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1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
3 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 3, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA. */
21
22 #include <config.h>
23 #include <stdio.h>
24
25 #include "lisp.h"
26 #include "buffer.h"
27 #include "charset.h"
28 #include "category.h"
29 #include "indent.h"
30 #include "keyboard.h"
31 #include "frame.h"
32 #include "window.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "disptab.h"
36 #include "intervals.h"
37 #include "region-cache.h"
38
39 /* Indentation can insert tabs if this is non-zero;
40 otherwise always uses spaces. */
41
42 int indent_tabs_mode;
43
44 #define CR 015
45
46 /* These three values memorize the current column to avoid recalculation. */
47
48 /* Last value returned by current_column.
49 Some things in set last_known_column_point to -1
50 to mark the memorized value as invalid. */
51
52 double last_known_column;
53
54 /* Value of point when current_column was called. */
55
56 int last_known_column_point;
57
58 /* Value of MODIFF when current_column was called. */
59
60 int last_known_column_modified;
61
62 static double current_column_1 P_ ((void));
63 static double position_indentation P_ ((int));
64
65 /* Cache of beginning of line found by the last call of
66 current_column. */
67
68 int current_column_bol_cache;
69
70 /* Get the display table to use for the current buffer. */
71
72 struct Lisp_Char_Table *
73 buffer_display_table ()
74 {
75 Lisp_Object thisbuf;
76
77 thisbuf = current_buffer->display_table;
78 if (DISP_TABLE_P (thisbuf))
79 return XCHAR_TABLE (thisbuf);
80 if (DISP_TABLE_P (Vstandard_display_table))
81 return XCHAR_TABLE (Vstandard_display_table);
82 return 0;
83 }
84 \f
85 /* Width run cache considerations. */
86
87 /* Return the width of character C under display table DP. */
88
89 static int
90 character_width (c, dp)
91 int c;
92 struct Lisp_Char_Table *dp;
93 {
94 Lisp_Object elt;
95
96 /* These width computations were determined by examining the cases
97 in display_text_line. */
98
99 /* Everything can be handled by the display table, if it's
100 present and the element is right. */
101 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
102 return XVECTOR (elt)->size;
103
104 /* Some characters are special. */
105 if (c == '\n' || c == '\t' || c == '\015')
106 return 0;
107
108 /* Printing characters have width 1. */
109 else if (c >= 040 && c < 0177)
110 return 1;
111
112 /* Everybody else (control characters, metacharacters) has other
113 widths. We could return their actual widths here, but they
114 depend on things like ctl_arrow and crud like that, and they're
115 not very common at all. So we'll just claim we don't know their
116 widths. */
117 else
118 return 0;
119 }
120
121 /* Return true iff the display table DISPTAB specifies the same widths
122 for characters as WIDTHTAB. We use this to decide when to
123 invalidate the buffer's width_run_cache. */
124
125 int
126 disptab_matches_widthtab (disptab, widthtab)
127 struct Lisp_Char_Table *disptab;
128 struct Lisp_Vector *widthtab;
129 {
130 int i;
131
132 if (widthtab->size != 256)
133 abort ();
134
135 for (i = 0; i < 256; i++)
136 if (character_width (i, disptab)
137 != XFASTINT (widthtab->contents[i]))
138 return 0;
139
140 return 1;
141 }
142
143 /* Recompute BUF's width table, using the display table DISPTAB. */
144
145 void
146 recompute_width_table (buf, disptab)
147 struct buffer *buf;
148 struct Lisp_Char_Table *disptab;
149 {
150 int i;
151 struct Lisp_Vector *widthtab;
152
153 if (!VECTORP (buf->width_table))
154 buf->width_table = Fmake_vector (make_number (256), make_number (0));
155 widthtab = XVECTOR (buf->width_table);
156 if (widthtab->size != 256)
157 abort ();
158
159 for (i = 0; i < 256; i++)
160 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
161 }
162
163 /* Allocate or free the width run cache, as requested by the current
164 state of current_buffer's cache_long_line_scans variable. */
165
166 static void
167 width_run_cache_on_off ()
168 {
169 if (NILP (current_buffer->cache_long_line_scans)
170 /* And, for the moment, this feature doesn't work on multibyte
171 characters. */
172 || !NILP (current_buffer->enable_multibyte_characters))
173 {
174 /* It should be off. */
175 if (current_buffer->width_run_cache)
176 {
177 free_region_cache (current_buffer->width_run_cache);
178 current_buffer->width_run_cache = 0;
179 current_buffer->width_table = Qnil;
180 }
181 }
182 else
183 {
184 /* It should be on. */
185 if (current_buffer->width_run_cache == 0)
186 {
187 current_buffer->width_run_cache = new_region_cache ();
188 recompute_width_table (current_buffer, buffer_display_table ());
189 }
190 }
191 }
192
193 \f
194 /* Skip some invisible characters starting from POS.
195 This includes characters invisible because of text properties
196 and characters invisible because of overlays.
197
198 If position POS is followed by invisible characters,
199 skip some of them and return the position after them.
200 Otherwise return POS itself.
201
202 Set *NEXT_BOUNDARY_P to the next position at which
203 it will be necessary to call this function again.
204
205 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
206 to a value greater than TO.
207
208 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
209 take account of overlays that apply only in WINDOW.
210
211 We don't necessarily skip all the invisible characters after POS
212 because that could take a long time. We skip a reasonable number
213 which can be skipped quickly. If there might be more invisible
214 characters immediately following, then *NEXT_BOUNDARY_P
215 will equal the return value. */
216
217 int
218 skip_invisible (pos, next_boundary_p, to, window)
219 int pos;
220 int *next_boundary_p;
221 int to;
222 Lisp_Object window;
223 {
224 Lisp_Object prop, position, overlay_limit, proplimit;
225 Lisp_Object buffer, tmp;
226 int end, inv_p;
227
228 XSETFASTINT (position, pos);
229 XSETBUFFER (buffer, current_buffer);
230
231 /* Give faster response for overlay lookup near POS. */
232 recenter_overlay_lists (current_buffer, pos);
233
234 /* We must not advance farther than the next overlay change.
235 The overlay change might change the invisible property;
236 or there might be overlay strings to be displayed there. */
237 overlay_limit = Fnext_overlay_change (position);
238 /* As for text properties, this gives a lower bound
239 for where the invisible text property could change. */
240 proplimit = Fnext_property_change (position, buffer, Qt);
241 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
242 proplimit = overlay_limit;
243 /* PROPLIMIT is now a lower bound for the next change
244 in invisible status. If that is plenty far away,
245 use that lower bound. */
246 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
247 *next_boundary_p = XFASTINT (proplimit);
248 /* Otherwise, scan for the next `invisible' property change. */
249 else
250 {
251 /* Don't scan terribly far. */
252 XSETFASTINT (proplimit, min (pos + 100, to));
253 /* No matter what. don't go past next overlay change. */
254 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
255 proplimit = overlay_limit;
256 tmp = Fnext_single_property_change (position, Qinvisible,
257 buffer, proplimit);
258 end = XFASTINT (tmp);
259 #if 0
260 /* Don't put the boundary in the middle of multibyte form if
261 there is no actual property change. */
262 if (end == pos + 100
263 && !NILP (current_buffer->enable_multibyte_characters)
264 && end < ZV)
265 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
266 end--;
267 #endif
268 *next_boundary_p = end;
269 }
270 /* if the `invisible' property is set, we can skip to
271 the next property change */
272 prop = Fget_char_property (position, Qinvisible,
273 (!NILP (window)
274 && EQ (XWINDOW (window)->buffer, buffer))
275 ? window : buffer);
276 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
277 /* When counting columns (window == nil), don't skip over ellipsis text. */
278 if (NILP (window) ? inv_p == 1 : inv_p)
279 return *next_boundary_p;
280 return pos;
281 }
282 \f
283 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
284 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
285 to the width, and return 1. Otherwise, return 0. */
286
287 static int
288 check_composition (pos, pos_byte, point, len, len_byte, width)
289 int pos, pos_byte, point;
290 int *len, *len_byte, *width;
291 {
292 Lisp_Object prop;
293 int start, end;
294 int id;
295
296 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
297 || pos != start || point < end
298 || !COMPOSITION_VALID_P (start, end, prop))
299 return 0;
300 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
301 return 0;
302
303 *len = COMPOSITION_LENGTH (prop);
304 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
305 *width = composition_table[id]->width;
306 return 1;
307 }
308 \f
309 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
310
311 DP is a display table or NULL.
312
313 This macro is used in current_column_1, Fmove_to_column, and
314 compute_motion. */
315
316 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
317 do { \
318 int c; \
319 \
320 wide_column = 0; \
321 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
322 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
323 width = bytes * 4; \
324 else \
325 { \
326 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
327 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
328 else \
329 width = WIDTH_BY_CHAR_HEAD (*p); \
330 if (width > 1) \
331 wide_column = width; \
332 } \
333 } while (0)
334
335
336 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
337 doc: /* Return the horizontal position of point. Beginning of line is column 0.
338 This is calculated by adding together the widths of all the displayed
339 representations of the character between the start of the previous line
340 and point (eg. control characters will have a width of 2 or 4, tabs
341 will have a variable width).
342 Ignores finite width of frame, which means that this function may return
343 values greater than (frame-width).
344 Whether the line is visible (if `selective-display' is t) has no effect;
345 however, ^M is treated as end of line when `selective-display' is t.
346 Text that has an invisible property is considered as having width 0, unless
347 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
348 ()
349 {
350 Lisp_Object temp;
351 XSETFASTINT (temp, (int) current_column ()); /* iftc */
352 return temp;
353 }
354
355 /* Cancel any recorded value of the horizontal position. */
356
357 void
358 invalidate_current_column ()
359 {
360 last_known_column_point = 0;
361 }
362
363 double
364 current_column ()
365 {
366 register int col;
367 register unsigned char *ptr, *stop;
368 register int tab_seen;
369 int post_tab;
370 register int c;
371 register int tab_width = XINT (current_buffer->tab_width);
372 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
373 register struct Lisp_Char_Table *dp = buffer_display_table ();
374
375 if (PT == last_known_column_point
376 && MODIFF == last_known_column_modified)
377 return last_known_column;
378
379 /* If the buffer has overlays, text properties,
380 or multibyte characters, use a more general algorithm. */
381 if (BUF_INTERVALS (current_buffer)
382 || current_buffer->overlays_before
383 || current_buffer->overlays_after
384 || Z != Z_BYTE)
385 return current_column_1 ();
386
387 /* Scan backwards from point to the previous newline,
388 counting width. Tab characters are the only complicated case. */
389
390 /* Make a pointer for decrementing through the chars before point. */
391 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
392 /* Make a pointer to where consecutive chars leave off,
393 going backwards from point. */
394 if (PT == BEGV)
395 stop = ptr;
396 else if (PT <= GPT || BEGV > GPT)
397 stop = BEGV_ADDR;
398 else
399 stop = GAP_END_ADDR;
400
401 if (tab_width <= 0 || tab_width > 1000)
402 tab_width = 8;
403
404 col = 0, tab_seen = 0, post_tab = 0;
405
406 while (1)
407 {
408 EMACS_INT i, n;
409 Lisp_Object charvec;
410
411 if (ptr == stop)
412 {
413 /* We stopped either for the beginning of the buffer
414 or for the gap. */
415 if (ptr == BEGV_ADDR)
416 break;
417
418 /* It was the gap. Jump back over it. */
419 stop = BEGV_ADDR;
420 ptr = GPT_ADDR;
421
422 /* Check whether that brings us to beginning of buffer. */
423 if (BEGV >= GPT)
424 break;
425 }
426
427 c = *--ptr;
428
429 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
430 {
431 charvec = DISP_CHAR_VECTOR (dp, c);
432 n = ASIZE (charvec);
433 }
434 else
435 {
436 charvec = Qnil;
437 n = 1;
438 }
439
440 for (i = n - 1; i >= 0; --i)
441 {
442 if (VECTORP (charvec))
443 {
444 /* This should be handled the same as
445 next_element_from_display_vector does it. */
446 Lisp_Object entry = AREF (charvec, i);
447
448 if (INTEGERP (entry)
449 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
450 c = FAST_GLYPH_CHAR (XFASTINT (entry));
451 else
452 c = ' ';
453 }
454
455 if (c >= 040 && c < 0177)
456 col++;
457 else if (c == '\n'
458 || (c == '\r'
459 && EQ (current_buffer->selective_display, Qt)))
460 {
461 ptr++;
462 goto start_of_line_found;
463 }
464 else if (c == '\t')
465 {
466 if (tab_seen)
467 col = ((col + tab_width) / tab_width) * tab_width;
468
469 post_tab += col;
470 col = 0;
471 tab_seen = 1;
472 }
473 else if (VECTORP (charvec))
474 /* With a display table entry, C is displayed as is, and
475 not displayed as \NNN or as ^N. If C is a single-byte
476 character, it takes one column. If C is multi-byte in
477 an unibyte buffer, it's translated to unibyte, so it
478 also takes one column. */
479 ++col;
480 else
481 col += (ctl_arrow && c < 0200) ? 2 : 4;
482 }
483 }
484
485 start_of_line_found:
486
487 if (tab_seen)
488 {
489 col = ((col + tab_width) / tab_width) * tab_width;
490 col += post_tab;
491 }
492
493 if (ptr == BEGV_ADDR)
494 current_column_bol_cache = BEGV;
495 else
496 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
497
498 last_known_column = col;
499 last_known_column_point = PT;
500 last_known_column_modified = MODIFF;
501
502 return col;
503 }
504 \f
505 /* Return the column number of position POS
506 by scanning forward from the beginning of the line.
507 This function handles characters that are invisible
508 due to text properties or overlays. */
509
510 static double
511 current_column_1 ()
512 {
513 register int tab_width = XINT (current_buffer->tab_width);
514 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
515 register struct Lisp_Char_Table *dp = buffer_display_table ();
516 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
517
518 /* Start the scan at the beginning of this line with column number 0. */
519 register int col = 0;
520 int scan, scan_byte;
521 int next_boundary;
522 int opoint = PT, opoint_byte = PT_BYTE;
523
524 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
525 current_column_bol_cache = PT;
526 scan = PT, scan_byte = PT_BYTE;
527 SET_PT_BOTH (opoint, opoint_byte);
528 next_boundary = scan;
529
530 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
531
532 /* Scan forward to the target position. */
533 while (scan < opoint)
534 {
535 int c;
536
537 /* Occasionally we may need to skip invisible text. */
538 while (scan == next_boundary)
539 {
540 int old_scan = scan;
541 /* This updates NEXT_BOUNDARY to the next place
542 where we might need to skip more invisible text. */
543 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
544 if (scan >= opoint)
545 goto endloop;
546 if (scan != old_scan)
547 scan_byte = CHAR_TO_BYTE (scan);
548 }
549
550 /* Check composition sequence. */
551 {
552 int len, len_byte, width;
553
554 if (check_composition (scan, scan_byte, opoint,
555 &len, &len_byte, &width))
556 {
557 scan += len;
558 scan_byte += len_byte;
559 if (scan <= opoint)
560 col += width;
561 continue;
562 }
563 }
564
565 c = FETCH_BYTE (scan_byte);
566
567 if (dp != 0
568 && ! (multibyte && BASE_LEADING_CODE_P (c))
569 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
570 {
571 Lisp_Object charvec;
572 EMACS_INT i, n;
573
574 /* This character is displayed using a vector of glyphs.
575 Update the column based on those glyphs. */
576
577 charvec = DISP_CHAR_VECTOR (dp, c);
578 n = ASIZE (charvec);
579
580 for (i = 0; i < n; i++)
581 {
582 /* This should be handled the same as
583 next_element_from_display_vector does it. */
584 Lisp_Object entry;
585 entry = AREF (charvec, i);
586
587 if (INTEGERP (entry)
588 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
589 c = FAST_GLYPH_CHAR (XFASTINT (entry));
590 else
591 c = ' ';
592
593 if (c == '\n')
594 goto endloop;
595 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
596 goto endloop;
597 if (c == '\t')
598 {
599 col += tab_width;
600 col = col / tab_width * tab_width;
601 }
602 else
603 ++col;
604 }
605 }
606 else
607 {
608 /* The display table says nothing for this character.
609 Display it as itself. */
610
611 if (c == '\n')
612 goto endloop;
613 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
614 goto endloop;
615 if (c == '\t')
616 {
617 col += tab_width;
618 col = col / tab_width * tab_width;
619 }
620 else if (multibyte && BASE_LEADING_CODE_P (c))
621 {
622 unsigned char *ptr;
623 int bytes, width, wide_column;
624
625 ptr = BYTE_POS_ADDR (scan_byte);
626 MULTIBYTE_BYTES_WIDTH (ptr, dp);
627 scan_byte += bytes;
628 /* Subtract one to compensate for the increment
629 that is going to happen below. */
630 scan_byte--;
631 col += width;
632 }
633 else if (ctl_arrow && (c < 040 || c == 0177))
634 col += 2;
635 else if (c < 040 || c >= 0177)
636 col += 4;
637 else
638 col++;
639 }
640 scan++;
641 scan_byte++;
642
643 }
644 endloop:
645
646 last_known_column = col;
647 last_known_column_point = PT;
648 last_known_column_modified = MODIFF;
649
650 return col;
651 }
652 \f
653
654 #if 0 /* Not used. */
655
656 /* Return the width in columns of the part of STRING from BEG to END.
657 If BEG is nil, that stands for the beginning of STRING.
658 If END is nil, that stands for the end of STRING. */
659
660 static double
661 string_display_width (string, beg, end)
662 Lisp_Object string, beg, end;
663 {
664 register int col;
665 register unsigned char *ptr, *stop;
666 register int tab_seen;
667 int post_tab;
668 register int c;
669 register int tab_width = XINT (current_buffer->tab_width);
670 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
671 register struct Lisp_Char_Table *dp = buffer_display_table ();
672 int b, e;
673
674 if (NILP (end))
675 e = SCHARS (string);
676 else
677 {
678 CHECK_NUMBER (end);
679 e = XINT (end);
680 }
681
682 if (NILP (beg))
683 b = 0;
684 else
685 {
686 CHECK_NUMBER (beg);
687 b = XINT (beg);
688 }
689
690 /* Make a pointer for decrementing through the chars before point. */
691 ptr = SDATA (string) + e;
692 /* Make a pointer to where consecutive chars leave off,
693 going backwards from point. */
694 stop = SDATA (string) + b;
695
696 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
697
698 col = 0, tab_seen = 0, post_tab = 0;
699
700 while (1)
701 {
702 if (ptr == stop)
703 break;
704
705 c = *--ptr;
706 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
707 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
708 else if (c >= 040 && c < 0177)
709 col++;
710 else if (c == '\n')
711 break;
712 else if (c == '\t')
713 {
714 if (tab_seen)
715 col = ((col + tab_width) / tab_width) * tab_width;
716
717 post_tab += col;
718 col = 0;
719 tab_seen = 1;
720 }
721 else
722 col += (ctl_arrow && c < 0200) ? 2 : 4;
723 }
724
725 if (tab_seen)
726 {
727 col = ((col + tab_width) / tab_width) * tab_width;
728 col += post_tab;
729 }
730
731 return col;
732 }
733
734 #endif /* 0 */
735
736 \f
737 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
738 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
739 Optional second argument MINIMUM says always do at least MINIMUM spaces
740 even if that goes past COLUMN; by default, MINIMUM is zero.
741
742 The return value is COLUMN. */)
743 (column, minimum)
744 Lisp_Object column, minimum;
745 {
746 int mincol;
747 register int fromcol;
748 register int tab_width = XINT (current_buffer->tab_width);
749
750 CHECK_NUMBER (column);
751 if (NILP (minimum))
752 XSETFASTINT (minimum, 0);
753 CHECK_NUMBER (minimum);
754
755 fromcol = current_column ();
756 mincol = fromcol + XINT (minimum);
757 if (mincol < XINT (column)) mincol = XINT (column);
758
759 if (fromcol == mincol)
760 return make_number (mincol);
761
762 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
763
764 if (indent_tabs_mode)
765 {
766 Lisp_Object n;
767 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
768 if (XFASTINT (n) != 0)
769 {
770 Finsert_char (make_number ('\t'), n, Qt);
771
772 fromcol = (mincol / tab_width) * tab_width;
773 }
774 }
775
776 XSETFASTINT (column, mincol - fromcol);
777 Finsert_char (make_number (' '), column, Qt);
778
779 last_known_column = mincol;
780 last_known_column_point = PT;
781 last_known_column_modified = MODIFF;
782
783 XSETINT (column, mincol);
784 return column;
785 }
786
787 \f
788 static double position_indentation P_ ((int));
789
790 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
791 0, 0, 0,
792 doc: /* Return the indentation of the current line.
793 This is the horizontal position of the character
794 following any initial whitespace. */)
795 ()
796 {
797 Lisp_Object val;
798 int opoint = PT, opoint_byte = PT_BYTE;
799
800 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
801
802 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
803 SET_PT_BOTH (opoint, opoint_byte);
804 return val;
805 }
806
807 static double
808 position_indentation (pos_byte)
809 register int pos_byte;
810 {
811 register int column = 0;
812 register int tab_width = XINT (current_buffer->tab_width);
813 register unsigned char *p;
814 register unsigned char *stop;
815 unsigned char *start;
816 int next_boundary_byte = pos_byte;
817 int ceiling = next_boundary_byte;
818
819 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
820
821 p = BYTE_POS_ADDR (pos_byte);
822 /* STOP records the value of P at which we will need
823 to think about the gap, or about invisible text,
824 or about the end of the buffer. */
825 stop = p;
826 /* START records the starting value of P. */
827 start = p;
828 while (1)
829 {
830 while (p == stop)
831 {
832 int stop_pos_byte;
833
834 /* If we have updated P, set POS_BYTE to match.
835 The first time we enter the loop, POS_BYTE is already right. */
836 if (p != start)
837 pos_byte = PTR_BYTE_POS (p);
838 /* Consider the various reasons STOP might have been set here. */
839 if (pos_byte == ZV_BYTE)
840 return column;
841 if (pos_byte == next_boundary_byte)
842 {
843 int next_boundary;
844 int pos = BYTE_TO_CHAR (pos_byte);
845 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
846 pos_byte = CHAR_TO_BYTE (pos);
847 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
848 }
849 if (pos_byte >= ceiling)
850 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
851 /* Compute the next place we need to stop and think,
852 and set STOP accordingly. */
853 stop_pos_byte = min (ceiling, next_boundary_byte);
854 /* The -1 and +1 arrange to point at the first byte of gap
855 (if STOP_POS_BYTE is the position of the gap)
856 rather than at the data after the gap. */
857
858 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
859 p = BYTE_POS_ADDR (pos_byte);
860 }
861 switch (*p++)
862 {
863 case 0240:
864 if (! NILP (current_buffer->enable_multibyte_characters))
865 return column;
866 case ' ':
867 column++;
868 break;
869 case '\t':
870 column += tab_width - column % tab_width;
871 break;
872 default:
873 if (ASCII_BYTE_P (p[-1])
874 || NILP (current_buffer->enable_multibyte_characters))
875 return column;
876 {
877 int c;
878 pos_byte = PTR_BYTE_POS (p - 1);
879 c = FETCH_MULTIBYTE_CHAR (pos_byte);
880 if (CHAR_HAS_CATEGORY (c, ' '))
881 {
882 column++;
883 INC_POS (pos_byte);
884 p = BYTE_POS_ADDR (pos_byte);
885 }
886 else
887 return column;
888 }
889 }
890 }
891 }
892
893 /* Test whether the line beginning at POS is indented beyond COLUMN.
894 Blank lines are treated as if they had the same indentation as the
895 preceding line. */
896
897 int
898 indented_beyond_p (pos, pos_byte, column)
899 int pos, pos_byte;
900 double column;
901 {
902 double val;
903 int opoint = PT, opoint_byte = PT_BYTE;
904
905 SET_PT_BOTH (pos, pos_byte);
906 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
907 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
908
909 val = position_indentation (PT_BYTE);
910 SET_PT_BOTH (opoint, opoint_byte);
911 return val >= column; /* hmm, float comparison */
912 }
913 \f
914 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
915 doc: /* Move point to column COLUMN in the current line.
916 Interactively, COLUMN is the value of prefix numeric argument.
917 The column of a character is calculated by adding together the widths
918 as displayed of the previous characters in the line.
919 This function ignores line-continuation;
920 there is no upper limit on the column number a character can have
921 and horizontal scrolling has no effect.
922
923 If specified column is within a character, point goes after that character.
924 If it's past end of line, point goes to end of line.
925
926 Optional second argument FORCE non-nil means if COLUMN is in the
927 middle of a tab character, change it to spaces.
928 In addition, if FORCE is t, and the line is too short to reach
929 COLUMN, add spaces/tabs to get there.
930
931 The return value is the current column. */)
932 (column, force)
933 Lisp_Object column, force;
934 {
935 register int pos;
936 register int col = current_column ();
937 register int goal;
938 register int end;
939 register int tab_width = XINT (current_buffer->tab_width);
940 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
941 register struct Lisp_Char_Table *dp = buffer_display_table ();
942 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
943
944 Lisp_Object val;
945 int prev_col = 0;
946 int c = 0;
947 int next_boundary, pos_byte;
948
949 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
950 CHECK_NATNUM (column);
951 goal = XINT (column);
952
953 pos = PT;
954 pos_byte = PT_BYTE;
955 end = ZV;
956
957 /* If we're starting past the desired column,
958 back up to beginning of line and scan from there. */
959 if (col > goal)
960 {
961 end = pos;
962 pos = current_column_bol_cache;
963 pos_byte = CHAR_TO_BYTE (pos);
964 col = 0;
965 }
966
967 next_boundary = pos;
968
969 while (pos < end)
970 {
971 while (pos == next_boundary)
972 {
973 int prev = pos;
974 pos = skip_invisible (pos, &next_boundary, end, Qnil);
975 if (pos != prev)
976 pos_byte = CHAR_TO_BYTE (pos);
977 if (pos >= end)
978 goto endloop;
979 }
980
981 /* Test reaching the goal column. We do this after skipping
982 invisible characters, so that we put point before the
983 character on which the cursor will appear. */
984 if (col >= goal)
985 break;
986
987 /* Check composition sequence. */
988 {
989 int len, len_byte, width;
990
991 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
992 {
993 pos += len;
994 pos_byte += len_byte;
995 col += width;
996 continue;
997 }
998 }
999
1000 c = FETCH_BYTE (pos_byte);
1001
1002 /* See if there is a display table and it relates
1003 to this character. */
1004
1005 if (dp != 0
1006 && ! (multibyte && BASE_LEADING_CODE_P (c))
1007 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1008 {
1009 Lisp_Object charvec;
1010 EMACS_INT i, n;
1011
1012 /* This character is displayed using a vector of glyphs.
1013 Update the position based on those glyphs. */
1014
1015 charvec = DISP_CHAR_VECTOR (dp, c);
1016 n = ASIZE (charvec);
1017
1018 for (i = 0; i < n; i++)
1019 {
1020 /* This should be handled the same as
1021 next_element_from_display_vector does it. */
1022
1023 Lisp_Object entry;
1024 entry = AREF (charvec, i);
1025
1026 if (INTEGERP (entry)
1027 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1028 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1029 else
1030 c = ' ';
1031
1032 if (c == '\n')
1033 goto endloop;
1034 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1035 goto endloop;
1036 if (c == '\t')
1037 {
1038 prev_col = col;
1039 col += tab_width;
1040 col = col / tab_width * tab_width;
1041 }
1042 else
1043 ++col;
1044 }
1045 }
1046 else
1047 {
1048 /* The display table doesn't affect this character;
1049 it displays as itself. */
1050
1051 if (c == '\n')
1052 goto endloop;
1053 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1054 goto endloop;
1055 if (c == '\t')
1056 {
1057 prev_col = col;
1058 col += tab_width;
1059 col = col / tab_width * tab_width;
1060 }
1061 else if (ctl_arrow && (c < 040 || c == 0177))
1062 col += 2;
1063 else if (c < 040 || c == 0177)
1064 col += 4;
1065 else if (c < 0177)
1066 col++;
1067 else if (multibyte && BASE_LEADING_CODE_P (c))
1068 {
1069 /* Start of multi-byte form. */
1070 unsigned char *ptr;
1071 int bytes, width, wide_column;
1072
1073 ptr = BYTE_POS_ADDR (pos_byte);
1074 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1075 pos_byte += bytes - 1;
1076 col += width;
1077 }
1078 else
1079 col += 4;
1080 }
1081
1082 pos++;
1083 pos_byte++;
1084 }
1085 endloop:
1086
1087 SET_PT_BOTH (pos, pos_byte);
1088
1089 /* If a tab char made us overshoot, change it to spaces
1090 and scan through it again. */
1091 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1092 {
1093 int goal_pt, goal_pt_byte;
1094
1095 /* Insert spaces in front of the tab to reach GOAL. Do this
1096 first so that a marker at the end of the tab gets
1097 adjusted. */
1098 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1099 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1100
1101 /* Now delete the tab, and indent to COL. */
1102 del_range (PT, PT + 1);
1103 goal_pt = PT;
1104 goal_pt_byte = PT_BYTE;
1105 Findent_to (make_number (col), Qnil);
1106 SET_PT_BOTH (goal_pt, goal_pt_byte);
1107
1108 /* Set the last_known... vars consistently. */
1109 col = goal;
1110 }
1111
1112 /* If line ends prematurely, add space to the end. */
1113 if (col < goal && EQ (force, Qt))
1114 Findent_to (make_number (col = goal), Qnil);
1115
1116 last_known_column = col;
1117 last_known_column_point = PT;
1118 last_known_column_modified = MODIFF;
1119
1120 XSETFASTINT (val, col);
1121 return val;
1122 }
1123 \f
1124 /* compute_motion: compute buffer posn given screen posn and vice versa */
1125
1126 struct position val_compute_motion;
1127
1128 /* Scan the current buffer forward from offset FROM, pretending that
1129 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1130 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1131 and return the ending buffer position and screen location. If we
1132 can't hit the requested column exactly (because of a tab or other
1133 multi-column character), overshoot.
1134
1135 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1136 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1137 earlier call to compute_motion. The other common case is that FROMHPOS
1138 is zero and FROM is a position that "belongs" at column zero, but might
1139 be shifted by overlay strings; in this case DID_MOTION should be 0.
1140
1141 WIDTH is the number of columns available to display text;
1142 compute_motion uses this to handle continuation lines and such.
1143 If WIDTH is -1, use width of window's text area adjusted for
1144 continuation glyph when needed.
1145
1146 HSCROLL is the number of columns not being displayed at the left
1147 margin; this is usually taken from a window's hscroll member.
1148 TAB_OFFSET is the number of columns of the first tab that aren't
1149 being displayed, perhaps because of a continuation line or
1150 something.
1151
1152 compute_motion returns a pointer to a struct position. The bufpos
1153 member gives the buffer position at the end of the scan, and hpos
1154 and vpos give its cartesian location. prevhpos is the column at
1155 which the character before bufpos started, and contin is non-zero
1156 if we reached the current line by continuing the previous.
1157
1158 Note that FROMHPOS and TOHPOS should be expressed in real screen
1159 columns, taking HSCROLL and the truncation glyph at the left margin
1160 into account. That is, beginning-of-line moves you to the hpos
1161 -HSCROLL + (HSCROLL > 0).
1162
1163 For example, to find the buffer position of column COL of line LINE
1164 of a certain window, pass the window's starting location as FROM
1165 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1166 Pass the buffer's ZV as TO, to limit the scan to the end of the
1167 visible section of the buffer, and pass LINE and COL as TOVPOS and
1168 TOHPOS.
1169
1170 When displaying in window w, a typical formula for WIDTH is:
1171
1172 window_width - 1
1173 - (has_vertical_scroll_bars
1174 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1175 : (window_width + window_left != frame_cols))
1176
1177 where
1178 window_width is XFASTINT (w->total_cols),
1179 window_left is XFASTINT (w->left_col),
1180 has_vertical_scroll_bars is
1181 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1182 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1183
1184 Or you can let window_box_text_cols do this all for you, and write:
1185 window_box_text_cols (w) - 1
1186
1187 The `-1' accounts for the continuation-line backslashes; the rest
1188 accounts for window borders if the window is split horizontally, and
1189 the scroll bars if they are turned on. */
1190
1191 struct position *
1192 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1193 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1194 int did_motion;
1195 register int width;
1196 int hscroll, tab_offset;
1197 struct window *win;
1198 {
1199 register int hpos = fromhpos;
1200 register int vpos = fromvpos;
1201
1202 register int pos;
1203 int pos_byte;
1204 register int c = 0;
1205 register int tab_width = XFASTINT (current_buffer->tab_width);
1206 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1207 register struct Lisp_Char_Table *dp = window_display_table (win);
1208 int selective
1209 = (INTEGERP (current_buffer->selective_display)
1210 ? XINT (current_buffer->selective_display)
1211 : !NILP (current_buffer->selective_display) ? -1 : 0);
1212 int selective_rlen
1213 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1214 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1215 /* The next location where the `invisible' property changes, or an
1216 overlay starts or ends. */
1217 int next_boundary = from;
1218
1219 /* For computing runs of characters with similar widths.
1220 Invariant: width_run_width is zero, or all the characters
1221 from width_run_start to width_run_end have a fixed width of
1222 width_run_width. */
1223 int width_run_start = from;
1224 int width_run_end = from;
1225 int width_run_width = 0;
1226 Lisp_Object *width_table;
1227 Lisp_Object buffer;
1228
1229 /* The next buffer pos where we should consult the width run cache. */
1230 int next_width_run = from;
1231 Lisp_Object window;
1232
1233 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1234 /* If previous char scanned was a wide character,
1235 this is the column where it ended. Otherwise, this is 0. */
1236 int wide_column_end_hpos = 0;
1237 int prev_pos; /* Previous buffer position. */
1238 int prev_pos_byte; /* Previous buffer position. */
1239 int prev_hpos = 0;
1240 int prev_vpos = 0;
1241 int contin_hpos; /* HPOS of last column of continued line. */
1242 int prev_tab_offset; /* Previous tab offset. */
1243 int continuation_glyph_width;
1244
1245 XSETBUFFER (buffer, current_buffer);
1246 XSETWINDOW (window, win);
1247
1248 width_run_cache_on_off ();
1249 if (dp == buffer_display_table ())
1250 width_table = (VECTORP (current_buffer->width_table)
1251 ? XVECTOR (current_buffer->width_table)->contents
1252 : 0);
1253 else
1254 /* If the window has its own display table, we can't use the width
1255 run cache, because that's based on the buffer's display table. */
1256 width_table = 0;
1257
1258 if (tab_width <= 0 || tab_width > 1000)
1259 tab_width = 8;
1260
1261 /* Negative width means use all available text columns. */
1262 if (width < 0)
1263 {
1264 width = window_box_text_cols (win);
1265 /* We must make room for continuation marks if we don't have fringes. */
1266 #ifdef HAVE_WINDOW_SYSTEM
1267 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1268 #endif
1269 width -= 1;
1270 }
1271
1272 continuation_glyph_width = 1;
1273 #ifdef HAVE_WINDOW_SYSTEM
1274 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1275 continuation_glyph_width = 0; /* In the fringe. */
1276 #endif
1277
1278 immediate_quit = 1;
1279 QUIT;
1280
1281 pos = prev_pos = from;
1282 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1283 contin_hpos = 0;
1284 prev_tab_offset = tab_offset;
1285 while (1)
1286 {
1287 while (pos == next_boundary)
1288 {
1289 int pos_here = pos;
1290 int newpos;
1291
1292 /* Don't skip invisible if we are already at the margin. */
1293 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1294 {
1295 if (contin_hpos && prev_hpos == 0
1296 && hpos > tohpos
1297 && (contin_hpos == width || wide_column_end_hpos > width))
1298 { /* Line breaks because we can't put the character at the
1299 previous line any more. It is not the multi-column
1300 character continued in middle. Go back to previous
1301 buffer position, screen position, and set tab offset
1302 to previous value. It's the beginning of the
1303 line. */
1304 pos = prev_pos;
1305 pos_byte = prev_pos_byte;
1306 hpos = prev_hpos;
1307 vpos = prev_vpos;
1308 tab_offset = prev_tab_offset;
1309 }
1310 break;
1311 }
1312
1313 /* If the caller says that the screen position came from an earlier
1314 call to compute_motion, then we've already accounted for the
1315 overlay strings at point. This is only true the first time
1316 through, so clear the flag after testing it. */
1317 if (!did_motion)
1318 /* We need to skip past the overlay strings. Currently those
1319 strings must not contain TAB;
1320 if we want to relax that restriction, something will have
1321 to be changed here. */
1322 {
1323 unsigned char *ovstr;
1324 int ovlen = overlay_strings (pos, win, &ovstr);
1325 hpos += ((multibyte && ovlen > 0)
1326 ? strwidth (ovstr, ovlen) : ovlen);
1327 }
1328 did_motion = 0;
1329
1330 if (pos >= to)
1331 break;
1332
1333 /* Advance POS past invisible characters
1334 (but not necessarily all that there are here),
1335 and store in next_boundary the next position where
1336 we need to call skip_invisible. */
1337 newpos = skip_invisible (pos, &next_boundary, to, window);
1338
1339 if (newpos >= to)
1340 {
1341 pos = min (to, newpos);
1342 pos_byte = CHAR_TO_BYTE (pos);
1343 goto after_loop;
1344 }
1345
1346 if (newpos != pos_here)
1347 {
1348 pos = newpos;
1349 pos_byte = CHAR_TO_BYTE (pos);
1350 }
1351 }
1352
1353 /* Handle right margin. */
1354 /* Note on a wide-column character.
1355
1356 Characters are classified into the following three categories
1357 according to the width (columns occupied on screen).
1358
1359 (1) single-column character: ex. `a'
1360 (2) multi-column character: ex. `^A', TAB, `\033'
1361 (3) wide-column character: ex. Japanese character, Chinese character
1362 (In the following example, `W_' stands for them.)
1363
1364 Multi-column characters can be divided around the right margin,
1365 but wide-column characters cannot.
1366
1367 NOTE:
1368
1369 (*) The cursor is placed on the next character after the point.
1370
1371 ----------
1372 abcdefghi\
1373 j ^---- next after the point
1374 ^--- next char. after the point.
1375 ----------
1376 In case of sigle-column character
1377
1378 ----------
1379 abcdefgh\\
1380 033 ^---- next after the point, next char. after the point.
1381 ----------
1382 In case of multi-column character
1383
1384 ----------
1385 abcdefgh\\
1386 W_ ^---- next after the point
1387 ^---- next char. after the point.
1388 ----------
1389 In case of wide-column character
1390
1391 The problem here is continuation at a wide-column character.
1392 In this case, the line may shorter less than WIDTH.
1393 And we find the continuation AFTER it occurs.
1394
1395 */
1396
1397 if (hpos > width)
1398 {
1399 if (hscroll
1400 || (truncate_partial_width_windows
1401 && ((width + continuation_glyph_width)
1402 < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1403 || !NILP (current_buffer->truncate_lines))
1404 {
1405 /* Truncating: skip to newline, unless we are already past
1406 TO (we need to go back below). */
1407 if (pos <= to)
1408 {
1409 pos = find_before_next_newline (pos, to, 1);
1410 pos_byte = CHAR_TO_BYTE (pos);
1411 hpos = width;
1412 /* If we just skipped next_boundary,
1413 loop around in the main while
1414 and handle it. */
1415 if (pos >= next_boundary)
1416 next_boundary = pos + 1;
1417 prev_hpos = width;
1418 prev_vpos = vpos;
1419 prev_tab_offset = tab_offset;
1420 }
1421 }
1422 else
1423 {
1424 /* Continuing. */
1425 /* Remember the previous value. */
1426 prev_tab_offset = tab_offset;
1427
1428 if (wide_column_end_hpos > width)
1429 {
1430 hpos -= prev_hpos;
1431 tab_offset += prev_hpos;
1432 }
1433 else
1434 {
1435 tab_offset += width;
1436 hpos -= width;
1437 }
1438 vpos++;
1439 contin_hpos = prev_hpos;
1440 prev_hpos = 0;
1441 prev_vpos = vpos;
1442 }
1443 }
1444
1445 /* Stop if past the target buffer position or screen position. */
1446 if (pos > to)
1447 {
1448 /* Go back to the previous position. */
1449 pos = prev_pos;
1450 pos_byte = prev_pos_byte;
1451 hpos = prev_hpos;
1452 vpos = prev_vpos;
1453 tab_offset = prev_tab_offset;
1454
1455 /* NOTE on contin_hpos, hpos, and prev_hpos.
1456
1457 ----------
1458 abcdefgh\\
1459 W_ ^---- contin_hpos
1460 | ^----- hpos
1461 \---- prev_hpos
1462 ----------
1463 */
1464
1465 if (contin_hpos && prev_hpos == 0
1466 && contin_hpos < width && !wide_column_end_hpos)
1467 {
1468 /* Line breaking occurs in the middle of multi-column
1469 character. Go back to previous line. */
1470 hpos = contin_hpos;
1471 vpos = vpos - 1;
1472 }
1473 break;
1474 }
1475
1476 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1477 {
1478 if (contin_hpos && prev_hpos == 0
1479 && hpos > tohpos
1480 && (contin_hpos == width || wide_column_end_hpos > width))
1481 { /* Line breaks because we can't put the character at the
1482 previous line any more. It is not the multi-column
1483 character continued in middle. Go back to previous
1484 buffer position, screen position, and set tab offset
1485 to previous value. It's the beginning of the
1486 line. */
1487 pos = prev_pos;
1488 pos_byte = prev_pos_byte;
1489 hpos = prev_hpos;
1490 vpos = prev_vpos;
1491 tab_offset = prev_tab_offset;
1492 }
1493 break;
1494 }
1495 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1496 break;
1497
1498 prev_hpos = hpos;
1499 prev_vpos = vpos;
1500 prev_pos = pos;
1501 prev_pos_byte = pos_byte;
1502 wide_column_end_hpos = 0;
1503
1504 /* Consult the width run cache to see if we can avoid inspecting
1505 the text character-by-character. */
1506 if (current_buffer->width_run_cache && pos >= next_width_run)
1507 {
1508 int run_end;
1509 int common_width
1510 = region_cache_forward (current_buffer,
1511 current_buffer->width_run_cache,
1512 pos, &run_end);
1513
1514 /* A width of zero means the character's width varies (like
1515 a tab), is meaningless (like a newline), or we just don't
1516 want to skip over it for some other reason. */
1517 if (common_width != 0)
1518 {
1519 int run_end_hpos;
1520
1521 /* Don't go past the final buffer posn the user
1522 requested. */
1523 if (run_end > to)
1524 run_end = to;
1525
1526 run_end_hpos = hpos + (run_end - pos) * common_width;
1527
1528 /* Don't go past the final horizontal position the user
1529 requested. */
1530 if (vpos == tovpos && run_end_hpos > tohpos)
1531 {
1532 run_end = pos + (tohpos - hpos) / common_width;
1533 run_end_hpos = hpos + (run_end - pos) * common_width;
1534 }
1535
1536 /* Don't go past the margin. */
1537 if (run_end_hpos >= width)
1538 {
1539 run_end = pos + (width - hpos) / common_width;
1540 run_end_hpos = hpos + (run_end - pos) * common_width;
1541 }
1542
1543 hpos = run_end_hpos;
1544 if (run_end > pos)
1545 prev_hpos = hpos - common_width;
1546 if (pos != run_end)
1547 {
1548 pos = run_end;
1549 pos_byte = CHAR_TO_BYTE (pos);
1550 }
1551 }
1552
1553 next_width_run = run_end + 1;
1554 }
1555
1556 /* We have to scan the text character-by-character. */
1557 else
1558 {
1559 EMACS_INT i, n;
1560 Lisp_Object charvec;
1561
1562 c = FETCH_BYTE (pos_byte);
1563
1564 /* Check composition sequence. */
1565 {
1566 int len, len_byte, width;
1567
1568 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1569 {
1570 pos += len;
1571 pos_byte += len_byte;
1572 hpos += width;
1573 continue;
1574 }
1575 }
1576
1577 pos++, pos_byte++;
1578
1579 /* Perhaps add some info to the width_run_cache. */
1580 if (current_buffer->width_run_cache)
1581 {
1582 /* Is this character part of the current run? If so, extend
1583 the run. */
1584 if (pos - 1 == width_run_end
1585 && XFASTINT (width_table[c]) == width_run_width)
1586 width_run_end = pos;
1587
1588 /* The previous run is over, since this is a character at a
1589 different position, or a different width. */
1590 else
1591 {
1592 /* Have we accumulated a run to put in the cache?
1593 (Currently, we only cache runs of width == 1). */
1594 if (width_run_start < width_run_end
1595 && width_run_width == 1)
1596 know_region_cache (current_buffer,
1597 current_buffer->width_run_cache,
1598 width_run_start, width_run_end);
1599
1600 /* Start recording a new width run. */
1601 width_run_width = XFASTINT (width_table[c]);
1602 width_run_start = pos - 1;
1603 width_run_end = pos;
1604 }
1605 }
1606
1607 if (dp != 0
1608 && ! (multibyte && BASE_LEADING_CODE_P (c))
1609 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1610 {
1611 charvec = DISP_CHAR_VECTOR (dp, c);
1612 n = ASIZE (charvec);
1613 }
1614 else
1615 {
1616 charvec = Qnil;
1617 n = 1;
1618 }
1619
1620 for (i = n - 1; i >= 0; --i)
1621 {
1622 if (VECTORP (charvec))
1623 {
1624 /* This should be handled the same as
1625 next_element_from_display_vector does it. */
1626 Lisp_Object entry = AREF (charvec, i);
1627
1628 if (INTEGERP (entry)
1629 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1630 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1631 else
1632 c = ' ';
1633 }
1634
1635 if (c >= 040 && c < 0177)
1636 hpos++;
1637 else if (c == '\t')
1638 {
1639 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1640 % tab_width);
1641 if (tem < 0)
1642 tem += tab_width;
1643 hpos += tab_width - tem;
1644 }
1645 else if (c == '\n')
1646 {
1647 if (selective > 0
1648 && indented_beyond_p (pos, pos_byte,
1649 (double) selective)) /* iftc */
1650 {
1651 /* If (pos == to), we don't have to take care of
1652 selective display. */
1653 if (pos < to)
1654 {
1655 /* Skip any number of invisible lines all at once */
1656 do
1657 {
1658 pos = find_before_next_newline (pos, to, 1);
1659 if (pos < to)
1660 pos++;
1661 pos_byte = CHAR_TO_BYTE (pos);
1662 }
1663 while (pos < to
1664 && indented_beyond_p (pos, pos_byte,
1665 (double) selective)); /* iftc */
1666 /* Allow for the " ..." that is displayed for them. */
1667 if (selective_rlen)
1668 {
1669 hpos += selective_rlen;
1670 if (hpos >= width)
1671 hpos = width;
1672 }
1673 DEC_BOTH (pos, pos_byte);
1674 /* We have skipped the invis text, but not the
1675 newline after. */
1676 }
1677 }
1678 else
1679 {
1680 /* A visible line. */
1681 vpos++;
1682 hpos = 0;
1683 hpos -= hscroll;
1684 /* Count the truncation glyph on column 0 */
1685 if (hscroll > 0)
1686 hpos += continuation_glyph_width;
1687 tab_offset = 0;
1688 }
1689 contin_hpos = 0;
1690 }
1691 else if (c == CR && selective < 0)
1692 {
1693 /* In selective display mode,
1694 everything from a ^M to the end of the line is invisible.
1695 Stop *before* the real newline. */
1696 if (pos < to)
1697 {
1698 pos = find_before_next_newline (pos, to, 1);
1699 pos_byte = CHAR_TO_BYTE (pos);
1700 }
1701 /* If we just skipped next_boundary,
1702 loop around in the main while
1703 and handle it. */
1704 if (pos > next_boundary)
1705 next_boundary = pos;
1706 /* Allow for the " ..." that is displayed for them. */
1707 if (selective_rlen)
1708 {
1709 hpos += selective_rlen;
1710 if (hpos >= width)
1711 hpos = width;
1712 }
1713 }
1714 else if (multibyte && BASE_LEADING_CODE_P (c))
1715 {
1716 /* Start of multi-byte form. */
1717 unsigned char *ptr;
1718 int bytes, width, wide_column;
1719
1720 pos_byte--; /* rewind POS_BYTE */
1721 ptr = BYTE_POS_ADDR (pos_byte);
1722 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1723 pos_byte += bytes;
1724 if (wide_column)
1725 wide_column_end_hpos = hpos + wide_column;
1726 hpos += width;
1727 }
1728 else if (VECTORP (charvec))
1729 ++hpos;
1730 else
1731 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1732 }
1733 }
1734 }
1735
1736 after_loop:
1737
1738 /* Remember any final width run in the cache. */
1739 if (current_buffer->width_run_cache
1740 && width_run_width == 1
1741 && width_run_start < width_run_end)
1742 know_region_cache (current_buffer, current_buffer->width_run_cache,
1743 width_run_start, width_run_end);
1744
1745 val_compute_motion.bufpos = pos;
1746 val_compute_motion.bytepos = pos_byte;
1747 val_compute_motion.hpos = hpos;
1748 val_compute_motion.vpos = vpos;
1749 if (contin_hpos && prev_hpos == 0)
1750 val_compute_motion.prevhpos = contin_hpos;
1751 else
1752 val_compute_motion.prevhpos = prev_hpos;
1753 /* We alalways handle all of them here; none of them remain to do. */
1754 val_compute_motion.ovstring_chars_done = 0;
1755
1756 /* Nonzero if have just continued a line */
1757 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1758
1759 immediate_quit = 0;
1760 return &val_compute_motion;
1761 }
1762
1763
1764 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1765 doc: /* Scan through the current buffer, calculating screen position.
1766 Scan the current buffer forward from offset FROM,
1767 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1768 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1769 and return the ending buffer position and screen location.
1770
1771 If TOPOS is nil, the actual width and height of the window's
1772 text area are used.
1773
1774 There are three additional arguments:
1775
1776 WIDTH is the number of columns available to display text;
1777 this affects handling of continuation lines. A value of nil
1778 corresponds to the actual number of available text columns.
1779
1780 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1781 HSCROLL is the number of columns not being displayed at the left
1782 margin; this is usually taken from a window's hscroll member.
1783 TAB-OFFSET is the number of columns of the first tab that aren't
1784 being displayed, perhaps because the line was continued within it.
1785 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1786
1787 WINDOW is the window to operate on. It is used to choose the display table;
1788 if it is showing the current buffer, it is used also for
1789 deciding which overlay properties apply.
1790 Note that `compute-motion' always operates on the current buffer.
1791
1792 The value is a list of five elements:
1793 (POS HPOS VPOS PREVHPOS CONTIN)
1794 POS is the buffer position where the scan stopped.
1795 VPOS is the vertical position where the scan stopped.
1796 HPOS is the horizontal position where the scan stopped.
1797
1798 PREVHPOS is the horizontal position one character back from POS.
1799 CONTIN is t if a line was continued after (or within) the previous character.
1800
1801 For example, to find the buffer position of column COL of line LINE
1802 of a certain window, pass the window's starting location as FROM
1803 and the window's upper-left coordinates as FROMPOS.
1804 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1805 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1806 (from, frompos, to, topos, width, offsets, window)
1807 Lisp_Object from, frompos, to, topos;
1808 Lisp_Object width, offsets, window;
1809 {
1810 struct window *w;
1811 Lisp_Object bufpos, hpos, vpos, prevhpos;
1812 struct position *pos;
1813 int hscroll, tab_offset;
1814
1815 CHECK_NUMBER_COERCE_MARKER (from);
1816 CHECK_CONS (frompos);
1817 CHECK_NUMBER_CAR (frompos);
1818 CHECK_NUMBER_CDR (frompos);
1819 CHECK_NUMBER_COERCE_MARKER (to);
1820 if (!NILP (topos))
1821 {
1822 CHECK_CONS (topos);
1823 CHECK_NUMBER_CAR (topos);
1824 CHECK_NUMBER_CDR (topos);
1825 }
1826 if (!NILP (width))
1827 CHECK_NUMBER (width);
1828
1829 if (!NILP (offsets))
1830 {
1831 CHECK_CONS (offsets);
1832 CHECK_NUMBER_CAR (offsets);
1833 CHECK_NUMBER_CDR (offsets);
1834 hscroll = XINT (XCAR (offsets));
1835 tab_offset = XINT (XCDR (offsets));
1836 }
1837 else
1838 hscroll = tab_offset = 0;
1839
1840 if (NILP (window))
1841 window = Fselected_window ();
1842 else
1843 CHECK_LIVE_WINDOW (window);
1844 w = XWINDOW (window);
1845
1846 if (XINT (from) < BEGV || XINT (from) > ZV)
1847 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1848 if (XINT (to) < BEGV || XINT (to) > ZV)
1849 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1850
1851 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1852 XINT (XCAR (frompos)), 0,
1853 XINT (to),
1854 (NILP (topos)
1855 ? window_internal_height (w)
1856 : XINT (XCDR (topos))),
1857 (NILP (topos)
1858 ? (window_box_text_cols (w)
1859 - (
1860 #ifdef HAVE_WINDOW_SYSTEM
1861 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1862 #endif
1863 1))
1864 : XINT (XCAR (topos))),
1865 (NILP (width) ? -1 : XINT (width)),
1866 hscroll, tab_offset,
1867 XWINDOW (window));
1868
1869 XSETFASTINT (bufpos, pos->bufpos);
1870 XSETINT (hpos, pos->hpos);
1871 XSETINT (vpos, pos->vpos);
1872 XSETINT (prevhpos, pos->prevhpos);
1873
1874 return Fcons (bufpos,
1875 Fcons (hpos,
1876 Fcons (vpos,
1877 Fcons (prevhpos,
1878 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1879
1880 }
1881 \f
1882 /* Fvertical_motion and vmotion */
1883
1884 struct position val_vmotion;
1885
1886 struct position *
1887 vmotion (from, vtarget, w)
1888 register int from, vtarget;
1889 struct window *w;
1890 {
1891 int hscroll = XINT (w->hscroll);
1892 struct position pos;
1893 /* vpos is cumulative vertical position, changed as from is changed */
1894 register int vpos = 0;
1895 int prevline;
1896 register int first;
1897 int from_byte;
1898 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1899 int selective
1900 = (INTEGERP (current_buffer->selective_display)
1901 ? XINT (current_buffer->selective_display)
1902 : !NILP (current_buffer->selective_display) ? -1 : 0);
1903 Lisp_Object window;
1904 int start_hpos = 0;
1905 int did_motion;
1906 /* This is the object we use for fetching character properties. */
1907 Lisp_Object text_prop_object;
1908
1909 XSETWINDOW (window, w);
1910
1911 /* If the window contains this buffer, use it for getting text properties.
1912 Otherwise use the current buffer as arg for doing that. */
1913 if (EQ (w->buffer, Fcurrent_buffer ()))
1914 text_prop_object = window;
1915 else
1916 text_prop_object = Fcurrent_buffer ();
1917
1918 if (vpos >= vtarget)
1919 {
1920 /* To move upward, go a line at a time until
1921 we have gone at least far enough. */
1922
1923 first = 1;
1924
1925 while ((vpos > vtarget || first) && from > BEGV)
1926 {
1927 Lisp_Object propval;
1928
1929 prevline = find_next_newline_no_quit (from - 1, -1);
1930 while (prevline > BEGV
1931 && ((selective > 0
1932 && indented_beyond_p (prevline,
1933 CHAR_TO_BYTE (prevline),
1934 (double) selective)) /* iftc */
1935 /* Watch out for newlines with `invisible' property.
1936 When moving upward, check the newline before. */
1937 || (propval = Fget_char_property (make_number (prevline - 1),
1938 Qinvisible,
1939 text_prop_object),
1940 TEXT_PROP_MEANS_INVISIBLE (propval))))
1941 prevline = find_next_newline_no_quit (prevline - 1, -1);
1942 pos = *compute_motion (prevline, 0,
1943 lmargin + (prevline == BEG ? start_hpos : 0),
1944 0,
1945 from,
1946 /* Don't care for VPOS... */
1947 1 << (BITS_PER_SHORT - 1),
1948 /* ... nor HPOS. */
1949 1 << (BITS_PER_SHORT - 1),
1950 -1, hscroll,
1951 /* This compensates for start_hpos
1952 so that a tab as first character
1953 still occupies 8 columns. */
1954 (prevline == BEG ? -start_hpos : 0),
1955 w);
1956 vpos -= pos.vpos;
1957 first = 0;
1958 from = prevline;
1959 }
1960
1961 /* If we made exactly the desired vertical distance,
1962 or if we hit beginning of buffer,
1963 return point found */
1964 if (vpos >= vtarget)
1965 {
1966 val_vmotion.bufpos = from;
1967 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1968 val_vmotion.vpos = vpos;
1969 val_vmotion.hpos = lmargin;
1970 val_vmotion.contin = 0;
1971 val_vmotion.prevhpos = 0;
1972 val_vmotion.ovstring_chars_done = 0;
1973 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1974 return &val_vmotion;
1975 }
1976
1977 /* Otherwise find the correct spot by moving down */
1978 }
1979 /* Moving downward is simple, but must calculate from beg of line
1980 to determine hpos of starting point */
1981 from_byte = CHAR_TO_BYTE (from);
1982 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1983 {
1984 Lisp_Object propval;
1985
1986 prevline = find_next_newline_no_quit (from, -1);
1987 while (prevline > BEGV
1988 && ((selective > 0
1989 && indented_beyond_p (prevline,
1990 CHAR_TO_BYTE (prevline),
1991 (double) selective)) /* iftc */
1992 /* Watch out for newlines with `invisible' property.
1993 When moving downward, check the newline after. */
1994 || (propval = Fget_char_property (make_number (prevline),
1995 Qinvisible,
1996 text_prop_object),
1997 TEXT_PROP_MEANS_INVISIBLE (propval))))
1998 prevline = find_next_newline_no_quit (prevline - 1, -1);
1999 pos = *compute_motion (prevline, 0,
2000 lmargin + (prevline == BEG
2001 ? start_hpos : 0),
2002 0,
2003 from,
2004 /* Don't care for VPOS... */
2005 1 << (BITS_PER_SHORT - 1),
2006 /* ... nor HPOS. */
2007 1 << (BITS_PER_SHORT - 1),
2008 -1, hscroll,
2009 (prevline == BEG ? -start_hpos : 0),
2010 w);
2011 did_motion = 1;
2012 }
2013 else
2014 {
2015 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
2016 pos.vpos = 0;
2017 pos.tab_offset = 0;
2018 did_motion = 0;
2019 }
2020 return compute_motion (from, vpos, pos.hpos, did_motion,
2021 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
2022 -1, hscroll,
2023 pos.tab_offset - (from == BEG ? start_hpos : 0),
2024 w);
2025 }
2026
2027 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
2028 doc: /* Move point to start of the screen line LINES lines down.
2029 If LINES is negative, this means moving up.
2030
2031 This function is an ordinary cursor motion function
2032 which calculates the new position based on how text would be displayed.
2033 The new position may be the start of a line,
2034 or just the start of a continuation line.
2035 The function returns number of screen lines moved over;
2036 that usually equals LINES, but may be closer to zero
2037 if beginning or end of buffer was reached.
2038
2039 The optional second argument WINDOW specifies the window to use for
2040 parameters such as width, horizontal scrolling, and so on.
2041 The default is to use the selected window's parameters.
2042
2043 `vertical-motion' always uses the current buffer,
2044 regardless of which buffer is displayed in WINDOW.
2045 This is consistent with other cursor motion functions
2046 and makes it possible to use `vertical-motion' in any buffer,
2047 whether or not it is currently displayed in some window. */)
2048 (lines, window)
2049 Lisp_Object lines, window;
2050 {
2051 struct it it;
2052 struct text_pos pt;
2053 struct window *w;
2054 Lisp_Object old_buffer;
2055 struct gcpro gcpro1;
2056
2057 CHECK_NUMBER (lines);
2058 if (! NILP (window))
2059 CHECK_WINDOW (window);
2060 else
2061 window = selected_window;
2062 w = XWINDOW (window);
2063
2064 old_buffer = Qnil;
2065 GCPRO1 (old_buffer);
2066 if (XBUFFER (w->buffer) != current_buffer)
2067 {
2068 /* Set the window's buffer temporarily to the current buffer. */
2069 old_buffer = w->buffer;
2070 XSETBUFFER (w->buffer, current_buffer);
2071 }
2072
2073 if (noninteractive)
2074 {
2075 struct position pos;
2076 pos = *vmotion (PT, XINT (lines), w);
2077 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2078 }
2079 else
2080 {
2081 int it_start;
2082 int oselective;
2083 int it_overshoot_expected;
2084
2085 SET_TEXT_POS (pt, PT, PT_BYTE);
2086 start_display (&it, w, pt);
2087
2088 /* Scan from the start of the line containing PT. If we don't
2089 do this, we start moving with IT->current_x == 0, while PT is
2090 really at some x > 0. The effect is, in continuation lines, that
2091 we end up with the iterator placed at where it thinks X is 0,
2092 while the end position is really at some X > 0, the same X that
2093 PT had. */
2094 it_start = IT_CHARPOS (it);
2095
2096 /* We expect the call to move_it_to, further down, to overshoot
2097 if the starting point is on an image, stretch glyph,
2098 composition, or Lisp string. We won't need to backtrack in
2099 this situation, except for one corner case: when the Lisp
2100 string contains a newline. */
2101 if (it.method == GET_FROM_STRING)
2102 {
2103 const char *s = SDATA (it.string);
2104 const char *e = s + SBYTES (it.string);
2105
2106 while (s < e && *s != '\n')
2107 ++s;
2108
2109 /* If there is no newline in the string, we need to check
2110 whether there is a newline immediately after the string
2111 in move_it_to below. This may happen if there is an
2112 overlay with an after-string just before the newline. */
2113 it_overshoot_expected = (s == e) ? -1 : 0;
2114 }
2115 else
2116 it_overshoot_expected = (it.method == GET_FROM_IMAGE
2117 || it.method == GET_FROM_STRETCH
2118 || it.method == GET_FROM_COMPOSITION);
2119
2120 reseat_at_previous_visible_line_start (&it);
2121 it.current_x = it.hpos = 0;
2122 /* Temporarily disable selective display so we don't move too far */
2123 oselective = it.selective;
2124 it.selective = 0;
2125 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2126 it.selective = oselective;
2127
2128 /* Move back if we got too far. This may happen if
2129 truncate-lines is on and PT is beyond right margin.
2130 Don't go back if the overshoot is expected (see above). */
2131 if (IT_CHARPOS (it) > it_start && XINT (lines) > 0
2132 && (!it_overshoot_expected
2133 || (it_overshoot_expected < 0
2134 && it.method == GET_FROM_BUFFER
2135 && it.c == '\n')))
2136 move_it_by_lines (&it, -1, 0);
2137
2138 it.vpos = 0;
2139 /* Do this even if LINES is 0, so that we move back
2140 to the beginning of the current line as we ought. */
2141 if (XINT (lines) >= 0 || IT_CHARPOS (it) > 0)
2142 move_it_by_lines (&it, XINT (lines), 0);
2143
2144 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2145 }
2146
2147 if (BUFFERP (old_buffer))
2148 w->buffer = old_buffer;
2149
2150 RETURN_UNGCPRO (make_number (it.vpos));
2151 }
2152
2153
2154 \f
2155 /* File's initialization. */
2156
2157 void
2158 syms_of_indent ()
2159 {
2160 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2161 doc: /* *Indentation can insert tabs if this is non-nil.
2162 Setting this variable automatically makes it local to the current buffer. */);
2163 indent_tabs_mode = 1;
2164
2165 defsubr (&Scurrent_indentation);
2166 defsubr (&Sindent_to);
2167 defsubr (&Scurrent_column);
2168 defsubr (&Smove_to_column);
2169 defsubr (&Svertical_motion);
2170 defsubr (&Scompute_motion);
2171 }
2172
2173 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2174 (do not change this comment) */