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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_FROM_ID (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_FROM_ID (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4851 int new_height = -1;
4852
4853 if (CONSP (it->font_height)
4854 && (EQ (XCAR (it->font_height), Qplus)
4855 || EQ (XCAR (it->font_height), Qminus))
4856 && CONSP (XCDR (it->font_height))
4857 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4858 {
4859 /* `(+ N)' or `(- N)' where N is an integer. */
4860 int steps = XINT (XCAR (XCDR (it->font_height)));
4861 if (EQ (XCAR (it->font_height), Qplus))
4862 steps = - steps;
4863 it->face_id = smaller_face (it->f, it->face_id, steps);
4864 }
4865 else if (FUNCTIONP (it->font_height))
4866 {
4867 /* Call function with current height as argument.
4868 Value is the new height. */
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890
4891 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4892 value = safe_eval (it->font_height);
4893 unbind_to (count, Qnil);
4894
4895 if (NUMBERP (value))
4896 new_height = XFLOATINT (value);
4897 }
4898
4899 if (new_height > 0)
4900 it->face_id = face_with_height (it->f, it->face_id, new_height);
4901 }
4902 }
4903
4904 return 0;
4905 }
4906
4907 /* Handle `(space-width WIDTH)'. */
4908 if (CONSP (spec)
4909 && EQ (XCAR (spec), Qspace_width)
4910 && CONSP (XCDR (spec)))
4911 {
4912 if (it)
4913 {
4914 if (!FRAME_WINDOW_P (it->f))
4915 return 0;
4916
4917 value = XCAR (XCDR (spec));
4918 if (NUMBERP (value) && XFLOATINT (value) > 0)
4919 it->space_width = value;
4920 }
4921
4922 return 0;
4923 }
4924
4925 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4926 if (CONSP (spec)
4927 && EQ (XCAR (spec), Qslice))
4928 {
4929 Lisp_Object tem;
4930
4931 if (it)
4932 {
4933 if (!FRAME_WINDOW_P (it->f))
4934 return 0;
4935
4936 if (tem = XCDR (spec), CONSP (tem))
4937 {
4938 it->slice.x = XCAR (tem);
4939 if (tem = XCDR (tem), CONSP (tem))
4940 {
4941 it->slice.y = XCAR (tem);
4942 if (tem = XCDR (tem), CONSP (tem))
4943 {
4944 it->slice.width = XCAR (tem);
4945 if (tem = XCDR (tem), CONSP (tem))
4946 it->slice.height = XCAR (tem);
4947 }
4948 }
4949 }
4950 }
4951
4952 return 0;
4953 }
4954
4955 /* Handle `(raise FACTOR)'. */
4956 if (CONSP (spec)
4957 && EQ (XCAR (spec), Qraise)
4958 && CONSP (XCDR (spec)))
4959 {
4960 if (it)
4961 {
4962 if (!FRAME_WINDOW_P (it->f))
4963 return 0;
4964
4965 #ifdef HAVE_WINDOW_SYSTEM
4966 value = XCAR (XCDR (spec));
4967 if (NUMBERP (value))
4968 {
4969 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4970 it->voffset = - (XFLOATINT (value)
4971 * (normal_char_height (face->font, -1)));
4972 }
4973 #endif /* HAVE_WINDOW_SYSTEM */
4974 }
4975
4976 return 0;
4977 }
4978
4979 /* Don't handle the other kinds of display specifications
4980 inside a string that we got from a `display' property. */
4981 if (it && it->string_from_display_prop_p)
4982 return 0;
4983
4984 /* Characters having this form of property are not displayed, so
4985 we have to find the end of the property. */
4986 if (it)
4987 {
4988 start_pos = *position;
4989 *position = display_prop_end (it, object, start_pos);
4990 /* If the display property comes from an overlay, don't consider
4991 any potential stop_charpos values before the end of that
4992 overlay. Since display_prop_end will happily find another
4993 'display' property coming from some other overlay or text
4994 property on buffer positions before this overlay's end, we
4995 need to ignore them, or else we risk displaying this
4996 overlay's display string/image twice. */
4997 if (!NILP (overlay))
4998 {
4999 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5000
5001 if (ovendpos > CHARPOS (*position))
5002 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5003 }
5004 }
5005 value = Qnil;
5006
5007 /* Stop the scan at that end position--we assume that all
5008 text properties change there. */
5009 if (it)
5010 it->stop_charpos = position->charpos;
5011
5012 /* Handle `(left-fringe BITMAP [FACE])'
5013 and `(right-fringe BITMAP [FACE])'. */
5014 if (CONSP (spec)
5015 && (EQ (XCAR (spec), Qleft_fringe)
5016 || EQ (XCAR (spec), Qright_fringe))
5017 && CONSP (XCDR (spec)))
5018 {
5019 int fringe_bitmap;
5020
5021 if (it)
5022 {
5023 if (!FRAME_WINDOW_P (it->f))
5024 /* If we return here, POSITION has been advanced
5025 across the text with this property. */
5026 {
5027 /* Synchronize the bidi iterator with POSITION. This is
5028 needed because we are not going to push the iterator
5029 on behalf of this display property, so there will be
5030 no pop_it call to do this synchronization for us. */
5031 if (it->bidi_p)
5032 {
5033 it->position = *position;
5034 iterate_out_of_display_property (it);
5035 *position = it->position;
5036 }
5037 return 1;
5038 }
5039 }
5040 else if (!frame_window_p)
5041 return 1;
5042
5043 #ifdef HAVE_WINDOW_SYSTEM
5044 value = XCAR (XCDR (spec));
5045 if (!SYMBOLP (value)
5046 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5047 /* If we return here, POSITION has been advanced
5048 across the text with this property. */
5049 {
5050 if (it && it->bidi_p)
5051 {
5052 it->position = *position;
5053 iterate_out_of_display_property (it);
5054 *position = it->position;
5055 }
5056 return 1;
5057 }
5058
5059 if (it)
5060 {
5061 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5062
5063 if (CONSP (XCDR (XCDR (spec))))
5064 {
5065 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5066 int face_id2 = lookup_derived_face (it->f, face_name,
5067 FRINGE_FACE_ID, false);
5068 if (face_id2 >= 0)
5069 face_id = face_id2;
5070 }
5071
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it, position);
5075
5076 it->area = TEXT_AREA;
5077 it->what = IT_IMAGE;
5078 it->image_id = -1; /* no image */
5079 it->position = start_pos;
5080 it->object = NILP (object) ? it->w->contents : object;
5081 it->method = GET_FROM_IMAGE;
5082 it->from_overlay = Qnil;
5083 it->face_id = face_id;
5084 it->from_disp_prop_p = true;
5085
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position = start_pos;
5090
5091 if (EQ (XCAR (spec), Qleft_fringe))
5092 {
5093 it->left_user_fringe_bitmap = fringe_bitmap;
5094 it->left_user_fringe_face_id = face_id;
5095 }
5096 else
5097 {
5098 it->right_user_fringe_bitmap = fringe_bitmap;
5099 it->right_user_fringe_face_id = face_id;
5100 }
5101 }
5102 #endif /* HAVE_WINDOW_SYSTEM */
5103 return 1;
5104 }
5105
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location = Qunbound;
5110 if (CONSP (spec) && CONSP (XCAR (spec)))
5111 {
5112 Lisp_Object tem;
5113
5114 value = XCDR (spec);
5115 if (CONSP (value))
5116 value = XCAR (value);
5117
5118 tem = XCAR (spec);
5119 if (EQ (XCAR (tem), Qmargin)
5120 && (tem = XCDR (tem),
5121 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5122 (NILP (tem)
5123 || EQ (tem, Qleft_margin)
5124 || EQ (tem, Qright_margin))))
5125 location = tem;
5126 }
5127
5128 if (EQ (location, Qunbound))
5129 {
5130 location = Qnil;
5131 value = spec;
5132 }
5133
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5137
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5140
5141 bool valid_p = (STRINGP (value)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5144 && valid_image_p (value))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value) && EQ (XCAR (value), Qspace))
5147 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5148 && valid_xwidget_spec_p (value)));
5149
5150 if (valid_p && display_replaced == 0)
5151 {
5152 int retval = 1;
5153
5154 if (!it)
5155 {
5156 /* Callers need to know whether the display spec is any kind
5157 of `(space ...)' spec that is about to affect text-area
5158 display. */
5159 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5160 retval = 2;
5161 return retval;
5162 }
5163
5164 /* Save current settings of IT so that we can restore them
5165 when we are finished with the glyph property value. */
5166 push_it (it, position);
5167 it->from_overlay = overlay;
5168 it->from_disp_prop_p = true;
5169
5170 if (NILP (location))
5171 it->area = TEXT_AREA;
5172 else if (EQ (location, Qleft_margin))
5173 it->area = LEFT_MARGIN_AREA;
5174 else
5175 it->area = RIGHT_MARGIN_AREA;
5176
5177 if (STRINGP (value))
5178 {
5179 it->string = value;
5180 it->multibyte_p = STRING_MULTIBYTE (it->string);
5181 it->current.overlay_string_index = -1;
5182 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5183 it->end_charpos = it->string_nchars = SCHARS (it->string);
5184 it->method = GET_FROM_STRING;
5185 it->stop_charpos = 0;
5186 it->prev_stop = 0;
5187 it->base_level_stop = 0;
5188 it->string_from_display_prop_p = true;
5189 /* Say that we haven't consumed the characters with
5190 `display' property yet. The call to pop_it in
5191 set_iterator_to_next will clean this up. */
5192 if (BUFFERP (object))
5193 *position = start_pos;
5194
5195 /* Force paragraph direction to be that of the parent
5196 object. If the parent object's paragraph direction is
5197 not yet determined, default to L2R. */
5198 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5199 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5200 else
5201 it->paragraph_embedding = L2R;
5202
5203 /* Set up the bidi iterator for this display string. */
5204 if (it->bidi_p)
5205 {
5206 it->bidi_it.string.lstring = it->string;
5207 it->bidi_it.string.s = NULL;
5208 it->bidi_it.string.schars = it->end_charpos;
5209 it->bidi_it.string.bufpos = bufpos;
5210 it->bidi_it.string.from_disp_str = true;
5211 it->bidi_it.string.unibyte = !it->multibyte_p;
5212 it->bidi_it.w = it->w;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5214 }
5215 }
5216 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5217 {
5218 it->method = GET_FROM_STRETCH;
5219 it->object = value;
5220 *position = it->position = start_pos;
5221 retval = 1 + (it->area == TEXT_AREA);
5222 }
5223 else if (valid_xwidget_spec_p (value))
5224 {
5225 it->what = IT_XWIDGET;
5226 it->method = GET_FROM_XWIDGET;
5227 it->position = start_pos;
5228 it->object = NILP (object) ? it->w->contents : object;
5229 *position = start_pos;
5230 it->xwidget = lookup_xwidget (value);
5231 }
5232 #ifdef HAVE_WINDOW_SYSTEM
5233 else
5234 {
5235 it->what = IT_IMAGE;
5236 it->image_id = lookup_image (it->f, value);
5237 it->position = start_pos;
5238 it->object = NILP (object) ? it->w->contents : object;
5239 it->method = GET_FROM_IMAGE;
5240
5241 /* Say that we haven't consumed the characters with
5242 `display' property yet. The call to pop_it in
5243 set_iterator_to_next will clean this up. */
5244 *position = start_pos;
5245 }
5246 #endif /* HAVE_WINDOW_SYSTEM */
5247
5248 return retval;
5249 }
5250
5251 /* Invalid property or property not supported. Restore
5252 POSITION to what it was before. */
5253 *position = start_pos;
5254 return 0;
5255 }
5256
5257 /* Check if PROP is a display property value whose text should be
5258 treated as intangible. OVERLAY is the overlay from which PROP
5259 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5260 specify the buffer position covered by PROP. */
5261
5262 bool
5263 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5264 ptrdiff_t charpos, ptrdiff_t bytepos)
5265 {
5266 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5267 struct text_pos position;
5268
5269 SET_TEXT_POS (position, charpos, bytepos);
5270 return (handle_display_spec (NULL, prop, Qnil, overlay,
5271 &position, charpos, frame_window_p)
5272 != 0);
5273 }
5274
5275
5276 /* Return true if PROP is a display sub-property value containing STRING.
5277
5278 Implementation note: this and the following function are really
5279 special cases of handle_display_spec and
5280 handle_single_display_spec, and should ideally use the same code.
5281 Until they do, these two pairs must be consistent and must be
5282 modified in sync. */
5283
5284 static bool
5285 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5286 {
5287 if (EQ (string, prop))
5288 return true;
5289
5290 /* Skip over `when FORM'. */
5291 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5292 {
5293 prop = XCDR (prop);
5294 if (!CONSP (prop))
5295 return false;
5296 /* Actually, the condition following `when' should be eval'ed,
5297 like handle_single_display_spec does, and we should return
5298 false if it evaluates to nil. However, this function is
5299 called only when the buffer was already displayed and some
5300 glyph in the glyph matrix was found to come from a display
5301 string. Therefore, the condition was already evaluated, and
5302 the result was non-nil, otherwise the display string wouldn't
5303 have been displayed and we would have never been called for
5304 this property. Thus, we can skip the evaluation and assume
5305 its result is non-nil. */
5306 prop = XCDR (prop);
5307 }
5308
5309 if (CONSP (prop))
5310 /* Skip over `margin LOCATION'. */
5311 if (EQ (XCAR (prop), Qmargin))
5312 {
5313 prop = XCDR (prop);
5314 if (!CONSP (prop))
5315 return false;
5316
5317 prop = XCDR (prop);
5318 if (!CONSP (prop))
5319 return false;
5320 }
5321
5322 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5323 }
5324
5325
5326 /* Return true if STRING appears in the `display' property PROP. */
5327
5328 static bool
5329 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5330 {
5331 if (CONSP (prop)
5332 && !EQ (XCAR (prop), Qwhen)
5333 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5334 {
5335 /* A list of sub-properties. */
5336 while (CONSP (prop))
5337 {
5338 if (single_display_spec_string_p (XCAR (prop), string))
5339 return true;
5340 prop = XCDR (prop);
5341 }
5342 }
5343 else if (VECTORP (prop))
5344 {
5345 /* A vector of sub-properties. */
5346 ptrdiff_t i;
5347 for (i = 0; i < ASIZE (prop); ++i)
5348 if (single_display_spec_string_p (AREF (prop, i), string))
5349 return true;
5350 }
5351 else
5352 return single_display_spec_string_p (prop, string);
5353
5354 return false;
5355 }
5356
5357 /* Look for STRING in overlays and text properties in the current
5358 buffer, between character positions FROM and TO (excluding TO).
5359 BACK_P means look back (in this case, TO is supposed to be
5360 less than FROM).
5361 Value is the first character position where STRING was found, or
5362 zero if it wasn't found before hitting TO.
5363
5364 This function may only use code that doesn't eval because it is
5365 called asynchronously from note_mouse_highlight. */
5366
5367 static ptrdiff_t
5368 string_buffer_position_lim (Lisp_Object string,
5369 ptrdiff_t from, ptrdiff_t to, bool back_p)
5370 {
5371 Lisp_Object limit, prop, pos;
5372 bool found = false;
5373
5374 pos = make_number (max (from, BEGV));
5375
5376 if (!back_p) /* looking forward */
5377 {
5378 limit = make_number (min (to, ZV));
5379 while (!found && !EQ (pos, limit))
5380 {
5381 prop = Fget_char_property (pos, Qdisplay, Qnil);
5382 if (!NILP (prop) && display_prop_string_p (prop, string))
5383 found = true;
5384 else
5385 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5386 limit);
5387 }
5388 }
5389 else /* looking back */
5390 {
5391 limit = make_number (max (to, BEGV));
5392 while (!found && !EQ (pos, limit))
5393 {
5394 prop = Fget_char_property (pos, Qdisplay, Qnil);
5395 if (!NILP (prop) && display_prop_string_p (prop, string))
5396 found = true;
5397 else
5398 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5399 limit);
5400 }
5401 }
5402
5403 return found ? XINT (pos) : 0;
5404 }
5405
5406 /* Determine which buffer position in current buffer STRING comes from.
5407 AROUND_CHARPOS is an approximate position where it could come from.
5408 Value is the buffer position or 0 if it couldn't be determined.
5409
5410 This function is necessary because we don't record buffer positions
5411 in glyphs generated from strings (to keep struct glyph small).
5412 This function may only use code that doesn't eval because it is
5413 called asynchronously from note_mouse_highlight. */
5414
5415 static ptrdiff_t
5416 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5417 {
5418 const int MAX_DISTANCE = 1000;
5419 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5420 around_charpos + MAX_DISTANCE,
5421 false);
5422
5423 if (!found)
5424 found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos - MAX_DISTANCE, true);
5426 return found;
5427 }
5428
5429
5430 \f
5431 /***********************************************************************
5432 `composition' property
5433 ***********************************************************************/
5434
5435 /* Set up iterator IT from `composition' property at its current
5436 position. Called from handle_stop. */
5437
5438 static enum prop_handled
5439 handle_composition_prop (struct it *it)
5440 {
5441 Lisp_Object prop, string;
5442 ptrdiff_t pos, pos_byte, start, end;
5443
5444 if (STRINGP (it->string))
5445 {
5446 unsigned char *s;
5447
5448 pos = IT_STRING_CHARPOS (*it);
5449 pos_byte = IT_STRING_BYTEPOS (*it);
5450 string = it->string;
5451 s = SDATA (string) + pos_byte;
5452 it->c = STRING_CHAR (s);
5453 }
5454 else
5455 {
5456 pos = IT_CHARPOS (*it);
5457 pos_byte = IT_BYTEPOS (*it);
5458 string = Qnil;
5459 it->c = FETCH_CHAR (pos_byte);
5460 }
5461
5462 /* If there's a valid composition and point is not inside of the
5463 composition (in the case that the composition is from the current
5464 buffer), draw a glyph composed from the composition components. */
5465 if (find_composition (pos, -1, &start, &end, &prop, string)
5466 && composition_valid_p (start, end, prop)
5467 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5468 {
5469 if (start < pos)
5470 /* As we can't handle this situation (perhaps font-lock added
5471 a new composition), we just return here hoping that next
5472 redisplay will detect this composition much earlier. */
5473 return HANDLED_NORMALLY;
5474 if (start != pos)
5475 {
5476 if (STRINGP (it->string))
5477 pos_byte = string_char_to_byte (it->string, start);
5478 else
5479 pos_byte = CHAR_TO_BYTE (start);
5480 }
5481 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5482 prop, string);
5483
5484 if (it->cmp_it.id >= 0)
5485 {
5486 it->cmp_it.ch = -1;
5487 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5488 it->cmp_it.nglyphs = -1;
5489 }
5490 }
5491
5492 return HANDLED_NORMALLY;
5493 }
5494
5495
5496 \f
5497 /***********************************************************************
5498 Overlay strings
5499 ***********************************************************************/
5500
5501 /* The following structure is used to record overlay strings for
5502 later sorting in load_overlay_strings. */
5503
5504 struct overlay_entry
5505 {
5506 Lisp_Object overlay;
5507 Lisp_Object string;
5508 EMACS_INT priority;
5509 bool after_string_p;
5510 };
5511
5512
5513 /* Set up iterator IT from overlay strings at its current position.
5514 Called from handle_stop. */
5515
5516 static enum prop_handled
5517 handle_overlay_change (struct it *it)
5518 {
5519 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5520 return HANDLED_RECOMPUTE_PROPS;
5521 else
5522 return HANDLED_NORMALLY;
5523 }
5524
5525
5526 /* Set up the next overlay string for delivery by IT, if there is an
5527 overlay string to deliver. Called by set_iterator_to_next when the
5528 end of the current overlay string is reached. If there are more
5529 overlay strings to display, IT->string and
5530 IT->current.overlay_string_index are set appropriately here.
5531 Otherwise IT->string is set to nil. */
5532
5533 static void
5534 next_overlay_string (struct it *it)
5535 {
5536 ++it->current.overlay_string_index;
5537 if (it->current.overlay_string_index == it->n_overlay_strings)
5538 {
5539 /* No more overlay strings. Restore IT's settings to what
5540 they were before overlay strings were processed, and
5541 continue to deliver from current_buffer. */
5542
5543 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5544 pop_it (it);
5545 eassert (it->sp > 0
5546 || (NILP (it->string)
5547 && it->method == GET_FROM_BUFFER
5548 && it->stop_charpos >= BEGV
5549 && it->stop_charpos <= it->end_charpos));
5550 it->current.overlay_string_index = -1;
5551 it->n_overlay_strings = 0;
5552 /* If there's an empty display string on the stack, pop the
5553 stack, to resync the bidi iterator with IT's position. Such
5554 empty strings are pushed onto the stack in
5555 get_overlay_strings_1. */
5556 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5557 pop_it (it);
5558
5559 /* Since we've exhausted overlay strings at this buffer
5560 position, set the flag to ignore overlays until we move to
5561 another position. The flag is reset in
5562 next_element_from_buffer. */
5563 it->ignore_overlay_strings_at_pos_p = true;
5564
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string)
5569 && IT_CHARPOS (*it) >= it->end_charpos
5570 && it->overlay_strings_charpos >= it->end_charpos)
5571 it->overlay_strings_at_end_processed_p = true;
5572 /* Note: we reset overlay_strings_charpos only here, to make
5573 sure the just-processed overlays were indeed at EOB.
5574 Otherwise, overlays on text with invisible text property,
5575 which are processed with IT's position past the invisible
5576 text, might fool us into thinking the overlays at EOB were
5577 already processed (linum-mode can cause this, for
5578 example). */
5579 it->overlay_strings_charpos = -1;
5580 }
5581 else
5582 {
5583 /* There are more overlay strings to process. If
5584 IT->current.overlay_string_index has advanced to a position
5585 where we must load IT->overlay_strings with more strings, do
5586 it. We must load at the IT->overlay_strings_charpos where
5587 IT->n_overlay_strings was originally computed; when invisible
5588 text is present, this might not be IT_CHARPOS (Bug#7016). */
5589 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5590
5591 if (it->current.overlay_string_index && i == 0)
5592 load_overlay_strings (it, it->overlay_strings_charpos);
5593
5594 /* Initialize IT to deliver display elements from the overlay
5595 string. */
5596 it->string = it->overlay_strings[i];
5597 it->multibyte_p = STRING_MULTIBYTE (it->string);
5598 SET_TEXT_POS (it->current.string_pos, 0, 0);
5599 it->method = GET_FROM_STRING;
5600 it->stop_charpos = 0;
5601 it->end_charpos = SCHARS (it->string);
5602 if (it->cmp_it.stop_pos >= 0)
5603 it->cmp_it.stop_pos = 0;
5604 it->prev_stop = 0;
5605 it->base_level_stop = 0;
5606
5607 /* Set up the bidi iterator for this overlay string. */
5608 if (it->bidi_p)
5609 {
5610 it->bidi_it.string.lstring = it->string;
5611 it->bidi_it.string.s = NULL;
5612 it->bidi_it.string.schars = SCHARS (it->string);
5613 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5614 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5615 it->bidi_it.string.unibyte = !it->multibyte_p;
5616 it->bidi_it.w = it->w;
5617 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5618 }
5619 }
5620
5621 CHECK_IT (it);
5622 }
5623
5624
5625 /* Compare two overlay_entry structures E1 and E2. Used as a
5626 comparison function for qsort in load_overlay_strings. Overlay
5627 strings for the same position are sorted so that
5628
5629 1. All after-strings come in front of before-strings, except
5630 when they come from the same overlay.
5631
5632 2. Within after-strings, strings are sorted so that overlay strings
5633 from overlays with higher priorities come first.
5634
5635 2. Within before-strings, strings are sorted so that overlay
5636 strings from overlays with higher priorities come last.
5637
5638 Value is analogous to strcmp. */
5639
5640
5641 static int
5642 compare_overlay_entries (const void *e1, const void *e2)
5643 {
5644 struct overlay_entry const *entry1 = e1;
5645 struct overlay_entry const *entry2 = e2;
5646 int result;
5647
5648 if (entry1->after_string_p != entry2->after_string_p)
5649 {
5650 /* Let after-strings appear in front of before-strings if
5651 they come from different overlays. */
5652 if (EQ (entry1->overlay, entry2->overlay))
5653 result = entry1->after_string_p ? 1 : -1;
5654 else
5655 result = entry1->after_string_p ? -1 : 1;
5656 }
5657 else if (entry1->priority != entry2->priority)
5658 {
5659 if (entry1->after_string_p)
5660 /* After-strings sorted in order of decreasing priority. */
5661 result = entry2->priority < entry1->priority ? -1 : 1;
5662 else
5663 /* Before-strings sorted in order of increasing priority. */
5664 result = entry1->priority < entry2->priority ? -1 : 1;
5665 }
5666 else
5667 result = 0;
5668
5669 return result;
5670 }
5671
5672
5673 /* Load the vector IT->overlay_strings with overlay strings from IT's
5674 current buffer position, or from CHARPOS if that is > 0. Set
5675 IT->n_overlays to the total number of overlay strings found.
5676
5677 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5678 a time. On entry into load_overlay_strings,
5679 IT->current.overlay_string_index gives the number of overlay
5680 strings that have already been loaded by previous calls to this
5681 function.
5682
5683 IT->add_overlay_start contains an additional overlay start
5684 position to consider for taking overlay strings from, if non-zero.
5685 This position comes into play when the overlay has an `invisible'
5686 property, and both before and after-strings. When we've skipped to
5687 the end of the overlay, because of its `invisible' property, we
5688 nevertheless want its before-string to appear.
5689 IT->add_overlay_start will contain the overlay start position
5690 in this case.
5691
5692 Overlay strings are sorted so that after-string strings come in
5693 front of before-string strings. Within before and after-strings,
5694 strings are sorted by overlay priority. See also function
5695 compare_overlay_entries. */
5696
5697 static void
5698 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5699 {
5700 Lisp_Object overlay, window, str, invisible;
5701 struct Lisp_Overlay *ov;
5702 ptrdiff_t start, end;
5703 ptrdiff_t n = 0, i, j;
5704 int invis;
5705 struct overlay_entry entriesbuf[20];
5706 ptrdiff_t size = ARRAYELTS (entriesbuf);
5707 struct overlay_entry *entries = entriesbuf;
5708 USE_SAFE_ALLOCA;
5709
5710 if (charpos <= 0)
5711 charpos = IT_CHARPOS (*it);
5712
5713 /* Append the overlay string STRING of overlay OVERLAY to vector
5714 `entries' which has size `size' and currently contains `n'
5715 elements. AFTER_P means STRING is an after-string of
5716 OVERLAY. */
5717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5718 do \
5719 { \
5720 Lisp_Object priority; \
5721 \
5722 if (n == size) \
5723 { \
5724 struct overlay_entry *old = entries; \
5725 SAFE_NALLOCA (entries, 2, size); \
5726 memcpy (entries, old, size * sizeof *entries); \
5727 size *= 2; \
5728 } \
5729 \
5730 entries[n].string = (STRING); \
5731 entries[n].overlay = (OVERLAY); \
5732 priority = Foverlay_get ((OVERLAY), Qpriority); \
5733 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5734 entries[n].after_string_p = (AFTER_P); \
5735 ++n; \
5736 } \
5737 while (false)
5738
5739 /* Process overlay before the overlay center. */
5740 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5741 {
5742 XSETMISC (overlay, ov);
5743 eassert (OVERLAYP (overlay));
5744 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5745 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5746
5747 if (end < charpos)
5748 break;
5749
5750 /* Skip this overlay if it doesn't start or end at IT's current
5751 position. */
5752 if (end != charpos && start != charpos)
5753 continue;
5754
5755 /* Skip this overlay if it doesn't apply to IT->w. */
5756 window = Foverlay_get (overlay, Qwindow);
5757 if (WINDOWP (window) && XWINDOW (window) != it->w)
5758 continue;
5759
5760 /* If the text ``under'' the overlay is invisible, both before-
5761 and after-strings from this overlay are visible; start and
5762 end position are indistinguishable. */
5763 invisible = Foverlay_get (overlay, Qinvisible);
5764 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5765
5766 /* If overlay has a non-empty before-string, record it. */
5767 if ((start == charpos || (end == charpos && invis != 0))
5768 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5769 && SCHARS (str))
5770 RECORD_OVERLAY_STRING (overlay, str, false);
5771
5772 /* If overlay has a non-empty after-string, record it. */
5773 if ((end == charpos || (start == charpos && invis != 0))
5774 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5775 && SCHARS (str))
5776 RECORD_OVERLAY_STRING (overlay, str, true);
5777 }
5778
5779 /* Process overlays after the overlay center. */
5780 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5781 {
5782 XSETMISC (overlay, ov);
5783 eassert (OVERLAYP (overlay));
5784 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5785 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5786
5787 if (start > charpos)
5788 break;
5789
5790 /* Skip this overlay if it doesn't start or end at IT's current
5791 position. */
5792 if (end != charpos && start != charpos)
5793 continue;
5794
5795 /* Skip this overlay if it doesn't apply to IT->w. */
5796 window = Foverlay_get (overlay, Qwindow);
5797 if (WINDOWP (window) && XWINDOW (window) != it->w)
5798 continue;
5799
5800 /* If the text ``under'' the overlay is invisible, it has a zero
5801 dimension, and both before- and after-strings apply. */
5802 invisible = Foverlay_get (overlay, Qinvisible);
5803 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5804
5805 /* If overlay has a non-empty before-string, record it. */
5806 if ((start == charpos || (end == charpos && invis != 0))
5807 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5808 && SCHARS (str))
5809 RECORD_OVERLAY_STRING (overlay, str, false);
5810
5811 /* If overlay has a non-empty after-string, record it. */
5812 if ((end == charpos || (start == charpos && invis != 0))
5813 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, true);
5816 }
5817
5818 #undef RECORD_OVERLAY_STRING
5819
5820 /* Sort entries. */
5821 if (n > 1)
5822 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5823
5824 /* Record number of overlay strings, and where we computed it. */
5825 it->n_overlay_strings = n;
5826 it->overlay_strings_charpos = charpos;
5827
5828 /* IT->current.overlay_string_index is the number of overlay strings
5829 that have already been consumed by IT. Copy some of the
5830 remaining overlay strings to IT->overlay_strings. */
5831 i = 0;
5832 j = it->current.overlay_string_index;
5833 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5834 {
5835 it->overlay_strings[i] = entries[j].string;
5836 it->string_overlays[i++] = entries[j++].overlay;
5837 }
5838
5839 CHECK_IT (it);
5840 SAFE_FREE ();
5841 }
5842
5843
5844 /* Get the first chunk of overlay strings at IT's current buffer
5845 position, or at CHARPOS if that is > 0. Value is true if at
5846 least one overlay string was found. */
5847
5848 static bool
5849 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5850 {
5851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5852 process. This fills IT->overlay_strings with strings, and sets
5853 IT->n_overlay_strings to the total number of strings to process.
5854 IT->pos.overlay_string_index has to be set temporarily to zero
5855 because load_overlay_strings needs this; it must be set to -1
5856 when no overlay strings are found because a zero value would
5857 indicate a position in the first overlay string. */
5858 it->current.overlay_string_index = 0;
5859 load_overlay_strings (it, charpos);
5860
5861 /* If we found overlay strings, set up IT to deliver display
5862 elements from the first one. Otherwise set up IT to deliver
5863 from current_buffer. */
5864 if (it->n_overlay_strings)
5865 {
5866 /* Make sure we know settings in current_buffer, so that we can
5867 restore meaningful values when we're done with the overlay
5868 strings. */
5869 if (compute_stop_p)
5870 compute_stop_pos (it);
5871 eassert (it->face_id >= 0);
5872
5873 /* Save IT's settings. They are restored after all overlay
5874 strings have been processed. */
5875 eassert (!compute_stop_p || it->sp == 0);
5876
5877 /* When called from handle_stop, there might be an empty display
5878 string loaded. In that case, don't bother saving it. But
5879 don't use this optimization with the bidi iterator, since we
5880 need the corresponding pop_it call to resync the bidi
5881 iterator's position with IT's position, after we are done
5882 with the overlay strings. (The corresponding call to pop_it
5883 in case of an empty display string is in
5884 next_overlay_string.) */
5885 if (!(!it->bidi_p
5886 && STRINGP (it->string) && !SCHARS (it->string)))
5887 push_it (it, NULL);
5888
5889 /* Set up IT to deliver display elements from the first overlay
5890 string. */
5891 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5892 it->string = it->overlay_strings[0];
5893 it->from_overlay = Qnil;
5894 it->stop_charpos = 0;
5895 eassert (STRINGP (it->string));
5896 it->end_charpos = SCHARS (it->string);
5897 it->prev_stop = 0;
5898 it->base_level_stop = 0;
5899 it->multibyte_p = STRING_MULTIBYTE (it->string);
5900 it->method = GET_FROM_STRING;
5901 it->from_disp_prop_p = 0;
5902
5903 /* Force paragraph direction to be that of the parent
5904 buffer. */
5905 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5906 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5907 else
5908 it->paragraph_embedding = L2R;
5909
5910 /* Set up the bidi iterator for this overlay string. */
5911 if (it->bidi_p)
5912 {
5913 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5914
5915 it->bidi_it.string.lstring = it->string;
5916 it->bidi_it.string.s = NULL;
5917 it->bidi_it.string.schars = SCHARS (it->string);
5918 it->bidi_it.string.bufpos = pos;
5919 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5920 it->bidi_it.string.unibyte = !it->multibyte_p;
5921 it->bidi_it.w = it->w;
5922 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5923 }
5924 return true;
5925 }
5926
5927 it->current.overlay_string_index = -1;
5928 return false;
5929 }
5930
5931 static bool
5932 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5933 {
5934 it->string = Qnil;
5935 it->method = GET_FROM_BUFFER;
5936
5937 get_overlay_strings_1 (it, charpos, true);
5938
5939 CHECK_IT (it);
5940
5941 /* Value is true if we found at least one overlay string. */
5942 return STRINGP (it->string);
5943 }
5944
5945
5946 \f
5947 /***********************************************************************
5948 Saving and restoring state
5949 ***********************************************************************/
5950
5951 /* Save current settings of IT on IT->stack. Called, for example,
5952 before setting up IT for an overlay string, to be able to restore
5953 IT's settings to what they were after the overlay string has been
5954 processed. If POSITION is non-NULL, it is the position to save on
5955 the stack instead of IT->position. */
5956
5957 static void
5958 push_it (struct it *it, struct text_pos *position)
5959 {
5960 struct iterator_stack_entry *p;
5961
5962 eassert (it->sp < IT_STACK_SIZE);
5963 p = it->stack + it->sp;
5964
5965 p->stop_charpos = it->stop_charpos;
5966 p->prev_stop = it->prev_stop;
5967 p->base_level_stop = it->base_level_stop;
5968 p->cmp_it = it->cmp_it;
5969 eassert (it->face_id >= 0);
5970 p->face_id = it->face_id;
5971 p->string = it->string;
5972 p->method = it->method;
5973 p->from_overlay = it->from_overlay;
5974 switch (p->method)
5975 {
5976 case GET_FROM_IMAGE:
5977 p->u.image.object = it->object;
5978 p->u.image.image_id = it->image_id;
5979 p->u.image.slice = it->slice;
5980 break;
5981 case GET_FROM_STRETCH:
5982 p->u.stretch.object = it->object;
5983 break;
5984 case GET_FROM_XWIDGET:
5985 p->u.xwidget.object = it->object;
5986 break;
5987 case GET_FROM_BUFFER:
5988 case GET_FROM_DISPLAY_VECTOR:
5989 case GET_FROM_STRING:
5990 case GET_FROM_C_STRING:
5991 break;
5992 default:
5993 emacs_abort ();
5994 }
5995 p->position = position ? *position : it->position;
5996 p->current = it->current;
5997 p->end_charpos = it->end_charpos;
5998 p->string_nchars = it->string_nchars;
5999 p->area = it->area;
6000 p->multibyte_p = it->multibyte_p;
6001 p->avoid_cursor_p = it->avoid_cursor_p;
6002 p->space_width = it->space_width;
6003 p->font_height = it->font_height;
6004 p->voffset = it->voffset;
6005 p->string_from_display_prop_p = it->string_from_display_prop_p;
6006 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6007 p->display_ellipsis_p = false;
6008 p->line_wrap = it->line_wrap;
6009 p->bidi_p = it->bidi_p;
6010 p->paragraph_embedding = it->paragraph_embedding;
6011 p->from_disp_prop_p = it->from_disp_prop_p;
6012 ++it->sp;
6013
6014 /* Save the state of the bidi iterator as well. */
6015 if (it->bidi_p)
6016 bidi_push_it (&it->bidi_it);
6017 }
6018
6019 static void
6020 iterate_out_of_display_property (struct it *it)
6021 {
6022 bool buffer_p = !STRINGP (it->string);
6023 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6024 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6025
6026 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6027
6028 /* Maybe initialize paragraph direction. If we are at the beginning
6029 of a new paragraph, next_element_from_buffer may not have a
6030 chance to do that. */
6031 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6032 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6033 /* prev_stop can be zero, so check against BEGV as well. */
6034 while (it->bidi_it.charpos >= bob
6035 && it->prev_stop <= it->bidi_it.charpos
6036 && it->bidi_it.charpos < CHARPOS (it->position)
6037 && it->bidi_it.charpos < eob)
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 /* Record the stop_pos we just crossed, for when we cross it
6040 back, maybe. */
6041 if (it->bidi_it.charpos > CHARPOS (it->position))
6042 it->prev_stop = CHARPOS (it->position);
6043 /* If we ended up not where pop_it put us, resync IT's
6044 positional members with the bidi iterator. */
6045 if (it->bidi_it.charpos != CHARPOS (it->position))
6046 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6047 if (buffer_p)
6048 it->current.pos = it->position;
6049 else
6050 it->current.string_pos = it->position;
6051 }
6052
6053 /* Restore IT's settings from IT->stack. Called, for example, when no
6054 more overlay strings must be processed, and we return to delivering
6055 display elements from a buffer, or when the end of a string from a
6056 `display' property is reached and we return to delivering display
6057 elements from an overlay string, or from a buffer. */
6058
6059 static void
6060 pop_it (struct it *it)
6061 {
6062 struct iterator_stack_entry *p;
6063 bool from_display_prop = it->from_disp_prop_p;
6064 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6065
6066 eassert (it->sp > 0);
6067 --it->sp;
6068 p = it->stack + it->sp;
6069 it->stop_charpos = p->stop_charpos;
6070 it->prev_stop = p->prev_stop;
6071 it->base_level_stop = p->base_level_stop;
6072 it->cmp_it = p->cmp_it;
6073 it->face_id = p->face_id;
6074 it->current = p->current;
6075 it->position = p->position;
6076 it->string = p->string;
6077 it->from_overlay = p->from_overlay;
6078 if (NILP (it->string))
6079 SET_TEXT_POS (it->current.string_pos, -1, -1);
6080 it->method = p->method;
6081 switch (it->method)
6082 {
6083 case GET_FROM_IMAGE:
6084 it->image_id = p->u.image.image_id;
6085 it->object = p->u.image.object;
6086 it->slice = p->u.image.slice;
6087 break;
6088 case GET_FROM_XWIDGET:
6089 it->object = p->u.xwidget.object;
6090 break;
6091 case GET_FROM_STRETCH:
6092 it->object = p->u.stretch.object;
6093 break;
6094 case GET_FROM_BUFFER:
6095 it->object = it->w->contents;
6096 break;
6097 case GET_FROM_STRING:
6098 {
6099 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6100
6101 /* Restore the face_box_p flag, since it could have been
6102 overwritten by the face of the object that we just finished
6103 displaying. */
6104 if (face)
6105 it->face_box_p = face->box != FACE_NO_BOX;
6106 it->object = it->string;
6107 }
6108 break;
6109 case GET_FROM_DISPLAY_VECTOR:
6110 if (it->s)
6111 it->method = GET_FROM_C_STRING;
6112 else if (STRINGP (it->string))
6113 it->method = GET_FROM_STRING;
6114 else
6115 {
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->contents;
6118 }
6119 break;
6120 case GET_FROM_C_STRING:
6121 break;
6122 default:
6123 emacs_abort ();
6124 }
6125 it->end_charpos = p->end_charpos;
6126 it->string_nchars = p->string_nchars;
6127 it->area = p->area;
6128 it->multibyte_p = p->multibyte_p;
6129 it->avoid_cursor_p = p->avoid_cursor_p;
6130 it->space_width = p->space_width;
6131 it->font_height = p->font_height;
6132 it->voffset = p->voffset;
6133 it->string_from_display_prop_p = p->string_from_display_prop_p;
6134 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6135 it->line_wrap = p->line_wrap;
6136 it->bidi_p = p->bidi_p;
6137 it->paragraph_embedding = p->paragraph_embedding;
6138 it->from_disp_prop_p = p->from_disp_prop_p;
6139 if (it->bidi_p)
6140 {
6141 bidi_pop_it (&it->bidi_it);
6142 /* Bidi-iterate until we get out of the portion of text, if any,
6143 covered by a `display' text property or by an overlay with
6144 `display' property. (We cannot just jump there, because the
6145 internal coherency of the bidi iterator state can not be
6146 preserved across such jumps.) We also must determine the
6147 paragraph base direction if the overlay we just processed is
6148 at the beginning of a new paragraph. */
6149 if (from_display_prop
6150 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6151 iterate_out_of_display_property (it);
6152
6153 eassert ((BUFFERP (it->object)
6154 && IT_CHARPOS (*it) == it->bidi_it.charpos
6155 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6156 || (STRINGP (it->object)
6157 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6158 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6159 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6160 }
6161 /* If we move the iterator over text covered by a display property
6162 to a new buffer position, any info about previously seen overlays
6163 is no longer valid. */
6164 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6165 it->ignore_overlay_strings_at_pos_p = false;
6166 }
6167
6168
6169 \f
6170 /***********************************************************************
6171 Moving over lines
6172 ***********************************************************************/
6173
6174 /* Set IT's current position to the previous line start. */
6175
6176 static void
6177 back_to_previous_line_start (struct it *it)
6178 {
6179 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6180
6181 DEC_BOTH (cp, bp);
6182 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6183 }
6184
6185
6186 /* Move IT to the next line start.
6187
6188 Value is true if a newline was found. Set *SKIPPED_P to true if
6189 we skipped over part of the text (as opposed to moving the iterator
6190 continuously over the text). Otherwise, don't change the value
6191 of *SKIPPED_P.
6192
6193 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6194 iterator on the newline, if it was found.
6195
6196 Newlines may come from buffer text, overlay strings, or strings
6197 displayed via the `display' property. That's the reason we can't
6198 simply use find_newline_no_quit.
6199
6200 Note that this function may not skip over invisible text that is so
6201 because of text properties and immediately follows a newline. If
6202 it would, function reseat_at_next_visible_line_start, when called
6203 from set_iterator_to_next, would effectively make invisible
6204 characters following a newline part of the wrong glyph row, which
6205 leads to wrong cursor motion. */
6206
6207 static bool
6208 forward_to_next_line_start (struct it *it, bool *skipped_p,
6209 struct bidi_it *bidi_it_prev)
6210 {
6211 ptrdiff_t old_selective;
6212 bool newline_found_p = false;
6213 int n;
6214 const int MAX_NEWLINE_DISTANCE = 500;
6215
6216 /* If already on a newline, just consume it to avoid unintended
6217 skipping over invisible text below. */
6218 if (it->what == IT_CHARACTER
6219 && it->c == '\n'
6220 && CHARPOS (it->position) == IT_CHARPOS (*it))
6221 {
6222 if (it->bidi_p && bidi_it_prev)
6223 *bidi_it_prev = it->bidi_it;
6224 set_iterator_to_next (it, false);
6225 it->c = 0;
6226 return true;
6227 }
6228
6229 /* Don't handle selective display in the following. It's (a)
6230 unnecessary because it's done by the caller, and (b) leads to an
6231 infinite recursion because next_element_from_ellipsis indirectly
6232 calls this function. */
6233 old_selective = it->selective;
6234 it->selective = 0;
6235
6236 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6237 from buffer text. */
6238 for (n = 0;
6239 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6240 n += !STRINGP (it->string))
6241 {
6242 if (!get_next_display_element (it))
6243 return false;
6244 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6245 if (newline_found_p && it->bidi_p && bidi_it_prev)
6246 *bidi_it_prev = it->bidi_it;
6247 set_iterator_to_next (it, false);
6248 }
6249
6250 /* If we didn't find a newline near enough, see if we can use a
6251 short-cut. */
6252 if (!newline_found_p)
6253 {
6254 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6255 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6256 1, &bytepos);
6257 Lisp_Object pos;
6258
6259 eassert (!STRINGP (it->string));
6260
6261 /* If there isn't any `display' property in sight, and no
6262 overlays, we can just use the position of the newline in
6263 buffer text. */
6264 if (it->stop_charpos >= limit
6265 || ((pos = Fnext_single_property_change (make_number (start),
6266 Qdisplay, Qnil,
6267 make_number (limit)),
6268 NILP (pos))
6269 && next_overlay_change (start) == ZV))
6270 {
6271 if (!it->bidi_p)
6272 {
6273 IT_CHARPOS (*it) = limit;
6274 IT_BYTEPOS (*it) = bytepos;
6275 }
6276 else
6277 {
6278 struct bidi_it bprev;
6279
6280 /* Help bidi.c avoid expensive searches for display
6281 properties and overlays, by telling it that there are
6282 none up to `limit'. */
6283 if (it->bidi_it.disp_pos < limit)
6284 {
6285 it->bidi_it.disp_pos = limit;
6286 it->bidi_it.disp_prop = 0;
6287 }
6288 do {
6289 bprev = it->bidi_it;
6290 bidi_move_to_visually_next (&it->bidi_it);
6291 } while (it->bidi_it.charpos != limit);
6292 IT_CHARPOS (*it) = limit;
6293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6294 if (bidi_it_prev)
6295 *bidi_it_prev = bprev;
6296 }
6297 *skipped_p = newline_found_p = true;
6298 }
6299 else
6300 {
6301 while (get_next_display_element (it)
6302 && !newline_found_p)
6303 {
6304 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6305 if (newline_found_p && it->bidi_p && bidi_it_prev)
6306 *bidi_it_prev = it->bidi_it;
6307 set_iterator_to_next (it, false);
6308 }
6309 }
6310 }
6311
6312 it->selective = old_selective;
6313 return newline_found_p;
6314 }
6315
6316
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6320 IT->hpos. */
6321
6322 static void
6323 back_to_previous_visible_line_start (struct it *it)
6324 {
6325 while (IT_CHARPOS (*it) > BEGV)
6326 {
6327 back_to_previous_line_start (it);
6328
6329 if (IT_CHARPOS (*it) <= BEGV)
6330 break;
6331
6332 /* If selective > 0, then lines indented more than its value are
6333 invisible. */
6334 if (it->selective > 0
6335 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6336 it->selective))
6337 continue;
6338
6339 /* Check the newline before point for invisibility. */
6340 {
6341 Lisp_Object prop;
6342 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6343 Qinvisible, it->window);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6345 continue;
6346 }
6347
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6350
6351 {
6352 struct it it2;
6353 void *it2data = NULL;
6354 ptrdiff_t pos;
6355 ptrdiff_t beg, end;
6356 Lisp_Object val, overlay;
6357
6358 SAVE_IT (it2, *it, it2data);
6359
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6362 && beg < IT_CHARPOS (*it))
6363 goto replaced;
6364
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos = --IT_CHARPOS (it2);
6368 --IT_BYTEPOS (it2);
6369 it2.sp = 0;
6370 bidi_unshelve_cache (NULL, false);
6371 it2.string_from_display_prop_p = false;
6372 it2.from_disp_prop_p = false;
6373 if (handle_display_prop (&it2) == HANDLED_RETURN
6374 && !NILP (val = get_char_property_and_overlay
6375 (make_number (pos), Qdisplay, Qnil, &overlay))
6376 && (OVERLAYP (overlay)
6377 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6378 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6379 {
6380 RESTORE_IT (it, it, it2data);
6381 goto replaced;
6382 }
6383
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it, it, it2data);
6386 break;
6387
6388 replaced:
6389 if (beg < BEGV)
6390 beg = BEGV;
6391 IT_CHARPOS (*it) = beg;
6392 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6393 }
6394 }
6395
6396 it->continuation_lines_width = 0;
6397
6398 eassert (IT_CHARPOS (*it) >= BEGV);
6399 eassert (IT_CHARPOS (*it) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6401 CHECK_IT (it);
6402 }
6403
6404
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6409
6410 void
6411 reseat_at_previous_visible_line_start (struct it *it)
6412 {
6413 back_to_previous_visible_line_start (it);
6414 reseat (it, it->current.pos, true);
6415 CHECK_IT (it);
6416 }
6417
6418
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6425
6426 static void
6427 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6428 {
6429 bool skipped_p = false;
6430 struct bidi_it bidi_it_prev;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6433
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it->selective > 0)
6437 while (IT_CHARPOS (*it) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6439 it->selective))
6440 {
6441 eassert (IT_BYTEPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 newline_found_p =
6444 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6445 }
6446
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p && newline_found_p)
6449 {
6450 if (STRINGP (it->string))
6451 {
6452 if (IT_STRING_CHARPOS (*it) > 0)
6453 {
6454 if (!it->bidi_p)
6455 {
6456 --IT_STRING_CHARPOS (*it);
6457 --IT_STRING_BYTEPOS (*it);
6458 }
6459 else
6460 {
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it->bidi_it = bidi_it_prev;
6465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6466 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6467 }
6468 }
6469 }
6470 else if (IT_CHARPOS (*it) > BEGV)
6471 {
6472 if (!it->bidi_p)
6473 {
6474 --IT_CHARPOS (*it);
6475 --IT_BYTEPOS (*it);
6476 }
6477 else
6478 {
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it->bidi_it = bidi_it_prev;
6482 IT_CHARPOS (*it) = it->bidi_it.charpos;
6483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6484 }
6485 reseat (it, it->current.pos, false);
6486 }
6487 }
6488 else if (skipped_p)
6489 reseat (it, it->current.pos, false);
6490
6491 CHECK_IT (it);
6492 }
6493
6494
6495 \f
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6499
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6504
6505 static void
6506 reseat (struct it *it, struct text_pos pos, bool force_p)
6507 {
6508 ptrdiff_t original_pos = IT_CHARPOS (*it);
6509
6510 reseat_1 (it, pos, false);
6511
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6514 if (force_p
6515 || CHARPOS (pos) > it->stop_charpos
6516 || CHARPOS (pos) < original_pos)
6517 {
6518 if (it->bidi_p)
6519 {
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos) != it->prev_stop)
6531 it->prev_stop = CHARPOS (pos);
6532 if (CHARPOS (pos) < it->base_level_stop)
6533 it->base_level_stop = 0; /* meaning it's unknown */
6534 handle_stop (it);
6535 }
6536 else
6537 {
6538 handle_stop (it);
6539 it->prev_stop = it->base_level_stop = 0;
6540 }
6541
6542 }
6543
6544 CHECK_IT (it);
6545 }
6546
6547
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6550
6551 static void
6552 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6553 {
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it->s == NULL);
6556
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6559
6560 it->current.pos = it->position = pos;
6561 it->end_charpos = ZV;
6562 it->dpvec = NULL;
6563 it->current.dpvec_index = -1;
6564 it->current.overlay_string_index = -1;
6565 IT_STRING_CHARPOS (*it) = -1;
6566 IT_STRING_BYTEPOS (*it) = -1;
6567 it->string = Qnil;
6568 it->method = GET_FROM_BUFFER;
6569 it->object = it->w->contents;
6570 it->area = TEXT_AREA;
6571 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6572 it->sp = 0;
6573 it->string_from_display_prop_p = false;
6574 it->string_from_prefix_prop_p = false;
6575
6576 it->from_disp_prop_p = false;
6577 it->face_before_selective_p = false;
6578 if (it->bidi_p)
6579 {
6580 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6581 &it->bidi_it);
6582 bidi_unshelve_cache (NULL, false);
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.string.s = NULL;
6585 it->bidi_it.string.lstring = Qnil;
6586 it->bidi_it.string.bufpos = 0;
6587 it->bidi_it.string.from_disp_str = false;
6588 it->bidi_it.string.unibyte = false;
6589 it->bidi_it.w = it->w;
6590 }
6591
6592 if (set_stop_p)
6593 {
6594 it->stop_charpos = CHARPOS (pos);
6595 it->base_level_stop = CHARPOS (pos);
6596 }
6597 /* This make the information stored in it->cmp_it invalidate. */
6598 it->cmp_it.id = -1;
6599 }
6600
6601
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6605
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6608
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6611 field width.
6612
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6616
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6619
6620 static void
6621 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6622 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6623 int multibyte)
6624 {
6625 /* No text property checks performed by default, but see below. */
6626 it->stop_charpos = -1;
6627
6628 /* Set iterator position and end position. */
6629 memset (&it->current, 0, sizeof it->current);
6630 it->current.overlay_string_index = -1;
6631 it->current.dpvec_index = -1;
6632 eassert (charpos >= 0);
6633
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6636 if (multibyte >= 0)
6637 it->multibyte_p = multibyte > 0;
6638
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6643 it->bidi_p =
6644 !redisplay__inhibit_bidi
6645 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6646
6647 if (s == NULL)
6648 {
6649 eassert (STRINGP (string));
6650 it->string = string;
6651 it->s = NULL;
6652 it->end_charpos = it->string_nchars = SCHARS (string);
6653 it->method = GET_FROM_STRING;
6654 it->current.string_pos = string_pos (charpos, string);
6655
6656 if (it->bidi_p)
6657 {
6658 it->bidi_it.string.lstring = string;
6659 it->bidi_it.string.s = NULL;
6660 it->bidi_it.string.schars = it->end_charpos;
6661 it->bidi_it.string.bufpos = 0;
6662 it->bidi_it.string.from_disp_str = false;
6663 it->bidi_it.string.unibyte = !it->multibyte_p;
6664 it->bidi_it.w = it->w;
6665 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6666 FRAME_WINDOW_P (it->f), &it->bidi_it);
6667 }
6668 }
6669 else
6670 {
6671 it->s = (const unsigned char *) s;
6672 it->string = Qnil;
6673
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6677 if (it->multibyte_p)
6678 {
6679 it->current.pos = c_string_pos (charpos, s, true);
6680 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6681 }
6682 else
6683 {
6684 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6685 it->end_charpos = it->string_nchars = strlen (s);
6686 }
6687
6688 if (it->bidi_p)
6689 {
6690 it->bidi_it.string.lstring = Qnil;
6691 it->bidi_it.string.s = (const unsigned char *) s;
6692 it->bidi_it.string.schars = it->end_charpos;
6693 it->bidi_it.string.bufpos = 0;
6694 it->bidi_it.string.from_disp_str = false;
6695 it->bidi_it.string.unibyte = !it->multibyte_p;
6696 it->bidi_it.w = it->w;
6697 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6698 &it->bidi_it);
6699 }
6700 it->method = GET_FROM_C_STRING;
6701 }
6702
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6704 from the string. */
6705 if (precision > 0 && it->end_charpos - charpos > precision)
6706 {
6707 it->end_charpos = it->string_nchars = charpos + precision;
6708 if (it->bidi_p)
6709 it->bidi_it.string.schars = it->end_charpos;
6710 }
6711
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width < 0)
6717 field_width = INFINITY;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width > it->end_charpos - charpos)
6722 it->end_charpos = charpos + field_width;
6723
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table))
6726 it->dp = XCHAR_TABLE (Vstandard_display_table);
6727
6728 it->stop_charpos = charpos;
6729 it->prev_stop = charpos;
6730 it->base_level_stop = 0;
6731 if (it->bidi_p)
6732 {
6733 it->bidi_it.first_elt = true;
6734 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6735 it->bidi_it.disp_pos = -1;
6736 }
6737 if (s == NULL && it->multibyte_p)
6738 {
6739 ptrdiff_t endpos = SCHARS (it->string);
6740 if (endpos > it->end_charpos)
6741 endpos = it->end_charpos;
6742 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6743 it->string);
6744 }
6745 CHECK_IT (it);
6746 }
6747
6748
6749 \f
6750 /***********************************************************************
6751 Iteration
6752 ***********************************************************************/
6753
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6755
6756 typedef bool (*next_element_function) (struct it *);
6757
6758 static next_element_function const get_next_element[NUM_IT_METHODS] =
6759 {
6760 next_element_from_buffer,
6761 next_element_from_display_vector,
6762 next_element_from_string,
6763 next_element_from_c_string,
6764 next_element_from_image,
6765 next_element_from_stretch,
6766 next_element_from_xwidget,
6767 };
6768
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6770
6771
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6774
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6781 (IT)->string)))
6782
6783
6784 /* Lookup the char-table Vglyphless_char_display for character C (-1
6785 if we want information for no-font case), and return the display
6786 method symbol. By side-effect, update it->what and
6787 it->glyphless_method. This function is called from
6788 get_next_display_element for each character element, and from
6789 x_produce_glyphs when no suitable font was found. */
6790
6791 Lisp_Object
6792 lookup_glyphless_char_display (int c, struct it *it)
6793 {
6794 Lisp_Object glyphless_method = Qnil;
6795
6796 if (CHAR_TABLE_P (Vglyphless_char_display)
6797 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6798 {
6799 if (c >= 0)
6800 {
6801 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6802 if (CONSP (glyphless_method))
6803 glyphless_method = FRAME_WINDOW_P (it->f)
6804 ? XCAR (glyphless_method)
6805 : XCDR (glyphless_method);
6806 }
6807 else
6808 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6809 }
6810
6811 retry:
6812 if (NILP (glyphless_method))
6813 {
6814 if (c >= 0)
6815 /* The default is to display the character by a proper font. */
6816 return Qnil;
6817 /* The default for the no-font case is to display an empty box. */
6818 glyphless_method = Qempty_box;
6819 }
6820 if (EQ (glyphless_method, Qzero_width))
6821 {
6822 if (c >= 0)
6823 return glyphless_method;
6824 /* This method can't be used for the no-font case. */
6825 glyphless_method = Qempty_box;
6826 }
6827 if (EQ (glyphless_method, Qthin_space))
6828 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6829 else if (EQ (glyphless_method, Qempty_box))
6830 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6831 else if (EQ (glyphless_method, Qhex_code))
6832 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6833 else if (STRINGP (glyphless_method))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6835 else
6836 {
6837 /* Invalid value. We use the default method. */
6838 glyphless_method = Qnil;
6839 goto retry;
6840 }
6841 it->what = IT_GLYPHLESS;
6842 return glyphless_method;
6843 }
6844
6845 /* Merge escape glyph face and cache the result. */
6846
6847 static struct frame *last_escape_glyph_frame = NULL;
6848 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6849 static int last_escape_glyph_merged_face_id = 0;
6850
6851 static int
6852 merge_escape_glyph_face (struct it *it)
6853 {
6854 int face_id;
6855
6856 if (it->f == last_escape_glyph_frame
6857 && it->face_id == last_escape_glyph_face_id)
6858 face_id = last_escape_glyph_merged_face_id;
6859 else
6860 {
6861 /* Merge the `escape-glyph' face into the current face. */
6862 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6863 last_escape_glyph_frame = it->f;
6864 last_escape_glyph_face_id = it->face_id;
6865 last_escape_glyph_merged_face_id = face_id;
6866 }
6867 return face_id;
6868 }
6869
6870 /* Likewise for glyphless glyph face. */
6871
6872 static struct frame *last_glyphless_glyph_frame = NULL;
6873 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_glyphless_glyph_merged_face_id = 0;
6875
6876 int
6877 merge_glyphless_glyph_face (struct it *it)
6878 {
6879 int face_id;
6880
6881 if (it->f == last_glyphless_glyph_frame
6882 && it->face_id == last_glyphless_glyph_face_id)
6883 face_id = last_glyphless_glyph_merged_face_id;
6884 else
6885 {
6886 /* Merge the `glyphless-char' face into the current face. */
6887 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6888 last_glyphless_glyph_frame = it->f;
6889 last_glyphless_glyph_face_id = it->face_id;
6890 last_glyphless_glyph_merged_face_id = face_id;
6891 }
6892 return face_id;
6893 }
6894
6895 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6896 be called before redisplaying windows, and when the frame's face
6897 cache is freed. */
6898 void
6899 forget_escape_and_glyphless_faces (void)
6900 {
6901 last_escape_glyph_frame = NULL;
6902 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6903 last_glyphless_glyph_frame = NULL;
6904 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6905 }
6906
6907 /* Load IT's display element fields with information about the next
6908 display element from the current position of IT. Value is false if
6909 end of buffer (or C string) is reached. */
6910
6911 static bool
6912 get_next_display_element (struct it *it)
6913 {
6914 /* True means that we found a display element. False means that
6915 we hit the end of what we iterate over. Performance note: the
6916 function pointer `method' used here turns out to be faster than
6917 using a sequence of if-statements. */
6918 bool success_p;
6919
6920 get_next:
6921 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6922
6923 if (it->what == IT_CHARACTER)
6924 {
6925 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6926 and only if (a) the resolved directionality of that character
6927 is R..." */
6928 /* FIXME: Do we need an exception for characters from display
6929 tables? */
6930 if (it->bidi_p && it->bidi_it.type == STRONG_R
6931 && !inhibit_bidi_mirroring)
6932 it->c = bidi_mirror_char (it->c);
6933 /* Map via display table or translate control characters.
6934 IT->c, IT->len etc. have been set to the next character by
6935 the function call above. If we have a display table, and it
6936 contains an entry for IT->c, translate it. Don't do this if
6937 IT->c itself comes from a display table, otherwise we could
6938 end up in an infinite recursion. (An alternative could be to
6939 count the recursion depth of this function and signal an
6940 error when a certain maximum depth is reached.) Is it worth
6941 it? */
6942 if (success_p && it->dpvec == NULL)
6943 {
6944 Lisp_Object dv;
6945 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6946 bool nonascii_space_p = false;
6947 bool nonascii_hyphen_p = false;
6948 int c = it->c; /* This is the character to display. */
6949
6950 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6951 {
6952 eassert (SINGLE_BYTE_CHAR_P (c));
6953 if (unibyte_display_via_language_environment)
6954 {
6955 c = DECODE_CHAR (unibyte, c);
6956 if (c < 0)
6957 c = BYTE8_TO_CHAR (it->c);
6958 }
6959 else
6960 c = BYTE8_TO_CHAR (it->c);
6961 }
6962
6963 if (it->dp
6964 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6965 VECTORP (dv)))
6966 {
6967 struct Lisp_Vector *v = XVECTOR (dv);
6968
6969 /* Return the first character from the display table
6970 entry, if not empty. If empty, don't display the
6971 current character. */
6972 if (v->header.size)
6973 {
6974 it->dpvec_char_len = it->len;
6975 it->dpvec = v->contents;
6976 it->dpend = v->contents + v->header.size;
6977 it->current.dpvec_index = 0;
6978 it->dpvec_face_id = -1;
6979 it->saved_face_id = it->face_id;
6980 it->method = GET_FROM_DISPLAY_VECTOR;
6981 it->ellipsis_p = false;
6982 }
6983 else
6984 {
6985 set_iterator_to_next (it, false);
6986 }
6987 goto get_next;
6988 }
6989
6990 if (! NILP (lookup_glyphless_char_display (c, it)))
6991 {
6992 if (it->what == IT_GLYPHLESS)
6993 goto done;
6994 /* Don't display this character. */
6995 set_iterator_to_next (it, false);
6996 goto get_next;
6997 }
6998
6999 /* If `nobreak-char-display' is non-nil, we display
7000 non-ASCII spaces and hyphens specially. */
7001 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7002 {
7003 if (c == NO_BREAK_SPACE)
7004 nonascii_space_p = true;
7005 else if (c == SOFT_HYPHEN || c == HYPHEN
7006 || c == NON_BREAKING_HYPHEN)
7007 nonascii_hyphen_p = true;
7008 }
7009
7010 /* Translate control characters into `\003' or `^C' form.
7011 Control characters coming from a display table entry are
7012 currently not translated because we use IT->dpvec to hold
7013 the translation. This could easily be changed but I
7014 don't believe that it is worth doing.
7015
7016 The characters handled by `nobreak-char-display' must be
7017 translated too.
7018
7019 Non-printable characters and raw-byte characters are also
7020 translated to octal form. */
7021 if (((c < ' ' || c == 127) /* ASCII control chars. */
7022 ? (it->area != TEXT_AREA
7023 /* In mode line, treat \n, \t like other crl chars. */
7024 || (c != '\t'
7025 && it->glyph_row
7026 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7027 || (c != '\n' && c != '\t'))
7028 : (nonascii_space_p
7029 || nonascii_hyphen_p
7030 || CHAR_BYTE8_P (c)
7031 || ! CHAR_PRINTABLE_P (c))))
7032 {
7033 /* C is a control character, non-ASCII space/hyphen,
7034 raw-byte, or a non-printable character which must be
7035 displayed either as '\003' or as `^C' where the '\\'
7036 and '^' can be defined in the display table. Fill
7037 IT->ctl_chars with glyphs for what we have to
7038 display. Then, set IT->dpvec to these glyphs. */
7039 Lisp_Object gc;
7040 int ctl_len;
7041 int face_id;
7042 int lface_id = 0;
7043 int escape_glyph;
7044
7045 /* Handle control characters with ^. */
7046
7047 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7048 {
7049 int g;
7050
7051 g = '^'; /* default glyph for Control */
7052 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7053 if (it->dp
7054 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7055 {
7056 g = GLYPH_CODE_CHAR (gc);
7057 lface_id = GLYPH_CODE_FACE (gc);
7058 }
7059
7060 face_id = (lface_id
7061 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7062 : merge_escape_glyph_face (it));
7063
7064 XSETINT (it->ctl_chars[0], g);
7065 XSETINT (it->ctl_chars[1], c ^ 0100);
7066 ctl_len = 2;
7067 goto display_control;
7068 }
7069
7070 /* Handle non-ascii space in the mode where it only gets
7071 highlighting. */
7072
7073 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 /* Merge `nobreak-space' into the current face. */
7076 face_id = merge_faces (it->f, Qnobreak_space, 0,
7077 it->face_id);
7078 XSETINT (it->ctl_chars[0], ' ');
7079 ctl_len = 1;
7080 goto display_control;
7081 }
7082
7083 /* Handle non-ascii hyphens in the mode where it only
7084 gets highlighting. */
7085
7086 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7087 {
7088 /* Merge `nobreak-space' into the current face. */
7089 face_id = merge_faces (it->f, Qnobreak_hyphen, 0,
7090 it->face_id);
7091 XSETINT (it->ctl_chars[0], '-');
7092 ctl_len = 1;
7093 goto display_control;
7094 }
7095
7096 /* Handle sequences that start with the "escape glyph". */
7097
7098 /* the default escape glyph is \. */
7099 escape_glyph = '\\';
7100
7101 if (it->dp
7102 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7103 {
7104 escape_glyph = GLYPH_CODE_CHAR (gc);
7105 lface_id = GLYPH_CODE_FACE (gc);
7106 }
7107
7108 face_id = (lface_id
7109 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7110 : merge_escape_glyph_face (it));
7111
7112 /* Draw non-ASCII space/hyphen with escape glyph: */
7113
7114 if (nonascii_space_p || nonascii_hyphen_p)
7115 {
7116 XSETINT (it->ctl_chars[0], escape_glyph);
7117 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7118 ctl_len = 2;
7119 goto display_control;
7120 }
7121
7122 {
7123 char str[10];
7124 int len, i;
7125
7126 if (CHAR_BYTE8_P (c))
7127 /* Display \200 instead of \17777600. */
7128 c = CHAR_TO_BYTE8 (c);
7129 len = sprintf (str, "%03o", c + 0u);
7130
7131 XSETINT (it->ctl_chars[0], escape_glyph);
7132 for (i = 0; i < len; i++)
7133 XSETINT (it->ctl_chars[i + 1], str[i]);
7134 ctl_len = len + 1;
7135 }
7136
7137 display_control:
7138 /* Set up IT->dpvec and return first character from it. */
7139 it->dpvec_char_len = it->len;
7140 it->dpvec = it->ctl_chars;
7141 it->dpend = it->dpvec + ctl_len;
7142 it->current.dpvec_index = 0;
7143 it->dpvec_face_id = face_id;
7144 it->saved_face_id = it->face_id;
7145 it->method = GET_FROM_DISPLAY_VECTOR;
7146 it->ellipsis_p = false;
7147 goto get_next;
7148 }
7149 it->char_to_display = c;
7150 }
7151 else if (success_p)
7152 {
7153 it->char_to_display = it->c;
7154 }
7155 }
7156
7157 #ifdef HAVE_WINDOW_SYSTEM
7158 /* Adjust face id for a multibyte character. There are no multibyte
7159 character in unibyte text. */
7160 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7161 && it->multibyte_p
7162 && success_p
7163 && FRAME_WINDOW_P (it->f))
7164 {
7165 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7166
7167 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7168 {
7169 /* Automatic composition with glyph-string. */
7170 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7171
7172 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7173 }
7174 else
7175 {
7176 ptrdiff_t pos = (it->s ? -1
7177 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7178 : IT_CHARPOS (*it));
7179 int c;
7180
7181 if (it->what == IT_CHARACTER)
7182 c = it->char_to_display;
7183 else
7184 {
7185 struct composition *cmp = composition_table[it->cmp_it.id];
7186 int i;
7187
7188 c = ' ';
7189 for (i = 0; i < cmp->glyph_len; i++)
7190 /* TAB in a composition means display glyphs with
7191 padding space on the left or right. */
7192 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7193 break;
7194 }
7195 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7196 }
7197 }
7198 #endif /* HAVE_WINDOW_SYSTEM */
7199
7200 done:
7201 /* Is this character the last one of a run of characters with
7202 box? If yes, set IT->end_of_box_run_p to true. */
7203 if (it->face_box_p
7204 && it->s == NULL)
7205 {
7206 if (it->method == GET_FROM_STRING && it->sp)
7207 {
7208 int face_id = underlying_face_id (it);
7209 struct face *face = FACE_FROM_ID (it->f, face_id);
7210
7211 if (face)
7212 {
7213 if (face->box == FACE_NO_BOX)
7214 {
7215 /* If the box comes from face properties in a
7216 display string, check faces in that string. */
7217 int string_face_id = face_after_it_pos (it);
7218 it->end_of_box_run_p
7219 = (FACE_FROM_ID (it->f, string_face_id)->box
7220 == FACE_NO_BOX);
7221 }
7222 /* Otherwise, the box comes from the underlying face.
7223 If this is the last string character displayed, check
7224 the next buffer location. */
7225 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7226 /* n_overlay_strings is unreliable unless
7227 overlay_string_index is non-negative. */
7228 && ((it->current.overlay_string_index >= 0
7229 && (it->current.overlay_string_index
7230 == it->n_overlay_strings - 1))
7231 /* A string from display property. */
7232 || it->from_disp_prop_p))
7233 {
7234 ptrdiff_t ignore;
7235 int next_face_id;
7236 bool text_from_string = false;
7237 /* Normally, the next buffer location is stored in
7238 IT->current.pos... */
7239 struct text_pos pos = it->current.pos;
7240
7241 /* ...but for a string from a display property, the
7242 next buffer position is stored in the 'position'
7243 member of the iteration stack slot below the
7244 current one, see handle_single_display_spec. By
7245 contrast, it->current.pos was not yet updated to
7246 point to that buffer position; that will happen
7247 in pop_it, after we finish displaying the current
7248 string. Note that we already checked above that
7249 it->sp is positive, so subtracting one from it is
7250 safe. */
7251 if (it->from_disp_prop_p)
7252 {
7253 int stackp = it->sp - 1;
7254
7255 /* Find the stack level with data from buffer. */
7256 while (stackp >= 0
7257 && STRINGP ((it->stack + stackp)->string))
7258 stackp--;
7259 if (stackp < 0)
7260 {
7261 /* If no stack slot was found for iterating
7262 a buffer, we are displaying text from a
7263 string, most probably the mode line or
7264 the header line, and that string has a
7265 display string on some of its
7266 characters. */
7267 text_from_string = true;
7268 pos = it->stack[it->sp - 1].position;
7269 }
7270 else
7271 pos = (it->stack + stackp)->position;
7272 }
7273 else
7274 INC_TEXT_POS (pos, it->multibyte_p);
7275
7276 if (text_from_string)
7277 {
7278 Lisp_Object base_string = it->stack[it->sp - 1].string;
7279
7280 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7281 it->end_of_box_run_p = true;
7282 else
7283 {
7284 next_face_id
7285 = face_at_string_position (it->w, base_string,
7286 CHARPOS (pos), 0,
7287 &ignore, face_id, false);
7288 it->end_of_box_run_p
7289 = (FACE_FROM_ID (it->f, next_face_id)->box
7290 == FACE_NO_BOX);
7291 }
7292 }
7293 else if (CHARPOS (pos) >= ZV)
7294 it->end_of_box_run_p = true;
7295 else
7296 {
7297 next_face_id =
7298 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7299 CHARPOS (pos)
7300 + TEXT_PROP_DISTANCE_LIMIT,
7301 false, -1);
7302 it->end_of_box_run_p
7303 = (FACE_FROM_ID (it->f, next_face_id)->box
7304 == FACE_NO_BOX);
7305 }
7306 }
7307 }
7308 }
7309 /* next_element_from_display_vector sets this flag according to
7310 faces of the display vector glyphs, see there. */
7311 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7312 {
7313 int face_id = face_after_it_pos (it);
7314 it->end_of_box_run_p
7315 = (face_id != it->face_id
7316 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7317 }
7318 }
7319 /* If we reached the end of the object we've been iterating (e.g., a
7320 display string or an overlay string), and there's something on
7321 IT->stack, proceed with what's on the stack. It doesn't make
7322 sense to return false if there's unprocessed stuff on the stack,
7323 because otherwise that stuff will never be displayed. */
7324 if (!success_p && it->sp > 0)
7325 {
7326 set_iterator_to_next (it, false);
7327 success_p = get_next_display_element (it);
7328 }
7329
7330 /* Value is false if end of buffer or string reached. */
7331 return success_p;
7332 }
7333
7334
7335 /* Move IT to the next display element.
7336
7337 RESEAT_P means if called on a newline in buffer text,
7338 skip to the next visible line start.
7339
7340 Functions get_next_display_element and set_iterator_to_next are
7341 separate because I find this arrangement easier to handle than a
7342 get_next_display_element function that also increments IT's
7343 position. The way it is we can first look at an iterator's current
7344 display element, decide whether it fits on a line, and if it does,
7345 increment the iterator position. The other way around we probably
7346 would either need a flag indicating whether the iterator has to be
7347 incremented the next time, or we would have to implement a
7348 decrement position function which would not be easy to write. */
7349
7350 void
7351 set_iterator_to_next (struct it *it, bool reseat_p)
7352 {
7353 /* Reset flags indicating start and end of a sequence of characters
7354 with box. Reset them at the start of this function because
7355 moving the iterator to a new position might set them. */
7356 it->start_of_box_run_p = it->end_of_box_run_p = false;
7357
7358 switch (it->method)
7359 {
7360 case GET_FROM_BUFFER:
7361 /* The current display element of IT is a character from
7362 current_buffer. Advance in the buffer, and maybe skip over
7363 invisible lines that are so because of selective display. */
7364 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7365 reseat_at_next_visible_line_start (it, false);
7366 else if (it->cmp_it.id >= 0)
7367 {
7368 /* We are currently getting glyphs from a composition. */
7369 if (! it->bidi_p)
7370 {
7371 IT_CHARPOS (*it) += it->cmp_it.nchars;
7372 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7373 }
7374 else
7375 {
7376 int i;
7377
7378 /* Update IT's char/byte positions to point to the first
7379 character of the next grapheme cluster, or to the
7380 character visually after the current composition. */
7381 for (i = 0; i < it->cmp_it.nchars; i++)
7382 bidi_move_to_visually_next (&it->bidi_it);
7383 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7384 IT_CHARPOS (*it) = it->bidi_it.charpos;
7385 }
7386
7387 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7388 && it->cmp_it.to < it->cmp_it.nglyphs)
7389 {
7390 /* Composition created while scanning forward. Proceed
7391 to the next grapheme cluster. */
7392 it->cmp_it.from = it->cmp_it.to;
7393 }
7394 else if ((it->bidi_p && it->cmp_it.reversed_p)
7395 && it->cmp_it.from > 0)
7396 {
7397 /* Composition created while scanning backward. Proceed
7398 to the previous grapheme cluster. */
7399 it->cmp_it.to = it->cmp_it.from;
7400 }
7401 else
7402 {
7403 /* No more grapheme clusters in this composition.
7404 Find the next stop position. */
7405 ptrdiff_t stop = it->end_charpos;
7406
7407 if (it->bidi_it.scan_dir < 0)
7408 /* Now we are scanning backward and don't know
7409 where to stop. */
7410 stop = -1;
7411 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7412 IT_BYTEPOS (*it), stop, Qnil);
7413 }
7414 }
7415 else
7416 {
7417 eassert (it->len != 0);
7418
7419 if (!it->bidi_p)
7420 {
7421 IT_BYTEPOS (*it) += it->len;
7422 IT_CHARPOS (*it) += 1;
7423 }
7424 else
7425 {
7426 int prev_scan_dir = it->bidi_it.scan_dir;
7427 /* If this is a new paragraph, determine its base
7428 direction (a.k.a. its base embedding level). */
7429 if (it->bidi_it.new_paragraph)
7430 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7431 false);
7432 bidi_move_to_visually_next (&it->bidi_it);
7433 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7434 IT_CHARPOS (*it) = it->bidi_it.charpos;
7435 if (prev_scan_dir != it->bidi_it.scan_dir)
7436 {
7437 /* As the scan direction was changed, we must
7438 re-compute the stop position for composition. */
7439 ptrdiff_t stop = it->end_charpos;
7440 if (it->bidi_it.scan_dir < 0)
7441 stop = -1;
7442 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7443 IT_BYTEPOS (*it), stop, Qnil);
7444 }
7445 }
7446 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7447 }
7448 break;
7449
7450 case GET_FROM_C_STRING:
7451 /* Current display element of IT is from a C string. */
7452 if (!it->bidi_p
7453 /* If the string position is beyond string's end, it means
7454 next_element_from_c_string is padding the string with
7455 blanks, in which case we bypass the bidi iterator,
7456 because it cannot deal with such virtual characters. */
7457 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7458 {
7459 IT_BYTEPOS (*it) += it->len;
7460 IT_CHARPOS (*it) += 1;
7461 }
7462 else
7463 {
7464 bidi_move_to_visually_next (&it->bidi_it);
7465 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7466 IT_CHARPOS (*it) = it->bidi_it.charpos;
7467 }
7468 break;
7469
7470 case GET_FROM_DISPLAY_VECTOR:
7471 /* Current display element of IT is from a display table entry.
7472 Advance in the display table definition. Reset it to null if
7473 end reached, and continue with characters from buffers/
7474 strings. */
7475 ++it->current.dpvec_index;
7476
7477 /* Restore face of the iterator to what they were before the
7478 display vector entry (these entries may contain faces). */
7479 it->face_id = it->saved_face_id;
7480
7481 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7482 {
7483 bool recheck_faces = it->ellipsis_p;
7484
7485 if (it->s)
7486 it->method = GET_FROM_C_STRING;
7487 else if (STRINGP (it->string))
7488 it->method = GET_FROM_STRING;
7489 else
7490 {
7491 it->method = GET_FROM_BUFFER;
7492 it->object = it->w->contents;
7493 }
7494
7495 it->dpvec = NULL;
7496 it->current.dpvec_index = -1;
7497
7498 /* Skip over characters which were displayed via IT->dpvec. */
7499 if (it->dpvec_char_len < 0)
7500 reseat_at_next_visible_line_start (it, true);
7501 else if (it->dpvec_char_len > 0)
7502 {
7503 it->len = it->dpvec_char_len;
7504 set_iterator_to_next (it, reseat_p);
7505 }
7506
7507 /* Maybe recheck faces after display vector. */
7508 if (recheck_faces)
7509 {
7510 if (it->method == GET_FROM_STRING)
7511 it->stop_charpos = IT_STRING_CHARPOS (*it);
7512 else
7513 it->stop_charpos = IT_CHARPOS (*it);
7514 }
7515 }
7516 break;
7517
7518 case GET_FROM_STRING:
7519 /* Current display element is a character from a Lisp string. */
7520 eassert (it->s == NULL && STRINGP (it->string));
7521 /* Don't advance past string end. These conditions are true
7522 when set_iterator_to_next is called at the end of
7523 get_next_display_element, in which case the Lisp string is
7524 already exhausted, and all we want is pop the iterator
7525 stack. */
7526 if (it->current.overlay_string_index >= 0)
7527 {
7528 /* This is an overlay string, so there's no padding with
7529 spaces, and the number of characters in the string is
7530 where the string ends. */
7531 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7532 goto consider_string_end;
7533 }
7534 else
7535 {
7536 /* Not an overlay string. There could be padding, so test
7537 against it->end_charpos. */
7538 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7539 goto consider_string_end;
7540 }
7541 if (it->cmp_it.id >= 0)
7542 {
7543 /* We are delivering display elements from a composition.
7544 Update the string position past the grapheme cluster
7545 we've just processed. */
7546 if (! it->bidi_p)
7547 {
7548 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7549 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7550 }
7551 else
7552 {
7553 int i;
7554
7555 for (i = 0; i < it->cmp_it.nchars; i++)
7556 bidi_move_to_visually_next (&it->bidi_it);
7557 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7558 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7559 }
7560
7561 /* Did we exhaust all the grapheme clusters of this
7562 composition? */
7563 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7564 && (it->cmp_it.to < it->cmp_it.nglyphs))
7565 {
7566 /* Not all the grapheme clusters were processed yet;
7567 advance to the next cluster. */
7568 it->cmp_it.from = it->cmp_it.to;
7569 }
7570 else if ((it->bidi_p && it->cmp_it.reversed_p)
7571 && it->cmp_it.from > 0)
7572 {
7573 /* Likewise: advance to the next cluster, but going in
7574 the reverse direction. */
7575 it->cmp_it.to = it->cmp_it.from;
7576 }
7577 else
7578 {
7579 /* This composition was fully processed; find the next
7580 candidate place for checking for composed
7581 characters. */
7582 /* Always limit string searches to the string length;
7583 any padding spaces are not part of the string, and
7584 there cannot be any compositions in that padding. */
7585 ptrdiff_t stop = SCHARS (it->string);
7586
7587 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7588 stop = -1;
7589 else if (it->end_charpos < stop)
7590 {
7591 /* Cf. PRECISION in reseat_to_string: we might be
7592 limited in how many of the string characters we
7593 need to deliver. */
7594 stop = it->end_charpos;
7595 }
7596 composition_compute_stop_pos (&it->cmp_it,
7597 IT_STRING_CHARPOS (*it),
7598 IT_STRING_BYTEPOS (*it), stop,
7599 it->string);
7600 }
7601 }
7602 else
7603 {
7604 if (!it->bidi_p
7605 /* If the string position is beyond string's end, it
7606 means next_element_from_string is padding the string
7607 with blanks, in which case we bypass the bidi
7608 iterator, because it cannot deal with such virtual
7609 characters. */
7610 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7611 {
7612 IT_STRING_BYTEPOS (*it) += it->len;
7613 IT_STRING_CHARPOS (*it) += 1;
7614 }
7615 else
7616 {
7617 int prev_scan_dir = it->bidi_it.scan_dir;
7618
7619 bidi_move_to_visually_next (&it->bidi_it);
7620 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7621 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7622 /* If the scan direction changes, we may need to update
7623 the place where to check for composed characters. */
7624 if (prev_scan_dir != it->bidi_it.scan_dir)
7625 {
7626 ptrdiff_t stop = SCHARS (it->string);
7627
7628 if (it->bidi_it.scan_dir < 0)
7629 stop = -1;
7630 else if (it->end_charpos < stop)
7631 stop = it->end_charpos;
7632
7633 composition_compute_stop_pos (&it->cmp_it,
7634 IT_STRING_CHARPOS (*it),
7635 IT_STRING_BYTEPOS (*it), stop,
7636 it->string);
7637 }
7638 }
7639 }
7640
7641 consider_string_end:
7642
7643 if (it->current.overlay_string_index >= 0)
7644 {
7645 /* IT->string is an overlay string. Advance to the
7646 next, if there is one. */
7647 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7648 {
7649 it->ellipsis_p = false;
7650 next_overlay_string (it);
7651 if (it->ellipsis_p)
7652 setup_for_ellipsis (it, 0);
7653 }
7654 }
7655 else
7656 {
7657 /* IT->string is not an overlay string. If we reached
7658 its end, and there is something on IT->stack, proceed
7659 with what is on the stack. This can be either another
7660 string, this time an overlay string, or a buffer. */
7661 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7662 && it->sp > 0)
7663 {
7664 pop_it (it);
7665 if (it->method == GET_FROM_STRING)
7666 goto consider_string_end;
7667 }
7668 }
7669 break;
7670
7671 case GET_FROM_IMAGE:
7672 case GET_FROM_STRETCH:
7673 case GET_FROM_XWIDGET:
7674
7675 /* The position etc with which we have to proceed are on
7676 the stack. The position may be at the end of a string,
7677 if the `display' property takes up the whole string. */
7678 eassert (it->sp > 0);
7679 pop_it (it);
7680 if (it->method == GET_FROM_STRING)
7681 goto consider_string_end;
7682 break;
7683
7684 default:
7685 /* There are no other methods defined, so this should be a bug. */
7686 emacs_abort ();
7687 }
7688
7689 eassert (it->method != GET_FROM_STRING
7690 || (STRINGP (it->string)
7691 && IT_STRING_CHARPOS (*it) >= 0));
7692 }
7693
7694 /* Load IT's display element fields with information about the next
7695 display element which comes from a display table entry or from the
7696 result of translating a control character to one of the forms `^C'
7697 or `\003'.
7698
7699 IT->dpvec holds the glyphs to return as characters.
7700 IT->saved_face_id holds the face id before the display vector--it
7701 is restored into IT->face_id in set_iterator_to_next. */
7702
7703 static bool
7704 next_element_from_display_vector (struct it *it)
7705 {
7706 Lisp_Object gc;
7707 int prev_face_id = it->face_id;
7708 int next_face_id;
7709
7710 /* Precondition. */
7711 eassert (it->dpvec && it->current.dpvec_index >= 0);
7712
7713 it->face_id = it->saved_face_id;
7714
7715 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7716 That seemed totally bogus - so I changed it... */
7717 gc = it->dpvec[it->current.dpvec_index];
7718
7719 if (GLYPH_CODE_P (gc))
7720 {
7721 struct face *this_face, *prev_face, *next_face;
7722
7723 it->c = GLYPH_CODE_CHAR (gc);
7724 it->len = CHAR_BYTES (it->c);
7725
7726 /* The entry may contain a face id to use. Such a face id is
7727 the id of a Lisp face, not a realized face. A face id of
7728 zero means no face is specified. */
7729 if (it->dpvec_face_id >= 0)
7730 it->face_id = it->dpvec_face_id;
7731 else
7732 {
7733 int lface_id = GLYPH_CODE_FACE (gc);
7734 if (lface_id > 0)
7735 it->face_id = merge_faces (it->f, Qt, lface_id,
7736 it->saved_face_id);
7737 }
7738
7739 /* Glyphs in the display vector could have the box face, so we
7740 need to set the related flags in the iterator, as
7741 appropriate. */
7742 this_face = FACE_FROM_ID (it->f, it->face_id);
7743 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7744
7745 /* Is this character the first character of a box-face run? */
7746 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7747 && (!prev_face
7748 || prev_face->box == FACE_NO_BOX));
7749
7750 /* For the last character of the box-face run, we need to look
7751 either at the next glyph from the display vector, or at the
7752 face we saw before the display vector. */
7753 next_face_id = it->saved_face_id;
7754 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7755 {
7756 if (it->dpvec_face_id >= 0)
7757 next_face_id = it->dpvec_face_id;
7758 else
7759 {
7760 int lface_id =
7761 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7762
7763 if (lface_id > 0)
7764 next_face_id = merge_faces (it->f, Qt, lface_id,
7765 it->saved_face_id);
7766 }
7767 }
7768 next_face = FACE_FROM_ID (it->f, next_face_id);
7769 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7770 && (!next_face
7771 || next_face->box == FACE_NO_BOX));
7772 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7773 }
7774 else
7775 /* Display table entry is invalid. Return a space. */
7776 it->c = ' ', it->len = 1;
7777
7778 /* Don't change position and object of the iterator here. They are
7779 still the values of the character that had this display table
7780 entry or was translated, and that's what we want. */
7781 it->what = IT_CHARACTER;
7782 return true;
7783 }
7784
7785 /* Get the first element of string/buffer in the visual order, after
7786 being reseated to a new position in a string or a buffer. */
7787 static void
7788 get_visually_first_element (struct it *it)
7789 {
7790 bool string_p = STRINGP (it->string) || it->s;
7791 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7792 ptrdiff_t bob = (string_p ? 0 : BEGV);
7793
7794 if (STRINGP (it->string))
7795 {
7796 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7797 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7798 }
7799 else
7800 {
7801 it->bidi_it.charpos = IT_CHARPOS (*it);
7802 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7803 }
7804
7805 if (it->bidi_it.charpos == eob)
7806 {
7807 /* Nothing to do, but reset the FIRST_ELT flag, like
7808 bidi_paragraph_init does, because we are not going to
7809 call it. */
7810 it->bidi_it.first_elt = false;
7811 }
7812 else if (it->bidi_it.charpos == bob
7813 || (!string_p
7814 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7815 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7816 {
7817 /* If we are at the beginning of a line/string, we can produce
7818 the next element right away. */
7819 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7820 bidi_move_to_visually_next (&it->bidi_it);
7821 }
7822 else
7823 {
7824 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7825
7826 /* We need to prime the bidi iterator starting at the line's or
7827 string's beginning, before we will be able to produce the
7828 next element. */
7829 if (string_p)
7830 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7831 else
7832 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7833 IT_BYTEPOS (*it), -1,
7834 &it->bidi_it.bytepos);
7835 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7836 do
7837 {
7838 /* Now return to buffer/string position where we were asked
7839 to get the next display element, and produce that. */
7840 bidi_move_to_visually_next (&it->bidi_it);
7841 }
7842 while (it->bidi_it.bytepos != orig_bytepos
7843 && it->bidi_it.charpos < eob);
7844 }
7845
7846 /* Adjust IT's position information to where we ended up. */
7847 if (STRINGP (it->string))
7848 {
7849 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7850 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7851 }
7852 else
7853 {
7854 IT_CHARPOS (*it) = it->bidi_it.charpos;
7855 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7856 }
7857
7858 if (STRINGP (it->string) || !it->s)
7859 {
7860 ptrdiff_t stop, charpos, bytepos;
7861
7862 if (STRINGP (it->string))
7863 {
7864 eassert (!it->s);
7865 stop = SCHARS (it->string);
7866 if (stop > it->end_charpos)
7867 stop = it->end_charpos;
7868 charpos = IT_STRING_CHARPOS (*it);
7869 bytepos = IT_STRING_BYTEPOS (*it);
7870 }
7871 else
7872 {
7873 stop = it->end_charpos;
7874 charpos = IT_CHARPOS (*it);
7875 bytepos = IT_BYTEPOS (*it);
7876 }
7877 if (it->bidi_it.scan_dir < 0)
7878 stop = -1;
7879 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7880 it->string);
7881 }
7882 }
7883
7884 /* Load IT with the next display element from Lisp string IT->string.
7885 IT->current.string_pos is the current position within the string.
7886 If IT->current.overlay_string_index >= 0, the Lisp string is an
7887 overlay string. */
7888
7889 static bool
7890 next_element_from_string (struct it *it)
7891 {
7892 struct text_pos position;
7893
7894 eassert (STRINGP (it->string));
7895 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7896 eassert (IT_STRING_CHARPOS (*it) >= 0);
7897 position = it->current.string_pos;
7898
7899 /* With bidi reordering, the character to display might not be the
7900 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7901 that we were reseat()ed to a new string, whose paragraph
7902 direction is not known. */
7903 if (it->bidi_p && it->bidi_it.first_elt)
7904 {
7905 get_visually_first_element (it);
7906 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7907 }
7908
7909 /* Time to check for invisible text? */
7910 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7911 {
7912 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7913 {
7914 if (!(!it->bidi_p
7915 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7916 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7917 {
7918 /* With bidi non-linear iteration, we could find
7919 ourselves far beyond the last computed stop_charpos,
7920 with several other stop positions in between that we
7921 missed. Scan them all now, in buffer's logical
7922 order, until we find and handle the last stop_charpos
7923 that precedes our current position. */
7924 handle_stop_backwards (it, it->stop_charpos);
7925 return GET_NEXT_DISPLAY_ELEMENT (it);
7926 }
7927 else
7928 {
7929 if (it->bidi_p)
7930 {
7931 /* Take note of the stop position we just moved
7932 across, for when we will move back across it. */
7933 it->prev_stop = it->stop_charpos;
7934 /* If we are at base paragraph embedding level, take
7935 note of the last stop position seen at this
7936 level. */
7937 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7938 it->base_level_stop = it->stop_charpos;
7939 }
7940 handle_stop (it);
7941
7942 /* Since a handler may have changed IT->method, we must
7943 recurse here. */
7944 return GET_NEXT_DISPLAY_ELEMENT (it);
7945 }
7946 }
7947 else if (it->bidi_p
7948 /* If we are before prev_stop, we may have overstepped
7949 on our way backwards a stop_pos, and if so, we need
7950 to handle that stop_pos. */
7951 && IT_STRING_CHARPOS (*it) < it->prev_stop
7952 /* We can sometimes back up for reasons that have nothing
7953 to do with bidi reordering. E.g., compositions. The
7954 code below is only needed when we are above the base
7955 embedding level, so test for that explicitly. */
7956 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7957 {
7958 /* If we lost track of base_level_stop, we have no better
7959 place for handle_stop_backwards to start from than string
7960 beginning. This happens, e.g., when we were reseated to
7961 the previous screenful of text by vertical-motion. */
7962 if (it->base_level_stop <= 0
7963 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7964 it->base_level_stop = 0;
7965 handle_stop_backwards (it, it->base_level_stop);
7966 return GET_NEXT_DISPLAY_ELEMENT (it);
7967 }
7968 }
7969
7970 if (it->current.overlay_string_index >= 0)
7971 {
7972 /* Get the next character from an overlay string. In overlay
7973 strings, there is no field width or padding with spaces to
7974 do. */
7975 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7976 {
7977 it->what = IT_EOB;
7978 return false;
7979 }
7980 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7981 IT_STRING_BYTEPOS (*it),
7982 it->bidi_it.scan_dir < 0
7983 ? -1
7984 : SCHARS (it->string))
7985 && next_element_from_composition (it))
7986 {
7987 return true;
7988 }
7989 else if (STRING_MULTIBYTE (it->string))
7990 {
7991 const unsigned char *s = (SDATA (it->string)
7992 + IT_STRING_BYTEPOS (*it));
7993 it->c = string_char_and_length (s, &it->len);
7994 }
7995 else
7996 {
7997 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7998 it->len = 1;
7999 }
8000 }
8001 else
8002 {
8003 /* Get the next character from a Lisp string that is not an
8004 overlay string. Such strings come from the mode line, for
8005 example. We may have to pad with spaces, or truncate the
8006 string. See also next_element_from_c_string. */
8007 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8008 {
8009 it->what = IT_EOB;
8010 return false;
8011 }
8012 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8013 {
8014 /* Pad with spaces. */
8015 it->c = ' ', it->len = 1;
8016 CHARPOS (position) = BYTEPOS (position) = -1;
8017 }
8018 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8019 IT_STRING_BYTEPOS (*it),
8020 it->bidi_it.scan_dir < 0
8021 ? -1
8022 : it->string_nchars)
8023 && next_element_from_composition (it))
8024 {
8025 return true;
8026 }
8027 else if (STRING_MULTIBYTE (it->string))
8028 {
8029 const unsigned char *s = (SDATA (it->string)
8030 + IT_STRING_BYTEPOS (*it));
8031 it->c = string_char_and_length (s, &it->len);
8032 }
8033 else
8034 {
8035 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8036 it->len = 1;
8037 }
8038 }
8039
8040 /* Record what we have and where it came from. */
8041 it->what = IT_CHARACTER;
8042 it->object = it->string;
8043 it->position = position;
8044 return true;
8045 }
8046
8047
8048 /* Load IT with next display element from C string IT->s.
8049 IT->string_nchars is the maximum number of characters to return
8050 from the string. IT->end_charpos may be greater than
8051 IT->string_nchars when this function is called, in which case we
8052 may have to return padding spaces. Value is false if end of string
8053 reached, including padding spaces. */
8054
8055 static bool
8056 next_element_from_c_string (struct it *it)
8057 {
8058 bool success_p = true;
8059
8060 eassert (it->s);
8061 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8062 it->what = IT_CHARACTER;
8063 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8064 it->object = make_number (0);
8065
8066 /* With bidi reordering, the character to display might not be the
8067 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8068 we were reseated to a new string, whose paragraph direction is
8069 not known. */
8070 if (it->bidi_p && it->bidi_it.first_elt)
8071 get_visually_first_element (it);
8072
8073 /* IT's position can be greater than IT->string_nchars in case a
8074 field width or precision has been specified when the iterator was
8075 initialized. */
8076 if (IT_CHARPOS (*it) >= it->end_charpos)
8077 {
8078 /* End of the game. */
8079 it->what = IT_EOB;
8080 success_p = false;
8081 }
8082 else if (IT_CHARPOS (*it) >= it->string_nchars)
8083 {
8084 /* Pad with spaces. */
8085 it->c = ' ', it->len = 1;
8086 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8087 }
8088 else if (it->multibyte_p)
8089 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8090 else
8091 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8092
8093 return success_p;
8094 }
8095
8096
8097 /* Set up IT to return characters from an ellipsis, if appropriate.
8098 The definition of the ellipsis glyphs may come from a display table
8099 entry. This function fills IT with the first glyph from the
8100 ellipsis if an ellipsis is to be displayed. */
8101
8102 static bool
8103 next_element_from_ellipsis (struct it *it)
8104 {
8105 if (it->selective_display_ellipsis_p)
8106 setup_for_ellipsis (it, it->len);
8107 else
8108 {
8109 /* The face at the current position may be different from the
8110 face we find after the invisible text. Remember what it
8111 was in IT->saved_face_id, and signal that it's there by
8112 setting face_before_selective_p. */
8113 it->saved_face_id = it->face_id;
8114 it->method = GET_FROM_BUFFER;
8115 it->object = it->w->contents;
8116 reseat_at_next_visible_line_start (it, true);
8117 it->face_before_selective_p = true;
8118 }
8119
8120 return GET_NEXT_DISPLAY_ELEMENT (it);
8121 }
8122
8123
8124 /* Deliver an image display element. The iterator IT is already
8125 filled with image information (done in handle_display_prop). Value
8126 is always true. */
8127
8128
8129 static bool
8130 next_element_from_image (struct it *it)
8131 {
8132 it->what = IT_IMAGE;
8133 return true;
8134 }
8135
8136 static bool
8137 next_element_from_xwidget (struct it *it)
8138 {
8139 it->what = IT_XWIDGET;
8140 return true;
8141 }
8142
8143
8144 /* Fill iterator IT with next display element from a stretch glyph
8145 property. IT->object is the value of the text property. Value is
8146 always true. */
8147
8148 static bool
8149 next_element_from_stretch (struct it *it)
8150 {
8151 it->what = IT_STRETCH;
8152 return true;
8153 }
8154
8155 /* Scan backwards from IT's current position until we find a stop
8156 position, or until BEGV. This is called when we find ourself
8157 before both the last known prev_stop and base_level_stop while
8158 reordering bidirectional text. */
8159
8160 static void
8161 compute_stop_pos_backwards (struct it *it)
8162 {
8163 const int SCAN_BACK_LIMIT = 1000;
8164 struct text_pos pos;
8165 struct display_pos save_current = it->current;
8166 struct text_pos save_position = it->position;
8167 ptrdiff_t charpos = IT_CHARPOS (*it);
8168 ptrdiff_t where_we_are = charpos;
8169 ptrdiff_t save_stop_pos = it->stop_charpos;
8170 ptrdiff_t save_end_pos = it->end_charpos;
8171
8172 eassert (NILP (it->string) && !it->s);
8173 eassert (it->bidi_p);
8174 it->bidi_p = false;
8175 do
8176 {
8177 it->end_charpos = min (charpos + 1, ZV);
8178 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8179 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8180 reseat_1 (it, pos, false);
8181 compute_stop_pos (it);
8182 /* We must advance forward, right? */
8183 if (it->stop_charpos <= charpos)
8184 emacs_abort ();
8185 }
8186 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8187
8188 if (it->stop_charpos <= where_we_are)
8189 it->prev_stop = it->stop_charpos;
8190 else
8191 it->prev_stop = BEGV;
8192 it->bidi_p = true;
8193 it->current = save_current;
8194 it->position = save_position;
8195 it->stop_charpos = save_stop_pos;
8196 it->end_charpos = save_end_pos;
8197 }
8198
8199 /* Scan forward from CHARPOS in the current buffer/string, until we
8200 find a stop position > current IT's position. Then handle the stop
8201 position before that. This is called when we bump into a stop
8202 position while reordering bidirectional text. CHARPOS should be
8203 the last previously processed stop_pos (or BEGV/0, if none were
8204 processed yet) whose position is less that IT's current
8205 position. */
8206
8207 static void
8208 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8209 {
8210 bool bufp = !STRINGP (it->string);
8211 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8212 struct display_pos save_current = it->current;
8213 struct text_pos save_position = it->position;
8214 struct text_pos pos1;
8215 ptrdiff_t next_stop;
8216
8217 /* Scan in strict logical order. */
8218 eassert (it->bidi_p);
8219 it->bidi_p = false;
8220 do
8221 {
8222 it->prev_stop = charpos;
8223 if (bufp)
8224 {
8225 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8226 reseat_1 (it, pos1, false);
8227 }
8228 else
8229 it->current.string_pos = string_pos (charpos, it->string);
8230 compute_stop_pos (it);
8231 /* We must advance forward, right? */
8232 if (it->stop_charpos <= it->prev_stop)
8233 emacs_abort ();
8234 charpos = it->stop_charpos;
8235 }
8236 while (charpos <= where_we_are);
8237
8238 it->bidi_p = true;
8239 it->current = save_current;
8240 it->position = save_position;
8241 next_stop = it->stop_charpos;
8242 it->stop_charpos = it->prev_stop;
8243 handle_stop (it);
8244 it->stop_charpos = next_stop;
8245 }
8246
8247 /* Load IT with the next display element from current_buffer. Value
8248 is false if end of buffer reached. IT->stop_charpos is the next
8249 position at which to stop and check for text properties or buffer
8250 end. */
8251
8252 static bool
8253 next_element_from_buffer (struct it *it)
8254 {
8255 bool success_p = true;
8256
8257 eassert (IT_CHARPOS (*it) >= BEGV);
8258 eassert (NILP (it->string) && !it->s);
8259 eassert (!it->bidi_p
8260 || (EQ (it->bidi_it.string.lstring, Qnil)
8261 && it->bidi_it.string.s == NULL));
8262
8263 /* With bidi reordering, the character to display might not be the
8264 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8265 we were reseat()ed to a new buffer position, which is potentially
8266 a different paragraph. */
8267 if (it->bidi_p && it->bidi_it.first_elt)
8268 {
8269 get_visually_first_element (it);
8270 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8271 }
8272
8273 if (IT_CHARPOS (*it) >= it->stop_charpos)
8274 {
8275 if (IT_CHARPOS (*it) >= it->end_charpos)
8276 {
8277 bool overlay_strings_follow_p;
8278
8279 /* End of the game, except when overlay strings follow that
8280 haven't been returned yet. */
8281 if (it->overlay_strings_at_end_processed_p)
8282 overlay_strings_follow_p = false;
8283 else
8284 {
8285 it->overlay_strings_at_end_processed_p = true;
8286 overlay_strings_follow_p = get_overlay_strings (it, 0);
8287 }
8288
8289 if (overlay_strings_follow_p)
8290 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8291 else
8292 {
8293 it->what = IT_EOB;
8294 it->position = it->current.pos;
8295 success_p = false;
8296 }
8297 }
8298 else if (!(!it->bidi_p
8299 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8300 || IT_CHARPOS (*it) == it->stop_charpos))
8301 {
8302 /* With bidi non-linear iteration, we could find ourselves
8303 far beyond the last computed stop_charpos, with several
8304 other stop positions in between that we missed. Scan
8305 them all now, in buffer's logical order, until we find
8306 and handle the last stop_charpos that precedes our
8307 current position. */
8308 handle_stop_backwards (it, it->stop_charpos);
8309 it->ignore_overlay_strings_at_pos_p = false;
8310 return GET_NEXT_DISPLAY_ELEMENT (it);
8311 }
8312 else
8313 {
8314 if (it->bidi_p)
8315 {
8316 /* Take note of the stop position we just moved across,
8317 for when we will move back across it. */
8318 it->prev_stop = it->stop_charpos;
8319 /* If we are at base paragraph embedding level, take
8320 note of the last stop position seen at this
8321 level. */
8322 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8323 it->base_level_stop = it->stop_charpos;
8324 }
8325 handle_stop (it);
8326 it->ignore_overlay_strings_at_pos_p = false;
8327 return GET_NEXT_DISPLAY_ELEMENT (it);
8328 }
8329 }
8330 else if (it->bidi_p
8331 /* If we are before prev_stop, we may have overstepped on
8332 our way backwards a stop_pos, and if so, we need to
8333 handle that stop_pos. */
8334 && IT_CHARPOS (*it) < it->prev_stop
8335 /* We can sometimes back up for reasons that have nothing
8336 to do with bidi reordering. E.g., compositions. The
8337 code below is only needed when we are above the base
8338 embedding level, so test for that explicitly. */
8339 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8340 {
8341 if (it->base_level_stop <= 0
8342 || IT_CHARPOS (*it) < it->base_level_stop)
8343 {
8344 /* If we lost track of base_level_stop, we need to find
8345 prev_stop by looking backwards. This happens, e.g., when
8346 we were reseated to the previous screenful of text by
8347 vertical-motion. */
8348 it->base_level_stop = BEGV;
8349 compute_stop_pos_backwards (it);
8350 handle_stop_backwards (it, it->prev_stop);
8351 }
8352 else
8353 handle_stop_backwards (it, it->base_level_stop);
8354 it->ignore_overlay_strings_at_pos_p = false;
8355 return GET_NEXT_DISPLAY_ELEMENT (it);
8356 }
8357 else
8358 {
8359 /* No face changes, overlays etc. in sight, so just return a
8360 character from current_buffer. */
8361 unsigned char *p;
8362 ptrdiff_t stop;
8363
8364 /* We moved to the next buffer position, so any info about
8365 previously seen overlays is no longer valid. */
8366 it->ignore_overlay_strings_at_pos_p = false;
8367
8368 /* Maybe run the redisplay end trigger hook. Performance note:
8369 This doesn't seem to cost measurable time. */
8370 if (it->redisplay_end_trigger_charpos
8371 && it->glyph_row
8372 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8373 run_redisplay_end_trigger_hook (it);
8374
8375 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8376 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8377 stop)
8378 && next_element_from_composition (it))
8379 {
8380 return true;
8381 }
8382
8383 /* Get the next character, maybe multibyte. */
8384 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8385 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8386 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8387 else
8388 it->c = *p, it->len = 1;
8389
8390 /* Record what we have and where it came from. */
8391 it->what = IT_CHARACTER;
8392 it->object = it->w->contents;
8393 it->position = it->current.pos;
8394
8395 /* Normally we return the character found above, except when we
8396 really want to return an ellipsis for selective display. */
8397 if (it->selective)
8398 {
8399 if (it->c == '\n')
8400 {
8401 /* A value of selective > 0 means hide lines indented more
8402 than that number of columns. */
8403 if (it->selective > 0
8404 && IT_CHARPOS (*it) + 1 < ZV
8405 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8406 IT_BYTEPOS (*it) + 1,
8407 it->selective))
8408 {
8409 success_p = next_element_from_ellipsis (it);
8410 it->dpvec_char_len = -1;
8411 }
8412 }
8413 else if (it->c == '\r' && it->selective == -1)
8414 {
8415 /* A value of selective == -1 means that everything from the
8416 CR to the end of the line is invisible, with maybe an
8417 ellipsis displayed for it. */
8418 success_p = next_element_from_ellipsis (it);
8419 it->dpvec_char_len = -1;
8420 }
8421 }
8422 }
8423
8424 /* Value is false if end of buffer reached. */
8425 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8426 return success_p;
8427 }
8428
8429
8430 /* Run the redisplay end trigger hook for IT. */
8431
8432 static void
8433 run_redisplay_end_trigger_hook (struct it *it)
8434 {
8435 /* IT->glyph_row should be non-null, i.e. we should be actually
8436 displaying something, or otherwise we should not run the hook. */
8437 eassert (it->glyph_row);
8438
8439 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8440 it->redisplay_end_trigger_charpos = 0;
8441
8442 /* Since we are *trying* to run these functions, don't try to run
8443 them again, even if they get an error. */
8444 wset_redisplay_end_trigger (it->w, Qnil);
8445 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8446 make_number (charpos));
8447
8448 /* Notice if it changed the face of the character we are on. */
8449 handle_face_prop (it);
8450 }
8451
8452
8453 /* Deliver a composition display element. Unlike the other
8454 next_element_from_XXX, this function is not registered in the array
8455 get_next_element[]. It is called from next_element_from_buffer and
8456 next_element_from_string when necessary. */
8457
8458 static bool
8459 next_element_from_composition (struct it *it)
8460 {
8461 it->what = IT_COMPOSITION;
8462 it->len = it->cmp_it.nbytes;
8463 if (STRINGP (it->string))
8464 {
8465 if (it->c < 0)
8466 {
8467 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8468 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8469 return false;
8470 }
8471 it->position = it->current.string_pos;
8472 it->object = it->string;
8473 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8474 IT_STRING_BYTEPOS (*it), it->string);
8475 }
8476 else
8477 {
8478 if (it->c < 0)
8479 {
8480 IT_CHARPOS (*it) += it->cmp_it.nchars;
8481 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8482 if (it->bidi_p)
8483 {
8484 if (it->bidi_it.new_paragraph)
8485 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8486 false);
8487 /* Resync the bidi iterator with IT's new position.
8488 FIXME: this doesn't support bidirectional text. */
8489 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8490 bidi_move_to_visually_next (&it->bidi_it);
8491 }
8492 return false;
8493 }
8494 it->position = it->current.pos;
8495 it->object = it->w->contents;
8496 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8497 IT_BYTEPOS (*it), Qnil);
8498 }
8499 return true;
8500 }
8501
8502
8503 \f
8504 /***********************************************************************
8505 Moving an iterator without producing glyphs
8506 ***********************************************************************/
8507
8508 /* Check if iterator is at a position corresponding to a valid buffer
8509 position after some move_it_ call. */
8510
8511 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8512 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8513
8514
8515 /* Move iterator IT to a specified buffer or X position within one
8516 line on the display without producing glyphs.
8517
8518 OP should be a bit mask including some or all of these bits:
8519 MOVE_TO_X: Stop upon reaching x-position TO_X.
8520 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8521 Regardless of OP's value, stop upon reaching the end of the display line.
8522
8523 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8524 This means, in particular, that TO_X includes window's horizontal
8525 scroll amount.
8526
8527 The return value has several possible values that
8528 say what condition caused the scan to stop:
8529
8530 MOVE_POS_MATCH_OR_ZV
8531 - when TO_POS or ZV was reached.
8532
8533 MOVE_X_REACHED
8534 -when TO_X was reached before TO_POS or ZV were reached.
8535
8536 MOVE_LINE_CONTINUED
8537 - when we reached the end of the display area and the line must
8538 be continued.
8539
8540 MOVE_LINE_TRUNCATED
8541 - when we reached the end of the display area and the line is
8542 truncated.
8543
8544 MOVE_NEWLINE_OR_CR
8545 - when we stopped at a line end, i.e. a newline or a CR and selective
8546 display is on. */
8547
8548 static enum move_it_result
8549 move_it_in_display_line_to (struct it *it,
8550 ptrdiff_t to_charpos, int to_x,
8551 enum move_operation_enum op)
8552 {
8553 enum move_it_result result = MOVE_UNDEFINED;
8554 struct glyph_row *saved_glyph_row;
8555 struct it wrap_it, atpos_it, atx_it, ppos_it;
8556 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8557 void *ppos_data = NULL;
8558 bool may_wrap = false;
8559 enum it_method prev_method = it->method;
8560 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8561 bool saw_smaller_pos = prev_pos < to_charpos;
8562
8563 /* Don't produce glyphs in produce_glyphs. */
8564 saved_glyph_row = it->glyph_row;
8565 it->glyph_row = NULL;
8566
8567 /* Use wrap_it to save a copy of IT wherever a word wrap could
8568 occur. Use atpos_it to save a copy of IT at the desired buffer
8569 position, if found, so that we can scan ahead and check if the
8570 word later overshoots the window edge. Use atx_it similarly, for
8571 pixel positions. */
8572 wrap_it.sp = -1;
8573 atpos_it.sp = -1;
8574 atx_it.sp = -1;
8575
8576 /* Use ppos_it under bidi reordering to save a copy of IT for the
8577 initial position. We restore that position in IT when we have
8578 scanned the entire display line without finding a match for
8579 TO_CHARPOS and all the character positions are greater than
8580 TO_CHARPOS. We then restart the scan from the initial position,
8581 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8582 the closest to TO_CHARPOS. */
8583 if (it->bidi_p)
8584 {
8585 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8586 {
8587 SAVE_IT (ppos_it, *it, ppos_data);
8588 closest_pos = IT_CHARPOS (*it);
8589 }
8590 else
8591 closest_pos = ZV;
8592 }
8593
8594 #define BUFFER_POS_REACHED_P() \
8595 ((op & MOVE_TO_POS) != 0 \
8596 && BUFFERP (it->object) \
8597 && (IT_CHARPOS (*it) == to_charpos \
8598 || ((!it->bidi_p \
8599 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8600 && IT_CHARPOS (*it) > to_charpos) \
8601 || (it->what == IT_COMPOSITION \
8602 && ((IT_CHARPOS (*it) > to_charpos \
8603 && to_charpos >= it->cmp_it.charpos) \
8604 || (IT_CHARPOS (*it) < to_charpos \
8605 && to_charpos <= it->cmp_it.charpos)))) \
8606 && (it->method == GET_FROM_BUFFER \
8607 || (it->method == GET_FROM_DISPLAY_VECTOR \
8608 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8609
8610 /* If there's a line-/wrap-prefix, handle it. */
8611 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8612 && it->current_y < it->last_visible_y)
8613 handle_line_prefix (it);
8614
8615 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8616 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8617
8618 while (true)
8619 {
8620 int x, i, ascent = 0, descent = 0;
8621
8622 /* Utility macro to reset an iterator with x, ascent, and descent. */
8623 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8624 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8625 (IT)->max_descent = descent)
8626
8627 /* Stop if we move beyond TO_CHARPOS (after an image or a
8628 display string or stretch glyph). */
8629 if ((op & MOVE_TO_POS) != 0
8630 && BUFFERP (it->object)
8631 && it->method == GET_FROM_BUFFER
8632 && (((!it->bidi_p
8633 /* When the iterator is at base embedding level, we
8634 are guaranteed that characters are delivered for
8635 display in strictly increasing order of their
8636 buffer positions. */
8637 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8638 && IT_CHARPOS (*it) > to_charpos)
8639 || (it->bidi_p
8640 && (prev_method == GET_FROM_IMAGE
8641 || prev_method == GET_FROM_STRETCH
8642 || prev_method == GET_FROM_STRING)
8643 /* Passed TO_CHARPOS from left to right. */
8644 && ((prev_pos < to_charpos
8645 && IT_CHARPOS (*it) > to_charpos)
8646 /* Passed TO_CHARPOS from right to left. */
8647 || (prev_pos > to_charpos
8648 && IT_CHARPOS (*it) < to_charpos)))))
8649 {
8650 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8651 {
8652 result = MOVE_POS_MATCH_OR_ZV;
8653 break;
8654 }
8655 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8656 /* If wrap_it is valid, the current position might be in a
8657 word that is wrapped. So, save the iterator in
8658 atpos_it and continue to see if wrapping happens. */
8659 SAVE_IT (atpos_it, *it, atpos_data);
8660 }
8661
8662 /* Stop when ZV reached.
8663 We used to stop here when TO_CHARPOS reached as well, but that is
8664 too soon if this glyph does not fit on this line. So we handle it
8665 explicitly below. */
8666 if (!get_next_display_element (it))
8667 {
8668 result = MOVE_POS_MATCH_OR_ZV;
8669 break;
8670 }
8671
8672 if (it->line_wrap == TRUNCATE)
8673 {
8674 if (BUFFER_POS_REACHED_P ())
8675 {
8676 result = MOVE_POS_MATCH_OR_ZV;
8677 break;
8678 }
8679 }
8680 else
8681 {
8682 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8683 {
8684 if (IT_DISPLAYING_WHITESPACE (it))
8685 may_wrap = true;
8686 else if (may_wrap)
8687 {
8688 /* We have reached a glyph that follows one or more
8689 whitespace characters. If the position is
8690 already found, we are done. */
8691 if (atpos_it.sp >= 0)
8692 {
8693 RESTORE_IT (it, &atpos_it, atpos_data);
8694 result = MOVE_POS_MATCH_OR_ZV;
8695 goto done;
8696 }
8697 if (atx_it.sp >= 0)
8698 {
8699 RESTORE_IT (it, &atx_it, atx_data);
8700 result = MOVE_X_REACHED;
8701 goto done;
8702 }
8703 /* Otherwise, we can wrap here. */
8704 SAVE_IT (wrap_it, *it, wrap_data);
8705 may_wrap = false;
8706 }
8707 }
8708 }
8709
8710 /* Remember the line height for the current line, in case
8711 the next element doesn't fit on the line. */
8712 ascent = it->max_ascent;
8713 descent = it->max_descent;
8714
8715 /* The call to produce_glyphs will get the metrics of the
8716 display element IT is loaded with. Record the x-position
8717 before this display element, in case it doesn't fit on the
8718 line. */
8719 x = it->current_x;
8720
8721 PRODUCE_GLYPHS (it);
8722
8723 if (it->area != TEXT_AREA)
8724 {
8725 prev_method = it->method;
8726 if (it->method == GET_FROM_BUFFER)
8727 prev_pos = IT_CHARPOS (*it);
8728 set_iterator_to_next (it, true);
8729 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8730 SET_TEXT_POS (this_line_min_pos,
8731 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8732 if (it->bidi_p
8733 && (op & MOVE_TO_POS)
8734 && IT_CHARPOS (*it) > to_charpos
8735 && IT_CHARPOS (*it) < closest_pos)
8736 closest_pos = IT_CHARPOS (*it);
8737 continue;
8738 }
8739
8740 /* The number of glyphs we get back in IT->nglyphs will normally
8741 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8742 character on a terminal frame, or (iii) a line end. For the
8743 second case, IT->nglyphs - 1 padding glyphs will be present.
8744 (On X frames, there is only one glyph produced for a
8745 composite character.)
8746
8747 The behavior implemented below means, for continuation lines,
8748 that as many spaces of a TAB as fit on the current line are
8749 displayed there. For terminal frames, as many glyphs of a
8750 multi-glyph character are displayed in the current line, too.
8751 This is what the old redisplay code did, and we keep it that
8752 way. Under X, the whole shape of a complex character must
8753 fit on the line or it will be completely displayed in the
8754 next line.
8755
8756 Note that both for tabs and padding glyphs, all glyphs have
8757 the same width. */
8758 if (it->nglyphs)
8759 {
8760 /* More than one glyph or glyph doesn't fit on line. All
8761 glyphs have the same width. */
8762 int single_glyph_width = it->pixel_width / it->nglyphs;
8763 int new_x;
8764 int x_before_this_char = x;
8765 int hpos_before_this_char = it->hpos;
8766
8767 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8768 {
8769 new_x = x + single_glyph_width;
8770
8771 /* We want to leave anything reaching TO_X to the caller. */
8772 if ((op & MOVE_TO_X) && new_x > to_x)
8773 {
8774 if (BUFFER_POS_REACHED_P ())
8775 {
8776 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8777 goto buffer_pos_reached;
8778 if (atpos_it.sp < 0)
8779 {
8780 SAVE_IT (atpos_it, *it, atpos_data);
8781 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8782 }
8783 }
8784 else
8785 {
8786 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8787 {
8788 it->current_x = x;
8789 result = MOVE_X_REACHED;
8790 break;
8791 }
8792 if (atx_it.sp < 0)
8793 {
8794 SAVE_IT (atx_it, *it, atx_data);
8795 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8796 }
8797 }
8798 }
8799
8800 if (/* Lines are continued. */
8801 it->line_wrap != TRUNCATE
8802 && (/* And glyph doesn't fit on the line. */
8803 new_x > it->last_visible_x
8804 /* Or it fits exactly and we're on a window
8805 system frame. */
8806 || (new_x == it->last_visible_x
8807 && FRAME_WINDOW_P (it->f)
8808 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8809 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8810 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8811 {
8812 if (/* IT->hpos == 0 means the very first glyph
8813 doesn't fit on the line, e.g. a wide image. */
8814 it->hpos == 0
8815 || (new_x == it->last_visible_x
8816 && FRAME_WINDOW_P (it->f)))
8817 {
8818 ++it->hpos;
8819 it->current_x = new_x;
8820
8821 /* The character's last glyph just barely fits
8822 in this row. */
8823 if (i == it->nglyphs - 1)
8824 {
8825 /* If this is the destination position,
8826 return a position *before* it in this row,
8827 now that we know it fits in this row. */
8828 if (BUFFER_POS_REACHED_P ())
8829 {
8830 if (it->line_wrap != WORD_WRAP
8831 || wrap_it.sp < 0
8832 /* If we've just found whitespace to
8833 wrap, effectively ignore the
8834 previous wrap point -- it is no
8835 longer relevant, but we won't
8836 have an opportunity to update it,
8837 since we've reached the edge of
8838 this screen line. */
8839 || (may_wrap
8840 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8841 {
8842 it->hpos = hpos_before_this_char;
8843 it->current_x = x_before_this_char;
8844 result = MOVE_POS_MATCH_OR_ZV;
8845 break;
8846 }
8847 if (it->line_wrap == WORD_WRAP
8848 && atpos_it.sp < 0)
8849 {
8850 SAVE_IT (atpos_it, *it, atpos_data);
8851 atpos_it.current_x = x_before_this_char;
8852 atpos_it.hpos = hpos_before_this_char;
8853 }
8854 }
8855
8856 prev_method = it->method;
8857 if (it->method == GET_FROM_BUFFER)
8858 prev_pos = IT_CHARPOS (*it);
8859 set_iterator_to_next (it, true);
8860 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8861 SET_TEXT_POS (this_line_min_pos,
8862 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8863 /* On graphical terminals, newlines may
8864 "overflow" into the fringe if
8865 overflow-newline-into-fringe is non-nil.
8866 On text terminals, and on graphical
8867 terminals with no right margin, newlines
8868 may overflow into the last glyph on the
8869 display line.*/
8870 if (!FRAME_WINDOW_P (it->f)
8871 || ((it->bidi_p
8872 && it->bidi_it.paragraph_dir == R2L)
8873 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8874 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8875 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8876 {
8877 if (!get_next_display_element (it))
8878 {
8879 result = MOVE_POS_MATCH_OR_ZV;
8880 break;
8881 }
8882 if (BUFFER_POS_REACHED_P ())
8883 {
8884 if (ITERATOR_AT_END_OF_LINE_P (it))
8885 result = MOVE_POS_MATCH_OR_ZV;
8886 else
8887 result = MOVE_LINE_CONTINUED;
8888 break;
8889 }
8890 if (ITERATOR_AT_END_OF_LINE_P (it)
8891 && (it->line_wrap != WORD_WRAP
8892 || wrap_it.sp < 0
8893 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8894 {
8895 result = MOVE_NEWLINE_OR_CR;
8896 break;
8897 }
8898 }
8899 }
8900 }
8901 else
8902 IT_RESET_X_ASCENT_DESCENT (it);
8903
8904 /* If the screen line ends with whitespace, and we
8905 are under word-wrap, don't use wrap_it: it is no
8906 longer relevant, but we won't have an opportunity
8907 to update it, since we are done with this screen
8908 line. */
8909 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8910 {
8911 /* If we've found TO_X, go back there, as we now
8912 know the last word fits on this screen line. */
8913 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8914 && atx_it.sp >= 0)
8915 {
8916 RESTORE_IT (it, &atx_it, atx_data);
8917 atpos_it.sp = -1;
8918 atx_it.sp = -1;
8919 result = MOVE_X_REACHED;
8920 break;
8921 }
8922 }
8923 else if (wrap_it.sp >= 0)
8924 {
8925 RESTORE_IT (it, &wrap_it, wrap_data);
8926 atpos_it.sp = -1;
8927 atx_it.sp = -1;
8928 }
8929
8930 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8931 IT_CHARPOS (*it)));
8932 result = MOVE_LINE_CONTINUED;
8933 break;
8934 }
8935
8936 if (BUFFER_POS_REACHED_P ())
8937 {
8938 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8939 goto buffer_pos_reached;
8940 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8941 {
8942 SAVE_IT (atpos_it, *it, atpos_data);
8943 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8944 }
8945 }
8946
8947 if (new_x > it->first_visible_x)
8948 {
8949 /* Glyph is visible. Increment number of glyphs that
8950 would be displayed. */
8951 ++it->hpos;
8952 }
8953 }
8954
8955 if (result != MOVE_UNDEFINED)
8956 break;
8957 }
8958 else if (BUFFER_POS_REACHED_P ())
8959 {
8960 buffer_pos_reached:
8961 IT_RESET_X_ASCENT_DESCENT (it);
8962 result = MOVE_POS_MATCH_OR_ZV;
8963 break;
8964 }
8965 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8966 {
8967 /* Stop when TO_X specified and reached. This check is
8968 necessary here because of lines consisting of a line end,
8969 only. The line end will not produce any glyphs and we
8970 would never get MOVE_X_REACHED. */
8971 eassert (it->nglyphs == 0);
8972 result = MOVE_X_REACHED;
8973 break;
8974 }
8975
8976 /* Is this a line end? If yes, we're done. */
8977 if (ITERATOR_AT_END_OF_LINE_P (it))
8978 {
8979 /* If we are past TO_CHARPOS, but never saw any character
8980 positions smaller than TO_CHARPOS, return
8981 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8982 did. */
8983 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8984 {
8985 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8986 {
8987 if (closest_pos < ZV)
8988 {
8989 RESTORE_IT (it, &ppos_it, ppos_data);
8990 /* Don't recurse if closest_pos is equal to
8991 to_charpos, since we have just tried that. */
8992 if (closest_pos != to_charpos)
8993 move_it_in_display_line_to (it, closest_pos, -1,
8994 MOVE_TO_POS);
8995 result = MOVE_POS_MATCH_OR_ZV;
8996 }
8997 else
8998 goto buffer_pos_reached;
8999 }
9000 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
9001 && IT_CHARPOS (*it) > to_charpos)
9002 goto buffer_pos_reached;
9003 else
9004 result = MOVE_NEWLINE_OR_CR;
9005 }
9006 else
9007 result = MOVE_NEWLINE_OR_CR;
9008 break;
9009 }
9010
9011 prev_method = it->method;
9012 if (it->method == GET_FROM_BUFFER)
9013 prev_pos = IT_CHARPOS (*it);
9014 /* The current display element has been consumed. Advance
9015 to the next. */
9016 set_iterator_to_next (it, true);
9017 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9018 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9019 if (IT_CHARPOS (*it) < to_charpos)
9020 saw_smaller_pos = true;
9021 if (it->bidi_p
9022 && (op & MOVE_TO_POS)
9023 && IT_CHARPOS (*it) >= to_charpos
9024 && IT_CHARPOS (*it) < closest_pos)
9025 closest_pos = IT_CHARPOS (*it);
9026
9027 /* Stop if lines are truncated and IT's current x-position is
9028 past the right edge of the window now. */
9029 if (it->line_wrap == TRUNCATE
9030 && it->current_x >= it->last_visible_x)
9031 {
9032 if (!FRAME_WINDOW_P (it->f)
9033 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9034 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9035 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9036 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9037 {
9038 bool at_eob_p = false;
9039
9040 if ((at_eob_p = !get_next_display_element (it))
9041 || BUFFER_POS_REACHED_P ()
9042 /* If we are past TO_CHARPOS, but never saw any
9043 character positions smaller than TO_CHARPOS,
9044 return MOVE_POS_MATCH_OR_ZV, like the
9045 unidirectional display did. */
9046 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9047 && !saw_smaller_pos
9048 && IT_CHARPOS (*it) > to_charpos))
9049 {
9050 if (it->bidi_p
9051 && !BUFFER_POS_REACHED_P ()
9052 && !at_eob_p && closest_pos < ZV)
9053 {
9054 RESTORE_IT (it, &ppos_it, ppos_data);
9055 if (closest_pos != to_charpos)
9056 move_it_in_display_line_to (it, closest_pos, -1,
9057 MOVE_TO_POS);
9058 }
9059 result = MOVE_POS_MATCH_OR_ZV;
9060 break;
9061 }
9062 if (ITERATOR_AT_END_OF_LINE_P (it))
9063 {
9064 result = MOVE_NEWLINE_OR_CR;
9065 break;
9066 }
9067 }
9068 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9069 && !saw_smaller_pos
9070 && IT_CHARPOS (*it) > to_charpos)
9071 {
9072 if (closest_pos < ZV)
9073 {
9074 RESTORE_IT (it, &ppos_it, ppos_data);
9075 if (closest_pos != to_charpos)
9076 move_it_in_display_line_to (it, closest_pos, -1,
9077 MOVE_TO_POS);
9078 }
9079 result = MOVE_POS_MATCH_OR_ZV;
9080 break;
9081 }
9082 result = MOVE_LINE_TRUNCATED;
9083 break;
9084 }
9085 #undef IT_RESET_X_ASCENT_DESCENT
9086 }
9087
9088 #undef BUFFER_POS_REACHED_P
9089
9090 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9091 restore the saved iterator. */
9092 if (atpos_it.sp >= 0)
9093 RESTORE_IT (it, &atpos_it, atpos_data);
9094 else if (atx_it.sp >= 0)
9095 RESTORE_IT (it, &atx_it, atx_data);
9096
9097 done:
9098
9099 if (atpos_data)
9100 bidi_unshelve_cache (atpos_data, true);
9101 if (atx_data)
9102 bidi_unshelve_cache (atx_data, true);
9103 if (wrap_data)
9104 bidi_unshelve_cache (wrap_data, true);
9105 if (ppos_data)
9106 bidi_unshelve_cache (ppos_data, true);
9107
9108 /* Restore the iterator settings altered at the beginning of this
9109 function. */
9110 it->glyph_row = saved_glyph_row;
9111 return result;
9112 }
9113
9114 /* For external use. */
9115 void
9116 move_it_in_display_line (struct it *it,
9117 ptrdiff_t to_charpos, int to_x,
9118 enum move_operation_enum op)
9119 {
9120 if (it->line_wrap == WORD_WRAP
9121 && (op & MOVE_TO_X))
9122 {
9123 struct it save_it;
9124 void *save_data = NULL;
9125 int skip;
9126
9127 SAVE_IT (save_it, *it, save_data);
9128 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9129 /* When word-wrap is on, TO_X may lie past the end
9130 of a wrapped line. Then it->current is the
9131 character on the next line, so backtrack to the
9132 space before the wrap point. */
9133 if (skip == MOVE_LINE_CONTINUED)
9134 {
9135 int prev_x = max (it->current_x - 1, 0);
9136 RESTORE_IT (it, &save_it, save_data);
9137 move_it_in_display_line_to
9138 (it, -1, prev_x, MOVE_TO_X);
9139 }
9140 else
9141 bidi_unshelve_cache (save_data, true);
9142 }
9143 else
9144 move_it_in_display_line_to (it, to_charpos, to_x, op);
9145 }
9146
9147
9148 /* Move IT forward until it satisfies one or more of the criteria in
9149 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9150
9151 OP is a bit-mask that specifies where to stop, and in particular,
9152 which of those four position arguments makes a difference. See the
9153 description of enum move_operation_enum.
9154
9155 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9156 screen line, this function will set IT to the next position that is
9157 displayed to the right of TO_CHARPOS on the screen.
9158
9159 Return the maximum pixel length of any line scanned but never more
9160 than it.last_visible_x. */
9161
9162 int
9163 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9164 {
9165 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9166 int line_height, line_start_x = 0, reached = 0;
9167 int max_current_x = 0;
9168 void *backup_data = NULL;
9169
9170 for (;;)
9171 {
9172 if (op & MOVE_TO_VPOS)
9173 {
9174 /* If no TO_CHARPOS and no TO_X specified, stop at the
9175 start of the line TO_VPOS. */
9176 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9177 {
9178 if (it->vpos == to_vpos)
9179 {
9180 reached = 1;
9181 break;
9182 }
9183 else
9184 skip = move_it_in_display_line_to (it, -1, -1, 0);
9185 }
9186 else
9187 {
9188 /* TO_VPOS >= 0 means stop at TO_X in the line at
9189 TO_VPOS, or at TO_POS, whichever comes first. */
9190 if (it->vpos == to_vpos)
9191 {
9192 reached = 2;
9193 break;
9194 }
9195
9196 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9197
9198 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9199 {
9200 reached = 3;
9201 break;
9202 }
9203 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9204 {
9205 /* We have reached TO_X but not in the line we want. */
9206 skip = move_it_in_display_line_to (it, to_charpos,
9207 -1, MOVE_TO_POS);
9208 if (skip == MOVE_POS_MATCH_OR_ZV)
9209 {
9210 reached = 4;
9211 break;
9212 }
9213 }
9214 }
9215 }
9216 else if (op & MOVE_TO_Y)
9217 {
9218 struct it it_backup;
9219
9220 if (it->line_wrap == WORD_WRAP)
9221 SAVE_IT (it_backup, *it, backup_data);
9222
9223 /* TO_Y specified means stop at TO_X in the line containing
9224 TO_Y---or at TO_CHARPOS if this is reached first. The
9225 problem is that we can't really tell whether the line
9226 contains TO_Y before we have completely scanned it, and
9227 this may skip past TO_X. What we do is to first scan to
9228 TO_X.
9229
9230 If TO_X is not specified, use a TO_X of zero. The reason
9231 is to make the outcome of this function more predictable.
9232 If we didn't use TO_X == 0, we would stop at the end of
9233 the line which is probably not what a caller would expect
9234 to happen. */
9235 skip = move_it_in_display_line_to
9236 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9237 (MOVE_TO_X | (op & MOVE_TO_POS)));
9238
9239 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9240 if (skip == MOVE_POS_MATCH_OR_ZV)
9241 reached = 5;
9242 else if (skip == MOVE_X_REACHED)
9243 {
9244 /* If TO_X was reached, we want to know whether TO_Y is
9245 in the line. We know this is the case if the already
9246 scanned glyphs make the line tall enough. Otherwise,
9247 we must check by scanning the rest of the line. */
9248 line_height = it->max_ascent + it->max_descent;
9249 if (to_y >= it->current_y
9250 && to_y < it->current_y + line_height)
9251 {
9252 reached = 6;
9253 break;
9254 }
9255 SAVE_IT (it_backup, *it, backup_data);
9256 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9257 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9258 op & MOVE_TO_POS);
9259 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9260 line_height = it->max_ascent + it->max_descent;
9261 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9262
9263 if (to_y >= it->current_y
9264 && to_y < it->current_y + line_height)
9265 {
9266 /* If TO_Y is in this line and TO_X was reached
9267 above, we scanned too far. We have to restore
9268 IT's settings to the ones before skipping. But
9269 keep the more accurate values of max_ascent and
9270 max_descent we've found while skipping the rest
9271 of the line, for the sake of callers, such as
9272 pos_visible_p, that need to know the line
9273 height. */
9274 int max_ascent = it->max_ascent;
9275 int max_descent = it->max_descent;
9276
9277 RESTORE_IT (it, &it_backup, backup_data);
9278 it->max_ascent = max_ascent;
9279 it->max_descent = max_descent;
9280 reached = 6;
9281 }
9282 else
9283 {
9284 skip = skip2;
9285 if (skip == MOVE_POS_MATCH_OR_ZV)
9286 reached = 7;
9287 }
9288 }
9289 else
9290 {
9291 /* Check whether TO_Y is in this line. */
9292 line_height = it->max_ascent + it->max_descent;
9293 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9294
9295 if (to_y >= it->current_y
9296 && to_y < it->current_y + line_height)
9297 {
9298 if (to_y > it->current_y)
9299 max_current_x = max (it->current_x, max_current_x);
9300
9301 /* When word-wrap is on, TO_X may lie past the end
9302 of a wrapped line. Then it->current is the
9303 character on the next line, so backtrack to the
9304 space before the wrap point. */
9305 if (skip == MOVE_LINE_CONTINUED
9306 && it->line_wrap == WORD_WRAP)
9307 {
9308 int prev_x = max (it->current_x - 1, 0);
9309 RESTORE_IT (it, &it_backup, backup_data);
9310 skip = move_it_in_display_line_to
9311 (it, -1, prev_x, MOVE_TO_X);
9312 }
9313
9314 reached = 6;
9315 }
9316 }
9317
9318 if (reached)
9319 {
9320 max_current_x = max (it->current_x, max_current_x);
9321 break;
9322 }
9323 }
9324 else if (BUFFERP (it->object)
9325 && (it->method == GET_FROM_BUFFER
9326 || it->method == GET_FROM_STRETCH)
9327 && IT_CHARPOS (*it) >= to_charpos
9328 /* Under bidi iteration, a call to set_iterator_to_next
9329 can scan far beyond to_charpos if the initial
9330 portion of the next line needs to be reordered. In
9331 that case, give move_it_in_display_line_to another
9332 chance below. */
9333 && !(it->bidi_p
9334 && it->bidi_it.scan_dir == -1))
9335 skip = MOVE_POS_MATCH_OR_ZV;
9336 else
9337 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9338
9339 switch (skip)
9340 {
9341 case MOVE_POS_MATCH_OR_ZV:
9342 max_current_x = max (it->current_x, max_current_x);
9343 reached = 8;
9344 goto out;
9345
9346 case MOVE_NEWLINE_OR_CR:
9347 max_current_x = max (it->current_x, max_current_x);
9348 set_iterator_to_next (it, true);
9349 it->continuation_lines_width = 0;
9350 break;
9351
9352 case MOVE_LINE_TRUNCATED:
9353 max_current_x = it->last_visible_x;
9354 it->continuation_lines_width = 0;
9355 reseat_at_next_visible_line_start (it, false);
9356 if ((op & MOVE_TO_POS) != 0
9357 && IT_CHARPOS (*it) > to_charpos)
9358 {
9359 reached = 9;
9360 goto out;
9361 }
9362 break;
9363
9364 case MOVE_LINE_CONTINUED:
9365 max_current_x = it->last_visible_x;
9366 /* For continued lines ending in a tab, some of the glyphs
9367 associated with the tab are displayed on the current
9368 line. Since it->current_x does not include these glyphs,
9369 we use it->last_visible_x instead. */
9370 if (it->c == '\t')
9371 {
9372 it->continuation_lines_width += it->last_visible_x;
9373 /* When moving by vpos, ensure that the iterator really
9374 advances to the next line (bug#847, bug#969). Fixme:
9375 do we need to do this in other circumstances? */
9376 if (it->current_x != it->last_visible_x
9377 && (op & MOVE_TO_VPOS)
9378 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9379 {
9380 line_start_x = it->current_x + it->pixel_width
9381 - it->last_visible_x;
9382 if (FRAME_WINDOW_P (it->f))
9383 {
9384 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9385 struct font *face_font = face->font;
9386
9387 /* When display_line produces a continued line
9388 that ends in a TAB, it skips a tab stop that
9389 is closer than the font's space character
9390 width (see x_produce_glyphs where it produces
9391 the stretch glyph which represents a TAB).
9392 We need to reproduce the same logic here. */
9393 eassert (face_font);
9394 if (face_font)
9395 {
9396 if (line_start_x < face_font->space_width)
9397 line_start_x
9398 += it->tab_width * face_font->space_width;
9399 }
9400 }
9401 set_iterator_to_next (it, false);
9402 }
9403 }
9404 else
9405 it->continuation_lines_width += it->current_x;
9406 break;
9407
9408 default:
9409 emacs_abort ();
9410 }
9411
9412 /* Reset/increment for the next run. */
9413 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9414 it->current_x = line_start_x;
9415 line_start_x = 0;
9416 it->hpos = 0;
9417 it->current_y += it->max_ascent + it->max_descent;
9418 ++it->vpos;
9419 last_height = it->max_ascent + it->max_descent;
9420 it->max_ascent = it->max_descent = 0;
9421 }
9422
9423 out:
9424
9425 /* On text terminals, we may stop at the end of a line in the middle
9426 of a multi-character glyph. If the glyph itself is continued,
9427 i.e. it is actually displayed on the next line, don't treat this
9428 stopping point as valid; move to the next line instead (unless
9429 that brings us offscreen). */
9430 if (!FRAME_WINDOW_P (it->f)
9431 && op & MOVE_TO_POS
9432 && IT_CHARPOS (*it) == to_charpos
9433 && it->what == IT_CHARACTER
9434 && it->nglyphs > 1
9435 && it->line_wrap == WINDOW_WRAP
9436 && it->current_x == it->last_visible_x - 1
9437 && it->c != '\n'
9438 && it->c != '\t'
9439 && it->w->window_end_valid
9440 && it->vpos < it->w->window_end_vpos)
9441 {
9442 it->continuation_lines_width += it->current_x;
9443 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9444 it->current_y += it->max_ascent + it->max_descent;
9445 ++it->vpos;
9446 last_height = it->max_ascent + it->max_descent;
9447 }
9448
9449 if (backup_data)
9450 bidi_unshelve_cache (backup_data, true);
9451
9452 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9453
9454 return max_current_x;
9455 }
9456
9457
9458 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9459
9460 If DY > 0, move IT backward at least that many pixels. DY = 0
9461 means move IT backward to the preceding line start or BEGV. This
9462 function may move over more than DY pixels if IT->current_y - DY
9463 ends up in the middle of a line; in this case IT->current_y will be
9464 set to the top of the line moved to. */
9465
9466 void
9467 move_it_vertically_backward (struct it *it, int dy)
9468 {
9469 int nlines, h;
9470 struct it it2, it3;
9471 void *it2data = NULL, *it3data = NULL;
9472 ptrdiff_t start_pos;
9473 int nchars_per_row
9474 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9475 ptrdiff_t pos_limit;
9476
9477 move_further_back:
9478 eassert (dy >= 0);
9479
9480 start_pos = IT_CHARPOS (*it);
9481
9482 /* Estimate how many newlines we must move back. */
9483 nlines = max (1, dy / default_line_pixel_height (it->w));
9484 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9485 pos_limit = BEGV;
9486 else
9487 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9488
9489 /* Set the iterator's position that many lines back. But don't go
9490 back more than NLINES full screen lines -- this wins a day with
9491 buffers which have very long lines. */
9492 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9493 back_to_previous_visible_line_start (it);
9494
9495 /* Reseat the iterator here. When moving backward, we don't want
9496 reseat to skip forward over invisible text, set up the iterator
9497 to deliver from overlay strings at the new position etc. So,
9498 use reseat_1 here. */
9499 reseat_1 (it, it->current.pos, true);
9500
9501 /* We are now surely at a line start. */
9502 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9503 reordering is in effect. */
9504 it->continuation_lines_width = 0;
9505
9506 /* Move forward and see what y-distance we moved. First move to the
9507 start of the next line so that we get its height. We need this
9508 height to be able to tell whether we reached the specified
9509 y-distance. */
9510 SAVE_IT (it2, *it, it2data);
9511 it2.max_ascent = it2.max_descent = 0;
9512 do
9513 {
9514 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9515 MOVE_TO_POS | MOVE_TO_VPOS);
9516 }
9517 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9518 /* If we are in a display string which starts at START_POS,
9519 and that display string includes a newline, and we are
9520 right after that newline (i.e. at the beginning of a
9521 display line), exit the loop, because otherwise we will
9522 infloop, since move_it_to will see that it is already at
9523 START_POS and will not move. */
9524 || (it2.method == GET_FROM_STRING
9525 && IT_CHARPOS (it2) == start_pos
9526 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9527 eassert (IT_CHARPOS (*it) >= BEGV);
9528 SAVE_IT (it3, it2, it3data);
9529
9530 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9531 eassert (IT_CHARPOS (*it) >= BEGV);
9532 /* H is the actual vertical distance from the position in *IT
9533 and the starting position. */
9534 h = it2.current_y - it->current_y;
9535 /* NLINES is the distance in number of lines. */
9536 nlines = it2.vpos - it->vpos;
9537
9538 /* Correct IT's y and vpos position
9539 so that they are relative to the starting point. */
9540 it->vpos -= nlines;
9541 it->current_y -= h;
9542
9543 if (dy == 0)
9544 {
9545 /* DY == 0 means move to the start of the screen line. The
9546 value of nlines is > 0 if continuation lines were involved,
9547 or if the original IT position was at start of a line. */
9548 RESTORE_IT (it, it, it2data);
9549 if (nlines > 0)
9550 move_it_by_lines (it, nlines);
9551 /* The above code moves us to some position NLINES down,
9552 usually to its first glyph (leftmost in an L2R line), but
9553 that's not necessarily the start of the line, under bidi
9554 reordering. We want to get to the character position
9555 that is immediately after the newline of the previous
9556 line. */
9557 if (it->bidi_p
9558 && !it->continuation_lines_width
9559 && !STRINGP (it->string)
9560 && IT_CHARPOS (*it) > BEGV
9561 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9562 {
9563 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9564
9565 DEC_BOTH (cp, bp);
9566 cp = find_newline_no_quit (cp, bp, -1, NULL);
9567 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9568 }
9569 bidi_unshelve_cache (it3data, true);
9570 }
9571 else
9572 {
9573 /* The y-position we try to reach, relative to *IT.
9574 Note that H has been subtracted in front of the if-statement. */
9575 int target_y = it->current_y + h - dy;
9576 int y0 = it3.current_y;
9577 int y1;
9578 int line_height;
9579
9580 RESTORE_IT (&it3, &it3, it3data);
9581 y1 = line_bottom_y (&it3);
9582 line_height = y1 - y0;
9583 RESTORE_IT (it, it, it2data);
9584 /* If we did not reach target_y, try to move further backward if
9585 we can. If we moved too far backward, try to move forward. */
9586 if (target_y < it->current_y
9587 /* This is heuristic. In a window that's 3 lines high, with
9588 a line height of 13 pixels each, recentering with point
9589 on the bottom line will try to move -39/2 = 19 pixels
9590 backward. Try to avoid moving into the first line. */
9591 && (it->current_y - target_y
9592 > min (window_box_height (it->w), line_height * 2 / 3))
9593 && IT_CHARPOS (*it) > BEGV)
9594 {
9595 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9596 target_y - it->current_y));
9597 dy = it->current_y - target_y;
9598 goto move_further_back;
9599 }
9600 else if (target_y >= it->current_y + line_height
9601 && IT_CHARPOS (*it) < ZV)
9602 {
9603 /* Should move forward by at least one line, maybe more.
9604
9605 Note: Calling move_it_by_lines can be expensive on
9606 terminal frames, where compute_motion is used (via
9607 vmotion) to do the job, when there are very long lines
9608 and truncate-lines is nil. That's the reason for
9609 treating terminal frames specially here. */
9610
9611 if (!FRAME_WINDOW_P (it->f))
9612 move_it_vertically (it, target_y - it->current_y);
9613 else
9614 {
9615 do
9616 {
9617 move_it_by_lines (it, 1);
9618 }
9619 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9620 }
9621 }
9622 }
9623 }
9624
9625
9626 /* Move IT by a specified amount of pixel lines DY. DY negative means
9627 move backwards. DY = 0 means move to start of screen line. At the
9628 end, IT will be on the start of a screen line. */
9629
9630 void
9631 move_it_vertically (struct it *it, int dy)
9632 {
9633 if (dy <= 0)
9634 move_it_vertically_backward (it, -dy);
9635 else
9636 {
9637 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9638 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9639 MOVE_TO_POS | MOVE_TO_Y);
9640 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9641
9642 /* If buffer ends in ZV without a newline, move to the start of
9643 the line to satisfy the post-condition. */
9644 if (IT_CHARPOS (*it) == ZV
9645 && ZV > BEGV
9646 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9647 move_it_by_lines (it, 0);
9648 }
9649 }
9650
9651
9652 /* Move iterator IT past the end of the text line it is in. */
9653
9654 void
9655 move_it_past_eol (struct it *it)
9656 {
9657 enum move_it_result rc;
9658
9659 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9660 if (rc == MOVE_NEWLINE_OR_CR)
9661 set_iterator_to_next (it, false);
9662 }
9663
9664
9665 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9666 negative means move up. DVPOS == 0 means move to the start of the
9667 screen line.
9668
9669 Optimization idea: If we would know that IT->f doesn't use
9670 a face with proportional font, we could be faster for
9671 truncate-lines nil. */
9672
9673 void
9674 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9675 {
9676
9677 /* The commented-out optimization uses vmotion on terminals. This
9678 gives bad results, because elements like it->what, on which
9679 callers such as pos_visible_p rely, aren't updated. */
9680 /* struct position pos;
9681 if (!FRAME_WINDOW_P (it->f))
9682 {
9683 struct text_pos textpos;
9684
9685 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9686 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9687 reseat (it, textpos, true);
9688 it->vpos += pos.vpos;
9689 it->current_y += pos.vpos;
9690 }
9691 else */
9692
9693 if (dvpos == 0)
9694 {
9695 /* DVPOS == 0 means move to the start of the screen line. */
9696 move_it_vertically_backward (it, 0);
9697 /* Let next call to line_bottom_y calculate real line height. */
9698 last_height = 0;
9699 }
9700 else if (dvpos > 0)
9701 {
9702 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9703 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9704 {
9705 /* Only move to the next buffer position if we ended up in a
9706 string from display property, not in an overlay string
9707 (before-string or after-string). That is because the
9708 latter don't conceal the underlying buffer position, so
9709 we can ask to move the iterator to the exact position we
9710 are interested in. Note that, even if we are already at
9711 IT_CHARPOS (*it), the call below is not a no-op, as it
9712 will detect that we are at the end of the string, pop the
9713 iterator, and compute it->current_x and it->hpos
9714 correctly. */
9715 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9716 -1, -1, -1, MOVE_TO_POS);
9717 }
9718 }
9719 else
9720 {
9721 struct it it2;
9722 void *it2data = NULL;
9723 ptrdiff_t start_charpos, i;
9724 int nchars_per_row
9725 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9726 bool hit_pos_limit = false;
9727 ptrdiff_t pos_limit;
9728
9729 /* Start at the beginning of the screen line containing IT's
9730 position. This may actually move vertically backwards,
9731 in case of overlays, so adjust dvpos accordingly. */
9732 dvpos += it->vpos;
9733 move_it_vertically_backward (it, 0);
9734 dvpos -= it->vpos;
9735
9736 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9737 screen lines, and reseat the iterator there. */
9738 start_charpos = IT_CHARPOS (*it);
9739 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9740 pos_limit = BEGV;
9741 else
9742 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9743
9744 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9745 back_to_previous_visible_line_start (it);
9746 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9747 hit_pos_limit = true;
9748 reseat (it, it->current.pos, true);
9749
9750 /* Move further back if we end up in a string or an image. */
9751 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9752 {
9753 /* First try to move to start of display line. */
9754 dvpos += it->vpos;
9755 move_it_vertically_backward (it, 0);
9756 dvpos -= it->vpos;
9757 if (IT_POS_VALID_AFTER_MOVE_P (it))
9758 break;
9759 /* If start of line is still in string or image,
9760 move further back. */
9761 back_to_previous_visible_line_start (it);
9762 reseat (it, it->current.pos, true);
9763 dvpos--;
9764 }
9765
9766 it->current_x = it->hpos = 0;
9767
9768 /* Above call may have moved too far if continuation lines
9769 are involved. Scan forward and see if it did. */
9770 SAVE_IT (it2, *it, it2data);
9771 it2.vpos = it2.current_y = 0;
9772 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9773 it->vpos -= it2.vpos;
9774 it->current_y -= it2.current_y;
9775 it->current_x = it->hpos = 0;
9776
9777 /* If we moved too far back, move IT some lines forward. */
9778 if (it2.vpos > -dvpos)
9779 {
9780 int delta = it2.vpos + dvpos;
9781
9782 RESTORE_IT (&it2, &it2, it2data);
9783 SAVE_IT (it2, *it, it2data);
9784 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9785 /* Move back again if we got too far ahead. */
9786 if (IT_CHARPOS (*it) >= start_charpos)
9787 RESTORE_IT (it, &it2, it2data);
9788 else
9789 bidi_unshelve_cache (it2data, true);
9790 }
9791 else if (hit_pos_limit && pos_limit > BEGV
9792 && dvpos < 0 && it2.vpos < -dvpos)
9793 {
9794 /* If we hit the limit, but still didn't make it far enough
9795 back, that means there's a display string with a newline
9796 covering a large chunk of text, and that caused
9797 back_to_previous_visible_line_start try to go too far.
9798 Punish those who commit such atrocities by going back
9799 until we've reached DVPOS, after lifting the limit, which
9800 could make it slow for very long lines. "If it hurts,
9801 don't do that!" */
9802 dvpos += it2.vpos;
9803 RESTORE_IT (it, it, it2data);
9804 for (i = -dvpos; i > 0; --i)
9805 {
9806 back_to_previous_visible_line_start (it);
9807 it->vpos--;
9808 }
9809 reseat_1 (it, it->current.pos, true);
9810 }
9811 else
9812 RESTORE_IT (it, it, it2data);
9813 }
9814 }
9815
9816 /* Return true if IT points into the middle of a display vector. */
9817
9818 bool
9819 in_display_vector_p (struct it *it)
9820 {
9821 return (it->method == GET_FROM_DISPLAY_VECTOR
9822 && it->current.dpvec_index > 0
9823 && it->dpvec + it->current.dpvec_index != it->dpend);
9824 }
9825
9826 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9827 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9828 WINDOW must be a live window and defaults to the selected one. The
9829 return value is a cons of the maximum pixel-width of any text line and
9830 the maximum pixel-height of all text lines.
9831
9832 The optional argument FROM, if non-nil, specifies the first text
9833 position and defaults to the minimum accessible position of the buffer.
9834 If FROM is t, use the minimum accessible position that starts a
9835 non-empty line. TO, if non-nil, specifies the last text position and
9836 defaults to the maximum accessible position of the buffer. If TO is t,
9837 use the maximum accessible position that ends a non-empty line.
9838
9839 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9840 width that can be returned. X-LIMIT nil or omitted, means to use the
9841 pixel-width of WINDOW's body; use this if you want to know how high
9842 WINDOW should be become in order to fit all of its buffer's text with
9843 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9844 if you intend to change WINDOW's width. In any case, text whose
9845 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9846 of long lines can take some time, it's always a good idea to make this
9847 argument as small as possible; in particular, if the buffer contains
9848 long lines that shall be truncated anyway.
9849
9850 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9851 height (excluding the height of the mode- or header-line, if any) that
9852 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9853 ignored. Since calculating the text height of a large buffer can take
9854 some time, it makes sense to specify this argument if the size of the
9855 buffer is large or unknown.
9856
9857 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9858 include the height of the mode- or header-line of WINDOW in the return
9859 value. If it is either the symbol `mode-line' or `header-line', include
9860 only the height of that line, if present, in the return value. If t,
9861 include the height of both, if present, in the return value. */)
9862 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9863 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9864 {
9865 struct window *w = decode_live_window (window);
9866 Lisp_Object buffer = w->contents;
9867 struct buffer *b;
9868 struct it it;
9869 struct buffer *old_b = NULL;
9870 ptrdiff_t start, end, pos;
9871 struct text_pos startp;
9872 void *itdata = NULL;
9873 int c, max_x = 0, max_y = 0, x = 0, y = 0;
9874
9875 CHECK_BUFFER (buffer);
9876 b = XBUFFER (buffer);
9877
9878 if (b != current_buffer)
9879 {
9880 old_b = current_buffer;
9881 set_buffer_internal (b);
9882 }
9883
9884 if (NILP (from))
9885 start = BEGV;
9886 else if (EQ (from, Qt))
9887 {
9888 start = pos = BEGV;
9889 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9890 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9891 start = pos;
9892 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9893 start = pos;
9894 }
9895 else
9896 {
9897 CHECK_NUMBER_COERCE_MARKER (from);
9898 start = min (max (XINT (from), BEGV), ZV);
9899 }
9900
9901 if (NILP (to))
9902 end = ZV;
9903 else if (EQ (to, Qt))
9904 {
9905 end = pos = ZV;
9906 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9907 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9908 end = pos;
9909 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9910 end = pos;
9911 }
9912 else
9913 {
9914 CHECK_NUMBER_COERCE_MARKER (to);
9915 end = max (start, min (XINT (to), ZV));
9916 }
9917
9918 if (!NILP (x_limit) && RANGED_INTEGERP (0, x_limit, INT_MAX))
9919 max_x = XINT (x_limit);
9920
9921 if (NILP (y_limit))
9922 max_y = INT_MAX;
9923 else if (RANGED_INTEGERP (0, y_limit, INT_MAX))
9924 max_y = XINT (y_limit);
9925
9926 itdata = bidi_shelve_cache ();
9927 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9928 start_display (&it, w, startp);
9929
9930 if (NILP (x_limit))
9931 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9932 else
9933 {
9934 it.last_visible_x = max_x;
9935 /* Actually, we never want move_it_to stop at to_x. But to make
9936 sure that move_it_in_display_line_to always moves far enough,
9937 we set it to INT_MAX and specify MOVE_TO_X. Also bound width
9938 value by X-LIMIT. */
9939 x = min (move_it_to (&it, end, INT_MAX, max_y, -1,
9940 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y),
9941 max_x);
9942 }
9943
9944 /* Subtract height of header-line which was counted automatically by
9945 start_display. */
9946 y = min (it.current_y + it.max_ascent + it.max_descent
9947 - WINDOW_HEADER_LINE_HEIGHT (w),
9948 max_y);
9949
9950 if (EQ (mode_and_header_line, Qheader_line)
9951 || EQ (mode_and_header_line, Qt))
9952 /* Re-add height of header-line as requested. */
9953 y = y + WINDOW_HEADER_LINE_HEIGHT (w);
9954
9955 if (EQ (mode_and_header_line, Qmode_line)
9956 || EQ (mode_and_header_line, Qt))
9957 /* Add height of mode-line as requested. */
9958 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9959
9960 bidi_unshelve_cache (itdata, false);
9961
9962 if (old_b)
9963 set_buffer_internal (old_b);
9964
9965 return Fcons (make_number (x), make_number (y));
9966 }
9967 \f
9968 /***********************************************************************
9969 Messages
9970 ***********************************************************************/
9971
9972 /* Return the number of arguments the format string FORMAT needs. */
9973
9974 static ptrdiff_t
9975 format_nargs (char const *format)
9976 {
9977 ptrdiff_t nargs = 0;
9978 for (char const *p = format; (p = strchr (p, '%')); p++)
9979 if (p[1] == '%')
9980 p++;
9981 else
9982 nargs++;
9983 return nargs;
9984 }
9985
9986 /* Add a message with format string FORMAT and formatted arguments
9987 to *Messages*. */
9988
9989 void
9990 add_to_log (const char *format, ...)
9991 {
9992 va_list ap;
9993 va_start (ap, format);
9994 vadd_to_log (format, ap);
9995 va_end (ap);
9996 }
9997
9998 void
9999 vadd_to_log (char const *format, va_list ap)
10000 {
10001 ptrdiff_t form_nargs = format_nargs (format);
10002 ptrdiff_t nargs = 1 + form_nargs;
10003 Lisp_Object args[10];
10004 eassert (nargs <= ARRAYELTS (args));
10005 AUTO_STRING (args0, format);
10006 args[0] = args0;
10007 for (ptrdiff_t i = 1; i <= nargs; i++)
10008 args[i] = va_arg (ap, Lisp_Object);
10009 Lisp_Object msg = Qnil;
10010 msg = Fformat_message (nargs, args);
10011
10012 ptrdiff_t len = SBYTES (msg) + 1;
10013 USE_SAFE_ALLOCA;
10014 char *buffer = SAFE_ALLOCA (len);
10015 memcpy (buffer, SDATA (msg), len);
10016
10017 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10018 SAFE_FREE ();
10019 }
10020
10021
10022 /* Output a newline in the *Messages* buffer if "needs" one. */
10023
10024 void
10025 message_log_maybe_newline (void)
10026 {
10027 if (message_log_need_newline)
10028 message_dolog ("", 0, true, false);
10029 }
10030
10031
10032 /* Add a string M of length NBYTES to the message log, optionally
10033 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10034 true, means interpret the contents of M as multibyte. This
10035 function calls low-level routines in order to bypass text property
10036 hooks, etc. which might not be safe to run.
10037
10038 This may GC (insert may run before/after change hooks),
10039 so the buffer M must NOT point to a Lisp string. */
10040
10041 void
10042 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10043 {
10044 const unsigned char *msg = (const unsigned char *) m;
10045
10046 if (!NILP (Vmemory_full))
10047 return;
10048
10049 if (!NILP (Vmessage_log_max))
10050 {
10051 struct buffer *oldbuf;
10052 Lisp_Object oldpoint, oldbegv, oldzv;
10053 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10054 ptrdiff_t point_at_end = 0;
10055 ptrdiff_t zv_at_end = 0;
10056 Lisp_Object old_deactivate_mark;
10057
10058 old_deactivate_mark = Vdeactivate_mark;
10059 oldbuf = current_buffer;
10060
10061 /* Ensure the Messages buffer exists, and switch to it.
10062 If we created it, set the major-mode. */
10063 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10064 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10065 if (newbuffer
10066 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10067 call0 (intern ("messages-buffer-mode"));
10068
10069 bset_undo_list (current_buffer, Qt);
10070 bset_cache_long_scans (current_buffer, Qnil);
10071
10072 oldpoint = message_dolog_marker1;
10073 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10074 oldbegv = message_dolog_marker2;
10075 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10076 oldzv = message_dolog_marker3;
10077 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10078
10079 if (PT == Z)
10080 point_at_end = 1;
10081 if (ZV == Z)
10082 zv_at_end = 1;
10083
10084 BEGV = BEG;
10085 BEGV_BYTE = BEG_BYTE;
10086 ZV = Z;
10087 ZV_BYTE = Z_BYTE;
10088 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10089
10090 /* Insert the string--maybe converting multibyte to single byte
10091 or vice versa, so that all the text fits the buffer. */
10092 if (multibyte
10093 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10094 {
10095 ptrdiff_t i;
10096 int c, char_bytes;
10097 char work[1];
10098
10099 /* Convert a multibyte string to single-byte
10100 for the *Message* buffer. */
10101 for (i = 0; i < nbytes; i += char_bytes)
10102 {
10103 c = string_char_and_length (msg + i, &char_bytes);
10104 work[0] = CHAR_TO_BYTE8 (c);
10105 insert_1_both (work, 1, 1, true, false, false);
10106 }
10107 }
10108 else if (! multibyte
10109 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10110 {
10111 ptrdiff_t i;
10112 int c, char_bytes;
10113 unsigned char str[MAX_MULTIBYTE_LENGTH];
10114 /* Convert a single-byte string to multibyte
10115 for the *Message* buffer. */
10116 for (i = 0; i < nbytes; i++)
10117 {
10118 c = msg[i];
10119 MAKE_CHAR_MULTIBYTE (c);
10120 char_bytes = CHAR_STRING (c, str);
10121 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10122 }
10123 }
10124 else if (nbytes)
10125 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10126 true, false, false);
10127
10128 if (nlflag)
10129 {
10130 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10131 printmax_t dups;
10132
10133 insert_1_both ("\n", 1, 1, true, false, false);
10134
10135 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10136 this_bol = PT;
10137 this_bol_byte = PT_BYTE;
10138
10139 /* See if this line duplicates the previous one.
10140 If so, combine duplicates. */
10141 if (this_bol > BEG)
10142 {
10143 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10144 prev_bol = PT;
10145 prev_bol_byte = PT_BYTE;
10146
10147 dups = message_log_check_duplicate (prev_bol_byte,
10148 this_bol_byte);
10149 if (dups)
10150 {
10151 del_range_both (prev_bol, prev_bol_byte,
10152 this_bol, this_bol_byte, false);
10153 if (dups > 1)
10154 {
10155 char dupstr[sizeof " [ times]"
10156 + INT_STRLEN_BOUND (printmax_t)];
10157
10158 /* If you change this format, don't forget to also
10159 change message_log_check_duplicate. */
10160 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10161 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10162 insert_1_both (dupstr, duplen, duplen,
10163 true, false, true);
10164 }
10165 }
10166 }
10167
10168 /* If we have more than the desired maximum number of lines
10169 in the *Messages* buffer now, delete the oldest ones.
10170 This is safe because we don't have undo in this buffer. */
10171
10172 if (NATNUMP (Vmessage_log_max))
10173 {
10174 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10175 -XFASTINT (Vmessage_log_max) - 1, false);
10176 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10177 }
10178 }
10179 BEGV = marker_position (oldbegv);
10180 BEGV_BYTE = marker_byte_position (oldbegv);
10181
10182 if (zv_at_end)
10183 {
10184 ZV = Z;
10185 ZV_BYTE = Z_BYTE;
10186 }
10187 else
10188 {
10189 ZV = marker_position (oldzv);
10190 ZV_BYTE = marker_byte_position (oldzv);
10191 }
10192
10193 if (point_at_end)
10194 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10195 else
10196 /* We can't do Fgoto_char (oldpoint) because it will run some
10197 Lisp code. */
10198 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10199 marker_byte_position (oldpoint));
10200
10201 unchain_marker (XMARKER (oldpoint));
10202 unchain_marker (XMARKER (oldbegv));
10203 unchain_marker (XMARKER (oldzv));
10204
10205 /* We called insert_1_both above with its 5th argument (PREPARE)
10206 false, which prevents insert_1_both from calling
10207 prepare_to_modify_buffer, which in turns prevents us from
10208 incrementing windows_or_buffers_changed even if *Messages* is
10209 shown in some window. So we must manually set
10210 windows_or_buffers_changed here to make up for that. */
10211 windows_or_buffers_changed = old_windows_or_buffers_changed;
10212 bset_redisplay (current_buffer);
10213
10214 set_buffer_internal (oldbuf);
10215
10216 message_log_need_newline = !nlflag;
10217 Vdeactivate_mark = old_deactivate_mark;
10218 }
10219 }
10220
10221
10222 /* We are at the end of the buffer after just having inserted a newline.
10223 (Note: We depend on the fact we won't be crossing the gap.)
10224 Check to see if the most recent message looks a lot like the previous one.
10225 Return 0 if different, 1 if the new one should just replace it, or a
10226 value N > 1 if we should also append " [N times]". */
10227
10228 static intmax_t
10229 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10230 {
10231 ptrdiff_t i;
10232 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10233 bool seen_dots = false;
10234 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10235 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10236
10237 for (i = 0; i < len; i++)
10238 {
10239 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10240 seen_dots = true;
10241 if (p1[i] != p2[i])
10242 return seen_dots;
10243 }
10244 p1 += len;
10245 if (*p1 == '\n')
10246 return 2;
10247 if (*p1++ == ' ' && *p1++ == '[')
10248 {
10249 char *pend;
10250 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10251 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10252 return n + 1;
10253 }
10254 return 0;
10255 }
10256 \f
10257
10258 /* Display an echo area message M with a specified length of NBYTES
10259 bytes. The string may include null characters. If M is not a
10260 string, clear out any existing message, and let the mini-buffer
10261 text show through.
10262
10263 This function cancels echoing. */
10264
10265 void
10266 message3 (Lisp_Object m)
10267 {
10268 clear_message (true, true);
10269 cancel_echoing ();
10270
10271 /* First flush out any partial line written with print. */
10272 message_log_maybe_newline ();
10273 if (STRINGP (m))
10274 {
10275 ptrdiff_t nbytes = SBYTES (m);
10276 bool multibyte = STRING_MULTIBYTE (m);
10277 char *buffer;
10278 USE_SAFE_ALLOCA;
10279 SAFE_ALLOCA_STRING (buffer, m);
10280 message_dolog (buffer, nbytes, true, multibyte);
10281 SAFE_FREE ();
10282 }
10283 if (! inhibit_message)
10284 message3_nolog (m);
10285 }
10286
10287 /* Log the message M to stderr. Log an empty line if M is not a string. */
10288
10289 static void
10290 message_to_stderr (Lisp_Object m)
10291 {
10292 if (noninteractive_need_newline)
10293 {
10294 noninteractive_need_newline = false;
10295 fputc ('\n', stderr);
10296 }
10297 if (STRINGP (m))
10298 {
10299 Lisp_Object coding_system = Vlocale_coding_system;
10300 Lisp_Object s;
10301
10302 if (!NILP (Vcoding_system_for_write))
10303 coding_system = Vcoding_system_for_write;
10304 if (!NILP (coding_system))
10305 s = code_convert_string_norecord (m, coding_system, true);
10306 else
10307 s = m;
10308
10309 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10310 }
10311 if (!cursor_in_echo_area)
10312 fputc ('\n', stderr);
10313 fflush (stderr);
10314 }
10315
10316 /* The non-logging version of message3.
10317 This does not cancel echoing, because it is used for echoing.
10318 Perhaps we need to make a separate function for echoing
10319 and make this cancel echoing. */
10320
10321 void
10322 message3_nolog (Lisp_Object m)
10323 {
10324 struct frame *sf = SELECTED_FRAME ();
10325
10326 if (FRAME_INITIAL_P (sf))
10327 message_to_stderr (m);
10328 /* Error messages get reported properly by cmd_error, so this must be just an
10329 informative message; if the frame hasn't really been initialized yet, just
10330 toss it. */
10331 else if (INTERACTIVE && sf->glyphs_initialized_p)
10332 {
10333 /* Get the frame containing the mini-buffer
10334 that the selected frame is using. */
10335 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10336 Lisp_Object frame = XWINDOW (mini_window)->frame;
10337 struct frame *f = XFRAME (frame);
10338
10339 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10340 Fmake_frame_visible (frame);
10341
10342 if (STRINGP (m) && SCHARS (m) > 0)
10343 {
10344 set_message (m);
10345 if (minibuffer_auto_raise)
10346 Fraise_frame (frame);
10347 /* Assume we are not echoing.
10348 (If we are, echo_now will override this.) */
10349 echo_message_buffer = Qnil;
10350 }
10351 else
10352 clear_message (true, true);
10353
10354 do_pending_window_change (false);
10355 echo_area_display (true);
10356 do_pending_window_change (false);
10357 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10358 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10359 }
10360 }
10361
10362
10363 /* Display a null-terminated echo area message M. If M is 0, clear
10364 out any existing message, and let the mini-buffer text show through.
10365
10366 The buffer M must continue to exist until after the echo area gets
10367 cleared or some other message gets displayed there. Do not pass
10368 text that is stored in a Lisp string. Do not pass text in a buffer
10369 that was alloca'd. */
10370
10371 void
10372 message1 (const char *m)
10373 {
10374 message3 (m ? build_unibyte_string (m) : Qnil);
10375 }
10376
10377
10378 /* The non-logging counterpart of message1. */
10379
10380 void
10381 message1_nolog (const char *m)
10382 {
10383 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10384 }
10385
10386 /* Display a message M which contains a single %s
10387 which gets replaced with STRING. */
10388
10389 void
10390 message_with_string (const char *m, Lisp_Object string, bool log)
10391 {
10392 CHECK_STRING (string);
10393
10394 bool need_message;
10395 if (noninteractive)
10396 need_message = !!m;
10397 else if (!INTERACTIVE)
10398 need_message = false;
10399 else
10400 {
10401 /* The frame whose minibuffer we're going to display the message on.
10402 It may be larger than the selected frame, so we need
10403 to use its buffer, not the selected frame's buffer. */
10404 Lisp_Object mini_window;
10405 struct frame *f, *sf = SELECTED_FRAME ();
10406
10407 /* Get the frame containing the minibuffer
10408 that the selected frame is using. */
10409 mini_window = FRAME_MINIBUF_WINDOW (sf);
10410 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10411
10412 /* Error messages get reported properly by cmd_error, so this must be
10413 just an informative message; if the frame hasn't really been
10414 initialized yet, just toss it. */
10415 need_message = f->glyphs_initialized_p;
10416 }
10417
10418 if (need_message)
10419 {
10420 AUTO_STRING (fmt, m);
10421 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10422
10423 if (noninteractive)
10424 message_to_stderr (msg);
10425 else
10426 {
10427 if (log)
10428 message3 (msg);
10429 else
10430 message3_nolog (msg);
10431
10432 /* Print should start at the beginning of the message
10433 buffer next time. */
10434 message_buf_print = false;
10435 }
10436 }
10437 }
10438
10439
10440 /* Dump an informative message to the minibuf. If M is 0, clear out
10441 any existing message, and let the mini-buffer text show through.
10442
10443 The message must be safe ASCII and the format must not contain ` or
10444 '. If your message and format do not fit into this category,
10445 convert your arguments to Lisp objects and use Fmessage instead. */
10446
10447 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10448 vmessage (const char *m, va_list ap)
10449 {
10450 if (noninteractive)
10451 {
10452 if (m)
10453 {
10454 if (noninteractive_need_newline)
10455 putc ('\n', stderr);
10456 noninteractive_need_newline = false;
10457 vfprintf (stderr, m, ap);
10458 if (!cursor_in_echo_area)
10459 fprintf (stderr, "\n");
10460 fflush (stderr);
10461 }
10462 }
10463 else if (INTERACTIVE)
10464 {
10465 /* The frame whose mini-buffer we're going to display the message
10466 on. It may be larger than the selected frame, so we need to
10467 use its buffer, not the selected frame's buffer. */
10468 Lisp_Object mini_window;
10469 struct frame *f, *sf = SELECTED_FRAME ();
10470
10471 /* Get the frame containing the mini-buffer
10472 that the selected frame is using. */
10473 mini_window = FRAME_MINIBUF_WINDOW (sf);
10474 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10475
10476 /* Error messages get reported properly by cmd_error, so this must be
10477 just an informative message; if the frame hasn't really been
10478 initialized yet, just toss it. */
10479 if (f->glyphs_initialized_p)
10480 {
10481 if (m)
10482 {
10483 ptrdiff_t len;
10484 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10485 USE_SAFE_ALLOCA;
10486 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10487
10488 len = doprnt (message_buf, maxsize, m, 0, ap);
10489
10490 message3 (make_string (message_buf, len));
10491 SAFE_FREE ();
10492 }
10493 else
10494 message1 (0);
10495
10496 /* Print should start at the beginning of the message
10497 buffer next time. */
10498 message_buf_print = false;
10499 }
10500 }
10501 }
10502
10503 void
10504 message (const char *m, ...)
10505 {
10506 va_list ap;
10507 va_start (ap, m);
10508 vmessage (m, ap);
10509 va_end (ap);
10510 }
10511
10512
10513 /* Display the current message in the current mini-buffer. This is
10514 only called from error handlers in process.c, and is not time
10515 critical. */
10516
10517 void
10518 update_echo_area (void)
10519 {
10520 if (!NILP (echo_area_buffer[0]))
10521 {
10522 Lisp_Object string;
10523 string = Fcurrent_message ();
10524 message3 (string);
10525 }
10526 }
10527
10528
10529 /* Make sure echo area buffers in `echo_buffers' are live.
10530 If they aren't, make new ones. */
10531
10532 static void
10533 ensure_echo_area_buffers (void)
10534 {
10535 for (int i = 0; i < 2; i++)
10536 if (!BUFFERP (echo_buffer[i])
10537 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10538 {
10539 Lisp_Object old_buffer = echo_buffer[i];
10540 static char const name_fmt[] = " *Echo Area %d*";
10541 char name[sizeof name_fmt + INT_STRLEN_BOUND (int)];
10542 AUTO_STRING_WITH_LEN (lname, name, sprintf (name, name_fmt, i));
10543 echo_buffer[i] = Fget_buffer_create (lname);
10544 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10545 /* to force word wrap in echo area -
10546 it was decided to postpone this*/
10547 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10548
10549 for (int j = 0; j < 2; j++)
10550 if (EQ (old_buffer, echo_area_buffer[j]))
10551 echo_area_buffer[j] = echo_buffer[i];
10552 }
10553 }
10554
10555
10556 /* Call FN with args A1..A2 with either the current or last displayed
10557 echo_area_buffer as current buffer.
10558
10559 WHICH zero means use the current message buffer
10560 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10561 from echo_buffer[] and clear it.
10562
10563 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10564 suitable buffer from echo_buffer[] and clear it.
10565
10566 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10567 that the current message becomes the last displayed one, choose a
10568 suitable buffer for echo_area_buffer[0], and clear it.
10569
10570 Value is what FN returns. */
10571
10572 static bool
10573 with_echo_area_buffer (struct window *w, int which,
10574 bool (*fn) (ptrdiff_t, Lisp_Object),
10575 ptrdiff_t a1, Lisp_Object a2)
10576 {
10577 Lisp_Object buffer;
10578 bool this_one, the_other, clear_buffer_p, rc;
10579 ptrdiff_t count = SPECPDL_INDEX ();
10580
10581 /* If buffers aren't live, make new ones. */
10582 ensure_echo_area_buffers ();
10583
10584 clear_buffer_p = false;
10585
10586 if (which == 0)
10587 this_one = false, the_other = true;
10588 else if (which > 0)
10589 this_one = true, the_other = false;
10590 else
10591 {
10592 this_one = false, the_other = true;
10593 clear_buffer_p = true;
10594
10595 /* We need a fresh one in case the current echo buffer equals
10596 the one containing the last displayed echo area message. */
10597 if (!NILP (echo_area_buffer[this_one])
10598 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10599 echo_area_buffer[this_one] = Qnil;
10600 }
10601
10602 /* Choose a suitable buffer from echo_buffer[] if we don't
10603 have one. */
10604 if (NILP (echo_area_buffer[this_one]))
10605 {
10606 echo_area_buffer[this_one]
10607 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10608 ? echo_buffer[the_other]
10609 : echo_buffer[this_one]);
10610 clear_buffer_p = true;
10611 }
10612
10613 buffer = echo_area_buffer[this_one];
10614
10615 /* Don't get confused by reusing the buffer used for echoing
10616 for a different purpose. */
10617 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10618 cancel_echoing ();
10619
10620 record_unwind_protect (unwind_with_echo_area_buffer,
10621 with_echo_area_buffer_unwind_data (w));
10622
10623 /* Make the echo area buffer current. Note that for display
10624 purposes, it is not necessary that the displayed window's buffer
10625 == current_buffer, except for text property lookup. So, let's
10626 only set that buffer temporarily here without doing a full
10627 Fset_window_buffer. We must also change w->pointm, though,
10628 because otherwise an assertions in unshow_buffer fails, and Emacs
10629 aborts. */
10630 set_buffer_internal_1 (XBUFFER (buffer));
10631 if (w)
10632 {
10633 wset_buffer (w, buffer);
10634 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10635 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10636 }
10637
10638 bset_undo_list (current_buffer, Qt);
10639 bset_read_only (current_buffer, Qnil);
10640 specbind (Qinhibit_read_only, Qt);
10641 specbind (Qinhibit_modification_hooks, Qt);
10642
10643 if (clear_buffer_p && Z > BEG)
10644 del_range (BEG, Z);
10645
10646 eassert (BEGV >= BEG);
10647 eassert (ZV <= Z && ZV >= BEGV);
10648
10649 rc = fn (a1, a2);
10650
10651 eassert (BEGV >= BEG);
10652 eassert (ZV <= Z && ZV >= BEGV);
10653
10654 unbind_to (count, Qnil);
10655 return rc;
10656 }
10657
10658
10659 /* Save state that should be preserved around the call to the function
10660 FN called in with_echo_area_buffer. */
10661
10662 static Lisp_Object
10663 with_echo_area_buffer_unwind_data (struct window *w)
10664 {
10665 int i = 0;
10666 Lisp_Object vector, tmp;
10667
10668 /* Reduce consing by keeping one vector in
10669 Vwith_echo_area_save_vector. */
10670 vector = Vwith_echo_area_save_vector;
10671 Vwith_echo_area_save_vector = Qnil;
10672
10673 if (NILP (vector))
10674 vector = Fmake_vector (make_number (11), Qnil);
10675
10676 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10677 ASET (vector, i, Vdeactivate_mark); ++i;
10678 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10679
10680 if (w)
10681 {
10682 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10683 ASET (vector, i, w->contents); ++i;
10684 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10685 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10686 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10687 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10688 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10689 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10690 }
10691 else
10692 {
10693 int end = i + 8;
10694 for (; i < end; ++i)
10695 ASET (vector, i, Qnil);
10696 }
10697
10698 eassert (i == ASIZE (vector));
10699 return vector;
10700 }
10701
10702
10703 /* Restore global state from VECTOR which was created by
10704 with_echo_area_buffer_unwind_data. */
10705
10706 static void
10707 unwind_with_echo_area_buffer (Lisp_Object vector)
10708 {
10709 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10710 Vdeactivate_mark = AREF (vector, 1);
10711 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10712
10713 if (WINDOWP (AREF (vector, 3)))
10714 {
10715 struct window *w;
10716 Lisp_Object buffer;
10717
10718 w = XWINDOW (AREF (vector, 3));
10719 buffer = AREF (vector, 4);
10720
10721 wset_buffer (w, buffer);
10722 set_marker_both (w->pointm, buffer,
10723 XFASTINT (AREF (vector, 5)),
10724 XFASTINT (AREF (vector, 6)));
10725 set_marker_both (w->old_pointm, buffer,
10726 XFASTINT (AREF (vector, 7)),
10727 XFASTINT (AREF (vector, 8)));
10728 set_marker_both (w->start, buffer,
10729 XFASTINT (AREF (vector, 9)),
10730 XFASTINT (AREF (vector, 10)));
10731 }
10732
10733 Vwith_echo_area_save_vector = vector;
10734 }
10735
10736
10737 /* Set up the echo area for use by print functions. MULTIBYTE_P
10738 means we will print multibyte. */
10739
10740 void
10741 setup_echo_area_for_printing (bool multibyte_p)
10742 {
10743 /* If we can't find an echo area any more, exit. */
10744 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10745 Fkill_emacs (Qnil);
10746
10747 ensure_echo_area_buffers ();
10748
10749 if (!message_buf_print)
10750 {
10751 /* A message has been output since the last time we printed.
10752 Choose a fresh echo area buffer. */
10753 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10754 echo_area_buffer[0] = echo_buffer[1];
10755 else
10756 echo_area_buffer[0] = echo_buffer[0];
10757
10758 /* Switch to that buffer and clear it. */
10759 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10760 bset_truncate_lines (current_buffer, Qnil);
10761
10762 if (Z > BEG)
10763 {
10764 ptrdiff_t count = SPECPDL_INDEX ();
10765 specbind (Qinhibit_read_only, Qt);
10766 /* Note that undo recording is always disabled. */
10767 del_range (BEG, Z);
10768 unbind_to (count, Qnil);
10769 }
10770 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10771
10772 /* Set up the buffer for the multibyteness we need. */
10773 if (multibyte_p
10774 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10775 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10776
10777 /* Raise the frame containing the echo area. */
10778 if (minibuffer_auto_raise)
10779 {
10780 struct frame *sf = SELECTED_FRAME ();
10781 Lisp_Object mini_window;
10782 mini_window = FRAME_MINIBUF_WINDOW (sf);
10783 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10784 }
10785
10786 message_log_maybe_newline ();
10787 message_buf_print = true;
10788 }
10789 else
10790 {
10791 if (NILP (echo_area_buffer[0]))
10792 {
10793 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10794 echo_area_buffer[0] = echo_buffer[1];
10795 else
10796 echo_area_buffer[0] = echo_buffer[0];
10797 }
10798
10799 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10800 {
10801 /* Someone switched buffers between print requests. */
10802 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10803 bset_truncate_lines (current_buffer, Qnil);
10804 }
10805 }
10806 }
10807
10808
10809 /* Display an echo area message in window W. Value is true if W's
10810 height is changed. If display_last_displayed_message_p,
10811 display the message that was last displayed, otherwise
10812 display the current message. */
10813
10814 static bool
10815 display_echo_area (struct window *w)
10816 {
10817 bool no_message_p, window_height_changed_p;
10818
10819 /* Temporarily disable garbage collections while displaying the echo
10820 area. This is done because a GC can print a message itself.
10821 That message would modify the echo area buffer's contents while a
10822 redisplay of the buffer is going on, and seriously confuse
10823 redisplay. */
10824 ptrdiff_t count = inhibit_garbage_collection ();
10825
10826 /* If there is no message, we must call display_echo_area_1
10827 nevertheless because it resizes the window. But we will have to
10828 reset the echo_area_buffer in question to nil at the end because
10829 with_echo_area_buffer will sets it to an empty buffer. */
10830 bool i = display_last_displayed_message_p;
10831 /* According to the C99, C11 and C++11 standards, the integral value
10832 of a "bool" is always 0 or 1, so this array access is safe here,
10833 if oddly typed. */
10834 no_message_p = NILP (echo_area_buffer[i]);
10835
10836 window_height_changed_p
10837 = with_echo_area_buffer (w, display_last_displayed_message_p,
10838 display_echo_area_1,
10839 (intptr_t) w, Qnil);
10840
10841 if (no_message_p)
10842 echo_area_buffer[i] = Qnil;
10843
10844 unbind_to (count, Qnil);
10845 return window_height_changed_p;
10846 }
10847
10848
10849 /* Helper for display_echo_area. Display the current buffer which
10850 contains the current echo area message in window W, a mini-window,
10851 a pointer to which is passed in A1. A2..A4 are currently not used.
10852 Change the height of W so that all of the message is displayed.
10853 Value is true if height of W was changed. */
10854
10855 static bool
10856 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10857 {
10858 intptr_t i1 = a1;
10859 struct window *w = (struct window *) i1;
10860 Lisp_Object window;
10861 struct text_pos start;
10862
10863 /* We are about to enter redisplay without going through
10864 redisplay_internal, so we need to forget these faces by hand
10865 here. */
10866 forget_escape_and_glyphless_faces ();
10867
10868 /* Do this before displaying, so that we have a large enough glyph
10869 matrix for the display. If we can't get enough space for the
10870 whole text, display the last N lines. That works by setting w->start. */
10871 bool window_height_changed_p = resize_mini_window (w, false);
10872
10873 /* Use the starting position chosen by resize_mini_window. */
10874 SET_TEXT_POS_FROM_MARKER (start, w->start);
10875
10876 /* Display. */
10877 clear_glyph_matrix (w->desired_matrix);
10878 XSETWINDOW (window, w);
10879 try_window (window, start, 0);
10880
10881 return window_height_changed_p;
10882 }
10883
10884
10885 /* Resize the echo area window to exactly the size needed for the
10886 currently displayed message, if there is one. If a mini-buffer
10887 is active, don't shrink it. */
10888
10889 void
10890 resize_echo_area_exactly (void)
10891 {
10892 if (BUFFERP (echo_area_buffer[0])
10893 && WINDOWP (echo_area_window))
10894 {
10895 struct window *w = XWINDOW (echo_area_window);
10896 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10897 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10898 (intptr_t) w, resize_exactly);
10899 if (resized_p)
10900 {
10901 windows_or_buffers_changed = 42;
10902 update_mode_lines = 30;
10903 redisplay_internal ();
10904 }
10905 }
10906 }
10907
10908
10909 /* Callback function for with_echo_area_buffer, when used from
10910 resize_echo_area_exactly. A1 contains a pointer to the window to
10911 resize, EXACTLY non-nil means resize the mini-window exactly to the
10912 size of the text displayed. A3 and A4 are not used. Value is what
10913 resize_mini_window returns. */
10914
10915 static bool
10916 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10917 {
10918 intptr_t i1 = a1;
10919 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10920 }
10921
10922
10923 /* Resize mini-window W to fit the size of its contents. EXACT_P
10924 means size the window exactly to the size needed. Otherwise, it's
10925 only enlarged until W's buffer is empty.
10926
10927 Set W->start to the right place to begin display. If the whole
10928 contents fit, start at the beginning. Otherwise, start so as
10929 to make the end of the contents appear. This is particularly
10930 important for y-or-n-p, but seems desirable generally.
10931
10932 Value is true if the window height has been changed. */
10933
10934 bool
10935 resize_mini_window (struct window *w, bool exact_p)
10936 {
10937 struct frame *f = XFRAME (w->frame);
10938 bool window_height_changed_p = false;
10939
10940 eassert (MINI_WINDOW_P (w));
10941
10942 /* By default, start display at the beginning. */
10943 set_marker_both (w->start, w->contents,
10944 BUF_BEGV (XBUFFER (w->contents)),
10945 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10946
10947 /* Don't resize windows while redisplaying a window; it would
10948 confuse redisplay functions when the size of the window they are
10949 displaying changes from under them. Such a resizing can happen,
10950 for instance, when which-func prints a long message while
10951 we are running fontification-functions. We're running these
10952 functions with safe_call which binds inhibit-redisplay to t. */
10953 if (!NILP (Vinhibit_redisplay))
10954 return false;
10955
10956 /* Nil means don't try to resize. */
10957 if (NILP (Vresize_mini_windows)
10958 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10959 return false;
10960
10961 if (!FRAME_MINIBUF_ONLY_P (f))
10962 {
10963 struct it it;
10964 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10965 + WINDOW_PIXEL_HEIGHT (w));
10966 int unit = FRAME_LINE_HEIGHT (f);
10967 int height, max_height;
10968 struct text_pos start;
10969 struct buffer *old_current_buffer = NULL;
10970
10971 if (current_buffer != XBUFFER (w->contents))
10972 {
10973 old_current_buffer = current_buffer;
10974 set_buffer_internal (XBUFFER (w->contents));
10975 }
10976
10977 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10978
10979 /* Compute the max. number of lines specified by the user. */
10980 if (FLOATP (Vmax_mini_window_height))
10981 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10982 else if (INTEGERP (Vmax_mini_window_height))
10983 max_height = XINT (Vmax_mini_window_height) * unit;
10984 else
10985 max_height = total_height / 4;
10986
10987 /* Correct that max. height if it's bogus. */
10988 max_height = clip_to_bounds (unit, max_height, total_height);
10989
10990 /* Find out the height of the text in the window. */
10991 if (it.line_wrap == TRUNCATE)
10992 height = unit;
10993 else
10994 {
10995 last_height = 0;
10996 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10997 if (it.max_ascent == 0 && it.max_descent == 0)
10998 height = it.current_y + last_height;
10999 else
11000 height = it.current_y + it.max_ascent + it.max_descent;
11001 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11002 }
11003
11004 /* Compute a suitable window start. */
11005 if (height > max_height)
11006 {
11007 height = (max_height / unit) * unit;
11008 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11009 move_it_vertically_backward (&it, height - unit);
11010 start = it.current.pos;
11011 }
11012 else
11013 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11014 SET_MARKER_FROM_TEXT_POS (w->start, start);
11015
11016 if (EQ (Vresize_mini_windows, Qgrow_only))
11017 {
11018 /* Let it grow only, until we display an empty message, in which
11019 case the window shrinks again. */
11020 if (height > WINDOW_PIXEL_HEIGHT (w))
11021 {
11022 int old_height = WINDOW_PIXEL_HEIGHT (w);
11023
11024 FRAME_WINDOWS_FROZEN (f) = true;
11025 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11026 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11027 }
11028 else if (height < WINDOW_PIXEL_HEIGHT (w)
11029 && (exact_p || BEGV == ZV))
11030 {
11031 int old_height = WINDOW_PIXEL_HEIGHT (w);
11032
11033 FRAME_WINDOWS_FROZEN (f) = false;
11034 shrink_mini_window (w, true);
11035 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11036 }
11037 }
11038 else
11039 {
11040 /* Always resize to exact size needed. */
11041 if (height > WINDOW_PIXEL_HEIGHT (w))
11042 {
11043 int old_height = WINDOW_PIXEL_HEIGHT (w);
11044
11045 FRAME_WINDOWS_FROZEN (f) = true;
11046 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11047 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11048 }
11049 else if (height < WINDOW_PIXEL_HEIGHT (w))
11050 {
11051 int old_height = WINDOW_PIXEL_HEIGHT (w);
11052
11053 FRAME_WINDOWS_FROZEN (f) = false;
11054 shrink_mini_window (w, true);
11055
11056 if (height)
11057 {
11058 FRAME_WINDOWS_FROZEN (f) = true;
11059 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11060 }
11061
11062 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11063 }
11064 }
11065
11066 if (old_current_buffer)
11067 set_buffer_internal (old_current_buffer);
11068 }
11069
11070 return window_height_changed_p;
11071 }
11072
11073
11074 /* Value is the current message, a string, or nil if there is no
11075 current message. */
11076
11077 Lisp_Object
11078 current_message (void)
11079 {
11080 Lisp_Object msg;
11081
11082 if (!BUFFERP (echo_area_buffer[0]))
11083 msg = Qnil;
11084 else
11085 {
11086 with_echo_area_buffer (0, 0, current_message_1,
11087 (intptr_t) &msg, Qnil);
11088 if (NILP (msg))
11089 echo_area_buffer[0] = Qnil;
11090 }
11091
11092 return msg;
11093 }
11094
11095
11096 static bool
11097 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11098 {
11099 intptr_t i1 = a1;
11100 Lisp_Object *msg = (Lisp_Object *) i1;
11101
11102 if (Z > BEG)
11103 *msg = make_buffer_string (BEG, Z, true);
11104 else
11105 *msg = Qnil;
11106 return false;
11107 }
11108
11109
11110 /* Push the current message on Vmessage_stack for later restoration
11111 by restore_message. Value is true if the current message isn't
11112 empty. This is a relatively infrequent operation, so it's not
11113 worth optimizing. */
11114
11115 bool
11116 push_message (void)
11117 {
11118 Lisp_Object msg = current_message ();
11119 Vmessage_stack = Fcons (msg, Vmessage_stack);
11120 return STRINGP (msg);
11121 }
11122
11123
11124 /* Restore message display from the top of Vmessage_stack. */
11125
11126 void
11127 restore_message (void)
11128 {
11129 eassert (CONSP (Vmessage_stack));
11130 message3_nolog (XCAR (Vmessage_stack));
11131 }
11132
11133
11134 /* Handler for unwind-protect calling pop_message. */
11135
11136 void
11137 pop_message_unwind (void)
11138 {
11139 /* Pop the top-most entry off Vmessage_stack. */
11140 eassert (CONSP (Vmessage_stack));
11141 Vmessage_stack = XCDR (Vmessage_stack);
11142 }
11143
11144
11145 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11146 exits. If the stack is not empty, we have a missing pop_message
11147 somewhere. */
11148
11149 void
11150 check_message_stack (void)
11151 {
11152 if (!NILP (Vmessage_stack))
11153 emacs_abort ();
11154 }
11155
11156
11157 /* Truncate to NCHARS what will be displayed in the echo area the next
11158 time we display it---but don't redisplay it now. */
11159
11160 void
11161 truncate_echo_area (ptrdiff_t nchars)
11162 {
11163 if (nchars == 0)
11164 echo_area_buffer[0] = Qnil;
11165 else if (!noninteractive
11166 && INTERACTIVE
11167 && !NILP (echo_area_buffer[0]))
11168 {
11169 struct frame *sf = SELECTED_FRAME ();
11170 /* Error messages get reported properly by cmd_error, so this must be
11171 just an informative message; if the frame hasn't really been
11172 initialized yet, just toss it. */
11173 if (sf->glyphs_initialized_p)
11174 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11175 }
11176 }
11177
11178
11179 /* Helper function for truncate_echo_area. Truncate the current
11180 message to at most NCHARS characters. */
11181
11182 static bool
11183 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11184 {
11185 if (BEG + nchars < Z)
11186 del_range (BEG + nchars, Z);
11187 if (Z == BEG)
11188 echo_area_buffer[0] = Qnil;
11189 return false;
11190 }
11191
11192 /* Set the current message to STRING. */
11193
11194 static void
11195 set_message (Lisp_Object string)
11196 {
11197 eassert (STRINGP (string));
11198
11199 message_enable_multibyte = STRING_MULTIBYTE (string);
11200
11201 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11202 message_buf_print = false;
11203 help_echo_showing_p = false;
11204
11205 if (STRINGP (Vdebug_on_message)
11206 && STRINGP (string)
11207 && fast_string_match (Vdebug_on_message, string) >= 0)
11208 call_debugger (list2 (Qerror, string));
11209 }
11210
11211
11212 /* Helper function for set_message. First argument is ignored and second
11213 argument has the same meaning as for set_message.
11214 This function is called with the echo area buffer being current. */
11215
11216 static bool
11217 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11218 {
11219 eassert (STRINGP (string));
11220
11221 /* Change multibyteness of the echo buffer appropriately. */
11222 if (message_enable_multibyte
11223 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11224 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11225
11226 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11227 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11228 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11229
11230 /* Insert new message at BEG. */
11231 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11232
11233 /* This function takes care of single/multibyte conversion.
11234 We just have to ensure that the echo area buffer has the right
11235 setting of enable_multibyte_characters. */
11236 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11237
11238 return false;
11239 }
11240
11241
11242 /* Clear messages. CURRENT_P means clear the current message.
11243 LAST_DISPLAYED_P means clear the message last displayed. */
11244
11245 void
11246 clear_message (bool current_p, bool last_displayed_p)
11247 {
11248 if (current_p)
11249 {
11250 echo_area_buffer[0] = Qnil;
11251 message_cleared_p = true;
11252 }
11253
11254 if (last_displayed_p)
11255 echo_area_buffer[1] = Qnil;
11256
11257 message_buf_print = false;
11258 }
11259
11260 /* Clear garbaged frames.
11261
11262 This function is used where the old redisplay called
11263 redraw_garbaged_frames which in turn called redraw_frame which in
11264 turn called clear_frame. The call to clear_frame was a source of
11265 flickering. I believe a clear_frame is not necessary. It should
11266 suffice in the new redisplay to invalidate all current matrices,
11267 and ensure a complete redisplay of all windows. */
11268
11269 static void
11270 clear_garbaged_frames (void)
11271 {
11272 if (frame_garbaged)
11273 {
11274 Lisp_Object tail, frame;
11275 struct frame *sf = SELECTED_FRAME ();
11276
11277 FOR_EACH_FRAME (tail, frame)
11278 {
11279 struct frame *f = XFRAME (frame);
11280
11281 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11282 {
11283 if (f->resized_p
11284 /* It makes no sense to redraw a non-selected TTY
11285 frame, since that will actually clear the
11286 selected frame, and might leave the selected
11287 frame with corrupted display, if it happens not
11288 to be marked garbaged. */
11289 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11290 redraw_frame (f);
11291 else
11292 clear_current_matrices (f);
11293 fset_redisplay (f);
11294 f->garbaged = false;
11295 f->resized_p = false;
11296 }
11297 }
11298
11299 frame_garbaged = false;
11300 }
11301 }
11302
11303
11304 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11305 selected_frame. */
11306
11307 static void
11308 echo_area_display (bool update_frame_p)
11309 {
11310 Lisp_Object mini_window;
11311 struct window *w;
11312 struct frame *f;
11313 bool window_height_changed_p = false;
11314 struct frame *sf = SELECTED_FRAME ();
11315
11316 mini_window = FRAME_MINIBUF_WINDOW (sf);
11317 w = XWINDOW (mini_window);
11318 f = XFRAME (WINDOW_FRAME (w));
11319
11320 /* Don't display if frame is invisible or not yet initialized. */
11321 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11322 return;
11323
11324 #ifdef HAVE_WINDOW_SYSTEM
11325 /* When Emacs starts, selected_frame may be the initial terminal
11326 frame. If we let this through, a message would be displayed on
11327 the terminal. */
11328 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11329 return;
11330 #endif /* HAVE_WINDOW_SYSTEM */
11331
11332 /* Redraw garbaged frames. */
11333 clear_garbaged_frames ();
11334
11335 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11336 {
11337 echo_area_window = mini_window;
11338 window_height_changed_p = display_echo_area (w);
11339 w->must_be_updated_p = true;
11340
11341 /* Update the display, unless called from redisplay_internal.
11342 Also don't update the screen during redisplay itself. The
11343 update will happen at the end of redisplay, and an update
11344 here could cause confusion. */
11345 if (update_frame_p && !redisplaying_p)
11346 {
11347 int n = 0;
11348
11349 /* If the display update has been interrupted by pending
11350 input, update mode lines in the frame. Due to the
11351 pending input, it might have been that redisplay hasn't
11352 been called, so that mode lines above the echo area are
11353 garbaged. This looks odd, so we prevent it here. */
11354 if (!display_completed)
11355 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11356
11357 if (window_height_changed_p
11358 /* Don't do this if Emacs is shutting down. Redisplay
11359 needs to run hooks. */
11360 && !NILP (Vrun_hooks))
11361 {
11362 /* Must update other windows. Likewise as in other
11363 cases, don't let this update be interrupted by
11364 pending input. */
11365 ptrdiff_t count = SPECPDL_INDEX ();
11366 specbind (Qredisplay_dont_pause, Qt);
11367 fset_redisplay (f);
11368 redisplay_internal ();
11369 unbind_to (count, Qnil);
11370 }
11371 else if (FRAME_WINDOW_P (f) && n == 0)
11372 {
11373 /* Window configuration is the same as before.
11374 Can do with a display update of the echo area,
11375 unless we displayed some mode lines. */
11376 update_single_window (w);
11377 flush_frame (f);
11378 }
11379 else
11380 update_frame (f, true, true);
11381
11382 /* If cursor is in the echo area, make sure that the next
11383 redisplay displays the minibuffer, so that the cursor will
11384 be replaced with what the minibuffer wants. */
11385 if (cursor_in_echo_area)
11386 wset_redisplay (XWINDOW (mini_window));
11387 }
11388 }
11389 else if (!EQ (mini_window, selected_window))
11390 wset_redisplay (XWINDOW (mini_window));
11391
11392 /* Last displayed message is now the current message. */
11393 echo_area_buffer[1] = echo_area_buffer[0];
11394 /* Inform read_char that we're not echoing. */
11395 echo_message_buffer = Qnil;
11396
11397 /* Prevent redisplay optimization in redisplay_internal by resetting
11398 this_line_start_pos. This is done because the mini-buffer now
11399 displays the message instead of its buffer text. */
11400 if (EQ (mini_window, selected_window))
11401 CHARPOS (this_line_start_pos) = 0;
11402
11403 if (window_height_changed_p)
11404 {
11405 fset_redisplay (f);
11406
11407 /* If window configuration was changed, frames may have been
11408 marked garbaged. Clear them or we will experience
11409 surprises wrt scrolling.
11410 FIXME: How/why/when? */
11411 clear_garbaged_frames ();
11412 }
11413 }
11414
11415 /* True if W's buffer was changed but not saved. */
11416
11417 static bool
11418 window_buffer_changed (struct window *w)
11419 {
11420 struct buffer *b = XBUFFER (w->contents);
11421
11422 eassert (BUFFER_LIVE_P (b));
11423
11424 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11425 }
11426
11427 /* True if W has %c in its mode line and mode line should be updated. */
11428
11429 static bool
11430 mode_line_update_needed (struct window *w)
11431 {
11432 return (w->column_number_displayed != -1
11433 && !(PT == w->last_point && !window_outdated (w))
11434 && (w->column_number_displayed != current_column ()));
11435 }
11436
11437 /* True if window start of W is frozen and may not be changed during
11438 redisplay. */
11439
11440 static bool
11441 window_frozen_p (struct window *w)
11442 {
11443 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11444 {
11445 Lisp_Object window;
11446
11447 XSETWINDOW (window, w);
11448 if (MINI_WINDOW_P (w))
11449 return false;
11450 else if (EQ (window, selected_window))
11451 return false;
11452 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11453 && EQ (window, Vminibuf_scroll_window))
11454 /* This special window can't be frozen too. */
11455 return false;
11456 else
11457 return true;
11458 }
11459 return false;
11460 }
11461
11462 /***********************************************************************
11463 Mode Lines and Frame Titles
11464 ***********************************************************************/
11465
11466 /* A buffer for constructing non-propertized mode-line strings and
11467 frame titles in it; allocated from the heap in init_xdisp and
11468 resized as needed in store_mode_line_noprop_char. */
11469
11470 static char *mode_line_noprop_buf;
11471
11472 /* The buffer's end, and a current output position in it. */
11473
11474 static char *mode_line_noprop_buf_end;
11475 static char *mode_line_noprop_ptr;
11476
11477 #define MODE_LINE_NOPROP_LEN(start) \
11478 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11479
11480 static enum {
11481 MODE_LINE_DISPLAY = 0,
11482 MODE_LINE_TITLE,
11483 MODE_LINE_NOPROP,
11484 MODE_LINE_STRING
11485 } mode_line_target;
11486
11487 /* Alist that caches the results of :propertize.
11488 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11489 static Lisp_Object mode_line_proptrans_alist;
11490
11491 /* List of strings making up the mode-line. */
11492 static Lisp_Object mode_line_string_list;
11493
11494 /* Base face property when building propertized mode line string. */
11495 static Lisp_Object mode_line_string_face;
11496 static Lisp_Object mode_line_string_face_prop;
11497
11498
11499 /* Unwind data for mode line strings */
11500
11501 static Lisp_Object Vmode_line_unwind_vector;
11502
11503 static Lisp_Object
11504 format_mode_line_unwind_data (struct frame *target_frame,
11505 struct buffer *obuf,
11506 Lisp_Object owin,
11507 bool save_proptrans)
11508 {
11509 Lisp_Object vector, tmp;
11510
11511 /* Reduce consing by keeping one vector in
11512 Vwith_echo_area_save_vector. */
11513 vector = Vmode_line_unwind_vector;
11514 Vmode_line_unwind_vector = Qnil;
11515
11516 if (NILP (vector))
11517 vector = Fmake_vector (make_number (10), Qnil);
11518
11519 ASET (vector, 0, make_number (mode_line_target));
11520 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11521 ASET (vector, 2, mode_line_string_list);
11522 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11523 ASET (vector, 4, mode_line_string_face);
11524 ASET (vector, 5, mode_line_string_face_prop);
11525
11526 if (obuf)
11527 XSETBUFFER (tmp, obuf);
11528 else
11529 tmp = Qnil;
11530 ASET (vector, 6, tmp);
11531 ASET (vector, 7, owin);
11532 if (target_frame)
11533 {
11534 /* Similarly to `with-selected-window', if the operation selects
11535 a window on another frame, we must restore that frame's
11536 selected window, and (for a tty) the top-frame. */
11537 ASET (vector, 8, target_frame->selected_window);
11538 if (FRAME_TERMCAP_P (target_frame))
11539 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11540 }
11541
11542 return vector;
11543 }
11544
11545 static void
11546 unwind_format_mode_line (Lisp_Object vector)
11547 {
11548 Lisp_Object old_window = AREF (vector, 7);
11549 Lisp_Object target_frame_window = AREF (vector, 8);
11550 Lisp_Object old_top_frame = AREF (vector, 9);
11551
11552 mode_line_target = XINT (AREF (vector, 0));
11553 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11554 mode_line_string_list = AREF (vector, 2);
11555 if (! EQ (AREF (vector, 3), Qt))
11556 mode_line_proptrans_alist = AREF (vector, 3);
11557 mode_line_string_face = AREF (vector, 4);
11558 mode_line_string_face_prop = AREF (vector, 5);
11559
11560 /* Select window before buffer, since it may change the buffer. */
11561 if (!NILP (old_window))
11562 {
11563 /* If the operation that we are unwinding had selected a window
11564 on a different frame, reset its frame-selected-window. For a
11565 text terminal, reset its top-frame if necessary. */
11566 if (!NILP (target_frame_window))
11567 {
11568 Lisp_Object frame
11569 = WINDOW_FRAME (XWINDOW (target_frame_window));
11570
11571 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11572 Fselect_window (target_frame_window, Qt);
11573
11574 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11575 Fselect_frame (old_top_frame, Qt);
11576 }
11577
11578 Fselect_window (old_window, Qt);
11579 }
11580
11581 if (!NILP (AREF (vector, 6)))
11582 {
11583 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11584 ASET (vector, 6, Qnil);
11585 }
11586
11587 Vmode_line_unwind_vector = vector;
11588 }
11589
11590
11591 /* Store a single character C for the frame title in mode_line_noprop_buf.
11592 Re-allocate mode_line_noprop_buf if necessary. */
11593
11594 static void
11595 store_mode_line_noprop_char (char c)
11596 {
11597 /* If output position has reached the end of the allocated buffer,
11598 increase the buffer's size. */
11599 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11600 {
11601 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11602 ptrdiff_t size = len;
11603 mode_line_noprop_buf =
11604 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11605 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11606 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11607 }
11608
11609 *mode_line_noprop_ptr++ = c;
11610 }
11611
11612
11613 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11614 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11615 characters that yield more columns than PRECISION; PRECISION <= 0
11616 means copy the whole string. Pad with spaces until FIELD_WIDTH
11617 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11618 pad. Called from display_mode_element when it is used to build a
11619 frame title. */
11620
11621 static int
11622 store_mode_line_noprop (const char *string, int field_width, int precision)
11623 {
11624 const unsigned char *str = (const unsigned char *) string;
11625 int n = 0;
11626 ptrdiff_t dummy, nbytes;
11627
11628 /* Copy at most PRECISION chars from STR. */
11629 nbytes = strlen (string);
11630 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11631 while (nbytes--)
11632 store_mode_line_noprop_char (*str++);
11633
11634 /* Fill up with spaces until FIELD_WIDTH reached. */
11635 while (field_width > 0
11636 && n < field_width)
11637 {
11638 store_mode_line_noprop_char (' ');
11639 ++n;
11640 }
11641
11642 return n;
11643 }
11644
11645 /***********************************************************************
11646 Frame Titles
11647 ***********************************************************************/
11648
11649 #ifdef HAVE_WINDOW_SYSTEM
11650
11651 /* Set the title of FRAME, if it has changed. The title format is
11652 Vicon_title_format if FRAME is iconified, otherwise it is
11653 frame_title_format. */
11654
11655 static void
11656 x_consider_frame_title (Lisp_Object frame)
11657 {
11658 struct frame *f = XFRAME (frame);
11659
11660 if ((FRAME_WINDOW_P (f)
11661 || FRAME_MINIBUF_ONLY_P (f)
11662 || f->explicit_name)
11663 && NILP (Fframe_parameter (frame, Qtooltip)))
11664 {
11665 /* Do we have more than one visible frame on this X display? */
11666 Lisp_Object tail, other_frame, fmt;
11667 ptrdiff_t title_start;
11668 char *title;
11669 ptrdiff_t len;
11670 struct it it;
11671 ptrdiff_t count = SPECPDL_INDEX ();
11672
11673 FOR_EACH_FRAME (tail, other_frame)
11674 {
11675 struct frame *tf = XFRAME (other_frame);
11676
11677 if (tf != f
11678 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11679 && !FRAME_MINIBUF_ONLY_P (tf)
11680 && !EQ (other_frame, tip_frame)
11681 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11682 break;
11683 }
11684
11685 /* Set global variable indicating that multiple frames exist. */
11686 multiple_frames = CONSP (tail);
11687
11688 /* Switch to the buffer of selected window of the frame. Set up
11689 mode_line_target so that display_mode_element will output into
11690 mode_line_noprop_buf; then display the title. */
11691 record_unwind_protect (unwind_format_mode_line,
11692 format_mode_line_unwind_data
11693 (f, current_buffer, selected_window, false));
11694
11695 Fselect_window (f->selected_window, Qt);
11696 set_buffer_internal_1
11697 (XBUFFER (XWINDOW (f->selected_window)->contents));
11698 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11699
11700 mode_line_target = MODE_LINE_TITLE;
11701 title_start = MODE_LINE_NOPROP_LEN (0);
11702 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11703 NULL, DEFAULT_FACE_ID);
11704 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11705 len = MODE_LINE_NOPROP_LEN (title_start);
11706 title = mode_line_noprop_buf + title_start;
11707 unbind_to (count, Qnil);
11708
11709 /* Set the title only if it's changed. This avoids consing in
11710 the common case where it hasn't. (If it turns out that we've
11711 already wasted too much time by walking through the list with
11712 display_mode_element, then we might need to optimize at a
11713 higher level than this.) */
11714 if (! STRINGP (f->name)
11715 || SBYTES (f->name) != len
11716 || memcmp (title, SDATA (f->name), len) != 0)
11717 x_implicitly_set_name (f, make_string (title, len), Qnil);
11718 }
11719 }
11720
11721 #endif /* not HAVE_WINDOW_SYSTEM */
11722
11723 \f
11724 /***********************************************************************
11725 Menu Bars
11726 ***********************************************************************/
11727
11728 /* True if we will not redisplay all visible windows. */
11729 #define REDISPLAY_SOME_P() \
11730 ((windows_or_buffers_changed == 0 \
11731 || windows_or_buffers_changed == REDISPLAY_SOME) \
11732 && (update_mode_lines == 0 \
11733 || update_mode_lines == REDISPLAY_SOME))
11734
11735 /* Prepare for redisplay by updating menu-bar item lists when
11736 appropriate. This can call eval. */
11737
11738 static void
11739 prepare_menu_bars (void)
11740 {
11741 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11742 bool some_windows = REDISPLAY_SOME_P ();
11743 Lisp_Object tooltip_frame;
11744
11745 #ifdef HAVE_WINDOW_SYSTEM
11746 tooltip_frame = tip_frame;
11747 #else
11748 tooltip_frame = Qnil;
11749 #endif
11750
11751 if (FUNCTIONP (Vpre_redisplay_function))
11752 {
11753 Lisp_Object windows = all_windows ? Qt : Qnil;
11754 if (all_windows && some_windows)
11755 {
11756 Lisp_Object ws = window_list ();
11757 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11758 {
11759 Lisp_Object this = XCAR (ws);
11760 struct window *w = XWINDOW (this);
11761 if (w->redisplay
11762 || XFRAME (w->frame)->redisplay
11763 || XBUFFER (w->contents)->text->redisplay)
11764 {
11765 windows = Fcons (this, windows);
11766 }
11767 }
11768 }
11769 safe__call1 (true, Vpre_redisplay_function, windows);
11770 }
11771
11772 /* Update all frame titles based on their buffer names, etc. We do
11773 this before the menu bars so that the buffer-menu will show the
11774 up-to-date frame titles. */
11775 #ifdef HAVE_WINDOW_SYSTEM
11776 if (all_windows)
11777 {
11778 Lisp_Object tail, frame;
11779
11780 FOR_EACH_FRAME (tail, frame)
11781 {
11782 struct frame *f = XFRAME (frame);
11783 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11784 if (some_windows
11785 && !f->redisplay
11786 && !w->redisplay
11787 && !XBUFFER (w->contents)->text->redisplay)
11788 continue;
11789
11790 if (!EQ (frame, tooltip_frame)
11791 && (FRAME_ICONIFIED_P (f)
11792 || FRAME_VISIBLE_P (f) == 1
11793 /* Exclude TTY frames that are obscured because they
11794 are not the top frame on their console. This is
11795 because x_consider_frame_title actually switches
11796 to the frame, which for TTY frames means it is
11797 marked as garbaged, and will be completely
11798 redrawn on the next redisplay cycle. This causes
11799 TTY frames to be completely redrawn, when there
11800 are more than one of them, even though nothing
11801 should be changed on display. */
11802 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11803 x_consider_frame_title (frame);
11804 }
11805 }
11806 #endif /* HAVE_WINDOW_SYSTEM */
11807
11808 /* Update the menu bar item lists, if appropriate. This has to be
11809 done before any actual redisplay or generation of display lines. */
11810
11811 if (all_windows)
11812 {
11813 Lisp_Object tail, frame;
11814 ptrdiff_t count = SPECPDL_INDEX ();
11815 /* True means that update_menu_bar has run its hooks
11816 so any further calls to update_menu_bar shouldn't do so again. */
11817 bool menu_bar_hooks_run = false;
11818
11819 record_unwind_save_match_data ();
11820
11821 FOR_EACH_FRAME (tail, frame)
11822 {
11823 struct frame *f = XFRAME (frame);
11824 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11825
11826 /* Ignore tooltip frame. */
11827 if (EQ (frame, tooltip_frame))
11828 continue;
11829
11830 if (some_windows
11831 && !f->redisplay
11832 && !w->redisplay
11833 && !XBUFFER (w->contents)->text->redisplay)
11834 continue;
11835
11836 run_window_size_change_functions (frame);
11837 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11838 #ifdef HAVE_WINDOW_SYSTEM
11839 update_tool_bar (f, false);
11840 #endif
11841 }
11842
11843 unbind_to (count, Qnil);
11844 }
11845 else
11846 {
11847 struct frame *sf = SELECTED_FRAME ();
11848 update_menu_bar (sf, true, false);
11849 #ifdef HAVE_WINDOW_SYSTEM
11850 update_tool_bar (sf, true);
11851 #endif
11852 }
11853 }
11854
11855
11856 /* Update the menu bar item list for frame F. This has to be done
11857 before we start to fill in any display lines, because it can call
11858 eval.
11859
11860 If SAVE_MATCH_DATA, we must save and restore it here.
11861
11862 If HOOKS_RUN, a previous call to update_menu_bar
11863 already ran the menu bar hooks for this redisplay, so there
11864 is no need to run them again. The return value is the
11865 updated value of this flag, to pass to the next call. */
11866
11867 static bool
11868 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11869 {
11870 Lisp_Object window;
11871 struct window *w;
11872
11873 /* If called recursively during a menu update, do nothing. This can
11874 happen when, for instance, an activate-menubar-hook causes a
11875 redisplay. */
11876 if (inhibit_menubar_update)
11877 return hooks_run;
11878
11879 window = FRAME_SELECTED_WINDOW (f);
11880 w = XWINDOW (window);
11881
11882 if (FRAME_WINDOW_P (f)
11883 ?
11884 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11885 || defined (HAVE_NS) || defined (USE_GTK)
11886 FRAME_EXTERNAL_MENU_BAR (f)
11887 #else
11888 FRAME_MENU_BAR_LINES (f) > 0
11889 #endif
11890 : FRAME_MENU_BAR_LINES (f) > 0)
11891 {
11892 /* If the user has switched buffers or windows, we need to
11893 recompute to reflect the new bindings. But we'll
11894 recompute when update_mode_lines is set too; that means
11895 that people can use force-mode-line-update to request
11896 that the menu bar be recomputed. The adverse effect on
11897 the rest of the redisplay algorithm is about the same as
11898 windows_or_buffers_changed anyway. */
11899 if (windows_or_buffers_changed
11900 /* This used to test w->update_mode_line, but we believe
11901 there is no need to recompute the menu in that case. */
11902 || update_mode_lines
11903 || window_buffer_changed (w))
11904 {
11905 struct buffer *prev = current_buffer;
11906 ptrdiff_t count = SPECPDL_INDEX ();
11907
11908 specbind (Qinhibit_menubar_update, Qt);
11909
11910 set_buffer_internal_1 (XBUFFER (w->contents));
11911 if (save_match_data)
11912 record_unwind_save_match_data ();
11913 if (NILP (Voverriding_local_map_menu_flag))
11914 {
11915 specbind (Qoverriding_terminal_local_map, Qnil);
11916 specbind (Qoverriding_local_map, Qnil);
11917 }
11918
11919 if (!hooks_run)
11920 {
11921 /* Run the Lucid hook. */
11922 safe_run_hooks (Qactivate_menubar_hook);
11923
11924 /* If it has changed current-menubar from previous value,
11925 really recompute the menu-bar from the value. */
11926 if (! NILP (Vlucid_menu_bar_dirty_flag))
11927 call0 (Qrecompute_lucid_menubar);
11928
11929 safe_run_hooks (Qmenu_bar_update_hook);
11930
11931 hooks_run = true;
11932 }
11933
11934 XSETFRAME (Vmenu_updating_frame, f);
11935 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11936
11937 /* Redisplay the menu bar in case we changed it. */
11938 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11939 || defined (HAVE_NS) || defined (USE_GTK)
11940 if (FRAME_WINDOW_P (f))
11941 {
11942 #if defined (HAVE_NS)
11943 /* All frames on Mac OS share the same menubar. So only
11944 the selected frame should be allowed to set it. */
11945 if (f == SELECTED_FRAME ())
11946 #endif
11947 set_frame_menubar (f, false, false);
11948 }
11949 else
11950 /* On a terminal screen, the menu bar is an ordinary screen
11951 line, and this makes it get updated. */
11952 w->update_mode_line = true;
11953 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11954 /* In the non-toolkit version, the menu bar is an ordinary screen
11955 line, and this makes it get updated. */
11956 w->update_mode_line = true;
11957 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11958
11959 unbind_to (count, Qnil);
11960 set_buffer_internal_1 (prev);
11961 }
11962 }
11963
11964 return hooks_run;
11965 }
11966
11967 /***********************************************************************
11968 Tool-bars
11969 ***********************************************************************/
11970
11971 #ifdef HAVE_WINDOW_SYSTEM
11972
11973 /* Select `frame' temporarily without running all the code in
11974 do_switch_frame.
11975 FIXME: Maybe do_switch_frame should be trimmed down similarly
11976 when `norecord' is set. */
11977 static void
11978 fast_set_selected_frame (Lisp_Object frame)
11979 {
11980 if (!EQ (selected_frame, frame))
11981 {
11982 selected_frame = frame;
11983 selected_window = XFRAME (frame)->selected_window;
11984 }
11985 }
11986
11987 /* Update the tool-bar item list for frame F. This has to be done
11988 before we start to fill in any display lines. Called from
11989 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11990 and restore it here. */
11991
11992 static void
11993 update_tool_bar (struct frame *f, bool save_match_data)
11994 {
11995 #if defined (USE_GTK) || defined (HAVE_NS)
11996 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11997 #else
11998 bool do_update = (WINDOWP (f->tool_bar_window)
11999 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12000 #endif
12001
12002 if (do_update)
12003 {
12004 Lisp_Object window;
12005 struct window *w;
12006
12007 window = FRAME_SELECTED_WINDOW (f);
12008 w = XWINDOW (window);
12009
12010 /* If the user has switched buffers or windows, we need to
12011 recompute to reflect the new bindings. But we'll
12012 recompute when update_mode_lines is set too; that means
12013 that people can use force-mode-line-update to request
12014 that the menu bar be recomputed. The adverse effect on
12015 the rest of the redisplay algorithm is about the same as
12016 windows_or_buffers_changed anyway. */
12017 if (windows_or_buffers_changed
12018 || w->update_mode_line
12019 || update_mode_lines
12020 || window_buffer_changed (w))
12021 {
12022 struct buffer *prev = current_buffer;
12023 ptrdiff_t count = SPECPDL_INDEX ();
12024 Lisp_Object frame, new_tool_bar;
12025 int new_n_tool_bar;
12026
12027 /* Set current_buffer to the buffer of the selected
12028 window of the frame, so that we get the right local
12029 keymaps. */
12030 set_buffer_internal_1 (XBUFFER (w->contents));
12031
12032 /* Save match data, if we must. */
12033 if (save_match_data)
12034 record_unwind_save_match_data ();
12035
12036 /* Make sure that we don't accidentally use bogus keymaps. */
12037 if (NILP (Voverriding_local_map_menu_flag))
12038 {
12039 specbind (Qoverriding_terminal_local_map, Qnil);
12040 specbind (Qoverriding_local_map, Qnil);
12041 }
12042
12043 /* We must temporarily set the selected frame to this frame
12044 before calling tool_bar_items, because the calculation of
12045 the tool-bar keymap uses the selected frame (see
12046 `tool-bar-make-keymap' in tool-bar.el). */
12047 eassert (EQ (selected_window,
12048 /* Since we only explicitly preserve selected_frame,
12049 check that selected_window would be redundant. */
12050 XFRAME (selected_frame)->selected_window));
12051 record_unwind_protect (fast_set_selected_frame, selected_frame);
12052 XSETFRAME (frame, f);
12053 fast_set_selected_frame (frame);
12054
12055 /* Build desired tool-bar items from keymaps. */
12056 new_tool_bar
12057 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12058 &new_n_tool_bar);
12059
12060 /* Redisplay the tool-bar if we changed it. */
12061 if (new_n_tool_bar != f->n_tool_bar_items
12062 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12063 {
12064 /* Redisplay that happens asynchronously due to an expose event
12065 may access f->tool_bar_items. Make sure we update both
12066 variables within BLOCK_INPUT so no such event interrupts. */
12067 block_input ();
12068 fset_tool_bar_items (f, new_tool_bar);
12069 f->n_tool_bar_items = new_n_tool_bar;
12070 w->update_mode_line = true;
12071 unblock_input ();
12072 }
12073
12074 unbind_to (count, Qnil);
12075 set_buffer_internal_1 (prev);
12076 }
12077 }
12078 }
12079
12080 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12081
12082 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12083 F's desired tool-bar contents. F->tool_bar_items must have
12084 been set up previously by calling prepare_menu_bars. */
12085
12086 static void
12087 build_desired_tool_bar_string (struct frame *f)
12088 {
12089 int i, size, size_needed;
12090 Lisp_Object image, plist;
12091
12092 image = plist = Qnil;
12093
12094 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12095 Otherwise, make a new string. */
12096
12097 /* The size of the string we might be able to reuse. */
12098 size = (STRINGP (f->desired_tool_bar_string)
12099 ? SCHARS (f->desired_tool_bar_string)
12100 : 0);
12101
12102 /* We need one space in the string for each image. */
12103 size_needed = f->n_tool_bar_items;
12104
12105 /* Reuse f->desired_tool_bar_string, if possible. */
12106 if (size < size_needed || NILP (f->desired_tool_bar_string))
12107 fset_desired_tool_bar_string
12108 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12109 else
12110 {
12111 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12112 Fremove_text_properties (make_number (0), make_number (size),
12113 props, f->desired_tool_bar_string);
12114 }
12115
12116 /* Put a `display' property on the string for the images to display,
12117 put a `menu_item' property on tool-bar items with a value that
12118 is the index of the item in F's tool-bar item vector. */
12119 for (i = 0; i < f->n_tool_bar_items; ++i)
12120 {
12121 #define PROP(IDX) \
12122 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12123
12124 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12125 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12126 int hmargin, vmargin, relief, idx, end;
12127
12128 /* If image is a vector, choose the image according to the
12129 button state. */
12130 image = PROP (TOOL_BAR_ITEM_IMAGES);
12131 if (VECTORP (image))
12132 {
12133 if (enabled_p)
12134 idx = (selected_p
12135 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12136 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12137 else
12138 idx = (selected_p
12139 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12140 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12141
12142 eassert (ASIZE (image) >= idx);
12143 image = AREF (image, idx);
12144 }
12145 else
12146 idx = -1;
12147
12148 /* Ignore invalid image specifications. */
12149 if (!valid_image_p (image))
12150 continue;
12151
12152 /* Display the tool-bar button pressed, or depressed. */
12153 plist = Fcopy_sequence (XCDR (image));
12154
12155 /* Compute margin and relief to draw. */
12156 relief = (tool_bar_button_relief >= 0
12157 ? tool_bar_button_relief
12158 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12159 hmargin = vmargin = relief;
12160
12161 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12162 INT_MAX - max (hmargin, vmargin)))
12163 {
12164 hmargin += XFASTINT (Vtool_bar_button_margin);
12165 vmargin += XFASTINT (Vtool_bar_button_margin);
12166 }
12167 else if (CONSP (Vtool_bar_button_margin))
12168 {
12169 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12170 INT_MAX - hmargin))
12171 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12172
12173 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12174 INT_MAX - vmargin))
12175 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12176 }
12177
12178 if (auto_raise_tool_bar_buttons_p)
12179 {
12180 /* Add a `:relief' property to the image spec if the item is
12181 selected. */
12182 if (selected_p)
12183 {
12184 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12185 hmargin -= relief;
12186 vmargin -= relief;
12187 }
12188 }
12189 else
12190 {
12191 /* If image is selected, display it pressed, i.e. with a
12192 negative relief. If it's not selected, display it with a
12193 raised relief. */
12194 plist = Fplist_put (plist, QCrelief,
12195 (selected_p
12196 ? make_number (-relief)
12197 : make_number (relief)));
12198 hmargin -= relief;
12199 vmargin -= relief;
12200 }
12201
12202 /* Put a margin around the image. */
12203 if (hmargin || vmargin)
12204 {
12205 if (hmargin == vmargin)
12206 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12207 else
12208 plist = Fplist_put (plist, QCmargin,
12209 Fcons (make_number (hmargin),
12210 make_number (vmargin)));
12211 }
12212
12213 /* If button is not enabled, and we don't have special images
12214 for the disabled state, make the image appear disabled by
12215 applying an appropriate algorithm to it. */
12216 if (!enabled_p && idx < 0)
12217 plist = Fplist_put (plist, QCconversion, Qdisabled);
12218
12219 /* Put a `display' text property on the string for the image to
12220 display. Put a `menu-item' property on the string that gives
12221 the start of this item's properties in the tool-bar items
12222 vector. */
12223 image = Fcons (Qimage, plist);
12224 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12225 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12226
12227 /* Let the last image hide all remaining spaces in the tool bar
12228 string. The string can be longer than needed when we reuse a
12229 previous string. */
12230 if (i + 1 == f->n_tool_bar_items)
12231 end = SCHARS (f->desired_tool_bar_string);
12232 else
12233 end = i + 1;
12234 Fadd_text_properties (make_number (i), make_number (end),
12235 props, f->desired_tool_bar_string);
12236 #undef PROP
12237 }
12238 }
12239
12240
12241 /* Display one line of the tool-bar of frame IT->f.
12242
12243 HEIGHT specifies the desired height of the tool-bar line.
12244 If the actual height of the glyph row is less than HEIGHT, the
12245 row's height is increased to HEIGHT, and the icons are centered
12246 vertically in the new height.
12247
12248 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12249 count a final empty row in case the tool-bar width exactly matches
12250 the window width.
12251 */
12252
12253 static void
12254 display_tool_bar_line (struct it *it, int height)
12255 {
12256 struct glyph_row *row = it->glyph_row;
12257 int max_x = it->last_visible_x;
12258 struct glyph *last;
12259
12260 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12261 clear_glyph_row (row);
12262 row->enabled_p = true;
12263 row->y = it->current_y;
12264
12265 /* Note that this isn't made use of if the face hasn't a box,
12266 so there's no need to check the face here. */
12267 it->start_of_box_run_p = true;
12268
12269 while (it->current_x < max_x)
12270 {
12271 int x, n_glyphs_before, i, nglyphs;
12272 struct it it_before;
12273
12274 /* Get the next display element. */
12275 if (!get_next_display_element (it))
12276 {
12277 /* Don't count empty row if we are counting needed tool-bar lines. */
12278 if (height < 0 && !it->hpos)
12279 return;
12280 break;
12281 }
12282
12283 /* Produce glyphs. */
12284 n_glyphs_before = row->used[TEXT_AREA];
12285 it_before = *it;
12286
12287 PRODUCE_GLYPHS (it);
12288
12289 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12290 i = 0;
12291 x = it_before.current_x;
12292 while (i < nglyphs)
12293 {
12294 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12295
12296 if (x + glyph->pixel_width > max_x)
12297 {
12298 /* Glyph doesn't fit on line. Backtrack. */
12299 row->used[TEXT_AREA] = n_glyphs_before;
12300 *it = it_before;
12301 /* If this is the only glyph on this line, it will never fit on the
12302 tool-bar, so skip it. But ensure there is at least one glyph,
12303 so we don't accidentally disable the tool-bar. */
12304 if (n_glyphs_before == 0
12305 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12306 break;
12307 goto out;
12308 }
12309
12310 ++it->hpos;
12311 x += glyph->pixel_width;
12312 ++i;
12313 }
12314
12315 /* Stop at line end. */
12316 if (ITERATOR_AT_END_OF_LINE_P (it))
12317 break;
12318
12319 set_iterator_to_next (it, true);
12320 }
12321
12322 out:;
12323
12324 row->displays_text_p = row->used[TEXT_AREA] != 0;
12325
12326 /* Use default face for the border below the tool bar.
12327
12328 FIXME: When auto-resize-tool-bars is grow-only, there is
12329 no additional border below the possibly empty tool-bar lines.
12330 So to make the extra empty lines look "normal", we have to
12331 use the tool-bar face for the border too. */
12332 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12333 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12334 it->face_id = DEFAULT_FACE_ID;
12335
12336 extend_face_to_end_of_line (it);
12337 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12338 last->right_box_line_p = true;
12339 if (last == row->glyphs[TEXT_AREA])
12340 last->left_box_line_p = true;
12341
12342 /* Make line the desired height and center it vertically. */
12343 if ((height -= it->max_ascent + it->max_descent) > 0)
12344 {
12345 /* Don't add more than one line height. */
12346 height %= FRAME_LINE_HEIGHT (it->f);
12347 it->max_ascent += height / 2;
12348 it->max_descent += (height + 1) / 2;
12349 }
12350
12351 compute_line_metrics (it);
12352
12353 /* If line is empty, make it occupy the rest of the tool-bar. */
12354 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12355 {
12356 row->height = row->phys_height = it->last_visible_y - row->y;
12357 row->visible_height = row->height;
12358 row->ascent = row->phys_ascent = 0;
12359 row->extra_line_spacing = 0;
12360 }
12361
12362 row->full_width_p = true;
12363 row->continued_p = false;
12364 row->truncated_on_left_p = false;
12365 row->truncated_on_right_p = false;
12366
12367 it->current_x = it->hpos = 0;
12368 it->current_y += row->height;
12369 ++it->vpos;
12370 ++it->glyph_row;
12371 }
12372
12373
12374 /* Value is the number of pixels needed to make all tool-bar items of
12375 frame F visible. The actual number of glyph rows needed is
12376 returned in *N_ROWS if non-NULL. */
12377 static int
12378 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12379 {
12380 struct window *w = XWINDOW (f->tool_bar_window);
12381 struct it it;
12382 /* tool_bar_height is called from redisplay_tool_bar after building
12383 the desired matrix, so use (unused) mode-line row as temporary row to
12384 avoid destroying the first tool-bar row. */
12385 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12386
12387 /* Initialize an iterator for iteration over
12388 F->desired_tool_bar_string in the tool-bar window of frame F. */
12389 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12390 temp_row->reversed_p = false;
12391 it.first_visible_x = 0;
12392 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12393 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12394 it.paragraph_embedding = L2R;
12395
12396 while (!ITERATOR_AT_END_P (&it))
12397 {
12398 clear_glyph_row (temp_row);
12399 it.glyph_row = temp_row;
12400 display_tool_bar_line (&it, -1);
12401 }
12402 clear_glyph_row (temp_row);
12403
12404 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12405 if (n_rows)
12406 *n_rows = it.vpos > 0 ? it.vpos : -1;
12407
12408 if (pixelwise)
12409 return it.current_y;
12410 else
12411 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12412 }
12413
12414 #endif /* !USE_GTK && !HAVE_NS */
12415
12416 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12417 0, 2, 0,
12418 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12419 If FRAME is nil or omitted, use the selected frame. Optional argument
12420 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12421 (Lisp_Object frame, Lisp_Object pixelwise)
12422 {
12423 int height = 0;
12424
12425 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12426 struct frame *f = decode_any_frame (frame);
12427
12428 if (WINDOWP (f->tool_bar_window)
12429 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12430 {
12431 update_tool_bar (f, true);
12432 if (f->n_tool_bar_items)
12433 {
12434 build_desired_tool_bar_string (f);
12435 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12436 }
12437 }
12438 #endif
12439
12440 return make_number (height);
12441 }
12442
12443
12444 /* Display the tool-bar of frame F. Value is true if tool-bar's
12445 height should be changed. */
12446 static bool
12447 redisplay_tool_bar (struct frame *f)
12448 {
12449 f->tool_bar_redisplayed = true;
12450 #if defined (USE_GTK) || defined (HAVE_NS)
12451
12452 if (FRAME_EXTERNAL_TOOL_BAR (f))
12453 update_frame_tool_bar (f);
12454 return false;
12455
12456 #else /* !USE_GTK && !HAVE_NS */
12457
12458 struct window *w;
12459 struct it it;
12460 struct glyph_row *row;
12461
12462 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12463 do anything. This means you must start with tool-bar-lines
12464 non-zero to get the auto-sizing effect. Or in other words, you
12465 can turn off tool-bars by specifying tool-bar-lines zero. */
12466 if (!WINDOWP (f->tool_bar_window)
12467 || (w = XWINDOW (f->tool_bar_window),
12468 WINDOW_TOTAL_LINES (w) == 0))
12469 return false;
12470
12471 /* Set up an iterator for the tool-bar window. */
12472 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12473 it.first_visible_x = 0;
12474 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12475 row = it.glyph_row;
12476 row->reversed_p = false;
12477
12478 /* Build a string that represents the contents of the tool-bar. */
12479 build_desired_tool_bar_string (f);
12480 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12481 /* FIXME: This should be controlled by a user option. But it
12482 doesn't make sense to have an R2L tool bar if the menu bar cannot
12483 be drawn also R2L, and making the menu bar R2L is tricky due
12484 toolkit-specific code that implements it. If an R2L tool bar is
12485 ever supported, display_tool_bar_line should also be augmented to
12486 call unproduce_glyphs like display_line and display_string
12487 do. */
12488 it.paragraph_embedding = L2R;
12489
12490 if (f->n_tool_bar_rows == 0)
12491 {
12492 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12493
12494 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12495 {
12496 x_change_tool_bar_height (f, new_height);
12497 frame_default_tool_bar_height = new_height;
12498 /* Always do that now. */
12499 clear_glyph_matrix (w->desired_matrix);
12500 f->fonts_changed = true;
12501 return true;
12502 }
12503 }
12504
12505 /* Display as many lines as needed to display all tool-bar items. */
12506
12507 if (f->n_tool_bar_rows > 0)
12508 {
12509 int border, rows, height, extra;
12510
12511 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12512 border = XINT (Vtool_bar_border);
12513 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12514 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12515 else if (EQ (Vtool_bar_border, Qborder_width))
12516 border = f->border_width;
12517 else
12518 border = 0;
12519 if (border < 0)
12520 border = 0;
12521
12522 rows = f->n_tool_bar_rows;
12523 height = max (1, (it.last_visible_y - border) / rows);
12524 extra = it.last_visible_y - border - height * rows;
12525
12526 while (it.current_y < it.last_visible_y)
12527 {
12528 int h = 0;
12529 if (extra > 0 && rows-- > 0)
12530 {
12531 h = (extra + rows - 1) / rows;
12532 extra -= h;
12533 }
12534 display_tool_bar_line (&it, height + h);
12535 }
12536 }
12537 else
12538 {
12539 while (it.current_y < it.last_visible_y)
12540 display_tool_bar_line (&it, 0);
12541 }
12542
12543 /* It doesn't make much sense to try scrolling in the tool-bar
12544 window, so don't do it. */
12545 w->desired_matrix->no_scrolling_p = true;
12546 w->must_be_updated_p = true;
12547
12548 if (!NILP (Vauto_resize_tool_bars))
12549 {
12550 bool change_height_p = true;
12551
12552 /* If we couldn't display everything, change the tool-bar's
12553 height if there is room for more. */
12554 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12555 change_height_p = true;
12556
12557 /* We subtract 1 because display_tool_bar_line advances the
12558 glyph_row pointer before returning to its caller. We want to
12559 examine the last glyph row produced by
12560 display_tool_bar_line. */
12561 row = it.glyph_row - 1;
12562
12563 /* If there are blank lines at the end, except for a partially
12564 visible blank line at the end that is smaller than
12565 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12566 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12567 && row->height >= FRAME_LINE_HEIGHT (f))
12568 change_height_p = true;
12569
12570 /* If row displays tool-bar items, but is partially visible,
12571 change the tool-bar's height. */
12572 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12573 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12574 change_height_p = true;
12575
12576 /* Resize windows as needed by changing the `tool-bar-lines'
12577 frame parameter. */
12578 if (change_height_p)
12579 {
12580 int nrows;
12581 int new_height = tool_bar_height (f, &nrows, true);
12582
12583 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12584 && !f->minimize_tool_bar_window_p)
12585 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12586 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12587 f->minimize_tool_bar_window_p = false;
12588
12589 if (change_height_p)
12590 {
12591 x_change_tool_bar_height (f, new_height);
12592 frame_default_tool_bar_height = new_height;
12593 clear_glyph_matrix (w->desired_matrix);
12594 f->n_tool_bar_rows = nrows;
12595 f->fonts_changed = true;
12596
12597 return true;
12598 }
12599 }
12600 }
12601
12602 f->minimize_tool_bar_window_p = false;
12603 return false;
12604
12605 #endif /* USE_GTK || HAVE_NS */
12606 }
12607
12608 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12609
12610 /* Get information about the tool-bar item which is displayed in GLYPH
12611 on frame F. Return in *PROP_IDX the index where tool-bar item
12612 properties start in F->tool_bar_items. Value is false if
12613 GLYPH doesn't display a tool-bar item. */
12614
12615 static bool
12616 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12617 {
12618 Lisp_Object prop;
12619 int charpos;
12620
12621 /* This function can be called asynchronously, which means we must
12622 exclude any possibility that Fget_text_property signals an
12623 error. */
12624 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12625 charpos = max (0, charpos);
12626
12627 /* Get the text property `menu-item' at pos. The value of that
12628 property is the start index of this item's properties in
12629 F->tool_bar_items. */
12630 prop = Fget_text_property (make_number (charpos),
12631 Qmenu_item, f->current_tool_bar_string);
12632 if (! INTEGERP (prop))
12633 return false;
12634 *prop_idx = XINT (prop);
12635 return true;
12636 }
12637
12638 \f
12639 /* Get information about the tool-bar item at position X/Y on frame F.
12640 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12641 the current matrix of the tool-bar window of F, or NULL if not
12642 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12643 item in F->tool_bar_items. Value is
12644
12645 -1 if X/Y is not on a tool-bar item
12646 0 if X/Y is on the same item that was highlighted before.
12647 1 otherwise. */
12648
12649 static int
12650 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12651 int *hpos, int *vpos, int *prop_idx)
12652 {
12653 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12654 struct window *w = XWINDOW (f->tool_bar_window);
12655 int area;
12656
12657 /* Find the glyph under X/Y. */
12658 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12659 if (*glyph == NULL)
12660 return -1;
12661
12662 /* Get the start of this tool-bar item's properties in
12663 f->tool_bar_items. */
12664 if (!tool_bar_item_info (f, *glyph, prop_idx))
12665 return -1;
12666
12667 /* Is mouse on the highlighted item? */
12668 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12669 && *vpos >= hlinfo->mouse_face_beg_row
12670 && *vpos <= hlinfo->mouse_face_end_row
12671 && (*vpos > hlinfo->mouse_face_beg_row
12672 || *hpos >= hlinfo->mouse_face_beg_col)
12673 && (*vpos < hlinfo->mouse_face_end_row
12674 || *hpos < hlinfo->mouse_face_end_col
12675 || hlinfo->mouse_face_past_end))
12676 return 0;
12677
12678 return 1;
12679 }
12680
12681
12682 /* EXPORT:
12683 Handle mouse button event on the tool-bar of frame F, at
12684 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12685 false for button release. MODIFIERS is event modifiers for button
12686 release. */
12687
12688 void
12689 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12690 int modifiers)
12691 {
12692 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12693 struct window *w = XWINDOW (f->tool_bar_window);
12694 int hpos, vpos, prop_idx;
12695 struct glyph *glyph;
12696 Lisp_Object enabled_p;
12697 int ts;
12698
12699 /* If not on the highlighted tool-bar item, and mouse-highlight is
12700 non-nil, return. This is so we generate the tool-bar button
12701 click only when the mouse button is released on the same item as
12702 where it was pressed. However, when mouse-highlight is disabled,
12703 generate the click when the button is released regardless of the
12704 highlight, since tool-bar items are not highlighted in that
12705 case. */
12706 frame_to_window_pixel_xy (w, &x, &y);
12707 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12708 if (ts == -1
12709 || (ts != 0 && !NILP (Vmouse_highlight)))
12710 return;
12711
12712 /* When mouse-highlight is off, generate the click for the item
12713 where the button was pressed, disregarding where it was
12714 released. */
12715 if (NILP (Vmouse_highlight) && !down_p)
12716 prop_idx = f->last_tool_bar_item;
12717
12718 /* If item is disabled, do nothing. */
12719 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12720 if (NILP (enabled_p))
12721 return;
12722
12723 if (down_p)
12724 {
12725 /* Show item in pressed state. */
12726 if (!NILP (Vmouse_highlight))
12727 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12728 f->last_tool_bar_item = prop_idx;
12729 }
12730 else
12731 {
12732 Lisp_Object key, frame;
12733 struct input_event event;
12734 EVENT_INIT (event);
12735
12736 /* Show item in released state. */
12737 if (!NILP (Vmouse_highlight))
12738 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12739
12740 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12741
12742 XSETFRAME (frame, f);
12743 event.kind = TOOL_BAR_EVENT;
12744 event.frame_or_window = frame;
12745 event.arg = frame;
12746 kbd_buffer_store_event (&event);
12747
12748 event.kind = TOOL_BAR_EVENT;
12749 event.frame_or_window = frame;
12750 event.arg = key;
12751 event.modifiers = modifiers;
12752 kbd_buffer_store_event (&event);
12753 f->last_tool_bar_item = -1;
12754 }
12755 }
12756
12757
12758 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12759 tool-bar window-relative coordinates X/Y. Called from
12760 note_mouse_highlight. */
12761
12762 static void
12763 note_tool_bar_highlight (struct frame *f, int x, int y)
12764 {
12765 Lisp_Object window = f->tool_bar_window;
12766 struct window *w = XWINDOW (window);
12767 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12768 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12769 int hpos, vpos;
12770 struct glyph *glyph;
12771 struct glyph_row *row;
12772 int i;
12773 Lisp_Object enabled_p;
12774 int prop_idx;
12775 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12776 bool mouse_down_p;
12777 int rc;
12778
12779 /* Function note_mouse_highlight is called with negative X/Y
12780 values when mouse moves outside of the frame. */
12781 if (x <= 0 || y <= 0)
12782 {
12783 clear_mouse_face (hlinfo);
12784 return;
12785 }
12786
12787 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12788 if (rc < 0)
12789 {
12790 /* Not on tool-bar item. */
12791 clear_mouse_face (hlinfo);
12792 return;
12793 }
12794 else if (rc == 0)
12795 /* On same tool-bar item as before. */
12796 goto set_help_echo;
12797
12798 clear_mouse_face (hlinfo);
12799
12800 /* Mouse is down, but on different tool-bar item? */
12801 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12802 && f == dpyinfo->last_mouse_frame);
12803
12804 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12805 return;
12806
12807 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12808
12809 /* If tool-bar item is not enabled, don't highlight it. */
12810 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12811 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12812 {
12813 /* Compute the x-position of the glyph. In front and past the
12814 image is a space. We include this in the highlighted area. */
12815 row = MATRIX_ROW (w->current_matrix, vpos);
12816 for (i = x = 0; i < hpos; ++i)
12817 x += row->glyphs[TEXT_AREA][i].pixel_width;
12818
12819 /* Record this as the current active region. */
12820 hlinfo->mouse_face_beg_col = hpos;
12821 hlinfo->mouse_face_beg_row = vpos;
12822 hlinfo->mouse_face_beg_x = x;
12823 hlinfo->mouse_face_past_end = false;
12824
12825 hlinfo->mouse_face_end_col = hpos + 1;
12826 hlinfo->mouse_face_end_row = vpos;
12827 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12828 hlinfo->mouse_face_window = window;
12829 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12830
12831 /* Display it as active. */
12832 show_mouse_face (hlinfo, draw);
12833 }
12834
12835 set_help_echo:
12836
12837 /* Set help_echo_string to a help string to display for this tool-bar item.
12838 XTread_socket does the rest. */
12839 help_echo_object = help_echo_window = Qnil;
12840 help_echo_pos = -1;
12841 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12842 if (NILP (help_echo_string))
12843 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12844 }
12845
12846 #endif /* !USE_GTK && !HAVE_NS */
12847
12848 #endif /* HAVE_WINDOW_SYSTEM */
12849
12850
12851 \f
12852 /************************************************************************
12853 Horizontal scrolling
12854 ************************************************************************/
12855
12856 /* For all leaf windows in the window tree rooted at WINDOW, set their
12857 hscroll value so that PT is (i) visible in the window, and (ii) so
12858 that it is not within a certain margin at the window's left and
12859 right border. Value is true if any window's hscroll has been
12860 changed. */
12861
12862 static bool
12863 hscroll_window_tree (Lisp_Object window)
12864 {
12865 bool hscrolled_p = false;
12866 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12867 int hscroll_step_abs = 0;
12868 double hscroll_step_rel = 0;
12869
12870 if (hscroll_relative_p)
12871 {
12872 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12873 if (hscroll_step_rel < 0)
12874 {
12875 hscroll_relative_p = false;
12876 hscroll_step_abs = 0;
12877 }
12878 }
12879 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12880 {
12881 hscroll_step_abs = XINT (Vhscroll_step);
12882 if (hscroll_step_abs < 0)
12883 hscroll_step_abs = 0;
12884 }
12885 else
12886 hscroll_step_abs = 0;
12887
12888 while (WINDOWP (window))
12889 {
12890 struct window *w = XWINDOW (window);
12891
12892 if (WINDOWP (w->contents))
12893 hscrolled_p |= hscroll_window_tree (w->contents);
12894 else if (w->cursor.vpos >= 0)
12895 {
12896 int h_margin;
12897 int text_area_width;
12898 struct glyph_row *cursor_row;
12899 struct glyph_row *bottom_row;
12900
12901 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12902 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12903 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12904 else
12905 cursor_row = bottom_row - 1;
12906
12907 if (!cursor_row->enabled_p)
12908 {
12909 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12910 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12911 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12912 else
12913 cursor_row = bottom_row - 1;
12914 }
12915 bool row_r2l_p = cursor_row->reversed_p;
12916
12917 text_area_width = window_box_width (w, TEXT_AREA);
12918
12919 /* Scroll when cursor is inside this scroll margin. */
12920 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12921
12922 /* If the position of this window's point has explicitly
12923 changed, no more suspend auto hscrolling. */
12924 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12925 w->suspend_auto_hscroll = false;
12926
12927 /* Remember window point. */
12928 Fset_marker (w->old_pointm,
12929 ((w == XWINDOW (selected_window))
12930 ? make_number (BUF_PT (XBUFFER (w->contents)))
12931 : Fmarker_position (w->pointm)),
12932 w->contents);
12933
12934 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12935 && !w->suspend_auto_hscroll
12936 /* In some pathological cases, like restoring a window
12937 configuration into a frame that is much smaller than
12938 the one from which the configuration was saved, we
12939 get glyph rows whose start and end have zero buffer
12940 positions, which we cannot handle below. Just skip
12941 such windows. */
12942 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12943 /* For left-to-right rows, hscroll when cursor is either
12944 (i) inside the right hscroll margin, or (ii) if it is
12945 inside the left margin and the window is already
12946 hscrolled. */
12947 && ((!row_r2l_p
12948 && ((w->hscroll && w->cursor.x <= h_margin)
12949 || (cursor_row->enabled_p
12950 && cursor_row->truncated_on_right_p
12951 && (w->cursor.x >= text_area_width - h_margin))))
12952 /* For right-to-left rows, the logic is similar,
12953 except that rules for scrolling to left and right
12954 are reversed. E.g., if cursor.x <= h_margin, we
12955 need to hscroll "to the right" unconditionally,
12956 and that will scroll the screen to the left so as
12957 to reveal the next portion of the row. */
12958 || (row_r2l_p
12959 && ((cursor_row->enabled_p
12960 /* FIXME: It is confusing to set the
12961 truncated_on_right_p flag when R2L rows
12962 are actually truncated on the left. */
12963 && cursor_row->truncated_on_right_p
12964 && w->cursor.x <= h_margin)
12965 || (w->hscroll
12966 && (w->cursor.x >= text_area_width - h_margin))))))
12967 {
12968 struct it it;
12969 ptrdiff_t hscroll;
12970 struct buffer *saved_current_buffer;
12971 ptrdiff_t pt;
12972 int wanted_x;
12973
12974 /* Find point in a display of infinite width. */
12975 saved_current_buffer = current_buffer;
12976 current_buffer = XBUFFER (w->contents);
12977
12978 if (w == XWINDOW (selected_window))
12979 pt = PT;
12980 else
12981 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12982
12983 /* Move iterator to pt starting at cursor_row->start in
12984 a line with infinite width. */
12985 init_to_row_start (&it, w, cursor_row);
12986 it.last_visible_x = INFINITY;
12987 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12988 current_buffer = saved_current_buffer;
12989
12990 /* Position cursor in window. */
12991 if (!hscroll_relative_p && hscroll_step_abs == 0)
12992 hscroll = max (0, (it.current_x
12993 - (ITERATOR_AT_END_OF_LINE_P (&it)
12994 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12995 : (text_area_width / 2))))
12996 / FRAME_COLUMN_WIDTH (it.f);
12997 else if ((!row_r2l_p
12998 && w->cursor.x >= text_area_width - h_margin)
12999 || (row_r2l_p && w->cursor.x <= h_margin))
13000 {
13001 if (hscroll_relative_p)
13002 wanted_x = text_area_width * (1 - hscroll_step_rel)
13003 - h_margin;
13004 else
13005 wanted_x = text_area_width
13006 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13007 - h_margin;
13008 hscroll
13009 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13010 }
13011 else
13012 {
13013 if (hscroll_relative_p)
13014 wanted_x = text_area_width * hscroll_step_rel
13015 + h_margin;
13016 else
13017 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13018 + h_margin;
13019 hscroll
13020 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13021 }
13022 hscroll = max (hscroll, w->min_hscroll);
13023
13024 /* Don't prevent redisplay optimizations if hscroll
13025 hasn't changed, as it will unnecessarily slow down
13026 redisplay. */
13027 if (w->hscroll != hscroll)
13028 {
13029 struct buffer *b = XBUFFER (w->contents);
13030 b->prevent_redisplay_optimizations_p = true;
13031 w->hscroll = hscroll;
13032 hscrolled_p = true;
13033 }
13034 }
13035 }
13036
13037 window = w->next;
13038 }
13039
13040 /* Value is true if hscroll of any leaf window has been changed. */
13041 return hscrolled_p;
13042 }
13043
13044
13045 /* Set hscroll so that cursor is visible and not inside horizontal
13046 scroll margins for all windows in the tree rooted at WINDOW. See
13047 also hscroll_window_tree above. Value is true if any window's
13048 hscroll has been changed. If it has, desired matrices on the frame
13049 of WINDOW are cleared. */
13050
13051 static bool
13052 hscroll_windows (Lisp_Object window)
13053 {
13054 bool hscrolled_p = hscroll_window_tree (window);
13055 if (hscrolled_p)
13056 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13057 return hscrolled_p;
13058 }
13059
13060
13061 \f
13062 /************************************************************************
13063 Redisplay
13064 ************************************************************************/
13065
13066 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13067 This is sometimes handy to have in a debugger session. */
13068
13069 #ifdef GLYPH_DEBUG
13070
13071 /* First and last unchanged row for try_window_id. */
13072
13073 static int debug_first_unchanged_at_end_vpos;
13074 static int debug_last_unchanged_at_beg_vpos;
13075
13076 /* Delta vpos and y. */
13077
13078 static int debug_dvpos, debug_dy;
13079
13080 /* Delta in characters and bytes for try_window_id. */
13081
13082 static ptrdiff_t debug_delta, debug_delta_bytes;
13083
13084 /* Values of window_end_pos and window_end_vpos at the end of
13085 try_window_id. */
13086
13087 static ptrdiff_t debug_end_vpos;
13088
13089 /* Append a string to W->desired_matrix->method. FMT is a printf
13090 format string. If trace_redisplay_p is true also printf the
13091 resulting string to stderr. */
13092
13093 static void debug_method_add (struct window *, char const *, ...)
13094 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13095
13096 static void
13097 debug_method_add (struct window *w, char const *fmt, ...)
13098 {
13099 void *ptr = w;
13100 char *method = w->desired_matrix->method;
13101 int len = strlen (method);
13102 int size = sizeof w->desired_matrix->method;
13103 int remaining = size - len - 1;
13104 va_list ap;
13105
13106 if (len && remaining)
13107 {
13108 method[len] = '|';
13109 --remaining, ++len;
13110 }
13111
13112 va_start (ap, fmt);
13113 vsnprintf (method + len, remaining + 1, fmt, ap);
13114 va_end (ap);
13115
13116 if (trace_redisplay_p)
13117 fprintf (stderr, "%p (%s): %s\n",
13118 ptr,
13119 ((BUFFERP (w->contents)
13120 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13121 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13122 : "no buffer"),
13123 method + len);
13124 }
13125
13126 #endif /* GLYPH_DEBUG */
13127
13128
13129 /* Value is true if all changes in window W, which displays
13130 current_buffer, are in the text between START and END. START is a
13131 buffer position, END is given as a distance from Z. Used in
13132 redisplay_internal for display optimization. */
13133
13134 static bool
13135 text_outside_line_unchanged_p (struct window *w,
13136 ptrdiff_t start, ptrdiff_t end)
13137 {
13138 bool unchanged_p = true;
13139
13140 /* If text or overlays have changed, see where. */
13141 if (window_outdated (w))
13142 {
13143 /* Gap in the line? */
13144 if (GPT < start || Z - GPT < end)
13145 unchanged_p = false;
13146
13147 /* Changes start in front of the line, or end after it? */
13148 if (unchanged_p
13149 && (BEG_UNCHANGED < start - 1
13150 || END_UNCHANGED < end))
13151 unchanged_p = false;
13152
13153 /* If selective display, can't optimize if changes start at the
13154 beginning of the line. */
13155 if (unchanged_p
13156 && INTEGERP (BVAR (current_buffer, selective_display))
13157 && XINT (BVAR (current_buffer, selective_display)) > 0
13158 && (BEG_UNCHANGED < start || GPT <= start))
13159 unchanged_p = false;
13160
13161 /* If there are overlays at the start or end of the line, these
13162 may have overlay strings with newlines in them. A change at
13163 START, for instance, may actually concern the display of such
13164 overlay strings as well, and they are displayed on different
13165 lines. So, quickly rule out this case. (For the future, it
13166 might be desirable to implement something more telling than
13167 just BEG/END_UNCHANGED.) */
13168 if (unchanged_p)
13169 {
13170 if (BEG + BEG_UNCHANGED == start
13171 && overlay_touches_p (start))
13172 unchanged_p = false;
13173 if (END_UNCHANGED == end
13174 && overlay_touches_p (Z - end))
13175 unchanged_p = false;
13176 }
13177
13178 /* Under bidi reordering, adding or deleting a character in the
13179 beginning of a paragraph, before the first strong directional
13180 character, can change the base direction of the paragraph (unless
13181 the buffer specifies a fixed paragraph direction), which will
13182 require redisplaying the whole paragraph. It might be worthwhile
13183 to find the paragraph limits and widen the range of redisplayed
13184 lines to that, but for now just give up this optimization. */
13185 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13186 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13187 unchanged_p = false;
13188 }
13189
13190 return unchanged_p;
13191 }
13192
13193
13194 /* Do a frame update, taking possible shortcuts into account. This is
13195 the main external entry point for redisplay.
13196
13197 If the last redisplay displayed an echo area message and that message
13198 is no longer requested, we clear the echo area or bring back the
13199 mini-buffer if that is in use. */
13200
13201 void
13202 redisplay (void)
13203 {
13204 redisplay_internal ();
13205 }
13206
13207
13208 static Lisp_Object
13209 overlay_arrow_string_or_property (Lisp_Object var)
13210 {
13211 Lisp_Object val;
13212
13213 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13214 return val;
13215
13216 return Voverlay_arrow_string;
13217 }
13218
13219 /* Return true if there are any overlay-arrows in current_buffer. */
13220 static bool
13221 overlay_arrow_in_current_buffer_p (void)
13222 {
13223 Lisp_Object vlist;
13224
13225 for (vlist = Voverlay_arrow_variable_list;
13226 CONSP (vlist);
13227 vlist = XCDR (vlist))
13228 {
13229 Lisp_Object var = XCAR (vlist);
13230 Lisp_Object val;
13231
13232 if (!SYMBOLP (var))
13233 continue;
13234 val = find_symbol_value (var);
13235 if (MARKERP (val)
13236 && current_buffer == XMARKER (val)->buffer)
13237 return true;
13238 }
13239 return false;
13240 }
13241
13242
13243 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13244 has changed. */
13245
13246 static bool
13247 overlay_arrows_changed_p (void)
13248 {
13249 Lisp_Object vlist;
13250
13251 for (vlist = Voverlay_arrow_variable_list;
13252 CONSP (vlist);
13253 vlist = XCDR (vlist))
13254 {
13255 Lisp_Object var = XCAR (vlist);
13256 Lisp_Object val, pstr;
13257
13258 if (!SYMBOLP (var))
13259 continue;
13260 val = find_symbol_value (var);
13261 if (!MARKERP (val))
13262 continue;
13263 if (! EQ (COERCE_MARKER (val),
13264 Fget (var, Qlast_arrow_position))
13265 || ! (pstr = overlay_arrow_string_or_property (var),
13266 EQ (pstr, Fget (var, Qlast_arrow_string))))
13267 return true;
13268 }
13269 return false;
13270 }
13271
13272 /* Mark overlay arrows to be updated on next redisplay. */
13273
13274 static void
13275 update_overlay_arrows (int up_to_date)
13276 {
13277 Lisp_Object vlist;
13278
13279 for (vlist = Voverlay_arrow_variable_list;
13280 CONSP (vlist);
13281 vlist = XCDR (vlist))
13282 {
13283 Lisp_Object var = XCAR (vlist);
13284
13285 if (!SYMBOLP (var))
13286 continue;
13287
13288 if (up_to_date > 0)
13289 {
13290 Lisp_Object val = find_symbol_value (var);
13291 Fput (var, Qlast_arrow_position,
13292 COERCE_MARKER (val));
13293 Fput (var, Qlast_arrow_string,
13294 overlay_arrow_string_or_property (var));
13295 }
13296 else if (up_to_date < 0
13297 || !NILP (Fget (var, Qlast_arrow_position)))
13298 {
13299 Fput (var, Qlast_arrow_position, Qt);
13300 Fput (var, Qlast_arrow_string, Qt);
13301 }
13302 }
13303 }
13304
13305
13306 /* Return overlay arrow string to display at row.
13307 Return integer (bitmap number) for arrow bitmap in left fringe.
13308 Return nil if no overlay arrow. */
13309
13310 static Lisp_Object
13311 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13312 {
13313 Lisp_Object vlist;
13314
13315 for (vlist = Voverlay_arrow_variable_list;
13316 CONSP (vlist);
13317 vlist = XCDR (vlist))
13318 {
13319 Lisp_Object var = XCAR (vlist);
13320 Lisp_Object val;
13321
13322 if (!SYMBOLP (var))
13323 continue;
13324
13325 val = find_symbol_value (var);
13326
13327 if (MARKERP (val)
13328 && current_buffer == XMARKER (val)->buffer
13329 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13330 {
13331 if (FRAME_WINDOW_P (it->f)
13332 /* FIXME: if ROW->reversed_p is set, this should test
13333 the right fringe, not the left one. */
13334 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13335 {
13336 #ifdef HAVE_WINDOW_SYSTEM
13337 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13338 {
13339 int fringe_bitmap = lookup_fringe_bitmap (val);
13340 if (fringe_bitmap != 0)
13341 return make_number (fringe_bitmap);
13342 }
13343 #endif
13344 return make_number (-1); /* Use default arrow bitmap. */
13345 }
13346 return overlay_arrow_string_or_property (var);
13347 }
13348 }
13349
13350 return Qnil;
13351 }
13352
13353 /* Return true if point moved out of or into a composition. Otherwise
13354 return false. PREV_BUF and PREV_PT are the last point buffer and
13355 position. BUF and PT are the current point buffer and position. */
13356
13357 static bool
13358 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13359 struct buffer *buf, ptrdiff_t pt)
13360 {
13361 ptrdiff_t start, end;
13362 Lisp_Object prop;
13363 Lisp_Object buffer;
13364
13365 XSETBUFFER (buffer, buf);
13366 /* Check a composition at the last point if point moved within the
13367 same buffer. */
13368 if (prev_buf == buf)
13369 {
13370 if (prev_pt == pt)
13371 /* Point didn't move. */
13372 return false;
13373
13374 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13375 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13376 && composition_valid_p (start, end, prop)
13377 && start < prev_pt && end > prev_pt)
13378 /* The last point was within the composition. Return true iff
13379 point moved out of the composition. */
13380 return (pt <= start || pt >= end);
13381 }
13382
13383 /* Check a composition at the current point. */
13384 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13385 && find_composition (pt, -1, &start, &end, &prop, buffer)
13386 && composition_valid_p (start, end, prop)
13387 && start < pt && end > pt);
13388 }
13389
13390 /* Reconsider the clip changes of buffer which is displayed in W. */
13391
13392 static void
13393 reconsider_clip_changes (struct window *w)
13394 {
13395 struct buffer *b = XBUFFER (w->contents);
13396
13397 if (b->clip_changed
13398 && w->window_end_valid
13399 && w->current_matrix->buffer == b
13400 && w->current_matrix->zv == BUF_ZV (b)
13401 && w->current_matrix->begv == BUF_BEGV (b))
13402 b->clip_changed = false;
13403
13404 /* If display wasn't paused, and W is not a tool bar window, see if
13405 point has been moved into or out of a composition. In that case,
13406 set b->clip_changed to force updating the screen. If
13407 b->clip_changed has already been set, skip this check. */
13408 if (!b->clip_changed && w->window_end_valid)
13409 {
13410 ptrdiff_t pt = (w == XWINDOW (selected_window)
13411 ? PT : marker_position (w->pointm));
13412
13413 if ((w->current_matrix->buffer != b || pt != w->last_point)
13414 && check_point_in_composition (w->current_matrix->buffer,
13415 w->last_point, b, pt))
13416 b->clip_changed = true;
13417 }
13418 }
13419
13420 static void
13421 propagate_buffer_redisplay (void)
13422 { /* Resetting b->text->redisplay is problematic!
13423 We can't just reset it in the case that some window that displays
13424 it has not been redisplayed; and such a window can stay
13425 unredisplayed for a long time if it's currently invisible.
13426 But we do want to reset it at the end of redisplay otherwise
13427 its displayed windows will keep being redisplayed over and over
13428 again.
13429 So we copy all b->text->redisplay flags up to their windows here,
13430 such that mark_window_display_accurate can safely reset
13431 b->text->redisplay. */
13432 Lisp_Object ws = window_list ();
13433 for (; CONSP (ws); ws = XCDR (ws))
13434 {
13435 struct window *thisw = XWINDOW (XCAR (ws));
13436 struct buffer *thisb = XBUFFER (thisw->contents);
13437 if (thisb->text->redisplay)
13438 thisw->redisplay = true;
13439 }
13440 }
13441
13442 #define STOP_POLLING \
13443 do { if (! polling_stopped_here) stop_polling (); \
13444 polling_stopped_here = true; } while (false)
13445
13446 #define RESUME_POLLING \
13447 do { if (polling_stopped_here) start_polling (); \
13448 polling_stopped_here = false; } while (false)
13449
13450
13451 /* Perhaps in the future avoid recentering windows if it
13452 is not necessary; currently that causes some problems. */
13453
13454 static void
13455 redisplay_internal (void)
13456 {
13457 struct window *w = XWINDOW (selected_window);
13458 struct window *sw;
13459 struct frame *fr;
13460 bool pending;
13461 bool must_finish = false, match_p;
13462 struct text_pos tlbufpos, tlendpos;
13463 int number_of_visible_frames;
13464 ptrdiff_t count;
13465 struct frame *sf;
13466 bool polling_stopped_here = false;
13467 Lisp_Object tail, frame;
13468
13469 /* True means redisplay has to consider all windows on all
13470 frames. False, only selected_window is considered. */
13471 bool consider_all_windows_p;
13472
13473 /* True means redisplay has to redisplay the miniwindow. */
13474 bool update_miniwindow_p = false;
13475
13476 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13477
13478 /* No redisplay if running in batch mode or frame is not yet fully
13479 initialized, or redisplay is explicitly turned off by setting
13480 Vinhibit_redisplay. */
13481 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13482 || !NILP (Vinhibit_redisplay))
13483 return;
13484
13485 /* Don't examine these until after testing Vinhibit_redisplay.
13486 When Emacs is shutting down, perhaps because its connection to
13487 X has dropped, we should not look at them at all. */
13488 fr = XFRAME (w->frame);
13489 sf = SELECTED_FRAME ();
13490
13491 if (!fr->glyphs_initialized_p)
13492 return;
13493
13494 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13495 if (popup_activated ())
13496 return;
13497 #endif
13498
13499 /* I don't think this happens but let's be paranoid. */
13500 if (redisplaying_p)
13501 return;
13502
13503 /* Record a function that clears redisplaying_p
13504 when we leave this function. */
13505 count = SPECPDL_INDEX ();
13506 record_unwind_protect_void (unwind_redisplay);
13507 redisplaying_p = true;
13508 specbind (Qinhibit_free_realized_faces, Qnil);
13509
13510 /* Record this function, so it appears on the profiler's backtraces. */
13511 record_in_backtrace (Qredisplay_internal_xC_functionx, 0, 0);
13512
13513 FOR_EACH_FRAME (tail, frame)
13514 XFRAME (frame)->already_hscrolled_p = false;
13515
13516 retry:
13517 /* Remember the currently selected window. */
13518 sw = w;
13519
13520 pending = false;
13521 forget_escape_and_glyphless_faces ();
13522
13523 inhibit_free_realized_faces = false;
13524
13525 /* If face_change, init_iterator will free all realized faces, which
13526 includes the faces referenced from current matrices. So, we
13527 can't reuse current matrices in this case. */
13528 if (face_change)
13529 windows_or_buffers_changed = 47;
13530
13531 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13532 && FRAME_TTY (sf)->previous_frame != sf)
13533 {
13534 /* Since frames on a single ASCII terminal share the same
13535 display area, displaying a different frame means redisplay
13536 the whole thing. */
13537 SET_FRAME_GARBAGED (sf);
13538 #ifndef DOS_NT
13539 set_tty_color_mode (FRAME_TTY (sf), sf);
13540 #endif
13541 FRAME_TTY (sf)->previous_frame = sf;
13542 }
13543
13544 /* Set the visible flags for all frames. Do this before checking for
13545 resized or garbaged frames; they want to know if their frames are
13546 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13547 number_of_visible_frames = 0;
13548
13549 FOR_EACH_FRAME (tail, frame)
13550 {
13551 struct frame *f = XFRAME (frame);
13552
13553 if (FRAME_VISIBLE_P (f))
13554 {
13555 ++number_of_visible_frames;
13556 /* Adjust matrices for visible frames only. */
13557 if (f->fonts_changed)
13558 {
13559 adjust_frame_glyphs (f);
13560 /* Disable all redisplay optimizations for this frame.
13561 This is because adjust_frame_glyphs resets the
13562 enabled_p flag for all glyph rows of all windows, so
13563 many optimizations will fail anyway, and some might
13564 fail to test that flag and do bogus things as
13565 result. */
13566 SET_FRAME_GARBAGED (f);
13567 f->fonts_changed = false;
13568 }
13569 /* If cursor type has been changed on the frame
13570 other than selected, consider all frames. */
13571 if (f != sf && f->cursor_type_changed)
13572 fset_redisplay (f);
13573 }
13574 clear_desired_matrices (f);
13575 }
13576
13577 /* Notice any pending interrupt request to change frame size. */
13578 do_pending_window_change (true);
13579
13580 /* do_pending_window_change could change the selected_window due to
13581 frame resizing which makes the selected window too small. */
13582 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13583 sw = w;
13584
13585 /* Clear frames marked as garbaged. */
13586 clear_garbaged_frames ();
13587
13588 /* Build menubar and tool-bar items. */
13589 if (NILP (Vmemory_full))
13590 prepare_menu_bars ();
13591
13592 reconsider_clip_changes (w);
13593
13594 /* In most cases selected window displays current buffer. */
13595 match_p = XBUFFER (w->contents) == current_buffer;
13596 if (match_p)
13597 {
13598 /* Detect case that we need to write or remove a star in the mode line. */
13599 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13600 w->update_mode_line = true;
13601
13602 if (mode_line_update_needed (w))
13603 w->update_mode_line = true;
13604
13605 /* If reconsider_clip_changes above decided that the narrowing
13606 in the current buffer changed, make sure all other windows
13607 showing that buffer will be redisplayed. */
13608 if (current_buffer->clip_changed)
13609 bset_update_mode_line (current_buffer);
13610 }
13611
13612 /* Normally the message* functions will have already displayed and
13613 updated the echo area, but the frame may have been trashed, or
13614 the update may have been preempted, so display the echo area
13615 again here. Checking message_cleared_p captures the case that
13616 the echo area should be cleared. */
13617 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13618 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13619 || (message_cleared_p
13620 && minibuf_level == 0
13621 /* If the mini-window is currently selected, this means the
13622 echo-area doesn't show through. */
13623 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13624 {
13625 echo_area_display (false);
13626
13627 /* If echo_area_display resizes the mini-window, the redisplay and
13628 window_sizes_changed flags of the selected frame are set, but
13629 it's too late for the hooks in window-size-change-functions,
13630 which have been examined already in prepare_menu_bars. So in
13631 that case we call the hooks here only for the selected frame. */
13632 if (sf->redisplay)
13633 {
13634 ptrdiff_t count1 = SPECPDL_INDEX ();
13635
13636 record_unwind_save_match_data ();
13637 run_window_size_change_functions (selected_frame);
13638 unbind_to (count1, Qnil);
13639 }
13640
13641 if (message_cleared_p)
13642 update_miniwindow_p = true;
13643
13644 must_finish = true;
13645
13646 /* If we don't display the current message, don't clear the
13647 message_cleared_p flag, because, if we did, we wouldn't clear
13648 the echo area in the next redisplay which doesn't preserve
13649 the echo area. */
13650 if (!display_last_displayed_message_p)
13651 message_cleared_p = false;
13652 }
13653 else if (EQ (selected_window, minibuf_window)
13654 && (current_buffer->clip_changed || window_outdated (w))
13655 && resize_mini_window (w, false))
13656 {
13657 if (sf->redisplay)
13658 {
13659 ptrdiff_t count1 = SPECPDL_INDEX ();
13660
13661 record_unwind_save_match_data ();
13662 run_window_size_change_functions (selected_frame);
13663 unbind_to (count1, Qnil);
13664 }
13665
13666 /* Resized active mini-window to fit the size of what it is
13667 showing if its contents might have changed. */
13668 must_finish = true;
13669
13670 /* If window configuration was changed, frames may have been
13671 marked garbaged. Clear them or we will experience
13672 surprises wrt scrolling. */
13673 clear_garbaged_frames ();
13674 }
13675
13676 if (windows_or_buffers_changed && !update_mode_lines)
13677 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13678 only the windows's contents needs to be refreshed, or whether the
13679 mode-lines also need a refresh. */
13680 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13681 ? REDISPLAY_SOME : 32);
13682
13683 /* If specs for an arrow have changed, do thorough redisplay
13684 to ensure we remove any arrow that should no longer exist. */
13685 if (overlay_arrows_changed_p ())
13686 /* Apparently, this is the only case where we update other windows,
13687 without updating other mode-lines. */
13688 windows_or_buffers_changed = 49;
13689
13690 consider_all_windows_p = (update_mode_lines
13691 || windows_or_buffers_changed);
13692
13693 #define AINC(a,i) \
13694 { \
13695 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13696 if (INTEGERP (entry)) \
13697 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13698 }
13699
13700 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13701 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13702
13703 /* Optimize the case that only the line containing the cursor in the
13704 selected window has changed. Variables starting with this_ are
13705 set in display_line and record information about the line
13706 containing the cursor. */
13707 tlbufpos = this_line_start_pos;
13708 tlendpos = this_line_end_pos;
13709 if (!consider_all_windows_p
13710 && CHARPOS (tlbufpos) > 0
13711 && !w->update_mode_line
13712 && !current_buffer->clip_changed
13713 && !current_buffer->prevent_redisplay_optimizations_p
13714 && FRAME_VISIBLE_P (XFRAME (w->frame))
13715 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13716 && !XFRAME (w->frame)->cursor_type_changed
13717 && !XFRAME (w->frame)->face_change
13718 /* Make sure recorded data applies to current buffer, etc. */
13719 && this_line_buffer == current_buffer
13720 && match_p
13721 && !w->force_start
13722 && !w->optional_new_start
13723 /* Point must be on the line that we have info recorded about. */
13724 && PT >= CHARPOS (tlbufpos)
13725 && PT <= Z - CHARPOS (tlendpos)
13726 /* All text outside that line, including its final newline,
13727 must be unchanged. */
13728 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13729 CHARPOS (tlendpos)))
13730 {
13731 if (CHARPOS (tlbufpos) > BEGV
13732 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13733 && (CHARPOS (tlbufpos) == ZV
13734 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13735 /* Former continuation line has disappeared by becoming empty. */
13736 goto cancel;
13737 else if (window_outdated (w) || MINI_WINDOW_P (w))
13738 {
13739 /* We have to handle the case of continuation around a
13740 wide-column character (see the comment in indent.c around
13741 line 1340).
13742
13743 For instance, in the following case:
13744
13745 -------- Insert --------
13746 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13747 J_I_ ==> J_I_ `^^' are cursors.
13748 ^^ ^^
13749 -------- --------
13750
13751 As we have to redraw the line above, we cannot use this
13752 optimization. */
13753
13754 struct it it;
13755 int line_height_before = this_line_pixel_height;
13756
13757 /* Note that start_display will handle the case that the
13758 line starting at tlbufpos is a continuation line. */
13759 start_display (&it, w, tlbufpos);
13760
13761 /* Implementation note: It this still necessary? */
13762 if (it.current_x != this_line_start_x)
13763 goto cancel;
13764
13765 TRACE ((stderr, "trying display optimization 1\n"));
13766 w->cursor.vpos = -1;
13767 overlay_arrow_seen = false;
13768 it.vpos = this_line_vpos;
13769 it.current_y = this_line_y;
13770 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13771 display_line (&it);
13772
13773 /* If line contains point, is not continued,
13774 and ends at same distance from eob as before, we win. */
13775 if (w->cursor.vpos >= 0
13776 /* Line is not continued, otherwise this_line_start_pos
13777 would have been set to 0 in display_line. */
13778 && CHARPOS (this_line_start_pos)
13779 /* Line ends as before. */
13780 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13781 /* Line has same height as before. Otherwise other lines
13782 would have to be shifted up or down. */
13783 && this_line_pixel_height == line_height_before)
13784 {
13785 /* If this is not the window's last line, we must adjust
13786 the charstarts of the lines below. */
13787 if (it.current_y < it.last_visible_y)
13788 {
13789 struct glyph_row *row
13790 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13791 ptrdiff_t delta, delta_bytes;
13792
13793 /* We used to distinguish between two cases here,
13794 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13795 when the line ends in a newline or the end of the
13796 buffer's accessible portion. But both cases did
13797 the same, so they were collapsed. */
13798 delta = (Z
13799 - CHARPOS (tlendpos)
13800 - MATRIX_ROW_START_CHARPOS (row));
13801 delta_bytes = (Z_BYTE
13802 - BYTEPOS (tlendpos)
13803 - MATRIX_ROW_START_BYTEPOS (row));
13804
13805 increment_matrix_positions (w->current_matrix,
13806 this_line_vpos + 1,
13807 w->current_matrix->nrows,
13808 delta, delta_bytes);
13809 }
13810
13811 /* If this row displays text now but previously didn't,
13812 or vice versa, w->window_end_vpos may have to be
13813 adjusted. */
13814 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13815 {
13816 if (w->window_end_vpos < this_line_vpos)
13817 w->window_end_vpos = this_line_vpos;
13818 }
13819 else if (w->window_end_vpos == this_line_vpos
13820 && this_line_vpos > 0)
13821 w->window_end_vpos = this_line_vpos - 1;
13822 w->window_end_valid = false;
13823
13824 /* Update hint: No need to try to scroll in update_window. */
13825 w->desired_matrix->no_scrolling_p = true;
13826
13827 #ifdef GLYPH_DEBUG
13828 *w->desired_matrix->method = 0;
13829 debug_method_add (w, "optimization 1");
13830 #endif
13831 #ifdef HAVE_WINDOW_SYSTEM
13832 update_window_fringes (w, false);
13833 #endif
13834 goto update;
13835 }
13836 else
13837 goto cancel;
13838 }
13839 else if (/* Cursor position hasn't changed. */
13840 PT == w->last_point
13841 /* Make sure the cursor was last displayed
13842 in this window. Otherwise we have to reposition it. */
13843
13844 /* PXW: Must be converted to pixels, probably. */
13845 && 0 <= w->cursor.vpos
13846 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13847 {
13848 if (!must_finish)
13849 {
13850 do_pending_window_change (true);
13851 /* If selected_window changed, redisplay again. */
13852 if (WINDOWP (selected_window)
13853 && (w = XWINDOW (selected_window)) != sw)
13854 goto retry;
13855
13856 /* We used to always goto end_of_redisplay here, but this
13857 isn't enough if we have a blinking cursor. */
13858 if (w->cursor_off_p == w->last_cursor_off_p)
13859 goto end_of_redisplay;
13860 }
13861 goto update;
13862 }
13863 /* If highlighting the region, or if the cursor is in the echo area,
13864 then we can't just move the cursor. */
13865 else if (NILP (Vshow_trailing_whitespace)
13866 && !cursor_in_echo_area)
13867 {
13868 struct it it;
13869 struct glyph_row *row;
13870
13871 /* Skip from tlbufpos to PT and see where it is. Note that
13872 PT may be in invisible text. If so, we will end at the
13873 next visible position. */
13874 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13875 NULL, DEFAULT_FACE_ID);
13876 it.current_x = this_line_start_x;
13877 it.current_y = this_line_y;
13878 it.vpos = this_line_vpos;
13879
13880 /* The call to move_it_to stops in front of PT, but
13881 moves over before-strings. */
13882 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13883
13884 if (it.vpos == this_line_vpos
13885 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13886 row->enabled_p))
13887 {
13888 eassert (this_line_vpos == it.vpos);
13889 eassert (this_line_y == it.current_y);
13890 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13891 if (cursor_row_fully_visible_p (w, false, true))
13892 {
13893 #ifdef GLYPH_DEBUG
13894 *w->desired_matrix->method = 0;
13895 debug_method_add (w, "optimization 3");
13896 #endif
13897 goto update;
13898 }
13899 else
13900 goto cancel;
13901 }
13902 else
13903 goto cancel;
13904 }
13905
13906 cancel:
13907 /* Text changed drastically or point moved off of line. */
13908 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13909 }
13910
13911 CHARPOS (this_line_start_pos) = 0;
13912 ++clear_face_cache_count;
13913 #ifdef HAVE_WINDOW_SYSTEM
13914 ++clear_image_cache_count;
13915 #endif
13916
13917 /* Build desired matrices, and update the display. If
13918 consider_all_windows_p, do it for all windows on all frames that
13919 require redisplay, as specified by their 'redisplay' flag.
13920 Otherwise do it for selected_window, only. */
13921
13922 if (consider_all_windows_p)
13923 {
13924 FOR_EACH_FRAME (tail, frame)
13925 XFRAME (frame)->updated_p = false;
13926
13927 propagate_buffer_redisplay ();
13928
13929 FOR_EACH_FRAME (tail, frame)
13930 {
13931 struct frame *f = XFRAME (frame);
13932
13933 /* We don't have to do anything for unselected terminal
13934 frames. */
13935 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13936 && !EQ (FRAME_TTY (f)->top_frame, frame))
13937 continue;
13938
13939 retry_frame:
13940 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13941 {
13942 bool gcscrollbars
13943 /* Only GC scrollbars when we redisplay the whole frame. */
13944 = f->redisplay || !REDISPLAY_SOME_P ();
13945 bool f_redisplay_flag = f->redisplay;
13946 /* Mark all the scroll bars to be removed; we'll redeem
13947 the ones we want when we redisplay their windows. */
13948 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13949 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13950
13951 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13952 redisplay_windows (FRAME_ROOT_WINDOW (f));
13953 /* Remember that the invisible frames need to be redisplayed next
13954 time they're visible. */
13955 else if (!REDISPLAY_SOME_P ())
13956 f->redisplay = true;
13957
13958 /* The X error handler may have deleted that frame. */
13959 if (!FRAME_LIVE_P (f))
13960 continue;
13961
13962 /* Any scroll bars which redisplay_windows should have
13963 nuked should now go away. */
13964 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13965 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13966
13967 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13968 {
13969 /* If fonts changed on visible frame, display again. */
13970 if (f->fonts_changed)
13971 {
13972 adjust_frame_glyphs (f);
13973 /* Disable all redisplay optimizations for this
13974 frame. For the reasons, see the comment near
13975 the previous call to adjust_frame_glyphs above. */
13976 SET_FRAME_GARBAGED (f);
13977 f->fonts_changed = false;
13978 goto retry_frame;
13979 }
13980
13981 /* See if we have to hscroll. */
13982 if (!f->already_hscrolled_p)
13983 {
13984 f->already_hscrolled_p = true;
13985 if (hscroll_windows (f->root_window))
13986 goto retry_frame;
13987 }
13988
13989 /* If the frame's redisplay flag was not set before
13990 we went about redisplaying its windows, but it is
13991 set now, that means we employed some redisplay
13992 optimizations inside redisplay_windows, and
13993 bypassed producing some screen lines. But if
13994 f->redisplay is now set, it might mean the old
13995 faces are no longer valid (e.g., if redisplaying
13996 some window called some Lisp which defined a new
13997 face or redefined an existing face), so trying to
13998 use them in update_frame will segfault.
13999 Therefore, we must redisplay this frame. */
14000 if (!f_redisplay_flag && f->redisplay)
14001 goto retry_frame;
14002
14003 /* Prevent various kinds of signals during display
14004 update. stdio is not robust about handling
14005 signals, which can cause an apparent I/O error. */
14006 if (interrupt_input)
14007 unrequest_sigio ();
14008 STOP_POLLING;
14009
14010 pending |= update_frame (f, false, false);
14011 f->cursor_type_changed = false;
14012 f->updated_p = true;
14013 }
14014 }
14015 }
14016
14017 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14018
14019 if (!pending)
14020 {
14021 /* Do the mark_window_display_accurate after all windows have
14022 been redisplayed because this call resets flags in buffers
14023 which are needed for proper redisplay. */
14024 FOR_EACH_FRAME (tail, frame)
14025 {
14026 struct frame *f = XFRAME (frame);
14027 if (f->updated_p)
14028 {
14029 f->redisplay = false;
14030 mark_window_display_accurate (f->root_window, true);
14031 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14032 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14033 }
14034 }
14035 }
14036 }
14037 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14038 {
14039 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14040 /* Use list_of_error, not Qerror, so that
14041 we catch only errors and don't run the debugger. */
14042 internal_condition_case_1 (redisplay_window_1, selected_window,
14043 list_of_error,
14044 redisplay_window_error);
14045 if (update_miniwindow_p)
14046 internal_condition_case_1 (redisplay_window_1,
14047 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14048 redisplay_window_error);
14049
14050 /* Compare desired and current matrices, perform output. */
14051
14052 update:
14053 /* If fonts changed, display again. Likewise if redisplay_window_1
14054 above caused some change (e.g., a change in faces) that requires
14055 considering the entire frame again. */
14056 if (sf->fonts_changed || sf->redisplay)
14057 {
14058 if (sf->redisplay)
14059 {
14060 /* Set this to force a more thorough redisplay.
14061 Otherwise, we might immediately loop back to the
14062 above "else-if" clause (since all the conditions that
14063 led here might still be true), and we will then
14064 infloop, because the selected-frame's redisplay flag
14065 is not (and cannot be) reset. */
14066 windows_or_buffers_changed = 50;
14067 }
14068 goto retry;
14069 }
14070
14071 /* Prevent freeing of realized faces, since desired matrices are
14072 pending that reference the faces we computed and cached. */
14073 inhibit_free_realized_faces = true;
14074
14075 /* Prevent various kinds of signals during display update.
14076 stdio is not robust about handling signals,
14077 which can cause an apparent I/O error. */
14078 if (interrupt_input)
14079 unrequest_sigio ();
14080 STOP_POLLING;
14081
14082 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14083 {
14084 if (hscroll_windows (selected_window))
14085 goto retry;
14086
14087 XWINDOW (selected_window)->must_be_updated_p = true;
14088 pending = update_frame (sf, false, false);
14089 sf->cursor_type_changed = false;
14090 }
14091
14092 /* We may have called echo_area_display at the top of this
14093 function. If the echo area is on another frame, that may
14094 have put text on a frame other than the selected one, so the
14095 above call to update_frame would not have caught it. Catch
14096 it here. */
14097 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14098 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14099
14100 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14101 {
14102 XWINDOW (mini_window)->must_be_updated_p = true;
14103 pending |= update_frame (mini_frame, false, false);
14104 mini_frame->cursor_type_changed = false;
14105 if (!pending && hscroll_windows (mini_window))
14106 goto retry;
14107 }
14108 }
14109
14110 /* If display was paused because of pending input, make sure we do a
14111 thorough update the next time. */
14112 if (pending)
14113 {
14114 /* Prevent the optimization at the beginning of
14115 redisplay_internal that tries a single-line update of the
14116 line containing the cursor in the selected window. */
14117 CHARPOS (this_line_start_pos) = 0;
14118
14119 /* Let the overlay arrow be updated the next time. */
14120 update_overlay_arrows (0);
14121
14122 /* If we pause after scrolling, some rows in the current
14123 matrices of some windows are not valid. */
14124 if (!WINDOW_FULL_WIDTH_P (w)
14125 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14126 update_mode_lines = 36;
14127 }
14128 else
14129 {
14130 if (!consider_all_windows_p)
14131 {
14132 /* This has already been done above if
14133 consider_all_windows_p is set. */
14134 if (XBUFFER (w->contents)->text->redisplay
14135 && buffer_window_count (XBUFFER (w->contents)) > 1)
14136 /* This can happen if b->text->redisplay was set during
14137 jit-lock. */
14138 propagate_buffer_redisplay ();
14139 mark_window_display_accurate_1 (w, true);
14140
14141 /* Say overlay arrows are up to date. */
14142 update_overlay_arrows (1);
14143
14144 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14145 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14146 }
14147
14148 update_mode_lines = 0;
14149 windows_or_buffers_changed = 0;
14150 }
14151
14152 /* Start SIGIO interrupts coming again. Having them off during the
14153 code above makes it less likely one will discard output, but not
14154 impossible, since there might be stuff in the system buffer here.
14155 But it is much hairier to try to do anything about that. */
14156 if (interrupt_input)
14157 request_sigio ();
14158 RESUME_POLLING;
14159
14160 /* If a frame has become visible which was not before, redisplay
14161 again, so that we display it. Expose events for such a frame
14162 (which it gets when becoming visible) don't call the parts of
14163 redisplay constructing glyphs, so simply exposing a frame won't
14164 display anything in this case. So, we have to display these
14165 frames here explicitly. */
14166 if (!pending)
14167 {
14168 int new_count = 0;
14169
14170 FOR_EACH_FRAME (tail, frame)
14171 {
14172 if (XFRAME (frame)->visible)
14173 new_count++;
14174 }
14175
14176 if (new_count != number_of_visible_frames)
14177 windows_or_buffers_changed = 52;
14178 }
14179
14180 /* Change frame size now if a change is pending. */
14181 do_pending_window_change (true);
14182
14183 /* If we just did a pending size change, or have additional
14184 visible frames, or selected_window changed, redisplay again. */
14185 if ((windows_or_buffers_changed && !pending)
14186 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14187 goto retry;
14188
14189 /* Clear the face and image caches.
14190
14191 We used to do this only if consider_all_windows_p. But the cache
14192 needs to be cleared if a timer creates images in the current
14193 buffer (e.g. the test case in Bug#6230). */
14194
14195 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14196 {
14197 clear_face_cache (false);
14198 clear_face_cache_count = 0;
14199 }
14200
14201 #ifdef HAVE_WINDOW_SYSTEM
14202 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14203 {
14204 clear_image_caches (Qnil);
14205 clear_image_cache_count = 0;
14206 }
14207 #endif /* HAVE_WINDOW_SYSTEM */
14208
14209 end_of_redisplay:
14210 #ifdef HAVE_NS
14211 ns_set_doc_edited ();
14212 #endif
14213 if (interrupt_input && interrupts_deferred)
14214 request_sigio ();
14215
14216 unbind_to (count, Qnil);
14217 RESUME_POLLING;
14218 }
14219
14220
14221 /* Redisplay, but leave alone any recent echo area message unless
14222 another message has been requested in its place.
14223
14224 This is useful in situations where you need to redisplay but no
14225 user action has occurred, making it inappropriate for the message
14226 area to be cleared. See tracking_off and
14227 wait_reading_process_output for examples of these situations.
14228
14229 FROM_WHERE is an integer saying from where this function was
14230 called. This is useful for debugging. */
14231
14232 void
14233 redisplay_preserve_echo_area (int from_where)
14234 {
14235 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14236
14237 if (!NILP (echo_area_buffer[1]))
14238 {
14239 /* We have a previously displayed message, but no current
14240 message. Redisplay the previous message. */
14241 display_last_displayed_message_p = true;
14242 redisplay_internal ();
14243 display_last_displayed_message_p = false;
14244 }
14245 else
14246 redisplay_internal ();
14247
14248 flush_frame (SELECTED_FRAME ());
14249 }
14250
14251
14252 /* Function registered with record_unwind_protect in redisplay_internal. */
14253
14254 static void
14255 unwind_redisplay (void)
14256 {
14257 redisplaying_p = false;
14258 }
14259
14260
14261 /* Mark the display of leaf window W as accurate or inaccurate.
14262 If ACCURATE_P, mark display of W as accurate.
14263 If !ACCURATE_P, arrange for W to be redisplayed the next
14264 time redisplay_internal is called. */
14265
14266 static void
14267 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14268 {
14269 struct buffer *b = XBUFFER (w->contents);
14270
14271 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14272 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14273 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14274
14275 if (accurate_p)
14276 {
14277 b->clip_changed = false;
14278 b->prevent_redisplay_optimizations_p = false;
14279 eassert (buffer_window_count (b) > 0);
14280 /* Resetting b->text->redisplay is problematic!
14281 In order to make it safer to do it here, redisplay_internal must
14282 have copied all b->text->redisplay to their respective windows. */
14283 b->text->redisplay = false;
14284
14285 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14286 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14287 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14288 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14289
14290 w->current_matrix->buffer = b;
14291 w->current_matrix->begv = BUF_BEGV (b);
14292 w->current_matrix->zv = BUF_ZV (b);
14293
14294 w->last_cursor_vpos = w->cursor.vpos;
14295 w->last_cursor_off_p = w->cursor_off_p;
14296
14297 if (w == XWINDOW (selected_window))
14298 w->last_point = BUF_PT (b);
14299 else
14300 w->last_point = marker_position (w->pointm);
14301
14302 w->window_end_valid = true;
14303 w->update_mode_line = false;
14304 }
14305
14306 w->redisplay = !accurate_p;
14307 }
14308
14309
14310 /* Mark the display of windows in the window tree rooted at WINDOW as
14311 accurate or inaccurate. If ACCURATE_P, mark display of
14312 windows as accurate. If !ACCURATE_P, arrange for windows to
14313 be redisplayed the next time redisplay_internal is called. */
14314
14315 void
14316 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14317 {
14318 struct window *w;
14319
14320 for (; !NILP (window); window = w->next)
14321 {
14322 w = XWINDOW (window);
14323 if (WINDOWP (w->contents))
14324 mark_window_display_accurate (w->contents, accurate_p);
14325 else
14326 mark_window_display_accurate_1 (w, accurate_p);
14327 }
14328
14329 if (accurate_p)
14330 update_overlay_arrows (1);
14331 else
14332 /* Force a thorough redisplay the next time by setting
14333 last_arrow_position and last_arrow_string to t, which is
14334 unequal to any useful value of Voverlay_arrow_... */
14335 update_overlay_arrows (-1);
14336 }
14337
14338
14339 /* Return value in display table DP (Lisp_Char_Table *) for character
14340 C. Since a display table doesn't have any parent, we don't have to
14341 follow parent. Do not call this function directly but use the
14342 macro DISP_CHAR_VECTOR. */
14343
14344 Lisp_Object
14345 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14346 {
14347 Lisp_Object val;
14348
14349 if (ASCII_CHAR_P (c))
14350 {
14351 val = dp->ascii;
14352 if (SUB_CHAR_TABLE_P (val))
14353 val = XSUB_CHAR_TABLE (val)->contents[c];
14354 }
14355 else
14356 {
14357 Lisp_Object table;
14358
14359 XSETCHAR_TABLE (table, dp);
14360 val = char_table_ref (table, c);
14361 }
14362 if (NILP (val))
14363 val = dp->defalt;
14364 return val;
14365 }
14366
14367
14368 \f
14369 /***********************************************************************
14370 Window Redisplay
14371 ***********************************************************************/
14372
14373 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14374
14375 static void
14376 redisplay_windows (Lisp_Object window)
14377 {
14378 while (!NILP (window))
14379 {
14380 struct window *w = XWINDOW (window);
14381
14382 if (WINDOWP (w->contents))
14383 redisplay_windows (w->contents);
14384 else if (BUFFERP (w->contents))
14385 {
14386 displayed_buffer = XBUFFER (w->contents);
14387 /* Use list_of_error, not Qerror, so that
14388 we catch only errors and don't run the debugger. */
14389 internal_condition_case_1 (redisplay_window_0, window,
14390 list_of_error,
14391 redisplay_window_error);
14392 }
14393
14394 window = w->next;
14395 }
14396 }
14397
14398 static Lisp_Object
14399 redisplay_window_error (Lisp_Object ignore)
14400 {
14401 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14402 return Qnil;
14403 }
14404
14405 static Lisp_Object
14406 redisplay_window_0 (Lisp_Object window)
14407 {
14408 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14409 redisplay_window (window, false);
14410 return Qnil;
14411 }
14412
14413 static Lisp_Object
14414 redisplay_window_1 (Lisp_Object window)
14415 {
14416 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14417 redisplay_window (window, true);
14418 return Qnil;
14419 }
14420 \f
14421
14422 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14423 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14424 which positions recorded in ROW differ from current buffer
14425 positions.
14426
14427 Return true iff cursor is on this row. */
14428
14429 static bool
14430 set_cursor_from_row (struct window *w, struct glyph_row *row,
14431 struct glyph_matrix *matrix,
14432 ptrdiff_t delta, ptrdiff_t delta_bytes,
14433 int dy, int dvpos)
14434 {
14435 struct glyph *glyph = row->glyphs[TEXT_AREA];
14436 struct glyph *end = glyph + row->used[TEXT_AREA];
14437 struct glyph *cursor = NULL;
14438 /* The last known character position in row. */
14439 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14440 int x = row->x;
14441 ptrdiff_t pt_old = PT - delta;
14442 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14443 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14444 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14445 /* A glyph beyond the edge of TEXT_AREA which we should never
14446 touch. */
14447 struct glyph *glyphs_end = end;
14448 /* True means we've found a match for cursor position, but that
14449 glyph has the avoid_cursor_p flag set. */
14450 bool match_with_avoid_cursor = false;
14451 /* True means we've seen at least one glyph that came from a
14452 display string. */
14453 bool string_seen = false;
14454 /* Largest and smallest buffer positions seen so far during scan of
14455 glyph row. */
14456 ptrdiff_t bpos_max = pos_before;
14457 ptrdiff_t bpos_min = pos_after;
14458 /* Last buffer position covered by an overlay string with an integer
14459 `cursor' property. */
14460 ptrdiff_t bpos_covered = 0;
14461 /* True means the display string on which to display the cursor
14462 comes from a text property, not from an overlay. */
14463 bool string_from_text_prop = false;
14464
14465 /* Don't even try doing anything if called for a mode-line or
14466 header-line row, since the rest of the code isn't prepared to
14467 deal with such calamities. */
14468 eassert (!row->mode_line_p);
14469 if (row->mode_line_p)
14470 return false;
14471
14472 /* Skip over glyphs not having an object at the start and the end of
14473 the row. These are special glyphs like truncation marks on
14474 terminal frames. */
14475 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14476 {
14477 if (!row->reversed_p)
14478 {
14479 while (glyph < end
14480 && NILP (glyph->object)
14481 && glyph->charpos < 0)
14482 {
14483 x += glyph->pixel_width;
14484 ++glyph;
14485 }
14486 while (end > glyph
14487 && NILP ((end - 1)->object)
14488 /* CHARPOS is zero for blanks and stretch glyphs
14489 inserted by extend_face_to_end_of_line. */
14490 && (end - 1)->charpos <= 0)
14491 --end;
14492 glyph_before = glyph - 1;
14493 glyph_after = end;
14494 }
14495 else
14496 {
14497 struct glyph *g;
14498
14499 /* If the glyph row is reversed, we need to process it from back
14500 to front, so swap the edge pointers. */
14501 glyphs_end = end = glyph - 1;
14502 glyph += row->used[TEXT_AREA] - 1;
14503
14504 while (glyph > end + 1
14505 && NILP (glyph->object)
14506 && glyph->charpos < 0)
14507 {
14508 --glyph;
14509 x -= glyph->pixel_width;
14510 }
14511 if (NILP (glyph->object) && glyph->charpos < 0)
14512 --glyph;
14513 /* By default, in reversed rows we put the cursor on the
14514 rightmost (first in the reading order) glyph. */
14515 for (g = end + 1; g < glyph; g++)
14516 x += g->pixel_width;
14517 while (end < glyph
14518 && NILP ((end + 1)->object)
14519 && (end + 1)->charpos <= 0)
14520 ++end;
14521 glyph_before = glyph + 1;
14522 glyph_after = end;
14523 }
14524 }
14525 else if (row->reversed_p)
14526 {
14527 /* In R2L rows that don't display text, put the cursor on the
14528 rightmost glyph. Case in point: an empty last line that is
14529 part of an R2L paragraph. */
14530 cursor = end - 1;
14531 /* Avoid placing the cursor on the last glyph of the row, where
14532 on terminal frames we hold the vertical border between
14533 adjacent windows. */
14534 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14535 && !WINDOW_RIGHTMOST_P (w)
14536 && cursor == row->glyphs[LAST_AREA] - 1)
14537 cursor--;
14538 x = -1; /* will be computed below, at label compute_x */
14539 }
14540
14541 /* Step 1: Try to find the glyph whose character position
14542 corresponds to point. If that's not possible, find 2 glyphs
14543 whose character positions are the closest to point, one before
14544 point, the other after it. */
14545 if (!row->reversed_p)
14546 while (/* not marched to end of glyph row */
14547 glyph < end
14548 /* glyph was not inserted by redisplay for internal purposes */
14549 && !NILP (glyph->object))
14550 {
14551 if (BUFFERP (glyph->object))
14552 {
14553 ptrdiff_t dpos = glyph->charpos - pt_old;
14554
14555 if (glyph->charpos > bpos_max)
14556 bpos_max = glyph->charpos;
14557 if (glyph->charpos < bpos_min)
14558 bpos_min = glyph->charpos;
14559 if (!glyph->avoid_cursor_p)
14560 {
14561 /* If we hit point, we've found the glyph on which to
14562 display the cursor. */
14563 if (dpos == 0)
14564 {
14565 match_with_avoid_cursor = false;
14566 break;
14567 }
14568 /* See if we've found a better approximation to
14569 POS_BEFORE or to POS_AFTER. */
14570 if (0 > dpos && dpos > pos_before - pt_old)
14571 {
14572 pos_before = glyph->charpos;
14573 glyph_before = glyph;
14574 }
14575 else if (0 < dpos && dpos < pos_after - pt_old)
14576 {
14577 pos_after = glyph->charpos;
14578 glyph_after = glyph;
14579 }
14580 }
14581 else if (dpos == 0)
14582 match_with_avoid_cursor = true;
14583 }
14584 else if (STRINGP (glyph->object))
14585 {
14586 Lisp_Object chprop;
14587 ptrdiff_t glyph_pos = glyph->charpos;
14588
14589 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14590 glyph->object);
14591 if (!NILP (chprop))
14592 {
14593 /* If the string came from a `display' text property,
14594 look up the buffer position of that property and
14595 use that position to update bpos_max, as if we
14596 actually saw such a position in one of the row's
14597 glyphs. This helps with supporting integer values
14598 of `cursor' property on the display string in
14599 situations where most or all of the row's buffer
14600 text is completely covered by display properties,
14601 so that no glyph with valid buffer positions is
14602 ever seen in the row. */
14603 ptrdiff_t prop_pos =
14604 string_buffer_position_lim (glyph->object, pos_before,
14605 pos_after, false);
14606
14607 if (prop_pos >= pos_before)
14608 bpos_max = prop_pos;
14609 }
14610 if (INTEGERP (chprop))
14611 {
14612 bpos_covered = bpos_max + XINT (chprop);
14613 /* If the `cursor' property covers buffer positions up
14614 to and including point, we should display cursor on
14615 this glyph. Note that, if a `cursor' property on one
14616 of the string's characters has an integer value, we
14617 will break out of the loop below _before_ we get to
14618 the position match above. IOW, integer values of
14619 the `cursor' property override the "exact match for
14620 point" strategy of positioning the cursor. */
14621 /* Implementation note: bpos_max == pt_old when, e.g.,
14622 we are in an empty line, where bpos_max is set to
14623 MATRIX_ROW_START_CHARPOS, see above. */
14624 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14625 {
14626 cursor = glyph;
14627 break;
14628 }
14629 }
14630
14631 string_seen = true;
14632 }
14633 x += glyph->pixel_width;
14634 ++glyph;
14635 }
14636 else if (glyph > end) /* row is reversed */
14637 while (!NILP (glyph->object))
14638 {
14639 if (BUFFERP (glyph->object))
14640 {
14641 ptrdiff_t dpos = glyph->charpos - pt_old;
14642
14643 if (glyph->charpos > bpos_max)
14644 bpos_max = glyph->charpos;
14645 if (glyph->charpos < bpos_min)
14646 bpos_min = glyph->charpos;
14647 if (!glyph->avoid_cursor_p)
14648 {
14649 if (dpos == 0)
14650 {
14651 match_with_avoid_cursor = false;
14652 break;
14653 }
14654 if (0 > dpos && dpos > pos_before - pt_old)
14655 {
14656 pos_before = glyph->charpos;
14657 glyph_before = glyph;
14658 }
14659 else if (0 < dpos && dpos < pos_after - pt_old)
14660 {
14661 pos_after = glyph->charpos;
14662 glyph_after = glyph;
14663 }
14664 }
14665 else if (dpos == 0)
14666 match_with_avoid_cursor = true;
14667 }
14668 else if (STRINGP (glyph->object))
14669 {
14670 Lisp_Object chprop;
14671 ptrdiff_t glyph_pos = glyph->charpos;
14672
14673 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14674 glyph->object);
14675 if (!NILP (chprop))
14676 {
14677 ptrdiff_t prop_pos =
14678 string_buffer_position_lim (glyph->object, pos_before,
14679 pos_after, false);
14680
14681 if (prop_pos >= pos_before)
14682 bpos_max = prop_pos;
14683 }
14684 if (INTEGERP (chprop))
14685 {
14686 bpos_covered = bpos_max + XINT (chprop);
14687 /* If the `cursor' property covers buffer positions up
14688 to and including point, we should display cursor on
14689 this glyph. */
14690 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14691 {
14692 cursor = glyph;
14693 break;
14694 }
14695 }
14696 string_seen = true;
14697 }
14698 --glyph;
14699 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14700 {
14701 x--; /* can't use any pixel_width */
14702 break;
14703 }
14704 x -= glyph->pixel_width;
14705 }
14706
14707 /* Step 2: If we didn't find an exact match for point, we need to
14708 look for a proper place to put the cursor among glyphs between
14709 GLYPH_BEFORE and GLYPH_AFTER. */
14710 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14711 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14712 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14713 {
14714 /* An empty line has a single glyph whose OBJECT is nil and
14715 whose CHARPOS is the position of a newline on that line.
14716 Note that on a TTY, there are more glyphs after that, which
14717 were produced by extend_face_to_end_of_line, but their
14718 CHARPOS is zero or negative. */
14719 bool empty_line_p =
14720 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14721 && NILP (glyph->object) && glyph->charpos > 0
14722 /* On a TTY, continued and truncated rows also have a glyph at
14723 their end whose OBJECT is nil and whose CHARPOS is
14724 positive (the continuation and truncation glyphs), but such
14725 rows are obviously not "empty". */
14726 && !(row->continued_p || row->truncated_on_right_p));
14727
14728 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14729 {
14730 ptrdiff_t ellipsis_pos;
14731
14732 /* Scan back over the ellipsis glyphs. */
14733 if (!row->reversed_p)
14734 {
14735 ellipsis_pos = (glyph - 1)->charpos;
14736 while (glyph > row->glyphs[TEXT_AREA]
14737 && (glyph - 1)->charpos == ellipsis_pos)
14738 glyph--, x -= glyph->pixel_width;
14739 /* That loop always goes one position too far, including
14740 the glyph before the ellipsis. So scan forward over
14741 that one. */
14742 x += glyph->pixel_width;
14743 glyph++;
14744 }
14745 else /* row is reversed */
14746 {
14747 ellipsis_pos = (glyph + 1)->charpos;
14748 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14749 && (glyph + 1)->charpos == ellipsis_pos)
14750 glyph++, x += glyph->pixel_width;
14751 x -= glyph->pixel_width;
14752 glyph--;
14753 }
14754 }
14755 else if (match_with_avoid_cursor)
14756 {
14757 cursor = glyph_after;
14758 x = -1;
14759 }
14760 else if (string_seen)
14761 {
14762 int incr = row->reversed_p ? -1 : +1;
14763
14764 /* Need to find the glyph that came out of a string which is
14765 present at point. That glyph is somewhere between
14766 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14767 positioned between POS_BEFORE and POS_AFTER in the
14768 buffer. */
14769 struct glyph *start, *stop;
14770 ptrdiff_t pos = pos_before;
14771
14772 x = -1;
14773
14774 /* If the row ends in a newline from a display string,
14775 reordering could have moved the glyphs belonging to the
14776 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14777 in this case we extend the search to the last glyph in
14778 the row that was not inserted by redisplay. */
14779 if (row->ends_in_newline_from_string_p)
14780 {
14781 glyph_after = end;
14782 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14783 }
14784
14785 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14786 correspond to POS_BEFORE and POS_AFTER, respectively. We
14787 need START and STOP in the order that corresponds to the
14788 row's direction as given by its reversed_p flag. If the
14789 directionality of characters between POS_BEFORE and
14790 POS_AFTER is the opposite of the row's base direction,
14791 these characters will have been reordered for display,
14792 and we need to reverse START and STOP. */
14793 if (!row->reversed_p)
14794 {
14795 start = min (glyph_before, glyph_after);
14796 stop = max (glyph_before, glyph_after);
14797 }
14798 else
14799 {
14800 start = max (glyph_before, glyph_after);
14801 stop = min (glyph_before, glyph_after);
14802 }
14803 for (glyph = start + incr;
14804 row->reversed_p ? glyph > stop : glyph < stop; )
14805 {
14806
14807 /* Any glyphs that come from the buffer are here because
14808 of bidi reordering. Skip them, and only pay
14809 attention to glyphs that came from some string. */
14810 if (STRINGP (glyph->object))
14811 {
14812 Lisp_Object str;
14813 ptrdiff_t tem;
14814 /* If the display property covers the newline, we
14815 need to search for it one position farther. */
14816 ptrdiff_t lim = pos_after
14817 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14818
14819 string_from_text_prop = false;
14820 str = glyph->object;
14821 tem = string_buffer_position_lim (str, pos, lim, false);
14822 if (tem == 0 /* from overlay */
14823 || pos <= tem)
14824 {
14825 /* If the string from which this glyph came is
14826 found in the buffer at point, or at position
14827 that is closer to point than pos_after, then
14828 we've found the glyph we've been looking for.
14829 If it comes from an overlay (tem == 0), and
14830 it has the `cursor' property on one of its
14831 glyphs, record that glyph as a candidate for
14832 displaying the cursor. (As in the
14833 unidirectional version, we will display the
14834 cursor on the last candidate we find.) */
14835 if (tem == 0
14836 || tem == pt_old
14837 || (tem - pt_old > 0 && tem < pos_after))
14838 {
14839 /* The glyphs from this string could have
14840 been reordered. Find the one with the
14841 smallest string position. Or there could
14842 be a character in the string with the
14843 `cursor' property, which means display
14844 cursor on that character's glyph. */
14845 ptrdiff_t strpos = glyph->charpos;
14846
14847 if (tem)
14848 {
14849 cursor = glyph;
14850 string_from_text_prop = true;
14851 }
14852 for ( ;
14853 (row->reversed_p ? glyph > stop : glyph < stop)
14854 && EQ (glyph->object, str);
14855 glyph += incr)
14856 {
14857 Lisp_Object cprop;
14858 ptrdiff_t gpos = glyph->charpos;
14859
14860 cprop = Fget_char_property (make_number (gpos),
14861 Qcursor,
14862 glyph->object);
14863 if (!NILP (cprop))
14864 {
14865 cursor = glyph;
14866 break;
14867 }
14868 if (tem && glyph->charpos < strpos)
14869 {
14870 strpos = glyph->charpos;
14871 cursor = glyph;
14872 }
14873 }
14874
14875 if (tem == pt_old
14876 || (tem - pt_old > 0 && tem < pos_after))
14877 goto compute_x;
14878 }
14879 if (tem)
14880 pos = tem + 1; /* don't find previous instances */
14881 }
14882 /* This string is not what we want; skip all of the
14883 glyphs that came from it. */
14884 while ((row->reversed_p ? glyph > stop : glyph < stop)
14885 && EQ (glyph->object, str))
14886 glyph += incr;
14887 }
14888 else
14889 glyph += incr;
14890 }
14891
14892 /* If we reached the end of the line, and END was from a string,
14893 the cursor is not on this line. */
14894 if (cursor == NULL
14895 && (row->reversed_p ? glyph <= end : glyph >= end)
14896 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14897 && STRINGP (end->object)
14898 && row->continued_p)
14899 return false;
14900 }
14901 /* A truncated row may not include PT among its character positions.
14902 Setting the cursor inside the scroll margin will trigger
14903 recalculation of hscroll in hscroll_window_tree. But if a
14904 display string covers point, defer to the string-handling
14905 code below to figure this out. */
14906 else if (row->truncated_on_left_p && pt_old < bpos_min)
14907 {
14908 cursor = glyph_before;
14909 x = -1;
14910 }
14911 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14912 /* Zero-width characters produce no glyphs. */
14913 || (!empty_line_p
14914 && (row->reversed_p
14915 ? glyph_after > glyphs_end
14916 : glyph_after < glyphs_end)))
14917 {
14918 cursor = glyph_after;
14919 x = -1;
14920 }
14921 }
14922
14923 compute_x:
14924 if (cursor != NULL)
14925 glyph = cursor;
14926 else if (glyph == glyphs_end
14927 && pos_before == pos_after
14928 && STRINGP ((row->reversed_p
14929 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14930 : row->glyphs[TEXT_AREA])->object))
14931 {
14932 /* If all the glyphs of this row came from strings, put the
14933 cursor on the first glyph of the row. This avoids having the
14934 cursor outside of the text area in this very rare and hard
14935 use case. */
14936 glyph =
14937 row->reversed_p
14938 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14939 : row->glyphs[TEXT_AREA];
14940 }
14941 if (x < 0)
14942 {
14943 struct glyph *g;
14944
14945 /* Need to compute x that corresponds to GLYPH. */
14946 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14947 {
14948 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14949 emacs_abort ();
14950 x += g->pixel_width;
14951 }
14952 }
14953
14954 /* ROW could be part of a continued line, which, under bidi
14955 reordering, might have other rows whose start and end charpos
14956 occlude point. Only set w->cursor if we found a better
14957 approximation to the cursor position than we have from previously
14958 examined candidate rows belonging to the same continued line. */
14959 if (/* We already have a candidate row. */
14960 w->cursor.vpos >= 0
14961 /* That candidate is not the row we are processing. */
14962 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14963 /* Make sure cursor.vpos specifies a row whose start and end
14964 charpos occlude point, and it is valid candidate for being a
14965 cursor-row. This is because some callers of this function
14966 leave cursor.vpos at the row where the cursor was displayed
14967 during the last redisplay cycle. */
14968 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14969 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14970 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14971 {
14972 struct glyph *g1
14973 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14974
14975 /* Don't consider glyphs that are outside TEXT_AREA. */
14976 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14977 return false;
14978 /* Keep the candidate whose buffer position is the closest to
14979 point or has the `cursor' property. */
14980 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14981 w->cursor.hpos >= 0
14982 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14983 && ((BUFFERP (g1->object)
14984 && (g1->charpos == pt_old /* An exact match always wins. */
14985 || (BUFFERP (glyph->object)
14986 && eabs (g1->charpos - pt_old)
14987 < eabs (glyph->charpos - pt_old))))
14988 /* Previous candidate is a glyph from a string that has
14989 a non-nil `cursor' property. */
14990 || (STRINGP (g1->object)
14991 && (!NILP (Fget_char_property (make_number (g1->charpos),
14992 Qcursor, g1->object))
14993 /* Previous candidate is from the same display
14994 string as this one, and the display string
14995 came from a text property. */
14996 || (EQ (g1->object, glyph->object)
14997 && string_from_text_prop)
14998 /* this candidate is from newline and its
14999 position is not an exact match */
15000 || (NILP (glyph->object)
15001 && glyph->charpos != pt_old)))))
15002 return false;
15003 /* If this candidate gives an exact match, use that. */
15004 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15005 /* If this candidate is a glyph created for the
15006 terminating newline of a line, and point is on that
15007 newline, it wins because it's an exact match. */
15008 || (!row->continued_p
15009 && NILP (glyph->object)
15010 && glyph->charpos == 0
15011 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15012 /* Otherwise, keep the candidate that comes from a row
15013 spanning less buffer positions. This may win when one or
15014 both candidate positions are on glyphs that came from
15015 display strings, for which we cannot compare buffer
15016 positions. */
15017 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15018 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15019 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15020 return false;
15021 }
15022 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15023 w->cursor.x = x;
15024 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15025 w->cursor.y = row->y + dy;
15026
15027 if (w == XWINDOW (selected_window))
15028 {
15029 if (!row->continued_p
15030 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15031 && row->x == 0)
15032 {
15033 this_line_buffer = XBUFFER (w->contents);
15034
15035 CHARPOS (this_line_start_pos)
15036 = MATRIX_ROW_START_CHARPOS (row) + delta;
15037 BYTEPOS (this_line_start_pos)
15038 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15039
15040 CHARPOS (this_line_end_pos)
15041 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15042 BYTEPOS (this_line_end_pos)
15043 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15044
15045 this_line_y = w->cursor.y;
15046 this_line_pixel_height = row->height;
15047 this_line_vpos = w->cursor.vpos;
15048 this_line_start_x = row->x;
15049 }
15050 else
15051 CHARPOS (this_line_start_pos) = 0;
15052 }
15053
15054 return true;
15055 }
15056
15057
15058 /* Run window scroll functions, if any, for WINDOW with new window
15059 start STARTP. Sets the window start of WINDOW to that position.
15060
15061 We assume that the window's buffer is really current. */
15062
15063 static struct text_pos
15064 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15065 {
15066 struct window *w = XWINDOW (window);
15067 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15068
15069 eassert (current_buffer == XBUFFER (w->contents));
15070
15071 if (!NILP (Vwindow_scroll_functions))
15072 {
15073 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15074 make_number (CHARPOS (startp)));
15075 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15076 /* In case the hook functions switch buffers. */
15077 set_buffer_internal (XBUFFER (w->contents));
15078 }
15079
15080 return startp;
15081 }
15082
15083
15084 /* Make sure the line containing the cursor is fully visible.
15085 A value of true means there is nothing to be done.
15086 (Either the line is fully visible, or it cannot be made so,
15087 or we cannot tell.)
15088
15089 If FORCE_P, return false even if partial visible cursor row
15090 is higher than window.
15091
15092 If CURRENT_MATRIX_P, use the information from the
15093 window's current glyph matrix; otherwise use the desired glyph
15094 matrix.
15095
15096 A value of false means the caller should do scrolling
15097 as if point had gone off the screen. */
15098
15099 static bool
15100 cursor_row_fully_visible_p (struct window *w, bool force_p,
15101 bool current_matrix_p)
15102 {
15103 struct glyph_matrix *matrix;
15104 struct glyph_row *row;
15105 int window_height;
15106
15107 if (!make_cursor_line_fully_visible_p)
15108 return true;
15109
15110 /* It's not always possible to find the cursor, e.g, when a window
15111 is full of overlay strings. Don't do anything in that case. */
15112 if (w->cursor.vpos < 0)
15113 return true;
15114
15115 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15116 row = MATRIX_ROW (matrix, w->cursor.vpos);
15117
15118 /* If the cursor row is not partially visible, there's nothing to do. */
15119 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15120 return true;
15121
15122 /* If the row the cursor is in is taller than the window's height,
15123 it's not clear what to do, so do nothing. */
15124 window_height = window_box_height (w);
15125 if (row->height >= window_height)
15126 {
15127 if (!force_p || MINI_WINDOW_P (w)
15128 || w->vscroll || w->cursor.vpos == 0)
15129 return true;
15130 }
15131 return false;
15132 }
15133
15134
15135 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15136 means only WINDOW is redisplayed in redisplay_internal.
15137 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15138 in redisplay_window to bring a partially visible line into view in
15139 the case that only the cursor has moved.
15140
15141 LAST_LINE_MISFIT should be true if we're scrolling because the
15142 last screen line's vertical height extends past the end of the screen.
15143
15144 Value is
15145
15146 1 if scrolling succeeded
15147
15148 0 if scrolling didn't find point.
15149
15150 -1 if new fonts have been loaded so that we must interrupt
15151 redisplay, adjust glyph matrices, and try again. */
15152
15153 enum
15154 {
15155 SCROLLING_SUCCESS,
15156 SCROLLING_FAILED,
15157 SCROLLING_NEED_LARGER_MATRICES
15158 };
15159
15160 /* If scroll-conservatively is more than this, never recenter.
15161
15162 If you change this, don't forget to update the doc string of
15163 `scroll-conservatively' and the Emacs manual. */
15164 #define SCROLL_LIMIT 100
15165
15166 static int
15167 try_scrolling (Lisp_Object window, bool just_this_one_p,
15168 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15169 bool temp_scroll_step, bool last_line_misfit)
15170 {
15171 struct window *w = XWINDOW (window);
15172 struct frame *f = XFRAME (w->frame);
15173 struct text_pos pos, startp;
15174 struct it it;
15175 int this_scroll_margin, scroll_max, rc, height;
15176 int dy = 0, amount_to_scroll = 0;
15177 bool scroll_down_p = false;
15178 int extra_scroll_margin_lines = last_line_misfit;
15179 Lisp_Object aggressive;
15180 /* We will never try scrolling more than this number of lines. */
15181 int scroll_limit = SCROLL_LIMIT;
15182 int frame_line_height = default_line_pixel_height (w);
15183 int window_total_lines
15184 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15185
15186 #ifdef GLYPH_DEBUG
15187 debug_method_add (w, "try_scrolling");
15188 #endif
15189
15190 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15191
15192 /* Compute scroll margin height in pixels. We scroll when point is
15193 within this distance from the top or bottom of the window. */
15194 if (scroll_margin > 0)
15195 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15196 * frame_line_height;
15197 else
15198 this_scroll_margin = 0;
15199
15200 /* Force arg_scroll_conservatively to have a reasonable value, to
15201 avoid scrolling too far away with slow move_it_* functions. Note
15202 that the user can supply scroll-conservatively equal to
15203 `most-positive-fixnum', which can be larger than INT_MAX. */
15204 if (arg_scroll_conservatively > scroll_limit)
15205 {
15206 arg_scroll_conservatively = scroll_limit + 1;
15207 scroll_max = scroll_limit * frame_line_height;
15208 }
15209 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15210 /* Compute how much we should try to scroll maximally to bring
15211 point into view. */
15212 scroll_max = (max (scroll_step,
15213 max (arg_scroll_conservatively, temp_scroll_step))
15214 * frame_line_height);
15215 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15216 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15217 /* We're trying to scroll because of aggressive scrolling but no
15218 scroll_step is set. Choose an arbitrary one. */
15219 scroll_max = 10 * frame_line_height;
15220 else
15221 scroll_max = 0;
15222
15223 too_near_end:
15224
15225 /* Decide whether to scroll down. */
15226 if (PT > CHARPOS (startp))
15227 {
15228 int scroll_margin_y;
15229
15230 /* Compute the pixel ypos of the scroll margin, then move IT to
15231 either that ypos or PT, whichever comes first. */
15232 start_display (&it, w, startp);
15233 scroll_margin_y = it.last_visible_y - this_scroll_margin
15234 - frame_line_height * extra_scroll_margin_lines;
15235 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15236 (MOVE_TO_POS | MOVE_TO_Y));
15237
15238 if (PT > CHARPOS (it.current.pos))
15239 {
15240 int y0 = line_bottom_y (&it);
15241 /* Compute how many pixels below window bottom to stop searching
15242 for PT. This avoids costly search for PT that is far away if
15243 the user limited scrolling by a small number of lines, but
15244 always finds PT if scroll_conservatively is set to a large
15245 number, such as most-positive-fixnum. */
15246 int slack = max (scroll_max, 10 * frame_line_height);
15247 int y_to_move = it.last_visible_y + slack;
15248
15249 /* Compute the distance from the scroll margin to PT or to
15250 the scroll limit, whichever comes first. This should
15251 include the height of the cursor line, to make that line
15252 fully visible. */
15253 move_it_to (&it, PT, -1, y_to_move,
15254 -1, MOVE_TO_POS | MOVE_TO_Y);
15255 dy = line_bottom_y (&it) - y0;
15256
15257 if (dy > scroll_max)
15258 return SCROLLING_FAILED;
15259
15260 if (dy > 0)
15261 scroll_down_p = true;
15262 }
15263 }
15264
15265 if (scroll_down_p)
15266 {
15267 /* Point is in or below the bottom scroll margin, so move the
15268 window start down. If scrolling conservatively, move it just
15269 enough down to make point visible. If scroll_step is set,
15270 move it down by scroll_step. */
15271 if (arg_scroll_conservatively)
15272 amount_to_scroll
15273 = min (max (dy, frame_line_height),
15274 frame_line_height * arg_scroll_conservatively);
15275 else if (scroll_step || temp_scroll_step)
15276 amount_to_scroll = scroll_max;
15277 else
15278 {
15279 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15280 height = WINDOW_BOX_TEXT_HEIGHT (w);
15281 if (NUMBERP (aggressive))
15282 {
15283 double float_amount = XFLOATINT (aggressive) * height;
15284 int aggressive_scroll = float_amount;
15285 if (aggressive_scroll == 0 && float_amount > 0)
15286 aggressive_scroll = 1;
15287 /* Don't let point enter the scroll margin near top of
15288 the window. This could happen if the value of
15289 scroll_up_aggressively is too large and there are
15290 non-zero margins, because scroll_up_aggressively
15291 means put point that fraction of window height
15292 _from_the_bottom_margin_. */
15293 if (aggressive_scroll + 2 * this_scroll_margin > height)
15294 aggressive_scroll = height - 2 * this_scroll_margin;
15295 amount_to_scroll = dy + aggressive_scroll;
15296 }
15297 }
15298
15299 if (amount_to_scroll <= 0)
15300 return SCROLLING_FAILED;
15301
15302 start_display (&it, w, startp);
15303 if (arg_scroll_conservatively <= scroll_limit)
15304 move_it_vertically (&it, amount_to_scroll);
15305 else
15306 {
15307 /* Extra precision for users who set scroll-conservatively
15308 to a large number: make sure the amount we scroll
15309 the window start is never less than amount_to_scroll,
15310 which was computed as distance from window bottom to
15311 point. This matters when lines at window top and lines
15312 below window bottom have different height. */
15313 struct it it1;
15314 void *it1data = NULL;
15315 /* We use a temporary it1 because line_bottom_y can modify
15316 its argument, if it moves one line down; see there. */
15317 int start_y;
15318
15319 SAVE_IT (it1, it, it1data);
15320 start_y = line_bottom_y (&it1);
15321 do {
15322 RESTORE_IT (&it, &it, it1data);
15323 move_it_by_lines (&it, 1);
15324 SAVE_IT (it1, it, it1data);
15325 } while (IT_CHARPOS (it) < ZV
15326 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15327 bidi_unshelve_cache (it1data, true);
15328 }
15329
15330 /* If STARTP is unchanged, move it down another screen line. */
15331 if (IT_CHARPOS (it) == CHARPOS (startp))
15332 move_it_by_lines (&it, 1);
15333 startp = it.current.pos;
15334 }
15335 else
15336 {
15337 struct text_pos scroll_margin_pos = startp;
15338 int y_offset = 0;
15339
15340 /* See if point is inside the scroll margin at the top of the
15341 window. */
15342 if (this_scroll_margin)
15343 {
15344 int y_start;
15345
15346 start_display (&it, w, startp);
15347 y_start = it.current_y;
15348 move_it_vertically (&it, this_scroll_margin);
15349 scroll_margin_pos = it.current.pos;
15350 /* If we didn't move enough before hitting ZV, request
15351 additional amount of scroll, to move point out of the
15352 scroll margin. */
15353 if (IT_CHARPOS (it) == ZV
15354 && it.current_y - y_start < this_scroll_margin)
15355 y_offset = this_scroll_margin - (it.current_y - y_start);
15356 }
15357
15358 if (PT < CHARPOS (scroll_margin_pos))
15359 {
15360 /* Point is in the scroll margin at the top of the window or
15361 above what is displayed in the window. */
15362 int y0, y_to_move;
15363
15364 /* Compute the vertical distance from PT to the scroll
15365 margin position. Move as far as scroll_max allows, or
15366 one screenful, or 10 screen lines, whichever is largest.
15367 Give up if distance is greater than scroll_max or if we
15368 didn't reach the scroll margin position. */
15369 SET_TEXT_POS (pos, PT, PT_BYTE);
15370 start_display (&it, w, pos);
15371 y0 = it.current_y;
15372 y_to_move = max (it.last_visible_y,
15373 max (scroll_max, 10 * frame_line_height));
15374 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15375 y_to_move, -1,
15376 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15377 dy = it.current_y - y0;
15378 if (dy > scroll_max
15379 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15380 return SCROLLING_FAILED;
15381
15382 /* Additional scroll for when ZV was too close to point. */
15383 dy += y_offset;
15384
15385 /* Compute new window start. */
15386 start_display (&it, w, startp);
15387
15388 if (arg_scroll_conservatively)
15389 amount_to_scroll = max (dy, frame_line_height
15390 * max (scroll_step, temp_scroll_step));
15391 else if (scroll_step || temp_scroll_step)
15392 amount_to_scroll = scroll_max;
15393 else
15394 {
15395 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15396 height = WINDOW_BOX_TEXT_HEIGHT (w);
15397 if (NUMBERP (aggressive))
15398 {
15399 double float_amount = XFLOATINT (aggressive) * height;
15400 int aggressive_scroll = float_amount;
15401 if (aggressive_scroll == 0 && float_amount > 0)
15402 aggressive_scroll = 1;
15403 /* Don't let point enter the scroll margin near
15404 bottom of the window, if the value of
15405 scroll_down_aggressively happens to be too
15406 large. */
15407 if (aggressive_scroll + 2 * this_scroll_margin > height)
15408 aggressive_scroll = height - 2 * this_scroll_margin;
15409 amount_to_scroll = dy + aggressive_scroll;
15410 }
15411 }
15412
15413 if (amount_to_scroll <= 0)
15414 return SCROLLING_FAILED;
15415
15416 move_it_vertically_backward (&it, amount_to_scroll);
15417 startp = it.current.pos;
15418 }
15419 }
15420
15421 /* Run window scroll functions. */
15422 startp = run_window_scroll_functions (window, startp);
15423
15424 /* Display the window. Give up if new fonts are loaded, or if point
15425 doesn't appear. */
15426 if (!try_window (window, startp, 0))
15427 rc = SCROLLING_NEED_LARGER_MATRICES;
15428 else if (w->cursor.vpos < 0)
15429 {
15430 clear_glyph_matrix (w->desired_matrix);
15431 rc = SCROLLING_FAILED;
15432 }
15433 else
15434 {
15435 /* Maybe forget recorded base line for line number display. */
15436 if (!just_this_one_p
15437 || current_buffer->clip_changed
15438 || BEG_UNCHANGED < CHARPOS (startp))
15439 w->base_line_number = 0;
15440
15441 /* If cursor ends up on a partially visible line,
15442 treat that as being off the bottom of the screen. */
15443 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15444 false)
15445 /* It's possible that the cursor is on the first line of the
15446 buffer, which is partially obscured due to a vscroll
15447 (Bug#7537). In that case, avoid looping forever. */
15448 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15449 {
15450 clear_glyph_matrix (w->desired_matrix);
15451 ++extra_scroll_margin_lines;
15452 goto too_near_end;
15453 }
15454 rc = SCROLLING_SUCCESS;
15455 }
15456
15457 return rc;
15458 }
15459
15460
15461 /* Compute a suitable window start for window W if display of W starts
15462 on a continuation line. Value is true if a new window start
15463 was computed.
15464
15465 The new window start will be computed, based on W's width, starting
15466 from the start of the continued line. It is the start of the
15467 screen line with the minimum distance from the old start W->start. */
15468
15469 static bool
15470 compute_window_start_on_continuation_line (struct window *w)
15471 {
15472 struct text_pos pos, start_pos;
15473 bool window_start_changed_p = false;
15474
15475 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15476
15477 /* If window start is on a continuation line... Window start may be
15478 < BEGV in case there's invisible text at the start of the
15479 buffer (M-x rmail, for example). */
15480 if (CHARPOS (start_pos) > BEGV
15481 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15482 {
15483 struct it it;
15484 struct glyph_row *row;
15485
15486 /* Handle the case that the window start is out of range. */
15487 if (CHARPOS (start_pos) < BEGV)
15488 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15489 else if (CHARPOS (start_pos) > ZV)
15490 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15491
15492 /* Find the start of the continued line. This should be fast
15493 because find_newline is fast (newline cache). */
15494 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15495 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15496 row, DEFAULT_FACE_ID);
15497 reseat_at_previous_visible_line_start (&it);
15498
15499 /* If the line start is "too far" away from the window start,
15500 say it takes too much time to compute a new window start. */
15501 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15502 /* PXW: Do we need upper bounds here? */
15503 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15504 {
15505 int min_distance, distance;
15506
15507 /* Move forward by display lines to find the new window
15508 start. If window width was enlarged, the new start can
15509 be expected to be > the old start. If window width was
15510 decreased, the new window start will be < the old start.
15511 So, we're looking for the display line start with the
15512 minimum distance from the old window start. */
15513 pos = it.current.pos;
15514 min_distance = INFINITY;
15515 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15516 distance < min_distance)
15517 {
15518 min_distance = distance;
15519 pos = it.current.pos;
15520 if (it.line_wrap == WORD_WRAP)
15521 {
15522 /* Under WORD_WRAP, move_it_by_lines is likely to
15523 overshoot and stop not at the first, but the
15524 second character from the left margin. So in
15525 that case, we need a more tight control on the X
15526 coordinate of the iterator than move_it_by_lines
15527 promises in its contract. The method is to first
15528 go to the last (rightmost) visible character of a
15529 line, then move to the leftmost character on the
15530 next line in a separate call. */
15531 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15532 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15533 move_it_to (&it, ZV, 0,
15534 it.current_y + it.max_ascent + it.max_descent, -1,
15535 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15536 }
15537 else
15538 move_it_by_lines (&it, 1);
15539 }
15540
15541 /* Set the window start there. */
15542 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15543 window_start_changed_p = true;
15544 }
15545 }
15546
15547 return window_start_changed_p;
15548 }
15549
15550
15551 /* Try cursor movement in case text has not changed in window WINDOW,
15552 with window start STARTP. Value is
15553
15554 CURSOR_MOVEMENT_SUCCESS if successful
15555
15556 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15557
15558 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15559 display. *SCROLL_STEP is set to true, under certain circumstances, if
15560 we want to scroll as if scroll-step were set to 1. See the code.
15561
15562 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15563 which case we have to abort this redisplay, and adjust matrices
15564 first. */
15565
15566 enum
15567 {
15568 CURSOR_MOVEMENT_SUCCESS,
15569 CURSOR_MOVEMENT_CANNOT_BE_USED,
15570 CURSOR_MOVEMENT_MUST_SCROLL,
15571 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15572 };
15573
15574 static int
15575 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15576 bool *scroll_step)
15577 {
15578 struct window *w = XWINDOW (window);
15579 struct frame *f = XFRAME (w->frame);
15580 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15581
15582 #ifdef GLYPH_DEBUG
15583 if (inhibit_try_cursor_movement)
15584 return rc;
15585 #endif
15586
15587 /* Previously, there was a check for Lisp integer in the
15588 if-statement below. Now, this field is converted to
15589 ptrdiff_t, thus zero means invalid position in a buffer. */
15590 eassert (w->last_point > 0);
15591 /* Likewise there was a check whether window_end_vpos is nil or larger
15592 than the window. Now window_end_vpos is int and so never nil, but
15593 let's leave eassert to check whether it fits in the window. */
15594 eassert (!w->window_end_valid
15595 || w->window_end_vpos < w->current_matrix->nrows);
15596
15597 /* Handle case where text has not changed, only point, and it has
15598 not moved off the frame. */
15599 if (/* Point may be in this window. */
15600 PT >= CHARPOS (startp)
15601 /* Selective display hasn't changed. */
15602 && !current_buffer->clip_changed
15603 /* Function force-mode-line-update is used to force a thorough
15604 redisplay. It sets either windows_or_buffers_changed or
15605 update_mode_lines. So don't take a shortcut here for these
15606 cases. */
15607 && !update_mode_lines
15608 && !windows_or_buffers_changed
15609 && !f->cursor_type_changed
15610 && NILP (Vshow_trailing_whitespace)
15611 /* This code is not used for mini-buffer for the sake of the case
15612 of redisplaying to replace an echo area message; since in
15613 that case the mini-buffer contents per se are usually
15614 unchanged. This code is of no real use in the mini-buffer
15615 since the handling of this_line_start_pos, etc., in redisplay
15616 handles the same cases. */
15617 && !EQ (window, minibuf_window)
15618 && (FRAME_WINDOW_P (f)
15619 || !overlay_arrow_in_current_buffer_p ()))
15620 {
15621 int this_scroll_margin, top_scroll_margin;
15622 struct glyph_row *row = NULL;
15623 int frame_line_height = default_line_pixel_height (w);
15624 int window_total_lines
15625 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15626
15627 #ifdef GLYPH_DEBUG
15628 debug_method_add (w, "cursor movement");
15629 #endif
15630
15631 /* Scroll if point within this distance from the top or bottom
15632 of the window. This is a pixel value. */
15633 if (scroll_margin > 0)
15634 {
15635 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15636 this_scroll_margin *= frame_line_height;
15637 }
15638 else
15639 this_scroll_margin = 0;
15640
15641 top_scroll_margin = this_scroll_margin;
15642 if (WINDOW_WANTS_HEADER_LINE_P (w))
15643 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15644
15645 /* Start with the row the cursor was displayed during the last
15646 not paused redisplay. Give up if that row is not valid. */
15647 if (w->last_cursor_vpos < 0
15648 || w->last_cursor_vpos >= w->current_matrix->nrows)
15649 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15650 else
15651 {
15652 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15653 if (row->mode_line_p)
15654 ++row;
15655 if (!row->enabled_p)
15656 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15657 }
15658
15659 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15660 {
15661 bool scroll_p = false, must_scroll = false;
15662 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15663
15664 if (PT > w->last_point)
15665 {
15666 /* Point has moved forward. */
15667 while (MATRIX_ROW_END_CHARPOS (row) < PT
15668 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15669 {
15670 eassert (row->enabled_p);
15671 ++row;
15672 }
15673
15674 /* If the end position of a row equals the start
15675 position of the next row, and PT is at that position,
15676 we would rather display cursor in the next line. */
15677 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15678 && MATRIX_ROW_END_CHARPOS (row) == PT
15679 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15680 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15681 && !cursor_row_p (row))
15682 ++row;
15683
15684 /* If within the scroll margin, scroll. Note that
15685 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15686 the next line would be drawn, and that
15687 this_scroll_margin can be zero. */
15688 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15689 || PT > MATRIX_ROW_END_CHARPOS (row)
15690 /* Line is completely visible last line in window
15691 and PT is to be set in the next line. */
15692 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15693 && PT == MATRIX_ROW_END_CHARPOS (row)
15694 && !row->ends_at_zv_p
15695 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15696 scroll_p = true;
15697 }
15698 else if (PT < w->last_point)
15699 {
15700 /* Cursor has to be moved backward. Note that PT >=
15701 CHARPOS (startp) because of the outer if-statement. */
15702 while (!row->mode_line_p
15703 && (MATRIX_ROW_START_CHARPOS (row) > PT
15704 || (MATRIX_ROW_START_CHARPOS (row) == PT
15705 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15706 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15707 row > w->current_matrix->rows
15708 && (row-1)->ends_in_newline_from_string_p))))
15709 && (row->y > top_scroll_margin
15710 || CHARPOS (startp) == BEGV))
15711 {
15712 eassert (row->enabled_p);
15713 --row;
15714 }
15715
15716 /* Consider the following case: Window starts at BEGV,
15717 there is invisible, intangible text at BEGV, so that
15718 display starts at some point START > BEGV. It can
15719 happen that we are called with PT somewhere between
15720 BEGV and START. Try to handle that case. */
15721 if (row < w->current_matrix->rows
15722 || row->mode_line_p)
15723 {
15724 row = w->current_matrix->rows;
15725 if (row->mode_line_p)
15726 ++row;
15727 }
15728
15729 /* Due to newlines in overlay strings, we may have to
15730 skip forward over overlay strings. */
15731 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15732 && MATRIX_ROW_END_CHARPOS (row) == PT
15733 && !cursor_row_p (row))
15734 ++row;
15735
15736 /* If within the scroll margin, scroll. */
15737 if (row->y < top_scroll_margin
15738 && CHARPOS (startp) != BEGV)
15739 scroll_p = true;
15740 }
15741 else
15742 {
15743 /* Cursor did not move. So don't scroll even if cursor line
15744 is partially visible, as it was so before. */
15745 rc = CURSOR_MOVEMENT_SUCCESS;
15746 }
15747
15748 if (PT < MATRIX_ROW_START_CHARPOS (row)
15749 || PT > MATRIX_ROW_END_CHARPOS (row))
15750 {
15751 /* if PT is not in the glyph row, give up. */
15752 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15753 must_scroll = true;
15754 }
15755 else if (rc != CURSOR_MOVEMENT_SUCCESS
15756 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15757 {
15758 struct glyph_row *row1;
15759
15760 /* If rows are bidi-reordered and point moved, back up
15761 until we find a row that does not belong to a
15762 continuation line. This is because we must consider
15763 all rows of a continued line as candidates for the
15764 new cursor positioning, since row start and end
15765 positions change non-linearly with vertical position
15766 in such rows. */
15767 /* FIXME: Revisit this when glyph ``spilling'' in
15768 continuation lines' rows is implemented for
15769 bidi-reordered rows. */
15770 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15771 MATRIX_ROW_CONTINUATION_LINE_P (row);
15772 --row)
15773 {
15774 /* If we hit the beginning of the displayed portion
15775 without finding the first row of a continued
15776 line, give up. */
15777 if (row <= row1)
15778 {
15779 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15780 break;
15781 }
15782 eassert (row->enabled_p);
15783 }
15784 }
15785 if (must_scroll)
15786 ;
15787 else if (rc != CURSOR_MOVEMENT_SUCCESS
15788 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15789 /* Make sure this isn't a header line by any chance, since
15790 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15791 && !row->mode_line_p
15792 && make_cursor_line_fully_visible_p)
15793 {
15794 if (PT == MATRIX_ROW_END_CHARPOS (row)
15795 && !row->ends_at_zv_p
15796 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15797 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15798 else if (row->height > window_box_height (w))
15799 {
15800 /* If we end up in a partially visible line, let's
15801 make it fully visible, except when it's taller
15802 than the window, in which case we can't do much
15803 about it. */
15804 *scroll_step = true;
15805 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15806 }
15807 else
15808 {
15809 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15810 if (!cursor_row_fully_visible_p (w, false, true))
15811 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15812 else
15813 rc = CURSOR_MOVEMENT_SUCCESS;
15814 }
15815 }
15816 else if (scroll_p)
15817 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15818 else if (rc != CURSOR_MOVEMENT_SUCCESS
15819 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15820 {
15821 /* With bidi-reordered rows, there could be more than
15822 one candidate row whose start and end positions
15823 occlude point. We need to let set_cursor_from_row
15824 find the best candidate. */
15825 /* FIXME: Revisit this when glyph ``spilling'' in
15826 continuation lines' rows is implemented for
15827 bidi-reordered rows. */
15828 bool rv = false;
15829
15830 do
15831 {
15832 bool at_zv_p = false, exact_match_p = false;
15833
15834 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15835 && PT <= MATRIX_ROW_END_CHARPOS (row)
15836 && cursor_row_p (row))
15837 rv |= set_cursor_from_row (w, row, w->current_matrix,
15838 0, 0, 0, 0);
15839 /* As soon as we've found the exact match for point,
15840 or the first suitable row whose ends_at_zv_p flag
15841 is set, we are done. */
15842 if (rv)
15843 {
15844 at_zv_p = MATRIX_ROW (w->current_matrix,
15845 w->cursor.vpos)->ends_at_zv_p;
15846 if (!at_zv_p
15847 && w->cursor.hpos >= 0
15848 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15849 w->cursor.vpos))
15850 {
15851 struct glyph_row *candidate =
15852 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15853 struct glyph *g =
15854 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15855 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15856
15857 exact_match_p =
15858 (BUFFERP (g->object) && g->charpos == PT)
15859 || (NILP (g->object)
15860 && (g->charpos == PT
15861 || (g->charpos == 0 && endpos - 1 == PT)));
15862 }
15863 if (at_zv_p || exact_match_p)
15864 {
15865 rc = CURSOR_MOVEMENT_SUCCESS;
15866 break;
15867 }
15868 }
15869 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15870 break;
15871 ++row;
15872 }
15873 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15874 || row->continued_p)
15875 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15876 || (MATRIX_ROW_START_CHARPOS (row) == PT
15877 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15878 /* If we didn't find any candidate rows, or exited the
15879 loop before all the candidates were examined, signal
15880 to the caller that this method failed. */
15881 if (rc != CURSOR_MOVEMENT_SUCCESS
15882 && !(rv
15883 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15884 && !row->continued_p))
15885 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15886 else if (rv)
15887 rc = CURSOR_MOVEMENT_SUCCESS;
15888 }
15889 else
15890 {
15891 do
15892 {
15893 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15894 {
15895 rc = CURSOR_MOVEMENT_SUCCESS;
15896 break;
15897 }
15898 ++row;
15899 }
15900 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15901 && MATRIX_ROW_START_CHARPOS (row) == PT
15902 && cursor_row_p (row));
15903 }
15904 }
15905 }
15906
15907 return rc;
15908 }
15909
15910
15911 void
15912 set_vertical_scroll_bar (struct window *w)
15913 {
15914 ptrdiff_t start, end, whole;
15915
15916 /* Calculate the start and end positions for the current window.
15917 At some point, it would be nice to choose between scrollbars
15918 which reflect the whole buffer size, with special markers
15919 indicating narrowing, and scrollbars which reflect only the
15920 visible region.
15921
15922 Note that mini-buffers sometimes aren't displaying any text. */
15923 if (!MINI_WINDOW_P (w)
15924 || (w == XWINDOW (minibuf_window)
15925 && NILP (echo_area_buffer[0])))
15926 {
15927 struct buffer *buf = XBUFFER (w->contents);
15928 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15929 start = marker_position (w->start) - BUF_BEGV (buf);
15930 /* I don't think this is guaranteed to be right. For the
15931 moment, we'll pretend it is. */
15932 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15933
15934 if (end < start)
15935 end = start;
15936 if (whole < (end - start))
15937 whole = end - start;
15938 }
15939 else
15940 start = end = whole = 0;
15941
15942 /* Indicate what this scroll bar ought to be displaying now. */
15943 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15944 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15945 (w, end - start, whole, start);
15946 }
15947
15948
15949 void
15950 set_horizontal_scroll_bar (struct window *w)
15951 {
15952 int start, end, whole, portion;
15953
15954 if (!MINI_WINDOW_P (w)
15955 || (w == XWINDOW (minibuf_window)
15956 && NILP (echo_area_buffer[0])))
15957 {
15958 struct buffer *b = XBUFFER (w->contents);
15959 struct buffer *old_buffer = NULL;
15960 struct it it;
15961 struct text_pos startp;
15962
15963 if (b != current_buffer)
15964 {
15965 old_buffer = current_buffer;
15966 set_buffer_internal (b);
15967 }
15968
15969 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15970 start_display (&it, w, startp);
15971 it.last_visible_x = INT_MAX;
15972 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15973 MOVE_TO_X | MOVE_TO_Y);
15974 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15975 window_box_height (w), -1,
15976 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15977
15978 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15979 end = start + window_box_width (w, TEXT_AREA);
15980 portion = end - start;
15981 /* After enlarging a horizontally scrolled window such that it
15982 gets at least as wide as the text it contains, make sure that
15983 the thumb doesn't fill the entire scroll bar so we can still
15984 drag it back to see the entire text. */
15985 whole = max (whole, end);
15986
15987 if (it.bidi_p)
15988 {
15989 Lisp_Object pdir;
15990
15991 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15992 if (EQ (pdir, Qright_to_left))
15993 {
15994 start = whole - end;
15995 end = start + portion;
15996 }
15997 }
15998
15999 if (old_buffer)
16000 set_buffer_internal (old_buffer);
16001 }
16002 else
16003 start = end = whole = portion = 0;
16004
16005 w->hscroll_whole = whole;
16006
16007 /* Indicate what this scroll bar ought to be displaying now. */
16008 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16009 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16010 (w, portion, whole, start);
16011 }
16012
16013
16014 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16015 selected_window is redisplayed.
16016
16017 We can return without actually redisplaying the window if fonts has been
16018 changed on window's frame. In that case, redisplay_internal will retry.
16019
16020 As one of the important parts of redisplaying a window, we need to
16021 decide whether the previous window-start position (stored in the
16022 window's w->start marker position) is still valid, and if it isn't,
16023 recompute it. Some details about that:
16024
16025 . The previous window-start could be in a continuation line, in
16026 which case we need to recompute it when the window width
16027 changes. See compute_window_start_on_continuation_line and its
16028 call below.
16029
16030 . The text that changed since last redisplay could include the
16031 previous window-start position. In that case, we try to salvage
16032 what we can from the current glyph matrix by calling
16033 try_scrolling, which see.
16034
16035 . Some Emacs command could force us to use a specific window-start
16036 position by setting the window's force_start flag, or gently
16037 propose doing that by setting the window's optional_new_start
16038 flag. In these cases, we try using the specified start point if
16039 that succeeds (i.e. the window desired matrix is successfully
16040 recomputed, and point location is within the window). In case
16041 of optional_new_start, we first check if the specified start
16042 position is feasible, i.e. if it will allow point to be
16043 displayed in the window. If using the specified start point
16044 fails, e.g., if new fonts are needed to be loaded, we abort the
16045 redisplay cycle and leave it up to the next cycle to figure out
16046 things.
16047
16048 . Note that the window's force_start flag is sometimes set by
16049 redisplay itself, when it decides that the previous window start
16050 point is fine and should be kept. Search for "goto force_start"
16051 below to see the details. Like the values of window-start
16052 specified outside of redisplay, these internally-deduced values
16053 are tested for feasibility, and ignored if found to be
16054 unfeasible.
16055
16056 . Note that the function try_window, used to completely redisplay
16057 a window, accepts the window's start point as its argument.
16058 This is used several times in the redisplay code to control
16059 where the window start will be, according to user options such
16060 as scroll-conservatively, and also to ensure the screen line
16061 showing point will be fully (as opposed to partially) visible on
16062 display. */
16063
16064 static void
16065 redisplay_window (Lisp_Object window, bool just_this_one_p)
16066 {
16067 struct window *w = XWINDOW (window);
16068 struct frame *f = XFRAME (w->frame);
16069 struct buffer *buffer = XBUFFER (w->contents);
16070 struct buffer *old = current_buffer;
16071 struct text_pos lpoint, opoint, startp;
16072 bool update_mode_line;
16073 int tem;
16074 struct it it;
16075 /* Record it now because it's overwritten. */
16076 bool current_matrix_up_to_date_p = false;
16077 bool used_current_matrix_p = false;
16078 /* This is less strict than current_matrix_up_to_date_p.
16079 It indicates that the buffer contents and narrowing are unchanged. */
16080 bool buffer_unchanged_p = false;
16081 bool temp_scroll_step = false;
16082 ptrdiff_t count = SPECPDL_INDEX ();
16083 int rc;
16084 int centering_position = -1;
16085 bool last_line_misfit = false;
16086 ptrdiff_t beg_unchanged, end_unchanged;
16087 int frame_line_height;
16088 bool use_desired_matrix;
16089
16090 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16091 opoint = lpoint;
16092
16093 #ifdef GLYPH_DEBUG
16094 *w->desired_matrix->method = 0;
16095 #endif
16096
16097 if (!just_this_one_p
16098 && REDISPLAY_SOME_P ()
16099 && !w->redisplay
16100 && !w->update_mode_line
16101 && !f->face_change
16102 && !f->redisplay
16103 && !buffer->text->redisplay
16104 && BUF_PT (buffer) == w->last_point)
16105 return;
16106
16107 /* Make sure that both W's markers are valid. */
16108 eassert (XMARKER (w->start)->buffer == buffer);
16109 eassert (XMARKER (w->pointm)->buffer == buffer);
16110
16111 /* We come here again if we need to run window-text-change-functions
16112 below. */
16113 restart:
16114 reconsider_clip_changes (w);
16115 frame_line_height = default_line_pixel_height (w);
16116
16117 /* Has the mode line to be updated? */
16118 update_mode_line = (w->update_mode_line
16119 || update_mode_lines
16120 || buffer->clip_changed
16121 || buffer->prevent_redisplay_optimizations_p);
16122
16123 if (!just_this_one_p)
16124 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16125 cleverly elsewhere. */
16126 w->must_be_updated_p = true;
16127
16128 if (MINI_WINDOW_P (w))
16129 {
16130 if (w == XWINDOW (echo_area_window)
16131 && !NILP (echo_area_buffer[0]))
16132 {
16133 if (update_mode_line)
16134 /* We may have to update a tty frame's menu bar or a
16135 tool-bar. Example `M-x C-h C-h C-g'. */
16136 goto finish_menu_bars;
16137 else
16138 /* We've already displayed the echo area glyphs in this window. */
16139 goto finish_scroll_bars;
16140 }
16141 else if ((w != XWINDOW (minibuf_window)
16142 || minibuf_level == 0)
16143 /* When buffer is nonempty, redisplay window normally. */
16144 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16145 /* Quail displays non-mini buffers in minibuffer window.
16146 In that case, redisplay the window normally. */
16147 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16148 {
16149 /* W is a mini-buffer window, but it's not active, so clear
16150 it. */
16151 int yb = window_text_bottom_y (w);
16152 struct glyph_row *row;
16153 int y;
16154
16155 for (y = 0, row = w->desired_matrix->rows;
16156 y < yb;
16157 y += row->height, ++row)
16158 blank_row (w, row, y);
16159 goto finish_scroll_bars;
16160 }
16161
16162 clear_glyph_matrix (w->desired_matrix);
16163 }
16164
16165 /* Otherwise set up data on this window; select its buffer and point
16166 value. */
16167 /* Really select the buffer, for the sake of buffer-local
16168 variables. */
16169 set_buffer_internal_1 (XBUFFER (w->contents));
16170
16171 current_matrix_up_to_date_p
16172 = (w->window_end_valid
16173 && !current_buffer->clip_changed
16174 && !current_buffer->prevent_redisplay_optimizations_p
16175 && !window_outdated (w));
16176
16177 /* Run the window-text-change-functions
16178 if it is possible that the text on the screen has changed
16179 (either due to modification of the text, or any other reason). */
16180 if (!current_matrix_up_to_date_p
16181 && !NILP (Vwindow_text_change_functions))
16182 {
16183 safe_run_hooks (Qwindow_text_change_functions);
16184 goto restart;
16185 }
16186
16187 beg_unchanged = BEG_UNCHANGED;
16188 end_unchanged = END_UNCHANGED;
16189
16190 SET_TEXT_POS (opoint, PT, PT_BYTE);
16191
16192 specbind (Qinhibit_point_motion_hooks, Qt);
16193
16194 buffer_unchanged_p
16195 = (w->window_end_valid
16196 && !current_buffer->clip_changed
16197 && !window_outdated (w));
16198
16199 /* When windows_or_buffers_changed is non-zero, we can't rely
16200 on the window end being valid, so set it to zero there. */
16201 if (windows_or_buffers_changed)
16202 {
16203 /* If window starts on a continuation line, maybe adjust the
16204 window start in case the window's width changed. */
16205 if (XMARKER (w->start)->buffer == current_buffer)
16206 compute_window_start_on_continuation_line (w);
16207
16208 w->window_end_valid = false;
16209 /* If so, we also can't rely on current matrix
16210 and should not fool try_cursor_movement below. */
16211 current_matrix_up_to_date_p = false;
16212 }
16213
16214 /* Some sanity checks. */
16215 CHECK_WINDOW_END (w);
16216 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16217 emacs_abort ();
16218 if (BYTEPOS (opoint) < CHARPOS (opoint))
16219 emacs_abort ();
16220
16221 if (mode_line_update_needed (w))
16222 update_mode_line = true;
16223
16224 /* Point refers normally to the selected window. For any other
16225 window, set up appropriate value. */
16226 if (!EQ (window, selected_window))
16227 {
16228 ptrdiff_t new_pt = marker_position (w->pointm);
16229 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16230
16231 if (new_pt < BEGV)
16232 {
16233 new_pt = BEGV;
16234 new_pt_byte = BEGV_BYTE;
16235 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16236 }
16237 else if (new_pt > (ZV - 1))
16238 {
16239 new_pt = ZV;
16240 new_pt_byte = ZV_BYTE;
16241 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16242 }
16243
16244 /* We don't use SET_PT so that the point-motion hooks don't run. */
16245 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16246 }
16247
16248 /* If any of the character widths specified in the display table
16249 have changed, invalidate the width run cache. It's true that
16250 this may be a bit late to catch such changes, but the rest of
16251 redisplay goes (non-fatally) haywire when the display table is
16252 changed, so why should we worry about doing any better? */
16253 if (current_buffer->width_run_cache
16254 || (current_buffer->base_buffer
16255 && current_buffer->base_buffer->width_run_cache))
16256 {
16257 struct Lisp_Char_Table *disptab = buffer_display_table ();
16258
16259 if (! disptab_matches_widthtab
16260 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16261 {
16262 struct buffer *buf = current_buffer;
16263
16264 if (buf->base_buffer)
16265 buf = buf->base_buffer;
16266 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16267 recompute_width_table (current_buffer, disptab);
16268 }
16269 }
16270
16271 /* If window-start is screwed up, choose a new one. */
16272 if (XMARKER (w->start)->buffer != current_buffer)
16273 goto recenter;
16274
16275 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16276
16277 /* If someone specified a new starting point but did not insist,
16278 check whether it can be used. */
16279 if ((w->optional_new_start || window_frozen_p (w))
16280 && CHARPOS (startp) >= BEGV
16281 && CHARPOS (startp) <= ZV)
16282 {
16283 ptrdiff_t it_charpos;
16284
16285 w->optional_new_start = false;
16286 start_display (&it, w, startp);
16287 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16288 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16289 /* Record IT's position now, since line_bottom_y might change
16290 that. */
16291 it_charpos = IT_CHARPOS (it);
16292 /* Make sure we set the force_start flag only if the cursor row
16293 will be fully visible. Otherwise, the code under force_start
16294 label below will try to move point back into view, which is
16295 not what the code which sets optional_new_start wants. */
16296 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16297 && !w->force_start)
16298 {
16299 if (it_charpos == PT)
16300 w->force_start = true;
16301 /* IT may overshoot PT if text at PT is invisible. */
16302 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16303 w->force_start = true;
16304 #ifdef GLYPH_DEBUG
16305 if (w->force_start)
16306 {
16307 if (window_frozen_p (w))
16308 debug_method_add (w, "set force_start from frozen window start");
16309 else
16310 debug_method_add (w, "set force_start from optional_new_start");
16311 }
16312 #endif
16313 }
16314 }
16315
16316 force_start:
16317
16318 /* Handle case where place to start displaying has been specified,
16319 unless the specified location is outside the accessible range. */
16320 if (w->force_start)
16321 {
16322 /* We set this later on if we have to adjust point. */
16323 int new_vpos = -1;
16324
16325 w->force_start = false;
16326 w->vscroll = 0;
16327 w->window_end_valid = false;
16328
16329 /* Forget any recorded base line for line number display. */
16330 if (!buffer_unchanged_p)
16331 w->base_line_number = 0;
16332
16333 /* Redisplay the mode line. Select the buffer properly for that.
16334 Also, run the hook window-scroll-functions
16335 because we have scrolled. */
16336 /* Note, we do this after clearing force_start because
16337 if there's an error, it is better to forget about force_start
16338 than to get into an infinite loop calling the hook functions
16339 and having them get more errors. */
16340 if (!update_mode_line
16341 || ! NILP (Vwindow_scroll_functions))
16342 {
16343 update_mode_line = true;
16344 w->update_mode_line = true;
16345 startp = run_window_scroll_functions (window, startp);
16346 }
16347
16348 if (CHARPOS (startp) < BEGV)
16349 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16350 else if (CHARPOS (startp) > ZV)
16351 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16352
16353 /* Redisplay, then check if cursor has been set during the
16354 redisplay. Give up if new fonts were loaded. */
16355 /* We used to issue a CHECK_MARGINS argument to try_window here,
16356 but this causes scrolling to fail when point begins inside
16357 the scroll margin (bug#148) -- cyd */
16358 if (!try_window (window, startp, 0))
16359 {
16360 w->force_start = true;
16361 clear_glyph_matrix (w->desired_matrix);
16362 goto need_larger_matrices;
16363 }
16364
16365 if (w->cursor.vpos < 0)
16366 {
16367 /* If point does not appear, try to move point so it does
16368 appear. The desired matrix has been built above, so we
16369 can use it here. First see if point is in invisible
16370 text, and if so, move it to the first visible buffer
16371 position past that. */
16372 struct glyph_row *r = NULL;
16373 Lisp_Object invprop =
16374 get_char_property_and_overlay (make_number (PT), Qinvisible,
16375 Qnil, NULL);
16376
16377 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16378 {
16379 ptrdiff_t alt_pt;
16380 Lisp_Object invprop_end =
16381 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16382 Qnil, Qnil);
16383
16384 if (NATNUMP (invprop_end))
16385 alt_pt = XFASTINT (invprop_end);
16386 else
16387 alt_pt = ZV;
16388 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16389 NULL, 0);
16390 }
16391 if (r)
16392 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16393 else /* Give up and just move to the middle of the window. */
16394 new_vpos = window_box_height (w) / 2;
16395 }
16396
16397 if (!cursor_row_fully_visible_p (w, false, false))
16398 {
16399 /* Point does appear, but on a line partly visible at end of window.
16400 Move it back to a fully-visible line. */
16401 new_vpos = window_box_height (w);
16402 /* But if window_box_height suggests a Y coordinate that is
16403 not less than we already have, that line will clearly not
16404 be fully visible, so give up and scroll the display.
16405 This can happen when the default face uses a font whose
16406 dimensions are different from the frame's default
16407 font. */
16408 if (new_vpos >= w->cursor.y)
16409 {
16410 w->cursor.vpos = -1;
16411 clear_glyph_matrix (w->desired_matrix);
16412 goto try_to_scroll;
16413 }
16414 }
16415 else if (w->cursor.vpos >= 0)
16416 {
16417 /* Some people insist on not letting point enter the scroll
16418 margin, even though this part handles windows that didn't
16419 scroll at all. */
16420 int window_total_lines
16421 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16422 int margin = min (scroll_margin, window_total_lines / 4);
16423 int pixel_margin = margin * frame_line_height;
16424 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16425
16426 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16427 below, which finds the row to move point to, advances by
16428 the Y coordinate of the _next_ row, see the definition of
16429 MATRIX_ROW_BOTTOM_Y. */
16430 if (w->cursor.vpos < margin + header_line)
16431 {
16432 w->cursor.vpos = -1;
16433 clear_glyph_matrix (w->desired_matrix);
16434 goto try_to_scroll;
16435 }
16436 else
16437 {
16438 int window_height = window_box_height (w);
16439
16440 if (header_line)
16441 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16442 if (w->cursor.y >= window_height - pixel_margin)
16443 {
16444 w->cursor.vpos = -1;
16445 clear_glyph_matrix (w->desired_matrix);
16446 goto try_to_scroll;
16447 }
16448 }
16449 }
16450
16451 /* If we need to move point for either of the above reasons,
16452 now actually do it. */
16453 if (new_vpos >= 0)
16454 {
16455 struct glyph_row *row;
16456
16457 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16458 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16459 ++row;
16460
16461 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16462 MATRIX_ROW_START_BYTEPOS (row));
16463
16464 if (w != XWINDOW (selected_window))
16465 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16466 else if (current_buffer == old)
16467 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16468
16469 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16470
16471 /* Re-run pre-redisplay-function so it can update the region
16472 according to the new position of point. */
16473 /* Other than the cursor, w's redisplay is done so we can set its
16474 redisplay to false. Also the buffer's redisplay can be set to
16475 false, since propagate_buffer_redisplay should have already
16476 propagated its info to `w' anyway. */
16477 w->redisplay = false;
16478 XBUFFER (w->contents)->text->redisplay = false;
16479 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16480
16481 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16482 {
16483 /* pre-redisplay-function made changes (e.g. move the region)
16484 that require another round of redisplay. */
16485 clear_glyph_matrix (w->desired_matrix);
16486 if (!try_window (window, startp, 0))
16487 goto need_larger_matrices;
16488 }
16489 }
16490 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16491 {
16492 clear_glyph_matrix (w->desired_matrix);
16493 goto try_to_scroll;
16494 }
16495
16496 #ifdef GLYPH_DEBUG
16497 debug_method_add (w, "forced window start");
16498 #endif
16499 goto done;
16500 }
16501
16502 /* Handle case where text has not changed, only point, and it has
16503 not moved off the frame, and we are not retrying after hscroll.
16504 (current_matrix_up_to_date_p is true when retrying.) */
16505 if (current_matrix_up_to_date_p
16506 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16507 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16508 {
16509 switch (rc)
16510 {
16511 case CURSOR_MOVEMENT_SUCCESS:
16512 used_current_matrix_p = true;
16513 goto done;
16514
16515 case CURSOR_MOVEMENT_MUST_SCROLL:
16516 goto try_to_scroll;
16517
16518 default:
16519 emacs_abort ();
16520 }
16521 }
16522 /* If current starting point was originally the beginning of a line
16523 but no longer is, find a new starting point. */
16524 else if (w->start_at_line_beg
16525 && !(CHARPOS (startp) <= BEGV
16526 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16527 {
16528 #ifdef GLYPH_DEBUG
16529 debug_method_add (w, "recenter 1");
16530 #endif
16531 goto recenter;
16532 }
16533
16534 /* Try scrolling with try_window_id. Value is > 0 if update has
16535 been done, it is -1 if we know that the same window start will
16536 not work. It is 0 if unsuccessful for some other reason. */
16537 else if ((tem = try_window_id (w)) != 0)
16538 {
16539 #ifdef GLYPH_DEBUG
16540 debug_method_add (w, "try_window_id %d", tem);
16541 #endif
16542
16543 if (f->fonts_changed)
16544 goto need_larger_matrices;
16545 if (tem > 0)
16546 goto done;
16547
16548 /* Otherwise try_window_id has returned -1 which means that we
16549 don't want the alternative below this comment to execute. */
16550 }
16551 else if (CHARPOS (startp) >= BEGV
16552 && CHARPOS (startp) <= ZV
16553 && PT >= CHARPOS (startp)
16554 && (CHARPOS (startp) < ZV
16555 /* Avoid starting at end of buffer. */
16556 || CHARPOS (startp) == BEGV
16557 || !window_outdated (w)))
16558 {
16559 int d1, d2, d5, d6;
16560 int rtop, rbot;
16561
16562 /* If first window line is a continuation line, and window start
16563 is inside the modified region, but the first change is before
16564 current window start, we must select a new window start.
16565
16566 However, if this is the result of a down-mouse event (e.g. by
16567 extending the mouse-drag-overlay), we don't want to select a
16568 new window start, since that would change the position under
16569 the mouse, resulting in an unwanted mouse-movement rather
16570 than a simple mouse-click. */
16571 if (!w->start_at_line_beg
16572 && NILP (do_mouse_tracking)
16573 && CHARPOS (startp) > BEGV
16574 && CHARPOS (startp) > BEG + beg_unchanged
16575 && CHARPOS (startp) <= Z - end_unchanged
16576 /* Even if w->start_at_line_beg is nil, a new window may
16577 start at a line_beg, since that's how set_buffer_window
16578 sets it. So, we need to check the return value of
16579 compute_window_start_on_continuation_line. (See also
16580 bug#197). */
16581 && XMARKER (w->start)->buffer == current_buffer
16582 && compute_window_start_on_continuation_line (w)
16583 /* It doesn't make sense to force the window start like we
16584 do at label force_start if it is already known that point
16585 will not be fully visible in the resulting window, because
16586 doing so will move point from its correct position
16587 instead of scrolling the window to bring point into view.
16588 See bug#9324. */
16589 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16590 /* A very tall row could need more than the window height,
16591 in which case we accept that it is partially visible. */
16592 && (rtop != 0) == (rbot != 0))
16593 {
16594 w->force_start = true;
16595 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16596 #ifdef GLYPH_DEBUG
16597 debug_method_add (w, "recomputed window start in continuation line");
16598 #endif
16599 goto force_start;
16600 }
16601
16602 #ifdef GLYPH_DEBUG
16603 debug_method_add (w, "same window start");
16604 #endif
16605
16606 /* Try to redisplay starting at same place as before.
16607 If point has not moved off frame, accept the results. */
16608 if (!current_matrix_up_to_date_p
16609 /* Don't use try_window_reusing_current_matrix in this case
16610 because a window scroll function can have changed the
16611 buffer. */
16612 || !NILP (Vwindow_scroll_functions)
16613 || MINI_WINDOW_P (w)
16614 || !(used_current_matrix_p
16615 = try_window_reusing_current_matrix (w)))
16616 {
16617 IF_DEBUG (debug_method_add (w, "1"));
16618 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16619 /* -1 means we need to scroll.
16620 0 means we need new matrices, but fonts_changed
16621 is set in that case, so we will detect it below. */
16622 goto try_to_scroll;
16623 }
16624
16625 if (f->fonts_changed)
16626 goto need_larger_matrices;
16627
16628 if (w->cursor.vpos >= 0)
16629 {
16630 if (!just_this_one_p
16631 || current_buffer->clip_changed
16632 || BEG_UNCHANGED < CHARPOS (startp))
16633 /* Forget any recorded base line for line number display. */
16634 w->base_line_number = 0;
16635
16636 if (!cursor_row_fully_visible_p (w, true, false))
16637 {
16638 clear_glyph_matrix (w->desired_matrix);
16639 last_line_misfit = true;
16640 }
16641 /* Drop through and scroll. */
16642 else
16643 goto done;
16644 }
16645 else
16646 clear_glyph_matrix (w->desired_matrix);
16647 }
16648
16649 try_to_scroll:
16650
16651 /* Redisplay the mode line. Select the buffer properly for that. */
16652 if (!update_mode_line)
16653 {
16654 update_mode_line = true;
16655 w->update_mode_line = true;
16656 }
16657
16658 /* Try to scroll by specified few lines. */
16659 if ((scroll_conservatively
16660 || emacs_scroll_step
16661 || temp_scroll_step
16662 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16663 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16664 && CHARPOS (startp) >= BEGV
16665 && CHARPOS (startp) <= ZV)
16666 {
16667 /* The function returns -1 if new fonts were loaded, 1 if
16668 successful, 0 if not successful. */
16669 int ss = try_scrolling (window, just_this_one_p,
16670 scroll_conservatively,
16671 emacs_scroll_step,
16672 temp_scroll_step, last_line_misfit);
16673 switch (ss)
16674 {
16675 case SCROLLING_SUCCESS:
16676 goto done;
16677
16678 case SCROLLING_NEED_LARGER_MATRICES:
16679 goto need_larger_matrices;
16680
16681 case SCROLLING_FAILED:
16682 break;
16683
16684 default:
16685 emacs_abort ();
16686 }
16687 }
16688
16689 /* Finally, just choose a place to start which positions point
16690 according to user preferences. */
16691
16692 recenter:
16693
16694 #ifdef GLYPH_DEBUG
16695 debug_method_add (w, "recenter");
16696 #endif
16697
16698 /* Forget any previously recorded base line for line number display. */
16699 if (!buffer_unchanged_p)
16700 w->base_line_number = 0;
16701
16702 /* Determine the window start relative to point. */
16703 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16704 it.current_y = it.last_visible_y;
16705 if (centering_position < 0)
16706 {
16707 int window_total_lines
16708 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16709 int margin
16710 = scroll_margin > 0
16711 ? min (scroll_margin, window_total_lines / 4)
16712 : 0;
16713 ptrdiff_t margin_pos = CHARPOS (startp);
16714 Lisp_Object aggressive;
16715 bool scrolling_up;
16716
16717 /* If there is a scroll margin at the top of the window, find
16718 its character position. */
16719 if (margin
16720 /* Cannot call start_display if startp is not in the
16721 accessible region of the buffer. This can happen when we
16722 have just switched to a different buffer and/or changed
16723 its restriction. In that case, startp is initialized to
16724 the character position 1 (BEGV) because we did not yet
16725 have chance to display the buffer even once. */
16726 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16727 {
16728 struct it it1;
16729 void *it1data = NULL;
16730
16731 SAVE_IT (it1, it, it1data);
16732 start_display (&it1, w, startp);
16733 move_it_vertically (&it1, margin * frame_line_height);
16734 margin_pos = IT_CHARPOS (it1);
16735 RESTORE_IT (&it, &it, it1data);
16736 }
16737 scrolling_up = PT > margin_pos;
16738 aggressive =
16739 scrolling_up
16740 ? BVAR (current_buffer, scroll_up_aggressively)
16741 : BVAR (current_buffer, scroll_down_aggressively);
16742
16743 if (!MINI_WINDOW_P (w)
16744 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16745 {
16746 int pt_offset = 0;
16747
16748 /* Setting scroll-conservatively overrides
16749 scroll-*-aggressively. */
16750 if (!scroll_conservatively && NUMBERP (aggressive))
16751 {
16752 double float_amount = XFLOATINT (aggressive);
16753
16754 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16755 if (pt_offset == 0 && float_amount > 0)
16756 pt_offset = 1;
16757 if (pt_offset && margin > 0)
16758 margin -= 1;
16759 }
16760 /* Compute how much to move the window start backward from
16761 point so that point will be displayed where the user
16762 wants it. */
16763 if (scrolling_up)
16764 {
16765 centering_position = it.last_visible_y;
16766 if (pt_offset)
16767 centering_position -= pt_offset;
16768 centering_position -=
16769 (frame_line_height * (1 + margin + last_line_misfit)
16770 + WINDOW_HEADER_LINE_HEIGHT (w));
16771 /* Don't let point enter the scroll margin near top of
16772 the window. */
16773 if (centering_position < margin * frame_line_height)
16774 centering_position = margin * frame_line_height;
16775 }
16776 else
16777 centering_position = margin * frame_line_height + pt_offset;
16778 }
16779 else
16780 /* Set the window start half the height of the window backward
16781 from point. */
16782 centering_position = window_box_height (w) / 2;
16783 }
16784 move_it_vertically_backward (&it, centering_position);
16785
16786 eassert (IT_CHARPOS (it) >= BEGV);
16787
16788 /* The function move_it_vertically_backward may move over more
16789 than the specified y-distance. If it->w is small, e.g. a
16790 mini-buffer window, we may end up in front of the window's
16791 display area. Start displaying at the start of the line
16792 containing PT in this case. */
16793 if (it.current_y <= 0)
16794 {
16795 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16796 move_it_vertically_backward (&it, 0);
16797 it.current_y = 0;
16798 }
16799
16800 it.current_x = it.hpos = 0;
16801
16802 /* Set the window start position here explicitly, to avoid an
16803 infinite loop in case the functions in window-scroll-functions
16804 get errors. */
16805 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16806
16807 /* Run scroll hooks. */
16808 startp = run_window_scroll_functions (window, it.current.pos);
16809
16810 /* Redisplay the window. */
16811 use_desired_matrix = false;
16812 if (!current_matrix_up_to_date_p
16813 || windows_or_buffers_changed
16814 || f->cursor_type_changed
16815 /* Don't use try_window_reusing_current_matrix in this case
16816 because it can have changed the buffer. */
16817 || !NILP (Vwindow_scroll_functions)
16818 || !just_this_one_p
16819 || MINI_WINDOW_P (w)
16820 || !(used_current_matrix_p
16821 = try_window_reusing_current_matrix (w)))
16822 use_desired_matrix = (try_window (window, startp, 0) == 1);
16823
16824 /* If new fonts have been loaded (due to fontsets), give up. We
16825 have to start a new redisplay since we need to re-adjust glyph
16826 matrices. */
16827 if (f->fonts_changed)
16828 goto need_larger_matrices;
16829
16830 /* If cursor did not appear assume that the middle of the window is
16831 in the first line of the window. Do it again with the next line.
16832 (Imagine a window of height 100, displaying two lines of height
16833 60. Moving back 50 from it->last_visible_y will end in the first
16834 line.) */
16835 if (w->cursor.vpos < 0)
16836 {
16837 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16838 {
16839 clear_glyph_matrix (w->desired_matrix);
16840 move_it_by_lines (&it, 1);
16841 try_window (window, it.current.pos, 0);
16842 }
16843 else if (PT < IT_CHARPOS (it))
16844 {
16845 clear_glyph_matrix (w->desired_matrix);
16846 move_it_by_lines (&it, -1);
16847 try_window (window, it.current.pos, 0);
16848 }
16849 else
16850 {
16851 /* Not much we can do about it. */
16852 }
16853 }
16854
16855 /* Consider the following case: Window starts at BEGV, there is
16856 invisible, intangible text at BEGV, so that display starts at
16857 some point START > BEGV. It can happen that we are called with
16858 PT somewhere between BEGV and START. Try to handle that case,
16859 and similar ones. */
16860 if (w->cursor.vpos < 0)
16861 {
16862 /* Prefer the desired matrix to the current matrix, if possible,
16863 in the fallback calculations below. This is because using
16864 the current matrix might completely goof, e.g. if its first
16865 row is after point. */
16866 struct glyph_matrix *matrix =
16867 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16868 /* First, try locating the proper glyph row for PT. */
16869 struct glyph_row *row =
16870 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16871
16872 /* Sometimes point is at the beginning of invisible text that is
16873 before the 1st character displayed in the row. In that case,
16874 row_containing_pos fails to find the row, because no glyphs
16875 with appropriate buffer positions are present in the row.
16876 Therefore, we next try to find the row which shows the 1st
16877 position after the invisible text. */
16878 if (!row)
16879 {
16880 Lisp_Object val =
16881 get_char_property_and_overlay (make_number (PT), Qinvisible,
16882 Qnil, NULL);
16883
16884 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16885 {
16886 ptrdiff_t alt_pos;
16887 Lisp_Object invis_end =
16888 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16889 Qnil, Qnil);
16890
16891 if (NATNUMP (invis_end))
16892 alt_pos = XFASTINT (invis_end);
16893 else
16894 alt_pos = ZV;
16895 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16896 }
16897 }
16898 /* Finally, fall back on the first row of the window after the
16899 header line (if any). This is slightly better than not
16900 displaying the cursor at all. */
16901 if (!row)
16902 {
16903 row = matrix->rows;
16904 if (row->mode_line_p)
16905 ++row;
16906 }
16907 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16908 }
16909
16910 if (!cursor_row_fully_visible_p (w, false, false))
16911 {
16912 /* If vscroll is enabled, disable it and try again. */
16913 if (w->vscroll)
16914 {
16915 w->vscroll = 0;
16916 clear_glyph_matrix (w->desired_matrix);
16917 goto recenter;
16918 }
16919
16920 /* Users who set scroll-conservatively to a large number want
16921 point just above/below the scroll margin. If we ended up
16922 with point's row partially visible, move the window start to
16923 make that row fully visible and out of the margin. */
16924 if (scroll_conservatively > SCROLL_LIMIT)
16925 {
16926 int window_total_lines
16927 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16928 int margin =
16929 scroll_margin > 0
16930 ? min (scroll_margin, window_total_lines / 4)
16931 : 0;
16932 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16933
16934 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16935 clear_glyph_matrix (w->desired_matrix);
16936 if (1 == try_window (window, it.current.pos,
16937 TRY_WINDOW_CHECK_MARGINS))
16938 goto done;
16939 }
16940
16941 /* If centering point failed to make the whole line visible,
16942 put point at the top instead. That has to make the whole line
16943 visible, if it can be done. */
16944 if (centering_position == 0)
16945 goto done;
16946
16947 clear_glyph_matrix (w->desired_matrix);
16948 centering_position = 0;
16949 goto recenter;
16950 }
16951
16952 done:
16953
16954 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16955 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16956 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16957
16958 /* Display the mode line, if we must. */
16959 if ((update_mode_line
16960 /* If window not full width, must redo its mode line
16961 if (a) the window to its side is being redone and
16962 (b) we do a frame-based redisplay. This is a consequence
16963 of how inverted lines are drawn in frame-based redisplay. */
16964 || (!just_this_one_p
16965 && !FRAME_WINDOW_P (f)
16966 && !WINDOW_FULL_WIDTH_P (w))
16967 /* Line number to display. */
16968 || w->base_line_pos > 0
16969 /* Column number is displayed and different from the one displayed. */
16970 || (w->column_number_displayed != -1
16971 && (w->column_number_displayed != current_column ())))
16972 /* This means that the window has a mode line. */
16973 && (WINDOW_WANTS_MODELINE_P (w)
16974 || WINDOW_WANTS_HEADER_LINE_P (w)))
16975 {
16976
16977 display_mode_lines (w);
16978
16979 /* If mode line height has changed, arrange for a thorough
16980 immediate redisplay using the correct mode line height. */
16981 if (WINDOW_WANTS_MODELINE_P (w)
16982 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16983 {
16984 f->fonts_changed = true;
16985 w->mode_line_height = -1;
16986 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16987 = DESIRED_MODE_LINE_HEIGHT (w);
16988 }
16989
16990 /* If header line height has changed, arrange for a thorough
16991 immediate redisplay using the correct header line height. */
16992 if (WINDOW_WANTS_HEADER_LINE_P (w)
16993 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16994 {
16995 f->fonts_changed = true;
16996 w->header_line_height = -1;
16997 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16998 = DESIRED_HEADER_LINE_HEIGHT (w);
16999 }
17000
17001 if (f->fonts_changed)
17002 goto need_larger_matrices;
17003 }
17004
17005 if (!line_number_displayed && w->base_line_pos != -1)
17006 {
17007 w->base_line_pos = 0;
17008 w->base_line_number = 0;
17009 }
17010
17011 finish_menu_bars:
17012
17013 /* When we reach a frame's selected window, redo the frame's menu
17014 bar and the frame's title. */
17015 if (update_mode_line
17016 && EQ (FRAME_SELECTED_WINDOW (f), window))
17017 {
17018 bool redisplay_menu_p;
17019
17020 if (FRAME_WINDOW_P (f))
17021 {
17022 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17023 || defined (HAVE_NS) || defined (USE_GTK)
17024 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17025 #else
17026 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17027 #endif
17028 }
17029 else
17030 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17031
17032 if (redisplay_menu_p)
17033 display_menu_bar (w);
17034
17035 #ifdef HAVE_WINDOW_SYSTEM
17036 if (FRAME_WINDOW_P (f))
17037 {
17038 #if defined (USE_GTK) || defined (HAVE_NS)
17039 if (FRAME_EXTERNAL_TOOL_BAR (f))
17040 redisplay_tool_bar (f);
17041 #else
17042 if (WINDOWP (f->tool_bar_window)
17043 && (FRAME_TOOL_BAR_LINES (f) > 0
17044 || !NILP (Vauto_resize_tool_bars))
17045 && redisplay_tool_bar (f))
17046 ignore_mouse_drag_p = true;
17047 #endif
17048 }
17049 ptrdiff_t count1 = SPECPDL_INDEX ();
17050 /* x_consider_frame_title calls select-frame, which calls
17051 resize_mini_window, which could resize the mini-window and by
17052 that undo the effect of this redisplay cycle wrt minibuffer
17053 and echo-area display. Binding inhibit-redisplay to t makes
17054 the call to resize_mini_window a no-op, thus avoiding the
17055 adverse side effects. */
17056 specbind (Qinhibit_redisplay, Qt);
17057 x_consider_frame_title (w->frame);
17058 unbind_to (count1, Qnil);
17059 #endif
17060 }
17061
17062 #ifdef HAVE_WINDOW_SYSTEM
17063 if (FRAME_WINDOW_P (f)
17064 && update_window_fringes (w, (just_this_one_p
17065 || (!used_current_matrix_p && !overlay_arrow_seen)
17066 || w->pseudo_window_p)))
17067 {
17068 update_begin (f);
17069 block_input ();
17070 if (draw_window_fringes (w, true))
17071 {
17072 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17073 x_draw_right_divider (w);
17074 else
17075 x_draw_vertical_border (w);
17076 }
17077 unblock_input ();
17078 update_end (f);
17079 }
17080
17081 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17082 x_draw_bottom_divider (w);
17083 #endif /* HAVE_WINDOW_SYSTEM */
17084
17085 /* We go to this label, with fonts_changed set, if it is
17086 necessary to try again using larger glyph matrices.
17087 We have to redeem the scroll bar even in this case,
17088 because the loop in redisplay_internal expects that. */
17089 need_larger_matrices:
17090 ;
17091 finish_scroll_bars:
17092
17093 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17094 {
17095 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17096 /* Set the thumb's position and size. */
17097 set_vertical_scroll_bar (w);
17098
17099 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17100 /* Set the thumb's position and size. */
17101 set_horizontal_scroll_bar (w);
17102
17103 /* Note that we actually used the scroll bar attached to this
17104 window, so it shouldn't be deleted at the end of redisplay. */
17105 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17106 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17107 }
17108
17109 /* Restore current_buffer and value of point in it. The window
17110 update may have changed the buffer, so first make sure `opoint'
17111 is still valid (Bug#6177). */
17112 if (CHARPOS (opoint) < BEGV)
17113 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17114 else if (CHARPOS (opoint) > ZV)
17115 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17116 else
17117 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17118
17119 set_buffer_internal_1 (old);
17120 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17121 shorter. This can be caused by log truncation in *Messages*. */
17122 if (CHARPOS (lpoint) <= ZV)
17123 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17124
17125 unbind_to (count, Qnil);
17126 }
17127
17128
17129 /* Build the complete desired matrix of WINDOW with a window start
17130 buffer position POS.
17131
17132 Value is 1 if successful. It is zero if fonts were loaded during
17133 redisplay which makes re-adjusting glyph matrices necessary, and -1
17134 if point would appear in the scroll margins.
17135 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17136 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17137 set in FLAGS.) */
17138
17139 int
17140 try_window (Lisp_Object window, struct text_pos pos, int flags)
17141 {
17142 struct window *w = XWINDOW (window);
17143 struct it it;
17144 struct glyph_row *last_text_row = NULL;
17145 struct frame *f = XFRAME (w->frame);
17146 int frame_line_height = default_line_pixel_height (w);
17147
17148 /* Make POS the new window start. */
17149 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17150
17151 /* Mark cursor position as unknown. No overlay arrow seen. */
17152 w->cursor.vpos = -1;
17153 overlay_arrow_seen = false;
17154
17155 /* Initialize iterator and info to start at POS. */
17156 start_display (&it, w, pos);
17157 it.glyph_row->reversed_p = false;
17158
17159 /* Display all lines of W. */
17160 while (it.current_y < it.last_visible_y)
17161 {
17162 if (display_line (&it))
17163 last_text_row = it.glyph_row - 1;
17164 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17165 return 0;
17166 }
17167
17168 /* Don't let the cursor end in the scroll margins. */
17169 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17170 && !MINI_WINDOW_P (w))
17171 {
17172 int this_scroll_margin;
17173 int window_total_lines
17174 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17175
17176 if (scroll_margin > 0)
17177 {
17178 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17179 this_scroll_margin *= frame_line_height;
17180 }
17181 else
17182 this_scroll_margin = 0;
17183
17184 if ((w->cursor.y >= 0 /* not vscrolled */
17185 && w->cursor.y < this_scroll_margin
17186 && CHARPOS (pos) > BEGV
17187 && IT_CHARPOS (it) < ZV)
17188 /* rms: considering make_cursor_line_fully_visible_p here
17189 seems to give wrong results. We don't want to recenter
17190 when the last line is partly visible, we want to allow
17191 that case to be handled in the usual way. */
17192 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17193 {
17194 w->cursor.vpos = -1;
17195 clear_glyph_matrix (w->desired_matrix);
17196 return -1;
17197 }
17198 }
17199
17200 /* If bottom moved off end of frame, change mode line percentage. */
17201 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17202 w->update_mode_line = true;
17203
17204 /* Set window_end_pos to the offset of the last character displayed
17205 on the window from the end of current_buffer. Set
17206 window_end_vpos to its row number. */
17207 if (last_text_row)
17208 {
17209 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17210 adjust_window_ends (w, last_text_row, false);
17211 eassert
17212 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17213 w->window_end_vpos)));
17214 }
17215 else
17216 {
17217 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17218 w->window_end_pos = Z - ZV;
17219 w->window_end_vpos = 0;
17220 }
17221
17222 /* But that is not valid info until redisplay finishes. */
17223 w->window_end_valid = false;
17224 return 1;
17225 }
17226
17227
17228 \f
17229 /************************************************************************
17230 Window redisplay reusing current matrix when buffer has not changed
17231 ************************************************************************/
17232
17233 /* Try redisplay of window W showing an unchanged buffer with a
17234 different window start than the last time it was displayed by
17235 reusing its current matrix. Value is true if successful.
17236 W->start is the new window start. */
17237
17238 static bool
17239 try_window_reusing_current_matrix (struct window *w)
17240 {
17241 struct frame *f = XFRAME (w->frame);
17242 struct glyph_row *bottom_row;
17243 struct it it;
17244 struct run run;
17245 struct text_pos start, new_start;
17246 int nrows_scrolled, i;
17247 struct glyph_row *last_text_row;
17248 struct glyph_row *last_reused_text_row;
17249 struct glyph_row *start_row;
17250 int start_vpos, min_y, max_y;
17251
17252 #ifdef GLYPH_DEBUG
17253 if (inhibit_try_window_reusing)
17254 return false;
17255 #endif
17256
17257 if (/* This function doesn't handle terminal frames. */
17258 !FRAME_WINDOW_P (f)
17259 /* Don't try to reuse the display if windows have been split
17260 or such. */
17261 || windows_or_buffers_changed
17262 || f->cursor_type_changed)
17263 return false;
17264
17265 /* Can't do this if showing trailing whitespace. */
17266 if (!NILP (Vshow_trailing_whitespace))
17267 return false;
17268
17269 /* If top-line visibility has changed, give up. */
17270 if (WINDOW_WANTS_HEADER_LINE_P (w)
17271 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17272 return false;
17273
17274 /* Give up if old or new display is scrolled vertically. We could
17275 make this function handle this, but right now it doesn't. */
17276 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17277 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17278 return false;
17279
17280 /* The variable new_start now holds the new window start. The old
17281 start `start' can be determined from the current matrix. */
17282 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17283 start = start_row->minpos;
17284 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17285
17286 /* Clear the desired matrix for the display below. */
17287 clear_glyph_matrix (w->desired_matrix);
17288
17289 if (CHARPOS (new_start) <= CHARPOS (start))
17290 {
17291 /* Don't use this method if the display starts with an ellipsis
17292 displayed for invisible text. It's not easy to handle that case
17293 below, and it's certainly not worth the effort since this is
17294 not a frequent case. */
17295 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17296 return false;
17297
17298 IF_DEBUG (debug_method_add (w, "twu1"));
17299
17300 /* Display up to a row that can be reused. The variable
17301 last_text_row is set to the last row displayed that displays
17302 text. Note that it.vpos == 0 if or if not there is a
17303 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17304 start_display (&it, w, new_start);
17305 w->cursor.vpos = -1;
17306 last_text_row = last_reused_text_row = NULL;
17307
17308 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17309 {
17310 /* If we have reached into the characters in the START row,
17311 that means the line boundaries have changed. So we
17312 can't start copying with the row START. Maybe it will
17313 work to start copying with the following row. */
17314 while (IT_CHARPOS (it) > CHARPOS (start))
17315 {
17316 /* Advance to the next row as the "start". */
17317 start_row++;
17318 start = start_row->minpos;
17319 /* If there are no more rows to try, or just one, give up. */
17320 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17321 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17322 || CHARPOS (start) == ZV)
17323 {
17324 clear_glyph_matrix (w->desired_matrix);
17325 return false;
17326 }
17327
17328 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17329 }
17330 /* If we have reached alignment, we can copy the rest of the
17331 rows. */
17332 if (IT_CHARPOS (it) == CHARPOS (start)
17333 /* Don't accept "alignment" inside a display vector,
17334 since start_row could have started in the middle of
17335 that same display vector (thus their character
17336 positions match), and we have no way of telling if
17337 that is the case. */
17338 && it.current.dpvec_index < 0)
17339 break;
17340
17341 it.glyph_row->reversed_p = false;
17342 if (display_line (&it))
17343 last_text_row = it.glyph_row - 1;
17344
17345 }
17346
17347 /* A value of current_y < last_visible_y means that we stopped
17348 at the previous window start, which in turn means that we
17349 have at least one reusable row. */
17350 if (it.current_y < it.last_visible_y)
17351 {
17352 struct glyph_row *row;
17353
17354 /* IT.vpos always starts from 0; it counts text lines. */
17355 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17356
17357 /* Find PT if not already found in the lines displayed. */
17358 if (w->cursor.vpos < 0)
17359 {
17360 int dy = it.current_y - start_row->y;
17361
17362 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17363 row = row_containing_pos (w, PT, row, NULL, dy);
17364 if (row)
17365 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17366 dy, nrows_scrolled);
17367 else
17368 {
17369 clear_glyph_matrix (w->desired_matrix);
17370 return false;
17371 }
17372 }
17373
17374 /* Scroll the display. Do it before the current matrix is
17375 changed. The problem here is that update has not yet
17376 run, i.e. part of the current matrix is not up to date.
17377 scroll_run_hook will clear the cursor, and use the
17378 current matrix to get the height of the row the cursor is
17379 in. */
17380 run.current_y = start_row->y;
17381 run.desired_y = it.current_y;
17382 run.height = it.last_visible_y - it.current_y;
17383
17384 if (run.height > 0 && run.current_y != run.desired_y)
17385 {
17386 update_begin (f);
17387 FRAME_RIF (f)->update_window_begin_hook (w);
17388 FRAME_RIF (f)->clear_window_mouse_face (w);
17389 FRAME_RIF (f)->scroll_run_hook (w, &run);
17390 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17391 update_end (f);
17392 }
17393
17394 /* Shift current matrix down by nrows_scrolled lines. */
17395 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17396 rotate_matrix (w->current_matrix,
17397 start_vpos,
17398 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17399 nrows_scrolled);
17400
17401 /* Disable lines that must be updated. */
17402 for (i = 0; i < nrows_scrolled; ++i)
17403 (start_row + i)->enabled_p = false;
17404
17405 /* Re-compute Y positions. */
17406 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17407 max_y = it.last_visible_y;
17408 for (row = start_row + nrows_scrolled;
17409 row < bottom_row;
17410 ++row)
17411 {
17412 row->y = it.current_y;
17413 row->visible_height = row->height;
17414
17415 if (row->y < min_y)
17416 row->visible_height -= min_y - row->y;
17417 if (row->y + row->height > max_y)
17418 row->visible_height -= row->y + row->height - max_y;
17419 if (row->fringe_bitmap_periodic_p)
17420 row->redraw_fringe_bitmaps_p = true;
17421
17422 it.current_y += row->height;
17423
17424 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17425 last_reused_text_row = row;
17426 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17427 break;
17428 }
17429
17430 /* Disable lines in the current matrix which are now
17431 below the window. */
17432 for (++row; row < bottom_row; ++row)
17433 row->enabled_p = row->mode_line_p = false;
17434 }
17435
17436 /* Update window_end_pos etc.; last_reused_text_row is the last
17437 reused row from the current matrix containing text, if any.
17438 The value of last_text_row is the last displayed line
17439 containing text. */
17440 if (last_reused_text_row)
17441 adjust_window_ends (w, last_reused_text_row, true);
17442 else if (last_text_row)
17443 adjust_window_ends (w, last_text_row, false);
17444 else
17445 {
17446 /* This window must be completely empty. */
17447 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17448 w->window_end_pos = Z - ZV;
17449 w->window_end_vpos = 0;
17450 }
17451 w->window_end_valid = false;
17452
17453 /* Update hint: don't try scrolling again in update_window. */
17454 w->desired_matrix->no_scrolling_p = true;
17455
17456 #ifdef GLYPH_DEBUG
17457 debug_method_add (w, "try_window_reusing_current_matrix 1");
17458 #endif
17459 return true;
17460 }
17461 else if (CHARPOS (new_start) > CHARPOS (start))
17462 {
17463 struct glyph_row *pt_row, *row;
17464 struct glyph_row *first_reusable_row;
17465 struct glyph_row *first_row_to_display;
17466 int dy;
17467 int yb = window_text_bottom_y (w);
17468
17469 /* Find the row starting at new_start, if there is one. Don't
17470 reuse a partially visible line at the end. */
17471 first_reusable_row = start_row;
17472 while (first_reusable_row->enabled_p
17473 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17474 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17475 < CHARPOS (new_start)))
17476 ++first_reusable_row;
17477
17478 /* Give up if there is no row to reuse. */
17479 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17480 || !first_reusable_row->enabled_p
17481 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17482 != CHARPOS (new_start)))
17483 return false;
17484
17485 /* We can reuse fully visible rows beginning with
17486 first_reusable_row to the end of the window. Set
17487 first_row_to_display to the first row that cannot be reused.
17488 Set pt_row to the row containing point, if there is any. */
17489 pt_row = NULL;
17490 for (first_row_to_display = first_reusable_row;
17491 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17492 ++first_row_to_display)
17493 {
17494 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17495 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17496 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17497 && first_row_to_display->ends_at_zv_p
17498 && pt_row == NULL)))
17499 pt_row = first_row_to_display;
17500 }
17501
17502 /* Start displaying at the start of first_row_to_display. */
17503 eassert (first_row_to_display->y < yb);
17504 init_to_row_start (&it, w, first_row_to_display);
17505
17506 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17507 - start_vpos);
17508 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17509 - nrows_scrolled);
17510 it.current_y = (first_row_to_display->y - first_reusable_row->y
17511 + WINDOW_HEADER_LINE_HEIGHT (w));
17512
17513 /* Display lines beginning with first_row_to_display in the
17514 desired matrix. Set last_text_row to the last row displayed
17515 that displays text. */
17516 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17517 if (pt_row == NULL)
17518 w->cursor.vpos = -1;
17519 last_text_row = NULL;
17520 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17521 if (display_line (&it))
17522 last_text_row = it.glyph_row - 1;
17523
17524 /* If point is in a reused row, adjust y and vpos of the cursor
17525 position. */
17526 if (pt_row)
17527 {
17528 w->cursor.vpos -= nrows_scrolled;
17529 w->cursor.y -= first_reusable_row->y - start_row->y;
17530 }
17531
17532 /* Give up if point isn't in a row displayed or reused. (This
17533 also handles the case where w->cursor.vpos < nrows_scrolled
17534 after the calls to display_line, which can happen with scroll
17535 margins. See bug#1295.) */
17536 if (w->cursor.vpos < 0)
17537 {
17538 clear_glyph_matrix (w->desired_matrix);
17539 return false;
17540 }
17541
17542 /* Scroll the display. */
17543 run.current_y = first_reusable_row->y;
17544 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17545 run.height = it.last_visible_y - run.current_y;
17546 dy = run.current_y - run.desired_y;
17547
17548 if (run.height)
17549 {
17550 update_begin (f);
17551 FRAME_RIF (f)->update_window_begin_hook (w);
17552 FRAME_RIF (f)->clear_window_mouse_face (w);
17553 FRAME_RIF (f)->scroll_run_hook (w, &run);
17554 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17555 update_end (f);
17556 }
17557
17558 /* Adjust Y positions of reused rows. */
17559 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17560 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17561 max_y = it.last_visible_y;
17562 for (row = first_reusable_row; row < first_row_to_display; ++row)
17563 {
17564 row->y -= dy;
17565 row->visible_height = row->height;
17566 if (row->y < min_y)
17567 row->visible_height -= min_y - row->y;
17568 if (row->y + row->height > max_y)
17569 row->visible_height -= row->y + row->height - max_y;
17570 if (row->fringe_bitmap_periodic_p)
17571 row->redraw_fringe_bitmaps_p = true;
17572 }
17573
17574 /* Scroll the current matrix. */
17575 eassert (nrows_scrolled > 0);
17576 rotate_matrix (w->current_matrix,
17577 start_vpos,
17578 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17579 -nrows_scrolled);
17580
17581 /* Disable rows not reused. */
17582 for (row -= nrows_scrolled; row < bottom_row; ++row)
17583 row->enabled_p = false;
17584
17585 /* Point may have moved to a different line, so we cannot assume that
17586 the previous cursor position is valid; locate the correct row. */
17587 if (pt_row)
17588 {
17589 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17590 row < bottom_row
17591 && PT >= MATRIX_ROW_END_CHARPOS (row)
17592 && !row->ends_at_zv_p;
17593 row++)
17594 {
17595 w->cursor.vpos++;
17596 w->cursor.y = row->y;
17597 }
17598 if (row < bottom_row)
17599 {
17600 /* Can't simply scan the row for point with
17601 bidi-reordered glyph rows. Let set_cursor_from_row
17602 figure out where to put the cursor, and if it fails,
17603 give up. */
17604 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17605 {
17606 if (!set_cursor_from_row (w, row, w->current_matrix,
17607 0, 0, 0, 0))
17608 {
17609 clear_glyph_matrix (w->desired_matrix);
17610 return false;
17611 }
17612 }
17613 else
17614 {
17615 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17616 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17617
17618 for (; glyph < end
17619 && (!BUFFERP (glyph->object)
17620 || glyph->charpos < PT);
17621 glyph++)
17622 {
17623 w->cursor.hpos++;
17624 w->cursor.x += glyph->pixel_width;
17625 }
17626 }
17627 }
17628 }
17629
17630 /* Adjust window end. A null value of last_text_row means that
17631 the window end is in reused rows which in turn means that
17632 only its vpos can have changed. */
17633 if (last_text_row)
17634 adjust_window_ends (w, last_text_row, false);
17635 else
17636 w->window_end_vpos -= nrows_scrolled;
17637
17638 w->window_end_valid = false;
17639 w->desired_matrix->no_scrolling_p = true;
17640
17641 #ifdef GLYPH_DEBUG
17642 debug_method_add (w, "try_window_reusing_current_matrix 2");
17643 #endif
17644 return true;
17645 }
17646
17647 return false;
17648 }
17649
17650
17651 \f
17652 /************************************************************************
17653 Window redisplay reusing current matrix when buffer has changed
17654 ************************************************************************/
17655
17656 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17657 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17658 ptrdiff_t *, ptrdiff_t *);
17659 static struct glyph_row *
17660 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17661 struct glyph_row *);
17662
17663
17664 /* Return the last row in MATRIX displaying text. If row START is
17665 non-null, start searching with that row. IT gives the dimensions
17666 of the display. Value is null if matrix is empty; otherwise it is
17667 a pointer to the row found. */
17668
17669 static struct glyph_row *
17670 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17671 struct glyph_row *start)
17672 {
17673 struct glyph_row *row, *row_found;
17674
17675 /* Set row_found to the last row in IT->w's current matrix
17676 displaying text. The loop looks funny but think of partially
17677 visible lines. */
17678 row_found = NULL;
17679 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17680 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17681 {
17682 eassert (row->enabled_p);
17683 row_found = row;
17684 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17685 break;
17686 ++row;
17687 }
17688
17689 return row_found;
17690 }
17691
17692
17693 /* Return the last row in the current matrix of W that is not affected
17694 by changes at the start of current_buffer that occurred since W's
17695 current matrix was built. Value is null if no such row exists.
17696
17697 BEG_UNCHANGED us the number of characters unchanged at the start of
17698 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17699 first changed character in current_buffer. Characters at positions <
17700 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17701 when the current matrix was built. */
17702
17703 static struct glyph_row *
17704 find_last_unchanged_at_beg_row (struct window *w)
17705 {
17706 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17707 struct glyph_row *row;
17708 struct glyph_row *row_found = NULL;
17709 int yb = window_text_bottom_y (w);
17710
17711 /* Find the last row displaying unchanged text. */
17712 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17713 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17714 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17715 ++row)
17716 {
17717 if (/* If row ends before first_changed_pos, it is unchanged,
17718 except in some case. */
17719 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17720 /* When row ends in ZV and we write at ZV it is not
17721 unchanged. */
17722 && !row->ends_at_zv_p
17723 /* When first_changed_pos is the end of a continued line,
17724 row is not unchanged because it may be no longer
17725 continued. */
17726 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17727 && (row->continued_p
17728 || row->exact_window_width_line_p))
17729 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17730 needs to be recomputed, so don't consider this row as
17731 unchanged. This happens when the last line was
17732 bidi-reordered and was killed immediately before this
17733 redisplay cycle. In that case, ROW->end stores the
17734 buffer position of the first visual-order character of
17735 the killed text, which is now beyond ZV. */
17736 && CHARPOS (row->end.pos) <= ZV)
17737 row_found = row;
17738
17739 /* Stop if last visible row. */
17740 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17741 break;
17742 }
17743
17744 return row_found;
17745 }
17746
17747
17748 /* Find the first glyph row in the current matrix of W that is not
17749 affected by changes at the end of current_buffer since the
17750 time W's current matrix was built.
17751
17752 Return in *DELTA the number of chars by which buffer positions in
17753 unchanged text at the end of current_buffer must be adjusted.
17754
17755 Return in *DELTA_BYTES the corresponding number of bytes.
17756
17757 Value is null if no such row exists, i.e. all rows are affected by
17758 changes. */
17759
17760 static struct glyph_row *
17761 find_first_unchanged_at_end_row (struct window *w,
17762 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17763 {
17764 struct glyph_row *row;
17765 struct glyph_row *row_found = NULL;
17766
17767 *delta = *delta_bytes = 0;
17768
17769 /* Display must not have been paused, otherwise the current matrix
17770 is not up to date. */
17771 eassert (w->window_end_valid);
17772
17773 /* A value of window_end_pos >= END_UNCHANGED means that the window
17774 end is in the range of changed text. If so, there is no
17775 unchanged row at the end of W's current matrix. */
17776 if (w->window_end_pos >= END_UNCHANGED)
17777 return NULL;
17778
17779 /* Set row to the last row in W's current matrix displaying text. */
17780 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17781
17782 /* If matrix is entirely empty, no unchanged row exists. */
17783 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17784 {
17785 /* The value of row is the last glyph row in the matrix having a
17786 meaningful buffer position in it. The end position of row
17787 corresponds to window_end_pos. This allows us to translate
17788 buffer positions in the current matrix to current buffer
17789 positions for characters not in changed text. */
17790 ptrdiff_t Z_old =
17791 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17792 ptrdiff_t Z_BYTE_old =
17793 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17794 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17795 struct glyph_row *first_text_row
17796 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17797
17798 *delta = Z - Z_old;
17799 *delta_bytes = Z_BYTE - Z_BYTE_old;
17800
17801 /* Set last_unchanged_pos to the buffer position of the last
17802 character in the buffer that has not been changed. Z is the
17803 index + 1 of the last character in current_buffer, i.e. by
17804 subtracting END_UNCHANGED we get the index of the last
17805 unchanged character, and we have to add BEG to get its buffer
17806 position. */
17807 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17808 last_unchanged_pos_old = last_unchanged_pos - *delta;
17809
17810 /* Search backward from ROW for a row displaying a line that
17811 starts at a minimum position >= last_unchanged_pos_old. */
17812 for (; row > first_text_row; --row)
17813 {
17814 /* This used to abort, but it can happen.
17815 It is ok to just stop the search instead here. KFS. */
17816 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17817 break;
17818
17819 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17820 row_found = row;
17821 }
17822 }
17823
17824 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17825
17826 return row_found;
17827 }
17828
17829
17830 /* Make sure that glyph rows in the current matrix of window W
17831 reference the same glyph memory as corresponding rows in the
17832 frame's frame matrix. This function is called after scrolling W's
17833 current matrix on a terminal frame in try_window_id and
17834 try_window_reusing_current_matrix. */
17835
17836 static void
17837 sync_frame_with_window_matrix_rows (struct window *w)
17838 {
17839 struct frame *f = XFRAME (w->frame);
17840 struct glyph_row *window_row, *window_row_end, *frame_row;
17841
17842 /* Preconditions: W must be a leaf window and full-width. Its frame
17843 must have a frame matrix. */
17844 eassert (BUFFERP (w->contents));
17845 eassert (WINDOW_FULL_WIDTH_P (w));
17846 eassert (!FRAME_WINDOW_P (f));
17847
17848 /* If W is a full-width window, glyph pointers in W's current matrix
17849 have, by definition, to be the same as glyph pointers in the
17850 corresponding frame matrix. Note that frame matrices have no
17851 marginal areas (see build_frame_matrix). */
17852 window_row = w->current_matrix->rows;
17853 window_row_end = window_row + w->current_matrix->nrows;
17854 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17855 while (window_row < window_row_end)
17856 {
17857 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17858 struct glyph *end = window_row->glyphs[LAST_AREA];
17859
17860 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17861 frame_row->glyphs[TEXT_AREA] = start;
17862 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17863 frame_row->glyphs[LAST_AREA] = end;
17864
17865 /* Disable frame rows whose corresponding window rows have
17866 been disabled in try_window_id. */
17867 if (!window_row->enabled_p)
17868 frame_row->enabled_p = false;
17869
17870 ++window_row, ++frame_row;
17871 }
17872 }
17873
17874
17875 /* Find the glyph row in window W containing CHARPOS. Consider all
17876 rows between START and END (not inclusive). END null means search
17877 all rows to the end of the display area of W. Value is the row
17878 containing CHARPOS or null. */
17879
17880 struct glyph_row *
17881 row_containing_pos (struct window *w, ptrdiff_t charpos,
17882 struct glyph_row *start, struct glyph_row *end, int dy)
17883 {
17884 struct glyph_row *row = start;
17885 struct glyph_row *best_row = NULL;
17886 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17887 int last_y;
17888
17889 /* If we happen to start on a header-line, skip that. */
17890 if (row->mode_line_p)
17891 ++row;
17892
17893 if ((end && row >= end) || !row->enabled_p)
17894 return NULL;
17895
17896 last_y = window_text_bottom_y (w) - dy;
17897
17898 while (true)
17899 {
17900 /* Give up if we have gone too far. */
17901 if ((end && row >= end) || !row->enabled_p)
17902 return NULL;
17903 /* This formerly returned if they were equal.
17904 I think that both quantities are of a "last plus one" type;
17905 if so, when they are equal, the row is within the screen. -- rms. */
17906 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17907 return NULL;
17908
17909 /* If it is in this row, return this row. */
17910 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17911 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17912 /* The end position of a row equals the start
17913 position of the next row. If CHARPOS is there, we
17914 would rather consider it displayed in the next
17915 line, except when this line ends in ZV. */
17916 && !row_for_charpos_p (row, charpos)))
17917 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17918 {
17919 struct glyph *g;
17920
17921 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17922 || (!best_row && !row->continued_p))
17923 return row;
17924 /* In bidi-reordered rows, there could be several rows whose
17925 edges surround CHARPOS, all of these rows belonging to
17926 the same continued line. We need to find the row which
17927 fits CHARPOS the best. */
17928 for (g = row->glyphs[TEXT_AREA];
17929 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17930 g++)
17931 {
17932 if (!STRINGP (g->object))
17933 {
17934 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17935 {
17936 mindif = eabs (g->charpos - charpos);
17937 best_row = row;
17938 /* Exact match always wins. */
17939 if (mindif == 0)
17940 return best_row;
17941 }
17942 }
17943 }
17944 }
17945 else if (best_row && !row->continued_p)
17946 return best_row;
17947 ++row;
17948 }
17949 }
17950
17951
17952 /* Try to redisplay window W by reusing its existing display. W's
17953 current matrix must be up to date when this function is called,
17954 i.e., window_end_valid must be true.
17955
17956 Value is
17957
17958 >= 1 if successful, i.e. display has been updated
17959 specifically:
17960 1 means the changes were in front of a newline that precedes
17961 the window start, and the whole current matrix was reused
17962 2 means the changes were after the last position displayed
17963 in the window, and the whole current matrix was reused
17964 3 means portions of the current matrix were reused, while
17965 some of the screen lines were redrawn
17966 -1 if redisplay with same window start is known not to succeed
17967 0 if otherwise unsuccessful
17968
17969 The following steps are performed:
17970
17971 1. Find the last row in the current matrix of W that is not
17972 affected by changes at the start of current_buffer. If no such row
17973 is found, give up.
17974
17975 2. Find the first row in W's current matrix that is not affected by
17976 changes at the end of current_buffer. Maybe there is no such row.
17977
17978 3. Display lines beginning with the row + 1 found in step 1 to the
17979 row found in step 2 or, if step 2 didn't find a row, to the end of
17980 the window.
17981
17982 4. If cursor is not known to appear on the window, give up.
17983
17984 5. If display stopped at the row found in step 2, scroll the
17985 display and current matrix as needed.
17986
17987 6. Maybe display some lines at the end of W, if we must. This can
17988 happen under various circumstances, like a partially visible line
17989 becoming fully visible, or because newly displayed lines are displayed
17990 in smaller font sizes.
17991
17992 7. Update W's window end information. */
17993
17994 static int
17995 try_window_id (struct window *w)
17996 {
17997 struct frame *f = XFRAME (w->frame);
17998 struct glyph_matrix *current_matrix = w->current_matrix;
17999 struct glyph_matrix *desired_matrix = w->desired_matrix;
18000 struct glyph_row *last_unchanged_at_beg_row;
18001 struct glyph_row *first_unchanged_at_end_row;
18002 struct glyph_row *row;
18003 struct glyph_row *bottom_row;
18004 int bottom_vpos;
18005 struct it it;
18006 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18007 int dvpos, dy;
18008 struct text_pos start_pos;
18009 struct run run;
18010 int first_unchanged_at_end_vpos = 0;
18011 struct glyph_row *last_text_row, *last_text_row_at_end;
18012 struct text_pos start;
18013 ptrdiff_t first_changed_charpos, last_changed_charpos;
18014
18015 #ifdef GLYPH_DEBUG
18016 if (inhibit_try_window_id)
18017 return 0;
18018 #endif
18019
18020 /* This is handy for debugging. */
18021 #if false
18022 #define GIVE_UP(X) \
18023 do { \
18024 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18025 return 0; \
18026 } while (false)
18027 #else
18028 #define GIVE_UP(X) return 0
18029 #endif
18030
18031 SET_TEXT_POS_FROM_MARKER (start, w->start);
18032
18033 /* Don't use this for mini-windows because these can show
18034 messages and mini-buffers, and we don't handle that here. */
18035 if (MINI_WINDOW_P (w))
18036 GIVE_UP (1);
18037
18038 /* This flag is used to prevent redisplay optimizations. */
18039 if (windows_or_buffers_changed || f->cursor_type_changed)
18040 GIVE_UP (2);
18041
18042 /* This function's optimizations cannot be used if overlays have
18043 changed in the buffer displayed by the window, so give up if they
18044 have. */
18045 if (w->last_overlay_modified != OVERLAY_MODIFF)
18046 GIVE_UP (200);
18047
18048 /* Verify that narrowing has not changed.
18049 Also verify that we were not told to prevent redisplay optimizations.
18050 It would be nice to further
18051 reduce the number of cases where this prevents try_window_id. */
18052 if (current_buffer->clip_changed
18053 || current_buffer->prevent_redisplay_optimizations_p)
18054 GIVE_UP (3);
18055
18056 /* Window must either use window-based redisplay or be full width. */
18057 if (!FRAME_WINDOW_P (f)
18058 && (!FRAME_LINE_INS_DEL_OK (f)
18059 || !WINDOW_FULL_WIDTH_P (w)))
18060 GIVE_UP (4);
18061
18062 /* Give up if point is known NOT to appear in W. */
18063 if (PT < CHARPOS (start))
18064 GIVE_UP (5);
18065
18066 /* Another way to prevent redisplay optimizations. */
18067 if (w->last_modified == 0)
18068 GIVE_UP (6);
18069
18070 /* Verify that window is not hscrolled. */
18071 if (w->hscroll != 0)
18072 GIVE_UP (7);
18073
18074 /* Verify that display wasn't paused. */
18075 if (!w->window_end_valid)
18076 GIVE_UP (8);
18077
18078 /* Likewise if highlighting trailing whitespace. */
18079 if (!NILP (Vshow_trailing_whitespace))
18080 GIVE_UP (11);
18081
18082 /* Can't use this if overlay arrow position and/or string have
18083 changed. */
18084 if (overlay_arrows_changed_p ())
18085 GIVE_UP (12);
18086
18087 /* When word-wrap is on, adding a space to the first word of a
18088 wrapped line can change the wrap position, altering the line
18089 above it. It might be worthwhile to handle this more
18090 intelligently, but for now just redisplay from scratch. */
18091 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18092 GIVE_UP (21);
18093
18094 /* Under bidi reordering, adding or deleting a character in the
18095 beginning of a paragraph, before the first strong directional
18096 character, can change the base direction of the paragraph (unless
18097 the buffer specifies a fixed paragraph direction), which will
18098 require redisplaying the whole paragraph. It might be worthwhile
18099 to find the paragraph limits and widen the range of redisplayed
18100 lines to that, but for now just give up this optimization and
18101 redisplay from scratch. */
18102 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18103 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18104 GIVE_UP (22);
18105
18106 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18107 to that variable require thorough redisplay. */
18108 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18109 GIVE_UP (23);
18110
18111 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18112 only if buffer has really changed. The reason is that the gap is
18113 initially at Z for freshly visited files. The code below would
18114 set end_unchanged to 0 in that case. */
18115 if (MODIFF > SAVE_MODIFF
18116 /* This seems to happen sometimes after saving a buffer. */
18117 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18118 {
18119 if (GPT - BEG < BEG_UNCHANGED)
18120 BEG_UNCHANGED = GPT - BEG;
18121 if (Z - GPT < END_UNCHANGED)
18122 END_UNCHANGED = Z - GPT;
18123 }
18124
18125 /* The position of the first and last character that has been changed. */
18126 first_changed_charpos = BEG + BEG_UNCHANGED;
18127 last_changed_charpos = Z - END_UNCHANGED;
18128
18129 /* If window starts after a line end, and the last change is in
18130 front of that newline, then changes don't affect the display.
18131 This case happens with stealth-fontification. Note that although
18132 the display is unchanged, glyph positions in the matrix have to
18133 be adjusted, of course. */
18134 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18135 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18136 && ((last_changed_charpos < CHARPOS (start)
18137 && CHARPOS (start) == BEGV)
18138 || (last_changed_charpos < CHARPOS (start) - 1
18139 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18140 {
18141 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18142 struct glyph_row *r0;
18143
18144 /* Compute how many chars/bytes have been added to or removed
18145 from the buffer. */
18146 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18147 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18148 Z_delta = Z - Z_old;
18149 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18150
18151 /* Give up if PT is not in the window. Note that it already has
18152 been checked at the start of try_window_id that PT is not in
18153 front of the window start. */
18154 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18155 GIVE_UP (13);
18156
18157 /* If window start is unchanged, we can reuse the whole matrix
18158 as is, after adjusting glyph positions. No need to compute
18159 the window end again, since its offset from Z hasn't changed. */
18160 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18161 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18162 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18163 /* PT must not be in a partially visible line. */
18164 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18165 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18166 {
18167 /* Adjust positions in the glyph matrix. */
18168 if (Z_delta || Z_delta_bytes)
18169 {
18170 struct glyph_row *r1
18171 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18172 increment_matrix_positions (w->current_matrix,
18173 MATRIX_ROW_VPOS (r0, current_matrix),
18174 MATRIX_ROW_VPOS (r1, current_matrix),
18175 Z_delta, Z_delta_bytes);
18176 }
18177
18178 /* Set the cursor. */
18179 row = row_containing_pos (w, PT, r0, NULL, 0);
18180 if (row)
18181 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18182 return 1;
18183 }
18184 }
18185
18186 /* Handle the case that changes are all below what is displayed in
18187 the window, and that PT is in the window. This shortcut cannot
18188 be taken if ZV is visible in the window, and text has been added
18189 there that is visible in the window. */
18190 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18191 /* ZV is not visible in the window, or there are no
18192 changes at ZV, actually. */
18193 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18194 || first_changed_charpos == last_changed_charpos))
18195 {
18196 struct glyph_row *r0;
18197
18198 /* Give up if PT is not in the window. Note that it already has
18199 been checked at the start of try_window_id that PT is not in
18200 front of the window start. */
18201 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18202 GIVE_UP (14);
18203
18204 /* If window start is unchanged, we can reuse the whole matrix
18205 as is, without changing glyph positions since no text has
18206 been added/removed in front of the window end. */
18207 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18208 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18209 /* PT must not be in a partially visible line. */
18210 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18211 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18212 {
18213 /* We have to compute the window end anew since text
18214 could have been added/removed after it. */
18215 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18216 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18217
18218 /* Set the cursor. */
18219 row = row_containing_pos (w, PT, r0, NULL, 0);
18220 if (row)
18221 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18222 return 2;
18223 }
18224 }
18225
18226 /* Give up if window start is in the changed area.
18227
18228 The condition used to read
18229
18230 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18231
18232 but why that was tested escapes me at the moment. */
18233 if (CHARPOS (start) >= first_changed_charpos
18234 && CHARPOS (start) <= last_changed_charpos)
18235 GIVE_UP (15);
18236
18237 /* Check that window start agrees with the start of the first glyph
18238 row in its current matrix. Check this after we know the window
18239 start is not in changed text, otherwise positions would not be
18240 comparable. */
18241 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18242 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18243 GIVE_UP (16);
18244
18245 /* Give up if the window ends in strings. Overlay strings
18246 at the end are difficult to handle, so don't try. */
18247 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18248 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18249 GIVE_UP (20);
18250
18251 /* Compute the position at which we have to start displaying new
18252 lines. Some of the lines at the top of the window might be
18253 reusable because they are not displaying changed text. Find the
18254 last row in W's current matrix not affected by changes at the
18255 start of current_buffer. Value is null if changes start in the
18256 first line of window. */
18257 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18258 if (last_unchanged_at_beg_row)
18259 {
18260 /* Avoid starting to display in the middle of a character, a TAB
18261 for instance. This is easier than to set up the iterator
18262 exactly, and it's not a frequent case, so the additional
18263 effort wouldn't really pay off. */
18264 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18265 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18266 && last_unchanged_at_beg_row > w->current_matrix->rows)
18267 --last_unchanged_at_beg_row;
18268
18269 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18270 GIVE_UP (17);
18271
18272 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18273 GIVE_UP (18);
18274 start_pos = it.current.pos;
18275
18276 /* Start displaying new lines in the desired matrix at the same
18277 vpos we would use in the current matrix, i.e. below
18278 last_unchanged_at_beg_row. */
18279 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18280 current_matrix);
18281 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18282 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18283
18284 eassert (it.hpos == 0 && it.current_x == 0);
18285 }
18286 else
18287 {
18288 /* There are no reusable lines at the start of the window.
18289 Start displaying in the first text line. */
18290 start_display (&it, w, start);
18291 it.vpos = it.first_vpos;
18292 start_pos = it.current.pos;
18293 }
18294
18295 /* Find the first row that is not affected by changes at the end of
18296 the buffer. Value will be null if there is no unchanged row, in
18297 which case we must redisplay to the end of the window. delta
18298 will be set to the value by which buffer positions beginning with
18299 first_unchanged_at_end_row have to be adjusted due to text
18300 changes. */
18301 first_unchanged_at_end_row
18302 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18303 IF_DEBUG (debug_delta = delta);
18304 IF_DEBUG (debug_delta_bytes = delta_bytes);
18305
18306 /* Set stop_pos to the buffer position up to which we will have to
18307 display new lines. If first_unchanged_at_end_row != NULL, this
18308 is the buffer position of the start of the line displayed in that
18309 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18310 that we don't stop at a buffer position. */
18311 stop_pos = 0;
18312 if (first_unchanged_at_end_row)
18313 {
18314 eassert (last_unchanged_at_beg_row == NULL
18315 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18316
18317 /* If this is a continuation line, move forward to the next one
18318 that isn't. Changes in lines above affect this line.
18319 Caution: this may move first_unchanged_at_end_row to a row
18320 not displaying text. */
18321 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18322 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18323 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18324 < it.last_visible_y))
18325 ++first_unchanged_at_end_row;
18326
18327 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18328 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18329 >= it.last_visible_y))
18330 first_unchanged_at_end_row = NULL;
18331 else
18332 {
18333 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18334 + delta);
18335 first_unchanged_at_end_vpos
18336 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18337 eassert (stop_pos >= Z - END_UNCHANGED);
18338 }
18339 }
18340 else if (last_unchanged_at_beg_row == NULL)
18341 GIVE_UP (19);
18342
18343
18344 #ifdef GLYPH_DEBUG
18345
18346 /* Either there is no unchanged row at the end, or the one we have
18347 now displays text. This is a necessary condition for the window
18348 end pos calculation at the end of this function. */
18349 eassert (first_unchanged_at_end_row == NULL
18350 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18351
18352 debug_last_unchanged_at_beg_vpos
18353 = (last_unchanged_at_beg_row
18354 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18355 : -1);
18356 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18357
18358 #endif /* GLYPH_DEBUG */
18359
18360
18361 /* Display new lines. Set last_text_row to the last new line
18362 displayed which has text on it, i.e. might end up as being the
18363 line where the window_end_vpos is. */
18364 w->cursor.vpos = -1;
18365 last_text_row = NULL;
18366 overlay_arrow_seen = false;
18367 if (it.current_y < it.last_visible_y
18368 && !f->fonts_changed
18369 && (first_unchanged_at_end_row == NULL
18370 || IT_CHARPOS (it) < stop_pos))
18371 it.glyph_row->reversed_p = false;
18372 while (it.current_y < it.last_visible_y
18373 && !f->fonts_changed
18374 && (first_unchanged_at_end_row == NULL
18375 || IT_CHARPOS (it) < stop_pos))
18376 {
18377 if (display_line (&it))
18378 last_text_row = it.glyph_row - 1;
18379 }
18380
18381 if (f->fonts_changed)
18382 return -1;
18383
18384 /* The redisplay iterations in display_line above could have
18385 triggered font-lock, which could have done something that
18386 invalidates IT->w window's end-point information, on which we
18387 rely below. E.g., one package, which will remain unnamed, used
18388 to install a font-lock-fontify-region-function that called
18389 bury-buffer, whose side effect is to switch the buffer displayed
18390 by IT->w, and that predictably resets IT->w's window_end_valid
18391 flag, which we already tested at the entry to this function.
18392 Amply punish such packages/modes by giving up on this
18393 optimization in those cases. */
18394 if (!w->window_end_valid)
18395 {
18396 clear_glyph_matrix (w->desired_matrix);
18397 return -1;
18398 }
18399
18400 /* Compute differences in buffer positions, y-positions etc. for
18401 lines reused at the bottom of the window. Compute what we can
18402 scroll. */
18403 if (first_unchanged_at_end_row
18404 /* No lines reused because we displayed everything up to the
18405 bottom of the window. */
18406 && it.current_y < it.last_visible_y)
18407 {
18408 dvpos = (it.vpos
18409 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18410 current_matrix));
18411 dy = it.current_y - first_unchanged_at_end_row->y;
18412 run.current_y = first_unchanged_at_end_row->y;
18413 run.desired_y = run.current_y + dy;
18414 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18415 }
18416 else
18417 {
18418 delta = delta_bytes = dvpos = dy
18419 = run.current_y = run.desired_y = run.height = 0;
18420 first_unchanged_at_end_row = NULL;
18421 }
18422 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18423
18424
18425 /* Find the cursor if not already found. We have to decide whether
18426 PT will appear on this window (it sometimes doesn't, but this is
18427 not a very frequent case.) This decision has to be made before
18428 the current matrix is altered. A value of cursor.vpos < 0 means
18429 that PT is either in one of the lines beginning at
18430 first_unchanged_at_end_row or below the window. Don't care for
18431 lines that might be displayed later at the window end; as
18432 mentioned, this is not a frequent case. */
18433 if (w->cursor.vpos < 0)
18434 {
18435 /* Cursor in unchanged rows at the top? */
18436 if (PT < CHARPOS (start_pos)
18437 && last_unchanged_at_beg_row)
18438 {
18439 row = row_containing_pos (w, PT,
18440 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18441 last_unchanged_at_beg_row + 1, 0);
18442 if (row)
18443 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18444 }
18445
18446 /* Start from first_unchanged_at_end_row looking for PT. */
18447 else if (first_unchanged_at_end_row)
18448 {
18449 row = row_containing_pos (w, PT - delta,
18450 first_unchanged_at_end_row, NULL, 0);
18451 if (row)
18452 set_cursor_from_row (w, row, w->current_matrix, delta,
18453 delta_bytes, dy, dvpos);
18454 }
18455
18456 /* Give up if cursor was not found. */
18457 if (w->cursor.vpos < 0)
18458 {
18459 clear_glyph_matrix (w->desired_matrix);
18460 return -1;
18461 }
18462 }
18463
18464 /* Don't let the cursor end in the scroll margins. */
18465 {
18466 int this_scroll_margin, cursor_height;
18467 int frame_line_height = default_line_pixel_height (w);
18468 int window_total_lines
18469 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18470
18471 this_scroll_margin =
18472 max (0, min (scroll_margin, window_total_lines / 4));
18473 this_scroll_margin *= frame_line_height;
18474 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18475
18476 if ((w->cursor.y < this_scroll_margin
18477 && CHARPOS (start) > BEGV)
18478 /* Old redisplay didn't take scroll margin into account at the bottom,
18479 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18480 || (w->cursor.y + (make_cursor_line_fully_visible_p
18481 ? cursor_height + this_scroll_margin
18482 : 1)) > it.last_visible_y)
18483 {
18484 w->cursor.vpos = -1;
18485 clear_glyph_matrix (w->desired_matrix);
18486 return -1;
18487 }
18488 }
18489
18490 /* Scroll the display. Do it before changing the current matrix so
18491 that xterm.c doesn't get confused about where the cursor glyph is
18492 found. */
18493 if (dy && run.height)
18494 {
18495 update_begin (f);
18496
18497 if (FRAME_WINDOW_P (f))
18498 {
18499 FRAME_RIF (f)->update_window_begin_hook (w);
18500 FRAME_RIF (f)->clear_window_mouse_face (w);
18501 FRAME_RIF (f)->scroll_run_hook (w, &run);
18502 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18503 }
18504 else
18505 {
18506 /* Terminal frame. In this case, dvpos gives the number of
18507 lines to scroll by; dvpos < 0 means scroll up. */
18508 int from_vpos
18509 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18510 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18511 int end = (WINDOW_TOP_EDGE_LINE (w)
18512 + WINDOW_WANTS_HEADER_LINE_P (w)
18513 + window_internal_height (w));
18514
18515 #if defined (HAVE_GPM) || defined (MSDOS)
18516 x_clear_window_mouse_face (w);
18517 #endif
18518 /* Perform the operation on the screen. */
18519 if (dvpos > 0)
18520 {
18521 /* Scroll last_unchanged_at_beg_row to the end of the
18522 window down dvpos lines. */
18523 set_terminal_window (f, end);
18524
18525 /* On dumb terminals delete dvpos lines at the end
18526 before inserting dvpos empty lines. */
18527 if (!FRAME_SCROLL_REGION_OK (f))
18528 ins_del_lines (f, end - dvpos, -dvpos);
18529
18530 /* Insert dvpos empty lines in front of
18531 last_unchanged_at_beg_row. */
18532 ins_del_lines (f, from, dvpos);
18533 }
18534 else if (dvpos < 0)
18535 {
18536 /* Scroll up last_unchanged_at_beg_vpos to the end of
18537 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18538 set_terminal_window (f, end);
18539
18540 /* Delete dvpos lines in front of
18541 last_unchanged_at_beg_vpos. ins_del_lines will set
18542 the cursor to the given vpos and emit |dvpos| delete
18543 line sequences. */
18544 ins_del_lines (f, from + dvpos, dvpos);
18545
18546 /* On a dumb terminal insert dvpos empty lines at the
18547 end. */
18548 if (!FRAME_SCROLL_REGION_OK (f))
18549 ins_del_lines (f, end + dvpos, -dvpos);
18550 }
18551
18552 set_terminal_window (f, 0);
18553 }
18554
18555 update_end (f);
18556 }
18557
18558 /* Shift reused rows of the current matrix to the right position.
18559 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18560 text. */
18561 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18562 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18563 if (dvpos < 0)
18564 {
18565 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18566 bottom_vpos, dvpos);
18567 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18568 bottom_vpos);
18569 }
18570 else if (dvpos > 0)
18571 {
18572 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18573 bottom_vpos, dvpos);
18574 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18575 first_unchanged_at_end_vpos + dvpos);
18576 }
18577
18578 /* For frame-based redisplay, make sure that current frame and window
18579 matrix are in sync with respect to glyph memory. */
18580 if (!FRAME_WINDOW_P (f))
18581 sync_frame_with_window_matrix_rows (w);
18582
18583 /* Adjust buffer positions in reused rows. */
18584 if (delta || delta_bytes)
18585 increment_matrix_positions (current_matrix,
18586 first_unchanged_at_end_vpos + dvpos,
18587 bottom_vpos, delta, delta_bytes);
18588
18589 /* Adjust Y positions. */
18590 if (dy)
18591 shift_glyph_matrix (w, current_matrix,
18592 first_unchanged_at_end_vpos + dvpos,
18593 bottom_vpos, dy);
18594
18595 if (first_unchanged_at_end_row)
18596 {
18597 first_unchanged_at_end_row += dvpos;
18598 if (first_unchanged_at_end_row->y >= it.last_visible_y
18599 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18600 first_unchanged_at_end_row = NULL;
18601 }
18602
18603 /* If scrolling up, there may be some lines to display at the end of
18604 the window. */
18605 last_text_row_at_end = NULL;
18606 if (dy < 0)
18607 {
18608 /* Scrolling up can leave for example a partially visible line
18609 at the end of the window to be redisplayed. */
18610 /* Set last_row to the glyph row in the current matrix where the
18611 window end line is found. It has been moved up or down in
18612 the matrix by dvpos. */
18613 int last_vpos = w->window_end_vpos + dvpos;
18614 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18615
18616 /* If last_row is the window end line, it should display text. */
18617 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18618
18619 /* If window end line was partially visible before, begin
18620 displaying at that line. Otherwise begin displaying with the
18621 line following it. */
18622 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18623 {
18624 init_to_row_start (&it, w, last_row);
18625 it.vpos = last_vpos;
18626 it.current_y = last_row->y;
18627 }
18628 else
18629 {
18630 init_to_row_end (&it, w, last_row);
18631 it.vpos = 1 + last_vpos;
18632 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18633 ++last_row;
18634 }
18635
18636 /* We may start in a continuation line. If so, we have to
18637 get the right continuation_lines_width and current_x. */
18638 it.continuation_lines_width = last_row->continuation_lines_width;
18639 it.hpos = it.current_x = 0;
18640
18641 /* Display the rest of the lines at the window end. */
18642 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18643 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18644 {
18645 /* Is it always sure that the display agrees with lines in
18646 the current matrix? I don't think so, so we mark rows
18647 displayed invalid in the current matrix by setting their
18648 enabled_p flag to false. */
18649 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18650 if (display_line (&it))
18651 last_text_row_at_end = it.glyph_row - 1;
18652 }
18653 }
18654
18655 /* Update window_end_pos and window_end_vpos. */
18656 if (first_unchanged_at_end_row && !last_text_row_at_end)
18657 {
18658 /* Window end line if one of the preserved rows from the current
18659 matrix. Set row to the last row displaying text in current
18660 matrix starting at first_unchanged_at_end_row, after
18661 scrolling. */
18662 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18663 row = find_last_row_displaying_text (w->current_matrix, &it,
18664 first_unchanged_at_end_row);
18665 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18666 adjust_window_ends (w, row, true);
18667 eassert (w->window_end_bytepos >= 0);
18668 IF_DEBUG (debug_method_add (w, "A"));
18669 }
18670 else if (last_text_row_at_end)
18671 {
18672 adjust_window_ends (w, last_text_row_at_end, false);
18673 eassert (w->window_end_bytepos >= 0);
18674 IF_DEBUG (debug_method_add (w, "B"));
18675 }
18676 else if (last_text_row)
18677 {
18678 /* We have displayed either to the end of the window or at the
18679 end of the window, i.e. the last row with text is to be found
18680 in the desired matrix. */
18681 adjust_window_ends (w, last_text_row, false);
18682 eassert (w->window_end_bytepos >= 0);
18683 }
18684 else if (first_unchanged_at_end_row == NULL
18685 && last_text_row == NULL
18686 && last_text_row_at_end == NULL)
18687 {
18688 /* Displayed to end of window, but no line containing text was
18689 displayed. Lines were deleted at the end of the window. */
18690 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18691 int vpos = w->window_end_vpos;
18692 struct glyph_row *current_row = current_matrix->rows + vpos;
18693 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18694
18695 for (row = NULL;
18696 row == NULL && vpos >= first_vpos;
18697 --vpos, --current_row, --desired_row)
18698 {
18699 if (desired_row->enabled_p)
18700 {
18701 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18702 row = desired_row;
18703 }
18704 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18705 row = current_row;
18706 }
18707
18708 eassert (row != NULL);
18709 w->window_end_vpos = vpos + 1;
18710 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18711 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18712 eassert (w->window_end_bytepos >= 0);
18713 IF_DEBUG (debug_method_add (w, "C"));
18714 }
18715 else
18716 emacs_abort ();
18717
18718 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18719 debug_end_vpos = w->window_end_vpos));
18720
18721 /* Record that display has not been completed. */
18722 w->window_end_valid = false;
18723 w->desired_matrix->no_scrolling_p = true;
18724 return 3;
18725
18726 #undef GIVE_UP
18727 }
18728
18729
18730 \f
18731 /***********************************************************************
18732 More debugging support
18733 ***********************************************************************/
18734
18735 #ifdef GLYPH_DEBUG
18736
18737 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18738 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18739 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18740
18741
18742 /* Dump the contents of glyph matrix MATRIX on stderr.
18743
18744 GLYPHS 0 means don't show glyph contents.
18745 GLYPHS 1 means show glyphs in short form
18746 GLYPHS > 1 means show glyphs in long form. */
18747
18748 void
18749 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18750 {
18751 int i;
18752 for (i = 0; i < matrix->nrows; ++i)
18753 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18754 }
18755
18756
18757 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18758 the glyph row and area where the glyph comes from. */
18759
18760 void
18761 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18762 {
18763 if (glyph->type == CHAR_GLYPH
18764 || glyph->type == GLYPHLESS_GLYPH)
18765 {
18766 fprintf (stderr,
18767 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18768 glyph - row->glyphs[TEXT_AREA],
18769 (glyph->type == CHAR_GLYPH
18770 ? 'C'
18771 : 'G'),
18772 glyph->charpos,
18773 (BUFFERP (glyph->object)
18774 ? 'B'
18775 : (STRINGP (glyph->object)
18776 ? 'S'
18777 : (NILP (glyph->object)
18778 ? '0'
18779 : '-'))),
18780 glyph->pixel_width,
18781 glyph->u.ch,
18782 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18783 ? glyph->u.ch
18784 : '.'),
18785 glyph->face_id,
18786 glyph->left_box_line_p,
18787 glyph->right_box_line_p);
18788 }
18789 else if (glyph->type == STRETCH_GLYPH)
18790 {
18791 fprintf (stderr,
18792 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18793 glyph - row->glyphs[TEXT_AREA],
18794 'S',
18795 glyph->charpos,
18796 (BUFFERP (glyph->object)
18797 ? 'B'
18798 : (STRINGP (glyph->object)
18799 ? 'S'
18800 : (NILP (glyph->object)
18801 ? '0'
18802 : '-'))),
18803 glyph->pixel_width,
18804 0,
18805 ' ',
18806 glyph->face_id,
18807 glyph->left_box_line_p,
18808 glyph->right_box_line_p);
18809 }
18810 else if (glyph->type == IMAGE_GLYPH)
18811 {
18812 fprintf (stderr,
18813 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18814 glyph - row->glyphs[TEXT_AREA],
18815 'I',
18816 glyph->charpos,
18817 (BUFFERP (glyph->object)
18818 ? 'B'
18819 : (STRINGP (glyph->object)
18820 ? 'S'
18821 : (NILP (glyph->object)
18822 ? '0'
18823 : '-'))),
18824 glyph->pixel_width,
18825 glyph->u.img_id,
18826 '.',
18827 glyph->face_id,
18828 glyph->left_box_line_p,
18829 glyph->right_box_line_p);
18830 }
18831 else if (glyph->type == COMPOSITE_GLYPH)
18832 {
18833 fprintf (stderr,
18834 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18835 glyph - row->glyphs[TEXT_AREA],
18836 '+',
18837 glyph->charpos,
18838 (BUFFERP (glyph->object)
18839 ? 'B'
18840 : (STRINGP (glyph->object)
18841 ? 'S'
18842 : (NILP (glyph->object)
18843 ? '0'
18844 : '-'))),
18845 glyph->pixel_width,
18846 glyph->u.cmp.id);
18847 if (glyph->u.cmp.automatic)
18848 fprintf (stderr,
18849 "[%d-%d]",
18850 glyph->slice.cmp.from, glyph->slice.cmp.to);
18851 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18852 glyph->face_id,
18853 glyph->left_box_line_p,
18854 glyph->right_box_line_p);
18855 }
18856 else if (glyph->type == XWIDGET_GLYPH)
18857 {
18858 #ifndef HAVE_XWIDGETS
18859 eassume (false);
18860 #else
18861 fprintf (stderr,
18862 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18863 glyph - row->glyphs[TEXT_AREA],
18864 'X',
18865 glyph->charpos,
18866 (BUFFERP (glyph->object)
18867 ? 'B'
18868 : (STRINGP (glyph->object)
18869 ? 'S'
18870 : '-')),
18871 glyph->pixel_width,
18872 glyph->u.xwidget,
18873 '.',
18874 glyph->face_id,
18875 glyph->left_box_line_p,
18876 glyph->right_box_line_p);
18877 #endif
18878 }
18879 }
18880
18881
18882 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18883 GLYPHS 0 means don't show glyph contents.
18884 GLYPHS 1 means show glyphs in short form
18885 GLYPHS > 1 means show glyphs in long form. */
18886
18887 void
18888 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18889 {
18890 if (glyphs != 1)
18891 {
18892 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18893 fprintf (stderr, "==============================================================================\n");
18894
18895 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18896 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18897 vpos,
18898 MATRIX_ROW_START_CHARPOS (row),
18899 MATRIX_ROW_END_CHARPOS (row),
18900 row->used[TEXT_AREA],
18901 row->contains_overlapping_glyphs_p,
18902 row->enabled_p,
18903 row->truncated_on_left_p,
18904 row->truncated_on_right_p,
18905 row->continued_p,
18906 MATRIX_ROW_CONTINUATION_LINE_P (row),
18907 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18908 row->ends_at_zv_p,
18909 row->fill_line_p,
18910 row->ends_in_middle_of_char_p,
18911 row->starts_in_middle_of_char_p,
18912 row->mouse_face_p,
18913 row->x,
18914 row->y,
18915 row->pixel_width,
18916 row->height,
18917 row->visible_height,
18918 row->ascent,
18919 row->phys_ascent);
18920 /* The next 3 lines should align to "Start" in the header. */
18921 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18922 row->end.overlay_string_index,
18923 row->continuation_lines_width);
18924 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18925 CHARPOS (row->start.string_pos),
18926 CHARPOS (row->end.string_pos));
18927 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18928 row->end.dpvec_index);
18929 }
18930
18931 if (glyphs > 1)
18932 {
18933 int area;
18934
18935 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18936 {
18937 struct glyph *glyph = row->glyphs[area];
18938 struct glyph *glyph_end = glyph + row->used[area];
18939
18940 /* Glyph for a line end in text. */
18941 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18942 ++glyph_end;
18943
18944 if (glyph < glyph_end)
18945 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18946
18947 for (; glyph < glyph_end; ++glyph)
18948 dump_glyph (row, glyph, area);
18949 }
18950 }
18951 else if (glyphs == 1)
18952 {
18953 int area;
18954 char s[SHRT_MAX + 4];
18955
18956 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18957 {
18958 int i;
18959
18960 for (i = 0; i < row->used[area]; ++i)
18961 {
18962 struct glyph *glyph = row->glyphs[area] + i;
18963 if (i == row->used[area] - 1
18964 && area == TEXT_AREA
18965 && NILP (glyph->object)
18966 && glyph->type == CHAR_GLYPH
18967 && glyph->u.ch == ' ')
18968 {
18969 strcpy (&s[i], "[\\n]");
18970 i += 4;
18971 }
18972 else if (glyph->type == CHAR_GLYPH
18973 && glyph->u.ch < 0x80
18974 && glyph->u.ch >= ' ')
18975 s[i] = glyph->u.ch;
18976 else
18977 s[i] = '.';
18978 }
18979
18980 s[i] = '\0';
18981 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18982 }
18983 }
18984 }
18985
18986
18987 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18988 Sdump_glyph_matrix, 0, 1, "p",
18989 doc: /* Dump the current matrix of the selected window to stderr.
18990 Shows contents of glyph row structures. With non-nil
18991 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18992 glyphs in short form, otherwise show glyphs in long form.
18993
18994 Interactively, no argument means show glyphs in short form;
18995 with numeric argument, its value is passed as the GLYPHS flag. */)
18996 (Lisp_Object glyphs)
18997 {
18998 struct window *w = XWINDOW (selected_window);
18999 struct buffer *buffer = XBUFFER (w->contents);
19000
19001 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19002 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19003 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19004 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19005 fprintf (stderr, "=============================================\n");
19006 dump_glyph_matrix (w->current_matrix,
19007 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19008 return Qnil;
19009 }
19010
19011
19012 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19013 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19014 Only text-mode frames have frame glyph matrices. */)
19015 (void)
19016 {
19017 struct frame *f = XFRAME (selected_frame);
19018
19019 if (f->current_matrix)
19020 dump_glyph_matrix (f->current_matrix, 1);
19021 else
19022 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19023 return Qnil;
19024 }
19025
19026
19027 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19028 doc: /* Dump glyph row ROW to stderr.
19029 GLYPH 0 means don't dump glyphs.
19030 GLYPH 1 means dump glyphs in short form.
19031 GLYPH > 1 or omitted means dump glyphs in long form. */)
19032 (Lisp_Object row, Lisp_Object glyphs)
19033 {
19034 struct glyph_matrix *matrix;
19035 EMACS_INT vpos;
19036
19037 CHECK_NUMBER (row);
19038 matrix = XWINDOW (selected_window)->current_matrix;
19039 vpos = XINT (row);
19040 if (vpos >= 0 && vpos < matrix->nrows)
19041 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19042 vpos,
19043 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19044 return Qnil;
19045 }
19046
19047
19048 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19049 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19050 GLYPH 0 means don't dump glyphs.
19051 GLYPH 1 means dump glyphs in short form.
19052 GLYPH > 1 or omitted means dump glyphs in long form.
19053
19054 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19055 do nothing. */)
19056 (Lisp_Object row, Lisp_Object glyphs)
19057 {
19058 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19059 struct frame *sf = SELECTED_FRAME ();
19060 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19061 EMACS_INT vpos;
19062
19063 CHECK_NUMBER (row);
19064 vpos = XINT (row);
19065 if (vpos >= 0 && vpos < m->nrows)
19066 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19067 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19068 #endif
19069 return Qnil;
19070 }
19071
19072
19073 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19074 doc: /* Toggle tracing of redisplay.
19075 With ARG, turn tracing on if and only if ARG is positive. */)
19076 (Lisp_Object arg)
19077 {
19078 if (NILP (arg))
19079 trace_redisplay_p = !trace_redisplay_p;
19080 else
19081 {
19082 arg = Fprefix_numeric_value (arg);
19083 trace_redisplay_p = XINT (arg) > 0;
19084 }
19085
19086 return Qnil;
19087 }
19088
19089
19090 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19091 doc: /* Like `format', but print result to stderr.
19092 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19093 (ptrdiff_t nargs, Lisp_Object *args)
19094 {
19095 Lisp_Object s = Fformat (nargs, args);
19096 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19097 return Qnil;
19098 }
19099
19100 #endif /* GLYPH_DEBUG */
19101
19102
19103 \f
19104 /***********************************************************************
19105 Building Desired Matrix Rows
19106 ***********************************************************************/
19107
19108 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19109 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19110
19111 static struct glyph_row *
19112 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19113 {
19114 struct frame *f = XFRAME (WINDOW_FRAME (w));
19115 struct buffer *buffer = XBUFFER (w->contents);
19116 struct buffer *old = current_buffer;
19117 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19118 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19119 const unsigned char *arrow_end = arrow_string + arrow_len;
19120 const unsigned char *p;
19121 struct it it;
19122 bool multibyte_p;
19123 int n_glyphs_before;
19124
19125 set_buffer_temp (buffer);
19126 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19127 scratch_glyph_row.reversed_p = false;
19128 it.glyph_row->used[TEXT_AREA] = 0;
19129 SET_TEXT_POS (it.position, 0, 0);
19130
19131 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19132 p = arrow_string;
19133 while (p < arrow_end)
19134 {
19135 Lisp_Object face, ilisp;
19136
19137 /* Get the next character. */
19138 if (multibyte_p)
19139 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19140 else
19141 {
19142 it.c = it.char_to_display = *p, it.len = 1;
19143 if (! ASCII_CHAR_P (it.c))
19144 it.char_to_display = BYTE8_TO_CHAR (it.c);
19145 }
19146 p += it.len;
19147
19148 /* Get its face. */
19149 ilisp = make_number (p - arrow_string);
19150 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19151 it.face_id = compute_char_face (f, it.char_to_display, face);
19152
19153 /* Compute its width, get its glyphs. */
19154 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19155 SET_TEXT_POS (it.position, -1, -1);
19156 PRODUCE_GLYPHS (&it);
19157
19158 /* If this character doesn't fit any more in the line, we have
19159 to remove some glyphs. */
19160 if (it.current_x > it.last_visible_x)
19161 {
19162 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19163 break;
19164 }
19165 }
19166
19167 set_buffer_temp (old);
19168 return it.glyph_row;
19169 }
19170
19171
19172 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19173 glyphs to insert is determined by produce_special_glyphs. */
19174
19175 static void
19176 insert_left_trunc_glyphs (struct it *it)
19177 {
19178 struct it truncate_it;
19179 struct glyph *from, *end, *to, *toend;
19180
19181 eassert (!FRAME_WINDOW_P (it->f)
19182 || (!it->glyph_row->reversed_p
19183 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19184 || (it->glyph_row->reversed_p
19185 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19186
19187 /* Get the truncation glyphs. */
19188 truncate_it = *it;
19189 truncate_it.current_x = 0;
19190 truncate_it.face_id = DEFAULT_FACE_ID;
19191 truncate_it.glyph_row = &scratch_glyph_row;
19192 truncate_it.area = TEXT_AREA;
19193 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19194 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19195 truncate_it.object = Qnil;
19196 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19197
19198 /* Overwrite glyphs from IT with truncation glyphs. */
19199 if (!it->glyph_row->reversed_p)
19200 {
19201 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19202
19203 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19204 end = from + tused;
19205 to = it->glyph_row->glyphs[TEXT_AREA];
19206 toend = to + it->glyph_row->used[TEXT_AREA];
19207 if (FRAME_WINDOW_P (it->f))
19208 {
19209 /* On GUI frames, when variable-size fonts are displayed,
19210 the truncation glyphs may need more pixels than the row's
19211 glyphs they overwrite. We overwrite more glyphs to free
19212 enough screen real estate, and enlarge the stretch glyph
19213 on the right (see display_line), if there is one, to
19214 preserve the screen position of the truncation glyphs on
19215 the right. */
19216 int w = 0;
19217 struct glyph *g = to;
19218 short used;
19219
19220 /* The first glyph could be partially visible, in which case
19221 it->glyph_row->x will be negative. But we want the left
19222 truncation glyphs to be aligned at the left margin of the
19223 window, so we override the x coordinate at which the row
19224 will begin. */
19225 it->glyph_row->x = 0;
19226 while (g < toend && w < it->truncation_pixel_width)
19227 {
19228 w += g->pixel_width;
19229 ++g;
19230 }
19231 if (g - to - tused > 0)
19232 {
19233 memmove (to + tused, g, (toend - g) * sizeof(*g));
19234 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19235 }
19236 used = it->glyph_row->used[TEXT_AREA];
19237 if (it->glyph_row->truncated_on_right_p
19238 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19239 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19240 == STRETCH_GLYPH)
19241 {
19242 int extra = w - it->truncation_pixel_width;
19243
19244 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19245 }
19246 }
19247
19248 while (from < end)
19249 *to++ = *from++;
19250
19251 /* There may be padding glyphs left over. Overwrite them too. */
19252 if (!FRAME_WINDOW_P (it->f))
19253 {
19254 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19255 {
19256 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19257 while (from < end)
19258 *to++ = *from++;
19259 }
19260 }
19261
19262 if (to > toend)
19263 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19264 }
19265 else
19266 {
19267 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19268
19269 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19270 that back to front. */
19271 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19272 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19273 toend = it->glyph_row->glyphs[TEXT_AREA];
19274 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19275 if (FRAME_WINDOW_P (it->f))
19276 {
19277 int w = 0;
19278 struct glyph *g = to;
19279
19280 while (g >= toend && w < it->truncation_pixel_width)
19281 {
19282 w += g->pixel_width;
19283 --g;
19284 }
19285 if (to - g - tused > 0)
19286 to = g + tused;
19287 if (it->glyph_row->truncated_on_right_p
19288 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19289 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19290 {
19291 int extra = w - it->truncation_pixel_width;
19292
19293 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19294 }
19295 }
19296
19297 while (from >= end && to >= toend)
19298 *to-- = *from--;
19299 if (!FRAME_WINDOW_P (it->f))
19300 {
19301 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19302 {
19303 from =
19304 truncate_it.glyph_row->glyphs[TEXT_AREA]
19305 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19306 while (from >= end && to >= toend)
19307 *to-- = *from--;
19308 }
19309 }
19310 if (from >= end)
19311 {
19312 /* Need to free some room before prepending additional
19313 glyphs. */
19314 int move_by = from - end + 1;
19315 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19316 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19317
19318 for ( ; g >= g0; g--)
19319 g[move_by] = *g;
19320 while (from >= end)
19321 *to-- = *from--;
19322 it->glyph_row->used[TEXT_AREA] += move_by;
19323 }
19324 }
19325 }
19326
19327 /* Compute the hash code for ROW. */
19328 unsigned
19329 row_hash (struct glyph_row *row)
19330 {
19331 int area, k;
19332 unsigned hashval = 0;
19333
19334 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19335 for (k = 0; k < row->used[area]; ++k)
19336 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19337 + row->glyphs[area][k].u.val
19338 + row->glyphs[area][k].face_id
19339 + row->glyphs[area][k].padding_p
19340 + (row->glyphs[area][k].type << 2));
19341
19342 return hashval;
19343 }
19344
19345 /* Compute the pixel height and width of IT->glyph_row.
19346
19347 Most of the time, ascent and height of a display line will be equal
19348 to the max_ascent and max_height values of the display iterator
19349 structure. This is not the case if
19350
19351 1. We hit ZV without displaying anything. In this case, max_ascent
19352 and max_height will be zero.
19353
19354 2. We have some glyphs that don't contribute to the line height.
19355 (The glyph row flag contributes_to_line_height_p is for future
19356 pixmap extensions).
19357
19358 The first case is easily covered by using default values because in
19359 these cases, the line height does not really matter, except that it
19360 must not be zero. */
19361
19362 static void
19363 compute_line_metrics (struct it *it)
19364 {
19365 struct glyph_row *row = it->glyph_row;
19366
19367 if (FRAME_WINDOW_P (it->f))
19368 {
19369 int i, min_y, max_y;
19370
19371 /* The line may consist of one space only, that was added to
19372 place the cursor on it. If so, the row's height hasn't been
19373 computed yet. */
19374 if (row->height == 0)
19375 {
19376 if (it->max_ascent + it->max_descent == 0)
19377 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19378 row->ascent = it->max_ascent;
19379 row->height = it->max_ascent + it->max_descent;
19380 row->phys_ascent = it->max_phys_ascent;
19381 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19382 row->extra_line_spacing = it->max_extra_line_spacing;
19383 }
19384
19385 /* Compute the width of this line. */
19386 row->pixel_width = row->x;
19387 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19388 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19389
19390 eassert (row->pixel_width >= 0);
19391 eassert (row->ascent >= 0 && row->height > 0);
19392
19393 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19394 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19395
19396 /* If first line's physical ascent is larger than its logical
19397 ascent, use the physical ascent, and make the row taller.
19398 This makes accented characters fully visible. */
19399 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19400 && row->phys_ascent > row->ascent)
19401 {
19402 row->height += row->phys_ascent - row->ascent;
19403 row->ascent = row->phys_ascent;
19404 }
19405
19406 /* Compute how much of the line is visible. */
19407 row->visible_height = row->height;
19408
19409 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19410 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19411
19412 if (row->y < min_y)
19413 row->visible_height -= min_y - row->y;
19414 if (row->y + row->height > max_y)
19415 row->visible_height -= row->y + row->height - max_y;
19416 }
19417 else
19418 {
19419 row->pixel_width = row->used[TEXT_AREA];
19420 if (row->continued_p)
19421 row->pixel_width -= it->continuation_pixel_width;
19422 else if (row->truncated_on_right_p)
19423 row->pixel_width -= it->truncation_pixel_width;
19424 row->ascent = row->phys_ascent = 0;
19425 row->height = row->phys_height = row->visible_height = 1;
19426 row->extra_line_spacing = 0;
19427 }
19428
19429 /* Compute a hash code for this row. */
19430 row->hash = row_hash (row);
19431
19432 it->max_ascent = it->max_descent = 0;
19433 it->max_phys_ascent = it->max_phys_descent = 0;
19434 }
19435
19436
19437 /* Append one space to the glyph row of iterator IT if doing a
19438 window-based redisplay. The space has the same face as
19439 IT->face_id. Value is true if a space was added.
19440
19441 This function is called to make sure that there is always one glyph
19442 at the end of a glyph row that the cursor can be set on under
19443 window-systems. (If there weren't such a glyph we would not know
19444 how wide and tall a box cursor should be displayed).
19445
19446 At the same time this space let's a nicely handle clearing to the
19447 end of the line if the row ends in italic text. */
19448
19449 static bool
19450 append_space_for_newline (struct it *it, bool default_face_p)
19451 {
19452 if (FRAME_WINDOW_P (it->f))
19453 {
19454 int n = it->glyph_row->used[TEXT_AREA];
19455
19456 if (it->glyph_row->glyphs[TEXT_AREA] + n
19457 < it->glyph_row->glyphs[1 + TEXT_AREA])
19458 {
19459 /* Save some values that must not be changed.
19460 Must save IT->c and IT->len because otherwise
19461 ITERATOR_AT_END_P wouldn't work anymore after
19462 append_space_for_newline has been called. */
19463 enum display_element_type saved_what = it->what;
19464 int saved_c = it->c, saved_len = it->len;
19465 int saved_char_to_display = it->char_to_display;
19466 int saved_x = it->current_x;
19467 int saved_face_id = it->face_id;
19468 bool saved_box_end = it->end_of_box_run_p;
19469 struct text_pos saved_pos;
19470 Lisp_Object saved_object;
19471 struct face *face;
19472 struct glyph *g;
19473
19474 saved_object = it->object;
19475 saved_pos = it->position;
19476
19477 it->what = IT_CHARACTER;
19478 memset (&it->position, 0, sizeof it->position);
19479 it->object = Qnil;
19480 it->c = it->char_to_display = ' ';
19481 it->len = 1;
19482
19483 /* If the default face was remapped, be sure to use the
19484 remapped face for the appended newline. */
19485 if (default_face_p)
19486 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19487 else if (it->face_before_selective_p)
19488 it->face_id = it->saved_face_id;
19489 face = FACE_FROM_ID (it->f, it->face_id);
19490 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19491 /* In R2L rows, we will prepend a stretch glyph that will
19492 have the end_of_box_run_p flag set for it, so there's no
19493 need for the appended newline glyph to have that flag
19494 set. */
19495 if (it->glyph_row->reversed_p
19496 /* But if the appended newline glyph goes all the way to
19497 the end of the row, there will be no stretch glyph,
19498 so leave the box flag set. */
19499 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19500 it->end_of_box_run_p = false;
19501
19502 PRODUCE_GLYPHS (it);
19503
19504 #ifdef HAVE_WINDOW_SYSTEM
19505 /* Make sure this space glyph has the right ascent and
19506 descent values, or else cursor at end of line will look
19507 funny, and height of empty lines will be incorrect. */
19508 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19509 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19510 if (n == 0)
19511 {
19512 Lisp_Object height, total_height;
19513 int extra_line_spacing = it->extra_line_spacing;
19514 int boff = font->baseline_offset;
19515
19516 if (font->vertical_centering)
19517 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19518
19519 it->object = saved_object; /* get_it_property needs this */
19520 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19521 /* Must do a subset of line height processing from
19522 x_produce_glyph for newline characters. */
19523 height = get_it_property (it, Qline_height);
19524 if (CONSP (height)
19525 && CONSP (XCDR (height))
19526 && NILP (XCDR (XCDR (height))))
19527 {
19528 total_height = XCAR (XCDR (height));
19529 height = XCAR (height);
19530 }
19531 else
19532 total_height = Qnil;
19533 height = calc_line_height_property (it, height, font, boff, true);
19534
19535 if (it->override_ascent >= 0)
19536 {
19537 it->ascent = it->override_ascent;
19538 it->descent = it->override_descent;
19539 boff = it->override_boff;
19540 }
19541 if (EQ (height, Qt))
19542 extra_line_spacing = 0;
19543 else
19544 {
19545 Lisp_Object spacing;
19546
19547 it->phys_ascent = it->ascent;
19548 it->phys_descent = it->descent;
19549 if (!NILP (height)
19550 && XINT (height) > it->ascent + it->descent)
19551 it->ascent = XINT (height) - it->descent;
19552
19553 if (!NILP (total_height))
19554 spacing = calc_line_height_property (it, total_height, font,
19555 boff, false);
19556 else
19557 {
19558 spacing = get_it_property (it, Qline_spacing);
19559 spacing = calc_line_height_property (it, spacing, font,
19560 boff, false);
19561 }
19562 if (INTEGERP (spacing))
19563 {
19564 extra_line_spacing = XINT (spacing);
19565 if (!NILP (total_height))
19566 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19567 }
19568 }
19569 if (extra_line_spacing > 0)
19570 {
19571 it->descent += extra_line_spacing;
19572 if (extra_line_spacing > it->max_extra_line_spacing)
19573 it->max_extra_line_spacing = extra_line_spacing;
19574 }
19575 it->max_ascent = it->ascent;
19576 it->max_descent = it->descent;
19577 /* Make sure compute_line_metrics recomputes the row height. */
19578 it->glyph_row->height = 0;
19579 }
19580
19581 g->ascent = it->max_ascent;
19582 g->descent = it->max_descent;
19583 #endif
19584
19585 it->override_ascent = -1;
19586 it->constrain_row_ascent_descent_p = false;
19587 it->current_x = saved_x;
19588 it->object = saved_object;
19589 it->position = saved_pos;
19590 it->what = saved_what;
19591 it->face_id = saved_face_id;
19592 it->len = saved_len;
19593 it->c = saved_c;
19594 it->char_to_display = saved_char_to_display;
19595 it->end_of_box_run_p = saved_box_end;
19596 return true;
19597 }
19598 }
19599
19600 return false;
19601 }
19602
19603
19604 /* Extend the face of the last glyph in the text area of IT->glyph_row
19605 to the end of the display line. Called from display_line. If the
19606 glyph row is empty, add a space glyph to it so that we know the
19607 face to draw. Set the glyph row flag fill_line_p. If the glyph
19608 row is R2L, prepend a stretch glyph to cover the empty space to the
19609 left of the leftmost glyph. */
19610
19611 static void
19612 extend_face_to_end_of_line (struct it *it)
19613 {
19614 struct face *face, *default_face;
19615 struct frame *f = it->f;
19616
19617 /* If line is already filled, do nothing. Non window-system frames
19618 get a grace of one more ``pixel'' because their characters are
19619 1-``pixel'' wide, so they hit the equality too early. This grace
19620 is needed only for R2L rows that are not continued, to produce
19621 one extra blank where we could display the cursor. */
19622 if ((it->current_x >= it->last_visible_x
19623 + (!FRAME_WINDOW_P (f)
19624 && it->glyph_row->reversed_p
19625 && !it->glyph_row->continued_p))
19626 /* If the window has display margins, we will need to extend
19627 their face even if the text area is filled. */
19628 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19629 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19630 return;
19631
19632 /* The default face, possibly remapped. */
19633 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19634
19635 /* Face extension extends the background and box of IT->face_id
19636 to the end of the line. If the background equals the background
19637 of the frame, we don't have to do anything. */
19638 if (it->face_before_selective_p)
19639 face = FACE_FROM_ID (f, it->saved_face_id);
19640 else
19641 face = FACE_FROM_ID (f, it->face_id);
19642
19643 if (FRAME_WINDOW_P (f)
19644 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19645 && face->box == FACE_NO_BOX
19646 && face->background == FRAME_BACKGROUND_PIXEL (f)
19647 #ifdef HAVE_WINDOW_SYSTEM
19648 && !face->stipple
19649 #endif
19650 && !it->glyph_row->reversed_p)
19651 return;
19652
19653 /* Set the glyph row flag indicating that the face of the last glyph
19654 in the text area has to be drawn to the end of the text area. */
19655 it->glyph_row->fill_line_p = true;
19656
19657 /* If current character of IT is not ASCII, make sure we have the
19658 ASCII face. This will be automatically undone the next time
19659 get_next_display_element returns a multibyte character. Note
19660 that the character will always be single byte in unibyte
19661 text. */
19662 if (!ASCII_CHAR_P (it->c))
19663 {
19664 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19665 }
19666
19667 if (FRAME_WINDOW_P (f))
19668 {
19669 /* If the row is empty, add a space with the current face of IT,
19670 so that we know which face to draw. */
19671 if (it->glyph_row->used[TEXT_AREA] == 0)
19672 {
19673 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19674 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19675 it->glyph_row->used[TEXT_AREA] = 1;
19676 }
19677 /* Mode line and the header line don't have margins, and
19678 likewise the frame's tool-bar window, if there is any. */
19679 if (!(it->glyph_row->mode_line_p
19680 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19681 || (WINDOWP (f->tool_bar_window)
19682 && it->w == XWINDOW (f->tool_bar_window))
19683 #endif
19684 ))
19685 {
19686 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19687 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19688 {
19689 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19690 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19691 default_face->id;
19692 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19693 }
19694 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19695 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19696 {
19697 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19698 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19699 default_face->id;
19700 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19701 }
19702 }
19703 #ifdef HAVE_WINDOW_SYSTEM
19704 if (it->glyph_row->reversed_p)
19705 {
19706 /* Prepend a stretch glyph to the row, such that the
19707 rightmost glyph will be drawn flushed all the way to the
19708 right margin of the window. The stretch glyph that will
19709 occupy the empty space, if any, to the left of the
19710 glyphs. */
19711 struct font *font = face->font ? face->font : FRAME_FONT (f);
19712 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19713 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19714 struct glyph *g;
19715 int row_width, stretch_ascent, stretch_width;
19716 struct text_pos saved_pos;
19717 int saved_face_id;
19718 bool saved_avoid_cursor, saved_box_start;
19719
19720 for (row_width = 0, g = row_start; g < row_end; g++)
19721 row_width += g->pixel_width;
19722
19723 /* FIXME: There are various minor display glitches in R2L
19724 rows when only one of the fringes is missing. The
19725 strange condition below produces the least bad effect. */
19726 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19727 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19728 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19729 stretch_width = window_box_width (it->w, TEXT_AREA);
19730 else
19731 stretch_width = it->last_visible_x - it->first_visible_x;
19732 stretch_width -= row_width;
19733
19734 if (stretch_width > 0)
19735 {
19736 stretch_ascent =
19737 (((it->ascent + it->descent)
19738 * FONT_BASE (font)) / FONT_HEIGHT (font));
19739 saved_pos = it->position;
19740 memset (&it->position, 0, sizeof it->position);
19741 saved_avoid_cursor = it->avoid_cursor_p;
19742 it->avoid_cursor_p = true;
19743 saved_face_id = it->face_id;
19744 saved_box_start = it->start_of_box_run_p;
19745 /* The last row's stretch glyph should get the default
19746 face, to avoid painting the rest of the window with
19747 the region face, if the region ends at ZV. */
19748 if (it->glyph_row->ends_at_zv_p)
19749 it->face_id = default_face->id;
19750 else
19751 it->face_id = face->id;
19752 it->start_of_box_run_p = false;
19753 append_stretch_glyph (it, Qnil, stretch_width,
19754 it->ascent + it->descent, stretch_ascent);
19755 it->position = saved_pos;
19756 it->avoid_cursor_p = saved_avoid_cursor;
19757 it->face_id = saved_face_id;
19758 it->start_of_box_run_p = saved_box_start;
19759 }
19760 /* If stretch_width comes out negative, it means that the
19761 last glyph is only partially visible. In R2L rows, we
19762 want the leftmost glyph to be partially visible, so we
19763 need to give the row the corresponding left offset. */
19764 if (stretch_width < 0)
19765 it->glyph_row->x = stretch_width;
19766 }
19767 #endif /* HAVE_WINDOW_SYSTEM */
19768 }
19769 else
19770 {
19771 /* Save some values that must not be changed. */
19772 int saved_x = it->current_x;
19773 struct text_pos saved_pos;
19774 Lisp_Object saved_object;
19775 enum display_element_type saved_what = it->what;
19776 int saved_face_id = it->face_id;
19777
19778 saved_object = it->object;
19779 saved_pos = it->position;
19780
19781 it->what = IT_CHARACTER;
19782 memset (&it->position, 0, sizeof it->position);
19783 it->object = Qnil;
19784 it->c = it->char_to_display = ' ';
19785 it->len = 1;
19786
19787 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19788 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19789 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19790 && !it->glyph_row->mode_line_p
19791 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19792 {
19793 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19794 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19795
19796 for (it->current_x = 0; g < e; g++)
19797 it->current_x += g->pixel_width;
19798
19799 it->area = LEFT_MARGIN_AREA;
19800 it->face_id = default_face->id;
19801 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19802 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19803 {
19804 PRODUCE_GLYPHS (it);
19805 /* term.c:produce_glyphs advances it->current_x only for
19806 TEXT_AREA. */
19807 it->current_x += it->pixel_width;
19808 }
19809
19810 it->current_x = saved_x;
19811 it->area = TEXT_AREA;
19812 }
19813
19814 /* The last row's blank glyphs should get the default face, to
19815 avoid painting the rest of the window with the region face,
19816 if the region ends at ZV. */
19817 if (it->glyph_row->ends_at_zv_p)
19818 it->face_id = default_face->id;
19819 else
19820 it->face_id = face->id;
19821 PRODUCE_GLYPHS (it);
19822
19823 while (it->current_x <= it->last_visible_x)
19824 PRODUCE_GLYPHS (it);
19825
19826 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19827 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19828 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19829 && !it->glyph_row->mode_line_p
19830 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19831 {
19832 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19833 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19834
19835 for ( ; g < e; g++)
19836 it->current_x += g->pixel_width;
19837
19838 it->area = RIGHT_MARGIN_AREA;
19839 it->face_id = default_face->id;
19840 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19841 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19842 {
19843 PRODUCE_GLYPHS (it);
19844 it->current_x += it->pixel_width;
19845 }
19846
19847 it->area = TEXT_AREA;
19848 }
19849
19850 /* Don't count these blanks really. It would let us insert a left
19851 truncation glyph below and make us set the cursor on them, maybe. */
19852 it->current_x = saved_x;
19853 it->object = saved_object;
19854 it->position = saved_pos;
19855 it->what = saved_what;
19856 it->face_id = saved_face_id;
19857 }
19858 }
19859
19860
19861 /* Value is true if text starting at CHARPOS in current_buffer is
19862 trailing whitespace. */
19863
19864 static bool
19865 trailing_whitespace_p (ptrdiff_t charpos)
19866 {
19867 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19868 int c = 0;
19869
19870 while (bytepos < ZV_BYTE
19871 && (c = FETCH_CHAR (bytepos),
19872 c == ' ' || c == '\t'))
19873 ++bytepos;
19874
19875 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19876 {
19877 if (bytepos != PT_BYTE)
19878 return true;
19879 }
19880 return false;
19881 }
19882
19883
19884 /* Highlight trailing whitespace, if any, in ROW. */
19885
19886 static void
19887 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19888 {
19889 int used = row->used[TEXT_AREA];
19890
19891 if (used)
19892 {
19893 struct glyph *start = row->glyphs[TEXT_AREA];
19894 struct glyph *glyph = start + used - 1;
19895
19896 if (row->reversed_p)
19897 {
19898 /* Right-to-left rows need to be processed in the opposite
19899 direction, so swap the edge pointers. */
19900 glyph = start;
19901 start = row->glyphs[TEXT_AREA] + used - 1;
19902 }
19903
19904 /* Skip over glyphs inserted to display the cursor at the
19905 end of a line, for extending the face of the last glyph
19906 to the end of the line on terminals, and for truncation
19907 and continuation glyphs. */
19908 if (!row->reversed_p)
19909 {
19910 while (glyph >= start
19911 && glyph->type == CHAR_GLYPH
19912 && NILP (glyph->object))
19913 --glyph;
19914 }
19915 else
19916 {
19917 while (glyph <= start
19918 && glyph->type == CHAR_GLYPH
19919 && NILP (glyph->object))
19920 ++glyph;
19921 }
19922
19923 /* If last glyph is a space or stretch, and it's trailing
19924 whitespace, set the face of all trailing whitespace glyphs in
19925 IT->glyph_row to `trailing-whitespace'. */
19926 if ((row->reversed_p ? glyph <= start : glyph >= start)
19927 && BUFFERP (glyph->object)
19928 && (glyph->type == STRETCH_GLYPH
19929 || (glyph->type == CHAR_GLYPH
19930 && glyph->u.ch == ' '))
19931 && trailing_whitespace_p (glyph->charpos))
19932 {
19933 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19934 if (face_id < 0)
19935 return;
19936
19937 if (!row->reversed_p)
19938 {
19939 while (glyph >= start
19940 && BUFFERP (glyph->object)
19941 && (glyph->type == STRETCH_GLYPH
19942 || (glyph->type == CHAR_GLYPH
19943 && glyph->u.ch == ' ')))
19944 (glyph--)->face_id = face_id;
19945 }
19946 else
19947 {
19948 while (glyph <= start
19949 && BUFFERP (glyph->object)
19950 && (glyph->type == STRETCH_GLYPH
19951 || (glyph->type == CHAR_GLYPH
19952 && glyph->u.ch == ' ')))
19953 (glyph++)->face_id = face_id;
19954 }
19955 }
19956 }
19957 }
19958
19959
19960 /* Value is true if glyph row ROW should be
19961 considered to hold the buffer position CHARPOS. */
19962
19963 static bool
19964 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19965 {
19966 bool result = true;
19967
19968 if (charpos == CHARPOS (row->end.pos)
19969 || charpos == MATRIX_ROW_END_CHARPOS (row))
19970 {
19971 /* Suppose the row ends on a string.
19972 Unless the row is continued, that means it ends on a newline
19973 in the string. If it's anything other than a display string
19974 (e.g., a before-string from an overlay), we don't want the
19975 cursor there. (This heuristic seems to give the optimal
19976 behavior for the various types of multi-line strings.)
19977 One exception: if the string has `cursor' property on one of
19978 its characters, we _do_ want the cursor there. */
19979 if (CHARPOS (row->end.string_pos) >= 0)
19980 {
19981 if (row->continued_p)
19982 result = true;
19983 else
19984 {
19985 /* Check for `display' property. */
19986 struct glyph *beg = row->glyphs[TEXT_AREA];
19987 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19988 struct glyph *glyph;
19989
19990 result = false;
19991 for (glyph = end; glyph >= beg; --glyph)
19992 if (STRINGP (glyph->object))
19993 {
19994 Lisp_Object prop
19995 = Fget_char_property (make_number (charpos),
19996 Qdisplay, Qnil);
19997 result =
19998 (!NILP (prop)
19999 && display_prop_string_p (prop, glyph->object));
20000 /* If there's a `cursor' property on one of the
20001 string's characters, this row is a cursor row,
20002 even though this is not a display string. */
20003 if (!result)
20004 {
20005 Lisp_Object s = glyph->object;
20006
20007 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20008 {
20009 ptrdiff_t gpos = glyph->charpos;
20010
20011 if (!NILP (Fget_char_property (make_number (gpos),
20012 Qcursor, s)))
20013 {
20014 result = true;
20015 break;
20016 }
20017 }
20018 }
20019 break;
20020 }
20021 }
20022 }
20023 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20024 {
20025 /* If the row ends in middle of a real character,
20026 and the line is continued, we want the cursor here.
20027 That's because CHARPOS (ROW->end.pos) would equal
20028 PT if PT is before the character. */
20029 if (!row->ends_in_ellipsis_p)
20030 result = row->continued_p;
20031 else
20032 /* If the row ends in an ellipsis, then
20033 CHARPOS (ROW->end.pos) will equal point after the
20034 invisible text. We want that position to be displayed
20035 after the ellipsis. */
20036 result = false;
20037 }
20038 /* If the row ends at ZV, display the cursor at the end of that
20039 row instead of at the start of the row below. */
20040 else
20041 result = row->ends_at_zv_p;
20042 }
20043
20044 return result;
20045 }
20046
20047 /* Value is true if glyph row ROW should be
20048 used to hold the cursor. */
20049
20050 static bool
20051 cursor_row_p (struct glyph_row *row)
20052 {
20053 return row_for_charpos_p (row, PT);
20054 }
20055
20056 \f
20057
20058 /* Push the property PROP so that it will be rendered at the current
20059 position in IT. Return true if PROP was successfully pushed, false
20060 otherwise. Called from handle_line_prefix to handle the
20061 `line-prefix' and `wrap-prefix' properties. */
20062
20063 static bool
20064 push_prefix_prop (struct it *it, Lisp_Object prop)
20065 {
20066 struct text_pos pos =
20067 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20068
20069 eassert (it->method == GET_FROM_BUFFER
20070 || it->method == GET_FROM_DISPLAY_VECTOR
20071 || it->method == GET_FROM_STRING
20072 || it->method == GET_FROM_IMAGE);
20073
20074 /* We need to save the current buffer/string position, so it will be
20075 restored by pop_it, because iterate_out_of_display_property
20076 depends on that being set correctly, but some situations leave
20077 it->position not yet set when this function is called. */
20078 push_it (it, &pos);
20079
20080 if (STRINGP (prop))
20081 {
20082 if (SCHARS (prop) == 0)
20083 {
20084 pop_it (it);
20085 return false;
20086 }
20087
20088 it->string = prop;
20089 it->string_from_prefix_prop_p = true;
20090 it->multibyte_p = STRING_MULTIBYTE (it->string);
20091 it->current.overlay_string_index = -1;
20092 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20093 it->end_charpos = it->string_nchars = SCHARS (it->string);
20094 it->method = GET_FROM_STRING;
20095 it->stop_charpos = 0;
20096 it->prev_stop = 0;
20097 it->base_level_stop = 0;
20098
20099 /* Force paragraph direction to be that of the parent
20100 buffer/string. */
20101 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20102 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20103 else
20104 it->paragraph_embedding = L2R;
20105
20106 /* Set up the bidi iterator for this display string. */
20107 if (it->bidi_p)
20108 {
20109 it->bidi_it.string.lstring = it->string;
20110 it->bidi_it.string.s = NULL;
20111 it->bidi_it.string.schars = it->end_charpos;
20112 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20113 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20114 it->bidi_it.string.unibyte = !it->multibyte_p;
20115 it->bidi_it.w = it->w;
20116 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20117 }
20118 }
20119 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20120 {
20121 it->method = GET_FROM_STRETCH;
20122 it->object = prop;
20123 }
20124 #ifdef HAVE_WINDOW_SYSTEM
20125 else if (IMAGEP (prop))
20126 {
20127 it->what = IT_IMAGE;
20128 it->image_id = lookup_image (it->f, prop);
20129 it->method = GET_FROM_IMAGE;
20130 }
20131 #endif /* HAVE_WINDOW_SYSTEM */
20132 else
20133 {
20134 pop_it (it); /* bogus display property, give up */
20135 return false;
20136 }
20137
20138 return true;
20139 }
20140
20141 /* Return the character-property PROP at the current position in IT. */
20142
20143 static Lisp_Object
20144 get_it_property (struct it *it, Lisp_Object prop)
20145 {
20146 Lisp_Object position, object = it->object;
20147
20148 if (STRINGP (object))
20149 position = make_number (IT_STRING_CHARPOS (*it));
20150 else if (BUFFERP (object))
20151 {
20152 position = make_number (IT_CHARPOS (*it));
20153 object = it->window;
20154 }
20155 else
20156 return Qnil;
20157
20158 return Fget_char_property (position, prop, object);
20159 }
20160
20161 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20162
20163 static void
20164 handle_line_prefix (struct it *it)
20165 {
20166 Lisp_Object prefix;
20167
20168 if (it->continuation_lines_width > 0)
20169 {
20170 prefix = get_it_property (it, Qwrap_prefix);
20171 if (NILP (prefix))
20172 prefix = Vwrap_prefix;
20173 }
20174 else
20175 {
20176 prefix = get_it_property (it, Qline_prefix);
20177 if (NILP (prefix))
20178 prefix = Vline_prefix;
20179 }
20180 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20181 {
20182 /* If the prefix is wider than the window, and we try to wrap
20183 it, it would acquire its own wrap prefix, and so on till the
20184 iterator stack overflows. So, don't wrap the prefix. */
20185 it->line_wrap = TRUNCATE;
20186 it->avoid_cursor_p = true;
20187 }
20188 }
20189
20190 \f
20191
20192 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20193 only for R2L lines from display_line and display_string, when they
20194 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20195 the line/string needs to be continued on the next glyph row. */
20196 static void
20197 unproduce_glyphs (struct it *it, int n)
20198 {
20199 struct glyph *glyph, *end;
20200
20201 eassert (it->glyph_row);
20202 eassert (it->glyph_row->reversed_p);
20203 eassert (it->area == TEXT_AREA);
20204 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20205
20206 if (n > it->glyph_row->used[TEXT_AREA])
20207 n = it->glyph_row->used[TEXT_AREA];
20208 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20209 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20210 for ( ; glyph < end; glyph++)
20211 glyph[-n] = *glyph;
20212 }
20213
20214 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20215 and ROW->maxpos. */
20216 static void
20217 find_row_edges (struct it *it, struct glyph_row *row,
20218 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20219 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20220 {
20221 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20222 lines' rows is implemented for bidi-reordered rows. */
20223
20224 /* ROW->minpos is the value of min_pos, the minimal buffer position
20225 we have in ROW, or ROW->start.pos if that is smaller. */
20226 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20227 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20228 else
20229 /* We didn't find buffer positions smaller than ROW->start, or
20230 didn't find _any_ valid buffer positions in any of the glyphs,
20231 so we must trust the iterator's computed positions. */
20232 row->minpos = row->start.pos;
20233 if (max_pos <= 0)
20234 {
20235 max_pos = CHARPOS (it->current.pos);
20236 max_bpos = BYTEPOS (it->current.pos);
20237 }
20238
20239 /* Here are the various use-cases for ending the row, and the
20240 corresponding values for ROW->maxpos:
20241
20242 Line ends in a newline from buffer eol_pos + 1
20243 Line is continued from buffer max_pos + 1
20244 Line is truncated on right it->current.pos
20245 Line ends in a newline from string max_pos + 1(*)
20246 (*) + 1 only when line ends in a forward scan
20247 Line is continued from string max_pos
20248 Line is continued from display vector max_pos
20249 Line is entirely from a string min_pos == max_pos
20250 Line is entirely from a display vector min_pos == max_pos
20251 Line that ends at ZV ZV
20252
20253 If you discover other use-cases, please add them here as
20254 appropriate. */
20255 if (row->ends_at_zv_p)
20256 row->maxpos = it->current.pos;
20257 else if (row->used[TEXT_AREA])
20258 {
20259 bool seen_this_string = false;
20260 struct glyph_row *r1 = row - 1;
20261
20262 /* Did we see the same display string on the previous row? */
20263 if (STRINGP (it->object)
20264 /* this is not the first row */
20265 && row > it->w->desired_matrix->rows
20266 /* previous row is not the header line */
20267 && !r1->mode_line_p
20268 /* previous row also ends in a newline from a string */
20269 && r1->ends_in_newline_from_string_p)
20270 {
20271 struct glyph *start, *end;
20272
20273 /* Search for the last glyph of the previous row that came
20274 from buffer or string. Depending on whether the row is
20275 L2R or R2L, we need to process it front to back or the
20276 other way round. */
20277 if (!r1->reversed_p)
20278 {
20279 start = r1->glyphs[TEXT_AREA];
20280 end = start + r1->used[TEXT_AREA];
20281 /* Glyphs inserted by redisplay have nil as their object. */
20282 while (end > start
20283 && NILP ((end - 1)->object)
20284 && (end - 1)->charpos <= 0)
20285 --end;
20286 if (end > start)
20287 {
20288 if (EQ ((end - 1)->object, it->object))
20289 seen_this_string = true;
20290 }
20291 else
20292 /* If all the glyphs of the previous row were inserted
20293 by redisplay, it means the previous row was
20294 produced from a single newline, which is only
20295 possible if that newline came from the same string
20296 as the one which produced this ROW. */
20297 seen_this_string = true;
20298 }
20299 else
20300 {
20301 end = r1->glyphs[TEXT_AREA] - 1;
20302 start = end + r1->used[TEXT_AREA];
20303 while (end < start
20304 && NILP ((end + 1)->object)
20305 && (end + 1)->charpos <= 0)
20306 ++end;
20307 if (end < start)
20308 {
20309 if (EQ ((end + 1)->object, it->object))
20310 seen_this_string = true;
20311 }
20312 else
20313 seen_this_string = true;
20314 }
20315 }
20316 /* Take note of each display string that covers a newline only
20317 once, the first time we see it. This is for when a display
20318 string includes more than one newline in it. */
20319 if (row->ends_in_newline_from_string_p && !seen_this_string)
20320 {
20321 /* If we were scanning the buffer forward when we displayed
20322 the string, we want to account for at least one buffer
20323 position that belongs to this row (position covered by
20324 the display string), so that cursor positioning will
20325 consider this row as a candidate when point is at the end
20326 of the visual line represented by this row. This is not
20327 required when scanning back, because max_pos will already
20328 have a much larger value. */
20329 if (CHARPOS (row->end.pos) > max_pos)
20330 INC_BOTH (max_pos, max_bpos);
20331 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20332 }
20333 else if (CHARPOS (it->eol_pos) > 0)
20334 SET_TEXT_POS (row->maxpos,
20335 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20336 else if (row->continued_p)
20337 {
20338 /* If max_pos is different from IT's current position, it
20339 means IT->method does not belong to the display element
20340 at max_pos. However, it also means that the display
20341 element at max_pos was displayed in its entirety on this
20342 line, which is equivalent to saying that the next line
20343 starts at the next buffer position. */
20344 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20345 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20346 else
20347 {
20348 INC_BOTH (max_pos, max_bpos);
20349 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20350 }
20351 }
20352 else if (row->truncated_on_right_p)
20353 /* display_line already called reseat_at_next_visible_line_start,
20354 which puts the iterator at the beginning of the next line, in
20355 the logical order. */
20356 row->maxpos = it->current.pos;
20357 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20358 /* A line that is entirely from a string/image/stretch... */
20359 row->maxpos = row->minpos;
20360 else
20361 emacs_abort ();
20362 }
20363 else
20364 row->maxpos = it->current.pos;
20365 }
20366
20367 /* Construct the glyph row IT->glyph_row in the desired matrix of
20368 IT->w from text at the current position of IT. See dispextern.h
20369 for an overview of struct it. Value is true if
20370 IT->glyph_row displays text, as opposed to a line displaying ZV
20371 only. */
20372
20373 static bool
20374 display_line (struct it *it)
20375 {
20376 struct glyph_row *row = it->glyph_row;
20377 Lisp_Object overlay_arrow_string;
20378 struct it wrap_it;
20379 void *wrap_data = NULL;
20380 bool may_wrap = false;
20381 int wrap_x IF_LINT (= 0);
20382 int wrap_row_used = -1;
20383 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20384 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20385 int wrap_row_extra_line_spacing IF_LINT (= 0);
20386 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20387 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20388 int cvpos;
20389 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20390 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20391 bool pending_handle_line_prefix = false;
20392
20393 /* We always start displaying at hpos zero even if hscrolled. */
20394 eassert (it->hpos == 0 && it->current_x == 0);
20395
20396 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20397 >= it->w->desired_matrix->nrows)
20398 {
20399 it->w->nrows_scale_factor++;
20400 it->f->fonts_changed = true;
20401 return false;
20402 }
20403
20404 /* Clear the result glyph row and enable it. */
20405 prepare_desired_row (it->w, row, false);
20406
20407 row->y = it->current_y;
20408 row->start = it->start;
20409 row->continuation_lines_width = it->continuation_lines_width;
20410 row->displays_text_p = true;
20411 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20412 it->starts_in_middle_of_char_p = false;
20413
20414 /* Arrange the overlays nicely for our purposes. Usually, we call
20415 display_line on only one line at a time, in which case this
20416 can't really hurt too much, or we call it on lines which appear
20417 one after another in the buffer, in which case all calls to
20418 recenter_overlay_lists but the first will be pretty cheap. */
20419 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20420
20421 /* Move over display elements that are not visible because we are
20422 hscrolled. This may stop at an x-position < IT->first_visible_x
20423 if the first glyph is partially visible or if we hit a line end. */
20424 if (it->current_x < it->first_visible_x)
20425 {
20426 enum move_it_result move_result;
20427
20428 this_line_min_pos = row->start.pos;
20429 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20430 MOVE_TO_POS | MOVE_TO_X);
20431 /* If we are under a large hscroll, move_it_in_display_line_to
20432 could hit the end of the line without reaching
20433 it->first_visible_x. Pretend that we did reach it. This is
20434 especially important on a TTY, where we will call
20435 extend_face_to_end_of_line, which needs to know how many
20436 blank glyphs to produce. */
20437 if (it->current_x < it->first_visible_x
20438 && (move_result == MOVE_NEWLINE_OR_CR
20439 || move_result == MOVE_POS_MATCH_OR_ZV))
20440 it->current_x = it->first_visible_x;
20441
20442 /* Record the smallest positions seen while we moved over
20443 display elements that are not visible. This is needed by
20444 redisplay_internal for optimizing the case where the cursor
20445 stays inside the same line. The rest of this function only
20446 considers positions that are actually displayed, so
20447 RECORD_MAX_MIN_POS will not otherwise record positions that
20448 are hscrolled to the left of the left edge of the window. */
20449 min_pos = CHARPOS (this_line_min_pos);
20450 min_bpos = BYTEPOS (this_line_min_pos);
20451 }
20452 else if (it->area == TEXT_AREA)
20453 {
20454 /* We only do this when not calling move_it_in_display_line_to
20455 above, because that function calls itself handle_line_prefix. */
20456 handle_line_prefix (it);
20457 }
20458 else
20459 {
20460 /* Line-prefix and wrap-prefix are always displayed in the text
20461 area. But if this is the first call to display_line after
20462 init_iterator, the iterator might have been set up to write
20463 into a marginal area, e.g. if the line begins with some
20464 display property that writes to the margins. So we need to
20465 wait with the call to handle_line_prefix until whatever
20466 writes to the margin has done its job. */
20467 pending_handle_line_prefix = true;
20468 }
20469
20470 /* Get the initial row height. This is either the height of the
20471 text hscrolled, if there is any, or zero. */
20472 row->ascent = it->max_ascent;
20473 row->height = it->max_ascent + it->max_descent;
20474 row->phys_ascent = it->max_phys_ascent;
20475 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20476 row->extra_line_spacing = it->max_extra_line_spacing;
20477
20478 /* Utility macro to record max and min buffer positions seen until now. */
20479 #define RECORD_MAX_MIN_POS(IT) \
20480 do \
20481 { \
20482 bool composition_p \
20483 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20484 ptrdiff_t current_pos = \
20485 composition_p ? (IT)->cmp_it.charpos \
20486 : IT_CHARPOS (*(IT)); \
20487 ptrdiff_t current_bpos = \
20488 composition_p ? CHAR_TO_BYTE (current_pos) \
20489 : IT_BYTEPOS (*(IT)); \
20490 if (current_pos < min_pos) \
20491 { \
20492 min_pos = current_pos; \
20493 min_bpos = current_bpos; \
20494 } \
20495 if (IT_CHARPOS (*it) > max_pos) \
20496 { \
20497 max_pos = IT_CHARPOS (*it); \
20498 max_bpos = IT_BYTEPOS (*it); \
20499 } \
20500 } \
20501 while (false)
20502
20503 /* Loop generating characters. The loop is left with IT on the next
20504 character to display. */
20505 while (true)
20506 {
20507 int n_glyphs_before, hpos_before, x_before;
20508 int x, nglyphs;
20509 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20510
20511 /* Retrieve the next thing to display. Value is false if end of
20512 buffer reached. */
20513 if (!get_next_display_element (it))
20514 {
20515 /* Maybe add a space at the end of this line that is used to
20516 display the cursor there under X. Set the charpos of the
20517 first glyph of blank lines not corresponding to any text
20518 to -1. */
20519 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20520 row->exact_window_width_line_p = true;
20521 else if ((append_space_for_newline (it, true)
20522 && row->used[TEXT_AREA] == 1)
20523 || row->used[TEXT_AREA] == 0)
20524 {
20525 row->glyphs[TEXT_AREA]->charpos = -1;
20526 row->displays_text_p = false;
20527
20528 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20529 && (!MINI_WINDOW_P (it->w)
20530 || (minibuf_level && EQ (it->window, minibuf_window))))
20531 row->indicate_empty_line_p = true;
20532 }
20533
20534 it->continuation_lines_width = 0;
20535 row->ends_at_zv_p = true;
20536 /* A row that displays right-to-left text must always have
20537 its last face extended all the way to the end of line,
20538 even if this row ends in ZV, because we still write to
20539 the screen left to right. We also need to extend the
20540 last face if the default face is remapped to some
20541 different face, otherwise the functions that clear
20542 portions of the screen will clear with the default face's
20543 background color. */
20544 if (row->reversed_p
20545 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20546 extend_face_to_end_of_line (it);
20547 break;
20548 }
20549
20550 /* Now, get the metrics of what we want to display. This also
20551 generates glyphs in `row' (which is IT->glyph_row). */
20552 n_glyphs_before = row->used[TEXT_AREA];
20553 x = it->current_x;
20554
20555 /* Remember the line height so far in case the next element doesn't
20556 fit on the line. */
20557 if (it->line_wrap != TRUNCATE)
20558 {
20559 ascent = it->max_ascent;
20560 descent = it->max_descent;
20561 phys_ascent = it->max_phys_ascent;
20562 phys_descent = it->max_phys_descent;
20563
20564 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20565 {
20566 if (IT_DISPLAYING_WHITESPACE (it))
20567 may_wrap = true;
20568 else if (may_wrap)
20569 {
20570 SAVE_IT (wrap_it, *it, wrap_data);
20571 wrap_x = x;
20572 wrap_row_used = row->used[TEXT_AREA];
20573 wrap_row_ascent = row->ascent;
20574 wrap_row_height = row->height;
20575 wrap_row_phys_ascent = row->phys_ascent;
20576 wrap_row_phys_height = row->phys_height;
20577 wrap_row_extra_line_spacing = row->extra_line_spacing;
20578 wrap_row_min_pos = min_pos;
20579 wrap_row_min_bpos = min_bpos;
20580 wrap_row_max_pos = max_pos;
20581 wrap_row_max_bpos = max_bpos;
20582 may_wrap = false;
20583 }
20584 }
20585 }
20586
20587 PRODUCE_GLYPHS (it);
20588
20589 /* If this display element was in marginal areas, continue with
20590 the next one. */
20591 if (it->area != TEXT_AREA)
20592 {
20593 row->ascent = max (row->ascent, it->max_ascent);
20594 row->height = max (row->height, it->max_ascent + it->max_descent);
20595 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20596 row->phys_height = max (row->phys_height,
20597 it->max_phys_ascent + it->max_phys_descent);
20598 row->extra_line_spacing = max (row->extra_line_spacing,
20599 it->max_extra_line_spacing);
20600 set_iterator_to_next (it, true);
20601 /* If we didn't handle the line/wrap prefix above, and the
20602 call to set_iterator_to_next just switched to TEXT_AREA,
20603 process the prefix now. */
20604 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20605 {
20606 pending_handle_line_prefix = false;
20607 handle_line_prefix (it);
20608 }
20609 continue;
20610 }
20611
20612 /* Does the display element fit on the line? If we truncate
20613 lines, we should draw past the right edge of the window. If
20614 we don't truncate, we want to stop so that we can display the
20615 continuation glyph before the right margin. If lines are
20616 continued, there are two possible strategies for characters
20617 resulting in more than 1 glyph (e.g. tabs): Display as many
20618 glyphs as possible in this line and leave the rest for the
20619 continuation line, or display the whole element in the next
20620 line. Original redisplay did the former, so we do it also. */
20621 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20622 hpos_before = it->hpos;
20623 x_before = x;
20624
20625 if (/* Not a newline. */
20626 nglyphs > 0
20627 /* Glyphs produced fit entirely in the line. */
20628 && it->current_x < it->last_visible_x)
20629 {
20630 it->hpos += nglyphs;
20631 row->ascent = max (row->ascent, it->max_ascent);
20632 row->height = max (row->height, it->max_ascent + it->max_descent);
20633 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20634 row->phys_height = max (row->phys_height,
20635 it->max_phys_ascent + it->max_phys_descent);
20636 row->extra_line_spacing = max (row->extra_line_spacing,
20637 it->max_extra_line_spacing);
20638 if (it->current_x - it->pixel_width < it->first_visible_x
20639 /* In R2L rows, we arrange in extend_face_to_end_of_line
20640 to add a right offset to the line, by a suitable
20641 change to the stretch glyph that is the leftmost
20642 glyph of the line. */
20643 && !row->reversed_p)
20644 row->x = x - it->first_visible_x;
20645 /* Record the maximum and minimum buffer positions seen so
20646 far in glyphs that will be displayed by this row. */
20647 if (it->bidi_p)
20648 RECORD_MAX_MIN_POS (it);
20649 }
20650 else
20651 {
20652 int i, new_x;
20653 struct glyph *glyph;
20654
20655 for (i = 0; i < nglyphs; ++i, x = new_x)
20656 {
20657 /* Identify the glyphs added by the last call to
20658 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20659 the previous glyphs. */
20660 if (!row->reversed_p)
20661 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20662 else
20663 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20664 new_x = x + glyph->pixel_width;
20665
20666 if (/* Lines are continued. */
20667 it->line_wrap != TRUNCATE
20668 && (/* Glyph doesn't fit on the line. */
20669 new_x > it->last_visible_x
20670 /* Or it fits exactly on a window system frame. */
20671 || (new_x == it->last_visible_x
20672 && FRAME_WINDOW_P (it->f)
20673 && (row->reversed_p
20674 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20675 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20676 {
20677 /* End of a continued line. */
20678
20679 if (it->hpos == 0
20680 || (new_x == it->last_visible_x
20681 && FRAME_WINDOW_P (it->f)
20682 && (row->reversed_p
20683 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20684 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20685 {
20686 /* Current glyph is the only one on the line or
20687 fits exactly on the line. We must continue
20688 the line because we can't draw the cursor
20689 after the glyph. */
20690 row->continued_p = true;
20691 it->current_x = new_x;
20692 it->continuation_lines_width += new_x;
20693 ++it->hpos;
20694 if (i == nglyphs - 1)
20695 {
20696 /* If line-wrap is on, check if a previous
20697 wrap point was found. */
20698 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20699 && wrap_row_used > 0
20700 /* Even if there is a previous wrap
20701 point, continue the line here as
20702 usual, if (i) the previous character
20703 was a space or tab AND (ii) the
20704 current character is not. */
20705 && (!may_wrap
20706 || IT_DISPLAYING_WHITESPACE (it)))
20707 goto back_to_wrap;
20708
20709 /* Record the maximum and minimum buffer
20710 positions seen so far in glyphs that will be
20711 displayed by this row. */
20712 if (it->bidi_p)
20713 RECORD_MAX_MIN_POS (it);
20714 set_iterator_to_next (it, true);
20715 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20716 {
20717 if (!get_next_display_element (it))
20718 {
20719 row->exact_window_width_line_p = true;
20720 it->continuation_lines_width = 0;
20721 row->continued_p = false;
20722 row->ends_at_zv_p = true;
20723 }
20724 else if (ITERATOR_AT_END_OF_LINE_P (it))
20725 {
20726 row->continued_p = false;
20727 row->exact_window_width_line_p = true;
20728 }
20729 /* If line-wrap is on, check if a
20730 previous wrap point was found. */
20731 else if (wrap_row_used > 0
20732 /* Even if there is a previous wrap
20733 point, continue the line here as
20734 usual, if (i) the previous character
20735 was a space or tab AND (ii) the
20736 current character is not. */
20737 && (!may_wrap
20738 || IT_DISPLAYING_WHITESPACE (it)))
20739 goto back_to_wrap;
20740
20741 }
20742 }
20743 else if (it->bidi_p)
20744 RECORD_MAX_MIN_POS (it);
20745 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20746 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20747 extend_face_to_end_of_line (it);
20748 }
20749 else if (CHAR_GLYPH_PADDING_P (*glyph)
20750 && !FRAME_WINDOW_P (it->f))
20751 {
20752 /* A padding glyph that doesn't fit on this line.
20753 This means the whole character doesn't fit
20754 on the line. */
20755 if (row->reversed_p)
20756 unproduce_glyphs (it, row->used[TEXT_AREA]
20757 - n_glyphs_before);
20758 row->used[TEXT_AREA] = n_glyphs_before;
20759
20760 /* Fill the rest of the row with continuation
20761 glyphs like in 20.x. */
20762 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20763 < row->glyphs[1 + TEXT_AREA])
20764 produce_special_glyphs (it, IT_CONTINUATION);
20765
20766 row->continued_p = true;
20767 it->current_x = x_before;
20768 it->continuation_lines_width += x_before;
20769
20770 /* Restore the height to what it was before the
20771 element not fitting on the line. */
20772 it->max_ascent = ascent;
20773 it->max_descent = descent;
20774 it->max_phys_ascent = phys_ascent;
20775 it->max_phys_descent = phys_descent;
20776 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20777 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20778 extend_face_to_end_of_line (it);
20779 }
20780 else if (wrap_row_used > 0)
20781 {
20782 back_to_wrap:
20783 if (row->reversed_p)
20784 unproduce_glyphs (it,
20785 row->used[TEXT_AREA] - wrap_row_used);
20786 RESTORE_IT (it, &wrap_it, wrap_data);
20787 it->continuation_lines_width += wrap_x;
20788 row->used[TEXT_AREA] = wrap_row_used;
20789 row->ascent = wrap_row_ascent;
20790 row->height = wrap_row_height;
20791 row->phys_ascent = wrap_row_phys_ascent;
20792 row->phys_height = wrap_row_phys_height;
20793 row->extra_line_spacing = wrap_row_extra_line_spacing;
20794 min_pos = wrap_row_min_pos;
20795 min_bpos = wrap_row_min_bpos;
20796 max_pos = wrap_row_max_pos;
20797 max_bpos = wrap_row_max_bpos;
20798 row->continued_p = true;
20799 row->ends_at_zv_p = false;
20800 row->exact_window_width_line_p = false;
20801 it->continuation_lines_width += x;
20802
20803 /* Make sure that a non-default face is extended
20804 up to the right margin of the window. */
20805 extend_face_to_end_of_line (it);
20806 }
20807 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20808 {
20809 /* A TAB that extends past the right edge of the
20810 window. This produces a single glyph on
20811 window system frames. We leave the glyph in
20812 this row and let it fill the row, but don't
20813 consume the TAB. */
20814 if ((row->reversed_p
20815 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20816 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20817 produce_special_glyphs (it, IT_CONTINUATION);
20818 it->continuation_lines_width += it->last_visible_x;
20819 row->ends_in_middle_of_char_p = true;
20820 row->continued_p = true;
20821 glyph->pixel_width = it->last_visible_x - x;
20822 it->starts_in_middle_of_char_p = true;
20823 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20824 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20825 extend_face_to_end_of_line (it);
20826 }
20827 else
20828 {
20829 /* Something other than a TAB that draws past
20830 the right edge of the window. Restore
20831 positions to values before the element. */
20832 if (row->reversed_p)
20833 unproduce_glyphs (it, row->used[TEXT_AREA]
20834 - (n_glyphs_before + i));
20835 row->used[TEXT_AREA] = n_glyphs_before + i;
20836
20837 /* Display continuation glyphs. */
20838 it->current_x = x_before;
20839 it->continuation_lines_width += x;
20840 if (!FRAME_WINDOW_P (it->f)
20841 || (row->reversed_p
20842 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20843 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20844 produce_special_glyphs (it, IT_CONTINUATION);
20845 row->continued_p = true;
20846
20847 extend_face_to_end_of_line (it);
20848
20849 if (nglyphs > 1 && i > 0)
20850 {
20851 row->ends_in_middle_of_char_p = true;
20852 it->starts_in_middle_of_char_p = true;
20853 }
20854
20855 /* Restore the height to what it was before the
20856 element not fitting on the line. */
20857 it->max_ascent = ascent;
20858 it->max_descent = descent;
20859 it->max_phys_ascent = phys_ascent;
20860 it->max_phys_descent = phys_descent;
20861 }
20862
20863 break;
20864 }
20865 else if (new_x > it->first_visible_x)
20866 {
20867 /* Increment number of glyphs actually displayed. */
20868 ++it->hpos;
20869
20870 /* Record the maximum and minimum buffer positions
20871 seen so far in glyphs that will be displayed by
20872 this row. */
20873 if (it->bidi_p)
20874 RECORD_MAX_MIN_POS (it);
20875
20876 if (x < it->first_visible_x && !row->reversed_p)
20877 /* Glyph is partially visible, i.e. row starts at
20878 negative X position. Don't do that in R2L
20879 rows, where we arrange to add a right offset to
20880 the line in extend_face_to_end_of_line, by a
20881 suitable change to the stretch glyph that is
20882 the leftmost glyph of the line. */
20883 row->x = x - it->first_visible_x;
20884 /* When the last glyph of an R2L row only fits
20885 partially on the line, we need to set row->x to a
20886 negative offset, so that the leftmost glyph is
20887 the one that is partially visible. But if we are
20888 going to produce the truncation glyph, this will
20889 be taken care of in produce_special_glyphs. */
20890 if (row->reversed_p
20891 && new_x > it->last_visible_x
20892 && !(it->line_wrap == TRUNCATE
20893 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20894 {
20895 eassert (FRAME_WINDOW_P (it->f));
20896 row->x = it->last_visible_x - new_x;
20897 }
20898 }
20899 else
20900 {
20901 /* Glyph is completely off the left margin of the
20902 window. This should not happen because of the
20903 move_it_in_display_line at the start of this
20904 function, unless the text display area of the
20905 window is empty. */
20906 eassert (it->first_visible_x <= it->last_visible_x);
20907 }
20908 }
20909 /* Even if this display element produced no glyphs at all,
20910 we want to record its position. */
20911 if (it->bidi_p && nglyphs == 0)
20912 RECORD_MAX_MIN_POS (it);
20913
20914 row->ascent = max (row->ascent, it->max_ascent);
20915 row->height = max (row->height, it->max_ascent + it->max_descent);
20916 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20917 row->phys_height = max (row->phys_height,
20918 it->max_phys_ascent + it->max_phys_descent);
20919 row->extra_line_spacing = max (row->extra_line_spacing,
20920 it->max_extra_line_spacing);
20921
20922 /* End of this display line if row is continued. */
20923 if (row->continued_p || row->ends_at_zv_p)
20924 break;
20925 }
20926
20927 at_end_of_line:
20928 /* Is this a line end? If yes, we're also done, after making
20929 sure that a non-default face is extended up to the right
20930 margin of the window. */
20931 if (ITERATOR_AT_END_OF_LINE_P (it))
20932 {
20933 int used_before = row->used[TEXT_AREA];
20934
20935 row->ends_in_newline_from_string_p = STRINGP (it->object);
20936
20937 /* Add a space at the end of the line that is used to
20938 display the cursor there. */
20939 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20940 append_space_for_newline (it, false);
20941
20942 /* Extend the face to the end of the line. */
20943 extend_face_to_end_of_line (it);
20944
20945 /* Make sure we have the position. */
20946 if (used_before == 0)
20947 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20948
20949 /* Record the position of the newline, for use in
20950 find_row_edges. */
20951 it->eol_pos = it->current.pos;
20952
20953 /* Consume the line end. This skips over invisible lines. */
20954 set_iterator_to_next (it, true);
20955 it->continuation_lines_width = 0;
20956 break;
20957 }
20958
20959 /* Proceed with next display element. Note that this skips
20960 over lines invisible because of selective display. */
20961 set_iterator_to_next (it, true);
20962
20963 /* If we truncate lines, we are done when the last displayed
20964 glyphs reach past the right margin of the window. */
20965 if (it->line_wrap == TRUNCATE
20966 && ((FRAME_WINDOW_P (it->f)
20967 /* Images are preprocessed in produce_image_glyph such
20968 that they are cropped at the right edge of the
20969 window, so an image glyph will always end exactly at
20970 last_visible_x, even if there's no right fringe. */
20971 && ((row->reversed_p
20972 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20973 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20974 || it->what == IT_IMAGE))
20975 ? (it->current_x >= it->last_visible_x)
20976 : (it->current_x > it->last_visible_x)))
20977 {
20978 /* Maybe add truncation glyphs. */
20979 if (!FRAME_WINDOW_P (it->f)
20980 || (row->reversed_p
20981 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20982 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20983 {
20984 int i, n;
20985
20986 if (!row->reversed_p)
20987 {
20988 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20989 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20990 break;
20991 }
20992 else
20993 {
20994 for (i = 0; i < row->used[TEXT_AREA]; i++)
20995 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20996 break;
20997 /* Remove any padding glyphs at the front of ROW, to
20998 make room for the truncation glyphs we will be
20999 adding below. The loop below always inserts at
21000 least one truncation glyph, so also remove the
21001 last glyph added to ROW. */
21002 unproduce_glyphs (it, i + 1);
21003 /* Adjust i for the loop below. */
21004 i = row->used[TEXT_AREA] - (i + 1);
21005 }
21006
21007 /* produce_special_glyphs overwrites the last glyph, so
21008 we don't want that if we want to keep that last
21009 glyph, which means it's an image. */
21010 if (it->current_x > it->last_visible_x)
21011 {
21012 it->current_x = x_before;
21013 if (!FRAME_WINDOW_P (it->f))
21014 {
21015 for (n = row->used[TEXT_AREA]; i < n; ++i)
21016 {
21017 row->used[TEXT_AREA] = i;
21018 produce_special_glyphs (it, IT_TRUNCATION);
21019 }
21020 }
21021 else
21022 {
21023 row->used[TEXT_AREA] = i;
21024 produce_special_glyphs (it, IT_TRUNCATION);
21025 }
21026 it->hpos = hpos_before;
21027 }
21028 }
21029 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21030 {
21031 /* Don't truncate if we can overflow newline into fringe. */
21032 if (!get_next_display_element (it))
21033 {
21034 it->continuation_lines_width = 0;
21035 row->ends_at_zv_p = true;
21036 row->exact_window_width_line_p = true;
21037 break;
21038 }
21039 if (ITERATOR_AT_END_OF_LINE_P (it))
21040 {
21041 row->exact_window_width_line_p = true;
21042 goto at_end_of_line;
21043 }
21044 it->current_x = x_before;
21045 it->hpos = hpos_before;
21046 }
21047
21048 row->truncated_on_right_p = true;
21049 it->continuation_lines_width = 0;
21050 reseat_at_next_visible_line_start (it, false);
21051 /* We insist below that IT's position be at ZV because in
21052 bidi-reordered lines the character at visible line start
21053 might not be the character that follows the newline in
21054 the logical order. */
21055 if (IT_BYTEPOS (*it) > BEG_BYTE)
21056 row->ends_at_zv_p =
21057 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21058 else
21059 row->ends_at_zv_p = false;
21060 break;
21061 }
21062 }
21063
21064 if (wrap_data)
21065 bidi_unshelve_cache (wrap_data, true);
21066
21067 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21068 at the left window margin. */
21069 if (it->first_visible_x
21070 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21071 {
21072 if (!FRAME_WINDOW_P (it->f)
21073 || (((row->reversed_p
21074 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21075 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21076 /* Don't let insert_left_trunc_glyphs overwrite the
21077 first glyph of the row if it is an image. */
21078 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21079 insert_left_trunc_glyphs (it);
21080 row->truncated_on_left_p = true;
21081 }
21082
21083 /* Remember the position at which this line ends.
21084
21085 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21086 cannot be before the call to find_row_edges below, since that is
21087 where these positions are determined. */
21088 row->end = it->current;
21089 if (!it->bidi_p)
21090 {
21091 row->minpos = row->start.pos;
21092 row->maxpos = row->end.pos;
21093 }
21094 else
21095 {
21096 /* ROW->minpos and ROW->maxpos must be the smallest and
21097 `1 + the largest' buffer positions in ROW. But if ROW was
21098 bidi-reordered, these two positions can be anywhere in the
21099 row, so we must determine them now. */
21100 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21101 }
21102
21103 /* If the start of this line is the overlay arrow-position, then
21104 mark this glyph row as the one containing the overlay arrow.
21105 This is clearly a mess with variable size fonts. It would be
21106 better to let it be displayed like cursors under X. */
21107 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21108 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21109 !NILP (overlay_arrow_string)))
21110 {
21111 /* Overlay arrow in window redisplay is a fringe bitmap. */
21112 if (STRINGP (overlay_arrow_string))
21113 {
21114 struct glyph_row *arrow_row
21115 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21116 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21117 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21118 struct glyph *p = row->glyphs[TEXT_AREA];
21119 struct glyph *p2, *end;
21120
21121 /* Copy the arrow glyphs. */
21122 while (glyph < arrow_end)
21123 *p++ = *glyph++;
21124
21125 /* Throw away padding glyphs. */
21126 p2 = p;
21127 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21128 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21129 ++p2;
21130 if (p2 > p)
21131 {
21132 while (p2 < end)
21133 *p++ = *p2++;
21134 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21135 }
21136 }
21137 else
21138 {
21139 eassert (INTEGERP (overlay_arrow_string));
21140 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21141 }
21142 overlay_arrow_seen = true;
21143 }
21144
21145 /* Highlight trailing whitespace. */
21146 if (!NILP (Vshow_trailing_whitespace))
21147 highlight_trailing_whitespace (it->f, it->glyph_row);
21148
21149 /* Compute pixel dimensions of this line. */
21150 compute_line_metrics (it);
21151
21152 /* Implementation note: No changes in the glyphs of ROW or in their
21153 faces can be done past this point, because compute_line_metrics
21154 computes ROW's hash value and stores it within the glyph_row
21155 structure. */
21156
21157 /* Record whether this row ends inside an ellipsis. */
21158 row->ends_in_ellipsis_p
21159 = (it->method == GET_FROM_DISPLAY_VECTOR
21160 && it->ellipsis_p);
21161
21162 /* Save fringe bitmaps in this row. */
21163 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21164 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21165 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21166 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21167
21168 it->left_user_fringe_bitmap = 0;
21169 it->left_user_fringe_face_id = 0;
21170 it->right_user_fringe_bitmap = 0;
21171 it->right_user_fringe_face_id = 0;
21172
21173 /* Maybe set the cursor. */
21174 cvpos = it->w->cursor.vpos;
21175 if ((cvpos < 0
21176 /* In bidi-reordered rows, keep checking for proper cursor
21177 position even if one has been found already, because buffer
21178 positions in such rows change non-linearly with ROW->VPOS,
21179 when a line is continued. One exception: when we are at ZV,
21180 display cursor on the first suitable glyph row, since all
21181 the empty rows after that also have their position set to ZV. */
21182 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21183 lines' rows is implemented for bidi-reordered rows. */
21184 || (it->bidi_p
21185 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21186 && PT >= MATRIX_ROW_START_CHARPOS (row)
21187 && PT <= MATRIX_ROW_END_CHARPOS (row)
21188 && cursor_row_p (row))
21189 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21190
21191 /* Prepare for the next line. This line starts horizontally at (X
21192 HPOS) = (0 0). Vertical positions are incremented. As a
21193 convenience for the caller, IT->glyph_row is set to the next
21194 row to be used. */
21195 it->current_x = it->hpos = 0;
21196 it->current_y += row->height;
21197 SET_TEXT_POS (it->eol_pos, 0, 0);
21198 ++it->vpos;
21199 ++it->glyph_row;
21200 /* The next row should by default use the same value of the
21201 reversed_p flag as this one. set_iterator_to_next decides when
21202 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21203 the flag accordingly. */
21204 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21205 it->glyph_row->reversed_p = row->reversed_p;
21206 it->start = row->end;
21207 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21208
21209 #undef RECORD_MAX_MIN_POS
21210 }
21211
21212 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21213 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21214 doc: /* Return paragraph direction at point in BUFFER.
21215 Value is either `left-to-right' or `right-to-left'.
21216 If BUFFER is omitted or nil, it defaults to the current buffer.
21217
21218 Paragraph direction determines how the text in the paragraph is displayed.
21219 In left-to-right paragraphs, text begins at the left margin of the window
21220 and the reading direction is generally left to right. In right-to-left
21221 paragraphs, text begins at the right margin and is read from right to left.
21222
21223 See also `bidi-paragraph-direction'. */)
21224 (Lisp_Object buffer)
21225 {
21226 struct buffer *buf = current_buffer;
21227 struct buffer *old = buf;
21228
21229 if (! NILP (buffer))
21230 {
21231 CHECK_BUFFER (buffer);
21232 buf = XBUFFER (buffer);
21233 }
21234
21235 if (NILP (BVAR (buf, bidi_display_reordering))
21236 || NILP (BVAR (buf, enable_multibyte_characters))
21237 /* When we are loading loadup.el, the character property tables
21238 needed for bidi iteration are not yet available. */
21239 || redisplay__inhibit_bidi)
21240 return Qleft_to_right;
21241 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21242 return BVAR (buf, bidi_paragraph_direction);
21243 else
21244 {
21245 /* Determine the direction from buffer text. We could try to
21246 use current_matrix if it is up to date, but this seems fast
21247 enough as it is. */
21248 struct bidi_it itb;
21249 ptrdiff_t pos = BUF_PT (buf);
21250 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21251 int c;
21252 void *itb_data = bidi_shelve_cache ();
21253
21254 set_buffer_temp (buf);
21255 /* bidi_paragraph_init finds the base direction of the paragraph
21256 by searching forward from paragraph start. We need the base
21257 direction of the current or _previous_ paragraph, so we need
21258 to make sure we are within that paragraph. To that end, find
21259 the previous non-empty line. */
21260 if (pos >= ZV && pos > BEGV)
21261 DEC_BOTH (pos, bytepos);
21262 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21263 if (fast_looking_at (trailing_white_space,
21264 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21265 {
21266 while ((c = FETCH_BYTE (bytepos)) == '\n'
21267 || c == ' ' || c == '\t' || c == '\f')
21268 {
21269 if (bytepos <= BEGV_BYTE)
21270 break;
21271 bytepos--;
21272 pos--;
21273 }
21274 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21275 bytepos--;
21276 }
21277 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21278 itb.paragraph_dir = NEUTRAL_DIR;
21279 itb.string.s = NULL;
21280 itb.string.lstring = Qnil;
21281 itb.string.bufpos = 0;
21282 itb.string.from_disp_str = false;
21283 itb.string.unibyte = false;
21284 /* We have no window to use here for ignoring window-specific
21285 overlays. Using NULL for window pointer will cause
21286 compute_display_string_pos to use the current buffer. */
21287 itb.w = NULL;
21288 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21289 bidi_unshelve_cache (itb_data, false);
21290 set_buffer_temp (old);
21291 switch (itb.paragraph_dir)
21292 {
21293 case L2R:
21294 return Qleft_to_right;
21295 break;
21296 case R2L:
21297 return Qright_to_left;
21298 break;
21299 default:
21300 emacs_abort ();
21301 }
21302 }
21303 }
21304
21305 DEFUN ("bidi-find-overridden-directionality",
21306 Fbidi_find_overridden_directionality,
21307 Sbidi_find_overridden_directionality, 2, 3, 0,
21308 doc: /* Return position between FROM and TO where directionality was overridden.
21309
21310 This function returns the first character position in the specified
21311 region of OBJECT where there is a character whose `bidi-class' property
21312 is `L', but which was forced to display as `R' by a directional
21313 override, and likewise with characters whose `bidi-class' is `R'
21314 or `AL' that were forced to display as `L'.
21315
21316 If no such character is found, the function returns nil.
21317
21318 OBJECT is a Lisp string or buffer to search for overridden
21319 directionality, and defaults to the current buffer if nil or omitted.
21320 OBJECT can also be a window, in which case the function will search
21321 the buffer displayed in that window. Passing the window instead of
21322 a buffer is preferable when the buffer is displayed in some window,
21323 because this function will then be able to correctly account for
21324 window-specific overlays, which can affect the results.
21325
21326 Strong directional characters `L', `R', and `AL' can have their
21327 intrinsic directionality overridden by directional override
21328 control characters RLO (u+202e) and LRO (u+202d). See the
21329 function `get-char-code-property' for a way to inquire about
21330 the `bidi-class' property of a character. */)
21331 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21332 {
21333 struct buffer *buf = current_buffer;
21334 struct buffer *old = buf;
21335 struct window *w = NULL;
21336 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21337 struct bidi_it itb;
21338 ptrdiff_t from_pos, to_pos, from_bpos;
21339 void *itb_data;
21340
21341 if (!NILP (object))
21342 {
21343 if (BUFFERP (object))
21344 buf = XBUFFER (object);
21345 else if (WINDOWP (object))
21346 {
21347 w = decode_live_window (object);
21348 buf = XBUFFER (w->contents);
21349 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21350 }
21351 else
21352 CHECK_STRING (object);
21353 }
21354
21355 if (STRINGP (object))
21356 {
21357 /* Characters in unibyte strings are always treated by bidi.c as
21358 strong LTR. */
21359 if (!STRING_MULTIBYTE (object)
21360 /* When we are loading loadup.el, the character property
21361 tables needed for bidi iteration are not yet
21362 available. */
21363 || redisplay__inhibit_bidi)
21364 return Qnil;
21365
21366 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21367 if (from_pos >= SCHARS (object))
21368 return Qnil;
21369
21370 /* Set up the bidi iterator. */
21371 itb_data = bidi_shelve_cache ();
21372 itb.paragraph_dir = NEUTRAL_DIR;
21373 itb.string.lstring = object;
21374 itb.string.s = NULL;
21375 itb.string.schars = SCHARS (object);
21376 itb.string.bufpos = 0;
21377 itb.string.from_disp_str = false;
21378 itb.string.unibyte = false;
21379 itb.w = w;
21380 bidi_init_it (0, 0, frame_window_p, &itb);
21381 }
21382 else
21383 {
21384 /* Nothing this fancy can happen in unibyte buffers, or in a
21385 buffer that disabled reordering, or if FROM is at EOB. */
21386 if (NILP (BVAR (buf, bidi_display_reordering))
21387 || NILP (BVAR (buf, enable_multibyte_characters))
21388 /* When we are loading loadup.el, the character property
21389 tables needed for bidi iteration are not yet
21390 available. */
21391 || redisplay__inhibit_bidi)
21392 return Qnil;
21393
21394 set_buffer_temp (buf);
21395 validate_region (&from, &to);
21396 from_pos = XINT (from);
21397 to_pos = XINT (to);
21398 if (from_pos >= ZV)
21399 return Qnil;
21400
21401 /* Set up the bidi iterator. */
21402 itb_data = bidi_shelve_cache ();
21403 from_bpos = CHAR_TO_BYTE (from_pos);
21404 if (from_pos == BEGV)
21405 {
21406 itb.charpos = BEGV;
21407 itb.bytepos = BEGV_BYTE;
21408 }
21409 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21410 {
21411 itb.charpos = from_pos;
21412 itb.bytepos = from_bpos;
21413 }
21414 else
21415 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21416 -1, &itb.bytepos);
21417 itb.paragraph_dir = NEUTRAL_DIR;
21418 itb.string.s = NULL;
21419 itb.string.lstring = Qnil;
21420 itb.string.bufpos = 0;
21421 itb.string.from_disp_str = false;
21422 itb.string.unibyte = false;
21423 itb.w = w;
21424 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21425 }
21426
21427 ptrdiff_t found;
21428 do {
21429 /* For the purposes of this function, the actual base direction of
21430 the paragraph doesn't matter, so just set it to L2R. */
21431 bidi_paragraph_init (L2R, &itb, false);
21432 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21433 ;
21434 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21435
21436 bidi_unshelve_cache (itb_data, false);
21437 set_buffer_temp (old);
21438
21439 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21440 }
21441
21442 DEFUN ("move-point-visually", Fmove_point_visually,
21443 Smove_point_visually, 1, 1, 0,
21444 doc: /* Move point in the visual order in the specified DIRECTION.
21445 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21446 left.
21447
21448 Value is the new character position of point. */)
21449 (Lisp_Object direction)
21450 {
21451 struct window *w = XWINDOW (selected_window);
21452 struct buffer *b = XBUFFER (w->contents);
21453 struct glyph_row *row;
21454 int dir;
21455 Lisp_Object paragraph_dir;
21456
21457 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21458 (!(ROW)->continued_p \
21459 && NILP ((GLYPH)->object) \
21460 && (GLYPH)->type == CHAR_GLYPH \
21461 && (GLYPH)->u.ch == ' ' \
21462 && (GLYPH)->charpos >= 0 \
21463 && !(GLYPH)->avoid_cursor_p)
21464
21465 CHECK_NUMBER (direction);
21466 dir = XINT (direction);
21467 if (dir > 0)
21468 dir = 1;
21469 else
21470 dir = -1;
21471
21472 /* If current matrix is up-to-date, we can use the information
21473 recorded in the glyphs, at least as long as the goal is on the
21474 screen. */
21475 if (w->window_end_valid
21476 && !windows_or_buffers_changed
21477 && b
21478 && !b->clip_changed
21479 && !b->prevent_redisplay_optimizations_p
21480 && !window_outdated (w)
21481 /* We rely below on the cursor coordinates to be up to date, but
21482 we cannot trust them if some command moved point since the
21483 last complete redisplay. */
21484 && w->last_point == BUF_PT (b)
21485 && w->cursor.vpos >= 0
21486 && w->cursor.vpos < w->current_matrix->nrows
21487 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21488 {
21489 struct glyph *g = row->glyphs[TEXT_AREA];
21490 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21491 struct glyph *gpt = g + w->cursor.hpos;
21492
21493 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21494 {
21495 if (BUFFERP (g->object) && g->charpos != PT)
21496 {
21497 SET_PT (g->charpos);
21498 w->cursor.vpos = -1;
21499 return make_number (PT);
21500 }
21501 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21502 {
21503 ptrdiff_t new_pos;
21504
21505 if (BUFFERP (gpt->object))
21506 {
21507 new_pos = PT;
21508 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21509 new_pos += (row->reversed_p ? -dir : dir);
21510 else
21511 new_pos -= (row->reversed_p ? -dir : dir);
21512 }
21513 else if (BUFFERP (g->object))
21514 new_pos = g->charpos;
21515 else
21516 break;
21517 SET_PT (new_pos);
21518 w->cursor.vpos = -1;
21519 return make_number (PT);
21520 }
21521 else if (ROW_GLYPH_NEWLINE_P (row, g))
21522 {
21523 /* Glyphs inserted at the end of a non-empty line for
21524 positioning the cursor have zero charpos, so we must
21525 deduce the value of point by other means. */
21526 if (g->charpos > 0)
21527 SET_PT (g->charpos);
21528 else if (row->ends_at_zv_p && PT != ZV)
21529 SET_PT (ZV);
21530 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21531 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21532 else
21533 break;
21534 w->cursor.vpos = -1;
21535 return make_number (PT);
21536 }
21537 }
21538 if (g == e || NILP (g->object))
21539 {
21540 if (row->truncated_on_left_p || row->truncated_on_right_p)
21541 goto simulate_display;
21542 if (!row->reversed_p)
21543 row += dir;
21544 else
21545 row -= dir;
21546 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21547 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21548 goto simulate_display;
21549
21550 if (dir > 0)
21551 {
21552 if (row->reversed_p && !row->continued_p)
21553 {
21554 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21555 w->cursor.vpos = -1;
21556 return make_number (PT);
21557 }
21558 g = row->glyphs[TEXT_AREA];
21559 e = g + row->used[TEXT_AREA];
21560 for ( ; g < e; g++)
21561 {
21562 if (BUFFERP (g->object)
21563 /* Empty lines have only one glyph, which stands
21564 for the newline, and whose charpos is the
21565 buffer position of the newline. */
21566 || ROW_GLYPH_NEWLINE_P (row, g)
21567 /* When the buffer ends in a newline, the line at
21568 EOB also has one glyph, but its charpos is -1. */
21569 || (row->ends_at_zv_p
21570 && !row->reversed_p
21571 && NILP (g->object)
21572 && g->type == CHAR_GLYPH
21573 && g->u.ch == ' '))
21574 {
21575 if (g->charpos > 0)
21576 SET_PT (g->charpos);
21577 else if (!row->reversed_p
21578 && row->ends_at_zv_p
21579 && PT != ZV)
21580 SET_PT (ZV);
21581 else
21582 continue;
21583 w->cursor.vpos = -1;
21584 return make_number (PT);
21585 }
21586 }
21587 }
21588 else
21589 {
21590 if (!row->reversed_p && !row->continued_p)
21591 {
21592 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21593 w->cursor.vpos = -1;
21594 return make_number (PT);
21595 }
21596 e = row->glyphs[TEXT_AREA];
21597 g = e + row->used[TEXT_AREA] - 1;
21598 for ( ; g >= e; g--)
21599 {
21600 if (BUFFERP (g->object)
21601 || (ROW_GLYPH_NEWLINE_P (row, g)
21602 && g->charpos > 0)
21603 /* Empty R2L lines on GUI frames have the buffer
21604 position of the newline stored in the stretch
21605 glyph. */
21606 || g->type == STRETCH_GLYPH
21607 || (row->ends_at_zv_p
21608 && row->reversed_p
21609 && NILP (g->object)
21610 && g->type == CHAR_GLYPH
21611 && g->u.ch == ' '))
21612 {
21613 if (g->charpos > 0)
21614 SET_PT (g->charpos);
21615 else if (row->reversed_p
21616 && row->ends_at_zv_p
21617 && PT != ZV)
21618 SET_PT (ZV);
21619 else
21620 continue;
21621 w->cursor.vpos = -1;
21622 return make_number (PT);
21623 }
21624 }
21625 }
21626 }
21627 }
21628
21629 simulate_display:
21630
21631 /* If we wind up here, we failed to move by using the glyphs, so we
21632 need to simulate display instead. */
21633
21634 if (b)
21635 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21636 else
21637 paragraph_dir = Qleft_to_right;
21638 if (EQ (paragraph_dir, Qright_to_left))
21639 dir = -dir;
21640 if (PT <= BEGV && dir < 0)
21641 xsignal0 (Qbeginning_of_buffer);
21642 else if (PT >= ZV && dir > 0)
21643 xsignal0 (Qend_of_buffer);
21644 else
21645 {
21646 struct text_pos pt;
21647 struct it it;
21648 int pt_x, target_x, pixel_width, pt_vpos;
21649 bool at_eol_p;
21650 bool overshoot_expected = false;
21651 bool target_is_eol_p = false;
21652
21653 /* Setup the arena. */
21654 SET_TEXT_POS (pt, PT, PT_BYTE);
21655 start_display (&it, w, pt);
21656 /* When lines are truncated, we could be called with point
21657 outside of the windows edges, in which case move_it_*
21658 functions either prematurely stop at window's edge or jump to
21659 the next screen line, whereas we rely below on our ability to
21660 reach point, in order to start from its X coordinate. So we
21661 need to disregard the window's horizontal extent in that case. */
21662 if (it.line_wrap == TRUNCATE)
21663 it.last_visible_x = INFINITY;
21664
21665 if (it.cmp_it.id < 0
21666 && it.method == GET_FROM_STRING
21667 && it.area == TEXT_AREA
21668 && it.string_from_display_prop_p
21669 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21670 overshoot_expected = true;
21671
21672 /* Find the X coordinate of point. We start from the beginning
21673 of this or previous line to make sure we are before point in
21674 the logical order (since the move_it_* functions can only
21675 move forward). */
21676 reseat:
21677 reseat_at_previous_visible_line_start (&it);
21678 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21679 if (IT_CHARPOS (it) != PT)
21680 {
21681 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21682 -1, -1, -1, MOVE_TO_POS);
21683 /* If we missed point because the character there is
21684 displayed out of a display vector that has more than one
21685 glyph, retry expecting overshoot. */
21686 if (it.method == GET_FROM_DISPLAY_VECTOR
21687 && it.current.dpvec_index > 0
21688 && !overshoot_expected)
21689 {
21690 overshoot_expected = true;
21691 goto reseat;
21692 }
21693 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21694 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21695 }
21696 pt_x = it.current_x;
21697 pt_vpos = it.vpos;
21698 if (dir > 0 || overshoot_expected)
21699 {
21700 struct glyph_row *row = it.glyph_row;
21701
21702 /* When point is at beginning of line, we don't have
21703 information about the glyph there loaded into struct
21704 it. Calling get_next_display_element fixes that. */
21705 if (pt_x == 0)
21706 get_next_display_element (&it);
21707 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21708 it.glyph_row = NULL;
21709 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21710 it.glyph_row = row;
21711 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21712 it, lest it will become out of sync with it's buffer
21713 position. */
21714 it.current_x = pt_x;
21715 }
21716 else
21717 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21718 pixel_width = it.pixel_width;
21719 if (overshoot_expected && at_eol_p)
21720 pixel_width = 0;
21721 else if (pixel_width <= 0)
21722 pixel_width = 1;
21723
21724 /* If there's a display string (or something similar) at point,
21725 we are actually at the glyph to the left of point, so we need
21726 to correct the X coordinate. */
21727 if (overshoot_expected)
21728 {
21729 if (it.bidi_p)
21730 pt_x += pixel_width * it.bidi_it.scan_dir;
21731 else
21732 pt_x += pixel_width;
21733 }
21734
21735 /* Compute target X coordinate, either to the left or to the
21736 right of point. On TTY frames, all characters have the same
21737 pixel width of 1, so we can use that. On GUI frames we don't
21738 have an easy way of getting at the pixel width of the
21739 character to the left of point, so we use a different method
21740 of getting to that place. */
21741 if (dir > 0)
21742 target_x = pt_x + pixel_width;
21743 else
21744 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21745
21746 /* Target X coordinate could be one line above or below the line
21747 of point, in which case we need to adjust the target X
21748 coordinate. Also, if moving to the left, we need to begin at
21749 the left edge of the point's screen line. */
21750 if (dir < 0)
21751 {
21752 if (pt_x > 0)
21753 {
21754 start_display (&it, w, pt);
21755 if (it.line_wrap == TRUNCATE)
21756 it.last_visible_x = INFINITY;
21757 reseat_at_previous_visible_line_start (&it);
21758 it.current_x = it.current_y = it.hpos = 0;
21759 if (pt_vpos != 0)
21760 move_it_by_lines (&it, pt_vpos);
21761 }
21762 else
21763 {
21764 move_it_by_lines (&it, -1);
21765 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21766 target_is_eol_p = true;
21767 /* Under word-wrap, we don't know the x coordinate of
21768 the last character displayed on the previous line,
21769 which immediately precedes the wrap point. To find
21770 out its x coordinate, we try moving to the right
21771 margin of the window, which will stop at the wrap
21772 point, and then reset target_x to point at the
21773 character that precedes the wrap point. This is not
21774 needed on GUI frames, because (see below) there we
21775 move from the left margin one grapheme cluster at a
21776 time, and stop when we hit the wrap point. */
21777 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21778 {
21779 void *it_data = NULL;
21780 struct it it2;
21781
21782 SAVE_IT (it2, it, it_data);
21783 move_it_in_display_line_to (&it, ZV, target_x,
21784 MOVE_TO_POS | MOVE_TO_X);
21785 /* If we arrived at target_x, that _is_ the last
21786 character on the previous line. */
21787 if (it.current_x != target_x)
21788 target_x = it.current_x - 1;
21789 RESTORE_IT (&it, &it2, it_data);
21790 }
21791 }
21792 }
21793 else
21794 {
21795 if (at_eol_p
21796 || (target_x >= it.last_visible_x
21797 && it.line_wrap != TRUNCATE))
21798 {
21799 if (pt_x > 0)
21800 move_it_by_lines (&it, 0);
21801 move_it_by_lines (&it, 1);
21802 target_x = 0;
21803 }
21804 }
21805
21806 /* Move to the target X coordinate. */
21807 #ifdef HAVE_WINDOW_SYSTEM
21808 /* On GUI frames, as we don't know the X coordinate of the
21809 character to the left of point, moving point to the left
21810 requires walking, one grapheme cluster at a time, until we
21811 find ourself at a place immediately to the left of the
21812 character at point. */
21813 if (FRAME_WINDOW_P (it.f) && dir < 0)
21814 {
21815 struct text_pos new_pos;
21816 enum move_it_result rc = MOVE_X_REACHED;
21817
21818 if (it.current_x == 0)
21819 get_next_display_element (&it);
21820 if (it.what == IT_COMPOSITION)
21821 {
21822 new_pos.charpos = it.cmp_it.charpos;
21823 new_pos.bytepos = -1;
21824 }
21825 else
21826 new_pos = it.current.pos;
21827
21828 while (it.current_x + it.pixel_width <= target_x
21829 && (rc == MOVE_X_REACHED
21830 /* Under word-wrap, move_it_in_display_line_to
21831 stops at correct coordinates, but sometimes
21832 returns MOVE_POS_MATCH_OR_ZV. */
21833 || (it.line_wrap == WORD_WRAP
21834 && rc == MOVE_POS_MATCH_OR_ZV)))
21835 {
21836 int new_x = it.current_x + it.pixel_width;
21837
21838 /* For composed characters, we want the position of the
21839 first character in the grapheme cluster (usually, the
21840 composition's base character), whereas it.current
21841 might give us the position of the _last_ one, e.g. if
21842 the composition is rendered in reverse due to bidi
21843 reordering. */
21844 if (it.what == IT_COMPOSITION)
21845 {
21846 new_pos.charpos = it.cmp_it.charpos;
21847 new_pos.bytepos = -1;
21848 }
21849 else
21850 new_pos = it.current.pos;
21851 if (new_x == it.current_x)
21852 new_x++;
21853 rc = move_it_in_display_line_to (&it, ZV, new_x,
21854 MOVE_TO_POS | MOVE_TO_X);
21855 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21856 break;
21857 }
21858 /* The previous position we saw in the loop is the one we
21859 want. */
21860 if (new_pos.bytepos == -1)
21861 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21862 it.current.pos = new_pos;
21863 }
21864 else
21865 #endif
21866 if (it.current_x != target_x)
21867 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21868
21869 /* If we ended up in a display string that covers point, move to
21870 buffer position to the right in the visual order. */
21871 if (dir > 0)
21872 {
21873 while (IT_CHARPOS (it) == PT)
21874 {
21875 set_iterator_to_next (&it, false);
21876 if (!get_next_display_element (&it))
21877 break;
21878 }
21879 }
21880
21881 /* Move point to that position. */
21882 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21883 }
21884
21885 return make_number (PT);
21886
21887 #undef ROW_GLYPH_NEWLINE_P
21888 }
21889
21890 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21891 Sbidi_resolved_levels, 0, 1, 0,
21892 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21893
21894 The resolved levels are produced by the Emacs bidi reordering engine
21895 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21896 read the Unicode Standard Annex 9 (UAX#9) for background information
21897 about these levels.
21898
21899 VPOS is the zero-based number of the current window's screen line
21900 for which to produce the resolved levels. If VPOS is nil or omitted,
21901 it defaults to the screen line of point. If the window displays a
21902 header line, VPOS of zero will report on the header line, and first
21903 line of text in the window will have VPOS of 1.
21904
21905 Value is an array of resolved levels, indexed by glyph number.
21906 Glyphs are numbered from zero starting from the beginning of the
21907 screen line, i.e. the left edge of the window for left-to-right lines
21908 and from the right edge for right-to-left lines. The resolved levels
21909 are produced only for the window's text area; text in display margins
21910 is not included.
21911
21912 If the selected window's display is not up-to-date, or if the specified
21913 screen line does not display text, this function returns nil. It is
21914 highly recommended to bind this function to some simple key, like F8,
21915 in order to avoid these problems.
21916
21917 This function exists mainly for testing the correctness of the
21918 Emacs UBA implementation, in particular with the test suite. */)
21919 (Lisp_Object vpos)
21920 {
21921 struct window *w = XWINDOW (selected_window);
21922 struct buffer *b = XBUFFER (w->contents);
21923 int nrow;
21924 struct glyph_row *row;
21925
21926 if (NILP (vpos))
21927 {
21928 int d1, d2, d3, d4, d5;
21929
21930 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21931 }
21932 else
21933 {
21934 CHECK_NUMBER_COERCE_MARKER (vpos);
21935 nrow = XINT (vpos);
21936 }
21937
21938 /* We require up-to-date glyph matrix for this window. */
21939 if (w->window_end_valid
21940 && !windows_or_buffers_changed
21941 && b
21942 && !b->clip_changed
21943 && !b->prevent_redisplay_optimizations_p
21944 && !window_outdated (w)
21945 && nrow >= 0
21946 && nrow < w->current_matrix->nrows
21947 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21948 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21949 {
21950 struct glyph *g, *e, *g1;
21951 int nglyphs, i;
21952 Lisp_Object levels;
21953
21954 if (!row->reversed_p) /* Left-to-right glyph row. */
21955 {
21956 g = g1 = row->glyphs[TEXT_AREA];
21957 e = g + row->used[TEXT_AREA];
21958
21959 /* Skip over glyphs at the start of the row that was
21960 generated by redisplay for its own needs. */
21961 while (g < e
21962 && NILP (g->object)
21963 && g->charpos < 0)
21964 g++;
21965 g1 = g;
21966
21967 /* Count the "interesting" glyphs in this row. */
21968 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21969 nglyphs++;
21970
21971 /* Create and fill the array. */
21972 levels = make_uninit_vector (nglyphs);
21973 for (i = 0; g1 < g; i++, g1++)
21974 ASET (levels, i, make_number (g1->resolved_level));
21975 }
21976 else /* Right-to-left glyph row. */
21977 {
21978 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21979 e = row->glyphs[TEXT_AREA] - 1;
21980 while (g > e
21981 && NILP (g->object)
21982 && g->charpos < 0)
21983 g--;
21984 g1 = g;
21985 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21986 nglyphs++;
21987 levels = make_uninit_vector (nglyphs);
21988 for (i = 0; g1 > g; i++, g1--)
21989 ASET (levels, i, make_number (g1->resolved_level));
21990 }
21991 return levels;
21992 }
21993 else
21994 return Qnil;
21995 }
21996
21997
21998 \f
21999 /***********************************************************************
22000 Menu Bar
22001 ***********************************************************************/
22002
22003 /* Redisplay the menu bar in the frame for window W.
22004
22005 The menu bar of X frames that don't have X toolkit support is
22006 displayed in a special window W->frame->menu_bar_window.
22007
22008 The menu bar of terminal frames is treated specially as far as
22009 glyph matrices are concerned. Menu bar lines are not part of
22010 windows, so the update is done directly on the frame matrix rows
22011 for the menu bar. */
22012
22013 static void
22014 display_menu_bar (struct window *w)
22015 {
22016 struct frame *f = XFRAME (WINDOW_FRAME (w));
22017 struct it it;
22018 Lisp_Object items;
22019 int i;
22020
22021 /* Don't do all this for graphical frames. */
22022 #ifdef HAVE_NTGUI
22023 if (FRAME_W32_P (f))
22024 return;
22025 #endif
22026 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22027 if (FRAME_X_P (f))
22028 return;
22029 #endif
22030
22031 #ifdef HAVE_NS
22032 if (FRAME_NS_P (f))
22033 return;
22034 #endif /* HAVE_NS */
22035
22036 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22037 eassert (!FRAME_WINDOW_P (f));
22038 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22039 it.first_visible_x = 0;
22040 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22041 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22042 if (FRAME_WINDOW_P (f))
22043 {
22044 /* Menu bar lines are displayed in the desired matrix of the
22045 dummy window menu_bar_window. */
22046 struct window *menu_w;
22047 menu_w = XWINDOW (f->menu_bar_window);
22048 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22049 MENU_FACE_ID);
22050 it.first_visible_x = 0;
22051 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22052 }
22053 else
22054 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22055 {
22056 /* This is a TTY frame, i.e. character hpos/vpos are used as
22057 pixel x/y. */
22058 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22059 MENU_FACE_ID);
22060 it.first_visible_x = 0;
22061 it.last_visible_x = FRAME_COLS (f);
22062 }
22063
22064 /* FIXME: This should be controlled by a user option. See the
22065 comments in redisplay_tool_bar and display_mode_line about
22066 this. */
22067 it.paragraph_embedding = L2R;
22068
22069 /* Clear all rows of the menu bar. */
22070 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22071 {
22072 struct glyph_row *row = it.glyph_row + i;
22073 clear_glyph_row (row);
22074 row->enabled_p = true;
22075 row->full_width_p = true;
22076 row->reversed_p = false;
22077 }
22078
22079 /* Display all items of the menu bar. */
22080 items = FRAME_MENU_BAR_ITEMS (it.f);
22081 for (i = 0; i < ASIZE (items); i += 4)
22082 {
22083 Lisp_Object string;
22084
22085 /* Stop at nil string. */
22086 string = AREF (items, i + 1);
22087 if (NILP (string))
22088 break;
22089
22090 /* Remember where item was displayed. */
22091 ASET (items, i + 3, make_number (it.hpos));
22092
22093 /* Display the item, pad with one space. */
22094 if (it.current_x < it.last_visible_x)
22095 display_string (NULL, string, Qnil, 0, 0, &it,
22096 SCHARS (string) + 1, 0, 0, -1);
22097 }
22098
22099 /* Fill out the line with spaces. */
22100 if (it.current_x < it.last_visible_x)
22101 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22102
22103 /* Compute the total height of the lines. */
22104 compute_line_metrics (&it);
22105 }
22106
22107 /* Deep copy of a glyph row, including the glyphs. */
22108 static void
22109 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22110 {
22111 struct glyph *pointers[1 + LAST_AREA];
22112 int to_used = to->used[TEXT_AREA];
22113
22114 /* Save glyph pointers of TO. */
22115 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22116
22117 /* Do a structure assignment. */
22118 *to = *from;
22119
22120 /* Restore original glyph pointers of TO. */
22121 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22122
22123 /* Copy the glyphs. */
22124 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22125 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22126
22127 /* If we filled only part of the TO row, fill the rest with
22128 space_glyph (which will display as empty space). */
22129 if (to_used > from->used[TEXT_AREA])
22130 fill_up_frame_row_with_spaces (to, to_used);
22131 }
22132
22133 /* Display one menu item on a TTY, by overwriting the glyphs in the
22134 frame F's desired glyph matrix with glyphs produced from the menu
22135 item text. Called from term.c to display TTY drop-down menus one
22136 item at a time.
22137
22138 ITEM_TEXT is the menu item text as a C string.
22139
22140 FACE_ID is the face ID to be used for this menu item. FACE_ID
22141 could specify one of 3 faces: a face for an enabled item, a face
22142 for a disabled item, or a face for a selected item.
22143
22144 X and Y are coordinates of the first glyph in the frame's desired
22145 matrix to be overwritten by the menu item. Since this is a TTY, Y
22146 is the zero-based number of the glyph row and X is the zero-based
22147 glyph number in the row, starting from left, where to start
22148 displaying the item.
22149
22150 SUBMENU means this menu item drops down a submenu, which
22151 should be indicated by displaying a proper visual cue after the
22152 item text. */
22153
22154 void
22155 display_tty_menu_item (const char *item_text, int width, int face_id,
22156 int x, int y, bool submenu)
22157 {
22158 struct it it;
22159 struct frame *f = SELECTED_FRAME ();
22160 struct window *w = XWINDOW (f->selected_window);
22161 struct glyph_row *row;
22162 size_t item_len = strlen (item_text);
22163
22164 eassert (FRAME_TERMCAP_P (f));
22165
22166 /* Don't write beyond the matrix's last row. This can happen for
22167 TTY screens that are not high enough to show the entire menu.
22168 (This is actually a bit of defensive programming, as
22169 tty_menu_display already limits the number of menu items to one
22170 less than the number of screen lines.) */
22171 if (y >= f->desired_matrix->nrows)
22172 return;
22173
22174 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22175 it.first_visible_x = 0;
22176 it.last_visible_x = FRAME_COLS (f) - 1;
22177 row = it.glyph_row;
22178 /* Start with the row contents from the current matrix. */
22179 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22180 bool saved_width = row->full_width_p;
22181 row->full_width_p = true;
22182 bool saved_reversed = row->reversed_p;
22183 row->reversed_p = false;
22184 row->enabled_p = true;
22185
22186 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22187 desired face. */
22188 eassert (x < f->desired_matrix->matrix_w);
22189 it.current_x = it.hpos = x;
22190 it.current_y = it.vpos = y;
22191 int saved_used = row->used[TEXT_AREA];
22192 bool saved_truncated = row->truncated_on_right_p;
22193 row->used[TEXT_AREA] = x;
22194 it.face_id = face_id;
22195 it.line_wrap = TRUNCATE;
22196
22197 /* FIXME: This should be controlled by a user option. See the
22198 comments in redisplay_tool_bar and display_mode_line about this.
22199 Also, if paragraph_embedding could ever be R2L, changes will be
22200 needed to avoid shifting to the right the row characters in
22201 term.c:append_glyph. */
22202 it.paragraph_embedding = L2R;
22203
22204 /* Pad with a space on the left. */
22205 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22206 width--;
22207 /* Display the menu item, pad with spaces to WIDTH. */
22208 if (submenu)
22209 {
22210 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22211 item_len, 0, FRAME_COLS (f) - 1, -1);
22212 width -= item_len;
22213 /* Indicate with " >" that there's a submenu. */
22214 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22215 FRAME_COLS (f) - 1, -1);
22216 }
22217 else
22218 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22219 width, 0, FRAME_COLS (f) - 1, -1);
22220
22221 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22222 row->truncated_on_right_p = saved_truncated;
22223 row->hash = row_hash (row);
22224 row->full_width_p = saved_width;
22225 row->reversed_p = saved_reversed;
22226 }
22227 \f
22228 /***********************************************************************
22229 Mode Line
22230 ***********************************************************************/
22231
22232 /* Redisplay mode lines in the window tree whose root is WINDOW.
22233 If FORCE, redisplay mode lines unconditionally.
22234 Otherwise, redisplay only mode lines that are garbaged. Value is
22235 the number of windows whose mode lines were redisplayed. */
22236
22237 static int
22238 redisplay_mode_lines (Lisp_Object window, bool force)
22239 {
22240 int nwindows = 0;
22241
22242 while (!NILP (window))
22243 {
22244 struct window *w = XWINDOW (window);
22245
22246 if (WINDOWP (w->contents))
22247 nwindows += redisplay_mode_lines (w->contents, force);
22248 else if (force
22249 || FRAME_GARBAGED_P (XFRAME (w->frame))
22250 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22251 {
22252 struct text_pos lpoint;
22253 struct buffer *old = current_buffer;
22254
22255 /* Set the window's buffer for the mode line display. */
22256 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22257 set_buffer_internal_1 (XBUFFER (w->contents));
22258
22259 /* Point refers normally to the selected window. For any
22260 other window, set up appropriate value. */
22261 if (!EQ (window, selected_window))
22262 {
22263 struct text_pos pt;
22264
22265 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22266 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22267 }
22268
22269 /* Display mode lines. */
22270 clear_glyph_matrix (w->desired_matrix);
22271 if (display_mode_lines (w))
22272 ++nwindows;
22273
22274 /* Restore old settings. */
22275 set_buffer_internal_1 (old);
22276 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22277 }
22278
22279 window = w->next;
22280 }
22281
22282 return nwindows;
22283 }
22284
22285
22286 /* Display the mode and/or header line of window W. Value is the
22287 sum number of mode lines and header lines displayed. */
22288
22289 static int
22290 display_mode_lines (struct window *w)
22291 {
22292 Lisp_Object old_selected_window = selected_window;
22293 Lisp_Object old_selected_frame = selected_frame;
22294 Lisp_Object new_frame = w->frame;
22295 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22296 int n = 0;
22297
22298 selected_frame = new_frame;
22299 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22300 or window's point, then we'd need select_window_1 here as well. */
22301 XSETWINDOW (selected_window, w);
22302 XFRAME (new_frame)->selected_window = selected_window;
22303
22304 /* These will be set while the mode line specs are processed. */
22305 line_number_displayed = false;
22306 w->column_number_displayed = -1;
22307
22308 if (WINDOW_WANTS_MODELINE_P (w))
22309 {
22310 struct window *sel_w = XWINDOW (old_selected_window);
22311
22312 /* Select mode line face based on the real selected window. */
22313 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22314 BVAR (current_buffer, mode_line_format));
22315 ++n;
22316 }
22317
22318 if (WINDOW_WANTS_HEADER_LINE_P (w))
22319 {
22320 display_mode_line (w, HEADER_LINE_FACE_ID,
22321 BVAR (current_buffer, header_line_format));
22322 ++n;
22323 }
22324
22325 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22326 selected_frame = old_selected_frame;
22327 selected_window = old_selected_window;
22328 if (n > 0)
22329 w->must_be_updated_p = true;
22330 return n;
22331 }
22332
22333
22334 /* Display mode or header line of window W. FACE_ID specifies which
22335 line to display; it is either MODE_LINE_FACE_ID or
22336 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22337 display. Value is the pixel height of the mode/header line
22338 displayed. */
22339
22340 static int
22341 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22342 {
22343 struct it it;
22344 struct face *face;
22345 ptrdiff_t count = SPECPDL_INDEX ();
22346
22347 init_iterator (&it, w, -1, -1, NULL, face_id);
22348 /* Don't extend on a previously drawn mode-line.
22349 This may happen if called from pos_visible_p. */
22350 it.glyph_row->enabled_p = false;
22351 prepare_desired_row (w, it.glyph_row, true);
22352
22353 it.glyph_row->mode_line_p = true;
22354
22355 /* FIXME: This should be controlled by a user option. But
22356 supporting such an option is not trivial, since the mode line is
22357 made up of many separate strings. */
22358 it.paragraph_embedding = L2R;
22359
22360 record_unwind_protect (unwind_format_mode_line,
22361 format_mode_line_unwind_data (NULL, NULL,
22362 Qnil, false));
22363
22364 mode_line_target = MODE_LINE_DISPLAY;
22365
22366 /* Temporarily make frame's keyboard the current kboard so that
22367 kboard-local variables in the mode_line_format will get the right
22368 values. */
22369 push_kboard (FRAME_KBOARD (it.f));
22370 record_unwind_save_match_data ();
22371 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22372 pop_kboard ();
22373
22374 unbind_to (count, Qnil);
22375
22376 /* Fill up with spaces. */
22377 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22378
22379 compute_line_metrics (&it);
22380 it.glyph_row->full_width_p = true;
22381 it.glyph_row->continued_p = false;
22382 it.glyph_row->truncated_on_left_p = false;
22383 it.glyph_row->truncated_on_right_p = false;
22384
22385 /* Make a 3D mode-line have a shadow at its right end. */
22386 face = FACE_FROM_ID (it.f, face_id);
22387 extend_face_to_end_of_line (&it);
22388 if (face->box != FACE_NO_BOX)
22389 {
22390 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22391 + it.glyph_row->used[TEXT_AREA] - 1);
22392 last->right_box_line_p = true;
22393 }
22394
22395 return it.glyph_row->height;
22396 }
22397
22398 /* Move element ELT in LIST to the front of LIST.
22399 Return the updated list. */
22400
22401 static Lisp_Object
22402 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22403 {
22404 register Lisp_Object tail, prev;
22405 register Lisp_Object tem;
22406
22407 tail = list;
22408 prev = Qnil;
22409 while (CONSP (tail))
22410 {
22411 tem = XCAR (tail);
22412
22413 if (EQ (elt, tem))
22414 {
22415 /* Splice out the link TAIL. */
22416 if (NILP (prev))
22417 list = XCDR (tail);
22418 else
22419 Fsetcdr (prev, XCDR (tail));
22420
22421 /* Now make it the first. */
22422 Fsetcdr (tail, list);
22423 return tail;
22424 }
22425 else
22426 prev = tail;
22427 tail = XCDR (tail);
22428 QUIT;
22429 }
22430
22431 /* Not found--return unchanged LIST. */
22432 return list;
22433 }
22434
22435 /* Contribute ELT to the mode line for window IT->w. How it
22436 translates into text depends on its data type.
22437
22438 IT describes the display environment in which we display, as usual.
22439
22440 DEPTH is the depth in recursion. It is used to prevent
22441 infinite recursion here.
22442
22443 FIELD_WIDTH is the number of characters the display of ELT should
22444 occupy in the mode line, and PRECISION is the maximum number of
22445 characters to display from ELT's representation. See
22446 display_string for details.
22447
22448 Returns the hpos of the end of the text generated by ELT.
22449
22450 PROPS is a property list to add to any string we encounter.
22451
22452 If RISKY, remove (disregard) any properties in any string
22453 we encounter, and ignore :eval and :propertize.
22454
22455 The global variable `mode_line_target' determines whether the
22456 output is passed to `store_mode_line_noprop',
22457 `store_mode_line_string', or `display_string'. */
22458
22459 static int
22460 display_mode_element (struct it *it, int depth, int field_width, int precision,
22461 Lisp_Object elt, Lisp_Object props, bool risky)
22462 {
22463 int n = 0, field, prec;
22464 bool literal = false;
22465
22466 tail_recurse:
22467 if (depth > 100)
22468 elt = build_string ("*too-deep*");
22469
22470 depth++;
22471
22472 switch (XTYPE (elt))
22473 {
22474 case Lisp_String:
22475 {
22476 /* A string: output it and check for %-constructs within it. */
22477 unsigned char c;
22478 ptrdiff_t offset = 0;
22479
22480 if (SCHARS (elt) > 0
22481 && (!NILP (props) || risky))
22482 {
22483 Lisp_Object oprops, aelt;
22484 oprops = Ftext_properties_at (make_number (0), elt);
22485
22486 /* If the starting string's properties are not what
22487 we want, translate the string. Also, if the string
22488 is risky, do that anyway. */
22489
22490 if (NILP (Fequal (props, oprops)) || risky)
22491 {
22492 /* If the starting string has properties,
22493 merge the specified ones onto the existing ones. */
22494 if (! NILP (oprops) && !risky)
22495 {
22496 Lisp_Object tem;
22497
22498 oprops = Fcopy_sequence (oprops);
22499 tem = props;
22500 while (CONSP (tem))
22501 {
22502 oprops = Fplist_put (oprops, XCAR (tem),
22503 XCAR (XCDR (tem)));
22504 tem = XCDR (XCDR (tem));
22505 }
22506 props = oprops;
22507 }
22508
22509 aelt = Fassoc (elt, mode_line_proptrans_alist);
22510 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22511 {
22512 /* AELT is what we want. Move it to the front
22513 without consing. */
22514 elt = XCAR (aelt);
22515 mode_line_proptrans_alist
22516 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22517 }
22518 else
22519 {
22520 Lisp_Object tem;
22521
22522 /* If AELT has the wrong props, it is useless.
22523 so get rid of it. */
22524 if (! NILP (aelt))
22525 mode_line_proptrans_alist
22526 = Fdelq (aelt, mode_line_proptrans_alist);
22527
22528 elt = Fcopy_sequence (elt);
22529 Fset_text_properties (make_number (0), Flength (elt),
22530 props, elt);
22531 /* Add this item to mode_line_proptrans_alist. */
22532 mode_line_proptrans_alist
22533 = Fcons (Fcons (elt, props),
22534 mode_line_proptrans_alist);
22535 /* Truncate mode_line_proptrans_alist
22536 to at most 50 elements. */
22537 tem = Fnthcdr (make_number (50),
22538 mode_line_proptrans_alist);
22539 if (! NILP (tem))
22540 XSETCDR (tem, Qnil);
22541 }
22542 }
22543 }
22544
22545 offset = 0;
22546
22547 if (literal)
22548 {
22549 prec = precision - n;
22550 switch (mode_line_target)
22551 {
22552 case MODE_LINE_NOPROP:
22553 case MODE_LINE_TITLE:
22554 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22555 break;
22556 case MODE_LINE_STRING:
22557 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22558 break;
22559 case MODE_LINE_DISPLAY:
22560 n += display_string (NULL, elt, Qnil, 0, 0, it,
22561 0, prec, 0, STRING_MULTIBYTE (elt));
22562 break;
22563 }
22564
22565 break;
22566 }
22567
22568 /* Handle the non-literal case. */
22569
22570 while ((precision <= 0 || n < precision)
22571 && SREF (elt, offset) != 0
22572 && (mode_line_target != MODE_LINE_DISPLAY
22573 || it->current_x < it->last_visible_x))
22574 {
22575 ptrdiff_t last_offset = offset;
22576
22577 /* Advance to end of string or next format specifier. */
22578 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22579 ;
22580
22581 if (offset - 1 != last_offset)
22582 {
22583 ptrdiff_t nchars, nbytes;
22584
22585 /* Output to end of string or up to '%'. Field width
22586 is length of string. Don't output more than
22587 PRECISION allows us. */
22588 offset--;
22589
22590 prec = c_string_width (SDATA (elt) + last_offset,
22591 offset - last_offset, precision - n,
22592 &nchars, &nbytes);
22593
22594 switch (mode_line_target)
22595 {
22596 case MODE_LINE_NOPROP:
22597 case MODE_LINE_TITLE:
22598 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22599 break;
22600 case MODE_LINE_STRING:
22601 {
22602 ptrdiff_t bytepos = last_offset;
22603 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22604 ptrdiff_t endpos = (precision <= 0
22605 ? string_byte_to_char (elt, offset)
22606 : charpos + nchars);
22607 Lisp_Object mode_string
22608 = Fsubstring (elt, make_number (charpos),
22609 make_number (endpos));
22610 n += store_mode_line_string (NULL, mode_string, false,
22611 0, 0, Qnil);
22612 }
22613 break;
22614 case MODE_LINE_DISPLAY:
22615 {
22616 ptrdiff_t bytepos = last_offset;
22617 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22618
22619 if (precision <= 0)
22620 nchars = string_byte_to_char (elt, offset) - charpos;
22621 n += display_string (NULL, elt, Qnil, 0, charpos,
22622 it, 0, nchars, 0,
22623 STRING_MULTIBYTE (elt));
22624 }
22625 break;
22626 }
22627 }
22628 else /* c == '%' */
22629 {
22630 ptrdiff_t percent_position = offset;
22631
22632 /* Get the specified minimum width. Zero means
22633 don't pad. */
22634 field = 0;
22635 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22636 field = field * 10 + c - '0';
22637
22638 /* Don't pad beyond the total padding allowed. */
22639 if (field_width - n > 0 && field > field_width - n)
22640 field = field_width - n;
22641
22642 /* Note that either PRECISION <= 0 or N < PRECISION. */
22643 prec = precision - n;
22644
22645 if (c == 'M')
22646 n += display_mode_element (it, depth, field, prec,
22647 Vglobal_mode_string, props,
22648 risky);
22649 else if (c != 0)
22650 {
22651 bool multibyte;
22652 ptrdiff_t bytepos, charpos;
22653 const char *spec;
22654 Lisp_Object string;
22655
22656 bytepos = percent_position;
22657 charpos = (STRING_MULTIBYTE (elt)
22658 ? string_byte_to_char (elt, bytepos)
22659 : bytepos);
22660 spec = decode_mode_spec (it->w, c, field, &string);
22661 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22662
22663 switch (mode_line_target)
22664 {
22665 case MODE_LINE_NOPROP:
22666 case MODE_LINE_TITLE:
22667 n += store_mode_line_noprop (spec, field, prec);
22668 break;
22669 case MODE_LINE_STRING:
22670 {
22671 Lisp_Object tem = build_string (spec);
22672 props = Ftext_properties_at (make_number (charpos), elt);
22673 /* Should only keep face property in props */
22674 n += store_mode_line_string (NULL, tem, false,
22675 field, prec, props);
22676 }
22677 break;
22678 case MODE_LINE_DISPLAY:
22679 {
22680 int nglyphs_before, nwritten;
22681
22682 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22683 nwritten = display_string (spec, string, elt,
22684 charpos, 0, it,
22685 field, prec, 0,
22686 multibyte);
22687
22688 /* Assign to the glyphs written above the
22689 string where the `%x' came from, position
22690 of the `%'. */
22691 if (nwritten > 0)
22692 {
22693 struct glyph *glyph
22694 = (it->glyph_row->glyphs[TEXT_AREA]
22695 + nglyphs_before);
22696 int i;
22697
22698 for (i = 0; i < nwritten; ++i)
22699 {
22700 glyph[i].object = elt;
22701 glyph[i].charpos = charpos;
22702 }
22703
22704 n += nwritten;
22705 }
22706 }
22707 break;
22708 }
22709 }
22710 else /* c == 0 */
22711 break;
22712 }
22713 }
22714 }
22715 break;
22716
22717 case Lisp_Symbol:
22718 /* A symbol: process the value of the symbol recursively
22719 as if it appeared here directly. Avoid error if symbol void.
22720 Special case: if value of symbol is a string, output the string
22721 literally. */
22722 {
22723 register Lisp_Object tem;
22724
22725 /* If the variable is not marked as risky to set
22726 then its contents are risky to use. */
22727 if (NILP (Fget (elt, Qrisky_local_variable)))
22728 risky = true;
22729
22730 tem = Fboundp (elt);
22731 if (!NILP (tem))
22732 {
22733 tem = Fsymbol_value (elt);
22734 /* If value is a string, output that string literally:
22735 don't check for % within it. */
22736 if (STRINGP (tem))
22737 literal = true;
22738
22739 if (!EQ (tem, elt))
22740 {
22741 /* Give up right away for nil or t. */
22742 elt = tem;
22743 goto tail_recurse;
22744 }
22745 }
22746 }
22747 break;
22748
22749 case Lisp_Cons:
22750 {
22751 register Lisp_Object car, tem;
22752
22753 /* A cons cell: five distinct cases.
22754 If first element is :eval or :propertize, do something special.
22755 If first element is a string or a cons, process all the elements
22756 and effectively concatenate them.
22757 If first element is a negative number, truncate displaying cdr to
22758 at most that many characters. If positive, pad (with spaces)
22759 to at least that many characters.
22760 If first element is a symbol, process the cadr or caddr recursively
22761 according to whether the symbol's value is non-nil or nil. */
22762 car = XCAR (elt);
22763 if (EQ (car, QCeval))
22764 {
22765 /* An element of the form (:eval FORM) means evaluate FORM
22766 and use the result as mode line elements. */
22767
22768 if (risky)
22769 break;
22770
22771 if (CONSP (XCDR (elt)))
22772 {
22773 Lisp_Object spec;
22774 spec = safe__eval (true, XCAR (XCDR (elt)));
22775 n += display_mode_element (it, depth, field_width - n,
22776 precision - n, spec, props,
22777 risky);
22778 }
22779 }
22780 else if (EQ (car, QCpropertize))
22781 {
22782 /* An element of the form (:propertize ELT PROPS...)
22783 means display ELT but applying properties PROPS. */
22784
22785 if (risky)
22786 break;
22787
22788 if (CONSP (XCDR (elt)))
22789 n += display_mode_element (it, depth, field_width - n,
22790 precision - n, XCAR (XCDR (elt)),
22791 XCDR (XCDR (elt)), risky);
22792 }
22793 else if (SYMBOLP (car))
22794 {
22795 tem = Fboundp (car);
22796 elt = XCDR (elt);
22797 if (!CONSP (elt))
22798 goto invalid;
22799 /* elt is now the cdr, and we know it is a cons cell.
22800 Use its car if CAR has a non-nil value. */
22801 if (!NILP (tem))
22802 {
22803 tem = Fsymbol_value (car);
22804 if (!NILP (tem))
22805 {
22806 elt = XCAR (elt);
22807 goto tail_recurse;
22808 }
22809 }
22810 /* Symbol's value is nil (or symbol is unbound)
22811 Get the cddr of the original list
22812 and if possible find the caddr and use that. */
22813 elt = XCDR (elt);
22814 if (NILP (elt))
22815 break;
22816 else if (!CONSP (elt))
22817 goto invalid;
22818 elt = XCAR (elt);
22819 goto tail_recurse;
22820 }
22821 else if (INTEGERP (car))
22822 {
22823 register int lim = XINT (car);
22824 elt = XCDR (elt);
22825 if (lim < 0)
22826 {
22827 /* Negative int means reduce maximum width. */
22828 if (precision <= 0)
22829 precision = -lim;
22830 else
22831 precision = min (precision, -lim);
22832 }
22833 else if (lim > 0)
22834 {
22835 /* Padding specified. Don't let it be more than
22836 current maximum. */
22837 if (precision > 0)
22838 lim = min (precision, lim);
22839
22840 /* If that's more padding than already wanted, queue it.
22841 But don't reduce padding already specified even if
22842 that is beyond the current truncation point. */
22843 field_width = max (lim, field_width);
22844 }
22845 goto tail_recurse;
22846 }
22847 else if (STRINGP (car) || CONSP (car))
22848 {
22849 Lisp_Object halftail = elt;
22850 int len = 0;
22851
22852 while (CONSP (elt)
22853 && (precision <= 0 || n < precision))
22854 {
22855 n += display_mode_element (it, depth,
22856 /* Do padding only after the last
22857 element in the list. */
22858 (! CONSP (XCDR (elt))
22859 ? field_width - n
22860 : 0),
22861 precision - n, XCAR (elt),
22862 props, risky);
22863 elt = XCDR (elt);
22864 len++;
22865 if ((len & 1) == 0)
22866 halftail = XCDR (halftail);
22867 /* Check for cycle. */
22868 if (EQ (halftail, elt))
22869 break;
22870 }
22871 }
22872 }
22873 break;
22874
22875 default:
22876 invalid:
22877 elt = build_string ("*invalid*");
22878 goto tail_recurse;
22879 }
22880
22881 /* Pad to FIELD_WIDTH. */
22882 if (field_width > 0 && n < field_width)
22883 {
22884 switch (mode_line_target)
22885 {
22886 case MODE_LINE_NOPROP:
22887 case MODE_LINE_TITLE:
22888 n += store_mode_line_noprop ("", field_width - n, 0);
22889 break;
22890 case MODE_LINE_STRING:
22891 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22892 Qnil);
22893 break;
22894 case MODE_LINE_DISPLAY:
22895 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22896 0, 0, 0);
22897 break;
22898 }
22899 }
22900
22901 return n;
22902 }
22903
22904 /* Store a mode-line string element in mode_line_string_list.
22905
22906 If STRING is non-null, display that C string. Otherwise, the Lisp
22907 string LISP_STRING is displayed.
22908
22909 FIELD_WIDTH is the minimum number of output glyphs to produce.
22910 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22911 with spaces. FIELD_WIDTH <= 0 means don't pad.
22912
22913 PRECISION is the maximum number of characters to output from
22914 STRING. PRECISION <= 0 means don't truncate the string.
22915
22916 If COPY_STRING, make a copy of LISP_STRING before adding
22917 properties to the string.
22918
22919 PROPS are the properties to add to the string.
22920 The mode_line_string_face face property is always added to the string.
22921 */
22922
22923 static int
22924 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22925 bool copy_string,
22926 int field_width, int precision, Lisp_Object props)
22927 {
22928 ptrdiff_t len;
22929 int n = 0;
22930
22931 if (string != NULL)
22932 {
22933 len = strlen (string);
22934 if (precision > 0 && len > precision)
22935 len = precision;
22936 lisp_string = make_string (string, len);
22937 if (NILP (props))
22938 props = mode_line_string_face_prop;
22939 else if (!NILP (mode_line_string_face))
22940 {
22941 Lisp_Object face = Fplist_get (props, Qface);
22942 props = Fcopy_sequence (props);
22943 if (NILP (face))
22944 face = mode_line_string_face;
22945 else
22946 face = list2 (face, mode_line_string_face);
22947 props = Fplist_put (props, Qface, face);
22948 }
22949 Fadd_text_properties (make_number (0), make_number (len),
22950 props, lisp_string);
22951 }
22952 else
22953 {
22954 len = XFASTINT (Flength (lisp_string));
22955 if (precision > 0 && len > precision)
22956 {
22957 len = precision;
22958 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22959 precision = -1;
22960 }
22961 if (!NILP (mode_line_string_face))
22962 {
22963 Lisp_Object face;
22964 if (NILP (props))
22965 props = Ftext_properties_at (make_number (0), lisp_string);
22966 face = Fplist_get (props, Qface);
22967 if (NILP (face))
22968 face = mode_line_string_face;
22969 else
22970 face = list2 (face, mode_line_string_face);
22971 props = list2 (Qface, face);
22972 if (copy_string)
22973 lisp_string = Fcopy_sequence (lisp_string);
22974 }
22975 if (!NILP (props))
22976 Fadd_text_properties (make_number (0), make_number (len),
22977 props, lisp_string);
22978 }
22979
22980 if (len > 0)
22981 {
22982 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22983 n += len;
22984 }
22985
22986 if (field_width > len)
22987 {
22988 field_width -= len;
22989 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22990 if (!NILP (props))
22991 Fadd_text_properties (make_number (0), make_number (field_width),
22992 props, lisp_string);
22993 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22994 n += field_width;
22995 }
22996
22997 return n;
22998 }
22999
23000
23001 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23002 1, 4, 0,
23003 doc: /* Format a string out of a mode line format specification.
23004 First arg FORMAT specifies the mode line format (see `mode-line-format'
23005 for details) to use.
23006
23007 By default, the format is evaluated for the currently selected window.
23008
23009 Optional second arg FACE specifies the face property to put on all
23010 characters for which no face is specified. The value nil means the
23011 default face. The value t means whatever face the window's mode line
23012 currently uses (either `mode-line' or `mode-line-inactive',
23013 depending on whether the window is the selected window or not).
23014 An integer value means the value string has no text
23015 properties.
23016
23017 Optional third and fourth args WINDOW and BUFFER specify the window
23018 and buffer to use as the context for the formatting (defaults
23019 are the selected window and the WINDOW's buffer). */)
23020 (Lisp_Object format, Lisp_Object face,
23021 Lisp_Object window, Lisp_Object buffer)
23022 {
23023 struct it it;
23024 int len;
23025 struct window *w;
23026 struct buffer *old_buffer = NULL;
23027 int face_id;
23028 bool no_props = INTEGERP (face);
23029 ptrdiff_t count = SPECPDL_INDEX ();
23030 Lisp_Object str;
23031 int string_start = 0;
23032
23033 w = decode_any_window (window);
23034 XSETWINDOW (window, w);
23035
23036 if (NILP (buffer))
23037 buffer = w->contents;
23038 CHECK_BUFFER (buffer);
23039
23040 /* Make formatting the modeline a non-op when noninteractive, otherwise
23041 there will be problems later caused by a partially initialized frame. */
23042 if (NILP (format) || noninteractive)
23043 return empty_unibyte_string;
23044
23045 if (no_props)
23046 face = Qnil;
23047
23048 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23049 : EQ (face, Qt) ? (EQ (window, selected_window)
23050 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23051 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23052 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23053 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23054 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23055 : DEFAULT_FACE_ID;
23056
23057 old_buffer = current_buffer;
23058
23059 /* Save things including mode_line_proptrans_alist,
23060 and set that to nil so that we don't alter the outer value. */
23061 record_unwind_protect (unwind_format_mode_line,
23062 format_mode_line_unwind_data
23063 (XFRAME (WINDOW_FRAME (w)),
23064 old_buffer, selected_window, true));
23065 mode_line_proptrans_alist = Qnil;
23066
23067 Fselect_window (window, Qt);
23068 set_buffer_internal_1 (XBUFFER (buffer));
23069
23070 init_iterator (&it, w, -1, -1, NULL, face_id);
23071
23072 if (no_props)
23073 {
23074 mode_line_target = MODE_LINE_NOPROP;
23075 mode_line_string_face_prop = Qnil;
23076 mode_line_string_list = Qnil;
23077 string_start = MODE_LINE_NOPROP_LEN (0);
23078 }
23079 else
23080 {
23081 mode_line_target = MODE_LINE_STRING;
23082 mode_line_string_list = Qnil;
23083 mode_line_string_face = face;
23084 mode_line_string_face_prop
23085 = NILP (face) ? Qnil : list2 (Qface, face);
23086 }
23087
23088 push_kboard (FRAME_KBOARD (it.f));
23089 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23090 pop_kboard ();
23091
23092 if (no_props)
23093 {
23094 len = MODE_LINE_NOPROP_LEN (string_start);
23095 str = make_string (mode_line_noprop_buf + string_start, len);
23096 }
23097 else
23098 {
23099 mode_line_string_list = Fnreverse (mode_line_string_list);
23100 str = Fmapconcat (Qidentity, mode_line_string_list,
23101 empty_unibyte_string);
23102 }
23103
23104 unbind_to (count, Qnil);
23105 return str;
23106 }
23107
23108 /* Write a null-terminated, right justified decimal representation of
23109 the positive integer D to BUF using a minimal field width WIDTH. */
23110
23111 static void
23112 pint2str (register char *buf, register int width, register ptrdiff_t d)
23113 {
23114 register char *p = buf;
23115
23116 if (d <= 0)
23117 *p++ = '0';
23118 else
23119 {
23120 while (d > 0)
23121 {
23122 *p++ = d % 10 + '0';
23123 d /= 10;
23124 }
23125 }
23126
23127 for (width -= (int) (p - buf); width > 0; --width)
23128 *p++ = ' ';
23129 *p-- = '\0';
23130 while (p > buf)
23131 {
23132 d = *buf;
23133 *buf++ = *p;
23134 *p-- = d;
23135 }
23136 }
23137
23138 /* Write a null-terminated, right justified decimal and "human
23139 readable" representation of the nonnegative integer D to BUF using
23140 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23141
23142 static const char power_letter[] =
23143 {
23144 0, /* no letter */
23145 'k', /* kilo */
23146 'M', /* mega */
23147 'G', /* giga */
23148 'T', /* tera */
23149 'P', /* peta */
23150 'E', /* exa */
23151 'Z', /* zetta */
23152 'Y' /* yotta */
23153 };
23154
23155 static void
23156 pint2hrstr (char *buf, int width, ptrdiff_t d)
23157 {
23158 /* We aim to represent the nonnegative integer D as
23159 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23160 ptrdiff_t quotient = d;
23161 int remainder = 0;
23162 /* -1 means: do not use TENTHS. */
23163 int tenths = -1;
23164 int exponent = 0;
23165
23166 /* Length of QUOTIENT.TENTHS as a string. */
23167 int length;
23168
23169 char * psuffix;
23170 char * p;
23171
23172 if (quotient >= 1000)
23173 {
23174 /* Scale to the appropriate EXPONENT. */
23175 do
23176 {
23177 remainder = quotient % 1000;
23178 quotient /= 1000;
23179 exponent++;
23180 }
23181 while (quotient >= 1000);
23182
23183 /* Round to nearest and decide whether to use TENTHS or not. */
23184 if (quotient <= 9)
23185 {
23186 tenths = remainder / 100;
23187 if (remainder % 100 >= 50)
23188 {
23189 if (tenths < 9)
23190 tenths++;
23191 else
23192 {
23193 quotient++;
23194 if (quotient == 10)
23195 tenths = -1;
23196 else
23197 tenths = 0;
23198 }
23199 }
23200 }
23201 else
23202 if (remainder >= 500)
23203 {
23204 if (quotient < 999)
23205 quotient++;
23206 else
23207 {
23208 quotient = 1;
23209 exponent++;
23210 tenths = 0;
23211 }
23212 }
23213 }
23214
23215 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23216 if (tenths == -1 && quotient <= 99)
23217 if (quotient <= 9)
23218 length = 1;
23219 else
23220 length = 2;
23221 else
23222 length = 3;
23223 p = psuffix = buf + max (width, length);
23224
23225 /* Print EXPONENT. */
23226 *psuffix++ = power_letter[exponent];
23227 *psuffix = '\0';
23228
23229 /* Print TENTHS. */
23230 if (tenths >= 0)
23231 {
23232 *--p = '0' + tenths;
23233 *--p = '.';
23234 }
23235
23236 /* Print QUOTIENT. */
23237 do
23238 {
23239 int digit = quotient % 10;
23240 *--p = '0' + digit;
23241 }
23242 while ((quotient /= 10) != 0);
23243
23244 /* Print leading spaces. */
23245 while (buf < p)
23246 *--p = ' ';
23247 }
23248
23249 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23250 If EOL_FLAG, set also a mnemonic character for end-of-line
23251 type of CODING_SYSTEM. Return updated pointer into BUF. */
23252
23253 static unsigned char invalid_eol_type[] = "(*invalid*)";
23254
23255 static char *
23256 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23257 {
23258 Lisp_Object val;
23259 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23260 const unsigned char *eol_str;
23261 int eol_str_len;
23262 /* The EOL conversion we are using. */
23263 Lisp_Object eoltype;
23264
23265 val = CODING_SYSTEM_SPEC (coding_system);
23266 eoltype = Qnil;
23267
23268 if (!VECTORP (val)) /* Not yet decided. */
23269 {
23270 *buf++ = multibyte ? '-' : ' ';
23271 if (eol_flag)
23272 eoltype = eol_mnemonic_undecided;
23273 /* Don't mention EOL conversion if it isn't decided. */
23274 }
23275 else
23276 {
23277 Lisp_Object attrs;
23278 Lisp_Object eolvalue;
23279
23280 attrs = AREF (val, 0);
23281 eolvalue = AREF (val, 2);
23282
23283 *buf++ = multibyte
23284 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23285 : ' ';
23286
23287 if (eol_flag)
23288 {
23289 /* The EOL conversion that is normal on this system. */
23290
23291 if (NILP (eolvalue)) /* Not yet decided. */
23292 eoltype = eol_mnemonic_undecided;
23293 else if (VECTORP (eolvalue)) /* Not yet decided. */
23294 eoltype = eol_mnemonic_undecided;
23295 else /* eolvalue is Qunix, Qdos, or Qmac. */
23296 eoltype = (EQ (eolvalue, Qunix)
23297 ? eol_mnemonic_unix
23298 : EQ (eolvalue, Qdos)
23299 ? eol_mnemonic_dos : eol_mnemonic_mac);
23300 }
23301 }
23302
23303 if (eol_flag)
23304 {
23305 /* Mention the EOL conversion if it is not the usual one. */
23306 if (STRINGP (eoltype))
23307 {
23308 eol_str = SDATA (eoltype);
23309 eol_str_len = SBYTES (eoltype);
23310 }
23311 else if (CHARACTERP (eoltype))
23312 {
23313 int c = XFASTINT (eoltype);
23314 return buf + CHAR_STRING (c, (unsigned char *) buf);
23315 }
23316 else
23317 {
23318 eol_str = invalid_eol_type;
23319 eol_str_len = sizeof (invalid_eol_type) - 1;
23320 }
23321 memcpy (buf, eol_str, eol_str_len);
23322 buf += eol_str_len;
23323 }
23324
23325 return buf;
23326 }
23327
23328 /* Return a string for the output of a mode line %-spec for window W,
23329 generated by character C. FIELD_WIDTH > 0 means pad the string
23330 returned with spaces to that value. Return a Lisp string in
23331 *STRING if the resulting string is taken from that Lisp string.
23332
23333 Note we operate on the current buffer for most purposes. */
23334
23335 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23336
23337 static const char *
23338 decode_mode_spec (struct window *w, register int c, int field_width,
23339 Lisp_Object *string)
23340 {
23341 Lisp_Object obj;
23342 struct frame *f = XFRAME (WINDOW_FRAME (w));
23343 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23344 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23345 produce strings from numerical values, so limit preposterously
23346 large values of FIELD_WIDTH to avoid overrunning the buffer's
23347 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23348 bytes plus the terminating null. */
23349 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23350 struct buffer *b = current_buffer;
23351
23352 obj = Qnil;
23353 *string = Qnil;
23354
23355 switch (c)
23356 {
23357 case '*':
23358 if (!NILP (BVAR (b, read_only)))
23359 return "%";
23360 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23361 return "*";
23362 return "-";
23363
23364 case '+':
23365 /* This differs from %* only for a modified read-only buffer. */
23366 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23367 return "*";
23368 if (!NILP (BVAR (b, read_only)))
23369 return "%";
23370 return "-";
23371
23372 case '&':
23373 /* This differs from %* in ignoring read-only-ness. */
23374 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23375 return "*";
23376 return "-";
23377
23378 case '%':
23379 return "%";
23380
23381 case '[':
23382 {
23383 int i;
23384 char *p;
23385
23386 if (command_loop_level > 5)
23387 return "[[[... ";
23388 p = decode_mode_spec_buf;
23389 for (i = 0; i < command_loop_level; i++)
23390 *p++ = '[';
23391 *p = 0;
23392 return decode_mode_spec_buf;
23393 }
23394
23395 case ']':
23396 {
23397 int i;
23398 char *p;
23399
23400 if (command_loop_level > 5)
23401 return " ...]]]";
23402 p = decode_mode_spec_buf;
23403 for (i = 0; i < command_loop_level; i++)
23404 *p++ = ']';
23405 *p = 0;
23406 return decode_mode_spec_buf;
23407 }
23408
23409 case '-':
23410 {
23411 register int i;
23412
23413 /* Let lots_of_dashes be a string of infinite length. */
23414 if (mode_line_target == MODE_LINE_NOPROP
23415 || mode_line_target == MODE_LINE_STRING)
23416 return "--";
23417 if (field_width <= 0
23418 || field_width > sizeof (lots_of_dashes))
23419 {
23420 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23421 decode_mode_spec_buf[i] = '-';
23422 decode_mode_spec_buf[i] = '\0';
23423 return decode_mode_spec_buf;
23424 }
23425 else
23426 return lots_of_dashes;
23427 }
23428
23429 case 'b':
23430 obj = BVAR (b, name);
23431 break;
23432
23433 case 'c':
23434 /* %c and %l are ignored in `frame-title-format'.
23435 (In redisplay_internal, the frame title is drawn _before_ the
23436 windows are updated, so the stuff which depends on actual
23437 window contents (such as %l) may fail to render properly, or
23438 even crash emacs.) */
23439 if (mode_line_target == MODE_LINE_TITLE)
23440 return "";
23441 else
23442 {
23443 ptrdiff_t col = current_column ();
23444 w->column_number_displayed = col;
23445 pint2str (decode_mode_spec_buf, width, col);
23446 return decode_mode_spec_buf;
23447 }
23448
23449 case 'e':
23450 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23451 {
23452 if (NILP (Vmemory_full))
23453 return "";
23454 else
23455 return "!MEM FULL! ";
23456 }
23457 #else
23458 return "";
23459 #endif
23460
23461 case 'F':
23462 /* %F displays the frame name. */
23463 if (!NILP (f->title))
23464 return SSDATA (f->title);
23465 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23466 return SSDATA (f->name);
23467 return "Emacs";
23468
23469 case 'f':
23470 obj = BVAR (b, filename);
23471 break;
23472
23473 case 'i':
23474 {
23475 ptrdiff_t size = ZV - BEGV;
23476 pint2str (decode_mode_spec_buf, width, size);
23477 return decode_mode_spec_buf;
23478 }
23479
23480 case 'I':
23481 {
23482 ptrdiff_t size = ZV - BEGV;
23483 pint2hrstr (decode_mode_spec_buf, width, size);
23484 return decode_mode_spec_buf;
23485 }
23486
23487 case 'l':
23488 {
23489 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23490 ptrdiff_t topline, nlines, height;
23491 ptrdiff_t junk;
23492
23493 /* %c and %l are ignored in `frame-title-format'. */
23494 if (mode_line_target == MODE_LINE_TITLE)
23495 return "";
23496
23497 startpos = marker_position (w->start);
23498 startpos_byte = marker_byte_position (w->start);
23499 height = WINDOW_TOTAL_LINES (w);
23500
23501 /* If we decided that this buffer isn't suitable for line numbers,
23502 don't forget that too fast. */
23503 if (w->base_line_pos == -1)
23504 goto no_value;
23505
23506 /* If the buffer is very big, don't waste time. */
23507 if (INTEGERP (Vline_number_display_limit)
23508 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23509 {
23510 w->base_line_pos = 0;
23511 w->base_line_number = 0;
23512 goto no_value;
23513 }
23514
23515 if (w->base_line_number > 0
23516 && w->base_line_pos > 0
23517 && w->base_line_pos <= startpos)
23518 {
23519 line = w->base_line_number;
23520 linepos = w->base_line_pos;
23521 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23522 }
23523 else
23524 {
23525 line = 1;
23526 linepos = BUF_BEGV (b);
23527 linepos_byte = BUF_BEGV_BYTE (b);
23528 }
23529
23530 /* Count lines from base line to window start position. */
23531 nlines = display_count_lines (linepos_byte,
23532 startpos_byte,
23533 startpos, &junk);
23534
23535 topline = nlines + line;
23536
23537 /* Determine a new base line, if the old one is too close
23538 or too far away, or if we did not have one.
23539 "Too close" means it's plausible a scroll-down would
23540 go back past it. */
23541 if (startpos == BUF_BEGV (b))
23542 {
23543 w->base_line_number = topline;
23544 w->base_line_pos = BUF_BEGV (b);
23545 }
23546 else if (nlines < height + 25 || nlines > height * 3 + 50
23547 || linepos == BUF_BEGV (b))
23548 {
23549 ptrdiff_t limit = BUF_BEGV (b);
23550 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23551 ptrdiff_t position;
23552 ptrdiff_t distance =
23553 (height * 2 + 30) * line_number_display_limit_width;
23554
23555 if (startpos - distance > limit)
23556 {
23557 limit = startpos - distance;
23558 limit_byte = CHAR_TO_BYTE (limit);
23559 }
23560
23561 nlines = display_count_lines (startpos_byte,
23562 limit_byte,
23563 - (height * 2 + 30),
23564 &position);
23565 /* If we couldn't find the lines we wanted within
23566 line_number_display_limit_width chars per line,
23567 give up on line numbers for this window. */
23568 if (position == limit_byte && limit == startpos - distance)
23569 {
23570 w->base_line_pos = -1;
23571 w->base_line_number = 0;
23572 goto no_value;
23573 }
23574
23575 w->base_line_number = topline - nlines;
23576 w->base_line_pos = BYTE_TO_CHAR (position);
23577 }
23578
23579 /* Now count lines from the start pos to point. */
23580 nlines = display_count_lines (startpos_byte,
23581 PT_BYTE, PT, &junk);
23582
23583 /* Record that we did display the line number. */
23584 line_number_displayed = true;
23585
23586 /* Make the string to show. */
23587 pint2str (decode_mode_spec_buf, width, topline + nlines);
23588 return decode_mode_spec_buf;
23589 no_value:
23590 {
23591 char *p = decode_mode_spec_buf;
23592 int pad = width - 2;
23593 while (pad-- > 0)
23594 *p++ = ' ';
23595 *p++ = '?';
23596 *p++ = '?';
23597 *p = '\0';
23598 return decode_mode_spec_buf;
23599 }
23600 }
23601 break;
23602
23603 case 'm':
23604 obj = BVAR (b, mode_name);
23605 break;
23606
23607 case 'n':
23608 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23609 return " Narrow";
23610 break;
23611
23612 case 'p':
23613 {
23614 ptrdiff_t pos = marker_position (w->start);
23615 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23616
23617 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23618 {
23619 if (pos <= BUF_BEGV (b))
23620 return "All";
23621 else
23622 return "Bottom";
23623 }
23624 else if (pos <= BUF_BEGV (b))
23625 return "Top";
23626 else
23627 {
23628 if (total > 1000000)
23629 /* Do it differently for a large value, to avoid overflow. */
23630 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23631 else
23632 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23633 /* We can't normally display a 3-digit number,
23634 so get us a 2-digit number that is close. */
23635 if (total == 100)
23636 total = 99;
23637 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23638 return decode_mode_spec_buf;
23639 }
23640 }
23641
23642 /* Display percentage of size above the bottom of the screen. */
23643 case 'P':
23644 {
23645 ptrdiff_t toppos = marker_position (w->start);
23646 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23647 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23648
23649 if (botpos >= BUF_ZV (b))
23650 {
23651 if (toppos <= BUF_BEGV (b))
23652 return "All";
23653 else
23654 return "Bottom";
23655 }
23656 else
23657 {
23658 if (total > 1000000)
23659 /* Do it differently for a large value, to avoid overflow. */
23660 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23661 else
23662 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23663 /* We can't normally display a 3-digit number,
23664 so get us a 2-digit number that is close. */
23665 if (total == 100)
23666 total = 99;
23667 if (toppos <= BUF_BEGV (b))
23668 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23669 else
23670 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23671 return decode_mode_spec_buf;
23672 }
23673 }
23674
23675 case 's':
23676 /* status of process */
23677 obj = Fget_buffer_process (Fcurrent_buffer ());
23678 if (NILP (obj))
23679 return "no process";
23680 #ifndef MSDOS
23681 obj = Fsymbol_name (Fprocess_status (obj));
23682 #endif
23683 break;
23684
23685 case '@':
23686 {
23687 ptrdiff_t count = inhibit_garbage_collection ();
23688 Lisp_Object curdir = BVAR (current_buffer, directory);
23689 Lisp_Object val = Qnil;
23690
23691 if (STRINGP (curdir))
23692 val = call1 (intern ("file-remote-p"), curdir);
23693
23694 unbind_to (count, Qnil);
23695
23696 if (NILP (val))
23697 return "-";
23698 else
23699 return "@";
23700 }
23701
23702 case 'z':
23703 /* coding-system (not including end-of-line format) */
23704 case 'Z':
23705 /* coding-system (including end-of-line type) */
23706 {
23707 bool eol_flag = (c == 'Z');
23708 char *p = decode_mode_spec_buf;
23709
23710 if (! FRAME_WINDOW_P (f))
23711 {
23712 /* No need to mention EOL here--the terminal never needs
23713 to do EOL conversion. */
23714 p = decode_mode_spec_coding (CODING_ID_NAME
23715 (FRAME_KEYBOARD_CODING (f)->id),
23716 p, false);
23717 p = decode_mode_spec_coding (CODING_ID_NAME
23718 (FRAME_TERMINAL_CODING (f)->id),
23719 p, false);
23720 }
23721 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23722 p, eol_flag);
23723
23724 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23725 #ifdef subprocesses
23726 obj = Fget_buffer_process (Fcurrent_buffer ());
23727 if (PROCESSP (obj))
23728 {
23729 p = decode_mode_spec_coding
23730 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23731 p = decode_mode_spec_coding
23732 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23733 }
23734 #endif /* subprocesses */
23735 #endif /* false */
23736 *p = 0;
23737 return decode_mode_spec_buf;
23738 }
23739 }
23740
23741 if (STRINGP (obj))
23742 {
23743 *string = obj;
23744 return SSDATA (obj);
23745 }
23746 else
23747 return "";
23748 }
23749
23750
23751 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23752 means count lines back from START_BYTE. But don't go beyond
23753 LIMIT_BYTE. Return the number of lines thus found (always
23754 nonnegative).
23755
23756 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23757 either the position COUNT lines after/before START_BYTE, if we
23758 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23759 COUNT lines. */
23760
23761 static ptrdiff_t
23762 display_count_lines (ptrdiff_t start_byte,
23763 ptrdiff_t limit_byte, ptrdiff_t count,
23764 ptrdiff_t *byte_pos_ptr)
23765 {
23766 register unsigned char *cursor;
23767 unsigned char *base;
23768
23769 register ptrdiff_t ceiling;
23770 register unsigned char *ceiling_addr;
23771 ptrdiff_t orig_count = count;
23772
23773 /* If we are not in selective display mode,
23774 check only for newlines. */
23775 bool selective_display
23776 = (!NILP (BVAR (current_buffer, selective_display))
23777 && !INTEGERP (BVAR (current_buffer, selective_display)));
23778
23779 if (count > 0)
23780 {
23781 while (start_byte < limit_byte)
23782 {
23783 ceiling = BUFFER_CEILING_OF (start_byte);
23784 ceiling = min (limit_byte - 1, ceiling);
23785 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23786 base = (cursor = BYTE_POS_ADDR (start_byte));
23787
23788 do
23789 {
23790 if (selective_display)
23791 {
23792 while (*cursor != '\n' && *cursor != 015
23793 && ++cursor != ceiling_addr)
23794 continue;
23795 if (cursor == ceiling_addr)
23796 break;
23797 }
23798 else
23799 {
23800 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23801 if (! cursor)
23802 break;
23803 }
23804
23805 cursor++;
23806
23807 if (--count == 0)
23808 {
23809 start_byte += cursor - base;
23810 *byte_pos_ptr = start_byte;
23811 return orig_count;
23812 }
23813 }
23814 while (cursor < ceiling_addr);
23815
23816 start_byte += ceiling_addr - base;
23817 }
23818 }
23819 else
23820 {
23821 while (start_byte > limit_byte)
23822 {
23823 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23824 ceiling = max (limit_byte, ceiling);
23825 ceiling_addr = BYTE_POS_ADDR (ceiling);
23826 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23827 while (true)
23828 {
23829 if (selective_display)
23830 {
23831 while (--cursor >= ceiling_addr
23832 && *cursor != '\n' && *cursor != 015)
23833 continue;
23834 if (cursor < ceiling_addr)
23835 break;
23836 }
23837 else
23838 {
23839 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23840 if (! cursor)
23841 break;
23842 }
23843
23844 if (++count == 0)
23845 {
23846 start_byte += cursor - base + 1;
23847 *byte_pos_ptr = start_byte;
23848 /* When scanning backwards, we should
23849 not count the newline posterior to which we stop. */
23850 return - orig_count - 1;
23851 }
23852 }
23853 start_byte += ceiling_addr - base;
23854 }
23855 }
23856
23857 *byte_pos_ptr = limit_byte;
23858
23859 if (count < 0)
23860 return - orig_count + count;
23861 return orig_count - count;
23862
23863 }
23864
23865
23866 \f
23867 /***********************************************************************
23868 Displaying strings
23869 ***********************************************************************/
23870
23871 /* Display a NUL-terminated string, starting with index START.
23872
23873 If STRING is non-null, display that C string. Otherwise, the Lisp
23874 string LISP_STRING is displayed. There's a case that STRING is
23875 non-null and LISP_STRING is not nil. It means STRING is a string
23876 data of LISP_STRING. In that case, we display LISP_STRING while
23877 ignoring its text properties.
23878
23879 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23880 FACE_STRING. Display STRING or LISP_STRING with the face at
23881 FACE_STRING_POS in FACE_STRING:
23882
23883 Display the string in the environment given by IT, but use the
23884 standard display table, temporarily.
23885
23886 FIELD_WIDTH is the minimum number of output glyphs to produce.
23887 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23888 with spaces. If STRING has more characters, more than FIELD_WIDTH
23889 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23890
23891 PRECISION is the maximum number of characters to output from
23892 STRING. PRECISION < 0 means don't truncate the string.
23893
23894 This is roughly equivalent to printf format specifiers:
23895
23896 FIELD_WIDTH PRECISION PRINTF
23897 ----------------------------------------
23898 -1 -1 %s
23899 -1 10 %.10s
23900 10 -1 %10s
23901 20 10 %20.10s
23902
23903 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23904 display them, and < 0 means obey the current buffer's value of
23905 enable_multibyte_characters.
23906
23907 Value is the number of columns displayed. */
23908
23909 static int
23910 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23911 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23912 int field_width, int precision, int max_x, int multibyte)
23913 {
23914 int hpos_at_start = it->hpos;
23915 int saved_face_id = it->face_id;
23916 struct glyph_row *row = it->glyph_row;
23917 ptrdiff_t it_charpos;
23918
23919 /* Initialize the iterator IT for iteration over STRING beginning
23920 with index START. */
23921 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23922 precision, field_width, multibyte);
23923 if (string && STRINGP (lisp_string))
23924 /* LISP_STRING is the one returned by decode_mode_spec. We should
23925 ignore its text properties. */
23926 it->stop_charpos = it->end_charpos;
23927
23928 /* If displaying STRING, set up the face of the iterator from
23929 FACE_STRING, if that's given. */
23930 if (STRINGP (face_string))
23931 {
23932 ptrdiff_t endptr;
23933 struct face *face;
23934
23935 it->face_id
23936 = face_at_string_position (it->w, face_string, face_string_pos,
23937 0, &endptr, it->base_face_id, false);
23938 face = FACE_FROM_ID (it->f, it->face_id);
23939 it->face_box_p = face->box != FACE_NO_BOX;
23940 }
23941
23942 /* Set max_x to the maximum allowed X position. Don't let it go
23943 beyond the right edge of the window. */
23944 if (max_x <= 0)
23945 max_x = it->last_visible_x;
23946 else
23947 max_x = min (max_x, it->last_visible_x);
23948
23949 /* Skip over display elements that are not visible. because IT->w is
23950 hscrolled. */
23951 if (it->current_x < it->first_visible_x)
23952 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23953 MOVE_TO_POS | MOVE_TO_X);
23954
23955 row->ascent = it->max_ascent;
23956 row->height = it->max_ascent + it->max_descent;
23957 row->phys_ascent = it->max_phys_ascent;
23958 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23959 row->extra_line_spacing = it->max_extra_line_spacing;
23960
23961 if (STRINGP (it->string))
23962 it_charpos = IT_STRING_CHARPOS (*it);
23963 else
23964 it_charpos = IT_CHARPOS (*it);
23965
23966 /* This condition is for the case that we are called with current_x
23967 past last_visible_x. */
23968 while (it->current_x < max_x)
23969 {
23970 int x_before, x, n_glyphs_before, i, nglyphs;
23971
23972 /* Get the next display element. */
23973 if (!get_next_display_element (it))
23974 break;
23975
23976 /* Produce glyphs. */
23977 x_before = it->current_x;
23978 n_glyphs_before = row->used[TEXT_AREA];
23979 PRODUCE_GLYPHS (it);
23980
23981 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23982 i = 0;
23983 x = x_before;
23984 while (i < nglyphs)
23985 {
23986 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23987
23988 if (it->line_wrap != TRUNCATE
23989 && x + glyph->pixel_width > max_x)
23990 {
23991 /* End of continued line or max_x reached. */
23992 if (CHAR_GLYPH_PADDING_P (*glyph))
23993 {
23994 /* A wide character is unbreakable. */
23995 if (row->reversed_p)
23996 unproduce_glyphs (it, row->used[TEXT_AREA]
23997 - n_glyphs_before);
23998 row->used[TEXT_AREA] = n_glyphs_before;
23999 it->current_x = x_before;
24000 }
24001 else
24002 {
24003 if (row->reversed_p)
24004 unproduce_glyphs (it, row->used[TEXT_AREA]
24005 - (n_glyphs_before + i));
24006 row->used[TEXT_AREA] = n_glyphs_before + i;
24007 it->current_x = x;
24008 }
24009 break;
24010 }
24011 else if (x + glyph->pixel_width >= it->first_visible_x)
24012 {
24013 /* Glyph is at least partially visible. */
24014 ++it->hpos;
24015 if (x < it->first_visible_x)
24016 row->x = x - it->first_visible_x;
24017 }
24018 else
24019 {
24020 /* Glyph is off the left margin of the display area.
24021 Should not happen. */
24022 emacs_abort ();
24023 }
24024
24025 row->ascent = max (row->ascent, it->max_ascent);
24026 row->height = max (row->height, it->max_ascent + it->max_descent);
24027 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24028 row->phys_height = max (row->phys_height,
24029 it->max_phys_ascent + it->max_phys_descent);
24030 row->extra_line_spacing = max (row->extra_line_spacing,
24031 it->max_extra_line_spacing);
24032 x += glyph->pixel_width;
24033 ++i;
24034 }
24035
24036 /* Stop if max_x reached. */
24037 if (i < nglyphs)
24038 break;
24039
24040 /* Stop at line ends. */
24041 if (ITERATOR_AT_END_OF_LINE_P (it))
24042 {
24043 it->continuation_lines_width = 0;
24044 break;
24045 }
24046
24047 set_iterator_to_next (it, true);
24048 if (STRINGP (it->string))
24049 it_charpos = IT_STRING_CHARPOS (*it);
24050 else
24051 it_charpos = IT_CHARPOS (*it);
24052
24053 /* Stop if truncating at the right edge. */
24054 if (it->line_wrap == TRUNCATE
24055 && it->current_x >= it->last_visible_x)
24056 {
24057 /* Add truncation mark, but don't do it if the line is
24058 truncated at a padding space. */
24059 if (it_charpos < it->string_nchars)
24060 {
24061 if (!FRAME_WINDOW_P (it->f))
24062 {
24063 int ii, n;
24064
24065 if (it->current_x > it->last_visible_x)
24066 {
24067 if (!row->reversed_p)
24068 {
24069 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24070 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24071 break;
24072 }
24073 else
24074 {
24075 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24076 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24077 break;
24078 unproduce_glyphs (it, ii + 1);
24079 ii = row->used[TEXT_AREA] - (ii + 1);
24080 }
24081 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24082 {
24083 row->used[TEXT_AREA] = ii;
24084 produce_special_glyphs (it, IT_TRUNCATION);
24085 }
24086 }
24087 produce_special_glyphs (it, IT_TRUNCATION);
24088 }
24089 row->truncated_on_right_p = true;
24090 }
24091 break;
24092 }
24093 }
24094
24095 /* Maybe insert a truncation at the left. */
24096 if (it->first_visible_x
24097 && it_charpos > 0)
24098 {
24099 if (!FRAME_WINDOW_P (it->f)
24100 || (row->reversed_p
24101 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24102 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24103 insert_left_trunc_glyphs (it);
24104 row->truncated_on_left_p = true;
24105 }
24106
24107 it->face_id = saved_face_id;
24108
24109 /* Value is number of columns displayed. */
24110 return it->hpos - hpos_at_start;
24111 }
24112
24113
24114 \f
24115 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24116 appears as an element of LIST or as the car of an element of LIST.
24117 If PROPVAL is a list, compare each element against LIST in that
24118 way, and return 1/2 if any element of PROPVAL is found in LIST.
24119 Otherwise return 0. This function cannot quit.
24120 The return value is 2 if the text is invisible but with an ellipsis
24121 and 1 if it's invisible and without an ellipsis. */
24122
24123 int
24124 invisible_prop (Lisp_Object propval, Lisp_Object list)
24125 {
24126 Lisp_Object tail, proptail;
24127
24128 for (tail = list; CONSP (tail); tail = XCDR (tail))
24129 {
24130 register Lisp_Object tem;
24131 tem = XCAR (tail);
24132 if (EQ (propval, tem))
24133 return 1;
24134 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24135 return NILP (XCDR (tem)) ? 1 : 2;
24136 }
24137
24138 if (CONSP (propval))
24139 {
24140 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24141 {
24142 Lisp_Object propelt;
24143 propelt = XCAR (proptail);
24144 for (tail = list; CONSP (tail); tail = XCDR (tail))
24145 {
24146 register Lisp_Object tem;
24147 tem = XCAR (tail);
24148 if (EQ (propelt, tem))
24149 return 1;
24150 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24151 return NILP (XCDR (tem)) ? 1 : 2;
24152 }
24153 }
24154 }
24155
24156 return 0;
24157 }
24158
24159 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24160 doc: /* Non-nil if the property makes the text invisible.
24161 POS-OR-PROP can be a marker or number, in which case it is taken to be
24162 a position in the current buffer and the value of the `invisible' property
24163 is checked; or it can be some other value, which is then presumed to be the
24164 value of the `invisible' property of the text of interest.
24165 The non-nil value returned can be t for truly invisible text or something
24166 else if the text is replaced by an ellipsis. */)
24167 (Lisp_Object pos_or_prop)
24168 {
24169 Lisp_Object prop
24170 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24171 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24172 : pos_or_prop);
24173 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24174 return (invis == 0 ? Qnil
24175 : invis == 1 ? Qt
24176 : make_number (invis));
24177 }
24178
24179 /* Calculate a width or height in pixels from a specification using
24180 the following elements:
24181
24182 SPEC ::=
24183 NUM - a (fractional) multiple of the default font width/height
24184 (NUM) - specifies exactly NUM pixels
24185 UNIT - a fixed number of pixels, see below.
24186 ELEMENT - size of a display element in pixels, see below.
24187 (NUM . SPEC) - equals NUM * SPEC
24188 (+ SPEC SPEC ...) - add pixel values
24189 (- SPEC SPEC ...) - subtract pixel values
24190 (- SPEC) - negate pixel value
24191
24192 NUM ::=
24193 INT or FLOAT - a number constant
24194 SYMBOL - use symbol's (buffer local) variable binding.
24195
24196 UNIT ::=
24197 in - pixels per inch *)
24198 mm - pixels per 1/1000 meter *)
24199 cm - pixels per 1/100 meter *)
24200 width - width of current font in pixels.
24201 height - height of current font in pixels.
24202
24203 *) using the ratio(s) defined in display-pixels-per-inch.
24204
24205 ELEMENT ::=
24206
24207 left-fringe - left fringe width in pixels
24208 right-fringe - right fringe width in pixels
24209
24210 left-margin - left margin width in pixels
24211 right-margin - right margin width in pixels
24212
24213 scroll-bar - scroll-bar area width in pixels
24214
24215 Examples:
24216
24217 Pixels corresponding to 5 inches:
24218 (5 . in)
24219
24220 Total width of non-text areas on left side of window (if scroll-bar is on left):
24221 '(space :width (+ left-fringe left-margin scroll-bar))
24222
24223 Align to first text column (in header line):
24224 '(space :align-to 0)
24225
24226 Align to middle of text area minus half the width of variable `my-image'
24227 containing a loaded image:
24228 '(space :align-to (0.5 . (- text my-image)))
24229
24230 Width of left margin minus width of 1 character in the default font:
24231 '(space :width (- left-margin 1))
24232
24233 Width of left margin minus width of 2 characters in the current font:
24234 '(space :width (- left-margin (2 . width)))
24235
24236 Center 1 character over left-margin (in header line):
24237 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24238
24239 Different ways to express width of left fringe plus left margin minus one pixel:
24240 '(space :width (- (+ left-fringe left-margin) (1)))
24241 '(space :width (+ left-fringe left-margin (- (1))))
24242 '(space :width (+ left-fringe left-margin (-1)))
24243
24244 */
24245
24246 static bool
24247 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24248 struct font *font, bool width_p, int *align_to)
24249 {
24250 double pixels;
24251
24252 # define OK_PIXELS(val) (*res = (val), true)
24253 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24254
24255 if (NILP (prop))
24256 return OK_PIXELS (0);
24257
24258 eassert (FRAME_LIVE_P (it->f));
24259
24260 if (SYMBOLP (prop))
24261 {
24262 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24263 {
24264 char *unit = SSDATA (SYMBOL_NAME (prop));
24265
24266 if (unit[0] == 'i' && unit[1] == 'n')
24267 pixels = 1.0;
24268 else if (unit[0] == 'm' && unit[1] == 'm')
24269 pixels = 25.4;
24270 else if (unit[0] == 'c' && unit[1] == 'm')
24271 pixels = 2.54;
24272 else
24273 pixels = 0;
24274 if (pixels > 0)
24275 {
24276 double ppi = (width_p ? FRAME_RES_X (it->f)
24277 : FRAME_RES_Y (it->f));
24278
24279 if (ppi > 0)
24280 return OK_PIXELS (ppi / pixels);
24281 return false;
24282 }
24283 }
24284
24285 #ifdef HAVE_WINDOW_SYSTEM
24286 if (EQ (prop, Qheight))
24287 return OK_PIXELS (font
24288 ? normal_char_height (font, -1)
24289 : FRAME_LINE_HEIGHT (it->f));
24290 if (EQ (prop, Qwidth))
24291 return OK_PIXELS (font
24292 ? FONT_WIDTH (font)
24293 : FRAME_COLUMN_WIDTH (it->f));
24294 #else
24295 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24296 return OK_PIXELS (1);
24297 #endif
24298
24299 if (EQ (prop, Qtext))
24300 return OK_PIXELS (width_p
24301 ? window_box_width (it->w, TEXT_AREA)
24302 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24303
24304 if (align_to && *align_to < 0)
24305 {
24306 *res = 0;
24307 if (EQ (prop, Qleft))
24308 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24309 if (EQ (prop, Qright))
24310 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24311 if (EQ (prop, Qcenter))
24312 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24313 + window_box_width (it->w, TEXT_AREA) / 2);
24314 if (EQ (prop, Qleft_fringe))
24315 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24316 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24317 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24318 if (EQ (prop, Qright_fringe))
24319 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24320 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24321 : window_box_right_offset (it->w, TEXT_AREA));
24322 if (EQ (prop, Qleft_margin))
24323 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24324 if (EQ (prop, Qright_margin))
24325 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24326 if (EQ (prop, Qscroll_bar))
24327 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24328 ? 0
24329 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24330 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24331 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24332 : 0)));
24333 }
24334 else
24335 {
24336 if (EQ (prop, Qleft_fringe))
24337 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24338 if (EQ (prop, Qright_fringe))
24339 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24340 if (EQ (prop, Qleft_margin))
24341 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24342 if (EQ (prop, Qright_margin))
24343 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24344 if (EQ (prop, Qscroll_bar))
24345 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24346 }
24347
24348 prop = buffer_local_value (prop, it->w->contents);
24349 if (EQ (prop, Qunbound))
24350 prop = Qnil;
24351 }
24352
24353 if (NUMBERP (prop))
24354 {
24355 int base_unit = (width_p
24356 ? FRAME_COLUMN_WIDTH (it->f)
24357 : FRAME_LINE_HEIGHT (it->f));
24358 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24359 }
24360
24361 if (CONSP (prop))
24362 {
24363 Lisp_Object car = XCAR (prop);
24364 Lisp_Object cdr = XCDR (prop);
24365
24366 if (SYMBOLP (car))
24367 {
24368 #ifdef HAVE_WINDOW_SYSTEM
24369 if (FRAME_WINDOW_P (it->f)
24370 && valid_image_p (prop))
24371 {
24372 ptrdiff_t id = lookup_image (it->f, prop);
24373 struct image *img = IMAGE_FROM_ID (it->f, id);
24374
24375 return OK_PIXELS (width_p ? img->width : img->height);
24376 }
24377 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24378 {
24379 // TODO: Don't return dummy size.
24380 return OK_PIXELS (100);
24381 }
24382 #endif
24383 if (EQ (car, Qplus) || EQ (car, Qminus))
24384 {
24385 bool first = true;
24386 double px;
24387
24388 pixels = 0;
24389 while (CONSP (cdr))
24390 {
24391 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24392 font, width_p, align_to))
24393 return false;
24394 if (first)
24395 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24396 else
24397 pixels += px;
24398 cdr = XCDR (cdr);
24399 }
24400 if (EQ (car, Qminus))
24401 pixels = -pixels;
24402 return OK_PIXELS (pixels);
24403 }
24404
24405 car = buffer_local_value (car, it->w->contents);
24406 if (EQ (car, Qunbound))
24407 car = Qnil;
24408 }
24409
24410 if (NUMBERP (car))
24411 {
24412 double fact;
24413 pixels = XFLOATINT (car);
24414 if (NILP (cdr))
24415 return OK_PIXELS (pixels);
24416 if (calc_pixel_width_or_height (&fact, it, cdr,
24417 font, width_p, align_to))
24418 return OK_PIXELS (pixels * fact);
24419 return false;
24420 }
24421
24422 return false;
24423 }
24424
24425 return false;
24426 }
24427
24428 void
24429 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24430 {
24431 #ifdef HAVE_WINDOW_SYSTEM
24432 normal_char_ascent_descent (font, -1, ascent, descent);
24433 #else
24434 *ascent = 1;
24435 *descent = 0;
24436 #endif
24437 }
24438
24439 \f
24440 /***********************************************************************
24441 Glyph Display
24442 ***********************************************************************/
24443
24444 #ifdef HAVE_WINDOW_SYSTEM
24445
24446 #ifdef GLYPH_DEBUG
24447
24448 void
24449 dump_glyph_string (struct glyph_string *s)
24450 {
24451 fprintf (stderr, "glyph string\n");
24452 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24453 s->x, s->y, s->width, s->height);
24454 fprintf (stderr, " ybase = %d\n", s->ybase);
24455 fprintf (stderr, " hl = %d\n", s->hl);
24456 fprintf (stderr, " left overhang = %d, right = %d\n",
24457 s->left_overhang, s->right_overhang);
24458 fprintf (stderr, " nchars = %d\n", s->nchars);
24459 fprintf (stderr, " extends to end of line = %d\n",
24460 s->extends_to_end_of_line_p);
24461 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24462 fprintf (stderr, " bg width = %d\n", s->background_width);
24463 }
24464
24465 #endif /* GLYPH_DEBUG */
24466
24467 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24468 of XChar2b structures for S; it can't be allocated in
24469 init_glyph_string because it must be allocated via `alloca'. W
24470 is the window on which S is drawn. ROW and AREA are the glyph row
24471 and area within the row from which S is constructed. START is the
24472 index of the first glyph structure covered by S. HL is a
24473 face-override for drawing S. */
24474
24475 #ifdef HAVE_NTGUI
24476 #define OPTIONAL_HDC(hdc) HDC hdc,
24477 #define DECLARE_HDC(hdc) HDC hdc;
24478 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24479 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24480 #endif
24481
24482 #ifndef OPTIONAL_HDC
24483 #define OPTIONAL_HDC(hdc)
24484 #define DECLARE_HDC(hdc)
24485 #define ALLOCATE_HDC(hdc, f)
24486 #define RELEASE_HDC(hdc, f)
24487 #endif
24488
24489 static void
24490 init_glyph_string (struct glyph_string *s,
24491 OPTIONAL_HDC (hdc)
24492 XChar2b *char2b, struct window *w, struct glyph_row *row,
24493 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24494 {
24495 memset (s, 0, sizeof *s);
24496 s->w = w;
24497 s->f = XFRAME (w->frame);
24498 #ifdef HAVE_NTGUI
24499 s->hdc = hdc;
24500 #endif
24501 s->display = FRAME_X_DISPLAY (s->f);
24502 s->window = FRAME_X_WINDOW (s->f);
24503 s->char2b = char2b;
24504 s->hl = hl;
24505 s->row = row;
24506 s->area = area;
24507 s->first_glyph = row->glyphs[area] + start;
24508 s->height = row->height;
24509 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24510 s->ybase = s->y + row->ascent;
24511 }
24512
24513
24514 /* Append the list of glyph strings with head H and tail T to the list
24515 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24516
24517 static void
24518 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24519 struct glyph_string *h, struct glyph_string *t)
24520 {
24521 if (h)
24522 {
24523 if (*head)
24524 (*tail)->next = h;
24525 else
24526 *head = h;
24527 h->prev = *tail;
24528 *tail = t;
24529 }
24530 }
24531
24532
24533 /* Prepend the list of glyph strings with head H and tail T to the
24534 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24535 result. */
24536
24537 static void
24538 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24539 struct glyph_string *h, struct glyph_string *t)
24540 {
24541 if (h)
24542 {
24543 if (*head)
24544 (*head)->prev = t;
24545 else
24546 *tail = t;
24547 t->next = *head;
24548 *head = h;
24549 }
24550 }
24551
24552
24553 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24554 Set *HEAD and *TAIL to the resulting list. */
24555
24556 static void
24557 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24558 struct glyph_string *s)
24559 {
24560 s->next = s->prev = NULL;
24561 append_glyph_string_lists (head, tail, s, s);
24562 }
24563
24564
24565 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24566 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24567 make sure that X resources for the face returned are allocated.
24568 Value is a pointer to a realized face that is ready for display if
24569 DISPLAY_P. */
24570
24571 static struct face *
24572 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24573 XChar2b *char2b, bool display_p)
24574 {
24575 struct face *face = FACE_FROM_ID (f, face_id);
24576 unsigned code = 0;
24577
24578 if (face->font)
24579 {
24580 code = face->font->driver->encode_char (face->font, c);
24581
24582 if (code == FONT_INVALID_CODE)
24583 code = 0;
24584 }
24585 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24586
24587 /* Make sure X resources of the face are allocated. */
24588 #ifdef HAVE_X_WINDOWS
24589 if (display_p)
24590 #endif
24591 {
24592 eassert (face != NULL);
24593 prepare_face_for_display (f, face);
24594 }
24595
24596 return face;
24597 }
24598
24599
24600 /* Get face and two-byte form of character glyph GLYPH on frame F.
24601 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24602 a pointer to a realized face that is ready for display. */
24603
24604 static struct face *
24605 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24606 XChar2b *char2b)
24607 {
24608 struct face *face;
24609 unsigned code = 0;
24610
24611 eassert (glyph->type == CHAR_GLYPH);
24612 face = FACE_FROM_ID (f, glyph->face_id);
24613
24614 /* Make sure X resources of the face are allocated. */
24615 eassert (face != NULL);
24616 prepare_face_for_display (f, face);
24617
24618 if (face->font)
24619 {
24620 if (CHAR_BYTE8_P (glyph->u.ch))
24621 code = CHAR_TO_BYTE8 (glyph->u.ch);
24622 else
24623 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24624
24625 if (code == FONT_INVALID_CODE)
24626 code = 0;
24627 }
24628
24629 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24630 return face;
24631 }
24632
24633
24634 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24635 Return true iff FONT has a glyph for C. */
24636
24637 static bool
24638 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24639 {
24640 unsigned code;
24641
24642 if (CHAR_BYTE8_P (c))
24643 code = CHAR_TO_BYTE8 (c);
24644 else
24645 code = font->driver->encode_char (font, c);
24646
24647 if (code == FONT_INVALID_CODE)
24648 return false;
24649 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24650 return true;
24651 }
24652
24653
24654 /* Fill glyph string S with composition components specified by S->cmp.
24655
24656 BASE_FACE is the base face of the composition.
24657 S->cmp_from is the index of the first component for S.
24658
24659 OVERLAPS non-zero means S should draw the foreground only, and use
24660 its physical height for clipping. See also draw_glyphs.
24661
24662 Value is the index of a component not in S. */
24663
24664 static int
24665 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24666 int overlaps)
24667 {
24668 int i;
24669 /* For all glyphs of this composition, starting at the offset
24670 S->cmp_from, until we reach the end of the definition or encounter a
24671 glyph that requires the different face, add it to S. */
24672 struct face *face;
24673
24674 eassert (s);
24675
24676 s->for_overlaps = overlaps;
24677 s->face = NULL;
24678 s->font = NULL;
24679 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24680 {
24681 int c = COMPOSITION_GLYPH (s->cmp, i);
24682
24683 /* TAB in a composition means display glyphs with padding space
24684 on the left or right. */
24685 if (c != '\t')
24686 {
24687 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24688 -1, Qnil);
24689
24690 face = get_char_face_and_encoding (s->f, c, face_id,
24691 s->char2b + i, true);
24692 if (face)
24693 {
24694 if (! s->face)
24695 {
24696 s->face = face;
24697 s->font = s->face->font;
24698 }
24699 else if (s->face != face)
24700 break;
24701 }
24702 }
24703 ++s->nchars;
24704 }
24705 s->cmp_to = i;
24706
24707 if (s->face == NULL)
24708 {
24709 s->face = base_face->ascii_face;
24710 s->font = s->face->font;
24711 }
24712
24713 /* All glyph strings for the same composition has the same width,
24714 i.e. the width set for the first component of the composition. */
24715 s->width = s->first_glyph->pixel_width;
24716
24717 /* If the specified font could not be loaded, use the frame's
24718 default font, but record the fact that we couldn't load it in
24719 the glyph string so that we can draw rectangles for the
24720 characters of the glyph string. */
24721 if (s->font == NULL)
24722 {
24723 s->font_not_found_p = true;
24724 s->font = FRAME_FONT (s->f);
24725 }
24726
24727 /* Adjust base line for subscript/superscript text. */
24728 s->ybase += s->first_glyph->voffset;
24729
24730 return s->cmp_to;
24731 }
24732
24733 static int
24734 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24735 int start, int end, int overlaps)
24736 {
24737 struct glyph *glyph, *last;
24738 Lisp_Object lgstring;
24739 int i;
24740
24741 s->for_overlaps = overlaps;
24742 glyph = s->row->glyphs[s->area] + start;
24743 last = s->row->glyphs[s->area] + end;
24744 s->cmp_id = glyph->u.cmp.id;
24745 s->cmp_from = glyph->slice.cmp.from;
24746 s->cmp_to = glyph->slice.cmp.to + 1;
24747 s->face = FACE_FROM_ID (s->f, face_id);
24748 lgstring = composition_gstring_from_id (s->cmp_id);
24749 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24750 glyph++;
24751 while (glyph < last
24752 && glyph->u.cmp.automatic
24753 && glyph->u.cmp.id == s->cmp_id
24754 && s->cmp_to == glyph->slice.cmp.from)
24755 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24756
24757 for (i = s->cmp_from; i < s->cmp_to; i++)
24758 {
24759 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24760 unsigned code = LGLYPH_CODE (lglyph);
24761
24762 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24763 }
24764 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24765 return glyph - s->row->glyphs[s->area];
24766 }
24767
24768
24769 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24770 See the comment of fill_glyph_string for arguments.
24771 Value is the index of the first glyph not in S. */
24772
24773
24774 static int
24775 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24776 int start, int end, int overlaps)
24777 {
24778 struct glyph *glyph, *last;
24779 int voffset;
24780
24781 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24782 s->for_overlaps = overlaps;
24783 glyph = s->row->glyphs[s->area] + start;
24784 last = s->row->glyphs[s->area] + end;
24785 voffset = glyph->voffset;
24786 s->face = FACE_FROM_ID (s->f, face_id);
24787 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24788 s->nchars = 1;
24789 s->width = glyph->pixel_width;
24790 glyph++;
24791 while (glyph < last
24792 && glyph->type == GLYPHLESS_GLYPH
24793 && glyph->voffset == voffset
24794 && glyph->face_id == face_id)
24795 {
24796 s->nchars++;
24797 s->width += glyph->pixel_width;
24798 glyph++;
24799 }
24800 s->ybase += voffset;
24801 return glyph - s->row->glyphs[s->area];
24802 }
24803
24804
24805 /* Fill glyph string S from a sequence of character glyphs.
24806
24807 FACE_ID is the face id of the string. START is the index of the
24808 first glyph to consider, END is the index of the last + 1.
24809 OVERLAPS non-zero means S should draw the foreground only, and use
24810 its physical height for clipping. See also draw_glyphs.
24811
24812 Value is the index of the first glyph not in S. */
24813
24814 static int
24815 fill_glyph_string (struct glyph_string *s, int face_id,
24816 int start, int end, int overlaps)
24817 {
24818 struct glyph *glyph, *last;
24819 int voffset;
24820 bool glyph_not_available_p;
24821
24822 eassert (s->f == XFRAME (s->w->frame));
24823 eassert (s->nchars == 0);
24824 eassert (start >= 0 && end > start);
24825
24826 s->for_overlaps = overlaps;
24827 glyph = s->row->glyphs[s->area] + start;
24828 last = s->row->glyphs[s->area] + end;
24829 voffset = glyph->voffset;
24830 s->padding_p = glyph->padding_p;
24831 glyph_not_available_p = glyph->glyph_not_available_p;
24832
24833 while (glyph < last
24834 && glyph->type == CHAR_GLYPH
24835 && glyph->voffset == voffset
24836 /* Same face id implies same font, nowadays. */
24837 && glyph->face_id == face_id
24838 && glyph->glyph_not_available_p == glyph_not_available_p)
24839 {
24840 s->face = get_glyph_face_and_encoding (s->f, glyph,
24841 s->char2b + s->nchars);
24842 ++s->nchars;
24843 eassert (s->nchars <= end - start);
24844 s->width += glyph->pixel_width;
24845 if (glyph++->padding_p != s->padding_p)
24846 break;
24847 }
24848
24849 s->font = s->face->font;
24850
24851 /* If the specified font could not be loaded, use the frame's font,
24852 but record the fact that we couldn't load it in
24853 S->font_not_found_p so that we can draw rectangles for the
24854 characters of the glyph string. */
24855 if (s->font == NULL || glyph_not_available_p)
24856 {
24857 s->font_not_found_p = true;
24858 s->font = FRAME_FONT (s->f);
24859 }
24860
24861 /* Adjust base line for subscript/superscript text. */
24862 s->ybase += voffset;
24863
24864 eassert (s->face && s->face->gc);
24865 return glyph - s->row->glyphs[s->area];
24866 }
24867
24868
24869 /* Fill glyph string S from image glyph S->first_glyph. */
24870
24871 static void
24872 fill_image_glyph_string (struct glyph_string *s)
24873 {
24874 eassert (s->first_glyph->type == IMAGE_GLYPH);
24875 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24876 eassert (s->img);
24877 s->slice = s->first_glyph->slice.img;
24878 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24879 s->font = s->face->font;
24880 s->width = s->first_glyph->pixel_width;
24881
24882 /* Adjust base line for subscript/superscript text. */
24883 s->ybase += s->first_glyph->voffset;
24884 }
24885
24886
24887 #ifdef HAVE_XWIDGETS
24888 static void
24889 fill_xwidget_glyph_string (struct glyph_string *s)
24890 {
24891 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24892 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24893 s->font = s->face->font;
24894 s->width = s->first_glyph->pixel_width;
24895 s->ybase += s->first_glyph->voffset;
24896 s->xwidget = s->first_glyph->u.xwidget;
24897 }
24898 #endif
24899 /* Fill glyph string S from a sequence of stretch glyphs.
24900
24901 START is the index of the first glyph to consider,
24902 END is the index of the last + 1.
24903
24904 Value is the index of the first glyph not in S. */
24905
24906 static int
24907 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24908 {
24909 struct glyph *glyph, *last;
24910 int voffset, face_id;
24911
24912 eassert (s->first_glyph->type == STRETCH_GLYPH);
24913
24914 glyph = s->row->glyphs[s->area] + start;
24915 last = s->row->glyphs[s->area] + end;
24916 face_id = glyph->face_id;
24917 s->face = FACE_FROM_ID (s->f, face_id);
24918 s->font = s->face->font;
24919 s->width = glyph->pixel_width;
24920 s->nchars = 1;
24921 voffset = glyph->voffset;
24922
24923 for (++glyph;
24924 (glyph < last
24925 && glyph->type == STRETCH_GLYPH
24926 && glyph->voffset == voffset
24927 && glyph->face_id == face_id);
24928 ++glyph)
24929 s->width += glyph->pixel_width;
24930
24931 /* Adjust base line for subscript/superscript text. */
24932 s->ybase += voffset;
24933
24934 /* The case that face->gc == 0 is handled when drawing the glyph
24935 string by calling prepare_face_for_display. */
24936 eassert (s->face);
24937 return glyph - s->row->glyphs[s->area];
24938 }
24939
24940 static struct font_metrics *
24941 get_per_char_metric (struct font *font, XChar2b *char2b)
24942 {
24943 static struct font_metrics metrics;
24944 unsigned code;
24945
24946 if (! font)
24947 return NULL;
24948 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24949 if (code == FONT_INVALID_CODE)
24950 return NULL;
24951 font->driver->text_extents (font, &code, 1, &metrics);
24952 return &metrics;
24953 }
24954
24955 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24956 for FONT. Values are taken from font-global ones, except for fonts
24957 that claim preposterously large values, but whose glyphs actually
24958 have reasonable dimensions. C is the character to use for metrics
24959 if the font-global values are too large; if C is negative, the
24960 function selects a default character. */
24961 static void
24962 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24963 {
24964 *ascent = FONT_BASE (font);
24965 *descent = FONT_DESCENT (font);
24966
24967 if (FONT_TOO_HIGH (font))
24968 {
24969 XChar2b char2b;
24970
24971 /* Get metrics of C, defaulting to a reasonably sized ASCII
24972 character. */
24973 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24974 {
24975 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24976
24977 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24978 {
24979 /* We add 1 pixel to character dimensions as heuristics
24980 that produces nicer display, e.g. when the face has
24981 the box attribute. */
24982 *ascent = pcm->ascent + 1;
24983 *descent = pcm->descent + 1;
24984 }
24985 }
24986 }
24987 }
24988
24989 /* A subroutine that computes a reasonable "normal character height"
24990 for fonts that claim preposterously large vertical dimensions, but
24991 whose glyphs are actually reasonably sized. C is the character
24992 whose metrics to use for those fonts, or -1 for default
24993 character. */
24994 static int
24995 normal_char_height (struct font *font, int c)
24996 {
24997 int ascent, descent;
24998
24999 normal_char_ascent_descent (font, c, &ascent, &descent);
25000
25001 return ascent + descent;
25002 }
25003
25004 /* EXPORT for RIF:
25005 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25006 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25007 assumed to be zero. */
25008
25009 void
25010 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25011 {
25012 *left = *right = 0;
25013
25014 if (glyph->type == CHAR_GLYPH)
25015 {
25016 XChar2b char2b;
25017 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25018 if (face->font)
25019 {
25020 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25021 if (pcm)
25022 {
25023 if (pcm->rbearing > pcm->width)
25024 *right = pcm->rbearing - pcm->width;
25025 if (pcm->lbearing < 0)
25026 *left = -pcm->lbearing;
25027 }
25028 }
25029 }
25030 else if (glyph->type == COMPOSITE_GLYPH)
25031 {
25032 if (! glyph->u.cmp.automatic)
25033 {
25034 struct composition *cmp = composition_table[glyph->u.cmp.id];
25035
25036 if (cmp->rbearing > cmp->pixel_width)
25037 *right = cmp->rbearing - cmp->pixel_width;
25038 if (cmp->lbearing < 0)
25039 *left = - cmp->lbearing;
25040 }
25041 else
25042 {
25043 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25044 struct font_metrics metrics;
25045
25046 composition_gstring_width (gstring, glyph->slice.cmp.from,
25047 glyph->slice.cmp.to + 1, &metrics);
25048 if (metrics.rbearing > metrics.width)
25049 *right = metrics.rbearing - metrics.width;
25050 if (metrics.lbearing < 0)
25051 *left = - metrics.lbearing;
25052 }
25053 }
25054 }
25055
25056
25057 /* Return the index of the first glyph preceding glyph string S that
25058 is overwritten by S because of S's left overhang. Value is -1
25059 if no glyphs are overwritten. */
25060
25061 static int
25062 left_overwritten (struct glyph_string *s)
25063 {
25064 int k;
25065
25066 if (s->left_overhang)
25067 {
25068 int x = 0, i;
25069 struct glyph *glyphs = s->row->glyphs[s->area];
25070 int first = s->first_glyph - glyphs;
25071
25072 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25073 x -= glyphs[i].pixel_width;
25074
25075 k = i + 1;
25076 }
25077 else
25078 k = -1;
25079
25080 return k;
25081 }
25082
25083
25084 /* Return the index of the first glyph preceding glyph string S that
25085 is overwriting S because of its right overhang. Value is -1 if no
25086 glyph in front of S overwrites S. */
25087
25088 static int
25089 left_overwriting (struct glyph_string *s)
25090 {
25091 int i, k, x;
25092 struct glyph *glyphs = s->row->glyphs[s->area];
25093 int first = s->first_glyph - glyphs;
25094
25095 k = -1;
25096 x = 0;
25097 for (i = first - 1; i >= 0; --i)
25098 {
25099 int left, right;
25100 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25101 if (x + right > 0)
25102 k = i;
25103 x -= glyphs[i].pixel_width;
25104 }
25105
25106 return k;
25107 }
25108
25109
25110 /* Return the index of the last glyph following glyph string S that is
25111 overwritten by S because of S's right overhang. Value is -1 if
25112 no such glyph is found. */
25113
25114 static int
25115 right_overwritten (struct glyph_string *s)
25116 {
25117 int k = -1;
25118
25119 if (s->right_overhang)
25120 {
25121 int x = 0, i;
25122 struct glyph *glyphs = s->row->glyphs[s->area];
25123 int first = (s->first_glyph - glyphs
25124 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25125 int end = s->row->used[s->area];
25126
25127 for (i = first; i < end && s->right_overhang > x; ++i)
25128 x += glyphs[i].pixel_width;
25129
25130 k = i;
25131 }
25132
25133 return k;
25134 }
25135
25136
25137 /* Return the index of the last glyph following glyph string S that
25138 overwrites S because of its left overhang. Value is negative
25139 if no such glyph is found. */
25140
25141 static int
25142 right_overwriting (struct glyph_string *s)
25143 {
25144 int i, k, x;
25145 int end = s->row->used[s->area];
25146 struct glyph *glyphs = s->row->glyphs[s->area];
25147 int first = (s->first_glyph - glyphs
25148 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25149
25150 k = -1;
25151 x = 0;
25152 for (i = first; i < end; ++i)
25153 {
25154 int left, right;
25155 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25156 if (x - left < 0)
25157 k = i;
25158 x += glyphs[i].pixel_width;
25159 }
25160
25161 return k;
25162 }
25163
25164
25165 /* Set background width of glyph string S. START is the index of the
25166 first glyph following S. LAST_X is the right-most x-position + 1
25167 in the drawing area. */
25168
25169 static void
25170 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25171 {
25172 /* If the face of this glyph string has to be drawn to the end of
25173 the drawing area, set S->extends_to_end_of_line_p. */
25174
25175 if (start == s->row->used[s->area]
25176 && ((s->row->fill_line_p
25177 && (s->hl == DRAW_NORMAL_TEXT
25178 || s->hl == DRAW_IMAGE_RAISED
25179 || s->hl == DRAW_IMAGE_SUNKEN))
25180 || s->hl == DRAW_MOUSE_FACE))
25181 s->extends_to_end_of_line_p = true;
25182
25183 /* If S extends its face to the end of the line, set its
25184 background_width to the distance to the right edge of the drawing
25185 area. */
25186 if (s->extends_to_end_of_line_p)
25187 s->background_width = last_x - s->x + 1;
25188 else
25189 s->background_width = s->width;
25190 }
25191
25192
25193 /* Compute overhangs and x-positions for glyph string S and its
25194 predecessors, or successors. X is the starting x-position for S.
25195 BACKWARD_P means process predecessors. */
25196
25197 static void
25198 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25199 {
25200 if (backward_p)
25201 {
25202 while (s)
25203 {
25204 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25205 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25206 x -= s->width;
25207 s->x = x;
25208 s = s->prev;
25209 }
25210 }
25211 else
25212 {
25213 while (s)
25214 {
25215 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25216 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25217 s->x = x;
25218 x += s->width;
25219 s = s->next;
25220 }
25221 }
25222 }
25223
25224
25225
25226 /* The following macros are only called from draw_glyphs below.
25227 They reference the following parameters of that function directly:
25228 `w', `row', `area', and `overlap_p'
25229 as well as the following local variables:
25230 `s', `f', and `hdc' (in W32) */
25231
25232 #ifdef HAVE_NTGUI
25233 /* On W32, silently add local `hdc' variable to argument list of
25234 init_glyph_string. */
25235 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25236 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25237 #else
25238 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25239 init_glyph_string (s, char2b, w, row, area, start, hl)
25240 #endif
25241
25242 /* Add a glyph string for a stretch glyph to the list of strings
25243 between HEAD and TAIL. START is the index of the stretch glyph in
25244 row area AREA of glyph row ROW. END is the index of the last glyph
25245 in that glyph row area. X is the current output position assigned
25246 to the new glyph string constructed. HL overrides that face of the
25247 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25248 is the right-most x-position of the drawing area. */
25249
25250 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25251 and below -- keep them on one line. */
25252 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25253 do \
25254 { \
25255 s = alloca (sizeof *s); \
25256 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25257 START = fill_stretch_glyph_string (s, START, END); \
25258 append_glyph_string (&HEAD, &TAIL, s); \
25259 s->x = (X); \
25260 } \
25261 while (false)
25262
25263
25264 /* Add a glyph string for an image glyph to the list of strings
25265 between HEAD and TAIL. START is the index of the image glyph in
25266 row area AREA of glyph row ROW. END is the index of the last glyph
25267 in that glyph row area. X is the current output position assigned
25268 to the new glyph string constructed. HL overrides that face of the
25269 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25270 is the right-most x-position of the drawing area. */
25271
25272 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25273 do \
25274 { \
25275 s = alloca (sizeof *s); \
25276 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25277 fill_image_glyph_string (s); \
25278 append_glyph_string (&HEAD, &TAIL, s); \
25279 ++START; \
25280 s->x = (X); \
25281 } \
25282 while (false)
25283
25284 #ifndef HAVE_XWIDGETS
25285 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25286 eassume (false)
25287 #else
25288 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25289 do \
25290 { \
25291 s = alloca (sizeof *s); \
25292 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25293 fill_xwidget_glyph_string (s); \
25294 append_glyph_string (&(HEAD), &(TAIL), s); \
25295 ++(START); \
25296 s->x = (X); \
25297 } \
25298 while (false)
25299 #endif
25300
25301 /* Add a glyph string for a sequence of character glyphs to the list
25302 of strings between HEAD and TAIL. START is the index of the first
25303 glyph in row area AREA of glyph row ROW that is part of the new
25304 glyph string. END is the index of the last glyph in that glyph row
25305 area. X is the current output position assigned to the new glyph
25306 string constructed. HL overrides that face of the glyph; e.g. it
25307 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25308 right-most x-position of the drawing area. */
25309
25310 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25311 do \
25312 { \
25313 int face_id; \
25314 XChar2b *char2b; \
25315 \
25316 face_id = (row)->glyphs[area][START].face_id; \
25317 \
25318 s = alloca (sizeof *s); \
25319 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25320 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25321 append_glyph_string (&HEAD, &TAIL, s); \
25322 s->x = (X); \
25323 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25324 } \
25325 while (false)
25326
25327
25328 /* Add a glyph string for a composite sequence to the list of strings
25329 between HEAD and TAIL. START is the index of the first glyph in
25330 row area AREA of glyph row ROW that is part of the new glyph
25331 string. END is the index of the last glyph in that glyph row area.
25332 X is the current output position assigned to the new glyph string
25333 constructed. HL overrides that face of the glyph; e.g. it is
25334 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25335 x-position of the drawing area. */
25336
25337 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25338 do { \
25339 int face_id = (row)->glyphs[area][START].face_id; \
25340 struct face *base_face = FACE_FROM_ID (f, face_id); \
25341 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25342 struct composition *cmp = composition_table[cmp_id]; \
25343 XChar2b *char2b; \
25344 struct glyph_string *first_s = NULL; \
25345 int n; \
25346 \
25347 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25348 \
25349 /* Make glyph_strings for each glyph sequence that is drawable by \
25350 the same face, and append them to HEAD/TAIL. */ \
25351 for (n = 0; n < cmp->glyph_len;) \
25352 { \
25353 s = alloca (sizeof *s); \
25354 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25355 append_glyph_string (&(HEAD), &(TAIL), s); \
25356 s->cmp = cmp; \
25357 s->cmp_from = n; \
25358 s->x = (X); \
25359 if (n == 0) \
25360 first_s = s; \
25361 n = fill_composite_glyph_string (s, base_face, overlaps); \
25362 } \
25363 \
25364 ++START; \
25365 s = first_s; \
25366 } while (false)
25367
25368
25369 /* Add a glyph string for a glyph-string sequence to the list of strings
25370 between HEAD and TAIL. */
25371
25372 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25373 do { \
25374 int face_id; \
25375 XChar2b *char2b; \
25376 Lisp_Object gstring; \
25377 \
25378 face_id = (row)->glyphs[area][START].face_id; \
25379 gstring = (composition_gstring_from_id \
25380 ((row)->glyphs[area][START].u.cmp.id)); \
25381 s = alloca (sizeof *s); \
25382 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25383 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25384 append_glyph_string (&(HEAD), &(TAIL), s); \
25385 s->x = (X); \
25386 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25387 } while (false)
25388
25389
25390 /* Add a glyph string for a sequence of glyphless character's glyphs
25391 to the list of strings between HEAD and TAIL. The meanings of
25392 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25393
25394 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25395 do \
25396 { \
25397 int face_id; \
25398 \
25399 face_id = (row)->glyphs[area][START].face_id; \
25400 \
25401 s = alloca (sizeof *s); \
25402 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25403 append_glyph_string (&HEAD, &TAIL, s); \
25404 s->x = (X); \
25405 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25406 overlaps); \
25407 } \
25408 while (false)
25409
25410
25411 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25412 of AREA of glyph row ROW on window W between indices START and END.
25413 HL overrides the face for drawing glyph strings, e.g. it is
25414 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25415 x-positions of the drawing area.
25416
25417 This is an ugly monster macro construct because we must use alloca
25418 to allocate glyph strings (because draw_glyphs can be called
25419 asynchronously). */
25420
25421 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25422 do \
25423 { \
25424 HEAD = TAIL = NULL; \
25425 while (START < END) \
25426 { \
25427 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25428 switch (first_glyph->type) \
25429 { \
25430 case CHAR_GLYPH: \
25431 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25432 HL, X, LAST_X); \
25433 break; \
25434 \
25435 case COMPOSITE_GLYPH: \
25436 if (first_glyph->u.cmp.automatic) \
25437 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25438 HL, X, LAST_X); \
25439 else \
25440 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25441 HL, X, LAST_X); \
25442 break; \
25443 \
25444 case STRETCH_GLYPH: \
25445 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25446 HL, X, LAST_X); \
25447 break; \
25448 \
25449 case IMAGE_GLYPH: \
25450 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25451 HL, X, LAST_X); \
25452 break;
25453
25454 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25455 case XWIDGET_GLYPH: \
25456 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25457 HL, X, LAST_X); \
25458 break;
25459
25460 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25461 case GLYPHLESS_GLYPH: \
25462 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25463 HL, X, LAST_X); \
25464 break; \
25465 \
25466 default: \
25467 emacs_abort (); \
25468 } \
25469 \
25470 if (s) \
25471 { \
25472 set_glyph_string_background_width (s, START, LAST_X); \
25473 (X) += s->width; \
25474 } \
25475 } \
25476 } while (false)
25477
25478
25479 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25480 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25481 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25482 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25483
25484
25485 /* Draw glyphs between START and END in AREA of ROW on window W,
25486 starting at x-position X. X is relative to AREA in W. HL is a
25487 face-override with the following meaning:
25488
25489 DRAW_NORMAL_TEXT draw normally
25490 DRAW_CURSOR draw in cursor face
25491 DRAW_MOUSE_FACE draw in mouse face.
25492 DRAW_INVERSE_VIDEO draw in mode line face
25493 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25494 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25495
25496 If OVERLAPS is non-zero, draw only the foreground of characters and
25497 clip to the physical height of ROW. Non-zero value also defines
25498 the overlapping part to be drawn:
25499
25500 OVERLAPS_PRED overlap with preceding rows
25501 OVERLAPS_SUCC overlap with succeeding rows
25502 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25503 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25504
25505 Value is the x-position reached, relative to AREA of W. */
25506
25507 static int
25508 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25509 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25510 enum draw_glyphs_face hl, int overlaps)
25511 {
25512 struct glyph_string *head, *tail;
25513 struct glyph_string *s;
25514 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25515 int i, j, x_reached, last_x, area_left = 0;
25516 struct frame *f = XFRAME (WINDOW_FRAME (w));
25517 DECLARE_HDC (hdc);
25518
25519 ALLOCATE_HDC (hdc, f);
25520
25521 /* Let's rather be paranoid than getting a SEGV. */
25522 end = min (end, row->used[area]);
25523 start = clip_to_bounds (0, start, end);
25524
25525 /* Translate X to frame coordinates. Set last_x to the right
25526 end of the drawing area. */
25527 if (row->full_width_p)
25528 {
25529 /* X is relative to the left edge of W, without scroll bars
25530 or fringes. */
25531 area_left = WINDOW_LEFT_EDGE_X (w);
25532 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25533 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25534 }
25535 else
25536 {
25537 area_left = window_box_left (w, area);
25538 last_x = area_left + window_box_width (w, area);
25539 }
25540 x += area_left;
25541
25542 /* Build a doubly-linked list of glyph_string structures between
25543 head and tail from what we have to draw. Note that the macro
25544 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25545 the reason we use a separate variable `i'. */
25546 i = start;
25547 USE_SAFE_ALLOCA;
25548 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25549 if (tail)
25550 x_reached = tail->x + tail->background_width;
25551 else
25552 x_reached = x;
25553
25554 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25555 the row, redraw some glyphs in front or following the glyph
25556 strings built above. */
25557 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25558 {
25559 struct glyph_string *h, *t;
25560 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25561 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25562 bool check_mouse_face = false;
25563 int dummy_x = 0;
25564
25565 /* If mouse highlighting is on, we may need to draw adjacent
25566 glyphs using mouse-face highlighting. */
25567 if (area == TEXT_AREA && row->mouse_face_p
25568 && hlinfo->mouse_face_beg_row >= 0
25569 && hlinfo->mouse_face_end_row >= 0)
25570 {
25571 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25572
25573 if (row_vpos >= hlinfo->mouse_face_beg_row
25574 && row_vpos <= hlinfo->mouse_face_end_row)
25575 {
25576 check_mouse_face = true;
25577 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25578 ? hlinfo->mouse_face_beg_col : 0;
25579 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25580 ? hlinfo->mouse_face_end_col
25581 : row->used[TEXT_AREA];
25582 }
25583 }
25584
25585 /* Compute overhangs for all glyph strings. */
25586 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25587 for (s = head; s; s = s->next)
25588 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25589
25590 /* Prepend glyph strings for glyphs in front of the first glyph
25591 string that are overwritten because of the first glyph
25592 string's left overhang. The background of all strings
25593 prepended must be drawn because the first glyph string
25594 draws over it. */
25595 i = left_overwritten (head);
25596 if (i >= 0)
25597 {
25598 enum draw_glyphs_face overlap_hl;
25599
25600 /* If this row contains mouse highlighting, attempt to draw
25601 the overlapped glyphs with the correct highlight. This
25602 code fails if the overlap encompasses more than one glyph
25603 and mouse-highlight spans only some of these glyphs.
25604 However, making it work perfectly involves a lot more
25605 code, and I don't know if the pathological case occurs in
25606 practice, so we'll stick to this for now. --- cyd */
25607 if (check_mouse_face
25608 && mouse_beg_col < start && mouse_end_col > i)
25609 overlap_hl = DRAW_MOUSE_FACE;
25610 else
25611 overlap_hl = DRAW_NORMAL_TEXT;
25612
25613 if (hl != overlap_hl)
25614 clip_head = head;
25615 j = i;
25616 BUILD_GLYPH_STRINGS (j, start, h, t,
25617 overlap_hl, dummy_x, last_x);
25618 start = i;
25619 compute_overhangs_and_x (t, head->x, true);
25620 prepend_glyph_string_lists (&head, &tail, h, t);
25621 if (clip_head == NULL)
25622 clip_head = head;
25623 }
25624
25625 /* Prepend glyph strings for glyphs in front of the first glyph
25626 string that overwrite that glyph string because of their
25627 right overhang. For these strings, only the foreground must
25628 be drawn, because it draws over the glyph string at `head'.
25629 The background must not be drawn because this would overwrite
25630 right overhangs of preceding glyphs for which no glyph
25631 strings exist. */
25632 i = left_overwriting (head);
25633 if (i >= 0)
25634 {
25635 enum draw_glyphs_face overlap_hl;
25636
25637 if (check_mouse_face
25638 && mouse_beg_col < start && mouse_end_col > i)
25639 overlap_hl = DRAW_MOUSE_FACE;
25640 else
25641 overlap_hl = DRAW_NORMAL_TEXT;
25642
25643 if (hl == overlap_hl || clip_head == NULL)
25644 clip_head = head;
25645 BUILD_GLYPH_STRINGS (i, start, h, t,
25646 overlap_hl, dummy_x, last_x);
25647 for (s = h; s; s = s->next)
25648 s->background_filled_p = true;
25649 compute_overhangs_and_x (t, head->x, true);
25650 prepend_glyph_string_lists (&head, &tail, h, t);
25651 }
25652
25653 /* Append glyphs strings for glyphs following the last glyph
25654 string tail that are overwritten by tail. The background of
25655 these strings has to be drawn because tail's foreground draws
25656 over it. */
25657 i = right_overwritten (tail);
25658 if (i >= 0)
25659 {
25660 enum draw_glyphs_face overlap_hl;
25661
25662 if (check_mouse_face
25663 && mouse_beg_col < i && mouse_end_col > end)
25664 overlap_hl = DRAW_MOUSE_FACE;
25665 else
25666 overlap_hl = DRAW_NORMAL_TEXT;
25667
25668 if (hl != overlap_hl)
25669 clip_tail = tail;
25670 BUILD_GLYPH_STRINGS (end, i, h, t,
25671 overlap_hl, x, last_x);
25672 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25673 we don't have `end = i;' here. */
25674 compute_overhangs_and_x (h, tail->x + tail->width, false);
25675 append_glyph_string_lists (&head, &tail, h, t);
25676 if (clip_tail == NULL)
25677 clip_tail = tail;
25678 }
25679
25680 /* Append glyph strings for glyphs following the last glyph
25681 string tail that overwrite tail. The foreground of such
25682 glyphs has to be drawn because it writes into the background
25683 of tail. The background must not be drawn because it could
25684 paint over the foreground of following glyphs. */
25685 i = right_overwriting (tail);
25686 if (i >= 0)
25687 {
25688 enum draw_glyphs_face overlap_hl;
25689 if (check_mouse_face
25690 && mouse_beg_col < i && mouse_end_col > end)
25691 overlap_hl = DRAW_MOUSE_FACE;
25692 else
25693 overlap_hl = DRAW_NORMAL_TEXT;
25694
25695 if (hl == overlap_hl || clip_tail == NULL)
25696 clip_tail = tail;
25697 i++; /* We must include the Ith glyph. */
25698 BUILD_GLYPH_STRINGS (end, i, h, t,
25699 overlap_hl, x, last_x);
25700 for (s = h; s; s = s->next)
25701 s->background_filled_p = true;
25702 compute_overhangs_and_x (h, tail->x + tail->width, false);
25703 append_glyph_string_lists (&head, &tail, h, t);
25704 }
25705 if (clip_head || clip_tail)
25706 for (s = head; s; s = s->next)
25707 {
25708 s->clip_head = clip_head;
25709 s->clip_tail = clip_tail;
25710 }
25711 }
25712
25713 /* Draw all strings. */
25714 for (s = head; s; s = s->next)
25715 FRAME_RIF (f)->draw_glyph_string (s);
25716
25717 #ifndef HAVE_NS
25718 /* When focus a sole frame and move horizontally, this clears on_p
25719 causing a failure to erase prev cursor position. */
25720 if (area == TEXT_AREA
25721 && !row->full_width_p
25722 /* When drawing overlapping rows, only the glyph strings'
25723 foreground is drawn, which doesn't erase a cursor
25724 completely. */
25725 && !overlaps)
25726 {
25727 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25728 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25729 : (tail ? tail->x + tail->background_width : x));
25730 x0 -= area_left;
25731 x1 -= area_left;
25732
25733 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25734 row->y, MATRIX_ROW_BOTTOM_Y (row));
25735 }
25736 #endif
25737
25738 /* Value is the x-position up to which drawn, relative to AREA of W.
25739 This doesn't include parts drawn because of overhangs. */
25740 if (row->full_width_p)
25741 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25742 else
25743 x_reached -= area_left;
25744
25745 RELEASE_HDC (hdc, f);
25746
25747 SAFE_FREE ();
25748 return x_reached;
25749 }
25750
25751 /* Expand row matrix if too narrow. Don't expand if area
25752 is not present. */
25753
25754 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25755 { \
25756 if (!it->f->fonts_changed \
25757 && (it->glyph_row->glyphs[area] \
25758 < it->glyph_row->glyphs[area + 1])) \
25759 { \
25760 it->w->ncols_scale_factor++; \
25761 it->f->fonts_changed = true; \
25762 } \
25763 }
25764
25765 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25766 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25767
25768 static void
25769 append_glyph (struct it *it)
25770 {
25771 struct glyph *glyph;
25772 enum glyph_row_area area = it->area;
25773
25774 eassert (it->glyph_row);
25775 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25776
25777 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25778 if (glyph < it->glyph_row->glyphs[area + 1])
25779 {
25780 /* If the glyph row is reversed, we need to prepend the glyph
25781 rather than append it. */
25782 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25783 {
25784 struct glyph *g;
25785
25786 /* Make room for the additional glyph. */
25787 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25788 g[1] = *g;
25789 glyph = it->glyph_row->glyphs[area];
25790 }
25791 glyph->charpos = CHARPOS (it->position);
25792 glyph->object = it->object;
25793 if (it->pixel_width > 0)
25794 {
25795 eassert (it->pixel_width <= SHRT_MAX);
25796 glyph->pixel_width = it->pixel_width;
25797 glyph->padding_p = false;
25798 }
25799 else
25800 {
25801 /* Assure at least 1-pixel width. Otherwise, cursor can't
25802 be displayed correctly. */
25803 glyph->pixel_width = 1;
25804 glyph->padding_p = true;
25805 }
25806 glyph->ascent = it->ascent;
25807 glyph->descent = it->descent;
25808 glyph->voffset = it->voffset;
25809 glyph->type = CHAR_GLYPH;
25810 glyph->avoid_cursor_p = it->avoid_cursor_p;
25811 glyph->multibyte_p = it->multibyte_p;
25812 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25813 {
25814 /* In R2L rows, the left and the right box edges need to be
25815 drawn in reverse direction. */
25816 glyph->right_box_line_p = it->start_of_box_run_p;
25817 glyph->left_box_line_p = it->end_of_box_run_p;
25818 }
25819 else
25820 {
25821 glyph->left_box_line_p = it->start_of_box_run_p;
25822 glyph->right_box_line_p = it->end_of_box_run_p;
25823 }
25824 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25825 || it->phys_descent > it->descent);
25826 glyph->glyph_not_available_p = it->glyph_not_available_p;
25827 glyph->face_id = it->face_id;
25828 glyph->u.ch = it->char_to_display;
25829 glyph->slice.img = null_glyph_slice;
25830 glyph->font_type = FONT_TYPE_UNKNOWN;
25831 if (it->bidi_p)
25832 {
25833 glyph->resolved_level = it->bidi_it.resolved_level;
25834 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25835 glyph->bidi_type = it->bidi_it.type;
25836 }
25837 else
25838 {
25839 glyph->resolved_level = 0;
25840 glyph->bidi_type = UNKNOWN_BT;
25841 }
25842 ++it->glyph_row->used[area];
25843 }
25844 else
25845 IT_EXPAND_MATRIX_WIDTH (it, area);
25846 }
25847
25848 /* Store one glyph for the composition IT->cmp_it.id in
25849 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25850 non-null. */
25851
25852 static void
25853 append_composite_glyph (struct it *it)
25854 {
25855 struct glyph *glyph;
25856 enum glyph_row_area area = it->area;
25857
25858 eassert (it->glyph_row);
25859
25860 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25861 if (glyph < it->glyph_row->glyphs[area + 1])
25862 {
25863 /* If the glyph row is reversed, we need to prepend the glyph
25864 rather than append it. */
25865 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25866 {
25867 struct glyph *g;
25868
25869 /* Make room for the new glyph. */
25870 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25871 g[1] = *g;
25872 glyph = it->glyph_row->glyphs[it->area];
25873 }
25874 glyph->charpos = it->cmp_it.charpos;
25875 glyph->object = it->object;
25876 eassert (it->pixel_width <= SHRT_MAX);
25877 glyph->pixel_width = it->pixel_width;
25878 glyph->ascent = it->ascent;
25879 glyph->descent = it->descent;
25880 glyph->voffset = it->voffset;
25881 glyph->type = COMPOSITE_GLYPH;
25882 if (it->cmp_it.ch < 0)
25883 {
25884 glyph->u.cmp.automatic = false;
25885 glyph->u.cmp.id = it->cmp_it.id;
25886 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25887 }
25888 else
25889 {
25890 glyph->u.cmp.automatic = true;
25891 glyph->u.cmp.id = it->cmp_it.id;
25892 glyph->slice.cmp.from = it->cmp_it.from;
25893 glyph->slice.cmp.to = it->cmp_it.to - 1;
25894 }
25895 glyph->avoid_cursor_p = it->avoid_cursor_p;
25896 glyph->multibyte_p = it->multibyte_p;
25897 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25898 {
25899 /* In R2L rows, the left and the right box edges need to be
25900 drawn in reverse direction. */
25901 glyph->right_box_line_p = it->start_of_box_run_p;
25902 glyph->left_box_line_p = it->end_of_box_run_p;
25903 }
25904 else
25905 {
25906 glyph->left_box_line_p = it->start_of_box_run_p;
25907 glyph->right_box_line_p = it->end_of_box_run_p;
25908 }
25909 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25910 || it->phys_descent > it->descent);
25911 glyph->padding_p = false;
25912 glyph->glyph_not_available_p = false;
25913 glyph->face_id = it->face_id;
25914 glyph->font_type = FONT_TYPE_UNKNOWN;
25915 if (it->bidi_p)
25916 {
25917 glyph->resolved_level = it->bidi_it.resolved_level;
25918 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25919 glyph->bidi_type = it->bidi_it.type;
25920 }
25921 ++it->glyph_row->used[area];
25922 }
25923 else
25924 IT_EXPAND_MATRIX_WIDTH (it, area);
25925 }
25926
25927
25928 /* Change IT->ascent and IT->height according to the setting of
25929 IT->voffset. */
25930
25931 static void
25932 take_vertical_position_into_account (struct it *it)
25933 {
25934 if (it->voffset)
25935 {
25936 if (it->voffset < 0)
25937 /* Increase the ascent so that we can display the text higher
25938 in the line. */
25939 it->ascent -= it->voffset;
25940 else
25941 /* Increase the descent so that we can display the text lower
25942 in the line. */
25943 it->descent += it->voffset;
25944 }
25945 }
25946
25947
25948 /* Produce glyphs/get display metrics for the image IT is loaded with.
25949 See the description of struct display_iterator in dispextern.h for
25950 an overview of struct display_iterator. */
25951
25952 static void
25953 produce_image_glyph (struct it *it)
25954 {
25955 struct image *img;
25956 struct face *face;
25957 int glyph_ascent, crop;
25958 struct glyph_slice slice;
25959
25960 eassert (it->what == IT_IMAGE);
25961
25962 face = FACE_FROM_ID (it->f, it->face_id);
25963 eassert (face);
25964 /* Make sure X resources of the face is loaded. */
25965 prepare_face_for_display (it->f, face);
25966
25967 if (it->image_id < 0)
25968 {
25969 /* Fringe bitmap. */
25970 it->ascent = it->phys_ascent = 0;
25971 it->descent = it->phys_descent = 0;
25972 it->pixel_width = 0;
25973 it->nglyphs = 0;
25974 return;
25975 }
25976
25977 img = IMAGE_FROM_ID (it->f, it->image_id);
25978 eassert (img);
25979 /* Make sure X resources of the image is loaded. */
25980 prepare_image_for_display (it->f, img);
25981
25982 slice.x = slice.y = 0;
25983 slice.width = img->width;
25984 slice.height = img->height;
25985
25986 if (INTEGERP (it->slice.x))
25987 slice.x = XINT (it->slice.x);
25988 else if (FLOATP (it->slice.x))
25989 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25990
25991 if (INTEGERP (it->slice.y))
25992 slice.y = XINT (it->slice.y);
25993 else if (FLOATP (it->slice.y))
25994 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25995
25996 if (INTEGERP (it->slice.width))
25997 slice.width = XINT (it->slice.width);
25998 else if (FLOATP (it->slice.width))
25999 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26000
26001 if (INTEGERP (it->slice.height))
26002 slice.height = XINT (it->slice.height);
26003 else if (FLOATP (it->slice.height))
26004 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26005
26006 if (slice.x >= img->width)
26007 slice.x = img->width;
26008 if (slice.y >= img->height)
26009 slice.y = img->height;
26010 if (slice.x + slice.width >= img->width)
26011 slice.width = img->width - slice.x;
26012 if (slice.y + slice.height > img->height)
26013 slice.height = img->height - slice.y;
26014
26015 if (slice.width == 0 || slice.height == 0)
26016 return;
26017
26018 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26019
26020 it->descent = slice.height - glyph_ascent;
26021 if (slice.y == 0)
26022 it->descent += img->vmargin;
26023 if (slice.y + slice.height == img->height)
26024 it->descent += img->vmargin;
26025 it->phys_descent = it->descent;
26026
26027 it->pixel_width = slice.width;
26028 if (slice.x == 0)
26029 it->pixel_width += img->hmargin;
26030 if (slice.x + slice.width == img->width)
26031 it->pixel_width += img->hmargin;
26032
26033 /* It's quite possible for images to have an ascent greater than
26034 their height, so don't get confused in that case. */
26035 if (it->descent < 0)
26036 it->descent = 0;
26037
26038 it->nglyphs = 1;
26039
26040 if (face->box != FACE_NO_BOX)
26041 {
26042 if (face->box_line_width > 0)
26043 {
26044 if (slice.y == 0)
26045 it->ascent += face->box_line_width;
26046 if (slice.y + slice.height == img->height)
26047 it->descent += face->box_line_width;
26048 }
26049
26050 if (it->start_of_box_run_p && slice.x == 0)
26051 it->pixel_width += eabs (face->box_line_width);
26052 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26053 it->pixel_width += eabs (face->box_line_width);
26054 }
26055
26056 take_vertical_position_into_account (it);
26057
26058 /* Automatically crop wide image glyphs at right edge so we can
26059 draw the cursor on same display row. */
26060 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26061 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26062 {
26063 it->pixel_width -= crop;
26064 slice.width -= crop;
26065 }
26066
26067 if (it->glyph_row)
26068 {
26069 struct glyph *glyph;
26070 enum glyph_row_area area = it->area;
26071
26072 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26073 if (it->glyph_row->reversed_p)
26074 {
26075 struct glyph *g;
26076
26077 /* Make room for the new glyph. */
26078 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26079 g[1] = *g;
26080 glyph = it->glyph_row->glyphs[it->area];
26081 }
26082 if (glyph < it->glyph_row->glyphs[area + 1])
26083 {
26084 glyph->charpos = CHARPOS (it->position);
26085 glyph->object = it->object;
26086 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26087 glyph->ascent = glyph_ascent;
26088 glyph->descent = it->descent;
26089 glyph->voffset = it->voffset;
26090 glyph->type = IMAGE_GLYPH;
26091 glyph->avoid_cursor_p = it->avoid_cursor_p;
26092 glyph->multibyte_p = it->multibyte_p;
26093 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26094 {
26095 /* In R2L rows, the left and the right box edges need to be
26096 drawn in reverse direction. */
26097 glyph->right_box_line_p = it->start_of_box_run_p;
26098 glyph->left_box_line_p = it->end_of_box_run_p;
26099 }
26100 else
26101 {
26102 glyph->left_box_line_p = it->start_of_box_run_p;
26103 glyph->right_box_line_p = it->end_of_box_run_p;
26104 }
26105 glyph->overlaps_vertically_p = false;
26106 glyph->padding_p = false;
26107 glyph->glyph_not_available_p = false;
26108 glyph->face_id = it->face_id;
26109 glyph->u.img_id = img->id;
26110 glyph->slice.img = slice;
26111 glyph->font_type = FONT_TYPE_UNKNOWN;
26112 if (it->bidi_p)
26113 {
26114 glyph->resolved_level = it->bidi_it.resolved_level;
26115 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26116 glyph->bidi_type = it->bidi_it.type;
26117 }
26118 ++it->glyph_row->used[area];
26119 }
26120 else
26121 IT_EXPAND_MATRIX_WIDTH (it, area);
26122 }
26123 }
26124
26125 static void
26126 produce_xwidget_glyph (struct it *it)
26127 {
26128 #ifdef HAVE_XWIDGETS
26129 struct xwidget *xw;
26130 int glyph_ascent, crop;
26131 eassert (it->what == IT_XWIDGET);
26132
26133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26134 eassert (face);
26135 /* Make sure X resources of the face is loaded. */
26136 prepare_face_for_display (it->f, face);
26137
26138 xw = it->xwidget;
26139 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26140 it->descent = xw->height/2;
26141 it->phys_descent = it->descent;
26142 it->pixel_width = xw->width;
26143 /* It's quite possible for images to have an ascent greater than
26144 their height, so don't get confused in that case. */
26145 if (it->descent < 0)
26146 it->descent = 0;
26147
26148 it->nglyphs = 1;
26149
26150 if (face->box != FACE_NO_BOX)
26151 {
26152 if (face->box_line_width > 0)
26153 {
26154 it->ascent += face->box_line_width;
26155 it->descent += face->box_line_width;
26156 }
26157
26158 if (it->start_of_box_run_p)
26159 it->pixel_width += eabs (face->box_line_width);
26160 it->pixel_width += eabs (face->box_line_width);
26161 }
26162
26163 take_vertical_position_into_account (it);
26164
26165 /* Automatically crop wide image glyphs at right edge so we can
26166 draw the cursor on same display row. */
26167 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26168 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26169 it->pixel_width -= crop;
26170
26171 if (it->glyph_row)
26172 {
26173 enum glyph_row_area area = it->area;
26174 struct glyph *glyph
26175 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26176
26177 if (it->glyph_row->reversed_p)
26178 {
26179 struct glyph *g;
26180
26181 /* Make room for the new glyph. */
26182 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26183 g[1] = *g;
26184 glyph = it->glyph_row->glyphs[it->area];
26185 }
26186 if (glyph < it->glyph_row->glyphs[area + 1])
26187 {
26188 glyph->charpos = CHARPOS (it->position);
26189 glyph->object = it->object;
26190 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26191 glyph->ascent = glyph_ascent;
26192 glyph->descent = it->descent;
26193 glyph->voffset = it->voffset;
26194 glyph->type = XWIDGET_GLYPH;
26195 glyph->avoid_cursor_p = it->avoid_cursor_p;
26196 glyph->multibyte_p = it->multibyte_p;
26197 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26198 {
26199 /* In R2L rows, the left and the right box edges need to be
26200 drawn in reverse direction. */
26201 glyph->right_box_line_p = it->start_of_box_run_p;
26202 glyph->left_box_line_p = it->end_of_box_run_p;
26203 }
26204 else
26205 {
26206 glyph->left_box_line_p = it->start_of_box_run_p;
26207 glyph->right_box_line_p = it->end_of_box_run_p;
26208 }
26209 glyph->overlaps_vertically_p = 0;
26210 glyph->padding_p = 0;
26211 glyph->glyph_not_available_p = 0;
26212 glyph->face_id = it->face_id;
26213 glyph->u.xwidget = it->xwidget;
26214 glyph->font_type = FONT_TYPE_UNKNOWN;
26215 if (it->bidi_p)
26216 {
26217 glyph->resolved_level = it->bidi_it.resolved_level;
26218 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26219 glyph->bidi_type = it->bidi_it.type;
26220 }
26221 ++it->glyph_row->used[area];
26222 }
26223 else
26224 IT_EXPAND_MATRIX_WIDTH (it, area);
26225 }
26226 #endif
26227 }
26228
26229 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26230 of the glyph, WIDTH and HEIGHT are the width and height of the
26231 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26232
26233 static void
26234 append_stretch_glyph (struct it *it, Lisp_Object object,
26235 int width, int height, int ascent)
26236 {
26237 struct glyph *glyph;
26238 enum glyph_row_area area = it->area;
26239
26240 eassert (ascent >= 0 && ascent <= height);
26241
26242 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26243 if (glyph < it->glyph_row->glyphs[area + 1])
26244 {
26245 /* If the glyph row is reversed, we need to prepend the glyph
26246 rather than append it. */
26247 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26248 {
26249 struct glyph *g;
26250
26251 /* Make room for the additional glyph. */
26252 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26253 g[1] = *g;
26254 glyph = it->glyph_row->glyphs[area];
26255
26256 /* Decrease the width of the first glyph of the row that
26257 begins before first_visible_x (e.g., due to hscroll).
26258 This is so the overall width of the row becomes smaller
26259 by the scroll amount, and the stretch glyph appended by
26260 extend_face_to_end_of_line will be wider, to shift the
26261 row glyphs to the right. (In L2R rows, the corresponding
26262 left-shift effect is accomplished by setting row->x to a
26263 negative value, which won't work with R2L rows.)
26264
26265 This must leave us with a positive value of WIDTH, since
26266 otherwise the call to move_it_in_display_line_to at the
26267 beginning of display_line would have got past the entire
26268 first glyph, and then it->current_x would have been
26269 greater or equal to it->first_visible_x. */
26270 if (it->current_x < it->first_visible_x)
26271 width -= it->first_visible_x - it->current_x;
26272 eassert (width > 0);
26273 }
26274 glyph->charpos = CHARPOS (it->position);
26275 glyph->object = object;
26276 /* FIXME: It would be better to use TYPE_MAX here, but
26277 __typeof__ is not portable enough... */
26278 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26279 glyph->ascent = ascent;
26280 glyph->descent = height - ascent;
26281 glyph->voffset = it->voffset;
26282 glyph->type = STRETCH_GLYPH;
26283 glyph->avoid_cursor_p = it->avoid_cursor_p;
26284 glyph->multibyte_p = it->multibyte_p;
26285 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26286 {
26287 /* In R2L rows, the left and the right box edges need to be
26288 drawn in reverse direction. */
26289 glyph->right_box_line_p = it->start_of_box_run_p;
26290 glyph->left_box_line_p = it->end_of_box_run_p;
26291 }
26292 else
26293 {
26294 glyph->left_box_line_p = it->start_of_box_run_p;
26295 glyph->right_box_line_p = it->end_of_box_run_p;
26296 }
26297 glyph->overlaps_vertically_p = false;
26298 glyph->padding_p = false;
26299 glyph->glyph_not_available_p = false;
26300 glyph->face_id = it->face_id;
26301 glyph->u.stretch.ascent = ascent;
26302 glyph->u.stretch.height = height;
26303 glyph->slice.img = null_glyph_slice;
26304 glyph->font_type = FONT_TYPE_UNKNOWN;
26305 if (it->bidi_p)
26306 {
26307 glyph->resolved_level = it->bidi_it.resolved_level;
26308 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26309 glyph->bidi_type = it->bidi_it.type;
26310 }
26311 else
26312 {
26313 glyph->resolved_level = 0;
26314 glyph->bidi_type = UNKNOWN_BT;
26315 }
26316 ++it->glyph_row->used[area];
26317 }
26318 else
26319 IT_EXPAND_MATRIX_WIDTH (it, area);
26320 }
26321
26322 #endif /* HAVE_WINDOW_SYSTEM */
26323
26324 /* Produce a stretch glyph for iterator IT. IT->object is the value
26325 of the glyph property displayed. The value must be a list
26326 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26327 being recognized:
26328
26329 1. `:width WIDTH' specifies that the space should be WIDTH *
26330 canonical char width wide. WIDTH may be an integer or floating
26331 point number.
26332
26333 2. `:relative-width FACTOR' specifies that the width of the stretch
26334 should be computed from the width of the first character having the
26335 `glyph' property, and should be FACTOR times that width.
26336
26337 3. `:align-to HPOS' specifies that the space should be wide enough
26338 to reach HPOS, a value in canonical character units.
26339
26340 Exactly one of the above pairs must be present.
26341
26342 4. `:height HEIGHT' specifies that the height of the stretch produced
26343 should be HEIGHT, measured in canonical character units.
26344
26345 5. `:relative-height FACTOR' specifies that the height of the
26346 stretch should be FACTOR times the height of the characters having
26347 the glyph property.
26348
26349 Either none or exactly one of 4 or 5 must be present.
26350
26351 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26352 of the stretch should be used for the ascent of the stretch.
26353 ASCENT must be in the range 0 <= ASCENT <= 100. */
26354
26355 void
26356 produce_stretch_glyph (struct it *it)
26357 {
26358 /* (space :width WIDTH :height HEIGHT ...) */
26359 Lisp_Object prop, plist;
26360 int width = 0, height = 0, align_to = -1;
26361 bool zero_width_ok_p = false;
26362 double tem;
26363 struct font *font = NULL;
26364
26365 #ifdef HAVE_WINDOW_SYSTEM
26366 int ascent = 0;
26367 bool zero_height_ok_p = false;
26368
26369 if (FRAME_WINDOW_P (it->f))
26370 {
26371 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26372 font = face->font ? face->font : FRAME_FONT (it->f);
26373 prepare_face_for_display (it->f, face);
26374 }
26375 #endif
26376
26377 /* List should start with `space'. */
26378 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26379 plist = XCDR (it->object);
26380
26381 /* Compute the width of the stretch. */
26382 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26383 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26384 {
26385 /* Absolute width `:width WIDTH' specified and valid. */
26386 zero_width_ok_p = true;
26387 width = (int)tem;
26388 }
26389 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26390 {
26391 /* Relative width `:relative-width FACTOR' specified and valid.
26392 Compute the width of the characters having the `glyph'
26393 property. */
26394 struct it it2;
26395 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26396
26397 it2 = *it;
26398 if (it->multibyte_p)
26399 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26400 else
26401 {
26402 it2.c = it2.char_to_display = *p, it2.len = 1;
26403 if (! ASCII_CHAR_P (it2.c))
26404 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26405 }
26406
26407 it2.glyph_row = NULL;
26408 it2.what = IT_CHARACTER;
26409 PRODUCE_GLYPHS (&it2);
26410 width = NUMVAL (prop) * it2.pixel_width;
26411 }
26412 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26413 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26414 &align_to))
26415 {
26416 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26417 align_to = (align_to < 0
26418 ? 0
26419 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26420 else if (align_to < 0)
26421 align_to = window_box_left_offset (it->w, TEXT_AREA);
26422 width = max (0, (int)tem + align_to - it->current_x);
26423 zero_width_ok_p = true;
26424 }
26425 else
26426 /* Nothing specified -> width defaults to canonical char width. */
26427 width = FRAME_COLUMN_WIDTH (it->f);
26428
26429 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26430 width = 1;
26431
26432 #ifdef HAVE_WINDOW_SYSTEM
26433 /* Compute height. */
26434 if (FRAME_WINDOW_P (it->f))
26435 {
26436 int default_height = normal_char_height (font, ' ');
26437
26438 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26439 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26440 {
26441 height = (int)tem;
26442 zero_height_ok_p = true;
26443 }
26444 else if (prop = Fplist_get (plist, QCrelative_height),
26445 NUMVAL (prop) > 0)
26446 height = default_height * NUMVAL (prop);
26447 else
26448 height = default_height;
26449
26450 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26451 height = 1;
26452
26453 /* Compute percentage of height used for ascent. If
26454 `:ascent ASCENT' is present and valid, use that. Otherwise,
26455 derive the ascent from the font in use. */
26456 if (prop = Fplist_get (plist, QCascent),
26457 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26458 ascent = height * NUMVAL (prop) / 100.0;
26459 else if (!NILP (prop)
26460 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26461 ascent = min (max (0, (int)tem), height);
26462 else
26463 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26464 }
26465 else
26466 #endif /* HAVE_WINDOW_SYSTEM */
26467 height = 1;
26468
26469 if (width > 0 && it->line_wrap != TRUNCATE
26470 && it->current_x + width > it->last_visible_x)
26471 {
26472 width = it->last_visible_x - it->current_x;
26473 #ifdef HAVE_WINDOW_SYSTEM
26474 /* Subtract one more pixel from the stretch width, but only on
26475 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26476 width -= FRAME_WINDOW_P (it->f);
26477 #endif
26478 }
26479
26480 if (width > 0 && height > 0 && it->glyph_row)
26481 {
26482 Lisp_Object o_object = it->object;
26483 Lisp_Object object = it->stack[it->sp - 1].string;
26484 int n = width;
26485
26486 if (!STRINGP (object))
26487 object = it->w->contents;
26488 #ifdef HAVE_WINDOW_SYSTEM
26489 if (FRAME_WINDOW_P (it->f))
26490 append_stretch_glyph (it, object, width, height, ascent);
26491 else
26492 #endif
26493 {
26494 it->object = object;
26495 it->char_to_display = ' ';
26496 it->pixel_width = it->len = 1;
26497 while (n--)
26498 tty_append_glyph (it);
26499 it->object = o_object;
26500 }
26501 }
26502
26503 it->pixel_width = width;
26504 #ifdef HAVE_WINDOW_SYSTEM
26505 if (FRAME_WINDOW_P (it->f))
26506 {
26507 it->ascent = it->phys_ascent = ascent;
26508 it->descent = it->phys_descent = height - it->ascent;
26509 it->nglyphs = width > 0 && height > 0;
26510 take_vertical_position_into_account (it);
26511 }
26512 else
26513 #endif
26514 it->nglyphs = width;
26515 }
26516
26517 /* Get information about special display element WHAT in an
26518 environment described by IT. WHAT is one of IT_TRUNCATION or
26519 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26520 non-null glyph_row member. This function ensures that fields like
26521 face_id, c, len of IT are left untouched. */
26522
26523 static void
26524 produce_special_glyphs (struct it *it, enum display_element_type what)
26525 {
26526 struct it temp_it;
26527 Lisp_Object gc;
26528 GLYPH glyph;
26529
26530 temp_it = *it;
26531 temp_it.object = Qnil;
26532 memset (&temp_it.current, 0, sizeof temp_it.current);
26533
26534 if (what == IT_CONTINUATION)
26535 {
26536 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26537 if (it->bidi_it.paragraph_dir == R2L)
26538 SET_GLYPH_FROM_CHAR (glyph, '/');
26539 else
26540 SET_GLYPH_FROM_CHAR (glyph, '\\');
26541 if (it->dp
26542 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26543 {
26544 /* FIXME: Should we mirror GC for R2L lines? */
26545 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26546 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26547 }
26548 }
26549 else if (what == IT_TRUNCATION)
26550 {
26551 /* Truncation glyph. */
26552 SET_GLYPH_FROM_CHAR (glyph, '$');
26553 if (it->dp
26554 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26555 {
26556 /* FIXME: Should we mirror GC for R2L lines? */
26557 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26558 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26559 }
26560 }
26561 else
26562 emacs_abort ();
26563
26564 #ifdef HAVE_WINDOW_SYSTEM
26565 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26566 is turned off, we precede the truncation/continuation glyphs by a
26567 stretch glyph whose width is computed such that these special
26568 glyphs are aligned at the window margin, even when very different
26569 fonts are used in different glyph rows. */
26570 if (FRAME_WINDOW_P (temp_it.f)
26571 /* init_iterator calls this with it->glyph_row == NULL, and it
26572 wants only the pixel width of the truncation/continuation
26573 glyphs. */
26574 && temp_it.glyph_row
26575 /* insert_left_trunc_glyphs calls us at the beginning of the
26576 row, and it has its own calculation of the stretch glyph
26577 width. */
26578 && temp_it.glyph_row->used[TEXT_AREA] > 0
26579 && (temp_it.glyph_row->reversed_p
26580 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26581 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26582 {
26583 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26584
26585 if (stretch_width > 0)
26586 {
26587 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26588 struct font *font =
26589 face->font ? face->font : FRAME_FONT (temp_it.f);
26590 int stretch_ascent =
26591 (((temp_it.ascent + temp_it.descent)
26592 * FONT_BASE (font)) / FONT_HEIGHT (font));
26593
26594 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26595 temp_it.ascent + temp_it.descent,
26596 stretch_ascent);
26597 }
26598 }
26599 #endif
26600
26601 temp_it.dp = NULL;
26602 temp_it.what = IT_CHARACTER;
26603 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26604 temp_it.face_id = GLYPH_FACE (glyph);
26605 temp_it.len = CHAR_BYTES (temp_it.c);
26606
26607 PRODUCE_GLYPHS (&temp_it);
26608 it->pixel_width = temp_it.pixel_width;
26609 it->nglyphs = temp_it.nglyphs;
26610 }
26611
26612 #ifdef HAVE_WINDOW_SYSTEM
26613
26614 /* Calculate line-height and line-spacing properties.
26615 An integer value specifies explicit pixel value.
26616 A float value specifies relative value to current face height.
26617 A cons (float . face-name) specifies relative value to
26618 height of specified face font.
26619
26620 Returns height in pixels, or nil. */
26621
26622 static Lisp_Object
26623 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26624 int boff, bool override)
26625 {
26626 Lisp_Object face_name = Qnil;
26627 int ascent, descent, height;
26628
26629 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26630 return val;
26631
26632 if (CONSP (val))
26633 {
26634 face_name = XCAR (val);
26635 val = XCDR (val);
26636 if (!NUMBERP (val))
26637 val = make_number (1);
26638 if (NILP (face_name))
26639 {
26640 height = it->ascent + it->descent;
26641 goto scale;
26642 }
26643 }
26644
26645 if (NILP (face_name))
26646 {
26647 font = FRAME_FONT (it->f);
26648 boff = FRAME_BASELINE_OFFSET (it->f);
26649 }
26650 else if (EQ (face_name, Qt))
26651 {
26652 override = false;
26653 }
26654 else
26655 {
26656 int face_id;
26657 struct face *face;
26658
26659 face_id = lookup_named_face (it->f, face_name, false);
26660 if (face_id < 0)
26661 return make_number (-1);
26662
26663 face = FACE_FROM_ID (it->f, face_id);
26664 font = face->font;
26665 if (font == NULL)
26666 return make_number (-1);
26667 boff = font->baseline_offset;
26668 if (font->vertical_centering)
26669 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26670 }
26671
26672 normal_char_ascent_descent (font, -1, &ascent, &descent);
26673
26674 if (override)
26675 {
26676 it->override_ascent = ascent;
26677 it->override_descent = descent;
26678 it->override_boff = boff;
26679 }
26680
26681 height = ascent + descent;
26682
26683 scale:
26684 if (FLOATP (val))
26685 height = (int)(XFLOAT_DATA (val) * height);
26686 else if (INTEGERP (val))
26687 height *= XINT (val);
26688
26689 return make_number (height);
26690 }
26691
26692
26693 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26694 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26695 and only if this is for a character for which no font was found.
26696
26697 If the display method (it->glyphless_method) is
26698 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26699 length of the acronym or the hexadecimal string, UPPER_XOFF and
26700 UPPER_YOFF are pixel offsets for the upper part of the string,
26701 LOWER_XOFF and LOWER_YOFF are for the lower part.
26702
26703 For the other display methods, LEN through LOWER_YOFF are zero. */
26704
26705 static void
26706 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26707 short upper_xoff, short upper_yoff,
26708 short lower_xoff, short lower_yoff)
26709 {
26710 struct glyph *glyph;
26711 enum glyph_row_area area = it->area;
26712
26713 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26714 if (glyph < it->glyph_row->glyphs[area + 1])
26715 {
26716 /* If the glyph row is reversed, we need to prepend the glyph
26717 rather than append it. */
26718 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26719 {
26720 struct glyph *g;
26721
26722 /* Make room for the additional glyph. */
26723 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26724 g[1] = *g;
26725 glyph = it->glyph_row->glyphs[area];
26726 }
26727 glyph->charpos = CHARPOS (it->position);
26728 glyph->object = it->object;
26729 eassert (it->pixel_width <= SHRT_MAX);
26730 glyph->pixel_width = it->pixel_width;
26731 glyph->ascent = it->ascent;
26732 glyph->descent = it->descent;
26733 glyph->voffset = it->voffset;
26734 glyph->type = GLYPHLESS_GLYPH;
26735 glyph->u.glyphless.method = it->glyphless_method;
26736 glyph->u.glyphless.for_no_font = for_no_font;
26737 glyph->u.glyphless.len = len;
26738 glyph->u.glyphless.ch = it->c;
26739 glyph->slice.glyphless.upper_xoff = upper_xoff;
26740 glyph->slice.glyphless.upper_yoff = upper_yoff;
26741 glyph->slice.glyphless.lower_xoff = lower_xoff;
26742 glyph->slice.glyphless.lower_yoff = lower_yoff;
26743 glyph->avoid_cursor_p = it->avoid_cursor_p;
26744 glyph->multibyte_p = it->multibyte_p;
26745 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26746 {
26747 /* In R2L rows, the left and the right box edges need to be
26748 drawn in reverse direction. */
26749 glyph->right_box_line_p = it->start_of_box_run_p;
26750 glyph->left_box_line_p = it->end_of_box_run_p;
26751 }
26752 else
26753 {
26754 glyph->left_box_line_p = it->start_of_box_run_p;
26755 glyph->right_box_line_p = it->end_of_box_run_p;
26756 }
26757 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26758 || it->phys_descent > it->descent);
26759 glyph->padding_p = false;
26760 glyph->glyph_not_available_p = false;
26761 glyph->face_id = face_id;
26762 glyph->font_type = FONT_TYPE_UNKNOWN;
26763 if (it->bidi_p)
26764 {
26765 glyph->resolved_level = it->bidi_it.resolved_level;
26766 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26767 glyph->bidi_type = it->bidi_it.type;
26768 }
26769 ++it->glyph_row->used[area];
26770 }
26771 else
26772 IT_EXPAND_MATRIX_WIDTH (it, area);
26773 }
26774
26775
26776 /* Produce a glyph for a glyphless character for iterator IT.
26777 IT->glyphless_method specifies which method to use for displaying
26778 the character. See the description of enum
26779 glyphless_display_method in dispextern.h for the detail.
26780
26781 FOR_NO_FONT is true if and only if this is for a character for
26782 which no font was found. ACRONYM, if non-nil, is an acronym string
26783 for the character. */
26784
26785 static void
26786 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26787 {
26788 int face_id;
26789 struct face *face;
26790 struct font *font;
26791 int base_width, base_height, width, height;
26792 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26793 int len;
26794
26795 /* Get the metrics of the base font. We always refer to the current
26796 ASCII face. */
26797 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26798 font = face->font ? face->font : FRAME_FONT (it->f);
26799 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26800 it->ascent += font->baseline_offset;
26801 it->descent -= font->baseline_offset;
26802 base_height = it->ascent + it->descent;
26803 base_width = font->average_width;
26804
26805 face_id = merge_glyphless_glyph_face (it);
26806
26807 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26808 {
26809 it->pixel_width = THIN_SPACE_WIDTH;
26810 len = 0;
26811 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26812 }
26813 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26814 {
26815 width = CHAR_WIDTH (it->c);
26816 if (width == 0)
26817 width = 1;
26818 else if (width > 4)
26819 width = 4;
26820 it->pixel_width = base_width * width;
26821 len = 0;
26822 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26823 }
26824 else
26825 {
26826 char buf[7];
26827 const char *str;
26828 unsigned int code[6];
26829 int upper_len;
26830 int ascent, descent;
26831 struct font_metrics metrics_upper, metrics_lower;
26832
26833 face = FACE_FROM_ID (it->f, face_id);
26834 font = face->font ? face->font : FRAME_FONT (it->f);
26835 prepare_face_for_display (it->f, face);
26836
26837 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26838 {
26839 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26840 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26841 if (CONSP (acronym))
26842 acronym = XCAR (acronym);
26843 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26844 }
26845 else
26846 {
26847 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26848 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26849 str = buf;
26850 }
26851 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26852 code[len] = font->driver->encode_char (font, str[len]);
26853 upper_len = (len + 1) / 2;
26854 font->driver->text_extents (font, code, upper_len,
26855 &metrics_upper);
26856 font->driver->text_extents (font, code + upper_len, len - upper_len,
26857 &metrics_lower);
26858
26859
26860
26861 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26862 width = max (metrics_upper.width, metrics_lower.width) + 4;
26863 upper_xoff = upper_yoff = 2; /* the typical case */
26864 if (base_width >= width)
26865 {
26866 /* Align the upper to the left, the lower to the right. */
26867 it->pixel_width = base_width;
26868 lower_xoff = base_width - 2 - metrics_lower.width;
26869 }
26870 else
26871 {
26872 /* Center the shorter one. */
26873 it->pixel_width = width;
26874 if (metrics_upper.width >= metrics_lower.width)
26875 lower_xoff = (width - metrics_lower.width) / 2;
26876 else
26877 {
26878 /* FIXME: This code doesn't look right. It formerly was
26879 missing the "lower_xoff = 0;", which couldn't have
26880 been right since it left lower_xoff uninitialized. */
26881 lower_xoff = 0;
26882 upper_xoff = (width - metrics_upper.width) / 2;
26883 }
26884 }
26885
26886 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26887 top, bottom, and between upper and lower strings. */
26888 height = (metrics_upper.ascent + metrics_upper.descent
26889 + metrics_lower.ascent + metrics_lower.descent) + 5;
26890 /* Center vertically.
26891 H:base_height, D:base_descent
26892 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26893
26894 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26895 descent = D - H/2 + h/2;
26896 lower_yoff = descent - 2 - ld;
26897 upper_yoff = lower_yoff - la - 1 - ud; */
26898 ascent = - (it->descent - (base_height + height + 1) / 2);
26899 descent = it->descent - (base_height - height) / 2;
26900 lower_yoff = descent - 2 - metrics_lower.descent;
26901 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26902 - metrics_upper.descent);
26903 /* Don't make the height shorter than the base height. */
26904 if (height > base_height)
26905 {
26906 it->ascent = ascent;
26907 it->descent = descent;
26908 }
26909 }
26910
26911 it->phys_ascent = it->ascent;
26912 it->phys_descent = it->descent;
26913 if (it->glyph_row)
26914 append_glyphless_glyph (it, face_id, for_no_font, len,
26915 upper_xoff, upper_yoff,
26916 lower_xoff, lower_yoff);
26917 it->nglyphs = 1;
26918 take_vertical_position_into_account (it);
26919 }
26920
26921
26922 /* RIF:
26923 Produce glyphs/get display metrics for the display element IT is
26924 loaded with. See the description of struct it in dispextern.h
26925 for an overview of struct it. */
26926
26927 void
26928 x_produce_glyphs (struct it *it)
26929 {
26930 int extra_line_spacing = it->extra_line_spacing;
26931
26932 it->glyph_not_available_p = false;
26933
26934 if (it->what == IT_CHARACTER)
26935 {
26936 XChar2b char2b;
26937 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26938 struct font *font = face->font;
26939 struct font_metrics *pcm = NULL;
26940 int boff; /* Baseline offset. */
26941
26942 if (font == NULL)
26943 {
26944 /* When no suitable font is found, display this character by
26945 the method specified in the first extra slot of
26946 Vglyphless_char_display. */
26947 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26948
26949 eassert (it->what == IT_GLYPHLESS);
26950 produce_glyphless_glyph (it, true,
26951 STRINGP (acronym) ? acronym : Qnil);
26952 goto done;
26953 }
26954
26955 boff = font->baseline_offset;
26956 if (font->vertical_centering)
26957 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26958
26959 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26960 {
26961 it->nglyphs = 1;
26962
26963 if (it->override_ascent >= 0)
26964 {
26965 it->ascent = it->override_ascent;
26966 it->descent = it->override_descent;
26967 boff = it->override_boff;
26968 }
26969 else
26970 {
26971 it->ascent = FONT_BASE (font) + boff;
26972 it->descent = FONT_DESCENT (font) - boff;
26973 }
26974
26975 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26976 {
26977 pcm = get_per_char_metric (font, &char2b);
26978 if (pcm->width == 0
26979 && pcm->rbearing == 0 && pcm->lbearing == 0)
26980 pcm = NULL;
26981 }
26982
26983 if (pcm)
26984 {
26985 it->phys_ascent = pcm->ascent + boff;
26986 it->phys_descent = pcm->descent - boff;
26987 it->pixel_width = pcm->width;
26988 /* Don't use font-global values for ascent and descent
26989 if they result in an exceedingly large line height. */
26990 if (it->override_ascent < 0)
26991 {
26992 if (FONT_TOO_HIGH (font))
26993 {
26994 it->ascent = it->phys_ascent;
26995 it->descent = it->phys_descent;
26996 /* These limitations are enforced by an
26997 assertion near the end of this function. */
26998 if (it->ascent < 0)
26999 it->ascent = 0;
27000 if (it->descent < 0)
27001 it->descent = 0;
27002 }
27003 }
27004 }
27005 else
27006 {
27007 it->glyph_not_available_p = true;
27008 it->phys_ascent = it->ascent;
27009 it->phys_descent = it->descent;
27010 it->pixel_width = font->space_width;
27011 }
27012
27013 if (it->constrain_row_ascent_descent_p)
27014 {
27015 if (it->descent > it->max_descent)
27016 {
27017 it->ascent += it->descent - it->max_descent;
27018 it->descent = it->max_descent;
27019 }
27020 if (it->ascent > it->max_ascent)
27021 {
27022 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27023 it->ascent = it->max_ascent;
27024 }
27025 it->phys_ascent = min (it->phys_ascent, it->ascent);
27026 it->phys_descent = min (it->phys_descent, it->descent);
27027 extra_line_spacing = 0;
27028 }
27029
27030 /* If this is a space inside a region of text with
27031 `space-width' property, change its width. */
27032 bool stretched_p
27033 = it->char_to_display == ' ' && !NILP (it->space_width);
27034 if (stretched_p)
27035 it->pixel_width *= XFLOATINT (it->space_width);
27036
27037 /* If face has a box, add the box thickness to the character
27038 height. If character has a box line to the left and/or
27039 right, add the box line width to the character's width. */
27040 if (face->box != FACE_NO_BOX)
27041 {
27042 int thick = face->box_line_width;
27043
27044 if (thick > 0)
27045 {
27046 it->ascent += thick;
27047 it->descent += thick;
27048 }
27049 else
27050 thick = -thick;
27051
27052 if (it->start_of_box_run_p)
27053 it->pixel_width += thick;
27054 if (it->end_of_box_run_p)
27055 it->pixel_width += thick;
27056 }
27057
27058 /* If face has an overline, add the height of the overline
27059 (1 pixel) and a 1 pixel margin to the character height. */
27060 if (face->overline_p)
27061 it->ascent += overline_margin;
27062
27063 if (it->constrain_row_ascent_descent_p)
27064 {
27065 if (it->ascent > it->max_ascent)
27066 it->ascent = it->max_ascent;
27067 if (it->descent > it->max_descent)
27068 it->descent = it->max_descent;
27069 }
27070
27071 take_vertical_position_into_account (it);
27072
27073 /* If we have to actually produce glyphs, do it. */
27074 if (it->glyph_row)
27075 {
27076 if (stretched_p)
27077 {
27078 /* Translate a space with a `space-width' property
27079 into a stretch glyph. */
27080 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27081 / FONT_HEIGHT (font));
27082 append_stretch_glyph (it, it->object, it->pixel_width,
27083 it->ascent + it->descent, ascent);
27084 }
27085 else
27086 append_glyph (it);
27087
27088 /* If characters with lbearing or rbearing are displayed
27089 in this line, record that fact in a flag of the
27090 glyph row. This is used to optimize X output code. */
27091 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27092 it->glyph_row->contains_overlapping_glyphs_p = true;
27093 }
27094 if (! stretched_p && it->pixel_width == 0)
27095 /* We assure that all visible glyphs have at least 1-pixel
27096 width. */
27097 it->pixel_width = 1;
27098 }
27099 else if (it->char_to_display == '\n')
27100 {
27101 /* A newline has no width, but we need the height of the
27102 line. But if previous part of the line sets a height,
27103 don't increase that height. */
27104
27105 Lisp_Object height;
27106 Lisp_Object total_height = Qnil;
27107
27108 it->override_ascent = -1;
27109 it->pixel_width = 0;
27110 it->nglyphs = 0;
27111
27112 height = get_it_property (it, Qline_height);
27113 /* Split (line-height total-height) list. */
27114 if (CONSP (height)
27115 && CONSP (XCDR (height))
27116 && NILP (XCDR (XCDR (height))))
27117 {
27118 total_height = XCAR (XCDR (height));
27119 height = XCAR (height);
27120 }
27121 height = calc_line_height_property (it, height, font, boff, true);
27122
27123 if (it->override_ascent >= 0)
27124 {
27125 it->ascent = it->override_ascent;
27126 it->descent = it->override_descent;
27127 boff = it->override_boff;
27128 }
27129 else
27130 {
27131 if (FONT_TOO_HIGH (font))
27132 {
27133 it->ascent = font->pixel_size + boff - 1;
27134 it->descent = -boff + 1;
27135 if (it->descent < 0)
27136 it->descent = 0;
27137 }
27138 else
27139 {
27140 it->ascent = FONT_BASE (font) + boff;
27141 it->descent = FONT_DESCENT (font) - boff;
27142 }
27143 }
27144
27145 if (EQ (height, Qt))
27146 {
27147 if (it->descent > it->max_descent)
27148 {
27149 it->ascent += it->descent - it->max_descent;
27150 it->descent = it->max_descent;
27151 }
27152 if (it->ascent > it->max_ascent)
27153 {
27154 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27155 it->ascent = it->max_ascent;
27156 }
27157 it->phys_ascent = min (it->phys_ascent, it->ascent);
27158 it->phys_descent = min (it->phys_descent, it->descent);
27159 it->constrain_row_ascent_descent_p = true;
27160 extra_line_spacing = 0;
27161 }
27162 else
27163 {
27164 Lisp_Object spacing;
27165
27166 it->phys_ascent = it->ascent;
27167 it->phys_descent = it->descent;
27168
27169 if ((it->max_ascent > 0 || it->max_descent > 0)
27170 && face->box != FACE_NO_BOX
27171 && face->box_line_width > 0)
27172 {
27173 it->ascent += face->box_line_width;
27174 it->descent += face->box_line_width;
27175 }
27176 if (!NILP (height)
27177 && XINT (height) > it->ascent + it->descent)
27178 it->ascent = XINT (height) - it->descent;
27179
27180 if (!NILP (total_height))
27181 spacing = calc_line_height_property (it, total_height, font,
27182 boff, false);
27183 else
27184 {
27185 spacing = get_it_property (it, Qline_spacing);
27186 spacing = calc_line_height_property (it, spacing, font,
27187 boff, false);
27188 }
27189 if (INTEGERP (spacing))
27190 {
27191 extra_line_spacing = XINT (spacing);
27192 if (!NILP (total_height))
27193 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27194 }
27195 }
27196 }
27197 else /* i.e. (it->char_to_display == '\t') */
27198 {
27199 if (font->space_width > 0)
27200 {
27201 int tab_width = it->tab_width * font->space_width;
27202 int x = it->current_x + it->continuation_lines_width;
27203 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27204
27205 /* If the distance from the current position to the next tab
27206 stop is less than a space character width, use the
27207 tab stop after that. */
27208 if (next_tab_x - x < font->space_width)
27209 next_tab_x += tab_width;
27210
27211 it->pixel_width = next_tab_x - x;
27212 it->nglyphs = 1;
27213 if (FONT_TOO_HIGH (font))
27214 {
27215 if (get_char_glyph_code (' ', font, &char2b))
27216 {
27217 pcm = get_per_char_metric (font, &char2b);
27218 if (pcm->width == 0
27219 && pcm->rbearing == 0 && pcm->lbearing == 0)
27220 pcm = NULL;
27221 }
27222
27223 if (pcm)
27224 {
27225 it->ascent = pcm->ascent + boff;
27226 it->descent = pcm->descent - boff;
27227 }
27228 else
27229 {
27230 it->ascent = font->pixel_size + boff - 1;
27231 it->descent = -boff + 1;
27232 }
27233 if (it->ascent < 0)
27234 it->ascent = 0;
27235 if (it->descent < 0)
27236 it->descent = 0;
27237 }
27238 else
27239 {
27240 it->ascent = FONT_BASE (font) + boff;
27241 it->descent = FONT_DESCENT (font) - boff;
27242 }
27243 it->phys_ascent = it->ascent;
27244 it->phys_descent = it->descent;
27245
27246 if (it->glyph_row)
27247 {
27248 append_stretch_glyph (it, it->object, it->pixel_width,
27249 it->ascent + it->descent, it->ascent);
27250 }
27251 }
27252 else
27253 {
27254 it->pixel_width = 0;
27255 it->nglyphs = 1;
27256 }
27257 }
27258
27259 if (FONT_TOO_HIGH (font))
27260 {
27261 int font_ascent, font_descent;
27262
27263 /* For very large fonts, where we ignore the declared font
27264 dimensions, and go by per-character metrics instead,
27265 don't let the row ascent and descent values (and the row
27266 height computed from them) be smaller than the "normal"
27267 character metrics. This avoids unpleasant effects
27268 whereby lines on display would change their height
27269 depending on which characters are shown. */
27270 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27271 it->max_ascent = max (it->max_ascent, font_ascent);
27272 it->max_descent = max (it->max_descent, font_descent);
27273 }
27274 }
27275 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27276 {
27277 /* A static composition.
27278
27279 Note: A composition is represented as one glyph in the
27280 glyph matrix. There are no padding glyphs.
27281
27282 Important note: pixel_width, ascent, and descent are the
27283 values of what is drawn by draw_glyphs (i.e. the values of
27284 the overall glyphs composed). */
27285 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27286 int boff; /* baseline offset */
27287 struct composition *cmp = composition_table[it->cmp_it.id];
27288 int glyph_len = cmp->glyph_len;
27289 struct font *font = face->font;
27290
27291 it->nglyphs = 1;
27292
27293 /* If we have not yet calculated pixel size data of glyphs of
27294 the composition for the current face font, calculate them
27295 now. Theoretically, we have to check all fonts for the
27296 glyphs, but that requires much time and memory space. So,
27297 here we check only the font of the first glyph. This may
27298 lead to incorrect display, but it's very rare, and C-l
27299 (recenter-top-bottom) can correct the display anyway. */
27300 if (! cmp->font || cmp->font != font)
27301 {
27302 /* Ascent and descent of the font of the first character
27303 of this composition (adjusted by baseline offset).
27304 Ascent and descent of overall glyphs should not be less
27305 than these, respectively. */
27306 int font_ascent, font_descent, font_height;
27307 /* Bounding box of the overall glyphs. */
27308 int leftmost, rightmost, lowest, highest;
27309 int lbearing, rbearing;
27310 int i, width, ascent, descent;
27311 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27312 XChar2b char2b;
27313 struct font_metrics *pcm;
27314 ptrdiff_t pos;
27315
27316 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27317 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27318 break;
27319 bool right_padded = glyph_len < cmp->glyph_len;
27320 for (i = 0; i < glyph_len; i++)
27321 {
27322 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27323 break;
27324 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27325 }
27326 bool left_padded = i > 0;
27327
27328 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27329 : IT_CHARPOS (*it));
27330 /* If no suitable font is found, use the default font. */
27331 bool font_not_found_p = font == NULL;
27332 if (font_not_found_p)
27333 {
27334 face = face->ascii_face;
27335 font = face->font;
27336 }
27337 boff = font->baseline_offset;
27338 if (font->vertical_centering)
27339 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27340 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27341 font_ascent += boff;
27342 font_descent -= boff;
27343 font_height = font_ascent + font_descent;
27344
27345 cmp->font = font;
27346
27347 pcm = NULL;
27348 if (! font_not_found_p)
27349 {
27350 get_char_face_and_encoding (it->f, c, it->face_id,
27351 &char2b, false);
27352 pcm = get_per_char_metric (font, &char2b);
27353 }
27354
27355 /* Initialize the bounding box. */
27356 if (pcm)
27357 {
27358 width = cmp->glyph_len > 0 ? pcm->width : 0;
27359 ascent = pcm->ascent;
27360 descent = pcm->descent;
27361 lbearing = pcm->lbearing;
27362 rbearing = pcm->rbearing;
27363 }
27364 else
27365 {
27366 width = cmp->glyph_len > 0 ? font->space_width : 0;
27367 ascent = FONT_BASE (font);
27368 descent = FONT_DESCENT (font);
27369 lbearing = 0;
27370 rbearing = width;
27371 }
27372
27373 rightmost = width;
27374 leftmost = 0;
27375 lowest = - descent + boff;
27376 highest = ascent + boff;
27377
27378 if (! font_not_found_p
27379 && font->default_ascent
27380 && CHAR_TABLE_P (Vuse_default_ascent)
27381 && !NILP (Faref (Vuse_default_ascent,
27382 make_number (it->char_to_display))))
27383 highest = font->default_ascent + boff;
27384
27385 /* Draw the first glyph at the normal position. It may be
27386 shifted to right later if some other glyphs are drawn
27387 at the left. */
27388 cmp->offsets[i * 2] = 0;
27389 cmp->offsets[i * 2 + 1] = boff;
27390 cmp->lbearing = lbearing;
27391 cmp->rbearing = rbearing;
27392
27393 /* Set cmp->offsets for the remaining glyphs. */
27394 for (i++; i < glyph_len; i++)
27395 {
27396 int left, right, btm, top;
27397 int ch = COMPOSITION_GLYPH (cmp, i);
27398 int face_id;
27399 struct face *this_face;
27400
27401 if (ch == '\t')
27402 ch = ' ';
27403 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27404 this_face = FACE_FROM_ID (it->f, face_id);
27405 font = this_face->font;
27406
27407 if (font == NULL)
27408 pcm = NULL;
27409 else
27410 {
27411 get_char_face_and_encoding (it->f, ch, face_id,
27412 &char2b, false);
27413 pcm = get_per_char_metric (font, &char2b);
27414 }
27415 if (! pcm)
27416 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27417 else
27418 {
27419 width = pcm->width;
27420 ascent = pcm->ascent;
27421 descent = pcm->descent;
27422 lbearing = pcm->lbearing;
27423 rbearing = pcm->rbearing;
27424 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27425 {
27426 /* Relative composition with or without
27427 alternate chars. */
27428 left = (leftmost + rightmost - width) / 2;
27429 btm = - descent + boff;
27430 if (font->relative_compose
27431 && (! CHAR_TABLE_P (Vignore_relative_composition)
27432 || NILP (Faref (Vignore_relative_composition,
27433 make_number (ch)))))
27434 {
27435
27436 if (- descent >= font->relative_compose)
27437 /* One extra pixel between two glyphs. */
27438 btm = highest + 1;
27439 else if (ascent <= 0)
27440 /* One extra pixel between two glyphs. */
27441 btm = lowest - 1 - ascent - descent;
27442 }
27443 }
27444 else
27445 {
27446 /* A composition rule is specified by an integer
27447 value that encodes global and new reference
27448 points (GREF and NREF). GREF and NREF are
27449 specified by numbers as below:
27450
27451 0---1---2 -- ascent
27452 | |
27453 | |
27454 | |
27455 9--10--11 -- center
27456 | |
27457 ---3---4---5--- baseline
27458 | |
27459 6---7---8 -- descent
27460 */
27461 int rule = COMPOSITION_RULE (cmp, i);
27462 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27463
27464 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27465 grefx = gref % 3, nrefx = nref % 3;
27466 grefy = gref / 3, nrefy = nref / 3;
27467 if (xoff)
27468 xoff = font_height * (xoff - 128) / 256;
27469 if (yoff)
27470 yoff = font_height * (yoff - 128) / 256;
27471
27472 left = (leftmost
27473 + grefx * (rightmost - leftmost) / 2
27474 - nrefx * width / 2
27475 + xoff);
27476
27477 btm = ((grefy == 0 ? highest
27478 : grefy == 1 ? 0
27479 : grefy == 2 ? lowest
27480 : (highest + lowest) / 2)
27481 - (nrefy == 0 ? ascent + descent
27482 : nrefy == 1 ? descent - boff
27483 : nrefy == 2 ? 0
27484 : (ascent + descent) / 2)
27485 + yoff);
27486 }
27487
27488 cmp->offsets[i * 2] = left;
27489 cmp->offsets[i * 2 + 1] = btm + descent;
27490
27491 /* Update the bounding box of the overall glyphs. */
27492 if (width > 0)
27493 {
27494 right = left + width;
27495 if (left < leftmost)
27496 leftmost = left;
27497 if (right > rightmost)
27498 rightmost = right;
27499 }
27500 top = btm + descent + ascent;
27501 if (top > highest)
27502 highest = top;
27503 if (btm < lowest)
27504 lowest = btm;
27505
27506 if (cmp->lbearing > left + lbearing)
27507 cmp->lbearing = left + lbearing;
27508 if (cmp->rbearing < left + rbearing)
27509 cmp->rbearing = left + rbearing;
27510 }
27511 }
27512
27513 /* If there are glyphs whose x-offsets are negative,
27514 shift all glyphs to the right and make all x-offsets
27515 non-negative. */
27516 if (leftmost < 0)
27517 {
27518 for (i = 0; i < cmp->glyph_len; i++)
27519 cmp->offsets[i * 2] -= leftmost;
27520 rightmost -= leftmost;
27521 cmp->lbearing -= leftmost;
27522 cmp->rbearing -= leftmost;
27523 }
27524
27525 if (left_padded && cmp->lbearing < 0)
27526 {
27527 for (i = 0; i < cmp->glyph_len; i++)
27528 cmp->offsets[i * 2] -= cmp->lbearing;
27529 rightmost -= cmp->lbearing;
27530 cmp->rbearing -= cmp->lbearing;
27531 cmp->lbearing = 0;
27532 }
27533 if (right_padded && rightmost < cmp->rbearing)
27534 {
27535 rightmost = cmp->rbearing;
27536 }
27537
27538 cmp->pixel_width = rightmost;
27539 cmp->ascent = highest;
27540 cmp->descent = - lowest;
27541 if (cmp->ascent < font_ascent)
27542 cmp->ascent = font_ascent;
27543 if (cmp->descent < font_descent)
27544 cmp->descent = font_descent;
27545 }
27546
27547 if (it->glyph_row
27548 && (cmp->lbearing < 0
27549 || cmp->rbearing > cmp->pixel_width))
27550 it->glyph_row->contains_overlapping_glyphs_p = true;
27551
27552 it->pixel_width = cmp->pixel_width;
27553 it->ascent = it->phys_ascent = cmp->ascent;
27554 it->descent = it->phys_descent = cmp->descent;
27555 if (face->box != FACE_NO_BOX)
27556 {
27557 int thick = face->box_line_width;
27558
27559 if (thick > 0)
27560 {
27561 it->ascent += thick;
27562 it->descent += thick;
27563 }
27564 else
27565 thick = - thick;
27566
27567 if (it->start_of_box_run_p)
27568 it->pixel_width += thick;
27569 if (it->end_of_box_run_p)
27570 it->pixel_width += thick;
27571 }
27572
27573 /* If face has an overline, add the height of the overline
27574 (1 pixel) and a 1 pixel margin to the character height. */
27575 if (face->overline_p)
27576 it->ascent += overline_margin;
27577
27578 take_vertical_position_into_account (it);
27579 if (it->ascent < 0)
27580 it->ascent = 0;
27581 if (it->descent < 0)
27582 it->descent = 0;
27583
27584 if (it->glyph_row && cmp->glyph_len > 0)
27585 append_composite_glyph (it);
27586 }
27587 else if (it->what == IT_COMPOSITION)
27588 {
27589 /* A dynamic (automatic) composition. */
27590 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27591 Lisp_Object gstring;
27592 struct font_metrics metrics;
27593
27594 it->nglyphs = 1;
27595
27596 gstring = composition_gstring_from_id (it->cmp_it.id);
27597 it->pixel_width
27598 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27599 &metrics);
27600 if (it->glyph_row
27601 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27602 it->glyph_row->contains_overlapping_glyphs_p = true;
27603 it->ascent = it->phys_ascent = metrics.ascent;
27604 it->descent = it->phys_descent = metrics.descent;
27605 if (face->box != FACE_NO_BOX)
27606 {
27607 int thick = face->box_line_width;
27608
27609 if (thick > 0)
27610 {
27611 it->ascent += thick;
27612 it->descent += thick;
27613 }
27614 else
27615 thick = - thick;
27616
27617 if (it->start_of_box_run_p)
27618 it->pixel_width += thick;
27619 if (it->end_of_box_run_p)
27620 it->pixel_width += thick;
27621 }
27622 /* If face has an overline, add the height of the overline
27623 (1 pixel) and a 1 pixel margin to the character height. */
27624 if (face->overline_p)
27625 it->ascent += overline_margin;
27626 take_vertical_position_into_account (it);
27627 if (it->ascent < 0)
27628 it->ascent = 0;
27629 if (it->descent < 0)
27630 it->descent = 0;
27631
27632 if (it->glyph_row)
27633 append_composite_glyph (it);
27634 }
27635 else if (it->what == IT_GLYPHLESS)
27636 produce_glyphless_glyph (it, false, Qnil);
27637 else if (it->what == IT_IMAGE)
27638 produce_image_glyph (it);
27639 else if (it->what == IT_STRETCH)
27640 produce_stretch_glyph (it);
27641 else if (it->what == IT_XWIDGET)
27642 produce_xwidget_glyph (it);
27643
27644 done:
27645 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27646 because this isn't true for images with `:ascent 100'. */
27647 eassert (it->ascent >= 0 && it->descent >= 0);
27648 if (it->area == TEXT_AREA)
27649 it->current_x += it->pixel_width;
27650
27651 if (extra_line_spacing > 0)
27652 {
27653 it->descent += extra_line_spacing;
27654 if (extra_line_spacing > it->max_extra_line_spacing)
27655 it->max_extra_line_spacing = extra_line_spacing;
27656 }
27657
27658 it->max_ascent = max (it->max_ascent, it->ascent);
27659 it->max_descent = max (it->max_descent, it->descent);
27660 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27661 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27662 }
27663
27664 /* EXPORT for RIF:
27665 Output LEN glyphs starting at START at the nominal cursor position.
27666 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27667 being updated, and UPDATED_AREA is the area of that row being updated. */
27668
27669 void
27670 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27671 struct glyph *start, enum glyph_row_area updated_area, int len)
27672 {
27673 int x, hpos, chpos = w->phys_cursor.hpos;
27674
27675 eassert (updated_row);
27676 /* When the window is hscrolled, cursor hpos can legitimately be out
27677 of bounds, but we draw the cursor at the corresponding window
27678 margin in that case. */
27679 if (!updated_row->reversed_p && chpos < 0)
27680 chpos = 0;
27681 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27682 chpos = updated_row->used[TEXT_AREA] - 1;
27683
27684 block_input ();
27685
27686 /* Write glyphs. */
27687
27688 hpos = start - updated_row->glyphs[updated_area];
27689 x = draw_glyphs (w, w->output_cursor.x,
27690 updated_row, updated_area,
27691 hpos, hpos + len,
27692 DRAW_NORMAL_TEXT, 0);
27693
27694 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27695 if (updated_area == TEXT_AREA
27696 && w->phys_cursor_on_p
27697 && w->phys_cursor.vpos == w->output_cursor.vpos
27698 && chpos >= hpos
27699 && chpos < hpos + len)
27700 w->phys_cursor_on_p = false;
27701
27702 unblock_input ();
27703
27704 /* Advance the output cursor. */
27705 w->output_cursor.hpos += len;
27706 w->output_cursor.x = x;
27707 }
27708
27709
27710 /* EXPORT for RIF:
27711 Insert LEN glyphs from START at the nominal cursor position. */
27712
27713 void
27714 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27715 struct glyph *start, enum glyph_row_area updated_area, int len)
27716 {
27717 struct frame *f;
27718 int line_height, shift_by_width, shifted_region_width;
27719 struct glyph_row *row;
27720 struct glyph *glyph;
27721 int frame_x, frame_y;
27722 ptrdiff_t hpos;
27723
27724 eassert (updated_row);
27725 block_input ();
27726 f = XFRAME (WINDOW_FRAME (w));
27727
27728 /* Get the height of the line we are in. */
27729 row = updated_row;
27730 line_height = row->height;
27731
27732 /* Get the width of the glyphs to insert. */
27733 shift_by_width = 0;
27734 for (glyph = start; glyph < start + len; ++glyph)
27735 shift_by_width += glyph->pixel_width;
27736
27737 /* Get the width of the region to shift right. */
27738 shifted_region_width = (window_box_width (w, updated_area)
27739 - w->output_cursor.x
27740 - shift_by_width);
27741
27742 /* Shift right. */
27743 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27744 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27745
27746 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27747 line_height, shift_by_width);
27748
27749 /* Write the glyphs. */
27750 hpos = start - row->glyphs[updated_area];
27751 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27752 hpos, hpos + len,
27753 DRAW_NORMAL_TEXT, 0);
27754
27755 /* Advance the output cursor. */
27756 w->output_cursor.hpos += len;
27757 w->output_cursor.x += shift_by_width;
27758 unblock_input ();
27759 }
27760
27761
27762 /* EXPORT for RIF:
27763 Erase the current text line from the nominal cursor position
27764 (inclusive) to pixel column TO_X (exclusive). The idea is that
27765 everything from TO_X onward is already erased.
27766
27767 TO_X is a pixel position relative to UPDATED_AREA of currently
27768 updated window W. TO_X == -1 means clear to the end of this area. */
27769
27770 void
27771 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27772 enum glyph_row_area updated_area, int to_x)
27773 {
27774 struct frame *f;
27775 int max_x, min_y, max_y;
27776 int from_x, from_y, to_y;
27777
27778 eassert (updated_row);
27779 f = XFRAME (w->frame);
27780
27781 if (updated_row->full_width_p)
27782 max_x = (WINDOW_PIXEL_WIDTH (w)
27783 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27784 else
27785 max_x = window_box_width (w, updated_area);
27786 max_y = window_text_bottom_y (w);
27787
27788 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27789 of window. For TO_X > 0, truncate to end of drawing area. */
27790 if (to_x == 0)
27791 return;
27792 else if (to_x < 0)
27793 to_x = max_x;
27794 else
27795 to_x = min (to_x, max_x);
27796
27797 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27798
27799 /* Notice if the cursor will be cleared by this operation. */
27800 if (!updated_row->full_width_p)
27801 notice_overwritten_cursor (w, updated_area,
27802 w->output_cursor.x, -1,
27803 updated_row->y,
27804 MATRIX_ROW_BOTTOM_Y (updated_row));
27805
27806 from_x = w->output_cursor.x;
27807
27808 /* Translate to frame coordinates. */
27809 if (updated_row->full_width_p)
27810 {
27811 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27812 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27813 }
27814 else
27815 {
27816 int area_left = window_box_left (w, updated_area);
27817 from_x += area_left;
27818 to_x += area_left;
27819 }
27820
27821 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27822 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27823 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27824
27825 /* Prevent inadvertently clearing to end of the X window. */
27826 if (to_x > from_x && to_y > from_y)
27827 {
27828 block_input ();
27829 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27830 to_x - from_x, to_y - from_y);
27831 unblock_input ();
27832 }
27833 }
27834
27835 #endif /* HAVE_WINDOW_SYSTEM */
27836
27837
27838 \f
27839 /***********************************************************************
27840 Cursor types
27841 ***********************************************************************/
27842
27843 /* Value is the internal representation of the specified cursor type
27844 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27845 of the bar cursor. */
27846
27847 static enum text_cursor_kinds
27848 get_specified_cursor_type (Lisp_Object arg, int *width)
27849 {
27850 enum text_cursor_kinds type;
27851
27852 if (NILP (arg))
27853 return NO_CURSOR;
27854
27855 if (EQ (arg, Qbox))
27856 return FILLED_BOX_CURSOR;
27857
27858 if (EQ (arg, Qhollow))
27859 return HOLLOW_BOX_CURSOR;
27860
27861 if (EQ (arg, Qbar))
27862 {
27863 *width = 2;
27864 return BAR_CURSOR;
27865 }
27866
27867 if (CONSP (arg)
27868 && EQ (XCAR (arg), Qbar)
27869 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27870 {
27871 *width = XINT (XCDR (arg));
27872 return BAR_CURSOR;
27873 }
27874
27875 if (EQ (arg, Qhbar))
27876 {
27877 *width = 2;
27878 return HBAR_CURSOR;
27879 }
27880
27881 if (CONSP (arg)
27882 && EQ (XCAR (arg), Qhbar)
27883 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27884 {
27885 *width = XINT (XCDR (arg));
27886 return HBAR_CURSOR;
27887 }
27888
27889 /* Treat anything unknown as "hollow box cursor".
27890 It was bad to signal an error; people have trouble fixing
27891 .Xdefaults with Emacs, when it has something bad in it. */
27892 type = HOLLOW_BOX_CURSOR;
27893
27894 return type;
27895 }
27896
27897 /* Set the default cursor types for specified frame. */
27898 void
27899 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27900 {
27901 int width = 1;
27902 Lisp_Object tem;
27903
27904 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27905 FRAME_CURSOR_WIDTH (f) = width;
27906
27907 /* By default, set up the blink-off state depending on the on-state. */
27908
27909 tem = Fassoc (arg, Vblink_cursor_alist);
27910 if (!NILP (tem))
27911 {
27912 FRAME_BLINK_OFF_CURSOR (f)
27913 = get_specified_cursor_type (XCDR (tem), &width);
27914 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27915 }
27916 else
27917 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27918
27919 /* Make sure the cursor gets redrawn. */
27920 f->cursor_type_changed = true;
27921 }
27922
27923
27924 #ifdef HAVE_WINDOW_SYSTEM
27925
27926 /* Return the cursor we want to be displayed in window W. Return
27927 width of bar/hbar cursor through WIDTH arg. Return with
27928 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27929 (i.e. if the `system caret' should track this cursor).
27930
27931 In a mini-buffer window, we want the cursor only to appear if we
27932 are reading input from this window. For the selected window, we
27933 want the cursor type given by the frame parameter or buffer local
27934 setting of cursor-type. If explicitly marked off, draw no cursor.
27935 In all other cases, we want a hollow box cursor. */
27936
27937 static enum text_cursor_kinds
27938 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27939 bool *active_cursor)
27940 {
27941 struct frame *f = XFRAME (w->frame);
27942 struct buffer *b = XBUFFER (w->contents);
27943 int cursor_type = DEFAULT_CURSOR;
27944 Lisp_Object alt_cursor;
27945 bool non_selected = false;
27946
27947 *active_cursor = true;
27948
27949 /* Echo area */
27950 if (cursor_in_echo_area
27951 && FRAME_HAS_MINIBUF_P (f)
27952 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27953 {
27954 if (w == XWINDOW (echo_area_window))
27955 {
27956 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27957 {
27958 *width = FRAME_CURSOR_WIDTH (f);
27959 return FRAME_DESIRED_CURSOR (f);
27960 }
27961 else
27962 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27963 }
27964
27965 *active_cursor = false;
27966 non_selected = true;
27967 }
27968
27969 /* Detect a nonselected window or nonselected frame. */
27970 else if (w != XWINDOW (f->selected_window)
27971 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27972 {
27973 *active_cursor = false;
27974
27975 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27976 return NO_CURSOR;
27977
27978 non_selected = true;
27979 }
27980
27981 /* Never display a cursor in a window in which cursor-type is nil. */
27982 if (NILP (BVAR (b, cursor_type)))
27983 return NO_CURSOR;
27984
27985 /* Get the normal cursor type for this window. */
27986 if (EQ (BVAR (b, cursor_type), Qt))
27987 {
27988 cursor_type = FRAME_DESIRED_CURSOR (f);
27989 *width = FRAME_CURSOR_WIDTH (f);
27990 }
27991 else
27992 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27993
27994 /* Use cursor-in-non-selected-windows instead
27995 for non-selected window or frame. */
27996 if (non_selected)
27997 {
27998 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27999 if (!EQ (Qt, alt_cursor))
28000 return get_specified_cursor_type (alt_cursor, width);
28001 /* t means modify the normal cursor type. */
28002 if (cursor_type == FILLED_BOX_CURSOR)
28003 cursor_type = HOLLOW_BOX_CURSOR;
28004 else if (cursor_type == BAR_CURSOR && *width > 1)
28005 --*width;
28006 return cursor_type;
28007 }
28008
28009 /* Use normal cursor if not blinked off. */
28010 if (!w->cursor_off_p)
28011 {
28012 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28013 return NO_CURSOR;
28014 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28015 {
28016 if (cursor_type == FILLED_BOX_CURSOR)
28017 {
28018 /* Using a block cursor on large images can be very annoying.
28019 So use a hollow cursor for "large" images.
28020 If image is not transparent (no mask), also use hollow cursor. */
28021 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28022 if (img != NULL && IMAGEP (img->spec))
28023 {
28024 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28025 where N = size of default frame font size.
28026 This should cover most of the "tiny" icons people may use. */
28027 if (!img->mask
28028 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28029 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28030 cursor_type = HOLLOW_BOX_CURSOR;
28031 }
28032 }
28033 else if (cursor_type != NO_CURSOR)
28034 {
28035 /* Display current only supports BOX and HOLLOW cursors for images.
28036 So for now, unconditionally use a HOLLOW cursor when cursor is
28037 not a solid box cursor. */
28038 cursor_type = HOLLOW_BOX_CURSOR;
28039 }
28040 }
28041 return cursor_type;
28042 }
28043
28044 /* Cursor is blinked off, so determine how to "toggle" it. */
28045
28046 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28047 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28048 return get_specified_cursor_type (XCDR (alt_cursor), width);
28049
28050 /* Then see if frame has specified a specific blink off cursor type. */
28051 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28052 {
28053 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28054 return FRAME_BLINK_OFF_CURSOR (f);
28055 }
28056
28057 #if false
28058 /* Some people liked having a permanently visible blinking cursor,
28059 while others had very strong opinions against it. So it was
28060 decided to remove it. KFS 2003-09-03 */
28061
28062 /* Finally perform built-in cursor blinking:
28063 filled box <-> hollow box
28064 wide [h]bar <-> narrow [h]bar
28065 narrow [h]bar <-> no cursor
28066 other type <-> no cursor */
28067
28068 if (cursor_type == FILLED_BOX_CURSOR)
28069 return HOLLOW_BOX_CURSOR;
28070
28071 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28072 {
28073 *width = 1;
28074 return cursor_type;
28075 }
28076 #endif
28077
28078 return NO_CURSOR;
28079 }
28080
28081
28082 /* Notice when the text cursor of window W has been completely
28083 overwritten by a drawing operation that outputs glyphs in AREA
28084 starting at X0 and ending at X1 in the line starting at Y0 and
28085 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28086 the rest of the line after X0 has been written. Y coordinates
28087 are window-relative. */
28088
28089 static void
28090 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28091 int x0, int x1, int y0, int y1)
28092 {
28093 int cx0, cx1, cy0, cy1;
28094 struct glyph_row *row;
28095
28096 if (!w->phys_cursor_on_p)
28097 return;
28098 if (area != TEXT_AREA)
28099 return;
28100
28101 if (w->phys_cursor.vpos < 0
28102 || w->phys_cursor.vpos >= w->current_matrix->nrows
28103 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28104 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28105 return;
28106
28107 if (row->cursor_in_fringe_p)
28108 {
28109 row->cursor_in_fringe_p = false;
28110 draw_fringe_bitmap (w, row, row->reversed_p);
28111 w->phys_cursor_on_p = false;
28112 return;
28113 }
28114
28115 cx0 = w->phys_cursor.x;
28116 cx1 = cx0 + w->phys_cursor_width;
28117 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28118 return;
28119
28120 /* The cursor image will be completely removed from the
28121 screen if the output area intersects the cursor area in
28122 y-direction. When we draw in [y0 y1[, and some part of
28123 the cursor is at y < y0, that part must have been drawn
28124 before. When scrolling, the cursor is erased before
28125 actually scrolling, so we don't come here. When not
28126 scrolling, the rows above the old cursor row must have
28127 changed, and in this case these rows must have written
28128 over the cursor image.
28129
28130 Likewise if part of the cursor is below y1, with the
28131 exception of the cursor being in the first blank row at
28132 the buffer and window end because update_text_area
28133 doesn't draw that row. (Except when it does, but
28134 that's handled in update_text_area.) */
28135
28136 cy0 = w->phys_cursor.y;
28137 cy1 = cy0 + w->phys_cursor_height;
28138 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28139 return;
28140
28141 w->phys_cursor_on_p = false;
28142 }
28143
28144 #endif /* HAVE_WINDOW_SYSTEM */
28145
28146 \f
28147 /************************************************************************
28148 Mouse Face
28149 ************************************************************************/
28150
28151 #ifdef HAVE_WINDOW_SYSTEM
28152
28153 /* EXPORT for RIF:
28154 Fix the display of area AREA of overlapping row ROW in window W
28155 with respect to the overlapping part OVERLAPS. */
28156
28157 void
28158 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28159 enum glyph_row_area area, int overlaps)
28160 {
28161 int i, x;
28162
28163 block_input ();
28164
28165 x = 0;
28166 for (i = 0; i < row->used[area];)
28167 {
28168 if (row->glyphs[area][i].overlaps_vertically_p)
28169 {
28170 int start = i, start_x = x;
28171
28172 do
28173 {
28174 x += row->glyphs[area][i].pixel_width;
28175 ++i;
28176 }
28177 while (i < row->used[area]
28178 && row->glyphs[area][i].overlaps_vertically_p);
28179
28180 draw_glyphs (w, start_x, row, area,
28181 start, i,
28182 DRAW_NORMAL_TEXT, overlaps);
28183 }
28184 else
28185 {
28186 x += row->glyphs[area][i].pixel_width;
28187 ++i;
28188 }
28189 }
28190
28191 unblock_input ();
28192 }
28193
28194
28195 /* EXPORT:
28196 Draw the cursor glyph of window W in glyph row ROW. See the
28197 comment of draw_glyphs for the meaning of HL. */
28198
28199 void
28200 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28201 enum draw_glyphs_face hl)
28202 {
28203 /* If cursor hpos is out of bounds, don't draw garbage. This can
28204 happen in mini-buffer windows when switching between echo area
28205 glyphs and mini-buffer. */
28206 if ((row->reversed_p
28207 ? (w->phys_cursor.hpos >= 0)
28208 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28209 {
28210 bool on_p = w->phys_cursor_on_p;
28211 int x1;
28212 int hpos = w->phys_cursor.hpos;
28213
28214 /* When the window is hscrolled, cursor hpos can legitimately be
28215 out of bounds, but we draw the cursor at the corresponding
28216 window margin in that case. */
28217 if (!row->reversed_p && hpos < 0)
28218 hpos = 0;
28219 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28220 hpos = row->used[TEXT_AREA] - 1;
28221
28222 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28223 hl, 0);
28224 w->phys_cursor_on_p = on_p;
28225
28226 if (hl == DRAW_CURSOR)
28227 w->phys_cursor_width = x1 - w->phys_cursor.x;
28228 /* When we erase the cursor, and ROW is overlapped by other
28229 rows, make sure that these overlapping parts of other rows
28230 are redrawn. */
28231 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28232 {
28233 w->phys_cursor_width = x1 - w->phys_cursor.x;
28234
28235 if (row > w->current_matrix->rows
28236 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28237 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28238 OVERLAPS_ERASED_CURSOR);
28239
28240 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28241 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28242 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28243 OVERLAPS_ERASED_CURSOR);
28244 }
28245 }
28246 }
28247
28248
28249 /* Erase the image of a cursor of window W from the screen. */
28250
28251 void
28252 erase_phys_cursor (struct window *w)
28253 {
28254 struct frame *f = XFRAME (w->frame);
28255 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28256 int hpos = w->phys_cursor.hpos;
28257 int vpos = w->phys_cursor.vpos;
28258 bool mouse_face_here_p = false;
28259 struct glyph_matrix *active_glyphs = w->current_matrix;
28260 struct glyph_row *cursor_row;
28261 struct glyph *cursor_glyph;
28262 enum draw_glyphs_face hl;
28263
28264 /* No cursor displayed or row invalidated => nothing to do on the
28265 screen. */
28266 if (w->phys_cursor_type == NO_CURSOR)
28267 goto mark_cursor_off;
28268
28269 /* VPOS >= active_glyphs->nrows means that window has been resized.
28270 Don't bother to erase the cursor. */
28271 if (vpos >= active_glyphs->nrows)
28272 goto mark_cursor_off;
28273
28274 /* If row containing cursor is marked invalid, there is nothing we
28275 can do. */
28276 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28277 if (!cursor_row->enabled_p)
28278 goto mark_cursor_off;
28279
28280 /* If line spacing is > 0, old cursor may only be partially visible in
28281 window after split-window. So adjust visible height. */
28282 cursor_row->visible_height = min (cursor_row->visible_height,
28283 window_text_bottom_y (w) - cursor_row->y);
28284
28285 /* If row is completely invisible, don't attempt to delete a cursor which
28286 isn't there. This can happen if cursor is at top of a window, and
28287 we switch to a buffer with a header line in that window. */
28288 if (cursor_row->visible_height <= 0)
28289 goto mark_cursor_off;
28290
28291 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28292 if (cursor_row->cursor_in_fringe_p)
28293 {
28294 cursor_row->cursor_in_fringe_p = false;
28295 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28296 goto mark_cursor_off;
28297 }
28298
28299 /* This can happen when the new row is shorter than the old one.
28300 In this case, either draw_glyphs or clear_end_of_line
28301 should have cleared the cursor. Note that we wouldn't be
28302 able to erase the cursor in this case because we don't have a
28303 cursor glyph at hand. */
28304 if ((cursor_row->reversed_p
28305 ? (w->phys_cursor.hpos < 0)
28306 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28307 goto mark_cursor_off;
28308
28309 /* When the window is hscrolled, cursor hpos can legitimately be out
28310 of bounds, but we draw the cursor at the corresponding window
28311 margin in that case. */
28312 if (!cursor_row->reversed_p && hpos < 0)
28313 hpos = 0;
28314 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28315 hpos = cursor_row->used[TEXT_AREA] - 1;
28316
28317 /* If the cursor is in the mouse face area, redisplay that when
28318 we clear the cursor. */
28319 if (! NILP (hlinfo->mouse_face_window)
28320 && coords_in_mouse_face_p (w, hpos, vpos)
28321 /* Don't redraw the cursor's spot in mouse face if it is at the
28322 end of a line (on a newline). The cursor appears there, but
28323 mouse highlighting does not. */
28324 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28325 mouse_face_here_p = true;
28326
28327 /* Maybe clear the display under the cursor. */
28328 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28329 {
28330 int x, y;
28331 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28332 int width;
28333
28334 cursor_glyph = get_phys_cursor_glyph (w);
28335 if (cursor_glyph == NULL)
28336 goto mark_cursor_off;
28337
28338 width = cursor_glyph->pixel_width;
28339 x = w->phys_cursor.x;
28340 if (x < 0)
28341 {
28342 width += x;
28343 x = 0;
28344 }
28345 width = min (width, window_box_width (w, TEXT_AREA) - x);
28346 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28347 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28348
28349 if (width > 0)
28350 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28351 }
28352
28353 /* Erase the cursor by redrawing the character underneath it. */
28354 if (mouse_face_here_p)
28355 hl = DRAW_MOUSE_FACE;
28356 else
28357 hl = DRAW_NORMAL_TEXT;
28358 draw_phys_cursor_glyph (w, cursor_row, hl);
28359
28360 mark_cursor_off:
28361 w->phys_cursor_on_p = false;
28362 w->phys_cursor_type = NO_CURSOR;
28363 }
28364
28365
28366 /* Display or clear cursor of window W. If !ON, clear the cursor.
28367 If ON, display the cursor; where to put the cursor is specified by
28368 HPOS, VPOS, X and Y. */
28369
28370 void
28371 display_and_set_cursor (struct window *w, bool on,
28372 int hpos, int vpos, int x, int y)
28373 {
28374 struct frame *f = XFRAME (w->frame);
28375 int new_cursor_type;
28376 int new_cursor_width;
28377 bool active_cursor;
28378 struct glyph_row *glyph_row;
28379 struct glyph *glyph;
28380
28381 /* This is pointless on invisible frames, and dangerous on garbaged
28382 windows and frames; in the latter case, the frame or window may
28383 be in the midst of changing its size, and x and y may be off the
28384 window. */
28385 if (! FRAME_VISIBLE_P (f)
28386 || FRAME_GARBAGED_P (f)
28387 || vpos >= w->current_matrix->nrows
28388 || hpos >= w->current_matrix->matrix_w)
28389 return;
28390
28391 /* If cursor is off and we want it off, return quickly. */
28392 if (!on && !w->phys_cursor_on_p)
28393 return;
28394
28395 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28396 /* If cursor row is not enabled, we don't really know where to
28397 display the cursor. */
28398 if (!glyph_row->enabled_p)
28399 {
28400 w->phys_cursor_on_p = false;
28401 return;
28402 }
28403
28404 glyph = NULL;
28405 if (!glyph_row->exact_window_width_line_p
28406 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28407 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28408
28409 eassert (input_blocked_p ());
28410
28411 /* Set new_cursor_type to the cursor we want to be displayed. */
28412 new_cursor_type = get_window_cursor_type (w, glyph,
28413 &new_cursor_width, &active_cursor);
28414
28415 /* If cursor is currently being shown and we don't want it to be or
28416 it is in the wrong place, or the cursor type is not what we want,
28417 erase it. */
28418 if (w->phys_cursor_on_p
28419 && (!on
28420 || w->phys_cursor.x != x
28421 || w->phys_cursor.y != y
28422 /* HPOS can be negative in R2L rows whose
28423 exact_window_width_line_p flag is set (i.e. their newline
28424 would "overflow into the fringe"). */
28425 || hpos < 0
28426 || new_cursor_type != w->phys_cursor_type
28427 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28428 && new_cursor_width != w->phys_cursor_width)))
28429 erase_phys_cursor (w);
28430
28431 /* Don't check phys_cursor_on_p here because that flag is only set
28432 to false in some cases where we know that the cursor has been
28433 completely erased, to avoid the extra work of erasing the cursor
28434 twice. In other words, phys_cursor_on_p can be true and the cursor
28435 still not be visible, or it has only been partly erased. */
28436 if (on)
28437 {
28438 w->phys_cursor_ascent = glyph_row->ascent;
28439 w->phys_cursor_height = glyph_row->height;
28440
28441 /* Set phys_cursor_.* before x_draw_.* is called because some
28442 of them may need the information. */
28443 w->phys_cursor.x = x;
28444 w->phys_cursor.y = glyph_row->y;
28445 w->phys_cursor.hpos = hpos;
28446 w->phys_cursor.vpos = vpos;
28447 }
28448
28449 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28450 new_cursor_type, new_cursor_width,
28451 on, active_cursor);
28452 }
28453
28454
28455 /* Switch the display of W's cursor on or off, according to the value
28456 of ON. */
28457
28458 static void
28459 update_window_cursor (struct window *w, bool on)
28460 {
28461 /* Don't update cursor in windows whose frame is in the process
28462 of being deleted. */
28463 if (w->current_matrix)
28464 {
28465 int hpos = w->phys_cursor.hpos;
28466 int vpos = w->phys_cursor.vpos;
28467 struct glyph_row *row;
28468
28469 if (vpos >= w->current_matrix->nrows
28470 || hpos >= w->current_matrix->matrix_w)
28471 return;
28472
28473 row = MATRIX_ROW (w->current_matrix, vpos);
28474
28475 /* When the window is hscrolled, cursor hpos can legitimately be
28476 out of bounds, but we draw the cursor at the corresponding
28477 window margin in that case. */
28478 if (!row->reversed_p && hpos < 0)
28479 hpos = 0;
28480 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28481 hpos = row->used[TEXT_AREA] - 1;
28482
28483 block_input ();
28484 display_and_set_cursor (w, on, hpos, vpos,
28485 w->phys_cursor.x, w->phys_cursor.y);
28486 unblock_input ();
28487 }
28488 }
28489
28490
28491 /* Call update_window_cursor with parameter ON_P on all leaf windows
28492 in the window tree rooted at W. */
28493
28494 static void
28495 update_cursor_in_window_tree (struct window *w, bool on_p)
28496 {
28497 while (w)
28498 {
28499 if (WINDOWP (w->contents))
28500 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28501 else
28502 update_window_cursor (w, on_p);
28503
28504 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28505 }
28506 }
28507
28508
28509 /* EXPORT:
28510 Display the cursor on window W, or clear it, according to ON_P.
28511 Don't change the cursor's position. */
28512
28513 void
28514 x_update_cursor (struct frame *f, bool on_p)
28515 {
28516 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28517 }
28518
28519
28520 /* EXPORT:
28521 Clear the cursor of window W to background color, and mark the
28522 cursor as not shown. This is used when the text where the cursor
28523 is about to be rewritten. */
28524
28525 void
28526 x_clear_cursor (struct window *w)
28527 {
28528 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28529 update_window_cursor (w, false);
28530 }
28531
28532 #endif /* HAVE_WINDOW_SYSTEM */
28533
28534 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28535 and MSDOS. */
28536 static void
28537 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28538 int start_hpos, int end_hpos,
28539 enum draw_glyphs_face draw)
28540 {
28541 #ifdef HAVE_WINDOW_SYSTEM
28542 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28543 {
28544 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28545 return;
28546 }
28547 #endif
28548 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28549 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28550 #endif
28551 }
28552
28553 /* Display the active region described by mouse_face_* according to DRAW. */
28554
28555 static void
28556 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28557 {
28558 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28559 struct frame *f = XFRAME (WINDOW_FRAME (w));
28560
28561 if (/* If window is in the process of being destroyed, don't bother
28562 to do anything. */
28563 w->current_matrix != NULL
28564 /* Don't update mouse highlight if hidden. */
28565 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28566 /* Recognize when we are called to operate on rows that don't exist
28567 anymore. This can happen when a window is split. */
28568 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28569 {
28570 bool phys_cursor_on_p = w->phys_cursor_on_p;
28571 struct glyph_row *row, *first, *last;
28572
28573 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28574 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28575
28576 for (row = first; row <= last && row->enabled_p; ++row)
28577 {
28578 int start_hpos, end_hpos, start_x;
28579
28580 /* For all but the first row, the highlight starts at column 0. */
28581 if (row == first)
28582 {
28583 /* R2L rows have BEG and END in reversed order, but the
28584 screen drawing geometry is always left to right. So
28585 we need to mirror the beginning and end of the
28586 highlighted area in R2L rows. */
28587 if (!row->reversed_p)
28588 {
28589 start_hpos = hlinfo->mouse_face_beg_col;
28590 start_x = hlinfo->mouse_face_beg_x;
28591 }
28592 else if (row == last)
28593 {
28594 start_hpos = hlinfo->mouse_face_end_col;
28595 start_x = hlinfo->mouse_face_end_x;
28596 }
28597 else
28598 {
28599 start_hpos = 0;
28600 start_x = 0;
28601 }
28602 }
28603 else if (row->reversed_p && row == last)
28604 {
28605 start_hpos = hlinfo->mouse_face_end_col;
28606 start_x = hlinfo->mouse_face_end_x;
28607 }
28608 else
28609 {
28610 start_hpos = 0;
28611 start_x = 0;
28612 }
28613
28614 if (row == last)
28615 {
28616 if (!row->reversed_p)
28617 end_hpos = hlinfo->mouse_face_end_col;
28618 else if (row == first)
28619 end_hpos = hlinfo->mouse_face_beg_col;
28620 else
28621 {
28622 end_hpos = row->used[TEXT_AREA];
28623 if (draw == DRAW_NORMAL_TEXT)
28624 row->fill_line_p = true; /* Clear to end of line. */
28625 }
28626 }
28627 else if (row->reversed_p && row == first)
28628 end_hpos = hlinfo->mouse_face_beg_col;
28629 else
28630 {
28631 end_hpos = row->used[TEXT_AREA];
28632 if (draw == DRAW_NORMAL_TEXT)
28633 row->fill_line_p = true; /* Clear to end of line. */
28634 }
28635
28636 if (end_hpos > start_hpos)
28637 {
28638 draw_row_with_mouse_face (w, start_x, row,
28639 start_hpos, end_hpos, draw);
28640
28641 row->mouse_face_p
28642 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28643 }
28644 }
28645
28646 #ifdef HAVE_WINDOW_SYSTEM
28647 /* When we've written over the cursor, arrange for it to
28648 be displayed again. */
28649 if (FRAME_WINDOW_P (f)
28650 && phys_cursor_on_p && !w->phys_cursor_on_p)
28651 {
28652 int hpos = w->phys_cursor.hpos;
28653
28654 /* When the window is hscrolled, cursor hpos can legitimately be
28655 out of bounds, but we draw the cursor at the corresponding
28656 window margin in that case. */
28657 if (!row->reversed_p && hpos < 0)
28658 hpos = 0;
28659 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28660 hpos = row->used[TEXT_AREA] - 1;
28661
28662 block_input ();
28663 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28664 w->phys_cursor.x, w->phys_cursor.y);
28665 unblock_input ();
28666 }
28667 #endif /* HAVE_WINDOW_SYSTEM */
28668 }
28669
28670 #ifdef HAVE_WINDOW_SYSTEM
28671 /* Change the mouse cursor. */
28672 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28673 {
28674 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28675 if (draw == DRAW_NORMAL_TEXT
28676 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28677 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28678 else
28679 #endif
28680 if (draw == DRAW_MOUSE_FACE)
28681 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28682 else
28683 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28684 }
28685 #endif /* HAVE_WINDOW_SYSTEM */
28686 }
28687
28688 /* EXPORT:
28689 Clear out the mouse-highlighted active region.
28690 Redraw it un-highlighted first. Value is true if mouse
28691 face was actually drawn unhighlighted. */
28692
28693 bool
28694 clear_mouse_face (Mouse_HLInfo *hlinfo)
28695 {
28696 bool cleared
28697 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28698 if (cleared)
28699 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28700 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28701 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28702 hlinfo->mouse_face_window = Qnil;
28703 hlinfo->mouse_face_overlay = Qnil;
28704 return cleared;
28705 }
28706
28707 /* Return true if the coordinates HPOS and VPOS on windows W are
28708 within the mouse face on that window. */
28709 static bool
28710 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28711 {
28712 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28713
28714 /* Quickly resolve the easy cases. */
28715 if (!(WINDOWP (hlinfo->mouse_face_window)
28716 && XWINDOW (hlinfo->mouse_face_window) == w))
28717 return false;
28718 if (vpos < hlinfo->mouse_face_beg_row
28719 || vpos > hlinfo->mouse_face_end_row)
28720 return false;
28721 if (vpos > hlinfo->mouse_face_beg_row
28722 && vpos < hlinfo->mouse_face_end_row)
28723 return true;
28724
28725 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28726 {
28727 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28728 {
28729 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28730 return true;
28731 }
28732 else if ((vpos == hlinfo->mouse_face_beg_row
28733 && hpos >= hlinfo->mouse_face_beg_col)
28734 || (vpos == hlinfo->mouse_face_end_row
28735 && hpos < hlinfo->mouse_face_end_col))
28736 return true;
28737 }
28738 else
28739 {
28740 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28741 {
28742 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28743 return true;
28744 }
28745 else if ((vpos == hlinfo->mouse_face_beg_row
28746 && hpos <= hlinfo->mouse_face_beg_col)
28747 || (vpos == hlinfo->mouse_face_end_row
28748 && hpos > hlinfo->mouse_face_end_col))
28749 return true;
28750 }
28751 return false;
28752 }
28753
28754
28755 /* EXPORT:
28756 True if physical cursor of window W is within mouse face. */
28757
28758 bool
28759 cursor_in_mouse_face_p (struct window *w)
28760 {
28761 int hpos = w->phys_cursor.hpos;
28762 int vpos = w->phys_cursor.vpos;
28763 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28764
28765 /* When the window is hscrolled, cursor hpos can legitimately be out
28766 of bounds, but we draw the cursor at the corresponding window
28767 margin in that case. */
28768 if (!row->reversed_p && hpos < 0)
28769 hpos = 0;
28770 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28771 hpos = row->used[TEXT_AREA] - 1;
28772
28773 return coords_in_mouse_face_p (w, hpos, vpos);
28774 }
28775
28776
28777 \f
28778 /* Find the glyph rows START_ROW and END_ROW of window W that display
28779 characters between buffer positions START_CHARPOS and END_CHARPOS
28780 (excluding END_CHARPOS). DISP_STRING is a display string that
28781 covers these buffer positions. This is similar to
28782 row_containing_pos, but is more accurate when bidi reordering makes
28783 buffer positions change non-linearly with glyph rows. */
28784 static void
28785 rows_from_pos_range (struct window *w,
28786 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28787 Lisp_Object disp_string,
28788 struct glyph_row **start, struct glyph_row **end)
28789 {
28790 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28791 int last_y = window_text_bottom_y (w);
28792 struct glyph_row *row;
28793
28794 *start = NULL;
28795 *end = NULL;
28796
28797 while (!first->enabled_p
28798 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28799 first++;
28800
28801 /* Find the START row. */
28802 for (row = first;
28803 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28804 row++)
28805 {
28806 /* A row can potentially be the START row if the range of the
28807 characters it displays intersects the range
28808 [START_CHARPOS..END_CHARPOS). */
28809 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28810 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28811 /* See the commentary in row_containing_pos, for the
28812 explanation of the complicated way to check whether
28813 some position is beyond the end of the characters
28814 displayed by a row. */
28815 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28816 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28817 && !row->ends_at_zv_p
28818 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28819 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28820 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28821 && !row->ends_at_zv_p
28822 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28823 {
28824 /* Found a candidate row. Now make sure at least one of the
28825 glyphs it displays has a charpos from the range
28826 [START_CHARPOS..END_CHARPOS).
28827
28828 This is not obvious because bidi reordering could make
28829 buffer positions of a row be 1,2,3,102,101,100, and if we
28830 want to highlight characters in [50..60), we don't want
28831 this row, even though [50..60) does intersect [1..103),
28832 the range of character positions given by the row's start
28833 and end positions. */
28834 struct glyph *g = row->glyphs[TEXT_AREA];
28835 struct glyph *e = g + row->used[TEXT_AREA];
28836
28837 while (g < e)
28838 {
28839 if (((BUFFERP (g->object) || NILP (g->object))
28840 && start_charpos <= g->charpos && g->charpos < end_charpos)
28841 /* A glyph that comes from DISP_STRING is by
28842 definition to be highlighted. */
28843 || EQ (g->object, disp_string))
28844 *start = row;
28845 g++;
28846 }
28847 if (*start)
28848 break;
28849 }
28850 }
28851
28852 /* Find the END row. */
28853 if (!*start
28854 /* If the last row is partially visible, start looking for END
28855 from that row, instead of starting from FIRST. */
28856 && !(row->enabled_p
28857 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28858 row = first;
28859 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28860 {
28861 struct glyph_row *next = row + 1;
28862 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28863
28864 if (!next->enabled_p
28865 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28866 /* The first row >= START whose range of displayed characters
28867 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28868 is the row END + 1. */
28869 || (start_charpos < next_start
28870 && end_charpos < next_start)
28871 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28872 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28873 && !next->ends_at_zv_p
28874 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28875 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28876 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28877 && !next->ends_at_zv_p
28878 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28879 {
28880 *end = row;
28881 break;
28882 }
28883 else
28884 {
28885 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28886 but none of the characters it displays are in the range, it is
28887 also END + 1. */
28888 struct glyph *g = next->glyphs[TEXT_AREA];
28889 struct glyph *s = g;
28890 struct glyph *e = g + next->used[TEXT_AREA];
28891
28892 while (g < e)
28893 {
28894 if (((BUFFERP (g->object) || NILP (g->object))
28895 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28896 /* If the buffer position of the first glyph in
28897 the row is equal to END_CHARPOS, it means
28898 the last character to be highlighted is the
28899 newline of ROW, and we must consider NEXT as
28900 END, not END+1. */
28901 || (((!next->reversed_p && g == s)
28902 || (next->reversed_p && g == e - 1))
28903 && (g->charpos == end_charpos
28904 /* Special case for when NEXT is an
28905 empty line at ZV. */
28906 || (g->charpos == -1
28907 && !row->ends_at_zv_p
28908 && next_start == end_charpos)))))
28909 /* A glyph that comes from DISP_STRING is by
28910 definition to be highlighted. */
28911 || EQ (g->object, disp_string))
28912 break;
28913 g++;
28914 }
28915 if (g == e)
28916 {
28917 *end = row;
28918 break;
28919 }
28920 /* The first row that ends at ZV must be the last to be
28921 highlighted. */
28922 else if (next->ends_at_zv_p)
28923 {
28924 *end = next;
28925 break;
28926 }
28927 }
28928 }
28929 }
28930
28931 /* This function sets the mouse_face_* elements of HLINFO, assuming
28932 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28933 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28934 for the overlay or run of text properties specifying the mouse
28935 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28936 before-string and after-string that must also be highlighted.
28937 DISP_STRING, if non-nil, is a display string that may cover some
28938 or all of the highlighted text. */
28939
28940 static void
28941 mouse_face_from_buffer_pos (Lisp_Object window,
28942 Mouse_HLInfo *hlinfo,
28943 ptrdiff_t mouse_charpos,
28944 ptrdiff_t start_charpos,
28945 ptrdiff_t end_charpos,
28946 Lisp_Object before_string,
28947 Lisp_Object after_string,
28948 Lisp_Object disp_string)
28949 {
28950 struct window *w = XWINDOW (window);
28951 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28952 struct glyph_row *r1, *r2;
28953 struct glyph *glyph, *end;
28954 ptrdiff_t ignore, pos;
28955 int x;
28956
28957 eassert (NILP (disp_string) || STRINGP (disp_string));
28958 eassert (NILP (before_string) || STRINGP (before_string));
28959 eassert (NILP (after_string) || STRINGP (after_string));
28960
28961 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28962 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28963 if (r1 == NULL)
28964 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28965 /* If the before-string or display-string contains newlines,
28966 rows_from_pos_range skips to its last row. Move back. */
28967 if (!NILP (before_string) || !NILP (disp_string))
28968 {
28969 struct glyph_row *prev;
28970 while ((prev = r1 - 1, prev >= first)
28971 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28972 && prev->used[TEXT_AREA] > 0)
28973 {
28974 struct glyph *beg = prev->glyphs[TEXT_AREA];
28975 glyph = beg + prev->used[TEXT_AREA];
28976 while (--glyph >= beg && NILP (glyph->object));
28977 if (glyph < beg
28978 || !(EQ (glyph->object, before_string)
28979 || EQ (glyph->object, disp_string)))
28980 break;
28981 r1 = prev;
28982 }
28983 }
28984 if (r2 == NULL)
28985 {
28986 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28987 hlinfo->mouse_face_past_end = true;
28988 }
28989 else if (!NILP (after_string))
28990 {
28991 /* If the after-string has newlines, advance to its last row. */
28992 struct glyph_row *next;
28993 struct glyph_row *last
28994 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28995
28996 for (next = r2 + 1;
28997 next <= last
28998 && next->used[TEXT_AREA] > 0
28999 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29000 ++next)
29001 r2 = next;
29002 }
29003 /* The rest of the display engine assumes that mouse_face_beg_row is
29004 either above mouse_face_end_row or identical to it. But with
29005 bidi-reordered continued lines, the row for START_CHARPOS could
29006 be below the row for END_CHARPOS. If so, swap the rows and store
29007 them in correct order. */
29008 if (r1->y > r2->y)
29009 {
29010 struct glyph_row *tem = r2;
29011
29012 r2 = r1;
29013 r1 = tem;
29014 }
29015
29016 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29017 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29018
29019 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29020 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29021 could be anywhere in the row and in any order. The strategy
29022 below is to find the leftmost and the rightmost glyph that
29023 belongs to either of these 3 strings, or whose position is
29024 between START_CHARPOS and END_CHARPOS, and highlight all the
29025 glyphs between those two. This may cover more than just the text
29026 between START_CHARPOS and END_CHARPOS if the range of characters
29027 strides the bidi level boundary, e.g. if the beginning is in R2L
29028 text while the end is in L2R text or vice versa. */
29029 if (!r1->reversed_p)
29030 {
29031 /* This row is in a left to right paragraph. Scan it left to
29032 right. */
29033 glyph = r1->glyphs[TEXT_AREA];
29034 end = glyph + r1->used[TEXT_AREA];
29035 x = r1->x;
29036
29037 /* Skip truncation glyphs at the start of the glyph row. */
29038 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29039 for (; glyph < end
29040 && NILP (glyph->object)
29041 && glyph->charpos < 0;
29042 ++glyph)
29043 x += glyph->pixel_width;
29044
29045 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29046 or DISP_STRING, and the first glyph from buffer whose
29047 position is between START_CHARPOS and END_CHARPOS. */
29048 for (; glyph < end
29049 && !NILP (glyph->object)
29050 && !EQ (glyph->object, disp_string)
29051 && !(BUFFERP (glyph->object)
29052 && (glyph->charpos >= start_charpos
29053 && glyph->charpos < end_charpos));
29054 ++glyph)
29055 {
29056 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29057 are present at buffer positions between START_CHARPOS and
29058 END_CHARPOS, or if they come from an overlay. */
29059 if (EQ (glyph->object, before_string))
29060 {
29061 pos = string_buffer_position (before_string,
29062 start_charpos);
29063 /* If pos == 0, it means before_string came from an
29064 overlay, not from a buffer position. */
29065 if (!pos || (pos >= start_charpos && pos < end_charpos))
29066 break;
29067 }
29068 else if (EQ (glyph->object, after_string))
29069 {
29070 pos = string_buffer_position (after_string, end_charpos);
29071 if (!pos || (pos >= start_charpos && pos < end_charpos))
29072 break;
29073 }
29074 x += glyph->pixel_width;
29075 }
29076 hlinfo->mouse_face_beg_x = x;
29077 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29078 }
29079 else
29080 {
29081 /* This row is in a right to left paragraph. Scan it right to
29082 left. */
29083 struct glyph *g;
29084
29085 end = r1->glyphs[TEXT_AREA] - 1;
29086 glyph = end + r1->used[TEXT_AREA];
29087
29088 /* Skip truncation glyphs at the start of the glyph row. */
29089 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29090 for (; glyph > end
29091 && NILP (glyph->object)
29092 && glyph->charpos < 0;
29093 --glyph)
29094 ;
29095
29096 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29097 or DISP_STRING, and the first glyph from buffer whose
29098 position is between START_CHARPOS and END_CHARPOS. */
29099 for (; glyph > end
29100 && !NILP (glyph->object)
29101 && !EQ (glyph->object, disp_string)
29102 && !(BUFFERP (glyph->object)
29103 && (glyph->charpos >= start_charpos
29104 && glyph->charpos < end_charpos));
29105 --glyph)
29106 {
29107 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29108 are present at buffer positions between START_CHARPOS and
29109 END_CHARPOS, or if they come from an overlay. */
29110 if (EQ (glyph->object, before_string))
29111 {
29112 pos = string_buffer_position (before_string, start_charpos);
29113 /* If pos == 0, it means before_string came from an
29114 overlay, not from a buffer position. */
29115 if (!pos || (pos >= start_charpos && pos < end_charpos))
29116 break;
29117 }
29118 else if (EQ (glyph->object, after_string))
29119 {
29120 pos = string_buffer_position (after_string, end_charpos);
29121 if (!pos || (pos >= start_charpos && pos < end_charpos))
29122 break;
29123 }
29124 }
29125
29126 glyph++; /* first glyph to the right of the highlighted area */
29127 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29128 x += g->pixel_width;
29129 hlinfo->mouse_face_beg_x = x;
29130 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29131 }
29132
29133 /* If the highlight ends in a different row, compute GLYPH and END
29134 for the end row. Otherwise, reuse the values computed above for
29135 the row where the highlight begins. */
29136 if (r2 != r1)
29137 {
29138 if (!r2->reversed_p)
29139 {
29140 glyph = r2->glyphs[TEXT_AREA];
29141 end = glyph + r2->used[TEXT_AREA];
29142 x = r2->x;
29143 }
29144 else
29145 {
29146 end = r2->glyphs[TEXT_AREA] - 1;
29147 glyph = end + r2->used[TEXT_AREA];
29148 }
29149 }
29150
29151 if (!r2->reversed_p)
29152 {
29153 /* Skip truncation and continuation glyphs near the end of the
29154 row, and also blanks and stretch glyphs inserted by
29155 extend_face_to_end_of_line. */
29156 while (end > glyph
29157 && NILP ((end - 1)->object))
29158 --end;
29159 /* Scan the rest of the glyph row from the end, looking for the
29160 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29161 DISP_STRING, or whose position is between START_CHARPOS
29162 and END_CHARPOS */
29163 for (--end;
29164 end > glyph
29165 && !NILP (end->object)
29166 && !EQ (end->object, disp_string)
29167 && !(BUFFERP (end->object)
29168 && (end->charpos >= start_charpos
29169 && end->charpos < end_charpos));
29170 --end)
29171 {
29172 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29173 are present at buffer positions between START_CHARPOS and
29174 END_CHARPOS, or if they come from an overlay. */
29175 if (EQ (end->object, before_string))
29176 {
29177 pos = string_buffer_position (before_string, start_charpos);
29178 if (!pos || (pos >= start_charpos && pos < end_charpos))
29179 break;
29180 }
29181 else if (EQ (end->object, after_string))
29182 {
29183 pos = string_buffer_position (after_string, end_charpos);
29184 if (!pos || (pos >= start_charpos && pos < end_charpos))
29185 break;
29186 }
29187 }
29188 /* Find the X coordinate of the last glyph to be highlighted. */
29189 for (; glyph <= end; ++glyph)
29190 x += glyph->pixel_width;
29191
29192 hlinfo->mouse_face_end_x = x;
29193 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29194 }
29195 else
29196 {
29197 /* Skip truncation and continuation glyphs near the end of the
29198 row, and also blanks and stretch glyphs inserted by
29199 extend_face_to_end_of_line. */
29200 x = r2->x;
29201 end++;
29202 while (end < glyph
29203 && NILP (end->object))
29204 {
29205 x += end->pixel_width;
29206 ++end;
29207 }
29208 /* Scan the rest of the glyph row from the end, looking for the
29209 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29210 DISP_STRING, or whose position is between START_CHARPOS
29211 and END_CHARPOS */
29212 for ( ;
29213 end < glyph
29214 && !NILP (end->object)
29215 && !EQ (end->object, disp_string)
29216 && !(BUFFERP (end->object)
29217 && (end->charpos >= start_charpos
29218 && end->charpos < end_charpos));
29219 ++end)
29220 {
29221 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29222 are present at buffer positions between START_CHARPOS and
29223 END_CHARPOS, or if they come from an overlay. */
29224 if (EQ (end->object, before_string))
29225 {
29226 pos = string_buffer_position (before_string, start_charpos);
29227 if (!pos || (pos >= start_charpos && pos < end_charpos))
29228 break;
29229 }
29230 else if (EQ (end->object, after_string))
29231 {
29232 pos = string_buffer_position (after_string, end_charpos);
29233 if (!pos || (pos >= start_charpos && pos < end_charpos))
29234 break;
29235 }
29236 x += end->pixel_width;
29237 }
29238 /* If we exited the above loop because we arrived at the last
29239 glyph of the row, and its buffer position is still not in
29240 range, it means the last character in range is the preceding
29241 newline. Bump the end column and x values to get past the
29242 last glyph. */
29243 if (end == glyph
29244 && BUFFERP (end->object)
29245 && (end->charpos < start_charpos
29246 || end->charpos >= end_charpos))
29247 {
29248 x += end->pixel_width;
29249 ++end;
29250 }
29251 hlinfo->mouse_face_end_x = x;
29252 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29253 }
29254
29255 hlinfo->mouse_face_window = window;
29256 hlinfo->mouse_face_face_id
29257 = face_at_buffer_position (w, mouse_charpos, &ignore,
29258 mouse_charpos + 1,
29259 !hlinfo->mouse_face_hidden, -1);
29260 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29261 }
29262
29263 /* The following function is not used anymore (replaced with
29264 mouse_face_from_string_pos), but I leave it here for the time
29265 being, in case someone would. */
29266
29267 #if false /* not used */
29268
29269 /* Find the position of the glyph for position POS in OBJECT in
29270 window W's current matrix, and return in *X, *Y the pixel
29271 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29272
29273 RIGHT_P means return the position of the right edge of the glyph.
29274 !RIGHT_P means return the left edge position.
29275
29276 If no glyph for POS exists in the matrix, return the position of
29277 the glyph with the next smaller position that is in the matrix, if
29278 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29279 exists in the matrix, return the position of the glyph with the
29280 next larger position in OBJECT.
29281
29282 Value is true if a glyph was found. */
29283
29284 static bool
29285 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29286 int *hpos, int *vpos, int *x, int *y, bool right_p)
29287 {
29288 int yb = window_text_bottom_y (w);
29289 struct glyph_row *r;
29290 struct glyph *best_glyph = NULL;
29291 struct glyph_row *best_row = NULL;
29292 int best_x = 0;
29293
29294 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29295 r->enabled_p && r->y < yb;
29296 ++r)
29297 {
29298 struct glyph *g = r->glyphs[TEXT_AREA];
29299 struct glyph *e = g + r->used[TEXT_AREA];
29300 int gx;
29301
29302 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29303 if (EQ (g->object, object))
29304 {
29305 if (g->charpos == pos)
29306 {
29307 best_glyph = g;
29308 best_x = gx;
29309 best_row = r;
29310 goto found;
29311 }
29312 else if (best_glyph == NULL
29313 || ((eabs (g->charpos - pos)
29314 < eabs (best_glyph->charpos - pos))
29315 && (right_p
29316 ? g->charpos < pos
29317 : g->charpos > pos)))
29318 {
29319 best_glyph = g;
29320 best_x = gx;
29321 best_row = r;
29322 }
29323 }
29324 }
29325
29326 found:
29327
29328 if (best_glyph)
29329 {
29330 *x = best_x;
29331 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29332
29333 if (right_p)
29334 {
29335 *x += best_glyph->pixel_width;
29336 ++*hpos;
29337 }
29338
29339 *y = best_row->y;
29340 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29341 }
29342
29343 return best_glyph != NULL;
29344 }
29345 #endif /* not used */
29346
29347 /* Find the positions of the first and the last glyphs in window W's
29348 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29349 (assumed to be a string), and return in HLINFO's mouse_face_*
29350 members the pixel and column/row coordinates of those glyphs. */
29351
29352 static void
29353 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29354 Lisp_Object object,
29355 ptrdiff_t startpos, ptrdiff_t endpos)
29356 {
29357 int yb = window_text_bottom_y (w);
29358 struct glyph_row *r;
29359 struct glyph *g, *e;
29360 int gx;
29361 bool found = false;
29362
29363 /* Find the glyph row with at least one position in the range
29364 [STARTPOS..ENDPOS), and the first glyph in that row whose
29365 position belongs to that range. */
29366 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29367 r->enabled_p && r->y < yb;
29368 ++r)
29369 {
29370 if (!r->reversed_p)
29371 {
29372 g = r->glyphs[TEXT_AREA];
29373 e = g + r->used[TEXT_AREA];
29374 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29375 if (EQ (g->object, object)
29376 && startpos <= g->charpos && g->charpos < endpos)
29377 {
29378 hlinfo->mouse_face_beg_row
29379 = MATRIX_ROW_VPOS (r, w->current_matrix);
29380 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29381 hlinfo->mouse_face_beg_x = gx;
29382 found = true;
29383 break;
29384 }
29385 }
29386 else
29387 {
29388 struct glyph *g1;
29389
29390 e = r->glyphs[TEXT_AREA];
29391 g = e + r->used[TEXT_AREA];
29392 for ( ; g > e; --g)
29393 if (EQ ((g-1)->object, object)
29394 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29395 {
29396 hlinfo->mouse_face_beg_row
29397 = MATRIX_ROW_VPOS (r, w->current_matrix);
29398 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29399 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29400 gx += g1->pixel_width;
29401 hlinfo->mouse_face_beg_x = gx;
29402 found = true;
29403 break;
29404 }
29405 }
29406 if (found)
29407 break;
29408 }
29409
29410 if (!found)
29411 return;
29412
29413 /* Starting with the next row, look for the first row which does NOT
29414 include any glyphs whose positions are in the range. */
29415 for (++r; r->enabled_p && r->y < yb; ++r)
29416 {
29417 g = r->glyphs[TEXT_AREA];
29418 e = g + r->used[TEXT_AREA];
29419 found = false;
29420 for ( ; g < e; ++g)
29421 if (EQ (g->object, object)
29422 && startpos <= g->charpos && g->charpos < endpos)
29423 {
29424 found = true;
29425 break;
29426 }
29427 if (!found)
29428 break;
29429 }
29430
29431 /* The highlighted region ends on the previous row. */
29432 r--;
29433
29434 /* Set the end row. */
29435 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29436
29437 /* Compute and set the end column and the end column's horizontal
29438 pixel coordinate. */
29439 if (!r->reversed_p)
29440 {
29441 g = r->glyphs[TEXT_AREA];
29442 e = g + r->used[TEXT_AREA];
29443 for ( ; e > g; --e)
29444 if (EQ ((e-1)->object, object)
29445 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29446 break;
29447 hlinfo->mouse_face_end_col = e - g;
29448
29449 for (gx = r->x; g < e; ++g)
29450 gx += g->pixel_width;
29451 hlinfo->mouse_face_end_x = gx;
29452 }
29453 else
29454 {
29455 e = r->glyphs[TEXT_AREA];
29456 g = e + r->used[TEXT_AREA];
29457 for (gx = r->x ; e < g; ++e)
29458 {
29459 if (EQ (e->object, object)
29460 && startpos <= e->charpos && e->charpos < endpos)
29461 break;
29462 gx += e->pixel_width;
29463 }
29464 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29465 hlinfo->mouse_face_end_x = gx;
29466 }
29467 }
29468
29469 #ifdef HAVE_WINDOW_SYSTEM
29470
29471 /* See if position X, Y is within a hot-spot of an image. */
29472
29473 static bool
29474 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29475 {
29476 if (!CONSP (hot_spot))
29477 return false;
29478
29479 if (EQ (XCAR (hot_spot), Qrect))
29480 {
29481 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29482 Lisp_Object rect = XCDR (hot_spot);
29483 Lisp_Object tem;
29484 if (!CONSP (rect))
29485 return false;
29486 if (!CONSP (XCAR (rect)))
29487 return false;
29488 if (!CONSP (XCDR (rect)))
29489 return false;
29490 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29491 return false;
29492 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29493 return false;
29494 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29495 return false;
29496 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29497 return false;
29498 return true;
29499 }
29500 else if (EQ (XCAR (hot_spot), Qcircle))
29501 {
29502 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29503 Lisp_Object circ = XCDR (hot_spot);
29504 Lisp_Object lr, lx0, ly0;
29505 if (CONSP (circ)
29506 && CONSP (XCAR (circ))
29507 && (lr = XCDR (circ), NUMBERP (lr))
29508 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29509 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29510 {
29511 double r = XFLOATINT (lr);
29512 double dx = XINT (lx0) - x;
29513 double dy = XINT (ly0) - y;
29514 return (dx * dx + dy * dy <= r * r);
29515 }
29516 }
29517 else if (EQ (XCAR (hot_spot), Qpoly))
29518 {
29519 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29520 if (VECTORP (XCDR (hot_spot)))
29521 {
29522 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29523 Lisp_Object *poly = v->contents;
29524 ptrdiff_t n = v->header.size;
29525 ptrdiff_t i;
29526 bool inside = false;
29527 Lisp_Object lx, ly;
29528 int x0, y0;
29529
29530 /* Need an even number of coordinates, and at least 3 edges. */
29531 if (n < 6 || n & 1)
29532 return false;
29533
29534 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29535 If count is odd, we are inside polygon. Pixels on edges
29536 may or may not be included depending on actual geometry of the
29537 polygon. */
29538 if ((lx = poly[n-2], !INTEGERP (lx))
29539 || (ly = poly[n-1], !INTEGERP (lx)))
29540 return false;
29541 x0 = XINT (lx), y0 = XINT (ly);
29542 for (i = 0; i < n; i += 2)
29543 {
29544 int x1 = x0, y1 = y0;
29545 if ((lx = poly[i], !INTEGERP (lx))
29546 || (ly = poly[i+1], !INTEGERP (ly)))
29547 return false;
29548 x0 = XINT (lx), y0 = XINT (ly);
29549
29550 /* Does this segment cross the X line? */
29551 if (x0 >= x)
29552 {
29553 if (x1 >= x)
29554 continue;
29555 }
29556 else if (x1 < x)
29557 continue;
29558 if (y > y0 && y > y1)
29559 continue;
29560 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29561 inside = !inside;
29562 }
29563 return inside;
29564 }
29565 }
29566 return false;
29567 }
29568
29569 Lisp_Object
29570 find_hot_spot (Lisp_Object map, int x, int y)
29571 {
29572 while (CONSP (map))
29573 {
29574 if (CONSP (XCAR (map))
29575 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29576 return XCAR (map);
29577 map = XCDR (map);
29578 }
29579
29580 return Qnil;
29581 }
29582
29583 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29584 3, 3, 0,
29585 doc: /* Lookup in image map MAP coordinates X and Y.
29586 An image map is an alist where each element has the format (AREA ID PLIST).
29587 An AREA is specified as either a rectangle, a circle, or a polygon:
29588 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29589 pixel coordinates of the upper left and bottom right corners.
29590 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29591 and the radius of the circle; r may be a float or integer.
29592 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29593 vector describes one corner in the polygon.
29594 Returns the alist element for the first matching AREA in MAP. */)
29595 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29596 {
29597 if (NILP (map))
29598 return Qnil;
29599
29600 CHECK_NUMBER (x);
29601 CHECK_NUMBER (y);
29602
29603 return find_hot_spot (map,
29604 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29605 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29606 }
29607
29608
29609 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29610 static void
29611 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29612 {
29613 /* Do not change cursor shape while dragging mouse. */
29614 if (EQ (do_mouse_tracking, Qdragging))
29615 return;
29616
29617 if (!NILP (pointer))
29618 {
29619 if (EQ (pointer, Qarrow))
29620 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29621 else if (EQ (pointer, Qhand))
29622 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29623 else if (EQ (pointer, Qtext))
29624 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29625 else if (EQ (pointer, intern ("hdrag")))
29626 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29627 else if (EQ (pointer, intern ("nhdrag")))
29628 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29629 #ifdef HAVE_X_WINDOWS
29630 else if (EQ (pointer, intern ("vdrag")))
29631 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29632 #endif
29633 else if (EQ (pointer, intern ("hourglass")))
29634 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29635 else if (EQ (pointer, Qmodeline))
29636 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29637 else
29638 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29639 }
29640
29641 if (cursor != No_Cursor)
29642 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29643 }
29644
29645 #endif /* HAVE_WINDOW_SYSTEM */
29646
29647 /* Take proper action when mouse has moved to the mode or header line
29648 or marginal area AREA of window W, x-position X and y-position Y.
29649 X is relative to the start of the text display area of W, so the
29650 width of bitmap areas and scroll bars must be subtracted to get a
29651 position relative to the start of the mode line. */
29652
29653 static void
29654 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29655 enum window_part area)
29656 {
29657 struct window *w = XWINDOW (window);
29658 struct frame *f = XFRAME (w->frame);
29659 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29660 #ifdef HAVE_WINDOW_SYSTEM
29661 Display_Info *dpyinfo;
29662 #endif
29663 Cursor cursor = No_Cursor;
29664 Lisp_Object pointer = Qnil;
29665 int dx, dy, width, height;
29666 ptrdiff_t charpos;
29667 Lisp_Object string, object = Qnil;
29668 Lisp_Object pos IF_LINT (= Qnil), help;
29669
29670 Lisp_Object mouse_face;
29671 int original_x_pixel = x;
29672 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29673 struct glyph_row *row IF_LINT (= 0);
29674
29675 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29676 {
29677 int x0;
29678 struct glyph *end;
29679
29680 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29681 returns them in row/column units! */
29682 string = mode_line_string (w, area, &x, &y, &charpos,
29683 &object, &dx, &dy, &width, &height);
29684
29685 row = (area == ON_MODE_LINE
29686 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29687 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29688
29689 /* Find the glyph under the mouse pointer. */
29690 if (row->mode_line_p && row->enabled_p)
29691 {
29692 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29693 end = glyph + row->used[TEXT_AREA];
29694
29695 for (x0 = original_x_pixel;
29696 glyph < end && x0 >= glyph->pixel_width;
29697 ++glyph)
29698 x0 -= glyph->pixel_width;
29699
29700 if (glyph >= end)
29701 glyph = NULL;
29702 }
29703 }
29704 else
29705 {
29706 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29707 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29708 returns them in row/column units! */
29709 string = marginal_area_string (w, area, &x, &y, &charpos,
29710 &object, &dx, &dy, &width, &height);
29711 }
29712
29713 help = Qnil;
29714
29715 #ifdef HAVE_WINDOW_SYSTEM
29716 if (IMAGEP (object))
29717 {
29718 Lisp_Object image_map, hotspot;
29719 if ((image_map = Fplist_get (XCDR (object), QCmap),
29720 !NILP (image_map))
29721 && (hotspot = find_hot_spot (image_map, dx, dy),
29722 CONSP (hotspot))
29723 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29724 {
29725 Lisp_Object plist;
29726
29727 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29728 If so, we could look for mouse-enter, mouse-leave
29729 properties in PLIST (and do something...). */
29730 hotspot = XCDR (hotspot);
29731 if (CONSP (hotspot)
29732 && (plist = XCAR (hotspot), CONSP (plist)))
29733 {
29734 pointer = Fplist_get (plist, Qpointer);
29735 if (NILP (pointer))
29736 pointer = Qhand;
29737 help = Fplist_get (plist, Qhelp_echo);
29738 if (!NILP (help))
29739 {
29740 help_echo_string = help;
29741 XSETWINDOW (help_echo_window, w);
29742 help_echo_object = w->contents;
29743 help_echo_pos = charpos;
29744 }
29745 }
29746 }
29747 if (NILP (pointer))
29748 pointer = Fplist_get (XCDR (object), QCpointer);
29749 }
29750 #endif /* HAVE_WINDOW_SYSTEM */
29751
29752 if (STRINGP (string))
29753 pos = make_number (charpos);
29754
29755 /* Set the help text and mouse pointer. If the mouse is on a part
29756 of the mode line without any text (e.g. past the right edge of
29757 the mode line text), use the default help text and pointer. */
29758 if (STRINGP (string) || area == ON_MODE_LINE)
29759 {
29760 /* Arrange to display the help by setting the global variables
29761 help_echo_string, help_echo_object, and help_echo_pos. */
29762 if (NILP (help))
29763 {
29764 if (STRINGP (string))
29765 help = Fget_text_property (pos, Qhelp_echo, string);
29766
29767 if (!NILP (help))
29768 {
29769 help_echo_string = help;
29770 XSETWINDOW (help_echo_window, w);
29771 help_echo_object = string;
29772 help_echo_pos = charpos;
29773 }
29774 else if (area == ON_MODE_LINE)
29775 {
29776 Lisp_Object default_help
29777 = buffer_local_value (Qmode_line_default_help_echo,
29778 w->contents);
29779
29780 if (STRINGP (default_help))
29781 {
29782 help_echo_string = default_help;
29783 XSETWINDOW (help_echo_window, w);
29784 help_echo_object = Qnil;
29785 help_echo_pos = -1;
29786 }
29787 }
29788 }
29789
29790 #ifdef HAVE_WINDOW_SYSTEM
29791 /* Change the mouse pointer according to what is under it. */
29792 if (FRAME_WINDOW_P (f))
29793 {
29794 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29795 || minibuf_level
29796 || NILP (Vresize_mini_windows));
29797
29798 dpyinfo = FRAME_DISPLAY_INFO (f);
29799 if (STRINGP (string))
29800 {
29801 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29802
29803 if (NILP (pointer))
29804 pointer = Fget_text_property (pos, Qpointer, string);
29805
29806 /* Change the mouse pointer according to what is under X/Y. */
29807 if (NILP (pointer)
29808 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29809 {
29810 Lisp_Object map;
29811 map = Fget_text_property (pos, Qlocal_map, string);
29812 if (!KEYMAPP (map))
29813 map = Fget_text_property (pos, Qkeymap, string);
29814 if (!KEYMAPP (map) && draggable)
29815 cursor = dpyinfo->vertical_scroll_bar_cursor;
29816 }
29817 }
29818 else if (draggable)
29819 /* Default mode-line pointer. */
29820 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29821 }
29822 #endif
29823 }
29824
29825 /* Change the mouse face according to what is under X/Y. */
29826 bool mouse_face_shown = false;
29827 if (STRINGP (string))
29828 {
29829 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29830 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29831 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29832 && glyph)
29833 {
29834 Lisp_Object b, e;
29835
29836 struct glyph * tmp_glyph;
29837
29838 int gpos;
29839 int gseq_length;
29840 int total_pixel_width;
29841 ptrdiff_t begpos, endpos, ignore;
29842
29843 int vpos, hpos;
29844
29845 b = Fprevious_single_property_change (make_number (charpos + 1),
29846 Qmouse_face, string, Qnil);
29847 if (NILP (b))
29848 begpos = 0;
29849 else
29850 begpos = XINT (b);
29851
29852 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29853 if (NILP (e))
29854 endpos = SCHARS (string);
29855 else
29856 endpos = XINT (e);
29857
29858 /* Calculate the glyph position GPOS of GLYPH in the
29859 displayed string, relative to the beginning of the
29860 highlighted part of the string.
29861
29862 Note: GPOS is different from CHARPOS. CHARPOS is the
29863 position of GLYPH in the internal string object. A mode
29864 line string format has structures which are converted to
29865 a flattened string by the Emacs Lisp interpreter. The
29866 internal string is an element of those structures. The
29867 displayed string is the flattened string. */
29868 tmp_glyph = row_start_glyph;
29869 while (tmp_glyph < glyph
29870 && (!(EQ (tmp_glyph->object, glyph->object)
29871 && begpos <= tmp_glyph->charpos
29872 && tmp_glyph->charpos < endpos)))
29873 tmp_glyph++;
29874 gpos = glyph - tmp_glyph;
29875
29876 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29877 the highlighted part of the displayed string to which
29878 GLYPH belongs. Note: GSEQ_LENGTH is different from
29879 SCHARS (STRING), because the latter returns the length of
29880 the internal string. */
29881 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29882 tmp_glyph > glyph
29883 && (!(EQ (tmp_glyph->object, glyph->object)
29884 && begpos <= tmp_glyph->charpos
29885 && tmp_glyph->charpos < endpos));
29886 tmp_glyph--)
29887 ;
29888 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29889
29890 /* Calculate the total pixel width of all the glyphs between
29891 the beginning of the highlighted area and GLYPH. */
29892 total_pixel_width = 0;
29893 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29894 total_pixel_width += tmp_glyph->pixel_width;
29895
29896 /* Pre calculation of re-rendering position. Note: X is in
29897 column units here, after the call to mode_line_string or
29898 marginal_area_string. */
29899 hpos = x - gpos;
29900 vpos = (area == ON_MODE_LINE
29901 ? (w->current_matrix)->nrows - 1
29902 : 0);
29903
29904 /* If GLYPH's position is included in the region that is
29905 already drawn in mouse face, we have nothing to do. */
29906 if ( EQ (window, hlinfo->mouse_face_window)
29907 && (!row->reversed_p
29908 ? (hlinfo->mouse_face_beg_col <= hpos
29909 && hpos < hlinfo->mouse_face_end_col)
29910 /* In R2L rows we swap BEG and END, see below. */
29911 : (hlinfo->mouse_face_end_col <= hpos
29912 && hpos < hlinfo->mouse_face_beg_col))
29913 && hlinfo->mouse_face_beg_row == vpos )
29914 return;
29915
29916 if (clear_mouse_face (hlinfo))
29917 cursor = No_Cursor;
29918
29919 if (!row->reversed_p)
29920 {
29921 hlinfo->mouse_face_beg_col = hpos;
29922 hlinfo->mouse_face_beg_x = original_x_pixel
29923 - (total_pixel_width + dx);
29924 hlinfo->mouse_face_end_col = hpos + gseq_length;
29925 hlinfo->mouse_face_end_x = 0;
29926 }
29927 else
29928 {
29929 /* In R2L rows, show_mouse_face expects BEG and END
29930 coordinates to be swapped. */
29931 hlinfo->mouse_face_end_col = hpos;
29932 hlinfo->mouse_face_end_x = original_x_pixel
29933 - (total_pixel_width + dx);
29934 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29935 hlinfo->mouse_face_beg_x = 0;
29936 }
29937
29938 hlinfo->mouse_face_beg_row = vpos;
29939 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29940 hlinfo->mouse_face_past_end = false;
29941 hlinfo->mouse_face_window = window;
29942
29943 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29944 charpos,
29945 0, &ignore,
29946 glyph->face_id,
29947 true);
29948 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29949 mouse_face_shown = true;
29950
29951 if (NILP (pointer))
29952 pointer = Qhand;
29953 }
29954 }
29955
29956 /* If mouse-face doesn't need to be shown, clear any existing
29957 mouse-face. */
29958 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29959 clear_mouse_face (hlinfo);
29960
29961 #ifdef HAVE_WINDOW_SYSTEM
29962 if (FRAME_WINDOW_P (f))
29963 define_frame_cursor1 (f, cursor, pointer);
29964 #endif
29965 }
29966
29967
29968 /* EXPORT:
29969 Take proper action when the mouse has moved to position X, Y on
29970 frame F with regards to highlighting portions of display that have
29971 mouse-face properties. Also de-highlight portions of display where
29972 the mouse was before, set the mouse pointer shape as appropriate
29973 for the mouse coordinates, and activate help echo (tooltips).
29974 X and Y can be negative or out of range. */
29975
29976 void
29977 note_mouse_highlight (struct frame *f, int x, int y)
29978 {
29979 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29980 enum window_part part = ON_NOTHING;
29981 Lisp_Object window;
29982 struct window *w;
29983 Cursor cursor = No_Cursor;
29984 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29985 struct buffer *b;
29986
29987 /* When a menu is active, don't highlight because this looks odd. */
29988 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29989 if (popup_activated ())
29990 return;
29991 #endif
29992
29993 if (!f->glyphs_initialized_p
29994 || f->pointer_invisible)
29995 return;
29996
29997 hlinfo->mouse_face_mouse_x = x;
29998 hlinfo->mouse_face_mouse_y = y;
29999 hlinfo->mouse_face_mouse_frame = f;
30000
30001 if (hlinfo->mouse_face_defer)
30002 return;
30003
30004 /* Which window is that in? */
30005 window = window_from_coordinates (f, x, y, &part, true);
30006
30007 /* If displaying active text in another window, clear that. */
30008 if (! EQ (window, hlinfo->mouse_face_window)
30009 /* Also clear if we move out of text area in same window. */
30010 || (!NILP (hlinfo->mouse_face_window)
30011 && !NILP (window)
30012 && part != ON_TEXT
30013 && part != ON_MODE_LINE
30014 && part != ON_HEADER_LINE))
30015 clear_mouse_face (hlinfo);
30016
30017 /* Not on a window -> return. */
30018 if (!WINDOWP (window))
30019 return;
30020
30021 /* Reset help_echo_string. It will get recomputed below. */
30022 help_echo_string = Qnil;
30023
30024 /* Convert to window-relative pixel coordinates. */
30025 w = XWINDOW (window);
30026 frame_to_window_pixel_xy (w, &x, &y);
30027
30028 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30029 /* Handle tool-bar window differently since it doesn't display a
30030 buffer. */
30031 if (EQ (window, f->tool_bar_window))
30032 {
30033 note_tool_bar_highlight (f, x, y);
30034 return;
30035 }
30036 #endif
30037
30038 /* Mouse is on the mode, header line or margin? */
30039 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30040 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30041 {
30042 note_mode_line_or_margin_highlight (window, x, y, part);
30043
30044 #ifdef HAVE_WINDOW_SYSTEM
30045 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30046 {
30047 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30048 /* Show non-text cursor (Bug#16647). */
30049 goto set_cursor;
30050 }
30051 else
30052 #endif
30053 return;
30054 }
30055
30056 #ifdef HAVE_WINDOW_SYSTEM
30057 if (part == ON_VERTICAL_BORDER)
30058 {
30059 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30060 help_echo_string = build_string ("drag-mouse-1: resize");
30061 }
30062 else if (part == ON_RIGHT_DIVIDER)
30063 {
30064 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30065 help_echo_string = build_string ("drag-mouse-1: resize");
30066 }
30067 else if (part == ON_BOTTOM_DIVIDER)
30068 if (! WINDOW_BOTTOMMOST_P (w)
30069 || minibuf_level
30070 || NILP (Vresize_mini_windows))
30071 {
30072 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30073 help_echo_string = build_string ("drag-mouse-1: resize");
30074 }
30075 else
30076 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30077 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30078 || part == ON_VERTICAL_SCROLL_BAR
30079 || part == ON_HORIZONTAL_SCROLL_BAR)
30080 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30081 else
30082 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30083 #endif
30084
30085 /* Are we in a window whose display is up to date?
30086 And verify the buffer's text has not changed. */
30087 b = XBUFFER (w->contents);
30088 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30089 {
30090 int hpos, vpos, dx, dy, area = LAST_AREA;
30091 ptrdiff_t pos;
30092 struct glyph *glyph;
30093 Lisp_Object object;
30094 Lisp_Object mouse_face = Qnil, position;
30095 Lisp_Object *overlay_vec = NULL;
30096 ptrdiff_t i, noverlays;
30097 struct buffer *obuf;
30098 ptrdiff_t obegv, ozv;
30099 bool same_region;
30100
30101 /* Find the glyph under X/Y. */
30102 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30103
30104 #ifdef HAVE_WINDOW_SYSTEM
30105 /* Look for :pointer property on image. */
30106 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30107 {
30108 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
30109 if (img != NULL && IMAGEP (img->spec))
30110 {
30111 Lisp_Object image_map, hotspot;
30112 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30113 !NILP (image_map))
30114 && (hotspot = find_hot_spot (image_map,
30115 glyph->slice.img.x + dx,
30116 glyph->slice.img.y + dy),
30117 CONSP (hotspot))
30118 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30119 {
30120 Lisp_Object plist;
30121
30122 /* Could check XCAR (hotspot) to see if we enter/leave
30123 this hot-spot.
30124 If so, we could look for mouse-enter, mouse-leave
30125 properties in PLIST (and do something...). */
30126 hotspot = XCDR (hotspot);
30127 if (CONSP (hotspot)
30128 && (plist = XCAR (hotspot), CONSP (plist)))
30129 {
30130 pointer = Fplist_get (plist, Qpointer);
30131 if (NILP (pointer))
30132 pointer = Qhand;
30133 help_echo_string = Fplist_get (plist, Qhelp_echo);
30134 if (!NILP (help_echo_string))
30135 {
30136 help_echo_window = window;
30137 help_echo_object = glyph->object;
30138 help_echo_pos = glyph->charpos;
30139 }
30140 }
30141 }
30142 if (NILP (pointer))
30143 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30144 }
30145 }
30146 #endif /* HAVE_WINDOW_SYSTEM */
30147
30148 /* Clear mouse face if X/Y not over text. */
30149 if (glyph == NULL
30150 || area != TEXT_AREA
30151 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30152 /* Glyph's OBJECT is nil for glyphs inserted by the
30153 display engine for its internal purposes, like truncation
30154 and continuation glyphs and blanks beyond the end of
30155 line's text on text terminals. If we are over such a
30156 glyph, we are not over any text. */
30157 || NILP (glyph->object)
30158 /* R2L rows have a stretch glyph at their front, which
30159 stands for no text, whereas L2R rows have no glyphs at
30160 all beyond the end of text. Treat such stretch glyphs
30161 like we do with NULL glyphs in L2R rows. */
30162 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30163 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30164 && glyph->type == STRETCH_GLYPH
30165 && glyph->avoid_cursor_p))
30166 {
30167 if (clear_mouse_face (hlinfo))
30168 cursor = No_Cursor;
30169 #ifdef HAVE_WINDOW_SYSTEM
30170 if (FRAME_WINDOW_P (f) && NILP (pointer))
30171 {
30172 if (area != TEXT_AREA)
30173 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30174 else
30175 pointer = Vvoid_text_area_pointer;
30176 }
30177 #endif
30178 goto set_cursor;
30179 }
30180
30181 pos = glyph->charpos;
30182 object = glyph->object;
30183 if (!STRINGP (object) && !BUFFERP (object))
30184 goto set_cursor;
30185
30186 /* If we get an out-of-range value, return now; avoid an error. */
30187 if (BUFFERP (object) && pos > BUF_Z (b))
30188 goto set_cursor;
30189
30190 /* Make the window's buffer temporarily current for
30191 overlays_at and compute_char_face. */
30192 obuf = current_buffer;
30193 current_buffer = b;
30194 obegv = BEGV;
30195 ozv = ZV;
30196 BEGV = BEG;
30197 ZV = Z;
30198
30199 /* Is this char mouse-active or does it have help-echo? */
30200 position = make_number (pos);
30201
30202 USE_SAFE_ALLOCA;
30203
30204 if (BUFFERP (object))
30205 {
30206 /* Put all the overlays we want in a vector in overlay_vec. */
30207 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30208 /* Sort overlays into increasing priority order. */
30209 noverlays = sort_overlays (overlay_vec, noverlays, w);
30210 }
30211 else
30212 noverlays = 0;
30213
30214 if (NILP (Vmouse_highlight))
30215 {
30216 clear_mouse_face (hlinfo);
30217 goto check_help_echo;
30218 }
30219
30220 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30221
30222 if (same_region)
30223 cursor = No_Cursor;
30224
30225 /* Check mouse-face highlighting. */
30226 if (! same_region
30227 /* If there exists an overlay with mouse-face overlapping
30228 the one we are currently highlighting, we have to
30229 check if we enter the overlapping overlay, and then
30230 highlight only that. */
30231 || (OVERLAYP (hlinfo->mouse_face_overlay)
30232 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30233 {
30234 /* Find the highest priority overlay with a mouse-face. */
30235 Lisp_Object overlay = Qnil;
30236 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30237 {
30238 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30239 if (!NILP (mouse_face))
30240 overlay = overlay_vec[i];
30241 }
30242
30243 /* If we're highlighting the same overlay as before, there's
30244 no need to do that again. */
30245 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30246 goto check_help_echo;
30247 hlinfo->mouse_face_overlay = overlay;
30248
30249 /* Clear the display of the old active region, if any. */
30250 if (clear_mouse_face (hlinfo))
30251 cursor = No_Cursor;
30252
30253 /* If no overlay applies, get a text property. */
30254 if (NILP (overlay))
30255 mouse_face = Fget_text_property (position, Qmouse_face, object);
30256
30257 /* Next, compute the bounds of the mouse highlighting and
30258 display it. */
30259 if (!NILP (mouse_face) && STRINGP (object))
30260 {
30261 /* The mouse-highlighting comes from a display string
30262 with a mouse-face. */
30263 Lisp_Object s, e;
30264 ptrdiff_t ignore;
30265
30266 s = Fprevious_single_property_change
30267 (make_number (pos + 1), Qmouse_face, object, Qnil);
30268 e = Fnext_single_property_change
30269 (position, Qmouse_face, object, Qnil);
30270 if (NILP (s))
30271 s = make_number (0);
30272 if (NILP (e))
30273 e = make_number (SCHARS (object));
30274 mouse_face_from_string_pos (w, hlinfo, object,
30275 XINT (s), XINT (e));
30276 hlinfo->mouse_face_past_end = false;
30277 hlinfo->mouse_face_window = window;
30278 hlinfo->mouse_face_face_id
30279 = face_at_string_position (w, object, pos, 0, &ignore,
30280 glyph->face_id, true);
30281 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30282 cursor = No_Cursor;
30283 }
30284 else
30285 {
30286 /* The mouse-highlighting, if any, comes from an overlay
30287 or text property in the buffer. */
30288 Lisp_Object buffer IF_LINT (= Qnil);
30289 Lisp_Object disp_string IF_LINT (= Qnil);
30290
30291 if (STRINGP (object))
30292 {
30293 /* If we are on a display string with no mouse-face,
30294 check if the text under it has one. */
30295 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30296 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30297 pos = string_buffer_position (object, start);
30298 if (pos > 0)
30299 {
30300 mouse_face = get_char_property_and_overlay
30301 (make_number (pos), Qmouse_face, w->contents, &overlay);
30302 buffer = w->contents;
30303 disp_string = object;
30304 }
30305 }
30306 else
30307 {
30308 buffer = object;
30309 disp_string = Qnil;
30310 }
30311
30312 if (!NILP (mouse_face))
30313 {
30314 Lisp_Object before, after;
30315 Lisp_Object before_string, after_string;
30316 /* To correctly find the limits of mouse highlight
30317 in a bidi-reordered buffer, we must not use the
30318 optimization of limiting the search in
30319 previous-single-property-change and
30320 next-single-property-change, because
30321 rows_from_pos_range needs the real start and end
30322 positions to DTRT in this case. That's because
30323 the first row visible in a window does not
30324 necessarily display the character whose position
30325 is the smallest. */
30326 Lisp_Object lim1
30327 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30328 ? Fmarker_position (w->start)
30329 : Qnil;
30330 Lisp_Object lim2
30331 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30332 ? make_number (BUF_Z (XBUFFER (buffer))
30333 - w->window_end_pos)
30334 : Qnil;
30335
30336 if (NILP (overlay))
30337 {
30338 /* Handle the text property case. */
30339 before = Fprevious_single_property_change
30340 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30341 after = Fnext_single_property_change
30342 (make_number (pos), Qmouse_face, buffer, lim2);
30343 before_string = after_string = Qnil;
30344 }
30345 else
30346 {
30347 /* Handle the overlay case. */
30348 before = Foverlay_start (overlay);
30349 after = Foverlay_end (overlay);
30350 before_string = Foverlay_get (overlay, Qbefore_string);
30351 after_string = Foverlay_get (overlay, Qafter_string);
30352
30353 if (!STRINGP (before_string)) before_string = Qnil;
30354 if (!STRINGP (after_string)) after_string = Qnil;
30355 }
30356
30357 mouse_face_from_buffer_pos (window, hlinfo, pos,
30358 NILP (before)
30359 ? 1
30360 : XFASTINT (before),
30361 NILP (after)
30362 ? BUF_Z (XBUFFER (buffer))
30363 : XFASTINT (after),
30364 before_string, after_string,
30365 disp_string);
30366 cursor = No_Cursor;
30367 }
30368 }
30369 }
30370
30371 check_help_echo:
30372
30373 /* Look for a `help-echo' property. */
30374 if (NILP (help_echo_string)) {
30375 Lisp_Object help, overlay;
30376
30377 /* Check overlays first. */
30378 help = overlay = Qnil;
30379 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30380 {
30381 overlay = overlay_vec[i];
30382 help = Foverlay_get (overlay, Qhelp_echo);
30383 }
30384
30385 if (!NILP (help))
30386 {
30387 help_echo_string = help;
30388 help_echo_window = window;
30389 help_echo_object = overlay;
30390 help_echo_pos = pos;
30391 }
30392 else
30393 {
30394 Lisp_Object obj = glyph->object;
30395 ptrdiff_t charpos = glyph->charpos;
30396
30397 /* Try text properties. */
30398 if (STRINGP (obj)
30399 && charpos >= 0
30400 && charpos < SCHARS (obj))
30401 {
30402 help = Fget_text_property (make_number (charpos),
30403 Qhelp_echo, obj);
30404 if (NILP (help))
30405 {
30406 /* If the string itself doesn't specify a help-echo,
30407 see if the buffer text ``under'' it does. */
30408 struct glyph_row *r
30409 = MATRIX_ROW (w->current_matrix, vpos);
30410 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30411 ptrdiff_t p = string_buffer_position (obj, start);
30412 if (p > 0)
30413 {
30414 help = Fget_char_property (make_number (p),
30415 Qhelp_echo, w->contents);
30416 if (!NILP (help))
30417 {
30418 charpos = p;
30419 obj = w->contents;
30420 }
30421 }
30422 }
30423 }
30424 else if (BUFFERP (obj)
30425 && charpos >= BEGV
30426 && charpos < ZV)
30427 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30428 obj);
30429
30430 if (!NILP (help))
30431 {
30432 help_echo_string = help;
30433 help_echo_window = window;
30434 help_echo_object = obj;
30435 help_echo_pos = charpos;
30436 }
30437 }
30438 }
30439
30440 #ifdef HAVE_WINDOW_SYSTEM
30441 /* Look for a `pointer' property. */
30442 if (FRAME_WINDOW_P (f) && NILP (pointer))
30443 {
30444 /* Check overlays first. */
30445 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30446 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30447
30448 if (NILP (pointer))
30449 {
30450 Lisp_Object obj = glyph->object;
30451 ptrdiff_t charpos = glyph->charpos;
30452
30453 /* Try text properties. */
30454 if (STRINGP (obj)
30455 && charpos >= 0
30456 && charpos < SCHARS (obj))
30457 {
30458 pointer = Fget_text_property (make_number (charpos),
30459 Qpointer, obj);
30460 if (NILP (pointer))
30461 {
30462 /* If the string itself doesn't specify a pointer,
30463 see if the buffer text ``under'' it does. */
30464 struct glyph_row *r
30465 = MATRIX_ROW (w->current_matrix, vpos);
30466 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30467 ptrdiff_t p = string_buffer_position (obj, start);
30468 if (p > 0)
30469 pointer = Fget_char_property (make_number (p),
30470 Qpointer, w->contents);
30471 }
30472 }
30473 else if (BUFFERP (obj)
30474 && charpos >= BEGV
30475 && charpos < ZV)
30476 pointer = Fget_text_property (make_number (charpos),
30477 Qpointer, obj);
30478 }
30479 }
30480 #endif /* HAVE_WINDOW_SYSTEM */
30481
30482 BEGV = obegv;
30483 ZV = ozv;
30484 current_buffer = obuf;
30485 SAFE_FREE ();
30486 }
30487
30488 set_cursor:
30489
30490 #ifdef HAVE_WINDOW_SYSTEM
30491 if (FRAME_WINDOW_P (f))
30492 define_frame_cursor1 (f, cursor, pointer);
30493 #else
30494 /* This is here to prevent a compiler error, about "label at end of
30495 compound statement". */
30496 return;
30497 #endif
30498 }
30499
30500
30501 /* EXPORT for RIF:
30502 Clear any mouse-face on window W. This function is part of the
30503 redisplay interface, and is called from try_window_id and similar
30504 functions to ensure the mouse-highlight is off. */
30505
30506 void
30507 x_clear_window_mouse_face (struct window *w)
30508 {
30509 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30510 Lisp_Object window;
30511
30512 block_input ();
30513 XSETWINDOW (window, w);
30514 if (EQ (window, hlinfo->mouse_face_window))
30515 clear_mouse_face (hlinfo);
30516 unblock_input ();
30517 }
30518
30519
30520 /* EXPORT:
30521 Just discard the mouse face information for frame F, if any.
30522 This is used when the size of F is changed. */
30523
30524 void
30525 cancel_mouse_face (struct frame *f)
30526 {
30527 Lisp_Object window;
30528 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30529
30530 window = hlinfo->mouse_face_window;
30531 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30532 reset_mouse_highlight (hlinfo);
30533 }
30534
30535
30536 \f
30537 /***********************************************************************
30538 Exposure Events
30539 ***********************************************************************/
30540
30541 #ifdef HAVE_WINDOW_SYSTEM
30542
30543 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30544 which intersects rectangle R. R is in window-relative coordinates. */
30545
30546 static void
30547 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30548 enum glyph_row_area area)
30549 {
30550 struct glyph *first = row->glyphs[area];
30551 struct glyph *end = row->glyphs[area] + row->used[area];
30552 struct glyph *last;
30553 int first_x, start_x, x;
30554
30555 if (area == TEXT_AREA && row->fill_line_p)
30556 /* If row extends face to end of line write the whole line. */
30557 draw_glyphs (w, 0, row, area,
30558 0, row->used[area],
30559 DRAW_NORMAL_TEXT, 0);
30560 else
30561 {
30562 /* Set START_X to the window-relative start position for drawing glyphs of
30563 AREA. The first glyph of the text area can be partially visible.
30564 The first glyphs of other areas cannot. */
30565 start_x = window_box_left_offset (w, area);
30566 x = start_x;
30567 if (area == TEXT_AREA)
30568 x += row->x;
30569
30570 /* Find the first glyph that must be redrawn. */
30571 while (first < end
30572 && x + first->pixel_width < r->x)
30573 {
30574 x += first->pixel_width;
30575 ++first;
30576 }
30577
30578 /* Find the last one. */
30579 last = first;
30580 first_x = x;
30581 /* Use a signed int intermediate value to avoid catastrophic
30582 failures due to comparison between signed and unsigned, when
30583 x is negative (can happen for wide images that are hscrolled). */
30584 int r_end = r->x + r->width;
30585 while (last < end && x < r_end)
30586 {
30587 x += last->pixel_width;
30588 ++last;
30589 }
30590
30591 /* Repaint. */
30592 if (last > first)
30593 draw_glyphs (w, first_x - start_x, row, area,
30594 first - row->glyphs[area], last - row->glyphs[area],
30595 DRAW_NORMAL_TEXT, 0);
30596 }
30597 }
30598
30599
30600 /* Redraw the parts of the glyph row ROW on window W intersecting
30601 rectangle R. R is in window-relative coordinates. Value is
30602 true if mouse-face was overwritten. */
30603
30604 static bool
30605 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30606 {
30607 eassert (row->enabled_p);
30608
30609 if (row->mode_line_p || w->pseudo_window_p)
30610 draw_glyphs (w, 0, row, TEXT_AREA,
30611 0, row->used[TEXT_AREA],
30612 DRAW_NORMAL_TEXT, 0);
30613 else
30614 {
30615 if (row->used[LEFT_MARGIN_AREA])
30616 expose_area (w, row, r, LEFT_MARGIN_AREA);
30617 if (row->used[TEXT_AREA])
30618 expose_area (w, row, r, TEXT_AREA);
30619 if (row->used[RIGHT_MARGIN_AREA])
30620 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30621 draw_row_fringe_bitmaps (w, row);
30622 }
30623
30624 return row->mouse_face_p;
30625 }
30626
30627
30628 /* Redraw those parts of glyphs rows during expose event handling that
30629 overlap other rows. Redrawing of an exposed line writes over parts
30630 of lines overlapping that exposed line; this function fixes that.
30631
30632 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30633 row in W's current matrix that is exposed and overlaps other rows.
30634 LAST_OVERLAPPING_ROW is the last such row. */
30635
30636 static void
30637 expose_overlaps (struct window *w,
30638 struct glyph_row *first_overlapping_row,
30639 struct glyph_row *last_overlapping_row,
30640 XRectangle *r)
30641 {
30642 struct glyph_row *row;
30643
30644 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30645 if (row->overlapping_p)
30646 {
30647 eassert (row->enabled_p && !row->mode_line_p);
30648
30649 row->clip = r;
30650 if (row->used[LEFT_MARGIN_AREA])
30651 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30652
30653 if (row->used[TEXT_AREA])
30654 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30655
30656 if (row->used[RIGHT_MARGIN_AREA])
30657 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30658 row->clip = NULL;
30659 }
30660 }
30661
30662
30663 /* Return true if W's cursor intersects rectangle R. */
30664
30665 static bool
30666 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30667 {
30668 XRectangle cr, result;
30669 struct glyph *cursor_glyph;
30670 struct glyph_row *row;
30671
30672 if (w->phys_cursor.vpos >= 0
30673 && w->phys_cursor.vpos < w->current_matrix->nrows
30674 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30675 row->enabled_p)
30676 && row->cursor_in_fringe_p)
30677 {
30678 /* Cursor is in the fringe. */
30679 cr.x = window_box_right_offset (w,
30680 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30681 ? RIGHT_MARGIN_AREA
30682 : TEXT_AREA));
30683 cr.y = row->y;
30684 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30685 cr.height = row->height;
30686 return x_intersect_rectangles (&cr, r, &result);
30687 }
30688
30689 cursor_glyph = get_phys_cursor_glyph (w);
30690 if (cursor_glyph)
30691 {
30692 /* r is relative to W's box, but w->phys_cursor.x is relative
30693 to left edge of W's TEXT area. Adjust it. */
30694 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30695 cr.y = w->phys_cursor.y;
30696 cr.width = cursor_glyph->pixel_width;
30697 cr.height = w->phys_cursor_height;
30698 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30699 I assume the effect is the same -- and this is portable. */
30700 return x_intersect_rectangles (&cr, r, &result);
30701 }
30702 /* If we don't understand the format, pretend we're not in the hot-spot. */
30703 return false;
30704 }
30705
30706
30707 /* EXPORT:
30708 Draw a vertical window border to the right of window W if W doesn't
30709 have vertical scroll bars. */
30710
30711 void
30712 x_draw_vertical_border (struct window *w)
30713 {
30714 struct frame *f = XFRAME (WINDOW_FRAME (w));
30715
30716 /* We could do better, if we knew what type of scroll-bar the adjacent
30717 windows (on either side) have... But we don't :-(
30718 However, I think this works ok. ++KFS 2003-04-25 */
30719
30720 /* Redraw borders between horizontally adjacent windows. Don't
30721 do it for frames with vertical scroll bars because either the
30722 right scroll bar of a window, or the left scroll bar of its
30723 neighbor will suffice as a border. */
30724 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30725 return;
30726
30727 /* Note: It is necessary to redraw both the left and the right
30728 borders, for when only this single window W is being
30729 redisplayed. */
30730 if (!WINDOW_RIGHTMOST_P (w)
30731 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30732 {
30733 int x0, x1, y0, y1;
30734
30735 window_box_edges (w, &x0, &y0, &x1, &y1);
30736 y1 -= 1;
30737
30738 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30739 x1 -= 1;
30740
30741 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30742 }
30743
30744 if (!WINDOW_LEFTMOST_P (w)
30745 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30746 {
30747 int x0, x1, y0, y1;
30748
30749 window_box_edges (w, &x0, &y0, &x1, &y1);
30750 y1 -= 1;
30751
30752 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30753 x0 -= 1;
30754
30755 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30756 }
30757 }
30758
30759
30760 /* Draw window dividers for window W. */
30761
30762 void
30763 x_draw_right_divider (struct window *w)
30764 {
30765 struct frame *f = WINDOW_XFRAME (w);
30766
30767 if (w->mini || w->pseudo_window_p)
30768 return;
30769 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30770 {
30771 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30772 int x1 = WINDOW_RIGHT_EDGE_X (w);
30773 int y0 = WINDOW_TOP_EDGE_Y (w);
30774 /* The bottom divider prevails. */
30775 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30776
30777 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30778 }
30779 }
30780
30781 static void
30782 x_draw_bottom_divider (struct window *w)
30783 {
30784 struct frame *f = XFRAME (WINDOW_FRAME (w));
30785
30786 if (w->mini || w->pseudo_window_p)
30787 return;
30788 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30789 {
30790 int x0 = WINDOW_LEFT_EDGE_X (w);
30791 int x1 = WINDOW_RIGHT_EDGE_X (w);
30792 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30793 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30794
30795 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30796 }
30797 }
30798
30799 /* Redraw the part of window W intersection rectangle FR. Pixel
30800 coordinates in FR are frame-relative. Call this function with
30801 input blocked. Value is true if the exposure overwrites
30802 mouse-face. */
30803
30804 static bool
30805 expose_window (struct window *w, XRectangle *fr)
30806 {
30807 struct frame *f = XFRAME (w->frame);
30808 XRectangle wr, r;
30809 bool mouse_face_overwritten_p = false;
30810
30811 /* If window is not yet fully initialized, do nothing. This can
30812 happen when toolkit scroll bars are used and a window is split.
30813 Reconfiguring the scroll bar will generate an expose for a newly
30814 created window. */
30815 if (w->current_matrix == NULL)
30816 return false;
30817
30818 /* When we're currently updating the window, display and current
30819 matrix usually don't agree. Arrange for a thorough display
30820 later. */
30821 if (w->must_be_updated_p)
30822 {
30823 SET_FRAME_GARBAGED (f);
30824 return false;
30825 }
30826
30827 /* Frame-relative pixel rectangle of W. */
30828 wr.x = WINDOW_LEFT_EDGE_X (w);
30829 wr.y = WINDOW_TOP_EDGE_Y (w);
30830 wr.width = WINDOW_PIXEL_WIDTH (w);
30831 wr.height = WINDOW_PIXEL_HEIGHT (w);
30832
30833 if (x_intersect_rectangles (fr, &wr, &r))
30834 {
30835 int yb = window_text_bottom_y (w);
30836 struct glyph_row *row;
30837 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30838
30839 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30840 r.x, r.y, r.width, r.height));
30841
30842 /* Convert to window coordinates. */
30843 r.x -= WINDOW_LEFT_EDGE_X (w);
30844 r.y -= WINDOW_TOP_EDGE_Y (w);
30845
30846 /* Turn off the cursor. */
30847 bool cursor_cleared_p = (!w->pseudo_window_p
30848 && phys_cursor_in_rect_p (w, &r));
30849 if (cursor_cleared_p)
30850 x_clear_cursor (w);
30851
30852 /* If the row containing the cursor extends face to end of line,
30853 then expose_area might overwrite the cursor outside the
30854 rectangle and thus notice_overwritten_cursor might clear
30855 w->phys_cursor_on_p. We remember the original value and
30856 check later if it is changed. */
30857 bool phys_cursor_on_p = w->phys_cursor_on_p;
30858
30859 /* Use a signed int intermediate value to avoid catastrophic
30860 failures due to comparison between signed and unsigned, when
30861 y0 or y1 is negative (can happen for tall images). */
30862 int r_bottom = r.y + r.height;
30863
30864 /* Update lines intersecting rectangle R. */
30865 first_overlapping_row = last_overlapping_row = NULL;
30866 for (row = w->current_matrix->rows;
30867 row->enabled_p;
30868 ++row)
30869 {
30870 int y0 = row->y;
30871 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30872
30873 if ((y0 >= r.y && y0 < r_bottom)
30874 || (y1 > r.y && y1 < r_bottom)
30875 || (r.y >= y0 && r.y < y1)
30876 || (r_bottom > y0 && r_bottom < y1))
30877 {
30878 /* A header line may be overlapping, but there is no need
30879 to fix overlapping areas for them. KFS 2005-02-12 */
30880 if (row->overlapping_p && !row->mode_line_p)
30881 {
30882 if (first_overlapping_row == NULL)
30883 first_overlapping_row = row;
30884 last_overlapping_row = row;
30885 }
30886
30887 row->clip = fr;
30888 if (expose_line (w, row, &r))
30889 mouse_face_overwritten_p = true;
30890 row->clip = NULL;
30891 }
30892 else if (row->overlapping_p)
30893 {
30894 /* We must redraw a row overlapping the exposed area. */
30895 if (y0 < r.y
30896 ? y0 + row->phys_height > r.y
30897 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30898 {
30899 if (first_overlapping_row == NULL)
30900 first_overlapping_row = row;
30901 last_overlapping_row = row;
30902 }
30903 }
30904
30905 if (y1 >= yb)
30906 break;
30907 }
30908
30909 /* Display the mode line if there is one. */
30910 if (WINDOW_WANTS_MODELINE_P (w)
30911 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30912 row->enabled_p)
30913 && row->y < r_bottom)
30914 {
30915 if (expose_line (w, row, &r))
30916 mouse_face_overwritten_p = true;
30917 }
30918
30919 if (!w->pseudo_window_p)
30920 {
30921 /* Fix the display of overlapping rows. */
30922 if (first_overlapping_row)
30923 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30924 fr);
30925
30926 /* Draw border between windows. */
30927 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30928 x_draw_right_divider (w);
30929 else
30930 x_draw_vertical_border (w);
30931
30932 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30933 x_draw_bottom_divider (w);
30934
30935 /* Turn the cursor on again. */
30936 if (cursor_cleared_p
30937 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30938 update_window_cursor (w, true);
30939 }
30940 }
30941
30942 return mouse_face_overwritten_p;
30943 }
30944
30945
30946
30947 /* Redraw (parts) of all windows in the window tree rooted at W that
30948 intersect R. R contains frame pixel coordinates. Value is
30949 true if the exposure overwrites mouse-face. */
30950
30951 static bool
30952 expose_window_tree (struct window *w, XRectangle *r)
30953 {
30954 struct frame *f = XFRAME (w->frame);
30955 bool mouse_face_overwritten_p = false;
30956
30957 while (w && !FRAME_GARBAGED_P (f))
30958 {
30959 mouse_face_overwritten_p
30960 |= (WINDOWP (w->contents)
30961 ? expose_window_tree (XWINDOW (w->contents), r)
30962 : expose_window (w, r));
30963
30964 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30965 }
30966
30967 return mouse_face_overwritten_p;
30968 }
30969
30970
30971 /* EXPORT:
30972 Redisplay an exposed area of frame F. X and Y are the upper-left
30973 corner of the exposed rectangle. W and H are width and height of
30974 the exposed area. All are pixel values. W or H zero means redraw
30975 the entire frame. */
30976
30977 void
30978 expose_frame (struct frame *f, int x, int y, int w, int h)
30979 {
30980 XRectangle r;
30981 bool mouse_face_overwritten_p = false;
30982
30983 TRACE ((stderr, "expose_frame "));
30984
30985 /* No need to redraw if frame will be redrawn soon. */
30986 if (FRAME_GARBAGED_P (f))
30987 {
30988 TRACE ((stderr, " garbaged\n"));
30989 return;
30990 }
30991
30992 /* If basic faces haven't been realized yet, there is no point in
30993 trying to redraw anything. This can happen when we get an expose
30994 event while Emacs is starting, e.g. by moving another window. */
30995 if (FRAME_FACE_CACHE (f) == NULL
30996 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30997 {
30998 TRACE ((stderr, " no faces\n"));
30999 return;
31000 }
31001
31002 if (w == 0 || h == 0)
31003 {
31004 r.x = r.y = 0;
31005 r.width = FRAME_TEXT_WIDTH (f);
31006 r.height = FRAME_TEXT_HEIGHT (f);
31007 }
31008 else
31009 {
31010 r.x = x;
31011 r.y = y;
31012 r.width = w;
31013 r.height = h;
31014 }
31015
31016 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31017 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31018
31019 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31020 if (WINDOWP (f->tool_bar_window))
31021 mouse_face_overwritten_p
31022 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31023 #endif
31024
31025 #ifdef HAVE_X_WINDOWS
31026 #ifndef MSDOS
31027 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31028 if (WINDOWP (f->menu_bar_window))
31029 mouse_face_overwritten_p
31030 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31031 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31032 #endif
31033 #endif
31034
31035 /* Some window managers support a focus-follows-mouse style with
31036 delayed raising of frames. Imagine a partially obscured frame,
31037 and moving the mouse into partially obscured mouse-face on that
31038 frame. The visible part of the mouse-face will be highlighted,
31039 then the WM raises the obscured frame. With at least one WM, KDE
31040 2.1, Emacs is not getting any event for the raising of the frame
31041 (even tried with SubstructureRedirectMask), only Expose events.
31042 These expose events will draw text normally, i.e. not
31043 highlighted. Which means we must redo the highlight here.
31044 Subsume it under ``we love X''. --gerd 2001-08-15 */
31045 /* Included in Windows version because Windows most likely does not
31046 do the right thing if any third party tool offers
31047 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31048 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31049 {
31050 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31051 if (f == hlinfo->mouse_face_mouse_frame)
31052 {
31053 int mouse_x = hlinfo->mouse_face_mouse_x;
31054 int mouse_y = hlinfo->mouse_face_mouse_y;
31055 clear_mouse_face (hlinfo);
31056 note_mouse_highlight (f, mouse_x, mouse_y);
31057 }
31058 }
31059 }
31060
31061
31062 /* EXPORT:
31063 Determine the intersection of two rectangles R1 and R2. Return
31064 the intersection in *RESULT. Value is true if RESULT is not
31065 empty. */
31066
31067 bool
31068 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31069 {
31070 XRectangle *left, *right;
31071 XRectangle *upper, *lower;
31072 bool intersection_p = false;
31073
31074 /* Rearrange so that R1 is the left-most rectangle. */
31075 if (r1->x < r2->x)
31076 left = r1, right = r2;
31077 else
31078 left = r2, right = r1;
31079
31080 /* X0 of the intersection is right.x0, if this is inside R1,
31081 otherwise there is no intersection. */
31082 if (right->x <= left->x + left->width)
31083 {
31084 result->x = right->x;
31085
31086 /* The right end of the intersection is the minimum of
31087 the right ends of left and right. */
31088 result->width = (min (left->x + left->width, right->x + right->width)
31089 - result->x);
31090
31091 /* Same game for Y. */
31092 if (r1->y < r2->y)
31093 upper = r1, lower = r2;
31094 else
31095 upper = r2, lower = r1;
31096
31097 /* The upper end of the intersection is lower.y0, if this is inside
31098 of upper. Otherwise, there is no intersection. */
31099 if (lower->y <= upper->y + upper->height)
31100 {
31101 result->y = lower->y;
31102
31103 /* The lower end of the intersection is the minimum of the lower
31104 ends of upper and lower. */
31105 result->height = (min (lower->y + lower->height,
31106 upper->y + upper->height)
31107 - result->y);
31108 intersection_p = true;
31109 }
31110 }
31111
31112 return intersection_p;
31113 }
31114
31115 #endif /* HAVE_WINDOW_SYSTEM */
31116
31117 \f
31118 /***********************************************************************
31119 Initialization
31120 ***********************************************************************/
31121
31122 void
31123 syms_of_xdisp (void)
31124 {
31125 Vwith_echo_area_save_vector = Qnil;
31126 staticpro (&Vwith_echo_area_save_vector);
31127
31128 Vmessage_stack = Qnil;
31129 staticpro (&Vmessage_stack);
31130
31131 /* Non-nil means don't actually do any redisplay. */
31132 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31133
31134 DEFSYM (Qredisplay_internal_xC_functionx, "redisplay_internal (C function)");
31135
31136 DEFVAR_BOOL("inhibit-message", inhibit_message,
31137 doc: /* Non-nil means calls to `message' are not displayed.
31138 They are still logged to the *Messages* buffer. */);
31139 inhibit_message = 0;
31140
31141 message_dolog_marker1 = Fmake_marker ();
31142 staticpro (&message_dolog_marker1);
31143 message_dolog_marker2 = Fmake_marker ();
31144 staticpro (&message_dolog_marker2);
31145 message_dolog_marker3 = Fmake_marker ();
31146 staticpro (&message_dolog_marker3);
31147
31148 #ifdef GLYPH_DEBUG
31149 defsubr (&Sdump_frame_glyph_matrix);
31150 defsubr (&Sdump_glyph_matrix);
31151 defsubr (&Sdump_glyph_row);
31152 defsubr (&Sdump_tool_bar_row);
31153 defsubr (&Strace_redisplay);
31154 defsubr (&Strace_to_stderr);
31155 #endif
31156 #ifdef HAVE_WINDOW_SYSTEM
31157 defsubr (&Stool_bar_height);
31158 defsubr (&Slookup_image_map);
31159 #endif
31160 defsubr (&Sline_pixel_height);
31161 defsubr (&Sformat_mode_line);
31162 defsubr (&Sinvisible_p);
31163 defsubr (&Scurrent_bidi_paragraph_direction);
31164 defsubr (&Swindow_text_pixel_size);
31165 defsubr (&Smove_point_visually);
31166 defsubr (&Sbidi_find_overridden_directionality);
31167
31168 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31169 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31170 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31171 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31172 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31173 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31174 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31175 DEFSYM (Qeval, "eval");
31176 DEFSYM (QCdata, ":data");
31177
31178 /* Names of text properties relevant for redisplay. */
31179 DEFSYM (Qdisplay, "display");
31180 DEFSYM (Qspace_width, "space-width");
31181 DEFSYM (Qraise, "raise");
31182 DEFSYM (Qslice, "slice");
31183 DEFSYM (Qspace, "space");
31184 DEFSYM (Qmargin, "margin");
31185 DEFSYM (Qpointer, "pointer");
31186 DEFSYM (Qleft_margin, "left-margin");
31187 DEFSYM (Qright_margin, "right-margin");
31188 DEFSYM (Qcenter, "center");
31189 DEFSYM (Qline_height, "line-height");
31190 DEFSYM (QCalign_to, ":align-to");
31191 DEFSYM (QCrelative_width, ":relative-width");
31192 DEFSYM (QCrelative_height, ":relative-height");
31193 DEFSYM (QCeval, ":eval");
31194 DEFSYM (QCpropertize, ":propertize");
31195 DEFSYM (QCfile, ":file");
31196 DEFSYM (Qfontified, "fontified");
31197 DEFSYM (Qfontification_functions, "fontification-functions");
31198
31199 /* Name of the face used to highlight trailing whitespace. */
31200 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31201
31202 /* Name and number of the face used to highlight escape glyphs. */
31203 DEFSYM (Qescape_glyph, "escape-glyph");
31204
31205 /* Name and number of the face used to highlight non-breaking
31206 spaces/hyphens. */
31207 DEFSYM (Qnobreak_space, "nobreak-space");
31208 DEFSYM (Qnobreak_hyphen, "nobreak-hyphen");
31209
31210 /* The symbol 'image' which is the car of the lists used to represent
31211 images in Lisp. Also a tool bar style. */
31212 DEFSYM (Qimage, "image");
31213
31214 /* Tool bar styles. */
31215 DEFSYM (Qtext, "text");
31216 DEFSYM (Qboth, "both");
31217 DEFSYM (Qboth_horiz, "both-horiz");
31218 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31219
31220 /* The image map types. */
31221 DEFSYM (QCmap, ":map");
31222 DEFSYM (QCpointer, ":pointer");
31223 DEFSYM (Qrect, "rect");
31224 DEFSYM (Qcircle, "circle");
31225 DEFSYM (Qpoly, "poly");
31226
31227 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31228
31229 DEFSYM (Qgrow_only, "grow-only");
31230 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31231 DEFSYM (Qposition, "position");
31232 DEFSYM (Qbuffer_position, "buffer-position");
31233 DEFSYM (Qobject, "object");
31234
31235 /* Cursor shapes. */
31236 DEFSYM (Qbar, "bar");
31237 DEFSYM (Qhbar, "hbar");
31238 DEFSYM (Qbox, "box");
31239 DEFSYM (Qhollow, "hollow");
31240
31241 /* Pointer shapes. */
31242 DEFSYM (Qhand, "hand");
31243 DEFSYM (Qarrow, "arrow");
31244 /* also Qtext */
31245
31246 DEFSYM (Qdragging, "dragging");
31247
31248 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31249
31250 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31251 staticpro (&list_of_error);
31252
31253 /* Values of those variables at last redisplay are stored as
31254 properties on 'overlay-arrow-position' symbol. However, if
31255 Voverlay_arrow_position is a marker, last-arrow-position is its
31256 numerical position. */
31257 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31258 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31259
31260 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31261 properties on a symbol in overlay-arrow-variable-list. */
31262 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31263 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31264
31265 echo_buffer[0] = echo_buffer[1] = Qnil;
31266 staticpro (&echo_buffer[0]);
31267 staticpro (&echo_buffer[1]);
31268
31269 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31270 staticpro (&echo_area_buffer[0]);
31271 staticpro (&echo_area_buffer[1]);
31272
31273 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31274 staticpro (&Vmessages_buffer_name);
31275
31276 mode_line_proptrans_alist = Qnil;
31277 staticpro (&mode_line_proptrans_alist);
31278 mode_line_string_list = Qnil;
31279 staticpro (&mode_line_string_list);
31280 mode_line_string_face = Qnil;
31281 staticpro (&mode_line_string_face);
31282 mode_line_string_face_prop = Qnil;
31283 staticpro (&mode_line_string_face_prop);
31284 Vmode_line_unwind_vector = Qnil;
31285 staticpro (&Vmode_line_unwind_vector);
31286
31287 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31288
31289 help_echo_string = Qnil;
31290 staticpro (&help_echo_string);
31291 help_echo_object = Qnil;
31292 staticpro (&help_echo_object);
31293 help_echo_window = Qnil;
31294 staticpro (&help_echo_window);
31295 previous_help_echo_string = Qnil;
31296 staticpro (&previous_help_echo_string);
31297 help_echo_pos = -1;
31298
31299 DEFSYM (Qright_to_left, "right-to-left");
31300 DEFSYM (Qleft_to_right, "left-to-right");
31301 defsubr (&Sbidi_resolved_levels);
31302
31303 #ifdef HAVE_WINDOW_SYSTEM
31304 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31305 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31306 For example, if a block cursor is over a tab, it will be drawn as
31307 wide as that tab on the display. */);
31308 x_stretch_cursor_p = 0;
31309 #endif
31310
31311 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31312 doc: /* Non-nil means highlight trailing whitespace.
31313 The face used for trailing whitespace is `trailing-whitespace'. */);
31314 Vshow_trailing_whitespace = Qnil;
31315
31316 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31317 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31318 If the value is t, Emacs highlights non-ASCII chars which have the
31319 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31320 or `nobreak-hyphen' face respectively.
31321
31322 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31323 U+2011 (non-breaking hyphen) are affected.
31324
31325 Any other non-nil value means to display these characters as a escape
31326 glyph followed by an ordinary space or hyphen.
31327
31328 A value of nil means no special handling of these characters. */);
31329 Vnobreak_char_display = Qt;
31330
31331 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31332 doc: /* The pointer shape to show in void text areas.
31333 A value of nil means to show the text pointer. Other options are
31334 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31335 `hourglass'. */);
31336 Vvoid_text_area_pointer = Qarrow;
31337
31338 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31339 doc: /* Non-nil means don't actually do any redisplay.
31340 This is used for internal purposes. */);
31341 Vinhibit_redisplay = Qnil;
31342
31343 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31344 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31345 Vglobal_mode_string = Qnil;
31346
31347 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31348 doc: /* Marker for where to display an arrow on top of the buffer text.
31349 This must be the beginning of a line in order to work.
31350 See also `overlay-arrow-string'. */);
31351 Voverlay_arrow_position = Qnil;
31352
31353 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31354 doc: /* String to display as an arrow in non-window frames.
31355 See also `overlay-arrow-position'. */);
31356 Voverlay_arrow_string = build_pure_c_string ("=>");
31357
31358 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31359 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31360 The symbols on this list are examined during redisplay to determine
31361 where to display overlay arrows. */);
31362 Voverlay_arrow_variable_list
31363 = list1 (intern_c_string ("overlay-arrow-position"));
31364
31365 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31366 doc: /* The number of lines to try scrolling a window by when point moves out.
31367 If that fails to bring point back on frame, point is centered instead.
31368 If this is zero, point is always centered after it moves off frame.
31369 If you want scrolling to always be a line at a time, you should set
31370 `scroll-conservatively' to a large value rather than set this to 1. */);
31371
31372 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31373 doc: /* Scroll up to this many lines, to bring point back on screen.
31374 If point moves off-screen, redisplay will scroll by up to
31375 `scroll-conservatively' lines in order to bring point just barely
31376 onto the screen again. If that cannot be done, then redisplay
31377 recenters point as usual.
31378
31379 If the value is greater than 100, redisplay will never recenter point,
31380 but will always scroll just enough text to bring point into view, even
31381 if you move far away.
31382
31383 A value of zero means always recenter point if it moves off screen. */);
31384 scroll_conservatively = 0;
31385
31386 DEFVAR_INT ("scroll-margin", scroll_margin,
31387 doc: /* Number of lines of margin at the top and bottom of a window.
31388 Recenter the window whenever point gets within this many lines
31389 of the top or bottom of the window. */);
31390 scroll_margin = 0;
31391
31392 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31393 doc: /* Pixels per inch value for non-window system displays.
31394 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31395 Vdisplay_pixels_per_inch = make_float (72.0);
31396
31397 #ifdef GLYPH_DEBUG
31398 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31399 #endif
31400
31401 DEFVAR_LISP ("truncate-partial-width-windows",
31402 Vtruncate_partial_width_windows,
31403 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31404 For an integer value, truncate lines in each window narrower than the
31405 full frame width, provided the total window width in column units is less
31406 than that integer; otherwise, respect the value of `truncate-lines'.
31407 The total width of the window is as returned by `window-total-width', it
31408 includes the fringes, the continuation and truncation glyphs, the
31409 display margins (if any), and the scroll bar
31410
31411 For any other non-nil value, truncate lines in all windows that do
31412 not span the full frame width.
31413
31414 A value of nil means to respect the value of `truncate-lines'.
31415
31416 If `word-wrap' is enabled, you might want to reduce this. */);
31417 Vtruncate_partial_width_windows = make_number (50);
31418
31419 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31420 doc: /* Maximum buffer size for which line number should be displayed.
31421 If the buffer is bigger than this, the line number does not appear
31422 in the mode line. A value of nil means no limit. */);
31423 Vline_number_display_limit = Qnil;
31424
31425 DEFVAR_INT ("line-number-display-limit-width",
31426 line_number_display_limit_width,
31427 doc: /* Maximum line width (in characters) for line number display.
31428 If the average length of the lines near point is bigger than this, then the
31429 line number may be omitted from the mode line. */);
31430 line_number_display_limit_width = 200;
31431
31432 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31433 doc: /* Non-nil means highlight region even in nonselected windows. */);
31434 highlight_nonselected_windows = false;
31435
31436 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31437 doc: /* Non-nil if more than one frame is visible on this display.
31438 Minibuffer-only frames don't count, but iconified frames do.
31439 This variable is not guaranteed to be accurate except while processing
31440 `frame-title-format' and `icon-title-format'. */);
31441
31442 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31443 doc: /* Template for displaying the title bar of visible frames.
31444 \(Assuming the window manager supports this feature.)
31445
31446 This variable has the same structure as `mode-line-format', except that
31447 the %c and %l constructs are ignored. It is used only on frames for
31448 which no explicit name has been set (see `modify-frame-parameters'). */);
31449
31450 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31451 doc: /* Template for displaying the title bar of an iconified frame.
31452 \(Assuming the window manager supports this feature.)
31453 This variable has the same structure as `mode-line-format' (which see),
31454 and is used only on frames for which no explicit name has been set
31455 \(see `modify-frame-parameters'). */);
31456 Vicon_title_format
31457 = Vframe_title_format
31458 = listn (CONSTYPE_PURE, 3,
31459 intern_c_string ("multiple-frames"),
31460 build_pure_c_string ("%b"),
31461 listn (CONSTYPE_PURE, 4,
31462 empty_unibyte_string,
31463 intern_c_string ("invocation-name"),
31464 build_pure_c_string ("@"),
31465 intern_c_string ("system-name")));
31466
31467 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31468 doc: /* Maximum number of lines to keep in the message log buffer.
31469 If nil, disable message logging. If t, log messages but don't truncate
31470 the buffer when it becomes large. */);
31471 Vmessage_log_max = make_number (1000);
31472
31473 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31474 doc: /* List of functions to call before redisplaying a window with scrolling.
31475 Each function is called with two arguments, the window and its new
31476 display-start position.
31477 These functions are called whenever the `window-start' marker is modified,
31478 either to point into another buffer (e.g. via `set-window-buffer') or another
31479 place in the same buffer.
31480 Note that the value of `window-end' is not valid when these functions are
31481 called.
31482
31483 Warning: Do not use this feature to alter the way the window
31484 is scrolled. It is not designed for that, and such use probably won't
31485 work. */);
31486 Vwindow_scroll_functions = Qnil;
31487
31488 DEFVAR_LISP ("window-text-change-functions",
31489 Vwindow_text_change_functions,
31490 doc: /* Functions to call in redisplay when text in the window might change. */);
31491 Vwindow_text_change_functions = Qnil;
31492
31493 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31494 doc: /* Functions called when redisplay of a window reaches the end trigger.
31495 Each function is called with two arguments, the window and the end trigger value.
31496 See `set-window-redisplay-end-trigger'. */);
31497 Vredisplay_end_trigger_functions = Qnil;
31498
31499 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31500 doc: /* Non-nil means autoselect window with mouse pointer.
31501 If nil, do not autoselect windows.
31502 A positive number means delay autoselection by that many seconds: a
31503 window is autoselected only after the mouse has remained in that
31504 window for the duration of the delay.
31505 A negative number has a similar effect, but causes windows to be
31506 autoselected only after the mouse has stopped moving. (Because of
31507 the way Emacs compares mouse events, you will occasionally wait twice
31508 that time before the window gets selected.)
31509 Any other value means to autoselect window instantaneously when the
31510 mouse pointer enters it.
31511
31512 Autoselection selects the minibuffer only if it is active, and never
31513 unselects the minibuffer if it is active.
31514
31515 When customizing this variable make sure that the actual value of
31516 `focus-follows-mouse' matches the behavior of your window manager. */);
31517 Vmouse_autoselect_window = Qnil;
31518
31519 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31520 doc: /* Non-nil means automatically resize tool-bars.
31521 This dynamically changes the tool-bar's height to the minimum height
31522 that is needed to make all tool-bar items visible.
31523 If value is `grow-only', the tool-bar's height is only increased
31524 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31525 Vauto_resize_tool_bars = Qt;
31526
31527 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31528 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31529 auto_raise_tool_bar_buttons_p = true;
31530
31531 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31532 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31533 make_cursor_line_fully_visible_p = true;
31534
31535 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31536 doc: /* Border below tool-bar in pixels.
31537 If an integer, use it as the height of the border.
31538 If it is one of `internal-border-width' or `border-width', use the
31539 value of the corresponding frame parameter.
31540 Otherwise, no border is added below the tool-bar. */);
31541 Vtool_bar_border = Qinternal_border_width;
31542
31543 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31544 doc: /* Margin around tool-bar buttons in pixels.
31545 If an integer, use that for both horizontal and vertical margins.
31546 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31547 HORZ specifying the horizontal margin, and VERT specifying the
31548 vertical margin. */);
31549 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31550
31551 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31552 doc: /* Relief thickness of tool-bar buttons. */);
31553 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31554
31555 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31556 doc: /* Tool bar style to use.
31557 It can be one of
31558 image - show images only
31559 text - show text only
31560 both - show both, text below image
31561 both-horiz - show text to the right of the image
31562 text-image-horiz - show text to the left of the image
31563 any other - use system default or image if no system default.
31564
31565 This variable only affects the GTK+ toolkit version of Emacs. */);
31566 Vtool_bar_style = Qnil;
31567
31568 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31569 doc: /* Maximum number of characters a label can have to be shown.
31570 The tool bar style must also show labels for this to have any effect, see
31571 `tool-bar-style'. */);
31572 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31573
31574 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31575 doc: /* List of functions to call to fontify regions of text.
31576 Each function is called with one argument POS. Functions must
31577 fontify a region starting at POS in the current buffer, and give
31578 fontified regions the property `fontified'. */);
31579 Vfontification_functions = Qnil;
31580 Fmake_variable_buffer_local (Qfontification_functions);
31581
31582 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31583 unibyte_display_via_language_environment,
31584 doc: /* Non-nil means display unibyte text according to language environment.
31585 Specifically, this means that raw bytes in the range 160-255 decimal
31586 are displayed by converting them to the equivalent multibyte characters
31587 according to the current language environment. As a result, they are
31588 displayed according to the current fontset.
31589
31590 Note that this variable affects only how these bytes are displayed,
31591 but does not change the fact they are interpreted as raw bytes. */);
31592 unibyte_display_via_language_environment = false;
31593
31594 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31595 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31596 If a float, it specifies a fraction of the mini-window frame's height.
31597 If an integer, it specifies a number of lines. */);
31598 Vmax_mini_window_height = make_float (0.25);
31599
31600 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31601 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31602 A value of nil means don't automatically resize mini-windows.
31603 A value of t means resize them to fit the text displayed in them.
31604 A value of `grow-only', the default, means let mini-windows grow only;
31605 they return to their normal size when the minibuffer is closed, or the
31606 echo area becomes empty. */);
31607 /* Contrary to the doc string, we initialize this to nil, so that
31608 loading loadup.el won't try to resize windows before loading
31609 window.el, where some functions we need to call for this live.
31610 We assign the 'grow-only' value right after loading window.el
31611 during loadup. */
31612 Vresize_mini_windows = Qnil;
31613
31614 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31615 doc: /* Alist specifying how to blink the cursor off.
31616 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31617 `cursor-type' frame-parameter or variable equals ON-STATE,
31618 comparing using `equal', Emacs uses OFF-STATE to specify
31619 how to blink it off. ON-STATE and OFF-STATE are values for
31620 the `cursor-type' frame parameter.
31621
31622 If a frame's ON-STATE has no entry in this list,
31623 the frame's other specifications determine how to blink the cursor off. */);
31624 Vblink_cursor_alist = Qnil;
31625
31626 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31627 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31628 If non-nil, windows are automatically scrolled horizontally to make
31629 point visible. */);
31630 automatic_hscrolling_p = true;
31631 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31632
31633 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31634 doc: /* How many columns away from the window edge point is allowed to get
31635 before automatic hscrolling will horizontally scroll the window. */);
31636 hscroll_margin = 5;
31637
31638 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31639 doc: /* How many columns to scroll the window when point gets too close to the edge.
31640 When point is less than `hscroll-margin' columns from the window
31641 edge, automatic hscrolling will scroll the window by the amount of columns
31642 determined by this variable. If its value is a positive integer, scroll that
31643 many columns. If it's a positive floating-point number, it specifies the
31644 fraction of the window's width to scroll. If it's nil or zero, point will be
31645 centered horizontally after the scroll. Any other value, including negative
31646 numbers, are treated as if the value were zero.
31647
31648 Automatic hscrolling always moves point outside the scroll margin, so if
31649 point was more than scroll step columns inside the margin, the window will
31650 scroll more than the value given by the scroll step.
31651
31652 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31653 and `scroll-right' overrides this variable's effect. */);
31654 Vhscroll_step = make_number (0);
31655
31656 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31657 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31658 Bind this around calls to `message' to let it take effect. */);
31659 message_truncate_lines = false;
31660
31661 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31662 doc: /* Normal hook run to update the menu bar definitions.
31663 Redisplay runs this hook before it redisplays the menu bar.
31664 This is used to update menus such as Buffers, whose contents depend on
31665 various data. */);
31666 Vmenu_bar_update_hook = Qnil;
31667
31668 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31669 doc: /* Frame for which we are updating a menu.
31670 The enable predicate for a menu binding should check this variable. */);
31671 Vmenu_updating_frame = Qnil;
31672
31673 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31674 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31675 inhibit_menubar_update = false;
31676
31677 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31678 doc: /* Prefix prepended to all continuation lines at display time.
31679 The value may be a string, an image, or a stretch-glyph; it is
31680 interpreted in the same way as the value of a `display' text property.
31681
31682 This variable is overridden by any `wrap-prefix' text or overlay
31683 property.
31684
31685 To add a prefix to non-continuation lines, use `line-prefix'. */);
31686 Vwrap_prefix = Qnil;
31687 DEFSYM (Qwrap_prefix, "wrap-prefix");
31688 Fmake_variable_buffer_local (Qwrap_prefix);
31689
31690 DEFVAR_LISP ("line-prefix", Vline_prefix,
31691 doc: /* Prefix prepended to all non-continuation lines at display time.
31692 The value may be a string, an image, or a stretch-glyph; it is
31693 interpreted in the same way as the value of a `display' text property.
31694
31695 This variable is overridden by any `line-prefix' text or overlay
31696 property.
31697
31698 To add a prefix to continuation lines, use `wrap-prefix'. */);
31699 Vline_prefix = Qnil;
31700 DEFSYM (Qline_prefix, "line-prefix");
31701 Fmake_variable_buffer_local (Qline_prefix);
31702
31703 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31704 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31705 inhibit_eval_during_redisplay = false;
31706
31707 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31708 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31709 inhibit_free_realized_faces = false;
31710
31711 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31712 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31713 Intended for use during debugging and for testing bidi display;
31714 see biditest.el in the test suite. */);
31715 inhibit_bidi_mirroring = false;
31716
31717 #ifdef GLYPH_DEBUG
31718 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31719 doc: /* Inhibit try_window_id display optimization. */);
31720 inhibit_try_window_id = false;
31721
31722 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31723 doc: /* Inhibit try_window_reusing display optimization. */);
31724 inhibit_try_window_reusing = false;
31725
31726 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31727 doc: /* Inhibit try_cursor_movement display optimization. */);
31728 inhibit_try_cursor_movement = false;
31729 #endif /* GLYPH_DEBUG */
31730
31731 DEFVAR_INT ("overline-margin", overline_margin,
31732 doc: /* Space between overline and text, in pixels.
31733 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31734 margin to the character height. */);
31735 overline_margin = 2;
31736
31737 DEFVAR_INT ("underline-minimum-offset",
31738 underline_minimum_offset,
31739 doc: /* Minimum distance between baseline and underline.
31740 This can improve legibility of underlined text at small font sizes,
31741 particularly when using variable `x-use-underline-position-properties'
31742 with fonts that specify an UNDERLINE_POSITION relatively close to the
31743 baseline. The default value is 1. */);
31744 underline_minimum_offset = 1;
31745
31746 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31747 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31748 This feature only works when on a window system that can change
31749 cursor shapes. */);
31750 display_hourglass_p = true;
31751
31752 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31753 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31754 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31755
31756 #ifdef HAVE_WINDOW_SYSTEM
31757 hourglass_atimer = NULL;
31758 hourglass_shown_p = false;
31759 #endif /* HAVE_WINDOW_SYSTEM */
31760
31761 /* Name of the face used to display glyphless characters. */
31762 DEFSYM (Qglyphless_char, "glyphless-char");
31763
31764 /* Method symbols for Vglyphless_char_display. */
31765 DEFSYM (Qhex_code, "hex-code");
31766 DEFSYM (Qempty_box, "empty-box");
31767 DEFSYM (Qthin_space, "thin-space");
31768 DEFSYM (Qzero_width, "zero-width");
31769
31770 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31771 doc: /* Function run just before redisplay.
31772 It is called with one argument, which is the set of windows that are to
31773 be redisplayed. This set can be nil (meaning, only the selected window),
31774 or t (meaning all windows). */);
31775 Vpre_redisplay_function = intern ("ignore");
31776
31777 /* Symbol for the purpose of Vglyphless_char_display. */
31778 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31779 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31780
31781 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31782 doc: /* Char-table defining glyphless characters.
31783 Each element, if non-nil, should be one of the following:
31784 an ASCII acronym string: display this string in a box
31785 `hex-code': display the hexadecimal code of a character in a box
31786 `empty-box': display as an empty box
31787 `thin-space': display as 1-pixel width space
31788 `zero-width': don't display
31789 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31790 display method for graphical terminals and text terminals respectively.
31791 GRAPHICAL and TEXT should each have one of the values listed above.
31792
31793 The char-table has one extra slot to control the display of a character for
31794 which no font is found. This slot only takes effect on graphical terminals.
31795 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31796 `thin-space'. The default is `empty-box'.
31797
31798 If a character has a non-nil entry in an active display table, the
31799 display table takes effect; in this case, Emacs does not consult
31800 `glyphless-char-display' at all. */);
31801 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31802 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31803 Qempty_box);
31804
31805 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31806 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31807 Vdebug_on_message = Qnil;
31808
31809 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31810 doc: /* */);
31811 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31812
31813 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31814 doc: /* */);
31815 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31816
31817 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31818 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31819 Vredisplay__variables = Qnil;
31820
31821 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31822 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31823 /* Initialize to t, since we need to disable reordering until
31824 loadup.el successfully loads charprop.el. */
31825 redisplay__inhibit_bidi = true;
31826 }
31827
31828
31829 /* Initialize this module when Emacs starts. */
31830
31831 void
31832 init_xdisp (void)
31833 {
31834 CHARPOS (this_line_start_pos) = 0;
31835
31836 if (!noninteractive)
31837 {
31838 struct window *m = XWINDOW (minibuf_window);
31839 Lisp_Object frame = m->frame;
31840 struct frame *f = XFRAME (frame);
31841 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31842 struct window *r = XWINDOW (root);
31843 int i;
31844
31845 echo_area_window = minibuf_window;
31846
31847 r->top_line = FRAME_TOP_MARGIN (f);
31848 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31849 r->total_cols = FRAME_COLS (f);
31850 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31851 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31852 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31853
31854 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31855 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31856 m->total_cols = FRAME_COLS (f);
31857 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31858 m->total_lines = 1;
31859 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31860
31861 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31862 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31863 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31864
31865 /* The default ellipsis glyphs `...'. */
31866 for (i = 0; i < 3; ++i)
31867 default_invis_vector[i] = make_number ('.');
31868 }
31869
31870 {
31871 /* Allocate the buffer for frame titles.
31872 Also used for `format-mode-line'. */
31873 int size = 100;
31874 mode_line_noprop_buf = xmalloc (size);
31875 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31876 mode_line_noprop_ptr = mode_line_noprop_buf;
31877 mode_line_target = MODE_LINE_DISPLAY;
31878 }
31879
31880 help_echo_showing_p = false;
31881 }
31882
31883 #ifdef HAVE_WINDOW_SYSTEM
31884
31885 /* Platform-independent portion of hourglass implementation. */
31886
31887 /* Timer function of hourglass_atimer. */
31888
31889 static void
31890 show_hourglass (struct atimer *timer)
31891 {
31892 /* The timer implementation will cancel this timer automatically
31893 after this function has run. Set hourglass_atimer to null
31894 so that we know the timer doesn't have to be canceled. */
31895 hourglass_atimer = NULL;
31896
31897 if (!hourglass_shown_p)
31898 {
31899 Lisp_Object tail, frame;
31900
31901 block_input ();
31902
31903 FOR_EACH_FRAME (tail, frame)
31904 {
31905 struct frame *f = XFRAME (frame);
31906
31907 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31908 && FRAME_RIF (f)->show_hourglass)
31909 FRAME_RIF (f)->show_hourglass (f);
31910 }
31911
31912 hourglass_shown_p = true;
31913 unblock_input ();
31914 }
31915 }
31916
31917 /* Cancel a currently active hourglass timer, and start a new one. */
31918
31919 void
31920 start_hourglass (void)
31921 {
31922 struct timespec delay;
31923
31924 cancel_hourglass ();
31925
31926 if (INTEGERP (Vhourglass_delay)
31927 && XINT (Vhourglass_delay) > 0)
31928 delay = make_timespec (min (XINT (Vhourglass_delay),
31929 TYPE_MAXIMUM (time_t)),
31930 0);
31931 else if (FLOATP (Vhourglass_delay)
31932 && XFLOAT_DATA (Vhourglass_delay) > 0)
31933 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31934 else
31935 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31936
31937 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31938 show_hourglass, NULL);
31939 }
31940
31941 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31942 shown. */
31943
31944 void
31945 cancel_hourglass (void)
31946 {
31947 if (hourglass_atimer)
31948 {
31949 cancel_atimer (hourglass_atimer);
31950 hourglass_atimer = NULL;
31951 }
31952
31953 if (hourglass_shown_p)
31954 {
31955 Lisp_Object tail, frame;
31956
31957 block_input ();
31958
31959 FOR_EACH_FRAME (tail, frame)
31960 {
31961 struct frame *f = XFRAME (frame);
31962
31963 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31964 && FRAME_RIF (f)->hide_hourglass)
31965 FRAME_RIF (f)->hide_hourglass (f);
31966 #ifdef HAVE_NTGUI
31967 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31968 else if (!FRAME_W32_P (f))
31969 w32_arrow_cursor ();
31970 #endif
31971 }
31972
31973 hourglass_shown_p = false;
31974 unblock_input ();
31975 }
31976 }
31977
31978 #endif /* HAVE_WINDOW_SYSTEM */