print = false;
10455 }
10456 }
10457 }
10458
10459 void
10460 message (const char *m, ...)
10461 {
10462 va_list ap;
10463 va_start (ap, m);
10464 vmessage (m, ap);
10465 va_end (ap);
10466 }
10467
10468
10469 /* Display the current message in the current mini-buffer. This is
10470 only called from error handlers in process.c, and is not time
10471 critical. */
10472
10473 void
10474 update_echo_area (void)
10475 {
10476 if (!NILP (echo_area_buffer[0]))
10477 {
10478 Lisp_Object string;
10479 string = Fcurrent_message ();
10480 message3 (string);
10481 }
10482 }
10483
10484
10485 /* Make sure echo area buffers in `echo_buffers' are live.
10486 If they aren't, make new ones. */
10487
10488 static void
10489 ensure_echo_area_buffers (void)
10490 {
10491 int i;
10492
10493 for (i = 0; i < 2; ++i)
10494 if (!BUFFERP (echo_buffer[i])
10495 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10496 {
10497 char name[30];
10498 Lisp_Object old_buffer;
10499 int j;
10500
10501 old_buffer = echo_buffer[i];
10502 echo_buffer[i] = Fget_buffer_create
10503 (make_formatted_string (name, " *Echo Area %d*", i));
10504 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10505 /* to force word wrap in echo area -
10506 it was decided to postpone this*/
10507 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10508
10509 for (j = 0; j < 2; ++j)
10510 if (EQ (old_buffer, echo_area_buffer[j]))
10511 echo_area_buffer[j] = echo_buffer[i];
10512 }
10513 }
10514
10515
10516 /* Call FN with args A1..A2 with either the current or last displayed
10517 echo_area_buffer as current buffer.
10518
10519 WHICH zero means use the current message buffer
10520 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10521 from echo_buffer[] and clear it.
10522
10523 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10524 suitable buffer from echo_buffer[] and clear it.
10525
10526 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10527 that the current message becomes the last displayed one, make
10528 choose a suitable buffer for echo_area_buffer[0], and clear it.
10529
10530 Value is what FN returns. */
10531
10532 static bool
10533 with_echo_area_buffer (struct window *w, int which,
10534 bool (*fn) (ptrdiff_t, Lisp_Object),
10535 ptrdiff_t a1, Lisp_Object a2)
10536 {
10537 Lisp_Object buffer;
10538 bool this_one, the_other, clear_buffer_p, rc;
10539 ptrdiff_t count = SPECPDL_INDEX ();
10540
10541 /* If buffers aren't live, make new ones. */
10542 ensure_echo_area_buffers ();
10543
10544 clear_buffer_p = false;
10545
10546 if (which == 0)
10547 this_one = false, the_other = true;
10548 else if (which > 0)
10549 this_one = true, the_other = false;
10550 else
10551 {
10552 this_one = false, the_other = true;
10553 clear_buffer_p = true;
10554
10555 /* We need a fresh one in case the current echo buffer equals
10556 the one containing the last displayed echo area message. */
10557 if (!NILP (echo_area_buffer[this_one])
10558 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10559 echo_area_buffer[this_one] = Qnil;
10560 }
10561
10562 /* Choose a suitable buffer from echo_buffer[] is we don't
10563 have one. */
10564 if (NILP (echo_area_buffer[this_one]))
10565 {
10566 echo_area_buffer[this_one]
10567 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10568 ? echo_buffer[the_other]
10569 : echo_buffer[this_one]);
10570 clear_buffer_p = true;
10571 }
10572
10573 buffer = echo_area_buffer[this_one];
10574
10575 /* Don't get confused by reusing the buffer used for echoing
10576 for a different purpose. */
10577 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10578 cancel_echoing ();
10579
10580 record_unwind_protect (unwind_with_echo_area_buffer,
10581 with_echo_area_buffer_unwind_data (w));
10582
10583 /* Make the echo area buffer current. Note that for display
10584 purposes, it is not necessary that the displayed window's buffer
10585 == current_buffer, except for text property lookup. So, let's
10586 only set that buffer temporarily here without doing a full
10587 Fset_window_buffer. We must also change w->pointm, though,
10588 because otherwise an assertions in unshow_buffer fails, and Emacs
10589 aborts. */
10590 set_buffer_internal_1 (XBUFFER (buffer));
10591 if (w)
10592 {
10593 wset_buffer (w, buffer);
10594 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10595 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10596 }
10597
10598 bset_undo_list (current_buffer, Qt);
10599 bset_read_only (current_buffer, Qnil);
10600 specbind (Qinhibit_read_only, Qt);
10601 specbind (Qinhibit_modification_hooks, Qt);
10602
10603 if (clear_buffer_p && Z > BEG)
10604 del_range (BEG, Z);
10605
10606 eassert (BEGV >= BEG);
10607 eassert (ZV <= Z && ZV >= BEGV);
10608
10609 rc = fn (a1, a2);
10610
10611 eassert (BEGV >= BEG);
10612 eassert (ZV <= Z && ZV >= BEGV);
10613
10614 unbind_to (count, Qnil);
10615 return rc;
10616 }
10617
10618
10619 /* Save state that should be preserved around the call to the function
10620 FN called in with_echo_area_buffer. */
10621
10622 static Lisp_Object
10623 with_echo_area_buffer_unwind_data (struct window *w)
10624 {
10625 int i = 0;
10626 Lisp_Object vector, tmp;
10627
10628 /* Reduce consing by keeping one vector in
10629 Vwith_echo_area_save_vector. */
10630 vector = Vwith_echo_area_save_vector;
10631 Vwith_echo_area_save_vector = Qnil;
10632
10633 if (NILP (vector))
10634 vector = Fmake_vector (make_number (11), Qnil);
10635
10636 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10637 ASET (vector, i, Vdeactivate_mark); ++i;
10638 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10639
10640 if (w)
10641 {
10642 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10643 ASET (vector, i, w->contents); ++i;
10644 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10645 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10646 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10647 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10648 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10649 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10650 }
10651 else
10652 {
10653 int end = i + 8;
10654 for (; i < end; ++i)
10655 ASET (vector, i, Qnil);
10656 }
10657
10658 eassert (i == ASIZE (vector));
10659 return vector;
10660 }
10661
10662
10663 /* Restore global state from VECTOR which was created by
10664 with_echo_area_buffer_unwind_data. */
10665
10666 static void
10667 unwind_with_echo_area_buffer (Lisp_Object vector)
10668 {
10669 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10670 Vdeactivate_mark = AREF (vector, 1);
10671 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10672
10673 if (WINDOWP (AREF (vector, 3)))
10674 {
10675 struct window *w;
10676 Lisp_Object buffer;
10677
10678 w = XWINDOW (AREF (vector, 3));
10679 buffer = AREF (vector, 4);
10680
10681 wset_buffer (w, buffer);
10682 set_marker_both (w->pointm, buffer,
10683 XFASTINT (AREF (vector, 5)),
10684 XFASTINT (AREF (vector, 6)));
10685 set_marker_both (w->old_pointm, buffer,
10686 XFASTINT (AREF (vector, 7)),
10687 XFASTINT (AREF (vector, 8)));
10688 set_marker_both (w->start, buffer,
10689 XFASTINT (AREF (vector, 9)),
10690 XFASTINT (AREF (vector, 10)));
10691 }
10692
10693 Vwith_echo_area_save_vector = vector;
10694 }
10695
10696
10697 /* Set up the echo area for use by print functions. MULTIBYTE_P
10698 means we will print multibyte. */
10699
10700 void
10701 setup_echo_area_for_printing (bool multibyte_p)
10702 {
10703 /* If we can't find an echo area any more, exit. */
10704 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10705 Fkill_emacs (Qnil);
10706
10707 ensure_echo_area_buffers ();
10708
10709 if (!message_buf_print)
10710 {
10711 /* A message has been output since the last time we printed.
10712 Choose a fresh echo area buffer. */
10713 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10714 echo_area_buffer[0] = echo_buffer[1];
10715 else
10716 echo_area_buffer[0] = echo_buffer[0];
10717
10718 /* Switch to that buffer and clear it. */
10719 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10720 bset_truncate_lines (current_buffer, Qnil);
10721
10722 if (Z > BEG)
10723 {
10724 ptrdiff_t count = SPECPDL_INDEX ();
10725 specbind (Qinhibit_read_only, Qt);
10726 /* Note that undo recording is always disabled. */
10727 del_range (BEG, Z);
10728 unbind_to (count, Qnil);
10729 }
10730 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10731
10732 /* Set up the buffer for the multibyteness we need. */
10733 if (multibyte_p
10734 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10735 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10736
10737 /* Raise the frame containing the echo area. */
10738 if (minibuffer_auto_raise)
10739 {
10740 struct frame *sf = SELECTED_FRAME ();
10741 Lisp_Object mini_window;
10742 mini_window = FRAME_MINIBUF_WINDOW (sf);
10743 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10744 }
10745
10746 message_log_maybe_newline ();
10747 message_buf_print = true;
10748 }
10749 else
10750 {
10751 if (NILP (echo_area_buffer[0]))
10752 {
10753 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10754 echo_area_buffer[0] = echo_buffer[1];
10755 else
10756 echo_area_buffer[0] = echo_buffer[0];
10757 }
10758
10759 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10760 {
10761 /* Someone switched buffers between print requests. */
10762 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10763 bset_truncate_lines (current_buffer, Qnil);
10764 }
10765 }
10766 }
10767
10768
10769 /* Display an echo area message in window W. Value is true if W's
10770 height is changed. If display_last_displayed_message_p,
10771 display the message that was last displayed, otherwise
10772 display the current message. */
10773
10774 static bool
10775 display_echo_area (struct window *w)
10776 {
10777 bool no_message_p, window_height_changed_p;
10778
10779 /* Temporarily disable garbage collections while displaying the echo
10780 area. This is done because a GC can print a message itself.
10781 That message would modify the echo area buffer's contents while a
10782 redisplay of the buffer is going on, and seriously confuse
10783 redisplay. */
10784 ptrdiff_t count = inhibit_garbage_collection ();
10785
10786 /* If there is no message, we must call display_echo_area_1
10787 nevertheless because it resizes the window. But we will have to
10788 reset the echo_area_buffer in question to nil at the end because
10789 with_echo_area_buffer will sets it to an empty buffer. */
10790 bool i = display_last_displayed_message_p;
10791 /* According to the C99, C11 and C++11 standards, the integral value
10792 of a "bool" is always 0 or 1, so this array access is safe here,
10793 if oddly typed. */
10794 no_message_p = NILP (echo_area_buffer[i]);
10795
10796 window_height_changed_p
10797 = with_echo_area_buffer (w, display_last_displayed_message_p,
10798 display_echo_area_1,
10799 (intptr_t) w, Qnil);
10800
10801 if (no_message_p)
10802 echo_area_buffer[i] = Qnil;
10803
10804 unbind_to (count, Qnil);
10805 return window_height_changed_p;
10806 }
10807
10808
10809 /* Helper for display_echo_area. Display the current buffer which
10810 contains the current echo area message in window W, a mini-window,
10811 a pointer to which is passed in A1. A2..A4 are currently not used.
10812 Change the height of W so that all of the message is displayed.
10813 Value is true if height of W was changed. */
10814
10815 static bool
10816 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10817 {
10818 intptr_t i1 = a1;
10819 struct window *w = (struct window *) i1;
10820 Lisp_Object window;
10821 struct text_pos start;
10822
10823 /* We are about to enter redisplay without going through
10824 redisplay_internal, so we need to forget these faces by hand
10825 here. */
10826 forget_escape_and_glyphless_faces ();
10827
10828 /* Do this before displaying, so that we have a large enough glyph
10829 matrix for the display. If we can't get enough space for the
10830 whole text, display the last N lines. That works by setting w->start. */
10831 bool window_height_changed_p = resize_mini_window (w, false);
10832
10833 /* Use the starting position chosen by resize_mini_window. */
10834 SET_TEXT_POS_FROM_MARKER (start, w->start);
10835
10836 /* Display. */
10837 clear_glyph_matrix (w->desired_matrix);
10838 XSETWINDOW (window, w);
10839 try_window (window, start, 0);
10840
10841 return window_height_changed_p;
10842 }
10843
10844
10845 /* Resize the echo area window to exactly the size needed for the
10846 currently displayed message, if there is one. If a mini-buffer
10847 is active, don't shrink it. */
10848
10849 void
10850 resize_echo_area_exactly (void)
10851 {
10852 if (BUFFERP (echo_area_buffer[0])
10853 && WINDOWP (echo_area_window))
10854 {
10855 struct window *w = XWINDOW (echo_area_window);
10856 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10857 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10858 (intptr_t) w, resize_exactly);
10859 if (resized_p)
10860 {
10861 windows_or_buffers_changed = 42;
10862 update_mode_lines = 30;
10863 redisplay_internal ();
10864 }
10865 }
10866 }
10867
10868
10869 /* Callback function for with_echo_area_buffer, when used from
10870 resize_echo_area_exactly. A1 contains a pointer to the window to
10871 resize, EXACTLY non-nil means resize the mini-window exactly to the
10872 size of the text displayed. A3 and A4 are not used. Value is what
10873 resize_mini_window returns. */
10874
10875 static bool
10876 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10877 {
10878 intptr_t i1 = a1;
10879 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10880 }
10881
10882
10883 /* Resize mini-window W to fit the size of its contents. EXACT_P
10884 means size the window exactly to the size needed. Otherwise, it's
10885 only enlarged until W's buffer is empty.
10886
10887 Set W->start to the right place to begin display. If the whole
10888 contents fit, start at the beginning. Otherwise, start so as
10889 to make the end of the contents appear. This is particularly
10890 important for y-or-n-p, but seems desirable generally.
10891
10892 Value is true if the window height has been changed. */
10893
10894 bool
10895 resize_mini_window (struct window *w, bool exact_p)
10896 {
10897 struct frame *f = XFRAME (w->frame);
10898 bool window_height_changed_p = false;
10899
10900 eassert (MINI_WINDOW_P (w));
10901
10902 /* By default, start display at the beginning. */
10903 set_marker_both (w->start, w->contents,
10904 BUF_BEGV (XBUFFER (w->contents)),
10905 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10906
10907 /* Don't resize windows while redisplaying a window; it would
10908 confuse redisplay functions when the size of the window they are
10909 displaying changes from under them. Such a resizing can happen,
10910 for instance, when which-func prints a long message while
10911 we are running fontification-functions. We're running these
10912 functions with safe_call which binds inhibit-redisplay to t. */
10913 if (!NILP (Vinhibit_redisplay))
10914 return false;
10915
10916 /* Nil means don't try to resize. */
10917 if (NILP (Vresize_mini_windows)
10918 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10919 return false;
10920
10921 if (!FRAME_MINIBUF_ONLY_P (f))
10922 {
10923 struct it it;
10924 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10925 + WINDOW_PIXEL_HEIGHT (w));
10926 int unit = FRAME_LINE_HEIGHT (f);
10927 int height, max_height;
10928 struct text_pos start;
10929 struct buffer *old_current_buffer = NULL;
10930
10931 if (current_buffer != XBUFFER (w->contents))
10932 {
10933 old_current_buffer = current_buffer;
10934 set_buffer_internal (XBUFFER (w->contents));
10935 }
10936
10937 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10938
10939 /* Compute the max. number of lines specified by the user. */
10940 if (FLOATP (Vmax_mini_window_height))
10941 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10942 else if (INTEGERP (Vmax_mini_window_height))
10943 max_height = XINT (Vmax_mini_window_height) * unit;
10944 else
10945 max_height = total_height / 4;
10946
10947 /* Correct that max. height if it's bogus. */
10948 max_height = clip_to_bounds (unit, max_height, total_height);
10949
10950 /* Find out the height of the text in the window. */
10951 if (it.line_wrap == TRUNCATE)
10952 height = unit;
10953 else
10954 {
10955 last_height = 0;
10956 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10957 if (it.max_ascent == 0 && it.max_descent == 0)
10958 height = it.current_y + last_height;
10959 else
10960 height = it.current_y + it.max_ascent + it.max_descent;
10961 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10962 }
10963
10964 /* Compute a suitable window start. */
10965 if (height > max_height)
10966 {
10967 height = (max_height / unit) * unit;
10968 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10969 move_it_vertically_backward (&it, height - unit);
10970 start = it.current.pos;
10971 }
10972 else
10973 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10974 SET_MARKER_FROM_TEXT_POS (w->start, start);
10975
10976 if (EQ (Vresize_mini_windows, Qgrow_only))
10977 {
10978 /* Let it grow only, until we display an empty message, in which
10979 case the window shrinks again. */
10980 if (height > WINDOW_PIXEL_HEIGHT (w))
10981 {
10982 int old_height = WINDOW_PIXEL_HEIGHT (w);
10983
10984 FRAME_WINDOWS_FROZEN (f) = true;
10985 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10986 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10987 }
10988 else if (height < WINDOW_PIXEL_HEIGHT (w)
10989 && (exact_p || BEGV == ZV))
10990 {
10991 int old_height = WINDOW_PIXEL_HEIGHT (w);
10992
10993 FRAME_WINDOWS_FROZEN (f) = false;
10994 shrink_mini_window (w, true);
10995 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10996 }
10997 }
10998 else
10999 {
11000 /* Always resize to exact size needed. */
11001 if (height > WINDOW_PIXEL_HEIGHT (w))
11002 {
11003 int old_height = WINDOW_PIXEL_HEIGHT (w);
11004
11005 FRAME_WINDOWS_FROZEN (f) = true;
11006 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11007 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11008 }
11009 else if (height < WINDOW_PIXEL_HEIGHT (w))
11010 {
11011 int old_height = WINDOW_PIXEL_HEIGHT (w);
11012
11013 FRAME_WINDOWS_FROZEN (f) = false;
11014 shrink_mini_window (w, true);
11015
11016 if (height)
11017 {
11018 FRAME_WINDOWS_FROZEN (f) = true;
11019 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11020 }
11021
11022 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11023 }
11024 }
11025
11026 if (old_current_buffer)
11027 set_buffer_internal (old_current_buffer);
11028 }
11029
11030 return window_height_changed_p;
11031 }
11032
11033
11034 /* Value is the current message, a string, or nil if there is no
11035 current message. */
11036
11037 Lisp_Object
11038 current_message (void)
11039 {
11040 Lisp_Object msg;
11041
11042 if (!BUFFERP (echo_area_buffer[0]))
11043 msg = Qnil;
11044 else
11045 {
11046 with_echo_area_buffer (0, 0, current_message_1,
11047 (intptr_t) &msg, Qnil);
11048 if (NILP (msg))
11049 echo_area_buffer[0] = Qnil;
11050 }
11051
11052 return msg;
11053 }
11054
11055
11056 static bool
11057 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11058 {
11059 intptr_t i1 = a1;
11060 Lisp_Object *msg = (Lisp_Object *) i1;
11061
11062 if (Z > BEG)
11063 *msg = make_buffer_string (BEG, Z, true);
11064 else
11065 *msg = Qnil;
11066 return false;
11067 }
11068
11069
11070 /* Push the current message on Vmessage_stack for later restoration
11071 by restore_message. Value is true if the current message isn't
11072 empty. This is a relatively infrequent operation, so it's not
11073 worth optimizing. */
11074
11075 bool
11076 push_message (void)
11077 {
11078 Lisp_Object msg = current_message ();
11079 Vmessage_stack = Fcons (msg, Vmessage_stack);
11080 return STRINGP (msg);
11081 }
11082
11083
11084 /* Restore message display from the top of Vmessage_stack. */
11085
11086 void
11087 restore_message (void)
11088 {
11089 eassert (CONSP (Vmessage_stack));
11090 message3_nolog (XCAR (Vmessage_stack));
11091 }
11092
11093
11094 /* Handler for unwind-protect calling pop_message. */
11095
11096 void
11097 pop_message_unwind (void)
11098 {
11099 /* Pop the top-most entry off Vmessage_stack. */
11100 eassert (CONSP (Vmessage_stack));
11101 Vmessage_stack = XCDR (Vmessage_stack);
11102 }
11103
11104
11105 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11106 exits. If the stack is not empty, we have a missing pop_message
11107 somewhere. */
11108
11109 void
11110 check_message_stack (void)
11111 {
11112 if (!NILP (Vmessage_stack))
11113 emacs_abort ();
11114 }
11115
11116
11117 /* Truncate to NCHARS what will be displayed in the echo area the next
11118 time we display it---but don't redisplay it now. */
11119
11120 void
11121 truncate_echo_area (ptrdiff_t nchars)
11122 {
11123 if (nchars == 0)
11124 echo_area_buffer[0] = Qnil;
11125 else if (!noninteractive
11126 && INTERACTIVE
11127 && !NILP (echo_area_buffer[0]))
11128 {
11129 struct frame *sf = SELECTED_FRAME ();
11130 /* Error messages get reported properly by cmd_error, so this must be
11131 just an informative message; if the frame hasn't really been
11132 initialized yet, just toss it. */
11133 if (sf->glyphs_initialized_p)
11134 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11135 }
11136 }
11137
11138
11139 /* Helper function for truncate_echo_area. Truncate the current
11140 message to at most NCHARS characters. */
11141
11142 static bool
11143 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11144 {
11145 if (BEG + nchars < Z)
11146 del_range (BEG + nchars, Z);
11147 if (Z == BEG)
11148 echo_area_buffer[0] = Qnil;
11149 return false;
11150 }
11151
11152 /* Set the current message to STRING. */
11153
11154 static void
11155 set_message (Lisp_Object string)
11156 {
11157 eassert (STRINGP (string));
11158
11159 message_enable_multibyte = STRING_MULTIBYTE (string);
11160
11161 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11162 message_buf_print = false;
11163 help_echo_showing_p = false;
11164
11165 if (STRINGP (Vdebug_on_message)
11166 && STRINGP (string)
11167 && fast_string_match (Vdebug_on_message, string) >= 0)
11168 call_debugger (list2 (Qerror, string));
11169 }
11170
11171
11172 /* Helper function for set_message. First argument is ignored and second
11173 argument has the same meaning as for set_message.
11174 This function is called with the echo area buffer being current. */
11175
11176 static bool
11177 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11178 {
11179 eassert (STRINGP (string));
11180
11181 /* Change multibyteness of the echo buffer appropriately. */
11182 if (message_enable_multibyte
11183 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11184 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11185
11186 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11187 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11188 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11189
11190 /* Insert new message at BEG. */
11191 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11192
11193 /* This function takes care of single/multibyte conversion.
11194 We just have to ensure that the echo area buffer has the right
11195 setting of enable_multibyte_characters. */
11196 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11197
11198 return false;
11199 }
11200
11201
11202 /* Clear messages. CURRENT_P means clear the current message.
11203 LAST_DISPLAYED_P means clear the message last displayed. */
11204
11205 void
11206 clear_message (bool current_p, bool last_displayed_p)
11207 {
11208 if (current_p)
11209 {
11210 echo_area_buffer[0] = Qnil;
11211 message_cleared_p = true;
11212 }
11213
11214 if (last_displayed_p)
11215 echo_area_buffer[1] = Qnil;
11216
11217 message_buf_print = false;
11218 }
11219
11220 /* Clear garbaged frames.
11221
11222 This function is used where the old redisplay called
11223 redraw_garbaged_frames which in turn called redraw_frame which in
11224 turn called clear_frame. The call to clear_frame was a source of
11225 flickering. I believe a clear_frame is not necessary. It should
11226 suffice in the new redisplay to invalidate all current matrices,
11227 and ensure a complete redisplay of all windows. */
11228
11229 static void
11230 clear_garbaged_frames (void)
11231 {
11232 if (frame_garbaged)
11233 {
11234 Lisp_Object tail, frame;
11235
11236 FOR_EACH_FRAME (tail, frame)
11237 {
11238 struct frame *f = XFRAME (frame);
11239
11240 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11241 {
11242 if (f->resized_p)
11243 redraw_frame (f);
11244 else
11245 clear_current_matrices (f);
11246 fset_redisplay (f);
11247 f->garbaged = false;
11248 f->resized_p = false;
11249 }
11250 }
11251
11252 frame_garbaged = false;
11253 }
11254 }
11255
11256
11257 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11258 selected_frame. */
11259
11260 static void
11261 echo_area_display (bool update_frame_p)
11262 {
11263 Lisp_Object mini_window;
11264 struct window *w;
11265 struct frame *f;
11266 bool window_height_changed_p = false;
11267 struct frame *sf = SELECTED_FRAME ();
11268
11269 mini_window = FRAME_MINIBUF_WINDOW (sf);
11270 w = XWINDOW (mini_window);
11271 f = XFRAME (WINDOW_FRAME (w));
11272
11273 /* Don't display if frame is invisible or not yet initialized. */
11274 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11275 return;
11276
11277 #ifdef HAVE_WINDOW_SYSTEM
11278 /* When Emacs starts, selected_frame may be the initial terminal
11279 frame. If we let this through, a message would be displayed on
11280 the terminal. */
11281 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11282 return;
11283 #endif /* HAVE_WINDOW_SYSTEM */
11284
11285 /* Redraw garbaged frames. */
11286 clear_garbaged_frames ();
11287
11288 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11289 {
11290 echo_area_window = mini_window;
11291 window_height_changed_p = display_echo_area (w);
11292 w->must_be_updated_p = true;
11293
11294 /* Update the display, unless called from redisplay_internal.
11295 Also don't update the screen during redisplay itself. The
11296 update will happen at the end of redisplay, and an update
11297 here could cause confusion. */
11298 if (update_frame_p && !redisplaying_p)
11299 {
11300 int n = 0;
11301
11302 /* If the display update has been interrupted by pending
11303 input, update mode lines in the frame. Due to the
11304 pending input, it might have been that redisplay hasn't
11305 been called, so that mode lines above the echo area are
11306 garbaged. This looks odd, so we prevent it here. */
11307 if (!display_completed)
11308 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11309
11310 if (window_height_changed_p
11311 /* Don't do this if Emacs is shutting down. Redisplay
11312 needs to run hooks. */
11313 && !NILP (Vrun_hooks))
11314 {
11315 /* Must update other windows. Likewise as in other
11316 cases, don't let this update be interrupted by
11317 pending input. */
11318 ptrdiff_t count = SPECPDL_INDEX ();
11319 specbind (Qredisplay_dont_pause, Qt);
11320 fset_redisplay (f);
11321 redisplay_internal ();
11322 unbind_to (count, Qnil);
11323 }
11324 else if (FRAME_WINDOW_P (f) && n == 0)
11325 {
11326 /* Window configuration is the same as before.
11327 Can do with a display update of the echo area,
11328 unless we displayed some mode lines. */
11329 update_single_window (w);
11330 flush_frame (f);
11331 }
11332 else
11333 update_frame (f, true, true);
11334
11335 /* If cursor is in the echo area, make sure that the next
11336 redisplay displays the minibuffer, so that the cursor will
11337 be replaced with what the minibuffer wants. */
11338 if (cursor_in_echo_area)
11339 wset_redisplay (XWINDOW (mini_window));
11340 }
11341 }
11342 else if (!EQ (mini_window, selected_window))
11343 wset_redisplay (XWINDOW (mini_window));
11344
11345 /* Last displayed message is now the current message. */
11346 echo_area_buffer[1] = echo_area_buffer[0];
11347 /* Inform read_char that we're not echoing. */
11348 echo_message_buffer = Qnil;
11349
11350 /* Prevent redisplay optimization in redisplay_internal by resetting
11351 this_line_start_pos. This is done because the mini-buffer now
11352 displays the message instead of its buffer text. */
11353 if (EQ (mini_window, selected_window))
11354 CHARPOS (this_line_start_pos) = 0;
11355
11356 if (window_height_changed_p)
11357 {
11358 fset_redisplay (f);
11359
11360 /* If window configuration was changed, frames may have been
11361 marked garbaged. Clear them or we will experience
11362 surprises wrt scrolling.
11363 FIXME: How/why/when? */
11364 clear_garbaged_frames ();
11365 }
11366 }
11367
11368 /* True if W's buffer was changed but not saved. */
11369
11370 static bool
11371 window_buffer_changed (struct window *w)
11372 {
11373 struct buffer *b = XBUFFER (w->contents);
11374
11375 eassert (BUFFER_LIVE_P (b));
11376
11377 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11378 }
11379
11380 /* True if W has %c in its mode line and mode line should be updated. */
11381
11382 static bool
11383 mode_line_update_needed (struct window *w)
11384 {
11385 return (w->column_number_displayed != -1
11386 && !(PT == w->last_point && !window_outdated (w))
11387 && (w->column_number_displayed != current_column ()));
11388 }
11389
11390 /* True if window start of W is frozen and may not be changed during
11391 redisplay. */
11392
11393 static bool
11394 window_frozen_p (struct window *w)
11395 {
11396 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11397 {
11398 Lisp_Object window;
11399
11400 XSETWINDOW (window, w);
11401 if (MINI_WINDOW_P (w))
11402 return false;
11403 else if (EQ (window, selected_window))
11404 return false;
11405 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11406 && EQ (window, Vminibuf_scroll_window))
11407 /* This special window can't be frozen too. */
11408 return false;
11409 else
11410 return true;
11411 }
11412 return false;
11413 }
11414
11415 /***********************************************************************
11416 Mode Lines and Frame Titles
11417 ***********************************************************************/
11418
11419 /* A buffer for constructing non-propertized mode-line strings and
11420 frame titles in it; allocated from the heap in init_xdisp and
11421 resized as needed in store_mode_line_noprop_char. */
11422
11423 static char *mode_line_noprop_buf;
11424
11425 /* The buffer's end, and a current output position in it. */
11426
11427 static char *mode_line_noprop_buf_end;
11428 static char *mode_line_noprop_ptr;
11429
11430 #define MODE_LINE_NOPROP_LEN(start) \
11431 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11432
11433 static enum {
11434 MODE_LINE_DISPLAY = 0,
11435 MODE_LINE_TITLE,
11436 MODE_LINE_NOPROP,
11437 MODE_LINE_STRING
11438 } mode_line_target;
11439
11440 /* Alist that caches the results of :propertize.
11441 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11442 static Lisp_Object mode_line_proptrans_alist;
11443
11444 /* List of strings making up the mode-line. */
11445 static Lisp_Object mode_line_string_list;
11446
11447 /* Base face property when building propertized mode line string. */
11448 static Lisp_Object mode_line_string_face;
11449 static Lisp_Object mode_line_string_face_prop;
11450
11451
11452 /* Unwind data for mode line strings */
11453
11454 static Lisp_Object Vmode_line_unwind_vector;
11455
11456 static Lisp_Object
11457 format_mode_line_unwind_data (struct frame *target_frame,
11458 struct buffer *obuf,
11459 Lisp_Object owin,
11460 bool save_proptrans)
11461 {
11462 Lisp_Object vector, tmp;
11463
11464 /* Reduce consing by keeping one vector in
11465 Vwith_echo_area_save_vector. */
11466 vector = Vmode_line_unwind_vector;
11467 Vmode_line_unwind_vector = Qnil;
11468
11469 if (NILP (vector))
11470 vector = Fmake_vector (make_number (10), Qnil);
11471
11472 ASET (vector, 0, make_number (mode_line_target));
11473 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11474 ASET (vector, 2, mode_line_string_list);
11475 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11476 ASET (vector, 4, mode_line_string_face);
11477 ASET (vector, 5, mode_line_string_face_prop);
11478
11479 if (obuf)
11480 XSETBUFFER (tmp, obuf);
11481 else
11482 tmp = Qnil;
11483 ASET (vector, 6, tmp);
11484 ASET (vector, 7, owin);
11485 if (target_frame)
11486 {
11487 /* Similarly to `with-selected-window', if the operation selects
11488 a window on another frame, we must restore that frame's
11489 selected window, and (for a tty) the top-frame. */
11490 ASET (vector, 8, target_frame->selected_window);
11491 if (FRAME_TERMCAP_P (target_frame))
11492 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11493 }
11494
11495 return vector;
11496 }
11497
11498 static void
11499 unwind_format_mode_line (Lisp_Object vector)
11500 {
11501 Lisp_Object old_window = AREF (vector, 7);
11502 Lisp_Object target_frame_window = AREF (vector, 8);
11503 Lisp_Object old_top_frame = AREF (vector, 9);
11504
11505 mode_line_target = XINT (AREF (vector, 0));
11506 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11507 mode_line_string_list = AREF (vector, 2);
11508 if (! EQ (AREF (vector, 3), Qt))
11509 mode_line_proptrans_alist = AREF (vector, 3);
11510 mode_line_string_face = AREF (vector, 4);
11511 mode_line_string_face_prop = AREF (vector, 5);
11512
11513 /* Select window before buffer, since it may change the buffer. */
11514 if (!NILP (old_window))
11515 {
11516 /* If the operation that we are unwinding had selected a window
11517 on a different frame, reset its frame-selected-window. For a
11518 text terminal, reset its top-frame if necessary. */
11519 if (!NILP (target_frame_window))
11520 {
11521 Lisp_Object frame
11522 = WINDOW_FRAME (XWINDOW (target_frame_window));
11523
11524 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11525 Fselect_window (target_frame_window, Qt);
11526
11527 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11528 Fselect_frame (old_top_frame, Qt);
11529 }
11530
11531 Fselect_window (old_window, Qt);
11532 }
11533
11534 if (!NILP (AREF (vector, 6)))
11535 {
11536 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11537 ASET (vector, 6, Qnil);
11538 }
11539
11540 Vmode_line_unwind_vector = vector;
11541 }
11542
11543
11544 /* Store a single character C for the frame title in mode_line_noprop_buf.
11545 Re-allocate mode_line_noprop_buf if necessary. */
11546
11547 static void
11548 store_mode_line_noprop_char (char c)
11549 {
11550 /* If output position has reached the end of the allocated buffer,
11551 increase the buffer's size. */
11552 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11553 {
11554 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11555 ptrdiff_t size = len;
11556 mode_line_noprop_buf =
11557 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11558 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11559 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11560 }
11561
11562 *mode_line_noprop_ptr++ = c;
11563 }
11564
11565
11566 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11567 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11568 characters that yield more columns than PRECISION; PRECISION <= 0
11569 means copy the whole string. Pad with spaces until FIELD_WIDTH
11570 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11571 pad. Called from display_mode_element when it is used to build a
11572 frame title. */
11573
11574 static int
11575 store_mode_line_noprop (const char *string, int field_width, int precision)
11576 {
11577 const unsigned char *str = (const unsigned char *) string;
11578 int n = 0;
11579 ptrdiff_t dummy, nbytes;
11580
11581 /* Copy at most PRECISION chars from STR. */
11582 nbytes = strlen (string);
11583 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11584 while (nbytes--)
11585 store_mode_line_noprop_char (*str++);
11586
11587 /* Fill up with spaces until FIELD_WIDTH reached. */
11588 while (field_width > 0
11589 && n < field_width)
11590 {
11591 store_mode_line_noprop_char (' ');
11592 ++n;
11593 }
11594
11595 return n;
11596 }
11597
11598 /***********************************************************************
11599 Frame Titles
11600 ***********************************************************************/
11601
11602 #ifdef HAVE_WINDOW_SYSTEM
11603
11604 /* Set the title of FRAME, if it has changed. The title format is
11605 Vicon_title_format if FRAME is iconified, otherwise it is
11606 frame_title_format. */
11607
11608 static void
11609 x_consider_frame_title (Lisp_Object frame)
11610 {
11611 struct frame *f = XFRAME (frame);
11612
11613 if ((FRAME_WINDOW_P (f)
11614 || FRAME_MINIBUF_ONLY_P (f)
11615 || f->explicit_name)
11616 && NILP (Fframe_parameter (frame, Qtooltip)))
11617 {
11618 /* Do we have more than one visible frame on this X display? */
11619 Lisp_Object tail, other_frame, fmt;
11620 ptrdiff_t title_start;
11621 char *title;
11622 ptrdiff_t len;
11623 struct it it;
11624 ptrdiff_t count = SPECPDL_INDEX ();
11625
11626 FOR_EACH_FRAME (tail, other_frame)
11627 {
11628 struct frame *tf = XFRAME (other_frame);
11629
11630 if (tf != f
11631 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11632 && !FRAME_MINIBUF_ONLY_P (tf)
11633 && !EQ (other_frame, tip_frame)
11634 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11635 break;
11636 }
11637
11638 /* Set global variable indicating that multiple frames exist. */
11639 multiple_frames = CONSP (tail);
11640
11641 /* Switch to the buffer of selected window of the frame. Set up
11642 mode_line_target so that display_mode_element will output into
11643 mode_line_noprop_buf; then display the title. */
11644 record_unwind_protect (unwind_format_mode_line,
11645 format_mode_line_unwind_data
11646 (f, current_buffer, selected_window, false));
11647
11648 Fselect_window (f->selected_window, Qt);
11649 set_buffer_internal_1
11650 (XBUFFER (XWINDOW (f->selected_window)->contents));
11651 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11652
11653 mode_line_target = MODE_LINE_TITLE;
11654 title_start = MODE_LINE_NOPROP_LEN (0);
11655 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11656 NULL, DEFAULT_FACE_ID);
11657 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11658 len = MODE_LINE_NOPROP_LEN (title_start);
11659 title = mode_line_noprop_buf + title_start;
11660 unbind_to (count, Qnil);
11661
11662 /* Set the title only if it's changed. This avoids consing in
11663 the common case where it hasn't. (If it turns out that we've
11664 already wasted too much time by walking through the list with
11665 display_mode_element, then we might need to optimize at a
11666 higher level than this.) */
11667 if (! STRINGP (f->name)
11668 || SBYTES (f->name) != len
11669 || memcmp (title, SDATA (f->name), len) != 0)
11670 x_implicitly_set_name (f, make_string (title, len), Qnil);
11671 }
11672 }
11673
11674 #endif /* not HAVE_WINDOW_SYSTEM */
11675
11676 \f
11677 /***********************************************************************
11678 Menu Bars
11679 ***********************************************************************/
11680
11681 /* True if we will not redisplay all visible windows. */
11682 #define REDISPLAY_SOME_P() \
11683 ((windows_or_buffers_changed == 0 \
11684 || windows_or_buffers_changed == REDISPLAY_SOME) \
11685 && (update_mode_lines == 0 \
11686 || update_mode_lines == REDISPLAY_SOME))
11687
11688 /* Prepare for redisplay by updating menu-bar item lists when
11689 appropriate. This can call eval. */
11690
11691 static void
11692 prepare_menu_bars (void)
11693 {
11694 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11695 bool some_windows = REDISPLAY_SOME_P ();
11696 Lisp_Object tooltip_frame;
11697
11698 #ifdef HAVE_WINDOW_SYSTEM
11699 tooltip_frame = tip_frame;
11700 #else
11701 tooltip_frame = Qnil;
11702 #endif
11703
11704 if (FUNCTIONP (Vpre_redisplay_function))
11705 {
11706 Lisp_Object windows = all_windows ? Qt : Qnil;
11707 if (all_windows && some_windows)
11708 {
11709 Lisp_Object ws = window_list ();
11710 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11711 {
11712 Lisp_Object this = XCAR (ws);
11713 struct window *w = XWINDOW (this);
11714 if (w->redisplay
11715 || XFRAME (w->frame)->redisplay
11716 || XBUFFER (w->contents)->text->redisplay)
11717 {
11718 windows = Fcons (this, windows);
11719 }
11720 }
11721 }
11722 safe__call1 (true, Vpre_redisplay_function, windows);
11723 }
11724
11725 /* Update all frame titles based on their buffer names, etc. We do
11726 this before the menu bars so that the buffer-menu will show the
11727 up-to-date frame titles. */
11728 #ifdef HAVE_WINDOW_SYSTEM
11729 if (all_windows)
11730 {
11731 Lisp_Object tail, frame;
11732
11733 FOR_EACH_FRAME (tail, frame)
11734 {
11735 struct frame *f = XFRAME (frame);
11736 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11737 if (some_windows
11738 && !f->redisplay
11739 && !w->redisplay
11740 && !XBUFFER (w->contents)->text->redisplay)
11741 continue;
11742
11743 if (!EQ (frame, tooltip_frame)
11744 && (FRAME_ICONIFIED_P (f)
11745 || FRAME_VISIBLE_P (f) == 1
11746 /* Exclude TTY frames that are obscured because they
11747 are not the top frame on their console. This is
11748 because x_consider_frame_title actually switches
11749 to the frame, which for TTY frames means it is
11750 marked as garbaged, and will be completely
11751 redrawn on the next redisplay cycle. This causes
11752 TTY frames to be completely redrawn, when there
11753 are more than one of them, even though nothing
11754 should be changed on display. */
11755 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11756 x_consider_frame_title (frame);
11757 }
11758 }
11759 #endif /* HAVE_WINDOW_SYSTEM */
11760
11761 /* Update the menu bar item lists, if appropriate. This has to be
11762 done before any actual redisplay or generation of display lines. */
11763
11764 if (all_windows)
11765 {
11766 Lisp_Object tail, frame;
11767 ptrdiff_t count = SPECPDL_INDEX ();
11768 /* True means that update_menu_bar has run its hooks
11769 so any further calls to update_menu_bar shouldn't do so again. */
11770 bool menu_bar_hooks_run = false;
11771
11772 record_unwind_save_match_data ();
11773
11774 FOR_EACH_FRAME (tail, frame)
11775 {
11776 struct frame *f = XFRAME (frame);
11777 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11778
11779 /* Ignore tooltip frame. */
11780 if (EQ (frame, tooltip_frame))
11781 continue;
11782
11783 if (some_windows
11784 && !f->redisplay
11785 && !w->redisplay
11786 && !XBUFFER (w->contents)->text->redisplay)
11787 continue;
11788
11789 run_window_size_change_functions (frame);
11790 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11791 #ifdef HAVE_WINDOW_SYSTEM
11792 update_tool_bar (f, false);
11793 #endif
11794 }
11795
11796 unbind_to (count, Qnil);
11797 }
11798 else
11799 {
11800 struct frame *sf = SELECTED_FRAME ();
11801 update_menu_bar (sf, true, false);
11802 #ifdef HAVE_WINDOW_SYSTEM
11803 update_tool_bar (sf, true);
11804 #endif
11805 }
11806 }
11807
11808
11809 /* Update the menu bar item list for frame F. This has to be done
11810 before we start to fill in any display lines, because it can call
11811 eval.
11812
11813 If SAVE_MATCH_DATA, we must save and restore it here.
11814
11815 If HOOKS_RUN, a previous call to update_menu_bar
11816 already ran the menu bar hooks for this redisplay, so there
11817 is no need to run them again. The return value is the
11818 updated value of this flag, to pass to the next call. */
11819
11820 static bool
11821 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11822 {
11823 Lisp_Object window;
11824 struct window *w;
11825
11826 /* If called recursively during a menu update, do nothing. This can
11827 happen when, for instance, an activate-menubar-hook causes a
11828 redisplay. */
11829 if (inhibit_menubar_update)
11830 return hooks_run;
11831
11832 window = FRAME_SELECTED_WINDOW (f);
11833 w = XWINDOW (window);
11834
11835 if (FRAME_WINDOW_P (f)
11836 ?
11837 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11838 || defined (HAVE_NS) || defined (USE_GTK)
11839 FRAME_EXTERNAL_MENU_BAR (f)
11840 #else
11841 FRAME_MENU_BAR_LINES (f) > 0
11842 #endif
11843 : FRAME_MENU_BAR_LINES (f) > 0)
11844 {
11845 /* If the user has switched buffers or windows, we need to
11846 recompute to reflect the new bindings. But we'll
11847 recompute when update_mode_lines is set too; that means
11848 that people can use force-mode-line-update to request
11849 that the menu bar be recomputed. The adverse effect on
11850 the rest of the redisplay algorithm is about the same as
11851 windows_or_buffers_changed anyway. */
11852 if (windows_or_buffers_changed
11853 /* This used to test w->update_mode_line, but we believe
11854 there is no need to recompute the menu in that case. */
11855 || update_mode_lines
11856 || window_buffer_changed (w))
11857 {
11858 struct buffer *prev = current_buffer;
11859 ptrdiff_t count = SPECPDL_INDEX ();
11860
11861 specbind (Qinhibit_menubar_update, Qt);
11862
11863 set_buffer_internal_1 (XBUFFER (w->contents));
11864 if (save_match_data)
11865 record_unwind_save_match_data ();
11866 if (NILP (Voverriding_local_map_menu_flag))
11867 {
11868 specbind (Qoverriding_terminal_local_map, Qnil);
11869 specbind (Qoverriding_local_map, Qnil);
11870 }
11871
11872 if (!hooks_run)
11873 {
11874 /* Run the Lucid hook. */
11875 safe_run_hooks (Qactivate_menubar_hook);
11876
11877 /* If it has changed current-menubar from previous value,
11878 really recompute the menu-bar from the value. */
11879 if (! NILP (Vlucid_menu_bar_dirty_flag))
11880 call0 (Qrecompute_lucid_menubar);
11881
11882 safe_run_hooks (Qmenu_bar_update_hook);
11883
11884 hooks_run = true;
11885 }
11886
11887 XSETFRAME (Vmenu_updating_frame, f);
11888 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11889
11890 /* Redisplay the menu bar in case we changed it. */
11891 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11892 || defined (HAVE_NS) || defined (USE_GTK)
11893 if (FRAME_WINDOW_P (f))
11894 {
11895 #if defined (HAVE_NS)
11896 /* All frames on Mac OS share the same menubar. So only
11897 the selected frame should be allowed to set it. */
11898 if (f == SELECTED_FRAME ())
11899 #endif
11900 set_frame_menubar (f, false, false);
11901 }
11902 else
11903 /* On a terminal screen, the menu bar is an ordinary screen
11904 line, and this makes it get updated. */
11905 w->update_mode_line = true;
11906 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11907 /* In the non-toolkit version, the menu bar is an ordinary screen
11908 line, and this makes it get updated. */
11909 w->update_mode_line = true;
11910 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11911
11912 unbind_to (count, Qnil);
11913 set_buffer_internal_1 (prev);
11914 }
11915 }
11916
11917 return hooks_run;
11918 }
11919
11920 /***********************************************************************
11921 Tool-bars
11922 ***********************************************************************/
11923
11924 #ifdef HAVE_WINDOW_SYSTEM
11925
11926 /* Select `frame' temporarily without running all the code in
11927 do_switch_frame.
11928 FIXME: Maybe do_switch_frame should be trimmed down similarly
11929 when `norecord' is set. */
11930 static void
11931 fast_set_selected_frame (Lisp_Object frame)
11932 {
11933 if (!EQ (selected_frame, frame))
11934 {
11935 selected_frame = frame;
11936 selected_window = XFRAME (frame)->selected_window;
11937 }
11938 }
11939
11940 /* Update the tool-bar item list for frame F. This has to be done
11941 before we start to fill in any display lines. Called from
11942 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11943 and restore it here. */
11944
11945 static void
11946 update_tool_bar (struct frame *f, bool save_match_data)
11947 {
11948 #if defined (USE_GTK) || defined (HAVE_NS)
11949 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11950 #else
11951 bool do_update = (WINDOWP (f->tool_bar_window)
11952 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11953 #endif
11954
11955 if (do_update)
11956 {
11957 Lisp_Object window;
11958 struct window *w;
11959
11960 window = FRAME_SELECTED_WINDOW (f);
11961 w = XWINDOW (window);
11962
11963 /* If the user has switched buffers or windows, we need to
11964 recompute to reflect the new bindings. But we'll
11965 recompute when update_mode_lines is set too; that means
11966 that people can use force-mode-line-update to request
11967 that the menu bar be recomputed. The adverse effect on
11968 the rest of the redisplay algorithm is about the same as
11969 windows_or_buffers_changed anyway. */
11970 if (windows_or_buffers_changed
11971 || w->update_mode_line
11972 || update_mode_lines
11973 || window_buffer_changed (w))
11974 {
11975 struct buffer *prev = current_buffer;
11976 ptrdiff_t count = SPECPDL_INDEX ();
11977 Lisp_Object frame, new_tool_bar;
11978 int new_n_tool_bar;
11979
11980 /* Set current_buffer to the buffer of the selected
11981 window of the frame, so that we get the right local
11982 keymaps. */
11983 set_buffer_internal_1 (XBUFFER (w->contents));
11984
11985 /* Save match data, if we must. */
11986 if (save_match_data)
11987 record_unwind_save_match_data ();
11988
11989 /* Make sure that we don't accidentally use bogus keymaps. */
11990 if (NILP (Voverriding_local_map_menu_flag))
11991 {
11992 specbind (Qoverriding_terminal_local_map, Qnil);
11993 specbind (Qoverriding_local_map, Qnil);
11994 }
11995
11996 /* We must temporarily set the selected frame to this frame
11997 before calling tool_bar_items, because the calculation of
11998 the tool-bar keymap uses the selected frame (see
11999 `tool-bar-make-keymap' in tool-bar.el). */
12000 eassert (EQ (selected_window,
12001 /* Since we only explicitly preserve selected_frame,
12002 check that selected_window would be redundant. */
12003 XFRAME (selected_frame)->selected_window));
12004 record_unwind_protect (fast_set_selected_frame, selected_frame);
12005 XSETFRAME (frame, f);
12006 fast_set_selected_frame (frame);
12007
12008 /* Build desired tool-bar items from keymaps. */
12009 new_tool_bar
12010 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12011 &new_n_tool_bar);
12012
12013 /* Redisplay the tool-bar if we changed it. */
12014 if (new_n_tool_bar != f->n_tool_bar_items
12015 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12016 {
12017 /* Redisplay that happens asynchronously due to an expose event
12018 may access f->tool_bar_items. Make sure we update both
12019 variables within BLOCK_INPUT so no such event interrupts. */
12020 block_input ();
12021 fset_tool_bar_items (f, new_tool_bar);
12022 f->n_tool_bar_items = new_n_tool_bar;
12023 w->update_mode_line = true;
12024 unblock_input ();
12025 }
12026
12027 unbind_to (count, Qnil);
12028 set_buffer_internal_1 (prev);
12029 }
12030 }
12031 }
12032
12033 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12034
12035 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12036 F's desired tool-bar contents. F->tool_bar_items must have
12037 been set up previously by calling prepare_menu_bars. */
12038
12039 static void
12040 build_desired_tool_bar_string (struct frame *f)
12041 {
12042 int i, size, size_needed;
12043 Lisp_Object image, plist;
12044
12045 image = plist = Qnil;
12046
12047 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12048 Otherwise, make a new string. */
12049
12050 /* The size of the string we might be able to reuse. */
12051 size = (STRINGP (f->desired_tool_bar_string)
12052 ? SCHARS (f->desired_tool_bar_string)
12053 : 0);
12054
12055 /* We need one space in the string for each image. */
12056 size_needed = f->n_tool_bar_items;
12057
12058 /* Reuse f->desired_tool_bar_string, if possible. */
12059 if (size < size_needed || NILP (f->desired_tool_bar_string))
12060 fset_desired_tool_bar_string
12061 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12062 else
12063 {
12064 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12065 Fremove_text_properties (make_number (0), make_number (size),
12066 props, f->desired_tool_bar_string);
12067 }
12068
12069 /* Put a `display' property on the string for the images to display,
12070 put a `menu_item' property on tool-bar items with a value that
12071 is the index of the item in F's tool-bar item vector. */
12072 for (i = 0; i < f->n_tool_bar_items; ++i)
12073 {
12074 #define PROP(IDX) \
12075 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12076
12077 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12078 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12079 int hmargin, vmargin, relief, idx, end;
12080
12081 /* If image is a vector, choose the image according to the
12082 button state. */
12083 image = PROP (TOOL_BAR_ITEM_IMAGES);
12084 if (VECTORP (image))
12085 {
12086 if (enabled_p)
12087 idx = (selected_p
12088 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12089 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12090 else
12091 idx = (selected_p
12092 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12093 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12094
12095 eassert (ASIZE (image) >= idx);
12096 image = AREF (image, idx);
12097 }
12098 else
12099 idx = -1;
12100
12101 /* Ignore invalid image specifications. */
12102 if (!valid_image_p (image))
12103 continue;
12104
12105 /* Display the tool-bar button pressed, or depressed. */
12106 plist = Fcopy_sequence (XCDR (image));
12107
12108 /* Compute margin and relief to draw. */
12109 relief = (tool_bar_button_relief >= 0
12110 ? tool_bar_button_relief
12111 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12112 hmargin = vmargin = relief;
12113
12114 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12115 INT_MAX - max (hmargin, vmargin)))
12116 {
12117 hmargin += XFASTINT (Vtool_bar_button_margin);
12118 vmargin += XFASTINT (Vtool_bar_button_margin);
12119 }
12120 else if (CONSP (Vtool_bar_button_margin))
12121 {
12122 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12123 INT_MAX - hmargin))
12124 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12125
12126 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12127 INT_MAX - vmargin))
12128 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12129 }
12130
12131 if (auto_raise_tool_bar_buttons_p)
12132 {
12133 /* Add a `:relief' property to the image spec if the item is
12134 selected. */
12135 if (selected_p)
12136 {
12137 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12138 hmargin -= relief;
12139 vmargin -= relief;
12140 }
12141 }
12142 else
12143 {
12144 /* If image is selected, display it pressed, i.e. with a
12145 negative relief. If it's not selected, display it with a
12146 raised relief. */
12147 plist = Fplist_put (plist, QCrelief,
12148 (selected_p
12149 ? make_number (-relief)
12150 : make_number (relief)));
12151 hmargin -= relief;
12152 vmargin -= relief;
12153 }
12154
12155 /* Put a margin around the image. */
12156 if (hmargin || vmargin)
12157 {
12158 if (hmargin == vmargin)
12159 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12160 else
12161 plist = Fplist_put (plist, QCmargin,
12162 Fcons (make_number (hmargin),
12163 make_number (vmargin)));
12164 }
12165
12166 /* If button is not enabled, and we don't have special images
12167 for the disabled state, make the image appear disabled by
12168 applying an appropriate algorithm to it. */
12169 if (!enabled_p && idx < 0)
12170 plist = Fplist_put (plist, QCconversion, Qdisabled);
12171
12172 /* Put a `display' text property on the string for the image to
12173 display. Put a `menu-item' property on the string that gives
12174 the start of this item's properties in the tool-bar items
12175 vector. */
12176 image = Fcons (Qimage, plist);
12177 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12178 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12179
12180 /* Let the last image hide all remaining spaces in the tool bar
12181 string. The string can be longer than needed when we reuse a
12182 previous string. */
12183 if (i + 1 == f->n_tool_bar_items)
12184 end = SCHARS (f->desired_tool_bar_string);
12185 else
12186 end = i + 1;
12187 Fadd_text_properties (make_number (i), make_number (end),
12188 props, f->desired_tool_bar_string);
12189 #undef PROP
12190 }
12191 }
12192
12193
12194 /* Display one line of the tool-bar of frame IT->f.
12195
12196 HEIGHT specifies the desired height of the tool-bar line.
12197 If the actual height of the glyph row is less than HEIGHT, the
12198 row's height is increased to HEIGHT, and the icons are centered
12199 vertically in the new height.
12200
12201 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12202 count a final empty row in case the tool-bar width exactly matches
12203 the window width.
12204 */
12205
12206 static void
12207 display_tool_bar_line (struct it *it, int height)
12208 {
12209 struct glyph_row *row = it->glyph_row;
12210 int max_x = it->last_visible_x;
12211 struct glyph *last;
12212
12213 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12214 clear_glyph_row (row);
12215 row->enabled_p = true;
12216 row->y = it->current_y;
12217
12218 /* Note that this isn't made use of if the face hasn't a box,
12219 so there's no need to check the face here. */
12220 it->start_of_box_run_p = true;
12221
12222 while (it->current_x < max_x)
12223 {
12224 int x, n_glyphs_before, i, nglyphs;
12225 struct it it_before;
12226
12227 /* Get the next display element. */
12228 if (!get_next_display_element (it))
12229 {
12230 /* Don't count empty row if we are counting needed tool-bar lines. */
12231 if (height < 0 && !it->hpos)
12232 return;
12233 break;
12234 }
12235
12236 /* Produce glyphs. */
12237 n_glyphs_before = row->used[TEXT_AREA];
12238 it_before = *it;
12239
12240 PRODUCE_GLYPHS (it);
12241
12242 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12243 i = 0;
12244 x = it_before.current_x;
12245 while (i < nglyphs)
12246 {
12247 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12248
12249 if (x + glyph->pixel_width > max_x)
12250 {
12251 /* Glyph doesn't fit on line. Backtrack. */
12252 row->used[TEXT_AREA] = n_glyphs_before;
12253 *it = it_before;
12254 /* If this is the only glyph on this line, it will never fit on the
12255 tool-bar, so skip it. But ensure there is at least one glyph,
12256 so we don't accidentally disable the tool-bar. */
12257 if (n_glyphs_before == 0
12258 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12259 break;
12260 goto out;
12261 }
12262
12263 ++it->hpos;
12264 x += glyph->pixel_width;
12265 ++i;
12266 }
12267
12268 /* Stop at line end. */
12269 if (ITERATOR_AT_END_OF_LINE_P (it))
12270 break;
12271
12272 set_iterator_to_next (it, true);
12273 }
12274
12275 out:;
12276
12277 row->displays_text_p = row->used[TEXT_AREA] != 0;
12278
12279 /* Use default face for the border below the tool bar.
12280
12281 FIXME: When auto-resize-tool-bars is grow-only, there is
12282 no additional border below the possibly empty tool-bar lines.
12283 So to make the extra empty lines look "normal", we have to
12284 use the tool-bar face for the border too. */
12285 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12286 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12287 it->face_id = DEFAULT_FACE_ID;
12288
12289 extend_face_to_end_of_line (it);
12290 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12291 last->right_box_line_p = true;
12292 if (last == row->glyphs[TEXT_AREA])
12293 last->left_box_line_p = true;
12294
12295 /* Make line the desired height and center it vertically. */
12296 if ((height -= it->max_ascent + it->max_descent) > 0)
12297 {
12298 /* Don't add more than one line height. */
12299 height %= FRAME_LINE_HEIGHT (it->f);
12300 it->max_ascent += height / 2;
12301 it->max_descent += (height + 1) / 2;
12302 }
12303
12304 compute_line_metrics (it);
12305
12306 /* If line is empty, make it occupy the rest of the tool-bar. */
12307 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12308 {
12309 row->height = row->phys_height = it->last_visible_y - row->y;
12310 row->visible_height = row->height;
12311 row->ascent = row->phys_ascent = 0;
12312 row->extra_line_spacing = 0;
12313 }
12314
12315 row->full_width_p = true;
12316 row->continued_p = false;
12317 row->truncated_on_left_p = false;
12318 row->truncated_on_right_p = false;
12319
12320 it->current_x = it->hpos = 0;
12321 it->current_y += row->height;
12322 ++it->vpos;
12323 ++it->glyph_row;
12324 }
12325
12326
12327 /* Value is the number of pixels needed to make all tool-bar items of
12328 frame F visible. The actual number of glyph rows needed is
12329 returned in *N_ROWS if non-NULL. */
12330 static int
12331 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12332 {
12333 struct window *w = XWINDOW (f->tool_bar_window);
12334 struct it it;
12335 /* tool_bar_height is called from redisplay_tool_bar after building
12336 the desired matrix, so use (unused) mode-line row as temporary row to
12337 avoid destroying the first tool-bar row. */
12338 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12339
12340 /* Initialize an iterator for iteration over
12341 F->desired_tool_bar_string in the tool-bar window of frame F. */
12342 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12343 temp_row->reversed_p = false;
12344 it.first_visible_x = 0;
12345 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12346 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12347 it.paragraph_embedding = L2R;
12348
12349 while (!ITERATOR_AT_END_P (&it))
12350 {
12351 clear_glyph_row (temp_row);
12352 it.glyph_row = temp_row;
12353 display_tool_bar_line (&it, -1);
12354 }
12355 clear_glyph_row (temp_row);
12356
12357 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12358 if (n_rows)
12359 *n_rows = it.vpos > 0 ? it.vpos : -1;
12360
12361 if (pixelwise)
12362 return it.current_y;
12363 else
12364 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12365 }
12366
12367 #endif /* !USE_GTK && !HAVE_NS */
12368
12369 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12370 0, 2, 0,
12371 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12372 If FRAME is nil or omitted, use the selected frame. Optional argument
12373 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12374 (Lisp_Object frame, Lisp_Object pixelwise)
12375 {
12376 int height = 0;
12377
12378 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12379 struct frame *f = decode_any_frame (frame);
12380
12381 if (WINDOWP (f->tool_bar_window)
12382 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12383 {
12384 update_tool_bar (f, true);
12385 if (f->n_tool_bar_items)
12386 {
12387 build_desired_tool_bar_string (f);
12388 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12389 }
12390 }
12391 #endif
12392
12393 return make_number (height);
12394 }
12395
12396
12397 /* Display the tool-bar of frame F. Value is true if tool-bar's
12398 height should be changed. */
12399 static bool
12400 redisplay_tool_bar (struct frame *f)
12401 {
12402 f->tool_bar_redisplayed = true;
12403 #if defined (USE_GTK) || defined (HAVE_NS)
12404
12405 if (FRAME_EXTERNAL_TOOL_BAR (f))
12406 update_frame_tool_bar (f);
12407 return false;
12408
12409 #else /* !USE_GTK && !HAVE_NS */
12410
12411 struct window *w;
12412 struct it it;
12413 struct glyph_row *row;
12414
12415 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12416 do anything. This means you must start with tool-bar-lines
12417 non-zero to get the auto-sizing effect. Or in other words, you
12418 can turn off tool-bars by specifying tool-bar-lines zero. */
12419 if (!WINDOWP (f->tool_bar_window)
12420 || (w = XWINDOW (f->tool_bar_window),
12421 WINDOW_TOTAL_LINES (w) == 0))
12422 return false;
12423
12424 /* Set up an iterator for the tool-bar window. */
12425 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12426 it.first_visible_x = 0;
12427 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12428 row = it.glyph_row;
12429 row->reversed_p = false;
12430
12431 /* Build a string that represents the contents of the tool-bar. */
12432 build_desired_tool_bar_string (f);
12433 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12434 /* FIXME: This should be controlled by a user option. But it
12435 doesn't make sense to have an R2L tool bar if the menu bar cannot
12436 be drawn also R2L, and making the menu bar R2L is tricky due
12437 toolkit-specific code that implements it. If an R2L tool bar is
12438 ever supported, display_tool_bar_line should also be augmented to
12439 call unproduce_glyphs like display_line and display_string
12440 do. */
12441 it.paragraph_embedding = L2R;
12442
12443 if (f->n_tool_bar_rows == 0)
12444 {
12445 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12446
12447 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12448 {
12449 x_change_tool_bar_height (f, new_height);
12450 frame_default_tool_bar_height = new_height;
12451 /* Always do that now. */
12452 clear_glyph_matrix (w->desired_matrix);
12453 f->fonts_changed = true;
12454 return true;
12455 }
12456 }
12457
12458 /* Display as many lines as needed to display all tool-bar items. */
12459
12460 if (f->n_tool_bar_rows > 0)
12461 {
12462 int border, rows, height, extra;
12463
12464 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12465 border = XINT (Vtool_bar_border);
12466 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12467 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12468 else if (EQ (Vtool_bar_border, Qborder_width))
12469 border = f->border_width;
12470 else
12471 border = 0;
12472 if (border < 0)
12473 border = 0;
12474
12475 rows = f->n_tool_bar_rows;
12476 height = max (1, (it.last_visible_y - border) / rows);
12477 extra = it.last_visible_y - border - height * rows;
12478
12479 while (it.current_y < it.last_visible_y)
12480 {
12481 int h = 0;
12482 if (extra > 0 && rows-- > 0)
12483 {
12484 h = (extra + rows - 1) / rows;
12485 extra -= h;
12486 }
12487 display_tool_bar_line (&it, height + h);
12488 }
12489 }
12490 else
12491 {
12492 while (it.current_y < it.last_visible_y)
12493 display_tool_bar_line (&it, 0);
12494 }
12495
12496 /* It doesn't make much sense to try scrolling in the tool-bar
12497 window, so don't do it. */
12498 w->desired_matrix->no_scrolling_p = true;
12499 w->must_be_updated_p = true;
12500
12501 if (!NILP (Vauto_resize_tool_bars))
12502 {
12503 bool change_height_p = true;
12504
12505 /* If we couldn't display everything, change the tool-bar's
12506 height if there is room for more. */
12507 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12508 change_height_p = true;
12509
12510 /* We subtract 1 because display_tool_bar_line advances the
12511 glyph_row pointer before returning to its caller. We want to
12512 examine the last glyph row produced by
12513 display_tool_bar_line. */
12514 row = it.glyph_row - 1;
12515
12516 /* If there are blank lines at the end, except for a partially
12517 visible blank line at the end that is smaller than
12518 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12519 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12520 && row->height >= FRAME_LINE_HEIGHT (f))
12521 change_height_p = true;
12522
12523 /* If row displays tool-bar items, but is partially visible,
12524 change the tool-bar's height. */
12525 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12526 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12527 change_height_p = true;
12528
12529 /* Resize windows as needed by changing the `tool-bar-lines'
12530 frame parameter. */
12531 if (change_height_p)
12532 {
12533 int nrows;
12534 int new_height = tool_bar_height (f, &nrows, true);
12535
12536 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12537 && !f->minimize_tool_bar_window_p)
12538 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12539 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12540 f->minimize_tool_bar_window_p = false;
12541
12542 if (change_height_p)
12543 {
12544 x_change_tool_bar_height (f, new_height);
12545 frame_default_tool_bar_height = new_height;
12546 clear_glyph_matrix (w->desired_matrix);
12547 f->n_tool_bar_rows = nrows;
12548 f->fonts_changed = true;
12549
12550 return true;
12551 }
12552 }
12553 }
12554
12555 f->minimize_tool_bar_window_p = false;
12556 return false;
12557
12558 #endif /* USE_GTK || HAVE_NS */
12559 }
12560
12561 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12562
12563 /* Get information about the tool-bar item which is displayed in GLYPH
12564 on frame F. Return in *PROP_IDX the index where tool-bar item
12565 properties start in F->tool_bar_items. Value is false if
12566 GLYPH doesn't display a tool-bar item. */
12567
12568 static bool
12569 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12570 {
12571 Lisp_Object prop;
12572 int charpos;
12573
12574 /* This function can be called asynchronously, which means we must
12575 exclude any possibility that Fget_text_property signals an
12576 error. */
12577 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12578 charpos = max (0, charpos);
12579
12580 /* Get the text property `menu-item' at pos. The value of that
12581 property is the start index of this item's properties in
12582 F->tool_bar_items. */
12583 prop = Fget_text_property (make_number (charpos),
12584 Qmenu_item, f->current_tool_bar_string);
12585 if (! INTEGERP (prop))
12586 return false;
12587 *prop_idx = XINT (prop);
12588 return true;
12589 }
12590
12591 \f
12592 /* Get information about the tool-bar item at position X/Y on frame F.
12593 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12594 the current matrix of the tool-bar window of F, or NULL if not
12595 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12596 item in F->tool_bar_items. Value is
12597
12598 -1 if X/Y is not on a tool-bar item
12599 0 if X/Y is on the same item that was highlighted before.
12600 1 otherwise. */
12601
12602 static int
12603 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12604 int *hpos, int *vpos, int *prop_idx)
12605 {
12606 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12607 struct window *w = XWINDOW (f->tool_bar_window);
12608 int area;
12609
12610 /* Find the glyph under X/Y. */
12611 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12612 if (*glyph == NULL)
12613 return -1;
12614
12615 /* Get the start of this tool-bar item's properties in
12616 f->tool_bar_items. */
12617 if (!tool_bar_item_info (f, *glyph, prop_idx))
12618 return -1;
12619
12620 /* Is mouse on the highlighted item? */
12621 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12622 && *vpos >= hlinfo->mouse_face_beg_row
12623 && *vpos <= hlinfo->mouse_face_end_row
12624 && (*vpos > hlinfo->mouse_face_beg_row
12625 || *hpos >= hlinfo->mouse_face_beg_col)
12626 && (*vpos < hlinfo->mouse_face_end_row
12627 || *hpos < hlinfo->mouse_face_end_col
12628 || hlinfo->mouse_face_past_end))
12629 return 0;
12630
12631 return 1;
12632 }
12633
12634
12635 /* EXPORT:
12636 Handle mouse button event on the tool-bar of frame F, at
12637 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12638 false for button release. MODIFIERS is event modifiers for button
12639 release. */
12640
12641 void
12642 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12643 int modifiers)
12644 {
12645 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12646 struct window *w = XWINDOW (f->tool_bar_window);
12647 int hpos, vpos, prop_idx;
12648 struct glyph *glyph;
12649 Lisp_Object enabled_p;
12650 int ts;
12651
12652 /* If not on the highlighted tool-bar item, and mouse-highlight is
12653 non-nil, return. This is so we generate the tool-bar button
12654 click only when the mouse button is released on the same item as
12655 where it was pressed. However, when mouse-highlight is disabled,
12656 generate the click when the button is released regardless of the
12657 highlight, since tool-bar items are not highlighted in that
12658 case. */
12659 frame_to_window_pixel_xy (w, &x, &y);
12660 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12661 if (ts == -1
12662 || (ts != 0 && !NILP (Vmouse_highlight)))
12663 return;
12664
12665 /* When mouse-highlight is off, generate the click for the item
12666 where the button was pressed, disregarding where it was
12667 released. */
12668 if (NILP (Vmouse_highlight) && !down_p)
12669 prop_idx = f->last_tool_bar_item;
12670
12671 /* If item is disabled, do nothing. */
12672 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12673 if (NILP (enabled_p))
12674 return;
12675
12676 if (down_p)
12677 {
12678 /* Show item in pressed state. */
12679 if (!NILP (Vmouse_highlight))
12680 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12681 f->last_tool_bar_item = prop_idx;
12682 }
12683 else
12684 {
12685 Lisp_Object key, frame;
12686 struct input_event event;
12687 EVENT_INIT (event);
12688
12689 /* Show item in released state. */
12690 if (!NILP (Vmouse_highlight))
12691 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12692
12693 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12694
12695 XSETFRAME (frame, f);
12696 event.kind = TOOL_BAR_EVENT;
12697 event.frame_or_window = frame;
12698 event.arg = frame;
12699 kbd_buffer_store_event (&event);
12700
12701 event.kind = TOOL_BAR_EVENT;
12702 event.frame_or_window = frame;
12703 event.arg = key;
12704 event.modifiers = modifiers;
12705 kbd_buffer_store_event (&event);
12706 f->last_tool_bar_item = -1;
12707 }
12708 }
12709
12710
12711 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12712 tool-bar window-relative coordinates X/Y. Called from
12713 note_mouse_highlight. */
12714
12715 static void
12716 note_tool_bar_highlight (struct frame *f, int x, int y)
12717 {
12718 Lisp_Object window = f->tool_bar_window;
12719 struct window *w = XWINDOW (window);
12720 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12721 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12722 int hpos, vpos;
12723 struct glyph *glyph;
12724 struct glyph_row *row;
12725 int i;
12726 Lisp_Object enabled_p;
12727 int prop_idx;
12728 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12729 bool mouse_down_p;
12730 int rc;
12731
12732 /* Function note_mouse_highlight is called with negative X/Y
12733 values when mouse moves outside of the frame. */
12734 if (x <= 0 || y <= 0)
12735 {
12736 clear_mouse_face (hlinfo);
12737 return;
12738 }
12739
12740 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12741 if (rc < 0)
12742 {
12743 /* Not on tool-bar item. */
12744 clear_mouse_face (hlinfo);
12745 return;
12746 }
12747 else if (rc == 0)
12748 /* On same tool-bar item as before. */
12749 goto set_help_echo;
12750
12751 clear_mouse_face (hlinfo);
12752
12753 /* Mouse is down, but on different tool-bar item? */
12754 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12755 && f == dpyinfo->last_mouse_frame);
12756
12757 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12758 return;
12759
12760 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12761
12762 /* If tool-bar item is not enabled, don't highlight it. */
12763 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12764 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12765 {
12766 /* Compute the x-position of the glyph. In front and past the
12767 image is a space. We include this in the highlighted area. */
12768 row = MATRIX_ROW (w->current_matrix, vpos);
12769 for (i = x = 0; i < hpos; ++i)
12770 x += row->glyphs[TEXT_AREA][i].pixel_width;
12771
12772 /* Record this as the current active region. */
12773 hlinfo->mouse_face_beg_col = hpos;
12774 hlinfo->mouse_face_beg_row = vpos;
12775 hlinfo->mouse_face_beg_x = x;
12776 hlinfo->mouse_face_past_end = false;
12777
12778 hlinfo->mouse_face_end_col = hpos + 1;
12779 hlinfo->mouse_face_end_row = vpos;
12780 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12781 hlinfo->mouse_face_window = window;
12782 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12783
12784 /* Display it as active. */
12785 show_mouse_face (hlinfo, draw);
12786 }
12787
12788 set_help_echo:
12789
12790 /* Set help_echo_string to a help string to display for this tool-bar item.
12791 XTread_socket does the rest. */
12792 help_echo_object = help_echo_window = Qnil;
12793 help_echo_pos = -1;
12794 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12795 if (NILP (help_echo_string))
12796 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12797 }
12798
12799 #endif /* !USE_GTK && !HAVE_NS */
12800
12801 #endif /* HAVE_WINDOW_SYSTEM */
12802
12803
12804 \f
12805 /************************************************************************
12806 Horizontal scrolling
12807 ************************************************************************/
12808
12809 /* For all leaf windows in the window tree rooted at WINDOW, set their
12810 hscroll value so that PT is (i) visible in the window, and (ii) so
12811 that it is not within a certain margin at the window's left and
12812 right border. Value is true if any window's hscroll has been
12813 changed. */
12814
12815 static bool
12816 hscroll_window_tree (Lisp_Object window)
12817 {
12818 bool hscrolled_p = false;
12819 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12820 int hscroll_step_abs = 0;
12821 double hscroll_step_rel = 0;
12822
12823 if (hscroll_relative_p)
12824 {
12825 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12826 if (hscroll_step_rel < 0)
12827 {
12828 hscroll_relative_p = false;
12829 hscroll_step_abs = 0;
12830 }
12831 }
12832 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12833 {
12834 hscroll_step_abs = XINT (Vhscroll_step);
12835 if (hscroll_step_abs < 0)
12836 hscroll_step_abs = 0;
12837 }
12838 else
12839 hscroll_step_abs = 0;
12840
12841 while (WINDOWP (window))
12842 {
12843 struct window *w = XWINDOW (window);
12844
12845 if (WINDOWP (w->contents))
12846 hscrolled_p |= hscroll_window_tree (w->contents);
12847 else if (w->cursor.vpos >= 0)
12848 {
12849 int h_margin;
12850 int text_area_width;
12851 struct glyph_row *cursor_row;
12852 struct glyph_row *bottom_row;
12853
12854 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12855 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12856 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12857 else
12858 cursor_row = bottom_row - 1;
12859
12860 if (!cursor_row->enabled_p)
12861 {
12862 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12863 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12864 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12865 else
12866 cursor_row = bottom_row - 1;
12867 }
12868 bool row_r2l_p = cursor_row->reversed_p;
12869
12870 text_area_width = window_box_width (w, TEXT_AREA);
12871
12872 /* Scroll when cursor is inside this scroll margin. */
12873 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12874
12875 /* If the position of this window's point has explicitly
12876 changed, no more suspend auto hscrolling. */
12877 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12878 w->suspend_auto_hscroll = false;
12879
12880 /* Remember window point. */
12881 Fset_marker (w->old_pointm,
12882 ((w == XWINDOW (selected_window))
12883 ? make_number (BUF_PT (XBUFFER (w->contents)))
12884 : Fmarker_position (w->pointm)),
12885 w->contents);
12886
12887 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12888 && !w->suspend_auto_hscroll
12889 /* In some pathological cases, like restoring a window
12890 configuration into a frame that is much smaller than
12891 the one from which the configuration was saved, we
12892 get glyph rows whose start and end have zero buffer
12893 positions, which we cannot handle below. Just skip
12894 such windows. */
12895 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12896 /* For left-to-right rows, hscroll when cursor is either
12897 (i) inside the right hscroll margin, or (ii) if it is
12898 inside the left margin and the window is already
12899 hscrolled. */
12900 && ((!row_r2l_p
12901 && ((w->hscroll && w->cursor.x <= h_margin)
12902 || (cursor_row->enabled_p
12903 && cursor_row->truncated_on_right_p
12904 && (w->cursor.x >= text_area_width - h_margin))))
12905 /* For right-to-left rows, the logic is similar,
12906 except that rules for scrolling to left and right
12907 are reversed. E.g., if cursor.x <= h_margin, we
12908 need to hscroll "to the right" unconditionally,
12909 and that will scroll the screen to the left so as
12910 to reveal the next portion of the row. */
12911 || (row_r2l_p
12912 && ((cursor_row->enabled_p
12913 /* FIXME: It is confusing to set the
12914 truncated_on_right_p flag when R2L rows
12915 are actually truncated on the left. */
12916 && cursor_row->truncated_on_right_p
12917 && w->cursor.x <= h_margin)
12918 || (w->hscroll
12919 && (w->cursor.x >= text_area_width - h_margin))))))
12920 {
12921 struct it it;
12922 ptrdiff_t hscroll;
12923 struct buffer *saved_current_buffer;
12924 ptrdiff_t pt;
12925 int wanted_x;
12926
12927 /* Find point in a display of infinite width. */
12928 saved_current_buffer = current_buffer;
12929 current_buffer = XBUFFER (w->contents);
12930
12931 if (w == XWINDOW (selected_window))
12932 pt = PT;
12933 else
12934 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12935
12936 /* Move iterator to pt starting at cursor_row->start in
12937 a line with infinite width. */
12938 init_to_row_start (&it, w, cursor_row);
12939 it.last_visible_x = INFINITY;
12940 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12941 current_buffer = saved_current_buffer;
12942
12943 /* Position cursor in window. */
12944 if (!hscroll_relative_p && hscroll_step_abs == 0)
12945 hscroll = max (0, (it.current_x
12946 - (ITERATOR_AT_END_OF_LINE_P (&it)
12947 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12948 : (text_area_width / 2))))
12949 / FRAME_COLUMN_WIDTH (it.f);
12950 else if ((!row_r2l_p
12951 && w->cursor.x >= text_area_width - h_margin)
12952 || (row_r2l_p && w->cursor.x <= h_margin))
12953 {
12954 if (hscroll_relative_p)
12955 wanted_x = text_area_width * (1 - hscroll_step_rel)
12956 - h_margin;
12957 else
12958 wanted_x = text_area_width
12959 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12960 - h_margin;
12961 hscroll
12962 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12963 }
12964 else
12965 {
12966 if (hscroll_relative_p)
12967 wanted_x = text_area_width * hscroll_step_rel
12968 + h_margin;
12969 else
12970 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12971 + h_margin;
12972 hscroll
12973 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12974 }
12975 hscroll = max (hscroll, w->min_hscroll);
12976
12977 /* Don't prevent redisplay optimizations if hscroll
12978 hasn't changed, as it will unnecessarily slow down
12979 redisplay. */
12980 if (w->hscroll != hscroll)
12981 {
12982 struct buffer *b = XBUFFER (w->contents);
12983 b->prevent_redisplay_optimizations_p = true;
12984 w->hscroll = hscroll;
12985 hscrolled_p = true;
12986 }
12987 }
12988 }
12989
12990 window = w->next;
12991 }
12992
12993 /* Value is true if hscroll of any leaf window has been changed. */
12994 return hscrolled_p;
12995 }
12996
12997
12998 /* Set hscroll so that cursor is visible and not inside horizontal
12999 scroll margins for all windows in the tree rooted at WINDOW. See
13000 also hscroll_window_tree above. Value is true if any window's
13001 hscroll has been changed. If it has, desired matrices on the frame
13002 of WINDOW are cleared. */
13003
13004 static bool
13005 hscroll_windows (Lisp_Object window)
13006 {
13007 bool hscrolled_p = hscroll_window_tree (window);
13008 if (hscrolled_p)
13009 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13010 return hscrolled_p;
13011 }
13012
13013
13014 \f
13015 /************************************************************************
13016 Redisplay
13017 ************************************************************************/
13018
13019 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13020 This is sometimes handy to have in a debugger session. */
13021
13022 #ifdef GLYPH_DEBUG
13023
13024 /* First and last unchanged row for try_window_id. */
13025
13026 static int debug_first_unchanged_at_end_vpos;
13027 static int debug_last_unchanged_at_beg_vpos;
13028
13029 /* Delta vpos and y. */
13030
13031 static int debug_dvpos, debug_dy;
13032
13033 /* Delta in characters and bytes for try_window_id. */
13034
13035 static ptrdiff_t debug_delta, debug_delta_bytes;
13036
13037 /* Values of window_end_pos and window_end_vpos at the end of
13038 try_window_id. */
13039
13040 static ptrdiff_t debug_end_vpos;
13041
13042 /* Append a string to W->desired_matrix->method. FMT is a printf
13043 format string. If trace_redisplay_p is true also printf the
13044 resulting string to stderr. */
13045
13046 static void debug_method_add (struct window *, char const *, ...)
13047 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13048
13049 static void
13050 debug_method_add (struct window *w, char const *fmt, ...)
13051 {
13052 void *ptr = w;
13053 char *method = w->desired_matrix->method;
13054 int len = strlen (method);
13055 int size = sizeof w->desired_matrix->method;
13056 int remaining = size - len - 1;
13057 va_list ap;
13058
13059 if (len && remaining)
13060 {
13061 method[len] = '|';
13062 --remaining, ++len;
13063 }
13064
13065 va_start (ap, fmt);
13066 vsnprintf (method + len, remaining + 1, fmt, ap);
13067 va_end (ap);
13068
13069 if (trace_redisplay_p)
13070 fprintf (stderr, "%p (%s): %s\n",
13071 ptr,
13072 ((BUFFERP (w->contents)
13073 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13074 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13075 : "no buffer"),
13076 method + len);
13077 }
13078
13079 #endif /* GLYPH_DEBUG */
13080
13081
13082 /* Value is true if all changes in window W, which displays
13083 current_buffer, are in the text between START and END. START is a
13084 buffer position, END is given as a distance from Z. Used in
13085 redisplay_internal for display optimization. */
13086
13087 static bool
13088 text_outside_line_unchanged_p (struct window *w,
13089 ptrdiff_t start, ptrdiff_t end)
13090 {
13091 bool unchanged_p = true;
13092
13093 /* If text or overlays have changed, see where. */
13094 if (window_outdated (w))
13095 {
13096 /* Gap in the line? */
13097 if (GPT < start || Z - GPT < end)
13098 unchanged_p = false;
13099
13100 /* Changes start in front of the line, or end after it? */
13101 if (unchanged_p
13102 && (BEG_UNCHANGED < start - 1
13103 || END_UNCHANGED < end))
13104 unchanged_p = false;
13105
13106 /* If selective display, can't optimize if changes start at the
13107 beginning of the line. */
13108 if (unchanged_p
13109 && INTEGERP (BVAR (current_buffer, selective_display))
13110 && XINT (BVAR (current_buffer, selective_display)) > 0
13111 && (BEG_UNCHANGED < start || GPT <= start))
13112 unchanged_p = false;
13113
13114 /* If there are overlays at the start or end of the line, these
13115 may have overlay strings with newlines in them. A change at
13116 START, for instance, may actually concern the display of such
13117 overlay strings as well, and they are displayed on different
13118 lines. So, quickly rule out this case. (For the future, it
13119 might be desirable to implement something more telling than
13120 just BEG/END_UNCHANGED.) */
13121 if (unchanged_p)
13122 {
13123 if (BEG + BEG_UNCHANGED == start
13124 && overlay_touches_p (start))
13125 unchanged_p = false;
13126 if (END_UNCHANGED == end
13127 && overlay_touches_p (Z - end))
13128 unchanged_p = false;
13129 }
13130
13131 /* Under bidi reordering, adding or deleting a character in the
13132 beginning of a paragraph, before the first strong directional
13133 character, can change the base direction of the paragraph (unless
13134 the buffer specifies a fixed paragraph direction), which will
13135 require redisplaying the whole paragraph. It might be worthwhile
13136 to find the paragraph limits and widen the range of redisplayed
13137 lines to that, but for now just give up this optimization. */
13138 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13139 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13140 unchanged_p = false;
13141 }
13142
13143 return unchanged_p;
13144 }
13145
13146
13147 /* Do a frame update, taking possible shortcuts into account. This is
13148 the main external entry point for redisplay.
13149
13150 If the last redisplay displayed an echo area message and that message
13151 is no longer requested, we clear the echo area or bring back the
13152 mini-buffer if that is in use. */
13153
13154 void
13155 redisplay (void)
13156 {
13157 redisplay_internal ();
13158 }
13159
13160
13161 static Lisp_Object
13162 overlay_arrow_string_or_property (Lisp_Object var)
13163 {
13164 Lisp_Object val;
13165
13166 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13167 return val;
13168
13169 return Voverlay_arrow_string;
13170 }
13171
13172 /* Return true if there are any overlay-arrows in current_buffer. */
13173 static bool
13174 overlay_arrow_in_current_buffer_p (void)
13175 {
13176 Lisp_Object vlist;
13177
13178 for (vlist = Voverlay_arrow_variable_list;
13179 CONSP (vlist);
13180 vlist = XCDR (vlist))
13181 {
13182 Lisp_Object var = XCAR (vlist);
13183 Lisp_Object val;
13184
13185 if (!SYMBOLP (var))
13186 continue;
13187 val = find_symbol_value (var);
13188 if (MARKERP (val)
13189 && current_buffer == XMARKER (val)->buffer)
13190 return true;
13191 }
13192 return false;
13193 }
13194
13195
13196 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13197 has changed. */
13198
13199 static bool
13200 overlay_arrows_changed_p (void)
13201 {
13202 Lisp_Object vlist;
13203
13204 for (vlist = Voverlay_arrow_variable_list;
13205 CONSP (vlist);
13206 vlist = XCDR (vlist))
13207 {
13208 Lisp_Object var = XCAR (vlist);
13209 Lisp_Object val, pstr;
13210
13211 if (!SYMBOLP (var))
13212 continue;
13213 val = find_symbol_value (var);
13214 if (!MARKERP (val))
13215 continue;
13216 if (! EQ (COERCE_MARKER (val),
13217 Fget (var, Qlast_arrow_position))
13218 || ! (pstr = overlay_arrow_string_or_property (var),
13219 EQ (pstr, Fget (var, Qlast_arrow_string))))
13220 return true;
13221 }
13222 return false;
13223 }
13224
13225 /* Mark overlay arrows to be updated on next redisplay. */
13226
13227 static void
13228 update_overlay_arrows (int up_to_date)
13229 {
13230 Lisp_Object vlist;
13231
13232 for (vlist = Voverlay_arrow_variable_list;
13233 CONSP (vlist);
13234 vlist = XCDR (vlist))
13235 {
13236 Lisp_Object var = XCAR (vlist);
13237
13238 if (!SYMBOLP (var))
13239 continue;
13240
13241 if (up_to_date > 0)
13242 {
13243 Lisp_Object val = find_symbol_value (var);
13244 Fput (var, Qlast_arrow_position,
13245 COERCE_MARKER (val));
13246 Fput (var, Qlast_arrow_string,
13247 overlay_arrow_string_or_property (var));
13248 }
13249 else if (up_to_date < 0
13250 || !NILP (Fget (var, Qlast_arrow_position)))
13251 {
13252 Fput (var, Qlast_arrow_position, Qt);
13253 Fput (var, Qlast_arrow_string, Qt);
13254 }
13255 }
13256 }
13257
13258
13259 /* Return overlay arrow string to display at row.
13260 Return integer (bitmap number) for arrow bitmap in left fringe.
13261 Return nil if no overlay arrow. */
13262
13263 static Lisp_Object
13264 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13265 {
13266 Lisp_Object vlist;
13267
13268 for (vlist = Voverlay_arrow_variable_list;
13269 CONSP (vlist);
13270 vlist = XCDR (vlist))
13271 {
13272 Lisp_Object var = XCAR (vlist);
13273 Lisp_Object val;
13274
13275 if (!SYMBOLP (var))
13276 continue;
13277
13278 val = find_symbol_value (var);
13279
13280 if (MARKERP (val)
13281 && current_buffer == XMARKER (val)->buffer
13282 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13283 {
13284 if (FRAME_WINDOW_P (it->f)
13285 /* FIXME: if ROW->reversed_p is set, this should test
13286 the right fringe, not the left one. */
13287 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13288 {
13289 #ifdef HAVE_WINDOW_SYSTEM
13290 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13291 {
13292 int fringe_bitmap = lookup_fringe_bitmap (val);
13293 if (fringe_bitmap != 0)
13294 return make_number (fringe_bitmap);
13295 }
13296 #endif
13297 return make_number (-1); /* Use default arrow bitmap. */
13298 }
13299 return overlay_arrow_string_or_property (var);
13300 }
13301 }
13302
13303 return Qnil;
13304 }
13305
13306 /* Return true if point moved out of or into a composition. Otherwise
13307 return false. PREV_BUF and PREV_PT are the last point buffer and
13308 position. BUF and PT are the current point buffer and position. */
13309
13310 static bool
13311 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13312 struct buffer *buf, ptrdiff_t pt)
13313 {
13314 ptrdiff_t start, end;
13315 Lisp_Object prop;
13316 Lisp_Object buffer;
13317
13318 XSETBUFFER (buffer, buf);
13319 /* Check a composition at the last point if point moved within the
13320 same buffer. */
13321 if (prev_buf == buf)
13322 {
13323 if (prev_pt == pt)
13324 /* Point didn't move. */
13325 return false;
13326
13327 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13328 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13329 && composition_valid_p (start, end, prop)
13330 && start < prev_pt && end > prev_pt)
13331 /* The last point was within the composition. Return true iff
13332 point moved out of the composition. */
13333 return (pt <= start || pt >= end);
13334 }
13335
13336 /* Check a composition at the current point. */
13337 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13338 && find_composition (pt, -1, &start, &end, &prop, buffer)
13339 && composition_valid_p (start, end, prop)
13340 && start < pt && end > pt);
13341 }
13342
13343 /* Reconsider the clip changes of buffer which is displayed in W. */
13344
13345 static void
13346 reconsider_clip_changes (struct window *w)
13347 {
13348 struct buffer *b = XBUFFER (w->contents);
13349
13350 if (b->clip_changed
13351 && w->window_end_valid
13352 && w->current_matrix->buffer == b
13353 && w->current_matrix->zv == BUF_ZV (b)
13354 && w->current_matrix->begv == BUF_BEGV (b))
13355 b->clip_changed = false;
13356
13357 /* If display wasn't paused, and W is not a tool bar window, see if
13358 point has been moved into or out of a composition. In that case,
13359 set b->clip_changed to force updating the screen. If
13360 b->clip_changed has already been set, skip this check. */
13361 if (!b->clip_changed && w->window_end_valid)
13362 {
13363 ptrdiff_t pt = (w == XWINDOW (selected_window)
13364 ? PT : marker_position (w->pointm));
13365
13366 if ((w->current_matrix->buffer != b || pt != w->last_point)
13367 && check_point_in_composition (w->current_matrix->buffer,
13368 w->last_point, b, pt))
13369 b->clip_changed = true;
13370 }
13371 }
13372
13373 static void
13374 propagate_buffer_redisplay (void)
13375 { /* Resetting b->text->redisplay is problematic!
13376 We can't just reset it in the case that some window that displays
13377 it has not been redisplayed; and such a window can stay
13378 unredisplayed for a long time if it's currently invisible.
13379 But we do want to reset it at the end of redisplay otherwise
13380 its displayed windows will keep being redisplayed over and over
13381 again.
13382 So we copy all b->text->redisplay flags up to their windows here,
13383 such that mark_window_display_accurate can safely reset
13384 b->text->redisplay. */
13385 Lisp_Object ws = window_list ();
13386 for (; CONSP (ws); ws = XCDR (ws))
13387 {
13388 struct window *thisw = XWINDOW (XCAR (ws));
13389 struct buffer *thisb = XBUFFER (thisw->contents);
13390 if (thisb->text->redisplay)
13391 thisw->redisplay = true;
13392 }
13393 }
13394
13395 #define STOP_POLLING \
13396 do { if (! polling_stopped_here) stop_polling (); \
13397 polling_stopped_here = true; } while (false)
13398
13399 #define RESUME_POLLING \
13400 do { if (polling_stopped_here) start_polling (); \
13401 polling_stopped_here = false; } while (false)
13402
13403
13404 /* Perhaps in the future avoid recentering windows if it
13405 is not necessary; currently that causes some problems. */
13406
13407 static void
13408 redisplay_internal (void)
13409 {
13410 struct window *w = XWINDOW (selected_window);
13411 struct window *sw;
13412 struct frame *fr;
13413 bool pending;
13414 bool must_finish = false, match_p;
13415 struct text_pos tlbufpos, tlendpos;
13416 int number_of_visible_frames;
13417 ptrdiff_t count;
13418 struct frame *sf;
13419 bool polling_stopped_here = false;
13420 Lisp_Object tail, frame;
13421
13422 /* True means redisplay has to consider all windows on all
13423 frames. False, only selected_window is considered. */
13424 bool consider_all_windows_p;
13425
13426 /* True means redisplay has to redisplay the miniwindow. */
13427 bool update_miniwindow_p = false;
13428
13429 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13430
13431 /* No redisplay if running in batch mode or frame is not yet fully
13432 initialized, or redisplay is explicitly turned off by setting
13433 Vinhibit_redisplay. */
13434 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13435 || !NILP (Vinhibit_redisplay))
13436 return;
13437
13438 /* Don't examine these until after testing Vinhibit_redisplay.
13439 When Emacs is shutting down, perhaps because its connection to
13440 X has dropped, we should not look at them at all. */
13441 fr = XFRAME (w->frame);
13442 sf = SELECTED_FRAME ();
13443
13444 if (!fr->glyphs_initialized_p)
13445 return;
13446
13447 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13448 if (popup_activated ())
13449 return;
13450 #endif
13451
13452 /* I don't think this happens but let's be paranoid. */
13453 if (redisplaying_p)
13454 return;
13455
13456 /* Record a function that clears redisplaying_p
13457 when we leave this function. */
13458 count = SPECPDL_INDEX ();
13459 record_unwind_protect_void (unwind_redisplay);
13460 redisplaying_p = true;
13461 specbind (Qinhibit_free_realized_faces, Qnil);
13462
13463 /* Record this function, so it appears on the profiler's backtraces. */
13464 record_in_backtrace (Qredisplay_internal, 0, 0);
13465
13466 FOR_EACH_FRAME (tail, frame)
13467 XFRAME (frame)->already_hscrolled_p = false;
13468
13469 retry:
13470 /* Remember the currently selected window. */
13471 sw = w;
13472
13473 pending = false;
13474 forget_escape_and_glyphless_faces ();
13475
13476 inhibit_free_realized_faces = false;
13477
13478 /* If face_change, init_iterator will free all realized faces, which
13479 includes the faces referenced from current matrices. So, we
13480 can't reuse current matrices in this case. */
13481 if (face_change)
13482 windows_or_buffers_changed = 47;
13483
13484 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13485 && FRAME_TTY (sf)->previous_frame != sf)
13486 {
13487 /* Since frames on a single ASCII terminal share the same
13488 display area, displaying a different frame means redisplay
13489 the whole thing. */
13490 SET_FRAME_GARBAGED (sf);
13491 #ifndef DOS_NT
13492 set_tty_color_mode (FRAME_TTY (sf), sf);
13493 #endif
13494 FRAME_TTY (sf)->previous_frame = sf;
13495 }
13496
13497 /* Set the visible flags for all frames. Do this before checking for
13498 resized or garbaged frames; they want to know if their frames are
13499 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13500 number_of_visible_frames = 0;
13501
13502 FOR_EACH_FRAME (tail, frame)
13503 {
13504 struct frame *f = XFRAME (frame);
13505
13506 if (FRAME_VISIBLE_P (f))
13507 {
13508 ++number_of_visible_frames;
13509 /* Adjust matrices for visible frames only. */
13510 if (f->fonts_changed)
13511 {
13512 adjust_frame_glyphs (f);
13513 /* Disable all redisplay optimizations for this frame.
13514 This is because adjust_frame_glyphs resets the
13515 enabled_p flag for all glyph rows of all windows, so
13516 many optimizations will fail anyway, and some might
13517 fail to test that flag and do bogus things as
13518 result. */
13519 SET_FRAME_GARBAGED (f);
13520 f->fonts_changed = false;
13521 }
13522 /* If cursor type has been changed on the frame
13523 other than selected, consider all frames. */
13524 if (f != sf && f->cursor_type_changed)
13525 fset_redisplay (f);
13526 }
13527 clear_desired_matrices (f);
13528 }
13529
13530 /* Notice any pending interrupt request to change frame size. */
13531 do_pending_window_change (true);
13532
13533 /* do_pending_window_change could change the selected_window due to
13534 frame resizing which makes the selected window too small. */
13535 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13536 sw = w;
13537
13538 /* Clear frames marked as garbaged. */
13539 clear_garbaged_frames ();
13540
13541 /* Build menubar and tool-bar items. */
13542 if (NILP (Vmemory_full))
13543 prepare_menu_bars ();
13544
13545 reconsider_clip_changes (w);
13546
13547 /* In most cases selected window displays current buffer. */
13548 match_p = XBUFFER (w->contents) == current_buffer;
13549 if (match_p)
13550 {
13551 /* Detect case that we need to write or remove a star in the mode line. */
13552 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13553 w->update_mode_line = true;
13554
13555 if (mode_line_update_needed (w))
13556 w->update_mode_line = true;
13557
13558 /* If reconsider_clip_changes above decided that the narrowing
13559 in the current buffer changed, make sure all other windows
13560 showing that buffer will be redisplayed. */
13561 if (current_buffer->clip_changed)
13562 bset_update_mode_line (current_buffer);
13563 }
13564
13565 /* Normally the message* functions will have already displayed and
13566 updated the echo area, but the frame may have been trashed, or
13567 the update may have been preempted, so display the echo area
13568 again here. Checking message_cleared_p captures the case that
13569 the echo area should be cleared. */
13570 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13571 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13572 || (message_cleared_p
13573 && minibuf_level == 0
13574 /* If the mini-window is currently selected, this means the
13575 echo-area doesn't show through. */
13576 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13577 {
13578 echo_area_display (false);
13579
13580 /* If echo_area_display resizes the mini-window, the redisplay and
13581 window_sizes_changed flags of the selected frame are set, but
13582 it's too late for the hooks in window-size-change-functions,
13583 which have been examined already in prepare_menu_bars. So in
13584 that case we call the hooks here only for the selected frame. */
13585 if (sf->redisplay)
13586 {
13587 ptrdiff_t count1 = SPECPDL_INDEX ();
13588
13589 record_unwind_save_match_data ();
13590 run_window_size_change_functions (selected_frame);
13591 unbind_to (count1, Qnil);
13592 }
13593
13594 if (message_cleared_p)
13595 update_miniwindow_p = true;
13596
13597 must_finish = true;
13598
13599 /* If we don't display the current message, don't clear the
13600 message_cleared_p flag, because, if we did, we wouldn't clear
13601 the echo area in the next redisplay which doesn't preserve
13602 the echo area. */
13603 if (!display_last_displayed_message_p)
13604 message_cleared_p = false;
13605 }
13606 else if (EQ (selected_window, minibuf_window)
13607 && (current_buffer->clip_changed || window_outdated (w))
13608 && resize_mini_window (w, false))
13609 {
13610 if (sf->redisplay)
13611 {
13612 ptrdiff_t count1 = SPECPDL_INDEX ();
13613
13614 record_unwind_save_match_data ();
13615 run_window_size_change_functions (selected_frame);
13616 unbind_to (count1, Qnil);
13617 }
13618
13619 /* Resized active mini-window to fit the size of what it is
13620 showing if its contents might have changed. */
13621 must_finish = true;
13622
13623 /* If window configuration was changed, frames may have been
13624 marked garbaged. Clear them or we will experience
13625 surprises wrt scrolling. */
13626 clear_garbaged_frames ();
13627 }
13628
13629 if (windows_or_buffers_changed && !update_mode_lines)
13630 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13631 only the windows's contents needs to be refreshed, or whether the
13632 mode-lines also need a refresh. */
13633 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13634 ? REDISPLAY_SOME : 32);
13635
13636 /* If specs for an arrow have changed, do thorough redisplay
13637 to ensure we remove any arrow that should no longer exist. */
13638 if (overlay_arrows_changed_p ())
13639 /* Apparently, this is the only case where we update other windows,
13640 without updating other mode-lines. */
13641 windows_or_buffers_changed = 49;
13642
13643 consider_all_windows_p = (update_mode_lines
13644 || windows_or_buffers_changed);
13645
13646 #define AINC(a,i) \
13647 { \
13648 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13649 if (INTEGERP (entry)) \
13650 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13651 }
13652
13653 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13654 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13655
13656 /* Optimize the case that only the line containing the cursor in the
13657 selected window has changed. Variables starting with this_ are
13658 set in display_line and record information about the line
13659 containing the cursor. */
13660 tlbufpos = this_line_start_pos;
13661 tlendpos = this_line_end_pos;
13662 if (!consider_all_windows_p
13663 && CHARPOS (tlbufpos) > 0
13664 && !w->update_mode_line
13665 && !current_buffer->clip_changed
13666 && !current_buffer->prevent_redisplay_optimizations_p
13667 && FRAME_VISIBLE_P (XFRAME (w->frame))
13668 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13669 && !XFRAME (w->frame)->cursor_type_changed
13670 && !XFRAME (w->frame)->face_change
13671 /* Make sure recorded data applies to current buffer, etc. */
13672 && this_line_buffer == current_buffer
13673 && match_p
13674 && !w->force_start
13675 && !w->optional_new_start
13676 /* Point must be on the line that we have info recorded about. */
13677 && PT >= CHARPOS (tlbufpos)
13678 && PT <= Z - CHARPOS (tlendpos)
13679 /* All text outside that line, including its final newline,
13680 must be unchanged. */
13681 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13682 CHARPOS (tlendpos)))
13683 {
13684 if (CHARPOS (tlbufpos) > BEGV
13685 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13686 && (CHARPOS (tlbufpos) == ZV
13687 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13688 /* Former continuation line has disappeared by becoming empty. */
13689 goto cancel;
13690 else if (window_outdated (w) || MINI_WINDOW_P (w))
13691 {
13692 /* We have to handle the case of continuation around a
13693 wide-column character (see the comment in indent.c around
13694 line 1340).
13695
13696 For instance, in the following case:
13697
13698 -------- Insert --------
13699 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13700 J_I_ ==> J_I_ `^^' are cursors.
13701 ^^ ^^
13702 -------- --------
13703
13704 As we have to redraw the line above, we cannot use this
13705 optimization. */
13706
13707 struct it it;
13708 int line_height_before = this_line_pixel_height;
13709
13710 /* Note that start_display will handle the case that the
13711 line starting at tlbufpos is a continuation line. */
13712 start_display (&it, w, tlbufpos);
13713
13714 /* Implementation note: It this still necessary? */
13715 if (it.current_x != this_line_start_x)
13716 goto cancel;
13717
13718 TRACE ((stderr, "trying display optimization 1\n"));
13719 w->cursor.vpos = -1;
13720 overlay_arrow_seen = false;
13721 it.vpos = this_line_vpos;
13722 it.current_y = this_line_y;
13723 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13724 display_line (&it);
13725
13726 /* If line contains point, is not continued,
13727 and ends at same distance from eob as before, we win. */
13728 if (w->cursor.vpos >= 0
13729 /* Line is not continued, otherwise this_line_start_pos
13730 would have been set to 0 in display_line. */
13731 && CHARPOS (this_line_start_pos)
13732 /* Line ends as before. */
13733 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13734 /* Line has same height as before. Otherwise other lines
13735 would have to be shifted up or down. */
13736 && this_line_pixel_height == line_height_before)
13737 {
13738 /* If this is not the window's last line, we must adjust
13739 the charstarts of the lines below. */
13740 if (it.current_y < it.last_visible_y)
13741 {
13742 struct glyph_row *row
13743 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13744 ptrdiff_t delta, delta_bytes;
13745
13746 /* We used to distinguish between two cases here,
13747 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13748 when the line ends in a newline or the end of the
13749 buffer's accessible portion. But both cases did
13750 the same, so they were collapsed. */
13751 delta = (Z
13752 - CHARPOS (tlendpos)
13753 - MATRIX_ROW_START_CHARPOS (row));
13754 delta_bytes = (Z_BYTE
13755 - BYTEPOS (tlendpos)
13756 - MATRIX_ROW_START_BYTEPOS (row));
13757
13758 increment_matrix_positions (w->current_matrix,
13759 this_line_vpos + 1,
13760 w->current_matrix->nrows,
13761 delta, delta_bytes);
13762 }
13763
13764 /* If this row displays text now but previously didn't,
13765 or vice versa, w->window_end_vpos may have to be
13766 adjusted. */
13767 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13768 {
13769 if (w->window_end_vpos < this_line_vpos)
13770 w->window_end_vpos = this_line_vpos;
13771 }
13772 else if (w->window_end_vpos == this_line_vpos
13773 && this_line_vpos > 0)
13774 w->window_end_vpos = this_line_vpos - 1;
13775 w->window_end_valid = false;
13776
13777 /* Update hint: No need to try to scroll in update_window. */
13778 w->desired_matrix->no_scrolling_p = true;
13779
13780 #ifdef GLYPH_DEBUG
13781 *w->desired_matrix->method = 0;
13782 debug_method_add (w, "optimization 1");
13783 #endif
13784 #ifdef HAVE_WINDOW_SYSTEM
13785 update_window_fringes (w, false);
13786 #endif
13787 goto update;
13788 }
13789 else
13790 goto cancel;
13791 }
13792 else if (/* Cursor position hasn't changed. */
13793 PT == w->last_point
13794 /* Make sure the cursor was last displayed
13795 in this window. Otherwise we have to reposition it. */
13796
13797 /* PXW: Must be converted to pixels, probably. */
13798 && 0 <= w->cursor.vpos
13799 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13800 {
13801 if (!must_finish)
13802 {
13803 do_pending_window_change (true);
13804 /* If selected_window changed, redisplay again. */
13805 if (WINDOWP (selected_window)
13806 && (w = XWINDOW (selected_window)) != sw)
13807 goto retry;
13808
13809 /* We used to always goto end_of_redisplay here, but this
13810 isn't enough if we have a blinking cursor. */
13811 if (w->cursor_off_p == w->last_cursor_off_p)
13812 goto end_of_redisplay;
13813 }
13814 goto update;
13815 }
13816 /* If highlighting the region, or if the cursor is in the echo area,
13817 then we can't just move the cursor. */
13818 else if (NILP (Vshow_trailing_whitespace)
13819 && !cursor_in_echo_area)
13820 {
13821 struct it it;
13822 struct glyph_row *row;
13823
13824 /* Skip from tlbufpos to PT and see where it is. Note that
13825 PT may be in invisible text. If so, we will end at the
13826 next visible position. */
13827 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13828 NULL, DEFAULT_FACE_ID);
13829 it.current_x = this_line_start_x;
13830 it.current_y = this_line_y;
13831 it.vpos = this_line_vpos;
13832
13833 /* The call to move_it_to stops in front of PT, but
13834 moves over before-strings. */
13835 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13836
13837 if (it.vpos == this_line_vpos
13838 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13839 row->enabled_p))
13840 {
13841 eassert (this_line_vpos == it.vpos);
13842 eassert (this_line_y == it.current_y);
13843 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13844 if (cursor_row_fully_visible_p (w, false, true))
13845 {
13846 #ifdef GLYPH_DEBUG
13847 *w->desired_matrix->method = 0;
13848 debug_method_add (w, "optimization 3");
13849 #endif
13850 goto update;
13851 }
13852 else
13853 goto cancel;
13854 }
13855 else
13856 goto cancel;
13857 }
13858
13859 cancel:
13860 /* Text changed drastically or point moved off of line. */
13861 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13862 }
13863
13864 CHARPOS (this_line_start_pos) = 0;
13865 ++clear_face_cache_count;
13866 #ifdef HAVE_WINDOW_SYSTEM
13867 ++clear_image_cache_count;
13868 #endif
13869
13870 /* Build desired matrices, and update the display. If
13871 consider_all_windows_p, do it for all windows on all frames that
13872 require redisplay, as specified by their 'redisplay' flag.
13873 Otherwise do it for selected_window, only. */
13874
13875 if (consider_all_windows_p)
13876 {
13877 FOR_EACH_FRAME (tail, frame)
13878 XFRAME (frame)->updated_p = false;
13879
13880 propagate_buffer_redisplay ();
13881
13882 FOR_EACH_FRAME (tail, frame)
13883 {
13884 struct frame *f = XFRAME (frame);
13885
13886 /* We don't have to do anything for unselected terminal
13887 frames. */
13888 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13889 && !EQ (FRAME_TTY (f)->top_frame, frame))
13890 continue;
13891
13892 retry_frame:
13893 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13894 {
13895 bool gcscrollbars
13896 /* Only GC scrollbars when we redisplay the whole frame. */
13897 = f->redisplay || !REDISPLAY_SOME_P ();
13898 bool f_redisplay_flag = f->redisplay;
13899 /* Mark all the scroll bars to be removed; we'll redeem
13900 the ones we want when we redisplay their windows. */
13901 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13902 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13903
13904 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13905 redisplay_windows (FRAME_ROOT_WINDOW (f));
13906 /* Remember that the invisible frames need to be redisplayed next
13907 time they're visible. */
13908 else if (!REDISPLAY_SOME_P ())
13909 f->redisplay = true;
13910
13911 /* The X error handler may have deleted that frame. */
13912 if (!FRAME_LIVE_P (f))
13913 continue;
13914
13915 /* Any scroll bars which redisplay_windows should have
13916 nuked should now go away. */
13917 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13918 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13919
13920 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13921 {
13922 /* If fonts changed on visible frame, display again. */
13923 if (f->fonts_changed)
13924 {
13925 adjust_frame_glyphs (f);
13926 /* Disable all redisplay optimizations for this
13927 frame. For the reasons, see the comment near
13928 the previous call to adjust_frame_glyphs above. */
13929 SET_FRAME_GARBAGED (f);
13930 f->fonts_changed = false;
13931 goto retry_frame;
13932 }
13933
13934 /* See if we have to hscroll. */
13935 if (!f->already_hscrolled_p)
13936 {
13937 f->already_hscrolled_p = true;
13938 if (hscroll_windows (f->root_window))
13939 goto retry_frame;
13940 }
13941
13942 /* If the frame's redisplay flag was not set before
13943 we went about redisplaying its windows, but it is
13944 set now, that means we employed some redisplay
13945 optimizations inside redisplay_windows, and
13946 bypassed producing some screen lines. But if
13947 f->redisplay is now set, it might mean the old
13948 faces are no longer valid (e.g., if redisplaying
13949 some window called some Lisp which defined a new
13950 face or redefined an existing face), so trying to
13951 use them in update_frame will segfault.
13952 Therefore, we must redisplay this frame. */
13953 if (!f_redisplay_flag && f->redisplay)
13954 goto retry_frame;
13955
13956 /* Prevent various kinds of signals during display
13957 update. stdio is not robust about handling
13958 signals, which can cause an apparent I/O error. */
13959 if (interrupt_input)
13960 unrequest_sigio ();
13961 STOP_POLLING;
13962
13963 pending |= update_frame (f, false, false);
13964 f->cursor_type_changed = false;
13965 f->updated_p = true;
13966 }
13967 }
13968 }
13969
13970 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13971
13972 if (!pending)
13973 {
13974 /* Do the mark_window_display_accurate after all windows have
13975 been redisplayed because this call resets flags in buffers
13976 which are needed for proper redisplay. */
13977 FOR_EACH_FRAME (tail, frame)
13978 {
13979 struct frame *f = XFRAME (frame);
13980 if (f->updated_p)
13981 {
13982 f->redisplay = false;
13983 mark_window_display_accurate (f->root_window, true);
13984 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13985 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13986 }
13987 }
13988 }
13989 }
13990 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13991 {
13992 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13993 struct frame *mini_frame;
13994
13995 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13996 /* Use list_of_error, not Qerror, so that
13997 we catch only errors and don't run the debugger. */
13998 internal_condition_case_1 (redisplay_window_1, selected_window,
13999 list_of_error,
14000 redisplay_window_error);
14001 if (update_miniwindow_p)
14002 internal_condition_case_1 (redisplay_window_1, mini_window,
14003 list_of_error,
14004 redisplay_window_error);
14005
14006 /* Compare desired and current matrices, perform output. */
14007
14008 update:
14009 /* If fonts changed, display again. Likewise if redisplay_window_1
14010 above caused some change (e.g., a change in faces) that requires
14011 considering the entire frame again. */
14012 if (sf->fonts_changed || sf->redisplay)
14013 {
14014 if (sf->redisplay)
14015 {
14016 /* Set this to force a more thorough redisplay.
14017 Otherwise, we might immediately loop back to the
14018 above "else-if" clause (since all the conditions that
14019 led here might still be true), and we will then
14020 infloop, because the selected-frame's redisplay flag
14021 is not (and cannot be) reset. */
14022 windows_or_buffers_changed = 50;
14023 }
14024 goto retry;
14025 }
14026
14027 /* Prevent freeing of realized faces, since desired matrices are
14028 pending that reference the faces we computed and cached. */
14029 inhibit_free_realized_faces = true;
14030
14031 /* Prevent various kinds of signals during display update.
14032 stdio is not robust about handling signals,
14033 which can cause an apparent I/O error. */
14034 if (interrupt_input)
14035 unrequest_sigio ();
14036 STOP_POLLING;
14037
14038 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14039 {
14040 if (hscroll_windows (selected_window))
14041 goto retry;
14042
14043 XWINDOW (selected_window)->must_be_updated_p = true;
14044 pending = update_frame (sf, false, false);
14045 sf->cursor_type_changed = false;
14046 }
14047
14048 /* We may have called echo_area_display at the top of this
14049 function. If the echo area is on another frame, that may
14050 have put text on a frame other than the selected one, so the
14051 above call to update_frame would not have caught it. Catch
14052 it here. */
14053 mini_window = FRAME_MINIBUF_WINDOW (sf);
14054 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14055
14056 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14057 {
14058 XWINDOW (mini_window)->must_be_updated_p = true;
14059 pending |= update_frame (mini_frame, false, false);
14060 mini_frame->cursor_type_changed = false;
14061 if (!pending && hscroll_windows (mini_window))
14062 goto retry;
14063 }
14064 }
14065
14066 /* If display was paused because of pending input, make sure we do a
14067 thorough update the next time. */
14068 if (pending)
14069 {
14070 /* Prevent the optimization at the beginning of
14071 redisplay_internal that tries a single-line update of the
14072 line containing the cursor in the selected window. */
14073 CHARPOS (this_line_start_pos) = 0;
14074
14075 /* Let the overlay arrow be updated the next time. */
14076 update_overlay_arrows (0);
14077
14078 /* If we pause after scrolling, some rows in the current
14079 matrices of some windows are not valid. */
14080 if (!WINDOW_FULL_WIDTH_P (w)
14081 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14082 update_mode_lines = 36;
14083 }
14084 else
14085 {
14086 if (!consider_all_windows_p)
14087 {
14088 /* This has already been done above if
14089 consider_all_windows_p is set. */
14090 if (XBUFFER (w->contents)->text->redisplay
14091 && buffer_window_count (XBUFFER (w->contents)) > 1)
14092 /* This can happen if b->text->redisplay was set during
14093 jit-lock. */
14094 propagate_buffer_redisplay ();
14095 mark_window_display_accurate_1 (w, true);
14096
14097 /* Say overlay arrows are up to date. */
14098 update_overlay_arrows (1);
14099
14100 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14101 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14102 }
14103
14104 update_mode_lines = 0;
14105 windows_or_buffers_changed = 0;
14106 }
14107
14108 /* Start SIGIO interrupts coming again. Having them off during the
14109 code above makes it less likely one will discard output, but not
14110 impossible, since there might be stuff in the system buffer here.
14111 But it is much hairier to try to do anything about that. */
14112 if (interrupt_input)
14113 request_sigio ();
14114 RESUME_POLLING;
14115
14116 /* If a frame has become visible which was not before, redisplay
14117 again, so that we display it. Expose events for such a frame
14118 (which it gets when becoming visible) don't call the parts of
14119 redisplay constructing glyphs, so simply exposing a frame won't
14120 display anything in this case. So, we have to display these
14121 frames here explicitly. */
14122 if (!pending)
14123 {
14124 int new_count = 0;
14125
14126 FOR_EACH_FRAME (tail, frame)
14127 {
14128 if (XFRAME (frame)->visible)
14129 new_count++;
14130 }
14131
14132 if (new_count != number_of_visible_frames)
14133 windows_or_buffers_changed = 52;
14134 }
14135
14136 /* Change frame size now if a change is pending. */
14137 do_pending_window_change (true);
14138
14139 /* If we just did a pending size change, or have additional
14140 visible frames, or selected_window changed, redisplay again. */
14141 if ((windows_or_buffers_changed && !pending)
14142 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14143 goto retry;
14144
14145 /* Clear the face and image caches.
14146
14147 We used to do this only if consider_all_windows_p. But the cache
14148 needs to be cleared if a timer creates images in the current
14149 buffer (e.g. the test case in Bug#6230). */
14150
14151 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14152 {
14153 clear_face_cache (false);
14154 clear_face_cache_count = 0;
14155 }
14156
14157 #ifdef HAVE_WINDOW_SYSTEM
14158 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14159 {
14160 clear_image_caches (Qnil);
14161 clear_image_cache_count = 0;
14162 }
14163 #endif /* HAVE_WINDOW_SYSTEM */
14164
14165 end_of_redisplay:
14166 #ifdef HAVE_NS
14167 ns_set_doc_edited ();
14168 #endif
14169 if (interrupt_input && interrupts_deferred)
14170 request_sigio ();
14171
14172 unbind_to (count, Qnil);
14173 RESUME_POLLING;
14174 }
14175
14176
14177 /* Redisplay, but leave alone any recent echo area message unless
14178 another message has been requested in its place.
14179
14180 This is useful in situations where you need to redisplay but no
14181 user action has occurred, making it inappropriate for the message
14182 area to be cleared. See tracking_off and
14183 wait_reading_process_output for examples of these situations.
14184
14185 FROM_WHERE is an integer saying from where this function was
14186 called. This is useful for debugging. */
14187
14188 void
14189 redisplay_preserve_echo_area (int from_where)
14190 {
14191 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14192
14193 if (!NILP (echo_area_buffer[1]))
14194 {
14195 /* We have a previously displayed message, but no current
14196 message. Redisplay the previous message. */
14197 display_last_displayed_message_p = true;
14198 redisplay_internal ();
14199 display_last_displayed_message_p = false;
14200 }
14201 else
14202 redisplay_internal ();
14203
14204 flush_frame (SELECTED_FRAME ());
14205 }
14206
14207
14208 /* Function registered with record_unwind_protect in redisplay_internal. */
14209
14210 static void
14211 unwind_redisplay (void)
14212 {
14213 redisplaying_p = false;
14214 }
14215
14216
14217 /* Mark the display of leaf window W as accurate or inaccurate.
14218 If ACCURATE_P, mark display of W as accurate.
14219 If !ACCURATE_P, arrange for W to be redisplayed the next
14220 time redisplay_internal is called. */
14221
14222 static void
14223 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14224 {
14225 struct buffer *b = XBUFFER (w->contents);
14226
14227 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14228 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14229 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14230
14231 if (accurate_p)
14232 {
14233 b->clip_changed = false;
14234 b->prevent_redisplay_optimizations_p = false;
14235 eassert (buffer_window_count (b) > 0);
14236 /* Resetting b->text->redisplay is problematic!
14237 In order to make it safer to do it here, redisplay_internal must
14238 have copied all b->text->redisplay to their respective windows. */
14239 b->text->redisplay = false;
14240
14241 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14242 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14243 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14244 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14245
14246 w->current_matrix->buffer = b;
14247 w->current_matrix->begv = BUF_BEGV (b);
14248 w->current_matrix->zv = BUF_ZV (b);
14249
14250 w->last_cursor_vpos = w->cursor.vpos;
14251 w->last_cursor_off_p = w->cursor_off_p;
14252
14253 if (w == XWINDOW (selected_window))
14254 w->last_point = BUF_PT (b);
14255 else
14256 w->last_point = marker_position (w->pointm);
14257
14258 w->window_end_valid = true;
14259 w->update_mode_line = false;
14260 }
14261
14262 w->redisplay = !accurate_p;
14263 }
14264
14265
14266 /* Mark the display of windows in the window tree rooted at WINDOW as
14267 accurate or inaccurate. If ACCURATE_P, mark display of
14268 windows as accurate. If !ACCURATE_P, arrange for windows to
14269 be redisplayed the next time redisplay_internal is called. */
14270
14271 void
14272 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14273 {
14274 struct window *w;
14275
14276 for (; !NILP (window); window = w->next)
14277 {
14278 w = XWINDOW (window);
14279 if (WINDOWP (w->contents))
14280 mark_window_display_accurate (w->contents, accurate_p);
14281 else
14282 mark_window_display_accurate_1 (w, accurate_p);
14283 }
14284
14285 if (accurate_p)
14286 update_overlay_arrows (1);
14287 else
14288 /* Force a thorough redisplay the next time by setting
14289 last_arrow_position and last_arrow_string to t, which is
14290 unequal to any useful value of Voverlay_arrow_... */
14291 update_overlay_arrows (-1);
14292 }
14293
14294
14295 /* Return value in display table DP (Lisp_Char_Table *) for character
14296 C. Since a display table doesn't have any parent, we don't have to
14297 follow parent. Do not call this function directly but use the
14298 macro DISP_CHAR_VECTOR. */
14299
14300 Lisp_Object
14301 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14302 {
14303 Lisp_Object val;
14304
14305 if (ASCII_CHAR_P (c))
14306 {
14307 val = dp->ascii;
14308 if (SUB_CHAR_TABLE_P (val))
14309 val = XSUB_CHAR_TABLE (val)->contents[c];
14310 }
14311 else
14312 {
14313 Lisp_Object table;
14314
14315 XSETCHAR_TABLE (table, dp);
14316 val = char_table_ref (table, c);
14317 }
14318 if (NILP (val))
14319 val = dp->defalt;
14320 return val;
14321 }
14322
14323
14324 \f
14325 /***********************************************************************
14326 Window Redisplay
14327 ***********************************************************************/
14328
14329 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14330
14331 static void
14332 redisplay_windows (Lisp_Object window)
14333 {
14334 while (!NILP (window))
14335 {
14336 struct window *w = XWINDOW (window);
14337
14338 if (WINDOWP (w->contents))
14339 redisplay_windows (w->contents);
14340 else if (BUFFERP (w->contents))
14341 {
14342 displayed_buffer = XBUFFER (w->contents);
14343 /* Use list_of_error, not Qerror, so that
14344 we catch only errors and don't run the debugger. */
14345 internal_condition_case_1 (redisplay_window_0, window,
14346 list_of_error,
14347 redisplay_window_error);
14348 }
14349
14350 window = w->next;
14351 }
14352 }
14353
14354 static Lisp_Object
14355 redisplay_window_error (Lisp_Object ignore)
14356 {
14357 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14358 return Qnil;
14359 }
14360
14361 static Lisp_Object
14362 redisplay_window_0 (Lisp_Object window)
14363 {
14364 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14365 redisplay_window (window, false);
14366 return Qnil;
14367 }
14368
14369 static Lisp_Object
14370 redisplay_window_1 (Lisp_Object window)
14371 {
14372 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14373 redisplay_window (window, true);
14374 return Qnil;
14375 }
14376 \f
14377
14378 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14379 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14380 which positions recorded in ROW differ from current buffer
14381 positions.
14382
14383 Return true iff cursor is on this row. */
14384
14385 static bool
14386 set_cursor_from_row (struct window *w, struct glyph_row *row,
14387 struct glyph_matrix *matrix,
14388 ptrdiff_t delta, ptrdiff_t delta_bytes,
14389 int dy, int dvpos)
14390 {
14391 struct glyph *glyph = row->glyphs[TEXT_AREA];
14392 struct glyph *end = glyph + row->used[TEXT_AREA];
14393 struct glyph *cursor = NULL;
14394 /* The last known character position in row. */
14395 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14396 int x = row->x;
14397 ptrdiff_t pt_old = PT - delta;
14398 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14399 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14400 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14401 /* A glyph beyond the edge of TEXT_AREA which we should never
14402 touch. */
14403 struct glyph *glyphs_end = end;
14404 /* True means we've found a match for cursor position, but that
14405 glyph has the avoid_cursor_p flag set. */
14406 bool match_with_avoid_cursor = false;
14407 /* True means we've seen at least one glyph that came from a
14408 display string. */
14409 bool string_seen = false;
14410 /* Largest and smallest buffer positions seen so far during scan of
14411 glyph row. */
14412 ptrdiff_t bpos_max = pos_before;
14413 ptrdiff_t bpos_min = pos_after;
14414 /* Last buffer position covered by an overlay string with an integer
14415 `cursor' property. */
14416 ptrdiff_t bpos_covered = 0;
14417 /* True means the display string on which to display the cursor
14418 comes from a text property, not from an overlay. */
14419 bool string_from_text_prop = false;
14420
14421 /* Don't even try doing anything if called for a mode-line or
14422 header-line row, since the rest of the code isn't prepared to
14423 deal with such calamities. */
14424 eassert (!row->mode_line_p);
14425 if (row->mode_line_p)
14426 return false;
14427
14428 /* Skip over glyphs not having an object at the start and the end of
14429 the row. These are special glyphs like truncation marks on
14430 terminal frames. */
14431 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14432 {
14433 if (!row->reversed_p)
14434 {
14435 while (glyph < end
14436 && NILP (glyph->object)
14437 && glyph->charpos < 0)
14438 {
14439 x += glyph->pixel_width;
14440 ++glyph;
14441 }
14442 while (end > glyph
14443 && NILP ((end - 1)->object)
14444 /* CHARPOS is zero for blanks and stretch glyphs
14445 inserted by extend_face_to_end_of_line. */
14446 && (end - 1)->charpos <= 0)
14447 --end;
14448 glyph_before = glyph - 1;
14449 glyph_after = end;
14450 }
14451 else
14452 {
14453 struct glyph *g;
14454
14455 /* If the glyph row is reversed, we need to process it from back
14456 to front, so swap the edge pointers. */
14457 glyphs_end = end = glyph - 1;
14458 glyph += row->used[TEXT_AREA] - 1;
14459
14460 while (glyph > end + 1
14461 && NILP (glyph->object)
14462 && glyph->charpos < 0)
14463 {
14464 --glyph;
14465 x -= glyph->pixel_width;
14466 }
14467 if (NILP (glyph->object) && glyph->charpos < 0)
14468 --glyph;
14469 /* By default, in reversed rows we put the cursor on the
14470 rightmost (first in the reading order) glyph. */
14471 for (g = end + 1; g < glyph; g++)
14472 x += g->pixel_width;
14473 while (end < glyph
14474 && NILP ((end + 1)->object)
14475 && (end + 1)->charpos <= 0)
14476 ++end;
14477 glyph_before = glyph + 1;
14478 glyph_after = end;
14479 }
14480 }
14481 else if (row->reversed_p)
14482 {
14483 /* In R2L rows that don't display text, put the cursor on the
14484 rightmost glyph. Case in point: an empty last line that is
14485 part of an R2L paragraph. */
14486 cursor = end - 1;
14487 /* Avoid placing the cursor on the last glyph of the row, where
14488 on terminal frames we hold the vertical border between
14489 adjacent windows. */
14490 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14491 && !WINDOW_RIGHTMOST_P (w)
14492 && cursor == row->glyphs[LAST_AREA] - 1)
14493 cursor--;
14494 x = -1; /* will be computed below, at label compute_x */
14495 }
14496
14497 /* Step 1: Try to find the glyph whose character position
14498 corresponds to point. If that's not possible, find 2 glyphs
14499 whose character positions are the closest to point, one before
14500 point, the other after it. */
14501 if (!row->reversed_p)
14502 while (/* not marched to end of glyph row */
14503 glyph < end
14504 /* glyph was not inserted by redisplay for internal purposes */
14505 && !NILP (glyph->object))
14506 {
14507 if (BUFFERP (glyph->object))
14508 {
14509 ptrdiff_t dpos = glyph->charpos - pt_old;
14510
14511 if (glyph->charpos > bpos_max)
14512 bpos_max = glyph->charpos;
14513 if (glyph->charpos < bpos_min)
14514 bpos_min = glyph->charpos;
14515 if (!glyph->avoid_cursor_p)
14516 {
14517 /* If we hit point, we've found the glyph on which to
14518 display the cursor. */
14519 if (dpos == 0)
14520 {
14521 match_with_avoid_cursor = false;
14522 break;
14523 }
14524 /* See if we've found a better approximation to
14525 POS_BEFORE or to POS_AFTER. */
14526 if (0 > dpos && dpos > pos_before - pt_old)
14527 {
14528 pos_before = glyph->charpos;
14529 glyph_before = glyph;
14530 }
14531 else if (0 < dpos && dpos < pos_after - pt_old)
14532 {
14533 pos_after = glyph->charpos;
14534 glyph_after = glyph;
14535 }
14536 }
14537 else if (dpos == 0)
14538 match_with_avoid_cursor = true;
14539 }
14540 else if (STRINGP (glyph->object))
14541 {
14542 Lisp_Object chprop;
14543 ptrdiff_t glyph_pos = glyph->charpos;
14544
14545 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14546 glyph->object);
14547 if (!NILP (chprop))
14548 {
14549 /* If the string came from a `display' text property,
14550 look up the buffer position of that property and
14551 use that position to update bpos_max, as if we
14552 actually saw such a position in one of the row's
14553 glyphs. This helps with supporting integer values
14554 of `cursor' property on the display string in
14555 situations where most or all of the row's buffer
14556 text is completely covered by display properties,
14557 so that no glyph with valid buffer positions is
14558 ever seen in the row. */
14559 ptrdiff_t prop_pos =
14560 string_buffer_position_lim (glyph->object, pos_before,
14561 pos_after, false);
14562
14563 if (prop_pos >= pos_before)
14564 bpos_max = prop_pos;
14565 }
14566 if (INTEGERP (chprop))
14567 {
14568 bpos_covered = bpos_max + XINT (chprop);
14569 /* If the `cursor' property covers buffer positions up
14570 to and including point, we should display cursor on
14571 this glyph. Note that, if a `cursor' property on one
14572 of the string's characters has an integer value, we
14573 will break out of the loop below _before_ we get to
14574 the position match above. IOW, integer values of
14575 the `cursor' property override the "exact match for
14576 point" strategy of positioning the cursor. */
14577 /* Implementation note: bpos_max == pt_old when, e.g.,
14578 we are in an empty line, where bpos_max is set to
14579 MATRIX_ROW_START_CHARPOS, see above. */
14580 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14581 {
14582 cursor = glyph;
14583 break;
14584 }
14585 }
14586
14587 string_seen = true;
14588 }
14589 x += glyph->pixel_width;
14590 ++glyph;
14591 }
14592 else if (glyph > end) /* row is reversed */
14593 while (!NILP (glyph->object))
14594 {
14595 if (BUFFERP (glyph->object))
14596 {
14597 ptrdiff_t dpos = glyph->charpos - pt_old;
14598
14599 if (glyph->charpos > bpos_max)
14600 bpos_max = glyph->charpos;
14601 if (glyph->charpos < bpos_min)
14602 bpos_min = glyph->charpos;
14603 if (!glyph->avoid_cursor_p)
14604 {
14605 if (dpos == 0)
14606 {
14607 match_with_avoid_cursor = false;
14608 break;
14609 }
14610 if (0 > dpos && dpos > pos_before - pt_old)
14611 {
14612 pos_before = glyph->charpos;
14613 glyph_before = glyph;
14614 }
14615 else if (0 < dpos && dpos < pos_after - pt_old)
14616 {
14617 pos_after = glyph->charpos;
14618 glyph_after = glyph;
14619 }
14620 }
14621 else if (dpos == 0)
14622 match_with_avoid_cursor = true;
14623 }
14624 else if (STRINGP (glyph->object))
14625 {
14626 Lisp_Object chprop;
14627 ptrdiff_t glyph_pos = glyph->charpos;
14628
14629 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14630 glyph->object);
14631 if (!NILP (chprop))
14632 {
14633 ptrdiff_t prop_pos =
14634 string_buffer_position_lim (glyph->object, pos_before,
14635 pos_after, false);
14636
14637 if (prop_pos >= pos_before)
14638 bpos_max = prop_pos;
14639 }
14640 if (INTEGERP (chprop))
14641 {
14642 bpos_covered = bpos_max + XINT (chprop);
14643 /* If the `cursor' property covers buffer positions up
14644 to and including point, we should display cursor on
14645 this glyph. */
14646 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14647 {
14648 cursor = glyph;
14649 break;
14650 }
14651 }
14652 string_seen = true;
14653 }
14654 --glyph;
14655 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14656 {
14657 x--; /* can't use any pixel_width */
14658 break;
14659 }
14660 x -= glyph->pixel_width;
14661 }
14662
14663 /* Step 2: If we didn't find an exact match for point, we need to
14664 look for a proper place to put the cursor among glyphs between
14665 GLYPH_BEFORE and GLYPH_AFTER. */
14666 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14667 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14668 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14669 {
14670 /* An empty line has a single glyph whose OBJECT is nil and
14671 whose CHARPOS is the position of a newline on that line.
14672 Note that on a TTY, there are more glyphs after that, which
14673 were produced by extend_face_to_end_of_line, but their
14674 CHARPOS is zero or negative. */
14675 bool empty_line_p =
14676 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14677 && NILP (glyph->object) && glyph->charpos > 0
14678 /* On a TTY, continued and truncated rows also have a glyph at
14679 their end whose OBJECT is nil and whose CHARPOS is
14680 positive (the continuation and truncation glyphs), but such
14681 rows are obviously not "empty". */
14682 && !(row->continued_p || row->truncated_on_right_p));
14683
14684 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14685 {
14686 ptrdiff_t ellipsis_pos;
14687
14688 /* Scan back over the ellipsis glyphs. */
14689 if (!row->reversed_p)
14690 {
14691 ellipsis_pos = (glyph - 1)->charpos;
14692 while (glyph > row->glyphs[TEXT_AREA]
14693 && (glyph - 1)->charpos == ellipsis_pos)
14694 glyph--, x -= glyph->pixel_width;
14695 /* That loop always goes one position too far, including
14696 the glyph before the ellipsis. So scan forward over
14697 that one. */
14698 x += glyph->pixel_width;
14699 glyph++;
14700 }
14701 else /* row is reversed */
14702 {
14703 ellipsis_pos = (glyph + 1)->charpos;
14704 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14705 && (glyph + 1)->charpos == ellipsis_pos)
14706 glyph++, x += glyph->pixel_width;
14707 x -= glyph->pixel_width;
14708 glyph--;
14709 }
14710 }
14711 else if (match_with_avoid_cursor)
14712 {
14713 cursor = glyph_after;
14714 x = -1;
14715 }
14716 else if (string_seen)
14717 {
14718 int incr = row->reversed_p ? -1 : +1;
14719
14720 /* Need to find the glyph that came out of a string which is
14721 present at point. That glyph is somewhere between
14722 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14723 positioned between POS_BEFORE and POS_AFTER in the
14724 buffer. */
14725 struct glyph *start, *stop;
14726 ptrdiff_t pos = pos_before;
14727
14728 x = -1;
14729
14730 /* If the row ends in a newline from a display string,
14731 reordering could have moved the glyphs belonging to the
14732 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14733 in this case we extend the search to the last glyph in
14734 the row that was not inserted by redisplay. */
14735 if (row->ends_in_newline_from_string_p)
14736 {
14737 glyph_after = end;
14738 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14739 }
14740
14741 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14742 correspond to POS_BEFORE and POS_AFTER, respectively. We
14743 need START and STOP in the order that corresponds to the
14744 row's direction as given by its reversed_p flag. If the
14745 directionality of characters between POS_BEFORE and
14746 POS_AFTER is the opposite of the row's base direction,
14747 these characters will have been reordered for display,
14748 and we need to reverse START and STOP. */
14749 if (!row->reversed_p)
14750 {
14751 start = min (glyph_before, glyph_after);
14752 stop = max (glyph_before, glyph_after);
14753 }
14754 else
14755 {
14756 start = max (glyph_before, glyph_after);
14757 stop = min (glyph_before, glyph_after);
14758 }
14759 for (glyph = start + incr;
14760 row->reversed_p ? glyph > stop : glyph < stop; )
14761 {
14762
14763 /* Any glyphs that come from the buffer are here because
14764 of bidi reordering. Skip them, and only pay
14765 attention to glyphs that came from some string. */
14766 if (STRINGP (glyph->object))
14767 {
14768 Lisp_Object str;
14769 ptrdiff_t tem;
14770 /* If the display property covers the newline, we
14771 need to search for it one position farther. */
14772 ptrdiff_t lim = pos_after
14773 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14774
14775 string_from_text_prop = false;
14776 str = glyph->object;
14777 tem = string_buffer_position_lim (str, pos, lim, false);
14778 if (tem == 0 /* from overlay */
14779 || pos <= tem)
14780 {
14781 /* If the string from which this glyph came is
14782 found in the buffer at point, or at position
14783 that is closer to point than pos_after, then
14784 we've found the glyph we've been looking for.
14785 If it comes from an overlay (tem == 0), and
14786 it has the `cursor' property on one of its
14787 glyphs, record that glyph as a candidate for
14788 displaying the cursor. (As in the
14789 unidirectional version, we will display the
14790 cursor on the last candidate we find.) */
14791 if (tem == 0
14792 || tem == pt_old
14793 || (tem - pt_old > 0 && tem < pos_after))
14794 {
14795 /* The glyphs from this string could have
14796 been reordered. Find the one with the
14797 smallest string position. Or there could
14798 be a character in the string with the
14799 `cursor' property, which means display
14800 cursor on that character's glyph. */
14801 ptrdiff_t strpos = glyph->charpos;
14802
14803 if (tem)
14804 {
14805 cursor = glyph;
14806 string_from_text_prop = true;
14807 }
14808 for ( ;
14809 (row->reversed_p ? glyph > stop : glyph < stop)
14810 && EQ (glyph->object, str);
14811 glyph += incr)
14812 {
14813 Lisp_Object cprop;
14814 ptrdiff_t gpos = glyph->charpos;
14815
14816 cprop = Fget_char_property (make_number (gpos),
14817 Qcursor,
14818 glyph->object);
14819 if (!NILP (cprop))
14820 {
14821 cursor = glyph;
14822 break;
14823 }
14824 if (tem && glyph->charpos < strpos)
14825 {
14826 strpos = glyph->charpos;
14827 cursor = glyph;
14828 }
14829 }
14830
14831 if (tem == pt_old
14832 || (tem - pt_old > 0 && tem < pos_after))
14833 goto compute_x;
14834 }
14835 if (tem)
14836 pos = tem + 1; /* don't find previous instances */
14837 }
14838 /* This string is not what we want; skip all of the
14839 glyphs that came from it. */
14840 while ((row->reversed_p ? glyph > stop : glyph < stop)
14841 && EQ (glyph->object, str))
14842 glyph += incr;
14843 }
14844 else
14845 glyph += incr;
14846 }
14847
14848 /* If we reached the end of the line, and END was from a string,
14849 the cursor is not on this line. */
14850 if (cursor == NULL
14851 && (row->reversed_p ? glyph <= end : glyph >= end)
14852 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14853 && STRINGP (end->object)
14854 && row->continued_p)
14855 return false;
14856 }
14857 /* A truncated row may not include PT among its character positions.
14858 Setting the cursor inside the scroll margin will trigger
14859 recalculation of hscroll in hscroll_window_tree. But if a
14860 display string covers point, defer to the string-handling
14861 code below to figure this out. */
14862 else if (row->truncated_on_left_p && pt_old < bpos_min)
14863 {
14864 cursor = glyph_before;
14865 x = -1;
14866 }
14867 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14868 /* Zero-width characters produce no glyphs. */
14869 || (!empty_line_p
14870 && (row->reversed_p
14871 ? glyph_after > glyphs_end
14872 : glyph_after < glyphs_end)))
14873 {
14874 cursor = glyph_after;
14875 x = -1;
14876 }
14877 }
14878
14879 compute_x:
14880 if (cursor != NULL)
14881 glyph = cursor;
14882 else if (glyph == glyphs_end
14883 && pos_before == pos_after
14884 && STRINGP ((row->reversed_p
14885 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14886 : row->glyphs[TEXT_AREA])->object))
14887 {
14888 /* If all the glyphs of this row came from strings, put the
14889 cursor on the first glyph of the row. This avoids having the
14890 cursor outside of the text area in this very rare and hard
14891 use case. */
14892 glyph =
14893 row->reversed_p
14894 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14895 : row->glyphs[TEXT_AREA];
14896 }
14897 if (x < 0)
14898 {
14899 struct glyph *g;
14900
14901 /* Need to compute x that corresponds to GLYPH. */
14902 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14903 {
14904 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14905 emacs_abort ();
14906 x += g->pixel_width;
14907 }
14908 }
14909
14910 /* ROW could be part of a continued line, which, under bidi
14911 reordering, might have other rows whose start and end charpos
14912 occlude point. Only set w->cursor if we found a better
14913 approximation to the cursor position than we have from previously
14914 examined candidate rows belonging to the same continued line. */
14915 if (/* We already have a candidate row. */
14916 w->cursor.vpos >= 0
14917 /* That candidate is not the row we are processing. */
14918 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14919 /* Make sure cursor.vpos specifies a row whose start and end
14920 charpos occlude point, and it is valid candidate for being a
14921 cursor-row. This is because some callers of this function
14922 leave cursor.vpos at the row where the cursor was displayed
14923 during the last redisplay cycle. */
14924 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14925 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14926 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14927 {
14928 struct glyph *g1
14929 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14930
14931 /* Don't consider glyphs that are outside TEXT_AREA. */
14932 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14933 return false;
14934 /* Keep the candidate whose buffer position is the closest to
14935 point or has the `cursor' property. */
14936 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14937 w->cursor.hpos >= 0
14938 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14939 && ((BUFFERP (g1->object)
14940 && (g1->charpos == pt_old /* An exact match always wins. */
14941 || (BUFFERP (glyph->object)
14942 && eabs (g1->charpos - pt_old)
14943 < eabs (glyph->charpos - pt_old))))
14944 /* Previous candidate is a glyph from a string that has
14945 a non-nil `cursor' property. */
14946 || (STRINGP (g1->object)
14947 && (!NILP (Fget_char_property (make_number (g1->charpos),
14948 Qcursor, g1->object))
14949 /* Previous candidate is from the same display
14950 string as this one, and the display string
14951 came from a text property. */
14952 || (EQ (g1->object, glyph->object)
14953 && string_from_text_prop)
14954 /* this candidate is from newline and its
14955 position is not an exact match */
14956 || (NILP (glyph->object)
14957 && glyph->charpos != pt_old)))))
14958 return false;
14959 /* If this candidate gives an exact match, use that. */
14960 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14961 /* If this candidate is a glyph created for the
14962 terminating newline of a line, and point is on that
14963 newline, it wins because it's an exact match. */
14964 || (!row->continued_p
14965 && NILP (glyph->object)
14966 && glyph->charpos == 0
14967 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14968 /* Otherwise, keep the candidate that comes from a row
14969 spanning less buffer positions. This may win when one or
14970 both candidate positions are on glyphs that came from
14971 display strings, for which we cannot compare buffer
14972 positions. */
14973 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14974 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14975 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14976 return false;
14977 }
14978 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14979 w->cursor.x = x;
14980 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14981 w->cursor.y = row->y + dy;
14982
14983 if (w == XWINDOW (selected_window))
14984 {
14985 if (!row->continued_p
14986 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14987 && row->x == 0)
14988 {
14989 this_line_buffer = XBUFFER (w->contents);
14990
14991 CHARPOS (this_line_start_pos)
14992 = MATRIX_ROW_START_CHARPOS (row) + delta;
14993 BYTEPOS (this_line_start_pos)
14994 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14995
14996 CHARPOS (this_line_end_pos)
14997 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14998 BYTEPOS (this_line_end_pos)
14999 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15000
15001 this_line_y = w->cursor.y;
15002 this_line_pixel_height = row->height;
15003 this_line_vpos = w->cursor.vpos;
15004 this_line_start_x = row->x;
15005 }
15006 else
15007 CHARPOS (this_line_start_pos) = 0;
15008 }
15009
15010 return true;
15011 }
15012
15013
15014 /* Run window scroll functions, if any, for WINDOW with new window
15015 start STARTP. Sets the window start of WINDOW to that position.
15016
15017 We assume that the window's buffer is really current. */
15018
15019 static struct text_pos
15020 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15021 {
15022 struct window *w = XWINDOW (window);
15023 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15024
15025 eassert (current_buffer == XBUFFER (w->contents));
15026
15027 if (!NILP (Vwindow_scroll_functions))
15028 {
15029 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15030 make_number (CHARPOS (startp)));
15031 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15032 /* In case the hook functions switch buffers. */
15033 set_buffer_internal (XBUFFER (w->contents));
15034 }
15035
15036 return startp;
15037 }
15038
15039
15040 /* Make sure the line containing the cursor is fully visible.
15041 A value of true means there is nothing to be done.
15042 (Either the line is fully visible, or it cannot be made so,
15043 or we cannot tell.)
15044
15045 If FORCE_P, return false even if partial visible cursor row
15046 is higher than window.
15047
15048 If CURRENT_MATRIX_P, use the information from the
15049 window's current glyph matrix; otherwise use the desired glyph
15050 matrix.
15051
15052 A value of false means the caller should do scrolling
15053 as if point had gone off the screen. */
15054
15055 static bool
15056 cursor_row_fully_visible_p (struct window *w, bool force_p,
15057 bool current_matrix_p)
15058 {
15059 struct glyph_matrix *matrix;
15060 struct glyph_row *row;
15061 int window_height;
15062
15063 if (!make_cursor_line_fully_visible_p)
15064 return true;
15065
15066 /* It's not always possible to find the cursor, e.g, when a window
15067 is full of overlay strings. Don't do anything in that case. */
15068 if (w->cursor.vpos < 0)
15069 return true;
15070
15071 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15072 row = MATRIX_ROW (matrix, w->cursor.vpos);
15073
15074 /* If the cursor row is not partially visible, there's nothing to do. */
15075 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15076 return true;
15077
15078 /* If the row the cursor is in is taller than the window's height,
15079 it's not clear what to do, so do nothing. */
15080 window_height = window_box_height (w);
15081 if (row->height >= window_height)
15082 {
15083 if (!force_p || MINI_WINDOW_P (w)
15084 || w->vscroll || w->cursor.vpos == 0)
15085 return true;
15086 }
15087 return false;
15088 }
15089
15090
15091 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15092 means only WINDOW is redisplayed in redisplay_internal.
15093 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15094 in redisplay_window to bring a partially visible line into view in
15095 the case that only the cursor has moved.
15096
15097 LAST_LINE_MISFIT should be true if we're scrolling because the
15098 last screen line's vertical height extends past the end of the screen.
15099
15100 Value is
15101
15102 1 if scrolling succeeded
15103
15104 0 if scrolling didn't find point.
15105
15106 -1 if new fonts have been loaded so that we must interrupt
15107 redisplay, adjust glyph matrices, and try again. */
15108
15109 enum
15110 {
15111 SCROLLING_SUCCESS,
15112 SCROLLING_FAILED,
15113 SCROLLING_NEED_LARGER_MATRICES
15114 };
15115
15116 /* If scroll-conservatively is more than this, never recenter.
15117
15118 If you change this, don't forget to update the doc string of
15119 `scroll-conservatively' and the Emacs manual. */
15120 #define SCROLL_LIMIT 100
15121
15122 static int
15123 try_scrolling (Lisp_Object window, bool just_this_one_p,
15124 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15125 bool temp_scroll_step, bool last_line_misfit)
15126 {
15127 struct window *w = XWINDOW (window);
15128 struct frame *f = XFRAME (w->frame);
15129 struct text_pos pos, startp;
15130 struct it it;
15131 int this_scroll_margin, scroll_max, rc, height;
15132 int dy = 0, amount_to_scroll = 0;
15133 bool scroll_down_p = false;
15134 int extra_scroll_margin_lines = last_line_misfit;
15135 Lisp_Object aggressive;
15136 /* We will never try scrolling more than this number of lines. */
15137 int scroll_limit = SCROLL_LIMIT;
15138 int frame_line_height = default_line_pixel_height (w);
15139 int window_total_lines
15140 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15141
15142 #ifdef GLYPH_DEBUG
15143 debug_method_add (w, "try_scrolling");
15144 #endif
15145
15146 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15147
15148 /* Compute scroll margin height in pixels. We scroll when point is
15149 within this distance from the top or bottom of the window. */
15150 if (scroll_margin > 0)
15151 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15152 * frame_line_height;
15153 else
15154 this_scroll_margin = 0;
15155
15156 /* Force arg_scroll_conservatively to have a reasonable value, to
15157 avoid scrolling too far away with slow move_it_* functions. Note
15158 that the user can supply scroll-conservatively equal to
15159 `most-positive-fixnum', which can be larger than INT_MAX. */
15160 if (arg_scroll_conservatively > scroll_limit)
15161 {
15162 arg_scroll_conservatively = scroll_limit + 1;
15163 scroll_max = scroll_limit * frame_line_height;
15164 }
15165 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15166 /* Compute how much we should try to scroll maximally to bring
15167 point into view. */
15168 scroll_max = (max (scroll_step,
15169 max (arg_scroll_conservatively, temp_scroll_step))
15170 * frame_line_height);
15171 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15172 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15173 /* We're trying to scroll because of aggressive scrolling but no
15174 scroll_step is set. Choose an arbitrary one. */
15175 scroll_max = 10 * frame_line_height;
15176 else
15177 scroll_max = 0;
15178
15179 too_near_end:
15180
15181 /* Decide whether to scroll down. */
15182 if (PT > CHARPOS (startp))
15183 {
15184 int scroll_margin_y;
15185
15186 /* Compute the pixel ypos of the scroll margin, then move IT to
15187 either that ypos or PT, whichever comes first. */
15188 start_display (&it, w, startp);
15189 scroll_margin_y = it.last_visible_y - this_scroll_margin
15190 - frame_line_height * extra_scroll_margin_lines;
15191 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15192 (MOVE_TO_POS | MOVE_TO_Y));
15193
15194 if (PT > CHARPOS (it.current.pos))
15195 {
15196 int y0 = line_bottom_y (&it);
15197 /* Compute how many pixels below window bottom to stop searching
15198 for PT. This avoids costly search for PT that is far away if
15199 the user limited scrolling by a small number of lines, but
15200 always finds PT if scroll_conservatively is set to a large
15201 number, such as most-positive-fixnum. */
15202 int slack = max (scroll_max, 10 * frame_line_height);
15203 int y_to_move = it.last_visible_y + slack;
15204
15205 /* Compute the distance from the scroll margin to PT or to
15206 the scroll limit, whichever comes first. This should
15207 include the height of the cursor line, to make that line
15208 fully visible. */
15209 move_it_to (&it, PT, -1, y_to_move,
15210 -1, MOVE_TO_POS | MOVE_TO_Y);
15211 dy = line_bottom_y (&it) - y0;
15212
15213 if (dy > scroll_max)
15214 return SCROLLING_FAILED;
15215
15216 if (dy > 0)
15217 scroll_down_p = true;
15218 }
15219 }
15220
15221 if (scroll_down_p)
15222 {
15223 /* Point is in or below the bottom scroll margin, so move the
15224 window start down. If scrolling conservatively, move it just
15225 enough down to make point visible. If scroll_step is set,
15226 move it down by scroll_step. */
15227 if (arg_scroll_conservatively)
15228 amount_to_scroll
15229 = min (max (dy, frame_line_height),
15230 frame_line_height * arg_scroll_conservatively);
15231 else if (scroll_step || temp_scroll_step)
15232 amount_to_scroll = scroll_max;
15233 else
15234 {
15235 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15236 height = WINDOW_BOX_TEXT_HEIGHT (w);
15237 if (NUMBERP (aggressive))
15238 {
15239 double float_amount = XFLOATINT (aggressive) * height;
15240 int aggressive_scroll = float_amount;
15241 if (aggressive_scroll == 0 && float_amount > 0)
15242 aggressive_scroll = 1;
15243 /* Don't let point enter the scroll margin near top of
15244 the window. This could happen if the value of
15245 scroll_up_aggressively is too large and there are
15246 non-zero margins, because scroll_up_aggressively
15247 means put point that fraction of window height
15248 _from_the_bottom_margin_. */
15249 if (aggressive_scroll + 2 * this_scroll_margin > height)
15250 aggressive_scroll = height - 2 * this_scroll_margin;
15251 amount_to_scroll = dy + aggressive_scroll;
15252 }
15253 }
15254
15255 if (amount_to_scroll <= 0)
15256 return SCROLLING_FAILED;
15257
15258 start_display (&it, w, startp);
15259 if (arg_scroll_conservatively <= scroll_limit)
15260 move_it_vertically (&it, amount_to_scroll);
15261 else
15262 {
15263 /* Extra precision for users who set scroll-conservatively
15264 to a large number: make sure the amount we scroll
15265 the window start is never less than amount_to_scroll,
15266 which was computed as distance from window bottom to
15267 point. This matters when lines at window top and lines
15268 below window bottom have different height. */
15269 struct it it1;
15270 void *it1data = NULL;
15271 /* We use a temporary it1 because line_bottom_y can modify
15272 its argument, if it moves one line down; see there. */
15273 int start_y;
15274
15275 SAVE_IT (it1, it, it1data);
15276 start_y = line_bottom_y (&it1);
15277 do {
15278 RESTORE_IT (&it, &it, it1data);
15279 move_it_by_lines (&it, 1);
15280 SAVE_IT (it1, it, it1data);
15281 } while (IT_CHARPOS (it) < ZV
15282 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15283 bidi_unshelve_cache (it1data, true);
15284 }
15285
15286 /* If STARTP is unchanged, move it down another screen line. */
15287 if (IT_CHARPOS (it) == CHARPOS (startp))
15288 move_it_by_lines (&it, 1);
15289 startp = it.current.pos;
15290 }
15291 else
15292 {
15293 struct text_pos scroll_margin_pos = startp;
15294 int y_offset = 0;
15295
15296 /* See if point is inside the scroll margin at the top of the
15297 window. */
15298 if (this_scroll_margin)
15299 {
15300 int y_start;
15301
15302 start_display (&it, w, startp);
15303 y_start = it.current_y;
15304 move_it_vertically (&it, this_scroll_margin);
15305 scroll_margin_pos = it.current.pos;
15306 /* If we didn't move enough before hitting ZV, request
15307 additional amount of scroll, to move point out of the
15308 scroll margin. */
15309 if (IT_CHARPOS (it) == ZV
15310 && it.current_y - y_start < this_scroll_margin)
15311 y_offset = this_scroll_margin - (it.current_y - y_start);
15312 }
15313
15314 if (PT < CHARPOS (scroll_margin_pos))
15315 {
15316 /* Point is in the scroll margin at the top of the window or
15317 above what is displayed in the window. */
15318 int y0, y_to_move;
15319
15320 /* Compute the vertical distance from PT to the scroll
15321 margin position. Move as far as scroll_max allows, or
15322 one screenful, or 10 screen lines, whichever is largest.
15323 Give up if distance is greater than scroll_max or if we
15324 didn't reach the scroll margin position. */
15325 SET_TEXT_POS (pos, PT, PT_BYTE);
15326 start_display (&it, w, pos);
15327 y0 = it.current_y;
15328 y_to_move = max (it.last_visible_y,
15329 max (scroll_max, 10 * frame_line_height));
15330 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15331 y_to_move, -1,
15332 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15333 dy = it.current_y - y0;
15334 if (dy > scroll_max
15335 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15336 return SCROLLING_FAILED;
15337
15338 /* Additional scroll for when ZV was too close to point. */
15339 dy += y_offset;
15340
15341 /* Compute new window start. */
15342 start_display (&it, w, startp);
15343
15344 if (arg_scroll_conservatively)
15345 amount_to_scroll = max (dy, frame_line_height
15346 * max (scroll_step, temp_scroll_step));
15347 else if (scroll_step || temp_scroll_step)
15348 amount_to_scroll = scroll_max;
15349 else
15350 {
15351 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15352 height = WINDOW_BOX_TEXT_HEIGHT (w);
15353 if (NUMBERP (aggressive))
15354 {
15355 double float_amount = XFLOATINT (aggressive) * height;
15356 int aggressive_scroll = float_amount;
15357 if (aggressive_scroll == 0 && float_amount > 0)
15358 aggressive_scroll = 1;
15359 /* Don't let point enter the scroll margin near
15360 bottom of the window, if the value of
15361 scroll_down_aggressively happens to be too
15362 large. */
15363 if (aggressive_scroll + 2 * this_scroll_margin > height)
15364 aggressive_scroll = height - 2 * this_scroll_margin;
15365 amount_to_scroll = dy + aggressive_scroll;
15366 }
15367 }
15368
15369 if (amount_to_scroll <= 0)
15370 return SCROLLING_FAILED;
15371
15372 move_it_vertically_backward (&it, amount_to_scroll);
15373 startp = it.current.pos;
15374 }
15375 }
15376
15377 /* Run window scroll functions. */
15378 startp = run_window_scroll_functions (window, startp);
15379
15380 /* Display the window. Give up if new fonts are loaded, or if point
15381 doesn't appear. */
15382 if (!try_window (window, startp, 0))
15383 rc = SCROLLING_NEED_LARGER_MATRICES;
15384 else if (w->cursor.vpos < 0)
15385 {
15386 clear_glyph_matrix (w->desired_matrix);
15387 rc = SCROLLING_FAILED;
15388 }
15389 else
15390 {
15391 /* Maybe forget recorded base line for line number display. */
15392 if (!just_this_one_p
15393 || current_buffer->clip_changed
15394 || BEG_UNCHANGED < CHARPOS (startp))
15395 w->base_line_number = 0;
15396
15397 /* If cursor ends up on a partially visible line,
15398 treat that as being off the bottom of the screen. */
15399 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15400 false)
15401 /* It's possible that the cursor is on the first line of the
15402 buffer, which is partially obscured due to a vscroll
15403 (Bug#7537). In that case, avoid looping forever. */
15404 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15405 {
15406 clear_glyph_matrix (w->desired_matrix);
15407 ++extra_scroll_margin_lines;
15408 goto too_near_end;
15409 }
15410 rc = SCROLLING_SUCCESS;
15411 }
15412
15413 return rc;
15414 }
15415
15416
15417 /* Compute a suitable window start for window W if display of W starts
15418 on a continuation line. Value is true if a new window start
15419 was computed.
15420
15421 The new window start will be computed, based on W's width, starting
15422 from the start of the continued line. It is the start of the
15423 screen line with the minimum distance from the old start W->start. */
15424
15425 static bool
15426 compute_window_start_on_continuation_line (struct window *w)
15427 {
15428 struct text_pos pos, start_pos;
15429 bool window_start_changed_p = false;
15430
15431 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15432
15433 /* If window start is on a continuation line... Window start may be
15434 < BEGV in case there's invisible text at the start of the
15435 buffer (M-x rmail, for example). */
15436 if (CHARPOS (start_pos) > BEGV
15437 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15438 {
15439 struct it it;
15440 struct glyph_row *row;
15441
15442 /* Handle the case that the window start is out of range. */
15443 if (CHARPOS (start_pos) < BEGV)
15444 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15445 else if (CHARPOS (start_pos) > ZV)
15446 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15447
15448 /* Find the start of the continued line. This should be fast
15449 because find_newline is fast (newline cache). */
15450 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15451 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15452 row, DEFAULT_FACE_ID);
15453 reseat_at_previous_visible_line_start (&it);
15454
15455 /* If the line start is "too far" away from the window start,
15456 say it takes too much time to compute a new window start. */
15457 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15458 /* PXW: Do we need upper bounds here? */
15459 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15460 {
15461 int min_distance, distance;
15462
15463 /* Move forward by display lines to find the new window
15464 start. If window width was enlarged, the new start can
15465 be expected to be > the old start. If window width was
15466 decreased, the new window start will be < the old start.
15467 So, we're looking for the display line start with the
15468 minimum distance from the old window start. */
15469 pos = it.current.pos;
15470 min_distance = INFINITY;
15471 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15472 distance < min_distance)
15473 {
15474 min_distance = distance;
15475 pos = it.current.pos;
15476 if (it.line_wrap == WORD_WRAP)
15477 {
15478 /* Under WORD_WRAP, move_it_by_lines is likely to
15479 overshoot and stop not at the first, but the
15480 second character from the left margin. So in
15481 that case, we need a more tight control on the X
15482 coordinate of the iterator than move_it_by_lines
15483 promises in its contract. The method is to first
15484 go to the last (rightmost) visible character of a
15485 line, then move to the leftmost character on the
15486 next line in a separate call. */
15487 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15488 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15489 move_it_to (&it, ZV, 0,
15490 it.current_y + it.max_ascent + it.max_descent, -1,
15491 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15492 }
15493 else
15494 move_it_by_lines (&it, 1);
15495 }
15496
15497 /* Set the window start there. */
15498 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15499 window_start_changed_p = true;
15500 }
15501 }
15502
15503 return window_start_changed_p;
15504 }
15505
15506
15507 /* Try cursor movement in case text has not changed in window WINDOW,
15508 with window start STARTP. Value is
15509
15510 CURSOR_MOVEMENT_SUCCESS if successful
15511
15512 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15513
15514 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15515 display. *SCROLL_STEP is set to true, under certain circumstances, if
15516 we want to scroll as if scroll-step were set to 1. See the code.
15517
15518 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15519 which case we have to abort this redisplay, and adjust matrices
15520 first. */
15521
15522 enum
15523 {
15524 CURSOR_MOVEMENT_SUCCESS,
15525 CURSOR_MOVEMENT_CANNOT_BE_USED,
15526 CURSOR_MOVEMENT_MUST_SCROLL,
15527 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15528 };
15529
15530 static int
15531 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15532 bool *scroll_step)
15533 {
15534 struct window *w = XWINDOW (window);
15535 struct frame *f = XFRAME (w->frame);
15536 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15537
15538 #ifdef GLYPH_DEBUG
15539 if (inhibit_try_cursor_movement)
15540 return rc;
15541 #endif
15542
15543 /* Previously, there was a check for Lisp integer in the
15544 if-statement below. Now, this field is converted to
15545 ptrdiff_t, thus zero means invalid position in a buffer. */
15546 eassert (w->last_point > 0);
15547 /* Likewise there was a check whether window_end_vpos is nil or larger
15548 than the window. Now window_end_vpos is int and so never nil, but
15549 let's leave eassert to check whether it fits in the window. */
15550 eassert (!w->window_end_valid
15551 || w->window_end_vpos < w->current_matrix->nrows);
15552
15553 /* Handle case where text has not changed, only point, and it has
15554 not moved off the frame. */
15555 if (/* Point may be in this window. */
15556 PT >= CHARPOS (startp)
15557 /* Selective display hasn't changed. */
15558 && !current_buffer->clip_changed
15559 /* Function force-mode-line-update is used to force a thorough
15560 redisplay. It sets either windows_or_buffers_changed or
15561 update_mode_lines. So don't take a shortcut here for these
15562 cases. */
15563 && !update_mode_lines
15564 && !windows_or_buffers_changed
15565 && !f->cursor_type_changed
15566 && NILP (Vshow_trailing_whitespace)
15567 /* This code is not used for mini-buffer for the sake of the case
15568 of redisplaying to replace an echo area message; since in
15569 that case the mini-buffer contents per se are usually
15570 unchanged. This code is of no real use in the mini-buffer
15571 since the handling of this_line_start_pos, etc., in redisplay
15572 handles the same cases. */
15573 && !EQ (window, minibuf_window)
15574 && (FRAME_WINDOW_P (f)
15575 || !overlay_arrow_in_current_buffer_p ()))
15576 {
15577 int this_scroll_margin, top_scroll_margin;
15578 struct glyph_row *row = NULL;
15579 int frame_line_height = default_line_pixel_height (w);
15580 int window_total_lines
15581 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15582
15583 #ifdef GLYPH_DEBUG
15584 debug_method_add (w, "cursor movement");
15585 #endif
15586
15587 /* Scroll if point within this distance from the top or bottom
15588 of the window. This is a pixel value. */
15589 if (scroll_margin > 0)
15590 {
15591 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15592 this_scroll_margin *= frame_line_height;
15593 }
15594 else
15595 this_scroll_margin = 0;
15596
15597 top_scroll_margin = this_scroll_margin;
15598 if (WINDOW_WANTS_HEADER_LINE_P (w))
15599 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15600
15601 /* Start with the row the cursor was displayed during the last
15602 not paused redisplay. Give up if that row is not valid. */
15603 if (w->last_cursor_vpos < 0
15604 || w->last_cursor_vpos >= w->current_matrix->nrows)
15605 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15606 else
15607 {
15608 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15609 if (row->mode_line_p)
15610 ++row;
15611 if (!row->enabled_p)
15612 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15613 }
15614
15615 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15616 {
15617 bool scroll_p = false, must_scroll = false;
15618 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15619
15620 if (PT > w->last_point)
15621 {
15622 /* Point has moved forward. */
15623 while (MATRIX_ROW_END_CHARPOS (row) < PT
15624 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15625 {
15626 eassert (row->enabled_p);
15627 ++row;
15628 }
15629
15630 /* If the end position of a row equals the start
15631 position of the next row, and PT is at that position,
15632 we would rather display cursor in the next line. */
15633 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15634 && MATRIX_ROW_END_CHARPOS (row) == PT
15635 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15636 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15637 && !cursor_row_p (row))
15638 ++row;
15639
15640 /* If within the scroll margin, scroll. Note that
15641 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15642 the next line would be drawn, and that
15643 this_scroll_margin can be zero. */
15644 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15645 || PT > MATRIX_ROW_END_CHARPOS (row)
15646 /* Line is completely visible last line in window
15647 and PT is to be set in the next line. */
15648 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15649 && PT == MATRIX_ROW_END_CHARPOS (row)
15650 && !row->ends_at_zv_p
15651 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15652 scroll_p = true;
15653 }
15654 else if (PT < w->last_point)
15655 {
15656 /* Cursor has to be moved backward. Note that PT >=
15657 CHARPOS (startp) because of the outer if-statement. */
15658 while (!row->mode_line_p
15659 && (MATRIX_ROW_START_CHARPOS (row) > PT
15660 || (MATRIX_ROW_START_CHARPOS (row) == PT
15661 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15662 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15663 row > w->current_matrix->rows
15664 && (row-1)->ends_in_newline_from_string_p))))
15665 && (row->y > top_scroll_margin
15666 || CHARPOS (startp) == BEGV))
15667 {
15668 eassert (row->enabled_p);
15669 --row;
15670 }
15671
15672 /* Consider the following case: Window starts at BEGV,
15673 there is invisible, intangible text at BEGV, so that
15674 display starts at some point START > BEGV. It can
15675 happen that we are called with PT somewhere between
15676 BEGV and START. Try to handle that case. */
15677 if (row < w->current_matrix->rows
15678 || row->mode_line_p)
15679 {
15680 row = w->current_matrix->rows;
15681 if (row->mode_line_p)
15682 ++row;
15683 }
15684
15685 /* Due to newlines in overlay strings, we may have to
15686 skip forward over overlay strings. */
15687 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15688 && MATRIX_ROW_END_CHARPOS (row) == PT
15689 && !cursor_row_p (row))
15690 ++row;
15691
15692 /* If within the scroll margin, scroll. */
15693 if (row->y < top_scroll_margin
15694 && CHARPOS (startp) != BEGV)
15695 scroll_p = true;
15696 }
15697 else
15698 {
15699 /* Cursor did not move. So don't scroll even if cursor line
15700 is partially visible, as it was so before. */
15701 rc = CURSOR_MOVEMENT_SUCCESS;
15702 }
15703
15704 if (PT < MATRIX_ROW_START_CHARPOS (row)
15705 || PT > MATRIX_ROW_END_CHARPOS (row))
15706 {
15707 /* if PT is not in the glyph row, give up. */
15708 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15709 must_scroll = true;
15710 }
15711 else if (rc != CURSOR_MOVEMENT_SUCCESS
15712 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15713 {
15714 struct glyph_row *row1;
15715
15716 /* If rows are bidi-reordered and point moved, back up
15717 until we find a row that does not belong to a
15718 continuation line. This is because we must consider
15719 all rows of a continued line as candidates for the
15720 new cursor positioning, since row start and end
15721 positions change non-linearly with vertical position
15722 in such rows. */
15723 /* FIXME: Revisit this when glyph ``spilling'' in
15724 continuation lines' rows is implemented for
15725 bidi-reordered rows. */
15726 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15727 MATRIX_ROW_CONTINUATION_LINE_P (row);
15728 --row)
15729 {
15730 /* If we hit the beginning of the displayed portion
15731 without finding the first row of a continued
15732 line, give up. */
15733 if (row <= row1)
15734 {
15735 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15736 break;
15737 }
15738 eassert (row->enabled_p);
15739 }
15740 }
15741 if (must_scroll)
15742 ;
15743 else if (rc != CURSOR_MOVEMENT_SUCCESS
15744 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15745 /* Make sure this isn't a header line by any chance, since
15746 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15747 && !row->mode_line_p
15748 && make_cursor_line_fully_visible_p)
15749 {
15750 if (PT == MATRIX_ROW_END_CHARPOS (row)
15751 && !row->ends_at_zv_p
15752 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15753 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15754 else if (row->height > window_box_height (w))
15755 {
15756 /* If we end up in a partially visible line, let's
15757 make it fully visible, except when it's taller
15758 than the window, in which case we can't do much
15759 about it. */
15760 *scroll_step = true;
15761 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15762 }
15763 else
15764 {
15765 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15766 if (!cursor_row_fully_visible_p (w, false, true))
15767 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15768 else
15769 rc = CURSOR_MOVEMENT_SUCCESS;
15770 }
15771 }
15772 else if (scroll_p)
15773 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15774 else if (rc != CURSOR_MOVEMENT_SUCCESS
15775 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15776 {
15777 /* With bidi-reordered rows, there could be more than
15778 one candidate row whose start and end positions
15779 occlude point. We need to let set_cursor_from_row
15780 find the best candidate. */
15781 /* FIXME: Revisit this when glyph ``spilling'' in
15782 continuation lines' rows is implemented for
15783 bidi-reordered rows. */
15784 bool rv = false;
15785
15786 do
15787 {
15788 bool at_zv_p = false, exact_match_p = false;
15789
15790 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15791 && PT <= MATRIX_ROW_END_CHARPOS (row)
15792 && cursor_row_p (row))
15793 rv |= set_cursor_from_row (w, row, w->current_matrix,
15794 0, 0, 0, 0);
15795 /* As soon as we've found the exact match for point,
15796 or the first suitable row whose ends_at_zv_p flag
15797 is set, we are done. */
15798 if (rv)
15799 {
15800 at_zv_p = MATRIX_ROW (w->current_matrix,
15801 w->cursor.vpos)->ends_at_zv_p;
15802 if (!at_zv_p
15803 && w->cursor.hpos >= 0
15804 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15805 w->cursor.vpos))
15806 {
15807 struct glyph_row *candidate =
15808 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15809 struct glyph *g =
15810 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15811 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15812
15813 exact_match_p =
15814 (BUFFERP (g->object) && g->charpos == PT)
15815 || (NILP (g->object)
15816 && (g->charpos == PT
15817 || (g->charpos == 0 && endpos - 1 == PT)));
15818 }
15819 if (at_zv_p || exact_match_p)
15820 {
15821 rc = CURSOR_MOVEMENT_SUCCESS;
15822 break;
15823 }
15824 }
15825 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15826 break;
15827 ++row;
15828 }
15829 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15830 || row->continued_p)
15831 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15832 || (MATRIX_ROW_START_CHARPOS (row) == PT
15833 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15834 /* If we didn't find any candidate rows, or exited the
15835 loop before all the candidates were examined, signal
15836 to the caller that this method failed. */
15837 if (rc != CURSOR_MOVEMENT_SUCCESS
15838 && !(rv
15839 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15840 && !row->continued_p))
15841 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15842 else if (rv)
15843 rc = CURSOR_MOVEMENT_SUCCESS;
15844 }
15845 else
15846 {
15847 do
15848 {
15849 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15850 {
15851 rc = CURSOR_MOVEMENT_SUCCESS;
15852 break;
15853 }
15854 ++row;
15855 }
15856 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15857 && MATRIX_ROW_START_CHARPOS (row) == PT
15858 && cursor_row_p (row));
15859 }
15860 }
15861 }
15862
15863 return rc;
15864 }
15865
15866
15867 void
15868 set_vertical_scroll_bar (struct window *w)
15869 {
15870 ptrdiff_t start, end, whole;
15871
15872 /* Calculate the start and end positions for the current window.
15873 At some point, it would be nice to choose between scrollbars
15874 which reflect the whole buffer size, with special markers
15875 indicating narrowing, and scrollbars which reflect only the
15876 visible region.
15877
15878 Note that mini-buffers sometimes aren't displaying any text. */
15879 if (!MINI_WINDOW_P (w)
15880 || (w == XWINDOW (minibuf_window)
15881 && NILP (echo_area_buffer[0])))
15882 {
15883 struct buffer *buf = XBUFFER (w->contents);
15884 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15885 start = marker_position (w->start) - BUF_BEGV (buf);
15886 /* I don't think this is guaranteed to be right. For the
15887 moment, we'll pretend it is. */
15888 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15889
15890 if (end < start)
15891 end = start;
15892 if (whole < (end - start))
15893 whole = end - start;
15894 }
15895 else
15896 start = end = whole = 0;
15897
15898 /* Indicate what this scroll bar ought to be displaying now. */
15899 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15900 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15901 (w, end - start, whole, start);
15902 }
15903
15904
15905 void
15906 set_horizontal_scroll_bar (struct window *w)
15907 {
15908 int start, end, whole, portion;
15909
15910 if (!MINI_WINDOW_P (w)
15911 || (w == XWINDOW (minibuf_window)
15912 && NILP (echo_area_buffer[0])))
15913 {
15914 struct buffer *b = XBUFFER (w->contents);
15915 struct buffer *old_buffer = NULL;
15916 struct it it;
15917 struct text_pos startp;
15918
15919 if (b != current_buffer)
15920 {
15921 old_buffer = current_buffer;
15922 set_buffer_internal (b);
15923 }
15924
15925 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15926 start_display (&it, w, startp);
15927 it.last_visible_x = INT_MAX;
15928 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15929 MOVE_TO_X | MOVE_TO_Y);
15930 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15931 window_box_height (w), -1,
15932 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15933
15934 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15935 end = start + window_box_width (w, TEXT_AREA);
15936 portion = end - start;
15937 /* After enlarging a horizontally scrolled window such that it
15938 gets at least as wide as the text it contains, make sure that
15939 the thumb doesn't fill the entire scroll bar so we can still
15940 drag it back to see the entire text. */
15941 whole = max (whole, end);
15942
15943 if (it.bidi_p)
15944 {
15945 Lisp_Object pdir;
15946
15947 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15948 if (EQ (pdir, Qright_to_left))
15949 {
15950 start = whole - end;
15951 end = start + portion;
15952 }
15953 }
15954
15955 if (old_buffer)
15956 set_buffer_internal (old_buffer);
15957 }
15958 else
15959 start = end = whole = portion = 0;
15960
15961 w->hscroll_whole = whole;
15962
15963 /* Indicate what this scroll bar ought to be displaying now. */
15964 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15965 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15966 (w, portion, whole, start);
15967 }
15968
15969
15970 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15971 selected_window is redisplayed.
15972
15973 We can return without actually redisplaying the window if fonts has been
15974 changed on window's frame. In that case, redisplay_internal will retry.
15975
15976 As one of the important parts of redisplaying a window, we need to
15977 decide whether the previous window-start position (stored in the
15978 window's w->start marker position) is still valid, and if it isn't,
15979 recompute it. Some details about that:
15980
15981 . The previous window-start could be in a continuation line, in
15982 which case we need to recompute it when the window width
15983 changes. See compute_window_start_on_continuation_line and its
15984 call below.
15985
15986 . The text that changed since last redisplay could include the
15987 previous window-start position. In that case, we try to salvage
15988 what we can from the current glyph matrix by calling
15989 try_scrolling, which see.
15990
15991 . Some Emacs command could force us to use a specific window-start
15992 position by setting the window's force_start flag, or gently
15993 propose doing that by setting the window's optional_new_start
15994 flag. In these cases, we try using the specified start point if
15995 that succeeds (i.e. the window desired matrix is successfully
15996 recomputed, and point location is within the window). In case
15997 of optional_new_start, we first check if the specified start
15998 position is feasible, i.e. if it will allow point to be
15999 displayed in the window. If using the specified start point
16000 fails, e.g., if new fonts are needed to be loaded, we abort the
16001 redisplay cycle and leave it up to the next cycle to figure out
16002 things.
16003
16004 . Note that the window's force_start flag is sometimes set by
16005 redisplay itself, when it decides that the previous window start
16006 point is fine and should be kept. Search for "goto force_start"
16007 below to see the details. Like the values of window-start
16008 specified outside of redisplay, these internally-deduced values
16009 are tested for feasibility, and ignored if found to be
16010 unfeasible.
16011
16012 . Note that the function try_window, used to completely redisplay
16013 a window, accepts the window's start point as its argument.
16014 This is used several times in the redisplay code to control
16015 where the window start will be, according to user options such
16016 as scroll-conservatively, and also to ensure the screen line
16017 showing point will be fully (as opposed to partially) visible on
16018 display. */
16019
16020 static void
16021 redisplay_window (Lisp_Object window, bool just_this_one_p)
16022 {
16023 struct window *w = XWINDOW (window);
16024 struct frame *f = XFRAME (w->frame);
16025 struct buffer *buffer = XBUFFER (w->contents);
16026 struct buffer *old = current_buffer;
16027 struct text_pos lpoint, opoint, startp;
16028 bool update_mode_line;
16029 int tem;
16030 struct it it;
16031 /* Record it now because it's overwritten. */
16032 bool current_matrix_up_to_date_p = false;
16033 bool used_current_matrix_p = false;
16034 /* This is less strict than current_matrix_up_to_date_p.
16035 It indicates that the buffer contents and narrowing are unchanged. */
16036 bool buffer_unchanged_p = false;
16037 bool temp_scroll_step = false;
16038 ptrdiff_t count = SPECPDL_INDEX ();
16039 int rc;
16040 int centering_position = -1;
16041 bool last_line_misfit = false;
16042 ptrdiff_t beg_unchanged, end_unchanged;
16043 int frame_line_height;
16044
16045 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16046 opoint = lpoint;
16047
16048 #ifdef GLYPH_DEBUG
16049 *w->desired_matrix->method = 0;
16050 #endif
16051
16052 if (!just_this_one_p
16053 && REDISPLAY_SOME_P ()
16054 && !w->redisplay
16055 && !w->update_mode_line
16056 && !f->face_change
16057 && !f->redisplay
16058 && !buffer->text->redisplay
16059 && BUF_PT (buffer) == w->last_point)
16060 return;
16061
16062 /* Make sure that both W's markers are valid. */
16063 eassert (XMARKER (w->start)->buffer == buffer);
16064 eassert (XMARKER (w->pointm)->buffer == buffer);
16065
16066 /* We come here again if we need to run window-text-change-functions
16067 below. */
16068 restart:
16069 reconsider_clip_changes (w);
16070 frame_line_height = default_line_pixel_height (w);
16071
16072 /* Has the mode line to be updated? */
16073 update_mode_line = (w->update_mode_line
16074 || update_mode_lines
16075 || buffer->clip_changed
16076 || buffer->prevent_redisplay_optimizations_p);
16077
16078 if (!just_this_one_p)
16079 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16080 cleverly elsewhere. */
16081 w->must_be_updated_p = true;
16082
16083 if (MINI_WINDOW_P (w))
16084 {
16085 if (w == XWINDOW (echo_area_window)
16086 && !NILP (echo_area_buffer[0]))
16087 {
16088 if (update_mode_line)
16089 /* We may have to update a tty frame's menu bar or a
16090 tool-bar. Example `M-x C-h C-h C-g'. */
16091 goto finish_menu_bars;
16092 else
16093 /* We've already displayed the echo area glyphs in this window. */
16094 goto finish_scroll_bars;
16095 }
16096 else if ((w != XWINDOW (minibuf_window)
16097 || minibuf_level == 0)
16098 /* When buffer is nonempty, redisplay window normally. */
16099 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16100 /* Quail displays non-mini buffers in minibuffer window.
16101 In that case, redisplay the window normally. */
16102 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16103 {
16104 /* W is a mini-buffer window, but it's not active, so clear
16105 it. */
16106 int yb = window_text_bottom_y (w);
16107 struct glyph_row *row;
16108 int y;
16109
16110 for (y = 0, row = w->desired_matrix->rows;
16111 y < yb;
16112 y += row->height, ++row)
16113 blank_row (w, row, y);
16114 goto finish_scroll_bars;
16115 }
16116
16117 clear_glyph_matrix (w->desired_matrix);
16118 }
16119
16120 /* Otherwise set up data on this window; select its buffer and point
16121 value. */
16122 /* Really select the buffer, for the sake of buffer-local
16123 variables. */
16124 set_buffer_internal_1 (XBUFFER (w->contents));
16125
16126 current_matrix_up_to_date_p
16127 = (w->window_end_valid
16128 && !current_buffer->clip_changed
16129 && !current_buffer->prevent_redisplay_optimizations_p
16130 && !window_outdated (w));
16131
16132 /* Run the window-text-change-functions
16133 if it is possible that the text on the screen has changed
16134 (either due to modification of the text, or any other reason). */
16135 if (!current_matrix_up_to_date_p
16136 && !NILP (Vwindow_text_change_functions))
16137 {
16138 safe_run_hooks (Qwindow_text_change_functions);
16139 goto restart;
16140 }
16141
16142 beg_unchanged = BEG_UNCHANGED;
16143 end_unchanged = END_UNCHANGED;
16144
16145 SET_TEXT_POS (opoint, PT, PT_BYTE);
16146
16147 specbind (Qinhibit_point_motion_hooks, Qt);
16148
16149 buffer_unchanged_p
16150 = (w->window_end_valid
16151 && !current_buffer->clip_changed
16152 && !window_outdated (w));
16153
16154 /* When windows_or_buffers_changed is non-zero, we can't rely
16155 on the window end being valid, so set it to zero there. */
16156 if (windows_or_buffers_changed)
16157 {
16158 /* If window starts on a continuation line, maybe adjust the
16159 window start in case the window's width changed. */
16160 if (XMARKER (w->start)->buffer == current_buffer)
16161 compute_window_start_on_continuation_line (w);
16162
16163 w->window_end_valid = false;
16164 /* If so, we also can't rely on current matrix
16165 and should not fool try_cursor_movement below. */
16166 current_matrix_up_to_date_p = false;
16167 }
16168
16169 /* Some sanity checks. */
16170 CHECK_WINDOW_END (w);
16171 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16172 emacs_abort ();
16173 if (BYTEPOS (opoint) < CHARPOS (opoint))
16174 emacs_abort ();
16175
16176 if (mode_line_update_needed (w))
16177 update_mode_line = true;
16178
16179 /* Point refers normally to the selected window. For any other
16180 window, set up appropriate value. */
16181 if (!EQ (window, selected_window))
16182 {
16183 ptrdiff_t new_pt = marker_position (w->pointm);
16184 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16185
16186 if (new_pt < BEGV)
16187 {
16188 new_pt = BEGV;
16189 new_pt_byte = BEGV_BYTE;
16190 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16191 }
16192 else if (new_pt > (ZV - 1))
16193 {
16194 new_pt = ZV;
16195 new_pt_byte = ZV_BYTE;
16196 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16197 }
16198
16199 /* We don't use SET_PT so that the point-motion hooks don't run. */
16200 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16201 }
16202
16203 /* If any of the character widths specified in the display table
16204 have changed, invalidate the width run cache. It's true that
16205 this may be a bit late to catch such changes, but the rest of
16206 redisplay goes (non-fatally) haywire when the display table is
16207 changed, so why should we worry about doing any better? */
16208 if (current_buffer->width_run_cache
16209 || (current_buffer->base_buffer
16210 && current_buffer->base_buffer->width_run_cache))
16211 {
16212 struct Lisp_Char_Table *disptab = buffer_display_table ();
16213
16214 if (! disptab_matches_widthtab
16215 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16216 {
16217 struct buffer *buf = current_buffer;
16218
16219 if (buf->base_buffer)
16220 buf = buf->base_buffer;
16221 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16222 recompute_width_table (current_buffer, disptab);
16223 }
16224 }
16225
16226 /* If window-start is screwed up, choose a new one. */
16227 if (XMARKER (w->start)->buffer != current_buffer)
16228 goto recenter;
16229
16230 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16231
16232 /* If someone specified a new starting point but did not insist,
16233 check whether it can be used. */
16234 if ((w->optional_new_start || window_frozen_p (w))
16235 && CHARPOS (startp) >= BEGV
16236 && CHARPOS (startp) <= ZV)
16237 {
16238 ptrdiff_t it_charpos;
16239
16240 w->optional_new_start = false;
16241 start_display (&it, w, startp);
16242 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16243 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16244 /* Record IT's position now, since line_bottom_y might change
16245 that. */
16246 it_charpos = IT_CHARPOS (it);
16247 /* Make sure we set the force_start flag only if the cursor row
16248 will be fully visible. Otherwise, the code under force_start
16249 label below will try to move point back into view, which is
16250 not what the code which sets optional_new_start wants. */
16251 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16252 && !w->force_start)
16253 {
16254 if (it_charpos == PT)
16255 w->force_start = true;
16256 /* IT may overshoot PT if text at PT is invisible. */
16257 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16258 w->force_start = true;
16259 #ifdef GLYPH_DEBUG
16260 if (w->force_start)
16261 {
16262 if (window_frozen_p (w))
16263 debug_method_add (w, "set force_start from frozen window start");
16264 else
16265 debug_method_add (w, "set force_start from optional_new_start");
16266 }
16267 #endif
16268 }
16269 }
16270
16271 force_start:
16272
16273 /* Handle case where place to start displaying has been specified,
16274 unless the specified location is outside the accessible range. */
16275 if (w->force_start)
16276 {
16277 /* We set this later on if we have to adjust point. */
16278 int new_vpos = -1;
16279
16280 w->force_start = false;
16281 w->vscroll = 0;
16282 w->window_end_valid = false;
16283
16284 /* Forget any recorded base line for line number display. */
16285 if (!buffer_unchanged_p)
16286 w->base_line_number = 0;
16287
16288 /* Redisplay the mode line. Select the buffer properly for that.
16289 Also, run the hook window-scroll-functions
16290 because we have scrolled. */
16291 /* Note, we do this after clearing force_start because
16292 if there's an error, it is better to forget about force_start
16293 than to get into an infinite loop calling the hook functions
16294 and having them get more errors. */
16295 if (!update_mode_line
16296 || ! NILP (Vwindow_scroll_functions))
16297 {
16298 update_mode_line = true;
16299 w->update_mode_line = true;
16300 startp = run_window_scroll_functions (window, startp);
16301 }
16302
16303 if (CHARPOS (startp) < BEGV)
16304 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16305 else if (CHARPOS (startp) > ZV)
16306 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16307
16308 /* Redisplay, then check if cursor has been set during the
16309 redisplay. Give up if new fonts were loaded. */
16310 /* We used to issue a CHECK_MARGINS argument to try_window here,
16311 but this causes scrolling to fail when point begins inside
16312 the scroll margin (bug#148) -- cyd */
16313 if (!try_window (window, startp, 0))
16314 {
16315 w->force_start = true;
16316 clear_glyph_matrix (w->desired_matrix);
16317 goto need_larger_matrices;
16318 }
16319
16320 if (w->cursor.vpos < 0)
16321 {
16322 /* If point does not appear, try to move point so it does
16323 appear. The desired matrix has been built above, so we
16324 can use it here. First see if point is in invisible
16325 text, and if so, move it to the first visible buffer
16326 position past that. */
16327 struct glyph_row *r = NULL;
16328 Lisp_Object invprop =
16329 get_char_property_and_overlay (make_number (PT), Qinvisible,
16330 Qnil, NULL);
16331
16332 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16333 {
16334 ptrdiff_t alt_pt;
16335 Lisp_Object invprop_end =
16336 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16337 Qnil, Qnil);
16338
16339 if (NATNUMP (invprop_end))
16340 alt_pt = XFASTINT (invprop_end);
16341 else
16342 alt_pt = ZV;
16343 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16344 NULL, 0);
16345 }
16346 if (r)
16347 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16348 else /* Give up and just move to the middle of the window. */
16349 new_vpos = window_box_height (w) / 2;
16350 }
16351
16352 if (!cursor_row_fully_visible_p (w, false, false))
16353 {
16354 /* Point does appear, but on a line partly visible at end of window.
16355 Move it back to a fully-visible line. */
16356 new_vpos = window_box_height (w);
16357 /* But if window_box_height suggests a Y coordinate that is
16358 not less than we already have, that line will clearly not
16359 be fully visible, so give up and scroll the display.
16360 This can happen when the default face uses a font whose
16361 dimensions are different from the frame's default
16362 font. */
16363 if (new_vpos >= w->cursor.y)
16364 {
16365 w->cursor.vpos = -1;
16366 clear_glyph_matrix (w->desired_matrix);
16367 goto try_to_scroll;
16368 }
16369 }
16370 else if (w->cursor.vpos >= 0)
16371 {
16372 /* Some people insist on not letting point enter the scroll
16373 margin, even though this part handles windows that didn't
16374 scroll at all. */
16375 int window_total_lines
16376 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16377 int margin = min (scroll_margin, window_total_lines / 4);
16378 int pixel_margin = margin * frame_line_height;
16379 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16380
16381 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16382 below, which finds the row to move point to, advances by
16383 the Y coordinate of the _next_ row, see the definition of
16384 MATRIX_ROW_BOTTOM_Y. */
16385 if (w->cursor.vpos < margin + header_line)
16386 {
16387 w->cursor.vpos = -1;
16388 clear_glyph_matrix (w->desired_matrix);
16389 goto try_to_scroll;
16390 }
16391 else
16392 {
16393 int window_height = window_box_height (w);
16394
16395 if (header_line)
16396 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16397 if (w->cursor.y >= window_height - pixel_margin)
16398 {
16399 w->cursor.vpos = -1;
16400 clear_glyph_matrix (w->desired_matrix);
16401 goto try_to_scroll;
16402 }
16403 }
16404 }
16405
16406 /* If we need to move point for either of the above reasons,
16407 now actually do it. */
16408 if (new_vpos >= 0)
16409 {
16410 struct glyph_row *row;
16411
16412 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16413 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16414 ++row;
16415
16416 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16417 MATRIX_ROW_START_BYTEPOS (row));
16418
16419 if (w != XWINDOW (selected_window))
16420 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16421 else if (current_buffer == old)
16422 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16423
16424 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16425
16426 /* Re-run pre-redisplay-function so it can update the region
16427 according to the new position of point. */
16428 /* Other than the cursor, w's redisplay is done so we can set its
16429 redisplay to false. Also the buffer's redisplay can be set to
16430 false, since propagate_buffer_redisplay should have already
16431 propagated its info to `w' anyway. */
16432 w->redisplay = false;
16433 XBUFFER (w->contents)->text->redisplay = false;
16434 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16435
16436 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16437 {
16438 /* pre-redisplay-function made changes (e.g. move the region)
16439 that require another round of redisplay. */
16440 clear_glyph_matrix (w->desired_matrix);
16441 if (!try_window (window, startp, 0))
16442 goto need_larger_matrices;
16443 }
16444 }
16445 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16446 {
16447 clear_glyph_matrix (w->desired_matrix);
16448 goto try_to_scroll;
16449 }
16450
16451 #ifdef GLYPH_DEBUG
16452 debug_method_add (w, "forced window start");
16453 #endif
16454 goto done;
16455 }
16456
16457 /* Handle case where text has not changed, only point, and it has
16458 not moved off the frame, and we are not retrying after hscroll.
16459 (current_matrix_up_to_date_p is true when retrying.) */
16460 if (current_matrix_up_to_date_p
16461 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16462 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16463 {
16464 switch (rc)
16465 {
16466 case CURSOR_MOVEMENT_SUCCESS:
16467 used_current_matrix_p = true;
16468 goto done;
16469
16470 case CURSOR_MOVEMENT_MUST_SCROLL:
16471 goto try_to_scroll;
16472
16473 default:
16474 emacs_abort ();
16475 }
16476 }
16477 /* If current starting point was originally the beginning of a line
16478 but no longer is, find a new starting point. */
16479 else if (w->start_at_line_beg
16480 && !(CHARPOS (startp) <= BEGV
16481 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16482 {
16483 #ifdef GLYPH_DEBUG
16484 debug_method_add (w, "recenter 1");
16485 #endif
16486 goto recenter;
16487 }
16488
16489 /* Try scrolling with try_window_id. Value is > 0 if update has
16490 been done, it is -1 if we know that the same window start will
16491 not work. It is 0 if unsuccessful for some other reason. */
16492 else if ((tem = try_window_id (w)) != 0)
16493 {
16494 #ifdef GLYPH_DEBUG
16495 debug_method_add (w, "try_window_id %d", tem);
16496 #endif
16497
16498 if (f->fonts_changed)
16499 goto need_larger_matrices;
16500 if (tem > 0)
16501 goto done;
16502
16503 /* Otherwise try_window_id has returned -1 which means that we
16504 don't want the alternative below this comment to execute. */
16505 }
16506 else if (CHARPOS (startp) >= BEGV
16507 && CHARPOS (startp) <= ZV
16508 && PT >= CHARPOS (startp)
16509 && (CHARPOS (startp) < ZV
16510 /* Avoid starting at end of buffer. */
16511 || CHARPOS (startp) == BEGV
16512 || !window_outdated (w)))
16513 {
16514 int d1, d2, d5, d6;
16515 int rtop, rbot;
16516
16517 /* If first window line is a continuation line, and window start
16518 is inside the modified region, but the first change is before
16519 current window start, we must select a new window start.
16520
16521 However, if this is the result of a down-mouse event (e.g. by
16522 extending the mouse-drag-overlay), we don't want to select a
16523 new window start, since that would change the position under
16524 the mouse, resulting in an unwanted mouse-movement rather
16525 than a simple mouse-click. */
16526 if (!w->start_at_line_beg
16527 && NILP (do_mouse_tracking)
16528 && CHARPOS (startp) > BEGV
16529 && CHARPOS (startp) > BEG + beg_unchanged
16530 && CHARPOS (startp) <= Z - end_unchanged
16531 /* Even if w->start_at_line_beg is nil, a new window may
16532 start at a line_beg, since that's how set_buffer_window
16533 sets it. So, we need to check the return value of
16534 compute_window_start_on_continuation_line. (See also
16535 bug#197). */
16536 && XMARKER (w->start)->buffer == current_buffer
16537 && compute_window_start_on_continuation_line (w)
16538 /* It doesn't make sense to force the window start like we
16539 do at label force_start if it is already known that point
16540 will not be fully visible in the resulting window, because
16541 doing so will move point from its correct position
16542 instead of scrolling the window to bring point into view.
16543 See bug#9324. */
16544 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16545 /* A very tall row could need more than the window height,
16546 in which case we accept that it is partially visible. */
16547 && (rtop != 0) == (rbot != 0))
16548 {
16549 w->force_start = true;
16550 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16551 #ifdef GLYPH_DEBUG
16552 debug_method_add (w, "recomputed window start in continuation line");
16553 #endif
16554 goto force_start;
16555 }
16556
16557 #ifdef GLYPH_DEBUG
16558 debug_method_add (w, "same window start");
16559 #endif
16560
16561 /* Try to redisplay starting at same place as before.
16562 If point has not moved off frame, accept the results. */
16563 if (!current_matrix_up_to_date_p
16564 /* Don't use try_window_reusing_current_matrix in this case
16565 because a window scroll function can have changed the
16566 buffer. */
16567 || !NILP (Vwindow_scroll_functions)
16568 || MINI_WINDOW_P (w)
16569 || !(used_current_matrix_p
16570 = try_window_reusing_current_matrix (w)))
16571 {
16572 IF_DEBUG (debug_method_add (w, "1"));
16573 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16574 /* -1 means we need to scroll.
16575 0 means we need new matrices, but fonts_changed
16576 is set in that case, so we will detect it below. */
16577 goto try_to_scroll;
16578 }
16579
16580 if (f->fonts_changed)
16581 goto need_larger_matrices;
16582
16583 if (w->cursor.vpos >= 0)
16584 {
16585 if (!just_this_one_p
16586 || current_buffer->clip_changed
16587 || BEG_UNCHANGED < CHARPOS (startp))
16588 /* Forget any recorded base line for line number display. */
16589 w->base_line_number = 0;
16590
16591 if (!cursor_row_fully_visible_p (w, true, false))
16592 {
16593 clear_glyph_matrix (w->desired_matrix);
16594 last_line_misfit = true;
16595 }
16596 /* Drop through and scroll. */
16597 else
16598 goto done;
16599 }
16600 else
16601 clear_glyph_matrix (w->desired_matrix);
16602 }
16603
16604 try_to_scroll:
16605
16606 /* Redisplay the mode line. Select the buffer properly for that. */
16607 if (!update_mode_line)
16608 {
16609 update_mode_line = true;
16610 w->update_mode_line = true;
16611 }
16612
16613 /* Try to scroll by specified few lines. */
16614 if ((scroll_conservatively
16615 || emacs_scroll_step
16616 || temp_scroll_step
16617 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16618 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16619 && CHARPOS (startp) >= BEGV
16620 && CHARPOS (startp) <= ZV)
16621 {
16622 /* The function returns -1 if new fonts were loaded, 1 if
16623 successful, 0 if not successful. */
16624 int ss = try_scrolling (window, just_this_one_p,
16625 scroll_conservatively,
16626 emacs_scroll_step,
16627 temp_scroll_step, last_line_misfit);
16628 switch (ss)
16629 {
16630 case SCROLLING_SUCCESS:
16631 goto done;
16632
16633 case SCROLLING_NEED_LARGER_MATRICES:
16634 goto need_larger_matrices;
16635
16636 case SCROLLING_FAILED:
16637 break;
16638
16639 default:
16640 emacs_abort ();
16641 }
16642 }
16643
16644 /* Finally, just choose a place to start which positions point
16645 according to user preferences. */
16646
16647 recenter:
16648
16649 #ifdef GLYPH_DEBUG
16650 debug_method_add (w, "recenter");
16651 #endif
16652
16653 /* Forget any previously recorded base line for line number display. */
16654 if (!buffer_unchanged_p)
16655 w->base_line_number = 0;
16656
16657 /* Determine the window start relative to point. */
16658 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16659 it.current_y = it.last_visible_y;
16660 if (centering_position < 0)
16661 {
16662 int window_total_lines
16663 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16664 int margin
16665 = scroll_margin > 0
16666 ? min (scroll_margin, window_total_lines / 4)
16667 : 0;
16668 ptrdiff_t margin_pos = CHARPOS (startp);
16669 Lisp_Object aggressive;
16670 bool scrolling_up;
16671
16672 /* If there is a scroll margin at the top of the window, find
16673 its character position. */
16674 if (margin
16675 /* Cannot call start_display if startp is not in the
16676 accessible region of the buffer. This can happen when we
16677 have just switched to a different buffer and/or changed
16678 its restriction. In that case, startp is initialized to
16679 the character position 1 (BEGV) because we did not yet
16680 have chance to display the buffer even once. */
16681 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16682 {
16683 struct it it1;
16684 void *it1data = NULL;
16685
16686 SAVE_IT (it1, it, it1data);
16687 start_display (&it1, w, startp);
16688 move_it_vertically (&it1, margin * frame_line_height);
16689 margin_pos = IT_CHARPOS (it1);
16690 RESTORE_IT (&it, &it, it1data);
16691 }
16692 scrolling_up = PT > margin_pos;
16693 aggressive =
16694 scrolling_up
16695 ? BVAR (current_buffer, scroll_up_aggressively)
16696 : BVAR (current_buffer, scroll_down_aggressively);
16697
16698 if (!MINI_WINDOW_P (w)
16699 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16700 {
16701 int pt_offset = 0;
16702
16703 /* Setting scroll-conservatively overrides
16704 scroll-*-aggressively. */
16705 if (!scroll_conservatively && NUMBERP (aggressive))
16706 {
16707 double float_amount = XFLOATINT (aggressive);
16708
16709 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16710 if (pt_offset == 0 && float_amount > 0)
16711 pt_offset = 1;
16712 if (pt_offset && margin > 0)
16713 margin -= 1;
16714 }
16715 /* Compute how much to move the window start backward from
16716 point so that point will be displayed where the user
16717 wants it. */
16718 if (scrolling_up)
16719 {
16720 centering_position = it.last_visible_y;
16721 if (pt_offset)
16722 centering_position -= pt_offset;
16723 centering_position -=
16724 (frame_line_height * (1 + margin + last_line_misfit)
16725 + WINDOW_HEADER_LINE_HEIGHT (w));
16726 /* Don't let point enter the scroll margin near top of
16727 the window. */
16728 if (centering_position < margin * frame_line_height)
16729 centering_position = margin * frame_line_height;
16730 }
16731 else
16732 centering_position = margin * frame_line_height + pt_offset;
16733 }
16734 else
16735 /* Set the window start half the height of the window backward
16736 from point. */
16737 centering_position = window_box_height (w) / 2;
16738 }
16739 move_it_vertically_backward (&it, centering_position);
16740
16741 eassert (IT_CHARPOS (it) >= BEGV);
16742
16743 /* The function move_it_vertically_backward may move over more
16744 than the specified y-distance. If it->w is small, e.g. a
16745 mini-buffer window, we may end up in front of the window's
16746 display area. Start displaying at the start of the line
16747 containing PT in this case. */
16748 if (it.current_y <= 0)
16749 {
16750 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16751 move_it_vertically_backward (&it, 0);
16752 it.current_y = 0;
16753 }
16754
16755 it.current_x = it.hpos = 0;
16756
16757 /* Set the window start position here explicitly, to avoid an
16758 infinite loop in case the functions in window-scroll-functions
16759 get errors. */
16760 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16761
16762 /* Run scroll hooks. */
16763 startp = run_window_scroll_functions (window, it.current.pos);
16764
16765 /* Redisplay the window. */
16766 bool use_desired_matrix = false;
16767 if (!current_matrix_up_to_date_p
16768 || windows_or_buffers_changed
16769 || f->cursor_type_changed
16770 /* Don't use try_window_reusing_current_matrix in this case
16771 because it can have changed the buffer. */
16772 || !NILP (Vwindow_scroll_functions)
16773 || !just_this_one_p
16774 || MINI_WINDOW_P (w)
16775 || !(used_current_matrix_p
16776 = try_window_reusing_current_matrix (w)))
16777 use_desired_matrix = (try_window (window, startp, 0) == 1);
16778
16779 /* If new fonts have been loaded (due to fontsets), give up. We
16780 have to start a new redisplay since we need to re-adjust glyph
16781 matrices. */
16782 if (f->fonts_changed)
16783 goto need_larger_matrices;
16784
16785 /* If cursor did not appear assume that the middle of the window is
16786 in the first line of the window. Do it again with the next line.
16787 (Imagine a window of height 100, displaying two lines of height
16788 60. Moving back 50 from it->last_visible_y will end in the first
16789 line.) */
16790 if (w->cursor.vpos < 0)
16791 {
16792 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16793 {
16794 clear_glyph_matrix (w->desired_matrix);
16795 move_it_by_lines (&it, 1);
16796 try_window (window, it.current.pos, 0);
16797 }
16798 else if (PT < IT_CHARPOS (it))
16799 {
16800 clear_glyph_matrix (w->desired_matrix);
16801 move_it_by_lines (&it, -1);
16802 try_window (window, it.current.pos, 0);
16803 }
16804 else
16805 {
16806 /* Not much we can do about it. */
16807 }
16808 }
16809
16810 /* Consider the following case: Window starts at BEGV, there is
16811 invisible, intangible text at BEGV, so that display starts at
16812 some point START > BEGV. It can happen that we are called with
16813 PT somewhere between BEGV and START. Try to handle that case,
16814 and similar ones. */
16815 if (w->cursor.vpos < 0)
16816 {
16817 /* Prefer the desired matrix to the current matrix, if possible,
16818 in the fallback calculations below. This is because using
16819 the current matrix might completely goof, e.g. if its first
16820 row is after point. */
16821 struct glyph_matrix *matrix =
16822 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16823 /* First, try locating the proper glyph row for PT. */
16824 struct glyph_row *row =
16825 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16826
16827 /* Sometimes point is at the beginning of invisible text that is
16828 before the 1st character displayed in the row. In that case,
16829 row_containing_pos fails to find the row, because no glyphs
16830 with appropriate buffer positions are present in the row.
16831 Therefore, we next try to find the row which shows the 1st
16832 position after the invisible text. */
16833 if (!row)
16834 {
16835 Lisp_Object val =
16836 get_char_property_and_overlay (make_number (PT), Qinvisible,
16837 Qnil, NULL);
16838
16839 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16840 {
16841 ptrdiff_t alt_pos;
16842 Lisp_Object invis_end =
16843 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16844 Qnil, Qnil);
16845
16846 if (NATNUMP (invis_end))
16847 alt_pos = XFASTINT (invis_end);
16848 else
16849 alt_pos = ZV;
16850 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16851 }
16852 }
16853 /* Finally, fall back on the first row of the window after the
16854 header line (if any). This is slightly better than not
16855 displaying the cursor at all. */
16856 if (!row)
16857 {
16858 row = matrix->rows;
16859 if (row->mode_line_p)
16860 ++row;
16861 }
16862 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16863 }
16864
16865 if (!cursor_row_fully_visible_p (w, false, false))
16866 {
16867 /* If vscroll is enabled, disable it and try again. */
16868 if (w->vscroll)
16869 {
16870 w->vscroll = 0;
16871 clear_glyph_matrix (w->desired_matrix);
16872 goto recenter;
16873 }
16874
16875 /* Users who set scroll-conservatively to a large number want
16876 point just above/below the scroll margin. If we ended up
16877 with point's row partially visible, move the window start to
16878 make that row fully visible and out of the margin. */
16879 if (scroll_conservatively > SCROLL_LIMIT)
16880 {
16881 int window_total_lines
16882 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16883 int margin =
16884 scroll_margin > 0
16885 ? min (scroll_margin, window_total_lines / 4)
16886 : 0;
16887 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16888
16889 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16890 clear_glyph_matrix (w->desired_matrix);
16891 if (1 == try_window (window, it.current.pos,
16892 TRY_WINDOW_CHECK_MARGINS))
16893 goto done;
16894 }
16895
16896 /* If centering point failed to make the whole line visible,
16897 put point at the top instead. That has to make the whole line
16898 visible, if it can be done. */
16899 if (centering_position == 0)
16900 goto done;
16901
16902 clear_glyph_matrix (w->desired_matrix);
16903 centering_position = 0;
16904 goto recenter;
16905 }
16906
16907 done:
16908
16909 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16910 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16911 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16912
16913 /* Display the mode line, if we must. */
16914 if ((update_mode_line
16915 /* If window not full width, must redo its mode line
16916 if (a) the window to its side is being redone and
16917 (b) we do a frame-based redisplay. This is a consequence
16918 of how inverted lines are drawn in frame-based redisplay. */
16919 || (!just_this_one_p
16920 && !FRAME_WINDOW_P (f)
16921 && !WINDOW_FULL_WIDTH_P (w))
16922 /* Line number to display. */
16923 || w->base_line_pos > 0
16924 /* Column number is displayed and different from the one displayed. */
16925 || (w->column_number_displayed != -1
16926 && (w->column_number_displayed != current_column ())))
16927 /* This means that the window has a mode line. */
16928 && (WINDOW_WANTS_MODELINE_P (w)
16929 || WINDOW_WANTS_HEADER_LINE_P (w)))
16930 {
16931
16932 display_mode_lines (w);
16933
16934 /* If mode line height has changed, arrange for a thorough
16935 immediate redisplay using the correct mode line height. */
16936 if (WINDOW_WANTS_MODELINE_P (w)
16937 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16938 {
16939 f->fonts_changed = true;
16940 w->mode_line_height = -1;
16941 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16942 = DESIRED_MODE_LINE_HEIGHT (w);
16943 }
16944
16945 /* If header line height has changed, arrange for a thorough
16946 immediate redisplay using the correct header line height. */
16947 if (WINDOW_WANTS_HEADER_LINE_P (w)
16948 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16949 {
16950 f->fonts_changed = true;
16951 w->header_line_height = -1;
16952 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16953 = DESIRED_HEADER_LINE_HEIGHT (w);
16954 }
16955
16956 if (f->fonts_changed)
16957 goto need_larger_matrices;
16958 }
16959
16960 if (!line_number_displayed && w->base_line_pos != -1)
16961 {
16962 w->base_line_pos = 0;
16963 w->base_line_number = 0;
16964 }
16965
16966 finish_menu_bars:
16967
16968 /* When we reach a frame's selected window, redo the frame's menu
16969 bar and the frame's title. */
16970 if (update_mode_line
16971 && EQ (FRAME_SELECTED_WINDOW (f), window))
16972 {
16973 bool redisplay_menu_p;
16974
16975 if (FRAME_WINDOW_P (f))
16976 {
16977 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16978 || defined (HAVE_NS) || defined (USE_GTK)
16979 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16980 #else
16981 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16982 #endif
16983 }
16984 else
16985 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16986
16987 if (redisplay_menu_p)
16988 display_menu_bar (w);
16989
16990 #ifdef HAVE_WINDOW_SYSTEM
16991 if (FRAME_WINDOW_P (f))
16992 {
16993 #if defined (USE_GTK) || defined (HAVE_NS)
16994 if (FRAME_EXTERNAL_TOOL_BAR (f))
16995 redisplay_tool_bar (f);
16996 #else
16997 if (WINDOWP (f->tool_bar_window)
16998 && (FRAME_TOOL_BAR_LINES (f) > 0
16999 || !NILP (Vauto_resize_tool_bars))
17000 && redisplay_tool_bar (f))
17001 ignore_mouse_drag_p = true;
17002 #endif
17003 }
17004 x_consider_frame_title (w->frame);
17005 #endif
17006 }
17007
17008 #ifdef HAVE_WINDOW_SYSTEM
17009 if (FRAME_WINDOW_P (f)
17010 && update_window_fringes (w, (just_this_one_p
17011 || (!used_current_matrix_p && !overlay_arrow_seen)
17012 || w->pseudo_window_p)))
17013 {
17014 update_begin (f);
17015 block_input ();
17016 if (draw_window_fringes (w, true))
17017 {
17018 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17019 x_draw_right_divider (w);
17020 else
17021 x_draw_vertical_border (w);
17022 }
17023 unblock_input ();
17024 update_end (f);
17025 }
17026
17027 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17028 x_draw_bottom_divider (w);
17029 #endif /* HAVE_WINDOW_SYSTEM */
17030
17031 /* We go to this label, with fonts_changed set, if it is
17032 necessary to try again using larger glyph matrices.
17033 We have to redeem the scroll bar even in this case,
17034 because the loop in redisplay_internal expects that. */
17035 need_larger_matrices:
17036 ;
17037 finish_scroll_bars:
17038
17039 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17040 {
17041 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17042 /* Set the thumb's position and size. */
17043 set_vertical_scroll_bar (w);
17044
17045 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17046 /* Set the thumb's position and size. */
17047 set_horizontal_scroll_bar (w);
17048
17049 /* Note that we actually used the scroll bar attached to this
17050 window, so it shouldn't be deleted at the end of redisplay. */
17051 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17052 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17053 }
17054
17055 /* Restore current_buffer and value of point in it. The window
17056 update may have changed the buffer, so first make sure `opoint'
17057 is still valid (Bug#6177). */
17058 if (CHARPOS (opoint) < BEGV)
17059 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17060 else if (CHARPOS (opoint) > ZV)
17061 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17062 else
17063 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17064
17065 set_buffer_internal_1 (old);
17066 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17067 shorter. This can be caused by log truncation in *Messages*. */
17068 if (CHARPOS (lpoint) <= ZV)
17069 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17070
17071 unbind_to (count, Qnil);
17072 }
17073
17074
17075 /* Build the complete desired matrix of WINDOW with a window start
17076 buffer position POS.
17077
17078 Value is 1 if successful. It is zero if fonts were loaded during
17079 redisplay which makes re-adjusting glyph matrices necessary, and -1
17080 if point would appear in the scroll margins.
17081 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17082 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17083 set in FLAGS.) */
17084
17085 int
17086 try_window (Lisp_Object window, struct text_pos pos, int flags)
17087 {
17088 struct window *w = XWINDOW (window);
17089 struct it it;
17090 struct glyph_row *last_text_row = NULL;
17091 struct frame *f = XFRAME (w->frame);
17092 int frame_line_height = default_line_pixel_height (w);
17093
17094 /* Make POS the new window start. */
17095 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17096
17097 /* Mark cursor position as unknown. No overlay arrow seen. */
17098 w->cursor.vpos = -1;
17099 overlay_arrow_seen = false;
17100
17101 /* Initialize iterator and info to start at POS. */
17102 start_display (&it, w, pos);
17103 it.glyph_row->reversed_p = false;
17104
17105 /* Display all lines of W. */
17106 while (it.current_y < it.last_visible_y)
17107 {
17108 if (display_line (&it))
17109 last_text_row = it.glyph_row - 1;
17110 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17111 return 0;
17112 }
17113
17114 /* Don't let the cursor end in the scroll margins. */
17115 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17116 && !MINI_WINDOW_P (w))
17117 {
17118 int this_scroll_margin;
17119 int window_total_lines
17120 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17121
17122 if (scroll_margin > 0)
17123 {
17124 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17125 this_scroll_margin *= frame_line_height;
17126 }
17127 else
17128 this_scroll_margin = 0;
17129
17130 if ((w->cursor.y >= 0 /* not vscrolled */
17131 && w->cursor.y < this_scroll_margin
17132 && CHARPOS (pos) > BEGV
17133 && IT_CHARPOS (it) < ZV)
17134 /* rms: considering make_cursor_line_fully_visible_p here
17135 seems to give wrong results. We don't want to recenter
17136 when the last line is partly visible, we want to allow
17137 that case to be handled in the usual way. */
17138 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17139 {
17140 w->cursor.vpos = -1;
17141 clear_glyph_matrix (w->desired_matrix);
17142 return -1;
17143 }
17144 }
17145
17146 /* If bottom moved off end of frame, change mode line percentage. */
17147 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17148 w->update_mode_line = true;
17149
17150 /* Set window_end_pos to the offset of the last character displayed
17151 on the window from the end of current_buffer. Set
17152 window_end_vpos to its row number. */
17153 if (last_text_row)
17154 {
17155 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17156 adjust_window_ends (w, last_text_row, false);
17157 eassert
17158 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17159 w->window_end_vpos)));
17160 }
17161 else
17162 {
17163 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17164 w->window_end_pos = Z - ZV;
17165 w->window_end_vpos = 0;
17166 }
17167
17168 /* But that is not valid info until redisplay finishes. */
17169 w->window_end_valid = false;
17170 return 1;
17171 }
17172
17173
17174 \f
17175 /************************************************************************
17176 Window redisplay reusing current matrix when buffer has not changed
17177 ************************************************************************/
17178
17179 /* Try redisplay of window W showing an unchanged buffer with a
17180 different window start than the last time it was displayed by
17181 reusing its current matrix. Value is true if successful.
17182 W->start is the new window start. */
17183
17184 static bool
17185 try_window_reusing_current_matrix (struct window *w)
17186 {
17187 struct frame *f = XFRAME (w->frame);
17188 struct glyph_row *bottom_row;
17189 struct it it;
17190 struct run run;
17191 struct text_pos start, new_start;
17192 int nrows_scrolled, i;
17193 struct glyph_row *last_text_row;
17194 struct glyph_row *last_reused_text_row;
17195 struct glyph_row *start_row;
17196 int start_vpos, min_y, max_y;
17197
17198 #ifdef GLYPH_DEBUG
17199 if (inhibit_try_window_reusing)
17200 return false;
17201 #endif
17202
17203 if (/* This function doesn't handle terminal frames. */
17204 !FRAME_WINDOW_P (f)
17205 /* Don't try to reuse the display if windows have been split
17206 or such. */
17207 || windows_or_buffers_changed
17208 || f->cursor_type_changed)
17209 return false;
17210
17211 /* Can't do this if showing trailing whitespace. */
17212 if (!NILP (Vshow_trailing_whitespace))
17213 return false;
17214
17215 /* If top-line visibility has changed, give up. */
17216 if (WINDOW_WANTS_HEADER_LINE_P (w)
17217 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17218 return false;
17219
17220 /* Give up if old or new display is scrolled vertically. We could
17221 make this function handle this, but right now it doesn't. */
17222 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17223 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17224 return false;
17225
17226 /* The variable new_start now holds the new window start. The old
17227 start `start' can be determined from the current matrix. */
17228 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17229 start = start_row->minpos;
17230 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17231
17232 /* Clear the desired matrix for the display below. */
17233 clear_glyph_matrix (w->desired_matrix);
17234
17235 if (CHARPOS (new_start) <= CHARPOS (start))
17236 {
17237 /* Don't use this method if the display starts with an ellipsis
17238 displayed for invisible text. It's not easy to handle that case
17239 below, and it's certainly not worth the effort since this is
17240 not a frequent case. */
17241 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17242 return false;
17243
17244 IF_DEBUG (debug_method_add (w, "twu1"));
17245
17246 /* Display up to a row that can be reused. The variable
17247 last_text_row is set to the last row displayed that displays
17248 text. Note that it.vpos == 0 if or if not there is a
17249 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17250 start_display (&it, w, new_start);
17251 w->cursor.vpos = -1;
17252 last_text_row = last_reused_text_row = NULL;
17253
17254 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17255 {
17256 /* If we have reached into the characters in the START row,
17257 that means the line boundaries have changed. So we
17258 can't start copying with the row START. Maybe it will
17259 work to start copying with the following row. */
17260 while (IT_CHARPOS (it) > CHARPOS (start))
17261 {
17262 /* Advance to the next row as the "start". */
17263 start_row++;
17264 start = start_row->minpos;
17265 /* If there are no more rows to try, or just one, give up. */
17266 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17267 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17268 || CHARPOS (start) == ZV)
17269 {
17270 clear_glyph_matrix (w->desired_matrix);
17271 return false;
17272 }
17273
17274 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17275 }
17276 /* If we have reached alignment, we can copy the rest of the
17277 rows. */
17278 if (IT_CHARPOS (it) == CHARPOS (start)
17279 /* Don't accept "alignment" inside a display vector,
17280 since start_row could have started in the middle of
17281 that same display vector (thus their character
17282 positions match), and we have no way of telling if
17283 that is the case. */
17284 && it.current.dpvec_index < 0)
17285 break;
17286
17287 it.glyph_row->reversed_p = false;
17288 if (display_line (&it))
17289 last_text_row = it.glyph_row - 1;
17290
17291 }
17292
17293 /* A value of current_y < last_visible_y means that we stopped
17294 at the previous window start, which in turn means that we
17295 have at least one reusable row. */
17296 if (it.current_y < it.last_visible_y)
17297 {
17298 struct glyph_row *row;
17299
17300 /* IT.vpos always starts from 0; it counts text lines. */
17301 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17302
17303 /* Find PT if not already found in the lines displayed. */
17304 if (w->cursor.vpos < 0)
17305 {
17306 int dy = it.current_y - start_row->y;
17307
17308 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17309 row = row_containing_pos (w, PT, row, NULL, dy);
17310 if (row)
17311 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17312 dy, nrows_scrolled);
17313 else
17314 {
17315 clear_glyph_matrix (w->desired_matrix);
17316 return false;
17317 }
17318 }
17319
17320 /* Scroll the display. Do it before the current matrix is
17321 changed. The problem here is that update has not yet
17322 run, i.e. part of the current matrix is not up to date.
17323 scroll_run_hook will clear the cursor, and use the
17324 current matrix to get the height of the row the cursor is
17325 in. */
17326 run.current_y = start_row->y;
17327 run.desired_y = it.current_y;
17328 run.height = it.last_visible_y - it.current_y;
17329
17330 if (run.height > 0 && run.current_y != run.desired_y)
17331 {
17332 update_begin (f);
17333 FRAME_RIF (f)->update_window_begin_hook (w);
17334 FRAME_RIF (f)->clear_window_mouse_face (w);
17335 FRAME_RIF (f)->scroll_run_hook (w, &run);
17336 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17337 update_end (f);
17338 }
17339
17340 /* Shift current matrix down by nrows_scrolled lines. */
17341 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17342 rotate_matrix (w->current_matrix,
17343 start_vpos,
17344 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17345 nrows_scrolled);
17346
17347 /* Disable lines that must be updated. */
17348 for (i = 0; i < nrows_scrolled; ++i)
17349 (start_row + i)->enabled_p = false;
17350
17351 /* Re-compute Y positions. */
17352 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17353 max_y = it.last_visible_y;
17354 for (row = start_row + nrows_scrolled;
17355 row < bottom_row;
17356 ++row)
17357 {
17358 row->y = it.current_y;
17359 row->visible_height = row->height;
17360
17361 if (row->y < min_y)
17362 row->visible_height -= min_y - row->y;
17363 if (row->y + row->height > max_y)
17364 row->visible_height -= row->y + row->height - max_y;
17365 if (row->fringe_bitmap_periodic_p)
17366 row->redraw_fringe_bitmaps_p = true;
17367
17368 it.current_y += row->height;
17369
17370 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17371 last_reused_text_row = row;
17372 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17373 break;
17374 }
17375
17376 /* Disable lines in the current matrix which are now
17377 below the window. */
17378 for (++row; row < bottom_row; ++row)
17379 row->enabled_p = row->mode_line_p = false;
17380 }
17381
17382 /* Update window_end_pos etc.; last_reused_text_row is the last
17383 reused row from the current matrix containing text, if any.
17384 The value of last_text_row is the last displayed line
17385 containing text. */
17386 if (last_reused_text_row)
17387 adjust_window_ends (w, last_reused_text_row, true);
17388 else if (last_text_row)
17389 adjust_window_ends (w, last_text_row, false);
17390 else
17391 {
17392 /* This window must be completely empty. */
17393 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17394 w->window_end_pos = Z - ZV;
17395 w->window_end_vpos = 0;
17396 }
17397 w->window_end_valid = false;
17398
17399 /* Update hint: don't try scrolling again in update_window. */
17400 w->desired_matrix->no_scrolling_p = true;
17401
17402 #ifdef GLYPH_DEBUG
17403 debug_method_add (w, "try_window_reusing_current_matrix 1");
17404 #endif
17405 return true;
17406 }
17407 else if (CHARPOS (new_start) > CHARPOS (start))
17408 {
17409 struct glyph_row *pt_row, *row;
17410 struct glyph_row *first_reusable_row;
17411 struct glyph_row *first_row_to_display;
17412 int dy;
17413 int yb = window_text_bottom_y (w);
17414
17415 /* Find the row starting at new_start, if there is one. Don't
17416 reuse a partially visible line at the end. */
17417 first_reusable_row = start_row;
17418 while (first_reusable_row->enabled_p
17419 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17420 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17421 < CHARPOS (new_start)))
17422 ++first_reusable_row;
17423
17424 /* Give up if there is no row to reuse. */
17425 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17426 || !first_reusable_row->enabled_p
17427 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17428 != CHARPOS (new_start)))
17429 return false;
17430
17431 /* We can reuse fully visible rows beginning with
17432 first_reusable_row to the end of the window. Set
17433 first_row_to_display to the first row that cannot be reused.
17434 Set pt_row to the row containing point, if there is any. */
17435 pt_row = NULL;
17436 for (first_row_to_display = first_reusable_row;
17437 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17438 ++first_row_to_display)
17439 {
17440 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17441 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17442 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17443 && first_row_to_display->ends_at_zv_p
17444 && pt_row == NULL)))
17445 pt_row = first_row_to_display;
17446 }
17447
17448 /* Start displaying at the start of first_row_to_display. */
17449 eassert (first_row_to_display->y < yb);
17450 init_to_row_start (&it, w, first_row_to_display);
17451
17452 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17453 - start_vpos);
17454 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17455 - nrows_scrolled);
17456 it.current_y = (first_row_to_display->y - first_reusable_row->y
17457 + WINDOW_HEADER_LINE_HEIGHT (w));
17458
17459 /* Display lines beginning with first_row_to_display in the
17460 desired matrix. Set last_text_row to the last row displayed
17461 that displays text. */
17462 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17463 if (pt_row == NULL)
17464 w->cursor.vpos = -1;
17465 last_text_row = NULL;
17466 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17467 if (display_line (&it))
17468 last_text_row = it.glyph_row - 1;
17469
17470 /* If point is in a reused row, adjust y and vpos of the cursor
17471 position. */
17472 if (pt_row)
17473 {
17474 w->cursor.vpos -= nrows_scrolled;
17475 w->cursor.y -= first_reusable_row->y - start_row->y;
17476 }
17477
17478 /* Give up if point isn't in a row displayed or reused. (This
17479 also handles the case where w->cursor.vpos < nrows_scrolled
17480 after the calls to display_line, which can happen with scroll
17481 margins. See bug#1295.) */
17482 if (w->cursor.vpos < 0)
17483 {
17484 clear_glyph_matrix (w->desired_matrix);
17485 return false;
17486 }
17487
17488 /* Scroll the display. */
17489 run.current_y = first_reusable_row->y;
17490 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17491 run.height = it.last_visible_y - run.current_y;
17492 dy = run.current_y - run.desired_y;
17493
17494 if (run.height)
17495 {
17496 update_begin (f);
17497 FRAME_RIF (f)->update_window_begin_hook (w);
17498 FRAME_RIF (f)->clear_window_mouse_face (w);
17499 FRAME_RIF (f)->scroll_run_hook (w, &run);
17500 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17501 update_end (f);
17502 }
17503
17504 /* Adjust Y positions of reused rows. */
17505 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17506 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17507 max_y = it.last_visible_y;
17508 for (row = first_reusable_row; row < first_row_to_display; ++row)
17509 {
17510 row->y -= dy;
17511 row->visible_height = row->height;
17512 if (row->y < min_y)
17513 row->visible_height -= min_y - row->y;
17514 if (row->y + row->height > max_y)
17515 row->visible_height -= row->y + row->height - max_y;
17516 if (row->fringe_bitmap_periodic_p)
17517 row->redraw_fringe_bitmaps_p = true;
17518 }
17519
17520 /* Scroll the current matrix. */
17521 eassert (nrows_scrolled > 0);
17522 rotate_matrix (w->current_matrix,
17523 start_vpos,
17524 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17525 -nrows_scrolled);
17526
17527 /* Disable rows not reused. */
17528 for (row -= nrows_scrolled; row < bottom_row; ++row)
17529 row->enabled_p = false;
17530
17531 /* Point may have moved to a different line, so we cannot assume that
17532 the previous cursor position is valid; locate the correct row. */
17533 if (pt_row)
17534 {
17535 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17536 row < bottom_row
17537 && PT >= MATRIX_ROW_END_CHARPOS (row)
17538 && !row->ends_at_zv_p;
17539 row++)
17540 {
17541 w->cursor.vpos++;
17542 w->cursor.y = row->y;
17543 }
17544 if (row < bottom_row)
17545 {
17546 /* Can't simply scan the row for point with
17547 bidi-reordered glyph rows. Let set_cursor_from_row
17548 figure out where to put the cursor, and if it fails,
17549 give up. */
17550 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17551 {
17552 if (!set_cursor_from_row (w, row, w->current_matrix,
17553 0, 0, 0, 0))
17554 {
17555 clear_glyph_matrix (w->desired_matrix);
17556 return false;
17557 }
17558 }
17559 else
17560 {
17561 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17562 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17563
17564 for (; glyph < end
17565 && (!BUFFERP (glyph->object)
17566 || glyph->charpos < PT);
17567 glyph++)
17568 {
17569 w->cursor.hpos++;
17570 w->cursor.x += glyph->pixel_width;
17571 }
17572 }
17573 }
17574 }
17575
17576 /* Adjust window end. A null value of last_text_row means that
17577 the window end is in reused rows which in turn means that
17578 only its vpos can have changed. */
17579 if (last_text_row)
17580 adjust_window_ends (w, last_text_row, false);
17581 else
17582 w->window_end_vpos -= nrows_scrolled;
17583
17584 w->window_end_valid = false;
17585 w->desired_matrix->no_scrolling_p = true;
17586
17587 #ifdef GLYPH_DEBUG
17588 debug_method_add (w, "try_window_reusing_current_matrix 2");
17589 #endif
17590 return true;
17591 }
17592
17593 return false;
17594 }
17595
17596
17597 \f
17598 /************************************************************************
17599 Window redisplay reusing current matrix when buffer has changed
17600 ************************************************************************/
17601
17602 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17603 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17604 ptrdiff_t *, ptrdiff_t *);
17605 static struct glyph_row *
17606 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17607 struct glyph_row *);
17608
17609
17610 /* Return the last row in MATRIX displaying text. If row START is
17611 non-null, start searching with that row. IT gives the dimensions
17612 of the display. Value is null if matrix is empty; otherwise it is
17613 a pointer to the row found. */
17614
17615 static struct glyph_row *
17616 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17617 struct glyph_row *start)
17618 {
17619 struct glyph_row *row, *row_found;
17620
17621 /* Set row_found to the last row in IT->w's current matrix
17622 displaying text. The loop looks funny but think of partially
17623 visible lines. */
17624 row_found = NULL;
17625 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17626 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17627 {
17628 eassert (row->enabled_p);
17629 row_found = row;
17630 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17631 break;
17632 ++row;
17633 }
17634
17635 return row_found;
17636 }
17637
17638
17639 /* Return the last row in the current matrix of W that is not affected
17640 by changes at the start of current_buffer that occurred since W's
17641 current matrix was built. Value is null if no such row exists.
17642
17643 BEG_UNCHANGED us the number of characters unchanged at the start of
17644 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17645 first changed character in current_buffer. Characters at positions <
17646 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17647 when the current matrix was built. */
17648
17649 static struct glyph_row *
17650 find_last_unchanged_at_beg_row (struct window *w)
17651 {
17652 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17653 struct glyph_row *row;
17654 struct glyph_row *row_found = NULL;
17655 int yb = window_text_bottom_y (w);
17656
17657 /* Find the last row displaying unchanged text. */
17658 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17659 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17660 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17661 ++row)
17662 {
17663 if (/* If row ends before first_changed_pos, it is unchanged,
17664 except in some case. */
17665 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17666 /* When row ends in ZV and we write at ZV it is not
17667 unchanged. */
17668 && !row->ends_at_zv_p
17669 /* When first_changed_pos is the end of a continued line,
17670 row is not unchanged because it may be no longer
17671 continued. */
17672 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17673 && (row->continued_p
17674 || row->exact_window_width_line_p))
17675 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17676 needs to be recomputed, so don't consider this row as
17677 unchanged. This happens when the last line was
17678 bidi-reordered and was killed immediately before this
17679 redisplay cycle. In that case, ROW->end stores the
17680 buffer position of the first visual-order character of
17681 the killed text, which is now beyond ZV. */
17682 && CHARPOS (row->end.pos) <= ZV)
17683 row_found = row;
17684
17685 /* Stop if last visible row. */
17686 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17687 break;
17688 }
17689
17690 return row_found;
17691 }
17692
17693
17694 /* Find the first glyph row in the current matrix of W that is not
17695 affected by changes at the end of current_buffer since the
17696 time W's current matrix was built.
17697
17698 Return in *DELTA the number of chars by which buffer positions in
17699 unchanged text at the end of current_buffer must be adjusted.
17700
17701 Return in *DELTA_BYTES the corresponding number of bytes.
17702
17703 Value is null if no such row exists, i.e. all rows are affected by
17704 changes. */
17705
17706 static struct glyph_row *
17707 find_first_unchanged_at_end_row (struct window *w,
17708 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17709 {
17710 struct glyph_row *row;
17711 struct glyph_row *row_found = NULL;
17712
17713 *delta = *delta_bytes = 0;
17714
17715 /* Display must not have been paused, otherwise the current matrix
17716 is not up to date. */
17717 eassert (w->window_end_valid);
17718
17719 /* A value of window_end_pos >= END_UNCHANGED means that the window
17720 end is in the range of changed text. If so, there is no
17721 unchanged row at the end of W's current matrix. */
17722 if (w->window_end_pos >= END_UNCHANGED)
17723 return NULL;
17724
17725 /* Set row to the last row in W's current matrix displaying text. */
17726 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17727
17728 /* If matrix is entirely empty, no unchanged row exists. */
17729 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17730 {
17731 /* The value of row is the last glyph row in the matrix having a
17732 meaningful buffer position in it. The end position of row
17733 corresponds to window_end_pos. This allows us to translate
17734 buffer positions in the current matrix to current buffer
17735 positions for characters not in changed text. */
17736 ptrdiff_t Z_old =
17737 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17738 ptrdiff_t Z_BYTE_old =
17739 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17740 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17741 struct glyph_row *first_text_row
17742 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17743
17744 *delta = Z - Z_old;
17745 *delta_bytes = Z_BYTE - Z_BYTE_old;
17746
17747 /* Set last_unchanged_pos to the buffer position of the last
17748 character in the buffer that has not been changed. Z is the
17749 index + 1 of the last character in current_buffer, i.e. by
17750 subtracting END_UNCHANGED we get the index of the last
17751 unchanged character, and we have to add BEG to get its buffer
17752 position. */
17753 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17754 last_unchanged_pos_old = last_unchanged_pos - *delta;
17755
17756 /* Search backward from ROW for a row displaying a line that
17757 starts at a minimum position >= last_unchanged_pos_old. */
17758 for (; row > first_text_row; --row)
17759 {
17760 /* This used to abort, but it can happen.
17761 It is ok to just stop the search instead here. KFS. */
17762 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17763 break;
17764
17765 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17766 row_found = row;
17767 }
17768 }
17769
17770 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17771
17772 return row_found;
17773 }
17774
17775
17776 /* Make sure that glyph rows in the current matrix of window W
17777 reference the same glyph memory as corresponding rows in the
17778 frame's frame matrix. This function is called after scrolling W's
17779 current matrix on a terminal frame in try_window_id and
17780 try_window_reusing_current_matrix. */
17781
17782 static void
17783 sync_frame_with_window_matrix_rows (struct window *w)
17784 {
17785 struct frame *f = XFRAME (w->frame);
17786 struct glyph_row *window_row, *window_row_end, *frame_row;
17787
17788 /* Preconditions: W must be a leaf window and full-width. Its frame
17789 must have a frame matrix. */
17790 eassert (BUFFERP (w->contents));
17791 eassert (WINDOW_FULL_WIDTH_P (w));
17792 eassert (!FRAME_WINDOW_P (f));
17793
17794 /* If W is a full-width window, glyph pointers in W's current matrix
17795 have, by definition, to be the same as glyph pointers in the
17796 corresponding frame matrix. Note that frame matrices have no
17797 marginal areas (see build_frame_matrix). */
17798 window_row = w->current_matrix->rows;
17799 window_row_end = window_row + w->current_matrix->nrows;
17800 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17801 while (window_row < window_row_end)
17802 {
17803 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17804 struct glyph *end = window_row->glyphs[LAST_AREA];
17805
17806 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17807 frame_row->glyphs[TEXT_AREA] = start;
17808 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17809 frame_row->glyphs[LAST_AREA] = end;
17810
17811 /* Disable frame rows whose corresponding window rows have
17812 been disabled in try_window_id. */
17813 if (!window_row->enabled_p)
17814 frame_row->enabled_p = false;
17815
17816 ++window_row, ++frame_row;
17817 }
17818 }
17819
17820
17821 /* Find the glyph row in window W containing CHARPOS. Consider all
17822 rows between START and END (not inclusive). END null means search
17823 all rows to the end of the display area of W. Value is the row
17824 containing CHARPOS or null. */
17825
17826 struct glyph_row *
17827 row_containing_pos (struct window *w, ptrdiff_t charpos,
17828 struct glyph_row *start, struct glyph_row *end, int dy)
17829 {
17830 struct glyph_row *row = start;
17831 struct glyph_row *best_row = NULL;
17832 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17833 int last_y;
17834
17835 /* If we happen to start on a header-line, skip that. */
17836 if (row->mode_line_p)
17837 ++row;
17838
17839 if ((end && row >= end) || !row->enabled_p)
17840 return NULL;
17841
17842 last_y = window_text_bottom_y (w) - dy;
17843
17844 while (true)
17845 {
17846 /* Give up if we have gone too far. */
17847 if ((end && row >= end) || !row->enabled_p)
17848 return NULL;
17849 /* This formerly returned if they were equal.
17850 I think that both quantities are of a "last plus one" type;
17851 if so, when they are equal, the row is within the screen. -- rms. */
17852 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17853 return NULL;
17854
17855 /* If it is in this row, return this row. */
17856 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17857 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17858 /* The end position of a row equals the start
17859 position of the next row. If CHARPOS is there, we
17860 would rather consider it displayed in the next
17861 line, except when this line ends in ZV. */
17862 && !row_for_charpos_p (row, charpos)))
17863 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17864 {
17865 struct glyph *g;
17866
17867 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17868 || (!best_row && !row->continued_p))
17869 return row;
17870 /* In bidi-reordered rows, there could be several rows whose
17871 edges surround CHARPOS, all of these rows belonging to
17872 the same continued line. We need to find the row which
17873 fits CHARPOS the best. */
17874 for (g = row->glyphs[TEXT_AREA];
17875 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17876 g++)
17877 {
17878 if (!STRINGP (g->object))
17879 {
17880 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17881 {
17882 mindif = eabs (g->charpos - charpos);
17883 best_row = row;
17884 /* Exact match always wins. */
17885 if (mindif == 0)
17886 return best_row;
17887 }
17888 }
17889 }
17890 }
17891 else if (best_row && !row->continued_p)
17892 return best_row;
17893 ++row;
17894 }
17895 }
17896
17897
17898 /* Try to redisplay window W by reusing its existing display. W's
17899 current matrix must be up to date when this function is called,
17900 i.e., window_end_valid must be true.
17901
17902 Value is
17903
17904 >= 1 if successful, i.e. display has been updated
17905 specifically:
17906 1 means the changes were in front of a newline that precedes
17907 the window start, and the whole current matrix was reused
17908 2 means the changes were after the last position displayed
17909 in the window, and the whole current matrix was reused
17910 3 means portions of the current matrix were reused, while
17911 some of the screen lines were redrawn
17912 -1 if redisplay with same window start is known not to succeed
17913 0 if otherwise unsuccessful
17914
17915 The following steps are performed:
17916
17917 1. Find the last row in the current matrix of W that is not
17918 affected by changes at the start of current_buffer. If no such row
17919 is found, give up.
17920
17921 2. Find the first row in W's current matrix that is not affected by
17922 changes at the end of current_buffer. Maybe there is no such row.
17923
17924 3. Display lines beginning with the row + 1 found in step 1 to the
17925 row found in step 2 or, if step 2 didn't find a row, to the end of
17926 the window.
17927
17928 4. If cursor is not known to appear on the window, give up.
17929
17930 5. If display stopped at the row found in step 2, scroll the
17931 display and current matrix as needed.
17932
17933 6. Maybe display some lines at the end of W, if we must. This can
17934 happen under various circumstances, like a partially visible line
17935 becoming fully visible, or because newly displayed lines are displayed
17936 in smaller font sizes.
17937
17938 7. Update W's window end information. */
17939
17940 static int
17941 try_window_id (struct window *w)
17942 {
17943 struct frame *f = XFRAME (w->frame);
17944 struct glyph_matrix *current_matrix = w->current_matrix;
17945 struct glyph_matrix *desired_matrix = w->desired_matrix;
17946 struct glyph_row *last_unchanged_at_beg_row;
17947 struct glyph_row *first_unchanged_at_end_row;
17948 struct glyph_row *row;
17949 struct glyph_row *bottom_row;
17950 int bottom_vpos;
17951 struct it it;
17952 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17953 int dvpos, dy;
17954 struct text_pos start_pos;
17955 struct run run;
17956 int first_unchanged_at_end_vpos = 0;
17957 struct glyph_row *last_text_row, *last_text_row_at_end;
17958 struct text_pos start;
17959 ptrdiff_t first_changed_charpos, last_changed_charpos;
17960
17961 #ifdef GLYPH_DEBUG
17962 if (inhibit_try_window_id)
17963 return 0;
17964 #endif
17965
17966 /* This is handy for debugging. */
17967 #if false
17968 #define GIVE_UP(X) \
17969 do { \
17970 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17971 return 0; \
17972 } while (false)
17973 #else
17974 #define GIVE_UP(X) return 0
17975 #endif
17976
17977 SET_TEXT_POS_FROM_MARKER (start, w->start);
17978
17979 /* Don't use this for mini-windows because these can show
17980 messages and mini-buffers, and we don't handle that here. */
17981 if (MINI_WINDOW_P (w))
17982 GIVE_UP (1);
17983
17984 /* This flag is used to prevent redisplay optimizations. */
17985 if (windows_or_buffers_changed || f->cursor_type_changed)
17986 GIVE_UP (2);
17987
17988 /* This function's optimizations cannot be used if overlays have
17989 changed in the buffer displayed by the window, so give up if they
17990 have. */
17991 if (w->last_overlay_modified != OVERLAY_MODIFF)
17992 GIVE_UP (200);
17993
17994 /* Verify that narrowing has not changed.
17995 Also verify that we were not told to prevent redisplay optimizations.
17996 It would be nice to further
17997 reduce the number of cases where this prevents try_window_id. */
17998 if (current_buffer->clip_changed
17999 || current_buffer->prevent_redisplay_optimizations_p)
18000 GIVE_UP (3);
18001
18002 /* Window must either use window-based redisplay or be full width. */
18003 if (!FRAME_WINDOW_P (f)
18004 && (!FRAME_LINE_INS_DEL_OK (f)
18005 || !WINDOW_FULL_WIDTH_P (w)))
18006 GIVE_UP (4);
18007
18008 /* Give up if point is known NOT to appear in W. */
18009 if (PT < CHARPOS (start))
18010 GIVE_UP (5);
18011
18012 /* Another way to prevent redisplay optimizations. */
18013 if (w->last_modified == 0)
18014 GIVE_UP (6);
18015
18016 /* Verify that window is not hscrolled. */
18017 if (w->hscroll != 0)
18018 GIVE_UP (7);
18019
18020 /* Verify that display wasn't paused. */
18021 if (!w->window_end_valid)
18022 GIVE_UP (8);
18023
18024 /* Likewise if highlighting trailing whitespace. */
18025 if (!NILP (Vshow_trailing_whitespace))
18026 GIVE_UP (11);
18027
18028 /* Can't use this if overlay arrow position and/or string have
18029 changed. */
18030 if (overlay_arrows_changed_p ())
18031 GIVE_UP (12);
18032
18033 /* When word-wrap is on, adding a space to the first word of a
18034 wrapped line can change the wrap position, altering the line
18035 above it. It might be worthwhile to handle this more
18036 intelligently, but for now just redisplay from scratch. */
18037 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18038 GIVE_UP (21);
18039
18040 /* Under bidi reordering, adding or deleting a character in the
18041 beginning of a paragraph, before the first strong directional
18042 character, can change the base direction of the paragraph (unless
18043 the buffer specifies a fixed paragraph direction), which will
18044 require redisplaying the whole paragraph. It might be worthwhile
18045 to find the paragraph limits and widen the range of redisplayed
18046 lines to that, but for now just give up this optimization and
18047 redisplay from scratch. */
18048 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18049 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18050 GIVE_UP (22);
18051
18052 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18053 to that variable require thorough redisplay. */
18054 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18055 GIVE_UP (23);
18056
18057 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18058 only if buffer has really changed. The reason is that the gap is
18059 initially at Z for freshly visited files. The code below would
18060 set end_unchanged to 0 in that case. */
18061 if (MODIFF > SAVE_MODIFF
18062 /* This seems to happen sometimes after saving a buffer. */
18063 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18064 {
18065 if (GPT - BEG < BEG_UNCHANGED)
18066 BEG_UNCHANGED = GPT - BEG;
18067 if (Z - GPT < END_UNCHANGED)
18068 END_UNCHANGED = Z - GPT;
18069 }
18070
18071 /* The position of the first and last character that has been changed. */
18072 first_changed_charpos = BEG + BEG_UNCHANGED;
18073 last_changed_charpos = Z - END_UNCHANGED;
18074
18075 /* If window starts after a line end, and the last change is in
18076 front of that newline, then changes don't affect the display.
18077 This case happens with stealth-fontification. Note that although
18078 the display is unchanged, glyph positions in the matrix have to
18079 be adjusted, of course. */
18080 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18081 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18082 && ((last_changed_charpos < CHARPOS (start)
18083 && CHARPOS (start) == BEGV)
18084 || (last_changed_charpos < CHARPOS (start) - 1
18085 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18086 {
18087 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18088 struct glyph_row *r0;
18089
18090 /* Compute how many chars/bytes have been added to or removed
18091 from the buffer. */
18092 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18093 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18094 Z_delta = Z - Z_old;
18095 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18096
18097 /* Give up if PT is not in the window. Note that it already has
18098 been checked at the start of try_window_id that PT is not in
18099 front of the window start. */
18100 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18101 GIVE_UP (13);
18102
18103 /* If window start is unchanged, we can reuse the whole matrix
18104 as is, after adjusting glyph positions. No need to compute
18105 the window end again, since its offset from Z hasn't changed. */
18106 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18107 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18108 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18109 /* PT must not be in a partially visible line. */
18110 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18111 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18112 {
18113 /* Adjust positions in the glyph matrix. */
18114 if (Z_delta || Z_delta_bytes)
18115 {
18116 struct glyph_row *r1
18117 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18118 increment_matrix_positions (w->current_matrix,
18119 MATRIX_ROW_VPOS (r0, current_matrix),
18120 MATRIX_ROW_VPOS (r1, current_matrix),
18121 Z_delta, Z_delta_bytes);
18122 }
18123
18124 /* Set the cursor. */
18125 row = row_containing_pos (w, PT, r0, NULL, 0);
18126 if (row)
18127 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18128 return 1;
18129 }
18130 }
18131
18132 /* Handle the case that changes are all below what is displayed in
18133 the window, and that PT is in the window. This shortcut cannot
18134 be taken if ZV is visible in the window, and text has been added
18135 there that is visible in the window. */
18136 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18137 /* ZV is not visible in the window, or there are no
18138 changes at ZV, actually. */
18139 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18140 || first_changed_charpos == last_changed_charpos))
18141 {
18142 struct glyph_row *r0;
18143
18144 /* Give up if PT is not in the window. Note that it already has
18145 been checked at the start of try_window_id that PT is not in
18146 front of the window start. */
18147 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18148 GIVE_UP (14);
18149
18150 /* If window start is unchanged, we can reuse the whole matrix
18151 as is, without changing glyph positions since no text has
18152 been added/removed in front of the window end. */
18153 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18154 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18155 /* PT must not be in a partially visible line. */
18156 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18157 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18158 {
18159 /* We have to compute the window end anew since text
18160 could have been added/removed after it. */
18161 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18162 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18163
18164 /* Set the cursor. */
18165 row = row_containing_pos (w, PT, r0, NULL, 0);
18166 if (row)
18167 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18168 return 2;
18169 }
18170 }
18171
18172 /* Give up if window start is in the changed area.
18173
18174 The condition used to read
18175
18176 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18177
18178 but why that was tested escapes me at the moment. */
18179 if (CHARPOS (start) >= first_changed_charpos
18180 && CHARPOS (start) <= last_changed_charpos)
18181 GIVE_UP (15);
18182
18183 /* Check that window start agrees with the start of the first glyph
18184 row in its current matrix. Check this after we know the window
18185 start is not in changed text, otherwise positions would not be
18186 comparable. */
18187 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18188 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18189 GIVE_UP (16);
18190
18191 /* Give up if the window ends in strings. Overlay strings
18192 at the end are difficult to handle, so don't try. */
18193 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18194 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18195 GIVE_UP (20);
18196
18197 /* Compute the position at which we have to start displaying new
18198 lines. Some of the lines at the top of the window might be
18199 reusable because they are not displaying changed text. Find the
18200 last row in W's current matrix not affected by changes at the
18201 start of current_buffer. Value is null if changes start in the
18202 first line of window. */
18203 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18204 if (last_unchanged_at_beg_row)
18205 {
18206 /* Avoid starting to display in the middle of a character, a TAB
18207 for instance. This is easier than to set up the iterator
18208 exactly, and it's not a frequent case, so the additional
18209 effort wouldn't really pay off. */
18210 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18211 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18212 && last_unchanged_at_beg_row > w->current_matrix->rows)
18213 --last_unchanged_at_beg_row;
18214
18215 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18216 GIVE_UP (17);
18217
18218 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18219 GIVE_UP (18);
18220 start_pos = it.current.pos;
18221
18222 /* Start displaying new lines in the desired matrix at the same
18223 vpos we would use in the current matrix, i.e. below
18224 last_unchanged_at_beg_row. */
18225 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18226 current_matrix);
18227 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18228 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18229
18230 eassert (it.hpos == 0 && it.current_x == 0);
18231 }
18232 else
18233 {
18234 /* There are no reusable lines at the start of the window.
18235 Start displaying in the first text line. */
18236 start_display (&it, w, start);
18237 it.vpos = it.first_vpos;
18238 start_pos = it.current.pos;
18239 }
18240
18241 /* Find the first row that is not affected by changes at the end of
18242 the buffer. Value will be null if there is no unchanged row, in
18243 which case we must redisplay to the end of the window. delta
18244 will be set to the value by which buffer positions beginning with
18245 first_unchanged_at_end_row have to be adjusted due to text
18246 changes. */
18247 first_unchanged_at_end_row
18248 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18249 IF_DEBUG (debug_delta = delta);
18250 IF_DEBUG (debug_delta_bytes = delta_bytes);
18251
18252 /* Set stop_pos to the buffer position up to which we will have to
18253 display new lines. If first_unchanged_at_end_row != NULL, this
18254 is the buffer position of the start of the line displayed in that
18255 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18256 that we don't stop at a buffer position. */
18257 stop_pos = 0;
18258 if (first_unchanged_at_end_row)
18259 {
18260 eassert (last_unchanged_at_beg_row == NULL
18261 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18262
18263 /* If this is a continuation line, move forward to the next one
18264 that isn't. Changes in lines above affect this line.
18265 Caution: this may move first_unchanged_at_end_row to a row
18266 not displaying text. */
18267 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18268 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18269 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18270 < it.last_visible_y))
18271 ++first_unchanged_at_end_row;
18272
18273 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18274 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18275 >= it.last_visible_y))
18276 first_unchanged_at_end_row = NULL;
18277 else
18278 {
18279 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18280 + delta);
18281 first_unchanged_at_end_vpos
18282 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18283 eassert (stop_pos >= Z - END_UNCHANGED);
18284 }
18285 }
18286 else if (last_unchanged_at_beg_row == NULL)
18287 GIVE_UP (19);
18288
18289
18290 #ifdef GLYPH_DEBUG
18291
18292 /* Either there is no unchanged row at the end, or the one we have
18293 now displays text. This is a necessary condition for the window
18294 end pos calculation at the end of this function. */
18295 eassert (first_unchanged_at_end_row == NULL
18296 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18297
18298 debug_last_unchanged_at_beg_vpos
18299 = (last_unchanged_at_beg_row
18300 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18301 : -1);
18302 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18303
18304 #endif /* GLYPH_DEBUG */
18305
18306
18307 /* Display new lines. Set last_text_row to the last new line
18308 displayed which has text on it, i.e. might end up as being the
18309 line where the window_end_vpos is. */
18310 w->cursor.vpos = -1;
18311 last_text_row = NULL;
18312 overlay_arrow_seen = false;
18313 if (it.current_y < it.last_visible_y
18314 && !f->fonts_changed
18315 && (first_unchanged_at_end_row == NULL
18316 || IT_CHARPOS (it) < stop_pos))
18317 it.glyph_row->reversed_p = false;
18318 while (it.current_y < it.last_visible_y
18319 && !f->fonts_changed
18320 && (first_unchanged_at_end_row == NULL
18321 || IT_CHARPOS (it) < stop_pos))
18322 {
18323 if (display_line (&it))
18324 last_text_row = it.glyph_row - 1;
18325 }
18326
18327 if (f->fonts_changed)
18328 return -1;
18329
18330 /* The redisplay iterations in display_line above could have
18331 triggered font-lock, which could have done something that
18332 invalidates IT->w window's end-point information, on which we
18333 rely below. E.g., one package, which will remain unnamed, used
18334 to install a font-lock-fontify-region-function that called
18335 bury-buffer, whose side effect is to switch the buffer displayed
18336 by IT->w, and that predictably resets IT->w's window_end_valid
18337 flag, which we already tested at the entry to this function.
18338 Amply punish such packages/modes by giving up on this
18339 optimization in those cases. */
18340 if (!w->window_end_valid)
18341 {
18342 clear_glyph_matrix (w->desired_matrix);
18343 return -1;
18344 }
18345
18346 /* Compute differences in buffer positions, y-positions etc. for
18347 lines reused at the bottom of the window. Compute what we can
18348 scroll. */
18349 if (first_unchanged_at_end_row
18350 /* No lines reused because we displayed everything up to the
18351 bottom of the window. */
18352 && it.current_y < it.last_visible_y)
18353 {
18354 dvpos = (it.vpos
18355 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18356 current_matrix));
18357 dy = it.current_y - first_unchanged_at_end_row->y;
18358 run.current_y = first_unchanged_at_end_row->y;
18359 run.desired_y = run.current_y + dy;
18360 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18361 }
18362 else
18363 {
18364 delta = delta_bytes = dvpos = dy
18365 = run.current_y = run.desired_y = run.height = 0;
18366 first_unchanged_at_end_row = NULL;
18367 }
18368 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18369
18370
18371 /* Find the cursor if not already found. We have to decide whether
18372 PT will appear on this window (it sometimes doesn't, but this is
18373 not a very frequent case.) This decision has to be made before
18374 the current matrix is altered. A value of cursor.vpos < 0 means
18375 that PT is either in one of the lines beginning at
18376 first_unchanged_at_end_row or below the window. Don't care for
18377 lines that might be displayed later at the window end; as
18378 mentioned, this is not a frequent case. */
18379 if (w->cursor.vpos < 0)
18380 {
18381 /* Cursor in unchanged rows at the top? */
18382 if (PT < CHARPOS (start_pos)
18383 && last_unchanged_at_beg_row)
18384 {
18385 row = row_containing_pos (w, PT,
18386 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18387 last_unchanged_at_beg_row + 1, 0);
18388 if (row)
18389 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18390 }
18391
18392 /* Start from first_unchanged_at_end_row looking for PT. */
18393 else if (first_unchanged_at_end_row)
18394 {
18395 row = row_containing_pos (w, PT - delta,
18396 first_unchanged_at_end_row, NULL, 0);
18397 if (row)
18398 set_cursor_from_row (w, row, w->current_matrix, delta,
18399 delta_bytes, dy, dvpos);
18400 }
18401
18402 /* Give up if cursor was not found. */
18403 if (w->cursor.vpos < 0)
18404 {
18405 clear_glyph_matrix (w->desired_matrix);
18406 return -1;
18407 }
18408 }
18409
18410 /* Don't let the cursor end in the scroll margins. */
18411 {
18412 int this_scroll_margin, cursor_height;
18413 int frame_line_height = default_line_pixel_height (w);
18414 int window_total_lines
18415 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18416
18417 this_scroll_margin =
18418 max (0, min (scroll_margin, window_total_lines / 4));
18419 this_scroll_margin *= frame_line_height;
18420 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18421
18422 if ((w->cursor.y < this_scroll_margin
18423 && CHARPOS (start) > BEGV)
18424 /* Old redisplay didn't take scroll margin into account at the bottom,
18425 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18426 || (w->cursor.y + (make_cursor_line_fully_visible_p
18427 ? cursor_height + this_scroll_margin
18428 : 1)) > it.last_visible_y)
18429 {
18430 w->cursor.vpos = -1;
18431 clear_glyph_matrix (w->desired_matrix);
18432 return -1;
18433 }
18434 }
18435
18436 /* Scroll the display. Do it before changing the current matrix so
18437 that xterm.c doesn't get confused about where the cursor glyph is
18438 found. */
18439 if (dy && run.height)
18440 {
18441 update_begin (f);
18442
18443 if (FRAME_WINDOW_P (f))
18444 {
18445 FRAME_RIF (f)->update_window_begin_hook (w);
18446 FRAME_RIF (f)->clear_window_mouse_face (w);
18447 FRAME_RIF (f)->scroll_run_hook (w, &run);
18448 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18449 }
18450 else
18451 {
18452 /* Terminal frame. In this case, dvpos gives the number of
18453 lines to scroll by; dvpos < 0 means scroll up. */
18454 int from_vpos
18455 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18456 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18457 int end = (WINDOW_TOP_EDGE_LINE (w)
18458 + WINDOW_WANTS_HEADER_LINE_P (w)
18459 + window_internal_height (w));
18460
18461 #if defined (HAVE_GPM) || defined (MSDOS)
18462 x_clear_window_mouse_face (w);
18463 #endif
18464 /* Perform the operation on the screen. */
18465 if (dvpos > 0)
18466 {
18467 /* Scroll last_unchanged_at_beg_row to the end of the
18468 window down dvpos lines. */
18469 set_terminal_window (f, end);
18470
18471 /* On dumb terminals delete dvpos lines at the end
18472 before inserting dvpos empty lines. */
18473 if (!FRAME_SCROLL_REGION_OK (f))
18474 ins_del_lines (f, end - dvpos, -dvpos);
18475
18476 /* Insert dvpos empty lines in front of
18477 last_unchanged_at_beg_row. */
18478 ins_del_lines (f, from, dvpos);
18479 }
18480 else if (dvpos < 0)
18481 {
18482 /* Scroll up last_unchanged_at_beg_vpos to the end of
18483 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18484 set_terminal_window (f, end);
18485
18486 /* Delete dvpos lines in front of
18487 last_unchanged_at_beg_vpos. ins_del_lines will set
18488 the cursor to the given vpos and emit |dvpos| delete
18489 line sequences. */
18490 ins_del_lines (f, from + dvpos, dvpos);
18491
18492 /* On a dumb terminal insert dvpos empty lines at the
18493 end. */
18494 if (!FRAME_SCROLL_REGION_OK (f))
18495 ins_del_lines (f, end + dvpos, -dvpos);
18496 }
18497
18498 set_terminal_window (f, 0);
18499 }
18500
18501 update_end (f);
18502 }
18503
18504 /* Shift reused rows of the current matrix to the right position.
18505 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18506 text. */
18507 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18508 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18509 if (dvpos < 0)
18510 {
18511 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18512 bottom_vpos, dvpos);
18513 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18514 bottom_vpos);
18515 }
18516 else if (dvpos > 0)
18517 {
18518 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18519 bottom_vpos, dvpos);
18520 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18521 first_unchanged_at_end_vpos + dvpos);
18522 }
18523
18524 /* For frame-based redisplay, make sure that current frame and window
18525 matrix are in sync with respect to glyph memory. */
18526 if (!FRAME_WINDOW_P (f))
18527 sync_frame_with_window_matrix_rows (w);
18528
18529 /* Adjust buffer positions in reused rows. */
18530 if (delta || delta_bytes)
18531 increment_matrix_positions (current_matrix,
18532 first_unchanged_at_end_vpos + dvpos,
18533 bottom_vpos, delta, delta_bytes);
18534
18535 /* Adjust Y positions. */
18536 if (dy)
18537 shift_glyph_matrix (w, current_matrix,
18538 first_unchanged_at_end_vpos + dvpos,
18539 bottom_vpos, dy);
18540
18541 if (first_unchanged_at_end_row)
18542 {
18543 first_unchanged_at_end_row += dvpos;
18544 if (first_unchanged_at_end_row->y >= it.last_visible_y
18545 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18546 first_unchanged_at_end_row = NULL;
18547 }
18548
18549 /* If scrolling up, there may be some lines to display at the end of
18550 the window. */
18551 last_text_row_at_end = NULL;
18552 if (dy < 0)
18553 {
18554 /* Scrolling up can leave for example a partially visible line
18555 at the end of the window to be redisplayed. */
18556 /* Set last_row to the glyph row in the current matrix where the
18557 window end line is found. It has been moved up or down in
18558 the matrix by dvpos. */
18559 int last_vpos = w->window_end_vpos + dvpos;
18560 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18561
18562 /* If last_row is the window end line, it should display text. */
18563 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18564
18565 /* If window end line was partially visible before, begin
18566 displaying at that line. Otherwise begin displaying with the
18567 line following it. */
18568 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18569 {
18570 init_to_row_start (&it, w, last_row);
18571 it.vpos = last_vpos;
18572 it.current_y = last_row->y;
18573 }
18574 else
18575 {
18576 init_to_row_end (&it, w, last_row);
18577 it.vpos = 1 + last_vpos;
18578 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18579 ++last_row;
18580 }
18581
18582 /* We may start in a continuation line. If so, we have to
18583 get the right continuation_lines_width and current_x. */
18584 it.continuation_lines_width = last_row->continuation_lines_width;
18585 it.hpos = it.current_x = 0;
18586
18587 /* Display the rest of the lines at the window end. */
18588 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18589 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18590 {
18591 /* Is it always sure that the display agrees with lines in
18592 the current matrix? I don't think so, so we mark rows
18593 displayed invalid in the current matrix by setting their
18594 enabled_p flag to false. */
18595 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18596 if (display_line (&it))
18597 last_text_row_at_end = it.glyph_row - 1;
18598 }
18599 }
18600
18601 /* Update window_end_pos and window_end_vpos. */
18602 if (first_unchanged_at_end_row && !last_text_row_at_end)
18603 {
18604 /* Window end line if one of the preserved rows from the current
18605 matrix. Set row to the last row displaying text in current
18606 matrix starting at first_unchanged_at_end_row, after
18607 scrolling. */
18608 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18609 row = find_last_row_displaying_text (w->current_matrix, &it,
18610 first_unchanged_at_end_row);
18611 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18612 adjust_window_ends (w, row, true);
18613 eassert (w->window_end_bytepos >= 0);
18614 IF_DEBUG (debug_method_add (w, "A"));
18615 }
18616 else if (last_text_row_at_end)
18617 {
18618 adjust_window_ends (w, last_text_row_at_end, false);
18619 eassert (w->window_end_bytepos >= 0);
18620 IF_DEBUG (debug_method_add (w, "B"));
18621 }
18622 else if (last_text_row)
18623 {
18624 /* We have displayed either to the end of the window or at the
18625 end of the window, i.e. the last row with text is to be found
18626 in the desired matrix. */
18627 adjust_window_ends (w, last_text_row, false);
18628 eassert (w->window_end_bytepos >= 0);
18629 }
18630 else if (first_unchanged_at_end_row == NULL
18631 && last_text_row == NULL
18632 && last_text_row_at_end == NULL)
18633 {
18634 /* Displayed to end of window, but no line containing text was
18635 displayed. Lines were deleted at the end of the window. */
18636 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18637 int vpos = w->window_end_vpos;
18638 struct glyph_row *current_row = current_matrix->rows + vpos;
18639 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18640
18641 for (row = NULL;
18642 row == NULL && vpos >= first_vpos;
18643 --vpos, --current_row, --desired_row)
18644 {
18645 if (desired_row->enabled_p)
18646 {
18647 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18648 row = desired_row;
18649 }
18650 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18651 row = current_row;
18652 }
18653
18654 eassert (row != NULL);
18655 w->window_end_vpos = vpos + 1;
18656 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18657 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18658 eassert (w->window_end_bytepos >= 0);
18659 IF_DEBUG (debug_method_add (w, "C"));
18660 }
18661 else
18662 emacs_abort ();
18663
18664 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18665 debug_end_vpos = w->window_end_vpos));
18666
18667 /* Record that display has not been completed. */
18668 w->window_end_valid = false;
18669 w->desired_matrix->no_scrolling_p = true;
18670 return 3;
18671
18672 #undef GIVE_UP
18673 }
18674
18675
18676 \f
18677 /***********************************************************************
18678 More debugging support
18679 ***********************************************************************/
18680
18681 #ifdef GLYPH_DEBUG
18682
18683 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18684 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18685 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18686
18687
18688 /* Dump the contents of glyph matrix MATRIX on stderr.
18689
18690 GLYPHS 0 means don't show glyph contents.
18691 GLYPHS 1 means show glyphs in short form
18692 GLYPHS > 1 means show glyphs in long form. */
18693
18694 void
18695 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18696 {
18697 int i;
18698 for (i = 0; i < matrix->nrows; ++i)
18699 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18700 }
18701
18702
18703 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18704 the glyph row and area where the glyph comes from. */
18705
18706 void
18707 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18708 {
18709 if (glyph->type == CHAR_GLYPH
18710 || glyph->type == GLYPHLESS_GLYPH)
18711 {
18712 fprintf (stderr,
18713 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18714 glyph - row->glyphs[TEXT_AREA],
18715 (glyph->type == CHAR_GLYPH
18716 ? 'C'
18717 : 'G'),
18718 glyph->charpos,
18719 (BUFFERP (glyph->object)
18720 ? 'B'
18721 : (STRINGP (glyph->object)
18722 ? 'S'
18723 : (NILP (glyph->object)
18724 ? '0'
18725 : '-'))),
18726 glyph->pixel_width,
18727 glyph->u.ch,
18728 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18729 ? glyph->u.ch
18730 : '.'),
18731 glyph->face_id,
18732 glyph->left_box_line_p,
18733 glyph->right_box_line_p);
18734 }
18735 else if (glyph->type == STRETCH_GLYPH)
18736 {
18737 fprintf (stderr,
18738 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18739 glyph - row->glyphs[TEXT_AREA],
18740 'S',
18741 glyph->charpos,
18742 (BUFFERP (glyph->object)
18743 ? 'B'
18744 : (STRINGP (glyph->object)
18745 ? 'S'
18746 : (NILP (glyph->object)
18747 ? '0'
18748 : '-'))),
18749 glyph->pixel_width,
18750 0,
18751 ' ',
18752 glyph->face_id,
18753 glyph->left_box_line_p,
18754 glyph->right_box_line_p);
18755 }
18756 else if (glyph->type == IMAGE_GLYPH)
18757 {
18758 fprintf (stderr,
18759 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18760 glyph - row->glyphs[TEXT_AREA],
18761 'I',
18762 glyph->charpos,
18763 (BUFFERP (glyph->object)
18764 ? 'B'
18765 : (STRINGP (glyph->object)
18766 ? 'S'
18767 : (NILP (glyph->object)
18768 ? '0'
18769 : '-'))),
18770 glyph->pixel_width,
18771 glyph->u.img_id,
18772 '.',
18773 glyph->face_id,
18774 glyph->left_box_line_p,
18775 glyph->right_box_line_p);
18776 }
18777 else if (glyph->type == COMPOSITE_GLYPH)
18778 {
18779 fprintf (stderr,
18780 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18781 glyph - row->glyphs[TEXT_AREA],
18782 '+',
18783 glyph->charpos,
18784 (BUFFERP (glyph->object)
18785 ? 'B'
18786 : (STRINGP (glyph->object)
18787 ? 'S'
18788 : (NILP (glyph->object)
18789 ? '0'
18790 : '-'))),
18791 glyph->pixel_width,
18792 glyph->u.cmp.id);
18793 if (glyph->u.cmp.automatic)
18794 fprintf (stderr,
18795 "[%d-%d]",
18796 glyph->slice.cmp.from, glyph->slice.cmp.to);
18797 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18798 glyph->face_id,
18799 glyph->left_box_line_p,
18800 glyph->right_box_line_p);
18801 }
18802 else if (glyph->type == XWIDGET_GLYPH)
18803 {
18804 #ifndef HAVE_XWIDGETS
18805 eassume (false);
18806 #else
18807 fprintf (stderr,
18808 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18809 glyph - row->glyphs[TEXT_AREA],
18810 'X',
18811 glyph->charpos,
18812 (BUFFERP (glyph->object)
18813 ? 'B'
18814 : (STRINGP (glyph->object)
18815 ? 'S'
18816 : '-')),
18817 glyph->pixel_width,
18818 glyph->u.xwidget,
18819 '.',
18820 glyph->face_id,
18821 glyph->left_box_line_p,
18822 glyph->right_box_line_p);
18823 #endif
18824 }
18825 }
18826
18827
18828 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18829 GLYPHS 0 means don't show glyph contents.
18830 GLYPHS 1 means show glyphs in short form
18831 GLYPHS > 1 means show glyphs in long form. */
18832
18833 void
18834 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18835 {
18836 if (glyphs != 1)
18837 {
18838 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18839 fprintf (stderr, "==============================================================================\n");
18840
18841 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18842 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18843 vpos,
18844 MATRIX_ROW_START_CHARPOS (row),
18845 MATRIX_ROW_END_CHARPOS (row),
18846 row->used[TEXT_AREA],
18847 row->contains_overlapping_glyphs_p,
18848 row->enabled_p,
18849 row->truncated_on_left_p,
18850 row->truncated_on_right_p,
18851 row->continued_p,
18852 MATRIX_ROW_CONTINUATION_LINE_P (row),
18853 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18854 row->ends_at_zv_p,
18855 row->fill_line_p,
18856 row->ends_in_middle_of_char_p,
18857 row->starts_in_middle_of_char_p,
18858 row->mouse_face_p,
18859 row->x,
18860 row->y,
18861 row->pixel_width,
18862 row->height,
18863 row->visible_height,
18864 row->ascent,
18865 row->phys_ascent);
18866 /* The next 3 lines should align to "Start" in the header. */
18867 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18868 row->end.overlay_string_index,
18869 row->continuation_lines_width);
18870 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18871 CHARPOS (row->start.string_pos),
18872 CHARPOS (row->end.string_pos));
18873 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18874 row->end.dpvec_index);
18875 }
18876
18877 if (glyphs > 1)
18878 {
18879 int area;
18880
18881 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18882 {
18883 struct glyph *glyph = row->glyphs[area];
18884 struct glyph *glyph_end = glyph + row->used[area];
18885
18886 /* Glyph for a line end in text. */
18887 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18888 ++glyph_end;
18889
18890 if (glyph < glyph_end)
18891 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18892
18893 for (; glyph < glyph_end; ++glyph)
18894 dump_glyph (row, glyph, area);
18895 }
18896 }
18897 else if (glyphs == 1)
18898 {
18899 int area;
18900 char s[SHRT_MAX + 4];
18901
18902 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18903 {
18904 int i;
18905
18906 for (i = 0; i < row->used[area]; ++i)
18907 {
18908 struct glyph *glyph = row->glyphs[area] + i;
18909 if (i == row->used[area] - 1
18910 && area == TEXT_AREA
18911 && NILP (glyph->object)
18912 && glyph->type == CHAR_GLYPH
18913 && glyph->u.ch == ' ')
18914 {
18915 strcpy (&s[i], "[\\n]");
18916 i += 4;
18917 }
18918 else if (glyph->type == CHAR_GLYPH
18919 && glyph->u.ch < 0x80
18920 && glyph->u.ch >= ' ')
18921 s[i] = glyph->u.ch;
18922 else
18923 s[i] = '.';
18924 }
18925
18926 s[i] = '\0';
18927 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18928 }
18929 }
18930 }
18931
18932
18933 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18934 Sdump_glyph_matrix, 0, 1, "p",
18935 doc: /* Dump the current matrix of the selected window to stderr.
18936 Shows contents of glyph row structures. With non-nil
18937 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18938 glyphs in short form, otherwise show glyphs in long form.
18939
18940 Interactively, no argument means show glyphs in short form;
18941 with numeric argument, its value is passed as the GLYPHS flag. */)
18942 (Lisp_Object glyphs)
18943 {
18944 struct window *w = XWINDOW (selected_window);
18945 struct buffer *buffer = XBUFFER (w->contents);
18946
18947 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18948 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18949 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18950 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18951 fprintf (stderr, "=============================================\n");
18952 dump_glyph_matrix (w->current_matrix,
18953 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18954 return Qnil;
18955 }
18956
18957
18958 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18959 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18960 Only text-mode frames have frame glyph matrices. */)
18961 (void)
18962 {
18963 struct frame *f = XFRAME (selected_frame);
18964
18965 if (f->current_matrix)
18966 dump_glyph_matrix (f->current_matrix, 1);
18967 else
18968 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18969 return Qnil;
18970 }
18971
18972
18973 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18974 doc: /* Dump glyph row ROW to stderr.
18975 GLYPH 0 means don't dump glyphs.
18976 GLYPH 1 means dump glyphs in short form.
18977 GLYPH > 1 or omitted means dump glyphs in long form. */)
18978 (Lisp_Object row, Lisp_Object glyphs)
18979 {
18980 struct glyph_matrix *matrix;
18981 EMACS_INT vpos;
18982
18983 CHECK_NUMBER (row);
18984 matrix = XWINDOW (selected_window)->current_matrix;
18985 vpos = XINT (row);
18986 if (vpos >= 0 && vpos < matrix->nrows)
18987 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18988 vpos,
18989 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18990 return Qnil;
18991 }
18992
18993
18994 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18995 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18996 GLYPH 0 means don't dump glyphs.
18997 GLYPH 1 means dump glyphs in short form.
18998 GLYPH > 1 or omitted means dump glyphs in long form.
18999
19000 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19001 do nothing. */)
19002 (Lisp_Object row, Lisp_Object glyphs)
19003 {
19004 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19005 struct frame *sf = SELECTED_FRAME ();
19006 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19007 EMACS_INT vpos;
19008
19009 CHECK_NUMBER (row);
19010 vpos = XINT (row);
19011 if (vpos >= 0 && vpos < m->nrows)
19012 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19013 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19014 #endif
19015 return Qnil;
19016 }
19017
19018
19019 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19020 doc: /* Toggle tracing of redisplay.
19021 With ARG, turn tracing on if and only if ARG is positive. */)
19022 (Lisp_Object arg)
19023 {
19024 if (NILP (arg))
19025 trace_redisplay_p = !trace_redisplay_p;
19026 else
19027 {
19028 arg = Fprefix_numeric_value (arg);
19029 trace_redisplay_p = XINT (arg) > 0;
19030 }
19031
19032 return Qnil;
19033 }
19034
19035
19036 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19037 doc: /* Like `format', but print result to stderr.
19038 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19039 (ptrdiff_t nargs, Lisp_Object *args)
19040 {
19041 Lisp_Object s = Fformat (nargs, args);
19042 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19043 return Qnil;
19044 }
19045
19046 #endif /* GLYPH_DEBUG */
19047
19048
19049 \f
19050 /***********************************************************************
19051 Building Desired Matrix Rows
19052 ***********************************************************************/
19053
19054 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19055 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19056
19057 static struct glyph_row *
19058 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19059 {
19060 struct frame *f = XFRAME (WINDOW_FRAME (w));
19061 struct buffer *buffer = XBUFFER (w->contents);
19062 struct buffer *old = current_buffer;
19063 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19064 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19065 const unsigned char *arrow_end = arrow_string + arrow_len;
19066 const unsigned char *p;
19067 struct it it;
19068 bool multibyte_p;
19069 int n_glyphs_before;
19070
19071 set_buffer_temp (buffer);
19072 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19073 scratch_glyph_row.reversed_p = false;
19074 it.glyph_row->used[TEXT_AREA] = 0;
19075 SET_TEXT_POS (it.position, 0, 0);
19076
19077 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19078 p = arrow_string;
19079 while (p < arrow_end)
19080 {
19081 Lisp_Object face, ilisp;
19082
19083 /* Get the next character. */
19084 if (multibyte_p)
19085 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19086 else
19087 {
19088 it.c = it.char_to_display = *p, it.len = 1;
19089 if (! ASCII_CHAR_P (it.c))
19090 it.char_to_display = BYTE8_TO_CHAR (it.c);
19091 }
19092 p += it.len;
19093
19094 /* Get its face. */
19095 ilisp = make_number (p - arrow_string);
19096 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19097 it.face_id = compute_char_face (f, it.char_to_display, face);
19098
19099 /* Compute its width, get its glyphs. */
19100 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19101 SET_TEXT_POS (it.position, -1, -1);
19102 PRODUCE_GLYPHS (&it);
19103
19104 /* If this character doesn't fit any more in the line, we have
19105 to remove some glyphs. */
19106 if (it.current_x > it.last_visible_x)
19107 {
19108 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19109 break;
19110 }
19111 }
19112
19113 set_buffer_temp (old);
19114 return it.glyph_row;
19115 }
19116
19117
19118 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19119 glyphs to insert is determined by produce_special_glyphs. */
19120
19121 static void
19122 insert_left_trunc_glyphs (struct it *it)
19123 {
19124 struct it truncate_it;
19125 struct glyph *from, *end, *to, *toend;
19126
19127 eassert (!FRAME_WINDOW_P (it->f)
19128 || (!it->glyph_row->reversed_p
19129 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19130 || (it->glyph_row->reversed_p
19131 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19132
19133 /* Get the truncation glyphs. */
19134 truncate_it = *it;
19135 truncate_it.current_x = 0;
19136 truncate_it.face_id = DEFAULT_FACE_ID;
19137 truncate_it.glyph_row = &scratch_glyph_row;
19138 truncate_it.area = TEXT_AREA;
19139 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19140 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19141 truncate_it.object = Qnil;
19142 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19143
19144 /* Overwrite glyphs from IT with truncation glyphs. */
19145 if (!it->glyph_row->reversed_p)
19146 {
19147 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19148
19149 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19150 end = from + tused;
19151 to = it->glyph_row->glyphs[TEXT_AREA];
19152 toend = to + it->glyph_row->used[TEXT_AREA];
19153 if (FRAME_WINDOW_P (it->f))
19154 {
19155 /* On GUI frames, when variable-size fonts are displayed,
19156 the truncation glyphs may need more pixels than the row's
19157 glyphs they overwrite. We overwrite more glyphs to free
19158 enough screen real estate, and enlarge the stretch glyph
19159 on the right (see display_line), if there is one, to
19160 preserve the screen position of the truncation glyphs on
19161 the right. */
19162 int w = 0;
19163 struct glyph *g = to;
19164 short used;
19165
19166 /* The first glyph could be partially visible, in which case
19167 it->glyph_row->x will be negative. But we want the left
19168 truncation glyphs to be aligned at the left margin of the
19169 window, so we override the x coordinate at which the row
19170 will begin. */
19171 it->glyph_row->x = 0;
19172 while (g < toend && w < it->truncation_pixel_width)
19173 {
19174 w += g->pixel_width;
19175 ++g;
19176 }
19177 if (g - to - tused > 0)
19178 {
19179 memmove (to + tused, g, (toend - g) * sizeof(*g));
19180 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19181 }
19182 used = it->glyph_row->used[TEXT_AREA];
19183 if (it->glyph_row->truncated_on_right_p
19184 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19185 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19186 == STRETCH_GLYPH)
19187 {
19188 int extra = w - it->truncation_pixel_width;
19189
19190 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19191 }
19192 }
19193
19194 while (from < end)
19195 *to++ = *from++;
19196
19197 /* There may be padding glyphs left over. Overwrite them too. */
19198 if (!FRAME_WINDOW_P (it->f))
19199 {
19200 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19201 {
19202 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19203 while (from < end)
19204 *to++ = *from++;
19205 }
19206 }
19207
19208 if (to > toend)
19209 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19210 }
19211 else
19212 {
19213 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19214
19215 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19216 that back to front. */
19217 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19218 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19219 toend = it->glyph_row->glyphs[TEXT_AREA];
19220 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19221 if (FRAME_WINDOW_P (it->f))
19222 {
19223 int w = 0;
19224 struct glyph *g = to;
19225
19226 while (g >= toend && w < it->truncation_pixel_width)
19227 {
19228 w += g->pixel_width;
19229 --g;
19230 }
19231 if (to - g - tused > 0)
19232 to = g + tused;
19233 if (it->glyph_row->truncated_on_right_p
19234 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19235 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19236 {
19237 int extra = w - it->truncation_pixel_width;
19238
19239 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19240 }
19241 }
19242
19243 while (from >= end && to >= toend)
19244 *to-- = *from--;
19245 if (!FRAME_WINDOW_P (it->f))
19246 {
19247 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19248 {
19249 from =
19250 truncate_it.glyph_row->glyphs[TEXT_AREA]
19251 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19252 while (from >= end && to >= toend)
19253 *to-- = *from--;
19254 }
19255 }
19256 if (from >= end)
19257 {
19258 /* Need to free some room before prepending additional
19259 glyphs. */
19260 int move_by = from - end + 1;
19261 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19262 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19263
19264 for ( ; g >= g0; g--)
19265 g[move_by] = *g;
19266 while (from >= end)
19267 *to-- = *from--;
19268 it->glyph_row->used[TEXT_AREA] += move_by;
19269 }
19270 }
19271 }
19272
19273 /* Compute the hash code for ROW. */
19274 unsigned
19275 row_hash (struct glyph_row *row)
19276 {
19277 int area, k;
19278 unsigned hashval = 0;
19279
19280 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19281 for (k = 0; k < row->used[area]; ++k)
19282 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19283 + row->glyphs[area][k].u.val
19284 + row->glyphs[area][k].face_id
19285 + row->glyphs[area][k].padding_p
19286 + (row->glyphs[area][k].type << 2));
19287
19288 return hashval;
19289 }
19290
19291 /* Compute the pixel height and width of IT->glyph_row.
19292
19293 Most of the time, ascent and height of a display line will be equal
19294 to the max_ascent and max_height values of the display iterator
19295 structure. This is not the case if
19296
19297 1. We hit ZV without displaying anything. In this case, max_ascent
19298 and max_height will be zero.
19299
19300 2. We have some glyphs that don't contribute to the line height.
19301 (The glyph row flag contributes_to_line_height_p is for future
19302 pixmap extensions).
19303
19304 The first case is easily covered by using default values because in
19305 these cases, the line height does not really matter, except that it
19306 must not be zero. */
19307
19308 static void
19309 compute_line_metrics (struct it *it)
19310 {
19311 struct glyph_row *row = it->glyph_row;
19312
19313 if (FRAME_WINDOW_P (it->f))
19314 {
19315 int i, min_y, max_y;
19316
19317 /* The line may consist of one space only, that was added to
19318 place the cursor on it. If so, the row's height hasn't been
19319 computed yet. */
19320 if (row->height == 0)
19321 {
19322 if (it->max_ascent + it->max_descent == 0)
19323 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19324 row->ascent = it->max_ascent;
19325 row->height = it->max_ascent + it->max_descent;
19326 row->phys_ascent = it->max_phys_ascent;
19327 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19328 row->extra_line_spacing = it->max_extra_line_spacing;
19329 }
19330
19331 /* Compute the width of this line. */
19332 row->pixel_width = row->x;
19333 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19334 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19335
19336 eassert (row->pixel_width >= 0);
19337 eassert (row->ascent >= 0 && row->height > 0);
19338
19339 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19340 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19341
19342 /* If first line's physical ascent is larger than its logical
19343 ascent, use the physical ascent, and make the row taller.
19344 This makes accented characters fully visible. */
19345 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19346 && row->phys_ascent > row->ascent)
19347 {
19348 row->height += row->phys_ascent - row->ascent;
19349 row->ascent = row->phys_ascent;
19350 }
19351
19352 /* Compute how much of the line is visible. */
19353 row->visible_height = row->height;
19354
19355 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19356 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19357
19358 if (row->y < min_y)
19359 row->visible_height -= min_y - row->y;
19360 if (row->y + row->height > max_y)
19361 row->visible_height -= row->y + row->height - max_y;
19362 }
19363 else
19364 {
19365 row->pixel_width = row->used[TEXT_AREA];
19366 if (row->continued_p)
19367 row->pixel_width -= it->continuation_pixel_width;
19368 else if (row->truncated_on_right_p)
19369 row->pixel_width -= it->truncation_pixel_width;
19370 row->ascent = row->phys_ascent = 0;
19371 row->height = row->phys_height = row->visible_height = 1;
19372 row->extra_line_spacing = 0;
19373 }
19374
19375 /* Compute a hash code for this row. */
19376 row->hash = row_hash (row);
19377
19378 it->max_ascent = it->max_descent = 0;
19379 it->max_phys_ascent = it->max_phys_descent = 0;
19380 }
19381
19382
19383 /* Append one space to the glyph row of iterator IT if doing a
19384 window-based redisplay. The space has the same face as
19385 IT->face_id. Value is true if a space was added.
19386
19387 This function is called to make sure that there is always one glyph
19388 at the end of a glyph row that the cursor can be set on under
19389 window-systems. (If there weren't such a glyph we would not know
19390 how wide and tall a box cursor should be displayed).
19391
19392 At the same time this space let's a nicely handle clearing to the
19393 end of the line if the row ends in italic text. */
19394
19395 static bool
19396 append_space_for_newline (struct it *it, bool default_face_p)
19397 {
19398 if (FRAME_WINDOW_P (it->f))
19399 {
19400 int n = it->glyph_row->used[TEXT_AREA];
19401
19402 if (it->glyph_row->glyphs[TEXT_AREA] + n
19403 < it->glyph_row->glyphs[1 + TEXT_AREA])
19404 {
19405 /* Save some values that must not be changed.
19406 Must save IT->c and IT->len because otherwise
19407 ITERATOR_AT_END_P wouldn't work anymore after
19408 append_space_for_newline has been called. */
19409 enum display_element_type saved_what = it->what;
19410 int saved_c = it->c, saved_len = it->len;
19411 int saved_char_to_display = it->char_to_display;
19412 int saved_x = it->current_x;
19413 int saved_face_id = it->face_id;
19414 bool saved_box_end = it->end_of_box_run_p;
19415 struct text_pos saved_pos;
19416 Lisp_Object saved_object;
19417 struct face *face;
19418 struct glyph *g;
19419
19420 saved_object = it->object;
19421 saved_pos = it->position;
19422
19423 it->what = IT_CHARACTER;
19424 memset (&it->position, 0, sizeof it->position);
19425 it->object = Qnil;
19426 it->c = it->char_to_display = ' ';
19427 it->len = 1;
19428
19429 /* If the default face was remapped, be sure to use the
19430 remapped face for the appended newline. */
19431 if (default_face_p)
19432 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19433 else if (it->face_before_selective_p)
19434 it->face_id = it->saved_face_id;
19435 face = FACE_FROM_ID (it->f, it->face_id);
19436 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19437 /* In R2L rows, we will prepend a stretch glyph that will
19438 have the end_of_box_run_p flag set for it, so there's no
19439 need for the appended newline glyph to have that flag
19440 set. */
19441 if (it->glyph_row->reversed_p
19442 /* But if the appended newline glyph goes all the way to
19443 the end of the row, there will be no stretch glyph,
19444 so leave the box flag set. */
19445 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19446 it->end_of_box_run_p = false;
19447
19448 PRODUCE_GLYPHS (it);
19449
19450 #ifdef HAVE_WINDOW_SYSTEM
19451 /* Make sure this space glyph has the right ascent and
19452 descent values, or else cursor at end of line will look
19453 funny, and height of empty lines will be incorrect. */
19454 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19455 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19456 if (n == 0)
19457 {
19458 Lisp_Object height, total_height;
19459 int extra_line_spacing = it->extra_line_spacing;
19460 int boff = font->baseline_offset;
19461
19462 if (font->vertical_centering)
19463 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19464
19465 it->object = saved_object; /* get_it_property needs this */
19466 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19467 /* Must do a subset of line height processing from
19468 x_produce_glyph for newline characters. */
19469 height = get_it_property (it, Qline_height);
19470 if (CONSP (height)
19471 && CONSP (XCDR (height))
19472 && NILP (XCDR (XCDR (height))))
19473 {
19474 total_height = XCAR (XCDR (height));
19475 height = XCAR (height);
19476 }
19477 else
19478 total_height = Qnil;
19479 height = calc_line_height_property (it, height, font, boff, true);
19480
19481 if (it->override_ascent >= 0)
19482 {
19483 it->ascent = it->override_ascent;
19484 it->descent = it->override_descent;
19485 boff = it->override_boff;
19486 }
19487 if (EQ (height, Qt))
19488 extra_line_spacing = 0;
19489 else
19490 {
19491 Lisp_Object spacing;
19492
19493 it->phys_ascent = it->ascent;
19494 it->phys_descent = it->descent;
19495 if (!NILP (height)
19496 && XINT (height) > it->ascent + it->descent)
19497 it->ascent = XINT (height) - it->descent;
19498
19499 if (!NILP (total_height))
19500 spacing = calc_line_height_property (it, total_height, font,
19501 boff, false);
19502 else
19503 {
19504 spacing = get_it_property (it, Qline_spacing);
19505 spacing = calc_line_height_property (it, spacing, font,
19506 boff, false);
19507 }
19508 if (INTEGERP (spacing))
19509 {
19510 extra_line_spacing = XINT (spacing);
19511 if (!NILP (total_height))
19512 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19513 }
19514 }
19515 if (extra_line_spacing > 0)
19516 {
19517 it->descent += extra_line_spacing;
19518 if (extra_line_spacing > it->max_extra_line_spacing)
19519 it->max_extra_line_spacing = extra_line_spacing;
19520 }
19521 it->max_ascent = it->ascent;
19522 it->max_descent = it->descent;
19523 /* Make sure compute_line_metrics recomputes the row height. */
19524 it->glyph_row->height = 0;
19525 }
19526
19527 g->ascent = it->max_ascent;
19528 g->descent = it->max_descent;
19529 #endif
19530
19531 it->override_ascent = -1;
19532 it->constrain_row_ascent_descent_p = false;
19533 it->current_x = saved_x;
19534 it->object = saved_object;
19535 it->position = saved_pos;
19536 it->what = saved_what;
19537 it->face_id = saved_face_id;
19538 it->len = saved_len;
19539 it->c = saved_c;
19540 it->char_to_display = saved_char_to_display;
19541 it->end_of_box_run_p = saved_box_end;
19542 return true;
19543 }
19544 }
19545
19546 return false;
19547 }
19548
19549
19550 /* Extend the face of the last glyph in the text area of IT->glyph_row
19551 to the end of the display line. Called from display_line. If the
19552 glyph row is empty, add a space glyph to it so that we know the
19553 face to draw. Set the glyph row flag fill_line_p. If the glyph
19554 row is R2L, prepend a stretch glyph to cover the empty space to the
19555 left of the leftmost glyph. */
19556
19557 static void
19558 extend_face_to_end_of_line (struct it *it)
19559 {
19560 struct face *face, *default_face;
19561 struct frame *f = it->f;
19562
19563 /* If line is already filled, do nothing. Non window-system frames
19564 get a grace of one more ``pixel'' because their characters are
19565 1-``pixel'' wide, so they hit the equality too early. This grace
19566 is needed only for R2L rows that are not continued, to produce
19567 one extra blank where we could display the cursor. */
19568 if ((it->current_x >= it->last_visible_x
19569 + (!FRAME_WINDOW_P (f)
19570 && it->glyph_row->reversed_p
19571 && !it->glyph_row->continued_p))
19572 /* If the window has display margins, we will need to extend
19573 their face even if the text area is filled. */
19574 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19575 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19576 return;
19577
19578 /* The default face, possibly remapped. */
19579 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19580
19581 /* Face extension extends the background and box of IT->face_id
19582 to the end of the line. If the background equals the background
19583 of the frame, we don't have to do anything. */
19584 if (it->face_before_selective_p)
19585 face = FACE_FROM_ID (f, it->saved_face_id);
19586 else
19587 face = FACE_FROM_ID (f, it->face_id);
19588
19589 if (FRAME_WINDOW_P (f)
19590 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19591 && face->box == FACE_NO_BOX
19592 && face->background == FRAME_BACKGROUND_PIXEL (f)
19593 #ifdef HAVE_WINDOW_SYSTEM
19594 && !face->stipple
19595 #endif
19596 && !it->glyph_row->reversed_p)
19597 return;
19598
19599 /* Set the glyph row flag indicating that the face of the last glyph
19600 in the text area has to be drawn to the end of the text area. */
19601 it->glyph_row->fill_line_p = true;
19602
19603 /* If current character of IT is not ASCII, make sure we have the
19604 ASCII face. This will be automatically undone the next time
19605 get_next_display_element returns a multibyte character. Note
19606 that the character will always be single byte in unibyte
19607 text. */
19608 if (!ASCII_CHAR_P (it->c))
19609 {
19610 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19611 }
19612
19613 if (FRAME_WINDOW_P (f))
19614 {
19615 /* If the row is empty, add a space with the current face of IT,
19616 so that we know which face to draw. */
19617 if (it->glyph_row->used[TEXT_AREA] == 0)
19618 {
19619 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19620 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19621 it->glyph_row->used[TEXT_AREA] = 1;
19622 }
19623 /* Mode line and the header line don't have margins, and
19624 likewise the frame's tool-bar window, if there is any. */
19625 if (!(it->glyph_row->mode_line_p
19626 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19627 || (WINDOWP (f->tool_bar_window)
19628 && it->w == XWINDOW (f->tool_bar_window))
19629 #endif
19630 ))
19631 {
19632 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19633 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19634 {
19635 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19636 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19637 default_face->id;
19638 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19639 }
19640 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19641 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19642 {
19643 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19644 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19645 default_face->id;
19646 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19647 }
19648 }
19649 #ifdef HAVE_WINDOW_SYSTEM
19650 if (it->glyph_row->reversed_p)
19651 {
19652 /* Prepend a stretch glyph to the row, such that the
19653 rightmost glyph will be drawn flushed all the way to the
19654 right margin of the window. The stretch glyph that will
19655 occupy the empty space, if any, to the left of the
19656 glyphs. */
19657 struct font *font = face->font ? face->font : FRAME_FONT (f);
19658 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19659 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19660 struct glyph *g;
19661 int row_width, stretch_ascent, stretch_width;
19662 struct text_pos saved_pos;
19663 int saved_face_id;
19664 bool saved_avoid_cursor, saved_box_start;
19665
19666 for (row_width = 0, g = row_start; g < row_end; g++)
19667 row_width += g->pixel_width;
19668
19669 /* FIXME: There are various minor display glitches in R2L
19670 rows when only one of the fringes is missing. The
19671 strange condition below produces the least bad effect. */
19672 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19673 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19674 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19675 stretch_width = window_box_width (it->w, TEXT_AREA);
19676 else
19677 stretch_width = it->last_visible_x - it->first_visible_x;
19678 stretch_width -= row_width;
19679
19680 if (stretch_width > 0)
19681 {
19682 stretch_ascent =
19683 (((it->ascent + it->descent)
19684 * FONT_BASE (font)) / FONT_HEIGHT (font));
19685 saved_pos = it->position;
19686 memset (&it->position, 0, sizeof it->position);
19687 saved_avoid_cursor = it->avoid_cursor_p;
19688 it->avoid_cursor_p = true;
19689 saved_face_id = it->face_id;
19690 saved_box_start = it->start_of_box_run_p;
19691 /* The last row's stretch glyph should get the default
19692 face, to avoid painting the rest of the window with
19693 the region face, if the region ends at ZV. */
19694 if (it->glyph_row->ends_at_zv_p)
19695 it->face_id = default_face->id;
19696 else
19697 it->face_id = face->id;
19698 it->start_of_box_run_p = false;
19699 append_stretch_glyph (it, Qnil, stretch_width,
19700 it->ascent + it->descent, stretch_ascent);
19701 it->position = saved_pos;
19702 it->avoid_cursor_p = saved_avoid_cursor;
19703 it->face_id = saved_face_id;
19704 it->start_of_box_run_p = saved_box_start;
19705 }
19706 /* If stretch_width comes out negative, it means that the
19707 last glyph is only partially visible. In R2L rows, we
19708 want the leftmost glyph to be partially visible, so we
19709 need to give the row the corresponding left offset. */
19710 if (stretch_width < 0)
19711 it->glyph_row->x = stretch_width;
19712 }
19713 #endif /* HAVE_WINDOW_SYSTEM */
19714 }
19715 else
19716 {
19717 /* Save some values that must not be changed. */
19718 int saved_x = it->current_x;
19719 struct text_pos saved_pos;
19720 Lisp_Object saved_object;
19721 enum display_element_type saved_what = it->what;
19722 int saved_face_id = it->face_id;
19723
19724 saved_object = it->object;
19725 saved_pos = it->position;
19726
19727 it->what = IT_CHARACTER;
19728 memset (&it->position, 0, sizeof it->position);
19729 it->object = Qnil;
19730 it->c = it->char_to_display = ' ';
19731 it->len = 1;
19732
19733 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19734 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19735 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19736 && !it->glyph_row->mode_line_p
19737 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19738 {
19739 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19740 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19741
19742 for (it->current_x = 0; g < e; g++)
19743 it->current_x += g->pixel_width;
19744
19745 it->area = LEFT_MARGIN_AREA;
19746 it->face_id = default_face->id;
19747 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19748 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19749 {
19750 PRODUCE_GLYPHS (it);
19751 /* term.c:produce_glyphs advances it->current_x only for
19752 TEXT_AREA. */
19753 it->current_x += it->pixel_width;
19754 }
19755
19756 it->current_x = saved_x;
19757 it->area = TEXT_AREA;
19758 }
19759
19760 /* The last row's blank glyphs should get the default face, to
19761 avoid painting the rest of the window with the region face,
19762 if the region ends at ZV. */
19763 if (it->glyph_row->ends_at_zv_p)
19764 it->face_id = default_face->id;
19765 else
19766 it->face_id = face->id;
19767 PRODUCE_GLYPHS (it);
19768
19769 while (it->current_x <= it->last_visible_x)
19770 PRODUCE_GLYPHS (it);
19771
19772 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19773 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19774 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19775 && !it->glyph_row->mode_line_p
19776 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19777 {
19778 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19779 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19780
19781 for ( ; g < e; g++)
19782 it->current_x += g->pixel_width;
19783
19784 it->area = RIGHT_MARGIN_AREA;
19785 it->face_id = default_face->id;
19786 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19787 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19788 {
19789 PRODUCE_GLYPHS (it);
19790 it->current_x += it->pixel_width;
19791 }
19792
19793 it->area = TEXT_AREA;
19794 }
19795
19796 /* Don't count these blanks really. It would let us insert a left
19797 truncation glyph below and make us set the cursor on them, maybe. */
19798 it->current_x = saved_x;
19799 it->object = saved_object;
19800 it->position = saved_pos;
19801 it->what = saved_what;
19802 it->face_id = saved_face_id;
19803 }
19804 }
19805
19806
19807 /* Value is true if text starting at CHARPOS in current_buffer is
19808 trailing whitespace. */
19809
19810 static bool
19811 trailing_whitespace_p (ptrdiff_t charpos)
19812 {
19813 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19814 int c = 0;
19815
19816 while (bytepos < ZV_BYTE
19817 && (c = FETCH_CHAR (bytepos),
19818 c == ' ' || c == '\t'))
19819 ++bytepos;
19820
19821 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19822 {
19823 if (bytepos != PT_BYTE)
19824 return true;
19825 }
19826 return false;
19827 }
19828
19829
19830 /* Highlight trailing whitespace, if any, in ROW. */
19831
19832 static void
19833 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19834 {
19835 int used = row->used[TEXT_AREA];
19836
19837 if (used)
19838 {
19839 struct glyph *start = row->glyphs[TEXT_AREA];
19840 struct glyph *glyph = start + used - 1;
19841
19842 if (row->reversed_p)
19843 {
19844 /* Right-to-left rows need to be processed in the opposite
19845 direction, so swap the edge pointers. */
19846 glyph = start;
19847 start = row->glyphs[TEXT_AREA] + used - 1;
19848 }
19849
19850 /* Skip over glyphs inserted to display the cursor at the
19851 end of a line, for extending the face of the last glyph
19852 to the end of the line on terminals, and for truncation
19853 and continuation glyphs. */
19854 if (!row->reversed_p)
19855 {
19856 while (glyph >= start
19857 && glyph->type == CHAR_GLYPH
19858 && NILP (glyph->object))
19859 --glyph;
19860 }
19861 else
19862 {
19863 while (glyph <= start
19864 && glyph->type == CHAR_GLYPH
19865 && NILP (glyph->object))
19866 ++glyph;
19867 }
19868
19869 /* If last glyph is a space or stretch, and it's trailing
19870 whitespace, set the face of all trailing whitespace glyphs in
19871 IT->glyph_row to `trailing-whitespace'. */
19872 if ((row->reversed_p ? glyph <= start : glyph >= start)
19873 && BUFFERP (glyph->object)
19874 && (glyph->type == STRETCH_GLYPH
19875 || (glyph->type == CHAR_GLYPH
19876 && glyph->u.ch == ' '))
19877 && trailing_whitespace_p (glyph->charpos))
19878 {
19879 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19880 if (face_id < 0)
19881 return;
19882
19883 if (!row->reversed_p)
19884 {
19885 while (glyph >= start
19886 && BUFFERP (glyph->object)
19887 && (glyph->type == STRETCH_GLYPH
19888 || (glyph->type == CHAR_GLYPH
19889 && glyph->u.ch == ' ')))
19890 (glyph--)->face_id = face_id;
19891 }
19892 else
19893 {
19894 while (glyph <= start
19895 && BUFFERP (glyph->object)
19896 && (glyph->type == STRETCH_GLYPH
19897 || (glyph->type == CHAR_GLYPH
19898 && glyph->u.ch == ' ')))
19899 (glyph++)->face_id = face_id;
19900 }
19901 }
19902 }
19903 }
19904
19905
19906 /* Value is true if glyph row ROW should be
19907 considered to hold the buffer position CHARPOS. */
19908
19909 static bool
19910 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19911 {
19912 bool result = true;
19913
19914 if (charpos == CHARPOS (row->end.pos)
19915 || charpos == MATRIX_ROW_END_CHARPOS (row))
19916 {
19917 /* Suppose the row ends on a string.
19918 Unless the row is continued, that means it ends on a newline
19919 in the string. If it's anything other than a display string
19920 (e.g., a before-string from an overlay), we don't want the
19921 cursor there. (This heuristic seems to give the optimal
19922 behavior for the various types of multi-line strings.)
19923 One exception: if the string has `cursor' property on one of
19924 its characters, we _do_ want the cursor there. */
19925 if (CHARPOS (row->end.string_pos) >= 0)
19926 {
19927 if (row->continued_p)
19928 result = true;
19929 else
19930 {
19931 /* Check for `display' property. */
19932 struct glyph *beg = row->glyphs[TEXT_AREA];
19933 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19934 struct glyph *glyph;
19935
19936 result = false;
19937 for (glyph = end; glyph >= beg; --glyph)
19938 if (STRINGP (glyph->object))
19939 {
19940 Lisp_Object prop
19941 = Fget_char_property (make_number (charpos),
19942 Qdisplay, Qnil);
19943 result =
19944 (!NILP (prop)
19945 && display_prop_string_p (prop, glyph->object));
19946 /* If there's a `cursor' property on one of the
19947 string's characters, this row is a cursor row,
19948 even though this is not a display string. */
19949 if (!result)
19950 {
19951 Lisp_Object s = glyph->object;
19952
19953 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19954 {
19955 ptrdiff_t gpos = glyph->charpos;
19956
19957 if (!NILP (Fget_char_property (make_number (gpos),
19958 Qcursor, s)))
19959 {
19960 result = true;
19961 break;
19962 }
19963 }
19964 }
19965 break;
19966 }
19967 }
19968 }
19969 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19970 {
19971 /* If the row ends in middle of a real character,
19972 and the line is continued, we want the cursor here.
19973 That's because CHARPOS (ROW->end.pos) would equal
19974 PT if PT is before the character. */
19975 if (!row->ends_in_ellipsis_p)
19976 result = row->continued_p;
19977 else
19978 /* If the row ends in an ellipsis, then
19979 CHARPOS (ROW->end.pos) will equal point after the
19980 invisible text. We want that position to be displayed
19981 after the ellipsis. */
19982 result = false;
19983 }
19984 /* If the row ends at ZV, display the cursor at the end of that
19985 row instead of at the start of the row below. */
19986 else
19987 result = row->ends_at_zv_p;
19988 }
19989
19990 return result;
19991 }
19992
19993 /* Value is true if glyph row ROW should be
19994 used to hold the cursor. */
19995
19996 static bool
19997 cursor_row_p (struct glyph_row *row)
19998 {
19999 return row_for_charpos_p (row, PT);
20000 }
20001
20002 \f
20003
20004 /* Push the property PROP so that it will be rendered at the current
20005 position in IT. Return true if PROP was successfully pushed, false
20006 otherwise. Called from handle_line_prefix to handle the
20007 `line-prefix' and `wrap-prefix' properties. */
20008
20009 static bool
20010 push_prefix_prop (struct it *it, Lisp_Object prop)
20011 {
20012 struct text_pos pos =
20013 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20014
20015 eassert (it->method == GET_FROM_BUFFER
20016 || it->method == GET_FROM_DISPLAY_VECTOR
20017 || it->method == GET_FROM_STRING
20018 || it->method == GET_FROM_IMAGE);
20019
20020 /* We need to save the current buffer/string position, so it will be
20021 restored by pop_it, because iterate_out_of_display_property
20022 depends on that being set correctly, but some situations leave
20023 it->position not yet set when this function is called. */
20024 push_it (it, &pos);
20025
20026 if (STRINGP (prop))
20027 {
20028 if (SCHARS (prop) == 0)
20029 {
20030 pop_it (it);
20031 return false;
20032 }
20033
20034 it->string = prop;
20035 it->string_from_prefix_prop_p = true;
20036 it->multibyte_p = STRING_MULTIBYTE (it->string);
20037 it->current.overlay_string_index = -1;
20038 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20039 it->end_charpos = it->string_nchars = SCHARS (it->string);
20040 it->method = GET_FROM_STRING;
20041 it->stop_charpos = 0;
20042 it->prev_stop = 0;
20043 it->base_level_stop = 0;
20044
20045 /* Force paragraph direction to be that of the parent
20046 buffer/string. */
20047 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20048 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20049 else
20050 it->paragraph_embedding = L2R;
20051
20052 /* Set up the bidi iterator for this display string. */
20053 if (it->bidi_p)
20054 {
20055 it->bidi_it.string.lstring = it->string;
20056 it->bidi_it.string.s = NULL;
20057 it->bidi_it.string.schars = it->end_charpos;
20058 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20059 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20060 it->bidi_it.string.unibyte = !it->multibyte_p;
20061 it->bidi_it.w = it->w;
20062 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20063 }
20064 }
20065 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20066 {
20067 it->method = GET_FROM_STRETCH;
20068 it->object = prop;
20069 }
20070 #ifdef HAVE_WINDOW_SYSTEM
20071 else if (IMAGEP (prop))
20072 {
20073 it->what = IT_IMAGE;
20074 it->image_id = lookup_image (it->f, prop);
20075 it->method = GET_FROM_IMAGE;
20076 }
20077 #endif /* HAVE_WINDOW_SYSTEM */
20078 else
20079 {
20080 pop_it (it); /* bogus display property, give up */
20081 return false;
20082 }
20083
20084 return true;
20085 }
20086
20087 /* Return the character-property PROP at the current position in IT. */
20088
20089 static Lisp_Object
20090 get_it_property (struct it *it, Lisp_Object prop)
20091 {
20092 Lisp_Object position, object = it->object;
20093
20094 if (STRINGP (object))
20095 position = make_number (IT_STRING_CHARPOS (*it));
20096 else if (BUFFERP (object))
20097 {
20098 position = make_number (IT_CHARPOS (*it));
20099 object = it->window;
20100 }
20101 else
20102 return Qnil;
20103
20104 return Fget_char_property (position, prop, object);
20105 }
20106
20107 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20108
20109 static void
20110 handle_line_prefix (struct it *it)
20111 {
20112 Lisp_Object prefix;
20113
20114 if (it->continuation_lines_width > 0)
20115 {
20116 prefix = get_it_property (it, Qwrap_prefix);
20117 if (NILP (prefix))
20118 prefix = Vwrap_prefix;
20119 }
20120 else
20121 {
20122 prefix = get_it_property (it, Qline_prefix);
20123 if (NILP (prefix))
20124 prefix = Vline_prefix;
20125 }
20126 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20127 {
20128 /* If the prefix is wider than the window, and we try to wrap
20129 it, it would acquire its own wrap prefix, and so on till the
20130 iterator stack overflows. So, don't wrap the prefix. */
20131 it->line_wrap = TRUNCATE;
20132 it->avoid_cursor_p = true;
20133 }
20134 }
20135
20136 \f
20137
20138 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20139 only for R2L lines from display_line and display_string, when they
20140 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20141 the line/string needs to be continued on the next glyph row. */
20142 static void
20143 unproduce_glyphs (struct it *it, int n)
20144 {
20145 struct glyph *glyph, *end;
20146
20147 eassert (it->glyph_row);
20148 eassert (it->glyph_row->reversed_p);
20149 eassert (it->area == TEXT_AREA);
20150 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20151
20152 if (n > it->glyph_row->used[TEXT_AREA])
20153 n = it->glyph_row->used[TEXT_AREA];
20154 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20155 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20156 for ( ; glyph < end; glyph++)
20157 glyph[-n] = *glyph;
20158 }
20159
20160 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20161 and ROW->maxpos. */
20162 static void
20163 find_row_edges (struct it *it, struct glyph_row *row,
20164 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20165 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20166 {
20167 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20168 lines' rows is implemented for bidi-reordered rows. */
20169
20170 /* ROW->minpos is the value of min_pos, the minimal buffer position
20171 we have in ROW, or ROW->start.pos if that is smaller. */
20172 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20173 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20174 else
20175 /* We didn't find buffer positions smaller than ROW->start, or
20176 didn't find _any_ valid buffer positions in any of the glyphs,
20177 so we must trust the iterator's computed positions. */
20178 row->minpos = row->start.pos;
20179 if (max_pos <= 0)
20180 {
20181 max_pos = CHARPOS (it->current.pos);
20182 max_bpos = BYTEPOS (it->current.pos);
20183 }
20184
20185 /* Here are the various use-cases for ending the row, and the
20186 corresponding values for ROW->maxpos:
20187
20188 Line ends in a newline from buffer eol_pos + 1
20189 Line is continued from buffer max_pos + 1
20190 Line is truncated on right it->current.pos
20191 Line ends in a newline from string max_pos + 1(*)
20192 (*) + 1 only when line ends in a forward scan
20193 Line is continued from string max_pos
20194 Line is continued from display vector max_pos
20195 Line is entirely from a string min_pos == max_pos
20196 Line is entirely from a display vector min_pos == max_pos
20197 Line that ends at ZV ZV
20198
20199 If you discover other use-cases, please add them here as
20200 appropriate. */
20201 if (row->ends_at_zv_p)
20202 row->maxpos = it->current.pos;
20203 else if (row->used[TEXT_AREA])
20204 {
20205 bool seen_this_string = false;
20206 struct glyph_row *r1 = row - 1;
20207
20208 /* Did we see the same display string on the previous row? */
20209 if (STRINGP (it->object)
20210 /* this is not the first row */
20211 && row > it->w->desired_matrix->rows
20212 /* previous row is not the header line */
20213 && !r1->mode_line_p
20214 /* previous row also ends in a newline from a string */
20215 && r1->ends_in_newline_from_string_p)
20216 {
20217 struct glyph *start, *end;
20218
20219 /* Search for the last glyph of the previous row that came
20220 from buffer or string. Depending on whether the row is
20221 L2R or R2L, we need to process it front to back or the
20222 other way round. */
20223 if (!r1->reversed_p)
20224 {
20225 start = r1->glyphs[TEXT_AREA];
20226 end = start + r1->used[TEXT_AREA];
20227 /* Glyphs inserted by redisplay have nil as their object. */
20228 while (end > start
20229 && NILP ((end - 1)->object)
20230 && (end - 1)->charpos <= 0)
20231 --end;
20232 if (end > start)
20233 {
20234 if (EQ ((end - 1)->object, it->object))
20235 seen_this_string = true;
20236 }
20237 else
20238 /* If all the glyphs of the previous row were inserted
20239 by redisplay, it means the previous row was
20240 produced from a single newline, which is only
20241 possible if that newline came from the same string
20242 as the one which produced this ROW. */
20243 seen_this_string = true;
20244 }
20245 else
20246 {
20247 end = r1->glyphs[TEXT_AREA] - 1;
20248 start = end + r1->used[TEXT_AREA];
20249 while (end < start
20250 && NILP ((end + 1)->object)
20251 && (end + 1)->charpos <= 0)
20252 ++end;
20253 if (end < start)
20254 {
20255 if (EQ ((end + 1)->object, it->object))
20256 seen_this_string = true;
20257 }
20258 else
20259 seen_this_string = true;
20260 }
20261 }
20262 /* Take note of each display string that covers a newline only
20263 once, the first time we see it. This is for when a display
20264 string includes more than one newline in it. */
20265 if (row->ends_in_newline_from_string_p && !seen_this_string)
20266 {
20267 /* If we were scanning the buffer forward when we displayed
20268 the string, we want to account for at least one buffer
20269 position that belongs to this row (position covered by
20270 the display string), so that cursor positioning will
20271 consider this row as a candidate when point is at the end
20272 of the visual line represented by this row. This is not
20273 required when scanning back, because max_pos will already
20274 have a much larger value. */
20275 if (CHARPOS (row->end.pos) > max_pos)
20276 INC_BOTH (max_pos, max_bpos);
20277 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20278 }
20279 else if (CHARPOS (it->eol_pos) > 0)
20280 SET_TEXT_POS (row->maxpos,
20281 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20282 else if (row->continued_p)
20283 {
20284 /* If max_pos is different from IT's current position, it
20285 means IT->method does not belong to the display element
20286 at max_pos. However, it also means that the display
20287 element at max_pos was displayed in its entirety on this
20288 line, which is equivalent to saying that the next line
20289 starts at the next buffer position. */
20290 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20291 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20292 else
20293 {
20294 INC_BOTH (max_pos, max_bpos);
20295 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20296 }
20297 }
20298 else if (row->truncated_on_right_p)
20299 /* display_line already called reseat_at_next_visible_line_start,
20300 which puts the iterator at the beginning of the next line, in
20301 the logical order. */
20302 row->maxpos = it->current.pos;
20303 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20304 /* A line that is entirely from a string/image/stretch... */
20305 row->maxpos = row->minpos;
20306 else
20307 emacs_abort ();
20308 }
20309 else
20310 row->maxpos = it->current.pos;
20311 }
20312
20313 /* Construct the glyph row IT->glyph_row in the desired matrix of
20314 IT->w from text at the current position of IT. See dispextern.h
20315 for an overview of struct it. Value is true if
20316 IT->glyph_row displays text, as opposed to a line displaying ZV
20317 only. */
20318
20319 static bool
20320 display_line (struct it *it)
20321 {
20322 struct glyph_row *row = it->glyph_row;
20323 Lisp_Object overlay_arrow_string;
20324 struct it wrap_it;
20325 void *wrap_data = NULL;
20326 bool may_wrap = false;
20327 int wrap_x IF_LINT (= 0);
20328 int wrap_row_used = -1;
20329 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20330 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20331 int wrap_row_extra_line_spacing IF_LINT (= 0);
20332 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20333 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20334 int cvpos;
20335 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20336 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20337 bool pending_handle_line_prefix = false;
20338
20339 /* We always start displaying at hpos zero even if hscrolled. */
20340 eassert (it->hpos == 0 && it->current_x == 0);
20341
20342 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20343 >= it->w->desired_matrix->nrows)
20344 {
20345 it->w->nrows_scale_factor++;
20346 it->f->fonts_changed = true;
20347 return false;
20348 }
20349
20350 /* Clear the result glyph row and enable it. */
20351 prepare_desired_row (it->w, row, false);
20352
20353 row->y = it->current_y;
20354 row->start = it->start;
20355 row->continuation_lines_width = it->continuation_lines_width;
20356 row->displays_text_p = true;
20357 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20358 it->starts_in_middle_of_char_p = false;
20359
20360 /* Arrange the overlays nicely for our purposes. Usually, we call
20361 display_line on only one line at a time, in which case this
20362 can't really hurt too much, or we call it on lines which appear
20363 one after another in the buffer, in which case all calls to
20364 recenter_overlay_lists but the first will be pretty cheap. */
20365 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20366
20367 /* Move over display elements that are not visible because we are
20368 hscrolled. This may stop at an x-position < IT->first_visible_x
20369 if the first glyph is partially visible or if we hit a line end. */
20370 if (it->current_x < it->first_visible_x)
20371 {
20372 enum move_it_result move_result;
20373
20374 this_line_min_pos = row->start.pos;
20375 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20376 MOVE_TO_POS | MOVE_TO_X);
20377 /* If we are under a large hscroll, move_it_in_display_line_to
20378 could hit the end of the line without reaching
20379 it->first_visible_x. Pretend that we did reach it. This is
20380 especially important on a TTY, where we will call
20381 extend_face_to_end_of_line, which needs to know how many
20382 blank glyphs to produce. */
20383 if (it->current_x < it->first_visible_x
20384 && (move_result == MOVE_NEWLINE_OR_CR
20385 || move_result == MOVE_POS_MATCH_OR_ZV))
20386 it->current_x = it->first_visible_x;
20387
20388 /* Record the smallest positions seen while we moved over
20389 display elements that are not visible. This is needed by
20390 redisplay_internal for optimizing the case where the cursor
20391 stays inside the same line. The rest of this function only
20392 considers positions that are actually displayed, so
20393 RECORD_MAX_MIN_POS will not otherwise record positions that
20394 are hscrolled to the left of the left edge of the window. */
20395 min_pos = CHARPOS (this_line_min_pos);
20396 min_bpos = BYTEPOS (this_line_min_pos);
20397 }
20398 else if (it->area == TEXT_AREA)
20399 {
20400 /* We only do this when not calling move_it_in_display_line_to
20401 above, because that function calls itself handle_line_prefix. */
20402 handle_line_prefix (it);
20403 }
20404 else
20405 {
20406 /* Line-prefix and wrap-prefix are always displayed in the text
20407 area. But if this is the first call to display_line after
20408 init_iterator, the iterator might have been set up to write
20409 into a marginal area, e.g. if the line begins with some
20410 display property that writes to the margins. So we need to
20411 wait with the call to handle_line_prefix until whatever
20412 writes to the margin has done its job. */
20413 pending_handle_line_prefix = true;
20414 }
20415
20416 /* Get the initial row height. This is either the height of the
20417 text hscrolled, if there is any, or zero. */
20418 row->ascent = it->max_ascent;
20419 row->height = it->max_ascent + it->max_descent;
20420 row->phys_ascent = it->max_phys_ascent;
20421 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20422 row->extra_line_spacing = it->max_extra_line_spacing;
20423
20424 /* Utility macro to record max and min buffer positions seen until now. */
20425 #define RECORD_MAX_MIN_POS(IT) \
20426 do \
20427 { \
20428 bool composition_p \
20429 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20430 ptrdiff_t current_pos = \
20431 composition_p ? (IT)->cmp_it.charpos \
20432 : IT_CHARPOS (*(IT)); \
20433 ptrdiff_t current_bpos = \
20434 composition_p ? CHAR_TO_BYTE (current_pos) \
20435 : IT_BYTEPOS (*(IT)); \
20436 if (current_pos < min_pos) \
20437 { \
20438 min_pos = current_pos; \
20439 min_bpos = current_bpos; \
20440 } \
20441 if (IT_CHARPOS (*it) > max_pos) \
20442 { \
20443 max_pos = IT_CHARPOS (*it); \
20444 max_bpos = IT_BYTEPOS (*it); \
20445 } \
20446 } \
20447 while (false)
20448
20449 /* Loop generating characters. The loop is left with IT on the next
20450 character to display. */
20451 while (true)
20452 {
20453 int n_glyphs_before, hpos_before, x_before;
20454 int x, nglyphs;
20455 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20456
20457 /* Retrieve the next thing to display. Value is false if end of
20458 buffer reached. */
20459 if (!get_next_display_element (it))
20460 {
20461 /* Maybe add a space at the end of this line that is used to
20462 display the cursor there under X. Set the charpos of the
20463 first glyph of blank lines not corresponding to any text
20464 to -1. */
20465 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20466 row->exact_window_width_line_p = true;
20467 else if ((append_space_for_newline (it, true)
20468 && row->used[TEXT_AREA] == 1)
20469 || row->used[TEXT_AREA] == 0)
20470 {
20471 row->glyphs[TEXT_AREA]->charpos = -1;
20472 row->displays_text_p = false;
20473
20474 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20475 && (!MINI_WINDOW_P (it->w)
20476 || (minibuf_level && EQ (it->window, minibuf_window))))
20477 row->indicate_empty_line_p = true;
20478 }
20479
20480 it->continuation_lines_width = 0;
20481 row->ends_at_zv_p = true;
20482 /* A row that displays right-to-left text must always have
20483 its last face extended all the way to the end of line,
20484 even if this row ends in ZV, because we still write to
20485 the screen left to right. We also need to extend the
20486 last face if the default face is remapped to some
20487 different face, otherwise the functions that clear
20488 portions of the screen will clear with the default face's
20489 background color. */
20490 if (row->reversed_p
20491 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20492 extend_face_to_end_of_line (it);
20493 break;
20494 }
20495
20496 /* Now, get the metrics of what we want to display. This also
20497 generates glyphs in `row' (which is IT->glyph_row). */
20498 n_glyphs_before = row->used[TEXT_AREA];
20499 x = it->current_x;
20500
20501 /* Remember the line height so far in case the next element doesn't
20502 fit on the line. */
20503 if (it->line_wrap != TRUNCATE)
20504 {
20505 ascent = it->max_ascent;
20506 descent = it->max_descent;
20507 phys_ascent = it->max_phys_ascent;
20508 phys_descent = it->max_phys_descent;
20509
20510 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20511 {
20512 if (IT_DISPLAYING_WHITESPACE (it))
20513 may_wrap = true;
20514 else if (may_wrap)
20515 {
20516 SAVE_IT (wrap_it, *it, wrap_data);
20517 wrap_x = x;
20518 wrap_row_used = row->used[TEXT_AREA];
20519 wrap_row_ascent = row->ascent;
20520 wrap_row_height = row->height;
20521 wrap_row_phys_ascent = row->phys_ascent;
20522 wrap_row_phys_height = row->phys_height;
20523 wrap_row_extra_line_spacing = row->extra_line_spacing;
20524 wrap_row_min_pos = min_pos;
20525 wrap_row_min_bpos = min_bpos;
20526 wrap_row_max_pos = max_pos;
20527 wrap_row_max_bpos = max_bpos;
20528 may_wrap = false;
20529 }
20530 }
20531 }
20532
20533 PRODUCE_GLYPHS (it);
20534
20535 /* If this display element was in marginal areas, continue with
20536 the next one. */
20537 if (it->area != TEXT_AREA)
20538 {
20539 row->ascent = max (row->ascent, it->max_ascent);
20540 row->height = max (row->height, it->max_ascent + it->max_descent);
20541 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20542 row->phys_height = max (row->phys_height,
20543 it->max_phys_ascent + it->max_phys_descent);
20544 row->extra_line_spacing = max (row->extra_line_spacing,
20545 it->max_extra_line_spacing);
20546 set_iterator_to_next (it, true);
20547 /* If we didn't handle the line/wrap prefix above, and the
20548 call to set_iterator_to_next just switched to TEXT_AREA,
20549 process the prefix now. */
20550 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20551 {
20552 pending_handle_line_prefix = false;
20553 handle_line_prefix (it);
20554 }
20555 continue;
20556 }
20557
20558 /* Does the display element fit on the line? If we truncate
20559 lines, we should draw past the right edge of the window. If
20560 we don't truncate, we want to stop so that we can display the
20561 continuation glyph before the right margin. If lines are
20562 continued, there are two possible strategies for characters
20563 resulting in more than 1 glyph (e.g. tabs): Display as many
20564 glyphs as possible in this line and leave the rest for the
20565 continuation line, or display the whole element in the next
20566 line. Original redisplay did the former, so we do it also. */
20567 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20568 hpos_before = it->hpos;
20569 x_before = x;
20570
20571 if (/* Not a newline. */
20572 nglyphs > 0
20573 /* Glyphs produced fit entirely in the line. */
20574 && it->current_x < it->last_visible_x)
20575 {
20576 it->hpos += nglyphs;
20577 row->ascent = max (row->ascent, it->max_ascent);
20578 row->height = max (row->height, it->max_ascent + it->max_descent);
20579 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20580 row->phys_height = max (row->phys_height,
20581 it->max_phys_ascent + it->max_phys_descent);
20582 row->extra_line_spacing = max (row->extra_line_spacing,
20583 it->max_extra_line_spacing);
20584 if (it->current_x - it->pixel_width < it->first_visible_x
20585 /* In R2L rows, we arrange in extend_face_to_end_of_line
20586 to add a right offset to the line, by a suitable
20587 change to the stretch glyph that is the leftmost
20588 glyph of the line. */
20589 && !row->reversed_p)
20590 row->x = x - it->first_visible_x;
20591 /* Record the maximum and minimum buffer positions seen so
20592 far in glyphs that will be displayed by this row. */
20593 if (it->bidi_p)
20594 RECORD_MAX_MIN_POS (it);
20595 }
20596 else
20597 {
20598 int i, new_x;
20599 struct glyph *glyph;
20600
20601 for (i = 0; i < nglyphs; ++i, x = new_x)
20602 {
20603 /* Identify the glyphs added by the last call to
20604 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20605 the previous glyphs. */
20606 if (!row->reversed_p)
20607 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20608 else
20609 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20610 new_x = x + glyph->pixel_width;
20611
20612 if (/* Lines are continued. */
20613 it->line_wrap != TRUNCATE
20614 && (/* Glyph doesn't fit on the line. */
20615 new_x > it->last_visible_x
20616 /* Or it fits exactly on a window system frame. */
20617 || (new_x == it->last_visible_x
20618 && FRAME_WINDOW_P (it->f)
20619 && (row->reversed_p
20620 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20621 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20622 {
20623 /* End of a continued line. */
20624
20625 if (it->hpos == 0
20626 || (new_x == it->last_visible_x
20627 && FRAME_WINDOW_P (it->f)
20628 && (row->reversed_p
20629 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20630 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20631 {
20632 /* Current glyph is the only one on the line or
20633 fits exactly on the line. We must continue
20634 the line because we can't draw the cursor
20635 after the glyph. */
20636 row->continued_p = true;
20637 it->current_x = new_x;
20638 it->continuation_lines_width += new_x;
20639 ++it->hpos;
20640 if (i == nglyphs - 1)
20641 {
20642 /* If line-wrap is on, check if a previous
20643 wrap point was found. */
20644 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20645 && wrap_row_used > 0
20646 /* Even if there is a previous wrap
20647 point, continue the line here as
20648 usual, if (i) the previous character
20649 was a space or tab AND (ii) the
20650 current character is not. */
20651 && (!may_wrap
20652 || IT_DISPLAYING_WHITESPACE (it)))
20653 goto back_to_wrap;
20654
20655 /* Record the maximum and minimum buffer
20656 positions seen so far in glyphs that will be
20657 displayed by this row. */
20658 if (it->bidi_p)
20659 RECORD_MAX_MIN_POS (it);
20660 set_iterator_to_next (it, true);
20661 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20662 {
20663 if (!get_next_display_element (it))
20664 {
20665 row->exact_window_width_line_p = true;
20666 it->continuation_lines_width = 0;
20667 row->continued_p = false;
20668 row->ends_at_zv_p = true;
20669 }
20670 else if (ITERATOR_AT_END_OF_LINE_P (it))
20671 {
20672 row->continued_p = false;
20673 row->exact_window_width_line_p = true;
20674 }
20675 /* If line-wrap is on, check if a
20676 previous wrap point was found. */
20677 else if (wrap_row_used > 0
20678 /* Even if there is a previous wrap
20679 point, continue the line here as
20680 usual, if (i) the previous character
20681 was a space or tab AND (ii) the
20682 current character is not. */
20683 && (!may_wrap
20684 || IT_DISPLAYING_WHITESPACE (it)))
20685 goto back_to_wrap;
20686
20687 }
20688 }
20689 else if (it->bidi_p)
20690 RECORD_MAX_MIN_POS (it);
20691 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20692 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20693 extend_face_to_end_of_line (it);
20694 }
20695 else if (CHAR_GLYPH_PADDING_P (*glyph)
20696 && !FRAME_WINDOW_P (it->f))
20697 {
20698 /* A padding glyph that doesn't fit on this line.
20699 This means the whole character doesn't fit
20700 on the line. */
20701 if (row->reversed_p)
20702 unproduce_glyphs (it, row->used[TEXT_AREA]
20703 - n_glyphs_before);
20704 row->used[TEXT_AREA] = n_glyphs_before;
20705
20706 /* Fill the rest of the row with continuation
20707 glyphs like in 20.x. */
20708 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20709 < row->glyphs[1 + TEXT_AREA])
20710 produce_special_glyphs (it, IT_CONTINUATION);
20711
20712 row->continued_p = true;
20713 it->current_x = x_before;
20714 it->continuation_lines_width += x_before;
20715
20716 /* Restore the height to what it was before the
20717 element not fitting on the line. */
20718 it->max_ascent = ascent;
20719 it->max_descent = descent;
20720 it->max_phys_ascent = phys_ascent;
20721 it->max_phys_descent = phys_descent;
20722 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20723 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20724 extend_face_to_end_of_line (it);
20725 }
20726 else if (wrap_row_used > 0)
20727 {
20728 back_to_wrap:
20729 if (row->reversed_p)
20730 unproduce_glyphs (it,
20731 row->used[TEXT_AREA] - wrap_row_used);
20732 RESTORE_IT (it, &wrap_it, wrap_data);
20733 it->continuation_lines_width += wrap_x;
20734 row->used[TEXT_AREA] = wrap_row_used;
20735 row->ascent = wrap_row_ascent;
20736 row->height = wrap_row_height;
20737 row->phys_ascent = wrap_row_phys_ascent;
20738 row->phys_height = wrap_row_phys_height;
20739 row->extra_line_spacing = wrap_row_extra_line_spacing;
20740 min_pos = wrap_row_min_pos;
20741 min_bpos = wrap_row_min_bpos;
20742 max_pos = wrap_row_max_pos;
20743 max_bpos = wrap_row_max_bpos;
20744 row->continued_p = true;
20745 row->ends_at_zv_p = false;
20746 row->exact_window_width_line_p = false;
20747 it->continuation_lines_width += x;
20748
20749 /* Make sure that a non-default face is extended
20750 up to the right margin of the window. */
20751 extend_face_to_end_of_line (it);
20752 }
20753 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20754 {
20755 /* A TAB that extends past the right edge of the
20756 window. This produces a single glyph on
20757 window system frames. We leave the glyph in
20758 this row and let it fill the row, but don't
20759 consume the TAB. */
20760 if ((row->reversed_p
20761 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20762 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20763 produce_special_glyphs (it, IT_CONTINUATION);
20764 it->continuation_lines_width += it->last_visible_x;
20765 row->ends_in_middle_of_char_p = true;
20766 row->continued_p = true;
20767 glyph->pixel_width = it->last_visible_x - x;
20768 it->starts_in_middle_of_char_p = true;
20769 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20770 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20771 extend_face_to_end_of_line (it);
20772 }
20773 else
20774 {
20775 /* Something other than a TAB that draws past
20776 the right edge of the window. Restore
20777 positions to values before the element. */
20778 if (row->reversed_p)
20779 unproduce_glyphs (it, row->used[TEXT_AREA]
20780 - (n_glyphs_before + i));
20781 row->used[TEXT_AREA] = n_glyphs_before + i;
20782
20783 /* Display continuation glyphs. */
20784 it->current_x = x_before;
20785 it->continuation_lines_width += x;
20786 if (!FRAME_WINDOW_P (it->f)
20787 || (row->reversed_p
20788 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20789 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20790 produce_special_glyphs (it, IT_CONTINUATION);
20791 row->continued_p = true;
20792
20793 extend_face_to_end_of_line (it);
20794
20795 if (nglyphs > 1 && i > 0)
20796 {
20797 row->ends_in_middle_of_char_p = true;
20798 it->starts_in_middle_of_char_p = true;
20799 }
20800
20801 /* Restore the height to what it was before the
20802 element not fitting on the line. */
20803 it->max_ascent = ascent;
20804 it->max_descent = descent;
20805 it->max_phys_ascent = phys_ascent;
20806 it->max_phys_descent = phys_descent;
20807 }
20808
20809 break;
20810 }
20811 else if (new_x > it->first_visible_x)
20812 {
20813 /* Increment number of glyphs actually displayed. */
20814 ++it->hpos;
20815
20816 /* Record the maximum and minimum buffer positions
20817 seen so far in glyphs that will be displayed by
20818 this row. */
20819 if (it->bidi_p)
20820 RECORD_MAX_MIN_POS (it);
20821
20822 if (x < it->first_visible_x && !row->reversed_p)
20823 /* Glyph is partially visible, i.e. row starts at
20824 negative X position. Don't do that in R2L
20825 rows, where we arrange to add a right offset to
20826 the line in extend_face_to_end_of_line, by a
20827 suitable change to the stretch glyph that is
20828 the leftmost glyph of the line. */
20829 row->x = x - it->first_visible_x;
20830 /* When the last glyph of an R2L row only fits
20831 partially on the line, we need to set row->x to a
20832 negative offset, so that the leftmost glyph is
20833 the one that is partially visible. But if we are
20834 going to produce the truncation glyph, this will
20835 be taken care of in produce_special_glyphs. */
20836 if (row->reversed_p
20837 && new_x > it->last_visible_x
20838 && !(it->line_wrap == TRUNCATE
20839 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20840 {
20841 eassert (FRAME_WINDOW_P (it->f));
20842 row->x = it->last_visible_x - new_x;
20843 }
20844 }
20845 else
20846 {
20847 /* Glyph is completely off the left margin of the
20848 window. This should not happen because of the
20849 move_it_in_display_line at the start of this
20850 function, unless the text display area of the
20851 window is empty. */
20852 eassert (it->first_visible_x <= it->last_visible_x);
20853 }
20854 }
20855 /* Even if this display element produced no glyphs at all,
20856 we want to record its position. */
20857 if (it->bidi_p && nglyphs == 0)
20858 RECORD_MAX_MIN_POS (it);
20859
20860 row->ascent = max (row->ascent, it->max_ascent);
20861 row->height = max (row->height, it->max_ascent + it->max_descent);
20862 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20863 row->phys_height = max (row->phys_height,
20864 it->max_phys_ascent + it->max_phys_descent);
20865 row->extra_line_spacing = max (row->extra_line_spacing,
20866 it->max_extra_line_spacing);
20867
20868 /* End of this display line if row is continued. */
20869 if (row->continued_p || row->ends_at_zv_p)
20870 break;
20871 }
20872
20873 at_end_of_line:
20874 /* Is this a line end? If yes, we're also done, after making
20875 sure that a non-default face is extended up to the right
20876 margin of the window. */
20877 if (ITERATOR_AT_END_OF_LINE_P (it))
20878 {
20879 int used_before = row->used[TEXT_AREA];
20880
20881 row->ends_in_newline_from_string_p = STRINGP (it->object);
20882
20883 /* Add a space at the end of the line that is used to
20884 display the cursor there. */
20885 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20886 append_space_for_newline (it, false);
20887
20888 /* Extend the face to the end of the line. */
20889 extend_face_to_end_of_line (it);
20890
20891 /* Make sure we have the position. */
20892 if (used_before == 0)
20893 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20894
20895 /* Record the position of the newline, for use in
20896 find_row_edges. */
20897 it->eol_pos = it->current.pos;
20898
20899 /* Consume the line end. This skips over invisible lines. */
20900 set_iterator_to_next (it, true);
20901 it->continuation_lines_width = 0;
20902 break;
20903 }
20904
20905 /* Proceed with next display element. Note that this skips
20906 over lines invisible because of selective display. */
20907 set_iterator_to_next (it, true);
20908
20909 /* If we truncate lines, we are done when the last displayed
20910 glyphs reach past the right margin of the window. */
20911 if (it->line_wrap == TRUNCATE
20912 && ((FRAME_WINDOW_P (it->f)
20913 /* Images are preprocessed in produce_image_glyph such
20914 that they are cropped at the right edge of the
20915 window, so an image glyph will always end exactly at
20916 last_visible_x, even if there's no right fringe. */
20917 && ((row->reversed_p
20918 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20919 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20920 || it->what == IT_IMAGE))
20921 ? (it->current_x >= it->last_visible_x)
20922 : (it->current_x > it->last_visible_x)))
20923 {
20924 /* Maybe add truncation glyphs. */
20925 if (!FRAME_WINDOW_P (it->f)
20926 || (row->reversed_p
20927 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20928 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20929 {
20930 int i, n;
20931
20932 if (!row->reversed_p)
20933 {
20934 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20935 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20936 break;
20937 }
20938 else
20939 {
20940 for (i = 0; i < row->used[TEXT_AREA]; i++)
20941 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20942 break;
20943 /* Remove any padding glyphs at the front of ROW, to
20944 make room for the truncation glyphs we will be
20945 adding below. The loop below always inserts at
20946 least one truncation glyph, so also remove the
20947 last glyph added to ROW. */
20948 unproduce_glyphs (it, i + 1);
20949 /* Adjust i for the loop below. */
20950 i = row->used[TEXT_AREA] - (i + 1);
20951 }
20952
20953 /* produce_special_glyphs overwrites the last glyph, so
20954 we don't want that if we want to keep that last
20955 glyph, which means it's an image. */
20956 if (it->current_x > it->last_visible_x)
20957 {
20958 it->current_x = x_before;
20959 if (!FRAME_WINDOW_P (it->f))
20960 {
20961 for (n = row->used[TEXT_AREA]; i < n; ++i)
20962 {
20963 row->used[TEXT_AREA] = i;
20964 produce_special_glyphs (it, IT_TRUNCATION);
20965 }
20966 }
20967 else
20968 {
20969 row->used[TEXT_AREA] = i;
20970 produce_special_glyphs (it, IT_TRUNCATION);
20971 }
20972 it->hpos = hpos_before;
20973 }
20974 }
20975 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20976 {
20977 /* Don't truncate if we can overflow newline into fringe. */
20978 if (!get_next_display_element (it))
20979 {
20980 it->continuation_lines_width = 0;
20981 row->ends_at_zv_p = true;
20982 row->exact_window_width_line_p = true;
20983 break;
20984 }
20985 if (ITERATOR_AT_END_OF_LINE_P (it))
20986 {
20987 row->exact_window_width_line_p = true;
20988 goto at_end_of_line;
20989 }
20990 it->current_x = x_before;
20991 it->hpos = hpos_before;
20992 }
20993
20994 row->truncated_on_right_p = true;
20995 it->continuation_lines_width = 0;
20996 reseat_at_next_visible_line_start (it, false);
20997 /* We insist below that IT's position be at ZV because in
20998 bidi-reordered lines the character at visible line start
20999 might not be the character that follows the newline in
21000 the logical order. */
21001 if (IT_BYTEPOS (*it) > BEG_BYTE)
21002 row->ends_at_zv_p =
21003 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21004 else
21005 row->ends_at_zv_p = false;
21006 break;
21007 }
21008 }
21009
21010 if (wrap_data)
21011 bidi_unshelve_cache (wrap_data, true);
21012
21013 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21014 at the left window margin. */
21015 if (it->first_visible_x
21016 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21017 {
21018 if (!FRAME_WINDOW_P (it->f)
21019 || (((row->reversed_p
21020 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21021 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21022 /* Don't let insert_left_trunc_glyphs overwrite the
21023 first glyph of the row if it is an image. */
21024 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21025 insert_left_trunc_glyphs (it);
21026 row->truncated_on_left_p = true;
21027 }
21028
21029 /* Remember the position at which this line ends.
21030
21031 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21032 cannot be before the call to find_row_edges below, since that is
21033 where these positions are determined. */
21034 row->end = it->current;
21035 if (!it->bidi_p)
21036 {
21037 row->minpos = row->start.pos;
21038 row->maxpos = row->end.pos;
21039 }
21040 else
21041 {
21042 /* ROW->minpos and ROW->maxpos must be the smallest and
21043 `1 + the largest' buffer positions in ROW. But if ROW was
21044 bidi-reordered, these two positions can be anywhere in the
21045 row, so we must determine them now. */
21046 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21047 }
21048
21049 /* If the start of this line is the overlay arrow-position, then
21050 mark this glyph row as the one containing the overlay arrow.
21051 This is clearly a mess with variable size fonts. It would be
21052 better to let it be displayed like cursors under X. */
21053 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21054 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21055 !NILP (overlay_arrow_string)))
21056 {
21057 /* Overlay arrow in window redisplay is a fringe bitmap. */
21058 if (STRINGP (overlay_arrow_string))
21059 {
21060 struct glyph_row *arrow_row
21061 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21062 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21063 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21064 struct glyph *p = row->glyphs[TEXT_AREA];
21065 struct glyph *p2, *end;
21066
21067 /* Copy the arrow glyphs. */
21068 while (glyph < arrow_end)
21069 *p++ = *glyph++;
21070
21071 /* Throw away padding glyphs. */
21072 p2 = p;
21073 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21074 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21075 ++p2;
21076 if (p2 > p)
21077 {
21078 while (p2 < end)
21079 *p++ = *p2++;
21080 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21081 }
21082 }
21083 else
21084 {
21085 eassert (INTEGERP (overlay_arrow_string));
21086 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21087 }
21088 overlay_arrow_seen = true;
21089 }
21090
21091 /* Highlight trailing whitespace. */
21092 if (!NILP (Vshow_trailing_whitespace))
21093 highlight_trailing_whitespace (it->f, it->glyph_row);
21094
21095 /* Compute pixel dimensions of this line. */
21096 compute_line_metrics (it);
21097
21098 /* Implementation note: No changes in the glyphs of ROW or in their
21099 faces can be done past this point, because compute_line_metrics
21100 computes ROW's hash value and stores it within the glyph_row
21101 structure. */
21102
21103 /* Record whether this row ends inside an ellipsis. */
21104 row->ends_in_ellipsis_p
21105 = (it->method == GET_FROM_DISPLAY_VECTOR
21106 && it->ellipsis_p);
21107
21108 /* Save fringe bitmaps in this row. */
21109 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21110 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21111 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21112 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21113
21114 it->left_user_fringe_bitmap = 0;
21115 it->left_user_fringe_face_id = 0;
21116 it->right_user_fringe_bitmap = 0;
21117 it->right_user_fringe_face_id = 0;
21118
21119 /* Maybe set the cursor. */
21120 cvpos = it->w->cursor.vpos;
21121 if ((cvpos < 0
21122 /* In bidi-reordered rows, keep checking for proper cursor
21123 position even if one has been found already, because buffer
21124 positions in such rows change non-linearly with ROW->VPOS,
21125 when a line is continued. One exception: when we are at ZV,
21126 display cursor on the first suitable glyph row, since all
21127 the empty rows after that also have their position set to ZV. */
21128 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21129 lines' rows is implemented for bidi-reordered rows. */
21130 || (it->bidi_p
21131 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21132 && PT >= MATRIX_ROW_START_CHARPOS (row)
21133 && PT <= MATRIX_ROW_END_CHARPOS (row)
21134 && cursor_row_p (row))
21135 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21136
21137 /* Prepare for the next line. This line starts horizontally at (X
21138 HPOS) = (0 0). Vertical positions are incremented. As a
21139 convenience for the caller, IT->glyph_row is set to the next
21140 row to be used. */
21141 it->current_x = it->hpos = 0;
21142 it->current_y += row->height;
21143 SET_TEXT_POS (it->eol_pos, 0, 0);
21144 ++it->vpos;
21145 ++it->glyph_row;
21146 /* The next row should by default use the same value of the
21147 reversed_p flag as this one. set_iterator_to_next decides when
21148 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21149 the flag accordingly. */
21150 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21151 it->glyph_row->reversed_p = row->reversed_p;
21152 it->start = row->end;
21153 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21154
21155 #undef RECORD_MAX_MIN_POS
21156 }
21157
21158 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21159 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21160 doc: /* Return paragraph direction at point in BUFFER.
21161 Value is either `left-to-right' or `right-to-left'.
21162 If BUFFER is omitted or nil, it defaults to the current buffer.
21163
21164 Paragraph direction determines how the text in the paragraph is displayed.
21165 In left-to-right paragraphs, text begins at the left margin of the window
21166 and the reading direction is generally left to right. In right-to-left
21167 paragraphs, text begins at the right margin and is read from right to left.
21168
21169 See also `bidi-paragraph-direction'. */)
21170 (Lisp_Object buffer)
21171 {
21172 struct buffer *buf = current_buffer;
21173 struct buffer *old = buf;
21174
21175 if (! NILP (buffer))
21176 {
21177 CHECK_BUFFER (buffer);
21178 buf = XBUFFER (buffer);
21179 }
21180
21181 if (NILP (BVAR (buf, bidi_display_reordering))
21182 || NILP (BVAR (buf, enable_multibyte_characters))
21183 /* When we are loading loadup.el, the character property tables
21184 needed for bidi iteration are not yet available. */
21185 || !NILP (Vpurify_flag))
21186 return Qleft_to_right;
21187 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21188 return BVAR (buf, bidi_paragraph_direction);
21189 else
21190 {
21191 /* Determine the direction from buffer text. We could try to
21192 use current_matrix if it is up to date, but this seems fast
21193 enough as it is. */
21194 struct bidi_it itb;
21195 ptrdiff_t pos = BUF_PT (buf);
21196 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21197 int c;
21198 void *itb_data = bidi_shelve_cache ();
21199
21200 set_buffer_temp (buf);
21201 /* bidi_paragraph_init finds the base direction of the paragraph
21202 by searching forward from paragraph start. We need the base
21203 direction of the current or _previous_ paragraph, so we need
21204 to make sure we are within that paragraph. To that end, find
21205 the previous non-empty line. */
21206 if (pos >= ZV && pos > BEGV)
21207 DEC_BOTH (pos, bytepos);
21208 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21209 if (fast_looking_at (trailing_white_space,
21210 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21211 {
21212 while ((c = FETCH_BYTE (bytepos)) == '\n'
21213 || c == ' ' || c == '\t' || c == '\f')
21214 {
21215 if (bytepos <= BEGV_BYTE)
21216 break;
21217 bytepos--;
21218 pos--;
21219 }
21220 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21221 bytepos--;
21222 }
21223 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21224 itb.paragraph_dir = NEUTRAL_DIR;
21225 itb.string.s = NULL;
21226 itb.string.lstring = Qnil;
21227 itb.string.bufpos = 0;
21228 itb.string.from_disp_str = false;
21229 itb.string.unibyte = false;
21230 /* We have no window to use here for ignoring window-specific
21231 overlays. Using NULL for window pointer will cause
21232 compute_display_string_pos to use the current buffer. */
21233 itb.w = NULL;
21234 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21235 bidi_unshelve_cache (itb_data, false);
21236 set_buffer_temp (old);
21237 switch (itb.paragraph_dir)
21238 {
21239 case L2R:
21240 return Qleft_to_right;
21241 break;
21242 case R2L:
21243 return Qright_to_left;
21244 break;
21245 default:
21246 emacs_abort ();
21247 }
21248 }
21249 }
21250
21251 DEFUN ("bidi-find-overridden-directionality",
21252 Fbidi_find_overridden_directionality,
21253 Sbidi_find_overridden_directionality, 2, 3, 0,
21254 doc: /* Return position between FROM and TO where directionality was overridden.
21255
21256 This function returns the first character position in the specified
21257 region of OBJECT where there is a character whose `bidi-class' property
21258 is `L', but which was forced to display as `R' by a directional
21259 override, and likewise with characters whose `bidi-class' is `R'
21260 or `AL' that were forced to display as `L'.
21261
21262 If no such character is found, the function returns nil.
21263
21264 OBJECT is a Lisp string or buffer to search for overridden
21265 directionality, and defaults to the current buffer if nil or omitted.
21266 OBJECT can also be a window, in which case the function will search
21267 the buffer displayed in that window. Passing the window instead of
21268 a buffer is preferable when the buffer is displayed in some window,
21269 because this function will then be able to correctly account for
21270 window-specific overlays, which can affect the results.
21271
21272 Strong directional characters `L', `R', and `AL' can have their
21273 intrinsic directionality overridden by directional override
21274 control characters RLO (u+202e) and LRO (u+202d). See the
21275 function `get-char-code-property' for a way to inquire about
21276 the `bidi-class' property of a character. */)
21277 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21278 {
21279 struct buffer *buf = current_buffer;
21280 struct buffer *old = buf;
21281 struct window *w = NULL;
21282 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21283 struct bidi_it itb;
21284 ptrdiff_t from_pos, to_pos, from_bpos;
21285 void *itb_data;
21286
21287 if (!NILP (object))
21288 {
21289 if (BUFFERP (object))
21290 buf = XBUFFER (object);
21291 else if (WINDOWP (object))
21292 {
21293 w = decode_live_window (object);
21294 buf = XBUFFER (w->contents);
21295 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21296 }
21297 else
21298 CHECK_STRING (object);
21299 }
21300
21301 if (STRINGP (object))
21302 {
21303 /* Characters in unibyte strings are always treated by bidi.c as
21304 strong LTR. */
21305 if (!STRING_MULTIBYTE (object)
21306 /* When we are loading loadup.el, the character property
21307 tables needed for bidi iteration are not yet
21308 available. */
21309 || !NILP (Vpurify_flag))
21310 return Qnil;
21311
21312 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21313 if (from_pos >= SCHARS (object))
21314 return Qnil;
21315
21316 /* Set up the bidi iterator. */
21317 itb_data = bidi_shelve_cache ();
21318 itb.paragraph_dir = NEUTRAL_DIR;
21319 itb.string.lstring = object;
21320 itb.string.s = NULL;
21321 itb.string.schars = SCHARS (object);
21322 itb.string.bufpos = 0;
21323 itb.string.from_disp_str = false;
21324 itb.string.unibyte = false;
21325 itb.w = w;
21326 bidi_init_it (0, 0, frame_window_p, &itb);
21327 }
21328 else
21329 {
21330 /* Nothing this fancy can happen in unibyte buffers, or in a
21331 buffer that disabled reordering, or if FROM is at EOB. */
21332 if (NILP (BVAR (buf, bidi_display_reordering))
21333 || NILP (BVAR (buf, enable_multibyte_characters))
21334 /* When we are loading loadup.el, the character property
21335 tables needed for bidi iteration are not yet
21336 available. */
21337 || !NILP (Vpurify_flag))
21338 return Qnil;
21339
21340 set_buffer_temp (buf);
21341 validate_region (&from, &to);
21342 from_pos = XINT (from);
21343 to_pos = XINT (to);
21344 if (from_pos >= ZV)
21345 return Qnil;
21346
21347 /* Set up the bidi iterator. */
21348 itb_data = bidi_shelve_cache ();
21349 from_bpos = CHAR_TO_BYTE (from_pos);
21350 if (from_pos == BEGV)
21351 {
21352 itb.charpos = BEGV;
21353 itb.bytepos = BEGV_BYTE;
21354 }
21355 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21356 {
21357 itb.charpos = from_pos;
21358 itb.bytepos = from_bpos;
21359 }
21360 else
21361 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21362 -1, &itb.bytepos);
21363 itb.paragraph_dir = NEUTRAL_DIR;
21364 itb.string.s = NULL;
21365 itb.string.lstring = Qnil;
21366 itb.string.bufpos = 0;
21367 itb.string.from_disp_str = false;
21368 itb.string.unibyte = false;
21369 itb.w = w;
21370 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21371 }
21372
21373 ptrdiff_t found;
21374 do {
21375 /* For the purposes of this function, the actual base direction of
21376 the paragraph doesn't matter, so just set it to L2R. */
21377 bidi_paragraph_init (L2R, &itb, false);
21378 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21379 ;
21380 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21381
21382 bidi_unshelve_cache (itb_data, false);
21383 set_buffer_temp (old);
21384
21385 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21386 }
21387
21388 DEFUN ("move-point-visually", Fmove_point_visually,
21389 Smove_point_visually, 1, 1, 0,
21390 doc: /* Move point in the visual order in the specified DIRECTION.
21391 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21392 left.
21393
21394 Value is the new character position of point. */)
21395 (Lisp_Object direction)
21396 {
21397 struct window *w = XWINDOW (selected_window);
21398 struct buffer *b = XBUFFER (w->contents);
21399 struct glyph_row *row;
21400 int dir;
21401 Lisp_Object paragraph_dir;
21402
21403 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21404 (!(ROW)->continued_p \
21405 && NILP ((GLYPH)->object) \
21406 && (GLYPH)->type == CHAR_GLYPH \
21407 && (GLYPH)->u.ch == ' ' \
21408 && (GLYPH)->charpos >= 0 \
21409 && !(GLYPH)->avoid_cursor_p)
21410
21411 CHECK_NUMBER (direction);
21412 dir = XINT (direction);
21413 if (dir > 0)
21414 dir = 1;
21415 else
21416 dir = -1;
21417
21418 /* If current matrix is up-to-date, we can use the information
21419 recorded in the glyphs, at least as long as the goal is on the
21420 screen. */
21421 if (w->window_end_valid
21422 && !windows_or_buffers_changed
21423 && b
21424 && !b->clip_changed
21425 && !b->prevent_redisplay_optimizations_p
21426 && !window_outdated (w)
21427 /* We rely below on the cursor coordinates to be up to date, but
21428 we cannot trust them if some command moved point since the
21429 last complete redisplay. */
21430 && w->last_point == BUF_PT (b)
21431 && w->cursor.vpos >= 0
21432 && w->cursor.vpos < w->current_matrix->nrows
21433 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21434 {
21435 struct glyph *g = row->glyphs[TEXT_AREA];
21436 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21437 struct glyph *gpt = g + w->cursor.hpos;
21438
21439 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21440 {
21441 if (BUFFERP (g->object) && g->charpos != PT)
21442 {
21443 SET_PT (g->charpos);
21444 w->cursor.vpos = -1;
21445 return make_number (PT);
21446 }
21447 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21448 {
21449 ptrdiff_t new_pos;
21450
21451 if (BUFFERP (gpt->object))
21452 {
21453 new_pos = PT;
21454 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21455 new_pos += (row->reversed_p ? -dir : dir);
21456 else
21457 new_pos -= (row->reversed_p ? -dir : dir);
21458 }
21459 else if (BUFFERP (g->object))
21460 new_pos = g->charpos;
21461 else
21462 break;
21463 SET_PT (new_pos);
21464 w->cursor.vpos = -1;
21465 return make_number (PT);
21466 }
21467 else if (ROW_GLYPH_NEWLINE_P (row, g))
21468 {
21469 /* Glyphs inserted at the end of a non-empty line for
21470 positioning the cursor have zero charpos, so we must
21471 deduce the value of point by other means. */
21472 if (g->charpos > 0)
21473 SET_PT (g->charpos);
21474 else if (row->ends_at_zv_p && PT != ZV)
21475 SET_PT (ZV);
21476 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21477 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21478 else
21479 break;
21480 w->cursor.vpos = -1;
21481 return make_number (PT);
21482 }
21483 }
21484 if (g == e || NILP (g->object))
21485 {
21486 if (row->truncated_on_left_p || row->truncated_on_right_p)
21487 goto simulate_display;
21488 if (!row->reversed_p)
21489 row += dir;
21490 else
21491 row -= dir;
21492 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21493 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21494 goto simulate_display;
21495
21496 if (dir > 0)
21497 {
21498 if (row->reversed_p && !row->continued_p)
21499 {
21500 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21501 w->cursor.vpos = -1;
21502 return make_number (PT);
21503 }
21504 g = row->glyphs[TEXT_AREA];
21505 e = g + row->used[TEXT_AREA];
21506 for ( ; g < e; g++)
21507 {
21508 if (BUFFERP (g->object)
21509 /* Empty lines have only one glyph, which stands
21510 for the newline, and whose charpos is the
21511 buffer position of the newline. */
21512 || ROW_GLYPH_NEWLINE_P (row, g)
21513 /* When the buffer ends in a newline, the line at
21514 EOB also has one glyph, but its charpos is -1. */
21515 || (row->ends_at_zv_p
21516 && !row->reversed_p
21517 && NILP (g->object)
21518 && g->type == CHAR_GLYPH
21519 && g->u.ch == ' '))
21520 {
21521 if (g->charpos > 0)
21522 SET_PT (g->charpos);
21523 else if (!row->reversed_p
21524 && row->ends_at_zv_p
21525 && PT != ZV)
21526 SET_PT (ZV);
21527 else
21528 continue;
21529 w->cursor.vpos = -1;
21530 return make_number (PT);
21531 }
21532 }
21533 }
21534 else
21535 {
21536 if (!row->reversed_p && !row->continued_p)
21537 {
21538 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21539 w->cursor.vpos = -1;
21540 return make_number (PT);
21541 }
21542 e = row->glyphs[TEXT_AREA];
21543 g = e + row->used[TEXT_AREA] - 1;
21544 for ( ; g >= e; g--)
21545 {
21546 if (BUFFERP (g->object)
21547 || (ROW_GLYPH_NEWLINE_P (row, g)
21548 && g->charpos > 0)
21549 /* Empty R2L lines on GUI frames have the buffer
21550 position of the newline stored in the stretch
21551 glyph. */
21552 || g->type == STRETCH_GLYPH
21553 || (row->ends_at_zv_p
21554 && row->reversed_p
21555 && NILP (g->object)
21556 && g->type == CHAR_GLYPH
21557 && g->u.ch == ' '))
21558 {
21559 if (g->charpos > 0)
21560 SET_PT (g->charpos);
21561 else if (row->reversed_p
21562 && row->ends_at_zv_p
21563 && PT != ZV)
21564 SET_PT (ZV);
21565 else
21566 continue;
21567 w->cursor.vpos = -1;
21568 return make_number (PT);
21569 }
21570 }
21571 }
21572 }
21573 }
21574
21575 simulate_display:
21576
21577 /* If we wind up here, we failed to move by using the glyphs, so we
21578 need to simulate display instead. */
21579
21580 if (b)
21581 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21582 else
21583 paragraph_dir = Qleft_to_right;
21584 if (EQ (paragraph_dir, Qright_to_left))
21585 dir = -dir;
21586 if (PT <= BEGV && dir < 0)
21587 xsignal0 (Qbeginning_of_buffer);
21588 else if (PT >= ZV && dir > 0)
21589 xsignal0 (Qend_of_buffer);
21590 else
21591 {
21592 struct text_pos pt;
21593 struct it it;
21594 int pt_x, target_x, pixel_width, pt_vpos;
21595 bool at_eol_p;
21596 bool overshoot_expected = false;
21597 bool target_is_eol_p = false;
21598
21599 /* Setup the arena. */
21600 SET_TEXT_POS (pt, PT, PT_BYTE);
21601 start_display (&it, w, pt);
21602 /* When lines are truncated, we could be called with point
21603 outside of the windows edges, in which case move_it_*
21604 functions either prematurely stop at window's edge or jump to
21605 the next screen line, whereas we rely below on our ability to
21606 reach point, in order to start from its X coordinate. So we
21607 need to disregard the window's horizontal extent in that case. */
21608 if (it.line_wrap == TRUNCATE)
21609 it.last_visible_x = INFINITY;
21610
21611 if (it.cmp_it.id < 0
21612 && it.method == GET_FROM_STRING
21613 && it.area == TEXT_AREA
21614 && it.string_from_display_prop_p
21615 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21616 overshoot_expected = true;
21617
21618 /* Find the X coordinate of point. We start from the beginning
21619 of this or previous line to make sure we are before point in
21620 the logical order (since the move_it_* functions can only
21621 move forward). */
21622 reseat:
21623 reseat_at_previous_visible_line_start (&it);
21624 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21625 if (IT_CHARPOS (it) != PT)
21626 {
21627 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21628 -1, -1, -1, MOVE_TO_POS);
21629 /* If we missed point because the character there is
21630 displayed out of a display vector that has more than one
21631 glyph, retry expecting overshoot. */
21632 if (it.method == GET_FROM_DISPLAY_VECTOR
21633 && it.current.dpvec_index > 0
21634 && !overshoot_expected)
21635 {
21636 overshoot_expected = true;
21637 goto reseat;
21638 }
21639 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21640 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21641 }
21642 pt_x = it.current_x;
21643 pt_vpos = it.vpos;
21644 if (dir > 0 || overshoot_expected)
21645 {
21646 struct glyph_row *row = it.glyph_row;
21647
21648 /* When point is at beginning of line, we don't have
21649 information about the glyph there loaded into struct
21650 it. Calling get_next_display_element fixes that. */
21651 if (pt_x == 0)
21652 get_next_display_element (&it);
21653 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21654 it.glyph_row = NULL;
21655 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21656 it.glyph_row = row;
21657 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21658 it, lest it will become out of sync with it's buffer
21659 position. */
21660 it.current_x = pt_x;
21661 }
21662 else
21663 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21664 pixel_width = it.pixel_width;
21665 if (overshoot_expected && at_eol_p)
21666 pixel_width = 0;
21667 else if (pixel_width <= 0)
21668 pixel_width = 1;
21669
21670 /* If there's a display string (or something similar) at point,
21671 we are actually at the glyph to the left of point, so we need
21672 to correct the X coordinate. */
21673 if (overshoot_expected)
21674 {
21675 if (it.bidi_p)
21676 pt_x += pixel_width * it.bidi_it.scan_dir;
21677 else
21678 pt_x += pixel_width;
21679 }
21680
21681 /* Compute target X coordinate, either to the left or to the
21682 right of point. On TTY frames, all characters have the same
21683 pixel width of 1, so we can use that. On GUI frames we don't
21684 have an easy way of getting at the pixel width of the
21685 character to the left of point, so we use a different method
21686 of getting to that place. */
21687 if (dir > 0)
21688 target_x = pt_x + pixel_width;
21689 else
21690 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21691
21692 /* Target X coordinate could be one line above or below the line
21693 of point, in which case we need to adjust the target X
21694 coordinate. Also, if moving to the left, we need to begin at
21695 the left edge of the point's screen line. */
21696 if (dir < 0)
21697 {
21698 if (pt_x > 0)
21699 {
21700 start_display (&it, w, pt);
21701 if (it.line_wrap == TRUNCATE)
21702 it.last_visible_x = INFINITY;
21703 reseat_at_previous_visible_line_start (&it);
21704 it.current_x = it.current_y = it.hpos = 0;
21705 if (pt_vpos != 0)
21706 move_it_by_lines (&it, pt_vpos);
21707 }
21708 else
21709 {
21710 move_it_by_lines (&it, -1);
21711 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21712 target_is_eol_p = true;
21713 /* Under word-wrap, we don't know the x coordinate of
21714 the last character displayed on the previous line,
21715 which immediately precedes the wrap point. To find
21716 out its x coordinate, we try moving to the right
21717 margin of the window, which will stop at the wrap
21718 point, and then reset target_x to point at the
21719 character that precedes the wrap point. This is not
21720 needed on GUI frames, because (see below) there we
21721 move from the left margin one grapheme cluster at a
21722 time, and stop when we hit the wrap point. */
21723 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21724 {
21725 void *it_data = NULL;
21726 struct it it2;
21727
21728 SAVE_IT (it2, it, it_data);
21729 move_it_in_display_line_to (&it, ZV, target_x,
21730 MOVE_TO_POS | MOVE_TO_X);
21731 /* If we arrived at target_x, that _is_ the last
21732 character on the previous line. */
21733 if (it.current_x != target_x)
21734 target_x = it.current_x - 1;
21735 RESTORE_IT (&it, &it2, it_data);
21736 }
21737 }
21738 }
21739 else
21740 {
21741 if (at_eol_p
21742 || (target_x >= it.last_visible_x
21743 && it.line_wrap != TRUNCATE))
21744 {
21745 if (pt_x > 0)
21746 move_it_by_lines (&it, 0);
21747 move_it_by_lines (&it, 1);
21748 target_x = 0;
21749 }
21750 }
21751
21752 /* Move to the target X coordinate. */
21753 #ifdef HAVE_WINDOW_SYSTEM
21754 /* On GUI frames, as we don't know the X coordinate of the
21755 character to the left of point, moving point to the left
21756 requires walking, one grapheme cluster at a time, until we
21757 find ourself at a place immediately to the left of the
21758 character at point. */
21759 if (FRAME_WINDOW_P (it.f) && dir < 0)
21760 {
21761 struct text_pos new_pos;
21762 enum move_it_result rc = MOVE_X_REACHED;
21763
21764 if (it.current_x == 0)
21765 get_next_display_element (&it);
21766 if (it.what == IT_COMPOSITION)
21767 {
21768 new_pos.charpos = it.cmp_it.charpos;
21769 new_pos.bytepos = -1;
21770 }
21771 else
21772 new_pos = it.current.pos;
21773
21774 while (it.current_x + it.pixel_width <= target_x
21775 && (rc == MOVE_X_REACHED
21776 /* Under word-wrap, move_it_in_display_line_to
21777 stops at correct coordinates, but sometimes
21778 returns MOVE_POS_MATCH_OR_ZV. */
21779 || (it.line_wrap == WORD_WRAP
21780 && rc == MOVE_POS_MATCH_OR_ZV)))
21781 {
21782 int new_x = it.current_x + it.pixel_width;
21783
21784 /* For composed characters, we want the position of the
21785 first character in the grapheme cluster (usually, the
21786 composition's base character), whereas it.current
21787 might give us the position of the _last_ one, e.g. if
21788 the composition is rendered in reverse due to bidi
21789 reordering. */
21790 if (it.what == IT_COMPOSITION)
21791 {
21792 new_pos.charpos = it.cmp_it.charpos;
21793 new_pos.bytepos = -1;
21794 }
21795 else
21796 new_pos = it.current.pos;
21797 if (new_x == it.current_x)
21798 new_x++;
21799 rc = move_it_in_display_line_to (&it, ZV, new_x,
21800 MOVE_TO_POS | MOVE_TO_X);
21801 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21802 break;
21803 }
21804 /* The previous position we saw in the loop is the one we
21805 want. */
21806 if (new_pos.bytepos == -1)
21807 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21808 it.current.pos = new_pos;
21809 }
21810 else
21811 #endif
21812 if (it.current_x != target_x)
21813 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21814
21815 /* If we ended up in a display string that covers point, move to
21816 buffer position to the right in the visual order. */
21817 if (dir > 0)
21818 {
21819 while (IT_CHARPOS (it) == PT)
21820 {
21821 set_iterator_to_next (&it, false);
21822 if (!get_next_display_element (&it))
21823 break;
21824 }
21825 }
21826
21827 /* Move point to that position. */
21828 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21829 }
21830
21831 return make_number (PT);
21832
21833 #undef ROW_GLYPH_NEWLINE_P
21834 }
21835
21836 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21837 Sbidi_resolved_levels, 0, 1, 0,
21838 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21839
21840 The resolved levels are produced by the Emacs bidi reordering engine
21841 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21842 read the Unicode Standard Annex 9 (UAX#9) for background information
21843 about these levels.
21844
21845 VPOS is the zero-based number of the current window's screen line
21846 for which to produce the resolved levels. If VPOS is nil or omitted,
21847 it defaults to the screen line of point. If the window displays a
21848 header line, VPOS of zero will report on the header line, and first
21849 line of text in the window will have VPOS of 1.
21850
21851 Value is an array of resolved levels, indexed by glyph number.
21852 Glyphs are numbered from zero starting from the beginning of the
21853 screen line, i.e. the left edge of the window for left-to-right lines
21854 and from the right edge for right-to-left lines. The resolved levels
21855 are produced only for the window's text area; text in display margins
21856 is not included.
21857
21858 If the selected window's display is not up-to-date, or if the specified
21859 screen line does not display text, this function returns nil. It is
21860 highly recommended to bind this function to some simple key, like F8,
21861 in order to avoid these problems.
21862
21863 This function exists mainly for testing the correctness of the
21864 Emacs UBA implementation, in particular with the test suite. */)
21865 (Lisp_Object vpos)
21866 {
21867 struct window *w = XWINDOW (selected_window);
21868 struct buffer *b = XBUFFER (w->contents);
21869 int nrow;
21870 struct glyph_row *row;
21871
21872 if (NILP (vpos))
21873 {
21874 int d1, d2, d3, d4, d5;
21875
21876 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21877 }
21878 else
21879 {
21880 CHECK_NUMBER_COERCE_MARKER (vpos);
21881 nrow = XINT (vpos);
21882 }
21883
21884 /* We require up-to-date glyph matrix for this window. */
21885 if (w->window_end_valid
21886 && !windows_or_buffers_changed
21887 && b
21888 && !b->clip_changed
21889 && !b->prevent_redisplay_optimizations_p
21890 && !window_outdated (w)
21891 && nrow >= 0
21892 && nrow < w->current_matrix->nrows
21893 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21894 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21895 {
21896 struct glyph *g, *e, *g1;
21897 int nglyphs, i;
21898 Lisp_Object levels;
21899
21900 if (!row->reversed_p) /* Left-to-right glyph row. */
21901 {
21902 g = g1 = row->glyphs[TEXT_AREA];
21903 e = g + row->used[TEXT_AREA];
21904
21905 /* Skip over glyphs at the start of the row that was
21906 generated by redisplay for its own needs. */
21907 while (g < e
21908 && NILP (g->object)
21909 && g->charpos < 0)
21910 g++;
21911 g1 = g;
21912
21913 /* Count the "interesting" glyphs in this row. */
21914 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21915 nglyphs++;
21916
21917 /* Create and fill the array. */
21918 levels = make_uninit_vector (nglyphs);
21919 for (i = 0; g1 < g; i++, g1++)
21920 ASET (levels, i, make_number (g1->resolved_level));
21921 }
21922 else /* Right-to-left glyph row. */
21923 {
21924 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21925 e = row->glyphs[TEXT_AREA] - 1;
21926 while (g > e
21927 && NILP (g->object)
21928 && g->charpos < 0)
21929 g--;
21930 g1 = g;
21931 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21932 nglyphs++;
21933 levels = make_uninit_vector (nglyphs);
21934 for (i = 0; g1 > g; i++, g1--)
21935 ASET (levels, i, make_number (g1->resolved_level));
21936 }
21937 return levels;
21938 }
21939 else
21940 return Qnil;
21941 }
21942
21943
21944 \f
21945 /***********************************************************************
21946 Menu Bar
21947 ***********************************************************************/
21948
21949 /* Redisplay the menu bar in the frame for window W.
21950
21951 The menu bar of X frames that don't have X toolkit support is
21952 displayed in a special window W->frame->menu_bar_window.
21953
21954 The menu bar of terminal frames is treated specially as far as
21955 glyph matrices are concerned. Menu bar lines are not part of
21956 windows, so the update is done directly on the frame matrix rows
21957 for the menu bar. */
21958
21959 static void
21960 display_menu_bar (struct window *w)
21961 {
21962 struct frame *f = XFRAME (WINDOW_FRAME (w));
21963 struct it it;
21964 Lisp_Object items;
21965 int i;
21966
21967 /* Don't do all this for graphical frames. */
21968 #ifdef HAVE_NTGUI
21969 if (FRAME_W32_P (f))
21970 return;
21971 #endif
21972 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21973 if (FRAME_X_P (f))
21974 return;
21975 #endif
21976
21977 #ifdef HAVE_NS
21978 if (FRAME_NS_P (f))
21979 return;
21980 #endif /* HAVE_NS */
21981
21982 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21983 eassert (!FRAME_WINDOW_P (f));
21984 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21985 it.first_visible_x = 0;
21986 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21987 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21988 if (FRAME_WINDOW_P (f))
21989 {
21990 /* Menu bar lines are displayed in the desired matrix of the
21991 dummy window menu_bar_window. */
21992 struct window *menu_w;
21993 menu_w = XWINDOW (f->menu_bar_window);
21994 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21995 MENU_FACE_ID);
21996 it.first_visible_x = 0;
21997 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21998 }
21999 else
22000 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22001 {
22002 /* This is a TTY frame, i.e. character hpos/vpos are used as
22003 pixel x/y. */
22004 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22005 MENU_FACE_ID);
22006 it.first_visible_x = 0;
22007 it.last_visible_x = FRAME_COLS (f);
22008 }
22009
22010 /* FIXME: This should be controlled by a user option. See the
22011 comments in redisplay_tool_bar and display_mode_line about
22012 this. */
22013 it.paragraph_embedding = L2R;
22014
22015 /* Clear all rows of the menu bar. */
22016 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22017 {
22018 struct glyph_row *row = it.glyph_row + i;
22019 clear_glyph_row (row);
22020 row->enabled_p = true;
22021 row->full_width_p = true;
22022 row->reversed_p = false;
22023 }
22024
22025 /* Display all items of the menu bar. */
22026 items = FRAME_MENU_BAR_ITEMS (it.f);
22027 for (i = 0; i < ASIZE (items); i += 4)
22028 {
22029 Lisp_Object string;
22030
22031 /* Stop at nil string. */
22032 string = AREF (items, i + 1);
22033 if (NILP (string))
22034 break;
22035
22036 /* Remember where item was displayed. */
22037 ASET (items, i + 3, make_number (it.hpos));
22038
22039 /* Display the item, pad with one space. */
22040 if (it.current_x < it.last_visible_x)
22041 display_string (NULL, string, Qnil, 0, 0, &it,
22042 SCHARS (string) + 1, 0, 0, -1);
22043 }
22044
22045 /* Fill out the line with spaces. */
22046 if (it.current_x < it.last_visible_x)
22047 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22048
22049 /* Compute the total height of the lines. */
22050 compute_line_metrics (&it);
22051 }
22052
22053 /* Deep copy of a glyph row, including the glyphs. */
22054 static void
22055 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22056 {
22057 struct glyph *pointers[1 + LAST_AREA];
22058 int to_used = to->used[TEXT_AREA];
22059
22060 /* Save glyph pointers of TO. */
22061 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22062
22063 /* Do a structure assignment. */
22064 *to = *from;
22065
22066 /* Restore original glyph pointers of TO. */
22067 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22068
22069 /* Copy the glyphs. */
22070 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22071 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22072
22073 /* If we filled only part of the TO row, fill the rest with
22074 space_glyph (which will display as empty space). */
22075 if (to_used > from->used[TEXT_AREA])
22076 fill_up_frame_row_with_spaces (to, to_used);
22077 }
22078
22079 /* Display one menu item on a TTY, by overwriting the glyphs in the
22080 frame F's desired glyph matrix with glyphs produced from the menu
22081 item text. Called from term.c to display TTY drop-down menus one
22082 item at a time.
22083
22084 ITEM_TEXT is the menu item text as a C string.
22085
22086 FACE_ID is the face ID to be used for this menu item. FACE_ID
22087 could specify one of 3 faces: a face for an enabled item, a face
22088 for a disabled item, or a face for a selected item.
22089
22090 X and Y are coordinates of the first glyph in the frame's desired
22091 matrix to be overwritten by the menu item. Since this is a TTY, Y
22092 is the zero-based number of the glyph row and X is the zero-based
22093 glyph number in the row, starting from left, where to start
22094 displaying the item.
22095
22096 SUBMENU means this menu item drops down a submenu, which
22097 should be indicated by displaying a proper visual cue after the
22098 item text. */
22099
22100 void
22101 display_tty_menu_item (const char *item_text, int width, int face_id,
22102 int x, int y, bool submenu)
22103 {
22104 struct it it;
22105 struct frame *f = SELECTED_FRAME ();
22106 struct window *w = XWINDOW (f->selected_window);
22107 struct glyph_row *row;
22108 size_t item_len = strlen (item_text);
22109
22110 eassert (FRAME_TERMCAP_P (f));
22111
22112 /* Don't write beyond the matrix's last row. This can happen for
22113 TTY screens that are not high enough to show the entire menu.
22114 (This is actually a bit of defensive programming, as
22115 tty_menu_display already limits the number of menu items to one
22116 less than the number of screen lines.) */
22117 if (y >= f->desired_matrix->nrows)
22118 return;
22119
22120 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22121 it.first_visible_x = 0;
22122 it.last_visible_x = FRAME_COLS (f) - 1;
22123 row = it.glyph_row;
22124 /* Start with the row contents from the current matrix. */
22125 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22126 bool saved_width = row->full_width_p;
22127 row->full_width_p = true;
22128 bool saved_reversed = row->reversed_p;
22129 row->reversed_p = false;
22130 row->enabled_p = true;
22131
22132 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22133 desired face. */
22134 eassert (x < f->desired_matrix->matrix_w);
22135 it.current_x = it.hpos = x;
22136 it.current_y = it.vpos = y;
22137 int saved_used = row->used[TEXT_AREA];
22138 bool saved_truncated = row->truncated_on_right_p;
22139 row->used[TEXT_AREA] = x;
22140 it.face_id = face_id;
22141 it.line_wrap = TRUNCATE;
22142
22143 /* FIXME: This should be controlled by a user option. See the
22144 comments in redisplay_tool_bar and display_mode_line about this.
22145 Also, if paragraph_embedding could ever be R2L, changes will be
22146 needed to avoid shifting to the right the row characters in
22147 term.c:append_glyph. */
22148 it.paragraph_embedding = L2R;
22149
22150 /* Pad with a space on the left. */
22151 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22152 width--;
22153 /* Display the menu item, pad with spaces to WIDTH. */
22154 if (submenu)
22155 {
22156 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22157 item_len, 0, FRAME_COLS (f) - 1, -1);
22158 width -= item_len;
22159 /* Indicate with " >" that there's a submenu. */
22160 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22161 FRAME_COLS (f) - 1, -1);
22162 }
22163 else
22164 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22165 width, 0, FRAME_COLS (f) - 1, -1);
22166
22167 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22168 row->truncated_on_right_p = saved_truncated;
22169 row->hash = row_hash (row);
22170 row->full_width_p = saved_width;
22171 row->reversed_p = saved_reversed;
22172 }
22173 \f
22174 /***********************************************************************
22175 Mode Line
22176 ***********************************************************************/
22177
22178 /* Redisplay mode lines in the window tree whose root is WINDOW.
22179 If FORCE, redisplay mode lines unconditionally.
22180 Otherwise, redisplay only mode lines that are garbaged. Value is
22181 the number of windows whose mode lines were redisplayed. */
22182
22183 static int
22184 redisplay_mode_lines (Lisp_Object window, bool force)
22185 {
22186 int nwindows = 0;
22187
22188 while (!NILP (window))
22189 {
22190 struct window *w = XWINDOW (window);
22191
22192 if (WINDOWP (w->contents))
22193 nwindows += redisplay_mode_lines (w->contents, force);
22194 else if (force
22195 || FRAME_GARBAGED_P (XFRAME (w->frame))
22196 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22197 {
22198 struct text_pos lpoint;
22199 struct buffer *old = current_buffer;
22200
22201 /* Set the window's buffer for the mode line display. */
22202 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22203 set_buffer_internal_1 (XBUFFER (w->contents));
22204
22205 /* Point refers normally to the selected window. For any
22206 other window, set up appropriate value. */
22207 if (!EQ (window, selected_window))
22208 {
22209 struct text_pos pt;
22210
22211 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22212 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22213 }
22214
22215 /* Display mode lines. */
22216 clear_glyph_matrix (w->desired_matrix);
22217 if (display_mode_lines (w))
22218 ++nwindows;
22219
22220 /* Restore old settings. */
22221 set_buffer_internal_1 (old);
22222 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22223 }
22224
22225 window = w->next;
22226 }
22227
22228 return nwindows;
22229 }
22230
22231
22232 /* Display the mode and/or header line of window W. Value is the
22233 sum number of mode lines and header lines displayed. */
22234
22235 static int
22236 display_mode_lines (struct window *w)
22237 {
22238 Lisp_Object old_selected_window = selected_window;
22239 Lisp_Object old_selected_frame = selected_frame;
22240 Lisp_Object new_frame = w->frame;
22241 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22242 int n = 0;
22243
22244 selected_frame = new_frame;
22245 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22246 or window's point, then we'd need select_window_1 here as well. */
22247 XSETWINDOW (selected_window, w);
22248 XFRAME (new_frame)->selected_window = selected_window;
22249
22250 /* These will be set while the mode line specs are processed. */
22251 line_number_displayed = false;
22252 w->column_number_displayed = -1;
22253
22254 if (WINDOW_WANTS_MODELINE_P (w))
22255 {
22256 struct window *sel_w = XWINDOW (old_selected_window);
22257
22258 /* Select mode line face based on the real selected window. */
22259 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22260 BVAR (current_buffer, mode_line_format));
22261 ++n;
22262 }
22263
22264 if (WINDOW_WANTS_HEADER_LINE_P (w))
22265 {
22266 display_mode_line (w, HEADER_LINE_FACE_ID,
22267 BVAR (current_buffer, header_line_format));
22268 ++n;
22269 }
22270
22271 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22272 selected_frame = old_selected_frame;
22273 selected_window = old_selected_window;
22274 if (n > 0)
22275 w->must_be_updated_p = true;
22276 return n;
22277 }
22278
22279
22280 /* Display mode or header line of window W. FACE_ID specifies which
22281 line to display; it is either MODE_LINE_FACE_ID or
22282 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22283 display. Value is the pixel height of the mode/header line
22284 displayed. */
22285
22286 static int
22287 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22288 {
22289 struct it it;
22290 struct face *face;
22291 ptrdiff_t count = SPECPDL_INDEX ();
22292
22293 init_iterator (&it, w, -1, -1, NULL, face_id);
22294 /* Don't extend on a previously drawn mode-line.
22295 This may happen if called from pos_visible_p. */
22296 it.glyph_row->enabled_p = false;
22297 prepare_desired_row (w, it.glyph_row, true);
22298
22299 it.glyph_row->mode_line_p = true;
22300
22301 /* FIXME: This should be controlled by a user option. But
22302 supporting such an option is not trivial, since the mode line is
22303 made up of many separate strings. */
22304 it.paragraph_embedding = L2R;
22305
22306 record_unwind_protect (unwind_format_mode_line,
22307 format_mode_line_unwind_data (NULL, NULL,
22308 Qnil, false));
22309
22310 mode_line_target = MODE_LINE_DISPLAY;
22311
22312 /* Temporarily make frame's keyboard the current kboard so that
22313 kboard-local variables in the mode_line_format will get the right
22314 values. */
22315 push_kboard (FRAME_KBOARD (it.f));
22316 record_unwind_save_match_data ();
22317 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22318 pop_kboard ();
22319
22320 unbind_to (count, Qnil);
22321
22322 /* Fill up with spaces. */
22323 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22324
22325 compute_line_metrics (&it);
22326 it.glyph_row->full_width_p = true;
22327 it.glyph_row->continued_p = false;
22328 it.glyph_row->truncated_on_left_p = false;
22329 it.glyph_row->truncated_on_right_p = false;
22330
22331 /* Make a 3D mode-line have a shadow at its right end. */
22332 face = FACE_FROM_ID (it.f, face_id);
22333 extend_face_to_end_of_line (&it);
22334 if (face->box != FACE_NO_BOX)
22335 {
22336 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22337 + it.glyph_row->used[TEXT_AREA] - 1);
22338 last->right_box_line_p = true;
22339 }
22340
22341 return it.glyph_row->height;
22342 }
22343
22344 /* Move element ELT in LIST to the front of LIST.
22345 Return the updated list. */
22346
22347 static Lisp_Object
22348 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22349 {
22350 register Lisp_Object tail, prev;
22351 register Lisp_Object tem;
22352
22353 tail = list;
22354 prev = Qnil;
22355 while (CONSP (tail))
22356 {
22357 tem = XCAR (tail);
22358
22359 if (EQ (elt, tem))
22360 {
22361 /* Splice out the link TAIL. */
22362 if (NILP (prev))
22363 list = XCDR (tail);
22364 else
22365 Fsetcdr (prev, XCDR (tail));
22366
22367 /* Now make it the first. */
22368 Fsetcdr (tail, list);
22369 return tail;
22370 }
22371 else
22372 prev = tail;
22373 tail = XCDR (tail);
22374 QUIT;
22375 }
22376
22377 /* Not found--return unchanged LIST. */
22378 return list;
22379 }
22380
22381 /* Contribute ELT to the mode line for window IT->w. How it
22382 translates into text depends on its data type.
22383
22384 IT describes the display environment in which we display, as usual.
22385
22386 DEPTH is the depth in recursion. It is used to prevent
22387 infinite recursion here.
22388
22389 FIELD_WIDTH is the number of characters the display of ELT should
22390 occupy in the mode line, and PRECISION is the maximum number of
22391 characters to display from ELT's representation. See
22392 display_string for details.
22393
22394 Returns the hpos of the end of the text generated by ELT.
22395
22396 PROPS is a property list to add to any string we encounter.
22397
22398 If RISKY, remove (disregard) any properties in any string
22399 we encounter, and ignore :eval and :propertize.
22400
22401 The global variable `mode_line_target' determines whether the
22402 output is passed to `store_mode_line_noprop',
22403 `store_mode_line_string', or `display_string'. */
22404
22405 static int
22406 display_mode_element (struct it *it, int depth, int field_width, int precision,
22407 Lisp_Object elt, Lisp_Object props, bool risky)
22408 {
22409 int n = 0, field, prec;
22410 bool literal = false;
22411
22412 tail_recurse:
22413 if (depth > 100)
22414 elt = build_string ("*too-deep*");
22415
22416 depth++;
22417
22418 switch (XTYPE (elt))
22419 {
22420 case Lisp_String:
22421 {
22422 /* A string: output it and check for %-constructs within it. */
22423 unsigned char c;
22424 ptrdiff_t offset = 0;
22425
22426 if (SCHARS (elt) > 0
22427 && (!NILP (props) || risky))
22428 {
22429 Lisp_Object oprops, aelt;
22430 oprops = Ftext_properties_at (make_number (0), elt);
22431
22432 /* If the starting string's properties are not what
22433 we want, translate the string. Also, if the string
22434 is risky, do that anyway. */
22435
22436 if (NILP (Fequal (props, oprops)) || risky)
22437 {
22438 /* If the starting string has properties,
22439 merge the specified ones onto the existing ones. */
22440 if (! NILP (oprops) && !risky)
22441 {
22442 Lisp_Object tem;
22443
22444 oprops = Fcopy_sequence (oprops);
22445 tem = props;
22446 while (CONSP (tem))
22447 {
22448 oprops = Fplist_put (oprops, XCAR (tem),
22449 XCAR (XCDR (tem)));
22450 tem = XCDR (XCDR (tem));
22451 }
22452 props = oprops;
22453 }
22454
22455 aelt = Fassoc (elt, mode_line_proptrans_alist);
22456 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22457 {
22458 /* AELT is what we want. Move it to the front
22459 without consing. */
22460 elt = XCAR (aelt);
22461 mode_line_proptrans_alist
22462 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22463 }
22464 else
22465 {
22466 Lisp_Object tem;
22467
22468 /* If AELT has the wrong props, it is useless.
22469 so get rid of it. */
22470 if (! NILP (aelt))
22471 mode_line_proptrans_alist
22472 = Fdelq (aelt, mode_line_proptrans_alist);
22473
22474 elt = Fcopy_sequence (elt);
22475 Fset_text_properties (make_number (0), Flength (elt),
22476 props, elt);
22477 /* Add this item to mode_line_proptrans_alist. */
22478 mode_line_proptrans_alist
22479 = Fcons (Fcons (elt, props),
22480 mode_line_proptrans_alist);
22481 /* Truncate mode_line_proptrans_alist
22482 to at most 50 elements. */
22483 tem = Fnthcdr (make_number (50),
22484 mode_line_proptrans_alist);
22485 if (! NILP (tem))
22486 XSETCDR (tem, Qnil);
22487 }
22488 }
22489 }
22490
22491 offset = 0;
22492
22493 if (literal)
22494 {
22495 prec = precision - n;
22496 switch (mode_line_target)
22497 {
22498 case MODE_LINE_NOPROP:
22499 case MODE_LINE_TITLE:
22500 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22501 break;
22502 case MODE_LINE_STRING:
22503 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22504 break;
22505 case MODE_LINE_DISPLAY:
22506 n += display_string (NULL, elt, Qnil, 0, 0, it,
22507 0, prec, 0, STRING_MULTIBYTE (elt));
22508 break;
22509 }
22510
22511 break;
22512 }
22513
22514 /* Handle the non-literal case. */
22515
22516 while ((precision <= 0 || n < precision)
22517 && SREF (elt, offset) != 0
22518 && (mode_line_target != MODE_LINE_DISPLAY
22519 || it->current_x < it->last_visible_x))
22520 {
22521 ptrdiff_t last_offset = offset;
22522
22523 /* Advance to end of string or next format specifier. */
22524 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22525 ;
22526
22527 if (offset - 1 != last_offset)
22528 {
22529 ptrdiff_t nchars, nbytes;
22530
22531 /* Output to end of string or up to '%'. Field width
22532 is length of string. Don't output more than
22533 PRECISION allows us. */
22534 offset--;
22535
22536 prec = c_string_width (SDATA (elt) + last_offset,
22537 offset - last_offset, precision - n,
22538 &nchars, &nbytes);
22539
22540 switch (mode_line_target)
22541 {
22542 case MODE_LINE_NOPROP:
22543 case MODE_LINE_TITLE:
22544 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22545 break;
22546 case MODE_LINE_STRING:
22547 {
22548 ptrdiff_t bytepos = last_offset;
22549 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22550 ptrdiff_t endpos = (precision <= 0
22551 ? string_byte_to_char (elt, offset)
22552 : charpos + nchars);
22553 Lisp_Object mode_string
22554 = Fsubstring (elt, make_number (charpos),
22555 make_number (endpos));
22556 n += store_mode_line_string (NULL, mode_string, false,
22557 0, 0, Qnil);
22558 }
22559 break;
22560 case MODE_LINE_DISPLAY:
22561 {
22562 ptrdiff_t bytepos = last_offset;
22563 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22564
22565 if (precision <= 0)
22566 nchars = string_byte_to_char (elt, offset) - charpos;
22567 n += display_string (NULL, elt, Qnil, 0, charpos,
22568 it, 0, nchars, 0,
22569 STRING_MULTIBYTE (elt));
22570 }
22571 break;
22572 }
22573 }
22574 else /* c == '%' */
22575 {
22576 ptrdiff_t percent_position = offset;
22577
22578 /* Get the specified minimum width. Zero means
22579 don't pad. */
22580 field = 0;
22581 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22582 field = field * 10 + c - '0';
22583
22584 /* Don't pad beyond the total padding allowed. */
22585 if (field_width - n > 0 && field > field_width - n)
22586 field = field_width - n;
22587
22588 /* Note that either PRECISION <= 0 or N < PRECISION. */
22589 prec = precision - n;
22590
22591 if (c == 'M')
22592 n += display_mode_element (it, depth, field, prec,
22593 Vglobal_mode_string, props,
22594 risky);
22595 else if (c != 0)
22596 {
22597 bool multibyte;
22598 ptrdiff_t bytepos, charpos;
22599 const char *spec;
22600 Lisp_Object string;
22601
22602 bytepos = percent_position;
22603 charpos = (STRING_MULTIBYTE (elt)
22604 ? string_byte_to_char (elt, bytepos)
22605 : bytepos);
22606 spec = decode_mode_spec (it->w, c, field, &string);
22607 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22608
22609 switch (mode_line_target)
22610 {
22611 case MODE_LINE_NOPROP:
22612 case MODE_LINE_TITLE:
22613 n += store_mode_line_noprop (spec, field, prec);
22614 break;
22615 case MODE_LINE_STRING:
22616 {
22617 Lisp_Object tem = build_string (spec);
22618 props = Ftext_properties_at (make_number (charpos), elt);
22619 /* Should only keep face property in props */
22620 n += store_mode_line_string (NULL, tem, false,
22621 field, prec, props);
22622 }
22623 break;
22624 case MODE_LINE_DISPLAY:
22625 {
22626 int nglyphs_before, nwritten;
22627
22628 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22629 nwritten = display_string (spec, string, elt,
22630 charpos, 0, it,
22631 field, prec, 0,
22632 multibyte);
22633
22634 /* Assign to the glyphs written above the
22635 string where the `%x' came from, position
22636 of the `%'. */
22637 if (nwritten > 0)
22638 {
22639 struct glyph *glyph
22640 = (it->glyph_row->glyphs[TEXT_AREA]
22641 + nglyphs_before);
22642 int i;
22643
22644 for (i = 0; i < nwritten; ++i)
22645 {
22646 glyph[i].object = elt;
22647 glyph[i].charpos = charpos;
22648 }
22649
22650 n += nwritten;
22651 }
22652 }
22653 break;
22654 }
22655 }
22656 else /* c == 0 */
22657 break;
22658 }
22659 }
22660 }
22661 break;
22662
22663 case Lisp_Symbol:
22664 /* A symbol: process the value of the symbol recursively
22665 as if it appeared here directly. Avoid error if symbol void.
22666 Special case: if value of symbol is a string, output the string
22667 literally. */
22668 {
22669 register Lisp_Object tem;
22670
22671 /* If the variable is not marked as risky to set
22672 then its contents are risky to use. */
22673 if (NILP (Fget (elt, Qrisky_local_variable)))
22674 risky = true;
22675
22676 tem = Fboundp (elt);
22677 if (!NILP (tem))
22678 {
22679 tem = Fsymbol_value (elt);
22680 /* If value is a string, output that string literally:
22681 don't check for % within it. */
22682 if (STRINGP (tem))
22683 literal = true;
22684
22685 if (!EQ (tem, elt))
22686 {
22687 /* Give up right away for nil or t. */
22688 elt = tem;
22689 goto tail_recurse;
22690 }
22691 }
22692 }
22693 break;
22694
22695 case Lisp_Cons:
22696 {
22697 register Lisp_Object car, tem;
22698
22699 /* A cons cell: five distinct cases.
22700 If first element is :eval or :propertize, do something special.
22701 If first element is a string or a cons, process all the elements
22702 and effectively concatenate them.
22703 If first element is a negative number, truncate displaying cdr to
22704 at most that many characters. If positive, pad (with spaces)
22705 to at least that many characters.
22706 If first element is a symbol, process the cadr or caddr recursively
22707 according to whether the symbol's value is non-nil or nil. */
22708 car = XCAR (elt);
22709 if (EQ (car, QCeval))
22710 {
22711 /* An element of the form (:eval FORM) means evaluate FORM
22712 and use the result as mode line elements. */
22713
22714 if (risky)
22715 break;
22716
22717 if (CONSP (XCDR (elt)))
22718 {
22719 Lisp_Object spec;
22720 spec = safe__eval (true, XCAR (XCDR (elt)));
22721 n += display_mode_element (it, depth, field_width - n,
22722 precision - n, spec, props,
22723 risky);
22724 }
22725 }
22726 else if (EQ (car, QCpropertize))
22727 {
22728 /* An element of the form (:propertize ELT PROPS...)
22729 means display ELT but applying properties PROPS. */
22730
22731 if (risky)
22732 break;
22733
22734 if (CONSP (XCDR (elt)))
22735 n += display_mode_element (it, depth, field_width - n,
22736 precision - n, XCAR (XCDR (elt)),
22737 XCDR (XCDR (elt)), risky);
22738 }
22739 else if (SYMBOLP (car))
22740 {
22741 tem = Fboundp (car);
22742 elt = XCDR (elt);
22743 if (!CONSP (elt))
22744 goto invalid;
22745 /* elt is now the cdr, and we know it is a cons cell.
22746 Use its car if CAR has a non-nil value. */
22747 if (!NILP (tem))
22748 {
22749 tem = Fsymbol_value (car);
22750 if (!NILP (tem))
22751 {
22752 elt = XCAR (elt);
22753 goto tail_recurse;
22754 }
22755 }
22756 /* Symbol's value is nil (or symbol is unbound)
22757 Get the cddr of the original list
22758 and if possible find the caddr and use that. */
22759 elt = XCDR (elt);
22760 if (NILP (elt))
22761 break;
22762 else if (!CONSP (elt))
22763 goto invalid;
22764 elt = XCAR (elt);
22765 goto tail_recurse;
22766 }
22767 else if (INTEGERP (car))
22768 {
22769 register int lim = XINT (car);
22770 elt = XCDR (elt);
22771 if (lim < 0)
22772 {
22773 /* Negative int means reduce maximum width. */
22774 if (precision <= 0)
22775 precision = -lim;
22776 else
22777 precision = min (precision, -lim);
22778 }
22779 else if (lim > 0)
22780 {
22781 /* Padding specified. Don't let it be more than
22782 current maximum. */
22783 if (precision > 0)
22784 lim = min (precision, lim);
22785
22786 /* If that's more padding than already wanted, queue it.
22787 But don't reduce padding already specified even if
22788 that is beyond the current truncation point. */
22789 field_width = max (lim, field_width);
22790 }
22791 goto tail_recurse;
22792 }
22793 else if (STRINGP (car) || CONSP (car))
22794 {
22795 Lisp_Object halftail = elt;
22796 int len = 0;
22797
22798 while (CONSP (elt)
22799 && (precision <= 0 || n < precision))
22800 {
22801 n += display_mode_element (it, depth,
22802 /* Do padding only after the last
22803 element in the list. */
22804 (! CONSP (XCDR (elt))
22805 ? field_width - n
22806 : 0),
22807 precision - n, XCAR (elt),
22808 props, risky);
22809 elt = XCDR (elt);
22810 len++;
22811 if ((len & 1) == 0)
22812 halftail = XCDR (halftail);
22813 /* Check for cycle. */
22814 if (EQ (halftail, elt))
22815 break;
22816 }
22817 }
22818 }
22819 break;
22820
22821 default:
22822 invalid:
22823 elt = build_string ("*invalid*");
22824 goto tail_recurse;
22825 }
22826
22827 /* Pad to FIELD_WIDTH. */
22828 if (field_width > 0 && n < field_width)
22829 {
22830 switch (mode_line_target)
22831 {
22832 case MODE_LINE_NOPROP:
22833 case MODE_LINE_TITLE:
22834 n += store_mode_line_noprop ("", field_width - n, 0);
22835 break;
22836 case MODE_LINE_STRING:
22837 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22838 Qnil);
22839 break;
22840 case MODE_LINE_DISPLAY:
22841 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22842 0, 0, 0);
22843 break;
22844 }
22845 }
22846
22847 return n;
22848 }
22849
22850 /* Store a mode-line string element in mode_line_string_list.
22851
22852 If STRING is non-null, display that C string. Otherwise, the Lisp
22853 string LISP_STRING is displayed.
22854
22855 FIELD_WIDTH is the minimum number of output glyphs to produce.
22856 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22857 with spaces. FIELD_WIDTH <= 0 means don't pad.
22858
22859 PRECISION is the maximum number of characters to output from
22860 STRING. PRECISION <= 0 means don't truncate the string.
22861
22862 If COPY_STRING, make a copy of LISP_STRING before adding
22863 properties to the string.
22864
22865 PROPS are the properties to add to the string.
22866 The mode_line_string_face face property is always added to the string.
22867 */
22868
22869 static int
22870 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22871 bool copy_string,
22872 int field_width, int precision, Lisp_Object props)
22873 {
22874 ptrdiff_t len;
22875 int n = 0;
22876
22877 if (string != NULL)
22878 {
22879 len = strlen (string);
22880 if (precision > 0 && len > precision)
22881 len = precision;
22882 lisp_string = make_string (string, len);
22883 if (NILP (props))
22884 props = mode_line_string_face_prop;
22885 else if (!NILP (mode_line_string_face))
22886 {
22887 Lisp_Object face = Fplist_get (props, Qface);
22888 props = Fcopy_sequence (props);
22889 if (NILP (face))
22890 face = mode_line_string_face;
22891 else
22892 face = list2 (face, mode_line_string_face);
22893 props = Fplist_put (props, Qface, face);
22894 }
22895 Fadd_text_properties (make_number (0), make_number (len),
22896 props, lisp_string);
22897 }
22898 else
22899 {
22900 len = XFASTINT (Flength (lisp_string));
22901 if (precision > 0 && len > precision)
22902 {
22903 len = precision;
22904 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22905 precision = -1;
22906 }
22907 if (!NILP (mode_line_string_face))
22908 {
22909 Lisp_Object face;
22910 if (NILP (props))
22911 props = Ftext_properties_at (make_number (0), lisp_string);
22912 face = Fplist_get (props, Qface);
22913 if (NILP (face))
22914 face = mode_line_string_face;
22915 else
22916 face = list2 (face, mode_line_string_face);
22917 props = list2 (Qface, face);
22918 if (copy_string)
22919 lisp_string = Fcopy_sequence (lisp_string);
22920 }
22921 if (!NILP (props))
22922 Fadd_text_properties (make_number (0), make_number (len),
22923 props, lisp_string);
22924 }
22925
22926 if (len > 0)
22927 {
22928 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22929 n += len;
22930 }
22931
22932 if (field_width > len)
22933 {
22934 field_width -= len;
22935 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22936 if (!NILP (props))
22937 Fadd_text_properties (make_number (0), make_number (field_width),
22938 props, lisp_string);
22939 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22940 n += field_width;
22941 }
22942
22943 return n;
22944 }
22945
22946
22947 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22948 1, 4, 0,
22949 doc: /* Format a string out of a mode line format specification.
22950 First arg FORMAT specifies the mode line format (see `mode-line-format'
22951 for details) to use.
22952
22953 By default, the format is evaluated for the currently selected window.
22954
22955 Optional second arg FACE specifies the face property to put on all
22956 characters for which no face is specified. The value nil means the
22957 default face. The value t means whatever face the window's mode line
22958 currently uses (either `mode-line' or `mode-line-inactive',
22959 depending on whether the window is the selected window or not).
22960 An integer value means the value string has no text
22961 properties.
22962
22963 Optional third and fourth args WINDOW and BUFFER specify the window
22964 and buffer to use as the context for the formatting (defaults
22965 are the selected window and the WINDOW's buffer). */)
22966 (Lisp_Object format, Lisp_Object face,
22967 Lisp_Object window, Lisp_Object buffer)
22968 {
22969 struct it it;
22970 int len;
22971 struct window *w;
22972 struct buffer *old_buffer = NULL;
22973 int face_id;
22974 bool no_props = INTEGERP (face);
22975 ptrdiff_t count = SPECPDL_INDEX ();
22976 Lisp_Object str;
22977 int string_start = 0;
22978
22979 w = decode_any_window (window);
22980 XSETWINDOW (window, w);
22981
22982 if (NILP (buffer))
22983 buffer = w->contents;
22984 CHECK_BUFFER (buffer);
22985
22986 /* Make formatting the modeline a non-op when noninteractive, otherwise
22987 there will be problems later caused by a partially initialized frame. */
22988 if (NILP (format) || noninteractive)
22989 return empty_unibyte_string;
22990
22991 if (no_props)
22992 face = Qnil;
22993
22994 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22995 : EQ (face, Qt) ? (EQ (window, selected_window)
22996 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22997 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22998 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22999 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23000 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23001 : DEFAULT_FACE_ID;
23002
23003 old_buffer = current_buffer;
23004
23005 /* Save things including mode_line_proptrans_alist,
23006 and set that to nil so that we don't alter the outer value. */
23007 record_unwind_protect (unwind_format_mode_line,
23008 format_mode_line_unwind_data
23009 (XFRAME (WINDOW_FRAME (w)),
23010 old_buffer, selected_window, true));
23011 mode_line_proptrans_alist = Qnil;
23012
23013 Fselect_window (window, Qt);
23014 set_buffer_internal_1 (XBUFFER (buffer));
23015
23016 init_iterator (&it, w, -1, -1, NULL, face_id);
23017
23018 if (no_props)
23019 {
23020 mode_line_target = MODE_LINE_NOPROP;
23021 mode_line_string_face_prop = Qnil;
23022 mode_line_string_list = Qnil;
23023 string_start = MODE_LINE_NOPROP_LEN (0);
23024 }
23025 else
23026 {
23027 mode_line_target = MODE_LINE_STRING;
23028 mode_line_string_list = Qnil;
23029 mode_line_string_face = face;
23030 mode_line_string_face_prop
23031 = NILP (face) ? Qnil : list2 (Qface, face);
23032 }
23033
23034 push_kboard (FRAME_KBOARD (it.f));
23035 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23036 pop_kboard ();
23037
23038 if (no_props)
23039 {
23040 len = MODE_LINE_NOPROP_LEN (string_start);
23041 str = make_string (mode_line_noprop_buf + string_start, len);
23042 }
23043 else
23044 {
23045 mode_line_string_list = Fnreverse (mode_line_string_list);
23046 str = Fmapconcat (Qidentity, mode_line_string_list,
23047 empty_unibyte_string);
23048 }
23049
23050 unbind_to (count, Qnil);
23051 return str;
23052 }
23053
23054 /* Write a null-terminated, right justified decimal representation of
23055 the positive integer D to BUF using a minimal field width WIDTH. */
23056
23057 static void
23058 pint2str (register char *buf, register int width, register ptrdiff_t d)
23059 {
23060 register char *p = buf;
23061
23062 if (d <= 0)
23063 *p++ = '0';
23064 else
23065 {
23066 while (d > 0)
23067 {
23068 *p++ = d % 10 + '0';
23069 d /= 10;
23070 }
23071 }
23072
23073 for (width -= (int) (p - buf); width > 0; --width)
23074 *p++ = ' ';
23075 *p-- = '\0';
23076 while (p > buf)
23077 {
23078 d = *buf;
23079 *buf++ = *p;
23080 *p-- = d;
23081 }
23082 }
23083
23084 /* Write a null-terminated, right justified decimal and "human
23085 readable" representation of the nonnegative integer D to BUF using
23086 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23087
23088 static const char power_letter[] =
23089 {
23090 0, /* no letter */
23091 'k', /* kilo */
23092 'M', /* mega */
23093 'G', /* giga */
23094 'T', /* tera */
23095 'P', /* peta */
23096 'E', /* exa */
23097 'Z', /* zetta */
23098 'Y' /* yotta */
23099 };
23100
23101 static void
23102 pint2hrstr (char *buf, int width, ptrdiff_t d)
23103 {
23104 /* We aim to represent the nonnegative integer D as
23105 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23106 ptrdiff_t quotient = d;
23107 int remainder = 0;
23108 /* -1 means: do not use TENTHS. */
23109 int tenths = -1;
23110 int exponent = 0;
23111
23112 /* Length of QUOTIENT.TENTHS as a string. */
23113 int length;
23114
23115 char * psuffix;
23116 char * p;
23117
23118 if (quotient >= 1000)
23119 {
23120 /* Scale to the appropriate EXPONENT. */
23121 do
23122 {
23123 remainder = quotient % 1000;
23124 quotient /= 1000;
23125 exponent++;
23126 }
23127 while (quotient >= 1000);
23128
23129 /* Round to nearest and decide whether to use TENTHS or not. */
23130 if (quotient <= 9)
23131 {
23132 tenths = remainder / 100;
23133 if (remainder % 100 >= 50)
23134 {
23135 if (tenths < 9)
23136 tenths++;
23137 else
23138 {
23139 quotient++;
23140 if (quotient == 10)
23141 tenths = -1;
23142 else
23143 tenths = 0;
23144 }
23145 }
23146 }
23147 else
23148 if (remainder >= 500)
23149 {
23150 if (quotient < 999)
23151 quotient++;
23152 else
23153 {
23154 quotient = 1;
23155 exponent++;
23156 tenths = 0;
23157 }
23158 }
23159 }
23160
23161 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23162 if (tenths == -1 && quotient <= 99)
23163 if (quotient <= 9)
23164 length = 1;
23165 else
23166 length = 2;
23167 else
23168 length = 3;
23169 p = psuffix = buf + max (width, length);
23170
23171 /* Print EXPONENT. */
23172 *psuffix++ = power_letter[exponent];
23173 *psuffix = '\0';
23174
23175 /* Print TENTHS. */
23176 if (tenths >= 0)
23177 {
23178 *--p = '0' + tenths;
23179 *--p = '.';
23180 }
23181
23182 /* Print QUOTIENT. */
23183 do
23184 {
23185 int digit = quotient % 10;
23186 *--p = '0' + digit;
23187 }
23188 while ((quotient /= 10) != 0);
23189
23190 /* Print leading spaces. */
23191 while (buf < p)
23192 *--p = ' ';
23193 }
23194
23195 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23196 If EOL_FLAG, set also a mnemonic character for end-of-line
23197 type of CODING_SYSTEM. Return updated pointer into BUF. */
23198
23199 static unsigned char invalid_eol_type[] = "(*invalid*)";
23200
23201 static char *
23202 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23203 {
23204 Lisp_Object val;
23205 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23206 const unsigned char *eol_str;
23207 int eol_str_len;
23208 /* The EOL conversion we are using. */
23209 Lisp_Object eoltype;
23210
23211 val = CODING_SYSTEM_SPEC (coding_system);
23212 eoltype = Qnil;
23213
23214 if (!VECTORP (val)) /* Not yet decided. */
23215 {
23216 *buf++ = multibyte ? '-' : ' ';
23217 if (eol_flag)
23218 eoltype = eol_mnemonic_undecided;
23219 /* Don't mention EOL conversion if it isn't decided. */
23220 }
23221 else
23222 {
23223 Lisp_Object attrs;
23224 Lisp_Object eolvalue;
23225
23226 attrs = AREF (val, 0);
23227 eolvalue = AREF (val, 2);
23228
23229 *buf++ = multibyte
23230 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23231 : ' ';
23232
23233 if (eol_flag)
23234 {
23235 /* The EOL conversion that is normal on this system. */
23236
23237 if (NILP (eolvalue)) /* Not yet decided. */
23238 eoltype = eol_mnemonic_undecided;
23239 else if (VECTORP (eolvalue)) /* Not yet decided. */
23240 eoltype = eol_mnemonic_undecided;
23241 else /* eolvalue is Qunix, Qdos, or Qmac. */
23242 eoltype = (EQ (eolvalue, Qunix)
23243 ? eol_mnemonic_unix
23244 : EQ (eolvalue, Qdos)
23245 ? eol_mnemonic_dos : eol_mnemonic_mac);
23246 }
23247 }
23248
23249 if (eol_flag)
23250 {
23251 /* Mention the EOL conversion if it is not the usual one. */
23252 if (STRINGP (eoltype))
23253 {
23254 eol_str = SDATA (eoltype);
23255 eol_str_len = SBYTES (eoltype);
23256 }
23257 else if (CHARACTERP (eoltype))
23258 {
23259 int c = XFASTINT (eoltype);
23260 return buf + CHAR_STRING (c, (unsigned char *) buf);
23261 }
23262 else
23263 {
23264 eol_str = invalid_eol_type;
23265 eol_str_len = sizeof (invalid_eol_type) - 1;
23266 }
23267 memcpy (buf, eol_str, eol_str_len);
23268 buf += eol_str_len;
23269 }
23270
23271 return buf;
23272 }
23273
23274 /* Return a string for the output of a mode line %-spec for window W,
23275 generated by character C. FIELD_WIDTH > 0 means pad the string
23276 returned with spaces to that value. Return a Lisp string in
23277 *STRING if the resulting string is taken from that Lisp string.
23278
23279 Note we operate on the current buffer for most purposes. */
23280
23281 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23282
23283 static const char *
23284 decode_mode_spec (struct window *w, register int c, int field_width,
23285 Lisp_Object *string)
23286 {
23287 Lisp_Object obj;
23288 struct frame *f = XFRAME (WINDOW_FRAME (w));
23289 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23290 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23291 produce strings from numerical values, so limit preposterously
23292 large values of FIELD_WIDTH to avoid overrunning the buffer's
23293 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23294 bytes plus the terminating null. */
23295 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23296 struct buffer *b = current_buffer;
23297
23298 obj = Qnil;
23299 *string = Qnil;
23300
23301 switch (c)
23302 {
23303 case '*':
23304 if (!NILP (BVAR (b, read_only)))
23305 return "%";
23306 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23307 return "*";
23308 return "-";
23309
23310 case '+':
23311 /* This differs from %* only for a modified read-only buffer. */
23312 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23313 return "*";
23314 if (!NILP (BVAR (b, read_only)))
23315 return "%";
23316 return "-";
23317
23318 case '&':
23319 /* This differs from %* in ignoring read-only-ness. */
23320 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23321 return "*";
23322 return "-";
23323
23324 case '%':
23325 return "%";
23326
23327 case '[':
23328 {
23329 int i;
23330 char *p;
23331
23332 if (command_loop_level > 5)
23333 return "[[[... ";
23334 p = decode_mode_spec_buf;
23335 for (i = 0; i < command_loop_level; i++)
23336 *p++ = '[';
23337 *p = 0;
23338 return decode_mode_spec_buf;
23339 }
23340
23341 case ']':
23342 {
23343 int i;
23344 char *p;
23345
23346 if (command_loop_level > 5)
23347 return " ...]]]";
23348 p = decode_mode_spec_buf;
23349 for (i = 0; i < command_loop_level; i++)
23350 *p++ = ']';
23351 *p = 0;
23352 return decode_mode_spec_buf;
23353 }
23354
23355 case '-':
23356 {
23357 register int i;
23358
23359 /* Let lots_of_dashes be a string of infinite length. */
23360 if (mode_line_target == MODE_LINE_NOPROP
23361 || mode_line_target == MODE_LINE_STRING)
23362 return "--";
23363 if (field_width <= 0
23364 || field_width > sizeof (lots_of_dashes))
23365 {
23366 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23367 decode_mode_spec_buf[i] = '-';
23368 decode_mode_spec_buf[i] = '\0';
23369 return decode_mode_spec_buf;
23370 }
23371 else
23372 return lots_of_dashes;
23373 }
23374
23375 case 'b':
23376 obj = BVAR (b, name);
23377 break;
23378
23379 case 'c':
23380 /* %c and %l are ignored in `frame-title-format'.
23381 (In redisplay_internal, the frame title is drawn _before_ the
23382 windows are updated, so the stuff which depends on actual
23383 window contents (such as %l) may fail to render properly, or
23384 even crash emacs.) */
23385 if (mode_line_target == MODE_LINE_TITLE)
23386 return "";
23387 else
23388 {
23389 ptrdiff_t col = current_column ();
23390 w->column_number_displayed = col;
23391 pint2str (decode_mode_spec_buf, width, col);
23392 return decode_mode_spec_buf;
23393 }
23394
23395 case 'e':
23396 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23397 {
23398 if (NILP (Vmemory_full))
23399 return "";
23400 else
23401 return "!MEM FULL! ";
23402 }
23403 #else
23404 return "";
23405 #endif
23406
23407 case 'F':
23408 /* %F displays the frame name. */
23409 if (!NILP (f->title))
23410 return SSDATA (f->title);
23411 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23412 return SSDATA (f->name);
23413 return "Emacs";
23414
23415 case 'f':
23416 obj = BVAR (b, filename);
23417 break;
23418
23419 case 'i':
23420 {
23421 ptrdiff_t size = ZV - BEGV;
23422 pint2str (decode_mode_spec_buf, width, size);
23423 return decode_mode_spec_buf;
23424 }
23425
23426 case 'I':
23427 {
23428 ptrdiff_t size = ZV - BEGV;
23429 pint2hrstr (decode_mode_spec_buf, width, size);
23430 return decode_mode_spec_buf;
23431 }
23432
23433 case 'l':
23434 {
23435 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23436 ptrdiff_t topline, nlines, height;
23437 ptrdiff_t junk;
23438
23439 /* %c and %l are ignored in `frame-title-format'. */
23440 if (mode_line_target == MODE_LINE_TITLE)
23441 return "";
23442
23443 startpos = marker_position (w->start);
23444 startpos_byte = marker_byte_position (w->start);
23445 height = WINDOW_TOTAL_LINES (w);
23446
23447 /* If we decided that this buffer isn't suitable for line numbers,
23448 don't forget that too fast. */
23449 if (w->base_line_pos == -1)
23450 goto no_value;
23451
23452 /* If the buffer is very big, don't waste time. */
23453 if (INTEGERP (Vline_number_display_limit)
23454 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23455 {
23456 w->base_line_pos = 0;
23457 w->base_line_number = 0;
23458 goto no_value;
23459 }
23460
23461 if (w->base_line_number > 0
23462 && w->base_line_pos > 0
23463 && w->base_line_pos <= startpos)
23464 {
23465 line = w->base_line_number;
23466 linepos = w->base_line_pos;
23467 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23468 }
23469 else
23470 {
23471 line = 1;
23472 linepos = BUF_BEGV (b);
23473 linepos_byte = BUF_BEGV_BYTE (b);
23474 }
23475
23476 /* Count lines from base line to window start position. */
23477 nlines = display_count_lines (linepos_byte,
23478 startpos_byte,
23479 startpos, &junk);
23480
23481 topline = nlines + line;
23482
23483 /* Determine a new base line, if the old one is too close
23484 or too far away, or if we did not have one.
23485 "Too close" means it's plausible a scroll-down would
23486 go back past it. */
23487 if (startpos == BUF_BEGV (b))
23488 {
23489 w->base_line_number = topline;
23490 w->base_line_pos = BUF_BEGV (b);
23491 }
23492 else if (nlines < height + 25 || nlines > height * 3 + 50
23493 || linepos == BUF_BEGV (b))
23494 {
23495 ptrdiff_t limit = BUF_BEGV (b);
23496 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23497 ptrdiff_t position;
23498 ptrdiff_t distance =
23499 (height * 2 + 30) * line_number_display_limit_width;
23500
23501 if (startpos - distance > limit)
23502 {
23503 limit = startpos - distance;
23504 limit_byte = CHAR_TO_BYTE (limit);
23505 }
23506
23507 nlines = display_count_lines (startpos_byte,
23508 limit_byte,
23509 - (height * 2 + 30),
23510 &position);
23511 /* If we couldn't find the lines we wanted within
23512 line_number_display_limit_width chars per line,
23513 give up on line numbers for this window. */
23514 if (position == limit_byte && limit == startpos - distance)
23515 {
23516 w->base_line_pos = -1;
23517 w->base_line_number = 0;
23518 goto no_value;
23519 }
23520
23521 w->base_line_number = topline - nlines;
23522 w->base_line_pos = BYTE_TO_CHAR (position);
23523 }
23524
23525 /* Now count lines from the start pos to point. */
23526 nlines = display_count_lines (startpos_byte,
23527 PT_BYTE, PT, &junk);
23528
23529 /* Record that we did display the line number. */
23530 line_number_displayed = true;
23531
23532 /* Make the string to show. */
23533 pint2str (decode_mode_spec_buf, width, topline + nlines);
23534 return decode_mode_spec_buf;
23535 no_value:
23536 {
23537 char *p = decode_mode_spec_buf;
23538 int pad = width - 2;
23539 while (pad-- > 0)
23540 *p++ = ' ';
23541 *p++ = '?';
23542 *p++ = '?';
23543 *p = '\0';
23544 return decode_mode_spec_buf;
23545 }
23546 }
23547 break;
23548
23549 case 'm':
23550 obj = BVAR (b, mode_name);
23551 break;
23552
23553 case 'n':
23554 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23555 return " Narrow";
23556 break;
23557
23558 case 'p':
23559 {
23560 ptrdiff_t pos = marker_position (w->start);
23561 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23562
23563 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23564 {
23565 if (pos <= BUF_BEGV (b))
23566 return "All";
23567 else
23568 return "Bottom";
23569 }
23570 else if (pos <= BUF_BEGV (b))
23571 return "Top";
23572 else
23573 {
23574 if (total > 1000000)
23575 /* Do it differently for a large value, to avoid overflow. */
23576 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23577 else
23578 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23579 /* We can't normally display a 3-digit number,
23580 so get us a 2-digit number that is close. */
23581 if (total == 100)
23582 total = 99;
23583 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23584 return decode_mode_spec_buf;
23585 }
23586 }
23587
23588 /* Display percentage of size above the bottom of the screen. */
23589 case 'P':
23590 {
23591 ptrdiff_t toppos = marker_position (w->start);
23592 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23593 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23594
23595 if (botpos >= BUF_ZV (b))
23596 {
23597 if (toppos <= BUF_BEGV (b))
23598 return "All";
23599 else
23600 return "Bottom";
23601 }
23602 else
23603 {
23604 if (total > 1000000)
23605 /* Do it differently for a large value, to avoid overflow. */
23606 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23607 else
23608 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23609 /* We can't normally display a 3-digit number,
23610 so get us a 2-digit number that is close. */
23611 if (total == 100)
23612 total = 99;
23613 if (toppos <= BUF_BEGV (b))
23614 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23615 else
23616 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23617 return decode_mode_spec_buf;
23618 }
23619 }
23620
23621 case 's':
23622 /* status of process */
23623 obj = Fget_buffer_process (Fcurrent_buffer ());
23624 if (NILP (obj))
23625 return "no process";
23626 #ifndef MSDOS
23627 obj = Fsymbol_name (Fprocess_status (obj));
23628 #endif
23629 break;
23630
23631 case '@':
23632 {
23633 ptrdiff_t count = inhibit_garbage_collection ();
23634 Lisp_Object curdir = BVAR (current_buffer, directory);
23635 Lisp_Object val = Qnil;
23636
23637 if (STRINGP (curdir))
23638 val = call1 (intern ("file-remote-p"), curdir);
23639
23640 unbind_to (count, Qnil);
23641
23642 if (NILP (val))
23643 return "-";
23644 else
23645 return "@";
23646 }
23647
23648 case 'z':
23649 /* coding-system (not including end-of-line format) */
23650 case 'Z':
23651 /* coding-system (including end-of-line type) */
23652 {
23653 bool eol_flag = (c == 'Z');
23654 char *p = decode_mode_spec_buf;
23655
23656 if (! FRAME_WINDOW_P (f))
23657 {
23658 /* No need to mention EOL here--the terminal never needs
23659 to do EOL conversion. */
23660 p = decode_mode_spec_coding (CODING_ID_NAME
23661 (FRAME_KEYBOARD_CODING (f)->id),
23662 p, false);
23663 p = decode_mode_spec_coding (CODING_ID_NAME
23664 (FRAME_TERMINAL_CODING (f)->id),
23665 p, false);
23666 }
23667 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23668 p, eol_flag);
23669
23670 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23671 #ifdef subprocesses
23672 obj = Fget_buffer_process (Fcurrent_buffer ());
23673 if (PROCESSP (obj))
23674 {
23675 p = decode_mode_spec_coding
23676 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23677 p = decode_mode_spec_coding
23678 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23679 }
23680 #endif /* subprocesses */
23681 #endif /* false */
23682 *p = 0;
23683 return decode_mode_spec_buf;
23684 }
23685 }
23686
23687 if (STRINGP (obj))
23688 {
23689 *string = obj;
23690 return SSDATA (obj);
23691 }
23692 else
23693 return "";
23694 }
23695
23696
23697 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23698 means count lines back from START_BYTE. But don't go beyond
23699 LIMIT_BYTE. Return the number of lines thus found (always
23700 nonnegative).
23701
23702 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23703 either the position COUNT lines after/before START_BYTE, if we
23704 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23705 COUNT lines. */
23706
23707 static ptrdiff_t
23708 display_count_lines (ptrdiff_t start_byte,
23709 ptrdiff_t limit_byte, ptrdiff_t count,
23710 ptrdiff_t *byte_pos_ptr)
23711 {
23712 register unsigned char *cursor;
23713 unsigned char *base;
23714
23715 register ptrdiff_t ceiling;
23716 register unsigned char *ceiling_addr;
23717 ptrdiff_t orig_count = count;
23718
23719 /* If we are not in selective display mode,
23720 check only for newlines. */
23721 bool selective_display
23722 = (!NILP (BVAR (current_buffer, selective_display))
23723 && !INTEGERP (BVAR (current_buffer, selective_display)));
23724
23725 if (count > 0)
23726 {
23727 while (start_byte < limit_byte)
23728 {
23729 ceiling = BUFFER_CEILING_OF (start_byte);
23730 ceiling = min (limit_byte - 1, ceiling);
23731 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23732 base = (cursor = BYTE_POS_ADDR (start_byte));
23733
23734 do
23735 {
23736 if (selective_display)
23737 {
23738 while (*cursor != '\n' && *cursor != 015
23739 && ++cursor != ceiling_addr)
23740 continue;
23741 if (cursor == ceiling_addr)
23742 break;
23743 }
23744 else
23745 {
23746 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23747 if (! cursor)
23748 break;
23749 }
23750
23751 cursor++;
23752
23753 if (--count == 0)
23754 {
23755 start_byte += cursor - base;
23756 *byte_pos_ptr = start_byte;
23757 return orig_count;
23758 }
23759 }
23760 while (cursor < ceiling_addr);
23761
23762 start_byte += ceiling_addr - base;
23763 }
23764 }
23765 else
23766 {
23767 while (start_byte > limit_byte)
23768 {
23769 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23770 ceiling = max (limit_byte, ceiling);
23771 ceiling_addr = BYTE_POS_ADDR (ceiling);
23772 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23773 while (true)
23774 {
23775 if (selective_display)
23776 {
23777 while (--cursor >= ceiling_addr
23778 && *cursor != '\n' && *cursor != 015)
23779 continue;
23780 if (cursor < ceiling_addr)
23781 break;
23782 }
23783 else
23784 {
23785 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23786 if (! cursor)
23787 break;
23788 }
23789
23790 if (++count == 0)
23791 {
23792 start_byte += cursor - base + 1;
23793 *byte_pos_ptr = start_byte;
23794 /* When scanning backwards, we should
23795 not count the newline posterior to which we stop. */
23796 return - orig_count - 1;
23797 }
23798 }
23799 start_byte += ceiling_addr - base;
23800 }
23801 }
23802
23803 *byte_pos_ptr = limit_byte;
23804
23805 if (count < 0)
23806 return - orig_count + count;
23807 return orig_count - count;
23808
23809 }
23810
23811
23812 \f
23813 /***********************************************************************
23814 Displaying strings
23815 ***********************************************************************/
23816
23817 /* Display a NUL-terminated string, starting with index START.
23818
23819 If STRING is non-null, display that C string. Otherwise, the Lisp
23820 string LISP_STRING is displayed. There's a case that STRING is
23821 non-null and LISP_STRING is not nil. It means STRING is a string
23822 data of LISP_STRING. In that case, we display LISP_STRING while
23823 ignoring its text properties.
23824
23825 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23826 FACE_STRING. Display STRING or LISP_STRING with the face at
23827 FACE_STRING_POS in FACE_STRING:
23828
23829 Display the string in the environment given by IT, but use the
23830 standard display table, temporarily.
23831
23832 FIELD_WIDTH is the minimum number of output glyphs to produce.
23833 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23834 with spaces. If STRING has more characters, more than FIELD_WIDTH
23835 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23836
23837 PRECISION is the maximum number of characters to output from
23838 STRING. PRECISION < 0 means don't truncate the string.
23839
23840 This is roughly equivalent to printf format specifiers:
23841
23842 FIELD_WIDTH PRECISION PRINTF
23843 ----------------------------------------
23844 -1 -1 %s
23845 -1 10 %.10s
23846 10 -1 %10s
23847 20 10 %20.10s
23848
23849 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23850 display them, and < 0 means obey the current buffer's value of
23851 enable_multibyte_characters.
23852
23853 Value is the number of columns displayed. */
23854
23855 static int
23856 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23857 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23858 int field_width, int precision, int max_x, int multibyte)
23859 {
23860 int hpos_at_start = it->hpos;
23861 int saved_face_id = it->face_id;
23862 struct glyph_row *row = it->glyph_row;
23863 ptrdiff_t it_charpos;
23864
23865 /* Initialize the iterator IT for iteration over STRING beginning
23866 with index START. */
23867 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23868 precision, field_width, multibyte);
23869 if (string && STRINGP (lisp_string))
23870 /* LISP_STRING is the one returned by decode_mode_spec. We should
23871 ignore its text properties. */
23872 it->stop_charpos = it->end_charpos;
23873
23874 /* If displaying STRING, set up the face of the iterator from
23875 FACE_STRING, if that's given. */
23876 if (STRINGP (face_string))
23877 {
23878 ptrdiff_t endptr;
23879 struct face *face;
23880
23881 it->face_id
23882 = face_at_string_position (it->w, face_string, face_string_pos,
23883 0, &endptr, it->base_face_id, false);
23884 face = FACE_FROM_ID (it->f, it->face_id);
23885 it->face_box_p = face->box != FACE_NO_BOX;
23886 }
23887
23888 /* Set max_x to the maximum allowed X position. Don't let it go
23889 beyond the right edge of the window. */
23890 if (max_x <= 0)
23891 max_x = it->last_visible_x;
23892 else
23893 max_x = min (max_x, it->last_visible_x);
23894
23895 /* Skip over display elements that are not visible. because IT->w is
23896 hscrolled. */
23897 if (it->current_x < it->first_visible_x)
23898 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23899 MOVE_TO_POS | MOVE_TO_X);
23900
23901 row->ascent = it->max_ascent;
23902 row->height = it->max_ascent + it->max_descent;
23903 row->phys_ascent = it->max_phys_ascent;
23904 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23905 row->extra_line_spacing = it->max_extra_line_spacing;
23906
23907 if (STRINGP (it->string))
23908 it_charpos = IT_STRING_CHARPOS (*it);
23909 else
23910 it_charpos = IT_CHARPOS (*it);
23911
23912 /* This condition is for the case that we are called with current_x
23913 past last_visible_x. */
23914 while (it->current_x < max_x)
23915 {
23916 int x_before, x, n_glyphs_before, i, nglyphs;
23917
23918 /* Get the next display element. */
23919 if (!get_next_display_element (it))
23920 break;
23921
23922 /* Produce glyphs. */
23923 x_before = it->current_x;
23924 n_glyphs_before = row->used[TEXT_AREA];
23925 PRODUCE_GLYPHS (it);
23926
23927 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23928 i = 0;
23929 x = x_before;
23930 while (i < nglyphs)
23931 {
23932 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23933
23934 if (it->line_wrap != TRUNCATE
23935 && x + glyph->pixel_width > max_x)
23936 {
23937 /* End of continued line or max_x reached. */
23938 if (CHAR_GLYPH_PADDING_P (*glyph))
23939 {
23940 /* A wide character is unbreakable. */
23941 if (row->reversed_p)
23942 unproduce_glyphs (it, row->used[TEXT_AREA]
23943 - n_glyphs_before);
23944 row->used[TEXT_AREA] = n_glyphs_before;
23945 it->current_x = x_before;
23946 }
23947 else
23948 {
23949 if (row->reversed_p)
23950 unproduce_glyphs (it, row->used[TEXT_AREA]
23951 - (n_glyphs_before + i));
23952 row->used[TEXT_AREA] = n_glyphs_before + i;
23953 it->current_x = x;
23954 }
23955 break;
23956 }
23957 else if (x + glyph->pixel_width >= it->first_visible_x)
23958 {
23959 /* Glyph is at least partially visible. */
23960 ++it->hpos;
23961 if (x < it->first_visible_x)
23962 row->x = x - it->first_visible_x;
23963 }
23964 else
23965 {
23966 /* Glyph is off the left margin of the display area.
23967 Should not happen. */
23968 emacs_abort ();
23969 }
23970
23971 row->ascent = max (row->ascent, it->max_ascent);
23972 row->height = max (row->height, it->max_ascent + it->max_descent);
23973 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23974 row->phys_height = max (row->phys_height,
23975 it->max_phys_ascent + it->max_phys_descent);
23976 row->extra_line_spacing = max (row->extra_line_spacing,
23977 it->max_extra_line_spacing);
23978 x += glyph->pixel_width;
23979 ++i;
23980 }
23981
23982 /* Stop if max_x reached. */
23983 if (i < nglyphs)
23984 break;
23985
23986 /* Stop at line ends. */
23987 if (ITERATOR_AT_END_OF_LINE_P (it))
23988 {
23989 it->continuation_lines_width = 0;
23990 break;
23991 }
23992
23993 set_iterator_to_next (it, true);
23994 if (STRINGP (it->string))
23995 it_charpos = IT_STRING_CHARPOS (*it);
23996 else
23997 it_charpos = IT_CHARPOS (*it);
23998
23999 /* Stop if truncating at the right edge. */
24000 if (it->line_wrap == TRUNCATE
24001 && it->current_x >= it->last_visible_x)
24002 {
24003 /* Add truncation mark, but don't do it if the line is
24004 truncated at a padding space. */
24005 if (it_charpos < it->string_nchars)
24006 {
24007 if (!FRAME_WINDOW_P (it->f))
24008 {
24009 int ii, n;
24010
24011 if (it->current_x > it->last_visible_x)
24012 {
24013 if (!row->reversed_p)
24014 {
24015 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24016 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24017 break;
24018 }
24019 else
24020 {
24021 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24022 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24023 break;
24024 unproduce_glyphs (it, ii + 1);
24025 ii = row->used[TEXT_AREA] - (ii + 1);
24026 }
24027 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24028 {
24029 row->used[TEXT_AREA] = ii;
24030 produce_special_glyphs (it, IT_TRUNCATION);
24031 }
24032 }
24033 produce_special_glyphs (it, IT_TRUNCATION);
24034 }
24035 row->truncated_on_right_p = true;
24036 }
24037 break;
24038 }
24039 }
24040
24041 /* Maybe insert a truncation at the left. */
24042 if (it->first_visible_x
24043 && it_charpos > 0)
24044 {
24045 if (!FRAME_WINDOW_P (it->f)
24046 || (row->reversed_p
24047 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24048 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24049 insert_left_trunc_glyphs (it);
24050 row->truncated_on_left_p = true;
24051 }
24052
24053 it->face_id = saved_face_id;
24054
24055 /* Value is number of columns displayed. */
24056 return it->hpos - hpos_at_start;
24057 }
24058
24059
24060 \f
24061 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24062 appears as an element of LIST or as the car of an element of LIST.
24063 If PROPVAL is a list, compare each element against LIST in that
24064 way, and return 1/2 if any element of PROPVAL is found in LIST.
24065 Otherwise return 0. This function cannot quit.
24066 The return value is 2 if the text is invisible but with an ellipsis
24067 and 1 if it's invisible and without an ellipsis. */
24068
24069 int
24070 invisible_prop (Lisp_Object propval, Lisp_Object list)
24071 {
24072 Lisp_Object tail, proptail;
24073
24074 for (tail = list; CONSP (tail); tail = XCDR (tail))
24075 {
24076 register Lisp_Object tem;
24077 tem = XCAR (tail);
24078 if (EQ (propval, tem))
24079 return 1;
24080 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24081 return NILP (XCDR (tem)) ? 1 : 2;
24082 }
24083
24084 if (CONSP (propval))
24085 {
24086 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24087 {
24088 Lisp_Object propelt;
24089 propelt = XCAR (proptail);
24090 for (tail = list; CONSP (tail); tail = XCDR (tail))
24091 {
24092 register Lisp_Object tem;
24093 tem = XCAR (tail);
24094 if (EQ (propelt, tem))
24095 return 1;
24096 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24097 return NILP (XCDR (tem)) ? 1 : 2;
24098 }
24099 }
24100 }
24101
24102 return 0;
24103 }
24104
24105 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24106 doc: /* Non-nil if the property makes the text invisible.
24107 POS-OR-PROP can be a marker or number, in which case it is taken to be
24108 a position in the current buffer and the value of the `invisible' property
24109 is checked; or it can be some other value, which is then presumed to be the
24110 value of the `invisible' property of the text of interest.
24111 The non-nil value returned can be t for truly invisible text or something
24112 else if the text is replaced by an ellipsis. */)
24113 (Lisp_Object pos_or_prop)
24114 {
24115 Lisp_Object prop
24116 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24117 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24118 : pos_or_prop);
24119 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24120 return (invis == 0 ? Qnil
24121 : invis == 1 ? Qt
24122 : make_number (invis));
24123 }
24124
24125 /* Calculate a width or height in pixels from a specification using
24126 the following elements:
24127
24128 SPEC ::=
24129 NUM - a (fractional) multiple of the default font width/height
24130 (NUM) - specifies exactly NUM pixels
24131 UNIT - a fixed number of pixels, see below.
24132 ELEMENT - size of a display element in pixels, see below.
24133 (NUM . SPEC) - equals NUM * SPEC
24134 (+ SPEC SPEC ...) - add pixel values
24135 (- SPEC SPEC ...) - subtract pixel values
24136 (- SPEC) - negate pixel value
24137
24138 NUM ::=
24139 INT or FLOAT - a number constant
24140 SYMBOL - use symbol's (buffer local) variable binding.
24141
24142 UNIT ::=
24143 in - pixels per inch *)
24144 mm - pixels per 1/1000 meter *)
24145 cm - pixels per 1/100 meter *)
24146 width - width of current font in pixels.
24147 height - height of current font in pixels.
24148
24149 *) using the ratio(s) defined in display-pixels-per-inch.
24150
24151 ELEMENT ::=
24152
24153 left-fringe - left fringe width in pixels
24154 right-fringe - right fringe width in pixels
24155
24156 left-margin - left margin width in pixels
24157 right-margin - right margin width in pixels
24158
24159 scroll-bar - scroll-bar area width in pixels
24160
24161 Examples:
24162
24163 Pixels corresponding to 5 inches:
24164 (5 . in)
24165
24166 Total width of non-text areas on left side of window (if scroll-bar is on left):
24167 '(space :width (+ left-fringe left-margin scroll-bar))
24168
24169 Align to first text column (in header line):
24170 '(space :align-to 0)
24171
24172 Align to middle of text area minus half the width of variable `my-image'
24173 containing a loaded image:
24174 '(space :align-to (0.5 . (- text my-image)))
24175
24176 Width of left margin minus width of 1 character in the default font:
24177 '(space :width (- left-margin 1))
24178
24179 Width of left margin minus width of 2 characters in the current font:
24180 '(space :width (- left-margin (2 . width)))
24181
24182 Center 1 character over left-margin (in header line):
24183 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24184
24185 Different ways to express width of left fringe plus left margin minus one pixel:
24186 '(space :width (- (+ left-fringe left-margin) (1)))
24187 '(space :width (+ left-fringe left-margin (- (1))))
24188 '(space :width (+ left-fringe left-margin (-1)))
24189
24190 */
24191
24192 static bool
24193 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24194 struct font *font, bool width_p, int *align_to)
24195 {
24196 double pixels;
24197
24198 # define OK_PIXELS(val) (*res = (val), true)
24199 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24200
24201 if (NILP (prop))
24202 return OK_PIXELS (0);
24203
24204 eassert (FRAME_LIVE_P (it->f));
24205
24206 if (SYMBOLP (prop))
24207 {
24208 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24209 {
24210 char *unit = SSDATA (SYMBOL_NAME (prop));
24211
24212 if (unit[0] == 'i' && unit[1] == 'n')
24213 pixels = 1.0;
24214 else if (unit[0] == 'm' && unit[1] == 'm')
24215 pixels = 25.4;
24216 else if (unit[0] == 'c' && unit[1] == 'm')
24217 pixels = 2.54;
24218 else
24219 pixels = 0;
24220 if (pixels > 0)
24221 {
24222 double ppi = (width_p ? FRAME_RES_X (it->f)
24223 : FRAME_RES_Y (it->f));
24224
24225 if (ppi > 0)
24226 return OK_PIXELS (ppi / pixels);
24227 return false;
24228 }
24229 }
24230
24231 #ifdef HAVE_WINDOW_SYSTEM
24232 if (EQ (prop, Qheight))
24233 return OK_PIXELS (font
24234 ? normal_char_height (font, -1)
24235 : FRAME_LINE_HEIGHT (it->f));
24236 if (EQ (prop, Qwidth))
24237 return OK_PIXELS (font
24238 ? FONT_WIDTH (font)
24239 : FRAME_COLUMN_WIDTH (it->f));
24240 #else
24241 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24242 return OK_PIXELS (1);
24243 #endif
24244
24245 if (EQ (prop, Qtext))
24246 return OK_PIXELS (width_p
24247 ? window_box_width (it->w, TEXT_AREA)
24248 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24249
24250 if (align_to && *align_to < 0)
24251 {
24252 *res = 0;
24253 if (EQ (prop, Qleft))
24254 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24255 if (EQ (prop, Qright))
24256 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24257 if (EQ (prop, Qcenter))
24258 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24259 + window_box_width (it->w, TEXT_AREA) / 2);
24260 if (EQ (prop, Qleft_fringe))
24261 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24262 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24263 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24264 if (EQ (prop, Qright_fringe))
24265 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24266 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24267 : window_box_right_offset (it->w, TEXT_AREA));
24268 if (EQ (prop, Qleft_margin))
24269 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24270 if (EQ (prop, Qright_margin))
24271 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24272 if (EQ (prop, Qscroll_bar))
24273 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24274 ? 0
24275 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24276 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24277 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24278 : 0)));
24279 }
24280 else
24281 {
24282 if (EQ (prop, Qleft_fringe))
24283 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24284 if (EQ (prop, Qright_fringe))
24285 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24286 if (EQ (prop, Qleft_margin))
24287 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24288 if (EQ (prop, Qright_margin))
24289 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24290 if (EQ (prop, Qscroll_bar))
24291 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24292 }
24293
24294 prop = buffer_local_value (prop, it->w->contents);
24295 if (EQ (prop, Qunbound))
24296 prop = Qnil;
24297 }
24298
24299 if (NUMBERP (prop))
24300 {
24301 int base_unit = (width_p
24302 ? FRAME_COLUMN_WIDTH (it->f)
24303 : FRAME_LINE_HEIGHT (it->f));
24304 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24305 }
24306
24307 if (CONSP (prop))
24308 {
24309 Lisp_Object car = XCAR (prop);
24310 Lisp_Object cdr = XCDR (prop);
24311
24312 if (SYMBOLP (car))
24313 {
24314 #ifdef HAVE_WINDOW_SYSTEM
24315 if (FRAME_WINDOW_P (it->f)
24316 && valid_image_p (prop))
24317 {
24318 ptrdiff_t id = lookup_image (it->f, prop);
24319 struct image *img = IMAGE_FROM_ID (it->f, id);
24320
24321 return OK_PIXELS (width_p ? img->width : img->height);
24322 }
24323 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24324 {
24325 // TODO: Don't return dummy size.
24326 return OK_PIXELS (100);
24327 }
24328 #endif
24329 if (EQ (car, Qplus) || EQ (car, Qminus))
24330 {
24331 bool first = true;
24332 double px;
24333
24334 pixels = 0;
24335 while (CONSP (cdr))
24336 {
24337 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24338 font, width_p, align_to))
24339 return false;
24340 if (first)
24341 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24342 else
24343 pixels += px;
24344 cdr = XCDR (cdr);
24345 }
24346 if (EQ (car, Qminus))
24347 pixels = -pixels;
24348 return OK_PIXELS (pixels);
24349 }
24350
24351 car = buffer_local_value (car, it->w->contents);
24352 if (EQ (car, Qunbound))
24353 car = Qnil;
24354 }
24355
24356 if (NUMBERP (car))
24357 {
24358 double fact;
24359 pixels = XFLOATINT (car);
24360 if (NILP (cdr))
24361 return OK_PIXELS (pixels);
24362 if (calc_pixel_width_or_height (&fact, it, cdr,
24363 font, width_p, align_to))
24364 return OK_PIXELS (pixels * fact);
24365 return false;
24366 }
24367
24368 return false;
24369 }
24370
24371 return false;
24372 }
24373
24374 void
24375 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24376 {
24377 #ifdef HAVE_WINDOW_SYSTEM
24378 normal_char_ascent_descent (font, -1, ascent, descent);
24379 #else
24380 *ascent = 1;
24381 *descent = 0;
24382 #endif
24383 }
24384
24385 \f
24386 /***********************************************************************
24387 Glyph Display
24388 ***********************************************************************/
24389
24390 #ifdef HAVE_WINDOW_SYSTEM
24391
24392 #ifdef GLYPH_DEBUG
24393
24394 void
24395 dump_glyph_string (struct glyph_string *s)
24396 {
24397 fprintf (stderr, "glyph string\n");
24398 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24399 s->x, s->y, s->width, s->height);
24400 fprintf (stderr, " ybase = %d\n", s->ybase);
24401 fprintf (stderr, " hl = %d\n", s->hl);
24402 fprintf (stderr, " left overhang = %d, right = %d\n",
24403 s->left_overhang, s->right_overhang);
24404 fprintf (stderr, " nchars = %d\n", s->nchars);
24405 fprintf (stderr, " extends to end of line = %d\n",
24406 s->extends_to_end_of_line_p);
24407 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24408 fprintf (stderr, " bg width = %d\n", s->background_width);
24409 }
24410
24411 #endif /* GLYPH_DEBUG */
24412
24413 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24414 of XChar2b structures for S; it can't be allocated in
24415 init_glyph_string because it must be allocated via `alloca'. W
24416 is the window on which S is drawn. ROW and AREA are the glyph row
24417 and area within the row from which S is constructed. START is the
24418 index of the first glyph structure covered by S. HL is a
24419 face-override for drawing S. */
24420
24421 #ifdef HAVE_NTGUI
24422 #define OPTIONAL_HDC(hdc) HDC hdc,
24423 #define DECLARE_HDC(hdc) HDC hdc;
24424 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24425 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24426 #endif
24427
24428 #ifndef OPTIONAL_HDC
24429 #define OPTIONAL_HDC(hdc)
24430 #define DECLARE_HDC(hdc)
24431 #define ALLOCATE_HDC(hdc, f)
24432 #define RELEASE_HDC(hdc, f)
24433 #endif
24434
24435 static void
24436 init_glyph_string (struct glyph_string *s,
24437 OPTIONAL_HDC (hdc)
24438 XChar2b *char2b, struct window *w, struct glyph_row *row,
24439 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24440 {
24441 memset (s, 0, sizeof *s);
24442 s->w = w;
24443 s->f = XFRAME (w->frame);
24444 #ifdef HAVE_NTGUI
24445 s->hdc = hdc;
24446 #endif
24447 s->display = FRAME_X_DISPLAY (s->f);
24448 s->window = FRAME_X_WINDOW (s->f);
24449 s->char2b = char2b;
24450 s->hl = hl;
24451 s->row = row;
24452 s->area = area;
24453 s->first_glyph = row->glyphs[area] + start;
24454 s->height = row->height;
24455 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24456 s->ybase = s->y + row->ascent;
24457 }
24458
24459
24460 /* Append the list of glyph strings with head H and tail T to the list
24461 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24462
24463 static void
24464 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24465 struct glyph_string *h, struct glyph_string *t)
24466 {
24467 if (h)
24468 {
24469 if (*head)
24470 (*tail)->next = h;
24471 else
24472 *head = h;
24473 h->prev = *tail;
24474 *tail = t;
24475 }
24476 }
24477
24478
24479 /* Prepend the list of glyph strings with head H and tail T to the
24480 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24481 result. */
24482
24483 static void
24484 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24485 struct glyph_string *h, struct glyph_string *t)
24486 {
24487 if (h)
24488 {
24489 if (*head)
24490 (*head)->prev = t;
24491 else
24492 *tail = t;
24493 t->next = *head;
24494 *head = h;
24495 }
24496 }
24497
24498
24499 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24500 Set *HEAD and *TAIL to the resulting list. */
24501
24502 static void
24503 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24504 struct glyph_string *s)
24505 {
24506 s->next = s->prev = NULL;
24507 append_glyph_string_lists (head, tail, s, s);
24508 }
24509
24510
24511 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24512 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24513 make sure that X resources for the face returned are allocated.
24514 Value is a pointer to a realized face that is ready for display if
24515 DISPLAY_P. */
24516
24517 static struct face *
24518 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24519 XChar2b *char2b, bool display_p)
24520 {
24521 struct face *face = FACE_FROM_ID (f, face_id);
24522 unsigned code = 0;
24523
24524 if (face->font)
24525 {
24526 code = face->font->driver->encode_char (face->font, c);
24527
24528 if (code == FONT_INVALID_CODE)
24529 code = 0;
24530 }
24531 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24532
24533 /* Make sure X resources of the face are allocated. */
24534 #ifdef HAVE_X_WINDOWS
24535 if (display_p)
24536 #endif
24537 {
24538 eassert (face != NULL);
24539 prepare_face_for_display (f, face);
24540 }
24541
24542 return face;
24543 }
24544
24545
24546 /* Get face and two-byte form of character glyph GLYPH on frame F.
24547 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24548 a pointer to a realized face that is ready for display. */
24549
24550 static struct face *
24551 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24552 XChar2b *char2b)
24553 {
24554 struct face *face;
24555 unsigned code = 0;
24556
24557 eassert (glyph->type == CHAR_GLYPH);
24558 face = FACE_FROM_ID (f, glyph->face_id);
24559
24560 /* Make sure X resources of the face are allocated. */
24561 eassert (face != NULL);
24562 prepare_face_for_display (f, face);
24563
24564 if (face->font)
24565 {
24566 if (CHAR_BYTE8_P (glyph->u.ch))
24567 code = CHAR_TO_BYTE8 (glyph->u.ch);
24568 else
24569 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24570
24571 if (code == FONT_INVALID_CODE)
24572 code = 0;
24573 }
24574
24575 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24576 return face;
24577 }
24578
24579
24580 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24581 Return true iff FONT has a glyph for C. */
24582
24583 static bool
24584 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24585 {
24586 unsigned code;
24587
24588 if (CHAR_BYTE8_P (c))
24589 code = CHAR_TO_BYTE8 (c);
24590 else
24591 code = font->driver->encode_char (font, c);
24592
24593 if (code == FONT_INVALID_CODE)
24594 return false;
24595 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24596 return true;
24597 }
24598
24599
24600 /* Fill glyph string S with composition components specified by S->cmp.
24601
24602 BASE_FACE is the base face of the composition.
24603 S->cmp_from is the index of the first component for S.
24604
24605 OVERLAPS non-zero means S should draw the foreground only, and use
24606 its physical height for clipping. See also draw_glyphs.
24607
24608 Value is the index of a component not in S. */
24609
24610 static int
24611 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24612 int overlaps)
24613 {
24614 int i;
24615 /* For all glyphs of this composition, starting at the offset
24616 S->cmp_from, until we reach the end of the definition or encounter a
24617 glyph that requires the different face, add it to S. */
24618 struct face *face;
24619
24620 eassert (s);
24621
24622 s->for_overlaps = overlaps;
24623 s->face = NULL;
24624 s->font = NULL;
24625 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24626 {
24627 int c = COMPOSITION_GLYPH (s->cmp, i);
24628
24629 /* TAB in a composition means display glyphs with padding space
24630 on the left or right. */
24631 if (c != '\t')
24632 {
24633 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24634 -1, Qnil);
24635
24636 face = get_char_face_and_encoding (s->f, c, face_id,
24637 s->char2b + i, true);
24638 if (face)
24639 {
24640 if (! s->face)
24641 {
24642 s->face = face;
24643 s->font = s->face->font;
24644 }
24645 else if (s->face != face)
24646 break;
24647 }
24648 }
24649 ++s->nchars;
24650 }
24651 s->cmp_to = i;
24652
24653 if (s->face == NULL)
24654 {
24655 s->face = base_face->ascii_face;
24656 s->font = s->face->font;
24657 }
24658
24659 /* All glyph strings for the same composition has the same width,
24660 i.e. the width set for the first component of the composition. */
24661 s->width = s->first_glyph->pixel_width;
24662
24663 /* If the specified font could not be loaded, use the frame's
24664 default font, but record the fact that we couldn't load it in
24665 the glyph string so that we can draw rectangles for the
24666 characters of the glyph string. */
24667 if (s->font == NULL)
24668 {
24669 s->font_not_found_p = true;
24670 s->font = FRAME_FONT (s->f);
24671 }
24672
24673 /* Adjust base line for subscript/superscript text. */
24674 s->ybase += s->first_glyph->voffset;
24675
24676 return s->cmp_to;
24677 }
24678
24679 static int
24680 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24681 int start, int end, int overlaps)
24682 {
24683 struct glyph *glyph, *last;
24684 Lisp_Object lgstring;
24685 int i;
24686
24687 s->for_overlaps = overlaps;
24688 glyph = s->row->glyphs[s->area] + start;
24689 last = s->row->glyphs[s->area] + end;
24690 s->cmp_id = glyph->u.cmp.id;
24691 s->cmp_from = glyph->slice.cmp.from;
24692 s->cmp_to = glyph->slice.cmp.to + 1;
24693 s->face = FACE_FROM_ID (s->f, face_id);
24694 lgstring = composition_gstring_from_id (s->cmp_id);
24695 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24696 glyph++;
24697 while (glyph < last
24698 && glyph->u.cmp.automatic
24699 && glyph->u.cmp.id == s->cmp_id
24700 && s->cmp_to == glyph->slice.cmp.from)
24701 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24702
24703 for (i = s->cmp_from; i < s->cmp_to; i++)
24704 {
24705 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24706 unsigned code = LGLYPH_CODE (lglyph);
24707
24708 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24709 }
24710 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24711 return glyph - s->row->glyphs[s->area];
24712 }
24713
24714
24715 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24716 See the comment of fill_glyph_string for arguments.
24717 Value is the index of the first glyph not in S. */
24718
24719
24720 static int
24721 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24722 int start, int end, int overlaps)
24723 {
24724 struct glyph *glyph, *last;
24725 int voffset;
24726
24727 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24728 s->for_overlaps = overlaps;
24729 glyph = s->row->glyphs[s->area] + start;
24730 last = s->row->glyphs[s->area] + end;
24731 voffset = glyph->voffset;
24732 s->face = FACE_FROM_ID (s->f, face_id);
24733 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24734 s->nchars = 1;
24735 s->width = glyph->pixel_width;
24736 glyph++;
24737 while (glyph < last
24738 && glyph->type == GLYPHLESS_GLYPH
24739 && glyph->voffset == voffset
24740 && glyph->face_id == face_id)
24741 {
24742 s->nchars++;
24743 s->width += glyph->pixel_width;
24744 glyph++;
24745 }
24746 s->ybase += voffset;
24747 return glyph - s->row->glyphs[s->area];
24748 }
24749
24750
24751 /* Fill glyph string S from a sequence of character glyphs.
24752
24753 FACE_ID is the face id of the string. START is the index of the
24754 first glyph to consider, END is the index of the last + 1.
24755 OVERLAPS non-zero means S should draw the foreground only, and use
24756 its physical height for clipping. See also draw_glyphs.
24757
24758 Value is the index of the first glyph not in S. */
24759
24760 static int
24761 fill_glyph_string (struct glyph_string *s, int face_id,
24762 int start, int end, int overlaps)
24763 {
24764 struct glyph *glyph, *last;
24765 int voffset;
24766 bool glyph_not_available_p;
24767
24768 eassert (s->f == XFRAME (s->w->frame));
24769 eassert (s->nchars == 0);
24770 eassert (start >= 0 && end > start);
24771
24772 s->for_overlaps = overlaps;
24773 glyph = s->row->glyphs[s->area] + start;
24774 last = s->row->glyphs[s->area] + end;
24775 voffset = glyph->voffset;
24776 s->padding_p = glyph->padding_p;
24777 glyph_not_available_p = glyph->glyph_not_available_p;
24778
24779 while (glyph < last
24780 && glyph->type == CHAR_GLYPH
24781 && glyph->voffset == voffset
24782 /* Same face id implies same font, nowadays. */
24783 && glyph->face_id == face_id
24784 && glyph->glyph_not_available_p == glyph_not_available_p)
24785 {
24786 s->face = get_glyph_face_and_encoding (s->f, glyph,
24787 s->char2b + s->nchars);
24788 ++s->nchars;
24789 eassert (s->nchars <= end - start);
24790 s->width += glyph->pixel_width;
24791 if (glyph++->padding_p != s->padding_p)
24792 break;
24793 }
24794
24795 s->font = s->face->font;
24796
24797 /* If the specified font could not be loaded, use the frame's font,
24798 but record the fact that we couldn't load it in
24799 S->font_not_found_p so that we can draw rectangles for the
24800 characters of the glyph string. */
24801 if (s->font == NULL || glyph_not_available_p)
24802 {
24803 s->font_not_found_p = true;
24804 s->font = FRAME_FONT (s->f);
24805 }
24806
24807 /* Adjust base line for subscript/superscript text. */
24808 s->ybase += voffset;
24809
24810 eassert (s->face && s->face->gc);
24811 return glyph - s->row->glyphs[s->area];
24812 }
24813
24814
24815 /* Fill glyph string S from image glyph S->first_glyph. */
24816
24817 static void
24818 fill_image_glyph_string (struct glyph_string *s)
24819 {
24820 eassert (s->first_glyph->type == IMAGE_GLYPH);
24821 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24822 eassert (s->img);
24823 s->slice = s->first_glyph->slice.img;
24824 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24825 s->font = s->face->font;
24826 s->width = s->first_glyph->pixel_width;
24827
24828 /* Adjust base line for subscript/superscript text. */
24829 s->ybase += s->first_glyph->voffset;
24830 }
24831
24832
24833 #ifdef HAVE_XWIDGETS
24834 static void
24835 fill_xwidget_glyph_string (struct glyph_string *s)
24836 {
24837 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24838 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24839 s->font = s->face->font;
24840 s->width = s->first_glyph->pixel_width;
24841 s->ybase += s->first_glyph->voffset;
24842 s->xwidget = s->first_glyph->u.xwidget;
24843 }
24844 #endif
24845 /* Fill glyph string S from a sequence of stretch glyphs.
24846
24847 START is the index of the first glyph to consider,
24848 END is the index of the last + 1.
24849
24850 Value is the index of the first glyph not in S. */
24851
24852 static int
24853 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24854 {
24855 struct glyph *glyph, *last;
24856 int voffset, face_id;
24857
24858 eassert (s->first_glyph->type == STRETCH_GLYPH);
24859
24860 glyph = s->row->glyphs[s->area] + start;
24861 last = s->row->glyphs[s->area] + end;
24862 face_id = glyph->face_id;
24863 s->face = FACE_FROM_ID (s->f, face_id);
24864 s->font = s->face->font;
24865 s->width = glyph->pixel_width;
24866 s->nchars = 1;
24867 voffset = glyph->voffset;
24868
24869 for (++glyph;
24870 (glyph < last
24871 && glyph->type == STRETCH_GLYPH
24872 && glyph->voffset == voffset
24873 && glyph->face_id == face_id);
24874 ++glyph)
24875 s->width += glyph->pixel_width;
24876
24877 /* Adjust base line for subscript/superscript text. */
24878 s->ybase += voffset;
24879
24880 /* The case that face->gc == 0 is handled when drawing the glyph
24881 string by calling prepare_face_for_display. */
24882 eassert (s->face);
24883 return glyph - s->row->glyphs[s->area];
24884 }
24885
24886 static struct font_metrics *
24887 get_per_char_metric (struct font *font, XChar2b *char2b)
24888 {
24889 static struct font_metrics metrics;
24890 unsigned code;
24891
24892 if (! font)
24893 return NULL;
24894 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24895 if (code == FONT_INVALID_CODE)
24896 return NULL;
24897 font->driver->text_extents (font, &code, 1, &metrics);
24898 return &metrics;
24899 }
24900
24901 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24902 for FONT. Values are taken from font-global ones, except for fonts
24903 that claim preposterously large values, but whose glyphs actually
24904 have reasonable dimensions. C is the character to use for metrics
24905 if the font-global values are too large; if C is negative, the
24906 function selects a default character. */
24907 static void
24908 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24909 {
24910 *ascent = FONT_BASE (font);
24911 *descent = FONT_DESCENT (font);
24912
24913 if (FONT_TOO_HIGH (font))
24914 {
24915 XChar2b char2b;
24916
24917 /* Get metrics of C, defaulting to a reasonably sized ASCII
24918 character. */
24919 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24920 {
24921 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24922
24923 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24924 {
24925 /* We add 1 pixel to character dimensions as heuristics
24926 that produces nicer display, e.g. when the face has
24927 the box attribute. */
24928 *ascent = pcm->ascent + 1;
24929 *descent = pcm->descent + 1;
24930 }
24931 }
24932 }
24933 }
24934
24935 /* A subroutine that computes a reasonable "normal character height"
24936 for fonts that claim preposterously large vertical dimensions, but
24937 whose glyphs are actually reasonably sized. C is the character
24938 whose metrics to use for those fonts, or -1 for default
24939 character. */
24940 static int
24941 normal_char_height (struct font *font, int c)
24942 {
24943 int ascent, descent;
24944
24945 normal_char_ascent_descent (font, c, &ascent, &descent);
24946
24947 return ascent + descent;
24948 }
24949
24950 /* EXPORT for RIF:
24951 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24952 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24953 assumed to be zero. */
24954
24955 void
24956 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24957 {
24958 *left = *right = 0;
24959
24960 if (glyph->type == CHAR_GLYPH)
24961 {
24962 XChar2b char2b;
24963 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24964 if (face->font)
24965 {
24966 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24967 if (pcm)
24968 {
24969 if (pcm->rbearing > pcm->width)
24970 *right = pcm->rbearing - pcm->width;
24971 if (pcm->lbearing < 0)
24972 *left = -pcm->lbearing;
24973 }
24974 }
24975 }
24976 else if (glyph->type == COMPOSITE_GLYPH)
24977 {
24978 if (! glyph->u.cmp.automatic)
24979 {
24980 struct composition *cmp = composition_table[glyph->u.cmp.id];
24981
24982 if (cmp->rbearing > cmp->pixel_width)
24983 *right = cmp->rbearing - cmp->pixel_width;
24984 if (cmp->lbearing < 0)
24985 *left = - cmp->lbearing;
24986 }
24987 else
24988 {
24989 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24990 struct font_metrics metrics;
24991
24992 composition_gstring_width (gstring, glyph->slice.cmp.from,
24993 glyph->slice.cmp.to + 1, &metrics);
24994 if (metrics.rbearing > metrics.width)
24995 *right = metrics.rbearing - metrics.width;
24996 if (metrics.lbearing < 0)
24997 *left = - metrics.lbearing;
24998 }
24999 }
25000 }
25001
25002
25003 /* Return the index of the first glyph preceding glyph string S that
25004 is overwritten by S because of S's left overhang. Value is -1
25005 if no glyphs are overwritten. */
25006
25007 static int
25008 left_overwritten (struct glyph_string *s)
25009 {
25010 int k;
25011
25012 if (s->left_overhang)
25013 {
25014 int x = 0, i;
25015 struct glyph *glyphs = s->row->glyphs[s->area];
25016 int first = s->first_glyph - glyphs;
25017
25018 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25019 x -= glyphs[i].pixel_width;
25020
25021 k = i + 1;
25022 }
25023 else
25024 k = -1;
25025
25026 return k;
25027 }
25028
25029
25030 /* Return the index of the first glyph preceding glyph string S that
25031 is overwriting S because of its right overhang. Value is -1 if no
25032 glyph in front of S overwrites S. */
25033
25034 static int
25035 left_overwriting (struct glyph_string *s)
25036 {
25037 int i, k, x;
25038 struct glyph *glyphs = s->row->glyphs[s->area];
25039 int first = s->first_glyph - glyphs;
25040
25041 k = -1;
25042 x = 0;
25043 for (i = first - 1; i >= 0; --i)
25044 {
25045 int left, right;
25046 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25047 if (x + right > 0)
25048 k = i;
25049 x -= glyphs[i].pixel_width;
25050 }
25051
25052 return k;
25053 }
25054
25055
25056 /* Return the index of the last glyph following glyph string S that is
25057 overwritten by S because of S's right overhang. Value is -1 if
25058 no such glyph is found. */
25059
25060 static int
25061 right_overwritten (struct glyph_string *s)
25062 {
25063 int k = -1;
25064
25065 if (s->right_overhang)
25066 {
25067 int x = 0, i;
25068 struct glyph *glyphs = s->row->glyphs[s->area];
25069 int first = (s->first_glyph - glyphs
25070 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25071 int end = s->row->used[s->area];
25072
25073 for (i = first; i < end && s->right_overhang > x; ++i)
25074 x += glyphs[i].pixel_width;
25075
25076 k = i;
25077 }
25078
25079 return k;
25080 }
25081
25082
25083 /* Return the index of the last glyph following glyph string S that
25084 overwrites S because of its left overhang. Value is negative
25085 if no such glyph is found. */
25086
25087 static int
25088 right_overwriting (struct glyph_string *s)
25089 {
25090 int i, k, x;
25091 int end = s->row->used[s->area];
25092 struct glyph *glyphs = s->row->glyphs[s->area];
25093 int first = (s->first_glyph - glyphs
25094 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25095
25096 k = -1;
25097 x = 0;
25098 for (i = first; i < end; ++i)
25099 {
25100 int left, right;
25101 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25102 if (x - left < 0)
25103 k = i;
25104 x += glyphs[i].pixel_width;
25105 }
25106
25107 return k;
25108 }
25109
25110
25111 /* Set background width of glyph string S. START is the index of the
25112 first glyph following S. LAST_X is the right-most x-position + 1
25113 in the drawing area. */
25114
25115 static void
25116 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25117 {
25118 /* If the face of this glyph string has to be drawn to the end of
25119 the drawing area, set S->extends_to_end_of_line_p. */
25120
25121 if (start == s->row->used[s->area]
25122 && ((s->row->fill_line_p
25123 && (s->hl == DRAW_NORMAL_TEXT
25124 || s->hl == DRAW_IMAGE_RAISED
25125 || s->hl == DRAW_IMAGE_SUNKEN))
25126 || s->hl == DRAW_MOUSE_FACE))
25127 s->extends_to_end_of_line_p = true;
25128
25129 /* If S extends its face to the end of the line, set its
25130 background_width to the distance to the right edge of the drawing
25131 area. */
25132 if (s->extends_to_end_of_line_p)
25133 s->background_width = last_x - s->x + 1;
25134 else
25135 s->background_width = s->width;
25136 }
25137
25138
25139 /* Compute overhangs and x-positions for glyph string S and its
25140 predecessors, or successors. X is the starting x-position for S.
25141 BACKWARD_P means process predecessors. */
25142
25143 static void
25144 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25145 {
25146 if (backward_p)
25147 {
25148 while (s)
25149 {
25150 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25151 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25152 x -= s->width;
25153 s->x = x;
25154 s = s->prev;
25155 }
25156 }
25157 else
25158 {
25159 while (s)
25160 {
25161 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25162 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25163 s->x = x;
25164 x += s->width;
25165 s = s->next;
25166 }
25167 }
25168 }
25169
25170
25171
25172 /* The following macros are only called from draw_glyphs below.
25173 They reference the following parameters of that function directly:
25174 `w', `row', `area', and `overlap_p'
25175 as well as the following local variables:
25176 `s', `f', and `hdc' (in W32) */
25177
25178 #ifdef HAVE_NTGUI
25179 /* On W32, silently add local `hdc' variable to argument list of
25180 init_glyph_string. */
25181 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25182 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25183 #else
25184 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25185 init_glyph_string (s, char2b, w, row, area, start, hl)
25186 #endif
25187
25188 /* Add a glyph string for a stretch glyph to the list of strings
25189 between HEAD and TAIL. START is the index of the stretch glyph in
25190 row area AREA of glyph row ROW. END is the index of the last glyph
25191 in that glyph row area. X is the current output position assigned
25192 to the new glyph string constructed. HL overrides that face of the
25193 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25194 is the right-most x-position of the drawing area. */
25195
25196 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25197 and below -- keep them on one line. */
25198 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25199 do \
25200 { \
25201 s = alloca (sizeof *s); \
25202 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25203 START = fill_stretch_glyph_string (s, START, END); \
25204 append_glyph_string (&HEAD, &TAIL, s); \
25205 s->x = (X); \
25206 } \
25207 while (false)
25208
25209
25210 /* Add a glyph string for an image glyph to the list of strings
25211 between HEAD and TAIL. START is the index of the image glyph in
25212 row area AREA of glyph row ROW. END is the index of the last glyph
25213 in that glyph row area. X is the current output position assigned
25214 to the new glyph string constructed. HL overrides that face of the
25215 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25216 is the right-most x-position of the drawing area. */
25217
25218 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25219 do \
25220 { \
25221 s = alloca (sizeof *s); \
25222 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25223 fill_image_glyph_string (s); \
25224 append_glyph_string (&HEAD, &TAIL, s); \
25225 ++START; \
25226 s->x = (X); \
25227 } \
25228 while (false)
25229
25230 #ifndef HAVE_XWIDGETS
25231 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25232 eassume (false)
25233 #else
25234 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25235 do \
25236 { \
25237 s = alloca (sizeof *s); \
25238 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25239 fill_xwidget_glyph_string (s); \
25240 append_glyph_string (&(HEAD), &(TAIL), s); \
25241 ++(START); \
25242 s->x = (X); \
25243 } \
25244 while (false)
25245 #endif
25246
25247 /* Add a glyph string for a sequence of character glyphs to the list
25248 of strings between HEAD and TAIL. START is the index of the first
25249 glyph in row area AREA of glyph row ROW that is part of the new
25250 glyph string. END is the index of the last glyph in that glyph row
25251 area. X is the current output position assigned to the new glyph
25252 string constructed. HL overrides that face of the glyph; e.g. it
25253 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25254 right-most x-position of the drawing area. */
25255
25256 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25257 do \
25258 { \
25259 int face_id; \
25260 XChar2b *char2b; \
25261 \
25262 face_id = (row)->glyphs[area][START].face_id; \
25263 \
25264 s = alloca (sizeof *s); \
25265 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25266 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25267 append_glyph_string (&HEAD, &TAIL, s); \
25268 s->x = (X); \
25269 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25270 } \
25271 while (false)
25272
25273
25274 /* Add a glyph string for a composite sequence to the list of strings
25275 between HEAD and TAIL. START is the index of the first glyph in
25276 row area AREA of glyph row ROW that is part of the new glyph
25277 string. END is the index of the last glyph in that glyph row area.
25278 X is the current output position assigned to the new glyph string
25279 constructed. HL overrides that face of the glyph; e.g. it is
25280 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25281 x-position of the drawing area. */
25282
25283 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25284 do { \
25285 int face_id = (row)->glyphs[area][START].face_id; \
25286 struct face *base_face = FACE_FROM_ID (f, face_id); \
25287 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25288 struct composition *cmp = composition_table[cmp_id]; \
25289 XChar2b *char2b; \
25290 struct glyph_string *first_s = NULL; \
25291 int n; \
25292 \
25293 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25294 \
25295 /* Make glyph_strings for each glyph sequence that is drawable by \
25296 the same face, and append them to HEAD/TAIL. */ \
25297 for (n = 0; n < cmp->glyph_len;) \
25298 { \
25299 s = alloca (sizeof *s); \
25300 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25301 append_glyph_string (&(HEAD), &(TAIL), s); \
25302 s->cmp = cmp; \
25303 s->cmp_from = n; \
25304 s->x = (X); \
25305 if (n == 0) \
25306 first_s = s; \
25307 n = fill_composite_glyph_string (s, base_face, overlaps); \
25308 } \
25309 \
25310 ++START; \
25311 s = first_s; \
25312 } while (false)
25313
25314
25315 /* Add a glyph string for a glyph-string sequence to the list of strings
25316 between HEAD and TAIL. */
25317
25318 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25319 do { \
25320 int face_id; \
25321 XChar2b *char2b; \
25322 Lisp_Object gstring; \
25323 \
25324 face_id = (row)->glyphs[area][START].face_id; \
25325 gstring = (composition_gstring_from_id \
25326 ((row)->glyphs[area][START].u.cmp.id)); \
25327 s = alloca (sizeof *s); \
25328 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25329 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25330 append_glyph_string (&(HEAD), &(TAIL), s); \
25331 s->x = (X); \
25332 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25333 } while (false)
25334
25335
25336 /* Add a glyph string for a sequence of glyphless character's glyphs
25337 to the list of strings between HEAD and TAIL. The meanings of
25338 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25339
25340 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25341 do \
25342 { \
25343 int face_id; \
25344 \
25345 face_id = (row)->glyphs[area][START].face_id; \
25346 \
25347 s = alloca (sizeof *s); \
25348 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25349 append_glyph_string (&HEAD, &TAIL, s); \
25350 s->x = (X); \
25351 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25352 overlaps); \
25353 } \
25354 while (false)
25355
25356
25357 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25358 of AREA of glyph row ROW on window W between indices START and END.
25359 HL overrides the face for drawing glyph strings, e.g. it is
25360 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25361 x-positions of the drawing area.
25362
25363 This is an ugly monster macro construct because we must use alloca
25364 to allocate glyph strings (because draw_glyphs can be called
25365 asynchronously). */
25366
25367 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25368 do \
25369 { \
25370 HEAD = TAIL = NULL; \
25371 while (START < END) \
25372 { \
25373 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25374 switch (first_glyph->type) \
25375 { \
25376 case CHAR_GLYPH: \
25377 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25378 HL, X, LAST_X); \
25379 break; \
25380 \
25381 case COMPOSITE_GLYPH: \
25382 if (first_glyph->u.cmp.automatic) \
25383 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25384 HL, X, LAST_X); \
25385 else \
25386 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25387 HL, X, LAST_X); \
25388 break; \
25389 \
25390 case STRETCH_GLYPH: \
25391 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25392 HL, X, LAST_X); \
25393 break; \
25394 \
25395 case IMAGE_GLYPH: \
25396 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25397 HL, X, LAST_X); \
25398 break;
25399
25400 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25401 case XWIDGET_GLYPH: \
25402 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25403 HL, X, LAST_X); \
25404 break;
25405
25406 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25407 case GLYPHLESS_GLYPH: \
25408 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25409 HL, X, LAST_X); \
25410 break; \
25411 \
25412 default: \
25413 emacs_abort (); \
25414 } \
25415 \
25416 if (s) \
25417 { \
25418 set_glyph_string_background_width (s, START, LAST_X); \
25419 (X) += s->width; \
25420 } \
25421 } \
25422 } while (false)
25423
25424
25425 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25426 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25427 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25428 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25429
25430
25431 /* Draw glyphs between START and END in AREA of ROW on window W,
25432 starting at x-position X. X is relative to AREA in W. HL is a
25433 face-override with the following meaning:
25434
25435 DRAW_NORMAL_TEXT draw normally
25436 DRAW_CURSOR draw in cursor face
25437 DRAW_MOUSE_FACE draw in mouse face.
25438 DRAW_INVERSE_VIDEO draw in mode line face
25439 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25440 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25441
25442 If OVERLAPS is non-zero, draw only the foreground of characters and
25443 clip to the physical height of ROW. Non-zero value also defines
25444 the overlapping part to be drawn:
25445
25446 OVERLAPS_PRED overlap with preceding rows
25447 OVERLAPS_SUCC overlap with succeeding rows
25448 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25449 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25450
25451 Value is the x-position reached, relative to AREA of W. */
25452
25453 static int
25454 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25455 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25456 enum draw_glyphs_face hl, int overlaps)
25457 {
25458 struct glyph_string *head, *tail;
25459 struct glyph_string *s;
25460 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25461 int i, j, x_reached, last_x, area_left = 0;
25462 struct frame *f = XFRAME (WINDOW_FRAME (w));
25463 DECLARE_HDC (hdc);
25464
25465 ALLOCATE_HDC (hdc, f);
25466
25467 /* Let's rather be paranoid than getting a SEGV. */
25468 end = min (end, row->used[area]);
25469 start = clip_to_bounds (0, start, end);
25470
25471 /* Translate X to frame coordinates. Set last_x to the right
25472 end of the drawing area. */
25473 if (row->full_width_p)
25474 {
25475 /* X is relative to the left edge of W, without scroll bars
25476 or fringes. */
25477 area_left = WINDOW_LEFT_EDGE_X (w);
25478 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25479 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25480 }
25481 else
25482 {
25483 area_left = window_box_left (w, area);
25484 last_x = area_left + window_box_width (w, area);
25485 }
25486 x += area_left;
25487
25488 /* Build a doubly-linked list of glyph_string structures between
25489 head and tail from what we have to draw. Note that the macro
25490 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25491 the reason we use a separate variable `i'. */
25492 i = start;
25493 USE_SAFE_ALLOCA;
25494 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25495 if (tail)
25496 x_reached = tail->x + tail->background_width;
25497 else
25498 x_reached = x;
25499
25500 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25501 the row, redraw some glyphs in front or following the glyph
25502 strings built above. */
25503 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25504 {
25505 struct glyph_string *h, *t;
25506 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25507 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25508 bool check_mouse_face = false;
25509 int dummy_x = 0;
25510
25511 /* If mouse highlighting is on, we may need to draw adjacent
25512 glyphs using mouse-face highlighting. */
25513 if (area == TEXT_AREA && row->mouse_face_p
25514 && hlinfo->mouse_face_beg_row >= 0
25515 && hlinfo->mouse_face_end_row >= 0)
25516 {
25517 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25518
25519 if (row_vpos >= hlinfo->mouse_face_beg_row
25520 && row_vpos <= hlinfo->mouse_face_end_row)
25521 {
25522 check_mouse_face = true;
25523 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25524 ? hlinfo->mouse_face_beg_col : 0;
25525 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25526 ? hlinfo->mouse_face_end_col
25527 : row->used[TEXT_AREA];
25528 }
25529 }
25530
25531 /* Compute overhangs for all glyph strings. */
25532 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25533 for (s = head; s; s = s->next)
25534 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25535
25536 /* Prepend glyph strings for glyphs in front of the first glyph
25537 string that are overwritten because of the first glyph
25538 string's left overhang. The background of all strings
25539 prepended must be drawn because the first glyph string
25540 draws over it. */
25541 i = left_overwritten (head);
25542 if (i >= 0)
25543 {
25544 enum draw_glyphs_face overlap_hl;
25545
25546 /* If this row contains mouse highlighting, attempt to draw
25547 the overlapped glyphs with the correct highlight. This
25548 code fails if the overlap encompasses more than one glyph
25549 and mouse-highlight spans only some of these glyphs.
25550 However, making it work perfectly involves a lot more
25551 code, and I don't know if the pathological case occurs in
25552 practice, so we'll stick to this for now. --- cyd */
25553 if (check_mouse_face
25554 && mouse_beg_col < start && mouse_end_col > i)
25555 overlap_hl = DRAW_MOUSE_FACE;
25556 else
25557 overlap_hl = DRAW_NORMAL_TEXT;
25558
25559 if (hl != overlap_hl)
25560 clip_head = head;
25561 j = i;
25562 BUILD_GLYPH_STRINGS (j, start, h, t,
25563 overlap_hl, dummy_x, last_x);
25564 start = i;
25565 compute_overhangs_and_x (t, head->x, true);
25566 prepend_glyph_string_lists (&head, &tail, h, t);
25567 if (clip_head == NULL)
25568 clip_head = head;
25569 }
25570
25571 /* Prepend glyph strings for glyphs in front of the first glyph
25572 string that overwrite that glyph string because of their
25573 right overhang. For these strings, only the foreground must
25574 be drawn, because it draws over the glyph string at `head'.
25575 The background must not be drawn because this would overwrite
25576 right overhangs of preceding glyphs for which no glyph
25577 strings exist. */
25578 i = left_overwriting (head);
25579 if (i >= 0)
25580 {
25581 enum draw_glyphs_face overlap_hl;
25582
25583 if (check_mouse_face
25584 && mouse_beg_col < start && mouse_end_col > i)
25585 overlap_hl = DRAW_MOUSE_FACE;
25586 else
25587 overlap_hl = DRAW_NORMAL_TEXT;
25588
25589 if (hl == overlap_hl || clip_head == NULL)
25590 clip_head = head;
25591 BUILD_GLYPH_STRINGS (i, start, h, t,
25592 overlap_hl, dummy_x, last_x);
25593 for (s = h; s; s = s->next)
25594 s->background_filled_p = true;
25595 compute_overhangs_and_x (t, head->x, true);
25596 prepend_glyph_string_lists (&head, &tail, h, t);
25597 }
25598
25599 /* Append glyphs strings for glyphs following the last glyph
25600 string tail that are overwritten by tail. The background of
25601 these strings has to be drawn because tail's foreground draws
25602 over it. */
25603 i = right_overwritten (tail);
25604 if (i >= 0)
25605 {
25606 enum draw_glyphs_face overlap_hl;
25607
25608 if (check_mouse_face
25609 && mouse_beg_col < i && mouse_end_col > end)
25610 overlap_hl = DRAW_MOUSE_FACE;
25611 else
25612 overlap_hl = DRAW_NORMAL_TEXT;
25613
25614 if (hl != overlap_hl)
25615 clip_tail = tail;
25616 BUILD_GLYPH_STRINGS (end, i, h, t,
25617 overlap_hl, x, last_x);
25618 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25619 we don't have `end = i;' here. */
25620 compute_overhangs_and_x (h, tail->x + tail->width, false);
25621 append_glyph_string_lists (&head, &tail, h, t);
25622 if (clip_tail == NULL)
25623 clip_tail = tail;
25624 }
25625
25626 /* Append glyph strings for glyphs following the last glyph
25627 string tail that overwrite tail. The foreground of such
25628 glyphs has to be drawn because it writes into the background
25629 of tail. The background must not be drawn because it could
25630 paint over the foreground of following glyphs. */
25631 i = right_overwriting (tail);
25632 if (i >= 0)
25633 {
25634 enum draw_glyphs_face overlap_hl;
25635 if (check_mouse_face
25636 && mouse_beg_col < i && mouse_end_col > end)
25637 overlap_hl = DRAW_MOUSE_FACE;
25638 else
25639 overlap_hl = DRAW_NORMAL_TEXT;
25640
25641 if (hl == overlap_hl || clip_tail == NULL)
25642 clip_tail = tail;
25643 i++; /* We must include the Ith glyph. */
25644 BUILD_GLYPH_STRINGS (end, i, h, t,
25645 overlap_hl, x, last_x);
25646 for (s = h; s; s = s->next)
25647 s->background_filled_p = true;
25648 compute_overhangs_and_x (h, tail->x + tail->width, false);
25649 append_glyph_string_lists (&head, &tail, h, t);
25650 }
25651 if (clip_head || clip_tail)
25652 for (s = head; s; s = s->next)
25653 {
25654 s->clip_head = clip_head;
25655 s->clip_tail = clip_tail;
25656 }
25657 }
25658
25659 /* Draw all strings. */
25660 for (s = head; s; s = s->next)
25661 FRAME_RIF (f)->draw_glyph_string (s);
25662
25663 #ifndef HAVE_NS
25664 /* When focus a sole frame and move horizontally, this clears on_p
25665 causing a failure to erase prev cursor position. */
25666 if (area == TEXT_AREA
25667 && !row->full_width_p
25668 /* When drawing overlapping rows, only the glyph strings'
25669 foreground is drawn, which doesn't erase a cursor
25670 completely. */
25671 && !overlaps)
25672 {
25673 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25674 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25675 : (tail ? tail->x + tail->background_width : x));
25676 x0 -= area_left;
25677 x1 -= area_left;
25678
25679 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25680 row->y, MATRIX_ROW_BOTTOM_Y (row));
25681 }
25682 #endif
25683
25684 /* Value is the x-position up to which drawn, relative to AREA of W.
25685 This doesn't include parts drawn because of overhangs. */
25686 if (row->full_width_p)
25687 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25688 else
25689 x_reached -= area_left;
25690
25691 RELEASE_HDC (hdc, f);
25692
25693 SAFE_FREE ();
25694 return x_reached;
25695 }
25696
25697 /* Expand row matrix if too narrow. Don't expand if area
25698 is not present. */
25699
25700 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25701 { \
25702 if (!it->f->fonts_changed \
25703 && (it->glyph_row->glyphs[area] \
25704 < it->glyph_row->glyphs[area + 1])) \
25705 { \
25706 it->w->ncols_scale_factor++; \
25707 it->f->fonts_changed = true; \
25708 } \
25709 }
25710
25711 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25712 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25713
25714 static void
25715 append_glyph (struct it *it)
25716 {
25717 struct glyph *glyph;
25718 enum glyph_row_area area = it->area;
25719
25720 eassert (it->glyph_row);
25721 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25722
25723 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25724 if (glyph < it->glyph_row->glyphs[area + 1])
25725 {
25726 /* If the glyph row is reversed, we need to prepend the glyph
25727 rather than append it. */
25728 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25729 {
25730 struct glyph *g;
25731
25732 /* Make room for the additional glyph. */
25733 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25734 g[1] = *g;
25735 glyph = it->glyph_row->glyphs[area];
25736 }
25737 glyph->charpos = CHARPOS (it->position);
25738 glyph->object = it->object;
25739 if (it->pixel_width > 0)
25740 {
25741 glyph->pixel_width = it->pixel_width;
25742 glyph->padding_p = false;
25743 }
25744 else
25745 {
25746 /* Assure at least 1-pixel width. Otherwise, cursor can't
25747 be displayed correctly. */
25748 glyph->pixel_width = 1;
25749 glyph->padding_p = true;
25750 }
25751 glyph->ascent = it->ascent;
25752 glyph->descent = it->descent;
25753 glyph->voffset = it->voffset;
25754 glyph->type = CHAR_GLYPH;
25755 glyph->avoid_cursor_p = it->avoid_cursor_p;
25756 glyph->multibyte_p = it->multibyte_p;
25757 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25758 {
25759 /* In R2L rows, the left and the right box edges need to be
25760 drawn in reverse direction. */
25761 glyph->right_box_line_p = it->start_of_box_run_p;
25762 glyph->left_box_line_p = it->end_of_box_run_p;
25763 }
25764 else
25765 {
25766 glyph->left_box_line_p = it->start_of_box_run_p;
25767 glyph->right_box_line_p = it->end_of_box_run_p;
25768 }
25769 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25770 || it->phys_descent > it->descent);
25771 glyph->glyph_not_available_p = it->glyph_not_available_p;
25772 glyph->face_id = it->face_id;
25773 glyph->u.ch = it->char_to_display;
25774 glyph->slice.img = null_glyph_slice;
25775 glyph->font_type = FONT_TYPE_UNKNOWN;
25776 if (it->bidi_p)
25777 {
25778 glyph->resolved_level = it->bidi_it.resolved_level;
25779 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25780 glyph->bidi_type = it->bidi_it.type;
25781 }
25782 else
25783 {
25784 glyph->resolved_level = 0;
25785 glyph->bidi_type = UNKNOWN_BT;
25786 }
25787 ++it->glyph_row->used[area];
25788 }
25789 else
25790 IT_EXPAND_MATRIX_WIDTH (it, area);
25791 }
25792
25793 /* Store one glyph for the composition IT->cmp_it.id in
25794 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25795 non-null. */
25796
25797 static void
25798 append_composite_glyph (struct it *it)
25799 {
25800 struct glyph *glyph;
25801 enum glyph_row_area area = it->area;
25802
25803 eassert (it->glyph_row);
25804
25805 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25806 if (glyph < it->glyph_row->glyphs[area + 1])
25807 {
25808 /* If the glyph row is reversed, we need to prepend the glyph
25809 rather than append it. */
25810 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25811 {
25812 struct glyph *g;
25813
25814 /* Make room for the new glyph. */
25815 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25816 g[1] = *g;
25817 glyph = it->glyph_row->glyphs[it->area];
25818 }
25819 glyph->charpos = it->cmp_it.charpos;
25820 glyph->object = it->object;
25821 glyph->pixel_width = it->pixel_width;
25822 glyph->ascent = it->ascent;
25823 glyph->descent = it->descent;
25824 glyph->voffset = it->voffset;
25825 glyph->type = COMPOSITE_GLYPH;
25826 if (it->cmp_it.ch < 0)
25827 {
25828 glyph->u.cmp.automatic = false;
25829 glyph->u.cmp.id = it->cmp_it.id;
25830 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25831 }
25832 else
25833 {
25834 glyph->u.cmp.automatic = true;
25835 glyph->u.cmp.id = it->cmp_it.id;
25836 glyph->slice.cmp.from = it->cmp_it.from;
25837 glyph->slice.cmp.to = it->cmp_it.to - 1;
25838 }
25839 glyph->avoid_cursor_p = it->avoid_cursor_p;
25840 glyph->multibyte_p = it->multibyte_p;
25841 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25842 {
25843 /* In R2L rows, the left and the right box edges need to be
25844 drawn in reverse direction. */
25845 glyph->right_box_line_p = it->start_of_box_run_p;
25846 glyph->left_box_line_p = it->end_of_box_run_p;
25847 }
25848 else
25849 {
25850 glyph->left_box_line_p = it->start_of_box_run_p;
25851 glyph->right_box_line_p = it->end_of_box_run_p;
25852 }
25853 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25854 || it->phys_descent > it->descent);
25855 glyph->padding_p = false;
25856 glyph->glyph_not_available_p = false;
25857 glyph->face_id = it->face_id;
25858 glyph->font_type = FONT_TYPE_UNKNOWN;
25859 if (it->bidi_p)
25860 {
25861 glyph->resolved_level = it->bidi_it.resolved_level;
25862 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25863 glyph->bidi_type = it->bidi_it.type;
25864 }
25865 ++it->glyph_row->used[area];
25866 }
25867 else
25868 IT_EXPAND_MATRIX_WIDTH (it, area);
25869 }
25870
25871
25872 /* Change IT->ascent and IT->height according to the setting of
25873 IT->voffset. */
25874
25875 static void
25876 take_vertical_position_into_account (struct it *it)
25877 {
25878 if (it->voffset)
25879 {
25880 if (it->voffset < 0)
25881 /* Increase the ascent so that we can display the text higher
25882 in the line. */
25883 it->ascent -= it->voffset;
25884 else
25885 /* Increase the descent so that we can display the text lower
25886 in the line. */
25887 it->descent += it->voffset;
25888 }
25889 }
25890
25891
25892 /* Produce glyphs/get display metrics for the image IT is loaded with.
25893 See the description of struct display_iterator in dispextern.h for
25894 an overview of struct display_iterator. */
25895
25896 static void
25897 produce_image_glyph (struct it *it)
25898 {
25899 struct image *img;
25900 struct face *face;
25901 int glyph_ascent, crop;
25902 struct glyph_slice slice;
25903
25904 eassert (it->what == IT_IMAGE);
25905
25906 face = FACE_FROM_ID (it->f, it->face_id);
25907 eassert (face);
25908 /* Make sure X resources of the face is loaded. */
25909 prepare_face_for_display (it->f, face);
25910
25911 if (it->image_id < 0)
25912 {
25913 /* Fringe bitmap. */
25914 it->ascent = it->phys_ascent = 0;
25915 it->descent = it->phys_descent = 0;
25916 it->pixel_width = 0;
25917 it->nglyphs = 0;
25918 return;
25919 }
25920
25921 img = IMAGE_FROM_ID (it->f, it->image_id);
25922 eassert (img);
25923 /* Make sure X resources of the image is loaded. */
25924 prepare_image_for_display (it->f, img);
25925
25926 slice.x = slice.y = 0;
25927 slice.width = img->width;
25928 slice.height = img->height;
25929
25930 if (INTEGERP (it->slice.x))
25931 slice.x = XINT (it->slice.x);
25932 else if (FLOATP (it->slice.x))
25933 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25934
25935 if (INTEGERP (it->slice.y))
25936 slice.y = XINT (it->slice.y);
25937 else if (FLOATP (it->slice.y))
25938 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25939
25940 if (INTEGERP (it->slice.width))
25941 slice.width = XINT (it->slice.width);
25942 else if (FLOATP (it->slice.width))
25943 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25944
25945 if (INTEGERP (it->slice.height))
25946 slice.height = XINT (it->slice.height);
25947 else if (FLOATP (it->slice.height))
25948 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25949
25950 if (slice.x >= img->width)
25951 slice.x = img->width;
25952 if (slice.y >= img->height)
25953 slice.y = img->height;
25954 if (slice.x + slice.width >= img->width)
25955 slice.width = img->width - slice.x;
25956 if (slice.y + slice.height > img->height)
25957 slice.height = img->height - slice.y;
25958
25959 if (slice.width == 0 || slice.height == 0)
25960 return;
25961
25962 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25963
25964 it->descent = slice.height - glyph_ascent;
25965 if (slice.y == 0)
25966 it->descent += img->vmargin;
25967 if (slice.y + slice.height == img->height)
25968 it->descent += img->vmargin;
25969 it->phys_descent = it->descent;
25970
25971 it->pixel_width = slice.width;
25972 if (slice.x == 0)
25973 it->pixel_width += img->hmargin;
25974 if (slice.x + slice.width == img->width)
25975 it->pixel_width += img->hmargin;
25976
25977 /* It's quite possible for images to have an ascent greater than
25978 their height, so don't get confused in that case. */
25979 if (it->descent < 0)
25980 it->descent = 0;
25981
25982 it->nglyphs = 1;
25983
25984 if (face->box != FACE_NO_BOX)
25985 {
25986 if (face->box_line_width > 0)
25987 {
25988 if (slice.y == 0)
25989 it->ascent += face->box_line_width;
25990 if (slice.y + slice.height == img->height)
25991 it->descent += face->box_line_width;
25992 }
25993
25994 if (it->start_of_box_run_p && slice.x == 0)
25995 it->pixel_width += eabs (face->box_line_width);
25996 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25997 it->pixel_width += eabs (face->box_line_width);
25998 }
25999
26000 take_vertical_position_into_account (it);
26001
26002 /* Automatically crop wide image glyphs at right edge so we can
26003 draw the cursor on same display row. */
26004 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26005 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26006 {
26007 it->pixel_width -= crop;
26008 slice.width -= crop;
26009 }
26010
26011 if (it->glyph_row)
26012 {
26013 struct glyph *glyph;
26014 enum glyph_row_area area = it->area;
26015
26016 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26017 if (it->glyph_row->reversed_p)
26018 {
26019 struct glyph *g;
26020
26021 /* Make room for the new glyph. */
26022 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26023 g[1] = *g;
26024 glyph = it->glyph_row->glyphs[it->area];
26025 }
26026 if (glyph < it->glyph_row->glyphs[area + 1])
26027 {
26028 glyph->charpos = CHARPOS (it->position);
26029 glyph->object = it->object;
26030 glyph->pixel_width = it->pixel_width;
26031 glyph->ascent = glyph_ascent;
26032 glyph->descent = it->descent;
26033 glyph->voffset = it->voffset;
26034 glyph->type = IMAGE_GLYPH;
26035 glyph->avoid_cursor_p = it->avoid_cursor_p;
26036 glyph->multibyte_p = it->multibyte_p;
26037 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26038 {
26039 /* In R2L rows, the left and the right box edges need to be
26040 drawn in reverse direction. */
26041 glyph->right_box_line_p = it->start_of_box_run_p;
26042 glyph->left_box_line_p = it->end_of_box_run_p;
26043 }
26044 else
26045 {
26046 glyph->left_box_line_p = it->start_of_box_run_p;
26047 glyph->right_box_line_p = it->end_of_box_run_p;
26048 }
26049 glyph->overlaps_vertically_p = false;
26050 glyph->padding_p = false;
26051 glyph->glyph_not_available_p = false;
26052 glyph->face_id = it->face_id;
26053 glyph->u.img_id = img->id;
26054 glyph->slice.img = slice;
26055 glyph->font_type = FONT_TYPE_UNKNOWN;
26056 if (it->bidi_p)
26057 {
26058 glyph->resolved_level = it->bidi_it.resolved_level;
26059 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26060 glyph->bidi_type = it->bidi_it.type;
26061 }
26062 ++it->glyph_row->used[area];
26063 }
26064 else
26065 IT_EXPAND_MATRIX_WIDTH (it, area);
26066 }
26067 }
26068
26069 static void
26070 produce_xwidget_glyph (struct it *it)
26071 {
26072 #ifdef HAVE_XWIDGETS
26073 struct xwidget *xw;
26074 int glyph_ascent, crop;
26075 eassert (it->what == IT_XWIDGET);
26076
26077 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26078 eassert (face);
26079 /* Make sure X resources of the face is loaded. */
26080 prepare_face_for_display (it->f, face);
26081
26082 xw = it->xwidget;
26083 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26084 it->descent = xw->height/2;
26085 it->phys_descent = it->descent;
26086 it->pixel_width = xw->width;
26087 /* It's quite possible for images to have an ascent greater than
26088 their height, so don't get confused in that case. */
26089 if (it->descent < 0)
26090 it->descent = 0;
26091
26092 it->nglyphs = 1;
26093
26094 if (face->box != FACE_NO_BOX)
26095 {
26096 if (face->box_line_width > 0)
26097 {
26098 it->ascent += face->box_line_width;
26099 it->descent += face->box_line_width;
26100 }
26101
26102 if (it->start_of_box_run_p)
26103 it->pixel_width += eabs (face->box_line_width);
26104 it->pixel_width += eabs (face->box_line_width);
26105 }
26106
26107 take_vertical_position_into_account (it);
26108
26109 /* Automatically crop wide image glyphs at right edge so we can
26110 draw the cursor on same display row. */
26111 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26112 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26113 it->pixel_width -= crop;
26114
26115 if (it->glyph_row)
26116 {
26117 enum glyph_row_area area = it->area;
26118 struct glyph *glyph
26119 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26120
26121 if (it->glyph_row->reversed_p)
26122 {
26123 struct glyph *g;
26124
26125 /* Make room for the new glyph. */
26126 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26127 g[1] = *g;
26128 glyph = it->glyph_row->glyphs[it->area];
26129 }
26130 if (glyph < it->glyph_row->glyphs[area + 1])
26131 {
26132 glyph->charpos = CHARPOS (it->position);
26133 glyph->object = it->object;
26134 glyph->pixel_width = it->pixel_width;
26135 glyph->ascent = glyph_ascent;
26136 glyph->descent = it->descent;
26137 glyph->voffset = it->voffset;
26138 glyph->type = XWIDGET_GLYPH;
26139 glyph->avoid_cursor_p = it->avoid_cursor_p;
26140 glyph->multibyte_p = it->multibyte_p;
26141 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26142 {
26143 /* In R2L rows, the left and the right box edges need to be
26144 drawn in reverse direction. */
26145 glyph->right_box_line_p = it->start_of_box_run_p;
26146 glyph->left_box_line_p = it->end_of_box_run_p;
26147 }
26148 else
26149 {
26150 glyph->left_box_line_p = it->start_of_box_run_p;
26151 glyph->right_box_line_p = it->end_of_box_run_p;
26152 }
26153 glyph->overlaps_vertically_p = 0;
26154 glyph->padding_p = 0;
26155 glyph->glyph_not_available_p = 0;
26156 glyph->face_id = it->face_id;
26157 glyph->u.xwidget = it->xwidget;
26158 glyph->font_type = FONT_TYPE_UNKNOWN;
26159 if (it->bidi_p)
26160 {
26161 glyph->resolved_level = it->bidi_it.resolved_level;
26162 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26163 glyph->bidi_type = it->bidi_it.type;
26164 }
26165 ++it->glyph_row->used[area];
26166 }
26167 else
26168 IT_EXPAND_MATRIX_WIDTH (it, area);
26169 }
26170 #endif
26171 }
26172
26173 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26174 of the glyph, WIDTH and HEIGHT are the width and height of the
26175 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26176
26177 static void
26178 append_stretch_glyph (struct it *it, Lisp_Object object,
26179 int width, int height, int ascent)
26180 {
26181 struct glyph *glyph;
26182 enum glyph_row_area area = it->area;
26183
26184 eassert (ascent >= 0 && ascent <= height);
26185
26186 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26187 if (glyph < it->glyph_row->glyphs[area + 1])
26188 {
26189 /* If the glyph row is reversed, we need to prepend the glyph
26190 rather than append it. */
26191 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26192 {
26193 struct glyph *g;
26194
26195 /* Make room for the additional glyph. */
26196 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26197 g[1] = *g;
26198 glyph = it->glyph_row->glyphs[area];
26199
26200 /* Decrease the width of the first glyph of the row that
26201 begins before first_visible_x (e.g., due to hscroll).
26202 This is so the overall width of the row becomes smaller
26203 by the scroll amount, and the stretch glyph appended by
26204 extend_face_to_end_of_line will be wider, to shift the
26205 row glyphs to the right. (In L2R rows, the corresponding
26206 left-shift effect is accomplished by setting row->x to a
26207 negative value, which won't work with R2L rows.)
26208
26209 This must leave us with a positive value of WIDTH, since
26210 otherwise the call to move_it_in_display_line_to at the
26211 beginning of display_line would have got past the entire
26212 first glyph, and then it->current_x would have been
26213 greater or equal to it->first_visible_x. */
26214 if (it->current_x < it->first_visible_x)
26215 width -= it->first_visible_x - it->current_x;
26216 eassert (width > 0);
26217 }
26218 glyph->charpos = CHARPOS (it->position);
26219 glyph->object = object;
26220 glyph->pixel_width = width;
26221 glyph->ascent = ascent;
26222 glyph->descent = height - ascent;
26223 glyph->voffset = it->voffset;
26224 glyph->type = STRETCH_GLYPH;
26225 glyph->avoid_cursor_p = it->avoid_cursor_p;
26226 glyph->multibyte_p = it->multibyte_p;
26227 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26228 {
26229 /* In R2L rows, the left and the right box edges need to be
26230 drawn in reverse direction. */
26231 glyph->right_box_line_p = it->start_of_box_run_p;
26232 glyph->left_box_line_p = it->end_of_box_run_p;
26233 }
26234 else
26235 {
26236 glyph->left_box_line_p = it->start_of_box_run_p;
26237 glyph->right_box_line_p = it->end_of_box_run_p;
26238 }
26239 glyph->overlaps_vertically_p = false;
26240 glyph->padding_p = false;
26241 glyph->glyph_not_available_p = false;
26242 glyph->face_id = it->face_id;
26243 glyph->u.stretch.ascent = ascent;
26244 glyph->u.stretch.height = height;
26245 glyph->slice.img = null_glyph_slice;
26246 glyph->font_type = FONT_TYPE_UNKNOWN;
26247 if (it->bidi_p)
26248 {
26249 glyph->resolved_level = it->bidi_it.resolved_level;
26250 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26251 glyph->bidi_type = it->bidi_it.type;
26252 }
26253 else
26254 {
26255 glyph->resolved_level = 0;
26256 glyph->bidi_type = UNKNOWN_BT;
26257 }
26258 ++it->glyph_row->used[area];
26259 }
26260 else
26261 IT_EXPAND_MATRIX_WIDTH (it, area);
26262 }
26263
26264 #endif /* HAVE_WINDOW_SYSTEM */
26265
26266 /* Produce a stretch glyph for iterator IT. IT->object is the value
26267 of the glyph property displayed. The value must be a list
26268 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26269 being recognized:
26270
26271 1. `:width WIDTH' specifies that the space should be WIDTH *
26272 canonical char width wide. WIDTH may be an integer or floating
26273 point number.
26274
26275 2. `:relative-width FACTOR' specifies that the width of the stretch
26276 should be computed from the width of the first character having the
26277 `glyph' property, and should be FACTOR times that width.
26278
26279 3. `:align-to HPOS' specifies that the space should be wide enough
26280 to reach HPOS, a value in canonical character units.
26281
26282 Exactly one of the above pairs must be present.
26283
26284 4. `:height HEIGHT' specifies that the height of the stretch produced
26285 should be HEIGHT, measured in canonical character units.
26286
26287 5. `:relative-height FACTOR' specifies that the height of the
26288 stretch should be FACTOR times the height of the characters having
26289 the glyph property.
26290
26291 Either none or exactly one of 4 or 5 must be present.
26292
26293 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26294 of the stretch should be used for the ascent of the stretch.
26295 ASCENT must be in the range 0 <= ASCENT <= 100. */
26296
26297 void
26298 produce_stretch_glyph (struct it *it)
26299 {
26300 /* (space :width WIDTH :height HEIGHT ...) */
26301 Lisp_Object prop, plist;
26302 int width = 0, height = 0, align_to = -1;
26303 bool zero_width_ok_p = false;
26304 double tem;
26305 struct font *font = NULL;
26306
26307 #ifdef HAVE_WINDOW_SYSTEM
26308 int ascent = 0;
26309 bool zero_height_ok_p = false;
26310
26311 if (FRAME_WINDOW_P (it->f))
26312 {
26313 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26314 font = face->font ? face->font : FRAME_FONT (it->f);
26315 prepare_face_for_display (it->f, face);
26316 }
26317 #endif
26318
26319 /* List should start with `space'. */
26320 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26321 plist = XCDR (it->object);
26322
26323 /* Compute the width of the stretch. */
26324 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26325 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26326 {
26327 /* Absolute width `:width WIDTH' specified and valid. */
26328 zero_width_ok_p = true;
26329 width = (int)tem;
26330 }
26331 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26332 {
26333 /* Relative width `:relative-width FACTOR' specified and valid.
26334 Compute the width of the characters having the `glyph'
26335 property. */
26336 struct it it2;
26337 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26338
26339 it2 = *it;
26340 if (it->multibyte_p)
26341 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26342 else
26343 {
26344 it2.c = it2.char_to_display = *p, it2.len = 1;
26345 if (! ASCII_CHAR_P (it2.c))
26346 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26347 }
26348
26349 it2.glyph_row = NULL;
26350 it2.what = IT_CHARACTER;
26351 PRODUCE_GLYPHS (&it2);
26352 width = NUMVAL (prop) * it2.pixel_width;
26353 }
26354 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26355 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26356 &align_to))
26357 {
26358 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26359 align_to = (align_to < 0
26360 ? 0
26361 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26362 else if (align_to < 0)
26363 align_to = window_box_left_offset (it->w, TEXT_AREA);
26364 width = max (0, (int)tem + align_to - it->current_x);
26365 zero_width_ok_p = true;
26366 }
26367 else
26368 /* Nothing specified -> width defaults to canonical char width. */
26369 width = FRAME_COLUMN_WIDTH (it->f);
26370
26371 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26372 width = 1;
26373
26374 #ifdef HAVE_WINDOW_SYSTEM
26375 /* Compute height. */
26376 if (FRAME_WINDOW_P (it->f))
26377 {
26378 int default_height = normal_char_height (font, ' ');
26379
26380 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26381 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26382 {
26383 height = (int)tem;
26384 zero_height_ok_p = true;
26385 }
26386 else if (prop = Fplist_get (plist, QCrelative_height),
26387 NUMVAL (prop) > 0)
26388 height = default_height * NUMVAL (prop);
26389 else
26390 height = default_height;
26391
26392 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26393 height = 1;
26394
26395 /* Compute percentage of height used for ascent. If
26396 `:ascent ASCENT' is present and valid, use that. Otherwise,
26397 derive the ascent from the font in use. */
26398 if (prop = Fplist_get (plist, QCascent),
26399 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26400 ascent = height * NUMVAL (prop) / 100.0;
26401 else if (!NILP (prop)
26402 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26403 ascent = min (max (0, (int)tem), height);
26404 else
26405 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26406 }
26407 else
26408 #endif /* HAVE_WINDOW_SYSTEM */
26409 height = 1;
26410
26411 if (width > 0 && it->line_wrap != TRUNCATE
26412 && it->current_x + width > it->last_visible_x)
26413 {
26414 width = it->last_visible_x - it->current_x;
26415 #ifdef HAVE_WINDOW_SYSTEM
26416 /* Subtract one more pixel from the stretch width, but only on
26417 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26418 width -= FRAME_WINDOW_P (it->f);
26419 #endif
26420 }
26421
26422 if (width > 0 && height > 0 && it->glyph_row)
26423 {
26424 Lisp_Object o_object = it->object;
26425 Lisp_Object object = it->stack[it->sp - 1].string;
26426 int n = width;
26427
26428 if (!STRINGP (object))
26429 object = it->w->contents;
26430 #ifdef HAVE_WINDOW_SYSTEM
26431 if (FRAME_WINDOW_P (it->f))
26432 append_stretch_glyph (it, object, width, height, ascent);
26433 else
26434 #endif
26435 {
26436 it->object = object;
26437 it->char_to_display = ' ';
26438 it->pixel_width = it->len = 1;
26439 while (n--)
26440 tty_append_glyph (it);
26441 it->object = o_object;
26442 }
26443 }
26444
26445 it->pixel_width = width;
26446 #ifdef HAVE_WINDOW_SYSTEM
26447 if (FRAME_WINDOW_P (it->f))
26448 {
26449 it->ascent = it->phys_ascent = ascent;
26450 it->descent = it->phys_descent = height - it->ascent;
26451 it->nglyphs = width > 0 && height > 0;
26452 take_vertical_position_into_account (it);
26453 }
26454 else
26455 #endif
26456 it->nglyphs = width;
26457 }
26458
26459 /* Get information about special display element WHAT in an
26460 environment described by IT. WHAT is one of IT_TRUNCATION or
26461 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26462 non-null glyph_row member. This function ensures that fields like
26463 face_id, c, len of IT are left untouched. */
26464
26465 static void
26466 produce_special_glyphs (struct it *it, enum display_element_type what)
26467 {
26468 struct it temp_it;
26469 Lisp_Object gc;
26470 GLYPH glyph;
26471
26472 temp_it = *it;
26473 temp_it.object = Qnil;
26474 memset (&temp_it.current, 0, sizeof temp_it.current);
26475
26476 if (what == IT_CONTINUATION)
26477 {
26478 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26479 if (it->bidi_it.paragraph_dir == R2L)
26480 SET_GLYPH_FROM_CHAR (glyph, '/');
26481 else
26482 SET_GLYPH_FROM_CHAR (glyph, '\\');
26483 if (it->dp
26484 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26485 {
26486 /* FIXME: Should we mirror GC for R2L lines? */
26487 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26488 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26489 }
26490 }
26491 else if (what == IT_TRUNCATION)
26492 {
26493 /* Truncation glyph. */
26494 SET_GLYPH_FROM_CHAR (glyph, '$');
26495 if (it->dp
26496 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26497 {
26498 /* FIXME: Should we mirror GC for R2L lines? */
26499 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26500 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26501 }
26502 }
26503 else
26504 emacs_abort ();
26505
26506 #ifdef HAVE_WINDOW_SYSTEM
26507 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26508 is turned off, we precede the truncation/continuation glyphs by a
26509 stretch glyph whose width is computed such that these special
26510 glyphs are aligned at the window margin, even when very different
26511 fonts are used in different glyph rows. */
26512 if (FRAME_WINDOW_P (temp_it.f)
26513 /* init_iterator calls this with it->glyph_row == NULL, and it
26514 wants only the pixel width of the truncation/continuation
26515 glyphs. */
26516 && temp_it.glyph_row
26517 /* insert_left_trunc_glyphs calls us at the beginning of the
26518 row, and it has its own calculation of the stretch glyph
26519 width. */
26520 && temp_it.glyph_row->used[TEXT_AREA] > 0
26521 && (temp_it.glyph_row->reversed_p
26522 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26523 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26524 {
26525 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26526
26527 if (stretch_width > 0)
26528 {
26529 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26530 struct font *font =
26531 face->font ? face->font : FRAME_FONT (temp_it.f);
26532 int stretch_ascent =
26533 (((temp_it.ascent + temp_it.descent)
26534 * FONT_BASE (font)) / FONT_HEIGHT (font));
26535
26536 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26537 temp_it.ascent + temp_it.descent,
26538 stretch_ascent);
26539 }
26540 }
26541 #endif
26542
26543 temp_it.dp = NULL;
26544 temp_it.what = IT_CHARACTER;
26545 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26546 temp_it.face_id = GLYPH_FACE (glyph);
26547 temp_it.len = CHAR_BYTES (temp_it.c);
26548
26549 PRODUCE_GLYPHS (&temp_it);
26550 it->pixel_width = temp_it.pixel_width;
26551 it->nglyphs = temp_it.nglyphs;
26552 }
26553
26554 #ifdef HAVE_WINDOW_SYSTEM
26555
26556 /* Calculate line-height and line-spacing properties.
26557 An integer value specifies explicit pixel value.
26558 A float value specifies relative value to current face height.
26559 A cons (float . face-name) specifies relative value to
26560 height of specified face font.
26561
26562 Returns height in pixels, or nil. */
26563
26564 static Lisp_Object
26565 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26566 int boff, bool override)
26567 {
26568 Lisp_Object face_name = Qnil;
26569 int ascent, descent, height;
26570
26571 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26572 return val;
26573
26574 if (CONSP (val))
26575 {
26576 face_name = XCAR (val);
26577 val = XCDR (val);
26578 if (!NUMBERP (val))
26579 val = make_number (1);
26580 if (NILP (face_name))
26581 {
26582 height = it->ascent + it->descent;
26583 goto scale;
26584 }
26585 }
26586
26587 if (NILP (face_name))
26588 {
26589 font = FRAME_FONT (it->f);
26590 boff = FRAME_BASELINE_OFFSET (it->f);
26591 }
26592 else if (EQ (face_name, Qt))
26593 {
26594 override = false;
26595 }
26596 else
26597 {
26598 int face_id;
26599 struct face *face;
26600
26601 face_id = lookup_named_face (it->f, face_name, false);
26602 if (face_id < 0)
26603 return make_number (-1);
26604
26605 face = FACE_FROM_ID (it->f, face_id);
26606 font = face->font;
26607 if (font == NULL)
26608 return make_number (-1);
26609 boff = font->baseline_offset;
26610 if (font->vertical_centering)
26611 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26612 }
26613
26614 normal_char_ascent_descent (font, -1, &ascent, &descent);
26615
26616 if (override)
26617 {
26618 it->override_ascent = ascent;
26619 it->override_descent = descent;
26620 it->override_boff = boff;
26621 }
26622
26623 height = ascent + descent;
26624
26625 scale:
26626 if (FLOATP (val))
26627 height = (int)(XFLOAT_DATA (val) * height);
26628 else if (INTEGERP (val))
26629 height *= XINT (val);
26630
26631 return make_number (height);
26632 }
26633
26634
26635 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26636 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26637 and only if this is for a character for which no font was found.
26638
26639 If the display method (it->glyphless_method) is
26640 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26641 length of the acronym or the hexadecimal string, UPPER_XOFF and
26642 UPPER_YOFF are pixel offsets for the upper part of the string,
26643 LOWER_XOFF and LOWER_YOFF are for the lower part.
26644
26645 For the other display methods, LEN through LOWER_YOFF are zero. */
26646
26647 static void
26648 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26649 short upper_xoff, short upper_yoff,
26650 short lower_xoff, short lower_yoff)
26651 {
26652 struct glyph *glyph;
26653 enum glyph_row_area area = it->area;
26654
26655 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26656 if (glyph < it->glyph_row->glyphs[area + 1])
26657 {
26658 /* If the glyph row is reversed, we need to prepend the glyph
26659 rather than append it. */
26660 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26661 {
26662 struct glyph *g;
26663
26664 /* Make room for the additional glyph. */
26665 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26666 g[1] = *g;
26667 glyph = it->glyph_row->glyphs[area];
26668 }
26669 glyph->charpos = CHARPOS (it->position);
26670 glyph->object = it->object;
26671 glyph->pixel_width = it->pixel_width;
26672 glyph->ascent = it->ascent;
26673 glyph->descent = it->descent;
26674 glyph->voffset = it->voffset;
26675 glyph->type = GLYPHLESS_GLYPH;
26676 glyph->u.glyphless.method = it->glyphless_method;
26677 glyph->u.glyphless.for_no_font = for_no_font;
26678 glyph->u.glyphless.len = len;
26679 glyph->u.glyphless.ch = it->c;
26680 glyph->slice.glyphless.upper_xoff = upper_xoff;
26681 glyph->slice.glyphless.upper_yoff = upper_yoff;
26682 glyph->slice.glyphless.lower_xoff = lower_xoff;
26683 glyph->slice.glyphless.lower_yoff = lower_yoff;
26684 glyph->avoid_cursor_p = it->avoid_cursor_p;
26685 glyph->multibyte_p = it->multibyte_p;
26686 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26687 {
26688 /* In R2L rows, the left and the right box edges need to be
26689 drawn in reverse direction. */
26690 glyph->right_box_line_p = it->start_of_box_run_p;
26691 glyph->left_box_line_p = it->end_of_box_run_p;
26692 }
26693 else
26694 {
26695 glyph->left_box_line_p = it->start_of_box_run_p;
26696 glyph->right_box_line_p = it->end_of_box_run_p;
26697 }
26698 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26699 || it->phys_descent > it->descent);
26700 glyph->padding_p = false;
26701 glyph->glyph_not_available_p = false;
26702 glyph->face_id = face_id;
26703 glyph->font_type = FONT_TYPE_UNKNOWN;
26704 if (it->bidi_p)
26705 {
26706 glyph->resolved_level = it->bidi_it.resolved_level;
26707 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26708 glyph->bidi_type = it->bidi_it.type;
26709 }
26710 ++it->glyph_row->used[area];
26711 }
26712 else
26713 IT_EXPAND_MATRIX_WIDTH (it, area);
26714 }
26715
26716
26717 /* Produce a glyph for a glyphless character for iterator IT.
26718 IT->glyphless_method specifies which method to use for displaying
26719 the character. See the description of enum
26720 glyphless_display_method in dispextern.h for the detail.
26721
26722 FOR_NO_FONT is true if and only if this is for a character for
26723 which no font was found. ACRONYM, if non-nil, is an acronym string
26724 for the character. */
26725
26726 static void
26727 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26728 {
26729 int face_id;
26730 struct face *face;
26731 struct font *font;
26732 int base_width, base_height, width, height;
26733 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26734 int len;
26735
26736 /* Get the metrics of the base font. We always refer to the current
26737 ASCII face. */
26738 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26739 font = face->font ? face->font : FRAME_FONT (it->f);
26740 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26741 it->ascent += font->baseline_offset;
26742 it->descent -= font->baseline_offset;
26743 base_height = it->ascent + it->descent;
26744 base_width = font->average_width;
26745
26746 face_id = merge_glyphless_glyph_face (it);
26747
26748 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26749 {
26750 it->pixel_width = THIN_SPACE_WIDTH;
26751 len = 0;
26752 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26753 }
26754 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26755 {
26756 width = CHAR_WIDTH (it->c);
26757 if (width == 0)
26758 width = 1;
26759 else if (width > 4)
26760 width = 4;
26761 it->pixel_width = base_width * width;
26762 len = 0;
26763 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26764 }
26765 else
26766 {
26767 char buf[7];
26768 const char *str;
26769 unsigned int code[6];
26770 int upper_len;
26771 int ascent, descent;
26772 struct font_metrics metrics_upper, metrics_lower;
26773
26774 face = FACE_FROM_ID (it->f, face_id);
26775 font = face->font ? face->font : FRAME_FONT (it->f);
26776 prepare_face_for_display (it->f, face);
26777
26778 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26779 {
26780 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26781 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26782 if (CONSP (acronym))
26783 acronym = XCAR (acronym);
26784 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26785 }
26786 else
26787 {
26788 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26789 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26790 str = buf;
26791 }
26792 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26793 code[len] = font->driver->encode_char (font, str[len]);
26794 upper_len = (len + 1) / 2;
26795 font->driver->text_extents (font, code, upper_len,
26796 &metrics_upper);
26797 font->driver->text_extents (font, code + upper_len, len - upper_len,
26798 &metrics_lower);
26799
26800
26801
26802 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26803 width = max (metrics_upper.width, metrics_lower.width) + 4;
26804 upper_xoff = upper_yoff = 2; /* the typical case */
26805 if (base_width >= width)
26806 {
26807 /* Align the upper to the left, the lower to the right. */
26808 it->pixel_width = base_width;
26809 lower_xoff = base_width - 2 - metrics_lower.width;
26810 }
26811 else
26812 {
26813 /* Center the shorter one. */
26814 it->pixel_width = width;
26815 if (metrics_upper.width >= metrics_lower.width)
26816 lower_xoff = (width - metrics_lower.width) / 2;
26817 else
26818 {
26819 /* FIXME: This code doesn't look right. It formerly was
26820 missing the "lower_xoff = 0;", which couldn't have
26821 been right since it left lower_xoff uninitialized. */
26822 lower_xoff = 0;
26823 upper_xoff = (width - metrics_upper.width) / 2;
26824 }
26825 }
26826
26827 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26828 top, bottom, and between upper and lower strings. */
26829 height = (metrics_upper.ascent + metrics_upper.descent
26830 + metrics_lower.ascent + metrics_lower.descent) + 5;
26831 /* Center vertically.
26832 H:base_height, D:base_descent
26833 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26834
26835 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26836 descent = D - H/2 + h/2;
26837 lower_yoff = descent - 2 - ld;
26838 upper_yoff = lower_yoff - la - 1 - ud; */
26839 ascent = - (it->descent - (base_height + height + 1) / 2);
26840 descent = it->descent - (base_height - height) / 2;
26841 lower_yoff = descent - 2 - metrics_lower.descent;
26842 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26843 - metrics_upper.descent);
26844 /* Don't make the height shorter than the base height. */
26845 if (height > base_height)
26846 {
26847 it->ascent = ascent;
26848 it->descent = descent;
26849 }
26850 }
26851
26852 it->phys_ascent = it->ascent;
26853 it->phys_descent = it->descent;
26854 if (it->glyph_row)
26855 append_glyphless_glyph (it, face_id, for_no_font, len,
26856 upper_xoff, upper_yoff,
26857 lower_xoff, lower_yoff);
26858 it->nglyphs = 1;
26859 take_vertical_position_into_account (it);
26860 }
26861
26862
26863 /* RIF:
26864 Produce glyphs/get display metrics for the display element IT is
26865 loaded with. See the description of struct it in dispextern.h
26866 for an overview of struct it. */
26867
26868 void
26869 x_produce_glyphs (struct it *it)
26870 {
26871 int extra_line_spacing = it->extra_line_spacing;
26872
26873 it->glyph_not_available_p = false;
26874
26875 if (it->what == IT_CHARACTER)
26876 {
26877 XChar2b char2b;
26878 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26879 struct font *font = face->font;
26880 struct font_metrics *pcm = NULL;
26881 int boff; /* Baseline offset. */
26882
26883 if (font == NULL)
26884 {
26885 /* When no suitable font is found, display this character by
26886 the method specified in the first extra slot of
26887 Vglyphless_char_display. */
26888 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26889
26890 eassert (it->what == IT_GLYPHLESS);
26891 produce_glyphless_glyph (it, true,
26892 STRINGP (acronym) ? acronym : Qnil);
26893 goto done;
26894 }
26895
26896 boff = font->baseline_offset;
26897 if (font->vertical_centering)
26898 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26899
26900 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26901 {
26902 it->nglyphs = 1;
26903
26904 if (it->override_ascent >= 0)
26905 {
26906 it->ascent = it->override_ascent;
26907 it->descent = it->override_descent;
26908 boff = it->override_boff;
26909 }
26910 else
26911 {
26912 it->ascent = FONT_BASE (font) + boff;
26913 it->descent = FONT_DESCENT (font) - boff;
26914 }
26915
26916 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26917 {
26918 pcm = get_per_char_metric (font, &char2b);
26919 if (pcm->width == 0
26920 && pcm->rbearing == 0 && pcm->lbearing == 0)
26921 pcm = NULL;
26922 }
26923
26924 if (pcm)
26925 {
26926 it->phys_ascent = pcm->ascent + boff;
26927 it->phys_descent = pcm->descent - boff;
26928 it->pixel_width = pcm->width;
26929 /* Don't use font-global values for ascent and descent
26930 if they result in an exceedingly large line height. */
26931 if (it->override_ascent < 0)
26932 {
26933 if (FONT_TOO_HIGH (font))
26934 {
26935 it->ascent = it->phys_ascent;
26936 it->descent = it->phys_descent;
26937 /* These limitations are enforced by an
26938 assertion near the end of this function. */
26939 if (it->ascent < 0)
26940 it->ascent = 0;
26941 if (it->descent < 0)
26942 it->descent = 0;
26943 }
26944 }
26945 }
26946 else
26947 {
26948 it->glyph_not_available_p = true;
26949 it->phys_ascent = it->ascent;
26950 it->phys_descent = it->descent;
26951 it->pixel_width = font->space_width;
26952 }
26953
26954 if (it->constrain_row_ascent_descent_p)
26955 {
26956 if (it->descent > it->max_descent)
26957 {
26958 it->ascent += it->descent - it->max_descent;
26959 it->descent = it->max_descent;
26960 }
26961 if (it->ascent > it->max_ascent)
26962 {
26963 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26964 it->ascent = it->max_ascent;
26965 }
26966 it->phys_ascent = min (it->phys_ascent, it->ascent);
26967 it->phys_descent = min (it->phys_descent, it->descent);
26968 extra_line_spacing = 0;
26969 }
26970
26971 /* If this is a space inside a region of text with
26972 `space-width' property, change its width. */
26973 bool stretched_p
26974 = it->char_to_display == ' ' && !NILP (it->space_width);
26975 if (stretched_p)
26976 it->pixel_width *= XFLOATINT (it->space_width);
26977
26978 /* If face has a box, add the box thickness to the character
26979 height. If character has a box line to the left and/or
26980 right, add the box line width to the character's width. */
26981 if (face->box != FACE_NO_BOX)
26982 {
26983 int thick = face->box_line_width;
26984
26985 if (thick > 0)
26986 {
26987 it->ascent += thick;
26988 it->descent += thick;
26989 }
26990 else
26991 thick = -thick;
26992
26993 if (it->start_of_box_run_p)
26994 it->pixel_width += thick;
26995 if (it->end_of_box_run_p)
26996 it->pixel_width += thick;
26997 }
26998
26999 /* If face has an overline, add the height of the overline
27000 (1 pixel) and a 1 pixel margin to the character height. */
27001 if (face->overline_p)
27002 it->ascent += overline_margin;
27003
27004 if (it->constrain_row_ascent_descent_p)
27005 {
27006 if (it->ascent > it->max_ascent)
27007 it->ascent = it->max_ascent;
27008 if (it->descent > it->max_descent)
27009 it->descent = it->max_descent;
27010 }
27011
27012 take_vertical_position_into_account (it);
27013
27014 /* If we have to actually produce glyphs, do it. */
27015 if (it->glyph_row)
27016 {
27017 if (stretched_p)
27018 {
27019 /* Translate a space with a `space-width' property
27020 into a stretch glyph. */
27021 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27022 / FONT_HEIGHT (font));
27023 append_stretch_glyph (it, it->object, it->pixel_width,
27024 it->ascent + it->descent, ascent);
27025 }
27026 else
27027 append_glyph (it);
27028
27029 /* If characters with lbearing or rbearing are displayed
27030 in this line, record that fact in a flag of the
27031 glyph row. This is used to optimize X output code. */
27032 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27033 it->glyph_row->contains_overlapping_glyphs_p = true;
27034 }
27035 if (! stretched_p && it->pixel_width == 0)
27036 /* We assure that all visible glyphs have at least 1-pixel
27037 width. */
27038 it->pixel_width = 1;
27039 }
27040 else if (it->char_to_display == '\n')
27041 {
27042 /* A newline has no width, but we need the height of the
27043 line. But if previous part of the line sets a height,
27044 don't increase that height. */
27045
27046 Lisp_Object height;
27047 Lisp_Object total_height = Qnil;
27048
27049 it->override_ascent = -1;
27050 it->pixel_width = 0;
27051 it->nglyphs = 0;
27052
27053 height = get_it_property (it, Qline_height);
27054 /* Split (line-height total-height) list. */
27055 if (CONSP (height)
27056 && CONSP (XCDR (height))
27057 && NILP (XCDR (XCDR (height))))
27058 {
27059 total_height = XCAR (XCDR (height));
27060 height = XCAR (height);
27061 }
27062 height = calc_line_height_property (it, height, font, boff, true);
27063
27064 if (it->override_ascent >= 0)
27065 {
27066 it->ascent = it->override_ascent;
27067 it->descent = it->override_descent;
27068 boff = it->override_boff;
27069 }
27070 else
27071 {
27072 if (FONT_TOO_HIGH (font))
27073 {
27074 it->ascent = font->pixel_size + boff - 1;
27075 it->descent = -boff + 1;
27076 if (it->descent < 0)
27077 it->descent = 0;
27078 }
27079 else
27080 {
27081 it->ascent = FONT_BASE (font) + boff;
27082 it->descent = FONT_DESCENT (font) - boff;
27083 }
27084 }
27085
27086 if (EQ (height, Qt))
27087 {
27088 if (it->descent > it->max_descent)
27089 {
27090 it->ascent += it->descent - it->max_descent;
27091 it->descent = it->max_descent;
27092 }
27093 if (it->ascent > it->max_ascent)
27094 {
27095 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27096 it->ascent = it->max_ascent;
27097 }
27098 it->phys_ascent = min (it->phys_ascent, it->ascent);
27099 it->phys_descent = min (it->phys_descent, it->descent);
27100 it->constrain_row_ascent_descent_p = true;
27101 extra_line_spacing = 0;
27102 }
27103 else
27104 {
27105 Lisp_Object spacing;
27106
27107 it->phys_ascent = it->ascent;
27108 it->phys_descent = it->descent;
27109
27110 if ((it->max_ascent > 0 || it->max_descent > 0)
27111 && face->box != FACE_NO_BOX
27112 && face->box_line_width > 0)
27113 {
27114 it->ascent += face->box_line_width;
27115 it->descent += face->box_line_width;
27116 }
27117 if (!NILP (height)
27118 && XINT (height) > it->ascent + it->descent)
27119 it->ascent = XINT (height) - it->descent;
27120
27121 if (!NILP (total_height))
27122 spacing = calc_line_height_property (it, total_height, font,
27123 boff, false);
27124 else
27125 {
27126 spacing = get_it_property (it, Qline_spacing);
27127 spacing = calc_line_height_property (it, spacing, font,
27128 boff, false);
27129 }
27130 if (INTEGERP (spacing))
27131 {
27132 extra_line_spacing = XINT (spacing);
27133 if (!NILP (total_height))
27134 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27135 }
27136 }
27137 }
27138 else /* i.e. (it->char_to_display == '\t') */
27139 {
27140 if (font->space_width > 0)
27141 {
27142 int tab_width = it->tab_width * font->space_width;
27143 int x = it->current_x + it->continuation_lines_width;
27144 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27145
27146 /* If the distance from the current position to the next tab
27147 stop is less than a space character width, use the
27148 tab stop after that. */
27149 if (next_tab_x - x < font->space_width)
27150 next_tab_x += tab_width;
27151
27152 it->pixel_width = next_tab_x - x;
27153 it->nglyphs = 1;
27154 if (FONT_TOO_HIGH (font))
27155 {
27156 if (get_char_glyph_code (' ', font, &char2b))
27157 {
27158 pcm = get_per_char_metric (font, &char2b);
27159 if (pcm->width == 0
27160 && pcm->rbearing == 0 && pcm->lbearing == 0)
27161 pcm = NULL;
27162 }
27163
27164 if (pcm)
27165 {
27166 it->ascent = pcm->ascent + boff;
27167 it->descent = pcm->descent - boff;
27168 }
27169 else
27170 {
27171 it->ascent = font->pixel_size + boff - 1;
27172 it->descent = -boff + 1;
27173 }
27174 if (it->ascent < 0)
27175 it->ascent = 0;
27176 if (it->descent < 0)
27177 it->descent = 0;
27178 }
27179 else
27180 {
27181 it->ascent = FONT_BASE (font) + boff;
27182 it->descent = FONT_DESCENT (font) - boff;
27183 }
27184 it->phys_ascent = it->ascent;
27185 it->phys_descent = it->descent;
27186
27187 if (it->glyph_row)
27188 {
27189 append_stretch_glyph (it, it->object, it->pixel_width,
27190 it->ascent + it->descent, it->ascent);
27191 }
27192 }
27193 else
27194 {
27195 it->pixel_width = 0;
27196 it->nglyphs = 1;
27197 }
27198 }
27199
27200 if (FONT_TOO_HIGH (font))
27201 {
27202 int font_ascent, font_descent;
27203
27204 /* For very large fonts, where we ignore the declared font
27205 dimensions, and go by per-character metrics instead,
27206 don't let the row ascent and descent values (and the row
27207 height computed from them) be smaller than the "normal"
27208 character metrics. This avoids unpleasant effects
27209 whereby lines on display would change their height
27210 depending on which characters are shown. */
27211 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27212 it->max_ascent = max (it->max_ascent, font_ascent);
27213 it->max_descent = max (it->max_descent, font_descent);
27214 }
27215 }
27216 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27217 {
27218 /* A static composition.
27219
27220 Note: A composition is represented as one glyph in the
27221 glyph matrix. There are no padding glyphs.
27222
27223 Important note: pixel_width, ascent, and descent are the
27224 values of what is drawn by draw_glyphs (i.e. the values of
27225 the overall glyphs composed). */
27226 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27227 int boff; /* baseline offset */
27228 struct composition *cmp = composition_table[it->cmp_it.id];
27229 int glyph_len = cmp->glyph_len;
27230 struct font *font = face->font;
27231
27232 it->nglyphs = 1;
27233
27234 /* If we have not yet calculated pixel size data of glyphs of
27235 the composition for the current face font, calculate them
27236 now. Theoretically, we have to check all fonts for the
27237 glyphs, but that requires much time and memory space. So,
27238 here we check only the font of the first glyph. This may
27239 lead to incorrect display, but it's very rare, and C-l
27240 (recenter-top-bottom) can correct the display anyway. */
27241 if (! cmp->font || cmp->font != font)
27242 {
27243 /* Ascent and descent of the font of the first character
27244 of this composition (adjusted by baseline offset).
27245 Ascent and descent of overall glyphs should not be less
27246 than these, respectively. */
27247 int font_ascent, font_descent, font_height;
27248 /* Bounding box of the overall glyphs. */
27249 int leftmost, rightmost, lowest, highest;
27250 int lbearing, rbearing;
27251 int i, width, ascent, descent;
27252 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27253 XChar2b char2b;
27254 struct font_metrics *pcm;
27255 ptrdiff_t pos;
27256
27257 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27258 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27259 break;
27260 bool right_padded = glyph_len < cmp->glyph_len;
27261 for (i = 0; i < glyph_len; i++)
27262 {
27263 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27264 break;
27265 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27266 }
27267 bool left_padded = i > 0;
27268
27269 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27270 : IT_CHARPOS (*it));
27271 /* If no suitable font is found, use the default font. */
27272 bool font_not_found_p = font == NULL;
27273 if (font_not_found_p)
27274 {
27275 face = face->ascii_face;
27276 font = face->font;
27277 }
27278 boff = font->baseline_offset;
27279 if (font->vertical_centering)
27280 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27281 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27282 font_ascent += boff;
27283 font_descent -= boff;
27284 font_height = font_ascent + font_descent;
27285
27286 cmp->font = font;
27287
27288 pcm = NULL;
27289 if (! font_not_found_p)
27290 {
27291 get_char_face_and_encoding (it->f, c, it->face_id,
27292 &char2b, false);
27293 pcm = get_per_char_metric (font, &char2b);
27294 }
27295
27296 /* Initialize the bounding box. */
27297 if (pcm)
27298 {
27299 width = cmp->glyph_len > 0 ? pcm->width : 0;
27300 ascent = pcm->ascent;
27301 descent = pcm->descent;
27302 lbearing = pcm->lbearing;
27303 rbearing = pcm->rbearing;
27304 }
27305 else
27306 {
27307 width = cmp->glyph_len > 0 ? font->space_width : 0;
27308 ascent = FONT_BASE (font);
27309 descent = FONT_DESCENT (font);
27310 lbearing = 0;
27311 rbearing = width;
27312 }
27313
27314 rightmost = width;
27315 leftmost = 0;
27316 lowest = - descent + boff;
27317 highest = ascent + boff;
27318
27319 if (! font_not_found_p
27320 && font->default_ascent
27321 && CHAR_TABLE_P (Vuse_default_ascent)
27322 && !NILP (Faref (Vuse_default_ascent,
27323 make_number (it->char_to_display))))
27324 highest = font->default_ascent + boff;
27325
27326 /* Draw the first glyph at the normal position. It may be
27327 shifted to right later if some other glyphs are drawn
27328 at the left. */
27329 cmp->offsets[i * 2] = 0;
27330 cmp->offsets[i * 2 + 1] = boff;
27331 cmp->lbearing = lbearing;
27332 cmp->rbearing = rbearing;
27333
27334 /* Set cmp->offsets for the remaining glyphs. */
27335 for (i++; i < glyph_len; i++)
27336 {
27337 int left, right, btm, top;
27338 int ch = COMPOSITION_GLYPH (cmp, i);
27339 int face_id;
27340 struct face *this_face;
27341
27342 if (ch == '\t')
27343 ch = ' ';
27344 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27345 this_face = FACE_FROM_ID (it->f, face_id);
27346 font = this_face->font;
27347
27348 if (font == NULL)
27349 pcm = NULL;
27350 else
27351 {
27352 get_char_face_and_encoding (it->f, ch, face_id,
27353 &char2b, false);
27354 pcm = get_per_char_metric (font, &char2b);
27355 }
27356 if (! pcm)
27357 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27358 else
27359 {
27360 width = pcm->width;
27361 ascent = pcm->ascent;
27362 descent = pcm->descent;
27363 lbearing = pcm->lbearing;
27364 rbearing = pcm->rbearing;
27365 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27366 {
27367 /* Relative composition with or without
27368 alternate chars. */
27369 left = (leftmost + rightmost - width) / 2;
27370 btm = - descent + boff;
27371 if (font->relative_compose
27372 && (! CHAR_TABLE_P (Vignore_relative_composition)
27373 || NILP (Faref (Vignore_relative_composition,
27374 make_number (ch)))))
27375 {
27376
27377 if (- descent >= font->relative_compose)
27378 /* One extra pixel between two glyphs. */
27379 btm = highest + 1;
27380 else if (ascent <= 0)
27381 /* One extra pixel between two glyphs. */
27382 btm = lowest - 1 - ascent - descent;
27383 }
27384 }
27385 else
27386 {
27387 /* A composition rule is specified by an integer
27388 value that encodes global and new reference
27389 points (GREF and NREF). GREF and NREF are
27390 specified by numbers as below:
27391
27392 0---1---2 -- ascent
27393 | |
27394 | |
27395 | |
27396 9--10--11 -- center
27397 | |
27398 ---3---4---5--- baseline
27399 | |
27400 6---7---8 -- descent
27401 */
27402 int rule = COMPOSITION_RULE (cmp, i);
27403 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27404
27405 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27406 grefx = gref % 3, nrefx = nref % 3;
27407 grefy = gref / 3, nrefy = nref / 3;
27408 if (xoff)
27409 xoff = font_height * (xoff - 128) / 256;
27410 if (yoff)
27411 yoff = font_height * (yoff - 128) / 256;
27412
27413 left = (leftmost
27414 + grefx * (rightmost - leftmost) / 2
27415 - nrefx * width / 2
27416 + xoff);
27417
27418 btm = ((grefy == 0 ? highest
27419 : grefy == 1 ? 0
27420 : grefy == 2 ? lowest
27421 : (highest + lowest) / 2)
27422 - (nrefy == 0 ? ascent + descent
27423 : nrefy == 1 ? descent - boff
27424 : nrefy == 2 ? 0
27425 : (ascent + descent) / 2)
27426 + yoff);
27427 }
27428
27429 cmp->offsets[i * 2] = left;
27430 cmp->offsets[i * 2 + 1] = btm + descent;
27431
27432 /* Update the bounding box of the overall glyphs. */
27433 if (width > 0)
27434 {
27435 right = left + width;
27436 if (left < leftmost)
27437 leftmost = left;
27438 if (right > rightmost)
27439 rightmost = right;
27440 }
27441 top = btm + descent + ascent;
27442 if (top > highest)
27443 highest = top;
27444 if (btm < lowest)
27445 lowest = btm;
27446
27447 if (cmp->lbearing > left + lbearing)
27448 cmp->lbearing = left + lbearing;
27449 if (cmp->rbearing < left + rbearing)
27450 cmp->rbearing = left + rbearing;
27451 }
27452 }
27453
27454 /* If there are glyphs whose x-offsets are negative,
27455 shift all glyphs to the right and make all x-offsets
27456 non-negative. */
27457 if (leftmost < 0)
27458 {
27459 for (i = 0; i < cmp->glyph_len; i++)
27460 cmp->offsets[i * 2] -= leftmost;
27461 rightmost -= leftmost;
27462 cmp->lbearing -= leftmost;
27463 cmp->rbearing -= leftmost;
27464 }
27465
27466 if (left_padded && cmp->lbearing < 0)
27467 {
27468 for (i = 0; i < cmp->glyph_len; i++)
27469 cmp->offsets[i * 2] -= cmp->lbearing;
27470 rightmost -= cmp->lbearing;
27471 cmp->rbearing -= cmp->lbearing;
27472 cmp->lbearing = 0;
27473 }
27474 if (right_padded && rightmost < cmp->rbearing)
27475 {
27476 rightmost = cmp->rbearing;
27477 }
27478
27479 cmp->pixel_width = rightmost;
27480 cmp->ascent = highest;
27481 cmp->descent = - lowest;
27482 if (cmp->ascent < font_ascent)
27483 cmp->ascent = font_ascent;
27484 if (cmp->descent < font_descent)
27485 cmp->descent = font_descent;
27486 }
27487
27488 if (it->glyph_row
27489 && (cmp->lbearing < 0
27490 || cmp->rbearing > cmp->pixel_width))
27491 it->glyph_row->contains_overlapping_glyphs_p = true;
27492
27493 it->pixel_width = cmp->pixel_width;
27494 it->ascent = it->phys_ascent = cmp->ascent;
27495 it->descent = it->phys_descent = cmp->descent;
27496 if (face->box != FACE_NO_BOX)
27497 {
27498 int thick = face->box_line_width;
27499
27500 if (thick > 0)
27501 {
27502 it->ascent += thick;
27503 it->descent += thick;
27504 }
27505 else
27506 thick = - thick;
27507
27508 if (it->start_of_box_run_p)
27509 it->pixel_width += thick;
27510 if (it->end_of_box_run_p)
27511 it->pixel_width += thick;
27512 }
27513
27514 /* If face has an overline, add the height of the overline
27515 (1 pixel) and a 1 pixel margin to the character height. */
27516 if (face->overline_p)
27517 it->ascent += overline_margin;
27518
27519 take_vertical_position_into_account (it);
27520 if (it->ascent < 0)
27521 it->ascent = 0;
27522 if (it->descent < 0)
27523 it->descent = 0;
27524
27525 if (it->glyph_row && cmp->glyph_len > 0)
27526 append_composite_glyph (it);
27527 }
27528 else if (it->what == IT_COMPOSITION)
27529 {
27530 /* A dynamic (automatic) composition. */
27531 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27532 Lisp_Object gstring;
27533 struct font_metrics metrics;
27534
27535 it->nglyphs = 1;
27536
27537 gstring = composition_gstring_from_id (it->cmp_it.id);
27538 it->pixel_width
27539 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27540 &metrics);
27541 if (it->glyph_row
27542 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27543 it->glyph_row->contains_overlapping_glyphs_p = true;
27544 it->ascent = it->phys_ascent = metrics.ascent;
27545 it->descent = it->phys_descent = metrics.descent;
27546 if (face->box != FACE_NO_BOX)
27547 {
27548 int thick = face->box_line_width;
27549
27550 if (thick > 0)
27551 {
27552 it->ascent += thick;
27553 it->descent += thick;
27554 }
27555 else
27556 thick = - thick;
27557
27558 if (it->start_of_box_run_p)
27559 it->pixel_width += thick;
27560 if (it->end_of_box_run_p)
27561 it->pixel_width += thick;
27562 }
27563 /* If face has an overline, add the height of the overline
27564 (1 pixel) and a 1 pixel margin to the character height. */
27565 if (face->overline_p)
27566 it->ascent += overline_margin;
27567 take_vertical_position_into_account (it);
27568 if (it->ascent < 0)
27569 it->ascent = 0;
27570 if (it->descent < 0)
27571 it->descent = 0;
27572
27573 if (it->glyph_row)
27574 append_composite_glyph (it);
27575 }
27576 else if (it->what == IT_GLYPHLESS)
27577 produce_glyphless_glyph (it, false, Qnil);
27578 else if (it->what == IT_IMAGE)
27579 produce_image_glyph (it);
27580 else if (it->what == IT_STRETCH)
27581 produce_stretch_glyph (it);
27582 else if (it->what == IT_XWIDGET)
27583 produce_xwidget_glyph (it);
27584
27585 done:
27586 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27587 because this isn't true for images with `:ascent 100'. */
27588 eassert (it->ascent >= 0 && it->descent >= 0);
27589 if (it->area == TEXT_AREA)
27590 it->current_x += it->pixel_width;
27591
27592 if (extra_line_spacing > 0)
27593 {
27594 it->descent += extra_line_spacing;
27595 if (extra_line_spacing > it->max_extra_line_spacing)
27596 it->max_extra_line_spacing = extra_line_spacing;
27597 }
27598
27599 it->max_ascent = max (it->max_ascent, it->ascent);
27600 it->max_descent = max (it->max_descent, it->descent);
27601 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27602 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27603 }
27604
27605 /* EXPORT for RIF:
27606 Output LEN glyphs starting at START at the nominal cursor position.
27607 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27608 being updated, and UPDATED_AREA is the area of that row being updated. */
27609
27610 void
27611 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27612 struct glyph *start, enum glyph_row_area updated_area, int len)
27613 {
27614 int x, hpos, chpos = w->phys_cursor.hpos;
27615
27616 eassert (updated_row);
27617 /* When the window is hscrolled, cursor hpos can legitimately be out
27618 of bounds, but we draw the cursor at the corresponding window
27619 margin in that case. */
27620 if (!updated_row->reversed_p && chpos < 0)
27621 chpos = 0;
27622 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27623 chpos = updated_row->used[TEXT_AREA] - 1;
27624
27625 block_input ();
27626
27627 /* Write glyphs. */
27628
27629 hpos = start - updated_row->glyphs[updated_area];
27630 x = draw_glyphs (w, w->output_cursor.x,
27631 updated_row, updated_area,
27632 hpos, hpos + len,
27633 DRAW_NORMAL_TEXT, 0);
27634
27635 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27636 if (updated_area == TEXT_AREA
27637 && w->phys_cursor_on_p
27638 && w->phys_cursor.vpos == w->output_cursor.vpos
27639 && chpos >= hpos
27640 && chpos < hpos + len)
27641 w->phys_cursor_on_p = false;
27642
27643 unblock_input ();
27644
27645 /* Advance the output cursor. */
27646 w->output_cursor.hpos += len;
27647 w->output_cursor.x = x;
27648 }
27649
27650
27651 /* EXPORT for RIF:
27652 Insert LEN glyphs from START at the nominal cursor position. */
27653
27654 void
27655 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27656 struct glyph *start, enum glyph_row_area updated_area, int len)
27657 {
27658 struct frame *f;
27659 int line_height, shift_by_width, shifted_region_width;
27660 struct glyph_row *row;
27661 struct glyph *glyph;
27662 int frame_x, frame_y;
27663 ptrdiff_t hpos;
27664
27665 eassert (updated_row);
27666 block_input ();
27667 f = XFRAME (WINDOW_FRAME (w));
27668
27669 /* Get the height of the line we are in. */
27670 row = updated_row;
27671 line_height = row->height;
27672
27673 /* Get the width of the glyphs to insert. */
27674 shift_by_width = 0;
27675 for (glyph = start; glyph < start + len; ++glyph)
27676 shift_by_width += glyph->pixel_width;
27677
27678 /* Get the width of the region to shift right. */
27679 shifted_region_width = (window_box_width (w, updated_area)
27680 - w->output_cursor.x
27681 - shift_by_width);
27682
27683 /* Shift right. */
27684 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27685 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27686
27687 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27688 line_height, shift_by_width);
27689
27690 /* Write the glyphs. */
27691 hpos = start - row->glyphs[updated_area];
27692 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27693 hpos, hpos + len,
27694 DRAW_NORMAL_TEXT, 0);
27695
27696 /* Advance the output cursor. */
27697 w->output_cursor.hpos += len;
27698 w->output_cursor.x += shift_by_width;
27699 unblock_input ();
27700 }
27701
27702
27703 /* EXPORT for RIF:
27704 Erase the current text line from the nominal cursor position
27705 (inclusive) to pixel column TO_X (exclusive). The idea is that
27706 everything from TO_X onward is already erased.
27707
27708 TO_X is a pixel position relative to UPDATED_AREA of currently
27709 updated window W. TO_X == -1 means clear to the end of this area. */
27710
27711 void
27712 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27713 enum glyph_row_area updated_area, int to_x)
27714 {
27715 struct frame *f;
27716 int max_x, min_y, max_y;
27717 int from_x, from_y, to_y;
27718
27719 eassert (updated_row);
27720 f = XFRAME (w->frame);
27721
27722 if (updated_row->full_width_p)
27723 max_x = (WINDOW_PIXEL_WIDTH (w)
27724 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27725 else
27726 max_x = window_box_width (w, updated_area);
27727 max_y = window_text_bottom_y (w);
27728
27729 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27730 of window. For TO_X > 0, truncate to end of drawing area. */
27731 if (to_x == 0)
27732 return;
27733 else if (to_x < 0)
27734 to_x = max_x;
27735 else
27736 to_x = min (to_x, max_x);
27737
27738 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27739
27740 /* Notice if the cursor will be cleared by this operation. */
27741 if (!updated_row->full_width_p)
27742 notice_overwritten_cursor (w, updated_area,
27743 w->output_cursor.x, -1,
27744 updated_row->y,
27745 MATRIX_ROW_BOTTOM_Y (updated_row));
27746
27747 from_x = w->output_cursor.x;
27748
27749 /* Translate to frame coordinates. */
27750 if (updated_row->full_width_p)
27751 {
27752 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27753 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27754 }
27755 else
27756 {
27757 int area_left = window_box_left (w, updated_area);
27758 from_x += area_left;
27759 to_x += area_left;
27760 }
27761
27762 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27763 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27764 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27765
27766 /* Prevent inadvertently clearing to end of the X window. */
27767 if (to_x > from_x && to_y > from_y)
27768 {
27769 block_input ();
27770 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27771 to_x - from_x, to_y - from_y);
27772 unblock_input ();
27773 }
27774 }
27775
27776 #endif /* HAVE_WINDOW_SYSTEM */
27777
27778
27779 \f
27780 /***********************************************************************
27781 Cursor types
27782 ***********************************************************************/
27783
27784 /* Value is the internal representation of the specified cursor type
27785 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27786 of the bar cursor. */
27787
27788 static enum text_cursor_kinds
27789 get_specified_cursor_type (Lisp_Object arg, int *width)
27790 {
27791 enum text_cursor_kinds type;
27792
27793 if (NILP (arg))
27794 return NO_CURSOR;
27795
27796 if (EQ (arg, Qbox))
27797 return FILLED_BOX_CURSOR;
27798
27799 if (EQ (arg, Qhollow))
27800 return HOLLOW_BOX_CURSOR;
27801
27802 if (EQ (arg, Qbar))
27803 {
27804 *width = 2;
27805 return BAR_CURSOR;
27806 }
27807
27808 if (CONSP (arg)
27809 && EQ (XCAR (arg), Qbar)
27810 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27811 {
27812 *width = XINT (XCDR (arg));
27813 return BAR_CURSOR;
27814 }
27815
27816 if (EQ (arg, Qhbar))
27817 {
27818 *width = 2;
27819 return HBAR_CURSOR;
27820 }
27821
27822 if (CONSP (arg)
27823 && EQ (XCAR (arg), Qhbar)
27824 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27825 {
27826 *width = XINT (XCDR (arg));
27827 return HBAR_CURSOR;
27828 }
27829
27830 /* Treat anything unknown as "hollow box cursor".
27831 It was bad to signal an error; people have trouble fixing
27832 .Xdefaults with Emacs, when it has something bad in it. */
27833 type = HOLLOW_BOX_CURSOR;
27834
27835 return type;
27836 }
27837
27838 /* Set the default cursor types for specified frame. */
27839 void
27840 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27841 {
27842 int width = 1;
27843 Lisp_Object tem;
27844
27845 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27846 FRAME_CURSOR_WIDTH (f) = width;
27847
27848 /* By default, set up the blink-off state depending on the on-state. */
27849
27850 tem = Fassoc (arg, Vblink_cursor_alist);
27851 if (!NILP (tem))
27852 {
27853 FRAME_BLINK_OFF_CURSOR (f)
27854 = get_specified_cursor_type (XCDR (tem), &width);
27855 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27856 }
27857 else
27858 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27859
27860 /* Make sure the cursor gets redrawn. */
27861 f->cursor_type_changed = true;
27862 }
27863
27864
27865 #ifdef HAVE_WINDOW_SYSTEM
27866
27867 /* Return the cursor we want to be displayed in window W. Return
27868 width of bar/hbar cursor through WIDTH arg. Return with
27869 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27870 (i.e. if the `system caret' should track this cursor).
27871
27872 In a mini-buffer window, we want the cursor only to appear if we
27873 are reading input from this window. For the selected window, we
27874 want the cursor type given by the frame parameter or buffer local
27875 setting of cursor-type. If explicitly marked off, draw no cursor.
27876 In all other cases, we want a hollow box cursor. */
27877
27878 static enum text_cursor_kinds
27879 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27880 bool *active_cursor)
27881 {
27882 struct frame *f = XFRAME (w->frame);
27883 struct buffer *b = XBUFFER (w->contents);
27884 int cursor_type = DEFAULT_CURSOR;
27885 Lisp_Object alt_cursor;
27886 bool non_selected = false;
27887
27888 *active_cursor = true;
27889
27890 /* Echo area */
27891 if (cursor_in_echo_area
27892 && FRAME_HAS_MINIBUF_P (f)
27893 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27894 {
27895 if (w == XWINDOW (echo_area_window))
27896 {
27897 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27898 {
27899 *width = FRAME_CURSOR_WIDTH (f);
27900 return FRAME_DESIRED_CURSOR (f);
27901 }
27902 else
27903 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27904 }
27905
27906 *active_cursor = false;
27907 non_selected = true;
27908 }
27909
27910 /* Detect a nonselected window or nonselected frame. */
27911 else if (w != XWINDOW (f->selected_window)
27912 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27913 {
27914 *active_cursor = false;
27915
27916 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27917 return NO_CURSOR;
27918
27919 non_selected = true;
27920 }
27921
27922 /* Never display a cursor in a window in which cursor-type is nil. */
27923 if (NILP (BVAR (b, cursor_type)))
27924 return NO_CURSOR;
27925
27926 /* Get the normal cursor type for this window. */
27927 if (EQ (BVAR (b, cursor_type), Qt))
27928 {
27929 cursor_type = FRAME_DESIRED_CURSOR (f);
27930 *width = FRAME_CURSOR_WIDTH (f);
27931 }
27932 else
27933 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27934
27935 /* Use cursor-in-non-selected-windows instead
27936 for non-selected window or frame. */
27937 if (non_selected)
27938 {
27939 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27940 if (!EQ (Qt, alt_cursor))
27941 return get_specified_cursor_type (alt_cursor, width);
27942 /* t means modify the normal cursor type. */
27943 if (cursor_type == FILLED_BOX_CURSOR)
27944 cursor_type = HOLLOW_BOX_CURSOR;
27945 else if (cursor_type == BAR_CURSOR && *width > 1)
27946 --*width;
27947 return cursor_type;
27948 }
27949
27950 /* Use normal cursor if not blinked off. */
27951 if (!w->cursor_off_p)
27952 {
27953 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
27954 return NO_CURSOR;
27955 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27956 {
27957 if (cursor_type == FILLED_BOX_CURSOR)
27958 {
27959 /* Using a block cursor on large images can be very annoying.
27960 So use a hollow cursor for "large" images.
27961 If image is not transparent (no mask), also use hollow cursor. */
27962 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27963 if (img != NULL && IMAGEP (img->spec))
27964 {
27965 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27966 where N = size of default frame font size.
27967 This should cover most of the "tiny" icons people may use. */
27968 if (!img->mask
27969 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27970 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27971 cursor_type = HOLLOW_BOX_CURSOR;
27972 }
27973 }
27974 else if (cursor_type != NO_CURSOR)
27975 {
27976 /* Display current only supports BOX and HOLLOW cursors for images.
27977 So for now, unconditionally use a HOLLOW cursor when cursor is
27978 not a solid box cursor. */
27979 cursor_type = HOLLOW_BOX_CURSOR;
27980 }
27981 }
27982 return cursor_type;
27983 }
27984
27985 /* Cursor is blinked off, so determine how to "toggle" it. */
27986
27987 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27988 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27989 return get_specified_cursor_type (XCDR (alt_cursor), width);
27990
27991 /* Then see if frame has specified a specific blink off cursor type. */
27992 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27993 {
27994 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27995 return FRAME_BLINK_OFF_CURSOR (f);
27996 }
27997
27998 #if false
27999 /* Some people liked having a permanently visible blinking cursor,
28000 while others had very strong opinions against it. So it was
28001 decided to remove it. KFS 2003-09-03 */
28002
28003 /* Finally perform built-in cursor blinking:
28004 filled box <-> hollow box
28005 wide [h]bar <-> narrow [h]bar
28006 narrow [h]bar <-> no cursor
28007 other type <-> no cursor */
28008
28009 if (cursor_type == FILLED_BOX_CURSOR)
28010 return HOLLOW_BOX_CURSOR;
28011
28012 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28013 {
28014 *width = 1;
28015 return cursor_type;
28016 }
28017 #endif
28018
28019 return NO_CURSOR;
28020 }
28021
28022
28023 /* Notice when the text cursor of window W has been completely
28024 overwritten by a drawing operation that outputs glyphs in AREA
28025 starting at X0 and ending at X1 in the line starting at Y0 and
28026 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28027 the rest of the line after X0 has been written. Y coordinates
28028 are window-relative. */
28029
28030 static void
28031 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28032 int x0, int x1, int y0, int y1)
28033 {
28034 int cx0, cx1, cy0, cy1;
28035 struct glyph_row *row;
28036
28037 if (!w->phys_cursor_on_p)
28038 return;
28039 if (area != TEXT_AREA)
28040 return;
28041
28042 if (w->phys_cursor.vpos < 0
28043 || w->phys_cursor.vpos >= w->current_matrix->nrows
28044 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28045 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28046 return;
28047
28048 if (row->cursor_in_fringe_p)
28049 {
28050 row->cursor_in_fringe_p = false;
28051 draw_fringe_bitmap (w, row, row->reversed_p);
28052 w->phys_cursor_on_p = false;
28053 return;
28054 }
28055
28056 cx0 = w->phys_cursor.x;
28057 cx1 = cx0 + w->phys_cursor_width;
28058 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28059 return;
28060
28061 /* The cursor image will be completely removed from the
28062 screen if the output area intersects the cursor area in
28063 y-direction. When we draw in [y0 y1[, and some part of
28064 the cursor is at y < y0, that part must have been drawn
28065 before. When scrolling, the cursor is erased before
28066 actually scrolling, so we don't come here. When not
28067 scrolling, the rows above the old cursor row must have
28068 changed, and in this case these rows must have written
28069 over the cursor image.
28070
28071 Likewise if part of the cursor is below y1, with the
28072 exception of the cursor being in the first blank row at
28073 the buffer and window end because update_text_area
28074 doesn't draw that row. (Except when it does, but
28075 that's handled in update_text_area.) */
28076
28077 cy0 = w->phys_cursor.y;
28078 cy1 = cy0 + w->phys_cursor_height;
28079 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28080 return;
28081
28082 w->phys_cursor_on_p = false;
28083 }
28084
28085 #endif /* HAVE_WINDOW_SYSTEM */
28086
28087 \f
28088 /************************************************************************
28089 Mouse Face
28090 ************************************************************************/
28091
28092 #ifdef HAVE_WINDOW_SYSTEM
28093
28094 /* EXPORT for RIF:
28095 Fix the display of area AREA of overlapping row ROW in window W
28096 with respect to the overlapping part OVERLAPS. */
28097
28098 void
28099 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28100 enum glyph_row_area area, int overlaps)
28101 {
28102 int i, x;
28103
28104 block_input ();
28105
28106 x = 0;
28107 for (i = 0; i < row->used[area];)
28108 {
28109 if (row->glyphs[area][i].overlaps_vertically_p)
28110 {
28111 int start = i, start_x = x;
28112
28113 do
28114 {
28115 x += row->glyphs[area][i].pixel_width;
28116 ++i;
28117 }
28118 while (i < row->used[area]
28119 && row->glyphs[area][i].overlaps_vertically_p);
28120
28121 draw_glyphs (w, start_x, row, area,
28122 start, i,
28123 DRAW_NORMAL_TEXT, overlaps);
28124 }
28125 else
28126 {
28127 x += row->glyphs[area][i].pixel_width;
28128 ++i;
28129 }
28130 }
28131
28132 unblock_input ();
28133 }
28134
28135
28136 /* EXPORT:
28137 Draw the cursor glyph of window W in glyph row ROW. See the
28138 comment of draw_glyphs for the meaning of HL. */
28139
28140 void
28141 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28142 enum draw_glyphs_face hl)
28143 {
28144 /* If cursor hpos is out of bounds, don't draw garbage. This can
28145 happen in mini-buffer windows when switching between echo area
28146 glyphs and mini-buffer. */
28147 if ((row->reversed_p
28148 ? (w->phys_cursor.hpos >= 0)
28149 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28150 {
28151 bool on_p = w->phys_cursor_on_p;
28152 int x1;
28153 int hpos = w->phys_cursor.hpos;
28154
28155 /* When the window is hscrolled, cursor hpos can legitimately be
28156 out of bounds, but we draw the cursor at the corresponding
28157 window margin in that case. */
28158 if (!row->reversed_p && hpos < 0)
28159 hpos = 0;
28160 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28161 hpos = row->used[TEXT_AREA] - 1;
28162
28163 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28164 hl, 0);
28165 w->phys_cursor_on_p = on_p;
28166
28167 if (hl == DRAW_CURSOR)
28168 w->phys_cursor_width = x1 - w->phys_cursor.x;
28169 /* When we erase the cursor, and ROW is overlapped by other
28170 rows, make sure that these overlapping parts of other rows
28171 are redrawn. */
28172 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28173 {
28174 w->phys_cursor_width = x1 - w->phys_cursor.x;
28175
28176 if (row > w->current_matrix->rows
28177 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28178 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28179 OVERLAPS_ERASED_CURSOR);
28180
28181 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28182 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28183 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28184 OVERLAPS_ERASED_CURSOR);
28185 }
28186 }
28187 }
28188
28189
28190 /* Erase the image of a cursor of window W from the screen. */
28191
28192 void
28193 erase_phys_cursor (struct window *w)
28194 {
28195 struct frame *f = XFRAME (w->frame);
28196 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28197 int hpos = w->phys_cursor.hpos;
28198 int vpos = w->phys_cursor.vpos;
28199 bool mouse_face_here_p = false;
28200 struct glyph_matrix *active_glyphs = w->current_matrix;
28201 struct glyph_row *cursor_row;
28202 struct glyph *cursor_glyph;
28203 enum draw_glyphs_face hl;
28204
28205 /* No cursor displayed or row invalidated => nothing to do on the
28206 screen. */
28207 if (w->phys_cursor_type == NO_CURSOR)
28208 goto mark_cursor_off;
28209
28210 /* VPOS >= active_glyphs->nrows means that window has been resized.
28211 Don't bother to erase the cursor. */
28212 if (vpos >= active_glyphs->nrows)
28213 goto mark_cursor_off;
28214
28215 /* If row containing cursor is marked invalid, there is nothing we
28216 can do. */
28217 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28218 if (!cursor_row->enabled_p)
28219 goto mark_cursor_off;
28220
28221 /* If line spacing is > 0, old cursor may only be partially visible in
28222 window after split-window. So adjust visible height. */
28223 cursor_row->visible_height = min (cursor_row->visible_height,
28224 window_text_bottom_y (w) - cursor_row->y);
28225
28226 /* If row is completely invisible, don't attempt to delete a cursor which
28227 isn't there. This can happen if cursor is at top of a window, and
28228 we switch to a buffer with a header line in that window. */
28229 if (cursor_row->visible_height <= 0)
28230 goto mark_cursor_off;
28231
28232 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28233 if (cursor_row->cursor_in_fringe_p)
28234 {
28235 cursor_row->cursor_in_fringe_p = false;
28236 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28237 goto mark_cursor_off;
28238 }
28239
28240 /* This can happen when the new row is shorter than the old one.
28241 In this case, either draw_glyphs or clear_end_of_line
28242 should have cleared the cursor. Note that we wouldn't be
28243 able to erase the cursor in this case because we don't have a
28244 cursor glyph at hand. */
28245 if ((cursor_row->reversed_p
28246 ? (w->phys_cursor.hpos < 0)
28247 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28248 goto mark_cursor_off;
28249
28250 /* When the window is hscrolled, cursor hpos can legitimately be out
28251 of bounds, but we draw the cursor at the corresponding window
28252 margin in that case. */
28253 if (!cursor_row->reversed_p && hpos < 0)
28254 hpos = 0;
28255 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28256 hpos = cursor_row->used[TEXT_AREA] - 1;
28257
28258 /* If the cursor is in the mouse face area, redisplay that when
28259 we clear the cursor. */
28260 if (! NILP (hlinfo->mouse_face_window)
28261 && coords_in_mouse_face_p (w, hpos, vpos)
28262 /* Don't redraw the cursor's spot in mouse face if it is at the
28263 end of a line (on a newline). The cursor appears there, but
28264 mouse highlighting does not. */
28265 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28266 mouse_face_here_p = true;
28267
28268 /* Maybe clear the display under the cursor. */
28269 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28270 {
28271 int x, y;
28272 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28273 int width;
28274
28275 cursor_glyph = get_phys_cursor_glyph (w);
28276 if (cursor_glyph == NULL)
28277 goto mark_cursor_off;
28278
28279 width = cursor_glyph->pixel_width;
28280 x = w->phys_cursor.x;
28281 if (x < 0)
28282 {
28283 width += x;
28284 x = 0;
28285 }
28286 width = min (width, window_box_width (w, TEXT_AREA) - x);
28287 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28288 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28289
28290 if (width > 0)
28291 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28292 }
28293
28294 /* Erase the cursor by redrawing the character underneath it. */
28295 if (mouse_face_here_p)
28296 hl = DRAW_MOUSE_FACE;
28297 else
28298 hl = DRAW_NORMAL_TEXT;
28299 draw_phys_cursor_glyph (w, cursor_row, hl);
28300
28301 mark_cursor_off:
28302 w->phys_cursor_on_p = false;
28303 w->phys_cursor_type = NO_CURSOR;
28304 }
28305
28306
28307 /* Display or clear cursor of window W. If !ON, clear the cursor.
28308 If ON, display the cursor; where to put the cursor is specified by
28309 HPOS, VPOS, X and Y. */
28310
28311 void
28312 display_and_set_cursor (struct window *w, bool on,
28313 int hpos, int vpos, int x, int y)
28314 {
28315 struct frame *f = XFRAME (w->frame);
28316 int new_cursor_type;
28317 int new_cursor_width;
28318 bool active_cursor;
28319 struct glyph_row *glyph_row;
28320 struct glyph *glyph;
28321
28322 /* This is pointless on invisible frames, and dangerous on garbaged
28323 windows and frames; in the latter case, the frame or window may
28324 be in the midst of changing its size, and x and y may be off the
28325 window. */
28326 if (! FRAME_VISIBLE_P (f)
28327 || FRAME_GARBAGED_P (f)
28328 || vpos >= w->current_matrix->nrows
28329 || hpos >= w->current_matrix->matrix_w)
28330 return;
28331
28332 /* If cursor is off and we want it off, return quickly. */
28333 if (!on && !w->phys_cursor_on_p)
28334 return;
28335
28336 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28337 /* If cursor row is not enabled, we don't really know where to
28338 display the cursor. */
28339 if (!glyph_row->enabled_p)
28340 {
28341 w->phys_cursor_on_p = false;
28342 return;
28343 }
28344
28345 glyph = NULL;
28346 if (!glyph_row->exact_window_width_line_p
28347 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28348 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28349
28350 eassert (input_blocked_p ());
28351
28352 /* Set new_cursor_type to the cursor we want to be displayed. */
28353 new_cursor_type = get_window_cursor_type (w, glyph,
28354 &new_cursor_width, &active_cursor);
28355
28356 /* If cursor is currently being shown and we don't want it to be or
28357 it is in the wrong place, or the cursor type is not what we want,
28358 erase it. */
28359 if (w->phys_cursor_on_p
28360 && (!on
28361 || w->phys_cursor.x != x
28362 || w->phys_cursor.y != y
28363 /* HPOS can be negative in R2L rows whose
28364 exact_window_width_line_p flag is set (i.e. their newline
28365 would "overflow into the fringe"). */
28366 || hpos < 0
28367 || new_cursor_type != w->phys_cursor_type
28368 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28369 && new_cursor_width != w->phys_cursor_width)))
28370 erase_phys_cursor (w);
28371
28372 /* Don't check phys_cursor_on_p here because that flag is only set
28373 to false in some cases where we know that the cursor has been
28374 completely erased, to avoid the extra work of erasing the cursor
28375 twice. In other words, phys_cursor_on_p can be true and the cursor
28376 still not be visible, or it has only been partly erased. */
28377 if (on)
28378 {
28379 w->phys_cursor_ascent = glyph_row->ascent;
28380 w->phys_cursor_height = glyph_row->height;
28381
28382 /* Set phys_cursor_.* before x_draw_.* is called because some
28383 of them may need the information. */
28384 w->phys_cursor.x = x;
28385 w->phys_cursor.y = glyph_row->y;
28386 w->phys_cursor.hpos = hpos;
28387 w->phys_cursor.vpos = vpos;
28388 }
28389
28390 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28391 new_cursor_type, new_cursor_width,
28392 on, active_cursor);
28393 }
28394
28395
28396 /* Switch the display of W's cursor on or off, according to the value
28397 of ON. */
28398
28399 static void
28400 update_window_cursor (struct window *w, bool on)
28401 {
28402 /* Don't update cursor in windows whose frame is in the process
28403 of being deleted. */
28404 if (w->current_matrix)
28405 {
28406 int hpos = w->phys_cursor.hpos;
28407 int vpos = w->phys_cursor.vpos;
28408 struct glyph_row *row;
28409
28410 if (vpos >= w->current_matrix->nrows
28411 || hpos >= w->current_matrix->matrix_w)
28412 return;
28413
28414 row = MATRIX_ROW (w->current_matrix, vpos);
28415
28416 /* When the window is hscrolled, cursor hpos can legitimately be
28417 out of bounds, but we draw the cursor at the corresponding
28418 window margin in that case. */
28419 if (!row->reversed_p && hpos < 0)
28420 hpos = 0;
28421 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28422 hpos = row->used[TEXT_AREA] - 1;
28423
28424 block_input ();
28425 display_and_set_cursor (w, on, hpos, vpos,
28426 w->phys_cursor.x, w->phys_cursor.y);
28427 unblock_input ();
28428 }
28429 }
28430
28431
28432 /* Call update_window_cursor with parameter ON_P on all leaf windows
28433 in the window tree rooted at W. */
28434
28435 static void
28436 update_cursor_in_window_tree (struct window *w, bool on_p)
28437 {
28438 while (w)
28439 {
28440 if (WINDOWP (w->contents))
28441 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28442 else
28443 update_window_cursor (w, on_p);
28444
28445 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28446 }
28447 }
28448
28449
28450 /* EXPORT:
28451 Display the cursor on window W, or clear it, according to ON_P.
28452 Don't change the cursor's position. */
28453
28454 void
28455 x_update_cursor (struct frame *f, bool on_p)
28456 {
28457 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28458 }
28459
28460
28461 /* EXPORT:
28462 Clear the cursor of window W to background color, and mark the
28463 cursor as not shown. This is used when the text where the cursor
28464 is about to be rewritten. */
28465
28466 void
28467 x_clear_cursor (struct window *w)
28468 {
28469 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28470 update_window_cursor (w, false);
28471 }
28472
28473 #endif /* HAVE_WINDOW_SYSTEM */
28474
28475 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28476 and MSDOS. */
28477 static void
28478 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28479 int start_hpos, int end_hpos,
28480 enum draw_glyphs_face draw)
28481 {
28482 #ifdef HAVE_WINDOW_SYSTEM
28483 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28484 {
28485 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28486 return;
28487 }
28488 #endif
28489 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28490 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28491 #endif
28492 }
28493
28494 /* Display the active region described by mouse_face_* according to DRAW. */
28495
28496 static void
28497 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28498 {
28499 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28500 struct frame *f = XFRAME (WINDOW_FRAME (w));
28501
28502 if (/* If window is in the process of being destroyed, don't bother
28503 to do anything. */
28504 w->current_matrix != NULL
28505 /* Don't update mouse highlight if hidden. */
28506 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28507 /* Recognize when we are called to operate on rows that don't exist
28508 anymore. This can happen when a window is split. */
28509 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28510 {
28511 bool phys_cursor_on_p = w->phys_cursor_on_p;
28512 struct glyph_row *row, *first, *last;
28513
28514 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28515 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28516
28517 for (row = first; row <= last && row->enabled_p; ++row)
28518 {
28519 int start_hpos, end_hpos, start_x;
28520
28521 /* For all but the first row, the highlight starts at column 0. */
28522 if (row == first)
28523 {
28524 /* R2L rows have BEG and END in reversed order, but the
28525 screen drawing geometry is always left to right. So
28526 we need to mirror the beginning and end of the
28527 highlighted area in R2L rows. */
28528 if (!row->reversed_p)
28529 {
28530 start_hpos = hlinfo->mouse_face_beg_col;
28531 start_x = hlinfo->mouse_face_beg_x;
28532 }
28533 else if (row == last)
28534 {
28535 start_hpos = hlinfo->mouse_face_end_col;
28536 start_x = hlinfo->mouse_face_end_x;
28537 }
28538 else
28539 {
28540 start_hpos = 0;
28541 start_x = 0;
28542 }
28543 }
28544 else if (row->reversed_p && row == last)
28545 {
28546 start_hpos = hlinfo->mouse_face_end_col;
28547 start_x = hlinfo->mouse_face_end_x;
28548 }
28549 else
28550 {
28551 start_hpos = 0;
28552 start_x = 0;
28553 }
28554
28555 if (row == last)
28556 {
28557 if (!row->reversed_p)
28558 end_hpos = hlinfo->mouse_face_end_col;
28559 else if (row == first)
28560 end_hpos = hlinfo->mouse_face_beg_col;
28561 else
28562 {
28563 end_hpos = row->used[TEXT_AREA];
28564 if (draw == DRAW_NORMAL_TEXT)
28565 row->fill_line_p = true; /* Clear to end of line. */
28566 }
28567 }
28568 else if (row->reversed_p && row == first)
28569 end_hpos = hlinfo->mouse_face_beg_col;
28570 else
28571 {
28572 end_hpos = row->used[TEXT_AREA];
28573 if (draw == DRAW_NORMAL_TEXT)
28574 row->fill_line_p = true; /* Clear to end of line. */
28575 }
28576
28577 if (end_hpos > start_hpos)
28578 {
28579 draw_row_with_mouse_face (w, start_x, row,
28580 start_hpos, end_hpos, draw);
28581
28582 row->mouse_face_p
28583 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28584 }
28585 }
28586
28587 #ifdef HAVE_WINDOW_SYSTEM
28588 /* When we've written over the cursor, arrange for it to
28589 be displayed again. */
28590 if (FRAME_WINDOW_P (f)
28591 && phys_cursor_on_p && !w->phys_cursor_on_p)
28592 {
28593 int hpos = w->phys_cursor.hpos;
28594
28595 /* When the window is hscrolled, cursor hpos can legitimately be
28596 out of bounds, but we draw the cursor at the corresponding
28597 window margin in that case. */
28598 if (!row->reversed_p && hpos < 0)
28599 hpos = 0;
28600 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28601 hpos = row->used[TEXT_AREA] - 1;
28602
28603 block_input ();
28604 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28605 w->phys_cursor.x, w->phys_cursor.y);
28606 unblock_input ();
28607 }
28608 #endif /* HAVE_WINDOW_SYSTEM */
28609 }
28610
28611 #ifdef HAVE_WINDOW_SYSTEM
28612 /* Change the mouse cursor. */
28613 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28614 {
28615 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28616 if (draw == DRAW_NORMAL_TEXT
28617 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28618 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28619 else
28620 #endif
28621 if (draw == DRAW_MOUSE_FACE)
28622 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28623 else
28624 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28625 }
28626 #endif /* HAVE_WINDOW_SYSTEM */
28627 }
28628
28629 /* EXPORT:
28630 Clear out the mouse-highlighted active region.
28631 Redraw it un-highlighted first. Value is true if mouse
28632 face was actually drawn unhighlighted. */
28633
28634 bool
28635 clear_mouse_face (Mouse_HLInfo *hlinfo)
28636 {
28637 bool cleared
28638 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28639 if (cleared)
28640 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28641 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28642 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28643 hlinfo->mouse_face_window = Qnil;
28644 hlinfo->mouse_face_overlay = Qnil;
28645 return cleared;
28646 }
28647
28648 /* Return true if the coordinates HPOS and VPOS on windows W are
28649 within the mouse face on that window. */
28650 static bool
28651 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28652 {
28653 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28654
28655 /* Quickly resolve the easy cases. */
28656 if (!(WINDOWP (hlinfo->mouse_face_window)
28657 && XWINDOW (hlinfo->mouse_face_window) == w))
28658 return false;
28659 if (vpos < hlinfo->mouse_face_beg_row
28660 || vpos > hlinfo->mouse_face_end_row)
28661 return false;
28662 if (vpos > hlinfo->mouse_face_beg_row
28663 && vpos < hlinfo->mouse_face_end_row)
28664 return true;
28665
28666 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28667 {
28668 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28669 {
28670 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28671 return true;
28672 }
28673 else if ((vpos == hlinfo->mouse_face_beg_row
28674 && hpos >= hlinfo->mouse_face_beg_col)
28675 || (vpos == hlinfo->mouse_face_end_row
28676 && hpos < hlinfo->mouse_face_end_col))
28677 return true;
28678 }
28679 else
28680 {
28681 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28682 {
28683 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28684 return true;
28685 }
28686 else if ((vpos == hlinfo->mouse_face_beg_row
28687 && hpos <= hlinfo->mouse_face_beg_col)
28688 || (vpos == hlinfo->mouse_face_end_row
28689 && hpos > hlinfo->mouse_face_end_col))
28690 return true;
28691 }
28692 return false;
28693 }
28694
28695
28696 /* EXPORT:
28697 True if physical cursor of window W is within mouse face. */
28698
28699 bool
28700 cursor_in_mouse_face_p (struct window *w)
28701 {
28702 int hpos = w->phys_cursor.hpos;
28703 int vpos = w->phys_cursor.vpos;
28704 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28705
28706 /* When the window is hscrolled, cursor hpos can legitimately be out
28707 of bounds, but we draw the cursor at the corresponding window
28708 margin in that case. */
28709 if (!row->reversed_p && hpos < 0)
28710 hpos = 0;
28711 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28712 hpos = row->used[TEXT_AREA] - 1;
28713
28714 return coords_in_mouse_face_p (w, hpos, vpos);
28715 }
28716
28717
28718 \f
28719 /* Find the glyph rows START_ROW and END_ROW of window W that display
28720 characters between buffer positions START_CHARPOS and END_CHARPOS
28721 (excluding END_CHARPOS). DISP_STRING is a display string that
28722 covers these buffer positions. This is similar to
28723 row_containing_pos, but is more accurate when bidi reordering makes
28724 buffer positions change non-linearly with glyph rows. */
28725 static void
28726 rows_from_pos_range (struct window *w,
28727 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28728 Lisp_Object disp_string,
28729 struct glyph_row **start, struct glyph_row **end)
28730 {
28731 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28732 int last_y = window_text_bottom_y (w);
28733 struct glyph_row *row;
28734
28735 *start = NULL;
28736 *end = NULL;
28737
28738 while (!first->enabled_p
28739 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28740 first++;
28741
28742 /* Find the START row. */
28743 for (row = first;
28744 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28745 row++)
28746 {
28747 /* A row can potentially be the START row if the range of the
28748 characters it displays intersects the range
28749 [START_CHARPOS..END_CHARPOS). */
28750 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28751 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28752 /* See the commentary in row_containing_pos, for the
28753 explanation of the complicated way to check whether
28754 some position is beyond the end of the characters
28755 displayed by a row. */
28756 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28757 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28758 && !row->ends_at_zv_p
28759 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28760 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28761 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28762 && !row->ends_at_zv_p
28763 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28764 {
28765 /* Found a candidate row. Now make sure at least one of the
28766 glyphs it displays has a charpos from the range
28767 [START_CHARPOS..END_CHARPOS).
28768
28769 This is not obvious because bidi reordering could make
28770 buffer positions of a row be 1,2,3,102,101,100, and if we
28771 want to highlight characters in [50..60), we don't want
28772 this row, even though [50..60) does intersect [1..103),
28773 the range of character positions given by the row's start
28774 and end positions. */
28775 struct glyph *g = row->glyphs[TEXT_AREA];
28776 struct glyph *e = g + row->used[TEXT_AREA];
28777
28778 while (g < e)
28779 {
28780 if (((BUFFERP (g->object) || NILP (g->object))
28781 && start_charpos <= g->charpos && g->charpos < end_charpos)
28782 /* A glyph that comes from DISP_STRING is by
28783 definition to be highlighted. */
28784 || EQ (g->object, disp_string))
28785 *start = row;
28786 g++;
28787 }
28788 if (*start)
28789 break;
28790 }
28791 }
28792
28793 /* Find the END row. */
28794 if (!*start
28795 /* If the last row is partially visible, start looking for END
28796 from that row, instead of starting from FIRST. */
28797 && !(row->enabled_p
28798 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28799 row = first;
28800 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28801 {
28802 struct glyph_row *next = row + 1;
28803 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28804
28805 if (!next->enabled_p
28806 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28807 /* The first row >= START whose range of displayed characters
28808 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28809 is the row END + 1. */
28810 || (start_charpos < next_start
28811 && end_charpos < next_start)
28812 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28813 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28814 && !next->ends_at_zv_p
28815 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28816 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28817 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28818 && !next->ends_at_zv_p
28819 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28820 {
28821 *end = row;
28822 break;
28823 }
28824 else
28825 {
28826 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28827 but none of the characters it displays are in the range, it is
28828 also END + 1. */
28829 struct glyph *g = next->glyphs[TEXT_AREA];
28830 struct glyph *s = g;
28831 struct glyph *e = g + next->used[TEXT_AREA];
28832
28833 while (g < e)
28834 {
28835 if (((BUFFERP (g->object) || NILP (g->object))
28836 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28837 /* If the buffer position of the first glyph in
28838 the row is equal to END_CHARPOS, it means
28839 the last character to be highlighted is the
28840 newline of ROW, and we must consider NEXT as
28841 END, not END+1. */
28842 || (((!next->reversed_p && g == s)
28843 || (next->reversed_p && g == e - 1))
28844 && (g->charpos == end_charpos
28845 /* Special case for when NEXT is an
28846 empty line at ZV. */
28847 || (g->charpos == -1
28848 && !row->ends_at_zv_p
28849 && next_start == end_charpos)))))
28850 /* A glyph that comes from DISP_STRING is by
28851 definition to be highlighted. */
28852 || EQ (g->object, disp_string))
28853 break;
28854 g++;
28855 }
28856 if (g == e)
28857 {
28858 *end = row;
28859 break;
28860 }
28861 /* The first row that ends at ZV must be the last to be
28862 highlighted. */
28863 else if (next->ends_at_zv_p)
28864 {
28865 *end = next;
28866 break;
28867 }
28868 }
28869 }
28870 }
28871
28872 /* This function sets the mouse_face_* elements of HLINFO, assuming
28873 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28874 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28875 for the overlay or run of text properties specifying the mouse
28876 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28877 before-string and after-string that must also be highlighted.
28878 DISP_STRING, if non-nil, is a display string that may cover some
28879 or all of the highlighted text. */
28880
28881 static void
28882 mouse_face_from_buffer_pos (Lisp_Object window,
28883 Mouse_HLInfo *hlinfo,
28884 ptrdiff_t mouse_charpos,
28885 ptrdiff_t start_charpos,
28886 ptrdiff_t end_charpos,
28887 Lisp_Object before_string,
28888 Lisp_Object after_string,
28889 Lisp_Object disp_string)
28890 {
28891 struct window *w = XWINDOW (window);
28892 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28893 struct glyph_row *r1, *r2;
28894 struct glyph *glyph, *end;
28895 ptrdiff_t ignore, pos;
28896 int x;
28897
28898 eassert (NILP (disp_string) || STRINGP (disp_string));
28899 eassert (NILP (before_string) || STRINGP (before_string));
28900 eassert (NILP (after_string) || STRINGP (after_string));
28901
28902 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28903 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28904 if (r1 == NULL)
28905 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28906 /* If the before-string or display-string contains newlines,
28907 rows_from_pos_range skips to its last row. Move back. */
28908 if (!NILP (before_string) || !NILP (disp_string))
28909 {
28910 struct glyph_row *prev;
28911 while ((prev = r1 - 1, prev >= first)
28912 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28913 && prev->used[TEXT_AREA] > 0)
28914 {
28915 struct glyph *beg = prev->glyphs[TEXT_AREA];
28916 glyph = beg + prev->used[TEXT_AREA];
28917 while (--glyph >= beg && NILP (glyph->object));
28918 if (glyph < beg
28919 || !(EQ (glyph->object, before_string)
28920 || EQ (glyph->object, disp_string)))
28921 break;
28922 r1 = prev;
28923 }
28924 }
28925 if (r2 == NULL)
28926 {
28927 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28928 hlinfo->mouse_face_past_end = true;
28929 }
28930 else if (!NILP (after_string))
28931 {
28932 /* If the after-string has newlines, advance to its last row. */
28933 struct glyph_row *next;
28934 struct glyph_row *last
28935 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28936
28937 for (next = r2 + 1;
28938 next <= last
28939 && next->used[TEXT_AREA] > 0
28940 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28941 ++next)
28942 r2 = next;
28943 }
28944 /* The rest of the display engine assumes that mouse_face_beg_row is
28945 either above mouse_face_end_row or identical to it. But with
28946 bidi-reordered continued lines, the row for START_CHARPOS could
28947 be below the row for END_CHARPOS. If so, swap the rows and store
28948 them in correct order. */
28949 if (r1->y > r2->y)
28950 {
28951 struct glyph_row *tem = r2;
28952
28953 r2 = r1;
28954 r1 = tem;
28955 }
28956
28957 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28958 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28959
28960 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28961 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28962 could be anywhere in the row and in any order. The strategy
28963 below is to find the leftmost and the rightmost glyph that
28964 belongs to either of these 3 strings, or whose position is
28965 between START_CHARPOS and END_CHARPOS, and highlight all the
28966 glyphs between those two. This may cover more than just the text
28967 between START_CHARPOS and END_CHARPOS if the range of characters
28968 strides the bidi level boundary, e.g. if the beginning is in R2L
28969 text while the end is in L2R text or vice versa. */
28970 if (!r1->reversed_p)
28971 {
28972 /* This row is in a left to right paragraph. Scan it left to
28973 right. */
28974 glyph = r1->glyphs[TEXT_AREA];
28975 end = glyph + r1->used[TEXT_AREA];
28976 x = r1->x;
28977
28978 /* Skip truncation glyphs at the start of the glyph row. */
28979 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28980 for (; glyph < end
28981 && NILP (glyph->object)
28982 && glyph->charpos < 0;
28983 ++glyph)
28984 x += glyph->pixel_width;
28985
28986 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28987 or DISP_STRING, and the first glyph from buffer whose
28988 position is between START_CHARPOS and END_CHARPOS. */
28989 for (; glyph < end
28990 && !NILP (glyph->object)
28991 && !EQ (glyph->object, disp_string)
28992 && !(BUFFERP (glyph->object)
28993 && (glyph->charpos >= start_charpos
28994 && glyph->charpos < end_charpos));
28995 ++glyph)
28996 {
28997 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28998 are present at buffer positions between START_CHARPOS and
28999 END_CHARPOS, or if they come from an overlay. */
29000 if (EQ (glyph->object, before_string))
29001 {
29002 pos = string_buffer_position (before_string,
29003 start_charpos);
29004 /* If pos == 0, it means before_string came from an
29005 overlay, not from a buffer position. */
29006 if (!pos || (pos >= start_charpos && pos < end_charpos))
29007 break;
29008 }
29009 else if (EQ (glyph->object, after_string))
29010 {
29011 pos = string_buffer_position (after_string, end_charpos);
29012 if (!pos || (pos >= start_charpos && pos < end_charpos))
29013 break;
29014 }
29015 x += glyph->pixel_width;
29016 }
29017 hlinfo->mouse_face_beg_x = x;
29018 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29019 }
29020 else
29021 {
29022 /* This row is in a right to left paragraph. Scan it right to
29023 left. */
29024 struct glyph *g;
29025
29026 end = r1->glyphs[TEXT_AREA] - 1;
29027 glyph = end + r1->used[TEXT_AREA];
29028
29029 /* Skip truncation glyphs at the start of the glyph row. */
29030 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29031 for (; glyph > end
29032 && NILP (glyph->object)
29033 && glyph->charpos < 0;
29034 --glyph)
29035 ;
29036
29037 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29038 or DISP_STRING, and the first glyph from buffer whose
29039 position is between START_CHARPOS and END_CHARPOS. */
29040 for (; glyph > end
29041 && !NILP (glyph->object)
29042 && !EQ (glyph->object, disp_string)
29043 && !(BUFFERP (glyph->object)
29044 && (glyph->charpos >= start_charpos
29045 && glyph->charpos < end_charpos));
29046 --glyph)
29047 {
29048 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29049 are present at buffer positions between START_CHARPOS and
29050 END_CHARPOS, or if they come from an overlay. */
29051 if (EQ (glyph->object, before_string))
29052 {
29053 pos = string_buffer_position (before_string, start_charpos);
29054 /* If pos == 0, it means before_string came from an
29055 overlay, not from a buffer position. */
29056 if (!pos || (pos >= start_charpos && pos < end_charpos))
29057 break;
29058 }
29059 else if (EQ (glyph->object, after_string))
29060 {
29061 pos = string_buffer_position (after_string, end_charpos);
29062 if (!pos || (pos >= start_charpos && pos < end_charpos))
29063 break;
29064 }
29065 }
29066
29067 glyph++; /* first glyph to the right of the highlighted area */
29068 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29069 x += g->pixel_width;
29070 hlinfo->mouse_face_beg_x = x;
29071 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29072 }
29073
29074 /* If the highlight ends in a different row, compute GLYPH and END
29075 for the end row. Otherwise, reuse the values computed above for
29076 the row where the highlight begins. */
29077 if (r2 != r1)
29078 {
29079 if (!r2->reversed_p)
29080 {
29081 glyph = r2->glyphs[TEXT_AREA];
29082 end = glyph + r2->used[TEXT_AREA];
29083 x = r2->x;
29084 }
29085 else
29086 {
29087 end = r2->glyphs[TEXT_AREA] - 1;
29088 glyph = end + r2->used[TEXT_AREA];
29089 }
29090 }
29091
29092 if (!r2->reversed_p)
29093 {
29094 /* Skip truncation and continuation glyphs near the end of the
29095 row, and also blanks and stretch glyphs inserted by
29096 extend_face_to_end_of_line. */
29097 while (end > glyph
29098 && NILP ((end - 1)->object))
29099 --end;
29100 /* Scan the rest of the glyph row from the end, looking for the
29101 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29102 DISP_STRING, or whose position is between START_CHARPOS
29103 and END_CHARPOS */
29104 for (--end;
29105 end > glyph
29106 && !NILP (end->object)
29107 && !EQ (end->object, disp_string)
29108 && !(BUFFERP (end->object)
29109 && (end->charpos >= start_charpos
29110 && end->charpos < end_charpos));
29111 --end)
29112 {
29113 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29114 are present at buffer positions between START_CHARPOS and
29115 END_CHARPOS, or if they come from an overlay. */
29116 if (EQ (end->object, before_string))
29117 {
29118 pos = string_buffer_position (before_string, start_charpos);
29119 if (!pos || (pos >= start_charpos && pos < end_charpos))
29120 break;
29121 }
29122 else if (EQ (end->object, after_string))
29123 {
29124 pos = string_buffer_position (after_string, end_charpos);
29125 if (!pos || (pos >= start_charpos && pos < end_charpos))
29126 break;
29127 }
29128 }
29129 /* Find the X coordinate of the last glyph to be highlighted. */
29130 for (; glyph <= end; ++glyph)
29131 x += glyph->pixel_width;
29132
29133 hlinfo->mouse_face_end_x = x;
29134 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29135 }
29136 else
29137 {
29138 /* Skip truncation and continuation glyphs near the end of the
29139 row, and also blanks and stretch glyphs inserted by
29140 extend_face_to_end_of_line. */
29141 x = r2->x;
29142 end++;
29143 while (end < glyph
29144 && NILP (end->object))
29145 {
29146 x += end->pixel_width;
29147 ++end;
29148 }
29149 /* Scan the rest of the glyph row from the end, looking for the
29150 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29151 DISP_STRING, or whose position is between START_CHARPOS
29152 and END_CHARPOS */
29153 for ( ;
29154 end < glyph
29155 && !NILP (end->object)
29156 && !EQ (end->object, disp_string)
29157 && !(BUFFERP (end->object)
29158 && (end->charpos >= start_charpos
29159 && end->charpos < end_charpos));
29160 ++end)
29161 {
29162 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29163 are present at buffer positions between START_CHARPOS and
29164 END_CHARPOS, or if they come from an overlay. */
29165 if (EQ (end->object, before_string))
29166 {
29167 pos = string_buffer_position (before_string, start_charpos);
29168 if (!pos || (pos >= start_charpos && pos < end_charpos))
29169 break;
29170 }
29171 else if (EQ (end->object, after_string))
29172 {
29173 pos = string_buffer_position (after_string, end_charpos);
29174 if (!pos || (pos >= start_charpos && pos < end_charpos))
29175 break;
29176 }
29177 x += end->pixel_width;
29178 }
29179 /* If we exited the above loop because we arrived at the last
29180 glyph of the row, and its buffer position is still not in
29181 range, it means the last character in range is the preceding
29182 newline. Bump the end column and x values to get past the
29183 last glyph. */
29184 if (end == glyph
29185 && BUFFERP (end->object)
29186 && (end->charpos < start_charpos
29187 || end->charpos >= end_charpos))
29188 {
29189 x += end->pixel_width;
29190 ++end;
29191 }
29192 hlinfo->mouse_face_end_x = x;
29193 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29194 }
29195
29196 hlinfo->mouse_face_window = window;
29197 hlinfo->mouse_face_face_id
29198 = face_at_buffer_position (w, mouse_charpos, &ignore,
29199 mouse_charpos + 1,
29200 !hlinfo->mouse_face_hidden, -1);
29201 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29202 }
29203
29204 /* The following function is not used anymore (replaced with
29205 mouse_face_from_string_pos), but I leave it here for the time
29206 being, in case someone would. */
29207
29208 #if false /* not used */
29209
29210 /* Find the position of the glyph for position POS in OBJECT in
29211 window W's current matrix, and return in *X, *Y the pixel
29212 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29213
29214 RIGHT_P means return the position of the right edge of the glyph.
29215 !RIGHT_P means return the left edge position.
29216
29217 If no glyph for POS exists in the matrix, return the position of
29218 the glyph with the next smaller position that is in the matrix, if
29219 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29220 exists in the matrix, return the position of the glyph with the
29221 next larger position in OBJECT.
29222
29223 Value is true if a glyph was found. */
29224
29225 static bool
29226 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29227 int *hpos, int *vpos, int *x, int *y, bool right_p)
29228 {
29229 int yb = window_text_bottom_y (w);
29230 struct glyph_row *r;
29231 struct glyph *best_glyph = NULL;
29232 struct glyph_row *best_row = NULL;
29233 int best_x = 0;
29234
29235 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29236 r->enabled_p && r->y < yb;
29237 ++r)
29238 {
29239 struct glyph *g = r->glyphs[TEXT_AREA];
29240 struct glyph *e = g + r->used[TEXT_AREA];
29241 int gx;
29242
29243 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29244 if (EQ (g->object, object))
29245 {
29246 if (g->charpos == pos)
29247 {
29248 best_glyph = g;
29249 best_x = gx;
29250 best_row = r;
29251 goto found;
29252 }
29253 else if (best_glyph == NULL
29254 || ((eabs (g->charpos - pos)
29255 < eabs (best_glyph->charpos - pos))
29256 && (right_p
29257 ? g->charpos < pos
29258 : g->charpos > pos)))
29259 {
29260 best_glyph = g;
29261 best_x = gx;
29262 best_row = r;
29263 }
29264 }
29265 }
29266
29267 found:
29268
29269 if (best_glyph)
29270 {
29271 *x = best_x;
29272 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29273
29274 if (right_p)
29275 {
29276 *x += best_glyph->pixel_width;
29277 ++*hpos;
29278 }
29279
29280 *y = best_row->y;
29281 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29282 }
29283
29284 return best_glyph != NULL;
29285 }
29286 #endif /* not used */
29287
29288 /* Find the positions of the first and the last glyphs in window W's
29289 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29290 (assumed to be a string), and return in HLINFO's mouse_face_*
29291 members the pixel and column/row coordinates of those glyphs. */
29292
29293 static void
29294 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29295 Lisp_Object object,
29296 ptrdiff_t startpos, ptrdiff_t endpos)
29297 {
29298 int yb = window_text_bottom_y (w);
29299 struct glyph_row *r;
29300 struct glyph *g, *e;
29301 int gx;
29302 bool found = false;
29303
29304 /* Find the glyph row with at least one position in the range
29305 [STARTPOS..ENDPOS), and the first glyph in that row whose
29306 position belongs to that range. */
29307 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29308 r->enabled_p && r->y < yb;
29309 ++r)
29310 {
29311 if (!r->reversed_p)
29312 {
29313 g = r->glyphs[TEXT_AREA];
29314 e = g + r->used[TEXT_AREA];
29315 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29316 if (EQ (g->object, object)
29317 && startpos <= g->charpos && g->charpos < endpos)
29318 {
29319 hlinfo->mouse_face_beg_row
29320 = MATRIX_ROW_VPOS (r, w->current_matrix);
29321 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29322 hlinfo->mouse_face_beg_x = gx;
29323 found = true;
29324 break;
29325 }
29326 }
29327 else
29328 {
29329 struct glyph *g1;
29330
29331 e = r->glyphs[TEXT_AREA];
29332 g = e + r->used[TEXT_AREA];
29333 for ( ; g > e; --g)
29334 if (EQ ((g-1)->object, object)
29335 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29336 {
29337 hlinfo->mouse_face_beg_row
29338 = MATRIX_ROW_VPOS (r, w->current_matrix);
29339 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29340 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29341 gx += g1->pixel_width;
29342 hlinfo->mouse_face_beg_x = gx;
29343 found = true;
29344 break;
29345 }
29346 }
29347 if (found)
29348 break;
29349 }
29350
29351 if (!found)
29352 return;
29353
29354 /* Starting with the next row, look for the first row which does NOT
29355 include any glyphs whose positions are in the range. */
29356 for (++r; r->enabled_p && r->y < yb; ++r)
29357 {
29358 g = r->glyphs[TEXT_AREA];
29359 e = g + r->used[TEXT_AREA];
29360 found = false;
29361 for ( ; g < e; ++g)
29362 if (EQ (g->object, object)
29363 && startpos <= g->charpos && g->charpos < endpos)
29364 {
29365 found = true;
29366 break;
29367 }
29368 if (!found)
29369 break;
29370 }
29371
29372 /* The highlighted region ends on the previous row. */
29373 r--;
29374
29375 /* Set the end row. */
29376 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29377
29378 /* Compute and set the end column and the end column's horizontal
29379 pixel coordinate. */
29380 if (!r->reversed_p)
29381 {
29382 g = r->glyphs[TEXT_AREA];
29383 e = g + r->used[TEXT_AREA];
29384 for ( ; e > g; --e)
29385 if (EQ ((e-1)->object, object)
29386 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29387 break;
29388 hlinfo->mouse_face_end_col = e - g;
29389
29390 for (gx = r->x; g < e; ++g)
29391 gx += g->pixel_width;
29392 hlinfo->mouse_face_end_x = gx;
29393 }
29394 else
29395 {
29396 e = r->glyphs[TEXT_AREA];
29397 g = e + r->used[TEXT_AREA];
29398 for (gx = r->x ; e < g; ++e)
29399 {
29400 if (EQ (e->object, object)
29401 && startpos <= e->charpos && e->charpos < endpos)
29402 break;
29403 gx += e->pixel_width;
29404 }
29405 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29406 hlinfo->mouse_face_end_x = gx;
29407 }
29408 }
29409
29410 #ifdef HAVE_WINDOW_SYSTEM
29411
29412 /* See if position X, Y is within a hot-spot of an image. */
29413
29414 static bool
29415 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29416 {
29417 if (!CONSP (hot_spot))
29418 return false;
29419
29420 if (EQ (XCAR (hot_spot), Qrect))
29421 {
29422 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29423 Lisp_Object rect = XCDR (hot_spot);
29424 Lisp_Object tem;
29425 if (!CONSP (rect))
29426 return false;
29427 if (!CONSP (XCAR (rect)))
29428 return false;
29429 if (!CONSP (XCDR (rect)))
29430 return false;
29431 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29432 return false;
29433 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29434 return false;
29435 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29436 return false;
29437 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29438 return false;
29439 return true;
29440 }
29441 else if (EQ (XCAR (hot_spot), Qcircle))
29442 {
29443 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29444 Lisp_Object circ = XCDR (hot_spot);
29445 Lisp_Object lr, lx0, ly0;
29446 if (CONSP (circ)
29447 && CONSP (XCAR (circ))
29448 && (lr = XCDR (circ), NUMBERP (lr))
29449 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29450 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29451 {
29452 double r = XFLOATINT (lr);
29453 double dx = XINT (lx0) - x;
29454 double dy = XINT (ly0) - y;
29455 return (dx * dx + dy * dy <= r * r);
29456 }
29457 }
29458 else if (EQ (XCAR (hot_spot), Qpoly))
29459 {
29460 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29461 if (VECTORP (XCDR (hot_spot)))
29462 {
29463 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29464 Lisp_Object *poly = v->contents;
29465 ptrdiff_t n = v->header.size;
29466 ptrdiff_t i;
29467 bool inside = false;
29468 Lisp_Object lx, ly;
29469 int x0, y0;
29470
29471 /* Need an even number of coordinates, and at least 3 edges. */
29472 if (n < 6 || n & 1)
29473 return false;
29474
29475 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29476 If count is odd, we are inside polygon. Pixels on edges
29477 may or may not be included depending on actual geometry of the
29478 polygon. */
29479 if ((lx = poly[n-2], !INTEGERP (lx))
29480 || (ly = poly[n-1], !INTEGERP (lx)))
29481 return false;
29482 x0 = XINT (lx), y0 = XINT (ly);
29483 for (i = 0; i < n; i += 2)
29484 {
29485 int x1 = x0, y1 = y0;
29486 if ((lx = poly[i], !INTEGERP (lx))
29487 || (ly = poly[i+1], !INTEGERP (ly)))
29488 return false;
29489 x0 = XINT (lx), y0 = XINT (ly);
29490
29491 /* Does this segment cross the X line? */
29492 if (x0 >= x)
29493 {
29494 if (x1 >= x)
29495 continue;
29496 }
29497 else if (x1 < x)
29498 continue;
29499 if (y > y0 && y > y1)
29500 continue;
29501 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29502 inside = !inside;
29503 }
29504 return inside;
29505 }
29506 }
29507 return false;
29508 }
29509
29510 Lisp_Object
29511 find_hot_spot (Lisp_Object map, int x, int y)
29512 {
29513 while (CONSP (map))
29514 {
29515 if (CONSP (XCAR (map))
29516 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29517 return XCAR (map);
29518 map = XCDR (map);
29519 }
29520
29521 return Qnil;
29522 }
29523
29524 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29525 3, 3, 0,
29526 doc: /* Lookup in image map MAP coordinates X and Y.
29527 An image map is an alist where each element has the format (AREA ID PLIST).
29528 An AREA is specified as either a rectangle, a circle, or a polygon:
29529 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29530 pixel coordinates of the upper left and bottom right corners.
29531 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29532 and the radius of the circle; r may be a float or integer.
29533 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29534 vector describes one corner in the polygon.
29535 Returns the alist element for the first matching AREA in MAP. */)
29536 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29537 {
29538 if (NILP (map))
29539 return Qnil;
29540
29541 CHECK_NUMBER (x);
29542 CHECK_NUMBER (y);
29543
29544 return find_hot_spot (map,
29545 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29546 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29547 }
29548
29549
29550 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29551 static void
29552 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29553 {
29554 /* Do not change cursor shape while dragging mouse. */
29555 if (EQ (do_mouse_tracking, Qdragging))
29556 return;
29557
29558 if (!NILP (pointer))
29559 {
29560 if (EQ (pointer, Qarrow))
29561 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29562 else if (EQ (pointer, Qhand))
29563 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29564 else if (EQ (pointer, Qtext))
29565 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29566 else if (EQ (pointer, intern ("hdrag")))
29567 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29568 else if (EQ (pointer, intern ("nhdrag")))
29569 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29570 #ifdef HAVE_X_WINDOWS
29571 else if (EQ (pointer, intern ("vdrag")))
29572 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29573 #endif
29574 else if (EQ (pointer, intern ("hourglass")))
29575 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29576 else if (EQ (pointer, Qmodeline))
29577 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29578 else
29579 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29580 }
29581
29582 if (cursor != No_Cursor)
29583 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29584 }
29585
29586 #endif /* HAVE_WINDOW_SYSTEM */
29587
29588 /* Take proper action when mouse has moved to the mode or header line
29589 or marginal area AREA of window W, x-position X and y-position Y.
29590 X is relative to the start of the text display area of W, so the
29591 width of bitmap areas and scroll bars must be subtracted to get a
29592 position relative to the start of the mode line. */
29593
29594 static void
29595 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29596 enum window_part area)
29597 {
29598 struct window *w = XWINDOW (window);
29599 struct frame *f = XFRAME (w->frame);
29600 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29601 #ifdef HAVE_WINDOW_SYSTEM
29602 Display_Info *dpyinfo;
29603 #endif
29604 Cursor cursor = No_Cursor;
29605 Lisp_Object pointer = Qnil;
29606 int dx, dy, width, height;
29607 ptrdiff_t charpos;
29608 Lisp_Object string, object = Qnil;
29609 Lisp_Object pos IF_LINT (= Qnil), help;
29610
29611 Lisp_Object mouse_face;
29612 int original_x_pixel = x;
29613 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29614 struct glyph_row *row IF_LINT (= 0);
29615
29616 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29617 {
29618 int x0;
29619 struct glyph *end;
29620
29621 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29622 returns them in row/column units! */
29623 string = mode_line_string (w, area, &x, &y, &charpos,
29624 &object, &dx, &dy, &width, &height);
29625
29626 row = (area == ON_MODE_LINE
29627 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29628 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29629
29630 /* Find the glyph under the mouse pointer. */
29631 if (row->mode_line_p && row->enabled_p)
29632 {
29633 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29634 end = glyph + row->used[TEXT_AREA];
29635
29636 for (x0 = original_x_pixel;
29637 glyph < end && x0 >= glyph->pixel_width;
29638 ++glyph)
29639 x0 -= glyph->pixel_width;
29640
29641 if (glyph >= end)
29642 glyph = NULL;
29643 }
29644 }
29645 else
29646 {
29647 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29648 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29649 returns them in row/column units! */
29650 string = marginal_area_string (w, area, &x, &y, &charpos,
29651 &object, &dx, &dy, &width, &height);
29652 }
29653
29654 help = Qnil;
29655
29656 #ifdef HAVE_WINDOW_SYSTEM
29657 if (IMAGEP (object))
29658 {
29659 Lisp_Object image_map, hotspot;
29660 if ((image_map = Fplist_get (XCDR (object), QCmap),
29661 !NILP (image_map))
29662 && (hotspot = find_hot_spot (image_map, dx, dy),
29663 CONSP (hotspot))
29664 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29665 {
29666 Lisp_Object plist;
29667
29668 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29669 If so, we could look for mouse-enter, mouse-leave
29670 properties in PLIST (and do something...). */
29671 hotspot = XCDR (hotspot);
29672 if (CONSP (hotspot)
29673 && (plist = XCAR (hotspot), CONSP (plist)))
29674 {
29675 pointer = Fplist_get (plist, Qpointer);
29676 if (NILP (pointer))
29677 pointer = Qhand;
29678 help = Fplist_get (plist, Qhelp_echo);
29679 if (!NILP (help))
29680 {
29681 help_echo_string = help;
29682 XSETWINDOW (help_echo_window, w);
29683 help_echo_object = w->contents;
29684 help_echo_pos = charpos;
29685 }
29686 }
29687 }
29688 if (NILP (pointer))
29689 pointer = Fplist_get (XCDR (object), QCpointer);
29690 }
29691 #endif /* HAVE_WINDOW_SYSTEM */
29692
29693 if (STRINGP (string))
29694 pos = make_number (charpos);
29695
29696 /* Set the help text and mouse pointer. If the mouse is on a part
29697 of the mode line without any text (e.g. past the right edge of
29698 the mode line text), use the default help text and pointer. */
29699 if (STRINGP (string) || area == ON_MODE_LINE)
29700 {
29701 /* Arrange to display the help by setting the global variables
29702 help_echo_string, help_echo_object, and help_echo_pos. */
29703 if (NILP (help))
29704 {
29705 if (STRINGP (string))
29706 help = Fget_text_property (pos, Qhelp_echo, string);
29707
29708 if (!NILP (help))
29709 {
29710 help_echo_string = help;
29711 XSETWINDOW (help_echo_window, w);
29712 help_echo_object = string;
29713 help_echo_pos = charpos;
29714 }
29715 else if (area == ON_MODE_LINE)
29716 {
29717 Lisp_Object default_help
29718 = buffer_local_value (Qmode_line_default_help_echo,
29719 w->contents);
29720
29721 if (STRINGP (default_help))
29722 {
29723 help_echo_string = default_help;
29724 XSETWINDOW (help_echo_window, w);
29725 help_echo_object = Qnil;
29726 help_echo_pos = -1;
29727 }
29728 }
29729 }
29730
29731 #ifdef HAVE_WINDOW_SYSTEM
29732 /* Change the mouse pointer according to what is under it. */
29733 if (FRAME_WINDOW_P (f))
29734 {
29735 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29736 || minibuf_level
29737 || NILP (Vresize_mini_windows));
29738
29739 dpyinfo = FRAME_DISPLAY_INFO (f);
29740 if (STRINGP (string))
29741 {
29742 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29743
29744 if (NILP (pointer))
29745 pointer = Fget_text_property (pos, Qpointer, string);
29746
29747 /* Change the mouse pointer according to what is under X/Y. */
29748 if (NILP (pointer)
29749 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29750 {
29751 Lisp_Object map;
29752 map = Fget_text_property (pos, Qlocal_map, string);
29753 if (!KEYMAPP (map))
29754 map = Fget_text_property (pos, Qkeymap, string);
29755 if (!KEYMAPP (map) && draggable)
29756 cursor = dpyinfo->vertical_scroll_bar_cursor;
29757 }
29758 }
29759 else if (draggable)
29760 /* Default mode-line pointer. */
29761 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29762 }
29763 #endif
29764 }
29765
29766 /* Change the mouse face according to what is under X/Y. */
29767 bool mouse_face_shown = false;
29768 if (STRINGP (string))
29769 {
29770 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29771 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29772 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29773 && glyph)
29774 {
29775 Lisp_Object b, e;
29776
29777 struct glyph * tmp_glyph;
29778
29779 int gpos;
29780 int gseq_length;
29781 int total_pixel_width;
29782 ptrdiff_t begpos, endpos, ignore;
29783
29784 int vpos, hpos;
29785
29786 b = Fprevious_single_property_change (make_number (charpos + 1),
29787 Qmouse_face, string, Qnil);
29788 if (NILP (b))
29789 begpos = 0;
29790 else
29791 begpos = XINT (b);
29792
29793 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29794 if (NILP (e))
29795 endpos = SCHARS (string);
29796 else
29797 endpos = XINT (e);
29798
29799 /* Calculate the glyph position GPOS of GLYPH in the
29800 displayed string, relative to the beginning of the
29801 highlighted part of the string.
29802
29803 Note: GPOS is different from CHARPOS. CHARPOS is the
29804 position of GLYPH in the internal string object. A mode
29805 line string format has structures which are converted to
29806 a flattened string by the Emacs Lisp interpreter. The
29807 internal string is an element of those structures. The
29808 displayed string is the flattened string. */
29809 tmp_glyph = row_start_glyph;
29810 while (tmp_glyph < glyph
29811 && (!(EQ (tmp_glyph->object, glyph->object)
29812 && begpos <= tmp_glyph->charpos
29813 && tmp_glyph->charpos < endpos)))
29814 tmp_glyph++;
29815 gpos = glyph - tmp_glyph;
29816
29817 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29818 the highlighted part of the displayed string to which
29819 GLYPH belongs. Note: GSEQ_LENGTH is different from
29820 SCHARS (STRING), because the latter returns the length of
29821 the internal string. */
29822 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29823 tmp_glyph > glyph
29824 && (!(EQ (tmp_glyph->object, glyph->object)
29825 && begpos <= tmp_glyph->charpos
29826 && tmp_glyph->charpos < endpos));
29827 tmp_glyph--)
29828 ;
29829 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29830
29831 /* Calculate the total pixel width of all the glyphs between
29832 the beginning of the highlighted area and GLYPH. */
29833 total_pixel_width = 0;
29834 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29835 total_pixel_width += tmp_glyph->pixel_width;
29836
29837 /* Pre calculation of re-rendering position. Note: X is in
29838 column units here, after the call to mode_line_string or
29839 marginal_area_string. */
29840 hpos = x - gpos;
29841 vpos = (area == ON_MODE_LINE
29842 ? (w->current_matrix)->nrows - 1
29843 : 0);
29844
29845 /* If GLYPH's position is included in the region that is
29846 already drawn in mouse face, we have nothing to do. */
29847 if ( EQ (window, hlinfo->mouse_face_window)
29848 && (!row->reversed_p
29849 ? (hlinfo->mouse_face_beg_col <= hpos
29850 && hpos < hlinfo->mouse_face_end_col)
29851 /* In R2L rows we swap BEG and END, see below. */
29852 : (hlinfo->mouse_face_end_col <= hpos
29853 && hpos < hlinfo->mouse_face_beg_col))
29854 && hlinfo->mouse_face_beg_row == vpos )
29855 return;
29856
29857 if (clear_mouse_face (hlinfo))
29858 cursor = No_Cursor;
29859
29860 if (!row->reversed_p)
29861 {
29862 hlinfo->mouse_face_beg_col = hpos;
29863 hlinfo->mouse_face_beg_x = original_x_pixel
29864 - (total_pixel_width + dx);
29865 hlinfo->mouse_face_end_col = hpos + gseq_length;
29866 hlinfo->mouse_face_end_x = 0;
29867 }
29868 else
29869 {
29870 /* In R2L rows, show_mouse_face expects BEG and END
29871 coordinates to be swapped. */
29872 hlinfo->mouse_face_end_col = hpos;
29873 hlinfo->mouse_face_end_x = original_x_pixel
29874 - (total_pixel_width + dx);
29875 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29876 hlinfo->mouse_face_beg_x = 0;
29877 }
29878
29879 hlinfo->mouse_face_beg_row = vpos;
29880 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29881 hlinfo->mouse_face_past_end = false;
29882 hlinfo->mouse_face_window = window;
29883
29884 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29885 charpos,
29886 0, &ignore,
29887 glyph->face_id,
29888 true);
29889 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29890 mouse_face_shown = true;
29891
29892 if (NILP (pointer))
29893 pointer = Qhand;
29894 }
29895 }
29896
29897 /* If mouse-face doesn't need to be shown, clear any existing
29898 mouse-face. */
29899 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29900 clear_mouse_face (hlinfo);
29901
29902 #ifdef HAVE_WINDOW_SYSTEM
29903 if (FRAME_WINDOW_P (f))
29904 define_frame_cursor1 (f, cursor, pointer);
29905 #endif
29906 }
29907
29908
29909 /* EXPORT:
29910 Take proper action when the mouse has moved to position X, Y on
29911 frame F with regards to highlighting portions of display that have
29912 mouse-face properties. Also de-highlight portions of display where
29913 the mouse was before, set the mouse pointer shape as appropriate
29914 for the mouse coordinates, and activate help echo (tooltips).
29915 X and Y can be negative or out of range. */
29916
29917 void
29918 note_mouse_highlight (struct frame *f, int x, int y)
29919 {
29920 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29921 enum window_part part = ON_NOTHING;
29922 Lisp_Object window;
29923 struct window *w;
29924 Cursor cursor = No_Cursor;
29925 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29926 struct buffer *b;
29927
29928 /* When a menu is active, don't highlight because this looks odd. */
29929 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29930 if (popup_activated ())
29931 return;
29932 #endif
29933
29934 if (!f->glyphs_initialized_p
29935 || f->pointer_invisible)
29936 return;
29937
29938 hlinfo->mouse_face_mouse_x = x;
29939 hlinfo->mouse_face_mouse_y = y;
29940 hlinfo->mouse_face_mouse_frame = f;
29941
29942 if (hlinfo->mouse_face_defer)
29943 return;
29944
29945 /* Which window is that in? */
29946 window = window_from_coordinates (f, x, y, &part, true);
29947
29948 /* If displaying active text in another window, clear that. */
29949 if (! EQ (window, hlinfo->mouse_face_window)
29950 /* Also clear if we move out of text area in same window. */
29951 || (!NILP (hlinfo->mouse_face_window)
29952 && !NILP (window)
29953 && part != ON_TEXT
29954 && part != ON_MODE_LINE
29955 && part != ON_HEADER_LINE))
29956 clear_mouse_face (hlinfo);
29957
29958 /* Not on a window -> return. */
29959 if (!WINDOWP (window))
29960 return;
29961
29962 /* Reset help_echo_string. It will get recomputed below. */
29963 help_echo_string = Qnil;
29964
29965 /* Convert to window-relative pixel coordinates. */
29966 w = XWINDOW (window);
29967 frame_to_window_pixel_xy (w, &x, &y);
29968
29969 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29970 /* Handle tool-bar window differently since it doesn't display a
29971 buffer. */
29972 if (EQ (window, f->tool_bar_window))
29973 {
29974 note_tool_bar_highlight (f, x, y);
29975 return;
29976 }
29977 #endif
29978
29979 /* Mouse is on the mode, header line or margin? */
29980 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29981 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29982 {
29983 note_mode_line_or_margin_highlight (window, x, y, part);
29984
29985 #ifdef HAVE_WINDOW_SYSTEM
29986 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29987 {
29988 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29989 /* Show non-text cursor (Bug#16647). */
29990 goto set_cursor;
29991 }
29992 else
29993 #endif
29994 return;
29995 }
29996
29997 #ifdef HAVE_WINDOW_SYSTEM
29998 if (part == ON_VERTICAL_BORDER)
29999 {
30000 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30001 help_echo_string = build_string ("drag-mouse-1: resize");
30002 }
30003 else if (part == ON_RIGHT_DIVIDER)
30004 {
30005 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30006 help_echo_string = build_string ("drag-mouse-1: resize");
30007 }
30008 else if (part == ON_BOTTOM_DIVIDER)
30009 if (! WINDOW_BOTTOMMOST_P (w)
30010 || minibuf_level
30011 || NILP (Vresize_mini_windows))
30012 {
30013 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30014 help_echo_string = build_string ("drag-mouse-1: resize");
30015 }
30016 else
30017 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30018 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30019 || part == ON_VERTICAL_SCROLL_BAR
30020 || part == ON_HORIZONTAL_SCROLL_BAR)
30021 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30022 else
30023 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30024 #endif
30025
30026 /* Are we in a window whose display is up to date?
30027 And verify the buffer's text has not changed. */
30028 b = XBUFFER (w->contents);
30029 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30030 {
30031 int hpos, vpos, dx, dy, area = LAST_AREA;
30032 ptrdiff_t pos;
30033 struct glyph *glyph;
30034 Lisp_Object object;
30035 Lisp_Object mouse_face = Qnil, position;
30036 Lisp_Object *overlay_vec = NULL;
30037 ptrdiff_t i, noverlays;
30038 struct buffer *obuf;
30039 ptrdiff_t obegv, ozv;
30040 bool same_region;
30041
30042 /* Find the glyph under X/Y. */
30043 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30044
30045 #ifdef HAVE_WINDOW_SYSTEM
30046 /* Look for :pointer property on image. */
30047 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30048 {
30049 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
30050 if (img != NULL && IMAGEP (img->spec))
30051 {
30052 Lisp_Object image_map, hotspot;
30053 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30054 !NILP (image_map))
30055 && (hotspot = find_hot_spot (image_map,
30056 glyph->slice.img.x + dx,
30057 glyph->slice.img.y + dy),
30058 CONSP (hotspot))
30059 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30060 {
30061 Lisp_Object plist;
30062
30063 /* Could check XCAR (hotspot) to see if we enter/leave
30064 this hot-spot.
30065 If so, we could look for mouse-enter, mouse-leave
30066 properties in PLIST (and do something...). */
30067 hotspot = XCDR (hotspot);
30068 if (CONSP (hotspot)
30069 && (plist = XCAR (hotspot), CONSP (plist)))
30070 {
30071 pointer = Fplist_get (plist, Qpointer);
30072 if (NILP (pointer))
30073 pointer = Qhand;
30074 help_echo_string = Fplist_get (plist, Qhelp_echo);
30075 if (!NILP (help_echo_string))
30076 {
30077 help_echo_window = window;
30078 help_echo_object = glyph->object;
30079 help_echo_pos = glyph->charpos;
30080 }
30081 }
30082 }
30083 if (NILP (pointer))
30084 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30085 }
30086 }
30087 #endif /* HAVE_WINDOW_SYSTEM */
30088
30089 /* Clear mouse face if X/Y not over text. */
30090 if (glyph == NULL
30091 || area != TEXT_AREA
30092 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30093 /* Glyph's OBJECT is nil for glyphs inserted by the
30094 display engine for its internal purposes, like truncation
30095 and continuation glyphs and blanks beyond the end of
30096 line's text on text terminals. If we are over such a
30097 glyph, we are not over any text. */
30098 || NILP (glyph->object)
30099 /* R2L rows have a stretch glyph at their front, which
30100 stands for no text, whereas L2R rows have no glyphs at
30101 all beyond the end of text. Treat such stretch glyphs
30102 like we do with NULL glyphs in L2R rows. */
30103 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30104 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30105 && glyph->type == STRETCH_GLYPH
30106 && glyph->avoid_cursor_p))
30107 {
30108 if (clear_mouse_face (hlinfo))
30109 cursor = No_Cursor;
30110 #ifdef HAVE_WINDOW_SYSTEM
30111 if (FRAME_WINDOW_P (f) && NILP (pointer))
30112 {
30113 if (area != TEXT_AREA)
30114 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30115 else
30116 pointer = Vvoid_text_area_pointer;
30117 }
30118 #endif
30119 goto set_cursor;
30120 }
30121
30122 pos = glyph->charpos;
30123 object = glyph->object;
30124 if (!STRINGP (object) && !BUFFERP (object))
30125 goto set_cursor;
30126
30127 /* If we get an out-of-range value, return now; avoid an error. */
30128 if (BUFFERP (object) && pos > BUF_Z (b))
30129 goto set_cursor;
30130
30131 /* Make the window's buffer temporarily current for
30132 overlays_at and compute_char_face. */
30133 obuf = current_buffer;
30134 current_buffer = b;
30135 obegv = BEGV;
30136 ozv = ZV;
30137 BEGV = BEG;
30138 ZV = Z;
30139
30140 /* Is this char mouse-active or does it have help-echo? */
30141 position = make_number (pos);
30142
30143 USE_SAFE_ALLOCA;
30144
30145 if (BUFFERP (object))
30146 {
30147 /* Put all the overlays we want in a vector in overlay_vec. */
30148 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30149 /* Sort overlays into increasing priority order. */
30150 noverlays = sort_overlays (overlay_vec, noverlays, w);
30151 }
30152 else
30153 noverlays = 0;
30154
30155 if (NILP (Vmouse_highlight))
30156 {
30157 clear_mouse_face (hlinfo);
30158 goto check_help_echo;
30159 }
30160
30161 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30162
30163 if (same_region)
30164 cursor = No_Cursor;
30165
30166 /* Check mouse-face highlighting. */
30167 if (! same_region
30168 /* If there exists an overlay with mouse-face overlapping
30169 the one we are currently highlighting, we have to
30170 check if we enter the overlapping overlay, and then
30171 highlight only that. */
30172 || (OVERLAYP (hlinfo->mouse_face_overlay)
30173 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30174 {
30175 /* Find the highest priority overlay with a mouse-face. */
30176 Lisp_Object overlay = Qnil;
30177 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30178 {
30179 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30180 if (!NILP (mouse_face))
30181 overlay = overlay_vec[i];
30182 }
30183
30184 /* If we're highlighting the same overlay as before, there's
30185 no need to do that again. */
30186 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30187 goto check_help_echo;
30188 hlinfo->mouse_face_overlay = overlay;
30189
30190 /* Clear the display of the old active region, if any. */
30191 if (clear_mouse_face (hlinfo))
30192 cursor = No_Cursor;
30193
30194 /* If no overlay applies, get a text property. */
30195 if (NILP (overlay))
30196 mouse_face = Fget_text_property (position, Qmouse_face, object);
30197
30198 /* Next, compute the bounds of the mouse highlighting and
30199 display it. */
30200 if (!NILP (mouse_face) && STRINGP (object))
30201 {
30202 /* The mouse-highlighting comes from a display string
30203 with a mouse-face. */
30204 Lisp_Object s, e;
30205 ptrdiff_t ignore;
30206
30207 s = Fprevious_single_property_change
30208 (make_number (pos + 1), Qmouse_face, object, Qnil);
30209 e = Fnext_single_property_change
30210 (position, Qmouse_face, object, Qnil);
30211 if (NILP (s))
30212 s = make_number (0);
30213 if (NILP (e))
30214 e = make_number (SCHARS (object));
30215 mouse_face_from_string_pos (w, hlinfo, object,
30216 XINT (s), XINT (e));
30217 hlinfo->mouse_face_past_end = false;
30218 hlinfo->mouse_face_window = window;
30219 hlinfo->mouse_face_face_id
30220 = face_at_string_position (w, object, pos, 0, &ignore,
30221 glyph->face_id, true);
30222 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30223 cursor = No_Cursor;
30224 }
30225 else
30226 {
30227 /* The mouse-highlighting, if any, comes from an overlay
30228 or text property in the buffer. */
30229 Lisp_Object buffer IF_LINT (= Qnil);
30230 Lisp_Object disp_string IF_LINT (= Qnil);
30231
30232 if (STRINGP (object))
30233 {
30234 /* If we are on a display string with no mouse-face,
30235 check if the text under it has one. */
30236 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30237 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30238 pos = string_buffer_position (object, start);
30239 if (pos > 0)
30240 {
30241 mouse_face = get_char_property_and_overlay
30242 (make_number (pos), Qmouse_face, w->contents, &overlay);
30243 buffer = w->contents;
30244 disp_string = object;
30245 }
30246 }
30247 else
30248 {
30249 buffer = object;
30250 disp_string = Qnil;
30251 }
30252
30253 if (!NILP (mouse_face))
30254 {
30255 Lisp_Object before, after;
30256 Lisp_Object before_string, after_string;
30257 /* To correctly find the limits of mouse highlight
30258 in a bidi-reordered buffer, we must not use the
30259 optimization of limiting the search in
30260 previous-single-property-change and
30261 next-single-property-change, because
30262 rows_from_pos_range needs the real start and end
30263 positions to DTRT in this case. That's because
30264 the first row visible in a window does not
30265 necessarily display the character whose position
30266 is the smallest. */
30267 Lisp_Object lim1
30268 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30269 ? Fmarker_position (w->start)
30270 : Qnil;
30271 Lisp_Object lim2
30272 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30273 ? make_number (BUF_Z (XBUFFER (buffer))
30274 - w->window_end_pos)
30275 : Qnil;
30276
30277 if (NILP (overlay))
30278 {
30279 /* Handle the text property case. */
30280 before = Fprevious_single_property_change
30281 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30282 after = Fnext_single_property_change
30283 (make_number (pos), Qmouse_face, buffer, lim2);
30284 before_string = after_string = Qnil;
30285 }
30286 else
30287 {
30288 /* Handle the overlay case. */
30289 before = Foverlay_start (overlay);
30290 after = Foverlay_end (overlay);
30291 before_string = Foverlay_get (overlay, Qbefore_string);
30292 after_string = Foverlay_get (overlay, Qafter_string);
30293
30294 if (!STRINGP (before_string)) before_string = Qnil;
30295 if (!STRINGP (after_string)) after_string = Qnil;
30296 }
30297
30298 mouse_face_from_buffer_pos (window, hlinfo, pos,
30299 NILP (before)
30300 ? 1
30301 : XFASTINT (before),
30302 NILP (after)
30303 ? BUF_Z (XBUFFER (buffer))
30304 : XFASTINT (after),
30305 before_string, after_string,
30306 disp_string);
30307 cursor = No_Cursor;
30308 }
30309 }
30310 }
30311
30312 check_help_echo:
30313
30314 /* Look for a `help-echo' property. */
30315 if (NILP (help_echo_string)) {
30316 Lisp_Object help, overlay;
30317
30318 /* Check overlays first. */
30319 help = overlay = Qnil;
30320 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30321 {
30322 overlay = overlay_vec[i];
30323 help = Foverlay_get (overlay, Qhelp_echo);
30324 }
30325
30326 if (!NILP (help))
30327 {
30328 help_echo_string = help;
30329 help_echo_window = window;
30330 help_echo_object = overlay;
30331 help_echo_pos = pos;
30332 }
30333 else
30334 {
30335 Lisp_Object obj = glyph->object;
30336 ptrdiff_t charpos = glyph->charpos;
30337
30338 /* Try text properties. */
30339 if (STRINGP (obj)
30340 && charpos >= 0
30341 && charpos < SCHARS (obj))
30342 {
30343 help = Fget_text_property (make_number (charpos),
30344 Qhelp_echo, obj);
30345 if (NILP (help))
30346 {
30347 /* If the string itself doesn't specify a help-echo,
30348 see if the buffer text ``under'' it does. */
30349 struct glyph_row *r
30350 = MATRIX_ROW (w->current_matrix, vpos);
30351 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30352 ptrdiff_t p = string_buffer_position (obj, start);
30353 if (p > 0)
30354 {
30355 help = Fget_char_property (make_number (p),
30356 Qhelp_echo, w->contents);
30357 if (!NILP (help))
30358 {
30359 charpos = p;
30360 obj = w->contents;
30361 }
30362 }
30363 }
30364 }
30365 else if (BUFFERP (obj)
30366 && charpos >= BEGV
30367 && charpos < ZV)
30368 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30369 obj);
30370
30371 if (!NILP (help))
30372 {
30373 help_echo_string = help;
30374 help_echo_window = window;
30375 help_echo_object = obj;
30376 help_echo_pos = charpos;
30377 }
30378 }
30379 }
30380
30381 #ifdef HAVE_WINDOW_SYSTEM
30382 /* Look for a `pointer' property. */
30383 if (FRAME_WINDOW_P (f) && NILP (pointer))
30384 {
30385 /* Check overlays first. */
30386 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30387 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30388
30389 if (NILP (pointer))
30390 {
30391 Lisp_Object obj = glyph->object;
30392 ptrdiff_t charpos = glyph->charpos;
30393
30394 /* Try text properties. */
30395 if (STRINGP (obj)
30396 && charpos >= 0
30397 && charpos < SCHARS (obj))
30398 {
30399 pointer = Fget_text_property (make_number (charpos),
30400 Qpointer, obj);
30401 if (NILP (pointer))
30402 {
30403 /* If the string itself doesn't specify a pointer,
30404 see if the buffer text ``under'' it does. */
30405 struct glyph_row *r
30406 = MATRIX_ROW (w->current_matrix, vpos);
30407 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30408 ptrdiff_t p = string_buffer_position (obj, start);
30409 if (p > 0)
30410 pointer = Fget_char_property (make_number (p),
30411 Qpointer, w->contents);
30412 }
30413 }
30414 else if (BUFFERP (obj)
30415 && charpos >= BEGV
30416 && charpos < ZV)
30417 pointer = Fget_text_property (make_number (charpos),
30418 Qpointer, obj);
30419 }
30420 }
30421 #endif /* HAVE_WINDOW_SYSTEM */
30422
30423 BEGV = obegv;
30424 ZV = ozv;
30425 current_buffer = obuf;
30426 SAFE_FREE ();
30427 }
30428
30429 set_cursor:
30430
30431 #ifdef HAVE_WINDOW_SYSTEM
30432 if (FRAME_WINDOW_P (f))
30433 define_frame_cursor1 (f, cursor, pointer);
30434 #else
30435 /* This is here to prevent a compiler error, about "label at end of
30436 compound statement". */
30437 return;
30438 #endif
30439 }
30440
30441
30442 /* EXPORT for RIF:
30443 Clear any mouse-face on window W. This function is part of the
30444 redisplay interface, and is called from try_window_id and similar
30445 functions to ensure the mouse-highlight is off. */
30446
30447 void
30448 x_clear_window_mouse_face (struct window *w)
30449 {
30450 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30451 Lisp_Object window;
30452
30453 block_input ();
30454 XSETWINDOW (window, w);
30455 if (EQ (window, hlinfo->mouse_face_window))
30456 clear_mouse_face (hlinfo);
30457 unblock_input ();
30458 }
30459
30460
30461 /* EXPORT:
30462 Just discard the mouse face information for frame F, if any.
30463 This is used when the size of F is changed. */
30464
30465 void
30466 cancel_mouse_face (struct frame *f)
30467 {
30468 Lisp_Object window;
30469 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30470
30471 window = hlinfo->mouse_face_window;
30472 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30473 reset_mouse_highlight (hlinfo);
30474 }
30475
30476
30477 \f
30478 /***********************************************************************
30479 Exposure Events
30480 ***********************************************************************/
30481
30482 #ifdef HAVE_WINDOW_SYSTEM
30483
30484 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30485 which intersects rectangle R. R is in window-relative coordinates. */
30486
30487 static void
30488 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30489 enum glyph_row_area area)
30490 {
30491 struct glyph *first = row->glyphs[area];
30492 struct glyph *end = row->glyphs[area] + row->used[area];
30493 struct glyph *last;
30494 int first_x, start_x, x;
30495
30496 if (area == TEXT_AREA && row->fill_line_p)
30497 /* If row extends face to end of line write the whole line. */
30498 draw_glyphs (w, 0, row, area,
30499 0, row->used[area],
30500 DRAW_NORMAL_TEXT, 0);
30501 else
30502 {
30503 /* Set START_X to the window-relative start position for drawing glyphs of
30504 AREA. The first glyph of the text area can be partially visible.
30505 The first glyphs of other areas cannot. */
30506 start_x = window_box_left_offset (w, area);
30507 x = start_x;
30508 if (area == TEXT_AREA)
30509 x += row->x;
30510
30511 /* Find the first glyph that must be redrawn. */
30512 while (first < end
30513 && x + first->pixel_width < r->x)
30514 {
30515 x += first->pixel_width;
30516 ++first;
30517 }
30518
30519 /* Find the last one. */
30520 last = first;
30521 first_x = x;
30522 /* Use a signed int intermediate value to avoid catastrophic
30523 failures due to comparison between signed and unsigned, when
30524 x is negative (can happen for wide images that are hscrolled). */
30525 int r_end = r->x + r->width;
30526 while (last < end && x < r_end)
30527 {
30528 x += last->pixel_width;
30529 ++last;
30530 }
30531
30532 /* Repaint. */
30533 if (last > first)
30534 draw_glyphs (w, first_x - start_x, row, area,
30535 first - row->glyphs[area], last - row->glyphs[area],
30536 DRAW_NORMAL_TEXT, 0);
30537 }
30538 }
30539
30540
30541 /* Redraw the parts of the glyph row ROW on window W intersecting
30542 rectangle R. R is in window-relative coordinates. Value is
30543 true if mouse-face was overwritten. */
30544
30545 static bool
30546 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30547 {
30548 eassert (row->enabled_p);
30549
30550 if (row->mode_line_p || w->pseudo_window_p)
30551 draw_glyphs (w, 0, row, TEXT_AREA,
30552 0, row->used[TEXT_AREA],
30553 DRAW_NORMAL_TEXT, 0);
30554 else
30555 {
30556 if (row->used[LEFT_MARGIN_AREA])
30557 expose_area (w, row, r, LEFT_MARGIN_AREA);
30558 if (row->used[TEXT_AREA])
30559 expose_area (w, row, r, TEXT_AREA);
30560 if (row->used[RIGHT_MARGIN_AREA])
30561 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30562 draw_row_fringe_bitmaps (w, row);
30563 }
30564
30565 return row->mouse_face_p;
30566 }
30567
30568
30569 /* Redraw those parts of glyphs rows during expose event handling that
30570 overlap other rows. Redrawing of an exposed line writes over parts
30571 of lines overlapping that exposed line; this function fixes that.
30572
30573 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30574 row in W's current matrix that is exposed and overlaps other rows.
30575 LAST_OVERLAPPING_ROW is the last such row. */
30576
30577 static void
30578 expose_overlaps (struct window *w,
30579 struct glyph_row *first_overlapping_row,
30580 struct glyph_row *last_overlapping_row,
30581 XRectangle *r)
30582 {
30583 struct glyph_row *row;
30584
30585 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30586 if (row->overlapping_p)
30587 {
30588 eassert (row->enabled_p && !row->mode_line_p);
30589
30590 row->clip = r;
30591 if (row->used[LEFT_MARGIN_AREA])
30592 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30593
30594 if (row->used[TEXT_AREA])
30595 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30596
30597 if (row->used[RIGHT_MARGIN_AREA])
30598 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30599 row->clip = NULL;
30600 }
30601 }
30602
30603
30604 /* Return true if W's cursor intersects rectangle R. */
30605
30606 static bool
30607 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30608 {
30609 XRectangle cr, result;
30610 struct glyph *cursor_glyph;
30611 struct glyph_row *row;
30612
30613 if (w->phys_cursor.vpos >= 0
30614 && w->phys_cursor.vpos < w->current_matrix->nrows
30615 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30616 row->enabled_p)
30617 && row->cursor_in_fringe_p)
30618 {
30619 /* Cursor is in the fringe. */
30620 cr.x = window_box_right_offset (w,
30621 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30622 ? RIGHT_MARGIN_AREA
30623 : TEXT_AREA));
30624 cr.y = row->y;
30625 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30626 cr.height = row->height;
30627 return x_intersect_rectangles (&cr, r, &result);
30628 }
30629
30630 cursor_glyph = get_phys_cursor_glyph (w);
30631 if (cursor_glyph)
30632 {
30633 /* r is relative to W's box, but w->phys_cursor.x is relative
30634 to left edge of W's TEXT area. Adjust it. */
30635 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30636 cr.y = w->phys_cursor.y;
30637 cr.width = cursor_glyph->pixel_width;
30638 cr.height = w->phys_cursor_height;
30639 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30640 I assume the effect is the same -- and this is portable. */
30641 return x_intersect_rectangles (&cr, r, &result);
30642 }
30643 /* If we don't understand the format, pretend we're not in the hot-spot. */
30644 return false;
30645 }
30646
30647
30648 /* EXPORT:
30649 Draw a vertical window border to the right of window W if W doesn't
30650 have vertical scroll bars. */
30651
30652 void
30653 x_draw_vertical_border (struct window *w)
30654 {
30655 struct frame *f = XFRAME (WINDOW_FRAME (w));
30656
30657 /* We could do better, if we knew what type of scroll-bar the adjacent
30658 windows (on either side) have... But we don't :-(
30659 However, I think this works ok. ++KFS 2003-04-25 */
30660
30661 /* Redraw borders between horizontally adjacent windows. Don't
30662 do it for frames with vertical scroll bars because either the
30663 right scroll bar of a window, or the left scroll bar of its
30664 neighbor will suffice as a border. */
30665 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30666 return;
30667
30668 /* Note: It is necessary to redraw both the left and the right
30669 borders, for when only this single window W is being
30670 redisplayed. */
30671 if (!WINDOW_RIGHTMOST_P (w)
30672 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30673 {
30674 int x0, x1, y0, y1;
30675
30676 window_box_edges (w, &x0, &y0, &x1, &y1);
30677 y1 -= 1;
30678
30679 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30680 x1 -= 1;
30681
30682 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30683 }
30684
30685 if (!WINDOW_LEFTMOST_P (w)
30686 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30687 {
30688 int x0, x1, y0, y1;
30689
30690 window_box_edges (w, &x0, &y0, &x1, &y1);
30691 y1 -= 1;
30692
30693 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30694 x0 -= 1;
30695
30696 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30697 }
30698 }
30699
30700
30701 /* Draw window dividers for window W. */
30702
30703 void
30704 x_draw_right_divider (struct window *w)
30705 {
30706 struct frame *f = WINDOW_XFRAME (w);
30707
30708 if (w->mini || w->pseudo_window_p)
30709 return;
30710 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30711 {
30712 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30713 int x1 = WINDOW_RIGHT_EDGE_X (w);
30714 int y0 = WINDOW_TOP_EDGE_Y (w);
30715 /* The bottom divider prevails. */
30716 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30717
30718 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30719 }
30720 }
30721
30722 static void
30723 x_draw_bottom_divider (struct window *w)
30724 {
30725 struct frame *f = XFRAME (WINDOW_FRAME (w));
30726
30727 if (w->mini || w->pseudo_window_p)
30728 return;
30729 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30730 {
30731 int x0 = WINDOW_LEFT_EDGE_X (w);
30732 int x1 = WINDOW_RIGHT_EDGE_X (w);
30733 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30734 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30735
30736 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30737 }
30738 }
30739
30740 /* Redraw the part of window W intersection rectangle FR. Pixel
30741 coordinates in FR are frame-relative. Call this function with
30742 input blocked. Value is true if the exposure overwrites
30743 mouse-face. */
30744
30745 static bool
30746 expose_window (struct window *w, XRectangle *fr)
30747 {
30748 struct frame *f = XFRAME (w->frame);
30749 XRectangle wr, r;
30750 bool mouse_face_overwritten_p = false;
30751
30752 /* If window is not yet fully initialized, do nothing. This can
30753 happen when toolkit scroll bars are used and a window is split.
30754 Reconfiguring the scroll bar will generate an expose for a newly
30755 created window. */
30756 if (w->current_matrix == NULL)
30757 return false;
30758
30759 /* When we're currently updating the window, display and current
30760 matrix usually don't agree. Arrange for a thorough display
30761 later. */
30762 if (w->must_be_updated_p)
30763 {
30764 SET_FRAME_GARBAGED (f);
30765 return false;
30766 }
30767
30768 /* Frame-relative pixel rectangle of W. */
30769 wr.x = WINDOW_LEFT_EDGE_X (w);
30770 wr.y = WINDOW_TOP_EDGE_Y (w);
30771 wr.width = WINDOW_PIXEL_WIDTH (w);
30772 wr.height = WINDOW_PIXEL_HEIGHT (w);
30773
30774 if (x_intersect_rectangles (fr, &wr, &r))
30775 {
30776 int yb = window_text_bottom_y (w);
30777 struct glyph_row *row;
30778 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30779
30780 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30781 r.x, r.y, r.width, r.height));
30782
30783 /* Convert to window coordinates. */
30784 r.x -= WINDOW_LEFT_EDGE_X (w);
30785 r.y -= WINDOW_TOP_EDGE_Y (w);
30786
30787 /* Turn off the cursor. */
30788 bool cursor_cleared_p = (!w->pseudo_window_p
30789 && phys_cursor_in_rect_p (w, &r));
30790 if (cursor_cleared_p)
30791 x_clear_cursor (w);
30792
30793 /* If the row containing the cursor extends face to end of line,
30794 then expose_area might overwrite the cursor outside the
30795 rectangle and thus notice_overwritten_cursor might clear
30796 w->phys_cursor_on_p. We remember the original value and
30797 check later if it is changed. */
30798 bool phys_cursor_on_p = w->phys_cursor_on_p;
30799
30800 /* Use a signed int intermediate value to avoid catastrophic
30801 failures due to comparison between signed and unsigned, when
30802 y0 or y1 is negative (can happen for tall images). */
30803 int r_bottom = r.y + r.height;
30804
30805 /* Update lines intersecting rectangle R. */
30806 first_overlapping_row = last_overlapping_row = NULL;
30807 for (row = w->current_matrix->rows;
30808 row->enabled_p;
30809 ++row)
30810 {
30811 int y0 = row->y;
30812 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30813
30814 if ((y0 >= r.y && y0 < r_bottom)
30815 || (y1 > r.y && y1 < r_bottom)
30816 || (r.y >= y0 && r.y < y1)
30817 || (r_bottom > y0 && r_bottom < y1))
30818 {
30819 /* A header line may be overlapping, but there is no need
30820 to fix overlapping areas for them. KFS 2005-02-12 */
30821 if (row->overlapping_p && !row->mode_line_p)
30822 {
30823 if (first_overlapping_row == NULL)
30824 first_overlapping_row = row;
30825 last_overlapping_row = row;
30826 }
30827
30828 row->clip = fr;
30829 if (expose_line (w, row, &r))
30830 mouse_face_overwritten_p = true;
30831 row->clip = NULL;
30832 }
30833 else if (row->overlapping_p)
30834 {
30835 /* We must redraw a row overlapping the exposed area. */
30836 if (y0 < r.y
30837 ? y0 + row->phys_height > r.y
30838 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30839 {
30840 if (first_overlapping_row == NULL)
30841 first_overlapping_row = row;
30842 last_overlapping_row = row;
30843 }
30844 }
30845
30846 if (y1 >= yb)
30847 break;
30848 }
30849
30850 /* Display the mode line if there is one. */
30851 if (WINDOW_WANTS_MODELINE_P (w)
30852 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30853 row->enabled_p)
30854 && row->y < r_bottom)
30855 {
30856 if (expose_line (w, row, &r))
30857 mouse_face_overwritten_p = true;
30858 }
30859
30860 if (!w->pseudo_window_p)
30861 {
30862 /* Fix the display of overlapping rows. */
30863 if (first_overlapping_row)
30864 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30865 fr);
30866
30867 /* Draw border between windows. */
30868 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30869 x_draw_right_divider (w);
30870 else
30871 x_draw_vertical_border (w);
30872
30873 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30874 x_draw_bottom_divider (w);
30875
30876 /* Turn the cursor on again. */
30877 if (cursor_cleared_p
30878 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30879 update_window_cursor (w, true);
30880 }
30881 }
30882
30883 return mouse_face_overwritten_p;
30884 }
30885
30886
30887
30888 /* Redraw (parts) of all windows in the window tree rooted at W that
30889 intersect R. R contains frame pixel coordinates. Value is
30890 true if the exposure overwrites mouse-face. */
30891
30892 static bool
30893 expose_window_tree (struct window *w, XRectangle *r)
30894 {
30895 struct frame *f = XFRAME (w->frame);
30896 bool mouse_face_overwritten_p = false;
30897
30898 while (w && !FRAME_GARBAGED_P (f))
30899 {
30900 mouse_face_overwritten_p
30901 |= (WINDOWP (w->contents)
30902 ? expose_window_tree (XWINDOW (w->contents), r)
30903 : expose_window (w, r));
30904
30905 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30906 }
30907
30908 return mouse_face_overwritten_p;
30909 }
30910
30911
30912 /* EXPORT:
30913 Redisplay an exposed area of frame F. X and Y are the upper-left
30914 corner of the exposed rectangle. W and H are width and height of
30915 the exposed area. All are pixel values. W or H zero means redraw
30916 the entire frame. */
30917
30918 void
30919 expose_frame (struct frame *f, int x, int y, int w, int h)
30920 {
30921 XRectangle r;
30922 bool mouse_face_overwritten_p = false;
30923
30924 TRACE ((stderr, "expose_frame "));
30925
30926 /* No need to redraw if frame will be redrawn soon. */
30927 if (FRAME_GARBAGED_P (f))
30928 {
30929 TRACE ((stderr, " garbaged\n"));
30930 return;
30931 }
30932
30933 /* If basic faces haven't been realized yet, there is no point in
30934 trying to redraw anything. This can happen when we get an expose
30935 event while Emacs is starting, e.g. by moving another window. */
30936 if (FRAME_FACE_CACHE (f) == NULL
30937 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30938 {
30939 TRACE ((stderr, " no faces\n"));
30940 return;
30941 }
30942
30943 if (w == 0 || h == 0)
30944 {
30945 r.x = r.y = 0;
30946 r.width = FRAME_TEXT_WIDTH (f);
30947 r.height = FRAME_TEXT_HEIGHT (f);
30948 }
30949 else
30950 {
30951 r.x = x;
30952 r.y = y;
30953 r.width = w;
30954 r.height = h;
30955 }
30956
30957 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30958 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30959
30960 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30961 if (WINDOWP (f->tool_bar_window))
30962 mouse_face_overwritten_p
30963 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30964 #endif
30965
30966 #ifdef HAVE_X_WINDOWS
30967 #ifndef MSDOS
30968 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30969 if (WINDOWP (f->menu_bar_window))
30970 mouse_face_overwritten_p
30971 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30972 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30973 #endif
30974 #endif
30975
30976 /* Some window managers support a focus-follows-mouse style with
30977 delayed raising of frames. Imagine a partially obscured frame,
30978 and moving the mouse into partially obscured mouse-face on that
30979 frame. The visible part of the mouse-face will be highlighted,
30980 then the WM raises the obscured frame. With at least one WM, KDE
30981 2.1, Emacs is not getting any event for the raising of the frame
30982 (even tried with SubstructureRedirectMask), only Expose events.
30983 These expose events will draw text normally, i.e. not
30984 highlighted. Which means we must redo the highlight here.
30985 Subsume it under ``we love X''. --gerd 2001-08-15 */
30986 /* Included in Windows version because Windows most likely does not
30987 do the right thing if any third party tool offers
30988 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30989 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30990 {
30991 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30992 if (f == hlinfo->mouse_face_mouse_frame)
30993 {
30994 int mouse_x = hlinfo->mouse_face_mouse_x;
30995 int mouse_y = hlinfo->mouse_face_mouse_y;
30996 clear_mouse_face (hlinfo);
30997 note_mouse_highlight (f, mouse_x, mouse_y);
30998 }
30999 }
31000 }
31001
31002
31003 /* EXPORT:
31004 Determine the intersection of two rectangles R1 and R2. Return
31005 the intersection in *RESULT. Value is true if RESULT is not
31006 empty. */
31007
31008 bool
31009 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31010 {
31011 XRectangle *left, *right;
31012 XRectangle *upper, *lower;
31013 bool intersection_p = false;
31014
31015 /* Rearrange so that R1 is the left-most rectangle. */
31016 if (r1->x < r2->x)
31017 left = r1, right = r2;
31018 else
31019 left = r2, right = r1;
31020
31021 /* X0 of the intersection is right.x0, if this is inside R1,
31022 otherwise there is no intersection. */
31023 if (right->x <= left->x + left->width)
31024 {
31025 result->x = right->x;
31026
31027 /* The right end of the intersection is the minimum of
31028 the right ends of left and right. */
31029 result->width = (min (left->x + left->width, right->x + right->width)
31030 - result->x);
31031
31032 /* Same game for Y. */
31033 if (r1->y < r2->y)
31034 upper = r1, lower = r2;
31035 else
31036 upper = r2, lower = r1;
31037
31038 /* The upper end of the intersection is lower.y0, if this is inside
31039 of upper. Otherwise, there is no intersection. */
31040 if (lower->y <= upper->y + upper->height)
31041 {
31042 result->y = lower->y;
31043
31044 /* The lower end of the intersection is the minimum of the lower
31045 ends of upper and lower. */
31046 result->height = (min (lower->y + lower->height,
31047 upper->y + upper->height)
31048 - result->y);
31049 intersection_p = true;
31050 }
31051 }
31052
31053 return intersection_p;
31054 }
31055
31056 #endif /* HAVE_WINDOW_SYSTEM */
31057
31058 \f
31059 /***********************************************************************
31060 Initialization
31061 ***********************************************************************/
31062
31063 void
31064 syms_of_xdisp (void)
31065 {
31066 Vwith_echo_area_save_vector = Qnil;
31067 staticpro (&Vwith_echo_area_save_vector);
31068
31069 Vmessage_stack = Qnil;
31070 staticpro (&Vmessage_stack);
31071
31072 /* Non-nil means don't actually do any redisplay. */
31073 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31074
31075 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
31076
31077 DEFVAR_BOOL("inhibit-message", inhibit_message,
31078 doc: /* Non-nil means calls to `message' are not displayed.
31079 They are still logged to the *Messages* buffer. */);
31080 inhibit_message = 0;
31081
31082 message_dolog_marker1 = Fmake_marker ();
31083 staticpro (&message_dolog_marker1);
31084 message_dolog_marker2 = Fmake_marker ();
31085 staticpro (&message_dolog_marker2);
31086 message_dolog_marker3 = Fmake_marker ();
31087 staticpro (&message_dolog_marker3);
31088
31089 #ifdef GLYPH_DEBUG
31090 defsubr (&Sdump_frame_glyph_matrix);
31091 defsubr (&Sdump_glyph_matrix);
31092 defsubr (&Sdump_glyph_row);
31093 defsubr (&Sdump_tool_bar_row);
31094 defsubr (&Strace_redisplay);
31095 defsubr (&Strace_to_stderr);
31096 #endif
31097 #ifdef HAVE_WINDOW_SYSTEM
31098 defsubr (&Stool_bar_height);
31099 defsubr (&Slookup_image_map);
31100 #endif
31101 defsubr (&Sline_pixel_height);
31102 defsubr (&Sformat_mode_line);
31103 defsubr (&Sinvisible_p);
31104 defsubr (&Scurrent_bidi_paragraph_direction);
31105 defsubr (&Swindow_text_pixel_size);
31106 defsubr (&Smove_point_visually);
31107 defsubr (&Sbidi_find_overridden_directionality);
31108
31109 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31110 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31111 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31112 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31113 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31114 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31115 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31116 DEFSYM (Qeval, "eval");
31117 DEFSYM (QCdata, ":data");
31118
31119 /* Names of text properties relevant for redisplay. */
31120 DEFSYM (Qdisplay, "display");
31121 DEFSYM (Qspace_width, "space-width");
31122 DEFSYM (Qraise, "raise");
31123 DEFSYM (Qslice, "slice");
31124 DEFSYM (Qspace, "space");
31125 DEFSYM (Qmargin, "margin");
31126 DEFSYM (Qpointer, "pointer");
31127 DEFSYM (Qleft_margin, "left-margin");
31128 DEFSYM (Qright_margin, "right-margin");
31129 DEFSYM (Qcenter, "center");
31130 DEFSYM (Qline_height, "line-height");
31131 DEFSYM (QCalign_to, ":align-to");
31132 DEFSYM (QCrelative_width, ":relative-width");
31133 DEFSYM (QCrelative_height, ":relative-height");
31134 DEFSYM (QCeval, ":eval");
31135 DEFSYM (QCpropertize, ":propertize");
31136 DEFSYM (QCfile, ":file");
31137 DEFSYM (Qfontified, "fontified");
31138 DEFSYM (Qfontification_functions, "fontification-functions");
31139
31140 /* Name of the face used to highlight trailing whitespace. */
31141 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31142
31143 /* Name and number of the face used to highlight escape glyphs. */
31144 DEFSYM (Qescape_glyph, "escape-glyph");
31145
31146 /* Name and number of the face used to highlight non-breaking spaces. */
31147 DEFSYM (Qnobreak_space, "nobreak-space");
31148
31149 /* The symbol 'image' which is the car of the lists used to represent
31150 images in Lisp. Also a tool bar style. */
31151 DEFSYM (Qimage, "image");
31152
31153 /* Tool bar styles. */
31154 DEFSYM (Qtext, "text");
31155 DEFSYM (Qboth, "both");
31156 DEFSYM (Qboth_horiz, "both-horiz");
31157 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31158
31159 /* The image map types. */
31160 DEFSYM (QCmap, ":map");
31161 DEFSYM (QCpointer, ":pointer");
31162 DEFSYM (Qrect, "rect");
31163 DEFSYM (Qcircle, "circle");
31164 DEFSYM (Qpoly, "poly");
31165
31166 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31167
31168 DEFSYM (Qgrow_only, "grow-only");
31169 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31170 DEFSYM (Qposition, "position");
31171 DEFSYM (Qbuffer_position, "buffer-position");
31172 DEFSYM (Qobject, "object");
31173
31174 /* Cursor shapes. */
31175 DEFSYM (Qbar, "bar");
31176 DEFSYM (Qhbar, "hbar");
31177 DEFSYM (Qbox, "box");
31178 DEFSYM (Qhollow, "hollow");
31179
31180 /* Pointer shapes. */
31181 DEFSYM (Qhand, "hand");
31182 DEFSYM (Qarrow, "arrow");
31183 /* also Qtext */
31184
31185 DEFSYM (Qdragging, "dragging");
31186
31187 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31188
31189 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31190 staticpro (&list_of_error);
31191
31192 /* Values of those variables at last redisplay are stored as
31193 properties on 'overlay-arrow-position' symbol. However, if
31194 Voverlay_arrow_position is a marker, last-arrow-position is its
31195 numerical position. */
31196 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31197 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31198
31199 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31200 properties on a symbol in overlay-arrow-variable-list. */
31201 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31202 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31203
31204 echo_buffer[0] = echo_buffer[1] = Qnil;
31205 staticpro (&echo_buffer[0]);
31206 staticpro (&echo_buffer[1]);
31207
31208 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31209 staticpro (&echo_area_buffer[0]);
31210 staticpro (&echo_area_buffer[1]);
31211
31212 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31213 staticpro (&Vmessages_buffer_name);
31214
31215 mode_line_proptrans_alist = Qnil;
31216 staticpro (&mode_line_proptrans_alist);
31217 mode_line_string_list = Qnil;
31218 staticpro (&mode_line_string_list);
31219 mode_line_string_face = Qnil;
31220 staticpro (&mode_line_string_face);
31221 mode_line_string_face_prop = Qnil;
31222 staticpro (&mode_line_string_face_prop);
31223 Vmode_line_unwind_vector = Qnil;
31224 staticpro (&Vmode_line_unwind_vector);
31225
31226 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31227
31228 help_echo_string = Qnil;
31229 staticpro (&help_echo_string);
31230 help_echo_object = Qnil;
31231 staticpro (&help_echo_object);
31232 help_echo_window = Qnil;
31233 staticpro (&help_echo_window);
31234 previous_help_echo_string = Qnil;
31235 staticpro (&previous_help_echo_string);
31236 help_echo_pos = -1;
31237
31238 DEFSYM (Qright_to_left, "right-to-left");
31239 DEFSYM (Qleft_to_right, "left-to-right");
31240 defsubr (&Sbidi_resolved_levels);
31241
31242 #ifdef HAVE_WINDOW_SYSTEM
31243 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31244 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31245 For example, if a block cursor is over a tab, it will be drawn as
31246 wide as that tab on the display. */);
31247 x_stretch_cursor_p = 0;
31248 #endif
31249
31250 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31251 doc: /* Non-nil means highlight trailing whitespace.
31252 The face used for trailing whitespace is `trailing-whitespace'. */);
31253 Vshow_trailing_whitespace = Qnil;
31254
31255 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31256 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31257 If the value is t, Emacs highlights non-ASCII chars which have the
31258 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31259 or `escape-glyph' face respectively.
31260
31261 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31262 U+2011 (non-breaking hyphen) are affected.
31263
31264 Any other non-nil value means to display these characters as a escape
31265 glyph followed by an ordinary space or hyphen.
31266
31267 A value of nil means no special handling of these characters. */);
31268 Vnobreak_char_display = Qt;
31269
31270 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31271 doc: /* The pointer shape to show in void text areas.
31272 A value of nil means to show the text pointer. Other options are
31273 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31274 `hourglass'. */);
31275 Vvoid_text_area_pointer = Qarrow;
31276
31277 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31278 doc: /* Non-nil means don't actually do any redisplay.
31279 This is used for internal purposes. */);
31280 Vinhibit_redisplay = Qnil;
31281
31282 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31283 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31284 Vglobal_mode_string = Qnil;
31285
31286 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31287 doc: /* Marker for where to display an arrow on top of the buffer text.
31288 This must be the beginning of a line in order to work.
31289 See also `overlay-arrow-string'. */);
31290 Voverlay_arrow_position = Qnil;
31291
31292 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31293 doc: /* String to display as an arrow in non-window frames.
31294 See also `overlay-arrow-position'. */);
31295 Voverlay_arrow_string = build_pure_c_string ("=>");
31296
31297 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31298 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31299 The symbols on this list are examined during redisplay to determine
31300 where to display overlay arrows. */);
31301 Voverlay_arrow_variable_list
31302 = list1 (intern_c_string ("overlay-arrow-position"));
31303
31304 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31305 doc: /* The number of lines to try scrolling a window by when point moves out.
31306 If that fails to bring point back on frame, point is centered instead.
31307 If this is zero, point is always centered after it moves off frame.
31308 If you want scrolling to always be a line at a time, you should set
31309 `scroll-conservatively' to a large value rather than set this to 1. */);
31310
31311 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31312 doc: /* Scroll up to this many lines, to bring point back on screen.
31313 If point moves off-screen, redisplay will scroll by up to
31314 `scroll-conservatively' lines in order to bring point just barely
31315 onto the screen again. If that cannot be done, then redisplay
31316 recenters point as usual.
31317
31318 If the value is greater than 100, redisplay will never recenter point,
31319 but will always scroll just enough text to bring point into view, even
31320 if you move far away.
31321
31322 A value of zero means always recenter point if it moves off screen. */);
31323 scroll_conservatively = 0;
31324
31325 DEFVAR_INT ("scroll-margin", scroll_margin,
31326 doc: /* Number of lines of margin at the top and bottom of a window.
31327 Recenter the window whenever point gets within this many lines
31328 of the top or bottom of the window. */);
31329 scroll_margin = 0;
31330
31331 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31332 doc: /* Pixels per inch value for non-window system displays.
31333 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31334 Vdisplay_pixels_per_inch = make_float (72.0);
31335
31336 #ifdef GLYPH_DEBUG
31337 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31338 #endif
31339
31340 DEFVAR_LISP ("truncate-partial-width-windows",
31341 Vtruncate_partial_width_windows,
31342 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31343 For an integer value, truncate lines in each window narrower than the
31344 full frame width, provided the window width is less than that integer;
31345 otherwise, respect the value of `truncate-lines'.
31346
31347 For any other non-nil value, truncate lines in all windows that do
31348 not span the full frame width.
31349
31350 A value of nil means to respect the value of `truncate-lines'.
31351
31352 If `word-wrap' is enabled, you might want to reduce this. */);
31353 Vtruncate_partial_width_windows = make_number (50);
31354
31355 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31356 doc: /* Maximum buffer size for which line number should be displayed.
31357 If the buffer is bigger than this, the line number does not appear
31358 in the mode line. A value of nil means no limit. */);
31359 Vline_number_display_limit = Qnil;
31360
31361 DEFVAR_INT ("line-number-display-limit-width",
31362 line_number_display_limit_width,
31363 doc: /* Maximum line width (in characters) for line number display.
31364 If the average length of the lines near point is bigger than this, then the
31365 line number may be omitted from the mode line. */);
31366 line_number_display_limit_width = 200;
31367
31368 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31369 doc: /* Non-nil means highlight region even in nonselected windows. */);
31370 highlight_nonselected_windows = false;
31371
31372 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31373 doc: /* Non-nil if more than one frame is visible on this display.
31374 Minibuffer-only frames don't count, but iconified frames do.
31375 This variable is not guaranteed to be accurate except while processing
31376 `frame-title-format' and `icon-title-format'. */);
31377
31378 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31379 doc: /* Template for displaying the title bar of visible frames.
31380 (Assuming the window manager supports this feature.)
31381
31382 This variable has the same structure as `mode-line-format', except that
31383 the %c and %l constructs are ignored. It is used only on frames for
31384 which no explicit name has been set (see `modify-frame-parameters'). */);
31385
31386 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31387 doc: /* Template for displaying the title bar of an iconified frame.
31388 (Assuming the window manager supports this feature.)
31389 This variable has the same structure as `mode-line-format' (which see),
31390 and is used only on frames for which no explicit name has been set
31391 (see `modify-frame-parameters'). */);
31392 Vicon_title_format
31393 = Vframe_title_format
31394 = listn (CONSTYPE_PURE, 3,
31395 intern_c_string ("multiple-frames"),
31396 build_pure_c_string ("%b"),
31397 listn (CONSTYPE_PURE, 4,
31398 empty_unibyte_string,
31399 intern_c_string ("invocation-name"),
31400 build_pure_c_string ("@"),
31401 intern_c_string ("system-name")));
31402
31403 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31404 doc: /* Maximum number of lines to keep in the message log buffer.
31405 If nil, disable message logging. If t, log messages but don't truncate
31406 the buffer when it becomes large. */);
31407 Vmessage_log_max = make_number (1000);
31408
31409 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31410 doc: /* List of functions to call before redisplaying a window with scrolling.
31411 Each function is called with two arguments, the window and its new
31412 display-start position.
31413 These functions are called whenever the `window-start' marker is modified,
31414 either to point into another buffer (e.g. via `set-window-buffer') or another
31415 place in the same buffer.
31416 Note that the value of `window-end' is not valid when these functions are
31417 called.
31418
31419 Warning: Do not use this feature to alter the way the window
31420 is scrolled. It is not designed for that, and such use probably won't
31421 work. */);
31422 Vwindow_scroll_functions = Qnil;
31423
31424 DEFVAR_LISP ("window-text-change-functions",
31425 Vwindow_text_change_functions,
31426 doc: /* Functions to call in redisplay when text in the window might change. */);
31427 Vwindow_text_change_functions = Qnil;
31428
31429 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31430 doc: /* Functions called when redisplay of a window reaches the end trigger.
31431 Each function is called with two arguments, the window and the end trigger value.
31432 See `set-window-redisplay-end-trigger'. */);
31433 Vredisplay_end_trigger_functions = Qnil;
31434
31435 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31436 doc: /* Non-nil means autoselect window with mouse pointer.
31437 If nil, do not autoselect windows.
31438 A positive number means delay autoselection by that many seconds: a
31439 window is autoselected only after the mouse has remained in that
31440 window for the duration of the delay.
31441 A negative number has a similar effect, but causes windows to be
31442 autoselected only after the mouse has stopped moving. (Because of
31443 the way Emacs compares mouse events, you will occasionally wait twice
31444 that time before the window gets selected.)
31445 Any other value means to autoselect window instantaneously when the
31446 mouse pointer enters it.
31447
31448 Autoselection selects the minibuffer only if it is active, and never
31449 unselects the minibuffer if it is active.
31450
31451 When customizing this variable make sure that the actual value of
31452 `focus-follows-mouse' matches the behavior of your window manager. */);
31453 Vmouse_autoselect_window = Qnil;
31454
31455 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31456 doc: /* Non-nil means automatically resize tool-bars.
31457 This dynamically changes the tool-bar's height to the minimum height
31458 that is needed to make all tool-bar items visible.
31459 If value is `grow-only', the tool-bar's height is only increased
31460 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31461 Vauto_resize_tool_bars = Qt;
31462
31463 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31464 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31465 auto_raise_tool_bar_buttons_p = true;
31466
31467 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31468 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31469 make_cursor_line_fully_visible_p = true;
31470
31471 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31472 doc: /* Border below tool-bar in pixels.
31473 If an integer, use it as the height of the border.
31474 If it is one of `internal-border-width' or `border-width', use the
31475 value of the corresponding frame parameter.
31476 Otherwise, no border is added below the tool-bar. */);
31477 Vtool_bar_border = Qinternal_border_width;
31478
31479 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31480 doc: /* Margin around tool-bar buttons in pixels.
31481 If an integer, use that for both horizontal and vertical margins.
31482 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31483 HORZ specifying the horizontal margin, and VERT specifying the
31484 vertical margin. */);
31485 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31486
31487 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31488 doc: /* Relief thickness of tool-bar buttons. */);
31489 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31490
31491 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31492 doc: /* Tool bar style to use.
31493 It can be one of
31494 image - show images only
31495 text - show text only
31496 both - show both, text below image
31497 both-horiz - show text to the right of the image
31498 text-image-horiz - show text to the left of the image
31499 any other - use system default or image if no system default.
31500
31501 This variable only affects the GTK+ toolkit version of Emacs. */);
31502 Vtool_bar_style = Qnil;
31503
31504 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31505 doc: /* Maximum number of characters a label can have to be shown.
31506 The tool bar style must also show labels for this to have any effect, see
31507 `tool-bar-style'. */);
31508 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31509
31510 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31511 doc: /* List of functions to call to fontify regions of text.
31512 Each function is called with one argument POS. Functions must
31513 fontify a region starting at POS in the current buffer, and give
31514 fontified regions the property `fontified'. */);
31515 Vfontification_functions = Qnil;
31516 Fmake_variable_buffer_local (Qfontification_functions);
31517
31518 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31519 unibyte_display_via_language_environment,
31520 doc: /* Non-nil means display unibyte text according to language environment.
31521 Specifically, this means that raw bytes in the range 160-255 decimal
31522 are displayed by converting them to the equivalent multibyte characters
31523 according to the current language environment. As a result, they are
31524 displayed according to the current fontset.
31525
31526 Note that this variable affects only how these bytes are displayed,
31527 but does not change the fact they are interpreted as raw bytes. */);
31528 unibyte_display_via_language_environment = false;
31529
31530 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31531 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31532 If a float, it specifies a fraction of the mini-window frame's height.
31533 If an integer, it specifies a number of lines. */);
31534 Vmax_mini_window_height = make_float (0.25);
31535
31536 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31537 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31538 A value of nil means don't automatically resize mini-windows.
31539 A value of t means resize them to fit the text displayed in them.
31540 A value of `grow-only', the default, means let mini-windows grow only;
31541 they return to their normal size when the minibuffer is closed, or the
31542 echo area becomes empty. */);
31543 Vresize_mini_windows = Qgrow_only;
31544
31545 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31546 doc: /* Alist specifying how to blink the cursor off.
31547 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31548 `cursor-type' frame-parameter or variable equals ON-STATE,
31549 comparing using `equal', Emacs uses OFF-STATE to specify
31550 how to blink it off. ON-STATE and OFF-STATE are values for
31551 the `cursor-type' frame parameter.
31552
31553 If a frame's ON-STATE has no entry in this list,
31554 the frame's other specifications determine how to blink the cursor off. */);
31555 Vblink_cursor_alist = Qnil;
31556
31557 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31558 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31559 If non-nil, windows are automatically scrolled horizontally to make
31560 point visible. */);
31561 automatic_hscrolling_p = true;
31562 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31563
31564 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31565 doc: /* How many columns away from the window edge point is allowed to get
31566 before automatic hscrolling will horizontally scroll the window. */);
31567 hscroll_margin = 5;
31568
31569 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31570 doc: /* How many columns to scroll the window when point gets too close to the edge.
31571 When point is less than `hscroll-margin' columns from the window
31572 edge, automatic hscrolling will scroll the window by the amount of columns
31573 determined by this variable. If its value is a positive integer, scroll that
31574 many columns. If it's a positive floating-point number, it specifies the
31575 fraction of the window's width to scroll. If it's nil or zero, point will be
31576 centered horizontally after the scroll. Any other value, including negative
31577 numbers, are treated as if the value were zero.
31578
31579 Automatic hscrolling always moves point outside the scroll margin, so if
31580 point was more than scroll step columns inside the margin, the window will
31581 scroll more than the value given by the scroll step.
31582
31583 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31584 and `scroll-right' overrides this variable's effect. */);
31585 Vhscroll_step = make_number (0);
31586
31587 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31588 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31589 Bind this around calls to `message' to let it take effect. */);
31590 message_truncate_lines = false;
31591
31592 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31593 doc: /* Normal hook run to update the menu bar definitions.
31594 Redisplay runs this hook before it redisplays the menu bar.
31595 This is used to update menus such as Buffers, whose contents depend on
31596 various data. */);
31597 Vmenu_bar_update_hook = Qnil;
31598
31599 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31600 doc: /* Frame for which we are updating a menu.
31601 The enable predicate for a menu binding should check this variable. */);
31602 Vmenu_updating_frame = Qnil;
31603
31604 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31605 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31606 inhibit_menubar_update = false;
31607
31608 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31609 doc: /* Prefix prepended to all continuation lines at display time.
31610 The value may be a string, an image, or a stretch-glyph; it is
31611 interpreted in the same way as the value of a `display' text property.
31612
31613 This variable is overridden by any `wrap-prefix' text or overlay
31614 property.
31615
31616 To add a prefix to non-continuation lines, use `line-prefix'. */);
31617 Vwrap_prefix = Qnil;
31618 DEFSYM (Qwrap_prefix, "wrap-prefix");
31619 Fmake_variable_buffer_local (Qwrap_prefix);
31620
31621 DEFVAR_LISP ("line-prefix", Vline_prefix,
31622 doc: /* Prefix prepended to all non-continuation lines at display time.
31623 The value may be a string, an image, or a stretch-glyph; it is
31624 interpreted in the same way as the value of a `display' text property.
31625
31626 This variable is overridden by any `line-prefix' text or overlay
31627 property.
31628
31629 To add a prefix to continuation lines, use `wrap-prefix'. */);
31630 Vline_prefix = Qnil;
31631 DEFSYM (Qline_prefix, "line-prefix");
31632 Fmake_variable_buffer_local (Qline_prefix);
31633
31634 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31635 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31636 inhibit_eval_during_redisplay = false;
31637
31638 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31639 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31640 inhibit_free_realized_faces = false;
31641
31642 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31643 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31644 Intended for use during debugging and for testing bidi display;
31645 see biditest.el in the test suite. */);
31646 inhibit_bidi_mirroring = false;
31647
31648 #ifdef GLYPH_DEBUG
31649 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31650 doc: /* Inhibit try_window_id display optimization. */);
31651 inhibit_try_window_id = false;
31652
31653 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31654 doc: /* Inhibit try_window_reusing display optimization. */);
31655 inhibit_try_window_reusing = false;
31656
31657 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31658 doc: /* Inhibit try_cursor_movement display optimization. */);
31659 inhibit_try_cursor_movement = false;
31660 #endif /* GLYPH_DEBUG */
31661
31662 DEFVAR_INT ("overline-margin", overline_margin,
31663 doc: /* Space between overline and text, in pixels.
31664 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31665 margin to the character height. */);
31666 overline_margin = 2;
31667
31668 DEFVAR_INT ("underline-minimum-offset",
31669 underline_minimum_offset,
31670 doc: /* Minimum distance between baseline and underline.
31671 This can improve legibility of underlined text at small font sizes,
31672 particularly when using variable `x-use-underline-position-properties'
31673 with fonts that specify an UNDERLINE_POSITION relatively close to the
31674 baseline. The default value is 1. */);
31675 underline_minimum_offset = 1;
31676
31677 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31678 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31679 This feature only works when on a window system that can change
31680 cursor shapes. */);
31681 display_hourglass_p = true;
31682
31683 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31684 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31685 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31686
31687 #ifdef HAVE_WINDOW_SYSTEM
31688 hourglass_atimer = NULL;
31689 hourglass_shown_p = false;
31690 #endif /* HAVE_WINDOW_SYSTEM */
31691
31692 /* Name of the face used to display glyphless characters. */
31693 DEFSYM (Qglyphless_char, "glyphless-char");
31694
31695 /* Method symbols for Vglyphless_char_display. */
31696 DEFSYM (Qhex_code, "hex-code");
31697 DEFSYM (Qempty_box, "empty-box");
31698 DEFSYM (Qthin_space, "thin-space");
31699 DEFSYM (Qzero_width, "zero-width");
31700
31701 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31702 doc: /* Function run just before redisplay.
31703 It is called with one argument, which is the set of windows that are to
31704 be redisplayed. This set can be nil (meaning, only the selected window),
31705 or t (meaning all windows). */);
31706 Vpre_redisplay_function = intern ("ignore");
31707
31708 /* Symbol for the purpose of Vglyphless_char_display. */
31709 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31710 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31711
31712 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31713 doc: /* Char-table defining glyphless characters.
31714 Each element, if non-nil, should be one of the following:
31715 an ASCII acronym string: display this string in a box
31716 `hex-code': display the hexadecimal code of a character in a box
31717 `empty-box': display as an empty box
31718 `thin-space': display as 1-pixel width space
31719 `zero-width': don't display
31720 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31721 display method for graphical terminals and text terminals respectively.
31722 GRAPHICAL and TEXT should each have one of the values listed above.
31723
31724 The char-table has one extra slot to control the display of a character for
31725 which no font is found. This slot only takes effect on graphical terminals.
31726 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31727 `thin-space'. The default is `empty-box'.
31728
31729 If a character has a non-nil entry in an active display table, the
31730 display table takes effect; in this case, Emacs does not consult
31731 `glyphless-char-display' at all. */);
31732 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31733 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31734 Qempty_box);
31735
31736 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31737 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31738 Vdebug_on_message = Qnil;
31739
31740 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31741 doc: /* */);
31742 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31743
31744 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31745 doc: /* */);
31746 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31747
31748 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31749 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31750 Vredisplay__variables = Qnil;
31751 }
31752
31753
31754 /* Initialize this module when Emacs starts. */
31755
31756 void
31757 init_xdisp (void)
31758 {
31759 CHARPOS (this_line_start_pos) = 0;
31760
31761 if (!noninteractive)
31762 {
31763 struct window *m = XWINDOW (minibuf_window);
31764 Lisp_Object frame = m->frame;
31765 struct frame *f = XFRAME (frame);
31766 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31767 struct window *r = XWINDOW (root);
31768 int i;
31769
31770 echo_area_window = minibuf_window;
31771
31772 r->top_line = FRAME_TOP_MARGIN (f);
31773 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31774 r->total_cols = FRAME_COLS (f);
31775 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31776 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31777 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31778
31779 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31780 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31781 m->total_cols = FRAME_COLS (f);
31782 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31783 m->total_lines = 1;
31784 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31785
31786 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31787 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31788 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31789
31790 /* The default ellipsis glyphs `...'. */
31791 for (i = 0; i < 3; ++i)
31792 default_invis_vector[i] = make_number ('.');
31793 }
31794
31795 {
31796 /* Allocate the buffer for frame titles.
31797 Also used for `format-mode-line'. */
31798 int size = 100;
31799 mode_line_noprop_buf = xmalloc (size);
31800 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31801 mode_line_noprop_ptr = mode_line_noprop_buf;
31802 mode_line_target = MODE_LINE_DISPLAY;
31803 }
31804
31805 help_echo_showing_p = false;
31806 }
31807
31808 #ifdef HAVE_WINDOW_SYSTEM
31809
31810 /* Platform-independent portion of hourglass implementation. */
31811
31812 /* Timer function of hourglass_atimer. */
31813
31814 static void
31815 show_hourglass (struct atimer *timer)
31816 {
31817 /* The timer implementation will cancel this timer automatically
31818 after this function has run. Set hourglass_atimer to null
31819 so that we know the timer doesn't have to be canceled. */
31820 hourglass_atimer = NULL;
31821
31822 if (!hourglass_shown_p)
31823 {
31824 Lisp_Object tail, frame;
31825
31826 block_input ();
31827
31828 FOR_EACH_FRAME (tail, frame)
31829 {
31830 struct frame *f = XFRAME (frame);
31831
31832 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31833 && FRAME_RIF (f)->show_hourglass)
31834 FRAME_RIF (f)->show_hourglass (f);
31835 }
31836
31837 hourglass_shown_p = true;
31838 unblock_input ();
31839 }
31840 }
31841
31842 /* Cancel a currently active hourglass timer, and start a new one. */
31843
31844 void
31845 start_hourglass (void)
31846 {
31847 struct timespec delay;
31848
31849 cancel_hourglass ();
31850
31851 if (INTEGERP (Vhourglass_delay)
31852 && XINT (Vhourglass_delay) > 0)
31853 delay = make_timespec (min (XINT (Vhourglass_delay),
31854 TYPE_MAXIMUM (time_t)),
31855 0);
31856 else if (FLOATP (Vhourglass_delay)
31857 && XFLOAT_DATA (Vhourglass_delay) > 0)
31858 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31859 else
31860 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31861
31862 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31863 show_hourglass, NULL);
31864 }
31865
31866 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31867 shown. */
31868
31869 void
31870 cancel_hourglass (void)
31871 {
31872 if (hourglass_atimer)
31873 {
31874 cancel_atimer (hourglass_atimer);
31875 hourglass_atimer = NULL;
31876 }
31877
31878 if (hourglass_shown_p)
31879 {
31880 Lisp_Object tail, frame;
31881
31882 block_input ();
31883
31884 FOR_EACH_FRAME (tail, frame)
31885 {
31886 struct frame *f = XFRAME (frame);
31887
31888 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31889 && FRAME_RIF (f)->hide_hourglass)
31890 FRAME_RIF (f)->hide_hourglass (f);
31891 #ifdef HAVE_NTGUI
31892 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31893 else if (!FRAME_W32_P (f))
31894 w32_arrow_cursor ();
31895 #endif
31896 }
31897
31898 hourglass_shown_p = false;
31899 unblock_input ();
31900 }
31901 }
31902
31903 #endif /* HAVE_WINDOW_SYSTEM */