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1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
27
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
31
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "termhooks.h"
36 /* cm.h must come after dispextern.h on Windows. */
37 #include "dispextern.h"
38 #include "cm.h"
39 #include "buffer.h"
40 #include "charset.h"
41 #include "keyboard.h"
42 #include "frame.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
50
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
55
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
59
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
63
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
67
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69
70 #include "systime.h"
71 #include <errno.h>
72
73 /* To get the prototype for `sleep'. */
74
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
78
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
83 #ifdef __GNU_LIBRARY__
84
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
104
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
108 \f
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112 struct dim
113 {
114 int width;
115 int height;
116 };
117
118 \f
119 /* Function prototypes. */
120
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Nonzero upon entry to redisplay means do not assume anything about
196 current contents of actual terminal frame; clear and redraw it. */
197
198 int frame_garbaged;
199
200 /* Nonzero means last display completed. Zero means it was preempted. */
201
202 int display_completed;
203
204 /* Lisp variable visible-bell; enables use of screen-flash instead of
205 audible bell. */
206
207 int visible_bell;
208
209 /* Invert the color of the whole frame, at a low level. */
210
211 int inverse_video;
212
213 /* Line speed of the terminal. */
214
215 EMACS_INT baud_rate;
216
217 /* Either nil or a symbol naming the window system under which Emacs
218 is running. */
219
220 Lisp_Object Vwindow_system;
221
222 /* Version number of X windows: 10, 11 or nil. */
223
224 Lisp_Object Vwindow_system_version;
225
226 /* Vector of glyph definitions. Indexed by glyph number, the contents
227 are a string which is how to output the glyph.
228
229 If Vglyph_table is nil, a glyph is output by using its low 8 bits
230 as a character code.
231
232 This is an obsolete feature that is no longer used. The variable
233 is retained for compatibility. */
234
235 Lisp_Object Vglyph_table;
236
237 /* Display table to use for vectors that don't specify their own. */
238
239 Lisp_Object Vstandard_display_table;
240
241 /* Nonzero means reading single-character input with prompt so put
242 cursor on mini-buffer after the prompt. Positive means at end of
243 text in echo area; negative means at beginning of line. */
244
245 int cursor_in_echo_area;
246
247 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
248
249 \f
250 /* The currently selected frame. In a single-frame version, this
251 variable always equals the_only_frame. */
252
253 Lisp_Object selected_frame;
254
255 /* A frame which is not just a mini-buffer, or 0 if there are no such
256 frames. This is usually the most recent such frame that was
257 selected. In a single-frame version, this variable always holds
258 the address of the_only_frame. */
259
260 struct frame *last_nonminibuf_frame;
261
262 /* Stdio stream being used for copy of all output. */
263
264 FILE *termscript;
265
266 /* Structure for info on cursor positioning. */
267
268 struct cm Wcm;
269
270 /* 1 means SIGWINCH happened when not safe. */
271
272 int delayed_size_change;
273
274 /* 1 means glyph initialization has been completed at startup. */
275
276 static int glyphs_initialized_initially_p;
277
278 /* Updated window if != 0. Set by update_window. */
279
280 struct window *updated_window;
281
282 /* Glyph row updated in update_window_line, and area that is updated. */
283
284 struct glyph_row *updated_row;
285 int updated_area;
286
287 /* A glyph for a space. */
288
289 struct glyph space_glyph;
290
291 /* Non-zero means update has been performed directly, so that there's
292 no need for redisplay_internal to do much work. Set by
293 direct_output_for_insert. */
294
295 int redisplay_performed_directly_p;
296
297 /* Counts of allocated structures. These counts serve to diagnose
298 memory leaks and double frees. */
299
300 int glyph_matrix_count;
301 int glyph_pool_count;
302
303 /* If non-null, the frame whose frame matrices are manipulated. If
304 null, window matrices are worked on. */
305
306 static struct frame *frame_matrix_frame;
307
308 /* Current interface for window-based redisplay. Set from init_xterm.
309 A null value means we are not using window-based redisplay. */
310
311 struct redisplay_interface *rif;
312
313 /* Non-zero means that fonts have been loaded since the last glyph
314 matrix adjustments. Redisplay must stop, and glyph matrices must
315 be adjusted when this flag becomes non-zero during display. The
316 reason fonts can be loaded so late is that fonts of fontsets are
317 loaded on demand. */
318
319 int fonts_changed_p;
320
321 /* Convert vpos and hpos from frame to window and vice versa.
322 This may only be used for terminal frames. */
323
324 #if GLYPH_DEBUG
325
326 static int window_to_frame_vpos P_ ((struct window *, int));
327 static int window_to_frame_hpos P_ ((struct window *, int));
328 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
329 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
330
331 /* One element of the ring buffer containing redisplay history
332 information. */
333
334 struct redisplay_history
335 {
336 char trace[512 + 100];
337 };
338
339 /* The size of the history buffer. */
340
341 #define REDISPLAY_HISTORY_SIZE 30
342
343 /* The redisplay history buffer. */
344
345 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
346
347 /* Next free entry in redisplay_history. */
348
349 static int history_idx;
350
351 /* A tick that's incremented each time something is added to the
352 history. */
353
354 static unsigned history_tick;
355
356 static void add_frame_display_history P_ ((struct frame *, int));
357 static void add_window_display_history P_ ((struct window *, char *, int));
358
359
360 /* Add to the redisplay history how window W has been displayed.
361 MSG is a trace containing the information how W's glyph matrix
362 has been constructed. PAUSED_P non-zero means that the update
363 has been interrupted for pending input. */
364
365 static void
366 add_window_display_history (w, msg, paused_p)
367 struct window *w;
368 char *msg;
369 int paused_p;
370 {
371 char *buf;
372
373 if (history_idx >= REDISPLAY_HISTORY_SIZE)
374 history_idx = 0;
375 buf = redisplay_history[history_idx].trace;
376 ++history_idx;
377
378 sprintf (buf, "%d: window %p (`%s')%s\n",
379 history_tick++,
380 w,
381 ((BUFFERP (w->buffer)
382 && STRINGP (XBUFFER (w->buffer)->name))
383 ? (char *) SDATA (XBUFFER (w->buffer)->name)
384 : "???"),
385 paused_p ? " ***paused***" : "");
386 strcat (buf, msg);
387 }
388
389
390 /* Add to the redisplay history that frame F has been displayed.
391 PAUSED_P non-zero means that the update has been interrupted for
392 pending input. */
393
394 static void
395 add_frame_display_history (f, paused_p)
396 struct frame *f;
397 int paused_p;
398 {
399 char *buf;
400
401 if (history_idx >= REDISPLAY_HISTORY_SIZE)
402 history_idx = 0;
403 buf = redisplay_history[history_idx].trace;
404 ++history_idx;
405
406 sprintf (buf, "%d: update frame %p%s",
407 history_tick++,
408 f, paused_p ? " ***paused***" : "");
409 }
410
411
412 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
413 Sdump_redisplay_history, 0, 0, "",
414 doc: /* Dump redisplay history to stderr. */)
415 ()
416 {
417 int i;
418
419 for (i = history_idx - 1; i != history_idx; --i)
420 {
421 if (i < 0)
422 i = REDISPLAY_HISTORY_SIZE - 1;
423 fprintf (stderr, "%s\n", redisplay_history[i].trace);
424 }
425
426 return Qnil;
427 }
428
429
430 #else /* GLYPH_DEBUG == 0 */
431
432 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
433 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
434
435 #endif /* GLYPH_DEBUG == 0 */
436
437
438 /* Like bcopy except never gets confused by overlap. Let this be the
439 first function defined in this file, or change emacs.c where the
440 address of this function is used. */
441
442 void
443 safe_bcopy (from, to, size)
444 const char *from;
445 char *to;
446 int size;
447 {
448 if (size <= 0 || from == to)
449 return;
450
451 /* If the source and destination don't overlap, then bcopy can
452 handle it. If they do overlap, but the destination is lower in
453 memory than the source, we'll assume bcopy can handle that. */
454 if (to < from || from + size <= to)
455 bcopy (from, to, size);
456
457 /* Otherwise, we'll copy from the end. */
458 else
459 {
460 register const char *endf = from + size;
461 register char *endt = to + size;
462
463 /* If TO - FROM is large, then we should break the copy into
464 nonoverlapping chunks of TO - FROM bytes each. However, if
465 TO - FROM is small, then the bcopy function call overhead
466 makes this not worth it. The crossover point could be about
467 anywhere. Since I don't think the obvious copy loop is too
468 bad, I'm trying to err in its favor. */
469 if (to - from < 64)
470 {
471 do
472 *--endt = *--endf;
473 while (endf != from);
474 }
475 else
476 {
477 for (;;)
478 {
479 endt -= (to - from);
480 endf -= (to - from);
481
482 if (endt < to)
483 break;
484
485 bcopy (endf, endt, to - from);
486 }
487
488 /* If SIZE wasn't a multiple of TO - FROM, there will be a
489 little left over. The amount left over is (endt + (to -
490 from)) - to, which is endt - from. */
491 bcopy (from, to, endt - from);
492 }
493 }
494 }
495
496
497 \f
498 /***********************************************************************
499 Glyph Matrices
500 ***********************************************************************/
501
502 /* Allocate and return a glyph_matrix structure. POOL is the glyph
503 pool from which memory for the matrix should be allocated, or null
504 for window-based redisplay where no glyph pools are used. The
505 member `pool' of the glyph matrix structure returned is set to
506 POOL, the structure is otherwise zeroed. */
507
508 struct glyph_matrix *
509 new_glyph_matrix (pool)
510 struct glyph_pool *pool;
511 {
512 struct glyph_matrix *result;
513
514 /* Allocate and clear. */
515 result = (struct glyph_matrix *) xmalloc (sizeof *result);
516 bzero (result, sizeof *result);
517
518 /* Increment number of allocated matrices. This count is used
519 to detect memory leaks. */
520 ++glyph_matrix_count;
521
522 /* Set pool and return. */
523 result->pool = pool;
524 return result;
525 }
526
527
528 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529
530 The global counter glyph_matrix_count is decremented when a matrix
531 is freed. If the count gets negative, more structures were freed
532 than allocated, i.e. one matrix was freed more than once or a bogus
533 pointer was passed to this function.
534
535 If MATRIX->pool is null, this means that the matrix manages its own
536 glyph memory---this is done for matrices on X frames. Freeing the
537 matrix also frees the glyph memory in this case. */
538
539 static void
540 free_glyph_matrix (matrix)
541 struct glyph_matrix *matrix;
542 {
543 if (matrix)
544 {
545 int i;
546
547 /* Detect the case that more matrices are freed than were
548 allocated. */
549 if (--glyph_matrix_count < 0)
550 abort ();
551
552 /* Free glyph memory if MATRIX owns it. */
553 if (matrix->pool == NULL)
554 for (i = 0; i < matrix->rows_allocated; ++i)
555 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
556
557 /* Free row structures and the matrix itself. */
558 xfree (matrix->rows);
559 xfree (matrix);
560 }
561 }
562
563
564 /* Return the number of glyphs to reserve for a marginal area of
565 window W. TOTAL_GLYPHS is the number of glyphs in a complete
566 display line of window W. MARGIN gives the width of the marginal
567 area in canonical character units. MARGIN should be an integer
568 or a float. */
569
570 static int
571 margin_glyphs_to_reserve (w, total_glyphs, margin)
572 struct window *w;
573 int total_glyphs;
574 Lisp_Object margin;
575 {
576 int n;
577
578 if (NUMBERP (margin))
579 {
580 int width = XFASTINT (w->total_cols);
581 double d = max (0, XFLOATINT (margin));
582 d = min (width / 2 - 1, d);
583 n = (int) ((double) total_glyphs / width * d);
584 }
585 else
586 n = 0;
587
588 return n;
589 }
590
591
592 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
593 window sizes.
594
595 W is null if the function is called for a frame glyph matrix.
596 Otherwise it is the window MATRIX is a member of. X and Y are the
597 indices of the first column and row of MATRIX within the frame
598 matrix, if such a matrix exists. They are zero for purely
599 window-based redisplay. DIM is the needed size of the matrix.
600
601 In window-based redisplay, where no frame matrices exist, glyph
602 matrices manage their own glyph storage. Otherwise, they allocate
603 storage from a common frame glyph pool which can be found in
604 MATRIX->pool.
605
606 The reason for this memory management strategy is to avoid complete
607 frame redraws if possible. When we allocate from a common pool, a
608 change of the location or size of a sub-matrix within the pool
609 requires a complete redisplay of the frame because we cannot easily
610 make sure that the current matrices of all windows still agree with
611 what is displayed on the screen. While this is usually fast, it
612 leads to screen flickering. */
613
614 static void
615 adjust_glyph_matrix (w, matrix, x, y, dim)
616 struct window *w;
617 struct glyph_matrix *matrix;
618 int x, y;
619 struct dim dim;
620 {
621 int i;
622 int new_rows;
623 int marginal_areas_changed_p = 0;
624 int header_line_changed_p = 0;
625 int header_line_p = 0;
626 int left = -1, right = -1;
627 int window_width = -1, window_height;
628
629 /* See if W had a header line that has disappeared now, or vice versa.
630 Get W's size. */
631 if (w)
632 {
633 window_box (w, -1, 0, 0, &window_width, &window_height);
634
635 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
636 header_line_changed_p = header_line_p != matrix->header_line_p;
637 }
638 matrix->header_line_p = header_line_p;
639
640 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
641 Do nothing if MATRIX' size, position, vscroll, and marginal areas
642 haven't changed. This optimization is important because preserving
643 the matrix means preventing redisplay. */
644 if (matrix->pool == NULL)
645 {
646 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
647 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
648 xassert (left >= 0 && right >= 0);
649 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
650 || right != matrix->right_margin_glyphs);
651
652 if (!marginal_areas_changed_p
653 && !fonts_changed_p
654 && !header_line_changed_p
655 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
656 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
657 && matrix->window_height == window_height
658 && matrix->window_vscroll == w->vscroll
659 && matrix->window_width == window_width)
660 return;
661 }
662
663 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
664 if (matrix->rows_allocated < dim.height)
665 {
666 int size = dim.height * sizeof (struct glyph_row);
667 new_rows = dim.height - matrix->rows_allocated;
668 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
669 bzero (matrix->rows + matrix->rows_allocated,
670 new_rows * sizeof *matrix->rows);
671 matrix->rows_allocated = dim.height;
672 }
673 else
674 new_rows = 0;
675
676 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
677 on a frame not using window-based redisplay. Set up pointers for
678 each row into the glyph pool. */
679 if (matrix->pool)
680 {
681 xassert (matrix->pool->glyphs);
682
683 if (w)
684 {
685 left = margin_glyphs_to_reserve (w, dim.width,
686 w->left_margin_cols);
687 right = margin_glyphs_to_reserve (w, dim.width,
688 w->right_margin_cols);
689 }
690 else
691 left = right = 0;
692
693 for (i = 0; i < dim.height; ++i)
694 {
695 struct glyph_row *row = &matrix->rows[i];
696
697 row->glyphs[LEFT_MARGIN_AREA]
698 = (matrix->pool->glyphs
699 + (y + i) * matrix->pool->ncolumns
700 + x);
701
702 if (w == NULL
703 || row == matrix->rows + dim.height - 1
704 || (row == matrix->rows && matrix->header_line_p))
705 {
706 row->glyphs[TEXT_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA];
708 row->glyphs[RIGHT_MARGIN_AREA]
709 = row->glyphs[TEXT_AREA] + dim.width;
710 row->glyphs[LAST_AREA]
711 = row->glyphs[RIGHT_MARGIN_AREA];
712 }
713 else
714 {
715 row->glyphs[TEXT_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + left;
717 row->glyphs[RIGHT_MARGIN_AREA]
718 = row->glyphs[TEXT_AREA] + dim.width - left - right;
719 row->glyphs[LAST_AREA]
720 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
721 }
722 }
723
724 matrix->left_margin_glyphs = left;
725 matrix->right_margin_glyphs = right;
726 }
727 else
728 {
729 /* If MATRIX->pool is null, MATRIX is responsible for managing
730 its own memory. It is a window matrix for window-based redisplay.
731 Allocate glyph memory from the heap. */
732 if (dim.width > matrix->matrix_w
733 || new_rows
734 || header_line_changed_p
735 || marginal_areas_changed_p)
736 {
737 struct glyph_row *row = matrix->rows;
738 struct glyph_row *end = row + matrix->rows_allocated;
739
740 while (row < end)
741 {
742 row->glyphs[LEFT_MARGIN_AREA]
743 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
744 (dim.width
745 * sizeof (struct glyph)));
746
747 /* The mode line never has marginal areas. */
748 if (row == matrix->rows + dim.height - 1
749 || (row == matrix->rows && matrix->header_line_p))
750 {
751 row->glyphs[TEXT_AREA]
752 = row->glyphs[LEFT_MARGIN_AREA];
753 row->glyphs[RIGHT_MARGIN_AREA]
754 = row->glyphs[TEXT_AREA] + dim.width;
755 row->glyphs[LAST_AREA]
756 = row->glyphs[RIGHT_MARGIN_AREA];
757 }
758 else
759 {
760 row->glyphs[TEXT_AREA]
761 = row->glyphs[LEFT_MARGIN_AREA] + left;
762 row->glyphs[RIGHT_MARGIN_AREA]
763 = row->glyphs[TEXT_AREA] + dim.width - left - right;
764 row->glyphs[LAST_AREA]
765 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
766 }
767 ++row;
768 }
769 }
770
771 xassert (left >= 0 && right >= 0);
772 matrix->left_margin_glyphs = left;
773 matrix->right_margin_glyphs = right;
774 }
775
776 /* Number of rows to be used by MATRIX. */
777 matrix->nrows = dim.height;
778 xassert (matrix->nrows >= 0);
779
780 if (w)
781 {
782 if (matrix == w->current_matrix)
783 {
784 /* Mark rows in a current matrix of a window as not having
785 valid contents. It's important to not do this for
786 desired matrices. When Emacs starts, it may already be
787 building desired matrices when this function runs. */
788 if (window_width < 0)
789 window_width = window_box_width (w, -1);
790
791 /* Optimize the case that only the height has changed (C-x 2,
792 upper window). Invalidate all rows that are no longer part
793 of the window. */
794 if (!marginal_areas_changed_p
795 && !header_line_changed_p
796 && new_rows == 0
797 && dim.width == matrix->matrix_w
798 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
799 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
800 && matrix->window_width == window_width)
801 {
802 /* Find the last row in the window. */
803 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
804 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
805 {
806 ++i;
807 break;
808 }
809
810 /* Window end is invalid, if inside of the rows that
811 are invalidated below. */
812 if (INTEGERP (w->window_end_vpos)
813 && XFASTINT (w->window_end_vpos) >= i)
814 w->window_end_valid = Qnil;
815
816 while (i < matrix->nrows)
817 matrix->rows[i++].enabled_p = 0;
818 }
819 else
820 {
821 for (i = 0; i < matrix->nrows; ++i)
822 matrix->rows[i].enabled_p = 0;
823 }
824 }
825 else if (matrix == w->desired_matrix)
826 {
827 /* Rows in desired matrices always have to be cleared;
828 redisplay expects this is the case when it runs, so it
829 had better be the case when we adjust matrices between
830 redisplays. */
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
833 }
834 }
835
836
837 /* Remember last values to be able to optimize frame redraws. */
838 matrix->matrix_x = x;
839 matrix->matrix_y = y;
840 matrix->matrix_w = dim.width;
841 matrix->matrix_h = dim.height;
842
843 /* Record the top y location and height of W at the time the matrix
844 was last adjusted. This is used to optimize redisplay above. */
845 if (w)
846 {
847 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
848 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
849 matrix->window_height = window_height;
850 matrix->window_width = window_width;
851 matrix->window_vscroll = w->vscroll;
852 }
853 }
854
855
856 /* Reverse the contents of rows in MATRIX between START and END. The
857 contents of the row at END - 1 end up at START, END - 2 at START +
858 1 etc. This is part of the implementation of rotate_matrix (see
859 below). */
860
861 static void
862 reverse_rows (matrix, start, end)
863 struct glyph_matrix *matrix;
864 int start, end;
865 {
866 int i, j;
867
868 for (i = start, j = end - 1; i < j; ++i, --j)
869 {
870 /* Non-ISO HP/UX compiler doesn't like auto struct
871 initialization. */
872 struct glyph_row temp;
873 temp = matrix->rows[i];
874 matrix->rows[i] = matrix->rows[j];
875 matrix->rows[j] = temp;
876 }
877 }
878
879
880 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
881 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
882 indices. (Note: this does not copy glyphs, only glyph pointers in
883 row structures are moved around).
884
885 The algorithm used for rotating the vector was, I believe, first
886 described by Kernighan. See the vector R as consisting of two
887 sub-vectors AB, where A has length BY for BY >= 0. The result
888 after rotating is then BA. Reverse both sub-vectors to get ArBr
889 and reverse the result to get (ArBr)r which is BA. Similar for
890 rotating right. */
891
892 void
893 rotate_matrix (matrix, first, last, by)
894 struct glyph_matrix *matrix;
895 int first, last, by;
896 {
897 if (by < 0)
898 {
899 /* Up (rotate left, i.e. towards lower indices). */
900 by = -by;
901 reverse_rows (matrix, first, first + by);
902 reverse_rows (matrix, first + by, last);
903 reverse_rows (matrix, first, last);
904 }
905 else if (by > 0)
906 {
907 /* Down (rotate right, i.e. towards higher indices). */
908 reverse_rows (matrix, last - by, last);
909 reverse_rows (matrix, first, last - by);
910 reverse_rows (matrix, first, last);
911 }
912 }
913
914
915 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
916 with indices START <= index < END. Increment positions by DELTA/
917 DELTA_BYTES. */
918
919 void
920 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
921 struct glyph_matrix *matrix;
922 int start, end, delta, delta_bytes;
923 {
924 /* Check that START and END are reasonable values. */
925 xassert (start >= 0 && start <= matrix->nrows);
926 xassert (end >= 0 && end <= matrix->nrows);
927 xassert (start <= end);
928
929 for (; start < end; ++start)
930 increment_row_positions (matrix->rows + start, delta, delta_bytes);
931 }
932
933
934 /* Enable a range of rows in glyph matrix MATRIX. START and END are
935 the row indices of the first and last + 1 row to enable. If
936 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
937
938 void
939 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
940 struct glyph_matrix *matrix;
941 int start, end;
942 int enabled_p;
943 {
944 xassert (start <= end);
945 xassert (start >= 0 && start < matrix->nrows);
946 xassert (end >= 0 && end <= matrix->nrows);
947
948 for (; start < end; ++start)
949 matrix->rows[start].enabled_p = enabled_p != 0;
950 }
951
952
953 /* Clear MATRIX.
954
955 This empties all rows in MATRIX by setting the enabled_p flag for
956 all rows of the matrix to zero. The function prepare_desired_row
957 will eventually really clear a row when it sees one with a zero
958 enabled_p flag.
959
960 Resets update hints to defaults value. The only update hint
961 currently present is the flag MATRIX->no_scrolling_p. */
962
963 void
964 clear_glyph_matrix (matrix)
965 struct glyph_matrix *matrix;
966 {
967 if (matrix)
968 {
969 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
970 matrix->no_scrolling_p = 0;
971 }
972 }
973
974
975 /* Shift part of the glyph matrix MATRIX of window W up or down.
976 Increment y-positions in glyph rows between START and END by DY,
977 and recompute their visible height. */
978
979 void
980 shift_glyph_matrix (w, matrix, start, end, dy)
981 struct window *w;
982 struct glyph_matrix *matrix;
983 int start, end, dy;
984 {
985 int min_y, max_y;
986
987 xassert (start <= end);
988 xassert (start >= 0 && start < matrix->nrows);
989 xassert (end >= 0 && end <= matrix->nrows);
990
991 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
992 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
993
994 for (; start < end; ++start)
995 {
996 struct glyph_row *row = &matrix->rows[start];
997
998 row->y += dy;
999 row->visible_height = row->height;
1000
1001 if (row->y < min_y)
1002 row->visible_height -= min_y - row->y;
1003 if (row->y + row->height > max_y)
1004 row->visible_height -= row->y + row->height - max_y;
1005 }
1006 }
1007
1008
1009 /* Mark all rows in current matrices of frame F as invalid. Marking
1010 invalid is done by setting enabled_p to zero for all rows in a
1011 current matrix. */
1012
1013 void
1014 clear_current_matrices (f)
1015 register struct frame *f;
1016 {
1017 /* Clear frame current matrix, if we have one. */
1018 if (f->current_matrix)
1019 clear_glyph_matrix (f->current_matrix);
1020
1021 /* Clear the matrix of the menu bar window, if such a window exists.
1022 The menu bar window is currently used to display menus on X when
1023 no toolkit support is compiled in. */
1024 if (WINDOWP (f->menu_bar_window))
1025 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1026
1027 /* Clear the matrix of the tool-bar window, if any. */
1028 if (WINDOWP (f->tool_bar_window))
1029 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1030
1031 /* Clear current window matrices. */
1032 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1033 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1034 }
1035
1036
1037 /* Clear out all display lines of F for a coming redisplay. */
1038
1039 void
1040 clear_desired_matrices (f)
1041 register struct frame *f;
1042 {
1043 if (f->desired_matrix)
1044 clear_glyph_matrix (f->desired_matrix);
1045
1046 if (WINDOWP (f->menu_bar_window))
1047 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1048
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1051
1052 /* Do it for window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1055 }
1056
1057
1058 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1059 non-zero clear desired matrices, otherwise clear current matrices. */
1060
1061 static void
1062 clear_window_matrices (w, desired_p)
1063 struct window *w;
1064 int desired_p;
1065 {
1066 while (w)
1067 {
1068 if (!NILP (w->hchild))
1069 {
1070 xassert (WINDOWP (w->hchild));
1071 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1072 }
1073 else if (!NILP (w->vchild))
1074 {
1075 xassert (WINDOWP (w->vchild));
1076 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1077 }
1078 else
1079 {
1080 if (desired_p)
1081 clear_glyph_matrix (w->desired_matrix);
1082 else
1083 {
1084 clear_glyph_matrix (w->current_matrix);
1085 w->window_end_valid = Qnil;
1086 }
1087 }
1088
1089 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1090 }
1091 }
1092
1093
1094 \f
1095 /***********************************************************************
1096 Glyph Rows
1097
1098 See dispextern.h for an overall explanation of glyph rows.
1099 ***********************************************************************/
1100
1101 /* Clear glyph row ROW. Do it in a way that makes it robust against
1102 changes in the glyph_row structure, i.e. addition or removal of
1103 structure members. */
1104
1105 static struct glyph_row null_row;
1106
1107 void
1108 clear_glyph_row (row)
1109 struct glyph_row *row;
1110 {
1111 struct glyph *p[1 + LAST_AREA];
1112
1113 /* Save pointers. */
1114 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1115 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1116 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1117 p[LAST_AREA] = row->glyphs[LAST_AREA];
1118
1119 /* Clear. */
1120 *row = null_row;
1121
1122 /* Restore pointers. */
1123 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1124 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1125 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1126 row->glyphs[LAST_AREA] = p[LAST_AREA];
1127
1128 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1129 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1130 Redisplay outputs such glyphs, and flickering effects were
1131 the result. This also depended on the contents of memory
1132 returned by xmalloc. If flickering happens again, activate
1133 the code below. If the flickering is gone with that, chances
1134 are that the flickering has the same reason as here. */
1135 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1136 #endif
1137 }
1138
1139
1140 /* Make ROW an empty, enabled row of canonical character height,
1141 in window W starting at y-position Y. */
1142
1143 void
1144 blank_row (w, row, y)
1145 struct window *w;
1146 struct glyph_row *row;
1147 int y;
1148 {
1149 int min_y, max_y;
1150
1151 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1152 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1153
1154 clear_glyph_row (row);
1155 row->y = y;
1156 row->ascent = row->phys_ascent = 0;
1157 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1158 row->visible_height = row->height;
1159
1160 if (row->y < min_y)
1161 row->visible_height -= min_y - row->y;
1162 if (row->y + row->height > max_y)
1163 row->visible_height -= row->y + row->height - max_y;
1164
1165 row->enabled_p = 1;
1166 }
1167
1168
1169 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1170 are the amounts by which to change positions. Note that the first
1171 glyph of the text area of a row can have a buffer position even if
1172 the used count of the text area is zero. Such rows display line
1173 ends. */
1174
1175 void
1176 increment_row_positions (row, delta, delta_bytes)
1177 struct glyph_row *row;
1178 int delta, delta_bytes;
1179 {
1180 int area, i;
1181
1182 /* Increment start and end positions. */
1183 MATRIX_ROW_START_CHARPOS (row) += delta;
1184 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1185 MATRIX_ROW_END_CHARPOS (row) += delta;
1186 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1187
1188 if (!row->enabled_p)
1189 return;
1190
1191 /* Increment positions in glyphs. */
1192 for (area = 0; area < LAST_AREA; ++area)
1193 for (i = 0; i < row->used[area]; ++i)
1194 if (BUFFERP (row->glyphs[area][i].object)
1195 && row->glyphs[area][i].charpos > 0)
1196 row->glyphs[area][i].charpos += delta;
1197
1198 /* Capture the case of rows displaying a line end. */
1199 if (row->used[TEXT_AREA] == 0
1200 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1201 row->glyphs[TEXT_AREA]->charpos += delta;
1202 }
1203
1204
1205 #if 0
1206 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1207 contents, i.e. glyph structure contents are exchanged between A and
1208 B without changing glyph pointers in A and B. */
1209
1210 static void
1211 swap_glyphs_in_rows (a, b)
1212 struct glyph_row *a, *b;
1213 {
1214 int area;
1215
1216 for (area = 0; area < LAST_AREA; ++area)
1217 {
1218 /* Number of glyphs to swap. */
1219 int max_used = max (a->used[area], b->used[area]);
1220
1221 /* Start of glyphs in area of row A. */
1222 struct glyph *glyph_a = a->glyphs[area];
1223
1224 /* End + 1 of glyphs in area of row A. */
1225 struct glyph *glyph_a_end = a->glyphs[max_used];
1226
1227 /* Start of glyphs in area of row B. */
1228 struct glyph *glyph_b = b->glyphs[area];
1229
1230 while (glyph_a < glyph_a_end)
1231 {
1232 /* Non-ISO HP/UX compiler doesn't like auto struct
1233 initialization. */
1234 struct glyph temp;
1235 temp = *glyph_a;
1236 *glyph_a = *glyph_b;
1237 *glyph_b = temp;
1238 ++glyph_a;
1239 ++glyph_b;
1240 }
1241 }
1242 }
1243
1244 #endif /* 0 */
1245
1246 /* Exchange pointers to glyph memory between glyph rows A and B. */
1247
1248 static INLINE void
1249 swap_glyph_pointers (a, b)
1250 struct glyph_row *a, *b;
1251 {
1252 int i;
1253 for (i = 0; i < LAST_AREA + 1; ++i)
1254 {
1255 struct glyph *temp = a->glyphs[i];
1256 a->glyphs[i] = b->glyphs[i];
1257 b->glyphs[i] = temp;
1258 }
1259 }
1260
1261
1262 /* Copy glyph row structure FROM to glyph row structure TO, except
1263 that glyph pointers in the structures are left unchanged. */
1264
1265 INLINE void
1266 copy_row_except_pointers (to, from)
1267 struct glyph_row *to, *from;
1268 {
1269 struct glyph *pointers[1 + LAST_AREA];
1270
1271 /* Save glyph pointers of TO. */
1272 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1273
1274 /* Do a structure assignment. */
1275 *to = *from;
1276
1277 /* Restore original pointers of TO. */
1278 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1279 }
1280
1281
1282 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1283 TO and FROM are left unchanged. Glyph contents are copied from the
1284 glyph memory of FROM to the glyph memory of TO. Increment buffer
1285 positions in row TO by DELTA/ DELTA_BYTES. */
1286
1287 void
1288 copy_glyph_row_contents (to, from, delta, delta_bytes)
1289 struct glyph_row *to, *from;
1290 int delta, delta_bytes;
1291 {
1292 int area;
1293
1294 /* This is like a structure assignment TO = FROM, except that
1295 glyph pointers in the rows are left unchanged. */
1296 copy_row_except_pointers (to, from);
1297
1298 /* Copy glyphs from FROM to TO. */
1299 for (area = 0; area < LAST_AREA; ++area)
1300 if (from->used[area])
1301 bcopy (from->glyphs[area], to->glyphs[area],
1302 from->used[area] * sizeof (struct glyph));
1303
1304 /* Increment buffer positions in TO by DELTA. */
1305 increment_row_positions (to, delta, delta_bytes);
1306 }
1307
1308
1309 /* Assign glyph row FROM to glyph row TO. This works like a structure
1310 assignment TO = FROM, except that glyph pointers are not copied but
1311 exchanged between TO and FROM. Pointers must be exchanged to avoid
1312 a memory leak. */
1313
1314 static INLINE void
1315 assign_row (to, from)
1316 struct glyph_row *to, *from;
1317 {
1318 swap_glyph_pointers (to, from);
1319 copy_row_except_pointers (to, from);
1320 }
1321
1322
1323 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1324 a row in a window matrix, is a slice of the glyph memory of the
1325 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1326 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1327 memory of FRAME_ROW. */
1328
1329 #if GLYPH_DEBUG
1330
1331 static int
1332 glyph_row_slice_p (window_row, frame_row)
1333 struct glyph_row *window_row, *frame_row;
1334 {
1335 struct glyph *window_glyph_start = window_row->glyphs[0];
1336 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1337 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1338
1339 return (frame_glyph_start <= window_glyph_start
1340 && window_glyph_start < frame_glyph_end);
1341 }
1342
1343 #endif /* GLYPH_DEBUG */
1344
1345 #if 0
1346
1347 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1348 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1349 in WINDOW_MATRIX is found satisfying the condition. */
1350
1351 static struct glyph_row *
1352 find_glyph_row_slice (window_matrix, frame_matrix, row)
1353 struct glyph_matrix *window_matrix, *frame_matrix;
1354 int row;
1355 {
1356 int i;
1357
1358 xassert (row >= 0 && row < frame_matrix->nrows);
1359
1360 for (i = 0; i < window_matrix->nrows; ++i)
1361 if (glyph_row_slice_p (window_matrix->rows + i,
1362 frame_matrix->rows + row))
1363 break;
1364
1365 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1366 }
1367
1368 #endif /* 0 */
1369
1370 /* Prepare ROW for display. Desired rows are cleared lazily,
1371 i.e. they are only marked as to be cleared by setting their
1372 enabled_p flag to zero. When a row is to be displayed, a prior
1373 call to this function really clears it. */
1374
1375 void
1376 prepare_desired_row (row)
1377 struct glyph_row *row;
1378 {
1379 if (!row->enabled_p)
1380 {
1381 clear_glyph_row (row);
1382 row->enabled_p = 1;
1383 }
1384 }
1385
1386
1387 /* Return a hash code for glyph row ROW. */
1388
1389 int
1390 line_hash_code (row)
1391 struct glyph_row *row;
1392 {
1393 int hash = 0;
1394
1395 if (row->enabled_p)
1396 {
1397 struct glyph *glyph = row->glyphs[TEXT_AREA];
1398 struct glyph *end = glyph + row->used[TEXT_AREA];
1399
1400 while (glyph < end)
1401 {
1402 int c = glyph->u.ch;
1403 int face_id = glyph->face_id;
1404 if (must_write_spaces)
1405 c -= SPACEGLYPH;
1406 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1407 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1408 ++glyph;
1409 }
1410
1411 if (hash == 0)
1412 hash = 1;
1413 }
1414
1415 return hash;
1416 }
1417
1418
1419 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1420 the number of characters in the line. If must_write_spaces is
1421 zero, leading and trailing spaces are ignored. */
1422
1423 static unsigned int
1424 line_draw_cost (matrix, vpos)
1425 struct glyph_matrix *matrix;
1426 int vpos;
1427 {
1428 struct glyph_row *row = matrix->rows + vpos;
1429 struct glyph *beg = row->glyphs[TEXT_AREA];
1430 struct glyph *end = beg + row->used[TEXT_AREA];
1431 int len;
1432 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1433 int glyph_table_len = GLYPH_TABLE_LENGTH;
1434
1435 /* Ignore trailing and leading spaces if we can. */
1436 if (!must_write_spaces)
1437 {
1438 /* Skip from the end over trailing spaces. */
1439 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1440 --end;
1441
1442 /* All blank line. */
1443 if (end == beg)
1444 return 0;
1445
1446 /* Skip over leading spaces. */
1447 while (CHAR_GLYPH_SPACE_P (*beg))
1448 ++beg;
1449 }
1450
1451 /* If we don't have a glyph-table, each glyph is one character,
1452 so return the number of glyphs. */
1453 if (glyph_table_base == 0)
1454 len = end - beg;
1455 else
1456 {
1457 /* Otherwise, scan the glyphs and accumulate their total length
1458 in LEN. */
1459 len = 0;
1460 while (beg < end)
1461 {
1462 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1463
1464 if (g < 0
1465 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1466 len += 1;
1467 else
1468 len += GLYPH_LENGTH (glyph_table_base, g);
1469
1470 ++beg;
1471 }
1472 }
1473
1474 return len;
1475 }
1476
1477
1478 /* Test two glyph rows A and B for equality. Value is non-zero if A
1479 and B have equal contents. W is the window to which the glyphs
1480 rows A and B belong. It is needed here to test for partial row
1481 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1482 flags of A and B, too. */
1483
1484 static INLINE int
1485 row_equal_p (w, a, b, mouse_face_p)
1486 struct window *w;
1487 struct glyph_row *a, *b;
1488 int mouse_face_p;
1489 {
1490 if (a == b)
1491 return 1;
1492 else if (a->hash != b->hash)
1493 return 0;
1494 else
1495 {
1496 struct glyph *a_glyph, *b_glyph, *a_end;
1497 int area;
1498
1499 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1500 return 0;
1501
1502 /* Compare glyphs. */
1503 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1504 {
1505 if (a->used[area] != b->used[area])
1506 return 0;
1507
1508 a_glyph = a->glyphs[area];
1509 a_end = a_glyph + a->used[area];
1510 b_glyph = b->glyphs[area];
1511
1512 while (a_glyph < a_end
1513 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1514 ++a_glyph, ++b_glyph;
1515
1516 if (a_glyph != a_end)
1517 return 0;
1518 }
1519
1520 if (a->fill_line_p != b->fill_line_p
1521 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1522 || a->left_fringe_bitmap != b->left_fringe_bitmap
1523 || a->left_fringe_face_id != b->left_fringe_face_id
1524 || a->right_fringe_bitmap != b->right_fringe_bitmap
1525 || a->right_fringe_face_id != b->right_fringe_face_id
1526 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1527 || a->exact_window_width_line_p != b->exact_window_width_line_p
1528 || a->overlapped_p != b->overlapped_p
1529 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1530 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1531 /* Different partially visible characters on left margin. */
1532 || a->x != b->x
1533 /* Different height. */
1534 || a->ascent != b->ascent
1535 || a->phys_ascent != b->phys_ascent
1536 || a->phys_height != b->phys_height
1537 || a->visible_height != b->visible_height)
1538 return 0;
1539 }
1540
1541 return 1;
1542 }
1543
1544
1545 \f
1546 /***********************************************************************
1547 Glyph Pool
1548
1549 See dispextern.h for an overall explanation of glyph pools.
1550 ***********************************************************************/
1551
1552 /* Allocate a glyph_pool structure. The structure returned is
1553 initialized with zeros. The global variable glyph_pool_count is
1554 incremented for each pool allocated. */
1555
1556 static struct glyph_pool *
1557 new_glyph_pool ()
1558 {
1559 struct glyph_pool *result;
1560
1561 /* Allocate a new glyph_pool and clear it. */
1562 result = (struct glyph_pool *) xmalloc (sizeof *result);
1563 bzero (result, sizeof *result);
1564
1565 /* For memory leak and double deletion checking. */
1566 ++glyph_pool_count;
1567
1568 return result;
1569 }
1570
1571
1572 /* Free a glyph_pool structure POOL. The function may be called with
1573 a null POOL pointer. The global variable glyph_pool_count is
1574 decremented with every pool structure freed. If this count gets
1575 negative, more structures were freed than allocated, i.e. one
1576 structure must have been freed more than once or a bogus pointer
1577 was passed to free_glyph_pool. */
1578
1579 static void
1580 free_glyph_pool (pool)
1581 struct glyph_pool *pool;
1582 {
1583 if (pool)
1584 {
1585 /* More freed than allocated? */
1586 --glyph_pool_count;
1587 xassert (glyph_pool_count >= 0);
1588
1589 xfree (pool->glyphs);
1590 xfree (pool);
1591 }
1592 }
1593
1594
1595 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1596 columns we need. This function never shrinks a pool. The only
1597 case in which this would make sense, would be when a frame's size
1598 is changed from a large value to a smaller one. But, if someone
1599 does it once, we can expect that he will do it again.
1600
1601 Value is non-zero if the pool changed in a way which makes
1602 re-adjusting window glyph matrices necessary. */
1603
1604 static int
1605 realloc_glyph_pool (pool, matrix_dim)
1606 struct glyph_pool *pool;
1607 struct dim matrix_dim;
1608 {
1609 int needed;
1610 int changed_p;
1611
1612 changed_p = (pool->glyphs == 0
1613 || matrix_dim.height != pool->nrows
1614 || matrix_dim.width != pool->ncolumns);
1615
1616 /* Enlarge the glyph pool. */
1617 needed = matrix_dim.width * matrix_dim.height;
1618 if (needed > pool->nglyphs)
1619 {
1620 int size = needed * sizeof (struct glyph);
1621
1622 if (pool->glyphs)
1623 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1624 else
1625 {
1626 pool->glyphs = (struct glyph *) xmalloc (size);
1627 bzero (pool->glyphs, size);
1628 }
1629
1630 pool->nglyphs = needed;
1631 }
1632
1633 /* Remember the number of rows and columns because (a) we use them
1634 to do sanity checks, and (b) the number of columns determines
1635 where rows in the frame matrix start---this must be available to
1636 determine pointers to rows of window sub-matrices. */
1637 pool->nrows = matrix_dim.height;
1638 pool->ncolumns = matrix_dim.width;
1639
1640 return changed_p;
1641 }
1642
1643
1644 \f
1645 /***********************************************************************
1646 Debug Code
1647 ***********************************************************************/
1648
1649 #if GLYPH_DEBUG
1650
1651
1652 /* Flush standard output. This is sometimes useful to call from
1653 the debugger. */
1654
1655 void
1656 flush_stdout ()
1657 {
1658 fflush (stdout);
1659 }
1660
1661
1662 /* Check that no glyph pointers have been lost in MATRIX. If a
1663 pointer has been lost, e.g. by using a structure assignment between
1664 rows, at least one pointer must occur more than once in the rows of
1665 MATRIX. */
1666
1667 void
1668 check_matrix_pointer_lossage (matrix)
1669 struct glyph_matrix *matrix;
1670 {
1671 int i, j;
1672
1673 for (i = 0; i < matrix->nrows; ++i)
1674 for (j = 0; j < matrix->nrows; ++j)
1675 xassert (i == j
1676 || (matrix->rows[i].glyphs[TEXT_AREA]
1677 != matrix->rows[j].glyphs[TEXT_AREA]));
1678 }
1679
1680
1681 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1682
1683 struct glyph_row *
1684 matrix_row (matrix, row)
1685 struct glyph_matrix *matrix;
1686 int row;
1687 {
1688 xassert (matrix && matrix->rows);
1689 xassert (row >= 0 && row < matrix->nrows);
1690
1691 /* That's really too slow for normal testing because this function
1692 is called almost everywhere. Although---it's still astonishingly
1693 fast, so it is valuable to have for debugging purposes. */
1694 #if 0
1695 check_matrix_pointer_lossage (matrix);
1696 #endif
1697
1698 return matrix->rows + row;
1699 }
1700
1701
1702 #if 0 /* This function makes invalid assumptions when text is
1703 partially invisible. But it might come handy for debugging
1704 nevertheless. */
1705
1706 /* Check invariants that must hold for an up to date current matrix of
1707 window W. */
1708
1709 static void
1710 check_matrix_invariants (w)
1711 struct window *w;
1712 {
1713 struct glyph_matrix *matrix = w->current_matrix;
1714 int yb = window_text_bottom_y (w);
1715 struct glyph_row *row = matrix->rows;
1716 struct glyph_row *last_text_row = NULL;
1717 struct buffer *saved = current_buffer;
1718 struct buffer *buffer = XBUFFER (w->buffer);
1719 int c;
1720
1721 /* This can sometimes happen for a fresh window. */
1722 if (matrix->nrows < 2)
1723 return;
1724
1725 set_buffer_temp (buffer);
1726
1727 /* Note: last row is always reserved for the mode line. */
1728 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1729 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1730 {
1731 struct glyph_row *next = row + 1;
1732
1733 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1734 last_text_row = row;
1735
1736 /* Check that character and byte positions are in sync. */
1737 xassert (MATRIX_ROW_START_BYTEPOS (row)
1738 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1739
1740 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1741 have such a position temporarily in case of a minibuffer
1742 displaying something like `[Sole completion]' at its end. */
1743 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1744 xassert (MATRIX_ROW_END_BYTEPOS (row)
1745 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1746
1747 /* Check that end position of `row' is equal to start position
1748 of next row. */
1749 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1750 {
1751 xassert (MATRIX_ROW_END_CHARPOS (row)
1752 == MATRIX_ROW_START_CHARPOS (next));
1753 xassert (MATRIX_ROW_END_BYTEPOS (row)
1754 == MATRIX_ROW_START_BYTEPOS (next));
1755 }
1756 row = next;
1757 }
1758
1759 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1760 xassert (w->desired_matrix->rows != NULL);
1761 set_buffer_temp (saved);
1762 }
1763
1764 #endif /* 0 */
1765
1766 #endif /* GLYPH_DEBUG != 0 */
1767
1768
1769 \f
1770 /**********************************************************************
1771 Allocating/ Adjusting Glyph Matrices
1772 **********************************************************************/
1773
1774 /* Allocate glyph matrices over a window tree for a frame-based
1775 redisplay
1776
1777 X and Y are column/row within the frame glyph matrix where
1778 sub-matrices for the window tree rooted at WINDOW must be
1779 allocated. CH_DIM contains the dimensions of the smallest
1780 character that could be used during display. DIM_ONLY_P non-zero
1781 means that the caller of this function is only interested in the
1782 result matrix dimension, and matrix adjustments should not be
1783 performed.
1784
1785 The function returns the total width/height of the sub-matrices of
1786 the window tree. If called on a frame root window, the computation
1787 will take the mini-buffer window into account.
1788
1789 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1790
1791 NEW_LEAF_MATRIX set if any window in the tree did not have a
1792 glyph matrices yet, and
1793
1794 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1795 any window in the tree will be changed or have been changed (see
1796 DIM_ONLY_P)
1797
1798 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1799 function.
1800
1801 Windows are arranged into chains of windows on the same level
1802 through the next fields of window structures. Such a level can be
1803 either a sequence of horizontally adjacent windows from left to
1804 right, or a sequence of vertically adjacent windows from top to
1805 bottom. Each window in a horizontal sequence can be either a leaf
1806 window or a vertical sequence; a window in a vertical sequence can
1807 be either a leaf or a horizontal sequence. All windows in a
1808 horizontal sequence have the same height, and all windows in a
1809 vertical sequence have the same width.
1810
1811 This function uses, for historical reasons, a more general
1812 algorithm to determine glyph matrix dimensions that would be
1813 necessary.
1814
1815 The matrix height of a horizontal sequence is determined by the
1816 maximum height of any matrix in the sequence. The matrix width of
1817 a horizontal sequence is computed by adding up matrix widths of
1818 windows in the sequence.
1819
1820 |<------- result width ------->|
1821 +---------+----------+---------+ ---
1822 | | | | |
1823 | | | |
1824 +---------+ | | result height
1825 | +---------+
1826 | | |
1827 +----------+ ---
1828
1829 The matrix width of a vertical sequence is the maximum matrix width
1830 of any window in the sequence. Its height is computed by adding up
1831 matrix heights of windows in the sequence.
1832
1833 |<---- result width -->|
1834 +---------+ ---
1835 | | |
1836 | | |
1837 +---------+--+ |
1838 | | |
1839 | | result height
1840 | |
1841 +------------+---------+ |
1842 | | |
1843 | | |
1844 +------------+---------+ --- */
1845
1846 /* Bit indicating that a new matrix will be allocated or has been
1847 allocated. */
1848
1849 #define NEW_LEAF_MATRIX (1 << 0)
1850
1851 /* Bit indicating that a matrix will or has changed its location or
1852 size. */
1853
1854 #define CHANGED_LEAF_MATRIX (1 << 1)
1855
1856 static struct dim
1857 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1858 window_change_flags)
1859 Lisp_Object window;
1860 int x, y;
1861 int dim_only_p;
1862 int *window_change_flags;
1863 {
1864 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1865 int x0 = x, y0 = y;
1866 int wmax = 0, hmax = 0;
1867 struct dim total;
1868 struct dim dim;
1869 struct window *w;
1870 int in_horz_combination_p;
1871
1872 /* What combination is WINDOW part of? Compute this once since the
1873 result is the same for all windows in the `next' chain. The
1874 special case of a root window (parent equal to nil) is treated
1875 like a vertical combination because a root window's `next'
1876 points to the mini-buffer window, if any, which is arranged
1877 vertically below other windows. */
1878 in_horz_combination_p
1879 = (!NILP (XWINDOW (window)->parent)
1880 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1881
1882 /* For WINDOW and all windows on the same level. */
1883 do
1884 {
1885 w = XWINDOW (window);
1886
1887 /* Get the dimension of the window sub-matrix for W, depending
1888 on whether this is a combination or a leaf window. */
1889 if (!NILP (w->hchild))
1890 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1891 dim_only_p,
1892 window_change_flags);
1893 else if (!NILP (w->vchild))
1894 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1895 dim_only_p,
1896 window_change_flags);
1897 else
1898 {
1899 /* If not already done, allocate sub-matrix structures. */
1900 if (w->desired_matrix == NULL)
1901 {
1902 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1903 w->current_matrix = new_glyph_matrix (f->current_pool);
1904 *window_change_flags |= NEW_LEAF_MATRIX;
1905 }
1906
1907 /* Width and height MUST be chosen so that there are no
1908 holes in the frame matrix. */
1909 dim.width = required_matrix_width (w);
1910 dim.height = required_matrix_height (w);
1911
1912 /* Will matrix be re-allocated? */
1913 if (x != w->desired_matrix->matrix_x
1914 || y != w->desired_matrix->matrix_y
1915 || dim.width != w->desired_matrix->matrix_w
1916 || dim.height != w->desired_matrix->matrix_h
1917 || (margin_glyphs_to_reserve (w, dim.width,
1918 w->left_margin_cols)
1919 != w->desired_matrix->left_margin_glyphs)
1920 || (margin_glyphs_to_reserve (w, dim.width,
1921 w->right_margin_cols)
1922 != w->desired_matrix->right_margin_glyphs))
1923 *window_change_flags |= CHANGED_LEAF_MATRIX;
1924
1925 /* Actually change matrices, if allowed. Do not consider
1926 CHANGED_LEAF_MATRIX computed above here because the pool
1927 may have been changed which we don't now here. We trust
1928 that we only will be called with DIM_ONLY_P != 0 when
1929 necessary. */
1930 if (!dim_only_p)
1931 {
1932 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1933 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1934 }
1935 }
1936
1937 /* If we are part of a horizontal combination, advance x for
1938 windows to the right of W; otherwise advance y for windows
1939 below W. */
1940 if (in_horz_combination_p)
1941 x += dim.width;
1942 else
1943 y += dim.height;
1944
1945 /* Remember maximum glyph matrix dimensions. */
1946 wmax = max (wmax, dim.width);
1947 hmax = max (hmax, dim.height);
1948
1949 /* Next window on same level. */
1950 window = w->next;
1951 }
1952 while (!NILP (window));
1953
1954 /* Set `total' to the total glyph matrix dimension of this window
1955 level. In a vertical combination, the width is the width of the
1956 widest window; the height is the y we finally reached, corrected
1957 by the y we started with. In a horizontal combination, the total
1958 height is the height of the tallest window, and the width is the
1959 x we finally reached, corrected by the x we started with. */
1960 if (in_horz_combination_p)
1961 {
1962 total.width = x - x0;
1963 total.height = hmax;
1964 }
1965 else
1966 {
1967 total.width = wmax;
1968 total.height = y - y0;
1969 }
1970
1971 return total;
1972 }
1973
1974
1975 /* Return the required height of glyph matrices for window W. */
1976
1977 int
1978 required_matrix_height (w)
1979 struct window *w;
1980 {
1981 #ifdef HAVE_WINDOW_SYSTEM
1982 struct frame *f = XFRAME (w->frame);
1983
1984 if (FRAME_WINDOW_P (f))
1985 {
1986 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1988 return (((window_pixel_height + ch_height - 1)
1989 / ch_height) * w->nrows_scale_factor
1990 /* One partially visible line at the top and
1991 bottom of the window. */
1992 + 2
1993 /* 2 for header and mode line. */
1994 + 2);
1995 }
1996 #endif /* HAVE_WINDOW_SYSTEM */
1997
1998 return WINDOW_TOTAL_LINES (w);
1999 }
2000
2001
2002 /* Return the required width of glyph matrices for window W. */
2003
2004 int
2005 required_matrix_width (w)
2006 struct window *w;
2007 {
2008 #ifdef HAVE_WINDOW_SYSTEM
2009 struct frame *f = XFRAME (w->frame);
2010 if (FRAME_WINDOW_P (f))
2011 {
2012 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2013 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2014
2015 /* Compute number of glyphs needed in a glyph row. */
2016 return (((window_pixel_width + ch_width - 1)
2017 / ch_width) * w->ncols_scale_factor
2018 /* 2 partially visible columns in the text area. */
2019 + 2
2020 /* One partially visible column at the right
2021 edge of each marginal area. */
2022 + 1 + 1);
2023 }
2024 #endif /* HAVE_WINDOW_SYSTEM */
2025
2026 return XINT (w->total_cols);
2027 }
2028
2029
2030 /* Allocate window matrices for window-based redisplay. W is the
2031 window whose matrices must be allocated/reallocated. CH_DIM is the
2032 size of the smallest character that could potentially be used on W. */
2033
2034 static void
2035 allocate_matrices_for_window_redisplay (w)
2036 struct window *w;
2037 {
2038 while (w)
2039 {
2040 if (!NILP (w->vchild))
2041 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2042 else if (!NILP (w->hchild))
2043 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2044 else
2045 {
2046 /* W is a leaf window. */
2047 struct dim dim;
2048
2049 /* If matrices are not yet allocated, allocate them now. */
2050 if (w->desired_matrix == NULL)
2051 {
2052 w->desired_matrix = new_glyph_matrix (NULL);
2053 w->current_matrix = new_glyph_matrix (NULL);
2054 }
2055
2056 dim.width = required_matrix_width (w);
2057 dim.height = required_matrix_height (w);
2058 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2059 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2060 }
2061
2062 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2063 }
2064 }
2065
2066
2067 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2068 do it for all frames; otherwise do it just for the given frame.
2069 This function must be called when a new frame is created, its size
2070 changes, or its window configuration changes. */
2071
2072 void
2073 adjust_glyphs (f)
2074 struct frame *f;
2075 {
2076 /* Block input so that expose events and other events that access
2077 glyph matrices are not processed while we are changing them. */
2078 BLOCK_INPUT;
2079
2080 if (f)
2081 adjust_frame_glyphs (f);
2082 else
2083 {
2084 Lisp_Object tail, lisp_frame;
2085
2086 FOR_EACH_FRAME (tail, lisp_frame)
2087 adjust_frame_glyphs (XFRAME (lisp_frame));
2088 }
2089
2090 UNBLOCK_INPUT;
2091 }
2092
2093
2094 /* Adjust frame glyphs when Emacs is initialized.
2095
2096 To be called from init_display.
2097
2098 We need a glyph matrix because redraw will happen soon.
2099 Unfortunately, window sizes on selected_frame are not yet set to
2100 meaningful values. I believe we can assume that there are only two
2101 windows on the frame---the mini-buffer and the root window. Frame
2102 height and width seem to be correct so far. So, set the sizes of
2103 windows to estimated values. */
2104
2105 static void
2106 adjust_frame_glyphs_initially ()
2107 {
2108 struct frame *sf = SELECTED_FRAME ();
2109 struct window *root = XWINDOW (sf->root_window);
2110 struct window *mini = XWINDOW (root->next);
2111 int frame_lines = FRAME_LINES (sf);
2112 int frame_cols = FRAME_COLS (sf);
2113 int top_margin = FRAME_TOP_MARGIN (sf);
2114
2115 /* Do it for the root window. */
2116 XSETFASTINT (root->top_line, top_margin);
2117 XSETFASTINT (root->total_cols, frame_cols);
2118 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2119
2120 /* Do it for the mini-buffer window. */
2121 XSETFASTINT (mini->top_line, frame_lines - 1);
2122 XSETFASTINT (mini->total_cols, frame_cols);
2123 set_window_height (root->next, 1, 0);
2124
2125 adjust_frame_glyphs (sf);
2126 glyphs_initialized_initially_p = 1;
2127 }
2128
2129
2130 /* Allocate/reallocate glyph matrices of a single frame F. */
2131
2132 static void
2133 adjust_frame_glyphs (f)
2134 struct frame *f;
2135 {
2136 if (FRAME_WINDOW_P (f))
2137 adjust_frame_glyphs_for_window_redisplay (f);
2138 else
2139 adjust_frame_glyphs_for_frame_redisplay (f);
2140
2141 /* Don't forget the message buffer and the buffer for
2142 decode_mode_spec. */
2143 adjust_frame_message_buffer (f);
2144 adjust_decode_mode_spec_buffer (f);
2145
2146 f->glyphs_initialized_p = 1;
2147 }
2148
2149
2150 /* In the window tree with root W, build current matrices of leaf
2151 windows from the frame's current matrix. */
2152
2153 static void
2154 fake_current_matrices (window)
2155 Lisp_Object window;
2156 {
2157 struct window *w;
2158
2159 for (; !NILP (window); window = w->next)
2160 {
2161 w = XWINDOW (window);
2162
2163 if (!NILP (w->hchild))
2164 fake_current_matrices (w->hchild);
2165 else if (!NILP (w->vchild))
2166 fake_current_matrices (w->vchild);
2167 else
2168 {
2169 int i;
2170 struct frame *f = XFRAME (w->frame);
2171 struct glyph_matrix *m = w->current_matrix;
2172 struct glyph_matrix *fm = f->current_matrix;
2173
2174 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2175 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2176
2177 for (i = 0; i < m->matrix_h; ++i)
2178 {
2179 struct glyph_row *r = m->rows + i;
2180 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2181
2182 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2183 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2184
2185 r->enabled_p = fr->enabled_p;
2186 if (r->enabled_p)
2187 {
2188 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2189 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2190 r->used[TEXT_AREA] = (m->matrix_w
2191 - r->used[LEFT_MARGIN_AREA]
2192 - r->used[RIGHT_MARGIN_AREA]);
2193 r->mode_line_p = 0;
2194 }
2195 }
2196 }
2197 }
2198 }
2199
2200
2201 /* Save away the contents of frame F's current frame matrix. Value is
2202 a glyph matrix holding the contents of F's current frame matrix. */
2203
2204 static struct glyph_matrix *
2205 save_current_matrix (f)
2206 struct frame *f;
2207 {
2208 int i;
2209 struct glyph_matrix *saved;
2210
2211 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2212 bzero (saved, sizeof *saved);
2213 saved->nrows = f->current_matrix->nrows;
2214 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2215 * sizeof *saved->rows);
2216 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2217
2218 for (i = 0; i < saved->nrows; ++i)
2219 {
2220 struct glyph_row *from = f->current_matrix->rows + i;
2221 struct glyph_row *to = saved->rows + i;
2222 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2223 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2224 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2225 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2226 }
2227
2228 return saved;
2229 }
2230
2231
2232 /* Restore the contents of frame F's current frame matrix from SAVED,
2233 and free memory associated with SAVED. */
2234
2235 static void
2236 restore_current_matrix (f, saved)
2237 struct frame *f;
2238 struct glyph_matrix *saved;
2239 {
2240 int i;
2241
2242 for (i = 0; i < saved->nrows; ++i)
2243 {
2244 struct glyph_row *from = saved->rows + i;
2245 struct glyph_row *to = f->current_matrix->rows + i;
2246 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2247 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2248 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2249 xfree (from->glyphs[TEXT_AREA]);
2250 }
2251
2252 xfree (saved->rows);
2253 xfree (saved);
2254 }
2255
2256
2257
2258 /* Allocate/reallocate glyph matrices of a single frame F for
2259 frame-based redisplay. */
2260
2261 static void
2262 adjust_frame_glyphs_for_frame_redisplay (f)
2263 struct frame *f;
2264 {
2265 struct dim ch_dim;
2266 struct dim matrix_dim;
2267 int pool_changed_p;
2268 int window_change_flags;
2269 int top_window_y;
2270
2271 if (!FRAME_LIVE_P (f))
2272 return;
2273
2274 /* Determine the smallest character in any font for F. On
2275 console windows, all characters have dimension (1, 1). */
2276 ch_dim.width = ch_dim.height = 1;
2277
2278 top_window_y = FRAME_TOP_MARGIN (f);
2279
2280 /* Allocate glyph pool structures if not already done. */
2281 if (f->desired_pool == NULL)
2282 {
2283 f->desired_pool = new_glyph_pool ();
2284 f->current_pool = new_glyph_pool ();
2285 }
2286
2287 /* Allocate frames matrix structures if needed. */
2288 if (f->desired_matrix == NULL)
2289 {
2290 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2291 f->current_matrix = new_glyph_matrix (f->current_pool);
2292 }
2293
2294 /* Compute window glyph matrices. (This takes the mini-buffer
2295 window into account). The result is the size of the frame glyph
2296 matrix needed. The variable window_change_flags is set to a bit
2297 mask indicating whether new matrices will be allocated or
2298 existing matrices change their size or location within the frame
2299 matrix. */
2300 window_change_flags = 0;
2301 matrix_dim
2302 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2303 0, top_window_y,
2304 1,
2305 &window_change_flags);
2306
2307 /* Add in menu bar lines, if any. */
2308 matrix_dim.height += top_window_y;
2309
2310 /* Enlarge pools as necessary. */
2311 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2312 realloc_glyph_pool (f->current_pool, matrix_dim);
2313
2314 /* Set up glyph pointers within window matrices. Do this only if
2315 absolutely necessary since it requires a frame redraw. */
2316 if (pool_changed_p || window_change_flags)
2317 {
2318 /* Do it for window matrices. */
2319 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2320 0, top_window_y, 0,
2321 &window_change_flags);
2322
2323 /* Size of frame matrices must equal size of frame. Note
2324 that we are called for X frames with window widths NOT equal
2325 to the frame width (from CHANGE_FRAME_SIZE_1). */
2326 xassert (matrix_dim.width == FRAME_COLS (f)
2327 && matrix_dim.height == FRAME_LINES (f));
2328
2329 /* Pointers to glyph memory in glyph rows are exchanged during
2330 the update phase of redisplay, which means in general that a
2331 frame's current matrix consists of pointers into both the
2332 desired and current glyph pool of the frame. Adjusting a
2333 matrix sets the frame matrix up so that pointers are all into
2334 the same pool. If we want to preserve glyph contents of the
2335 current matrix over a call to adjust_glyph_matrix, we must
2336 make a copy of the current glyphs, and restore the current
2337 matrix' contents from that copy. */
2338 if (display_completed
2339 && !FRAME_GARBAGED_P (f)
2340 && matrix_dim.width == f->current_matrix->matrix_w
2341 && matrix_dim.height == f->current_matrix->matrix_h)
2342 {
2343 struct glyph_matrix *copy = save_current_matrix (f);
2344 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2345 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2346 restore_current_matrix (f, copy);
2347 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2348 }
2349 else
2350 {
2351 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2352 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2353 SET_FRAME_GARBAGED (f);
2354 }
2355 }
2356 }
2357
2358
2359 /* Allocate/reallocate glyph matrices of a single frame F for
2360 window-based redisplay. */
2361
2362 static void
2363 adjust_frame_glyphs_for_window_redisplay (f)
2364 struct frame *f;
2365 {
2366 struct dim ch_dim;
2367 struct window *w;
2368
2369 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2370
2371 /* Get minimum sizes. */
2372 #ifdef HAVE_WINDOW_SYSTEM
2373 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2374 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2375 #else
2376 ch_dim.width = ch_dim.height = 1;
2377 #endif
2378
2379 /* Allocate/reallocate window matrices. */
2380 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2381
2382 /* Allocate/ reallocate matrices of the dummy window used to display
2383 the menu bar under X when no X toolkit support is available. */
2384 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2385 {
2386 /* Allocate a dummy window if not already done. */
2387 if (NILP (f->menu_bar_window))
2388 {
2389 f->menu_bar_window = make_window ();
2390 w = XWINDOW (f->menu_bar_window);
2391 XSETFRAME (w->frame, f);
2392 w->pseudo_window_p = 1;
2393 }
2394 else
2395 w = XWINDOW (f->menu_bar_window);
2396
2397 /* Set window dimensions to frame dimensions and allocate or
2398 adjust glyph matrices of W. */
2399 XSETFASTINT (w->top_line, 0);
2400 XSETFASTINT (w->left_col, 0);
2401 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2402 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2403 allocate_matrices_for_window_redisplay (w);
2404 }
2405 #endif /* not USE_X_TOOLKIT */
2406
2407 #ifndef USE_GTK
2408 /* Allocate/ reallocate matrices of the tool bar window. If we
2409 don't have a tool bar window yet, make one. */
2410 if (NILP (f->tool_bar_window))
2411 {
2412 f->tool_bar_window = make_window ();
2413 w = XWINDOW (f->tool_bar_window);
2414 XSETFRAME (w->frame, f);
2415 w->pseudo_window_p = 1;
2416 }
2417 else
2418 w = XWINDOW (f->tool_bar_window);
2419
2420 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2421 XSETFASTINT (w->left_col, 0);
2422 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2423 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2424 allocate_matrices_for_window_redisplay (w);
2425 #endif
2426 }
2427
2428
2429 /* Adjust/ allocate message buffer of frame F.
2430
2431 Note that the message buffer is never freed. Since I could not
2432 find a free in 19.34, I assume that freeing it would be
2433 problematic in some way and don't do it either.
2434
2435 (Implementation note: It should be checked if we can free it
2436 eventually without causing trouble). */
2437
2438 static void
2439 adjust_frame_message_buffer (f)
2440 struct frame *f;
2441 {
2442 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2443
2444 if (FRAME_MESSAGE_BUF (f))
2445 {
2446 char *buffer = FRAME_MESSAGE_BUF (f);
2447 char *new_buffer = (char *) xrealloc (buffer, size);
2448 FRAME_MESSAGE_BUF (f) = new_buffer;
2449 }
2450 else
2451 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2452 }
2453
2454
2455 /* Re-allocate buffer for decode_mode_spec on frame F. */
2456
2457 static void
2458 adjust_decode_mode_spec_buffer (f)
2459 struct frame *f;
2460 {
2461 f->decode_mode_spec_buffer
2462 = (char *) xrealloc (f->decode_mode_spec_buffer,
2463 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2464 }
2465
2466
2467 \f
2468 /**********************************************************************
2469 Freeing Glyph Matrices
2470 **********************************************************************/
2471
2472 /* Free glyph memory for a frame F. F may be null. This function can
2473 be called for the same frame more than once. The root window of
2474 F may be nil when this function is called. This is the case when
2475 the function is called when F is destroyed. */
2476
2477 void
2478 free_glyphs (f)
2479 struct frame *f;
2480 {
2481 if (f && f->glyphs_initialized_p)
2482 {
2483 /* Block interrupt input so that we don't get surprised by an X
2484 event while we're in an inconsistent state. */
2485 BLOCK_INPUT;
2486 f->glyphs_initialized_p = 0;
2487
2488 /* Release window sub-matrices. */
2489 if (!NILP (f->root_window))
2490 free_window_matrices (XWINDOW (f->root_window));
2491
2492 /* Free the dummy window for menu bars without X toolkit and its
2493 glyph matrices. */
2494 if (!NILP (f->menu_bar_window))
2495 {
2496 struct window *w = XWINDOW (f->menu_bar_window);
2497 free_glyph_matrix (w->desired_matrix);
2498 free_glyph_matrix (w->current_matrix);
2499 w->desired_matrix = w->current_matrix = NULL;
2500 f->menu_bar_window = Qnil;
2501 }
2502
2503 /* Free the tool bar window and its glyph matrices. */
2504 if (!NILP (f->tool_bar_window))
2505 {
2506 struct window *w = XWINDOW (f->tool_bar_window);
2507 free_glyph_matrix (w->desired_matrix);
2508 free_glyph_matrix (w->current_matrix);
2509 w->desired_matrix = w->current_matrix = NULL;
2510 f->tool_bar_window = Qnil;
2511 }
2512
2513 /* Release frame glyph matrices. Reset fields to zero in
2514 case we are called a second time. */
2515 if (f->desired_matrix)
2516 {
2517 free_glyph_matrix (f->desired_matrix);
2518 free_glyph_matrix (f->current_matrix);
2519 f->desired_matrix = f->current_matrix = NULL;
2520 }
2521
2522 /* Release glyph pools. */
2523 if (f->desired_pool)
2524 {
2525 free_glyph_pool (f->desired_pool);
2526 free_glyph_pool (f->current_pool);
2527 f->desired_pool = f->current_pool = NULL;
2528 }
2529
2530 UNBLOCK_INPUT;
2531 }
2532 }
2533
2534
2535 /* Free glyph sub-matrices in the window tree rooted at W. This
2536 function may be called with a null pointer, and it may be called on
2537 the same tree more than once. */
2538
2539 void
2540 free_window_matrices (w)
2541 struct window *w;
2542 {
2543 while (w)
2544 {
2545 if (!NILP (w->hchild))
2546 free_window_matrices (XWINDOW (w->hchild));
2547 else if (!NILP (w->vchild))
2548 free_window_matrices (XWINDOW (w->vchild));
2549 else
2550 {
2551 /* This is a leaf window. Free its memory and reset fields
2552 to zero in case this function is called a second time for
2553 W. */
2554 free_glyph_matrix (w->current_matrix);
2555 free_glyph_matrix (w->desired_matrix);
2556 w->current_matrix = w->desired_matrix = NULL;
2557 }
2558
2559 /* Next window on same level. */
2560 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2561 }
2562 }
2563
2564
2565 /* Check glyph memory leaks. This function is called from
2566 shut_down_emacs. Note that frames are not destroyed when Emacs
2567 exits. We therefore free all glyph memory for all active frames
2568 explicitly and check that nothing is left allocated. */
2569
2570 void
2571 check_glyph_memory ()
2572 {
2573 Lisp_Object tail, frame;
2574
2575 /* Free glyph memory for all frames. */
2576 FOR_EACH_FRAME (tail, frame)
2577 free_glyphs (XFRAME (frame));
2578
2579 /* Check that nothing is left allocated. */
2580 if (glyph_matrix_count)
2581 abort ();
2582 if (glyph_pool_count)
2583 abort ();
2584 }
2585
2586
2587 \f
2588 /**********************************************************************
2589 Building a Frame Matrix
2590 **********************************************************************/
2591
2592 /* Most of the redisplay code works on glyph matrices attached to
2593 windows. This is a good solution most of the time, but it is not
2594 suitable for terminal code. Terminal output functions cannot rely
2595 on being able to set an arbitrary terminal window. Instead they
2596 must be provided with a view of the whole frame, i.e. the whole
2597 screen. We build such a view by constructing a frame matrix from
2598 window matrices in this section.
2599
2600 Windows that must be updated have their must_be_update_p flag set.
2601 For all such windows, their desired matrix is made part of the
2602 desired frame matrix. For other windows, their current matrix is
2603 made part of the desired frame matrix.
2604
2605 +-----------------+----------------+
2606 | desired | desired |
2607 | | |
2608 +-----------------+----------------+
2609 | current |
2610 | |
2611 +----------------------------------+
2612
2613 Desired window matrices can be made part of the frame matrix in a
2614 cheap way: We exploit the fact that the desired frame matrix and
2615 desired window matrices share their glyph memory. This is not
2616 possible for current window matrices. Their glyphs are copied to
2617 the desired frame matrix. The latter is equivalent to
2618 preserve_other_columns in the old redisplay.
2619
2620 Used glyphs counters for frame matrix rows are the result of adding
2621 up glyph lengths of the window matrices. A line in the frame
2622 matrix is enabled, if a corresponding line in a window matrix is
2623 enabled.
2624
2625 After building the desired frame matrix, it will be passed to
2626 terminal code, which will manipulate both the desired and current
2627 frame matrix. Changes applied to the frame's current matrix have
2628 to be visible in current window matrices afterwards, of course.
2629
2630 This problem is solved like this:
2631
2632 1. Window and frame matrices share glyphs. Window matrices are
2633 constructed in a way that their glyph contents ARE the glyph
2634 contents needed in a frame matrix. Thus, any modification of
2635 glyphs done in terminal code will be reflected in window matrices
2636 automatically.
2637
2638 2. Exchanges of rows in a frame matrix done by terminal code are
2639 intercepted by hook functions so that corresponding row operations
2640 on window matrices can be performed. This is necessary because we
2641 use pointers to glyphs in glyph row structures. To satisfy the
2642 assumption of point 1 above that glyphs are updated implicitly in
2643 window matrices when they are manipulated via the frame matrix,
2644 window and frame matrix must of course agree where to find the
2645 glyphs for their rows. Possible manipulations that must be
2646 mirrored are assignments of rows of the desired frame matrix to the
2647 current frame matrix and scrolling the current frame matrix. */
2648
2649 /* Build frame F's desired matrix from window matrices. Only windows
2650 which have the flag must_be_updated_p set have to be updated. Menu
2651 bar lines of a frame are not covered by window matrices, so make
2652 sure not to touch them in this function. */
2653
2654 static void
2655 build_frame_matrix (f)
2656 struct frame *f;
2657 {
2658 int i;
2659
2660 /* F must have a frame matrix when this function is called. */
2661 xassert (!FRAME_WINDOW_P (f));
2662
2663 /* Clear all rows in the frame matrix covered by window matrices.
2664 Menu bar lines are not covered by windows. */
2665 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2666 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2667
2668 /* Build the matrix by walking the window tree. */
2669 build_frame_matrix_from_window_tree (f->desired_matrix,
2670 XWINDOW (FRAME_ROOT_WINDOW (f)));
2671 }
2672
2673
2674 /* Walk a window tree, building a frame matrix MATRIX from window
2675 matrices. W is the root of a window tree. */
2676
2677 static void
2678 build_frame_matrix_from_window_tree (matrix, w)
2679 struct glyph_matrix *matrix;
2680 struct window *w;
2681 {
2682 while (w)
2683 {
2684 if (!NILP (w->hchild))
2685 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2686 else if (!NILP (w->vchild))
2687 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2688 else
2689 build_frame_matrix_from_leaf_window (matrix, w);
2690
2691 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2692 }
2693 }
2694
2695
2696 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2697 desired frame matrix built. W is a leaf window whose desired or
2698 current matrix is to be added to FRAME_MATRIX. W's flag
2699 must_be_updated_p determines which matrix it contributes to
2700 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2701 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2702 Adding a desired matrix means setting up used counters and such in
2703 frame rows, while adding a current window matrix to FRAME_MATRIX
2704 means copying glyphs. The latter case corresponds to
2705 preserve_other_columns in the old redisplay. */
2706
2707 static void
2708 build_frame_matrix_from_leaf_window (frame_matrix, w)
2709 struct glyph_matrix *frame_matrix;
2710 struct window *w;
2711 {
2712 struct glyph_matrix *window_matrix;
2713 int window_y, frame_y;
2714 /* If non-zero, a glyph to insert at the right border of W. */
2715 GLYPH right_border_glyph = 0;
2716
2717 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2718 if (w->must_be_updated_p)
2719 {
2720 window_matrix = w->desired_matrix;
2721
2722 /* Decide whether we want to add a vertical border glyph. */
2723 if (!WINDOW_RIGHTMOST_P (w))
2724 {
2725 struct Lisp_Char_Table *dp = window_display_table (w);
2726
2727 right_border_glyph
2728 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2729 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2730 : '|');
2731
2732 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2733 right_border_glyph
2734 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2735 }
2736 }
2737 else
2738 window_matrix = w->current_matrix;
2739
2740 /* For all rows in the window matrix and corresponding rows in the
2741 frame matrix. */
2742 window_y = 0;
2743 frame_y = window_matrix->matrix_y;
2744 while (window_y < window_matrix->nrows)
2745 {
2746 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2747 struct glyph_row *window_row = window_matrix->rows + window_y;
2748 int current_row_p = window_matrix == w->current_matrix;
2749
2750 /* Fill up the frame row with spaces up to the left margin of the
2751 window row. */
2752 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2753
2754 /* Fill up areas in the window matrix row with spaces. */
2755 fill_up_glyph_row_with_spaces (window_row);
2756
2757 /* If only part of W's desired matrix has been built, and
2758 window_row wasn't displayed, use the corresponding current
2759 row instead. */
2760 if (window_matrix == w->desired_matrix
2761 && !window_row->enabled_p)
2762 {
2763 window_row = w->current_matrix->rows + window_y;
2764 current_row_p = 1;
2765 }
2766
2767 if (current_row_p)
2768 {
2769 /* Copy window row to frame row. */
2770 bcopy (window_row->glyphs[0],
2771 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2772 window_matrix->matrix_w * sizeof (struct glyph));
2773 }
2774 else
2775 {
2776 xassert (window_row->enabled_p);
2777
2778 /* Only when a desired row has been displayed, we want
2779 the corresponding frame row to be updated. */
2780 frame_row->enabled_p = 1;
2781
2782 /* Maybe insert a vertical border between horizontally adjacent
2783 windows. */
2784 if (right_border_glyph)
2785 {
2786 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2787 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2788 }
2789
2790 #if GLYPH_DEBUG
2791 /* Window row window_y must be a slice of frame row
2792 frame_y. */
2793 xassert (glyph_row_slice_p (window_row, frame_row));
2794
2795 /* If rows are in sync, we don't have to copy glyphs because
2796 frame and window share glyphs. */
2797
2798 strcpy (w->current_matrix->method, w->desired_matrix->method);
2799 add_window_display_history (w, w->current_matrix->method, 0);
2800 #endif
2801 }
2802
2803 /* Set number of used glyphs in the frame matrix. Since we fill
2804 up with spaces, and visit leaf windows from left to right it
2805 can be done simply. */
2806 frame_row->used[TEXT_AREA]
2807 = window_matrix->matrix_x + window_matrix->matrix_w;
2808
2809 /* Next row. */
2810 ++window_y;
2811 ++frame_y;
2812 }
2813 }
2814
2815 /* Given a user-specified glyph, possibly including a Lisp-level face
2816 ID, return a glyph that has a realized face ID.
2817 This is used for glyphs displayed specially and not part of the text;
2818 for instance, vertical separators, truncation markers, etc. */
2819
2820 GLYPH
2821 spec_glyph_lookup_face (w, glyph)
2822 struct window *w;
2823 GLYPH glyph;
2824 {
2825 int lface_id = FAST_GLYPH_FACE (glyph);
2826 /* Convert the glyph's specified face to a realized (cache) face. */
2827 if (lface_id > 0)
2828 {
2829 int face_id = merge_faces (XFRAME (w->frame),
2830 Qt, lface_id, DEFAULT_FACE_ID);
2831 glyph
2832 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2833 }
2834 return glyph;
2835 }
2836
2837 /* Add spaces to a glyph row ROW in a window matrix.
2838
2839 Each row has the form:
2840
2841 +---------+-----------------------------+------------+
2842 | left | text | right |
2843 +---------+-----------------------------+------------+
2844
2845 Left and right marginal areas are optional. This function adds
2846 spaces to areas so that there are no empty holes between areas.
2847 In other words: If the right area is not empty, the text area
2848 is filled up with spaces up to the right area. If the text area
2849 is not empty, the left area is filled up.
2850
2851 To be called for frame-based redisplay, only. */
2852
2853 static void
2854 fill_up_glyph_row_with_spaces (row)
2855 struct glyph_row *row;
2856 {
2857 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2858 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2859 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2860 }
2861
2862
2863 /* Fill area AREA of glyph row ROW with spaces. To be called for
2864 frame-based redisplay only. */
2865
2866 static void
2867 fill_up_glyph_row_area_with_spaces (row, area)
2868 struct glyph_row *row;
2869 int area;
2870 {
2871 if (row->glyphs[area] < row->glyphs[area + 1])
2872 {
2873 struct glyph *end = row->glyphs[area + 1];
2874 struct glyph *text = row->glyphs[area] + row->used[area];
2875
2876 while (text < end)
2877 *text++ = space_glyph;
2878 row->used[area] = text - row->glyphs[area];
2879 }
2880 }
2881
2882
2883 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2884 reached. In frame matrices only one area, TEXT_AREA, is used. */
2885
2886 static void
2887 fill_up_frame_row_with_spaces (row, upto)
2888 struct glyph_row *row;
2889 int upto;
2890 {
2891 int i = row->used[TEXT_AREA];
2892 struct glyph *glyph = row->glyphs[TEXT_AREA];
2893
2894 while (i < upto)
2895 glyph[i++] = space_glyph;
2896
2897 row->used[TEXT_AREA] = i;
2898 }
2899
2900
2901 \f
2902 /**********************************************************************
2903 Mirroring operations on frame matrices in window matrices
2904 **********************************************************************/
2905
2906 /* Set frame being updated via frame-based redisplay to F. This
2907 function must be called before updates to make explicit that we are
2908 working on frame matrices or not. */
2909
2910 static INLINE void
2911 set_frame_matrix_frame (f)
2912 struct frame *f;
2913 {
2914 frame_matrix_frame = f;
2915 }
2916
2917
2918 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2919 DESIRED_MATRIX is the desired matrix corresponding to
2920 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2921 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2922 frame_matrix_frame is non-null, this indicates that the exchange is
2923 done in frame matrices, and that we have to perform analogous
2924 operations in window matrices of frame_matrix_frame. */
2925
2926 static INLINE void
2927 make_current (desired_matrix, current_matrix, row)
2928 struct glyph_matrix *desired_matrix, *current_matrix;
2929 int row;
2930 {
2931 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2932 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2933 int mouse_face_p = current_row->mouse_face_p;
2934
2935 /* Do current_row = desired_row. This exchanges glyph pointers
2936 between both rows, and does a structure assignment otherwise. */
2937 assign_row (current_row, desired_row);
2938
2939 /* Enable current_row to mark it as valid. */
2940 current_row->enabled_p = 1;
2941 current_row->mouse_face_p = mouse_face_p;
2942
2943 /* If we are called on frame matrices, perform analogous operations
2944 for window matrices. */
2945 if (frame_matrix_frame)
2946 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2947 }
2948
2949
2950 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2951 W's frame which has been made current (by swapping pointers between
2952 current and desired matrix). Perform analogous operations in the
2953 matrices of leaf windows in the window tree rooted at W. */
2954
2955 static void
2956 mirror_make_current (w, frame_row)
2957 struct window *w;
2958 int frame_row;
2959 {
2960 while (w)
2961 {
2962 if (!NILP (w->hchild))
2963 mirror_make_current (XWINDOW (w->hchild), frame_row);
2964 else if (!NILP (w->vchild))
2965 mirror_make_current (XWINDOW (w->vchild), frame_row);
2966 else
2967 {
2968 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2969 here because the checks performed in debug mode there
2970 will not allow the conversion. */
2971 int row = frame_row - w->desired_matrix->matrix_y;
2972
2973 /* If FRAME_ROW is within W, assign the desired row to the
2974 current row (exchanging glyph pointers). */
2975 if (row >= 0 && row < w->desired_matrix->matrix_h)
2976 {
2977 struct glyph_row *current_row
2978 = MATRIX_ROW (w->current_matrix, row);
2979 struct glyph_row *desired_row
2980 = MATRIX_ROW (w->desired_matrix, row);
2981
2982 if (desired_row->enabled_p)
2983 assign_row (current_row, desired_row);
2984 else
2985 swap_glyph_pointers (desired_row, current_row);
2986 current_row->enabled_p = 1;
2987 }
2988 }
2989
2990 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2991 }
2992 }
2993
2994
2995 /* Perform row dance after scrolling. We are working on the range of
2996 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2997 including) in MATRIX. COPY_FROM is a vector containing, for each
2998 row I in the range 0 <= I < NLINES, the index of the original line
2999 to move to I. This index is relative to the row range, i.e. 0 <=
3000 index < NLINES. RETAINED_P is a vector containing zero for each
3001 row 0 <= I < NLINES which is empty.
3002
3003 This function is called from do_scrolling and do_direct_scrolling. */
3004
3005 void
3006 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3007 retained_p)
3008 struct glyph_matrix *matrix;
3009 int unchanged_at_top, nlines;
3010 int *copy_from;
3011 char *retained_p;
3012 {
3013 /* A copy of original rows. */
3014 struct glyph_row *old_rows;
3015
3016 /* Rows to assign to. */
3017 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3018
3019 int i;
3020
3021 /* Make a copy of the original rows. */
3022 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3023 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3024
3025 /* Assign new rows, maybe clear lines. */
3026 for (i = 0; i < nlines; ++i)
3027 {
3028 int enabled_before_p = new_rows[i].enabled_p;
3029
3030 xassert (i + unchanged_at_top < matrix->nrows);
3031 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3032 new_rows[i] = old_rows[copy_from[i]];
3033 new_rows[i].enabled_p = enabled_before_p;
3034
3035 /* RETAINED_P is zero for empty lines. */
3036 if (!retained_p[copy_from[i]])
3037 new_rows[i].enabled_p = 0;
3038 }
3039
3040 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3041 if (frame_matrix_frame)
3042 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3043 unchanged_at_top, nlines, copy_from, retained_p);
3044 }
3045
3046
3047 /* Synchronize glyph pointers in the current matrix of window W with
3048 the current frame matrix. */
3049
3050 static void
3051 sync_window_with_frame_matrix_rows (w)
3052 struct window *w;
3053 {
3054 struct frame *f = XFRAME (w->frame);
3055 struct glyph_row *window_row, *window_row_end, *frame_row;
3056 int left, right, x, width;
3057
3058 /* Preconditions: W must be a leaf window on a tty frame. */
3059 xassert (NILP (w->hchild) && NILP (w->vchild));
3060 xassert (!FRAME_WINDOW_P (f));
3061
3062 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3063 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3064 x = w->current_matrix->matrix_x;
3065 width = w->current_matrix->matrix_w;
3066
3067 window_row = w->current_matrix->rows;
3068 window_row_end = window_row + w->current_matrix->nrows;
3069 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3070
3071 for (; window_row < window_row_end; ++window_row, ++frame_row)
3072 {
3073 window_row->glyphs[LEFT_MARGIN_AREA]
3074 = frame_row->glyphs[0] + x;
3075 window_row->glyphs[TEXT_AREA]
3076 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3077 window_row->glyphs[LAST_AREA]
3078 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3079 window_row->glyphs[RIGHT_MARGIN_AREA]
3080 = window_row->glyphs[LAST_AREA] - right;
3081 }
3082 }
3083
3084
3085 /* Return the window in the window tree rooted in W containing frame
3086 row ROW. Value is null if none is found. */
3087
3088 struct window *
3089 frame_row_to_window (w, row)
3090 struct window *w;
3091 int row;
3092 {
3093 struct window *found = NULL;
3094
3095 while (w && !found)
3096 {
3097 if (!NILP (w->hchild))
3098 found = frame_row_to_window (XWINDOW (w->hchild), row);
3099 else if (!NILP (w->vchild))
3100 found = frame_row_to_window (XWINDOW (w->vchild), row);
3101 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3102 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3103 found = w;
3104
3105 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3106 }
3107
3108 return found;
3109 }
3110
3111
3112 /* Perform a line dance in the window tree rooted at W, after
3113 scrolling a frame matrix in mirrored_line_dance.
3114
3115 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3116 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3117 COPY_FROM is a vector containing, for each row I in the range 0 <=
3118 I < NLINES, the index of the original line to move to I. This
3119 index is relative to the row range, i.e. 0 <= index < NLINES.
3120 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3121 which is empty. */
3122
3123 static void
3124 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3125 struct window *w;
3126 int unchanged_at_top, nlines;
3127 int *copy_from;
3128 char *retained_p;
3129 {
3130 while (w)
3131 {
3132 if (!NILP (w->hchild))
3133 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3134 nlines, copy_from, retained_p);
3135 else if (!NILP (w->vchild))
3136 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3137 nlines, copy_from, retained_p);
3138 else
3139 {
3140 /* W is a leaf window, and we are working on its current
3141 matrix m. */
3142 struct glyph_matrix *m = w->current_matrix;
3143 int i, sync_p = 0;
3144 struct glyph_row *old_rows;
3145
3146 /* Make a copy of the original rows of matrix m. */
3147 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3148 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3149
3150 for (i = 0; i < nlines; ++i)
3151 {
3152 /* Frame relative line assigned to. */
3153 int frame_to = i + unchanged_at_top;
3154
3155 /* Frame relative line assigned. */
3156 int frame_from = copy_from[i] + unchanged_at_top;
3157
3158 /* Window relative line assigned to. */
3159 int window_to = frame_to - m->matrix_y;
3160
3161 /* Window relative line assigned. */
3162 int window_from = frame_from - m->matrix_y;
3163
3164 /* Is assigned line inside window? */
3165 int from_inside_window_p
3166 = window_from >= 0 && window_from < m->matrix_h;
3167
3168 /* Is assigned to line inside window? */
3169 int to_inside_window_p
3170 = window_to >= 0 && window_to < m->matrix_h;
3171
3172 if (from_inside_window_p && to_inside_window_p)
3173 {
3174 /* Enabled setting before assignment. */
3175 int enabled_before_p;
3176
3177 /* Do the assignment. The enabled_p flag is saved
3178 over the assignment because the old redisplay did
3179 that. */
3180 enabled_before_p = m->rows[window_to].enabled_p;
3181 m->rows[window_to] = old_rows[window_from];
3182 m->rows[window_to].enabled_p = enabled_before_p;
3183
3184 /* If frame line is empty, window line is empty, too. */
3185 if (!retained_p[copy_from[i]])
3186 m->rows[window_to].enabled_p = 0;
3187 }
3188 else if (to_inside_window_p)
3189 {
3190 /* A copy between windows. This is an infrequent
3191 case not worth optimizing. */
3192 struct frame *f = XFRAME (w->frame);
3193 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3194 struct window *w2;
3195 struct glyph_matrix *m2;
3196 int m2_from;
3197
3198 w2 = frame_row_to_window (root, frame_from);
3199 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3200 -nw', FROM_FRAME sometimes has no associated window.
3201 This check avoids a segfault if W2 is null. */
3202 if (w2)
3203 {
3204 m2 = w2->current_matrix;
3205 m2_from = frame_from - m2->matrix_y;
3206 copy_row_except_pointers (m->rows + window_to,
3207 m2->rows + m2_from);
3208
3209 /* If frame line is empty, window line is empty, too. */
3210 if (!retained_p[copy_from[i]])
3211 m->rows[window_to].enabled_p = 0;
3212 }
3213 sync_p = 1;
3214 }
3215 else if (from_inside_window_p)
3216 sync_p = 1;
3217 }
3218
3219 /* If there was a copy between windows, make sure glyph
3220 pointers are in sync with the frame matrix. */
3221 if (sync_p)
3222 sync_window_with_frame_matrix_rows (w);
3223
3224 /* Check that no pointers are lost. */
3225 CHECK_MATRIX (m);
3226 }
3227
3228 /* Next window on same level. */
3229 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3230 }
3231 }
3232
3233
3234 #if GLYPH_DEBUG
3235
3236 /* Check that window and frame matrices agree about their
3237 understanding where glyphs of the rows are to find. For each
3238 window in the window tree rooted at W, check that rows in the
3239 matrices of leaf window agree with their frame matrices about
3240 glyph pointers. */
3241
3242 void
3243 check_window_matrix_pointers (w)
3244 struct window *w;
3245 {
3246 while (w)
3247 {
3248 if (!NILP (w->hchild))
3249 check_window_matrix_pointers (XWINDOW (w->hchild));
3250 else if (!NILP (w->vchild))
3251 check_window_matrix_pointers (XWINDOW (w->vchild));
3252 else
3253 {
3254 struct frame *f = XFRAME (w->frame);
3255 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3256 check_matrix_pointers (w->current_matrix, f->current_matrix);
3257 }
3258
3259 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3260 }
3261 }
3262
3263
3264 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3265 a window and FRAME_MATRIX is the corresponding frame matrix. For
3266 each row in WINDOW_MATRIX check that it's a slice of the
3267 corresponding frame row. If it isn't, abort. */
3268
3269 static void
3270 check_matrix_pointers (window_matrix, frame_matrix)
3271 struct glyph_matrix *window_matrix, *frame_matrix;
3272 {
3273 /* Row number in WINDOW_MATRIX. */
3274 int i = 0;
3275
3276 /* Row number corresponding to I in FRAME_MATRIX. */
3277 int j = window_matrix->matrix_y;
3278
3279 /* For all rows check that the row in the window matrix is a
3280 slice of the row in the frame matrix. If it isn't we didn't
3281 mirror an operation on the frame matrix correctly. */
3282 while (i < window_matrix->nrows)
3283 {
3284 if (!glyph_row_slice_p (window_matrix->rows + i,
3285 frame_matrix->rows + j))
3286 abort ();
3287 ++i, ++j;
3288 }
3289 }
3290
3291 #endif /* GLYPH_DEBUG != 0 */
3292
3293
3294 \f
3295 /**********************************************************************
3296 VPOS and HPOS translations
3297 **********************************************************************/
3298
3299 #if GLYPH_DEBUG
3300
3301 /* Translate vertical position VPOS which is relative to window W to a
3302 vertical position relative to W's frame. */
3303
3304 static int
3305 window_to_frame_vpos (w, vpos)
3306 struct window *w;
3307 int vpos;
3308 {
3309 struct frame *f = XFRAME (w->frame);
3310
3311 xassert (!FRAME_WINDOW_P (f));
3312 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3313 vpos += WINDOW_TOP_EDGE_LINE (w);
3314 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3315 return vpos;
3316 }
3317
3318
3319 /* Translate horizontal position HPOS which is relative to window W to
3320 a horizontal position relative to W's frame. */
3321
3322 static int
3323 window_to_frame_hpos (w, hpos)
3324 struct window *w;
3325 int hpos;
3326 {
3327 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3328 hpos += WINDOW_LEFT_EDGE_COL (w);
3329 return hpos;
3330 }
3331
3332 #endif /* GLYPH_DEBUG */
3333
3334
3335 \f
3336 /**********************************************************************
3337 Redrawing Frames
3338 **********************************************************************/
3339
3340 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3341 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3342 (frame)
3343 Lisp_Object frame;
3344 {
3345 struct frame *f;
3346
3347 CHECK_LIVE_FRAME (frame);
3348 f = XFRAME (frame);
3349
3350 /* Ignore redraw requests, if frame has no glyphs yet.
3351 (Implementation note: It still has to be checked why we are
3352 called so early here). */
3353 if (!glyphs_initialized_initially_p)
3354 return Qnil;
3355
3356 update_begin (f);
3357 if (FRAME_MSDOS_P (f))
3358 set_terminal_modes ();
3359 clear_frame ();
3360 clear_current_matrices (f);
3361 update_end (f);
3362 fflush (stdout);
3363 windows_or_buffers_changed++;
3364 /* Mark all windows as inaccurate, so that every window will have
3365 its redisplay done. */
3366 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3367 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3368 f->garbaged = 0;
3369 return Qnil;
3370 }
3371
3372
3373 /* Redraw frame F. This is nothing more than a call to the Lisp
3374 function redraw-frame. */
3375
3376 void
3377 redraw_frame (f)
3378 struct frame *f;
3379 {
3380 Lisp_Object frame;
3381 XSETFRAME (frame, f);
3382 Fredraw_frame (frame);
3383 }
3384
3385
3386 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3387 doc: /* Clear and redisplay all visible frames. */)
3388 ()
3389 {
3390 Lisp_Object tail, frame;
3391
3392 FOR_EACH_FRAME (tail, frame)
3393 if (FRAME_VISIBLE_P (XFRAME (frame)))
3394 Fredraw_frame (frame);
3395
3396 return Qnil;
3397 }
3398
3399
3400 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3401 visible frames marked as garbaged. */
3402
3403 void
3404 redraw_garbaged_frames ()
3405 {
3406 Lisp_Object tail, frame;
3407
3408 FOR_EACH_FRAME (tail, frame)
3409 if (FRAME_VISIBLE_P (XFRAME (frame))
3410 && FRAME_GARBAGED_P (XFRAME (frame)))
3411 Fredraw_frame (frame);
3412 }
3413
3414
3415 \f
3416 /***********************************************************************
3417 Direct Operations
3418 ***********************************************************************/
3419
3420 /* Try to update display and current glyph matrix directly.
3421
3422 This function is called after a character G has been inserted into
3423 current_buffer. It tries to update the current glyph matrix and
3424 perform appropriate screen output to reflect the insertion. If it
3425 succeeds, the global flag redisplay_performed_directly_p will be
3426 set to 1, and thereby prevent the more costly general redisplay
3427 from running (see redisplay_internal).
3428
3429 This function is not called for `hairy' character insertions.
3430 In particular, it is not called when after or before change
3431 functions exist, like they are used by font-lock. See keyboard.c
3432 for details where this function is called. */
3433
3434 int
3435 direct_output_for_insert (g)
3436 int g;
3437 {
3438 register struct frame *f = SELECTED_FRAME ();
3439 struct window *w = XWINDOW (selected_window);
3440 struct it it, it2;
3441 struct glyph_row *glyph_row;
3442 struct glyph *glyphs, *glyph, *end;
3443 int n;
3444 /* Non-null means that redisplay of W is based on window matrices. */
3445 int window_redisplay_p = FRAME_WINDOW_P (f);
3446 /* Non-null means we are in overwrite mode. */
3447 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3448 int added_width;
3449 struct text_pos pos;
3450 int delta, delta_bytes;
3451
3452 /* Not done directly. */
3453 redisplay_performed_directly_p = 0;
3454
3455 /* Quickly give up for some common cases. */
3456 if (cursor_in_echo_area
3457 /* Give up if fonts have changed. */
3458 || fonts_changed_p
3459 /* Give up if face attributes have been changed. */
3460 || face_change_count
3461 /* Give up if cursor position not really known. */
3462 || !display_completed
3463 /* Give up if buffer appears in two places. */
3464 || buffer_shared > 1
3465 /* Give up if currently displaying a message instead of the
3466 minibuffer contents. */
3467 || (EQ (selected_window, minibuf_window)
3468 && EQ (minibuf_window, echo_area_window))
3469 /* Give up for hscrolled mini-buffer because display of the prompt
3470 is handled specially there (see display_line). */
3471 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3472 /* Give up if overwriting in the middle of a line. */
3473 || (overwrite_p
3474 && PT != ZV
3475 && FETCH_BYTE (PT) != '\n')
3476 /* Give up for tabs and line ends. */
3477 || g == '\t'
3478 || g == '\n'
3479 || g == '\r'
3480 /* Give up if unable to display the cursor in the window. */
3481 || w->cursor.vpos < 0
3482 /* Give up if we are showing a message or just cleared the message
3483 because we might need to resize the echo area window. */
3484 || !NILP (echo_area_buffer[0])
3485 || !NILP (echo_area_buffer[1])
3486 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3487 /* Can't do it in a continued line because continuation
3488 lines would change. */
3489 (glyph_row->continued_p
3490 || glyph_row->exact_window_width_line_p
3491 /* Can't use this method if the line overlaps others or is
3492 overlapped by others because these other lines would
3493 have to be redisplayed. */
3494 || glyph_row->overlapping_p
3495 || glyph_row->overlapped_p))
3496 /* Can't do it for partial width windows on terminal frames
3497 because we can't clear to eol in such a window. */
3498 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3499 return 0;
3500
3501 /* If we can't insert glyphs, we can use this method only
3502 at the end of a line. */
3503 if (!char_ins_del_ok)
3504 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3505 return 0;
3506
3507 /* Set up a display iterator structure for W. Glyphs will be
3508 produced in scratch_glyph_row. Current position is W's cursor
3509 position. */
3510 clear_glyph_row (&scratch_glyph_row);
3511 SET_TEXT_POS (pos, PT, PT_BYTE);
3512 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3513 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3514 DEFAULT_FACE_ID);
3515
3516 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3517 if (glyph_row->mouse_face_p)
3518 return 0;
3519
3520 /* Give up if highlighting trailing whitespace and we have trailing
3521 whitespace in glyph_row. We would have to remove the trailing
3522 whitespace face in that case. */
3523 if (!NILP (Vshow_trailing_whitespace)
3524 && glyph_row->used[TEXT_AREA])
3525 {
3526 struct glyph *last;
3527
3528 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3529 if (last->type == STRETCH_GLYPH
3530 || (last->type == CHAR_GLYPH
3531 && last->u.ch == ' '))
3532 return 0;
3533 }
3534
3535 /* Give up if there are overlay strings at pos. This would fail
3536 if the overlay string has newlines in it. */
3537 if (STRINGP (it.string))
3538 return 0;
3539
3540 it.hpos = w->cursor.hpos;
3541 it.vpos = w->cursor.vpos;
3542 it.current_x = w->cursor.x + it.first_visible_x;
3543 it.current_y = w->cursor.y;
3544 it.end_charpos = PT;
3545 it.stop_charpos = min (PT, it.stop_charpos);
3546 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3547
3548 /* More than one display element may be returned for PT - 1 if
3549 (i) it's a control character which is translated into `\003' or
3550 `^C', or (ii) it has a display table entry, or (iii) it's a
3551 combination of both. */
3552 delta = delta_bytes = 0;
3553 while (get_next_display_element (&it))
3554 {
3555 PRODUCE_GLYPHS (&it);
3556
3557 /* Give up if glyph doesn't fit completely on the line. */
3558 if (it.current_x >= it.last_visible_x)
3559 return 0;
3560
3561 /* Give up if new glyph has different ascent or descent than
3562 the original row, or if it is not a character glyph. */
3563 if (glyph_row->ascent != it.ascent
3564 || glyph_row->height != it.ascent + it.descent
3565 || glyph_row->phys_ascent != it.phys_ascent
3566 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3567 || it.what != IT_CHARACTER)
3568 return 0;
3569
3570 delta += 1;
3571 delta_bytes += it.len;
3572 set_iterator_to_next (&it, 1);
3573 }
3574
3575 /* Give up if we hit the right edge of the window. We would have
3576 to insert truncation or continuation glyphs. */
3577 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3578 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3579 return 0;
3580
3581 /* Give up if there is a \t following in the line. */
3582 it2 = it;
3583 it2.end_charpos = ZV;
3584 it2.stop_charpos = min (it2.stop_charpos, ZV);
3585 while (get_next_display_element (&it2)
3586 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3587 {
3588 if (it2.c == '\t')
3589 return 0;
3590 set_iterator_to_next (&it2, 1);
3591 }
3592
3593 /* Number of new glyphs produced. */
3594 n = it.glyph_row->used[TEXT_AREA];
3595
3596 /* Start and end of glyphs in original row. */
3597 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3598 end = glyph_row->glyphs[1 + TEXT_AREA];
3599
3600 /* Make room for new glyphs, then insert them. */
3601 xassert (end - glyphs - n >= 0);
3602 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3603 (end - glyphs - n) * sizeof (*end));
3604 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3605 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3606 end - glyph_row->glyphs[TEXT_AREA]);
3607
3608 /* Compute new line width. */
3609 glyph = glyph_row->glyphs[TEXT_AREA];
3610 end = glyph + glyph_row->used[TEXT_AREA];
3611 glyph_row->pixel_width = glyph_row->x;
3612 while (glyph < end)
3613 {
3614 glyph_row->pixel_width += glyph->pixel_width;
3615 ++glyph;
3616 }
3617
3618 /* Increment buffer positions for glyphs following the newly
3619 inserted ones. */
3620 for (glyph = glyphs + n; glyph < end; ++glyph)
3621 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3622 glyph->charpos += delta;
3623
3624 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3625 {
3626 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3627 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3628 }
3629
3630 /* Adjust positions in lines following the one we are in. */
3631 increment_matrix_positions (w->current_matrix,
3632 w->cursor.vpos + 1,
3633 w->current_matrix->nrows,
3634 delta, delta_bytes);
3635
3636 glyph_row->contains_overlapping_glyphs_p
3637 |= it.glyph_row->contains_overlapping_glyphs_p;
3638
3639 glyph_row->displays_text_p = 1;
3640 w->window_end_vpos = make_number (max (w->cursor.vpos,
3641 XFASTINT (w->window_end_vpos)));
3642
3643 if (!NILP (Vshow_trailing_whitespace))
3644 highlight_trailing_whitespace (it.f, glyph_row);
3645
3646 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3647 In the middle, we have to insert glyphs. Note that this is now
3648 implemented for X frames. The implementation uses updated_window
3649 and updated_row. */
3650 updated_row = glyph_row;
3651 updated_area = TEXT_AREA;
3652 update_begin (f);
3653 if (rif)
3654 {
3655 rif->update_window_begin_hook (w);
3656
3657 if (glyphs == end - n
3658 /* In front of a space added by append_space. */
3659 || (glyphs == end - n - 1
3660 && (end - n)->charpos <= 0))
3661 rif->write_glyphs (glyphs, n);
3662 else
3663 rif->insert_glyphs (glyphs, n);
3664 }
3665 else
3666 {
3667 if (glyphs == end - n)
3668 write_glyphs (glyphs, n);
3669 else
3670 insert_glyphs (glyphs, n);
3671 }
3672
3673 w->cursor.hpos += n;
3674 w->cursor.x = it.current_x - it.first_visible_x;
3675 xassert (w->cursor.hpos >= 0
3676 && w->cursor.hpos < w->desired_matrix->matrix_w);
3677
3678 /* How to set the cursor differs depending on whether we are
3679 using a frame matrix or a window matrix. Note that when
3680 a frame matrix is used, cursor_to expects frame coordinates,
3681 and the X and Y parameters are not used. */
3682 if (window_redisplay_p)
3683 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3684 w->cursor.y, w->cursor.x);
3685 else
3686 {
3687 int x, y;
3688 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3689 + (INTEGERP (w->left_margin_cols)
3690 ? XFASTINT (w->left_margin_cols)
3691 : 0));
3692 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3693 cursor_to (y, x);
3694 }
3695
3696 #ifdef HAVE_WINDOW_SYSTEM
3697 update_window_fringes (w, 0);
3698 #endif
3699
3700 if (rif)
3701 rif->update_window_end_hook (w, 1, 0);
3702 update_end (f);
3703 updated_row = NULL;
3704 fflush (stdout);
3705
3706 TRACE ((stderr, "direct output for insert\n"));
3707 mark_window_display_accurate (it.window, 1);
3708 redisplay_performed_directly_p = 1;
3709 return 1;
3710 }
3711
3712
3713 /* Perform a direct display update for moving PT by N positions
3714 left or right. N < 0 means a movement backwards. This function
3715 is currently only called for N == 1 or N == -1. */
3716
3717 int
3718 direct_output_forward_char (n)
3719 int n;
3720 {
3721 struct frame *f = SELECTED_FRAME ();
3722 struct window *w = XWINDOW (selected_window);
3723 struct glyph_row *row;
3724
3725 /* Give up if point moved out of or into a composition. */
3726 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3727 current_buffer, PT))
3728 return 0;
3729
3730 /* Give up if face attributes have been changed. */
3731 if (face_change_count)
3732 return 0;
3733
3734 /* Give up if current matrix is not up to date or we are
3735 displaying a message. */
3736 if (!display_completed || cursor_in_echo_area)
3737 return 0;
3738
3739 /* Give up if the buffer's direction is reversed. */
3740 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3741 return 0;
3742
3743 /* Can't use direct output if highlighting a region. */
3744 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3745 return 0;
3746
3747 /* Can't use direct output if highlighting trailing whitespace. */
3748 if (!NILP (Vshow_trailing_whitespace))
3749 return 0;
3750
3751 /* Give up if we are showing a message or just cleared the message
3752 because we might need to resize the echo area window. */
3753 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3754 return 0;
3755
3756 /* Give up if currently displaying a message instead of the
3757 minibuffer contents. */
3758 if (XWINDOW (minibuf_window) == w
3759 && EQ (minibuf_window, echo_area_window))
3760 return 0;
3761
3762 /* Give up if we don't know where the cursor is. */
3763 if (w->cursor.vpos < 0)
3764 return 0;
3765
3766 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3767
3768 /* Give up if PT is outside of the last known cursor row. */
3769 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3770 || PT >= MATRIX_ROW_END_CHARPOS (row))
3771 return 0;
3772
3773 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3774
3775 w->last_cursor = w->cursor;
3776 XSETFASTINT (w->last_point, PT);
3777
3778 xassert (w->cursor.hpos >= 0
3779 && w->cursor.hpos < w->desired_matrix->matrix_w);
3780
3781 if (FRAME_WINDOW_P (f))
3782 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3783 w->cursor.y, w->cursor.x);
3784 else
3785 {
3786 int x, y;
3787 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3788 + (INTEGERP (w->left_margin_cols)
3789 ? XFASTINT (w->left_margin_cols)
3790 : 0));
3791 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3792 cursor_to (y, x);
3793 }
3794
3795 fflush (stdout);
3796 redisplay_performed_directly_p = 1;
3797 return 1;
3798 }
3799
3800
3801 \f
3802 /***********************************************************************
3803 Frame Update
3804 ***********************************************************************/
3805
3806 /* Update frame F based on the data in desired matrices.
3807
3808 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3809 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3810 scrolling.
3811
3812 Value is non-zero if redisplay was stopped due to pending input. */
3813
3814 int
3815 update_frame (f, force_p, inhibit_hairy_id_p)
3816 struct frame *f;
3817 int force_p;
3818 int inhibit_hairy_id_p;
3819 {
3820 /* 1 means display has been paused because of pending input. */
3821 int paused_p;
3822 struct window *root_window = XWINDOW (f->root_window);
3823
3824 if (FRAME_WINDOW_P (f))
3825 {
3826 /* We are working on window matrix basis. All windows whose
3827 flag must_be_updated_p is set have to be updated. */
3828
3829 /* Record that we are not working on frame matrices. */
3830 set_frame_matrix_frame (NULL);
3831
3832 /* Update all windows in the window tree of F, maybe stopping
3833 when pending input is detected. */
3834 update_begin (f);
3835
3836 /* Update the menu bar on X frames that don't have toolkit
3837 support. */
3838 if (WINDOWP (f->menu_bar_window))
3839 update_window (XWINDOW (f->menu_bar_window), 1);
3840
3841 /* Update the tool-bar window, if present. */
3842 if (WINDOWP (f->tool_bar_window))
3843 {
3844 struct window *w = XWINDOW (f->tool_bar_window);
3845
3846 /* Update tool-bar window. */
3847 if (w->must_be_updated_p)
3848 {
3849 Lisp_Object tem;
3850
3851 update_window (w, 1);
3852 w->must_be_updated_p = 0;
3853
3854 /* Swap tool-bar strings. We swap because we want to
3855 reuse strings. */
3856 tem = f->current_tool_bar_string;
3857 f->current_tool_bar_string = f->desired_tool_bar_string;
3858 f->desired_tool_bar_string = tem;
3859 }
3860 }
3861
3862
3863 /* Update windows. */
3864 paused_p = update_window_tree (root_window, force_p);
3865 update_end (f);
3866
3867 /* This flush is a performance bottleneck under X,
3868 and it doesn't seem to be necessary anyway (in general).
3869 It is necessary when resizing the window with the mouse, or
3870 at least the fringes are not redrawn in a timely manner. ++kfs */
3871 if (f->force_flush_display_p)
3872 {
3873 rif->flush_display (f);
3874 f->force_flush_display_p = 0;
3875 }
3876 }
3877 else
3878 {
3879 /* We are working on frame matrix basis. Set the frame on whose
3880 frame matrix we operate. */
3881 set_frame_matrix_frame (f);
3882
3883 /* Build F's desired matrix from window matrices. */
3884 build_frame_matrix (f);
3885
3886 /* Update the display */
3887 update_begin (f);
3888 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3889 update_end (f);
3890
3891 if (termscript)
3892 fflush (termscript);
3893 fflush (stdout);
3894
3895 /* Check window matrices for lost pointers. */
3896 #if GLYPH_DEBUG
3897 check_window_matrix_pointers (root_window);
3898 add_frame_display_history (f, paused_p);
3899 #endif
3900 }
3901
3902 /* Reset flags indicating that a window should be updated. */
3903 set_window_update_flags (root_window, 0);
3904
3905 display_completed = !paused_p;
3906 return paused_p;
3907 }
3908
3909
3910 \f
3911 /************************************************************************
3912 Window-based updates
3913 ************************************************************************/
3914
3915 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3916 don't stop updating when input is pending. */
3917
3918 static int
3919 update_window_tree (w, force_p)
3920 struct window *w;
3921 int force_p;
3922 {
3923 int paused_p = 0;
3924
3925 while (w && !paused_p)
3926 {
3927 if (!NILP (w->hchild))
3928 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3929 else if (!NILP (w->vchild))
3930 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3931 else if (w->must_be_updated_p)
3932 paused_p |= update_window (w, force_p);
3933
3934 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3935 }
3936
3937 return paused_p;
3938 }
3939
3940
3941 /* Update window W if its flag must_be_updated_p is non-zero. If
3942 FORCE_P is non-zero, don't stop updating if input is pending. */
3943
3944 void
3945 update_single_window (w, force_p)
3946 struct window *w;
3947 int force_p;
3948 {
3949 if (w->must_be_updated_p)
3950 {
3951 struct frame *f = XFRAME (WINDOW_FRAME (w));
3952
3953 /* Record that this is not a frame-based redisplay. */
3954 set_frame_matrix_frame (NULL);
3955
3956 /* Update W. */
3957 update_begin (f);
3958 update_window (w, force_p);
3959 update_end (f);
3960
3961 /* Reset flag in W. */
3962 w->must_be_updated_p = 0;
3963 }
3964 }
3965
3966 #ifdef HAVE_WINDOW_SYSTEM
3967
3968 /* Redraw lines from the current matrix of window W that are
3969 overlapped by other rows. YB is bottom-most y-position in W. */
3970
3971 static void
3972 redraw_overlapped_rows (w, yb)
3973 struct window *w;
3974 int yb;
3975 {
3976 int i;
3977
3978 /* If rows overlapping others have been changed, the rows being
3979 overlapped have to be redrawn. This won't draw lines that have
3980 already been drawn in update_window_line because overlapped_p in
3981 desired rows is 0, so after row assignment overlapped_p in
3982 current rows is 0. */
3983 for (i = 0; i < w->current_matrix->nrows; ++i)
3984 {
3985 struct glyph_row *row = w->current_matrix->rows + i;
3986
3987 if (!row->enabled_p)
3988 break;
3989 else if (row->mode_line_p)
3990 continue;
3991
3992 if (row->overlapped_p)
3993 {
3994 enum glyph_row_area area;
3995
3996 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3997 {
3998 updated_row = row;
3999 updated_area = area;
4000 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
4001 if (row->used[area])
4002 rif->write_glyphs (row->glyphs[area], row->used[area]);
4003 rif->clear_end_of_line (-1);
4004 }
4005
4006 row->overlapped_p = 0;
4007 }
4008
4009 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4010 break;
4011 }
4012 }
4013
4014
4015 /* Redraw lines from the current matrix of window W that overlap
4016 others. YB is bottom-most y-position in W. */
4017
4018 static void
4019 redraw_overlapping_rows (w, yb)
4020 struct window *w;
4021 int yb;
4022 {
4023 int i, bottom_y;
4024 struct glyph_row *row;
4025
4026 for (i = 0; i < w->current_matrix->nrows; ++i)
4027 {
4028 row = w->current_matrix->rows + i;
4029
4030 if (!row->enabled_p)
4031 break;
4032 else if (row->mode_line_p)
4033 continue;
4034
4035 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4036
4037 if (row->overlapping_p && i > 0 && bottom_y < yb)
4038 {
4039 int overlaps = 0;
4040
4041 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4042 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4043 overlaps |= OVERLAPS_PRED;
4044 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4045 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4046 overlaps |= OVERLAPS_SUCC;
4047
4048 if (overlaps)
4049 {
4050 if (row->used[LEFT_MARGIN_AREA])
4051 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4052
4053 if (row->used[TEXT_AREA])
4054 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4055
4056 if (row->used[RIGHT_MARGIN_AREA])
4057 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4058
4059 /* Record in neighbour rows that ROW overwrites part of
4060 their display. */
4061 if (overlaps & OVERLAPS_PRED)
4062 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4063 if (overlaps & OVERLAPS_SUCC)
4064 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4065 }
4066 }
4067
4068 if (bottom_y >= yb)
4069 break;
4070 }
4071 }
4072
4073 #endif /* HAVE_WINDOW_SYSTEM */
4074
4075
4076 #ifdef GLYPH_DEBUG
4077
4078 /* Check that no row in the current matrix of window W is enabled
4079 which is below what's displayed in the window. */
4080
4081 void
4082 check_current_matrix_flags (w)
4083 struct window *w;
4084 {
4085 int last_seen_p = 0;
4086 int i, yb = window_text_bottom_y (w);
4087
4088 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4089 {
4090 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4091 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4092 last_seen_p = 1;
4093 else if (last_seen_p && row->enabled_p)
4094 abort ();
4095 }
4096 }
4097
4098 #endif /* GLYPH_DEBUG */
4099
4100
4101 /* Update display of window W. FORCE_P non-zero means that we should
4102 not stop when detecting pending input. */
4103
4104 static int
4105 update_window (w, force_p)
4106 struct window *w;
4107 int force_p;
4108 {
4109 struct glyph_matrix *desired_matrix = w->desired_matrix;
4110 int paused_p;
4111 int preempt_count = baud_rate / 2400 + 1;
4112 extern int input_pending;
4113 extern Lisp_Object do_mouse_tracking;
4114 #if GLYPH_DEBUG
4115 /* Check that W's frame doesn't have glyph matrices. */
4116 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4117 xassert (updating_frame != NULL);
4118 #endif
4119
4120 /* Check pending input the first time so that we can quickly return. */
4121 if (redisplay_dont_pause)
4122 force_p = 1;
4123 else
4124 detect_input_pending_ignore_squeezables ();
4125
4126 /* If forced to complete the update, or if no input is pending, do
4127 the update. */
4128 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4129 {
4130 struct glyph_row *row, *end;
4131 struct glyph_row *mode_line_row;
4132 struct glyph_row *header_line_row;
4133 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4134
4135 rif->update_window_begin_hook (w);
4136 yb = window_text_bottom_y (w);
4137
4138 /* If window has a header line, update it before everything else.
4139 Adjust y-positions of other rows by the header line height. */
4140 row = desired_matrix->rows;
4141 end = row + desired_matrix->nrows - 1;
4142
4143 if (row->mode_line_p)
4144 {
4145 header_line_row = row;
4146 ++row;
4147 }
4148 else
4149 header_line_row = NULL;
4150
4151 /* Update the mode line, if necessary. */
4152 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4153 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4154 {
4155 mode_line_row->y = yb;
4156 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4157 desired_matrix),
4158 &mouse_face_overwritten_p);
4159 }
4160
4161 /* Find first enabled row. Optimizations in redisplay_internal
4162 may lead to an update with only one row enabled. There may
4163 be also completely empty matrices. */
4164 while (row < end && !row->enabled_p)
4165 ++row;
4166
4167 /* Try reusing part of the display by copying. */
4168 if (row < end && !desired_matrix->no_scrolling_p)
4169 {
4170 int rc = scrolling_window (w, header_line_row != NULL);
4171 if (rc < 0)
4172 {
4173 /* All rows were found to be equal. */
4174 paused_p = 0;
4175 goto set_cursor;
4176 }
4177 else if (rc > 0)
4178 {
4179 /* We've scrolled the display. */
4180 force_p = 1;
4181 changed_p = 1;
4182 }
4183 }
4184
4185 /* Update the rest of the lines. */
4186 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4187 if (row->enabled_p)
4188 {
4189 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4190 int i;
4191
4192 /* We'll have to play a little bit with when to
4193 detect_input_pending. If it's done too often,
4194 scrolling large windows with repeated scroll-up
4195 commands will too quickly pause redisplay. */
4196 if (!force_p && ++n_updated % preempt_count == 0)
4197 detect_input_pending_ignore_squeezables ();
4198
4199 changed_p |= update_window_line (w, vpos,
4200 &mouse_face_overwritten_p);
4201
4202 /* Mark all rows below the last visible one in the current
4203 matrix as invalid. This is necessary because of
4204 variable line heights. Consider the case of three
4205 successive redisplays, where the first displays 5
4206 lines, the second 3 lines, and the third 5 lines again.
4207 If the second redisplay wouldn't mark rows in the
4208 current matrix invalid, the third redisplay might be
4209 tempted to optimize redisplay based on lines displayed
4210 in the first redisplay. */
4211 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4212 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4213 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4214 }
4215
4216 /* Was display preempted? */
4217 paused_p = row < end;
4218
4219 set_cursor:
4220
4221 /* Update the header line after scrolling because a new header
4222 line would otherwise overwrite lines at the top of the window
4223 that can be scrolled. */
4224 if (header_line_row && header_line_row->enabled_p)
4225 {
4226 header_line_row->y = 0;
4227 update_window_line (w, 0, &mouse_face_overwritten_p);
4228 }
4229
4230 /* Fix the appearance of overlapping/overlapped rows. */
4231 if (!paused_p && !w->pseudo_window_p)
4232 {
4233 #ifdef HAVE_WINDOW_SYSTEM
4234 if (changed_p && rif->fix_overlapping_area)
4235 {
4236 redraw_overlapped_rows (w, yb);
4237 redraw_overlapping_rows (w, yb);
4238 }
4239 #endif
4240
4241 /* Make cursor visible at cursor position of W. */
4242 set_window_cursor_after_update (w);
4243
4244 #if 0 /* Check that current matrix invariants are satisfied. This is
4245 for debugging only. See the comment of check_matrix_invariants. */
4246 IF_DEBUG (check_matrix_invariants (w));
4247 #endif
4248 }
4249
4250 #if GLYPH_DEBUG
4251 /* Remember the redisplay method used to display the matrix. */
4252 strcpy (w->current_matrix->method, w->desired_matrix->method);
4253 #endif
4254
4255 #ifdef HAVE_WINDOW_SYSTEM
4256 update_window_fringes (w, 0);
4257 #endif
4258
4259 /* End the update of window W. Don't set the cursor if we
4260 paused updating the display because in this case,
4261 set_window_cursor_after_update hasn't been called, and
4262 output_cursor doesn't contain the cursor location. */
4263 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4264 }
4265 else
4266 paused_p = 1;
4267
4268 #if GLYPH_DEBUG
4269 /* check_current_matrix_flags (w); */
4270 add_window_display_history (w, w->current_matrix->method, paused_p);
4271 #endif
4272
4273 clear_glyph_matrix (desired_matrix);
4274
4275 return paused_p;
4276 }
4277
4278
4279 /* Update the display of area AREA in window W, row number VPOS.
4280 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4281
4282 static void
4283 update_marginal_area (w, area, vpos)
4284 struct window *w;
4285 int area, vpos;
4286 {
4287 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4288
4289 /* Let functions in xterm.c know what area subsequent X positions
4290 will be relative to. */
4291 updated_area = area;
4292
4293 /* Set cursor to start of glyphs, write them, and clear to the end
4294 of the area. I don't think that something more sophisticated is
4295 necessary here, since marginal areas will not be the default. */
4296 rif->cursor_to (vpos, 0, desired_row->y, 0);
4297 if (desired_row->used[area])
4298 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4299 rif->clear_end_of_line (-1);
4300 }
4301
4302
4303 /* Update the display of the text area of row VPOS in window W.
4304 Value is non-zero if display has changed. */
4305
4306 static int
4307 update_text_area (w, vpos)
4308 struct window *w;
4309 int vpos;
4310 {
4311 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4312 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4313 int changed_p = 0;
4314
4315 /* Let functions in xterm.c know what area subsequent X positions
4316 will be relative to. */
4317 updated_area = TEXT_AREA;
4318
4319 /* If rows are at different X or Y, or rows have different height,
4320 or the current row is marked invalid, write the entire line. */
4321 if (!current_row->enabled_p
4322 || desired_row->y != current_row->y
4323 || desired_row->ascent != current_row->ascent
4324 || desired_row->phys_ascent != current_row->phys_ascent
4325 || desired_row->phys_height != current_row->phys_height
4326 || desired_row->visible_height != current_row->visible_height
4327 || current_row->overlapped_p
4328 || current_row->mouse_face_p
4329 || current_row->x != desired_row->x)
4330 {
4331 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4332
4333 if (desired_row->used[TEXT_AREA])
4334 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4335 desired_row->used[TEXT_AREA]);
4336
4337 /* Clear to end of window. */
4338 rif->clear_end_of_line (-1);
4339 changed_p = 1;
4340
4341 /* This erases the cursor. We do this here because
4342 notice_overwritten_cursor cannot easily check this, which
4343 might indicate that the whole functionality of
4344 notice_overwritten_cursor would better be implemented here.
4345 On the other hand, we need notice_overwritten_cursor as long
4346 as mouse highlighting is done asynchronously outside of
4347 redisplay. */
4348 if (vpos == w->phys_cursor.vpos)
4349 w->phys_cursor_on_p = 0;
4350 }
4351 else
4352 {
4353 int stop, i, x;
4354 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4355 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4356 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4357 int desired_stop_pos = desired_row->used[TEXT_AREA];
4358
4359 /* If the desired row extends its face to the text area end, and
4360 unless the current row also does so at the same position,
4361 make sure we write at least one glyph, so that the face
4362 extension actually takes place. */
4363 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4364 && (desired_stop_pos < current_row->used[TEXT_AREA]
4365 || (desired_stop_pos == current_row->used[TEXT_AREA]
4366 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4367 --desired_stop_pos;
4368
4369 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4370 i = 0;
4371 x = desired_row->x;
4372
4373 /* Loop over glyphs that current and desired row may have
4374 in common. */
4375 while (i < stop)
4376 {
4377 int can_skip_p = 1;
4378
4379 /* Skip over glyphs that both rows have in common. These
4380 don't have to be written. We can't skip if the last
4381 current glyph overlaps the glyph to its right. For
4382 example, consider a current row of `if ' with the `f' in
4383 Courier bold so that it overlaps the ` ' to its right.
4384 If the desired row is ` ', we would skip over the space
4385 after the `if' and there would remain a pixel from the
4386 `f' on the screen. */
4387 if (overlapping_glyphs_p && i > 0)
4388 {
4389 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4390 int left, right;
4391
4392 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4393 &left, &right);
4394 can_skip_p = right == 0;
4395 }
4396
4397 if (can_skip_p)
4398 {
4399 while (i < stop
4400 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4401 {
4402 x += desired_glyph->pixel_width;
4403 ++desired_glyph, ++current_glyph, ++i;
4404 }
4405
4406 /* Consider the case that the current row contains "xxx
4407 ppp ggg" in italic Courier font, and the desired row
4408 is "xxx ggg". The character `p' has lbearing, `g'
4409 has not. The loop above will stop in front of the
4410 first `p' in the current row. If we would start
4411 writing glyphs there, we wouldn't erase the lbearing
4412 of the `p'. The rest of the lbearing problem is then
4413 taken care of by draw_glyphs. */
4414 if (overlapping_glyphs_p
4415 && i > 0
4416 && i < current_row->used[TEXT_AREA]
4417 && (current_row->used[TEXT_AREA]
4418 != desired_row->used[TEXT_AREA]))
4419 {
4420 int left, right;
4421
4422 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4423 &left, &right);
4424 while (left > 0 && i > 0)
4425 {
4426 --i, --desired_glyph, --current_glyph;
4427 x -= desired_glyph->pixel_width;
4428 left -= desired_glyph->pixel_width;
4429 }
4430 }
4431 }
4432
4433 /* Try to avoid writing the entire rest of the desired row
4434 by looking for a resync point. This mainly prevents
4435 mode line flickering in the case the mode line is in
4436 fixed-pitch font, which it usually will be. */
4437 if (i < desired_row->used[TEXT_AREA])
4438 {
4439 int start_x = x, start_hpos = i;
4440 struct glyph *start = desired_glyph;
4441 int current_x = x;
4442 int skip_first_p = !can_skip_p;
4443
4444 /* Find the next glyph that's equal again. */
4445 while (i < stop
4446 && (skip_first_p
4447 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4448 && x == current_x)
4449 {
4450 x += desired_glyph->pixel_width;
4451 current_x += current_glyph->pixel_width;
4452 ++desired_glyph, ++current_glyph, ++i;
4453 skip_first_p = 0;
4454 }
4455
4456 if (i == start_hpos || x != current_x)
4457 {
4458 i = start_hpos;
4459 x = start_x;
4460 desired_glyph = start;
4461 break;
4462 }
4463
4464 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4465 rif->write_glyphs (start, i - start_hpos);
4466 changed_p = 1;
4467 }
4468 }
4469
4470 /* Write the rest. */
4471 if (i < desired_row->used[TEXT_AREA])
4472 {
4473 rif->cursor_to (vpos, i, desired_row->y, x);
4474 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4475 changed_p = 1;
4476 }
4477
4478 /* Maybe clear to end of line. */
4479 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4480 {
4481 /* If new row extends to the end of the text area, nothing
4482 has to be cleared, if and only if we did a write_glyphs
4483 above. This is made sure by setting desired_stop_pos
4484 appropriately above. */
4485 xassert (i < desired_row->used[TEXT_AREA]
4486 || ((desired_row->used[TEXT_AREA]
4487 == current_row->used[TEXT_AREA])
4488 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4489 }
4490 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4491 {
4492 /* If old row extends to the end of the text area, clear. */
4493 if (i >= desired_row->used[TEXT_AREA])
4494 rif->cursor_to (vpos, i, desired_row->y,
4495 desired_row->pixel_width);
4496 rif->clear_end_of_line (-1);
4497 changed_p = 1;
4498 }
4499 else if (desired_row->pixel_width < current_row->pixel_width)
4500 {
4501 /* Otherwise clear to the end of the old row. Everything
4502 after that position should be clear already. */
4503 int x;
4504
4505 if (i >= desired_row->used[TEXT_AREA])
4506 rif->cursor_to (vpos, i, desired_row->y,
4507 desired_row->pixel_width);
4508
4509 /* If cursor is displayed at the end of the line, make sure
4510 it's cleared. Nowadays we don't have a phys_cursor_glyph
4511 with which to erase the cursor (because this method
4512 doesn't work with lbearing/rbearing), so we must do it
4513 this way. */
4514 if (vpos == w->phys_cursor.vpos
4515 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4516 {
4517 w->phys_cursor_on_p = 0;
4518 x = -1;
4519 }
4520 else
4521 x = current_row->pixel_width;
4522 rif->clear_end_of_line (x);
4523 changed_p = 1;
4524 }
4525 }
4526
4527 return changed_p;
4528 }
4529
4530
4531 /* Update row VPOS in window W. Value is non-zero if display has been
4532 changed. */
4533
4534 static int
4535 update_window_line (w, vpos, mouse_face_overwritten_p)
4536 struct window *w;
4537 int vpos, *mouse_face_overwritten_p;
4538 {
4539 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4540 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4541 int changed_p = 0;
4542
4543 /* Set the row being updated. This is important to let xterm.c
4544 know what line height values are in effect. */
4545 updated_row = desired_row;
4546
4547 /* A row can be completely invisible in case a desired matrix was
4548 built with a vscroll and then make_cursor_line_fully_visible shifts
4549 the matrix. Make sure to make such rows current anyway, since
4550 we need the correct y-position, for example, in the current matrix. */
4551 if (desired_row->mode_line_p
4552 || desired_row->visible_height > 0)
4553 {
4554 xassert (desired_row->enabled_p);
4555
4556 /* Update display of the left margin area, if there is one. */
4557 if (!desired_row->full_width_p
4558 && !NILP (w->left_margin_cols))
4559 {
4560 changed_p = 1;
4561 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4562 }
4563
4564 /* Update the display of the text area. */
4565 if (update_text_area (w, vpos))
4566 {
4567 changed_p = 1;
4568 if (current_row->mouse_face_p)
4569 *mouse_face_overwritten_p = 1;
4570 }
4571
4572 /* Update display of the right margin area, if there is one. */
4573 if (!desired_row->full_width_p
4574 && !NILP (w->right_margin_cols))
4575 {
4576 changed_p = 1;
4577 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4578 }
4579
4580 /* Draw truncation marks etc. */
4581 if (!current_row->enabled_p
4582 || desired_row->y != current_row->y
4583 || desired_row->visible_height != current_row->visible_height
4584 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4585 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4586 || current_row->redraw_fringe_bitmaps_p
4587 || desired_row->mode_line_p != current_row->mode_line_p
4588 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4589 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4590 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4591 rif->after_update_window_line_hook (desired_row);
4592 }
4593
4594 /* Update current_row from desired_row. */
4595 make_current (w->desired_matrix, w->current_matrix, vpos);
4596 updated_row = NULL;
4597 return changed_p;
4598 }
4599
4600
4601 /* Set the cursor after an update of window W. This function may only
4602 be called from update_window. */
4603
4604 static void
4605 set_window_cursor_after_update (w)
4606 struct window *w;
4607 {
4608 struct frame *f = XFRAME (w->frame);
4609 int cx, cy, vpos, hpos;
4610
4611 /* Not intended for frame matrix updates. */
4612 xassert (FRAME_WINDOW_P (f));
4613
4614 if (cursor_in_echo_area
4615 && !NILP (echo_area_buffer[0])
4616 /* If we are showing a message instead of the mini-buffer,
4617 show the cursor for the message instead. */
4618 && XWINDOW (minibuf_window) == w
4619 && EQ (minibuf_window, echo_area_window)
4620 /* These cases apply only to the frame that contains
4621 the active mini-buffer window. */
4622 && FRAME_HAS_MINIBUF_P (f)
4623 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4624 {
4625 cx = cy = vpos = hpos = 0;
4626
4627 if (cursor_in_echo_area >= 0)
4628 {
4629 /* If the mini-buffer is several lines high, find the last
4630 line that has any text on it. Note: either all lines
4631 are enabled or none. Otherwise we wouldn't be able to
4632 determine Y. */
4633 struct glyph_row *row, *last_row;
4634 struct glyph *glyph;
4635 int yb = window_text_bottom_y (w);
4636
4637 last_row = NULL;
4638 row = w->current_matrix->rows;
4639 while (row->enabled_p
4640 && (last_row == NULL
4641 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4642 {
4643 if (row->used[TEXT_AREA]
4644 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4645 last_row = row;
4646 ++row;
4647 }
4648
4649 if (last_row)
4650 {
4651 struct glyph *start = last_row->glyphs[TEXT_AREA];
4652 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4653
4654 while (last > start && last->charpos < 0)
4655 --last;
4656
4657 for (glyph = start; glyph < last; ++glyph)
4658 {
4659 cx += glyph->pixel_width;
4660 ++hpos;
4661 }
4662
4663 cy = last_row->y;
4664 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4665 }
4666 }
4667 }
4668 else
4669 {
4670 cx = w->cursor.x;
4671 cy = w->cursor.y;
4672 hpos = w->cursor.hpos;
4673 vpos = w->cursor.vpos;
4674 }
4675
4676 /* Window cursor can be out of sync for horizontally split windows. */
4677 hpos = max (0, hpos);
4678 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4679 vpos = max (0, vpos);
4680 vpos = min (w->current_matrix->nrows - 1, vpos);
4681 rif->cursor_to (vpos, hpos, cy, cx);
4682 }
4683
4684
4685 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4686 tree rooted at W. */
4687
4688 void
4689 set_window_update_flags (w, on_p)
4690 struct window *w;
4691 int on_p;
4692 {
4693 while (w)
4694 {
4695 if (!NILP (w->hchild))
4696 set_window_update_flags (XWINDOW (w->hchild), on_p);
4697 else if (!NILP (w->vchild))
4698 set_window_update_flags (XWINDOW (w->vchild), on_p);
4699 else
4700 w->must_be_updated_p = on_p;
4701
4702 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4703 }
4704 }
4705
4706
4707 \f
4708 /***********************************************************************
4709 Window-Based Scrolling
4710 ***********************************************************************/
4711
4712 /* Structure describing rows in scrolling_window. */
4713
4714 struct row_entry
4715 {
4716 /* Number of occurrences of this row in desired and current matrix. */
4717 int old_uses, new_uses;
4718
4719 /* Vpos of row in new matrix. */
4720 int new_line_number;
4721
4722 /* Bucket index of this row_entry in the hash table row_table. */
4723 int bucket;
4724
4725 /* The row described by this entry. */
4726 struct glyph_row *row;
4727
4728 /* Hash collision chain. */
4729 struct row_entry *next;
4730 };
4731
4732 /* A pool to allocate row_entry structures from, and the size of the
4733 pool. The pool is reallocated in scrolling_window when we find
4734 that we need a larger one. */
4735
4736 static struct row_entry *row_entry_pool;
4737 static int row_entry_pool_size;
4738
4739 /* Index of next free entry in row_entry_pool. */
4740
4741 static int row_entry_idx;
4742
4743 /* The hash table used during scrolling, and the table's size. This
4744 table is used to quickly identify equal rows in the desired and
4745 current matrix. */
4746
4747 static struct row_entry **row_table;
4748 static int row_table_size;
4749
4750 /* Vectors of pointers to row_entry structures belonging to the
4751 current and desired matrix, and the size of the vectors. */
4752
4753 static struct row_entry **old_lines, **new_lines;
4754 static int old_lines_size, new_lines_size;
4755
4756 /* A pool to allocate run structures from, and its size. */
4757
4758 static struct run *run_pool;
4759 static int runs_size;
4760
4761 /* A vector of runs of lines found during scrolling. */
4762
4763 static struct run **runs;
4764
4765 /* Add glyph row ROW to the scrolling hash table during the scrolling
4766 of window W. */
4767
4768 static INLINE struct row_entry *
4769 add_row_entry (w, row)
4770 struct window *w;
4771 struct glyph_row *row;
4772 {
4773 struct row_entry *entry;
4774 int i = row->hash % row_table_size;
4775
4776 entry = row_table[i];
4777 while (entry && !row_equal_p (w, entry->row, row, 1))
4778 entry = entry->next;
4779
4780 if (entry == NULL)
4781 {
4782 entry = row_entry_pool + row_entry_idx++;
4783 entry->row = row;
4784 entry->old_uses = entry->new_uses = 0;
4785 entry->new_line_number = 0;
4786 entry->bucket = i;
4787 entry->next = row_table[i];
4788 row_table[i] = entry;
4789 }
4790
4791 return entry;
4792 }
4793
4794
4795 /* Try to reuse part of the current display of W by scrolling lines.
4796 HEADER_LINE_P non-zero means W has a header line.
4797
4798 The algorithm is taken from Communications of the ACM, Apr78 "A
4799 Technique for Isolating Differences Between Files." It should take
4800 O(N) time.
4801
4802 A short outline of the steps of the algorithm
4803
4804 1. Skip lines equal at the start and end of both matrices.
4805
4806 2. Enter rows in the current and desired matrix into a symbol
4807 table, counting how often they appear in both matrices.
4808
4809 3. Rows that appear exactly once in both matrices serve as anchors,
4810 i.e. we assume that such lines are likely to have been moved.
4811
4812 4. Starting from anchor lines, extend regions to be scrolled both
4813 forward and backward.
4814
4815 Value is
4816
4817 -1 if all rows were found to be equal.
4818 0 to indicate that we did not scroll the display, or
4819 1 if we did scroll. */
4820
4821 static int
4822 scrolling_window (w, header_line_p)
4823 struct window *w;
4824 int header_line_p;
4825 {
4826 struct glyph_matrix *desired_matrix = w->desired_matrix;
4827 struct glyph_matrix *current_matrix = w->current_matrix;
4828 int yb = window_text_bottom_y (w);
4829 int i, j, first_old, first_new, last_old, last_new;
4830 int nruns, nbytes, n, run_idx;
4831 struct row_entry *entry;
4832
4833 /* Skip over rows equal at the start. */
4834 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4835 {
4836 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4837 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4838
4839 if (c->enabled_p
4840 && d->enabled_p
4841 && !d->redraw_fringe_bitmaps_p
4842 && c->y == d->y
4843 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4844 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4845 && row_equal_p (w, c, d, 1))
4846 {
4847 assign_row (c, d);
4848 d->enabled_p = 0;
4849 }
4850 else
4851 break;
4852 }
4853
4854 /* Give up if some rows in the desired matrix are not enabled. */
4855 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4856 return -1;
4857
4858 first_old = first_new = i;
4859
4860 /* Set last_new to the index + 1 of the last enabled row in the
4861 desired matrix. */
4862 i = first_new + 1;
4863 while (i < desired_matrix->nrows - 1
4864 && MATRIX_ROW (desired_matrix, i)->enabled_p
4865 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4866 ++i;
4867
4868 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4869 return 0;
4870
4871 last_new = i;
4872
4873 /* Set last_old to the index + 1 of the last enabled row in the
4874 current matrix. We don't look at the enabled flag here because
4875 we plan to reuse part of the display even if other parts are
4876 disabled. */
4877 i = first_old + 1;
4878 while (i < current_matrix->nrows - 1)
4879 {
4880 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4881 if (bottom <= yb)
4882 ++i;
4883 if (bottom >= yb)
4884 break;
4885 }
4886
4887 last_old = i;
4888
4889 /* Skip over rows equal at the bottom. */
4890 i = last_new;
4891 j = last_old;
4892 while (i - 1 > first_new
4893 && j - 1 > first_old
4894 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4895 && (MATRIX_ROW (current_matrix, i - 1)->y
4896 == MATRIX_ROW (desired_matrix, j - 1)->y)
4897 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4898 && row_equal_p (w,
4899 MATRIX_ROW (desired_matrix, i - 1),
4900 MATRIX_ROW (current_matrix, j - 1), 1))
4901 --i, --j;
4902 last_new = i;
4903 last_old = j;
4904
4905 /* Nothing to do if all rows are equal. */
4906 if (last_new == first_new)
4907 return 0;
4908
4909 /* Reallocate vectors, tables etc. if necessary. */
4910
4911 if (current_matrix->nrows > old_lines_size)
4912 {
4913 old_lines_size = current_matrix->nrows;
4914 nbytes = old_lines_size * sizeof *old_lines;
4915 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4916 }
4917
4918 if (desired_matrix->nrows > new_lines_size)
4919 {
4920 new_lines_size = desired_matrix->nrows;
4921 nbytes = new_lines_size * sizeof *new_lines;
4922 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4923 }
4924
4925 n = desired_matrix->nrows + current_matrix->nrows;
4926 if (3 * n > row_table_size)
4927 {
4928 row_table_size = next_almost_prime (3 * n);
4929 nbytes = row_table_size * sizeof *row_table;
4930 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4931 bzero (row_table, nbytes);
4932 }
4933
4934 if (n > row_entry_pool_size)
4935 {
4936 row_entry_pool_size = n;
4937 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4938 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4939 }
4940
4941 if (desired_matrix->nrows > runs_size)
4942 {
4943 runs_size = desired_matrix->nrows;
4944 nbytes = runs_size * sizeof *runs;
4945 runs = (struct run **) xrealloc (runs, nbytes);
4946 nbytes = runs_size * sizeof *run_pool;
4947 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4948 }
4949
4950 nruns = run_idx = 0;
4951 row_entry_idx = 0;
4952
4953 /* Add rows from the current and desired matrix to the hash table
4954 row_hash_table to be able to find equal ones quickly. */
4955
4956 for (i = first_old; i < last_old; ++i)
4957 {
4958 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4959 {
4960 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4961 old_lines[i] = entry;
4962 ++entry->old_uses;
4963 }
4964 else
4965 old_lines[i] = NULL;
4966 }
4967
4968 for (i = first_new; i < last_new; ++i)
4969 {
4970 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4971 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4972 ++entry->new_uses;
4973 entry->new_line_number = i;
4974 new_lines[i] = entry;
4975 }
4976
4977 /* Identify moves based on lines that are unique and equal
4978 in both matrices. */
4979 for (i = first_old; i < last_old;)
4980 if (old_lines[i]
4981 && old_lines[i]->old_uses == 1
4982 && old_lines[i]->new_uses == 1)
4983 {
4984 int j, k;
4985 int new_line = old_lines[i]->new_line_number;
4986 struct run *run = run_pool + run_idx++;
4987
4988 /* Record move. */
4989 run->current_vpos = i;
4990 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4991 run->desired_vpos = new_line;
4992 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4993 run->nrows = 1;
4994 run->height = MATRIX_ROW (current_matrix, i)->height;
4995
4996 /* Extend backward. */
4997 j = i - 1;
4998 k = new_line - 1;
4999 while (j > first_old
5000 && k > first_new
5001 && old_lines[j] == new_lines[k])
5002 {
5003 int h = MATRIX_ROW (current_matrix, j)->height;
5004 --run->current_vpos;
5005 --run->desired_vpos;
5006 ++run->nrows;
5007 run->height += h;
5008 run->desired_y -= h;
5009 run->current_y -= h;
5010 --j, --k;
5011 }
5012
5013 /* Extend forward. */
5014 j = i + 1;
5015 k = new_line + 1;
5016 while (j < last_old
5017 && k < last_new
5018 && old_lines[j] == new_lines[k])
5019 {
5020 int h = MATRIX_ROW (current_matrix, j)->height;
5021 ++run->nrows;
5022 run->height += h;
5023 ++j, ++k;
5024 }
5025
5026 /* Insert run into list of all runs. Order runs by copied
5027 pixel lines. Note that we record runs that don't have to
5028 be copied because they are already in place. This is done
5029 because we can avoid calling update_window_line in this
5030 case. */
5031 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5032 ;
5033 for (k = nruns; k > j; --k)
5034 runs[k] = runs[k - 1];
5035 runs[j] = run;
5036 ++nruns;
5037
5038 i += run->nrows;
5039 }
5040 else
5041 ++i;
5042
5043 /* Do the moves. Do it in a way that we don't overwrite something
5044 we want to copy later on. This is not solvable in general
5045 because there is only one display and we don't have a way to
5046 exchange areas on this display. Example:
5047
5048 +-----------+ +-----------+
5049 | A | | B |
5050 +-----------+ --> +-----------+
5051 | B | | A |
5052 +-----------+ +-----------+
5053
5054 Instead, prefer bigger moves, and invalidate moves that would
5055 copy from where we copied to. */
5056
5057 for (i = 0; i < nruns; ++i)
5058 if (runs[i]->nrows > 0)
5059 {
5060 struct run *r = runs[i];
5061
5062 /* Copy on the display. */
5063 if (r->current_y != r->desired_y)
5064 {
5065 rif->scroll_run_hook (w, r);
5066
5067 /* Invalidate runs that copy from where we copied to. */
5068 for (j = i + 1; j < nruns; ++j)
5069 {
5070 struct run *p = runs[j];
5071
5072 if ((p->current_y >= r->desired_y
5073 && p->current_y < r->desired_y + r->height)
5074 || (p->current_y + p->height >= r->desired_y
5075 && (p->current_y + p->height
5076 < r->desired_y + r->height)))
5077 p->nrows = 0;
5078 }
5079 }
5080
5081 /* Assign matrix rows. */
5082 for (j = 0; j < r->nrows; ++j)
5083 {
5084 struct glyph_row *from, *to;
5085 int to_overlapped_p;
5086
5087 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5088 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5089 to_overlapped_p = to->overlapped_p;
5090 if (!from->mode_line_p && !w->pseudo_window_p
5091 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5092 || to->right_fringe_bitmap != from->right_fringe_bitmap
5093 || to->left_fringe_face_id != from->left_fringe_face_id
5094 || to->right_fringe_face_id != from->right_fringe_face_id
5095 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5096 from->redraw_fringe_bitmaps_p = 1;
5097 assign_row (to, from);
5098 to->enabled_p = 1, from->enabled_p = 0;
5099 to->overlapped_p = to_overlapped_p;
5100 }
5101 }
5102
5103 /* Clear the hash table, for the next time. */
5104 for (i = 0; i < row_entry_idx; ++i)
5105 row_table[row_entry_pool[i].bucket] = NULL;
5106
5107 /* Value is > 0 to indicate that we scrolled the display. */
5108 return nruns;
5109 }
5110
5111
5112 \f
5113 /************************************************************************
5114 Frame-Based Updates
5115 ************************************************************************/
5116
5117 /* Update the desired frame matrix of frame F.
5118
5119 FORCE_P non-zero means that the update should not be stopped by
5120 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5121 should not be tried.
5122
5123 Value is non-zero if update was stopped due to pending input. */
5124
5125 static int
5126 update_frame_1 (f, force_p, inhibit_id_p)
5127 struct frame *f;
5128 int force_p;
5129 int inhibit_id_p;
5130 {
5131 /* Frame matrices to work on. */
5132 struct glyph_matrix *current_matrix = f->current_matrix;
5133 struct glyph_matrix *desired_matrix = f->desired_matrix;
5134 int i;
5135 int pause;
5136 int preempt_count = baud_rate / 2400 + 1;
5137 extern int input_pending;
5138
5139 xassert (current_matrix && desired_matrix);
5140
5141 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5142 calculate_costs (f);
5143
5144 if (preempt_count <= 0)
5145 preempt_count = 1;
5146
5147 if (redisplay_dont_pause)
5148 force_p = 1;
5149 else if (!force_p && detect_input_pending_ignore_squeezables ())
5150 {
5151 pause = 1;
5152 goto do_pause;
5153 }
5154
5155 /* If we cannot insert/delete lines, it's no use trying it. */
5156 if (!line_ins_del_ok)
5157 inhibit_id_p = 1;
5158
5159 /* See if any of the desired lines are enabled; don't compute for
5160 i/d line if just want cursor motion. */
5161 for (i = 0; i < desired_matrix->nrows; i++)
5162 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5163 break;
5164
5165 /* Try doing i/d line, if not yet inhibited. */
5166 if (!inhibit_id_p && i < desired_matrix->nrows)
5167 force_p |= scrolling (f);
5168
5169 /* Update the individual lines as needed. Do bottom line first. */
5170 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5171 update_frame_line (f, desired_matrix->nrows - 1);
5172
5173 /* Now update the rest of the lines. */
5174 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5175 {
5176 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5177 {
5178 if (FRAME_TERMCAP_P (f))
5179 {
5180 /* Flush out every so many lines.
5181 Also flush out if likely to have more than 1k buffered
5182 otherwise. I'm told that some telnet connections get
5183 really screwed by more than 1k output at once. */
5184 int outq = PENDING_OUTPUT_COUNT (stdout);
5185 if (outq > 900
5186 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5187 {
5188 fflush (stdout);
5189 if (preempt_count == 1)
5190 {
5191 #ifdef EMACS_OUTQSIZE
5192 if (EMACS_OUTQSIZE (0, &outq) < 0)
5193 /* Probably not a tty. Ignore the error and reset
5194 the outq count. */
5195 outq = PENDING_OUTPUT_COUNT (stdout);
5196 #endif
5197 outq *= 10;
5198 if (baud_rate <= outq && baud_rate > 0)
5199 sleep (outq / baud_rate);
5200 }
5201 }
5202 }
5203
5204 if ((i - 1) % preempt_count == 0)
5205 detect_input_pending_ignore_squeezables ();
5206
5207 update_frame_line (f, i);
5208 }
5209 }
5210
5211 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5212
5213 /* Now just clean up termcap drivers and set cursor, etc. */
5214 if (!pause)
5215 {
5216 if ((cursor_in_echo_area
5217 /* If we are showing a message instead of the mini-buffer,
5218 show the cursor for the message instead of for the
5219 (now hidden) mini-buffer contents. */
5220 || (EQ (minibuf_window, selected_window)
5221 && EQ (minibuf_window, echo_area_window)
5222 && !NILP (echo_area_buffer[0])))
5223 /* These cases apply only to the frame that contains
5224 the active mini-buffer window. */
5225 && FRAME_HAS_MINIBUF_P (f)
5226 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5227 {
5228 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5229 int row, col;
5230
5231 if (cursor_in_echo_area < 0)
5232 {
5233 /* Negative value of cursor_in_echo_area means put
5234 cursor at beginning of line. */
5235 row = top;
5236 col = 0;
5237 }
5238 else
5239 {
5240 /* Positive value of cursor_in_echo_area means put
5241 cursor at the end of the prompt. If the mini-buffer
5242 is several lines high, find the last line that has
5243 any text on it. */
5244 row = FRAME_LINES (f);
5245 do
5246 {
5247 --row;
5248 col = 0;
5249
5250 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5251 {
5252 /* Frame rows are filled up with spaces that
5253 must be ignored here. */
5254 struct glyph_row *r = MATRIX_ROW (current_matrix,
5255 row);
5256 struct glyph *start = r->glyphs[TEXT_AREA];
5257 struct glyph *last = start + r->used[TEXT_AREA];
5258
5259 while (last > start
5260 && (last - 1)->charpos < 0)
5261 --last;
5262
5263 col = last - start;
5264 }
5265 }
5266 while (row > top && col == 0);
5267
5268 /* Make sure COL is not out of range. */
5269 if (col >= FRAME_CURSOR_X_LIMIT (f))
5270 {
5271 /* If we have another row, advance cursor into it. */
5272 if (row < FRAME_LINES (f) - 1)
5273 {
5274 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5275 row++;
5276 }
5277 /* Otherwise move it back in range. */
5278 else
5279 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5280 }
5281 }
5282
5283 cursor_to (row, col);
5284 }
5285 else
5286 {
5287 /* We have only one cursor on terminal frames. Use it to
5288 display the cursor of the selected window. */
5289 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5290 if (w->cursor.vpos >= 0
5291 /* The cursor vpos may be temporarily out of bounds
5292 in the following situation: There is one window,
5293 with the cursor in the lower half of it. The window
5294 is split, and a message causes a redisplay before
5295 a new cursor position has been computed. */
5296 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5297 {
5298 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5299 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5300
5301 if (INTEGERP (w->left_margin_cols))
5302 x += XFASTINT (w->left_margin_cols);
5303
5304 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5305 cursor_to (y, x);
5306 }
5307 }
5308 }
5309
5310 do_pause:
5311
5312 clear_desired_matrices (f);
5313 return pause;
5314 }
5315
5316
5317 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5318
5319 int
5320 scrolling (frame)
5321 struct frame *frame;
5322 {
5323 int unchanged_at_top, unchanged_at_bottom;
5324 int window_size;
5325 int changed_lines;
5326 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5327 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5328 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5329 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5330 register int i;
5331 int free_at_end_vpos = FRAME_LINES (frame);
5332 struct glyph_matrix *current_matrix = frame->current_matrix;
5333 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5334
5335 if (!current_matrix)
5336 abort ();
5337
5338 /* Compute hash codes of all the lines. Also calculate number of
5339 changed lines, number of unchanged lines at the beginning, and
5340 number of unchanged lines at the end. */
5341 changed_lines = 0;
5342 unchanged_at_top = 0;
5343 unchanged_at_bottom = FRAME_LINES (frame);
5344 for (i = 0; i < FRAME_LINES (frame); i++)
5345 {
5346 /* Give up on this scrolling if some old lines are not enabled. */
5347 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5348 return 0;
5349 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5350 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5351 {
5352 /* This line cannot be redrawn, so don't let scrolling mess it. */
5353 new_hash[i] = old_hash[i];
5354 #define INFINITY 1000000 /* Taken from scroll.c */
5355 draw_cost[i] = INFINITY;
5356 }
5357 else
5358 {
5359 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5360 draw_cost[i] = line_draw_cost (desired_matrix, i);
5361 }
5362
5363 if (old_hash[i] != new_hash[i])
5364 {
5365 changed_lines++;
5366 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5367 }
5368 else if (i == unchanged_at_top)
5369 unchanged_at_top++;
5370 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5371 }
5372
5373 /* If changed lines are few, don't allow preemption, don't scroll. */
5374 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5375 || unchanged_at_bottom == FRAME_LINES (frame))
5376 return 1;
5377
5378 window_size = (FRAME_LINES (frame) - unchanged_at_top
5379 - unchanged_at_bottom);
5380
5381 if (scroll_region_ok)
5382 free_at_end_vpos -= unchanged_at_bottom;
5383 else if (memory_below_frame)
5384 free_at_end_vpos = -1;
5385
5386 /* If large window, fast terminal and few lines in common between
5387 current frame and desired frame, don't bother with i/d calc. */
5388 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5389 && (window_size >=
5390 10 * scrolling_max_lines_saved (unchanged_at_top,
5391 FRAME_LINES (frame) - unchanged_at_bottom,
5392 old_hash, new_hash, draw_cost)))
5393 return 0;
5394
5395 if (window_size < 2)
5396 return 0;
5397
5398 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5399 draw_cost + unchanged_at_top - 1,
5400 old_draw_cost + unchanged_at_top - 1,
5401 old_hash + unchanged_at_top - 1,
5402 new_hash + unchanged_at_top - 1,
5403 free_at_end_vpos - unchanged_at_top);
5404
5405 return 0;
5406 }
5407
5408
5409 /* Count the number of blanks at the start of the vector of glyphs R
5410 which is LEN glyphs long. */
5411
5412 static int
5413 count_blanks (r, len)
5414 struct glyph *r;
5415 int len;
5416 {
5417 int i;
5418
5419 for (i = 0; i < len; ++i)
5420 if (!CHAR_GLYPH_SPACE_P (r[i]))
5421 break;
5422
5423 return i;
5424 }
5425
5426
5427 /* Count the number of glyphs in common at the start of the glyph
5428 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5429 of STR2. Value is the number of equal glyphs equal at the start. */
5430
5431 static int
5432 count_match (str1, end1, str2, end2)
5433 struct glyph *str1, *end1, *str2, *end2;
5434 {
5435 struct glyph *p1 = str1;
5436 struct glyph *p2 = str2;
5437
5438 while (p1 < end1
5439 && p2 < end2
5440 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5441 ++p1, ++p2;
5442
5443 return p1 - str1;
5444 }
5445
5446
5447 /* Char insertion/deletion cost vector, from term.c */
5448
5449 extern int *char_ins_del_vector;
5450 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5451
5452
5453 /* Perform a frame-based update on line VPOS in frame FRAME. */
5454
5455 static void
5456 update_frame_line (f, vpos)
5457 struct frame *f;
5458 int vpos;
5459 {
5460 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5461 int tem;
5462 int osp, nsp, begmatch, endmatch, olen, nlen;
5463 struct glyph_matrix *current_matrix = f->current_matrix;
5464 struct glyph_matrix *desired_matrix = f->desired_matrix;
5465 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5466 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5467 int must_write_whole_line_p;
5468 int write_spaces_p = must_write_spaces;
5469 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5470 != FACE_TTY_DEFAULT_BG_COLOR);
5471
5472 if (colored_spaces_p)
5473 write_spaces_p = 1;
5474
5475 /* Current row not enabled means it has unknown contents. We must
5476 write the whole desired line in that case. */
5477 must_write_whole_line_p = !current_row->enabled_p;
5478 if (must_write_whole_line_p)
5479 {
5480 obody = 0;
5481 olen = 0;
5482 }
5483 else
5484 {
5485 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5486 olen = current_row->used[TEXT_AREA];
5487
5488 /* Ignore trailing spaces, if we can. */
5489 if (!write_spaces_p)
5490 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5491 olen--;
5492 }
5493
5494 current_row->enabled_p = 1;
5495 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5496
5497 /* If desired line is empty, just clear the line. */
5498 if (!desired_row->enabled_p)
5499 {
5500 nlen = 0;
5501 goto just_erase;
5502 }
5503
5504 nbody = desired_row->glyphs[TEXT_AREA];
5505 nlen = desired_row->used[TEXT_AREA];
5506 nend = nbody + nlen;
5507
5508 /* If display line has unknown contents, write the whole line. */
5509 if (must_write_whole_line_p)
5510 {
5511 /* Ignore spaces at the end, if we can. */
5512 if (!write_spaces_p)
5513 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5514 --nlen;
5515
5516 /* Write the contents of the desired line. */
5517 if (nlen)
5518 {
5519 cursor_to (vpos, 0);
5520 write_glyphs (nbody, nlen);
5521 }
5522
5523 /* Don't call clear_end_of_line if we already wrote the whole
5524 line. The cursor will not be at the right margin in that
5525 case but in the line below. */
5526 if (nlen < FRAME_TOTAL_COLS (f))
5527 {
5528 cursor_to (vpos, nlen);
5529 clear_end_of_line (FRAME_TOTAL_COLS (f));
5530 }
5531 else
5532 /* Make sure we are in the right row, otherwise cursor movement
5533 with cmgoto might use `ch' in the wrong row. */
5534 cursor_to (vpos, 0);
5535
5536 make_current (desired_matrix, current_matrix, vpos);
5537 return;
5538 }
5539
5540 /* Pretend trailing spaces are not there at all,
5541 unless for one reason or another we must write all spaces. */
5542 if (!write_spaces_p)
5543 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5544 nlen--;
5545
5546 /* If there's no i/d char, quickly do the best we can without it. */
5547 if (!char_ins_del_ok)
5548 {
5549 int i, j;
5550
5551 /* Find the first glyph in desired row that doesn't agree with
5552 a glyph in the current row, and write the rest from there on. */
5553 for (i = 0; i < nlen; i++)
5554 {
5555 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5556 {
5557 /* Find the end of the run of different glyphs. */
5558 j = i + 1;
5559 while (j < nlen
5560 && (j >= olen
5561 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5562 || CHAR_GLYPH_PADDING_P (nbody[j])))
5563 ++j;
5564
5565 /* Output this run of non-matching chars. */
5566 cursor_to (vpos, i);
5567 write_glyphs (nbody + i, j - i);
5568 i = j - 1;
5569
5570 /* Now find the next non-match. */
5571 }
5572 }
5573
5574 /* Clear the rest of the line, or the non-clear part of it. */
5575 if (olen > nlen)
5576 {
5577 cursor_to (vpos, nlen);
5578 clear_end_of_line (olen);
5579 }
5580
5581 /* Make current row = desired row. */
5582 make_current (desired_matrix, current_matrix, vpos);
5583 return;
5584 }
5585
5586 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5587 characters in a row. */
5588
5589 if (!olen)
5590 {
5591 /* If current line is blank, skip over initial spaces, if
5592 possible, and write the rest. */
5593 if (write_spaces_p)
5594 nsp = 0;
5595 else
5596 nsp = count_blanks (nbody, nlen);
5597
5598 if (nlen > nsp)
5599 {
5600 cursor_to (vpos, nsp);
5601 write_glyphs (nbody + nsp, nlen - nsp);
5602 }
5603
5604 /* Exchange contents between current_frame and new_frame. */
5605 make_current (desired_matrix, current_matrix, vpos);
5606 return;
5607 }
5608
5609 /* Compute number of leading blanks in old and new contents. */
5610 osp = count_blanks (obody, olen);
5611 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5612
5613 /* Compute number of matching chars starting with first non-blank. */
5614 begmatch = count_match (obody + osp, obody + olen,
5615 nbody + nsp, nbody + nlen);
5616
5617 /* Spaces in new match implicit space past the end of old. */
5618 /* A bug causing this to be a no-op was fixed in 18.29. */
5619 if (!write_spaces_p && osp + begmatch == olen)
5620 {
5621 np1 = nbody + nsp;
5622 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5623 ++begmatch;
5624 }
5625
5626 /* Avoid doing insert/delete char
5627 just cause number of leading spaces differs
5628 when the following text does not match. */
5629 if (begmatch == 0 && osp != nsp)
5630 osp = nsp = min (osp, nsp);
5631
5632 /* Find matching characters at end of line */
5633 op1 = obody + olen;
5634 np1 = nbody + nlen;
5635 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5636 while (op1 > op2
5637 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5638 {
5639 op1--;
5640 np1--;
5641 }
5642 endmatch = obody + olen - op1;
5643
5644 /* tem gets the distance to insert or delete.
5645 endmatch is how many characters we save by doing so.
5646 Is it worth it? */
5647
5648 tem = (nlen - nsp) - (olen - osp);
5649 if (endmatch && tem
5650 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5651 endmatch = 0;
5652
5653 /* nsp - osp is the distance to insert or delete.
5654 If that is nonzero, begmatch is known to be nonzero also.
5655 begmatch + endmatch is how much we save by doing the ins/del.
5656 Is it worth it? */
5657
5658 if (nsp != osp
5659 && (!char_ins_del_ok
5660 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5661 {
5662 begmatch = 0;
5663 endmatch = 0;
5664 osp = nsp = min (osp, nsp);
5665 }
5666
5667 /* Now go through the line, inserting, writing and
5668 deleting as appropriate. */
5669
5670 if (osp > nsp)
5671 {
5672 cursor_to (vpos, nsp);
5673 delete_glyphs (osp - nsp);
5674 }
5675 else if (nsp > osp)
5676 {
5677 /* If going to delete chars later in line
5678 and insert earlier in the line,
5679 must delete first to avoid losing data in the insert */
5680 if (endmatch && nlen < olen + nsp - osp)
5681 {
5682 cursor_to (vpos, nlen - endmatch + osp - nsp);
5683 delete_glyphs (olen + nsp - osp - nlen);
5684 olen = nlen - (nsp - osp);
5685 }
5686 cursor_to (vpos, osp);
5687 insert_glyphs (0, nsp - osp);
5688 }
5689 olen += nsp - osp;
5690
5691 tem = nsp + begmatch + endmatch;
5692 if (nlen != tem || olen != tem)
5693 {
5694 if (!endmatch || nlen == olen)
5695 {
5696 /* If new text being written reaches right margin, there is
5697 no need to do clear-to-eol at the end of this function
5698 (and it would not be safe, since cursor is not going to
5699 be "at the margin" after the text is done). */
5700 if (nlen == FRAME_TOTAL_COLS (f))
5701 olen = 0;
5702
5703 /* Function write_glyphs is prepared to do nothing
5704 if passed a length <= 0. Check it here to avoid
5705 unnecessary cursor movement. */
5706 if (nlen - tem > 0)
5707 {
5708 cursor_to (vpos, nsp + begmatch);
5709 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5710 }
5711 }
5712 else if (nlen > olen)
5713 {
5714 /* Here, we used to have the following simple code:
5715 ----------------------------------------
5716 write_glyphs (nbody + nsp + begmatch, olen - tem);
5717 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5718 ----------------------------------------
5719 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5720 is a padding glyph. */
5721 int out = olen - tem; /* Columns to be overwritten originally. */
5722 int del;
5723
5724 cursor_to (vpos, nsp + begmatch);
5725
5726 /* Calculate columns we can actually overwrite. */
5727 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5728 out--;
5729 write_glyphs (nbody + nsp + begmatch, out);
5730
5731 /* If we left columns to be overwritten, we must delete them. */
5732 del = olen - tem - out;
5733 if (del > 0)
5734 delete_glyphs (del);
5735
5736 /* At last, we insert columns not yet written out. */
5737 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5738 olen = nlen;
5739 }
5740 else if (olen > nlen)
5741 {
5742 cursor_to (vpos, nsp + begmatch);
5743 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5744 delete_glyphs (olen - nlen);
5745 olen = nlen;
5746 }
5747 }
5748
5749 just_erase:
5750 /* If any unerased characters remain after the new line, erase them. */
5751 if (olen > nlen)
5752 {
5753 cursor_to (vpos, nlen);
5754 clear_end_of_line (olen);
5755 }
5756
5757 /* Exchange contents between current_frame and new_frame. */
5758 make_current (desired_matrix, current_matrix, vpos);
5759 }
5760
5761
5762 \f
5763 /***********************************************************************
5764 X/Y Position -> Buffer Position
5765 ***********************************************************************/
5766
5767 /* Determine what's under window-relative pixel position (*X, *Y).
5768 Return the object (string or buffer) that's there.
5769 Return in *POS the position in that object.
5770 Adjust *X and *Y to character positions. */
5771
5772 Lisp_Object
5773 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5774 struct window *w;
5775 int *x, *y;
5776 struct display_pos *pos;
5777 Lisp_Object *object;
5778 int *dx, *dy;
5779 int *width, *height;
5780 {
5781 struct it it;
5782 struct buffer *old_current_buffer = current_buffer;
5783 struct text_pos startp;
5784 Lisp_Object string;
5785 struct glyph_row *row;
5786 #ifdef HAVE_WINDOW_SYSTEM
5787 struct image *img = 0;
5788 #endif
5789 int x0, x1;
5790
5791 current_buffer = XBUFFER (w->buffer);
5792 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5793 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5794 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5795 start_display (&it, w, startp);
5796
5797 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5798 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5799 MOVE_TO_X | MOVE_TO_Y);
5800
5801 current_buffer = old_current_buffer;
5802
5803 *dx = x0 + it.first_visible_x - it.current_x;
5804 *dy = *y - it.current_y;
5805
5806 string = w->buffer;
5807 if (STRINGP (it.string))
5808 string = it.string;
5809 *pos = it.current;
5810
5811 #ifdef HAVE_WINDOW_SYSTEM
5812 if (it.what == IT_IMAGE)
5813 {
5814 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5815 && !NILP (img->spec))
5816 *object = img->spec;
5817 }
5818 #endif
5819
5820 if (it.vpos < w->current_matrix->nrows
5821 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5822 row->enabled_p))
5823 {
5824 if (it.hpos < row->used[TEXT_AREA])
5825 {
5826 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5827 #ifdef HAVE_WINDOW_SYSTEM
5828 if (img)
5829 {
5830 *dy -= row->ascent - glyph->ascent;
5831 *dx += glyph->slice.x;
5832 *dy += glyph->slice.y;
5833 /* Image slices positions are still relative to the entire image */
5834 *width = img->width;
5835 *height = img->height;
5836 }
5837 else
5838 #endif
5839 {
5840 *width = glyph->pixel_width;
5841 *height = glyph->ascent + glyph->descent;
5842 }
5843 }
5844 else
5845 {
5846 *width = 0;
5847 *height = row->height;
5848 }
5849 }
5850 else
5851 {
5852 *width = *height = 0;
5853 }
5854
5855 /* Add extra (default width) columns if clicked after EOL. */
5856 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5857 if (x0 > x1)
5858 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5859
5860 *x = it.hpos;
5861 *y = it.vpos;
5862
5863 return string;
5864 }
5865
5866
5867 /* Value is the string under window-relative coordinates X/Y in the
5868 mode line or header line (PART says which) of window W, or nil if none.
5869 *CHARPOS is set to the position in the string returned. */
5870
5871 Lisp_Object
5872 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5873 struct window *w;
5874 enum window_part part;
5875 int *x, *y;
5876 int *charpos;
5877 Lisp_Object *object;
5878 int *dx, *dy;
5879 int *width, *height;
5880 {
5881 struct glyph_row *row;
5882 struct glyph *glyph, *end;
5883 int x0, y0;
5884 Lisp_Object string = Qnil;
5885
5886 if (part == ON_MODE_LINE)
5887 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5888 else
5889 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5890 y0 = *y - row->y;
5891 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5892
5893 if (row->mode_line_p && row->enabled_p)
5894 {
5895 /* Find the glyph under X. If we find one with a string object,
5896 it's the one we were looking for. */
5897 glyph = row->glyphs[TEXT_AREA];
5898 end = glyph + row->used[TEXT_AREA];
5899 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5900 x0 -= glyph->pixel_width;
5901 *x = glyph - row->glyphs[TEXT_AREA];
5902 if (glyph < end)
5903 {
5904 string = glyph->object;
5905 *charpos = glyph->charpos;
5906 *width = glyph->pixel_width;
5907 *height = glyph->ascent + glyph->descent;
5908 #ifdef HAVE_WINDOW_SYSTEM
5909 if (glyph->type == IMAGE_GLYPH)
5910 {
5911 struct image *img;
5912 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5913 if (img != NULL)
5914 *object = img->spec;
5915 y0 -= row->ascent - glyph->ascent;
5916 }
5917 #endif
5918 }
5919 else
5920 {
5921 /* Add extra (default width) columns if clicked after EOL. */
5922 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5923 *width = 0;
5924 *height = row->height;
5925 }
5926 }
5927 else
5928 {
5929 *x = 0;
5930 x0 = 0;
5931 *width = *height = 0;
5932 }
5933
5934 *dx = x0;
5935 *dy = y0;
5936
5937 return string;
5938 }
5939
5940
5941 /* Value is the string under window-relative coordinates X/Y in either
5942 marginal area, or nil if none. *CHARPOS is set to the position in
5943 the string returned. */
5944
5945 Lisp_Object
5946 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5947 struct window *w;
5948 enum window_part part;
5949 int *x, *y;
5950 int *charpos;
5951 Lisp_Object *object;
5952 int *dx, *dy;
5953 int *width, *height;
5954 {
5955 struct glyph_row *row = w->current_matrix->rows;
5956 struct glyph *glyph, *end;
5957 int x0, y0, i, wy = *y;
5958 int area;
5959 Lisp_Object string = Qnil;
5960
5961 if (part == ON_LEFT_MARGIN)
5962 area = LEFT_MARGIN_AREA;
5963 else if (part == ON_RIGHT_MARGIN)
5964 area = RIGHT_MARGIN_AREA;
5965 else
5966 abort ();
5967
5968 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5969 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5970 break;
5971 y0 = *y - row->y;
5972 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5973
5974 if (row->enabled_p)
5975 {
5976 /* Find the glyph under X. If we find one with a string object,
5977 it's the one we were looking for. */
5978 if (area == RIGHT_MARGIN_AREA)
5979 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5980 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5981 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5982 + window_box_width (w, LEFT_MARGIN_AREA)
5983 + window_box_width (w, TEXT_AREA));
5984 else
5985 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5986 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5987 : 0);
5988
5989 glyph = row->glyphs[area];
5990 end = glyph + row->used[area];
5991 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5992 x0 -= glyph->pixel_width;
5993 *x = glyph - row->glyphs[area];
5994 if (glyph < end)
5995 {
5996 string = glyph->object;
5997 *charpos = glyph->charpos;
5998 *width = glyph->pixel_width;
5999 *height = glyph->ascent + glyph->descent;
6000 #ifdef HAVE_WINDOW_SYSTEM
6001 if (glyph->type == IMAGE_GLYPH)
6002 {
6003 struct image *img;
6004 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6005 if (img != NULL)
6006 *object = img->spec;
6007 y0 -= row->ascent - glyph->ascent;
6008 x0 += glyph->slice.x;
6009 y0 += glyph->slice.y;
6010 }
6011 #endif
6012 }
6013 else
6014 {
6015 /* Add extra (default width) columns if clicked after EOL. */
6016 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6017 *width = 0;
6018 *height = row->height;
6019 }
6020 }
6021 else
6022 {
6023 x0 = 0;
6024 *x = 0;
6025 *width = *height = 0;
6026 }
6027
6028 *dx = x0;
6029 *dy = y0;
6030
6031 return string;
6032 }
6033
6034
6035 /***********************************************************************
6036 Changing Frame Sizes
6037 ***********************************************************************/
6038
6039 #ifdef SIGWINCH
6040
6041 SIGTYPE
6042 window_change_signal (signalnum) /* If we don't have an argument, */
6043 int signalnum; /* some compilers complain in signal calls. */
6044 {
6045 int width, height;
6046 #ifndef USE_CRT_DLL
6047 extern int errno;
6048 #endif
6049 int old_errno = errno;
6050
6051 signal (SIGWINCH, window_change_signal);
6052 SIGNAL_THREAD_CHECK (signalnum);
6053
6054 get_frame_size (&width, &height);
6055
6056 /* The frame size change obviously applies to a termcap-controlled
6057 frame. Find such a frame in the list, and assume it's the only
6058 one (since the redisplay code always writes to stdout, not a
6059 FILE * specified in the frame structure). Record the new size,
6060 but don't reallocate the data structures now. Let that be done
6061 later outside of the signal handler. */
6062
6063 {
6064 Lisp_Object tail, frame;
6065
6066 FOR_EACH_FRAME (tail, frame)
6067 {
6068 if (FRAME_TERMCAP_P (XFRAME (frame)))
6069 {
6070 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6071 break;
6072 }
6073 }
6074 }
6075
6076 errno = old_errno;
6077 }
6078 #endif /* SIGWINCH */
6079
6080
6081 /* Do any change in frame size that was requested by a signal. SAFE
6082 non-zero means this function is called from a place where it is
6083 safe to change frame sizes while a redisplay is in progress. */
6084
6085 void
6086 do_pending_window_change (safe)
6087 int safe;
6088 {
6089 /* If window_change_signal should have run before, run it now. */
6090 if (redisplaying_p && !safe)
6091 return;
6092
6093 while (delayed_size_change)
6094 {
6095 Lisp_Object tail, frame;
6096
6097 delayed_size_change = 0;
6098
6099 FOR_EACH_FRAME (tail, frame)
6100 {
6101 struct frame *f = XFRAME (frame);
6102
6103 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6104 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6105 0, 0, safe);
6106 }
6107 }
6108 }
6109
6110
6111 /* Change the frame height and/or width. Values may be given as zero to
6112 indicate no change is to take place.
6113
6114 If DELAY is non-zero, then assume we're being called from a signal
6115 handler, and queue the change for later - perhaps the next
6116 redisplay. Since this tries to resize windows, we can't call it
6117 from a signal handler.
6118
6119 SAFE non-zero means this function is called from a place where it's
6120 safe to change frame sizes while a redisplay is in progress. */
6121
6122 void
6123 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6124 register struct frame *f;
6125 int newheight, newwidth, pretend, delay, safe;
6126 {
6127 Lisp_Object tail, frame;
6128
6129 if (! FRAME_WINDOW_P (f))
6130 {
6131 /* When using termcap, or on MS-DOS, all frames use
6132 the same screen, so a change in size affects all frames. */
6133 FOR_EACH_FRAME (tail, frame)
6134 if (! FRAME_WINDOW_P (XFRAME (frame)))
6135 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6136 pretend, delay, safe);
6137 }
6138 else
6139 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6140 }
6141
6142 static void
6143 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6144 register struct frame *f;
6145 int newheight, newwidth, pretend, delay, safe;
6146 {
6147 int new_frame_total_cols;
6148 int count = SPECPDL_INDEX ();
6149
6150 /* If we can't deal with the change now, queue it for later. */
6151 if (delay || (redisplaying_p && !safe))
6152 {
6153 f->new_text_lines = newheight;
6154 f->new_text_cols = newwidth;
6155 delayed_size_change = 1;
6156 return;
6157 }
6158
6159 /* This size-change overrides any pending one for this frame. */
6160 f->new_text_lines = 0;
6161 f->new_text_cols = 0;
6162
6163 /* If an argument is zero, set it to the current value. */
6164 if (newheight == 0)
6165 newheight = FRAME_LINES (f);
6166 if (newwidth == 0)
6167 newwidth = FRAME_COLS (f);
6168
6169 /* Compute width of windows in F.
6170 This is the width of the frame without vertical scroll bars. */
6171 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6172
6173 /* Round up to the smallest acceptable size. */
6174 check_frame_size (f, &newheight, &newwidth);
6175
6176 /* If we're not changing the frame size, quit now. */
6177 if (newheight == FRAME_LINES (f)
6178 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6179 return;
6180
6181 BLOCK_INPUT;
6182
6183 #ifdef MSDOS
6184 /* We only can set screen dimensions to certain values supported
6185 by our video hardware. Try to find the smallest size greater
6186 or equal to the requested dimensions. */
6187 dos_set_window_size (&newheight, &newwidth);
6188 #endif
6189
6190 if (newheight != FRAME_LINES (f))
6191 {
6192 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6193 {
6194 /* Frame has both root and mini-buffer. */
6195 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6196 FRAME_TOP_MARGIN (f));
6197 set_window_height (FRAME_ROOT_WINDOW (f),
6198 (newheight
6199 - 1
6200 - FRAME_TOP_MARGIN (f)),
6201 0);
6202 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6203 newheight - 1);
6204 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6205 }
6206 else
6207 /* Frame has just one top-level window. */
6208 set_window_height (FRAME_ROOT_WINDOW (f),
6209 newheight - FRAME_TOP_MARGIN (f), 0);
6210
6211 if (FRAME_TERMCAP_P (f) && !pretend)
6212 FrameRows = newheight;
6213 }
6214
6215 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6216 {
6217 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6218 if (FRAME_HAS_MINIBUF_P (f))
6219 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6220
6221 if (FRAME_TERMCAP_P (f) && !pretend)
6222 FrameCols = newwidth;
6223
6224 if (WINDOWP (f->tool_bar_window))
6225 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6226 }
6227
6228 FRAME_LINES (f) = newheight;
6229 SET_FRAME_COLS (f, newwidth);
6230
6231 {
6232 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6233 int text_area_x, text_area_y, text_area_width, text_area_height;
6234
6235 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6236 &text_area_height);
6237 if (w->cursor.x >= text_area_x + text_area_width)
6238 w->cursor.hpos = w->cursor.x = 0;
6239 if (w->cursor.y >= text_area_y + text_area_height)
6240 w->cursor.vpos = w->cursor.y = 0;
6241 }
6242
6243 adjust_glyphs (f);
6244 calculate_costs (f);
6245 SET_FRAME_GARBAGED (f);
6246 f->resized_p = 1;
6247
6248 UNBLOCK_INPUT;
6249
6250 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6251
6252 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6253 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6254 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6255
6256 unbind_to (count, Qnil);
6257 }
6258
6259
6260 \f
6261 /***********************************************************************
6262 Terminal Related Lisp Functions
6263 ***********************************************************************/
6264
6265 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6266 1, 1, "FOpen termscript file: ",
6267 doc: /* Start writing all terminal output to FILE as well as the terminal.
6268 FILE = nil means just close any termscript file currently open. */)
6269 (file)
6270 Lisp_Object file;
6271 {
6272 if (termscript != 0) fclose (termscript);
6273 termscript = 0;
6274
6275 if (! NILP (file))
6276 {
6277 file = Fexpand_file_name (file, Qnil);
6278 termscript = fopen (SDATA (file), "w");
6279 if (termscript == 0)
6280 report_file_error ("Opening termscript", Fcons (file, Qnil));
6281 }
6282 return Qnil;
6283 }
6284
6285
6286 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6287 Ssend_string_to_terminal, 1, 1, 0,
6288 doc: /* Send STRING to the terminal without alteration.
6289 Control characters in STRING will have terminal-dependent effects. */)
6290 (string)
6291 Lisp_Object string;
6292 {
6293 /* ??? Perhaps we should do something special for multibyte strings here. */
6294 CHECK_STRING (string);
6295 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6296 fflush (stdout);
6297 if (termscript)
6298 {
6299 fwrite (SDATA (string), 1, SBYTES (string),
6300 termscript);
6301 fflush (termscript);
6302 }
6303 return Qnil;
6304 }
6305
6306
6307 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6308 doc: /* Beep, or flash the screen.
6309 Also, unless an argument is given,
6310 terminate any keyboard macro currently executing. */)
6311 (arg)
6312 Lisp_Object arg;
6313 {
6314 if (!NILP (arg))
6315 {
6316 if (noninteractive)
6317 putchar (07);
6318 else
6319 ring_bell ();
6320 fflush (stdout);
6321 }
6322 else
6323 bitch_at_user ();
6324
6325 return Qnil;
6326 }
6327
6328 void
6329 bitch_at_user ()
6330 {
6331 if (noninteractive)
6332 putchar (07);
6333 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6334 error ("Keyboard macro terminated by a command ringing the bell");
6335 else
6336 ring_bell ();
6337 fflush (stdout);
6338 }
6339
6340
6341 \f
6342 /***********************************************************************
6343 Sleeping, Waiting
6344 ***********************************************************************/
6345
6346 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6347 doc: /* Pause, without updating display, for SECONDS seconds.
6348 SECONDS may be a floating-point value, meaning that you can wait for a
6349 fraction of a second. Optional second arg MILLISECONDS specifies an
6350 additional wait period, in milliseconds; this may be useful if your
6351 Emacs was built without floating point support.
6352 \(Not all operating systems support waiting for a fraction of a second.) */)
6353 (seconds, milliseconds)
6354 Lisp_Object seconds, milliseconds;
6355 {
6356 int sec, usec;
6357
6358 if (NILP (milliseconds))
6359 XSETINT (milliseconds, 0);
6360 else
6361 CHECK_NUMBER (milliseconds);
6362 usec = XINT (milliseconds) * 1000;
6363
6364 {
6365 double duration = extract_float (seconds);
6366 sec = (int) duration;
6367 usec += (duration - sec) * 1000000;
6368 }
6369
6370 #ifndef EMACS_HAS_USECS
6371 if (sec == 0 && usec != 0)
6372 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6373 #endif
6374
6375 /* Assure that 0 <= usec < 1000000. */
6376 if (usec < 0)
6377 {
6378 /* We can't rely on the rounding being correct if usec is negative. */
6379 if (-1000000 < usec)
6380 sec--, usec += 1000000;
6381 else
6382 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6383 }
6384 else
6385 sec += usec / 1000000, usec %= 1000000;
6386
6387 if (sec < 0 || (sec == 0 && usec == 0))
6388 return Qnil;
6389
6390 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6391
6392 return Qnil;
6393 }
6394
6395
6396 /* This is just like wait_reading_process_output, except that
6397 it does the redisplay.
6398
6399 It's also much like Fsit_for, except that it can be used for
6400 waiting for input as well. */
6401
6402 Lisp_Object
6403 sit_for (sec, usec, reading, display, initial_display)
6404 int sec, usec, reading, display, initial_display;
6405 {
6406 swallow_events (display);
6407
6408 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6409 return Qnil;
6410
6411 if (initial_display)
6412 redisplay_preserve_echo_area (2);
6413
6414 if (sec == 0 && usec == 0)
6415 return Qt;
6416
6417 #ifdef SIGIO
6418 gobble_input (0);
6419 #endif
6420
6421 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6422 Qnil, NULL, 0);
6423
6424 return detect_input_pending () ? Qnil : Qt;
6425 }
6426
6427
6428 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6429 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6430 SECONDS may be a floating-point value, meaning that you can wait for a
6431 fraction of a second.
6432 \(Not all operating systems support waiting for a fraction of a second.)
6433 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6434 Redisplay is preempted as always if input arrives, and does not happen
6435 if input is available before it starts.
6436 Value is t if waited the full time with no input arriving.
6437
6438 An obsolete but still supported form is
6439 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6440 Where the optional arg MILLISECONDS specifies an additional wait period,
6441 in milliseconds; this was useful when Emacs was built without
6442 floating point support.
6443 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6444
6445 /* The `old-nodisp' stuff is there so that the arglist has the correct
6446 length. Otherwise, `defdvice' will redefine it with fewer args. */
6447 (seconds, milliseconds, nodisp)
6448 Lisp_Object seconds, milliseconds, nodisp;
6449 {
6450 int sec, usec;
6451
6452 if (NILP (nodisp) && !NUMBERP (milliseconds))
6453 { /* New style. */
6454 nodisp = milliseconds;
6455 milliseconds = Qnil;
6456 }
6457
6458 if (NILP (milliseconds))
6459 XSETINT (milliseconds, 0);
6460 else
6461 CHECK_NUMBER (milliseconds);
6462 usec = XINT (milliseconds) * 1000;
6463
6464 {
6465 double duration = extract_float (seconds);
6466 sec = (int) duration;
6467 usec += (duration - sec) * 1000000;
6468 }
6469
6470 #ifndef EMACS_HAS_USECS
6471 if (usec != 0 && sec == 0)
6472 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6473 #endif
6474
6475 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6476 }
6477
6478
6479 \f
6480 /***********************************************************************
6481 Other Lisp Functions
6482 ***********************************************************************/
6483
6484 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6485 session's frames, frame names, buffers, buffer-read-only flags, and
6486 buffer-modified-flags. */
6487
6488 static Lisp_Object frame_and_buffer_state;
6489
6490
6491 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6492 Sframe_or_buffer_changed_p, 0, 1, 0,
6493 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6494 VARIABLE is a variable name whose value is either nil or a state vector
6495 that will be updated to contain all frames and buffers,
6496 aside from buffers whose names start with space,
6497 along with the buffers' read-only and modified flags. This allows a fast
6498 check to see whether buffer menus might need to be recomputed.
6499 If this function returns non-nil, it updates the internal vector to reflect
6500 the current state.
6501
6502 If VARIABLE is nil, an internal variable is used. Users should not
6503 pass nil for VARIABLE. */)
6504 (variable)
6505 Lisp_Object variable;
6506 {
6507 Lisp_Object state, tail, frame, buf;
6508 Lisp_Object *vecp, *end;
6509 int n;
6510
6511 if (! NILP (variable))
6512 {
6513 CHECK_SYMBOL (variable);
6514 state = Fsymbol_value (variable);
6515 if (! VECTORP (state))
6516 goto changed;
6517 }
6518 else
6519 state = frame_and_buffer_state;
6520
6521 vecp = XVECTOR (state)->contents;
6522 end = vecp + XVECTOR (state)->size;
6523
6524 FOR_EACH_FRAME (tail, frame)
6525 {
6526 if (vecp == end)
6527 goto changed;
6528 if (!EQ (*vecp++, frame))
6529 goto changed;
6530 if (vecp == end)
6531 goto changed;
6532 if (!EQ (*vecp++, XFRAME (frame)->name))
6533 goto changed;
6534 }
6535 /* Check that the buffer info matches. */
6536 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6537 {
6538 buf = XCDR (XCAR (tail));
6539 /* Ignore buffers that aren't included in buffer lists. */
6540 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6541 continue;
6542 if (vecp == end)
6543 goto changed;
6544 if (!EQ (*vecp++, buf))
6545 goto changed;
6546 if (vecp == end)
6547 goto changed;
6548 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6549 goto changed;
6550 if (vecp == end)
6551 goto changed;
6552 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6553 goto changed;
6554 }
6555 if (vecp == end)
6556 goto changed;
6557 /* Detect deletion of a buffer at the end of the list. */
6558 if (EQ (*vecp, Qlambda))
6559 return Qnil;
6560
6561 /* Come here if we decide the data has changed. */
6562 changed:
6563 /* Count the size we will need.
6564 Start with 1 so there is room for at least one lambda at the end. */
6565 n = 1;
6566 FOR_EACH_FRAME (tail, frame)
6567 n += 2;
6568 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6569 n += 3;
6570 /* Reallocate the vector if data has grown to need it,
6571 or if it has shrunk a lot. */
6572 if (! VECTORP (state)
6573 || n > XVECTOR (state)->size
6574 || n + 20 < XVECTOR (state)->size / 2)
6575 /* Add 20 extra so we grow it less often. */
6576 {
6577 state = Fmake_vector (make_number (n + 20), Qlambda);
6578 if (! NILP (variable))
6579 Fset (variable, state);
6580 else
6581 frame_and_buffer_state = state;
6582 }
6583
6584 /* Record the new data in the (possibly reallocated) vector. */
6585 vecp = XVECTOR (state)->contents;
6586 FOR_EACH_FRAME (tail, frame)
6587 {
6588 *vecp++ = frame;
6589 *vecp++ = XFRAME (frame)->name;
6590 }
6591 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6592 {
6593 buf = XCDR (XCAR (tail));
6594 /* Ignore buffers that aren't included in buffer lists. */
6595 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6596 continue;
6597 *vecp++ = buf;
6598 *vecp++ = XBUFFER (buf)->read_only;
6599 *vecp++ = Fbuffer_modified_p (buf);
6600 }
6601 /* Fill up the vector with lambdas (always at least one). */
6602 *vecp++ = Qlambda;
6603 while (vecp - XVECTOR (state)->contents
6604 < XVECTOR (state)->size)
6605 *vecp++ = Qlambda;
6606 /* Make sure we didn't overflow the vector. */
6607 if (vecp - XVECTOR (state)->contents
6608 > XVECTOR (state)->size)
6609 abort ();
6610 return Qt;
6611 }
6612
6613
6614 \f
6615 /***********************************************************************
6616 Initialization
6617 ***********************************************************************/
6618
6619 char *terminal_type;
6620
6621 /* Initialization done when Emacs fork is started, before doing stty.
6622 Determine terminal type and set terminal_driver. Then invoke its
6623 decoding routine to set up variables in the terminal package. */
6624
6625 void
6626 init_display ()
6627 {
6628 #ifdef HAVE_X_WINDOWS
6629 extern int display_arg;
6630 #endif
6631
6632 /* Construct the space glyph. */
6633 space_glyph.type = CHAR_GLYPH;
6634 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6635 space_glyph.charpos = -1;
6636
6637 meta_key = 0;
6638 inverse_video = 0;
6639 cursor_in_echo_area = 0;
6640 terminal_type = (char *) 0;
6641
6642 /* Now is the time to initialize this; it's used by init_sys_modes
6643 during startup. */
6644 Vwindow_system = Qnil;
6645
6646 /* If the user wants to use a window system, we shouldn't bother
6647 initializing the terminal. This is especially important when the
6648 terminal is so dumb that emacs gives up before and doesn't bother
6649 using the window system.
6650
6651 If the DISPLAY environment variable is set and nonempty,
6652 try to use X, and die with an error message if that doesn't work. */
6653
6654 #ifdef HAVE_X_WINDOWS
6655 if (! inhibit_window_system && ! display_arg)
6656 {
6657 char *display;
6658 #ifdef VMS
6659 display = getenv ("DECW$DISPLAY");
6660 #else
6661 display = getenv ("DISPLAY");
6662 #endif
6663
6664 display_arg = (display != 0 && *display != 0);
6665
6666 if (display_arg && !x_display_ok (display))
6667 {
6668 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6669 display);
6670 inhibit_window_system = 1;
6671 }
6672 }
6673
6674 if (!inhibit_window_system && display_arg
6675 #ifndef CANNOT_DUMP
6676 && initialized
6677 #endif
6678 )
6679 {
6680 Vwindow_system = intern ("x");
6681 #ifdef HAVE_X11
6682 Vwindow_system_version = make_number (11);
6683 #else
6684 Vwindow_system_version = make_number (10);
6685 #endif
6686 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6687 /* In some versions of ncurses,
6688 tputs crashes if we have not called tgetent.
6689 So call tgetent. */
6690 { char b[2044]; tgetent (b, "xterm");}
6691 #endif
6692 adjust_frame_glyphs_initially ();
6693 return;
6694 }
6695 #endif /* HAVE_X_WINDOWS */
6696
6697 #ifdef HAVE_NTGUI
6698 if (!inhibit_window_system)
6699 {
6700 Vwindow_system = intern ("w32");
6701 Vwindow_system_version = make_number (1);
6702 adjust_frame_glyphs_initially ();
6703 return;
6704 }
6705 #endif /* HAVE_NTGUI */
6706
6707 #ifdef MAC_OS
6708 if (!inhibit_window_system)
6709 {
6710 Vwindow_system = intern ("mac");
6711 Vwindow_system_version = make_number (1);
6712 adjust_frame_glyphs_initially ();
6713 return;
6714 }
6715 #endif /* MAC_OS */
6716
6717 /* If no window system has been specified, try to use the terminal. */
6718 if (! isatty (0))
6719 {
6720 fatal ("standard input is not a tty");
6721 exit (1);
6722 }
6723
6724 /* Look at the TERM variable. */
6725 terminal_type = (char *) getenv ("TERM");
6726 if (!terminal_type)
6727 {
6728 #ifdef VMS
6729 fprintf (stderr, "Please specify your terminal type.\n\
6730 For types defined in VMS, use set term /device=TYPE.\n\
6731 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6732 \(The quotation marks are necessary since terminal types are lower case.)\n");
6733 #else
6734 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6735 #endif
6736 exit (1);
6737 }
6738
6739 #ifdef VMS
6740 /* VMS DCL tends to up-case things, so down-case term type.
6741 Hardly any uppercase letters in terminal types; should be none. */
6742 {
6743 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6744 char *p;
6745
6746 strcpy (new, terminal_type);
6747
6748 for (p = new; *p; p++)
6749 if (isupper (*p))
6750 *p = tolower (*p);
6751
6752 terminal_type = new;
6753 }
6754 #endif /* VMS */
6755
6756 term_init (terminal_type);
6757
6758 {
6759 struct frame *sf = SELECTED_FRAME ();
6760 int width = FRAME_TOTAL_COLS (sf);
6761 int height = FRAME_LINES (sf);
6762
6763 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6764
6765 /* If these sizes are so big they cause overflow, just ignore the
6766 change. It's not clear what better we could do. */
6767 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6768 fatal ("screen size %dx%d too big", width, height);
6769 }
6770
6771 adjust_frame_glyphs_initially ();
6772 calculate_costs (XFRAME (selected_frame));
6773
6774 #ifdef SIGWINCH
6775 #ifndef CANNOT_DUMP
6776 if (initialized)
6777 #endif /* CANNOT_DUMP */
6778 signal (SIGWINCH, window_change_signal);
6779 #endif /* SIGWINCH */
6780
6781 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6782 if (initialized
6783 && !noninteractive
6784 #ifdef MSDOS
6785 /* The MSDOS terminal turns on its ``window system'' relatively
6786 late into the startup, so we cannot do the frame faces'
6787 initialization just yet. It will be done later by pc-win.el
6788 and internal_terminal_init. */
6789 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6790 #endif
6791 && NILP (Vwindow_system))
6792 {
6793 /* For the initial frame, we don't have any way of knowing what
6794 are the foreground and background colors of the terminal. */
6795 struct frame *sf = SELECTED_FRAME();
6796
6797 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6798 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6799 call0 (intern ("tty-set-up-initial-frame-faces"));
6800 }
6801 }
6802
6803
6804 \f
6805 /***********************************************************************
6806 Blinking cursor
6807 ***********************************************************************/
6808
6809 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6810 Sinternal_show_cursor, 2, 2, 0,
6811 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6812 WINDOW nil means use the selected window. SHOW non-nil means
6813 show a cursor in WINDOW in the next redisplay. SHOW nil means
6814 don't show a cursor. */)
6815 (window, show)
6816 Lisp_Object window, show;
6817 {
6818 /* Don't change cursor state while redisplaying. This could confuse
6819 output routines. */
6820 if (!redisplaying_p)
6821 {
6822 if (NILP (window))
6823 window = selected_window;
6824 else
6825 CHECK_WINDOW (window);
6826
6827 XWINDOW (window)->cursor_off_p = NILP (show);
6828 }
6829
6830 return Qnil;
6831 }
6832
6833
6834 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6835 Sinternal_show_cursor_p, 0, 1, 0,
6836 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6837 WINDOW nil or omitted means report on the selected window. */)
6838 (window)
6839 Lisp_Object window;
6840 {
6841 struct window *w;
6842
6843 if (NILP (window))
6844 window = selected_window;
6845 else
6846 CHECK_WINDOW (window);
6847
6848 w = XWINDOW (window);
6849 return w->cursor_off_p ? Qnil : Qt;
6850 }
6851
6852 \f
6853 /***********************************************************************
6854 Initialization
6855 ***********************************************************************/
6856
6857 void
6858 syms_of_display ()
6859 {
6860 defsubr (&Sredraw_frame);
6861 defsubr (&Sredraw_display);
6862 defsubr (&Sframe_or_buffer_changed_p);
6863 defsubr (&Sopen_termscript);
6864 defsubr (&Sding);
6865 defsubr (&Ssit_for);
6866 defsubr (&Ssleep_for);
6867 defsubr (&Ssend_string_to_terminal);
6868 defsubr (&Sinternal_show_cursor);
6869 defsubr (&Sinternal_show_cursor_p);
6870
6871 #if GLYPH_DEBUG
6872 defsubr (&Sdump_redisplay_history);
6873 #endif
6874
6875 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6876 staticpro (&frame_and_buffer_state);
6877
6878 Qdisplay_table = intern ("display-table");
6879 staticpro (&Qdisplay_table);
6880 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6881 staticpro (&Qredisplay_dont_pause);
6882
6883 DEFVAR_INT ("baud-rate", &baud_rate,
6884 doc: /* *The output baud rate of the terminal.
6885 On most systems, changing this value will affect the amount of padding
6886 and the other strategic decisions made during redisplay. */);
6887
6888 DEFVAR_BOOL ("inverse-video", &inverse_video,
6889 doc: /* *Non-nil means invert the entire frame display.
6890 This means everything is in inverse video which otherwise would not be. */);
6891
6892 DEFVAR_BOOL ("visible-bell", &visible_bell,
6893 doc: /* *Non-nil means try to flash the frame to represent a bell.
6894
6895 See also `ring-bell-function'. */);
6896
6897 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6898 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6899 A non-nil value is useful if the terminal can automatically preserve
6900 Emacs's frame display when you reenter Emacs.
6901 It is up to you to set this variable if your terminal can do that. */);
6902
6903 DEFVAR_LISP ("window-system", &Vwindow_system,
6904 doc: /* Name of window system that Emacs is displaying through.
6905 The value is a symbol--for instance, `x' for X windows.
6906 The value is nil if Emacs is using a text-only terminal. */);
6907
6908 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6909 doc: /* The version number of the window system in use.
6910 For X windows, this is 10 or 11. */);
6911
6912 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6913 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6914
6915 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6916 doc: /* Table defining how to output a glyph code to the frame.
6917 If not nil, this is a vector indexed by glyph code to define the glyph.
6918 Each element can be:
6919 integer: a glyph code which this glyph is an alias for.
6920 string: output this glyph using that string (not impl. in X windows).
6921 nil: this glyph mod 524288 is the code of a character to output,
6922 and this glyph / 524288 is the face number (see `face-id') to use
6923 while outputting it. */);
6924 Vglyph_table = Qnil;
6925
6926 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6927 doc: /* Display table to use for buffers that specify none.
6928 See `buffer-display-table' for more information. */);
6929 Vstandard_display_table = Qnil;
6930
6931 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6932 doc: /* *Non-nil means update isn't paused when input is detected. */);
6933 redisplay_dont_pause = 0;
6934
6935 /* Initialize `window-system', unless init_display already decided it. */
6936 #ifdef CANNOT_DUMP
6937 if (noninteractive)
6938 #endif
6939 {
6940 Vwindow_system = Qnil;
6941 Vwindow_system_version = Qnil;
6942 }
6943 }
6944
6945 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6946 (do not change this comment) */