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1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "buffer.h"
32 #include "keyboard.h"
33 #include "frame.h"
34 #include "termhooks.h"
35 #include "window.h"
36 #include "commands.h"
37 #include "disptab.h"
38 #include "blockinput.h"
39 #include "syssignal.h"
40 #include "systime.h"
41 #include "tparam.h"
42 #include "xwidget.h"
43
44 #ifdef HAVE_WINDOW_SYSTEM
45 #include TERM_HEADER
46 #endif /* HAVE_WINDOW_SYSTEM */
47
48 #include <errno.h>
49
50 #include <fpending.h>
51
52 #ifdef WINDOWSNT
53 #include "w32.h"
54 #endif
55 \f
56 /* Structure to pass dimensions around. Used for character bounding
57 boxes, glyph matrix dimensions and alike. */
58
59 struct dim
60 {
61 int width;
62 int height;
63 };
64
65 \f
66 /* Function prototypes. */
67
68 static void update_frame_line (struct frame *, int);
69 static int required_matrix_height (struct window *);
70 static int required_matrix_width (struct window *);
71 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
72 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
73 struct window *);
74 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
75 struct window *);
76 static void adjust_decode_mode_spec_buffer (struct frame *);
77 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
78 static void clear_window_matrices (struct window *, bool);
79 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
80 static int scrolling_window (struct window *, bool);
81 static bool update_window_line (struct window *, int, bool *);
82 static void mirror_make_current (struct window *, int);
83 #ifdef GLYPH_DEBUG
84 static void check_matrix_pointers (struct glyph_matrix *,
85 struct glyph_matrix *);
86 #endif
87 static void mirror_line_dance (struct window *, int, int, int *, char *);
88 static bool update_window_tree (struct window *, bool);
89 static bool update_window (struct window *, bool);
90 static bool update_frame_1 (struct frame *, bool, bool, bool);
91 static bool scrolling (struct frame *);
92 static void set_window_cursor_after_update (struct window *);
93 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
94 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
95 static void set_window_update_flags (struct window *w, bool on_p);
96
97 /* True means last display completed. False means it was preempted. */
98
99 bool display_completed;
100
101 /* True means SIGWINCH happened when not safe. */
102
103 static bool delayed_size_change;
104
105 /* A glyph for a space. */
106
107 struct glyph space_glyph;
108
109 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
110
111 /* Counts of allocated structures. These counts serve to diagnose
112 memory leaks and double frees. */
113
114 static int glyph_matrix_count;
115 static int glyph_pool_count;
116
117 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
118
119 /* If non-null, the frame whose frame matrices are manipulated. If
120 null, window matrices are worked on. */
121
122 static struct frame *frame_matrix_frame;
123
124 /* Convert vpos and hpos from frame to window and vice versa.
125 This may only be used for terminal frames. */
126
127 #ifdef GLYPH_DEBUG
128
129 static int window_to_frame_vpos (struct window *, int);
130 static int window_to_frame_hpos (struct window *, int);
131 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
132 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
133
134 /* One element of the ring buffer containing redisplay history
135 information. */
136
137 struct redisplay_history
138 {
139 char trace[512 + 100];
140 };
141
142 /* The size of the history buffer. */
143
144 #define REDISPLAY_HISTORY_SIZE 30
145
146 /* The redisplay history buffer. */
147
148 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
149
150 /* Next free entry in redisplay_history. */
151
152 static int history_idx;
153
154 /* A tick that's incremented each time something is added to the
155 history. */
156
157 static uprintmax_t history_tick;
158 \f
159 /* Add to the redisplay history how window W has been displayed.
160 MSG is a trace containing the information how W's glyph matrix
161 has been constructed. PAUSED_P means that the update
162 has been interrupted for pending input. */
163
164 static void
165 add_window_display_history (struct window *w, const char *msg, bool paused_p)
166 {
167 char *buf;
168 void *ptr = w;
169
170 if (history_idx >= REDISPLAY_HISTORY_SIZE)
171 history_idx = 0;
172 buf = redisplay_history[history_idx].trace;
173 ++history_idx;
174
175 snprintf (buf, sizeof redisplay_history[0].trace,
176 "%"pMu": window %p (%s)%s\n%s",
177 history_tick++,
178 ptr,
179 ((BUFFERP (w->contents)
180 && STRINGP (BVAR (XBUFFER (w->contents), name)))
181 ? SSDATA (BVAR (XBUFFER (w->contents), name))
182 : "???"),
183 paused_p ? " ***paused***" : "",
184 msg);
185 }
186
187
188 /* Add to the redisplay history that frame F has been displayed.
189 PAUSED_P means that the update has been interrupted for
190 pending input. */
191
192 static void
193 add_frame_display_history (struct frame *f, bool paused_p)
194 {
195 char *buf;
196 void *ptr = f;
197
198 if (history_idx >= REDISPLAY_HISTORY_SIZE)
199 history_idx = 0;
200 buf = redisplay_history[history_idx].trace;
201 ++history_idx;
202
203 sprintf (buf, "%"pMu": update frame %p%s",
204 history_tick++,
205 ptr, paused_p ? " ***paused***" : "");
206 }
207
208
209 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
210 Sdump_redisplay_history, 0, 0, "",
211 doc: /* Dump redisplay history to stderr. */)
212 (void)
213 {
214 int i;
215
216 for (i = history_idx - 1; i != history_idx; --i)
217 {
218 if (i < 0)
219 i = REDISPLAY_HISTORY_SIZE - 1;
220 fprintf (stderr, "%s\n", redisplay_history[i].trace);
221 }
222
223 return Qnil;
224 }
225
226
227 #else /* not GLYPH_DEBUG */
228
229 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
230 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
231
232 #endif /* GLYPH_DEBUG */
233
234
235 #if (defined PROFILING \
236 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
237 && !HAVE___EXECUTABLE_START)
238 /* This function comes first in the Emacs executable and is used only
239 to estimate the text start for profiling. */
240 void
241 __executable_start (void)
242 {
243 emacs_abort ();
244 }
245 #endif
246 \f
247 /***********************************************************************
248 Glyph Matrices
249 ***********************************************************************/
250
251 /* Allocate and return a glyph_matrix structure. POOL is the glyph
252 pool from which memory for the matrix should be allocated, or null
253 for window-based redisplay where no glyph pools are used. The
254 member `pool' of the glyph matrix structure returned is set to
255 POOL, the structure is otherwise zeroed. */
256
257 static struct glyph_matrix *
258 new_glyph_matrix (struct glyph_pool *pool)
259 {
260 struct glyph_matrix *result = xzalloc (sizeof *result);
261
262 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
263 /* Increment number of allocated matrices. This count is used
264 to detect memory leaks. */
265 ++glyph_matrix_count;
266 #endif
267
268 /* Set pool and return. */
269 result->pool = pool;
270 return result;
271 }
272
273
274 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
275
276 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
277 glyph_matrix_count is decremented when a matrix is freed. If the count
278 gets negative, more structures were freed than allocated, i.e. one matrix
279 was freed more than once or a bogus pointer was passed to this function.
280
281 If MATRIX->pool is null, this means that the matrix manages its own
282 glyph memory---this is done for matrices on X frames. Freeing the
283 matrix also frees the glyph memory in this case. */
284
285 static void
286 free_glyph_matrix (struct glyph_matrix *matrix)
287 {
288 if (matrix)
289 {
290 int i;
291
292 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
293 /* Detect the case that more matrices are freed than were
294 allocated. */
295 --glyph_matrix_count;
296 eassert (glyph_matrix_count >= 0);
297 #endif
298
299 /* Free glyph memory if MATRIX owns it. */
300 if (matrix->pool == NULL)
301 for (i = 0; i < matrix->rows_allocated; ++i)
302 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
303
304 /* Free row structures and the matrix itself. */
305 xfree (matrix->rows);
306 xfree (matrix);
307 }
308 }
309
310
311 /* Return the number of glyphs to reserve for a marginal area of
312 window W. TOTAL_GLYPHS is the number of glyphs in a complete
313 display line of window W. MARGIN gives the width of the marginal
314 area in canonical character units. */
315
316 static int
317 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
318 {
319 if (margin > 0)
320 {
321 int width = w->total_cols;
322 double d = max (0, margin);
323 d = min (width / 2 - 1, d);
324 return (int) ((double) total_glyphs / width * d);
325 }
326 return 0;
327 }
328
329 /* Return true if ROW's hash value is correct.
330 Optimized away if ENABLE_CHECKING is not defined. */
331
332 static bool
333 verify_row_hash (struct glyph_row *row)
334 {
335 return row->hash == row_hash (row);
336 }
337
338 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
339 window sizes.
340
341 W is null if the function is called for a frame glyph matrix.
342 Otherwise it is the window MATRIX is a member of. X and Y are the
343 indices of the first column and row of MATRIX within the frame
344 matrix, if such a matrix exists. They are zero for purely
345 window-based redisplay. DIM is the needed size of the matrix.
346
347 In window-based redisplay, where no frame matrices exist, glyph
348 matrices manage their own glyph storage. Otherwise, they allocate
349 storage from a common frame glyph pool which can be found in
350 MATRIX->pool.
351
352 The reason for this memory management strategy is to avoid complete
353 frame redraws if possible. When we allocate from a common pool, a
354 change of the location or size of a sub-matrix within the pool
355 requires a complete redisplay of the frame because we cannot easily
356 make sure that the current matrices of all windows still agree with
357 what is displayed on the screen. While this is usually fast, it
358 leads to screen flickering. */
359
360 static void
361 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
362 {
363 int i;
364 int new_rows;
365 bool marginal_areas_changed_p = 0;
366 bool header_line_changed_p = 0;
367 bool header_line_p = 0;
368 int left = -1, right = -1;
369 int window_width = -1, window_height = -1;
370
371 /* See if W had a header line that has disappeared now, or vice versa.
372 Get W's size. */
373 if (w)
374 {
375 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
376
377 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
378 header_line_changed_p = header_line_p != matrix->header_line_p;
379 }
380 matrix->header_line_p = header_line_p;
381
382 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
383 Do nothing if MATRIX' size, position, vscroll, and marginal areas
384 haven't changed. This optimization is important because preserving
385 the matrix means preventing redisplay. */
386 if (matrix->pool == NULL)
387 {
388 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
389 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
390 eassert (left >= 0 && right >= 0);
391 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
392 || right != matrix->right_margin_glyphs);
393
394 if (!marginal_areas_changed_p
395 && !XFRAME (w->frame)->fonts_changed
396 && !header_line_changed_p
397 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
398 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
399 && matrix->window_height == window_height
400 && matrix->window_vscroll == w->vscroll
401 && matrix->window_width == window_width)
402 return;
403 }
404
405 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
406 if (matrix->rows_allocated < dim.height)
407 {
408 int old_alloc = matrix->rows_allocated;
409 new_rows = dim.height - matrix->rows_allocated;
410 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
411 new_rows, INT_MAX, sizeof *matrix->rows);
412 memset (matrix->rows + old_alloc, 0,
413 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
414 }
415 else
416 new_rows = 0;
417
418 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
419 on a frame not using window-based redisplay. Set up pointers for
420 each row into the glyph pool. */
421 if (matrix->pool)
422 {
423 eassert (matrix->pool->glyphs);
424
425 if (w)
426 {
427 left = margin_glyphs_to_reserve (w, dim.width,
428 w->left_margin_cols);
429 right = margin_glyphs_to_reserve (w, dim.width,
430 w->right_margin_cols);
431 }
432 else
433 left = right = 0;
434
435 for (i = 0; i < dim.height; ++i)
436 {
437 struct glyph_row *row = &matrix->rows[i];
438
439 row->glyphs[LEFT_MARGIN_AREA]
440 = (matrix->pool->glyphs
441 + (y + i) * matrix->pool->ncolumns
442 + x);
443
444 if (w == NULL
445 || (row == matrix->rows + dim.height - 1
446 && WINDOW_WANTS_MODELINE_P (w))
447 || (row == matrix->rows && matrix->header_line_p))
448 {
449 row->glyphs[TEXT_AREA]
450 = row->glyphs[LEFT_MARGIN_AREA];
451 row->glyphs[RIGHT_MARGIN_AREA]
452 = row->glyphs[TEXT_AREA] + dim.width;
453 row->glyphs[LAST_AREA]
454 = row->glyphs[RIGHT_MARGIN_AREA];
455 }
456 else
457 {
458 row->glyphs[TEXT_AREA]
459 = row->glyphs[LEFT_MARGIN_AREA] + left;
460 row->glyphs[RIGHT_MARGIN_AREA]
461 = row->glyphs[TEXT_AREA] + dim.width - left - right;
462 row->glyphs[LAST_AREA]
463 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
464 }
465 }
466
467 matrix->left_margin_glyphs = left;
468 matrix->right_margin_glyphs = right;
469 }
470 else
471 {
472 /* If MATRIX->pool is null, MATRIX is responsible for managing
473 its own memory. It is a window matrix for window-based redisplay.
474 Allocate glyph memory from the heap. */
475 if (dim.width > matrix->matrix_w
476 || new_rows
477 || header_line_changed_p
478 || marginal_areas_changed_p)
479 {
480 struct glyph_row *row = matrix->rows;
481 struct glyph_row *end = row + matrix->rows_allocated;
482
483 while (row < end)
484 {
485 row->glyphs[LEFT_MARGIN_AREA]
486 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
487 dim.width, sizeof (struct glyph));
488
489 /* The mode line, if displayed, never has marginal areas. */
490 if ((row == matrix->rows + dim.height - 1
491 && !(w && WINDOW_WANTS_MODELINE_P (w)))
492 || (row == matrix->rows && matrix->header_line_p))
493 {
494 row->glyphs[TEXT_AREA]
495 = row->glyphs[LEFT_MARGIN_AREA];
496 row->glyphs[RIGHT_MARGIN_AREA]
497 = row->glyphs[TEXT_AREA] + dim.width;
498 row->glyphs[LAST_AREA]
499 = row->glyphs[RIGHT_MARGIN_AREA];
500 }
501 else
502 {
503 row->glyphs[TEXT_AREA]
504 = row->glyphs[LEFT_MARGIN_AREA] + left;
505 row->glyphs[RIGHT_MARGIN_AREA]
506 = row->glyphs[TEXT_AREA] + dim.width - left - right;
507 row->glyphs[LAST_AREA]
508 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
509 }
510 ++row;
511 }
512 }
513
514 eassert (left >= 0 && right >= 0);
515 matrix->left_margin_glyphs = left;
516 matrix->right_margin_glyphs = right;
517 }
518
519 /* Number of rows to be used by MATRIX. */
520 matrix->nrows = dim.height;
521 eassert (matrix->nrows >= 0);
522
523 if (w)
524 {
525 if (matrix == w->current_matrix)
526 {
527 /* Mark rows in a current matrix of a window as not having
528 valid contents. It's important to not do this for
529 desired matrices. When Emacs starts, it may already be
530 building desired matrices when this function runs. */
531 if (window_width < 0)
532 window_width = window_box_width (w, -1);
533
534 /* Optimize the case that only the height has changed (C-x 2,
535 upper window). Invalidate all rows that are no longer part
536 of the window. */
537 if (!marginal_areas_changed_p
538 && !header_line_changed_p
539 && new_rows == 0
540 && dim.width == matrix->matrix_w
541 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
542 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
543 && matrix->window_width == window_width)
544 {
545 /* Find the last row in the window. */
546 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
547 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
548 {
549 ++i;
550 break;
551 }
552
553 /* Window end is invalid, if inside of the rows that
554 are invalidated below. */
555 if (w->window_end_vpos >= i)
556 w->window_end_valid = 0;
557
558 while (i < matrix->nrows)
559 matrix->rows[i++].enabled_p = false;
560 }
561 else
562 {
563 for (i = 0; i < matrix->nrows; ++i)
564 matrix->rows[i].enabled_p = false;
565 }
566 /* We've disabled the mode-line row, so force redrawing of
567 the mode line, if any, since otherwise it will remain
568 disabled in the current matrix, and expose events won't
569 redraw it. */
570 if (WINDOW_WANTS_MODELINE_P (w))
571 w->update_mode_line = 1;
572 }
573 else if (matrix == w->desired_matrix)
574 {
575 /* Rows in desired matrices always have to be cleared;
576 redisplay expects this is the case when it runs, so it
577 had better be the case when we adjust matrices between
578 redisplays. */
579 for (i = 0; i < matrix->nrows; ++i)
580 matrix->rows[i].enabled_p = false;
581 }
582 }
583
584
585 /* Remember last values to be able to optimize frame redraws. */
586 matrix->matrix_x = x;
587 matrix->matrix_y = y;
588 matrix->matrix_w = dim.width;
589 matrix->matrix_h = dim.height;
590
591 /* Record the top y location and height of W at the time the matrix
592 was last adjusted. This is used to optimize redisplay above. */
593 if (w)
594 {
595 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
596 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
597 matrix->window_height = window_height;
598 matrix->window_width = window_width;
599 matrix->window_vscroll = w->vscroll;
600 }
601 }
602
603
604 /* Reverse the contents of rows in MATRIX between START and END. The
605 contents of the row at END - 1 end up at START, END - 2 at START +
606 1 etc. This is part of the implementation of rotate_matrix (see
607 below). */
608
609 static void
610 reverse_rows (struct glyph_matrix *matrix, int start, int end)
611 {
612 int i, j;
613
614 for (i = start, j = end - 1; i < j; ++i, --j)
615 {
616 /* Non-ISO HP/UX compiler doesn't like auto struct
617 initialization. */
618 struct glyph_row temp;
619 temp = matrix->rows[i];
620 matrix->rows[i] = matrix->rows[j];
621 matrix->rows[j] = temp;
622 }
623 }
624
625
626 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
627 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
628 indices. (Note: this does not copy glyphs, only glyph pointers in
629 row structures are moved around).
630
631 The algorithm used for rotating the vector was, I believe, first
632 described by Kernighan. See the vector R as consisting of two
633 sub-vectors AB, where A has length BY for BY >= 0. The result
634 after rotating is then BA. Reverse both sub-vectors to get ArBr
635 and reverse the result to get (ArBr)r which is BA. Similar for
636 rotating right. */
637
638 void
639 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
640 {
641 if (by < 0)
642 {
643 /* Up (rotate left, i.e. towards lower indices). */
644 by = -by;
645 reverse_rows (matrix, first, first + by);
646 reverse_rows (matrix, first + by, last);
647 reverse_rows (matrix, first, last);
648 }
649 else if (by > 0)
650 {
651 /* Down (rotate right, i.e. towards higher indices). */
652 reverse_rows (matrix, last - by, last);
653 reverse_rows (matrix, first, last - by);
654 reverse_rows (matrix, first, last);
655 }
656 }
657
658
659 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
660 with indices START <= index < END. Increment positions by DELTA/
661 DELTA_BYTES. */
662
663 void
664 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
665 ptrdiff_t delta, ptrdiff_t delta_bytes)
666 {
667 /* Check that START and END are reasonable values. */
668 eassert (start >= 0 && start <= matrix->nrows);
669 eassert (end >= 0 && end <= matrix->nrows);
670 eassert (start <= end);
671
672 for (; start < end; ++start)
673 increment_row_positions (matrix->rows + start, delta, delta_bytes);
674 }
675
676
677 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
678 START and END are the row indices of the first and last + 1 row to clear. */
679
680 void
681 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
682 {
683 eassert (start <= end);
684 eassert (start >= 0 && start < matrix->nrows);
685 eassert (end >= 0 && end <= matrix->nrows);
686
687 for (; start < end; ++start)
688 matrix->rows[start].enabled_p = false;
689 }
690
691
692 /* Clear MATRIX.
693
694 Empty all rows in MATRIX by clearing their enabled_p flags.
695 The function prepare_desired_row will eventually really clear a row
696 when it sees one with a false enabled_p flag.
697
698 Reset update hints to default values. The only update hint
699 currently present is the flag MATRIX->no_scrolling_p. */
700
701 void
702 clear_glyph_matrix (struct glyph_matrix *matrix)
703 {
704 if (matrix)
705 {
706 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
707 matrix->no_scrolling_p = 0;
708 }
709 }
710
711
712 /* Shift part of the glyph matrix MATRIX of window W up or down.
713 Increment y-positions in glyph rows between START and END by DY,
714 and recompute their visible height. */
715
716 void
717 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
718 {
719 int min_y, max_y;
720
721 eassert (start <= end);
722 eassert (start >= 0 && start < matrix->nrows);
723 eassert (end >= 0 && end <= matrix->nrows);
724
725 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
726 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
727
728 for (; start < end; ++start)
729 {
730 struct glyph_row *row = &matrix->rows[start];
731
732 row->y += dy;
733 row->visible_height = row->height;
734
735 if (row->y < min_y)
736 row->visible_height -= min_y - row->y;
737 if (row->y + row->height > max_y)
738 row->visible_height -= row->y + row->height - max_y;
739 if (row->fringe_bitmap_periodic_p)
740 row->redraw_fringe_bitmaps_p = 1;
741 }
742 }
743
744
745 /* Mark all rows in current matrices of frame F as invalid. Marking
746 invalid is done by setting enabled_p to zero for all rows in a
747 current matrix. */
748
749 void
750 clear_current_matrices (register struct frame *f)
751 {
752 /* Clear frame current matrix, if we have one. */
753 if (f->current_matrix)
754 clear_glyph_matrix (f->current_matrix);
755
756 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
757 /* Clear the matrix of the menu bar window, if such a window exists.
758 The menu bar window is currently used to display menus on X when
759 no toolkit support is compiled in. */
760 if (WINDOWP (f->menu_bar_window))
761 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
762 #endif
763
764 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
765 /* Clear the matrix of the tool-bar window, if any. */
766 if (WINDOWP (f->tool_bar_window))
767 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
768 #endif
769
770 /* Clear current window matrices. */
771 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
772 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
773 }
774
775
776 /* Clear out all display lines of F for a coming redisplay. */
777
778 void
779 clear_desired_matrices (register struct frame *f)
780 {
781 if (f->desired_matrix)
782 clear_glyph_matrix (f->desired_matrix);
783
784 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
785 if (WINDOWP (f->menu_bar_window))
786 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
787 #endif
788
789 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
790 if (WINDOWP (f->tool_bar_window))
791 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
792 #endif
793
794 /* Do it for window matrices. */
795 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
796 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
797 }
798
799
800 /* Clear matrices in window tree rooted in W. If DESIRED_P,
801 clear desired matrices, otherwise clear current matrices. */
802
803 static void
804 clear_window_matrices (struct window *w, bool desired_p)
805 {
806 while (w)
807 {
808 if (WINDOWP (w->contents))
809 clear_window_matrices (XWINDOW (w->contents), desired_p);
810 else
811 {
812 if (desired_p)
813 clear_glyph_matrix (w->desired_matrix);
814 else
815 {
816 clear_glyph_matrix (w->current_matrix);
817 w->window_end_valid = 0;
818 }
819 }
820
821 w = NILP (w->next) ? 0 : XWINDOW (w->next);
822 }
823 }
824
825
826 \f
827 /***********************************************************************
828 Glyph Rows
829
830 See dispextern.h for an overall explanation of glyph rows.
831 ***********************************************************************/
832
833 /* Clear glyph row ROW. NOTE: this code relies on the current
834 layout of `glyphs' and `used' fields of `struct glyph_row'. */
835
836 void
837 clear_glyph_row (struct glyph_row *row)
838 {
839 enum { off = offsetof (struct glyph_row, used) };
840
841 /* Zero everything except pointers in `glyphs'. */
842 memset (row->used, 0, sizeof *row - off);
843 }
844
845
846 /* Make ROW an empty, enabled row of canonical character height,
847 in window W starting at y-position Y. */
848
849 void
850 blank_row (struct window *w, struct glyph_row *row, int y)
851 {
852 int min_y, max_y;
853
854 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
855 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
856
857 clear_glyph_row (row);
858 row->y = y;
859 row->ascent = row->phys_ascent = 0;
860 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
861 row->visible_height = row->height;
862
863 if (row->y < min_y)
864 row->visible_height -= min_y - row->y;
865 if (row->y + row->height > max_y)
866 row->visible_height -= row->y + row->height - max_y;
867
868 row->enabled_p = true;
869 }
870
871
872 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
873 are the amounts by which to change positions. Note that the first
874 glyph of the text area of a row can have a buffer position even if
875 the used count of the text area is zero. Such rows display line
876 ends. */
877
878 static void
879 increment_row_positions (struct glyph_row *row,
880 ptrdiff_t delta, ptrdiff_t delta_bytes)
881 {
882 int area, i;
883
884 /* Increment start and end positions. */
885 MATRIX_ROW_START_CHARPOS (row) += delta;
886 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
887 MATRIX_ROW_END_CHARPOS (row) += delta;
888 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
889 CHARPOS (row->start.pos) += delta;
890 BYTEPOS (row->start.pos) += delta_bytes;
891 CHARPOS (row->end.pos) += delta;
892 BYTEPOS (row->end.pos) += delta_bytes;
893
894 if (!row->enabled_p)
895 return;
896
897 /* Increment positions in glyphs. */
898 for (area = 0; area < LAST_AREA; ++area)
899 for (i = 0; i < row->used[area]; ++i)
900 if (BUFFERP (row->glyphs[area][i].object)
901 && row->glyphs[area][i].charpos > 0)
902 row->glyphs[area][i].charpos += delta;
903
904 /* Capture the case of rows displaying a line end. */
905 if (row->used[TEXT_AREA] == 0
906 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
907 row->glyphs[TEXT_AREA]->charpos += delta;
908 }
909
910
911 #if 0
912 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
913 contents, i.e. glyph structure contents are exchanged between A and
914 B without changing glyph pointers in A and B. */
915
916 static void
917 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
918 {
919 int area;
920
921 for (area = 0; area < LAST_AREA; ++area)
922 {
923 /* Number of glyphs to swap. */
924 int max_used = max (a->used[area], b->used[area]);
925
926 /* Start of glyphs in area of row A. */
927 struct glyph *glyph_a = a->glyphs[area];
928
929 /* End + 1 of glyphs in area of row A. */
930 struct glyph *glyph_a_end = a->glyphs[max_used];
931
932 /* Start of glyphs in area of row B. */
933 struct glyph *glyph_b = b->glyphs[area];
934
935 while (glyph_a < glyph_a_end)
936 {
937 /* Non-ISO HP/UX compiler doesn't like auto struct
938 initialization. */
939 struct glyph temp;
940 temp = *glyph_a;
941 *glyph_a = *glyph_b;
942 *glyph_b = temp;
943 ++glyph_a;
944 ++glyph_b;
945 }
946 }
947 }
948
949 #endif /* 0 */
950
951 /* Exchange pointers to glyph memory between glyph rows A and B. Also
952 exchange the used[] array and the hash values of the rows, because
953 these should all go together for the row's hash value to be
954 correct. */
955
956 static void
957 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
958 {
959 int i;
960 unsigned hash_tem = a->hash;
961
962 for (i = 0; i < LAST_AREA + 1; ++i)
963 {
964 struct glyph *temp = a->glyphs[i];
965
966 a->glyphs[i] = b->glyphs[i];
967 b->glyphs[i] = temp;
968 if (i < LAST_AREA)
969 {
970 short used_tem = a->used[i];
971
972 a->used[i] = b->used[i];
973 b->used[i] = used_tem;
974 }
975 }
976 a->hash = b->hash;
977 b->hash = hash_tem;
978 }
979
980
981 /* Copy glyph row structure FROM to glyph row structure TO, except that
982 glyph pointers, the `used' counts, and the hash values in the structures
983 are left unchanged. NOTE: this code relies on the current layout of
984 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
985
986 static void
987 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
988 {
989 enum { off = offsetof (struct glyph_row, x) };
990
991 memcpy (&to->x, &from->x, sizeof *to - off);
992 }
993
994
995 /* Assign glyph row FROM to glyph row TO. This works like a structure
996 assignment TO = FROM, except that glyph pointers are not copied but
997 exchanged between TO and FROM. Pointers must be exchanged to avoid
998 a memory leak. */
999
1000 static void
1001 assign_row (struct glyph_row *to, struct glyph_row *from)
1002 {
1003 swap_glyph_pointers (to, from);
1004 copy_row_except_pointers (to, from);
1005 }
1006
1007
1008 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1009 a row in a window matrix, is a slice of the glyph memory of the
1010 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1011 is true if the glyph memory of WINDOW_ROW is part of the glyph
1012 memory of FRAME_ROW. */
1013
1014 #ifdef GLYPH_DEBUG
1015
1016 static bool
1017 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1018 {
1019 struct glyph *window_glyph_start = window_row->glyphs[0];
1020 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1021 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1022
1023 return (frame_glyph_start <= window_glyph_start
1024 && window_glyph_start < frame_glyph_end);
1025 }
1026
1027 #endif /* GLYPH_DEBUG */
1028
1029 #if 0
1030
1031 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1032 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1033 in WINDOW_MATRIX is found satisfying the condition. */
1034
1035 static struct glyph_row *
1036 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1037 struct glyph_matrix *frame_matrix, int row)
1038 {
1039 int i;
1040
1041 eassert (row >= 0 && row < frame_matrix->nrows);
1042
1043 for (i = 0; i < window_matrix->nrows; ++i)
1044 if (glyph_row_slice_p (window_matrix->rows + i,
1045 frame_matrix->rows + row))
1046 break;
1047
1048 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1049 }
1050
1051 #endif /* 0 */
1052
1053 /* Prepare ROW for display in windows W. Desired rows are cleared
1054 lazily, i.e. they are only marked as to be cleared by setting their
1055 enabled_p flag to zero. When a row is to be displayed, a prior
1056 call to this function really clears it. In addition, this function
1057 makes sure the marginal areas of ROW are in sync with the window's
1058 display margins. MODE_LINE_P non-zero means we are preparing a
1059 glyph row for header line or mode line. */
1060
1061 void
1062 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1063 {
1064 if (!row->enabled_p)
1065 {
1066 bool rp = row->reversed_p;
1067
1068 clear_glyph_row (row);
1069 row->enabled_p = true;
1070 row->reversed_p = rp;
1071 }
1072 if (mode_line_p)
1073 {
1074 /* Mode and header lines, if displayed, never have marginal
1075 areas. If we are called with MODE_LINE_P non-zero, we are
1076 displaying the mode/header line in this window, and so the
1077 marginal areas of this glyph row should be eliminated. This
1078 is needed when the mode/header line is switched on in a
1079 window that has display margins. */
1080 if (w->left_margin_cols > 0)
1081 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1082 if (w->right_margin_cols > 0)
1083 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1084 }
1085 else
1086 {
1087 /* The real number of glyphs reserved for the margins is
1088 recorded in the glyph matrix, and can be different from
1089 window's left_margin_cols and right_margin_cols; see
1090 margin_glyphs_to_reserve for when that happens. */
1091 int left = w->desired_matrix->left_margin_glyphs;
1092 int right = w->desired_matrix->right_margin_glyphs;
1093
1094 /* Make sure the marginal areas of this row are in sync with
1095 what the window wants, when the row actually displays text
1096 and not header/mode line. */
1097 if (w->left_margin_cols > 0
1098 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1099 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1100 if (w->right_margin_cols > 0
1101 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1102 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1103 }
1104 }
1105
1106
1107 /* Return a hash code for glyph row ROW, which may
1108 be from current or desired matrix of frame F. */
1109
1110 static unsigned
1111 line_hash_code (struct frame *f, struct glyph_row *row)
1112 {
1113 unsigned hash = 0;
1114
1115 if (row->enabled_p)
1116 {
1117 struct glyph *glyph = row->glyphs[TEXT_AREA];
1118 struct glyph *end = glyph + row->used[TEXT_AREA];
1119
1120 while (glyph < end)
1121 {
1122 int c = glyph->u.ch;
1123 int face_id = glyph->face_id;
1124 if (FRAME_MUST_WRITE_SPACES (f))
1125 c -= SPACEGLYPH;
1126 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1127 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1128 ++glyph;
1129 }
1130
1131 if (hash == 0)
1132 hash = 1;
1133 }
1134
1135 return hash;
1136 }
1137
1138
1139 /* Return the cost of drawing line VPOS in MATRIX, which may
1140 be current or desired matrix of frame F. The cost equals
1141 the number of characters in the line. If must_write_spaces
1142 is zero, leading and trailing spaces are ignored. */
1143
1144 static int
1145 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1146 {
1147 struct glyph_row *row = matrix->rows + vpos;
1148 struct glyph *beg = row->glyphs[TEXT_AREA];
1149 struct glyph *end = beg + row->used[TEXT_AREA];
1150 int len;
1151 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1152 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1153
1154 /* Ignore trailing and leading spaces if we can. */
1155 if (!FRAME_MUST_WRITE_SPACES (f))
1156 {
1157 /* Skip from the end over trailing spaces. */
1158 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1159 --end;
1160
1161 /* All blank line. */
1162 if (end == beg)
1163 return 0;
1164
1165 /* Skip over leading spaces. */
1166 while (CHAR_GLYPH_SPACE_P (*beg))
1167 ++beg;
1168 }
1169
1170 /* If we don't have a glyph-table, each glyph is one character,
1171 so return the number of glyphs. */
1172 if (glyph_table_base == 0)
1173 len = end - beg;
1174 else
1175 {
1176 /* Otherwise, scan the glyphs and accumulate their total length
1177 in LEN. */
1178 len = 0;
1179 while (beg < end)
1180 {
1181 GLYPH g;
1182
1183 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1184
1185 if (GLYPH_INVALID_P (g)
1186 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1187 len += 1;
1188 else
1189 len += GLYPH_LENGTH (glyph_table_base, g);
1190
1191 ++beg;
1192 }
1193 }
1194
1195 return len;
1196 }
1197
1198
1199 /* Return true if the glyph rows A and B have equal contents.
1200 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1201
1202 static bool
1203 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1204 {
1205 eassert (verify_row_hash (a));
1206 eassert (verify_row_hash (b));
1207
1208 if (a == b)
1209 return 1;
1210 else if (a->hash != b->hash)
1211 return 0;
1212 else
1213 {
1214 struct glyph *a_glyph, *b_glyph, *a_end;
1215 int area;
1216
1217 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1218 return 0;
1219
1220 /* Compare glyphs. */
1221 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1222 {
1223 if (a->used[area] != b->used[area])
1224 return 0;
1225
1226 a_glyph = a->glyphs[area];
1227 a_end = a_glyph + a->used[area];
1228 b_glyph = b->glyphs[area];
1229
1230 while (a_glyph < a_end
1231 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1232 ++a_glyph, ++b_glyph;
1233
1234 if (a_glyph != a_end)
1235 return 0;
1236 }
1237
1238 if (a->fill_line_p != b->fill_line_p
1239 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1240 || a->left_fringe_bitmap != b->left_fringe_bitmap
1241 || a->left_fringe_face_id != b->left_fringe_face_id
1242 || a->left_fringe_offset != b->left_fringe_offset
1243 || a->right_fringe_bitmap != b->right_fringe_bitmap
1244 || a->right_fringe_face_id != b->right_fringe_face_id
1245 || a->right_fringe_offset != b->right_fringe_offset
1246 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1247 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1248 || a->exact_window_width_line_p != b->exact_window_width_line_p
1249 || a->overlapped_p != b->overlapped_p
1250 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1251 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1252 || a->reversed_p != b->reversed_p
1253 /* Different partially visible characters on left margin. */
1254 || a->x != b->x
1255 /* Different height. */
1256 || a->ascent != b->ascent
1257 || a->phys_ascent != b->phys_ascent
1258 || a->phys_height != b->phys_height
1259 || a->visible_height != b->visible_height)
1260 return 0;
1261 }
1262
1263 return 1;
1264 }
1265
1266
1267 \f
1268 /***********************************************************************
1269 Glyph Pool
1270
1271 See dispextern.h for an overall explanation of glyph pools.
1272 ***********************************************************************/
1273
1274 /* Allocate a glyph_pool structure. The structure returned is initialized
1275 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1276 variable glyph_pool_count is incremented for each pool allocated. */
1277
1278 static struct glyph_pool *
1279 new_glyph_pool (void)
1280 {
1281 struct glyph_pool *result = xzalloc (sizeof *result);
1282
1283 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1284 /* For memory leak and double deletion checking. */
1285 ++glyph_pool_count;
1286 #endif
1287
1288 return result;
1289 }
1290
1291
1292 /* Free a glyph_pool structure POOL. The function may be called with
1293 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1294 global variable glyph_pool_count is decremented with every pool structure
1295 freed. If this count gets negative, more structures were freed than
1296 allocated, i.e. one structure must have been freed more than once or
1297 a bogus pointer was passed to free_glyph_pool. */
1298
1299 static void
1300 free_glyph_pool (struct glyph_pool *pool)
1301 {
1302 if (pool)
1303 {
1304 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1305 /* More freed than allocated? */
1306 --glyph_pool_count;
1307 eassert (glyph_pool_count >= 0);
1308 #endif
1309 xfree (pool->glyphs);
1310 xfree (pool);
1311 }
1312 }
1313
1314
1315 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1316 columns we need. This function never shrinks a pool. The only
1317 case in which this would make sense, would be when a frame's size
1318 is changed from a large value to a smaller one. But, if someone
1319 does it once, we can expect that he will do it again.
1320
1321 Return true if the pool changed in a way which makes
1322 re-adjusting window glyph matrices necessary. */
1323
1324 static bool
1325 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1326 {
1327 ptrdiff_t needed;
1328 bool changed_p;
1329
1330 changed_p = (pool->glyphs == 0
1331 || matrix_dim.height != pool->nrows
1332 || matrix_dim.width != pool->ncolumns);
1333
1334 /* Enlarge the glyph pool. */
1335 if (INT_MULTIPLY_WRAPV (matrix_dim.height, matrix_dim.width, &needed))
1336 memory_full (SIZE_MAX);
1337 if (needed > pool->nglyphs)
1338 {
1339 ptrdiff_t old_nglyphs = pool->nglyphs;
1340 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1341 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1342 memclear (pool->glyphs + old_nglyphs,
1343 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1344 }
1345
1346 /* Remember the number of rows and columns because (a) we use them
1347 to do sanity checks, and (b) the number of columns determines
1348 where rows in the frame matrix start---this must be available to
1349 determine pointers to rows of window sub-matrices. */
1350 pool->nrows = matrix_dim.height;
1351 pool->ncolumns = matrix_dim.width;
1352
1353 return changed_p;
1354 }
1355
1356
1357 \f
1358 /***********************************************************************
1359 Debug Code
1360 ***********************************************************************/
1361
1362 #ifdef GLYPH_DEBUG
1363
1364
1365 /* Flush standard output. This is sometimes useful to call from the debugger.
1366 XXX Maybe this should be changed to flush the current terminal instead of
1367 stdout.
1368 */
1369
1370 void flush_stdout (void) EXTERNALLY_VISIBLE;
1371
1372 void
1373 flush_stdout (void)
1374 {
1375 fflush (stdout);
1376 }
1377
1378
1379 /* Check that no glyph pointers have been lost in MATRIX. If a
1380 pointer has been lost, e.g. by using a structure assignment between
1381 rows, at least one pointer must occur more than once in the rows of
1382 MATRIX. */
1383
1384 void
1385 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1386 {
1387 int i, j;
1388
1389 for (i = 0; i < matrix->nrows; ++i)
1390 for (j = 0; j < matrix->nrows; ++j)
1391 eassert (i == j
1392 || (matrix->rows[i].glyphs[TEXT_AREA]
1393 != matrix->rows[j].glyphs[TEXT_AREA]));
1394 }
1395
1396
1397 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1398
1399 struct glyph_row *
1400 matrix_row (struct glyph_matrix *matrix, int row)
1401 {
1402 eassert (matrix && matrix->rows);
1403 eassert (row >= 0 && row < matrix->nrows);
1404
1405 /* That's really too slow for normal testing because this function
1406 is called almost everywhere. Although---it's still astonishingly
1407 fast, so it is valuable to have for debugging purposes. */
1408 #if 0
1409 check_matrix_pointer_lossage (matrix);
1410 #endif
1411
1412 return matrix->rows + row;
1413 }
1414
1415
1416 #if 0 /* This function makes invalid assumptions when text is
1417 partially invisible. But it might come handy for debugging
1418 nevertheless. */
1419
1420 /* Check invariants that must hold for an up to date current matrix of
1421 window W. */
1422
1423 static void
1424 check_matrix_invariants (struct window *w)
1425 {
1426 struct glyph_matrix *matrix = w->current_matrix;
1427 int yb = window_text_bottom_y (w);
1428 struct glyph_row *row = matrix->rows;
1429 struct glyph_row *last_text_row = NULL;
1430 struct buffer *saved = current_buffer;
1431 struct buffer *buffer = XBUFFER (w->contents);
1432 int c;
1433
1434 /* This can sometimes happen for a fresh window. */
1435 if (matrix->nrows < 2)
1436 return;
1437
1438 set_buffer_temp (buffer);
1439
1440 /* Note: last row is always reserved for the mode line. */
1441 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1442 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1443 {
1444 struct glyph_row *next = row + 1;
1445
1446 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1447 last_text_row = row;
1448
1449 /* Check that character and byte positions are in sync. */
1450 eassert (MATRIX_ROW_START_BYTEPOS (row)
1451 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1452 eassert (BYTEPOS (row->start.pos)
1453 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1454
1455 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1456 have such a position temporarily in case of a minibuffer
1457 displaying something like `[Sole completion]' at its end. */
1458 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1459 {
1460 eassert (MATRIX_ROW_END_BYTEPOS (row)
1461 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1462 eassert (BYTEPOS (row->end.pos)
1463 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1464 }
1465
1466 /* Check that end position of `row' is equal to start position
1467 of next row. */
1468 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1469 {
1470 eassert (MATRIX_ROW_END_CHARPOS (row)
1471 == MATRIX_ROW_START_CHARPOS (next));
1472 eassert (MATRIX_ROW_END_BYTEPOS (row)
1473 == MATRIX_ROW_START_BYTEPOS (next));
1474 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1475 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1476 }
1477 row = next;
1478 }
1479
1480 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1481 eassert (w->desired_matrix->rows != NULL);
1482 set_buffer_temp (saved);
1483 }
1484
1485 #endif /* 0 */
1486
1487 #endif /* GLYPH_DEBUG */
1488
1489
1490 \f
1491 /**********************************************************************
1492 Allocating/ Adjusting Glyph Matrices
1493 **********************************************************************/
1494
1495 /* Allocate glyph matrices over a window tree for a frame-based
1496 redisplay
1497
1498 X and Y are column/row within the frame glyph matrix where
1499 sub-matrices for the window tree rooted at WINDOW must be
1500 allocated. DIM_ONLY_P means that the caller of this
1501 function is only interested in the result matrix dimension, and
1502 matrix adjustments should not be performed.
1503
1504 The function returns the total width/height of the sub-matrices of
1505 the window tree. If called on a frame root window, the computation
1506 will take the mini-buffer window into account.
1507
1508 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1509
1510 NEW_LEAF_MATRIX set if any window in the tree did not have a
1511 glyph matrices yet, and
1512
1513 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1514 any window in the tree will be changed or have been changed (see
1515 DIM_ONLY_P)
1516
1517 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1518 function.
1519
1520 Windows are arranged into chains of windows on the same level
1521 through the next fields of window structures. Such a level can be
1522 either a sequence of horizontally adjacent windows from left to
1523 right, or a sequence of vertically adjacent windows from top to
1524 bottom. Each window in a horizontal sequence can be either a leaf
1525 window or a vertical sequence; a window in a vertical sequence can
1526 be either a leaf or a horizontal sequence. All windows in a
1527 horizontal sequence have the same height, and all windows in a
1528 vertical sequence have the same width.
1529
1530 This function uses, for historical reasons, a more general
1531 algorithm to determine glyph matrix dimensions that would be
1532 necessary.
1533
1534 The matrix height of a horizontal sequence is determined by the
1535 maximum height of any matrix in the sequence. The matrix width of
1536 a horizontal sequence is computed by adding up matrix widths of
1537 windows in the sequence.
1538
1539 |<------- result width ------->|
1540 +---------+----------+---------+ ---
1541 | | | | |
1542 | | | |
1543 +---------+ | | result height
1544 | +---------+
1545 | | |
1546 +----------+ ---
1547
1548 The matrix width of a vertical sequence is the maximum matrix width
1549 of any window in the sequence. Its height is computed by adding up
1550 matrix heights of windows in the sequence.
1551
1552 |<---- result width -->|
1553 +---------+ ---
1554 | | |
1555 | | |
1556 +---------+--+ |
1557 | | |
1558 | | result height
1559 | |
1560 +------------+---------+ |
1561 | | |
1562 | | |
1563 +------------+---------+ --- */
1564
1565 /* Bit indicating that a new matrix will be allocated or has been
1566 allocated. */
1567
1568 #define NEW_LEAF_MATRIX (1 << 0)
1569
1570 /* Bit indicating that a matrix will or has changed its location or
1571 size. */
1572
1573 #define CHANGED_LEAF_MATRIX (1 << 1)
1574
1575 static struct dim
1576 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1577 bool dim_only_p, int *window_change_flags)
1578 {
1579 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1580 int x0 = x, y0 = y;
1581 int wmax = 0, hmax = 0;
1582 struct dim total;
1583 struct dim dim;
1584 struct window *w;
1585 bool in_horz_combination_p;
1586
1587 /* What combination is WINDOW part of? Compute this once since the
1588 result is the same for all windows in the `next' chain. The
1589 special case of a root window (parent equal to nil) is treated
1590 like a vertical combination because a root window's `next'
1591 points to the mini-buffer window, if any, which is arranged
1592 vertically below other windows. */
1593 in_horz_combination_p
1594 = (!NILP (XWINDOW (window)->parent)
1595 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1596
1597 /* For WINDOW and all windows on the same level. */
1598 do
1599 {
1600 w = XWINDOW (window);
1601
1602 /* Get the dimension of the window sub-matrix for W, depending
1603 on whether this is a combination or a leaf window. */
1604 if (WINDOWP (w->contents))
1605 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1606 dim_only_p,
1607 window_change_flags);
1608 else
1609 {
1610 /* If not already done, allocate sub-matrix structures. */
1611 if (w->desired_matrix == NULL)
1612 {
1613 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1614 w->current_matrix = new_glyph_matrix (f->current_pool);
1615 *window_change_flags |= NEW_LEAF_MATRIX;
1616 }
1617
1618 /* Width and height MUST be chosen so that there are no
1619 holes in the frame matrix. */
1620 dim.width = required_matrix_width (w);
1621 dim.height = required_matrix_height (w);
1622
1623 /* Will matrix be re-allocated? */
1624 if (x != w->desired_matrix->matrix_x
1625 || y != w->desired_matrix->matrix_y
1626 || dim.width != w->desired_matrix->matrix_w
1627 || dim.height != w->desired_matrix->matrix_h
1628 || (margin_glyphs_to_reserve (w, dim.width,
1629 w->left_margin_cols)
1630 != w->desired_matrix->left_margin_glyphs)
1631 || (margin_glyphs_to_reserve (w, dim.width,
1632 w->right_margin_cols)
1633 != w->desired_matrix->right_margin_glyphs))
1634 *window_change_flags |= CHANGED_LEAF_MATRIX;
1635
1636 /* Actually change matrices, if allowed. Do not consider
1637 CHANGED_LEAF_MATRIX computed above here because the pool
1638 may have been changed which we don't know here. We trust
1639 that we only will be called with DIM_ONLY_P when
1640 necessary. */
1641 if (!dim_only_p)
1642 {
1643 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1644 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1645 }
1646 }
1647
1648 /* If we are part of a horizontal combination, advance x for
1649 windows to the right of W; otherwise advance y for windows
1650 below W. */
1651 if (in_horz_combination_p)
1652 x += dim.width;
1653 else
1654 y += dim.height;
1655
1656 /* Remember maximum glyph matrix dimensions. */
1657 wmax = max (wmax, dim.width);
1658 hmax = max (hmax, dim.height);
1659
1660 /* Next window on same level. */
1661 window = w->next;
1662 }
1663 while (!NILP (window));
1664
1665 /* Set `total' to the total glyph matrix dimension of this window
1666 level. In a vertical combination, the width is the width of the
1667 widest window; the height is the y we finally reached, corrected
1668 by the y we started with. In a horizontal combination, the total
1669 height is the height of the tallest window, and the width is the
1670 x we finally reached, corrected by the x we started with. */
1671 if (in_horz_combination_p)
1672 {
1673 total.width = x - x0;
1674 total.height = hmax;
1675 }
1676 else
1677 {
1678 total.width = wmax;
1679 total.height = y - y0;
1680 }
1681
1682 return total;
1683 }
1684
1685
1686 /* Return the required height of glyph matrices for window W. */
1687
1688 static int
1689 required_matrix_height (struct window *w)
1690 {
1691 #ifdef HAVE_WINDOW_SYSTEM
1692 struct frame *f = XFRAME (w->frame);
1693
1694 if (FRAME_WINDOW_P (f))
1695 {
1696 /* http://lists.gnu.org/archive/html/emacs-devel/2015-11/msg00194.html */
1697 int ch_height = max (FRAME_SMALLEST_FONT_HEIGHT (f), 1);
1698 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1699
1700 return (((window_pixel_height + ch_height - 1)
1701 / ch_height) * w->nrows_scale_factor
1702 /* One partially visible line at the top and
1703 bottom of the window. */
1704 + 2
1705 /* 2 for header and mode line. */
1706 + 2);
1707 }
1708 #endif /* HAVE_WINDOW_SYSTEM */
1709
1710 return WINDOW_TOTAL_LINES (w);
1711 }
1712
1713
1714 /* Return the required width of glyph matrices for window W. */
1715
1716 static int
1717 required_matrix_width (struct window *w)
1718 {
1719 #ifdef HAVE_WINDOW_SYSTEM
1720 struct frame *f = XFRAME (w->frame);
1721 if (FRAME_WINDOW_P (f))
1722 {
1723 /* http://lists.gnu.org/archive/html/emacs-devel/2015-11/msg00194.html */
1724 int ch_width = max (FRAME_SMALLEST_CHAR_WIDTH (f), 1);
1725
1726 /* Compute number of glyphs needed in a glyph row. */
1727 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1728 / ch_width) * w->ncols_scale_factor
1729 /* 2 partially visible columns in the text area. */
1730 + 2
1731 /* One partially visible column at the right
1732 edge of each marginal area. */
1733 + 1 + 1);
1734 }
1735 #endif /* HAVE_WINDOW_SYSTEM */
1736
1737 return w->total_cols;
1738 }
1739
1740
1741 /* Allocate window matrices for window-based redisplay. W is the
1742 window whose matrices must be allocated/reallocated. */
1743
1744 static void
1745 allocate_matrices_for_window_redisplay (struct window *w)
1746 {
1747 while (w)
1748 {
1749 if (WINDOWP (w->contents))
1750 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1751 else
1752 {
1753 /* W is a leaf window. */
1754 struct dim dim;
1755
1756 /* If matrices are not yet allocated, allocate them now. */
1757 if (w->desired_matrix == NULL)
1758 {
1759 w->desired_matrix = new_glyph_matrix (NULL);
1760 w->current_matrix = new_glyph_matrix (NULL);
1761 }
1762
1763 dim.width = required_matrix_width (w);
1764 dim.height = required_matrix_height (w);
1765 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1766 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1767 }
1768
1769 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1770 }
1771 }
1772
1773 /* Allocate/reallocate glyph matrices of a single frame F.
1774 This function must be called when a new frame is created,
1775 its size changes, or its window configuration changes. */
1776
1777 void
1778 adjust_frame_glyphs (struct frame *f)
1779 {
1780 /* Block input so that expose events and other events that access
1781 glyph matrices are not processed while we are changing them. */
1782 block_input ();
1783
1784 if (FRAME_WINDOW_P (f))
1785 adjust_frame_glyphs_for_window_redisplay (f);
1786 else
1787 adjust_frame_glyphs_for_frame_redisplay (f);
1788
1789 /* Don't forget the buffer for decode_mode_spec. */
1790 adjust_decode_mode_spec_buffer (f);
1791
1792 f->glyphs_initialized_p = 1;
1793
1794 unblock_input ();
1795 }
1796
1797 /* Return true if any window in the tree has nonzero window margins. See
1798 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1799 static bool
1800 showing_window_margins_p (struct window *w)
1801 {
1802 while (w)
1803 {
1804 if (WINDOWP (w->contents))
1805 {
1806 if (showing_window_margins_p (XWINDOW (w->contents)))
1807 return 1;
1808 }
1809 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1810 return 1;
1811
1812 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1813 }
1814 return 0;
1815 }
1816
1817
1818 /* In the window tree with root W, build current matrices of leaf
1819 windows from the frame's current matrix. */
1820
1821 static void
1822 fake_current_matrices (Lisp_Object window)
1823 {
1824 struct window *w;
1825
1826 for (; !NILP (window); window = w->next)
1827 {
1828 w = XWINDOW (window);
1829
1830 if (WINDOWP (w->contents))
1831 fake_current_matrices (w->contents);
1832 else
1833 {
1834 int i;
1835 struct frame *f = XFRAME (w->frame);
1836 struct glyph_matrix *m = w->current_matrix;
1837 struct glyph_matrix *fm = f->current_matrix;
1838
1839 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1840 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1841
1842 for (i = 0; i < m->matrix_h; ++i)
1843 {
1844 struct glyph_row *r = m->rows + i;
1845 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1846
1847 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1848 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1849
1850 r->enabled_p = fr->enabled_p;
1851 if (r->enabled_p)
1852 {
1853 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1854 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1855 r->used[TEXT_AREA] = (m->matrix_w
1856 - r->used[LEFT_MARGIN_AREA]
1857 - r->used[RIGHT_MARGIN_AREA]);
1858 r->mode_line_p = 0;
1859 }
1860 }
1861 }
1862 }
1863 }
1864
1865
1866 /* Save away the contents of frame F's current frame matrix. Value is
1867 a glyph matrix holding the contents of F's current frame matrix. */
1868
1869 static struct glyph_matrix *
1870 save_current_matrix (struct frame *f)
1871 {
1872 int i;
1873 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1874 saved->nrows = f->current_matrix->nrows;
1875 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1876
1877 for (i = 0; i < saved->nrows; ++i)
1878 {
1879 struct glyph_row *from = f->current_matrix->rows + i;
1880 struct glyph_row *to = saved->rows + i;
1881 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1882
1883 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1884 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1885 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1886 to->enabled_p = from->enabled_p;
1887 to->hash = from->hash;
1888 if (from->used[LEFT_MARGIN_AREA])
1889 {
1890 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1891 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1892 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1893 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1894 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1895 }
1896 if (from->used[RIGHT_MARGIN_AREA])
1897 {
1898 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1899 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1900 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1901 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1902 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1903 }
1904 }
1905
1906 return saved;
1907 }
1908
1909
1910 /* Restore the contents of frame F's current frame matrix from SAVED,
1911 and free memory associated with SAVED. */
1912
1913 static void
1914 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1915 {
1916 int i;
1917
1918 for (i = 0; i < saved->nrows; ++i)
1919 {
1920 struct glyph_row *from = saved->rows + i;
1921 struct glyph_row *to = f->current_matrix->rows + i;
1922 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1923
1924 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1925 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1926 xfree (from->glyphs[TEXT_AREA]);
1927 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1928 if (nbytes)
1929 {
1930 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1931 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1932 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1933 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1934 }
1935 else
1936 to->used[LEFT_MARGIN_AREA] = 0;
1937 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1938 if (nbytes)
1939 {
1940 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1941 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1942 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1943 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1944 }
1945 else
1946 to->used[RIGHT_MARGIN_AREA] = 0;
1947 }
1948
1949 xfree (saved->rows);
1950 xfree (saved);
1951 }
1952
1953
1954
1955 /* Allocate/reallocate glyph matrices of a single frame F for
1956 frame-based redisplay. */
1957
1958 static void
1959 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1960 {
1961 struct dim matrix_dim;
1962 bool pool_changed_p;
1963 int window_change_flags;
1964 int top_window_y;
1965
1966 if (!FRAME_LIVE_P (f))
1967 return;
1968
1969 top_window_y = FRAME_TOP_MARGIN (f);
1970
1971 /* Allocate glyph pool structures if not already done. */
1972 if (f->desired_pool == NULL)
1973 {
1974 f->desired_pool = new_glyph_pool ();
1975 f->current_pool = new_glyph_pool ();
1976 }
1977
1978 /* Allocate frames matrix structures if needed. */
1979 if (f->desired_matrix == NULL)
1980 {
1981 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1982 f->current_matrix = new_glyph_matrix (f->current_pool);
1983 }
1984
1985 /* Compute window glyph matrices. (This takes the mini-buffer
1986 window into account). The result is the size of the frame glyph
1987 matrix needed. The variable window_change_flags is set to a bit
1988 mask indicating whether new matrices will be allocated or
1989 existing matrices change their size or location within the frame
1990 matrix. */
1991 window_change_flags = 0;
1992 matrix_dim
1993 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1994 0, top_window_y,
1995 1,
1996 &window_change_flags);
1997
1998 /* Add in menu bar lines, if any. */
1999 matrix_dim.height += top_window_y;
2000
2001 /* Enlarge pools as necessary. */
2002 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2003 realloc_glyph_pool (f->current_pool, matrix_dim);
2004
2005 /* Set up glyph pointers within window matrices. Do this only if
2006 absolutely necessary since it requires a frame redraw. */
2007 if (pool_changed_p || window_change_flags)
2008 {
2009 /* Do it for window matrices. */
2010 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2011 0, top_window_y, 0,
2012 &window_change_flags);
2013
2014 /* Size of frame matrices must equal size of frame. Note
2015 that we are called for X frames with window widths NOT equal
2016 to the frame width (from CHANGE_FRAME_SIZE_1). */
2017 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2018 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2019 return;
2020
2021 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2022 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2023
2024 /* Pointers to glyph memory in glyph rows are exchanged during
2025 the update phase of redisplay, which means in general that a
2026 frame's current matrix consists of pointers into both the
2027 desired and current glyph pool of the frame. Adjusting a
2028 matrix sets the frame matrix up so that pointers are all into
2029 the same pool. If we want to preserve glyph contents of the
2030 current matrix over a call to adjust_glyph_matrix, we must
2031 make a copy of the current glyphs, and restore the current
2032 matrix' contents from that copy. */
2033 if (display_completed
2034 && !FRAME_GARBAGED_P (f)
2035 && matrix_dim.width == f->current_matrix->matrix_w
2036 && matrix_dim.height == f->current_matrix->matrix_h
2037 /* For some reason, the frame glyph matrix gets corrupted if
2038 any of the windows contain margins. I haven't been able
2039 to hunt down the reason, but for the moment this prevents
2040 the problem from manifesting. -- cyd */
2041 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2042 {
2043 struct glyph_matrix *copy = save_current_matrix (f);
2044 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2045 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2046 restore_current_matrix (f, copy);
2047 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2048 }
2049 else
2050 {
2051 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2052 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2053 SET_FRAME_GARBAGED (f);
2054 }
2055 }
2056 }
2057
2058
2059 /* Allocate/reallocate glyph matrices of a single frame F for
2060 window-based redisplay. */
2061
2062 static void
2063 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2064 {
2065 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2066
2067 /* Allocate/reallocate window matrices. */
2068 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2069
2070 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2071 /* Allocate/ reallocate matrices of the dummy window used to display
2072 the menu bar under X when no X toolkit support is available. */
2073 {
2074 /* Allocate a dummy window if not already done. */
2075 struct window *w;
2076 if (NILP (f->menu_bar_window))
2077 {
2078 Lisp_Object frame;
2079 fset_menu_bar_window (f, make_window ());
2080 w = XWINDOW (f->menu_bar_window);
2081 XSETFRAME (frame, f);
2082 wset_frame (w, frame);
2083 w->pseudo_window_p = 1;
2084 }
2085 else
2086 w = XWINDOW (f->menu_bar_window);
2087
2088 /* Set window dimensions to frame dimensions and allocate or
2089 adjust glyph matrices of W. */
2090 w->pixel_left = 0;
2091 w->left_col = 0;
2092 w->pixel_top = 0;
2093 w->top_line = 0;
2094 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2095 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2096 w->total_cols = FRAME_TOTAL_COLS (f);
2097 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2098 w->total_lines = FRAME_MENU_BAR_LINES (f);
2099 allocate_matrices_for_window_redisplay (w);
2100 }
2101 #endif
2102
2103 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2104 {
2105 /* Allocate/ reallocate matrices of the tool bar window. If we
2106 don't have a tool bar window yet, make one. */
2107 struct window *w;
2108 if (NILP (f->tool_bar_window))
2109 {
2110 Lisp_Object frame;
2111 fset_tool_bar_window (f, make_window ());
2112 w = XWINDOW (f->tool_bar_window);
2113 XSETFRAME (frame, f);
2114 wset_frame (w, frame);
2115 w->pseudo_window_p = 1;
2116 }
2117 else
2118 w = XWINDOW (f->tool_bar_window);
2119
2120 w->pixel_left = 0;
2121 w->left_col = 0;
2122 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2123 w->top_line = FRAME_MENU_BAR_LINES (f);
2124 w->total_cols = FRAME_TOTAL_COLS (f);
2125 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2126 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2127 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2128 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2129 allocate_matrices_for_window_redisplay (w);
2130 }
2131 #endif
2132 }
2133
2134
2135 /* Re-allocate buffer for decode_mode_spec on frame F. */
2136
2137 static void
2138 adjust_decode_mode_spec_buffer (struct frame *f)
2139 {
2140 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2141
2142 eassert (frame_message_buf_size >= 0);
2143 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2144 frame_message_buf_size + 1);
2145 }
2146
2147
2148 \f
2149 /**********************************************************************
2150 Freeing Glyph Matrices
2151 **********************************************************************/
2152
2153 /* Free glyph memory for a frame F. F may be null. This function can
2154 be called for the same frame more than once. The root window of
2155 F may be nil when this function is called. This is the case when
2156 the function is called when F is destroyed. */
2157
2158 void
2159 free_glyphs (struct frame *f)
2160 {
2161 if (f && f->glyphs_initialized_p)
2162 {
2163 /* Block interrupt input so that we don't get surprised by an X
2164 event while we're in an inconsistent state. */
2165 block_input ();
2166 f->glyphs_initialized_p = 0;
2167
2168 /* Release window sub-matrices. */
2169 if (!NILP (f->root_window))
2170 free_window_matrices (XWINDOW (f->root_window));
2171
2172 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2173 /* Free the dummy window for menu bars without X toolkit and its
2174 glyph matrices. */
2175 if (!NILP (f->menu_bar_window))
2176 {
2177 struct window *w = XWINDOW (f->menu_bar_window);
2178 free_glyph_matrix (w->desired_matrix);
2179 free_glyph_matrix (w->current_matrix);
2180 w->desired_matrix = w->current_matrix = NULL;
2181 fset_menu_bar_window (f, Qnil);
2182 }
2183 #endif
2184
2185 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2186 /* Free the tool bar window and its glyph matrices. */
2187 if (!NILP (f->tool_bar_window))
2188 {
2189 struct window *w = XWINDOW (f->tool_bar_window);
2190 free_glyph_matrix (w->desired_matrix);
2191 free_glyph_matrix (w->current_matrix);
2192 w->desired_matrix = w->current_matrix = NULL;
2193 fset_tool_bar_window (f, Qnil);
2194 }
2195 #endif
2196
2197 /* Release frame glyph matrices. Reset fields to zero in
2198 case we are called a second time. */
2199 if (f->desired_matrix)
2200 {
2201 free_glyph_matrix (f->desired_matrix);
2202 free_glyph_matrix (f->current_matrix);
2203 f->desired_matrix = f->current_matrix = NULL;
2204 }
2205
2206 /* Release glyph pools. */
2207 if (f->desired_pool)
2208 {
2209 free_glyph_pool (f->desired_pool);
2210 free_glyph_pool (f->current_pool);
2211 f->desired_pool = f->current_pool = NULL;
2212 }
2213
2214 unblock_input ();
2215 }
2216 }
2217
2218
2219 /* Free glyph sub-matrices in the window tree rooted at W. This
2220 function may be called with a null pointer, and it may be called on
2221 the same tree more than once. */
2222
2223 void
2224 free_window_matrices (struct window *w)
2225 {
2226 while (w)
2227 {
2228 if (WINDOWP (w->contents))
2229 free_window_matrices (XWINDOW (w->contents));
2230 else
2231 {
2232 /* This is a leaf window. Free its memory and reset fields
2233 to zero in case this function is called a second time for
2234 W. */
2235 free_glyph_matrix (w->current_matrix);
2236 free_glyph_matrix (w->desired_matrix);
2237 w->current_matrix = w->desired_matrix = NULL;
2238 }
2239
2240 /* Next window on same level. */
2241 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2242 }
2243 }
2244
2245
2246 /* Check glyph memory leaks. This function is called from
2247 shut_down_emacs. Note that frames are not destroyed when Emacs
2248 exits. We therefore free all glyph memory for all active frames
2249 explicitly and check that nothing is left allocated. */
2250
2251 void
2252 check_glyph_memory (void)
2253 {
2254 Lisp_Object tail, frame;
2255
2256 /* Free glyph memory for all frames. */
2257 FOR_EACH_FRAME (tail, frame)
2258 free_glyphs (XFRAME (frame));
2259
2260 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2261 /* Check that nothing is left allocated. */
2262 eassert (glyph_matrix_count == 0);
2263 eassert (glyph_pool_count == 0);
2264 #endif
2265 }
2266
2267
2268 \f
2269 /**********************************************************************
2270 Building a Frame Matrix
2271 **********************************************************************/
2272
2273 /* Most of the redisplay code works on glyph matrices attached to
2274 windows. This is a good solution most of the time, but it is not
2275 suitable for terminal code. Terminal output functions cannot rely
2276 on being able to set an arbitrary terminal window. Instead they
2277 must be provided with a view of the whole frame, i.e. the whole
2278 screen. We build such a view by constructing a frame matrix from
2279 window matrices in this section.
2280
2281 Windows that must be updated have their must_be_updated_p flag set.
2282 For all such windows, their desired matrix is made part of the
2283 desired frame matrix. For other windows, their current matrix is
2284 made part of the desired frame matrix.
2285
2286 +-----------------+----------------+
2287 | desired | desired |
2288 | | |
2289 +-----------------+----------------+
2290 | current |
2291 | |
2292 +----------------------------------+
2293
2294 Desired window matrices can be made part of the frame matrix in a
2295 cheap way: We exploit the fact that the desired frame matrix and
2296 desired window matrices share their glyph memory. This is not
2297 possible for current window matrices. Their glyphs are copied to
2298 the desired frame matrix. The latter is equivalent to
2299 preserve_other_columns in the old redisplay.
2300
2301 Used glyphs counters for frame matrix rows are the result of adding
2302 up glyph lengths of the window matrices. A line in the frame
2303 matrix is enabled, if a corresponding line in a window matrix is
2304 enabled.
2305
2306 After building the desired frame matrix, it will be passed to
2307 terminal code, which will manipulate both the desired and current
2308 frame matrix. Changes applied to the frame's current matrix have
2309 to be visible in current window matrices afterwards, of course.
2310
2311 This problem is solved like this:
2312
2313 1. Window and frame matrices share glyphs. Window matrices are
2314 constructed in a way that their glyph contents ARE the glyph
2315 contents needed in a frame matrix. Thus, any modification of
2316 glyphs done in terminal code will be reflected in window matrices
2317 automatically.
2318
2319 2. Exchanges of rows in a frame matrix done by terminal code are
2320 intercepted by hook functions so that corresponding row operations
2321 on window matrices can be performed. This is necessary because we
2322 use pointers to glyphs in glyph row structures. To satisfy the
2323 assumption of point 1 above that glyphs are updated implicitly in
2324 window matrices when they are manipulated via the frame matrix,
2325 window and frame matrix must of course agree where to find the
2326 glyphs for their rows. Possible manipulations that must be
2327 mirrored are assignments of rows of the desired frame matrix to the
2328 current frame matrix and scrolling the current frame matrix. */
2329
2330 /* Build frame F's desired matrix from window matrices. Only windows
2331 which have the flag must_be_updated_p set have to be updated. Menu
2332 bar lines of a frame are not covered by window matrices, so make
2333 sure not to touch them in this function. */
2334
2335 static void
2336 build_frame_matrix (struct frame *f)
2337 {
2338 int i;
2339
2340 /* F must have a frame matrix when this function is called. */
2341 eassert (!FRAME_WINDOW_P (f));
2342
2343 /* Clear all rows in the frame matrix covered by window matrices.
2344 Menu bar lines are not covered by windows. */
2345 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2346 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2347
2348 /* Build the matrix by walking the window tree. */
2349 build_frame_matrix_from_window_tree (f->desired_matrix,
2350 XWINDOW (FRAME_ROOT_WINDOW (f)));
2351 }
2352
2353
2354 /* Walk a window tree, building a frame matrix MATRIX from window
2355 matrices. W is the root of a window tree. */
2356
2357 static void
2358 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2359 {
2360 while (w)
2361 {
2362 if (WINDOWP (w->contents))
2363 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2364 else
2365 build_frame_matrix_from_leaf_window (matrix, w);
2366
2367 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2368 }
2369 }
2370
2371
2372 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2373 desired frame matrix built. W is a leaf window whose desired or
2374 current matrix is to be added to FRAME_MATRIX. W's flag
2375 must_be_updated_p determines which matrix it contributes to
2376 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2377 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2378 Adding a desired matrix means setting up used counters and such in
2379 frame rows, while adding a current window matrix to FRAME_MATRIX
2380 means copying glyphs. The latter case corresponds to
2381 preserve_other_columns in the old redisplay. */
2382
2383 static void
2384 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2385 {
2386 struct glyph_matrix *window_matrix;
2387 int window_y, frame_y;
2388 /* If non-zero, a glyph to insert at the right border of W. */
2389 GLYPH right_border_glyph;
2390
2391 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2392
2393 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2394 if (w->must_be_updated_p)
2395 {
2396 window_matrix = w->desired_matrix;
2397
2398 /* Decide whether we want to add a vertical border glyph. */
2399 if (!WINDOW_RIGHTMOST_P (w))
2400 {
2401 struct Lisp_Char_Table *dp = window_display_table (w);
2402 Lisp_Object gc;
2403
2404 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2405 if (dp
2406 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2407 {
2408 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2409 spec_glyph_lookup_face (w, &right_border_glyph);
2410 }
2411
2412 if (GLYPH_FACE (right_border_glyph) <= 0)
2413 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2414 }
2415 }
2416 else
2417 window_matrix = w->current_matrix;
2418
2419 /* For all rows in the window matrix and corresponding rows in the
2420 frame matrix. */
2421 window_y = 0;
2422 frame_y = window_matrix->matrix_y;
2423 while (window_y < window_matrix->nrows)
2424 {
2425 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2426 struct glyph_row *window_row = window_matrix->rows + window_y;
2427 bool current_row_p = window_matrix == w->current_matrix;
2428
2429 /* Fill up the frame row with spaces up to the left margin of the
2430 window row. */
2431 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2432
2433 /* Fill up areas in the window matrix row with spaces. */
2434 fill_up_glyph_row_with_spaces (window_row);
2435
2436 /* If only part of W's desired matrix has been built, and
2437 window_row wasn't displayed, use the corresponding current
2438 row instead. */
2439 if (window_matrix == w->desired_matrix
2440 && !window_row->enabled_p)
2441 {
2442 window_row = w->current_matrix->rows + window_y;
2443 current_row_p = 1;
2444 }
2445
2446 if (current_row_p)
2447 {
2448 /* Copy window row to frame row. */
2449 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2450 window_row->glyphs[0],
2451 window_matrix->matrix_w * sizeof (struct glyph));
2452 }
2453 else
2454 {
2455 eassert (window_row->enabled_p);
2456
2457 /* Only when a desired row has been displayed, we want
2458 the corresponding frame row to be updated. */
2459 frame_row->enabled_p = true;
2460
2461 /* Maybe insert a vertical border between horizontally adjacent
2462 windows. */
2463 if (GLYPH_CHAR (right_border_glyph) != 0)
2464 {
2465 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2466 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2467 }
2468
2469 #ifdef GLYPH_DEBUG
2470 /* Window row window_y must be a slice of frame row
2471 frame_y. */
2472 eassert (glyph_row_slice_p (window_row, frame_row));
2473
2474 /* If rows are in sync, we don't have to copy glyphs because
2475 frame and window share glyphs. */
2476
2477 strcpy (w->current_matrix->method, w->desired_matrix->method);
2478 add_window_display_history (w, w->current_matrix->method, 0);
2479 #endif
2480 }
2481
2482 /* Set number of used glyphs in the frame matrix. Since we fill
2483 up with spaces, and visit leaf windows from left to right it
2484 can be done simply. */
2485 frame_row->used[TEXT_AREA]
2486 = window_matrix->matrix_x + window_matrix->matrix_w;
2487
2488 /* Next row. */
2489 ++window_y;
2490 ++frame_y;
2491 }
2492 }
2493
2494 /* Given a user-specified glyph, possibly including a Lisp-level face
2495 ID, return a glyph that has a realized face ID.
2496 This is used for glyphs displayed specially and not part of the text;
2497 for instance, vertical separators, truncation markers, etc. */
2498
2499 void
2500 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2501 {
2502 int lface_id = GLYPH_FACE (*glyph);
2503 /* Convert the glyph's specified face to a realized (cache) face. */
2504 if (lface_id > 0)
2505 {
2506 int face_id = merge_faces (XFRAME (w->frame),
2507 Qt, lface_id, DEFAULT_FACE_ID);
2508 SET_GLYPH_FACE (*glyph, face_id);
2509 }
2510 }
2511
2512 /* Add spaces to a glyph row ROW in a window matrix.
2513
2514 Each row has the form:
2515
2516 +---------+-----------------------------+------------+
2517 | left | text | right |
2518 +---------+-----------------------------+------------+
2519
2520 Left and right marginal areas are optional. This function adds
2521 spaces to areas so that there are no empty holes between areas.
2522 In other words: If the right area is not empty, the text area
2523 is filled up with spaces up to the right area. If the text area
2524 is not empty, the left area is filled up.
2525
2526 To be called for frame-based redisplay, only. */
2527
2528 static void
2529 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2530 {
2531 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2532 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2533 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2534 }
2535
2536
2537 /* Fill area AREA of glyph row ROW with spaces. To be called for
2538 frame-based redisplay only. */
2539
2540 static void
2541 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2542 {
2543 if (row->glyphs[area] < row->glyphs[area + 1])
2544 {
2545 struct glyph *end = row->glyphs[area + 1];
2546 struct glyph *text = row->glyphs[area] + row->used[area];
2547
2548 while (text < end)
2549 *text++ = space_glyph;
2550 row->used[area] = text - row->glyphs[area];
2551 }
2552 }
2553
2554
2555 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2556 reached. In frame matrices only one area, TEXT_AREA, is used. */
2557
2558 void
2559 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2560 {
2561 int i = row->used[TEXT_AREA];
2562 struct glyph *glyph = row->glyphs[TEXT_AREA];
2563
2564 while (i < upto)
2565 glyph[i++] = space_glyph;
2566
2567 row->used[TEXT_AREA] = i;
2568 }
2569
2570
2571 \f
2572 /**********************************************************************
2573 Mirroring operations on frame matrices in window matrices
2574 **********************************************************************/
2575
2576 /* Set frame being updated via frame-based redisplay to F. This
2577 function must be called before updates to make explicit that we are
2578 working on frame matrices or not. */
2579
2580 static void
2581 set_frame_matrix_frame (struct frame *f)
2582 {
2583 frame_matrix_frame = f;
2584 }
2585
2586
2587 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2588 DESIRED_MATRIX is the desired matrix corresponding to
2589 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2590 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2591 frame_matrix_frame is non-null, this indicates that the exchange is
2592 done in frame matrices, and that we have to perform analogous
2593 operations in window matrices of frame_matrix_frame. */
2594
2595 static void
2596 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2597 {
2598 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2599 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2600 bool mouse_face_p = current_row->mouse_face_p;
2601
2602 /* Do current_row = desired_row. This exchanges glyph pointers
2603 between both rows, and does a structure assignment otherwise. */
2604 assign_row (current_row, desired_row);
2605
2606 /* Enable current_row to mark it as valid. */
2607 current_row->enabled_p = true;
2608 current_row->mouse_face_p = mouse_face_p;
2609
2610 /* If we are called on frame matrices, perform analogous operations
2611 for window matrices. */
2612 if (frame_matrix_frame)
2613 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2614 }
2615
2616
2617 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2618 W's frame which has been made current (by swapping pointers between
2619 current and desired matrix). Perform analogous operations in the
2620 matrices of leaf windows in the window tree rooted at W. */
2621
2622 static void
2623 mirror_make_current (struct window *w, int frame_row)
2624 {
2625 while (w)
2626 {
2627 if (WINDOWP (w->contents))
2628 mirror_make_current (XWINDOW (w->contents), frame_row);
2629 else
2630 {
2631 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2632 here because the checks performed in debug mode there
2633 will not allow the conversion. */
2634 int row = frame_row - w->desired_matrix->matrix_y;
2635
2636 /* If FRAME_ROW is within W, assign the desired row to the
2637 current row (exchanging glyph pointers). */
2638 if (row >= 0 && row < w->desired_matrix->matrix_h)
2639 {
2640 struct glyph_row *current_row
2641 = MATRIX_ROW (w->current_matrix, row);
2642 struct glyph_row *desired_row
2643 = MATRIX_ROW (w->desired_matrix, row);
2644
2645 if (desired_row->enabled_p)
2646 assign_row (current_row, desired_row);
2647 else
2648 swap_glyph_pointers (desired_row, current_row);
2649 current_row->enabled_p = true;
2650
2651 /* Set the Y coordinate of the mode/header line's row.
2652 It is needed in draw_row_with_mouse_face to find the
2653 screen coordinates. (Window-based redisplay sets
2654 this in update_window, but no one seems to do that
2655 for frame-based redisplay.) */
2656 if (current_row->mode_line_p)
2657 current_row->y = row;
2658 }
2659 }
2660
2661 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2662 }
2663 }
2664
2665
2666 /* Perform row dance after scrolling. We are working on the range of
2667 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2668 including) in MATRIX. COPY_FROM is a vector containing, for each
2669 row I in the range 0 <= I < NLINES, the index of the original line
2670 to move to I. This index is relative to the row range, i.e. 0 <=
2671 index < NLINES. RETAINED_P is a vector containing zero for each
2672 row 0 <= I < NLINES which is empty.
2673
2674 This function is called from do_scrolling and do_direct_scrolling. */
2675
2676 void
2677 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2678 int *copy_from, char *retained_p)
2679 {
2680 /* A copy of original rows. */
2681 struct glyph_row *old_rows;
2682
2683 /* Rows to assign to. */
2684 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2685
2686 int i;
2687
2688 /* Make a copy of the original rows. */
2689 USE_SAFE_ALLOCA;
2690 SAFE_NALLOCA (old_rows, 1, nlines);
2691 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2692
2693 /* Assign new rows, maybe clear lines. */
2694 for (i = 0; i < nlines; ++i)
2695 {
2696 bool enabled_before_p = new_rows[i].enabled_p;
2697
2698 eassert (i + unchanged_at_top < matrix->nrows);
2699 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2700 new_rows[i] = old_rows[copy_from[i]];
2701 new_rows[i].enabled_p = enabled_before_p;
2702
2703 /* RETAINED_P is zero for empty lines. */
2704 if (!retained_p[copy_from[i]])
2705 new_rows[i].enabled_p = false;
2706 }
2707
2708 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2709 if (frame_matrix_frame)
2710 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2711 unchanged_at_top, nlines, copy_from, retained_p);
2712
2713 SAFE_FREE ();
2714 }
2715
2716
2717 /* Synchronize glyph pointers in the current matrix of window W with
2718 the current frame matrix. */
2719
2720 static void
2721 sync_window_with_frame_matrix_rows (struct window *w)
2722 {
2723 struct frame *f = XFRAME (w->frame);
2724 struct glyph_row *window_row, *window_row_end, *frame_row;
2725 int left, right, x, width;
2726
2727 /* Preconditions: W must be a live window on a tty frame. */
2728 eassert (BUFFERP (w->contents));
2729 eassert (!FRAME_WINDOW_P (f));
2730
2731 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2732 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2733 x = w->current_matrix->matrix_x;
2734 width = w->current_matrix->matrix_w;
2735
2736 window_row = w->current_matrix->rows;
2737 window_row_end = window_row + w->current_matrix->nrows;
2738 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2739
2740 for (; window_row < window_row_end; ++window_row, ++frame_row)
2741 {
2742 window_row->glyphs[LEFT_MARGIN_AREA]
2743 = frame_row->glyphs[0] + x;
2744 window_row->glyphs[TEXT_AREA]
2745 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2746 window_row->glyphs[LAST_AREA]
2747 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2748 window_row->glyphs[RIGHT_MARGIN_AREA]
2749 = window_row->glyphs[LAST_AREA] - right;
2750 }
2751 }
2752
2753
2754 /* Return the window in the window tree rooted in W containing frame
2755 row ROW. Value is null if none is found. */
2756
2757 static struct window *
2758 frame_row_to_window (struct window *w, int row)
2759 {
2760 struct window *found = NULL;
2761
2762 while (w && !found)
2763 {
2764 if (WINDOWP (w->contents))
2765 found = frame_row_to_window (XWINDOW (w->contents), row);
2766 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2767 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2768 found = w;
2769
2770 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2771 }
2772
2773 return found;
2774 }
2775
2776
2777 /* Perform a line dance in the window tree rooted at W, after
2778 scrolling a frame matrix in mirrored_line_dance.
2779
2780 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2781 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2782 COPY_FROM is a vector containing, for each row I in the range 0 <=
2783 I < NLINES, the index of the original line to move to I. This
2784 index is relative to the row range, i.e. 0 <= index < NLINES.
2785 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2786 which is empty. */
2787
2788 static void
2789 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2790 {
2791 while (w)
2792 {
2793 if (WINDOWP (w->contents))
2794 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2795 nlines, copy_from, retained_p);
2796 else
2797 {
2798 /* W is a leaf window, and we are working on its current
2799 matrix m. */
2800 struct glyph_matrix *m = w->current_matrix;
2801 int i;
2802 bool sync_p = 0;
2803 struct glyph_row *old_rows;
2804
2805 /* Make a copy of the original rows of matrix m. */
2806 USE_SAFE_ALLOCA;
2807 SAFE_NALLOCA (old_rows, 1, m->nrows);
2808 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2809
2810 for (i = 0; i < nlines; ++i)
2811 {
2812 /* Frame relative line assigned to. */
2813 int frame_to = i + unchanged_at_top;
2814
2815 /* Frame relative line assigned. */
2816 int frame_from = copy_from[i] + unchanged_at_top;
2817
2818 /* Window relative line assigned to. */
2819 int window_to = frame_to - m->matrix_y;
2820
2821 /* Window relative line assigned. */
2822 int window_from = frame_from - m->matrix_y;
2823
2824 /* Is assigned line inside window? */
2825 bool from_inside_window_p
2826 = window_from >= 0 && window_from < m->matrix_h;
2827
2828 /* Is assigned to line inside window? */
2829 bool to_inside_window_p
2830 = window_to >= 0 && window_to < m->matrix_h;
2831
2832 if (from_inside_window_p && to_inside_window_p)
2833 {
2834 /* Do the assignment. The enabled_p flag is saved
2835 over the assignment because the old redisplay did
2836 that. */
2837 bool enabled_before_p = m->rows[window_to].enabled_p;
2838 m->rows[window_to] = old_rows[window_from];
2839 m->rows[window_to].enabled_p = enabled_before_p;
2840
2841 /* If frame line is empty, window line is empty, too. */
2842 if (!retained_p[copy_from[i]])
2843 m->rows[window_to].enabled_p = false;
2844 }
2845 else if (to_inside_window_p)
2846 {
2847 /* A copy between windows. This is an infrequent
2848 case not worth optimizing. */
2849 struct frame *f = XFRAME (w->frame);
2850 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2851 struct window *w2;
2852 struct glyph_matrix *m2;
2853 int m2_from;
2854
2855 w2 = frame_row_to_window (root, frame_from);
2856 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2857 -nw', FROM_FRAME sometimes has no associated window.
2858 This check avoids a segfault if W2 is null. */
2859 if (w2)
2860 {
2861 m2 = w2->current_matrix;
2862 m2_from = frame_from - m2->matrix_y;
2863 copy_row_except_pointers (m->rows + window_to,
2864 m2->rows + m2_from);
2865
2866 /* If frame line is empty, window line is empty, too. */
2867 if (!retained_p[copy_from[i]])
2868 m->rows[window_to].enabled_p = false;
2869 }
2870 sync_p = 1;
2871 }
2872 else if (from_inside_window_p)
2873 sync_p = 1;
2874 }
2875
2876 /* If there was a copy between windows, make sure glyph
2877 pointers are in sync with the frame matrix. */
2878 if (sync_p)
2879 sync_window_with_frame_matrix_rows (w);
2880
2881 /* Check that no pointers are lost. */
2882 CHECK_MATRIX (m);
2883
2884 SAFE_FREE ();
2885 }
2886
2887 /* Next window on same level. */
2888 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2889 }
2890 }
2891
2892
2893 #ifdef GLYPH_DEBUG
2894
2895 /* Check that window and frame matrices agree about their
2896 understanding where glyphs of the rows are to find. For each
2897 window in the window tree rooted at W, check that rows in the
2898 matrices of leaf window agree with their frame matrices about
2899 glyph pointers. */
2900
2901 static void
2902 check_window_matrix_pointers (struct window *w)
2903 {
2904 while (w)
2905 {
2906 if (WINDOWP (w->contents))
2907 check_window_matrix_pointers (XWINDOW (w->contents));
2908 else
2909 {
2910 struct frame *f = XFRAME (w->frame);
2911 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2912 check_matrix_pointers (w->current_matrix, f->current_matrix);
2913 }
2914
2915 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2916 }
2917 }
2918
2919
2920 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2921 a window and FRAME_MATRIX is the corresponding frame matrix. For
2922 each row in WINDOW_MATRIX check that it's a slice of the
2923 corresponding frame row. If it isn't, abort. */
2924
2925 static void
2926 check_matrix_pointers (struct glyph_matrix *window_matrix,
2927 struct glyph_matrix *frame_matrix)
2928 {
2929 /* Row number in WINDOW_MATRIX. */
2930 int i = 0;
2931
2932 /* Row number corresponding to I in FRAME_MATRIX. */
2933 int j = window_matrix->matrix_y;
2934
2935 /* For all rows check that the row in the window matrix is a
2936 slice of the row in the frame matrix. If it isn't we didn't
2937 mirror an operation on the frame matrix correctly. */
2938 while (i < window_matrix->nrows)
2939 {
2940 if (!glyph_row_slice_p (window_matrix->rows + i,
2941 frame_matrix->rows + j))
2942 emacs_abort ();
2943 ++i, ++j;
2944 }
2945 }
2946
2947 #endif /* GLYPH_DEBUG */
2948
2949
2950 \f
2951 /**********************************************************************
2952 VPOS and HPOS translations
2953 **********************************************************************/
2954
2955 #ifdef GLYPH_DEBUG
2956
2957 /* Translate vertical position VPOS which is relative to window W to a
2958 vertical position relative to W's frame. */
2959
2960 static int
2961 window_to_frame_vpos (struct window *w, int vpos)
2962 {
2963 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2964 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2965 vpos += WINDOW_TOP_EDGE_LINE (w);
2966 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2967 return vpos;
2968 }
2969
2970
2971 /* Translate horizontal position HPOS which is relative to window W to
2972 a horizontal position relative to W's frame. */
2973
2974 static int
2975 window_to_frame_hpos (struct window *w, int hpos)
2976 {
2977 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2978 hpos += WINDOW_LEFT_EDGE_COL (w);
2979 return hpos;
2980 }
2981
2982 #endif /* GLYPH_DEBUG */
2983
2984
2985 \f
2986 /**********************************************************************
2987 Redrawing Frames
2988 **********************************************************************/
2989
2990 /* Redraw frame F. */
2991
2992 void
2993 redraw_frame (struct frame *f)
2994 {
2995 /* Error if F has no glyphs. */
2996 eassert (f->glyphs_initialized_p);
2997 update_begin (f);
2998 if (FRAME_MSDOS_P (f))
2999 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3000 clear_frame (f);
3001 clear_current_matrices (f);
3002 update_end (f);
3003 fset_redisplay (f);
3004 /* Mark all windows as inaccurate, so that every window will have
3005 its redisplay done. */
3006 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3007 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3008 f->garbaged = false;
3009 }
3010
3011 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3012 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3013 If FRAME is omitted or nil, the selected frame is used. */)
3014 (Lisp_Object frame)
3015 {
3016 redraw_frame (decode_live_frame (frame));
3017 return Qnil;
3018 }
3019
3020 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3021 doc: /* Clear and redisplay all visible frames. */)
3022 (void)
3023 {
3024 Lisp_Object tail, frame;
3025
3026 FOR_EACH_FRAME (tail, frame)
3027 if (FRAME_VISIBLE_P (XFRAME (frame)))
3028 redraw_frame (XFRAME (frame));
3029
3030 return Qnil;
3031 }
3032
3033
3034 \f
3035 /***********************************************************************
3036 Frame Update
3037 ***********************************************************************/
3038
3039 /* Update frame F based on the data in desired matrices.
3040
3041 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3042 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3043
3044 Value is true if redisplay was stopped due to pending input. */
3045
3046 bool
3047 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3048 {
3049 /* True means display has been paused because of pending input. */
3050 bool paused_p;
3051 struct window *root_window = XWINDOW (f->root_window);
3052
3053 if (redisplay_dont_pause)
3054 force_p = true;
3055 else if (!force_p && detect_input_pending_ignore_squeezables ())
3056 {
3057 paused_p = true;
3058 goto do_pause;
3059 }
3060
3061 if (FRAME_WINDOW_P (f))
3062 {
3063 /* We are working on window matrix basis. All windows whose
3064 flag must_be_updated_p is set have to be updated. */
3065
3066 /* Record that we are not working on frame matrices. */
3067 set_frame_matrix_frame (NULL);
3068
3069 /* Update all windows in the window tree of F, maybe stopping
3070 when pending input is detected. */
3071 update_begin (f);
3072
3073 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3074 /* Update the menu bar on X frames that don't have toolkit
3075 support. */
3076 if (WINDOWP (f->menu_bar_window))
3077 update_window (XWINDOW (f->menu_bar_window), true);
3078 #endif
3079
3080 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3081 /* Update the tool-bar window, if present. */
3082 if (WINDOWP (f->tool_bar_window))
3083 {
3084 struct window *w = XWINDOW (f->tool_bar_window);
3085
3086 /* Update tool-bar window. */
3087 if (w->must_be_updated_p)
3088 {
3089 Lisp_Object tem;
3090
3091 update_window (w, true);
3092 w->must_be_updated_p = false;
3093
3094 /* Swap tool-bar strings. We swap because we want to
3095 reuse strings. */
3096 tem = f->current_tool_bar_string;
3097 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3098 fset_desired_tool_bar_string (f, tem);
3099 }
3100 }
3101 #endif
3102
3103 /* Update windows. */
3104 paused_p = update_window_tree (root_window, force_p);
3105 update_end (f);
3106 }
3107 else
3108 {
3109 /* We are working on frame matrix basis. Set the frame on whose
3110 frame matrix we operate. */
3111 set_frame_matrix_frame (f);
3112
3113 /* Build F's desired matrix from window matrices. */
3114 build_frame_matrix (f);
3115
3116 /* Update the display. */
3117 update_begin (f);
3118 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3119 update_end (f);
3120
3121 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3122 {
3123 if (FRAME_TTY (f)->termscript)
3124 fflush (FRAME_TTY (f)->termscript);
3125 if (FRAME_TERMCAP_P (f))
3126 fflush (FRAME_TTY (f)->output);
3127 }
3128
3129 /* Check window matrices for lost pointers. */
3130 #ifdef GLYPH_DEBUG
3131 check_window_matrix_pointers (root_window);
3132 add_frame_display_history (f, paused_p);
3133 #endif
3134 }
3135
3136 do_pause:
3137 /* Reset flags indicating that a window should be updated. */
3138 set_window_update_flags (root_window, false);
3139
3140 display_completed = !paused_p;
3141 return paused_p;
3142 }
3143
3144 /* Update a TTY frame F that has a menu dropped down over some of its
3145 glyphs. This is like the second part of update_frame, but it
3146 doesn't call build_frame_matrix, because we already have the
3147 desired matrix prepared, and don't want it to be overwritten by the
3148 text of the normal display.
3149
3150 ROW and COL, if non-negative, are the row and column of the TTY
3151 frame where to position the cursor after the frame update is
3152 complete. Negative values mean ask update_frame_1 to position the
3153 cursor "normally", i.e. at point in the selected window. */
3154 void
3155 update_frame_with_menu (struct frame *f, int row, int col)
3156 {
3157 struct window *root_window = XWINDOW (f->root_window);
3158 bool paused_p, cursor_at_point_p;
3159
3160 eassert (FRAME_TERMCAP_P (f));
3161
3162 /* We are working on frame matrix basis. Set the frame on whose
3163 frame matrix we operate. */
3164 set_frame_matrix_frame (f);
3165
3166 /* Update the display. */
3167 update_begin (f);
3168 cursor_at_point_p = !(row >= 0 && col >= 0);
3169 /* Force update_frame_1 not to stop due to pending input, and not
3170 try scrolling. */
3171 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3172 /* ROW and COL tell us where in the menu to position the cursor, so
3173 that screen readers know the active region on the screen. */
3174 if (!cursor_at_point_p)
3175 cursor_to (f, row, col);
3176 update_end (f);
3177
3178 if (FRAME_TTY (f)->termscript)
3179 fflush (FRAME_TTY (f)->termscript);
3180 fflush (FRAME_TTY (f)->output);
3181 /* Check window matrices for lost pointers. */
3182 #if GLYPH_DEBUG
3183 #if 0
3184 /* We cannot possibly survive the matrix pointers check, since
3185 we have overwritten parts of the frame glyph matrix without
3186 making any updates to the window matrices. */
3187 check_window_matrix_pointers (root_window);
3188 #endif
3189 add_frame_display_history (f, paused_p);
3190 #endif
3191
3192 /* Reset flags indicating that a window should be updated. */
3193 set_window_update_flags (root_window, false);
3194 display_completed = !paused_p;
3195 }
3196
3197 \f
3198 /************************************************************************
3199 Window-based updates
3200 ************************************************************************/
3201
3202 /* Perform updates in window tree rooted at W.
3203 If FORCE_P, don't stop updating if input is pending. */
3204
3205 static bool
3206 update_window_tree (struct window *w, bool force_p)
3207 {
3208 bool paused_p = 0;
3209
3210 while (w && !paused_p)
3211 {
3212 if (WINDOWP (w->contents))
3213 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3214 else if (w->must_be_updated_p)
3215 paused_p |= update_window (w, force_p);
3216
3217 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3218 }
3219
3220 return paused_p;
3221 }
3222
3223
3224 /* Update window W if its flag must_be_updated_p is set.
3225 If FORCE_P, don't stop updating if input is pending. */
3226
3227 void
3228 update_single_window (struct window *w)
3229 {
3230 if (w->must_be_updated_p)
3231 {
3232 struct frame *f = XFRAME (WINDOW_FRAME (w));
3233
3234 /* Record that this is not a frame-based redisplay. */
3235 set_frame_matrix_frame (NULL);
3236
3237 /* Update W. */
3238 update_begin (f);
3239 update_window (w, true);
3240 update_end (f);
3241
3242 /* Reset flag in W. */
3243 w->must_be_updated_p = false;
3244 }
3245 }
3246
3247 #ifdef HAVE_WINDOW_SYSTEM
3248
3249 /* Redraw lines from the current matrix of window W that are
3250 overlapped by other rows. YB is bottom-most y-position in W. */
3251
3252 static void
3253 redraw_overlapped_rows (struct window *w, int yb)
3254 {
3255 int i;
3256 struct frame *f = XFRAME (WINDOW_FRAME (w));
3257
3258 /* If rows overlapping others have been changed, the rows being
3259 overlapped have to be redrawn. This won't draw lines that have
3260 already been drawn in update_window_line because overlapped_p in
3261 desired rows is 0, so after row assignment overlapped_p in
3262 current rows is 0. */
3263 for (i = 0; i < w->current_matrix->nrows; ++i)
3264 {
3265 struct glyph_row *row = w->current_matrix->rows + i;
3266
3267 if (!row->enabled_p)
3268 break;
3269 else if (row->mode_line_p)
3270 continue;
3271
3272 if (row->overlapped_p)
3273 {
3274 enum glyph_row_area area;
3275
3276 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3277 {
3278 output_cursor_to (w, i, 0, row->y,
3279 area == TEXT_AREA ? row->x : 0);
3280 if (row->used[area])
3281 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3282 area, row->used[area]);
3283 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3284 }
3285
3286 row->overlapped_p = 0;
3287 }
3288
3289 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3290 break;
3291 }
3292 }
3293
3294
3295 /* Redraw lines from the current matrix of window W that overlap
3296 others. YB is bottom-most y-position in W. */
3297
3298 static void
3299 redraw_overlapping_rows (struct window *w, int yb)
3300 {
3301 int i, bottom_y;
3302 struct glyph_row *row;
3303 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3304
3305 for (i = 0; i < w->current_matrix->nrows; ++i)
3306 {
3307 row = w->current_matrix->rows + i;
3308
3309 if (!row->enabled_p)
3310 break;
3311 else if (row->mode_line_p)
3312 continue;
3313
3314 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3315
3316 if (row->overlapping_p)
3317 {
3318 int overlaps = 0;
3319
3320 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3321 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3322 overlaps |= OVERLAPS_PRED;
3323 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3324 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3325 overlaps |= OVERLAPS_SUCC;
3326
3327 if (overlaps)
3328 {
3329 if (row->used[LEFT_MARGIN_AREA])
3330 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3331
3332 if (row->used[TEXT_AREA])
3333 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3334
3335 if (row->used[RIGHT_MARGIN_AREA])
3336 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3337
3338 /* Record in neighbor rows that ROW overwrites part of
3339 their display. */
3340 if (overlaps & OVERLAPS_PRED)
3341 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3342 if (overlaps & OVERLAPS_SUCC)
3343 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3344 }
3345 }
3346
3347 if (bottom_y >= yb)
3348 break;
3349 }
3350 }
3351
3352 #endif /* HAVE_WINDOW_SYSTEM */
3353
3354
3355 #if defined GLYPH_DEBUG && 0
3356
3357 /* Check that no row in the current matrix of window W is enabled
3358 which is below what's displayed in the window. */
3359
3360 static void
3361 check_current_matrix_flags (struct window *w)
3362 {
3363 bool last_seen_p = 0;
3364 int i, yb = window_text_bottom_y (w);
3365
3366 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3367 {
3368 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3369 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3370 last_seen_p = 1;
3371 else if (last_seen_p && row->enabled_p)
3372 emacs_abort ();
3373 }
3374 }
3375
3376 #endif /* GLYPH_DEBUG */
3377
3378
3379 /* Update display of window W.
3380 If FORCE_P, don't stop updating when input is pending. */
3381
3382 static bool
3383 update_window (struct window *w, bool force_p)
3384 {
3385 struct glyph_matrix *desired_matrix = w->desired_matrix;
3386 bool paused_p;
3387 int preempt_count = baud_rate / 2400 + 1;
3388 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3389 #ifdef GLYPH_DEBUG
3390 /* Check that W's frame doesn't have glyph matrices. */
3391 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3392 #endif
3393
3394 /* Check pending input the first time so that we can quickly return. */
3395 if (!force_p)
3396 detect_input_pending_ignore_squeezables ();
3397
3398 /* If forced to complete the update, or if no input is pending, do
3399 the update. */
3400 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3401 {
3402 struct glyph_row *row, *end;
3403 struct glyph_row *mode_line_row;
3404 struct glyph_row *header_line_row;
3405 int yb;
3406 bool changed_p = 0, mouse_face_overwritten_p = 0;
3407 int n_updated = 0;
3408
3409 rif->update_window_begin_hook (w);
3410 yb = window_text_bottom_y (w);
3411 row = MATRIX_ROW (desired_matrix, 0);
3412 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3413
3414 /* Take note of the header line, if there is one. We will
3415 update it below, after updating all of the window's lines. */
3416 if (row->mode_line_p)
3417 {
3418 header_line_row = row;
3419 ++row;
3420 }
3421 else
3422 header_line_row = NULL;
3423
3424 /* Update the mode line, if necessary. */
3425 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3426 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3427 {
3428 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3429 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3430 desired_matrix),
3431 &mouse_face_overwritten_p);
3432 }
3433
3434 /* Find first enabled row. Optimizations in redisplay_internal
3435 may lead to an update with only one row enabled. There may
3436 be also completely empty matrices. */
3437 while (row < end && !row->enabled_p)
3438 ++row;
3439
3440 /* Try reusing part of the display by copying. */
3441 if (row < end && !desired_matrix->no_scrolling_p)
3442 {
3443 int rc = scrolling_window (w, header_line_row != NULL);
3444 if (rc < 0)
3445 {
3446 /* All rows were found to be equal. */
3447 paused_p = 0;
3448 goto set_cursor;
3449 }
3450 else if (rc > 0)
3451 {
3452 /* We've scrolled the display. */
3453 force_p = 1;
3454 changed_p = 1;
3455 }
3456 }
3457
3458 /* Update the rest of the lines. */
3459 for (; row < end && (force_p || !input_pending); ++row)
3460 /* scrolling_window resets the enabled_p flag of the rows it
3461 reuses from current_matrix. */
3462 if (row->enabled_p)
3463 {
3464 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3465 int i;
3466
3467 /* We'll have to play a little bit with when to
3468 detect_input_pending. If it's done too often,
3469 scrolling large windows with repeated scroll-up
3470 commands will too quickly pause redisplay. */
3471 if (!force_p && ++n_updated % preempt_count == 0)
3472 detect_input_pending_ignore_squeezables ();
3473 changed_p |= update_window_line (w, vpos,
3474 &mouse_face_overwritten_p);
3475
3476 /* Mark all rows below the last visible one in the current
3477 matrix as invalid. This is necessary because of
3478 variable line heights. Consider the case of three
3479 successive redisplays, where the first displays 5
3480 lines, the second 3 lines, and the third 5 lines again.
3481 If the second redisplay wouldn't mark rows in the
3482 current matrix invalid, the third redisplay might be
3483 tempted to optimize redisplay based on lines displayed
3484 in the first redisplay. */
3485 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3486 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3487 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3488 }
3489
3490 /* Was display preempted? */
3491 paused_p = row < end;
3492
3493 set_cursor:
3494
3495 /* Update the header line after scrolling because a new header
3496 line would otherwise overwrite lines at the top of the window
3497 that can be scrolled. */
3498 if (header_line_row && header_line_row->enabled_p)
3499 {
3500 header_line_row->y = 0;
3501 update_window_line (w, 0, &mouse_face_overwritten_p);
3502 }
3503
3504 /* Fix the appearance of overlapping/overlapped rows. */
3505 if (!paused_p && !w->pseudo_window_p)
3506 {
3507 #ifdef HAVE_WINDOW_SYSTEM
3508 if (changed_p && rif->fix_overlapping_area)
3509 {
3510 redraw_overlapped_rows (w, yb);
3511 redraw_overlapping_rows (w, yb);
3512 }
3513 #endif
3514
3515 /* Make cursor visible at cursor position of W. */
3516 set_window_cursor_after_update (w);
3517
3518 #if 0 /* Check that current matrix invariants are satisfied. This is
3519 for debugging only. See the comment of check_matrix_invariants. */
3520 IF_DEBUG (check_matrix_invariants (w));
3521 #endif
3522 }
3523
3524 #ifdef GLYPH_DEBUG
3525 /* Remember the redisplay method used to display the matrix. */
3526 strcpy (w->current_matrix->method, w->desired_matrix->method);
3527 #endif
3528
3529 #ifdef HAVE_WINDOW_SYSTEM
3530 update_window_fringes (w, 0);
3531 #endif
3532
3533 /* End the update of window W. Don't set the cursor if we
3534 paused updating the display because in this case,
3535 set_window_cursor_after_update hasn't been called, and
3536 W->output_cursor doesn't contain the cursor location. */
3537 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3538 }
3539 else
3540 paused_p = 1;
3541
3542 #ifdef GLYPH_DEBUG
3543 /* check_current_matrix_flags (w); */
3544 add_window_display_history (w, w->current_matrix->method, paused_p);
3545 #endif
3546
3547 xwidget_end_redisplay (w, w->current_matrix);
3548 clear_glyph_matrix (desired_matrix);
3549
3550 return paused_p;
3551 }
3552
3553
3554 /* Update the display of area AREA in window W, row number VPOS.
3555 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3556
3557 static void
3558 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3559 enum glyph_row_area area, int vpos)
3560 {
3561 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3562 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3563
3564 /* Set cursor to start of glyphs, write them, and clear to the end
3565 of the area. I don't think that something more sophisticated is
3566 necessary here, since marginal areas will not be the default. */
3567 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3568 if (desired_row->used[area])
3569 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3570 area, desired_row->used[area]);
3571 rif->clear_end_of_line (w, updated_row, area, -1);
3572 }
3573
3574
3575 /* Update the display of the text area of row VPOS in window W.
3576 Value is true if display has changed. */
3577
3578 static bool
3579 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3580 {
3581 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3582 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3583 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3584 bool changed_p = 0;
3585
3586 /* If rows are at different X or Y, or rows have different height,
3587 or the current row is marked invalid, write the entire line. */
3588 if (!current_row->enabled_p
3589 || desired_row->y != current_row->y
3590 || desired_row->ascent != current_row->ascent
3591 || desired_row->phys_ascent != current_row->phys_ascent
3592 || desired_row->phys_height != current_row->phys_height
3593 || desired_row->visible_height != current_row->visible_height
3594 || current_row->overlapped_p
3595 /* This next line is necessary for correctly redrawing
3596 mouse-face areas after scrolling and other operations.
3597 However, it causes excessive flickering when mouse is moved
3598 across the mode line. Luckily, turning it off for the mode
3599 line doesn't seem to hurt anything. -- cyd.
3600 But it is still needed for the header line. -- kfs. */
3601 || (current_row->mouse_face_p
3602 && !(current_row->mode_line_p && vpos > 0))
3603 || current_row->x != desired_row->x)
3604 {
3605 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3606
3607 if (desired_row->used[TEXT_AREA])
3608 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3609 TEXT_AREA, desired_row->used[TEXT_AREA]);
3610
3611 /* Clear to end of window. */
3612 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3613 changed_p = 1;
3614
3615 /* This erases the cursor. We do this here because
3616 notice_overwritten_cursor cannot easily check this, which
3617 might indicate that the whole functionality of
3618 notice_overwritten_cursor would better be implemented here.
3619 On the other hand, we need notice_overwritten_cursor as long
3620 as mouse highlighting is done asynchronously outside of
3621 redisplay. */
3622 if (vpos == w->phys_cursor.vpos)
3623 w->phys_cursor_on_p = 0;
3624 }
3625 else
3626 {
3627 int stop, i, x;
3628 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3629 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3630 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3631 int desired_stop_pos = desired_row->used[TEXT_AREA];
3632 bool abort_skipping = 0;
3633
3634 /* If the desired row extends its face to the text area end, and
3635 unless the current row also does so at the same position,
3636 make sure we write at least one glyph, so that the face
3637 extension actually takes place. */
3638 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3639 && (desired_stop_pos < current_row->used[TEXT_AREA]
3640 || (desired_stop_pos == current_row->used[TEXT_AREA]
3641 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3642 --desired_stop_pos;
3643
3644 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3645 i = 0;
3646 x = desired_row->x;
3647
3648 /* Loop over glyphs that current and desired row may have
3649 in common. */
3650 while (i < stop)
3651 {
3652 bool can_skip_p = !abort_skipping;
3653
3654 /* Skip over glyphs that both rows have in common. These
3655 don't have to be written. We can't skip if the last
3656 current glyph overlaps the glyph to its right. For
3657 example, consider a current row of `if ' with the `f' in
3658 Courier bold so that it overlaps the ` ' to its right.
3659 If the desired row is ` ', we would skip over the space
3660 after the `if' and there would remain a pixel from the
3661 `f' on the screen. */
3662 if (overlapping_glyphs_p && i > 0)
3663 {
3664 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3665 int left, right;
3666
3667 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3668 &left, &right);
3669 can_skip_p = (right == 0 && !abort_skipping);
3670 }
3671
3672 if (can_skip_p)
3673 {
3674 int start_hpos = i;
3675
3676 while (i < stop
3677 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3678 {
3679 x += desired_glyph->pixel_width;
3680 ++desired_glyph, ++current_glyph, ++i;
3681 }
3682
3683 /* Consider the case that the current row contains "xxx
3684 ppp ggg" in italic Courier font, and the desired row
3685 is "xxx ggg". The character `p' has lbearing, `g'
3686 has not. The loop above will stop in front of the
3687 first `p' in the current row. If we would start
3688 writing glyphs there, we wouldn't erase the lbearing
3689 of the `p'. The rest of the lbearing problem is then
3690 taken care of by draw_glyphs. */
3691 if (overlapping_glyphs_p
3692 && i > 0
3693 && i < current_row->used[TEXT_AREA]
3694 && (current_row->used[TEXT_AREA]
3695 != desired_row->used[TEXT_AREA]))
3696 {
3697 int left, right;
3698
3699 rif->get_glyph_overhangs (current_glyph,
3700 XFRAME (w->frame),
3701 &left, &right);
3702 while (left > 0 && i > 0)
3703 {
3704 --i, --desired_glyph, --current_glyph;
3705 x -= desired_glyph->pixel_width;
3706 left -= desired_glyph->pixel_width;
3707 }
3708
3709 /* Abort the skipping algorithm if we end up before
3710 our starting point, to avoid looping (bug#1070).
3711 This can happen when the lbearing is larger than
3712 the pixel width. */
3713 abort_skipping = (i < start_hpos);
3714 }
3715 }
3716
3717 /* Try to avoid writing the entire rest of the desired row
3718 by looking for a resync point. This mainly prevents
3719 mode line flickering in the case the mode line is in
3720 fixed-pitch font, which it usually will be. */
3721 if (i < desired_row->used[TEXT_AREA])
3722 {
3723 int start_x = x, start_hpos = i;
3724 struct glyph *start = desired_glyph;
3725 int current_x = x;
3726 bool skip_first_p = !can_skip_p;
3727
3728 /* Find the next glyph that's equal again. */
3729 while (i < stop
3730 && (skip_first_p
3731 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3732 && x == current_x)
3733 {
3734 x += desired_glyph->pixel_width;
3735 current_x += current_glyph->pixel_width;
3736 ++desired_glyph, ++current_glyph, ++i;
3737 skip_first_p = 0;
3738 }
3739
3740 if (i == start_hpos || x != current_x)
3741 {
3742 i = start_hpos;
3743 x = start_x;
3744 desired_glyph = start;
3745 break;
3746 }
3747
3748 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3749 rif->write_glyphs (w, updated_row, start,
3750 TEXT_AREA, i - start_hpos);
3751 changed_p = 1;
3752 }
3753 }
3754
3755 /* Write the rest. */
3756 if (i < desired_row->used[TEXT_AREA])
3757 {
3758 output_cursor_to (w, vpos, i, desired_row->y, x);
3759 rif->write_glyphs (w, updated_row, desired_glyph,
3760 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3761 changed_p = 1;
3762 }
3763
3764 /* Maybe clear to end of line. */
3765 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3766 {
3767 /* If new row extends to the end of the text area, nothing
3768 has to be cleared, if and only if we did a write_glyphs
3769 above. This is made sure by setting desired_stop_pos
3770 appropriately above. */
3771 eassert (i < desired_row->used[TEXT_AREA]
3772 || ((desired_row->used[TEXT_AREA]
3773 == current_row->used[TEXT_AREA])
3774 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3775 }
3776 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3777 {
3778 /* If old row extends to the end of the text area, clear. */
3779 if (i >= desired_row->used[TEXT_AREA])
3780 output_cursor_to (w, vpos, i, desired_row->y,
3781 desired_row->pixel_width);
3782 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3783 changed_p = 1;
3784 }
3785 else if (desired_row->pixel_width < current_row->pixel_width)
3786 {
3787 /* Otherwise clear to the end of the old row. Everything
3788 after that position should be clear already. */
3789 int xlim;
3790
3791 if (i >= desired_row->used[TEXT_AREA])
3792 output_cursor_to (w, vpos, i, desired_row->y,
3793 desired_row->pixel_width);
3794
3795 /* If cursor is displayed at the end of the line, make sure
3796 it's cleared. Nowadays we don't have a phys_cursor_glyph
3797 with which to erase the cursor (because this method
3798 doesn't work with lbearing/rbearing), so we must do it
3799 this way. */
3800 if (vpos == w->phys_cursor.vpos
3801 && (desired_row->reversed_p
3802 ? (w->phys_cursor.hpos < 0)
3803 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3804 {
3805 w->phys_cursor_on_p = 0;
3806 xlim = -1;
3807 }
3808 else
3809 xlim = current_row->pixel_width;
3810 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3811 changed_p = 1;
3812 }
3813 }
3814
3815 return changed_p;
3816 }
3817
3818
3819 /* Update row VPOS in window W. Value is true if display has been changed. */
3820
3821 static bool
3822 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3823 {
3824 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3825 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3826 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3827 bool changed_p = 0;
3828
3829 /* A row can be completely invisible in case a desired matrix was
3830 built with a vscroll and then make_cursor_line_fully_visible shifts
3831 the matrix. Make sure to make such rows current anyway, since
3832 we need the correct y-position, for example, in the current matrix. */
3833 if (desired_row->mode_line_p
3834 || desired_row->visible_height > 0)
3835 {
3836 eassert (desired_row->enabled_p);
3837
3838 /* Update display of the left margin area, if there is one. */
3839 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3840 {
3841 changed_p = 1;
3842 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3843 /* Setting this flag will ensure the vertical border, if
3844 any, between this window and the one on its left will be
3845 redrawn. This is necessary because updating the left
3846 margin area can potentially draw over the border. */
3847 current_row->redraw_fringe_bitmaps_p = 1;
3848 }
3849
3850 /* Update the display of the text area. */
3851 if (update_text_area (w, desired_row, vpos))
3852 {
3853 changed_p = 1;
3854 if (current_row->mouse_face_p)
3855 *mouse_face_overwritten_p = 1;
3856 }
3857
3858 /* Update display of the right margin area, if there is one. */
3859 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3860 {
3861 changed_p = 1;
3862 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3863 }
3864
3865 /* Draw truncation marks etc. */
3866 if (!current_row->enabled_p
3867 || desired_row->y != current_row->y
3868 || desired_row->visible_height != current_row->visible_height
3869 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3870 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3871 || current_row->redraw_fringe_bitmaps_p
3872 || desired_row->mode_line_p != current_row->mode_line_p
3873 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3874 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3875 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3876 rif->after_update_window_line_hook (w, desired_row);
3877 }
3878
3879 /* Update current_row from desired_row. */
3880 make_current (w->desired_matrix, w->current_matrix, vpos);
3881 return changed_p;
3882 }
3883
3884
3885 /* Set the cursor after an update of window W. This function may only
3886 be called from update_window. */
3887
3888 static void
3889 set_window_cursor_after_update (struct window *w)
3890 {
3891 struct frame *f = XFRAME (w->frame);
3892 int cx, cy, vpos, hpos;
3893
3894 /* Not intended for frame matrix updates. */
3895 eassert (FRAME_WINDOW_P (f));
3896
3897 if (cursor_in_echo_area
3898 && !NILP (echo_area_buffer[0])
3899 /* If we are showing a message instead of the mini-buffer,
3900 show the cursor for the message instead. */
3901 && XWINDOW (minibuf_window) == w
3902 && EQ (minibuf_window, echo_area_window)
3903 /* These cases apply only to the frame that contains
3904 the active mini-buffer window. */
3905 && FRAME_HAS_MINIBUF_P (f)
3906 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3907 {
3908 cx = cy = vpos = hpos = 0;
3909
3910 /* If the mini-buffer is several lines high, find the last
3911 line that has any text on it. Note: either all lines
3912 are enabled or none. Otherwise we wouldn't be able to
3913 determine Y. */
3914 struct glyph_row *last_row = NULL;
3915 int yb = window_text_bottom_y (w);
3916
3917 for (struct glyph_row *row = w->current_matrix->rows;
3918 row->enabled_p && (!last_row || MATRIX_ROW_BOTTOM_Y (row) <= yb);
3919 row++)
3920 if (row->used[TEXT_AREA] && row->glyphs[TEXT_AREA][0].charpos >= 0)
3921 last_row = row;
3922
3923 if (last_row)
3924 {
3925 struct glyph *start = last_row->glyphs[TEXT_AREA];
3926 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3927
3928 while (last > start && last->charpos < 0)
3929 --last;
3930
3931 for (struct glyph *glyph = start; glyph < last; glyph++)
3932 {
3933 cx += glyph->pixel_width;
3934 hpos++;
3935 }
3936
3937 cy = last_row->y;
3938 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3939 }
3940 }
3941 else
3942 {
3943 cx = w->cursor.x;
3944 cy = w->cursor.y;
3945 hpos = w->cursor.hpos;
3946 vpos = w->cursor.vpos;
3947 }
3948
3949 /* Window cursor can be out of sync for horizontally split windows.
3950 Horizontal position is -1 when cursor is on the left fringe. */
3951 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3952 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3953 output_cursor_to (w, vpos, hpos, cy, cx);
3954 }
3955
3956
3957 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3958 the window tree rooted at W. */
3959
3960 static void
3961 set_window_update_flags (struct window *w, bool on_p)
3962 {
3963 while (w)
3964 {
3965 if (WINDOWP (w->contents))
3966 set_window_update_flags (XWINDOW (w->contents), on_p);
3967 else
3968 w->must_be_updated_p = on_p;
3969
3970 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3971 }
3972 }
3973
3974
3975 \f
3976 /***********************************************************************
3977 Window-Based Scrolling
3978 ***********************************************************************/
3979
3980 /* Structure describing rows in scrolling_window. */
3981
3982 struct row_entry
3983 {
3984 /* Number of occurrences of this row in desired and current matrix. */
3985 int old_uses, new_uses;
3986
3987 /* Vpos of row in new matrix. */
3988 int new_line_number;
3989
3990 /* Bucket index of this row_entry in the hash table row_table. */
3991 ptrdiff_t bucket;
3992
3993 /* The row described by this entry. */
3994 struct glyph_row *row;
3995
3996 /* Hash collision chain. */
3997 struct row_entry *next;
3998 };
3999
4000 /* A pool to allocate row_entry structures from, and the size of the
4001 pool. The pool is reallocated in scrolling_window when we find
4002 that we need a larger one. */
4003
4004 static struct row_entry *row_entry_pool;
4005 static ptrdiff_t row_entry_pool_size;
4006
4007 /* Index of next free entry in row_entry_pool. */
4008
4009 static ptrdiff_t row_entry_idx;
4010
4011 /* The hash table used during scrolling, and the table's size. This
4012 table is used to quickly identify equal rows in the desired and
4013 current matrix. */
4014
4015 static struct row_entry **row_table;
4016 static ptrdiff_t row_table_size;
4017
4018 /* Vectors of pointers to row_entry structures belonging to the
4019 current and desired matrix, and the size of the vectors. */
4020
4021 static struct row_entry **old_lines, **new_lines;
4022 static ptrdiff_t old_lines_size, new_lines_size;
4023
4024 /* A pool to allocate run structures from, and its size. */
4025
4026 static struct run *run_pool;
4027 static ptrdiff_t runs_size;
4028
4029 /* A vector of runs of lines found during scrolling. */
4030
4031 static struct run **runs;
4032
4033 /* Add glyph row ROW to the scrolling hash table. */
4034
4035 static struct row_entry *
4036 add_row_entry (struct glyph_row *row)
4037 {
4038 struct row_entry *entry;
4039 ptrdiff_t i = row->hash % row_table_size;
4040
4041 entry = row_table[i];
4042 eassert (entry || verify_row_hash (row));
4043 while (entry && !row_equal_p (entry->row, row, 1))
4044 entry = entry->next;
4045
4046 if (entry == NULL)
4047 {
4048 entry = row_entry_pool + row_entry_idx++;
4049 entry->row = row;
4050 entry->old_uses = entry->new_uses = 0;
4051 entry->new_line_number = 0;
4052 entry->bucket = i;
4053 entry->next = row_table[i];
4054 row_table[i] = entry;
4055 }
4056
4057 return entry;
4058 }
4059
4060
4061 /* Try to reuse part of the current display of W by scrolling lines.
4062 HEADER_LINE_P means W has a header line.
4063
4064 The algorithm is taken from Communications of the ACM, Apr78 "A
4065 Technique for Isolating Differences Between Files." It should take
4066 O(N) time.
4067
4068 A short outline of the steps of the algorithm
4069
4070 1. Skip lines equal at the start and end of both matrices.
4071
4072 2. Enter rows in the current and desired matrix into a symbol
4073 table, counting how often they appear in both matrices.
4074
4075 3. Rows that appear exactly once in both matrices serve as anchors,
4076 i.e. we assume that such lines are likely to have been moved.
4077
4078 4. Starting from anchor lines, extend regions to be scrolled both
4079 forward and backward.
4080
4081 Value is
4082
4083 -1 if all rows were found to be equal.
4084 0 to indicate that we did not scroll the display, or
4085 1 if we did scroll. */
4086
4087 static int
4088 scrolling_window (struct window *w, bool header_line_p)
4089 {
4090 struct glyph_matrix *desired_matrix = w->desired_matrix;
4091 struct glyph_matrix *current_matrix = w->current_matrix;
4092 int yb = window_text_bottom_y (w);
4093 ptrdiff_t i;
4094 int j, first_old, first_new, last_old, last_new;
4095 int nruns, run_idx;
4096 ptrdiff_t n;
4097 struct row_entry *entry;
4098 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4099
4100 /* Skip over rows equal at the start. */
4101 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4102 {
4103 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4104 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4105
4106 if (c->enabled_p
4107 && d->enabled_p
4108 && !d->redraw_fringe_bitmaps_p
4109 && c->y == d->y
4110 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4111 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4112 && row_equal_p (c, d, 1))
4113 {
4114 assign_row (c, d);
4115 d->enabled_p = false;
4116 }
4117 else
4118 break;
4119 }
4120
4121 #ifdef HAVE_XWIDGETS
4122 /* Currently this seems needed to detect xwidget movement reliably. */
4123 return 0;
4124 #endif
4125
4126 /* Give up if some rows in the desired matrix are not enabled. */
4127 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4128 return -1;
4129
4130 first_old = first_new = i;
4131
4132 /* Set last_new to the index + 1 of the row that reaches the
4133 bottom boundary in the desired matrix. Give up if we find a
4134 disabled row before we reach the bottom boundary. */
4135 i = first_new + 1;
4136 while (i < desired_matrix->nrows - 1)
4137 {
4138 int bottom;
4139
4140 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4141 return 0;
4142 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4143 if (bottom <= yb)
4144 ++i;
4145 if (bottom >= yb)
4146 break;
4147 }
4148
4149 last_new = i;
4150
4151 /* Set last_old to the index + 1 of the row that reaches the bottom
4152 boundary in the current matrix. We don't look at the enabled
4153 flag here because we plan to reuse part of the display even if
4154 other parts are disabled. */
4155 i = first_old + 1;
4156 while (i < current_matrix->nrows - 1)
4157 {
4158 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4159 if (bottom <= yb)
4160 ++i;
4161 if (bottom >= yb)
4162 break;
4163 }
4164
4165 last_old = i;
4166
4167 /* Skip over rows equal at the bottom. */
4168 i = last_new;
4169 j = last_old;
4170 while (i - 1 > first_new
4171 && j - 1 > first_old
4172 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4173 && (MATRIX_ROW (current_matrix, j - 1)->y
4174 == MATRIX_ROW (desired_matrix, i - 1)->y)
4175 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4176 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4177 MATRIX_ROW (current_matrix, j - 1), 1))
4178 --i, --j;
4179 last_new = i;
4180 last_old = j;
4181
4182 /* Nothing to do if all rows are equal. */
4183 if (last_new == first_new)
4184 return 0;
4185
4186 /* Check for integer overflow in size calculation.
4187
4188 If next_almost_prime checks (N) for divisibility by 2..10, then
4189 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4190 So, set next_almost_prime_increment_max to 10.
4191
4192 It's just a coincidence that next_almost_prime_increment_max ==
4193 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4194 13, then next_almost_prime_increment_max would be 14, e.g.,
4195 because next_almost_prime (113) would be 127. */
4196 {
4197 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4198 enum { next_almost_prime_increment_max = 10 };
4199 ptrdiff_t row_table_max =
4200 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4201 - next_almost_prime_increment_max);
4202 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4203 if (current_nrows_max < current_matrix->nrows)
4204 memory_full (SIZE_MAX);
4205 }
4206
4207 /* Reallocate vectors, tables etc. if necessary. */
4208
4209 if (current_matrix->nrows > old_lines_size)
4210 old_lines = xpalloc (old_lines, &old_lines_size,
4211 current_matrix->nrows - old_lines_size,
4212 INT_MAX, sizeof *old_lines);
4213
4214 if (desired_matrix->nrows > new_lines_size)
4215 new_lines = xpalloc (new_lines, &new_lines_size,
4216 desired_matrix->nrows - new_lines_size,
4217 INT_MAX, sizeof *new_lines);
4218
4219 n = desired_matrix->nrows;
4220 n += current_matrix->nrows;
4221 if (row_table_size < 3 * n)
4222 {
4223 ptrdiff_t size = next_almost_prime (3 * n);
4224 row_table = xnrealloc (row_table, size, sizeof *row_table);
4225 row_table_size = size;
4226 memset (row_table, 0, size * sizeof *row_table);
4227 }
4228
4229 if (n > row_entry_pool_size)
4230 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4231 n - row_entry_pool_size,
4232 -1, sizeof *row_entry_pool);
4233
4234 if (desired_matrix->nrows > runs_size)
4235 {
4236 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4237 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4238 runs_size = desired_matrix->nrows;
4239 }
4240
4241 nruns = run_idx = 0;
4242 row_entry_idx = 0;
4243
4244 /* Add rows from the current and desired matrix to the hash table
4245 row_hash_table to be able to find equal ones quickly. */
4246
4247 for (i = first_old; i < last_old; ++i)
4248 {
4249 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4250 {
4251 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4252 old_lines[i] = entry;
4253 ++entry->old_uses;
4254 }
4255 else
4256 old_lines[i] = NULL;
4257 }
4258
4259 for (i = first_new; i < last_new; ++i)
4260 {
4261 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4262 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4263 ++entry->new_uses;
4264 entry->new_line_number = i;
4265 new_lines[i] = entry;
4266 }
4267
4268 /* Identify moves based on lines that are unique and equal
4269 in both matrices. */
4270 for (i = first_old; i < last_old;)
4271 if (old_lines[i]
4272 && old_lines[i]->old_uses == 1
4273 && old_lines[i]->new_uses == 1)
4274 {
4275 int p, q;
4276 int new_line = old_lines[i]->new_line_number;
4277 struct run *run = run_pool + run_idx++;
4278
4279 /* Record move. */
4280 run->current_vpos = i;
4281 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4282 run->desired_vpos = new_line;
4283 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4284 run->nrows = 1;
4285 run->height = MATRIX_ROW (current_matrix, i)->height;
4286
4287 /* Extend backward. */
4288 p = i - 1;
4289 q = new_line - 1;
4290 while (p > first_old
4291 && q > first_new
4292 && old_lines[p] == new_lines[q])
4293 {
4294 int h = MATRIX_ROW (current_matrix, p)->height;
4295 --run->current_vpos;
4296 --run->desired_vpos;
4297 ++run->nrows;
4298 run->height += h;
4299 run->desired_y -= h;
4300 run->current_y -= h;
4301 --p, --q;
4302 }
4303
4304 /* Extend forward. */
4305 p = i + 1;
4306 q = new_line + 1;
4307 while (p < last_old
4308 && q < last_new
4309 && old_lines[p] == new_lines[q])
4310 {
4311 int h = MATRIX_ROW (current_matrix, p)->height;
4312 ++run->nrows;
4313 run->height += h;
4314 ++p, ++q;
4315 }
4316
4317 /* Insert run into list of all runs. Order runs by copied
4318 pixel lines. Note that we record runs that don't have to
4319 be copied because they are already in place. This is done
4320 because we can avoid calling update_window_line in this
4321 case. */
4322 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4323 ;
4324 for (q = nruns; q > p; --q)
4325 runs[q] = runs[q - 1];
4326 runs[p] = run;
4327 ++nruns;
4328
4329 i += run->nrows;
4330 }
4331 else
4332 ++i;
4333
4334 /* Do the moves. Do it in a way that we don't overwrite something
4335 we want to copy later on. This is not solvable in general
4336 because there is only one display and we don't have a way to
4337 exchange areas on this display. Example:
4338
4339 +-----------+ +-----------+
4340 | A | | B |
4341 +-----------+ --> +-----------+
4342 | B | | A |
4343 +-----------+ +-----------+
4344
4345 Instead, prefer bigger moves, and invalidate moves that would
4346 copy from where we copied to. */
4347
4348 for (i = 0; i < nruns; ++i)
4349 if (runs[i]->nrows > 0)
4350 {
4351 struct run *r = runs[i];
4352
4353 /* Copy on the display. */
4354 if (r->current_y != r->desired_y)
4355 {
4356 rif->clear_window_mouse_face (w);
4357 rif->scroll_run_hook (w, r);
4358 }
4359
4360 /* Truncate runs that copy to where we copied to, and
4361 invalidate runs that copy from where we copied to. */
4362 for (j = nruns - 1; j > i; --j)
4363 {
4364 struct run *p = runs[j];
4365 bool truncated_p = 0;
4366
4367 if (p->nrows > 0
4368 && p->desired_y < r->desired_y + r->height
4369 && p->desired_y + p->height > r->desired_y)
4370 {
4371 if (p->desired_y < r->desired_y)
4372 {
4373 p->nrows = r->desired_vpos - p->desired_vpos;
4374 p->height = r->desired_y - p->desired_y;
4375 truncated_p = 1;
4376 }
4377 else
4378 {
4379 int nrows_copied = (r->desired_vpos + r->nrows
4380 - p->desired_vpos);
4381
4382 if (p->nrows <= nrows_copied)
4383 p->nrows = 0;
4384 else
4385 {
4386 int height_copied = (r->desired_y + r->height
4387 - p->desired_y);
4388
4389 p->current_vpos += nrows_copied;
4390 p->desired_vpos += nrows_copied;
4391 p->nrows -= nrows_copied;
4392 p->current_y += height_copied;
4393 p->desired_y += height_copied;
4394 p->height -= height_copied;
4395 truncated_p = 1;
4396 }
4397 }
4398 }
4399
4400 if (r->current_y != r->desired_y
4401 /* The condition below is equivalent to
4402 ((p->current_y >= r->desired_y
4403 && p->current_y < r->desired_y + r->height)
4404 || (p->current_y + p->height > r->desired_y
4405 && (p->current_y + p->height
4406 <= r->desired_y + r->height)))
4407 because we have 0 < p->height <= r->height. */
4408 && p->current_y < r->desired_y + r->height
4409 && p->current_y + p->height > r->desired_y)
4410 p->nrows = 0;
4411
4412 /* Reorder runs by copied pixel lines if truncated. */
4413 if (truncated_p && p->nrows > 0)
4414 {
4415 int k = nruns - 1;
4416
4417 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4418 k--;
4419 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4420 runs[k] = p;
4421 }
4422 }
4423
4424 /* Assign matrix rows. */
4425 for (j = 0; j < r->nrows; ++j)
4426 {
4427 struct glyph_row *from, *to;
4428 bool to_overlapped_p;
4429
4430 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4431 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4432 to_overlapped_p = to->overlapped_p;
4433 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4434 assign_row (to, from);
4435 /* The above `assign_row' actually does swap, so if we had
4436 an overlap in the copy destination of two runs, then
4437 the second run would assign a previously disabled bogus
4438 row. But thanks to the truncation code in the
4439 preceding for-loop, we no longer have such an overlap,
4440 and thus the assigned row should always be enabled. */
4441 eassert (to->enabled_p);
4442 from->enabled_p = false;
4443 to->overlapped_p = to_overlapped_p;
4444 }
4445 }
4446
4447 /* Clear the hash table, for the next time. */
4448 for (i = 0; i < row_entry_idx; ++i)
4449 row_table[row_entry_pool[i].bucket] = NULL;
4450
4451 /* Value is 1 to indicate that we scrolled the display. */
4452 return nruns > 0;
4453 }
4454
4455
4456 \f
4457 /************************************************************************
4458 Frame-Based Updates
4459 ************************************************************************/
4460
4461 /* Update the desired frame matrix of frame F.
4462
4463 FORCE_P means that the update should not be stopped by pending input.
4464 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4465 SET_CURSOR_P false means do not set cursor at point in selected window.
4466
4467 Value is true if update was stopped due to pending input. */
4468
4469 static bool
4470 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4471 bool set_cursor_p)
4472 {
4473 /* Frame matrices to work on. */
4474 struct glyph_matrix *current_matrix = f->current_matrix;
4475 struct glyph_matrix *desired_matrix = f->desired_matrix;
4476 int i;
4477 bool pause_p;
4478 int preempt_count = baud_rate / 2400 + 1;
4479
4480 eassert (current_matrix && desired_matrix);
4481
4482 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4483 calculate_costs (f);
4484
4485 if (preempt_count <= 0)
4486 preempt_count = 1;
4487
4488 if (!force_p && detect_input_pending_ignore_squeezables ())
4489 {
4490 pause_p = 1;
4491 goto do_pause;
4492 }
4493
4494 /* If we cannot insert/delete lines, it's no use trying it. */
4495 if (!FRAME_LINE_INS_DEL_OK (f))
4496 inhibit_id_p = 1;
4497
4498 /* See if any of the desired lines are enabled; don't compute for
4499 i/d line if just want cursor motion. */
4500 for (i = 0; i < desired_matrix->nrows; i++)
4501 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4502 break;
4503
4504 /* Try doing i/d line, if not yet inhibited. */
4505 if (!inhibit_id_p && i < desired_matrix->nrows)
4506 force_p |= scrolling (f);
4507
4508 /* Update the individual lines as needed. Do bottom line first. */
4509 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4510 update_frame_line (f, desired_matrix->nrows - 1);
4511
4512 /* Now update the rest of the lines. */
4513 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4514 {
4515 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4516 {
4517 if (FRAME_TERMCAP_P (f))
4518 {
4519 /* Flush out every so many lines.
4520 Also flush out if likely to have more than 1k buffered
4521 otherwise. I'm told that some telnet connections get
4522 really screwed by more than 1k output at once. */
4523 FILE *display_output = FRAME_TTY (f)->output;
4524 if (display_output)
4525 {
4526 ptrdiff_t outq = __fpending (display_output);
4527 if (outq > 900
4528 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4529 fflush (display_output);
4530 }
4531 }
4532
4533 if (!force_p && (i - 1) % preempt_count == 0)
4534 detect_input_pending_ignore_squeezables ();
4535
4536 update_frame_line (f, i);
4537 }
4538 }
4539
4540 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4541
4542 /* Now just clean up termcap drivers and set cursor, etc. */
4543 if (!pause_p && set_cursor_p)
4544 {
4545 if ((cursor_in_echo_area
4546 /* If we are showing a message instead of the mini-buffer,
4547 show the cursor for the message instead of for the
4548 (now hidden) mini-buffer contents. */
4549 || (EQ (minibuf_window, selected_window)
4550 && EQ (minibuf_window, echo_area_window)
4551 && !NILP (echo_area_buffer[0])))
4552 /* These cases apply only to the frame that contains
4553 the active mini-buffer window. */
4554 && FRAME_HAS_MINIBUF_P (f)
4555 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4556 {
4557 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4558 int col;
4559
4560 /* Put cursor at the end of the prompt. If the mini-buffer
4561 is several lines high, find the last line that has
4562 any text on it. */
4563 int row = FRAME_TOTAL_LINES (f);
4564 do
4565 {
4566 row--;
4567 col = 0;
4568
4569 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4570 {
4571 /* Frame rows are filled up with spaces that
4572 must be ignored here. */
4573 struct glyph_row *r = MATRIX_ROW (current_matrix, row);
4574 struct glyph *start = r->glyphs[TEXT_AREA];
4575
4576 col = r->used[TEXT_AREA];
4577 while (0 < col && start[col - 1].charpos < 0)
4578 col--;
4579 }
4580 }
4581 while (row > top && col == 0);
4582
4583 /* Make sure COL is not out of range. */
4584 if (col >= FRAME_CURSOR_X_LIMIT (f))
4585 {
4586 /* If we have another row, advance cursor into it. */
4587 if (row < FRAME_TOTAL_LINES (f) - 1)
4588 {
4589 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4590 row++;
4591 }
4592 /* Otherwise move it back in range. */
4593 else
4594 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4595 }
4596
4597 cursor_to (f, row, col);
4598 }
4599 else
4600 {
4601 /* We have only one cursor on terminal frames. Use it to
4602 display the cursor of the selected window. */
4603 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4604 if (w->cursor.vpos >= 0
4605 /* The cursor vpos may be temporarily out of bounds
4606 in the following situation: There is one window,
4607 with the cursor in the lower half of it. The window
4608 is split, and a message causes a redisplay before
4609 a new cursor position has been computed. */
4610 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4611 {
4612 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4613 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4614
4615 x += max (0, w->left_margin_cols);
4616 cursor_to (f, y, x);
4617 }
4618 }
4619 }
4620
4621 do_pause:
4622
4623 clear_desired_matrices (f);
4624 return pause_p;
4625 }
4626
4627
4628 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4629
4630 static bool
4631 scrolling (struct frame *frame)
4632 {
4633 int unchanged_at_top, unchanged_at_bottom;
4634 int window_size;
4635 int changed_lines;
4636 int i;
4637 int height = FRAME_TOTAL_LINES (frame);
4638 int free_at_end_vpos = height;
4639 struct glyph_matrix *current_matrix = frame->current_matrix;
4640 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4641 verify (sizeof (int) <= sizeof (unsigned));
4642 verify (alignof (unsigned) % alignof (int) == 0);
4643 unsigned *old_hash;
4644 USE_SAFE_ALLOCA;
4645 SAFE_NALLOCA (old_hash, 4, height);
4646 unsigned *new_hash = old_hash + height;
4647 int *draw_cost = (int *) (new_hash + height);
4648 int *old_draw_cost = draw_cost + height;
4649
4650 eassert (current_matrix);
4651
4652 /* Compute hash codes of all the lines. Also calculate number of
4653 changed lines, number of unchanged lines at the beginning, and
4654 number of unchanged lines at the end. */
4655 changed_lines = 0;
4656 unchanged_at_top = 0;
4657 unchanged_at_bottom = height;
4658 for (i = 0; i < height; i++)
4659 {
4660 /* Give up on this scrolling if some old lines are not enabled. */
4661 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4662 {
4663 SAFE_FREE ();
4664 return false;
4665 }
4666 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4667 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4668 {
4669 /* This line cannot be redrawn, so don't let scrolling mess it. */
4670 new_hash[i] = old_hash[i];
4671 #define INFINITY 1000000 /* Taken from scroll.c */
4672 draw_cost[i] = INFINITY;
4673 }
4674 else
4675 {
4676 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4677 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4678 }
4679
4680 if (old_hash[i] != new_hash[i])
4681 {
4682 changed_lines++;
4683 unchanged_at_bottom = height - i - 1;
4684 }
4685 else if (i == unchanged_at_top)
4686 unchanged_at_top++;
4687 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4688 }
4689
4690 /* If changed lines are few, don't allow preemption, don't scroll. */
4691 if ((!FRAME_SCROLL_REGION_OK (frame)
4692 && changed_lines < baud_rate / 2400)
4693 || unchanged_at_bottom == height)
4694 {
4695 SAFE_FREE ();
4696 return true;
4697 }
4698
4699 window_size = (height - unchanged_at_top
4700 - unchanged_at_bottom);
4701
4702 if (FRAME_SCROLL_REGION_OK (frame))
4703 free_at_end_vpos -= unchanged_at_bottom;
4704 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4705 free_at_end_vpos = -1;
4706
4707 /* Do id/calc only if small window, or slow terminal, or many lines
4708 in common between current frame and desired frame. But the
4709 window size must be at least 2. */
4710 if ((FRAME_SCROLL_REGION_OK (frame)
4711 || window_size < 18 || baud_rate <= 2400
4712 || (window_size
4713 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4714 height - unchanged_at_bottom,
4715 old_hash, new_hash, draw_cost)))
4716 && 2 <= window_size)
4717 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4718 draw_cost + unchanged_at_top - 1,
4719 old_draw_cost + unchanged_at_top - 1,
4720 old_hash + unchanged_at_top - 1,
4721 new_hash + unchanged_at_top - 1,
4722 free_at_end_vpos - unchanged_at_top);
4723
4724 SAFE_FREE ();
4725 return false;
4726 }
4727
4728
4729 /* Count the number of blanks at the start of the vector of glyphs R
4730 which is LEN glyphs long. */
4731
4732 static int
4733 count_blanks (struct glyph *r, int len)
4734 {
4735 int i;
4736
4737 for (i = 0; i < len; ++i)
4738 if (!CHAR_GLYPH_SPACE_P (r[i]))
4739 break;
4740
4741 return i;
4742 }
4743
4744
4745 /* Count the number of glyphs in common at the start of the glyph
4746 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4747 of STR2. Value is the number of equal glyphs equal at the start. */
4748
4749 static int
4750 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4751 {
4752 struct glyph *p1 = str1;
4753 struct glyph *p2 = str2;
4754
4755 while (p1 < end1
4756 && p2 < end2
4757 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4758 ++p1, ++p2;
4759
4760 return p1 - str1;
4761 }
4762
4763
4764 /* Char insertion/deletion cost vector, from term.c */
4765
4766 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4767
4768
4769 /* Perform a frame-based update on line VPOS in frame FRAME. */
4770
4771 static void
4772 update_frame_line (struct frame *f, int vpos)
4773 {
4774 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4775 int tem;
4776 int osp, nsp, begmatch, endmatch, olen, nlen;
4777 struct glyph_matrix *current_matrix = f->current_matrix;
4778 struct glyph_matrix *desired_matrix = f->desired_matrix;
4779 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4780 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4781 bool must_write_whole_line_p;
4782 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4783 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4784 != FACE_TTY_DEFAULT_BG_COLOR);
4785
4786 if (colored_spaces_p)
4787 write_spaces_p = 1;
4788
4789 /* Current row not enabled means it has unknown contents. We must
4790 write the whole desired line in that case. */
4791 must_write_whole_line_p = !current_row->enabled_p;
4792 if (must_write_whole_line_p)
4793 {
4794 obody = 0;
4795 olen = 0;
4796 }
4797 else
4798 {
4799 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4800 olen = current_row->used[TEXT_AREA];
4801
4802 /* Ignore trailing spaces, if we can. */
4803 if (!write_spaces_p)
4804 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4805 olen--;
4806 }
4807
4808 current_row->enabled_p = true;
4809 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4810
4811 /* If desired line is empty, just clear the line. */
4812 if (!desired_row->enabled_p)
4813 {
4814 nlen = 0;
4815 goto just_erase;
4816 }
4817
4818 nbody = desired_row->glyphs[TEXT_AREA];
4819 nlen = desired_row->used[TEXT_AREA];
4820 nend = nbody + nlen;
4821
4822 /* If display line has unknown contents, write the whole line. */
4823 if (must_write_whole_line_p)
4824 {
4825 /* Ignore spaces at the end, if we can. */
4826 if (!write_spaces_p)
4827 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4828 --nlen;
4829
4830 /* Write the contents of the desired line. */
4831 if (nlen)
4832 {
4833 cursor_to (f, vpos, 0);
4834 write_glyphs (f, nbody, nlen);
4835 }
4836
4837 /* Don't call clear_end_of_line if we already wrote the whole
4838 line. The cursor will not be at the right margin in that
4839 case but in the line below. */
4840 if (nlen < FRAME_TOTAL_COLS (f))
4841 {
4842 cursor_to (f, vpos, nlen);
4843 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4844 }
4845 else
4846 /* Make sure we are in the right row, otherwise cursor movement
4847 with cmgoto might use `ch' in the wrong row. */
4848 cursor_to (f, vpos, 0);
4849
4850 make_current (desired_matrix, current_matrix, vpos);
4851 return;
4852 }
4853
4854 /* Pretend trailing spaces are not there at all,
4855 unless for one reason or another we must write all spaces. */
4856 if (!write_spaces_p)
4857 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4858 nlen--;
4859
4860 /* If there's no i/d char, quickly do the best we can without it. */
4861 if (!FRAME_CHAR_INS_DEL_OK (f))
4862 {
4863 int i, j;
4864
4865 /* Find the first glyph in desired row that doesn't agree with
4866 a glyph in the current row, and write the rest from there on. */
4867 for (i = 0; i < nlen; i++)
4868 {
4869 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4870 {
4871 /* Find the end of the run of different glyphs. */
4872 j = i + 1;
4873 while (j < nlen
4874 && (j >= olen
4875 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4876 || CHAR_GLYPH_PADDING_P (nbody[j])))
4877 ++j;
4878
4879 /* Output this run of non-matching chars. */
4880 cursor_to (f, vpos, i);
4881 write_glyphs (f, nbody + i, j - i);
4882 i = j - 1;
4883
4884 /* Now find the next non-match. */
4885 }
4886 }
4887
4888 /* Clear the rest of the line, or the non-clear part of it. */
4889 if (olen > nlen)
4890 {
4891 cursor_to (f, vpos, nlen);
4892 clear_end_of_line (f, olen);
4893 }
4894
4895 /* Make current row = desired row. */
4896 make_current (desired_matrix, current_matrix, vpos);
4897 return;
4898 }
4899
4900 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4901 characters in a row. */
4902
4903 if (!olen)
4904 {
4905 /* If current line is blank, skip over initial spaces, if
4906 possible, and write the rest. */
4907 if (write_spaces_p)
4908 nsp = 0;
4909 else
4910 nsp = count_blanks (nbody, nlen);
4911
4912 if (nlen > nsp)
4913 {
4914 cursor_to (f, vpos, nsp);
4915 write_glyphs (f, nbody + nsp, nlen - nsp);
4916 }
4917
4918 /* Exchange contents between current_frame and new_frame. */
4919 make_current (desired_matrix, current_matrix, vpos);
4920 return;
4921 }
4922
4923 /* Compute number of leading blanks in old and new contents. */
4924 osp = count_blanks (obody, olen);
4925 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4926
4927 /* Compute number of matching chars starting with first non-blank. */
4928 begmatch = count_match (obody + osp, obody + olen,
4929 nbody + nsp, nbody + nlen);
4930
4931 /* Spaces in new match implicit space past the end of old. */
4932 /* A bug causing this to be a no-op was fixed in 18.29. */
4933 if (!write_spaces_p && osp + begmatch == olen)
4934 {
4935 np1 = nbody + nsp;
4936 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4937 ++begmatch;
4938 }
4939
4940 /* Avoid doing insert/delete char
4941 just cause number of leading spaces differs
4942 when the following text does not match. */
4943 if (begmatch == 0 && osp != nsp)
4944 osp = nsp = min (osp, nsp);
4945
4946 /* Find matching characters at end of line */
4947 op1 = obody + olen;
4948 np1 = nbody + nlen;
4949 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4950 while (op1 > op2
4951 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4952 {
4953 op1--;
4954 np1--;
4955 }
4956 endmatch = obody + olen - op1;
4957
4958 /* tem gets the distance to insert or delete.
4959 endmatch is how many characters we save by doing so.
4960 Is it worth it? */
4961
4962 tem = (nlen - nsp) - (olen - osp);
4963 if (endmatch && tem
4964 && (!FRAME_CHAR_INS_DEL_OK (f)
4965 || endmatch <= char_ins_del_cost (f)[tem]))
4966 endmatch = 0;
4967
4968 /* nsp - osp is the distance to insert or delete.
4969 If that is nonzero, begmatch is known to be nonzero also.
4970 begmatch + endmatch is how much we save by doing the ins/del.
4971 Is it worth it? */
4972
4973 if (nsp != osp
4974 && (!FRAME_CHAR_INS_DEL_OK (f)
4975 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4976 {
4977 begmatch = 0;
4978 endmatch = 0;
4979 osp = nsp = min (osp, nsp);
4980 }
4981
4982 /* Now go through the line, inserting, writing and
4983 deleting as appropriate. */
4984
4985 if (osp > nsp)
4986 {
4987 cursor_to (f, vpos, nsp);
4988 delete_glyphs (f, osp - nsp);
4989 }
4990 else if (nsp > osp)
4991 {
4992 /* If going to delete chars later in line
4993 and insert earlier in the line,
4994 must delete first to avoid losing data in the insert */
4995 if (endmatch && nlen < olen + nsp - osp)
4996 {
4997 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4998 delete_glyphs (f, olen + nsp - osp - nlen);
4999 olen = nlen - (nsp - osp);
5000 }
5001 cursor_to (f, vpos, osp);
5002 insert_glyphs (f, 0, nsp - osp);
5003 }
5004 olen += nsp - osp;
5005
5006 tem = nsp + begmatch + endmatch;
5007 if (nlen != tem || olen != tem)
5008 {
5009 if (!endmatch || nlen == olen)
5010 {
5011 /* If new text being written reaches right margin, there is
5012 no need to do clear-to-eol at the end of this function
5013 (and it would not be safe, since cursor is not going to
5014 be "at the margin" after the text is done). */
5015 if (nlen == FRAME_TOTAL_COLS (f))
5016 olen = 0;
5017
5018 /* Function write_glyphs is prepared to do nothing
5019 if passed a length <= 0. Check it here to avoid
5020 unnecessary cursor movement. */
5021 if (nlen - tem > 0)
5022 {
5023 cursor_to (f, vpos, nsp + begmatch);
5024 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5025 }
5026 }
5027 else if (nlen > olen)
5028 {
5029 /* Here, we used to have the following simple code:
5030 ----------------------------------------
5031 write_glyphs (nbody + nsp + begmatch, olen - tem);
5032 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5033 ----------------------------------------
5034 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5035 is a padding glyph. */
5036 int out = olen - tem; /* Columns to be overwritten originally. */
5037 int del;
5038
5039 cursor_to (f, vpos, nsp + begmatch);
5040
5041 /* Calculate columns we can actually overwrite. */
5042 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5043 out--;
5044 write_glyphs (f, nbody + nsp + begmatch, out);
5045
5046 /* If we left columns to be overwritten, we must delete them. */
5047 del = olen - tem - out;
5048 if (del > 0)
5049 delete_glyphs (f, del);
5050
5051 /* At last, we insert columns not yet written out. */
5052 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5053 olen = nlen;
5054 }
5055 else if (olen > nlen)
5056 {
5057 cursor_to (f, vpos, nsp + begmatch);
5058 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5059 delete_glyphs (f, olen - nlen);
5060 olen = nlen;
5061 }
5062 }
5063
5064 just_erase:
5065 /* If any unerased characters remain after the new line, erase them. */
5066 if (olen > nlen)
5067 {
5068 cursor_to (f, vpos, nlen);
5069 clear_end_of_line (f, olen);
5070 }
5071
5072 /* Exchange contents between current_frame and new_frame. */
5073 make_current (desired_matrix, current_matrix, vpos);
5074 }
5075
5076
5077 \f
5078 /***********************************************************************
5079 X/Y Position -> Buffer Position
5080 ***********************************************************************/
5081
5082 /* Determine what's under window-relative pixel position (*X, *Y).
5083 Return the OBJECT (string or buffer) that's there.
5084 Return in *POS the position in that object.
5085 Adjust *X and *Y to character positions.
5086 Return in *DX and *DY the pixel coordinates of the click,
5087 relative to the top left corner of OBJECT, or relative to
5088 the top left corner of the character glyph at (*X, *Y)
5089 if OBJECT is nil.
5090 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5091 if the coordinates point to an empty area of the display. */
5092
5093 Lisp_Object
5094 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5095 {
5096 struct it it;
5097 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5098 struct text_pos startp;
5099 Lisp_Object string;
5100 struct glyph_row *row;
5101 #ifdef HAVE_WINDOW_SYSTEM
5102 struct image *img = 0;
5103 #endif
5104 int x0, x1, to_x, it_vpos;
5105 void *itdata = NULL;
5106
5107 /* We used to set current_buffer directly here, but that does the
5108 wrong thing with `face-remapping-alist' (bug#2044). */
5109 Fset_buffer (w->contents);
5110 itdata = bidi_shelve_cache ();
5111 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5112 start_display (&it, w, startp);
5113 x0 = *x;
5114
5115 /* First, move to the beginning of the row corresponding to *Y. We
5116 need to be in that row to get the correct value of base paragraph
5117 direction for the text at (*X, *Y). */
5118 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5119
5120 /* TO_X is the pixel position that the iterator will compute for the
5121 glyph at *X. */
5122 to_x = x0;
5123 if (it.bidi_it.paragraph_dir == R2L)
5124 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5125 text area. This is because the iterator, even in R2L
5126 paragraphs, delivers glyphs as if they started at the left
5127 margin of the window. (When we actually produce glyphs for
5128 display, we reverse their order in PRODUCE_GLYPHS, but the
5129 iterator doesn't know about that.) The following line adjusts
5130 the pixel position to the iterator geometry, which is what
5131 move_it_* routines use. (The -1 is because in a window whose
5132 text-area width is W, the rightmost pixel position is W-1, and
5133 it should be mirrored into zero pixel position.) */
5134 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5135
5136 /* We need to add it.first_visible_x because iterator positions
5137 include the hscroll. */
5138 to_x += it.first_visible_x;
5139
5140 /* Now move horizontally in the row to the glyph under *X. Second
5141 argument is ZV to prevent move_it_in_display_line from matching
5142 based on buffer positions. */
5143 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5144 bidi_unshelve_cache (itdata, 0);
5145
5146 Fset_buffer (old_current_buffer);
5147
5148 *dx = to_x - it.current_x;
5149 *dy = *y - it.current_y;
5150
5151 string = w->contents;
5152 if (STRINGP (it.string))
5153 string = it.string;
5154 *pos = it.current;
5155 if (it.what == IT_COMPOSITION
5156 && it.cmp_it.nchars > 1
5157 && it.cmp_it.reversed_p)
5158 {
5159 /* The current display element is a grapheme cluster in a
5160 composition. In that case, we need the position of the first
5161 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5162 it.current points to the last character of the cluster, thus
5163 we must move back to the first character of the same
5164 cluster. */
5165 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5166 if (STRINGP (it.string))
5167 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5168 else
5169 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5170 CHARPOS (pos->pos));
5171 }
5172
5173 #ifdef HAVE_WINDOW_SYSTEM
5174 if (it.what == IT_IMAGE)
5175 {
5176 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5177 && !NILP (img->spec))
5178 *object = img->spec;
5179 }
5180 #endif
5181
5182 /* IT's vpos counts from the glyph row that includes the window's
5183 start position, i.e. it excludes the header-line row, but
5184 MATRIX_ROW includes the header-line row. Adjust for a possible
5185 header-line row. */
5186 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5187 if (it_vpos < w->current_matrix->nrows
5188 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5189 row->enabled_p))
5190 {
5191 if (it.hpos < row->used[TEXT_AREA])
5192 {
5193 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5194 #ifdef HAVE_WINDOW_SYSTEM
5195 if (img)
5196 {
5197 *dy -= row->ascent - glyph->ascent;
5198 *dx += glyph->slice.img.x;
5199 *dy += glyph->slice.img.y;
5200 /* Image slices positions are still relative to the entire image */
5201 *width = img->width;
5202 *height = img->height;
5203 }
5204 else
5205 #endif
5206 {
5207 *width = glyph->pixel_width;
5208 *height = glyph->ascent + glyph->descent;
5209 }
5210 }
5211 else
5212 {
5213 *width = 0;
5214 *height = row->height;
5215 }
5216 }
5217 else
5218 {
5219 *width = *height = 0;
5220 }
5221
5222 /* Add extra (default width) columns if clicked after EOL. */
5223 x1 = max (0, it.current_x + it.pixel_width);
5224 if (to_x > x1)
5225 it.hpos += (to_x - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5226
5227 *x = it.hpos;
5228 *y = it.vpos;
5229
5230 return string;
5231 }
5232
5233
5234 /* Value is the string under window-relative coordinates X/Y in the
5235 mode line or header line (PART says which) of window W, or nil if none.
5236 *CHARPOS is set to the position in the string returned. */
5237
5238 Lisp_Object
5239 mode_line_string (struct window *w, enum window_part part,
5240 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5241 int *dx, int *dy, int *width, int *height)
5242 {
5243 struct glyph_row *row;
5244 struct glyph *glyph, *end;
5245 int x0, y0;
5246 Lisp_Object string = Qnil;
5247
5248 if (part == ON_MODE_LINE)
5249 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5250 else
5251 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5252 y0 = *y - row->y;
5253 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5254
5255 if (row->mode_line_p && row->enabled_p)
5256 {
5257 /* Find the glyph under X. If we find one with a string object,
5258 it's the one we were looking for. */
5259 glyph = row->glyphs[TEXT_AREA];
5260 end = glyph + row->used[TEXT_AREA];
5261 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5262 x0 -= glyph->pixel_width;
5263 *x = glyph - row->glyphs[TEXT_AREA];
5264 if (glyph < end)
5265 {
5266 string = glyph->object;
5267 *charpos = glyph->charpos;
5268 *width = glyph->pixel_width;
5269 *height = glyph->ascent + glyph->descent;
5270 #ifdef HAVE_WINDOW_SYSTEM
5271 if (glyph->type == IMAGE_GLYPH)
5272 {
5273 struct image *img;
5274 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5275 if (img != NULL)
5276 *object = img->spec;
5277 y0 -= row->ascent - glyph->ascent;
5278 }
5279 #endif
5280 }
5281 else
5282 {
5283 /* Add extra (default width) columns if clicked after EOL. */
5284 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5285 *width = 0;
5286 *height = row->height;
5287 }
5288 }
5289 else
5290 {
5291 *x = 0;
5292 x0 = 0;
5293 *width = *height = 0;
5294 }
5295
5296 *dx = x0;
5297 *dy = y0;
5298
5299 return string;
5300 }
5301
5302
5303 /* Value is the string under window-relative coordinates X/Y in either
5304 marginal area, or nil if none. *CHARPOS is set to the position in
5305 the string returned. */
5306
5307 Lisp_Object
5308 marginal_area_string (struct window *w, enum window_part part,
5309 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5310 int *dx, int *dy, int *width, int *height)
5311 {
5312 struct glyph_row *row = w->current_matrix->rows;
5313 struct glyph *glyph, *end;
5314 int x0, y0, i, wy = *y;
5315 int area;
5316 Lisp_Object string = Qnil;
5317
5318 if (part == ON_LEFT_MARGIN)
5319 area = LEFT_MARGIN_AREA;
5320 else if (part == ON_RIGHT_MARGIN)
5321 area = RIGHT_MARGIN_AREA;
5322 else
5323 emacs_abort ();
5324
5325 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5326 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5327 break;
5328 y0 = *y - row->y;
5329 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5330
5331 if (row->enabled_p)
5332 {
5333 /* Find the glyph under X. If we find one with a string object,
5334 it's the one we were looking for. */
5335 if (area == RIGHT_MARGIN_AREA)
5336 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5337 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5338 : WINDOW_FRINGES_WIDTH (w))
5339 + window_box_width (w, LEFT_MARGIN_AREA)
5340 + window_box_width (w, TEXT_AREA));
5341 else
5342 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5343 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5344 : 0);
5345
5346 glyph = row->glyphs[area];
5347 end = glyph + row->used[area];
5348 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5349 x0 -= glyph->pixel_width;
5350 *x = glyph - row->glyphs[area];
5351 if (glyph < end)
5352 {
5353 string = glyph->object;
5354 *charpos = glyph->charpos;
5355 *width = glyph->pixel_width;
5356 *height = glyph->ascent + glyph->descent;
5357 #ifdef HAVE_WINDOW_SYSTEM
5358 if (glyph->type == IMAGE_GLYPH)
5359 {
5360 struct image *img;
5361 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5362 if (img != NULL)
5363 *object = img->spec;
5364 y0 -= row->ascent - glyph->ascent;
5365 x0 += glyph->slice.img.x;
5366 y0 += glyph->slice.img.y;
5367 }
5368 #endif
5369 }
5370 else
5371 {
5372 /* Add extra (default width) columns if clicked after EOL. */
5373 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5374 *width = 0;
5375 *height = row->height;
5376 }
5377 }
5378 else
5379 {
5380 x0 = 0;
5381 *x = 0;
5382 *width = *height = 0;
5383 }
5384
5385 *dx = x0;
5386 *dy = y0;
5387
5388 return string;
5389 }
5390
5391
5392 /***********************************************************************
5393 Changing Frame Sizes
5394 ***********************************************************************/
5395
5396 #ifdef SIGWINCH
5397
5398 static void deliver_window_change_signal (int);
5399
5400 static void
5401 handle_window_change_signal (int sig)
5402 {
5403 int width, height;
5404 struct tty_display_info *tty;
5405
5406 /* The frame size change obviously applies to a single
5407 termcap-controlled terminal, but we can't decide which.
5408 Therefore, we resize the frames corresponding to each tty.
5409 */
5410 for (tty = tty_list; tty; tty = tty->next) {
5411
5412 if (! tty->term_initted)
5413 continue;
5414
5415 /* Suspended tty frames have tty->input == NULL avoid trying to
5416 use it. */
5417 if (!tty->input)
5418 continue;
5419
5420 get_tty_size (fileno (tty->input), &width, &height);
5421
5422 if (width > 5 && height > 2) {
5423 Lisp_Object tail, frame;
5424
5425 FOR_EACH_FRAME (tail, frame)
5426 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5427 /* Record the new sizes, but don't reallocate the data
5428 structures now. Let that be done later outside of the
5429 signal handler. */
5430 change_frame_size (XFRAME (frame), width,
5431 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5432 0, 1, 0, 0);
5433 }
5434 }
5435 }
5436
5437 static void
5438 deliver_window_change_signal (int sig)
5439 {
5440 deliver_process_signal (sig, handle_window_change_signal);
5441 }
5442 #endif /* SIGWINCH */
5443
5444
5445 /* Do any change in frame size that was requested by a signal.
5446 SAFE means this function is called from a place where it is
5447 safe to change frame sizes while a redisplay is in progress. */
5448
5449 void
5450 do_pending_window_change (bool safe)
5451 {
5452 /* If window change signal handler should have run before, run it now. */
5453 if (redisplaying_p && !safe)
5454 return;
5455
5456 while (delayed_size_change)
5457 {
5458 Lisp_Object tail, frame;
5459
5460 delayed_size_change = 0;
5461
5462 FOR_EACH_FRAME (tail, frame)
5463 {
5464 struct frame *f = XFRAME (frame);
5465
5466 if (f->new_height != 0 || f->new_width != 0)
5467 change_frame_size (f, f->new_width, f->new_height,
5468 0, 0, safe, f->new_pixelwise);
5469 }
5470 }
5471 }
5472
5473
5474 static void
5475 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5476 bool pretend, bool delay, bool safe, bool pixelwise)
5477 {
5478 /* If we can't deal with the change now, queue it for later. */
5479 if (delay || (redisplaying_p && !safe))
5480 {
5481 f->new_width = new_width;
5482 f->new_height = new_height;
5483 f->new_pixelwise = pixelwise;
5484 delayed_size_change = 1;
5485 }
5486 else
5487 {
5488 /* This size-change overrides any pending one for this frame. */
5489 f->new_height = 0;
5490 f->new_width = 0;
5491 f->new_pixelwise = 0;
5492
5493 /* If an argument is zero, set it to the current value. */
5494 if (pixelwise)
5495 {
5496 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5497 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5498 }
5499 else
5500 {
5501 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5502 * FRAME_COLUMN_WIDTH (f));
5503 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5504 * FRAME_LINE_HEIGHT (f));
5505 }
5506
5507 /* Adjust frame size but make sure x_set_window_size does not
5508 get called. */
5509 adjust_frame_size (f, new_width, new_height, 5, pretend,
5510 Qchange_frame_size);
5511 }
5512 }
5513
5514
5515 /* Change text height/width of frame F. Values may be given as zero to
5516 indicate that no change is needed.
5517
5518 If DELAY, assume we're being called from a signal handler, and queue
5519 the change for later - perhaps the next redisplay. Since this tries
5520 to resize windows, we can't call it from a signal handler.
5521
5522 SAFE means this function is called from a place where it's safe to
5523 change frame sizes while a redisplay is in progress. */
5524 void
5525 change_frame_size (struct frame *f, int new_width, int new_height,
5526 bool pretend, bool delay, bool safe, bool pixelwise)
5527 {
5528 Lisp_Object tail, frame;
5529
5530 if (FRAME_MSDOS_P (f))
5531 {
5532 /* On MS-DOS, all frames use the same screen, so a change in
5533 size affects all frames. Termcap now supports multiple
5534 ttys. */
5535 FOR_EACH_FRAME (tail, frame)
5536 if (! FRAME_WINDOW_P (XFRAME (frame)))
5537 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5538 pretend, delay, safe, pixelwise);
5539 }
5540 else
5541 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5542 pixelwise);
5543 }
5544 \f
5545 /***********************************************************************
5546 Terminal Related Lisp Functions
5547 ***********************************************************************/
5548
5549 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5550 1, 1, "FOpen termscript file: ",
5551 doc: /* Start writing all terminal output to FILE as well as the terminal.
5552 FILE = nil means just close any termscript file currently open. */)
5553 (Lisp_Object file)
5554 {
5555 struct tty_display_info *tty;
5556
5557 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5558 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5559 error ("Current frame is not on a tty device");
5560
5561 tty = CURTTY ();
5562
5563 if (tty->termscript != 0)
5564 {
5565 block_input ();
5566 fclose (tty->termscript);
5567 tty->termscript = 0;
5568 unblock_input ();
5569 }
5570
5571 if (! NILP (file))
5572 {
5573 file = Fexpand_file_name (file, Qnil);
5574 tty->termscript = emacs_fopen (SSDATA (file), "w");
5575 if (tty->termscript == 0)
5576 report_file_error ("Opening termscript", file);
5577 }
5578 return Qnil;
5579 }
5580
5581
5582 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5583 Ssend_string_to_terminal, 1, 2, 0,
5584 doc: /* Send STRING to the terminal without alteration.
5585 Control characters in STRING will have terminal-dependent effects.
5586
5587 Optional parameter TERMINAL specifies the tty terminal device to use.
5588 It may be a terminal object, a frame, or nil for the terminal used by
5589 the currently selected frame. In batch mode, STRING is sent to stdout
5590 when TERMINAL is nil. */)
5591 (Lisp_Object string, Lisp_Object terminal)
5592 {
5593 struct terminal *t = decode_live_terminal (terminal);
5594 FILE *out;
5595
5596 /* ??? Perhaps we should do something special for multibyte strings here. */
5597 CHECK_STRING (string);
5598 block_input ();
5599
5600 if (t->type == output_initial)
5601 out = stdout;
5602 else if (t->type != output_termcap && t->type != output_msdos_raw)
5603 error ("Device %d is not a termcap terminal device", t->id);
5604 else
5605 {
5606 struct tty_display_info *tty = t->display_info.tty;
5607
5608 if (! tty->output)
5609 error ("Terminal is currently suspended");
5610
5611 if (tty->termscript)
5612 {
5613 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5614 fflush (tty->termscript);
5615 }
5616 out = tty->output;
5617 }
5618 fwrite (SDATA (string), 1, SBYTES (string), out);
5619 fflush (out);
5620 unblock_input ();
5621 return Qnil;
5622 }
5623
5624
5625 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5626 doc: /* Beep, or flash the screen.
5627 Also, unless an argument is given,
5628 terminate any keyboard macro currently executing. */)
5629 (Lisp_Object arg)
5630 {
5631 if (!NILP (arg))
5632 {
5633 if (noninteractive)
5634 putchar (07);
5635 else
5636 ring_bell (XFRAME (selected_frame));
5637 }
5638 else
5639 bitch_at_user ();
5640
5641 return Qnil;
5642 }
5643
5644 void
5645 bitch_at_user (void)
5646 {
5647 if (noninteractive)
5648 putchar (07);
5649 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5650 {
5651 const char *msg
5652 = "Keyboard macro terminated by a command ringing the bell";
5653 Fsignal (Quser_error, list1 (build_string (msg)));
5654 }
5655 else
5656 ring_bell (XFRAME (selected_frame));
5657 }
5658
5659
5660 \f
5661 /***********************************************************************
5662 Sleeping, Waiting
5663 ***********************************************************************/
5664
5665 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5666 doc: /* Pause, without updating display, for SECONDS seconds.
5667 SECONDS may be a floating-point value, meaning that you can wait for a
5668 fraction of a second. Optional second arg MILLISECONDS specifies an
5669 additional wait period, in milliseconds; this is for backwards compatibility.
5670 (Not all operating systems support waiting for a fraction of a second.) */)
5671 (Lisp_Object seconds, Lisp_Object milliseconds)
5672 {
5673 double duration = extract_float (seconds);
5674
5675 if (!NILP (milliseconds))
5676 {
5677 CHECK_NUMBER (milliseconds);
5678 duration += XINT (milliseconds) / 1000.0;
5679 }
5680
5681 if (duration > 0)
5682 {
5683 struct timespec t = dtotimespec (duration);
5684 struct timespec tend = timespec_add (current_timespec (), t);
5685
5686 /* wait_reading_process_output returns as soon as it detects
5687 output from any subprocess, so we wait in a loop until the
5688 time expires. */
5689 do {
5690 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5691 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5692 t = timespec_sub (tend, current_timespec ());
5693 } while (timespec_sign (t) > 0);
5694 }
5695
5696 return Qnil;
5697 }
5698
5699
5700 /* This is just like wait_reading_process_output, except that
5701 it does redisplay.
5702
5703 TIMEOUT is number of seconds to wait (float or integer),
5704 or t to wait forever.
5705 READING is true if reading input.
5706 If DISPLAY_OPTION is >0 display process output while waiting.
5707 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5708 */
5709
5710 Lisp_Object
5711 sit_for (Lisp_Object timeout, bool reading, int display_option)
5712 {
5713 intmax_t sec;
5714 int nsec;
5715 bool do_display = display_option > 0;
5716
5717 swallow_events (do_display);
5718
5719 if ((detect_input_pending_run_timers (do_display))
5720 || !NILP (Vexecuting_kbd_macro))
5721 return Qnil;
5722
5723 if (display_option > 1)
5724 redisplay_preserve_echo_area (2);
5725
5726 if (INTEGERP (timeout))
5727 {
5728 sec = XINT (timeout);
5729 if (sec <= 0)
5730 return Qt;
5731 nsec = 0;
5732 }
5733 else if (FLOATP (timeout))
5734 {
5735 double seconds = XFLOAT_DATA (timeout);
5736 if (! (0 < seconds))
5737 return Qt;
5738 else
5739 {
5740 struct timespec t = dtotimespec (seconds);
5741 sec = min (t.tv_sec, WAIT_READING_MAX);
5742 nsec = t.tv_nsec;
5743 }
5744 }
5745 else if (EQ (timeout, Qt))
5746 {
5747 sec = 0;
5748 nsec = 0;
5749 }
5750 else
5751 wrong_type_argument (Qnumberp, timeout);
5752
5753
5754 #ifdef USABLE_SIGIO
5755 gobble_input ();
5756 #endif
5757
5758 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5759 Qnil, NULL, 0);
5760
5761 return detect_input_pending () ? Qnil : Qt;
5762 }
5763
5764
5765 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5766 doc: /* Perform redisplay.
5767 Optional arg FORCE, if non-nil, prevents redisplay from being
5768 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5769 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5770 preempted by arriving input, so FORCE does nothing.
5771
5772 Return t if redisplay was performed, nil if redisplay was preempted
5773 immediately by pending input. */)
5774 (Lisp_Object force)
5775 {
5776 ptrdiff_t count;
5777
5778 swallow_events (true);
5779 if ((detect_input_pending_run_timers (1)
5780 && NILP (force) && !redisplay_dont_pause)
5781 || !NILP (Vexecuting_kbd_macro))
5782 return Qnil;
5783
5784 count = SPECPDL_INDEX ();
5785 if (!NILP (force) && !redisplay_dont_pause)
5786 specbind (Qredisplay_dont_pause, Qt);
5787 redisplay_preserve_echo_area (2);
5788 unbind_to (count, Qnil);
5789 return Qt;
5790 }
5791
5792
5793 \f
5794 /***********************************************************************
5795 Other Lisp Functions
5796 ***********************************************************************/
5797
5798 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5799 session's frames, frame names, buffers, buffer-read-only flags, and
5800 buffer-modified-flags. */
5801
5802 static Lisp_Object frame_and_buffer_state;
5803
5804
5805 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5806 Sframe_or_buffer_changed_p, 0, 1, 0,
5807 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5808 VARIABLE is a variable name whose value is either nil or a state vector
5809 that will be updated to contain all frames and buffers,
5810 aside from buffers whose names start with space,
5811 along with the buffers' read-only and modified flags. This allows a fast
5812 check to see whether buffer menus might need to be recomputed.
5813 If this function returns non-nil, it updates the internal vector to reflect
5814 the current state.
5815
5816 If VARIABLE is nil, an internal variable is used. Users should not
5817 pass nil for VARIABLE. */)
5818 (Lisp_Object variable)
5819 {
5820 Lisp_Object state, tail, frame, buf;
5821 ptrdiff_t n, idx;
5822
5823 if (! NILP (variable))
5824 {
5825 CHECK_SYMBOL (variable);
5826 state = Fsymbol_value (variable);
5827 if (! VECTORP (state))
5828 goto changed;
5829 }
5830 else
5831 state = frame_and_buffer_state;
5832
5833 idx = 0;
5834 FOR_EACH_FRAME (tail, frame)
5835 {
5836 if (idx == ASIZE (state))
5837 goto changed;
5838 if (!EQ (AREF (state, idx++), frame))
5839 goto changed;
5840 if (idx == ASIZE (state))
5841 goto changed;
5842 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5843 goto changed;
5844 }
5845 /* Check that the buffer info matches. */
5846 FOR_EACH_LIVE_BUFFER (tail, buf)
5847 {
5848 /* Ignore buffers that aren't included in buffer lists. */
5849 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5850 continue;
5851 if (idx == ASIZE (state))
5852 goto changed;
5853 if (!EQ (AREF (state, idx++), buf))
5854 goto changed;
5855 if (idx == ASIZE (state))
5856 goto changed;
5857 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5858 goto changed;
5859 if (idx == ASIZE (state))
5860 goto changed;
5861 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5862 goto changed;
5863 }
5864 if (idx == ASIZE (state))
5865 goto changed;
5866 /* Detect deletion of a buffer at the end of the list. */
5867 if (EQ (AREF (state, idx), Qlambda))
5868 return Qnil;
5869
5870 /* Come here if we decide the data has changed. */
5871 changed:
5872 /* Count the size we will need.
5873 Start with 1 so there is room for at least one lambda at the end. */
5874 n = 1;
5875 FOR_EACH_FRAME (tail, frame)
5876 n += 2;
5877 FOR_EACH_LIVE_BUFFER (tail, buf)
5878 n += 3;
5879 /* Reallocate the vector if data has grown to need it,
5880 or if it has shrunk a lot. */
5881 if (! VECTORP (state)
5882 || n > ASIZE (state)
5883 || n + 20 < ASIZE (state) / 2)
5884 /* Add 20 extra so we grow it less often. */
5885 {
5886 state = Fmake_vector (make_number (n + 20), Qlambda);
5887 if (! NILP (variable))
5888 Fset (variable, state);
5889 else
5890 frame_and_buffer_state = state;
5891 }
5892
5893 /* Record the new data in the (possibly reallocated) vector. */
5894 idx = 0;
5895 FOR_EACH_FRAME (tail, frame)
5896 {
5897 ASET (state, idx, frame);
5898 idx++;
5899 ASET (state, idx, XFRAME (frame)->name);
5900 idx++;
5901 }
5902 FOR_EACH_LIVE_BUFFER (tail, buf)
5903 {
5904 /* Ignore buffers that aren't included in buffer lists. */
5905 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5906 continue;
5907 ASET (state, idx, buf);
5908 idx++;
5909 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5910 idx++;
5911 ASET (state, idx, Fbuffer_modified_p (buf));
5912 idx++;
5913 }
5914 /* Fill up the vector with lambdas (always at least one). */
5915 ASET (state, idx, Qlambda);
5916 idx++;
5917 while (idx < ASIZE (state))
5918 {
5919 ASET (state, idx, Qlambda);
5920 idx++;
5921 }
5922 /* Make sure we didn't overflow the vector. */
5923 eassert (idx <= ASIZE (state));
5924 return Qt;
5925 }
5926
5927
5928 \f
5929 /***********************************************************************
5930 Initialization
5931 ***********************************************************************/
5932
5933 /* Initialization done when Emacs fork is started, before doing stty.
5934 Determine terminal type and set terminal_driver. Then invoke its
5935 decoding routine to set up variables in the terminal package. */
5936
5937 void
5938 init_display (void)
5939 {
5940 char *terminal_type;
5941
5942 /* Construct the space glyph. */
5943 space_glyph.type = CHAR_GLYPH;
5944 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5945 space_glyph.charpos = -1;
5946
5947 inverse_video = 0;
5948 cursor_in_echo_area = false;
5949
5950 /* Now is the time to initialize this; it's used by init_sys_modes
5951 during startup. */
5952 Vinitial_window_system = Qnil;
5953
5954 /* SIGWINCH needs to be handled no matter what display we start
5955 with. Otherwise newly opened tty frames will not resize
5956 automatically. */
5957 #ifdef SIGWINCH
5958 #ifndef CANNOT_DUMP
5959 if (initialized)
5960 #endif /* CANNOT_DUMP */
5961 {
5962 struct sigaction action;
5963 emacs_sigaction_init (&action, deliver_window_change_signal);
5964 sigaction (SIGWINCH, &action, 0);
5965 }
5966 #endif /* SIGWINCH */
5967
5968 /* If running as a daemon, no need to initialize any frames/terminal,
5969 except on Windows, where we at least want to initialize it. */
5970 #ifndef WINDOWSNT
5971 if (IS_DAEMON)
5972 return;
5973 #endif
5974
5975 /* If the user wants to use a window system, we shouldn't bother
5976 initializing the terminal. This is especially important when the
5977 terminal is so dumb that emacs gives up before and doesn't bother
5978 using the window system.
5979
5980 If the DISPLAY environment variable is set and nonempty,
5981 try to use X, and die with an error message if that doesn't work. */
5982
5983 #ifdef HAVE_X_WINDOWS
5984 if (! inhibit_window_system && ! display_arg)
5985 {
5986 char *display;
5987 display = getenv ("DISPLAY");
5988 display_arg = (display != 0 && *display != 0);
5989
5990 if (display_arg && !x_display_ok (display))
5991 {
5992 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5993 display);
5994 inhibit_window_system = 1;
5995 }
5996 }
5997
5998 if (!inhibit_window_system && display_arg)
5999 {
6000 Vinitial_window_system = Qx;
6001 #ifdef HAVE_X11
6002 Vwindow_system_version = make_number (11);
6003 #endif
6004 #ifdef USE_NCURSES
6005 /* In some versions of ncurses,
6006 tputs crashes if we have not called tgetent.
6007 So call tgetent. */
6008 { char b[2044]; tgetent (b, "xterm");}
6009 #endif
6010 return;
6011 }
6012 #endif /* HAVE_X_WINDOWS */
6013
6014 #ifdef HAVE_NTGUI
6015 if (!inhibit_window_system)
6016 {
6017 Vinitial_window_system = Qw32;
6018 Vwindow_system_version = make_number (1);
6019 return;
6020 }
6021 #endif /* HAVE_NTGUI */
6022
6023 #ifdef HAVE_NS
6024 if (!inhibit_window_system
6025 #ifndef CANNOT_DUMP
6026 && initialized
6027 #endif
6028 )
6029 {
6030 Vinitial_window_system = Qns;
6031 Vwindow_system_version = make_number (10);
6032 return;
6033 }
6034 #endif
6035
6036 /* If no window system has been specified, try to use the terminal. */
6037 if (! isatty (0))
6038 fatal ("standard input is not a tty");
6039
6040 #ifdef WINDOWSNT
6041 terminal_type = "w32console";
6042 #else
6043 terminal_type = getenv ("TERM");
6044 #endif
6045 if (!terminal_type)
6046 {
6047 #ifdef HAVE_WINDOW_SYSTEM
6048 if (! inhibit_window_system)
6049 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see 'tset').\n");
6050 else
6051 #endif /* HAVE_WINDOW_SYSTEM */
6052 fprintf (stderr, "Please set the environment variable TERM; see 'tset'.\n");
6053 exit (1);
6054 }
6055
6056 {
6057 struct terminal *t;
6058 struct frame *f = XFRAME (selected_frame);
6059
6060 init_foreground_group ();
6061
6062 /* Open a display on the controlling tty. */
6063 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6064
6065 /* Convert the initial frame to use the new display. */
6066 if (f->output_method != output_initial)
6067 emacs_abort ();
6068 f->output_method = t->type;
6069 f->terminal = t;
6070
6071 t->reference_count++;
6072 #ifdef MSDOS
6073 f->output_data.tty->display_info = &the_only_display_info;
6074 #else
6075 if (f->output_method == output_termcap)
6076 create_tty_output (f);
6077 #endif
6078 t->display_info.tty->top_frame = selected_frame;
6079 change_frame_size (XFRAME (selected_frame),
6080 FrameCols (t->display_info.tty),
6081 FrameRows (t->display_info.tty)
6082 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6083
6084 /* Delete the initial terminal. */
6085 if (--initial_terminal->reference_count == 0
6086 && initial_terminal->delete_terminal_hook)
6087 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6088
6089 /* Update frame parameters to reflect the new type. */
6090 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6091 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6092 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6093 ? build_string (t->display_info.tty->name)
6094 : Qnil));
6095 Fmodify_frame_parameters (selected_frame, tty_arg);
6096 }
6097
6098 {
6099 struct frame *sf = SELECTED_FRAME ();
6100 int width = FRAME_TOTAL_COLS (sf);
6101 int height = FRAME_TOTAL_LINES (sf);
6102 int area;
6103
6104 /* If these sizes are so big they cause overflow, just ignore the
6105 change. It's not clear what better we could do. The rest of
6106 the code assumes that (width + 2) * height * sizeof (struct glyph)
6107 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6108 if (INT_ADD_WRAPV (width, 2, &area)
6109 || INT_MULTIPLY_WRAPV (height, area, &area)
6110 || min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph) < area)
6111 fatal ("screen size %dx%d too big", width, height);
6112 }
6113
6114 calculate_costs (XFRAME (selected_frame));
6115
6116 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6117 if (initialized
6118 && !noninteractive
6119 && NILP (Vinitial_window_system))
6120 {
6121 /* For the initial frame, we don't have any way of knowing what
6122 are the foreground and background colors of the terminal. */
6123 struct frame *sf = SELECTED_FRAME ();
6124
6125 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6126 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6127 call0 (intern ("tty-set-up-initial-frame-faces"));
6128 }
6129 }
6130
6131
6132 \f
6133 /***********************************************************************
6134 Blinking cursor
6135 ***********************************************************************/
6136
6137 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6138 Sinternal_show_cursor, 2, 2, 0,
6139 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6140 WINDOW nil means use the selected window. SHOW non-nil means
6141 show a cursor in WINDOW in the next redisplay. SHOW nil means
6142 don't show a cursor. */)
6143 (Lisp_Object window, Lisp_Object show)
6144 {
6145 /* Don't change cursor state while redisplaying. This could confuse
6146 output routines. */
6147 if (!redisplaying_p)
6148 decode_any_window (window)->cursor_off_p = NILP (show);
6149 return Qnil;
6150 }
6151
6152
6153 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6154 Sinternal_show_cursor_p, 0, 1, 0,
6155 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6156 WINDOW nil or omitted means report on the selected window. */)
6157 (Lisp_Object window)
6158 {
6159 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6160 }
6161 \f
6162 /***********************************************************************
6163 Initialization
6164 ***********************************************************************/
6165
6166 void
6167 syms_of_display (void)
6168 {
6169 defsubr (&Sredraw_frame);
6170 defsubr (&Sredraw_display);
6171 defsubr (&Sframe_or_buffer_changed_p);
6172 defsubr (&Sopen_termscript);
6173 defsubr (&Sding);
6174 defsubr (&Sredisplay);
6175 defsubr (&Ssleep_for);
6176 defsubr (&Ssend_string_to_terminal);
6177 defsubr (&Sinternal_show_cursor);
6178 defsubr (&Sinternal_show_cursor_p);
6179
6180 #ifdef GLYPH_DEBUG
6181 defsubr (&Sdump_redisplay_history);
6182 #endif
6183
6184 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6185 staticpro (&frame_and_buffer_state);
6186
6187 /* This is the "purpose" slot of a display table. */
6188 DEFSYM (Qdisplay_table, "display-table");
6189
6190 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6191
6192 DEFVAR_INT ("baud-rate", baud_rate,
6193 doc: /* The output baud rate of the terminal.
6194 On most systems, changing this value will affect the amount of padding
6195 and the other strategic decisions made during redisplay. */);
6196
6197 DEFVAR_BOOL ("inverse-video", inverse_video,
6198 doc: /* Non-nil means invert the entire frame display.
6199 This means everything is in inverse video which otherwise would not be. */);
6200
6201 DEFVAR_BOOL ("visible-bell", visible_bell,
6202 doc: /* Non-nil means try to flash the frame to represent a bell.
6203
6204 See also `ring-bell-function'. */);
6205
6206 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6207 doc: /* Non-nil means no need to redraw entire frame after suspending.
6208 A non-nil value is useful if the terminal can automatically preserve
6209 Emacs's frame display when you reenter Emacs.
6210 It is up to you to set this variable if your terminal can do that. */);
6211
6212 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6213 doc: /* Name of the window system that Emacs uses for the first frame.
6214 The value is a symbol:
6215 nil for a termcap frame (a character-only terminal),
6216 `x' for an Emacs frame that is really an X window,
6217 `w32' for an Emacs frame that is a window on MS-Windows display,
6218 `ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6219 `pc' for a direct-write MS-DOS frame.
6220
6221 Use of this variable as a boolean is deprecated. Instead,
6222 use `display-graphic-p' or any of the other `display-*-p'
6223 predicates which report frame's specific UI-related capabilities. */);
6224
6225 DEFVAR_KBOARD ("window-system", Vwindow_system,
6226 doc: /* Name of window system through which the selected frame is displayed.
6227 The value is a symbol:
6228 nil for a termcap frame (a character-only terminal),
6229 `x' for an Emacs frame that is really an X window,
6230 `w32' for an Emacs frame that is a window on MS-Windows display,
6231 `ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6232 `pc' for a direct-write MS-DOS frame.
6233
6234 Use of this variable as a boolean is deprecated. Instead,
6235 use `display-graphic-p' or any of the other `display-*-p'
6236 predicates which report frame's specific UI-related capabilities. */);
6237
6238 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6239 doc: /* The version number of the window system in use.
6240 For X windows, this is 11. */);
6241
6242 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6243 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6244
6245 DEFVAR_LISP ("glyph-table", Vglyph_table,
6246 doc: /* Table defining how to output a glyph code to the frame.
6247 If not nil, this is a vector indexed by glyph code to define the glyph.
6248 Each element can be:
6249 integer: a glyph code which this glyph is an alias for.
6250 string: output this glyph using that string (not impl. in X windows).
6251 nil: this glyph mod 524288 is the code of a character to output,
6252 and this glyph / 524288 is the face number (see `face-id') to use
6253 while outputting it. */);
6254 Vglyph_table = Qnil;
6255
6256 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6257 doc: /* Display table to use for buffers that specify none.
6258 It is also used for standard output and error streams.
6259 See `buffer-display-table' for more information. */);
6260 Vstandard_display_table = Qnil;
6261
6262 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6263 doc: /* Nil means display update is paused when input is detected. */);
6264 /* Contrary to expectations, a value of "false" can be detrimental to
6265 responsiveness since aborting a redisplay throws away some of the
6266 work already performed. It's usually more efficient (and gives
6267 more prompt feedback to the user) to let the redisplay terminate,
6268 and just completely skip the next command's redisplay (which is
6269 done regardless of this setting if there's pending input at the
6270 beginning of the next redisplay). */
6271 redisplay_dont_pause = true;
6272
6273 #ifdef CANNOT_DUMP
6274 if (noninteractive)
6275 #endif
6276 {
6277 Vinitial_window_system = Qnil;
6278 Vwindow_system_version = Qnil;
6279 }
6280 }