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1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2002, 2003,
4 @c 2004, 2005, 2006 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/markers
7 @node Markers, Text, Positions, Top
8 @chapter Markers
9 @cindex markers
10
11 A @dfn{marker} is a Lisp object used to specify a position in a buffer
12 relative to the surrounding text. A marker changes its offset from the
13 beginning of the buffer automatically whenever text is inserted or
14 deleted, so that it stays with the two characters on either side of it.
15
16 @menu
17 * Overview of Markers:: The components of a marker, and how it relocates.
18 * Predicates on Markers:: Testing whether an object is a marker.
19 * Creating Markers:: Making empty markers or markers at certain places.
20 * Information from Markers:: Finding the marker's buffer or character position.
21 * Marker Insertion Types:: Two ways a marker can relocate when you
22 insert where it points.
23 * Moving Markers:: Moving the marker to a new buffer or position.
24 * The Mark:: How "the mark" is implemented with a marker.
25 * The Region:: How to access "the region".
26 @end menu
27
28 @node Overview of Markers
29 @section Overview of Markers
30
31 A marker specifies a buffer and a position in that buffer. The
32 marker can be used to represent a position in the functions that
33 require one, just as an integer could be used. In that case, the
34 marker's buffer is normally ignored. Of course, a marker used in this
35 way usually points to a position in the buffer that the function
36 operates on, but that is entirely the programmer's responsibility.
37 @xref{Positions}, for a complete description of positions.
38
39 A marker has three attributes: the marker position, the marker
40 buffer, and the insertion type. The marker position is an integer
41 that is equivalent (at a given time) to the marker as a position in
42 that buffer. But the marker's position value can change often during
43 the life of the marker. Insertion and deletion of text in the buffer
44 relocate the marker. The idea is that a marker positioned between two
45 characters remains between those two characters despite insertion and
46 deletion elsewhere in the buffer. Relocation changes the integer
47 equivalent of the marker.
48
49 @cindex marker relocation
50 Deleting text around a marker's position leaves the marker between the
51 characters immediately before and after the deleted text. Inserting
52 text at the position of a marker normally leaves the marker either in
53 front of or after the new text, depending on the marker's @dfn{insertion
54 type} (@pxref{Marker Insertion Types})---unless the insertion is done
55 with @code{insert-before-markers} (@pxref{Insertion}).
56
57 @cindex marker garbage collection
58 Insertion and deletion in a buffer must check all the markers and
59 relocate them if necessary. This slows processing in a buffer with a
60 large number of markers. For this reason, it is a good idea to make a
61 marker point nowhere if you are sure you don't need it any more.
62 Unreferenced markers are garbage collected eventually, but until then
63 will continue to use time if they do point somewhere.
64
65 @cindex markers as numbers
66 Because it is common to perform arithmetic operations on a marker
67 position, most of the arithmetic operations (including @code{+} and
68 @code{-}) accept markers as arguments. In such cases, the marker
69 stands for its current position.
70
71 Here are examples of creating markers, setting markers, and moving point
72 to markers:
73
74 @example
75 @group
76 ;; @r{Make a new marker that initially does not point anywhere:}
77 (setq m1 (make-marker))
78 @result{} #<marker in no buffer>
79 @end group
80
81 @group
82 ;; @r{Set @code{m1} to point between the 99th and 100th characters}
83 ;; @r{in the current buffer:}
84 (set-marker m1 100)
85 @result{} #<marker at 100 in markers.texi>
86 @end group
87
88 @group
89 ;; @r{Now insert one character at the beginning of the buffer:}
90 (goto-char (point-min))
91 @result{} 1
92 (insert "Q")
93 @result{} nil
94 @end group
95
96 @group
97 ;; @r{@code{m1} is updated appropriately.}
98 m1
99 @result{} #<marker at 101 in markers.texi>
100 @end group
101
102 @group
103 ;; @r{Two markers that point to the same position}
104 ;; @r{are not @code{eq}, but they are @code{equal}.}
105 (setq m2 (copy-marker m1))
106 @result{} #<marker at 101 in markers.texi>
107 (eq m1 m2)
108 @result{} nil
109 (equal m1 m2)
110 @result{} t
111 @end group
112
113 @group
114 ;; @r{When you are finished using a marker, make it point nowhere.}
115 (set-marker m1 nil)
116 @result{} #<marker in no buffer>
117 @end group
118 @end example
119
120 @node Predicates on Markers
121 @section Predicates on Markers
122
123 You can test an object to see whether it is a marker, or whether it is
124 either an integer or a marker. The latter test is useful in connection
125 with the arithmetic functions that work with both markers and integers.
126
127 @defun markerp object
128 This function returns @code{t} if @var{object} is a marker, @code{nil}
129 otherwise. Note that integers are not markers, even though many
130 functions will accept either a marker or an integer.
131 @end defun
132
133 @defun integer-or-marker-p object
134 This function returns @code{t} if @var{object} is an integer or a marker,
135 @code{nil} otherwise.
136 @end defun
137
138 @defun number-or-marker-p object
139 This function returns @code{t} if @var{object} is a number (either
140 integer or floating point) or a marker, @code{nil} otherwise.
141 @end defun
142
143 @node Creating Markers
144 @section Functions that Create Markers
145
146 When you create a new marker, you can make it point nowhere, or point
147 to the present position of point, or to the beginning or end of the
148 accessible portion of the buffer, or to the same place as another given
149 marker.
150
151 The next four functions all return markers with insertion type
152 @code{nil}. @xref{Marker Insertion Types}.
153
154 @defun make-marker
155 This function returns a newly created marker that does not point
156 anywhere.
157
158 @example
159 @group
160 (make-marker)
161 @result{} #<marker in no buffer>
162 @end group
163 @end example
164 @end defun
165
166 @defun point-marker
167 This function returns a new marker that points to the present position
168 of point in the current buffer. @xref{Point}. For an example, see
169 @code{copy-marker}, below.
170 @end defun
171
172 @defun point-min-marker
173 This function returns a new marker that points to the beginning of the
174 accessible portion of the buffer. This will be the beginning of the
175 buffer unless narrowing is in effect. @xref{Narrowing}.
176 @end defun
177
178 @defun point-max-marker
179 @cindex end of buffer marker
180 This function returns a new marker that points to the end of the
181 accessible portion of the buffer. This will be the end of the buffer
182 unless narrowing is in effect. @xref{Narrowing}.
183
184 Here are examples of this function and @code{point-min-marker}, shown in
185 a buffer containing a version of the source file for the text of this
186 chapter.
187
188 @example
189 @group
190 (point-min-marker)
191 @result{} #<marker at 1 in markers.texi>
192 (point-max-marker)
193 @result{} #<marker at 15573 in markers.texi>
194 @end group
195
196 @group
197 (narrow-to-region 100 200)
198 @result{} nil
199 @end group
200 @group
201 (point-min-marker)
202 @result{} #<marker at 100 in markers.texi>
203 @end group
204 @group
205 (point-max-marker)
206 @result{} #<marker at 200 in markers.texi>
207 @end group
208 @end example
209 @end defun
210
211 @defun copy-marker marker-or-integer &optional insertion-type
212 If passed a marker as its argument, @code{copy-marker} returns a
213 new marker that points to the same place and the same buffer as does
214 @var{marker-or-integer}. If passed an integer as its argument,
215 @code{copy-marker} returns a new marker that points to position
216 @var{marker-or-integer} in the current buffer.
217
218 The new marker's insertion type is specified by the argument
219 @var{insertion-type}. @xref{Marker Insertion Types}.
220
221 If passed an integer argument less than 1, @code{copy-marker} returns a
222 new marker that points to the beginning of the current buffer. If
223 passed an integer argument greater than the length of the buffer,
224 @code{copy-marker} returns a new marker that points to the end of the
225 buffer.
226
227 @example
228 @group
229 (copy-marker 0)
230 @result{} #<marker at 1 in markers.texi>
231 @end group
232
233 @group
234 (copy-marker 20000)
235 @result{} #<marker at 7572 in markers.texi>
236 @end group
237 @end example
238
239 An error is signaled if @var{marker} is neither a marker nor an
240 integer.
241 @end defun
242
243 Two distinct markers are considered @code{equal} (even though not
244 @code{eq}) to each other if they have the same position and buffer, or
245 if they both point nowhere.
246
247 @example
248 @group
249 (setq p (point-marker))
250 @result{} #<marker at 2139 in markers.texi>
251 @end group
252
253 @group
254 (setq q (copy-marker p))
255 @result{} #<marker at 2139 in markers.texi>
256 @end group
257
258 @group
259 (eq p q)
260 @result{} nil
261 @end group
262
263 @group
264 (equal p q)
265 @result{} t
266 @end group
267 @end example
268
269 @node Information from Markers
270 @section Information from Markers
271
272 This section describes the functions for accessing the components of a
273 marker object.
274
275 @defun marker-position marker
276 This function returns the position that @var{marker} points to, or
277 @code{nil} if it points nowhere.
278 @end defun
279
280 @defun marker-buffer marker
281 This function returns the buffer that @var{marker} points into, or
282 @code{nil} if it points nowhere.
283
284 @example
285 @group
286 (setq m (make-marker))
287 @result{} #<marker in no buffer>
288 @end group
289 @group
290 (marker-position m)
291 @result{} nil
292 @end group
293 @group
294 (marker-buffer m)
295 @result{} nil
296 @end group
297
298 @group
299 (set-marker m 3770 (current-buffer))
300 @result{} #<marker at 3770 in markers.texi>
301 @end group
302 @group
303 (marker-buffer m)
304 @result{} #<buffer markers.texi>
305 @end group
306 @group
307 (marker-position m)
308 @result{} 3770
309 @end group
310 @end example
311 @end defun
312
313 @defun buffer-has-markers-at position
314 This function returns @code{t} if one or more markers
315 point at position @var{position} in the current buffer.
316 @end defun
317
318 @node Marker Insertion Types
319 @section Marker Insertion Types
320
321 @cindex insertion type of a marker
322 When you insert text directly at the place where a marker points,
323 there are two possible ways to relocate that marker: it can point before
324 the inserted text, or point after it. You can specify which one a given
325 marker should do by setting its @dfn{insertion type}. Note that use of
326 @code{insert-before-markers} ignores markers' insertion types, always
327 relocating a marker to point after the inserted text.
328
329 @defun set-marker-insertion-type marker type
330 This function sets the insertion type of marker @var{marker} to
331 @var{type}. If @var{type} is @code{t}, @var{marker} will advance when
332 text is inserted at its position. If @var{type} is @code{nil},
333 @var{marker} does not advance when text is inserted there.
334 @end defun
335
336 @defun marker-insertion-type marker
337 This function reports the current insertion type of @var{marker}.
338 @end defun
339
340 Most functions that create markers, without an argument allowing to
341 specify the insertion type, create them with insertion type
342 @code{nil}. Also, the mark has, by default, insertion type
343 @code{nil}.
344
345 @node Moving Markers
346 @section Moving Marker Positions
347
348 This section describes how to change the position of an existing
349 marker. When you do this, be sure you know whether the marker is used
350 outside of your program, and, if so, what effects will result from
351 moving it---otherwise, confusing things may happen in other parts of
352 Emacs.
353
354 @defun set-marker marker position &optional buffer
355 This function moves @var{marker} to @var{position}
356 in @var{buffer}. If @var{buffer} is not provided, it defaults to
357 the current buffer.
358
359 If @var{position} is less than 1, @code{set-marker} moves @var{marker}
360 to the beginning of the buffer. If @var{position} is greater than the
361 size of the buffer, @code{set-marker} moves marker to the end of the
362 buffer. If @var{position} is @code{nil} or a marker that points
363 nowhere, then @var{marker} is set to point nowhere.
364
365 The value returned is @var{marker}.
366
367 @example
368 @group
369 (setq m (point-marker))
370 @result{} #<marker at 4714 in markers.texi>
371 @end group
372 @group
373 (set-marker m 55)
374 @result{} #<marker at 55 in markers.texi>
375 @end group
376 @group
377 (setq b (get-buffer "foo"))
378 @result{} #<buffer foo>
379 @end group
380 @group
381 (set-marker m 0 b)
382 @result{} #<marker at 1 in foo>
383 @end group
384 @end example
385 @end defun
386
387 @defun move-marker marker position &optional buffer
388 This is another name for @code{set-marker}.
389 @end defun
390
391 @node The Mark
392 @section The Mark
393 @cindex mark, the
394 @cindex mark ring
395
396 One special marker in each buffer is designated @dfn{the mark}. It
397 specifies a position to bound a range of text for commands such as
398 @code{kill-region} and @code{indent-rigidly}. Lisp programs should
399 set the mark only to values that have a potential use to the user, and
400 never for their own internal purposes. For example, the
401 @code{replace-regexp} command sets the mark to the value of point
402 before doing any replacements, because this enables the user to move
403 back there conveniently after the replace is finished.
404
405 Many commands are designed to operate on the text between point and
406 the mark when called interactively. If you are writing such a
407 command, don't examine the mark directly; instead, use
408 @code{interactive} with the @samp{r} specification. This provides the
409 values of point and the mark as arguments to the command in an
410 interactive call, but permits other Lisp programs to specify arguments
411 explicitly. @xref{Interactive Codes}.
412
413 Each buffer has its own value of the mark that is independent of the
414 value of the mark in other buffers. When a buffer is created, the mark
415 exists but does not point anywhere. We consider this state as ``the
416 absence of a mark in that buffer.''
417
418 Once the mark ``exists'' in a buffer, it normally never ceases to
419 exist. However, it may become @dfn{inactive}, if Transient Mark mode is
420 enabled. The variable @code{mark-active}, which is always buffer-local
421 in all buffers, indicates whether the mark is active: non-@code{nil}
422 means yes. A command can request deactivation of the mark upon return
423 to the editor command loop by setting @code{deactivate-mark} to a
424 non-@code{nil} value (but this causes deactivation only if Transient
425 Mark mode is enabled).
426
427 The main motivation for using Transient Mark mode is that this mode
428 also enables highlighting of the region when the mark is active.
429 @xref{Display}.
430
431 In addition to the mark, each buffer has a @dfn{mark ring} which is a
432 list of markers containing previous values of the mark. When editing
433 commands change the mark, they should normally save the old value of the
434 mark on the mark ring. The variable @code{mark-ring-max} specifies the
435 maximum number of entries in the mark ring; once the list becomes this
436 long, adding a new element deletes the last element.
437
438 There is also a separate global mark ring, but that is used only in a
439 few particular user-level commands, and is not relevant to Lisp
440 programming. So we do not describe it here.
441
442 @defun mark &optional force
443 @cindex current buffer mark
444 This function returns the current buffer's mark position as an integer,
445 or @code{nil} if no mark has ever been set in this buffer.
446
447 If Transient Mark mode is enabled, and @code{mark-even-if-inactive} is
448 @code{nil}, @code{mark} signals an error if the mark is inactive.
449 However, if @var{force} is non-@code{nil}, then @code{mark} disregards
450 inactivity of the mark, and returns the mark position anyway (or
451 @code{nil}).
452 @end defun
453
454 @defun mark-marker
455 This function returns the current buffer's mark. This is the very marker
456 that records the mark location inside Emacs, not a copy. Therefore,
457 changing this marker's position will directly affect the position of the mark.
458 Don't do it unless that is the effect you want.
459
460 @example
461 @group
462 (setq m (mark-marker))
463 @result{} #<marker at 3420 in markers.texi>
464 @end group
465 @group
466 (set-marker m 100)
467 @result{} #<marker at 100 in markers.texi>
468 @end group
469 @group
470 (mark-marker)
471 @result{} #<marker at 100 in markers.texi>
472 @end group
473 @end example
474
475 Like any marker, this marker can be set to point at any buffer you like.
476 We don't recommend that you make it point at any buffer other than the
477 one of which it is the mark. If you do, it will yield perfectly
478 consistent, but rather odd, results.
479 @end defun
480
481 @ignore
482 @deffn Command set-mark-command jump
483 If @var{jump} is @code{nil}, this command sets the mark to the value
484 of point and pushes the previous value of the mark on the mark ring. The
485 message @samp{Mark set} is also displayed in the echo area.
486
487 If @var{jump} is not @code{nil}, this command sets point to the value
488 of the mark, and sets the mark to the previous saved mark value, which
489 is popped off the mark ring.
490
491 This function is @emph{only} intended for interactive use.
492 @end deffn
493 @end ignore
494
495 @defun set-mark position
496 This function sets the mark to @var{position}, and activates the mark.
497 The old value of the mark is @emph{not} pushed onto the mark ring.
498
499 @strong{Please note:} Use this function only if you want the user to
500 see that the mark has moved, and you want the previous mark position to
501 be lost. Normally, when a new mark is set, the old one should go on the
502 @code{mark-ring}. For this reason, most applications should use
503 @code{push-mark} and @code{pop-mark}, not @code{set-mark}.
504
505 Novice Emacs Lisp programmers often try to use the mark for the wrong
506 purposes. The mark saves a location for the user's convenience. An
507 editing command should not alter the mark unless altering the mark is
508 part of the user-level functionality of the command. (And, in that
509 case, this effect should be documented.) To remember a location for
510 internal use in the Lisp program, store it in a Lisp variable. For
511 example:
512
513 @example
514 @group
515 (let ((beg (point)))
516 (forward-line 1)
517 (delete-region beg (point))).
518 @end group
519 @end example
520 @end defun
521
522 @c for interactive use only
523 @ignore
524 @deffn Command exchange-point-and-mark
525 This function exchanges the positions of point and the mark.
526 It is intended for interactive use.
527 @end deffn
528 @end ignore
529
530 @defun push-mark &optional position nomsg activate
531 This function sets the current buffer's mark to @var{position}, and
532 pushes a copy of the previous mark onto @code{mark-ring}. If
533 @var{position} is @code{nil}, then the value of point is used.
534 @code{push-mark} returns @code{nil}.
535
536 The function @code{push-mark} normally @emph{does not} activate the
537 mark. To do that, specify @code{t} for the argument @var{activate}.
538
539 A @samp{Mark set} message is displayed unless @var{nomsg} is
540 non-@code{nil}.
541 @end defun
542
543 @defun pop-mark
544 This function pops off the top element of @code{mark-ring} and makes
545 that mark become the buffer's actual mark. This does not move point in
546 the buffer, and it does nothing if @code{mark-ring} is empty. It
547 deactivates the mark.
548
549 The return value is not meaningful.
550 @end defun
551
552 @defopt transient-mark-mode
553 @cindex Transient Mark mode
554 This variable if non-@code{nil} enables Transient Mark mode, in which
555 every buffer-modifying primitive sets @code{deactivate-mark}. The
556 consequence of this is that commands that modify the buffer normally
557 make the mark inactive.
558
559 Lisp programs can set @code{transient-mark-mode} to @code{only} to
560 enable Transient Mark mode for the following command only. During
561 that following command, the value of @code{transient-mark-mode} is
562 @code{identity}. If it is still @code{identity} at the end of the
563 command, it changes to @code{nil}.
564 @end defopt
565
566 @defopt mark-even-if-inactive
567 If this is non-@code{nil}, Lisp programs and the Emacs user can use the
568 mark even when it is inactive. This option affects the behavior of
569 Transient Mark mode. When the option is non-@code{nil}, deactivation of
570 the mark turns off region highlighting, but commands that use the mark
571 behave as if the mark were still active.
572 @end defopt
573
574 @defvar deactivate-mark
575 If an editor command sets this variable non-@code{nil}, then the editor
576 command loop deactivates the mark after the command returns (if
577 Transient Mark mode is enabled). All the primitives that change the
578 buffer set @code{deactivate-mark}, to deactivate the mark when the
579 command is finished.
580
581 To write Lisp code that modifies the buffer without causing
582 deactivation of the mark at the end of the command, bind
583 @code{deactivate-mark} to @code{nil} around the code that does the
584 modification. For example:
585
586 @example
587 (let (deactivate-mark)
588 (insert " "))
589 @end example
590 @end defvar
591
592 @defun deactivate-mark
593 This function deactivates the mark, if Transient Mark mode is enabled.
594 Otherwise it does nothing.
595 @end defun
596
597 @defvar mark-active
598 The mark is active when this variable is non-@code{nil}. This variable
599 is always buffer-local in each buffer.
600 @end defvar
601
602 @defvar activate-mark-hook
603 @defvarx deactivate-mark-hook
604 These normal hooks are run, respectively, when the mark becomes active
605 and when it becomes inactive. The hook @code{activate-mark-hook} is
606 also run at the end of a command if the mark is active and it is
607 possible that the region may have changed.
608 @end defvar
609
610 @defvar mark-ring
611 The value of this buffer-local variable is the list of saved former
612 marks of the current buffer, most recent first.
613
614 @example
615 @group
616 mark-ring
617 @result{} (#<marker at 11050 in markers.texi>
618 #<marker at 10832 in markers.texi>
619 @dots{})
620 @end group
621 @end example
622 @end defvar
623
624 @defopt mark-ring-max
625 The value of this variable is the maximum size of @code{mark-ring}. If
626 more marks than this are pushed onto the @code{mark-ring},
627 @code{push-mark} discards an old mark when it adds a new one.
628 @end defopt
629
630 @node The Region
631 @section The Region
632 @cindex region, the
633
634 The text between point and the mark is known as @dfn{the region}.
635 Various functions operate on text delimited by point and the mark, but
636 only those functions specifically related to the region itself are
637 described here.
638
639 The next two functions signal an error if the mark does not point
640 anywhere. If Transient Mark mode is enabled and
641 @code{mark-even-if-inactive} is @code{nil}, they also signal an error
642 if the mark is inactive.
643
644 @defun region-beginning
645 This function returns the position of the beginning of the region (as
646 an integer). This is the position of either point or the mark,
647 whichever is smaller.
648 @end defun
649
650 @defun region-end
651 This function returns the position of the end of the region (as an
652 integer). This is the position of either point or the mark, whichever is
653 larger.
654 @end defun
655
656 Few programs need to use the @code{region-beginning} and
657 @code{region-end} functions. A command designed to operate on a region
658 should normally use @code{interactive} with the @samp{r} specification
659 to find the beginning and end of the region. This lets other Lisp
660 programs specify the bounds explicitly as arguments. (@xref{Interactive
661 Codes}.)
662
663 @ignore
664 arch-tag: b1ba2e7a-a0f3-4c5e-875c-7d8e22d73299
665 @end ignore