]> code.delx.au - gnu-emacs/blob - src/syntax.h
Make syntax.c call syntax-propertize on demand
[gnu-emacs] / src / syntax.h
1 /* Declarations having to do with GNU Emacs syntax tables.
2
3 Copyright (C) 1985, 1993-1994, 1997-1998, 2001-2015 Free Software
4 Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 INLINE_HEADER_BEGIN
22
23 extern void update_syntax_table (ptrdiff_t, EMACS_INT, bool, Lisp_Object);
24 extern void update_syntax_table_forward (ptrdiff_t, bool, Lisp_Object);
25
26 /* The standard syntax table is stored where it will automatically
27 be used in all new buffers. */
28 #define Vstandard_syntax_table BVAR (&buffer_defaults, syntax_table)
29
30 /* A syntax table is a chartable whose elements are cons cells
31 (CODE+FLAGS . MATCHING-CHAR). MATCHING-CHAR can be nil if the char
32 is not a kind of parenthesis.
33
34 The low 8 bits of CODE+FLAGS is a code, as follows: */
35
36 enum syntaxcode
37 {
38 Swhitespace, /* for a whitespace character */
39 Spunct, /* for random punctuation characters */
40 Sword, /* for a word constituent */
41 Ssymbol, /* symbol constituent but not word constituent */
42 Sopen, /* for a beginning delimiter */
43 Sclose, /* for an ending delimiter */
44 Squote, /* for a prefix character like Lisp ' */
45 Sstring, /* for a string-grouping character like Lisp " */
46 Smath, /* for delimiters like $ in Tex. */
47 Sescape, /* for a character that begins a C-style escape */
48 Scharquote, /* for a character that quotes the following character */
49 Scomment, /* for a comment-starting character */
50 Sendcomment, /* for a comment-ending character */
51 Sinherit, /* use the standard syntax table for this character */
52 Scomment_fence, /* Starts/ends comment which is delimited on the
53 other side by any char with the same syntaxcode. */
54 Sstring_fence, /* Starts/ends string which is delimited on the
55 other side by any char with the same syntaxcode. */
56 Smax /* Upper bound on codes that are meaningful. */
57 };
58
59
60 struct gl_state_s
61 {
62 Lisp_Object object; /* The object we are scanning. */
63 ptrdiff_t start; /* Where to stop. */
64 ptrdiff_t stop; /* Where to stop. */
65 bool use_global; /* Whether to use global_code
66 or c_s_t. */
67 Lisp_Object global_code; /* Syntax code of current char. */
68 Lisp_Object current_syntax_table; /* Syntax table for current pos. */
69 Lisp_Object old_prop; /* Syntax-table prop at prev pos. */
70 ptrdiff_t b_property; /* First index where c_s_t is valid. */
71 ptrdiff_t e_property; /* First index where c_s_t is
72 not valid. */
73 bool e_property_truncated; /* true if e_property if was truncated
74 by parse_sexp_propertize_done. */
75 INTERVAL forward_i; /* Where to start lookup on forward. */
76 INTERVAL backward_i; /* or backward movement. The
77 data in c_s_t is valid
78 between these intervals,
79 and possibly at the
80 intervals too, depending
81 on: */
82 /* Offset for positions specified to UPDATE_SYNTAX_TABLE. */
83 ptrdiff_t offset;
84 };
85
86 extern struct gl_state_s gl_state;
87
88 /* Fetch the information from the entry for character C
89 in the current buffer's syntax table,
90 or (if VIA_PROPERTY) from globally kept data (gl_state).
91 Does inheritance. */
92
93 INLINE Lisp_Object
94 syntax_property_entry (int c, bool via_property)
95 {
96 if (via_property)
97 return (gl_state.use_global
98 ? gl_state.global_code
99 : CHAR_TABLE_REF (gl_state.current_syntax_table, c));
100 return CHAR_TABLE_REF (BVAR (current_buffer, syntax_table), c);
101 }
102 INLINE Lisp_Object
103 SYNTAX_ENTRY (int c)
104 {
105 return syntax_property_entry (c, false);
106 }
107
108 /* Extract the information from the entry for character C
109 in the current syntax table. */
110
111 INLINE int
112 syntax_property_with_flags (int c, bool via_property)
113 {
114 Lisp_Object ent = syntax_property_entry (c, via_property);
115 return CONSP (ent) ? XINT (XCAR (ent)) : Swhitespace;
116 }
117 INLINE int
118 SYNTAX_WITH_FLAGS (int c)
119 {
120 return syntax_property_with_flags (c, false);
121 }
122
123 INLINE enum syntaxcode
124 syntax_property (int c, bool via_property)
125 {
126 return syntax_property_with_flags (c, via_property) & 0xff;
127 }
128 INLINE enum syntaxcode
129 SYNTAX (int c)
130 {
131 return syntax_property (c, false);
132 }
133
134
135 /* Whether the syntax of the character C has the prefix flag set. */
136 extern bool syntax_prefix_flag_p (int c);
137
138 /* This array, indexed by a character less than 256, contains the
139 syntax code which that character signifies (as an unsigned char).
140 For example, syntax_spec_code['w'] == Sword. */
141
142 extern unsigned char const syntax_spec_code[0400];
143
144 /* Indexed by syntax code, give the letter that describes it. */
145
146 extern char const syntax_code_spec[16];
147
148 /* Convert the byte offset BYTEPOS into a character position,
149 for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT.
150
151 The value is meant for use in code that does nothing when
152 parse_sexp_lookup_properties is false, so return 0 in that case,
153 for speed. */
154
155 INLINE ptrdiff_t
156 SYNTAX_TABLE_BYTE_TO_CHAR (ptrdiff_t bytepos)
157 {
158 return (! parse_sexp_lookup_properties
159 ? 0
160 : STRINGP (gl_state.object)
161 ? string_byte_to_char (gl_state.object, bytepos)
162 : BUFFERP (gl_state.object)
163 ? ((buf_bytepos_to_charpos
164 (XBUFFER (gl_state.object),
165 (bytepos + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1)))
166 - BUF_BEGV (XBUFFER (gl_state.object)) + 1)
167 : NILP (gl_state.object)
168 ? BYTE_TO_CHAR (bytepos + BEGV_BYTE - 1) - BEGV + 1
169 : bytepos);
170 }
171
172 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is
173 currently good for a position before CHARPOS. */
174
175 INLINE void
176 UPDATE_SYNTAX_TABLE_FORWARD (ptrdiff_t charpos)
177 {
178 if (parse_sexp_lookup_properties && charpos >= gl_state.e_property)
179 update_syntax_table_forward (charpos + gl_state.offset, false, gl_state.object);
180 }
181
182 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is
183 currently good for a position after CHARPOS. */
184
185 INLINE void
186 UPDATE_SYNTAX_TABLE_BACKWARD (ptrdiff_t charpos)
187 {
188 if (parse_sexp_lookup_properties && charpos < gl_state.b_property)
189 update_syntax_table (charpos + gl_state.offset, -1, false, gl_state.object);
190 }
191
192 /* Make syntax table good for CHARPOS. */
193
194 INLINE void
195 UPDATE_SYNTAX_TABLE (ptrdiff_t charpos)
196 {
197 UPDATE_SYNTAX_TABLE_BACKWARD (charpos);
198 UPDATE_SYNTAX_TABLE_FORWARD (charpos);
199 }
200
201 /* Set up the buffer-global syntax table. */
202
203 INLINE void
204 SETUP_BUFFER_SYNTAX_TABLE (void)
205 {
206 gl_state.use_global = false;
207 gl_state.e_property_truncated = false;
208 gl_state.current_syntax_table = BVAR (current_buffer, syntax_table);
209 }
210
211 extern ptrdiff_t scan_words (ptrdiff_t, EMACS_INT);
212 extern void SETUP_SYNTAX_TABLE_FOR_OBJECT (Lisp_Object, ptrdiff_t, ptrdiff_t);
213
214 INLINE_HEADER_END