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1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
33
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
37
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
41
42 #ifdef macintosh
43 #include "macgui.h"
44 #endif
45
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
50
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
57
58
59 \f
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
63
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
66
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
70
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
72
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
80
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
84
85 #if GLYPH_DEBUG
86
87 extern int trace_redisplay_p;
88 #include <stdio.h>
89
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
95
96 #else /* GLYPH_DEBUG == 0 */
97
98 #define TRACE(X) (void) 0
99
100 #endif /* GLYPH_DEBUG == 0 */
101
102
103 \f
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
107
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
111
112 struct text_pos
113 {
114 /* Character position. */
115 int charpos;
116
117 /* Corresponding byte position. */
118 int bytepos;
119 };
120
121 /* Access character and byte position of POS in a functional form. */
122
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
125
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
127
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
130
131 /* Increment text position POS. */
132
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
135 { \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
141 } \
142 while (0)
143
144 /* Decrement text position POS. */
145
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
148 { \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
154 } \
155 while (0)
156
157 /* Set text position POS from marker MARKER. */
158
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
162
163 /* Set marker MARKER from text position POS. */
164
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
167
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
170
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
174
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
179
180 struct display_pos
181 {
182 /* Buffer or string position. */
183 struct text_pos pos;
184
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
190
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
194
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
200 };
201
202
203 \f
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
207
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
210
211 enum glyph_type
212 {
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
215
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
218
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
221
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
224 };
225
226
227 /* Glyphs.
228
229 Be extra careful when changing this structure! Esp. make sure that
230 functions producing glyphs, like x_append_glyph, fill ALL of the
231 glyph structure, and that GLYPH_EQUAL_P compares all
232 display-relevant members of glyphs (not to imply that these are the
233 only things to check when you add a member). */
234
235 struct glyph
236 {
237 /* Position from which this glyph was drawn. If `object' below is a
238 Lisp string, this is a position in that string. If it is a
239 buffer, this is a position in that buffer. A value of -1
240 together with a null object means glyph is a truncation glyph at
241 the start of a row. */
242 int charpos;
243
244 /* Lisp object source of this glyph. Currently either a buffer or
245 a string, if the glyph was produced from characters which came from
246 a buffer or a string; or 0 if the glyph was inserted by redisplay
247 for its own purposes such as padding. */
248 Lisp_Object object;
249
250 /* Width in pixels. */
251 short pixel_width;
252
253 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
254 the glyph is displayed lowered. */
255 short voffset;
256
257 /* Which kind of glyph this is---character, image etc. Value
258 should be an enumerator of type enum glyph_type. */
259 unsigned type : 2;
260
261 /* 1 means this glyph was produced from multibyte text. Zero
262 means it was produced from unibyte text, i.e. charsets aren't
263 applicable, and encoding is not performed. */
264 unsigned multibyte_p : 1;
265
266 /* Non-zero means draw a box line at the left or right side of this
267 glyph. This is part of the implementation of the face attribute
268 `:box'. */
269 unsigned left_box_line_p : 1;
270 unsigned right_box_line_p : 1;
271
272 /* Non-zero means this glyph's physical ascent or descent is greater
273 than its logical ascent/descent, i.e. it may potentially overlap
274 glyphs above or below it. */
275 unsigned overlaps_vertically_p : 1;
276
277 /* 1 means glyph is a padding glyph. Padding glyphs are used for
278 characters whose visual shape consists of more than one glyph
279 (e.g. Asian characters). All but the first glyph of such a glyph
280 sequence have the padding_p flag set. Only used for terminal
281 frames, and there only to minimize code changes. A better way
282 would probably be to use the width field of glyphs to express
283 padding. */
284 unsigned padding_p : 1;
285
286 /* 1 means the actual glyph is not available, draw a box instead.
287 This can happen when a font couldn't be loaded, or a character
288 doesn't have a glyph in a font. */
289 unsigned glyph_not_available_p : 1;
290
291 /* Face of the glyph. */
292 unsigned face_id : 22;
293
294 #ifdef WINDOWSNT
295 /* Type of font used to display the character glyph. Used to
296 determine which set of functions to use to obtain font metrics
297 for the glyph. Value should be an enumerator of the type
298 w32_char_font_type. */
299 unsigned w32_font_type : 2;
300 #endif
301
302 /* A union of sub-structures for different glyph types. */
303 union
304 {
305 /* Character code for character glyphs (type == CHAR_GLYPH). */
306 unsigned ch;
307
308 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
309 unsigned cmp_id;
310
311 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
312 unsigned img_id;
313
314 /* Sub-structure for type == STRETCH_GLYPH. */
315 struct
316 {
317 /* The height of the glyph. */
318 unsigned height : 16;
319
320 /* The ascent of the glyph. */
321 unsigned ascent : 16;
322 }
323 stretch;
324
325 /* Used to compare all bit-fields above in one step. */
326 unsigned val;
327 } u;
328 };
329
330
331 /* Is GLYPH a space? */
332
333 #define CHAR_GLYPH_SPACE_P(GLYPH) \
334 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
335
336 /* Are glyphs *X and *Y displayed equal? */
337
338 #define GLYPH_EQUAL_P(X, Y) \
339 ((X)->type == (Y)->type \
340 && (X)->u.val == (Y)->u.val \
341 && (X)->face_id == (Y)->face_id \
342 && (X)->padding_p == (Y)->padding_p \
343 && (X)->left_box_line_p == (Y)->left_box_line_p \
344 && (X)->right_box_line_p == (Y)->right_box_line_p \
345 && (X)->voffset == (Y)->voffset \
346 && (X)->pixel_width == (Y)->pixel_width)
347
348 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
349
350 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
351 ((X)->u.ch == (Y)->u.ch \
352 && (X)->face_id == (Y)->face_id \
353 && (X)->padding_p == (Y)->padding_p)
354
355 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
356 to the bits defined for the typedef `GLYPH' in lisp.h. */
357
358 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
359 do \
360 { \
361 (GLYPH).u.ch = (CODE); \
362 (GLYPH).face_id = (FACE_ID); \
363 (GLYPH).padding_p = (PADDING_P); \
364 } \
365 while (0)
366
367 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
368 defined in lisp.h. */
369
370 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
371 SET_CHAR_GLYPH ((GLYPH), \
372 FAST_GLYPH_CHAR ((FROM)), \
373 FAST_GLYPH_FACE ((FROM)), \
374 0)
375
376 /* Construct a glyph code from a character glyph GLYPH. If the
377 character is multibyte, return -1 as we can't use glyph table for a
378 multibyte character. */
379
380 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
381 ((GLYPH).u.ch < 256 \
382 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
383 : -1)
384
385 /* Is GLYPH a padding glyph? */
386
387 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
388
389
390
391 \f
392 /***********************************************************************
393 Glyph Pools
394 ***********************************************************************/
395
396 /* Glyph Pool.
397
398 Glyph memory for frame-based redisplay is allocated from the heap
399 in one vector kept in a glyph pool structure which is stored with
400 the frame. The size of the vector is made large enough to cover
401 all windows on the frame.
402
403 Both frame and window glyph matrices reference memory from a glyph
404 pool in frame-based redisplay.
405
406 In window-based redisplay, no glyphs pools exist; windows allocate
407 and free their glyph memory themselves. */
408
409 struct glyph_pool
410 {
411 /* Vector of glyphs allocated from the heap. */
412 struct glyph *glyphs;
413
414 /* Allocated size of `glyphs'. */
415 int nglyphs;
416
417 /* Number of rows and columns in a matrix. */
418 int nrows, ncolumns;
419 };
420
421
422 \f
423 /***********************************************************************
424 Glyph Matrix
425 ***********************************************************************/
426
427 /* Glyph Matrix.
428
429 Three kinds of glyph matrices exist:
430
431 1. Frame glyph matrices. These are used for terminal frames whose
432 redisplay needs a view of the whole screen due to limited terminal
433 capabilities. Frame matrices are used only in the update phase
434 of redisplay. They are built in update_frame and not used after
435 the update has been performed.
436
437 2. Window glyph matrices on frames having frame glyph matrices.
438 Such matrices are sub-matrices of their corresponding frame matrix,
439 i.e. frame glyph matrices and window glyph matrices share the same
440 glyph memory which is allocated in form of a glyph_pool structure.
441 Glyph rows in such a window matrix are slices of frame matrix rows.
442
443 2. Free-standing window glyph matrices managing their own glyph
444 storage. This form is used in window-based redisplay which
445 includes variable width and height fonts etc.
446
447 The size of a window's row vector depends on the height of fonts
448 defined on its frame. It is chosen so that the vector is large
449 enough to describe all lines in a window when it is displayed in
450 the smallest possible character size. When new fonts are loaded,
451 or window sizes change, the row vector is adjusted accordingly. */
452
453 struct glyph_matrix
454 {
455 /* The pool from which glyph memory is allocated, if any. This is
456 null for frame matrices and for window matrices managing their
457 own storage. */
458 struct glyph_pool *pool;
459
460 /* Vector of glyph row structures. The row at nrows - 1 is reserved
461 for the mode line. */
462 struct glyph_row *rows;
463
464 /* Number of elements allocated for the vector rows above. */
465 int rows_allocated;
466
467 /* The number of rows used by the window if all lines were displayed
468 with the smallest possible character height. */
469 int nrows;
470
471 /* Origin within the frame matrix if this is a window matrix on a
472 frame having a frame matrix. Both values are zero for
473 window-based redisplay. */
474 int matrix_x, matrix_y;
475
476 /* Width and height of the matrix in columns and rows. */
477 int matrix_w, matrix_h;
478
479 /* If this structure describes a window matrix of window W,
480 window_left_x is the value of W->left, window_top_y the value of
481 W->top, window_height and window_width are width and height of W,
482 as returned by window_box, and window_vscroll is the value of
483 W->vscroll at the time the matrix was last adjusted. Only set
484 for window-based redisplay. */
485 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
486
487 /* Number of glyphs reserved for left and right marginal areas when
488 the matrix was last adjusted. */
489 int left_margin_glyphs, right_margin_glyphs;
490
491 /* Flag indicating that scrolling should not be tried in
492 update_window. This flag is set by functions like try_window_id
493 which do their own scrolling. */
494 unsigned no_scrolling_p : 1;
495
496 /* Non-zero means window displayed in this matrix has a top mode
497 line. */
498 unsigned header_line_p : 1;
499
500 #ifdef GLYPH_DEBUG
501 /* A string identifying the method used to display the matrix. */
502 char method[512];
503 #endif
504
505 /* The buffer this matrix displays. Set in
506 mark_window_display_accurate_1. */
507 struct buffer *buffer;
508
509 /* Values of BEGV and ZV as of last redisplay. Set in
510 mark_window_display_accurate_1. */
511 int begv, zv;
512 };
513
514
515 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
516 This aborts if any pointer is found twice. */
517
518 #if GLYPH_DEBUG
519 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
520 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
521 #else
522 #define CHECK_MATRIX(MATRIX) (void) 0
523 #endif
524
525
526 \f
527 /***********************************************************************
528 Glyph Rows
529 ***********************************************************************/
530
531 /* Area in window glyph matrix. If values are added or removed, the
532 function mark_object in alloc.c has to be changed. */
533
534 enum glyph_row_area
535 {
536 LEFT_MARGIN_AREA,
537 TEXT_AREA,
538 RIGHT_MARGIN_AREA,
539 LAST_AREA
540 };
541
542
543 /* Rows of glyphs in a windows or frame glyph matrix.
544
545 Each row is partitioned into three areas. The start and end of
546 each area is recorded in a pointer as shown below.
547
548 +--------------------+-------------+---------------------+
549 | left margin area | text area | right margin area |
550 +--------------------+-------------+---------------------+
551 | | | |
552 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
553 | |
554 glyphs[TEXT_AREA] |
555 glyphs[LAST_AREA]
556
557 Rows in frame matrices reference glyph memory allocated in a frame
558 glyph pool (see the description of struct glyph_pool). Rows in
559 window matrices on frames having frame matrices reference slices of
560 the glyphs of corresponding rows in the frame matrix.
561
562 Rows in window matrices on frames having no frame matrices point to
563 glyphs allocated from the heap via xmalloc;
564 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
565 glyph structure array. */
566
567 struct glyph_row
568 {
569 /* Pointers to beginnings of areas. The end of an area A is found at
570 A + 1 in the vector. The last element of the vector is the end
571 of the whole row.
572
573 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
574 position field is used. It is -1 if this row does not correspond
575 to any text; it is some buffer position if the row corresponds to
576 an empty display line that displays a line end. This is what old
577 redisplay used to do. (Except in code for terminal frames, this
578 kludge is no longer used, I believe. --gerd).
579
580 See also start, end, displays_text_p and ends_at_zv_p for cleaner
581 ways to do it. The special meaning of positions 0 and -1 will be
582 removed some day, so don't use it in new code. */
583 struct glyph *glyphs[1 + LAST_AREA];
584
585 /* Number of glyphs actually filled in areas. */
586 short used[LAST_AREA];
587
588 /* Window-relative x and y-position of the top-left corner of this
589 row. If y < 0, this means that abs (y) pixels of the row are
590 invisible because it is partially visible at the top of a window.
591 If x < 0, this means that abs (x) pixels of the first glyph of
592 the text area of the row are invisible because the glyph is
593 partially visible. */
594 int x, y;
595
596 /* Width of the row in pixels without taking face extension at the
597 end of the row into account, and without counting truncation
598 and continuation glyphs at the end of a row on ttys. */
599 int pixel_width;
600
601 /* Logical ascent/height of this line. The value of ascent is zero
602 and height is 1 on terminal frames. */
603 int ascent, height;
604
605 /* Physical ascent/height of this line. If max_ascent > ascent,
606 this line overlaps the line above it on the display. Otherwise,
607 if max_height > height, this line overlaps the line beneath it. */
608 int phys_ascent, phys_height;
609
610 /* Portion of row that is visible. Partially visible rows may be
611 found at the top and bottom of a window. This is 1 for tty
612 frames. It may be < 0 in case of completely invisible rows. */
613 int visible_height;
614
615 /* Hash code. This hash code is available as soon as the row
616 is constructed, i.e. after a call to display_line. */
617 unsigned hash;
618
619 /* First position in this row. This is the text position, including
620 overlay position information etc, where the display of this row
621 started, and can thus be less the position of the first glyph
622 (e.g. due to invisible text or horizontal scrolling). */
623 struct display_pos start;
624
625 /* Text position at the end of this row. This is the position after
626 the last glyph on this row. It can be greater than the last
627 glyph position + 1, due to truncation, invisible text etc. In an
628 up-to-date display, this should always be equal to the start
629 position of the next row. */
630 struct display_pos end;
631
632 /* In a desired matrix, 1 means that this row must be updated. In a
633 current matrix, 0 means that the row has been invalidated, i.e.
634 the row's contents do not agree with what is visible on the
635 screen. */
636 unsigned enabled_p : 1;
637
638 /* 1 means row displays a text line that is truncated on the left or
639 right side. */
640 unsigned truncated_on_left_p : 1;
641 unsigned truncated_on_right_p : 1;
642
643 /* 1 means the overlay arrow is on this line. */
644 unsigned overlay_arrow_p : 1;
645
646 /* 1 means that this row displays a continued line, i.e. it has a
647 continuation mark at the right side. */
648 unsigned continued_p : 1;
649
650 /* 0 means that this row does not contain any text, i.e. it is
651 a blank line at the window and buffer end. */
652 unsigned displays_text_p : 1;
653
654 /* 1 means that this line ends at ZV. */
655 unsigned ends_at_zv_p : 1;
656
657 /* 1 means the face of the last glyph in the text area is drawn to
658 the right end of the window. This flag is used in
659 update_text_area to optimize clearing to the end of the area. */
660 unsigned fill_line_p : 1;
661
662 /* Non-zero means display a bitmap on X frames indicating that this
663 line contains no text and ends in ZV. */
664 unsigned indicate_empty_line_p : 1;
665
666 /* 1 means this row contains glyphs that overlap each other because
667 of lbearing or rbearing. */
668 unsigned contains_overlapping_glyphs_p : 1;
669
670 /* 1 means this row is as wide as the window it is displayed in, including
671 scroll bars, fringes, and internal borders. This also
672 implies that the row doesn't have marginal areas. */
673 unsigned full_width_p : 1;
674
675 /* Non-zero means row is a mode or header-line. */
676 unsigned mode_line_p : 1;
677
678 /* 1 in a current row means this row is overlapped by another row. */
679 unsigned overlapped_p : 1;
680
681 /* 1 means this line ends in the middle of a character consisting
682 of more than one glyph. Some glyphs have been put in this row,
683 the rest are put in rows below this one. */
684 unsigned ends_in_middle_of_char_p : 1;
685
686 /* 1 means this line starts in the middle of a character consisting
687 of more than one glyph. Some glyphs have been put in the
688 previous row, the rest are put in this row. */
689 unsigned starts_in_middle_of_char_p : 1;
690
691 /* 1 in a current row means this row overlaps others. */
692 unsigned overlapping_p : 1;
693
694 /* 1 means some glyphs in this row are displayed in mouse-face. */
695 unsigned mouse_face_p : 1;
696
697 /* 1 means this row was ended by a newline from a string. */
698 unsigned ends_in_newline_from_string_p : 1;
699
700 /* Continuation lines width at the start of the row. */
701 int continuation_lines_width;
702 };
703
704
705 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
706 is defined to a non-zero value, the function matrix_row checks that
707 we don't try to access rows that are out of bounds. */
708
709 #if GLYPH_DEBUG
710 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
711 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
712 #else
713 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
714 #endif
715
716 /* Return a pointer to the row reserved for the mode line in MATRIX.
717 Row MATRIX->nrows - 1 is always reserved for the mode line. */
718
719 #define MATRIX_MODE_LINE_ROW(MATRIX) \
720 ((MATRIX)->rows + (MATRIX)->nrows - 1)
721
722 /* Return a pointer to the row reserved for the header line in MATRIX.
723 This is always the first row in MATRIX because that's the only
724 way that works in frame-based redisplay. */
725
726 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
727
728 /* Return a pointer to first row in MATRIX used for text display. */
729
730 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
731 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
732
733 /* Return a pointer to the first glyph in the text area of a row.
734 MATRIX is the glyph matrix accessed, and ROW is the row index in
735 MATRIX. */
736
737 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
738 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
739
740 /* Return the number of used glyphs in the text area of a row. */
741
742 #define MATRIX_ROW_USED(MATRIX, ROW) \
743 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
744
745 /* Return the character/ byte position at which the display of ROW
746 starts. */
747
748 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
749 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
750
751 /* Return the character/ byte position at which ROW ends. */
752
753 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
754 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
755
756 /* Return the vertical position of ROW in MATRIX. */
757
758 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
759
760 /* Return the last glyph row + 1 in MATRIX on window W reserved for
761 text. If W has a mode line, the last row in the matrix is reserved
762 for it. */
763
764 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
765 ((MATRIX)->rows \
766 + (MATRIX)->nrows \
767 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
768
769 /* Non-zero if the face of the last glyph in ROW's text area has
770 to be drawn to the end of the text area. */
771
772 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
773
774 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
775
776 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
777 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
778
779 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
780 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
781
782 /* Non-zero if ROW displays text. Value is non-zero if the row is
783 blank but displays a line end. */
784
785 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
786
787 /* Non-zero if ROW is not completely visible in window W. */
788
789 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
790 ((ROW)->height != (ROW)->visible_height)
791
792 /* Non-zero if ROW is partially visible at the top of window W. */
793
794 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
795 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
796 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
797
798 /* Non-zero if ROW is partially visible at the bottom of window W. */
799
800 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
801 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
802 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
803
804 /* Return the bottom Y + 1 of ROW. */
805
806 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
807
808 /* Is ROW the last visible one in the display described by the
809 iterator structure pointed to by IT?. */
810
811 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
812 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
813
814 /* Non-zero if ROW displays a continuation line. */
815
816 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
817 ((ROW)->continuation_lines_width > 0)
818
819 /* Non-zero if ROW ends in the middle of a character. This is the
820 case for continued lines showing only part of a display table entry
821 or a control char, or an overlay string. */
822
823 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
824 ((ROW)->end.dpvec_index >= 0 \
825 || (ROW)->end.overlay_string_index >= 0 \
826 || (ROW)->ends_in_middle_of_char_p)
827
828 /* Non-zero if ROW ends in the middle of an overlay string. */
829
830 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
831 ((ROW)->end.overlay_string_index >= 0)
832
833 /* Non-zero if ROW starts in the middle of a character. See above. */
834
835 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
836 ((ROW)->start.dpvec_index >= 0 \
837 || (ROW)->starts_in_middle_of_char_p \
838 || ((ROW)->start.overlay_string_index >= 0 \
839 && (ROW)->start.string_pos.charpos > 0))
840
841 /* Non-zero means ROW overlaps its predecessor. */
842
843 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
844 ((ROW)->phys_ascent > (ROW)->ascent)
845
846 /* Non-zero means ROW overlaps its successor. */
847
848 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
849 ((ROW)->phys_height - (ROW)->phys_ascent \
850 > (ROW)->height - (ROW)->ascent)
851
852 /* Non-zero means that fonts have been loaded since the last glyph
853 matrix adjustments. The function redisplay_internal adjusts glyph
854 matrices when this flag is non-zero. */
855
856 extern int fonts_changed_p;
857
858 /* A glyph for a space. */
859
860 extern struct glyph space_glyph;
861
862 /* Frame being updated by update_window/update_frame. */
863
864 extern struct frame *updating_frame;
865
866 /* Window being updated by update_window. This is non-null as long as
867 update_window has not finished, and null otherwise. It's role is
868 analogous to updating_frame. */
869
870 extern struct window *updated_window;
871
872 /* Glyph row and area updated by update_window_line. */
873
874 extern struct glyph_row *updated_row;
875 extern int updated_area;
876
877 /* Non-zero means reading single-character input with prompt so put
878 cursor on mini-buffer after the prompt. Positive means at end of
879 text in echo area; negative means at beginning of line. */
880
881 extern int cursor_in_echo_area;
882
883 /* Non-zero means last display completed. Zero means it was
884 preempted. */
885
886 extern int display_completed;
887
888 /* Non-zero means redisplay has been performed directly (see also
889 direct_output_for_insert and direct_output_forward_char), so that
890 no further updating has to be performed. The function
891 redisplay_internal checks this flag, and does nothing but reset it
892 to zero if it is non-zero. */
893
894 extern int redisplay_performed_directly_p;
895
896 /* A temporary storage area, including a row of glyphs. Initialized
897 in xdisp.c. Used for various purposes, as an example see
898 direct_output_for_insert. */
899
900 extern struct glyph_row scratch_glyph_row;
901
902
903 \f
904 /************************************************************************
905 Display Dimensions
906 ************************************************************************/
907
908 /* Return the height of the mode line in glyph matrix MATRIX, or zero
909 if not known. This macro is called under circumstances where
910 MATRIX might not have been allocated yet. */
911
912 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
913 ((MATRIX) && (MATRIX)->rows \
914 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
915 : 0)
916
917 /* Return the height of the header line in glyph matrix MATRIX, or zero
918 if not known. This macro is called under circumstances where
919 MATRIX might not have been allocated yet. */
920
921 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
922 ((MATRIX) && (MATRIX)->rows \
923 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
924 : 0)
925
926 /* Return the desired face id for the mode line of a window, depending
927 on whether the window is selected or not, or if the window is the
928 scrolling window for the currently active minibuffer window.
929
930 Due to the way display_mode_lines manipulates with the contents of
931 selected_window, this macro needs three arguments: SELW which is
932 compared against the current value of selected_window, MBW which is
933 compared against minibuf_window (if SELW doesn't match), and SCRW
934 which is compared against Vminibuf_selected_window (if MBW matches). */
935
936 #define CURRENT_MODE_LINE_FACE_ID_3(SELW, MBW, SCRW) \
937 ((!mode_line_in_non_selected_windows \
938 || (SELW) == XWINDOW (selected_window) \
939 || (minibuf_level > 0 \
940 && !NILP (Vminibuf_selected_window) \
941 && (MBW) == XWINDOW (minibuf_window) \
942 && (SCRW) == XWINDOW (Vminibuf_selected_window))) \
943 ? MODE_LINE_FACE_ID \
944 : MODE_LINE_INACTIVE_FACE_ID)
945
946
947 /* Return the desired face id for the mode line of window W. */
948
949 #define CURRENT_MODE_LINE_FACE_ID(W) \
950 (CURRENT_MODE_LINE_FACE_ID_3((W), XWINDOW (selected_window), (W)))
951
952 /* Return the current height of the mode line of window W. If not
953 known from current_mode_line_height, look at W's current glyph
954 matrix, or return a default based on the height of the font of the
955 face `mode-line'. */
956
957 #define CURRENT_MODE_LINE_HEIGHT(W) \
958 (current_mode_line_height >= 0 \
959 ? current_mode_line_height \
960 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
961 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
962 : estimate_mode_line_height (XFRAME ((W)->frame), \
963 CURRENT_MODE_LINE_FACE_ID (W))))
964
965 /* Return the current height of the header line of window W. If not
966 known from current_header_line_height, look at W's current glyph
967 matrix, or return an estimation based on the height of the font of
968 the face `header-line'. */
969
970 #define CURRENT_HEADER_LINE_HEIGHT(W) \
971 (current_header_line_height >= 0 \
972 ? current_header_line_height \
973 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
974 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
975 : estimate_mode_line_height (XFRAME ((W)->frame), \
976 HEADER_LINE_FACE_ID)))
977
978 /* Return the height of the desired mode line of window W. */
979
980 #define DESIRED_MODE_LINE_HEIGHT(W) \
981 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
982
983 /* Return the height of the desired header line of window W. */
984
985 #define DESIRED_HEADER_LINE_HEIGHT(W) \
986 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
987
988 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
989 window-system frame. */
990
991 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
992 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
993
994 /* Width of display region of window W. For terminal frames, this
995 equals the width of W since there are no vertical scroll bars. For
996 window system frames, the value has to be corrected by the pixel
997 width of vertical scroll bars, and fringes. */
998
999 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
1000 (((XFASTINT ((W)->width) \
1001 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
1002 - FRAME_FRINGE_COLS (XFRAME (WINDOW_FRAME ((W))))) \
1003 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1004
1005 /* Height of the display region of W, including a mode line, if any. */
1006
1007 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
1008 (XFASTINT ((W)->height) \
1009 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
1010
1011 /* Height in pixels of the mode line. May be zero if W doesn't have a
1012 mode line. */
1013
1014 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
1015 (WINDOW_WANTS_MODELINE_P ((W)) \
1016 ? CURRENT_MODE_LINE_HEIGHT (W) \
1017 : 0)
1018
1019 /* Height in pixels of the header line. Zero if W doesn't have a header
1020 line. */
1021
1022 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
1023 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
1024 ? CURRENT_HEADER_LINE_HEIGHT (W) \
1025 : 0)
1026
1027 /* Pixel height of window W without mode line. */
1028
1029 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
1030 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1031 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1032
1033 /* Pixel height of window W without mode and header line. */
1034
1035 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1036 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1037 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1038 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1039
1040 /* Left edge of W in pixels relative to its frame. */
1041
1042 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1043 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1044 + (WINDOW_LEFT_MARGIN ((W)) \
1045 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1046 + FRAME_LEFT_FRINGE_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1047
1048 /* Right edge of window W in pixels, relative to its frame. */
1049
1050 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1051 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1052 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1053
1054 /* Top edge of W in pixels relative to its frame. */
1055
1056 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1057 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1058 + (XFASTINT ((W)->top) \
1059 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1060
1061 /* Bottom edge of window W relative to its frame. */
1062
1063 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1064 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1065 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1066
1067 /* Convert window W relative pixel X to frame pixel coordinates. */
1068
1069 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1070 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1071
1072 /* Convert window W relative pixel Y to frame pixel coordinates. */
1073
1074 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1075 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1076
1077 /* Convert frame relative pixel X to window relative pixel X. */
1078
1079 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1080 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1081
1082 /* Convert frame relative pixel Y to window relative pixel Y. */
1083
1084 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1085 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1086
1087 /* Width of left margin area in pixels. */
1088
1089 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1090 (NILP ((W)->left_margin_width) \
1091 ? 0 \
1092 : (XINT ((W)->left_margin_width) \
1093 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1094
1095 /* Width of right marginal area in pixels. */
1096
1097 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1098 (NILP ((W)->right_margin_width) \
1099 ? 0 \
1100 : (XINT ((W)->right_margin_width) \
1101 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1102
1103 /* Width of text area in pixels. */
1104
1105 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1106 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1107 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1108 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1109
1110 /* Convert a text area relative x-position in window W to frame X
1111 pixel coordinates. */
1112
1113 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1114 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1115 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1116
1117 /* Translate an x-position relative to AREA in window W to frame pixel
1118 coordinates. */
1119
1120 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1121 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1122 + (((AREA) > LEFT_MARGIN_AREA) \
1123 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1124 : 0) \
1125 + (((AREA) > TEXT_AREA) \
1126 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1127 : 0))
1128
1129 /* Return the pixel width of AREA in W. */
1130
1131 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1132 (((AREA) == TEXT_AREA) \
1133 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1134 : (((AREA) == LEFT_MARGIN_AREA) \
1135 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1136 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1137
1138 /* Value is non-zero if window W wants a mode line. */
1139
1140 #define WINDOW_WANTS_MODELINE_P(W) \
1141 (!MINI_WINDOW_P ((W)) \
1142 && !(W)->pseudo_window_p \
1143 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1144 && BUFFERP ((W)->buffer) \
1145 && !NILP (XBUFFER ((W)->buffer)->mode_line_format) \
1146 && XFASTINT ((W)->height) > 1)
1147
1148 /* Value is non-zero if window W wants a header line. */
1149
1150 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1151 (!MINI_WINDOW_P ((W)) \
1152 && !(W)->pseudo_window_p \
1153 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1154 && BUFFERP ((W)->buffer) \
1155 && !NILP (XBUFFER ((W)->buffer)->header_line_format) \
1156 && XFASTINT ((W)->height) > 1 + !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1157
1158 \f
1159 /***********************************************************************
1160 Faces
1161 ***********************************************************************/
1162
1163 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1164 symbol `face'. */
1165
1166 enum lface_attribute_index
1167 {
1168 LFACE_FAMILY_INDEX = 1,
1169 LFACE_SWIDTH_INDEX,
1170 LFACE_HEIGHT_INDEX,
1171 LFACE_WEIGHT_INDEX,
1172 LFACE_SLANT_INDEX,
1173 LFACE_UNDERLINE_INDEX,
1174 LFACE_INVERSE_INDEX,
1175 LFACE_FOREGROUND_INDEX,
1176 LFACE_BACKGROUND_INDEX,
1177 LFACE_STIPPLE_INDEX,
1178 LFACE_OVERLINE_INDEX,
1179 LFACE_STRIKE_THROUGH_INDEX,
1180 LFACE_BOX_INDEX,
1181 LFACE_FONT_INDEX,
1182 LFACE_INHERIT_INDEX,
1183 LFACE_AVGWIDTH_INDEX,
1184 LFACE_FONTSET_INDEX,
1185 LFACE_VECTOR_SIZE
1186 };
1187
1188
1189 /* Box types of faces. */
1190
1191 enum face_box_type
1192 {
1193 /* No box around text. */
1194 FACE_NO_BOX,
1195
1196 /* Simple box of specified width and color. Default width is 1, and
1197 default color is the foreground color of the face. */
1198 FACE_SIMPLE_BOX,
1199
1200 /* Boxes with 3D shadows. Color equals the background color of the
1201 face. Width is specified. */
1202 FACE_RAISED_BOX,
1203 FACE_SUNKEN_BOX
1204 };
1205
1206
1207 /* Structure describing a realized face.
1208
1209 For each Lisp face, 0..N realized faces can exist for different
1210 frames and different charsets. Realized faces are built from Lisp
1211 faces and text properties/overlays by merging faces and adding
1212 unspecified attributes from the `default' face. */
1213
1214 struct face
1215 {
1216 /* The id of this face. The id equals the index of this face in the
1217 vector faces_by_id of its face cache. */
1218 int id;
1219
1220 #ifdef HAVE_WINDOW_SYSTEM
1221
1222 /* If non-zero, this is a GC that we can use without modification for
1223 drawing the characters in this face. */
1224 GC gc;
1225
1226 /* Font used for this face, or null if the font could not be loaded
1227 for some reason. This points to a `font' slot of a struct
1228 font_info, and we should not call XFreeFont on it because the
1229 font may still be used somewhere else. */
1230 XFontStruct *font;
1231
1232 /* Background stipple or bitmap used for this face. This is
1233 an id as returned from load_pixmap. */
1234 int stipple;
1235
1236 #else /* not HAVE_WINDOW_SYSTEM */
1237
1238 /* Dummy. */
1239 int stipple;
1240
1241 #endif /* not HAVE_WINDOW_SYSTEM */
1242
1243 /* Pixel value of foreground color for X frames. Color index
1244 for tty frames. */
1245 unsigned long foreground;
1246
1247 /* Pixel value or color index of background color. */
1248 unsigned long background;
1249
1250 /* Pixel value or color index of underline color. */
1251 unsigned long underline_color;
1252
1253 /* Pixel value or color index of overlined, strike-through, or box
1254 color. */
1255 unsigned long overline_color;
1256 unsigned long strike_through_color;
1257 unsigned long box_color;
1258
1259 /* The font's name. This points to a `name' of a font_info, and it
1260 must not be freed. */
1261 char *font_name;
1262
1263 /* Font info ID for this face's font. An ID is stored here because
1264 pointers to font_info structures may change. The reason is that
1265 they are pointers into a font table vector that is itself
1266 reallocated. */
1267 int font_info_id;
1268
1269 /* Fontset ID if for this face's fontset. Non-ASCII faces derived
1270 from the same ASCII face have the same fontset. */
1271 int fontset;
1272
1273 /* Pixmap width and height. */
1274 unsigned int pixmap_w, pixmap_h;
1275
1276 /* Non-zero means characters in this face have a box that thickness
1277 around them. If it is negative, the absolute value indicates the
1278 thickness, and the horizontal lines of box (top and bottom) are
1279 drawn inside of characters glyph area. The vertical lines of box
1280 (left and right) are drawn as the same way as the case that this
1281 value is positive. */
1282 int box_line_width;
1283
1284 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1285 around text in this face. A value of FACE_SIMPLE_BOX means a box
1286 of width box_line_width is drawn in color box_color. A value of
1287 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1288 shadow colors derived from the background color of the face. */
1289 enum face_box_type box;
1290
1291 /* If `box' above specifies a 3D type, 1 means use box_color for
1292 drawing shadows. */
1293 unsigned use_box_color_for_shadows_p : 1;
1294
1295 /* The Lisp face attributes this face realizes. All attributes
1296 in this vector are non-nil. */
1297 Lisp_Object lface[LFACE_VECTOR_SIZE];
1298
1299 /* The hash value of this face. */
1300 unsigned hash;
1301
1302 /* Non-zero if text in this face should be underlined, overlined,
1303 strike-through or have a box drawn around it. */
1304 unsigned underline_p : 1;
1305 unsigned overline_p : 1;
1306 unsigned strike_through_p : 1;
1307
1308 /* 1 means that the colors specified for this face could not be
1309 loaded, and were replaced by default colors, so they shouldn't be
1310 freed. */
1311 unsigned foreground_defaulted_p : 1;
1312 unsigned background_defaulted_p : 1;
1313
1314 /* 1 means that either no color is specified for underlining or that
1315 the specified color couldn't be loaded. Use the foreground
1316 color when drawing in that case. */
1317 unsigned underline_defaulted_p : 1;
1318
1319 /* 1 means that either no color is specified for the corresponding
1320 attribute or that the specified color couldn't be loaded.
1321 Use the foreground color when drawing in that case. */
1322 unsigned overline_color_defaulted_p : 1;
1323 unsigned strike_through_color_defaulted_p : 1;
1324 unsigned box_color_defaulted_p : 1;
1325
1326 /* TTY appearances. Blinking is not yet implemented. Colors are
1327 found in `lface' with empty color string meaning the default
1328 color of the TTY. */
1329 unsigned tty_bold_p : 1;
1330 unsigned tty_dim_p : 1;
1331 unsigned tty_underline_p : 1;
1332 unsigned tty_alt_charset_p : 1;
1333 unsigned tty_reverse_p : 1;
1334 unsigned tty_blinking_p : 1;
1335
1336 /* 1 means that colors of this face may not be freed because they
1337 have been copied bitwise from a base face (see
1338 realize_x_face). */
1339 unsigned colors_copied_bitwise_p : 1;
1340
1341 /* Next and previous face in hash collision list of face cache. */
1342 struct face *next, *prev;
1343
1344 /* If this face is an ASCII face, this points to this face itself.
1345 Otherwise, this points to an ASCII face that has the same
1346 attributes except the font. */
1347 struct face *ascii_face;
1348 };
1349
1350
1351 /* Color index indicating that face uses a terminal's default color. */
1352
1353 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1354
1355 /* Color index indicating that face uses an unknown foreground color. */
1356
1357 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1358
1359 /* Color index indicating that face uses an unknown background color. */
1360
1361 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1362
1363 /* Non-zero if FACE was realized for unibyte use. */
1364
1365 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1366
1367
1368 /* IDs of important faces known by the C face code. These are the IDs
1369 of the faces for CHARSET_ASCII. */
1370
1371 enum face_id
1372 {
1373 DEFAULT_FACE_ID,
1374 MODE_LINE_FACE_ID,
1375 MODE_LINE_INACTIVE_FACE_ID,
1376 TOOL_BAR_FACE_ID,
1377 FRINGE_FACE_ID,
1378 HEADER_LINE_FACE_ID,
1379 SCROLL_BAR_FACE_ID,
1380 BORDER_FACE_ID,
1381 CURSOR_FACE_ID,
1382 MOUSE_FACE_ID,
1383 MENU_FACE_ID,
1384 BASIC_FACE_ID_SENTINEL
1385 };
1386
1387
1388 /* A cache of realized faces. Each frame has its own cache because
1389 Emacs allows different frame-local face definitions. */
1390
1391 struct face_cache
1392 {
1393 /* Hash table of cached realized faces. */
1394 struct face **buckets;
1395
1396 /* Back-pointer to the frame this cache belongs to. */
1397 struct frame *f;
1398
1399 /* A vector of faces so that faces can be referenced by an ID. */
1400 struct face **faces_by_id;
1401
1402 /* The allocated size, and number of used slots of faces_by_id. */
1403 int size, used;
1404
1405 /* Flag indicating that attributes of the `menu' face have been
1406 changed. */
1407 unsigned menu_face_changed_p : 1;
1408 };
1409
1410
1411 /* Prepare face FACE for use on frame F. This must be called before
1412 using X resources of FACE. */
1413
1414 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1415 if ((FACE)->gc == 0) \
1416 prepare_face_for_display ((F), (FACE)); \
1417 else \
1418 (void) 0
1419
1420 /* Return a pointer to the face with ID on frame F, or null if such a
1421 face doesn't exist. */
1422
1423 #define FACE_FROM_ID(F, ID) \
1424 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1425 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1426 : NULL)
1427
1428 #ifdef HAVE_WINDOW_SYSTEM
1429
1430 /* Non-zero if FACE is suitable for displaying character CHAR. */
1431
1432 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1433 (ASCII_CHAR_P (CHAR) \
1434 ? (FACE) == (FACE)->ascii_face \
1435 : face_suitable_for_char_p ((FACE), (CHAR)))
1436
1437 /* Return the id of the realized face on frame F that is like the face
1438 with id ID but is suitable for displaying character CHAR.
1439 This macro is only meaningful for multibyte character CHAR. */
1440
1441 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1442 (ASCII_CHAR_P (CHAR) \
1443 ? (FACE)->ascii_face->id \
1444 : face_for_char ((F), (FACE), (CHAR)))
1445
1446 #else /* not HAVE_WINDOW_SYSTEM */
1447
1448 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1449 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1450
1451 #endif /* not HAVE_WINDOW_SYSTEM */
1452
1453 /* Non-zero means face attributes have been changed since the last
1454 redisplay. Used in redisplay_internal. */
1455
1456 extern int face_change_count;
1457
1458
1459
1460 \f
1461 /***********************************************************************
1462 Display Iterator
1463 ***********************************************************************/
1464
1465 /* Iteration over things to display in current_buffer or in a string.
1466
1467 The iterator handles:
1468
1469 1. Overlay strings (after-string, before-string).
1470 2. Face properties.
1471 3. Invisible text properties.
1472 4. Selective display.
1473 5. Translation of characters via display tables.
1474 6. Translation of control characters to the forms `\003' or `^C'.
1475 7. `glyph' and `space-width' properties.
1476
1477 Iterators are initialized by calling init_iterator or one of the
1478 equivalent functions below. A call to get_next_display_element
1479 loads the iterator structure with information about what next to
1480 display. A call to set_iterator_to_next increments the iterator's
1481 position.
1482
1483 Characters from overlay strings, display table entries or control
1484 character translations are returned one at a time. For example, if
1485 we have a text of `a\x01' where `a' has a display table definition
1486 of `cd' and the control character is displayed with a leading
1487 arrow, then the iterator will return:
1488
1489 Call Return Source Call next
1490 -----------------------------------------------------------------
1491 next c display table move
1492 next d display table move
1493 next ^ control char move
1494 next A control char move
1495
1496 The same mechanism is also used to return characters for ellipses
1497 displayed at the end of invisible text.
1498
1499 CAVEAT: Under some circumstances, move_.* functions can be called
1500 asynchronously, e.g. when computing a buffer position from an x and
1501 y pixel position. This means that these functions and functions
1502 called from them SHOULD NOT USE xmalloc and alike. See also the
1503 comment at the start of xdisp.c. */
1504
1505 /* Enumeration describing what kind of display element an iterator is
1506 loaded with after a call to get_next_display_element. */
1507
1508 enum display_element_type
1509 {
1510 /* A normal character. */
1511 IT_CHARACTER,
1512
1513 /* A composition sequence. */
1514 IT_COMPOSITION,
1515
1516 /* An image. */
1517 IT_IMAGE,
1518
1519 /* A flexible width and height space. */
1520 IT_STRETCH,
1521
1522 /* End of buffer or string. */
1523 IT_EOB,
1524
1525 /* Truncation glyphs. Never returned by get_next_display_element.
1526 Used to get display information about truncation glyphs via
1527 produce_glyphs. */
1528 IT_TRUNCATION,
1529
1530 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1531 IT_CONTINUATION
1532 };
1533
1534
1535 /* An enumerator for each text property that has a meaning for display
1536 purposes. */
1537
1538 enum prop_idx
1539 {
1540 AUTO_COMPOSED_PROP_IDX,
1541 FONTIFIED_PROP_IDX,
1542 FACE_PROP_IDX,
1543 INVISIBLE_PROP_IDX,
1544 DISPLAY_PROP_IDX,
1545 COMPOSITION_PROP_IDX,
1546
1547 /* Not a property. Used to indicate changes in overlays. */
1548 OVERLAY_PROP_IDX,
1549
1550 /* Sentinel. */
1551 LAST_PROP_IDX
1552 };
1553
1554
1555 struct it
1556 {
1557 /* The window in which we iterate over current_buffer (or a string). */
1558 Lisp_Object window;
1559 struct window *w;
1560
1561 /* The window's frame. */
1562 struct frame *f;
1563
1564 /* Function to call to load this structure with the next display
1565 element. */
1566 int (* method) P_ ((struct it *it));
1567
1568 /* The next position at which to check for face changes, invisible
1569 text, overlay strings, end of text etc., which see. */
1570 int stop_charpos;
1571
1572 /* Maximum string or buffer position + 1. ZV when iterating over
1573 current_buffer. */
1574 int end_charpos;
1575
1576 /* C string to iterate over. Non-null means get characters from
1577 this string, otherwise characters are read from current_buffer
1578 or it->string. */
1579 unsigned char *s;
1580
1581 /* Number of characters in the string (s, or it->string) we iterate
1582 over. */
1583 int string_nchars;
1584
1585 /* Start and end of a visible region; -1 if the region is not
1586 visible in the window. */
1587 int region_beg_charpos, region_end_charpos;
1588
1589 /* Position at which redisplay end trigger functions should be run. */
1590 int redisplay_end_trigger_charpos;
1591
1592 /* 1 means multibyte characters are enabled. */
1593 unsigned multibyte_p : 1;
1594
1595 /* 1 means window has a mode line at its top. */
1596 unsigned header_line_p : 1;
1597
1598 /* 1 means `string' is the value of a `display' property.
1599 Don't handle some `display' properties in these strings. */
1600 unsigned string_from_display_prop_p : 1;
1601
1602 /* Display table in effect or null for none. */
1603 struct Lisp_Char_Table *dp;
1604
1605 /* Current display table vector to return characters from and its
1606 end. dpvec null means we are not returning characters from a
1607 display table entry; current.dpvec_index gives the current index
1608 into dpvec. This same mechanism is also used to return
1609 characters from translated control characters, i.e. `\003' or
1610 `^C'. */
1611 Lisp_Object *dpvec, *dpend;
1612
1613 /* Length in bytes of the char that filled dpvec. A value of zero
1614 means that no such character is involved. */
1615 int dpvec_char_len;
1616
1617 /* Face id of the iterator saved in case a glyph from dpvec contains
1618 a face. The face is restored when all glyphs from dpvec have
1619 been delivered. */
1620 int saved_face_id;
1621
1622 /* Vector of glyphs for control character translation. The pointer
1623 dpvec is set to ctl_chars when a control character is translated.
1624 This vector is also used for incomplete multibyte character
1625 translation (e.g \222\244). Such a character is at most 4 bytes,
1626 thus we need at most 16 bytes here. */
1627 Lisp_Object ctl_chars[16];
1628
1629 /* Current buffer or string position of the iterator, including
1630 position in overlay strings etc. */
1631 struct display_pos current;
1632
1633 /* Vector of overlays to process. Overlay strings are processed
1634 OVERLAY_STRING_CHUNK_SIZE at a time. */
1635 #define OVERLAY_STRING_CHUNK_SIZE 3
1636 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1637
1638 /* Total number of overlay strings to process. This can be >
1639 OVERLAY_STRING_CHUNK_SIZE. */
1640 int n_overlay_strings;
1641
1642 /* If non-nil, a Lisp string being processed. If
1643 current.overlay_string_index >= 0, this is an overlay string from
1644 pos. */
1645 Lisp_Object string;
1646
1647 /* Stack of saved values. New entries are pushed when we begin to
1648 process an overlay string or a string from a `glyph' property.
1649 Entries are popped when we return to deliver display elements
1650 from what we previously had. */
1651 struct iterator_stack_entry
1652 {
1653 int stop_charpos;
1654 int face_id;
1655 Lisp_Object string;
1656 struct display_pos pos;
1657 int end_charpos;
1658 int string_nchars;
1659 enum glyph_row_area area;
1660 unsigned multibyte_p : 1;
1661 unsigned string_from_display_prop_p : 1;
1662 unsigned display_ellipsis_p : 1;
1663 Lisp_Object space_width;
1664 short voffset;
1665 Lisp_Object font_height;
1666 }
1667 stack[2];
1668
1669 /* Stack pointer. */
1670 int sp;
1671
1672 /* Setting of buffer-local variable selective-display-ellipsis. */
1673 unsigned selective_display_ellipsis_p : 1;
1674
1675 /* 1 means control characters are translated into the form `^C'
1676 where the `^' can be replaced by a display table entry. */
1677 unsigned ctl_arrow_p : 1;
1678
1679 /* -1 means selective display hides everything between a \r and the
1680 next newline; > 0 means hide lines indented more than that value. */
1681 int selective;
1682
1683 /* An enumeration describing what the next display element is
1684 after a call to get_next_display_element. */
1685 enum display_element_type what;
1686
1687 /* Face to use. */
1688 int face_id;
1689
1690 /* Non-zero means that the current face has a box. */
1691 unsigned face_box_p : 1;
1692
1693 /* Non-null means that the current character is the first in a run
1694 of characters with box face. */
1695 unsigned start_of_box_run_p : 1;
1696
1697 /* Non-zero means that the current character is the last in a run
1698 of characters with box face. */
1699 unsigned end_of_box_run_p : 1;
1700
1701 /* 1 means overlay strings at end_charpos have been processed. */
1702 unsigned overlay_strings_at_end_processed_p : 1;
1703
1704 /* 1 means the actual glyph is not available in the current
1705 system. */
1706 unsigned glyph_not_available_p : 1;
1707
1708 /* 1 means the next line in display_line continues a character
1709 consisting of more than one glyph, and some glyphs of this
1710 character have been put on the previous line. */
1711 unsigned starts_in_middle_of_char_p : 1;
1712
1713 /* If 1, saved_face_id contains the id of the face in front of text
1714 skipped due to selective display. */
1715 unsigned face_before_selective_p : 1;
1716
1717 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1718 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1719 int base_face_id;
1720
1721 /* If what == IT_CHARACTER, character and length in bytes. This is
1722 a character from a buffer or string. It may be different from
1723 the character displayed in case that
1724 unibyte_display_via_language_environment is set.
1725
1726 If what == IT_COMPOSITION, the first component of a composition
1727 and length in bytes of the composition. */
1728 int c, len;
1729
1730 /* If what == IT_COMPOSITION, identification number and length in
1731 chars of a composition. */
1732 int cmp_id, cmp_len;
1733
1734 /* The character to display, possibly translated to multibyte
1735 if unibyte_display_via_language_environment is set. This
1736 is set after x_produce_glyphs has been called. */
1737 int char_to_display;
1738
1739 /* If what == IT_IMAGE, the id of the image to display. */
1740 int image_id;
1741
1742 /* Value of the `space-width' property, if any; nil if none. */
1743 Lisp_Object space_width;
1744
1745 /* Computed from the value of the `raise' property. */
1746 short voffset;
1747
1748 /* Value of the `height' property, if any; nil if none. */
1749 Lisp_Object font_height;
1750
1751 /* Object and position where the current display element came from.
1752 Object can be a Lisp string in case the current display element
1753 comes from an overlay string, or it is buffer. Position is
1754 a position in object. */
1755 Lisp_Object object;
1756 struct text_pos position;
1757
1758 /* 1 means lines are truncated. */
1759 unsigned truncate_lines_p : 1;
1760
1761 /* Number of columns per \t. */
1762 short tab_width;
1763
1764 /* Width in pixels of truncation and continuation glyphs. */
1765 short truncation_pixel_width, continuation_pixel_width;
1766
1767 /* First and last visible x-position in the display area. If window
1768 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1769 (f), and last_visible_x == pixel width of W + first_visible_x. */
1770 int first_visible_x, last_visible_x;
1771
1772 /* Last visible y-position + 1 in the display area without a mode
1773 line, if the window has one. */
1774 int last_visible_y;
1775
1776 /* Additional space in pixels between lines (for window systems
1777 only.) */
1778 int extra_line_spacing;
1779
1780 /* If non-null, glyphs are produced in glyph_row with each call to
1781 produce_glyphs. */
1782 struct glyph_row *glyph_row;
1783
1784 /* The area of glyph_row to which glyphs are added. */
1785 enum glyph_row_area area;
1786
1787 /* Number of glyphs needed for the last character requested via
1788 produce_glyphs. This is 1 except for tabs. */
1789 int nglyphs;
1790
1791 /* Width of the display element in pixels. Result of
1792 produce_glyphs. */
1793 int pixel_width;
1794
1795 /* Current, maximum logical, and maximum physical line height
1796 information. Result of produce_glyphs. */
1797 int ascent, descent, max_ascent, max_descent;
1798 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1799
1800 /* Current x pixel position within the display line. This value
1801 does not include the width of continuation lines in front of the
1802 line. The value of current_x is automatically incremented by
1803 pixel_width with each call to produce_glyphs. */
1804 int current_x;
1805
1806 /* Accumulated width of continuation lines. If > 0, this means we
1807 are currently in a continuation line. This is initially zero and
1808 incremented/reset by display_line, move_it_to etc. */
1809 int continuation_lines_width;
1810
1811 /* Current y-position. Automatically incremented by the height of
1812 glyph_row in move_it_to and display_line. */
1813 int current_y;
1814
1815 /* Current vertical matrix position, or line number. Automatically
1816 incremented by move_it_to and display_line. */
1817 int vpos;
1818
1819 /* Horizontal matrix position reached in move_it_in_display_line.
1820 Only set there, not in display_line. */
1821 int hpos;
1822 };
1823
1824
1825 /* Access to positions of iterator IT. */
1826
1827 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1828 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1829 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1830 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1831
1832 /* Test if IT has reached the end of its buffer or string. This will
1833 only work after get_next_display_element has been called. */
1834
1835 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1836
1837 /* Non-zero means IT is at the end of a line. This is the case if it
1838 is either on a newline or on a carriage return and selective
1839 display hides the rest of the line. */
1840
1841 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1842 ((IT)->what == IT_CHARACTER \
1843 && ((IT)->c == '\n' \
1844 || ((IT)->c == '\r' && (IT)->selective)))
1845
1846 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1847 avoid the function call overhead. */
1848
1849 #define PRODUCE_GLYPHS(IT) \
1850 (rif \
1851 ? rif->produce_glyphs ((IT)) \
1852 : produce_glyphs ((IT)))
1853
1854 /* Bit-flags indicating what operation move_it_to should perform. */
1855
1856 enum move_operation_enum
1857 {
1858 /* Stop if specified x-position is reached. */
1859 MOVE_TO_X = 0x01,
1860
1861 /* Stop if specified y-position is reached. */
1862 MOVE_TO_Y = 0x02,
1863
1864 /* Stop if specified vpos is reached. */
1865 MOVE_TO_VPOS = 0x04,
1866
1867 /* Stop if specified buffer or string position is reached. */
1868 MOVE_TO_POS = 0x08
1869 };
1870
1871
1872 \f
1873 /***********************************************************************
1874 Window-based redisplay interface
1875 ***********************************************************************/
1876
1877 /* Structure used to describe runs of lines that must be scrolled. */
1878
1879 struct run
1880 {
1881 /* Source and destination y pixel position. */
1882 int desired_y, current_y;
1883
1884 /* Source and destination vpos in matrix. */
1885 int desired_vpos, current_vpos;
1886
1887 /* Height in pixels, number of glyph rows. */
1888 int height, nrows;
1889 };
1890
1891
1892 /* Structure holding system-dependent interface functions needed
1893 for window-based redisplay. */
1894
1895 struct redisplay_interface
1896 {
1897 /* Produce glyphs/get display metrics for the display element IT is
1898 loaded with. */
1899 void (*produce_glyphs) P_ ((struct it *it));
1900
1901 /* Write or insert LEN glyphs from STRING at the nominal output
1902 position. */
1903 void (*write_glyphs) P_ ((struct glyph *string, int len));
1904 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1905
1906 /* Clear from nominal output position to X. X < 0 means clear
1907 to right end of display. */
1908 void (*clear_end_of_line) P_ ((int x));
1909
1910 /* Function to call to scroll the display as described by RUN on
1911 window W. */
1912 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1913
1914 /* Function to call after a line in a display has been completely
1915 updated. Used to draw truncation marks and alike. DESIRED_ROW
1916 is the desired row which has been updated. */
1917 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1918
1919 /* Function to call before beginning to update window W in
1920 window-based redisplay. */
1921 void (*update_window_begin_hook) P_ ((struct window *w));
1922
1923 /* Function to call after window W has been updated in window-based
1924 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1925 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1926 that contained glyphs in mouse-face were overwritten, so we
1927 have to update the mouse highlight. */
1928 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1929 int mouse_face_overwritten_p));
1930
1931 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1932 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1933 are window-relative pixel positions. */
1934 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1935
1936 /* Flush the display of frame F. For X, this is XFlush. */
1937 void (*flush_display) P_ ((struct frame *f));
1938
1939 /* Clear the mouse hightlight in window W, if there is any. */
1940 void (*clear_mouse_face) P_ ((struct window *w));
1941
1942 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1943 frame F. */
1944 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1945 int *left, int *right));
1946
1947 /* Fix the display of AREA of ROW in window W for overlapping rows.
1948 This function is called from redraw_overlapping_rows after
1949 desired rows have been made current. */
1950 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1951 enum glyph_row_area area));
1952 };
1953
1954 /* The current interface for window-based redisplay. */
1955
1956 extern struct redisplay_interface *rif;
1957
1958 /* Hook to call in estimate_mode_line_height. */
1959
1960 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1961 enum face_id));
1962
1963 \f
1964 /***********************************************************************
1965 Images
1966 ***********************************************************************/
1967
1968 #ifdef HAVE_WINDOW_SYSTEM
1969
1970 /* Structure forward declarations. */
1971
1972 struct image;
1973
1974
1975 /* Each image format (JPEG, TIFF, ...) supported is described by
1976 a structure of the type below. */
1977
1978 struct image_type
1979 {
1980 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1981 Lisp_Object *type;
1982
1983 /* Check that SPEC is a valid image specification for the given
1984 image type. Value is non-zero if SPEC is valid. */
1985 int (* valid_p) P_ ((Lisp_Object spec));
1986
1987 /* Load IMG which is used on frame F from information contained in
1988 IMG->spec. Value is non-zero if successful. */
1989 int (* load) P_ ((struct frame *f, struct image *img));
1990
1991 /* Free resources of image IMG which is used on frame F. */
1992 void (* free) P_ ((struct frame *f, struct image *img));
1993
1994 /* Next in list of all supported image types. */
1995 struct image_type *next;
1996 };
1997
1998
1999 /* Structure describing an image. Specific image formats like XBM are
2000 converted into this form, so that display only has to deal with
2001 this type of image. */
2002
2003 struct image
2004 {
2005 /* The time in seconds at which the image was last displayed. Set
2006 in prepare_image_for_display. */
2007 unsigned long timestamp;
2008
2009 /* Pixmaps of the image. */
2010 Pixmap pixmap, mask;
2011
2012 /* Colors allocated for this image, if any. Allocated via xmalloc. */
2013 unsigned long *colors;
2014 int ncolors;
2015
2016 /* A single `background color' for this image, for the use of anyone that
2017 cares about such a thing. Only valid if the `background_valid' field
2018 is true. This should generally be accessed by calling the accessor
2019 macro `IMAGE_BACKGROUND', which will heuristically calculate a value
2020 if necessary. */
2021 unsigned long background;
2022
2023 /* True if this image has a `transparent' background -- that is, is
2024 uses an image mask. The accessor macro for this is
2025 `IMAGE_BACKGROUND_TRANSPARENT'. */
2026 unsigned background_transparent : 1;
2027
2028 /* True if the `background' and `background_transparent' fields are
2029 valid, respectively. */
2030 unsigned background_valid : 1, background_transparent_valid : 1;
2031
2032 /* Width and height of the image. */
2033 int width, height;
2034
2035 /* These values are used for the rectangles displayed for images
2036 that can't be loaded. */
2037 #define DEFAULT_IMAGE_WIDTH 30
2038 #define DEFAULT_IMAGE_HEIGHT 30
2039
2040 /* Percent of image height used as ascent. A value of
2041 CENTERED_IMAGE_ASCENT means draw the image centered on the
2042 line. */
2043 int ascent;
2044 #define DEFAULT_IMAGE_ASCENT 50
2045 #define CENTERED_IMAGE_ASCENT -1
2046
2047 /* Lisp specification of this image. */
2048 Lisp_Object spec;
2049
2050 /* Relief to draw around the image. */
2051 int relief;
2052
2053 /* Optional margins around the image. This includes the relief. */
2054 int hmargin, vmargin;
2055
2056 /* Reference to the type of the image. */
2057 struct image_type *type;
2058
2059 /* 1 means that loading the image failed. Don't try again. */
2060 unsigned load_failed_p;
2061
2062 /* A place for image types to store additional data. The member
2063 data.lisp_val is marked during GC, so it's safe to store Lisp data
2064 there. Image types should free this data when their `free'
2065 function is called. */
2066 struct
2067 {
2068 int int_val;
2069 void *ptr_val;
2070 Lisp_Object lisp_val;
2071 } data;
2072
2073 /* Hash value of image specification to speed up comparisons. */
2074 unsigned hash;
2075
2076 /* Image id of this image. */
2077 int id;
2078
2079 /* Hash collision chain. */
2080 struct image *next, *prev;
2081 };
2082
2083
2084 /* Cache of images. Each frame has a cache. X frames with the same
2085 x_display_info share their caches. */
2086
2087 struct image_cache
2088 {
2089 /* Hash table of images. */
2090 struct image **buckets;
2091
2092 /* Vector mapping image ids to images. */
2093 struct image **images;
2094
2095 /* Allocated size of `images'. */
2096 unsigned size;
2097
2098 /* Number of images in the cache. */
2099 unsigned used;
2100
2101 /* Reference count (number of frames sharing this cache). */
2102 int refcount;
2103 };
2104
2105
2106 /* Value is a pointer to the image with id ID on frame F, or null if
2107 no image with that id exists. */
2108
2109 #define IMAGE_FROM_ID(F, ID) \
2110 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2111 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2112 : NULL)
2113
2114 /* Size of bucket vector of image caches. Should be prime. */
2115
2116 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2117
2118 #endif /* HAVE_WINDOW_SYSTEM */
2119
2120
2121 \f
2122 /***********************************************************************
2123 Tool-bars
2124 ***********************************************************************/
2125
2126 /* Enumeration defining where to find tool-bar item information in
2127 tool-bar items vectors stored with frames. Each tool-bar item
2128 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2129
2130 enum tool_bar_item_idx
2131 {
2132 /* The key of the tool-bar item. Used to remove items when a binding
2133 for `undefined' is found. */
2134 TOOL_BAR_ITEM_KEY,
2135
2136 /* Non-nil if item is enabled. */
2137 TOOL_BAR_ITEM_ENABLED_P,
2138
2139 /* Non-nil if item is selected (pressed). */
2140 TOOL_BAR_ITEM_SELECTED_P,
2141
2142 /* Caption. */
2143 TOOL_BAR_ITEM_CAPTION,
2144
2145 /* Image(s) to display. This is either a single image specification
2146 or a vector of specifications. */
2147 TOOL_BAR_ITEM_IMAGES,
2148
2149 /* The binding. */
2150 TOOL_BAR_ITEM_BINDING,
2151
2152 /* Button type. One of nil, `:radio' or `:toggle'. */
2153 TOOL_BAR_ITEM_TYPE,
2154
2155 /* Help string. */
2156 TOOL_BAR_ITEM_HELP,
2157
2158 /* Sentinel = number of slots in tool_bar_items occupied by one
2159 tool-bar item. */
2160 TOOL_BAR_ITEM_NSLOTS
2161 };
2162
2163
2164 /* An enumeration for the different images that can be specified
2165 for a tool-bar item. */
2166
2167 enum tool_bar_item_image
2168 {
2169 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2170 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2171 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2172 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2173 };
2174
2175 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2176
2177 extern int auto_raise_tool_bar_buttons_p;
2178
2179 /* Margin around tool-bar buttons in pixels. */
2180
2181 extern Lisp_Object Vtool_bar_button_margin;
2182
2183 /* Thickness of relief to draw around tool-bar buttons. */
2184
2185 extern int tool_bar_button_relief;
2186
2187 /* Default values of the above variables. */
2188
2189 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 1
2190 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 3
2191
2192 /* The height in pixels of the default tool-bar images. */
2193
2194 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2195
2196 \f
2197 /***********************************************************************
2198 Function Prototypes
2199 ***********************************************************************/
2200
2201 /* Defined in xdisp.c */
2202
2203 struct glyph_row *row_containing_pos P_ ((struct window *, int,
2204 struct glyph_row *,
2205 struct glyph_row *, int));
2206 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2207 int line_bottom_y P_ ((struct it *));
2208 int display_prop_intangible_p P_ ((Lisp_Object));
2209 void resize_echo_area_exactly P_ ((void));
2210 int resize_mini_window P_ ((struct window *, int));
2211 int try_window P_ ((Lisp_Object, struct text_pos));
2212 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2213 int window_box_height P_ ((struct window *));
2214 int window_text_bottom_y P_ ((struct window *));
2215 int window_box_width P_ ((struct window *, int));
2216 int window_box_left P_ ((struct window *, int));
2217 int window_box_right P_ ((struct window *, int));
2218 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2219 void mark_window_display_accurate P_ ((Lisp_Object, int));
2220 void redisplay_preserve_echo_area P_ ((int));
2221 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2222 struct glyph_matrix *, int, int, int, int));
2223 void init_iterator P_ ((struct it *, struct window *, int,
2224 int, struct glyph_row *, enum face_id));
2225 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2226 struct glyph_row *));
2227 int get_next_display_element P_ ((struct it *));
2228 void set_iterator_to_next P_ ((struct it *, int));
2229 void produce_glyphs P_ ((struct it *));
2230 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2231 void start_display P_ ((struct it *, struct window *, struct text_pos));
2232 void move_it_to P_ ((struct it *, int, int, int, int, int));
2233 void move_it_vertically P_ ((struct it *, int));
2234 void move_it_vertically_backward P_ ((struct it *, int));
2235 void move_it_by_lines P_ ((struct it *, int, int));
2236 void move_it_past_eol P_ ((struct it *));
2237 int frame_mode_line_height P_ ((struct frame *));
2238 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2239 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2240 extern Lisp_Object Qtool_bar;
2241 extern Lisp_Object Vshow_trailing_whitespace;
2242 extern int mode_line_in_non_selected_windows;
2243 extern int redisplaying_p;
2244 extern Lisp_Object Vimage_types;
2245 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2246 extern int help_echo_showing_p;
2247 extern int current_mode_line_height, current_header_line_height;
2248 extern int cursor_in_non_selected_windows;
2249
2250 /* Defined in sysdep.c */
2251
2252 void get_frame_size P_ ((int *, int *));
2253 void request_sigio P_ ((void));
2254 void unrequest_sigio P_ ((void));
2255 int tabs_safe_p P_ ((void));
2256 void init_baud_rate P_ ((void));
2257 void init_sigio P_ ((int));
2258
2259 /* Defined in xfaces.c */
2260
2261 #ifdef HAVE_X_WINDOWS
2262 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2263 #endif
2264
2265 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2266 Lisp_Object));
2267 Lisp_Object tty_color_name P_ ((struct frame *, int));
2268 void clear_face_cache P_ ((int));
2269 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2270 enum lface_attribute_index));
2271 void unload_color P_ ((struct frame *, unsigned long));
2272 int frame_update_line_height P_ ((struct frame *));
2273 char *choose_face_font P_ ((struct frame *, Lisp_Object *, Lisp_Object));
2274 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2275 void prepare_face_for_display P_ ((struct frame *, struct face *));
2276 int xstricmp P_ ((unsigned char *, unsigned char *));
2277 int lookup_face P_ ((struct frame *, Lisp_Object *));
2278 int lookup_non_ascii_face P_ ((struct frame *, int, struct face *));
2279 int lookup_named_face P_ ((struct frame *, Lisp_Object));
2280 int smaller_face P_ ((struct frame *, int, int));
2281 int face_with_height P_ ((struct frame *, int, int));
2282 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int));
2283 void init_frame_faces P_ ((struct frame *));
2284 void free_frame_faces P_ ((struct frame *));
2285 void recompute_basic_faces P_ ((struct frame *));
2286 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2287 int, int));
2288 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2289 int, int *, enum face_id, int));
2290 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2291 void free_all_realized_faces P_ ((Lisp_Object));
2292 void free_realized_face P_ ((struct frame *, struct face *));
2293
2294 extern Lisp_Object Qforeground_color, Qbackground_color;
2295 extern char unspecified_fg[], unspecified_bg[];
2296 extern Lisp_Object split_font_name_into_vector P_ ((Lisp_Object));
2297 extern Lisp_Object build_font_name_from_vector P_ ((Lisp_Object));
2298
2299 /* Defined in xfns.c */
2300
2301 #ifdef HAVE_X_WINDOWS
2302 void gamma_correct P_ ((struct frame *, XColor *));
2303 #endif
2304 #ifdef WINDOWSNT
2305 void gamma_correct P_ ((struct frame *, COLORREF *));
2306 #endif
2307
2308 #ifdef HAVE_WINDOW_SYSTEM
2309
2310 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2311 int x_screen_planes P_ ((struct frame *));
2312 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2313 struct image_cache *make_image_cache P_ ((void));
2314 void free_image_cache P_ ((struct frame *));
2315 void clear_image_cache P_ ((struct frame *, int));
2316 void forall_images_in_image_cache P_ ((struct frame *,
2317 void (*) P_ ((struct image *))));
2318 int valid_image_p P_ ((Lisp_Object));
2319 void prepare_image_for_display P_ ((struct frame *, struct image *));
2320 int lookup_image P_ ((struct frame *, Lisp_Object));
2321
2322 #ifdef HAVE_X_WINDOWS
2323 unsigned long image_background P_ ((struct image *, struct frame *,
2324 XImage *ximg));
2325 int image_background_transparent P_ ((struct image *, struct frame *,
2326 XImage *mask));
2327 #endif /* HAVE_X_WINDOWS */
2328
2329 extern Lisp_Object tip_frame;
2330 extern Window tip_window;
2331 EXFUN (Fx_show_tip, 6);
2332 EXFUN (Fx_hide_tip, 0);
2333 extern void start_hourglass P_ ((void));
2334 extern void cancel_hourglass P_ ((void));
2335 extern int display_hourglass_p;
2336
2337 /* Returns the background color of IMG, calculating one heuristically if
2338 necessary. If non-zero, XIMG is an existing XImage object to use for
2339 the heuristic. */
2340
2341 #define IMAGE_BACKGROUND(img, f, ximg) \
2342 ((img)->background_valid \
2343 ? (img)->background \
2344 : image_background (img, f, ximg))
2345
2346 /* Returns true if IMG has a `transparent' background, using heuristics
2347 to decide if necessary. If non-zero, MASK is an existing XImage
2348 object to use for the heuristic. */
2349
2350 #define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
2351 ((img)->background_transparent_valid \
2352 ? (img)->background_transparent \
2353 : image_background_transparent (img, f, mask))
2354
2355 #endif /* HAVE_WINDOW_SYSTEM */
2356
2357
2358 /* Defined in xmenu.c */
2359
2360 int popup_activated P_ ((void));
2361
2362 /* Defined in dispnew.c */
2363
2364 extern int inverse_video;
2365 extern int required_matrix_width P_ ((struct window *));
2366 extern int required_matrix_height P_ ((struct window *));
2367 extern int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2368 extern Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2369 extern void redraw_frame P_ ((struct frame *));
2370 extern void redraw_garbaged_frames P_ ((void));
2371 extern void cancel_line P_ ((int, struct frame *));
2372 extern void init_desired_glyphs P_ ((struct frame *));
2373 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2374 extern int direct_output_for_insert P_ ((int));
2375 extern int direct_output_forward_char P_ ((int));
2376 extern int update_frame P_ ((struct frame *, int, int));
2377 extern int scrolling P_ ((struct frame *));
2378 extern void bitch_at_user P_ ((void));
2379 void adjust_glyphs P_ ((struct frame *));
2380 void free_glyphs P_ ((struct frame *));
2381 void free_window_matrices P_ ((struct window *));
2382 void check_glyph_memory P_ ((void));
2383 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2384 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2385 void clear_current_matrices P_ ((struct frame *f));
2386 void clear_desired_matrices P_ ((struct frame *));
2387 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2388 int, int, int));
2389 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2390 void increment_matrix_positions P_ ((struct glyph_matrix *,
2391 int, int, int, int));
2392 void blank_row P_ ((struct window *, struct glyph_row *, int));
2393 void increment_row_positions P_ ((struct glyph_row *, int, int));
2394 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2395 void clear_glyph_row P_ ((struct glyph_row *));
2396 void prepare_desired_row P_ ((struct glyph_row *));
2397 int line_hash_code P_ ((struct glyph_row *));
2398 void set_window_update_flags P_ ((struct window *, int));
2399 void write_glyphs P_ ((struct glyph *, int));
2400 void insert_glyphs P_ ((struct glyph *, int));
2401 int scroll_cost P_ ((struct frame *, int, int, int));
2402 int direct_output_for_insert P_ ((int));
2403 int direct_output_forward_char P_ ((int));
2404 int update_frame P_ ((struct frame *, int, int));
2405 void update_single_window P_ ((struct window *, int));
2406 int scrolling P_ ((struct frame *));
2407 void buffer_posn_from_coords P_ ((struct window *, int *, int *,
2408 Lisp_Object *, struct display_pos *));
2409 void do_pending_window_change P_ ((int));
2410 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2411 void bitch_at_user P_ ((void));
2412 Lisp_Object sit_for P_ ((int, int, int, int, int));
2413 void init_display P_ ((void));
2414 void syms_of_display P_ ((void));
2415 extern Lisp_Object Qredisplay_dont_pause;
2416
2417 /* Defined in term.c */
2418
2419 extern void ring_bell P_ ((void));
2420 extern void set_terminal_modes P_ ((void));
2421 extern void reset_terminal_modes P_ ((void));
2422 extern void update_begin P_ ((struct frame *));
2423 extern void update_end P_ ((struct frame *));
2424 extern void set_terminal_window P_ ((int));
2425 extern void set_scroll_region P_ ((int, int));
2426 extern void turn_off_insert P_ ((void));
2427 extern void turn_off_highlight P_ ((void));
2428 extern void background_highlight P_ ((void));
2429 extern void clear_frame P_ ((void));
2430 extern void clear_end_of_line P_ ((int));
2431 extern void clear_end_of_line_raw P_ ((int));
2432 extern void delete_glyphs P_ ((int));
2433 extern void ins_del_lines P_ ((int, int));
2434 extern int string_cost P_ ((char *));
2435 extern int per_line_cost P_ ((char *));
2436 extern void calculate_costs P_ ((struct frame *));
2437 extern void set_tty_color_mode P_ ((struct frame *, Lisp_Object));
2438 extern void tty_setup_colors P_ ((int));
2439 extern void term_init P_ ((char *));
2440 extern void fatal P_ ((/* char *, ... */));
2441 void cursor_to P_ ((int, int));
2442
2443 /* Defined in scroll.c */
2444
2445 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2446 extern int scroll_cost P_ ((struct frame *, int, int, int));
2447 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2448 char *, char *, char *,
2449 char *, char *, int));
2450 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2451 int *, int));
2452
2453 #endif /* not DISPEXTERN_H_INCLUDED */