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Fix display of thin lines whose newline has line-height property of t
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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842 static Lisp_Object get_it_property (struct it *, Lisp_Object);
843 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
844 struct font *, int, bool);
845
846 #endif /* HAVE_WINDOW_SYSTEM */
847
848 static void produce_special_glyphs (struct it *, enum display_element_type);
849 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
850 static bool coords_in_mouse_face_p (struct window *, int, int);
851
852
853 \f
854 /***********************************************************************
855 Window display dimensions
856 ***********************************************************************/
857
858 /* Return the bottom boundary y-position for text lines in window W.
859 This is the first y position at which a line cannot start.
860 It is relative to the top of the window.
861
862 This is the height of W minus the height of a mode line, if any. */
863
864 int
865 window_text_bottom_y (struct window *w)
866 {
867 int height = WINDOW_PIXEL_HEIGHT (w);
868
869 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
870
871 if (WINDOW_WANTS_MODELINE_P (w))
872 height -= CURRENT_MODE_LINE_HEIGHT (w);
873
874 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
875
876 return height;
877 }
878
879 /* Return the pixel width of display area AREA of window W.
880 ANY_AREA means return the total width of W, not including
881 fringes to the left and right of the window. */
882
883 int
884 window_box_width (struct window *w, enum glyph_row_area area)
885 {
886 int width = w->pixel_width;
887
888 if (!w->pseudo_window_p)
889 {
890 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
891 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
892
893 if (area == TEXT_AREA)
894 width -= (WINDOW_MARGINS_WIDTH (w)
895 + WINDOW_FRINGES_WIDTH (w));
896 else if (area == LEFT_MARGIN_AREA)
897 width = WINDOW_LEFT_MARGIN_WIDTH (w);
898 else if (area == RIGHT_MARGIN_AREA)
899 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
900 }
901
902 /* With wide margins, fringes, etc. we might end up with a negative
903 width, correct that here. */
904 return max (0, width);
905 }
906
907
908 /* Return the pixel height of the display area of window W, not
909 including mode lines of W, if any. */
910
911 int
912 window_box_height (struct window *w)
913 {
914 struct frame *f = XFRAME (w->frame);
915 int height = WINDOW_PIXEL_HEIGHT (w);
916
917 eassert (height >= 0);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 /* Note: the code below that determines the mode-line/header-line
923 height is essentially the same as that contained in the macro
924 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
925 the appropriate glyph row has its `mode_line_p' flag set,
926 and if it doesn't, uses estimate_mode_line_height instead. */
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 {
930 struct glyph_row *ml_row
931 = (w->current_matrix && w->current_matrix->rows
932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
933 : 0);
934 if (ml_row && ml_row->mode_line_p)
935 height -= ml_row->height;
936 else
937 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
938 }
939
940 if (WINDOW_WANTS_HEADER_LINE_P (w))
941 {
942 struct glyph_row *hl_row
943 = (w->current_matrix && w->current_matrix->rows
944 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
945 : 0);
946 if (hl_row && hl_row->mode_line_p)
947 height -= hl_row->height;
948 else
949 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
950 }
951
952 /* With a very small font and a mode-line that's taller than
953 default, we might end up with a negative height. */
954 return max (0, height);
955 }
956
957 /* Return the window-relative coordinate of the left edge of display
958 area AREA of window W. ANY_AREA means return the left edge of the
959 whole window, to the right of the left fringe of W. */
960
961 int
962 window_box_left_offset (struct window *w, enum glyph_row_area area)
963 {
964 int x;
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
970
971 if (area == TEXT_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA));
974 else if (area == RIGHT_MARGIN_AREA)
975 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
976 + window_box_width (w, LEFT_MARGIN_AREA)
977 + window_box_width (w, TEXT_AREA)
978 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
979 ? 0
980 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
981 else if (area == LEFT_MARGIN_AREA
982 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
983 x += WINDOW_LEFT_FRINGE_WIDTH (w);
984
985 /* Don't return more than the window's pixel width. */
986 return min (x, w->pixel_width);
987 }
988
989
990 /* Return the window-relative coordinate of the right edge of display
991 area AREA of window W. ANY_AREA means return the right edge of the
992 whole window, to the left of the right fringe of W. */
993
994 static int
995 window_box_right_offset (struct window *w, enum glyph_row_area area)
996 {
997 /* Don't return more than the window's pixel width. */
998 return min (window_box_left_offset (w, area) + window_box_width (w, area),
999 w->pixel_width);
1000 }
1001
1002 /* Return the frame-relative coordinate of the left edge of display
1003 area AREA of window W. ANY_AREA means return the left edge of the
1004 whole window, to the right of the left fringe of W. */
1005
1006 int
1007 window_box_left (struct window *w, enum glyph_row_area area)
1008 {
1009 struct frame *f = XFRAME (w->frame);
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return FRAME_INTERNAL_BORDER_WIDTH (f);
1014
1015 x = (WINDOW_LEFT_EDGE_X (w)
1016 + window_box_left_offset (w, area));
1017
1018 return x;
1019 }
1020
1021
1022 /* Return the frame-relative coordinate of the right edge of display
1023 area AREA of window W. ANY_AREA means return the right edge of the
1024 whole window, to the left of the right fringe of W. */
1025
1026 int
1027 window_box_right (struct window *w, enum glyph_row_area area)
1028 {
1029 return window_box_left (w, area) + window_box_width (w, area);
1030 }
1031
1032 /* Get the bounding box of the display area AREA of window W, without
1033 mode lines, in frame-relative coordinates. ANY_AREA means the
1034 whole window, not including the left and right fringes of
1035 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1036 coordinates of the upper-left corner of the box. Return in
1037 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1038
1039 void
1040 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1041 int *box_y, int *box_width, int *box_height)
1042 {
1043 if (box_width)
1044 *box_width = window_box_width (w, area);
1045 if (box_height)
1046 *box_height = window_box_height (w);
1047 if (box_x)
1048 *box_x = window_box_left (w, area);
1049 if (box_y)
1050 {
1051 *box_y = WINDOW_TOP_EDGE_Y (w);
1052 if (WINDOW_WANTS_HEADER_LINE_P (w))
1053 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 }
1055 }
1056
1057 #ifdef HAVE_WINDOW_SYSTEM
1058
1059 /* Get the bounding box of the display area AREA of window W, without
1060 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1061 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1062 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1063 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1064 box. */
1065
1066 static void
1067 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1068 int *bottom_right_x, int *bottom_right_y)
1069 {
1070 window_box (w, ANY_AREA, top_left_x, top_left_y,
1071 bottom_right_x, bottom_right_y);
1072 *bottom_right_x += *top_left_x;
1073 *bottom_right_y += *top_left_y;
1074 }
1075
1076 #endif /* HAVE_WINDOW_SYSTEM */
1077
1078 /***********************************************************************
1079 Utilities
1080 ***********************************************************************/
1081
1082 /* Return the bottom y-position of the line the iterator IT is in.
1083 This can modify IT's settings. */
1084
1085 int
1086 line_bottom_y (struct it *it)
1087 {
1088 int line_height = it->max_ascent + it->max_descent;
1089 int line_top_y = it->current_y;
1090
1091 if (line_height == 0)
1092 {
1093 if (last_height)
1094 line_height = last_height;
1095 else if (IT_CHARPOS (*it) < ZV)
1096 {
1097 move_it_by_lines (it, 1);
1098 line_height = (it->max_ascent || it->max_descent
1099 ? it->max_ascent + it->max_descent
1100 : last_height);
1101 }
1102 else
1103 {
1104 struct glyph_row *row = it->glyph_row;
1105
1106 /* Use the default character height. */
1107 it->glyph_row = NULL;
1108 it->what = IT_CHARACTER;
1109 it->c = ' ';
1110 it->len = 1;
1111 PRODUCE_GLYPHS (it);
1112 line_height = it->ascent + it->descent;
1113 it->glyph_row = row;
1114 }
1115 }
1116
1117 return line_top_y + line_height;
1118 }
1119
1120 DEFUN ("line-pixel-height", Fline_pixel_height,
1121 Sline_pixel_height, 0, 0, 0,
1122 doc: /* Return height in pixels of text line in the selected window.
1123
1124 Value is the height in pixels of the line at point. */)
1125 (void)
1126 {
1127 struct it it;
1128 struct text_pos pt;
1129 struct window *w = XWINDOW (selected_window);
1130 struct buffer *old_buffer = NULL;
1131 Lisp_Object result;
1132
1133 if (XBUFFER (w->contents) != current_buffer)
1134 {
1135 old_buffer = current_buffer;
1136 set_buffer_internal_1 (XBUFFER (w->contents));
1137 }
1138 SET_TEXT_POS (pt, PT, PT_BYTE);
1139 start_display (&it, w, pt);
1140 it.vpos = it.current_y = 0;
1141 last_height = 0;
1142 result = make_number (line_bottom_y (&it));
1143 if (old_buffer)
1144 set_buffer_internal_1 (old_buffer);
1145
1146 return result;
1147 }
1148
1149 /* Return the default pixel height of text lines in window W. The
1150 value is the canonical height of the W frame's default font, plus
1151 any extra space required by the line-spacing variable or frame
1152 parameter.
1153
1154 Implementation note: this ignores any line-spacing text properties
1155 put on the newline characters. This is because those properties
1156 only affect the _screen_ line ending in the newline (i.e., in a
1157 continued line, only the last screen line will be affected), which
1158 means only a small number of lines in a buffer can ever use this
1159 feature. Since this function is used to compute the default pixel
1160 equivalent of text lines in a window, we can safely ignore those
1161 few lines. For the same reasons, we ignore the line-height
1162 properties. */
1163 int
1164 default_line_pixel_height (struct window *w)
1165 {
1166 struct frame *f = WINDOW_XFRAME (w);
1167 int height = FRAME_LINE_HEIGHT (f);
1168
1169 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1170 {
1171 struct buffer *b = XBUFFER (w->contents);
1172 Lisp_Object val = BVAR (b, extra_line_spacing);
1173
1174 if (NILP (val))
1175 val = BVAR (&buffer_defaults, extra_line_spacing);
1176 if (!NILP (val))
1177 {
1178 if (RANGED_INTEGERP (0, val, INT_MAX))
1179 height += XFASTINT (val);
1180 else if (FLOATP (val))
1181 {
1182 int addon = XFLOAT_DATA (val) * height + 0.5;
1183
1184 if (addon >= 0)
1185 height += addon;
1186 }
1187 }
1188 else
1189 height += f->extra_line_spacing;
1190 }
1191
1192 return height;
1193 }
1194
1195 /* Subroutine of pos_visible_p below. Extracts a display string, if
1196 any, from the display spec given as its argument. */
1197 static Lisp_Object
1198 string_from_display_spec (Lisp_Object spec)
1199 {
1200 if (CONSP (spec))
1201 {
1202 while (CONSP (spec))
1203 {
1204 if (STRINGP (XCAR (spec)))
1205 return XCAR (spec);
1206 spec = XCDR (spec);
1207 }
1208 }
1209 else if (VECTORP (spec))
1210 {
1211 ptrdiff_t i;
1212
1213 for (i = 0; i < ASIZE (spec); i++)
1214 {
1215 if (STRINGP (AREF (spec, i)))
1216 return AREF (spec, i);
1217 }
1218 return Qnil;
1219 }
1220
1221 return spec;
1222 }
1223
1224
1225 /* Limit insanely large values of W->hscroll on frame F to the largest
1226 value that will still prevent first_visible_x and last_visible_x of
1227 'struct it' from overflowing an int. */
1228 static int
1229 window_hscroll_limited (struct window *w, struct frame *f)
1230 {
1231 ptrdiff_t window_hscroll = w->hscroll;
1232 int window_text_width = window_box_width (w, TEXT_AREA);
1233 int colwidth = FRAME_COLUMN_WIDTH (f);
1234
1235 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1236 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1237
1238 return window_hscroll;
1239 }
1240
1241 /* Return true if position CHARPOS is visible in window W.
1242 CHARPOS < 0 means return info about WINDOW_END position.
1243 If visible, set *X and *Y to pixel coordinates of top left corner.
1244 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1245 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1246
1247 bool
1248 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1249 int *rtop, int *rbot, int *rowh, int *vpos)
1250 {
1251 struct it it;
1252 void *itdata = bidi_shelve_cache ();
1253 struct text_pos top;
1254 bool visible_p = false;
1255 struct buffer *old_buffer = NULL;
1256 bool r2l = false;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->contents) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->contents));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 w->mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 w->header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1307 int bottom_y;
1308 struct it save_it;
1309 void *save_it_data = NULL;
1310
1311 /* Calling line_bottom_y may change it.method, it.position, etc. */
1312 SAVE_IT (save_it, it, save_it_data);
1313 last_height = 0;
1314 bottom_y = line_bottom_y (&it);
1315 if (top_y < window_top_y)
1316 visible_p = bottom_y > window_top_y;
1317 else if (top_y < it.last_visible_y)
1318 visible_p = true;
1319 if (bottom_y >= it.last_visible_y
1320 && it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) < charpos)
1322 {
1323 /* When the last line of the window is scanned backwards
1324 under bidi iteration, we could be duped into thinking
1325 that we have passed CHARPOS, when in fact move_it_to
1326 simply stopped short of CHARPOS because it reached
1327 last_visible_y. To see if that's what happened, we call
1328 move_it_to again with a slightly larger vertical limit,
1329 and see if it actually moved vertically; if it did, we
1330 didn't really reach CHARPOS, which is beyond window end. */
1331 /* Why 10? because we don't know how many canonical lines
1332 will the height of the next line(s) be. So we guess. */
1333 int ten_more_lines = 10 * default_line_pixel_height (w);
1334
1335 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1336 MOVE_TO_POS | MOVE_TO_Y);
1337 if (it.current_y > top_y)
1338 visible_p = false;
1339
1340 }
1341 RESTORE_IT (&it, &save_it, save_it_data);
1342 if (visible_p)
1343 {
1344 if (it.method == GET_FROM_DISPLAY_VECTOR)
1345 {
1346 /* We stopped on the last glyph of a display vector.
1347 Try and recompute. Hack alert! */
1348 if (charpos < 2 || top.charpos >= charpos)
1349 top_x = it.glyph_row->x;
1350 else
1351 {
1352 struct it it2, it2_prev;
1353 /* The idea is to get to the previous buffer
1354 position, consume the character there, and use
1355 the pixel coordinates we get after that. But if
1356 the previous buffer position is also displayed
1357 from a display vector, we need to consume all of
1358 the glyphs from that display vector. */
1359 start_display (&it2, w, top);
1360 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1361 /* If we didn't get to CHARPOS - 1, there's some
1362 replacing display property at that position, and
1363 we stopped after it. That is exactly the place
1364 whose coordinates we want. */
1365 if (IT_CHARPOS (it2) != charpos - 1)
1366 it2_prev = it2;
1367 else
1368 {
1369 /* Iterate until we get out of the display
1370 vector that displays the character at
1371 CHARPOS - 1. */
1372 do {
1373 get_next_display_element (&it2);
1374 PRODUCE_GLYPHS (&it2);
1375 it2_prev = it2;
1376 set_iterator_to_next (&it2, true);
1377 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1378 && IT_CHARPOS (it2) < charpos);
1379 }
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1381 || it2_prev.current_x > it2_prev.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2_prev.current_x;
1386 top_y = it2_prev.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 struct text_pos tpos;
1396 bool newline_in_string
1397 = (STRINGP (string)
1398 && memchr (SDATA (string), '\n', SBYTES (string)));
1399
1400 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1401 bool replacing_spec_p
1402 = (!NILP (spec)
1403 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1404 charpos, FRAME_WINDOW_P (it.f)));
1405 /* The tricky code below is needed because there's a
1406 discrepancy between move_it_to and how we set cursor
1407 when PT is at the beginning of a portion of text
1408 covered by a display property or an overlay with a
1409 display property, or the display line ends in a
1410 newline from a display string. move_it_to will stop
1411 _after_ such display strings, whereas
1412 set_cursor_from_row conspires with cursor_row_p to
1413 place the cursor on the first glyph produced from the
1414 display string. */
1415
1416 /* We have overshoot PT because it is covered by a
1417 display property that replaces the text it covers.
1418 If the string includes embedded newlines, we are also
1419 in the wrong display line. Backtrack to the correct
1420 line, where the display property begins. */
1421 if (replacing_spec_p)
1422 {
1423 Lisp_Object startpos, endpos;
1424 EMACS_INT start, end;
1425 struct it it3;
1426
1427 /* Find the first and the last buffer positions
1428 covered by the display string. */
1429 endpos =
1430 Fnext_single_char_property_change (cpos, Qdisplay,
1431 Qnil, Qnil);
1432 startpos =
1433 Fprevious_single_char_property_change (endpos, Qdisplay,
1434 Qnil, Qnil);
1435 start = XFASTINT (startpos);
1436 end = XFASTINT (endpos);
1437 /* Move to the last buffer position before the
1438 display property. */
1439 start_display (&it3, w, top);
1440 if (start > CHARPOS (top))
1441 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1442 /* Move forward one more line if the position before
1443 the display string is a newline or if it is the
1444 rightmost character on a line that is
1445 continued or word-wrapped. */
1446 if (it3.method == GET_FROM_BUFFER
1447 && (it3.c == '\n'
1448 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1449 move_it_by_lines (&it3, 1);
1450 else if (move_it_in_display_line_to (&it3, -1,
1451 it3.current_x
1452 + it3.pixel_width,
1453 MOVE_TO_X)
1454 == MOVE_LINE_CONTINUED)
1455 {
1456 move_it_by_lines (&it3, 1);
1457 /* When we are under word-wrap, the #$@%!
1458 move_it_by_lines moves 2 lines, so we need to
1459 fix that up. */
1460 if (it3.line_wrap == WORD_WRAP)
1461 move_it_by_lines (&it3, -1);
1462 }
1463
1464 /* Record the vertical coordinate of the display
1465 line where we wound up. */
1466 top_y = it3.current_y;
1467 if (it3.bidi_p)
1468 {
1469 /* When characters are reordered for display,
1470 the character displayed to the left of the
1471 display string could be _after_ the display
1472 property in the logical order. Use the
1473 smallest vertical position of these two. */
1474 start_display (&it3, w, top);
1475 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1476 if (it3.current_y < top_y)
1477 top_y = it3.current_y;
1478 }
1479 /* Move from the top of the window to the beginning
1480 of the display line where the display string
1481 begins. */
1482 start_display (&it3, w, top);
1483 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1484 /* If it3_moved stays false after the 'while' loop
1485 below, that means we already were at a newline
1486 before the loop (e.g., the display string begins
1487 with a newline), so we don't need to (and cannot)
1488 inspect the glyphs of it3.glyph_row, because
1489 PRODUCE_GLYPHS will not produce anything for a
1490 newline, and thus it3.glyph_row stays at its
1491 stale content it got at top of the window. */
1492 bool it3_moved = false;
1493 /* Finally, advance the iterator until we hit the
1494 first display element whose character position is
1495 CHARPOS, or until the first newline from the
1496 display string, which signals the end of the
1497 display line. */
1498 while (get_next_display_element (&it3))
1499 {
1500 PRODUCE_GLYPHS (&it3);
1501 if (IT_CHARPOS (it3) == charpos
1502 || ITERATOR_AT_END_OF_LINE_P (&it3))
1503 break;
1504 it3_moved = true;
1505 set_iterator_to_next (&it3, false);
1506 }
1507 top_x = it3.current_x - it3.pixel_width;
1508 /* Normally, we would exit the above loop because we
1509 found the display element whose character
1510 position is CHARPOS. For the contingency that we
1511 didn't, and stopped at the first newline from the
1512 display string, move back over the glyphs
1513 produced from the string, until we find the
1514 rightmost glyph not from the string. */
1515 if (it3_moved
1516 && newline_in_string
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 if (it.bidi_it.paragraph_dir == R2L)
1541 r2l = true;
1542 }
1543 }
1544 else
1545 {
1546 /* Either we were asked to provide info about WINDOW_END, or
1547 CHARPOS is in the partially visible glyph row at end of
1548 window. */
1549 struct it it2;
1550 void *it2data = NULL;
1551
1552 SAVE_IT (it2, it, it2data);
1553 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1554 move_it_by_lines (&it, 1);
1555 if (charpos < IT_CHARPOS (it)
1556 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1557 {
1558 visible_p = true;
1559 RESTORE_IT (&it2, &it2, it2data);
1560 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1561 *x = it2.current_x;
1562 *y = it2.current_y + it2.max_ascent - it2.ascent;
1563 *rtop = max (0, -it2.current_y);
1564 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1565 - it.last_visible_y));
1566 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1567 it.last_visible_y)
1568 - max (it2.current_y,
1569 WINDOW_HEADER_LINE_HEIGHT (w))));
1570 *vpos = it2.vpos;
1571 if (it2.bidi_it.paragraph_dir == R2L)
1572 r2l = true;
1573 }
1574 else
1575 bidi_unshelve_cache (it2data, true);
1576 }
1577 bidi_unshelve_cache (itdata, false);
1578
1579 if (old_buffer)
1580 set_buffer_internal_1 (old_buffer);
1581
1582 if (visible_p)
1583 {
1584 if (w->hscroll > 0)
1585 *x -=
1586 window_hscroll_limited (w, WINDOW_XFRAME (w))
1587 * WINDOW_FRAME_COLUMN_WIDTH (w);
1588 /* For lines in an R2L paragraph, we need to mirror the X pixel
1589 coordinate wrt the text area. For the reasons, see the
1590 commentary in buffer_posn_from_coords and the explanation of
1591 the geometry used by the move_it_* functions at the end of
1592 the large commentary near the beginning of this file. */
1593 if (r2l)
1594 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1595 }
1596
1597 #if false
1598 /* Debugging code. */
1599 if (visible_p)
1600 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1601 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1602 else
1603 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1604 #endif
1605
1606 return visible_p;
1607 }
1608
1609
1610 /* Return the next character from STR. Return in *LEN the length of
1611 the character. This is like STRING_CHAR_AND_LENGTH but never
1612 returns an invalid character. If we find one, we return a `?', but
1613 with the length of the invalid character. */
1614
1615 static int
1616 string_char_and_length (const unsigned char *str, int *len)
1617 {
1618 int c;
1619
1620 c = STRING_CHAR_AND_LENGTH (str, *len);
1621 if (!CHAR_VALID_P (c))
1622 /* We may not change the length here because other places in Emacs
1623 don't use this function, i.e. they silently accept invalid
1624 characters. */
1625 c = '?';
1626
1627 return c;
1628 }
1629
1630
1631
1632 /* Given a position POS containing a valid character and byte position
1633 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1634
1635 static struct text_pos
1636 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1637 {
1638 eassert (STRINGP (string) && nchars >= 0);
1639
1640 if (STRING_MULTIBYTE (string))
1641 {
1642 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1643 int len;
1644
1645 while (nchars--)
1646 {
1647 string_char_and_length (p, &len);
1648 p += len;
1649 CHARPOS (pos) += 1;
1650 BYTEPOS (pos) += len;
1651 }
1652 }
1653 else
1654 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1655
1656 return pos;
1657 }
1658
1659
1660 /* Value is the text position, i.e. character and byte position,
1661 for character position CHARPOS in STRING. */
1662
1663 static struct text_pos
1664 string_pos (ptrdiff_t charpos, Lisp_Object string)
1665 {
1666 struct text_pos pos;
1667 eassert (STRINGP (string));
1668 eassert (charpos >= 0);
1669 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1670 return pos;
1671 }
1672
1673
1674 /* Value is a text position, i.e. character and byte position, for
1675 character position CHARPOS in C string S. MULTIBYTE_P
1676 means recognize multibyte characters. */
1677
1678 static struct text_pos
1679 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1680 {
1681 struct text_pos pos;
1682
1683 eassert (s != NULL);
1684 eassert (charpos >= 0);
1685
1686 if (multibyte_p)
1687 {
1688 int len;
1689
1690 SET_TEXT_POS (pos, 0, 0);
1691 while (charpos--)
1692 {
1693 string_char_and_length ((const unsigned char *) s, &len);
1694 s += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, charpos, charpos);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the number of characters in C string S. MULTIBYTE_P
1707 means recognize multibyte characters. */
1708
1709 static ptrdiff_t
1710 number_of_chars (const char *s, bool multibyte_p)
1711 {
1712 ptrdiff_t nchars;
1713
1714 if (multibyte_p)
1715 {
1716 ptrdiff_t rest = strlen (s);
1717 int len;
1718 const unsigned char *p = (const unsigned char *) s;
1719
1720 for (nchars = 0; rest > 0; ++nchars)
1721 {
1722 string_char_and_length (p, &len);
1723 rest -= len, p += len;
1724 }
1725 }
1726 else
1727 nchars = strlen (s);
1728
1729 return nchars;
1730 }
1731
1732
1733 /* Compute byte position NEWPOS->bytepos corresponding to
1734 NEWPOS->charpos. POS is a known position in string STRING.
1735 NEWPOS->charpos must be >= POS.charpos. */
1736
1737 static void
1738 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1739 {
1740 eassert (STRINGP (string));
1741 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1742
1743 if (STRING_MULTIBYTE (string))
1744 *newpos = string_pos_nchars_ahead (pos, string,
1745 CHARPOS (*newpos) - CHARPOS (pos));
1746 else
1747 BYTEPOS (*newpos) = CHARPOS (*newpos);
1748 }
1749
1750 /* EXPORT:
1751 Return an estimation of the pixel height of mode or header lines on
1752 frame F. FACE_ID specifies what line's height to estimate. */
1753
1754 int
1755 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1756 {
1757 #ifdef HAVE_WINDOW_SYSTEM
1758 if (FRAME_WINDOW_P (f))
1759 {
1760 int height = FONT_HEIGHT (FRAME_FONT (f));
1761
1762 /* This function is called so early when Emacs starts that the face
1763 cache and mode line face are not yet initialized. */
1764 if (FRAME_FACE_CACHE (f))
1765 {
1766 struct face *face = FACE_FROM_ID (f, face_id);
1767 if (face)
1768 {
1769 if (face->font)
1770 height = normal_char_height (face->font, -1);
1771 if (face->box_line_width > 0)
1772 height += 2 * face->box_line_width;
1773 }
1774 }
1775
1776 return height;
1777 }
1778 #endif
1779
1780 return 1;
1781 }
1782
1783 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1784 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1785 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1786 not force the value into range. */
1787
1788 void
1789 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1790 NativeRectangle *bounds, bool noclip)
1791 {
1792
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 if (FRAME_WINDOW_P (f))
1795 {
1796 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1797 even for negative values. */
1798 if (pix_x < 0)
1799 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1800 if (pix_y < 0)
1801 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1802
1803 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1804 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1805
1806 if (bounds)
1807 STORE_NATIVE_RECT (*bounds,
1808 FRAME_COL_TO_PIXEL_X (f, pix_x),
1809 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1810 FRAME_COLUMN_WIDTH (f) - 1,
1811 FRAME_LINE_HEIGHT (f) - 1);
1812
1813 /* PXW: Should we clip pixels before converting to columns/lines? */
1814 if (!noclip)
1815 {
1816 if (pix_x < 0)
1817 pix_x = 0;
1818 else if (pix_x > FRAME_TOTAL_COLS (f))
1819 pix_x = FRAME_TOTAL_COLS (f);
1820
1821 if (pix_y < 0)
1822 pix_y = 0;
1823 else if (pix_y > FRAME_TOTAL_LINES (f))
1824 pix_y = FRAME_TOTAL_LINES (f);
1825 }
1826 }
1827 #endif
1828
1829 *x = pix_x;
1830 *y = pix_y;
1831 }
1832
1833
1834 /* Find the glyph under window-relative coordinates X/Y in window W.
1835 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1836 strings. Return in *HPOS and *VPOS the row and column number of
1837 the glyph found. Return in *AREA the glyph area containing X.
1838 Value is a pointer to the glyph found or null if X/Y is not on
1839 text, or we can't tell because W's current matrix is not up to
1840 date. */
1841
1842 static struct glyph *
1843 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1844 int *dx, int *dy, int *area)
1845 {
1846 struct glyph *glyph, *end;
1847 struct glyph_row *row = NULL;
1848 int x0, i;
1849
1850 /* Find row containing Y. Give up if some row is not enabled. */
1851 for (i = 0; i < w->current_matrix->nrows; ++i)
1852 {
1853 row = MATRIX_ROW (w->current_matrix, i);
1854 if (!row->enabled_p)
1855 return NULL;
1856 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1857 break;
1858 }
1859
1860 *vpos = i;
1861 *hpos = 0;
1862
1863 /* Give up if Y is not in the window. */
1864 if (i == w->current_matrix->nrows)
1865 return NULL;
1866
1867 /* Get the glyph area containing X. */
1868 if (w->pseudo_window_p)
1869 {
1870 *area = TEXT_AREA;
1871 x0 = 0;
1872 }
1873 else
1874 {
1875 if (x < window_box_left_offset (w, TEXT_AREA))
1876 {
1877 *area = LEFT_MARGIN_AREA;
1878 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1879 }
1880 else if (x < window_box_right_offset (w, TEXT_AREA))
1881 {
1882 *area = TEXT_AREA;
1883 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1884 }
1885 else
1886 {
1887 *area = RIGHT_MARGIN_AREA;
1888 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 }
1890 }
1891
1892 /* Find glyph containing X. */
1893 glyph = row->glyphs[*area];
1894 end = glyph + row->used[*area];
1895 x -= x0;
1896 while (glyph < end && x >= glyph->pixel_width)
1897 {
1898 x -= glyph->pixel_width;
1899 ++glyph;
1900 }
1901
1902 if (glyph == end)
1903 return NULL;
1904
1905 if (dx)
1906 {
1907 *dx = x;
1908 *dy = y - (row->y + row->ascent - glyph->ascent);
1909 }
1910
1911 *hpos = glyph - row->glyphs[*area];
1912 return glyph;
1913 }
1914
1915 /* Convert frame-relative x/y to coordinates relative to window W.
1916 Takes pseudo-windows into account. */
1917
1918 static void
1919 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1920 {
1921 if (w->pseudo_window_p)
1922 {
1923 /* A pseudo-window is always full-width, and starts at the
1924 left edge of the frame, plus a frame border. */
1925 struct frame *f = XFRAME (w->frame);
1926 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1927 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1928 }
1929 else
1930 {
1931 *x -= WINDOW_LEFT_EDGE_X (w);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 }
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* EXPORT:
1939 Return in RECTS[] at most N clipping rectangles for glyph string S.
1940 Return the number of stored rectangles. */
1941
1942 int
1943 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1944 {
1945 XRectangle r;
1946
1947 if (n <= 0)
1948 return 0;
1949
1950 if (s->row->full_width_p)
1951 {
1952 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1953 r.x = WINDOW_LEFT_EDGE_X (s->w);
1954 if (s->row->mode_line_p)
1955 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1956 else
1957 r.width = WINDOW_PIXEL_WIDTH (s->w);
1958
1959 /* Unless displaying a mode or menu bar line, which are always
1960 fully visible, clip to the visible part of the row. */
1961 if (s->w->pseudo_window_p)
1962 r.height = s->row->visible_height;
1963 else
1964 r.height = s->height;
1965 }
1966 else
1967 {
1968 /* This is a text line that may be partially visible. */
1969 r.x = window_box_left (s->w, s->area);
1970 r.width = window_box_width (s->w, s->area);
1971 r.height = s->row->visible_height;
1972 }
1973
1974 if (s->clip_head)
1975 if (r.x < s->clip_head->x)
1976 {
1977 if (r.width >= s->clip_head->x - r.x)
1978 r.width -= s->clip_head->x - r.x;
1979 else
1980 r.width = 0;
1981 r.x = s->clip_head->x;
1982 }
1983 if (s->clip_tail)
1984 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1985 {
1986 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1987 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1988 else
1989 r.width = 0;
1990 }
1991
1992 /* If S draws overlapping rows, it's sufficient to use the top and
1993 bottom of the window for clipping because this glyph string
1994 intentionally draws over other lines. */
1995 if (s->for_overlaps)
1996 {
1997 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1998 r.height = window_text_bottom_y (s->w) - r.y;
1999
2000 /* Alas, the above simple strategy does not work for the
2001 environments with anti-aliased text: if the same text is
2002 drawn onto the same place multiple times, it gets thicker.
2003 If the overlap we are processing is for the erased cursor, we
2004 take the intersection with the rectangle of the cursor. */
2005 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2006 {
2007 XRectangle rc, r_save = r;
2008
2009 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2010 rc.y = s->w->phys_cursor.y;
2011 rc.width = s->w->phys_cursor_width;
2012 rc.height = s->w->phys_cursor_height;
2013
2014 x_intersect_rectangles (&r_save, &rc, &r);
2015 }
2016 }
2017 else
2018 {
2019 /* Don't use S->y for clipping because it doesn't take partially
2020 visible lines into account. For example, it can be negative for
2021 partially visible lines at the top of a window. */
2022 if (!s->row->full_width_p
2023 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2024 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2025 else
2026 r.y = max (0, s->row->y);
2027 }
2028
2029 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2030
2031 /* If drawing the cursor, don't let glyph draw outside its
2032 advertised boundaries. Cleartype does this under some circumstances. */
2033 if (s->hl == DRAW_CURSOR)
2034 {
2035 struct glyph *glyph = s->first_glyph;
2036 int height, max_y;
2037
2038 if (s->x > r.x)
2039 {
2040 if (r.width >= s->x - r.x)
2041 r.width -= s->x - r.x;
2042 else /* R2L hscrolled row with cursor outside text area */
2043 r.width = 0;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2144 {
2145 get_glyph_string_clip_rects (s, nr, 1);
2146 }
2147
2148
2149 /* EXPORT:
2150 Return the position and height of the phys cursor in window W.
2151 Set w->phys_cursor_width to width of phys cursor.
2152 */
2153
2154 void
2155 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2156 struct glyph *glyph, int *xp, int *yp, int *heightp)
2157 {
2158 struct frame *f = XFRAME (WINDOW_FRAME (w));
2159 int x, y, wd, h, h0, y0, ascent;
2160
2161 /* Compute the width of the rectangle to draw. If on a stretch
2162 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2163 rectangle as wide as the glyph, but use a canonical character
2164 width instead. */
2165 wd = glyph->pixel_width;
2166
2167 x = w->phys_cursor.x;
2168 if (x < 0)
2169 {
2170 wd += x;
2171 x = 0;
2172 }
2173
2174 if (glyph->type == STRETCH_GLYPH
2175 && !x_stretch_cursor_p)
2176 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2177 w->phys_cursor_width = wd;
2178
2179 /* Don't let the hollow cursor glyph descend below the glyph row's
2180 ascent value, lest the hollow cursor looks funny. */
2181 y = w->phys_cursor.y;
2182 ascent = row->ascent;
2183 if (row->ascent < glyph->ascent)
2184 {
2185 y =- glyph->ascent - row->ascent;
2186 ascent = glyph->ascent;
2187 }
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, ascent + glyph->descent);
2193 h0 = min (h0, ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2222 {
2223 Lisp_Object window;
2224 struct window *w;
2225 struct glyph_row *r, *gr, *end_row;
2226 enum window_part part;
2227 enum glyph_row_area area;
2228 int x, y, width, height;
2229
2230 /* Try to determine frame pixel position and size of the glyph under
2231 frame pixel coordinates X/Y on frame F. */
2232
2233 if (window_resize_pixelwise)
2234 {
2235 width = height = 1;
2236 goto virtual_glyph;
2237 }
2238 else if (!f->glyphs_initialized_p
2239 || (window = window_from_coordinates (f, gx, gy, &part, false),
2240 NILP (window)))
2241 {
2242 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2243 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2244 goto virtual_glyph;
2245 }
2246
2247 w = XWINDOW (window);
2248 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2249 height = WINDOW_FRAME_LINE_HEIGHT (w);
2250
2251 x = window_relative_x_coord (w, part, gx);
2252 y = gy - WINDOW_TOP_EDGE_Y (w);
2253
2254 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2255 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2256
2257 if (w->pseudo_window_p)
2258 {
2259 area = TEXT_AREA;
2260 part = ON_MODE_LINE; /* Don't adjust margin. */
2261 goto text_glyph;
2262 }
2263
2264 switch (part)
2265 {
2266 case ON_LEFT_MARGIN:
2267 area = LEFT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_RIGHT_MARGIN:
2271 area = RIGHT_MARGIN_AREA;
2272 goto text_glyph;
2273
2274 case ON_HEADER_LINE:
2275 case ON_MODE_LINE:
2276 gr = (part == ON_HEADER_LINE
2277 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2278 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2279 gy = gr->y;
2280 area = TEXT_AREA;
2281 goto text_glyph_row_found;
2282
2283 case ON_TEXT:
2284 area = TEXT_AREA;
2285
2286 text_glyph:
2287 gr = 0; gy = 0;
2288 for (; r <= end_row && r->enabled_p; ++r)
2289 if (r->y + r->height > y)
2290 {
2291 gr = r; gy = r->y;
2292 break;
2293 }
2294
2295 text_glyph_row_found:
2296 if (gr && gy <= y)
2297 {
2298 struct glyph *g = gr->glyphs[area];
2299 struct glyph *end = g + gr->used[area];
2300
2301 height = gr->height;
2302 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2303 if (gx + g->pixel_width > x)
2304 break;
2305
2306 if (g < end)
2307 {
2308 if (g->type == IMAGE_GLYPH)
2309 {
2310 /* Don't remember when mouse is over image, as
2311 image may have hot-spots. */
2312 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2313 return;
2314 }
2315 width = g->pixel_width;
2316 }
2317 else
2318 {
2319 /* Use nominal char spacing at end of line. */
2320 x -= gx;
2321 gx += (x / width) * width;
2322 }
2323
2324 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2325 {
2326 gx += window_box_left_offset (w, area);
2327 /* Don't expand over the modeline to make sure the vertical
2328 drag cursor is shown early enough. */
2329 height = min (height,
2330 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2331 }
2332 }
2333 else
2334 {
2335 /* Use nominal line height at end of window. */
2336 gx = (x / width) * width;
2337 y -= gy;
2338 gy += (y / height) * height;
2339 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2340 /* See comment above. */
2341 height = min (height,
2342 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2343 }
2344 break;
2345
2346 case ON_LEFT_FRINGE:
2347 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2348 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2349 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2350 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2351 goto row_glyph;
2352
2353 case ON_RIGHT_FRINGE:
2354 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2355 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2356 : window_box_right_offset (w, TEXT_AREA));
2357 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2358 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2359 && !WINDOW_RIGHTMOST_P (w))
2360 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2361 /* Make sure the vertical border can get her own glyph to the
2362 right of the one we build here. */
2363 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2364 else
2365 width = WINDOW_PIXEL_WIDTH (w) - gx;
2366 else
2367 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2368
2369 goto row_glyph;
2370
2371 case ON_VERTICAL_BORDER:
2372 gx = WINDOW_PIXEL_WIDTH (w) - width;
2373 goto row_glyph;
2374
2375 case ON_VERTICAL_SCROLL_BAR:
2376 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2377 ? 0
2378 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2379 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2380 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2381 : 0)));
2382 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2383
2384 row_glyph:
2385 gr = 0, gy = 0;
2386 for (; r <= end_row && r->enabled_p; ++r)
2387 if (r->y + r->height > y)
2388 {
2389 gr = r; gy = r->y;
2390 break;
2391 }
2392
2393 if (gr && gy <= y)
2394 height = gr->height;
2395 else
2396 {
2397 /* Use nominal line height at end of window. */
2398 y -= gy;
2399 gy += (y / height) * height;
2400 }
2401 break;
2402
2403 case ON_RIGHT_DIVIDER:
2404 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2405 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2406 gy = 0;
2407 /* The bottom divider prevails. */
2408 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2409 goto add_edge;
2410
2411 case ON_BOTTOM_DIVIDER:
2412 gx = 0;
2413 width = WINDOW_PIXEL_WIDTH (w);
2414 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2415 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2416 goto add_edge;
2417
2418 default:
2419 ;
2420 virtual_glyph:
2421 /* If there is no glyph under the mouse, then we divide the screen
2422 into a grid of the smallest glyph in the frame, and use that
2423 as our "glyph". */
2424
2425 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2426 round down even for negative values. */
2427 if (gx < 0)
2428 gx -= width - 1;
2429 if (gy < 0)
2430 gy -= height - 1;
2431
2432 gx = (gx / width) * width;
2433 gy = (gy / height) * height;
2434
2435 goto store_rect;
2436 }
2437
2438 add_edge:
2439 gx += WINDOW_LEFT_EDGE_X (w);
2440 gy += WINDOW_TOP_EDGE_Y (w);
2441
2442 store_rect:
2443 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2444
2445 /* Visible feedback for debugging. */
2446 #if false && defined HAVE_X_WINDOWS
2447 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2448 f->output_data.x->normal_gc,
2449 gx, gy, width, height);
2450 #endif
2451 }
2452
2453
2454 #endif /* HAVE_WINDOW_SYSTEM */
2455
2456 static void
2457 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2458 {
2459 eassert (w);
2460 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2461 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2462 w->window_end_vpos
2463 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2464 }
2465
2466 /***********************************************************************
2467 Lisp form evaluation
2468 ***********************************************************************/
2469
2470 /* Error handler for safe_eval and safe_call. */
2471
2472 static Lisp_Object
2473 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2474 {
2475 add_to_log ("Error during redisplay: %S signaled %S",
2476 Flist (nargs, args), arg);
2477 return Qnil;
2478 }
2479
2480 /* Call function FUNC with the rest of NARGS - 1 arguments
2481 following. Return the result, or nil if something went
2482 wrong. Prevent redisplay during the evaluation. */
2483
2484 static Lisp_Object
2485 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2486 {
2487 Lisp_Object val;
2488
2489 if (inhibit_eval_during_redisplay)
2490 val = Qnil;
2491 else
2492 {
2493 ptrdiff_t i;
2494 ptrdiff_t count = SPECPDL_INDEX ();
2495 Lisp_Object *args;
2496 USE_SAFE_ALLOCA;
2497 SAFE_ALLOCA_LISP (args, nargs);
2498
2499 args[0] = func;
2500 for (i = 1; i < nargs; i++)
2501 args[i] = va_arg (ap, Lisp_Object);
2502
2503 specbind (Qinhibit_redisplay, Qt);
2504 if (inhibit_quit)
2505 specbind (Qinhibit_quit, Qt);
2506 /* Use Qt to ensure debugger does not run,
2507 so there is no possibility of wanting to redisplay. */
2508 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2509 safe_eval_handler);
2510 SAFE_FREE ();
2511 val = unbind_to (count, val);
2512 }
2513
2514 return val;
2515 }
2516
2517 Lisp_Object
2518 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2519 {
2520 Lisp_Object retval;
2521 va_list ap;
2522
2523 va_start (ap, func);
2524 retval = safe__call (false, nargs, func, ap);
2525 va_end (ap);
2526 return retval;
2527 }
2528
2529 /* Call function FN with one argument ARG.
2530 Return the result, or nil if something went wrong. */
2531
2532 Lisp_Object
2533 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2534 {
2535 return safe_call (2, fn, arg);
2536 }
2537
2538 static Lisp_Object
2539 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2540 {
2541 Lisp_Object retval;
2542 va_list ap;
2543
2544 va_start (ap, fn);
2545 retval = safe__call (inhibit_quit, 2, fn, ap);
2546 va_end (ap);
2547 return retval;
2548 }
2549
2550 Lisp_Object
2551 safe_eval (Lisp_Object sexpr)
2552 {
2553 return safe__call1 (false, Qeval, sexpr);
2554 }
2555
2556 static Lisp_Object
2557 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2558 {
2559 return safe__call1 (inhibit_quit, Qeval, sexpr);
2560 }
2561
2562 /* Call function FN with two arguments ARG1 and ARG2.
2563 Return the result, or nil if something went wrong. */
2564
2565 Lisp_Object
2566 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2567 {
2568 return safe_call (3, fn, arg1, arg2);
2569 }
2570
2571
2572 \f
2573 /***********************************************************************
2574 Debugging
2575 ***********************************************************************/
2576
2577 /* Define CHECK_IT to perform sanity checks on iterators.
2578 This is for debugging. It is too slow to do unconditionally. */
2579
2580 static void
2581 CHECK_IT (struct it *it)
2582 {
2583 #if false
2584 if (it->method == GET_FROM_STRING)
2585 {
2586 eassert (STRINGP (it->string));
2587 eassert (IT_STRING_CHARPOS (*it) >= 0);
2588 }
2589 else
2590 {
2591 eassert (IT_STRING_CHARPOS (*it) < 0);
2592 if (it->method == GET_FROM_BUFFER)
2593 {
2594 /* Check that character and byte positions agree. */
2595 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 }
2597 }
2598
2599 if (it->dpvec)
2600 eassert (it->current.dpvec_index >= 0);
2601 else
2602 eassert (it->current.dpvec_index < 0);
2603 #endif
2604 }
2605
2606
2607 /* Check that the window end of window W is what we expect it
2608 to be---the last row in the current matrix displaying text. */
2609
2610 static void
2611 CHECK_WINDOW_END (struct window *w)
2612 {
2613 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2614 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2615 {
2616 struct glyph_row *row;
2617 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2618 !row->enabled_p
2619 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2620 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2621 }
2622 #endif
2623 }
2624
2625 /***********************************************************************
2626 Iterator initialization
2627 ***********************************************************************/
2628
2629 /* Initialize IT for displaying current_buffer in window W, starting
2630 at character position CHARPOS. CHARPOS < 0 means that no buffer
2631 position is specified which is useful when the iterator is assigned
2632 a position later. BYTEPOS is the byte position corresponding to
2633 CHARPOS.
2634
2635 If ROW is not null, calls to produce_glyphs with IT as parameter
2636 will produce glyphs in that row.
2637
2638 BASE_FACE_ID is the id of a base face to use. It must be one of
2639 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2640 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2641 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2642
2643 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2644 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2645 will be initialized to use the corresponding mode line glyph row of
2646 the desired matrix of W. */
2647
2648 void
2649 init_iterator (struct it *it, struct window *w,
2650 ptrdiff_t charpos, ptrdiff_t bytepos,
2651 struct glyph_row *row, enum face_id base_face_id)
2652 {
2653 enum face_id remapped_base_face_id = base_face_id;
2654
2655 /* Some precondition checks. */
2656 eassert (w != NULL && it != NULL);
2657 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2658 && charpos <= ZV));
2659
2660 /* If face attributes have been changed since the last redisplay,
2661 free realized faces now because they depend on face definitions
2662 that might have changed. Don't free faces while there might be
2663 desired matrices pending which reference these faces. */
2664 if (face_change && !inhibit_free_realized_faces)
2665 {
2666 face_change = false;
2667 free_all_realized_faces (Qnil);
2668 }
2669
2670 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2671 if (! NILP (Vface_remapping_alist))
2672 remapped_base_face_id
2673 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2674
2675 /* Use one of the mode line rows of W's desired matrix if
2676 appropriate. */
2677 if (row == NULL)
2678 {
2679 if (base_face_id == MODE_LINE_FACE_ID
2680 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2681 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2682 else if (base_face_id == HEADER_LINE_FACE_ID)
2683 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2684 }
2685
2686 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2687 Other parts of redisplay rely on that. */
2688 memclear (it, sizeof *it);
2689 it->current.overlay_string_index = -1;
2690 it->current.dpvec_index = -1;
2691 it->base_face_id = remapped_base_face_id;
2692 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2693 it->paragraph_embedding = L2R;
2694 it->bidi_it.w = w;
2695
2696 /* The window in which we iterate over current_buffer: */
2697 XSETWINDOW (it->window, w);
2698 it->w = w;
2699 it->f = XFRAME (w->frame);
2700
2701 it->cmp_it.id = -1;
2702
2703 /* Extra space between lines (on window systems only). */
2704 if (base_face_id == DEFAULT_FACE_ID
2705 && FRAME_WINDOW_P (it->f))
2706 {
2707 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2708 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2709 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2710 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2711 * FRAME_LINE_HEIGHT (it->f));
2712 else if (it->f->extra_line_spacing > 0)
2713 it->extra_line_spacing = it->f->extra_line_spacing;
2714 }
2715
2716 /* If realized faces have been removed, e.g. because of face
2717 attribute changes of named faces, recompute them. When running
2718 in batch mode, the face cache of the initial frame is null. If
2719 we happen to get called, make a dummy face cache. */
2720 if (FRAME_FACE_CACHE (it->f) == NULL)
2721 init_frame_faces (it->f);
2722 if (FRAME_FACE_CACHE (it->f)->used == 0)
2723 recompute_basic_faces (it->f);
2724
2725 it->override_ascent = -1;
2726
2727 /* Are control characters displayed as `^C'? */
2728 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2729
2730 /* -1 means everything between a CR and the following line end
2731 is invisible. >0 means lines indented more than this value are
2732 invisible. */
2733 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2734 ? (clip_to_bounds
2735 (-1, XINT (BVAR (current_buffer, selective_display)),
2736 PTRDIFF_MAX))
2737 : (!NILP (BVAR (current_buffer, selective_display))
2738 ? -1 : 0));
2739 it->selective_display_ellipsis_p
2740 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2741
2742 /* Display table to use. */
2743 it->dp = window_display_table (w);
2744
2745 /* Are multibyte characters enabled in current_buffer? */
2746 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2747
2748 /* Get the position at which the redisplay_end_trigger hook should
2749 be run, if it is to be run at all. */
2750 if (MARKERP (w->redisplay_end_trigger)
2751 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2752 it->redisplay_end_trigger_charpos
2753 = marker_position (w->redisplay_end_trigger);
2754 else if (INTEGERP (w->redisplay_end_trigger))
2755 it->redisplay_end_trigger_charpos
2756 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2757 PTRDIFF_MAX);
2758
2759 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2760
2761 /* Are lines in the display truncated? */
2762 if (TRUNCATE != 0)
2763 it->line_wrap = TRUNCATE;
2764 if (base_face_id == DEFAULT_FACE_ID
2765 && !it->w->hscroll
2766 && (WINDOW_FULL_WIDTH_P (it->w)
2767 || NILP (Vtruncate_partial_width_windows)
2768 || (INTEGERP (Vtruncate_partial_width_windows)
2769 /* PXW: Shall we do something about this? */
2770 && (XINT (Vtruncate_partial_width_windows)
2771 <= WINDOW_TOTAL_COLS (it->w))))
2772 && NILP (BVAR (current_buffer, truncate_lines)))
2773 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2774 ? WINDOW_WRAP : WORD_WRAP;
2775
2776 /* Get dimensions of truncation and continuation glyphs. These are
2777 displayed as fringe bitmaps under X, but we need them for such
2778 frames when the fringes are turned off. But leave the dimensions
2779 zero for tooltip frames, as these glyphs look ugly there and also
2780 sabotage calculations of tooltip dimensions in x-show-tip. */
2781 #ifdef HAVE_WINDOW_SYSTEM
2782 if (!(FRAME_WINDOW_P (it->f)
2783 && FRAMEP (tip_frame)
2784 && it->f == XFRAME (tip_frame)))
2785 #endif
2786 {
2787 if (it->line_wrap == TRUNCATE)
2788 {
2789 /* We will need the truncation glyph. */
2790 eassert (it->glyph_row == NULL);
2791 produce_special_glyphs (it, IT_TRUNCATION);
2792 it->truncation_pixel_width = it->pixel_width;
2793 }
2794 else
2795 {
2796 /* We will need the continuation glyph. */
2797 eassert (it->glyph_row == NULL);
2798 produce_special_glyphs (it, IT_CONTINUATION);
2799 it->continuation_pixel_width = it->pixel_width;
2800 }
2801 }
2802
2803 /* Reset these values to zero because the produce_special_glyphs
2804 above has changed them. */
2805 it->pixel_width = it->ascent = it->descent = 0;
2806 it->phys_ascent = it->phys_descent = 0;
2807
2808 /* Set this after getting the dimensions of truncation and
2809 continuation glyphs, so that we don't produce glyphs when calling
2810 produce_special_glyphs, above. */
2811 it->glyph_row = row;
2812 it->area = TEXT_AREA;
2813
2814 /* Get the dimensions of the display area. The display area
2815 consists of the visible window area plus a horizontally scrolled
2816 part to the left of the window. All x-values are relative to the
2817 start of this total display area. */
2818 if (base_face_id != DEFAULT_FACE_ID)
2819 {
2820 /* Mode lines, menu bar in terminal frames. */
2821 it->first_visible_x = 0;
2822 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2823 }
2824 else
2825 {
2826 it->first_visible_x
2827 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2828 it->last_visible_x = (it->first_visible_x
2829 + window_box_width (w, TEXT_AREA));
2830
2831 /* If we truncate lines, leave room for the truncation glyph(s) at
2832 the right margin. Otherwise, leave room for the continuation
2833 glyph(s). Done only if the window has no right fringe. */
2834 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2835 {
2836 if (it->line_wrap == TRUNCATE)
2837 it->last_visible_x -= it->truncation_pixel_width;
2838 else
2839 it->last_visible_x -= it->continuation_pixel_width;
2840 }
2841
2842 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2843 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2844 }
2845
2846 /* Leave room for a border glyph. */
2847 if (!FRAME_WINDOW_P (it->f)
2848 && !WINDOW_RIGHTMOST_P (it->w))
2849 it->last_visible_x -= 1;
2850
2851 it->last_visible_y = window_text_bottom_y (w);
2852
2853 /* For mode lines and alike, arrange for the first glyph having a
2854 left box line if the face specifies a box. */
2855 if (base_face_id != DEFAULT_FACE_ID)
2856 {
2857 struct face *face;
2858
2859 it->face_id = remapped_base_face_id;
2860
2861 /* If we have a boxed mode line, make the first character appear
2862 with a left box line. */
2863 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2864 if (face && face->box != FACE_NO_BOX)
2865 it->start_of_box_run_p = true;
2866 }
2867
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2871 {
2872 it->stop_charpos = charpos;
2873 it->end_charpos = ZV;
2874 eassert (charpos == BYTE_TO_CHAR (bytepos));
2875 IT_CHARPOS (*it) = charpos;
2876 IT_BYTEPOS (*it) = bytepos;
2877
2878 /* We will rely on `reseat' to set this up properly, via
2879 handle_face_prop. */
2880 it->face_id = it->base_face_id;
2881
2882 it->start = it->current;
2883 /* Do we need to reorder bidirectional text? Not if this is a
2884 unibyte buffer: by definition, none of the single-byte
2885 characters are strong R2L, so no reordering is needed. And
2886 bidi.c doesn't support unibyte buffers anyway. Also, don't
2887 reorder while we are loading loadup.el, since the tables of
2888 character properties needed for reordering are not yet
2889 available. */
2890 it->bidi_p =
2891 NILP (Vpurify_flag)
2892 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2893 && it->multibyte_p;
2894
2895 /* If we are to reorder bidirectional text, init the bidi
2896 iterator. */
2897 if (it->bidi_p)
2898 {
2899 /* Since we don't know at this point whether there will be
2900 any R2L lines in the window, we reserve space for
2901 truncation/continuation glyphs even if only the left
2902 fringe is absent. */
2903 if (base_face_id == DEFAULT_FACE_ID
2904 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2905 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2906 {
2907 if (it->line_wrap == TRUNCATE)
2908 it->last_visible_x -= it->truncation_pixel_width;
2909 else
2910 it->last_visible_x -= it->continuation_pixel_width;
2911 }
2912 /* Note the paragraph direction that this buffer wants to
2913 use. */
2914 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qleft_to_right))
2916 it->paragraph_embedding = L2R;
2917 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2918 Qright_to_left))
2919 it->paragraph_embedding = R2L;
2920 else
2921 it->paragraph_embedding = NEUTRAL_DIR;
2922 bidi_unshelve_cache (NULL, false);
2923 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2924 &it->bidi_it);
2925 }
2926
2927 /* Compute faces etc. */
2928 reseat (it, it->current.pos, true);
2929 }
2930
2931 CHECK_IT (it);
2932 }
2933
2934
2935 /* Initialize IT for the display of window W with window start POS. */
2936
2937 void
2938 start_display (struct it *it, struct window *w, struct text_pos pos)
2939 {
2940 struct glyph_row *row;
2941 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2942
2943 row = w->desired_matrix->rows + first_vpos;
2944 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2945 it->first_vpos = first_vpos;
2946
2947 /* Don't reseat to previous visible line start if current start
2948 position is in a string or image. */
2949 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2950 {
2951 int first_y = it->current_y;
2952
2953 /* If window start is not at a line start, skip forward to POS to
2954 get the correct continuation lines width. */
2955 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2956 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2957 if (!start_at_line_beg_p)
2958 {
2959 int new_x;
2960
2961 reseat_at_previous_visible_line_start (it);
2962 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2963
2964 new_x = it->current_x + it->pixel_width;
2965
2966 /* If lines are continued, this line may end in the middle
2967 of a multi-glyph character (e.g. a control character
2968 displayed as \003, or in the middle of an overlay
2969 string). In this case move_it_to above will not have
2970 taken us to the start of the continuation line but to the
2971 end of the continued line. */
2972 if (it->current_x > 0
2973 && it->line_wrap != TRUNCATE /* Lines are continued. */
2974 && (/* And glyph doesn't fit on the line. */
2975 new_x > it->last_visible_x
2976 /* Or it fits exactly and we're on a window
2977 system frame. */
2978 || (new_x == it->last_visible_x
2979 && FRAME_WINDOW_P (it->f)
2980 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2981 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2982 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2983 {
2984 if ((it->current.dpvec_index >= 0
2985 || it->current.overlay_string_index >= 0)
2986 /* If we are on a newline from a display vector or
2987 overlay string, then we are already at the end of
2988 a screen line; no need to go to the next line in
2989 that case, as this line is not really continued.
2990 (If we do go to the next line, C-e will not DTRT.) */
2991 && it->c != '\n')
2992 {
2993 set_iterator_to_next (it, true);
2994 move_it_in_display_line_to (it, -1, -1, 0);
2995 }
2996
2997 it->continuation_lines_width += it->current_x;
2998 }
2999 /* If the character at POS is displayed via a display
3000 vector, move_it_to above stops at the final glyph of
3001 IT->dpvec. To make the caller redisplay that character
3002 again (a.k.a. start at POS), we need to reset the
3003 dpvec_index to the beginning of IT->dpvec. */
3004 else if (it->current.dpvec_index >= 0)
3005 it->current.dpvec_index = 0;
3006
3007 /* We're starting a new display line, not affected by the
3008 height of the continued line, so clear the appropriate
3009 fields in the iterator structure. */
3010 it->max_ascent = it->max_descent = 0;
3011 it->max_phys_ascent = it->max_phys_descent = 0;
3012
3013 it->current_y = first_y;
3014 it->vpos = 0;
3015 it->current_x = it->hpos = 0;
3016 }
3017 }
3018 }
3019
3020
3021 /* Return true if POS is a position in ellipses displayed for invisible
3022 text. W is the window we display, for text property lookup. */
3023
3024 static bool
3025 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3026 {
3027 Lisp_Object prop, window;
3028 bool ellipses_p = false;
3029 ptrdiff_t charpos = CHARPOS (pos->pos);
3030
3031 /* If POS specifies a position in a display vector, this might
3032 be for an ellipsis displayed for invisible text. We won't
3033 get the iterator set up for delivering that ellipsis unless
3034 we make sure that it gets aware of the invisible text. */
3035 if (pos->dpvec_index >= 0
3036 && pos->overlay_string_index < 0
3037 && CHARPOS (pos->string_pos) < 0
3038 && charpos > BEGV
3039 && (XSETWINDOW (window, w),
3040 prop = Fget_char_property (make_number (charpos),
3041 Qinvisible, window),
3042 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3043 {
3044 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3045 window);
3046 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3047 }
3048
3049 return ellipses_p;
3050 }
3051
3052
3053 /* Initialize IT for stepping through current_buffer in window W,
3054 starting at position POS that includes overlay string and display
3055 vector/ control character translation position information. Value
3056 is false if there are overlay strings with newlines at POS. */
3057
3058 static bool
3059 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3060 {
3061 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3062 int i;
3063 bool overlay_strings_with_newlines = false;
3064
3065 /* If POS specifies a position in a display vector, this might
3066 be for an ellipsis displayed for invisible text. We won't
3067 get the iterator set up for delivering that ellipsis unless
3068 we make sure that it gets aware of the invisible text. */
3069 if (in_ellipses_for_invisible_text_p (pos, w))
3070 {
3071 --charpos;
3072 bytepos = 0;
3073 }
3074
3075 /* Keep in mind: the call to reseat in init_iterator skips invisible
3076 text, so we might end up at a position different from POS. This
3077 is only a problem when POS is a row start after a newline and an
3078 overlay starts there with an after-string, and the overlay has an
3079 invisible property. Since we don't skip invisible text in
3080 display_line and elsewhere immediately after consuming the
3081 newline before the row start, such a POS will not be in a string,
3082 but the call to init_iterator below will move us to the
3083 after-string. */
3084 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3085
3086 /* This only scans the current chunk -- it should scan all chunks.
3087 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3088 to 16 in 22.1 to make this a lesser problem. */
3089 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3090 {
3091 const char *s = SSDATA (it->overlay_strings[i]);
3092 const char *e = s + SBYTES (it->overlay_strings[i]);
3093
3094 while (s < e && *s != '\n')
3095 ++s;
3096
3097 if (s < e)
3098 {
3099 overlay_strings_with_newlines = true;
3100 break;
3101 }
3102 }
3103
3104 /* If position is within an overlay string, set up IT to the right
3105 overlay string. */
3106 if (pos->overlay_string_index >= 0)
3107 {
3108 int relative_index;
3109
3110 /* If the first overlay string happens to have a `display'
3111 property for an image, the iterator will be set up for that
3112 image, and we have to undo that setup first before we can
3113 correct the overlay string index. */
3114 if (it->method == GET_FROM_IMAGE)
3115 pop_it (it);
3116
3117 /* We already have the first chunk of overlay strings in
3118 IT->overlay_strings. Load more until the one for
3119 pos->overlay_string_index is in IT->overlay_strings. */
3120 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3121 {
3122 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3123 it->current.overlay_string_index = 0;
3124 while (n--)
3125 {
3126 load_overlay_strings (it, 0);
3127 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3128 }
3129 }
3130
3131 it->current.overlay_string_index = pos->overlay_string_index;
3132 relative_index = (it->current.overlay_string_index
3133 % OVERLAY_STRING_CHUNK_SIZE);
3134 it->string = it->overlay_strings[relative_index];
3135 eassert (STRINGP (it->string));
3136 it->current.string_pos = pos->string_pos;
3137 it->method = GET_FROM_STRING;
3138 it->end_charpos = SCHARS (it->string);
3139 /* Set up the bidi iterator for this overlay string. */
3140 if (it->bidi_p)
3141 {
3142 it->bidi_it.string.lstring = it->string;
3143 it->bidi_it.string.s = NULL;
3144 it->bidi_it.string.schars = SCHARS (it->string);
3145 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3146 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3147 it->bidi_it.string.unibyte = !it->multibyte_p;
3148 it->bidi_it.w = it->w;
3149 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3150 FRAME_WINDOW_P (it->f), &it->bidi_it);
3151
3152 /* Synchronize the state of the bidi iterator with
3153 pos->string_pos. For any string position other than
3154 zero, this will be done automagically when we resume
3155 iteration over the string and get_visually_first_element
3156 is called. But if string_pos is zero, and the string is
3157 to be reordered for display, we need to resync manually,
3158 since it could be that the iteration state recorded in
3159 pos ended at string_pos of 0 moving backwards in string. */
3160 if (CHARPOS (pos->string_pos) == 0)
3161 {
3162 get_visually_first_element (it);
3163 if (IT_STRING_CHARPOS (*it) != 0)
3164 do {
3165 /* Paranoia. */
3166 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3167 bidi_move_to_visually_next (&it->bidi_it);
3168 } while (it->bidi_it.charpos != 0);
3169 }
3170 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3171 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3172 }
3173 }
3174
3175 if (CHARPOS (pos->string_pos) >= 0)
3176 {
3177 /* Recorded position is not in an overlay string, but in another
3178 string. This can only be a string from a `display' property.
3179 IT should already be filled with that string. */
3180 it->current.string_pos = pos->string_pos;
3181 eassert (STRINGP (it->string));
3182 if (it->bidi_p)
3183 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3184 FRAME_WINDOW_P (it->f), &it->bidi_it);
3185 }
3186
3187 /* Restore position in display vector translations, control
3188 character translations or ellipses. */
3189 if (pos->dpvec_index >= 0)
3190 {
3191 if (it->dpvec == NULL)
3192 get_next_display_element (it);
3193 eassert (it->dpvec && it->current.dpvec_index == 0);
3194 it->current.dpvec_index = pos->dpvec_index;
3195 }
3196
3197 CHECK_IT (it);
3198 return !overlay_strings_with_newlines;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W
3203 starting at ROW->start. */
3204
3205 static void
3206 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3207 {
3208 init_from_display_pos (it, w, &row->start);
3209 it->start = row->start;
3210 it->continuation_lines_width = row->continuation_lines_width;
3211 CHECK_IT (it);
3212 }
3213
3214
3215 /* Initialize IT for stepping through current_buffer in window W
3216 starting in the line following ROW, i.e. starting at ROW->end.
3217 Value is false if there are overlay strings with newlines at ROW's
3218 end position. */
3219
3220 static bool
3221 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3222 {
3223 bool success = false;
3224
3225 if (init_from_display_pos (it, w, &row->end))
3226 {
3227 if (row->continued_p)
3228 it->continuation_lines_width
3229 = row->continuation_lines_width + row->pixel_width;
3230 CHECK_IT (it);
3231 success = true;
3232 }
3233
3234 return success;
3235 }
3236
3237
3238
3239 \f
3240 /***********************************************************************
3241 Text properties
3242 ***********************************************************************/
3243
3244 /* Called when IT reaches IT->stop_charpos. Handle text property and
3245 overlay changes. Set IT->stop_charpos to the next position where
3246 to stop. */
3247
3248 static void
3249 handle_stop (struct it *it)
3250 {
3251 enum prop_handled handled;
3252 bool handle_overlay_change_p;
3253 struct props *p;
3254
3255 it->dpvec = NULL;
3256 it->current.dpvec_index = -1;
3257 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3258 it->ellipsis_p = false;
3259
3260 /* Use face of preceding text for ellipsis (if invisible) */
3261 if (it->selective_display_ellipsis_p)
3262 it->saved_face_id = it->face_id;
3263
3264 /* Here's the description of the semantics of, and the logic behind,
3265 the various HANDLED_* statuses:
3266
3267 HANDLED_NORMALLY means the handler did its job, and the loop
3268 should proceed to calling the next handler in order.
3269
3270 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3271 change in the properties and overlays at current position, so the
3272 loop should be restarted, to re-invoke the handlers that were
3273 already called. This happens when fontification-functions were
3274 called by handle_fontified_prop, and actually fontified
3275 something. Another case where HANDLED_RECOMPUTE_PROPS is
3276 returned is when we discover overlay strings that need to be
3277 displayed right away. The loop below will continue for as long
3278 as the status is HANDLED_RECOMPUTE_PROPS.
3279
3280 HANDLED_RETURN means return immediately to the caller, to
3281 continue iteration without calling any further handlers. This is
3282 used when we need to act on some property right away, for example
3283 when we need to display the ellipsis or a replacing display
3284 property, such as display string or image.
3285
3286 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3287 consumed, and the handler switched to the next overlay string.
3288 This signals the loop below to refrain from looking for more
3289 overlays before all the overlay strings of the current overlay
3290 are processed.
3291
3292 Some of the handlers called by the loop push the iterator state
3293 onto the stack (see 'push_it'), and arrange for the iteration to
3294 continue with another object, such as an image, a display string,
3295 or an overlay string. In most such cases, it->stop_charpos is
3296 set to the first character of the string, so that when the
3297 iteration resumes, this function will immediately be called
3298 again, to examine the properties at the beginning of the string.
3299
3300 When a display or overlay string is exhausted, the iterator state
3301 is popped (see 'pop_it'), and iteration continues with the
3302 previous object. Again, in many such cases this function is
3303 called again to find the next position where properties might
3304 change. */
3305
3306 do
3307 {
3308 handled = HANDLED_NORMALLY;
3309
3310 /* Call text property handlers. */
3311 for (p = it_props; p->handler; ++p)
3312 {
3313 handled = p->handler (it);
3314
3315 if (handled == HANDLED_RECOMPUTE_PROPS)
3316 break;
3317 else if (handled == HANDLED_RETURN)
3318 {
3319 /* We still want to show before and after strings from
3320 overlays even if the actual buffer text is replaced. */
3321 if (!handle_overlay_change_p
3322 || it->sp > 1
3323 /* Don't call get_overlay_strings_1 if we already
3324 have overlay strings loaded, because doing so
3325 will load them again and push the iterator state
3326 onto the stack one more time, which is not
3327 expected by the rest of the code that processes
3328 overlay strings. */
3329 || (it->current.overlay_string_index < 0
3330 && !get_overlay_strings_1 (it, 0, false)))
3331 {
3332 if (it->ellipsis_p)
3333 setup_for_ellipsis (it, 0);
3334 /* When handling a display spec, we might load an
3335 empty string. In that case, discard it here. We
3336 used to discard it in handle_single_display_spec,
3337 but that causes get_overlay_strings_1, above, to
3338 ignore overlay strings that we must check. */
3339 if (STRINGP (it->string) && !SCHARS (it->string))
3340 pop_it (it);
3341 return;
3342 }
3343 else if (STRINGP (it->string) && !SCHARS (it->string))
3344 pop_it (it);
3345 else
3346 {
3347 it->string_from_display_prop_p = false;
3348 it->from_disp_prop_p = false;
3349 handle_overlay_change_p = false;
3350 }
3351 handled = HANDLED_RECOMPUTE_PROPS;
3352 break;
3353 }
3354 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3355 handle_overlay_change_p = false;
3356 }
3357
3358 if (handled != HANDLED_RECOMPUTE_PROPS)
3359 {
3360 /* Don't check for overlay strings below when set to deliver
3361 characters from a display vector. */
3362 if (it->method == GET_FROM_DISPLAY_VECTOR)
3363 handle_overlay_change_p = false;
3364
3365 /* Handle overlay changes.
3366 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3367 if it finds overlays. */
3368 if (handle_overlay_change_p)
3369 handled = handle_overlay_change (it);
3370 }
3371
3372 if (it->ellipsis_p)
3373 {
3374 setup_for_ellipsis (it, 0);
3375 break;
3376 }
3377 }
3378 while (handled == HANDLED_RECOMPUTE_PROPS);
3379
3380 /* Determine where to stop next. */
3381 if (handled == HANDLED_NORMALLY)
3382 compute_stop_pos (it);
3383 }
3384
3385
3386 /* Compute IT->stop_charpos from text property and overlay change
3387 information for IT's current position. */
3388
3389 static void
3390 compute_stop_pos (struct it *it)
3391 {
3392 register INTERVAL iv, next_iv;
3393 Lisp_Object object, limit, position;
3394 ptrdiff_t charpos, bytepos;
3395
3396 if (STRINGP (it->string))
3397 {
3398 /* Strings are usually short, so don't limit the search for
3399 properties. */
3400 it->stop_charpos = it->end_charpos;
3401 object = it->string;
3402 limit = Qnil;
3403 charpos = IT_STRING_CHARPOS (*it);
3404 bytepos = IT_STRING_BYTEPOS (*it);
3405 }
3406 else
3407 {
3408 ptrdiff_t pos;
3409
3410 /* If end_charpos is out of range for some reason, such as a
3411 misbehaving display function, rationalize it (Bug#5984). */
3412 if (it->end_charpos > ZV)
3413 it->end_charpos = ZV;
3414 it->stop_charpos = it->end_charpos;
3415
3416 /* If next overlay change is in front of the current stop pos
3417 (which is IT->end_charpos), stop there. Note: value of
3418 next_overlay_change is point-max if no overlay change
3419 follows. */
3420 charpos = IT_CHARPOS (*it);
3421 bytepos = IT_BYTEPOS (*it);
3422 pos = next_overlay_change (charpos);
3423 if (pos < it->stop_charpos)
3424 it->stop_charpos = pos;
3425
3426 /* Set up variables for computing the stop position from text
3427 property changes. */
3428 XSETBUFFER (object, current_buffer);
3429 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3430 }
3431
3432 /* Get the interval containing IT's position. Value is a null
3433 interval if there isn't such an interval. */
3434 position = make_number (charpos);
3435 iv = validate_interval_range (object, &position, &position, false);
3436 if (iv)
3437 {
3438 Lisp_Object values_here[LAST_PROP_IDX];
3439 struct props *p;
3440
3441 /* Get properties here. */
3442 for (p = it_props; p->handler; ++p)
3443 values_here[p->idx] = textget (iv->plist,
3444 builtin_lisp_symbol (p->name));
3445
3446 /* Look for an interval following iv that has different
3447 properties. */
3448 for (next_iv = next_interval (iv);
3449 (next_iv
3450 && (NILP (limit)
3451 || XFASTINT (limit) > next_iv->position));
3452 next_iv = next_interval (next_iv))
3453 {
3454 for (p = it_props; p->handler; ++p)
3455 {
3456 Lisp_Object new_value = textget (next_iv->plist,
3457 builtin_lisp_symbol (p->name));
3458 if (!EQ (values_here[p->idx], new_value))
3459 break;
3460 }
3461
3462 if (p->handler)
3463 break;
3464 }
3465
3466 if (next_iv)
3467 {
3468 if (INTEGERP (limit)
3469 && next_iv->position >= XFASTINT (limit))
3470 /* No text property change up to limit. */
3471 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3472 else
3473 /* Text properties change in next_iv. */
3474 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3475 }
3476 }
3477
3478 if (it->cmp_it.id < 0)
3479 {
3480 ptrdiff_t stoppos = it->end_charpos;
3481
3482 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3483 stoppos = -1;
3484 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3485 stoppos, it->string);
3486 }
3487
3488 eassert (STRINGP (it->string)
3489 || (it->stop_charpos >= BEGV
3490 && it->stop_charpos >= IT_CHARPOS (*it)));
3491 }
3492
3493
3494 /* Return the position of the next overlay change after POS in
3495 current_buffer. Value is point-max if no overlay change
3496 follows. This is like `next-overlay-change' but doesn't use
3497 xmalloc. */
3498
3499 static ptrdiff_t
3500 next_overlay_change (ptrdiff_t pos)
3501 {
3502 ptrdiff_t i, noverlays;
3503 ptrdiff_t endpos;
3504 Lisp_Object *overlays;
3505 USE_SAFE_ALLOCA;
3506
3507 /* Get all overlays at the given position. */
3508 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3509
3510 /* If any of these overlays ends before endpos,
3511 use its ending point instead. */
3512 for (i = 0; i < noverlays; ++i)
3513 {
3514 Lisp_Object oend;
3515 ptrdiff_t oendpos;
3516
3517 oend = OVERLAY_END (overlays[i]);
3518 oendpos = OVERLAY_POSITION (oend);
3519 endpos = min (endpos, oendpos);
3520 }
3521
3522 SAFE_FREE ();
3523 return endpos;
3524 }
3525
3526 /* How many characters forward to search for a display property or
3527 display string. Searching too far forward makes the bidi display
3528 sluggish, especially in small windows. */
3529 #define MAX_DISP_SCAN 250
3530
3531 /* Return the character position of a display string at or after
3532 position specified by POSITION. If no display string exists at or
3533 after POSITION, return ZV. A display string is either an overlay
3534 with `display' property whose value is a string, or a `display'
3535 text property whose value is a string. STRING is data about the
3536 string to iterate; if STRING->lstring is nil, we are iterating a
3537 buffer. FRAME_WINDOW_P is true when we are displaying a window
3538 on a GUI frame. DISP_PROP is set to zero if we searched
3539 MAX_DISP_SCAN characters forward without finding any display
3540 strings, non-zero otherwise. It is set to 2 if the display string
3541 uses any kind of `(space ...)' spec that will produce a stretch of
3542 white space in the text area. */
3543 ptrdiff_t
3544 compute_display_string_pos (struct text_pos *position,
3545 struct bidi_string_data *string,
3546 struct window *w,
3547 bool frame_window_p, int *disp_prop)
3548 {
3549 /* OBJECT = nil means current buffer. */
3550 Lisp_Object object, object1;
3551 Lisp_Object pos, spec, limpos;
3552 bool string_p = string && (STRINGP (string->lstring) || string->s);
3553 ptrdiff_t eob = string_p ? string->schars : ZV;
3554 ptrdiff_t begb = string_p ? 0 : BEGV;
3555 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3556 ptrdiff_t lim =
3557 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3558 struct text_pos tpos;
3559 int rv = 0;
3560
3561 if (string && STRINGP (string->lstring))
3562 object1 = object = string->lstring;
3563 else if (w && !string_p)
3564 {
3565 XSETWINDOW (object, w);
3566 object1 = Qnil;
3567 }
3568 else
3569 object1 = object = Qnil;
3570
3571 *disp_prop = 1;
3572
3573 if (charpos >= eob
3574 /* We don't support display properties whose values are strings
3575 that have display string properties. */
3576 || string->from_disp_str
3577 /* C strings cannot have display properties. */
3578 || (string->s && !STRINGP (object)))
3579 {
3580 *disp_prop = 0;
3581 return eob;
3582 }
3583
3584 /* If the character at CHARPOS is where the display string begins,
3585 return CHARPOS. */
3586 pos = make_number (charpos);
3587 if (STRINGP (object))
3588 bufpos = string->bufpos;
3589 else
3590 bufpos = charpos;
3591 tpos = *position;
3592 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3593 && (charpos <= begb
3594 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3595 object),
3596 spec))
3597 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3598 frame_window_p)))
3599 {
3600 if (rv == 2)
3601 *disp_prop = 2;
3602 return charpos;
3603 }
3604
3605 /* Look forward for the first character with a `display' property
3606 that will replace the underlying text when displayed. */
3607 limpos = make_number (lim);
3608 do {
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3610 CHARPOS (tpos) = XFASTINT (pos);
3611 if (CHARPOS (tpos) >= lim)
3612 {
3613 *disp_prop = 0;
3614 break;
3615 }
3616 if (STRINGP (object))
3617 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3618 else
3619 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3620 spec = Fget_char_property (pos, Qdisplay, object);
3621 if (!STRINGP (object))
3622 bufpos = CHARPOS (tpos);
3623 } while (NILP (spec)
3624 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3625 bufpos, frame_window_p)));
3626 if (rv == 2)
3627 *disp_prop = 2;
3628
3629 return CHARPOS (tpos);
3630 }
3631
3632 /* Return the character position of the end of the display string that
3633 started at CHARPOS. If there's no display string at CHARPOS,
3634 return -1. A display string is either an overlay with `display'
3635 property whose value is a string or a `display' text property whose
3636 value is a string. */
3637 ptrdiff_t
3638 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3639 {
3640 /* OBJECT = nil means current buffer. */
3641 Lisp_Object object =
3642 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3643 Lisp_Object pos = make_number (charpos);
3644 ptrdiff_t eob =
3645 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3646
3647 if (charpos >= eob || (string->s && !STRINGP (object)))
3648 return eob;
3649
3650 /* It could happen that the display property or overlay was removed
3651 since we found it in compute_display_string_pos above. One way
3652 this can happen is if JIT font-lock was called (through
3653 handle_fontified_prop), and jit-lock-functions remove text
3654 properties or overlays from the portion of buffer that includes
3655 CHARPOS. Muse mode is known to do that, for example. In this
3656 case, we return -1 to the caller, to signal that no display
3657 string is actually present at CHARPOS. See bidi_fetch_char for
3658 how this is handled.
3659
3660 An alternative would be to never look for display properties past
3661 it->stop_charpos. But neither compute_display_string_pos nor
3662 bidi_fetch_char that calls it know or care where the next
3663 stop_charpos is. */
3664 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3665 return -1;
3666
3667 /* Look forward for the first character where the `display' property
3668 changes. */
3669 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3670
3671 return XFASTINT (pos);
3672 }
3673
3674
3675 \f
3676 /***********************************************************************
3677 Fontification
3678 ***********************************************************************/
3679
3680 /* Handle changes in the `fontified' property of the current buffer by
3681 calling hook functions from Qfontification_functions to fontify
3682 regions of text. */
3683
3684 static enum prop_handled
3685 handle_fontified_prop (struct it *it)
3686 {
3687 Lisp_Object prop, pos;
3688 enum prop_handled handled = HANDLED_NORMALLY;
3689
3690 if (!NILP (Vmemory_full))
3691 return handled;
3692
3693 /* Get the value of the `fontified' property at IT's current buffer
3694 position. (The `fontified' property doesn't have a special
3695 meaning in strings.) If the value is nil, call functions from
3696 Qfontification_functions. */
3697 if (!STRINGP (it->string)
3698 && it->s == NULL
3699 && !NILP (Vfontification_functions)
3700 && !NILP (Vrun_hooks)
3701 && (pos = make_number (IT_CHARPOS (*it)),
3702 prop = Fget_char_property (pos, Qfontified, Qnil),
3703 /* Ignore the special cased nil value always present at EOB since
3704 no amount of fontifying will be able to change it. */
3705 NILP (prop) && IT_CHARPOS (*it) < Z))
3706 {
3707 ptrdiff_t count = SPECPDL_INDEX ();
3708 Lisp_Object val;
3709 struct buffer *obuf = current_buffer;
3710 ptrdiff_t begv = BEGV, zv = ZV;
3711 bool old_clip_changed = current_buffer->clip_changed;
3712
3713 val = Vfontification_functions;
3714 specbind (Qfontification_functions, Qnil);
3715
3716 eassert (it->end_charpos == ZV);
3717
3718 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3719 safe_call1 (val, pos);
3720 else
3721 {
3722 Lisp_Object fns, fn;
3723 struct gcpro gcpro1, gcpro2;
3724
3725 fns = Qnil;
3726 GCPRO2 (val, fns);
3727
3728 for (; CONSP (val); val = XCDR (val))
3729 {
3730 fn = XCAR (val);
3731
3732 if (EQ (fn, Qt))
3733 {
3734 /* A value of t indicates this hook has a local
3735 binding; it means to run the global binding too.
3736 In a global value, t should not occur. If it
3737 does, we must ignore it to avoid an endless
3738 loop. */
3739 for (fns = Fdefault_value (Qfontification_functions);
3740 CONSP (fns);
3741 fns = XCDR (fns))
3742 {
3743 fn = XCAR (fns);
3744 if (!EQ (fn, Qt))
3745 safe_call1 (fn, pos);
3746 }
3747 }
3748 else
3749 safe_call1 (fn, pos);
3750 }
3751
3752 UNGCPRO;
3753 }
3754
3755 unbind_to (count, Qnil);
3756
3757 /* Fontification functions routinely call `save-restriction'.
3758 Normally, this tags clip_changed, which can confuse redisplay
3759 (see discussion in Bug#6671). Since we don't perform any
3760 special handling of fontification changes in the case where
3761 `save-restriction' isn't called, there's no point doing so in
3762 this case either. So, if the buffer's restrictions are
3763 actually left unchanged, reset clip_changed. */
3764 if (obuf == current_buffer)
3765 {
3766 if (begv == BEGV && zv == ZV)
3767 current_buffer->clip_changed = old_clip_changed;
3768 }
3769 /* There isn't much we can reasonably do to protect against
3770 misbehaving fontification, but here's a fig leaf. */
3771 else if (BUFFER_LIVE_P (obuf))
3772 set_buffer_internal_1 (obuf);
3773
3774 /* The fontification code may have added/removed text.
3775 It could do even a lot worse, but let's at least protect against
3776 the most obvious case where only the text past `pos' gets changed',
3777 as is/was done in grep.el where some escapes sequences are turned
3778 into face properties (bug#7876). */
3779 it->end_charpos = ZV;
3780
3781 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3782 something. This avoids an endless loop if they failed to
3783 fontify the text for which reason ever. */
3784 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3785 handled = HANDLED_RECOMPUTE_PROPS;
3786 }
3787
3788 return handled;
3789 }
3790
3791
3792 \f
3793 /***********************************************************************
3794 Faces
3795 ***********************************************************************/
3796
3797 /* Set up iterator IT from face properties at its current position.
3798 Called from handle_stop. */
3799
3800 static enum prop_handled
3801 handle_face_prop (struct it *it)
3802 {
3803 int new_face_id;
3804 ptrdiff_t next_stop;
3805
3806 if (!STRINGP (it->string))
3807 {
3808 new_face_id
3809 = face_at_buffer_position (it->w,
3810 IT_CHARPOS (*it),
3811 &next_stop,
3812 (IT_CHARPOS (*it)
3813 + TEXT_PROP_DISTANCE_LIMIT),
3814 false, it->base_face_id);
3815
3816 /* Is this a start of a run of characters with box face?
3817 Caveat: this can be called for a freshly initialized
3818 iterator; face_id is -1 in this case. We know that the new
3819 face will not change until limit, i.e. if the new face has a
3820 box, all characters up to limit will have one. But, as
3821 usual, we don't know whether limit is really the end. */
3822 if (new_face_id != it->face_id)
3823 {
3824 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3825 /* If it->face_id is -1, old_face below will be NULL, see
3826 the definition of FACE_FROM_ID. This will happen if this
3827 is the initial call that gets the face. */
3828 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3829
3830 /* If the value of face_id of the iterator is -1, we have to
3831 look in front of IT's position and see whether there is a
3832 face there that's different from new_face_id. */
3833 if (!old_face && IT_CHARPOS (*it) > BEG)
3834 {
3835 int prev_face_id = face_before_it_pos (it);
3836
3837 old_face = FACE_FROM_ID (it->f, prev_face_id);
3838 }
3839
3840 /* If the new face has a box, but the old face does not,
3841 this is the start of a run of characters with box face,
3842 i.e. this character has a shadow on the left side. */
3843 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3844 && (old_face == NULL || !old_face->box));
3845 it->face_box_p = new_face->box != FACE_NO_BOX;
3846 }
3847 }
3848 else
3849 {
3850 int base_face_id;
3851 ptrdiff_t bufpos;
3852 int i;
3853 Lisp_Object from_overlay
3854 = (it->current.overlay_string_index >= 0
3855 ? it->string_overlays[it->current.overlay_string_index
3856 % OVERLAY_STRING_CHUNK_SIZE]
3857 : Qnil);
3858
3859 /* See if we got to this string directly or indirectly from
3860 an overlay property. That includes the before-string or
3861 after-string of an overlay, strings in display properties
3862 provided by an overlay, their text properties, etc.
3863
3864 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3865 if (! NILP (from_overlay))
3866 for (i = it->sp - 1; i >= 0; i--)
3867 {
3868 if (it->stack[i].current.overlay_string_index >= 0)
3869 from_overlay
3870 = it->string_overlays[it->stack[i].current.overlay_string_index
3871 % OVERLAY_STRING_CHUNK_SIZE];
3872 else if (! NILP (it->stack[i].from_overlay))
3873 from_overlay = it->stack[i].from_overlay;
3874
3875 if (!NILP (from_overlay))
3876 break;
3877 }
3878
3879 if (! NILP (from_overlay))
3880 {
3881 bufpos = IT_CHARPOS (*it);
3882 /* For a string from an overlay, the base face depends
3883 only on text properties and ignores overlays. */
3884 base_face_id
3885 = face_for_overlay_string (it->w,
3886 IT_CHARPOS (*it),
3887 &next_stop,
3888 (IT_CHARPOS (*it)
3889 + TEXT_PROP_DISTANCE_LIMIT),
3890 false,
3891 from_overlay);
3892 }
3893 else
3894 {
3895 bufpos = 0;
3896
3897 /* For strings from a `display' property, use the face at
3898 IT's current buffer position as the base face to merge
3899 with, so that overlay strings appear in the same face as
3900 surrounding text, unless they specify their own faces.
3901 For strings from wrap-prefix and line-prefix properties,
3902 use the default face, possibly remapped via
3903 Vface_remapping_alist. */
3904 /* Note that the fact that we use the face at _buffer_
3905 position means that a 'display' property on an overlay
3906 string will not inherit the face of that overlay string,
3907 but will instead revert to the face of buffer text
3908 covered by the overlay. This is visible, e.g., when the
3909 overlay specifies a box face, but neither the buffer nor
3910 the display string do. This sounds like a design bug,
3911 but Emacs always did that since v21.1, so changing that
3912 might be a big deal. */
3913 base_face_id = it->string_from_prefix_prop_p
3914 ? (!NILP (Vface_remapping_alist)
3915 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3916 : DEFAULT_FACE_ID)
3917 : underlying_face_id (it);
3918 }
3919
3920 new_face_id = face_at_string_position (it->w,
3921 it->string,
3922 IT_STRING_CHARPOS (*it),
3923 bufpos,
3924 &next_stop,
3925 base_face_id, false);
3926
3927 /* Is this a start of a run of characters with box? Caveat:
3928 this can be called for a freshly allocated iterator; face_id
3929 is -1 is this case. We know that the new face will not
3930 change until the next check pos, i.e. if the new face has a
3931 box, all characters up to that position will have a
3932 box. But, as usual, we don't know whether that position
3933 is really the end. */
3934 if (new_face_id != it->face_id)
3935 {
3936 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3937 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3938
3939 /* If new face has a box but old face hasn't, this is the
3940 start of a run of characters with box, i.e. it has a
3941 shadow on the left side. */
3942 it->start_of_box_run_p
3943 = new_face->box && (old_face == NULL || !old_face->box);
3944 it->face_box_p = new_face->box != FACE_NO_BOX;
3945 }
3946 }
3947
3948 it->face_id = new_face_id;
3949 return HANDLED_NORMALLY;
3950 }
3951
3952
3953 /* Return the ID of the face ``underlying'' IT's current position,
3954 which is in a string. If the iterator is associated with a
3955 buffer, return the face at IT's current buffer position.
3956 Otherwise, use the iterator's base_face_id. */
3957
3958 static int
3959 underlying_face_id (struct it *it)
3960 {
3961 int face_id = it->base_face_id, i;
3962
3963 eassert (STRINGP (it->string));
3964
3965 for (i = it->sp - 1; i >= 0; --i)
3966 if (NILP (it->stack[i].string))
3967 face_id = it->stack[i].face_id;
3968
3969 return face_id;
3970 }
3971
3972
3973 /* Compute the face one character before or after the current position
3974 of IT, in the visual order. BEFORE_P means get the face
3975 in front (to the left in L2R paragraphs, to the right in R2L
3976 paragraphs) of IT's screen position. Value is the ID of the face. */
3977
3978 static int
3979 face_before_or_after_it_pos (struct it *it, bool before_p)
3980 {
3981 int face_id, limit;
3982 ptrdiff_t next_check_charpos;
3983 struct it it_copy;
3984 void *it_copy_data = NULL;
3985
3986 eassert (it->s == NULL);
3987
3988 if (STRINGP (it->string))
3989 {
3990 ptrdiff_t bufpos, charpos;
3991 int base_face_id;
3992
3993 /* No face change past the end of the string (for the case
3994 we are padding with spaces). No face change before the
3995 string start. */
3996 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3997 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3998 return it->face_id;
3999
4000 if (!it->bidi_p)
4001 {
4002 /* Set charpos to the position before or after IT's current
4003 position, in the logical order, which in the non-bidi
4004 case is the same as the visual order. */
4005 if (before_p)
4006 charpos = IT_STRING_CHARPOS (*it) - 1;
4007 else if (it->what == IT_COMPOSITION)
4008 /* For composition, we must check the character after the
4009 composition. */
4010 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4011 else
4012 charpos = IT_STRING_CHARPOS (*it) + 1;
4013 }
4014 else
4015 {
4016 if (before_p)
4017 {
4018 /* With bidi iteration, the character before the current
4019 in the visual order cannot be found by simple
4020 iteration, because "reverse" reordering is not
4021 supported. Instead, we need to use the move_it_*
4022 family of functions. */
4023 /* Ignore face changes before the first visible
4024 character on this display line. */
4025 if (it->current_x <= it->first_visible_x)
4026 return it->face_id;
4027 SAVE_IT (it_copy, *it, it_copy_data);
4028 /* Implementation note: Since move_it_in_display_line
4029 works in the iterator geometry, and thinks the first
4030 character is always the leftmost, even in R2L lines,
4031 we don't need to distinguish between the R2L and L2R
4032 cases here. */
4033 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4034 it_copy.current_x - 1, MOVE_TO_X);
4035 charpos = IT_STRING_CHARPOS (it_copy);
4036 RESTORE_IT (it, it, it_copy_data);
4037 }
4038 else
4039 {
4040 /* Set charpos to the string position of the character
4041 that comes after IT's current position in the visual
4042 order. */
4043 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4044
4045 it_copy = *it;
4046 while (n--)
4047 bidi_move_to_visually_next (&it_copy.bidi_it);
4048
4049 charpos = it_copy.bidi_it.charpos;
4050 }
4051 }
4052 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4053
4054 if (it->current.overlay_string_index >= 0)
4055 bufpos = IT_CHARPOS (*it);
4056 else
4057 bufpos = 0;
4058
4059 base_face_id = underlying_face_id (it);
4060
4061 /* Get the face for ASCII, or unibyte. */
4062 face_id = face_at_string_position (it->w,
4063 it->string,
4064 charpos,
4065 bufpos,
4066 &next_check_charpos,
4067 base_face_id, false);
4068
4069 /* Correct the face for charsets different from ASCII. Do it
4070 for the multibyte case only. The face returned above is
4071 suitable for unibyte text if IT->string is unibyte. */
4072 if (STRING_MULTIBYTE (it->string))
4073 {
4074 struct text_pos pos1 = string_pos (charpos, it->string);
4075 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4076 int c, len;
4077 struct face *face = FACE_FROM_ID (it->f, face_id);
4078
4079 c = string_char_and_length (p, &len);
4080 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4081 }
4082 }
4083 else
4084 {
4085 struct text_pos pos;
4086
4087 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4088 || (IT_CHARPOS (*it) <= BEGV && before_p))
4089 return it->face_id;
4090
4091 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4092 pos = it->current.pos;
4093
4094 if (!it->bidi_p)
4095 {
4096 if (before_p)
4097 DEC_TEXT_POS (pos, it->multibyte_p);
4098 else
4099 {
4100 if (it->what == IT_COMPOSITION)
4101 {
4102 /* For composition, we must check the position after
4103 the composition. */
4104 pos.charpos += it->cmp_it.nchars;
4105 pos.bytepos += it->len;
4106 }
4107 else
4108 INC_TEXT_POS (pos, it->multibyte_p);
4109 }
4110 }
4111 else
4112 {
4113 if (before_p)
4114 {
4115 /* With bidi iteration, the character before the current
4116 in the visual order cannot be found by simple
4117 iteration, because "reverse" reordering is not
4118 supported. Instead, we need to use the move_it_*
4119 family of functions. */
4120 /* Ignore face changes before the first visible
4121 character on this display line. */
4122 if (it->current_x <= it->first_visible_x)
4123 return it->face_id;
4124 SAVE_IT (it_copy, *it, it_copy_data);
4125 /* Implementation note: Since move_it_in_display_line
4126 works in the iterator geometry, and thinks the first
4127 character is always the leftmost, even in R2L lines,
4128 we don't need to distinguish between the R2L and L2R
4129 cases here. */
4130 move_it_in_display_line (&it_copy, ZV,
4131 it_copy.current_x - 1, MOVE_TO_X);
4132 pos = it_copy.current.pos;
4133 RESTORE_IT (it, it, it_copy_data);
4134 }
4135 else
4136 {
4137 /* Set charpos to the buffer position of the character
4138 that comes after IT's current position in the visual
4139 order. */
4140 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4141
4142 it_copy = *it;
4143 while (n--)
4144 bidi_move_to_visually_next (&it_copy.bidi_it);
4145
4146 SET_TEXT_POS (pos,
4147 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4148 }
4149 }
4150 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4151
4152 /* Determine face for CHARSET_ASCII, or unibyte. */
4153 face_id = face_at_buffer_position (it->w,
4154 CHARPOS (pos),
4155 &next_check_charpos,
4156 limit, false, -1);
4157
4158 /* Correct the face for charsets different from ASCII. Do it
4159 for the multibyte case only. The face returned above is
4160 suitable for unibyte text if current_buffer is unibyte. */
4161 if (it->multibyte_p)
4162 {
4163 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4164 struct face *face = FACE_FROM_ID (it->f, face_id);
4165 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4166 }
4167 }
4168
4169 return face_id;
4170 }
4171
4172
4173 \f
4174 /***********************************************************************
4175 Invisible text
4176 ***********************************************************************/
4177
4178 /* Set up iterator IT from invisible properties at its current
4179 position. Called from handle_stop. */
4180
4181 static enum prop_handled
4182 handle_invisible_prop (struct it *it)
4183 {
4184 enum prop_handled handled = HANDLED_NORMALLY;
4185 int invis;
4186 Lisp_Object prop;
4187
4188 if (STRINGP (it->string))
4189 {
4190 Lisp_Object end_charpos, limit;
4191
4192 /* Get the value of the invisible text property at the
4193 current position. Value will be nil if there is no such
4194 property. */
4195 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4196 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4197 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4198
4199 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4200 {
4201 /* Record whether we have to display an ellipsis for the
4202 invisible text. */
4203 bool display_ellipsis_p = (invis == 2);
4204 ptrdiff_t len, endpos;
4205
4206 handled = HANDLED_RECOMPUTE_PROPS;
4207
4208 /* Get the position at which the next visible text can be
4209 found in IT->string, if any. */
4210 endpos = len = SCHARS (it->string);
4211 XSETINT (limit, len);
4212 do
4213 {
4214 end_charpos
4215 = Fnext_single_property_change (end_charpos, Qinvisible,
4216 it->string, limit);
4217 /* Since LIMIT is always an integer, so should be the
4218 value returned by Fnext_single_property_change. */
4219 eassert (INTEGERP (end_charpos));
4220 if (INTEGERP (end_charpos))
4221 {
4222 endpos = XFASTINT (end_charpos);
4223 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4224 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4225 if (invis == 2)
4226 display_ellipsis_p = true;
4227 }
4228 else /* Should never happen; but if it does, exit the loop. */
4229 endpos = len;
4230 }
4231 while (invis != 0 && endpos < len);
4232
4233 if (display_ellipsis_p)
4234 it->ellipsis_p = true;
4235
4236 if (endpos < len)
4237 {
4238 /* Text at END_CHARPOS is visible. Move IT there. */
4239 struct text_pos old;
4240 ptrdiff_t oldpos;
4241
4242 old = it->current.string_pos;
4243 oldpos = CHARPOS (old);
4244 if (it->bidi_p)
4245 {
4246 if (it->bidi_it.first_elt
4247 && it->bidi_it.charpos < SCHARS (it->string))
4248 bidi_paragraph_init (it->paragraph_embedding,
4249 &it->bidi_it, true);
4250 /* Bidi-iterate out of the invisible text. */
4251 do
4252 {
4253 bidi_move_to_visually_next (&it->bidi_it);
4254 }
4255 while (oldpos <= it->bidi_it.charpos
4256 && it->bidi_it.charpos < endpos);
4257
4258 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4259 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4260 if (IT_CHARPOS (*it) >= endpos)
4261 it->prev_stop = endpos;
4262 }
4263 else
4264 {
4265 IT_STRING_CHARPOS (*it) = endpos;
4266 compute_string_pos (&it->current.string_pos, old, it->string);
4267 }
4268 }
4269 else
4270 {
4271 /* The rest of the string is invisible. If this is an
4272 overlay string, proceed with the next overlay string
4273 or whatever comes and return a character from there. */
4274 if (it->current.overlay_string_index >= 0
4275 && !display_ellipsis_p)
4276 {
4277 next_overlay_string (it);
4278 /* Don't check for overlay strings when we just
4279 finished processing them. */
4280 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4281 }
4282 else
4283 {
4284 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4285 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4286 }
4287 }
4288 }
4289 }
4290 else
4291 {
4292 ptrdiff_t newpos, next_stop, start_charpos, tem;
4293 Lisp_Object pos, overlay;
4294
4295 /* First of all, is there invisible text at this position? */
4296 tem = start_charpos = IT_CHARPOS (*it);
4297 pos = make_number (tem);
4298 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4299 &overlay);
4300 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4301
4302 /* If we are on invisible text, skip over it. */
4303 if (invis != 0 && start_charpos < it->end_charpos)
4304 {
4305 /* Record whether we have to display an ellipsis for the
4306 invisible text. */
4307 bool display_ellipsis_p = invis == 2;
4308
4309 handled = HANDLED_RECOMPUTE_PROPS;
4310
4311 /* Loop skipping over invisible text. The loop is left at
4312 ZV or with IT on the first char being visible again. */
4313 do
4314 {
4315 /* Try to skip some invisible text. Return value is the
4316 position reached which can be equal to where we start
4317 if there is nothing invisible there. This skips both
4318 over invisible text properties and overlays with
4319 invisible property. */
4320 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4321
4322 /* If we skipped nothing at all we weren't at invisible
4323 text in the first place. If everything to the end of
4324 the buffer was skipped, end the loop. */
4325 if (newpos == tem || newpos >= ZV)
4326 invis = 0;
4327 else
4328 {
4329 /* We skipped some characters but not necessarily
4330 all there are. Check if we ended up on visible
4331 text. Fget_char_property returns the property of
4332 the char before the given position, i.e. if we
4333 get invis = 0, this means that the char at
4334 newpos is visible. */
4335 pos = make_number (newpos);
4336 prop = Fget_char_property (pos, Qinvisible, it->window);
4337 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4338 }
4339
4340 /* If we ended up on invisible text, proceed to
4341 skip starting with next_stop. */
4342 if (invis != 0)
4343 tem = next_stop;
4344
4345 /* If there are adjacent invisible texts, don't lose the
4346 second one's ellipsis. */
4347 if (invis == 2)
4348 display_ellipsis_p = true;
4349 }
4350 while (invis != 0);
4351
4352 /* The position newpos is now either ZV or on visible text. */
4353 if (it->bidi_p)
4354 {
4355 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4356 bool on_newline
4357 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4358 bool after_newline
4359 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4360
4361 /* If the invisible text ends on a newline or on a
4362 character after a newline, we can avoid the costly,
4363 character by character, bidi iteration to NEWPOS, and
4364 instead simply reseat the iterator there. That's
4365 because all bidi reordering information is tossed at
4366 the newline. This is a big win for modes that hide
4367 complete lines, like Outline, Org, etc. */
4368 if (on_newline || after_newline)
4369 {
4370 struct text_pos tpos;
4371 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4372
4373 SET_TEXT_POS (tpos, newpos, bpos);
4374 reseat_1 (it, tpos, false);
4375 /* If we reseat on a newline/ZV, we need to prep the
4376 bidi iterator for advancing to the next character
4377 after the newline/EOB, keeping the current paragraph
4378 direction (so that PRODUCE_GLYPHS does TRT wrt
4379 prepending/appending glyphs to a glyph row). */
4380 if (on_newline)
4381 {
4382 it->bidi_it.first_elt = false;
4383 it->bidi_it.paragraph_dir = pdir;
4384 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4385 it->bidi_it.nchars = 1;
4386 it->bidi_it.ch_len = 1;
4387 }
4388 }
4389 else /* Must use the slow method. */
4390 {
4391 /* With bidi iteration, the region of invisible text
4392 could start and/or end in the middle of a
4393 non-base embedding level. Therefore, we need to
4394 skip invisible text using the bidi iterator,
4395 starting at IT's current position, until we find
4396 ourselves outside of the invisible text.
4397 Skipping invisible text _after_ bidi iteration
4398 avoids affecting the visual order of the
4399 displayed text when invisible properties are
4400 added or removed. */
4401 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4402 {
4403 /* If we were `reseat'ed to a new paragraph,
4404 determine the paragraph base direction. We
4405 need to do it now because
4406 next_element_from_buffer may not have a
4407 chance to do it, if we are going to skip any
4408 text at the beginning, which resets the
4409 FIRST_ELT flag. */
4410 bidi_paragraph_init (it->paragraph_embedding,
4411 &it->bidi_it, true);
4412 }
4413 do
4414 {
4415 bidi_move_to_visually_next (&it->bidi_it);
4416 }
4417 while (it->stop_charpos <= it->bidi_it.charpos
4418 && it->bidi_it.charpos < newpos);
4419 IT_CHARPOS (*it) = it->bidi_it.charpos;
4420 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4421 /* If we overstepped NEWPOS, record its position in
4422 the iterator, so that we skip invisible text if
4423 later the bidi iteration lands us in the
4424 invisible region again. */
4425 if (IT_CHARPOS (*it) >= newpos)
4426 it->prev_stop = newpos;
4427 }
4428 }
4429 else
4430 {
4431 IT_CHARPOS (*it) = newpos;
4432 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4433 }
4434
4435 if (display_ellipsis_p)
4436 {
4437 /* Make sure that the glyphs of the ellipsis will get
4438 correct `charpos' values. If we would not update
4439 it->position here, the glyphs would belong to the
4440 last visible character _before_ the invisible
4441 text, which confuses `set_cursor_from_row'.
4442
4443 We use the last invisible position instead of the
4444 first because this way the cursor is always drawn on
4445 the first "." of the ellipsis, whenever PT is inside
4446 the invisible text. Otherwise the cursor would be
4447 placed _after_ the ellipsis when the point is after the
4448 first invisible character. */
4449 if (!STRINGP (it->object))
4450 {
4451 it->position.charpos = newpos - 1;
4452 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4453 }
4454 }
4455
4456 /* If there are before-strings at the start of invisible
4457 text, and the text is invisible because of a text
4458 property, arrange to show before-strings because 20.x did
4459 it that way. (If the text is invisible because of an
4460 overlay property instead of a text property, this is
4461 already handled in the overlay code.) */
4462 if (NILP (overlay)
4463 && get_overlay_strings (it, it->stop_charpos))
4464 {
4465 handled = HANDLED_RECOMPUTE_PROPS;
4466 if (it->sp > 0)
4467 {
4468 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4469 /* The call to get_overlay_strings above recomputes
4470 it->stop_charpos, but it only considers changes
4471 in properties and overlays beyond iterator's
4472 current position. This causes us to miss changes
4473 that happen exactly where the invisible property
4474 ended. So we play it safe here and force the
4475 iterator to check for potential stop positions
4476 immediately after the invisible text. Note that
4477 if get_overlay_strings returns true, it
4478 normally also pushed the iterator stack, so we
4479 need to update the stop position in the slot
4480 below the current one. */
4481 it->stack[it->sp - 1].stop_charpos
4482 = CHARPOS (it->stack[it->sp - 1].current.pos);
4483 }
4484 }
4485 else if (display_ellipsis_p)
4486 {
4487 it->ellipsis_p = true;
4488 /* Let the ellipsis display before
4489 considering any properties of the following char.
4490 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4491 handled = HANDLED_RETURN;
4492 }
4493 }
4494 }
4495
4496 return handled;
4497 }
4498
4499
4500 /* Make iterator IT return `...' next.
4501 Replaces LEN characters from buffer. */
4502
4503 static void
4504 setup_for_ellipsis (struct it *it, int len)
4505 {
4506 /* Use the display table definition for `...'. Invalid glyphs
4507 will be handled by the method returning elements from dpvec. */
4508 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4509 {
4510 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4511 it->dpvec = v->contents;
4512 it->dpend = v->contents + v->header.size;
4513 }
4514 else
4515 {
4516 /* Default `...'. */
4517 it->dpvec = default_invis_vector;
4518 it->dpend = default_invis_vector + 3;
4519 }
4520
4521 it->dpvec_char_len = len;
4522 it->current.dpvec_index = 0;
4523 it->dpvec_face_id = -1;
4524
4525 /* Remember the current face id in case glyphs specify faces.
4526 IT's face is restored in set_iterator_to_next.
4527 saved_face_id was set to preceding char's face in handle_stop. */
4528 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4529 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4530
4531 /* If the ellipsis represents buffer text, it means we advanced in
4532 the buffer, so we should no longer ignore overlay strings. */
4533 if (it->method == GET_FROM_BUFFER)
4534 it->ignore_overlay_strings_at_pos_p = false;
4535
4536 it->method = GET_FROM_DISPLAY_VECTOR;
4537 it->ellipsis_p = true;
4538 }
4539
4540
4541 \f
4542 /***********************************************************************
4543 'display' property
4544 ***********************************************************************/
4545
4546 /* Set up iterator IT from `display' property at its current position.
4547 Called from handle_stop.
4548 We return HANDLED_RETURN if some part of the display property
4549 overrides the display of the buffer text itself.
4550 Otherwise we return HANDLED_NORMALLY. */
4551
4552 static enum prop_handled
4553 handle_display_prop (struct it *it)
4554 {
4555 Lisp_Object propval, object, overlay;
4556 struct text_pos *position;
4557 ptrdiff_t bufpos;
4558 /* Nonzero if some property replaces the display of the text itself. */
4559 int display_replaced = 0;
4560
4561 if (STRINGP (it->string))
4562 {
4563 object = it->string;
4564 position = &it->current.string_pos;
4565 bufpos = CHARPOS (it->current.pos);
4566 }
4567 else
4568 {
4569 XSETWINDOW (object, it->w);
4570 position = &it->current.pos;
4571 bufpos = CHARPOS (*position);
4572 }
4573
4574 /* Reset those iterator values set from display property values. */
4575 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4576 it->space_width = Qnil;
4577 it->font_height = Qnil;
4578 it->voffset = 0;
4579
4580 /* We don't support recursive `display' properties, i.e. string
4581 values that have a string `display' property, that have a string
4582 `display' property etc. */
4583 if (!it->string_from_display_prop_p)
4584 it->area = TEXT_AREA;
4585
4586 propval = get_char_property_and_overlay (make_number (position->charpos),
4587 Qdisplay, object, &overlay);
4588 if (NILP (propval))
4589 return HANDLED_NORMALLY;
4590 /* Now OVERLAY is the overlay that gave us this property, or nil
4591 if it was a text property. */
4592
4593 if (!STRINGP (it->string))
4594 object = it->w->contents;
4595
4596 display_replaced = handle_display_spec (it, propval, object, overlay,
4597 position, bufpos,
4598 FRAME_WINDOW_P (it->f));
4599 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4600 }
4601
4602 /* Subroutine of handle_display_prop. Returns non-zero if the display
4603 specification in SPEC is a replacing specification, i.e. it would
4604 replace the text covered by `display' property with something else,
4605 such as an image or a display string. If SPEC includes any kind or
4606 `(space ...) specification, the value is 2; this is used by
4607 compute_display_string_pos, which see.
4608
4609 See handle_single_display_spec for documentation of arguments.
4610 FRAME_WINDOW_P is true if the window being redisplayed is on a
4611 GUI frame; this argument is used only if IT is NULL, see below.
4612
4613 IT can be NULL, if this is called by the bidi reordering code
4614 through compute_display_string_pos, which see. In that case, this
4615 function only examines SPEC, but does not otherwise "handle" it, in
4616 the sense that it doesn't set up members of IT from the display
4617 spec. */
4618 static int
4619 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4620 Lisp_Object overlay, struct text_pos *position,
4621 ptrdiff_t bufpos, bool frame_window_p)
4622 {
4623 int replacing = 0;
4624
4625 if (CONSP (spec)
4626 /* Simple specifications. */
4627 && !EQ (XCAR (spec), Qimage)
4628 && !EQ (XCAR (spec), Qspace)
4629 && !EQ (XCAR (spec), Qwhen)
4630 && !EQ (XCAR (spec), Qslice)
4631 && !EQ (XCAR (spec), Qspace_width)
4632 && !EQ (XCAR (spec), Qheight)
4633 && !EQ (XCAR (spec), Qraise)
4634 /* Marginal area specifications. */
4635 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4636 && !EQ (XCAR (spec), Qleft_fringe)
4637 && !EQ (XCAR (spec), Qright_fringe)
4638 && !NILP (XCAR (spec)))
4639 {
4640 for (; CONSP (spec); spec = XCDR (spec))
4641 {
4642 int rv = handle_single_display_spec (it, XCAR (spec), object,
4643 overlay, position, bufpos,
4644 replacing, frame_window_p);
4645 if (rv != 0)
4646 {
4647 replacing = rv;
4648 /* If some text in a string is replaced, `position' no
4649 longer points to the position of `object'. */
4650 if (!it || STRINGP (object))
4651 break;
4652 }
4653 }
4654 }
4655 else if (VECTORP (spec))
4656 {
4657 ptrdiff_t i;
4658 for (i = 0; i < ASIZE (spec); ++i)
4659 {
4660 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4661 overlay, position, bufpos,
4662 replacing, frame_window_p);
4663 if (rv != 0)
4664 {
4665 replacing = rv;
4666 /* If some text in a string is replaced, `position' no
4667 longer points to the position of `object'. */
4668 if (!it || STRINGP (object))
4669 break;
4670 }
4671 }
4672 }
4673 else
4674 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4675 bufpos, 0, frame_window_p);
4676 return replacing;
4677 }
4678
4679 /* Value is the position of the end of the `display' property starting
4680 at START_POS in OBJECT. */
4681
4682 static struct text_pos
4683 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4684 {
4685 Lisp_Object end;
4686 struct text_pos end_pos;
4687
4688 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4689 Qdisplay, object, Qnil);
4690 CHARPOS (end_pos) = XFASTINT (end);
4691 if (STRINGP (object))
4692 compute_string_pos (&end_pos, start_pos, it->string);
4693 else
4694 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4695
4696 return end_pos;
4697 }
4698
4699
4700 /* Set up IT from a single `display' property specification SPEC. OBJECT
4701 is the object in which the `display' property was found. *POSITION
4702 is the position in OBJECT at which the `display' property was found.
4703 BUFPOS is the buffer position of OBJECT (different from POSITION if
4704 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4705 previously saw a display specification which already replaced text
4706 display with something else, for example an image; we ignore such
4707 properties after the first one has been processed.
4708
4709 OVERLAY is the overlay this `display' property came from,
4710 or nil if it was a text property.
4711
4712 If SPEC is a `space' or `image' specification, and in some other
4713 cases too, set *POSITION to the position where the `display'
4714 property ends.
4715
4716 If IT is NULL, only examine the property specification in SPEC, but
4717 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4718 is intended to be displayed in a window on a GUI frame.
4719
4720 Value is non-zero if something was found which replaces the display
4721 of buffer or string text. */
4722
4723 static int
4724 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4725 Lisp_Object overlay, struct text_pos *position,
4726 ptrdiff_t bufpos, int display_replaced,
4727 bool frame_window_p)
4728 {
4729 Lisp_Object form;
4730 Lisp_Object location, value;
4731 struct text_pos start_pos = *position;
4732
4733 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4734 If the result is non-nil, use VALUE instead of SPEC. */
4735 form = Qt;
4736 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4737 {
4738 spec = XCDR (spec);
4739 if (!CONSP (spec))
4740 return 0;
4741 form = XCAR (spec);
4742 spec = XCDR (spec);
4743 }
4744
4745 if (!NILP (form) && !EQ (form, Qt))
4746 {
4747 ptrdiff_t count = SPECPDL_INDEX ();
4748 struct gcpro gcpro1;
4749
4750 /* Bind `object' to the object having the `display' property, a
4751 buffer or string. Bind `position' to the position in the
4752 object where the property was found, and `buffer-position'
4753 to the current position in the buffer. */
4754
4755 if (NILP (object))
4756 XSETBUFFER (object, current_buffer);
4757 specbind (Qobject, object);
4758 specbind (Qposition, make_number (CHARPOS (*position)));
4759 specbind (Qbuffer_position, make_number (bufpos));
4760 GCPRO1 (form);
4761 form = safe_eval (form);
4762 UNGCPRO;
4763 unbind_to (count, Qnil);
4764 }
4765
4766 if (NILP (form))
4767 return 0;
4768
4769 /* Handle `(height HEIGHT)' specifications. */
4770 if (CONSP (spec)
4771 && EQ (XCAR (spec), Qheight)
4772 && CONSP (XCDR (spec)))
4773 {
4774 if (it)
4775 {
4776 if (!FRAME_WINDOW_P (it->f))
4777 return 0;
4778
4779 it->font_height = XCAR (XCDR (spec));
4780 if (!NILP (it->font_height))
4781 {
4782 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4783 int new_height = -1;
4784
4785 if (CONSP (it->font_height)
4786 && (EQ (XCAR (it->font_height), Qplus)
4787 || EQ (XCAR (it->font_height), Qminus))
4788 && CONSP (XCDR (it->font_height))
4789 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4790 {
4791 /* `(+ N)' or `(- N)' where N is an integer. */
4792 int steps = XINT (XCAR (XCDR (it->font_height)));
4793 if (EQ (XCAR (it->font_height), Qplus))
4794 steps = - steps;
4795 it->face_id = smaller_face (it->f, it->face_id, steps);
4796 }
4797 else if (FUNCTIONP (it->font_height))
4798 {
4799 /* Call function with current height as argument.
4800 Value is the new height. */
4801 Lisp_Object height;
4802 height = safe_call1 (it->font_height,
4803 face->lface[LFACE_HEIGHT_INDEX]);
4804 if (NUMBERP (height))
4805 new_height = XFLOATINT (height);
4806 }
4807 else if (NUMBERP (it->font_height))
4808 {
4809 /* Value is a multiple of the canonical char height. */
4810 struct face *f;
4811
4812 f = FACE_FROM_ID (it->f,
4813 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4814 new_height = (XFLOATINT (it->font_height)
4815 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4816 }
4817 else
4818 {
4819 /* Evaluate IT->font_height with `height' bound to the
4820 current specified height to get the new height. */
4821 ptrdiff_t count = SPECPDL_INDEX ();
4822
4823 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4824 value = safe_eval (it->font_height);
4825 unbind_to (count, Qnil);
4826
4827 if (NUMBERP (value))
4828 new_height = XFLOATINT (value);
4829 }
4830
4831 if (new_height > 0)
4832 it->face_id = face_with_height (it->f, it->face_id, new_height);
4833 }
4834 }
4835
4836 return 0;
4837 }
4838
4839 /* Handle `(space-width WIDTH)'. */
4840 if (CONSP (spec)
4841 && EQ (XCAR (spec), Qspace_width)
4842 && CONSP (XCDR (spec)))
4843 {
4844 if (it)
4845 {
4846 if (!FRAME_WINDOW_P (it->f))
4847 return 0;
4848
4849 value = XCAR (XCDR (spec));
4850 if (NUMBERP (value) && XFLOATINT (value) > 0)
4851 it->space_width = value;
4852 }
4853
4854 return 0;
4855 }
4856
4857 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4858 if (CONSP (spec)
4859 && EQ (XCAR (spec), Qslice))
4860 {
4861 Lisp_Object tem;
4862
4863 if (it)
4864 {
4865 if (!FRAME_WINDOW_P (it->f))
4866 return 0;
4867
4868 if (tem = XCDR (spec), CONSP (tem))
4869 {
4870 it->slice.x = XCAR (tem);
4871 if (tem = XCDR (tem), CONSP (tem))
4872 {
4873 it->slice.y = XCAR (tem);
4874 if (tem = XCDR (tem), CONSP (tem))
4875 {
4876 it->slice.width = XCAR (tem);
4877 if (tem = XCDR (tem), CONSP (tem))
4878 it->slice.height = XCAR (tem);
4879 }
4880 }
4881 }
4882 }
4883
4884 return 0;
4885 }
4886
4887 /* Handle `(raise FACTOR)'. */
4888 if (CONSP (spec)
4889 && EQ (XCAR (spec), Qraise)
4890 && CONSP (XCDR (spec)))
4891 {
4892 if (it)
4893 {
4894 if (!FRAME_WINDOW_P (it->f))
4895 return 0;
4896
4897 #ifdef HAVE_WINDOW_SYSTEM
4898 value = XCAR (XCDR (spec));
4899 if (NUMBERP (value))
4900 {
4901 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4902 it->voffset = - (XFLOATINT (value)
4903 * (normal_char_height (face->font, -1)));
4904 }
4905 #endif /* HAVE_WINDOW_SYSTEM */
4906 }
4907
4908 return 0;
4909 }
4910
4911 /* Don't handle the other kinds of display specifications
4912 inside a string that we got from a `display' property. */
4913 if (it && it->string_from_display_prop_p)
4914 return 0;
4915
4916 /* Characters having this form of property are not displayed, so
4917 we have to find the end of the property. */
4918 if (it)
4919 {
4920 start_pos = *position;
4921 *position = display_prop_end (it, object, start_pos);
4922 /* If the display property comes from an overlay, don't consider
4923 any potential stop_charpos values before the end of that
4924 overlay. Since display_prop_end will happily find another
4925 'display' property coming from some other overlay or text
4926 property on buffer positions before this overlay's end, we
4927 need to ignore them, or else we risk displaying this
4928 overlay's display string/image twice. */
4929 if (!NILP (overlay))
4930 {
4931 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4932
4933 if (ovendpos > CHARPOS (*position))
4934 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4935 }
4936 }
4937 value = Qnil;
4938
4939 /* Stop the scan at that end position--we assume that all
4940 text properties change there. */
4941 if (it)
4942 it->stop_charpos = position->charpos;
4943
4944 /* Handle `(left-fringe BITMAP [FACE])'
4945 and `(right-fringe BITMAP [FACE])'. */
4946 if (CONSP (spec)
4947 && (EQ (XCAR (spec), Qleft_fringe)
4948 || EQ (XCAR (spec), Qright_fringe))
4949 && CONSP (XCDR (spec)))
4950 {
4951 int fringe_bitmap;
4952
4953 if (it)
4954 {
4955 if (!FRAME_WINDOW_P (it->f))
4956 /* If we return here, POSITION has been advanced
4957 across the text with this property. */
4958 {
4959 /* Synchronize the bidi iterator with POSITION. This is
4960 needed because we are not going to push the iterator
4961 on behalf of this display property, so there will be
4962 no pop_it call to do this synchronization for us. */
4963 if (it->bidi_p)
4964 {
4965 it->position = *position;
4966 iterate_out_of_display_property (it);
4967 *position = it->position;
4968 }
4969 return 1;
4970 }
4971 }
4972 else if (!frame_window_p)
4973 return 1;
4974
4975 #ifdef HAVE_WINDOW_SYSTEM
4976 value = XCAR (XCDR (spec));
4977 if (!SYMBOLP (value)
4978 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4979 /* If we return here, POSITION has been advanced
4980 across the text with this property. */
4981 {
4982 if (it && it->bidi_p)
4983 {
4984 it->position = *position;
4985 iterate_out_of_display_property (it);
4986 *position = it->position;
4987 }
4988 return 1;
4989 }
4990
4991 if (it)
4992 {
4993 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4994
4995 if (CONSP (XCDR (XCDR (spec))))
4996 {
4997 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4998 int face_id2 = lookup_derived_face (it->f, face_name,
4999 FRINGE_FACE_ID, false);
5000 if (face_id2 >= 0)
5001 face_id = face_id2;
5002 }
5003
5004 /* Save current settings of IT so that we can restore them
5005 when we are finished with the glyph property value. */
5006 push_it (it, position);
5007
5008 it->area = TEXT_AREA;
5009 it->what = IT_IMAGE;
5010 it->image_id = -1; /* no image */
5011 it->position = start_pos;
5012 it->object = NILP (object) ? it->w->contents : object;
5013 it->method = GET_FROM_IMAGE;
5014 it->from_overlay = Qnil;
5015 it->face_id = face_id;
5016 it->from_disp_prop_p = true;
5017
5018 /* Say that we haven't consumed the characters with
5019 `display' property yet. The call to pop_it in
5020 set_iterator_to_next will clean this up. */
5021 *position = start_pos;
5022
5023 if (EQ (XCAR (spec), Qleft_fringe))
5024 {
5025 it->left_user_fringe_bitmap = fringe_bitmap;
5026 it->left_user_fringe_face_id = face_id;
5027 }
5028 else
5029 {
5030 it->right_user_fringe_bitmap = fringe_bitmap;
5031 it->right_user_fringe_face_id = face_id;
5032 }
5033 }
5034 #endif /* HAVE_WINDOW_SYSTEM */
5035 return 1;
5036 }
5037
5038 /* Prepare to handle `((margin left-margin) ...)',
5039 `((margin right-margin) ...)' and `((margin nil) ...)'
5040 prefixes for display specifications. */
5041 location = Qunbound;
5042 if (CONSP (spec) && CONSP (XCAR (spec)))
5043 {
5044 Lisp_Object tem;
5045
5046 value = XCDR (spec);
5047 if (CONSP (value))
5048 value = XCAR (value);
5049
5050 tem = XCAR (spec);
5051 if (EQ (XCAR (tem), Qmargin)
5052 && (tem = XCDR (tem),
5053 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5054 (NILP (tem)
5055 || EQ (tem, Qleft_margin)
5056 || EQ (tem, Qright_margin))))
5057 location = tem;
5058 }
5059
5060 if (EQ (location, Qunbound))
5061 {
5062 location = Qnil;
5063 value = spec;
5064 }
5065
5066 /* After this point, VALUE is the property after any
5067 margin prefix has been stripped. It must be a string,
5068 an image specification, or `(space ...)'.
5069
5070 LOCATION specifies where to display: `left-margin',
5071 `right-margin' or nil. */
5072
5073 bool valid_p = (STRINGP (value)
5074 #ifdef HAVE_WINDOW_SYSTEM
5075 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5076 && valid_image_p (value))
5077 #endif /* not HAVE_WINDOW_SYSTEM */
5078 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5079
5080 if (valid_p && display_replaced == 0)
5081 {
5082 int retval = 1;
5083
5084 if (!it)
5085 {
5086 /* Callers need to know whether the display spec is any kind
5087 of `(space ...)' spec that is about to affect text-area
5088 display. */
5089 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5090 retval = 2;
5091 return retval;
5092 }
5093
5094 /* Save current settings of IT so that we can restore them
5095 when we are finished with the glyph property value. */
5096 push_it (it, position);
5097 it->from_overlay = overlay;
5098 it->from_disp_prop_p = true;
5099
5100 if (NILP (location))
5101 it->area = TEXT_AREA;
5102 else if (EQ (location, Qleft_margin))
5103 it->area = LEFT_MARGIN_AREA;
5104 else
5105 it->area = RIGHT_MARGIN_AREA;
5106
5107 if (STRINGP (value))
5108 {
5109 it->string = value;
5110 it->multibyte_p = STRING_MULTIBYTE (it->string);
5111 it->current.overlay_string_index = -1;
5112 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5113 it->end_charpos = it->string_nchars = SCHARS (it->string);
5114 it->method = GET_FROM_STRING;
5115 it->stop_charpos = 0;
5116 it->prev_stop = 0;
5117 it->base_level_stop = 0;
5118 it->string_from_display_prop_p = true;
5119 /* Say that we haven't consumed the characters with
5120 `display' property yet. The call to pop_it in
5121 set_iterator_to_next will clean this up. */
5122 if (BUFFERP (object))
5123 *position = start_pos;
5124
5125 /* Force paragraph direction to be that of the parent
5126 object. If the parent object's paragraph direction is
5127 not yet determined, default to L2R. */
5128 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5129 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5130 else
5131 it->paragraph_embedding = L2R;
5132
5133 /* Set up the bidi iterator for this display string. */
5134 if (it->bidi_p)
5135 {
5136 it->bidi_it.string.lstring = it->string;
5137 it->bidi_it.string.s = NULL;
5138 it->bidi_it.string.schars = it->end_charpos;
5139 it->bidi_it.string.bufpos = bufpos;
5140 it->bidi_it.string.from_disp_str = true;
5141 it->bidi_it.string.unibyte = !it->multibyte_p;
5142 it->bidi_it.w = it->w;
5143 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5144 }
5145 }
5146 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5147 {
5148 it->method = GET_FROM_STRETCH;
5149 it->object = value;
5150 *position = it->position = start_pos;
5151 retval = 1 + (it->area == TEXT_AREA);
5152 }
5153 #ifdef HAVE_WINDOW_SYSTEM
5154 else
5155 {
5156 it->what = IT_IMAGE;
5157 it->image_id = lookup_image (it->f, value);
5158 it->position = start_pos;
5159 it->object = NILP (object) ? it->w->contents : object;
5160 it->method = GET_FROM_IMAGE;
5161
5162 /* Say that we haven't consumed the characters with
5163 `display' property yet. The call to pop_it in
5164 set_iterator_to_next will clean this up. */
5165 *position = start_pos;
5166 }
5167 #endif /* HAVE_WINDOW_SYSTEM */
5168
5169 return retval;
5170 }
5171
5172 /* Invalid property or property not supported. Restore
5173 POSITION to what it was before. */
5174 *position = start_pos;
5175 return 0;
5176 }
5177
5178 /* Check if PROP is a display property value whose text should be
5179 treated as intangible. OVERLAY is the overlay from which PROP
5180 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5181 specify the buffer position covered by PROP. */
5182
5183 bool
5184 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5185 ptrdiff_t charpos, ptrdiff_t bytepos)
5186 {
5187 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5188 struct text_pos position;
5189
5190 SET_TEXT_POS (position, charpos, bytepos);
5191 return (handle_display_spec (NULL, prop, Qnil, overlay,
5192 &position, charpos, frame_window_p)
5193 != 0);
5194 }
5195
5196
5197 /* Return true if PROP is a display sub-property value containing STRING.
5198
5199 Implementation note: this and the following function are really
5200 special cases of handle_display_spec and
5201 handle_single_display_spec, and should ideally use the same code.
5202 Until they do, these two pairs must be consistent and must be
5203 modified in sync. */
5204
5205 static bool
5206 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5207 {
5208 if (EQ (string, prop))
5209 return true;
5210
5211 /* Skip over `when FORM'. */
5212 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5213 {
5214 prop = XCDR (prop);
5215 if (!CONSP (prop))
5216 return false;
5217 /* Actually, the condition following `when' should be eval'ed,
5218 like handle_single_display_spec does, and we should return
5219 false if it evaluates to nil. However, this function is
5220 called only when the buffer was already displayed and some
5221 glyph in the glyph matrix was found to come from a display
5222 string. Therefore, the condition was already evaluated, and
5223 the result was non-nil, otherwise the display string wouldn't
5224 have been displayed and we would have never been called for
5225 this property. Thus, we can skip the evaluation and assume
5226 its result is non-nil. */
5227 prop = XCDR (prop);
5228 }
5229
5230 if (CONSP (prop))
5231 /* Skip over `margin LOCATION'. */
5232 if (EQ (XCAR (prop), Qmargin))
5233 {
5234 prop = XCDR (prop);
5235 if (!CONSP (prop))
5236 return false;
5237
5238 prop = XCDR (prop);
5239 if (!CONSP (prop))
5240 return false;
5241 }
5242
5243 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5244 }
5245
5246
5247 /* Return true if STRING appears in the `display' property PROP. */
5248
5249 static bool
5250 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5251 {
5252 if (CONSP (prop)
5253 && !EQ (XCAR (prop), Qwhen)
5254 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5255 {
5256 /* A list of sub-properties. */
5257 while (CONSP (prop))
5258 {
5259 if (single_display_spec_string_p (XCAR (prop), string))
5260 return true;
5261 prop = XCDR (prop);
5262 }
5263 }
5264 else if (VECTORP (prop))
5265 {
5266 /* A vector of sub-properties. */
5267 ptrdiff_t i;
5268 for (i = 0; i < ASIZE (prop); ++i)
5269 if (single_display_spec_string_p (AREF (prop, i), string))
5270 return true;
5271 }
5272 else
5273 return single_display_spec_string_p (prop, string);
5274
5275 return false;
5276 }
5277
5278 /* Look for STRING in overlays and text properties in the current
5279 buffer, between character positions FROM and TO (excluding TO).
5280 BACK_P means look back (in this case, TO is supposed to be
5281 less than FROM).
5282 Value is the first character position where STRING was found, or
5283 zero if it wasn't found before hitting TO.
5284
5285 This function may only use code that doesn't eval because it is
5286 called asynchronously from note_mouse_highlight. */
5287
5288 static ptrdiff_t
5289 string_buffer_position_lim (Lisp_Object string,
5290 ptrdiff_t from, ptrdiff_t to, bool back_p)
5291 {
5292 Lisp_Object limit, prop, pos;
5293 bool found = false;
5294
5295 pos = make_number (max (from, BEGV));
5296
5297 if (!back_p) /* looking forward */
5298 {
5299 limit = make_number (min (to, ZV));
5300 while (!found && !EQ (pos, limit))
5301 {
5302 prop = Fget_char_property (pos, Qdisplay, Qnil);
5303 if (!NILP (prop) && display_prop_string_p (prop, string))
5304 found = true;
5305 else
5306 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5307 limit);
5308 }
5309 }
5310 else /* looking back */
5311 {
5312 limit = make_number (max (to, BEGV));
5313 while (!found && !EQ (pos, limit))
5314 {
5315 prop = Fget_char_property (pos, Qdisplay, Qnil);
5316 if (!NILP (prop) && display_prop_string_p (prop, string))
5317 found = true;
5318 else
5319 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5320 limit);
5321 }
5322 }
5323
5324 return found ? XINT (pos) : 0;
5325 }
5326
5327 /* Determine which buffer position in current buffer STRING comes from.
5328 AROUND_CHARPOS is an approximate position where it could come from.
5329 Value is the buffer position or 0 if it couldn't be determined.
5330
5331 This function is necessary because we don't record buffer positions
5332 in glyphs generated from strings (to keep struct glyph small).
5333 This function may only use code that doesn't eval because it is
5334 called asynchronously from note_mouse_highlight. */
5335
5336 static ptrdiff_t
5337 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5338 {
5339 const int MAX_DISTANCE = 1000;
5340 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5341 around_charpos + MAX_DISTANCE,
5342 false);
5343
5344 if (!found)
5345 found = string_buffer_position_lim (string, around_charpos,
5346 around_charpos - MAX_DISTANCE, true);
5347 return found;
5348 }
5349
5350
5351 \f
5352 /***********************************************************************
5353 `composition' property
5354 ***********************************************************************/
5355
5356 /* Set up iterator IT from `composition' property at its current
5357 position. Called from handle_stop. */
5358
5359 static enum prop_handled
5360 handle_composition_prop (struct it *it)
5361 {
5362 Lisp_Object prop, string;
5363 ptrdiff_t pos, pos_byte, start, end;
5364
5365 if (STRINGP (it->string))
5366 {
5367 unsigned char *s;
5368
5369 pos = IT_STRING_CHARPOS (*it);
5370 pos_byte = IT_STRING_BYTEPOS (*it);
5371 string = it->string;
5372 s = SDATA (string) + pos_byte;
5373 it->c = STRING_CHAR (s);
5374 }
5375 else
5376 {
5377 pos = IT_CHARPOS (*it);
5378 pos_byte = IT_BYTEPOS (*it);
5379 string = Qnil;
5380 it->c = FETCH_CHAR (pos_byte);
5381 }
5382
5383 /* If there's a valid composition and point is not inside of the
5384 composition (in the case that the composition is from the current
5385 buffer), draw a glyph composed from the composition components. */
5386 if (find_composition (pos, -1, &start, &end, &prop, string)
5387 && composition_valid_p (start, end, prop)
5388 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5389 {
5390 if (start < pos)
5391 /* As we can't handle this situation (perhaps font-lock added
5392 a new composition), we just return here hoping that next
5393 redisplay will detect this composition much earlier. */
5394 return HANDLED_NORMALLY;
5395 if (start != pos)
5396 {
5397 if (STRINGP (it->string))
5398 pos_byte = string_char_to_byte (it->string, start);
5399 else
5400 pos_byte = CHAR_TO_BYTE (start);
5401 }
5402 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5403 prop, string);
5404
5405 if (it->cmp_it.id >= 0)
5406 {
5407 it->cmp_it.ch = -1;
5408 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5409 it->cmp_it.nglyphs = -1;
5410 }
5411 }
5412
5413 return HANDLED_NORMALLY;
5414 }
5415
5416
5417 \f
5418 /***********************************************************************
5419 Overlay strings
5420 ***********************************************************************/
5421
5422 /* The following structure is used to record overlay strings for
5423 later sorting in load_overlay_strings. */
5424
5425 struct overlay_entry
5426 {
5427 Lisp_Object overlay;
5428 Lisp_Object string;
5429 EMACS_INT priority;
5430 bool after_string_p;
5431 };
5432
5433
5434 /* Set up iterator IT from overlay strings at its current position.
5435 Called from handle_stop. */
5436
5437 static enum prop_handled
5438 handle_overlay_change (struct it *it)
5439 {
5440 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5441 return HANDLED_RECOMPUTE_PROPS;
5442 else
5443 return HANDLED_NORMALLY;
5444 }
5445
5446
5447 /* Set up the next overlay string for delivery by IT, if there is an
5448 overlay string to deliver. Called by set_iterator_to_next when the
5449 end of the current overlay string is reached. If there are more
5450 overlay strings to display, IT->string and
5451 IT->current.overlay_string_index are set appropriately here.
5452 Otherwise IT->string is set to nil. */
5453
5454 static void
5455 next_overlay_string (struct it *it)
5456 {
5457 ++it->current.overlay_string_index;
5458 if (it->current.overlay_string_index == it->n_overlay_strings)
5459 {
5460 /* No more overlay strings. Restore IT's settings to what
5461 they were before overlay strings were processed, and
5462 continue to deliver from current_buffer. */
5463
5464 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5465 pop_it (it);
5466 eassert (it->sp > 0
5467 || (NILP (it->string)
5468 && it->method == GET_FROM_BUFFER
5469 && it->stop_charpos >= BEGV
5470 && it->stop_charpos <= it->end_charpos));
5471 it->current.overlay_string_index = -1;
5472 it->n_overlay_strings = 0;
5473 /* If there's an empty display string on the stack, pop the
5474 stack, to resync the bidi iterator with IT's position. Such
5475 empty strings are pushed onto the stack in
5476 get_overlay_strings_1. */
5477 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5478 pop_it (it);
5479
5480 /* Since we've exhausted overlay strings at this buffer
5481 position, set the flag to ignore overlays until we move to
5482 another position. The flag is reset in
5483 next_element_from_buffer. */
5484 it->ignore_overlay_strings_at_pos_p = true;
5485
5486 /* If we're at the end of the buffer, record that we have
5487 processed the overlay strings there already, so that
5488 next_element_from_buffer doesn't try it again. */
5489 if (NILP (it->string)
5490 && IT_CHARPOS (*it) >= it->end_charpos
5491 && it->overlay_strings_charpos >= it->end_charpos)
5492 it->overlay_strings_at_end_processed_p = true;
5493 /* Note: we reset overlay_strings_charpos only here, to make
5494 sure the just-processed overlays were indeed at EOB.
5495 Otherwise, overlays on text with invisible text property,
5496 which are processed with IT's position past the invisible
5497 text, might fool us into thinking the overlays at EOB were
5498 already processed (linum-mode can cause this, for
5499 example). */
5500 it->overlay_strings_charpos = -1;
5501 }
5502 else
5503 {
5504 /* There are more overlay strings to process. If
5505 IT->current.overlay_string_index has advanced to a position
5506 where we must load IT->overlay_strings with more strings, do
5507 it. We must load at the IT->overlay_strings_charpos where
5508 IT->n_overlay_strings was originally computed; when invisible
5509 text is present, this might not be IT_CHARPOS (Bug#7016). */
5510 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5511
5512 if (it->current.overlay_string_index && i == 0)
5513 load_overlay_strings (it, it->overlay_strings_charpos);
5514
5515 /* Initialize IT to deliver display elements from the overlay
5516 string. */
5517 it->string = it->overlay_strings[i];
5518 it->multibyte_p = STRING_MULTIBYTE (it->string);
5519 SET_TEXT_POS (it->current.string_pos, 0, 0);
5520 it->method = GET_FROM_STRING;
5521 it->stop_charpos = 0;
5522 it->end_charpos = SCHARS (it->string);
5523 if (it->cmp_it.stop_pos >= 0)
5524 it->cmp_it.stop_pos = 0;
5525 it->prev_stop = 0;
5526 it->base_level_stop = 0;
5527
5528 /* Set up the bidi iterator for this overlay string. */
5529 if (it->bidi_p)
5530 {
5531 it->bidi_it.string.lstring = it->string;
5532 it->bidi_it.string.s = NULL;
5533 it->bidi_it.string.schars = SCHARS (it->string);
5534 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5535 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5536 it->bidi_it.string.unibyte = !it->multibyte_p;
5537 it->bidi_it.w = it->w;
5538 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5539 }
5540 }
5541
5542 CHECK_IT (it);
5543 }
5544
5545
5546 /* Compare two overlay_entry structures E1 and E2. Used as a
5547 comparison function for qsort in load_overlay_strings. Overlay
5548 strings for the same position are sorted so that
5549
5550 1. All after-strings come in front of before-strings, except
5551 when they come from the same overlay.
5552
5553 2. Within after-strings, strings are sorted so that overlay strings
5554 from overlays with higher priorities come first.
5555
5556 2. Within before-strings, strings are sorted so that overlay
5557 strings from overlays with higher priorities come last.
5558
5559 Value is analogous to strcmp. */
5560
5561
5562 static int
5563 compare_overlay_entries (const void *e1, const void *e2)
5564 {
5565 struct overlay_entry const *entry1 = e1;
5566 struct overlay_entry const *entry2 = e2;
5567 int result;
5568
5569 if (entry1->after_string_p != entry2->after_string_p)
5570 {
5571 /* Let after-strings appear in front of before-strings if
5572 they come from different overlays. */
5573 if (EQ (entry1->overlay, entry2->overlay))
5574 result = entry1->after_string_p ? 1 : -1;
5575 else
5576 result = entry1->after_string_p ? -1 : 1;
5577 }
5578 else if (entry1->priority != entry2->priority)
5579 {
5580 if (entry1->after_string_p)
5581 /* After-strings sorted in order of decreasing priority. */
5582 result = entry2->priority < entry1->priority ? -1 : 1;
5583 else
5584 /* Before-strings sorted in order of increasing priority. */
5585 result = entry1->priority < entry2->priority ? -1 : 1;
5586 }
5587 else
5588 result = 0;
5589
5590 return result;
5591 }
5592
5593
5594 /* Load the vector IT->overlay_strings with overlay strings from IT's
5595 current buffer position, or from CHARPOS if that is > 0. Set
5596 IT->n_overlays to the total number of overlay strings found.
5597
5598 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5599 a time. On entry into load_overlay_strings,
5600 IT->current.overlay_string_index gives the number of overlay
5601 strings that have already been loaded by previous calls to this
5602 function.
5603
5604 IT->add_overlay_start contains an additional overlay start
5605 position to consider for taking overlay strings from, if non-zero.
5606 This position comes into play when the overlay has an `invisible'
5607 property, and both before and after-strings. When we've skipped to
5608 the end of the overlay, because of its `invisible' property, we
5609 nevertheless want its before-string to appear.
5610 IT->add_overlay_start will contain the overlay start position
5611 in this case.
5612
5613 Overlay strings are sorted so that after-string strings come in
5614 front of before-string strings. Within before and after-strings,
5615 strings are sorted by overlay priority. See also function
5616 compare_overlay_entries. */
5617
5618 static void
5619 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5620 {
5621 Lisp_Object overlay, window, str, invisible;
5622 struct Lisp_Overlay *ov;
5623 ptrdiff_t start, end;
5624 ptrdiff_t n = 0, i, j;
5625 int invis;
5626 struct overlay_entry entriesbuf[20];
5627 ptrdiff_t size = ARRAYELTS (entriesbuf);
5628 struct overlay_entry *entries = entriesbuf;
5629 USE_SAFE_ALLOCA;
5630
5631 if (charpos <= 0)
5632 charpos = IT_CHARPOS (*it);
5633
5634 /* Append the overlay string STRING of overlay OVERLAY to vector
5635 `entries' which has size `size' and currently contains `n'
5636 elements. AFTER_P means STRING is an after-string of
5637 OVERLAY. */
5638 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5639 do \
5640 { \
5641 Lisp_Object priority; \
5642 \
5643 if (n == size) \
5644 { \
5645 struct overlay_entry *old = entries; \
5646 SAFE_NALLOCA (entries, 2, size); \
5647 memcpy (entries, old, size * sizeof *entries); \
5648 size *= 2; \
5649 } \
5650 \
5651 entries[n].string = (STRING); \
5652 entries[n].overlay = (OVERLAY); \
5653 priority = Foverlay_get ((OVERLAY), Qpriority); \
5654 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5655 entries[n].after_string_p = (AFTER_P); \
5656 ++n; \
5657 } \
5658 while (false)
5659
5660 /* Process overlay before the overlay center. */
5661 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5662 {
5663 XSETMISC (overlay, ov);
5664 eassert (OVERLAYP (overlay));
5665 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5666 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5667
5668 if (end < charpos)
5669 break;
5670
5671 /* Skip this overlay if it doesn't start or end at IT's current
5672 position. */
5673 if (end != charpos && start != charpos)
5674 continue;
5675
5676 /* Skip this overlay if it doesn't apply to IT->w. */
5677 window = Foverlay_get (overlay, Qwindow);
5678 if (WINDOWP (window) && XWINDOW (window) != it->w)
5679 continue;
5680
5681 /* If the text ``under'' the overlay is invisible, both before-
5682 and after-strings from this overlay are visible; start and
5683 end position are indistinguishable. */
5684 invisible = Foverlay_get (overlay, Qinvisible);
5685 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5686
5687 /* If overlay has a non-empty before-string, record it. */
5688 if ((start == charpos || (end == charpos && invis != 0))
5689 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5690 && SCHARS (str))
5691 RECORD_OVERLAY_STRING (overlay, str, false);
5692
5693 /* If overlay has a non-empty after-string, record it. */
5694 if ((end == charpos || (start == charpos && invis != 0))
5695 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5696 && SCHARS (str))
5697 RECORD_OVERLAY_STRING (overlay, str, true);
5698 }
5699
5700 /* Process overlays after the overlay center. */
5701 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5702 {
5703 XSETMISC (overlay, ov);
5704 eassert (OVERLAYP (overlay));
5705 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5706 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5707
5708 if (start > charpos)
5709 break;
5710
5711 /* Skip this overlay if it doesn't start or end at IT's current
5712 position. */
5713 if (end != charpos && start != charpos)
5714 continue;
5715
5716 /* Skip this overlay if it doesn't apply to IT->w. */
5717 window = Foverlay_get (overlay, Qwindow);
5718 if (WINDOWP (window) && XWINDOW (window) != it->w)
5719 continue;
5720
5721 /* If the text ``under'' the overlay is invisible, it has a zero
5722 dimension, and both before- and after-strings apply. */
5723 invisible = Foverlay_get (overlay, Qinvisible);
5724 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5725
5726 /* If overlay has a non-empty before-string, record it. */
5727 if ((start == charpos || (end == charpos && invis != 0))
5728 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5729 && SCHARS (str))
5730 RECORD_OVERLAY_STRING (overlay, str, false);
5731
5732 /* If overlay has a non-empty after-string, record it. */
5733 if ((end == charpos || (start == charpos && invis != 0))
5734 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5735 && SCHARS (str))
5736 RECORD_OVERLAY_STRING (overlay, str, true);
5737 }
5738
5739 #undef RECORD_OVERLAY_STRING
5740
5741 /* Sort entries. */
5742 if (n > 1)
5743 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5744
5745 /* Record number of overlay strings, and where we computed it. */
5746 it->n_overlay_strings = n;
5747 it->overlay_strings_charpos = charpos;
5748
5749 /* IT->current.overlay_string_index is the number of overlay strings
5750 that have already been consumed by IT. Copy some of the
5751 remaining overlay strings to IT->overlay_strings. */
5752 i = 0;
5753 j = it->current.overlay_string_index;
5754 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5755 {
5756 it->overlay_strings[i] = entries[j].string;
5757 it->string_overlays[i++] = entries[j++].overlay;
5758 }
5759
5760 CHECK_IT (it);
5761 SAFE_FREE ();
5762 }
5763
5764
5765 /* Get the first chunk of overlay strings at IT's current buffer
5766 position, or at CHARPOS if that is > 0. Value is true if at
5767 least one overlay string was found. */
5768
5769 static bool
5770 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5771 {
5772 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5773 process. This fills IT->overlay_strings with strings, and sets
5774 IT->n_overlay_strings to the total number of strings to process.
5775 IT->pos.overlay_string_index has to be set temporarily to zero
5776 because load_overlay_strings needs this; it must be set to -1
5777 when no overlay strings are found because a zero value would
5778 indicate a position in the first overlay string. */
5779 it->current.overlay_string_index = 0;
5780 load_overlay_strings (it, charpos);
5781
5782 /* If we found overlay strings, set up IT to deliver display
5783 elements from the first one. Otherwise set up IT to deliver
5784 from current_buffer. */
5785 if (it->n_overlay_strings)
5786 {
5787 /* Make sure we know settings in current_buffer, so that we can
5788 restore meaningful values when we're done with the overlay
5789 strings. */
5790 if (compute_stop_p)
5791 compute_stop_pos (it);
5792 eassert (it->face_id >= 0);
5793
5794 /* Save IT's settings. They are restored after all overlay
5795 strings have been processed. */
5796 eassert (!compute_stop_p || it->sp == 0);
5797
5798 /* When called from handle_stop, there might be an empty display
5799 string loaded. In that case, don't bother saving it. But
5800 don't use this optimization with the bidi iterator, since we
5801 need the corresponding pop_it call to resync the bidi
5802 iterator's position with IT's position, after we are done
5803 with the overlay strings. (The corresponding call to pop_it
5804 in case of an empty display string is in
5805 next_overlay_string.) */
5806 if (!(!it->bidi_p
5807 && STRINGP (it->string) && !SCHARS (it->string)))
5808 push_it (it, NULL);
5809
5810 /* Set up IT to deliver display elements from the first overlay
5811 string. */
5812 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5813 it->string = it->overlay_strings[0];
5814 it->from_overlay = Qnil;
5815 it->stop_charpos = 0;
5816 eassert (STRINGP (it->string));
5817 it->end_charpos = SCHARS (it->string);
5818 it->prev_stop = 0;
5819 it->base_level_stop = 0;
5820 it->multibyte_p = STRING_MULTIBYTE (it->string);
5821 it->method = GET_FROM_STRING;
5822 it->from_disp_prop_p = 0;
5823
5824 /* Force paragraph direction to be that of the parent
5825 buffer. */
5826 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5827 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5828 else
5829 it->paragraph_embedding = L2R;
5830
5831 /* Set up the bidi iterator for this overlay string. */
5832 if (it->bidi_p)
5833 {
5834 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5835
5836 it->bidi_it.string.lstring = it->string;
5837 it->bidi_it.string.s = NULL;
5838 it->bidi_it.string.schars = SCHARS (it->string);
5839 it->bidi_it.string.bufpos = pos;
5840 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5841 it->bidi_it.string.unibyte = !it->multibyte_p;
5842 it->bidi_it.w = it->w;
5843 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5844 }
5845 return true;
5846 }
5847
5848 it->current.overlay_string_index = -1;
5849 return false;
5850 }
5851
5852 static bool
5853 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5854 {
5855 it->string = Qnil;
5856 it->method = GET_FROM_BUFFER;
5857
5858 get_overlay_strings_1 (it, charpos, true);
5859
5860 CHECK_IT (it);
5861
5862 /* Value is true if we found at least one overlay string. */
5863 return STRINGP (it->string);
5864 }
5865
5866
5867 \f
5868 /***********************************************************************
5869 Saving and restoring state
5870 ***********************************************************************/
5871
5872 /* Save current settings of IT on IT->stack. Called, for example,
5873 before setting up IT for an overlay string, to be able to restore
5874 IT's settings to what they were after the overlay string has been
5875 processed. If POSITION is non-NULL, it is the position to save on
5876 the stack instead of IT->position. */
5877
5878 static void
5879 push_it (struct it *it, struct text_pos *position)
5880 {
5881 struct iterator_stack_entry *p;
5882
5883 eassert (it->sp < IT_STACK_SIZE);
5884 p = it->stack + it->sp;
5885
5886 p->stop_charpos = it->stop_charpos;
5887 p->prev_stop = it->prev_stop;
5888 p->base_level_stop = it->base_level_stop;
5889 p->cmp_it = it->cmp_it;
5890 eassert (it->face_id >= 0);
5891 p->face_id = it->face_id;
5892 p->string = it->string;
5893 p->method = it->method;
5894 p->from_overlay = it->from_overlay;
5895 switch (p->method)
5896 {
5897 case GET_FROM_IMAGE:
5898 p->u.image.object = it->object;
5899 p->u.image.image_id = it->image_id;
5900 p->u.image.slice = it->slice;
5901 break;
5902 case GET_FROM_STRETCH:
5903 p->u.stretch.object = it->object;
5904 break;
5905 }
5906 p->position = position ? *position : it->position;
5907 p->current = it->current;
5908 p->end_charpos = it->end_charpos;
5909 p->string_nchars = it->string_nchars;
5910 p->area = it->area;
5911 p->multibyte_p = it->multibyte_p;
5912 p->avoid_cursor_p = it->avoid_cursor_p;
5913 p->space_width = it->space_width;
5914 p->font_height = it->font_height;
5915 p->voffset = it->voffset;
5916 p->string_from_display_prop_p = it->string_from_display_prop_p;
5917 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5918 p->display_ellipsis_p = false;
5919 p->line_wrap = it->line_wrap;
5920 p->bidi_p = it->bidi_p;
5921 p->paragraph_embedding = it->paragraph_embedding;
5922 p->from_disp_prop_p = it->from_disp_prop_p;
5923 ++it->sp;
5924
5925 /* Save the state of the bidi iterator as well. */
5926 if (it->bidi_p)
5927 bidi_push_it (&it->bidi_it);
5928 }
5929
5930 static void
5931 iterate_out_of_display_property (struct it *it)
5932 {
5933 bool buffer_p = !STRINGP (it->string);
5934 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5935 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5936
5937 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5938
5939 /* Maybe initialize paragraph direction. If we are at the beginning
5940 of a new paragraph, next_element_from_buffer may not have a
5941 chance to do that. */
5942 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5943 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5944 /* prev_stop can be zero, so check against BEGV as well. */
5945 while (it->bidi_it.charpos >= bob
5946 && it->prev_stop <= it->bidi_it.charpos
5947 && it->bidi_it.charpos < CHARPOS (it->position)
5948 && it->bidi_it.charpos < eob)
5949 bidi_move_to_visually_next (&it->bidi_it);
5950 /* Record the stop_pos we just crossed, for when we cross it
5951 back, maybe. */
5952 if (it->bidi_it.charpos > CHARPOS (it->position))
5953 it->prev_stop = CHARPOS (it->position);
5954 /* If we ended up not where pop_it put us, resync IT's
5955 positional members with the bidi iterator. */
5956 if (it->bidi_it.charpos != CHARPOS (it->position))
5957 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5958 if (buffer_p)
5959 it->current.pos = it->position;
5960 else
5961 it->current.string_pos = it->position;
5962 }
5963
5964 /* Restore IT's settings from IT->stack. Called, for example, when no
5965 more overlay strings must be processed, and we return to delivering
5966 display elements from a buffer, or when the end of a string from a
5967 `display' property is reached and we return to delivering display
5968 elements from an overlay string, or from a buffer. */
5969
5970 static void
5971 pop_it (struct it *it)
5972 {
5973 struct iterator_stack_entry *p;
5974 bool from_display_prop = it->from_disp_prop_p;
5975 ptrdiff_t prev_pos = IT_CHARPOS (*it);
5976
5977 eassert (it->sp > 0);
5978 --it->sp;
5979 p = it->stack + it->sp;
5980 it->stop_charpos = p->stop_charpos;
5981 it->prev_stop = p->prev_stop;
5982 it->base_level_stop = p->base_level_stop;
5983 it->cmp_it = p->cmp_it;
5984 it->face_id = p->face_id;
5985 it->current = p->current;
5986 it->position = p->position;
5987 it->string = p->string;
5988 it->from_overlay = p->from_overlay;
5989 if (NILP (it->string))
5990 SET_TEXT_POS (it->current.string_pos, -1, -1);
5991 it->method = p->method;
5992 switch (it->method)
5993 {
5994 case GET_FROM_IMAGE:
5995 it->image_id = p->u.image.image_id;
5996 it->object = p->u.image.object;
5997 it->slice = p->u.image.slice;
5998 break;
5999 case GET_FROM_STRETCH:
6000 it->object = p->u.stretch.object;
6001 break;
6002 case GET_FROM_BUFFER:
6003 it->object = it->w->contents;
6004 break;
6005 case GET_FROM_STRING:
6006 {
6007 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6008
6009 /* Restore the face_box_p flag, since it could have been
6010 overwritten by the face of the object that we just finished
6011 displaying. */
6012 if (face)
6013 it->face_box_p = face->box != FACE_NO_BOX;
6014 it->object = it->string;
6015 }
6016 break;
6017 case GET_FROM_DISPLAY_VECTOR:
6018 if (it->s)
6019 it->method = GET_FROM_C_STRING;
6020 else if (STRINGP (it->string))
6021 it->method = GET_FROM_STRING;
6022 else
6023 {
6024 it->method = GET_FROM_BUFFER;
6025 it->object = it->w->contents;
6026 }
6027 }
6028 it->end_charpos = p->end_charpos;
6029 it->string_nchars = p->string_nchars;
6030 it->area = p->area;
6031 it->multibyte_p = p->multibyte_p;
6032 it->avoid_cursor_p = p->avoid_cursor_p;
6033 it->space_width = p->space_width;
6034 it->font_height = p->font_height;
6035 it->voffset = p->voffset;
6036 it->string_from_display_prop_p = p->string_from_display_prop_p;
6037 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6038 it->line_wrap = p->line_wrap;
6039 it->bidi_p = p->bidi_p;
6040 it->paragraph_embedding = p->paragraph_embedding;
6041 it->from_disp_prop_p = p->from_disp_prop_p;
6042 if (it->bidi_p)
6043 {
6044 bidi_pop_it (&it->bidi_it);
6045 /* Bidi-iterate until we get out of the portion of text, if any,
6046 covered by a `display' text property or by an overlay with
6047 `display' property. (We cannot just jump there, because the
6048 internal coherency of the bidi iterator state can not be
6049 preserved across such jumps.) We also must determine the
6050 paragraph base direction if the overlay we just processed is
6051 at the beginning of a new paragraph. */
6052 if (from_display_prop
6053 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6054 iterate_out_of_display_property (it);
6055
6056 eassert ((BUFFERP (it->object)
6057 && IT_CHARPOS (*it) == it->bidi_it.charpos
6058 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6059 || (STRINGP (it->object)
6060 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6061 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6062 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6063 }
6064 /* If we move the iterator over text covered by a display property
6065 to a new buffer position, any info about previously seen overlays
6066 is no longer valid. */
6067 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6068 it->ignore_overlay_strings_at_pos_p = false;
6069 }
6070
6071
6072 \f
6073 /***********************************************************************
6074 Moving over lines
6075 ***********************************************************************/
6076
6077 /* Set IT's current position to the previous line start. */
6078
6079 static void
6080 back_to_previous_line_start (struct it *it)
6081 {
6082 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6083
6084 DEC_BOTH (cp, bp);
6085 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6086 }
6087
6088
6089 /* Move IT to the next line start.
6090
6091 Value is true if a newline was found. Set *SKIPPED_P to true if
6092 we skipped over part of the text (as opposed to moving the iterator
6093 continuously over the text). Otherwise, don't change the value
6094 of *SKIPPED_P.
6095
6096 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6097 iterator on the newline, if it was found.
6098
6099 Newlines may come from buffer text, overlay strings, or strings
6100 displayed via the `display' property. That's the reason we can't
6101 simply use find_newline_no_quit.
6102
6103 Note that this function may not skip over invisible text that is so
6104 because of text properties and immediately follows a newline. If
6105 it would, function reseat_at_next_visible_line_start, when called
6106 from set_iterator_to_next, would effectively make invisible
6107 characters following a newline part of the wrong glyph row, which
6108 leads to wrong cursor motion. */
6109
6110 static bool
6111 forward_to_next_line_start (struct it *it, bool *skipped_p,
6112 struct bidi_it *bidi_it_prev)
6113 {
6114 ptrdiff_t old_selective;
6115 bool newline_found_p = false;
6116 int n;
6117 const int MAX_NEWLINE_DISTANCE = 500;
6118
6119 /* If already on a newline, just consume it to avoid unintended
6120 skipping over invisible text below. */
6121 if (it->what == IT_CHARACTER
6122 && it->c == '\n'
6123 && CHARPOS (it->position) == IT_CHARPOS (*it))
6124 {
6125 if (it->bidi_p && bidi_it_prev)
6126 *bidi_it_prev = it->bidi_it;
6127 set_iterator_to_next (it, false);
6128 it->c = 0;
6129 return true;
6130 }
6131
6132 /* Don't handle selective display in the following. It's (a)
6133 unnecessary because it's done by the caller, and (b) leads to an
6134 infinite recursion because next_element_from_ellipsis indirectly
6135 calls this function. */
6136 old_selective = it->selective;
6137 it->selective = 0;
6138
6139 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6140 from buffer text. */
6141 for (n = 0;
6142 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6143 n += !STRINGP (it->string))
6144 {
6145 if (!get_next_display_element (it))
6146 return false;
6147 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6148 if (newline_found_p && it->bidi_p && bidi_it_prev)
6149 *bidi_it_prev = it->bidi_it;
6150 set_iterator_to_next (it, false);
6151 }
6152
6153 /* If we didn't find a newline near enough, see if we can use a
6154 short-cut. */
6155 if (!newline_found_p)
6156 {
6157 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6158 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6159 1, &bytepos);
6160 Lisp_Object pos;
6161
6162 eassert (!STRINGP (it->string));
6163
6164 /* If there isn't any `display' property in sight, and no
6165 overlays, we can just use the position of the newline in
6166 buffer text. */
6167 if (it->stop_charpos >= limit
6168 || ((pos = Fnext_single_property_change (make_number (start),
6169 Qdisplay, Qnil,
6170 make_number (limit)),
6171 NILP (pos))
6172 && next_overlay_change (start) == ZV))
6173 {
6174 if (!it->bidi_p)
6175 {
6176 IT_CHARPOS (*it) = limit;
6177 IT_BYTEPOS (*it) = bytepos;
6178 }
6179 else
6180 {
6181 struct bidi_it bprev;
6182
6183 /* Help bidi.c avoid expensive searches for display
6184 properties and overlays, by telling it that there are
6185 none up to `limit'. */
6186 if (it->bidi_it.disp_pos < limit)
6187 {
6188 it->bidi_it.disp_pos = limit;
6189 it->bidi_it.disp_prop = 0;
6190 }
6191 do {
6192 bprev = it->bidi_it;
6193 bidi_move_to_visually_next (&it->bidi_it);
6194 } while (it->bidi_it.charpos != limit);
6195 IT_CHARPOS (*it) = limit;
6196 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6197 if (bidi_it_prev)
6198 *bidi_it_prev = bprev;
6199 }
6200 *skipped_p = newline_found_p = true;
6201 }
6202 else
6203 {
6204 while (get_next_display_element (it)
6205 && !newline_found_p)
6206 {
6207 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6208 if (newline_found_p && it->bidi_p && bidi_it_prev)
6209 *bidi_it_prev = it->bidi_it;
6210 set_iterator_to_next (it, false);
6211 }
6212 }
6213 }
6214
6215 it->selective = old_selective;
6216 return newline_found_p;
6217 }
6218
6219
6220 /* Set IT's current position to the previous visible line start. Skip
6221 invisible text that is so either due to text properties or due to
6222 selective display. Caution: this does not change IT->current_x and
6223 IT->hpos. */
6224
6225 static void
6226 back_to_previous_visible_line_start (struct it *it)
6227 {
6228 while (IT_CHARPOS (*it) > BEGV)
6229 {
6230 back_to_previous_line_start (it);
6231
6232 if (IT_CHARPOS (*it) <= BEGV)
6233 break;
6234
6235 /* If selective > 0, then lines indented more than its value are
6236 invisible. */
6237 if (it->selective > 0
6238 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6239 it->selective))
6240 continue;
6241
6242 /* Check the newline before point for invisibility. */
6243 {
6244 Lisp_Object prop;
6245 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6246 Qinvisible, it->window);
6247 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6248 continue;
6249 }
6250
6251 if (IT_CHARPOS (*it) <= BEGV)
6252 break;
6253
6254 {
6255 struct it it2;
6256 void *it2data = NULL;
6257 ptrdiff_t pos;
6258 ptrdiff_t beg, end;
6259 Lisp_Object val, overlay;
6260
6261 SAVE_IT (it2, *it, it2data);
6262
6263 /* If newline is part of a composition, continue from start of composition */
6264 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6265 && beg < IT_CHARPOS (*it))
6266 goto replaced;
6267
6268 /* If newline is replaced by a display property, find start of overlay
6269 or interval and continue search from that point. */
6270 pos = --IT_CHARPOS (it2);
6271 --IT_BYTEPOS (it2);
6272 it2.sp = 0;
6273 bidi_unshelve_cache (NULL, false);
6274 it2.string_from_display_prop_p = false;
6275 it2.from_disp_prop_p = false;
6276 if (handle_display_prop (&it2) == HANDLED_RETURN
6277 && !NILP (val = get_char_property_and_overlay
6278 (make_number (pos), Qdisplay, Qnil, &overlay))
6279 && (OVERLAYP (overlay)
6280 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6281 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6282 {
6283 RESTORE_IT (it, it, it2data);
6284 goto replaced;
6285 }
6286
6287 /* Newline is not replaced by anything -- so we are done. */
6288 RESTORE_IT (it, it, it2data);
6289 break;
6290
6291 replaced:
6292 if (beg < BEGV)
6293 beg = BEGV;
6294 IT_CHARPOS (*it) = beg;
6295 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6296 }
6297 }
6298
6299 it->continuation_lines_width = 0;
6300
6301 eassert (IT_CHARPOS (*it) >= BEGV);
6302 eassert (IT_CHARPOS (*it) == BEGV
6303 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6304 CHECK_IT (it);
6305 }
6306
6307
6308 /* Reseat iterator IT at the previous visible line start. Skip
6309 invisible text that is so either due to text properties or due to
6310 selective display. At the end, update IT's overlay information,
6311 face information etc. */
6312
6313 void
6314 reseat_at_previous_visible_line_start (struct it *it)
6315 {
6316 back_to_previous_visible_line_start (it);
6317 reseat (it, it->current.pos, true);
6318 CHECK_IT (it);
6319 }
6320
6321
6322 /* Reseat iterator IT on the next visible line start in the current
6323 buffer. ON_NEWLINE_P means position IT on the newline
6324 preceding the line start. Skip over invisible text that is so
6325 because of selective display. Compute faces, overlays etc at the
6326 new position. Note that this function does not skip over text that
6327 is invisible because of text properties. */
6328
6329 static void
6330 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6331 {
6332 bool skipped_p = false;
6333 struct bidi_it bidi_it_prev;
6334 bool newline_found_p
6335 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6336
6337 /* Skip over lines that are invisible because they are indented
6338 more than the value of IT->selective. */
6339 if (it->selective > 0)
6340 while (IT_CHARPOS (*it) < ZV
6341 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6342 it->selective))
6343 {
6344 eassert (IT_BYTEPOS (*it) == BEGV
6345 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6346 newline_found_p =
6347 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6348 }
6349
6350 /* Position on the newline if that's what's requested. */
6351 if (on_newline_p && newline_found_p)
6352 {
6353 if (STRINGP (it->string))
6354 {
6355 if (IT_STRING_CHARPOS (*it) > 0)
6356 {
6357 if (!it->bidi_p)
6358 {
6359 --IT_STRING_CHARPOS (*it);
6360 --IT_STRING_BYTEPOS (*it);
6361 }
6362 else
6363 {
6364 /* We need to restore the bidi iterator to the state
6365 it had on the newline, and resync the IT's
6366 position with that. */
6367 it->bidi_it = bidi_it_prev;
6368 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6369 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6370 }
6371 }
6372 }
6373 else if (IT_CHARPOS (*it) > BEGV)
6374 {
6375 if (!it->bidi_p)
6376 {
6377 --IT_CHARPOS (*it);
6378 --IT_BYTEPOS (*it);
6379 }
6380 else
6381 {
6382 /* We need to restore the bidi iterator to the state it
6383 had on the newline and resync IT with that. */
6384 it->bidi_it = bidi_it_prev;
6385 IT_CHARPOS (*it) = it->bidi_it.charpos;
6386 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6387 }
6388 reseat (it, it->current.pos, false);
6389 }
6390 }
6391 else if (skipped_p)
6392 reseat (it, it->current.pos, false);
6393
6394 CHECK_IT (it);
6395 }
6396
6397
6398 \f
6399 /***********************************************************************
6400 Changing an iterator's position
6401 ***********************************************************************/
6402
6403 /* Change IT's current position to POS in current_buffer.
6404 If FORCE_P, always check for text properties at the new position.
6405 Otherwise, text properties are only looked up if POS >=
6406 IT->check_charpos of a property. */
6407
6408 static void
6409 reseat (struct it *it, struct text_pos pos, bool force_p)
6410 {
6411 ptrdiff_t original_pos = IT_CHARPOS (*it);
6412
6413 reseat_1 (it, pos, false);
6414
6415 /* Determine where to check text properties. Avoid doing it
6416 where possible because text property lookup is very expensive. */
6417 if (force_p
6418 || CHARPOS (pos) > it->stop_charpos
6419 || CHARPOS (pos) < original_pos)
6420 {
6421 if (it->bidi_p)
6422 {
6423 /* For bidi iteration, we need to prime prev_stop and
6424 base_level_stop with our best estimations. */
6425 /* Implementation note: Of course, POS is not necessarily a
6426 stop position, so assigning prev_pos to it is a lie; we
6427 should have called compute_stop_backwards. However, if
6428 the current buffer does not include any R2L characters,
6429 that call would be a waste of cycles, because the
6430 iterator will never move back, and thus never cross this
6431 "fake" stop position. So we delay that backward search
6432 until the time we really need it, in next_element_from_buffer. */
6433 if (CHARPOS (pos) != it->prev_stop)
6434 it->prev_stop = CHARPOS (pos);
6435 if (CHARPOS (pos) < it->base_level_stop)
6436 it->base_level_stop = 0; /* meaning it's unknown */
6437 handle_stop (it);
6438 }
6439 else
6440 {
6441 handle_stop (it);
6442 it->prev_stop = it->base_level_stop = 0;
6443 }
6444
6445 }
6446
6447 CHECK_IT (it);
6448 }
6449
6450
6451 /* Change IT's buffer position to POS. SET_STOP_P means set
6452 IT->stop_pos to POS, also. */
6453
6454 static void
6455 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6456 {
6457 /* Don't call this function when scanning a C string. */
6458 eassert (it->s == NULL);
6459
6460 /* POS must be a reasonable value. */
6461 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6462
6463 it->current.pos = it->position = pos;
6464 it->end_charpos = ZV;
6465 it->dpvec = NULL;
6466 it->current.dpvec_index = -1;
6467 it->current.overlay_string_index = -1;
6468 IT_STRING_CHARPOS (*it) = -1;
6469 IT_STRING_BYTEPOS (*it) = -1;
6470 it->string = Qnil;
6471 it->method = GET_FROM_BUFFER;
6472 it->object = it->w->contents;
6473 it->area = TEXT_AREA;
6474 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6475 it->sp = 0;
6476 it->string_from_display_prop_p = false;
6477 it->string_from_prefix_prop_p = false;
6478
6479 it->from_disp_prop_p = false;
6480 it->face_before_selective_p = false;
6481 if (it->bidi_p)
6482 {
6483 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6484 &it->bidi_it);
6485 bidi_unshelve_cache (NULL, false);
6486 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6487 it->bidi_it.string.s = NULL;
6488 it->bidi_it.string.lstring = Qnil;
6489 it->bidi_it.string.bufpos = 0;
6490 it->bidi_it.string.from_disp_str = false;
6491 it->bidi_it.string.unibyte = false;
6492 it->bidi_it.w = it->w;
6493 }
6494
6495 if (set_stop_p)
6496 {
6497 it->stop_charpos = CHARPOS (pos);
6498 it->base_level_stop = CHARPOS (pos);
6499 }
6500 /* This make the information stored in it->cmp_it invalidate. */
6501 it->cmp_it.id = -1;
6502 }
6503
6504
6505 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6506 If S is non-null, it is a C string to iterate over. Otherwise,
6507 STRING gives a Lisp string to iterate over.
6508
6509 If PRECISION > 0, don't return more then PRECISION number of
6510 characters from the string.
6511
6512 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6513 characters have been returned. FIELD_WIDTH < 0 means an infinite
6514 field width.
6515
6516 MULTIBYTE = 0 means disable processing of multibyte characters,
6517 MULTIBYTE > 0 means enable it,
6518 MULTIBYTE < 0 means use IT->multibyte_p.
6519
6520 IT must be initialized via a prior call to init_iterator before
6521 calling this function. */
6522
6523 static void
6524 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6525 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6526 int multibyte)
6527 {
6528 /* No text property checks performed by default, but see below. */
6529 it->stop_charpos = -1;
6530
6531 /* Set iterator position and end position. */
6532 memset (&it->current, 0, sizeof it->current);
6533 it->current.overlay_string_index = -1;
6534 it->current.dpvec_index = -1;
6535 eassert (charpos >= 0);
6536
6537 /* If STRING is specified, use its multibyteness, otherwise use the
6538 setting of MULTIBYTE, if specified. */
6539 if (multibyte >= 0)
6540 it->multibyte_p = multibyte > 0;
6541
6542 /* Bidirectional reordering of strings is controlled by the default
6543 value of bidi-display-reordering. Don't try to reorder while
6544 loading loadup.el, as the necessary character property tables are
6545 not yet available. */
6546 it->bidi_p =
6547 NILP (Vpurify_flag)
6548 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6549
6550 if (s == NULL)
6551 {
6552 eassert (STRINGP (string));
6553 it->string = string;
6554 it->s = NULL;
6555 it->end_charpos = it->string_nchars = SCHARS (string);
6556 it->method = GET_FROM_STRING;
6557 it->current.string_pos = string_pos (charpos, string);
6558
6559 if (it->bidi_p)
6560 {
6561 it->bidi_it.string.lstring = string;
6562 it->bidi_it.string.s = NULL;
6563 it->bidi_it.string.schars = it->end_charpos;
6564 it->bidi_it.string.bufpos = 0;
6565 it->bidi_it.string.from_disp_str = false;
6566 it->bidi_it.string.unibyte = !it->multibyte_p;
6567 it->bidi_it.w = it->w;
6568 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6569 FRAME_WINDOW_P (it->f), &it->bidi_it);
6570 }
6571 }
6572 else
6573 {
6574 it->s = (const unsigned char *) s;
6575 it->string = Qnil;
6576
6577 /* Note that we use IT->current.pos, not it->current.string_pos,
6578 for displaying C strings. */
6579 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6580 if (it->multibyte_p)
6581 {
6582 it->current.pos = c_string_pos (charpos, s, true);
6583 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6584 }
6585 else
6586 {
6587 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6588 it->end_charpos = it->string_nchars = strlen (s);
6589 }
6590
6591 if (it->bidi_p)
6592 {
6593 it->bidi_it.string.lstring = Qnil;
6594 it->bidi_it.string.s = (const unsigned char *) s;
6595 it->bidi_it.string.schars = it->end_charpos;
6596 it->bidi_it.string.bufpos = 0;
6597 it->bidi_it.string.from_disp_str = false;
6598 it->bidi_it.string.unibyte = !it->multibyte_p;
6599 it->bidi_it.w = it->w;
6600 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6601 &it->bidi_it);
6602 }
6603 it->method = GET_FROM_C_STRING;
6604 }
6605
6606 /* PRECISION > 0 means don't return more than PRECISION characters
6607 from the string. */
6608 if (precision > 0 && it->end_charpos - charpos > precision)
6609 {
6610 it->end_charpos = it->string_nchars = charpos + precision;
6611 if (it->bidi_p)
6612 it->bidi_it.string.schars = it->end_charpos;
6613 }
6614
6615 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6616 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6617 FIELD_WIDTH < 0 means infinite field width. This is useful for
6618 padding with `-' at the end of a mode line. */
6619 if (field_width < 0)
6620 field_width = INFINITY;
6621 /* Implementation note: We deliberately don't enlarge
6622 it->bidi_it.string.schars here to fit it->end_charpos, because
6623 the bidi iterator cannot produce characters out of thin air. */
6624 if (field_width > it->end_charpos - charpos)
6625 it->end_charpos = charpos + field_width;
6626
6627 /* Use the standard display table for displaying strings. */
6628 if (DISP_TABLE_P (Vstandard_display_table))
6629 it->dp = XCHAR_TABLE (Vstandard_display_table);
6630
6631 it->stop_charpos = charpos;
6632 it->prev_stop = charpos;
6633 it->base_level_stop = 0;
6634 if (it->bidi_p)
6635 {
6636 it->bidi_it.first_elt = true;
6637 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6638 it->bidi_it.disp_pos = -1;
6639 }
6640 if (s == NULL && it->multibyte_p)
6641 {
6642 ptrdiff_t endpos = SCHARS (it->string);
6643 if (endpos > it->end_charpos)
6644 endpos = it->end_charpos;
6645 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6646 it->string);
6647 }
6648 CHECK_IT (it);
6649 }
6650
6651
6652 \f
6653 /***********************************************************************
6654 Iteration
6655 ***********************************************************************/
6656
6657 /* Map enum it_method value to corresponding next_element_from_* function. */
6658
6659 typedef bool (*next_element_function) (struct it *);
6660
6661 static next_element_function const get_next_element[NUM_IT_METHODS] =
6662 {
6663 next_element_from_buffer,
6664 next_element_from_display_vector,
6665 next_element_from_string,
6666 next_element_from_c_string,
6667 next_element_from_image,
6668 next_element_from_stretch
6669 };
6670
6671 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6672
6673
6674 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6675 (possibly with the following characters). */
6676
6677 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6678 ((IT)->cmp_it.id >= 0 \
6679 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6680 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6681 END_CHARPOS, (IT)->w, \
6682 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6683 (IT)->string)))
6684
6685
6686 /* Lookup the char-table Vglyphless_char_display for character C (-1
6687 if we want information for no-font case), and return the display
6688 method symbol. By side-effect, update it->what and
6689 it->glyphless_method. This function is called from
6690 get_next_display_element for each character element, and from
6691 x_produce_glyphs when no suitable font was found. */
6692
6693 Lisp_Object
6694 lookup_glyphless_char_display (int c, struct it *it)
6695 {
6696 Lisp_Object glyphless_method = Qnil;
6697
6698 if (CHAR_TABLE_P (Vglyphless_char_display)
6699 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6700 {
6701 if (c >= 0)
6702 {
6703 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6704 if (CONSP (glyphless_method))
6705 glyphless_method = FRAME_WINDOW_P (it->f)
6706 ? XCAR (glyphless_method)
6707 : XCDR (glyphless_method);
6708 }
6709 else
6710 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6711 }
6712
6713 retry:
6714 if (NILP (glyphless_method))
6715 {
6716 if (c >= 0)
6717 /* The default is to display the character by a proper font. */
6718 return Qnil;
6719 /* The default for the no-font case is to display an empty box. */
6720 glyphless_method = Qempty_box;
6721 }
6722 if (EQ (glyphless_method, Qzero_width))
6723 {
6724 if (c >= 0)
6725 return glyphless_method;
6726 /* This method can't be used for the no-font case. */
6727 glyphless_method = Qempty_box;
6728 }
6729 if (EQ (glyphless_method, Qthin_space))
6730 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6731 else if (EQ (glyphless_method, Qempty_box))
6732 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6733 else if (EQ (glyphless_method, Qhex_code))
6734 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6735 else if (STRINGP (glyphless_method))
6736 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6737 else
6738 {
6739 /* Invalid value. We use the default method. */
6740 glyphless_method = Qnil;
6741 goto retry;
6742 }
6743 it->what = IT_GLYPHLESS;
6744 return glyphless_method;
6745 }
6746
6747 /* Merge escape glyph face and cache the result. */
6748
6749 static struct frame *last_escape_glyph_frame = NULL;
6750 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6751 static int last_escape_glyph_merged_face_id = 0;
6752
6753 static int
6754 merge_escape_glyph_face (struct it *it)
6755 {
6756 int face_id;
6757
6758 if (it->f == last_escape_glyph_frame
6759 && it->face_id == last_escape_glyph_face_id)
6760 face_id = last_escape_glyph_merged_face_id;
6761 else
6762 {
6763 /* Merge the `escape-glyph' face into the current face. */
6764 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6765 last_escape_glyph_frame = it->f;
6766 last_escape_glyph_face_id = it->face_id;
6767 last_escape_glyph_merged_face_id = face_id;
6768 }
6769 return face_id;
6770 }
6771
6772 /* Likewise for glyphless glyph face. */
6773
6774 static struct frame *last_glyphless_glyph_frame = NULL;
6775 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6776 static int last_glyphless_glyph_merged_face_id = 0;
6777
6778 int
6779 merge_glyphless_glyph_face (struct it *it)
6780 {
6781 int face_id;
6782
6783 if (it->f == last_glyphless_glyph_frame
6784 && it->face_id == last_glyphless_glyph_face_id)
6785 face_id = last_glyphless_glyph_merged_face_id;
6786 else
6787 {
6788 /* Merge the `glyphless-char' face into the current face. */
6789 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6790 last_glyphless_glyph_frame = it->f;
6791 last_glyphless_glyph_face_id = it->face_id;
6792 last_glyphless_glyph_merged_face_id = face_id;
6793 }
6794 return face_id;
6795 }
6796
6797 /* Load IT's display element fields with information about the next
6798 display element from the current position of IT. Value is false if
6799 end of buffer (or C string) is reached. */
6800
6801 static bool
6802 get_next_display_element (struct it *it)
6803 {
6804 /* True means that we found a display element. False means that
6805 we hit the end of what we iterate over. Performance note: the
6806 function pointer `method' used here turns out to be faster than
6807 using a sequence of if-statements. */
6808 bool success_p;
6809
6810 get_next:
6811 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6812
6813 if (it->what == IT_CHARACTER)
6814 {
6815 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6816 and only if (a) the resolved directionality of that character
6817 is R..." */
6818 /* FIXME: Do we need an exception for characters from display
6819 tables? */
6820 if (it->bidi_p && it->bidi_it.type == STRONG_R
6821 && !inhibit_bidi_mirroring)
6822 it->c = bidi_mirror_char (it->c);
6823 /* Map via display table or translate control characters.
6824 IT->c, IT->len etc. have been set to the next character by
6825 the function call above. If we have a display table, and it
6826 contains an entry for IT->c, translate it. Don't do this if
6827 IT->c itself comes from a display table, otherwise we could
6828 end up in an infinite recursion. (An alternative could be to
6829 count the recursion depth of this function and signal an
6830 error when a certain maximum depth is reached.) Is it worth
6831 it? */
6832 if (success_p && it->dpvec == NULL)
6833 {
6834 Lisp_Object dv;
6835 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6836 bool nonascii_space_p = false;
6837 bool nonascii_hyphen_p = false;
6838 int c = it->c; /* This is the character to display. */
6839
6840 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6841 {
6842 eassert (SINGLE_BYTE_CHAR_P (c));
6843 if (unibyte_display_via_language_environment)
6844 {
6845 c = DECODE_CHAR (unibyte, c);
6846 if (c < 0)
6847 c = BYTE8_TO_CHAR (it->c);
6848 }
6849 else
6850 c = BYTE8_TO_CHAR (it->c);
6851 }
6852
6853 if (it->dp
6854 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6855 VECTORP (dv)))
6856 {
6857 struct Lisp_Vector *v = XVECTOR (dv);
6858
6859 /* Return the first character from the display table
6860 entry, if not empty. If empty, don't display the
6861 current character. */
6862 if (v->header.size)
6863 {
6864 it->dpvec_char_len = it->len;
6865 it->dpvec = v->contents;
6866 it->dpend = v->contents + v->header.size;
6867 it->current.dpvec_index = 0;
6868 it->dpvec_face_id = -1;
6869 it->saved_face_id = it->face_id;
6870 it->method = GET_FROM_DISPLAY_VECTOR;
6871 it->ellipsis_p = false;
6872 }
6873 else
6874 {
6875 set_iterator_to_next (it, false);
6876 }
6877 goto get_next;
6878 }
6879
6880 if (! NILP (lookup_glyphless_char_display (c, it)))
6881 {
6882 if (it->what == IT_GLYPHLESS)
6883 goto done;
6884 /* Don't display this character. */
6885 set_iterator_to_next (it, false);
6886 goto get_next;
6887 }
6888
6889 /* If `nobreak-char-display' is non-nil, we display
6890 non-ASCII spaces and hyphens specially. */
6891 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6892 {
6893 if (c == NO_BREAK_SPACE)
6894 nonascii_space_p = true;
6895 else if (c == SOFT_HYPHEN || c == HYPHEN
6896 || c == NON_BREAKING_HYPHEN)
6897 nonascii_hyphen_p = true;
6898 }
6899
6900 /* Translate control characters into `\003' or `^C' form.
6901 Control characters coming from a display table entry are
6902 currently not translated because we use IT->dpvec to hold
6903 the translation. This could easily be changed but I
6904 don't believe that it is worth doing.
6905
6906 The characters handled by `nobreak-char-display' must be
6907 translated too.
6908
6909 Non-printable characters and raw-byte characters are also
6910 translated to octal form. */
6911 if (((c < ' ' || c == 127) /* ASCII control chars. */
6912 ? (it->area != TEXT_AREA
6913 /* In mode line, treat \n, \t like other crl chars. */
6914 || (c != '\t'
6915 && it->glyph_row
6916 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6917 || (c != '\n' && c != '\t'))
6918 : (nonascii_space_p
6919 || nonascii_hyphen_p
6920 || CHAR_BYTE8_P (c)
6921 || ! CHAR_PRINTABLE_P (c))))
6922 {
6923 /* C is a control character, non-ASCII space/hyphen,
6924 raw-byte, or a non-printable character which must be
6925 displayed either as '\003' or as `^C' where the '\\'
6926 and '^' can be defined in the display table. Fill
6927 IT->ctl_chars with glyphs for what we have to
6928 display. Then, set IT->dpvec to these glyphs. */
6929 Lisp_Object gc;
6930 int ctl_len;
6931 int face_id;
6932 int lface_id = 0;
6933 int escape_glyph;
6934
6935 /* Handle control characters with ^. */
6936
6937 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6938 {
6939 int g;
6940
6941 g = '^'; /* default glyph for Control */
6942 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6943 if (it->dp
6944 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6945 {
6946 g = GLYPH_CODE_CHAR (gc);
6947 lface_id = GLYPH_CODE_FACE (gc);
6948 }
6949
6950 face_id = (lface_id
6951 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6952 : merge_escape_glyph_face (it));
6953
6954 XSETINT (it->ctl_chars[0], g);
6955 XSETINT (it->ctl_chars[1], c ^ 0100);
6956 ctl_len = 2;
6957 goto display_control;
6958 }
6959
6960 /* Handle non-ascii space in the mode where it only gets
6961 highlighting. */
6962
6963 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6964 {
6965 /* Merge `nobreak-space' into the current face. */
6966 face_id = merge_faces (it->f, Qnobreak_space, 0,
6967 it->face_id);
6968 XSETINT (it->ctl_chars[0], ' ');
6969 ctl_len = 1;
6970 goto display_control;
6971 }
6972
6973 /* Handle sequences that start with the "escape glyph". */
6974
6975 /* the default escape glyph is \. */
6976 escape_glyph = '\\';
6977
6978 if (it->dp
6979 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6980 {
6981 escape_glyph = GLYPH_CODE_CHAR (gc);
6982 lface_id = GLYPH_CODE_FACE (gc);
6983 }
6984
6985 face_id = (lface_id
6986 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6987 : merge_escape_glyph_face (it));
6988
6989 /* Draw non-ASCII hyphen with just highlighting: */
6990
6991 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6992 {
6993 XSETINT (it->ctl_chars[0], '-');
6994 ctl_len = 1;
6995 goto display_control;
6996 }
6997
6998 /* Draw non-ASCII space/hyphen with escape glyph: */
6999
7000 if (nonascii_space_p || nonascii_hyphen_p)
7001 {
7002 XSETINT (it->ctl_chars[0], escape_glyph);
7003 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7004 ctl_len = 2;
7005 goto display_control;
7006 }
7007
7008 {
7009 char str[10];
7010 int len, i;
7011
7012 if (CHAR_BYTE8_P (c))
7013 /* Display \200 instead of \17777600. */
7014 c = CHAR_TO_BYTE8 (c);
7015 len = sprintf (str, "%03o", c + 0u);
7016
7017 XSETINT (it->ctl_chars[0], escape_glyph);
7018 for (i = 0; i < len; i++)
7019 XSETINT (it->ctl_chars[i + 1], str[i]);
7020 ctl_len = len + 1;
7021 }
7022
7023 display_control:
7024 /* Set up IT->dpvec and return first character from it. */
7025 it->dpvec_char_len = it->len;
7026 it->dpvec = it->ctl_chars;
7027 it->dpend = it->dpvec + ctl_len;
7028 it->current.dpvec_index = 0;
7029 it->dpvec_face_id = face_id;
7030 it->saved_face_id = it->face_id;
7031 it->method = GET_FROM_DISPLAY_VECTOR;
7032 it->ellipsis_p = false;
7033 goto get_next;
7034 }
7035 it->char_to_display = c;
7036 }
7037 else if (success_p)
7038 {
7039 it->char_to_display = it->c;
7040 }
7041 }
7042
7043 #ifdef HAVE_WINDOW_SYSTEM
7044 /* Adjust face id for a multibyte character. There are no multibyte
7045 character in unibyte text. */
7046 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7047 && it->multibyte_p
7048 && success_p
7049 && FRAME_WINDOW_P (it->f))
7050 {
7051 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7052
7053 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7054 {
7055 /* Automatic composition with glyph-string. */
7056 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7057
7058 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7059 }
7060 else
7061 {
7062 ptrdiff_t pos = (it->s ? -1
7063 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7064 : IT_CHARPOS (*it));
7065 int c;
7066
7067 if (it->what == IT_CHARACTER)
7068 c = it->char_to_display;
7069 else
7070 {
7071 struct composition *cmp = composition_table[it->cmp_it.id];
7072 int i;
7073
7074 c = ' ';
7075 for (i = 0; i < cmp->glyph_len; i++)
7076 /* TAB in a composition means display glyphs with
7077 padding space on the left or right. */
7078 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7079 break;
7080 }
7081 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7082 }
7083 }
7084 #endif /* HAVE_WINDOW_SYSTEM */
7085
7086 done:
7087 /* Is this character the last one of a run of characters with
7088 box? If yes, set IT->end_of_box_run_p to true. */
7089 if (it->face_box_p
7090 && it->s == NULL)
7091 {
7092 if (it->method == GET_FROM_STRING && it->sp)
7093 {
7094 int face_id = underlying_face_id (it);
7095 struct face *face = FACE_FROM_ID (it->f, face_id);
7096
7097 if (face)
7098 {
7099 if (face->box == FACE_NO_BOX)
7100 {
7101 /* If the box comes from face properties in a
7102 display string, check faces in that string. */
7103 int string_face_id = face_after_it_pos (it);
7104 it->end_of_box_run_p
7105 = (FACE_FROM_ID (it->f, string_face_id)->box
7106 == FACE_NO_BOX);
7107 }
7108 /* Otherwise, the box comes from the underlying face.
7109 If this is the last string character displayed, check
7110 the next buffer location. */
7111 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7112 /* n_overlay_strings is unreliable unless
7113 overlay_string_index is non-negative. */
7114 && ((it->current.overlay_string_index >= 0
7115 && (it->current.overlay_string_index
7116 == it->n_overlay_strings - 1))
7117 /* A string from display property. */
7118 || it->from_disp_prop_p))
7119 {
7120 ptrdiff_t ignore;
7121 int next_face_id;
7122 struct text_pos pos = it->current.pos;
7123
7124 /* For a string from a display property, the next
7125 buffer position is stored in the 'position'
7126 member of the iteration stack slot below the
7127 current one, see handle_single_display_spec. By
7128 contrast, it->current.pos was is not yet updated
7129 to point to that buffer position; that will
7130 happen in pop_it, after we finish displaying the
7131 current string. Note that we already checked
7132 above that it->sp is positive, so subtracting one
7133 from it is safe. */
7134 if (it->from_disp_prop_p)
7135 pos = (it->stack + it->sp - 1)->position;
7136 else
7137 INC_TEXT_POS (pos, it->multibyte_p);
7138
7139 if (CHARPOS (pos) >= ZV)
7140 it->end_of_box_run_p = true;
7141 else
7142 {
7143 next_face_id = face_at_buffer_position
7144 (it->w, CHARPOS (pos), &ignore,
7145 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7146 it->end_of_box_run_p
7147 = (FACE_FROM_ID (it->f, next_face_id)->box
7148 == FACE_NO_BOX);
7149 }
7150 }
7151 }
7152 }
7153 /* next_element_from_display_vector sets this flag according to
7154 faces of the display vector glyphs, see there. */
7155 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7156 {
7157 int face_id = face_after_it_pos (it);
7158 it->end_of_box_run_p
7159 = (face_id != it->face_id
7160 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7161 }
7162 }
7163 /* If we reached the end of the object we've been iterating (e.g., a
7164 display string or an overlay string), and there's something on
7165 IT->stack, proceed with what's on the stack. It doesn't make
7166 sense to return false if there's unprocessed stuff on the stack,
7167 because otherwise that stuff will never be displayed. */
7168 if (!success_p && it->sp > 0)
7169 {
7170 set_iterator_to_next (it, false);
7171 success_p = get_next_display_element (it);
7172 }
7173
7174 /* Value is false if end of buffer or string reached. */
7175 return success_p;
7176 }
7177
7178
7179 /* Move IT to the next display element.
7180
7181 RESEAT_P means if called on a newline in buffer text,
7182 skip to the next visible line start.
7183
7184 Functions get_next_display_element and set_iterator_to_next are
7185 separate because I find this arrangement easier to handle than a
7186 get_next_display_element function that also increments IT's
7187 position. The way it is we can first look at an iterator's current
7188 display element, decide whether it fits on a line, and if it does,
7189 increment the iterator position. The other way around we probably
7190 would either need a flag indicating whether the iterator has to be
7191 incremented the next time, or we would have to implement a
7192 decrement position function which would not be easy to write. */
7193
7194 void
7195 set_iterator_to_next (struct it *it, bool reseat_p)
7196 {
7197 /* Reset flags indicating start and end of a sequence of characters
7198 with box. Reset them at the start of this function because
7199 moving the iterator to a new position might set them. */
7200 it->start_of_box_run_p = it->end_of_box_run_p = false;
7201
7202 switch (it->method)
7203 {
7204 case GET_FROM_BUFFER:
7205 /* The current display element of IT is a character from
7206 current_buffer. Advance in the buffer, and maybe skip over
7207 invisible lines that are so because of selective display. */
7208 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7209 reseat_at_next_visible_line_start (it, false);
7210 else if (it->cmp_it.id >= 0)
7211 {
7212 /* We are currently getting glyphs from a composition. */
7213 if (! it->bidi_p)
7214 {
7215 IT_CHARPOS (*it) += it->cmp_it.nchars;
7216 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7217 }
7218 else
7219 {
7220 int i;
7221
7222 /* Update IT's char/byte positions to point to the first
7223 character of the next grapheme cluster, or to the
7224 character visually after the current composition. */
7225 for (i = 0; i < it->cmp_it.nchars; i++)
7226 bidi_move_to_visually_next (&it->bidi_it);
7227 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7228 IT_CHARPOS (*it) = it->bidi_it.charpos;
7229 }
7230
7231 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7232 && it->cmp_it.to < it->cmp_it.nglyphs)
7233 {
7234 /* Composition created while scanning forward. Proceed
7235 to the next grapheme cluster. */
7236 it->cmp_it.from = it->cmp_it.to;
7237 }
7238 else if ((it->bidi_p && it->cmp_it.reversed_p)
7239 && it->cmp_it.from > 0)
7240 {
7241 /* Composition created while scanning backward. Proceed
7242 to the previous grapheme cluster. */
7243 it->cmp_it.to = it->cmp_it.from;
7244 }
7245 else
7246 {
7247 /* No more grapheme clusters in this composition.
7248 Find the next stop position. */
7249 ptrdiff_t stop = it->end_charpos;
7250
7251 if (it->bidi_it.scan_dir < 0)
7252 /* Now we are scanning backward and don't know
7253 where to stop. */
7254 stop = -1;
7255 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7256 IT_BYTEPOS (*it), stop, Qnil);
7257 }
7258 }
7259 else
7260 {
7261 eassert (it->len != 0);
7262
7263 if (!it->bidi_p)
7264 {
7265 IT_BYTEPOS (*it) += it->len;
7266 IT_CHARPOS (*it) += 1;
7267 }
7268 else
7269 {
7270 int prev_scan_dir = it->bidi_it.scan_dir;
7271 /* If this is a new paragraph, determine its base
7272 direction (a.k.a. its base embedding level). */
7273 if (it->bidi_it.new_paragraph)
7274 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7275 false);
7276 bidi_move_to_visually_next (&it->bidi_it);
7277 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7278 IT_CHARPOS (*it) = it->bidi_it.charpos;
7279 if (prev_scan_dir != it->bidi_it.scan_dir)
7280 {
7281 /* As the scan direction was changed, we must
7282 re-compute the stop position for composition. */
7283 ptrdiff_t stop = it->end_charpos;
7284 if (it->bidi_it.scan_dir < 0)
7285 stop = -1;
7286 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7287 IT_BYTEPOS (*it), stop, Qnil);
7288 }
7289 }
7290 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7291 }
7292 break;
7293
7294 case GET_FROM_C_STRING:
7295 /* Current display element of IT is from a C string. */
7296 if (!it->bidi_p
7297 /* If the string position is beyond string's end, it means
7298 next_element_from_c_string is padding the string with
7299 blanks, in which case we bypass the bidi iterator,
7300 because it cannot deal with such virtual characters. */
7301 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7302 {
7303 IT_BYTEPOS (*it) += it->len;
7304 IT_CHARPOS (*it) += 1;
7305 }
7306 else
7307 {
7308 bidi_move_to_visually_next (&it->bidi_it);
7309 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7310 IT_CHARPOS (*it) = it->bidi_it.charpos;
7311 }
7312 break;
7313
7314 case GET_FROM_DISPLAY_VECTOR:
7315 /* Current display element of IT is from a display table entry.
7316 Advance in the display table definition. Reset it to null if
7317 end reached, and continue with characters from buffers/
7318 strings. */
7319 ++it->current.dpvec_index;
7320
7321 /* Restore face of the iterator to what they were before the
7322 display vector entry (these entries may contain faces). */
7323 it->face_id = it->saved_face_id;
7324
7325 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7326 {
7327 bool recheck_faces = it->ellipsis_p;
7328
7329 if (it->s)
7330 it->method = GET_FROM_C_STRING;
7331 else if (STRINGP (it->string))
7332 it->method = GET_FROM_STRING;
7333 else
7334 {
7335 it->method = GET_FROM_BUFFER;
7336 it->object = it->w->contents;
7337 }
7338
7339 it->dpvec = NULL;
7340 it->current.dpvec_index = -1;
7341
7342 /* Skip over characters which were displayed via IT->dpvec. */
7343 if (it->dpvec_char_len < 0)
7344 reseat_at_next_visible_line_start (it, true);
7345 else if (it->dpvec_char_len > 0)
7346 {
7347 it->len = it->dpvec_char_len;
7348 set_iterator_to_next (it, reseat_p);
7349 }
7350
7351 /* Maybe recheck faces after display vector. */
7352 if (recheck_faces)
7353 {
7354 if (it->method == GET_FROM_STRING)
7355 it->stop_charpos = IT_STRING_CHARPOS (*it);
7356 else
7357 it->stop_charpos = IT_CHARPOS (*it);
7358 }
7359 }
7360 break;
7361
7362 case GET_FROM_STRING:
7363 /* Current display element is a character from a Lisp string. */
7364 eassert (it->s == NULL && STRINGP (it->string));
7365 /* Don't advance past string end. These conditions are true
7366 when set_iterator_to_next is called at the end of
7367 get_next_display_element, in which case the Lisp string is
7368 already exhausted, and all we want is pop the iterator
7369 stack. */
7370 if (it->current.overlay_string_index >= 0)
7371 {
7372 /* This is an overlay string, so there's no padding with
7373 spaces, and the number of characters in the string is
7374 where the string ends. */
7375 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7376 goto consider_string_end;
7377 }
7378 else
7379 {
7380 /* Not an overlay string. There could be padding, so test
7381 against it->end_charpos. */
7382 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7383 goto consider_string_end;
7384 }
7385 if (it->cmp_it.id >= 0)
7386 {
7387 /* We are delivering display elements from a composition.
7388 Update the string position past the grapheme cluster
7389 we've just processed. */
7390 if (! it->bidi_p)
7391 {
7392 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7393 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7394 }
7395 else
7396 {
7397 int i;
7398
7399 for (i = 0; i < it->cmp_it.nchars; i++)
7400 bidi_move_to_visually_next (&it->bidi_it);
7401 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7402 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7403 }
7404
7405 /* Did we exhaust all the grapheme clusters of this
7406 composition? */
7407 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7408 && (it->cmp_it.to < it->cmp_it.nglyphs))
7409 {
7410 /* Not all the grapheme clusters were processed yet;
7411 advance to the next cluster. */
7412 it->cmp_it.from = it->cmp_it.to;
7413 }
7414 else if ((it->bidi_p && it->cmp_it.reversed_p)
7415 && it->cmp_it.from > 0)
7416 {
7417 /* Likewise: advance to the next cluster, but going in
7418 the reverse direction. */
7419 it->cmp_it.to = it->cmp_it.from;
7420 }
7421 else
7422 {
7423 /* This composition was fully processed; find the next
7424 candidate place for checking for composed
7425 characters. */
7426 /* Always limit string searches to the string length;
7427 any padding spaces are not part of the string, and
7428 there cannot be any compositions in that padding. */
7429 ptrdiff_t stop = SCHARS (it->string);
7430
7431 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7432 stop = -1;
7433 else if (it->end_charpos < stop)
7434 {
7435 /* Cf. PRECISION in reseat_to_string: we might be
7436 limited in how many of the string characters we
7437 need to deliver. */
7438 stop = it->end_charpos;
7439 }
7440 composition_compute_stop_pos (&it->cmp_it,
7441 IT_STRING_CHARPOS (*it),
7442 IT_STRING_BYTEPOS (*it), stop,
7443 it->string);
7444 }
7445 }
7446 else
7447 {
7448 if (!it->bidi_p
7449 /* If the string position is beyond string's end, it
7450 means next_element_from_string is padding the string
7451 with blanks, in which case we bypass the bidi
7452 iterator, because it cannot deal with such virtual
7453 characters. */
7454 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7455 {
7456 IT_STRING_BYTEPOS (*it) += it->len;
7457 IT_STRING_CHARPOS (*it) += 1;
7458 }
7459 else
7460 {
7461 int prev_scan_dir = it->bidi_it.scan_dir;
7462
7463 bidi_move_to_visually_next (&it->bidi_it);
7464 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7466 /* If the scan direction changes, we may need to update
7467 the place where to check for composed characters. */
7468 if (prev_scan_dir != it->bidi_it.scan_dir)
7469 {
7470 ptrdiff_t stop = SCHARS (it->string);
7471
7472 if (it->bidi_it.scan_dir < 0)
7473 stop = -1;
7474 else if (it->end_charpos < stop)
7475 stop = it->end_charpos;
7476
7477 composition_compute_stop_pos (&it->cmp_it,
7478 IT_STRING_CHARPOS (*it),
7479 IT_STRING_BYTEPOS (*it), stop,
7480 it->string);
7481 }
7482 }
7483 }
7484
7485 consider_string_end:
7486
7487 if (it->current.overlay_string_index >= 0)
7488 {
7489 /* IT->string is an overlay string. Advance to the
7490 next, if there is one. */
7491 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7492 {
7493 it->ellipsis_p = false;
7494 next_overlay_string (it);
7495 if (it->ellipsis_p)
7496 setup_for_ellipsis (it, 0);
7497 }
7498 }
7499 else
7500 {
7501 /* IT->string is not an overlay string. If we reached
7502 its end, and there is something on IT->stack, proceed
7503 with what is on the stack. This can be either another
7504 string, this time an overlay string, or a buffer. */
7505 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7506 && it->sp > 0)
7507 {
7508 pop_it (it);
7509 if (it->method == GET_FROM_STRING)
7510 goto consider_string_end;
7511 }
7512 }
7513 break;
7514
7515 case GET_FROM_IMAGE:
7516 case GET_FROM_STRETCH:
7517 /* The position etc with which we have to proceed are on
7518 the stack. The position may be at the end of a string,
7519 if the `display' property takes up the whole string. */
7520 eassert (it->sp > 0);
7521 pop_it (it);
7522 if (it->method == GET_FROM_STRING)
7523 goto consider_string_end;
7524 break;
7525
7526 default:
7527 /* There are no other methods defined, so this should be a bug. */
7528 emacs_abort ();
7529 }
7530
7531 eassert (it->method != GET_FROM_STRING
7532 || (STRINGP (it->string)
7533 && IT_STRING_CHARPOS (*it) >= 0));
7534 }
7535
7536 /* Load IT's display element fields with information about the next
7537 display element which comes from a display table entry or from the
7538 result of translating a control character to one of the forms `^C'
7539 or `\003'.
7540
7541 IT->dpvec holds the glyphs to return as characters.
7542 IT->saved_face_id holds the face id before the display vector--it
7543 is restored into IT->face_id in set_iterator_to_next. */
7544
7545 static bool
7546 next_element_from_display_vector (struct it *it)
7547 {
7548 Lisp_Object gc;
7549 int prev_face_id = it->face_id;
7550 int next_face_id;
7551
7552 /* Precondition. */
7553 eassert (it->dpvec && it->current.dpvec_index >= 0);
7554
7555 it->face_id = it->saved_face_id;
7556
7557 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7558 That seemed totally bogus - so I changed it... */
7559 gc = it->dpvec[it->current.dpvec_index];
7560
7561 if (GLYPH_CODE_P (gc))
7562 {
7563 struct face *this_face, *prev_face, *next_face;
7564
7565 it->c = GLYPH_CODE_CHAR (gc);
7566 it->len = CHAR_BYTES (it->c);
7567
7568 /* The entry may contain a face id to use. Such a face id is
7569 the id of a Lisp face, not a realized face. A face id of
7570 zero means no face is specified. */
7571 if (it->dpvec_face_id >= 0)
7572 it->face_id = it->dpvec_face_id;
7573 else
7574 {
7575 int lface_id = GLYPH_CODE_FACE (gc);
7576 if (lface_id > 0)
7577 it->face_id = merge_faces (it->f, Qt, lface_id,
7578 it->saved_face_id);
7579 }
7580
7581 /* Glyphs in the display vector could have the box face, so we
7582 need to set the related flags in the iterator, as
7583 appropriate. */
7584 this_face = FACE_FROM_ID (it->f, it->face_id);
7585 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7586
7587 /* Is this character the first character of a box-face run? */
7588 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7589 && (!prev_face
7590 || prev_face->box == FACE_NO_BOX));
7591
7592 /* For the last character of the box-face run, we need to look
7593 either at the next glyph from the display vector, or at the
7594 face we saw before the display vector. */
7595 next_face_id = it->saved_face_id;
7596 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7597 {
7598 if (it->dpvec_face_id >= 0)
7599 next_face_id = it->dpvec_face_id;
7600 else
7601 {
7602 int lface_id =
7603 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7604
7605 if (lface_id > 0)
7606 next_face_id = merge_faces (it->f, Qt, lface_id,
7607 it->saved_face_id);
7608 }
7609 }
7610 next_face = FACE_FROM_ID (it->f, next_face_id);
7611 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7612 && (!next_face
7613 || next_face->box == FACE_NO_BOX));
7614 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7615 }
7616 else
7617 /* Display table entry is invalid. Return a space. */
7618 it->c = ' ', it->len = 1;
7619
7620 /* Don't change position and object of the iterator here. They are
7621 still the values of the character that had this display table
7622 entry or was translated, and that's what we want. */
7623 it->what = IT_CHARACTER;
7624 return true;
7625 }
7626
7627 /* Get the first element of string/buffer in the visual order, after
7628 being reseated to a new position in a string or a buffer. */
7629 static void
7630 get_visually_first_element (struct it *it)
7631 {
7632 bool string_p = STRINGP (it->string) || it->s;
7633 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7634 ptrdiff_t bob = (string_p ? 0 : BEGV);
7635
7636 if (STRINGP (it->string))
7637 {
7638 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7639 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7640 }
7641 else
7642 {
7643 it->bidi_it.charpos = IT_CHARPOS (*it);
7644 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7645 }
7646
7647 if (it->bidi_it.charpos == eob)
7648 {
7649 /* Nothing to do, but reset the FIRST_ELT flag, like
7650 bidi_paragraph_init does, because we are not going to
7651 call it. */
7652 it->bidi_it.first_elt = false;
7653 }
7654 else if (it->bidi_it.charpos == bob
7655 || (!string_p
7656 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7657 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7658 {
7659 /* If we are at the beginning of a line/string, we can produce
7660 the next element right away. */
7661 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7662 bidi_move_to_visually_next (&it->bidi_it);
7663 }
7664 else
7665 {
7666 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7667
7668 /* We need to prime the bidi iterator starting at the line's or
7669 string's beginning, before we will be able to produce the
7670 next element. */
7671 if (string_p)
7672 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7673 else
7674 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7675 IT_BYTEPOS (*it), -1,
7676 &it->bidi_it.bytepos);
7677 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7678 do
7679 {
7680 /* Now return to buffer/string position where we were asked
7681 to get the next display element, and produce that. */
7682 bidi_move_to_visually_next (&it->bidi_it);
7683 }
7684 while (it->bidi_it.bytepos != orig_bytepos
7685 && it->bidi_it.charpos < eob);
7686 }
7687
7688 /* Adjust IT's position information to where we ended up. */
7689 if (STRINGP (it->string))
7690 {
7691 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7692 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7693 }
7694 else
7695 {
7696 IT_CHARPOS (*it) = it->bidi_it.charpos;
7697 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7698 }
7699
7700 if (STRINGP (it->string) || !it->s)
7701 {
7702 ptrdiff_t stop, charpos, bytepos;
7703
7704 if (STRINGP (it->string))
7705 {
7706 eassert (!it->s);
7707 stop = SCHARS (it->string);
7708 if (stop > it->end_charpos)
7709 stop = it->end_charpos;
7710 charpos = IT_STRING_CHARPOS (*it);
7711 bytepos = IT_STRING_BYTEPOS (*it);
7712 }
7713 else
7714 {
7715 stop = it->end_charpos;
7716 charpos = IT_CHARPOS (*it);
7717 bytepos = IT_BYTEPOS (*it);
7718 }
7719 if (it->bidi_it.scan_dir < 0)
7720 stop = -1;
7721 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7722 it->string);
7723 }
7724 }
7725
7726 /* Load IT with the next display element from Lisp string IT->string.
7727 IT->current.string_pos is the current position within the string.
7728 If IT->current.overlay_string_index >= 0, the Lisp string is an
7729 overlay string. */
7730
7731 static bool
7732 next_element_from_string (struct it *it)
7733 {
7734 struct text_pos position;
7735
7736 eassert (STRINGP (it->string));
7737 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7738 eassert (IT_STRING_CHARPOS (*it) >= 0);
7739 position = it->current.string_pos;
7740
7741 /* With bidi reordering, the character to display might not be the
7742 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7743 that we were reseat()ed to a new string, whose paragraph
7744 direction is not known. */
7745 if (it->bidi_p && it->bidi_it.first_elt)
7746 {
7747 get_visually_first_element (it);
7748 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7749 }
7750
7751 /* Time to check for invisible text? */
7752 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7753 {
7754 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7755 {
7756 if (!(!it->bidi_p
7757 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7758 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7759 {
7760 /* With bidi non-linear iteration, we could find
7761 ourselves far beyond the last computed stop_charpos,
7762 with several other stop positions in between that we
7763 missed. Scan them all now, in buffer's logical
7764 order, until we find and handle the last stop_charpos
7765 that precedes our current position. */
7766 handle_stop_backwards (it, it->stop_charpos);
7767 return GET_NEXT_DISPLAY_ELEMENT (it);
7768 }
7769 else
7770 {
7771 if (it->bidi_p)
7772 {
7773 /* Take note of the stop position we just moved
7774 across, for when we will move back across it. */
7775 it->prev_stop = it->stop_charpos;
7776 /* If we are at base paragraph embedding level, take
7777 note of the last stop position seen at this
7778 level. */
7779 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7780 it->base_level_stop = it->stop_charpos;
7781 }
7782 handle_stop (it);
7783
7784 /* Since a handler may have changed IT->method, we must
7785 recurse here. */
7786 return GET_NEXT_DISPLAY_ELEMENT (it);
7787 }
7788 }
7789 else if (it->bidi_p
7790 /* If we are before prev_stop, we may have overstepped
7791 on our way backwards a stop_pos, and if so, we need
7792 to handle that stop_pos. */
7793 && IT_STRING_CHARPOS (*it) < it->prev_stop
7794 /* We can sometimes back up for reasons that have nothing
7795 to do with bidi reordering. E.g., compositions. The
7796 code below is only needed when we are above the base
7797 embedding level, so test for that explicitly. */
7798 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7799 {
7800 /* If we lost track of base_level_stop, we have no better
7801 place for handle_stop_backwards to start from than string
7802 beginning. This happens, e.g., when we were reseated to
7803 the previous screenful of text by vertical-motion. */
7804 if (it->base_level_stop <= 0
7805 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7806 it->base_level_stop = 0;
7807 handle_stop_backwards (it, it->base_level_stop);
7808 return GET_NEXT_DISPLAY_ELEMENT (it);
7809 }
7810 }
7811
7812 if (it->current.overlay_string_index >= 0)
7813 {
7814 /* Get the next character from an overlay string. In overlay
7815 strings, there is no field width or padding with spaces to
7816 do. */
7817 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7818 {
7819 it->what = IT_EOB;
7820 return false;
7821 }
7822 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7823 IT_STRING_BYTEPOS (*it),
7824 it->bidi_it.scan_dir < 0
7825 ? -1
7826 : SCHARS (it->string))
7827 && next_element_from_composition (it))
7828 {
7829 return true;
7830 }
7831 else if (STRING_MULTIBYTE (it->string))
7832 {
7833 const unsigned char *s = (SDATA (it->string)
7834 + IT_STRING_BYTEPOS (*it));
7835 it->c = string_char_and_length (s, &it->len);
7836 }
7837 else
7838 {
7839 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7840 it->len = 1;
7841 }
7842 }
7843 else
7844 {
7845 /* Get the next character from a Lisp string that is not an
7846 overlay string. Such strings come from the mode line, for
7847 example. We may have to pad with spaces, or truncate the
7848 string. See also next_element_from_c_string. */
7849 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7850 {
7851 it->what = IT_EOB;
7852 return false;
7853 }
7854 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7855 {
7856 /* Pad with spaces. */
7857 it->c = ' ', it->len = 1;
7858 CHARPOS (position) = BYTEPOS (position) = -1;
7859 }
7860 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7861 IT_STRING_BYTEPOS (*it),
7862 it->bidi_it.scan_dir < 0
7863 ? -1
7864 : it->string_nchars)
7865 && next_element_from_composition (it))
7866 {
7867 return true;
7868 }
7869 else if (STRING_MULTIBYTE (it->string))
7870 {
7871 const unsigned char *s = (SDATA (it->string)
7872 + IT_STRING_BYTEPOS (*it));
7873 it->c = string_char_and_length (s, &it->len);
7874 }
7875 else
7876 {
7877 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7878 it->len = 1;
7879 }
7880 }
7881
7882 /* Record what we have and where it came from. */
7883 it->what = IT_CHARACTER;
7884 it->object = it->string;
7885 it->position = position;
7886 return true;
7887 }
7888
7889
7890 /* Load IT with next display element from C string IT->s.
7891 IT->string_nchars is the maximum number of characters to return
7892 from the string. IT->end_charpos may be greater than
7893 IT->string_nchars when this function is called, in which case we
7894 may have to return padding spaces. Value is false if end of string
7895 reached, including padding spaces. */
7896
7897 static bool
7898 next_element_from_c_string (struct it *it)
7899 {
7900 bool success_p = true;
7901
7902 eassert (it->s);
7903 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7904 it->what = IT_CHARACTER;
7905 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7906 it->object = make_number (0);
7907
7908 /* With bidi reordering, the character to display might not be the
7909 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7910 we were reseated to a new string, whose paragraph direction is
7911 not known. */
7912 if (it->bidi_p && it->bidi_it.first_elt)
7913 get_visually_first_element (it);
7914
7915 /* IT's position can be greater than IT->string_nchars in case a
7916 field width or precision has been specified when the iterator was
7917 initialized. */
7918 if (IT_CHARPOS (*it) >= it->end_charpos)
7919 {
7920 /* End of the game. */
7921 it->what = IT_EOB;
7922 success_p = false;
7923 }
7924 else if (IT_CHARPOS (*it) >= it->string_nchars)
7925 {
7926 /* Pad with spaces. */
7927 it->c = ' ', it->len = 1;
7928 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7929 }
7930 else if (it->multibyte_p)
7931 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7932 else
7933 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7934
7935 return success_p;
7936 }
7937
7938
7939 /* Set up IT to return characters from an ellipsis, if appropriate.
7940 The definition of the ellipsis glyphs may come from a display table
7941 entry. This function fills IT with the first glyph from the
7942 ellipsis if an ellipsis is to be displayed. */
7943
7944 static bool
7945 next_element_from_ellipsis (struct it *it)
7946 {
7947 if (it->selective_display_ellipsis_p)
7948 setup_for_ellipsis (it, it->len);
7949 else
7950 {
7951 /* The face at the current position may be different from the
7952 face we find after the invisible text. Remember what it
7953 was in IT->saved_face_id, and signal that it's there by
7954 setting face_before_selective_p. */
7955 it->saved_face_id = it->face_id;
7956 it->method = GET_FROM_BUFFER;
7957 it->object = it->w->contents;
7958 reseat_at_next_visible_line_start (it, true);
7959 it->face_before_selective_p = true;
7960 }
7961
7962 return GET_NEXT_DISPLAY_ELEMENT (it);
7963 }
7964
7965
7966 /* Deliver an image display element. The iterator IT is already
7967 filled with image information (done in handle_display_prop). Value
7968 is always true. */
7969
7970
7971 static bool
7972 next_element_from_image (struct it *it)
7973 {
7974 it->what = IT_IMAGE;
7975 return true;
7976 }
7977
7978
7979 /* Fill iterator IT with next display element from a stretch glyph
7980 property. IT->object is the value of the text property. Value is
7981 always true. */
7982
7983 static bool
7984 next_element_from_stretch (struct it *it)
7985 {
7986 it->what = IT_STRETCH;
7987 return true;
7988 }
7989
7990 /* Scan backwards from IT's current position until we find a stop
7991 position, or until BEGV. This is called when we find ourself
7992 before both the last known prev_stop and base_level_stop while
7993 reordering bidirectional text. */
7994
7995 static void
7996 compute_stop_pos_backwards (struct it *it)
7997 {
7998 const int SCAN_BACK_LIMIT = 1000;
7999 struct text_pos pos;
8000 struct display_pos save_current = it->current;
8001 struct text_pos save_position = it->position;
8002 ptrdiff_t charpos = IT_CHARPOS (*it);
8003 ptrdiff_t where_we_are = charpos;
8004 ptrdiff_t save_stop_pos = it->stop_charpos;
8005 ptrdiff_t save_end_pos = it->end_charpos;
8006
8007 eassert (NILP (it->string) && !it->s);
8008 eassert (it->bidi_p);
8009 it->bidi_p = false;
8010 do
8011 {
8012 it->end_charpos = min (charpos + 1, ZV);
8013 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8014 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8015 reseat_1 (it, pos, false);
8016 compute_stop_pos (it);
8017 /* We must advance forward, right? */
8018 if (it->stop_charpos <= charpos)
8019 emacs_abort ();
8020 }
8021 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8022
8023 if (it->stop_charpos <= where_we_are)
8024 it->prev_stop = it->stop_charpos;
8025 else
8026 it->prev_stop = BEGV;
8027 it->bidi_p = true;
8028 it->current = save_current;
8029 it->position = save_position;
8030 it->stop_charpos = save_stop_pos;
8031 it->end_charpos = save_end_pos;
8032 }
8033
8034 /* Scan forward from CHARPOS in the current buffer/string, until we
8035 find a stop position > current IT's position. Then handle the stop
8036 position before that. This is called when we bump into a stop
8037 position while reordering bidirectional text. CHARPOS should be
8038 the last previously processed stop_pos (or BEGV/0, if none were
8039 processed yet) whose position is less that IT's current
8040 position. */
8041
8042 static void
8043 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8044 {
8045 bool bufp = !STRINGP (it->string);
8046 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8047 struct display_pos save_current = it->current;
8048 struct text_pos save_position = it->position;
8049 struct text_pos pos1;
8050 ptrdiff_t next_stop;
8051
8052 /* Scan in strict logical order. */
8053 eassert (it->bidi_p);
8054 it->bidi_p = false;
8055 do
8056 {
8057 it->prev_stop = charpos;
8058 if (bufp)
8059 {
8060 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8061 reseat_1 (it, pos1, false);
8062 }
8063 else
8064 it->current.string_pos = string_pos (charpos, it->string);
8065 compute_stop_pos (it);
8066 /* We must advance forward, right? */
8067 if (it->stop_charpos <= it->prev_stop)
8068 emacs_abort ();
8069 charpos = it->stop_charpos;
8070 }
8071 while (charpos <= where_we_are);
8072
8073 it->bidi_p = true;
8074 it->current = save_current;
8075 it->position = save_position;
8076 next_stop = it->stop_charpos;
8077 it->stop_charpos = it->prev_stop;
8078 handle_stop (it);
8079 it->stop_charpos = next_stop;
8080 }
8081
8082 /* Load IT with the next display element from current_buffer. Value
8083 is false if end of buffer reached. IT->stop_charpos is the next
8084 position at which to stop and check for text properties or buffer
8085 end. */
8086
8087 static bool
8088 next_element_from_buffer (struct it *it)
8089 {
8090 bool success_p = true;
8091
8092 eassert (IT_CHARPOS (*it) >= BEGV);
8093 eassert (NILP (it->string) && !it->s);
8094 eassert (!it->bidi_p
8095 || (EQ (it->bidi_it.string.lstring, Qnil)
8096 && it->bidi_it.string.s == NULL));
8097
8098 /* With bidi reordering, the character to display might not be the
8099 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8100 we were reseat()ed to a new buffer position, which is potentially
8101 a different paragraph. */
8102 if (it->bidi_p && it->bidi_it.first_elt)
8103 {
8104 get_visually_first_element (it);
8105 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8106 }
8107
8108 if (IT_CHARPOS (*it) >= it->stop_charpos)
8109 {
8110 if (IT_CHARPOS (*it) >= it->end_charpos)
8111 {
8112 bool overlay_strings_follow_p;
8113
8114 /* End of the game, except when overlay strings follow that
8115 haven't been returned yet. */
8116 if (it->overlay_strings_at_end_processed_p)
8117 overlay_strings_follow_p = false;
8118 else
8119 {
8120 it->overlay_strings_at_end_processed_p = true;
8121 overlay_strings_follow_p = get_overlay_strings (it, 0);
8122 }
8123
8124 if (overlay_strings_follow_p)
8125 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8126 else
8127 {
8128 it->what = IT_EOB;
8129 it->position = it->current.pos;
8130 success_p = false;
8131 }
8132 }
8133 else if (!(!it->bidi_p
8134 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8135 || IT_CHARPOS (*it) == it->stop_charpos))
8136 {
8137 /* With bidi non-linear iteration, we could find ourselves
8138 far beyond the last computed stop_charpos, with several
8139 other stop positions in between that we missed. Scan
8140 them all now, in buffer's logical order, until we find
8141 and handle the last stop_charpos that precedes our
8142 current position. */
8143 handle_stop_backwards (it, it->stop_charpos);
8144 it->ignore_overlay_strings_at_pos_p = false;
8145 return GET_NEXT_DISPLAY_ELEMENT (it);
8146 }
8147 else
8148 {
8149 if (it->bidi_p)
8150 {
8151 /* Take note of the stop position we just moved across,
8152 for when we will move back across it. */
8153 it->prev_stop = it->stop_charpos;
8154 /* If we are at base paragraph embedding level, take
8155 note of the last stop position seen at this
8156 level. */
8157 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8158 it->base_level_stop = it->stop_charpos;
8159 }
8160 handle_stop (it);
8161 it->ignore_overlay_strings_at_pos_p = false;
8162 return GET_NEXT_DISPLAY_ELEMENT (it);
8163 }
8164 }
8165 else if (it->bidi_p
8166 /* If we are before prev_stop, we may have overstepped on
8167 our way backwards a stop_pos, and if so, we need to
8168 handle that stop_pos. */
8169 && IT_CHARPOS (*it) < it->prev_stop
8170 /* We can sometimes back up for reasons that have nothing
8171 to do with bidi reordering. E.g., compositions. The
8172 code below is only needed when we are above the base
8173 embedding level, so test for that explicitly. */
8174 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8175 {
8176 if (it->base_level_stop <= 0
8177 || IT_CHARPOS (*it) < it->base_level_stop)
8178 {
8179 /* If we lost track of base_level_stop, we need to find
8180 prev_stop by looking backwards. This happens, e.g., when
8181 we were reseated to the previous screenful of text by
8182 vertical-motion. */
8183 it->base_level_stop = BEGV;
8184 compute_stop_pos_backwards (it);
8185 handle_stop_backwards (it, it->prev_stop);
8186 }
8187 else
8188 handle_stop_backwards (it, it->base_level_stop);
8189 it->ignore_overlay_strings_at_pos_p = false;
8190 return GET_NEXT_DISPLAY_ELEMENT (it);
8191 }
8192 else
8193 {
8194 /* No face changes, overlays etc. in sight, so just return a
8195 character from current_buffer. */
8196 unsigned char *p;
8197 ptrdiff_t stop;
8198
8199 /* We moved to the next buffer position, so any info about
8200 previously seen overlays is no longer valid. */
8201 it->ignore_overlay_strings_at_pos_p = false;
8202
8203 /* Maybe run the redisplay end trigger hook. Performance note:
8204 This doesn't seem to cost measurable time. */
8205 if (it->redisplay_end_trigger_charpos
8206 && it->glyph_row
8207 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8208 run_redisplay_end_trigger_hook (it);
8209
8210 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8211 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8212 stop)
8213 && next_element_from_composition (it))
8214 {
8215 return true;
8216 }
8217
8218 /* Get the next character, maybe multibyte. */
8219 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8220 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8221 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8222 else
8223 it->c = *p, it->len = 1;
8224
8225 /* Record what we have and where it came from. */
8226 it->what = IT_CHARACTER;
8227 it->object = it->w->contents;
8228 it->position = it->current.pos;
8229
8230 /* Normally we return the character found above, except when we
8231 really want to return an ellipsis for selective display. */
8232 if (it->selective)
8233 {
8234 if (it->c == '\n')
8235 {
8236 /* A value of selective > 0 means hide lines indented more
8237 than that number of columns. */
8238 if (it->selective > 0
8239 && IT_CHARPOS (*it) + 1 < ZV
8240 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8241 IT_BYTEPOS (*it) + 1,
8242 it->selective))
8243 {
8244 success_p = next_element_from_ellipsis (it);
8245 it->dpvec_char_len = -1;
8246 }
8247 }
8248 else if (it->c == '\r' && it->selective == -1)
8249 {
8250 /* A value of selective == -1 means that everything from the
8251 CR to the end of the line is invisible, with maybe an
8252 ellipsis displayed for it. */
8253 success_p = next_element_from_ellipsis (it);
8254 it->dpvec_char_len = -1;
8255 }
8256 }
8257 }
8258
8259 /* Value is false if end of buffer reached. */
8260 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8261 return success_p;
8262 }
8263
8264
8265 /* Run the redisplay end trigger hook for IT. */
8266
8267 static void
8268 run_redisplay_end_trigger_hook (struct it *it)
8269 {
8270 /* IT->glyph_row should be non-null, i.e. we should be actually
8271 displaying something, or otherwise we should not run the hook. */
8272 eassert (it->glyph_row);
8273
8274 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8275 it->redisplay_end_trigger_charpos = 0;
8276
8277 /* Since we are *trying* to run these functions, don't try to run
8278 them again, even if they get an error. */
8279 wset_redisplay_end_trigger (it->w, Qnil);
8280 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8281 make_number (charpos));
8282
8283 /* Notice if it changed the face of the character we are on. */
8284 handle_face_prop (it);
8285 }
8286
8287
8288 /* Deliver a composition display element. Unlike the other
8289 next_element_from_XXX, this function is not registered in the array
8290 get_next_element[]. It is called from next_element_from_buffer and
8291 next_element_from_string when necessary. */
8292
8293 static bool
8294 next_element_from_composition (struct it *it)
8295 {
8296 it->what = IT_COMPOSITION;
8297 it->len = it->cmp_it.nbytes;
8298 if (STRINGP (it->string))
8299 {
8300 if (it->c < 0)
8301 {
8302 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8303 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8304 return false;
8305 }
8306 it->position = it->current.string_pos;
8307 it->object = it->string;
8308 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8309 IT_STRING_BYTEPOS (*it), it->string);
8310 }
8311 else
8312 {
8313 if (it->c < 0)
8314 {
8315 IT_CHARPOS (*it) += it->cmp_it.nchars;
8316 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8317 if (it->bidi_p)
8318 {
8319 if (it->bidi_it.new_paragraph)
8320 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8321 false);
8322 /* Resync the bidi iterator with IT's new position.
8323 FIXME: this doesn't support bidirectional text. */
8324 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8325 bidi_move_to_visually_next (&it->bidi_it);
8326 }
8327 return false;
8328 }
8329 it->position = it->current.pos;
8330 it->object = it->w->contents;
8331 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8332 IT_BYTEPOS (*it), Qnil);
8333 }
8334 return true;
8335 }
8336
8337
8338 \f
8339 /***********************************************************************
8340 Moving an iterator without producing glyphs
8341 ***********************************************************************/
8342
8343 /* Check if iterator is at a position corresponding to a valid buffer
8344 position after some move_it_ call. */
8345
8346 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8347 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8348
8349
8350 /* Move iterator IT to a specified buffer or X position within one
8351 line on the display without producing glyphs.
8352
8353 OP should be a bit mask including some or all of these bits:
8354 MOVE_TO_X: Stop upon reaching x-position TO_X.
8355 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8356 Regardless of OP's value, stop upon reaching the end of the display line.
8357
8358 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8359 This means, in particular, that TO_X includes window's horizontal
8360 scroll amount.
8361
8362 The return value has several possible values that
8363 say what condition caused the scan to stop:
8364
8365 MOVE_POS_MATCH_OR_ZV
8366 - when TO_POS or ZV was reached.
8367
8368 MOVE_X_REACHED
8369 -when TO_X was reached before TO_POS or ZV were reached.
8370
8371 MOVE_LINE_CONTINUED
8372 - when we reached the end of the display area and the line must
8373 be continued.
8374
8375 MOVE_LINE_TRUNCATED
8376 - when we reached the end of the display area and the line is
8377 truncated.
8378
8379 MOVE_NEWLINE_OR_CR
8380 - when we stopped at a line end, i.e. a newline or a CR and selective
8381 display is on. */
8382
8383 static enum move_it_result
8384 move_it_in_display_line_to (struct it *it,
8385 ptrdiff_t to_charpos, int to_x,
8386 enum move_operation_enum op)
8387 {
8388 enum move_it_result result = MOVE_UNDEFINED;
8389 struct glyph_row *saved_glyph_row;
8390 struct it wrap_it, atpos_it, atx_it, ppos_it;
8391 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8392 void *ppos_data = NULL;
8393 bool may_wrap = false;
8394 enum it_method prev_method = it->method;
8395 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8396 bool saw_smaller_pos = prev_pos < to_charpos;
8397
8398 /* Don't produce glyphs in produce_glyphs. */
8399 saved_glyph_row = it->glyph_row;
8400 it->glyph_row = NULL;
8401
8402 /* Use wrap_it to save a copy of IT wherever a word wrap could
8403 occur. Use atpos_it to save a copy of IT at the desired buffer
8404 position, if found, so that we can scan ahead and check if the
8405 word later overshoots the window edge. Use atx_it similarly, for
8406 pixel positions. */
8407 wrap_it.sp = -1;
8408 atpos_it.sp = -1;
8409 atx_it.sp = -1;
8410
8411 /* Use ppos_it under bidi reordering to save a copy of IT for the
8412 initial position. We restore that position in IT when we have
8413 scanned the entire display line without finding a match for
8414 TO_CHARPOS and all the character positions are greater than
8415 TO_CHARPOS. We then restart the scan from the initial position,
8416 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8417 the closest to TO_CHARPOS. */
8418 if (it->bidi_p)
8419 {
8420 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8421 {
8422 SAVE_IT (ppos_it, *it, ppos_data);
8423 closest_pos = IT_CHARPOS (*it);
8424 }
8425 else
8426 closest_pos = ZV;
8427 }
8428
8429 #define BUFFER_POS_REACHED_P() \
8430 ((op & MOVE_TO_POS) != 0 \
8431 && BUFFERP (it->object) \
8432 && (IT_CHARPOS (*it) == to_charpos \
8433 || ((!it->bidi_p \
8434 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8435 && IT_CHARPOS (*it) > to_charpos) \
8436 || (it->what == IT_COMPOSITION \
8437 && ((IT_CHARPOS (*it) > to_charpos \
8438 && to_charpos >= it->cmp_it.charpos) \
8439 || (IT_CHARPOS (*it) < to_charpos \
8440 && to_charpos <= it->cmp_it.charpos)))) \
8441 && (it->method == GET_FROM_BUFFER \
8442 || (it->method == GET_FROM_DISPLAY_VECTOR \
8443 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8444
8445 /* If there's a line-/wrap-prefix, handle it. */
8446 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8447 && it->current_y < it->last_visible_y)
8448 handle_line_prefix (it);
8449
8450 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8451 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8452
8453 while (true)
8454 {
8455 int x, i, ascent = 0, descent = 0;
8456
8457 /* Utility macro to reset an iterator with x, ascent, and descent. */
8458 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8459 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8460 (IT)->max_descent = descent)
8461
8462 /* Stop if we move beyond TO_CHARPOS (after an image or a
8463 display string or stretch glyph). */
8464 if ((op & MOVE_TO_POS) != 0
8465 && BUFFERP (it->object)
8466 && it->method == GET_FROM_BUFFER
8467 && (((!it->bidi_p
8468 /* When the iterator is at base embedding level, we
8469 are guaranteed that characters are delivered for
8470 display in strictly increasing order of their
8471 buffer positions. */
8472 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8473 && IT_CHARPOS (*it) > to_charpos)
8474 || (it->bidi_p
8475 && (prev_method == GET_FROM_IMAGE
8476 || prev_method == GET_FROM_STRETCH
8477 || prev_method == GET_FROM_STRING)
8478 /* Passed TO_CHARPOS from left to right. */
8479 && ((prev_pos < to_charpos
8480 && IT_CHARPOS (*it) > to_charpos)
8481 /* Passed TO_CHARPOS from right to left. */
8482 || (prev_pos > to_charpos
8483 && IT_CHARPOS (*it) < to_charpos)))))
8484 {
8485 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8486 {
8487 result = MOVE_POS_MATCH_OR_ZV;
8488 break;
8489 }
8490 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8491 /* If wrap_it is valid, the current position might be in a
8492 word that is wrapped. So, save the iterator in
8493 atpos_it and continue to see if wrapping happens. */
8494 SAVE_IT (atpos_it, *it, atpos_data);
8495 }
8496
8497 /* Stop when ZV reached.
8498 We used to stop here when TO_CHARPOS reached as well, but that is
8499 too soon if this glyph does not fit on this line. So we handle it
8500 explicitly below. */
8501 if (!get_next_display_element (it))
8502 {
8503 result = MOVE_POS_MATCH_OR_ZV;
8504 break;
8505 }
8506
8507 if (it->line_wrap == TRUNCATE)
8508 {
8509 if (BUFFER_POS_REACHED_P ())
8510 {
8511 result = MOVE_POS_MATCH_OR_ZV;
8512 break;
8513 }
8514 }
8515 else
8516 {
8517 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8518 {
8519 if (IT_DISPLAYING_WHITESPACE (it))
8520 may_wrap = true;
8521 else if (may_wrap)
8522 {
8523 /* We have reached a glyph that follows one or more
8524 whitespace characters. If the position is
8525 already found, we are done. */
8526 if (atpos_it.sp >= 0)
8527 {
8528 RESTORE_IT (it, &atpos_it, atpos_data);
8529 result = MOVE_POS_MATCH_OR_ZV;
8530 goto done;
8531 }
8532 if (atx_it.sp >= 0)
8533 {
8534 RESTORE_IT (it, &atx_it, atx_data);
8535 result = MOVE_X_REACHED;
8536 goto done;
8537 }
8538 /* Otherwise, we can wrap here. */
8539 SAVE_IT (wrap_it, *it, wrap_data);
8540 may_wrap = false;
8541 }
8542 }
8543 }
8544
8545 /* Remember the line height for the current line, in case
8546 the next element doesn't fit on the line. */
8547 ascent = it->max_ascent;
8548 descent = it->max_descent;
8549
8550 /* The call to produce_glyphs will get the metrics of the
8551 display element IT is loaded with. Record the x-position
8552 before this display element, in case it doesn't fit on the
8553 line. */
8554 x = it->current_x;
8555
8556 PRODUCE_GLYPHS (it);
8557
8558 if (it->area != TEXT_AREA)
8559 {
8560 prev_method = it->method;
8561 if (it->method == GET_FROM_BUFFER)
8562 prev_pos = IT_CHARPOS (*it);
8563 set_iterator_to_next (it, true);
8564 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8565 SET_TEXT_POS (this_line_min_pos,
8566 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8567 if (it->bidi_p
8568 && (op & MOVE_TO_POS)
8569 && IT_CHARPOS (*it) > to_charpos
8570 && IT_CHARPOS (*it) < closest_pos)
8571 closest_pos = IT_CHARPOS (*it);
8572 continue;
8573 }
8574
8575 /* The number of glyphs we get back in IT->nglyphs will normally
8576 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8577 character on a terminal frame, or (iii) a line end. For the
8578 second case, IT->nglyphs - 1 padding glyphs will be present.
8579 (On X frames, there is only one glyph produced for a
8580 composite character.)
8581
8582 The behavior implemented below means, for continuation lines,
8583 that as many spaces of a TAB as fit on the current line are
8584 displayed there. For terminal frames, as many glyphs of a
8585 multi-glyph character are displayed in the current line, too.
8586 This is what the old redisplay code did, and we keep it that
8587 way. Under X, the whole shape of a complex character must
8588 fit on the line or it will be completely displayed in the
8589 next line.
8590
8591 Note that both for tabs and padding glyphs, all glyphs have
8592 the same width. */
8593 if (it->nglyphs)
8594 {
8595 /* More than one glyph or glyph doesn't fit on line. All
8596 glyphs have the same width. */
8597 int single_glyph_width = it->pixel_width / it->nglyphs;
8598 int new_x;
8599 int x_before_this_char = x;
8600 int hpos_before_this_char = it->hpos;
8601
8602 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8603 {
8604 new_x = x + single_glyph_width;
8605
8606 /* We want to leave anything reaching TO_X to the caller. */
8607 if ((op & MOVE_TO_X) && new_x > to_x)
8608 {
8609 if (BUFFER_POS_REACHED_P ())
8610 {
8611 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8612 goto buffer_pos_reached;
8613 if (atpos_it.sp < 0)
8614 {
8615 SAVE_IT (atpos_it, *it, atpos_data);
8616 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8617 }
8618 }
8619 else
8620 {
8621 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8622 {
8623 it->current_x = x;
8624 result = MOVE_X_REACHED;
8625 break;
8626 }
8627 if (atx_it.sp < 0)
8628 {
8629 SAVE_IT (atx_it, *it, atx_data);
8630 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8631 }
8632 }
8633 }
8634
8635 if (/* Lines are continued. */
8636 it->line_wrap != TRUNCATE
8637 && (/* And glyph doesn't fit on the line. */
8638 new_x > it->last_visible_x
8639 /* Or it fits exactly and we're on a window
8640 system frame. */
8641 || (new_x == it->last_visible_x
8642 && FRAME_WINDOW_P (it->f)
8643 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8644 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8645 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8646 {
8647 if (/* IT->hpos == 0 means the very first glyph
8648 doesn't fit on the line, e.g. a wide image. */
8649 it->hpos == 0
8650 || (new_x == it->last_visible_x
8651 && FRAME_WINDOW_P (it->f)))
8652 {
8653 ++it->hpos;
8654 it->current_x = new_x;
8655
8656 /* The character's last glyph just barely fits
8657 in this row. */
8658 if (i == it->nglyphs - 1)
8659 {
8660 /* If this is the destination position,
8661 return a position *before* it in this row,
8662 now that we know it fits in this row. */
8663 if (BUFFER_POS_REACHED_P ())
8664 {
8665 if (it->line_wrap != WORD_WRAP
8666 || wrap_it.sp < 0
8667 /* If we've just found whitespace to
8668 wrap, effectively ignore the
8669 previous wrap point -- it is no
8670 longer relevant, but we won't
8671 have an opportunity to update it,
8672 since we've reached the edge of
8673 this screen line. */
8674 || (may_wrap
8675 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8676 {
8677 it->hpos = hpos_before_this_char;
8678 it->current_x = x_before_this_char;
8679 result = MOVE_POS_MATCH_OR_ZV;
8680 break;
8681 }
8682 if (it->line_wrap == WORD_WRAP
8683 && atpos_it.sp < 0)
8684 {
8685 SAVE_IT (atpos_it, *it, atpos_data);
8686 atpos_it.current_x = x_before_this_char;
8687 atpos_it.hpos = hpos_before_this_char;
8688 }
8689 }
8690
8691 prev_method = it->method;
8692 if (it->method == GET_FROM_BUFFER)
8693 prev_pos = IT_CHARPOS (*it);
8694 set_iterator_to_next (it, true);
8695 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8696 SET_TEXT_POS (this_line_min_pos,
8697 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8698 /* On graphical terminals, newlines may
8699 "overflow" into the fringe if
8700 overflow-newline-into-fringe is non-nil.
8701 On text terminals, and on graphical
8702 terminals with no right margin, newlines
8703 may overflow into the last glyph on the
8704 display line.*/
8705 if (!FRAME_WINDOW_P (it->f)
8706 || ((it->bidi_p
8707 && it->bidi_it.paragraph_dir == R2L)
8708 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8709 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8710 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8711 {
8712 if (!get_next_display_element (it))
8713 {
8714 result = MOVE_POS_MATCH_OR_ZV;
8715 break;
8716 }
8717 if (BUFFER_POS_REACHED_P ())
8718 {
8719 if (ITERATOR_AT_END_OF_LINE_P (it))
8720 result = MOVE_POS_MATCH_OR_ZV;
8721 else
8722 result = MOVE_LINE_CONTINUED;
8723 break;
8724 }
8725 if (ITERATOR_AT_END_OF_LINE_P (it)
8726 && (it->line_wrap != WORD_WRAP
8727 || wrap_it.sp < 0
8728 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8729 {
8730 result = MOVE_NEWLINE_OR_CR;
8731 break;
8732 }
8733 }
8734 }
8735 }
8736 else
8737 IT_RESET_X_ASCENT_DESCENT (it);
8738
8739 /* If the screen line ends with whitespace, and we
8740 are under word-wrap, don't use wrap_it: it is no
8741 longer relevant, but we won't have an opportunity
8742 to update it, since we are done with this screen
8743 line. */
8744 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8745 {
8746 /* If we've found TO_X, go back there, as we now
8747 know the last word fits on this screen line. */
8748 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8749 && atx_it.sp >= 0)
8750 {
8751 RESTORE_IT (it, &atx_it, atx_data);
8752 atpos_it.sp = -1;
8753 atx_it.sp = -1;
8754 result = MOVE_X_REACHED;
8755 break;
8756 }
8757 }
8758 else if (wrap_it.sp >= 0)
8759 {
8760 RESTORE_IT (it, &wrap_it, wrap_data);
8761 atpos_it.sp = -1;
8762 atx_it.sp = -1;
8763 }
8764
8765 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8766 IT_CHARPOS (*it)));
8767 result = MOVE_LINE_CONTINUED;
8768 break;
8769 }
8770
8771 if (BUFFER_POS_REACHED_P ())
8772 {
8773 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8774 goto buffer_pos_reached;
8775 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8776 {
8777 SAVE_IT (atpos_it, *it, atpos_data);
8778 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8779 }
8780 }
8781
8782 if (new_x > it->first_visible_x)
8783 {
8784 /* Glyph is visible. Increment number of glyphs that
8785 would be displayed. */
8786 ++it->hpos;
8787 }
8788 }
8789
8790 if (result != MOVE_UNDEFINED)
8791 break;
8792 }
8793 else if (BUFFER_POS_REACHED_P ())
8794 {
8795 buffer_pos_reached:
8796 IT_RESET_X_ASCENT_DESCENT (it);
8797 result = MOVE_POS_MATCH_OR_ZV;
8798 break;
8799 }
8800 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8801 {
8802 /* Stop when TO_X specified and reached. This check is
8803 necessary here because of lines consisting of a line end,
8804 only. The line end will not produce any glyphs and we
8805 would never get MOVE_X_REACHED. */
8806 eassert (it->nglyphs == 0);
8807 result = MOVE_X_REACHED;
8808 break;
8809 }
8810
8811 /* Is this a line end? If yes, we're done. */
8812 if (ITERATOR_AT_END_OF_LINE_P (it))
8813 {
8814 /* If we are past TO_CHARPOS, but never saw any character
8815 positions smaller than TO_CHARPOS, return
8816 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8817 did. */
8818 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8819 {
8820 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8821 {
8822 if (closest_pos < ZV)
8823 {
8824 RESTORE_IT (it, &ppos_it, ppos_data);
8825 /* Don't recurse if closest_pos is equal to
8826 to_charpos, since we have just tried that. */
8827 if (closest_pos != to_charpos)
8828 move_it_in_display_line_to (it, closest_pos, -1,
8829 MOVE_TO_POS);
8830 result = MOVE_POS_MATCH_OR_ZV;
8831 }
8832 else
8833 goto buffer_pos_reached;
8834 }
8835 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8836 && IT_CHARPOS (*it) > to_charpos)
8837 goto buffer_pos_reached;
8838 else
8839 result = MOVE_NEWLINE_OR_CR;
8840 }
8841 else
8842 result = MOVE_NEWLINE_OR_CR;
8843 break;
8844 }
8845
8846 prev_method = it->method;
8847 if (it->method == GET_FROM_BUFFER)
8848 prev_pos = IT_CHARPOS (*it);
8849 /* The current display element has been consumed. Advance
8850 to the next. */
8851 set_iterator_to_next (it, true);
8852 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8853 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8854 if (IT_CHARPOS (*it) < to_charpos)
8855 saw_smaller_pos = true;
8856 if (it->bidi_p
8857 && (op & MOVE_TO_POS)
8858 && IT_CHARPOS (*it) >= to_charpos
8859 && IT_CHARPOS (*it) < closest_pos)
8860 closest_pos = IT_CHARPOS (*it);
8861
8862 /* Stop if lines are truncated and IT's current x-position is
8863 past the right edge of the window now. */
8864 if (it->line_wrap == TRUNCATE
8865 && it->current_x >= it->last_visible_x)
8866 {
8867 if (!FRAME_WINDOW_P (it->f)
8868 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8869 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8870 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8871 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8872 {
8873 bool at_eob_p = false;
8874
8875 if ((at_eob_p = !get_next_display_element (it))
8876 || BUFFER_POS_REACHED_P ()
8877 /* If we are past TO_CHARPOS, but never saw any
8878 character positions smaller than TO_CHARPOS,
8879 return MOVE_POS_MATCH_OR_ZV, like the
8880 unidirectional display did. */
8881 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8882 && !saw_smaller_pos
8883 && IT_CHARPOS (*it) > to_charpos))
8884 {
8885 if (it->bidi_p
8886 && !BUFFER_POS_REACHED_P ()
8887 && !at_eob_p && closest_pos < ZV)
8888 {
8889 RESTORE_IT (it, &ppos_it, ppos_data);
8890 if (closest_pos != to_charpos)
8891 move_it_in_display_line_to (it, closest_pos, -1,
8892 MOVE_TO_POS);
8893 }
8894 result = MOVE_POS_MATCH_OR_ZV;
8895 break;
8896 }
8897 if (ITERATOR_AT_END_OF_LINE_P (it))
8898 {
8899 result = MOVE_NEWLINE_OR_CR;
8900 break;
8901 }
8902 }
8903 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8904 && !saw_smaller_pos
8905 && IT_CHARPOS (*it) > to_charpos)
8906 {
8907 if (closest_pos < ZV)
8908 {
8909 RESTORE_IT (it, &ppos_it, ppos_data);
8910 if (closest_pos != to_charpos)
8911 move_it_in_display_line_to (it, closest_pos, -1,
8912 MOVE_TO_POS);
8913 }
8914 result = MOVE_POS_MATCH_OR_ZV;
8915 break;
8916 }
8917 result = MOVE_LINE_TRUNCATED;
8918 break;
8919 }
8920 #undef IT_RESET_X_ASCENT_DESCENT
8921 }
8922
8923 #undef BUFFER_POS_REACHED_P
8924
8925 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8926 restore the saved iterator. */
8927 if (atpos_it.sp >= 0)
8928 RESTORE_IT (it, &atpos_it, atpos_data);
8929 else if (atx_it.sp >= 0)
8930 RESTORE_IT (it, &atx_it, atx_data);
8931
8932 done:
8933
8934 if (atpos_data)
8935 bidi_unshelve_cache (atpos_data, true);
8936 if (atx_data)
8937 bidi_unshelve_cache (atx_data, true);
8938 if (wrap_data)
8939 bidi_unshelve_cache (wrap_data, true);
8940 if (ppos_data)
8941 bidi_unshelve_cache (ppos_data, true);
8942
8943 /* Restore the iterator settings altered at the beginning of this
8944 function. */
8945 it->glyph_row = saved_glyph_row;
8946 return result;
8947 }
8948
8949 /* For external use. */
8950 void
8951 move_it_in_display_line (struct it *it,
8952 ptrdiff_t to_charpos, int to_x,
8953 enum move_operation_enum op)
8954 {
8955 if (it->line_wrap == WORD_WRAP
8956 && (op & MOVE_TO_X))
8957 {
8958 struct it save_it;
8959 void *save_data = NULL;
8960 int skip;
8961
8962 SAVE_IT (save_it, *it, save_data);
8963 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8964 /* When word-wrap is on, TO_X may lie past the end
8965 of a wrapped line. Then it->current is the
8966 character on the next line, so backtrack to the
8967 space before the wrap point. */
8968 if (skip == MOVE_LINE_CONTINUED)
8969 {
8970 int prev_x = max (it->current_x - 1, 0);
8971 RESTORE_IT (it, &save_it, save_data);
8972 move_it_in_display_line_to
8973 (it, -1, prev_x, MOVE_TO_X);
8974 }
8975 else
8976 bidi_unshelve_cache (save_data, true);
8977 }
8978 else
8979 move_it_in_display_line_to (it, to_charpos, to_x, op);
8980 }
8981
8982
8983 /* Move IT forward until it satisfies one or more of the criteria in
8984 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8985
8986 OP is a bit-mask that specifies where to stop, and in particular,
8987 which of those four position arguments makes a difference. See the
8988 description of enum move_operation_enum.
8989
8990 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8991 screen line, this function will set IT to the next position that is
8992 displayed to the right of TO_CHARPOS on the screen.
8993
8994 Return the maximum pixel length of any line scanned but never more
8995 than it.last_visible_x. */
8996
8997 int
8998 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8999 {
9000 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9001 int line_height, line_start_x = 0, reached = 0;
9002 int max_current_x = 0;
9003 void *backup_data = NULL;
9004
9005 for (;;)
9006 {
9007 if (op & MOVE_TO_VPOS)
9008 {
9009 /* If no TO_CHARPOS and no TO_X specified, stop at the
9010 start of the line TO_VPOS. */
9011 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9012 {
9013 if (it->vpos == to_vpos)
9014 {
9015 reached = 1;
9016 break;
9017 }
9018 else
9019 skip = move_it_in_display_line_to (it, -1, -1, 0);
9020 }
9021 else
9022 {
9023 /* TO_VPOS >= 0 means stop at TO_X in the line at
9024 TO_VPOS, or at TO_POS, whichever comes first. */
9025 if (it->vpos == to_vpos)
9026 {
9027 reached = 2;
9028 break;
9029 }
9030
9031 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9032
9033 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9034 {
9035 reached = 3;
9036 break;
9037 }
9038 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9039 {
9040 /* We have reached TO_X but not in the line we want. */
9041 skip = move_it_in_display_line_to (it, to_charpos,
9042 -1, MOVE_TO_POS);
9043 if (skip == MOVE_POS_MATCH_OR_ZV)
9044 {
9045 reached = 4;
9046 break;
9047 }
9048 }
9049 }
9050 }
9051 else if (op & MOVE_TO_Y)
9052 {
9053 struct it it_backup;
9054
9055 if (it->line_wrap == WORD_WRAP)
9056 SAVE_IT (it_backup, *it, backup_data);
9057
9058 /* TO_Y specified means stop at TO_X in the line containing
9059 TO_Y---or at TO_CHARPOS if this is reached first. The
9060 problem is that we can't really tell whether the line
9061 contains TO_Y before we have completely scanned it, and
9062 this may skip past TO_X. What we do is to first scan to
9063 TO_X.
9064
9065 If TO_X is not specified, use a TO_X of zero. The reason
9066 is to make the outcome of this function more predictable.
9067 If we didn't use TO_X == 0, we would stop at the end of
9068 the line which is probably not what a caller would expect
9069 to happen. */
9070 skip = move_it_in_display_line_to
9071 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9072 (MOVE_TO_X | (op & MOVE_TO_POS)));
9073
9074 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9075 if (skip == MOVE_POS_MATCH_OR_ZV)
9076 reached = 5;
9077 else if (skip == MOVE_X_REACHED)
9078 {
9079 /* If TO_X was reached, we want to know whether TO_Y is
9080 in the line. We know this is the case if the already
9081 scanned glyphs make the line tall enough. Otherwise,
9082 we must check by scanning the rest of the line. */
9083 line_height = it->max_ascent + it->max_descent;
9084 if (to_y >= it->current_y
9085 && to_y < it->current_y + line_height)
9086 {
9087 reached = 6;
9088 break;
9089 }
9090 SAVE_IT (it_backup, *it, backup_data);
9091 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9092 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9093 op & MOVE_TO_POS);
9094 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9095 line_height = it->max_ascent + it->max_descent;
9096 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9097
9098 if (to_y >= it->current_y
9099 && to_y < it->current_y + line_height)
9100 {
9101 /* If TO_Y is in this line and TO_X was reached
9102 above, we scanned too far. We have to restore
9103 IT's settings to the ones before skipping. But
9104 keep the more accurate values of max_ascent and
9105 max_descent we've found while skipping the rest
9106 of the line, for the sake of callers, such as
9107 pos_visible_p, that need to know the line
9108 height. */
9109 int max_ascent = it->max_ascent;
9110 int max_descent = it->max_descent;
9111
9112 RESTORE_IT (it, &it_backup, backup_data);
9113 it->max_ascent = max_ascent;
9114 it->max_descent = max_descent;
9115 reached = 6;
9116 }
9117 else
9118 {
9119 skip = skip2;
9120 if (skip == MOVE_POS_MATCH_OR_ZV)
9121 reached = 7;
9122 }
9123 }
9124 else
9125 {
9126 /* Check whether TO_Y is in this line. */
9127 line_height = it->max_ascent + it->max_descent;
9128 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9129
9130 if (to_y >= it->current_y
9131 && to_y < it->current_y + line_height)
9132 {
9133 if (to_y > it->current_y)
9134 max_current_x = max (it->current_x, max_current_x);
9135
9136 /* When word-wrap is on, TO_X may lie past the end
9137 of a wrapped line. Then it->current is the
9138 character on the next line, so backtrack to the
9139 space before the wrap point. */
9140 if (skip == MOVE_LINE_CONTINUED
9141 && it->line_wrap == WORD_WRAP)
9142 {
9143 int prev_x = max (it->current_x - 1, 0);
9144 RESTORE_IT (it, &it_backup, backup_data);
9145 skip = move_it_in_display_line_to
9146 (it, -1, prev_x, MOVE_TO_X);
9147 }
9148
9149 reached = 6;
9150 }
9151 }
9152
9153 if (reached)
9154 {
9155 max_current_x = max (it->current_x, max_current_x);
9156 break;
9157 }
9158 }
9159 else if (BUFFERP (it->object)
9160 && (it->method == GET_FROM_BUFFER
9161 || it->method == GET_FROM_STRETCH)
9162 && IT_CHARPOS (*it) >= to_charpos
9163 /* Under bidi iteration, a call to set_iterator_to_next
9164 can scan far beyond to_charpos if the initial
9165 portion of the next line needs to be reordered. In
9166 that case, give move_it_in_display_line_to another
9167 chance below. */
9168 && !(it->bidi_p
9169 && it->bidi_it.scan_dir == -1))
9170 skip = MOVE_POS_MATCH_OR_ZV;
9171 else
9172 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9173
9174 switch (skip)
9175 {
9176 case MOVE_POS_MATCH_OR_ZV:
9177 max_current_x = max (it->current_x, max_current_x);
9178 reached = 8;
9179 goto out;
9180
9181 case MOVE_NEWLINE_OR_CR:
9182 max_current_x = max (it->current_x, max_current_x);
9183 set_iterator_to_next (it, true);
9184 it->continuation_lines_width = 0;
9185 break;
9186
9187 case MOVE_LINE_TRUNCATED:
9188 max_current_x = it->last_visible_x;
9189 it->continuation_lines_width = 0;
9190 reseat_at_next_visible_line_start (it, false);
9191 if ((op & MOVE_TO_POS) != 0
9192 && IT_CHARPOS (*it) > to_charpos)
9193 {
9194 reached = 9;
9195 goto out;
9196 }
9197 break;
9198
9199 case MOVE_LINE_CONTINUED:
9200 max_current_x = it->last_visible_x;
9201 /* For continued lines ending in a tab, some of the glyphs
9202 associated with the tab are displayed on the current
9203 line. Since it->current_x does not include these glyphs,
9204 we use it->last_visible_x instead. */
9205 if (it->c == '\t')
9206 {
9207 it->continuation_lines_width += it->last_visible_x;
9208 /* When moving by vpos, ensure that the iterator really
9209 advances to the next line (bug#847, bug#969). Fixme:
9210 do we need to do this in other circumstances? */
9211 if (it->current_x != it->last_visible_x
9212 && (op & MOVE_TO_VPOS)
9213 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9214 {
9215 line_start_x = it->current_x + it->pixel_width
9216 - it->last_visible_x;
9217 if (FRAME_WINDOW_P (it->f))
9218 {
9219 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9220 struct font *face_font = face->font;
9221
9222 /* When display_line produces a continued line
9223 that ends in a TAB, it skips a tab stop that
9224 is closer than the font's space character
9225 width (see x_produce_glyphs where it produces
9226 the stretch glyph which represents a TAB).
9227 We need to reproduce the same logic here. */
9228 eassert (face_font);
9229 if (face_font)
9230 {
9231 if (line_start_x < face_font->space_width)
9232 line_start_x
9233 += it->tab_width * face_font->space_width;
9234 }
9235 }
9236 set_iterator_to_next (it, false);
9237 }
9238 }
9239 else
9240 it->continuation_lines_width += it->current_x;
9241 break;
9242
9243 default:
9244 emacs_abort ();
9245 }
9246
9247 /* Reset/increment for the next run. */
9248 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9249 it->current_x = line_start_x;
9250 line_start_x = 0;
9251 it->hpos = 0;
9252 it->current_y += it->max_ascent + it->max_descent;
9253 ++it->vpos;
9254 last_height = it->max_ascent + it->max_descent;
9255 it->max_ascent = it->max_descent = 0;
9256 }
9257
9258 out:
9259
9260 /* On text terminals, we may stop at the end of a line in the middle
9261 of a multi-character glyph. If the glyph itself is continued,
9262 i.e. it is actually displayed on the next line, don't treat this
9263 stopping point as valid; move to the next line instead (unless
9264 that brings us offscreen). */
9265 if (!FRAME_WINDOW_P (it->f)
9266 && op & MOVE_TO_POS
9267 && IT_CHARPOS (*it) == to_charpos
9268 && it->what == IT_CHARACTER
9269 && it->nglyphs > 1
9270 && it->line_wrap == WINDOW_WRAP
9271 && it->current_x == it->last_visible_x - 1
9272 && it->c != '\n'
9273 && it->c != '\t'
9274 && it->w->window_end_valid
9275 && it->vpos < it->w->window_end_vpos)
9276 {
9277 it->continuation_lines_width += it->current_x;
9278 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9279 it->current_y += it->max_ascent + it->max_descent;
9280 ++it->vpos;
9281 last_height = it->max_ascent + it->max_descent;
9282 }
9283
9284 if (backup_data)
9285 bidi_unshelve_cache (backup_data, true);
9286
9287 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9288
9289 return max_current_x;
9290 }
9291
9292
9293 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9294
9295 If DY > 0, move IT backward at least that many pixels. DY = 0
9296 means move IT backward to the preceding line start or BEGV. This
9297 function may move over more than DY pixels if IT->current_y - DY
9298 ends up in the middle of a line; in this case IT->current_y will be
9299 set to the top of the line moved to. */
9300
9301 void
9302 move_it_vertically_backward (struct it *it, int dy)
9303 {
9304 int nlines, h;
9305 struct it it2, it3;
9306 void *it2data = NULL, *it3data = NULL;
9307 ptrdiff_t start_pos;
9308 int nchars_per_row
9309 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9310 ptrdiff_t pos_limit;
9311
9312 move_further_back:
9313 eassert (dy >= 0);
9314
9315 start_pos = IT_CHARPOS (*it);
9316
9317 /* Estimate how many newlines we must move back. */
9318 nlines = max (1, dy / default_line_pixel_height (it->w));
9319 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9320 pos_limit = BEGV;
9321 else
9322 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9323
9324 /* Set the iterator's position that many lines back. But don't go
9325 back more than NLINES full screen lines -- this wins a day with
9326 buffers which have very long lines. */
9327 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9328 back_to_previous_visible_line_start (it);
9329
9330 /* Reseat the iterator here. When moving backward, we don't want
9331 reseat to skip forward over invisible text, set up the iterator
9332 to deliver from overlay strings at the new position etc. So,
9333 use reseat_1 here. */
9334 reseat_1 (it, it->current.pos, true);
9335
9336 /* We are now surely at a line start. */
9337 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9338 reordering is in effect. */
9339 it->continuation_lines_width = 0;
9340
9341 /* Move forward and see what y-distance we moved. First move to the
9342 start of the next line so that we get its height. We need this
9343 height to be able to tell whether we reached the specified
9344 y-distance. */
9345 SAVE_IT (it2, *it, it2data);
9346 it2.max_ascent = it2.max_descent = 0;
9347 do
9348 {
9349 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9350 MOVE_TO_POS | MOVE_TO_VPOS);
9351 }
9352 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9353 /* If we are in a display string which starts at START_POS,
9354 and that display string includes a newline, and we are
9355 right after that newline (i.e. at the beginning of a
9356 display line), exit the loop, because otherwise we will
9357 infloop, since move_it_to will see that it is already at
9358 START_POS and will not move. */
9359 || (it2.method == GET_FROM_STRING
9360 && IT_CHARPOS (it2) == start_pos
9361 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9362 eassert (IT_CHARPOS (*it) >= BEGV);
9363 SAVE_IT (it3, it2, it3data);
9364
9365 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9366 eassert (IT_CHARPOS (*it) >= BEGV);
9367 /* H is the actual vertical distance from the position in *IT
9368 and the starting position. */
9369 h = it2.current_y - it->current_y;
9370 /* NLINES is the distance in number of lines. */
9371 nlines = it2.vpos - it->vpos;
9372
9373 /* Correct IT's y and vpos position
9374 so that they are relative to the starting point. */
9375 it->vpos -= nlines;
9376 it->current_y -= h;
9377
9378 if (dy == 0)
9379 {
9380 /* DY == 0 means move to the start of the screen line. The
9381 value of nlines is > 0 if continuation lines were involved,
9382 or if the original IT position was at start of a line. */
9383 RESTORE_IT (it, it, it2data);
9384 if (nlines > 0)
9385 move_it_by_lines (it, nlines);
9386 /* The above code moves us to some position NLINES down,
9387 usually to its first glyph (leftmost in an L2R line), but
9388 that's not necessarily the start of the line, under bidi
9389 reordering. We want to get to the character position
9390 that is immediately after the newline of the previous
9391 line. */
9392 if (it->bidi_p
9393 && !it->continuation_lines_width
9394 && !STRINGP (it->string)
9395 && IT_CHARPOS (*it) > BEGV
9396 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9397 {
9398 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9399
9400 DEC_BOTH (cp, bp);
9401 cp = find_newline_no_quit (cp, bp, -1, NULL);
9402 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9403 }
9404 bidi_unshelve_cache (it3data, true);
9405 }
9406 else
9407 {
9408 /* The y-position we try to reach, relative to *IT.
9409 Note that H has been subtracted in front of the if-statement. */
9410 int target_y = it->current_y + h - dy;
9411 int y0 = it3.current_y;
9412 int y1;
9413 int line_height;
9414
9415 RESTORE_IT (&it3, &it3, it3data);
9416 y1 = line_bottom_y (&it3);
9417 line_height = y1 - y0;
9418 RESTORE_IT (it, it, it2data);
9419 /* If we did not reach target_y, try to move further backward if
9420 we can. If we moved too far backward, try to move forward. */
9421 if (target_y < it->current_y
9422 /* This is heuristic. In a window that's 3 lines high, with
9423 a line height of 13 pixels each, recentering with point
9424 on the bottom line will try to move -39/2 = 19 pixels
9425 backward. Try to avoid moving into the first line. */
9426 && (it->current_y - target_y
9427 > min (window_box_height (it->w), line_height * 2 / 3))
9428 && IT_CHARPOS (*it) > BEGV)
9429 {
9430 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9431 target_y - it->current_y));
9432 dy = it->current_y - target_y;
9433 goto move_further_back;
9434 }
9435 else if (target_y >= it->current_y + line_height
9436 && IT_CHARPOS (*it) < ZV)
9437 {
9438 /* Should move forward by at least one line, maybe more.
9439
9440 Note: Calling move_it_by_lines can be expensive on
9441 terminal frames, where compute_motion is used (via
9442 vmotion) to do the job, when there are very long lines
9443 and truncate-lines is nil. That's the reason for
9444 treating terminal frames specially here. */
9445
9446 if (!FRAME_WINDOW_P (it->f))
9447 move_it_vertically (it, target_y - it->current_y);
9448 else
9449 {
9450 do
9451 {
9452 move_it_by_lines (it, 1);
9453 }
9454 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9455 }
9456 }
9457 }
9458 }
9459
9460
9461 /* Move IT by a specified amount of pixel lines DY. DY negative means
9462 move backwards. DY = 0 means move to start of screen line. At the
9463 end, IT will be on the start of a screen line. */
9464
9465 void
9466 move_it_vertically (struct it *it, int dy)
9467 {
9468 if (dy <= 0)
9469 move_it_vertically_backward (it, -dy);
9470 else
9471 {
9472 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9473 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9474 MOVE_TO_POS | MOVE_TO_Y);
9475 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9476
9477 /* If buffer ends in ZV without a newline, move to the start of
9478 the line to satisfy the post-condition. */
9479 if (IT_CHARPOS (*it) == ZV
9480 && ZV > BEGV
9481 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9482 move_it_by_lines (it, 0);
9483 }
9484 }
9485
9486
9487 /* Move iterator IT past the end of the text line it is in. */
9488
9489 void
9490 move_it_past_eol (struct it *it)
9491 {
9492 enum move_it_result rc;
9493
9494 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9495 if (rc == MOVE_NEWLINE_OR_CR)
9496 set_iterator_to_next (it, false);
9497 }
9498
9499
9500 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9501 negative means move up. DVPOS == 0 means move to the start of the
9502 screen line.
9503
9504 Optimization idea: If we would know that IT->f doesn't use
9505 a face with proportional font, we could be faster for
9506 truncate-lines nil. */
9507
9508 void
9509 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9510 {
9511
9512 /* The commented-out optimization uses vmotion on terminals. This
9513 gives bad results, because elements like it->what, on which
9514 callers such as pos_visible_p rely, aren't updated. */
9515 /* struct position pos;
9516 if (!FRAME_WINDOW_P (it->f))
9517 {
9518 struct text_pos textpos;
9519
9520 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9521 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9522 reseat (it, textpos, true);
9523 it->vpos += pos.vpos;
9524 it->current_y += pos.vpos;
9525 }
9526 else */
9527
9528 if (dvpos == 0)
9529 {
9530 /* DVPOS == 0 means move to the start of the screen line. */
9531 move_it_vertically_backward (it, 0);
9532 /* Let next call to line_bottom_y calculate real line height. */
9533 last_height = 0;
9534 }
9535 else if (dvpos > 0)
9536 {
9537 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9538 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9539 {
9540 /* Only move to the next buffer position if we ended up in a
9541 string from display property, not in an overlay string
9542 (before-string or after-string). That is because the
9543 latter don't conceal the underlying buffer position, so
9544 we can ask to move the iterator to the exact position we
9545 are interested in. Note that, even if we are already at
9546 IT_CHARPOS (*it), the call below is not a no-op, as it
9547 will detect that we are at the end of the string, pop the
9548 iterator, and compute it->current_x and it->hpos
9549 correctly. */
9550 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9551 -1, -1, -1, MOVE_TO_POS);
9552 }
9553 }
9554 else
9555 {
9556 struct it it2;
9557 void *it2data = NULL;
9558 ptrdiff_t start_charpos, i;
9559 int nchars_per_row
9560 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9561 bool hit_pos_limit = false;
9562 ptrdiff_t pos_limit;
9563
9564 /* Start at the beginning of the screen line containing IT's
9565 position. This may actually move vertically backwards,
9566 in case of overlays, so adjust dvpos accordingly. */
9567 dvpos += it->vpos;
9568 move_it_vertically_backward (it, 0);
9569 dvpos -= it->vpos;
9570
9571 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9572 screen lines, and reseat the iterator there. */
9573 start_charpos = IT_CHARPOS (*it);
9574 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9575 pos_limit = BEGV;
9576 else
9577 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9578
9579 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9580 back_to_previous_visible_line_start (it);
9581 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9582 hit_pos_limit = true;
9583 reseat (it, it->current.pos, true);
9584
9585 /* Move further back if we end up in a string or an image. */
9586 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9587 {
9588 /* First try to move to start of display line. */
9589 dvpos += it->vpos;
9590 move_it_vertically_backward (it, 0);
9591 dvpos -= it->vpos;
9592 if (IT_POS_VALID_AFTER_MOVE_P (it))
9593 break;
9594 /* If start of line is still in string or image,
9595 move further back. */
9596 back_to_previous_visible_line_start (it);
9597 reseat (it, it->current.pos, true);
9598 dvpos--;
9599 }
9600
9601 it->current_x = it->hpos = 0;
9602
9603 /* Above call may have moved too far if continuation lines
9604 are involved. Scan forward and see if it did. */
9605 SAVE_IT (it2, *it, it2data);
9606 it2.vpos = it2.current_y = 0;
9607 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9608 it->vpos -= it2.vpos;
9609 it->current_y -= it2.current_y;
9610 it->current_x = it->hpos = 0;
9611
9612 /* If we moved too far back, move IT some lines forward. */
9613 if (it2.vpos > -dvpos)
9614 {
9615 int delta = it2.vpos + dvpos;
9616
9617 RESTORE_IT (&it2, &it2, it2data);
9618 SAVE_IT (it2, *it, it2data);
9619 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9620 /* Move back again if we got too far ahead. */
9621 if (IT_CHARPOS (*it) >= start_charpos)
9622 RESTORE_IT (it, &it2, it2data);
9623 else
9624 bidi_unshelve_cache (it2data, true);
9625 }
9626 else if (hit_pos_limit && pos_limit > BEGV
9627 && dvpos < 0 && it2.vpos < -dvpos)
9628 {
9629 /* If we hit the limit, but still didn't make it far enough
9630 back, that means there's a display string with a newline
9631 covering a large chunk of text, and that caused
9632 back_to_previous_visible_line_start try to go too far.
9633 Punish those who commit such atrocities by going back
9634 until we've reached DVPOS, after lifting the limit, which
9635 could make it slow for very long lines. "If it hurts,
9636 don't do that!" */
9637 dvpos += it2.vpos;
9638 RESTORE_IT (it, it, it2data);
9639 for (i = -dvpos; i > 0; --i)
9640 {
9641 back_to_previous_visible_line_start (it);
9642 it->vpos--;
9643 }
9644 reseat_1 (it, it->current.pos, true);
9645 }
9646 else
9647 RESTORE_IT (it, it, it2data);
9648 }
9649 }
9650
9651 /* Return true if IT points into the middle of a display vector. */
9652
9653 bool
9654 in_display_vector_p (struct it *it)
9655 {
9656 return (it->method == GET_FROM_DISPLAY_VECTOR
9657 && it->current.dpvec_index > 0
9658 && it->dpvec + it->current.dpvec_index != it->dpend);
9659 }
9660
9661 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9662 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9663 WINDOW must be a live window and defaults to the selected one. The
9664 return value is a cons of the maximum pixel-width of any text line and
9665 the maximum pixel-height of all text lines.
9666
9667 The optional argument FROM, if non-nil, specifies the first text
9668 position and defaults to the minimum accessible position of the buffer.
9669 If FROM is t, use the minimum accessible position that is not a newline
9670 character. TO, if non-nil, specifies the last text position and
9671 defaults to the maximum accessible position of the buffer. If TO is t,
9672 use the maximum accessible position that is not a newline character.
9673
9674 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9675 width that can be returned. X-LIMIT nil or omitted, means to use the
9676 pixel-width of WINDOW's body; use this if you do not intend to change
9677 the width of WINDOW. Use the maximum width WINDOW may assume if you
9678 intend to change WINDOW's width. In any case, text whose x-coordinate
9679 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9680 can take some time, it's always a good idea to make this argument as
9681 small as possible; in particular, if the buffer contains long lines that
9682 shall be truncated anyway.
9683
9684 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9685 height that can be returned. Text lines whose y-coordinate is beyond
9686 Y-LIMIT are ignored. Since calculating the text height of a large
9687 buffer can take some time, it makes sense to specify this argument if
9688 the size of the buffer is unknown.
9689
9690 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9691 include the height of the mode- or header-line of WINDOW in the return
9692 value. If it is either the symbol `mode-line' or `header-line', include
9693 only the height of that line, if present, in the return value. If t,
9694 include the height of both, if present, in the return value. */)
9695 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9696 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9697 {
9698 struct window *w = decode_live_window (window);
9699 Lisp_Object buffer = w->contents;
9700 struct buffer *b;
9701 struct it it;
9702 struct buffer *old_b = NULL;
9703 ptrdiff_t start, end, pos;
9704 struct text_pos startp;
9705 void *itdata = NULL;
9706 int c, max_y = -1, x = 0, y = 0;
9707
9708 CHECK_BUFFER (buffer);
9709 b = XBUFFER (buffer);
9710
9711 if (b != current_buffer)
9712 {
9713 old_b = current_buffer;
9714 set_buffer_internal (b);
9715 }
9716
9717 if (NILP (from))
9718 start = BEGV;
9719 else if (EQ (from, Qt))
9720 {
9721 start = pos = BEGV;
9722 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9723 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9724 start = pos;
9725 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9726 start = pos;
9727 }
9728 else
9729 {
9730 CHECK_NUMBER_COERCE_MARKER (from);
9731 start = min (max (XINT (from), BEGV), ZV);
9732 }
9733
9734 if (NILP (to))
9735 end = ZV;
9736 else if (EQ (to, Qt))
9737 {
9738 end = pos = ZV;
9739 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9740 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9741 end = pos;
9742 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9743 end = pos;
9744 }
9745 else
9746 {
9747 CHECK_NUMBER_COERCE_MARKER (to);
9748 end = max (start, min (XINT (to), ZV));
9749 }
9750
9751 if (!NILP (y_limit))
9752 {
9753 CHECK_NUMBER (y_limit);
9754 max_y = min (XINT (y_limit), INT_MAX);
9755 }
9756
9757 itdata = bidi_shelve_cache ();
9758 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9759 start_display (&it, w, startp);
9760
9761 if (NILP (x_limit))
9762 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9763 else
9764 {
9765 CHECK_NUMBER (x_limit);
9766 it.last_visible_x = min (XINT (x_limit), INFINITY);
9767 /* Actually, we never want move_it_to stop at to_x. But to make
9768 sure that move_it_in_display_line_to always moves far enough,
9769 we set it to INT_MAX and specify MOVE_TO_X. */
9770 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9771 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9772 }
9773
9774 y = it.current_y + it.max_ascent + it.max_descent;
9775
9776 if (!EQ (mode_and_header_line, Qheader_line)
9777 && !EQ (mode_and_header_line, Qt))
9778 /* Do not count the header-line which was counted automatically by
9779 start_display. */
9780 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9781
9782 if (EQ (mode_and_header_line, Qmode_line)
9783 || EQ (mode_and_header_line, Qt))
9784 /* Do count the mode-line which is not included automatically by
9785 start_display. */
9786 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9787
9788 bidi_unshelve_cache (itdata, false);
9789
9790 if (old_b)
9791 set_buffer_internal (old_b);
9792
9793 return Fcons (make_number (x), make_number (y));
9794 }
9795 \f
9796 /***********************************************************************
9797 Messages
9798 ***********************************************************************/
9799
9800
9801 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9802 to *Messages*. */
9803
9804 void
9805 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9806 {
9807 Lisp_Object msg, fmt;
9808 char *buffer;
9809 ptrdiff_t len;
9810 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9811 USE_SAFE_ALLOCA;
9812
9813 fmt = msg = Qnil;
9814 GCPRO4 (fmt, msg, arg1, arg2);
9815
9816 fmt = build_string (format);
9817 msg = CALLN (Fformat, fmt, arg1, arg2);
9818
9819 len = SBYTES (msg) + 1;
9820 buffer = SAFE_ALLOCA (len);
9821 memcpy (buffer, SDATA (msg), len);
9822
9823 message_dolog (buffer, len - 1, true, false);
9824 SAFE_FREE ();
9825
9826 UNGCPRO;
9827 }
9828
9829
9830 /* Output a newline in the *Messages* buffer if "needs" one. */
9831
9832 void
9833 message_log_maybe_newline (void)
9834 {
9835 if (message_log_need_newline)
9836 message_dolog ("", 0, true, false);
9837 }
9838
9839
9840 /* Add a string M of length NBYTES to the message log, optionally
9841 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9842 true, means interpret the contents of M as multibyte. This
9843 function calls low-level routines in order to bypass text property
9844 hooks, etc. which might not be safe to run.
9845
9846 This may GC (insert may run before/after change hooks),
9847 so the buffer M must NOT point to a Lisp string. */
9848
9849 void
9850 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9851 {
9852 const unsigned char *msg = (const unsigned char *) m;
9853
9854 if (!NILP (Vmemory_full))
9855 return;
9856
9857 if (!NILP (Vmessage_log_max))
9858 {
9859 struct buffer *oldbuf;
9860 Lisp_Object oldpoint, oldbegv, oldzv;
9861 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9862 ptrdiff_t point_at_end = 0;
9863 ptrdiff_t zv_at_end = 0;
9864 Lisp_Object old_deactivate_mark;
9865 struct gcpro gcpro1;
9866
9867 old_deactivate_mark = Vdeactivate_mark;
9868 oldbuf = current_buffer;
9869
9870 /* Ensure the Messages buffer exists, and switch to it.
9871 If we created it, set the major-mode. */
9872 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9873 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9874 if (newbuffer
9875 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9876 call0 (intern ("messages-buffer-mode"));
9877
9878 bset_undo_list (current_buffer, Qt);
9879 bset_cache_long_scans (current_buffer, Qnil);
9880
9881 oldpoint = message_dolog_marker1;
9882 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9883 oldbegv = message_dolog_marker2;
9884 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9885 oldzv = message_dolog_marker3;
9886 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9887 GCPRO1 (old_deactivate_mark);
9888
9889 if (PT == Z)
9890 point_at_end = 1;
9891 if (ZV == Z)
9892 zv_at_end = 1;
9893
9894 BEGV = BEG;
9895 BEGV_BYTE = BEG_BYTE;
9896 ZV = Z;
9897 ZV_BYTE = Z_BYTE;
9898 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9899
9900 /* Insert the string--maybe converting multibyte to single byte
9901 or vice versa, so that all the text fits the buffer. */
9902 if (multibyte
9903 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9904 {
9905 ptrdiff_t i;
9906 int c, char_bytes;
9907 char work[1];
9908
9909 /* Convert a multibyte string to single-byte
9910 for the *Message* buffer. */
9911 for (i = 0; i < nbytes; i += char_bytes)
9912 {
9913 c = string_char_and_length (msg + i, &char_bytes);
9914 work[0] = CHAR_TO_BYTE8 (c);
9915 insert_1_both (work, 1, 1, true, false, false);
9916 }
9917 }
9918 else if (! multibyte
9919 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9920 {
9921 ptrdiff_t i;
9922 int c, char_bytes;
9923 unsigned char str[MAX_MULTIBYTE_LENGTH];
9924 /* Convert a single-byte string to multibyte
9925 for the *Message* buffer. */
9926 for (i = 0; i < nbytes; i++)
9927 {
9928 c = msg[i];
9929 MAKE_CHAR_MULTIBYTE (c);
9930 char_bytes = CHAR_STRING (c, str);
9931 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9932 }
9933 }
9934 else if (nbytes)
9935 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9936 true, false, false);
9937
9938 if (nlflag)
9939 {
9940 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9941 printmax_t dups;
9942
9943 insert_1_both ("\n", 1, 1, true, false, false);
9944
9945 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9946 this_bol = PT;
9947 this_bol_byte = PT_BYTE;
9948
9949 /* See if this line duplicates the previous one.
9950 If so, combine duplicates. */
9951 if (this_bol > BEG)
9952 {
9953 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9954 prev_bol = PT;
9955 prev_bol_byte = PT_BYTE;
9956
9957 dups = message_log_check_duplicate (prev_bol_byte,
9958 this_bol_byte);
9959 if (dups)
9960 {
9961 del_range_both (prev_bol, prev_bol_byte,
9962 this_bol, this_bol_byte, false);
9963 if (dups > 1)
9964 {
9965 char dupstr[sizeof " [ times]"
9966 + INT_STRLEN_BOUND (printmax_t)];
9967
9968 /* If you change this format, don't forget to also
9969 change message_log_check_duplicate. */
9970 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9971 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9972 insert_1_both (dupstr, duplen, duplen,
9973 true, false, true);
9974 }
9975 }
9976 }
9977
9978 /* If we have more than the desired maximum number of lines
9979 in the *Messages* buffer now, delete the oldest ones.
9980 This is safe because we don't have undo in this buffer. */
9981
9982 if (NATNUMP (Vmessage_log_max))
9983 {
9984 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9985 -XFASTINT (Vmessage_log_max) - 1, false);
9986 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
9987 }
9988 }
9989 BEGV = marker_position (oldbegv);
9990 BEGV_BYTE = marker_byte_position (oldbegv);
9991
9992 if (zv_at_end)
9993 {
9994 ZV = Z;
9995 ZV_BYTE = Z_BYTE;
9996 }
9997 else
9998 {
9999 ZV = marker_position (oldzv);
10000 ZV_BYTE = marker_byte_position (oldzv);
10001 }
10002
10003 if (point_at_end)
10004 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10005 else
10006 /* We can't do Fgoto_char (oldpoint) because it will run some
10007 Lisp code. */
10008 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10009 marker_byte_position (oldpoint));
10010
10011 UNGCPRO;
10012 unchain_marker (XMARKER (oldpoint));
10013 unchain_marker (XMARKER (oldbegv));
10014 unchain_marker (XMARKER (oldzv));
10015
10016 /* We called insert_1_both above with its 5th argument (PREPARE)
10017 false, which prevents insert_1_both from calling
10018 prepare_to_modify_buffer, which in turns prevents us from
10019 incrementing windows_or_buffers_changed even if *Messages* is
10020 shown in some window. So we must manually set
10021 windows_or_buffers_changed here to make up for that. */
10022 windows_or_buffers_changed = old_windows_or_buffers_changed;
10023 bset_redisplay (current_buffer);
10024
10025 set_buffer_internal (oldbuf);
10026
10027 message_log_need_newline = !nlflag;
10028 Vdeactivate_mark = old_deactivate_mark;
10029 }
10030 }
10031
10032
10033 /* We are at the end of the buffer after just having inserted a newline.
10034 (Note: We depend on the fact we won't be crossing the gap.)
10035 Check to see if the most recent message looks a lot like the previous one.
10036 Return 0 if different, 1 if the new one should just replace it, or a
10037 value N > 1 if we should also append " [N times]". */
10038
10039 static intmax_t
10040 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10041 {
10042 ptrdiff_t i;
10043 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10044 bool seen_dots = false;
10045 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10046 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10047
10048 for (i = 0; i < len; i++)
10049 {
10050 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10051 seen_dots = true;
10052 if (p1[i] != p2[i])
10053 return seen_dots;
10054 }
10055 p1 += len;
10056 if (*p1 == '\n')
10057 return 2;
10058 if (*p1++ == ' ' && *p1++ == '[')
10059 {
10060 char *pend;
10061 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10062 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10063 return n + 1;
10064 }
10065 return 0;
10066 }
10067 \f
10068
10069 /* Display an echo area message M with a specified length of NBYTES
10070 bytes. The string may include null characters. If M is not a
10071 string, clear out any existing message, and let the mini-buffer
10072 text show through.
10073
10074 This function cancels echoing. */
10075
10076 void
10077 message3 (Lisp_Object m)
10078 {
10079 struct gcpro gcpro1;
10080
10081 GCPRO1 (m);
10082 clear_message (true, true);
10083 cancel_echoing ();
10084
10085 /* First flush out any partial line written with print. */
10086 message_log_maybe_newline ();
10087 if (STRINGP (m))
10088 {
10089 ptrdiff_t nbytes = SBYTES (m);
10090 bool multibyte = STRING_MULTIBYTE (m);
10091 char *buffer;
10092 USE_SAFE_ALLOCA;
10093 SAFE_ALLOCA_STRING (buffer, m);
10094 message_dolog (buffer, nbytes, true, multibyte);
10095 SAFE_FREE ();
10096 }
10097 if (! inhibit_message)
10098 message3_nolog (m);
10099 UNGCPRO;
10100 }
10101
10102
10103 /* The non-logging version of message3.
10104 This does not cancel echoing, because it is used for echoing.
10105 Perhaps we need to make a separate function for echoing
10106 and make this cancel echoing. */
10107
10108 void
10109 message3_nolog (Lisp_Object m)
10110 {
10111 struct frame *sf = SELECTED_FRAME ();
10112
10113 if (FRAME_INITIAL_P (sf))
10114 {
10115 if (noninteractive_need_newline)
10116 putc ('\n', stderr);
10117 noninteractive_need_newline = false;
10118 if (STRINGP (m))
10119 {
10120 Lisp_Object s = ENCODE_SYSTEM (m);
10121
10122 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10123 }
10124 if (!cursor_in_echo_area)
10125 fprintf (stderr, "\n");
10126 fflush (stderr);
10127 }
10128 /* Error messages get reported properly by cmd_error, so this must be just an
10129 informative message; if the frame hasn't really been initialized yet, just
10130 toss it. */
10131 else if (INTERACTIVE && sf->glyphs_initialized_p)
10132 {
10133 /* Get the frame containing the mini-buffer
10134 that the selected frame is using. */
10135 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10136 Lisp_Object frame = XWINDOW (mini_window)->frame;
10137 struct frame *f = XFRAME (frame);
10138
10139 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10140 Fmake_frame_visible (frame);
10141
10142 if (STRINGP (m) && SCHARS (m) > 0)
10143 {
10144 set_message (m);
10145 if (minibuffer_auto_raise)
10146 Fraise_frame (frame);
10147 /* Assume we are not echoing.
10148 (If we are, echo_now will override this.) */
10149 echo_message_buffer = Qnil;
10150 }
10151 else
10152 clear_message (true, true);
10153
10154 do_pending_window_change (false);
10155 echo_area_display (true);
10156 do_pending_window_change (false);
10157 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10158 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10159 }
10160 }
10161
10162
10163 /* Display a null-terminated echo area message M. If M is 0, clear
10164 out any existing message, and let the mini-buffer text show through.
10165
10166 The buffer M must continue to exist until after the echo area gets
10167 cleared or some other message gets displayed there. Do not pass
10168 text that is stored in a Lisp string. Do not pass text in a buffer
10169 that was alloca'd. */
10170
10171 void
10172 message1 (const char *m)
10173 {
10174 message3 (m ? build_unibyte_string (m) : Qnil);
10175 }
10176
10177
10178 /* The non-logging counterpart of message1. */
10179
10180 void
10181 message1_nolog (const char *m)
10182 {
10183 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10184 }
10185
10186 /* Display a message M which contains a single %s
10187 which gets replaced with STRING. */
10188
10189 void
10190 message_with_string (const char *m, Lisp_Object string, bool log)
10191 {
10192 CHECK_STRING (string);
10193
10194 if (noninteractive)
10195 {
10196 if (m)
10197 {
10198 /* ENCODE_SYSTEM below can GC and/or relocate the
10199 Lisp data, so make sure we don't use it here. */
10200 eassert (relocatable_string_data_p (m) != 1);
10201
10202 if (noninteractive_need_newline)
10203 putc ('\n', stderr);
10204 noninteractive_need_newline = false;
10205 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10206 if (!cursor_in_echo_area)
10207 fprintf (stderr, "\n");
10208 fflush (stderr);
10209 }
10210 }
10211 else if (INTERACTIVE)
10212 {
10213 /* The frame whose minibuffer we're going to display the message on.
10214 It may be larger than the selected frame, so we need
10215 to use its buffer, not the selected frame's buffer. */
10216 Lisp_Object mini_window;
10217 struct frame *f, *sf = SELECTED_FRAME ();
10218
10219 /* Get the frame containing the minibuffer
10220 that the selected frame is using. */
10221 mini_window = FRAME_MINIBUF_WINDOW (sf);
10222 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10223
10224 /* Error messages get reported properly by cmd_error, so this must be
10225 just an informative message; if the frame hasn't really been
10226 initialized yet, just toss it. */
10227 if (f->glyphs_initialized_p)
10228 {
10229 struct gcpro gcpro1, gcpro2;
10230
10231 Lisp_Object fmt = build_string (m);
10232 Lisp_Object msg = string;
10233 GCPRO2 (fmt, msg);
10234
10235 msg = CALLN (Fformat, fmt, msg);
10236
10237 if (log)
10238 message3 (msg);
10239 else
10240 message3_nolog (msg);
10241
10242 UNGCPRO;
10243
10244 /* Print should start at the beginning of the message
10245 buffer next time. */
10246 message_buf_print = false;
10247 }
10248 }
10249 }
10250
10251
10252 /* Dump an informative message to the minibuf. If M is 0, clear out
10253 any existing message, and let the mini-buffer text show through.
10254
10255 The message must be safe ASCII only. If strings may contain escape
10256 sequences or non-ASCII characters, convert them to Lisp strings and
10257 use Fmessage. */
10258
10259 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10260 vmessage (const char *m, va_list ap)
10261 {
10262 if (noninteractive)
10263 {
10264 if (m)
10265 {
10266 if (noninteractive_need_newline)
10267 putc ('\n', stderr);
10268 noninteractive_need_newline = false;
10269 vfprintf (stderr, m, ap);
10270 if (!cursor_in_echo_area)
10271 fprintf (stderr, "\n");
10272 fflush (stderr);
10273 }
10274 }
10275 else if (INTERACTIVE)
10276 {
10277 /* The frame whose mini-buffer we're going to display the message
10278 on. It may be larger than the selected frame, so we need to
10279 use its buffer, not the selected frame's buffer. */
10280 Lisp_Object mini_window;
10281 struct frame *f, *sf = SELECTED_FRAME ();
10282
10283 /* Get the frame containing the mini-buffer
10284 that the selected frame is using. */
10285 mini_window = FRAME_MINIBUF_WINDOW (sf);
10286 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10287
10288 /* Error messages get reported properly by cmd_error, so this must be
10289 just an informative message; if the frame hasn't really been
10290 initialized yet, just toss it. */
10291 if (f->glyphs_initialized_p)
10292 {
10293 if (m)
10294 {
10295 ptrdiff_t len;
10296 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10297 USE_SAFE_ALLOCA;
10298 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10299
10300 len = doprnt (message_buf, maxsize, m, 0, ap);
10301
10302 message3 (make_string (message_buf, len));
10303 SAFE_FREE ();
10304 }
10305 else
10306 message1 (0);
10307
10308 /* Print should start at the beginning of the message
10309 buffer next time. */
10310 message_buf_print = false;
10311 }
10312 }
10313 }
10314
10315 void
10316 message (const char *m, ...)
10317 {
10318 va_list ap;
10319 va_start (ap, m);
10320 vmessage (m, ap);
10321 va_end (ap);
10322 }
10323
10324
10325 /* Display the current message in the current mini-buffer. This is
10326 only called from error handlers in process.c, and is not time
10327 critical. */
10328
10329 void
10330 update_echo_area (void)
10331 {
10332 if (!NILP (echo_area_buffer[0]))
10333 {
10334 Lisp_Object string;
10335 string = Fcurrent_message ();
10336 message3 (string);
10337 }
10338 }
10339
10340
10341 /* Make sure echo area buffers in `echo_buffers' are live.
10342 If they aren't, make new ones. */
10343
10344 static void
10345 ensure_echo_area_buffers (void)
10346 {
10347 int i;
10348
10349 for (i = 0; i < 2; ++i)
10350 if (!BUFFERP (echo_buffer[i])
10351 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10352 {
10353 char name[30];
10354 Lisp_Object old_buffer;
10355 int j;
10356
10357 old_buffer = echo_buffer[i];
10358 echo_buffer[i] = Fget_buffer_create
10359 (make_formatted_string (name, " *Echo Area %d*", i));
10360 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10361 /* to force word wrap in echo area -
10362 it was decided to postpone this*/
10363 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10364
10365 for (j = 0; j < 2; ++j)
10366 if (EQ (old_buffer, echo_area_buffer[j]))
10367 echo_area_buffer[j] = echo_buffer[i];
10368 }
10369 }
10370
10371
10372 /* Call FN with args A1..A2 with either the current or last displayed
10373 echo_area_buffer as current buffer.
10374
10375 WHICH zero means use the current message buffer
10376 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10377 from echo_buffer[] and clear it.
10378
10379 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10380 suitable buffer from echo_buffer[] and clear it.
10381
10382 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10383 that the current message becomes the last displayed one, make
10384 choose a suitable buffer for echo_area_buffer[0], and clear it.
10385
10386 Value is what FN returns. */
10387
10388 static bool
10389 with_echo_area_buffer (struct window *w, int which,
10390 bool (*fn) (ptrdiff_t, Lisp_Object),
10391 ptrdiff_t a1, Lisp_Object a2)
10392 {
10393 Lisp_Object buffer;
10394 bool this_one, the_other, clear_buffer_p, rc;
10395 ptrdiff_t count = SPECPDL_INDEX ();
10396
10397 /* If buffers aren't live, make new ones. */
10398 ensure_echo_area_buffers ();
10399
10400 clear_buffer_p = false;
10401
10402 if (which == 0)
10403 this_one = false, the_other = true;
10404 else if (which > 0)
10405 this_one = true, the_other = false;
10406 else
10407 {
10408 this_one = false, the_other = true;
10409 clear_buffer_p = true;
10410
10411 /* We need a fresh one in case the current echo buffer equals
10412 the one containing the last displayed echo area message. */
10413 if (!NILP (echo_area_buffer[this_one])
10414 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10415 echo_area_buffer[this_one] = Qnil;
10416 }
10417
10418 /* Choose a suitable buffer from echo_buffer[] is we don't
10419 have one. */
10420 if (NILP (echo_area_buffer[this_one]))
10421 {
10422 echo_area_buffer[this_one]
10423 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10424 ? echo_buffer[the_other]
10425 : echo_buffer[this_one]);
10426 clear_buffer_p = true;
10427 }
10428
10429 buffer = echo_area_buffer[this_one];
10430
10431 /* Don't get confused by reusing the buffer used for echoing
10432 for a different purpose. */
10433 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10434 cancel_echoing ();
10435
10436 record_unwind_protect (unwind_with_echo_area_buffer,
10437 with_echo_area_buffer_unwind_data (w));
10438
10439 /* Make the echo area buffer current. Note that for display
10440 purposes, it is not necessary that the displayed window's buffer
10441 == current_buffer, except for text property lookup. So, let's
10442 only set that buffer temporarily here without doing a full
10443 Fset_window_buffer. We must also change w->pointm, though,
10444 because otherwise an assertions in unshow_buffer fails, and Emacs
10445 aborts. */
10446 set_buffer_internal_1 (XBUFFER (buffer));
10447 if (w)
10448 {
10449 wset_buffer (w, buffer);
10450 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10451 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10452 }
10453
10454 bset_undo_list (current_buffer, Qt);
10455 bset_read_only (current_buffer, Qnil);
10456 specbind (Qinhibit_read_only, Qt);
10457 specbind (Qinhibit_modification_hooks, Qt);
10458
10459 if (clear_buffer_p && Z > BEG)
10460 del_range (BEG, Z);
10461
10462 eassert (BEGV >= BEG);
10463 eassert (ZV <= Z && ZV >= BEGV);
10464
10465 rc = fn (a1, a2);
10466
10467 eassert (BEGV >= BEG);
10468 eassert (ZV <= Z && ZV >= BEGV);
10469
10470 unbind_to (count, Qnil);
10471 return rc;
10472 }
10473
10474
10475 /* Save state that should be preserved around the call to the function
10476 FN called in with_echo_area_buffer. */
10477
10478 static Lisp_Object
10479 with_echo_area_buffer_unwind_data (struct window *w)
10480 {
10481 int i = 0;
10482 Lisp_Object vector, tmp;
10483
10484 /* Reduce consing by keeping one vector in
10485 Vwith_echo_area_save_vector. */
10486 vector = Vwith_echo_area_save_vector;
10487 Vwith_echo_area_save_vector = Qnil;
10488
10489 if (NILP (vector))
10490 vector = Fmake_vector (make_number (11), Qnil);
10491
10492 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10493 ASET (vector, i, Vdeactivate_mark); ++i;
10494 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10495
10496 if (w)
10497 {
10498 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10499 ASET (vector, i, w->contents); ++i;
10500 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10501 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10502 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10503 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10504 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10505 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10506 }
10507 else
10508 {
10509 int end = i + 8;
10510 for (; i < end; ++i)
10511 ASET (vector, i, Qnil);
10512 }
10513
10514 eassert (i == ASIZE (vector));
10515 return vector;
10516 }
10517
10518
10519 /* Restore global state from VECTOR which was created by
10520 with_echo_area_buffer_unwind_data. */
10521
10522 static void
10523 unwind_with_echo_area_buffer (Lisp_Object vector)
10524 {
10525 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10526 Vdeactivate_mark = AREF (vector, 1);
10527 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10528
10529 if (WINDOWP (AREF (vector, 3)))
10530 {
10531 struct window *w;
10532 Lisp_Object buffer;
10533
10534 w = XWINDOW (AREF (vector, 3));
10535 buffer = AREF (vector, 4);
10536
10537 wset_buffer (w, buffer);
10538 set_marker_both (w->pointm, buffer,
10539 XFASTINT (AREF (vector, 5)),
10540 XFASTINT (AREF (vector, 6)));
10541 set_marker_both (w->old_pointm, buffer,
10542 XFASTINT (AREF (vector, 7)),
10543 XFASTINT (AREF (vector, 8)));
10544 set_marker_both (w->start, buffer,
10545 XFASTINT (AREF (vector, 9)),
10546 XFASTINT (AREF (vector, 10)));
10547 }
10548
10549 Vwith_echo_area_save_vector = vector;
10550 }
10551
10552
10553 /* Set up the echo area for use by print functions. MULTIBYTE_P
10554 means we will print multibyte. */
10555
10556 void
10557 setup_echo_area_for_printing (bool multibyte_p)
10558 {
10559 /* If we can't find an echo area any more, exit. */
10560 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10561 Fkill_emacs (Qnil);
10562
10563 ensure_echo_area_buffers ();
10564
10565 if (!message_buf_print)
10566 {
10567 /* A message has been output since the last time we printed.
10568 Choose a fresh echo area buffer. */
10569 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10570 echo_area_buffer[0] = echo_buffer[1];
10571 else
10572 echo_area_buffer[0] = echo_buffer[0];
10573
10574 /* Switch to that buffer and clear it. */
10575 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10576 bset_truncate_lines (current_buffer, Qnil);
10577
10578 if (Z > BEG)
10579 {
10580 ptrdiff_t count = SPECPDL_INDEX ();
10581 specbind (Qinhibit_read_only, Qt);
10582 /* Note that undo recording is always disabled. */
10583 del_range (BEG, Z);
10584 unbind_to (count, Qnil);
10585 }
10586 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10587
10588 /* Set up the buffer for the multibyteness we need. */
10589 if (multibyte_p
10590 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10591 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10592
10593 /* Raise the frame containing the echo area. */
10594 if (minibuffer_auto_raise)
10595 {
10596 struct frame *sf = SELECTED_FRAME ();
10597 Lisp_Object mini_window;
10598 mini_window = FRAME_MINIBUF_WINDOW (sf);
10599 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10600 }
10601
10602 message_log_maybe_newline ();
10603 message_buf_print = true;
10604 }
10605 else
10606 {
10607 if (NILP (echo_area_buffer[0]))
10608 {
10609 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10610 echo_area_buffer[0] = echo_buffer[1];
10611 else
10612 echo_area_buffer[0] = echo_buffer[0];
10613 }
10614
10615 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10616 {
10617 /* Someone switched buffers between print requests. */
10618 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10619 bset_truncate_lines (current_buffer, Qnil);
10620 }
10621 }
10622 }
10623
10624
10625 /* Display an echo area message in window W. Value is true if W's
10626 height is changed. If display_last_displayed_message_p,
10627 display the message that was last displayed, otherwise
10628 display the current message. */
10629
10630 static bool
10631 display_echo_area (struct window *w)
10632 {
10633 bool no_message_p, window_height_changed_p;
10634
10635 /* Temporarily disable garbage collections while displaying the echo
10636 area. This is done because a GC can print a message itself.
10637 That message would modify the echo area buffer's contents while a
10638 redisplay of the buffer is going on, and seriously confuse
10639 redisplay. */
10640 ptrdiff_t count = inhibit_garbage_collection ();
10641
10642 /* If there is no message, we must call display_echo_area_1
10643 nevertheless because it resizes the window. But we will have to
10644 reset the echo_area_buffer in question to nil at the end because
10645 with_echo_area_buffer will sets it to an empty buffer. */
10646 bool i = display_last_displayed_message_p;
10647 no_message_p = NILP (echo_area_buffer[i]);
10648
10649 window_height_changed_p
10650 = with_echo_area_buffer (w, display_last_displayed_message_p,
10651 display_echo_area_1,
10652 (intptr_t) w, Qnil);
10653
10654 if (no_message_p)
10655 echo_area_buffer[i] = Qnil;
10656
10657 unbind_to (count, Qnil);
10658 return window_height_changed_p;
10659 }
10660
10661
10662 /* Helper for display_echo_area. Display the current buffer which
10663 contains the current echo area message in window W, a mini-window,
10664 a pointer to which is passed in A1. A2..A4 are currently not used.
10665 Change the height of W so that all of the message is displayed.
10666 Value is true if height of W was changed. */
10667
10668 static bool
10669 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10670 {
10671 intptr_t i1 = a1;
10672 struct window *w = (struct window *) i1;
10673 Lisp_Object window;
10674 struct text_pos start;
10675
10676 /* Do this before displaying, so that we have a large enough glyph
10677 matrix for the display. If we can't get enough space for the
10678 whole text, display the last N lines. That works by setting w->start. */
10679 bool window_height_changed_p = resize_mini_window (w, false);
10680
10681 /* Use the starting position chosen by resize_mini_window. */
10682 SET_TEXT_POS_FROM_MARKER (start, w->start);
10683
10684 /* Display. */
10685 clear_glyph_matrix (w->desired_matrix);
10686 XSETWINDOW (window, w);
10687 try_window (window, start, 0);
10688
10689 return window_height_changed_p;
10690 }
10691
10692
10693 /* Resize the echo area window to exactly the size needed for the
10694 currently displayed message, if there is one. If a mini-buffer
10695 is active, don't shrink it. */
10696
10697 void
10698 resize_echo_area_exactly (void)
10699 {
10700 if (BUFFERP (echo_area_buffer[0])
10701 && WINDOWP (echo_area_window))
10702 {
10703 struct window *w = XWINDOW (echo_area_window);
10704 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10705 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10706 (intptr_t) w, resize_exactly);
10707 if (resized_p)
10708 {
10709 windows_or_buffers_changed = 42;
10710 update_mode_lines = 30;
10711 redisplay_internal ();
10712 }
10713 }
10714 }
10715
10716
10717 /* Callback function for with_echo_area_buffer, when used from
10718 resize_echo_area_exactly. A1 contains a pointer to the window to
10719 resize, EXACTLY non-nil means resize the mini-window exactly to the
10720 size of the text displayed. A3 and A4 are not used. Value is what
10721 resize_mini_window returns. */
10722
10723 static bool
10724 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10725 {
10726 intptr_t i1 = a1;
10727 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10728 }
10729
10730
10731 /* Resize mini-window W to fit the size of its contents. EXACT_P
10732 means size the window exactly to the size needed. Otherwise, it's
10733 only enlarged until W's buffer is empty.
10734
10735 Set W->start to the right place to begin display. If the whole
10736 contents fit, start at the beginning. Otherwise, start so as
10737 to make the end of the contents appear. This is particularly
10738 important for y-or-n-p, but seems desirable generally.
10739
10740 Value is true if the window height has been changed. */
10741
10742 bool
10743 resize_mini_window (struct window *w, bool exact_p)
10744 {
10745 struct frame *f = XFRAME (w->frame);
10746 bool window_height_changed_p = false;
10747
10748 eassert (MINI_WINDOW_P (w));
10749
10750 /* By default, start display at the beginning. */
10751 set_marker_both (w->start, w->contents,
10752 BUF_BEGV (XBUFFER (w->contents)),
10753 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10754
10755 /* Don't resize windows while redisplaying a window; it would
10756 confuse redisplay functions when the size of the window they are
10757 displaying changes from under them. Such a resizing can happen,
10758 for instance, when which-func prints a long message while
10759 we are running fontification-functions. We're running these
10760 functions with safe_call which binds inhibit-redisplay to t. */
10761 if (!NILP (Vinhibit_redisplay))
10762 return false;
10763
10764 /* Nil means don't try to resize. */
10765 if (NILP (Vresize_mini_windows)
10766 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10767 return false;
10768
10769 if (!FRAME_MINIBUF_ONLY_P (f))
10770 {
10771 struct it it;
10772 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10773 + WINDOW_PIXEL_HEIGHT (w));
10774 int unit = FRAME_LINE_HEIGHT (f);
10775 int height, max_height;
10776 struct text_pos start;
10777 struct buffer *old_current_buffer = NULL;
10778
10779 if (current_buffer != XBUFFER (w->contents))
10780 {
10781 old_current_buffer = current_buffer;
10782 set_buffer_internal (XBUFFER (w->contents));
10783 }
10784
10785 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10786
10787 /* Compute the max. number of lines specified by the user. */
10788 if (FLOATP (Vmax_mini_window_height))
10789 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10790 else if (INTEGERP (Vmax_mini_window_height))
10791 max_height = XINT (Vmax_mini_window_height) * unit;
10792 else
10793 max_height = total_height / 4;
10794
10795 /* Correct that max. height if it's bogus. */
10796 max_height = clip_to_bounds (unit, max_height, total_height);
10797
10798 /* Find out the height of the text in the window. */
10799 if (it.line_wrap == TRUNCATE)
10800 height = unit;
10801 else
10802 {
10803 last_height = 0;
10804 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10805 if (it.max_ascent == 0 && it.max_descent == 0)
10806 height = it.current_y + last_height;
10807 else
10808 height = it.current_y + it.max_ascent + it.max_descent;
10809 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10810 }
10811
10812 /* Compute a suitable window start. */
10813 if (height > max_height)
10814 {
10815 height = (max_height / unit) * unit;
10816 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10817 move_it_vertically_backward (&it, height - unit);
10818 start = it.current.pos;
10819 }
10820 else
10821 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10822 SET_MARKER_FROM_TEXT_POS (w->start, start);
10823
10824 if (EQ (Vresize_mini_windows, Qgrow_only))
10825 {
10826 /* Let it grow only, until we display an empty message, in which
10827 case the window shrinks again. */
10828 if (height > WINDOW_PIXEL_HEIGHT (w))
10829 {
10830 int old_height = WINDOW_PIXEL_HEIGHT (w);
10831
10832 FRAME_WINDOWS_FROZEN (f) = true;
10833 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10834 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10835 }
10836 else if (height < WINDOW_PIXEL_HEIGHT (w)
10837 && (exact_p || BEGV == ZV))
10838 {
10839 int old_height = WINDOW_PIXEL_HEIGHT (w);
10840
10841 FRAME_WINDOWS_FROZEN (f) = false;
10842 shrink_mini_window (w, true);
10843 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10844 }
10845 }
10846 else
10847 {
10848 /* Always resize to exact size needed. */
10849 if (height > WINDOW_PIXEL_HEIGHT (w))
10850 {
10851 int old_height = WINDOW_PIXEL_HEIGHT (w);
10852
10853 FRAME_WINDOWS_FROZEN (f) = true;
10854 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10855 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10856 }
10857 else if (height < WINDOW_PIXEL_HEIGHT (w))
10858 {
10859 int old_height = WINDOW_PIXEL_HEIGHT (w);
10860
10861 FRAME_WINDOWS_FROZEN (f) = false;
10862 shrink_mini_window (w, true);
10863
10864 if (height)
10865 {
10866 FRAME_WINDOWS_FROZEN (f) = true;
10867 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10868 }
10869
10870 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10871 }
10872 }
10873
10874 if (old_current_buffer)
10875 set_buffer_internal (old_current_buffer);
10876 }
10877
10878 return window_height_changed_p;
10879 }
10880
10881
10882 /* Value is the current message, a string, or nil if there is no
10883 current message. */
10884
10885 Lisp_Object
10886 current_message (void)
10887 {
10888 Lisp_Object msg;
10889
10890 if (!BUFFERP (echo_area_buffer[0]))
10891 msg = Qnil;
10892 else
10893 {
10894 with_echo_area_buffer (0, 0, current_message_1,
10895 (intptr_t) &msg, Qnil);
10896 if (NILP (msg))
10897 echo_area_buffer[0] = Qnil;
10898 }
10899
10900 return msg;
10901 }
10902
10903
10904 static bool
10905 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10906 {
10907 intptr_t i1 = a1;
10908 Lisp_Object *msg = (Lisp_Object *) i1;
10909
10910 if (Z > BEG)
10911 *msg = make_buffer_string (BEG, Z, true);
10912 else
10913 *msg = Qnil;
10914 return false;
10915 }
10916
10917
10918 /* Push the current message on Vmessage_stack for later restoration
10919 by restore_message. Value is true if the current message isn't
10920 empty. This is a relatively infrequent operation, so it's not
10921 worth optimizing. */
10922
10923 bool
10924 push_message (void)
10925 {
10926 Lisp_Object msg = current_message ();
10927 Vmessage_stack = Fcons (msg, Vmessage_stack);
10928 return STRINGP (msg);
10929 }
10930
10931
10932 /* Restore message display from the top of Vmessage_stack. */
10933
10934 void
10935 restore_message (void)
10936 {
10937 eassert (CONSP (Vmessage_stack));
10938 message3_nolog (XCAR (Vmessage_stack));
10939 }
10940
10941
10942 /* Handler for unwind-protect calling pop_message. */
10943
10944 void
10945 pop_message_unwind (void)
10946 {
10947 /* Pop the top-most entry off Vmessage_stack. */
10948 eassert (CONSP (Vmessage_stack));
10949 Vmessage_stack = XCDR (Vmessage_stack);
10950 }
10951
10952
10953 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10954 exits. If the stack is not empty, we have a missing pop_message
10955 somewhere. */
10956
10957 void
10958 check_message_stack (void)
10959 {
10960 if (!NILP (Vmessage_stack))
10961 emacs_abort ();
10962 }
10963
10964
10965 /* Truncate to NCHARS what will be displayed in the echo area the next
10966 time we display it---but don't redisplay it now. */
10967
10968 void
10969 truncate_echo_area (ptrdiff_t nchars)
10970 {
10971 if (nchars == 0)
10972 echo_area_buffer[0] = Qnil;
10973 else if (!noninteractive
10974 && INTERACTIVE
10975 && !NILP (echo_area_buffer[0]))
10976 {
10977 struct frame *sf = SELECTED_FRAME ();
10978 /* Error messages get reported properly by cmd_error, so this must be
10979 just an informative message; if the frame hasn't really been
10980 initialized yet, just toss it. */
10981 if (sf->glyphs_initialized_p)
10982 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10983 }
10984 }
10985
10986
10987 /* Helper function for truncate_echo_area. Truncate the current
10988 message to at most NCHARS characters. */
10989
10990 static bool
10991 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10992 {
10993 if (BEG + nchars < Z)
10994 del_range (BEG + nchars, Z);
10995 if (Z == BEG)
10996 echo_area_buffer[0] = Qnil;
10997 return false;
10998 }
10999
11000 /* Set the current message to STRING. */
11001
11002 static void
11003 set_message (Lisp_Object string)
11004 {
11005 eassert (STRINGP (string));
11006
11007 message_enable_multibyte = STRING_MULTIBYTE (string);
11008
11009 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11010 message_buf_print = false;
11011 help_echo_showing_p = false;
11012
11013 if (STRINGP (Vdebug_on_message)
11014 && STRINGP (string)
11015 && fast_string_match (Vdebug_on_message, string) >= 0)
11016 call_debugger (list2 (Qerror, string));
11017 }
11018
11019
11020 /* Helper function for set_message. First argument is ignored and second
11021 argument has the same meaning as for set_message.
11022 This function is called with the echo area buffer being current. */
11023
11024 static bool
11025 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11026 {
11027 eassert (STRINGP (string));
11028
11029 /* Change multibyteness of the echo buffer appropriately. */
11030 if (message_enable_multibyte
11031 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11032 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11033
11034 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11035 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11036 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11037
11038 /* Insert new message at BEG. */
11039 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11040
11041 /* This function takes care of single/multibyte conversion.
11042 We just have to ensure that the echo area buffer has the right
11043 setting of enable_multibyte_characters. */
11044 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11045
11046 return false;
11047 }
11048
11049
11050 /* Clear messages. CURRENT_P means clear the current message.
11051 LAST_DISPLAYED_P means clear the message last displayed. */
11052
11053 void
11054 clear_message (bool current_p, bool last_displayed_p)
11055 {
11056 if (current_p)
11057 {
11058 echo_area_buffer[0] = Qnil;
11059 message_cleared_p = true;
11060 }
11061
11062 if (last_displayed_p)
11063 echo_area_buffer[1] = Qnil;
11064
11065 message_buf_print = false;
11066 }
11067
11068 /* Clear garbaged frames.
11069
11070 This function is used where the old redisplay called
11071 redraw_garbaged_frames which in turn called redraw_frame which in
11072 turn called clear_frame. The call to clear_frame was a source of
11073 flickering. I believe a clear_frame is not necessary. It should
11074 suffice in the new redisplay to invalidate all current matrices,
11075 and ensure a complete redisplay of all windows. */
11076
11077 static void
11078 clear_garbaged_frames (void)
11079 {
11080 if (frame_garbaged)
11081 {
11082 Lisp_Object tail, frame;
11083
11084 FOR_EACH_FRAME (tail, frame)
11085 {
11086 struct frame *f = XFRAME (frame);
11087
11088 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11089 {
11090 if (f->resized_p)
11091 redraw_frame (f);
11092 else
11093 clear_current_matrices (f);
11094 fset_redisplay (f);
11095 f->garbaged = false;
11096 f->resized_p = false;
11097 }
11098 }
11099
11100 frame_garbaged = false;
11101 }
11102 }
11103
11104
11105 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11106 update selected_frame. Value is true if the mini-windows height
11107 has been changed. */
11108
11109 static bool
11110 echo_area_display (bool update_frame_p)
11111 {
11112 Lisp_Object mini_window;
11113 struct window *w;
11114 struct frame *f;
11115 bool window_height_changed_p = false;
11116 struct frame *sf = SELECTED_FRAME ();
11117
11118 mini_window = FRAME_MINIBUF_WINDOW (sf);
11119 w = XWINDOW (mini_window);
11120 f = XFRAME (WINDOW_FRAME (w));
11121
11122 /* Don't display if frame is invisible or not yet initialized. */
11123 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11124 return false;
11125
11126 #ifdef HAVE_WINDOW_SYSTEM
11127 /* When Emacs starts, selected_frame may be the initial terminal
11128 frame. If we let this through, a message would be displayed on
11129 the terminal. */
11130 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11131 return false;
11132 #endif /* HAVE_WINDOW_SYSTEM */
11133
11134 /* Redraw garbaged frames. */
11135 clear_garbaged_frames ();
11136
11137 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11138 {
11139 echo_area_window = mini_window;
11140 window_height_changed_p = display_echo_area (w);
11141 w->must_be_updated_p = true;
11142
11143 /* Update the display, unless called from redisplay_internal.
11144 Also don't update the screen during redisplay itself. The
11145 update will happen at the end of redisplay, and an update
11146 here could cause confusion. */
11147 if (update_frame_p && !redisplaying_p)
11148 {
11149 int n = 0;
11150
11151 /* If the display update has been interrupted by pending
11152 input, update mode lines in the frame. Due to the
11153 pending input, it might have been that redisplay hasn't
11154 been called, so that mode lines above the echo area are
11155 garbaged. This looks odd, so we prevent it here. */
11156 if (!display_completed)
11157 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11158
11159 if (window_height_changed_p
11160 /* Don't do this if Emacs is shutting down. Redisplay
11161 needs to run hooks. */
11162 && !NILP (Vrun_hooks))
11163 {
11164 /* Must update other windows. Likewise as in other
11165 cases, don't let this update be interrupted by
11166 pending input. */
11167 ptrdiff_t count = SPECPDL_INDEX ();
11168 specbind (Qredisplay_dont_pause, Qt);
11169 windows_or_buffers_changed = 44;
11170 redisplay_internal ();
11171 unbind_to (count, Qnil);
11172 }
11173 else if (FRAME_WINDOW_P (f) && n == 0)
11174 {
11175 /* Window configuration is the same as before.
11176 Can do with a display update of the echo area,
11177 unless we displayed some mode lines. */
11178 update_single_window (w);
11179 flush_frame (f);
11180 }
11181 else
11182 update_frame (f, true, true);
11183
11184 /* If cursor is in the echo area, make sure that the next
11185 redisplay displays the minibuffer, so that the cursor will
11186 be replaced with what the minibuffer wants. */
11187 if (cursor_in_echo_area)
11188 wset_redisplay (XWINDOW (mini_window));
11189 }
11190 }
11191 else if (!EQ (mini_window, selected_window))
11192 wset_redisplay (XWINDOW (mini_window));
11193
11194 /* Last displayed message is now the current message. */
11195 echo_area_buffer[1] = echo_area_buffer[0];
11196 /* Inform read_char that we're not echoing. */
11197 echo_message_buffer = Qnil;
11198
11199 /* Prevent redisplay optimization in redisplay_internal by resetting
11200 this_line_start_pos. This is done because the mini-buffer now
11201 displays the message instead of its buffer text. */
11202 if (EQ (mini_window, selected_window))
11203 CHARPOS (this_line_start_pos) = 0;
11204
11205 return window_height_changed_p;
11206 }
11207
11208 /* True if W's buffer was changed but not saved. */
11209
11210 static bool
11211 window_buffer_changed (struct window *w)
11212 {
11213 struct buffer *b = XBUFFER (w->contents);
11214
11215 eassert (BUFFER_LIVE_P (b));
11216
11217 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11218 }
11219
11220 /* True if W has %c in its mode line and mode line should be updated. */
11221
11222 static bool
11223 mode_line_update_needed (struct window *w)
11224 {
11225 return (w->column_number_displayed != -1
11226 && !(PT == w->last_point && !window_outdated (w))
11227 && (w->column_number_displayed != current_column ()));
11228 }
11229
11230 /* True if window start of W is frozen and may not be changed during
11231 redisplay. */
11232
11233 static bool
11234 window_frozen_p (struct window *w)
11235 {
11236 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11237 {
11238 Lisp_Object window;
11239
11240 XSETWINDOW (window, w);
11241 if (MINI_WINDOW_P (w))
11242 return false;
11243 else if (EQ (window, selected_window))
11244 return false;
11245 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11246 && EQ (window, Vminibuf_scroll_window))
11247 /* This special window can't be frozen too. */
11248 return false;
11249 else
11250 return true;
11251 }
11252 return false;
11253 }
11254
11255 /***********************************************************************
11256 Mode Lines and Frame Titles
11257 ***********************************************************************/
11258
11259 /* A buffer for constructing non-propertized mode-line strings and
11260 frame titles in it; allocated from the heap in init_xdisp and
11261 resized as needed in store_mode_line_noprop_char. */
11262
11263 static char *mode_line_noprop_buf;
11264
11265 /* The buffer's end, and a current output position in it. */
11266
11267 static char *mode_line_noprop_buf_end;
11268 static char *mode_line_noprop_ptr;
11269
11270 #define MODE_LINE_NOPROP_LEN(start) \
11271 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11272
11273 static enum {
11274 MODE_LINE_DISPLAY = 0,
11275 MODE_LINE_TITLE,
11276 MODE_LINE_NOPROP,
11277 MODE_LINE_STRING
11278 } mode_line_target;
11279
11280 /* Alist that caches the results of :propertize.
11281 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11282 static Lisp_Object mode_line_proptrans_alist;
11283
11284 /* List of strings making up the mode-line. */
11285 static Lisp_Object mode_line_string_list;
11286
11287 /* Base face property when building propertized mode line string. */
11288 static Lisp_Object mode_line_string_face;
11289 static Lisp_Object mode_line_string_face_prop;
11290
11291
11292 /* Unwind data for mode line strings */
11293
11294 static Lisp_Object Vmode_line_unwind_vector;
11295
11296 static Lisp_Object
11297 format_mode_line_unwind_data (struct frame *target_frame,
11298 struct buffer *obuf,
11299 Lisp_Object owin,
11300 bool save_proptrans)
11301 {
11302 Lisp_Object vector, tmp;
11303
11304 /* Reduce consing by keeping one vector in
11305 Vwith_echo_area_save_vector. */
11306 vector = Vmode_line_unwind_vector;
11307 Vmode_line_unwind_vector = Qnil;
11308
11309 if (NILP (vector))
11310 vector = Fmake_vector (make_number (10), Qnil);
11311
11312 ASET (vector, 0, make_number (mode_line_target));
11313 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11314 ASET (vector, 2, mode_line_string_list);
11315 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11316 ASET (vector, 4, mode_line_string_face);
11317 ASET (vector, 5, mode_line_string_face_prop);
11318
11319 if (obuf)
11320 XSETBUFFER (tmp, obuf);
11321 else
11322 tmp = Qnil;
11323 ASET (vector, 6, tmp);
11324 ASET (vector, 7, owin);
11325 if (target_frame)
11326 {
11327 /* Similarly to `with-selected-window', if the operation selects
11328 a window on another frame, we must restore that frame's
11329 selected window, and (for a tty) the top-frame. */
11330 ASET (vector, 8, target_frame->selected_window);
11331 if (FRAME_TERMCAP_P (target_frame))
11332 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11333 }
11334
11335 return vector;
11336 }
11337
11338 static void
11339 unwind_format_mode_line (Lisp_Object vector)
11340 {
11341 Lisp_Object old_window = AREF (vector, 7);
11342 Lisp_Object target_frame_window = AREF (vector, 8);
11343 Lisp_Object old_top_frame = AREF (vector, 9);
11344
11345 mode_line_target = XINT (AREF (vector, 0));
11346 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11347 mode_line_string_list = AREF (vector, 2);
11348 if (! EQ (AREF (vector, 3), Qt))
11349 mode_line_proptrans_alist = AREF (vector, 3);
11350 mode_line_string_face = AREF (vector, 4);
11351 mode_line_string_face_prop = AREF (vector, 5);
11352
11353 /* Select window before buffer, since it may change the buffer. */
11354 if (!NILP (old_window))
11355 {
11356 /* If the operation that we are unwinding had selected a window
11357 on a different frame, reset its frame-selected-window. For a
11358 text terminal, reset its top-frame if necessary. */
11359 if (!NILP (target_frame_window))
11360 {
11361 Lisp_Object frame
11362 = WINDOW_FRAME (XWINDOW (target_frame_window));
11363
11364 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11365 Fselect_window (target_frame_window, Qt);
11366
11367 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11368 Fselect_frame (old_top_frame, Qt);
11369 }
11370
11371 Fselect_window (old_window, Qt);
11372 }
11373
11374 if (!NILP (AREF (vector, 6)))
11375 {
11376 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11377 ASET (vector, 6, Qnil);
11378 }
11379
11380 Vmode_line_unwind_vector = vector;
11381 }
11382
11383
11384 /* Store a single character C for the frame title in mode_line_noprop_buf.
11385 Re-allocate mode_line_noprop_buf if necessary. */
11386
11387 static void
11388 store_mode_line_noprop_char (char c)
11389 {
11390 /* If output position has reached the end of the allocated buffer,
11391 increase the buffer's size. */
11392 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11393 {
11394 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11395 ptrdiff_t size = len;
11396 mode_line_noprop_buf =
11397 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11398 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11399 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11400 }
11401
11402 *mode_line_noprop_ptr++ = c;
11403 }
11404
11405
11406 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11407 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11408 characters that yield more columns than PRECISION; PRECISION <= 0
11409 means copy the whole string. Pad with spaces until FIELD_WIDTH
11410 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11411 pad. Called from display_mode_element when it is used to build a
11412 frame title. */
11413
11414 static int
11415 store_mode_line_noprop (const char *string, int field_width, int precision)
11416 {
11417 const unsigned char *str = (const unsigned char *) string;
11418 int n = 0;
11419 ptrdiff_t dummy, nbytes;
11420
11421 /* Copy at most PRECISION chars from STR. */
11422 nbytes = strlen (string);
11423 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11424 while (nbytes--)
11425 store_mode_line_noprop_char (*str++);
11426
11427 /* Fill up with spaces until FIELD_WIDTH reached. */
11428 while (field_width > 0
11429 && n < field_width)
11430 {
11431 store_mode_line_noprop_char (' ');
11432 ++n;
11433 }
11434
11435 return n;
11436 }
11437
11438 /***********************************************************************
11439 Frame Titles
11440 ***********************************************************************/
11441
11442 #ifdef HAVE_WINDOW_SYSTEM
11443
11444 /* Set the title of FRAME, if it has changed. The title format is
11445 Vicon_title_format if FRAME is iconified, otherwise it is
11446 frame_title_format. */
11447
11448 static void
11449 x_consider_frame_title (Lisp_Object frame)
11450 {
11451 struct frame *f = XFRAME (frame);
11452
11453 if (FRAME_WINDOW_P (f)
11454 || FRAME_MINIBUF_ONLY_P (f)
11455 || f->explicit_name)
11456 {
11457 /* Do we have more than one visible frame on this X display? */
11458 Lisp_Object tail, other_frame, fmt;
11459 ptrdiff_t title_start;
11460 char *title;
11461 ptrdiff_t len;
11462 struct it it;
11463 ptrdiff_t count = SPECPDL_INDEX ();
11464
11465 FOR_EACH_FRAME (tail, other_frame)
11466 {
11467 struct frame *tf = XFRAME (other_frame);
11468
11469 if (tf != f
11470 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11471 && !FRAME_MINIBUF_ONLY_P (tf)
11472 && !EQ (other_frame, tip_frame)
11473 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11474 break;
11475 }
11476
11477 /* Set global variable indicating that multiple frames exist. */
11478 multiple_frames = CONSP (tail);
11479
11480 /* Switch to the buffer of selected window of the frame. Set up
11481 mode_line_target so that display_mode_element will output into
11482 mode_line_noprop_buf; then display the title. */
11483 record_unwind_protect (unwind_format_mode_line,
11484 format_mode_line_unwind_data
11485 (f, current_buffer, selected_window, false));
11486
11487 Fselect_window (f->selected_window, Qt);
11488 set_buffer_internal_1
11489 (XBUFFER (XWINDOW (f->selected_window)->contents));
11490 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11491
11492 mode_line_target = MODE_LINE_TITLE;
11493 title_start = MODE_LINE_NOPROP_LEN (0);
11494 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11495 NULL, DEFAULT_FACE_ID);
11496 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11497 len = MODE_LINE_NOPROP_LEN (title_start);
11498 title = mode_line_noprop_buf + title_start;
11499 unbind_to (count, Qnil);
11500
11501 /* Set the title only if it's changed. This avoids consing in
11502 the common case where it hasn't. (If it turns out that we've
11503 already wasted too much time by walking through the list with
11504 display_mode_element, then we might need to optimize at a
11505 higher level than this.) */
11506 if (! STRINGP (f->name)
11507 || SBYTES (f->name) != len
11508 || memcmp (title, SDATA (f->name), len) != 0)
11509 x_implicitly_set_name (f, make_string (title, len), Qnil);
11510 }
11511 }
11512
11513 #endif /* not HAVE_WINDOW_SYSTEM */
11514
11515 \f
11516 /***********************************************************************
11517 Menu Bars
11518 ***********************************************************************/
11519
11520 /* True if we will not redisplay all visible windows. */
11521 #define REDISPLAY_SOME_P() \
11522 ((windows_or_buffers_changed == 0 \
11523 || windows_or_buffers_changed == REDISPLAY_SOME) \
11524 && (update_mode_lines == 0 \
11525 || update_mode_lines == REDISPLAY_SOME))
11526
11527 /* Prepare for redisplay by updating menu-bar item lists when
11528 appropriate. This can call eval. */
11529
11530 static void
11531 prepare_menu_bars (void)
11532 {
11533 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11534 bool some_windows = REDISPLAY_SOME_P ();
11535 struct gcpro gcpro1, gcpro2;
11536 Lisp_Object tooltip_frame;
11537
11538 #ifdef HAVE_WINDOW_SYSTEM
11539 tooltip_frame = tip_frame;
11540 #else
11541 tooltip_frame = Qnil;
11542 #endif
11543
11544 if (FUNCTIONP (Vpre_redisplay_function))
11545 {
11546 Lisp_Object windows = all_windows ? Qt : Qnil;
11547 if (all_windows && some_windows)
11548 {
11549 Lisp_Object ws = window_list ();
11550 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11551 {
11552 Lisp_Object this = XCAR (ws);
11553 struct window *w = XWINDOW (this);
11554 if (w->redisplay
11555 || XFRAME (w->frame)->redisplay
11556 || XBUFFER (w->contents)->text->redisplay)
11557 {
11558 windows = Fcons (this, windows);
11559 }
11560 }
11561 }
11562 safe__call1 (true, Vpre_redisplay_function, windows);
11563 }
11564
11565 /* Update all frame titles based on their buffer names, etc. We do
11566 this before the menu bars so that the buffer-menu will show the
11567 up-to-date frame titles. */
11568 #ifdef HAVE_WINDOW_SYSTEM
11569 if (all_windows)
11570 {
11571 Lisp_Object tail, frame;
11572
11573 FOR_EACH_FRAME (tail, frame)
11574 {
11575 struct frame *f = XFRAME (frame);
11576 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11577 if (some_windows
11578 && !f->redisplay
11579 && !w->redisplay
11580 && !XBUFFER (w->contents)->text->redisplay)
11581 continue;
11582
11583 if (!EQ (frame, tooltip_frame)
11584 && (FRAME_ICONIFIED_P (f)
11585 || FRAME_VISIBLE_P (f) == 1
11586 /* Exclude TTY frames that are obscured because they
11587 are not the top frame on their console. This is
11588 because x_consider_frame_title actually switches
11589 to the frame, which for TTY frames means it is
11590 marked as garbaged, and will be completely
11591 redrawn on the next redisplay cycle. This causes
11592 TTY frames to be completely redrawn, when there
11593 are more than one of them, even though nothing
11594 should be changed on display. */
11595 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11596 x_consider_frame_title (frame);
11597 }
11598 }
11599 #endif /* HAVE_WINDOW_SYSTEM */
11600
11601 /* Update the menu bar item lists, if appropriate. This has to be
11602 done before any actual redisplay or generation of display lines. */
11603
11604 if (all_windows)
11605 {
11606 Lisp_Object tail, frame;
11607 ptrdiff_t count = SPECPDL_INDEX ();
11608 /* True means that update_menu_bar has run its hooks
11609 so any further calls to update_menu_bar shouldn't do so again. */
11610 bool menu_bar_hooks_run = false;
11611
11612 record_unwind_save_match_data ();
11613
11614 FOR_EACH_FRAME (tail, frame)
11615 {
11616 struct frame *f = XFRAME (frame);
11617 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11618
11619 /* Ignore tooltip frame. */
11620 if (EQ (frame, tooltip_frame))
11621 continue;
11622
11623 if (some_windows
11624 && !f->redisplay
11625 && !w->redisplay
11626 && !XBUFFER (w->contents)->text->redisplay)
11627 continue;
11628
11629 /* If a window on this frame changed size, report that to
11630 the user and clear the size-change flag. */
11631 if (FRAME_WINDOW_SIZES_CHANGED (f))
11632 {
11633 Lisp_Object functions;
11634
11635 /* Clear flag first in case we get an error below. */
11636 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11637 functions = Vwindow_size_change_functions;
11638 GCPRO2 (tail, functions);
11639
11640 while (CONSP (functions))
11641 {
11642 if (!EQ (XCAR (functions), Qt))
11643 call1 (XCAR (functions), frame);
11644 functions = XCDR (functions);
11645 }
11646 UNGCPRO;
11647 }
11648
11649 GCPRO1 (tail);
11650 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11651 #ifdef HAVE_WINDOW_SYSTEM
11652 update_tool_bar (f, false);
11653 #endif
11654 UNGCPRO;
11655 }
11656
11657 unbind_to (count, Qnil);
11658 }
11659 else
11660 {
11661 struct frame *sf = SELECTED_FRAME ();
11662 update_menu_bar (sf, true, false);
11663 #ifdef HAVE_WINDOW_SYSTEM
11664 update_tool_bar (sf, true);
11665 #endif
11666 }
11667 }
11668
11669
11670 /* Update the menu bar item list for frame F. This has to be done
11671 before we start to fill in any display lines, because it can call
11672 eval.
11673
11674 If SAVE_MATCH_DATA, we must save and restore it here.
11675
11676 If HOOKS_RUN, a previous call to update_menu_bar
11677 already ran the menu bar hooks for this redisplay, so there
11678 is no need to run them again. The return value is the
11679 updated value of this flag, to pass to the next call. */
11680
11681 static bool
11682 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11683 {
11684 Lisp_Object window;
11685 struct window *w;
11686
11687 /* If called recursively during a menu update, do nothing. This can
11688 happen when, for instance, an activate-menubar-hook causes a
11689 redisplay. */
11690 if (inhibit_menubar_update)
11691 return hooks_run;
11692
11693 window = FRAME_SELECTED_WINDOW (f);
11694 w = XWINDOW (window);
11695
11696 if (FRAME_WINDOW_P (f)
11697 ?
11698 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11699 || defined (HAVE_NS) || defined (USE_GTK)
11700 FRAME_EXTERNAL_MENU_BAR (f)
11701 #else
11702 FRAME_MENU_BAR_LINES (f) > 0
11703 #endif
11704 : FRAME_MENU_BAR_LINES (f) > 0)
11705 {
11706 /* If the user has switched buffers or windows, we need to
11707 recompute to reflect the new bindings. But we'll
11708 recompute when update_mode_lines is set too; that means
11709 that people can use force-mode-line-update to request
11710 that the menu bar be recomputed. The adverse effect on
11711 the rest of the redisplay algorithm is about the same as
11712 windows_or_buffers_changed anyway. */
11713 if (windows_or_buffers_changed
11714 /* This used to test w->update_mode_line, but we believe
11715 there is no need to recompute the menu in that case. */
11716 || update_mode_lines
11717 || window_buffer_changed (w))
11718 {
11719 struct buffer *prev = current_buffer;
11720 ptrdiff_t count = SPECPDL_INDEX ();
11721
11722 specbind (Qinhibit_menubar_update, Qt);
11723
11724 set_buffer_internal_1 (XBUFFER (w->contents));
11725 if (save_match_data)
11726 record_unwind_save_match_data ();
11727 if (NILP (Voverriding_local_map_menu_flag))
11728 {
11729 specbind (Qoverriding_terminal_local_map, Qnil);
11730 specbind (Qoverriding_local_map, Qnil);
11731 }
11732
11733 if (!hooks_run)
11734 {
11735 /* Run the Lucid hook. */
11736 safe_run_hooks (Qactivate_menubar_hook);
11737
11738 /* If it has changed current-menubar from previous value,
11739 really recompute the menu-bar from the value. */
11740 if (! NILP (Vlucid_menu_bar_dirty_flag))
11741 call0 (Qrecompute_lucid_menubar);
11742
11743 safe_run_hooks (Qmenu_bar_update_hook);
11744
11745 hooks_run = true;
11746 }
11747
11748 XSETFRAME (Vmenu_updating_frame, f);
11749 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11750
11751 /* Redisplay the menu bar in case we changed it. */
11752 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11753 || defined (HAVE_NS) || defined (USE_GTK)
11754 if (FRAME_WINDOW_P (f))
11755 {
11756 #if defined (HAVE_NS)
11757 /* All frames on Mac OS share the same menubar. So only
11758 the selected frame should be allowed to set it. */
11759 if (f == SELECTED_FRAME ())
11760 #endif
11761 set_frame_menubar (f, false, false);
11762 }
11763 else
11764 /* On a terminal screen, the menu bar is an ordinary screen
11765 line, and this makes it get updated. */
11766 w->update_mode_line = true;
11767 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11768 /* In the non-toolkit version, the menu bar is an ordinary screen
11769 line, and this makes it get updated. */
11770 w->update_mode_line = true;
11771 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11772
11773 unbind_to (count, Qnil);
11774 set_buffer_internal_1 (prev);
11775 }
11776 }
11777
11778 return hooks_run;
11779 }
11780
11781 /***********************************************************************
11782 Tool-bars
11783 ***********************************************************************/
11784
11785 #ifdef HAVE_WINDOW_SYSTEM
11786
11787 /* Select `frame' temporarily without running all the code in
11788 do_switch_frame.
11789 FIXME: Maybe do_switch_frame should be trimmed down similarly
11790 when `norecord' is set. */
11791 static void
11792 fast_set_selected_frame (Lisp_Object frame)
11793 {
11794 if (!EQ (selected_frame, frame))
11795 {
11796 selected_frame = frame;
11797 selected_window = XFRAME (frame)->selected_window;
11798 }
11799 }
11800
11801 /* Update the tool-bar item list for frame F. This has to be done
11802 before we start to fill in any display lines. Called from
11803 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11804 and restore it here. */
11805
11806 static void
11807 update_tool_bar (struct frame *f, bool save_match_data)
11808 {
11809 #if defined (USE_GTK) || defined (HAVE_NS)
11810 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11811 #else
11812 bool do_update = (WINDOWP (f->tool_bar_window)
11813 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11814 #endif
11815
11816 if (do_update)
11817 {
11818 Lisp_Object window;
11819 struct window *w;
11820
11821 window = FRAME_SELECTED_WINDOW (f);
11822 w = XWINDOW (window);
11823
11824 /* If the user has switched buffers or windows, we need to
11825 recompute to reflect the new bindings. But we'll
11826 recompute when update_mode_lines is set too; that means
11827 that people can use force-mode-line-update to request
11828 that the menu bar be recomputed. The adverse effect on
11829 the rest of the redisplay algorithm is about the same as
11830 windows_or_buffers_changed anyway. */
11831 if (windows_or_buffers_changed
11832 || w->update_mode_line
11833 || update_mode_lines
11834 || window_buffer_changed (w))
11835 {
11836 struct buffer *prev = current_buffer;
11837 ptrdiff_t count = SPECPDL_INDEX ();
11838 Lisp_Object frame, new_tool_bar;
11839 int new_n_tool_bar;
11840 struct gcpro gcpro1;
11841
11842 /* Set current_buffer to the buffer of the selected
11843 window of the frame, so that we get the right local
11844 keymaps. */
11845 set_buffer_internal_1 (XBUFFER (w->contents));
11846
11847 /* Save match data, if we must. */
11848 if (save_match_data)
11849 record_unwind_save_match_data ();
11850
11851 /* Make sure that we don't accidentally use bogus keymaps. */
11852 if (NILP (Voverriding_local_map_menu_flag))
11853 {
11854 specbind (Qoverriding_terminal_local_map, Qnil);
11855 specbind (Qoverriding_local_map, Qnil);
11856 }
11857
11858 GCPRO1 (new_tool_bar);
11859
11860 /* We must temporarily set the selected frame to this frame
11861 before calling tool_bar_items, because the calculation of
11862 the tool-bar keymap uses the selected frame (see
11863 `tool-bar-make-keymap' in tool-bar.el). */
11864 eassert (EQ (selected_window,
11865 /* Since we only explicitly preserve selected_frame,
11866 check that selected_window would be redundant. */
11867 XFRAME (selected_frame)->selected_window));
11868 record_unwind_protect (fast_set_selected_frame, selected_frame);
11869 XSETFRAME (frame, f);
11870 fast_set_selected_frame (frame);
11871
11872 /* Build desired tool-bar items from keymaps. */
11873 new_tool_bar
11874 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11875 &new_n_tool_bar);
11876
11877 /* Redisplay the tool-bar if we changed it. */
11878 if (new_n_tool_bar != f->n_tool_bar_items
11879 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11880 {
11881 /* Redisplay that happens asynchronously due to an expose event
11882 may access f->tool_bar_items. Make sure we update both
11883 variables within BLOCK_INPUT so no such event interrupts. */
11884 block_input ();
11885 fset_tool_bar_items (f, new_tool_bar);
11886 f->n_tool_bar_items = new_n_tool_bar;
11887 w->update_mode_line = true;
11888 unblock_input ();
11889 }
11890
11891 UNGCPRO;
11892
11893 unbind_to (count, Qnil);
11894 set_buffer_internal_1 (prev);
11895 }
11896 }
11897 }
11898
11899 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11900
11901 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11902 F's desired tool-bar contents. F->tool_bar_items must have
11903 been set up previously by calling prepare_menu_bars. */
11904
11905 static void
11906 build_desired_tool_bar_string (struct frame *f)
11907 {
11908 int i, size, size_needed;
11909 struct gcpro gcpro1, gcpro2;
11910 Lisp_Object image, plist;
11911
11912 image = plist = Qnil;
11913 GCPRO2 (image, plist);
11914
11915 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11916 Otherwise, make a new string. */
11917
11918 /* The size of the string we might be able to reuse. */
11919 size = (STRINGP (f->desired_tool_bar_string)
11920 ? SCHARS (f->desired_tool_bar_string)
11921 : 0);
11922
11923 /* We need one space in the string for each image. */
11924 size_needed = f->n_tool_bar_items;
11925
11926 /* Reuse f->desired_tool_bar_string, if possible. */
11927 if (size < size_needed || NILP (f->desired_tool_bar_string))
11928 fset_desired_tool_bar_string
11929 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11930 else
11931 {
11932 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11933 struct gcpro gcpro1;
11934 GCPRO1 (props);
11935 Fremove_text_properties (make_number (0), make_number (size),
11936 props, f->desired_tool_bar_string);
11937 UNGCPRO;
11938 }
11939
11940 /* Put a `display' property on the string for the images to display,
11941 put a `menu_item' property on tool-bar items with a value that
11942 is the index of the item in F's tool-bar item vector. */
11943 for (i = 0; i < f->n_tool_bar_items; ++i)
11944 {
11945 #define PROP(IDX) \
11946 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11947
11948 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11949 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11950 int hmargin, vmargin, relief, idx, end;
11951
11952 /* If image is a vector, choose the image according to the
11953 button state. */
11954 image = PROP (TOOL_BAR_ITEM_IMAGES);
11955 if (VECTORP (image))
11956 {
11957 if (enabled_p)
11958 idx = (selected_p
11959 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11960 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11961 else
11962 idx = (selected_p
11963 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11964 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11965
11966 eassert (ASIZE (image) >= idx);
11967 image = AREF (image, idx);
11968 }
11969 else
11970 idx = -1;
11971
11972 /* Ignore invalid image specifications. */
11973 if (!valid_image_p (image))
11974 continue;
11975
11976 /* Display the tool-bar button pressed, or depressed. */
11977 plist = Fcopy_sequence (XCDR (image));
11978
11979 /* Compute margin and relief to draw. */
11980 relief = (tool_bar_button_relief >= 0
11981 ? tool_bar_button_relief
11982 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11983 hmargin = vmargin = relief;
11984
11985 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11986 INT_MAX - max (hmargin, vmargin)))
11987 {
11988 hmargin += XFASTINT (Vtool_bar_button_margin);
11989 vmargin += XFASTINT (Vtool_bar_button_margin);
11990 }
11991 else if (CONSP (Vtool_bar_button_margin))
11992 {
11993 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11994 INT_MAX - hmargin))
11995 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11996
11997 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11998 INT_MAX - vmargin))
11999 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12000 }
12001
12002 if (auto_raise_tool_bar_buttons_p)
12003 {
12004 /* Add a `:relief' property to the image spec if the item is
12005 selected. */
12006 if (selected_p)
12007 {
12008 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12009 hmargin -= relief;
12010 vmargin -= relief;
12011 }
12012 }
12013 else
12014 {
12015 /* If image is selected, display it pressed, i.e. with a
12016 negative relief. If it's not selected, display it with a
12017 raised relief. */
12018 plist = Fplist_put (plist, QCrelief,
12019 (selected_p
12020 ? make_number (-relief)
12021 : make_number (relief)));
12022 hmargin -= relief;
12023 vmargin -= relief;
12024 }
12025
12026 /* Put a margin around the image. */
12027 if (hmargin || vmargin)
12028 {
12029 if (hmargin == vmargin)
12030 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12031 else
12032 plist = Fplist_put (plist, QCmargin,
12033 Fcons (make_number (hmargin),
12034 make_number (vmargin)));
12035 }
12036
12037 /* If button is not enabled, and we don't have special images
12038 for the disabled state, make the image appear disabled by
12039 applying an appropriate algorithm to it. */
12040 if (!enabled_p && idx < 0)
12041 plist = Fplist_put (plist, QCconversion, Qdisabled);
12042
12043 /* Put a `display' text property on the string for the image to
12044 display. Put a `menu-item' property on the string that gives
12045 the start of this item's properties in the tool-bar items
12046 vector. */
12047 image = Fcons (Qimage, plist);
12048 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12049 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12050 struct gcpro gcpro1;
12051 GCPRO1 (props);
12052
12053 /* Let the last image hide all remaining spaces in the tool bar
12054 string. The string can be longer than needed when we reuse a
12055 previous string. */
12056 if (i + 1 == f->n_tool_bar_items)
12057 end = SCHARS (f->desired_tool_bar_string);
12058 else
12059 end = i + 1;
12060 Fadd_text_properties (make_number (i), make_number (end),
12061 props, f->desired_tool_bar_string);
12062 UNGCPRO;
12063 #undef PROP
12064 }
12065
12066 UNGCPRO;
12067 }
12068
12069
12070 /* Display one line of the tool-bar of frame IT->f.
12071
12072 HEIGHT specifies the desired height of the tool-bar line.
12073 If the actual height of the glyph row is less than HEIGHT, the
12074 row's height is increased to HEIGHT, and the icons are centered
12075 vertically in the new height.
12076
12077 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12078 count a final empty row in case the tool-bar width exactly matches
12079 the window width.
12080 */
12081
12082 static void
12083 display_tool_bar_line (struct it *it, int height)
12084 {
12085 struct glyph_row *row = it->glyph_row;
12086 int max_x = it->last_visible_x;
12087 struct glyph *last;
12088
12089 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12090 clear_glyph_row (row);
12091 row->enabled_p = true;
12092 row->y = it->current_y;
12093
12094 /* Note that this isn't made use of if the face hasn't a box,
12095 so there's no need to check the face here. */
12096 it->start_of_box_run_p = true;
12097
12098 while (it->current_x < max_x)
12099 {
12100 int x, n_glyphs_before, i, nglyphs;
12101 struct it it_before;
12102
12103 /* Get the next display element. */
12104 if (!get_next_display_element (it))
12105 {
12106 /* Don't count empty row if we are counting needed tool-bar lines. */
12107 if (height < 0 && !it->hpos)
12108 return;
12109 break;
12110 }
12111
12112 /* Produce glyphs. */
12113 n_glyphs_before = row->used[TEXT_AREA];
12114 it_before = *it;
12115
12116 PRODUCE_GLYPHS (it);
12117
12118 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12119 i = 0;
12120 x = it_before.current_x;
12121 while (i < nglyphs)
12122 {
12123 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12124
12125 if (x + glyph->pixel_width > max_x)
12126 {
12127 /* Glyph doesn't fit on line. Backtrack. */
12128 row->used[TEXT_AREA] = n_glyphs_before;
12129 *it = it_before;
12130 /* If this is the only glyph on this line, it will never fit on the
12131 tool-bar, so skip it. But ensure there is at least one glyph,
12132 so we don't accidentally disable the tool-bar. */
12133 if (n_glyphs_before == 0
12134 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12135 break;
12136 goto out;
12137 }
12138
12139 ++it->hpos;
12140 x += glyph->pixel_width;
12141 ++i;
12142 }
12143
12144 /* Stop at line end. */
12145 if (ITERATOR_AT_END_OF_LINE_P (it))
12146 break;
12147
12148 set_iterator_to_next (it, true);
12149 }
12150
12151 out:;
12152
12153 row->displays_text_p = row->used[TEXT_AREA] != 0;
12154
12155 /* Use default face for the border below the tool bar.
12156
12157 FIXME: When auto-resize-tool-bars is grow-only, there is
12158 no additional border below the possibly empty tool-bar lines.
12159 So to make the extra empty lines look "normal", we have to
12160 use the tool-bar face for the border too. */
12161 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12162 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12163 it->face_id = DEFAULT_FACE_ID;
12164
12165 extend_face_to_end_of_line (it);
12166 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12167 last->right_box_line_p = true;
12168 if (last == row->glyphs[TEXT_AREA])
12169 last->left_box_line_p = true;
12170
12171 /* Make line the desired height and center it vertically. */
12172 if ((height -= it->max_ascent + it->max_descent) > 0)
12173 {
12174 /* Don't add more than one line height. */
12175 height %= FRAME_LINE_HEIGHT (it->f);
12176 it->max_ascent += height / 2;
12177 it->max_descent += (height + 1) / 2;
12178 }
12179
12180 compute_line_metrics (it);
12181
12182 /* If line is empty, make it occupy the rest of the tool-bar. */
12183 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12184 {
12185 row->height = row->phys_height = it->last_visible_y - row->y;
12186 row->visible_height = row->height;
12187 row->ascent = row->phys_ascent = 0;
12188 row->extra_line_spacing = 0;
12189 }
12190
12191 row->full_width_p = true;
12192 row->continued_p = false;
12193 row->truncated_on_left_p = false;
12194 row->truncated_on_right_p = false;
12195
12196 it->current_x = it->hpos = 0;
12197 it->current_y += row->height;
12198 ++it->vpos;
12199 ++it->glyph_row;
12200 }
12201
12202
12203 /* Value is the number of pixels needed to make all tool-bar items of
12204 frame F visible. The actual number of glyph rows needed is
12205 returned in *N_ROWS if non-NULL. */
12206 static int
12207 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12208 {
12209 struct window *w = XWINDOW (f->tool_bar_window);
12210 struct it it;
12211 /* tool_bar_height is called from redisplay_tool_bar after building
12212 the desired matrix, so use (unused) mode-line row as temporary row to
12213 avoid destroying the first tool-bar row. */
12214 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12215
12216 /* Initialize an iterator for iteration over
12217 F->desired_tool_bar_string in the tool-bar window of frame F. */
12218 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12219 temp_row->reversed_p = false;
12220 it.first_visible_x = 0;
12221 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12222 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12223 it.paragraph_embedding = L2R;
12224
12225 while (!ITERATOR_AT_END_P (&it))
12226 {
12227 clear_glyph_row (temp_row);
12228 it.glyph_row = temp_row;
12229 display_tool_bar_line (&it, -1);
12230 }
12231 clear_glyph_row (temp_row);
12232
12233 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12234 if (n_rows)
12235 *n_rows = it.vpos > 0 ? it.vpos : -1;
12236
12237 if (pixelwise)
12238 return it.current_y;
12239 else
12240 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12241 }
12242
12243 #endif /* !USE_GTK && !HAVE_NS */
12244
12245 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12246 0, 2, 0,
12247 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12248 If FRAME is nil or omitted, use the selected frame. Optional argument
12249 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12250 (Lisp_Object frame, Lisp_Object pixelwise)
12251 {
12252 int height = 0;
12253
12254 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12255 struct frame *f = decode_any_frame (frame);
12256
12257 if (WINDOWP (f->tool_bar_window)
12258 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12259 {
12260 update_tool_bar (f, true);
12261 if (f->n_tool_bar_items)
12262 {
12263 build_desired_tool_bar_string (f);
12264 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12265 }
12266 }
12267 #endif
12268
12269 return make_number (height);
12270 }
12271
12272
12273 /* Display the tool-bar of frame F. Value is true if tool-bar's
12274 height should be changed. */
12275 static bool
12276 redisplay_tool_bar (struct frame *f)
12277 {
12278 #if defined (USE_GTK) || defined (HAVE_NS)
12279
12280 if (FRAME_EXTERNAL_TOOL_BAR (f))
12281 update_frame_tool_bar (f);
12282 return false;
12283
12284 #else /* !USE_GTK && !HAVE_NS */
12285
12286 struct window *w;
12287 struct it it;
12288 struct glyph_row *row;
12289
12290 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12291 do anything. This means you must start with tool-bar-lines
12292 non-zero to get the auto-sizing effect. Or in other words, you
12293 can turn off tool-bars by specifying tool-bar-lines zero. */
12294 if (!WINDOWP (f->tool_bar_window)
12295 || (w = XWINDOW (f->tool_bar_window),
12296 WINDOW_TOTAL_LINES (w) == 0))
12297 return false;
12298
12299 /* Set up an iterator for the tool-bar window. */
12300 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12301 it.first_visible_x = 0;
12302 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12303 row = it.glyph_row;
12304 row->reversed_p = false;
12305
12306 /* Build a string that represents the contents of the tool-bar. */
12307 build_desired_tool_bar_string (f);
12308 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12309 /* FIXME: This should be controlled by a user option. But it
12310 doesn't make sense to have an R2L tool bar if the menu bar cannot
12311 be drawn also R2L, and making the menu bar R2L is tricky due
12312 toolkit-specific code that implements it. If an R2L tool bar is
12313 ever supported, display_tool_bar_line should also be augmented to
12314 call unproduce_glyphs like display_line and display_string
12315 do. */
12316 it.paragraph_embedding = L2R;
12317
12318 if (f->n_tool_bar_rows == 0)
12319 {
12320 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12321
12322 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12323 {
12324 x_change_tool_bar_height (f, new_height);
12325 frame_default_tool_bar_height = new_height;
12326 /* Always do that now. */
12327 clear_glyph_matrix (w->desired_matrix);
12328 f->fonts_changed = true;
12329 return true;
12330 }
12331 }
12332
12333 /* Display as many lines as needed to display all tool-bar items. */
12334
12335 if (f->n_tool_bar_rows > 0)
12336 {
12337 int border, rows, height, extra;
12338
12339 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12340 border = XINT (Vtool_bar_border);
12341 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12342 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12343 else if (EQ (Vtool_bar_border, Qborder_width))
12344 border = f->border_width;
12345 else
12346 border = 0;
12347 if (border < 0)
12348 border = 0;
12349
12350 rows = f->n_tool_bar_rows;
12351 height = max (1, (it.last_visible_y - border) / rows);
12352 extra = it.last_visible_y - border - height * rows;
12353
12354 while (it.current_y < it.last_visible_y)
12355 {
12356 int h = 0;
12357 if (extra > 0 && rows-- > 0)
12358 {
12359 h = (extra + rows - 1) / rows;
12360 extra -= h;
12361 }
12362 display_tool_bar_line (&it, height + h);
12363 }
12364 }
12365 else
12366 {
12367 while (it.current_y < it.last_visible_y)
12368 display_tool_bar_line (&it, 0);
12369 }
12370
12371 /* It doesn't make much sense to try scrolling in the tool-bar
12372 window, so don't do it. */
12373 w->desired_matrix->no_scrolling_p = true;
12374 w->must_be_updated_p = true;
12375
12376 if (!NILP (Vauto_resize_tool_bars))
12377 {
12378 bool change_height_p = true;
12379
12380 /* If we couldn't display everything, change the tool-bar's
12381 height if there is room for more. */
12382 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12383 change_height_p = true;
12384
12385 /* We subtract 1 because display_tool_bar_line advances the
12386 glyph_row pointer before returning to its caller. We want to
12387 examine the last glyph row produced by
12388 display_tool_bar_line. */
12389 row = it.glyph_row - 1;
12390
12391 /* If there are blank lines at the end, except for a partially
12392 visible blank line at the end that is smaller than
12393 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12394 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12395 && row->height >= FRAME_LINE_HEIGHT (f))
12396 change_height_p = true;
12397
12398 /* If row displays tool-bar items, but is partially visible,
12399 change the tool-bar's height. */
12400 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12401 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12402 change_height_p = true;
12403
12404 /* Resize windows as needed by changing the `tool-bar-lines'
12405 frame parameter. */
12406 if (change_height_p)
12407 {
12408 int nrows;
12409 int new_height = tool_bar_height (f, &nrows, true);
12410
12411 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12412 && !f->minimize_tool_bar_window_p)
12413 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12414 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12415 f->minimize_tool_bar_window_p = false;
12416
12417 if (change_height_p)
12418 {
12419 x_change_tool_bar_height (f, new_height);
12420 frame_default_tool_bar_height = new_height;
12421 clear_glyph_matrix (w->desired_matrix);
12422 f->n_tool_bar_rows = nrows;
12423 f->fonts_changed = true;
12424
12425 return true;
12426 }
12427 }
12428 }
12429
12430 f->minimize_tool_bar_window_p = false;
12431 return false;
12432
12433 #endif /* USE_GTK || HAVE_NS */
12434 }
12435
12436 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12437
12438 /* Get information about the tool-bar item which is displayed in GLYPH
12439 on frame F. Return in *PROP_IDX the index where tool-bar item
12440 properties start in F->tool_bar_items. Value is false if
12441 GLYPH doesn't display a tool-bar item. */
12442
12443 static bool
12444 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12445 {
12446 Lisp_Object prop;
12447 int charpos;
12448
12449 /* This function can be called asynchronously, which means we must
12450 exclude any possibility that Fget_text_property signals an
12451 error. */
12452 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12453 charpos = max (0, charpos);
12454
12455 /* Get the text property `menu-item' at pos. The value of that
12456 property is the start index of this item's properties in
12457 F->tool_bar_items. */
12458 prop = Fget_text_property (make_number (charpos),
12459 Qmenu_item, f->current_tool_bar_string);
12460 if (! INTEGERP (prop))
12461 return false;
12462 *prop_idx = XINT (prop);
12463 return true;
12464 }
12465
12466 \f
12467 /* Get information about the tool-bar item at position X/Y on frame F.
12468 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12469 the current matrix of the tool-bar window of F, or NULL if not
12470 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12471 item in F->tool_bar_items. Value is
12472
12473 -1 if X/Y is not on a tool-bar item
12474 0 if X/Y is on the same item that was highlighted before.
12475 1 otherwise. */
12476
12477 static int
12478 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12479 int *hpos, int *vpos, int *prop_idx)
12480 {
12481 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12482 struct window *w = XWINDOW (f->tool_bar_window);
12483 int area;
12484
12485 /* Find the glyph under X/Y. */
12486 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12487 if (*glyph == NULL)
12488 return -1;
12489
12490 /* Get the start of this tool-bar item's properties in
12491 f->tool_bar_items. */
12492 if (!tool_bar_item_info (f, *glyph, prop_idx))
12493 return -1;
12494
12495 /* Is mouse on the highlighted item? */
12496 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12497 && *vpos >= hlinfo->mouse_face_beg_row
12498 && *vpos <= hlinfo->mouse_face_end_row
12499 && (*vpos > hlinfo->mouse_face_beg_row
12500 || *hpos >= hlinfo->mouse_face_beg_col)
12501 && (*vpos < hlinfo->mouse_face_end_row
12502 || *hpos < hlinfo->mouse_face_end_col
12503 || hlinfo->mouse_face_past_end))
12504 return 0;
12505
12506 return 1;
12507 }
12508
12509
12510 /* EXPORT:
12511 Handle mouse button event on the tool-bar of frame F, at
12512 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12513 false for button release. MODIFIERS is event modifiers for button
12514 release. */
12515
12516 void
12517 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12518 int modifiers)
12519 {
12520 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12521 struct window *w = XWINDOW (f->tool_bar_window);
12522 int hpos, vpos, prop_idx;
12523 struct glyph *glyph;
12524 Lisp_Object enabled_p;
12525 int ts;
12526
12527 /* If not on the highlighted tool-bar item, and mouse-highlight is
12528 non-nil, return. This is so we generate the tool-bar button
12529 click only when the mouse button is released on the same item as
12530 where it was pressed. However, when mouse-highlight is disabled,
12531 generate the click when the button is released regardless of the
12532 highlight, since tool-bar items are not highlighted in that
12533 case. */
12534 frame_to_window_pixel_xy (w, &x, &y);
12535 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12536 if (ts == -1
12537 || (ts != 0 && !NILP (Vmouse_highlight)))
12538 return;
12539
12540 /* When mouse-highlight is off, generate the click for the item
12541 where the button was pressed, disregarding where it was
12542 released. */
12543 if (NILP (Vmouse_highlight) && !down_p)
12544 prop_idx = f->last_tool_bar_item;
12545
12546 /* If item is disabled, do nothing. */
12547 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12548 if (NILP (enabled_p))
12549 return;
12550
12551 if (down_p)
12552 {
12553 /* Show item in pressed state. */
12554 if (!NILP (Vmouse_highlight))
12555 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12556 f->last_tool_bar_item = prop_idx;
12557 }
12558 else
12559 {
12560 Lisp_Object key, frame;
12561 struct input_event event;
12562 EVENT_INIT (event);
12563
12564 /* Show item in released state. */
12565 if (!NILP (Vmouse_highlight))
12566 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12567
12568 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12569
12570 XSETFRAME (frame, f);
12571 event.kind = TOOL_BAR_EVENT;
12572 event.frame_or_window = frame;
12573 event.arg = frame;
12574 kbd_buffer_store_event (&event);
12575
12576 event.kind = TOOL_BAR_EVENT;
12577 event.frame_or_window = frame;
12578 event.arg = key;
12579 event.modifiers = modifiers;
12580 kbd_buffer_store_event (&event);
12581 f->last_tool_bar_item = -1;
12582 }
12583 }
12584
12585
12586 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12587 tool-bar window-relative coordinates X/Y. Called from
12588 note_mouse_highlight. */
12589
12590 static void
12591 note_tool_bar_highlight (struct frame *f, int x, int y)
12592 {
12593 Lisp_Object window = f->tool_bar_window;
12594 struct window *w = XWINDOW (window);
12595 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12596 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12597 int hpos, vpos;
12598 struct glyph *glyph;
12599 struct glyph_row *row;
12600 int i;
12601 Lisp_Object enabled_p;
12602 int prop_idx;
12603 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12604 bool mouse_down_p;
12605 int rc;
12606
12607 /* Function note_mouse_highlight is called with negative X/Y
12608 values when mouse moves outside of the frame. */
12609 if (x <= 0 || y <= 0)
12610 {
12611 clear_mouse_face (hlinfo);
12612 return;
12613 }
12614
12615 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12616 if (rc < 0)
12617 {
12618 /* Not on tool-bar item. */
12619 clear_mouse_face (hlinfo);
12620 return;
12621 }
12622 else if (rc == 0)
12623 /* On same tool-bar item as before. */
12624 goto set_help_echo;
12625
12626 clear_mouse_face (hlinfo);
12627
12628 /* Mouse is down, but on different tool-bar item? */
12629 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12630 && f == dpyinfo->last_mouse_frame);
12631
12632 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12633 return;
12634
12635 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12636
12637 /* If tool-bar item is not enabled, don't highlight it. */
12638 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12639 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12640 {
12641 /* Compute the x-position of the glyph. In front and past the
12642 image is a space. We include this in the highlighted area. */
12643 row = MATRIX_ROW (w->current_matrix, vpos);
12644 for (i = x = 0; i < hpos; ++i)
12645 x += row->glyphs[TEXT_AREA][i].pixel_width;
12646
12647 /* Record this as the current active region. */
12648 hlinfo->mouse_face_beg_col = hpos;
12649 hlinfo->mouse_face_beg_row = vpos;
12650 hlinfo->mouse_face_beg_x = x;
12651 hlinfo->mouse_face_past_end = false;
12652
12653 hlinfo->mouse_face_end_col = hpos + 1;
12654 hlinfo->mouse_face_end_row = vpos;
12655 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12656 hlinfo->mouse_face_window = window;
12657 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12658
12659 /* Display it as active. */
12660 show_mouse_face (hlinfo, draw);
12661 }
12662
12663 set_help_echo:
12664
12665 /* Set help_echo_string to a help string to display for this tool-bar item.
12666 XTread_socket does the rest. */
12667 help_echo_object = help_echo_window = Qnil;
12668 help_echo_pos = -1;
12669 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12670 if (NILP (help_echo_string))
12671 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12672 }
12673
12674 #endif /* !USE_GTK && !HAVE_NS */
12675
12676 #endif /* HAVE_WINDOW_SYSTEM */
12677
12678
12679 \f
12680 /************************************************************************
12681 Horizontal scrolling
12682 ************************************************************************/
12683
12684 /* For all leaf windows in the window tree rooted at WINDOW, set their
12685 hscroll value so that PT is (i) visible in the window, and (ii) so
12686 that it is not within a certain margin at the window's left and
12687 right border. Value is true if any window's hscroll has been
12688 changed. */
12689
12690 static bool
12691 hscroll_window_tree (Lisp_Object window)
12692 {
12693 bool hscrolled_p = false;
12694 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12695 int hscroll_step_abs = 0;
12696 double hscroll_step_rel = 0;
12697
12698 if (hscroll_relative_p)
12699 {
12700 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12701 if (hscroll_step_rel < 0)
12702 {
12703 hscroll_relative_p = false;
12704 hscroll_step_abs = 0;
12705 }
12706 }
12707 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12708 {
12709 hscroll_step_abs = XINT (Vhscroll_step);
12710 if (hscroll_step_abs < 0)
12711 hscroll_step_abs = 0;
12712 }
12713 else
12714 hscroll_step_abs = 0;
12715
12716 while (WINDOWP (window))
12717 {
12718 struct window *w = XWINDOW (window);
12719
12720 if (WINDOWP (w->contents))
12721 hscrolled_p |= hscroll_window_tree (w->contents);
12722 else if (w->cursor.vpos >= 0)
12723 {
12724 int h_margin;
12725 int text_area_width;
12726 struct glyph_row *cursor_row;
12727 struct glyph_row *bottom_row;
12728
12729 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12730 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12731 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12732 else
12733 cursor_row = bottom_row - 1;
12734
12735 if (!cursor_row->enabled_p)
12736 {
12737 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12738 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12739 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12740 else
12741 cursor_row = bottom_row - 1;
12742 }
12743 bool row_r2l_p = cursor_row->reversed_p;
12744
12745 text_area_width = window_box_width (w, TEXT_AREA);
12746
12747 /* Scroll when cursor is inside this scroll margin. */
12748 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12749
12750 /* If the position of this window's point has explicitly
12751 changed, no more suspend auto hscrolling. */
12752 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12753 w->suspend_auto_hscroll = false;
12754
12755 /* Remember window point. */
12756 Fset_marker (w->old_pointm,
12757 ((w == XWINDOW (selected_window))
12758 ? make_number (BUF_PT (XBUFFER (w->contents)))
12759 : Fmarker_position (w->pointm)),
12760 w->contents);
12761
12762 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12763 && !w->suspend_auto_hscroll
12764 /* In some pathological cases, like restoring a window
12765 configuration into a frame that is much smaller than
12766 the one from which the configuration was saved, we
12767 get glyph rows whose start and end have zero buffer
12768 positions, which we cannot handle below. Just skip
12769 such windows. */
12770 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12771 /* For left-to-right rows, hscroll when cursor is either
12772 (i) inside the right hscroll margin, or (ii) if it is
12773 inside the left margin and the window is already
12774 hscrolled. */
12775 && ((!row_r2l_p
12776 && ((w->hscroll && w->cursor.x <= h_margin)
12777 || (cursor_row->enabled_p
12778 && cursor_row->truncated_on_right_p
12779 && (w->cursor.x >= text_area_width - h_margin))))
12780 /* For right-to-left rows, the logic is similar,
12781 except that rules for scrolling to left and right
12782 are reversed. E.g., if cursor.x <= h_margin, we
12783 need to hscroll "to the right" unconditionally,
12784 and that will scroll the screen to the left so as
12785 to reveal the next portion of the row. */
12786 || (row_r2l_p
12787 && ((cursor_row->enabled_p
12788 /* FIXME: It is confusing to set the
12789 truncated_on_right_p flag when R2L rows
12790 are actually truncated on the left. */
12791 && cursor_row->truncated_on_right_p
12792 && w->cursor.x <= h_margin)
12793 || (w->hscroll
12794 && (w->cursor.x >= text_area_width - h_margin))))))
12795 {
12796 struct it it;
12797 ptrdiff_t hscroll;
12798 struct buffer *saved_current_buffer;
12799 ptrdiff_t pt;
12800 int wanted_x;
12801
12802 /* Find point in a display of infinite width. */
12803 saved_current_buffer = current_buffer;
12804 current_buffer = XBUFFER (w->contents);
12805
12806 if (w == XWINDOW (selected_window))
12807 pt = PT;
12808 else
12809 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12810
12811 /* Move iterator to pt starting at cursor_row->start in
12812 a line with infinite width. */
12813 init_to_row_start (&it, w, cursor_row);
12814 it.last_visible_x = INFINITY;
12815 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12816 current_buffer = saved_current_buffer;
12817
12818 /* Position cursor in window. */
12819 if (!hscroll_relative_p && hscroll_step_abs == 0)
12820 hscroll = max (0, (it.current_x
12821 - (ITERATOR_AT_END_OF_LINE_P (&it)
12822 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12823 : (text_area_width / 2))))
12824 / FRAME_COLUMN_WIDTH (it.f);
12825 else if ((!row_r2l_p
12826 && w->cursor.x >= text_area_width - h_margin)
12827 || (row_r2l_p && w->cursor.x <= h_margin))
12828 {
12829 if (hscroll_relative_p)
12830 wanted_x = text_area_width * (1 - hscroll_step_rel)
12831 - h_margin;
12832 else
12833 wanted_x = text_area_width
12834 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12835 - h_margin;
12836 hscroll
12837 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12838 }
12839 else
12840 {
12841 if (hscroll_relative_p)
12842 wanted_x = text_area_width * hscroll_step_rel
12843 + h_margin;
12844 else
12845 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12846 + h_margin;
12847 hscroll
12848 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12849 }
12850 hscroll = max (hscroll, w->min_hscroll);
12851
12852 /* Don't prevent redisplay optimizations if hscroll
12853 hasn't changed, as it will unnecessarily slow down
12854 redisplay. */
12855 if (w->hscroll != hscroll)
12856 {
12857 struct buffer *b = XBUFFER (w->contents);
12858 b->prevent_redisplay_optimizations_p = true;
12859 w->hscroll = hscroll;
12860 hscrolled_p = true;
12861 }
12862 }
12863 }
12864
12865 window = w->next;
12866 }
12867
12868 /* Value is true if hscroll of any leaf window has been changed. */
12869 return hscrolled_p;
12870 }
12871
12872
12873 /* Set hscroll so that cursor is visible and not inside horizontal
12874 scroll margins for all windows in the tree rooted at WINDOW. See
12875 also hscroll_window_tree above. Value is true if any window's
12876 hscroll has been changed. If it has, desired matrices on the frame
12877 of WINDOW are cleared. */
12878
12879 static bool
12880 hscroll_windows (Lisp_Object window)
12881 {
12882 bool hscrolled_p = hscroll_window_tree (window);
12883 if (hscrolled_p)
12884 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12885 return hscrolled_p;
12886 }
12887
12888
12889 \f
12890 /************************************************************************
12891 Redisplay
12892 ************************************************************************/
12893
12894 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12895 This is sometimes handy to have in a debugger session. */
12896
12897 #ifdef GLYPH_DEBUG
12898
12899 /* First and last unchanged row for try_window_id. */
12900
12901 static int debug_first_unchanged_at_end_vpos;
12902 static int debug_last_unchanged_at_beg_vpos;
12903
12904 /* Delta vpos and y. */
12905
12906 static int debug_dvpos, debug_dy;
12907
12908 /* Delta in characters and bytes for try_window_id. */
12909
12910 static ptrdiff_t debug_delta, debug_delta_bytes;
12911
12912 /* Values of window_end_pos and window_end_vpos at the end of
12913 try_window_id. */
12914
12915 static ptrdiff_t debug_end_vpos;
12916
12917 /* Append a string to W->desired_matrix->method. FMT is a printf
12918 format string. If trace_redisplay_p is true also printf the
12919 resulting string to stderr. */
12920
12921 static void debug_method_add (struct window *, char const *, ...)
12922 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12923
12924 static void
12925 debug_method_add (struct window *w, char const *fmt, ...)
12926 {
12927 void *ptr = w;
12928 char *method = w->desired_matrix->method;
12929 int len = strlen (method);
12930 int size = sizeof w->desired_matrix->method;
12931 int remaining = size - len - 1;
12932 va_list ap;
12933
12934 if (len && remaining)
12935 {
12936 method[len] = '|';
12937 --remaining, ++len;
12938 }
12939
12940 va_start (ap, fmt);
12941 vsnprintf (method + len, remaining + 1, fmt, ap);
12942 va_end (ap);
12943
12944 if (trace_redisplay_p)
12945 fprintf (stderr, "%p (%s): %s\n",
12946 ptr,
12947 ((BUFFERP (w->contents)
12948 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12949 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12950 : "no buffer"),
12951 method + len);
12952 }
12953
12954 #endif /* GLYPH_DEBUG */
12955
12956
12957 /* Value is true if all changes in window W, which displays
12958 current_buffer, are in the text between START and END. START is a
12959 buffer position, END is given as a distance from Z. Used in
12960 redisplay_internal for display optimization. */
12961
12962 static bool
12963 text_outside_line_unchanged_p (struct window *w,
12964 ptrdiff_t start, ptrdiff_t end)
12965 {
12966 bool unchanged_p = true;
12967
12968 /* If text or overlays have changed, see where. */
12969 if (window_outdated (w))
12970 {
12971 /* Gap in the line? */
12972 if (GPT < start || Z - GPT < end)
12973 unchanged_p = false;
12974
12975 /* Changes start in front of the line, or end after it? */
12976 if (unchanged_p
12977 && (BEG_UNCHANGED < start - 1
12978 || END_UNCHANGED < end))
12979 unchanged_p = false;
12980
12981 /* If selective display, can't optimize if changes start at the
12982 beginning of the line. */
12983 if (unchanged_p
12984 && INTEGERP (BVAR (current_buffer, selective_display))
12985 && XINT (BVAR (current_buffer, selective_display)) > 0
12986 && (BEG_UNCHANGED < start || GPT <= start))
12987 unchanged_p = false;
12988
12989 /* If there are overlays at the start or end of the line, these
12990 may have overlay strings with newlines in them. A change at
12991 START, for instance, may actually concern the display of such
12992 overlay strings as well, and they are displayed on different
12993 lines. So, quickly rule out this case. (For the future, it
12994 might be desirable to implement something more telling than
12995 just BEG/END_UNCHANGED.) */
12996 if (unchanged_p)
12997 {
12998 if (BEG + BEG_UNCHANGED == start
12999 && overlay_touches_p (start))
13000 unchanged_p = false;
13001 if (END_UNCHANGED == end
13002 && overlay_touches_p (Z - end))
13003 unchanged_p = false;
13004 }
13005
13006 /* Under bidi reordering, adding or deleting a character in the
13007 beginning of a paragraph, before the first strong directional
13008 character, can change the base direction of the paragraph (unless
13009 the buffer specifies a fixed paragraph direction), which will
13010 require to redisplay the whole paragraph. It might be worthwhile
13011 to find the paragraph limits and widen the range of redisplayed
13012 lines to that, but for now just give up this optimization. */
13013 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13014 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13015 unchanged_p = false;
13016 }
13017
13018 return unchanged_p;
13019 }
13020
13021
13022 /* Do a frame update, taking possible shortcuts into account. This is
13023 the main external entry point for redisplay.
13024
13025 If the last redisplay displayed an echo area message and that message
13026 is no longer requested, we clear the echo area or bring back the
13027 mini-buffer if that is in use. */
13028
13029 void
13030 redisplay (void)
13031 {
13032 redisplay_internal ();
13033 }
13034
13035
13036 static Lisp_Object
13037 overlay_arrow_string_or_property (Lisp_Object var)
13038 {
13039 Lisp_Object val;
13040
13041 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13042 return val;
13043
13044 return Voverlay_arrow_string;
13045 }
13046
13047 /* Return true if there are any overlay-arrows in current_buffer. */
13048 static bool
13049 overlay_arrow_in_current_buffer_p (void)
13050 {
13051 Lisp_Object vlist;
13052
13053 for (vlist = Voverlay_arrow_variable_list;
13054 CONSP (vlist);
13055 vlist = XCDR (vlist))
13056 {
13057 Lisp_Object var = XCAR (vlist);
13058 Lisp_Object val;
13059
13060 if (!SYMBOLP (var))
13061 continue;
13062 val = find_symbol_value (var);
13063 if (MARKERP (val)
13064 && current_buffer == XMARKER (val)->buffer)
13065 return true;
13066 }
13067 return false;
13068 }
13069
13070
13071 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13072 has changed. */
13073
13074 static bool
13075 overlay_arrows_changed_p (void)
13076 {
13077 Lisp_Object vlist;
13078
13079 for (vlist = Voverlay_arrow_variable_list;
13080 CONSP (vlist);
13081 vlist = XCDR (vlist))
13082 {
13083 Lisp_Object var = XCAR (vlist);
13084 Lisp_Object val, pstr;
13085
13086 if (!SYMBOLP (var))
13087 continue;
13088 val = find_symbol_value (var);
13089 if (!MARKERP (val))
13090 continue;
13091 if (! EQ (COERCE_MARKER (val),
13092 Fget (var, Qlast_arrow_position))
13093 || ! (pstr = overlay_arrow_string_or_property (var),
13094 EQ (pstr, Fget (var, Qlast_arrow_string))))
13095 return true;
13096 }
13097 return false;
13098 }
13099
13100 /* Mark overlay arrows to be updated on next redisplay. */
13101
13102 static void
13103 update_overlay_arrows (int up_to_date)
13104 {
13105 Lisp_Object vlist;
13106
13107 for (vlist = Voverlay_arrow_variable_list;
13108 CONSP (vlist);
13109 vlist = XCDR (vlist))
13110 {
13111 Lisp_Object var = XCAR (vlist);
13112
13113 if (!SYMBOLP (var))
13114 continue;
13115
13116 if (up_to_date > 0)
13117 {
13118 Lisp_Object val = find_symbol_value (var);
13119 Fput (var, Qlast_arrow_position,
13120 COERCE_MARKER (val));
13121 Fput (var, Qlast_arrow_string,
13122 overlay_arrow_string_or_property (var));
13123 }
13124 else if (up_to_date < 0
13125 || !NILP (Fget (var, Qlast_arrow_position)))
13126 {
13127 Fput (var, Qlast_arrow_position, Qt);
13128 Fput (var, Qlast_arrow_string, Qt);
13129 }
13130 }
13131 }
13132
13133
13134 /* Return overlay arrow string to display at row.
13135 Return integer (bitmap number) for arrow bitmap in left fringe.
13136 Return nil if no overlay arrow. */
13137
13138 static Lisp_Object
13139 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13140 {
13141 Lisp_Object vlist;
13142
13143 for (vlist = Voverlay_arrow_variable_list;
13144 CONSP (vlist);
13145 vlist = XCDR (vlist))
13146 {
13147 Lisp_Object var = XCAR (vlist);
13148 Lisp_Object val;
13149
13150 if (!SYMBOLP (var))
13151 continue;
13152
13153 val = find_symbol_value (var);
13154
13155 if (MARKERP (val)
13156 && current_buffer == XMARKER (val)->buffer
13157 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13158 {
13159 if (FRAME_WINDOW_P (it->f)
13160 /* FIXME: if ROW->reversed_p is set, this should test
13161 the right fringe, not the left one. */
13162 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13163 {
13164 #ifdef HAVE_WINDOW_SYSTEM
13165 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13166 {
13167 int fringe_bitmap = lookup_fringe_bitmap (val);
13168 if (fringe_bitmap != 0)
13169 return make_number (fringe_bitmap);
13170 }
13171 #endif
13172 return make_number (-1); /* Use default arrow bitmap. */
13173 }
13174 return overlay_arrow_string_or_property (var);
13175 }
13176 }
13177
13178 return Qnil;
13179 }
13180
13181 /* Return true if point moved out of or into a composition. Otherwise
13182 return false. PREV_BUF and PREV_PT are the last point buffer and
13183 position. BUF and PT are the current point buffer and position. */
13184
13185 static bool
13186 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13187 struct buffer *buf, ptrdiff_t pt)
13188 {
13189 ptrdiff_t start, end;
13190 Lisp_Object prop;
13191 Lisp_Object buffer;
13192
13193 XSETBUFFER (buffer, buf);
13194 /* Check a composition at the last point if point moved within the
13195 same buffer. */
13196 if (prev_buf == buf)
13197 {
13198 if (prev_pt == pt)
13199 /* Point didn't move. */
13200 return false;
13201
13202 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13203 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13204 && composition_valid_p (start, end, prop)
13205 && start < prev_pt && end > prev_pt)
13206 /* The last point was within the composition. Return true iff
13207 point moved out of the composition. */
13208 return (pt <= start || pt >= end);
13209 }
13210
13211 /* Check a composition at the current point. */
13212 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13213 && find_composition (pt, -1, &start, &end, &prop, buffer)
13214 && composition_valid_p (start, end, prop)
13215 && start < pt && end > pt);
13216 }
13217
13218 /* Reconsider the clip changes of buffer which is displayed in W. */
13219
13220 static void
13221 reconsider_clip_changes (struct window *w)
13222 {
13223 struct buffer *b = XBUFFER (w->contents);
13224
13225 if (b->clip_changed
13226 && w->window_end_valid
13227 && w->current_matrix->buffer == b
13228 && w->current_matrix->zv == BUF_ZV (b)
13229 && w->current_matrix->begv == BUF_BEGV (b))
13230 b->clip_changed = false;
13231
13232 /* If display wasn't paused, and W is not a tool bar window, see if
13233 point has been moved into or out of a composition. In that case,
13234 set b->clip_changed to force updating the screen. If
13235 b->clip_changed has already been set, skip this check. */
13236 if (!b->clip_changed && w->window_end_valid)
13237 {
13238 ptrdiff_t pt = (w == XWINDOW (selected_window)
13239 ? PT : marker_position (w->pointm));
13240
13241 if ((w->current_matrix->buffer != b || pt != w->last_point)
13242 && check_point_in_composition (w->current_matrix->buffer,
13243 w->last_point, b, pt))
13244 b->clip_changed = true;
13245 }
13246 }
13247
13248 static void
13249 propagate_buffer_redisplay (void)
13250 { /* Resetting b->text->redisplay is problematic!
13251 We can't just reset it in the case that some window that displays
13252 it has not been redisplayed; and such a window can stay
13253 unredisplayed for a long time if it's currently invisible.
13254 But we do want to reset it at the end of redisplay otherwise
13255 its displayed windows will keep being redisplayed over and over
13256 again.
13257 So we copy all b->text->redisplay flags up to their windows here,
13258 such that mark_window_display_accurate can safely reset
13259 b->text->redisplay. */
13260 Lisp_Object ws = window_list ();
13261 for (; CONSP (ws); ws = XCDR (ws))
13262 {
13263 struct window *thisw = XWINDOW (XCAR (ws));
13264 struct buffer *thisb = XBUFFER (thisw->contents);
13265 if (thisb->text->redisplay)
13266 thisw->redisplay = true;
13267 }
13268 }
13269
13270 #define STOP_POLLING \
13271 do { if (! polling_stopped_here) stop_polling (); \
13272 polling_stopped_here = true; } while (false)
13273
13274 #define RESUME_POLLING \
13275 do { if (polling_stopped_here) start_polling (); \
13276 polling_stopped_here = false; } while (false)
13277
13278
13279 /* Perhaps in the future avoid recentering windows if it
13280 is not necessary; currently that causes some problems. */
13281
13282 static void
13283 redisplay_internal (void)
13284 {
13285 struct window *w = XWINDOW (selected_window);
13286 struct window *sw;
13287 struct frame *fr;
13288 bool pending;
13289 bool must_finish = false, match_p;
13290 struct text_pos tlbufpos, tlendpos;
13291 int number_of_visible_frames;
13292 ptrdiff_t count;
13293 struct frame *sf;
13294 bool polling_stopped_here = false;
13295 Lisp_Object tail, frame;
13296
13297 /* True means redisplay has to consider all windows on all
13298 frames. False, only selected_window is considered. */
13299 bool consider_all_windows_p;
13300
13301 /* True means redisplay has to redisplay the miniwindow. */
13302 bool update_miniwindow_p = false;
13303
13304 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13305
13306 /* No redisplay if running in batch mode or frame is not yet fully
13307 initialized, or redisplay is explicitly turned off by setting
13308 Vinhibit_redisplay. */
13309 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13310 || !NILP (Vinhibit_redisplay))
13311 return;
13312
13313 /* Don't examine these until after testing Vinhibit_redisplay.
13314 When Emacs is shutting down, perhaps because its connection to
13315 X has dropped, we should not look at them at all. */
13316 fr = XFRAME (w->frame);
13317 sf = SELECTED_FRAME ();
13318
13319 if (!fr->glyphs_initialized_p)
13320 return;
13321
13322 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13323 if (popup_activated ())
13324 return;
13325 #endif
13326
13327 /* I don't think this happens but let's be paranoid. */
13328 if (redisplaying_p)
13329 return;
13330
13331 /* Record a function that clears redisplaying_p
13332 when we leave this function. */
13333 count = SPECPDL_INDEX ();
13334 record_unwind_protect_void (unwind_redisplay);
13335 redisplaying_p = true;
13336 specbind (Qinhibit_free_realized_faces, Qnil);
13337
13338 /* Record this function, so it appears on the profiler's backtraces. */
13339 record_in_backtrace (Qredisplay_internal, 0, 0);
13340
13341 FOR_EACH_FRAME (tail, frame)
13342 XFRAME (frame)->already_hscrolled_p = false;
13343
13344 retry:
13345 /* Remember the currently selected window. */
13346 sw = w;
13347
13348 pending = false;
13349 last_escape_glyph_frame = NULL;
13350 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13351 last_glyphless_glyph_frame = NULL;
13352 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13353
13354 /* If face_change, init_iterator will free all realized faces, which
13355 includes the faces referenced from current matrices. So, we
13356 can't reuse current matrices in this case. */
13357 if (face_change)
13358 windows_or_buffers_changed = 47;
13359
13360 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13361 && FRAME_TTY (sf)->previous_frame != sf)
13362 {
13363 /* Since frames on a single ASCII terminal share the same
13364 display area, displaying a different frame means redisplay
13365 the whole thing. */
13366 SET_FRAME_GARBAGED (sf);
13367 #ifndef DOS_NT
13368 set_tty_color_mode (FRAME_TTY (sf), sf);
13369 #endif
13370 FRAME_TTY (sf)->previous_frame = sf;
13371 }
13372
13373 /* Set the visible flags for all frames. Do this before checking for
13374 resized or garbaged frames; they want to know if their frames are
13375 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13376 number_of_visible_frames = 0;
13377
13378 FOR_EACH_FRAME (tail, frame)
13379 {
13380 struct frame *f = XFRAME (frame);
13381
13382 if (FRAME_VISIBLE_P (f))
13383 {
13384 ++number_of_visible_frames;
13385 /* Adjust matrices for visible frames only. */
13386 if (f->fonts_changed)
13387 {
13388 adjust_frame_glyphs (f);
13389 /* Disable all redisplay optimizations for this frame.
13390 This is because adjust_frame_glyphs resets the
13391 enabled_p flag for all glyph rows of all windows, so
13392 many optimizations will fail anyway, and some might
13393 fail to test that flag and do bogus things as
13394 result. */
13395 SET_FRAME_GARBAGED (f);
13396 f->fonts_changed = false;
13397 }
13398 /* If cursor type has been changed on the frame
13399 other than selected, consider all frames. */
13400 if (f != sf && f->cursor_type_changed)
13401 update_mode_lines = 31;
13402 }
13403 clear_desired_matrices (f);
13404 }
13405
13406 /* Notice any pending interrupt request to change frame size. */
13407 do_pending_window_change (true);
13408
13409 /* do_pending_window_change could change the selected_window due to
13410 frame resizing which makes the selected window too small. */
13411 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13412 sw = w;
13413
13414 /* Clear frames marked as garbaged. */
13415 clear_garbaged_frames ();
13416
13417 /* Build menubar and tool-bar items. */
13418 if (NILP (Vmemory_full))
13419 prepare_menu_bars ();
13420
13421 reconsider_clip_changes (w);
13422
13423 /* In most cases selected window displays current buffer. */
13424 match_p = XBUFFER (w->contents) == current_buffer;
13425 if (match_p)
13426 {
13427 /* Detect case that we need to write or remove a star in the mode line. */
13428 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13429 w->update_mode_line = true;
13430
13431 if (mode_line_update_needed (w))
13432 w->update_mode_line = true;
13433
13434 /* If reconsider_clip_changes above decided that the narrowing
13435 in the current buffer changed, make sure all other windows
13436 showing that buffer will be redisplayed. */
13437 if (current_buffer->clip_changed)
13438 bset_update_mode_line (current_buffer);
13439 }
13440
13441 /* Normally the message* functions will have already displayed and
13442 updated the echo area, but the frame may have been trashed, or
13443 the update may have been preempted, so display the echo area
13444 again here. Checking message_cleared_p captures the case that
13445 the echo area should be cleared. */
13446 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13447 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13448 || (message_cleared_p
13449 && minibuf_level == 0
13450 /* If the mini-window is currently selected, this means the
13451 echo-area doesn't show through. */
13452 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13453 {
13454 bool window_height_changed_p = echo_area_display (false);
13455
13456 if (message_cleared_p)
13457 update_miniwindow_p = true;
13458
13459 must_finish = true;
13460
13461 /* If we don't display the current message, don't clear the
13462 message_cleared_p flag, because, if we did, we wouldn't clear
13463 the echo area in the next redisplay which doesn't preserve
13464 the echo area. */
13465 if (!display_last_displayed_message_p)
13466 message_cleared_p = false;
13467
13468 if (window_height_changed_p)
13469 {
13470 windows_or_buffers_changed = 50;
13471
13472 /* If window configuration was changed, frames may have been
13473 marked garbaged. Clear them or we will experience
13474 surprises wrt scrolling. */
13475 clear_garbaged_frames ();
13476 }
13477 }
13478 else if (EQ (selected_window, minibuf_window)
13479 && (current_buffer->clip_changed || window_outdated (w))
13480 && resize_mini_window (w, false))
13481 {
13482 /* Resized active mini-window to fit the size of what it is
13483 showing if its contents might have changed. */
13484 must_finish = true;
13485
13486 /* If window configuration was changed, frames may have been
13487 marked garbaged. Clear them or we will experience
13488 surprises wrt scrolling. */
13489 clear_garbaged_frames ();
13490 }
13491
13492 if (windows_or_buffers_changed && !update_mode_lines)
13493 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13494 only the windows's contents needs to be refreshed, or whether the
13495 mode-lines also need a refresh. */
13496 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13497 ? REDISPLAY_SOME : 32);
13498
13499 /* If specs for an arrow have changed, do thorough redisplay
13500 to ensure we remove any arrow that should no longer exist. */
13501 if (overlay_arrows_changed_p ())
13502 /* Apparently, this is the only case where we update other windows,
13503 without updating other mode-lines. */
13504 windows_or_buffers_changed = 49;
13505
13506 consider_all_windows_p = (update_mode_lines
13507 || windows_or_buffers_changed);
13508
13509 #define AINC(a,i) \
13510 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13511 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13512
13513 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13514 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13515
13516 /* Optimize the case that only the line containing the cursor in the
13517 selected window has changed. Variables starting with this_ are
13518 set in display_line and record information about the line
13519 containing the cursor. */
13520 tlbufpos = this_line_start_pos;
13521 tlendpos = this_line_end_pos;
13522 if (!consider_all_windows_p
13523 && CHARPOS (tlbufpos) > 0
13524 && !w->update_mode_line
13525 && !current_buffer->clip_changed
13526 && !current_buffer->prevent_redisplay_optimizations_p
13527 && FRAME_VISIBLE_P (XFRAME (w->frame))
13528 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13529 && !XFRAME (w->frame)->cursor_type_changed
13530 /* Make sure recorded data applies to current buffer, etc. */
13531 && this_line_buffer == current_buffer
13532 && match_p
13533 && !w->force_start
13534 && !w->optional_new_start
13535 /* Point must be on the line that we have info recorded about. */
13536 && PT >= CHARPOS (tlbufpos)
13537 && PT <= Z - CHARPOS (tlendpos)
13538 /* All text outside that line, including its final newline,
13539 must be unchanged. */
13540 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13541 CHARPOS (tlendpos)))
13542 {
13543 if (CHARPOS (tlbufpos) > BEGV
13544 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13545 && (CHARPOS (tlbufpos) == ZV
13546 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13547 /* Former continuation line has disappeared by becoming empty. */
13548 goto cancel;
13549 else if (window_outdated (w) || MINI_WINDOW_P (w))
13550 {
13551 /* We have to handle the case of continuation around a
13552 wide-column character (see the comment in indent.c around
13553 line 1340).
13554
13555 For instance, in the following case:
13556
13557 -------- Insert --------
13558 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13559 J_I_ ==> J_I_ `^^' are cursors.
13560 ^^ ^^
13561 -------- --------
13562
13563 As we have to redraw the line above, we cannot use this
13564 optimization. */
13565
13566 struct it it;
13567 int line_height_before = this_line_pixel_height;
13568
13569 /* Note that start_display will handle the case that the
13570 line starting at tlbufpos is a continuation line. */
13571 start_display (&it, w, tlbufpos);
13572
13573 /* Implementation note: It this still necessary? */
13574 if (it.current_x != this_line_start_x)
13575 goto cancel;
13576
13577 TRACE ((stderr, "trying display optimization 1\n"));
13578 w->cursor.vpos = -1;
13579 overlay_arrow_seen = false;
13580 it.vpos = this_line_vpos;
13581 it.current_y = this_line_y;
13582 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13583 display_line (&it);
13584
13585 /* If line contains point, is not continued,
13586 and ends at same distance from eob as before, we win. */
13587 if (w->cursor.vpos >= 0
13588 /* Line is not continued, otherwise this_line_start_pos
13589 would have been set to 0 in display_line. */
13590 && CHARPOS (this_line_start_pos)
13591 /* Line ends as before. */
13592 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13593 /* Line has same height as before. Otherwise other lines
13594 would have to be shifted up or down. */
13595 && this_line_pixel_height == line_height_before)
13596 {
13597 /* If this is not the window's last line, we must adjust
13598 the charstarts of the lines below. */
13599 if (it.current_y < it.last_visible_y)
13600 {
13601 struct glyph_row *row
13602 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13603 ptrdiff_t delta, delta_bytes;
13604
13605 /* We used to distinguish between two cases here,
13606 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13607 when the line ends in a newline or the end of the
13608 buffer's accessible portion. But both cases did
13609 the same, so they were collapsed. */
13610 delta = (Z
13611 - CHARPOS (tlendpos)
13612 - MATRIX_ROW_START_CHARPOS (row));
13613 delta_bytes = (Z_BYTE
13614 - BYTEPOS (tlendpos)
13615 - MATRIX_ROW_START_BYTEPOS (row));
13616
13617 increment_matrix_positions (w->current_matrix,
13618 this_line_vpos + 1,
13619 w->current_matrix->nrows,
13620 delta, delta_bytes);
13621 }
13622
13623 /* If this row displays text now but previously didn't,
13624 or vice versa, w->window_end_vpos may have to be
13625 adjusted. */
13626 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13627 {
13628 if (w->window_end_vpos < this_line_vpos)
13629 w->window_end_vpos = this_line_vpos;
13630 }
13631 else if (w->window_end_vpos == this_line_vpos
13632 && this_line_vpos > 0)
13633 w->window_end_vpos = this_line_vpos - 1;
13634 w->window_end_valid = false;
13635
13636 /* Update hint: No need to try to scroll in update_window. */
13637 w->desired_matrix->no_scrolling_p = true;
13638
13639 #ifdef GLYPH_DEBUG
13640 *w->desired_matrix->method = 0;
13641 debug_method_add (w, "optimization 1");
13642 #endif
13643 #ifdef HAVE_WINDOW_SYSTEM
13644 update_window_fringes (w, false);
13645 #endif
13646 goto update;
13647 }
13648 else
13649 goto cancel;
13650 }
13651 else if (/* Cursor position hasn't changed. */
13652 PT == w->last_point
13653 /* Make sure the cursor was last displayed
13654 in this window. Otherwise we have to reposition it. */
13655
13656 /* PXW: Must be converted to pixels, probably. */
13657 && 0 <= w->cursor.vpos
13658 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13659 {
13660 if (!must_finish)
13661 {
13662 do_pending_window_change (true);
13663 /* If selected_window changed, redisplay again. */
13664 if (WINDOWP (selected_window)
13665 && (w = XWINDOW (selected_window)) != sw)
13666 goto retry;
13667
13668 /* We used to always goto end_of_redisplay here, but this
13669 isn't enough if we have a blinking cursor. */
13670 if (w->cursor_off_p == w->last_cursor_off_p)
13671 goto end_of_redisplay;
13672 }
13673 goto update;
13674 }
13675 /* If highlighting the region, or if the cursor is in the echo area,
13676 then we can't just move the cursor. */
13677 else if (NILP (Vshow_trailing_whitespace)
13678 && !cursor_in_echo_area)
13679 {
13680 struct it it;
13681 struct glyph_row *row;
13682
13683 /* Skip from tlbufpos to PT and see where it is. Note that
13684 PT may be in invisible text. If so, we will end at the
13685 next visible position. */
13686 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13687 NULL, DEFAULT_FACE_ID);
13688 it.current_x = this_line_start_x;
13689 it.current_y = this_line_y;
13690 it.vpos = this_line_vpos;
13691
13692 /* The call to move_it_to stops in front of PT, but
13693 moves over before-strings. */
13694 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13695
13696 if (it.vpos == this_line_vpos
13697 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13698 row->enabled_p))
13699 {
13700 eassert (this_line_vpos == it.vpos);
13701 eassert (this_line_y == it.current_y);
13702 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13703 #ifdef GLYPH_DEBUG
13704 *w->desired_matrix->method = 0;
13705 debug_method_add (w, "optimization 3");
13706 #endif
13707 goto update;
13708 }
13709 else
13710 goto cancel;
13711 }
13712
13713 cancel:
13714 /* Text changed drastically or point moved off of line. */
13715 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13716 }
13717
13718 CHARPOS (this_line_start_pos) = 0;
13719 ++clear_face_cache_count;
13720 #ifdef HAVE_WINDOW_SYSTEM
13721 ++clear_image_cache_count;
13722 #endif
13723
13724 /* Build desired matrices, and update the display. If
13725 consider_all_windows_p, do it for all windows on all frames.
13726 Otherwise do it for selected_window, only. */
13727
13728 if (consider_all_windows_p)
13729 {
13730 FOR_EACH_FRAME (tail, frame)
13731 XFRAME (frame)->updated_p = false;
13732
13733 propagate_buffer_redisplay ();
13734
13735 FOR_EACH_FRAME (tail, frame)
13736 {
13737 struct frame *f = XFRAME (frame);
13738
13739 /* We don't have to do anything for unselected terminal
13740 frames. */
13741 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13742 && !EQ (FRAME_TTY (f)->top_frame, frame))
13743 continue;
13744
13745 retry_frame:
13746
13747 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13748 /* Redisplay internal tool bar if this is the first time so we
13749 can adjust the frame height right now, if necessary. */
13750 if (!f->tool_bar_redisplayed_once)
13751 {
13752 if (redisplay_tool_bar (f))
13753 adjust_frame_glyphs (f);
13754 f->tool_bar_redisplayed_once = true;
13755 }
13756 #endif
13757
13758 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13759 {
13760 bool gcscrollbars
13761 /* Only GC scrollbars when we redisplay the whole frame. */
13762 = f->redisplay || !REDISPLAY_SOME_P ();
13763 /* Mark all the scroll bars to be removed; we'll redeem
13764 the ones we want when we redisplay their windows. */
13765 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13766 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13767
13768 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13769 redisplay_windows (FRAME_ROOT_WINDOW (f));
13770 /* Remember that the invisible frames need to be redisplayed next
13771 time they're visible. */
13772 else if (!REDISPLAY_SOME_P ())
13773 f->redisplay = true;
13774
13775 /* The X error handler may have deleted that frame. */
13776 if (!FRAME_LIVE_P (f))
13777 continue;
13778
13779 /* Any scroll bars which redisplay_windows should have
13780 nuked should now go away. */
13781 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13782 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13783
13784 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13785 {
13786 /* If fonts changed on visible frame, display again. */
13787 if (f->fonts_changed)
13788 {
13789 adjust_frame_glyphs (f);
13790 /* Disable all redisplay optimizations for this
13791 frame. For the reasons, see the comment near
13792 the previous call to adjust_frame_glyphs above. */
13793 SET_FRAME_GARBAGED (f);
13794 f->fonts_changed = false;
13795 goto retry_frame;
13796 }
13797
13798 /* See if we have to hscroll. */
13799 if (!f->already_hscrolled_p)
13800 {
13801 f->already_hscrolled_p = true;
13802 if (hscroll_windows (f->root_window))
13803 goto retry_frame;
13804 }
13805
13806 /* Prevent various kinds of signals during display
13807 update. stdio is not robust about handling
13808 signals, which can cause an apparent I/O error. */
13809 if (interrupt_input)
13810 unrequest_sigio ();
13811 STOP_POLLING;
13812
13813 pending |= update_frame (f, false, false);
13814 f->cursor_type_changed = false;
13815 f->updated_p = true;
13816 }
13817 }
13818 }
13819
13820 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13821
13822 if (!pending)
13823 {
13824 /* Do the mark_window_display_accurate after all windows have
13825 been redisplayed because this call resets flags in buffers
13826 which are needed for proper redisplay. */
13827 FOR_EACH_FRAME (tail, frame)
13828 {
13829 struct frame *f = XFRAME (frame);
13830 if (f->updated_p)
13831 {
13832 f->redisplay = false;
13833 mark_window_display_accurate (f->root_window, true);
13834 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13835 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13836 }
13837 }
13838 }
13839 }
13840 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13841 {
13842 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13843 struct frame *mini_frame;
13844
13845 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13846 /* Use list_of_error, not Qerror, so that
13847 we catch only errors and don't run the debugger. */
13848 internal_condition_case_1 (redisplay_window_1, selected_window,
13849 list_of_error,
13850 redisplay_window_error);
13851 if (update_miniwindow_p)
13852 internal_condition_case_1 (redisplay_window_1, mini_window,
13853 list_of_error,
13854 redisplay_window_error);
13855
13856 /* Compare desired and current matrices, perform output. */
13857
13858 update:
13859 /* If fonts changed, display again. */
13860 if (sf->fonts_changed)
13861 goto retry;
13862
13863 /* Prevent various kinds of signals during display update.
13864 stdio is not robust about handling signals,
13865 which can cause an apparent I/O error. */
13866 if (interrupt_input)
13867 unrequest_sigio ();
13868 STOP_POLLING;
13869
13870 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13871 {
13872 if (hscroll_windows (selected_window))
13873 goto retry;
13874
13875 XWINDOW (selected_window)->must_be_updated_p = true;
13876 pending = update_frame (sf, false, false);
13877 sf->cursor_type_changed = false;
13878 }
13879
13880 /* We may have called echo_area_display at the top of this
13881 function. If the echo area is on another frame, that may
13882 have put text on a frame other than the selected one, so the
13883 above call to update_frame would not have caught it. Catch
13884 it here. */
13885 mini_window = FRAME_MINIBUF_WINDOW (sf);
13886 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13887
13888 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13889 {
13890 XWINDOW (mini_window)->must_be_updated_p = true;
13891 pending |= update_frame (mini_frame, false, false);
13892 mini_frame->cursor_type_changed = false;
13893 if (!pending && hscroll_windows (mini_window))
13894 goto retry;
13895 }
13896 }
13897
13898 /* If display was paused because of pending input, make sure we do a
13899 thorough update the next time. */
13900 if (pending)
13901 {
13902 /* Prevent the optimization at the beginning of
13903 redisplay_internal that tries a single-line update of the
13904 line containing the cursor in the selected window. */
13905 CHARPOS (this_line_start_pos) = 0;
13906
13907 /* Let the overlay arrow be updated the next time. */
13908 update_overlay_arrows (0);
13909
13910 /* If we pause after scrolling, some rows in the current
13911 matrices of some windows are not valid. */
13912 if (!WINDOW_FULL_WIDTH_P (w)
13913 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13914 update_mode_lines = 36;
13915 }
13916 else
13917 {
13918 if (!consider_all_windows_p)
13919 {
13920 /* This has already been done above if
13921 consider_all_windows_p is set. */
13922 if (XBUFFER (w->contents)->text->redisplay
13923 && buffer_window_count (XBUFFER (w->contents)) > 1)
13924 /* This can happen if b->text->redisplay was set during
13925 jit-lock. */
13926 propagate_buffer_redisplay ();
13927 mark_window_display_accurate_1 (w, true);
13928
13929 /* Say overlay arrows are up to date. */
13930 update_overlay_arrows (1);
13931
13932 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13933 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13934 }
13935
13936 update_mode_lines = 0;
13937 windows_or_buffers_changed = 0;
13938 }
13939
13940 /* Start SIGIO interrupts coming again. Having them off during the
13941 code above makes it less likely one will discard output, but not
13942 impossible, since there might be stuff in the system buffer here.
13943 But it is much hairier to try to do anything about that. */
13944 if (interrupt_input)
13945 request_sigio ();
13946 RESUME_POLLING;
13947
13948 /* If a frame has become visible which was not before, redisplay
13949 again, so that we display it. Expose events for such a frame
13950 (which it gets when becoming visible) don't call the parts of
13951 redisplay constructing glyphs, so simply exposing a frame won't
13952 display anything in this case. So, we have to display these
13953 frames here explicitly. */
13954 if (!pending)
13955 {
13956 int new_count = 0;
13957
13958 FOR_EACH_FRAME (tail, frame)
13959 {
13960 if (XFRAME (frame)->visible)
13961 new_count++;
13962 }
13963
13964 if (new_count != number_of_visible_frames)
13965 windows_or_buffers_changed = 52;
13966 }
13967
13968 /* Change frame size now if a change is pending. */
13969 do_pending_window_change (true);
13970
13971 /* If we just did a pending size change, or have additional
13972 visible frames, or selected_window changed, redisplay again. */
13973 if ((windows_or_buffers_changed && !pending)
13974 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13975 goto retry;
13976
13977 /* Clear the face and image caches.
13978
13979 We used to do this only if consider_all_windows_p. But the cache
13980 needs to be cleared if a timer creates images in the current
13981 buffer (e.g. the test case in Bug#6230). */
13982
13983 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13984 {
13985 clear_face_cache (false);
13986 clear_face_cache_count = 0;
13987 }
13988
13989 #ifdef HAVE_WINDOW_SYSTEM
13990 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13991 {
13992 clear_image_caches (Qnil);
13993 clear_image_cache_count = 0;
13994 }
13995 #endif /* HAVE_WINDOW_SYSTEM */
13996
13997 end_of_redisplay:
13998 #ifdef HAVE_NS
13999 ns_set_doc_edited ();
14000 #endif
14001 if (interrupt_input && interrupts_deferred)
14002 request_sigio ();
14003
14004 unbind_to (count, Qnil);
14005 RESUME_POLLING;
14006 }
14007
14008
14009 /* Redisplay, but leave alone any recent echo area message unless
14010 another message has been requested in its place.
14011
14012 This is useful in situations where you need to redisplay but no
14013 user action has occurred, making it inappropriate for the message
14014 area to be cleared. See tracking_off and
14015 wait_reading_process_output for examples of these situations.
14016
14017 FROM_WHERE is an integer saying from where this function was
14018 called. This is useful for debugging. */
14019
14020 void
14021 redisplay_preserve_echo_area (int from_where)
14022 {
14023 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14024
14025 if (!NILP (echo_area_buffer[1]))
14026 {
14027 /* We have a previously displayed message, but no current
14028 message. Redisplay the previous message. */
14029 display_last_displayed_message_p = true;
14030 redisplay_internal ();
14031 display_last_displayed_message_p = false;
14032 }
14033 else
14034 redisplay_internal ();
14035
14036 flush_frame (SELECTED_FRAME ());
14037 }
14038
14039
14040 /* Function registered with record_unwind_protect in redisplay_internal. */
14041
14042 static void
14043 unwind_redisplay (void)
14044 {
14045 redisplaying_p = false;
14046 }
14047
14048
14049 /* Mark the display of leaf window W as accurate or inaccurate.
14050 If ACCURATE_P, mark display of W as accurate.
14051 If !ACCURATE_P, arrange for W to be redisplayed the next
14052 time redisplay_internal is called. */
14053
14054 static void
14055 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14056 {
14057 struct buffer *b = XBUFFER (w->contents);
14058
14059 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14060 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14061 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14062
14063 if (accurate_p)
14064 {
14065 b->clip_changed = false;
14066 b->prevent_redisplay_optimizations_p = false;
14067 eassert (buffer_window_count (b) > 0);
14068 /* Resetting b->text->redisplay is problematic!
14069 In order to make it safer to do it here, redisplay_internal must
14070 have copied all b->text->redisplay to their respective windows. */
14071 b->text->redisplay = false;
14072
14073 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14074 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14075 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14076 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14077
14078 w->current_matrix->buffer = b;
14079 w->current_matrix->begv = BUF_BEGV (b);
14080 w->current_matrix->zv = BUF_ZV (b);
14081
14082 w->last_cursor_vpos = w->cursor.vpos;
14083 w->last_cursor_off_p = w->cursor_off_p;
14084
14085 if (w == XWINDOW (selected_window))
14086 w->last_point = BUF_PT (b);
14087 else
14088 w->last_point = marker_position (w->pointm);
14089
14090 w->window_end_valid = true;
14091 w->update_mode_line = false;
14092 }
14093
14094 w->redisplay = !accurate_p;
14095 }
14096
14097
14098 /* Mark the display of windows in the window tree rooted at WINDOW as
14099 accurate or inaccurate. If ACCURATE_P, mark display of
14100 windows as accurate. If !ACCURATE_P, arrange for windows to
14101 be redisplayed the next time redisplay_internal is called. */
14102
14103 void
14104 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14105 {
14106 struct window *w;
14107
14108 for (; !NILP (window); window = w->next)
14109 {
14110 w = XWINDOW (window);
14111 if (WINDOWP (w->contents))
14112 mark_window_display_accurate (w->contents, accurate_p);
14113 else
14114 mark_window_display_accurate_1 (w, accurate_p);
14115 }
14116
14117 if (accurate_p)
14118 update_overlay_arrows (1);
14119 else
14120 /* Force a thorough redisplay the next time by setting
14121 last_arrow_position and last_arrow_string to t, which is
14122 unequal to any useful value of Voverlay_arrow_... */
14123 update_overlay_arrows (-1);
14124 }
14125
14126
14127 /* Return value in display table DP (Lisp_Char_Table *) for character
14128 C. Since a display table doesn't have any parent, we don't have to
14129 follow parent. Do not call this function directly but use the
14130 macro DISP_CHAR_VECTOR. */
14131
14132 Lisp_Object
14133 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14134 {
14135 Lisp_Object val;
14136
14137 if (ASCII_CHAR_P (c))
14138 {
14139 val = dp->ascii;
14140 if (SUB_CHAR_TABLE_P (val))
14141 val = XSUB_CHAR_TABLE (val)->contents[c];
14142 }
14143 else
14144 {
14145 Lisp_Object table;
14146
14147 XSETCHAR_TABLE (table, dp);
14148 val = char_table_ref (table, c);
14149 }
14150 if (NILP (val))
14151 val = dp->defalt;
14152 return val;
14153 }
14154
14155
14156 \f
14157 /***********************************************************************
14158 Window Redisplay
14159 ***********************************************************************/
14160
14161 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14162
14163 static void
14164 redisplay_windows (Lisp_Object window)
14165 {
14166 while (!NILP (window))
14167 {
14168 struct window *w = XWINDOW (window);
14169
14170 if (WINDOWP (w->contents))
14171 redisplay_windows (w->contents);
14172 else if (BUFFERP (w->contents))
14173 {
14174 displayed_buffer = XBUFFER (w->contents);
14175 /* Use list_of_error, not Qerror, so that
14176 we catch only errors and don't run the debugger. */
14177 internal_condition_case_1 (redisplay_window_0, window,
14178 list_of_error,
14179 redisplay_window_error);
14180 }
14181
14182 window = w->next;
14183 }
14184 }
14185
14186 static Lisp_Object
14187 redisplay_window_error (Lisp_Object ignore)
14188 {
14189 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14190 return Qnil;
14191 }
14192
14193 static Lisp_Object
14194 redisplay_window_0 (Lisp_Object window)
14195 {
14196 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14197 redisplay_window (window, false);
14198 return Qnil;
14199 }
14200
14201 static Lisp_Object
14202 redisplay_window_1 (Lisp_Object window)
14203 {
14204 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14205 redisplay_window (window, true);
14206 return Qnil;
14207 }
14208 \f
14209
14210 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14211 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14212 which positions recorded in ROW differ from current buffer
14213 positions.
14214
14215 Return true iff cursor is on this row. */
14216
14217 static bool
14218 set_cursor_from_row (struct window *w, struct glyph_row *row,
14219 struct glyph_matrix *matrix,
14220 ptrdiff_t delta, ptrdiff_t delta_bytes,
14221 int dy, int dvpos)
14222 {
14223 struct glyph *glyph = row->glyphs[TEXT_AREA];
14224 struct glyph *end = glyph + row->used[TEXT_AREA];
14225 struct glyph *cursor = NULL;
14226 /* The last known character position in row. */
14227 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14228 int x = row->x;
14229 ptrdiff_t pt_old = PT - delta;
14230 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14231 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14232 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14233 /* A glyph beyond the edge of TEXT_AREA which we should never
14234 touch. */
14235 struct glyph *glyphs_end = end;
14236 /* True means we've found a match for cursor position, but that
14237 glyph has the avoid_cursor_p flag set. */
14238 bool match_with_avoid_cursor = false;
14239 /* True means we've seen at least one glyph that came from a
14240 display string. */
14241 bool string_seen = false;
14242 /* Largest and smallest buffer positions seen so far during scan of
14243 glyph row. */
14244 ptrdiff_t bpos_max = pos_before;
14245 ptrdiff_t bpos_min = pos_after;
14246 /* Last buffer position covered by an overlay string with an integer
14247 `cursor' property. */
14248 ptrdiff_t bpos_covered = 0;
14249 /* True means the display string on which to display the cursor
14250 comes from a text property, not from an overlay. */
14251 bool string_from_text_prop = false;
14252
14253 /* Don't even try doing anything if called for a mode-line or
14254 header-line row, since the rest of the code isn't prepared to
14255 deal with such calamities. */
14256 eassert (!row->mode_line_p);
14257 if (row->mode_line_p)
14258 return false;
14259
14260 /* Skip over glyphs not having an object at the start and the end of
14261 the row. These are special glyphs like truncation marks on
14262 terminal frames. */
14263 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14264 {
14265 if (!row->reversed_p)
14266 {
14267 while (glyph < end
14268 && NILP (glyph->object)
14269 && glyph->charpos < 0)
14270 {
14271 x += glyph->pixel_width;
14272 ++glyph;
14273 }
14274 while (end > glyph
14275 && NILP ((end - 1)->object)
14276 /* CHARPOS is zero for blanks and stretch glyphs
14277 inserted by extend_face_to_end_of_line. */
14278 && (end - 1)->charpos <= 0)
14279 --end;
14280 glyph_before = glyph - 1;
14281 glyph_after = end;
14282 }
14283 else
14284 {
14285 struct glyph *g;
14286
14287 /* If the glyph row is reversed, we need to process it from back
14288 to front, so swap the edge pointers. */
14289 glyphs_end = end = glyph - 1;
14290 glyph += row->used[TEXT_AREA] - 1;
14291
14292 while (glyph > end + 1
14293 && NILP (glyph->object)
14294 && glyph->charpos < 0)
14295 {
14296 --glyph;
14297 x -= glyph->pixel_width;
14298 }
14299 if (NILP (glyph->object) && glyph->charpos < 0)
14300 --glyph;
14301 /* By default, in reversed rows we put the cursor on the
14302 rightmost (first in the reading order) glyph. */
14303 for (g = end + 1; g < glyph; g++)
14304 x += g->pixel_width;
14305 while (end < glyph
14306 && NILP ((end + 1)->object)
14307 && (end + 1)->charpos <= 0)
14308 ++end;
14309 glyph_before = glyph + 1;
14310 glyph_after = end;
14311 }
14312 }
14313 else if (row->reversed_p)
14314 {
14315 /* In R2L rows that don't display text, put the cursor on the
14316 rightmost glyph. Case in point: an empty last line that is
14317 part of an R2L paragraph. */
14318 cursor = end - 1;
14319 /* Avoid placing the cursor on the last glyph of the row, where
14320 on terminal frames we hold the vertical border between
14321 adjacent windows. */
14322 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14323 && !WINDOW_RIGHTMOST_P (w)
14324 && cursor == row->glyphs[LAST_AREA] - 1)
14325 cursor--;
14326 x = -1; /* will be computed below, at label compute_x */
14327 }
14328
14329 /* Step 1: Try to find the glyph whose character position
14330 corresponds to point. If that's not possible, find 2 glyphs
14331 whose character positions are the closest to point, one before
14332 point, the other after it. */
14333 if (!row->reversed_p)
14334 while (/* not marched to end of glyph row */
14335 glyph < end
14336 /* glyph was not inserted by redisplay for internal purposes */
14337 && !NILP (glyph->object))
14338 {
14339 if (BUFFERP (glyph->object))
14340 {
14341 ptrdiff_t dpos = glyph->charpos - pt_old;
14342
14343 if (glyph->charpos > bpos_max)
14344 bpos_max = glyph->charpos;
14345 if (glyph->charpos < bpos_min)
14346 bpos_min = glyph->charpos;
14347 if (!glyph->avoid_cursor_p)
14348 {
14349 /* If we hit point, we've found the glyph on which to
14350 display the cursor. */
14351 if (dpos == 0)
14352 {
14353 match_with_avoid_cursor = false;
14354 break;
14355 }
14356 /* See if we've found a better approximation to
14357 POS_BEFORE or to POS_AFTER. */
14358 if (0 > dpos && dpos > pos_before - pt_old)
14359 {
14360 pos_before = glyph->charpos;
14361 glyph_before = glyph;
14362 }
14363 else if (0 < dpos && dpos < pos_after - pt_old)
14364 {
14365 pos_after = glyph->charpos;
14366 glyph_after = glyph;
14367 }
14368 }
14369 else if (dpos == 0)
14370 match_with_avoid_cursor = true;
14371 }
14372 else if (STRINGP (glyph->object))
14373 {
14374 Lisp_Object chprop;
14375 ptrdiff_t glyph_pos = glyph->charpos;
14376
14377 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14378 glyph->object);
14379 if (!NILP (chprop))
14380 {
14381 /* If the string came from a `display' text property,
14382 look up the buffer position of that property and
14383 use that position to update bpos_max, as if we
14384 actually saw such a position in one of the row's
14385 glyphs. This helps with supporting integer values
14386 of `cursor' property on the display string in
14387 situations where most or all of the row's buffer
14388 text is completely covered by display properties,
14389 so that no glyph with valid buffer positions is
14390 ever seen in the row. */
14391 ptrdiff_t prop_pos =
14392 string_buffer_position_lim (glyph->object, pos_before,
14393 pos_after, false);
14394
14395 if (prop_pos >= pos_before)
14396 bpos_max = prop_pos;
14397 }
14398 if (INTEGERP (chprop))
14399 {
14400 bpos_covered = bpos_max + XINT (chprop);
14401 /* If the `cursor' property covers buffer positions up
14402 to and including point, we should display cursor on
14403 this glyph. Note that, if a `cursor' property on one
14404 of the string's characters has an integer value, we
14405 will break out of the loop below _before_ we get to
14406 the position match above. IOW, integer values of
14407 the `cursor' property override the "exact match for
14408 point" strategy of positioning the cursor. */
14409 /* Implementation note: bpos_max == pt_old when, e.g.,
14410 we are in an empty line, where bpos_max is set to
14411 MATRIX_ROW_START_CHARPOS, see above. */
14412 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14413 {
14414 cursor = glyph;
14415 break;
14416 }
14417 }
14418
14419 string_seen = true;
14420 }
14421 x += glyph->pixel_width;
14422 ++glyph;
14423 }
14424 else if (glyph > end) /* row is reversed */
14425 while (!NILP (glyph->object))
14426 {
14427 if (BUFFERP (glyph->object))
14428 {
14429 ptrdiff_t dpos = glyph->charpos - pt_old;
14430
14431 if (glyph->charpos > bpos_max)
14432 bpos_max = glyph->charpos;
14433 if (glyph->charpos < bpos_min)
14434 bpos_min = glyph->charpos;
14435 if (!glyph->avoid_cursor_p)
14436 {
14437 if (dpos == 0)
14438 {
14439 match_with_avoid_cursor = false;
14440 break;
14441 }
14442 if (0 > dpos && dpos > pos_before - pt_old)
14443 {
14444 pos_before = glyph->charpos;
14445 glyph_before = glyph;
14446 }
14447 else if (0 < dpos && dpos < pos_after - pt_old)
14448 {
14449 pos_after = glyph->charpos;
14450 glyph_after = glyph;
14451 }
14452 }
14453 else if (dpos == 0)
14454 match_with_avoid_cursor = true;
14455 }
14456 else if (STRINGP (glyph->object))
14457 {
14458 Lisp_Object chprop;
14459 ptrdiff_t glyph_pos = glyph->charpos;
14460
14461 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14462 glyph->object);
14463 if (!NILP (chprop))
14464 {
14465 ptrdiff_t prop_pos =
14466 string_buffer_position_lim (glyph->object, pos_before,
14467 pos_after, false);
14468
14469 if (prop_pos >= pos_before)
14470 bpos_max = prop_pos;
14471 }
14472 if (INTEGERP (chprop))
14473 {
14474 bpos_covered = bpos_max + XINT (chprop);
14475 /* If the `cursor' property covers buffer positions up
14476 to and including point, we should display cursor on
14477 this glyph. */
14478 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14479 {
14480 cursor = glyph;
14481 break;
14482 }
14483 }
14484 string_seen = true;
14485 }
14486 --glyph;
14487 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14488 {
14489 x--; /* can't use any pixel_width */
14490 break;
14491 }
14492 x -= glyph->pixel_width;
14493 }
14494
14495 /* Step 2: If we didn't find an exact match for point, we need to
14496 look for a proper place to put the cursor among glyphs between
14497 GLYPH_BEFORE and GLYPH_AFTER. */
14498 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14499 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14500 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14501 {
14502 /* An empty line has a single glyph whose OBJECT is nil and
14503 whose CHARPOS is the position of a newline on that line.
14504 Note that on a TTY, there are more glyphs after that, which
14505 were produced by extend_face_to_end_of_line, but their
14506 CHARPOS is zero or negative. */
14507 bool empty_line_p =
14508 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14509 && NILP (glyph->object) && glyph->charpos > 0
14510 /* On a TTY, continued and truncated rows also have a glyph at
14511 their end whose OBJECT is nil and whose CHARPOS is
14512 positive (the continuation and truncation glyphs), but such
14513 rows are obviously not "empty". */
14514 && !(row->continued_p || row->truncated_on_right_p));
14515
14516 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14517 {
14518 ptrdiff_t ellipsis_pos;
14519
14520 /* Scan back over the ellipsis glyphs. */
14521 if (!row->reversed_p)
14522 {
14523 ellipsis_pos = (glyph - 1)->charpos;
14524 while (glyph > row->glyphs[TEXT_AREA]
14525 && (glyph - 1)->charpos == ellipsis_pos)
14526 glyph--, x -= glyph->pixel_width;
14527 /* That loop always goes one position too far, including
14528 the glyph before the ellipsis. So scan forward over
14529 that one. */
14530 x += glyph->pixel_width;
14531 glyph++;
14532 }
14533 else /* row is reversed */
14534 {
14535 ellipsis_pos = (glyph + 1)->charpos;
14536 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14537 && (glyph + 1)->charpos == ellipsis_pos)
14538 glyph++, x += glyph->pixel_width;
14539 x -= glyph->pixel_width;
14540 glyph--;
14541 }
14542 }
14543 else if (match_with_avoid_cursor)
14544 {
14545 cursor = glyph_after;
14546 x = -1;
14547 }
14548 else if (string_seen)
14549 {
14550 int incr = row->reversed_p ? -1 : +1;
14551
14552 /* Need to find the glyph that came out of a string which is
14553 present at point. That glyph is somewhere between
14554 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14555 positioned between POS_BEFORE and POS_AFTER in the
14556 buffer. */
14557 struct glyph *start, *stop;
14558 ptrdiff_t pos = pos_before;
14559
14560 x = -1;
14561
14562 /* If the row ends in a newline from a display string,
14563 reordering could have moved the glyphs belonging to the
14564 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14565 in this case we extend the search to the last glyph in
14566 the row that was not inserted by redisplay. */
14567 if (row->ends_in_newline_from_string_p)
14568 {
14569 glyph_after = end;
14570 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14571 }
14572
14573 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14574 correspond to POS_BEFORE and POS_AFTER, respectively. We
14575 need START and STOP in the order that corresponds to the
14576 row's direction as given by its reversed_p flag. If the
14577 directionality of characters between POS_BEFORE and
14578 POS_AFTER is the opposite of the row's base direction,
14579 these characters will have been reordered for display,
14580 and we need to reverse START and STOP. */
14581 if (!row->reversed_p)
14582 {
14583 start = min (glyph_before, glyph_after);
14584 stop = max (glyph_before, glyph_after);
14585 }
14586 else
14587 {
14588 start = max (glyph_before, glyph_after);
14589 stop = min (glyph_before, glyph_after);
14590 }
14591 for (glyph = start + incr;
14592 row->reversed_p ? glyph > stop : glyph < stop; )
14593 {
14594
14595 /* Any glyphs that come from the buffer are here because
14596 of bidi reordering. Skip them, and only pay
14597 attention to glyphs that came from some string. */
14598 if (STRINGP (glyph->object))
14599 {
14600 Lisp_Object str;
14601 ptrdiff_t tem;
14602 /* If the display property covers the newline, we
14603 need to search for it one position farther. */
14604 ptrdiff_t lim = pos_after
14605 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14606
14607 string_from_text_prop = false;
14608 str = glyph->object;
14609 tem = string_buffer_position_lim (str, pos, lim, false);
14610 if (tem == 0 /* from overlay */
14611 || pos <= tem)
14612 {
14613 /* If the string from which this glyph came is
14614 found in the buffer at point, or at position
14615 that is closer to point than pos_after, then
14616 we've found the glyph we've been looking for.
14617 If it comes from an overlay (tem == 0), and
14618 it has the `cursor' property on one of its
14619 glyphs, record that glyph as a candidate for
14620 displaying the cursor. (As in the
14621 unidirectional version, we will display the
14622 cursor on the last candidate we find.) */
14623 if (tem == 0
14624 || tem == pt_old
14625 || (tem - pt_old > 0 && tem < pos_after))
14626 {
14627 /* The glyphs from this string could have
14628 been reordered. Find the one with the
14629 smallest string position. Or there could
14630 be a character in the string with the
14631 `cursor' property, which means display
14632 cursor on that character's glyph. */
14633 ptrdiff_t strpos = glyph->charpos;
14634
14635 if (tem)
14636 {
14637 cursor = glyph;
14638 string_from_text_prop = true;
14639 }
14640 for ( ;
14641 (row->reversed_p ? glyph > stop : glyph < stop)
14642 && EQ (glyph->object, str);
14643 glyph += incr)
14644 {
14645 Lisp_Object cprop;
14646 ptrdiff_t gpos = glyph->charpos;
14647
14648 cprop = Fget_char_property (make_number (gpos),
14649 Qcursor,
14650 glyph->object);
14651 if (!NILP (cprop))
14652 {
14653 cursor = glyph;
14654 break;
14655 }
14656 if (tem && glyph->charpos < strpos)
14657 {
14658 strpos = glyph->charpos;
14659 cursor = glyph;
14660 }
14661 }
14662
14663 if (tem == pt_old
14664 || (tem - pt_old > 0 && tem < pos_after))
14665 goto compute_x;
14666 }
14667 if (tem)
14668 pos = tem + 1; /* don't find previous instances */
14669 }
14670 /* This string is not what we want; skip all of the
14671 glyphs that came from it. */
14672 while ((row->reversed_p ? glyph > stop : glyph < stop)
14673 && EQ (glyph->object, str))
14674 glyph += incr;
14675 }
14676 else
14677 glyph += incr;
14678 }
14679
14680 /* If we reached the end of the line, and END was from a string,
14681 the cursor is not on this line. */
14682 if (cursor == NULL
14683 && (row->reversed_p ? glyph <= end : glyph >= end)
14684 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14685 && STRINGP (end->object)
14686 && row->continued_p)
14687 return false;
14688 }
14689 /* A truncated row may not include PT among its character positions.
14690 Setting the cursor inside the scroll margin will trigger
14691 recalculation of hscroll in hscroll_window_tree. But if a
14692 display string covers point, defer to the string-handling
14693 code below to figure this out. */
14694 else if (row->truncated_on_left_p && pt_old < bpos_min)
14695 {
14696 cursor = glyph_before;
14697 x = -1;
14698 }
14699 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14700 /* Zero-width characters produce no glyphs. */
14701 || (!empty_line_p
14702 && (row->reversed_p
14703 ? glyph_after > glyphs_end
14704 : glyph_after < glyphs_end)))
14705 {
14706 cursor = glyph_after;
14707 x = -1;
14708 }
14709 }
14710
14711 compute_x:
14712 if (cursor != NULL)
14713 glyph = cursor;
14714 else if (glyph == glyphs_end
14715 && pos_before == pos_after
14716 && STRINGP ((row->reversed_p
14717 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14718 : row->glyphs[TEXT_AREA])->object))
14719 {
14720 /* If all the glyphs of this row came from strings, put the
14721 cursor on the first glyph of the row. This avoids having the
14722 cursor outside of the text area in this very rare and hard
14723 use case. */
14724 glyph =
14725 row->reversed_p
14726 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14727 : row->glyphs[TEXT_AREA];
14728 }
14729 if (x < 0)
14730 {
14731 struct glyph *g;
14732
14733 /* Need to compute x that corresponds to GLYPH. */
14734 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14735 {
14736 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14737 emacs_abort ();
14738 x += g->pixel_width;
14739 }
14740 }
14741
14742 /* ROW could be part of a continued line, which, under bidi
14743 reordering, might have other rows whose start and end charpos
14744 occlude point. Only set w->cursor if we found a better
14745 approximation to the cursor position than we have from previously
14746 examined candidate rows belonging to the same continued line. */
14747 if (/* We already have a candidate row. */
14748 w->cursor.vpos >= 0
14749 /* That candidate is not the row we are processing. */
14750 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14751 /* Make sure cursor.vpos specifies a row whose start and end
14752 charpos occlude point, and it is valid candidate for being a
14753 cursor-row. This is because some callers of this function
14754 leave cursor.vpos at the row where the cursor was displayed
14755 during the last redisplay cycle. */
14756 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14757 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14758 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14759 {
14760 struct glyph *g1
14761 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14762
14763 /* Don't consider glyphs that are outside TEXT_AREA. */
14764 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14765 return false;
14766 /* Keep the candidate whose buffer position is the closest to
14767 point or has the `cursor' property. */
14768 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14769 w->cursor.hpos >= 0
14770 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14771 && ((BUFFERP (g1->object)
14772 && (g1->charpos == pt_old /* An exact match always wins. */
14773 || (BUFFERP (glyph->object)
14774 && eabs (g1->charpos - pt_old)
14775 < eabs (glyph->charpos - pt_old))))
14776 /* Previous candidate is a glyph from a string that has
14777 a non-nil `cursor' property. */
14778 || (STRINGP (g1->object)
14779 && (!NILP (Fget_char_property (make_number (g1->charpos),
14780 Qcursor, g1->object))
14781 /* Previous candidate is from the same display
14782 string as this one, and the display string
14783 came from a text property. */
14784 || (EQ (g1->object, glyph->object)
14785 && string_from_text_prop)
14786 /* this candidate is from newline and its
14787 position is not an exact match */
14788 || (NILP (glyph->object)
14789 && glyph->charpos != pt_old)))))
14790 return false;
14791 /* If this candidate gives an exact match, use that. */
14792 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14793 /* If this candidate is a glyph created for the
14794 terminating newline of a line, and point is on that
14795 newline, it wins because it's an exact match. */
14796 || (!row->continued_p
14797 && NILP (glyph->object)
14798 && glyph->charpos == 0
14799 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14800 /* Otherwise, keep the candidate that comes from a row
14801 spanning less buffer positions. This may win when one or
14802 both candidate positions are on glyphs that came from
14803 display strings, for which we cannot compare buffer
14804 positions. */
14805 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14806 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14807 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14808 return false;
14809 }
14810 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14811 w->cursor.x = x;
14812 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14813 w->cursor.y = row->y + dy;
14814
14815 if (w == XWINDOW (selected_window))
14816 {
14817 if (!row->continued_p
14818 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14819 && row->x == 0)
14820 {
14821 this_line_buffer = XBUFFER (w->contents);
14822
14823 CHARPOS (this_line_start_pos)
14824 = MATRIX_ROW_START_CHARPOS (row) + delta;
14825 BYTEPOS (this_line_start_pos)
14826 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14827
14828 CHARPOS (this_line_end_pos)
14829 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14830 BYTEPOS (this_line_end_pos)
14831 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14832
14833 this_line_y = w->cursor.y;
14834 this_line_pixel_height = row->height;
14835 this_line_vpos = w->cursor.vpos;
14836 this_line_start_x = row->x;
14837 }
14838 else
14839 CHARPOS (this_line_start_pos) = 0;
14840 }
14841
14842 return true;
14843 }
14844
14845
14846 /* Run window scroll functions, if any, for WINDOW with new window
14847 start STARTP. Sets the window start of WINDOW to that position.
14848
14849 We assume that the window's buffer is really current. */
14850
14851 static struct text_pos
14852 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14853 {
14854 struct window *w = XWINDOW (window);
14855 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14856
14857 eassert (current_buffer == XBUFFER (w->contents));
14858
14859 if (!NILP (Vwindow_scroll_functions))
14860 {
14861 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14862 make_number (CHARPOS (startp)));
14863 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14864 /* In case the hook functions switch buffers. */
14865 set_buffer_internal (XBUFFER (w->contents));
14866 }
14867
14868 return startp;
14869 }
14870
14871
14872 /* Make sure the line containing the cursor is fully visible.
14873 A value of true means there is nothing to be done.
14874 (Either the line is fully visible, or it cannot be made so,
14875 or we cannot tell.)
14876
14877 If FORCE_P, return false even if partial visible cursor row
14878 is higher than window.
14879
14880 If CURRENT_MATRIX_P, use the information from the
14881 window's current glyph matrix; otherwise use the desired glyph
14882 matrix.
14883
14884 A value of false means the caller should do scrolling
14885 as if point had gone off the screen. */
14886
14887 static bool
14888 cursor_row_fully_visible_p (struct window *w, bool force_p,
14889 bool current_matrix_p)
14890 {
14891 struct glyph_matrix *matrix;
14892 struct glyph_row *row;
14893 int window_height;
14894
14895 if (!make_cursor_line_fully_visible_p)
14896 return true;
14897
14898 /* It's not always possible to find the cursor, e.g, when a window
14899 is full of overlay strings. Don't do anything in that case. */
14900 if (w->cursor.vpos < 0)
14901 return true;
14902
14903 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14904 row = MATRIX_ROW (matrix, w->cursor.vpos);
14905
14906 /* If the cursor row is not partially visible, there's nothing to do. */
14907 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14908 return true;
14909
14910 /* If the row the cursor is in is taller than the window's height,
14911 it's not clear what to do, so do nothing. */
14912 window_height = window_box_height (w);
14913 if (row->height >= window_height)
14914 {
14915 if (!force_p || MINI_WINDOW_P (w)
14916 || w->vscroll || w->cursor.vpos == 0)
14917 return true;
14918 }
14919 return false;
14920 }
14921
14922
14923 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14924 means only WINDOW is redisplayed in redisplay_internal.
14925 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14926 in redisplay_window to bring a partially visible line into view in
14927 the case that only the cursor has moved.
14928
14929 LAST_LINE_MISFIT should be true if we're scrolling because the
14930 last screen line's vertical height extends past the end of the screen.
14931
14932 Value is
14933
14934 1 if scrolling succeeded
14935
14936 0 if scrolling didn't find point.
14937
14938 -1 if new fonts have been loaded so that we must interrupt
14939 redisplay, adjust glyph matrices, and try again. */
14940
14941 enum
14942 {
14943 SCROLLING_SUCCESS,
14944 SCROLLING_FAILED,
14945 SCROLLING_NEED_LARGER_MATRICES
14946 };
14947
14948 /* If scroll-conservatively is more than this, never recenter.
14949
14950 If you change this, don't forget to update the doc string of
14951 `scroll-conservatively' and the Emacs manual. */
14952 #define SCROLL_LIMIT 100
14953
14954 static int
14955 try_scrolling (Lisp_Object window, bool just_this_one_p,
14956 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14957 bool temp_scroll_step, bool last_line_misfit)
14958 {
14959 struct window *w = XWINDOW (window);
14960 struct frame *f = XFRAME (w->frame);
14961 struct text_pos pos, startp;
14962 struct it it;
14963 int this_scroll_margin, scroll_max, rc, height;
14964 int dy = 0, amount_to_scroll = 0;
14965 bool scroll_down_p = false;
14966 int extra_scroll_margin_lines = last_line_misfit;
14967 Lisp_Object aggressive;
14968 /* We will never try scrolling more than this number of lines. */
14969 int scroll_limit = SCROLL_LIMIT;
14970 int frame_line_height = default_line_pixel_height (w);
14971 int window_total_lines
14972 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14973
14974 #ifdef GLYPH_DEBUG
14975 debug_method_add (w, "try_scrolling");
14976 #endif
14977
14978 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14979
14980 /* Compute scroll margin height in pixels. We scroll when point is
14981 within this distance from the top or bottom of the window. */
14982 if (scroll_margin > 0)
14983 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14984 * frame_line_height;
14985 else
14986 this_scroll_margin = 0;
14987
14988 /* Force arg_scroll_conservatively to have a reasonable value, to
14989 avoid scrolling too far away with slow move_it_* functions. Note
14990 that the user can supply scroll-conservatively equal to
14991 `most-positive-fixnum', which can be larger than INT_MAX. */
14992 if (arg_scroll_conservatively > scroll_limit)
14993 {
14994 arg_scroll_conservatively = scroll_limit + 1;
14995 scroll_max = scroll_limit * frame_line_height;
14996 }
14997 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14998 /* Compute how much we should try to scroll maximally to bring
14999 point into view. */
15000 scroll_max = (max (scroll_step,
15001 max (arg_scroll_conservatively, temp_scroll_step))
15002 * frame_line_height);
15003 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15004 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15005 /* We're trying to scroll because of aggressive scrolling but no
15006 scroll_step is set. Choose an arbitrary one. */
15007 scroll_max = 10 * frame_line_height;
15008 else
15009 scroll_max = 0;
15010
15011 too_near_end:
15012
15013 /* Decide whether to scroll down. */
15014 if (PT > CHARPOS (startp))
15015 {
15016 int scroll_margin_y;
15017
15018 /* Compute the pixel ypos of the scroll margin, then move IT to
15019 either that ypos or PT, whichever comes first. */
15020 start_display (&it, w, startp);
15021 scroll_margin_y = it.last_visible_y - this_scroll_margin
15022 - frame_line_height * extra_scroll_margin_lines;
15023 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15024 (MOVE_TO_POS | MOVE_TO_Y));
15025
15026 if (PT > CHARPOS (it.current.pos))
15027 {
15028 int y0 = line_bottom_y (&it);
15029 /* Compute how many pixels below window bottom to stop searching
15030 for PT. This avoids costly search for PT that is far away if
15031 the user limited scrolling by a small number of lines, but
15032 always finds PT if scroll_conservatively is set to a large
15033 number, such as most-positive-fixnum. */
15034 int slack = max (scroll_max, 10 * frame_line_height);
15035 int y_to_move = it.last_visible_y + slack;
15036
15037 /* Compute the distance from the scroll margin to PT or to
15038 the scroll limit, whichever comes first. This should
15039 include the height of the cursor line, to make that line
15040 fully visible. */
15041 move_it_to (&it, PT, -1, y_to_move,
15042 -1, MOVE_TO_POS | MOVE_TO_Y);
15043 dy = line_bottom_y (&it) - y0;
15044
15045 if (dy > scroll_max)
15046 return SCROLLING_FAILED;
15047
15048 if (dy > 0)
15049 scroll_down_p = true;
15050 }
15051 }
15052
15053 if (scroll_down_p)
15054 {
15055 /* Point is in or below the bottom scroll margin, so move the
15056 window start down. If scrolling conservatively, move it just
15057 enough down to make point visible. If scroll_step is set,
15058 move it down by scroll_step. */
15059 if (arg_scroll_conservatively)
15060 amount_to_scroll
15061 = min (max (dy, frame_line_height),
15062 frame_line_height * arg_scroll_conservatively);
15063 else if (scroll_step || temp_scroll_step)
15064 amount_to_scroll = scroll_max;
15065 else
15066 {
15067 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15068 height = WINDOW_BOX_TEXT_HEIGHT (w);
15069 if (NUMBERP (aggressive))
15070 {
15071 double float_amount = XFLOATINT (aggressive) * height;
15072 int aggressive_scroll = float_amount;
15073 if (aggressive_scroll == 0 && float_amount > 0)
15074 aggressive_scroll = 1;
15075 /* Don't let point enter the scroll margin near top of
15076 the window. This could happen if the value of
15077 scroll_up_aggressively is too large and there are
15078 non-zero margins, because scroll_up_aggressively
15079 means put point that fraction of window height
15080 _from_the_bottom_margin_. */
15081 if (aggressive_scroll + 2 * this_scroll_margin > height)
15082 aggressive_scroll = height - 2 * this_scroll_margin;
15083 amount_to_scroll = dy + aggressive_scroll;
15084 }
15085 }
15086
15087 if (amount_to_scroll <= 0)
15088 return SCROLLING_FAILED;
15089
15090 start_display (&it, w, startp);
15091 if (arg_scroll_conservatively <= scroll_limit)
15092 move_it_vertically (&it, amount_to_scroll);
15093 else
15094 {
15095 /* Extra precision for users who set scroll-conservatively
15096 to a large number: make sure the amount we scroll
15097 the window start is never less than amount_to_scroll,
15098 which was computed as distance from window bottom to
15099 point. This matters when lines at window top and lines
15100 below window bottom have different height. */
15101 struct it it1;
15102 void *it1data = NULL;
15103 /* We use a temporary it1 because line_bottom_y can modify
15104 its argument, if it moves one line down; see there. */
15105 int start_y;
15106
15107 SAVE_IT (it1, it, it1data);
15108 start_y = line_bottom_y (&it1);
15109 do {
15110 RESTORE_IT (&it, &it, it1data);
15111 move_it_by_lines (&it, 1);
15112 SAVE_IT (it1, it, it1data);
15113 } while (IT_CHARPOS (it) < ZV
15114 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15115 bidi_unshelve_cache (it1data, true);
15116 }
15117
15118 /* If STARTP is unchanged, move it down another screen line. */
15119 if (IT_CHARPOS (it) == CHARPOS (startp))
15120 move_it_by_lines (&it, 1);
15121 startp = it.current.pos;
15122 }
15123 else
15124 {
15125 struct text_pos scroll_margin_pos = startp;
15126 int y_offset = 0;
15127
15128 /* See if point is inside the scroll margin at the top of the
15129 window. */
15130 if (this_scroll_margin)
15131 {
15132 int y_start;
15133
15134 start_display (&it, w, startp);
15135 y_start = it.current_y;
15136 move_it_vertically (&it, this_scroll_margin);
15137 scroll_margin_pos = it.current.pos;
15138 /* If we didn't move enough before hitting ZV, request
15139 additional amount of scroll, to move point out of the
15140 scroll margin. */
15141 if (IT_CHARPOS (it) == ZV
15142 && it.current_y - y_start < this_scroll_margin)
15143 y_offset = this_scroll_margin - (it.current_y - y_start);
15144 }
15145
15146 if (PT < CHARPOS (scroll_margin_pos))
15147 {
15148 /* Point is in the scroll margin at the top of the window or
15149 above what is displayed in the window. */
15150 int y0, y_to_move;
15151
15152 /* Compute the vertical distance from PT to the scroll
15153 margin position. Move as far as scroll_max allows, or
15154 one screenful, or 10 screen lines, whichever is largest.
15155 Give up if distance is greater than scroll_max or if we
15156 didn't reach the scroll margin position. */
15157 SET_TEXT_POS (pos, PT, PT_BYTE);
15158 start_display (&it, w, pos);
15159 y0 = it.current_y;
15160 y_to_move = max (it.last_visible_y,
15161 max (scroll_max, 10 * frame_line_height));
15162 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15163 y_to_move, -1,
15164 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15165 dy = it.current_y - y0;
15166 if (dy > scroll_max
15167 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15168 return SCROLLING_FAILED;
15169
15170 /* Additional scroll for when ZV was too close to point. */
15171 dy += y_offset;
15172
15173 /* Compute new window start. */
15174 start_display (&it, w, startp);
15175
15176 if (arg_scroll_conservatively)
15177 amount_to_scroll = max (dy, frame_line_height
15178 * max (scroll_step, temp_scroll_step));
15179 else if (scroll_step || temp_scroll_step)
15180 amount_to_scroll = scroll_max;
15181 else
15182 {
15183 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15184 height = WINDOW_BOX_TEXT_HEIGHT (w);
15185 if (NUMBERP (aggressive))
15186 {
15187 double float_amount = XFLOATINT (aggressive) * height;
15188 int aggressive_scroll = float_amount;
15189 if (aggressive_scroll == 0 && float_amount > 0)
15190 aggressive_scroll = 1;
15191 /* Don't let point enter the scroll margin near
15192 bottom of the window, if the value of
15193 scroll_down_aggressively happens to be too
15194 large. */
15195 if (aggressive_scroll + 2 * this_scroll_margin > height)
15196 aggressive_scroll = height - 2 * this_scroll_margin;
15197 amount_to_scroll = dy + aggressive_scroll;
15198 }
15199 }
15200
15201 if (amount_to_scroll <= 0)
15202 return SCROLLING_FAILED;
15203
15204 move_it_vertically_backward (&it, amount_to_scroll);
15205 startp = it.current.pos;
15206 }
15207 }
15208
15209 /* Run window scroll functions. */
15210 startp = run_window_scroll_functions (window, startp);
15211
15212 /* Display the window. Give up if new fonts are loaded, or if point
15213 doesn't appear. */
15214 if (!try_window (window, startp, 0))
15215 rc = SCROLLING_NEED_LARGER_MATRICES;
15216 else if (w->cursor.vpos < 0)
15217 {
15218 clear_glyph_matrix (w->desired_matrix);
15219 rc = SCROLLING_FAILED;
15220 }
15221 else
15222 {
15223 /* Maybe forget recorded base line for line number display. */
15224 if (!just_this_one_p
15225 || current_buffer->clip_changed
15226 || BEG_UNCHANGED < CHARPOS (startp))
15227 w->base_line_number = 0;
15228
15229 /* If cursor ends up on a partially visible line,
15230 treat that as being off the bottom of the screen. */
15231 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15232 false)
15233 /* It's possible that the cursor is on the first line of the
15234 buffer, which is partially obscured due to a vscroll
15235 (Bug#7537). In that case, avoid looping forever. */
15236 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15237 {
15238 clear_glyph_matrix (w->desired_matrix);
15239 ++extra_scroll_margin_lines;
15240 goto too_near_end;
15241 }
15242 rc = SCROLLING_SUCCESS;
15243 }
15244
15245 return rc;
15246 }
15247
15248
15249 /* Compute a suitable window start for window W if display of W starts
15250 on a continuation line. Value is true if a new window start
15251 was computed.
15252
15253 The new window start will be computed, based on W's width, starting
15254 from the start of the continued line. It is the start of the
15255 screen line with the minimum distance from the old start W->start. */
15256
15257 static bool
15258 compute_window_start_on_continuation_line (struct window *w)
15259 {
15260 struct text_pos pos, start_pos;
15261 bool window_start_changed_p = false;
15262
15263 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15264
15265 /* If window start is on a continuation line... Window start may be
15266 < BEGV in case there's invisible text at the start of the
15267 buffer (M-x rmail, for example). */
15268 if (CHARPOS (start_pos) > BEGV
15269 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15270 {
15271 struct it it;
15272 struct glyph_row *row;
15273
15274 /* Handle the case that the window start is out of range. */
15275 if (CHARPOS (start_pos) < BEGV)
15276 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15277 else if (CHARPOS (start_pos) > ZV)
15278 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15279
15280 /* Find the start of the continued line. This should be fast
15281 because find_newline is fast (newline cache). */
15282 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15283 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15284 row, DEFAULT_FACE_ID);
15285 reseat_at_previous_visible_line_start (&it);
15286
15287 /* If the line start is "too far" away from the window start,
15288 say it takes too much time to compute a new window start. */
15289 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15290 /* PXW: Do we need upper bounds here? */
15291 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15292 {
15293 int min_distance, distance;
15294
15295 /* Move forward by display lines to find the new window
15296 start. If window width was enlarged, the new start can
15297 be expected to be > the old start. If window width was
15298 decreased, the new window start will be < the old start.
15299 So, we're looking for the display line start with the
15300 minimum distance from the old window start. */
15301 pos = it.current.pos;
15302 min_distance = INFINITY;
15303 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15304 distance < min_distance)
15305 {
15306 min_distance = distance;
15307 pos = it.current.pos;
15308 if (it.line_wrap == WORD_WRAP)
15309 {
15310 /* Under WORD_WRAP, move_it_by_lines is likely to
15311 overshoot and stop not at the first, but the
15312 second character from the left margin. So in
15313 that case, we need a more tight control on the X
15314 coordinate of the iterator than move_it_by_lines
15315 promises in its contract. The method is to first
15316 go to the last (rightmost) visible character of a
15317 line, then move to the leftmost character on the
15318 next line in a separate call. */
15319 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15320 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15321 move_it_to (&it, ZV, 0,
15322 it.current_y + it.max_ascent + it.max_descent, -1,
15323 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15324 }
15325 else
15326 move_it_by_lines (&it, 1);
15327 }
15328
15329 /* Set the window start there. */
15330 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15331 window_start_changed_p = true;
15332 }
15333 }
15334
15335 return window_start_changed_p;
15336 }
15337
15338
15339 /* Try cursor movement in case text has not changed in window WINDOW,
15340 with window start STARTP. Value is
15341
15342 CURSOR_MOVEMENT_SUCCESS if successful
15343
15344 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15345
15346 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15347 display. *SCROLL_STEP is set to true, under certain circumstances, if
15348 we want to scroll as if scroll-step were set to 1. See the code.
15349
15350 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15351 which case we have to abort this redisplay, and adjust matrices
15352 first. */
15353
15354 enum
15355 {
15356 CURSOR_MOVEMENT_SUCCESS,
15357 CURSOR_MOVEMENT_CANNOT_BE_USED,
15358 CURSOR_MOVEMENT_MUST_SCROLL,
15359 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15360 };
15361
15362 static int
15363 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15364 bool *scroll_step)
15365 {
15366 struct window *w = XWINDOW (window);
15367 struct frame *f = XFRAME (w->frame);
15368 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15369
15370 #ifdef GLYPH_DEBUG
15371 if (inhibit_try_cursor_movement)
15372 return rc;
15373 #endif
15374
15375 /* Previously, there was a check for Lisp integer in the
15376 if-statement below. Now, this field is converted to
15377 ptrdiff_t, thus zero means invalid position in a buffer. */
15378 eassert (w->last_point > 0);
15379 /* Likewise there was a check whether window_end_vpos is nil or larger
15380 than the window. Now window_end_vpos is int and so never nil, but
15381 let's leave eassert to check whether it fits in the window. */
15382 eassert (!w->window_end_valid
15383 || w->window_end_vpos < w->current_matrix->nrows);
15384
15385 /* Handle case where text has not changed, only point, and it has
15386 not moved off the frame. */
15387 if (/* Point may be in this window. */
15388 PT >= CHARPOS (startp)
15389 /* Selective display hasn't changed. */
15390 && !current_buffer->clip_changed
15391 /* Function force-mode-line-update is used to force a thorough
15392 redisplay. It sets either windows_or_buffers_changed or
15393 update_mode_lines. So don't take a shortcut here for these
15394 cases. */
15395 && !update_mode_lines
15396 && !windows_or_buffers_changed
15397 && !f->cursor_type_changed
15398 && NILP (Vshow_trailing_whitespace)
15399 /* This code is not used for mini-buffer for the sake of the case
15400 of redisplaying to replace an echo area message; since in
15401 that case the mini-buffer contents per se are usually
15402 unchanged. This code is of no real use in the mini-buffer
15403 since the handling of this_line_start_pos, etc., in redisplay
15404 handles the same cases. */
15405 && !EQ (window, minibuf_window)
15406 && (FRAME_WINDOW_P (f)
15407 || !overlay_arrow_in_current_buffer_p ()))
15408 {
15409 int this_scroll_margin, top_scroll_margin;
15410 struct glyph_row *row = NULL;
15411 int frame_line_height = default_line_pixel_height (w);
15412 int window_total_lines
15413 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15414
15415 #ifdef GLYPH_DEBUG
15416 debug_method_add (w, "cursor movement");
15417 #endif
15418
15419 /* Scroll if point within this distance from the top or bottom
15420 of the window. This is a pixel value. */
15421 if (scroll_margin > 0)
15422 {
15423 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15424 this_scroll_margin *= frame_line_height;
15425 }
15426 else
15427 this_scroll_margin = 0;
15428
15429 top_scroll_margin = this_scroll_margin;
15430 if (WINDOW_WANTS_HEADER_LINE_P (w))
15431 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15432
15433 /* Start with the row the cursor was displayed during the last
15434 not paused redisplay. Give up if that row is not valid. */
15435 if (w->last_cursor_vpos < 0
15436 || w->last_cursor_vpos >= w->current_matrix->nrows)
15437 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15438 else
15439 {
15440 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15441 if (row->mode_line_p)
15442 ++row;
15443 if (!row->enabled_p)
15444 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15445 }
15446
15447 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15448 {
15449 bool scroll_p = false, must_scroll = false;
15450 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15451
15452 if (PT > w->last_point)
15453 {
15454 /* Point has moved forward. */
15455 while (MATRIX_ROW_END_CHARPOS (row) < PT
15456 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15457 {
15458 eassert (row->enabled_p);
15459 ++row;
15460 }
15461
15462 /* If the end position of a row equals the start
15463 position of the next row, and PT is at that position,
15464 we would rather display cursor in the next line. */
15465 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15466 && MATRIX_ROW_END_CHARPOS (row) == PT
15467 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15468 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15469 && !cursor_row_p (row))
15470 ++row;
15471
15472 /* If within the scroll margin, scroll. Note that
15473 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15474 the next line would be drawn, and that
15475 this_scroll_margin can be zero. */
15476 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15477 || PT > MATRIX_ROW_END_CHARPOS (row)
15478 /* Line is completely visible last line in window
15479 and PT is to be set in the next line. */
15480 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15481 && PT == MATRIX_ROW_END_CHARPOS (row)
15482 && !row->ends_at_zv_p
15483 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15484 scroll_p = true;
15485 }
15486 else if (PT < w->last_point)
15487 {
15488 /* Cursor has to be moved backward. Note that PT >=
15489 CHARPOS (startp) because of the outer if-statement. */
15490 while (!row->mode_line_p
15491 && (MATRIX_ROW_START_CHARPOS (row) > PT
15492 || (MATRIX_ROW_START_CHARPOS (row) == PT
15493 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15494 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15495 row > w->current_matrix->rows
15496 && (row-1)->ends_in_newline_from_string_p))))
15497 && (row->y > top_scroll_margin
15498 || CHARPOS (startp) == BEGV))
15499 {
15500 eassert (row->enabled_p);
15501 --row;
15502 }
15503
15504 /* Consider the following case: Window starts at BEGV,
15505 there is invisible, intangible text at BEGV, so that
15506 display starts at some point START > BEGV. It can
15507 happen that we are called with PT somewhere between
15508 BEGV and START. Try to handle that case. */
15509 if (row < w->current_matrix->rows
15510 || row->mode_line_p)
15511 {
15512 row = w->current_matrix->rows;
15513 if (row->mode_line_p)
15514 ++row;
15515 }
15516
15517 /* Due to newlines in overlay strings, we may have to
15518 skip forward over overlay strings. */
15519 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15520 && MATRIX_ROW_END_CHARPOS (row) == PT
15521 && !cursor_row_p (row))
15522 ++row;
15523
15524 /* If within the scroll margin, scroll. */
15525 if (row->y < top_scroll_margin
15526 && CHARPOS (startp) != BEGV)
15527 scroll_p = true;
15528 }
15529 else
15530 {
15531 /* Cursor did not move. So don't scroll even if cursor line
15532 is partially visible, as it was so before. */
15533 rc = CURSOR_MOVEMENT_SUCCESS;
15534 }
15535
15536 if (PT < MATRIX_ROW_START_CHARPOS (row)
15537 || PT > MATRIX_ROW_END_CHARPOS (row))
15538 {
15539 /* if PT is not in the glyph row, give up. */
15540 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15541 must_scroll = true;
15542 }
15543 else if (rc != CURSOR_MOVEMENT_SUCCESS
15544 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15545 {
15546 struct glyph_row *row1;
15547
15548 /* If rows are bidi-reordered and point moved, back up
15549 until we find a row that does not belong to a
15550 continuation line. This is because we must consider
15551 all rows of a continued line as candidates for the
15552 new cursor positioning, since row start and end
15553 positions change non-linearly with vertical position
15554 in such rows. */
15555 /* FIXME: Revisit this when glyph ``spilling'' in
15556 continuation lines' rows is implemented for
15557 bidi-reordered rows. */
15558 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15559 MATRIX_ROW_CONTINUATION_LINE_P (row);
15560 --row)
15561 {
15562 /* If we hit the beginning of the displayed portion
15563 without finding the first row of a continued
15564 line, give up. */
15565 if (row <= row1)
15566 {
15567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15568 break;
15569 }
15570 eassert (row->enabled_p);
15571 }
15572 }
15573 if (must_scroll)
15574 ;
15575 else if (rc != CURSOR_MOVEMENT_SUCCESS
15576 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15577 /* Make sure this isn't a header line by any chance, since
15578 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15579 && !row->mode_line_p
15580 && make_cursor_line_fully_visible_p)
15581 {
15582 if (PT == MATRIX_ROW_END_CHARPOS (row)
15583 && !row->ends_at_zv_p
15584 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15585 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15586 else if (row->height > window_box_height (w))
15587 {
15588 /* If we end up in a partially visible line, let's
15589 make it fully visible, except when it's taller
15590 than the window, in which case we can't do much
15591 about it. */
15592 *scroll_step = true;
15593 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15594 }
15595 else
15596 {
15597 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15598 if (!cursor_row_fully_visible_p (w, false, true))
15599 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15600 else
15601 rc = CURSOR_MOVEMENT_SUCCESS;
15602 }
15603 }
15604 else if (scroll_p)
15605 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15606 else if (rc != CURSOR_MOVEMENT_SUCCESS
15607 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15608 {
15609 /* With bidi-reordered rows, there could be more than
15610 one candidate row whose start and end positions
15611 occlude point. We need to let set_cursor_from_row
15612 find the best candidate. */
15613 /* FIXME: Revisit this when glyph ``spilling'' in
15614 continuation lines' rows is implemented for
15615 bidi-reordered rows. */
15616 bool rv = false;
15617
15618 do
15619 {
15620 bool at_zv_p = false, exact_match_p = false;
15621
15622 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15623 && PT <= MATRIX_ROW_END_CHARPOS (row)
15624 && cursor_row_p (row))
15625 rv |= set_cursor_from_row (w, row, w->current_matrix,
15626 0, 0, 0, 0);
15627 /* As soon as we've found the exact match for point,
15628 or the first suitable row whose ends_at_zv_p flag
15629 is set, we are done. */
15630 if (rv)
15631 {
15632 at_zv_p = MATRIX_ROW (w->current_matrix,
15633 w->cursor.vpos)->ends_at_zv_p;
15634 if (!at_zv_p
15635 && w->cursor.hpos >= 0
15636 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15637 w->cursor.vpos))
15638 {
15639 struct glyph_row *candidate =
15640 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15641 struct glyph *g =
15642 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15643 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15644
15645 exact_match_p =
15646 (BUFFERP (g->object) && g->charpos == PT)
15647 || (NILP (g->object)
15648 && (g->charpos == PT
15649 || (g->charpos == 0 && endpos - 1 == PT)));
15650 }
15651 if (at_zv_p || exact_match_p)
15652 {
15653 rc = CURSOR_MOVEMENT_SUCCESS;
15654 break;
15655 }
15656 }
15657 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15658 break;
15659 ++row;
15660 }
15661 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15662 || row->continued_p)
15663 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15664 || (MATRIX_ROW_START_CHARPOS (row) == PT
15665 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15666 /* If we didn't find any candidate rows, or exited the
15667 loop before all the candidates were examined, signal
15668 to the caller that this method failed. */
15669 if (rc != CURSOR_MOVEMENT_SUCCESS
15670 && !(rv
15671 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15672 && !row->continued_p))
15673 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15674 else if (rv)
15675 rc = CURSOR_MOVEMENT_SUCCESS;
15676 }
15677 else
15678 {
15679 do
15680 {
15681 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15682 {
15683 rc = CURSOR_MOVEMENT_SUCCESS;
15684 break;
15685 }
15686 ++row;
15687 }
15688 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15689 && MATRIX_ROW_START_CHARPOS (row) == PT
15690 && cursor_row_p (row));
15691 }
15692 }
15693 }
15694
15695 return rc;
15696 }
15697
15698
15699 void
15700 set_vertical_scroll_bar (struct window *w)
15701 {
15702 ptrdiff_t start, end, whole;
15703
15704 /* Calculate the start and end positions for the current window.
15705 At some point, it would be nice to choose between scrollbars
15706 which reflect the whole buffer size, with special markers
15707 indicating narrowing, and scrollbars which reflect only the
15708 visible region.
15709
15710 Note that mini-buffers sometimes aren't displaying any text. */
15711 if (!MINI_WINDOW_P (w)
15712 || (w == XWINDOW (minibuf_window)
15713 && NILP (echo_area_buffer[0])))
15714 {
15715 struct buffer *buf = XBUFFER (w->contents);
15716 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15717 start = marker_position (w->start) - BUF_BEGV (buf);
15718 /* I don't think this is guaranteed to be right. For the
15719 moment, we'll pretend it is. */
15720 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15721
15722 if (end < start)
15723 end = start;
15724 if (whole < (end - start))
15725 whole = end - start;
15726 }
15727 else
15728 start = end = whole = 0;
15729
15730 /* Indicate what this scroll bar ought to be displaying now. */
15731 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15732 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15733 (w, end - start, whole, start);
15734 }
15735
15736
15737 void
15738 set_horizontal_scroll_bar (struct window *w)
15739 {
15740 int start, end, whole, portion;
15741
15742 if (!MINI_WINDOW_P (w)
15743 || (w == XWINDOW (minibuf_window)
15744 && NILP (echo_area_buffer[0])))
15745 {
15746 struct buffer *b = XBUFFER (w->contents);
15747 struct buffer *old_buffer = NULL;
15748 struct it it;
15749 struct text_pos startp;
15750
15751 if (b != current_buffer)
15752 {
15753 old_buffer = current_buffer;
15754 set_buffer_internal (b);
15755 }
15756
15757 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15758 start_display (&it, w, startp);
15759 it.last_visible_x = INT_MAX;
15760 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15761 MOVE_TO_X | MOVE_TO_Y);
15762 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15763 window_box_height (w), -1,
15764 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15765
15766 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15767 end = start + window_box_width (w, TEXT_AREA);
15768 portion = end - start;
15769 /* After enlarging a horizontally scrolled window such that it
15770 gets at least as wide as the text it contains, make sure that
15771 the thumb doesn't fill the entire scroll bar so we can still
15772 drag it back to see the entire text. */
15773 whole = max (whole, end);
15774
15775 if (it.bidi_p)
15776 {
15777 Lisp_Object pdir;
15778
15779 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15780 if (EQ (pdir, Qright_to_left))
15781 {
15782 start = whole - end;
15783 end = start + portion;
15784 }
15785 }
15786
15787 if (old_buffer)
15788 set_buffer_internal (old_buffer);
15789 }
15790 else
15791 start = end = whole = portion = 0;
15792
15793 w->hscroll_whole = whole;
15794
15795 /* Indicate what this scroll bar ought to be displaying now. */
15796 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15797 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15798 (w, portion, whole, start);
15799 }
15800
15801
15802 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15803 selected_window is redisplayed.
15804
15805 We can return without actually redisplaying the window if fonts has been
15806 changed on window's frame. In that case, redisplay_internal will retry.
15807
15808 As one of the important parts of redisplaying a window, we need to
15809 decide whether the previous window-start position (stored in the
15810 window's w->start marker position) is still valid, and if it isn't,
15811 recompute it. Some details about that:
15812
15813 . The previous window-start could be in a continuation line, in
15814 which case we need to recompute it when the window width
15815 changes. See compute_window_start_on_continuation_line and its
15816 call below.
15817
15818 . The text that changed since last redisplay could include the
15819 previous window-start position. In that case, we try to salvage
15820 what we can from the current glyph matrix by calling
15821 try_scrolling, which see.
15822
15823 . Some Emacs command could force us to use a specific window-start
15824 position by setting the window's force_start flag, or gently
15825 propose doing that by setting the window's optional_new_start
15826 flag. In these cases, we try using the specified start point if
15827 that succeeds (i.e. the window desired matrix is successfully
15828 recomputed, and point location is within the window). In case
15829 of optional_new_start, we first check if the specified start
15830 position is feasible, i.e. if it will allow point to be
15831 displayed in the window. If using the specified start point
15832 fails, e.g., if new fonts are needed to be loaded, we abort the
15833 redisplay cycle and leave it up to the next cycle to figure out
15834 things.
15835
15836 . Note that the window's force_start flag is sometimes set by
15837 redisplay itself, when it decides that the previous window start
15838 point is fine and should be kept. Search for "goto force_start"
15839 below to see the details. Like the values of window-start
15840 specified outside of redisplay, these internally-deduced values
15841 are tested for feasibility, and ignored if found to be
15842 unfeasible.
15843
15844 . Note that the function try_window, used to completely redisplay
15845 a window, accepts the window's start point as its argument.
15846 This is used several times in the redisplay code to control
15847 where the window start will be, according to user options such
15848 as scroll-conservatively, and also to ensure the screen line
15849 showing point will be fully (as opposed to partially) visible on
15850 display. */
15851
15852 static void
15853 redisplay_window (Lisp_Object window, bool just_this_one_p)
15854 {
15855 struct window *w = XWINDOW (window);
15856 struct frame *f = XFRAME (w->frame);
15857 struct buffer *buffer = XBUFFER (w->contents);
15858 struct buffer *old = current_buffer;
15859 struct text_pos lpoint, opoint, startp;
15860 bool update_mode_line;
15861 int tem;
15862 struct it it;
15863 /* Record it now because it's overwritten. */
15864 bool current_matrix_up_to_date_p = false;
15865 bool used_current_matrix_p = false;
15866 /* This is less strict than current_matrix_up_to_date_p.
15867 It indicates that the buffer contents and narrowing are unchanged. */
15868 bool buffer_unchanged_p = false;
15869 bool temp_scroll_step = false;
15870 ptrdiff_t count = SPECPDL_INDEX ();
15871 int rc;
15872 int centering_position = -1;
15873 bool last_line_misfit = false;
15874 ptrdiff_t beg_unchanged, end_unchanged;
15875 int frame_line_height;
15876
15877 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15878 opoint = lpoint;
15879
15880 #ifdef GLYPH_DEBUG
15881 *w->desired_matrix->method = 0;
15882 #endif
15883
15884 if (!just_this_one_p
15885 && REDISPLAY_SOME_P ()
15886 && !w->redisplay
15887 && !w->update_mode_line
15888 && !f->redisplay
15889 && !buffer->text->redisplay
15890 && BUF_PT (buffer) == w->last_point)
15891 return;
15892
15893 /* Make sure that both W's markers are valid. */
15894 eassert (XMARKER (w->start)->buffer == buffer);
15895 eassert (XMARKER (w->pointm)->buffer == buffer);
15896
15897 /* We come here again if we need to run window-text-change-functions
15898 below. */
15899 restart:
15900 reconsider_clip_changes (w);
15901 frame_line_height = default_line_pixel_height (w);
15902
15903 /* Has the mode line to be updated? */
15904 update_mode_line = (w->update_mode_line
15905 || update_mode_lines
15906 || buffer->clip_changed
15907 || buffer->prevent_redisplay_optimizations_p);
15908
15909 if (!just_this_one_p)
15910 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15911 cleverly elsewhere. */
15912 w->must_be_updated_p = true;
15913
15914 if (MINI_WINDOW_P (w))
15915 {
15916 if (w == XWINDOW (echo_area_window)
15917 && !NILP (echo_area_buffer[0]))
15918 {
15919 if (update_mode_line)
15920 /* We may have to update a tty frame's menu bar or a
15921 tool-bar. Example `M-x C-h C-h C-g'. */
15922 goto finish_menu_bars;
15923 else
15924 /* We've already displayed the echo area glyphs in this window. */
15925 goto finish_scroll_bars;
15926 }
15927 else if ((w != XWINDOW (minibuf_window)
15928 || minibuf_level == 0)
15929 /* When buffer is nonempty, redisplay window normally. */
15930 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15931 /* Quail displays non-mini buffers in minibuffer window.
15932 In that case, redisplay the window normally. */
15933 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15934 {
15935 /* W is a mini-buffer window, but it's not active, so clear
15936 it. */
15937 int yb = window_text_bottom_y (w);
15938 struct glyph_row *row;
15939 int y;
15940
15941 for (y = 0, row = w->desired_matrix->rows;
15942 y < yb;
15943 y += row->height, ++row)
15944 blank_row (w, row, y);
15945 goto finish_scroll_bars;
15946 }
15947
15948 clear_glyph_matrix (w->desired_matrix);
15949 }
15950
15951 /* Otherwise set up data on this window; select its buffer and point
15952 value. */
15953 /* Really select the buffer, for the sake of buffer-local
15954 variables. */
15955 set_buffer_internal_1 (XBUFFER (w->contents));
15956
15957 current_matrix_up_to_date_p
15958 = (w->window_end_valid
15959 && !current_buffer->clip_changed
15960 && !current_buffer->prevent_redisplay_optimizations_p
15961 && !window_outdated (w));
15962
15963 /* Run the window-text-change-functions
15964 if it is possible that the text on the screen has changed
15965 (either due to modification of the text, or any other reason). */
15966 if (!current_matrix_up_to_date_p
15967 && !NILP (Vwindow_text_change_functions))
15968 {
15969 safe_run_hooks (Qwindow_text_change_functions);
15970 goto restart;
15971 }
15972
15973 beg_unchanged = BEG_UNCHANGED;
15974 end_unchanged = END_UNCHANGED;
15975
15976 SET_TEXT_POS (opoint, PT, PT_BYTE);
15977
15978 specbind (Qinhibit_point_motion_hooks, Qt);
15979
15980 buffer_unchanged_p
15981 = (w->window_end_valid
15982 && !current_buffer->clip_changed
15983 && !window_outdated (w));
15984
15985 /* When windows_or_buffers_changed is non-zero, we can't rely
15986 on the window end being valid, so set it to zero there. */
15987 if (windows_or_buffers_changed)
15988 {
15989 /* If window starts on a continuation line, maybe adjust the
15990 window start in case the window's width changed. */
15991 if (XMARKER (w->start)->buffer == current_buffer)
15992 compute_window_start_on_continuation_line (w);
15993
15994 w->window_end_valid = false;
15995 /* If so, we also can't rely on current matrix
15996 and should not fool try_cursor_movement below. */
15997 current_matrix_up_to_date_p = false;
15998 }
15999
16000 /* Some sanity checks. */
16001 CHECK_WINDOW_END (w);
16002 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16003 emacs_abort ();
16004 if (BYTEPOS (opoint) < CHARPOS (opoint))
16005 emacs_abort ();
16006
16007 if (mode_line_update_needed (w))
16008 update_mode_line = true;
16009
16010 /* Point refers normally to the selected window. For any other
16011 window, set up appropriate value. */
16012 if (!EQ (window, selected_window))
16013 {
16014 ptrdiff_t new_pt = marker_position (w->pointm);
16015 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16016
16017 if (new_pt < BEGV)
16018 {
16019 new_pt = BEGV;
16020 new_pt_byte = BEGV_BYTE;
16021 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16022 }
16023 else if (new_pt > (ZV - 1))
16024 {
16025 new_pt = ZV;
16026 new_pt_byte = ZV_BYTE;
16027 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16028 }
16029
16030 /* We don't use SET_PT so that the point-motion hooks don't run. */
16031 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16032 }
16033
16034 /* If any of the character widths specified in the display table
16035 have changed, invalidate the width run cache. It's true that
16036 this may be a bit late to catch such changes, but the rest of
16037 redisplay goes (non-fatally) haywire when the display table is
16038 changed, so why should we worry about doing any better? */
16039 if (current_buffer->width_run_cache
16040 || (current_buffer->base_buffer
16041 && current_buffer->base_buffer->width_run_cache))
16042 {
16043 struct Lisp_Char_Table *disptab = buffer_display_table ();
16044
16045 if (! disptab_matches_widthtab
16046 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16047 {
16048 struct buffer *buf = current_buffer;
16049
16050 if (buf->base_buffer)
16051 buf = buf->base_buffer;
16052 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16053 recompute_width_table (current_buffer, disptab);
16054 }
16055 }
16056
16057 /* If window-start is screwed up, choose a new one. */
16058 if (XMARKER (w->start)->buffer != current_buffer)
16059 goto recenter;
16060
16061 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16062
16063 /* If someone specified a new starting point but did not insist,
16064 check whether it can be used. */
16065 if ((w->optional_new_start || window_frozen_p (w))
16066 && CHARPOS (startp) >= BEGV
16067 && CHARPOS (startp) <= ZV)
16068 {
16069 ptrdiff_t it_charpos;
16070
16071 w->optional_new_start = false;
16072 start_display (&it, w, startp);
16073 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16074 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16075 /* Record IT's position now, since line_bottom_y might change
16076 that. */
16077 it_charpos = IT_CHARPOS (it);
16078 /* Make sure we set the force_start flag only if the cursor row
16079 will be fully visible. Otherwise, the code under force_start
16080 label below will try to move point back into view, which is
16081 not what the code which sets optional_new_start wants. */
16082 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16083 && !w->force_start)
16084 {
16085 if (it_charpos == PT)
16086 w->force_start = true;
16087 /* IT may overshoot PT if text at PT is invisible. */
16088 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16089 w->force_start = true;
16090 #ifdef GLYPH_DEBUG
16091 if (w->force_start)
16092 {
16093 if (window_frozen_p (w))
16094 debug_method_add (w, "set force_start from frozen window start");
16095 else
16096 debug_method_add (w, "set force_start from optional_new_start");
16097 }
16098 #endif
16099 }
16100 }
16101
16102 force_start:
16103
16104 /* Handle case where place to start displaying has been specified,
16105 unless the specified location is outside the accessible range. */
16106 if (w->force_start)
16107 {
16108 /* We set this later on if we have to adjust point. */
16109 int new_vpos = -1;
16110
16111 w->force_start = false;
16112 w->vscroll = 0;
16113 w->window_end_valid = false;
16114
16115 /* Forget any recorded base line for line number display. */
16116 if (!buffer_unchanged_p)
16117 w->base_line_number = 0;
16118
16119 /* Redisplay the mode line. Select the buffer properly for that.
16120 Also, run the hook window-scroll-functions
16121 because we have scrolled. */
16122 /* Note, we do this after clearing force_start because
16123 if there's an error, it is better to forget about force_start
16124 than to get into an infinite loop calling the hook functions
16125 and having them get more errors. */
16126 if (!update_mode_line
16127 || ! NILP (Vwindow_scroll_functions))
16128 {
16129 update_mode_line = true;
16130 w->update_mode_line = true;
16131 startp = run_window_scroll_functions (window, startp);
16132 }
16133
16134 if (CHARPOS (startp) < BEGV)
16135 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16136 else if (CHARPOS (startp) > ZV)
16137 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16138
16139 /* Redisplay, then check if cursor has been set during the
16140 redisplay. Give up if new fonts were loaded. */
16141 /* We used to issue a CHECK_MARGINS argument to try_window here,
16142 but this causes scrolling to fail when point begins inside
16143 the scroll margin (bug#148) -- cyd */
16144 if (!try_window (window, startp, 0))
16145 {
16146 w->force_start = true;
16147 clear_glyph_matrix (w->desired_matrix);
16148 goto need_larger_matrices;
16149 }
16150
16151 if (w->cursor.vpos < 0)
16152 {
16153 /* If point does not appear, try to move point so it does
16154 appear. The desired matrix has been built above, so we
16155 can use it here. */
16156 new_vpos = window_box_height (w) / 2;
16157 }
16158
16159 if (!cursor_row_fully_visible_p (w, false, false))
16160 {
16161 /* Point does appear, but on a line partly visible at end of window.
16162 Move it back to a fully-visible line. */
16163 new_vpos = window_box_height (w);
16164 /* But if window_box_height suggests a Y coordinate that is
16165 not less than we already have, that line will clearly not
16166 be fully visible, so give up and scroll the display.
16167 This can happen when the default face uses a font whose
16168 dimensions are different from the frame's default
16169 font. */
16170 if (new_vpos >= w->cursor.y)
16171 {
16172 w->cursor.vpos = -1;
16173 clear_glyph_matrix (w->desired_matrix);
16174 goto try_to_scroll;
16175 }
16176 }
16177 else if (w->cursor.vpos >= 0)
16178 {
16179 /* Some people insist on not letting point enter the scroll
16180 margin, even though this part handles windows that didn't
16181 scroll at all. */
16182 int window_total_lines
16183 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16184 int margin = min (scroll_margin, window_total_lines / 4);
16185 int pixel_margin = margin * frame_line_height;
16186 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16187
16188 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16189 below, which finds the row to move point to, advances by
16190 the Y coordinate of the _next_ row, see the definition of
16191 MATRIX_ROW_BOTTOM_Y. */
16192 if (w->cursor.vpos < margin + header_line)
16193 {
16194 w->cursor.vpos = -1;
16195 clear_glyph_matrix (w->desired_matrix);
16196 goto try_to_scroll;
16197 }
16198 else
16199 {
16200 int window_height = window_box_height (w);
16201
16202 if (header_line)
16203 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16204 if (w->cursor.y >= window_height - pixel_margin)
16205 {
16206 w->cursor.vpos = -1;
16207 clear_glyph_matrix (w->desired_matrix);
16208 goto try_to_scroll;
16209 }
16210 }
16211 }
16212
16213 /* If we need to move point for either of the above reasons,
16214 now actually do it. */
16215 if (new_vpos >= 0)
16216 {
16217 struct glyph_row *row;
16218
16219 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16220 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16221 ++row;
16222
16223 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16224 MATRIX_ROW_START_BYTEPOS (row));
16225
16226 if (w != XWINDOW (selected_window))
16227 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16228 else if (current_buffer == old)
16229 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16230
16231 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16232
16233 /* Re-run pre-redisplay-function so it can update the region
16234 according to the new position of point. */
16235 /* Other than the cursor, w's redisplay is done so we can set its
16236 redisplay to false. Also the buffer's redisplay can be set to
16237 false, since propagate_buffer_redisplay should have already
16238 propagated its info to `w' anyway. */
16239 w->redisplay = false;
16240 XBUFFER (w->contents)->text->redisplay = false;
16241 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16242
16243 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16244 {
16245 /* pre-redisplay-function made changes (e.g. move the region)
16246 that require another round of redisplay. */
16247 clear_glyph_matrix (w->desired_matrix);
16248 if (!try_window (window, startp, 0))
16249 goto need_larger_matrices;
16250 }
16251 }
16252 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16253 {
16254 clear_glyph_matrix (w->desired_matrix);
16255 goto try_to_scroll;
16256 }
16257
16258 #ifdef GLYPH_DEBUG
16259 debug_method_add (w, "forced window start");
16260 #endif
16261 goto done;
16262 }
16263
16264 /* Handle case where text has not changed, only point, and it has
16265 not moved off the frame, and we are not retrying after hscroll.
16266 (current_matrix_up_to_date_p is true when retrying.) */
16267 if (current_matrix_up_to_date_p
16268 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16269 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16270 {
16271 switch (rc)
16272 {
16273 case CURSOR_MOVEMENT_SUCCESS:
16274 used_current_matrix_p = true;
16275 goto done;
16276
16277 case CURSOR_MOVEMENT_MUST_SCROLL:
16278 goto try_to_scroll;
16279
16280 default:
16281 emacs_abort ();
16282 }
16283 }
16284 /* If current starting point was originally the beginning of a line
16285 but no longer is, find a new starting point. */
16286 else if (w->start_at_line_beg
16287 && !(CHARPOS (startp) <= BEGV
16288 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16289 {
16290 #ifdef GLYPH_DEBUG
16291 debug_method_add (w, "recenter 1");
16292 #endif
16293 goto recenter;
16294 }
16295
16296 /* Try scrolling with try_window_id. Value is > 0 if update has
16297 been done, it is -1 if we know that the same window start will
16298 not work. It is 0 if unsuccessful for some other reason. */
16299 else if ((tem = try_window_id (w)) != 0)
16300 {
16301 #ifdef GLYPH_DEBUG
16302 debug_method_add (w, "try_window_id %d", tem);
16303 #endif
16304
16305 if (f->fonts_changed)
16306 goto need_larger_matrices;
16307 if (tem > 0)
16308 goto done;
16309
16310 /* Otherwise try_window_id has returned -1 which means that we
16311 don't want the alternative below this comment to execute. */
16312 }
16313 else if (CHARPOS (startp) >= BEGV
16314 && CHARPOS (startp) <= ZV
16315 && PT >= CHARPOS (startp)
16316 && (CHARPOS (startp) < ZV
16317 /* Avoid starting at end of buffer. */
16318 || CHARPOS (startp) == BEGV
16319 || !window_outdated (w)))
16320 {
16321 int d1, d2, d5, d6;
16322 int rtop, rbot;
16323
16324 /* If first window line is a continuation line, and window start
16325 is inside the modified region, but the first change is before
16326 current window start, we must select a new window start.
16327
16328 However, if this is the result of a down-mouse event (e.g. by
16329 extending the mouse-drag-overlay), we don't want to select a
16330 new window start, since that would change the position under
16331 the mouse, resulting in an unwanted mouse-movement rather
16332 than a simple mouse-click. */
16333 if (!w->start_at_line_beg
16334 && NILP (do_mouse_tracking)
16335 && CHARPOS (startp) > BEGV
16336 && CHARPOS (startp) > BEG + beg_unchanged
16337 && CHARPOS (startp) <= Z - end_unchanged
16338 /* Even if w->start_at_line_beg is nil, a new window may
16339 start at a line_beg, since that's how set_buffer_window
16340 sets it. So, we need to check the return value of
16341 compute_window_start_on_continuation_line. (See also
16342 bug#197). */
16343 && XMARKER (w->start)->buffer == current_buffer
16344 && compute_window_start_on_continuation_line (w)
16345 /* It doesn't make sense to force the window start like we
16346 do at label force_start if it is already known that point
16347 will not be fully visible in the resulting window, because
16348 doing so will move point from its correct position
16349 instead of scrolling the window to bring point into view.
16350 See bug#9324. */
16351 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16352 /* A very tall row could need more than the window height,
16353 in which case we accept that it is partially visible. */
16354 && (rtop != 0) == (rbot != 0))
16355 {
16356 w->force_start = true;
16357 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16358 #ifdef GLYPH_DEBUG
16359 debug_method_add (w, "recomputed window start in continuation line");
16360 #endif
16361 goto force_start;
16362 }
16363
16364 #ifdef GLYPH_DEBUG
16365 debug_method_add (w, "same window start");
16366 #endif
16367
16368 /* Try to redisplay starting at same place as before.
16369 If point has not moved off frame, accept the results. */
16370 if (!current_matrix_up_to_date_p
16371 /* Don't use try_window_reusing_current_matrix in this case
16372 because a window scroll function can have changed the
16373 buffer. */
16374 || !NILP (Vwindow_scroll_functions)
16375 || MINI_WINDOW_P (w)
16376 || !(used_current_matrix_p
16377 = try_window_reusing_current_matrix (w)))
16378 {
16379 IF_DEBUG (debug_method_add (w, "1"));
16380 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16381 /* -1 means we need to scroll.
16382 0 means we need new matrices, but fonts_changed
16383 is set in that case, so we will detect it below. */
16384 goto try_to_scroll;
16385 }
16386
16387 if (f->fonts_changed)
16388 goto need_larger_matrices;
16389
16390 if (w->cursor.vpos >= 0)
16391 {
16392 if (!just_this_one_p
16393 || current_buffer->clip_changed
16394 || BEG_UNCHANGED < CHARPOS (startp))
16395 /* Forget any recorded base line for line number display. */
16396 w->base_line_number = 0;
16397
16398 if (!cursor_row_fully_visible_p (w, true, false))
16399 {
16400 clear_glyph_matrix (w->desired_matrix);
16401 last_line_misfit = true;
16402 }
16403 /* Drop through and scroll. */
16404 else
16405 goto done;
16406 }
16407 else
16408 clear_glyph_matrix (w->desired_matrix);
16409 }
16410
16411 try_to_scroll:
16412
16413 /* Redisplay the mode line. Select the buffer properly for that. */
16414 if (!update_mode_line)
16415 {
16416 update_mode_line = true;
16417 w->update_mode_line = true;
16418 }
16419
16420 /* Try to scroll by specified few lines. */
16421 if ((scroll_conservatively
16422 || emacs_scroll_step
16423 || temp_scroll_step
16424 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16425 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16426 && CHARPOS (startp) >= BEGV
16427 && CHARPOS (startp) <= ZV)
16428 {
16429 /* The function returns -1 if new fonts were loaded, 1 if
16430 successful, 0 if not successful. */
16431 int ss = try_scrolling (window, just_this_one_p,
16432 scroll_conservatively,
16433 emacs_scroll_step,
16434 temp_scroll_step, last_line_misfit);
16435 switch (ss)
16436 {
16437 case SCROLLING_SUCCESS:
16438 goto done;
16439
16440 case SCROLLING_NEED_LARGER_MATRICES:
16441 goto need_larger_matrices;
16442
16443 case SCROLLING_FAILED:
16444 break;
16445
16446 default:
16447 emacs_abort ();
16448 }
16449 }
16450
16451 /* Finally, just choose a place to start which positions point
16452 according to user preferences. */
16453
16454 recenter:
16455
16456 #ifdef GLYPH_DEBUG
16457 debug_method_add (w, "recenter");
16458 #endif
16459
16460 /* Forget any previously recorded base line for line number display. */
16461 if (!buffer_unchanged_p)
16462 w->base_line_number = 0;
16463
16464 /* Determine the window start relative to point. */
16465 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16466 it.current_y = it.last_visible_y;
16467 if (centering_position < 0)
16468 {
16469 int window_total_lines
16470 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16471 int margin
16472 = scroll_margin > 0
16473 ? min (scroll_margin, window_total_lines / 4)
16474 : 0;
16475 ptrdiff_t margin_pos = CHARPOS (startp);
16476 Lisp_Object aggressive;
16477 bool scrolling_up;
16478
16479 /* If there is a scroll margin at the top of the window, find
16480 its character position. */
16481 if (margin
16482 /* Cannot call start_display if startp is not in the
16483 accessible region of the buffer. This can happen when we
16484 have just switched to a different buffer and/or changed
16485 its restriction. In that case, startp is initialized to
16486 the character position 1 (BEGV) because we did not yet
16487 have chance to display the buffer even once. */
16488 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16489 {
16490 struct it it1;
16491 void *it1data = NULL;
16492
16493 SAVE_IT (it1, it, it1data);
16494 start_display (&it1, w, startp);
16495 move_it_vertically (&it1, margin * frame_line_height);
16496 margin_pos = IT_CHARPOS (it1);
16497 RESTORE_IT (&it, &it, it1data);
16498 }
16499 scrolling_up = PT > margin_pos;
16500 aggressive =
16501 scrolling_up
16502 ? BVAR (current_buffer, scroll_up_aggressively)
16503 : BVAR (current_buffer, scroll_down_aggressively);
16504
16505 if (!MINI_WINDOW_P (w)
16506 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16507 {
16508 int pt_offset = 0;
16509
16510 /* Setting scroll-conservatively overrides
16511 scroll-*-aggressively. */
16512 if (!scroll_conservatively && NUMBERP (aggressive))
16513 {
16514 double float_amount = XFLOATINT (aggressive);
16515
16516 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16517 if (pt_offset == 0 && float_amount > 0)
16518 pt_offset = 1;
16519 if (pt_offset && margin > 0)
16520 margin -= 1;
16521 }
16522 /* Compute how much to move the window start backward from
16523 point so that point will be displayed where the user
16524 wants it. */
16525 if (scrolling_up)
16526 {
16527 centering_position = it.last_visible_y;
16528 if (pt_offset)
16529 centering_position -= pt_offset;
16530 centering_position -=
16531 (frame_line_height * (1 + margin + last_line_misfit)
16532 + WINDOW_HEADER_LINE_HEIGHT (w));
16533 /* Don't let point enter the scroll margin near top of
16534 the window. */
16535 if (centering_position < margin * frame_line_height)
16536 centering_position = margin * frame_line_height;
16537 }
16538 else
16539 centering_position = margin * frame_line_height + pt_offset;
16540 }
16541 else
16542 /* Set the window start half the height of the window backward
16543 from point. */
16544 centering_position = window_box_height (w) / 2;
16545 }
16546 move_it_vertically_backward (&it, centering_position);
16547
16548 eassert (IT_CHARPOS (it) >= BEGV);
16549
16550 /* The function move_it_vertically_backward may move over more
16551 than the specified y-distance. If it->w is small, e.g. a
16552 mini-buffer window, we may end up in front of the window's
16553 display area. Start displaying at the start of the line
16554 containing PT in this case. */
16555 if (it.current_y <= 0)
16556 {
16557 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16558 move_it_vertically_backward (&it, 0);
16559 it.current_y = 0;
16560 }
16561
16562 it.current_x = it.hpos = 0;
16563
16564 /* Set the window start position here explicitly, to avoid an
16565 infinite loop in case the functions in window-scroll-functions
16566 get errors. */
16567 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16568
16569 /* Run scroll hooks. */
16570 startp = run_window_scroll_functions (window, it.current.pos);
16571
16572 /* Redisplay the window. */
16573 if (!current_matrix_up_to_date_p
16574 || windows_or_buffers_changed
16575 || f->cursor_type_changed
16576 /* Don't use try_window_reusing_current_matrix in this case
16577 because it can have changed the buffer. */
16578 || !NILP (Vwindow_scroll_functions)
16579 || !just_this_one_p
16580 || MINI_WINDOW_P (w)
16581 || !(used_current_matrix_p
16582 = try_window_reusing_current_matrix (w)))
16583 try_window (window, startp, 0);
16584
16585 /* If new fonts have been loaded (due to fontsets), give up. We
16586 have to start a new redisplay since we need to re-adjust glyph
16587 matrices. */
16588 if (f->fonts_changed)
16589 goto need_larger_matrices;
16590
16591 /* If cursor did not appear assume that the middle of the window is
16592 in the first line of the window. Do it again with the next line.
16593 (Imagine a window of height 100, displaying two lines of height
16594 60. Moving back 50 from it->last_visible_y will end in the first
16595 line.) */
16596 if (w->cursor.vpos < 0)
16597 {
16598 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16599 {
16600 clear_glyph_matrix (w->desired_matrix);
16601 move_it_by_lines (&it, 1);
16602 try_window (window, it.current.pos, 0);
16603 }
16604 else if (PT < IT_CHARPOS (it))
16605 {
16606 clear_glyph_matrix (w->desired_matrix);
16607 move_it_by_lines (&it, -1);
16608 try_window (window, it.current.pos, 0);
16609 }
16610 else
16611 {
16612 /* Not much we can do about it. */
16613 }
16614 }
16615
16616 /* Consider the following case: Window starts at BEGV, there is
16617 invisible, intangible text at BEGV, so that display starts at
16618 some point START > BEGV. It can happen that we are called with
16619 PT somewhere between BEGV and START. Try to handle that case,
16620 and similar ones. */
16621 if (w->cursor.vpos < 0)
16622 {
16623 /* First, try locating the proper glyph row for PT. */
16624 struct glyph_row *row =
16625 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16626
16627 /* Sometimes point is at the beginning of invisible text that is
16628 before the 1st character displayed in the row. In that case,
16629 row_containing_pos fails to find the row, because no glyphs
16630 with appropriate buffer positions are present in the row.
16631 Therefore, we next try to find the row which shows the 1st
16632 position after the invisible text. */
16633 if (!row)
16634 {
16635 Lisp_Object val =
16636 get_char_property_and_overlay (make_number (PT), Qinvisible,
16637 Qnil, NULL);
16638
16639 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16640 {
16641 ptrdiff_t alt_pos;
16642 Lisp_Object invis_end =
16643 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16644 Qnil, Qnil);
16645
16646 if (NATNUMP (invis_end))
16647 alt_pos = XFASTINT (invis_end);
16648 else
16649 alt_pos = ZV;
16650 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16651 NULL, 0);
16652 }
16653 }
16654 /* Finally, fall back on the first row of the window after the
16655 header line (if any). This is slightly better than not
16656 displaying the cursor at all. */
16657 if (!row)
16658 {
16659 row = w->current_matrix->rows;
16660 if (row->mode_line_p)
16661 ++row;
16662 }
16663 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16664 }
16665
16666 if (!cursor_row_fully_visible_p (w, false, false))
16667 {
16668 /* If vscroll is enabled, disable it and try again. */
16669 if (w->vscroll)
16670 {
16671 w->vscroll = 0;
16672 clear_glyph_matrix (w->desired_matrix);
16673 goto recenter;
16674 }
16675
16676 /* Users who set scroll-conservatively to a large number want
16677 point just above/below the scroll margin. If we ended up
16678 with point's row partially visible, move the window start to
16679 make that row fully visible and out of the margin. */
16680 if (scroll_conservatively > SCROLL_LIMIT)
16681 {
16682 int window_total_lines
16683 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16684 int margin =
16685 scroll_margin > 0
16686 ? min (scroll_margin, window_total_lines / 4)
16687 : 0;
16688 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16689
16690 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16691 clear_glyph_matrix (w->desired_matrix);
16692 if (1 == try_window (window, it.current.pos,
16693 TRY_WINDOW_CHECK_MARGINS))
16694 goto done;
16695 }
16696
16697 /* If centering point failed to make the whole line visible,
16698 put point at the top instead. That has to make the whole line
16699 visible, if it can be done. */
16700 if (centering_position == 0)
16701 goto done;
16702
16703 clear_glyph_matrix (w->desired_matrix);
16704 centering_position = 0;
16705 goto recenter;
16706 }
16707
16708 done:
16709
16710 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16711 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16712 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16713
16714 /* Display the mode line, if we must. */
16715 if ((update_mode_line
16716 /* If window not full width, must redo its mode line
16717 if (a) the window to its side is being redone and
16718 (b) we do a frame-based redisplay. This is a consequence
16719 of how inverted lines are drawn in frame-based redisplay. */
16720 || (!just_this_one_p
16721 && !FRAME_WINDOW_P (f)
16722 && !WINDOW_FULL_WIDTH_P (w))
16723 /* Line number to display. */
16724 || w->base_line_pos > 0
16725 /* Column number is displayed and different from the one displayed. */
16726 || (w->column_number_displayed != -1
16727 && (w->column_number_displayed != current_column ())))
16728 /* This means that the window has a mode line. */
16729 && (WINDOW_WANTS_MODELINE_P (w)
16730 || WINDOW_WANTS_HEADER_LINE_P (w)))
16731 {
16732
16733 display_mode_lines (w);
16734
16735 /* If mode line height has changed, arrange for a thorough
16736 immediate redisplay using the correct mode line height. */
16737 if (WINDOW_WANTS_MODELINE_P (w)
16738 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16739 {
16740 f->fonts_changed = true;
16741 w->mode_line_height = -1;
16742 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16743 = DESIRED_MODE_LINE_HEIGHT (w);
16744 }
16745
16746 /* If header line height has changed, arrange for a thorough
16747 immediate redisplay using the correct header line height. */
16748 if (WINDOW_WANTS_HEADER_LINE_P (w)
16749 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16750 {
16751 f->fonts_changed = true;
16752 w->header_line_height = -1;
16753 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16754 = DESIRED_HEADER_LINE_HEIGHT (w);
16755 }
16756
16757 if (f->fonts_changed)
16758 goto need_larger_matrices;
16759 }
16760
16761 if (!line_number_displayed && w->base_line_pos != -1)
16762 {
16763 w->base_line_pos = 0;
16764 w->base_line_number = 0;
16765 }
16766
16767 finish_menu_bars:
16768
16769 /* When we reach a frame's selected window, redo the frame's menu bar. */
16770 if (update_mode_line
16771 && EQ (FRAME_SELECTED_WINDOW (f), window))
16772 {
16773 bool redisplay_menu_p;
16774
16775 if (FRAME_WINDOW_P (f))
16776 {
16777 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16778 || defined (HAVE_NS) || defined (USE_GTK)
16779 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16780 #else
16781 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16782 #endif
16783 }
16784 else
16785 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16786
16787 if (redisplay_menu_p)
16788 display_menu_bar (w);
16789
16790 #ifdef HAVE_WINDOW_SYSTEM
16791 if (FRAME_WINDOW_P (f))
16792 {
16793 #if defined (USE_GTK) || defined (HAVE_NS)
16794 if (FRAME_EXTERNAL_TOOL_BAR (f))
16795 redisplay_tool_bar (f);
16796 #else
16797 if (WINDOWP (f->tool_bar_window)
16798 && (FRAME_TOOL_BAR_LINES (f) > 0
16799 || !NILP (Vauto_resize_tool_bars))
16800 && redisplay_tool_bar (f))
16801 ignore_mouse_drag_p = true;
16802 #endif
16803 }
16804 #endif
16805 }
16806
16807 #ifdef HAVE_WINDOW_SYSTEM
16808 if (FRAME_WINDOW_P (f)
16809 && update_window_fringes (w, (just_this_one_p
16810 || (!used_current_matrix_p && !overlay_arrow_seen)
16811 || w->pseudo_window_p)))
16812 {
16813 update_begin (f);
16814 block_input ();
16815 if (draw_window_fringes (w, true))
16816 {
16817 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16818 x_draw_right_divider (w);
16819 else
16820 x_draw_vertical_border (w);
16821 }
16822 unblock_input ();
16823 update_end (f);
16824 }
16825
16826 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16827 x_draw_bottom_divider (w);
16828 #endif /* HAVE_WINDOW_SYSTEM */
16829
16830 /* We go to this label, with fonts_changed set, if it is
16831 necessary to try again using larger glyph matrices.
16832 We have to redeem the scroll bar even in this case,
16833 because the loop in redisplay_internal expects that. */
16834 need_larger_matrices:
16835 ;
16836 finish_scroll_bars:
16837
16838 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16839 {
16840 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16841 /* Set the thumb's position and size. */
16842 set_vertical_scroll_bar (w);
16843
16844 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16845 /* Set the thumb's position and size. */
16846 set_horizontal_scroll_bar (w);
16847
16848 /* Note that we actually used the scroll bar attached to this
16849 window, so it shouldn't be deleted at the end of redisplay. */
16850 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16851 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16852 }
16853
16854 /* Restore current_buffer and value of point in it. The window
16855 update may have changed the buffer, so first make sure `opoint'
16856 is still valid (Bug#6177). */
16857 if (CHARPOS (opoint) < BEGV)
16858 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16859 else if (CHARPOS (opoint) > ZV)
16860 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16861 else
16862 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16863
16864 set_buffer_internal_1 (old);
16865 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16866 shorter. This can be caused by log truncation in *Messages*. */
16867 if (CHARPOS (lpoint) <= ZV)
16868 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16869
16870 unbind_to (count, Qnil);
16871 }
16872
16873
16874 /* Build the complete desired matrix of WINDOW with a window start
16875 buffer position POS.
16876
16877 Value is 1 if successful. It is zero if fonts were loaded during
16878 redisplay which makes re-adjusting glyph matrices necessary, and -1
16879 if point would appear in the scroll margins.
16880 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16881 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16882 set in FLAGS.) */
16883
16884 int
16885 try_window (Lisp_Object window, struct text_pos pos, int flags)
16886 {
16887 struct window *w = XWINDOW (window);
16888 struct it it;
16889 struct glyph_row *last_text_row = NULL;
16890 struct frame *f = XFRAME (w->frame);
16891 int frame_line_height = default_line_pixel_height (w);
16892
16893 /* Make POS the new window start. */
16894 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16895
16896 /* Mark cursor position as unknown. No overlay arrow seen. */
16897 w->cursor.vpos = -1;
16898 overlay_arrow_seen = false;
16899
16900 /* Initialize iterator and info to start at POS. */
16901 start_display (&it, w, pos);
16902 it.glyph_row->reversed_p = false;
16903
16904 /* Display all lines of W. */
16905 while (it.current_y < it.last_visible_y)
16906 {
16907 if (display_line (&it))
16908 last_text_row = it.glyph_row - 1;
16909 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16910 return 0;
16911 }
16912
16913 /* Don't let the cursor end in the scroll margins. */
16914 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16915 && !MINI_WINDOW_P (w))
16916 {
16917 int this_scroll_margin;
16918 int window_total_lines
16919 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16920
16921 if (scroll_margin > 0)
16922 {
16923 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16924 this_scroll_margin *= frame_line_height;
16925 }
16926 else
16927 this_scroll_margin = 0;
16928
16929 if ((w->cursor.y >= 0 /* not vscrolled */
16930 && w->cursor.y < this_scroll_margin
16931 && CHARPOS (pos) > BEGV
16932 && IT_CHARPOS (it) < ZV)
16933 /* rms: considering make_cursor_line_fully_visible_p here
16934 seems to give wrong results. We don't want to recenter
16935 when the last line is partly visible, we want to allow
16936 that case to be handled in the usual way. */
16937 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16938 {
16939 w->cursor.vpos = -1;
16940 clear_glyph_matrix (w->desired_matrix);
16941 return -1;
16942 }
16943 }
16944
16945 /* If bottom moved off end of frame, change mode line percentage. */
16946 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16947 w->update_mode_line = true;
16948
16949 /* Set window_end_pos to the offset of the last character displayed
16950 on the window from the end of current_buffer. Set
16951 window_end_vpos to its row number. */
16952 if (last_text_row)
16953 {
16954 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16955 adjust_window_ends (w, last_text_row, false);
16956 eassert
16957 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16958 w->window_end_vpos)));
16959 }
16960 else
16961 {
16962 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16963 w->window_end_pos = Z - ZV;
16964 w->window_end_vpos = 0;
16965 }
16966
16967 /* But that is not valid info until redisplay finishes. */
16968 w->window_end_valid = false;
16969 return 1;
16970 }
16971
16972
16973 \f
16974 /************************************************************************
16975 Window redisplay reusing current matrix when buffer has not changed
16976 ************************************************************************/
16977
16978 /* Try redisplay of window W showing an unchanged buffer with a
16979 different window start than the last time it was displayed by
16980 reusing its current matrix. Value is true if successful.
16981 W->start is the new window start. */
16982
16983 static bool
16984 try_window_reusing_current_matrix (struct window *w)
16985 {
16986 struct frame *f = XFRAME (w->frame);
16987 struct glyph_row *bottom_row;
16988 struct it it;
16989 struct run run;
16990 struct text_pos start, new_start;
16991 int nrows_scrolled, i;
16992 struct glyph_row *last_text_row;
16993 struct glyph_row *last_reused_text_row;
16994 struct glyph_row *start_row;
16995 int start_vpos, min_y, max_y;
16996
16997 #ifdef GLYPH_DEBUG
16998 if (inhibit_try_window_reusing)
16999 return false;
17000 #endif
17001
17002 if (/* This function doesn't handle terminal frames. */
17003 !FRAME_WINDOW_P (f)
17004 /* Don't try to reuse the display if windows have been split
17005 or such. */
17006 || windows_or_buffers_changed
17007 || f->cursor_type_changed)
17008 return false;
17009
17010 /* Can't do this if showing trailing whitespace. */
17011 if (!NILP (Vshow_trailing_whitespace))
17012 return false;
17013
17014 /* If top-line visibility has changed, give up. */
17015 if (WINDOW_WANTS_HEADER_LINE_P (w)
17016 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17017 return false;
17018
17019 /* Give up if old or new display is scrolled vertically. We could
17020 make this function handle this, but right now it doesn't. */
17021 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17022 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17023 return false;
17024
17025 /* The variable new_start now holds the new window start. The old
17026 start `start' can be determined from the current matrix. */
17027 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17028 start = start_row->minpos;
17029 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17030
17031 /* Clear the desired matrix for the display below. */
17032 clear_glyph_matrix (w->desired_matrix);
17033
17034 if (CHARPOS (new_start) <= CHARPOS (start))
17035 {
17036 /* Don't use this method if the display starts with an ellipsis
17037 displayed for invisible text. It's not easy to handle that case
17038 below, and it's certainly not worth the effort since this is
17039 not a frequent case. */
17040 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17041 return false;
17042
17043 IF_DEBUG (debug_method_add (w, "twu1"));
17044
17045 /* Display up to a row that can be reused. The variable
17046 last_text_row is set to the last row displayed that displays
17047 text. Note that it.vpos == 0 if or if not there is a
17048 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17049 start_display (&it, w, new_start);
17050 w->cursor.vpos = -1;
17051 last_text_row = last_reused_text_row = NULL;
17052
17053 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17054 {
17055 /* If we have reached into the characters in the START row,
17056 that means the line boundaries have changed. So we
17057 can't start copying with the row START. Maybe it will
17058 work to start copying with the following row. */
17059 while (IT_CHARPOS (it) > CHARPOS (start))
17060 {
17061 /* Advance to the next row as the "start". */
17062 start_row++;
17063 start = start_row->minpos;
17064 /* If there are no more rows to try, or just one, give up. */
17065 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17066 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17067 || CHARPOS (start) == ZV)
17068 {
17069 clear_glyph_matrix (w->desired_matrix);
17070 return false;
17071 }
17072
17073 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17074 }
17075 /* If we have reached alignment, we can copy the rest of the
17076 rows. */
17077 if (IT_CHARPOS (it) == CHARPOS (start)
17078 /* Don't accept "alignment" inside a display vector,
17079 since start_row could have started in the middle of
17080 that same display vector (thus their character
17081 positions match), and we have no way of telling if
17082 that is the case. */
17083 && it.current.dpvec_index < 0)
17084 break;
17085
17086 it.glyph_row->reversed_p = false;
17087 if (display_line (&it))
17088 last_text_row = it.glyph_row - 1;
17089
17090 }
17091
17092 /* A value of current_y < last_visible_y means that we stopped
17093 at the previous window start, which in turn means that we
17094 have at least one reusable row. */
17095 if (it.current_y < it.last_visible_y)
17096 {
17097 struct glyph_row *row;
17098
17099 /* IT.vpos always starts from 0; it counts text lines. */
17100 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17101
17102 /* Find PT if not already found in the lines displayed. */
17103 if (w->cursor.vpos < 0)
17104 {
17105 int dy = it.current_y - start_row->y;
17106
17107 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17108 row = row_containing_pos (w, PT, row, NULL, dy);
17109 if (row)
17110 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17111 dy, nrows_scrolled);
17112 else
17113 {
17114 clear_glyph_matrix (w->desired_matrix);
17115 return false;
17116 }
17117 }
17118
17119 /* Scroll the display. Do it before the current matrix is
17120 changed. The problem here is that update has not yet
17121 run, i.e. part of the current matrix is not up to date.
17122 scroll_run_hook will clear the cursor, and use the
17123 current matrix to get the height of the row the cursor is
17124 in. */
17125 run.current_y = start_row->y;
17126 run.desired_y = it.current_y;
17127 run.height = it.last_visible_y - it.current_y;
17128
17129 if (run.height > 0 && run.current_y != run.desired_y)
17130 {
17131 update_begin (f);
17132 FRAME_RIF (f)->update_window_begin_hook (w);
17133 FRAME_RIF (f)->clear_window_mouse_face (w);
17134 FRAME_RIF (f)->scroll_run_hook (w, &run);
17135 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17136 update_end (f);
17137 }
17138
17139 /* Shift current matrix down by nrows_scrolled lines. */
17140 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17141 rotate_matrix (w->current_matrix,
17142 start_vpos,
17143 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17144 nrows_scrolled);
17145
17146 /* Disable lines that must be updated. */
17147 for (i = 0; i < nrows_scrolled; ++i)
17148 (start_row + i)->enabled_p = false;
17149
17150 /* Re-compute Y positions. */
17151 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17152 max_y = it.last_visible_y;
17153 for (row = start_row + nrows_scrolled;
17154 row < bottom_row;
17155 ++row)
17156 {
17157 row->y = it.current_y;
17158 row->visible_height = row->height;
17159
17160 if (row->y < min_y)
17161 row->visible_height -= min_y - row->y;
17162 if (row->y + row->height > max_y)
17163 row->visible_height -= row->y + row->height - max_y;
17164 if (row->fringe_bitmap_periodic_p)
17165 row->redraw_fringe_bitmaps_p = true;
17166
17167 it.current_y += row->height;
17168
17169 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17170 last_reused_text_row = row;
17171 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17172 break;
17173 }
17174
17175 /* Disable lines in the current matrix which are now
17176 below the window. */
17177 for (++row; row < bottom_row; ++row)
17178 row->enabled_p = row->mode_line_p = false;
17179 }
17180
17181 /* Update window_end_pos etc.; last_reused_text_row is the last
17182 reused row from the current matrix containing text, if any.
17183 The value of last_text_row is the last displayed line
17184 containing text. */
17185 if (last_reused_text_row)
17186 adjust_window_ends (w, last_reused_text_row, true);
17187 else if (last_text_row)
17188 adjust_window_ends (w, last_text_row, false);
17189 else
17190 {
17191 /* This window must be completely empty. */
17192 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17193 w->window_end_pos = Z - ZV;
17194 w->window_end_vpos = 0;
17195 }
17196 w->window_end_valid = false;
17197
17198 /* Update hint: don't try scrolling again in update_window. */
17199 w->desired_matrix->no_scrolling_p = true;
17200
17201 #ifdef GLYPH_DEBUG
17202 debug_method_add (w, "try_window_reusing_current_matrix 1");
17203 #endif
17204 return true;
17205 }
17206 else if (CHARPOS (new_start) > CHARPOS (start))
17207 {
17208 struct glyph_row *pt_row, *row;
17209 struct glyph_row *first_reusable_row;
17210 struct glyph_row *first_row_to_display;
17211 int dy;
17212 int yb = window_text_bottom_y (w);
17213
17214 /* Find the row starting at new_start, if there is one. Don't
17215 reuse a partially visible line at the end. */
17216 first_reusable_row = start_row;
17217 while (first_reusable_row->enabled_p
17218 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17219 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17220 < CHARPOS (new_start)))
17221 ++first_reusable_row;
17222
17223 /* Give up if there is no row to reuse. */
17224 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17225 || !first_reusable_row->enabled_p
17226 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17227 != CHARPOS (new_start)))
17228 return false;
17229
17230 /* We can reuse fully visible rows beginning with
17231 first_reusable_row to the end of the window. Set
17232 first_row_to_display to the first row that cannot be reused.
17233 Set pt_row to the row containing point, if there is any. */
17234 pt_row = NULL;
17235 for (first_row_to_display = first_reusable_row;
17236 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17237 ++first_row_to_display)
17238 {
17239 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17240 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17241 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17242 && first_row_to_display->ends_at_zv_p
17243 && pt_row == NULL)))
17244 pt_row = first_row_to_display;
17245 }
17246
17247 /* Start displaying at the start of first_row_to_display. */
17248 eassert (first_row_to_display->y < yb);
17249 init_to_row_start (&it, w, first_row_to_display);
17250
17251 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17252 - start_vpos);
17253 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17254 - nrows_scrolled);
17255 it.current_y = (first_row_to_display->y - first_reusable_row->y
17256 + WINDOW_HEADER_LINE_HEIGHT (w));
17257
17258 /* Display lines beginning with first_row_to_display in the
17259 desired matrix. Set last_text_row to the last row displayed
17260 that displays text. */
17261 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17262 if (pt_row == NULL)
17263 w->cursor.vpos = -1;
17264 last_text_row = NULL;
17265 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17266 if (display_line (&it))
17267 last_text_row = it.glyph_row - 1;
17268
17269 /* If point is in a reused row, adjust y and vpos of the cursor
17270 position. */
17271 if (pt_row)
17272 {
17273 w->cursor.vpos -= nrows_scrolled;
17274 w->cursor.y -= first_reusable_row->y - start_row->y;
17275 }
17276
17277 /* Give up if point isn't in a row displayed or reused. (This
17278 also handles the case where w->cursor.vpos < nrows_scrolled
17279 after the calls to display_line, which can happen with scroll
17280 margins. See bug#1295.) */
17281 if (w->cursor.vpos < 0)
17282 {
17283 clear_glyph_matrix (w->desired_matrix);
17284 return false;
17285 }
17286
17287 /* Scroll the display. */
17288 run.current_y = first_reusable_row->y;
17289 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17290 run.height = it.last_visible_y - run.current_y;
17291 dy = run.current_y - run.desired_y;
17292
17293 if (run.height)
17294 {
17295 update_begin (f);
17296 FRAME_RIF (f)->update_window_begin_hook (w);
17297 FRAME_RIF (f)->clear_window_mouse_face (w);
17298 FRAME_RIF (f)->scroll_run_hook (w, &run);
17299 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17300 update_end (f);
17301 }
17302
17303 /* Adjust Y positions of reused rows. */
17304 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17305 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17306 max_y = it.last_visible_y;
17307 for (row = first_reusable_row; row < first_row_to_display; ++row)
17308 {
17309 row->y -= dy;
17310 row->visible_height = row->height;
17311 if (row->y < min_y)
17312 row->visible_height -= min_y - row->y;
17313 if (row->y + row->height > max_y)
17314 row->visible_height -= row->y + row->height - max_y;
17315 if (row->fringe_bitmap_periodic_p)
17316 row->redraw_fringe_bitmaps_p = true;
17317 }
17318
17319 /* Scroll the current matrix. */
17320 eassert (nrows_scrolled > 0);
17321 rotate_matrix (w->current_matrix,
17322 start_vpos,
17323 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17324 -nrows_scrolled);
17325
17326 /* Disable rows not reused. */
17327 for (row -= nrows_scrolled; row < bottom_row; ++row)
17328 row->enabled_p = false;
17329
17330 /* Point may have moved to a different line, so we cannot assume that
17331 the previous cursor position is valid; locate the correct row. */
17332 if (pt_row)
17333 {
17334 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17335 row < bottom_row
17336 && PT >= MATRIX_ROW_END_CHARPOS (row)
17337 && !row->ends_at_zv_p;
17338 row++)
17339 {
17340 w->cursor.vpos++;
17341 w->cursor.y = row->y;
17342 }
17343 if (row < bottom_row)
17344 {
17345 /* Can't simply scan the row for point with
17346 bidi-reordered glyph rows. Let set_cursor_from_row
17347 figure out where to put the cursor, and if it fails,
17348 give up. */
17349 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17350 {
17351 if (!set_cursor_from_row (w, row, w->current_matrix,
17352 0, 0, 0, 0))
17353 {
17354 clear_glyph_matrix (w->desired_matrix);
17355 return false;
17356 }
17357 }
17358 else
17359 {
17360 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17361 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17362
17363 for (; glyph < end
17364 && (!BUFFERP (glyph->object)
17365 || glyph->charpos < PT);
17366 glyph++)
17367 {
17368 w->cursor.hpos++;
17369 w->cursor.x += glyph->pixel_width;
17370 }
17371 }
17372 }
17373 }
17374
17375 /* Adjust window end. A null value of last_text_row means that
17376 the window end is in reused rows which in turn means that
17377 only its vpos can have changed. */
17378 if (last_text_row)
17379 adjust_window_ends (w, last_text_row, false);
17380 else
17381 w->window_end_vpos -= nrows_scrolled;
17382
17383 w->window_end_valid = false;
17384 w->desired_matrix->no_scrolling_p = true;
17385
17386 #ifdef GLYPH_DEBUG
17387 debug_method_add (w, "try_window_reusing_current_matrix 2");
17388 #endif
17389 return true;
17390 }
17391
17392 return false;
17393 }
17394
17395
17396 \f
17397 /************************************************************************
17398 Window redisplay reusing current matrix when buffer has changed
17399 ************************************************************************/
17400
17401 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17402 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17403 ptrdiff_t *, ptrdiff_t *);
17404 static struct glyph_row *
17405 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17406 struct glyph_row *);
17407
17408
17409 /* Return the last row in MATRIX displaying text. If row START is
17410 non-null, start searching with that row. IT gives the dimensions
17411 of the display. Value is null if matrix is empty; otherwise it is
17412 a pointer to the row found. */
17413
17414 static struct glyph_row *
17415 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17416 struct glyph_row *start)
17417 {
17418 struct glyph_row *row, *row_found;
17419
17420 /* Set row_found to the last row in IT->w's current matrix
17421 displaying text. The loop looks funny but think of partially
17422 visible lines. */
17423 row_found = NULL;
17424 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17425 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17426 {
17427 eassert (row->enabled_p);
17428 row_found = row;
17429 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17430 break;
17431 ++row;
17432 }
17433
17434 return row_found;
17435 }
17436
17437
17438 /* Return the last row in the current matrix of W that is not affected
17439 by changes at the start of current_buffer that occurred since W's
17440 current matrix was built. Value is null if no such row exists.
17441
17442 BEG_UNCHANGED us the number of characters unchanged at the start of
17443 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17444 first changed character in current_buffer. Characters at positions <
17445 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17446 when the current matrix was built. */
17447
17448 static struct glyph_row *
17449 find_last_unchanged_at_beg_row (struct window *w)
17450 {
17451 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17452 struct glyph_row *row;
17453 struct glyph_row *row_found = NULL;
17454 int yb = window_text_bottom_y (w);
17455
17456 /* Find the last row displaying unchanged text. */
17457 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17458 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17459 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17460 ++row)
17461 {
17462 if (/* If row ends before first_changed_pos, it is unchanged,
17463 except in some case. */
17464 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17465 /* When row ends in ZV and we write at ZV it is not
17466 unchanged. */
17467 && !row->ends_at_zv_p
17468 /* When first_changed_pos is the end of a continued line,
17469 row is not unchanged because it may be no longer
17470 continued. */
17471 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17472 && (row->continued_p
17473 || row->exact_window_width_line_p))
17474 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17475 needs to be recomputed, so don't consider this row as
17476 unchanged. This happens when the last line was
17477 bidi-reordered and was killed immediately before this
17478 redisplay cycle. In that case, ROW->end stores the
17479 buffer position of the first visual-order character of
17480 the killed text, which is now beyond ZV. */
17481 && CHARPOS (row->end.pos) <= ZV)
17482 row_found = row;
17483
17484 /* Stop if last visible row. */
17485 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17486 break;
17487 }
17488
17489 return row_found;
17490 }
17491
17492
17493 /* Find the first glyph row in the current matrix of W that is not
17494 affected by changes at the end of current_buffer since the
17495 time W's current matrix was built.
17496
17497 Return in *DELTA the number of chars by which buffer positions in
17498 unchanged text at the end of current_buffer must be adjusted.
17499
17500 Return in *DELTA_BYTES the corresponding number of bytes.
17501
17502 Value is null if no such row exists, i.e. all rows are affected by
17503 changes. */
17504
17505 static struct glyph_row *
17506 find_first_unchanged_at_end_row (struct window *w,
17507 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17508 {
17509 struct glyph_row *row;
17510 struct glyph_row *row_found = NULL;
17511
17512 *delta = *delta_bytes = 0;
17513
17514 /* Display must not have been paused, otherwise the current matrix
17515 is not up to date. */
17516 eassert (w->window_end_valid);
17517
17518 /* A value of window_end_pos >= END_UNCHANGED means that the window
17519 end is in the range of changed text. If so, there is no
17520 unchanged row at the end of W's current matrix. */
17521 if (w->window_end_pos >= END_UNCHANGED)
17522 return NULL;
17523
17524 /* Set row to the last row in W's current matrix displaying text. */
17525 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17526
17527 /* If matrix is entirely empty, no unchanged row exists. */
17528 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17529 {
17530 /* The value of row is the last glyph row in the matrix having a
17531 meaningful buffer position in it. The end position of row
17532 corresponds to window_end_pos. This allows us to translate
17533 buffer positions in the current matrix to current buffer
17534 positions for characters not in changed text. */
17535 ptrdiff_t Z_old =
17536 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17537 ptrdiff_t Z_BYTE_old =
17538 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17539 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17540 struct glyph_row *first_text_row
17541 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17542
17543 *delta = Z - Z_old;
17544 *delta_bytes = Z_BYTE - Z_BYTE_old;
17545
17546 /* Set last_unchanged_pos to the buffer position of the last
17547 character in the buffer that has not been changed. Z is the
17548 index + 1 of the last character in current_buffer, i.e. by
17549 subtracting END_UNCHANGED we get the index of the last
17550 unchanged character, and we have to add BEG to get its buffer
17551 position. */
17552 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17553 last_unchanged_pos_old = last_unchanged_pos - *delta;
17554
17555 /* Search backward from ROW for a row displaying a line that
17556 starts at a minimum position >= last_unchanged_pos_old. */
17557 for (; row > first_text_row; --row)
17558 {
17559 /* This used to abort, but it can happen.
17560 It is ok to just stop the search instead here. KFS. */
17561 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17562 break;
17563
17564 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17565 row_found = row;
17566 }
17567 }
17568
17569 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17570
17571 return row_found;
17572 }
17573
17574
17575 /* Make sure that glyph rows in the current matrix of window W
17576 reference the same glyph memory as corresponding rows in the
17577 frame's frame matrix. This function is called after scrolling W's
17578 current matrix on a terminal frame in try_window_id and
17579 try_window_reusing_current_matrix. */
17580
17581 static void
17582 sync_frame_with_window_matrix_rows (struct window *w)
17583 {
17584 struct frame *f = XFRAME (w->frame);
17585 struct glyph_row *window_row, *window_row_end, *frame_row;
17586
17587 /* Preconditions: W must be a leaf window and full-width. Its frame
17588 must have a frame matrix. */
17589 eassert (BUFFERP (w->contents));
17590 eassert (WINDOW_FULL_WIDTH_P (w));
17591 eassert (!FRAME_WINDOW_P (f));
17592
17593 /* If W is a full-width window, glyph pointers in W's current matrix
17594 have, by definition, to be the same as glyph pointers in the
17595 corresponding frame matrix. Note that frame matrices have no
17596 marginal areas (see build_frame_matrix). */
17597 window_row = w->current_matrix->rows;
17598 window_row_end = window_row + w->current_matrix->nrows;
17599 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17600 while (window_row < window_row_end)
17601 {
17602 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17603 struct glyph *end = window_row->glyphs[LAST_AREA];
17604
17605 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17606 frame_row->glyphs[TEXT_AREA] = start;
17607 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17608 frame_row->glyphs[LAST_AREA] = end;
17609
17610 /* Disable frame rows whose corresponding window rows have
17611 been disabled in try_window_id. */
17612 if (!window_row->enabled_p)
17613 frame_row->enabled_p = false;
17614
17615 ++window_row, ++frame_row;
17616 }
17617 }
17618
17619
17620 /* Find the glyph row in window W containing CHARPOS. Consider all
17621 rows between START and END (not inclusive). END null means search
17622 all rows to the end of the display area of W. Value is the row
17623 containing CHARPOS or null. */
17624
17625 struct glyph_row *
17626 row_containing_pos (struct window *w, ptrdiff_t charpos,
17627 struct glyph_row *start, struct glyph_row *end, int dy)
17628 {
17629 struct glyph_row *row = start;
17630 struct glyph_row *best_row = NULL;
17631 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17632 int last_y;
17633
17634 /* If we happen to start on a header-line, skip that. */
17635 if (row->mode_line_p)
17636 ++row;
17637
17638 if ((end && row >= end) || !row->enabled_p)
17639 return NULL;
17640
17641 last_y = window_text_bottom_y (w) - dy;
17642
17643 while (true)
17644 {
17645 /* Give up if we have gone too far. */
17646 if (end && row >= end)
17647 return NULL;
17648 /* This formerly returned if they were equal.
17649 I think that both quantities are of a "last plus one" type;
17650 if so, when they are equal, the row is within the screen. -- rms. */
17651 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17652 return NULL;
17653
17654 /* If it is in this row, return this row. */
17655 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17656 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17657 /* The end position of a row equals the start
17658 position of the next row. If CHARPOS is there, we
17659 would rather consider it displayed in the next
17660 line, except when this line ends in ZV. */
17661 && !row_for_charpos_p (row, charpos)))
17662 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17663 {
17664 struct glyph *g;
17665
17666 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17667 || (!best_row && !row->continued_p))
17668 return row;
17669 /* In bidi-reordered rows, there could be several rows whose
17670 edges surround CHARPOS, all of these rows belonging to
17671 the same continued line. We need to find the row which
17672 fits CHARPOS the best. */
17673 for (g = row->glyphs[TEXT_AREA];
17674 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17675 g++)
17676 {
17677 if (!STRINGP (g->object))
17678 {
17679 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17680 {
17681 mindif = eabs (g->charpos - charpos);
17682 best_row = row;
17683 /* Exact match always wins. */
17684 if (mindif == 0)
17685 return best_row;
17686 }
17687 }
17688 }
17689 }
17690 else if (best_row && !row->continued_p)
17691 return best_row;
17692 ++row;
17693 }
17694 }
17695
17696
17697 /* Try to redisplay window W by reusing its existing display. W's
17698 current matrix must be up to date when this function is called,
17699 i.e., window_end_valid must be true.
17700
17701 Value is
17702
17703 >= 1 if successful, i.e. display has been updated
17704 specifically:
17705 1 means the changes were in front of a newline that precedes
17706 the window start, and the whole current matrix was reused
17707 2 means the changes were after the last position displayed
17708 in the window, and the whole current matrix was reused
17709 3 means portions of the current matrix were reused, while
17710 some of the screen lines were redrawn
17711 -1 if redisplay with same window start is known not to succeed
17712 0 if otherwise unsuccessful
17713
17714 The following steps are performed:
17715
17716 1. Find the last row in the current matrix of W that is not
17717 affected by changes at the start of current_buffer. If no such row
17718 is found, give up.
17719
17720 2. Find the first row in W's current matrix that is not affected by
17721 changes at the end of current_buffer. Maybe there is no such row.
17722
17723 3. Display lines beginning with the row + 1 found in step 1 to the
17724 row found in step 2 or, if step 2 didn't find a row, to the end of
17725 the window.
17726
17727 4. If cursor is not known to appear on the window, give up.
17728
17729 5. If display stopped at the row found in step 2, scroll the
17730 display and current matrix as needed.
17731
17732 6. Maybe display some lines at the end of W, if we must. This can
17733 happen under various circumstances, like a partially visible line
17734 becoming fully visible, or because newly displayed lines are displayed
17735 in smaller font sizes.
17736
17737 7. Update W's window end information. */
17738
17739 static int
17740 try_window_id (struct window *w)
17741 {
17742 struct frame *f = XFRAME (w->frame);
17743 struct glyph_matrix *current_matrix = w->current_matrix;
17744 struct glyph_matrix *desired_matrix = w->desired_matrix;
17745 struct glyph_row *last_unchanged_at_beg_row;
17746 struct glyph_row *first_unchanged_at_end_row;
17747 struct glyph_row *row;
17748 struct glyph_row *bottom_row;
17749 int bottom_vpos;
17750 struct it it;
17751 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17752 int dvpos, dy;
17753 struct text_pos start_pos;
17754 struct run run;
17755 int first_unchanged_at_end_vpos = 0;
17756 struct glyph_row *last_text_row, *last_text_row_at_end;
17757 struct text_pos start;
17758 ptrdiff_t first_changed_charpos, last_changed_charpos;
17759
17760 #ifdef GLYPH_DEBUG
17761 if (inhibit_try_window_id)
17762 return 0;
17763 #endif
17764
17765 /* This is handy for debugging. */
17766 #if false
17767 #define GIVE_UP(X) \
17768 do { \
17769 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17770 return 0; \
17771 } while (false)
17772 #else
17773 #define GIVE_UP(X) return 0
17774 #endif
17775
17776 SET_TEXT_POS_FROM_MARKER (start, w->start);
17777
17778 /* Don't use this for mini-windows because these can show
17779 messages and mini-buffers, and we don't handle that here. */
17780 if (MINI_WINDOW_P (w))
17781 GIVE_UP (1);
17782
17783 /* This flag is used to prevent redisplay optimizations. */
17784 if (windows_or_buffers_changed || f->cursor_type_changed)
17785 GIVE_UP (2);
17786
17787 /* This function's optimizations cannot be used if overlays have
17788 changed in the buffer displayed by the window, so give up if they
17789 have. */
17790 if (w->last_overlay_modified != OVERLAY_MODIFF)
17791 GIVE_UP (200);
17792
17793 /* Verify that narrowing has not changed.
17794 Also verify that we were not told to prevent redisplay optimizations.
17795 It would be nice to further
17796 reduce the number of cases where this prevents try_window_id. */
17797 if (current_buffer->clip_changed
17798 || current_buffer->prevent_redisplay_optimizations_p)
17799 GIVE_UP (3);
17800
17801 /* Window must either use window-based redisplay or be full width. */
17802 if (!FRAME_WINDOW_P (f)
17803 && (!FRAME_LINE_INS_DEL_OK (f)
17804 || !WINDOW_FULL_WIDTH_P (w)))
17805 GIVE_UP (4);
17806
17807 /* Give up if point is known NOT to appear in W. */
17808 if (PT < CHARPOS (start))
17809 GIVE_UP (5);
17810
17811 /* Another way to prevent redisplay optimizations. */
17812 if (w->last_modified == 0)
17813 GIVE_UP (6);
17814
17815 /* Verify that window is not hscrolled. */
17816 if (w->hscroll != 0)
17817 GIVE_UP (7);
17818
17819 /* Verify that display wasn't paused. */
17820 if (!w->window_end_valid)
17821 GIVE_UP (8);
17822
17823 /* Likewise if highlighting trailing whitespace. */
17824 if (!NILP (Vshow_trailing_whitespace))
17825 GIVE_UP (11);
17826
17827 /* Can't use this if overlay arrow position and/or string have
17828 changed. */
17829 if (overlay_arrows_changed_p ())
17830 GIVE_UP (12);
17831
17832 /* When word-wrap is on, adding a space to the first word of a
17833 wrapped line can change the wrap position, altering the line
17834 above it. It might be worthwhile to handle this more
17835 intelligently, but for now just redisplay from scratch. */
17836 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17837 GIVE_UP (21);
17838
17839 /* Under bidi reordering, adding or deleting a character in the
17840 beginning of a paragraph, before the first strong directional
17841 character, can change the base direction of the paragraph (unless
17842 the buffer specifies a fixed paragraph direction), which will
17843 require to redisplay the whole paragraph. It might be worthwhile
17844 to find the paragraph limits and widen the range of redisplayed
17845 lines to that, but for now just give up this optimization and
17846 redisplay from scratch. */
17847 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17848 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17849 GIVE_UP (22);
17850
17851 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17852 to that variable require thorough redisplay. */
17853 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17854 GIVE_UP (23);
17855
17856 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17857 only if buffer has really changed. The reason is that the gap is
17858 initially at Z for freshly visited files. The code below would
17859 set end_unchanged to 0 in that case. */
17860 if (MODIFF > SAVE_MODIFF
17861 /* This seems to happen sometimes after saving a buffer. */
17862 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17863 {
17864 if (GPT - BEG < BEG_UNCHANGED)
17865 BEG_UNCHANGED = GPT - BEG;
17866 if (Z - GPT < END_UNCHANGED)
17867 END_UNCHANGED = Z - GPT;
17868 }
17869
17870 /* The position of the first and last character that has been changed. */
17871 first_changed_charpos = BEG + BEG_UNCHANGED;
17872 last_changed_charpos = Z - END_UNCHANGED;
17873
17874 /* If window starts after a line end, and the last change is in
17875 front of that newline, then changes don't affect the display.
17876 This case happens with stealth-fontification. Note that although
17877 the display is unchanged, glyph positions in the matrix have to
17878 be adjusted, of course. */
17879 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17880 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17881 && ((last_changed_charpos < CHARPOS (start)
17882 && CHARPOS (start) == BEGV)
17883 || (last_changed_charpos < CHARPOS (start) - 1
17884 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17885 {
17886 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17887 struct glyph_row *r0;
17888
17889 /* Compute how many chars/bytes have been added to or removed
17890 from the buffer. */
17891 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17892 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17893 Z_delta = Z - Z_old;
17894 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17895
17896 /* Give up if PT is not in the window. Note that it already has
17897 been checked at the start of try_window_id that PT is not in
17898 front of the window start. */
17899 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17900 GIVE_UP (13);
17901
17902 /* If window start is unchanged, we can reuse the whole matrix
17903 as is, after adjusting glyph positions. No need to compute
17904 the window end again, since its offset from Z hasn't changed. */
17905 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17906 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17907 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17908 /* PT must not be in a partially visible line. */
17909 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17910 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17911 {
17912 /* Adjust positions in the glyph matrix. */
17913 if (Z_delta || Z_delta_bytes)
17914 {
17915 struct glyph_row *r1
17916 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17917 increment_matrix_positions (w->current_matrix,
17918 MATRIX_ROW_VPOS (r0, current_matrix),
17919 MATRIX_ROW_VPOS (r1, current_matrix),
17920 Z_delta, Z_delta_bytes);
17921 }
17922
17923 /* Set the cursor. */
17924 row = row_containing_pos (w, PT, r0, NULL, 0);
17925 if (row)
17926 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17927 return 1;
17928 }
17929 }
17930
17931 /* Handle the case that changes are all below what is displayed in
17932 the window, and that PT is in the window. This shortcut cannot
17933 be taken if ZV is visible in the window, and text has been added
17934 there that is visible in the window. */
17935 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17936 /* ZV is not visible in the window, or there are no
17937 changes at ZV, actually. */
17938 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17939 || first_changed_charpos == last_changed_charpos))
17940 {
17941 struct glyph_row *r0;
17942
17943 /* Give up if PT is not in the window. Note that it already has
17944 been checked at the start of try_window_id that PT is not in
17945 front of the window start. */
17946 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17947 GIVE_UP (14);
17948
17949 /* If window start is unchanged, we can reuse the whole matrix
17950 as is, without changing glyph positions since no text has
17951 been added/removed in front of the window end. */
17952 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17953 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17954 /* PT must not be in a partially visible line. */
17955 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17956 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17957 {
17958 /* We have to compute the window end anew since text
17959 could have been added/removed after it. */
17960 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17961 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17962
17963 /* Set the cursor. */
17964 row = row_containing_pos (w, PT, r0, NULL, 0);
17965 if (row)
17966 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17967 return 2;
17968 }
17969 }
17970
17971 /* Give up if window start is in the changed area.
17972
17973 The condition used to read
17974
17975 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17976
17977 but why that was tested escapes me at the moment. */
17978 if (CHARPOS (start) >= first_changed_charpos
17979 && CHARPOS (start) <= last_changed_charpos)
17980 GIVE_UP (15);
17981
17982 /* Check that window start agrees with the start of the first glyph
17983 row in its current matrix. Check this after we know the window
17984 start is not in changed text, otherwise positions would not be
17985 comparable. */
17986 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17987 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17988 GIVE_UP (16);
17989
17990 /* Give up if the window ends in strings. Overlay strings
17991 at the end are difficult to handle, so don't try. */
17992 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17993 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17994 GIVE_UP (20);
17995
17996 /* Compute the position at which we have to start displaying new
17997 lines. Some of the lines at the top of the window might be
17998 reusable because they are not displaying changed text. Find the
17999 last row in W's current matrix not affected by changes at the
18000 start of current_buffer. Value is null if changes start in the
18001 first line of window. */
18002 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18003 if (last_unchanged_at_beg_row)
18004 {
18005 /* Avoid starting to display in the middle of a character, a TAB
18006 for instance. This is easier than to set up the iterator
18007 exactly, and it's not a frequent case, so the additional
18008 effort wouldn't really pay off. */
18009 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18010 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18011 && last_unchanged_at_beg_row > w->current_matrix->rows)
18012 --last_unchanged_at_beg_row;
18013
18014 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18015 GIVE_UP (17);
18016
18017 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18018 GIVE_UP (18);
18019 start_pos = it.current.pos;
18020
18021 /* Start displaying new lines in the desired matrix at the same
18022 vpos we would use in the current matrix, i.e. below
18023 last_unchanged_at_beg_row. */
18024 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18025 current_matrix);
18026 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18027 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18028
18029 eassert (it.hpos == 0 && it.current_x == 0);
18030 }
18031 else
18032 {
18033 /* There are no reusable lines at the start of the window.
18034 Start displaying in the first text line. */
18035 start_display (&it, w, start);
18036 it.vpos = it.first_vpos;
18037 start_pos = it.current.pos;
18038 }
18039
18040 /* Find the first row that is not affected by changes at the end of
18041 the buffer. Value will be null if there is no unchanged row, in
18042 which case we must redisplay to the end of the window. delta
18043 will be set to the value by which buffer positions beginning with
18044 first_unchanged_at_end_row have to be adjusted due to text
18045 changes. */
18046 first_unchanged_at_end_row
18047 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18048 IF_DEBUG (debug_delta = delta);
18049 IF_DEBUG (debug_delta_bytes = delta_bytes);
18050
18051 /* Set stop_pos to the buffer position up to which we will have to
18052 display new lines. If first_unchanged_at_end_row != NULL, this
18053 is the buffer position of the start of the line displayed in that
18054 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18055 that we don't stop at a buffer position. */
18056 stop_pos = 0;
18057 if (first_unchanged_at_end_row)
18058 {
18059 eassert (last_unchanged_at_beg_row == NULL
18060 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18061
18062 /* If this is a continuation line, move forward to the next one
18063 that isn't. Changes in lines above affect this line.
18064 Caution: this may move first_unchanged_at_end_row to a row
18065 not displaying text. */
18066 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18067 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18068 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18069 < it.last_visible_y))
18070 ++first_unchanged_at_end_row;
18071
18072 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18073 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18074 >= it.last_visible_y))
18075 first_unchanged_at_end_row = NULL;
18076 else
18077 {
18078 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18079 + delta);
18080 first_unchanged_at_end_vpos
18081 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18082 eassert (stop_pos >= Z - END_UNCHANGED);
18083 }
18084 }
18085 else if (last_unchanged_at_beg_row == NULL)
18086 GIVE_UP (19);
18087
18088
18089 #ifdef GLYPH_DEBUG
18090
18091 /* Either there is no unchanged row at the end, or the one we have
18092 now displays text. This is a necessary condition for the window
18093 end pos calculation at the end of this function. */
18094 eassert (first_unchanged_at_end_row == NULL
18095 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18096
18097 debug_last_unchanged_at_beg_vpos
18098 = (last_unchanged_at_beg_row
18099 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18100 : -1);
18101 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18102
18103 #endif /* GLYPH_DEBUG */
18104
18105
18106 /* Display new lines. Set last_text_row to the last new line
18107 displayed which has text on it, i.e. might end up as being the
18108 line where the window_end_vpos is. */
18109 w->cursor.vpos = -1;
18110 last_text_row = NULL;
18111 overlay_arrow_seen = false;
18112 if (it.current_y < it.last_visible_y
18113 && !f->fonts_changed
18114 && (first_unchanged_at_end_row == NULL
18115 || IT_CHARPOS (it) < stop_pos))
18116 it.glyph_row->reversed_p = false;
18117 while (it.current_y < it.last_visible_y
18118 && !f->fonts_changed
18119 && (first_unchanged_at_end_row == NULL
18120 || IT_CHARPOS (it) < stop_pos))
18121 {
18122 if (display_line (&it))
18123 last_text_row = it.glyph_row - 1;
18124 }
18125
18126 if (f->fonts_changed)
18127 return -1;
18128
18129 /* The redisplay iterations in display_line above could have
18130 triggered font-lock, which could have done something that
18131 invalidates IT->w window's end-point information, on which we
18132 rely below. E.g., one package, which will remain unnamed, used
18133 to install a font-lock-fontify-region-function that called
18134 bury-buffer, whose side effect is to switch the buffer displayed
18135 by IT->w, and that predictably resets IT->w's window_end_valid
18136 flag, which we already tested at the entry to this function.
18137 Amply punish such packages/modes by giving up on this
18138 optimization in those cases. */
18139 if (!w->window_end_valid)
18140 {
18141 clear_glyph_matrix (w->desired_matrix);
18142 return -1;
18143 }
18144
18145 /* Compute differences in buffer positions, y-positions etc. for
18146 lines reused at the bottom of the window. Compute what we can
18147 scroll. */
18148 if (first_unchanged_at_end_row
18149 /* No lines reused because we displayed everything up to the
18150 bottom of the window. */
18151 && it.current_y < it.last_visible_y)
18152 {
18153 dvpos = (it.vpos
18154 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18155 current_matrix));
18156 dy = it.current_y - first_unchanged_at_end_row->y;
18157 run.current_y = first_unchanged_at_end_row->y;
18158 run.desired_y = run.current_y + dy;
18159 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18160 }
18161 else
18162 {
18163 delta = delta_bytes = dvpos = dy
18164 = run.current_y = run.desired_y = run.height = 0;
18165 first_unchanged_at_end_row = NULL;
18166 }
18167 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18168
18169
18170 /* Find the cursor if not already found. We have to decide whether
18171 PT will appear on this window (it sometimes doesn't, but this is
18172 not a very frequent case.) This decision has to be made before
18173 the current matrix is altered. A value of cursor.vpos < 0 means
18174 that PT is either in one of the lines beginning at
18175 first_unchanged_at_end_row or below the window. Don't care for
18176 lines that might be displayed later at the window end; as
18177 mentioned, this is not a frequent case. */
18178 if (w->cursor.vpos < 0)
18179 {
18180 /* Cursor in unchanged rows at the top? */
18181 if (PT < CHARPOS (start_pos)
18182 && last_unchanged_at_beg_row)
18183 {
18184 row = row_containing_pos (w, PT,
18185 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18186 last_unchanged_at_beg_row + 1, 0);
18187 if (row)
18188 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18189 }
18190
18191 /* Start from first_unchanged_at_end_row looking for PT. */
18192 else if (first_unchanged_at_end_row)
18193 {
18194 row = row_containing_pos (w, PT - delta,
18195 first_unchanged_at_end_row, NULL, 0);
18196 if (row)
18197 set_cursor_from_row (w, row, w->current_matrix, delta,
18198 delta_bytes, dy, dvpos);
18199 }
18200
18201 /* Give up if cursor was not found. */
18202 if (w->cursor.vpos < 0)
18203 {
18204 clear_glyph_matrix (w->desired_matrix);
18205 return -1;
18206 }
18207 }
18208
18209 /* Don't let the cursor end in the scroll margins. */
18210 {
18211 int this_scroll_margin, cursor_height;
18212 int frame_line_height = default_line_pixel_height (w);
18213 int window_total_lines
18214 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18215
18216 this_scroll_margin =
18217 max (0, min (scroll_margin, window_total_lines / 4));
18218 this_scroll_margin *= frame_line_height;
18219 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18220
18221 if ((w->cursor.y < this_scroll_margin
18222 && CHARPOS (start) > BEGV)
18223 /* Old redisplay didn't take scroll margin into account at the bottom,
18224 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18225 || (w->cursor.y + (make_cursor_line_fully_visible_p
18226 ? cursor_height + this_scroll_margin
18227 : 1)) > it.last_visible_y)
18228 {
18229 w->cursor.vpos = -1;
18230 clear_glyph_matrix (w->desired_matrix);
18231 return -1;
18232 }
18233 }
18234
18235 /* Scroll the display. Do it before changing the current matrix so
18236 that xterm.c doesn't get confused about where the cursor glyph is
18237 found. */
18238 if (dy && run.height)
18239 {
18240 update_begin (f);
18241
18242 if (FRAME_WINDOW_P (f))
18243 {
18244 FRAME_RIF (f)->update_window_begin_hook (w);
18245 FRAME_RIF (f)->clear_window_mouse_face (w);
18246 FRAME_RIF (f)->scroll_run_hook (w, &run);
18247 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18248 }
18249 else
18250 {
18251 /* Terminal frame. In this case, dvpos gives the number of
18252 lines to scroll by; dvpos < 0 means scroll up. */
18253 int from_vpos
18254 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18255 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18256 int end = (WINDOW_TOP_EDGE_LINE (w)
18257 + WINDOW_WANTS_HEADER_LINE_P (w)
18258 + window_internal_height (w));
18259
18260 #if defined (HAVE_GPM) || defined (MSDOS)
18261 x_clear_window_mouse_face (w);
18262 #endif
18263 /* Perform the operation on the screen. */
18264 if (dvpos > 0)
18265 {
18266 /* Scroll last_unchanged_at_beg_row to the end of the
18267 window down dvpos lines. */
18268 set_terminal_window (f, end);
18269
18270 /* On dumb terminals delete dvpos lines at the end
18271 before inserting dvpos empty lines. */
18272 if (!FRAME_SCROLL_REGION_OK (f))
18273 ins_del_lines (f, end - dvpos, -dvpos);
18274
18275 /* Insert dvpos empty lines in front of
18276 last_unchanged_at_beg_row. */
18277 ins_del_lines (f, from, dvpos);
18278 }
18279 else if (dvpos < 0)
18280 {
18281 /* Scroll up last_unchanged_at_beg_vpos to the end of
18282 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18283 set_terminal_window (f, end);
18284
18285 /* Delete dvpos lines in front of
18286 last_unchanged_at_beg_vpos. ins_del_lines will set
18287 the cursor to the given vpos and emit |dvpos| delete
18288 line sequences. */
18289 ins_del_lines (f, from + dvpos, dvpos);
18290
18291 /* On a dumb terminal insert dvpos empty lines at the
18292 end. */
18293 if (!FRAME_SCROLL_REGION_OK (f))
18294 ins_del_lines (f, end + dvpos, -dvpos);
18295 }
18296
18297 set_terminal_window (f, 0);
18298 }
18299
18300 update_end (f);
18301 }
18302
18303 /* Shift reused rows of the current matrix to the right position.
18304 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18305 text. */
18306 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18307 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18308 if (dvpos < 0)
18309 {
18310 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18311 bottom_vpos, dvpos);
18312 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18313 bottom_vpos);
18314 }
18315 else if (dvpos > 0)
18316 {
18317 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18318 bottom_vpos, dvpos);
18319 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18320 first_unchanged_at_end_vpos + dvpos);
18321 }
18322
18323 /* For frame-based redisplay, make sure that current frame and window
18324 matrix are in sync with respect to glyph memory. */
18325 if (!FRAME_WINDOW_P (f))
18326 sync_frame_with_window_matrix_rows (w);
18327
18328 /* Adjust buffer positions in reused rows. */
18329 if (delta || delta_bytes)
18330 increment_matrix_positions (current_matrix,
18331 first_unchanged_at_end_vpos + dvpos,
18332 bottom_vpos, delta, delta_bytes);
18333
18334 /* Adjust Y positions. */
18335 if (dy)
18336 shift_glyph_matrix (w, current_matrix,
18337 first_unchanged_at_end_vpos + dvpos,
18338 bottom_vpos, dy);
18339
18340 if (first_unchanged_at_end_row)
18341 {
18342 first_unchanged_at_end_row += dvpos;
18343 if (first_unchanged_at_end_row->y >= it.last_visible_y
18344 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18345 first_unchanged_at_end_row = NULL;
18346 }
18347
18348 /* If scrolling up, there may be some lines to display at the end of
18349 the window. */
18350 last_text_row_at_end = NULL;
18351 if (dy < 0)
18352 {
18353 /* Scrolling up can leave for example a partially visible line
18354 at the end of the window to be redisplayed. */
18355 /* Set last_row to the glyph row in the current matrix where the
18356 window end line is found. It has been moved up or down in
18357 the matrix by dvpos. */
18358 int last_vpos = w->window_end_vpos + dvpos;
18359 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18360
18361 /* If last_row is the window end line, it should display text. */
18362 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18363
18364 /* If window end line was partially visible before, begin
18365 displaying at that line. Otherwise begin displaying with the
18366 line following it. */
18367 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18368 {
18369 init_to_row_start (&it, w, last_row);
18370 it.vpos = last_vpos;
18371 it.current_y = last_row->y;
18372 }
18373 else
18374 {
18375 init_to_row_end (&it, w, last_row);
18376 it.vpos = 1 + last_vpos;
18377 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18378 ++last_row;
18379 }
18380
18381 /* We may start in a continuation line. If so, we have to
18382 get the right continuation_lines_width and current_x. */
18383 it.continuation_lines_width = last_row->continuation_lines_width;
18384 it.hpos = it.current_x = 0;
18385
18386 /* Display the rest of the lines at the window end. */
18387 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18388 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18389 {
18390 /* Is it always sure that the display agrees with lines in
18391 the current matrix? I don't think so, so we mark rows
18392 displayed invalid in the current matrix by setting their
18393 enabled_p flag to false. */
18394 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18395 if (display_line (&it))
18396 last_text_row_at_end = it.glyph_row - 1;
18397 }
18398 }
18399
18400 /* Update window_end_pos and window_end_vpos. */
18401 if (first_unchanged_at_end_row && !last_text_row_at_end)
18402 {
18403 /* Window end line if one of the preserved rows from the current
18404 matrix. Set row to the last row displaying text in current
18405 matrix starting at first_unchanged_at_end_row, after
18406 scrolling. */
18407 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18408 row = find_last_row_displaying_text (w->current_matrix, &it,
18409 first_unchanged_at_end_row);
18410 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18411 adjust_window_ends (w, row, true);
18412 eassert (w->window_end_bytepos >= 0);
18413 IF_DEBUG (debug_method_add (w, "A"));
18414 }
18415 else if (last_text_row_at_end)
18416 {
18417 adjust_window_ends (w, last_text_row_at_end, false);
18418 eassert (w->window_end_bytepos >= 0);
18419 IF_DEBUG (debug_method_add (w, "B"));
18420 }
18421 else if (last_text_row)
18422 {
18423 /* We have displayed either to the end of the window or at the
18424 end of the window, i.e. the last row with text is to be found
18425 in the desired matrix. */
18426 adjust_window_ends (w, last_text_row, false);
18427 eassert (w->window_end_bytepos >= 0);
18428 }
18429 else if (first_unchanged_at_end_row == NULL
18430 && last_text_row == NULL
18431 && last_text_row_at_end == NULL)
18432 {
18433 /* Displayed to end of window, but no line containing text was
18434 displayed. Lines were deleted at the end of the window. */
18435 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18436 int vpos = w->window_end_vpos;
18437 struct glyph_row *current_row = current_matrix->rows + vpos;
18438 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18439
18440 for (row = NULL;
18441 row == NULL && vpos >= first_vpos;
18442 --vpos, --current_row, --desired_row)
18443 {
18444 if (desired_row->enabled_p)
18445 {
18446 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18447 row = desired_row;
18448 }
18449 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18450 row = current_row;
18451 }
18452
18453 eassert (row != NULL);
18454 w->window_end_vpos = vpos + 1;
18455 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18456 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18457 eassert (w->window_end_bytepos >= 0);
18458 IF_DEBUG (debug_method_add (w, "C"));
18459 }
18460 else
18461 emacs_abort ();
18462
18463 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18464 debug_end_vpos = w->window_end_vpos));
18465
18466 /* Record that display has not been completed. */
18467 w->window_end_valid = false;
18468 w->desired_matrix->no_scrolling_p = true;
18469 return 3;
18470
18471 #undef GIVE_UP
18472 }
18473
18474
18475 \f
18476 /***********************************************************************
18477 More debugging support
18478 ***********************************************************************/
18479
18480 #ifdef GLYPH_DEBUG
18481
18482 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18483 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18484 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18485
18486
18487 /* Dump the contents of glyph matrix MATRIX on stderr.
18488
18489 GLYPHS 0 means don't show glyph contents.
18490 GLYPHS 1 means show glyphs in short form
18491 GLYPHS > 1 means show glyphs in long form. */
18492
18493 void
18494 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18495 {
18496 int i;
18497 for (i = 0; i < matrix->nrows; ++i)
18498 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18499 }
18500
18501
18502 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18503 the glyph row and area where the glyph comes from. */
18504
18505 void
18506 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18507 {
18508 if (glyph->type == CHAR_GLYPH
18509 || glyph->type == GLYPHLESS_GLYPH)
18510 {
18511 fprintf (stderr,
18512 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18513 glyph - row->glyphs[TEXT_AREA],
18514 (glyph->type == CHAR_GLYPH
18515 ? 'C'
18516 : 'G'),
18517 glyph->charpos,
18518 (BUFFERP (glyph->object)
18519 ? 'B'
18520 : (STRINGP (glyph->object)
18521 ? 'S'
18522 : (NILP (glyph->object)
18523 ? '0'
18524 : '-'))),
18525 glyph->pixel_width,
18526 glyph->u.ch,
18527 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18528 ? glyph->u.ch
18529 : '.'),
18530 glyph->face_id,
18531 glyph->left_box_line_p,
18532 glyph->right_box_line_p);
18533 }
18534 else if (glyph->type == STRETCH_GLYPH)
18535 {
18536 fprintf (stderr,
18537 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18538 glyph - row->glyphs[TEXT_AREA],
18539 'S',
18540 glyph->charpos,
18541 (BUFFERP (glyph->object)
18542 ? 'B'
18543 : (STRINGP (glyph->object)
18544 ? 'S'
18545 : (NILP (glyph->object)
18546 ? '0'
18547 : '-'))),
18548 glyph->pixel_width,
18549 0,
18550 ' ',
18551 glyph->face_id,
18552 glyph->left_box_line_p,
18553 glyph->right_box_line_p);
18554 }
18555 else if (glyph->type == IMAGE_GLYPH)
18556 {
18557 fprintf (stderr,
18558 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18559 glyph - row->glyphs[TEXT_AREA],
18560 'I',
18561 glyph->charpos,
18562 (BUFFERP (glyph->object)
18563 ? 'B'
18564 : (STRINGP (glyph->object)
18565 ? 'S'
18566 : (NILP (glyph->object)
18567 ? '0'
18568 : '-'))),
18569 glyph->pixel_width,
18570 glyph->u.img_id,
18571 '.',
18572 glyph->face_id,
18573 glyph->left_box_line_p,
18574 glyph->right_box_line_p);
18575 }
18576 else if (glyph->type == COMPOSITE_GLYPH)
18577 {
18578 fprintf (stderr,
18579 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18580 glyph - row->glyphs[TEXT_AREA],
18581 '+',
18582 glyph->charpos,
18583 (BUFFERP (glyph->object)
18584 ? 'B'
18585 : (STRINGP (glyph->object)
18586 ? 'S'
18587 : (NILP (glyph->object)
18588 ? '0'
18589 : '-'))),
18590 glyph->pixel_width,
18591 glyph->u.cmp.id);
18592 if (glyph->u.cmp.automatic)
18593 fprintf (stderr,
18594 "[%d-%d]",
18595 glyph->slice.cmp.from, glyph->slice.cmp.to);
18596 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18597 glyph->face_id,
18598 glyph->left_box_line_p,
18599 glyph->right_box_line_p);
18600 }
18601 }
18602
18603
18604 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18605 GLYPHS 0 means don't show glyph contents.
18606 GLYPHS 1 means show glyphs in short form
18607 GLYPHS > 1 means show glyphs in long form. */
18608
18609 void
18610 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18611 {
18612 if (glyphs != 1)
18613 {
18614 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18615 fprintf (stderr, "==============================================================================\n");
18616
18617 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18618 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18619 vpos,
18620 MATRIX_ROW_START_CHARPOS (row),
18621 MATRIX_ROW_END_CHARPOS (row),
18622 row->used[TEXT_AREA],
18623 row->contains_overlapping_glyphs_p,
18624 row->enabled_p,
18625 row->truncated_on_left_p,
18626 row->truncated_on_right_p,
18627 row->continued_p,
18628 MATRIX_ROW_CONTINUATION_LINE_P (row),
18629 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18630 row->ends_at_zv_p,
18631 row->fill_line_p,
18632 row->ends_in_middle_of_char_p,
18633 row->starts_in_middle_of_char_p,
18634 row->mouse_face_p,
18635 row->x,
18636 row->y,
18637 row->pixel_width,
18638 row->height,
18639 row->visible_height,
18640 row->ascent,
18641 row->phys_ascent);
18642 /* The next 3 lines should align to "Start" in the header. */
18643 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18644 row->end.overlay_string_index,
18645 row->continuation_lines_width);
18646 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18647 CHARPOS (row->start.string_pos),
18648 CHARPOS (row->end.string_pos));
18649 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18650 row->end.dpvec_index);
18651 }
18652
18653 if (glyphs > 1)
18654 {
18655 int area;
18656
18657 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18658 {
18659 struct glyph *glyph = row->glyphs[area];
18660 struct glyph *glyph_end = glyph + row->used[area];
18661
18662 /* Glyph for a line end in text. */
18663 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18664 ++glyph_end;
18665
18666 if (glyph < glyph_end)
18667 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18668
18669 for (; glyph < glyph_end; ++glyph)
18670 dump_glyph (row, glyph, area);
18671 }
18672 }
18673 else if (glyphs == 1)
18674 {
18675 int area;
18676 char s[SHRT_MAX + 4];
18677
18678 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18679 {
18680 int i;
18681
18682 for (i = 0; i < row->used[area]; ++i)
18683 {
18684 struct glyph *glyph = row->glyphs[area] + i;
18685 if (i == row->used[area] - 1
18686 && area == TEXT_AREA
18687 && NILP (glyph->object)
18688 && glyph->type == CHAR_GLYPH
18689 && glyph->u.ch == ' ')
18690 {
18691 strcpy (&s[i], "[\\n]");
18692 i += 4;
18693 }
18694 else if (glyph->type == CHAR_GLYPH
18695 && glyph->u.ch < 0x80
18696 && glyph->u.ch >= ' ')
18697 s[i] = glyph->u.ch;
18698 else
18699 s[i] = '.';
18700 }
18701
18702 s[i] = '\0';
18703 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18704 }
18705 }
18706 }
18707
18708
18709 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18710 Sdump_glyph_matrix, 0, 1, "p",
18711 doc: /* Dump the current matrix of the selected window to stderr.
18712 Shows contents of glyph row structures. With non-nil
18713 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18714 glyphs in short form, otherwise show glyphs in long form.
18715
18716 Interactively, no argument means show glyphs in short form;
18717 with numeric argument, its value is passed as the GLYPHS flag. */)
18718 (Lisp_Object glyphs)
18719 {
18720 struct window *w = XWINDOW (selected_window);
18721 struct buffer *buffer = XBUFFER (w->contents);
18722
18723 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18724 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18725 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18726 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18727 fprintf (stderr, "=============================================\n");
18728 dump_glyph_matrix (w->current_matrix,
18729 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18730 return Qnil;
18731 }
18732
18733
18734 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18735 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18736 Only text-mode frames have frame glyph matrices. */)
18737 (void)
18738 {
18739 struct frame *f = XFRAME (selected_frame);
18740
18741 if (f->current_matrix)
18742 dump_glyph_matrix (f->current_matrix, 1);
18743 else
18744 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18745 return Qnil;
18746 }
18747
18748
18749 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18750 doc: /* Dump glyph row ROW to stderr.
18751 GLYPH 0 means don't dump glyphs.
18752 GLYPH 1 means dump glyphs in short form.
18753 GLYPH > 1 or omitted means dump glyphs in long form. */)
18754 (Lisp_Object row, Lisp_Object glyphs)
18755 {
18756 struct glyph_matrix *matrix;
18757 EMACS_INT vpos;
18758
18759 CHECK_NUMBER (row);
18760 matrix = XWINDOW (selected_window)->current_matrix;
18761 vpos = XINT (row);
18762 if (vpos >= 0 && vpos < matrix->nrows)
18763 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18764 vpos,
18765 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18766 return Qnil;
18767 }
18768
18769
18770 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18771 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18772 GLYPH 0 means don't dump glyphs.
18773 GLYPH 1 means dump glyphs in short form.
18774 GLYPH > 1 or omitted means dump glyphs in long form.
18775
18776 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18777 do nothing. */)
18778 (Lisp_Object row, Lisp_Object glyphs)
18779 {
18780 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18781 struct frame *sf = SELECTED_FRAME ();
18782 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18783 EMACS_INT vpos;
18784
18785 CHECK_NUMBER (row);
18786 vpos = XINT (row);
18787 if (vpos >= 0 && vpos < m->nrows)
18788 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18789 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18790 #endif
18791 return Qnil;
18792 }
18793
18794
18795 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18796 doc: /* Toggle tracing of redisplay.
18797 With ARG, turn tracing on if and only if ARG is positive. */)
18798 (Lisp_Object arg)
18799 {
18800 if (NILP (arg))
18801 trace_redisplay_p = !trace_redisplay_p;
18802 else
18803 {
18804 arg = Fprefix_numeric_value (arg);
18805 trace_redisplay_p = XINT (arg) > 0;
18806 }
18807
18808 return Qnil;
18809 }
18810
18811
18812 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18813 doc: /* Like `format', but print result to stderr.
18814 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18815 (ptrdiff_t nargs, Lisp_Object *args)
18816 {
18817 Lisp_Object s = Fformat (nargs, args);
18818 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18819 return Qnil;
18820 }
18821
18822 #endif /* GLYPH_DEBUG */
18823
18824
18825 \f
18826 /***********************************************************************
18827 Building Desired Matrix Rows
18828 ***********************************************************************/
18829
18830 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18831 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18832
18833 static struct glyph_row *
18834 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18835 {
18836 struct frame *f = XFRAME (WINDOW_FRAME (w));
18837 struct buffer *buffer = XBUFFER (w->contents);
18838 struct buffer *old = current_buffer;
18839 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18840 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18841 const unsigned char *arrow_end = arrow_string + arrow_len;
18842 const unsigned char *p;
18843 struct it it;
18844 bool multibyte_p;
18845 int n_glyphs_before;
18846
18847 set_buffer_temp (buffer);
18848 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18849 scratch_glyph_row.reversed_p = false;
18850 it.glyph_row->used[TEXT_AREA] = 0;
18851 SET_TEXT_POS (it.position, 0, 0);
18852
18853 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18854 p = arrow_string;
18855 while (p < arrow_end)
18856 {
18857 Lisp_Object face, ilisp;
18858
18859 /* Get the next character. */
18860 if (multibyte_p)
18861 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18862 else
18863 {
18864 it.c = it.char_to_display = *p, it.len = 1;
18865 if (! ASCII_CHAR_P (it.c))
18866 it.char_to_display = BYTE8_TO_CHAR (it.c);
18867 }
18868 p += it.len;
18869
18870 /* Get its face. */
18871 ilisp = make_number (p - arrow_string);
18872 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18873 it.face_id = compute_char_face (f, it.char_to_display, face);
18874
18875 /* Compute its width, get its glyphs. */
18876 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18877 SET_TEXT_POS (it.position, -1, -1);
18878 PRODUCE_GLYPHS (&it);
18879
18880 /* If this character doesn't fit any more in the line, we have
18881 to remove some glyphs. */
18882 if (it.current_x > it.last_visible_x)
18883 {
18884 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18885 break;
18886 }
18887 }
18888
18889 set_buffer_temp (old);
18890 return it.glyph_row;
18891 }
18892
18893
18894 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18895 glyphs to insert is determined by produce_special_glyphs. */
18896
18897 static void
18898 insert_left_trunc_glyphs (struct it *it)
18899 {
18900 struct it truncate_it;
18901 struct glyph *from, *end, *to, *toend;
18902
18903 eassert (!FRAME_WINDOW_P (it->f)
18904 || (!it->glyph_row->reversed_p
18905 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18906 || (it->glyph_row->reversed_p
18907 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18908
18909 /* Get the truncation glyphs. */
18910 truncate_it = *it;
18911 truncate_it.current_x = 0;
18912 truncate_it.face_id = DEFAULT_FACE_ID;
18913 truncate_it.glyph_row = &scratch_glyph_row;
18914 truncate_it.area = TEXT_AREA;
18915 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18916 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18917 truncate_it.object = Qnil;
18918 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18919
18920 /* Overwrite glyphs from IT with truncation glyphs. */
18921 if (!it->glyph_row->reversed_p)
18922 {
18923 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18924
18925 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18926 end = from + tused;
18927 to = it->glyph_row->glyphs[TEXT_AREA];
18928 toend = to + it->glyph_row->used[TEXT_AREA];
18929 if (FRAME_WINDOW_P (it->f))
18930 {
18931 /* On GUI frames, when variable-size fonts are displayed,
18932 the truncation glyphs may need more pixels than the row's
18933 glyphs they overwrite. We overwrite more glyphs to free
18934 enough screen real estate, and enlarge the stretch glyph
18935 on the right (see display_line), if there is one, to
18936 preserve the screen position of the truncation glyphs on
18937 the right. */
18938 int w = 0;
18939 struct glyph *g = to;
18940 short used;
18941
18942 /* The first glyph could be partially visible, in which case
18943 it->glyph_row->x will be negative. But we want the left
18944 truncation glyphs to be aligned at the left margin of the
18945 window, so we override the x coordinate at which the row
18946 will begin. */
18947 it->glyph_row->x = 0;
18948 while (g < toend && w < it->truncation_pixel_width)
18949 {
18950 w += g->pixel_width;
18951 ++g;
18952 }
18953 if (g - to - tused > 0)
18954 {
18955 memmove (to + tused, g, (toend - g) * sizeof(*g));
18956 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18957 }
18958 used = it->glyph_row->used[TEXT_AREA];
18959 if (it->glyph_row->truncated_on_right_p
18960 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18961 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18962 == STRETCH_GLYPH)
18963 {
18964 int extra = w - it->truncation_pixel_width;
18965
18966 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18967 }
18968 }
18969
18970 while (from < end)
18971 *to++ = *from++;
18972
18973 /* There may be padding glyphs left over. Overwrite them too. */
18974 if (!FRAME_WINDOW_P (it->f))
18975 {
18976 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18977 {
18978 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18979 while (from < end)
18980 *to++ = *from++;
18981 }
18982 }
18983
18984 if (to > toend)
18985 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18986 }
18987 else
18988 {
18989 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18990
18991 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18992 that back to front. */
18993 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18994 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18995 toend = it->glyph_row->glyphs[TEXT_AREA];
18996 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18997 if (FRAME_WINDOW_P (it->f))
18998 {
18999 int w = 0;
19000 struct glyph *g = to;
19001
19002 while (g >= toend && w < it->truncation_pixel_width)
19003 {
19004 w += g->pixel_width;
19005 --g;
19006 }
19007 if (to - g - tused > 0)
19008 to = g + tused;
19009 if (it->glyph_row->truncated_on_right_p
19010 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19011 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19012 {
19013 int extra = w - it->truncation_pixel_width;
19014
19015 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19016 }
19017 }
19018
19019 while (from >= end && to >= toend)
19020 *to-- = *from--;
19021 if (!FRAME_WINDOW_P (it->f))
19022 {
19023 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19024 {
19025 from =
19026 truncate_it.glyph_row->glyphs[TEXT_AREA]
19027 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19028 while (from >= end && to >= toend)
19029 *to-- = *from--;
19030 }
19031 }
19032 if (from >= end)
19033 {
19034 /* Need to free some room before prepending additional
19035 glyphs. */
19036 int move_by = from - end + 1;
19037 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19038 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19039
19040 for ( ; g >= g0; g--)
19041 g[move_by] = *g;
19042 while (from >= end)
19043 *to-- = *from--;
19044 it->glyph_row->used[TEXT_AREA] += move_by;
19045 }
19046 }
19047 }
19048
19049 /* Compute the hash code for ROW. */
19050 unsigned
19051 row_hash (struct glyph_row *row)
19052 {
19053 int area, k;
19054 unsigned hashval = 0;
19055
19056 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19057 for (k = 0; k < row->used[area]; ++k)
19058 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19059 + row->glyphs[area][k].u.val
19060 + row->glyphs[area][k].face_id
19061 + row->glyphs[area][k].padding_p
19062 + (row->glyphs[area][k].type << 2));
19063
19064 return hashval;
19065 }
19066
19067 /* Compute the pixel height and width of IT->glyph_row.
19068
19069 Most of the time, ascent and height of a display line will be equal
19070 to the max_ascent and max_height values of the display iterator
19071 structure. This is not the case if
19072
19073 1. We hit ZV without displaying anything. In this case, max_ascent
19074 and max_height will be zero.
19075
19076 2. We have some glyphs that don't contribute to the line height.
19077 (The glyph row flag contributes_to_line_height_p is for future
19078 pixmap extensions).
19079
19080 The first case is easily covered by using default values because in
19081 these cases, the line height does not really matter, except that it
19082 must not be zero. */
19083
19084 static void
19085 compute_line_metrics (struct it *it)
19086 {
19087 struct glyph_row *row = it->glyph_row;
19088
19089 if (FRAME_WINDOW_P (it->f))
19090 {
19091 int i, min_y, max_y;
19092
19093 /* The line may consist of one space only, that was added to
19094 place the cursor on it. If so, the row's height hasn't been
19095 computed yet. */
19096 if (row->height == 0)
19097 {
19098 if (it->max_ascent + it->max_descent == 0)
19099 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19100 row->ascent = it->max_ascent;
19101 row->height = it->max_ascent + it->max_descent;
19102 row->phys_ascent = it->max_phys_ascent;
19103 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19104 row->extra_line_spacing = it->max_extra_line_spacing;
19105 }
19106
19107 /* Compute the width of this line. */
19108 row->pixel_width = row->x;
19109 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19110 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19111
19112 eassert (row->pixel_width >= 0);
19113 eassert (row->ascent >= 0 && row->height > 0);
19114
19115 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19116 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19117
19118 /* If first line's physical ascent is larger than its logical
19119 ascent, use the physical ascent, and make the row taller.
19120 This makes accented characters fully visible. */
19121 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19122 && row->phys_ascent > row->ascent)
19123 {
19124 row->height += row->phys_ascent - row->ascent;
19125 row->ascent = row->phys_ascent;
19126 }
19127
19128 /* Compute how much of the line is visible. */
19129 row->visible_height = row->height;
19130
19131 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19132 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19133
19134 if (row->y < min_y)
19135 row->visible_height -= min_y - row->y;
19136 if (row->y + row->height > max_y)
19137 row->visible_height -= row->y + row->height - max_y;
19138 }
19139 else
19140 {
19141 row->pixel_width = row->used[TEXT_AREA];
19142 if (row->continued_p)
19143 row->pixel_width -= it->continuation_pixel_width;
19144 else if (row->truncated_on_right_p)
19145 row->pixel_width -= it->truncation_pixel_width;
19146 row->ascent = row->phys_ascent = 0;
19147 row->height = row->phys_height = row->visible_height = 1;
19148 row->extra_line_spacing = 0;
19149 }
19150
19151 /* Compute a hash code for this row. */
19152 row->hash = row_hash (row);
19153
19154 it->max_ascent = it->max_descent = 0;
19155 it->max_phys_ascent = it->max_phys_descent = 0;
19156 }
19157
19158
19159 /* Append one space to the glyph row of iterator IT if doing a
19160 window-based redisplay. The space has the same face as
19161 IT->face_id. Value is true if a space was added.
19162
19163 This function is called to make sure that there is always one glyph
19164 at the end of a glyph row that the cursor can be set on under
19165 window-systems. (If there weren't such a glyph we would not know
19166 how wide and tall a box cursor should be displayed).
19167
19168 At the same time this space let's a nicely handle clearing to the
19169 end of the line if the row ends in italic text. */
19170
19171 static bool
19172 append_space_for_newline (struct it *it, bool default_face_p)
19173 {
19174 if (FRAME_WINDOW_P (it->f))
19175 {
19176 int n = it->glyph_row->used[TEXT_AREA];
19177
19178 if (it->glyph_row->glyphs[TEXT_AREA] + n
19179 < it->glyph_row->glyphs[1 + TEXT_AREA])
19180 {
19181 /* Save some values that must not be changed.
19182 Must save IT->c and IT->len because otherwise
19183 ITERATOR_AT_END_P wouldn't work anymore after
19184 append_space_for_newline has been called. */
19185 enum display_element_type saved_what = it->what;
19186 int saved_c = it->c, saved_len = it->len;
19187 int saved_char_to_display = it->char_to_display;
19188 int saved_x = it->current_x;
19189 int saved_face_id = it->face_id;
19190 bool saved_box_end = it->end_of_box_run_p;
19191 struct text_pos saved_pos;
19192 Lisp_Object saved_object;
19193 struct face *face;
19194 struct glyph *g;
19195
19196 saved_object = it->object;
19197 saved_pos = it->position;
19198
19199 it->what = IT_CHARACTER;
19200 memset (&it->position, 0, sizeof it->position);
19201 it->object = Qnil;
19202 it->c = it->char_to_display = ' ';
19203 it->len = 1;
19204
19205 /* If the default face was remapped, be sure to use the
19206 remapped face for the appended newline. */
19207 if (default_face_p)
19208 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19209 else if (it->face_before_selective_p)
19210 it->face_id = it->saved_face_id;
19211 face = FACE_FROM_ID (it->f, it->face_id);
19212 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19213 /* In R2L rows, we will prepend a stretch glyph that will
19214 have the end_of_box_run_p flag set for it, so there's no
19215 need for the appended newline glyph to have that flag
19216 set. */
19217 if (it->glyph_row->reversed_p
19218 /* But if the appended newline glyph goes all the way to
19219 the end of the row, there will be no stretch glyph,
19220 so leave the box flag set. */
19221 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19222 it->end_of_box_run_p = false;
19223
19224 PRODUCE_GLYPHS (it);
19225
19226 #ifdef HAVE_WINDOW_SYSTEM
19227 /* Make sure this space glyph has the right ascent and
19228 descent values, or else cursor at end of line will look
19229 funny, and height of empty lines will be incorrect. */
19230 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19231 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19232 if (n == 0)
19233 {
19234 Lisp_Object height, total_height;
19235 int extra_line_spacing = it->extra_line_spacing;
19236 int boff = font->baseline_offset;
19237
19238 if (font->vertical_centering)
19239 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19240
19241 it->object = saved_object; /* get_it_property needs this */
19242 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19243 /* Must do a subset of line height processing from
19244 x_produce_glyph for newline characters. */
19245 height = get_it_property (it, Qline_height);
19246 if (CONSP (height)
19247 && CONSP (XCDR (height))
19248 && NILP (XCDR (XCDR (height))))
19249 {
19250 total_height = XCAR (XCDR (height));
19251 height = XCAR (height);
19252 }
19253 else
19254 total_height = Qnil;
19255 height = calc_line_height_property (it, height, font, boff, true);
19256
19257 if (it->override_ascent >= 0)
19258 {
19259 it->ascent = it->override_ascent;
19260 it->descent = it->override_descent;
19261 boff = it->override_boff;
19262 }
19263 if (EQ (height, Qt))
19264 extra_line_spacing = 0;
19265 else
19266 {
19267 Lisp_Object spacing;
19268
19269 it->phys_ascent = it->ascent;
19270 it->phys_descent = it->descent;
19271 if (!NILP (height)
19272 && XINT (height) > it->ascent + it->descent)
19273 it->ascent = XINT (height) - it->descent;
19274
19275 if (!NILP (total_height))
19276 spacing = calc_line_height_property (it, total_height, font,
19277 boff, false);
19278 else
19279 {
19280 spacing = get_it_property (it, Qline_spacing);
19281 spacing = calc_line_height_property (it, spacing, font,
19282 boff, false);
19283 }
19284 if (INTEGERP (spacing))
19285 {
19286 extra_line_spacing = XINT (spacing);
19287 if (!NILP (total_height))
19288 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19289 }
19290 }
19291 if (extra_line_spacing > 0)
19292 {
19293 it->descent += extra_line_spacing;
19294 if (extra_line_spacing > it->max_extra_line_spacing)
19295 it->max_extra_line_spacing = extra_line_spacing;
19296 }
19297 it->max_ascent = it->ascent;
19298 it->max_descent = it->descent;
19299 /* Make sure compute_line_metrics recomputes the row height. */
19300 it->glyph_row->height = 0;
19301 }
19302
19303 g->ascent = it->max_ascent;
19304 g->descent = it->max_descent;
19305 #endif
19306
19307 it->override_ascent = -1;
19308 it->constrain_row_ascent_descent_p = false;
19309 it->current_x = saved_x;
19310 it->object = saved_object;
19311 it->position = saved_pos;
19312 it->what = saved_what;
19313 it->face_id = saved_face_id;
19314 it->len = saved_len;
19315 it->c = saved_c;
19316 it->char_to_display = saved_char_to_display;
19317 it->end_of_box_run_p = saved_box_end;
19318 return true;
19319 }
19320 }
19321
19322 return false;
19323 }
19324
19325
19326 /* Extend the face of the last glyph in the text area of IT->glyph_row
19327 to the end of the display line. Called from display_line. If the
19328 glyph row is empty, add a space glyph to it so that we know the
19329 face to draw. Set the glyph row flag fill_line_p. If the glyph
19330 row is R2L, prepend a stretch glyph to cover the empty space to the
19331 left of the leftmost glyph. */
19332
19333 static void
19334 extend_face_to_end_of_line (struct it *it)
19335 {
19336 struct face *face, *default_face;
19337 struct frame *f = it->f;
19338
19339 /* If line is already filled, do nothing. Non window-system frames
19340 get a grace of one more ``pixel'' because their characters are
19341 1-``pixel'' wide, so they hit the equality too early. This grace
19342 is needed only for R2L rows that are not continued, to produce
19343 one extra blank where we could display the cursor. */
19344 if ((it->current_x >= it->last_visible_x
19345 + (!FRAME_WINDOW_P (f)
19346 && it->glyph_row->reversed_p
19347 && !it->glyph_row->continued_p))
19348 /* If the window has display margins, we will need to extend
19349 their face even if the text area is filled. */
19350 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19351 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19352 return;
19353
19354 /* The default face, possibly remapped. */
19355 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19356
19357 /* Face extension extends the background and box of IT->face_id
19358 to the end of the line. If the background equals the background
19359 of the frame, we don't have to do anything. */
19360 if (it->face_before_selective_p)
19361 face = FACE_FROM_ID (f, it->saved_face_id);
19362 else
19363 face = FACE_FROM_ID (f, it->face_id);
19364
19365 if (FRAME_WINDOW_P (f)
19366 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19367 && face->box == FACE_NO_BOX
19368 && face->background == FRAME_BACKGROUND_PIXEL (f)
19369 #ifdef HAVE_WINDOW_SYSTEM
19370 && !face->stipple
19371 #endif
19372 && !it->glyph_row->reversed_p)
19373 return;
19374
19375 /* Set the glyph row flag indicating that the face of the last glyph
19376 in the text area has to be drawn to the end of the text area. */
19377 it->glyph_row->fill_line_p = true;
19378
19379 /* If current character of IT is not ASCII, make sure we have the
19380 ASCII face. This will be automatically undone the next time
19381 get_next_display_element returns a multibyte character. Note
19382 that the character will always be single byte in unibyte
19383 text. */
19384 if (!ASCII_CHAR_P (it->c))
19385 {
19386 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19387 }
19388
19389 if (FRAME_WINDOW_P (f))
19390 {
19391 /* If the row is empty, add a space with the current face of IT,
19392 so that we know which face to draw. */
19393 if (it->glyph_row->used[TEXT_AREA] == 0)
19394 {
19395 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19396 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19397 it->glyph_row->used[TEXT_AREA] = 1;
19398 }
19399 /* Mode line and the header line don't have margins, and
19400 likewise the frame's tool-bar window, if there is any. */
19401 if (!(it->glyph_row->mode_line_p
19402 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19403 || (WINDOWP (f->tool_bar_window)
19404 && it->w == XWINDOW (f->tool_bar_window))
19405 #endif
19406 ))
19407 {
19408 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19409 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19410 {
19411 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19412 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19413 default_face->id;
19414 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19415 }
19416 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19417 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19418 {
19419 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19420 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19421 default_face->id;
19422 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19423 }
19424 }
19425 #ifdef HAVE_WINDOW_SYSTEM
19426 if (it->glyph_row->reversed_p)
19427 {
19428 /* Prepend a stretch glyph to the row, such that the
19429 rightmost glyph will be drawn flushed all the way to the
19430 right margin of the window. The stretch glyph that will
19431 occupy the empty space, if any, to the left of the
19432 glyphs. */
19433 struct font *font = face->font ? face->font : FRAME_FONT (f);
19434 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19435 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19436 struct glyph *g;
19437 int row_width, stretch_ascent, stretch_width;
19438 struct text_pos saved_pos;
19439 int saved_face_id;
19440 bool saved_avoid_cursor, saved_box_start;
19441
19442 for (row_width = 0, g = row_start; g < row_end; g++)
19443 row_width += g->pixel_width;
19444
19445 /* FIXME: There are various minor display glitches in R2L
19446 rows when only one of the fringes is missing. The
19447 strange condition below produces the least bad effect. */
19448 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19449 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19450 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19451 stretch_width = window_box_width (it->w, TEXT_AREA);
19452 else
19453 stretch_width = it->last_visible_x - it->first_visible_x;
19454 stretch_width -= row_width;
19455
19456 if (stretch_width > 0)
19457 {
19458 stretch_ascent =
19459 (((it->ascent + it->descent)
19460 * FONT_BASE (font)) / FONT_HEIGHT (font));
19461 saved_pos = it->position;
19462 memset (&it->position, 0, sizeof it->position);
19463 saved_avoid_cursor = it->avoid_cursor_p;
19464 it->avoid_cursor_p = true;
19465 saved_face_id = it->face_id;
19466 saved_box_start = it->start_of_box_run_p;
19467 /* The last row's stretch glyph should get the default
19468 face, to avoid painting the rest of the window with
19469 the region face, if the region ends at ZV. */
19470 if (it->glyph_row->ends_at_zv_p)
19471 it->face_id = default_face->id;
19472 else
19473 it->face_id = face->id;
19474 it->start_of_box_run_p = false;
19475 append_stretch_glyph (it, Qnil, stretch_width,
19476 it->ascent + it->descent, stretch_ascent);
19477 it->position = saved_pos;
19478 it->avoid_cursor_p = saved_avoid_cursor;
19479 it->face_id = saved_face_id;
19480 it->start_of_box_run_p = saved_box_start;
19481 }
19482 /* If stretch_width comes out negative, it means that the
19483 last glyph is only partially visible. In R2L rows, we
19484 want the leftmost glyph to be partially visible, so we
19485 need to give the row the corresponding left offset. */
19486 if (stretch_width < 0)
19487 it->glyph_row->x = stretch_width;
19488 }
19489 #endif /* HAVE_WINDOW_SYSTEM */
19490 }
19491 else
19492 {
19493 /* Save some values that must not be changed. */
19494 int saved_x = it->current_x;
19495 struct text_pos saved_pos;
19496 Lisp_Object saved_object;
19497 enum display_element_type saved_what = it->what;
19498 int saved_face_id = it->face_id;
19499
19500 saved_object = it->object;
19501 saved_pos = it->position;
19502
19503 it->what = IT_CHARACTER;
19504 memset (&it->position, 0, sizeof it->position);
19505 it->object = Qnil;
19506 it->c = it->char_to_display = ' ';
19507 it->len = 1;
19508
19509 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19510 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19511 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19512 && !it->glyph_row->mode_line_p
19513 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19514 {
19515 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19516 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19517
19518 for (it->current_x = 0; g < e; g++)
19519 it->current_x += g->pixel_width;
19520
19521 it->area = LEFT_MARGIN_AREA;
19522 it->face_id = default_face->id;
19523 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19524 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19525 {
19526 PRODUCE_GLYPHS (it);
19527 /* term.c:produce_glyphs advances it->current_x only for
19528 TEXT_AREA. */
19529 it->current_x += it->pixel_width;
19530 }
19531
19532 it->current_x = saved_x;
19533 it->area = TEXT_AREA;
19534 }
19535
19536 /* The last row's blank glyphs should get the default face, to
19537 avoid painting the rest of the window with the region face,
19538 if the region ends at ZV. */
19539 if (it->glyph_row->ends_at_zv_p)
19540 it->face_id = default_face->id;
19541 else
19542 it->face_id = face->id;
19543 PRODUCE_GLYPHS (it);
19544
19545 while (it->current_x <= it->last_visible_x)
19546 PRODUCE_GLYPHS (it);
19547
19548 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19549 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19550 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19551 && !it->glyph_row->mode_line_p
19552 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19553 {
19554 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19555 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19556
19557 for ( ; g < e; g++)
19558 it->current_x += g->pixel_width;
19559
19560 it->area = RIGHT_MARGIN_AREA;
19561 it->face_id = default_face->id;
19562 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19563 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19564 {
19565 PRODUCE_GLYPHS (it);
19566 it->current_x += it->pixel_width;
19567 }
19568
19569 it->area = TEXT_AREA;
19570 }
19571
19572 /* Don't count these blanks really. It would let us insert a left
19573 truncation glyph below and make us set the cursor on them, maybe. */
19574 it->current_x = saved_x;
19575 it->object = saved_object;
19576 it->position = saved_pos;
19577 it->what = saved_what;
19578 it->face_id = saved_face_id;
19579 }
19580 }
19581
19582
19583 /* Value is true if text starting at CHARPOS in current_buffer is
19584 trailing whitespace. */
19585
19586 static bool
19587 trailing_whitespace_p (ptrdiff_t charpos)
19588 {
19589 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19590 int c = 0;
19591
19592 while (bytepos < ZV_BYTE
19593 && (c = FETCH_CHAR (bytepos),
19594 c == ' ' || c == '\t'))
19595 ++bytepos;
19596
19597 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19598 {
19599 if (bytepos != PT_BYTE)
19600 return true;
19601 }
19602 return false;
19603 }
19604
19605
19606 /* Highlight trailing whitespace, if any, in ROW. */
19607
19608 static void
19609 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19610 {
19611 int used = row->used[TEXT_AREA];
19612
19613 if (used)
19614 {
19615 struct glyph *start = row->glyphs[TEXT_AREA];
19616 struct glyph *glyph = start + used - 1;
19617
19618 if (row->reversed_p)
19619 {
19620 /* Right-to-left rows need to be processed in the opposite
19621 direction, so swap the edge pointers. */
19622 glyph = start;
19623 start = row->glyphs[TEXT_AREA] + used - 1;
19624 }
19625
19626 /* Skip over glyphs inserted to display the cursor at the
19627 end of a line, for extending the face of the last glyph
19628 to the end of the line on terminals, and for truncation
19629 and continuation glyphs. */
19630 if (!row->reversed_p)
19631 {
19632 while (glyph >= start
19633 && glyph->type == CHAR_GLYPH
19634 && NILP (glyph->object))
19635 --glyph;
19636 }
19637 else
19638 {
19639 while (glyph <= start
19640 && glyph->type == CHAR_GLYPH
19641 && NILP (glyph->object))
19642 ++glyph;
19643 }
19644
19645 /* If last glyph is a space or stretch, and it's trailing
19646 whitespace, set the face of all trailing whitespace glyphs in
19647 IT->glyph_row to `trailing-whitespace'. */
19648 if ((row->reversed_p ? glyph <= start : glyph >= start)
19649 && BUFFERP (glyph->object)
19650 && (glyph->type == STRETCH_GLYPH
19651 || (glyph->type == CHAR_GLYPH
19652 && glyph->u.ch == ' '))
19653 && trailing_whitespace_p (glyph->charpos))
19654 {
19655 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19656 if (face_id < 0)
19657 return;
19658
19659 if (!row->reversed_p)
19660 {
19661 while (glyph >= start
19662 && BUFFERP (glyph->object)
19663 && (glyph->type == STRETCH_GLYPH
19664 || (glyph->type == CHAR_GLYPH
19665 && glyph->u.ch == ' ')))
19666 (glyph--)->face_id = face_id;
19667 }
19668 else
19669 {
19670 while (glyph <= start
19671 && BUFFERP (glyph->object)
19672 && (glyph->type == STRETCH_GLYPH
19673 || (glyph->type == CHAR_GLYPH
19674 && glyph->u.ch == ' ')))
19675 (glyph++)->face_id = face_id;
19676 }
19677 }
19678 }
19679 }
19680
19681
19682 /* Value is true if glyph row ROW should be
19683 considered to hold the buffer position CHARPOS. */
19684
19685 static bool
19686 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19687 {
19688 bool result = true;
19689
19690 if (charpos == CHARPOS (row->end.pos)
19691 || charpos == MATRIX_ROW_END_CHARPOS (row))
19692 {
19693 /* Suppose the row ends on a string.
19694 Unless the row is continued, that means it ends on a newline
19695 in the string. If it's anything other than a display string
19696 (e.g., a before-string from an overlay), we don't want the
19697 cursor there. (This heuristic seems to give the optimal
19698 behavior for the various types of multi-line strings.)
19699 One exception: if the string has `cursor' property on one of
19700 its characters, we _do_ want the cursor there. */
19701 if (CHARPOS (row->end.string_pos) >= 0)
19702 {
19703 if (row->continued_p)
19704 result = true;
19705 else
19706 {
19707 /* Check for `display' property. */
19708 struct glyph *beg = row->glyphs[TEXT_AREA];
19709 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19710 struct glyph *glyph;
19711
19712 result = false;
19713 for (glyph = end; glyph >= beg; --glyph)
19714 if (STRINGP (glyph->object))
19715 {
19716 Lisp_Object prop
19717 = Fget_char_property (make_number (charpos),
19718 Qdisplay, Qnil);
19719 result =
19720 (!NILP (prop)
19721 && display_prop_string_p (prop, glyph->object));
19722 /* If there's a `cursor' property on one of the
19723 string's characters, this row is a cursor row,
19724 even though this is not a display string. */
19725 if (!result)
19726 {
19727 Lisp_Object s = glyph->object;
19728
19729 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19730 {
19731 ptrdiff_t gpos = glyph->charpos;
19732
19733 if (!NILP (Fget_char_property (make_number (gpos),
19734 Qcursor, s)))
19735 {
19736 result = true;
19737 break;
19738 }
19739 }
19740 }
19741 break;
19742 }
19743 }
19744 }
19745 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19746 {
19747 /* If the row ends in middle of a real character,
19748 and the line is continued, we want the cursor here.
19749 That's because CHARPOS (ROW->end.pos) would equal
19750 PT if PT is before the character. */
19751 if (!row->ends_in_ellipsis_p)
19752 result = row->continued_p;
19753 else
19754 /* If the row ends in an ellipsis, then
19755 CHARPOS (ROW->end.pos) will equal point after the
19756 invisible text. We want that position to be displayed
19757 after the ellipsis. */
19758 result = false;
19759 }
19760 /* If the row ends at ZV, display the cursor at the end of that
19761 row instead of at the start of the row below. */
19762 else
19763 result = row->ends_at_zv_p;
19764 }
19765
19766 return result;
19767 }
19768
19769 /* Value is true if glyph row ROW should be
19770 used to hold the cursor. */
19771
19772 static bool
19773 cursor_row_p (struct glyph_row *row)
19774 {
19775 return row_for_charpos_p (row, PT);
19776 }
19777
19778 \f
19779
19780 /* Push the property PROP so that it will be rendered at the current
19781 position in IT. Return true if PROP was successfully pushed, false
19782 otherwise. Called from handle_line_prefix to handle the
19783 `line-prefix' and `wrap-prefix' properties. */
19784
19785 static bool
19786 push_prefix_prop (struct it *it, Lisp_Object prop)
19787 {
19788 struct text_pos pos =
19789 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19790
19791 eassert (it->method == GET_FROM_BUFFER
19792 || it->method == GET_FROM_DISPLAY_VECTOR
19793 || it->method == GET_FROM_STRING);
19794
19795 /* We need to save the current buffer/string position, so it will be
19796 restored by pop_it, because iterate_out_of_display_property
19797 depends on that being set correctly, but some situations leave
19798 it->position not yet set when this function is called. */
19799 push_it (it, &pos);
19800
19801 if (STRINGP (prop))
19802 {
19803 if (SCHARS (prop) == 0)
19804 {
19805 pop_it (it);
19806 return false;
19807 }
19808
19809 it->string = prop;
19810 it->string_from_prefix_prop_p = true;
19811 it->multibyte_p = STRING_MULTIBYTE (it->string);
19812 it->current.overlay_string_index = -1;
19813 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19814 it->end_charpos = it->string_nchars = SCHARS (it->string);
19815 it->method = GET_FROM_STRING;
19816 it->stop_charpos = 0;
19817 it->prev_stop = 0;
19818 it->base_level_stop = 0;
19819
19820 /* Force paragraph direction to be that of the parent
19821 buffer/string. */
19822 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19823 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19824 else
19825 it->paragraph_embedding = L2R;
19826
19827 /* Set up the bidi iterator for this display string. */
19828 if (it->bidi_p)
19829 {
19830 it->bidi_it.string.lstring = it->string;
19831 it->bidi_it.string.s = NULL;
19832 it->bidi_it.string.schars = it->end_charpos;
19833 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19834 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19835 it->bidi_it.string.unibyte = !it->multibyte_p;
19836 it->bidi_it.w = it->w;
19837 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19838 }
19839 }
19840 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19841 {
19842 it->method = GET_FROM_STRETCH;
19843 it->object = prop;
19844 }
19845 #ifdef HAVE_WINDOW_SYSTEM
19846 else if (IMAGEP (prop))
19847 {
19848 it->what = IT_IMAGE;
19849 it->image_id = lookup_image (it->f, prop);
19850 it->method = GET_FROM_IMAGE;
19851 }
19852 #endif /* HAVE_WINDOW_SYSTEM */
19853 else
19854 {
19855 pop_it (it); /* bogus display property, give up */
19856 return false;
19857 }
19858
19859 return true;
19860 }
19861
19862 /* Return the character-property PROP at the current position in IT. */
19863
19864 static Lisp_Object
19865 get_it_property (struct it *it, Lisp_Object prop)
19866 {
19867 Lisp_Object position, object = it->object;
19868
19869 if (STRINGP (object))
19870 position = make_number (IT_STRING_CHARPOS (*it));
19871 else if (BUFFERP (object))
19872 {
19873 position = make_number (IT_CHARPOS (*it));
19874 object = it->window;
19875 }
19876 else
19877 return Qnil;
19878
19879 return Fget_char_property (position, prop, object);
19880 }
19881
19882 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19883
19884 static void
19885 handle_line_prefix (struct it *it)
19886 {
19887 Lisp_Object prefix;
19888
19889 if (it->continuation_lines_width > 0)
19890 {
19891 prefix = get_it_property (it, Qwrap_prefix);
19892 if (NILP (prefix))
19893 prefix = Vwrap_prefix;
19894 }
19895 else
19896 {
19897 prefix = get_it_property (it, Qline_prefix);
19898 if (NILP (prefix))
19899 prefix = Vline_prefix;
19900 }
19901 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19902 {
19903 /* If the prefix is wider than the window, and we try to wrap
19904 it, it would acquire its own wrap prefix, and so on till the
19905 iterator stack overflows. So, don't wrap the prefix. */
19906 it->line_wrap = TRUNCATE;
19907 it->avoid_cursor_p = true;
19908 }
19909 }
19910
19911 \f
19912
19913 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19914 only for R2L lines from display_line and display_string, when they
19915 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19916 the line/string needs to be continued on the next glyph row. */
19917 static void
19918 unproduce_glyphs (struct it *it, int n)
19919 {
19920 struct glyph *glyph, *end;
19921
19922 eassert (it->glyph_row);
19923 eassert (it->glyph_row->reversed_p);
19924 eassert (it->area == TEXT_AREA);
19925 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19926
19927 if (n > it->glyph_row->used[TEXT_AREA])
19928 n = it->glyph_row->used[TEXT_AREA];
19929 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19930 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19931 for ( ; glyph < end; glyph++)
19932 glyph[-n] = *glyph;
19933 }
19934
19935 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19936 and ROW->maxpos. */
19937 static void
19938 find_row_edges (struct it *it, struct glyph_row *row,
19939 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19940 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19941 {
19942 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19943 lines' rows is implemented for bidi-reordered rows. */
19944
19945 /* ROW->minpos is the value of min_pos, the minimal buffer position
19946 we have in ROW, or ROW->start.pos if that is smaller. */
19947 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19948 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19949 else
19950 /* We didn't find buffer positions smaller than ROW->start, or
19951 didn't find _any_ valid buffer positions in any of the glyphs,
19952 so we must trust the iterator's computed positions. */
19953 row->minpos = row->start.pos;
19954 if (max_pos <= 0)
19955 {
19956 max_pos = CHARPOS (it->current.pos);
19957 max_bpos = BYTEPOS (it->current.pos);
19958 }
19959
19960 /* Here are the various use-cases for ending the row, and the
19961 corresponding values for ROW->maxpos:
19962
19963 Line ends in a newline from buffer eol_pos + 1
19964 Line is continued from buffer max_pos + 1
19965 Line is truncated on right it->current.pos
19966 Line ends in a newline from string max_pos + 1(*)
19967 (*) + 1 only when line ends in a forward scan
19968 Line is continued from string max_pos
19969 Line is continued from display vector max_pos
19970 Line is entirely from a string min_pos == max_pos
19971 Line is entirely from a display vector min_pos == max_pos
19972 Line that ends at ZV ZV
19973
19974 If you discover other use-cases, please add them here as
19975 appropriate. */
19976 if (row->ends_at_zv_p)
19977 row->maxpos = it->current.pos;
19978 else if (row->used[TEXT_AREA])
19979 {
19980 bool seen_this_string = false;
19981 struct glyph_row *r1 = row - 1;
19982
19983 /* Did we see the same display string on the previous row? */
19984 if (STRINGP (it->object)
19985 /* this is not the first row */
19986 && row > it->w->desired_matrix->rows
19987 /* previous row is not the header line */
19988 && !r1->mode_line_p
19989 /* previous row also ends in a newline from a string */
19990 && r1->ends_in_newline_from_string_p)
19991 {
19992 struct glyph *start, *end;
19993
19994 /* Search for the last glyph of the previous row that came
19995 from buffer or string. Depending on whether the row is
19996 L2R or R2L, we need to process it front to back or the
19997 other way round. */
19998 if (!r1->reversed_p)
19999 {
20000 start = r1->glyphs[TEXT_AREA];
20001 end = start + r1->used[TEXT_AREA];
20002 /* Glyphs inserted by redisplay have nil as their object. */
20003 while (end > start
20004 && NILP ((end - 1)->object)
20005 && (end - 1)->charpos <= 0)
20006 --end;
20007 if (end > start)
20008 {
20009 if (EQ ((end - 1)->object, it->object))
20010 seen_this_string = true;
20011 }
20012 else
20013 /* If all the glyphs of the previous row were inserted
20014 by redisplay, it means the previous row was
20015 produced from a single newline, which is only
20016 possible if that newline came from the same string
20017 as the one which produced this ROW. */
20018 seen_this_string = true;
20019 }
20020 else
20021 {
20022 end = r1->glyphs[TEXT_AREA] - 1;
20023 start = end + r1->used[TEXT_AREA];
20024 while (end < start
20025 && NILP ((end + 1)->object)
20026 && (end + 1)->charpos <= 0)
20027 ++end;
20028 if (end < start)
20029 {
20030 if (EQ ((end + 1)->object, it->object))
20031 seen_this_string = true;
20032 }
20033 else
20034 seen_this_string = true;
20035 }
20036 }
20037 /* Take note of each display string that covers a newline only
20038 once, the first time we see it. This is for when a display
20039 string includes more than one newline in it. */
20040 if (row->ends_in_newline_from_string_p && !seen_this_string)
20041 {
20042 /* If we were scanning the buffer forward when we displayed
20043 the string, we want to account for at least one buffer
20044 position that belongs to this row (position covered by
20045 the display string), so that cursor positioning will
20046 consider this row as a candidate when point is at the end
20047 of the visual line represented by this row. This is not
20048 required when scanning back, because max_pos will already
20049 have a much larger value. */
20050 if (CHARPOS (row->end.pos) > max_pos)
20051 INC_BOTH (max_pos, max_bpos);
20052 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20053 }
20054 else if (CHARPOS (it->eol_pos) > 0)
20055 SET_TEXT_POS (row->maxpos,
20056 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20057 else if (row->continued_p)
20058 {
20059 /* If max_pos is different from IT's current position, it
20060 means IT->method does not belong to the display element
20061 at max_pos. However, it also means that the display
20062 element at max_pos was displayed in its entirety on this
20063 line, which is equivalent to saying that the next line
20064 starts at the next buffer position. */
20065 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20066 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20067 else
20068 {
20069 INC_BOTH (max_pos, max_bpos);
20070 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20071 }
20072 }
20073 else if (row->truncated_on_right_p)
20074 /* display_line already called reseat_at_next_visible_line_start,
20075 which puts the iterator at the beginning of the next line, in
20076 the logical order. */
20077 row->maxpos = it->current.pos;
20078 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20079 /* A line that is entirely from a string/image/stretch... */
20080 row->maxpos = row->minpos;
20081 else
20082 emacs_abort ();
20083 }
20084 else
20085 row->maxpos = it->current.pos;
20086 }
20087
20088 /* Construct the glyph row IT->glyph_row in the desired matrix of
20089 IT->w from text at the current position of IT. See dispextern.h
20090 for an overview of struct it. Value is true if
20091 IT->glyph_row displays text, as opposed to a line displaying ZV
20092 only. */
20093
20094 static bool
20095 display_line (struct it *it)
20096 {
20097 struct glyph_row *row = it->glyph_row;
20098 Lisp_Object overlay_arrow_string;
20099 struct it wrap_it;
20100 void *wrap_data = NULL;
20101 bool may_wrap = false;
20102 int wrap_x IF_LINT (= 0);
20103 int wrap_row_used = -1;
20104 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20105 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20106 int wrap_row_extra_line_spacing IF_LINT (= 0);
20107 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20108 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20109 int cvpos;
20110 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20111 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20112 bool pending_handle_line_prefix = false;
20113
20114 /* We always start displaying at hpos zero even if hscrolled. */
20115 eassert (it->hpos == 0 && it->current_x == 0);
20116
20117 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20118 >= it->w->desired_matrix->nrows)
20119 {
20120 it->w->nrows_scale_factor++;
20121 it->f->fonts_changed = true;
20122 return false;
20123 }
20124
20125 /* Clear the result glyph row and enable it. */
20126 prepare_desired_row (it->w, row, false);
20127
20128 row->y = it->current_y;
20129 row->start = it->start;
20130 row->continuation_lines_width = it->continuation_lines_width;
20131 row->displays_text_p = true;
20132 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20133 it->starts_in_middle_of_char_p = false;
20134
20135 /* Arrange the overlays nicely for our purposes. Usually, we call
20136 display_line on only one line at a time, in which case this
20137 can't really hurt too much, or we call it on lines which appear
20138 one after another in the buffer, in which case all calls to
20139 recenter_overlay_lists but the first will be pretty cheap. */
20140 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20141
20142 /* Move over display elements that are not visible because we are
20143 hscrolled. This may stop at an x-position < IT->first_visible_x
20144 if the first glyph is partially visible or if we hit a line end. */
20145 if (it->current_x < it->first_visible_x)
20146 {
20147 enum move_it_result move_result;
20148
20149 this_line_min_pos = row->start.pos;
20150 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20151 MOVE_TO_POS | MOVE_TO_X);
20152 /* If we are under a large hscroll, move_it_in_display_line_to
20153 could hit the end of the line without reaching
20154 it->first_visible_x. Pretend that we did reach it. This is
20155 especially important on a TTY, where we will call
20156 extend_face_to_end_of_line, which needs to know how many
20157 blank glyphs to produce. */
20158 if (it->current_x < it->first_visible_x
20159 && (move_result == MOVE_NEWLINE_OR_CR
20160 || move_result == MOVE_POS_MATCH_OR_ZV))
20161 it->current_x = it->first_visible_x;
20162
20163 /* Record the smallest positions seen while we moved over
20164 display elements that are not visible. This is needed by
20165 redisplay_internal for optimizing the case where the cursor
20166 stays inside the same line. The rest of this function only
20167 considers positions that are actually displayed, so
20168 RECORD_MAX_MIN_POS will not otherwise record positions that
20169 are hscrolled to the left of the left edge of the window. */
20170 min_pos = CHARPOS (this_line_min_pos);
20171 min_bpos = BYTEPOS (this_line_min_pos);
20172 }
20173 else if (it->area == TEXT_AREA)
20174 {
20175 /* We only do this when not calling move_it_in_display_line_to
20176 above, because that function calls itself handle_line_prefix. */
20177 handle_line_prefix (it);
20178 }
20179 else
20180 {
20181 /* Line-prefix and wrap-prefix are always displayed in the text
20182 area. But if this is the first call to display_line after
20183 init_iterator, the iterator might have been set up to write
20184 into a marginal area, e.g. if the line begins with some
20185 display property that writes to the margins. So we need to
20186 wait with the call to handle_line_prefix until whatever
20187 writes to the margin has done its job. */
20188 pending_handle_line_prefix = true;
20189 }
20190
20191 /* Get the initial row height. This is either the height of the
20192 text hscrolled, if there is any, or zero. */
20193 row->ascent = it->max_ascent;
20194 row->height = it->max_ascent + it->max_descent;
20195 row->phys_ascent = it->max_phys_ascent;
20196 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20197 row->extra_line_spacing = it->max_extra_line_spacing;
20198
20199 /* Utility macro to record max and min buffer positions seen until now. */
20200 #define RECORD_MAX_MIN_POS(IT) \
20201 do \
20202 { \
20203 bool composition_p \
20204 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20205 ptrdiff_t current_pos = \
20206 composition_p ? (IT)->cmp_it.charpos \
20207 : IT_CHARPOS (*(IT)); \
20208 ptrdiff_t current_bpos = \
20209 composition_p ? CHAR_TO_BYTE (current_pos) \
20210 : IT_BYTEPOS (*(IT)); \
20211 if (current_pos < min_pos) \
20212 { \
20213 min_pos = current_pos; \
20214 min_bpos = current_bpos; \
20215 } \
20216 if (IT_CHARPOS (*it) > max_pos) \
20217 { \
20218 max_pos = IT_CHARPOS (*it); \
20219 max_bpos = IT_BYTEPOS (*it); \
20220 } \
20221 } \
20222 while (false)
20223
20224 /* Loop generating characters. The loop is left with IT on the next
20225 character to display. */
20226 while (true)
20227 {
20228 int n_glyphs_before, hpos_before, x_before;
20229 int x, nglyphs;
20230 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20231
20232 /* Retrieve the next thing to display. Value is false if end of
20233 buffer reached. */
20234 if (!get_next_display_element (it))
20235 {
20236 /* Maybe add a space at the end of this line that is used to
20237 display the cursor there under X. Set the charpos of the
20238 first glyph of blank lines not corresponding to any text
20239 to -1. */
20240 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20241 row->exact_window_width_line_p = true;
20242 else if ((append_space_for_newline (it, true)
20243 && row->used[TEXT_AREA] == 1)
20244 || row->used[TEXT_AREA] == 0)
20245 {
20246 row->glyphs[TEXT_AREA]->charpos = -1;
20247 row->displays_text_p = false;
20248
20249 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20250 && (!MINI_WINDOW_P (it->w)
20251 || (minibuf_level && EQ (it->window, minibuf_window))))
20252 row->indicate_empty_line_p = true;
20253 }
20254
20255 it->continuation_lines_width = 0;
20256 row->ends_at_zv_p = true;
20257 /* A row that displays right-to-left text must always have
20258 its last face extended all the way to the end of line,
20259 even if this row ends in ZV, because we still write to
20260 the screen left to right. We also need to extend the
20261 last face if the default face is remapped to some
20262 different face, otherwise the functions that clear
20263 portions of the screen will clear with the default face's
20264 background color. */
20265 if (row->reversed_p
20266 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20267 extend_face_to_end_of_line (it);
20268 break;
20269 }
20270
20271 /* Now, get the metrics of what we want to display. This also
20272 generates glyphs in `row' (which is IT->glyph_row). */
20273 n_glyphs_before = row->used[TEXT_AREA];
20274 x = it->current_x;
20275
20276 /* Remember the line height so far in case the next element doesn't
20277 fit on the line. */
20278 if (it->line_wrap != TRUNCATE)
20279 {
20280 ascent = it->max_ascent;
20281 descent = it->max_descent;
20282 phys_ascent = it->max_phys_ascent;
20283 phys_descent = it->max_phys_descent;
20284
20285 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20286 {
20287 if (IT_DISPLAYING_WHITESPACE (it))
20288 may_wrap = true;
20289 else if (may_wrap)
20290 {
20291 SAVE_IT (wrap_it, *it, wrap_data);
20292 wrap_x = x;
20293 wrap_row_used = row->used[TEXT_AREA];
20294 wrap_row_ascent = row->ascent;
20295 wrap_row_height = row->height;
20296 wrap_row_phys_ascent = row->phys_ascent;
20297 wrap_row_phys_height = row->phys_height;
20298 wrap_row_extra_line_spacing = row->extra_line_spacing;
20299 wrap_row_min_pos = min_pos;
20300 wrap_row_min_bpos = min_bpos;
20301 wrap_row_max_pos = max_pos;
20302 wrap_row_max_bpos = max_bpos;
20303 may_wrap = false;
20304 }
20305 }
20306 }
20307
20308 PRODUCE_GLYPHS (it);
20309
20310 /* If this display element was in marginal areas, continue with
20311 the next one. */
20312 if (it->area != TEXT_AREA)
20313 {
20314 row->ascent = max (row->ascent, it->max_ascent);
20315 row->height = max (row->height, it->max_ascent + it->max_descent);
20316 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20317 row->phys_height = max (row->phys_height,
20318 it->max_phys_ascent + it->max_phys_descent);
20319 row->extra_line_spacing = max (row->extra_line_spacing,
20320 it->max_extra_line_spacing);
20321 set_iterator_to_next (it, true);
20322 /* If we didn't handle the line/wrap prefix above, and the
20323 call to set_iterator_to_next just switched to TEXT_AREA,
20324 process the prefix now. */
20325 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20326 {
20327 pending_handle_line_prefix = false;
20328 handle_line_prefix (it);
20329 }
20330 continue;
20331 }
20332
20333 /* Does the display element fit on the line? If we truncate
20334 lines, we should draw past the right edge of the window. If
20335 we don't truncate, we want to stop so that we can display the
20336 continuation glyph before the right margin. If lines are
20337 continued, there are two possible strategies for characters
20338 resulting in more than 1 glyph (e.g. tabs): Display as many
20339 glyphs as possible in this line and leave the rest for the
20340 continuation line, or display the whole element in the next
20341 line. Original redisplay did the former, so we do it also. */
20342 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20343 hpos_before = it->hpos;
20344 x_before = x;
20345
20346 if (/* Not a newline. */
20347 nglyphs > 0
20348 /* Glyphs produced fit entirely in the line. */
20349 && it->current_x < it->last_visible_x)
20350 {
20351 it->hpos += nglyphs;
20352 row->ascent = max (row->ascent, it->max_ascent);
20353 row->height = max (row->height, it->max_ascent + it->max_descent);
20354 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20355 row->phys_height = max (row->phys_height,
20356 it->max_phys_ascent + it->max_phys_descent);
20357 row->extra_line_spacing = max (row->extra_line_spacing,
20358 it->max_extra_line_spacing);
20359 if (it->current_x - it->pixel_width < it->first_visible_x
20360 /* In R2L rows, we arrange in extend_face_to_end_of_line
20361 to add a right offset to the line, by a suitable
20362 change to the stretch glyph that is the leftmost
20363 glyph of the line. */
20364 && !row->reversed_p)
20365 row->x = x - it->first_visible_x;
20366 /* Record the maximum and minimum buffer positions seen so
20367 far in glyphs that will be displayed by this row. */
20368 if (it->bidi_p)
20369 RECORD_MAX_MIN_POS (it);
20370 }
20371 else
20372 {
20373 int i, new_x;
20374 struct glyph *glyph;
20375
20376 for (i = 0; i < nglyphs; ++i, x = new_x)
20377 {
20378 /* Identify the glyphs added by the last call to
20379 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20380 the previous glyphs. */
20381 if (!row->reversed_p)
20382 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20383 else
20384 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20385 new_x = x + glyph->pixel_width;
20386
20387 if (/* Lines are continued. */
20388 it->line_wrap != TRUNCATE
20389 && (/* Glyph doesn't fit on the line. */
20390 new_x > it->last_visible_x
20391 /* Or it fits exactly on a window system frame. */
20392 || (new_x == it->last_visible_x
20393 && FRAME_WINDOW_P (it->f)
20394 && (row->reversed_p
20395 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20396 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20397 {
20398 /* End of a continued line. */
20399
20400 if (it->hpos == 0
20401 || (new_x == it->last_visible_x
20402 && FRAME_WINDOW_P (it->f)
20403 && (row->reversed_p
20404 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20405 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20406 {
20407 /* Current glyph is the only one on the line or
20408 fits exactly on the line. We must continue
20409 the line because we can't draw the cursor
20410 after the glyph. */
20411 row->continued_p = true;
20412 it->current_x = new_x;
20413 it->continuation_lines_width += new_x;
20414 ++it->hpos;
20415 if (i == nglyphs - 1)
20416 {
20417 /* If line-wrap is on, check if a previous
20418 wrap point was found. */
20419 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20420 && wrap_row_used > 0
20421 /* Even if there is a previous wrap
20422 point, continue the line here as
20423 usual, if (i) the previous character
20424 was a space or tab AND (ii) the
20425 current character is not. */
20426 && (!may_wrap
20427 || IT_DISPLAYING_WHITESPACE (it)))
20428 goto back_to_wrap;
20429
20430 /* Record the maximum and minimum buffer
20431 positions seen so far in glyphs that will be
20432 displayed by this row. */
20433 if (it->bidi_p)
20434 RECORD_MAX_MIN_POS (it);
20435 set_iterator_to_next (it, true);
20436 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20437 {
20438 if (!get_next_display_element (it))
20439 {
20440 row->exact_window_width_line_p = true;
20441 it->continuation_lines_width = 0;
20442 row->continued_p = false;
20443 row->ends_at_zv_p = true;
20444 }
20445 else if (ITERATOR_AT_END_OF_LINE_P (it))
20446 {
20447 row->continued_p = false;
20448 row->exact_window_width_line_p = true;
20449 }
20450 /* If line-wrap is on, check if a
20451 previous wrap point was found. */
20452 else if (wrap_row_used > 0
20453 /* Even if there is a previous wrap
20454 point, continue the line here as
20455 usual, if (i) the previous character
20456 was a space or tab AND (ii) the
20457 current character is not. */
20458 && (!may_wrap
20459 || IT_DISPLAYING_WHITESPACE (it)))
20460 goto back_to_wrap;
20461
20462 }
20463 }
20464 else if (it->bidi_p)
20465 RECORD_MAX_MIN_POS (it);
20466 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20467 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20468 extend_face_to_end_of_line (it);
20469 }
20470 else if (CHAR_GLYPH_PADDING_P (*glyph)
20471 && !FRAME_WINDOW_P (it->f))
20472 {
20473 /* A padding glyph that doesn't fit on this line.
20474 This means the whole character doesn't fit
20475 on the line. */
20476 if (row->reversed_p)
20477 unproduce_glyphs (it, row->used[TEXT_AREA]
20478 - n_glyphs_before);
20479 row->used[TEXT_AREA] = n_glyphs_before;
20480
20481 /* Fill the rest of the row with continuation
20482 glyphs like in 20.x. */
20483 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20484 < row->glyphs[1 + TEXT_AREA])
20485 produce_special_glyphs (it, IT_CONTINUATION);
20486
20487 row->continued_p = true;
20488 it->current_x = x_before;
20489 it->continuation_lines_width += x_before;
20490
20491 /* Restore the height to what it was before the
20492 element not fitting on the line. */
20493 it->max_ascent = ascent;
20494 it->max_descent = descent;
20495 it->max_phys_ascent = phys_ascent;
20496 it->max_phys_descent = phys_descent;
20497 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20498 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20499 extend_face_to_end_of_line (it);
20500 }
20501 else if (wrap_row_used > 0)
20502 {
20503 back_to_wrap:
20504 if (row->reversed_p)
20505 unproduce_glyphs (it,
20506 row->used[TEXT_AREA] - wrap_row_used);
20507 RESTORE_IT (it, &wrap_it, wrap_data);
20508 it->continuation_lines_width += wrap_x;
20509 row->used[TEXT_AREA] = wrap_row_used;
20510 row->ascent = wrap_row_ascent;
20511 row->height = wrap_row_height;
20512 row->phys_ascent = wrap_row_phys_ascent;
20513 row->phys_height = wrap_row_phys_height;
20514 row->extra_line_spacing = wrap_row_extra_line_spacing;
20515 min_pos = wrap_row_min_pos;
20516 min_bpos = wrap_row_min_bpos;
20517 max_pos = wrap_row_max_pos;
20518 max_bpos = wrap_row_max_bpos;
20519 row->continued_p = true;
20520 row->ends_at_zv_p = false;
20521 row->exact_window_width_line_p = false;
20522 it->continuation_lines_width += x;
20523
20524 /* Make sure that a non-default face is extended
20525 up to the right margin of the window. */
20526 extend_face_to_end_of_line (it);
20527 }
20528 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20529 {
20530 /* A TAB that extends past the right edge of the
20531 window. This produces a single glyph on
20532 window system frames. We leave the glyph in
20533 this row and let it fill the row, but don't
20534 consume the TAB. */
20535 if ((row->reversed_p
20536 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20537 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20538 produce_special_glyphs (it, IT_CONTINUATION);
20539 it->continuation_lines_width += it->last_visible_x;
20540 row->ends_in_middle_of_char_p = true;
20541 row->continued_p = true;
20542 glyph->pixel_width = it->last_visible_x - x;
20543 it->starts_in_middle_of_char_p = true;
20544 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20545 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20546 extend_face_to_end_of_line (it);
20547 }
20548 else
20549 {
20550 /* Something other than a TAB that draws past
20551 the right edge of the window. Restore
20552 positions to values before the element. */
20553 if (row->reversed_p)
20554 unproduce_glyphs (it, row->used[TEXT_AREA]
20555 - (n_glyphs_before + i));
20556 row->used[TEXT_AREA] = n_glyphs_before + i;
20557
20558 /* Display continuation glyphs. */
20559 it->current_x = x_before;
20560 it->continuation_lines_width += x;
20561 if (!FRAME_WINDOW_P (it->f)
20562 || (row->reversed_p
20563 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20564 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20565 produce_special_glyphs (it, IT_CONTINUATION);
20566 row->continued_p = true;
20567
20568 extend_face_to_end_of_line (it);
20569
20570 if (nglyphs > 1 && i > 0)
20571 {
20572 row->ends_in_middle_of_char_p = true;
20573 it->starts_in_middle_of_char_p = true;
20574 }
20575
20576 /* Restore the height to what it was before the
20577 element not fitting on the line. */
20578 it->max_ascent = ascent;
20579 it->max_descent = descent;
20580 it->max_phys_ascent = phys_ascent;
20581 it->max_phys_descent = phys_descent;
20582 }
20583
20584 break;
20585 }
20586 else if (new_x > it->first_visible_x)
20587 {
20588 /* Increment number of glyphs actually displayed. */
20589 ++it->hpos;
20590
20591 /* Record the maximum and minimum buffer positions
20592 seen so far in glyphs that will be displayed by
20593 this row. */
20594 if (it->bidi_p)
20595 RECORD_MAX_MIN_POS (it);
20596
20597 if (x < it->first_visible_x && !row->reversed_p)
20598 /* Glyph is partially visible, i.e. row starts at
20599 negative X position. Don't do that in R2L
20600 rows, where we arrange to add a right offset to
20601 the line in extend_face_to_end_of_line, by a
20602 suitable change to the stretch glyph that is
20603 the leftmost glyph of the line. */
20604 row->x = x - it->first_visible_x;
20605 /* When the last glyph of an R2L row only fits
20606 partially on the line, we need to set row->x to a
20607 negative offset, so that the leftmost glyph is
20608 the one that is partially visible. But if we are
20609 going to produce the truncation glyph, this will
20610 be taken care of in produce_special_glyphs. */
20611 if (row->reversed_p
20612 && new_x > it->last_visible_x
20613 && !(it->line_wrap == TRUNCATE
20614 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20615 {
20616 eassert (FRAME_WINDOW_P (it->f));
20617 row->x = it->last_visible_x - new_x;
20618 }
20619 }
20620 else
20621 {
20622 /* Glyph is completely off the left margin of the
20623 window. This should not happen because of the
20624 move_it_in_display_line at the start of this
20625 function, unless the text display area of the
20626 window is empty. */
20627 eassert (it->first_visible_x <= it->last_visible_x);
20628 }
20629 }
20630 /* Even if this display element produced no glyphs at all,
20631 we want to record its position. */
20632 if (it->bidi_p && nglyphs == 0)
20633 RECORD_MAX_MIN_POS (it);
20634
20635 row->ascent = max (row->ascent, it->max_ascent);
20636 row->height = max (row->height, it->max_ascent + it->max_descent);
20637 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20638 row->phys_height = max (row->phys_height,
20639 it->max_phys_ascent + it->max_phys_descent);
20640 row->extra_line_spacing = max (row->extra_line_spacing,
20641 it->max_extra_line_spacing);
20642
20643 /* End of this display line if row is continued. */
20644 if (row->continued_p || row->ends_at_zv_p)
20645 break;
20646 }
20647
20648 at_end_of_line:
20649 /* Is this a line end? If yes, we're also done, after making
20650 sure that a non-default face is extended up to the right
20651 margin of the window. */
20652 if (ITERATOR_AT_END_OF_LINE_P (it))
20653 {
20654 int used_before = row->used[TEXT_AREA];
20655
20656 row->ends_in_newline_from_string_p = STRINGP (it->object);
20657
20658 /* Add a space at the end of the line that is used to
20659 display the cursor there. */
20660 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20661 append_space_for_newline (it, false);
20662
20663 /* Extend the face to the end of the line. */
20664 extend_face_to_end_of_line (it);
20665
20666 /* Make sure we have the position. */
20667 if (used_before == 0)
20668 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20669
20670 /* Record the position of the newline, for use in
20671 find_row_edges. */
20672 it->eol_pos = it->current.pos;
20673
20674 /* Consume the line end. This skips over invisible lines. */
20675 set_iterator_to_next (it, true);
20676 it->continuation_lines_width = 0;
20677 break;
20678 }
20679
20680 /* Proceed with next display element. Note that this skips
20681 over lines invisible because of selective display. */
20682 set_iterator_to_next (it, true);
20683
20684 /* If we truncate lines, we are done when the last displayed
20685 glyphs reach past the right margin of the window. */
20686 if (it->line_wrap == TRUNCATE
20687 && ((FRAME_WINDOW_P (it->f)
20688 /* Images are preprocessed in produce_image_glyph such
20689 that they are cropped at the right edge of the
20690 window, so an image glyph will always end exactly at
20691 last_visible_x, even if there's no right fringe. */
20692 && ((row->reversed_p
20693 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20694 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20695 || it->what == IT_IMAGE))
20696 ? (it->current_x >= it->last_visible_x)
20697 : (it->current_x > it->last_visible_x)))
20698 {
20699 /* Maybe add truncation glyphs. */
20700 if (!FRAME_WINDOW_P (it->f)
20701 || (row->reversed_p
20702 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20703 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20704 {
20705 int i, n;
20706
20707 if (!row->reversed_p)
20708 {
20709 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20710 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20711 break;
20712 }
20713 else
20714 {
20715 for (i = 0; i < row->used[TEXT_AREA]; i++)
20716 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20717 break;
20718 /* Remove any padding glyphs at the front of ROW, to
20719 make room for the truncation glyphs we will be
20720 adding below. The loop below always inserts at
20721 least one truncation glyph, so also remove the
20722 last glyph added to ROW. */
20723 unproduce_glyphs (it, i + 1);
20724 /* Adjust i for the loop below. */
20725 i = row->used[TEXT_AREA] - (i + 1);
20726 }
20727
20728 /* produce_special_glyphs overwrites the last glyph, so
20729 we don't want that if we want to keep that last
20730 glyph, which means it's an image. */
20731 if (it->current_x > it->last_visible_x)
20732 {
20733 it->current_x = x_before;
20734 if (!FRAME_WINDOW_P (it->f))
20735 {
20736 for (n = row->used[TEXT_AREA]; i < n; ++i)
20737 {
20738 row->used[TEXT_AREA] = i;
20739 produce_special_glyphs (it, IT_TRUNCATION);
20740 }
20741 }
20742 else
20743 {
20744 row->used[TEXT_AREA] = i;
20745 produce_special_glyphs (it, IT_TRUNCATION);
20746 }
20747 it->hpos = hpos_before;
20748 }
20749 }
20750 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20751 {
20752 /* Don't truncate if we can overflow newline into fringe. */
20753 if (!get_next_display_element (it))
20754 {
20755 it->continuation_lines_width = 0;
20756 row->ends_at_zv_p = true;
20757 row->exact_window_width_line_p = true;
20758 break;
20759 }
20760 if (ITERATOR_AT_END_OF_LINE_P (it))
20761 {
20762 row->exact_window_width_line_p = true;
20763 goto at_end_of_line;
20764 }
20765 it->current_x = x_before;
20766 it->hpos = hpos_before;
20767 }
20768
20769 row->truncated_on_right_p = true;
20770 it->continuation_lines_width = 0;
20771 reseat_at_next_visible_line_start (it, false);
20772 /* We insist below that IT's position be at ZV because in
20773 bidi-reordered lines the character at visible line start
20774 might not be the character that follows the newline in
20775 the logical order. */
20776 if (IT_BYTEPOS (*it) > BEG_BYTE)
20777 row->ends_at_zv_p =
20778 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20779 else
20780 row->ends_at_zv_p = false;
20781 break;
20782 }
20783 }
20784
20785 if (wrap_data)
20786 bidi_unshelve_cache (wrap_data, true);
20787
20788 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20789 at the left window margin. */
20790 if (it->first_visible_x
20791 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20792 {
20793 if (!FRAME_WINDOW_P (it->f)
20794 || (((row->reversed_p
20795 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20796 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20797 /* Don't let insert_left_trunc_glyphs overwrite the
20798 first glyph of the row if it is an image. */
20799 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20800 insert_left_trunc_glyphs (it);
20801 row->truncated_on_left_p = true;
20802 }
20803
20804 /* Remember the position at which this line ends.
20805
20806 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20807 cannot be before the call to find_row_edges below, since that is
20808 where these positions are determined. */
20809 row->end = it->current;
20810 if (!it->bidi_p)
20811 {
20812 row->minpos = row->start.pos;
20813 row->maxpos = row->end.pos;
20814 }
20815 else
20816 {
20817 /* ROW->minpos and ROW->maxpos must be the smallest and
20818 `1 + the largest' buffer positions in ROW. But if ROW was
20819 bidi-reordered, these two positions can be anywhere in the
20820 row, so we must determine them now. */
20821 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20822 }
20823
20824 /* If the start of this line is the overlay arrow-position, then
20825 mark this glyph row as the one containing the overlay arrow.
20826 This is clearly a mess with variable size fonts. It would be
20827 better to let it be displayed like cursors under X. */
20828 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20829 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20830 !NILP (overlay_arrow_string)))
20831 {
20832 /* Overlay arrow in window redisplay is a fringe bitmap. */
20833 if (STRINGP (overlay_arrow_string))
20834 {
20835 struct glyph_row *arrow_row
20836 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20837 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20838 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20839 struct glyph *p = row->glyphs[TEXT_AREA];
20840 struct glyph *p2, *end;
20841
20842 /* Copy the arrow glyphs. */
20843 while (glyph < arrow_end)
20844 *p++ = *glyph++;
20845
20846 /* Throw away padding glyphs. */
20847 p2 = p;
20848 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20849 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20850 ++p2;
20851 if (p2 > p)
20852 {
20853 while (p2 < end)
20854 *p++ = *p2++;
20855 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20856 }
20857 }
20858 else
20859 {
20860 eassert (INTEGERP (overlay_arrow_string));
20861 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20862 }
20863 overlay_arrow_seen = true;
20864 }
20865
20866 /* Highlight trailing whitespace. */
20867 if (!NILP (Vshow_trailing_whitespace))
20868 highlight_trailing_whitespace (it->f, it->glyph_row);
20869
20870 /* Compute pixel dimensions of this line. */
20871 compute_line_metrics (it);
20872
20873 /* Implementation note: No changes in the glyphs of ROW or in their
20874 faces can be done past this point, because compute_line_metrics
20875 computes ROW's hash value and stores it within the glyph_row
20876 structure. */
20877
20878 /* Record whether this row ends inside an ellipsis. */
20879 row->ends_in_ellipsis_p
20880 = (it->method == GET_FROM_DISPLAY_VECTOR
20881 && it->ellipsis_p);
20882
20883 /* Save fringe bitmaps in this row. */
20884 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20885 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20886 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20887 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20888
20889 it->left_user_fringe_bitmap = 0;
20890 it->left_user_fringe_face_id = 0;
20891 it->right_user_fringe_bitmap = 0;
20892 it->right_user_fringe_face_id = 0;
20893
20894 /* Maybe set the cursor. */
20895 cvpos = it->w->cursor.vpos;
20896 if ((cvpos < 0
20897 /* In bidi-reordered rows, keep checking for proper cursor
20898 position even if one has been found already, because buffer
20899 positions in such rows change non-linearly with ROW->VPOS,
20900 when a line is continued. One exception: when we are at ZV,
20901 display cursor on the first suitable glyph row, since all
20902 the empty rows after that also have their position set to ZV. */
20903 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20904 lines' rows is implemented for bidi-reordered rows. */
20905 || (it->bidi_p
20906 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20907 && PT >= MATRIX_ROW_START_CHARPOS (row)
20908 && PT <= MATRIX_ROW_END_CHARPOS (row)
20909 && cursor_row_p (row))
20910 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20911
20912 /* Prepare for the next line. This line starts horizontally at (X
20913 HPOS) = (0 0). Vertical positions are incremented. As a
20914 convenience for the caller, IT->glyph_row is set to the next
20915 row to be used. */
20916 it->current_x = it->hpos = 0;
20917 it->current_y += row->height;
20918 SET_TEXT_POS (it->eol_pos, 0, 0);
20919 ++it->vpos;
20920 ++it->glyph_row;
20921 /* The next row should by default use the same value of the
20922 reversed_p flag as this one. set_iterator_to_next decides when
20923 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20924 the flag accordingly. */
20925 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20926 it->glyph_row->reversed_p = row->reversed_p;
20927 it->start = row->end;
20928 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20929
20930 #undef RECORD_MAX_MIN_POS
20931 }
20932
20933 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20934 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20935 doc: /* Return paragraph direction at point in BUFFER.
20936 Value is either `left-to-right' or `right-to-left'.
20937 If BUFFER is omitted or nil, it defaults to the current buffer.
20938
20939 Paragraph direction determines how the text in the paragraph is displayed.
20940 In left-to-right paragraphs, text begins at the left margin of the window
20941 and the reading direction is generally left to right. In right-to-left
20942 paragraphs, text begins at the right margin and is read from right to left.
20943
20944 See also `bidi-paragraph-direction'. */)
20945 (Lisp_Object buffer)
20946 {
20947 struct buffer *buf = current_buffer;
20948 struct buffer *old = buf;
20949
20950 if (! NILP (buffer))
20951 {
20952 CHECK_BUFFER (buffer);
20953 buf = XBUFFER (buffer);
20954 }
20955
20956 if (NILP (BVAR (buf, bidi_display_reordering))
20957 || NILP (BVAR (buf, enable_multibyte_characters))
20958 /* When we are loading loadup.el, the character property tables
20959 needed for bidi iteration are not yet available. */
20960 || !NILP (Vpurify_flag))
20961 return Qleft_to_right;
20962 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20963 return BVAR (buf, bidi_paragraph_direction);
20964 else
20965 {
20966 /* Determine the direction from buffer text. We could try to
20967 use current_matrix if it is up to date, but this seems fast
20968 enough as it is. */
20969 struct bidi_it itb;
20970 ptrdiff_t pos = BUF_PT (buf);
20971 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20972 int c;
20973 void *itb_data = bidi_shelve_cache ();
20974
20975 set_buffer_temp (buf);
20976 /* bidi_paragraph_init finds the base direction of the paragraph
20977 by searching forward from paragraph start. We need the base
20978 direction of the current or _previous_ paragraph, so we need
20979 to make sure we are within that paragraph. To that end, find
20980 the previous non-empty line. */
20981 if (pos >= ZV && pos > BEGV)
20982 DEC_BOTH (pos, bytepos);
20983 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20984 if (fast_looking_at (trailing_white_space,
20985 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20986 {
20987 while ((c = FETCH_BYTE (bytepos)) == '\n'
20988 || c == ' ' || c == '\t' || c == '\f')
20989 {
20990 if (bytepos <= BEGV_BYTE)
20991 break;
20992 bytepos--;
20993 pos--;
20994 }
20995 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20996 bytepos--;
20997 }
20998 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20999 itb.paragraph_dir = NEUTRAL_DIR;
21000 itb.string.s = NULL;
21001 itb.string.lstring = Qnil;
21002 itb.string.bufpos = 0;
21003 itb.string.from_disp_str = false;
21004 itb.string.unibyte = false;
21005 /* We have no window to use here for ignoring window-specific
21006 overlays. Using NULL for window pointer will cause
21007 compute_display_string_pos to use the current buffer. */
21008 itb.w = NULL;
21009 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21010 bidi_unshelve_cache (itb_data, false);
21011 set_buffer_temp (old);
21012 switch (itb.paragraph_dir)
21013 {
21014 case L2R:
21015 return Qleft_to_right;
21016 break;
21017 case R2L:
21018 return Qright_to_left;
21019 break;
21020 default:
21021 emacs_abort ();
21022 }
21023 }
21024 }
21025
21026 DEFUN ("bidi-find-overridden-directionality",
21027 Fbidi_find_overridden_directionality,
21028 Sbidi_find_overridden_directionality, 2, 3, 0,
21029 doc: /* Return position between FROM and TO where directionality was overridden.
21030
21031 This function returns the first character position in the specified
21032 region of OBJECT where there is a character whose `bidi-class' property
21033 is `L', but which was forced to display as `R' by a directional
21034 override, and likewise with characters whose `bidi-class' is `R'
21035 or `AL' that were forced to display as `L'.
21036
21037 If no such character is found, the function returns nil.
21038
21039 OBJECT is a Lisp string or buffer to search for overridden
21040 directionality, and defaults to the current buffer if nil or omitted.
21041 OBJECT can also be a window, in which case the function will search
21042 the buffer displayed in that window. Passing the window instead of
21043 a buffer is preferable when the buffer is displayed in some window,
21044 because this function will then be able to correctly account for
21045 window-specific overlays, which can affect the results.
21046
21047 Strong directional characters `L', `R', and `AL' can have their
21048 intrinsic directionality overridden by directional override
21049 control characters RLO \(u+202e) and LRO \(u+202d). See the
21050 function `get-char-code-property' for a way to inquire about
21051 the `bidi-class' property of a character. */)
21052 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21053 {
21054 struct buffer *buf = current_buffer;
21055 struct buffer *old = buf;
21056 struct window *w = NULL;
21057 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21058 struct bidi_it itb;
21059 ptrdiff_t from_pos, to_pos, from_bpos;
21060 void *itb_data;
21061
21062 if (!NILP (object))
21063 {
21064 if (BUFFERP (object))
21065 buf = XBUFFER (object);
21066 else if (WINDOWP (object))
21067 {
21068 w = decode_live_window (object);
21069 buf = XBUFFER (w->contents);
21070 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21071 }
21072 else
21073 CHECK_STRING (object);
21074 }
21075
21076 if (STRINGP (object))
21077 {
21078 /* Characters in unibyte strings are always treated by bidi.c as
21079 strong LTR. */
21080 if (!STRING_MULTIBYTE (object)
21081 /* When we are loading loadup.el, the character property
21082 tables needed for bidi iteration are not yet
21083 available. */
21084 || !NILP (Vpurify_flag))
21085 return Qnil;
21086
21087 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21088 if (from_pos >= SCHARS (object))
21089 return Qnil;
21090
21091 /* Set up the bidi iterator. */
21092 itb_data = bidi_shelve_cache ();
21093 itb.paragraph_dir = NEUTRAL_DIR;
21094 itb.string.lstring = object;
21095 itb.string.s = NULL;
21096 itb.string.schars = SCHARS (object);
21097 itb.string.bufpos = 0;
21098 itb.string.from_disp_str = false;
21099 itb.string.unibyte = false;
21100 itb.w = w;
21101 bidi_init_it (0, 0, frame_window_p, &itb);
21102 }
21103 else
21104 {
21105 /* Nothing this fancy can happen in unibyte buffers, or in a
21106 buffer that disabled reordering, or if FROM is at EOB. */
21107 if (NILP (BVAR (buf, bidi_display_reordering))
21108 || NILP (BVAR (buf, enable_multibyte_characters))
21109 /* When we are loading loadup.el, the character property
21110 tables needed for bidi iteration are not yet
21111 available. */
21112 || !NILP (Vpurify_flag))
21113 return Qnil;
21114
21115 set_buffer_temp (buf);
21116 validate_region (&from, &to);
21117 from_pos = XINT (from);
21118 to_pos = XINT (to);
21119 if (from_pos >= ZV)
21120 return Qnil;
21121
21122 /* Set up the bidi iterator. */
21123 itb_data = bidi_shelve_cache ();
21124 from_bpos = CHAR_TO_BYTE (from_pos);
21125 if (from_pos == BEGV)
21126 {
21127 itb.charpos = BEGV;
21128 itb.bytepos = BEGV_BYTE;
21129 }
21130 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21131 {
21132 itb.charpos = from_pos;
21133 itb.bytepos = from_bpos;
21134 }
21135 else
21136 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21137 -1, &itb.bytepos);
21138 itb.paragraph_dir = NEUTRAL_DIR;
21139 itb.string.s = NULL;
21140 itb.string.lstring = Qnil;
21141 itb.string.bufpos = 0;
21142 itb.string.from_disp_str = false;
21143 itb.string.unibyte = false;
21144 itb.w = w;
21145 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21146 }
21147
21148 ptrdiff_t found;
21149 do {
21150 /* For the purposes of this function, the actual base direction of
21151 the paragraph doesn't matter, so just set it to L2R. */
21152 bidi_paragraph_init (L2R, &itb, false);
21153 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21154 ;
21155 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21156
21157 bidi_unshelve_cache (itb_data, false);
21158 set_buffer_temp (old);
21159
21160 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21161 }
21162
21163 DEFUN ("move-point-visually", Fmove_point_visually,
21164 Smove_point_visually, 1, 1, 0,
21165 doc: /* Move point in the visual order in the specified DIRECTION.
21166 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21167 left.
21168
21169 Value is the new character position of point. */)
21170 (Lisp_Object direction)
21171 {
21172 struct window *w = XWINDOW (selected_window);
21173 struct buffer *b = XBUFFER (w->contents);
21174 struct glyph_row *row;
21175 int dir;
21176 Lisp_Object paragraph_dir;
21177
21178 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21179 (!(ROW)->continued_p \
21180 && NILP ((GLYPH)->object) \
21181 && (GLYPH)->type == CHAR_GLYPH \
21182 && (GLYPH)->u.ch == ' ' \
21183 && (GLYPH)->charpos >= 0 \
21184 && !(GLYPH)->avoid_cursor_p)
21185
21186 CHECK_NUMBER (direction);
21187 dir = XINT (direction);
21188 if (dir > 0)
21189 dir = 1;
21190 else
21191 dir = -1;
21192
21193 /* If current matrix is up-to-date, we can use the information
21194 recorded in the glyphs, at least as long as the goal is on the
21195 screen. */
21196 if (w->window_end_valid
21197 && !windows_or_buffers_changed
21198 && b
21199 && !b->clip_changed
21200 && !b->prevent_redisplay_optimizations_p
21201 && !window_outdated (w)
21202 /* We rely below on the cursor coordinates to be up to date, but
21203 we cannot trust them if some command moved point since the
21204 last complete redisplay. */
21205 && w->last_point == BUF_PT (b)
21206 && w->cursor.vpos >= 0
21207 && w->cursor.vpos < w->current_matrix->nrows
21208 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21209 {
21210 struct glyph *g = row->glyphs[TEXT_AREA];
21211 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21212 struct glyph *gpt = g + w->cursor.hpos;
21213
21214 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21215 {
21216 if (BUFFERP (g->object) && g->charpos != PT)
21217 {
21218 SET_PT (g->charpos);
21219 w->cursor.vpos = -1;
21220 return make_number (PT);
21221 }
21222 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21223 {
21224 ptrdiff_t new_pos;
21225
21226 if (BUFFERP (gpt->object))
21227 {
21228 new_pos = PT;
21229 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21230 new_pos += (row->reversed_p ? -dir : dir);
21231 else
21232 new_pos -= (row->reversed_p ? -dir : dir);
21233 }
21234 else if (BUFFERP (g->object))
21235 new_pos = g->charpos;
21236 else
21237 break;
21238 SET_PT (new_pos);
21239 w->cursor.vpos = -1;
21240 return make_number (PT);
21241 }
21242 else if (ROW_GLYPH_NEWLINE_P (row, g))
21243 {
21244 /* Glyphs inserted at the end of a non-empty line for
21245 positioning the cursor have zero charpos, so we must
21246 deduce the value of point by other means. */
21247 if (g->charpos > 0)
21248 SET_PT (g->charpos);
21249 else if (row->ends_at_zv_p && PT != ZV)
21250 SET_PT (ZV);
21251 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21252 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21253 else
21254 break;
21255 w->cursor.vpos = -1;
21256 return make_number (PT);
21257 }
21258 }
21259 if (g == e || NILP (g->object))
21260 {
21261 if (row->truncated_on_left_p || row->truncated_on_right_p)
21262 goto simulate_display;
21263 if (!row->reversed_p)
21264 row += dir;
21265 else
21266 row -= dir;
21267 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21268 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21269 goto simulate_display;
21270
21271 if (dir > 0)
21272 {
21273 if (row->reversed_p && !row->continued_p)
21274 {
21275 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21276 w->cursor.vpos = -1;
21277 return make_number (PT);
21278 }
21279 g = row->glyphs[TEXT_AREA];
21280 e = g + row->used[TEXT_AREA];
21281 for ( ; g < e; g++)
21282 {
21283 if (BUFFERP (g->object)
21284 /* Empty lines have only one glyph, which stands
21285 for the newline, and whose charpos is the
21286 buffer position of the newline. */
21287 || ROW_GLYPH_NEWLINE_P (row, g)
21288 /* When the buffer ends in a newline, the line at
21289 EOB also has one glyph, but its charpos is -1. */
21290 || (row->ends_at_zv_p
21291 && !row->reversed_p
21292 && NILP (g->object)
21293 && g->type == CHAR_GLYPH
21294 && g->u.ch == ' '))
21295 {
21296 if (g->charpos > 0)
21297 SET_PT (g->charpos);
21298 else if (!row->reversed_p
21299 && row->ends_at_zv_p
21300 && PT != ZV)
21301 SET_PT (ZV);
21302 else
21303 continue;
21304 w->cursor.vpos = -1;
21305 return make_number (PT);
21306 }
21307 }
21308 }
21309 else
21310 {
21311 if (!row->reversed_p && !row->continued_p)
21312 {
21313 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21314 w->cursor.vpos = -1;
21315 return make_number (PT);
21316 }
21317 e = row->glyphs[TEXT_AREA];
21318 g = e + row->used[TEXT_AREA] - 1;
21319 for ( ; g >= e; g--)
21320 {
21321 if (BUFFERP (g->object)
21322 || (ROW_GLYPH_NEWLINE_P (row, g)
21323 && g->charpos > 0)
21324 /* Empty R2L lines on GUI frames have the buffer
21325 position of the newline stored in the stretch
21326 glyph. */
21327 || g->type == STRETCH_GLYPH
21328 || (row->ends_at_zv_p
21329 && row->reversed_p
21330 && NILP (g->object)
21331 && g->type == CHAR_GLYPH
21332 && g->u.ch == ' '))
21333 {
21334 if (g->charpos > 0)
21335 SET_PT (g->charpos);
21336 else if (row->reversed_p
21337 && row->ends_at_zv_p
21338 && PT != ZV)
21339 SET_PT (ZV);
21340 else
21341 continue;
21342 w->cursor.vpos = -1;
21343 return make_number (PT);
21344 }
21345 }
21346 }
21347 }
21348 }
21349
21350 simulate_display:
21351
21352 /* If we wind up here, we failed to move by using the glyphs, so we
21353 need to simulate display instead. */
21354
21355 if (b)
21356 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21357 else
21358 paragraph_dir = Qleft_to_right;
21359 if (EQ (paragraph_dir, Qright_to_left))
21360 dir = -dir;
21361 if (PT <= BEGV && dir < 0)
21362 xsignal0 (Qbeginning_of_buffer);
21363 else if (PT >= ZV && dir > 0)
21364 xsignal0 (Qend_of_buffer);
21365 else
21366 {
21367 struct text_pos pt;
21368 struct it it;
21369 int pt_x, target_x, pixel_width, pt_vpos;
21370 bool at_eol_p;
21371 bool overshoot_expected = false;
21372 bool target_is_eol_p = false;
21373
21374 /* Setup the arena. */
21375 SET_TEXT_POS (pt, PT, PT_BYTE);
21376 start_display (&it, w, pt);
21377 /* When lines are truncated, we could be called with point
21378 outside of the windows edges, in which case move_it_*
21379 functions either prematurely stop at window's edge or jump to
21380 the next screen line, whereas we rely below on our ability to
21381 reach point, in order to start from its X coordinate. So we
21382 need to disregard the window's horizontal extent in that case. */
21383 if (it.line_wrap == TRUNCATE)
21384 it.last_visible_x = INFINITY;
21385
21386 if (it.cmp_it.id < 0
21387 && it.method == GET_FROM_STRING
21388 && it.area == TEXT_AREA
21389 && it.string_from_display_prop_p
21390 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21391 overshoot_expected = true;
21392
21393 /* Find the X coordinate of point. We start from the beginning
21394 of this or previous line to make sure we are before point in
21395 the logical order (since the move_it_* functions can only
21396 move forward). */
21397 reseat:
21398 reseat_at_previous_visible_line_start (&it);
21399 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21400 if (IT_CHARPOS (it) != PT)
21401 {
21402 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21403 -1, -1, -1, MOVE_TO_POS);
21404 /* If we missed point because the character there is
21405 displayed out of a display vector that has more than one
21406 glyph, retry expecting overshoot. */
21407 if (it.method == GET_FROM_DISPLAY_VECTOR
21408 && it.current.dpvec_index > 0
21409 && !overshoot_expected)
21410 {
21411 overshoot_expected = true;
21412 goto reseat;
21413 }
21414 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21415 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21416 }
21417 pt_x = it.current_x;
21418 pt_vpos = it.vpos;
21419 if (dir > 0 || overshoot_expected)
21420 {
21421 struct glyph_row *row = it.glyph_row;
21422
21423 /* When point is at beginning of line, we don't have
21424 information about the glyph there loaded into struct
21425 it. Calling get_next_display_element fixes that. */
21426 if (pt_x == 0)
21427 get_next_display_element (&it);
21428 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21429 it.glyph_row = NULL;
21430 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21431 it.glyph_row = row;
21432 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21433 it, lest it will become out of sync with it's buffer
21434 position. */
21435 it.current_x = pt_x;
21436 }
21437 else
21438 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21439 pixel_width = it.pixel_width;
21440 if (overshoot_expected && at_eol_p)
21441 pixel_width = 0;
21442 else if (pixel_width <= 0)
21443 pixel_width = 1;
21444
21445 /* If there's a display string (or something similar) at point,
21446 we are actually at the glyph to the left of point, so we need
21447 to correct the X coordinate. */
21448 if (overshoot_expected)
21449 {
21450 if (it.bidi_p)
21451 pt_x += pixel_width * it.bidi_it.scan_dir;
21452 else
21453 pt_x += pixel_width;
21454 }
21455
21456 /* Compute target X coordinate, either to the left or to the
21457 right of point. On TTY frames, all characters have the same
21458 pixel width of 1, so we can use that. On GUI frames we don't
21459 have an easy way of getting at the pixel width of the
21460 character to the left of point, so we use a different method
21461 of getting to that place. */
21462 if (dir > 0)
21463 target_x = pt_x + pixel_width;
21464 else
21465 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21466
21467 /* Target X coordinate could be one line above or below the line
21468 of point, in which case we need to adjust the target X
21469 coordinate. Also, if moving to the left, we need to begin at
21470 the left edge of the point's screen line. */
21471 if (dir < 0)
21472 {
21473 if (pt_x > 0)
21474 {
21475 start_display (&it, w, pt);
21476 if (it.line_wrap == TRUNCATE)
21477 it.last_visible_x = INFINITY;
21478 reseat_at_previous_visible_line_start (&it);
21479 it.current_x = it.current_y = it.hpos = 0;
21480 if (pt_vpos != 0)
21481 move_it_by_lines (&it, pt_vpos);
21482 }
21483 else
21484 {
21485 move_it_by_lines (&it, -1);
21486 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21487 target_is_eol_p = true;
21488 /* Under word-wrap, we don't know the x coordinate of
21489 the last character displayed on the previous line,
21490 which immediately precedes the wrap point. To find
21491 out its x coordinate, we try moving to the right
21492 margin of the window, which will stop at the wrap
21493 point, and then reset target_x to point at the
21494 character that precedes the wrap point. This is not
21495 needed on GUI frames, because (see below) there we
21496 move from the left margin one grapheme cluster at a
21497 time, and stop when we hit the wrap point. */
21498 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21499 {
21500 void *it_data = NULL;
21501 struct it it2;
21502
21503 SAVE_IT (it2, it, it_data);
21504 move_it_in_display_line_to (&it, ZV, target_x,
21505 MOVE_TO_POS | MOVE_TO_X);
21506 /* If we arrived at target_x, that _is_ the last
21507 character on the previous line. */
21508 if (it.current_x != target_x)
21509 target_x = it.current_x - 1;
21510 RESTORE_IT (&it, &it2, it_data);
21511 }
21512 }
21513 }
21514 else
21515 {
21516 if (at_eol_p
21517 || (target_x >= it.last_visible_x
21518 && it.line_wrap != TRUNCATE))
21519 {
21520 if (pt_x > 0)
21521 move_it_by_lines (&it, 0);
21522 move_it_by_lines (&it, 1);
21523 target_x = 0;
21524 }
21525 }
21526
21527 /* Move to the target X coordinate. */
21528 #ifdef HAVE_WINDOW_SYSTEM
21529 /* On GUI frames, as we don't know the X coordinate of the
21530 character to the left of point, moving point to the left
21531 requires walking, one grapheme cluster at a time, until we
21532 find ourself at a place immediately to the left of the
21533 character at point. */
21534 if (FRAME_WINDOW_P (it.f) && dir < 0)
21535 {
21536 struct text_pos new_pos;
21537 enum move_it_result rc = MOVE_X_REACHED;
21538
21539 if (it.current_x == 0)
21540 get_next_display_element (&it);
21541 if (it.what == IT_COMPOSITION)
21542 {
21543 new_pos.charpos = it.cmp_it.charpos;
21544 new_pos.bytepos = -1;
21545 }
21546 else
21547 new_pos = it.current.pos;
21548
21549 while (it.current_x + it.pixel_width <= target_x
21550 && (rc == MOVE_X_REACHED
21551 /* Under word-wrap, move_it_in_display_line_to
21552 stops at correct coordinates, but sometimes
21553 returns MOVE_POS_MATCH_OR_ZV. */
21554 || (it.line_wrap == WORD_WRAP
21555 && rc == MOVE_POS_MATCH_OR_ZV)))
21556 {
21557 int new_x = it.current_x + it.pixel_width;
21558
21559 /* For composed characters, we want the position of the
21560 first character in the grapheme cluster (usually, the
21561 composition's base character), whereas it.current
21562 might give us the position of the _last_ one, e.g. if
21563 the composition is rendered in reverse due to bidi
21564 reordering. */
21565 if (it.what == IT_COMPOSITION)
21566 {
21567 new_pos.charpos = it.cmp_it.charpos;
21568 new_pos.bytepos = -1;
21569 }
21570 else
21571 new_pos = it.current.pos;
21572 if (new_x == it.current_x)
21573 new_x++;
21574 rc = move_it_in_display_line_to (&it, ZV, new_x,
21575 MOVE_TO_POS | MOVE_TO_X);
21576 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21577 break;
21578 }
21579 /* The previous position we saw in the loop is the one we
21580 want. */
21581 if (new_pos.bytepos == -1)
21582 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21583 it.current.pos = new_pos;
21584 }
21585 else
21586 #endif
21587 if (it.current_x != target_x)
21588 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21589
21590 /* If we ended up in a display string that covers point, move to
21591 buffer position to the right in the visual order. */
21592 if (dir > 0)
21593 {
21594 while (IT_CHARPOS (it) == PT)
21595 {
21596 set_iterator_to_next (&it, false);
21597 if (!get_next_display_element (&it))
21598 break;
21599 }
21600 }
21601
21602 /* Move point to that position. */
21603 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21604 }
21605
21606 return make_number (PT);
21607
21608 #undef ROW_GLYPH_NEWLINE_P
21609 }
21610
21611 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21612 Sbidi_resolved_levels, 0, 1, 0,
21613 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21614
21615 The resolved levels are produced by the Emacs bidi reordering engine
21616 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21617 read the Unicode Standard Annex 9 (UAX#9) for background information
21618 about these levels.
21619
21620 VPOS is the zero-based number of the current window's screen line
21621 for which to produce the resolved levels. If VPOS is nil or omitted,
21622 it defaults to the screen line of point. If the window displays a
21623 header line, VPOS of zero will report on the header line, and first
21624 line of text in the window will have VPOS of 1.
21625
21626 Value is an array of resolved levels, indexed by glyph number.
21627 Glyphs are numbered from zero starting from the beginning of the
21628 screen line, i.e. the left edge of the window for left-to-right lines
21629 and from the right edge for right-to-left lines. The resolved levels
21630 are produced only for the window's text area; text in display margins
21631 is not included.
21632
21633 If the selected window's display is not up-to-date, or if the specified
21634 screen line does not display text, this function returns nil. It is
21635 highly recommended to bind this function to some simple key, like F8,
21636 in order to avoid these problems.
21637
21638 This function exists mainly for testing the correctness of the
21639 Emacs UBA implementation, in particular with the test suite. */)
21640 (Lisp_Object vpos)
21641 {
21642 struct window *w = XWINDOW (selected_window);
21643 struct buffer *b = XBUFFER (w->contents);
21644 int nrow;
21645 struct glyph_row *row;
21646
21647 if (NILP (vpos))
21648 {
21649 int d1, d2, d3, d4, d5;
21650
21651 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21652 }
21653 else
21654 {
21655 CHECK_NUMBER_COERCE_MARKER (vpos);
21656 nrow = XINT (vpos);
21657 }
21658
21659 /* We require up-to-date glyph matrix for this window. */
21660 if (w->window_end_valid
21661 && !windows_or_buffers_changed
21662 && b
21663 && !b->clip_changed
21664 && !b->prevent_redisplay_optimizations_p
21665 && !window_outdated (w)
21666 && nrow >= 0
21667 && nrow < w->current_matrix->nrows
21668 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21669 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21670 {
21671 struct glyph *g, *e, *g1;
21672 int nglyphs, i;
21673 Lisp_Object levels;
21674
21675 if (!row->reversed_p) /* Left-to-right glyph row. */
21676 {
21677 g = g1 = row->glyphs[TEXT_AREA];
21678 e = g + row->used[TEXT_AREA];
21679
21680 /* Skip over glyphs at the start of the row that was
21681 generated by redisplay for its own needs. */
21682 while (g < e
21683 && NILP (g->object)
21684 && g->charpos < 0)
21685 g++;
21686 g1 = g;
21687
21688 /* Count the "interesting" glyphs in this row. */
21689 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21690 nglyphs++;
21691
21692 /* Create and fill the array. */
21693 levels = make_uninit_vector (nglyphs);
21694 for (i = 0; g1 < g; i++, g1++)
21695 ASET (levels, i, make_number (g1->resolved_level));
21696 }
21697 else /* Right-to-left glyph row. */
21698 {
21699 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21700 e = row->glyphs[TEXT_AREA] - 1;
21701 while (g > e
21702 && NILP (g->object)
21703 && g->charpos < 0)
21704 g--;
21705 g1 = g;
21706 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21707 nglyphs++;
21708 levels = make_uninit_vector (nglyphs);
21709 for (i = 0; g1 > g; i++, g1--)
21710 ASET (levels, i, make_number (g1->resolved_level));
21711 }
21712 return levels;
21713 }
21714 else
21715 return Qnil;
21716 }
21717
21718
21719 \f
21720 /***********************************************************************
21721 Menu Bar
21722 ***********************************************************************/
21723
21724 /* Redisplay the menu bar in the frame for window W.
21725
21726 The menu bar of X frames that don't have X toolkit support is
21727 displayed in a special window W->frame->menu_bar_window.
21728
21729 The menu bar of terminal frames is treated specially as far as
21730 glyph matrices are concerned. Menu bar lines are not part of
21731 windows, so the update is done directly on the frame matrix rows
21732 for the menu bar. */
21733
21734 static void
21735 display_menu_bar (struct window *w)
21736 {
21737 struct frame *f = XFRAME (WINDOW_FRAME (w));
21738 struct it it;
21739 Lisp_Object items;
21740 int i;
21741
21742 /* Don't do all this for graphical frames. */
21743 #ifdef HAVE_NTGUI
21744 if (FRAME_W32_P (f))
21745 return;
21746 #endif
21747 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21748 if (FRAME_X_P (f))
21749 return;
21750 #endif
21751
21752 #ifdef HAVE_NS
21753 if (FRAME_NS_P (f))
21754 return;
21755 #endif /* HAVE_NS */
21756
21757 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21758 eassert (!FRAME_WINDOW_P (f));
21759 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21760 it.first_visible_x = 0;
21761 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21762 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21763 if (FRAME_WINDOW_P (f))
21764 {
21765 /* Menu bar lines are displayed in the desired matrix of the
21766 dummy window menu_bar_window. */
21767 struct window *menu_w;
21768 menu_w = XWINDOW (f->menu_bar_window);
21769 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21770 MENU_FACE_ID);
21771 it.first_visible_x = 0;
21772 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21773 }
21774 else
21775 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21776 {
21777 /* This is a TTY frame, i.e. character hpos/vpos are used as
21778 pixel x/y. */
21779 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21780 MENU_FACE_ID);
21781 it.first_visible_x = 0;
21782 it.last_visible_x = FRAME_COLS (f);
21783 }
21784
21785 /* FIXME: This should be controlled by a user option. See the
21786 comments in redisplay_tool_bar and display_mode_line about
21787 this. */
21788 it.paragraph_embedding = L2R;
21789
21790 /* Clear all rows of the menu bar. */
21791 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21792 {
21793 struct glyph_row *row = it.glyph_row + i;
21794 clear_glyph_row (row);
21795 row->enabled_p = true;
21796 row->full_width_p = true;
21797 row->reversed_p = false;
21798 }
21799
21800 /* Display all items of the menu bar. */
21801 items = FRAME_MENU_BAR_ITEMS (it.f);
21802 for (i = 0; i < ASIZE (items); i += 4)
21803 {
21804 Lisp_Object string;
21805
21806 /* Stop at nil string. */
21807 string = AREF (items, i + 1);
21808 if (NILP (string))
21809 break;
21810
21811 /* Remember where item was displayed. */
21812 ASET (items, i + 3, make_number (it.hpos));
21813
21814 /* Display the item, pad with one space. */
21815 if (it.current_x < it.last_visible_x)
21816 display_string (NULL, string, Qnil, 0, 0, &it,
21817 SCHARS (string) + 1, 0, 0, -1);
21818 }
21819
21820 /* Fill out the line with spaces. */
21821 if (it.current_x < it.last_visible_x)
21822 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21823
21824 /* Compute the total height of the lines. */
21825 compute_line_metrics (&it);
21826 }
21827
21828 /* Deep copy of a glyph row, including the glyphs. */
21829 static void
21830 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21831 {
21832 struct glyph *pointers[1 + LAST_AREA];
21833 int to_used = to->used[TEXT_AREA];
21834
21835 /* Save glyph pointers of TO. */
21836 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21837
21838 /* Do a structure assignment. */
21839 *to = *from;
21840
21841 /* Restore original glyph pointers of TO. */
21842 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21843
21844 /* Copy the glyphs. */
21845 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21846 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21847
21848 /* If we filled only part of the TO row, fill the rest with
21849 space_glyph (which will display as empty space). */
21850 if (to_used > from->used[TEXT_AREA])
21851 fill_up_frame_row_with_spaces (to, to_used);
21852 }
21853
21854 /* Display one menu item on a TTY, by overwriting the glyphs in the
21855 frame F's desired glyph matrix with glyphs produced from the menu
21856 item text. Called from term.c to display TTY drop-down menus one
21857 item at a time.
21858
21859 ITEM_TEXT is the menu item text as a C string.
21860
21861 FACE_ID is the face ID to be used for this menu item. FACE_ID
21862 could specify one of 3 faces: a face for an enabled item, a face
21863 for a disabled item, or a face for a selected item.
21864
21865 X and Y are coordinates of the first glyph in the frame's desired
21866 matrix to be overwritten by the menu item. Since this is a TTY, Y
21867 is the zero-based number of the glyph row and X is the zero-based
21868 glyph number in the row, starting from left, where to start
21869 displaying the item.
21870
21871 SUBMENU means this menu item drops down a submenu, which
21872 should be indicated by displaying a proper visual cue after the
21873 item text. */
21874
21875 void
21876 display_tty_menu_item (const char *item_text, int width, int face_id,
21877 int x, int y, bool submenu)
21878 {
21879 struct it it;
21880 struct frame *f = SELECTED_FRAME ();
21881 struct window *w = XWINDOW (f->selected_window);
21882 struct glyph_row *row;
21883 size_t item_len = strlen (item_text);
21884
21885 eassert (FRAME_TERMCAP_P (f));
21886
21887 /* Don't write beyond the matrix's last row. This can happen for
21888 TTY screens that are not high enough to show the entire menu.
21889 (This is actually a bit of defensive programming, as
21890 tty_menu_display already limits the number of menu items to one
21891 less than the number of screen lines.) */
21892 if (y >= f->desired_matrix->nrows)
21893 return;
21894
21895 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21896 it.first_visible_x = 0;
21897 it.last_visible_x = FRAME_COLS (f) - 1;
21898 row = it.glyph_row;
21899 /* Start with the row contents from the current matrix. */
21900 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21901 bool saved_width = row->full_width_p;
21902 row->full_width_p = true;
21903 bool saved_reversed = row->reversed_p;
21904 row->reversed_p = false;
21905 row->enabled_p = true;
21906
21907 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21908 desired face. */
21909 eassert (x < f->desired_matrix->matrix_w);
21910 it.current_x = it.hpos = x;
21911 it.current_y = it.vpos = y;
21912 int saved_used = row->used[TEXT_AREA];
21913 bool saved_truncated = row->truncated_on_right_p;
21914 row->used[TEXT_AREA] = x;
21915 it.face_id = face_id;
21916 it.line_wrap = TRUNCATE;
21917
21918 /* FIXME: This should be controlled by a user option. See the
21919 comments in redisplay_tool_bar and display_mode_line about this.
21920 Also, if paragraph_embedding could ever be R2L, changes will be
21921 needed to avoid shifting to the right the row characters in
21922 term.c:append_glyph. */
21923 it.paragraph_embedding = L2R;
21924
21925 /* Pad with a space on the left. */
21926 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21927 width--;
21928 /* Display the menu item, pad with spaces to WIDTH. */
21929 if (submenu)
21930 {
21931 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21932 item_len, 0, FRAME_COLS (f) - 1, -1);
21933 width -= item_len;
21934 /* Indicate with " >" that there's a submenu. */
21935 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21936 FRAME_COLS (f) - 1, -1);
21937 }
21938 else
21939 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21940 width, 0, FRAME_COLS (f) - 1, -1);
21941
21942 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21943 row->truncated_on_right_p = saved_truncated;
21944 row->hash = row_hash (row);
21945 row->full_width_p = saved_width;
21946 row->reversed_p = saved_reversed;
21947 }
21948 \f
21949 /***********************************************************************
21950 Mode Line
21951 ***********************************************************************/
21952
21953 /* Redisplay mode lines in the window tree whose root is WINDOW.
21954 If FORCE, redisplay mode lines unconditionally.
21955 Otherwise, redisplay only mode lines that are garbaged. Value is
21956 the number of windows whose mode lines were redisplayed. */
21957
21958 static int
21959 redisplay_mode_lines (Lisp_Object window, bool force)
21960 {
21961 int nwindows = 0;
21962
21963 while (!NILP (window))
21964 {
21965 struct window *w = XWINDOW (window);
21966
21967 if (WINDOWP (w->contents))
21968 nwindows += redisplay_mode_lines (w->contents, force);
21969 else if (force
21970 || FRAME_GARBAGED_P (XFRAME (w->frame))
21971 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21972 {
21973 struct text_pos lpoint;
21974 struct buffer *old = current_buffer;
21975
21976 /* Set the window's buffer for the mode line display. */
21977 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21978 set_buffer_internal_1 (XBUFFER (w->contents));
21979
21980 /* Point refers normally to the selected window. For any
21981 other window, set up appropriate value. */
21982 if (!EQ (window, selected_window))
21983 {
21984 struct text_pos pt;
21985
21986 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21987 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21988 }
21989
21990 /* Display mode lines. */
21991 clear_glyph_matrix (w->desired_matrix);
21992 if (display_mode_lines (w))
21993 ++nwindows;
21994
21995 /* Restore old settings. */
21996 set_buffer_internal_1 (old);
21997 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21998 }
21999
22000 window = w->next;
22001 }
22002
22003 return nwindows;
22004 }
22005
22006
22007 /* Display the mode and/or header line of window W. Value is the
22008 sum number of mode lines and header lines displayed. */
22009
22010 static int
22011 display_mode_lines (struct window *w)
22012 {
22013 Lisp_Object old_selected_window = selected_window;
22014 Lisp_Object old_selected_frame = selected_frame;
22015 Lisp_Object new_frame = w->frame;
22016 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22017 int n = 0;
22018
22019 selected_frame = new_frame;
22020 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22021 or window's point, then we'd need select_window_1 here as well. */
22022 XSETWINDOW (selected_window, w);
22023 XFRAME (new_frame)->selected_window = selected_window;
22024
22025 /* These will be set while the mode line specs are processed. */
22026 line_number_displayed = false;
22027 w->column_number_displayed = -1;
22028
22029 if (WINDOW_WANTS_MODELINE_P (w))
22030 {
22031 struct window *sel_w = XWINDOW (old_selected_window);
22032
22033 /* Select mode line face based on the real selected window. */
22034 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22035 BVAR (current_buffer, mode_line_format));
22036 ++n;
22037 }
22038
22039 if (WINDOW_WANTS_HEADER_LINE_P (w))
22040 {
22041 display_mode_line (w, HEADER_LINE_FACE_ID,
22042 BVAR (current_buffer, header_line_format));
22043 ++n;
22044 }
22045
22046 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22047 selected_frame = old_selected_frame;
22048 selected_window = old_selected_window;
22049 if (n > 0)
22050 w->must_be_updated_p = true;
22051 return n;
22052 }
22053
22054
22055 /* Display mode or header line of window W. FACE_ID specifies which
22056 line to display; it is either MODE_LINE_FACE_ID or
22057 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22058 display. Value is the pixel height of the mode/header line
22059 displayed. */
22060
22061 static int
22062 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22063 {
22064 struct it it;
22065 struct face *face;
22066 ptrdiff_t count = SPECPDL_INDEX ();
22067
22068 init_iterator (&it, w, -1, -1, NULL, face_id);
22069 /* Don't extend on a previously drawn mode-line.
22070 This may happen if called from pos_visible_p. */
22071 it.glyph_row->enabled_p = false;
22072 prepare_desired_row (w, it.glyph_row, true);
22073
22074 it.glyph_row->mode_line_p = true;
22075
22076 /* FIXME: This should be controlled by a user option. But
22077 supporting such an option is not trivial, since the mode line is
22078 made up of many separate strings. */
22079 it.paragraph_embedding = L2R;
22080
22081 record_unwind_protect (unwind_format_mode_line,
22082 format_mode_line_unwind_data (NULL, NULL,
22083 Qnil, false));
22084
22085 mode_line_target = MODE_LINE_DISPLAY;
22086
22087 /* Temporarily make frame's keyboard the current kboard so that
22088 kboard-local variables in the mode_line_format will get the right
22089 values. */
22090 push_kboard (FRAME_KBOARD (it.f));
22091 record_unwind_save_match_data ();
22092 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22093 pop_kboard ();
22094
22095 unbind_to (count, Qnil);
22096
22097 /* Fill up with spaces. */
22098 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22099
22100 compute_line_metrics (&it);
22101 it.glyph_row->full_width_p = true;
22102 it.glyph_row->continued_p = false;
22103 it.glyph_row->truncated_on_left_p = false;
22104 it.glyph_row->truncated_on_right_p = false;
22105
22106 /* Make a 3D mode-line have a shadow at its right end. */
22107 face = FACE_FROM_ID (it.f, face_id);
22108 extend_face_to_end_of_line (&it);
22109 if (face->box != FACE_NO_BOX)
22110 {
22111 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22112 + it.glyph_row->used[TEXT_AREA] - 1);
22113 last->right_box_line_p = true;
22114 }
22115
22116 return it.glyph_row->height;
22117 }
22118
22119 /* Move element ELT in LIST to the front of LIST.
22120 Return the updated list. */
22121
22122 static Lisp_Object
22123 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22124 {
22125 register Lisp_Object tail, prev;
22126 register Lisp_Object tem;
22127
22128 tail = list;
22129 prev = Qnil;
22130 while (CONSP (tail))
22131 {
22132 tem = XCAR (tail);
22133
22134 if (EQ (elt, tem))
22135 {
22136 /* Splice out the link TAIL. */
22137 if (NILP (prev))
22138 list = XCDR (tail);
22139 else
22140 Fsetcdr (prev, XCDR (tail));
22141
22142 /* Now make it the first. */
22143 Fsetcdr (tail, list);
22144 return tail;
22145 }
22146 else
22147 prev = tail;
22148 tail = XCDR (tail);
22149 QUIT;
22150 }
22151
22152 /* Not found--return unchanged LIST. */
22153 return list;
22154 }
22155
22156 /* Contribute ELT to the mode line for window IT->w. How it
22157 translates into text depends on its data type.
22158
22159 IT describes the display environment in which we display, as usual.
22160
22161 DEPTH is the depth in recursion. It is used to prevent
22162 infinite recursion here.
22163
22164 FIELD_WIDTH is the number of characters the display of ELT should
22165 occupy in the mode line, and PRECISION is the maximum number of
22166 characters to display from ELT's representation. See
22167 display_string for details.
22168
22169 Returns the hpos of the end of the text generated by ELT.
22170
22171 PROPS is a property list to add to any string we encounter.
22172
22173 If RISKY, remove (disregard) any properties in any string
22174 we encounter, and ignore :eval and :propertize.
22175
22176 The global variable `mode_line_target' determines whether the
22177 output is passed to `store_mode_line_noprop',
22178 `store_mode_line_string', or `display_string'. */
22179
22180 static int
22181 display_mode_element (struct it *it, int depth, int field_width, int precision,
22182 Lisp_Object elt, Lisp_Object props, bool risky)
22183 {
22184 int n = 0, field, prec;
22185 bool literal = false;
22186
22187 tail_recurse:
22188 if (depth > 100)
22189 elt = build_string ("*too-deep*");
22190
22191 depth++;
22192
22193 switch (XTYPE (elt))
22194 {
22195 case Lisp_String:
22196 {
22197 /* A string: output it and check for %-constructs within it. */
22198 unsigned char c;
22199 ptrdiff_t offset = 0;
22200
22201 if (SCHARS (elt) > 0
22202 && (!NILP (props) || risky))
22203 {
22204 Lisp_Object oprops, aelt;
22205 oprops = Ftext_properties_at (make_number (0), elt);
22206
22207 /* If the starting string's properties are not what
22208 we want, translate the string. Also, if the string
22209 is risky, do that anyway. */
22210
22211 if (NILP (Fequal (props, oprops)) || risky)
22212 {
22213 /* If the starting string has properties,
22214 merge the specified ones onto the existing ones. */
22215 if (! NILP (oprops) && !risky)
22216 {
22217 Lisp_Object tem;
22218
22219 oprops = Fcopy_sequence (oprops);
22220 tem = props;
22221 while (CONSP (tem))
22222 {
22223 oprops = Fplist_put (oprops, XCAR (tem),
22224 XCAR (XCDR (tem)));
22225 tem = XCDR (XCDR (tem));
22226 }
22227 props = oprops;
22228 }
22229
22230 aelt = Fassoc (elt, mode_line_proptrans_alist);
22231 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22232 {
22233 /* AELT is what we want. Move it to the front
22234 without consing. */
22235 elt = XCAR (aelt);
22236 mode_line_proptrans_alist
22237 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22238 }
22239 else
22240 {
22241 Lisp_Object tem;
22242
22243 /* If AELT has the wrong props, it is useless.
22244 so get rid of it. */
22245 if (! NILP (aelt))
22246 mode_line_proptrans_alist
22247 = Fdelq (aelt, mode_line_proptrans_alist);
22248
22249 elt = Fcopy_sequence (elt);
22250 Fset_text_properties (make_number (0), Flength (elt),
22251 props, elt);
22252 /* Add this item to mode_line_proptrans_alist. */
22253 mode_line_proptrans_alist
22254 = Fcons (Fcons (elt, props),
22255 mode_line_proptrans_alist);
22256 /* Truncate mode_line_proptrans_alist
22257 to at most 50 elements. */
22258 tem = Fnthcdr (make_number (50),
22259 mode_line_proptrans_alist);
22260 if (! NILP (tem))
22261 XSETCDR (tem, Qnil);
22262 }
22263 }
22264 }
22265
22266 offset = 0;
22267
22268 if (literal)
22269 {
22270 prec = precision - n;
22271 switch (mode_line_target)
22272 {
22273 case MODE_LINE_NOPROP:
22274 case MODE_LINE_TITLE:
22275 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22276 break;
22277 case MODE_LINE_STRING:
22278 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22279 break;
22280 case MODE_LINE_DISPLAY:
22281 n += display_string (NULL, elt, Qnil, 0, 0, it,
22282 0, prec, 0, STRING_MULTIBYTE (elt));
22283 break;
22284 }
22285
22286 break;
22287 }
22288
22289 /* Handle the non-literal case. */
22290
22291 while ((precision <= 0 || n < precision)
22292 && SREF (elt, offset) != 0
22293 && (mode_line_target != MODE_LINE_DISPLAY
22294 || it->current_x < it->last_visible_x))
22295 {
22296 ptrdiff_t last_offset = offset;
22297
22298 /* Advance to end of string or next format specifier. */
22299 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22300 ;
22301
22302 if (offset - 1 != last_offset)
22303 {
22304 ptrdiff_t nchars, nbytes;
22305
22306 /* Output to end of string or up to '%'. Field width
22307 is length of string. Don't output more than
22308 PRECISION allows us. */
22309 offset--;
22310
22311 prec = c_string_width (SDATA (elt) + last_offset,
22312 offset - last_offset, precision - n,
22313 &nchars, &nbytes);
22314
22315 switch (mode_line_target)
22316 {
22317 case MODE_LINE_NOPROP:
22318 case MODE_LINE_TITLE:
22319 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22320 break;
22321 case MODE_LINE_STRING:
22322 {
22323 ptrdiff_t bytepos = last_offset;
22324 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22325 ptrdiff_t endpos = (precision <= 0
22326 ? string_byte_to_char (elt, offset)
22327 : charpos + nchars);
22328 Lisp_Object mode_string
22329 = Fsubstring (elt, make_number (charpos),
22330 make_number (endpos));
22331 n += store_mode_line_string (NULL, mode_string, false,
22332 0, 0, Qnil);
22333 }
22334 break;
22335 case MODE_LINE_DISPLAY:
22336 {
22337 ptrdiff_t bytepos = last_offset;
22338 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22339
22340 if (precision <= 0)
22341 nchars = string_byte_to_char (elt, offset) - charpos;
22342 n += display_string (NULL, elt, Qnil, 0, charpos,
22343 it, 0, nchars, 0,
22344 STRING_MULTIBYTE (elt));
22345 }
22346 break;
22347 }
22348 }
22349 else /* c == '%' */
22350 {
22351 ptrdiff_t percent_position = offset;
22352
22353 /* Get the specified minimum width. Zero means
22354 don't pad. */
22355 field = 0;
22356 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22357 field = field * 10 + c - '0';
22358
22359 /* Don't pad beyond the total padding allowed. */
22360 if (field_width - n > 0 && field > field_width - n)
22361 field = field_width - n;
22362
22363 /* Note that either PRECISION <= 0 or N < PRECISION. */
22364 prec = precision - n;
22365
22366 if (c == 'M')
22367 n += display_mode_element (it, depth, field, prec,
22368 Vglobal_mode_string, props,
22369 risky);
22370 else if (c != 0)
22371 {
22372 bool multibyte;
22373 ptrdiff_t bytepos, charpos;
22374 const char *spec;
22375 Lisp_Object string;
22376
22377 bytepos = percent_position;
22378 charpos = (STRING_MULTIBYTE (elt)
22379 ? string_byte_to_char (elt, bytepos)
22380 : bytepos);
22381 spec = decode_mode_spec (it->w, c, field, &string);
22382 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22383
22384 switch (mode_line_target)
22385 {
22386 case MODE_LINE_NOPROP:
22387 case MODE_LINE_TITLE:
22388 n += store_mode_line_noprop (spec, field, prec);
22389 break;
22390 case MODE_LINE_STRING:
22391 {
22392 Lisp_Object tem = build_string (spec);
22393 props = Ftext_properties_at (make_number (charpos), elt);
22394 /* Should only keep face property in props */
22395 n += store_mode_line_string (NULL, tem, false,
22396 field, prec, props);
22397 }
22398 break;
22399 case MODE_LINE_DISPLAY:
22400 {
22401 int nglyphs_before, nwritten;
22402
22403 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22404 nwritten = display_string (spec, string, elt,
22405 charpos, 0, it,
22406 field, prec, 0,
22407 multibyte);
22408
22409 /* Assign to the glyphs written above the
22410 string where the `%x' came from, position
22411 of the `%'. */
22412 if (nwritten > 0)
22413 {
22414 struct glyph *glyph
22415 = (it->glyph_row->glyphs[TEXT_AREA]
22416 + nglyphs_before);
22417 int i;
22418
22419 for (i = 0; i < nwritten; ++i)
22420 {
22421 glyph[i].object = elt;
22422 glyph[i].charpos = charpos;
22423 }
22424
22425 n += nwritten;
22426 }
22427 }
22428 break;
22429 }
22430 }
22431 else /* c == 0 */
22432 break;
22433 }
22434 }
22435 }
22436 break;
22437
22438 case Lisp_Symbol:
22439 /* A symbol: process the value of the symbol recursively
22440 as if it appeared here directly. Avoid error if symbol void.
22441 Special case: if value of symbol is a string, output the string
22442 literally. */
22443 {
22444 register Lisp_Object tem;
22445
22446 /* If the variable is not marked as risky to set
22447 then its contents are risky to use. */
22448 if (NILP (Fget (elt, Qrisky_local_variable)))
22449 risky = true;
22450
22451 tem = Fboundp (elt);
22452 if (!NILP (tem))
22453 {
22454 tem = Fsymbol_value (elt);
22455 /* If value is a string, output that string literally:
22456 don't check for % within it. */
22457 if (STRINGP (tem))
22458 literal = true;
22459
22460 if (!EQ (tem, elt))
22461 {
22462 /* Give up right away for nil or t. */
22463 elt = tem;
22464 goto tail_recurse;
22465 }
22466 }
22467 }
22468 break;
22469
22470 case Lisp_Cons:
22471 {
22472 register Lisp_Object car, tem;
22473
22474 /* A cons cell: five distinct cases.
22475 If first element is :eval or :propertize, do something special.
22476 If first element is a string or a cons, process all the elements
22477 and effectively concatenate them.
22478 If first element is a negative number, truncate displaying cdr to
22479 at most that many characters. If positive, pad (with spaces)
22480 to at least that many characters.
22481 If first element is a symbol, process the cadr or caddr recursively
22482 according to whether the symbol's value is non-nil or nil. */
22483 car = XCAR (elt);
22484 if (EQ (car, QCeval))
22485 {
22486 /* An element of the form (:eval FORM) means evaluate FORM
22487 and use the result as mode line elements. */
22488
22489 if (risky)
22490 break;
22491
22492 if (CONSP (XCDR (elt)))
22493 {
22494 Lisp_Object spec;
22495 spec = safe__eval (true, XCAR (XCDR (elt)));
22496 n += display_mode_element (it, depth, field_width - n,
22497 precision - n, spec, props,
22498 risky);
22499 }
22500 }
22501 else if (EQ (car, QCpropertize))
22502 {
22503 /* An element of the form (:propertize ELT PROPS...)
22504 means display ELT but applying properties PROPS. */
22505
22506 if (risky)
22507 break;
22508
22509 if (CONSP (XCDR (elt)))
22510 n += display_mode_element (it, depth, field_width - n,
22511 precision - n, XCAR (XCDR (elt)),
22512 XCDR (XCDR (elt)), risky);
22513 }
22514 else if (SYMBOLP (car))
22515 {
22516 tem = Fboundp (car);
22517 elt = XCDR (elt);
22518 if (!CONSP (elt))
22519 goto invalid;
22520 /* elt is now the cdr, and we know it is a cons cell.
22521 Use its car if CAR has a non-nil value. */
22522 if (!NILP (tem))
22523 {
22524 tem = Fsymbol_value (car);
22525 if (!NILP (tem))
22526 {
22527 elt = XCAR (elt);
22528 goto tail_recurse;
22529 }
22530 }
22531 /* Symbol's value is nil (or symbol is unbound)
22532 Get the cddr of the original list
22533 and if possible find the caddr and use that. */
22534 elt = XCDR (elt);
22535 if (NILP (elt))
22536 break;
22537 else if (!CONSP (elt))
22538 goto invalid;
22539 elt = XCAR (elt);
22540 goto tail_recurse;
22541 }
22542 else if (INTEGERP (car))
22543 {
22544 register int lim = XINT (car);
22545 elt = XCDR (elt);
22546 if (lim < 0)
22547 {
22548 /* Negative int means reduce maximum width. */
22549 if (precision <= 0)
22550 precision = -lim;
22551 else
22552 precision = min (precision, -lim);
22553 }
22554 else if (lim > 0)
22555 {
22556 /* Padding specified. Don't let it be more than
22557 current maximum. */
22558 if (precision > 0)
22559 lim = min (precision, lim);
22560
22561 /* If that's more padding than already wanted, queue it.
22562 But don't reduce padding already specified even if
22563 that is beyond the current truncation point. */
22564 field_width = max (lim, field_width);
22565 }
22566 goto tail_recurse;
22567 }
22568 else if (STRINGP (car) || CONSP (car))
22569 {
22570 Lisp_Object halftail = elt;
22571 int len = 0;
22572
22573 while (CONSP (elt)
22574 && (precision <= 0 || n < precision))
22575 {
22576 n += display_mode_element (it, depth,
22577 /* Do padding only after the last
22578 element in the list. */
22579 (! CONSP (XCDR (elt))
22580 ? field_width - n
22581 : 0),
22582 precision - n, XCAR (elt),
22583 props, risky);
22584 elt = XCDR (elt);
22585 len++;
22586 if ((len & 1) == 0)
22587 halftail = XCDR (halftail);
22588 /* Check for cycle. */
22589 if (EQ (halftail, elt))
22590 break;
22591 }
22592 }
22593 }
22594 break;
22595
22596 default:
22597 invalid:
22598 elt = build_string ("*invalid*");
22599 goto tail_recurse;
22600 }
22601
22602 /* Pad to FIELD_WIDTH. */
22603 if (field_width > 0 && n < field_width)
22604 {
22605 switch (mode_line_target)
22606 {
22607 case MODE_LINE_NOPROP:
22608 case MODE_LINE_TITLE:
22609 n += store_mode_line_noprop ("", field_width - n, 0);
22610 break;
22611 case MODE_LINE_STRING:
22612 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22613 Qnil);
22614 break;
22615 case MODE_LINE_DISPLAY:
22616 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22617 0, 0, 0);
22618 break;
22619 }
22620 }
22621
22622 return n;
22623 }
22624
22625 /* Store a mode-line string element in mode_line_string_list.
22626
22627 If STRING is non-null, display that C string. Otherwise, the Lisp
22628 string LISP_STRING is displayed.
22629
22630 FIELD_WIDTH is the minimum number of output glyphs to produce.
22631 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22632 with spaces. FIELD_WIDTH <= 0 means don't pad.
22633
22634 PRECISION is the maximum number of characters to output from
22635 STRING. PRECISION <= 0 means don't truncate the string.
22636
22637 If COPY_STRING, make a copy of LISP_STRING before adding
22638 properties to the string.
22639
22640 PROPS are the properties to add to the string.
22641 The mode_line_string_face face property is always added to the string.
22642 */
22643
22644 static int
22645 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22646 bool copy_string,
22647 int field_width, int precision, Lisp_Object props)
22648 {
22649 ptrdiff_t len;
22650 int n = 0;
22651
22652 if (string != NULL)
22653 {
22654 len = strlen (string);
22655 if (precision > 0 && len > precision)
22656 len = precision;
22657 lisp_string = make_string (string, len);
22658 if (NILP (props))
22659 props = mode_line_string_face_prop;
22660 else if (!NILP (mode_line_string_face))
22661 {
22662 Lisp_Object face = Fplist_get (props, Qface);
22663 props = Fcopy_sequence (props);
22664 if (NILP (face))
22665 face = mode_line_string_face;
22666 else
22667 face = list2 (face, mode_line_string_face);
22668 props = Fplist_put (props, Qface, face);
22669 }
22670 Fadd_text_properties (make_number (0), make_number (len),
22671 props, lisp_string);
22672 }
22673 else
22674 {
22675 len = XFASTINT (Flength (lisp_string));
22676 if (precision > 0 && len > precision)
22677 {
22678 len = precision;
22679 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22680 precision = -1;
22681 }
22682 if (!NILP (mode_line_string_face))
22683 {
22684 Lisp_Object face;
22685 if (NILP (props))
22686 props = Ftext_properties_at (make_number (0), lisp_string);
22687 face = Fplist_get (props, Qface);
22688 if (NILP (face))
22689 face = mode_line_string_face;
22690 else
22691 face = list2 (face, mode_line_string_face);
22692 props = list2 (Qface, face);
22693 if (copy_string)
22694 lisp_string = Fcopy_sequence (lisp_string);
22695 }
22696 if (!NILP (props))
22697 Fadd_text_properties (make_number (0), make_number (len),
22698 props, lisp_string);
22699 }
22700
22701 if (len > 0)
22702 {
22703 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22704 n += len;
22705 }
22706
22707 if (field_width > len)
22708 {
22709 field_width -= len;
22710 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22711 if (!NILP (props))
22712 Fadd_text_properties (make_number (0), make_number (field_width),
22713 props, lisp_string);
22714 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22715 n += field_width;
22716 }
22717
22718 return n;
22719 }
22720
22721
22722 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22723 1, 4, 0,
22724 doc: /* Format a string out of a mode line format specification.
22725 First arg FORMAT specifies the mode line format (see `mode-line-format'
22726 for details) to use.
22727
22728 By default, the format is evaluated for the currently selected window.
22729
22730 Optional second arg FACE specifies the face property to put on all
22731 characters for which no face is specified. The value nil means the
22732 default face. The value t means whatever face the window's mode line
22733 currently uses (either `mode-line' or `mode-line-inactive',
22734 depending on whether the window is the selected window or not).
22735 An integer value means the value string has no text
22736 properties.
22737
22738 Optional third and fourth args WINDOW and BUFFER specify the window
22739 and buffer to use as the context for the formatting (defaults
22740 are the selected window and the WINDOW's buffer). */)
22741 (Lisp_Object format, Lisp_Object face,
22742 Lisp_Object window, Lisp_Object buffer)
22743 {
22744 struct it it;
22745 int len;
22746 struct window *w;
22747 struct buffer *old_buffer = NULL;
22748 int face_id;
22749 bool no_props = INTEGERP (face);
22750 ptrdiff_t count = SPECPDL_INDEX ();
22751 Lisp_Object str;
22752 int string_start = 0;
22753
22754 w = decode_any_window (window);
22755 XSETWINDOW (window, w);
22756
22757 if (NILP (buffer))
22758 buffer = w->contents;
22759 CHECK_BUFFER (buffer);
22760
22761 /* Make formatting the modeline a non-op when noninteractive, otherwise
22762 there will be problems later caused by a partially initialized frame. */
22763 if (NILP (format) || noninteractive)
22764 return empty_unibyte_string;
22765
22766 if (no_props)
22767 face = Qnil;
22768
22769 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22770 : EQ (face, Qt) ? (EQ (window, selected_window)
22771 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22772 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22773 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22774 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22775 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22776 : DEFAULT_FACE_ID;
22777
22778 old_buffer = current_buffer;
22779
22780 /* Save things including mode_line_proptrans_alist,
22781 and set that to nil so that we don't alter the outer value. */
22782 record_unwind_protect (unwind_format_mode_line,
22783 format_mode_line_unwind_data
22784 (XFRAME (WINDOW_FRAME (w)),
22785 old_buffer, selected_window, true));
22786 mode_line_proptrans_alist = Qnil;
22787
22788 Fselect_window (window, Qt);
22789 set_buffer_internal_1 (XBUFFER (buffer));
22790
22791 init_iterator (&it, w, -1, -1, NULL, face_id);
22792
22793 if (no_props)
22794 {
22795 mode_line_target = MODE_LINE_NOPROP;
22796 mode_line_string_face_prop = Qnil;
22797 mode_line_string_list = Qnil;
22798 string_start = MODE_LINE_NOPROP_LEN (0);
22799 }
22800 else
22801 {
22802 mode_line_target = MODE_LINE_STRING;
22803 mode_line_string_list = Qnil;
22804 mode_line_string_face = face;
22805 mode_line_string_face_prop
22806 = NILP (face) ? Qnil : list2 (Qface, face);
22807 }
22808
22809 push_kboard (FRAME_KBOARD (it.f));
22810 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22811 pop_kboard ();
22812
22813 if (no_props)
22814 {
22815 len = MODE_LINE_NOPROP_LEN (string_start);
22816 str = make_string (mode_line_noprop_buf + string_start, len);
22817 }
22818 else
22819 {
22820 mode_line_string_list = Fnreverse (mode_line_string_list);
22821 str = Fmapconcat (Qidentity, mode_line_string_list,
22822 empty_unibyte_string);
22823 }
22824
22825 unbind_to (count, Qnil);
22826 return str;
22827 }
22828
22829 /* Write a null-terminated, right justified decimal representation of
22830 the positive integer D to BUF using a minimal field width WIDTH. */
22831
22832 static void
22833 pint2str (register char *buf, register int width, register ptrdiff_t d)
22834 {
22835 register char *p = buf;
22836
22837 if (d <= 0)
22838 *p++ = '0';
22839 else
22840 {
22841 while (d > 0)
22842 {
22843 *p++ = d % 10 + '0';
22844 d /= 10;
22845 }
22846 }
22847
22848 for (width -= (int) (p - buf); width > 0; --width)
22849 *p++ = ' ';
22850 *p-- = '\0';
22851 while (p > buf)
22852 {
22853 d = *buf;
22854 *buf++ = *p;
22855 *p-- = d;
22856 }
22857 }
22858
22859 /* Write a null-terminated, right justified decimal and "human
22860 readable" representation of the nonnegative integer D to BUF using
22861 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22862
22863 static const char power_letter[] =
22864 {
22865 0, /* no letter */
22866 'k', /* kilo */
22867 'M', /* mega */
22868 'G', /* giga */
22869 'T', /* tera */
22870 'P', /* peta */
22871 'E', /* exa */
22872 'Z', /* zetta */
22873 'Y' /* yotta */
22874 };
22875
22876 static void
22877 pint2hrstr (char *buf, int width, ptrdiff_t d)
22878 {
22879 /* We aim to represent the nonnegative integer D as
22880 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22881 ptrdiff_t quotient = d;
22882 int remainder = 0;
22883 /* -1 means: do not use TENTHS. */
22884 int tenths = -1;
22885 int exponent = 0;
22886
22887 /* Length of QUOTIENT.TENTHS as a string. */
22888 int length;
22889
22890 char * psuffix;
22891 char * p;
22892
22893 if (quotient >= 1000)
22894 {
22895 /* Scale to the appropriate EXPONENT. */
22896 do
22897 {
22898 remainder = quotient % 1000;
22899 quotient /= 1000;
22900 exponent++;
22901 }
22902 while (quotient >= 1000);
22903
22904 /* Round to nearest and decide whether to use TENTHS or not. */
22905 if (quotient <= 9)
22906 {
22907 tenths = remainder / 100;
22908 if (remainder % 100 >= 50)
22909 {
22910 if (tenths < 9)
22911 tenths++;
22912 else
22913 {
22914 quotient++;
22915 if (quotient == 10)
22916 tenths = -1;
22917 else
22918 tenths = 0;
22919 }
22920 }
22921 }
22922 else
22923 if (remainder >= 500)
22924 {
22925 if (quotient < 999)
22926 quotient++;
22927 else
22928 {
22929 quotient = 1;
22930 exponent++;
22931 tenths = 0;
22932 }
22933 }
22934 }
22935
22936 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22937 if (tenths == -1 && quotient <= 99)
22938 if (quotient <= 9)
22939 length = 1;
22940 else
22941 length = 2;
22942 else
22943 length = 3;
22944 p = psuffix = buf + max (width, length);
22945
22946 /* Print EXPONENT. */
22947 *psuffix++ = power_letter[exponent];
22948 *psuffix = '\0';
22949
22950 /* Print TENTHS. */
22951 if (tenths >= 0)
22952 {
22953 *--p = '0' + tenths;
22954 *--p = '.';
22955 }
22956
22957 /* Print QUOTIENT. */
22958 do
22959 {
22960 int digit = quotient % 10;
22961 *--p = '0' + digit;
22962 }
22963 while ((quotient /= 10) != 0);
22964
22965 /* Print leading spaces. */
22966 while (buf < p)
22967 *--p = ' ';
22968 }
22969
22970 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22971 If EOL_FLAG, set also a mnemonic character for end-of-line
22972 type of CODING_SYSTEM. Return updated pointer into BUF. */
22973
22974 static unsigned char invalid_eol_type[] = "(*invalid*)";
22975
22976 static char *
22977 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22978 {
22979 Lisp_Object val;
22980 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22981 const unsigned char *eol_str;
22982 int eol_str_len;
22983 /* The EOL conversion we are using. */
22984 Lisp_Object eoltype;
22985
22986 val = CODING_SYSTEM_SPEC (coding_system);
22987 eoltype = Qnil;
22988
22989 if (!VECTORP (val)) /* Not yet decided. */
22990 {
22991 *buf++ = multibyte ? '-' : ' ';
22992 if (eol_flag)
22993 eoltype = eol_mnemonic_undecided;
22994 /* Don't mention EOL conversion if it isn't decided. */
22995 }
22996 else
22997 {
22998 Lisp_Object attrs;
22999 Lisp_Object eolvalue;
23000
23001 attrs = AREF (val, 0);
23002 eolvalue = AREF (val, 2);
23003
23004 *buf++ = multibyte
23005 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23006 : ' ';
23007
23008 if (eol_flag)
23009 {
23010 /* The EOL conversion that is normal on this system. */
23011
23012 if (NILP (eolvalue)) /* Not yet decided. */
23013 eoltype = eol_mnemonic_undecided;
23014 else if (VECTORP (eolvalue)) /* Not yet decided. */
23015 eoltype = eol_mnemonic_undecided;
23016 else /* eolvalue is Qunix, Qdos, or Qmac. */
23017 eoltype = (EQ (eolvalue, Qunix)
23018 ? eol_mnemonic_unix
23019 : EQ (eolvalue, Qdos)
23020 ? eol_mnemonic_dos : eol_mnemonic_mac);
23021 }
23022 }
23023
23024 if (eol_flag)
23025 {
23026 /* Mention the EOL conversion if it is not the usual one. */
23027 if (STRINGP (eoltype))
23028 {
23029 eol_str = SDATA (eoltype);
23030 eol_str_len = SBYTES (eoltype);
23031 }
23032 else if (CHARACTERP (eoltype))
23033 {
23034 int c = XFASTINT (eoltype);
23035 return buf + CHAR_STRING (c, (unsigned char *) buf);
23036 }
23037 else
23038 {
23039 eol_str = invalid_eol_type;
23040 eol_str_len = sizeof (invalid_eol_type) - 1;
23041 }
23042 memcpy (buf, eol_str, eol_str_len);
23043 buf += eol_str_len;
23044 }
23045
23046 return buf;
23047 }
23048
23049 /* Return a string for the output of a mode line %-spec for window W,
23050 generated by character C. FIELD_WIDTH > 0 means pad the string
23051 returned with spaces to that value. Return a Lisp string in
23052 *STRING if the resulting string is taken from that Lisp string.
23053
23054 Note we operate on the current buffer for most purposes. */
23055
23056 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23057
23058 static const char *
23059 decode_mode_spec (struct window *w, register int c, int field_width,
23060 Lisp_Object *string)
23061 {
23062 Lisp_Object obj;
23063 struct frame *f = XFRAME (WINDOW_FRAME (w));
23064 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23065 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23066 produce strings from numerical values, so limit preposterously
23067 large values of FIELD_WIDTH to avoid overrunning the buffer's
23068 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23069 bytes plus the terminating null. */
23070 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23071 struct buffer *b = current_buffer;
23072
23073 obj = Qnil;
23074 *string = Qnil;
23075
23076 switch (c)
23077 {
23078 case '*':
23079 if (!NILP (BVAR (b, read_only)))
23080 return "%";
23081 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23082 return "*";
23083 return "-";
23084
23085 case '+':
23086 /* This differs from %* only for a modified read-only buffer. */
23087 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23088 return "*";
23089 if (!NILP (BVAR (b, read_only)))
23090 return "%";
23091 return "-";
23092
23093 case '&':
23094 /* This differs from %* in ignoring read-only-ness. */
23095 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23096 return "*";
23097 return "-";
23098
23099 case '%':
23100 return "%";
23101
23102 case '[':
23103 {
23104 int i;
23105 char *p;
23106
23107 if (command_loop_level > 5)
23108 return "[[[... ";
23109 p = decode_mode_spec_buf;
23110 for (i = 0; i < command_loop_level; i++)
23111 *p++ = '[';
23112 *p = 0;
23113 return decode_mode_spec_buf;
23114 }
23115
23116 case ']':
23117 {
23118 int i;
23119 char *p;
23120
23121 if (command_loop_level > 5)
23122 return " ...]]]";
23123 p = decode_mode_spec_buf;
23124 for (i = 0; i < command_loop_level; i++)
23125 *p++ = ']';
23126 *p = 0;
23127 return decode_mode_spec_buf;
23128 }
23129
23130 case '-':
23131 {
23132 register int i;
23133
23134 /* Let lots_of_dashes be a string of infinite length. */
23135 if (mode_line_target == MODE_LINE_NOPROP
23136 || mode_line_target == MODE_LINE_STRING)
23137 return "--";
23138 if (field_width <= 0
23139 || field_width > sizeof (lots_of_dashes))
23140 {
23141 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23142 decode_mode_spec_buf[i] = '-';
23143 decode_mode_spec_buf[i] = '\0';
23144 return decode_mode_spec_buf;
23145 }
23146 else
23147 return lots_of_dashes;
23148 }
23149
23150 case 'b':
23151 obj = BVAR (b, name);
23152 break;
23153
23154 case 'c':
23155 /* %c and %l are ignored in `frame-title-format'.
23156 (In redisplay_internal, the frame title is drawn _before_ the
23157 windows are updated, so the stuff which depends on actual
23158 window contents (such as %l) may fail to render properly, or
23159 even crash emacs.) */
23160 if (mode_line_target == MODE_LINE_TITLE)
23161 return "";
23162 else
23163 {
23164 ptrdiff_t col = current_column ();
23165 w->column_number_displayed = col;
23166 pint2str (decode_mode_spec_buf, width, col);
23167 return decode_mode_spec_buf;
23168 }
23169
23170 case 'e':
23171 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23172 {
23173 if (NILP (Vmemory_full))
23174 return "";
23175 else
23176 return "!MEM FULL! ";
23177 }
23178 #else
23179 return "";
23180 #endif
23181
23182 case 'F':
23183 /* %F displays the frame name. */
23184 if (!NILP (f->title))
23185 return SSDATA (f->title);
23186 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23187 return SSDATA (f->name);
23188 return "Emacs";
23189
23190 case 'f':
23191 obj = BVAR (b, filename);
23192 break;
23193
23194 case 'i':
23195 {
23196 ptrdiff_t size = ZV - BEGV;
23197 pint2str (decode_mode_spec_buf, width, size);
23198 return decode_mode_spec_buf;
23199 }
23200
23201 case 'I':
23202 {
23203 ptrdiff_t size = ZV - BEGV;
23204 pint2hrstr (decode_mode_spec_buf, width, size);
23205 return decode_mode_spec_buf;
23206 }
23207
23208 case 'l':
23209 {
23210 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23211 ptrdiff_t topline, nlines, height;
23212 ptrdiff_t junk;
23213
23214 /* %c and %l are ignored in `frame-title-format'. */
23215 if (mode_line_target == MODE_LINE_TITLE)
23216 return "";
23217
23218 startpos = marker_position (w->start);
23219 startpos_byte = marker_byte_position (w->start);
23220 height = WINDOW_TOTAL_LINES (w);
23221
23222 /* If we decided that this buffer isn't suitable for line numbers,
23223 don't forget that too fast. */
23224 if (w->base_line_pos == -1)
23225 goto no_value;
23226
23227 /* If the buffer is very big, don't waste time. */
23228 if (INTEGERP (Vline_number_display_limit)
23229 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23230 {
23231 w->base_line_pos = 0;
23232 w->base_line_number = 0;
23233 goto no_value;
23234 }
23235
23236 if (w->base_line_number > 0
23237 && w->base_line_pos > 0
23238 && w->base_line_pos <= startpos)
23239 {
23240 line = w->base_line_number;
23241 linepos = w->base_line_pos;
23242 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23243 }
23244 else
23245 {
23246 line = 1;
23247 linepos = BUF_BEGV (b);
23248 linepos_byte = BUF_BEGV_BYTE (b);
23249 }
23250
23251 /* Count lines from base line to window start position. */
23252 nlines = display_count_lines (linepos_byte,
23253 startpos_byte,
23254 startpos, &junk);
23255
23256 topline = nlines + line;
23257
23258 /* Determine a new base line, if the old one is too close
23259 or too far away, or if we did not have one.
23260 "Too close" means it's plausible a scroll-down would
23261 go back past it. */
23262 if (startpos == BUF_BEGV (b))
23263 {
23264 w->base_line_number = topline;
23265 w->base_line_pos = BUF_BEGV (b);
23266 }
23267 else if (nlines < height + 25 || nlines > height * 3 + 50
23268 || linepos == BUF_BEGV (b))
23269 {
23270 ptrdiff_t limit = BUF_BEGV (b);
23271 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23272 ptrdiff_t position;
23273 ptrdiff_t distance =
23274 (height * 2 + 30) * line_number_display_limit_width;
23275
23276 if (startpos - distance > limit)
23277 {
23278 limit = startpos - distance;
23279 limit_byte = CHAR_TO_BYTE (limit);
23280 }
23281
23282 nlines = display_count_lines (startpos_byte,
23283 limit_byte,
23284 - (height * 2 + 30),
23285 &position);
23286 /* If we couldn't find the lines we wanted within
23287 line_number_display_limit_width chars per line,
23288 give up on line numbers for this window. */
23289 if (position == limit_byte && limit == startpos - distance)
23290 {
23291 w->base_line_pos = -1;
23292 w->base_line_number = 0;
23293 goto no_value;
23294 }
23295
23296 w->base_line_number = topline - nlines;
23297 w->base_line_pos = BYTE_TO_CHAR (position);
23298 }
23299
23300 /* Now count lines from the start pos to point. */
23301 nlines = display_count_lines (startpos_byte,
23302 PT_BYTE, PT, &junk);
23303
23304 /* Record that we did display the line number. */
23305 line_number_displayed = true;
23306
23307 /* Make the string to show. */
23308 pint2str (decode_mode_spec_buf, width, topline + nlines);
23309 return decode_mode_spec_buf;
23310 no_value:
23311 {
23312 char *p = decode_mode_spec_buf;
23313 int pad = width - 2;
23314 while (pad-- > 0)
23315 *p++ = ' ';
23316 *p++ = '?';
23317 *p++ = '?';
23318 *p = '\0';
23319 return decode_mode_spec_buf;
23320 }
23321 }
23322 break;
23323
23324 case 'm':
23325 obj = BVAR (b, mode_name);
23326 break;
23327
23328 case 'n':
23329 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23330 return " Narrow";
23331 break;
23332
23333 case 'p':
23334 {
23335 ptrdiff_t pos = marker_position (w->start);
23336 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23337
23338 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23339 {
23340 if (pos <= BUF_BEGV (b))
23341 return "All";
23342 else
23343 return "Bottom";
23344 }
23345 else if (pos <= BUF_BEGV (b))
23346 return "Top";
23347 else
23348 {
23349 if (total > 1000000)
23350 /* Do it differently for a large value, to avoid overflow. */
23351 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23352 else
23353 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23354 /* We can't normally display a 3-digit number,
23355 so get us a 2-digit number that is close. */
23356 if (total == 100)
23357 total = 99;
23358 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23359 return decode_mode_spec_buf;
23360 }
23361 }
23362
23363 /* Display percentage of size above the bottom of the screen. */
23364 case 'P':
23365 {
23366 ptrdiff_t toppos = marker_position (w->start);
23367 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23368 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23369
23370 if (botpos >= BUF_ZV (b))
23371 {
23372 if (toppos <= BUF_BEGV (b))
23373 return "All";
23374 else
23375 return "Bottom";
23376 }
23377 else
23378 {
23379 if (total > 1000000)
23380 /* Do it differently for a large value, to avoid overflow. */
23381 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23382 else
23383 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23384 /* We can't normally display a 3-digit number,
23385 so get us a 2-digit number that is close. */
23386 if (total == 100)
23387 total = 99;
23388 if (toppos <= BUF_BEGV (b))
23389 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23390 else
23391 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23392 return decode_mode_spec_buf;
23393 }
23394 }
23395
23396 case 's':
23397 /* status of process */
23398 obj = Fget_buffer_process (Fcurrent_buffer ());
23399 if (NILP (obj))
23400 return "no process";
23401 #ifndef MSDOS
23402 obj = Fsymbol_name (Fprocess_status (obj));
23403 #endif
23404 break;
23405
23406 case '@':
23407 {
23408 ptrdiff_t count = inhibit_garbage_collection ();
23409 Lisp_Object curdir = BVAR (current_buffer, directory);
23410 Lisp_Object val = Qnil;
23411
23412 if (STRINGP (curdir))
23413 val = call1 (intern ("file-remote-p"), curdir);
23414
23415 unbind_to (count, Qnil);
23416
23417 if (NILP (val))
23418 return "-";
23419 else
23420 return "@";
23421 }
23422
23423 case 'z':
23424 /* coding-system (not including end-of-line format) */
23425 case 'Z':
23426 /* coding-system (including end-of-line type) */
23427 {
23428 bool eol_flag = (c == 'Z');
23429 char *p = decode_mode_spec_buf;
23430
23431 if (! FRAME_WINDOW_P (f))
23432 {
23433 /* No need to mention EOL here--the terminal never needs
23434 to do EOL conversion. */
23435 p = decode_mode_spec_coding (CODING_ID_NAME
23436 (FRAME_KEYBOARD_CODING (f)->id),
23437 p, false);
23438 p = decode_mode_spec_coding (CODING_ID_NAME
23439 (FRAME_TERMINAL_CODING (f)->id),
23440 p, false);
23441 }
23442 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23443 p, eol_flag);
23444
23445 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23446 #ifdef subprocesses
23447 obj = Fget_buffer_process (Fcurrent_buffer ());
23448 if (PROCESSP (obj))
23449 {
23450 p = decode_mode_spec_coding
23451 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23452 p = decode_mode_spec_coding
23453 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23454 }
23455 #endif /* subprocesses */
23456 #endif /* false */
23457 *p = 0;
23458 return decode_mode_spec_buf;
23459 }
23460 }
23461
23462 if (STRINGP (obj))
23463 {
23464 *string = obj;
23465 return SSDATA (obj);
23466 }
23467 else
23468 return "";
23469 }
23470
23471
23472 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23473 means count lines back from START_BYTE. But don't go beyond
23474 LIMIT_BYTE. Return the number of lines thus found (always
23475 nonnegative).
23476
23477 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23478 either the position COUNT lines after/before START_BYTE, if we
23479 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23480 COUNT lines. */
23481
23482 static ptrdiff_t
23483 display_count_lines (ptrdiff_t start_byte,
23484 ptrdiff_t limit_byte, ptrdiff_t count,
23485 ptrdiff_t *byte_pos_ptr)
23486 {
23487 register unsigned char *cursor;
23488 unsigned char *base;
23489
23490 register ptrdiff_t ceiling;
23491 register unsigned char *ceiling_addr;
23492 ptrdiff_t orig_count = count;
23493
23494 /* If we are not in selective display mode,
23495 check only for newlines. */
23496 bool selective_display
23497 = (!NILP (BVAR (current_buffer, selective_display))
23498 && !INTEGERP (BVAR (current_buffer, selective_display)));
23499
23500 if (count > 0)
23501 {
23502 while (start_byte < limit_byte)
23503 {
23504 ceiling = BUFFER_CEILING_OF (start_byte);
23505 ceiling = min (limit_byte - 1, ceiling);
23506 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23507 base = (cursor = BYTE_POS_ADDR (start_byte));
23508
23509 do
23510 {
23511 if (selective_display)
23512 {
23513 while (*cursor != '\n' && *cursor != 015
23514 && ++cursor != ceiling_addr)
23515 continue;
23516 if (cursor == ceiling_addr)
23517 break;
23518 }
23519 else
23520 {
23521 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23522 if (! cursor)
23523 break;
23524 }
23525
23526 cursor++;
23527
23528 if (--count == 0)
23529 {
23530 start_byte += cursor - base;
23531 *byte_pos_ptr = start_byte;
23532 return orig_count;
23533 }
23534 }
23535 while (cursor < ceiling_addr);
23536
23537 start_byte += ceiling_addr - base;
23538 }
23539 }
23540 else
23541 {
23542 while (start_byte > limit_byte)
23543 {
23544 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23545 ceiling = max (limit_byte, ceiling);
23546 ceiling_addr = BYTE_POS_ADDR (ceiling);
23547 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23548 while (true)
23549 {
23550 if (selective_display)
23551 {
23552 while (--cursor >= ceiling_addr
23553 && *cursor != '\n' && *cursor != 015)
23554 continue;
23555 if (cursor < ceiling_addr)
23556 break;
23557 }
23558 else
23559 {
23560 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23561 if (! cursor)
23562 break;
23563 }
23564
23565 if (++count == 0)
23566 {
23567 start_byte += cursor - base + 1;
23568 *byte_pos_ptr = start_byte;
23569 /* When scanning backwards, we should
23570 not count the newline posterior to which we stop. */
23571 return - orig_count - 1;
23572 }
23573 }
23574 start_byte += ceiling_addr - base;
23575 }
23576 }
23577
23578 *byte_pos_ptr = limit_byte;
23579
23580 if (count < 0)
23581 return - orig_count + count;
23582 return orig_count - count;
23583
23584 }
23585
23586
23587 \f
23588 /***********************************************************************
23589 Displaying strings
23590 ***********************************************************************/
23591
23592 /* Display a NUL-terminated string, starting with index START.
23593
23594 If STRING is non-null, display that C string. Otherwise, the Lisp
23595 string LISP_STRING is displayed. There's a case that STRING is
23596 non-null and LISP_STRING is not nil. It means STRING is a string
23597 data of LISP_STRING. In that case, we display LISP_STRING while
23598 ignoring its text properties.
23599
23600 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23601 FACE_STRING. Display STRING or LISP_STRING with the face at
23602 FACE_STRING_POS in FACE_STRING:
23603
23604 Display the string in the environment given by IT, but use the
23605 standard display table, temporarily.
23606
23607 FIELD_WIDTH is the minimum number of output glyphs to produce.
23608 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23609 with spaces. If STRING has more characters, more than FIELD_WIDTH
23610 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23611
23612 PRECISION is the maximum number of characters to output from
23613 STRING. PRECISION < 0 means don't truncate the string.
23614
23615 This is roughly equivalent to printf format specifiers:
23616
23617 FIELD_WIDTH PRECISION PRINTF
23618 ----------------------------------------
23619 -1 -1 %s
23620 -1 10 %.10s
23621 10 -1 %10s
23622 20 10 %20.10s
23623
23624 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23625 display them, and < 0 means obey the current buffer's value of
23626 enable_multibyte_characters.
23627
23628 Value is the number of columns displayed. */
23629
23630 static int
23631 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23632 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23633 int field_width, int precision, int max_x, int multibyte)
23634 {
23635 int hpos_at_start = it->hpos;
23636 int saved_face_id = it->face_id;
23637 struct glyph_row *row = it->glyph_row;
23638 ptrdiff_t it_charpos;
23639
23640 /* Initialize the iterator IT for iteration over STRING beginning
23641 with index START. */
23642 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23643 precision, field_width, multibyte);
23644 if (string && STRINGP (lisp_string))
23645 /* LISP_STRING is the one returned by decode_mode_spec. We should
23646 ignore its text properties. */
23647 it->stop_charpos = it->end_charpos;
23648
23649 /* If displaying STRING, set up the face of the iterator from
23650 FACE_STRING, if that's given. */
23651 if (STRINGP (face_string))
23652 {
23653 ptrdiff_t endptr;
23654 struct face *face;
23655
23656 it->face_id
23657 = face_at_string_position (it->w, face_string, face_string_pos,
23658 0, &endptr, it->base_face_id, false);
23659 face = FACE_FROM_ID (it->f, it->face_id);
23660 it->face_box_p = face->box != FACE_NO_BOX;
23661 }
23662
23663 /* Set max_x to the maximum allowed X position. Don't let it go
23664 beyond the right edge of the window. */
23665 if (max_x <= 0)
23666 max_x = it->last_visible_x;
23667 else
23668 max_x = min (max_x, it->last_visible_x);
23669
23670 /* Skip over display elements that are not visible. because IT->w is
23671 hscrolled. */
23672 if (it->current_x < it->first_visible_x)
23673 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23674 MOVE_TO_POS | MOVE_TO_X);
23675
23676 row->ascent = it->max_ascent;
23677 row->height = it->max_ascent + it->max_descent;
23678 row->phys_ascent = it->max_phys_ascent;
23679 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23680 row->extra_line_spacing = it->max_extra_line_spacing;
23681
23682 if (STRINGP (it->string))
23683 it_charpos = IT_STRING_CHARPOS (*it);
23684 else
23685 it_charpos = IT_CHARPOS (*it);
23686
23687 /* This condition is for the case that we are called with current_x
23688 past last_visible_x. */
23689 while (it->current_x < max_x)
23690 {
23691 int x_before, x, n_glyphs_before, i, nglyphs;
23692
23693 /* Get the next display element. */
23694 if (!get_next_display_element (it))
23695 break;
23696
23697 /* Produce glyphs. */
23698 x_before = it->current_x;
23699 n_glyphs_before = row->used[TEXT_AREA];
23700 PRODUCE_GLYPHS (it);
23701
23702 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23703 i = 0;
23704 x = x_before;
23705 while (i < nglyphs)
23706 {
23707 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23708
23709 if (it->line_wrap != TRUNCATE
23710 && x + glyph->pixel_width > max_x)
23711 {
23712 /* End of continued line or max_x reached. */
23713 if (CHAR_GLYPH_PADDING_P (*glyph))
23714 {
23715 /* A wide character is unbreakable. */
23716 if (row->reversed_p)
23717 unproduce_glyphs (it, row->used[TEXT_AREA]
23718 - n_glyphs_before);
23719 row->used[TEXT_AREA] = n_glyphs_before;
23720 it->current_x = x_before;
23721 }
23722 else
23723 {
23724 if (row->reversed_p)
23725 unproduce_glyphs (it, row->used[TEXT_AREA]
23726 - (n_glyphs_before + i));
23727 row->used[TEXT_AREA] = n_glyphs_before + i;
23728 it->current_x = x;
23729 }
23730 break;
23731 }
23732 else if (x + glyph->pixel_width >= it->first_visible_x)
23733 {
23734 /* Glyph is at least partially visible. */
23735 ++it->hpos;
23736 if (x < it->first_visible_x)
23737 row->x = x - it->first_visible_x;
23738 }
23739 else
23740 {
23741 /* Glyph is off the left margin of the display area.
23742 Should not happen. */
23743 emacs_abort ();
23744 }
23745
23746 row->ascent = max (row->ascent, it->max_ascent);
23747 row->height = max (row->height, it->max_ascent + it->max_descent);
23748 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23749 row->phys_height = max (row->phys_height,
23750 it->max_phys_ascent + it->max_phys_descent);
23751 row->extra_line_spacing = max (row->extra_line_spacing,
23752 it->max_extra_line_spacing);
23753 x += glyph->pixel_width;
23754 ++i;
23755 }
23756
23757 /* Stop if max_x reached. */
23758 if (i < nglyphs)
23759 break;
23760
23761 /* Stop at line ends. */
23762 if (ITERATOR_AT_END_OF_LINE_P (it))
23763 {
23764 it->continuation_lines_width = 0;
23765 break;
23766 }
23767
23768 set_iterator_to_next (it, true);
23769 if (STRINGP (it->string))
23770 it_charpos = IT_STRING_CHARPOS (*it);
23771 else
23772 it_charpos = IT_CHARPOS (*it);
23773
23774 /* Stop if truncating at the right edge. */
23775 if (it->line_wrap == TRUNCATE
23776 && it->current_x >= it->last_visible_x)
23777 {
23778 /* Add truncation mark, but don't do it if the line is
23779 truncated at a padding space. */
23780 if (it_charpos < it->string_nchars)
23781 {
23782 if (!FRAME_WINDOW_P (it->f))
23783 {
23784 int ii, n;
23785
23786 if (it->current_x > it->last_visible_x)
23787 {
23788 if (!row->reversed_p)
23789 {
23790 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23791 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23792 break;
23793 }
23794 else
23795 {
23796 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23797 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23798 break;
23799 unproduce_glyphs (it, ii + 1);
23800 ii = row->used[TEXT_AREA] - (ii + 1);
23801 }
23802 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23803 {
23804 row->used[TEXT_AREA] = ii;
23805 produce_special_glyphs (it, IT_TRUNCATION);
23806 }
23807 }
23808 produce_special_glyphs (it, IT_TRUNCATION);
23809 }
23810 row->truncated_on_right_p = true;
23811 }
23812 break;
23813 }
23814 }
23815
23816 /* Maybe insert a truncation at the left. */
23817 if (it->first_visible_x
23818 && it_charpos > 0)
23819 {
23820 if (!FRAME_WINDOW_P (it->f)
23821 || (row->reversed_p
23822 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23823 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23824 insert_left_trunc_glyphs (it);
23825 row->truncated_on_left_p = true;
23826 }
23827
23828 it->face_id = saved_face_id;
23829
23830 /* Value is number of columns displayed. */
23831 return it->hpos - hpos_at_start;
23832 }
23833
23834
23835 \f
23836 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23837 appears as an element of LIST or as the car of an element of LIST.
23838 If PROPVAL is a list, compare each element against LIST in that
23839 way, and return 1/2 if any element of PROPVAL is found in LIST.
23840 Otherwise return 0. This function cannot quit.
23841 The return value is 2 if the text is invisible but with an ellipsis
23842 and 1 if it's invisible and without an ellipsis. */
23843
23844 int
23845 invisible_prop (Lisp_Object propval, Lisp_Object list)
23846 {
23847 Lisp_Object tail, proptail;
23848
23849 for (tail = list; CONSP (tail); tail = XCDR (tail))
23850 {
23851 register Lisp_Object tem;
23852 tem = XCAR (tail);
23853 if (EQ (propval, tem))
23854 return 1;
23855 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23856 return NILP (XCDR (tem)) ? 1 : 2;
23857 }
23858
23859 if (CONSP (propval))
23860 {
23861 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23862 {
23863 Lisp_Object propelt;
23864 propelt = XCAR (proptail);
23865 for (tail = list; CONSP (tail); tail = XCDR (tail))
23866 {
23867 register Lisp_Object tem;
23868 tem = XCAR (tail);
23869 if (EQ (propelt, tem))
23870 return 1;
23871 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23872 return NILP (XCDR (tem)) ? 1 : 2;
23873 }
23874 }
23875 }
23876
23877 return 0;
23878 }
23879
23880 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23881 doc: /* Non-nil if the property makes the text invisible.
23882 POS-OR-PROP can be a marker or number, in which case it is taken to be
23883 a position in the current buffer and the value of the `invisible' property
23884 is checked; or it can be some other value, which is then presumed to be the
23885 value of the `invisible' property of the text of interest.
23886 The non-nil value returned can be t for truly invisible text or something
23887 else if the text is replaced by an ellipsis. */)
23888 (Lisp_Object pos_or_prop)
23889 {
23890 Lisp_Object prop
23891 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23892 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23893 : pos_or_prop);
23894 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23895 return (invis == 0 ? Qnil
23896 : invis == 1 ? Qt
23897 : make_number (invis));
23898 }
23899
23900 /* Calculate a width or height in pixels from a specification using
23901 the following elements:
23902
23903 SPEC ::=
23904 NUM - a (fractional) multiple of the default font width/height
23905 (NUM) - specifies exactly NUM pixels
23906 UNIT - a fixed number of pixels, see below.
23907 ELEMENT - size of a display element in pixels, see below.
23908 (NUM . SPEC) - equals NUM * SPEC
23909 (+ SPEC SPEC ...) - add pixel values
23910 (- SPEC SPEC ...) - subtract pixel values
23911 (- SPEC) - negate pixel value
23912
23913 NUM ::=
23914 INT or FLOAT - a number constant
23915 SYMBOL - use symbol's (buffer local) variable binding.
23916
23917 UNIT ::=
23918 in - pixels per inch *)
23919 mm - pixels per 1/1000 meter *)
23920 cm - pixels per 1/100 meter *)
23921 width - width of current font in pixels.
23922 height - height of current font in pixels.
23923
23924 *) using the ratio(s) defined in display-pixels-per-inch.
23925
23926 ELEMENT ::=
23927
23928 left-fringe - left fringe width in pixels
23929 right-fringe - right fringe width in pixels
23930
23931 left-margin - left margin width in pixels
23932 right-margin - right margin width in pixels
23933
23934 scroll-bar - scroll-bar area width in pixels
23935
23936 Examples:
23937
23938 Pixels corresponding to 5 inches:
23939 (5 . in)
23940
23941 Total width of non-text areas on left side of window (if scroll-bar is on left):
23942 '(space :width (+ left-fringe left-margin scroll-bar))
23943
23944 Align to first text column (in header line):
23945 '(space :align-to 0)
23946
23947 Align to middle of text area minus half the width of variable `my-image'
23948 containing a loaded image:
23949 '(space :align-to (0.5 . (- text my-image)))
23950
23951 Width of left margin minus width of 1 character in the default font:
23952 '(space :width (- left-margin 1))
23953
23954 Width of left margin minus width of 2 characters in the current font:
23955 '(space :width (- left-margin (2 . width)))
23956
23957 Center 1 character over left-margin (in header line):
23958 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23959
23960 Different ways to express width of left fringe plus left margin minus one pixel:
23961 '(space :width (- (+ left-fringe left-margin) (1)))
23962 '(space :width (+ left-fringe left-margin (- (1))))
23963 '(space :width (+ left-fringe left-margin (-1)))
23964
23965 */
23966
23967 static bool
23968 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23969 struct font *font, bool width_p, int *align_to)
23970 {
23971 double pixels;
23972
23973 # define OK_PIXELS(val) (*res = (val), true)
23974 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23975
23976 if (NILP (prop))
23977 return OK_PIXELS (0);
23978
23979 eassert (FRAME_LIVE_P (it->f));
23980
23981 if (SYMBOLP (prop))
23982 {
23983 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23984 {
23985 char *unit = SSDATA (SYMBOL_NAME (prop));
23986
23987 if (unit[0] == 'i' && unit[1] == 'n')
23988 pixels = 1.0;
23989 else if (unit[0] == 'm' && unit[1] == 'm')
23990 pixels = 25.4;
23991 else if (unit[0] == 'c' && unit[1] == 'm')
23992 pixels = 2.54;
23993 else
23994 pixels = 0;
23995 if (pixels > 0)
23996 {
23997 double ppi = (width_p ? FRAME_RES_X (it->f)
23998 : FRAME_RES_Y (it->f));
23999
24000 if (ppi > 0)
24001 return OK_PIXELS (ppi / pixels);
24002 return false;
24003 }
24004 }
24005
24006 #ifdef HAVE_WINDOW_SYSTEM
24007 if (EQ (prop, Qheight))
24008 return OK_PIXELS (font
24009 ? normal_char_height (font, -1)
24010 : FRAME_LINE_HEIGHT (it->f));
24011 if (EQ (prop, Qwidth))
24012 return OK_PIXELS (font
24013 ? FONT_WIDTH (font)
24014 : FRAME_COLUMN_WIDTH (it->f));
24015 #else
24016 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24017 return OK_PIXELS (1);
24018 #endif
24019
24020 if (EQ (prop, Qtext))
24021 return OK_PIXELS (width_p
24022 ? window_box_width (it->w, TEXT_AREA)
24023 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24024
24025 if (align_to && *align_to < 0)
24026 {
24027 *res = 0;
24028 if (EQ (prop, Qleft))
24029 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24030 if (EQ (prop, Qright))
24031 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24032 if (EQ (prop, Qcenter))
24033 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24034 + window_box_width (it->w, TEXT_AREA) / 2);
24035 if (EQ (prop, Qleft_fringe))
24036 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24037 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24038 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24039 if (EQ (prop, Qright_fringe))
24040 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24041 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24042 : window_box_right_offset (it->w, TEXT_AREA));
24043 if (EQ (prop, Qleft_margin))
24044 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24045 if (EQ (prop, Qright_margin))
24046 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24047 if (EQ (prop, Qscroll_bar))
24048 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24049 ? 0
24050 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24051 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24052 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24053 : 0)));
24054 }
24055 else
24056 {
24057 if (EQ (prop, Qleft_fringe))
24058 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24059 if (EQ (prop, Qright_fringe))
24060 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24061 if (EQ (prop, Qleft_margin))
24062 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24063 if (EQ (prop, Qright_margin))
24064 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24065 if (EQ (prop, Qscroll_bar))
24066 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24067 }
24068
24069 prop = buffer_local_value (prop, it->w->contents);
24070 if (EQ (prop, Qunbound))
24071 prop = Qnil;
24072 }
24073
24074 if (INTEGERP (prop) || FLOATP (prop))
24075 {
24076 int base_unit = (width_p
24077 ? FRAME_COLUMN_WIDTH (it->f)
24078 : FRAME_LINE_HEIGHT (it->f));
24079 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24080 }
24081
24082 if (CONSP (prop))
24083 {
24084 Lisp_Object car = XCAR (prop);
24085 Lisp_Object cdr = XCDR (prop);
24086
24087 if (SYMBOLP (car))
24088 {
24089 #ifdef HAVE_WINDOW_SYSTEM
24090 if (FRAME_WINDOW_P (it->f)
24091 && valid_image_p (prop))
24092 {
24093 ptrdiff_t id = lookup_image (it->f, prop);
24094 struct image *img = IMAGE_FROM_ID (it->f, id);
24095
24096 return OK_PIXELS (width_p ? img->width : img->height);
24097 }
24098 #endif
24099 if (EQ (car, Qplus) || EQ (car, Qminus))
24100 {
24101 bool first = true;
24102 double px;
24103
24104 pixels = 0;
24105 while (CONSP (cdr))
24106 {
24107 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24108 font, width_p, align_to))
24109 return false;
24110 if (first)
24111 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24112 else
24113 pixels += px;
24114 cdr = XCDR (cdr);
24115 }
24116 if (EQ (car, Qminus))
24117 pixels = -pixels;
24118 return OK_PIXELS (pixels);
24119 }
24120
24121 car = buffer_local_value (car, it->w->contents);
24122 if (EQ (car, Qunbound))
24123 car = Qnil;
24124 }
24125
24126 if (INTEGERP (car) || FLOATP (car))
24127 {
24128 double fact;
24129 pixels = XFLOATINT (car);
24130 if (NILP (cdr))
24131 return OK_PIXELS (pixels);
24132 if (calc_pixel_width_or_height (&fact, it, cdr,
24133 font, width_p, align_to))
24134 return OK_PIXELS (pixels * fact);
24135 return false;
24136 }
24137
24138 return false;
24139 }
24140
24141 return false;
24142 }
24143
24144 void
24145 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24146 {
24147 #ifdef HAVE_WINDOW_SYSTEM
24148 normal_char_ascent_descent (font, -1, ascent, descent);
24149 #else
24150 *ascent = 1;
24151 *descent = 0;
24152 #endif
24153 }
24154
24155 \f
24156 /***********************************************************************
24157 Glyph Display
24158 ***********************************************************************/
24159
24160 #ifdef HAVE_WINDOW_SYSTEM
24161
24162 #ifdef GLYPH_DEBUG
24163
24164 void
24165 dump_glyph_string (struct glyph_string *s)
24166 {
24167 fprintf (stderr, "glyph string\n");
24168 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24169 s->x, s->y, s->width, s->height);
24170 fprintf (stderr, " ybase = %d\n", s->ybase);
24171 fprintf (stderr, " hl = %d\n", s->hl);
24172 fprintf (stderr, " left overhang = %d, right = %d\n",
24173 s->left_overhang, s->right_overhang);
24174 fprintf (stderr, " nchars = %d\n", s->nchars);
24175 fprintf (stderr, " extends to end of line = %d\n",
24176 s->extends_to_end_of_line_p);
24177 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24178 fprintf (stderr, " bg width = %d\n", s->background_width);
24179 }
24180
24181 #endif /* GLYPH_DEBUG */
24182
24183 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24184 of XChar2b structures for S; it can't be allocated in
24185 init_glyph_string because it must be allocated via `alloca'. W
24186 is the window on which S is drawn. ROW and AREA are the glyph row
24187 and area within the row from which S is constructed. START is the
24188 index of the first glyph structure covered by S. HL is a
24189 face-override for drawing S. */
24190
24191 #ifdef HAVE_NTGUI
24192 #define OPTIONAL_HDC(hdc) HDC hdc,
24193 #define DECLARE_HDC(hdc) HDC hdc;
24194 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24195 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24196 #endif
24197
24198 #ifndef OPTIONAL_HDC
24199 #define OPTIONAL_HDC(hdc)
24200 #define DECLARE_HDC(hdc)
24201 #define ALLOCATE_HDC(hdc, f)
24202 #define RELEASE_HDC(hdc, f)
24203 #endif
24204
24205 static void
24206 init_glyph_string (struct glyph_string *s,
24207 OPTIONAL_HDC (hdc)
24208 XChar2b *char2b, struct window *w, struct glyph_row *row,
24209 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24210 {
24211 memset (s, 0, sizeof *s);
24212 s->w = w;
24213 s->f = XFRAME (w->frame);
24214 #ifdef HAVE_NTGUI
24215 s->hdc = hdc;
24216 #endif
24217 s->display = FRAME_X_DISPLAY (s->f);
24218 s->window = FRAME_X_WINDOW (s->f);
24219 s->char2b = char2b;
24220 s->hl = hl;
24221 s->row = row;
24222 s->area = area;
24223 s->first_glyph = row->glyphs[area] + start;
24224 s->height = row->height;
24225 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24226 s->ybase = s->y + row->ascent;
24227 }
24228
24229
24230 /* Append the list of glyph strings with head H and tail T to the list
24231 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24232
24233 static void
24234 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24235 struct glyph_string *h, struct glyph_string *t)
24236 {
24237 if (h)
24238 {
24239 if (*head)
24240 (*tail)->next = h;
24241 else
24242 *head = h;
24243 h->prev = *tail;
24244 *tail = t;
24245 }
24246 }
24247
24248
24249 /* Prepend the list of glyph strings with head H and tail T to the
24250 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24251 result. */
24252
24253 static void
24254 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24255 struct glyph_string *h, struct glyph_string *t)
24256 {
24257 if (h)
24258 {
24259 if (*head)
24260 (*head)->prev = t;
24261 else
24262 *tail = t;
24263 t->next = *head;
24264 *head = h;
24265 }
24266 }
24267
24268
24269 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24270 Set *HEAD and *TAIL to the resulting list. */
24271
24272 static void
24273 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24274 struct glyph_string *s)
24275 {
24276 s->next = s->prev = NULL;
24277 append_glyph_string_lists (head, tail, s, s);
24278 }
24279
24280
24281 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24282 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24283 make sure that X resources for the face returned are allocated.
24284 Value is a pointer to a realized face that is ready for display if
24285 DISPLAY_P. */
24286
24287 static struct face *
24288 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24289 XChar2b *char2b, bool display_p)
24290 {
24291 struct face *face = FACE_FROM_ID (f, face_id);
24292 unsigned code = 0;
24293
24294 if (face->font)
24295 {
24296 code = face->font->driver->encode_char (face->font, c);
24297
24298 if (code == FONT_INVALID_CODE)
24299 code = 0;
24300 }
24301 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24302
24303 /* Make sure X resources of the face are allocated. */
24304 #ifdef HAVE_X_WINDOWS
24305 if (display_p)
24306 #endif
24307 {
24308 eassert (face != NULL);
24309 prepare_face_for_display (f, face);
24310 }
24311
24312 return face;
24313 }
24314
24315
24316 /* Get face and two-byte form of character glyph GLYPH on frame F.
24317 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24318 a pointer to a realized face that is ready for display. */
24319
24320 static struct face *
24321 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24322 XChar2b *char2b)
24323 {
24324 struct face *face;
24325 unsigned code = 0;
24326
24327 eassert (glyph->type == CHAR_GLYPH);
24328 face = FACE_FROM_ID (f, glyph->face_id);
24329
24330 /* Make sure X resources of the face are allocated. */
24331 eassert (face != NULL);
24332 prepare_face_for_display (f, face);
24333
24334 if (face->font)
24335 {
24336 if (CHAR_BYTE8_P (glyph->u.ch))
24337 code = CHAR_TO_BYTE8 (glyph->u.ch);
24338 else
24339 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24340
24341 if (code == FONT_INVALID_CODE)
24342 code = 0;
24343 }
24344
24345 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24346 return face;
24347 }
24348
24349
24350 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24351 Return true iff FONT has a glyph for C. */
24352
24353 static bool
24354 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24355 {
24356 unsigned code;
24357
24358 if (CHAR_BYTE8_P (c))
24359 code = CHAR_TO_BYTE8 (c);
24360 else
24361 code = font->driver->encode_char (font, c);
24362
24363 if (code == FONT_INVALID_CODE)
24364 return false;
24365 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24366 return true;
24367 }
24368
24369
24370 /* Fill glyph string S with composition components specified by S->cmp.
24371
24372 BASE_FACE is the base face of the composition.
24373 S->cmp_from is the index of the first component for S.
24374
24375 OVERLAPS non-zero means S should draw the foreground only, and use
24376 its physical height for clipping. See also draw_glyphs.
24377
24378 Value is the index of a component not in S. */
24379
24380 static int
24381 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24382 int overlaps)
24383 {
24384 int i;
24385 /* For all glyphs of this composition, starting at the offset
24386 S->cmp_from, until we reach the end of the definition or encounter a
24387 glyph that requires the different face, add it to S. */
24388 struct face *face;
24389
24390 eassert (s);
24391
24392 s->for_overlaps = overlaps;
24393 s->face = NULL;
24394 s->font = NULL;
24395 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24396 {
24397 int c = COMPOSITION_GLYPH (s->cmp, i);
24398
24399 /* TAB in a composition means display glyphs with padding space
24400 on the left or right. */
24401 if (c != '\t')
24402 {
24403 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24404 -1, Qnil);
24405
24406 face = get_char_face_and_encoding (s->f, c, face_id,
24407 s->char2b + i, true);
24408 if (face)
24409 {
24410 if (! s->face)
24411 {
24412 s->face = face;
24413 s->font = s->face->font;
24414 }
24415 else if (s->face != face)
24416 break;
24417 }
24418 }
24419 ++s->nchars;
24420 }
24421 s->cmp_to = i;
24422
24423 if (s->face == NULL)
24424 {
24425 s->face = base_face->ascii_face;
24426 s->font = s->face->font;
24427 }
24428
24429 /* All glyph strings for the same composition has the same width,
24430 i.e. the width set for the first component of the composition. */
24431 s->width = s->first_glyph->pixel_width;
24432
24433 /* If the specified font could not be loaded, use the frame's
24434 default font, but record the fact that we couldn't load it in
24435 the glyph string so that we can draw rectangles for the
24436 characters of the glyph string. */
24437 if (s->font == NULL)
24438 {
24439 s->font_not_found_p = true;
24440 s->font = FRAME_FONT (s->f);
24441 }
24442
24443 /* Adjust base line for subscript/superscript text. */
24444 s->ybase += s->first_glyph->voffset;
24445
24446 return s->cmp_to;
24447 }
24448
24449 static int
24450 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24451 int start, int end, int overlaps)
24452 {
24453 struct glyph *glyph, *last;
24454 Lisp_Object lgstring;
24455 int i;
24456
24457 s->for_overlaps = overlaps;
24458 glyph = s->row->glyphs[s->area] + start;
24459 last = s->row->glyphs[s->area] + end;
24460 s->cmp_id = glyph->u.cmp.id;
24461 s->cmp_from = glyph->slice.cmp.from;
24462 s->cmp_to = glyph->slice.cmp.to + 1;
24463 s->face = FACE_FROM_ID (s->f, face_id);
24464 lgstring = composition_gstring_from_id (s->cmp_id);
24465 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24466 glyph++;
24467 while (glyph < last
24468 && glyph->u.cmp.automatic
24469 && glyph->u.cmp.id == s->cmp_id
24470 && s->cmp_to == glyph->slice.cmp.from)
24471 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24472
24473 for (i = s->cmp_from; i < s->cmp_to; i++)
24474 {
24475 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24476 unsigned code = LGLYPH_CODE (lglyph);
24477
24478 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24479 }
24480 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24481 return glyph - s->row->glyphs[s->area];
24482 }
24483
24484
24485 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24486 See the comment of fill_glyph_string for arguments.
24487 Value is the index of the first glyph not in S. */
24488
24489
24490 static int
24491 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24492 int start, int end, int overlaps)
24493 {
24494 struct glyph *glyph, *last;
24495 int voffset;
24496
24497 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24498 s->for_overlaps = overlaps;
24499 glyph = s->row->glyphs[s->area] + start;
24500 last = s->row->glyphs[s->area] + end;
24501 voffset = glyph->voffset;
24502 s->face = FACE_FROM_ID (s->f, face_id);
24503 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24504 s->nchars = 1;
24505 s->width = glyph->pixel_width;
24506 glyph++;
24507 while (glyph < last
24508 && glyph->type == GLYPHLESS_GLYPH
24509 && glyph->voffset == voffset
24510 && glyph->face_id == face_id)
24511 {
24512 s->nchars++;
24513 s->width += glyph->pixel_width;
24514 glyph++;
24515 }
24516 s->ybase += voffset;
24517 return glyph - s->row->glyphs[s->area];
24518 }
24519
24520
24521 /* Fill glyph string S from a sequence of character glyphs.
24522
24523 FACE_ID is the face id of the string. START is the index of the
24524 first glyph to consider, END is the index of the last + 1.
24525 OVERLAPS non-zero means S should draw the foreground only, and use
24526 its physical height for clipping. See also draw_glyphs.
24527
24528 Value is the index of the first glyph not in S. */
24529
24530 static int
24531 fill_glyph_string (struct glyph_string *s, int face_id,
24532 int start, int end, int overlaps)
24533 {
24534 struct glyph *glyph, *last;
24535 int voffset;
24536 bool glyph_not_available_p;
24537
24538 eassert (s->f == XFRAME (s->w->frame));
24539 eassert (s->nchars == 0);
24540 eassert (start >= 0 && end > start);
24541
24542 s->for_overlaps = overlaps;
24543 glyph = s->row->glyphs[s->area] + start;
24544 last = s->row->glyphs[s->area] + end;
24545 voffset = glyph->voffset;
24546 s->padding_p = glyph->padding_p;
24547 glyph_not_available_p = glyph->glyph_not_available_p;
24548
24549 while (glyph < last
24550 && glyph->type == CHAR_GLYPH
24551 && glyph->voffset == voffset
24552 /* Same face id implies same font, nowadays. */
24553 && glyph->face_id == face_id
24554 && glyph->glyph_not_available_p == glyph_not_available_p)
24555 {
24556 s->face = get_glyph_face_and_encoding (s->f, glyph,
24557 s->char2b + s->nchars);
24558 ++s->nchars;
24559 eassert (s->nchars <= end - start);
24560 s->width += glyph->pixel_width;
24561 if (glyph++->padding_p != s->padding_p)
24562 break;
24563 }
24564
24565 s->font = s->face->font;
24566
24567 /* If the specified font could not be loaded, use the frame's font,
24568 but record the fact that we couldn't load it in
24569 S->font_not_found_p so that we can draw rectangles for the
24570 characters of the glyph string. */
24571 if (s->font == NULL || glyph_not_available_p)
24572 {
24573 s->font_not_found_p = true;
24574 s->font = FRAME_FONT (s->f);
24575 }
24576
24577 /* Adjust base line for subscript/superscript text. */
24578 s->ybase += voffset;
24579
24580 eassert (s->face && s->face->gc);
24581 return glyph - s->row->glyphs[s->area];
24582 }
24583
24584
24585 /* Fill glyph string S from image glyph S->first_glyph. */
24586
24587 static void
24588 fill_image_glyph_string (struct glyph_string *s)
24589 {
24590 eassert (s->first_glyph->type == IMAGE_GLYPH);
24591 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24592 eassert (s->img);
24593 s->slice = s->first_glyph->slice.img;
24594 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24595 s->font = s->face->font;
24596 s->width = s->first_glyph->pixel_width;
24597
24598 /* Adjust base line for subscript/superscript text. */
24599 s->ybase += s->first_glyph->voffset;
24600 }
24601
24602
24603 /* Fill glyph string S from a sequence of stretch glyphs.
24604
24605 START is the index of the first glyph to consider,
24606 END is the index of the last + 1.
24607
24608 Value is the index of the first glyph not in S. */
24609
24610 static int
24611 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24612 {
24613 struct glyph *glyph, *last;
24614 int voffset, face_id;
24615
24616 eassert (s->first_glyph->type == STRETCH_GLYPH);
24617
24618 glyph = s->row->glyphs[s->area] + start;
24619 last = s->row->glyphs[s->area] + end;
24620 face_id = glyph->face_id;
24621 s->face = FACE_FROM_ID (s->f, face_id);
24622 s->font = s->face->font;
24623 s->width = glyph->pixel_width;
24624 s->nchars = 1;
24625 voffset = glyph->voffset;
24626
24627 for (++glyph;
24628 (glyph < last
24629 && glyph->type == STRETCH_GLYPH
24630 && glyph->voffset == voffset
24631 && glyph->face_id == face_id);
24632 ++glyph)
24633 s->width += glyph->pixel_width;
24634
24635 /* Adjust base line for subscript/superscript text. */
24636 s->ybase += voffset;
24637
24638 /* The case that face->gc == 0 is handled when drawing the glyph
24639 string by calling prepare_face_for_display. */
24640 eassert (s->face);
24641 return glyph - s->row->glyphs[s->area];
24642 }
24643
24644 static struct font_metrics *
24645 get_per_char_metric (struct font *font, XChar2b *char2b)
24646 {
24647 static struct font_metrics metrics;
24648 unsigned code;
24649
24650 if (! font)
24651 return NULL;
24652 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24653 if (code == FONT_INVALID_CODE)
24654 return NULL;
24655 font->driver->text_extents (font, &code, 1, &metrics);
24656 return &metrics;
24657 }
24658
24659 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24660 for FONT. Values are taken from font-global ones, except for fonts
24661 that claim preposterously large values, but whose glyphs actually
24662 have reasonable dimensions. C is the character to use for metrics
24663 if the font-global values are too large; if C is negative, the
24664 function selects a default character. */
24665 static void
24666 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24667 {
24668 *ascent = FONT_BASE (font);
24669 *descent = FONT_DESCENT (font);
24670
24671 if (FONT_TOO_HIGH (font))
24672 {
24673 XChar2b char2b;
24674
24675 /* Get metrics of C, defaulting to a reasonably sized ASCII
24676 character. */
24677 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24678 {
24679 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24680
24681 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24682 {
24683 /* We add 1 pixel to character dimensions as heuristics
24684 that produces nicer display, e.g. when the face has
24685 the box attribute. */
24686 *ascent = pcm->ascent + 1;
24687 *descent = pcm->descent + 1;
24688 }
24689 }
24690 }
24691 }
24692
24693 /* A subroutine that computes a reasonable "normal character height"
24694 for fonts that claim preposterously large vertical dimensions, but
24695 whose glyphs are actually reasonably sized. C is the character
24696 whose metrics to use for those fonts, or -1 for default
24697 character. */
24698 static int
24699 normal_char_height (struct font *font, int c)
24700 {
24701 int ascent, descent;
24702
24703 normal_char_ascent_descent (font, c, &ascent, &descent);
24704
24705 return ascent + descent;
24706 }
24707
24708 /* EXPORT for RIF:
24709 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24710 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24711 assumed to be zero. */
24712
24713 void
24714 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24715 {
24716 *left = *right = 0;
24717
24718 if (glyph->type == CHAR_GLYPH)
24719 {
24720 XChar2b char2b;
24721 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24722 if (face->font)
24723 {
24724 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24725 if (pcm)
24726 {
24727 if (pcm->rbearing > pcm->width)
24728 *right = pcm->rbearing - pcm->width;
24729 if (pcm->lbearing < 0)
24730 *left = -pcm->lbearing;
24731 }
24732 }
24733 }
24734 else if (glyph->type == COMPOSITE_GLYPH)
24735 {
24736 if (! glyph->u.cmp.automatic)
24737 {
24738 struct composition *cmp = composition_table[glyph->u.cmp.id];
24739
24740 if (cmp->rbearing > cmp->pixel_width)
24741 *right = cmp->rbearing - cmp->pixel_width;
24742 if (cmp->lbearing < 0)
24743 *left = - cmp->lbearing;
24744 }
24745 else
24746 {
24747 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24748 struct font_metrics metrics;
24749
24750 composition_gstring_width (gstring, glyph->slice.cmp.from,
24751 glyph->slice.cmp.to + 1, &metrics);
24752 if (metrics.rbearing > metrics.width)
24753 *right = metrics.rbearing - metrics.width;
24754 if (metrics.lbearing < 0)
24755 *left = - metrics.lbearing;
24756 }
24757 }
24758 }
24759
24760
24761 /* Return the index of the first glyph preceding glyph string S that
24762 is overwritten by S because of S's left overhang. Value is -1
24763 if no glyphs are overwritten. */
24764
24765 static int
24766 left_overwritten (struct glyph_string *s)
24767 {
24768 int k;
24769
24770 if (s->left_overhang)
24771 {
24772 int x = 0, i;
24773 struct glyph *glyphs = s->row->glyphs[s->area];
24774 int first = s->first_glyph - glyphs;
24775
24776 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24777 x -= glyphs[i].pixel_width;
24778
24779 k = i + 1;
24780 }
24781 else
24782 k = -1;
24783
24784 return k;
24785 }
24786
24787
24788 /* Return the index of the first glyph preceding glyph string S that
24789 is overwriting S because of its right overhang. Value is -1 if no
24790 glyph in front of S overwrites S. */
24791
24792 static int
24793 left_overwriting (struct glyph_string *s)
24794 {
24795 int i, k, x;
24796 struct glyph *glyphs = s->row->glyphs[s->area];
24797 int first = s->first_glyph - glyphs;
24798
24799 k = -1;
24800 x = 0;
24801 for (i = first - 1; i >= 0; --i)
24802 {
24803 int left, right;
24804 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24805 if (x + right > 0)
24806 k = i;
24807 x -= glyphs[i].pixel_width;
24808 }
24809
24810 return k;
24811 }
24812
24813
24814 /* Return the index of the last glyph following glyph string S that is
24815 overwritten by S because of S's right overhang. Value is -1 if
24816 no such glyph is found. */
24817
24818 static int
24819 right_overwritten (struct glyph_string *s)
24820 {
24821 int k = -1;
24822
24823 if (s->right_overhang)
24824 {
24825 int x = 0, i;
24826 struct glyph *glyphs = s->row->glyphs[s->area];
24827 int first = (s->first_glyph - glyphs
24828 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24829 int end = s->row->used[s->area];
24830
24831 for (i = first; i < end && s->right_overhang > x; ++i)
24832 x += glyphs[i].pixel_width;
24833
24834 k = i;
24835 }
24836
24837 return k;
24838 }
24839
24840
24841 /* Return the index of the last glyph following glyph string S that
24842 overwrites S because of its left overhang. Value is negative
24843 if no such glyph is found. */
24844
24845 static int
24846 right_overwriting (struct glyph_string *s)
24847 {
24848 int i, k, x;
24849 int end = s->row->used[s->area];
24850 struct glyph *glyphs = s->row->glyphs[s->area];
24851 int first = (s->first_glyph - glyphs
24852 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24853
24854 k = -1;
24855 x = 0;
24856 for (i = first; i < end; ++i)
24857 {
24858 int left, right;
24859 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24860 if (x - left < 0)
24861 k = i;
24862 x += glyphs[i].pixel_width;
24863 }
24864
24865 return k;
24866 }
24867
24868
24869 /* Set background width of glyph string S. START is the index of the
24870 first glyph following S. LAST_X is the right-most x-position + 1
24871 in the drawing area. */
24872
24873 static void
24874 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24875 {
24876 /* If the face of this glyph string has to be drawn to the end of
24877 the drawing area, set S->extends_to_end_of_line_p. */
24878
24879 if (start == s->row->used[s->area]
24880 && ((s->row->fill_line_p
24881 && (s->hl == DRAW_NORMAL_TEXT
24882 || s->hl == DRAW_IMAGE_RAISED
24883 || s->hl == DRAW_IMAGE_SUNKEN))
24884 || s->hl == DRAW_MOUSE_FACE))
24885 s->extends_to_end_of_line_p = true;
24886
24887 /* If S extends its face to the end of the line, set its
24888 background_width to the distance to the right edge of the drawing
24889 area. */
24890 if (s->extends_to_end_of_line_p)
24891 s->background_width = last_x - s->x + 1;
24892 else
24893 s->background_width = s->width;
24894 }
24895
24896
24897 /* Compute overhangs and x-positions for glyph string S and its
24898 predecessors, or successors. X is the starting x-position for S.
24899 BACKWARD_P means process predecessors. */
24900
24901 static void
24902 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24903 {
24904 if (backward_p)
24905 {
24906 while (s)
24907 {
24908 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24909 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24910 x -= s->width;
24911 s->x = x;
24912 s = s->prev;
24913 }
24914 }
24915 else
24916 {
24917 while (s)
24918 {
24919 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24920 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24921 s->x = x;
24922 x += s->width;
24923 s = s->next;
24924 }
24925 }
24926 }
24927
24928
24929
24930 /* The following macros are only called from draw_glyphs below.
24931 They reference the following parameters of that function directly:
24932 `w', `row', `area', and `overlap_p'
24933 as well as the following local variables:
24934 `s', `f', and `hdc' (in W32) */
24935
24936 #ifdef HAVE_NTGUI
24937 /* On W32, silently add local `hdc' variable to argument list of
24938 init_glyph_string. */
24939 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24940 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24941 #else
24942 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24943 init_glyph_string (s, char2b, w, row, area, start, hl)
24944 #endif
24945
24946 /* Add a glyph string for a stretch glyph to the list of strings
24947 between HEAD and TAIL. START is the index of the stretch glyph in
24948 row area AREA of glyph row ROW. END is the index of the last glyph
24949 in that glyph row area. X is the current output position assigned
24950 to the new glyph string constructed. HL overrides that face of the
24951 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24952 is the right-most x-position of the drawing area. */
24953
24954 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24955 and below -- keep them on one line. */
24956 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24957 do \
24958 { \
24959 s = alloca (sizeof *s); \
24960 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24961 START = fill_stretch_glyph_string (s, START, END); \
24962 append_glyph_string (&HEAD, &TAIL, s); \
24963 s->x = (X); \
24964 } \
24965 while (false)
24966
24967
24968 /* Add a glyph string for an image glyph to the list of strings
24969 between HEAD and TAIL. START is the index of the image glyph in
24970 row area AREA of glyph row ROW. END is the index of the last glyph
24971 in that glyph row area. X is the current output position assigned
24972 to the new glyph string constructed. HL overrides that face of the
24973 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24974 is the right-most x-position of the drawing area. */
24975
24976 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24977 do \
24978 { \
24979 s = alloca (sizeof *s); \
24980 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24981 fill_image_glyph_string (s); \
24982 append_glyph_string (&HEAD, &TAIL, s); \
24983 ++START; \
24984 s->x = (X); \
24985 } \
24986 while (false)
24987
24988
24989 /* Add a glyph string for a sequence of character glyphs to the list
24990 of strings between HEAD and TAIL. START is the index of the first
24991 glyph in row area AREA of glyph row ROW that is part of the new
24992 glyph string. END is the index of the last glyph in that glyph row
24993 area. X is the current output position assigned to the new glyph
24994 string constructed. HL overrides that face of the glyph; e.g. it
24995 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24996 right-most x-position of the drawing area. */
24997
24998 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24999 do \
25000 { \
25001 int face_id; \
25002 XChar2b *char2b; \
25003 \
25004 face_id = (row)->glyphs[area][START].face_id; \
25005 \
25006 s = alloca (sizeof *s); \
25007 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25008 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25009 append_glyph_string (&HEAD, &TAIL, s); \
25010 s->x = (X); \
25011 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25012 } \
25013 while (false)
25014
25015
25016 /* Add a glyph string for a composite sequence to the list of strings
25017 between HEAD and TAIL. START is the index of the first glyph in
25018 row area AREA of glyph row ROW that is part of the new glyph
25019 string. END is the index of the last glyph in that glyph row area.
25020 X is the current output position assigned to the new glyph string
25021 constructed. HL overrides that face of the glyph; e.g. it is
25022 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25023 x-position of the drawing area. */
25024
25025 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25026 do { \
25027 int face_id = (row)->glyphs[area][START].face_id; \
25028 struct face *base_face = FACE_FROM_ID (f, face_id); \
25029 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25030 struct composition *cmp = composition_table[cmp_id]; \
25031 XChar2b *char2b; \
25032 struct glyph_string *first_s = NULL; \
25033 int n; \
25034 \
25035 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25036 \
25037 /* Make glyph_strings for each glyph sequence that is drawable by \
25038 the same face, and append them to HEAD/TAIL. */ \
25039 for (n = 0; n < cmp->glyph_len;) \
25040 { \
25041 s = alloca (sizeof *s); \
25042 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25043 append_glyph_string (&(HEAD), &(TAIL), s); \
25044 s->cmp = cmp; \
25045 s->cmp_from = n; \
25046 s->x = (X); \
25047 if (n == 0) \
25048 first_s = s; \
25049 n = fill_composite_glyph_string (s, base_face, overlaps); \
25050 } \
25051 \
25052 ++START; \
25053 s = first_s; \
25054 } while (false)
25055
25056
25057 /* Add a glyph string for a glyph-string sequence to the list of strings
25058 between HEAD and TAIL. */
25059
25060 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25061 do { \
25062 int face_id; \
25063 XChar2b *char2b; \
25064 Lisp_Object gstring; \
25065 \
25066 face_id = (row)->glyphs[area][START].face_id; \
25067 gstring = (composition_gstring_from_id \
25068 ((row)->glyphs[area][START].u.cmp.id)); \
25069 s = alloca (sizeof *s); \
25070 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25071 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25072 append_glyph_string (&(HEAD), &(TAIL), s); \
25073 s->x = (X); \
25074 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25075 } while (false)
25076
25077
25078 /* Add a glyph string for a sequence of glyphless character's glyphs
25079 to the list of strings between HEAD and TAIL. The meanings of
25080 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25081
25082 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25083 do \
25084 { \
25085 int face_id; \
25086 \
25087 face_id = (row)->glyphs[area][START].face_id; \
25088 \
25089 s = alloca (sizeof *s); \
25090 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25091 append_glyph_string (&HEAD, &TAIL, s); \
25092 s->x = (X); \
25093 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25094 overlaps); \
25095 } \
25096 while (false)
25097
25098
25099 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25100 of AREA of glyph row ROW on window W between indices START and END.
25101 HL overrides the face for drawing glyph strings, e.g. it is
25102 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25103 x-positions of the drawing area.
25104
25105 This is an ugly monster macro construct because we must use alloca
25106 to allocate glyph strings (because draw_glyphs can be called
25107 asynchronously). */
25108
25109 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25110 do \
25111 { \
25112 HEAD = TAIL = NULL; \
25113 while (START < END) \
25114 { \
25115 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25116 switch (first_glyph->type) \
25117 { \
25118 case CHAR_GLYPH: \
25119 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25120 HL, X, LAST_X); \
25121 break; \
25122 \
25123 case COMPOSITE_GLYPH: \
25124 if (first_glyph->u.cmp.automatic) \
25125 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25126 HL, X, LAST_X); \
25127 else \
25128 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25129 HL, X, LAST_X); \
25130 break; \
25131 \
25132 case STRETCH_GLYPH: \
25133 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25134 HL, X, LAST_X); \
25135 break; \
25136 \
25137 case IMAGE_GLYPH: \
25138 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25139 HL, X, LAST_X); \
25140 break; \
25141 \
25142 case GLYPHLESS_GLYPH: \
25143 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25144 HL, X, LAST_X); \
25145 break; \
25146 \
25147 default: \
25148 emacs_abort (); \
25149 } \
25150 \
25151 if (s) \
25152 { \
25153 set_glyph_string_background_width (s, START, LAST_X); \
25154 (X) += s->width; \
25155 } \
25156 } \
25157 } while (false)
25158
25159
25160 /* Draw glyphs between START and END in AREA of ROW on window W,
25161 starting at x-position X. X is relative to AREA in W. HL is a
25162 face-override with the following meaning:
25163
25164 DRAW_NORMAL_TEXT draw normally
25165 DRAW_CURSOR draw in cursor face
25166 DRAW_MOUSE_FACE draw in mouse face.
25167 DRAW_INVERSE_VIDEO draw in mode line face
25168 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25169 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25170
25171 If OVERLAPS is non-zero, draw only the foreground of characters and
25172 clip to the physical height of ROW. Non-zero value also defines
25173 the overlapping part to be drawn:
25174
25175 OVERLAPS_PRED overlap with preceding rows
25176 OVERLAPS_SUCC overlap with succeeding rows
25177 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25178 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25179
25180 Value is the x-position reached, relative to AREA of W. */
25181
25182 static int
25183 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25184 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25185 enum draw_glyphs_face hl, int overlaps)
25186 {
25187 struct glyph_string *head, *tail;
25188 struct glyph_string *s;
25189 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25190 int i, j, x_reached, last_x, area_left = 0;
25191 struct frame *f = XFRAME (WINDOW_FRAME (w));
25192 DECLARE_HDC (hdc);
25193
25194 ALLOCATE_HDC (hdc, f);
25195
25196 /* Let's rather be paranoid than getting a SEGV. */
25197 end = min (end, row->used[area]);
25198 start = clip_to_bounds (0, start, end);
25199
25200 /* Translate X to frame coordinates. Set last_x to the right
25201 end of the drawing area. */
25202 if (row->full_width_p)
25203 {
25204 /* X is relative to the left edge of W, without scroll bars
25205 or fringes. */
25206 area_left = WINDOW_LEFT_EDGE_X (w);
25207 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25208 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25209 }
25210 else
25211 {
25212 area_left = window_box_left (w, area);
25213 last_x = area_left + window_box_width (w, area);
25214 }
25215 x += area_left;
25216
25217 /* Build a doubly-linked list of glyph_string structures between
25218 head and tail from what we have to draw. Note that the macro
25219 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25220 the reason we use a separate variable `i'. */
25221 i = start;
25222 USE_SAFE_ALLOCA;
25223 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25224 if (tail)
25225 x_reached = tail->x + tail->background_width;
25226 else
25227 x_reached = x;
25228
25229 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25230 the row, redraw some glyphs in front or following the glyph
25231 strings built above. */
25232 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25233 {
25234 struct glyph_string *h, *t;
25235 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25236 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25237 bool check_mouse_face = false;
25238 int dummy_x = 0;
25239
25240 /* If mouse highlighting is on, we may need to draw adjacent
25241 glyphs using mouse-face highlighting. */
25242 if (area == TEXT_AREA && row->mouse_face_p
25243 && hlinfo->mouse_face_beg_row >= 0
25244 && hlinfo->mouse_face_end_row >= 0)
25245 {
25246 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25247
25248 if (row_vpos >= hlinfo->mouse_face_beg_row
25249 && row_vpos <= hlinfo->mouse_face_end_row)
25250 {
25251 check_mouse_face = true;
25252 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25253 ? hlinfo->mouse_face_beg_col : 0;
25254 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25255 ? hlinfo->mouse_face_end_col
25256 : row->used[TEXT_AREA];
25257 }
25258 }
25259
25260 /* Compute overhangs for all glyph strings. */
25261 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25262 for (s = head; s; s = s->next)
25263 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25264
25265 /* Prepend glyph strings for glyphs in front of the first glyph
25266 string that are overwritten because of the first glyph
25267 string's left overhang. The background of all strings
25268 prepended must be drawn because the first glyph string
25269 draws over it. */
25270 i = left_overwritten (head);
25271 if (i >= 0)
25272 {
25273 enum draw_glyphs_face overlap_hl;
25274
25275 /* If this row contains mouse highlighting, attempt to draw
25276 the overlapped glyphs with the correct highlight. This
25277 code fails if the overlap encompasses more than one glyph
25278 and mouse-highlight spans only some of these glyphs.
25279 However, making it work perfectly involves a lot more
25280 code, and I don't know if the pathological case occurs in
25281 practice, so we'll stick to this for now. --- cyd */
25282 if (check_mouse_face
25283 && mouse_beg_col < start && mouse_end_col > i)
25284 overlap_hl = DRAW_MOUSE_FACE;
25285 else
25286 overlap_hl = DRAW_NORMAL_TEXT;
25287
25288 if (hl != overlap_hl)
25289 clip_head = head;
25290 j = i;
25291 BUILD_GLYPH_STRINGS (j, start, h, t,
25292 overlap_hl, dummy_x, last_x);
25293 start = i;
25294 compute_overhangs_and_x (t, head->x, true);
25295 prepend_glyph_string_lists (&head, &tail, h, t);
25296 if (clip_head == NULL)
25297 clip_head = head;
25298 }
25299
25300 /* Prepend glyph strings for glyphs in front of the first glyph
25301 string that overwrite that glyph string because of their
25302 right overhang. For these strings, only the foreground must
25303 be drawn, because it draws over the glyph string at `head'.
25304 The background must not be drawn because this would overwrite
25305 right overhangs of preceding glyphs for which no glyph
25306 strings exist. */
25307 i = left_overwriting (head);
25308 if (i >= 0)
25309 {
25310 enum draw_glyphs_face overlap_hl;
25311
25312 if (check_mouse_face
25313 && mouse_beg_col < start && mouse_end_col > i)
25314 overlap_hl = DRAW_MOUSE_FACE;
25315 else
25316 overlap_hl = DRAW_NORMAL_TEXT;
25317
25318 if (hl == overlap_hl || clip_head == NULL)
25319 clip_head = head;
25320 BUILD_GLYPH_STRINGS (i, start, h, t,
25321 overlap_hl, dummy_x, last_x);
25322 for (s = h; s; s = s->next)
25323 s->background_filled_p = true;
25324 compute_overhangs_and_x (t, head->x, true);
25325 prepend_glyph_string_lists (&head, &tail, h, t);
25326 }
25327
25328 /* Append glyphs strings for glyphs following the last glyph
25329 string tail that are overwritten by tail. The background of
25330 these strings has to be drawn because tail's foreground draws
25331 over it. */
25332 i = right_overwritten (tail);
25333 if (i >= 0)
25334 {
25335 enum draw_glyphs_face overlap_hl;
25336
25337 if (check_mouse_face
25338 && mouse_beg_col < i && mouse_end_col > end)
25339 overlap_hl = DRAW_MOUSE_FACE;
25340 else
25341 overlap_hl = DRAW_NORMAL_TEXT;
25342
25343 if (hl != overlap_hl)
25344 clip_tail = tail;
25345 BUILD_GLYPH_STRINGS (end, i, h, t,
25346 overlap_hl, x, last_x);
25347 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25348 we don't have `end = i;' here. */
25349 compute_overhangs_and_x (h, tail->x + tail->width, false);
25350 append_glyph_string_lists (&head, &tail, h, t);
25351 if (clip_tail == NULL)
25352 clip_tail = tail;
25353 }
25354
25355 /* Append glyph strings for glyphs following the last glyph
25356 string tail that overwrite tail. The foreground of such
25357 glyphs has to be drawn because it writes into the background
25358 of tail. The background must not be drawn because it could
25359 paint over the foreground of following glyphs. */
25360 i = right_overwriting (tail);
25361 if (i >= 0)
25362 {
25363 enum draw_glyphs_face overlap_hl;
25364 if (check_mouse_face
25365 && mouse_beg_col < i && mouse_end_col > end)
25366 overlap_hl = DRAW_MOUSE_FACE;
25367 else
25368 overlap_hl = DRAW_NORMAL_TEXT;
25369
25370 if (hl == overlap_hl || clip_tail == NULL)
25371 clip_tail = tail;
25372 i++; /* We must include the Ith glyph. */
25373 BUILD_GLYPH_STRINGS (end, i, h, t,
25374 overlap_hl, x, last_x);
25375 for (s = h; s; s = s->next)
25376 s->background_filled_p = true;
25377 compute_overhangs_and_x (h, tail->x + tail->width, false);
25378 append_glyph_string_lists (&head, &tail, h, t);
25379 }
25380 if (clip_head || clip_tail)
25381 for (s = head; s; s = s->next)
25382 {
25383 s->clip_head = clip_head;
25384 s->clip_tail = clip_tail;
25385 }
25386 }
25387
25388 /* Draw all strings. */
25389 for (s = head; s; s = s->next)
25390 FRAME_RIF (f)->draw_glyph_string (s);
25391
25392 #ifndef HAVE_NS
25393 /* When focus a sole frame and move horizontally, this clears on_p
25394 causing a failure to erase prev cursor position. */
25395 if (area == TEXT_AREA
25396 && !row->full_width_p
25397 /* When drawing overlapping rows, only the glyph strings'
25398 foreground is drawn, which doesn't erase a cursor
25399 completely. */
25400 && !overlaps)
25401 {
25402 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25403 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25404 : (tail ? tail->x + tail->background_width : x));
25405 x0 -= area_left;
25406 x1 -= area_left;
25407
25408 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25409 row->y, MATRIX_ROW_BOTTOM_Y (row));
25410 }
25411 #endif
25412
25413 /* Value is the x-position up to which drawn, relative to AREA of W.
25414 This doesn't include parts drawn because of overhangs. */
25415 if (row->full_width_p)
25416 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25417 else
25418 x_reached -= area_left;
25419
25420 RELEASE_HDC (hdc, f);
25421
25422 SAFE_FREE ();
25423 return x_reached;
25424 }
25425
25426 /* Expand row matrix if too narrow. Don't expand if area
25427 is not present. */
25428
25429 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25430 { \
25431 if (!it->f->fonts_changed \
25432 && (it->glyph_row->glyphs[area] \
25433 < it->glyph_row->glyphs[area + 1])) \
25434 { \
25435 it->w->ncols_scale_factor++; \
25436 it->f->fonts_changed = true; \
25437 } \
25438 }
25439
25440 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25441 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25442
25443 static void
25444 append_glyph (struct it *it)
25445 {
25446 struct glyph *glyph;
25447 enum glyph_row_area area = it->area;
25448
25449 eassert (it->glyph_row);
25450 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25451
25452 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25453 if (glyph < it->glyph_row->glyphs[area + 1])
25454 {
25455 /* If the glyph row is reversed, we need to prepend the glyph
25456 rather than append it. */
25457 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25458 {
25459 struct glyph *g;
25460
25461 /* Make room for the additional glyph. */
25462 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25463 g[1] = *g;
25464 glyph = it->glyph_row->glyphs[area];
25465 }
25466 glyph->charpos = CHARPOS (it->position);
25467 glyph->object = it->object;
25468 if (it->pixel_width > 0)
25469 {
25470 glyph->pixel_width = it->pixel_width;
25471 glyph->padding_p = false;
25472 }
25473 else
25474 {
25475 /* Assure at least 1-pixel width. Otherwise, cursor can't
25476 be displayed correctly. */
25477 glyph->pixel_width = 1;
25478 glyph->padding_p = true;
25479 }
25480 glyph->ascent = it->ascent;
25481 glyph->descent = it->descent;
25482 glyph->voffset = it->voffset;
25483 glyph->type = CHAR_GLYPH;
25484 glyph->avoid_cursor_p = it->avoid_cursor_p;
25485 glyph->multibyte_p = it->multibyte_p;
25486 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25487 {
25488 /* In R2L rows, the left and the right box edges need to be
25489 drawn in reverse direction. */
25490 glyph->right_box_line_p = it->start_of_box_run_p;
25491 glyph->left_box_line_p = it->end_of_box_run_p;
25492 }
25493 else
25494 {
25495 glyph->left_box_line_p = it->start_of_box_run_p;
25496 glyph->right_box_line_p = it->end_of_box_run_p;
25497 }
25498 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25499 || it->phys_descent > it->descent);
25500 glyph->glyph_not_available_p = it->glyph_not_available_p;
25501 glyph->face_id = it->face_id;
25502 glyph->u.ch = it->char_to_display;
25503 glyph->slice.img = null_glyph_slice;
25504 glyph->font_type = FONT_TYPE_UNKNOWN;
25505 if (it->bidi_p)
25506 {
25507 glyph->resolved_level = it->bidi_it.resolved_level;
25508 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25509 glyph->bidi_type = it->bidi_it.type;
25510 }
25511 else
25512 {
25513 glyph->resolved_level = 0;
25514 glyph->bidi_type = UNKNOWN_BT;
25515 }
25516 ++it->glyph_row->used[area];
25517 }
25518 else
25519 IT_EXPAND_MATRIX_WIDTH (it, area);
25520 }
25521
25522 /* Store one glyph for the composition IT->cmp_it.id in
25523 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25524 non-null. */
25525
25526 static void
25527 append_composite_glyph (struct it *it)
25528 {
25529 struct glyph *glyph;
25530 enum glyph_row_area area = it->area;
25531
25532 eassert (it->glyph_row);
25533
25534 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25535 if (glyph < it->glyph_row->glyphs[area + 1])
25536 {
25537 /* If the glyph row is reversed, we need to prepend the glyph
25538 rather than append it. */
25539 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25540 {
25541 struct glyph *g;
25542
25543 /* Make room for the new glyph. */
25544 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25545 g[1] = *g;
25546 glyph = it->glyph_row->glyphs[it->area];
25547 }
25548 glyph->charpos = it->cmp_it.charpos;
25549 glyph->object = it->object;
25550 glyph->pixel_width = it->pixel_width;
25551 glyph->ascent = it->ascent;
25552 glyph->descent = it->descent;
25553 glyph->voffset = it->voffset;
25554 glyph->type = COMPOSITE_GLYPH;
25555 if (it->cmp_it.ch < 0)
25556 {
25557 glyph->u.cmp.automatic = false;
25558 glyph->u.cmp.id = it->cmp_it.id;
25559 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25560 }
25561 else
25562 {
25563 glyph->u.cmp.automatic = true;
25564 glyph->u.cmp.id = it->cmp_it.id;
25565 glyph->slice.cmp.from = it->cmp_it.from;
25566 glyph->slice.cmp.to = it->cmp_it.to - 1;
25567 }
25568 glyph->avoid_cursor_p = it->avoid_cursor_p;
25569 glyph->multibyte_p = it->multibyte_p;
25570 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25571 {
25572 /* In R2L rows, the left and the right box edges need to be
25573 drawn in reverse direction. */
25574 glyph->right_box_line_p = it->start_of_box_run_p;
25575 glyph->left_box_line_p = it->end_of_box_run_p;
25576 }
25577 else
25578 {
25579 glyph->left_box_line_p = it->start_of_box_run_p;
25580 glyph->right_box_line_p = it->end_of_box_run_p;
25581 }
25582 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25583 || it->phys_descent > it->descent);
25584 glyph->padding_p = false;
25585 glyph->glyph_not_available_p = false;
25586 glyph->face_id = it->face_id;
25587 glyph->font_type = FONT_TYPE_UNKNOWN;
25588 if (it->bidi_p)
25589 {
25590 glyph->resolved_level = it->bidi_it.resolved_level;
25591 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25592 glyph->bidi_type = it->bidi_it.type;
25593 }
25594 ++it->glyph_row->used[area];
25595 }
25596 else
25597 IT_EXPAND_MATRIX_WIDTH (it, area);
25598 }
25599
25600
25601 /* Change IT->ascent and IT->height according to the setting of
25602 IT->voffset. */
25603
25604 static void
25605 take_vertical_position_into_account (struct it *it)
25606 {
25607 if (it->voffset)
25608 {
25609 if (it->voffset < 0)
25610 /* Increase the ascent so that we can display the text higher
25611 in the line. */
25612 it->ascent -= it->voffset;
25613 else
25614 /* Increase the descent so that we can display the text lower
25615 in the line. */
25616 it->descent += it->voffset;
25617 }
25618 }
25619
25620
25621 /* Produce glyphs/get display metrics for the image IT is loaded with.
25622 See the description of struct display_iterator in dispextern.h for
25623 an overview of struct display_iterator. */
25624
25625 static void
25626 produce_image_glyph (struct it *it)
25627 {
25628 struct image *img;
25629 struct face *face;
25630 int glyph_ascent, crop;
25631 struct glyph_slice slice;
25632
25633 eassert (it->what == IT_IMAGE);
25634
25635 face = FACE_FROM_ID (it->f, it->face_id);
25636 eassert (face);
25637 /* Make sure X resources of the face is loaded. */
25638 prepare_face_for_display (it->f, face);
25639
25640 if (it->image_id < 0)
25641 {
25642 /* Fringe bitmap. */
25643 it->ascent = it->phys_ascent = 0;
25644 it->descent = it->phys_descent = 0;
25645 it->pixel_width = 0;
25646 it->nglyphs = 0;
25647 return;
25648 }
25649
25650 img = IMAGE_FROM_ID (it->f, it->image_id);
25651 eassert (img);
25652 /* Make sure X resources of the image is loaded. */
25653 prepare_image_for_display (it->f, img);
25654
25655 slice.x = slice.y = 0;
25656 slice.width = img->width;
25657 slice.height = img->height;
25658
25659 if (INTEGERP (it->slice.x))
25660 slice.x = XINT (it->slice.x);
25661 else if (FLOATP (it->slice.x))
25662 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25663
25664 if (INTEGERP (it->slice.y))
25665 slice.y = XINT (it->slice.y);
25666 else if (FLOATP (it->slice.y))
25667 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25668
25669 if (INTEGERP (it->slice.width))
25670 slice.width = XINT (it->slice.width);
25671 else if (FLOATP (it->slice.width))
25672 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25673
25674 if (INTEGERP (it->slice.height))
25675 slice.height = XINT (it->slice.height);
25676 else if (FLOATP (it->slice.height))
25677 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25678
25679 if (slice.x >= img->width)
25680 slice.x = img->width;
25681 if (slice.y >= img->height)
25682 slice.y = img->height;
25683 if (slice.x + slice.width >= img->width)
25684 slice.width = img->width - slice.x;
25685 if (slice.y + slice.height > img->height)
25686 slice.height = img->height - slice.y;
25687
25688 if (slice.width == 0 || slice.height == 0)
25689 return;
25690
25691 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25692
25693 it->descent = slice.height - glyph_ascent;
25694 if (slice.y == 0)
25695 it->descent += img->vmargin;
25696 if (slice.y + slice.height == img->height)
25697 it->descent += img->vmargin;
25698 it->phys_descent = it->descent;
25699
25700 it->pixel_width = slice.width;
25701 if (slice.x == 0)
25702 it->pixel_width += img->hmargin;
25703 if (slice.x + slice.width == img->width)
25704 it->pixel_width += img->hmargin;
25705
25706 /* It's quite possible for images to have an ascent greater than
25707 their height, so don't get confused in that case. */
25708 if (it->descent < 0)
25709 it->descent = 0;
25710
25711 it->nglyphs = 1;
25712
25713 if (face->box != FACE_NO_BOX)
25714 {
25715 if (face->box_line_width > 0)
25716 {
25717 if (slice.y == 0)
25718 it->ascent += face->box_line_width;
25719 if (slice.y + slice.height == img->height)
25720 it->descent += face->box_line_width;
25721 }
25722
25723 if (it->start_of_box_run_p && slice.x == 0)
25724 it->pixel_width += eabs (face->box_line_width);
25725 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25726 it->pixel_width += eabs (face->box_line_width);
25727 }
25728
25729 take_vertical_position_into_account (it);
25730
25731 /* Automatically crop wide image glyphs at right edge so we can
25732 draw the cursor on same display row. */
25733 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25734 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25735 {
25736 it->pixel_width -= crop;
25737 slice.width -= crop;
25738 }
25739
25740 if (it->glyph_row)
25741 {
25742 struct glyph *glyph;
25743 enum glyph_row_area area = it->area;
25744
25745 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25746 if (it->glyph_row->reversed_p)
25747 {
25748 struct glyph *g;
25749
25750 /* Make room for the new glyph. */
25751 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25752 g[1] = *g;
25753 glyph = it->glyph_row->glyphs[it->area];
25754 }
25755 if (glyph < it->glyph_row->glyphs[area + 1])
25756 {
25757 glyph->charpos = CHARPOS (it->position);
25758 glyph->object = it->object;
25759 glyph->pixel_width = it->pixel_width;
25760 glyph->ascent = glyph_ascent;
25761 glyph->descent = it->descent;
25762 glyph->voffset = it->voffset;
25763 glyph->type = IMAGE_GLYPH;
25764 glyph->avoid_cursor_p = it->avoid_cursor_p;
25765 glyph->multibyte_p = it->multibyte_p;
25766 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25767 {
25768 /* In R2L rows, the left and the right box edges need to be
25769 drawn in reverse direction. */
25770 glyph->right_box_line_p = it->start_of_box_run_p;
25771 glyph->left_box_line_p = it->end_of_box_run_p;
25772 }
25773 else
25774 {
25775 glyph->left_box_line_p = it->start_of_box_run_p;
25776 glyph->right_box_line_p = it->end_of_box_run_p;
25777 }
25778 glyph->overlaps_vertically_p = false;
25779 glyph->padding_p = false;
25780 glyph->glyph_not_available_p = false;
25781 glyph->face_id = it->face_id;
25782 glyph->u.img_id = img->id;
25783 glyph->slice.img = slice;
25784 glyph->font_type = FONT_TYPE_UNKNOWN;
25785 if (it->bidi_p)
25786 {
25787 glyph->resolved_level = it->bidi_it.resolved_level;
25788 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25789 glyph->bidi_type = it->bidi_it.type;
25790 }
25791 ++it->glyph_row->used[area];
25792 }
25793 else
25794 IT_EXPAND_MATRIX_WIDTH (it, area);
25795 }
25796 }
25797
25798
25799 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25800 of the glyph, WIDTH and HEIGHT are the width and height of the
25801 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25802
25803 static void
25804 append_stretch_glyph (struct it *it, Lisp_Object object,
25805 int width, int height, int ascent)
25806 {
25807 struct glyph *glyph;
25808 enum glyph_row_area area = it->area;
25809
25810 eassert (ascent >= 0 && ascent <= height);
25811
25812 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25813 if (glyph < it->glyph_row->glyphs[area + 1])
25814 {
25815 /* If the glyph row is reversed, we need to prepend the glyph
25816 rather than append it. */
25817 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25818 {
25819 struct glyph *g;
25820
25821 /* Make room for the additional glyph. */
25822 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25823 g[1] = *g;
25824 glyph = it->glyph_row->glyphs[area];
25825
25826 /* Decrease the width of the first glyph of the row that
25827 begins before first_visible_x (e.g., due to hscroll).
25828 This is so the overall width of the row becomes smaller
25829 by the scroll amount, and the stretch glyph appended by
25830 extend_face_to_end_of_line will be wider, to shift the
25831 row glyphs to the right. (In L2R rows, the corresponding
25832 left-shift effect is accomplished by setting row->x to a
25833 negative value, which won't work with R2L rows.)
25834
25835 This must leave us with a positive value of WIDTH, since
25836 otherwise the call to move_it_in_display_line_to at the
25837 beginning of display_line would have got past the entire
25838 first glyph, and then it->current_x would have been
25839 greater or equal to it->first_visible_x. */
25840 if (it->current_x < it->first_visible_x)
25841 width -= it->first_visible_x - it->current_x;
25842 eassert (width > 0);
25843 }
25844 glyph->charpos = CHARPOS (it->position);
25845 glyph->object = object;
25846 glyph->pixel_width = width;
25847 glyph->ascent = ascent;
25848 glyph->descent = height - ascent;
25849 glyph->voffset = it->voffset;
25850 glyph->type = STRETCH_GLYPH;
25851 glyph->avoid_cursor_p = it->avoid_cursor_p;
25852 glyph->multibyte_p = it->multibyte_p;
25853 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25854 {
25855 /* In R2L rows, the left and the right box edges need to be
25856 drawn in reverse direction. */
25857 glyph->right_box_line_p = it->start_of_box_run_p;
25858 glyph->left_box_line_p = it->end_of_box_run_p;
25859 }
25860 else
25861 {
25862 glyph->left_box_line_p = it->start_of_box_run_p;
25863 glyph->right_box_line_p = it->end_of_box_run_p;
25864 }
25865 glyph->overlaps_vertically_p = false;
25866 glyph->padding_p = false;
25867 glyph->glyph_not_available_p = false;
25868 glyph->face_id = it->face_id;
25869 glyph->u.stretch.ascent = ascent;
25870 glyph->u.stretch.height = height;
25871 glyph->slice.img = null_glyph_slice;
25872 glyph->font_type = FONT_TYPE_UNKNOWN;
25873 if (it->bidi_p)
25874 {
25875 glyph->resolved_level = it->bidi_it.resolved_level;
25876 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25877 glyph->bidi_type = it->bidi_it.type;
25878 }
25879 else
25880 {
25881 glyph->resolved_level = 0;
25882 glyph->bidi_type = UNKNOWN_BT;
25883 }
25884 ++it->glyph_row->used[area];
25885 }
25886 else
25887 IT_EXPAND_MATRIX_WIDTH (it, area);
25888 }
25889
25890 #endif /* HAVE_WINDOW_SYSTEM */
25891
25892 /* Produce a stretch glyph for iterator IT. IT->object is the value
25893 of the glyph property displayed. The value must be a list
25894 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25895 being recognized:
25896
25897 1. `:width WIDTH' specifies that the space should be WIDTH *
25898 canonical char width wide. WIDTH may be an integer or floating
25899 point number.
25900
25901 2. `:relative-width FACTOR' specifies that the width of the stretch
25902 should be computed from the width of the first character having the
25903 `glyph' property, and should be FACTOR times that width.
25904
25905 3. `:align-to HPOS' specifies that the space should be wide enough
25906 to reach HPOS, a value in canonical character units.
25907
25908 Exactly one of the above pairs must be present.
25909
25910 4. `:height HEIGHT' specifies that the height of the stretch produced
25911 should be HEIGHT, measured in canonical character units.
25912
25913 5. `:relative-height FACTOR' specifies that the height of the
25914 stretch should be FACTOR times the height of the characters having
25915 the glyph property.
25916
25917 Either none or exactly one of 4 or 5 must be present.
25918
25919 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25920 of the stretch should be used for the ascent of the stretch.
25921 ASCENT must be in the range 0 <= ASCENT <= 100. */
25922
25923 void
25924 produce_stretch_glyph (struct it *it)
25925 {
25926 /* (space :width WIDTH :height HEIGHT ...) */
25927 Lisp_Object prop, plist;
25928 int width = 0, height = 0, align_to = -1;
25929 bool zero_width_ok_p = false;
25930 double tem;
25931 struct font *font = NULL;
25932
25933 #ifdef HAVE_WINDOW_SYSTEM
25934 int ascent = 0;
25935 bool zero_height_ok_p = false;
25936
25937 if (FRAME_WINDOW_P (it->f))
25938 {
25939 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25940 font = face->font ? face->font : FRAME_FONT (it->f);
25941 prepare_face_for_display (it->f, face);
25942 }
25943 #endif
25944
25945 /* List should start with `space'. */
25946 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25947 plist = XCDR (it->object);
25948
25949 /* Compute the width of the stretch. */
25950 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25951 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25952 {
25953 /* Absolute width `:width WIDTH' specified and valid. */
25954 zero_width_ok_p = true;
25955 width = (int)tem;
25956 }
25957 #ifdef HAVE_WINDOW_SYSTEM
25958 else if (FRAME_WINDOW_P (it->f)
25959 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25960 {
25961 /* Relative width `:relative-width FACTOR' specified and valid.
25962 Compute the width of the characters having the `glyph'
25963 property. */
25964 struct it it2;
25965 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25966
25967 it2 = *it;
25968 if (it->multibyte_p)
25969 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25970 else
25971 {
25972 it2.c = it2.char_to_display = *p, it2.len = 1;
25973 if (! ASCII_CHAR_P (it2.c))
25974 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25975 }
25976
25977 it2.glyph_row = NULL;
25978 it2.what = IT_CHARACTER;
25979 x_produce_glyphs (&it2);
25980 width = NUMVAL (prop) * it2.pixel_width;
25981 }
25982 #endif /* HAVE_WINDOW_SYSTEM */
25983 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25984 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25985 &align_to))
25986 {
25987 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25988 align_to = (align_to < 0
25989 ? 0
25990 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25991 else if (align_to < 0)
25992 align_to = window_box_left_offset (it->w, TEXT_AREA);
25993 width = max (0, (int)tem + align_to - it->current_x);
25994 zero_width_ok_p = true;
25995 }
25996 else
25997 /* Nothing specified -> width defaults to canonical char width. */
25998 width = FRAME_COLUMN_WIDTH (it->f);
25999
26000 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26001 width = 1;
26002
26003 #ifdef HAVE_WINDOW_SYSTEM
26004 /* Compute height. */
26005 if (FRAME_WINDOW_P (it->f))
26006 {
26007 int default_height = normal_char_height (font, ' ');
26008
26009 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26010 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26011 {
26012 height = (int)tem;
26013 zero_height_ok_p = true;
26014 }
26015 else if (prop = Fplist_get (plist, QCrelative_height),
26016 NUMVAL (prop) > 0)
26017 height = default_height * NUMVAL (prop);
26018 else
26019 height = default_height;
26020
26021 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26022 height = 1;
26023
26024 /* Compute percentage of height used for ascent. If
26025 `:ascent ASCENT' is present and valid, use that. Otherwise,
26026 derive the ascent from the font in use. */
26027 if (prop = Fplist_get (plist, QCascent),
26028 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26029 ascent = height * NUMVAL (prop) / 100.0;
26030 else if (!NILP (prop)
26031 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26032 ascent = min (max (0, (int)tem), height);
26033 else
26034 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26035 }
26036 else
26037 #endif /* HAVE_WINDOW_SYSTEM */
26038 height = 1;
26039
26040 if (width > 0 && it->line_wrap != TRUNCATE
26041 && it->current_x + width > it->last_visible_x)
26042 {
26043 width = it->last_visible_x - it->current_x;
26044 #ifdef HAVE_WINDOW_SYSTEM
26045 /* Subtract one more pixel from the stretch width, but only on
26046 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26047 width -= FRAME_WINDOW_P (it->f);
26048 #endif
26049 }
26050
26051 if (width > 0 && height > 0 && it->glyph_row)
26052 {
26053 Lisp_Object o_object = it->object;
26054 Lisp_Object object = it->stack[it->sp - 1].string;
26055 int n = width;
26056
26057 if (!STRINGP (object))
26058 object = it->w->contents;
26059 #ifdef HAVE_WINDOW_SYSTEM
26060 if (FRAME_WINDOW_P (it->f))
26061 append_stretch_glyph (it, object, width, height, ascent);
26062 else
26063 #endif
26064 {
26065 it->object = object;
26066 it->char_to_display = ' ';
26067 it->pixel_width = it->len = 1;
26068 while (n--)
26069 tty_append_glyph (it);
26070 it->object = o_object;
26071 }
26072 }
26073
26074 it->pixel_width = width;
26075 #ifdef HAVE_WINDOW_SYSTEM
26076 if (FRAME_WINDOW_P (it->f))
26077 {
26078 it->ascent = it->phys_ascent = ascent;
26079 it->descent = it->phys_descent = height - it->ascent;
26080 it->nglyphs = width > 0 && height > 0;
26081 take_vertical_position_into_account (it);
26082 }
26083 else
26084 #endif
26085 it->nglyphs = width;
26086 }
26087
26088 /* Get information about special display element WHAT in an
26089 environment described by IT. WHAT is one of IT_TRUNCATION or
26090 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26091 non-null glyph_row member. This function ensures that fields like
26092 face_id, c, len of IT are left untouched. */
26093
26094 static void
26095 produce_special_glyphs (struct it *it, enum display_element_type what)
26096 {
26097 struct it temp_it;
26098 Lisp_Object gc;
26099 GLYPH glyph;
26100
26101 temp_it = *it;
26102 temp_it.object = Qnil;
26103 memset (&temp_it.current, 0, sizeof temp_it.current);
26104
26105 if (what == IT_CONTINUATION)
26106 {
26107 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26108 if (it->bidi_it.paragraph_dir == R2L)
26109 SET_GLYPH_FROM_CHAR (glyph, '/');
26110 else
26111 SET_GLYPH_FROM_CHAR (glyph, '\\');
26112 if (it->dp
26113 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26114 {
26115 /* FIXME: Should we mirror GC for R2L lines? */
26116 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26117 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26118 }
26119 }
26120 else if (what == IT_TRUNCATION)
26121 {
26122 /* Truncation glyph. */
26123 SET_GLYPH_FROM_CHAR (glyph, '$');
26124 if (it->dp
26125 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26126 {
26127 /* FIXME: Should we mirror GC for R2L lines? */
26128 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26129 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26130 }
26131 }
26132 else
26133 emacs_abort ();
26134
26135 #ifdef HAVE_WINDOW_SYSTEM
26136 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26137 is turned off, we precede the truncation/continuation glyphs by a
26138 stretch glyph whose width is computed such that these special
26139 glyphs are aligned at the window margin, even when very different
26140 fonts are used in different glyph rows. */
26141 if (FRAME_WINDOW_P (temp_it.f)
26142 /* init_iterator calls this with it->glyph_row == NULL, and it
26143 wants only the pixel width of the truncation/continuation
26144 glyphs. */
26145 && temp_it.glyph_row
26146 /* insert_left_trunc_glyphs calls us at the beginning of the
26147 row, and it has its own calculation of the stretch glyph
26148 width. */
26149 && temp_it.glyph_row->used[TEXT_AREA] > 0
26150 && (temp_it.glyph_row->reversed_p
26151 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26152 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26153 {
26154 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26155
26156 if (stretch_width > 0)
26157 {
26158 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26159 struct font *font =
26160 face->font ? face->font : FRAME_FONT (temp_it.f);
26161 int stretch_ascent =
26162 (((temp_it.ascent + temp_it.descent)
26163 * FONT_BASE (font)) / FONT_HEIGHT (font));
26164
26165 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26166 temp_it.ascent + temp_it.descent,
26167 stretch_ascent);
26168 }
26169 }
26170 #endif
26171
26172 temp_it.dp = NULL;
26173 temp_it.what = IT_CHARACTER;
26174 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26175 temp_it.face_id = GLYPH_FACE (glyph);
26176 temp_it.len = CHAR_BYTES (temp_it.c);
26177
26178 PRODUCE_GLYPHS (&temp_it);
26179 it->pixel_width = temp_it.pixel_width;
26180 it->nglyphs = temp_it.nglyphs;
26181 }
26182
26183 #ifdef HAVE_WINDOW_SYSTEM
26184
26185 /* Calculate line-height and line-spacing properties.
26186 An integer value specifies explicit pixel value.
26187 A float value specifies relative value to current face height.
26188 A cons (float . face-name) specifies relative value to
26189 height of specified face font.
26190
26191 Returns height in pixels, or nil. */
26192
26193 static Lisp_Object
26194 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26195 int boff, bool override)
26196 {
26197 Lisp_Object face_name = Qnil;
26198 int ascent, descent, height;
26199
26200 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26201 return val;
26202
26203 if (CONSP (val))
26204 {
26205 face_name = XCAR (val);
26206 val = XCDR (val);
26207 if (!NUMBERP (val))
26208 val = make_number (1);
26209 if (NILP (face_name))
26210 {
26211 height = it->ascent + it->descent;
26212 goto scale;
26213 }
26214 }
26215
26216 if (NILP (face_name))
26217 {
26218 font = FRAME_FONT (it->f);
26219 boff = FRAME_BASELINE_OFFSET (it->f);
26220 }
26221 else if (EQ (face_name, Qt))
26222 {
26223 override = false;
26224 }
26225 else
26226 {
26227 int face_id;
26228 struct face *face;
26229
26230 face_id = lookup_named_face (it->f, face_name, false);
26231 if (face_id < 0)
26232 return make_number (-1);
26233
26234 face = FACE_FROM_ID (it->f, face_id);
26235 font = face->font;
26236 if (font == NULL)
26237 return make_number (-1);
26238 boff = font->baseline_offset;
26239 if (font->vertical_centering)
26240 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26241 }
26242
26243 normal_char_ascent_descent (font, -1, &ascent, &descent);
26244
26245 if (override)
26246 {
26247 it->override_ascent = ascent;
26248 it->override_descent = descent;
26249 it->override_boff = boff;
26250 }
26251
26252 height = ascent + descent;
26253
26254 scale:
26255 if (FLOATP (val))
26256 height = (int)(XFLOAT_DATA (val) * height);
26257 else if (INTEGERP (val))
26258 height *= XINT (val);
26259
26260 return make_number (height);
26261 }
26262
26263
26264 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26265 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26266 and only if this is for a character for which no font was found.
26267
26268 If the display method (it->glyphless_method) is
26269 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26270 length of the acronym or the hexadecimal string, UPPER_XOFF and
26271 UPPER_YOFF are pixel offsets for the upper part of the string,
26272 LOWER_XOFF and LOWER_YOFF are for the lower part.
26273
26274 For the other display methods, LEN through LOWER_YOFF are zero. */
26275
26276 static void
26277 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26278 short upper_xoff, short upper_yoff,
26279 short lower_xoff, short lower_yoff)
26280 {
26281 struct glyph *glyph;
26282 enum glyph_row_area area = it->area;
26283
26284 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26285 if (glyph < it->glyph_row->glyphs[area + 1])
26286 {
26287 /* If the glyph row is reversed, we need to prepend the glyph
26288 rather than append it. */
26289 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26290 {
26291 struct glyph *g;
26292
26293 /* Make room for the additional glyph. */
26294 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26295 g[1] = *g;
26296 glyph = it->glyph_row->glyphs[area];
26297 }
26298 glyph->charpos = CHARPOS (it->position);
26299 glyph->object = it->object;
26300 glyph->pixel_width = it->pixel_width;
26301 glyph->ascent = it->ascent;
26302 glyph->descent = it->descent;
26303 glyph->voffset = it->voffset;
26304 glyph->type = GLYPHLESS_GLYPH;
26305 glyph->u.glyphless.method = it->glyphless_method;
26306 glyph->u.glyphless.for_no_font = for_no_font;
26307 glyph->u.glyphless.len = len;
26308 glyph->u.glyphless.ch = it->c;
26309 glyph->slice.glyphless.upper_xoff = upper_xoff;
26310 glyph->slice.glyphless.upper_yoff = upper_yoff;
26311 glyph->slice.glyphless.lower_xoff = lower_xoff;
26312 glyph->slice.glyphless.lower_yoff = lower_yoff;
26313 glyph->avoid_cursor_p = it->avoid_cursor_p;
26314 glyph->multibyte_p = it->multibyte_p;
26315 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26316 {
26317 /* In R2L rows, the left and the right box edges need to be
26318 drawn in reverse direction. */
26319 glyph->right_box_line_p = it->start_of_box_run_p;
26320 glyph->left_box_line_p = it->end_of_box_run_p;
26321 }
26322 else
26323 {
26324 glyph->left_box_line_p = it->start_of_box_run_p;
26325 glyph->right_box_line_p = it->end_of_box_run_p;
26326 }
26327 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26328 || it->phys_descent > it->descent);
26329 glyph->padding_p = false;
26330 glyph->glyph_not_available_p = false;
26331 glyph->face_id = face_id;
26332 glyph->font_type = FONT_TYPE_UNKNOWN;
26333 if (it->bidi_p)
26334 {
26335 glyph->resolved_level = it->bidi_it.resolved_level;
26336 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26337 glyph->bidi_type = it->bidi_it.type;
26338 }
26339 ++it->glyph_row->used[area];
26340 }
26341 else
26342 IT_EXPAND_MATRIX_WIDTH (it, area);
26343 }
26344
26345
26346 /* Produce a glyph for a glyphless character for iterator IT.
26347 IT->glyphless_method specifies which method to use for displaying
26348 the character. See the description of enum
26349 glyphless_display_method in dispextern.h for the detail.
26350
26351 FOR_NO_FONT is true if and only if this is for a character for
26352 which no font was found. ACRONYM, if non-nil, is an acronym string
26353 for the character. */
26354
26355 static void
26356 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26357 {
26358 int face_id;
26359 struct face *face;
26360 struct font *font;
26361 int base_width, base_height, width, height;
26362 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26363 int len;
26364
26365 /* Get the metrics of the base font. We always refer to the current
26366 ASCII face. */
26367 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26368 font = face->font ? face->font : FRAME_FONT (it->f);
26369 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26370 it->ascent += font->baseline_offset;
26371 it->descent -= font->baseline_offset;
26372 base_height = it->ascent + it->descent;
26373 base_width = font->average_width;
26374
26375 face_id = merge_glyphless_glyph_face (it);
26376
26377 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26378 {
26379 it->pixel_width = THIN_SPACE_WIDTH;
26380 len = 0;
26381 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26382 }
26383 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26384 {
26385 width = CHAR_WIDTH (it->c);
26386 if (width == 0)
26387 width = 1;
26388 else if (width > 4)
26389 width = 4;
26390 it->pixel_width = base_width * width;
26391 len = 0;
26392 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26393 }
26394 else
26395 {
26396 char buf[7];
26397 const char *str;
26398 unsigned int code[6];
26399 int upper_len;
26400 int ascent, descent;
26401 struct font_metrics metrics_upper, metrics_lower;
26402
26403 face = FACE_FROM_ID (it->f, face_id);
26404 font = face->font ? face->font : FRAME_FONT (it->f);
26405 prepare_face_for_display (it->f, face);
26406
26407 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26408 {
26409 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26410 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26411 if (CONSP (acronym))
26412 acronym = XCAR (acronym);
26413 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26414 }
26415 else
26416 {
26417 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26418 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26419 str = buf;
26420 }
26421 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26422 code[len] = font->driver->encode_char (font, str[len]);
26423 upper_len = (len + 1) / 2;
26424 font->driver->text_extents (font, code, upper_len,
26425 &metrics_upper);
26426 font->driver->text_extents (font, code + upper_len, len - upper_len,
26427 &metrics_lower);
26428
26429
26430
26431 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26432 width = max (metrics_upper.width, metrics_lower.width) + 4;
26433 upper_xoff = upper_yoff = 2; /* the typical case */
26434 if (base_width >= width)
26435 {
26436 /* Align the upper to the left, the lower to the right. */
26437 it->pixel_width = base_width;
26438 lower_xoff = base_width - 2 - metrics_lower.width;
26439 }
26440 else
26441 {
26442 /* Center the shorter one. */
26443 it->pixel_width = width;
26444 if (metrics_upper.width >= metrics_lower.width)
26445 lower_xoff = (width - metrics_lower.width) / 2;
26446 else
26447 {
26448 /* FIXME: This code doesn't look right. It formerly was
26449 missing the "lower_xoff = 0;", which couldn't have
26450 been right since it left lower_xoff uninitialized. */
26451 lower_xoff = 0;
26452 upper_xoff = (width - metrics_upper.width) / 2;
26453 }
26454 }
26455
26456 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26457 top, bottom, and between upper and lower strings. */
26458 height = (metrics_upper.ascent + metrics_upper.descent
26459 + metrics_lower.ascent + metrics_lower.descent) + 5;
26460 /* Center vertically.
26461 H:base_height, D:base_descent
26462 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26463
26464 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26465 descent = D - H/2 + h/2;
26466 lower_yoff = descent - 2 - ld;
26467 upper_yoff = lower_yoff - la - 1 - ud; */
26468 ascent = - (it->descent - (base_height + height + 1) / 2);
26469 descent = it->descent - (base_height - height) / 2;
26470 lower_yoff = descent - 2 - metrics_lower.descent;
26471 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26472 - metrics_upper.descent);
26473 /* Don't make the height shorter than the base height. */
26474 if (height > base_height)
26475 {
26476 it->ascent = ascent;
26477 it->descent = descent;
26478 }
26479 }
26480
26481 it->phys_ascent = it->ascent;
26482 it->phys_descent = it->descent;
26483 if (it->glyph_row)
26484 append_glyphless_glyph (it, face_id, for_no_font, len,
26485 upper_xoff, upper_yoff,
26486 lower_xoff, lower_yoff);
26487 it->nglyphs = 1;
26488 take_vertical_position_into_account (it);
26489 }
26490
26491
26492 /* RIF:
26493 Produce glyphs/get display metrics for the display element IT is
26494 loaded with. See the description of struct it in dispextern.h
26495 for an overview of struct it. */
26496
26497 void
26498 x_produce_glyphs (struct it *it)
26499 {
26500 int extra_line_spacing = it->extra_line_spacing;
26501
26502 it->glyph_not_available_p = false;
26503
26504 if (it->what == IT_CHARACTER)
26505 {
26506 XChar2b char2b;
26507 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26508 struct font *font = face->font;
26509 struct font_metrics *pcm = NULL;
26510 int boff; /* Baseline offset. */
26511
26512 if (font == NULL)
26513 {
26514 /* When no suitable font is found, display this character by
26515 the method specified in the first extra slot of
26516 Vglyphless_char_display. */
26517 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26518
26519 eassert (it->what == IT_GLYPHLESS);
26520 produce_glyphless_glyph (it, true,
26521 STRINGP (acronym) ? acronym : Qnil);
26522 goto done;
26523 }
26524
26525 boff = font->baseline_offset;
26526 if (font->vertical_centering)
26527 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26528
26529 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26530 {
26531 it->nglyphs = 1;
26532
26533 if (it->override_ascent >= 0)
26534 {
26535 it->ascent = it->override_ascent;
26536 it->descent = it->override_descent;
26537 boff = it->override_boff;
26538 }
26539 else
26540 {
26541 it->ascent = FONT_BASE (font) + boff;
26542 it->descent = FONT_DESCENT (font) - boff;
26543 }
26544
26545 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26546 {
26547 pcm = get_per_char_metric (font, &char2b);
26548 if (pcm->width == 0
26549 && pcm->rbearing == 0 && pcm->lbearing == 0)
26550 pcm = NULL;
26551 }
26552
26553 if (pcm)
26554 {
26555 it->phys_ascent = pcm->ascent + boff;
26556 it->phys_descent = pcm->descent - boff;
26557 it->pixel_width = pcm->width;
26558 /* Don't use font-global values for ascent and descent
26559 if they result in an exceedingly large line height. */
26560 if (it->override_ascent < 0)
26561 {
26562 if (FONT_TOO_HIGH (font))
26563 {
26564 it->ascent = it->phys_ascent;
26565 it->descent = it->phys_descent;
26566 /* These limitations are enforced by an
26567 assertion near the end of this function. */
26568 if (it->ascent < 0)
26569 it->ascent = 0;
26570 if (it->descent < 0)
26571 it->descent = 0;
26572 }
26573 }
26574 }
26575 else
26576 {
26577 it->glyph_not_available_p = true;
26578 it->phys_ascent = it->ascent;
26579 it->phys_descent = it->descent;
26580 it->pixel_width = font->space_width;
26581 }
26582
26583 if (it->constrain_row_ascent_descent_p)
26584 {
26585 if (it->descent > it->max_descent)
26586 {
26587 it->ascent += it->descent - it->max_descent;
26588 it->descent = it->max_descent;
26589 }
26590 if (it->ascent > it->max_ascent)
26591 {
26592 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26593 it->ascent = it->max_ascent;
26594 }
26595 it->phys_ascent = min (it->phys_ascent, it->ascent);
26596 it->phys_descent = min (it->phys_descent, it->descent);
26597 extra_line_spacing = 0;
26598 }
26599
26600 /* If this is a space inside a region of text with
26601 `space-width' property, change its width. */
26602 bool stretched_p
26603 = it->char_to_display == ' ' && !NILP (it->space_width);
26604 if (stretched_p)
26605 it->pixel_width *= XFLOATINT (it->space_width);
26606
26607 /* If face has a box, add the box thickness to the character
26608 height. If character has a box line to the left and/or
26609 right, add the box line width to the character's width. */
26610 if (face->box != FACE_NO_BOX)
26611 {
26612 int thick = face->box_line_width;
26613
26614 if (thick > 0)
26615 {
26616 it->ascent += thick;
26617 it->descent += thick;
26618 }
26619 else
26620 thick = -thick;
26621
26622 if (it->start_of_box_run_p)
26623 it->pixel_width += thick;
26624 if (it->end_of_box_run_p)
26625 it->pixel_width += thick;
26626 }
26627
26628 /* If face has an overline, add the height of the overline
26629 (1 pixel) and a 1 pixel margin to the character height. */
26630 if (face->overline_p)
26631 it->ascent += overline_margin;
26632
26633 if (it->constrain_row_ascent_descent_p)
26634 {
26635 if (it->ascent > it->max_ascent)
26636 it->ascent = it->max_ascent;
26637 if (it->descent > it->max_descent)
26638 it->descent = it->max_descent;
26639 }
26640
26641 take_vertical_position_into_account (it);
26642
26643 /* If we have to actually produce glyphs, do it. */
26644 if (it->glyph_row)
26645 {
26646 if (stretched_p)
26647 {
26648 /* Translate a space with a `space-width' property
26649 into a stretch glyph. */
26650 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26651 / FONT_HEIGHT (font));
26652 append_stretch_glyph (it, it->object, it->pixel_width,
26653 it->ascent + it->descent, ascent);
26654 }
26655 else
26656 append_glyph (it);
26657
26658 /* If characters with lbearing or rbearing are displayed
26659 in this line, record that fact in a flag of the
26660 glyph row. This is used to optimize X output code. */
26661 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26662 it->glyph_row->contains_overlapping_glyphs_p = true;
26663 }
26664 if (! stretched_p && it->pixel_width == 0)
26665 /* We assure that all visible glyphs have at least 1-pixel
26666 width. */
26667 it->pixel_width = 1;
26668 }
26669 else if (it->char_to_display == '\n')
26670 {
26671 /* A newline has no width, but we need the height of the
26672 line. But if previous part of the line sets a height,
26673 don't increase that height. */
26674
26675 Lisp_Object height;
26676 Lisp_Object total_height = Qnil;
26677
26678 it->override_ascent = -1;
26679 it->pixel_width = 0;
26680 it->nglyphs = 0;
26681
26682 height = get_it_property (it, Qline_height);
26683 /* Split (line-height total-height) list. */
26684 if (CONSP (height)
26685 && CONSP (XCDR (height))
26686 && NILP (XCDR (XCDR (height))))
26687 {
26688 total_height = XCAR (XCDR (height));
26689 height = XCAR (height);
26690 }
26691 height = calc_line_height_property (it, height, font, boff, true);
26692
26693 if (it->override_ascent >= 0)
26694 {
26695 it->ascent = it->override_ascent;
26696 it->descent = it->override_descent;
26697 boff = it->override_boff;
26698 }
26699 else
26700 {
26701 if (FONT_TOO_HIGH (font))
26702 {
26703 it->ascent = font->pixel_size + boff - 1;
26704 it->descent = -boff + 1;
26705 if (it->descent < 0)
26706 it->descent = 0;
26707 }
26708 else
26709 {
26710 it->ascent = FONT_BASE (font) + boff;
26711 it->descent = FONT_DESCENT (font) - boff;
26712 }
26713 }
26714
26715 if (EQ (height, Qt))
26716 {
26717 if (it->descent > it->max_descent)
26718 {
26719 it->ascent += it->descent - it->max_descent;
26720 it->descent = it->max_descent;
26721 }
26722 if (it->ascent > it->max_ascent)
26723 {
26724 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26725 it->ascent = it->max_ascent;
26726 }
26727 it->phys_ascent = min (it->phys_ascent, it->ascent);
26728 it->phys_descent = min (it->phys_descent, it->descent);
26729 it->constrain_row_ascent_descent_p = true;
26730 extra_line_spacing = 0;
26731 }
26732 else
26733 {
26734 Lisp_Object spacing;
26735
26736 it->phys_ascent = it->ascent;
26737 it->phys_descent = it->descent;
26738
26739 if ((it->max_ascent > 0 || it->max_descent > 0)
26740 && face->box != FACE_NO_BOX
26741 && face->box_line_width > 0)
26742 {
26743 it->ascent += face->box_line_width;
26744 it->descent += face->box_line_width;
26745 }
26746 if (!NILP (height)
26747 && XINT (height) > it->ascent + it->descent)
26748 it->ascent = XINT (height) - it->descent;
26749
26750 if (!NILP (total_height))
26751 spacing = calc_line_height_property (it, total_height, font,
26752 boff, false);
26753 else
26754 {
26755 spacing = get_it_property (it, Qline_spacing);
26756 spacing = calc_line_height_property (it, spacing, font,
26757 boff, false);
26758 }
26759 if (INTEGERP (spacing))
26760 {
26761 extra_line_spacing = XINT (spacing);
26762 if (!NILP (total_height))
26763 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26764 }
26765 }
26766 }
26767 else /* i.e. (it->char_to_display == '\t') */
26768 {
26769 if (font->space_width > 0)
26770 {
26771 int tab_width = it->tab_width * font->space_width;
26772 int x = it->current_x + it->continuation_lines_width;
26773 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26774
26775 /* If the distance from the current position to the next tab
26776 stop is less than a space character width, use the
26777 tab stop after that. */
26778 if (next_tab_x - x < font->space_width)
26779 next_tab_x += tab_width;
26780
26781 it->pixel_width = next_tab_x - x;
26782 it->nglyphs = 1;
26783 if (FONT_TOO_HIGH (font))
26784 {
26785 if (get_char_glyph_code (' ', font, &char2b))
26786 {
26787 pcm = get_per_char_metric (font, &char2b);
26788 if (pcm->width == 0
26789 && pcm->rbearing == 0 && pcm->lbearing == 0)
26790 pcm = NULL;
26791 }
26792
26793 if (pcm)
26794 {
26795 it->ascent = pcm->ascent + boff;
26796 it->descent = pcm->descent - boff;
26797 }
26798 else
26799 {
26800 it->ascent = font->pixel_size + boff - 1;
26801 it->descent = -boff + 1;
26802 }
26803 if (it->ascent < 0)
26804 it->ascent = 0;
26805 if (it->descent < 0)
26806 it->descent = 0;
26807 }
26808 else
26809 {
26810 it->ascent = FONT_BASE (font) + boff;
26811 it->descent = FONT_DESCENT (font) - boff;
26812 }
26813 it->phys_ascent = it->ascent;
26814 it->phys_descent = it->descent;
26815
26816 if (it->glyph_row)
26817 {
26818 append_stretch_glyph (it, it->object, it->pixel_width,
26819 it->ascent + it->descent, it->ascent);
26820 }
26821 }
26822 else
26823 {
26824 it->pixel_width = 0;
26825 it->nglyphs = 1;
26826 }
26827 }
26828
26829 if (FONT_TOO_HIGH (font))
26830 {
26831 int font_ascent, font_descent;
26832
26833 /* For very large fonts, where we ignore the declared font
26834 dimensions, and go by per-character metrics instead,
26835 don't let the row ascent and descent values (and the row
26836 height computed from them) be smaller than the "normal"
26837 character metrics. This avoids unpleasant effects
26838 whereby lines on display would change their height
26839 depending on which characters are shown. */
26840 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26841 it->max_ascent = max (it->max_ascent, font_ascent);
26842 it->max_descent = max (it->max_descent, font_descent);
26843 }
26844 }
26845 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26846 {
26847 /* A static composition.
26848
26849 Note: A composition is represented as one glyph in the
26850 glyph matrix. There are no padding glyphs.
26851
26852 Important note: pixel_width, ascent, and descent are the
26853 values of what is drawn by draw_glyphs (i.e. the values of
26854 the overall glyphs composed). */
26855 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26856 int boff; /* baseline offset */
26857 struct composition *cmp = composition_table[it->cmp_it.id];
26858 int glyph_len = cmp->glyph_len;
26859 struct font *font = face->font;
26860
26861 it->nglyphs = 1;
26862
26863 /* If we have not yet calculated pixel size data of glyphs of
26864 the composition for the current face font, calculate them
26865 now. Theoretically, we have to check all fonts for the
26866 glyphs, but that requires much time and memory space. So,
26867 here we check only the font of the first glyph. This may
26868 lead to incorrect display, but it's very rare, and C-l
26869 (recenter-top-bottom) can correct the display anyway. */
26870 if (! cmp->font || cmp->font != font)
26871 {
26872 /* Ascent and descent of the font of the first character
26873 of this composition (adjusted by baseline offset).
26874 Ascent and descent of overall glyphs should not be less
26875 than these, respectively. */
26876 int font_ascent, font_descent, font_height;
26877 /* Bounding box of the overall glyphs. */
26878 int leftmost, rightmost, lowest, highest;
26879 int lbearing, rbearing;
26880 int i, width, ascent, descent;
26881 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26882 XChar2b char2b;
26883 struct font_metrics *pcm;
26884 ptrdiff_t pos;
26885
26886 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26887 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26888 break;
26889 bool right_padded = glyph_len < cmp->glyph_len;
26890 for (i = 0; i < glyph_len; i++)
26891 {
26892 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26893 break;
26894 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26895 }
26896 bool left_padded = i > 0;
26897
26898 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26899 : IT_CHARPOS (*it));
26900 /* If no suitable font is found, use the default font. */
26901 bool font_not_found_p = font == NULL;
26902 if (font_not_found_p)
26903 {
26904 face = face->ascii_face;
26905 font = face->font;
26906 }
26907 boff = font->baseline_offset;
26908 if (font->vertical_centering)
26909 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26910 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26911 font_ascent += boff;
26912 font_descent -= boff;
26913 font_height = font_ascent + font_descent;
26914
26915 cmp->font = font;
26916
26917 pcm = NULL;
26918 if (! font_not_found_p)
26919 {
26920 get_char_face_and_encoding (it->f, c, it->face_id,
26921 &char2b, false);
26922 pcm = get_per_char_metric (font, &char2b);
26923 }
26924
26925 /* Initialize the bounding box. */
26926 if (pcm)
26927 {
26928 width = cmp->glyph_len > 0 ? pcm->width : 0;
26929 ascent = pcm->ascent;
26930 descent = pcm->descent;
26931 lbearing = pcm->lbearing;
26932 rbearing = pcm->rbearing;
26933 }
26934 else
26935 {
26936 width = cmp->glyph_len > 0 ? font->space_width : 0;
26937 ascent = FONT_BASE (font);
26938 descent = FONT_DESCENT (font);
26939 lbearing = 0;
26940 rbearing = width;
26941 }
26942
26943 rightmost = width;
26944 leftmost = 0;
26945 lowest = - descent + boff;
26946 highest = ascent + boff;
26947
26948 if (! font_not_found_p
26949 && font->default_ascent
26950 && CHAR_TABLE_P (Vuse_default_ascent)
26951 && !NILP (Faref (Vuse_default_ascent,
26952 make_number (it->char_to_display))))
26953 highest = font->default_ascent + boff;
26954
26955 /* Draw the first glyph at the normal position. It may be
26956 shifted to right later if some other glyphs are drawn
26957 at the left. */
26958 cmp->offsets[i * 2] = 0;
26959 cmp->offsets[i * 2 + 1] = boff;
26960 cmp->lbearing = lbearing;
26961 cmp->rbearing = rbearing;
26962
26963 /* Set cmp->offsets for the remaining glyphs. */
26964 for (i++; i < glyph_len; i++)
26965 {
26966 int left, right, btm, top;
26967 int ch = COMPOSITION_GLYPH (cmp, i);
26968 int face_id;
26969 struct face *this_face;
26970
26971 if (ch == '\t')
26972 ch = ' ';
26973 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26974 this_face = FACE_FROM_ID (it->f, face_id);
26975 font = this_face->font;
26976
26977 if (font == NULL)
26978 pcm = NULL;
26979 else
26980 {
26981 get_char_face_and_encoding (it->f, ch, face_id,
26982 &char2b, false);
26983 pcm = get_per_char_metric (font, &char2b);
26984 }
26985 if (! pcm)
26986 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26987 else
26988 {
26989 width = pcm->width;
26990 ascent = pcm->ascent;
26991 descent = pcm->descent;
26992 lbearing = pcm->lbearing;
26993 rbearing = pcm->rbearing;
26994 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26995 {
26996 /* Relative composition with or without
26997 alternate chars. */
26998 left = (leftmost + rightmost - width) / 2;
26999 btm = - descent + boff;
27000 if (font->relative_compose
27001 && (! CHAR_TABLE_P (Vignore_relative_composition)
27002 || NILP (Faref (Vignore_relative_composition,
27003 make_number (ch)))))
27004 {
27005
27006 if (- descent >= font->relative_compose)
27007 /* One extra pixel between two glyphs. */
27008 btm = highest + 1;
27009 else if (ascent <= 0)
27010 /* One extra pixel between two glyphs. */
27011 btm = lowest - 1 - ascent - descent;
27012 }
27013 }
27014 else
27015 {
27016 /* A composition rule is specified by an integer
27017 value that encodes global and new reference
27018 points (GREF and NREF). GREF and NREF are
27019 specified by numbers as below:
27020
27021 0---1---2 -- ascent
27022 | |
27023 | |
27024 | |
27025 9--10--11 -- center
27026 | |
27027 ---3---4---5--- baseline
27028 | |
27029 6---7---8 -- descent
27030 */
27031 int rule = COMPOSITION_RULE (cmp, i);
27032 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27033
27034 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27035 grefx = gref % 3, nrefx = nref % 3;
27036 grefy = gref / 3, nrefy = nref / 3;
27037 if (xoff)
27038 xoff = font_height * (xoff - 128) / 256;
27039 if (yoff)
27040 yoff = font_height * (yoff - 128) / 256;
27041
27042 left = (leftmost
27043 + grefx * (rightmost - leftmost) / 2
27044 - nrefx * width / 2
27045 + xoff);
27046
27047 btm = ((grefy == 0 ? highest
27048 : grefy == 1 ? 0
27049 : grefy == 2 ? lowest
27050 : (highest + lowest) / 2)
27051 - (nrefy == 0 ? ascent + descent
27052 : nrefy == 1 ? descent - boff
27053 : nrefy == 2 ? 0
27054 : (ascent + descent) / 2)
27055 + yoff);
27056 }
27057
27058 cmp->offsets[i * 2] = left;
27059 cmp->offsets[i * 2 + 1] = btm + descent;
27060
27061 /* Update the bounding box of the overall glyphs. */
27062 if (width > 0)
27063 {
27064 right = left + width;
27065 if (left < leftmost)
27066 leftmost = left;
27067 if (right > rightmost)
27068 rightmost = right;
27069 }
27070 top = btm + descent + ascent;
27071 if (top > highest)
27072 highest = top;
27073 if (btm < lowest)
27074 lowest = btm;
27075
27076 if (cmp->lbearing > left + lbearing)
27077 cmp->lbearing = left + lbearing;
27078 if (cmp->rbearing < left + rbearing)
27079 cmp->rbearing = left + rbearing;
27080 }
27081 }
27082
27083 /* If there are glyphs whose x-offsets are negative,
27084 shift all glyphs to the right and make all x-offsets
27085 non-negative. */
27086 if (leftmost < 0)
27087 {
27088 for (i = 0; i < cmp->glyph_len; i++)
27089 cmp->offsets[i * 2] -= leftmost;
27090 rightmost -= leftmost;
27091 cmp->lbearing -= leftmost;
27092 cmp->rbearing -= leftmost;
27093 }
27094
27095 if (left_padded && cmp->lbearing < 0)
27096 {
27097 for (i = 0; i < cmp->glyph_len; i++)
27098 cmp->offsets[i * 2] -= cmp->lbearing;
27099 rightmost -= cmp->lbearing;
27100 cmp->rbearing -= cmp->lbearing;
27101 cmp->lbearing = 0;
27102 }
27103 if (right_padded && rightmost < cmp->rbearing)
27104 {
27105 rightmost = cmp->rbearing;
27106 }
27107
27108 cmp->pixel_width = rightmost;
27109 cmp->ascent = highest;
27110 cmp->descent = - lowest;
27111 if (cmp->ascent < font_ascent)
27112 cmp->ascent = font_ascent;
27113 if (cmp->descent < font_descent)
27114 cmp->descent = font_descent;
27115 }
27116
27117 if (it->glyph_row
27118 && (cmp->lbearing < 0
27119 || cmp->rbearing > cmp->pixel_width))
27120 it->glyph_row->contains_overlapping_glyphs_p = true;
27121
27122 it->pixel_width = cmp->pixel_width;
27123 it->ascent = it->phys_ascent = cmp->ascent;
27124 it->descent = it->phys_descent = cmp->descent;
27125 if (face->box != FACE_NO_BOX)
27126 {
27127 int thick = face->box_line_width;
27128
27129 if (thick > 0)
27130 {
27131 it->ascent += thick;
27132 it->descent += thick;
27133 }
27134 else
27135 thick = - thick;
27136
27137 if (it->start_of_box_run_p)
27138 it->pixel_width += thick;
27139 if (it->end_of_box_run_p)
27140 it->pixel_width += thick;
27141 }
27142
27143 /* If face has an overline, add the height of the overline
27144 (1 pixel) and a 1 pixel margin to the character height. */
27145 if (face->overline_p)
27146 it->ascent += overline_margin;
27147
27148 take_vertical_position_into_account (it);
27149 if (it->ascent < 0)
27150 it->ascent = 0;
27151 if (it->descent < 0)
27152 it->descent = 0;
27153
27154 if (it->glyph_row && cmp->glyph_len > 0)
27155 append_composite_glyph (it);
27156 }
27157 else if (it->what == IT_COMPOSITION)
27158 {
27159 /* A dynamic (automatic) composition. */
27160 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27161 Lisp_Object gstring;
27162 struct font_metrics metrics;
27163
27164 it->nglyphs = 1;
27165
27166 gstring = composition_gstring_from_id (it->cmp_it.id);
27167 it->pixel_width
27168 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27169 &metrics);
27170 if (it->glyph_row
27171 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27172 it->glyph_row->contains_overlapping_glyphs_p = true;
27173 it->ascent = it->phys_ascent = metrics.ascent;
27174 it->descent = it->phys_descent = metrics.descent;
27175 if (face->box != FACE_NO_BOX)
27176 {
27177 int thick = face->box_line_width;
27178
27179 if (thick > 0)
27180 {
27181 it->ascent += thick;
27182 it->descent += thick;
27183 }
27184 else
27185 thick = - thick;
27186
27187 if (it->start_of_box_run_p)
27188 it->pixel_width += thick;
27189 if (it->end_of_box_run_p)
27190 it->pixel_width += thick;
27191 }
27192 /* If face has an overline, add the height of the overline
27193 (1 pixel) and a 1 pixel margin to the character height. */
27194 if (face->overline_p)
27195 it->ascent += overline_margin;
27196 take_vertical_position_into_account (it);
27197 if (it->ascent < 0)
27198 it->ascent = 0;
27199 if (it->descent < 0)
27200 it->descent = 0;
27201
27202 if (it->glyph_row)
27203 append_composite_glyph (it);
27204 }
27205 else if (it->what == IT_GLYPHLESS)
27206 produce_glyphless_glyph (it, false, Qnil);
27207 else if (it->what == IT_IMAGE)
27208 produce_image_glyph (it);
27209 else if (it->what == IT_STRETCH)
27210 produce_stretch_glyph (it);
27211
27212 done:
27213 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27214 because this isn't true for images with `:ascent 100'. */
27215 eassert (it->ascent >= 0 && it->descent >= 0);
27216 if (it->area == TEXT_AREA)
27217 it->current_x += it->pixel_width;
27218
27219 if (extra_line_spacing > 0)
27220 {
27221 it->descent += extra_line_spacing;
27222 if (extra_line_spacing > it->max_extra_line_spacing)
27223 it->max_extra_line_spacing = extra_line_spacing;
27224 }
27225
27226 it->max_ascent = max (it->max_ascent, it->ascent);
27227 it->max_descent = max (it->max_descent, it->descent);
27228 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27229 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27230 }
27231
27232 /* EXPORT for RIF:
27233 Output LEN glyphs starting at START at the nominal cursor position.
27234 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27235 being updated, and UPDATED_AREA is the area of that row being updated. */
27236
27237 void
27238 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27239 struct glyph *start, enum glyph_row_area updated_area, int len)
27240 {
27241 int x, hpos, chpos = w->phys_cursor.hpos;
27242
27243 eassert (updated_row);
27244 /* When the window is hscrolled, cursor hpos can legitimately be out
27245 of bounds, but we draw the cursor at the corresponding window
27246 margin in that case. */
27247 if (!updated_row->reversed_p && chpos < 0)
27248 chpos = 0;
27249 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27250 chpos = updated_row->used[TEXT_AREA] - 1;
27251
27252 block_input ();
27253
27254 /* Write glyphs. */
27255
27256 hpos = start - updated_row->glyphs[updated_area];
27257 x = draw_glyphs (w, w->output_cursor.x,
27258 updated_row, updated_area,
27259 hpos, hpos + len,
27260 DRAW_NORMAL_TEXT, 0);
27261
27262 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27263 if (updated_area == TEXT_AREA
27264 && w->phys_cursor_on_p
27265 && w->phys_cursor.vpos == w->output_cursor.vpos
27266 && chpos >= hpos
27267 && chpos < hpos + len)
27268 w->phys_cursor_on_p = false;
27269
27270 unblock_input ();
27271
27272 /* Advance the output cursor. */
27273 w->output_cursor.hpos += len;
27274 w->output_cursor.x = x;
27275 }
27276
27277
27278 /* EXPORT for RIF:
27279 Insert LEN glyphs from START at the nominal cursor position. */
27280
27281 void
27282 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27283 struct glyph *start, enum glyph_row_area updated_area, int len)
27284 {
27285 struct frame *f;
27286 int line_height, shift_by_width, shifted_region_width;
27287 struct glyph_row *row;
27288 struct glyph *glyph;
27289 int frame_x, frame_y;
27290 ptrdiff_t hpos;
27291
27292 eassert (updated_row);
27293 block_input ();
27294 f = XFRAME (WINDOW_FRAME (w));
27295
27296 /* Get the height of the line we are in. */
27297 row = updated_row;
27298 line_height = row->height;
27299
27300 /* Get the width of the glyphs to insert. */
27301 shift_by_width = 0;
27302 for (glyph = start; glyph < start + len; ++glyph)
27303 shift_by_width += glyph->pixel_width;
27304
27305 /* Get the width of the region to shift right. */
27306 shifted_region_width = (window_box_width (w, updated_area)
27307 - w->output_cursor.x
27308 - shift_by_width);
27309
27310 /* Shift right. */
27311 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27312 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27313
27314 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27315 line_height, shift_by_width);
27316
27317 /* Write the glyphs. */
27318 hpos = start - row->glyphs[updated_area];
27319 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27320 hpos, hpos + len,
27321 DRAW_NORMAL_TEXT, 0);
27322
27323 /* Advance the output cursor. */
27324 w->output_cursor.hpos += len;
27325 w->output_cursor.x += shift_by_width;
27326 unblock_input ();
27327 }
27328
27329
27330 /* EXPORT for RIF:
27331 Erase the current text line from the nominal cursor position
27332 (inclusive) to pixel column TO_X (exclusive). The idea is that
27333 everything from TO_X onward is already erased.
27334
27335 TO_X is a pixel position relative to UPDATED_AREA of currently
27336 updated window W. TO_X == -1 means clear to the end of this area. */
27337
27338 void
27339 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27340 enum glyph_row_area updated_area, int to_x)
27341 {
27342 struct frame *f;
27343 int max_x, min_y, max_y;
27344 int from_x, from_y, to_y;
27345
27346 eassert (updated_row);
27347 f = XFRAME (w->frame);
27348
27349 if (updated_row->full_width_p)
27350 max_x = (WINDOW_PIXEL_WIDTH (w)
27351 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27352 else
27353 max_x = window_box_width (w, updated_area);
27354 max_y = window_text_bottom_y (w);
27355
27356 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27357 of window. For TO_X > 0, truncate to end of drawing area. */
27358 if (to_x == 0)
27359 return;
27360 else if (to_x < 0)
27361 to_x = max_x;
27362 else
27363 to_x = min (to_x, max_x);
27364
27365 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27366
27367 /* Notice if the cursor will be cleared by this operation. */
27368 if (!updated_row->full_width_p)
27369 notice_overwritten_cursor (w, updated_area,
27370 w->output_cursor.x, -1,
27371 updated_row->y,
27372 MATRIX_ROW_BOTTOM_Y (updated_row));
27373
27374 from_x = w->output_cursor.x;
27375
27376 /* Translate to frame coordinates. */
27377 if (updated_row->full_width_p)
27378 {
27379 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27380 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27381 }
27382 else
27383 {
27384 int area_left = window_box_left (w, updated_area);
27385 from_x += area_left;
27386 to_x += area_left;
27387 }
27388
27389 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27390 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27391 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27392
27393 /* Prevent inadvertently clearing to end of the X window. */
27394 if (to_x > from_x && to_y > from_y)
27395 {
27396 block_input ();
27397 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27398 to_x - from_x, to_y - from_y);
27399 unblock_input ();
27400 }
27401 }
27402
27403 #endif /* HAVE_WINDOW_SYSTEM */
27404
27405
27406 \f
27407 /***********************************************************************
27408 Cursor types
27409 ***********************************************************************/
27410
27411 /* Value is the internal representation of the specified cursor type
27412 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27413 of the bar cursor. */
27414
27415 static enum text_cursor_kinds
27416 get_specified_cursor_type (Lisp_Object arg, int *width)
27417 {
27418 enum text_cursor_kinds type;
27419
27420 if (NILP (arg))
27421 return NO_CURSOR;
27422
27423 if (EQ (arg, Qbox))
27424 return FILLED_BOX_CURSOR;
27425
27426 if (EQ (arg, Qhollow))
27427 return HOLLOW_BOX_CURSOR;
27428
27429 if (EQ (arg, Qbar))
27430 {
27431 *width = 2;
27432 return BAR_CURSOR;
27433 }
27434
27435 if (CONSP (arg)
27436 && EQ (XCAR (arg), Qbar)
27437 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27438 {
27439 *width = XINT (XCDR (arg));
27440 return BAR_CURSOR;
27441 }
27442
27443 if (EQ (arg, Qhbar))
27444 {
27445 *width = 2;
27446 return HBAR_CURSOR;
27447 }
27448
27449 if (CONSP (arg)
27450 && EQ (XCAR (arg), Qhbar)
27451 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27452 {
27453 *width = XINT (XCDR (arg));
27454 return HBAR_CURSOR;
27455 }
27456
27457 /* Treat anything unknown as "hollow box cursor".
27458 It was bad to signal an error; people have trouble fixing
27459 .Xdefaults with Emacs, when it has something bad in it. */
27460 type = HOLLOW_BOX_CURSOR;
27461
27462 return type;
27463 }
27464
27465 /* Set the default cursor types for specified frame. */
27466 void
27467 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27468 {
27469 int width = 1;
27470 Lisp_Object tem;
27471
27472 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27473 FRAME_CURSOR_WIDTH (f) = width;
27474
27475 /* By default, set up the blink-off state depending on the on-state. */
27476
27477 tem = Fassoc (arg, Vblink_cursor_alist);
27478 if (!NILP (tem))
27479 {
27480 FRAME_BLINK_OFF_CURSOR (f)
27481 = get_specified_cursor_type (XCDR (tem), &width);
27482 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27483 }
27484 else
27485 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27486
27487 /* Make sure the cursor gets redrawn. */
27488 f->cursor_type_changed = true;
27489 }
27490
27491
27492 #ifdef HAVE_WINDOW_SYSTEM
27493
27494 /* Return the cursor we want to be displayed in window W. Return
27495 width of bar/hbar cursor through WIDTH arg. Return with
27496 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27497 (i.e. if the `system caret' should track this cursor).
27498
27499 In a mini-buffer window, we want the cursor only to appear if we
27500 are reading input from this window. For the selected window, we
27501 want the cursor type given by the frame parameter or buffer local
27502 setting of cursor-type. If explicitly marked off, draw no cursor.
27503 In all other cases, we want a hollow box cursor. */
27504
27505 static enum text_cursor_kinds
27506 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27507 bool *active_cursor)
27508 {
27509 struct frame *f = XFRAME (w->frame);
27510 struct buffer *b = XBUFFER (w->contents);
27511 int cursor_type = DEFAULT_CURSOR;
27512 Lisp_Object alt_cursor;
27513 bool non_selected = false;
27514
27515 *active_cursor = true;
27516
27517 /* Echo area */
27518 if (cursor_in_echo_area
27519 && FRAME_HAS_MINIBUF_P (f)
27520 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27521 {
27522 if (w == XWINDOW (echo_area_window))
27523 {
27524 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27525 {
27526 *width = FRAME_CURSOR_WIDTH (f);
27527 return FRAME_DESIRED_CURSOR (f);
27528 }
27529 else
27530 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27531 }
27532
27533 *active_cursor = false;
27534 non_selected = true;
27535 }
27536
27537 /* Detect a nonselected window or nonselected frame. */
27538 else if (w != XWINDOW (f->selected_window)
27539 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27540 {
27541 *active_cursor = false;
27542
27543 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27544 return NO_CURSOR;
27545
27546 non_selected = true;
27547 }
27548
27549 /* Never display a cursor in a window in which cursor-type is nil. */
27550 if (NILP (BVAR (b, cursor_type)))
27551 return NO_CURSOR;
27552
27553 /* Get the normal cursor type for this window. */
27554 if (EQ (BVAR (b, cursor_type), Qt))
27555 {
27556 cursor_type = FRAME_DESIRED_CURSOR (f);
27557 *width = FRAME_CURSOR_WIDTH (f);
27558 }
27559 else
27560 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27561
27562 /* Use cursor-in-non-selected-windows instead
27563 for non-selected window or frame. */
27564 if (non_selected)
27565 {
27566 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27567 if (!EQ (Qt, alt_cursor))
27568 return get_specified_cursor_type (alt_cursor, width);
27569 /* t means modify the normal cursor type. */
27570 if (cursor_type == FILLED_BOX_CURSOR)
27571 cursor_type = HOLLOW_BOX_CURSOR;
27572 else if (cursor_type == BAR_CURSOR && *width > 1)
27573 --*width;
27574 return cursor_type;
27575 }
27576
27577 /* Use normal cursor if not blinked off. */
27578 if (!w->cursor_off_p)
27579 {
27580 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27581 {
27582 if (cursor_type == FILLED_BOX_CURSOR)
27583 {
27584 /* Using a block cursor on large images can be very annoying.
27585 So use a hollow cursor for "large" images.
27586 If image is not transparent (no mask), also use hollow cursor. */
27587 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27588 if (img != NULL && IMAGEP (img->spec))
27589 {
27590 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27591 where N = size of default frame font size.
27592 This should cover most of the "tiny" icons people may use. */
27593 if (!img->mask
27594 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27595 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27596 cursor_type = HOLLOW_BOX_CURSOR;
27597 }
27598 }
27599 else if (cursor_type != NO_CURSOR)
27600 {
27601 /* Display current only supports BOX and HOLLOW cursors for images.
27602 So for now, unconditionally use a HOLLOW cursor when cursor is
27603 not a solid box cursor. */
27604 cursor_type = HOLLOW_BOX_CURSOR;
27605 }
27606 }
27607 return cursor_type;
27608 }
27609
27610 /* Cursor is blinked off, so determine how to "toggle" it. */
27611
27612 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27613 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27614 return get_specified_cursor_type (XCDR (alt_cursor), width);
27615
27616 /* Then see if frame has specified a specific blink off cursor type. */
27617 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27618 {
27619 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27620 return FRAME_BLINK_OFF_CURSOR (f);
27621 }
27622
27623 #if false
27624 /* Some people liked having a permanently visible blinking cursor,
27625 while others had very strong opinions against it. So it was
27626 decided to remove it. KFS 2003-09-03 */
27627
27628 /* Finally perform built-in cursor blinking:
27629 filled box <-> hollow box
27630 wide [h]bar <-> narrow [h]bar
27631 narrow [h]bar <-> no cursor
27632 other type <-> no cursor */
27633
27634 if (cursor_type == FILLED_BOX_CURSOR)
27635 return HOLLOW_BOX_CURSOR;
27636
27637 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27638 {
27639 *width = 1;
27640 return cursor_type;
27641 }
27642 #endif
27643
27644 return NO_CURSOR;
27645 }
27646
27647
27648 /* Notice when the text cursor of window W has been completely
27649 overwritten by a drawing operation that outputs glyphs in AREA
27650 starting at X0 and ending at X1 in the line starting at Y0 and
27651 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27652 the rest of the line after X0 has been written. Y coordinates
27653 are window-relative. */
27654
27655 static void
27656 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27657 int x0, int x1, int y0, int y1)
27658 {
27659 int cx0, cx1, cy0, cy1;
27660 struct glyph_row *row;
27661
27662 if (!w->phys_cursor_on_p)
27663 return;
27664 if (area != TEXT_AREA)
27665 return;
27666
27667 if (w->phys_cursor.vpos < 0
27668 || w->phys_cursor.vpos >= w->current_matrix->nrows
27669 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27670 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27671 return;
27672
27673 if (row->cursor_in_fringe_p)
27674 {
27675 row->cursor_in_fringe_p = false;
27676 draw_fringe_bitmap (w, row, row->reversed_p);
27677 w->phys_cursor_on_p = false;
27678 return;
27679 }
27680
27681 cx0 = w->phys_cursor.x;
27682 cx1 = cx0 + w->phys_cursor_width;
27683 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27684 return;
27685
27686 /* The cursor image will be completely removed from the
27687 screen if the output area intersects the cursor area in
27688 y-direction. When we draw in [y0 y1[, and some part of
27689 the cursor is at y < y0, that part must have been drawn
27690 before. When scrolling, the cursor is erased before
27691 actually scrolling, so we don't come here. When not
27692 scrolling, the rows above the old cursor row must have
27693 changed, and in this case these rows must have written
27694 over the cursor image.
27695
27696 Likewise if part of the cursor is below y1, with the
27697 exception of the cursor being in the first blank row at
27698 the buffer and window end because update_text_area
27699 doesn't draw that row. (Except when it does, but
27700 that's handled in update_text_area.) */
27701
27702 cy0 = w->phys_cursor.y;
27703 cy1 = cy0 + w->phys_cursor_height;
27704 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27705 return;
27706
27707 w->phys_cursor_on_p = false;
27708 }
27709
27710 #endif /* HAVE_WINDOW_SYSTEM */
27711
27712 \f
27713 /************************************************************************
27714 Mouse Face
27715 ************************************************************************/
27716
27717 #ifdef HAVE_WINDOW_SYSTEM
27718
27719 /* EXPORT for RIF:
27720 Fix the display of area AREA of overlapping row ROW in window W
27721 with respect to the overlapping part OVERLAPS. */
27722
27723 void
27724 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27725 enum glyph_row_area area, int overlaps)
27726 {
27727 int i, x;
27728
27729 block_input ();
27730
27731 x = 0;
27732 for (i = 0; i < row->used[area];)
27733 {
27734 if (row->glyphs[area][i].overlaps_vertically_p)
27735 {
27736 int start = i, start_x = x;
27737
27738 do
27739 {
27740 x += row->glyphs[area][i].pixel_width;
27741 ++i;
27742 }
27743 while (i < row->used[area]
27744 && row->glyphs[area][i].overlaps_vertically_p);
27745
27746 draw_glyphs (w, start_x, row, area,
27747 start, i,
27748 DRAW_NORMAL_TEXT, overlaps);
27749 }
27750 else
27751 {
27752 x += row->glyphs[area][i].pixel_width;
27753 ++i;
27754 }
27755 }
27756
27757 unblock_input ();
27758 }
27759
27760
27761 /* EXPORT:
27762 Draw the cursor glyph of window W in glyph row ROW. See the
27763 comment of draw_glyphs for the meaning of HL. */
27764
27765 void
27766 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27767 enum draw_glyphs_face hl)
27768 {
27769 /* If cursor hpos is out of bounds, don't draw garbage. This can
27770 happen in mini-buffer windows when switching between echo area
27771 glyphs and mini-buffer. */
27772 if ((row->reversed_p
27773 ? (w->phys_cursor.hpos >= 0)
27774 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27775 {
27776 bool on_p = w->phys_cursor_on_p;
27777 int x1;
27778 int hpos = w->phys_cursor.hpos;
27779
27780 /* When the window is hscrolled, cursor hpos can legitimately be
27781 out of bounds, but we draw the cursor at the corresponding
27782 window margin in that case. */
27783 if (!row->reversed_p && hpos < 0)
27784 hpos = 0;
27785 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27786 hpos = row->used[TEXT_AREA] - 1;
27787
27788 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27789 hl, 0);
27790 w->phys_cursor_on_p = on_p;
27791
27792 if (hl == DRAW_CURSOR)
27793 w->phys_cursor_width = x1 - w->phys_cursor.x;
27794 /* When we erase the cursor, and ROW is overlapped by other
27795 rows, make sure that these overlapping parts of other rows
27796 are redrawn. */
27797 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27798 {
27799 w->phys_cursor_width = x1 - w->phys_cursor.x;
27800
27801 if (row > w->current_matrix->rows
27802 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27803 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27804 OVERLAPS_ERASED_CURSOR);
27805
27806 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27807 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27808 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27809 OVERLAPS_ERASED_CURSOR);
27810 }
27811 }
27812 }
27813
27814
27815 /* Erase the image of a cursor of window W from the screen. */
27816
27817 void
27818 erase_phys_cursor (struct window *w)
27819 {
27820 struct frame *f = XFRAME (w->frame);
27821 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27822 int hpos = w->phys_cursor.hpos;
27823 int vpos = w->phys_cursor.vpos;
27824 bool mouse_face_here_p = false;
27825 struct glyph_matrix *active_glyphs = w->current_matrix;
27826 struct glyph_row *cursor_row;
27827 struct glyph *cursor_glyph;
27828 enum draw_glyphs_face hl;
27829
27830 /* No cursor displayed or row invalidated => nothing to do on the
27831 screen. */
27832 if (w->phys_cursor_type == NO_CURSOR)
27833 goto mark_cursor_off;
27834
27835 /* VPOS >= active_glyphs->nrows means that window has been resized.
27836 Don't bother to erase the cursor. */
27837 if (vpos >= active_glyphs->nrows)
27838 goto mark_cursor_off;
27839
27840 /* If row containing cursor is marked invalid, there is nothing we
27841 can do. */
27842 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27843 if (!cursor_row->enabled_p)
27844 goto mark_cursor_off;
27845
27846 /* If line spacing is > 0, old cursor may only be partially visible in
27847 window after split-window. So adjust visible height. */
27848 cursor_row->visible_height = min (cursor_row->visible_height,
27849 window_text_bottom_y (w) - cursor_row->y);
27850
27851 /* If row is completely invisible, don't attempt to delete a cursor which
27852 isn't there. This can happen if cursor is at top of a window, and
27853 we switch to a buffer with a header line in that window. */
27854 if (cursor_row->visible_height <= 0)
27855 goto mark_cursor_off;
27856
27857 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27858 if (cursor_row->cursor_in_fringe_p)
27859 {
27860 cursor_row->cursor_in_fringe_p = false;
27861 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27862 goto mark_cursor_off;
27863 }
27864
27865 /* This can happen when the new row is shorter than the old one.
27866 In this case, either draw_glyphs or clear_end_of_line
27867 should have cleared the cursor. Note that we wouldn't be
27868 able to erase the cursor in this case because we don't have a
27869 cursor glyph at hand. */
27870 if ((cursor_row->reversed_p
27871 ? (w->phys_cursor.hpos < 0)
27872 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27873 goto mark_cursor_off;
27874
27875 /* When the window is hscrolled, cursor hpos can legitimately be out
27876 of bounds, but we draw the cursor at the corresponding window
27877 margin in that case. */
27878 if (!cursor_row->reversed_p && hpos < 0)
27879 hpos = 0;
27880 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27881 hpos = cursor_row->used[TEXT_AREA] - 1;
27882
27883 /* If the cursor is in the mouse face area, redisplay that when
27884 we clear the cursor. */
27885 if (! NILP (hlinfo->mouse_face_window)
27886 && coords_in_mouse_face_p (w, hpos, vpos)
27887 /* Don't redraw the cursor's spot in mouse face if it is at the
27888 end of a line (on a newline). The cursor appears there, but
27889 mouse highlighting does not. */
27890 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27891 mouse_face_here_p = true;
27892
27893 /* Maybe clear the display under the cursor. */
27894 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27895 {
27896 int x, y;
27897 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27898 int width;
27899
27900 cursor_glyph = get_phys_cursor_glyph (w);
27901 if (cursor_glyph == NULL)
27902 goto mark_cursor_off;
27903
27904 width = cursor_glyph->pixel_width;
27905 x = w->phys_cursor.x;
27906 if (x < 0)
27907 {
27908 width += x;
27909 x = 0;
27910 }
27911 width = min (width, window_box_width (w, TEXT_AREA) - x);
27912 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27913 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27914
27915 if (width > 0)
27916 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27917 }
27918
27919 /* Erase the cursor by redrawing the character underneath it. */
27920 if (mouse_face_here_p)
27921 hl = DRAW_MOUSE_FACE;
27922 else
27923 hl = DRAW_NORMAL_TEXT;
27924 draw_phys_cursor_glyph (w, cursor_row, hl);
27925
27926 mark_cursor_off:
27927 w->phys_cursor_on_p = false;
27928 w->phys_cursor_type = NO_CURSOR;
27929 }
27930
27931
27932 /* Display or clear cursor of window W. If !ON, clear the cursor.
27933 If ON, display the cursor; where to put the cursor is specified by
27934 HPOS, VPOS, X and Y. */
27935
27936 void
27937 display_and_set_cursor (struct window *w, bool on,
27938 int hpos, int vpos, int x, int y)
27939 {
27940 struct frame *f = XFRAME (w->frame);
27941 int new_cursor_type;
27942 int new_cursor_width;
27943 bool active_cursor;
27944 struct glyph_row *glyph_row;
27945 struct glyph *glyph;
27946
27947 /* This is pointless on invisible frames, and dangerous on garbaged
27948 windows and frames; in the latter case, the frame or window may
27949 be in the midst of changing its size, and x and y may be off the
27950 window. */
27951 if (! FRAME_VISIBLE_P (f)
27952 || FRAME_GARBAGED_P (f)
27953 || vpos >= w->current_matrix->nrows
27954 || hpos >= w->current_matrix->matrix_w)
27955 return;
27956
27957 /* If cursor is off and we want it off, return quickly. */
27958 if (!on && !w->phys_cursor_on_p)
27959 return;
27960
27961 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27962 /* If cursor row is not enabled, we don't really know where to
27963 display the cursor. */
27964 if (!glyph_row->enabled_p)
27965 {
27966 w->phys_cursor_on_p = false;
27967 return;
27968 }
27969
27970 glyph = NULL;
27971 if (!glyph_row->exact_window_width_line_p
27972 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27973 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27974
27975 eassert (input_blocked_p ());
27976
27977 /* Set new_cursor_type to the cursor we want to be displayed. */
27978 new_cursor_type = get_window_cursor_type (w, glyph,
27979 &new_cursor_width, &active_cursor);
27980
27981 /* If cursor is currently being shown and we don't want it to be or
27982 it is in the wrong place, or the cursor type is not what we want,
27983 erase it. */
27984 if (w->phys_cursor_on_p
27985 && (!on
27986 || w->phys_cursor.x != x
27987 || w->phys_cursor.y != y
27988 /* HPOS can be negative in R2L rows whose
27989 exact_window_width_line_p flag is set (i.e. their newline
27990 would "overflow into the fringe"). */
27991 || hpos < 0
27992 || new_cursor_type != w->phys_cursor_type
27993 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27994 && new_cursor_width != w->phys_cursor_width)))
27995 erase_phys_cursor (w);
27996
27997 /* Don't check phys_cursor_on_p here because that flag is only set
27998 to false in some cases where we know that the cursor has been
27999 completely erased, to avoid the extra work of erasing the cursor
28000 twice. In other words, phys_cursor_on_p can be true and the cursor
28001 still not be visible, or it has only been partly erased. */
28002 if (on)
28003 {
28004 w->phys_cursor_ascent = glyph_row->ascent;
28005 w->phys_cursor_height = glyph_row->height;
28006
28007 /* Set phys_cursor_.* before x_draw_.* is called because some
28008 of them may need the information. */
28009 w->phys_cursor.x = x;
28010 w->phys_cursor.y = glyph_row->y;
28011 w->phys_cursor.hpos = hpos;
28012 w->phys_cursor.vpos = vpos;
28013 }
28014
28015 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28016 new_cursor_type, new_cursor_width,
28017 on, active_cursor);
28018 }
28019
28020
28021 /* Switch the display of W's cursor on or off, according to the value
28022 of ON. */
28023
28024 static void
28025 update_window_cursor (struct window *w, bool on)
28026 {
28027 /* Don't update cursor in windows whose frame is in the process
28028 of being deleted. */
28029 if (w->current_matrix)
28030 {
28031 int hpos = w->phys_cursor.hpos;
28032 int vpos = w->phys_cursor.vpos;
28033 struct glyph_row *row;
28034
28035 if (vpos >= w->current_matrix->nrows
28036 || hpos >= w->current_matrix->matrix_w)
28037 return;
28038
28039 row = MATRIX_ROW (w->current_matrix, vpos);
28040
28041 /* When the window is hscrolled, cursor hpos can legitimately be
28042 out of bounds, but we draw the cursor at the corresponding
28043 window margin in that case. */
28044 if (!row->reversed_p && hpos < 0)
28045 hpos = 0;
28046 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28047 hpos = row->used[TEXT_AREA] - 1;
28048
28049 block_input ();
28050 display_and_set_cursor (w, on, hpos, vpos,
28051 w->phys_cursor.x, w->phys_cursor.y);
28052 unblock_input ();
28053 }
28054 }
28055
28056
28057 /* Call update_window_cursor with parameter ON_P on all leaf windows
28058 in the window tree rooted at W. */
28059
28060 static void
28061 update_cursor_in_window_tree (struct window *w, bool on_p)
28062 {
28063 while (w)
28064 {
28065 if (WINDOWP (w->contents))
28066 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28067 else
28068 update_window_cursor (w, on_p);
28069
28070 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28071 }
28072 }
28073
28074
28075 /* EXPORT:
28076 Display the cursor on window W, or clear it, according to ON_P.
28077 Don't change the cursor's position. */
28078
28079 void
28080 x_update_cursor (struct frame *f, bool on_p)
28081 {
28082 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28083 }
28084
28085
28086 /* EXPORT:
28087 Clear the cursor of window W to background color, and mark the
28088 cursor as not shown. This is used when the text where the cursor
28089 is about to be rewritten. */
28090
28091 void
28092 x_clear_cursor (struct window *w)
28093 {
28094 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28095 update_window_cursor (w, false);
28096 }
28097
28098 #endif /* HAVE_WINDOW_SYSTEM */
28099
28100 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28101 and MSDOS. */
28102 static void
28103 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28104 int start_hpos, int end_hpos,
28105 enum draw_glyphs_face draw)
28106 {
28107 #ifdef HAVE_WINDOW_SYSTEM
28108 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28109 {
28110 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28111 return;
28112 }
28113 #endif
28114 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28115 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28116 #endif
28117 }
28118
28119 /* Display the active region described by mouse_face_* according to DRAW. */
28120
28121 static void
28122 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28123 {
28124 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28125 struct frame *f = XFRAME (WINDOW_FRAME (w));
28126
28127 if (/* If window is in the process of being destroyed, don't bother
28128 to do anything. */
28129 w->current_matrix != NULL
28130 /* Don't update mouse highlight if hidden. */
28131 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28132 /* Recognize when we are called to operate on rows that don't exist
28133 anymore. This can happen when a window is split. */
28134 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28135 {
28136 bool phys_cursor_on_p = w->phys_cursor_on_p;
28137 struct glyph_row *row, *first, *last;
28138
28139 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28140 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28141
28142 for (row = first; row <= last && row->enabled_p; ++row)
28143 {
28144 int start_hpos, end_hpos, start_x;
28145
28146 /* For all but the first row, the highlight starts at column 0. */
28147 if (row == first)
28148 {
28149 /* R2L rows have BEG and END in reversed order, but the
28150 screen drawing geometry is always left to right. So
28151 we need to mirror the beginning and end of the
28152 highlighted area in R2L rows. */
28153 if (!row->reversed_p)
28154 {
28155 start_hpos = hlinfo->mouse_face_beg_col;
28156 start_x = hlinfo->mouse_face_beg_x;
28157 }
28158 else if (row == last)
28159 {
28160 start_hpos = hlinfo->mouse_face_end_col;
28161 start_x = hlinfo->mouse_face_end_x;
28162 }
28163 else
28164 {
28165 start_hpos = 0;
28166 start_x = 0;
28167 }
28168 }
28169 else if (row->reversed_p && row == last)
28170 {
28171 start_hpos = hlinfo->mouse_face_end_col;
28172 start_x = hlinfo->mouse_face_end_x;
28173 }
28174 else
28175 {
28176 start_hpos = 0;
28177 start_x = 0;
28178 }
28179
28180 if (row == last)
28181 {
28182 if (!row->reversed_p)
28183 end_hpos = hlinfo->mouse_face_end_col;
28184 else if (row == first)
28185 end_hpos = hlinfo->mouse_face_beg_col;
28186 else
28187 {
28188 end_hpos = row->used[TEXT_AREA];
28189 if (draw == DRAW_NORMAL_TEXT)
28190 row->fill_line_p = true; /* Clear to end of line. */
28191 }
28192 }
28193 else if (row->reversed_p && row == first)
28194 end_hpos = hlinfo->mouse_face_beg_col;
28195 else
28196 {
28197 end_hpos = row->used[TEXT_AREA];
28198 if (draw == DRAW_NORMAL_TEXT)
28199 row->fill_line_p = true; /* Clear to end of line. */
28200 }
28201
28202 if (end_hpos > start_hpos)
28203 {
28204 draw_row_with_mouse_face (w, start_x, row,
28205 start_hpos, end_hpos, draw);
28206
28207 row->mouse_face_p
28208 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28209 }
28210 }
28211
28212 #ifdef HAVE_WINDOW_SYSTEM
28213 /* When we've written over the cursor, arrange for it to
28214 be displayed again. */
28215 if (FRAME_WINDOW_P (f)
28216 && phys_cursor_on_p && !w->phys_cursor_on_p)
28217 {
28218 int hpos = w->phys_cursor.hpos;
28219
28220 /* When the window is hscrolled, cursor hpos can legitimately be
28221 out of bounds, but we draw the cursor at the corresponding
28222 window margin in that case. */
28223 if (!row->reversed_p && hpos < 0)
28224 hpos = 0;
28225 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28226 hpos = row->used[TEXT_AREA] - 1;
28227
28228 block_input ();
28229 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28230 w->phys_cursor.x, w->phys_cursor.y);
28231 unblock_input ();
28232 }
28233 #endif /* HAVE_WINDOW_SYSTEM */
28234 }
28235
28236 #ifdef HAVE_WINDOW_SYSTEM
28237 /* Change the mouse cursor. */
28238 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28239 {
28240 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28241 if (draw == DRAW_NORMAL_TEXT
28242 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28243 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28244 else
28245 #endif
28246 if (draw == DRAW_MOUSE_FACE)
28247 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28248 else
28249 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28250 }
28251 #endif /* HAVE_WINDOW_SYSTEM */
28252 }
28253
28254 /* EXPORT:
28255 Clear out the mouse-highlighted active region.
28256 Redraw it un-highlighted first. Value is true if mouse
28257 face was actually drawn unhighlighted. */
28258
28259 bool
28260 clear_mouse_face (Mouse_HLInfo *hlinfo)
28261 {
28262 bool cleared
28263 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28264 if (cleared)
28265 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28266 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28267 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28268 hlinfo->mouse_face_window = Qnil;
28269 hlinfo->mouse_face_overlay = Qnil;
28270 return cleared;
28271 }
28272
28273 /* Return true if the coordinates HPOS and VPOS on windows W are
28274 within the mouse face on that window. */
28275 static bool
28276 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28277 {
28278 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28279
28280 /* Quickly resolve the easy cases. */
28281 if (!(WINDOWP (hlinfo->mouse_face_window)
28282 && XWINDOW (hlinfo->mouse_face_window) == w))
28283 return false;
28284 if (vpos < hlinfo->mouse_face_beg_row
28285 || vpos > hlinfo->mouse_face_end_row)
28286 return false;
28287 if (vpos > hlinfo->mouse_face_beg_row
28288 && vpos < hlinfo->mouse_face_end_row)
28289 return true;
28290
28291 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28292 {
28293 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28294 {
28295 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28296 return true;
28297 }
28298 else if ((vpos == hlinfo->mouse_face_beg_row
28299 && hpos >= hlinfo->mouse_face_beg_col)
28300 || (vpos == hlinfo->mouse_face_end_row
28301 && hpos < hlinfo->mouse_face_end_col))
28302 return true;
28303 }
28304 else
28305 {
28306 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28307 {
28308 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28309 return true;
28310 }
28311 else if ((vpos == hlinfo->mouse_face_beg_row
28312 && hpos <= hlinfo->mouse_face_beg_col)
28313 || (vpos == hlinfo->mouse_face_end_row
28314 && hpos > hlinfo->mouse_face_end_col))
28315 return true;
28316 }
28317 return false;
28318 }
28319
28320
28321 /* EXPORT:
28322 True if physical cursor of window W is within mouse face. */
28323
28324 bool
28325 cursor_in_mouse_face_p (struct window *w)
28326 {
28327 int hpos = w->phys_cursor.hpos;
28328 int vpos = w->phys_cursor.vpos;
28329 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28330
28331 /* When the window is hscrolled, cursor hpos can legitimately be out
28332 of bounds, but we draw the cursor at the corresponding window
28333 margin in that case. */
28334 if (!row->reversed_p && hpos < 0)
28335 hpos = 0;
28336 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28337 hpos = row->used[TEXT_AREA] - 1;
28338
28339 return coords_in_mouse_face_p (w, hpos, vpos);
28340 }
28341
28342
28343 \f
28344 /* Find the glyph rows START_ROW and END_ROW of window W that display
28345 characters between buffer positions START_CHARPOS and END_CHARPOS
28346 (excluding END_CHARPOS). DISP_STRING is a display string that
28347 covers these buffer positions. This is similar to
28348 row_containing_pos, but is more accurate when bidi reordering makes
28349 buffer positions change non-linearly with glyph rows. */
28350 static void
28351 rows_from_pos_range (struct window *w,
28352 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28353 Lisp_Object disp_string,
28354 struct glyph_row **start, struct glyph_row **end)
28355 {
28356 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28357 int last_y = window_text_bottom_y (w);
28358 struct glyph_row *row;
28359
28360 *start = NULL;
28361 *end = NULL;
28362
28363 while (!first->enabled_p
28364 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28365 first++;
28366
28367 /* Find the START row. */
28368 for (row = first;
28369 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28370 row++)
28371 {
28372 /* A row can potentially be the START row if the range of the
28373 characters it displays intersects the range
28374 [START_CHARPOS..END_CHARPOS). */
28375 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28376 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28377 /* See the commentary in row_containing_pos, for the
28378 explanation of the complicated way to check whether
28379 some position is beyond the end of the characters
28380 displayed by a row. */
28381 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28382 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28383 && !row->ends_at_zv_p
28384 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28385 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28386 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28387 && !row->ends_at_zv_p
28388 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28389 {
28390 /* Found a candidate row. Now make sure at least one of the
28391 glyphs it displays has a charpos from the range
28392 [START_CHARPOS..END_CHARPOS).
28393
28394 This is not obvious because bidi reordering could make
28395 buffer positions of a row be 1,2,3,102,101,100, and if we
28396 want to highlight characters in [50..60), we don't want
28397 this row, even though [50..60) does intersect [1..103),
28398 the range of character positions given by the row's start
28399 and end positions. */
28400 struct glyph *g = row->glyphs[TEXT_AREA];
28401 struct glyph *e = g + row->used[TEXT_AREA];
28402
28403 while (g < e)
28404 {
28405 if (((BUFFERP (g->object) || NILP (g->object))
28406 && start_charpos <= g->charpos && g->charpos < end_charpos)
28407 /* A glyph that comes from DISP_STRING is by
28408 definition to be highlighted. */
28409 || EQ (g->object, disp_string))
28410 *start = row;
28411 g++;
28412 }
28413 if (*start)
28414 break;
28415 }
28416 }
28417
28418 /* Find the END row. */
28419 if (!*start
28420 /* If the last row is partially visible, start looking for END
28421 from that row, instead of starting from FIRST. */
28422 && !(row->enabled_p
28423 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28424 row = first;
28425 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28426 {
28427 struct glyph_row *next = row + 1;
28428 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28429
28430 if (!next->enabled_p
28431 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28432 /* The first row >= START whose range of displayed characters
28433 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28434 is the row END + 1. */
28435 || (start_charpos < next_start
28436 && end_charpos < next_start)
28437 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28438 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28439 && !next->ends_at_zv_p
28440 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28441 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28442 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28443 && !next->ends_at_zv_p
28444 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28445 {
28446 *end = row;
28447 break;
28448 }
28449 else
28450 {
28451 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28452 but none of the characters it displays are in the range, it is
28453 also END + 1. */
28454 struct glyph *g = next->glyphs[TEXT_AREA];
28455 struct glyph *s = g;
28456 struct glyph *e = g + next->used[TEXT_AREA];
28457
28458 while (g < e)
28459 {
28460 if (((BUFFERP (g->object) || NILP (g->object))
28461 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28462 /* If the buffer position of the first glyph in
28463 the row is equal to END_CHARPOS, it means
28464 the last character to be highlighted is the
28465 newline of ROW, and we must consider NEXT as
28466 END, not END+1. */
28467 || (((!next->reversed_p && g == s)
28468 || (next->reversed_p && g == e - 1))
28469 && (g->charpos == end_charpos
28470 /* Special case for when NEXT is an
28471 empty line at ZV. */
28472 || (g->charpos == -1
28473 && !row->ends_at_zv_p
28474 && next_start == end_charpos)))))
28475 /* A glyph that comes from DISP_STRING is by
28476 definition to be highlighted. */
28477 || EQ (g->object, disp_string))
28478 break;
28479 g++;
28480 }
28481 if (g == e)
28482 {
28483 *end = row;
28484 break;
28485 }
28486 /* The first row that ends at ZV must be the last to be
28487 highlighted. */
28488 else if (next->ends_at_zv_p)
28489 {
28490 *end = next;
28491 break;
28492 }
28493 }
28494 }
28495 }
28496
28497 /* This function sets the mouse_face_* elements of HLINFO, assuming
28498 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28499 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28500 for the overlay or run of text properties specifying the mouse
28501 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28502 before-string and after-string that must also be highlighted.
28503 DISP_STRING, if non-nil, is a display string that may cover some
28504 or all of the highlighted text. */
28505
28506 static void
28507 mouse_face_from_buffer_pos (Lisp_Object window,
28508 Mouse_HLInfo *hlinfo,
28509 ptrdiff_t mouse_charpos,
28510 ptrdiff_t start_charpos,
28511 ptrdiff_t end_charpos,
28512 Lisp_Object before_string,
28513 Lisp_Object after_string,
28514 Lisp_Object disp_string)
28515 {
28516 struct window *w = XWINDOW (window);
28517 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28518 struct glyph_row *r1, *r2;
28519 struct glyph *glyph, *end;
28520 ptrdiff_t ignore, pos;
28521 int x;
28522
28523 eassert (NILP (disp_string) || STRINGP (disp_string));
28524 eassert (NILP (before_string) || STRINGP (before_string));
28525 eassert (NILP (after_string) || STRINGP (after_string));
28526
28527 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28528 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28529 if (r1 == NULL)
28530 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28531 /* If the before-string or display-string contains newlines,
28532 rows_from_pos_range skips to its last row. Move back. */
28533 if (!NILP (before_string) || !NILP (disp_string))
28534 {
28535 struct glyph_row *prev;
28536 while ((prev = r1 - 1, prev >= first)
28537 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28538 && prev->used[TEXT_AREA] > 0)
28539 {
28540 struct glyph *beg = prev->glyphs[TEXT_AREA];
28541 glyph = beg + prev->used[TEXT_AREA];
28542 while (--glyph >= beg && NILP (glyph->object));
28543 if (glyph < beg
28544 || !(EQ (glyph->object, before_string)
28545 || EQ (glyph->object, disp_string)))
28546 break;
28547 r1 = prev;
28548 }
28549 }
28550 if (r2 == NULL)
28551 {
28552 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28553 hlinfo->mouse_face_past_end = true;
28554 }
28555 else if (!NILP (after_string))
28556 {
28557 /* If the after-string has newlines, advance to its last row. */
28558 struct glyph_row *next;
28559 struct glyph_row *last
28560 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28561
28562 for (next = r2 + 1;
28563 next <= last
28564 && next->used[TEXT_AREA] > 0
28565 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28566 ++next)
28567 r2 = next;
28568 }
28569 /* The rest of the display engine assumes that mouse_face_beg_row is
28570 either above mouse_face_end_row or identical to it. But with
28571 bidi-reordered continued lines, the row for START_CHARPOS could
28572 be below the row for END_CHARPOS. If so, swap the rows and store
28573 them in correct order. */
28574 if (r1->y > r2->y)
28575 {
28576 struct glyph_row *tem = r2;
28577
28578 r2 = r1;
28579 r1 = tem;
28580 }
28581
28582 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28583 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28584
28585 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28586 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28587 could be anywhere in the row and in any order. The strategy
28588 below is to find the leftmost and the rightmost glyph that
28589 belongs to either of these 3 strings, or whose position is
28590 between START_CHARPOS and END_CHARPOS, and highlight all the
28591 glyphs between those two. This may cover more than just the text
28592 between START_CHARPOS and END_CHARPOS if the range of characters
28593 strides the bidi level boundary, e.g. if the beginning is in R2L
28594 text while the end is in L2R text or vice versa. */
28595 if (!r1->reversed_p)
28596 {
28597 /* This row is in a left to right paragraph. Scan it left to
28598 right. */
28599 glyph = r1->glyphs[TEXT_AREA];
28600 end = glyph + r1->used[TEXT_AREA];
28601 x = r1->x;
28602
28603 /* Skip truncation glyphs at the start of the glyph row. */
28604 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28605 for (; glyph < end
28606 && NILP (glyph->object)
28607 && glyph->charpos < 0;
28608 ++glyph)
28609 x += glyph->pixel_width;
28610
28611 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28612 or DISP_STRING, and the first glyph from buffer whose
28613 position is between START_CHARPOS and END_CHARPOS. */
28614 for (; glyph < end
28615 && !NILP (glyph->object)
28616 && !EQ (glyph->object, disp_string)
28617 && !(BUFFERP (glyph->object)
28618 && (glyph->charpos >= start_charpos
28619 && glyph->charpos < end_charpos));
28620 ++glyph)
28621 {
28622 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28623 are present at buffer positions between START_CHARPOS and
28624 END_CHARPOS, or if they come from an overlay. */
28625 if (EQ (glyph->object, before_string))
28626 {
28627 pos = string_buffer_position (before_string,
28628 start_charpos);
28629 /* If pos == 0, it means before_string came from an
28630 overlay, not from a buffer position. */
28631 if (!pos || (pos >= start_charpos && pos < end_charpos))
28632 break;
28633 }
28634 else if (EQ (glyph->object, after_string))
28635 {
28636 pos = string_buffer_position (after_string, end_charpos);
28637 if (!pos || (pos >= start_charpos && pos < end_charpos))
28638 break;
28639 }
28640 x += glyph->pixel_width;
28641 }
28642 hlinfo->mouse_face_beg_x = x;
28643 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28644 }
28645 else
28646 {
28647 /* This row is in a right to left paragraph. Scan it right to
28648 left. */
28649 struct glyph *g;
28650
28651 end = r1->glyphs[TEXT_AREA] - 1;
28652 glyph = end + r1->used[TEXT_AREA];
28653
28654 /* Skip truncation glyphs at the start of the glyph row. */
28655 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28656 for (; glyph > end
28657 && NILP (glyph->object)
28658 && glyph->charpos < 0;
28659 --glyph)
28660 ;
28661
28662 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28663 or DISP_STRING, and the first glyph from buffer whose
28664 position is between START_CHARPOS and END_CHARPOS. */
28665 for (; glyph > end
28666 && !NILP (glyph->object)
28667 && !EQ (glyph->object, disp_string)
28668 && !(BUFFERP (glyph->object)
28669 && (glyph->charpos >= start_charpos
28670 && glyph->charpos < end_charpos));
28671 --glyph)
28672 {
28673 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28674 are present at buffer positions between START_CHARPOS and
28675 END_CHARPOS, or if they come from an overlay. */
28676 if (EQ (glyph->object, before_string))
28677 {
28678 pos = string_buffer_position (before_string, start_charpos);
28679 /* If pos == 0, it means before_string came from an
28680 overlay, not from a buffer position. */
28681 if (!pos || (pos >= start_charpos && pos < end_charpos))
28682 break;
28683 }
28684 else if (EQ (glyph->object, after_string))
28685 {
28686 pos = string_buffer_position (after_string, end_charpos);
28687 if (!pos || (pos >= start_charpos && pos < end_charpos))
28688 break;
28689 }
28690 }
28691
28692 glyph++; /* first glyph to the right of the highlighted area */
28693 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28694 x += g->pixel_width;
28695 hlinfo->mouse_face_beg_x = x;
28696 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28697 }
28698
28699 /* If the highlight ends in a different row, compute GLYPH and END
28700 for the end row. Otherwise, reuse the values computed above for
28701 the row where the highlight begins. */
28702 if (r2 != r1)
28703 {
28704 if (!r2->reversed_p)
28705 {
28706 glyph = r2->glyphs[TEXT_AREA];
28707 end = glyph + r2->used[TEXT_AREA];
28708 x = r2->x;
28709 }
28710 else
28711 {
28712 end = r2->glyphs[TEXT_AREA] - 1;
28713 glyph = end + r2->used[TEXT_AREA];
28714 }
28715 }
28716
28717 if (!r2->reversed_p)
28718 {
28719 /* Skip truncation and continuation glyphs near the end of the
28720 row, and also blanks and stretch glyphs inserted by
28721 extend_face_to_end_of_line. */
28722 while (end > glyph
28723 && NILP ((end - 1)->object))
28724 --end;
28725 /* Scan the rest of the glyph row from the end, looking for the
28726 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28727 DISP_STRING, or whose position is between START_CHARPOS
28728 and END_CHARPOS */
28729 for (--end;
28730 end > glyph
28731 && !NILP (end->object)
28732 && !EQ (end->object, disp_string)
28733 && !(BUFFERP (end->object)
28734 && (end->charpos >= start_charpos
28735 && end->charpos < end_charpos));
28736 --end)
28737 {
28738 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28739 are present at buffer positions between START_CHARPOS and
28740 END_CHARPOS, or if they come from an overlay. */
28741 if (EQ (end->object, before_string))
28742 {
28743 pos = string_buffer_position (before_string, start_charpos);
28744 if (!pos || (pos >= start_charpos && pos < end_charpos))
28745 break;
28746 }
28747 else if (EQ (end->object, after_string))
28748 {
28749 pos = string_buffer_position (after_string, end_charpos);
28750 if (!pos || (pos >= start_charpos && pos < end_charpos))
28751 break;
28752 }
28753 }
28754 /* Find the X coordinate of the last glyph to be highlighted. */
28755 for (; glyph <= end; ++glyph)
28756 x += glyph->pixel_width;
28757
28758 hlinfo->mouse_face_end_x = x;
28759 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28760 }
28761 else
28762 {
28763 /* Skip truncation and continuation glyphs near the end of the
28764 row, and also blanks and stretch glyphs inserted by
28765 extend_face_to_end_of_line. */
28766 x = r2->x;
28767 end++;
28768 while (end < glyph
28769 && NILP (end->object))
28770 {
28771 x += end->pixel_width;
28772 ++end;
28773 }
28774 /* Scan the rest of the glyph row from the end, looking for the
28775 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28776 DISP_STRING, or whose position is between START_CHARPOS
28777 and END_CHARPOS */
28778 for ( ;
28779 end < glyph
28780 && !NILP (end->object)
28781 && !EQ (end->object, disp_string)
28782 && !(BUFFERP (end->object)
28783 && (end->charpos >= start_charpos
28784 && end->charpos < end_charpos));
28785 ++end)
28786 {
28787 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28788 are present at buffer positions between START_CHARPOS and
28789 END_CHARPOS, or if they come from an overlay. */
28790 if (EQ (end->object, before_string))
28791 {
28792 pos = string_buffer_position (before_string, start_charpos);
28793 if (!pos || (pos >= start_charpos && pos < end_charpos))
28794 break;
28795 }
28796 else if (EQ (end->object, after_string))
28797 {
28798 pos = string_buffer_position (after_string, end_charpos);
28799 if (!pos || (pos >= start_charpos && pos < end_charpos))
28800 break;
28801 }
28802 x += end->pixel_width;
28803 }
28804 /* If we exited the above loop because we arrived at the last
28805 glyph of the row, and its buffer position is still not in
28806 range, it means the last character in range is the preceding
28807 newline. Bump the end column and x values to get past the
28808 last glyph. */
28809 if (end == glyph
28810 && BUFFERP (end->object)
28811 && (end->charpos < start_charpos
28812 || end->charpos >= end_charpos))
28813 {
28814 x += end->pixel_width;
28815 ++end;
28816 }
28817 hlinfo->mouse_face_end_x = x;
28818 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28819 }
28820
28821 hlinfo->mouse_face_window = window;
28822 hlinfo->mouse_face_face_id
28823 = face_at_buffer_position (w, mouse_charpos, &ignore,
28824 mouse_charpos + 1,
28825 !hlinfo->mouse_face_hidden, -1);
28826 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28827 }
28828
28829 /* The following function is not used anymore (replaced with
28830 mouse_face_from_string_pos), but I leave it here for the time
28831 being, in case someone would. */
28832
28833 #if false /* not used */
28834
28835 /* Find the position of the glyph for position POS in OBJECT in
28836 window W's current matrix, and return in *X, *Y the pixel
28837 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28838
28839 RIGHT_P means return the position of the right edge of the glyph.
28840 !RIGHT_P means return the left edge position.
28841
28842 If no glyph for POS exists in the matrix, return the position of
28843 the glyph with the next smaller position that is in the matrix, if
28844 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28845 exists in the matrix, return the position of the glyph with the
28846 next larger position in OBJECT.
28847
28848 Value is true if a glyph was found. */
28849
28850 static bool
28851 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28852 int *hpos, int *vpos, int *x, int *y, bool right_p)
28853 {
28854 int yb = window_text_bottom_y (w);
28855 struct glyph_row *r;
28856 struct glyph *best_glyph = NULL;
28857 struct glyph_row *best_row = NULL;
28858 int best_x = 0;
28859
28860 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28861 r->enabled_p && r->y < yb;
28862 ++r)
28863 {
28864 struct glyph *g = r->glyphs[TEXT_AREA];
28865 struct glyph *e = g + r->used[TEXT_AREA];
28866 int gx;
28867
28868 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28869 if (EQ (g->object, object))
28870 {
28871 if (g->charpos == pos)
28872 {
28873 best_glyph = g;
28874 best_x = gx;
28875 best_row = r;
28876 goto found;
28877 }
28878 else if (best_glyph == NULL
28879 || ((eabs (g->charpos - pos)
28880 < eabs (best_glyph->charpos - pos))
28881 && (right_p
28882 ? g->charpos < pos
28883 : g->charpos > pos)))
28884 {
28885 best_glyph = g;
28886 best_x = gx;
28887 best_row = r;
28888 }
28889 }
28890 }
28891
28892 found:
28893
28894 if (best_glyph)
28895 {
28896 *x = best_x;
28897 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28898
28899 if (right_p)
28900 {
28901 *x += best_glyph->pixel_width;
28902 ++*hpos;
28903 }
28904
28905 *y = best_row->y;
28906 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28907 }
28908
28909 return best_glyph != NULL;
28910 }
28911 #endif /* not used */
28912
28913 /* Find the positions of the first and the last glyphs in window W's
28914 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28915 (assumed to be a string), and return in HLINFO's mouse_face_*
28916 members the pixel and column/row coordinates of those glyphs. */
28917
28918 static void
28919 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28920 Lisp_Object object,
28921 ptrdiff_t startpos, ptrdiff_t endpos)
28922 {
28923 int yb = window_text_bottom_y (w);
28924 struct glyph_row *r;
28925 struct glyph *g, *e;
28926 int gx;
28927 bool found = false;
28928
28929 /* Find the glyph row with at least one position in the range
28930 [STARTPOS..ENDPOS), and the first glyph in that row whose
28931 position belongs to that range. */
28932 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28933 r->enabled_p && r->y < yb;
28934 ++r)
28935 {
28936 if (!r->reversed_p)
28937 {
28938 g = r->glyphs[TEXT_AREA];
28939 e = g + r->used[TEXT_AREA];
28940 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28941 if (EQ (g->object, object)
28942 && startpos <= g->charpos && g->charpos < endpos)
28943 {
28944 hlinfo->mouse_face_beg_row
28945 = MATRIX_ROW_VPOS (r, w->current_matrix);
28946 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28947 hlinfo->mouse_face_beg_x = gx;
28948 found = true;
28949 break;
28950 }
28951 }
28952 else
28953 {
28954 struct glyph *g1;
28955
28956 e = r->glyphs[TEXT_AREA];
28957 g = e + r->used[TEXT_AREA];
28958 for ( ; g > e; --g)
28959 if (EQ ((g-1)->object, object)
28960 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28961 {
28962 hlinfo->mouse_face_beg_row
28963 = MATRIX_ROW_VPOS (r, w->current_matrix);
28964 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28965 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28966 gx += g1->pixel_width;
28967 hlinfo->mouse_face_beg_x = gx;
28968 found = true;
28969 break;
28970 }
28971 }
28972 if (found)
28973 break;
28974 }
28975
28976 if (!found)
28977 return;
28978
28979 /* Starting with the next row, look for the first row which does NOT
28980 include any glyphs whose positions are in the range. */
28981 for (++r; r->enabled_p && r->y < yb; ++r)
28982 {
28983 g = r->glyphs[TEXT_AREA];
28984 e = g + r->used[TEXT_AREA];
28985 found = false;
28986 for ( ; g < e; ++g)
28987 if (EQ (g->object, object)
28988 && startpos <= g->charpos && g->charpos < endpos)
28989 {
28990 found = true;
28991 break;
28992 }
28993 if (!found)
28994 break;
28995 }
28996
28997 /* The highlighted region ends on the previous row. */
28998 r--;
28999
29000 /* Set the end row. */
29001 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29002
29003 /* Compute and set the end column and the end column's horizontal
29004 pixel coordinate. */
29005 if (!r->reversed_p)
29006 {
29007 g = r->glyphs[TEXT_AREA];
29008 e = g + r->used[TEXT_AREA];
29009 for ( ; e > g; --e)
29010 if (EQ ((e-1)->object, object)
29011 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29012 break;
29013 hlinfo->mouse_face_end_col = e - g;
29014
29015 for (gx = r->x; g < e; ++g)
29016 gx += g->pixel_width;
29017 hlinfo->mouse_face_end_x = gx;
29018 }
29019 else
29020 {
29021 e = r->glyphs[TEXT_AREA];
29022 g = e + r->used[TEXT_AREA];
29023 for (gx = r->x ; e < g; ++e)
29024 {
29025 if (EQ (e->object, object)
29026 && startpos <= e->charpos && e->charpos < endpos)
29027 break;
29028 gx += e->pixel_width;
29029 }
29030 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29031 hlinfo->mouse_face_end_x = gx;
29032 }
29033 }
29034
29035 #ifdef HAVE_WINDOW_SYSTEM
29036
29037 /* See if position X, Y is within a hot-spot of an image. */
29038
29039 static bool
29040 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29041 {
29042 if (!CONSP (hot_spot))
29043 return false;
29044
29045 if (EQ (XCAR (hot_spot), Qrect))
29046 {
29047 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29048 Lisp_Object rect = XCDR (hot_spot);
29049 Lisp_Object tem;
29050 if (!CONSP (rect))
29051 return false;
29052 if (!CONSP (XCAR (rect)))
29053 return false;
29054 if (!CONSP (XCDR (rect)))
29055 return false;
29056 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29057 return false;
29058 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29059 return false;
29060 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29061 return false;
29062 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29063 return false;
29064 return true;
29065 }
29066 else if (EQ (XCAR (hot_spot), Qcircle))
29067 {
29068 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29069 Lisp_Object circ = XCDR (hot_spot);
29070 Lisp_Object lr, lx0, ly0;
29071 if (CONSP (circ)
29072 && CONSP (XCAR (circ))
29073 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
29074 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29075 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29076 {
29077 double r = XFLOATINT (lr);
29078 double dx = XINT (lx0) - x;
29079 double dy = XINT (ly0) - y;
29080 return (dx * dx + dy * dy <= r * r);
29081 }
29082 }
29083 else if (EQ (XCAR (hot_spot), Qpoly))
29084 {
29085 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29086 if (VECTORP (XCDR (hot_spot)))
29087 {
29088 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29089 Lisp_Object *poly = v->contents;
29090 ptrdiff_t n = v->header.size;
29091 ptrdiff_t i;
29092 bool inside = false;
29093 Lisp_Object lx, ly;
29094 int x0, y0;
29095
29096 /* Need an even number of coordinates, and at least 3 edges. */
29097 if (n < 6 || n & 1)
29098 return false;
29099
29100 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29101 If count is odd, we are inside polygon. Pixels on edges
29102 may or may not be included depending on actual geometry of the
29103 polygon. */
29104 if ((lx = poly[n-2], !INTEGERP (lx))
29105 || (ly = poly[n-1], !INTEGERP (lx)))
29106 return false;
29107 x0 = XINT (lx), y0 = XINT (ly);
29108 for (i = 0; i < n; i += 2)
29109 {
29110 int x1 = x0, y1 = y0;
29111 if ((lx = poly[i], !INTEGERP (lx))
29112 || (ly = poly[i+1], !INTEGERP (ly)))
29113 return false;
29114 x0 = XINT (lx), y0 = XINT (ly);
29115
29116 /* Does this segment cross the X line? */
29117 if (x0 >= x)
29118 {
29119 if (x1 >= x)
29120 continue;
29121 }
29122 else if (x1 < x)
29123 continue;
29124 if (y > y0 && y > y1)
29125 continue;
29126 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29127 inside = !inside;
29128 }
29129 return inside;
29130 }
29131 }
29132 return false;
29133 }
29134
29135 Lisp_Object
29136 find_hot_spot (Lisp_Object map, int x, int y)
29137 {
29138 while (CONSP (map))
29139 {
29140 if (CONSP (XCAR (map))
29141 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29142 return XCAR (map);
29143 map = XCDR (map);
29144 }
29145
29146 return Qnil;
29147 }
29148
29149 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29150 3, 3, 0,
29151 doc: /* Lookup in image map MAP coordinates X and Y.
29152 An image map is an alist where each element has the format (AREA ID PLIST).
29153 An AREA is specified as either a rectangle, a circle, or a polygon:
29154 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29155 pixel coordinates of the upper left and bottom right corners.
29156 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29157 and the radius of the circle; r may be a float or integer.
29158 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29159 vector describes one corner in the polygon.
29160 Returns the alist element for the first matching AREA in MAP. */)
29161 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29162 {
29163 if (NILP (map))
29164 return Qnil;
29165
29166 CHECK_NUMBER (x);
29167 CHECK_NUMBER (y);
29168
29169 return find_hot_spot (map,
29170 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29171 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29172 }
29173
29174
29175 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29176 static void
29177 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29178 {
29179 /* Do not change cursor shape while dragging mouse. */
29180 if (EQ (do_mouse_tracking, Qdragging))
29181 return;
29182
29183 if (!NILP (pointer))
29184 {
29185 if (EQ (pointer, Qarrow))
29186 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29187 else if (EQ (pointer, Qhand))
29188 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29189 else if (EQ (pointer, Qtext))
29190 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29191 else if (EQ (pointer, intern ("hdrag")))
29192 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29193 else if (EQ (pointer, intern ("nhdrag")))
29194 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29195 #ifdef HAVE_X_WINDOWS
29196 else if (EQ (pointer, intern ("vdrag")))
29197 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29198 #endif
29199 else if (EQ (pointer, intern ("hourglass")))
29200 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29201 else if (EQ (pointer, Qmodeline))
29202 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29203 else
29204 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29205 }
29206
29207 if (cursor != No_Cursor)
29208 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29209 }
29210
29211 #endif /* HAVE_WINDOW_SYSTEM */
29212
29213 /* Take proper action when mouse has moved to the mode or header line
29214 or marginal area AREA of window W, x-position X and y-position Y.
29215 X is relative to the start of the text display area of W, so the
29216 width of bitmap areas and scroll bars must be subtracted to get a
29217 position relative to the start of the mode line. */
29218
29219 static void
29220 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29221 enum window_part area)
29222 {
29223 struct window *w = XWINDOW (window);
29224 struct frame *f = XFRAME (w->frame);
29225 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29226 #ifdef HAVE_WINDOW_SYSTEM
29227 Display_Info *dpyinfo;
29228 #endif
29229 Cursor cursor = No_Cursor;
29230 Lisp_Object pointer = Qnil;
29231 int dx, dy, width, height;
29232 ptrdiff_t charpos;
29233 Lisp_Object string, object = Qnil;
29234 Lisp_Object pos IF_LINT (= Qnil), help;
29235
29236 Lisp_Object mouse_face;
29237 int original_x_pixel = x;
29238 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29239 struct glyph_row *row IF_LINT (= 0);
29240
29241 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29242 {
29243 int x0;
29244 struct glyph *end;
29245
29246 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29247 returns them in row/column units! */
29248 string = mode_line_string (w, area, &x, &y, &charpos,
29249 &object, &dx, &dy, &width, &height);
29250
29251 row = (area == ON_MODE_LINE
29252 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29253 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29254
29255 /* Find the glyph under the mouse pointer. */
29256 if (row->mode_line_p && row->enabled_p)
29257 {
29258 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29259 end = glyph + row->used[TEXT_AREA];
29260
29261 for (x0 = original_x_pixel;
29262 glyph < end && x0 >= glyph->pixel_width;
29263 ++glyph)
29264 x0 -= glyph->pixel_width;
29265
29266 if (glyph >= end)
29267 glyph = NULL;
29268 }
29269 }
29270 else
29271 {
29272 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29273 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29274 returns them in row/column units! */
29275 string = marginal_area_string (w, area, &x, &y, &charpos,
29276 &object, &dx, &dy, &width, &height);
29277 }
29278
29279 help = Qnil;
29280
29281 #ifdef HAVE_WINDOW_SYSTEM
29282 if (IMAGEP (object))
29283 {
29284 Lisp_Object image_map, hotspot;
29285 if ((image_map = Fplist_get (XCDR (object), QCmap),
29286 !NILP (image_map))
29287 && (hotspot = find_hot_spot (image_map, dx, dy),
29288 CONSP (hotspot))
29289 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29290 {
29291 Lisp_Object plist;
29292
29293 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29294 If so, we could look for mouse-enter, mouse-leave
29295 properties in PLIST (and do something...). */
29296 hotspot = XCDR (hotspot);
29297 if (CONSP (hotspot)
29298 && (plist = XCAR (hotspot), CONSP (plist)))
29299 {
29300 pointer = Fplist_get (plist, Qpointer);
29301 if (NILP (pointer))
29302 pointer = Qhand;
29303 help = Fplist_get (plist, Qhelp_echo);
29304 if (!NILP (help))
29305 {
29306 help_echo_string = help;
29307 XSETWINDOW (help_echo_window, w);
29308 help_echo_object = w->contents;
29309 help_echo_pos = charpos;
29310 }
29311 }
29312 }
29313 if (NILP (pointer))
29314 pointer = Fplist_get (XCDR (object), QCpointer);
29315 }
29316 #endif /* HAVE_WINDOW_SYSTEM */
29317
29318 if (STRINGP (string))
29319 pos = make_number (charpos);
29320
29321 /* Set the help text and mouse pointer. If the mouse is on a part
29322 of the mode line without any text (e.g. past the right edge of
29323 the mode line text), use the default help text and pointer. */
29324 if (STRINGP (string) || area == ON_MODE_LINE)
29325 {
29326 /* Arrange to display the help by setting the global variables
29327 help_echo_string, help_echo_object, and help_echo_pos. */
29328 if (NILP (help))
29329 {
29330 if (STRINGP (string))
29331 help = Fget_text_property (pos, Qhelp_echo, string);
29332
29333 if (!NILP (help))
29334 {
29335 help_echo_string = help;
29336 XSETWINDOW (help_echo_window, w);
29337 help_echo_object = string;
29338 help_echo_pos = charpos;
29339 }
29340 else if (area == ON_MODE_LINE)
29341 {
29342 Lisp_Object default_help
29343 = buffer_local_value (Qmode_line_default_help_echo,
29344 w->contents);
29345
29346 if (STRINGP (default_help))
29347 {
29348 help_echo_string = default_help;
29349 XSETWINDOW (help_echo_window, w);
29350 help_echo_object = Qnil;
29351 help_echo_pos = -1;
29352 }
29353 }
29354 }
29355
29356 #ifdef HAVE_WINDOW_SYSTEM
29357 /* Change the mouse pointer according to what is under it. */
29358 if (FRAME_WINDOW_P (f))
29359 {
29360 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29361 || minibuf_level
29362 || NILP (Vresize_mini_windows));
29363
29364 dpyinfo = FRAME_DISPLAY_INFO (f);
29365 if (STRINGP (string))
29366 {
29367 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29368
29369 if (NILP (pointer))
29370 pointer = Fget_text_property (pos, Qpointer, string);
29371
29372 /* Change the mouse pointer according to what is under X/Y. */
29373 if (NILP (pointer)
29374 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29375 {
29376 Lisp_Object map;
29377 map = Fget_text_property (pos, Qlocal_map, string);
29378 if (!KEYMAPP (map))
29379 map = Fget_text_property (pos, Qkeymap, string);
29380 if (!KEYMAPP (map) && draggable)
29381 cursor = dpyinfo->vertical_scroll_bar_cursor;
29382 }
29383 }
29384 else if (draggable)
29385 /* Default mode-line pointer. */
29386 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29387 }
29388 #endif
29389 }
29390
29391 /* Change the mouse face according to what is under X/Y. */
29392 bool mouse_face_shown = false;
29393 if (STRINGP (string))
29394 {
29395 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29396 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29397 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29398 && glyph)
29399 {
29400 Lisp_Object b, e;
29401
29402 struct glyph * tmp_glyph;
29403
29404 int gpos;
29405 int gseq_length;
29406 int total_pixel_width;
29407 ptrdiff_t begpos, endpos, ignore;
29408
29409 int vpos, hpos;
29410
29411 b = Fprevious_single_property_change (make_number (charpos + 1),
29412 Qmouse_face, string, Qnil);
29413 if (NILP (b))
29414 begpos = 0;
29415 else
29416 begpos = XINT (b);
29417
29418 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29419 if (NILP (e))
29420 endpos = SCHARS (string);
29421 else
29422 endpos = XINT (e);
29423
29424 /* Calculate the glyph position GPOS of GLYPH in the
29425 displayed string, relative to the beginning of the
29426 highlighted part of the string.
29427
29428 Note: GPOS is different from CHARPOS. CHARPOS is the
29429 position of GLYPH in the internal string object. A mode
29430 line string format has structures which are converted to
29431 a flattened string by the Emacs Lisp interpreter. The
29432 internal string is an element of those structures. The
29433 displayed string is the flattened string. */
29434 tmp_glyph = row_start_glyph;
29435 while (tmp_glyph < glyph
29436 && (!(EQ (tmp_glyph->object, glyph->object)
29437 && begpos <= tmp_glyph->charpos
29438 && tmp_glyph->charpos < endpos)))
29439 tmp_glyph++;
29440 gpos = glyph - tmp_glyph;
29441
29442 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29443 the highlighted part of the displayed string to which
29444 GLYPH belongs. Note: GSEQ_LENGTH is different from
29445 SCHARS (STRING), because the latter returns the length of
29446 the internal string. */
29447 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29448 tmp_glyph > glyph
29449 && (!(EQ (tmp_glyph->object, glyph->object)
29450 && begpos <= tmp_glyph->charpos
29451 && tmp_glyph->charpos < endpos));
29452 tmp_glyph--)
29453 ;
29454 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29455
29456 /* Calculate the total pixel width of all the glyphs between
29457 the beginning of the highlighted area and GLYPH. */
29458 total_pixel_width = 0;
29459 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29460 total_pixel_width += tmp_glyph->pixel_width;
29461
29462 /* Pre calculation of re-rendering position. Note: X is in
29463 column units here, after the call to mode_line_string or
29464 marginal_area_string. */
29465 hpos = x - gpos;
29466 vpos = (area == ON_MODE_LINE
29467 ? (w->current_matrix)->nrows - 1
29468 : 0);
29469
29470 /* If GLYPH's position is included in the region that is
29471 already drawn in mouse face, we have nothing to do. */
29472 if ( EQ (window, hlinfo->mouse_face_window)
29473 && (!row->reversed_p
29474 ? (hlinfo->mouse_face_beg_col <= hpos
29475 && hpos < hlinfo->mouse_face_end_col)
29476 /* In R2L rows we swap BEG and END, see below. */
29477 : (hlinfo->mouse_face_end_col <= hpos
29478 && hpos < hlinfo->mouse_face_beg_col))
29479 && hlinfo->mouse_face_beg_row == vpos )
29480 return;
29481
29482 if (clear_mouse_face (hlinfo))
29483 cursor = No_Cursor;
29484
29485 if (!row->reversed_p)
29486 {
29487 hlinfo->mouse_face_beg_col = hpos;
29488 hlinfo->mouse_face_beg_x = original_x_pixel
29489 - (total_pixel_width + dx);
29490 hlinfo->mouse_face_end_col = hpos + gseq_length;
29491 hlinfo->mouse_face_end_x = 0;
29492 }
29493 else
29494 {
29495 /* In R2L rows, show_mouse_face expects BEG and END
29496 coordinates to be swapped. */
29497 hlinfo->mouse_face_end_col = hpos;
29498 hlinfo->mouse_face_end_x = original_x_pixel
29499 - (total_pixel_width + dx);
29500 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29501 hlinfo->mouse_face_beg_x = 0;
29502 }
29503
29504 hlinfo->mouse_face_beg_row = vpos;
29505 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29506 hlinfo->mouse_face_past_end = false;
29507 hlinfo->mouse_face_window = window;
29508
29509 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29510 charpos,
29511 0, &ignore,
29512 glyph->face_id,
29513 true);
29514 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29515 mouse_face_shown = true;
29516
29517 if (NILP (pointer))
29518 pointer = Qhand;
29519 }
29520 }
29521
29522 /* If mouse-face doesn't need to be shown, clear any existing
29523 mouse-face. */
29524 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29525 clear_mouse_face (hlinfo);
29526
29527 #ifdef HAVE_WINDOW_SYSTEM
29528 if (FRAME_WINDOW_P (f))
29529 define_frame_cursor1 (f, cursor, pointer);
29530 #endif
29531 }
29532
29533
29534 /* EXPORT:
29535 Take proper action when the mouse has moved to position X, Y on
29536 frame F with regards to highlighting portions of display that have
29537 mouse-face properties. Also de-highlight portions of display where
29538 the mouse was before, set the mouse pointer shape as appropriate
29539 for the mouse coordinates, and activate help echo (tooltips).
29540 X and Y can be negative or out of range. */
29541
29542 void
29543 note_mouse_highlight (struct frame *f, int x, int y)
29544 {
29545 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29546 enum window_part part = ON_NOTHING;
29547 Lisp_Object window;
29548 struct window *w;
29549 Cursor cursor = No_Cursor;
29550 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29551 struct buffer *b;
29552
29553 /* When a menu is active, don't highlight because this looks odd. */
29554 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29555 if (popup_activated ())
29556 return;
29557 #endif
29558
29559 if (!f->glyphs_initialized_p
29560 || f->pointer_invisible)
29561 return;
29562
29563 hlinfo->mouse_face_mouse_x = x;
29564 hlinfo->mouse_face_mouse_y = y;
29565 hlinfo->mouse_face_mouse_frame = f;
29566
29567 if (hlinfo->mouse_face_defer)
29568 return;
29569
29570 /* Which window is that in? */
29571 window = window_from_coordinates (f, x, y, &part, true);
29572
29573 /* If displaying active text in another window, clear that. */
29574 if (! EQ (window, hlinfo->mouse_face_window)
29575 /* Also clear if we move out of text area in same window. */
29576 || (!NILP (hlinfo->mouse_face_window)
29577 && !NILP (window)
29578 && part != ON_TEXT
29579 && part != ON_MODE_LINE
29580 && part != ON_HEADER_LINE))
29581 clear_mouse_face (hlinfo);
29582
29583 /* Not on a window -> return. */
29584 if (!WINDOWP (window))
29585 return;
29586
29587 /* Reset help_echo_string. It will get recomputed below. */
29588 help_echo_string = Qnil;
29589
29590 /* Convert to window-relative pixel coordinates. */
29591 w = XWINDOW (window);
29592 frame_to_window_pixel_xy (w, &x, &y);
29593
29594 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29595 /* Handle tool-bar window differently since it doesn't display a
29596 buffer. */
29597 if (EQ (window, f->tool_bar_window))
29598 {
29599 note_tool_bar_highlight (f, x, y);
29600 return;
29601 }
29602 #endif
29603
29604 /* Mouse is on the mode, header line or margin? */
29605 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29606 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29607 {
29608 note_mode_line_or_margin_highlight (window, x, y, part);
29609
29610 #ifdef HAVE_WINDOW_SYSTEM
29611 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29612 {
29613 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29614 /* Show non-text cursor (Bug#16647). */
29615 goto set_cursor;
29616 }
29617 else
29618 #endif
29619 return;
29620 }
29621
29622 #ifdef HAVE_WINDOW_SYSTEM
29623 if (part == ON_VERTICAL_BORDER)
29624 {
29625 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29626 help_echo_string = build_string ("drag-mouse-1: resize");
29627 }
29628 else if (part == ON_RIGHT_DIVIDER)
29629 {
29630 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29631 help_echo_string = build_string ("drag-mouse-1: resize");
29632 }
29633 else if (part == ON_BOTTOM_DIVIDER)
29634 if (! WINDOW_BOTTOMMOST_P (w)
29635 || minibuf_level
29636 || NILP (Vresize_mini_windows))
29637 {
29638 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29639 help_echo_string = build_string ("drag-mouse-1: resize");
29640 }
29641 else
29642 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29643 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29644 || part == ON_VERTICAL_SCROLL_BAR
29645 || part == ON_HORIZONTAL_SCROLL_BAR)
29646 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29647 else
29648 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29649 #endif
29650
29651 /* Are we in a window whose display is up to date?
29652 And verify the buffer's text has not changed. */
29653 b = XBUFFER (w->contents);
29654 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29655 {
29656 int hpos, vpos, dx, dy, area = LAST_AREA;
29657 ptrdiff_t pos;
29658 struct glyph *glyph;
29659 Lisp_Object object;
29660 Lisp_Object mouse_face = Qnil, position;
29661 Lisp_Object *overlay_vec = NULL;
29662 ptrdiff_t i, noverlays;
29663 struct buffer *obuf;
29664 ptrdiff_t obegv, ozv;
29665 bool same_region;
29666
29667 /* Find the glyph under X/Y. */
29668 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29669
29670 #ifdef HAVE_WINDOW_SYSTEM
29671 /* Look for :pointer property on image. */
29672 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29673 {
29674 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29675 if (img != NULL && IMAGEP (img->spec))
29676 {
29677 Lisp_Object image_map, hotspot;
29678 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29679 !NILP (image_map))
29680 && (hotspot = find_hot_spot (image_map,
29681 glyph->slice.img.x + dx,
29682 glyph->slice.img.y + dy),
29683 CONSP (hotspot))
29684 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29685 {
29686 Lisp_Object plist;
29687
29688 /* Could check XCAR (hotspot) to see if we enter/leave
29689 this hot-spot.
29690 If so, we could look for mouse-enter, mouse-leave
29691 properties in PLIST (and do something...). */
29692 hotspot = XCDR (hotspot);
29693 if (CONSP (hotspot)
29694 && (plist = XCAR (hotspot), CONSP (plist)))
29695 {
29696 pointer = Fplist_get (plist, Qpointer);
29697 if (NILP (pointer))
29698 pointer = Qhand;
29699 help_echo_string = Fplist_get (plist, Qhelp_echo);
29700 if (!NILP (help_echo_string))
29701 {
29702 help_echo_window = window;
29703 help_echo_object = glyph->object;
29704 help_echo_pos = glyph->charpos;
29705 }
29706 }
29707 }
29708 if (NILP (pointer))
29709 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29710 }
29711 }
29712 #endif /* HAVE_WINDOW_SYSTEM */
29713
29714 /* Clear mouse face if X/Y not over text. */
29715 if (glyph == NULL
29716 || area != TEXT_AREA
29717 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29718 /* Glyph's OBJECT is nil for glyphs inserted by the
29719 display engine for its internal purposes, like truncation
29720 and continuation glyphs and blanks beyond the end of
29721 line's text on text terminals. If we are over such a
29722 glyph, we are not over any text. */
29723 || NILP (glyph->object)
29724 /* R2L rows have a stretch glyph at their front, which
29725 stands for no text, whereas L2R rows have no glyphs at
29726 all beyond the end of text. Treat such stretch glyphs
29727 like we do with NULL glyphs in L2R rows. */
29728 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29729 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29730 && glyph->type == STRETCH_GLYPH
29731 && glyph->avoid_cursor_p))
29732 {
29733 if (clear_mouse_face (hlinfo))
29734 cursor = No_Cursor;
29735 #ifdef HAVE_WINDOW_SYSTEM
29736 if (FRAME_WINDOW_P (f) && NILP (pointer))
29737 {
29738 if (area != TEXT_AREA)
29739 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29740 else
29741 pointer = Vvoid_text_area_pointer;
29742 }
29743 #endif
29744 goto set_cursor;
29745 }
29746
29747 pos = glyph->charpos;
29748 object = glyph->object;
29749 if (!STRINGP (object) && !BUFFERP (object))
29750 goto set_cursor;
29751
29752 /* If we get an out-of-range value, return now; avoid an error. */
29753 if (BUFFERP (object) && pos > BUF_Z (b))
29754 goto set_cursor;
29755
29756 /* Make the window's buffer temporarily current for
29757 overlays_at and compute_char_face. */
29758 obuf = current_buffer;
29759 current_buffer = b;
29760 obegv = BEGV;
29761 ozv = ZV;
29762 BEGV = BEG;
29763 ZV = Z;
29764
29765 /* Is this char mouse-active or does it have help-echo? */
29766 position = make_number (pos);
29767
29768 USE_SAFE_ALLOCA;
29769
29770 if (BUFFERP (object))
29771 {
29772 /* Put all the overlays we want in a vector in overlay_vec. */
29773 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29774 /* Sort overlays into increasing priority order. */
29775 noverlays = sort_overlays (overlay_vec, noverlays, w);
29776 }
29777 else
29778 noverlays = 0;
29779
29780 if (NILP (Vmouse_highlight))
29781 {
29782 clear_mouse_face (hlinfo);
29783 goto check_help_echo;
29784 }
29785
29786 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29787
29788 if (same_region)
29789 cursor = No_Cursor;
29790
29791 /* Check mouse-face highlighting. */
29792 if (! same_region
29793 /* If there exists an overlay with mouse-face overlapping
29794 the one we are currently highlighting, we have to
29795 check if we enter the overlapping overlay, and then
29796 highlight only that. */
29797 || (OVERLAYP (hlinfo->mouse_face_overlay)
29798 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29799 {
29800 /* Find the highest priority overlay with a mouse-face. */
29801 Lisp_Object overlay = Qnil;
29802 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29803 {
29804 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29805 if (!NILP (mouse_face))
29806 overlay = overlay_vec[i];
29807 }
29808
29809 /* If we're highlighting the same overlay as before, there's
29810 no need to do that again. */
29811 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29812 goto check_help_echo;
29813 hlinfo->mouse_face_overlay = overlay;
29814
29815 /* Clear the display of the old active region, if any. */
29816 if (clear_mouse_face (hlinfo))
29817 cursor = No_Cursor;
29818
29819 /* If no overlay applies, get a text property. */
29820 if (NILP (overlay))
29821 mouse_face = Fget_text_property (position, Qmouse_face, object);
29822
29823 /* Next, compute the bounds of the mouse highlighting and
29824 display it. */
29825 if (!NILP (mouse_face) && STRINGP (object))
29826 {
29827 /* The mouse-highlighting comes from a display string
29828 with a mouse-face. */
29829 Lisp_Object s, e;
29830 ptrdiff_t ignore;
29831
29832 s = Fprevious_single_property_change
29833 (make_number (pos + 1), Qmouse_face, object, Qnil);
29834 e = Fnext_single_property_change
29835 (position, Qmouse_face, object, Qnil);
29836 if (NILP (s))
29837 s = make_number (0);
29838 if (NILP (e))
29839 e = make_number (SCHARS (object));
29840 mouse_face_from_string_pos (w, hlinfo, object,
29841 XINT (s), XINT (e));
29842 hlinfo->mouse_face_past_end = false;
29843 hlinfo->mouse_face_window = window;
29844 hlinfo->mouse_face_face_id
29845 = face_at_string_position (w, object, pos, 0, &ignore,
29846 glyph->face_id, true);
29847 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29848 cursor = No_Cursor;
29849 }
29850 else
29851 {
29852 /* The mouse-highlighting, if any, comes from an overlay
29853 or text property in the buffer. */
29854 Lisp_Object buffer IF_LINT (= Qnil);
29855 Lisp_Object disp_string IF_LINT (= Qnil);
29856
29857 if (STRINGP (object))
29858 {
29859 /* If we are on a display string with no mouse-face,
29860 check if the text under it has one. */
29861 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29862 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29863 pos = string_buffer_position (object, start);
29864 if (pos > 0)
29865 {
29866 mouse_face = get_char_property_and_overlay
29867 (make_number (pos), Qmouse_face, w->contents, &overlay);
29868 buffer = w->contents;
29869 disp_string = object;
29870 }
29871 }
29872 else
29873 {
29874 buffer = object;
29875 disp_string = Qnil;
29876 }
29877
29878 if (!NILP (mouse_face))
29879 {
29880 Lisp_Object before, after;
29881 Lisp_Object before_string, after_string;
29882 /* To correctly find the limits of mouse highlight
29883 in a bidi-reordered buffer, we must not use the
29884 optimization of limiting the search in
29885 previous-single-property-change and
29886 next-single-property-change, because
29887 rows_from_pos_range needs the real start and end
29888 positions to DTRT in this case. That's because
29889 the first row visible in a window does not
29890 necessarily display the character whose position
29891 is the smallest. */
29892 Lisp_Object lim1
29893 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29894 ? Fmarker_position (w->start)
29895 : Qnil;
29896 Lisp_Object lim2
29897 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29898 ? make_number (BUF_Z (XBUFFER (buffer))
29899 - w->window_end_pos)
29900 : Qnil;
29901
29902 if (NILP (overlay))
29903 {
29904 /* Handle the text property case. */
29905 before = Fprevious_single_property_change
29906 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29907 after = Fnext_single_property_change
29908 (make_number (pos), Qmouse_face, buffer, lim2);
29909 before_string = after_string = Qnil;
29910 }
29911 else
29912 {
29913 /* Handle the overlay case. */
29914 before = Foverlay_start (overlay);
29915 after = Foverlay_end (overlay);
29916 before_string = Foverlay_get (overlay, Qbefore_string);
29917 after_string = Foverlay_get (overlay, Qafter_string);
29918
29919 if (!STRINGP (before_string)) before_string = Qnil;
29920 if (!STRINGP (after_string)) after_string = Qnil;
29921 }
29922
29923 mouse_face_from_buffer_pos (window, hlinfo, pos,
29924 NILP (before)
29925 ? 1
29926 : XFASTINT (before),
29927 NILP (after)
29928 ? BUF_Z (XBUFFER (buffer))
29929 : XFASTINT (after),
29930 before_string, after_string,
29931 disp_string);
29932 cursor = No_Cursor;
29933 }
29934 }
29935 }
29936
29937 check_help_echo:
29938
29939 /* Look for a `help-echo' property. */
29940 if (NILP (help_echo_string)) {
29941 Lisp_Object help, overlay;
29942
29943 /* Check overlays first. */
29944 help = overlay = Qnil;
29945 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29946 {
29947 overlay = overlay_vec[i];
29948 help = Foverlay_get (overlay, Qhelp_echo);
29949 }
29950
29951 if (!NILP (help))
29952 {
29953 help_echo_string = help;
29954 help_echo_window = window;
29955 help_echo_object = overlay;
29956 help_echo_pos = pos;
29957 }
29958 else
29959 {
29960 Lisp_Object obj = glyph->object;
29961 ptrdiff_t charpos = glyph->charpos;
29962
29963 /* Try text properties. */
29964 if (STRINGP (obj)
29965 && charpos >= 0
29966 && charpos < SCHARS (obj))
29967 {
29968 help = Fget_text_property (make_number (charpos),
29969 Qhelp_echo, obj);
29970 if (NILP (help))
29971 {
29972 /* If the string itself doesn't specify a help-echo,
29973 see if the buffer text ``under'' it does. */
29974 struct glyph_row *r
29975 = MATRIX_ROW (w->current_matrix, vpos);
29976 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29977 ptrdiff_t p = string_buffer_position (obj, start);
29978 if (p > 0)
29979 {
29980 help = Fget_char_property (make_number (p),
29981 Qhelp_echo, w->contents);
29982 if (!NILP (help))
29983 {
29984 charpos = p;
29985 obj = w->contents;
29986 }
29987 }
29988 }
29989 }
29990 else if (BUFFERP (obj)
29991 && charpos >= BEGV
29992 && charpos < ZV)
29993 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29994 obj);
29995
29996 if (!NILP (help))
29997 {
29998 help_echo_string = help;
29999 help_echo_window = window;
30000 help_echo_object = obj;
30001 help_echo_pos = charpos;
30002 }
30003 }
30004 }
30005
30006 #ifdef HAVE_WINDOW_SYSTEM
30007 /* Look for a `pointer' property. */
30008 if (FRAME_WINDOW_P (f) && NILP (pointer))
30009 {
30010 /* Check overlays first. */
30011 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30012 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30013
30014 if (NILP (pointer))
30015 {
30016 Lisp_Object obj = glyph->object;
30017 ptrdiff_t charpos = glyph->charpos;
30018
30019 /* Try text properties. */
30020 if (STRINGP (obj)
30021 && charpos >= 0
30022 && charpos < SCHARS (obj))
30023 {
30024 pointer = Fget_text_property (make_number (charpos),
30025 Qpointer, obj);
30026 if (NILP (pointer))
30027 {
30028 /* If the string itself doesn't specify a pointer,
30029 see if the buffer text ``under'' it does. */
30030 struct glyph_row *r
30031 = MATRIX_ROW (w->current_matrix, vpos);
30032 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30033 ptrdiff_t p = string_buffer_position (obj, start);
30034 if (p > 0)
30035 pointer = Fget_char_property (make_number (p),
30036 Qpointer, w->contents);
30037 }
30038 }
30039 else if (BUFFERP (obj)
30040 && charpos >= BEGV
30041 && charpos < ZV)
30042 pointer = Fget_text_property (make_number (charpos),
30043 Qpointer, obj);
30044 }
30045 }
30046 #endif /* HAVE_WINDOW_SYSTEM */
30047
30048 BEGV = obegv;
30049 ZV = ozv;
30050 current_buffer = obuf;
30051 SAFE_FREE ();
30052 }
30053
30054 set_cursor:
30055
30056 #ifdef HAVE_WINDOW_SYSTEM
30057 if (FRAME_WINDOW_P (f))
30058 define_frame_cursor1 (f, cursor, pointer);
30059 #else
30060 /* This is here to prevent a compiler error, about "label at end of
30061 compound statement". */
30062 return;
30063 #endif
30064 }
30065
30066
30067 /* EXPORT for RIF:
30068 Clear any mouse-face on window W. This function is part of the
30069 redisplay interface, and is called from try_window_id and similar
30070 functions to ensure the mouse-highlight is off. */
30071
30072 void
30073 x_clear_window_mouse_face (struct window *w)
30074 {
30075 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30076 Lisp_Object window;
30077
30078 block_input ();
30079 XSETWINDOW (window, w);
30080 if (EQ (window, hlinfo->mouse_face_window))
30081 clear_mouse_face (hlinfo);
30082 unblock_input ();
30083 }
30084
30085
30086 /* EXPORT:
30087 Just discard the mouse face information for frame F, if any.
30088 This is used when the size of F is changed. */
30089
30090 void
30091 cancel_mouse_face (struct frame *f)
30092 {
30093 Lisp_Object window;
30094 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30095
30096 window = hlinfo->mouse_face_window;
30097 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30098 reset_mouse_highlight (hlinfo);
30099 }
30100
30101
30102 \f
30103 /***********************************************************************
30104 Exposure Events
30105 ***********************************************************************/
30106
30107 #ifdef HAVE_WINDOW_SYSTEM
30108
30109 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30110 which intersects rectangle R. R is in window-relative coordinates. */
30111
30112 static void
30113 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30114 enum glyph_row_area area)
30115 {
30116 struct glyph *first = row->glyphs[area];
30117 struct glyph *end = row->glyphs[area] + row->used[area];
30118 struct glyph *last;
30119 int first_x, start_x, x;
30120
30121 if (area == TEXT_AREA && row->fill_line_p)
30122 /* If row extends face to end of line write the whole line. */
30123 draw_glyphs (w, 0, row, area,
30124 0, row->used[area],
30125 DRAW_NORMAL_TEXT, 0);
30126 else
30127 {
30128 /* Set START_X to the window-relative start position for drawing glyphs of
30129 AREA. The first glyph of the text area can be partially visible.
30130 The first glyphs of other areas cannot. */
30131 start_x = window_box_left_offset (w, area);
30132 x = start_x;
30133 if (area == TEXT_AREA)
30134 x += row->x;
30135
30136 /* Find the first glyph that must be redrawn. */
30137 while (first < end
30138 && x + first->pixel_width < r->x)
30139 {
30140 x += first->pixel_width;
30141 ++first;
30142 }
30143
30144 /* Find the last one. */
30145 last = first;
30146 first_x = x;
30147 /* Use a signed int intermediate value to avoid catastrophic
30148 failures due to comparison between signed and unsigned, when
30149 x is negative (can happen for wide images that are hscrolled). */
30150 int r_end = r->x + r->width;
30151 while (last < end && x < r_end)
30152 {
30153 x += last->pixel_width;
30154 ++last;
30155 }
30156
30157 /* Repaint. */
30158 if (last > first)
30159 draw_glyphs (w, first_x - start_x, row, area,
30160 first - row->glyphs[area], last - row->glyphs[area],
30161 DRAW_NORMAL_TEXT, 0);
30162 }
30163 }
30164
30165
30166 /* Redraw the parts of the glyph row ROW on window W intersecting
30167 rectangle R. R is in window-relative coordinates. Value is
30168 true if mouse-face was overwritten. */
30169
30170 static bool
30171 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30172 {
30173 eassert (row->enabled_p);
30174
30175 if (row->mode_line_p || w->pseudo_window_p)
30176 draw_glyphs (w, 0, row, TEXT_AREA,
30177 0, row->used[TEXT_AREA],
30178 DRAW_NORMAL_TEXT, 0);
30179 else
30180 {
30181 if (row->used[LEFT_MARGIN_AREA])
30182 expose_area (w, row, r, LEFT_MARGIN_AREA);
30183 if (row->used[TEXT_AREA])
30184 expose_area (w, row, r, TEXT_AREA);
30185 if (row->used[RIGHT_MARGIN_AREA])
30186 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30187 draw_row_fringe_bitmaps (w, row);
30188 }
30189
30190 return row->mouse_face_p;
30191 }
30192
30193
30194 /* Redraw those parts of glyphs rows during expose event handling that
30195 overlap other rows. Redrawing of an exposed line writes over parts
30196 of lines overlapping that exposed line; this function fixes that.
30197
30198 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30199 row in W's current matrix that is exposed and overlaps other rows.
30200 LAST_OVERLAPPING_ROW is the last such row. */
30201
30202 static void
30203 expose_overlaps (struct window *w,
30204 struct glyph_row *first_overlapping_row,
30205 struct glyph_row *last_overlapping_row,
30206 XRectangle *r)
30207 {
30208 struct glyph_row *row;
30209
30210 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30211 if (row->overlapping_p)
30212 {
30213 eassert (row->enabled_p && !row->mode_line_p);
30214
30215 row->clip = r;
30216 if (row->used[LEFT_MARGIN_AREA])
30217 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30218
30219 if (row->used[TEXT_AREA])
30220 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30221
30222 if (row->used[RIGHT_MARGIN_AREA])
30223 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30224 row->clip = NULL;
30225 }
30226 }
30227
30228
30229 /* Return true if W's cursor intersects rectangle R. */
30230
30231 static bool
30232 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30233 {
30234 XRectangle cr, result;
30235 struct glyph *cursor_glyph;
30236 struct glyph_row *row;
30237
30238 if (w->phys_cursor.vpos >= 0
30239 && w->phys_cursor.vpos < w->current_matrix->nrows
30240 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30241 row->enabled_p)
30242 && row->cursor_in_fringe_p)
30243 {
30244 /* Cursor is in the fringe. */
30245 cr.x = window_box_right_offset (w,
30246 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30247 ? RIGHT_MARGIN_AREA
30248 : TEXT_AREA));
30249 cr.y = row->y;
30250 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30251 cr.height = row->height;
30252 return x_intersect_rectangles (&cr, r, &result);
30253 }
30254
30255 cursor_glyph = get_phys_cursor_glyph (w);
30256 if (cursor_glyph)
30257 {
30258 /* r is relative to W's box, but w->phys_cursor.x is relative
30259 to left edge of W's TEXT area. Adjust it. */
30260 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30261 cr.y = w->phys_cursor.y;
30262 cr.width = cursor_glyph->pixel_width;
30263 cr.height = w->phys_cursor_height;
30264 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30265 I assume the effect is the same -- and this is portable. */
30266 return x_intersect_rectangles (&cr, r, &result);
30267 }
30268 /* If we don't understand the format, pretend we're not in the hot-spot. */
30269 return false;
30270 }
30271
30272
30273 /* EXPORT:
30274 Draw a vertical window border to the right of window W if W doesn't
30275 have vertical scroll bars. */
30276
30277 void
30278 x_draw_vertical_border (struct window *w)
30279 {
30280 struct frame *f = XFRAME (WINDOW_FRAME (w));
30281
30282 /* We could do better, if we knew what type of scroll-bar the adjacent
30283 windows (on either side) have... But we don't :-(
30284 However, I think this works ok. ++KFS 2003-04-25 */
30285
30286 /* Redraw borders between horizontally adjacent windows. Don't
30287 do it for frames with vertical scroll bars because either the
30288 right scroll bar of a window, or the left scroll bar of its
30289 neighbor will suffice as a border. */
30290 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30291 return;
30292
30293 /* Note: It is necessary to redraw both the left and the right
30294 borders, for when only this single window W is being
30295 redisplayed. */
30296 if (!WINDOW_RIGHTMOST_P (w)
30297 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30298 {
30299 int x0, x1, y0, y1;
30300
30301 window_box_edges (w, &x0, &y0, &x1, &y1);
30302 y1 -= 1;
30303
30304 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30305 x1 -= 1;
30306
30307 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30308 }
30309
30310 if (!WINDOW_LEFTMOST_P (w)
30311 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30312 {
30313 int x0, x1, y0, y1;
30314
30315 window_box_edges (w, &x0, &y0, &x1, &y1);
30316 y1 -= 1;
30317
30318 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30319 x0 -= 1;
30320
30321 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30322 }
30323 }
30324
30325
30326 /* Draw window dividers for window W. */
30327
30328 void
30329 x_draw_right_divider (struct window *w)
30330 {
30331 struct frame *f = WINDOW_XFRAME (w);
30332
30333 if (w->mini || w->pseudo_window_p)
30334 return;
30335 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30336 {
30337 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30338 int x1 = WINDOW_RIGHT_EDGE_X (w);
30339 int y0 = WINDOW_TOP_EDGE_Y (w);
30340 /* The bottom divider prevails. */
30341 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30342
30343 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30344 }
30345 }
30346
30347 static void
30348 x_draw_bottom_divider (struct window *w)
30349 {
30350 struct frame *f = XFRAME (WINDOW_FRAME (w));
30351
30352 if (w->mini || w->pseudo_window_p)
30353 return;
30354 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30355 {
30356 int x0 = WINDOW_LEFT_EDGE_X (w);
30357 int x1 = WINDOW_RIGHT_EDGE_X (w);
30358 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30359 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30360
30361 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30362 }
30363 }
30364
30365 /* Redraw the part of window W intersection rectangle FR. Pixel
30366 coordinates in FR are frame-relative. Call this function with
30367 input blocked. Value is true if the exposure overwrites
30368 mouse-face. */
30369
30370 static bool
30371 expose_window (struct window *w, XRectangle *fr)
30372 {
30373 struct frame *f = XFRAME (w->frame);
30374 XRectangle wr, r;
30375 bool mouse_face_overwritten_p = false;
30376
30377 /* If window is not yet fully initialized, do nothing. This can
30378 happen when toolkit scroll bars are used and a window is split.
30379 Reconfiguring the scroll bar will generate an expose for a newly
30380 created window. */
30381 if (w->current_matrix == NULL)
30382 return false;
30383
30384 /* When we're currently updating the window, display and current
30385 matrix usually don't agree. Arrange for a thorough display
30386 later. */
30387 if (w->must_be_updated_p)
30388 {
30389 SET_FRAME_GARBAGED (f);
30390 return false;
30391 }
30392
30393 /* Frame-relative pixel rectangle of W. */
30394 wr.x = WINDOW_LEFT_EDGE_X (w);
30395 wr.y = WINDOW_TOP_EDGE_Y (w);
30396 wr.width = WINDOW_PIXEL_WIDTH (w);
30397 wr.height = WINDOW_PIXEL_HEIGHT (w);
30398
30399 if (x_intersect_rectangles (fr, &wr, &r))
30400 {
30401 int yb = window_text_bottom_y (w);
30402 struct glyph_row *row;
30403 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30404
30405 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30406 r.x, r.y, r.width, r.height));
30407
30408 /* Convert to window coordinates. */
30409 r.x -= WINDOW_LEFT_EDGE_X (w);
30410 r.y -= WINDOW_TOP_EDGE_Y (w);
30411
30412 /* Turn off the cursor. */
30413 bool cursor_cleared_p = (!w->pseudo_window_p
30414 && phys_cursor_in_rect_p (w, &r));
30415 if (cursor_cleared_p)
30416 x_clear_cursor (w);
30417
30418 /* If the row containing the cursor extends face to end of line,
30419 then expose_area might overwrite the cursor outside the
30420 rectangle and thus notice_overwritten_cursor might clear
30421 w->phys_cursor_on_p. We remember the original value and
30422 check later if it is changed. */
30423 bool phys_cursor_on_p = w->phys_cursor_on_p;
30424
30425 /* Use a signed int intermediate value to avoid catastrophic
30426 failures due to comparison between signed and unsigned, when
30427 y0 or y1 is negative (can happen for tall images). */
30428 int r_bottom = r.y + r.height;
30429
30430 /* Update lines intersecting rectangle R. */
30431 first_overlapping_row = last_overlapping_row = NULL;
30432 for (row = w->current_matrix->rows;
30433 row->enabled_p;
30434 ++row)
30435 {
30436 int y0 = row->y;
30437 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30438
30439 if ((y0 >= r.y && y0 < r_bottom)
30440 || (y1 > r.y && y1 < r_bottom)
30441 || (r.y >= y0 && r.y < y1)
30442 || (r_bottom > y0 && r_bottom < y1))
30443 {
30444 /* A header line may be overlapping, but there is no need
30445 to fix overlapping areas for them. KFS 2005-02-12 */
30446 if (row->overlapping_p && !row->mode_line_p)
30447 {
30448 if (first_overlapping_row == NULL)
30449 first_overlapping_row = row;
30450 last_overlapping_row = row;
30451 }
30452
30453 row->clip = fr;
30454 if (expose_line (w, row, &r))
30455 mouse_face_overwritten_p = true;
30456 row->clip = NULL;
30457 }
30458 else if (row->overlapping_p)
30459 {
30460 /* We must redraw a row overlapping the exposed area. */
30461 if (y0 < r.y
30462 ? y0 + row->phys_height > r.y
30463 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30464 {
30465 if (first_overlapping_row == NULL)
30466 first_overlapping_row = row;
30467 last_overlapping_row = row;
30468 }
30469 }
30470
30471 if (y1 >= yb)
30472 break;
30473 }
30474
30475 /* Display the mode line if there is one. */
30476 if (WINDOW_WANTS_MODELINE_P (w)
30477 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30478 row->enabled_p)
30479 && row->y < r_bottom)
30480 {
30481 if (expose_line (w, row, &r))
30482 mouse_face_overwritten_p = true;
30483 }
30484
30485 if (!w->pseudo_window_p)
30486 {
30487 /* Fix the display of overlapping rows. */
30488 if (first_overlapping_row)
30489 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30490 fr);
30491
30492 /* Draw border between windows. */
30493 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30494 x_draw_right_divider (w);
30495 else
30496 x_draw_vertical_border (w);
30497
30498 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30499 x_draw_bottom_divider (w);
30500
30501 /* Turn the cursor on again. */
30502 if (cursor_cleared_p
30503 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30504 update_window_cursor (w, true);
30505 }
30506 }
30507
30508 return mouse_face_overwritten_p;
30509 }
30510
30511
30512
30513 /* Redraw (parts) of all windows in the window tree rooted at W that
30514 intersect R. R contains frame pixel coordinates. Value is
30515 true if the exposure overwrites mouse-face. */
30516
30517 static bool
30518 expose_window_tree (struct window *w, XRectangle *r)
30519 {
30520 struct frame *f = XFRAME (w->frame);
30521 bool mouse_face_overwritten_p = false;
30522
30523 while (w && !FRAME_GARBAGED_P (f))
30524 {
30525 mouse_face_overwritten_p
30526 |= (WINDOWP (w->contents)
30527 ? expose_window_tree (XWINDOW (w->contents), r)
30528 : expose_window (w, r));
30529
30530 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30531 }
30532
30533 return mouse_face_overwritten_p;
30534 }
30535
30536
30537 /* EXPORT:
30538 Redisplay an exposed area of frame F. X and Y are the upper-left
30539 corner of the exposed rectangle. W and H are width and height of
30540 the exposed area. All are pixel values. W or H zero means redraw
30541 the entire frame. */
30542
30543 void
30544 expose_frame (struct frame *f, int x, int y, int w, int h)
30545 {
30546 XRectangle r;
30547 bool mouse_face_overwritten_p = false;
30548
30549 TRACE ((stderr, "expose_frame "));
30550
30551 /* No need to redraw if frame will be redrawn soon. */
30552 if (FRAME_GARBAGED_P (f))
30553 {
30554 TRACE ((stderr, " garbaged\n"));
30555 return;
30556 }
30557
30558 /* If basic faces haven't been realized yet, there is no point in
30559 trying to redraw anything. This can happen when we get an expose
30560 event while Emacs is starting, e.g. by moving another window. */
30561 if (FRAME_FACE_CACHE (f) == NULL
30562 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30563 {
30564 TRACE ((stderr, " no faces\n"));
30565 return;
30566 }
30567
30568 if (w == 0 || h == 0)
30569 {
30570 r.x = r.y = 0;
30571 r.width = FRAME_TEXT_WIDTH (f);
30572 r.height = FRAME_TEXT_HEIGHT (f);
30573 }
30574 else
30575 {
30576 r.x = x;
30577 r.y = y;
30578 r.width = w;
30579 r.height = h;
30580 }
30581
30582 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30583 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30584
30585 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30586 if (WINDOWP (f->tool_bar_window))
30587 mouse_face_overwritten_p
30588 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30589 #endif
30590
30591 #ifdef HAVE_X_WINDOWS
30592 #ifndef MSDOS
30593 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30594 if (WINDOWP (f->menu_bar_window))
30595 mouse_face_overwritten_p
30596 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30597 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30598 #endif
30599 #endif
30600
30601 /* Some window managers support a focus-follows-mouse style with
30602 delayed raising of frames. Imagine a partially obscured frame,
30603 and moving the mouse into partially obscured mouse-face on that
30604 frame. The visible part of the mouse-face will be highlighted,
30605 then the WM raises the obscured frame. With at least one WM, KDE
30606 2.1, Emacs is not getting any event for the raising of the frame
30607 (even tried with SubstructureRedirectMask), only Expose events.
30608 These expose events will draw text normally, i.e. not
30609 highlighted. Which means we must redo the highlight here.
30610 Subsume it under ``we love X''. --gerd 2001-08-15 */
30611 /* Included in Windows version because Windows most likely does not
30612 do the right thing if any third party tool offers
30613 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30614 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30615 {
30616 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30617 if (f == hlinfo->mouse_face_mouse_frame)
30618 {
30619 int mouse_x = hlinfo->mouse_face_mouse_x;
30620 int mouse_y = hlinfo->mouse_face_mouse_y;
30621 clear_mouse_face (hlinfo);
30622 note_mouse_highlight (f, mouse_x, mouse_y);
30623 }
30624 }
30625 }
30626
30627
30628 /* EXPORT:
30629 Determine the intersection of two rectangles R1 and R2. Return
30630 the intersection in *RESULT. Value is true if RESULT is not
30631 empty. */
30632
30633 bool
30634 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30635 {
30636 XRectangle *left, *right;
30637 XRectangle *upper, *lower;
30638 bool intersection_p = false;
30639
30640 /* Rearrange so that R1 is the left-most rectangle. */
30641 if (r1->x < r2->x)
30642 left = r1, right = r2;
30643 else
30644 left = r2, right = r1;
30645
30646 /* X0 of the intersection is right.x0, if this is inside R1,
30647 otherwise there is no intersection. */
30648 if (right->x <= left->x + left->width)
30649 {
30650 result->x = right->x;
30651
30652 /* The right end of the intersection is the minimum of
30653 the right ends of left and right. */
30654 result->width = (min (left->x + left->width, right->x + right->width)
30655 - result->x);
30656
30657 /* Same game for Y. */
30658 if (r1->y < r2->y)
30659 upper = r1, lower = r2;
30660 else
30661 upper = r2, lower = r1;
30662
30663 /* The upper end of the intersection is lower.y0, if this is inside
30664 of upper. Otherwise, there is no intersection. */
30665 if (lower->y <= upper->y + upper->height)
30666 {
30667 result->y = lower->y;
30668
30669 /* The lower end of the intersection is the minimum of the lower
30670 ends of upper and lower. */
30671 result->height = (min (lower->y + lower->height,
30672 upper->y + upper->height)
30673 - result->y);
30674 intersection_p = true;
30675 }
30676 }
30677
30678 return intersection_p;
30679 }
30680
30681 #endif /* HAVE_WINDOW_SYSTEM */
30682
30683 \f
30684 /***********************************************************************
30685 Initialization
30686 ***********************************************************************/
30687
30688 void
30689 syms_of_xdisp (void)
30690 {
30691 Vwith_echo_area_save_vector = Qnil;
30692 staticpro (&Vwith_echo_area_save_vector);
30693
30694 Vmessage_stack = Qnil;
30695 staticpro (&Vmessage_stack);
30696
30697 /* Non-nil means don't actually do any redisplay. */
30698 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30699
30700 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30701
30702 DEFVAR_BOOL("inhibit-message", inhibit_message,
30703 doc: /* Non-nil means calls to `message' are not displayed.
30704 They are still logged to the *Messages* buffer. */);
30705 inhibit_message = 0;
30706
30707 message_dolog_marker1 = Fmake_marker ();
30708 staticpro (&message_dolog_marker1);
30709 message_dolog_marker2 = Fmake_marker ();
30710 staticpro (&message_dolog_marker2);
30711 message_dolog_marker3 = Fmake_marker ();
30712 staticpro (&message_dolog_marker3);
30713
30714 #ifdef GLYPH_DEBUG
30715 defsubr (&Sdump_frame_glyph_matrix);
30716 defsubr (&Sdump_glyph_matrix);
30717 defsubr (&Sdump_glyph_row);
30718 defsubr (&Sdump_tool_bar_row);
30719 defsubr (&Strace_redisplay);
30720 defsubr (&Strace_to_stderr);
30721 #endif
30722 #ifdef HAVE_WINDOW_SYSTEM
30723 defsubr (&Stool_bar_height);
30724 defsubr (&Slookup_image_map);
30725 #endif
30726 defsubr (&Sline_pixel_height);
30727 defsubr (&Sformat_mode_line);
30728 defsubr (&Sinvisible_p);
30729 defsubr (&Scurrent_bidi_paragraph_direction);
30730 defsubr (&Swindow_text_pixel_size);
30731 defsubr (&Smove_point_visually);
30732 defsubr (&Sbidi_find_overridden_directionality);
30733
30734 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30735 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30736 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30737 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30738 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30739 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30740 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30741 DEFSYM (Qeval, "eval");
30742 DEFSYM (QCdata, ":data");
30743
30744 /* Names of text properties relevant for redisplay. */
30745 DEFSYM (Qdisplay, "display");
30746 DEFSYM (Qspace_width, "space-width");
30747 DEFSYM (Qraise, "raise");
30748 DEFSYM (Qslice, "slice");
30749 DEFSYM (Qspace, "space");
30750 DEFSYM (Qmargin, "margin");
30751 DEFSYM (Qpointer, "pointer");
30752 DEFSYM (Qleft_margin, "left-margin");
30753 DEFSYM (Qright_margin, "right-margin");
30754 DEFSYM (Qcenter, "center");
30755 DEFSYM (Qline_height, "line-height");
30756 DEFSYM (QCalign_to, ":align-to");
30757 DEFSYM (QCrelative_width, ":relative-width");
30758 DEFSYM (QCrelative_height, ":relative-height");
30759 DEFSYM (QCeval, ":eval");
30760 DEFSYM (QCpropertize, ":propertize");
30761 DEFSYM (QCfile, ":file");
30762 DEFSYM (Qfontified, "fontified");
30763 DEFSYM (Qfontification_functions, "fontification-functions");
30764
30765 /* Name of the face used to highlight trailing whitespace. */
30766 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30767
30768 /* Name and number of the face used to highlight escape glyphs. */
30769 DEFSYM (Qescape_glyph, "escape-glyph");
30770
30771 /* Name and number of the face used to highlight non-breaking spaces. */
30772 DEFSYM (Qnobreak_space, "nobreak-space");
30773
30774 /* The symbol 'image' which is the car of the lists used to represent
30775 images in Lisp. Also a tool bar style. */
30776 DEFSYM (Qimage, "image");
30777
30778 /* Tool bar styles. */
30779 DEFSYM (Qtext, "text");
30780 DEFSYM (Qboth, "both");
30781 DEFSYM (Qboth_horiz, "both-horiz");
30782 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30783
30784 /* The image map types. */
30785 DEFSYM (QCmap, ":map");
30786 DEFSYM (QCpointer, ":pointer");
30787 DEFSYM (Qrect, "rect");
30788 DEFSYM (Qcircle, "circle");
30789 DEFSYM (Qpoly, "poly");
30790
30791 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30792
30793 DEFSYM (Qgrow_only, "grow-only");
30794 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30795 DEFSYM (Qposition, "position");
30796 DEFSYM (Qbuffer_position, "buffer-position");
30797 DEFSYM (Qobject, "object");
30798
30799 /* Cursor shapes. */
30800 DEFSYM (Qbar, "bar");
30801 DEFSYM (Qhbar, "hbar");
30802 DEFSYM (Qbox, "box");
30803 DEFSYM (Qhollow, "hollow");
30804
30805 /* Pointer shapes. */
30806 DEFSYM (Qhand, "hand");
30807 DEFSYM (Qarrow, "arrow");
30808 /* also Qtext */
30809
30810 DEFSYM (Qdragging, "dragging");
30811
30812 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30813
30814 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30815 staticpro (&list_of_error);
30816
30817 /* Values of those variables at last redisplay are stored as
30818 properties on 'overlay-arrow-position' symbol. However, if
30819 Voverlay_arrow_position is a marker, last-arrow-position is its
30820 numerical position. */
30821 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30822 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30823
30824 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30825 properties on a symbol in overlay-arrow-variable-list. */
30826 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30827 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30828
30829 echo_buffer[0] = echo_buffer[1] = Qnil;
30830 staticpro (&echo_buffer[0]);
30831 staticpro (&echo_buffer[1]);
30832
30833 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30834 staticpro (&echo_area_buffer[0]);
30835 staticpro (&echo_area_buffer[1]);
30836
30837 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30838 staticpro (&Vmessages_buffer_name);
30839
30840 mode_line_proptrans_alist = Qnil;
30841 staticpro (&mode_line_proptrans_alist);
30842 mode_line_string_list = Qnil;
30843 staticpro (&mode_line_string_list);
30844 mode_line_string_face = Qnil;
30845 staticpro (&mode_line_string_face);
30846 mode_line_string_face_prop = Qnil;
30847 staticpro (&mode_line_string_face_prop);
30848 Vmode_line_unwind_vector = Qnil;
30849 staticpro (&Vmode_line_unwind_vector);
30850
30851 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30852
30853 help_echo_string = Qnil;
30854 staticpro (&help_echo_string);
30855 help_echo_object = Qnil;
30856 staticpro (&help_echo_object);
30857 help_echo_window = Qnil;
30858 staticpro (&help_echo_window);
30859 previous_help_echo_string = Qnil;
30860 staticpro (&previous_help_echo_string);
30861 help_echo_pos = -1;
30862
30863 DEFSYM (Qright_to_left, "right-to-left");
30864 DEFSYM (Qleft_to_right, "left-to-right");
30865 defsubr (&Sbidi_resolved_levels);
30866
30867 #ifdef HAVE_WINDOW_SYSTEM
30868 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30869 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30870 For example, if a block cursor is over a tab, it will be drawn as
30871 wide as that tab on the display. */);
30872 x_stretch_cursor_p = 0;
30873 #endif
30874
30875 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30876 doc: /* Non-nil means highlight trailing whitespace.
30877 The face used for trailing whitespace is `trailing-whitespace'. */);
30878 Vshow_trailing_whitespace = Qnil;
30879
30880 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30881 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30882 If the value is t, Emacs highlights non-ASCII chars which have the
30883 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30884 or `escape-glyph' face respectively.
30885
30886 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30887 U+2011 (non-breaking hyphen) are affected.
30888
30889 Any other non-nil value means to display these characters as a escape
30890 glyph followed by an ordinary space or hyphen.
30891
30892 A value of nil means no special handling of these characters. */);
30893 Vnobreak_char_display = Qt;
30894
30895 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30896 doc: /* The pointer shape to show in void text areas.
30897 A value of nil means to show the text pointer. Other options are
30898 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30899 `hourglass'. */);
30900 Vvoid_text_area_pointer = Qarrow;
30901
30902 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30903 doc: /* Non-nil means don't actually do any redisplay.
30904 This is used for internal purposes. */);
30905 Vinhibit_redisplay = Qnil;
30906
30907 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30908 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30909 Vglobal_mode_string = Qnil;
30910
30911 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30912 doc: /* Marker for where to display an arrow on top of the buffer text.
30913 This must be the beginning of a line in order to work.
30914 See also `overlay-arrow-string'. */);
30915 Voverlay_arrow_position = Qnil;
30916
30917 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30918 doc: /* String to display as an arrow in non-window frames.
30919 See also `overlay-arrow-position'. */);
30920 Voverlay_arrow_string = build_pure_c_string ("=>");
30921
30922 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30923 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30924 The symbols on this list are examined during redisplay to determine
30925 where to display overlay arrows. */);
30926 Voverlay_arrow_variable_list
30927 = list1 (intern_c_string ("overlay-arrow-position"));
30928
30929 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30930 doc: /* The number of lines to try scrolling a window by when point moves out.
30931 If that fails to bring point back on frame, point is centered instead.
30932 If this is zero, point is always centered after it moves off frame.
30933 If you want scrolling to always be a line at a time, you should set
30934 `scroll-conservatively' to a large value rather than set this to 1. */);
30935
30936 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30937 doc: /* Scroll up to this many lines, to bring point back on screen.
30938 If point moves off-screen, redisplay will scroll by up to
30939 `scroll-conservatively' lines in order to bring point just barely
30940 onto the screen again. If that cannot be done, then redisplay
30941 recenters point as usual.
30942
30943 If the value is greater than 100, redisplay will never recenter point,
30944 but will always scroll just enough text to bring point into view, even
30945 if you move far away.
30946
30947 A value of zero means always recenter point if it moves off screen. */);
30948 scroll_conservatively = 0;
30949
30950 DEFVAR_INT ("scroll-margin", scroll_margin,
30951 doc: /* Number of lines of margin at the top and bottom of a window.
30952 Recenter the window whenever point gets within this many lines
30953 of the top or bottom of the window. */);
30954 scroll_margin = 0;
30955
30956 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30957 doc: /* Pixels per inch value for non-window system displays.
30958 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30959 Vdisplay_pixels_per_inch = make_float (72.0);
30960
30961 #ifdef GLYPH_DEBUG
30962 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30963 #endif
30964
30965 DEFVAR_LISP ("truncate-partial-width-windows",
30966 Vtruncate_partial_width_windows,
30967 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30968 For an integer value, truncate lines in each window narrower than the
30969 full frame width, provided the window width is less than that integer;
30970 otherwise, respect the value of `truncate-lines'.
30971
30972 For any other non-nil value, truncate lines in all windows that do
30973 not span the full frame width.
30974
30975 A value of nil means to respect the value of `truncate-lines'.
30976
30977 If `word-wrap' is enabled, you might want to reduce this. */);
30978 Vtruncate_partial_width_windows = make_number (50);
30979
30980 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30981 doc: /* Maximum buffer size for which line number should be displayed.
30982 If the buffer is bigger than this, the line number does not appear
30983 in the mode line. A value of nil means no limit. */);
30984 Vline_number_display_limit = Qnil;
30985
30986 DEFVAR_INT ("line-number-display-limit-width",
30987 line_number_display_limit_width,
30988 doc: /* Maximum line width (in characters) for line number display.
30989 If the average length of the lines near point is bigger than this, then the
30990 line number may be omitted from the mode line. */);
30991 line_number_display_limit_width = 200;
30992
30993 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30994 doc: /* Non-nil means highlight region even in nonselected windows. */);
30995 highlight_nonselected_windows = false;
30996
30997 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30998 doc: /* Non-nil if more than one frame is visible on this display.
30999 Minibuffer-only frames don't count, but iconified frames do.
31000 This variable is not guaranteed to be accurate except while processing
31001 `frame-title-format' and `icon-title-format'. */);
31002
31003 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31004 doc: /* Template for displaying the title bar of visible frames.
31005 \(Assuming the window manager supports this feature.)
31006
31007 This variable has the same structure as `mode-line-format', except that
31008 the %c and %l constructs are ignored. It is used only on frames for
31009 which no explicit name has been set \(see `modify-frame-parameters'). */);
31010
31011 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31012 doc: /* Template for displaying the title bar of an iconified frame.
31013 \(Assuming the window manager supports this feature.)
31014 This variable has the same structure as `mode-line-format' (which see),
31015 and is used only on frames for which no explicit name has been set
31016 \(see `modify-frame-parameters'). */);
31017 Vicon_title_format
31018 = Vframe_title_format
31019 = listn (CONSTYPE_PURE, 3,
31020 intern_c_string ("multiple-frames"),
31021 build_pure_c_string ("%b"),
31022 listn (CONSTYPE_PURE, 4,
31023 empty_unibyte_string,
31024 intern_c_string ("invocation-name"),
31025 build_pure_c_string ("@"),
31026 intern_c_string ("system-name")));
31027
31028 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31029 doc: /* Maximum number of lines to keep in the message log buffer.
31030 If nil, disable message logging. If t, log messages but don't truncate
31031 the buffer when it becomes large. */);
31032 Vmessage_log_max = make_number (1000);
31033
31034 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31035 doc: /* Functions called before redisplay, if window sizes have changed.
31036 The value should be a list of functions that take one argument.
31037 Just before redisplay, for each frame, if any of its windows have changed
31038 size since the last redisplay, or have been split or deleted,
31039 all the functions in the list are called, with the frame as argument. */);
31040 Vwindow_size_change_functions = Qnil;
31041
31042 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31043 doc: /* List of functions to call before redisplaying a window with scrolling.
31044 Each function is called with two arguments, the window and its new
31045 display-start position.
31046 These functions are called whenever the `window-start' marker is modified,
31047 either to point into another buffer (e.g. via `set-window-buffer') or another
31048 place in the same buffer.
31049 Note that the value of `window-end' is not valid when these functions are
31050 called.
31051
31052 Warning: Do not use this feature to alter the way the window
31053 is scrolled. It is not designed for that, and such use probably won't
31054 work. */);
31055 Vwindow_scroll_functions = Qnil;
31056
31057 DEFVAR_LISP ("window-text-change-functions",
31058 Vwindow_text_change_functions,
31059 doc: /* Functions to call in redisplay when text in the window might change. */);
31060 Vwindow_text_change_functions = Qnil;
31061
31062 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31063 doc: /* Functions called when redisplay of a window reaches the end trigger.
31064 Each function is called with two arguments, the window and the end trigger value.
31065 See `set-window-redisplay-end-trigger'. */);
31066 Vredisplay_end_trigger_functions = Qnil;
31067
31068 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31069 doc: /* Non-nil means autoselect window with mouse pointer.
31070 If nil, do not autoselect windows.
31071 A positive number means delay autoselection by that many seconds: a
31072 window is autoselected only after the mouse has remained in that
31073 window for the duration of the delay.
31074 A negative number has a similar effect, but causes windows to be
31075 autoselected only after the mouse has stopped moving. \(Because of
31076 the way Emacs compares mouse events, you will occasionally wait twice
31077 that time before the window gets selected.\)
31078 Any other value means to autoselect window instantaneously when the
31079 mouse pointer enters it.
31080
31081 Autoselection selects the minibuffer only if it is active, and never
31082 unselects the minibuffer if it is active.
31083
31084 When customizing this variable make sure that the actual value of
31085 `focus-follows-mouse' matches the behavior of your window manager. */);
31086 Vmouse_autoselect_window = Qnil;
31087
31088 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31089 doc: /* Non-nil means automatically resize tool-bars.
31090 This dynamically changes the tool-bar's height to the minimum height
31091 that is needed to make all tool-bar items visible.
31092 If value is `grow-only', the tool-bar's height is only increased
31093 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31094 Vauto_resize_tool_bars = Qt;
31095
31096 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31097 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31098 auto_raise_tool_bar_buttons_p = true;
31099
31100 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31101 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31102 make_cursor_line_fully_visible_p = true;
31103
31104 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31105 doc: /* Border below tool-bar in pixels.
31106 If an integer, use it as the height of the border.
31107 If it is one of `internal-border-width' or `border-width', use the
31108 value of the corresponding frame parameter.
31109 Otherwise, no border is added below the tool-bar. */);
31110 Vtool_bar_border = Qinternal_border_width;
31111
31112 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31113 doc: /* Margin around tool-bar buttons in pixels.
31114 If an integer, use that for both horizontal and vertical margins.
31115 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31116 HORZ specifying the horizontal margin, and VERT specifying the
31117 vertical margin. */);
31118 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31119
31120 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31121 doc: /* Relief thickness of tool-bar buttons. */);
31122 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31123
31124 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31125 doc: /* Tool bar style to use.
31126 It can be one of
31127 image - show images only
31128 text - show text only
31129 both - show both, text below image
31130 both-horiz - show text to the right of the image
31131 text-image-horiz - show text to the left of the image
31132 any other - use system default or image if no system default.
31133
31134 This variable only affects the GTK+ toolkit version of Emacs. */);
31135 Vtool_bar_style = Qnil;
31136
31137 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31138 doc: /* Maximum number of characters a label can have to be shown.
31139 The tool bar style must also show labels for this to have any effect, see
31140 `tool-bar-style'. */);
31141 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31142
31143 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31144 doc: /* List of functions to call to fontify regions of text.
31145 Each function is called with one argument POS. Functions must
31146 fontify a region starting at POS in the current buffer, and give
31147 fontified regions the property `fontified'. */);
31148 Vfontification_functions = Qnil;
31149 Fmake_variable_buffer_local (Qfontification_functions);
31150
31151 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31152 unibyte_display_via_language_environment,
31153 doc: /* Non-nil means display unibyte text according to language environment.
31154 Specifically, this means that raw bytes in the range 160-255 decimal
31155 are displayed by converting them to the equivalent multibyte characters
31156 according to the current language environment. As a result, they are
31157 displayed according to the current fontset.
31158
31159 Note that this variable affects only how these bytes are displayed,
31160 but does not change the fact they are interpreted as raw bytes. */);
31161 unibyte_display_via_language_environment = false;
31162
31163 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31164 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31165 If a float, it specifies a fraction of the mini-window frame's height.
31166 If an integer, it specifies a number of lines. */);
31167 Vmax_mini_window_height = make_float (0.25);
31168
31169 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31170 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31171 A value of nil means don't automatically resize mini-windows.
31172 A value of t means resize them to fit the text displayed in them.
31173 A value of `grow-only', the default, means let mini-windows grow only;
31174 they return to their normal size when the minibuffer is closed, or the
31175 echo area becomes empty. */);
31176 Vresize_mini_windows = Qgrow_only;
31177
31178 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31179 doc: /* Alist specifying how to blink the cursor off.
31180 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31181 `cursor-type' frame-parameter or variable equals ON-STATE,
31182 comparing using `equal', Emacs uses OFF-STATE to specify
31183 how to blink it off. ON-STATE and OFF-STATE are values for
31184 the `cursor-type' frame parameter.
31185
31186 If a frame's ON-STATE has no entry in this list,
31187 the frame's other specifications determine how to blink the cursor off. */);
31188 Vblink_cursor_alist = Qnil;
31189
31190 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31191 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31192 If non-nil, windows are automatically scrolled horizontally to make
31193 point visible. */);
31194 automatic_hscrolling_p = true;
31195 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31196
31197 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31198 doc: /* How many columns away from the window edge point is allowed to get
31199 before automatic hscrolling will horizontally scroll the window. */);
31200 hscroll_margin = 5;
31201
31202 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31203 doc: /* How many columns to scroll the window when point gets too close to the edge.
31204 When point is less than `hscroll-margin' columns from the window
31205 edge, automatic hscrolling will scroll the window by the amount of columns
31206 determined by this variable. If its value is a positive integer, scroll that
31207 many columns. If it's a positive floating-point number, it specifies the
31208 fraction of the window's width to scroll. If it's nil or zero, point will be
31209 centered horizontally after the scroll. Any other value, including negative
31210 numbers, are treated as if the value were zero.
31211
31212 Automatic hscrolling always moves point outside the scroll margin, so if
31213 point was more than scroll step columns inside the margin, the window will
31214 scroll more than the value given by the scroll step.
31215
31216 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31217 and `scroll-right' overrides this variable's effect. */);
31218 Vhscroll_step = make_number (0);
31219
31220 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31221 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31222 Bind this around calls to `message' to let it take effect. */);
31223 message_truncate_lines = false;
31224
31225 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31226 doc: /* Normal hook run to update the menu bar definitions.
31227 Redisplay runs this hook before it redisplays the menu bar.
31228 This is used to update menus such as Buffers, whose contents depend on
31229 various data. */);
31230 Vmenu_bar_update_hook = Qnil;
31231
31232 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31233 doc: /* Frame for which we are updating a menu.
31234 The enable predicate for a menu binding should check this variable. */);
31235 Vmenu_updating_frame = Qnil;
31236
31237 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31238 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31239 inhibit_menubar_update = false;
31240
31241 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31242 doc: /* Prefix prepended to all continuation lines at display time.
31243 The value may be a string, an image, or a stretch-glyph; it is
31244 interpreted in the same way as the value of a `display' text property.
31245
31246 This variable is overridden by any `wrap-prefix' text or overlay
31247 property.
31248
31249 To add a prefix to non-continuation lines, use `line-prefix'. */);
31250 Vwrap_prefix = Qnil;
31251 DEFSYM (Qwrap_prefix, "wrap-prefix");
31252 Fmake_variable_buffer_local (Qwrap_prefix);
31253
31254 DEFVAR_LISP ("line-prefix", Vline_prefix,
31255 doc: /* Prefix prepended to all non-continuation lines at display time.
31256 The value may be a string, an image, or a stretch-glyph; it is
31257 interpreted in the same way as the value of a `display' text property.
31258
31259 This variable is overridden by any `line-prefix' text or overlay
31260 property.
31261
31262 To add a prefix to continuation lines, use `wrap-prefix'. */);
31263 Vline_prefix = Qnil;
31264 DEFSYM (Qline_prefix, "line-prefix");
31265 Fmake_variable_buffer_local (Qline_prefix);
31266
31267 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31268 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31269 inhibit_eval_during_redisplay = false;
31270
31271 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31272 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31273 inhibit_free_realized_faces = false;
31274
31275 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31276 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31277 Intended for use during debugging and for testing bidi display;
31278 see biditest.el in the test suite. */);
31279 inhibit_bidi_mirroring = false;
31280
31281 #ifdef GLYPH_DEBUG
31282 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31283 doc: /* Inhibit try_window_id display optimization. */);
31284 inhibit_try_window_id = false;
31285
31286 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31287 doc: /* Inhibit try_window_reusing display optimization. */);
31288 inhibit_try_window_reusing = false;
31289
31290 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31291 doc: /* Inhibit try_cursor_movement display optimization. */);
31292 inhibit_try_cursor_movement = false;
31293 #endif /* GLYPH_DEBUG */
31294
31295 DEFVAR_INT ("overline-margin", overline_margin,
31296 doc: /* Space between overline and text, in pixels.
31297 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31298 margin to the character height. */);
31299 overline_margin = 2;
31300
31301 DEFVAR_INT ("underline-minimum-offset",
31302 underline_minimum_offset,
31303 doc: /* Minimum distance between baseline and underline.
31304 This can improve legibility of underlined text at small font sizes,
31305 particularly when using variable `x-use-underline-position-properties'
31306 with fonts that specify an UNDERLINE_POSITION relatively close to the
31307 baseline. The default value is 1. */);
31308 underline_minimum_offset = 1;
31309
31310 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31311 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31312 This feature only works when on a window system that can change
31313 cursor shapes. */);
31314 display_hourglass_p = true;
31315
31316 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31317 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31318 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31319
31320 #ifdef HAVE_WINDOW_SYSTEM
31321 hourglass_atimer = NULL;
31322 hourglass_shown_p = false;
31323 #endif /* HAVE_WINDOW_SYSTEM */
31324
31325 /* Name of the face used to display glyphless characters. */
31326 DEFSYM (Qglyphless_char, "glyphless-char");
31327
31328 /* Method symbols for Vglyphless_char_display. */
31329 DEFSYM (Qhex_code, "hex-code");
31330 DEFSYM (Qempty_box, "empty-box");
31331 DEFSYM (Qthin_space, "thin-space");
31332 DEFSYM (Qzero_width, "zero-width");
31333
31334 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31335 doc: /* Function run just before redisplay.
31336 It is called with one argument, which is the set of windows that are to
31337 be redisplayed. This set can be nil (meaning, only the selected window),
31338 or t (meaning all windows). */);
31339 Vpre_redisplay_function = intern ("ignore");
31340
31341 /* Symbol for the purpose of Vglyphless_char_display. */
31342 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31343 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31344
31345 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31346 doc: /* Char-table defining glyphless characters.
31347 Each element, if non-nil, should be one of the following:
31348 an ASCII acronym string: display this string in a box
31349 `hex-code': display the hexadecimal code of a character in a box
31350 `empty-box': display as an empty box
31351 `thin-space': display as 1-pixel width space
31352 `zero-width': don't display
31353 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31354 display method for graphical terminals and text terminals respectively.
31355 GRAPHICAL and TEXT should each have one of the values listed above.
31356
31357 The char-table has one extra slot to control the display of a character for
31358 which no font is found. This slot only takes effect on graphical terminals.
31359 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31360 `thin-space'. The default is `empty-box'.
31361
31362 If a character has a non-nil entry in an active display table, the
31363 display table takes effect; in this case, Emacs does not consult
31364 `glyphless-char-display' at all. */);
31365 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31366 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31367 Qempty_box);
31368
31369 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31370 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31371 Vdebug_on_message = Qnil;
31372
31373 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31374 doc: /* */);
31375 Vredisplay__all_windows_cause
31376 = Fmake_vector (make_number (100), make_number (0));
31377
31378 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31379 doc: /* */);
31380 Vredisplay__mode_lines_cause
31381 = Fmake_vector (make_number (100), make_number (0));
31382 }
31383
31384
31385 /* Initialize this module when Emacs starts. */
31386
31387 void
31388 init_xdisp (void)
31389 {
31390 CHARPOS (this_line_start_pos) = 0;
31391
31392 if (!noninteractive)
31393 {
31394 struct window *m = XWINDOW (minibuf_window);
31395 Lisp_Object frame = m->frame;
31396 struct frame *f = XFRAME (frame);
31397 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31398 struct window *r = XWINDOW (root);
31399 int i;
31400
31401 echo_area_window = minibuf_window;
31402
31403 r->top_line = FRAME_TOP_MARGIN (f);
31404 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31405 r->total_cols = FRAME_COLS (f);
31406 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31407 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31408 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31409
31410 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31411 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31412 m->total_cols = FRAME_COLS (f);
31413 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31414 m->total_lines = 1;
31415 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31416
31417 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31418 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31419 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31420
31421 /* The default ellipsis glyphs `...'. */
31422 for (i = 0; i < 3; ++i)
31423 default_invis_vector[i] = make_number ('.');
31424 }
31425
31426 {
31427 /* Allocate the buffer for frame titles.
31428 Also used for `format-mode-line'. */
31429 int size = 100;
31430 mode_line_noprop_buf = xmalloc (size);
31431 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31432 mode_line_noprop_ptr = mode_line_noprop_buf;
31433 mode_line_target = MODE_LINE_DISPLAY;
31434 }
31435
31436 help_echo_showing_p = false;
31437 }
31438
31439 #ifdef HAVE_WINDOW_SYSTEM
31440
31441 /* Platform-independent portion of hourglass implementation. */
31442
31443 /* Timer function of hourglass_atimer. */
31444
31445 static void
31446 show_hourglass (struct atimer *timer)
31447 {
31448 /* The timer implementation will cancel this timer automatically
31449 after this function has run. Set hourglass_atimer to null
31450 so that we know the timer doesn't have to be canceled. */
31451 hourglass_atimer = NULL;
31452
31453 if (!hourglass_shown_p)
31454 {
31455 Lisp_Object tail, frame;
31456
31457 block_input ();
31458
31459 FOR_EACH_FRAME (tail, frame)
31460 {
31461 struct frame *f = XFRAME (frame);
31462
31463 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31464 && FRAME_RIF (f)->show_hourglass)
31465 FRAME_RIF (f)->show_hourglass (f);
31466 }
31467
31468 hourglass_shown_p = true;
31469 unblock_input ();
31470 }
31471 }
31472
31473 /* Cancel a currently active hourglass timer, and start a new one. */
31474
31475 void
31476 start_hourglass (void)
31477 {
31478 struct timespec delay;
31479
31480 cancel_hourglass ();
31481
31482 if (INTEGERP (Vhourglass_delay)
31483 && XINT (Vhourglass_delay) > 0)
31484 delay = make_timespec (min (XINT (Vhourglass_delay),
31485 TYPE_MAXIMUM (time_t)),
31486 0);
31487 else if (FLOATP (Vhourglass_delay)
31488 && XFLOAT_DATA (Vhourglass_delay) > 0)
31489 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31490 else
31491 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31492
31493 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31494 show_hourglass, NULL);
31495 }
31496
31497 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31498 shown. */
31499
31500 void
31501 cancel_hourglass (void)
31502 {
31503 if (hourglass_atimer)
31504 {
31505 cancel_atimer (hourglass_atimer);
31506 hourglass_atimer = NULL;
31507 }
31508
31509 if (hourglass_shown_p)
31510 {
31511 Lisp_Object tail, frame;
31512
31513 block_input ();
31514
31515 FOR_EACH_FRAME (tail, frame)
31516 {
31517 struct frame *f = XFRAME (frame);
31518
31519 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31520 && FRAME_RIF (f)->hide_hourglass)
31521 FRAME_RIF (f)->hide_hourglass (f);
31522 #ifdef HAVE_NTGUI
31523 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31524 else if (!FRAME_W32_P (f))
31525 w32_arrow_cursor ();
31526 #endif
31527 }
31528
31529 hourglass_shown_p = false;
31530 unblock_input ();
31531 }
31532 }
31533
31534 #endif /* HAVE_WINDOW_SYSTEM */